From d0676451343e826e49d9c5732320f080d4c11c8d Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Fri, 23 Jan 2015 00:48:16 +0100 Subject: Bug 1096 - Expose EGL to public: com.jogamp.opengl.egl.EGL ; EGLDrawableFactory: Validate static EGL func-ptr, probe EGL/ES2 first - Move EGL to public package jogamp.opengl.egl.EGL -> com.jogamp.opengl.egl.EGL - EGLDrawableFactory - Validate static EGL func-ptr against EGL/ES2, ignoring EGL/[ES|GL] collisions w/ diff. native EGL implementations due to static EGL usage. - Probe EGL/ES2 first --- make/config/jogl/egl-common.cfg | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'make/config/jogl/egl-common.cfg') diff --git a/make/config/jogl/egl-common.cfg b/make/config/jogl/egl-common.cfg index cf5d0b083..62694da53 100644 --- a/make/config/jogl/egl-common.cfg +++ b/make/config/jogl/egl-common.cfg @@ -29,7 +29,9 @@ Opaque long __EGLFuncPtr # Implement the first argument to eglGetProcAddress as String instead # of byte[] -ArgumentIsString eglGetProcAddress 0 +#ArgumentIsString eglGetProcAddress 0 +#Implemented in EGLContext +Ignore eglGetProcAddress ReturnsString eglQueryString # Force all of the methods to be emitted using dynamic linking so we -- cgit v1.2.3