From ca119c97340caf325cd682c5fdbe8f794a35ac0e Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Tue, 24 Aug 2010 02:39:14 +0200 Subject: Add OpenGL 3.3, 4.0 and 4.1 language mapping. - Update header: - GL/glext.h to khronos 2010-08-03 - GL3/gl3.h to khronos 2010-08-03 - Move platform code to GL/glplatform.h GL3/glplatform.h - Unify 64bit typedefs: gl-64bit-types.h - Move GL 3.[123] and 4.[01] complete subsumed extension enums and functions into their extension spec and just reference them. This ensures proper extension availability via lower OpenGL profiles, hence a proper GL2GL3 interface. - GL3/GL4 cleanup: - make-glextension-depignore.sh: determine required GL version for extensions for proper positioning, ie GL2GL3 or GL3 or GL4 via gluegen IgnoreExtension commands. - use ARB_ES2_compatibility for common GL2ES2 methods, if available - consolidated gl2-gl4 subsumed extension to gl-common.cfg - Missing GL3/GL4 Functions: glMultiDrawElementsBaseVertex glDebugMessageCallbackARB glDebugMessageCallbackAMD - TODO (new feature integration): - ARB_ES2_compatibility / ARB_get_program_binary for com/jogamp/opengl/util/glsl, ie - store binaries com/jogamp/opengl/util/glsl/sdk/CompileShader* - query supported binary formats (enums ?) - optional prio binaries - ARB_ES2_compatibility, if available GLES2/GL2ES12 would be available - ARB_separate_shader_objects for com/jogamp/opengl/util/glsl, ie - swizzle vertex/fragment shader in programs - .. --- make/config/jogl/gl2_es2-common.cfg | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) create mode 100644 make/config/jogl/gl2_es2-common.cfg (limited to 'make/config/jogl/gl2_es2-common.cfg') diff --git a/make/config/jogl/gl2_es2-common.cfg b/make/config/jogl/gl2_es2-common.cfg new file mode 100644 index 000000000..47067f6f9 --- /dev/null +++ b/make/config/jogl/gl2_es2-common.cfg @@ -0,0 +1,23 @@ + +JavaPrologue glReleaseShaderCompiler if ( !_context.hasNativeES2Methods() ) { +JavaPrologue glReleaseShaderCompiler return; +JavaPrologue glReleaseShaderCompiler } + +JavaPrologue glShaderBinary if ( !_context.hasNativeES2Methods() ) { +JavaPrologue glShaderBinary throw new GLException("Method \"glShaderBinary\" not available"); +JavaPrologue glShaderBinary } + +JavaPrologue glGetShaderPrecisionFormat if ( !_context.hasNativeES2Methods() ) { +JavaPrologue glGetShaderPrecisionFormat throw new GLException("Method \"glGetShaderPrecisionFormat\" not available"); +JavaPrologue glGetShaderPrecisionFormat } + +JavaPrologue glDepthRangef if ( !_context.hasNativeES2Methods() ) { +JavaPrologue glDepthRangef glDepthRange( (double)n, (double)f ); +JavaPrologue glDepthRangef return; +JavaPrologue glDepthRangef } + +JavaPrologue glClearDepthf if ( !_context.hasNativeES2Methods() ) { +JavaPrologue glClearDepthf glClearDepth( (double)d ); +JavaPrologue glClearDepthf return; +JavaPrologue glClearDepthf } + -- cgit v1.2.3