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* EGLDrawable: Update the capabilities to the chosen one by EGLSven Gothel2008-11-191-1/+21
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1793 232f8b59-042b-4e1e-8c03-345bb8c30851
* Fixed typo pointed out by Jason MooreKenneth Russel2008-11-151-1/+1
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1791 232f8b59-042b-4e1e-8c03-345bb8c30851
* cleanupSven Gothel2008-11-141-3/+3
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* Added function name aliasing for 'isFunctionAvailable' dyn lookup caseSven Gothel2008-11-141-2/+11
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1788 232f8b59-042b-4e1e-8c03-345bb8c30851
* - EGLSven Gothel2008-11-142-4/+37
| | | | | | | | | | | | | | | | | | | | | - Adding 'eglGetProcAddress(long eglGetProcAddressHandle, String funcName)', to be able to bootstrap 'eglGetProcAddress'. - EGLDrawableFactory - Adding ES2 libname GLES20 - Adding dynamicLookupFunctionOnLibs: Lookup in the libraries (dlsym) - Change dynamicLookupFunction: - Bootstrap 'eglGetProcAddress' first - 1st try eglGetProcAddress - 2nd try dynamicLookupFunctionOnLibs - GLContextImpl.isFunctionAvailable() - 1st try GL proc table (cached) - 2nd try platform extension proc table (cached) - 3rd try EGLDrawableFactory.dynamicLookupFunction (not cached) git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1787 232f8b59-042b-4e1e-8c03-345bb8c30851
* Rollback: EGLConfig back to wrapped buffer, since long nio buffers are not ↵Sven Gothel2008-11-132-6/+6
| | | | | | available on CVM git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1786 232f8b59-042b-4e1e-8c03-345bb8c30851
* - Removed StaticGLInfo usage.Sven Gothel2008-11-1310-444/+277
| | | | | | | | | | | | | | | | | | | | | | | Function availability is checked by the dynamic ProcAddressTable, so it works as described/desired and removed around 30 kB of text. - Adding EGLExt to support EGLImage to share video buffers between another API (e.g. OpenMax) - EGL: Added platform extension query support - EGLClientBuffer is opaque long - GLXExt: Removed duplicated enumerates from GLX - GLContext: Promoted getPlatformExtensionsString() - GLProfile.setProfile<GL*>(void) changed order of setting the GL profile to: highest -> lowest: GL2 .. GL2ES12 .. GLES2 .. GLES1 git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1784 232f8b59-042b-4e1e-8c03-345bb8c30851
* X11 getPlatformExtensionsString shall use the toolkit lookingSven Gothel2008-11-071-2/+8
| | | | | | | optional, since it could be called from a locked state, e.g. setSwapInterval. Done. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1783 232f8b59-042b-4e1e-8c03-345bb8c30851
* Limit scope of new logic to only be used in NPOT caseKenneth Russel2008-10-201-6/+7
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* fix compile errorGerard Ziemski2008-10-201-2/+0
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* add Mac filesGerard Ziemski2008-10-204-0/+257
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* Added preferential use of GL_ARB_texture_rectangle rather thanKenneth Russel2008-10-201-4/+42
| | | | | | | | GL_ARB_texture_non_power_of_two on ATI cards on Mac OS X due to apparent software fallback git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1779 232f8b59-042b-4e1e-8c03-345bb8c30851
* Fixed sense of test against GL.isGL2() when deciding whether to useKenneth Russel2008-10-201-1/+1
| | | | | | | GL_ARB_texture_rectangle git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1778 232f8b59-042b-4e1e-8c03-345bb8c30851
* starte native Cocoa based window implementationGerard Ziemski2008-10-174-0/+7
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* rename setCurrentContextOpacity to setContextOpacityGerard Ziemski2008-10-171-1/+1
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* add ability to set opacity on GL context: setCurrentContextOpacity takes 0 or 1Gerard Ziemski2008-10-171-0/+6
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* using alternate hack for window transparencyChristopher Oliver2008-10-161-7/+30
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1774 232f8b59-042b-4e1e-8c03-345bb8c30851
* Patch from Chris Oliver to enable undecorated frames and setting ofKenneth Russel2008-10-164-6/+78
| | | | | | | title -- not implemented on all platforms yet git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1773 232f8b59-042b-4e1e-8c03-345bb8c30851
* Fixes for building with Visual C++ 6.0 (VC98)Kenneth Russel2008-09-162-2/+6
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* Added TextureIO.newTexture wrapping an OpenGL texture ID from anKenneth Russel2008-09-033-0/+95
| | | | | | | external library git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1770 232f8b59-042b-4e1e-8c03-345bb8c30851
* ES2 support NPOT texturesSven Gothel2008-09-021-1/+2
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* Fix: TextureIO/TGA for ES2 (GL formats/types)Sven Gothel2008-09-027-29/+128
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* Fix: TextureIO.java* DDSImage.java* (Relocation of io utils)Sven Gothel2008-09-024-7/+7
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* Relocated common io helper from com.*.util.io -> com.*.impl.ioSven Gothel2008-09-027-7/+8
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* Refactoring common io codeSven Gothel2008-08-305-108/+155
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1765 232f8b59-042b-4e1e-8c03-345bb8c30851
* BufferUtil:Sven Gothel2008-08-2912-636/+1264
| | | | | | | | | | | | | | | | | - new GL type tools - new put methods ImmModeSink: - using 1 VBO array for 1-4 attributes GLArrayData - split into GLArrayData and GLArrayDataEditable, the latter of modifying purposes only - GLArrayDataWrapper implements a container only git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1764 232f8b59-042b-4e1e-8c03-345bb8c30851
* Added missing SystemUtils. Added proper GLSL ArrayData validationSven Gothel2008-08-215-33/+58
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* Cleanup GLArrayData*, misc stuffSven Gothel2008-08-219-149/+216
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* Fixing repo (shader directory, removal)Sven Gothel2008-08-1829-561/+0
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1761 232f8b59-042b-4e1e-8c03-345bb8c30851
* Fixing repo (shader directory)Sven Gothel2008-08-1818-0/+322
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1760 232f8b59-042b-4e1e-8c03-345bb8c30851
* Applied patch from Rick Brownrigg from NASA to fix GLU tessellator Kenneth Russel2008-08-182-2/+3
| | | | | | | error reporting git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1759 232f8b59-042b-4e1e-8c03-345bb8c30851
* Temporarily split some TextureIO-related classes into Java SE and Java Kenneth Russel2008-08-178-8/+2629
| | | | | | | | | ME versions to be able to compile the majority of the TextureIO package for Java ME / CDC / FP while waiting for full Java SE 5 classes on devices. Java ME ports have not been tested. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1758 232f8b59-042b-4e1e-8c03-345bb8c30851
* Removed obsolete copies of filesKenneth Russel2008-08-163-1057/+0
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1757 232f8b59-042b-4e1e-8c03-345bb8c30851
* ShaderState:Sven Gothel2008-08-1410-41/+157
| | | | | | | | | | | | | | - reset: - lookup attributes first and process, if available - update the location in the state Fixed: - Add: CullFace (lill speed enhancement with textures) - Note: APX 2500 doesn't support blending, disregarding the ES 2.0 spec Blending must be implemented in the shader. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1756 232f8b59-042b-4e1e-8c03-345bb8c30851
* GLArrayData*Sven Gothel2008-08-137-170/+192
| | | | | | | | | | | | | | | | | | | | | - cleanup names and enable/disable code - bail out if components==0 in GL* impl. - add passing the VBO name for wrapping VBO server objects from the fixed function calls ShaderState: - reset: - only pass _enabled_ vertex attribute data in case of a reset - enable VBO in case of a wrapped VBO server object Fixed: - Added glMaterialf to GL (enables Angeles demo) - Working: Angeles on ES2 git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1755 232f8b59-042b-4e1e-8c03-345bb8c30851
* Ooops .. (repairing)Sven Gothel2008-08-122-1/+10
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1754 232f8b59-042b-4e1e-8c03-345bb8c30851
* Proper ES2 demo with precompiled shader (cleanup)Sven Gothel2008-08-121-9/+0
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1753 232f8b59-042b-4e1e-8c03-345bb8c30851
* Proper ES2 demo with precompiled shaderSven Gothel2008-08-121-1/+1
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1752 232f8b59-042b-4e1e-8c03-345bb8c30851
* Adding build.xml property: 'javacdebug' and 'javacdebuglevel',Sven Gothel2008-08-121-0/+11
| | | | | | | | | | | | | | | | | to optionally disable the debug information in the result. This speeds up the runtime on the handheld! .. ImmModeSink: Experimental disable VBO usage (perf. tests) in case high frequency data change has an impact (-> Ragdoll). (Negative ..) .. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1751 232f8b59-042b-4e1e-8c03-345bb8c30851
* GLWindow: Added perf logging; FBO: adjusted texture format; Fixed: ↵Sven Gothel2008-08-124-3/+43
| | | | | | ColorTexture fix for ES2 git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1750 232f8b59-042b-4e1e-8c03-345bb8c30851
* Working:Sven Gothel2008-08-1230-84/+1806
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | APX 2500 ES 2.0 + FixedFunction GLSL ES 1.0 +++ javax.media.opengl.glsl - Shader and program state management - Loading and merging shader source code - Loading binaries incl. auto selection of the binary file in respect to the supported binary format. I.e. in case of GLES2.GL_NVIDIA_PLATFORM_BINARY_NV: source: com/sun/opengl/impl/glsl/fixed/shader/ashader.fp binary: com/sun/opengl/impl/glsl/fixed/shader/bin/nvidia/ashader.bfp ShaderCode sc = ShaderCode.create( gl, gl.GL_VERTEX_SHADER, 1, FixedFuncPipeline.class, "shader", "shader/bin", "ashader"); (Derivation of com.sun.javafx.graphics.gl2es2.ShaderUtil) javax.media.opengl.sdk.glsl CompileShaderNVidia implements abstract CompileShader Toolkit to convert JOGL shader source to binaries, according to the location rule as described in ShaderCode. Example: Converts all fixed function shader to binaries. jogl/src/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc-ff.bat (Generalization of com.sun.javafx.graphics.gl2es2.PrecompileNVShader) +++ Fixed function now resides in 'jogl.fixed.jar' - contains shader source and binaries - contains the implementation GL2ES2: - removed glShaderBinaryOrSource() - use glCreateLoadShader() for binary and glCreateCompileShader() for source - using addition glGetError() check for shader upload/compilation - Skipping 'glValidateProgram' in case of ES2 and no compiler, since it fails on APX2500 .. - added: (caching the results) "public Set glGetShaderBinaryFormats()" "public boolean glShaderCompilerAvailable()" - shader-name and binary-data buffer: use 'remaining()' instead of 'limit()' BufferUtil: - adding variant: <Type>Buffer new<Type>Buffer(<type>[] values, int offset, int len) +++ Working on all profiles ES1 + ES2 (CVM) with lighting: demo.es1.cube.Cube demo.es1.cube.CubeImmModeSink demo.es1.cubefbo.Main javabullet.demos.genericjoint.GenericJointDemo git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1749 232f8b59-042b-4e1e-8c03-345bb8c30851
* FixedFunction shader as files, prepared for binary shader filesSven Gothel2008-08-1117-276/+430
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1748 232f8b59-042b-4e1e-8c03-345bb8c30851
* Minor CVM/ES1 fixesSven Gothel2008-08-115-20/+54
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1747 232f8b59-042b-4e1e-8c03-345bb8c30851
* Fixed problem with Newt GLWindow where the EGL implementation we're Kenneth Russel2008-08-091-1/+14
| | | | | | | working with expects the context to be current while swapping the buffers git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1745 232f8b59-042b-4e1e-8c03-345bb8c30851
* Removed unnecessary GL2 dependencies from desktop window system code. Kenneth Russel2008-08-085-20/+8
| | | | | | | | | | | | Moved Linux-specific DRIHack into shared code so it could be called from the common code path in GLProfile which now loads the shared libraries. Temporarily ignored WGL_OML_sync_control and WGL_NV_gpu_affinity extensions to avoid dependencies on NIO classes (java.nio.LongBuffer) not in CDC/FP/JSR-239 NIO profile. Can now run JOGL with CVM on the desktop. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1743 232f8b59-042b-4e1e-8c03-345bb8c30851
* Fixed new glsl packagingSven Gothel2008-08-045-5/+5
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1742 232f8b59-042b-4e1e-8c03-345bb8c30851
* ../jogl.logSven Gothel2008-08-0426-1215/+3781
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* Don't consider window to be full-screen if window implementation Kenneth Russel2008-08-041-2/+7
| | | | | | | doesn't support it git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1740 232f8b59-042b-4e1e-8c03-345bb8c30851
* Cleaned up error messages printed from GLProfile selectionKenneth Russel2008-08-021-17/+8
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1739 232f8b59-042b-4e1e-8c03-345bb8c30851
* Fixed loading of GLES and EGL libraries, and error reporting when none Kenneth Russel2008-07-314-31/+58
| | | | | | | | | | available. Fixed building with -Djogl.cdcfp, in particular nested building of gluegen. Took out call to SHFullScreen, which doesn't seem to be available on the NVidia APX 2500 any more. Fixed #includes in InternalBufferUtils.c. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1738 232f8b59-042b-4e1e-8c03-345bb8c30851