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* GLMediaPlayer Multithreaded Decoding: GLMediaPlayer* (Part-5) - WIPSven Gothel2013-08-2315-699/+1506
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Update/fix GLMediaPlayer API doc - GLMediaEventListener: Add event bits for all state changes to be delivered via attributesChanged(..) - StreamWorker / Decoder Thread: - Use StreamWorker only ! - Handle exceptions on StreamWorker via StreamException - Handles stream initialization and decoding (-> initStream(..)) - Split initGLStream(..) -> initStream(..) + initGL(GL) - allow initStream(..)'s implementation being executed on StreamWorker - allow GL initialization to be 'postponed' when stream is read, i.e. non blocking stream initialization (UI .. etc) - Handle EOS via END_OF_STREAM_PTS -> pause/event - Video: Use lock-free LFRingbuffer, similar to ALAudioSink (commit f18a94b3defef16e98badd6d99f2422609aa56c5) +++ - FFMPEGDynamicLibraryBundleInfo - Add avcodec's: - avcodec_get_frame_defaults, avcodec_free_frame (54.28.0), avcodec_flush_buffers, - Add avutil's: - av_frame_unref (55.0.0) - Add avformat's: - avformat_seek_file (??) +++ - FFMPEGMediaPlayer Native: - add 'snoop' video frames for a/v frame count relation. disabled per default, since no more needed due to ALAudioSink's grow-buffer usage of LFRingbuffer. - use sp_avcodec_free_frame if available - 'useRefCountedFrames=1' for libav 55.0 to cache more than one audio frame, not used since ALAudioSink's OpenAL usage does not require it (copies data once). Note: the above snooped-video frame count is used here. - use only one cached audio-frame (-> see above, OpenAL copies data once), while reusing the NIO buffer! - Perform OpenGL sync (glFinish) in native code! - find proper PTS value, i.e. either frame's PTS or DTS, see 'PTSStats'. - FFMPEGMediaPlayer Java: - use private fields - simplified code due to above changes. +++ Working Tests: MovieSimple and MovieCube TODO-1: Fix - Android - OMXGLMediaPlayer TODO-2: - Fix issue where async audio frames arrive much later than 1st video frame, i.e. around 300ms. - Default TextureCount .. maybe 3 ? - Adding Audio synchronization ? - Find 'truth' about correlation of audio and video PTS values, currently, we assume both to be unrelated ?
* TextureSequence: Add END_OF_STREAM_PTS, remove 'blocking' from ↵Sven Gothel2013-08-233-11/+14
| | | | getNextTexture(..), may blocks .. or not, depending on implementation and state.
* Texture: Add 'toString()' and 'getTextureObject()' w/o GL instance to read ↵Sven Gothel2013-08-231-0/+20
| | | | existing object name.
* AudioSink: Add END_OF_STREAM_PTS, initSink(..) args: frameGrowAmount and ↵Sven Gothel2013-08-224-72/+151
| | | | frameLimit allowing an optional used Ringbuffer to grow in implementation.
* SyncedRingbuffer moved to GlueGen, commit ↵Sven Gothel2013-08-221-296/+0
| | | | 30475c6bbeb9a5d48899b281ead8bb305679028d
* GLMediaPlayer: Use URI instead of URL / Misc refinementsSven Gothel2013-08-1711-109/+207
| | | | | | | | | | - GLMediaPlayer: Use URI instead of URL, allowing passing a non resolved location - Java's URL doesn't allow 'other' protocols, i.e. RTSP - GLMediaPlayer: Add Table of test streams and their location .. - FFMPEGMediaPlayer - Handle av_read_play/pause response on java side, ignore error - simply dump in DEBUG_NATIVE mode
* GLMediaPlayerImpl: Refine getNextTexture(..) DEBUG output, put 'last SCR ↵Sven Gothel2013-08-161-10/+8
| | | | delay' in regular println.
* GLMediaPlayer Multithreaded Decoding: GLMediaPlayer* (Part-4) - WIPSven Gothel2013-08-1614-276/+407
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Use Platform.currentTimeMillis() for accurate timing! - GLMediaPlayer / GLMediaPlayerImpl - Add DEBUG_NATIVE property jogl.debug.GLMediaPlayer.Native for verbose impl. messages, i.e. ffmpeg/libav - Add 'synchronization' section in GLMediaPlayer API doc (WIP) - Use passive non-blocking video synchronization, i.e. repeat frames instead of 'sleep'. Thx to Xerxes's suggestion. - Add flushing of cached decoded frames, allowing to remove complicated 'videoSCR_reset_latch' - FramePusher (threaded decoding): - Always create a shared context! - Release context while pausing - Pre/post 'getNextTextureImpl()' actions only at makeCurrent/release. - newFrameAvailable(..) signal after decoded frame is enqueued - FFMPEGDynamicLibraryBundleInfo - Bind add. functions of libavcodec: + "av_init_packet", + "av_new_packet", + "av_destruct_packet", - Bind add. functions of libavformat: + "avformat_seek_file", + "av_read_play", + "av_read_pause", - DEBUG property := FFMPEGMediaPlayer.DEBUG || DynamicLibraryBundleInfo.DEBUG; - FFMPEGMediaPlayer - Use libavformat's 'av_read_play()' and 'av_read_pause()', which may get utilized for network streams, e.g. RTSP - getNextTextureImpl(..): - Fix retry loop - Use postNextTextureImpl/preNextTextureImpl if desired (PSM) - Native: - Use fixed my_av_q2i32(..) macro (again) - Use INVALID_PTS marker (synced w/ Java code) - DEBUG: Dump more detailed frame information - TODO: Consider passing frame_delay, especially for repeated frames! - Tests (MovieSimple, MovieCube): - Refine KeyEvents control for seek and speed. - TODO: - Proper audio clock calculation - difficult w/ OpenAL ! - Video / Audio sync: - seek ! - streams w/ very async A/V frames - Test Streams: - Five-minute-sync-test.mp4 - Audio-Video-Sync-Test-Calibration-23.98fps-24fps.mp4 - sound_in_sync_test.mp4 - big_buck_bunny_1080p_surround.avi
* SyncedRingbuffer Cleanup: private fields, clarify reset(boolean)Sven Gothel2013-08-161-14/+12
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* Fix Bug 817 (2/2): GLContextImpl's ↵Sven Gothel2013-08-161-4/+8
| | | | | | | getDefaultPixelDataType()/getDefaultPixelDataFormat() use defaults (fix) GLContextImpl's getDefaultPixelDataType()/getDefaultPixelDataFormat() uses default values if GL query fails.
* Fix Bug 817 (1/2): GLPixelAttributes checks arguments and queried bytesPerPixelSven Gothel2013-08-161-1/+13
| | | | | GLPixelAttributes checks arguments (componentCount, format / type) and the queried bytesPerPixel.
* Refine unit test Bug 817 c19f9916bc59765e5aaf307b8ecd5d25dfcad6b6 / Add ↵Sven Gothel2013-08-161-6/+24
| | | | pbuffer and fbo testing
* Provide unit test for Bug 817Sven Gothel2013-08-161-0/+109
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* SyncedRingbuffer: Add 'reset(boolean full)', simplify 'clear(..)'.Sven Gothel2013-08-151-12/+20
| | | | | 'reset(boolean full)' enables user to reset ringbuffer pointer and assume it's empty or full, while 'clear()' shall only remove all references .. etc.
* Fix Bug 815: GL*: Change glIs<Buffer>Enabled() -> glIs<Buffer>Bound() to ↵Sven Gothel2013-08-143-12/+12
| | | | | | | | | | | | | | | | reflect semanics - Also fix the exception message (enabled/disabled -> bound/unbound) Reason of change: Avoid confusion and point to the cause! API change: glIsVBOArrayEnabled() -> glIsVBOArrayBound() glIsVBOElementArrayEnabled() -> glIsVBOElementArrayBound() glIsPBOPackEnabled() -> glIsPBOPackBound() glIsPBOUnpackEnabled() -> glIsPBOUnpackBound() Exception message change: "must be enabled to call this method" -> "must be bound to call this method" "must be disabled to call this method" -> "must be unbound to call this method"
* GLMediaPlayer Multithreaded Decoding: GLMediaPlayer* (Part-3) - WIPSven Gothel2013-08-1417-616/+1279
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - GLMediaPlayer - Remove State.Stopped and method stop() - redundant, use pause() / destroy() - Add notion of stream IDs - Add API doc: State / Stream-ID incl. html-anchor - Expose video/audio PTS, .. - Expose optional AudioSink - Min multithreaded textureCount is 4 (EGL* and FFMPEG*) - GLMediaPlayerImpl - Move AudioSink rel. impl. to this class, allowing a tight video implementation reusing logic. - Remove 'synchronized' methods, synchronize on State where applicable - implement new methods (see above) - playSpeed is handled partially in AudioSink. If it exeeds AudioSink's capabilities, drop audio and rely solely on video sync. - video sync (WIP) - video pts delay based on geometric weight - reset video SCR if 'out of range', resync w/ PTS - - FramePusher - allow interruption when pausing/stopping, while waiting for next avail free frame to decode. - FFMPEGMediaPlayer - Add proper AudioDataFormat negotiation AudioSink <-> libav - Parse libav's SampleFormat - Remove AudioSink interaction (moved to GLMediaPlayerImpl) - Tests (MovieSimple, MovieCube): - Add aid/vid selection - Add KeyListener for actions: seek(..), play()/pause(), setPlaySpeed(..) - Dump perf-string each 2s - TODO: - Add audio sync in AudioSink, similar to GLMediaPlayer's weighted video delay, here: drop audio frames.
* GLMediaPlayer Multithreaded Decoding: AudioSink (Part-2) - WIPSven Gothel2013-08-145-196/+601
| | | | | | | | | | | | | | | | | | | | | | | | | | | - AudioSink.AudioDataFormat - add fixedP (fixed-point or floating-point) - AudioSink - rename 'buffer count' to 'frame count' - add setPlaySpeed(..) - add isPlaying() - add play() - add pause() - add flush() - add: getFrameCount(), getQueuedFrameCount(), getFreeFrameCount(), getEnqueuedFrameCount(), - rename: writeData() -> enqueueData(..) - ALAudioSink - multithreaded usage - make ALCcontext current per thread, now required for multithreaded use Use RecursiveLock encapsulating the ALCcontext's makeCurrent/release/destroy, since the native operations seem to be buggy. NOTE: Think about adding these general methods to ALCcontext - implement new methods -
* SyncedRingbuffer: peek() don't throw an exceptionSven Gothel2013-08-141-2/+4
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* Fix regression of commit 6332e13b2f0aa9818d37802302f04c90a4fa4239 causing ↵Sven Gothel2013-08-143-5/+7
| | | | optional OMX to fail to compile
* GLMediaPlayer: Add multithreaded decoding w/ textureCount > 2 where ↵Sven Gothel2013-08-1017-511/+795
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | available EGL/FFMPeg. WIP! Off-thread decoding: If validated (impl) textureCount > 2, decoding happens on extra thread. If decoding requires GL context, a shared context is created for decoding thread. API Changes: - initGLStream(..): Adds 'textureCount' as argument. - TextureSequence.TexSeqEventListener.newFrameAvailable(..) exposes the new frame available - TextureSequence.TextureFrame exposes the PTS (video) Implementation: - 'int validateTextureCount(int)': implementation decides whether textureCount can be > 2, i.e. off-thread decoding allowed, default is NO w/ textureCount==2! - 'boolean requiresOffthreadGLCtx()': implementation decides whether shared context is required for off-thread decoding - 'syncFrame2Audio(TextureFrame frame)': implementation shall handle a/v sync, due to audio stream details (pts, buffered frames) - FFMPEGMediaPlayer extends GLMediaPlayerImpl, no more EGLMediaPlayerImpl (redundant) +++ - SyncedRingbuffer: Expose T[] array +++ TODO: - syncAV! - test Android
* ES2 NEWT Tests: GearsES2/RedSquareES2 - Don'w use AWTRobot if AWT is n/a (Ji ↵Sven Gothel2013-08-102-2/+8
| | | | Gong manual testing)
* MouseEvent API doc: Add W3C PointerEvent ReferenceSven Gothel2013-08-101-0/+3
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* GLFBODrawableImpl.initialize(): Unrealize when already unrealized shall not ↵Sven Gothel2013-08-101-1/+8
| | | | throw an exception - only dump DEBUG info!
* GLDrawableFactory: Expose createDummyDrawable(..) / GLDrawableFactoryImpl: ↵Sven Gothel2013-08-102-11/+44
| | | | | | Make impl. methods final. createDummyDrawable(..) is useful for efficient shared context w/o actually rendering to this dummy drawable's framebuffer
* GLContext: Refine API doc (CONTEXT_NOT_CURRENT.. values) / Exception messageSven Gothel2013-08-102-5/+5
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* FFMPEGMediaPlayer: Cleanup AudioPusher 'usage', i.e. disabled for now ↵Sven Gothel2013-07-201-64/+71
| | | | (subject to be removed).
* FFMPEGMediaPlayer: Fix yuv stored in alpha shader decode on ES2 and GL2Xerxes Rånby2013-07-201-8/+11
| | | | | Regression introduced by: dba2faf8520a43a809eb756869c6c97a0a2ef2cd
* FFMPEGPlayer Audio Sink Refactoring ..Sven Gothel2013-07-1916-346/+1219
| | | | | | | | | | | | | | | | - AudioSink w/ AudioFrame and formats public - ALAudioSink uses a circular buffer now, hence relaxes the one-threaded player mode - FFMPEGMediaPlayer uses multiple audio frames (equal to the ALAudioSink number) and wraps data to NIO buffer w/o copy. - FFMPEGMediaPlayer audio threading currently disabled: distorted sound Seems that the ALAudioSink's circular buffer usage is good enough for now. - Verbosity only w/ DEBUG flag - New SyncedRingbuffer for effcient synced buffering
* Merge remote-tracking branch 'petr-s/pr744'Sven Gothel2013-07-174-21/+223
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| * Fix Bug 744: Added support of RLE encoded .tgaPetr Skramovsky2013-07-174-21/+223
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* | Merge remote-tracking branch 'xranby/FFMPEGMediaPlayer'Sven Gothel2013-07-177-34/+537
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| * | ALAudioSink: Reduce exessive CPU usage caused by polling alGetSourcei.Xerxes Rånby2013-07-161-0/+8
| | | | | | | | | | | | Signed-off-by: Xerxes Rånby <[email protected]>
| * | FFMPEGMediaPlayer: Only instance ALAudioSink if JOAL is found on the classpath.Xerxes Rånby2013-07-161-7/+15
| | | | | | | | | | | | Signed-off-by: Xerxes Rånby <[email protected]>
| * | AudioSink: interface add isAudioSinkAvailableXerxes Rånby2013-06-245-6/+16
| | | | | | | | | | | | Signed-off-by: Xerxes Rånby <[email protected]>
| * | ALAudioSink: Fill buffers before sourcing them.Xerxes Rånby2013-06-241-1/+0
| | | | | | | | | | | | | | | | | | Fixes OpenAL invalid argument error when trying to fill buffers. Signed-off-by: Xerxes Rånby <[email protected]>
| * | Merge remote-tracking branch 'xranby-github/FFMPEGMediaPlayer'Xerxes Rånby2013-06-247-34/+512
| |\ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/jogl/classes/jogamp/opengl/util/av/impl/FFMPEGDynamicLibraryBundleInfo.java src/jogl/classes/jogamp/opengl/util/av/impl/FFMPEGMediaPlayer.java Signed-off-by: Xerxes Rånby <[email protected]>
| | * | ALAudioSink: Buffer and playback audio data.Xerxes Rånby2013-06-201-22/+80
| | | | | | | | | | | | | | | | | | | | | | | | | | | | There is still something wrong with the buffering part; OpenAL will complain at runtime. Signed-off-by: Xerxes Rånby <[email protected]>
| | * | FFMPEGMediaPlayer: Add AudioSink interface.Xerxes Rånby2013-06-195-55/+235
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Use ALAudioSink when available and fallback to JavaSoundAudioSink when JOAL are not found on classpath. Java Sound playback moved from FFMPEGMediaPlayer into JavaSoundAudioSink. Signed-off-by: Xerxes Rånby <[email protected]>
| | * | Merge remote-tracking branch 'xranby/github/FFMPEGMediaPlayer-audio' into ↵Xerxes Rånby2013-06-193-33/+273
| | |\ \ | | | | | | | | | | | | | | | FFMPEGMediaPlayer
| | | * | FFMPEGMediaPlayer: fix audio pts for varying audio frame format.Xerxes Rånby2013-05-121-1/+1
| | | | | | | | | | | | | | | | | | | | Signed-off-by: Xerxes Rånby <[email protected]>
| | | * | FFMPEGMediaPlayer: Limit video sync delay to 47ms in order to fix audio ↵Xerxes Rånby2013-05-121-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | buffer underrun. Signed-off-by: Xerxes Rånby <[email protected]>
| | | * | FFMPEGMediaPlayer: Poor mans audio/video sync.Xerxes Rånby2013-05-122-18/+130
| | | | | | | | | | | | | | | | | | | | Signed-off-by: Xerxes Rånby <[email protected]>
| | | * | FFMPEGMediaPlayer: blocking Java Sound outputXerxes Rånby2013-05-102-20/+23
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| | | * | partial implementation of Java Sound outputXerxes Rånby2013-05-101-0/+51
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| | | * | FFMPEGMediaPlayer: Add updateSound callback for passing decoded jni audio ↵Xerxes Rånby2013-05-102-1/+16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | frames to java. Signed-off-by: Xerxes Rånby <[email protected]>
| | | * | FFMPEGMediaPlayer: Workaround forward seek delay caused by video sync.Xerxes Rånby2013-05-101-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Prevent the video sync code to delay a frame more than 1 second. Signed-off-by: Xerxes Rånby <[email protected]>
| | | * | FFMPEGMediaPlayer: Workaround dropped video frames while decoding audio.Xerxes Rånby2013-05-101-1/+9
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | A temporal solution before we implement video decode and frame cache in a separate thread. Signed-off-by: Xerxes Rånby <[email protected]>
| | | * | FFMPEGMediaPlayer: Decode all frames inside video packet.Xerxes Rånby2013-05-101-5/+29
| | | | | | | | | | | | | | | | | | | | Signed-off-by: Xerxes Rånby <[email protected]>
| | | * | FFMPEGMediaPlayer: Lookup decoded audio data_size using ↵Xerxes Rånby2013-05-102-9/+22
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | av_samples_get_buffer_size Signed-off-by: Xerxes Rånby <[email protected]>
| | | * | FFMPEGMediaPlayer: Use the Audio codec to decode audio. Also prevent double ↵Xerxes Rånby2013-05-101-3/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | free of packet memory. Signed-off-by: Xerxes Rånby <[email protected]>