From a959c53b7ac91e489bf0959391e892790b9ff248 Mon Sep 17 00:00:00 2001 From: Kenneth Russel Date: Mon, 15 Jun 2009 22:57:38 +0000 Subject: Copied JOGL_2_SANDBOX r1957 on to trunk; JOGL_2_SANDBOX branch is now closed git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1959 232f8b59-042b-4e1e-8c03-345bb8c30851 --- README.txt | 70 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 70 insertions(+) create mode 100755 README.txt (limited to 'README.txt') diff --git a/README.txt b/README.txt new file mode 100755 index 000000000..af17d6c20 --- /dev/null +++ b/README.txt @@ -0,0 +1,70 @@ +Organization of the JOGL source tree +------------------------------------ + +doc/ Build and user documentation +make/ Ant build scripts + Configuration files for glue code generation + Header files for glue code generation + See top of build.xml for brief invocation instructions +src/ Java and native source code for JOGL + (Currently also contains source code for GlueGen tool; in + process of being split into its own project) +www/ Web pages and older Java Web Start binaries for JOGL + +Acknowledgments +--------------- + +Sun Microsystems, Inc. gratefully acknowledges that the initial +version of JOGL was authored and developed by Kenneth Bradley Russell +and Christopher John Kline. + +Sun and the JOGL development team are grateful for the contributions +of all of the individuals who have advanced the project. Please +contact the project owners if your name is missing from this list. + +Gerard Ziemski contributed the original port of JOGL to Mac OS X. + +Rob Grzywinski and Artur Biesiadowski contributed the Ant build +support. Alex Radeski contributed the cpptasks support in the build +process. + +Pepijn Van Eeckhoudt and Nathan Parker Burg contributed the Java port +of the GLU tessellator. Pepijn also contributed the initial version of +the FPSAnimator utility class. + +User GKW on the javagaming.org forums contributed the substantial port +of the GLU mipmap generation code to Java, as well as robustness fixes +in the Windows implementation and other areas. + +The JSR-231 expert group as a whole provided valuable discussions and +guidance in the design of the current APIs. In particular, Kevin +Rushforth, Daniel Rice and Travis Bryson were instrumental in the +design of the current APIs. + +Travis Bryson did extensive work on the GlueGen tool to make it +conform to the desired API design. He also shepherded JSR-231 through +the standardization process, doing extensive cross-validation of the +APIs and implementation along the way, and authored JOGL's nightly +build system. + +Lilian Chamontin contributed the JOGLAppletLauncher, opening new ways +of deploying 3D over the web. + +Christopher Campbell collaborated closely with the JOGL development +team to enable interoperability between Sun's OpenGL pipeline for +Java2D and JOGL in Java SE 6, and also co-authored the TextureIO +subsystem. + +The following individuals made significant contributions to various +areas of the project: + +Alban Cousinié +Athomas Goldberg +Yuri Vladimir Gushchin +Gregory Pierce +Carsten Weisse + +Sun and the JOGL development team are grateful for the support of the +javagaming.org community, from where dozens, if not hundreds, of +individuals have contributed discussions, bug reports, bug fixes, and +other forms of support. -- cgit v1.2.3