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* NEWT Windows KeyEvent: We have to store the keyChar for typed events, since k...Sven Gothel2012-10-312-3/+13
* MacOSXCGLContext: Fix ShaderCode instantiation .. (duh!) ; Tested via reparen...Sven Gothel2012-10-313-24/+16
* *FontLoader: Order fields in init-order, make private.Sven Gothel2012-10-312-11/+11
* Fix Unit Tests regarding commit 55f4405dbf9253e6ca686e44c50b2cfc1af7f3eb: Sha...Sven Gothel2012-10-314-15/+16
* Fix ProjectFloat (Bug 633): Adding missing offset of sliced buffer usage; red...Sven Gothel2012-10-313-181/+303
* Add OSX CALayer OpenGL 3 (core) support: Derive pixelformat from parent (GL3)...Sven Gothel2012-10-316-57/+257
* Shader: Add '#define texture2D texture' for GLSL >= 130 ; TestGearsES2AWT add...Sven Gothel2012-10-319-16/+22
* TestInitConcurrent02NEWT: Disabled for auto unit test until further analysis ...Sven Gothel2012-10-311-0/+12
* ShaderProgram: Program name is valid if non zero; Add init(GL) return value f...Sven Gothel2012-10-313-16/+29
* Fix NEWT KeyEvent: Deliver keyChar w/ pressed and released; Deliver proper mo...Sven Gothel2012-10-3118-270/+622
* Fix regression of commit e5692f615a8c40e7ca750261baf5e8ecdb0a34b8: CGL/CGLExt...Sven Gothel2012-10-301-1/+2
* NEWT Windows: Add more verbose DEBUG information for FOCUS handlingSven Gothel2012-10-301-5/+12
* TestNewtKey*: Don't test TAB (focus traversal, duh!); Add AWTRobotUtil.reques...Sven Gothel2012-10-304-15/+15
* Fix AWTRobotUtil.keyType(..): 'c0' start count must be outside of retry loop;...Sven Gothel2012-10-301-2/+5
* NEWT/OSX getLocationOnScreenImpl(..): Use real OSXUtil.GetLocationOnScreen(.....Sven Gothel2012-10-301-6/+12
* WGL/WGLExt Robustness: Use NIODirectOnly for all bindings. For these internal...Sven Gothel2012-10-305-170/+188
* CGL/CGLExt Robustness: Use NIODirectOnly for all bindings. For these internal...Sven Gothel2012-10-303-95/+96
* GLX/GLXExt Robustness: Use NIODirectOnly for all bindings. For these internal...Sven Gothel2012-10-308-159/+185
* EGL/EGLExt Robustness: Use NIODirectOnly for all bindings. For these internal...Sven Gothel2012-10-305-93/+70
* GLRendererQuirks.RequiresBoundVAO: Removed, it _is_ in the GL 3.2 core spec -...Sven Gothel2012-10-295-19/+64
* TestNewtKeyEventAutoRepeatAWT: Wait for 'some' KeyEvents and check count; Tes...Sven Gothel2012-10-292-3/+10
* Fix GLSL unit tests - Add GLSL version customization, fix one wrong 'HIGHP' u...Sven Gothel2012-10-295-9/+16
* GLSL Unit tests .. make them all GLSL version proofSven Gothel2012-10-2918-20/+87
* GLContextImpl GLRendererQuirks.RequiresBoundVAO: Use isGL3() instead of simpl...Sven Gothel2012-10-291-1/+1
* FixedFuncPipeline: Use proper shader version and make GLSL code compatible w/...Sven Gothel2012-10-298-26/+58
* Complete Rename NEWT KeyEvent Unit tests, commit 85851c9839d620bcbbd07b6ca833...Sven Gothel2012-10-294-8/+8
* Graph Shader: Using default precision values (VP: highp, FP: mediump), except...Sven Gothel2012-10-296-9/+9
* Rename NEWT KeyEvent Unit tests to end w/ AWT, otherwise no AWT classes will ...Sven Gothel2012-10-294-0/+0
* GLRendererQuirks: Add RequiresBoundVAO (w/ impl.), GLSLBuggyDiscard (todo) ; ...Sven Gothel2012-10-282-6/+34
* GearsES2/RedSquareES2: Dump GLRendererQuirks at init.Sven Gothel2012-10-283-4/+6
* Minor edits FBObject/GearsObjectSven Gothel2012-10-282-7/+9
* NEWT X11 Display: Ignore events w/ NULL window, instead of throwing a disturb...Sven Gothel2012-10-282-14/+12
* Fix NEWT KeyCode: Basic KeyCode Validation on X11, Windows and OSXSven Gothel2012-10-288-99/+468
* NEWT KeyEvent (Windows, OSX): Check whether keyCode is tracked before using b...Sven Gothel2012-10-273-25/+27
* Fix Bug 631 and enhance 601: Handle multiple keys (pressed, released, types i...Sven Gothel2012-10-276-106/+346
* NEWT KeyEvent: Remove invalid version remarks.Sven Gothel2012-10-261-81/+35
* NEWT KeyEvent: Fix intendationSven Gothel2012-10-261-119/+119
* Fix Bug 601 - Auto-Repeat Behavior: Adding unit tests for typed key order w/ ...Sven Gothel2012-10-2618-67/+969
* ShaderCode: Add defaultShaderCustomization(..) to prelude shader source w/ GL...Sven Gothel2012-10-2615-84/+104
* GLContext: Produce and expose GLSL version as VersionNumber and version strin...Sven Gothel2012-10-242-1/+92
* Adapt to GlueGen change 08a8defda8b6f49eb794cf787f688ba65bfe7b37 (VersionNumber)Sven Gothel2012-10-241-13/+13
* Fix Bug 630: packedDepthStencilAvail didn't check for EXT_packed_depth_stenci...Sven Gothel2012-10-241-1/+3
* jogl: use Boolean TRUE/FALSE constants for values that will be immediately un...Harvey Harrison2012-10-231-2/+2
* FixedFuncPipeline: Require GLSL 1.20 (GL 2.1) due to GL driver bugs in OSX (g...Sven Gothel2012-10-234-6/+80
* Fix regression of commit 40d01bef2a1db44533472c37961aabbef68de644: Test for f...Sven Gothel2012-10-231-2/+2
* ImmModeSink: Reduce DEBUG_* print a bit (no this.toString())Sven Gothel2012-10-231-10/+11
* FixedFuncHook/ImmModeSink: Fix *Pointer 'normalized' parameterSven Gothel2012-10-225-26/+48
* FixedFuncPipeline GL_POINTS: Fix gl_PointSize (attribute data format), Add GL...Sven Gothel2012-10-2210-97/+721
* Fix ImmModeSink Padding: Fourth element default value (vertex/color) is 1fSven Gothel2012-10-201-33/+47
* FFP-Emu: Adding simple POINTS shader ; Adding GLRunnable2 interface, allowing...Sven Gothel2012-10-205-61/+285