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* jogl: add generics annotations to lists in the waveout codeHarvey Harrison2013-10-231-9/+9
| | | | Signed-off-by: Harvey Harrison <[email protected]>
* jogl: add generic annotations to the packed rectangle utility packageHarvey Harrison2013-10-233-51/+47
| | | | Signed-off-by: Harvey Harrison <[email protected]>
* jogl: indent trace statements in the Trace pipelines when we hit glBeginHarvey Harrison2013-10-231-0/+3
| | | | | | | | | The indent was being reduced on glEnd/glEndList but was never being incremented. The intent appeared to be to indent all statements between glBEgin/glEnd pairs to show the nested context of those calls. Add the increment after printing the glBegin trace statement. Signed-off-by: Harvey Harrison <[email protected]>
* jogl: add final to Debug wrapper error code and fix indentationHarvey Harrison2013-10-231-4/+6
| | | | | | Make the indentation consistent in each function wrapper. Signed-off-by: Harvey Harrison <[email protected]>
* jogl: pass format and arguments directly to the printGLError functionHarvey Harrison2013-10-221-7/+11
| | | | | | | This saves us a bit more code size as the String.format is now in the common helper rather than in every GL wrapper function. Signed-off-by: Harvey Harrison <[email protected]>
* jogl: save on class size in the Debug pipelinesHarvey Harrison2013-10-221-11/+22
| | | | | | | Using a format String and arg list produces smaller class files for the Debug classes as many of the format strings are identical and shared. Signed-off-by: Harvey Harrison <[email protected]>
* jogl: do not generate an extra String for the Debug pipeline wrappersHarvey Harrison2013-10-221-4/+4
| | | | | | | | Build the caller string directly and don't wrap it in an extra constructor. Update the indentation level for the newly added if-block from the previous commit. Signed-off-by: Harvey Harrison <[email protected]>
* jogl: change code generation for Debug pipelines to avoid building large stringsHarvey Harrison2013-10-221-15/+11
| | | | | | | | | - split the check for a GL error from the output of the error string - only build the caller String when there is an error to report - wrap String building in an if() block rather than using an early return as we don't know the return type in the postDownstreamCallHook Signed-off-by: Harvey Harrison <[email protected]>
* jogl: use .format() to build the method signature when generating pipeline codeHarvey Harrison2013-10-211-8/+4
| | | | Signed-off-by: Harvey Harrison <[email protected]>
* jogl: adapt code generator to output @Override annotations in various placesHarvey Harrison2013-10-211-1/+2
| | | | | | | This adds the @Override to methods in the GL implementations (debug, trace, etc) for methods implementing a GL Profile. It also adds @Override for the toString() method. Signed-off-by: Harvey Harrison <[email protected]>
* jogl: enable generics annotations on TextRendererHarvey Harrison2013-10-201-16/+13
| | | | | | These were already here, enable them. Signed-off-by: Harvey Harrison <[email protected]>
* jogl: remove clone() version that can only ever failHarvey Harrison2013-10-201-17/+0
| | | | | | | | | | commit: d75835796900cac602f7e5789601ffba0a27efe2 (Graph: More std. functionality (equals, clone) / Better in-place transformation (cubic -> quadratic)) Added a clone method, but did not implement Cloneable, meaning Object.clone() will always throw CloneNotSupportedException. This method never returns anythng but null. Signed-off-by: Harvey Harrison <[email protected]>
* jogl: remove clone() method that only throws ExceptionsHarvey Harrison2013-10-201-5/+0
| | | | | | | | | | commit: a4e3f241cfba55e407c68eba91ffcc4beb0758b5 (Analysis of glXMakeCurrent freeze on ATI fglrx 8.78.6; Misc ..) Removed 'implements Clonable' from NamedDisplay, which means Object.clone() will always throw CloneNotSupportedException. Kill clone(). Signed-off-by: Harvey Harrison <[email protected]>
* jogl: replce more unneeded String() constructionHarvey Harrison2013-10-203-9/+8
| | | | Signed-off-by: Harvey Harrison <[email protected]>
* PinchToZoomGesture: Add ctor arg 'allowMorePointer', should be false to be ↵v2.1.1Sven Gothel2013-10-192-66/+76
| | | | more stable (i.e. only 2 pointer pressed)
* Fix Bug 827 - ShaderProgam helper class reports errors incorrectlySven Gothel2013-10-191-2/+2
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* Fix Bug 862: Fix GL Version Validation / NVidia GTX550 driver 331.13 - 64bit ↵Sven Gothel2013-10-193-90/+111
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Linux - No compatibility GLProfile (GL2, >= GL3bc) Fix GL Version Validation: We shall not rely on our known good versions when validating a queried GL context version, but allow some 'room' for a higher version post JOGL release while still cutting off 'odd versions'. While GL version detection, we always iterate from the highest known version down to the lowest. Hence 'GLContext.isValidGLVersion(..)' is satisfied by validating the lowest version number but allowing a higher than known one. Now we would return 'invalid' for a version >= 6. It is enough to clip to the maximum known version when iterating, allowing the highest unknown version to be available. GLContext.isValidGLVersion(..): Returns true, if the major.minor is not inferior to the lowest valid version and does not exceed the highest known major number by more than one. The minor version number is ignored by the upper limit validation and the major version number may exceed by one. The upper limit check is relaxed since we don't want to cut-off unforseen new GL version since the release of JOGL. Hence it is important to iterate through GL version from the upper limit and 'decrementGLVersion(..)' until invalid. Add GL Version 4.4 to valid known versions. Remove ES3 desktop detection, which is impossible Regression of commit 3a0d7703da32e9a5ddf08a334f18588a78038d88 (ES3 support)
* jogl: allow short-circuited comparison in comparisonHarvey Harrison2013-10-181-1/+1
| | | | | | | For this case && and & work equivalently, but using && allows the second comparison to be omitted if the first comparison is false. Likely just a typo. Signed-off-by: Harvey Harrison <[email protected]>
* jogl: avoid creating a second String object, one is enoughHarvey Harrison2013-10-186-6/+6
| | | | | | | One String is already being built, passing it to new String() is just wasteful as the temp String can be returned just as easily. Signed-off-by: Harvey Harrison <[email protected]>
* jogl: fix typo in RandomTileRenderer, range chack was for tY, not tX againHarvey Harrison2013-10-171-1/+1
| | | | Signed-off-by: Harvey Harrison <[email protected]>
* jogl: allow case statements to fall through to same blockHarvey Harrison2013-10-171-2/+0
| | | | | | | | This block is falling through to the next cases where there two variables are set to the same values. Just remove this block and let all cases fall through to the same block. Signed-off-by: Harvey Harrison <[email protected]>
* jogl: fix two impossible comparisons in glu/tessellatorHarvey Harrison2013-10-171-2/+2
| | | | | | | | | The comparison to Long.MAX_VALUE will never trigger as it is coparing with an int. The intent of this code appears to be to check against Integer.MAX_VALUE which is used as an error code (unable to allocate sufficiently large array) from the priorityQueue. Signed-off-by: Harvey Harrison <[email protected]>
* jogl: add missing @Override annotationsHarvey Harrison2013-10-17323-4/+1132
| | | | Signed-off-by: Harvey Harrison <[email protected]>
* jogl: remove all trailing whitespaceHarvey Harrison2013-10-17643-12269/+12269
| | | | Signed-off-by: Harvey Harrison <[email protected]>
* MouseEvent: Clarify button-number and pointer-ID relation incl. case 'no ↵Sven Gothel2013-10-182-21/+76
| | | | | | | | | | button/pointer', i.e. button == 0, pointer-ID == -1 doPointerEvent: - allow id==-1 -> button==0 for no button, i.e. mouse move doMouseEvent: - keep button 0 value, i.e. map to pointer-ID -1
* AWTPrintLifecycle.setupPrint(..): Fix regression of commit ↵Sven Gothel2013-10-182-12/+15
| | | | | | | | | | | | a05b87a369441d9ef38f97929f866b3d4ced0e57: NULL printGLAD of GLCanvas and NewtCanvasAWT We have to pre-init printGLAD w/ current GLAD (similiar w/ GLJPanel). Also properly define reqNewGLAD: reqNewGLAD = !caps.getSampleBuffers() && ( reqNewGLADOnscrn || reqNewGLADSamples || reqNewGLADSize ); where '!caps.getSampleBuffers() && ( .. )' is due to Bug 830, swapGLContextAndAllGLEventListener and onscreen MSAA w/ NV/GLX does not work.
* Bug 800: Windows 7 Touch Event Support for NEWT: Fix Focus and ↵Sven Gothel2013-10-171-51/+74
| | | | | | | | | | | | | LBUTTON[DOWN|UP] issues - w/ TOUCH, Win8 may steal focus (KILLFOCUS), quickly grab FOCUS again when on TOUCH operation - track 'touchDownLastUp', and don't act on LBUTTON[UP|DOWN] and MOUSEMOVE if just lifted last finger - don't use GetMessageExtraInfo() to distinguish MOUSE/TOUCH, simply use tracked touchDownCount - Also track mouseInside in TOUCH operation, i.e. true if _all_ fingers are inside, otherwise don't send TOUCH event
* WindowImpl: Fix DEBUG output's method name of doPointerEvent and ↵Sven Gothel2013-10-171-11/+11
| | | | consumePointerEvent
* Bug 800: Add Windows 7 Touch Event Support for NEWTSven Gothel2013-10-172-112/+368
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Native: - WindowUserData tracks: - window size - mouse inside - pointer touch-down count and flags whether multiple-touch is supported. - Suppress WM_*BUTTON* events if within TOUCH operations, e.g. fingers are pressed, or if event is determined as TOUCH (0 != GetMessageExtraInfo()) - MOUSEMOVE issues NewtWindows_trackPointerLeave(..) directly if no TOUCH operation is in process. Removes need for MouseListener on Java side. - TOUCH events are send as follows: - PRIMARY first - 1 MOVE 2nd (if not sent already) - UP/DOWN (if not sent already) We only send max. one MOVE event, since Win7 / Win8 assignes MOVE per default, even if no actual move happened. Hence a single MOVE event shall suffice and is compatible w/ e.g. Android (AFAIK). - TOUCH pointer names are mapped to consecutive IDs on the java side.
* WindowImpl.doPointerEvent(..) Simplify pointer name->ID mapping, fix DEBUG.Sven Gothel2013-10-171-5/+7
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* Regression of commit a90bf31f8747dd38c61d518f8af4d4d4a64a8e90: ↵Sven Gothel2013-10-171-3/+3
| | | | | | 'consume<Type>Event(<Type>Event ..)' must be protected and non-final Overriding by impl. class allowed.
* NEWT Multiple-Pointer API: Use PointerType[] instead of ordinal int[], ↵Sven Gothel2013-10-172-46/+108
| | | | implementer can use PointerType.valuesOf(int[] ordinals) to convert. Enhanced API doc. Methods 'final'
* Refine Int -> Enum conversion (commit ↵Sven Gothel2013-10-172-16/+59
| | | | | | | 40863632d1428de015099b5967e5136425e99f25), throw IllegalArgumentException if ordinal is out-of-range. Add API doc. - FFMPEGNatives - MouseEvent.PointerType
* PinchToZoomGesture: Validate pointer-IDs, skip if invalid.Sven Gothel2013-10-171-24/+26
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* NEWT PointerEvent: Unify event processing in new doPointerEvent(..) and ↵Sven Gothel2013-10-174-288/+297
| | | | | | | | | | | | | | | consumePointerEvent(..) - Unifies native mouse and Android's pointer event, ready for Win7 touch Unify event processing in new doPointerEvent(..), which is also invoked from doMouseEvent(..), and consumePointerEvent(). doPointerEvent(..): Validates and modifies event data and finally creates the event, where consumePointerEvent(..) calls gesture handlers and may synthesize events. Unifies native mouse and Android's pointer event, ready for Win7 touch. AndroidNewtEventFactory calls doPointerEvent(..) directly. Removed lots of duplicated pointer event handling code.
* Int -> Enum using EnumClass.values()[ordinal] instead of for-loop - ↵Sven Gothel2013-10-172-12/+22
| | | | FFMPEGNatives's Enums and new MouseEvent.PointerType.valueOf(int)
* MouseEvent: Clarify 'Multiple-Pointer' w/ button[mask] semantics, ; ↵Sven Gothel2013-10-176-39/+110
| | | | | | | | | | | | | | InputEvent: getButtonDownCount() and isAnyButtonDown(); - Clarify 'Multiple-Pointer' w/ button[mask] semantics - Pointer IDs start w/ 0 and are consecutive numbers. - 'button' == triggering pointer-ID - buttonMask in modifiers show pressed button _and_ pointer-IDs - deprecated BUTTON_NUMBER -> use BUTTON_COUNT (name semantics)
* Add efficient set(..all..) to Dimension, Insets, Point and Rectangle of ↵Sven Gothel2013-10-1619-79/+50
| | | | NativeWindow's util types.
* AWTPrintLifecycle.setupPrint(..): Add optional tileWidth and tileHeight, ↵Sven Gothel2013-10-1514-105/+185
| | | | allowing user to set custom tile size for performance evaluation/tweak
* Bug 861 - NEWT: Unify MouseEvent Processing incl. gesture processingSven Gothel2013-10-1513-522/+1528
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | We processed MouseEvents within NEWT as follows: sendMouseEvent/enqueueMouseEvent -> doMouseEvent, - called by native code to be delivered via consumeMouseEvent (now or later) - events are validated (move/drag, boundaries) - missing events are synthesized (click, enter, ..) as well as in several factories, i.e.: - AWTNewtEventFactory (1:1) - AndroidNewtEventFactory - synthesized events .. (click, ..) - android typed gesture detection (drag -> 1 finger scroll..) The latter enqueues events do Window/Display directly to be consumed by WindowImpl. Then users may have their own gesture detection etc. +++ This change unifies mouse/pointer event processing within NEWT within consumeEvent(..) which represents a common entry point. Gesture processing is now realized w/ a public API - GestureHandler - GestureHandler.GestureListener - GestureHandler.GesureEvent which supplies: - default impl. of optional gesture handlers (scroll, .. - default: enabled) - public API to add/remove gesture-handler and -listener +++ This allows our impl. to scale better in support of more multiple pointer devices (-> Win7/Win8, X11, ..).
* GLMediaPlayer: Fix CameraInputScheme URI doc and Android test streams (Use ↵Sven Gothel2013-10-155-7/+7
| | | | mp4 instead of webm, fix Camera URI)
* Cleanup DirectDataBufferInt: Fix type ; Remove unsused local varsSven Gothel2013-10-151-5/+1
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* Bug 365: Add unit test, which run's through most of the ScaleInternal ↵Michael Esemplare2013-10-131-0/+272
| | | | functions for a single column image.
* Merge pull request #71 from esemplare/masterSven Gothel2013-10-121-14/+63
|\ | | | | | | | | Fix Bug 365: Bug on javax.media.opengl.glu.GLU.gluBuild2DMipmaps I will commit your unit test manually from the bug report (pls add it to your pull request next time) Thank you!
| * Fix Bug 365: Bug on javax.media.opengl.glu.GLU.gluBuild2DMipmapsMichael Esemplare2013-10-071-14/+63
| | | | | | | | Fixed convolution window widths for single column scaling.
* | Bug 860 - AWT Printing (AWTTilePainter): Shall use the enclosing integer ↵Sven Gothel2013-10-121-7/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | rectangle of the scaled double precision clipping rect AWTTilePainter simply rounds the scaled double precision clipping rectangle to receive the integer rectangle. This leads to uncovered drawing areas, since the integer rectangle position could be greater - and the size could be smaller than the double precision source. To get the enclosing rectangle, we need to use iPos = floor(position) iSize = ceil(position+size) - floor(position) .. turns our that the double precision 'Rectangle Rectangle2D.getBounds()' already performs this math.
* | Bug 859: Let TileRenderer detect zero columns and rows in eot() where ↵Sven Gothel2013-10-129-84/+280
| | | | | | | | beginTile() throws an EOT IllegalStateException to avoid division by zero
* | Bug 852: Validate CPU sourced data API is allowed, throw exception if not. ↵v2.1.0Sven Gothel2013-10-104-8/+7
| | | | | | | | GLContext: isCPUSourcedAvail() -> isCPUDataSourcingAvail()
* | Bug 852: Remove CPU sourced data API entry where not allowed (ES3 and GL ↵Sven Gothel2013-10-106-15/+57
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | core >= 3.0) ; GL2 cfg: Ignore GL2ES3 symbols (super) Remove CPU sourced data API entries via new config 'BufferObjectOnly <name>', listed in 'gl-common-gpubufferonly.cfg' and included in ES3 and all GL core >= 3 interfaces. If BufferObjectOnly is defined for a function, only the 'long offset' variant is being emitted. Due to limitations of GlueGen's 'ExtendedInterfaceSymbolsIgnore A.java', which only identifies the function name and not the signature - all CPU sourced variants are manually added to the compatibility and ES2 GL profiles via '*-common-cpubufferJavaCode.java' files. GLContext: Added 'isCPUSourcedAvail()' to determine whether context allows CPU sourced data, i.e. for GL2ES1 and GLES2 ctx. GLContext/GLProfile/GL: isGLES2() now returns false if having a ES3 context due to 'CPU sourced' incompatibility! +++ GL2 cfg: Added ignore GL2ES3 symbols of it's superclass, removing duplicated symbols.
* | NEWT Reparent/Fullscreen: Add 'waitForPosition(..)' when reparenting or back ↵Sven Gothel2013-10-093-5/+21
| | | | | | | | from fullscreen; JOGLNewtAppletBase: Reparent to pos 32/32, trying to avoid browser window focus/top stealing on X11.