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| * | GraphUI demo: add x and y translation for 1 pointerRami Santina2011-10-061-12/+21
* | | Android Demos GearsES2 + RedSquareES2: Add tracing .. and no vsync (doesn't w...Sven Gothel2011-10-075-27/+66
* | | Android Elektron/RedSquare use bpp 5/6/5Sven Gothel2011-10-073-3/+13
* | | GLArrayData<VBO>: Add GLArrayHandlerFlat ; Update VBO name to interleaved sub...Sven Gothel2011-10-0710-37/+240
* | | Clarify/Fix GLArrayDataEditable:padding() - no use case yet .. wellSven Gothel2011-10-072-5/+6
* | | NEWT/Android: Fix setting 'format'Sven Gothel2011-10-071-11/+12
* | | PMVMatrix: Defaults from direct NIO -> array-backed non-direct NIO: Reduced c...Sven Gothel2011-10-074-195/+346
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* | NEWT/Android: respect isUndecorated() and custom window size.Sven Gothel2011-10-062-38/+43
* | NEWT/Window/setVisible: Remove setVisible(..) fast path - Always set visible=...Sven Gothel2011-10-061-8/+2
* | NEWT/Android: Add TRANSLUCENT feature / Demo: 'GearsES2T'Sven Gothel2011-10-064-4/+97
* | ES2 Test Update: Add RedSquareES2 mouse events, toggle: fullscreen / SwapInte...Sven Gothel2011-10-064-15/+61
* | ShaderUtils: Use glShaderSource variant w/ NIO only argsSven Gothel2011-10-061-3/+5
* | NEWT/Android: Add BUTTON1 for one-pointer eventsSven Gothel2011-10-061-2/+4
* | EGL: In case a nativeVisualID is given to match, but none visual IDs are avai...Sven Gothel2011-10-061-2/+8
* | NEWT/Android: Move fullscreen setting to AndroidWindow ; Cleanup AndroidWindowSven Gothel2011-10-0610-67/+81
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* Workaround Android 3.0 Dalvik Issue 16434Sven Gothel2011-10-051-32/+46
* Graph Shader Simplification, 'a'/'b' redefined; GraphUI 2-pass demo;Sven Gothel2011-10-0424-159/+386
* tegra: refine disabled discard, ie keep logic/math intact. Rami ?Sven Gothel2011-10-021-6/+6
* Graph: Reflect shader name change in impl. TODO: Use/switch to 2nd pass shaderSven Gothel2011-10-022-2/+9
* Fixed shader entry files a/bRami Santina2011-10-026-2/+21
* Fix intendationRami Santina2011-10-021-34/+34
* tegra2: split fragment shaders into two (a - 1st pass, b - 2nd pass) ; disabl...Rami Santina2011-10-0211-67/+72
* Added allin one shader stripped for graph.Rami Santina2011-10-022-0/+70
* Android Launcher: disable tracetegra-graph-shader_nosplit_dodiscard_original-freezeSven Gothel2011-10-011-1/+1
* Android/EGL: dump all caps, write-back formatSven Gothel2011-10-013-5/+17
* Android Launcher: Show caps chooser dbgSven Gothel2011-10-011-1/+3
* DefaultGLCapabilitiesChooser: Add multisampling criteriaSven Gothel2011-10-012-2/+21
* fix conflictSven Gothel2011-10-015-51/+41
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| * merge with sgothelRami Santina2011-10-014-16/+60
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| * | RedSquare ES2 demo: precission changeRami Santina2011-10-014-32/+26
| * | remove trace glRami Santina2011-10-011-1/+1
| * | gears es2 use default presesion vertex shaderRami Santina2011-09-301-19/+15
* | | NEWT/Android: 565, 5551 or RGBA_8888 (no RGBX/888) ; surfaceRealized() ASAPSven Gothel2011-10-014-39/+70
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* | AndroidWindow: get required PixelFormat ID by req. CapsSven Gothel2011-09-302-4/+48
* | Android Launcher: Change properties .. debug, etc - disable traceSven Gothel2011-09-301-2/+3
* | RedSquareES1: remove GLU dependencySven Gothel2011-09-301-11/+10
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* Android/Tests: Adding missing activitiesSven Gothel2011-09-306-0/+267
* Android Launcher: Sort properties / enable DebugGL/TraceGLSven Gothel2011-09-301-8/+13
* GLContext/GLDebugMessageHandler: Fix/clarify init and usage of dbg handlerSven Gothel2011-09-303-4/+23
* GLPipelineFactory: Generics && Using enhanced GlueGen's ReflectionUtil.getCon...Sven Gothel2011-09-301-16/+13
* Android/JogAmp ClassLoader: Split CL JogAmp + User-APK, reuse JogAmp CL if in...Sven Gothel2011-09-301-33/+54
* Android: Use standard launch mode; Add default actions to NewtBaseActivity; A...Sven Gothel2011-09-307-176/+35
* NEWT/Android: More ANativeWindow coop;Sven Gothel2011-09-302-48/+129
* EGL: eglSwapBuffers() show failure in DEBUG modeSven Gothel2011-09-301-1/+6
* ES Library lookup order - Favor spec lib nameSven Gothel2011-09-302-11/+17
* EGL: chooseGraphicsConfigurationStatic() public and w/ optional visualIDSven Gothel2011-09-302-14/+35
* Graph GLSL: Use global precicision settings enhancing readabilitySven Gothel2011-09-307-60/+54
* Android Launcher Demos: Adept to df6021f9ef50623e6ac8f0822e827fd31a0a0cf2Sven Gothel2011-09-304-11/+43
* Android Launcher: Generalize ClassLoaderUtil. Use local TempFileCacheSven Gothel2011-09-302-8/+506
* demo: es2 shaders: use default precisionSven Gothel2011-09-282-113/+106