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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@772 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@771 232f8b59-042b-4e1e-8c03-345bb8c30851
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Java2D/JOGL bridge
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@767 232f8b59-042b-4e1e-8c03-345bb8c30851
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Systems' demo by removing synchronization around one part of the code
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@761 232f8b59-042b-4e1e-8c03-345bb8c30851
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Applied patch from user eteq to fix stereo support on Windows
platforms.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@758 232f8b59-042b-4e1e-8c03-345bb8c30851
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support to DDSImage and TextureIO classes for reading DDS files from
InputStreams and URLs based on request from Tom Gaskins.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@754 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@750 232f8b59-042b-4e1e-8c03-345bb8c30851
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it seems the pbuffer drawable wasn't being reset to 0 on X11 platforms
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@738 232f8b59-042b-4e1e-8c03-345bb8c30851
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present even if we didn't just download the native library jar. Worked
around deadlocks during termination of JOGL applets caused by new code
which causes context destruction to be performed on the AWT event
queue thread (more correct, but problematic with buggy code such as
sun.applet.AppletPanel which performs remove() calls on current
thread).
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@729 232f8b59-042b-4e1e-8c03-345bb8c30851
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deadlocks and on Windows platforms because of problems terminating and
restarting applets, both of which problems showed up while testing
JSR-231 beta 4. Single-threading behavior has now reverted back to
that of previous releases.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@728 232f8b59-042b-4e1e-8c03-345bb8c30851
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application in build.xml verbose.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@726 232f8b59-042b-4e1e-8c03-345bb8c30851
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Incorporated patch largely unmodified from user s_koehler. Cleaned up
Cg library loading based on this work.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@720 232f8b59-042b-4e1e-8c03-345bb8c30851
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name
Replaced invalid ':' characters with legal '_' character.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@719 232f8b59-042b-4e1e-8c03-345bb8c30851
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on Windows 64-bit
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@715 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@713 232f8b59-042b-4e1e-8c03-345bb8c30851
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image's texture coordinates were being computed before target was set
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@711 232f8b59-042b-4e1e-8c03-345bb8c30851
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where GL calls seem to result in GLX tokens being sent even for direct
contexts, necessitating disabling of optimized on-screen context
handling
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@701 232f8b59-042b-4e1e-8c03-345bb8c30851
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of the GLContext implementations public instead of protected for
easier interoperability with C libraries
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@699 232f8b59-042b-4e1e-8c03-345bb8c30851
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fix problems with ATI's fglrx drivers, which use a libGL.so.1.2 placed
in a nonstandard location
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@698 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@696 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@693 232f8b59-042b-4e1e-8c03-345bb8c30851
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pbuffers and on-screen contexts that was necessary in 10.4.3 because
it was causing problems with multisampling in particular on ATI
hardware
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@692 232f8b59-042b-4e1e-8c03-345bb8c30851
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hardware with help from Matt Abraham by silently squelching a few
back-to-back failures of this call and indicating that the surface was
not ready yet.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@691 232f8b59-042b-4e1e-8c03-345bb8c30851
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implementations on Windows and OS X where finally block should not
cover lockSurface call; also fixed problem pointed out by Matt Abraham
where if WindowsOnscreenGLDrawable.choosePixelFormat() threw an
exception it would cause subsequent lockSurface() calls to fail
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@689 232f8b59-042b-4e1e-8c03-345bb8c30851
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the GLWorkerThread would be repeatedly thrown
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@687 232f8b59-042b-4e1e-8c03-345bb8c30851
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now that we may be leaving the context current on a thread
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@686 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@685 232f8b59-042b-4e1e-8c03-345bb8c30851
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Added new overloaded entry points accepting starting x and y
coordinates.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@683 232f8b59-042b-4e1e-8c03-345bb8c30851
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hardware pointed out by Chris Campbell by unbinding the FBO from
Java2D's context before making it current in ours
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@677 232f8b59-042b-4e1e-8c03-345bb8c30851
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Worked around crashes related to introduction of GLWorkerThread by
switching back to using the AWT event dispatch thread to perform all
OpenGL work on Mac OS X. It is possible that there are deeper
underlying bugs in the new locking protocol for on-screen GLContext
implementations and that a more correct fix can be found in the future.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@675 232f8b59-042b-4e1e-8c03-345bb8c30851
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handling
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@670 232f8b59-042b-4e1e-8c03-345bb8c30851
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drawn from within the GLEventListener rather than in a guaranteed
fashion from the AWT event queue thread within paintComponent(),
causing problems on OS X with the new GLWorkerThread
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@669 232f8b59-042b-4e1e-8c03-345bb8c30851
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disable behavior of leaving last context current on OpenGL worker
thread. Currently can be manually disabled with -Djogl.GLContext.noopt.
Added explicit test on X11 platforms of whether the onscreen context
created is direct or not, and to disable context optimization if not,
to automatically solve problems when running with indirect contexts
typically from Mesa.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@668 232f8b59-042b-4e1e-8c03-345bb8c30851
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context permanently current on the GLWorkerThread
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@658 232f8b59-042b-4e1e-8c03-345bb8c30851
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Augmented DRIHack to look for /usr/X11R6/lib/modules/dri as well as
/usr/lib/dri when determining whether to enable DRI hack.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@656 232f8b59-042b-4e1e-8c03-345bb8c30851
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context destruction. Now, in addition to tracking sharing between
contexts requested by the user, also tracks the behind-the-scenes
sharing going on with e.g. Java2D. Makes determination of whether
objects can be immediately destroyed by checking current context and
seeing whether it shares the same deleted object pool as the one being
destroyed. If objects can not be destroyed immediately, their
destruction is deferred until the next makeCurrent of a context
sharing objects with the one currently being destroyed (if one exists
-- the case of this being the last context actually referencing the
objects is handled by the OpenGL drivers). This fixes the resizing
problems seen when -Dsun.java2d.opengl.fobject=true is specified along
with -Dsun.java2d.opengl=true in Mustang.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@655 232f8b59-042b-4e1e-8c03-345bb8c30851
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context destruction. Now, in addition to tracking sharing between
contexts requested by the user, also tracks the behind-the-scenes
sharing going on with e.g. Java2D. Makes determination of whether
objects can be immediately destroyed by checking current context and
seeing whether it shares the same deleted object pool as the one being
destroyed. If objects can not be destroyed immediately, their
destruction is deferred until the next makeCurrent of a context
sharing objects with the one currently being destroyed (if one exists
-- the case of this being the last context actually referencing the
objects is handled by the OpenGL drivers). This fixes the resizing
problems seen when -Dsun.java2d.opengl.fobject=true is specified along
with -Dsun.java2d.opengl=true in Mustang.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@654 232f8b59-042b-4e1e-8c03-345bb8c30851
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problems in leaving AWT toolkit locked
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@650 232f8b59-042b-4e1e-8c03-345bb8c30851
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texture buffer
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@646 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@645 232f8b59-042b-4e1e-8c03-345bb8c30851
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A new recognized option -Dopengl.1thread=worker has been added to the
Threading class and is now the default. Optimization has been added to
leave the last context current on that thread so in the single-context
case context switching is avoided. Code has been added to make this
interoperate well with the manual use of the GLContext APIs.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@637 232f8b59-042b-4e1e-8c03-345bb8c30851
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GLWorkerThread. Tested with modified version of
demos.texture.TestTexture doing the loading in another thread with
manual makeCurrent()/release() calls (not recommended style).
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@634 232f8b59-042b-4e1e-8c03-345bb8c30851
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Apparently failed to set mostRecentDisplay for X11ExternalGLContexts.
Hard to believe this could have been broken for this long, though.
No test case, therefore "attempted fix".
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@633 232f8b59-042b-4e1e-8c03-345bb8c30851
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Added new constructors taking fixed-rate scheduling flag. Defaults to
false. Seems to help FPSAnimator reach higher framerate targets.
Unclear whether the flag will cause excessive CPU consumption.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@630 232f8b59-042b-4e1e-8c03-345bb8c30851
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GLWorkerThread is being used; last context made current on that thread
is left current on that thread. In the case where only a single OpenGL
context is in use this eliminates the repeated calls to makeCurrent.
Ran into same NVidia driver bug causing crashes upon exit with
Java2D/OpenGL pipeline. Added workaround to GLDrawableHelper which can
be enabled with -Djogl.nvidia.crash.workaround, which just disables
this optimization. Fixed GLCanvas and GLPbufferImpl's destruction
paths to behave correctly in the face of the context being left
current on the GLWorkerThread. Updated code in Threading related to
GLWorkerThread to interoperate better with Java2D/OpenGL pipeline.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@629 232f8b59-042b-4e1e-8c03-345bb8c30851
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was not being set up
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@628 232f8b59-042b-4e1e-8c03-345bb8c30851
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different contexts without explicitly calling release()
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@627 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@626 232f8b59-042b-4e1e-8c03-345bb8c30851
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thread than the EDT. Added option for it in Threading; needs testing
on more platforms.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@625 232f8b59-042b-4e1e-8c03-345bb8c30851
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DrawingSurface locking primitives during the makeCurrent operation.
While in theory the JAWT should be used for locking for the entire
duration of the makeCurrent/release pair, in practice because OpenGL
is orthogonal to the window system this is not really necessary, at
least if higher-level locking primitives are used to make sure the
window is not torn down out from under the library while OpenGL
rendering is being performed. The OpenGL-related work done in
GLCanvas.addNotify() and removeNotify() handles this. These changes
enable simultaneous multi-head rendering on X11 systems with one
OpenGL context per thread. Changed GLContext.destroy() to acquire the
context's lock during the destroyImpl operation for correctness in the
new protocol. Changed several Mac OS X native code entry points to not
take an unnecessary NSView* argument. Tested with several demos on all
platforms to stress creation and destruction of multiple kinds of
OpenGL contexts.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@624 232f8b59-042b-4e1e-8c03-345bb8c30851
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