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* Bug 801: Introd. RenderState.BITHINT_GLOBAL_DEPTH_TEST_ENABLED hinting to dea...Sven Gothel2014-04-109-7/+47
* Bug 801: LabelButton uses DEFAULT_2PASS_LABEL_ZOFFSET in any mode, due to dis...Sven Gothel2014-04-093-38/+23
* NEWT MouseEvent: Decouple pointerIds from single-pointer button, i.e. always ...Sven Gothel2014-04-093-114/+100
* VectorUtil: Fix method names, i.e. use type-suffix in end of function for cla...Sven Gothel2014-04-096-128/+128
* Bug 801: Region Dirty Update; TextureSequence GLMediaPlayer Fix; Blending Fix ;Sven Gothel2014-04-0921-377/+827
* Fix ShaderCode.insertShaderSource(..): Return 'position' if nothing has been ...Sven Gothel2014-04-091-7/+7
* FFMPEGMediaPlayer: Use 'const' qualifier in shader stubSven Gothel2014-04-091-4/+4
* PinchToZoomGesture: Add 'delta' value [-1..1], move 'InputEvent trigger' up t...Sven Gothel2014-04-092-12/+44
* Add TextureSequence.isTextureAvailable(), allowing triggering action only whe...Sven Gothel2014-04-093-0/+14
* Add AABBox.getRayIntersection(..), VectorUtil.line2PlaneIntersection(..) incl...Sven Gothel2014-04-094-2/+319
* Fix Quaternion.rotateByEuler(..): Zero rotation shall lead to NOP instead of ...Sven Gothel2014-04-091-2/+2
* NEWT Events: Use final .. (minor edit)Sven Gothel2014-04-059-48/+52
* Bug 801: Fix regressions from 9c71f276d1fcc87b69b413847fd1da34b30d0932 (UISha...Sven Gothel2014-04-044-17/+19
* Bug 801: Cleanup shader-program location/data update ; Add COLORTEXTURE + Tex...Sven Gothel2014-04-0437-430/+871
* Bug 801: Reduce temp. object creation, i.e. GC loadSven Gothel2014-04-0218-238/+283
* Bug 801: WIP 2/2 - Add color attribute; Switch Shader instead of branching in...Sven Gothel2014-04-0240-603/+528
* Merge branch 'master' into graph-wipSven Gothel2014-04-0110-21/+19
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| * X11/WGL GLContext Impl: setGLFunctionAvailability(..) w/ withinGLVersionsMapp...Sven Gothel2014-04-014-5/+4
| * Cleanup *GraphicsDevice: Use 'final' for ctor parameter; DefaultGraphicsDevic...Sven Gothel2014-04-016-16/+15
* | Bug 801: WIP 1/2 - Add color attribute; Switch Shader instead of branching in...Sven Gothel2014-04-0184-1783/+2509
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* Demos MovieCube/Simple: Update video URLs .. since download.blender.org seems...Sven Gothel2014-03-2616-69/+53
* MovieCube/Simple on Android/GLES: Cache FPS Region (updated only each second)...Sven Gothel2014-03-263-18/+39
* Fix test applets: GraphTextDemo (No MSAA, add VBAA def. ctor GPUTextGLListene...Sven Gothel2014-03-261-0/+7
* Bug 801: Adjust Tests: GPUUIScene* use window proportional button size; Add A...Sven Gothel2014-03-2511-81/+367
* Bug 801: Graph OpenGL ES2 and ES3 CompatibilitySven Gothel2014-03-2524-168/+166
* Bug 801: Use allsamples 'brute force' for VBAA (best quality) ; Demos: Reduce...Sven Gothel2014-03-2513-69/+101
* TypecastRenderer: Validate Shape Generation - Result: OKSven Gothel2014-03-251-0/+4
* ShaderCode: Allow 'srcRoot' to be optional ; RegionRendererImpl01: Allos cust...Sven Gothel2014-03-252-12/+31
* Bug 801: Elaborate on multisampling performance/quality: Flipquad, RGSS, Quin...Sven Gothel2014-03-2511-81/+346
* Bug 801: Revise Graph VBAA (Add border dropping MSAA; Test diff. AA modes inc...Sven Gothel2014-03-2251-1025/+1680
* GLRendererQuirks.NoMultiSamplingBuffers: Prelim detection of this quirk due t...Sven Gothel2014-03-192-3/+41
* Graph: Fix NPE in case of double destroy call .. (VBORegion2PMSAAES2)Sven Gothel2014-03-171-6/+12
* Graph: Fix NPE in case of double destroy call ..Sven Gothel2014-03-172-12/+32
* SceneUIController: Remove unused (and not commited) Matrix referenceSven Gothel2014-03-171-3/+0
* Fix GraphUI - Remove MSAA if in VBAA mode (double AA not so good) - Adding NA...Sven Gothel2014-03-173-4/+13
* Bug 801: GraphUI .. Missed 'CrossHair' Class (Commit 6382ee094953fd4fef35a8e6...Sven Gothel2014-03-171-0/+109
* Bug 801: GraphUI .. Fixed transformations, cleanup - All shape-object oriente...Sven Gothel2014-03-178-274/+685
* AABBox: Add rotate(..)Sven Gothel2014-03-171-22/+75
* Quaternion: Add rotateByEuler(..); AABBox: Add translate(..); Minor edits ..Sven Gothel2014-03-176-39/+113
* Bug 801: Revisit UIShape/SceneController (Ray-Picking, Full Object/Model driv...Sven Gothel2014-03-1611-472/+514
* Add generic support for picking via raycast intersection and AABBox (or similar)Sven Gothel2014-03-167-31/+196
* NEWT: Minor editsSven Gothel2014-03-162-18/+18
* FloatUtil/VectorUtil: Enhance isEqual/compare w/ and w/o epsilon, add unit te...Sven Gothel2014-03-1511-258/+566
* Bug 801: Fix GPUUISceneGLListener0A (GraphUI Demo) .. Transformations .. etcSven Gothel2014-03-156-128/+196
* Quaternion: User EPSILON for all tests against zero and one (identity .. ) an...Sven Gothel2014-03-156-45/+146
* Bug 801: Remove Vertex.Factory from AffineTransform ; Add AABBox tranformed r...Sven Gothel2014-03-159-93/+137
* Bug 801: Outline/OutlineShape tranform and sort fixes ; Quaternion: Reduce mu...Sven Gothel2014-03-1511-61/+125
* PMVMatrix.glLoadMatrix(Quaternion): Load Quaternion's directly w/o intermedia...Sven Gothel2014-03-141-2/+15
* Bug 801: Add Frustum support to Region; Misc ..Sven Gothel2014-03-1419-284/+586
* Quaternion: Fix and enhance class incl. Extensive Unit Tests (all passed)Sven Gothel2014-03-144-232/+1835