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* Bug 1205 - NEWT Security: Clear framebuffer after creation and before ↵Sven Gothel2015-09-292-51/+145
| | | | | | | | | | | | | | | | | | | visibility (Windows Onscreen) WindowsWindow.c: - WindowUserData.isInCreation set while window at initizalization, i.e. before final size/pos/visibility. Also no visibility until final NewtWindow_setVisiblePosSize(..) call. This is possible since even w/o ShowWindow upfront, UpdateInsets(..) is able to gather accurate values. - Suppress any Java callback while WindowUserData.isInCreation, issue one callback when window is final. Use newly accumulated callback WindowImpl.sizePosInsetsFocusVisibleChanged(..) - While WindowUserData.isInCreation, WM_PAINT triggers WM_ERASEBKGND and WM_ERASEBKGND actually erases background w/ window background color.
* NEWT WindowImpl.createNative(): Post creation: Only perform mod-actions if ↵Sven Gothel2015-09-291-22/+27
| | | | non default (performance)
* Bug 1225: Make unit test more robuts, notify if JRE 1.7.0 issue w/ ↵Sven Gothel2015-09-281-51/+119
| | | | | | | | | | interrupted AWT-EDT The reporter claims that an interrupt on the AWT-EDT shall not disturb neither AWT nor JOGL's GLCanvas and rendering shall continue. - This seems to be true for JRE 1.8.0_60 - This seems to be false for JRE 1.7.0_45. This JRE's AWT-EDT even dies occasionally when interrupted.
* Bug 1234 - GLReadBufferUtil.readPixelsImpl(..) not using [xy] offset in ↵Sven Gothel2015-09-281-2/+2
| | | | | | | | | | | | | readTexture.updateSubImage(..) The passed inX and inY x/y offset for readPixel -> [textureData] buffer, must be passed to readTexture.updateSubImage(..)'s destination offset. I.e. the buffer's content starting at beginning is filled via glReadPixels w/ offset applied. Hence the texture update must pass the offset as the destination offset, i.e. to be used for glTexSubImage2D's offset.
* Bug 1125: Unit test to validate that Thread.interrupt() does not disturb ↵Sven Gothel2015-09-281-0/+305
| | | | continued rendering of AWT and GLCanvas
* Bug 1232 - NEWT Translucent Decorated Windows Not Working On Windows >= 8 ↵Sven Gothel2015-09-262-2/+29
| | | | | | | | | | | | (Lack of Aero / Blur ) - Wrap GDI::DwmIsCompositionEnabled() in GDIUtil, so it always returns true if Windows >= 8 (even if not manifested) - Nothing we seem to be able to do about the lack of Aero, i.e. blur effect of decorated windows - Undecorated windows work well though ..
* TestGearsES2NEWT: Print bounds @ window resized/moved instead of just x/ySven Gothel2015-09-261-2/+2
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* Bug 1226 - GLPixelBuffer.GLPixelAttributes.getPixelFormat() doesn't handle ↵Sven Gothel2015-09-261-0/+4
| | | | glDataType GL_UNSIGNED_INT_8_8_8_8_REV
* Bug 1222 - NEWT OSX: setAlwaysOnTop() and setAlwaysOnBottom() not workingSven Gothel2015-09-264-62/+26
| | | | | | | | | | | | - The NSWindow level must be set at window creation - Levels are - aontop: kCGMaximumWindowLevel - aonbottom: kCGDesktopIconWindowLevel (w/ input) - normal: NSNormalWindowLevel - Hence we need to recreate the NSWindow if toggling the state, similar to opaque .. etc.
* NEWTDemoListener: Fix 'v' modifier collision of ctrl, use shift.Sven Gothel2015-09-261-1/+1
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* Bug 1223 OSX: GLWindow loses focus after maximizing - AnalysisSven Gothel2015-09-261-0/+32
| | | | | | | | | | | | | TestGearsES2NEWT reacts on key-press 'n', opening another GLWindow. Procedure: [1] Pressing 'n' (2nd GLWindow) and manual re-focus 1st GLWindow [2] Pressing 'm' (single, alt, shift) on 1st GLWindow maximizes it Focus is still on 1st GLWindow! [3] Pressing ctrl-m un-maximizes .. Focus is still on 1st GLWindow!
* Bug 1188: Fix setMaximized(..) isReconfigureMaskSupported(..) querySven Gothel2015-09-261-2/+2
| | | | | | | setMaximized(..) isReconfigureMaskSupported(..) was using the state bit-number instead of the state bit-mask! Fixed.
* Bug 1214: Fix Deadlock in screenPositionChanged(..); Use ↵Sven Gothel2015-09-265-160/+243
| | | | | | | | | | | | | | | | | | | | | | | | | | | screenPositionChanged(..) in size[Screen]PosInsetsChanged(..) on OSX; Cleanup OSX Code - Fix Deadlock in screenPositionChanged(..) Defer requires to spawn whole child-window action to another thread since we may come from native 'NewtWindow::windowDidMove()' on MainThread. - Use screenPositionChanged(..) in size[Screen]PosInsetsChanged(..) on OSX Move callback WindowImpl::sizePosInsetsChanged(..) to OSX's WindowDriver::sizeScreenPosInsetsChanged(..), since we need to use screenPositionChanged(..) to calculate child window relative position to parent. I.e. we receive the location on screen. - Cleanup OSX Code - Native JNI entries shall handle NULL windowHandle -> return - Clarify usage of 'getWindowHandle()' and use 'isNativeValid()' if appropriate. - Don't re-use cached getWindowHandle() for non-blocking off-thread actions, since handle may become invalid. - Clarify getLocationOnScreen*(..) implementation code, i.e. separate getLocationOnScreenByParent(..) semantics.
* Bug 1214 - NEWT MacOSX: Detect auto-resize of Window when it is larger than ↵Sven Gothel2015-09-257-37/+296
| | | | | | | | | | | screen - On OSX (similar to X11) a created window with size > screen will get resized to fit screen size implicitly. - Fix detects insets, position and size after onscreen window creation. - Patch also merges insets and size change java callback
* NEWTDemoListener: Double-Mouse-Click Fullscreen only w/ 3 pointers involvedSven Gothel2015-09-191-1/+1
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* TestGearsES2*AWT / NewtDemoListener: Show pixel-scale in title bar.Sven Gothel2015-09-183-40/+172
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* Unit Tests: NEWTDemoListener: Less verbose; GraphUI-Demos: Show DPI and ↵Sven Gothel2015-09-178-30/+45
| | | | Pixel-Scale in GLEventListener.init(...)
* FFMPEGDynamicLibraryBundleInfo.initSymbols(): Just return null instead of ↵Sven Gothel2015-09-171-4/+8
| | | | throwing an exception, it is OK not to have ffmpeg/libav
* Bug 1211: Fix regression of GLMediaPlayerImpl caused by commit ↵Sven Gothel2015-09-171-3/+12
| | | | | | | | | | | 68c8e39fa8d6e700f0a99241c1a01a435b7f6284 GLMediaPlayerImpl.updateAttributes(..): - always set state -> Initialized if it was Uninitialized, regardless whether we start StreamWorker. - No need to handle exceptions here, just throw/pass/propagate them, since called catches them and deals w/ 'em.
* Unit Tests: Add listening to NEWTDemoListener* (Missed in prev. patch)Sven Gothel2015-09-162-0/+2
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* NEWT Window Maximize: re-gain focus after maximize action (maybe lost on ↵Sven Gothel2015-09-151-0/+5
| | | | platforms, i.e. OSX)
* Fix NEWT DisplayImpl.createPointerIcon: Pass through Exceptions, as required ↵Sven Gothel2015-09-151-10/+24
| | | | by API doc.
* Bug 1211: Refine NEWTDemoListener, JOGLNewtAppletBaseSven Gothel2015-09-154-59/+75
| | | | | | | | | | | - NEWTDemoListener.createPointerIcons(..) - Use Display instance - Simplify PointerIcon creation using a list, skipping all non-found resources. - JOGLNewtAppletBase - Bring back reparent action via key 'r' - Drop redundant PointerIcon, using NEWTDemoListener
* Bug 1211: Adopt changes to unit test from commit ↵Sven Gothel2015-09-1547-676/+165
| | | | 68c8e39fa8d6e700f0a99241c1a01a435b7f6284
* Bug 1211: Hardening Condition-Wait from Spurious-Wakeups and unintended ↵Sven Gothel2015-09-1526-456/+1029
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | InterruptedException(s) Below is an updated list of Condition-Wait classifications as described in Bug 1211. This list includes recent changes on GlueGen regarding this Bug 1211. A followup commit will address the unit tests. - Noncancelable + Persistent-Wait - GLMediaPlayerImpl.StreamWorker thread (changed) - pauses thread in case of intr - Cancelable + Persistent-Wait: - LFRingbuffer.getImpl(..) - LFRingbuffer.waitForFreeSlots(int) - SyncedRingbuffer.getImpl(..) - SyncedRingbuffer.waitForFreeSlots(int) - FunctionTask.invokeOnNewThread(..) (changed) - RunnableTask.invokeOnNewThread(..) (changed) - SharedResourceRunner.run() - SharedResourceRunner.doAndWait() (changed) - SharedResourceRunner.start() (changed) - SharedResourceRunner.stop() (changed) - GLMediaPlayerImpl.StreamWorker ctor (changed) - GLMediaPlayerImpl caller thread actions do*() (changed) - AndroidGLMediaPlayerAPI14.getNextTextureImpl(..) (changed) - DisplayImpl.enqueueEvent(..) (changed) -> Persistent-Wait -> Cancels wait and NEWTEvent -> dispatchMessage(NEWTEventTask): always notifyCaller! - GLDrawableHelper.invoke(..) (changed) - DefaultEDTUtil.waitUntilIdle() (changed) - DefaultEDTUtil.waitUntilStopped() (changed) - DefaultEDTUtil.invokeImpl(..) (changed) - DefaultEDTUtil.NEDT.run(..) (changed) - AWTEDTUtil.waitUntilStopped(..) (changed) - AWTEDTUtil.invokeImpl(..) (changed) - AWTEDTUtil.NEDT.run(..) (changed) - SWTEDTUtil.invokeImpl(..) (changed) - SWTEDTUtil.waitUntilStopped(..) (changed) - SWTEDTUtil.NEDT.run(..) (changed) - GLWorkerThread.invokeAndWait(..) - GLWorkerThread.start() (changed) - GLWorkerThread.WorkerRunnable.run() (changed) - Animator.run() (changed) - AnimatorBase.finishLifecycleAction() (changed) - OSXUtil.RunOnMainThread(..) (changed) - SingletonInstanceServerSocket.Server.shutdown() (changed) - SingletonInstanceServerSocket.Server.start() (changed) - com.jogamp.audio.windows.waveout.Mixer.shutdown() (changed) - Extending/Using InterruptSource.Thread (changed) - DefaultEDTUtil.NEDT - AWTEDTUtil.NEDT - SWTEDTUtil.NEDT - GLWorkerThread.thread - Mixer.FillerThread - Mixer.MixerThread - Using InterruptSource.Thread (changed) - TempFileCache - LauncherTempFileCache - Animator.thread - SingletonInstanceServerSocket.Server.serverThread Deprecated: - FunctionTask.invoke(..) (changed) -> on current thread, no wait -> deprecated - RunnableTask.invoke(..) (changed) -> on current thread, no wait -> deprecated
* Bug 1211 TestBug1211IRQ00NEWT: Cover whole JOGL initialization by MyThread, ↵Sven Gothel2015-09-051-123/+180
| | | | | | | | | intercepting all interrupt() calls used. This disclosed issue Bug 1213, "RecursiveThreadGroupLockImpl01Unfairish.unlock() always interrupts original-owner, even if not waiting at unlock()". So far no InterruptedException nor interrupt() call has been detected by MyThread.
* Bug 1211 TestBug1211IRQ00NEWT: Add assertions incl. testing ↵Sven Gothel2015-09-031-17/+70
| | | | Thread.interrupted() assuring no silence interruption occured
* Bug 1211 TestBug1211IRQ00NEWT: Fix using durationTest01; Make ↵Sven Gothel2015-09-031-13/+8
| | | | createWindow(..) analog to GLWindow.main(..)
* Bug 1211: Custom size for TestBug1211IRQ00NEWTSven Gothel2015-09-031-3/+9
| | | | | | Tested on GNU/Linux desktop machines (also our test node w/ nvidia, producing the issue sometimes) with jre8, jre7 and jre6. No interruption detected .. sadly.
* Bug 1211: Show Platform-Info for unit test TestBug1211IRQ00NEWT (commit ↵Sven Gothel2015-09-031-0/+2
| | | | 5f5553f1c0b6731970db6df24d79654661238247)
* Bug 1211: Adding unit test to identify Thread.interrupt() caller for ↵Sven Gothel2015-09-031-0/+230
| | | | DefaultEDTUtil.invokeImpl(..) wait interruption
* NativeWindowFactory.createDevice(..): Support creating EGLGraphicsDevice ↵Sven Gothel2015-09-021-3/+23
| | | | using reflection for 'jogamp.opengl.egl.EGLDisplayUtil'
* Bug 1212 - OSX: Crash using CALayer at UnsetJAWTRootSurfaceLayer0(..) w/ ↵Sven Gothel2015-09-012-15/+28
| | | | | | | | | | | | | | | | | | | | | | | | | Java 1.8.0_60 - OSX 10.10.5 - Java 1.8.0_60 Crash using CALayer at UnsetJAWTRootSurfaceLayer0(..) as called within MacOSXJAWTWindow.invalidateNative() (caller: destroy()) on the MainThread. It has been observed that the JAWT_SurfaceLayers protocol instance 'surfaceLayers' has been pulled beforehand. 'surfaceLayers' is fetched from the locked JAWT instance via JAWT_DrawingSurfaceInfo's platformInfo. It now seems required to retain the instance at GetJAWTSurfaceLayersHandle0 and release it at UnsetJAWTRootSurfaceLayer0 to keep it alive. +++ Manually executed 'ant junit.run' on OSX, no failures or errors.
* Bug 1202: Fix vsync regression on OSX when using CALayerSven Gothel2015-09-015-3/+20
| | | | | | | | On OSX using CALayer for onscreen rendering, the drawable is utilizing an offscreen FBO. Hence we need to move the vsync-skip-operation criteria, i.e. skip if offscreen, down to the implementation.
* Bug 1205 - NEWT Security: Clear framebuffer after creation and before ↵Sven Gothel2015-08-311-10/+9
| | | | | | | | | | | | | | | | visibility (X11 Onscreen) X11Window.c: Adding CWBackPixel BlackPixel(..) resulting in an initial black window (zero). com.jogamp.opengl.test.junit.newt.TestWindows02NEWT shows the content w/ opaque background and transparent one. Note: To be able to receive a transparent background, one needs to utilize a compositor WM (e.g. KWin w/ effects enabled). Due to commit cf9e2f2cb8ead7efd7751dcbfaecb36ed06cf9d6 (Bug 1210) this works in pure NEWT mode w/o utilizing GLX.
* Bug 1210 - Use manual impl. XRenderFindVisualFormat instead of buggy ↵Sven Gothel2015-08-314-20/+208
| | | | | | | | | | | | | | | | | | | | generated version - XRenderDirectFormat XVisual2XRenderMask(..): - Move from JOGL's X11GLXGraphicsConfiguration -> Nativewindow X11GraphicsConfiguration - Always use manual impl. of XRenderFindVisualFormat Additionally: - Add X11GraphicsConfiguration.XVisualInfo2X11Capabilities(..) allowing to properly setup the resulting Capabilities instance as used in X11GraphicsConfigurationFactory.chooseGraphicsConfigurationImpl(..) - XVisualInfo: - Add 'String toString()' - 'XVisualInfo create(XVisualInfo s)' uses source buffer size! - XGetVisualInfo: Use returned buffer-capacity/count for element-size and also bail out if count<=0
* Bug 1208 - NEWT: Window: Consider avoiding operations if not supported, see ↵Sven Gothel2015-08-311-28/+84
| | | | | | | | | | getSupportedStateMask() - Skip operation if not supported - Fix skip operation if isFullscreen() && !isNativeValid(): We have to store the state w/o action, so the state can be picked up at native creation.
* Fix Bug 1209 - Regression of Bug 1188 Patches: Parented Fullscreen Issues ↵Sven Gothel2015-08-311-51/+94
| | | | | | | | | | | | | | | | | (X11, Windows) The regression was caused by WindowImpl changes: (1) Not ignoring maximizedChanged(..) during fullscreen. X11 windows may promote maximized state, which will be passed in reconfigure -> non-fullscreen and hinders reseting the original size. (2) getReconfigureMask(..) was wrongly translated to state-mask, i.e. special handling of STATE_MASK_UNDECORATED and STATE_MASK_CHILDWIN was removed. - Issues above were corrected - Replace PSTATE_MASK_FULLSCREEN_NFS* w/ own stateMaskNFS for simplification
* Bug 1188: Refine getSupportedStateMask() semantics and minimum requirements ↵Sven Gothel2015-08-318-20/+18
| | | | | | | | | (adding STATE_MASK_FULLSCREEN) Refine getSupportedStateMask(): - always for _after_ native creation, i.e. first visibility - removed STATE_MASK_AUTOPOSITION - adding STATE_MASK_FULLSCREEN to minimum requirements
* Bug 1203: Add missing constraints in desktop *GLContext.create* methods: ↵Sven Gothel2015-08-305-21/+56
| | | | | | | | | | | | | | | | | Bail out if GL ES is requested ; Fix test case *GLContext.createImpl(..) shall throw an GLException: *GLContext.createContextARBImpl(..) shall return 0: - Desktop implementation: if GL ES is requested - EGL implementation: if GL Desktop is requested, but not available Otherwise GLContextImpl may mistake a desktop context for an ES one. +++ Fix unit test TestGLAutoDrawableFactoryGLProfileDeviceNEWT.test11ES2OnDesktop(): We have to query the factory by desired profile, since the desktop factory cannot produce an GL ES context.
* Bug 1203: OpenGL ES 3.1 NVIDIA 355.06's EGL impl. is unstable requires ↵Sven Gothel2015-08-302-5/+6
| | | | | | | | | | GLRendererQuirk.SingletonEGLDisplayOnly Test cases with multiple EGLDisplay init/terminate result to crashes due to NVidia's 355.06 driver. Hence enable GLRendererQuirk.SingletonEGLDisplayOnly if EGL vendor is NVIDIA until a good driver version is known.
* Bug 1207 - GLDebugMessageHandler: Support GL_KHR_debug for Desktop and ES ↵Sven Gothel2015-08-306-54/+200
| | | | | | | | | | | | | | | | profile GL_KHR_debug <https://www.opengl.org/registry/specs/KHR/debug.txt> GL_KHR_debug shall be favorized before - GL_ARB_debug_output - GL_AMD_debug_output Allow GL_KHR_debug for GL2GL3 and GL2ES2 profiles, i.e. including ES profiles: GLES2, GLES3. GL_ARB_debug_output and GL_AMD_debug_output are only allowed for desktop GL2GL3 profiles.
* Bug 1203: Optimize OpenGL Profile probing/mapping (Skip redundant queries)Sven Gothel2015-08-309-52/+196
| | | | | | | | | | | | | | | Via GLDrawableFactory[Impl] the following details are considered while GLContextImpl.mapGLVersions(..): - hasOpenGLDesktopSupport If false, skip OpenGL Desktop queries - hasOpenGLESSupport If false, skip OpenGL ES queries - hasMajorMinorCreateContextARB If false, reduce [maxMajor.maxMinor..minMajor.minMinor] iteration, reducing to [maxMajor..minMajor], usually only one query.
* Bug 1203: Fix regression: Handle GLRendererQuirks.GLES3ViaEGLES2ConfigSven Gothel2015-08-301-1/+4
| | | | | | Need to handle GLRendererQuirks.GLES3ViaEGLES2Config, i.e. a created ES3 context via ES2 request must result in mapping ES3 as well.
* Bug 1203: Fix TestGLAutoDrawableFactoryGLProfileDeviceNEWT: Do not assume ↵Sven Gothel2015-08-291-0/+16
| | | | EGL/Desktop factories are available!
* Bug 1203: Fix regression of ES3 minMajor constraint lack (commit ↵Sven Gothel2015-08-291-7/+3
| | | | | | | | b8ba30a0bc7cbd36abba37d72b45f78eb989e994) commit b8ba30a0bc7cbd36abba37d72b45f78eb989e994's GLContextImpl.createContextARBMapVersionsAvailable(..) accepted minMajor=2 for ES3 detection -> wrong of course.
* Bug 1203: Adding factory-offscreen unit test, validating ES/GL usage with ↵Sven Gothel2015-08-291-0/+221
| | | | EGL and Desktop GLDrawableFactory
* Bug 1202 (related): Fix SEMVER regressions mostly due to Bug 1202 commits ↵Sven Gothel2015-08-299-11/+28
| | | | | | | | | (adding dummy methods) Commits deff49c901915e007f43a1df1a0d217a786e9f06 and 6ab634654f58afcf4549fcd1a796a0f9fd13298c changed/removed a few protected methods of public classes .. Re-added dummy methods .. shall be removed for next 2.4.* version
* *AnimatorImpl: Catch concurrent pulling of GLAutoDrawable instancesSven Gothel2015-08-292-24/+37
| | | | | | | | | | | | | | | It may happen that an GLAutoDrawable is being pulled concurrently from the animators list, in which case an IndexOutOfBoundsException might be thrown. Example: [junit] *** AWTRobotUtil: UncaughtException (this Thread main-AWTAnimator#00) : Thread <main-AWTAnimator#00>, java.lang.IndexOutOfBoundsException: Index: 1, Size: 1 [junit] java.lang.IndexOutOfBoundsException: Index: 1, Size: 1 [junit] at java.util.ArrayList.rangeCheck(ArrayList.java:653) [junit] at java.util.ArrayList.get(ArrayList.java:429) [junit] at com.jogamp.opengl.util.AWTAnimatorImpl.display(AWTAnimatorImpl.java:68) [junit] at com.jogamp.opengl.util.AnimatorBase.display(AnimatorBase.java:451) [junit] at com.jogamp.opengl.util.Animator$MainLoop.run(Animator.java:198) [junit] at java.lang.Thread.run(Thread.java:745)
* Bug 1203: EGLDrawableFactory.mapAvailableEGLESConfig(..): Add missing close ↵Sven Gothel2015-08-291-52/+53
| | | | on device (surfaceless); Remove one try-finally block