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* Bug 935: NEWT: Expose Pointer Icons Feature in JOGLNewtAppletBase TestsSven Gothel2013-12-311-19/+66
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* Bug 934, Bug 935: NEWT: Add support for custom Application/Window and ↵Sven Gothel2013-12-3122-36/+1008
| | | | | | | | | | | | | | | | | | | | | | | | | | | Pointer Icons - Utilizing JOGL's PNG decoder for all icons, if available. - Application/window icons: - Providing default application/window icons in 16x16 and 32x32 size - NewtFactory.setWindowIcons(..) or property 'newt.window.icons' maybe used to override default icons. - Using icons at application/window instantiation - Display.PointerIcons: - NativeWindow Win32 WindowClass no more references a default cursor in favor of fine grained cursor control [in NEWT] - Display provides create/destroy methods, where display destruction also releases open PointerIcon references. - Window.setPointerIcon(..) sets custom PointerIcon - Implemented Platforms - X11 - Windows - OSX - Manual Test: TestGearsES2NEWT (Press 'c')
* NEWT Cleanup - Remove Type Casts and OSX Newt/Fmod Workaround (Early ↵Sven Gothel2013-12-313-28/+7
| | | | WindowImpl initialization)
* NEWT WindowImpl: Add 'final' qualifier where possibleSven Gothel2013-12-311-54/+49
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* JOGL Assets: Replace test-ntsc01-160x90.png w/ test-ntsc01-57x32.png (Save ↵Sven Gothel2013-12-285-6/+6
| | | | ~2 kB)
* Bug 930 - OSX: Using 'Apple Software Renderer' GLRendererQuirks Quirk ↵Sven Gothel2013-12-233-16/+59
| | | | | | | | | | | | | | | GL4NeedsGL3Request not set GL3 core version validation failed due to missing braces around 'isES' _and_ term, where the latter consist out of 2 _or_ terms testing version mismatch. On OSX we validate a GL3 core context first and expect it to return a GL4 version if available, which in turn triggers the quirk GL4NeedsGL3Request. This behavior was disabled due to above mentioned bug, where the unqual major version caused the validation to fail. TestGLProfile01NEWT: Fixed 'GL4ES3' test, where 'GL4ES3' is only available if extension <code>GL_ARB_ES3_compatibility</code> is available as well.
* Fix TestGLProfile01NEWT: Regression of commit ↵Sven Gothel2013-12-221-2/+8
| | | | 3d0ab3e6263dfdbb9dd0014443ad28b1c9b0c238
* Bug 929 - Reflect ES3 Compatibility with ES2Sven Gothel2013-12-216-87/+252
| | | | | | | | | | | | | | | | | | | | | - Map ES2 -> ES3 GLProfile, if available - EGLDrawableFactory: Don't query ES2 if ES3 is available - Fix queries and get methods (GL, GLContext and GLProfile): - glES3.isGLES2()==true and glES3.getGLES2()!=null - ctxES3.isGLES2()==true, - glES3Profile.isGLES2()==true - Enhance Unit test: TestGLProfile01NEWT - Test all GLProfile availability combinations based on implementing GLProfile - Test all GLProfile's isGL*() based on highest GLProfile identity - Test all GL's isGL*() based on highest GL identity.
* Bug 925 - Refine GLContextImpl.setGLFunctionAvailability(..)'s ES version ↵Sven Gothel2013-12-211-4/+16
| | | | | | | | | | | | | | | | | validation Refine GLContextImpl.setGLFunctionAvailability(..)'s ES version validation: + // - fail if ES major-version mismatch: + // - request 1, >= 3 must be equal + // - request 2 must be [2..3] i.e. the following is accepted, otherwise fails: request has 1 1 2 2,3 3 3 4 4 ...
* Bug 925 - Accept an ES3 Context, if reported via GL-Version-String w/o ↵Sven Gothel2013-12-216-34/+128
| | | | | | | | | | | | | | | | | | | EGL_OPENGL_ES3_BIT_KHR Add Quirk 'GLES3ViaEGLES2Config': ES3 Context is used via EGL_OPENGL_ES2_BIT and 'version 2' for create context attributes. - GLContextImpl.setGLFunctionAvailability(..)'s ES version validation only fails if requested major version == 1 and doesn't match. Hence requesting major==2 and having version 3 is tolerated. - GLContextImpl.setGLFunctionAvailability(..)'s Quirks: requested-major < has-major -> Adding GLES3ViaEGLES2Config - EGLDrawableFactory.mapAvailableEGLESConfig(..): Reflects has-major version, i.e. GLES3ViaEGLES2Config situation where an ES2 request leads to an ES3 version. Note: All workarounds can be found via lookup of GLES3ViaEGLES2Config (as usual when using quirks).
* Bug 925: Use proper common profile and test compatibility for ↵Sven Gothel2013-12-211-8/+11
| | | | GLContextImpl's default VAO.
* Bug 924: Fullscreen toggle in X11 requires a 'sleep' on sluggish WMs (Unity) ↵Sven Gothel2013-12-201-2/+10
| | | | ; Block insets change while toggling fullscreen mode.
* Bug 924: Make ALWAYS_ON_TOP Persistent when Reparenting (child -> top) (2nd ↵Sven Gothel2013-12-203-4/+10
| | | | | | | | | | | | attempt) Commit c8726ef04b94ad8e66e1191a06ff793b908d130c reinforced ALWAYS_ON_TOP in native reconfig code issued at reparenting call, which might be too early for the WM. Perform ALWAYS_ON_TOP reinforcement from java side when reparenting CHILD -> TOP was successful and visibility is reached. X11 only! NewtAWTReparentingKeyAdapter: Add 'a' alwaysOnTop toggle to test w/o applet code.
* Refine commit c9fcc8cd510abc0cbebb872dc3e457327655e778 (NEWT X11Window.c ↵Sven Gothel2013-12-201-8/+8
| | | | comments)
* Bug 924: Fix X11 Fullscreen ALT-TAB Regression ; Make ALWAYS_ON_TOP ↵Sven Gothel2013-12-191-1/+14
| | | | | | | | | | | | | | | | | | Persistent when Reparenting (child -> top) - X11 Fullscreen ALT-TAB regression (no task-switcher visible) We still need the fast reconfigure path for ALWAYSONTOP only toggle. It was removed w/ commit c9fcc8cd510abc0cbebb872dc3e457327655e778, which disabled toggling FULLSCREEN and ALWAYSONTOP. Note: Another bug in Unity WM's Compiz: 'Unredirect Fullscreen Windows := True' disables the ALT-TAB taskbar/launcher HUD rendering and subsequent task-switch. Hence it shall be disabled .. nothing we can do here. - ALWAYS_ON_TOP not persistent when child -> top WM removes ALWAYS_ON_TOP state when reparenting, hence reinforce it when Child -> Top.
* Bug 924: More robost Fullscreen ExitSven Gothel2013-12-191-24/+26
| | | | | | | | | | | - 'tempInvisible' shall be also performed for top windows, solves Unity-WM background refresh issue - Rename local field 'fullscreen' -> '_fullscreen' to avoid confusion - Proper insets handling: Set 'WindowImpl.this.fullscreen = _fullscreen' only before reconfiguring, otherwise wrong position maybe used due to wrong insets value. Tested w/ WMs: KWin + Unity
* NEWT WindowImpl: Enhance insetsChanged(..) DEBUG outputSven Gothel2013-12-191-4/+5
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* Bug 924: Remove position criteria from reparent/fullscreen success, WM's ↵Sven Gothel2013-12-191-5/+6
| | | | only regard custom position as a hint (X11).
* Bug 924: X11 WindowDriver: Only perform 'tempFSAlwaysOnTop' toggle @ ↵Sven Gothel2013-12-191-9/+10
| | | | | | focusChanged(..) if isFullscreen() .. otherwise it will be triggered by reconfigure tasks while enabling/disabling fullscreen.
* Bug 924: Ignore reparent when in fullscreen - otherwise may confuse WMSven Gothel2013-12-191-0/+8
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* Bug 924: Fix 'Unity WM' issue w/ sticky _NET_WM_STATE after Fullscreen ↵Sven Gothel2013-12-191-4/+12
| | | | | | | | | On/Off Cycle Unity WM keeps the _NET_WM_STATE (_NET_WM_STATE_FULLSCREEN, ..) after fullscreen-exit even though _NET_WM_STATE_REMOVE was issued. Add remedy: Reparent Child -> TOP: Reset _NET_WM_STATE (! _NET_WM_STATE_FULLSCREEN, ..).
* NEWT X11Window.c: Cleanup Code - No changes.Sven Gothel2013-12-191-8/+25
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* FFMPEGMediaPlayer: Add missing indentation of commit ↵v2.1.4_rc01Sven Gothel2013-12-181-7/+7
| | | | 8a032a2c1f247819bdb08382fbebcc4cd896b3f2
* Merge remote-tracking branch 'xranby/master'Sven Gothel2013-12-183-3/+7
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| * ALAudioSink GLMediaPlayerImpl FFMPEGMediaPlayer: Verbosity only w/ DEBUG flag.Xerxes Rånby2013-12-183-3/+7
| | | | | | | | Signed-off-by: Xerxes Rånby <[email protected]>
* | Bug 928 - JAWTWindow's JAWTComponentListener _not_ attached and original ↵Sven Gothel2013-12-181-8/+14
|/ | | | | | | | | | | | | | | | | | visibility state not restored @ detach Commit ebed9f0322e2a2279a525e04ee3875c9034a7f45 (fix for Bug 906) causes a regression to fix for Bug 816, Bug 849 and Bug 889 (OSX CALayer Positioning and JAWTWindow visibility). The commit adds the JAWTComponentListener instance 'jawtComponentListener' to the component before it's assignment (duh!). +++ Further more, detaching the JAWTComponentListener shall restore the component's original 'local visibility state', which might got overridden by it's 'hierarchyChanged' implementation. +++
* Merge pull request #76 from esemplare/masterSven Gothel2013-12-155-1/+130
|\ | | | | Fix Bug 362: calculated dimensions for MipMaps smaller than 16x16
| * Fix Bug 362: calculated dimensions for MipMaps smaller than 16x16Michael Esemplare2013-12-115-1/+130
| | | | | | | | | | Added method to calculate mipmap blocksize for uncompressed and DXTn images
* | Bug 918: Fix EOS Regression: Only use pts>duration for EOS if duration > 0 ↵Sven Gothel2013-12-113-4/+4
| | | | | | | | | | | | (camera or other sources may not have duration) Regression of commit 8a8ed735f6631b2da7bf605c5c3dda4e0fc13905
* | ALAudioSink: Fix stop and flush of OpenAL sourceSven Gothel2013-12-111-115/+125
| | | | | | | | | | | | | | | | | | | | - stopImpl() shall always issue alSourceStop(..) if state is not STOPPED - Remove 'flush' hint for dequeueBuffer(..), we perform proper flush in respective method, see below - flush() needs to issue: - stopImpl() - which should already dequeue all buffers - Explicitly dequeue all buffers: via 'alSourcei(alSource[0], AL.AL_BUFFER, 0)' - Then dequeue manually processed buffers: dequeueBuffer( false /* wait */ ); - And dequeue _all_ buffers: dequeueForceAll();
* | Bug 918 (2/2): Determine StreamWorker usage after stream-init ; Fix seek(..) ↵Sven Gothel2013-12-115-168/+309
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ; Fallback for EOS Detection ; MovieSimple uses full GLEventListener for 'Audio Only' as well to test seek Determine StreamWorker usage after init - To support audio only files, we need to determine to use StreamWorker after completion of stream-init. Fix seek(..) - FFMPeg: pos0 needs to use aPTS for audio-only - Clip target time [0..duration[ Fallback for EOS Detection In case the backend does not report proper EOS: - Utilize 'nullFramesCount >= MAX' -> EOS, where MAX is number of frames for 3s play duraction and where 'nullFramesCount' is increased if no valid packet is available and no decoded-video or -audio in the queue. - Utilize pts > duration -> EOS MovieSimple uses full GLEventListener for 'Audio Only' as well to test seek - Matroska seek for audio-only leads to EOS .. http://video.webmfiles.org/big-buck-bunny_trailer.webm - MP4 audio-only seek works http://download.blender.org/peach/bigbuckbunny_movies/BigBuckBunny_320x180.mp4 MovieSimple/MovieCube: - Use audio-pts in audio-only to calc target time Tested: - A, V and A+V - Pause, Stop and Seek - GNU/Linux
* | Bug 918: GLMediaPlayer: Fix Deadlock if EOS happens after pause/resume ↵Sven Gothel2013-12-111-10/+18
| | | | | | | | | | | | | | | | | | (seek) - Tested w/ seeking 'Audio Only' and Matroska Test stream was default of MovieSimple: http://video.webmfiles.org/big-buck-bunny_trailer.webm while disabling video (-vid -2)
* | Bug 918 (1/2): Use StreamWorker in 'Audio Only' mode, since no ↵Sven Gothel2013-12-112-7/+2
|/ | | | | | | | 'getNextTexture(..)' is issued here! Thanks to Xerxes to analyze this issue thoroughly. TODO: Implement EOS for 'Audio Only' and test seek, pause, etc .. - Apply manual tests in MovieSimple
* Bug 922 (2/2): NEWT Window.reparentWindow(..): Use ↵Sven Gothel2013-12-116-19/+272
| | | | REPARENT_HINT_BECOMES_VISIBLE to ensure GL State Preservation ; Add unit test !
* Bug 922 (1/2): NEWT Window.reparentWindow(..): Provide ↵Sven Gothel2013-12-1114-159/+204
| | | | | | | | | | | | REPARENT_HINT_BECOMES_VISIBLE hint via new method variant using hints; Deprecate other reparentWindow(..) variants w/o hints. NEWT Window.reparentWindow(..): Provide REPARENT_HINT_BECOMES_VISIBLE hint via new method variant using hints: - Add REPARENT_HINT_FORCE_RECREATION, covering 'old' forceDestroyCreate boolean argument - Add REPARENT_HINT_BECOMES_VISIBLE, Claim window becomes visible after reparenting, which is important for e.g. preserving the GL-states in case window is invisible while reparenting. Deprecate other reparentWindow(..) variants w/o hints. Use only new variant using hints w/o semantical change.
* TestShutdownCompleteNEWT/AWT: Align both tests and account for GLInfo.Sven Gothel2013-12-102-37/+79
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* TestShutdownCompleteNEWT: Enhance profiling via '-wait -initOnly' ; Use ↵Sven Gothel2013-12-101-37/+35
| | | | | | | | | | | | | Platform.currentTimeMicros() for accuracy ReflectionUtil usage: TestShutdownCompleteNEWT -wait -initOnly Hotspots: - MakeCurrent 5.3% - Called 52 times - ClassLoader.findClass(..) 3.1% - Called 486 times . - ReflectionUtil: 13 times ~ 0.3%
* Bug 904: 'User Vertical Flip' for GLJPanel w/o vertical flip must be ↵Sven Gothel2013-12-106-68/+197
| | | | considered in AWTTilePainter: 'Origin of GL image is still on Bottom'
* Bug 904: 'User Vertical Flip' for GLJPanel shall be performed via PROJECTION ↵Sven Gothel2013-12-104-119/+155
| | | | | | | matrix scaling instead of MODELVIEW rotation ... 'User Vertical Flip' for GLJPanel shall be performed via PROJECTION matrix scaling instead of MODELVIEW rotation to simplify workflow, and to remove artifacts w/ tiled printing.
* Bug 747: VectorUtil: Make scale(..) creating new float[] deprecated, adding ↵Sven Gothel2013-12-101-5/+33
| | | | | | | | | | 'in place' variant w/ passing result float[] ; TODO: Replace all variations with 'in place' version to be more memory efficient. Make scale(..) creating new float[] deprecated, adding 'in place' variant w/ passing result float[] TODO: Replace all variations with 'in place' version to be more memory efficient. See Bug747: Validate memory footprint and usage / General performance
* TestNewtKeyEventAutoRepeatAWT: Fix regression of commit ↵Sven Gothel2013-12-041-2/+3
| | | | 8512777873461ee33d8ed913ee26bafc00a08a02
* Bug 919 - TestNewtKeyCodesAWT w/ NewtCanvasAWT Fails on Windows Due to ↵Sven Gothel2013-12-0413-264/+268
| | | | | | | | | | | | | | Clogged Key-Release Event by AWT Robot Impact: Only unit test code - TestNewtKeyCodesAWT: Fix Bug 919 - Move mouse bacl/forth while waiting for events .. - Use common wait for key timeout/polling using constants in NEWTKeyUtil - InputEventCountAdapter: 'getQueued()' -> 'copyQueue()' - ensuring queue is copied while instance is locked.
* Bug 914: Newt OSX: Reset NSApp's presentationOptions @ windowClose0() / ↵Sven Gothel2013-12-035-63/+84
| | | | | | | | | | | | | | | Assume having focus in fullscreen-mode - Reset NSApp's presentationOptions @ windowClose0() Commit 69c334448cfe8af553fd97689137ecf8f996b378 started using the [NSApp setPresentationOptions: opts] but missed to reset to defaults @ windowClose0(); - Assume having focus in fullscreen-mode NewtMacWindow::windowDidBecomeKey()' is not always called in fullscreen-mode! Note: OSX Fullscreen from a browser still shows the browser title-bar until mouse-click. Don't know how to avoid this. Minor issue..
* Bug 916 - NEWT Fullscreen Mode on Windows ALT-TAB doesn't allow Application ↵Sven Gothel2013-12-031-20/+58
| | | | | | | Switching Remedy for 'some' display drivers, i.e. Intel HD: Explicitly push fullscreen window to BOTTOM when inactive (ALT-TAB)
* NEWT Windows: Rearrange wndProc switch-case: All key/mouse events shall be ↵Sven Gothel2013-12-021-448/+449
| | | | at last
* Bug 914: Newt OSX: Don't use exclusive fullscreen mode (captured display) in ↵Sven Gothel2013-12-023-0/+37
| | | | favor of proper WM incl. ALT-TAB app-switching
* Bug 914 - Don't allow 'alwaysontop' in fullscreen mode, always allow ↵Sven Gothel2013-12-011-2/+23
| | | | | | | | | | | | | | | | | | | | | | | | switching to other applications via ALT-TAB As described @ <http://forum.jogamp.org/Regression-of-alwaysOnTopBug-tp4030735p4030738.html>, we shall not steal the desktop in fullscreen mode via 'alwaysontop'. Latest tests on X11/GNU/Linux and Windows7 - before this patch: With default settings, i.e. alwaysontop (atop) disabled, it works as expected here, i.e.: - ALT-TAB triggers WM dialog, switching between apps. - ALT-TAB can actually switch to other apps. However, with enabled atop: - ALT-TAB triggers WM dialog, switching between apps. - ALT-TAB does _not_ switch to other apps. (*) I consider this a serious issue, since we shall not steal the desktop in fullscreen mode. This patch disables atop in fullscreen mode, i.e. (*) will switch to other apps again!
* GLJPanel.initializeBackend(offthread=true): Enable on Windows, thanks to Bug ↵Sven Gothel2013-12-011-10/+0
| | | | | | | 907 impl. DummyDispatchThread (DDT) Bug 907 implemented DDT used to create and destroy offscreen surface's dummy drawable on Windows. This enables offscreen initialization on Windows running from a short lived arbitrary thread.
* Bug 907 - Add native Windows test sending WM_GETTEXT to all windows and ↵Randolf Schultz2013-11-291-0/+34
| | | | dumping the result. If working, Bug907 is fixed and hence DDT is working.
* Bug 907 - Refine DummyDispatchThread (DDT) Handling: Proper OO integration ↵Sven Gothel2013-11-297-175/+351
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | in RegisteredClass; Safe DDT Post/WaitForReady handling and error cases ; ... Proper OO integration of DDT in RegisteredClass - DDT is optional to RegisteredClass[Factory], i.e. NEWT without DDT and DummyWindow with DDT. - Using native type DummyThreadContext per DDT passed as DDT handle to java referenced in RegisteredClass - Passing DDT handle to related native methods, if not null use DDT - otherwise work on current thread. The latter impacts CreateDummyWindow0 and DestroyWindow0. Safe DDT Post/WaitForReady handling and error cases ; ... - Wait until command it complete using a 3s timeout - Terminate thread if errors occur and throw an exception +++ Discussion: DDT Native Implementation Due to original code, the DDT is implemented in native code. Usually we should favor running the DDT from a java thread. However, since it's main purpose is _not_ to interact w/ java and the native implementation has less footprint (performance and memory) we shall be OK w/ it for now - as long the implementation IS SAFE.