From 4512900ddcb9ce9a498411d257b1b6d6010ec006 Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Fri, 4 Jun 2010 05:21:32 +0200 Subject: JOGL: Unify library loading (impl and binding), incl. lookup ; GLAutoDrawable: dispose() calls only with created context. - Using the EGL approach of DynamicLookupHelper, now generalized in abstract GLDynamicLookupHelper, DesktopGLDynamicLookupHelper and EGLGLDynamicLookupHelper. The implementation of these are self contained. - Sharing common code. - Unifying implementation and binding loading, as well as the function lookup within the impl libs. - Removed DRIHack, since its no more required due to the new DesktopGLDynamicLookupHelper. - Removed compile time link to GL and GLU libs - Removed redundant library OS functions from X11/WGL bindings, GlueGen's common code is being used now. - GLAutoDrawable: dispose() calls only with created context. This cleans up stack traces in case of eventual bugs, where context creation is not successful. --- make/config/jogl/wgl-win32.cfg | 2 -- 1 file changed, 2 deletions(-) (limited to 'make/config/jogl/wgl-win32.cfg') diff --git a/make/config/jogl/wgl-win32.cfg b/make/config/jogl/wgl-win32.cfg index 2a69290a4..69f8c75fa 100644 --- a/make/config/jogl/wgl-win32.cfg +++ b/make/config/jogl/wgl-win32.cfg @@ -18,8 +18,6 @@ GLHeader GL/wglext.h # Implement the first argument to wglGetProcAddress as String instead # of byte[] ArgumentIsString wglGetProcAddress 0 -ArgumentIsString LoadLibraryA 0 -ArgumentIsString GetProcAddress 1 CustomCCode #define WIN32_LEAN_AND_MEAN CustomCCode #include -- cgit v1.2.3