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Commit message (
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Author
Age
Files
Lines
...
*
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Fix junit tests: Enable FPSCounter (missing from ea819ff768d507c37a981c1ab0bd...
Sven Gothel
2011-04-24
5
-1
/
+10
*
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NEWT Event Types: Use final modifier if possible
Sven Gothel
2011-04-24
5
-8
/
+8
*
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GLDrawableHelper: listener's locking cleaned ; Fix generics (warnings) ..
Sven Gothel
2011-04-24
1
-43
/
+14
*
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Misc cleanup, strings etc
Sven Gothel
2011-04-24
3
-5
/
+3
*
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Add unified support for GL_ARB_debug_output and GL_AMD_debug_output.
Sven Gothel
2011-04-24
18
-32
/
+1569
*
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New FPSCounter, impl. by GLWindow and GLAnimatorControl (fps perf related API...
Sven Gothel
2011-04-23
43
-374
/
+584
*
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GLContextImpl: GLContextLock -> RecursiveLock
Sven Gothel
2011-04-23
6
-212
/
+70
*
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Refactored graph: Reduce/remove data copy/recreation; Shader cleanup
Sven Gothel
2011-04-23
39
-683
/
+1034
*
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ShaderState: Validated impl./state-handling / Added comments
Sven Gothel
2011-04-22
7
-221
/
+1446
*
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test: reflect GLArrayData changes bf8a54b502f0fcd930e12a8bbda65f9538e8a2f7
Sven Gothel
2011-04-22
1
-7
/
+3
*
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FBObject: Add validation / API cleanup
Sven Gothel
2011-04-22
1
-42
/
+67
*
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GLArrayData API and impl. changes
Sven Gothel
2011-04-22
8
-280
/
+315
*
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NEWT GLWindow: Remove context current check for swapBuffer() call
Sven Gothel
2011-04-22
2
-7
/
+2
*
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GLBufferSizeTracker/GLBufferStateTracker: Remove Redundancy
Sven Gothel
2011-04-22
2
-31
/
+3
*
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simple cleanup/warnings
Sven Gothel
2011-04-22
2
-3
/
+2
*
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reflect GLContext changes a5430cf16727fdc7bcfb17ef251018cc479d5f5d
Sven Gothel
2011-04-22
1
-7
/
+3
*
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Fix/Add: Locator (Handle JarURLConnection and ..)
Sven Gothel
2011-04-22
3
-31
/
+77
*
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Fix GLProfile: Order of profiles Hi -> Low
Sven Gothel
2011-04-22
1
-54
/
+52
*
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GLContext changes:
Sven Gothel
2011-04-22
1
-12
/
+32
*
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Texture: Change method signatures: Pass GL context object if required (remove...
Sven Gothel
2011-04-22
10
-170
/
+145
*
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Add com.jogamp.graph disclaimer
Sven Gothel
2011-04-08
1
-0
/
+33
*
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Fix TAB: Replace all TAB with 4 spaces
Sven Gothel
2011-04-08
117
-4701
/
+4701
*
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Merge remote-tracking branch 'rsantina/graph' into graph
Sven Gothel
2011-04-08
12
-12
/
+830
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\
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*
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Added headers to graph.ui classes
Rami Santina
2011-04-08
2
-0
/
+56
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*
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Merge: merged with sgothel
Rami Santina
2011-04-08
21
-429
/
+726
|
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\
\
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*
|
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Added demo GPU Resolution Indep UI - Button;
Rami Santina
2011-04-08
5
-0
/
+730
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*
|
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TextRenderer - createString exposed; Renderer - added scale();
Rami Santina
2011-04-08
3
-1
/
+13
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*
|
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Fix: AABBox setLow/setHigh call resize; removes possible call error
Rami Santina
2011-04-08
1
-4
/
+4
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*
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Added getBounds impl to region, returning AABBox
Rami Santina
2011-04-08
3
-2
/
+24
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/
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/
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*
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destroy: clear vertices/triangle arrays
Sven Gothel
2011-04-08
1
-2
/
+2
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/
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/
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*
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Use GLArrayDataServer to handle shader attributes/data using VBO
Sven Gothel
2011-04-08
3
-216
/
+230
*
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Use common constants for shader attributes (needs to be completed)
Sven Gothel
2011-04-08
4
-5
/
+18
*
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Fix: Cached GlyphString handling
Sven Gothel
2011-04-08
1
-20
/
+62
*
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Fix FBObject: Remove double stencil RB generation; Expose data (size, ..)
Sven Gothel
2011-04-08
1
-13
/
+13
*
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FIX: Refactor GLArrayData and all it's implementations/sub-interfaces (VBO ta...
Sven Gothel
2011-04-08
12
-174
/
+404
|
/
*
Fix: DEBUG field (regression)
Sven Gothel
2011-04-05
2
-3
/
+4
*
Fix: shaderProgram.program(); glBindAttribLocation() call; dispose/disposeImp...
Sven Gothel
2011-04-05
5
-13
/
+32
*
Fix: Use new FBObject; Use shaderProgram.program() instead of shaderProgram.id()
Sven Gothel
2011-04-05
1
-65
/
+30
*
ShaderProgram: Add 'init(GL2ES2)', allowing GL program object creation before...
Sven Gothel
2011-04-05
1
-0
/
+21
*
GLContext: Added java.debug.DebugGL and java.debug.TraceGL to enable debug an...
Sven Gothel
2011-04-05
2
-5
/
+16
*
Make FBObject more generic, split FBO/tex and depth/stencil attachements. All...
Sven Gothel
2011-04-05
1
-67
/
+174
*
Fix: p1y region set to 0.5, cleaned shader
Rami Santina
2011-04-02
3
-9
/
+6
*
Jogl build: Rebuild jar files if shaders were updated
Sven Gothel
2011-04-02
1
-1
/
+2
*
Fix: removing fragments with w=0 is producing dimples with msaa
Rami Santina
2011-04-02
1
-1
/
+1
*
Fragment Shader enhancement + clean-up;
Rami Santina
2011-04-02
3
-22
/
+20
*
Rendered: +enable(GL, bool) ; dumpFontNames..
Sven Gothel
2011-04-01
4
-4
/
+16
*
Font Names: Expose name indices allowing user to pick all names ..
Sven Gothel
2011-04-01
6
-42
/
+34
*
Graph Unit tests must have NEWT in the name / Also added UI locking
Sven Gothel
2011-04-01
2
-4
/
+6
*
more text in text demos
Sven Gothel
2011-04-01
2
-51
/
+87
*
Load fonts via File or URL .
Sven Gothel
2011-04-01
5
-29
/
+97
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