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JOGL repository on http://jogamp.org/ ;
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Author
Age
Files
Lines
...
*
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GLContext changes:
Sven Gothel
2011-04-22
1
-12
/
+32
*
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Texture: Change method signatures: Pass GL context object if required (remove...
Sven Gothel
2011-04-22
10
-170
/
+145
*
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Add com.jogamp.graph disclaimer
Sven Gothel
2011-04-08
1
-0
/
+33
*
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Fix TAB: Replace all TAB with 4 spaces
Sven Gothel
2011-04-08
117
-4701
/
+4701
*
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Merge remote-tracking branch 'rsantina/graph' into graph
Sven Gothel
2011-04-08
12
-12
/
+830
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*
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Added headers to graph.ui classes
Rami Santina
2011-04-08
2
-0
/
+56
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*
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Merge: merged with sgothel
Rami Santina
2011-04-08
21
-429
/
+726
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\
\
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*
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Added demo GPU Resolution Indep UI - Button;
Rami Santina
2011-04-08
5
-0
/
+730
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*
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TextRenderer - createString exposed; Renderer - added scale();
Rami Santina
2011-04-08
3
-1
/
+13
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*
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Fix: AABBox setLow/setHigh call resize; removes possible call error
Rami Santina
2011-04-08
1
-4
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+4
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*
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Added getBounds impl to region, returning AABBox
Rami Santina
2011-04-08
3
-2
/
+24
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/
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/
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*
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destroy: clear vertices/triangle arrays
Sven Gothel
2011-04-08
1
-2
/
+2
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/
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/
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*
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Use GLArrayDataServer to handle shader attributes/data using VBO
Sven Gothel
2011-04-08
3
-216
/
+230
*
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Use common constants for shader attributes (needs to be completed)
Sven Gothel
2011-04-08
4
-5
/
+18
*
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Fix: Cached GlyphString handling
Sven Gothel
2011-04-08
1
-20
/
+62
*
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Fix FBObject: Remove double stencil RB generation; Expose data (size, ..)
Sven Gothel
2011-04-08
1
-13
/
+13
*
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FIX: Refactor GLArrayData and all it's implementations/sub-interfaces (VBO ta...
Sven Gothel
2011-04-08
12
-174
/
+404
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/
*
Fix: DEBUG field (regression)
Sven Gothel
2011-04-05
2
-3
/
+4
*
Fix: shaderProgram.program(); glBindAttribLocation() call; dispose/disposeImp...
Sven Gothel
2011-04-05
5
-13
/
+32
*
Fix: Use new FBObject; Use shaderProgram.program() instead of shaderProgram.id()
Sven Gothel
2011-04-05
1
-65
/
+30
*
ShaderProgram: Add 'init(GL2ES2)', allowing GL program object creation before...
Sven Gothel
2011-04-05
1
-0
/
+21
*
GLContext: Added java.debug.DebugGL and java.debug.TraceGL to enable debug an...
Sven Gothel
2011-04-05
2
-5
/
+16
*
Make FBObject more generic, split FBO/tex and depth/stencil attachements. All...
Sven Gothel
2011-04-05
1
-67
/
+174
*
Fix: p1y region set to 0.5, cleaned shader
Rami Santina
2011-04-02
3
-9
/
+6
*
Jogl build: Rebuild jar files if shaders were updated
Sven Gothel
2011-04-02
1
-1
/
+2
*
Fix: removing fragments with w=0 is producing dimples with msaa
Rami Santina
2011-04-02
1
-1
/
+1
*
Fragment Shader enhancement + clean-up;
Rami Santina
2011-04-02
3
-22
/
+20
*
Rendered: +enable(GL, bool) ; dumpFontNames..
Sven Gothel
2011-04-01
4
-4
/
+16
*
Font Names: Expose name indices allowing user to pick all names ..
Sven Gothel
2011-04-01
6
-42
/
+34
*
Graph Unit tests must have NEWT in the name / Also added UI locking
Sven Gothel
2011-04-01
2
-4
/
+6
*
more text in text demos
Sven Gothel
2011-04-01
2
-51
/
+87
*
Load fonts via File or URL .
Sven Gothel
2011-04-01
5
-29
/
+97
*
Font: +getName / +getAllNames / +isPrintableCharacter
Sven Gothel
2011-04-01
5
-3
/
+61
*
Remove HashCode util and its usage
Sven Gothel
2011-04-01
2
-206
/
+3
*
integrated typecast into jogamp. tree
Sven Gothel
2011-04-01
111
-171
/
+186
*
Folded typecast into jogl folder
Sven Gothel
2011-04-01
105
-0
/
+0
*
Folded turtle2d into jogl folders
Sven Gothel
2011-04-01
181
-0
/
+26367
*
Newt X11: keyPress/Release must use upper case XP_ values to match VK_ ; Set ...
Sven Gothel
2011-03-30
1
-50
/
+65
*
ShaderCode: Remove redundant code (Use proper Locator variant)
Sven Gothel
2011-03-30
2
-16
/
+5
*
JAWTUtil: Just use 'sunToolkitClass' in local block
Sven Gothel
2011-03-27
1
-6
/
+3
*
Merge remote-tracking branch 'wwalker/2011-03-24-fix-JAWTUtil-NPE'
Sven Gothel
2011-03-27
1
-2
/
+2
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\
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*
Fix NPE caused by refactoring on 2/26/2011.
Wade Walker
2011-03-26
1
-2
/
+2
*
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FPSAnimator: Poor attempt to wait for threads EOL after pause/stop
Sven Gothel
2011-03-27
1
-0
/
+6
|
/
*
Promote GLDrawableFactory.getOrCreateSharedContext(..) to public.
Sven Gothel
2011-03-26
2
-1
/
+101
*
Fix unnecessary NPE in case of unrealized GLCanvas (getRequestedCapabilities())
Sven Gothel
2011-03-26
1
-1
/
+1
*
Fix Bug460 test
Sven Gothel
2011-03-26
1
-30
/
+7
*
FPSAnimator: Avoid NPE
Sven Gothel
2011-03-25
1
-6
/
+15
*
Fix Bug #460 - GLCanvas NPE
Sven Gothel
2011-03-21
2
-1
/
+84
*
Fix Bug #480 (attempt) - ATI + WinXP: make context current for ARB PFD querie...
Sven Gothel
2011-03-21
5
-57
/
+169
*
Refine getAvailableGLCapabilitiesImpl (XGL, WGL and EGL): Sort only if size > 1
Sven Gothel
2011-03-20
4
-7
/
+5
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