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* NEWT X11Display: ignore null Display handle at dispatchSven Gothel2010-11-172-13/+36
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* Merge branch 'pulled'Sven Gothel2010-11-1716-49/+147
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| * Implement CapabilitiesImmutable to indicate that getRequestedCapabilities() ↵Steve Vaughan2010-11-1716-50/+143
| | | | | | | | and getChosenCapabilities() return immutable instances. Add cloneCapabilities() to create a mutable clone of an immutable set of capabilities.
| * Clone Capabilities on input, providing a local copy when requested. This ↵Steve Vaughan2010-11-161-4/+8
| | | | | | | | | | | | eliminates the cloning that was occuring for each swap buffer call. This is the first step in implementing immutable Capabilities.
* | cleanup importsSven Gothel2010-11-174-18/+0
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* | GLWindow becomes NEWTEventConsumer (missed that one) ; Adding test for ↵Sven Gothel2010-11-172-1/+126
| | | | | | | | | | | | | | NEWTEventConsumer and AWTTreeLock The unit test for NEWTEventConsumer and AWTTreeLock, tests previous commit 'JAWTWindow: Avoid AWTTreeLock' b0b1e3fb9c0f915cdf8d237c0f61a9d08ca83b01
* | Move shutdown hook registration to GLDrawableFactory.Sven Gothel2010-11-172-29/+59
| | | | | | | | Unregister the shutdown hook if called manually (recommended!).
* | JAWTWindow: Avoid AWTTreeLock, cleanup.Sven Gothel2010-11-175-32/+84
| | | | | | | | | | | | | | Use native implementation for getLocationOnScreen() if available. If unavailable call AWT's implementation only in case the AWT TreeLock is hold by this thread. Finalize methods ..
* | Moving NEWT X11Window GetRelativeLocation() native implementation to ↵Sven Gothel2010-11-174-73/+74
| | | | | | | | NativeWindow X11.
* | Move GDI GlueGen wrapping from JOGL -> NativeWindow (following X11). Moving ↵Sven Gothel2010-11-1713-98/+296
|/ | | | NEWT WindowsWindow GetRelativeLocation() native implementation to GDI as well.
* NEWT Lifecycle remodel: Window destroy() !Sven Gothel2010-11-1638-551/+501
| | | | | | | | | | | | | | | | | | | | | | | NEWT's removed: Window: destoy(boolean unrecoverable) Display/Screen: get/set DestroyWhenUnused(boolean) We behave as follows: - Window.destroy() always decr Screen's reference counter, which issues destruction when reached zero. Then Screen does the same for Display .. - Window.destroy() keeps alive all references, hence it can be always recreated via setVisible(true). - Window.destroy() ensures Display's EDT is stopped if display is destroyed. - Window.invalidate() actually removes all Object reference, hence it cannot be recreated or used after it. This method exist to support a way to cleanup memory, GC. All test passed on Linux/X11 and Windows
* X11: Make X11 error handler quiet where we expect an X11 error, ie OpenGL 4 ↵Sven Gothel2010-11-163-14/+18
| | | | not available ..
* NEWT: Cleanup reparent (window resize/display) ; AWT Focus Tests: Bring back ↵Sven Gothel2010-11-153-27/+23
| | | | AWT wait period.
* NativeWindow AbstractGraphicsDevice: Add 'unitID' attribute and getUniqueID()Sven Gothel2010-11-1536-120/+135
| | | | | | | | | | Preparation to support multiple devices on one machine, hence adding the unitID a unique ID/index of the associated GPU, or GPU affinity. Adding getUniqueID() to return a cached semantic unique string id for the device. This was removed from the temp. impl in JOGL's GLContext, added unitID. All other changes just adapt to the above.
* NEWT: Make setVisible/reparentWindow return status more reliable ↵Sven Gothel2010-11-158-99/+74
| | | | | | | (visibility, displayed) Ensure that at least one frame has been rendered after returning from the functions. This removes the hack of polling a while for a rendered frame.
* JOGL X11/WGL: Proper usage of the shared resources in implementationSven Gothel2010-11-144-74/+103
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* JOGL: Complete eager and lazy mapping of GLProfiles in respect to multiple ↵Sven Gothel2010-11-1424-664/+1975
| | | | | | | | | | | | | | device. AbstractGraphicsDevice's 'connection' and 'type' attribute is used as a unique key to map GLProfiles and GLContext's major/profile -> major/minor/profile mapping. Eager initialiaztion as well as lazy is supported to maintain a simple API. This is currently tested on X11, where one app display NEWT/GL window and content on the local and remote device. See TestRemoteWindow01NEWT.java and TestRemoteGLWindows01NEWT.java
* import cleanupSven Gothel2010-11-142-6/+0
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* import cleanupSven Gothel2010-11-141-10/+7
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* ExtensionAvailabilityCache: Fall back to glGetString, if glGetStringi fails; ↵Sven Gothel2010-11-141-9/+18
| | | | Add threadName to DEBUG output
* NativeWindow: Add constructor to AbstractGraphicsDevice derivations,Sven Gothel2010-11-144-2/+44
| | | | allowing to spec the connection without an actual native peer.
* NEWT: Add optional eager native initialization ; Proper exception handlingSven Gothel2010-11-146-26/+66
| | | | | | | | | | NEWT: Add optional eager native initialization of Display and Screen to overcome a possible chicken/egg situation. This is useful to be able to request the AbstractGraphicsDevice, via getGraphicsDevice(). Otherwise the abstract device won't be available before the dependent components (Screen and Window) are realized. Throw NativeWindowException in case native creation failed.
* GlueGen JogampVersion Adaption (getInfo -> toStringBuffer/toString)Sven Gothel2010-11-144-8/+8
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* ExtensionAvailabilityCache: Only use glGetStringi() is real GL >= 3.1 contextSven Gothel2010-11-132-18/+16
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* Adapt to GlueGen Version changes; Adding NativeWindowVersion, JoglVersion ↵Sven Gothel2010-11-127-43/+180
| | | | | | | | | and NewtVersion. Adapt to GlueGen Version changes: b735755815312b5fe2c003642de60711be1cd645 .. 556c7e70d3d57aa99b5787b1e4d8a7b1c299ed3f Show information of all subcomponenet.
* AbstractGraphicsDevice ..: Add device/display connection attribute to ↵Sven Gothel2010-11-1211-24/+42
| | | | | | | | | | support multi devices & displays. Currently only the X11 Display connection is implemented to support multiple device connections. Other platforms may follow. This allows correct mapping and caching of higher level resources, eg. ProcAddressTable, GL version mapping etc with respect to the display device.
* Use GlueGen VersionUtil to dump full Manifest versionSven Gothel2010-11-102-63/+12
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* The 'shared resource' thread must be a deamon, otherwise the application ↵Sven Gothel2010-11-091-1/+3
| | | | won't exit
* Adding simple static main test entry to provide standalone autobuild ↵Sven Gothel2010-11-093-0/+89
| | | | verification
* Removed no more used (see f47e8be170731d75a8b6002621a1541f90160465) and ↵Sven Gothel2010-11-081-222/+0
| | | | prorietary extutil.h
* Reformated license tag; Added Khronos licenseSven Gothel2010-11-081-29/+27
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* Fix imports ..Sven Gothel2010-11-077-32/+82
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* Fix NativeSignatureJavaMethodBindingEmitter usage; Fix importsSven Gothel2010-11-071-11/+9
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* Gluegen parts in src/gluegen (clean)Sven Gothel2010-11-0710-9/+5
| | | | | | | - Adding gluegen-gl.jar for GlueGen GL compile time parts. - Removed dead build-gluegen.xml - Adding com/jogamp/gluegen/runtime/opengl/* to jogl core - Moved gluegen gl part to jogl/classes
* Gluegen parts in src/gluegen ; Renamed com.sun.gluegen -> com.jogamp.gluegen ..Sven Gothel2010-11-068-6/+16
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* Relocation: GlueGen GL Parts to JoglSven Gothel2010-11-063-0/+981
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| * Renamed com.sun.gluegen -> com.jogamp.gluegenSven Gothel2010-11-063-17/+24
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| * refactoring and code cleanup in gluegen.opengl and gluegen.procaddress package.Michael Bien2010-03-312-129/+125
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| * renamed BufferFactory into Buffers.Michael Bien2010-03-291-17/+17
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| * Cleanup for a better OpenGL 3.2 integration,Sven Gothel2009-08-052-4/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | for subsuming extensions: - Allow RenameExtensionIntoCore generate duplicate names, ie those will not be generated. - Add proper comment showing the extension of the symbol. - Fail if no 'GLHeader' is specified, but we are processing a GL/ProcAddress config - Fail if a GL function is not part of an extension MethodBinding, ConstantDefinition cleanup: - getName() returns the renamed name - getOrigName() returns the original - getAliasedNames() returns the aliased ones MethodBinding: - Change: equals() operates on renamed name - Add: hashCode() function - same criteria as equals() Impact: - All config options etc shall trigger with the renamed name, but ignore, rename etc. - Generated Java impl. uses the renamed base name as well Change: emitDefine() uses the ConstantDefinition Add: JavaConfiguration: dumpRenames() Change JavaConfiguration.shouldIgnoreInInterface/Impl(): - respect the renamed symbol name as well Change JavaEmitter.emitFunctions(): - only emit a generated MethodBinding once, therefor store emitted method bindings in a HashSet Fix BuildStaticGLInfo: - Allow white space at the end of #ifndef and #define - Trim strings - Allow 'const' qualifier in function pattern Fix GLEmitter: - Fail if no 'GLHeader' is specified, but a RenameIntoCore option .. - Don't emit marker defines, marking an extension (ie not part of an extension) Fix GLJavaMethodBindingEmitter: - Fail if a GL function is not part of an extension Fix PCPP: - Pass constant type qualifiers for hex-constants: 'l' 'L' ... Fix ProcAddressEmitter: - Operate on the aliased/renamed name for querying ProcAddress usage and generating code.
| * Copied JOGL_2_SANDBOX r145 on to trunk; JOGL_2_SANDBOX branch is now closedKenneth Russel2009-06-153-0/+978
| | | | | | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/gluegen/trunk@147 a78bb65f-1512-4460-ba86-f6dc96a7bf27
| * Deleted obsolete source code in preparation for copying JOGL_2_SANDBOXKenneth Russel2009-06-153-978/+0
| | | | | | | | | | | | | | on to trunk git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/gluegen/trunk@146 a78bb65f-1512-4460-ba86-f6dc96a7bf27
| * Fixed Issue 6: unqualified class names in generated java code Kenneth Russel2008-04-191-2/+2
| | | | | | | | | | | | | | | | | | | | Applied and expanded patch from user tck to fully qualify all references to New I/O classes in generated code. Tested by removing Import of java.nio.* from JOGL and JOAL; required modification of the custom Java code for those packages, but otherwise working well. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/gluegen/trunk@73 a78bb65f-1512-4460-ba86-f6dc96a7bf27
| * Applied fix from user GKW on javagaming.org forums for building from Kenneth Russel2006-05-031-0/+1
| | | | | | | | | | | | | | within NetBeans git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/gluegen/trunk@32 a78bb65f-1512-4460-ba86-f6dc96a7bf27
| * Added NativeSignatureEmitterKenneth Russel2006-03-062-0/+674
| | | | | | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/gluegen/trunk@22 a78bb65f-1512-4460-ba86-f6dc96a7bf27
| * Moved GlueGen out of the JOGL workspace and into its own project. Kenneth Russel2006-01-151-0/+303
| | | | | | | | | | | | | | | | Restructured JOGL and JOAL build processes to separately invoke GlueGen's main build.xml before using it to generate their code. Refactored OS/CPU detection code into gluegen-cpptasks.xml build file in GlueGen workspace, which is now imported by both the JOGL and JOAL build processes. Unfortunately it seems to be somewhat difficult to completely factor out the C compiler configuration into the GlueGen workspace so this has been left for a later date. Added missed ALProcAddressLookup file to JOAL workspace. Updated JOGL and JOAL build documentation. More documentation for the GlueGen workspace is forthcoming. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/gluegen/trunk@3 a78bb65f-1512-4460-ba86-f6dc96a7bf27
* Gluegen parts in src/gluegen ; Renamed com.sun.gluegen -> com.jogamp.gluegenSven Gothel2010-11-067-14/+14
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* Relocation: GlueGen GL Parts to JoglSven Gothel2010-11-067-0/+2563
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| * Updated list of OpenGL extension vendor suffixesSven Gothel2010-11-041-0/+6
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| * LICENSE.txt changes:Sven Gothel2010-09-141-25/+26
| | | | | | | | | | | | | | | | | | | | | | | | | | - Added JogAmp Community and common denominator: New BSD 3-clause license - Added note to make/lib binary file (source and license) Added source and license text for external binaries used in build process (make/lib folder). Changed 'Sven Gothel' and 'Michael Bien' New BSD 3-clause license to 'JogAmp Community' Simplified BSD 2-clause license.