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* Bug 1116 - Add OculusVR DK2 Support - Part-1 (DK2 on DK1 SDK w/o Eye Tracker)Sven Gothel2015-03-2116-372/+756
| | | | | | | | | | | | | | | | | - DK2's screen on X11 (at least) starts in rotated mode, detect and apply MonitorDevice rotation via NEWT's OpenGL StereoDeviceUtil - Move StereoDevice.Config -> StereoDeviceConfig - Expose generic StereoDevice to public: GenericStereoDeviceConfig + GenericStereoDeviceFactory - GenericStereoDeviceFactory exposes public GenericStereoDeviceConfig creation for mono, sbs-stereo and lense-sbs-stereo w/ diff. parameters. - Pass eye surface/texture size for each eye from device to renderer, instead of assuming unified values. - Unify GenericStereoDevice.createRenderer(..) and OVRStereoDevice.createRenderer(..) code
* Bug 1147 - Fix XRandR13 Usage: Rotate / Change-Mode, use unique CRTC/Mode ↵Sven Gothel2015-03-2016-229/+766
| | | | | | | | | | | | | | | | | | | | | ids, .. RandR 1.3 XRRSetCrtcConfig related: - X11RandR13 now sets the new screen size via XRRSetScreenSize(..) - X11RandR13 now propagates RRScreenChangeNotify events via XRRUpdateConfiguration(event). Hence reporting virtual desktop size now. - X11RandR13 now disables the CRTC before XRRSetCrtcConfig(..) to avoid invalid configuration (see spec)! RandR 1.3 General: - Uses unique id named instead of unstable index for modes and CRTC. This allows proper identification even for 'swizzled' devices.
* Fix API Doc: GLBufferObjectTracker / GLBufferStorageSven Gothel2015-03-122-12/+22
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* Resolve RenameJavaSymbol issues (GLUgl2 and CGL) using GLEmitter (-> ↵v2.3.0Sven Gothel2015-03-112-13/+3
| | | | | | | | | | | | | | | | DelegateImplementation) due to new GlueGen Semantics GlueGen would usually use the original native C method name for proc-address or direct call. GLEmitter however uses the renamed method name, assuming it is shorter and resulted from a 'RenameExtensionIntoCore' directive. GLUgl2 native usage was broken since 2.2.4 GLUgl2 and CGL use RenameJavaSymbol w/ the intention of delegation, hence resolve the issue using the new DelegateImplementation directive which preserves the original function name for the native call.
* Bug 1135: Complete GLBufferObjectTracker for GL 4.5 using GlueGen's ↵Sven Gothel2015-03-114-54/+58
| | | | | | | | | | | | DelegateImplementation/ReturnsOpaque (Bug 1144) Using GlueGen's new DelegateImplementation/ReturnsOpaque feature (Bug 1144) allows us to drop manually C implementation stubs, while simply delegating into the renamed private generated variant using the manual stub. Completed glBufferStorage and glNamedBufferStorage for GL 4.4 while subsuming DSA's of GL 4.5 and GL_EXT_direct_state_access (only the single functions, otherwise extension is not compatible).
* Bug 1144: Adapt to GlueGen commit 405512e1c8a2e24834b0d057f0b020b4a0f4c25bSven Gothel2015-03-115-21/+42
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* MonitorDevice.toString: More brief 'options' ..Sven Gothel2015-03-091-1/+1
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* Bug 1142 - NEWT: Add support to retrieve the primary MonitorDeviceSven Gothel2015-03-0920-100/+271
| | | | | | | | | | | | | | | | | Support added for - Windows - X11 XRandR 1.3 - OSX Note: Our whole MonitorMode association handling is currently _not_ dynamic. - only on Windows we actually use native unique ID, which might not change (adapter and monitor idx) - On OSX and X11 we simply use indices, but if monitor setup changes - they refer to different instances. In case it is desired to cover dynamic monitor setup change, we need to address this issue in a new bug entry.
* TestScreenMode02aNEWT: Incr. wait period, for some reason one older test ↵Sven Gothel2015-03-091-1/+1
| | | | machine (Linux/Ubuntu) doesn't rotate screen reliably.
* Fix regression of commit 559ecad2a2387ba0aa34ce9e35ca8a2c5a31e655: ↵Sven Gothel2015-03-091-0/+1
| | | | IDX_MONITOR_DEVICE_VIEWPORT needed to be updated!
* Bug 1134 - Use ASTLocationTag in LoggingSven Gothel2015-03-082-6/+6
| | | | Adapt to GlueGen commit da909f84dc8421052c92491baa7dd90e1c78dc8f
* Bug 1135 - Cleanup: Class ownership change of static GL enumeratesSven Gothel2015-03-0612-58/+56
| | | | GLBufferStateTracker now also supports GL4.GL_QUERY_BUFFER
* Bug 1135 - Cleanup: Fix native code WarningSven Gothel2015-03-068-14/+41
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* Bug 1135 - GL/GLContext: Add isGLES31Compatible()Sven Gothel2015-03-064-17/+80
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* Bug 1135 - Cleanup: Remove GL_NV_vertex_array_range extension support in ↵Sven Gothel2015-03-066-88/+4
| | | | GLContext
* Bug 1135 - Change JOGL's GlueGen Plugin to support EGL 1.5 , ES 3.1 and GL 4.5Sven Gothel2015-03-064-198/+341
| | | | | | | | | | | | | | | | | | | - BuildStaticGLInfo - Needs to allow 3rd if-def block in header files - GLConfiguration Changes - 'GLHeader' -> 'GLSemHeader' + 'GLDocHeader' This allows us to provide all header files, exposing all cross-references (extensions and aliases) for our API doc. However, inclusions/exclusion semantics shall only operate on the actual header files used for code generation. - All AliasedSymbol's extensions must be covered by 'IgnoredExtension' to be excluded. - Sync w/ GlueGen commit 5f66fafec303de7d7904a499fefb8e3d023b61ae
* Bug 1130 - Add Mapping from AWT Component -> NEWT [Screen, MonitorDevice]Sven Gothel2015-02-176-33/+271
| | | | | | | | | | | | | | | | | | | | | | | The mapping AWT Component -> NEWT [Screen, MonitorDevice] shall allow generic AWT applications to utilize NEWT's MonitorDevice information like physical monitor-size and DPI. - AWT-Component -> NEWT-Display: - NewtFactoryAWT.createDisplay - AWT-Component -> NEWT-Screen: - NewtFactoryAWT.createScreen - AWT-Component -> NEWT-MonitorMode: - NewtFactoryAWT.getMonitorDevice - NewtFactoryAWT.getMonitorDevice - If OSX, utilizing OSX's AWT Component -> MonitorDevice-Index mapping - Otherwise using the coverage to identify MonitorDevice See TestGearsES2GLJPanelAWT 'GetPixelScale', demonstrating the mapping while pressing 'p' (cached MonitorMode) and pressing SHIFT-'p' (non-cached MonitorMode).
* NativeWindow: Refactor getLocationOnScreenSafe(..) and ↵Sven Gothel2015-02-173-51/+60
| | | | getLocationOnScreenNonBlocking(..) from JAWTWindow -> AWTMisc (to be reused)
* MonitorDevice: Add 'throws IllegalStateException' for ↵Sven Gothel2015-02-172-8/+13
| | | | [query|set]CurrentMode(..) if !screen.isNativeValid()
* NativeWindowFactory: Add FIXME tag regarding Bug 973 (Needs service provider ↵Sven Gothel2015-02-171-10/+30
| | | | | | | | | | | | interface (SPI) for TK dependent implementation) .. Also: - add 'AbstractGraphicsDevice createDevice(final String nwt, ..)' variant for explicit TK type passing. - 'AbstractGraphicsDevice createDevice(..)' uses DefaultGraphicsDevice for generic TK types, but TYPE_EGL and TYPE_AWT
* Fix commit 559ecad2a2387ba0aa34ce9e35ca8a2c5a31e655 ↵Sven Gothel2015-02-171-1/+0
| | | | | | | (ArrayHashSet<MonitorDevice> instance erroneously added) Revert useless ArrayHashSet<MonitorDevice> instance erroneously added in commit 559ecad2a2387ba0aa34ce9e35ca8a2c5a31e655.
* NEWT MonitorDevice: Identify cloned devices (fully covered) ; Windows: ↵Sven Gothel2015-02-1720-97/+177
| | | | | | | | | | | | | | | | | | | Iterate-over and identify all adapter:monitor. (Bug 1129) - Identify cloned devices (fully covered) - MonitorDevice gets 'isCloned()' to identify whether it is a cloned device, i.e. fully covered by another monitor. This detection may happen natively but will always performed platform agnostic. - getMainMonitor(..) now exclude 'cloned' devices - Windows: Iterate-over and identify all adapter:monitor - Since we also list cloned monitor, we need to iterate over all adapter and all it's monitor-devices. - The native monitor-id is now defined as: ( adapter-idx << 8 ) | monitor-idx. - Bug 1129 <- listed under this bug entry for convenience
* Fix typo: PixelFormat.Composition.[componenCount() -> componentCount()]Sven Gothel2015-02-165-15/+15
| | | | .. thx to Julien Gouesse's review.
* Bug 1129 - NEWT MonitorDevice's physical size on Windows must be read via EDIDSven Gothel2015-02-167-85/+639
| | | | | | | | | | | | | | | | | | | On Windows, one must read the monitor's EDID data as stored in the registry, no 'simple' API works otherwise. The proper way requires utilizing the Windows Setup-API. This code is inspired by Ofek Shilon's code and blog post: <http://ofekshilon.com/2014/06/19/reading-specific-monitor-dimensions/> See: function 'NewtEDID_GetMonitorSizeFromEDIDByModelName' In contrast to Ofek's code, function 'NewtEDID_GetMonitorSizeFromEDIDByDevice' uses the proper link from DISPLAY_DEVICE.DeviceID -> SP_DEVICE_INTERFACE_DETAIL_DATA.DevicePath, where DISPLAY_DEVICE.DeviceID is the monitor's enumeration via: EnumDisplayDevices(adapterName, monitor_idx, &ddMon, EDD_GET_DEVICE_INTERFACE_NAME); Hence the path to the registry-entry is well determined instead of just comparing the monitor's model name.
* FFMPEGMediaPlayer: Add support for libav-11 and ffmpeg 2.[4-x] (Latest ↵Sven Gothel2015-02-054-26/+164
| | | | release, used in Debian 8, etc)
* Fix FFMPEGMediaPlayer: static init block issue, libavresample debian8 packagingSven Gothel2015-02-057-69/+78
| | | | | | | | | | | | - static init block issue commit 06a05d30fc026b21f59310986ea9eb7f3ff30d54 used a static final field initialized after the static {} block which was still null if called -> moved above static {} - libavresample debian8 packaging Debian8 packages a libav10 combination w/ libavresample version 2, which actually belongs to libav11 - libav10 uses libarvresample version 1. Allow libavresample and libswresample to be selectively skipped if version mismatch.
* Add missing privileged section for NativeLibrary lookup: GLContextImpl and ↵Sven Gothel2015-02-053-96/+102
| | | | | | | | | | FFMPEGDynamicLibraryBundleInfo Since GlueGen security fix commit 12feaa7d3b1544098f684d851e3caff1ec88cbc8 and its cleanup dd2440cbadc642a561d8f92c502fe822b2f11762 the GLContextImpl func lookup caused a security exception. Applied fix to FFMPEGDynamicLibraryBundleInfo as well.
* Bug 1068 - Fix issue w/ unifying Surfaceless probing (commit ↵Sven Gothel2015-02-034-11/+35
| | | | | | | | | | | | | | | | | | | | | | 2120be14c7525ef051d105f9bb02294f78d17d28) Commit 2120be14c7525ef051d105f9bb02294f78d17d28 caused GLDrawableFactoryImpl.probeSurfacelessCtx(..) to be only called if appropriate, hence GLRendererQuirks.NoSurfacelessCtx was not set otherwise. This patch adds the required 'else' branch for the case GLDrawableFactoryImpl.probeSurfacelessCtx(..) is not called and issues GLDrawableFactoryImpl.setNoSurfacelessCtxQuirk(..). +++ Add Note to EGLDrawableFactory's shutdown: "sr.device.close() Issues eglTerminate(), which may cause SIGSEGV w/ NVIDIA 343.36 w/ TestGLProfile01NEWT" However keep this code enabled, since this seems to be a driver issue. +++
* Bug 682 - Relocating javax.media.opengl.* -> com.jogamp.opengl.* (Part 2)Sven Gothel2015-02-0288-0/+0
| | | | | Relocation javax.media.nativewindow.* -> com.jogamp.nativewindow.* Relocation javax.media.opengl.* -> com.jogamp.opengl.*
* Bug 682 - Relocating javax.media.opengl.* -> com.jogamp.opengl.* (Part 1)Sven Gothel2015-02-02811-3642/+3642
| | | | | | | | | sed -i 's/javax\.media\.opengl/com\.jogamp\.opengl/g' `grep -Rl "javax\.media\.opengl" src` sed -i 's/javax\.media\.nativewindow/com\.jogamp\.nativewindow/g' `grep -Rl "javax\.media\.nativewindow" src` sed -i 's/javax\/media\//com\/jogamp\//g' `grep -Rl "javax/media/" src` sed -i 's/javax\/media\//com\/jogamp\//g' `grep -Rl "javax/media/" doc` Manually edited all occurences within make/**
* Add FIXME notes: AWTPrintLifecycle, WindowsWGLGraphicsConfigurationSven Gothel2015-02-022-0/+2
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* Bug 1126: Adobt GlueGen commit 7db9df61142694965b50f2e0553d4c9e5668439bSven Gothel2015-02-021-1/+1
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* Fix UbuntuFontLoader: Regression of commit ↵Sven Gothel2015-01-271-14/+22
| | | | | | | bd24599b21f9787ac989e65b44dc1ba762162f22 Commit bd24599b21f9787ac989e65b44dc1ba762162f22 removed font loading w/o TempJarCache, e.g. as used on Android.
* Bug 1120 - Refine HiDPI Support ( Part-2 ) (API CHANGE)Sven Gothel2015-01-2745-674/+966
| | | | | | | | | | | | | | | | | | | | | | - Use float[2] for pixel-scale. Utilize simple integer rounding: int-pixel-units = (int) ( int-window-units * pixel-scale + 0.5f ) - Provide minimum and maximum allowed pixel-scale values to be set by platform, supporting generic pixel-scale validation. - Remove 'OSXUtil.GetPixelScale(final RectangleImmutable r, final int[] screenIndexOut)', implementation for all platforms would cause huge redundancy of Screen and MonitorDevice code (duplication of NEWT). - instead, add 'float[2] pixelScale' to NEWT's MonitorDevice - Detect change of pixel-scale and propagate accordingly. This allows GLCanvas, GLJPanel and NewtCanvasAWT instances to be dragged between monitor devices w/ different pixel-scale. - OSX: Handle native triggered reshape events off-thread to avoid EDT congestion due to locked window when consuming deferred events on EDT.
* GLContextImpl.makeCurrentImpl(): Remove redundant test whether context is ↵Sven Gothel2015-01-234-39/+52
| | | | | | | | | | already current - GLContextImpl.makeCurrentImpl(): Remove redundant test whether context is already current GLContext.makeCurrent() already verifies whether native makeCurrent can be skipped by comparing against the thread-local current GLContext instance. - Add X11GLXContext.glXReleaseContext(..) to simplify release call
* Bug 1096 - Add missing EGLContext.c native codeSven Gothel2015-01-231-0/+39
| | | | As required for commit d0676451343e826e49d9c5732320f080d4c11c8d
* Bug 1068 - Unify Surfaceless probing; Fix Surfaceless for OSX and Windows ↵Sven Gothel2015-01-239-209/+306
| | | | | | | | | | | | | | | | | | | (probing, etc) - Unify surfaceless probing GLDrawableFactoryImpl.probeSurfacelessCtx(..) implements surfaceless probing for all platforms - Fix Surfaceless for OSX (probing, etc) - Handle 'surfaceless' mode in MacOSXCGLContext impl - MacOSXCGLDrawableFactory.getOrCreateSharedResourceImpl adds surfaceless probing - Fix Surfaceless for Windows (probing, etc) - WindowsWGLContext.wglMakeContextCurrent(..) - Split release code into WindowsWGLContext.wglReleaseContext(..) allowing to handle zero HDC. - WindowsWGLGraphicsConfigurationFactory.updateGraphicsConfiguration(..) - Skip HDC -> PFD handling for - WindowsWGLDrawableFactory.createSharedResource adds surfaceless probing
* Misc Fix: GLContext*; Refine DEBUG output in GLDrawableFactory's ↵Sven Gothel2015-01-237-27/+31
| | | | | | | | | | | | | | | | | | | createShareResource - Fix GLContext.makeCurrent() API doc for 'throws GLException' - Fix GLContext.makeCurrentResultToString(int): CONTEXT_CURRENT_NEW -> "CONTEXT_CURRENT_NEW" - Fix GLContextImpl.setGLDrawable(..) - Catch Throwable instead of GLException to not loose other cases - Fix GLContextImpl.makeCurrent(..) - Use const l-value in branch expression - fix semantic typo: validate -> validated - Refine DEBUG output in GLDrawableFactory's createShareResource - Enable DEBUG via GLContext.DEBUG as well to ease analysis w/o drawable DEBUG output
* Bug 896: Refine criteria to allow OpenGL API usage for EGLSven Gothel2015-01-233-26/+50
| | | | | | | | | | | | | | | It has been experienced w/ Mesa 10.3.2 (EGL 1.4/Gallium) that even though initial OpenGL context can be created w/o 'EGL_KHR_create_context', switching the API via 'eglBindAPI(EGL_OpenGL_API)' the latter 'eglCreateContext(..)' fails w/ EGL_BAD_ACCESS. Hence we require both: OpenGL API support _and_ 'EGL_KHR_create_context'. FIXME: Evaluate this issue in more detail! FIXME: Utilization of eglBindAPI(..) must be re-evaluated in case we mix ES w/ OpenGL, see EGL 1.4 spec. This is due to new semantics, i.e. API is bound on a per thread base, hence it must be switched before makeCurrent w/ different APIs, see: eglWaitClient();
* Simplify GLDrawable[Impl|Factory].getGLDynamicLookupHelper(..)Sven Gothel2015-01-2313-58/+26
| | | | | | | | | - Using GLDrawableFactory.getGLDynamicLookupHelper(String profileName) - Based on String GLProfile name - throws GLException if no lookup handler installed (EGL) - final implementation of GLDrawableImpl.getGLDynamicLookupHelper() using getGLProfile().getImplName()
* Bug 1038: Refine handling of GLRendererQuirks.NoARBCreateContextSven Gothel2015-01-234-31/+58
| | | | | | - GLRendererQuirks.NoARBCreateContext is set static per device - Property GLProfile.disableOpenGLARBContext sets static GLRendererQuirks.NoARBCreateContext - Centralize handling in GLContextImpl.createContextARB(..)
* Resolve merge conflict GLRendererQuirksSven Gothel2015-01-2310-4/+1010
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| * Merge pull request #84 from toruwest/masterSven Gothel2014-10-247-0/+971
| |\ | | | | | | Add test case of how to use instanced rendering
| | * Added.toruwest2014-10-167-1/+939
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| | * Create IView.javatoruwest2014-10-151-0/+33
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| * | Fixes the indentation :sJulien Gouesse2014-10-241-2/+2
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| * | Skips ARB_create_context with ATI Radeon 3100 (see the bug 1038)Julien Gouesse2014-10-233-3/+38
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* | Bug 1100: Fix href to 'lifecycleHeavy' -> '#lifecycleHeavy' (anchor)Sven Gothel2015-01-231-8/+8
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* | Merge remote-tracking branch 'remotes/github-mark/master'Sven Gothel2015-01-231-0/+17
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| * | Fix typoMark Raynsford2014-10-281-1/+1
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