| Commit message (Collapse) | Author | Age | Files | Lines |
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SimpleSineSynth Button and have MediaButton to produce mono-only for 3D sound
- Move SimpleSineSynth and MediaPlayer around for spatial 3D sound
- Shape's center is the Source position
- SimpleSineSynth controlls:
- click to enable
- scroll vertical -> frequency change
- scroll vertical + ctrl-key -> volume/amplitude change
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draw(..) until it returns true.
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forAll(..), should be setup before call by user
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AudioSink.setChannelLimit() ..
May be utilized to enforce 1 channel (mono) downsampling
in combination with JOAL/OpenAL to experience spatial 3D position effects.
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simplify inclusion in distribution; UbuntuFontLoader's Uri is patched accordingly.
This font jar file is actually not an atomic in the sense it being aggregated to e.g. jogl-all.jar or even a fat jar.
Hence it is more suitable to have it all visible in the top-dir next to the main jars.
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2b339721a4d6dd4f3af129a4654375b15c7ea340)
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270172bcbd91f96d4a38a3d73e23d744f57a25b8) and joal (commit 03f4bb63ce8a358b1c2ef303480e1887d72ecb2e)
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have AWT toolkit define pixelScale only (simplification)
This aligns with Glenn's initial AWT patch commit e5e7514d649cd7dd28bbb8e04b72338dc09c2c83, i.e. removing redundancies...
Tested on Linux, Windows and MacOS w/ GLCanvas, GLJPanel and GLWindow using pixelScale values:
- Linux: 1, 2
- Windows: 1, 1.25, 2
- MacOS: 1, 2
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9a7b9768e2e018a33ca44a170f372fee84c26a27)
Was missing ..
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propagated properly to our AWT GLCanvas and NEWT
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dumpStack(); }
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blocking native change by monitor-pixelScale (Windows, X11)
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client-area in windowUnits (*fix regression*)
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(regression to initial implementation)
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with EventMask.Bit/EventMask
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(High Sierra)
This expands blocking Pbuffer on MacOS, see commit 1562a6d4c71b27378612306f825c2530c938f859
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Loop.initFromPolyline(..) outline.getGraphPoint().size() < 3 IllegalArgumentException
This issue has to be added to our CD ..
/*
* Font FreeMono-Bold: ID 0 + 465: Glyph[id 465 'uni020F', advance 600, leftSideBearings 42, kerning[size 0, horiz true, cross true], shape true], OutlineShape@5e8a459[outlines 2, vertices 34]
Drop innerPoly ctrlpts < 3
- innerPo[vertices 2, ctrlpts 2] < 3
- outline[vertices 4, ctrlpts 4]
- Input[vertices 4]
*
* Font FreeSans-Regular: ID 0 + 409: Glyph[id 409 'Udieresiscaron', advance 720, leftSideBearings 80, kerning[size 0, horiz true, cross false], shape true], OutlineShape@5eb97ced[outlines 3, vertices 33]
Drop innerPoly ctrlpts < 3
- innerPo[vertices 1, ctrlpts 1] < 3
- outline[vertices 1, ctrlpts 1]
- Input[vertices 1]
* Stack:
at jogamp.graph.curve.tess.CDTriangulator2D.addCurve(CDTriangulator2D.java:97)
at com.jogamp.graph.curve.OutlineShape.triangulateImpl(OutlineShape.java:988)
at com.jogamp.graph.curve.OutlineShape.getTriangles(OutlineShape.java:1012)
at com.jogamp.graph.curve.Region.countOutlineShape(Region.java:503)
at com.jogamp.graph.ui.shapes.GlyphShape.<init>(GlyphShape.java:77)
*/
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69d22df0a6132dbf8b88fd04090c0bc81129237f IOUtil.copyStream2File() changes
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don't use PMVMatrix for computation
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toString() just drop no-border and no-padding.
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original color, adjust defaults accordingly
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bounds. Account for both (seperately) and add border rendering to Group as well.
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See commit 386f9652e0169b0aa7f6ead1bf230d5d67d00a38
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if (rect) border is present
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in-place variant and use it in PMVMatrix dropping temporary
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addShapeToRegion() impl to utilize OutlineShape -> GLRegion ctor w/ proper buffer-size
This way we avoid unnecessary buffer growth and allow creation of 'always' fitting buffer sizes.
+++
Update or freshly create the GLRegion, while allocating its buffers with given initial `vertexCount` and `indexCount`.
Method shall be invoked by the addShapeToRegion(GLProfile, GL2ES2) implementation before actually adding the OutlineShape to the GLRegion.
addShapeToRegion(GLProfile, GL2ES2) is capable to determine initial `vertexCount` and `indexCount` buffer sizes,
as it composes the OutlineShapes to be added.
updateGLRegion(GLProfile, GL2ES2, TextureSequence, OutlineShape) maybe used for convenience.
In case GLRegion is `null`, a new instance is being created.
In case the GLRegion already exists, it will be either cleared if the GL2ES2 `gl` instance is not `null`
or earmarked for deletion at a later time and a new instance is being created.
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increase default initial 16->64 (unsued)
- Region.countOutlineShape(..) now returns unpatched 3*triangle value for indices, avoiding grow
- TextRegionUtil.addStringToRegion() uses countStringRegion(..) per default
- Added GLRegion.create(.., OutlineShape) for convenience, using Region.countOutlineShape(..)
- Refined API doc
-
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(16) + Label-Text to avoid buffer grow
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and the optional colors (GPU effeciency and performance; Increased CPU buffer growth performance)
Besides simplification, interleaved GPU memory boosts
- effeciency
- performance
Since only one underlying backing buffer on the CPU (host) has to be managed,
it also increases buffer growth performance.
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instead of just GLArrayData interface, exposing and allowing mutable access to attribute location for interleaved sub-arrays
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