| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | | GLProfile: Use String.intern() on static final profile strings ('GL4bc', 'GL4... | Sven Gothel | 2014-09-02 | 1 | -30/+32 |
* | | Bug 1052 - OpenGL ES 3.0 Mesa 10.1.3 Caught GLException: Not a GL4ES3 impleme... | Sven Gothel | 2014-09-02 | 2 | -19/+20 |
* | | Bug 1052 - OpenGL ES 3.0 Mesa 10.1.3 Caught GLException: Not a GL4ES3 impleme... | Sven Gothel | 2014-09-02 | 1 | -208/+753 |
* | | Bug 1017 - TextureIO.write(Texture, File) throws GLException Not a GL2 implem... | Sven Gothel | 2014-09-01 | 1 | -1/+5 |
* | | TestSharedContextNewtAWTBug523: Fix junit usage .. | Sven Gothel | 2014-08-31 | 1 | -14/+1 |
* | | Bug 1020 - First MSAA FBO frame on a mac osx nvidia card not antialiased | Sven Gothel | 2014-08-31 | 2 | -2/+18 |
* | | TestGLReadBuffer01GLJPanelAWT: Add keyFrame-wait after init | Sven Gothel | 2014-08-31 | 1 | -0/+3 |
* | | FBObject Cleanup: Add comments about maxSamples > 0 implies fullFBOSupport; b... | Sven Gothel | 2014-08-31 | 1 | -14/+11 |
* | | Refine test cases for synchronous GLAutoDrawable display, swap-buffer and rea... | Sven Gothel | 2014-08-30 | 3 | -0/+64 |
* | | Refine test cases for synchronous GLAutoDrawable display, swap-buffer and rea... | Sven Gothel | 2014-08-30 | 6 | -174/+195 |
* | | Bug 1054: Revert dfb9ed47ac6d8e85f6ae5fe166e7a6e28ca8ff83: Cannot change prot... | Sven Gothel | 2014-08-30 | 3 | -36/+36 |
* | | Bug 1055 - Access and query shared master GLContext in a deterministic fashio... | Sven Gothel | 2014-08-30 | 13 | -236/+486 |
* | | Bug 1054: GLContext: makeCurrent() needs a null-check of [mutable] drawable;... | Sven Gothel | 2014-08-30 | 5 | -326/+406 |
* | | Bug 1054: Cleanup GLContext: 'lock' -> 'contextLock' | Sven Gothel | 2014-08-29 | 3 | -36/+36 |
* | | Bug 1054: Cleanup GLContext 'lock' and 'drawable' usage, perform drawable nul... | Sven Gothel | 2014-08-29 | 1 | -65/+84 |
* | | GLSharedContextSetter: Fix API doc and all html references (fix URL and compl... | Sven Gothel | 2014-08-29 | 8 | -11/+50 |
* | | glsl.sdk.CompileShader: Use IOUtil.StreamMonitor | Sven Gothel | 2014-08-28 | 1 | -33/+1 |
* | | TestVersionSemantics: BACKWARD_COMPATIBLE_USER current vs 2.2.0 | Sven Gothel | 2014-08-28 | 1 | -5/+10 |
* | | Graph/Text: Prepare unit tests for font rendering validation (WIP) | Sven Gothel | 2014-08-28 | 1 | -2/+2 |
* | | Graph/Text: Prepare unit tests for font rendering validation (WIP) | Sven Gothel | 2014-08-28 | 16 | -24/+425 |
* | | graph/font: Use 'pixelSize' var-name, remove redundancies | Sven Gothel | 2014-08-28 | 3 | -47/+76 |
* | | Fix commit b5910f18f0b82a8a1f6f6252dc19971d5e487f39 for toString(): Call supe... | Sven Gothel | 2014-08-28 | 2 | -0/+11 |
* | | GLStateTracker: Avoid private access wrapper, reuse fetched pixelStateMap | Sven Gothel | 2014-08-28 | 1 | -6/+6 |
* | | NEWT Window setSurfaceSize(..): Add API doc comment about setting pixel-unit ...v2.2.0 | Sven Gothel | 2014-08-07 | 1 | -0/+5 |
* | | Bug 1021: Refine Stereo API; Fix GenericStereoDevice; Fix StereoDemo01 for mo... | Sven Gothel | 2014-08-07 | 8 | -48/+116 |
* | | Bug 1021: Fix OculusVR detection, need to probe HMD count, otherwise native S... | Sven Gothel | 2014-08-07 | 1 | -1/+4 |
* | | Bug 1039: Rename GLAnimatorControl.UncaughtGLAnimatorExceptionHandler -> GLAn... | Sven Gothel | 2014-08-06 | 3 | -17/+17 |
* | | Bug 1039 - Specify behavior of GLEventListener Exceptions occurring while GLA... | Sven Gothel | 2014-08-06 | 17 | -104/+502 |
* | | Bug 1039 - Specify behavior of GLEventListener Exceptions occurring while GLA... | Sven Gothel | 2014-08-05 | 3 | -6/+47 |
* | | Bug 1028 - AMD Windows driver thread hinders JVM process to exit/end, caused ... | Sven Gothel | 2014-08-05 | 1 | -0/+1 |
* | | Bug 1036: Renamed property to switch off NVidia Windows workaround 'jogl.wind... | Sven Gothel | 2014-08-04 | 1 | -2/+8 |
* | | Fix NPE regression of commit ba1ffe66697c3175b423cb7ab9b686d73959708d | Sven Gothel | 2014-07-31 | 1 | -9/+8 |
* | | Bug 1039 - Specify behavior of GLEventListener Exceptions occurring while GLA... | Sven Gothel | 2014-07-31 | 8 | -51/+425 |
* | | Bug 830 - Refine Heuristics for to query whether GLDrawableUtil.swapGLContext... | Sven Gothel | 2014-07-31 | 5 | -18/+35 |
* | | GLDrawable: Expose getRequestedGLCapabilities() (Include to public API) | Sven Gothel | 2014-07-31 | 6 | -37/+65 |
* | | Refine test ff5dba28610b4f680c9320e9e52669ed54d4de43: Perform context switch ... | Sven Gothel | 2014-07-30 | 2 | -3/+29 |
* | | Fix commit adf8e6e40aa9513036864489642cfef252804d08 (Bug 1036): long -> jlong... | Sven Gothel | 2014-07-30 | 1 | -2/+2 |
* | | Bug 830 - Add Heuristics for to query whether GLDrawableUtil.swapGLContextAnd... | Sven Gothel | 2014-07-30 | 12 | -139/+475 |
* | | Bug 1036: NVidia's Windows Driver Threaded optimization: Alternative affinity... | Sven Gothel | 2014-07-30 | 2 | -0/+110 |
* | | Bug 1038 - Fix: Allow skipping detection of certain GLProfiles: Skip 'ARB_cre... | Sven Gothel | 2014-07-30 | 5 | -28/+63 |
* | | Revert "GLContext: Don't map compatibility profiles to core profile if the la... | Sven Gothel | 2014-07-30 | 1 | -0/+12 |
* | | Bug 1038 - Allow skipping detection of certain GLProfiles: Skip 'ARB_create_c... | Sven Gothel | 2014-07-30 | 4 | -24/+36 |
* | | GLContext: Don't map compatibility profiles to core profile if the latter are... | Sven Gothel | 2014-07-30 | 1 | -12/+0 |
* | | Bug 1038 - Allow skipping detection of certain GLProfiles: Skip native core p... | Sven Gothel | 2014-07-29 | 4 | -36/+45 |
* | | FixedFuncHook: Use downstream gl.getGLProfile().getImpl() for custom GL2ES1 i... | Sven Gothel | 2014-07-29 | 1 | -2/+2 |
* | | Fix ShaderCode.es3_default_precision_fp: ES 3.x requires same precision for u... | Sven Gothel | 2014-07-29 | 1 | -2/+6 |
* | | BuildComposablePipeline: Handle synthetic isGL* and getGL* more generic, allo... | Sven Gothel | 2014-07-29 | 3 | -153/+147 |
* | | GLContext.hasNoDefaultVAO(): Remove ES 3.x, fixing issues w/ ES 3.x client si... | Sven Gothel | 2014-07-29 | 1 | -5/+14 |
* | | WindowsWGLDrawableFactory: Fix html doc | Sven Gothel | 2014-07-29 | 1 | -0/+2 |
* | | Bug 1036: NVidia Windows Driver 'Threaded optimization' workaround. [3/3] | Sven Gothel | 2014-07-29 | 2 | -12/+47 |