From 32790c376583beccd030eecd7c56cbe66d380172 Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Tue, 20 Apr 2010 11:46:26 +0200 Subject: JOGL GL4 preperation (cont): - All available OpenGL versions (native/platform) are verified at GLProfile initialization and can be queried .. A mapping of major,compat -> major,minor,options is created. - Removal of temp context creation, when creating a context. This was necessary to query general availability of ARB_create_context. Due to the shared context of X11GLXDrawableFactory and WindowsWGLDrawableFactory, this is no more necessary. Due to the version mapping, the ARB_create_context paramters are known. - NativeWindow X11Lib: Added X11ErrorHandler, throwing a RuntimeException. Necessary to catch BadMatch .. etc X11 errors, eg for glXCreateContextAttribsARB Hence all X11 calls are covered now. - X11DummyGLXDrawable needs to use an own Window, otherwise GLn n>2 fails - Flattening the desktop GL* implementation, all use GL4bcImpl, which reduces the footprint dramatically. - GL*Impl.isGL*() (desktop) utilizes the GLContext.isGL*(), hence the results reflect the actual native context version. - GLContextImpl makeCurrent/create: Added workflow documentation, clarified code, defined abstract methods to have a protocol. - Removed moved files (from here to gluegen), see gluegen a01cb3d59715a41153380f1977ec75263b762dc6 - NativeLibLoader -> JNILibLoader - Fixed Exception Handling (as in gluegen bce53b52c8638729750c4286dbc04cb14329fd34), ie removed empty catch Throwable .. - GLContext.setSwapInterval(): Nop in offscreen case, otherwise X11IOError (NVIDIA Bug) Test: Tests - Junit - demos.gears.Gears - demos.jrefract.JRefract Platforms - Linux 64/32 ATI/NVidia - MacOsX - Windows (virtualbox 3.1.6, offscreen failed) TODO/BUGS: - FIXME ATI GLn n>2 with AWT, can't make context current, works well on NVIDIA though - FIXME GL3GL4: Due to GL3 and GL4 implementation bugs, we still choose GL2 first, if available! - Add GL 3.3 to GL3/gl3ext.h - Add GL 4.0 to GL3/gl3ext.h and fix the GL3/GL4 seperation - Rename jogl.gl2.jar -> jogl.gldesktop.jar (as done with it's native lib already) --- make/config/jogl/gl-impl-CustomCCode-gl3bc.c | 24 ------------------------ 1 file changed, 24 deletions(-) delete mode 100644 make/config/jogl/gl-impl-CustomCCode-gl3bc.c (limited to 'make/config/jogl/gl-impl-CustomCCode-gl3bc.c') diff --git a/make/config/jogl/gl-impl-CustomCCode-gl3bc.c b/make/config/jogl/gl-impl-CustomCCode-gl3bc.c deleted file mode 100644 index 21de8c925..000000000 --- a/make/config/jogl/gl-impl-CustomCCode-gl3bc.c +++ /dev/null @@ -1,24 +0,0 @@ -/* Java->C glue code: - * Java package: com.jogamp.opengl.impl.gl3.GL3bcImpl - * Java method: long dispatch_glMapBuffer(int target, int access) - * C function: void * glMapBuffer(GLenum target, GLenum access); - */ -JNIEXPORT jlong JNICALL -Java_com_jogamp_opengl_impl_gl3_GL3bcImpl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) { - PFNGLMAPBUFFERPROC ptr_glMapBuffer; - void * _res; - ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress; - assert(ptr_glMapBuffer != NULL); - _res = (* ptr_glMapBuffer) ((GLenum) target, (GLenum) access); - return (jlong) (intptr_t) _res; -} - -/* Java->C glue code: - * Java package: com.jogamp.opengl.impl.gl3.GL3bcImpl - * Java method: ByteBuffer newDirectByteBuffer(long addr, int capacity); - * C function: jobject newDirectByteBuffer(jlong addr, jint capacity); - */ -JNIEXPORT jobject JNICALL -Java_com_jogamp_opengl_impl_gl3_GL3bcImpl_newDirectByteBuffer(JNIEnv *env, jobject _unused, jlong addr, jint capacity) { - return (*env)->NewDirectByteBuffer(env, (void*) (intptr_t) addr, capacity); -} -- cgit v1.2.3