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* Remove deprecated methods.Sven Gothel2013-07-048-74/+15
| | | | | | | | | - Quaternion.isEmpty() - Texture.dispose(GL) - GLContext.getGLVersionMajor() / ..Minor() - GLContextImpl.bindPbufferToTexture() / releasePbufferFromTexture() - MouseEvent.getWheelRotation() -
* GLRendererQuirks.GLNonCompliant: Recoverd a bit of known knowledge .. in API ↵Sven Gothel2013-07-031-0/+8
| | | | doc.
* Merge remote-tracking branch 'mraynsford/mark'Sven Gothel2013-07-032-20/+10
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| * Remove redundant check around Mesa quirk (that check has already occurred ↵Mark Raynsford2013-07-031-9/+6
| | | | | | | | via isDriverMesa)
| * Merge branch 'master' of ssh://jogamp.org/srv/scm/jogl into markMark Raynsford2013-07-0335-253/+685
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| * | Bug 759:Mark Raynsford2013-07-022-13/+6
| | | | | | | | | | | | | | | | | | | | | Currently, the compatibility context on Mesa >= 9.1.3 seems to be very broken. The core contexts, however, seem to be quite stable. This commit both reduces and widens the scope of the current Mesa quirk to include only Compatibility contexts on OpenGL > 3 || 3.n where n >= 1.
* | | Revise commit 4c34f5980bddcdc84b10cb3bcbb96b365b9d471e (Bug 767): TAB, BS ↵Sven Gothel2013-07-034-32/+44
| | | | | | | | | | | | | | | | | | | | | | | | | | | and CR/ENTER are printable for NEWT KeyEvent and font handling. Fix regression. - Original behavior was treating CR/ENTER them as printable, lets keep it this way. - KeyEvent: Query these 3 whitespaces upfront, no need to incl. them in 'nonPrintableKeys'. - Fix regression: Native VK_ENTER was not change in commit 4c34f5980bddcdc84b10cb3bcbb96b365b9d471e.
* | | WindowImpl.consumeKeyEvent: Reduce DEBUG println and show println after ↵Sven Gothel2013-07-032-8/+10
| |/ |/| | | | | propagating event to show whether it has been consumed.
* | GLJPanel: Add remark about FBO / GLSL texture-unit usage in API doc; Add API ↵Sven Gothel2013-07-031-4/+61
| | | | | | | | | | | | | | entry to set/get texture unit (default 0). Allowing a user to set a specific texture-unit and to query the used texture-unit, allows one to avoid a collision w/ own texture programming .. i.e. removes the burden to setup all params etc.
* | Texture: Add 'Order of Texture Commansa' and their semantics to API doc .. ↵Sven Gothel2013-07-031-12/+27
| | | | | | | | due to lot's of confusions.
* | GLContext: Rename 2-digit VersionNumber statics aligning w/ all 3-digit ↵Sven Gothel2013-07-034-15/+15
| | | | | | | | names, e.g. Version31 -> Version310. ; Trim GLVersionNumber string.
* | Bug 724: Testing PNG Transparency / Fixing GLSL Shader of test case: Mix ↵Sven Gothel2013-07-037-14/+259
| | | | | | | | texture alpha properly (pre-multiply), due to lack of ALPHA_BLENDING.
* | PNGJ: Bump to git sha1 a0b1101ba2d37de39428ed55c8189502e24a3125 of ↵Sven Gothel2013-07-0220-157/+263
| | | | | | | | https://code.google.com/p/pngj/
* | Bug 724: Add manual unit test, incr. PNGImage verbosity.Sven Gothel2013-07-023-8/+12
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* | Fix Bug 767: TAB + BS are considered 'printable' - Compromise of 'editor' ↵Sven Gothel2013-07-021-9/+14
|/ | | | view and 'font-definition' view. ENTER not. Fix ENTER code: 0xa -> 0xd !
* Bug 734: Bug could not be reproduced w/ TestScreenMode02bNEWT, however on ↵Sven Gothel2013-07-022-2/+240
| | | | | | | some X11 tests systems, artifacts could be experienced. X11 Test systems w/ AMD fglrx and Intel Mesa, the rotated height is cut off .. probably due to bug of driver code and rotation.
* Fix Bug 768 / NEWT Windows: Use layout dependent keySymbol, if independent ↵Sven Gothel2013-07-021-0/+3
| | | | keyCode is 0.
* Fix Bug 770 and 771Sven Gothel2013-07-024-215/+257
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Bug 770: X11Window.c: - Request focus _before_ enabling EWMH flags (fullscreen or above) after resize and temporary invisibility. This actually allows us to keep the focus after resize and repositioning! - Set _NET_WM_BYPASS_COMPOSITOR implicit analog to _NET_WM_STATE_FLAG_ABOVE - Clean up _NET_WM_* flag names, avoiding name space collisions, i.e. adding FLAG! - Remove dead _NET_WM_STATE setting via direct window property (not working anyways) - Remove dead code: FS_GRAB_KEYBOARD X11/WindowDriver.java: - Enable _NET_WM_STATE_FLAG_ABOVE temporarily if FLAG_IS_FULLSCREEN && !FLAG_IS_ALWAYSONTOP - Override focusChanged(..) to react on focus lost/gained in case of temporarily enabled _NET_WM_STATE_FLAG_ABOVE. If focus is lost, disable _NET_WM_STATE_FLAG_ABOVE, otherwise re-enable it. WindowImpl.java: - FullscreenAction.run: Always use 'FLAG_IS_FULLSCREEN_SPAN' +++ Bug 771: WindowImpl.java: - Keep fullscreenMonitors and fullscreenUseMainMonitor values intact, allowing them to be tracked. Remove duplicates in FullscreenAction class. - MonitorModeListenerImpl.monitorModeChanged: Add fullscreen path: If the changed monitor is part of fullscreenMonitors, recalculate the viewport union and reset position and fullscreen-size. - MonitorModeListenerImpl: Try to regain focus after successful mode change.
* MonitorDeviceImpl: No need to nanoTime() ..Sven Gothel2013-06-301-6/+6
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* ScreenImpl: Fix ScreenMonitorState add/remove reference, which shall only ↵Sven Gothel2013-06-301-13/+11
| | | | | | | happen at actual native create and destroy. .. otherwise usage of Screen.createNative() and a later Window creation would cause the ScreenMonitorState having 2 added listener - which in turn disables it's orig mode reset at Screen destruction.
* NEWT Screen ..: Typos / JNI signatureSven Gothel2013-06-302-2/+2
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* X11 RandR: Cleanup RandR impl. selection, RandR13 setMode does not require a ↵Sven Gothel2013-06-304-26/+35
| | | | temp. display connection!
* NewtCanvasAWT: Add missing println if(DEBUG) decorationSven Gothel2013-06-301-1/+3
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* Add Comparable<?>: Point*, Dimension*, Rectangle*, SurfaceSize* and ↵Sven Gothel2013-06-3013-18/+268
| | | | | | | | | | | MonitorMode* ; Sort List<MonitorMode> in descending order to be well determined. Add Comparable<?>: Point*, Dimension*, Rectangle*, SurfaceSize* and MonitorMode*: - Compare square values - See API doc for order of special semantics (flags, rotation, ..) Sort List<MonitorMode> in descending order to be well determined: - Removes order by native mode id, give user a reliable natural order.
* Quaternion: Fix float type - double epsilon slipped through review, where we ↵Sven Gothel2013-06-301-2/+2
| | | | like to compare float values - remove 64bit conversion.
* Tests: Put monitor/screen mode tests to own subpackageSven Gothel2013-06-298-8/+8
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* Tests: Fix enumeration of monitor/screen mode tests, add tests description ↵Sven Gothel2013-06-297-13/+34
| | | | to class header.
* Tests: Fix enumeration of monitor/screen mode tests, add tests description ↵Sven Gothel2013-06-294-0/+0
| | | | to class header.
* Disable TestNewtEventModifiersNewtCanvasSWTAWT: Causes sporadic freezes on ↵v2.0.2-rc12v2.0-rc12Sven Gothel2013-06-251-1/+7
| | | | Window/Linux ..
* Test NEWT Key Events, TestInitConcurrent0*NEWT: TO 5 -> 3 minutesSven Gothel2013-06-259-28/+28
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* Test NEWT Key Events: Add TO of 5 minutesSven Gothel2013-06-256-22/+22
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* TestInitConcurrent0*NEWT: Add TO of 5 minutesSven Gothel2013-06-252-6/+6
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* TestFocus02SwingAWTRobot: Fix Java7 'changed behavior': Relax focus ↵Sven Gothel2013-06-251-1/+1
| | | | traversal validation checks.
* TestFocus02SwingAWTRobot: Fix Java7 'changed behavior': Relax focus ↵Sven Gothel2013-06-251-1/+7
| | | | traversal validation checks.
* AWTRobotUtil.*KeyPress/Release: Remove waitForIdle(robot), but call per use ↵Sven Gothel2013-06-256-14/+18
| | | | case instead.
* NEWT WindowImpl/GLWindow: @ JVM Shutdown, force stop animation thread w/o ↵Sven Gothel2013-06-252-3/+34
| | | | blocking.
* NEWT: EDTUtil.invokeStop(..) gets 'wait' argument, allowing non-blocking ↵Sven Gothel2013-06-255-14/+30
| | | | shutdown. DisplayImpl.shutdownAll(): Don't block.
* NEWT: Don't invoke external keyboardFocusHandler for auto-repeat keys ↵Sven Gothel2013-06-242-4/+8
| | | | | | (NewtCanvasAWT, ..) .. otherwise an auto repeated key would cause fast focus traversal, not intended.
* TestFocus0[12]SwingAWTRobot: Fix Java7 'changed behavior': Relax focus ↵Sven Gothel2013-06-242-13/+16
| | | | | | | traversal validation checks. - Remove Frame lost detection - Allow to have NEWT and it's NewtCanvasAWT claiming to have the focus
* Tests NEWTKeyAdapter: Fix log stringSven Gothel2013-06-241-2/+2
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* NEWT Windows WindowDriver: Suppress LOCK_SURFACE_CHANGED, no semantics in ↵Sven Gothel2013-06-241-1/+6
| | | | | | GLDrawable on Windows. FIXME: Validate against EGL surface creation: ANGLE uses HWND -> fine!
* Apply workaround of Java7 AWT Robot.waitForIdle()/EDT bug for all ↵Sven Gothel2013-06-245-22/+26
| | | | | | Robot.waitForIdle() calls. See commit 8f3b2a4cc14be60681a7bfae0507655cc5702836
* Workaroung a Java7 AWT EDT/Robot bug: Validate whether AWT-EDT is alive ↵Sven Gothel2013-06-242-3/+59
| | | | | | | | | | | | | | | | | | | | | before certain robot ops. We have experienced that w/o utilizing AWT components, i.e. NEWT tests, the AWT-EDT 'sometimes' dies. Performing AWT robot's waitForIdle() in this situation causes a deadlock, since the call will never complete it's EventQueue.invokeAndWait() call. While analyzing this issue, we created a test tool whether the the AWT EDT is still alive. This test issues EventQueue.invokeLater( .. { flag=true; } ); and polls up until 2s for the result. Turns out that the sporadic AWT-EDT issues are solved by this test itself, i.e. it probably cause it to be reinstated. (?!) We have to observe this behavior. Another proof that quantum mechanic rules also apply in the macro cosmos :)
* UITestCase: Increase SINGLE_INSTANCE_LOCK_TO from 3 to 6 minutes!Sven Gothel2013-06-241-1/+1
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* TestSWTAccessor03AWTGLn: Fix SWT deadlock on Java7/Windows: Must perform AWT ↵Sven Gothel2013-06-241-2/+6
| | | | frame close on current thread ..
* TestGearsES2GLJPanel*: Use Gears (GL 1 based) if using bitmap - On Windows ↵Sven Gothel2013-06-242-6/+4
| | | | | | GDI would be returned and neither ES1 nor ES2 features are available. Fixes commit 3e528a69db38711c789a08d1d7335e5a7739f780
* TestGearsES2GLJPanel*: Use GearsES1 is using bitmap - On Windows GDI would ↵Sven Gothel2013-06-242-5/+20
| | | | | | | be returned! We still have to solve the GL renderer selection / probing problem, i.e. in such cases we don't know before context realization which GL renderer we actually receive.
* GearsES2/RedSquareES2: Detect !GLSL and don't attempt to render in such case.Sven Gothel2013-06-242-9/+34
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* Refine cb7118fc875b6722803e4b11d5681671962a8d3a: Unify get next/prev focus ↵Sven Gothel2013-06-242-23/+12
| | | | component method.
* Tests: Remove subsequent exceptions .. (not original issue, but annoying ↵Sven Gothel2013-06-243-5/+13
| | | | while analyzing)