From 9517539e3b43d21017465180376329439bc25f12 Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Tue, 12 Aug 2008 08:39:08 +0000 Subject: Working: APX 2500 ES 2.0 + FixedFunction GLSL ES 1.0 +++ javax.media.opengl.glsl - Shader and program state management - Loading and merging shader source code - Loading binaries incl. auto selection of the binary file in respect to the supported binary format. I.e. in case of GLES2.GL_NVIDIA_PLATFORM_BINARY_NV: source: com/sun/opengl/impl/glsl/fixed/shader/ashader.fp binary: com/sun/opengl/impl/glsl/fixed/shader/bin/nvidia/ashader.bfp ShaderCode sc = ShaderCode.create( gl, gl.GL_VERTEX_SHADER, 1, FixedFuncPipeline.class, "shader", "shader/bin", "ashader"); (Derivation of com.sun.javafx.graphics.gl2es2.ShaderUtil) javax.media.opengl.sdk.glsl CompileShaderNVidia implements abstract CompileShader Toolkit to convert JOGL shader source to binaries, according to the location rule as described in ShaderCode. Example: Converts all fixed function shader to binaries. jogl/src/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc-ff.bat (Generalization of com.sun.javafx.graphics.gl2es2.PrecompileNVShader) +++ Fixed function now resides in 'jogl.fixed.jar' - contains shader source and binaries - contains the implementation GL2ES2: - removed glShaderBinaryOrSource() - use glCreateLoadShader() for binary and glCreateCompileShader() for source - using addition glGetError() check for shader upload/compilation - Skipping 'glValidateProgram' in case of ES2 and no compiler, since it fails on APX2500 .. - added: (caching the results) "public Set glGetShaderBinaryFormats()" "public boolean glShaderCompilerAvailable()" - shader-name and binary-data buffer: use 'remaining()' instead of 'limit()' BufferUtil: - adding variant: Buffer newBuffer([] values, int offset, int len) +++ Working on all profiles ES1 + ES2 (CVM) with lighting: demo.es1.cube.Cube demo.es1.cube.CubeImmModeSink demo.es1.cubefbo.Main javabullet.demos.genericjoint.GenericJointDemo git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1749 232f8b59-042b-4e1e-8c03-345bb8c30851 --- make/build.xml | 37 +++++++++++++++++++++++++++---------- 1 file changed, 27 insertions(+), 10 deletions(-) (limited to 'make/build.xml') diff --git a/make/build.xml b/make/build.xml index 0a6022cd7..27b1485c9 100644 --- a/make/build.xml +++ b/make/build.xml @@ -159,7 +159,13 @@ value="com/sun/opengl/impl/glu/gl2/**, com/sun/opengl/impl/glu/nurbs/**, com/sun/opengl/impl/glu/registry/**, javax/media/opengl/glu/gl2/**"/> + value="javax/media/opengl/glsl/**, com/sun/opengl/impl/glsl/**"/> + + + + @@ -445,12 +451,14 @@ + + @@ -1557,13 +1565,13 @@ + includes="com/sun/opengl/impl/glsl/fixed/shader/**" /> + excludes="${java.excludes.fixme} ${java.part.egl}, ${java.part.sdk}, ${java.part.glsl}, ${java.part.glsl.fixed}, ${java.part.gl2es12.x11}, ${java.part.gl2es12.win}, ${java.part.gl2es12.osx}, ${java.part.gl2es12.dbg}, ${java.part.gl2.x11}, ${java.part.gl2.win}, ${java.part.gl2.osx}, ${java.part.gl2.dbg}, ${java.part.es1}, ${java.part.es1.dbg}, ${java.part.es2}, ${java.part.es2.dbg}, ${java.part.awt}, ${java.part.glutess}, ${java.part.glumipmap}, ${java.part.glugl2}, ${java.part.util} ${java.part.util.awt} ${java.part.util.gl2}, ${java.part.newt}, ${java.part.newt.awt}"/> + excludes="${java.part.es2.dbg}, ${java.part.glsl.fixed}"/> + excludes="${java.part.gl2es12.dbg}, ${java.part.glugl2}, ${java.part.glsl.fixed}"/> + excludes="${java.part.gl2es12.dbg}, ${java.part.glugl2}, ${java.part.glsl.fixed}"/> + excludes="${java.part.gl2es12.dbg}, ${java.part.glugl2}, ${java.part.glsl.fixed}"/> + excludes="${java.part.gl2.dbg}, ${java.part.glugl2}, ${java.part.glsl.fixed}"/> + excludes="${java.part.gl2.dbg}, ${java.part.glugl2}, ${java.part.glsl.fixed}"/> + excludes="${java.part.gl2.dbg}, ${java.part.glugl2}, ${java.part.glsl.fixed}"/> + + + + + + -- cgit v1.2.3