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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@447 232f8b59-042b-4e1e-8c03-345bb8c30851
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by Justin Couch
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@446 232f8b59-042b-4e1e-8c03-345bb8c30851
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textures and display lists between a pbuffer and an on-screen OpenGL
context; now specify pbuffer support for all created contexts. Tested
on 10.3.9 and 10.4.3. See 4129317 on Apple's Bug Reporter for first
report of this bug. Added workaround for older OpenGL version strings
being reported with older graphics cards on OS X; now attempt to parse
vendor-specific version string. Added workaround for
ProceduralTexturePhysics demo on OS X where pbuffer's rendering
results were not being flushed each frame; this demo is now working
properly on 10.4.3 with recent hardware.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@443 232f8b59-042b-4e1e-8c03-345bb8c30851
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chooseGraphicsConfiguration() suggested by Justin Couch
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@441 232f8b59-042b-4e1e-8c03-345bb8c30851
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instantiation pointed out by Justin Couch
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@440 232f8b59-042b-4e1e-8c03-345bb8c30851
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API more toolkit-agnostic:
1. Decoupled instantiation of GLCanvas and GLJPanel objects from the
GLDrawableFactory. GLCanvas and GLJPanel's constructors are now
public and the associated factory methods have been removed from
the GLDrawableFactory.
2. Changed the signature of GLDrawableFactory.
chooseGraphicsConfiguration() to accept and return marker
AbstractGraphicsDevice and AbstractGraphicsConfiguration
interfaces, respectively. Defined new AWTGraphicsDevice and
AWTGraphicsConfiguration wrapper classes simply wrapping the
associated objects. An SWT port could define similar wrapper
classes for its data types.
3. Allowed overriding of the specific GLDrawableFactory subclass
instantiated through GLDrawableFactory.getFactory() by setting the
system property "opengl.factory.class.name". For example, an SWT
port might swap itself in by specifying the following system
property on the command line:
-Dopengl.factory.class.name=com.ibm.swt.opengl.SWTGLDrawableFactory
Tested on Solaris/SPARC. Also fixed breakage on Solaris/SPARC due to
recent split of jogl native library into jogl and jogl_awt pieces.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@431 232f8b59-042b-4e1e-8c03-345bb8c30851
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so they can be overridden in subclasses. Fixed build breakage from
last checkin.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@430 232f8b59-042b-4e1e-8c03-345bb8c30851
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loaded. Separated out AWT-specific native code into a new jogl_awt
native library on all platforms. Added a static helper method to the
JAWT class to fetch the JAWT which is now called by all users. Added a
new NativeLibLoader entry point to load the native code for the AWT
implementation. Renamed the X11 platform's "lockAWT" and "unlockAWT"
methods to "lockToolkit" and "unlockToolkit", respectively. In order
to change this behavior only two methods in X11GLDrawableFactory need
to be overridden. (During the writing of this checkin comment it was
noted that these methods are currently static, but that will be fixed
in a subsequent checkin.) Added the new jogl_awt native library to the
the "dist" target's error checking code. Tested on Windows; more
testing, including build testing, is needed on other platforms.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@429 232f8b59-042b-4e1e-8c03-345bb8c30851
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in data structures in GlueGen to be performed lazily via SizeThunks.
The concrete size of primitive data types is computed only by passing
a MachineDescription into one of these thunks. Changed generated glue
code for struct accessors to delegate their instantiation and field
access to specialized 32- or 64-bit versions. This should allow one
jar file to support both 32-bit and 64-bit CPUs; the native code is of
course still specialized for the processor and data model. Changed
default build to generate both 32-bit and 64-bit accessors for all
generated data structures. Tested on Windows; more testing, including
build testing, is needed on other platforms.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@426 232f8b59-042b-4e1e-8c03-345bb8c30851
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etc. based on feedback from pepijnve on the javagaming.org forums.
Added documentation on what subclasses must do if these methods are
overridden as in Java3D specification.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@411 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@408 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@407 232f8b59-042b-4e1e-8c03-345bb8c30851
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contains the evolving JSR-231 Reference Implementation and the JSR-231
branch is permanently closed.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@401 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@315 232f8b59-042b-4e1e-8c03-345bb8c30851
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Obey setOpaque() when selecting buffered image type. User must still
request alpha bits in the GLCapabilities. Not supported on all
back-end renderers; for example, Microsoft GDI renderer does not
implement alpha bits when rendering to DIB sections. Added examples of
use in JGears and JRefract demos.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@314 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@308 232f8b59-042b-4e1e-8c03-345bb8c30851
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Worked around memory leak in ATI's OpenGL drivers by adding system
property -Djogl.GLContext.nofree which users can specify on the
command line. There is no good general-purpose workaround for this bug
which works well on all hardware and in all kinds of applications.
Issues may remain if this workaround is used and if the GLCanvas is
removed and re-added to its parent container. Use at your own risk.
Also cleaned up Windows ChoosePixelFormat code path; made sure
PIXELFORMATDESCRIPTOR was completely filled out.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@306 232f8b59-042b-4e1e-8c03-345bb8c30851
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glutStrokeLengthf
Added glutStrokeWidthf and glutStrokeLengthf and implemented
glutStrokeWidth and glutStrokeLength in terms of them.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@305 232f8b59-042b-4e1e-8c03-345bb8c30851
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width == 0 or height == 0
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@301 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@299 232f8b59-042b-4e1e-8c03-345bb8c30851
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gluBuild2DMipmaps was failing on 1x1 textures
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@294 232f8b59-042b-4e1e-8c03-345bb8c30851
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correct on Mac OS X; problems still exist, however (very likely driver
bugs)
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@293 232f8b59-042b-4e1e-8c03-345bb8c30851
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NSOpenGLContext. Removed NSOpenGLPFANoRecovery and
NSOpenGLPFAAccelerated flags from pixel format. Added
NSAutoreleasePools around Cocoa calls. Added stereo support.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@292 232f8b59-042b-4e1e-8c03-345bb8c30851
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ChoosePixelFormat / DescribePixelFormat, rather than
wglChoosePixelFormatARB / wglGetPixelFormatAttribivARB, when
multisampling is not requested. This is more in line with how LWJGL
works and reduces the severity of a memory leak in ATI's current
Windows drivers.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@291 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@290 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@287 232f8b59-042b-4e1e-8c03-345bb8c30851
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better-behaved on Linux
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@286 232f8b59-042b-4e1e-8c03-345bb8c30851
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rather than performing many Graphics.drawImage() calls
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@285 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@284 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@283 232f8b59-042b-4e1e-8c03-345bb8c30851
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GLJPanel resize operations
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@280 232f8b59-042b-4e1e-8c03-345bb8c30851
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the underlying GLCanvas to be destroyed in the hardware-accelerated
path, so textures and display lists lingered on
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@279 232f8b59-042b-4e1e-8c03-345bb8c30851
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pbuffer support on Mac OS X 10.4
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@278 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@277 232f8b59-042b-4e1e-8c03-345bb8c30851
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(untested)
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@276 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@274 232f8b59-042b-4e1e-8c03-345bb8c30851
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selection to fix problems seen on Solaris/x86
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@270 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@269 232f8b59-042b-4e1e-8c03-345bb8c30851
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showed up after recent GLJPanel fix to clean up resource leaks.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@267 232f8b59-042b-4e1e-8c03-345bb8c30851
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of JRefract demo on Linux
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@266 232f8b59-042b-4e1e-8c03-345bb8c30851
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javagaming.org forums where use of proxy textures was illegally
setting a GL error condition.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@265 232f8b59-042b-4e1e-8c03-345bb8c30851
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result in an error
The root cause of this error was the fact that
WindowsPbufferGLContext.destroyImpl() uses WGL extensions to clean up
resources associated with the pbuffer. Because these extensions are in
the public WGL interface, they are wrapped by the DebugGL. However, an
OpenGL context is not current at the time these routines are called,
and it is illegal to call glGetError() at those points. The DebugGL
pipeline was implicitly calling glGetError() after each of those
calls, leading to the failure.
This bug unmasked a couple of others. The code in the DebugGL needed a
recursion count to make sure that glGetError() didn't get called in an
infinite loop. Also, as a side effect of the fix for Issue 160,
calling getGL() on the GLJPanel outside of GLEventListener.init() was
causing a NullPointerException to be thrown. The GLJPanel has been
fixed to return null in this case, and the specification of
GLDrawable.getGL() has been improved. In order to make the behavior
between the GLCanvas and GLJPanel similar, the GL object is now reset
in the GLDrawable each time the underlying OpenGL context is
recreated. This allows end users to set up e.g. the DebugGL
unconditionally in their GLEventListener.init() method. The JOGL demos
have been changed to reflect this.
The test case in the bug report will be updated with code similar to
the originally submitted test case (i.e., the Animator is started
early) but which now works.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@264 232f8b59-042b-4e1e-8c03-345bb8c30851
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Added addNotify and removeNotify to GLJPanel which clean up the
associated OpenGL contexts and other resources. Extended JRefract demo
to stress GLJPanel creation and destruction. New code appears to be
correct. Can see resource leaks when the bunny is loaded over and
over, but believe these are probably due to allocation of large NIO
buffers that are not getting finalized promptly. Stressing the Gears
demo with both the pbuffer and software rendering paths shows that the
OpenGL resources are being reclaimed properly.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@263 232f8b59-042b-4e1e-8c03-345bb8c30851
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Applied patch from submitter.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@261 232f8b59-042b-4e1e-8c03-345bb8c30851
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Added GL.setSwapInterval() which delegates to appropriate
platform-dependent routines. Must be called only from within
GLEventListener callbacks.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@260 232f8b59-042b-4e1e-8c03-345bb8c30851
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old rendering model.
Added SingleThreadedWorkaround.disableWorkaround(); for now, don't
want to add this to the core JOGL API because at some point the
SingleThreadedWorkaround should hopefully really become an
implementation detail that no application should have to worry about.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@259 232f8b59-042b-4e1e-8c03-345bb8c30851
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The test case specifies alpha bits in the GLCapabilities, which caused
the GLJPanel to create a TYPE_INT_ARGB BufferedImage to store the
results of the readback of the frame buffer for rendering into the
GLJPanel. This appears to not be the correct thing to do, because it
causes this BufferedImage to be alpha-blended with whatever other
rendering is performed into Java2D's backing store. Therefore when the
button was redrawn, its image would show up in this backing store
alpha-blended with the OpenGL rendering results since both were
redrawn simultaneously. I believe the correct solution is to never
create a BufferedImage with an alpha component for the framebuffer
readback even if alpha bits are specified in the GLCapabilities. This
is what has been implemented in the JOGL source base.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@258 232f8b59-042b-4e1e-8c03-345bb8c30851
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Fixed off-by-one error in rendering of GLJPanel's hardware-accelerated
rendering results to the screen.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@257 232f8b59-042b-4e1e-8c03-345bb8c30851
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Applied patch from user tedmunds to provide both an old-style GLUT
teapot as well as one which fixes some problems with the teapot's
geometry and orientation. Updated HWShadowmapsSimple demo to use
glutSolidTeapot as originally intended.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@256 232f8b59-042b-4e1e-8c03-345bb8c30851
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OS X by updating the context during every makeCurrent, not just upon
reshape. This appears to solve some issues without impacting
performance significantly, although not all of the issues reported by
users were reproducible on the machine where the fixes were tested.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@255 232f8b59-042b-4e1e-8c03-345bb8c30851
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