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* NEWT MacOSX: Encapsulate [enter|exit]FullScreenMode calls with exception hand...Sven Gothel2009-06-151-2/+8
* NEWT MacOSX fullscreen fix - real fullscreen now, some leakage fixes; MainThr...Sven Gothel2009-06-155-197/+329
* Minor API cleanups:Kenneth Russel2009-06-1416-835/+923
* NEWT MacOSX adding fullscreen support (TODO: remove titlebar)Sven Gothel2009-06-144-21/+121
* NEWT Mac OS X - Adding support for multithreading:Sven Gothel2009-06-146-93/+496
* NEWT WindowsWindow multithreaded/multiwindows works.Sven Gothel2009-06-131-1/+1
* NEWT WindowsWindow cleanup, GLobalRef, using ATOM, .. - no StackOverflow .. b...Sven Gothel2009-06-132-71/+76
* Fix GLCanvas - init/deinit at addNotify/removeNotify - demos.testContextDestr...Sven Gothel2009-06-131-48/+45
* - Adding GLAutoDrawable.ScreenChangeActionEnabled reflecting theSven Gothel2009-06-1333-257/+494
* Removed incorrect call to Runnable.run() added during Threading refactoringKenneth Russel2009-06-131-1/+0
* Formatting changeKenneth Russel2009-06-131-1/+1
* Attempt to get disableBackgroundErase hack working again with 6u10+,Kenneth Russel2009-06-131-4/+11
* Added description of why X11NativeWindowFactory andKenneth Russel2009-06-121-8/+80
* - NEWT X11Window setSize0 - change fullscreen method to MWM,Sven Gothel2009-06-126-70/+199
* GLSL ShaderUtil: Use TLS to make it thread safeSven Gothel2009-06-122-12/+15
* MacOSX: Exception for GL3 profile .. no OpenGL 3.1 implementation yetSven Gothel2009-06-121-0/+3
* - Adding CR + TAB to toString() methods for better visibility,Sven Gothel2009-06-1232-211/+533
* Removed GLAutoDrawable's dispose(boolean regenerate), and added it's semantic...Sven Gothel2009-06-127-102/+87
* javadoc fixesSven Gothel2009-06-112-7/+7
* - Fixing SPEC documentation for bindings JOGL and NativeWindow, Sven Gothel2009-06-1183-1114/+2537
* Minor egl cleanupSven Gothel2009-06-051-4/+4
* Win-EGL: Add dll function lookup for C++ decoration (Imageon driver) ; EGL: S...Sven Gothel2009-06-056-80/+119
* Fix GL3 (3.1) Windows - Adding OpenGL32 lookup for core functions - GL3 Windo...Sven Gothel2009-06-053-15/+26
* Fix/Clean EGL path; Adding Windows AWT path; Windows works with MinGW (GL2)Sven Gothel2009-06-0520-68/+285
* Compile clean under windowsSven Gothel2009-06-042-5/+8
* Add MacOSX support / tested on one threadSven Gothel2009-06-039-13/+231
* Tested:Sven Gothel2009-06-0354-613/+1064
* Fix Deadlock in X11AWTNativeWindowFactory (adding missing notifyAll() ; Stric...Sven Gothel2009-05-307-80/+109
* Clarifying resetGLFunctionAvailability() -> setGLFunctionAvailability(boolean...Sven Gothel2009-05-3011-27/+63
* JOGLSven Gothel2009-05-29105-2051/+3688
* Newt: better keyboard input support on Windows (warning: may have broken the ...Dmitri Trembovetski2009-05-283-214/+630
* Newt: implemented simple window focus management for Mac OS XChristopher Campbell2009-05-263-1/+60
* Newt: implemented simple Window focus management (focusGained/focusLost/reque...Dmitri Trembovetski2009-05-267-41/+119
* Fixed NEWT mouse events on Mac OS X to be consistent with Windows implementat...Christopher Campbell2009-05-261-2/+24
* Newt: fixed mouse wheel support on windows - needed to translate mouse event...Dmitri Trembovetski2009-05-261-2/+11
* Newt fixes: implemented mouse wheel support - currently only hooked up on Wi...Dmitri Trembovetski2009-05-259-40/+128
* Newt fixes for Windows implementation: beginnings of proper modifier handling...Dmitri Trembovetski2009-05-242-0/+19
* Checking in forgotten ShaderUtil.javaKenneth Russel2009-05-221-0/+400
* Refactored shader-related utility routines from core GL2ES2 class intoKenneth Russel2009-05-223-19/+34
* Recently code (UnifiedName, GLUnifiedName) was added to GlueGen toKenneth Russel2009-05-207-141/+141
* NEWT: mouse pressed fixSven Gothel2009-04-131-7/+7
* Newt fixes for Windows implementation: implemented undecorated window styleDmitri Trembovetski2009-04-102-5/+10
* Preserve mouse button number while draggingSven Gothel2009-03-281-5/+5
* Newt fixes for Windows implementation: implemented setPosition, setTitle; fix...Dmitri Trembovetski2009-03-242-8/+93
* Fix GLProfile.isGL2ES[12](), adding GLProfile.hasGLSL()Sven Gothel2009-03-206-14/+21
* Putback AWTAnimatorImpl to util, hence *AnimatorImpl are protected againSven Gothel2009-03-202-4/+3
* Fix GL2ES12.isGL() and re-adding the shader code to the jarSven Gothel2009-03-201-1/+1
* Fix: Missed package move of AWTAnimatorImplSven Gothel2009-03-202-3/+4
* Fix some scripts, AWTAnimator to it's awt packageSven Gothel2009-03-202-1/+1
* Missed movement of FBObject class from javax.media.opengl.util toKenneth Russel2009-03-197-8/+1