| Commit message (Collapse) | Author | Age | Files | Lines |
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assertion checks and latter test uses FloatBuffer
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BUTTON1_MASK instead of BUTTON1_DOWN_MASK
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in slave-creation (causes failure on windows)
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+ // We cannot use EventQueue.invokeAndWait(..) since it will
+ // block this will block the current thread, holding the context!
+ // The whole issue w/ an external shared context is make-current
+ // synchronization. JOGL attempts to lock the surface/drawable
+ // of the master context to avoid concurrent usage.
+ // The semantic constraints of a shared context are not well defined,
+ // i.e. some driver may allow creating a shared context w/ a master context
+ // to be in use - others don't.
+ // Hence it is up to the user to sync the external master context in this case,
+ // see 'masterLock' of in this code!
+ // EventQueue.invokeAndWait(initializer);
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Unit test for bug 1160: context sharing between external GL context and offscreen drawable
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external GL context
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tool-tip within JDialog
Test passes on GNU/Linux X11 and Windows - both using NVidia driver.
Unit test is based on Robin Provost's code as attached in Bug 1158.
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allow reset origin of location-sensor
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argument constraints -> Exceptions
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as w/ Uri usage
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Note: The ovrd server must run, otherwise no device is being detected.
General Stereo API Changes:
- EyePose -> ViewerPose
- We only use the viewer pose and derive the pupile position
via EyeParameter.
- Hence we reduce complexity.
- A single ViewerPose will be maintained by StereoDeviceRenderer
- position is in meter, allowing StereoGLEventListener to scale
device independent.
- StereoDevice receives knowledge of certain sensors,
to be queried and used for start-sensors.
OVR:
- Simply apply the above general changes
- Build: Remove [more] unused API entries for SDK rendering
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Fixes libnewt.so: undefined symbol: bcm_host_init"
when the NEWT Screen is initialized before OpenGL ES.
Signed-off-by: Xerxes Rånby <[email protected]>
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SWTAccessor's GTK_VERSION method accepts a single int argument. The
argument is interpreted as a bit-packed version number with the apparent
intent that the three least significant bytes of the int version number
are the major, minor, and micro version number components.
The code that extracts these three components from the int argument was
using four-bit mask 0x0f instead of eight-bit mask 0xff, and therefore
was discarding the four most significant bits of each component. This
caused any component greater than 15 to lose information. For example,
a component whose value should have been 20 would end up as 4.
The version number is used in comparisons in a static initializer to
determine how to retrieve references to Method objects via reflection.
One such comparison decides whether to retrieve a reference to method
GTK_WIDGET_WINDOW or method gtk_widget_get_window.
The problem initially presented itself after an attempt to use JOGL
with SWT 4.527 and GTK 2.20.1 because this version of SWT removed the
GTK_WIDGET_WINDOW method. Due to the bug SWTAccessor believed the GTK
version was 2.4.1 instead of 2.20.1, so the code attempted to find
GTK_WIDGET_WINDOW instead of gtk_widget_get_window. Because this
method was no longer there a runtime exception was raised.
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creation
- Refines commit a566a1b5a2828b38f1a5c4dfb215ab9b03e7acaa
- Issue clamping at 'canCreateNativeImpl()' instead of 'createNativeImpl()',
allowing to define clamped position and size before utilizing these values
at caller 'createNative()'.
Otherwise a clamped position would cause to wait for the original position
after 'createNativeImpl()'.
This also allows to remove the positionChanged(..) / sizeChanged(..) calls in
the native CreateWindow0() implementation.
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in DisplayDriver.moveActivePointerIcon(..) call
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out-of screen window positions on BCM VC IV hardware
Out of screen window positions on BCM VC IV hardware cause:
- Misalignment of self-rendered mouse-pointer / window
due to window-offset.
- Artifacts when moving the mouse pointer partially
out of screen.
We still need to add the window position to rel. mouse-pointer position.
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shader
On GNU/Linux NVidia 340.76 the test TestGLPointsNEWT failed otherwise:
error: precision mismatch between shaders for uniform (named mgl_PointParams[0])
error: precision mismatch between shaders for uniform (named mgl_PointParams[1])
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State: Build clean on GNU/Linux and OSX
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EGL.KHRONOS_BOOLEAN_ENUM_FORCE_SIZE manually to avoid binary incompatibility
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Since GlueGen handles enum typedef's properly, this relation to the enum-name is already printed.
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commit c156343fec33ceea7f238b9766a9f4985fb92687)
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(*) Version v230 -> v23x
Violates the semantic versioning spec a bit, i.e.
minor API change within 'com/jogamp/opengl/util/stereo/' !
2/ 11: com.jogamp.opengl.util.stereo.StereoDevice.Config : Remove 1, Change 0, Deprecate 0, Add 0
4/ 11: com.jogamp.opengl.util.stereo.StereoDeviceFactory : Remove 1, Change 0, Deprecate 0, Add 4
6/ 11: com.jogamp.opengl.util.stereo.StereoDeviceRenderer : Remove 1, Change 0, Deprecate 0, Add 1
Class com.jogamp.opengl.util.stereo.StereoDevice.Config
Removed Class , access public super synchronized
Class com.jogamp.opengl.util.stereo.StereoDeviceFactory
Removed Method createDevice, desc (ILcom/jogamp/opengl/util/stereo/StereoDevice$Config;Z)Lcom/jogamp/opengl/util/stereo/StereoDevice;, access abstract public
Class com.jogamp.opengl.util.stereo.StereoDeviceRenderer
Removed Method getSingleSurfaceSize, desc ()Lcom/jogamp/nativewindow/util/DimensionImmutable;, access abstract public
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StereoDeviceFactory using NativeWindowFactory
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ovr_Shutdown() and ovrHmd_Destroy(hmdDesc).
Add extra DK1 detection
- SDK 0.4.4 w/ DK1 (Linux): ovrHmd_Detect() returns zero!
- In such case: Try creating one device, which works for DK1 on Linux
Add call to ovr_Shutdown() and ovrHmd_Destroy(hmdDesc).
- Add StereoDeviceFactory.shutdown() and call
ovr_Shutdown() for in OVRStereoDeviceFactory.shutdown().
- Call ovrHmd_Destroy(hmdDesc) in OVRStereoDevice.dispose().
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rotation. Add verbosity.
Allowing user to permanently rotate the device ..
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adapt to new SDK API
- Tested on Windows and working StereoDemo01 w/ DK2!
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Tracker if available)
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'disableOpenGLARBContext', i.e. exclude OSX
Also add 'TestGLProfileXXNEWTPost',
run w/o any properties after TestGLProfile*NoARBCtx
to be sure follow-up unit tests are tested under default conditions.
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compatibility
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>= 3.1' issues
This fix solves the described issues below.
Test cases added for onscreen and offscreen drawables,
the latter includes Window's bitmap special case.
GLContextImpl.createImpl(..): Fix NoARBCreateContext and '!ARB GL >= 3.1' issues:
=================================================================================
GLContextImpl.createImpl(..) implementation of X11GLXContext and WindowsWGLContext
wrongly handles the case of NoARBCreateContext.
Here the !ARB created context shall allow GL >= 3.1,
since ARB context creation is disabled and 'no mix' can occur.
The latter was already intended due to failure criteris 'createContextARBTried'
in:
if( glCaps.getGLProfile().isGL3() && createContextARBTried ) {
failure("createImpl ctx !ARB but ARB is used, profile > GL2 requested");
}
Further, WindowsWGLContext treats glCaps.isBitmap()
within the 'createContextARBTried=true' case, but it shall never
tried using the ARB context creation method.
This even lead to the issue of creating a 1.1 context,
but having the ProcAddressTable being still on the GL > 2 cached table.
This is due to 'setGLFunctionAvailability(..)'.
Ensure 'setGLFunctionAvailability(..)' is functional
====================================================
Caller shall either throws an exception if method returns false
or issues a state reset.
In case 'setGLFunctionAvailability(..)' throws an exception itself,
the states are no issue.
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Adopt to bug 1147, commit 2c88b6dfd4eb7e2cd9a50fa48e08ecafc980931a.
Using the native unique deviceID makes monitor identification more robust.
This also allows us simplify
displayID -> NSScreen-idx -> MonitorDevice
into
displayID -> MonitorDevice
and to survive a primary monitor change.
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- DK2's screen on X11 (at least) starts in rotated mode,
detect and apply MonitorDevice rotation via NEWT's OpenGL StereoDeviceUtil
- Move StereoDevice.Config -> StereoDeviceConfig
- Expose generic StereoDevice to public: GenericStereoDeviceConfig + GenericStereoDeviceFactory
- GenericStereoDeviceFactory exposes public GenericStereoDeviceConfig creation
for mono, sbs-stereo and lense-sbs-stereo w/ diff. parameters.
- Pass eye surface/texture size for each eye from device to renderer,
instead of assuming unified values.
- Unify GenericStereoDevice.createRenderer(..) and OVRStereoDevice.createRenderer(..) code
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ids, ..
RandR 1.3 XRRSetCrtcConfig related:
- X11RandR13 now sets the new screen size via XRRSetScreenSize(..)
- X11RandR13 now propagates RRScreenChangeNotify events
via XRRUpdateConfiguration(event).
Hence reporting virtual desktop size now.
- X11RandR13 now disables the CRTC before XRRSetCrtcConfig(..)
to avoid invalid configuration (see spec)!
RandR 1.3 General:
- Uses unique id named instead of unstable index
for modes and CRTC.
This allows proper identification even for 'swizzled' devices.
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DelegateImplementation) due to new GlueGen Semantics
GlueGen would usually use the original native C method name
for proc-address or direct call.
GLEmitter however uses the renamed method name,
assuming it is shorter and resulted from a 'RenameExtensionIntoCore' directive.
GLUgl2 native usage was broken since 2.2.4
GLUgl2 and CGL use RenameJavaSymbol w/ the intention of delegation,
hence resolve the issue using the new DelegateImplementation directive
which preserves the original function name for the native call.
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DelegateImplementation/ReturnsOpaque (Bug 1144)
Using GlueGen's new DelegateImplementation/ReturnsOpaque feature (Bug 1144)
allows us to drop manually C implementation stubs, while simply delegating
into the renamed private generated variant using the manual stub.
Completed glBufferStorage and glNamedBufferStorage for GL 4.4
while subsuming DSA's of GL 4.5 and GL_EXT_direct_state_access
(only the single functions, otherwise extension is not compatible).
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Support added for
- Windows
- X11 XRandR 1.3
- OSX
Note: Our whole MonitorMode association handling is currently _not_ dynamic.
- only on Windows we actually use native unique ID,
which might not change (adapter and monitor idx)
- On OSX and X11 we simply use indices,
but if monitor setup changes - they refer to different instances.
In case it is desired to cover dynamic monitor setup change,
we need to address this issue in a new bug entry.
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machine (Linux/Ubuntu) doesn't rotate screen reliably.
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