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* Bug 1058 - Fix GLContext.getGLSLVersionString(): Add 'profile' after version ...Sven Gothel2014-09-021-5/+16
* Bug 1043 - Add Tessellation Control and Evaluation Shader SupportSven Gothel2014-09-028-16/+544
* Bug1044: Offscreen drawable AWT/ImageIO results in black image on OSX/[Java7-...Sven Gothel2014-09-021-0/+106
* Bug 1048: Add unit tests demonstrating multiple NewtCanvasAWT instances are w...Sven Gothel2014-09-023-69/+389
* GLProfile: Use String.intern() on static final profile strings ('GL4bc', 'GL4...Sven Gothel2014-09-021-30/+32
* Bug 1052 - OpenGL ES 3.0 Mesa 10.1.3 Caught GLException: Not a GL4ES3 impleme...Sven Gothel2014-09-022-19/+20
* Bug 1052 - OpenGL ES 3.0 Mesa 10.1.3 Caught GLException: Not a GL4ES3 impleme...Sven Gothel2014-09-021-208/+753
* Bug 1017 - TextureIO.write(Texture, File) throws GLException Not a GL2 implem...Sven Gothel2014-09-011-1/+5
* TestSharedContextNewtAWTBug523: Fix junit usage ..Sven Gothel2014-08-311-14/+1
* Bug 1020 - First MSAA FBO frame on a mac osx nvidia card not antialiasedSven Gothel2014-08-312-2/+18
* TestGLReadBuffer01GLJPanelAWT: Add keyFrame-wait after initSven Gothel2014-08-311-0/+3
* FBObject Cleanup: Add comments about maxSamples > 0 implies fullFBOSupport; b...Sven Gothel2014-08-311-14/+11
* Refine test cases for synchronous GLAutoDrawable display, swap-buffer and rea...Sven Gothel2014-08-303-0/+64
* Refine test cases for synchronous GLAutoDrawable display, swap-buffer and rea...Sven Gothel2014-08-306-174/+195
* Bug 1054: Revert dfb9ed47ac6d8e85f6ae5fe166e7a6e28ca8ff83: Cannot change prot...Sven Gothel2014-08-303-36/+36
* Bug 1055 - Access and query shared master GLContext in a deterministic fashio...Sven Gothel2014-08-3013-236/+486
* Bug 1054: GLContext: makeCurrent() needs a null-check of [mutable] drawable;...Sven Gothel2014-08-305-326/+406
* Bug 1054: Cleanup GLContext: 'lock' -> 'contextLock'Sven Gothel2014-08-293-36/+36
* Bug 1054: Cleanup GLContext 'lock' and 'drawable' usage, perform drawable nul...Sven Gothel2014-08-291-65/+84
* GLSharedContextSetter: Fix API doc and all html references (fix URL and compl...Sven Gothel2014-08-298-11/+50
* glsl.sdk.CompileShader: Use IOUtil.StreamMonitorSven Gothel2014-08-281-33/+1
* TestVersionSemantics: BACKWARD_COMPATIBLE_USER current vs 2.2.0Sven Gothel2014-08-281-5/+10
* Graph/Text: Prepare unit tests for font rendering validation (WIP)Sven Gothel2014-08-281-2/+2
* Graph/Text: Prepare unit tests for font rendering validation (WIP)Sven Gothel2014-08-2816-24/+425
* graph/font: Use 'pixelSize' var-name, remove redundanciesSven Gothel2014-08-283-47/+76
* Fix commit b5910f18f0b82a8a1f6f6252dc19971d5e487f39 for toString(): Call supe...Sven Gothel2014-08-282-0/+11
* GLStateTracker: Avoid private access wrapper, reuse fetched pixelStateMapSven Gothel2014-08-281-6/+6
* NEWT Window setSurfaceSize(..): Add API doc comment about setting pixel-unit ...v2.2.0Sven Gothel2014-08-071-0/+5
* Bug 1021: Refine Stereo API; Fix GenericStereoDevice; Fix StereoDemo01 for mo...Sven Gothel2014-08-078-48/+116
* Bug 1021: Fix OculusVR detection, need to probe HMD count, otherwise native S...Sven Gothel2014-08-071-1/+4
* Bug 1039: Rename GLAnimatorControl.UncaughtGLAnimatorExceptionHandler -> GLAn...Sven Gothel2014-08-063-17/+17
* Bug 1039 - Specify behavior of GLEventListener Exceptions occurring while GLA...Sven Gothel2014-08-0617-104/+502
* Bug 1039 - Specify behavior of GLEventListener Exceptions occurring while GLA...Sven Gothel2014-08-053-6/+47
* Bug 1028 - AMD Windows driver thread hinders JVM process to exit/end, caused ...Sven Gothel2014-08-051-0/+1
* Bug 1036: Renamed property to switch off NVidia Windows workaround 'jogl.wind...Sven Gothel2014-08-041-2/+8
* Fix NPE regression of commit ba1ffe66697c3175b423cb7ab9b686d73959708dSven Gothel2014-07-311-9/+8
* Bug 1039 - Specify behavior of GLEventListener Exceptions occurring while GLA...Sven Gothel2014-07-318-51/+425
* Bug 830 - Refine Heuristics for to query whether GLDrawableUtil.swapGLContext...Sven Gothel2014-07-315-18/+35
* GLDrawable: Expose getRequestedGLCapabilities() (Include to public API)Sven Gothel2014-07-316-37/+65
* Refine test ff5dba28610b4f680c9320e9e52669ed54d4de43: Perform context switch ...Sven Gothel2014-07-302-3/+29
* Fix commit adf8e6e40aa9513036864489642cfef252804d08 (Bug 1036): long -> jlong...Sven Gothel2014-07-301-2/+2
* Bug 830 - Add Heuristics for to query whether GLDrawableUtil.swapGLContextAnd...Sven Gothel2014-07-3012-139/+475
* Bug 1036: NVidia's Windows Driver Threaded optimization: Alternative affinity...Sven Gothel2014-07-302-0/+110
* Bug 1038 - Fix: Allow skipping detection of certain GLProfiles: Skip 'ARB_cre...Sven Gothel2014-07-305-28/+63
* Revert "GLContext: Don't map compatibility profiles to core profile if the la...Sven Gothel2014-07-301-0/+12
* Bug 1038 - Allow skipping detection of certain GLProfiles: Skip 'ARB_create_c...Sven Gothel2014-07-304-24/+36
* GLContext: Don't map compatibility profiles to core profile if the latter are...Sven Gothel2014-07-301-12/+0
* Bug 1038 - Allow skipping detection of certain GLProfiles: Skip native core p...Sven Gothel2014-07-294-36/+45
* FixedFuncHook: Use downstream gl.getGLProfile().getImpl() for custom GL2ES1 i...Sven Gothel2014-07-291-2/+2
* Fix ShaderCode.es3_default_precision_fp: ES 3.x requires same precision for u...Sven Gothel2014-07-291-2/+6