From 90beaae660222f1fb5ca15313f8e4645d3fd30fe Mon Sep 17 00:00:00 2001
From: Morris Meyer
While the APIs for vendor extensions are unconditionally
-ClassJavadoc GL * exposed, the underlying functions may not be present. The method
-ClassJavadoc GL * {@link #isFunctionAvailable} should be used to query the
-ClassJavadoc GL * availability of any non-core function before it is used for the
-ClassJavadoc GL * first time; for example,
-ClassJavadoc GL * gl.isFunctionAvailable("glProgramStringARB")
. On
-ClassJavadoc GL * certain platforms (Windows in particular), the most "core"
-ClassJavadoc GL * functionality is only OpenGL 1.1, so in theory any routines first
-ClassJavadoc GL * exposed in OpenGL 1.2, 1.3, and 1.4, 1.5, or 2.0 as well as vendor
-ClassJavadoc GL * extensions should all be queried. Calling an unavailable function
-ClassJavadoc GL * will cause a {@link GLException} to be raised.
gl.isExtensionAvailable("GL_ARB_vertex_program");
.
-ClassJavadoc GL * However, in this case it is up to the end user to know which
-ClassJavadoc GL * routines or functionality are associated with which OpenGL
-ClassJavadoc GL * extensions. It may also be used to test for the availability of a
-ClassJavadoc GL * particular version of OpenGL: for example,
-ClassJavadoc GL * gl.isExtensionAvailable("GL_VERSION_1_5");
.
-ClassJavadoc GL *
-ClassJavadoc GL * Exceptions to the window system extension naming rules: -ClassJavadoc GL * -ClassJavadoc GL *
wglAllocateMemoryNV
/
-ClassJavadoc GL * glXAllocateMemoryNV
and associated routines. {@link
-ClassJavadoc GL * #glAllocateMemoryNV} has been provided for window system-independent
-ClassJavadoc GL * access to VAR. {@link #isFunctionAvailable} will translate an argument
-ClassJavadoc GL * of "glAllocateMemoryNV" or "glFreeMemoryNV" into the appropriate
-ClassJavadoc GL * window system-specific name.
-ClassJavadoc GL *
-ClassJavadoc GL * -ClassJavadoc GL * +ClassJavadoc GL *
Common interface containing the subset of all profiles, GL3, GL2, GLES1 and GLES2.
+ClassJavadoc GL * This interface reflects common data types, texture and framebuffer functionality.
+ClassJavadoc GL2ES1 * Interface containing the common subset of GL2 and GLES1.
+ClassJavadoc GL2ES1 * This interface reflects only the fixed functionality of OpenGL
+ClassJavadoc GL2ES1 *
+ClassJavadoc GL2ES2 * Interface containing the common subset of GL3, GL2 and GLES2.
+ClassJavadoc GL2ES2 * This interface reflects only the programmable shader functionality of desktop and embedded OpenGL
+ClassJavadoc GL2ES2 *
+ClassJavadoc GL2GL3 * Interface containing the common subset of GL3 and GL2.
+ClassJavadoc GL2GL3 * This interface reflects only the programmable shader functionality of desktop OpenGL
+ClassJavadoc GL2GL3 *
+ClassJavadoc GL2 * This interface contains all core desktop OpenGL methods through +ClassJavadoc GL2 * version 3.0, inclusive, as well as most of it's extensions defined at the +ClassJavadoc GL2 * time of this specification. Early OpenGL extensions whose functionality +ClassJavadoc GL2 * was incorporated into core OpenGL by version 2.0, inclusive, are specifically +ClassJavadoc GL2 * excluded. +ClassJavadoc GL2 *
+ClassJavadoc GL2 */ + +ClassJavadoc GL3 /** +ClassJavadoc GL3 *
+ClassJavadoc GL3 * This interface contains all core desktop OpenGL methods starting from 3.1,
+ClassJavadoc GL3 * inclusive - forward compatible only, as well as most of it's extensions defined at the
+ClassJavadoc GL3 * time of this specification.
+ClassJavadoc GL3 *
+ClassJavadoc GLES1 * This interface contains all core embedded OpenGL methods of ES 1.x, with x >= 0, +ClassJavadoc GLES1 * inclusive, as well as most of it's extensions defined at the +ClassJavadoc GLES1 * time of this specification. +ClassJavadoc GLES1 *
+ClassJavadoc GLES1 */ + +ClassJavadoc GLES2 /** +ClassJavadoc GLES2 *+ClassJavadoc GLES2 * This interface contains all core embedded OpenGL methods of ES 2.x, with x >= 0, +ClassJavadoc GLES2 * inclusive, as well as most of it's extensions defined at the +ClassJavadoc GLES2 * time of this specification. +ClassJavadoc GLES2 *
+ClassJavadoc GLES2 */ + +# Javadoc for the EGL class +ClassJavadoc EGL /** +ClassJavadoc EGL * Provides access to the embedded-specific OpenGL vendor extensions. +ClassJavadoc EGL * See {@link GLBase} for more information. +ClassJavadoc EGL */ + # Javadoc for the WGL class ClassJavadoc WGL /** ClassJavadoc WGL * Provides access to the Windows-specific OpenGL vendor extensions. -ClassJavadoc WGL * See {@link GL} for more information. +ClassJavadoc WGL * See {@link GLBase} for more information. ClassJavadoc WGL */ # Javadoc for the GLX class ClassJavadoc GLX /** ClassJavadoc GLX * Provides access to the X11-specific OpenGL vendor extensions. -ClassJavadoc GLX * See {@link GL} for more information. +ClassJavadoc GLX * See {@link GLBase} for more information. ClassJavadoc GLX */ # Javadoc for the CGL class ClassJavadoc CGL /** ClassJavadoc CGL * Provides access to the MacOSX-specific OpenGL vendor extensions. -ClassJavadoc CGL * See {@link GL} for more information. +ClassJavadoc CGL * See {@link GLBase} for more information. ClassJavadoc CGL */ # Javadoc for the XVisualInfo class @@ -556,86 +573,9 @@ ClassJavadoc XVisualInfo */ # Custom code for querying extensions and exposing # wglAllocateMemoryNV/glXAllocateMemoryNV -CustomJavaCode GL /** -CustomJavaCode GL * Returns true if the specified OpenGL core- or extension-function can be -CustomJavaCode GL * used successfully through this GL instance given the current host (OpenGL -CustomJavaCode GL * client) and display (OpenGL server) configuration.-CustomJavaCode GL * By "successfully" we mean that the function is both callable -CustomJavaCode GL * on the machine running the program and available on the current -CustomJavaCode GL * display.
-CustomJavaCode GL * -CustomJavaCode GL * In order to call a function successfully, the function must be both -CustomJavaCode GL * callable on the machine running the program and available on -CustomJavaCode GL * the display device that is rendering the output (note: on non-networked, -CustomJavaCode GL * single-display machines these two conditions are identical; on networked and/or -CustomJavaCode GL * multi-display machines this becomes more complicated). These conditions are -CustomJavaCode GL * met if the function is either part of the core OpenGL version supported by -CustomJavaCode GL * both the host and display, or it is an OpenGL extension function that both -CustomJavaCode GL * the host and display support.
-CustomJavaCode GL * -CustomJavaCode GL * A GL function is callable if it is successfully linked at runtime, -CustomJavaCode GL * hence the GLContext must be made current at least once. -CustomJavaCode GL * -CustomJavaCode GL * @param glFunctionName the name of the OpenGL function (e.g., use -CustomJavaCode GL * "glBindRenderbufferEXT" or "glBindRenderbuffer" to check if {@link -CustomJavaCode GL * #glBindRenderbuffer(int,int)} is available). -CustomJavaCode GL */ -CustomJavaCode GL public boolean isFunctionAvailable(String glFunctionName); - -CustomJavaCode GL /** -CustomJavaCode GL * Returns true if the specified OpenGL extension can be -CustomJavaCode GL * used successfully through this GL instance given the current host (OpenGL -CustomJavaCode GL * client) and display (OpenGL server) configuration.
-CustomJavaCode GL *
-CustomJavaCode GL * @param glExtensionName the name of the OpenGL extension (e.g.,
-CustomJavaCode GL * "GL_ARB_vertex_program").
-CustomJavaCode GL */
-CustomJavaCode GL public boolean isExtensionAvailable(String glExtensionName);
-
-CustomJavaCode GL /**
-CustomJavaCode GL * Provides platform-independent access to the wglAllocateMemoryNV
/
-CustomJavaCode GL * glXAllocateMemoryNV
extension.
-CustomJavaCode GL */
-CustomJavaCode GL public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3);
-
-CustomJavaCode GL /** Provides a platform-independent way to specify the minimum swap
-CustomJavaCode GL interval for buffer swaps. An argument of 0 disables
-CustomJavaCode GL sync-to-vertical-refresh completely, while an argument of 1
-CustomJavaCode GL causes the application to wait until the next vertical refresh
-CustomJavaCode GL until swapping buffers. The default, which is platform-specific,
-CustomJavaCode GL is usually either 0 or 1. This function is not guaranteed to
-CustomJavaCode GL have an effect, and in particular only affects heavyweight
-CustomJavaCode GL onscreen components. */
-CustomJavaCode GL public void setSwapInterval(int interval);
-
-CustomJavaCode GL /**
-CustomJavaCode GL * Returns an object through which platform-specific OpenGL extensions
-CustomJavaCode GL * (WGL, GLX, etc.) may be accessed. The data type of the returned
-CustomJavaCode GL * object and its associated capabilities are undefined. Most
-CustomJavaCode GL * applications will never need to call this method. It is highly
-CustomJavaCode GL * recommended that any applications which do call this method perform
-CustomJavaCode GL * all accesses on the returned object reflectively to guard
-CustomJavaCode GL * themselves against changes to the implementation.
-CustomJavaCode GL */
-CustomJavaCode GL public Object getPlatformGLExtensions();
-
-CustomJavaCode GL /**
-CustomJavaCode GL * Returns an object providing access to the specified OpenGL
-CustomJavaCode GL * extension. This is intended to provide a mechanism for vendors who
-CustomJavaCode GL * which to provide access to new OpenGL extensions without changing
-CustomJavaCode GL * the public API of the core package. For example, a user may request
-CustomJavaCode GL * access to extension "GL_VENDOR_foo" and receive back an object
-CustomJavaCode GL * which implements a vendor-specified interface which can call the
-CustomJavaCode GL * OpenGL extension functions corresponding to that extension. It is
-CustomJavaCode GL * up to the vendor to specify both the extension name and Java API
-CustomJavaCode GL * for accessing it, including which class or interface contains the
-CustomJavaCode GL * functions.
-CustomJavaCode GL *
-CustomJavaCode GL *
-CustomJavaCode GL *
-CustomJavaCode GL * Note: it is the intent to add new extensions as quickly as possible
-CustomJavaCode GL * to the core GL API. Therefore it is unlikely that most vendors will
-CustomJavaCode GL * use this extension mechanism, but it is being provided for
-CustomJavaCode GL * completeness.
-CustomJavaCode GL */
-CustomJavaCode GL public Object getExtension(String extensionName);
+CustomJavaCode GL2GL3 /**
+CustomJavaCode GL2GL3 * Provides platform-independent access to the wglAllocateMemoryNV
/
+CustomJavaCode GL2GL3 * glXAllocateMemoryNV
extension.
+CustomJavaCode GL2GL3 */
+CustomJavaCode GL2GL3 public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3);
+
diff --git a/make/config/jogl/gl-es1.cfg b/make/config/jogl/gl-es1.cfg
index 02aae2860..35ea7f0ce 100755
--- a/make/config/jogl/gl-es1.cfg
+++ b/make/config/jogl/gl-es1.cfg
@@ -2,12 +2,12 @@
JavaOutputDir gensrc/classes
NativeOutputDir gensrc/native/jogl/es1
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL.java
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/GLBase.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java
# There are a few routines we don't handle yet
Ignore glGetBufferPointervOES
diff --git a/make/config/jogl/gl-es2.cfg b/make/config/jogl/gl-es2.cfg
index 244f1944f..6a81c9376 100755
--- a/make/config/jogl/gl-es2.cfg
+++ b/make/config/jogl/gl-es2.cfg
@@ -2,9 +2,9 @@
JavaOutputDir gensrc/classes
NativeOutputDir gensrc/native/jogl/es2
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL.java
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/GLBase.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
Package javax.media.opengl
Style InterfaceAndImpl
diff --git a/make/config/jogl/gl-gl2-set.cfg b/make/config/jogl/gl-gl2-set.cfg
new file mode 100644
index 000000000..bce9cc731
--- /dev/null
+++ b/make/config/jogl/gl-gl2-set.cfg
@@ -0,0 +1,13 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir ../../build-temp/gluegen-set
+
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL2Set
+Include gl-common-gl2.cfg
+Include gl-common-extensions.cfg
+Include gl-desktop.cfg
+
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
diff --git a/make/config/jogl/gl-gl2.cfg b/make/config/jogl/gl-gl2.cfg
index 8dfe76758..55f5b9781 100644
--- a/make/config/jogl/gl-gl2.cfg
+++ b/make/config/jogl/gl-gl2.cfg
@@ -2,13 +2,14 @@
JavaOutputDir gensrc/classes
NativeOutputDir gensrc/native/jogl/gl2
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL.java
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/GLBase.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java
Package javax.media.opengl
Style InterfaceAndImpl
@@ -17,12 +18,14 @@ Extends GL2 GLBase
Extends GL2 GL
Extends GL2 GL2ES1
Extends GL2 GL2ES2
+Extends GL2 GL2GL3
ImplPackage com.sun.opengl.impl.gl2
ImplJavaClass GL2Impl
Implements GL2Impl GLBase
Implements GL2Impl GL
Implements GL2Impl GL2ES1
Implements GL2Impl GL2ES2
+Implements GL2Impl GL2GL3
Include gl-common-gl2.cfg
Include gl-common-extensions.cfg
Include gl-desktop.cfg
diff --git a/make/config/jogl/gl-gl3.cfg b/make/config/jogl/gl-gl3.cfg
index 2b521e30a..c5354cba4 100644
--- a/make/config/jogl/gl-gl3.cfg
+++ b/make/config/jogl/gl-gl3.cfg
@@ -2,9 +2,10 @@
JavaOutputDir gensrc/classes
NativeOutputDir gensrc/native/jogl/gl3
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL.java
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/GLBase.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
Package javax.media.opengl
Style InterfaceAndImpl
@@ -12,11 +13,13 @@ JavaClass GL3
Extends GL3 GLBase
Extends GL3 GL
Extends GL3 GL2ES2
+Extends GL3 GL2GL3
ImplPackage com.sun.opengl.impl.gl3
ImplJavaClass GL3Impl
Implements GL3Impl GLBase
Implements GL3Impl GL
Implements GL3Impl GL2ES2
+Implements GL3Impl GL2GL3
Include gl-common-gl2.cfg
Include gl-common-extensions.cfg
Include gl3-desktop.cfg
diff --git a/make/config/jogl/gl-if-gl.cfg b/make/config/jogl/gl-if-gl.cfg
index 46e11fdd4..1bba846e7 100755
--- a/make/config/jogl/gl-if-gl.cfg
+++ b/make/config/jogl/gl-if-gl.cfg
@@ -4,7 +4,7 @@ Style InterfaceOnly
JavaClass GL
Extends GL GLBase
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/GLBase.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
HierarchicalNativeOutput false
Include gl-common.cfg
diff --git a/make/config/jogl/gl-if-gl2_es1.cfg b/make/config/jogl/gl-if-gl2_es1.cfg
index d09ebcb30..6fe6b4b90 100755
--- a/make/config/jogl/gl-if-gl2_es1.cfg
+++ b/make/config/jogl/gl-if-gl2_es1.cfg
@@ -8,11 +8,11 @@ Extends GL2ES1 GLMatrixFunc
Extends GL2ES1 GLPointerFunc
Extends GL2ES1 GLLightingFunc
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/GLBase.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java
HierarchicalNativeOutput false
Include gl-common.cfg
diff --git a/make/config/jogl/gl-if-gl2_es2.cfg b/make/config/jogl/gl-if-gl2_es2.cfg
index 5345c3ba1..63f96d906 100755
--- a/make/config/jogl/gl-if-gl2_es2.cfg
+++ b/make/config/jogl/gl-if-gl2_es2.cfg
@@ -5,8 +5,8 @@ JavaClass GL2ES2
Extends GL2ES2 GLBase
Extends GL2ES2 GL
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/GLBase.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
HierarchicalNativeOutput false
Include gl-common.cfg
Include gl-common-extensions.cfg
diff --git a/make/config/jogl/gl-if-gl2_gl3.cfg b/make/config/jogl/gl-if-gl2_gl3.cfg
new file mode 100644
index 000000000..0afe5d5b5
--- /dev/null
+++ b/make/config/jogl/gl-if-gl2_gl3.cfg
@@ -0,0 +1,39 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL2GL3
+Extends GL2GL3 GLBase
+Extends GL2GL3 GL
+Extends GL2GL3 GL2ES2
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+
+ExtendedInterfaceSymbolsOnly ../build-temp/gluegen-set/javax/media/opengl/GL2Set.java
+
+HierarchicalNativeOutput false
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl
+
+#
+# Same name but different signature ..
+#
+# No collisions found .. good!
+
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+
+# Inform the glue code generator of the association between #defines
+# and functions and the extensions in which they are defined
+GLHeader GL3/gl3.h
+GLHeader GL3/gl3ext.h
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+Import java.io.PrintStream
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl2.java b/make/config/jogl/gl-impl-CustomJavaCode-gl2.java
index b3410040b..5aec51fc7 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-gl2.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gl2.java
@@ -53,6 +53,10 @@ public final boolean isGL2ES2() {
return true;
}
+public final boolean isGL2GL3() {
+ return true;
+}
+
public final boolean hasGLSL() {
return true;
}
@@ -85,6 +89,10 @@ public final GL2ES2 getGL2ES2() throws GLException {
return this;
}
+public final GL2GL3 getGL2GL3() throws GLException {
+ return this;
+}
+
public boolean isFunctionAvailable(String glFunctionName) {
return _context.isFunctionAvailable(glFunctionName);
}
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java b/make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java
index d7b3de789..cb4cab175 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java
@@ -56,6 +56,10 @@ public final boolean isGL2ES2() {
return isGL2ES2;
}
+public final boolean isGL2GL3() {
+ return false;
+}
+
public final boolean hasGLSL() {
return isGL2ES2;
}
@@ -94,6 +98,10 @@ public final GL2ES2 getGL2ES2() throws GLException {
throw new GLException("Not a GL2ES2 implementation");
}
+public final GL2GL3 getGL2GL3() throws GLException {
+ throw new GLException("Not a GL2GL3 implementation");
+}
+
public boolean isFunctionAvailable(String glFunctionName) {
return _context.isFunctionAvailable(glFunctionName);
}
@@ -115,14 +123,6 @@ public GLContext getContext() {
private GLContextImpl _context;
-/**
- * Provides platform-independent access to the wglAllocateMemoryNV /
- * glXAllocateMemoryNV extension.
- */
-public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
- return _context.glAllocateMemoryNV(arg0, arg1, arg2, arg3);
-}
-
public void setSwapInterval(int interval) {
_context.setSwapInterval(interval);
}
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl3.java b/make/config/jogl/gl-impl-CustomJavaCode-gl3.java
index aa1ef6575..a15964bcc 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-gl3.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gl3.java
@@ -53,6 +53,10 @@ public final boolean isGL2ES2() {
return true;
}
+public final boolean isGL2GL3() {
+ return true;
+}
+
public final boolean hasGLSL() {
return true;
}
@@ -85,6 +89,10 @@ public final GL2ES2 getGL2ES2() throws GLException {
return this;
}
+public final GL2GL3 getGL2GL3() throws GLException {
+ return this;
+}
+
public boolean isFunctionAvailable(String glFunctionName) {
return _context.isFunctionAvailable(glFunctionName);
}
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
index d349f8018..5141376df 100755
--- a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
@@ -36,6 +36,10 @@ public final boolean isGL2ES2() {
return false;
}
+public final boolean isGL2GL3() {
+ return false;
+}
+
public final boolean hasGLSL() {
return false;
}
@@ -68,6 +72,10 @@ public final GL2ES2 getGL2ES2() throws GLException {
throw new GLException("Not a GL2ES2 implementation");
}
+public final GL2GL3 getGL2GL3() throws GLException {
+ throw new GLException("Not a GL2GL3 implementation");
+}
+
public boolean isFunctionAvailable(String glFunctionName) {
return _context.isFunctionAvailable(glFunctionName);
}
@@ -89,14 +97,6 @@ public GLContext getContext() {
private GLContextImpl _context;
-/**
- * Provides platform-independent access to the wglAllocateMemoryNV /
- * glXAllocateMemoryNV extension.
- */
-public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
- return _context.glAllocateMemoryNV(arg0, arg1, arg2, arg3);
-}
-
public void setSwapInterval(int interval) {
_context.setSwapInterval(interval);
}
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java b/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
index 28edd7a63..b53715ae0 100755
--- a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
@@ -40,6 +40,10 @@ public final boolean isGL2ES2() {
return true;
}
+public final boolean isGL2GL3() {
+ return false;
+}
+
public final boolean hasGLSL() {
return true;
}
@@ -72,6 +76,10 @@ public final GL2ES2 getGL2ES2() throws GLException {
return this;
}
+public final GL2GL3 getGL2GL3() throws GLException {
+ throw new GLException("Not a GL2GL3 implementation");
+}
+
public boolean isFunctionAvailable(String glFunctionName) {
return _context.isFunctionAvailable(glFunctionName);
}
@@ -93,14 +101,6 @@ public GLContext getContext() {
private GLContextImpl _context;
-/**
- * Provides platform-independent access to the wglAllocateMemoryNV /
- * glXAllocateMemoryNV extension.
- */
-public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
- return _context.glAllocateMemoryNV(arg0, arg1, arg2, arg3);
-}
-
public void setSwapInterval(int interval) {
_context.setSwapInterval(interval);
}
diff --git a/make/config/jogl/glxext.cfg b/make/config/jogl/glxext.cfg
index 9688a9436..ea4b6fe47 100755
--- a/make/config/jogl/glxext.cfg
+++ b/make/config/jogl/glxext.cfg
@@ -9,7 +9,7 @@ JavaClass GLXExt
ImplPackage com.sun.opengl.impl.x11.glx
ImplJavaClass GLXExtImpl
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/com/sun/opengl/impl/x11/glx/GLX.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/com/sun/opengl/impl/x11/glx/GLX.java
Include gl-common-gl2.cfg
Include gl-desktop.cfg
diff --git a/make/doc/jogl/spec-overview.html b/make/doc/jogl/spec-overview.html
index 11074e601..4ee902719 100644
--- a/make/doc/jogl/spec-overview.html
+++ b/make/doc/jogl/spec-overview.html
@@ -11,7 +11,7 @@
This specification, an optional set of packages, describes the Java(TM)
bindings to the native OpenGL(R) 3D graphics library profiles:
The base interface from which all GL profiles derive, providing + * checked conversion down to concrete profiles, access to the + * OpenGL context associated with the GL and extension/function + * availability queries as described below.
+ * + * While the APIs for vendor extensions are unconditionally
+ * exposed, the underlying functions may not be present. The method
+ * {@link #isFunctionAvailable} should be used to query the
+ * availability of any non-core function before it is used for the
+ * first time; for example,
+ * gl.isFunctionAvailable("glProgramStringARB")
. On
+ * certain platforms (Windows in particular), the most "core"
+ * functionality is only OpenGL 1.1, so in theory any routines first
+ * exposed in OpenGL 1.2, 1.3, and 1.4, 1.5, or 2.0 as well as vendor
+ * extensions should all be queried. Calling an unavailable function
+ * will cause a {@link GLException} to be raised.
gl.isExtensionAvailable("GL_ARB_vertex_program");
.
+ * However, in this case it is up to the end user to know which
+ * routines or functionality are associated with which OpenGL
+ * extensions. It may also be used to test for the availability of a
+ * particular version of OpenGL: for example,
+ * gl.isExtensionAvailable("GL_VERSION_1_5");
.
+ *
+ * Exceptions to the window system extension naming rules: + * + *
wglAllocateMemoryNV
/
+ * glXAllocateMemoryNV
and associated routines. {@link
+ * #glAllocateMemoryNV} has been provided for window system-independent
+ * access to VAR. {@link #isFunctionAvailable} will translate an argument
+ * of "glAllocateMemoryNV" or "glFreeMemoryNV" into the appropriate
+ * window system-specific name.
+ *
+ * + * */ public interface GLBase { @@ -63,6 +107,12 @@ public interface GLBase { */ public boolean isGL2ES2(); + /** + * Indicates whether this GL object conforms to the GL2GL3 compatible profile. + * @return whether this GL object conforms to the GL2GL3 profile + */ + public boolean isGL2GL3(); + /** Indicates whether this GL object supports GLSL. */ public boolean hasGLSL(); @@ -116,14 +166,100 @@ public interface GLBase { public GL2ES2 getGL2ES2() throws GLException; /** - * Returns the GLContext with which this GL object is associated. - * @return the GLContext with which this GL object is associated + * Casts this object to the GL2GL3 interface. + * @return this object cast to the GL2GL3 interface + * @throws GLException if this GLObject is not a GL2GL3 implementation */ - public GLContext getContext(); + public GL2GL3 getGL2GL3() throws GLException; /** * Returns the GLProfile with which this GL object is associated. * @return the GLProfile with which this GL object is associated */ public GLProfile getGLProfile(); + + /** + * Returns the GLContext with which this GL object is associated. + * @return the GLContext with which this GL object is associated + */ + public GLContext getContext(); + + /** + * Returns true if the specified OpenGL core- or extension-function can be + * used successfully through this GL instance given the current host (OpenGL + * client) and display (OpenGL server) configuration.
+ * By "successfully" we mean that the function is both callable + * on the machine running the program and available on the current + * display.
+ * + * In order to call a function successfully, the function must be both + * callable on the machine running the program and available on + * the display device that is rendering the output (note: on non-networked, + * single-display machines these two conditions are identical; on networked and/or + * multi-display machines this becomes more complicated). These conditions are + * met if the function is either part of the core OpenGL version supported by + * both the host and display, or it is an OpenGL extension function that both + * the host and display support.
+ * + * A GL function is callable if it is successfully linked at runtime, + * hence the GLContext must be made current at least once. + * + * @param glFunctionName the name of the OpenGL function (e.g., use + * "glBindRenderbufferEXT" or "glBindRenderbuffer" to check if {@link + * #glBindRenderbuffer(int,int)} is available). + */ + public boolean isFunctionAvailable(String glFunctionName); + + /** + * Returns true if the specified OpenGL extension can be + * used successfully through this GL instance given the current host (OpenGL + * client) and display (OpenGL server) configuration.
+ * + * @param glExtensionName the name of the OpenGL extension (e.g., + * "GL_ARB_vertex_program"). + */ + public boolean isExtensionAvailable(String glExtensionName); + + /** Provides a platform-independent way to specify the minimum swap + interval for buffer swaps. An argument of 0 disables + sync-to-vertical-refresh completely, while an argument of 1 + causes the application to wait until the next vertical refresh + until swapping buffers. The default, which is platform-specific, + is usually either 0 or 1. This function is not guaranteed to + have an effect, and in particular only affects heavyweight + onscreen components. */ + public void setSwapInterval(int interval); + + /** + * Returns an object through which platform-specific OpenGL extensions + * (EGL, GLX, WGL, etc.) may be accessed. The data type of the returned + * object and its associated capabilities are undefined. Most + * applications will never need to call this method. It is highly + * recommended that any applications which do call this method perform + * all accesses on the returned object reflectively to guard + * themselves against changes to the implementation. + */ + public Object getPlatformGLExtensions(); + + /** + * Returns an object providing access to the specified OpenGL + * extension. This is intended to provide a mechanism for vendors who + * wish to provide access to new OpenGL extensions without changing + * the public API of the core package. For example, a user may request + * access to extension "GL_VENDOR_foo" and receive back an object + * which implements a vendor-specified interface which can call the + * OpenGL extension functions corresponding to that extension. It is + * up to the vendor to specify both the extension name and Java API + * for accessing it, including which class or interface contains the + * functions. + * + *
+ *
+ * Note: it is the intent to add new extensions as quickly as possible
+ * to the core GL API. Therefore it is unlikely that most vendors will
+ * use this extension mechanism, but it is being provided for
+ * completeness.
+ */
+ public Object getExtension(String extensionName);
}
+
diff --git a/src/jogl/classes/javax/media/opengl/GLProfile.java b/src/jogl/classes/javax/media/opengl/GLProfile.java
index 6dab57469..8b23bed04 100644
--- a/src/jogl/classes/javax/media/opengl/GLProfile.java
+++ b/src/jogl/classes/javax/media/opengl/GLProfile.java
@@ -78,10 +78,13 @@ public class GLProfile implements Cloneable {
/** The intersection of the desktop GL3, GL2 and embedded ES2 profile */
public static final String GL2ES2 = "GL2ES2";
+ /** The intersection of the desktop GL3 and GL2 profile */
+ public static final String GL2GL3 = "GL2GL3";
+
/**
- * All GL Profiles in the order of default detection: GL2, GL2ES2, GL2ES1, GLES2, GLES1, GL3
+ * All GL Profiles in the order of default detection: GL2, GL2ES2, GL2ES1, GLES2, GLES1, GL2GL3, GL3
*/
- public static final String[] GL_PROFILE_LIST_ALL = new String[] { GL2, GL2ES2, GL2ES1, GLES2, GLES1, GL3 };
+ public static final String[] GL_PROFILE_LIST_ALL = new String[] { GL2, GL2ES2, GL2ES1, GLES2, GLES1, GL2GL3, GL3 };
/**
* All GL2ES2 Profiles in the order of default detection: GL2ES2, GL2, GLES2, GL3
@@ -273,6 +276,11 @@ public class GLProfile implements Cloneable {
return GL2ES2.equals(profile) || isGL2() || isGL3() || isGLES2() ;
}
+ /** Indicates whether this profile is capable os GL2GL3. */
+ public final boolean isGL2GL3() {
+ return GL2GL3.equals(profile) || isGL2() || isGL3() ;
+ }
+
/** Indicates whether this profile uses the native OpenGL ES1 implementations. */
public final boolean usesNativeGLES1() {
return GLES1.equals(profileImpl) || GL2ES1.equals(profileImpl) ;
@@ -781,6 +789,8 @@ public class GLProfile implements Cloneable {
return GL3;
} else if(GL2.equals(profile) && hasGL2Impl) {
return GL2;
+ } else if(GL2GL3.equals(profile) && hasGL2Impl) {
+ return GL2;
} else if(GLES2.equals(profile) && hasGLES2Impl) {
return GLES2;
} else if(GLES1.equals(profile) && hasGLES1Impl) {
diff --git a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
index dd2a487e7..7b942b358 100644
--- a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
+++ b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
@@ -1322,16 +1322,16 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable {
" with width " + width[0] + ", height " + height[0]);
}
- gl.glBindRenderbuffer(GL2.GL_RENDERBUFFER, frameBufferDepthBuffer[0]);
+ gl.glBindRenderbuffer(GL.GL_RENDERBUFFER, frameBufferDepthBuffer[0]);
// FIXME: may need a loop here like in Java2D
- gl.glRenderbufferStorage(GL2.GL_RENDERBUFFER, GL2.GL_DEPTH_COMPONENT24, width[0], height[0]);
+ gl.glRenderbufferStorage(GL.GL_RENDERBUFFER, GL2GL3.GL_DEPTH_COMPONENT24, width[0], height[0]);
gl.glBindRenderbuffer(GL2.GL_RENDERBUFFER, 0);
createNewDepthBuffer = false;
}
gl.glBindTexture(fboTextureTarget, 0);
- gl.glBindFramebuffer(GL2.GL_FRAMEBUFFER, frameBuffer[0]);
+ gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, frameBuffer[0]);
if (fbObjectWorkarounds) {
// Hook up the color and depth buffer attachment points for this framebuffer
@@ -1435,29 +1435,29 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable {
j2dContext.makeCurrent();
GL gl = j2dContext.getGL();
- if ((getGLInteger(gl, GL2.GL_RED_BITS) < offscreenCaps.getRedBits()) ||
- (getGLInteger(gl, GL2.GL_GREEN_BITS) < offscreenCaps.getGreenBits()) ||
- (getGLInteger(gl, GL2.GL_BLUE_BITS) < offscreenCaps.getBlueBits()) ||
- // (getGLInteger(gl, GL2.GL_ALPHA_BITS) < offscreenCaps.getAlphaBits()) ||
+ if ((getGLInteger(gl, GL.GL_RED_BITS) < offscreenCaps.getRedBits()) ||
+ (getGLInteger(gl, GL.GL_GREEN_BITS) < offscreenCaps.getGreenBits()) ||
+ (getGLInteger(gl, GL.GL_BLUE_BITS) < offscreenCaps.getBlueBits()) ||
+ // (getGLInteger(gl, GL.GL_ALPHA_BITS) < offscreenCaps.getAlphaBits()) ||
(getGLInteger(gl, GL2.GL_ACCUM_RED_BITS) < offscreenCaps.getAccumRedBits()) ||
(getGLInteger(gl, GL2.GL_ACCUM_GREEN_BITS) < offscreenCaps.getAccumGreenBits()) ||
(getGLInteger(gl, GL2.GL_ACCUM_BLUE_BITS) < offscreenCaps.getAccumBlueBits()) ||
(getGLInteger(gl, GL2.GL_ACCUM_ALPHA_BITS) < offscreenCaps.getAccumAlphaBits()) ||
// (getGLInteger(gl, GL2.GL_DEPTH_BITS) < offscreenCaps.getDepthBits()) ||
- (getGLInteger(gl, GL2.GL_STENCIL_BITS) < offscreenCaps.getStencilBits())) {
+ (getGLInteger(gl, GL.GL_STENCIL_BITS) < offscreenCaps.getStencilBits())) {
if (DEBUG) {
System.err.println("GLJPanel: Falling back to pbuffer-based support because Java2D context insufficient");
System.err.println(" Available Required");
- System.err.println("GL_RED_BITS " + getGLInteger(gl, GL2.GL_RED_BITS) + " " + offscreenCaps.getRedBits());
- System.err.println("GL_GREEN_BITS " + getGLInteger(gl, GL2.GL_GREEN_BITS) + " " + offscreenCaps.getGreenBits());
- System.err.println("GL_BLUE_BITS " + getGLInteger(gl, GL2.GL_BLUE_BITS) + " " + offscreenCaps.getBlueBits());
- System.err.println("GL_ALPHA_BITS " + getGLInteger(gl, GL2.GL_ALPHA_BITS) + " " + offscreenCaps.getAlphaBits());
+ System.err.println("GL_RED_BITS " + getGLInteger(gl, GL.GL_RED_BITS) + " " + offscreenCaps.getRedBits());
+ System.err.println("GL_GREEN_BITS " + getGLInteger(gl, GL.GL_GREEN_BITS) + " " + offscreenCaps.getGreenBits());
+ System.err.println("GL_BLUE_BITS " + getGLInteger(gl, GL.GL_BLUE_BITS) + " " + offscreenCaps.getBlueBits());
+ System.err.println("GL_ALPHA_BITS " + getGLInteger(gl, GL.GL_ALPHA_BITS) + " " + offscreenCaps.getAlphaBits());
System.err.println("GL_ACCUM_RED_BITS " + getGLInteger(gl, GL2.GL_ACCUM_RED_BITS) + " " + offscreenCaps.getAccumRedBits());
System.err.println("GL_ACCUM_GREEN_BITS " + getGLInteger(gl, GL2.GL_ACCUM_GREEN_BITS) + " " + offscreenCaps.getAccumGreenBits());
System.err.println("GL_ACCUM_BLUE_BITS " + getGLInteger(gl, GL2.GL_ACCUM_BLUE_BITS) + " " + offscreenCaps.getAccumBlueBits());
System.err.println("GL_ACCUM_ALPHA_BITS " + getGLInteger(gl, GL2.GL_ACCUM_ALPHA_BITS) + " " + offscreenCaps.getAccumAlphaBits());
- System.err.println("GL_DEPTH_BITS " + getGLInteger(gl, GL2.GL_DEPTH_BITS) + " " + offscreenCaps.getDepthBits());
- System.err.println("GL_STENCIL_BITS " + getGLInteger(gl, GL2.GL_STENCIL_BITS) + " " + offscreenCaps.getStencilBits());
+ System.err.println("GL_DEPTH_BITS " + getGLInteger(gl, GL.GL_DEPTH_BITS) + " " + offscreenCaps.getDepthBits());
+ System.err.println("GL_STENCIL_BITS " + getGLInteger(gl, GL.GL_STENCIL_BITS) + " " + offscreenCaps.getStencilBits());
}
isInitialized = false;
backend = null;
@@ -1587,7 +1587,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable {
if (!checkedGLVendor) {
checkedGLVendor = true;
- String vendor = gl.glGetString(GL2.GL_VENDOR);
+ String vendor = gl.glGetString(GL.GL_VENDOR);
if ((vendor != null) &&
vendor.startsWith("ATI")) {
diff --git a/src/newt/classes/com/sun/javafx/newt/opengl/broadcom/BCEGLWindow.java b/src/newt/classes/com/sun/javafx/newt/opengl/broadcom/BCEGLWindow.java
index c8436b928..10e70baa0 100755
--- a/src/newt/classes/com/sun/javafx/newt/opengl/broadcom/BCEGLWindow.java
+++ b/src/newt/classes/com/sun/javafx/newt/opengl/broadcom/BCEGLWindow.java
@@ -56,7 +56,7 @@ public class BCEGLWindow extends Window {
if (config == null) {
throw new NativeWindowException("Error choosing GraphicsConfiguration creating window: "+this);
}
- setSize(getScreen().getWidth(), getScreen().getHeight());
+ setSizeImpl(getScreen().getWidth(), getScreen().getHeight());
}
protected void closeNative() {
@@ -79,6 +79,10 @@ public class BCEGLWindow extends Window {
}
public void setSize(int width, int height) {
+ System.err.println("setSize "+width+"x"+height+" n/a in BroadcomEGL");
+ }
+
+ void setSizeImpl(int width, int height) {
if(0!=windowHandle) {
// n/a in BroadcomEGL
System.err.println("setSize n/a in BroadcomEGL with realized window");
--
cgit v1.2.3
From fdd78c172dfb76ba868359b359e344eaaf08d6f8 Mon Sep 17 00:00:00 2001
From: sg215889
ClassJavadoc GL2 * This interface contains all core desktop OpenGL methods through
ClassJavadoc GL2 * version 3.0, inclusive, as well as most of it's extensions defined at the
ClassJavadoc GL2 * time of this specification. Early OpenGL extensions whose functionality
-ClassJavadoc GL2 * was incorporated into core OpenGL by version 2.0, inclusive, are specifically
+ClassJavadoc GL2 * was incorporated into core OpenGL by version 3.0, inclusive, are specifically
ClassJavadoc GL2 * excluded.
ClassJavadoc GL2 *
+
+ If the interval is not set by {@link #setSwapInterval} yet,
+ -1 is returned, indicating that the platforms default
+ is being used.
+
+ @see #setSwapInterval
+ */
+ public int getSwapInterval();
+
/**
* Returns an object through which platform-specific OpenGL extensions
* (EGL, GLX, WGL, etc.) may be accessed. The data type of the returned
--
cgit v1.2.3
From 786b056afb90311a8c06a57fc24f242f8df713e1 Mon Sep 17 00:00:00 2001
From: Sven Gothel downstream
+ * and optional arguments additionalArgs
for the constructor.
+ *
+ * The upstream GL instance is determined as follows:
+ *
+ *
pipelineClazzBaseName
as the class name's full basename, incl. package namedownstream
classes, do:
+ *
+ * downstream
class interfaces, do:
+ *
+ * reqInterface
is not null and the interface is unequal, continue.downstream
is not instance of interface, continue.downstream
is not instance of interface, continue.
+ *
+ * @arg pipelineClazzBaseName the basename of the pipline class name
+ * @arg reqInterface optional requested interface to be used, may be null, in which case the first matching one is used
+ * @arg downstream is always the 1st argument for the upstream constructor
+ * @arg additionalArgs additional arguments for the upstream constructor
+ */
+ public static final GL create(String pipelineClazzBaseName, Class reqInterface, GL downstream, Object[] additionalArgs) {
+ Class downstreamClazz = downstream.getClass();
+ Class upstreamClazz = null;
+ Class interfaceClazz = null;
+
+ if(DEBUG) {
+ System.out.println("GLPipelineFactory: Start "+downstreamClazz.getName()+", req. Interface: "+reqInterface+" -> "+pipelineClazzBaseName);
+ }
+
+ // For all classes: child -> parent
+ do {
+ // For all interfaces: right -> left == child -> parent
+ // It is important that this matches with the gluegen cfg file's 'Implements' clause !
+ Class[] clazzes = downstreamClazz.getInterfaces();
+ for(int i=clazzes.length-1; null==upstreamClazz && i>=0; i--) {
+ if(DEBUG) {
+ System.out.println("GLPipelineFactory: Try "+downstreamClazz.getName()+" Interface["+i+"]: "+clazzes[i].getName());
+ }
+ if( reqInterface != null && !reqInterface.getName().equals(clazzes[i].getName()) ) {
+ if(DEBUG) {
+ System.out.println("GLPipelineFactory: requested Interface "+reqInterface+" is _not_ "+ clazzes[i].getName());
+ }
+ continue; // not the requested one ..
+ }
+ if( ! clazzes[i].isInstance(downstream) ) {
+ if(DEBUG) {
+ System.out.println("GLPipelineFactory: "+downstream.getClass().getName() + " is _not_ instance of "+ clazzes[i].getName());
+ }
+ continue; // not a compatible one
+ } else {
+ if(DEBUG) {
+ System.out.println("GLPipelineFactory: "+downstream.getClass().getName() + " _is_ instance of "+ clazzes[i].getName());
+ }
+ }
+ upstreamClazz = getUpstreamClazz(clazzes[i], pipelineClazzBaseName);
+ if( null != upstreamClazz ) {
+ interfaceClazz = clazzes[i];
+ }
+ }
+
+ if(null==upstreamClazz) {
+ downstreamClazz = downstreamClazz.getSuperclass();
+ }
+ } while (null!=downstreamClazz && null==upstreamClazz);
+
+
+ if(null==upstreamClazz) {
+ throw new GLException("No pipeline ("+pipelineClazzBaseName+"*) available for :"+downstream.getClass().getName());
+ }
+
+ if(DEBUG) {
+ System.out.println("GLPipelineFactory: Got : "+ upstreamClazz.getName()+", base interface: "+interfaceClazz.getName());
+ }
+
+ Class[] cstrArgTypes = new Class[ 1 + ( ( null==additionalArgs ) ? 0 : additionalArgs.length ) ] ;
+ {
+ int i = 0;
+ cstrArgTypes[i++] = interfaceClazz;
+ for(int j=0; null!=additionalArgs && j
Future extensions will be added with a maintenance update
+http://www.opengl.org/registry/doc/glspec30.20080923.pdf+
pipelineClazzBaseName
as the class name's full basename, incl. package namedownstream
classes, do:downstream
classe and it's superclasses, do:downstream
class interfaces, do:downstream
class and superclass interfaces, do:reqInterface
is not null and the interface is unequal, continue.downstream
is not instance of interface, continue.downstream
is not instance of interface, continue.reqInterface
is not null and the interface is unequal, continue loop.downstream
is not instance of interface, continue loop.
-ClassJavadoc GL2GL3 * Interface containing the common subset of GL3 and GL2.
+ClassJavadoc GL2GL3 * Interface containing the common subset of GL3 (OpenGL 3.1+) and GL2 (OpenGL 3.0),
+ClassJavadoc GL2GL3 * also known as the OpenGL 3.0 forward compatible, non deprecated subset.
ClassJavadoc GL2GL3 * This interface reflects only the programmable shader functionality of desktop OpenGL
ClassJavadoc GL2GL3 *
ClassJavadoc GL3 * This interface contains all core desktop OpenGL methods starting from 3.1,
-ClassJavadoc GL3 * inclusive - forward compatible only, as well as most of it's extensions defined at the
+ClassJavadoc GL3 * inclusive - forward compatible, as well as most of it's extensions defined at the
ClassJavadoc GL3 * time of this specification.
+ClassJavadoc GL3 * Note: OpenGL 3.0 forward compatible, non deprecated functionality is included in the
+ClassJavadoc GL3 * 3.1 specification, hence the {@link GL2GL3} implemented interface.
+ClassJavadoc GL3 * Note: OpenGL 3.1 (forward compatible) no more includes fixed point functionality.
ClassJavadoc GL3 *
pipelineClazzBaseName
as the class name's full basename, incl. package namedownstream
classe and it's superclasses, do:downstream
class and it's superclasses, do:downstream
class and superclass interfaces, do:
-ClassJavadoc GL3 * This interface contains all core desktop OpenGL methods starting from 3.1,
-ClassJavadoc GL3 * inclusive - forward compatible, as well as most of it's extensions defined at the
-ClassJavadoc GL3 * time of this specification.
+ClassJavadoc GL3 * This interface contains all core, forward compatible, OpenGL methods starting from 3.1,
+ClassJavadoc GL3 * inclusive, as well as most of it's extensions defined at the time of this specification.
ClassJavadoc GL3 * Note: OpenGL 3.0 forward compatible, non deprecated functionality is included in the
ClassJavadoc GL3 * 3.1 specification, hence the {@link GL2GL3} implemented interface.
ClassJavadoc GL3 * Note: OpenGL 3.1 forward compatible no more includes fixed point functionality.
diff --git a/make/doc/jogl/spec-overview.html b/make/doc/jogl/spec-overview.html
index 37f0caa00..f2c0c0339 100644
--- a/make/doc/jogl/spec-overview.html
+++ b/make/doc/jogl/spec-overview.html
@@ -12,7 +12,7 @@
bindings to the native OpenGL(R) 3D graphics library profiles:
GL3/gl3.h
.+http://www.opengl.org/registry/doc/glspec32.core.20090803.pdf+
EGL_KHR_image
*/
CustomJavaCode EGLExt public static final long EGL_NO_IMAGE = 0;
+CustomJavaCode EGLExt /** Part of EGL_NV_perfmon
*/
CustomJavaCode EGLExt public static final long EGL_NO_PERFMONITOR = 0;
+CustomJavaCode EGLExt /** Part of EGL_NV_perfmon
*/
CustomJavaCode EGLExt public static final long EGL_DEFAULT_PERFMARKER = 0;
+CustomJavaCode EGLExt /** Part of EGL_KHR_sync
*/
+CustomJavaCode EGLExt public static final long EGL_FOREVER_KHR = 0xFFFFFFFFFFFFFFFFL ;
CustomJavaCode EGLExt public boolean isFunctionAvailable(String glFunctionName);
CustomJavaCode EGLExt public boolean isExtensionAvailable(String glExtensionName);
@@ -88,39 +56,3 @@ CustomJavaCode EGLExtImpl }
CustomJavaCode EGLExtImpl private EGLContext _context;
-# These Ignores cause the core EGL routines to be ignored from the
-# EGLExt interface and EGLExtImpl implementing class.
-Ignore eglBindAPI
-Ignore eglBindTexImage
-Ignore eglChooseConfig
-Ignore eglCopyBuffers
-Ignore eglCreateContext
-Ignore eglCreatePbufferFromClientBuffer
-Ignore eglCreatePbufferSurface
-Ignore eglCreatePixmapSurface
-Ignore eglCreateWindowSurface
-Ignore eglDestroyContext
-Ignore eglDestroySurface
-Ignore eglGetConfigAttrib
-Ignore eglGetConfigs
-Ignore eglGetCurrentContext
-Ignore eglGetCurrentDisplay
-Ignore eglGetCurrentSurface
-Ignore eglGetDisplay
-Ignore eglGetError
-Ignore eglGetProcAddress
-Ignore eglInitialize
-Ignore eglMakeCurrent
-Ignore eglQueryAPI
-Ignore eglQueryContext
-Ignore eglQueryString
-Ignore eglQuerySurface
-Ignore eglReleaseTexImage
-Ignore eglReleaseThread
-Ignore eglSurfaceAttrib
-Ignore eglSwapBuffers
-Ignore eglSwapInterval
-Ignore eglTerminate
-Ignore eglWaitClient
-Ignore eglWaitGL
-Ignore eglWaitNative
diff --git a/make/config/jogl/gl-common-extensions.cfg b/make/config/jogl/gl-common-extensions.cfg
index fb46e43ca..e28ff43c8 100644
--- a/make/config/jogl/gl-common-extensions.cfg
+++ b/make/config/jogl/gl-common-extensions.cfg
@@ -1,8 +1,8 @@
-# Note: we keep the Apple, ATI and NVidia extensions since they are generally
+# Note: we keep the Apple, AMD/ATI and NVidia extensions since they are generally
# the most useful and up-to-date
DropUniqVendorExtensions 3DFX
-DropUniqVendorExtensions AMD
+# DropUniqVendorExtensions AMD
# DropUniqVendorExtensions APPLE
# DropUniqVendorExtensions ATI
DropUniqVendorExtensions HP
@@ -51,11 +51,6 @@ IgnoreExtension GL_NV_present_video
IgnoreExtension GL_NV_coverage_sample
IgnoreExtension GL_NV_framebuffer_vertex_attrib_array
-# Remove extension suffixes from extensions which are common
-RenameExtensionIntoCore GL_ARB_framebuffer_object
-IgnoreExtension GL_EXT_framebuffer_object
-RenameExtensionIntoCore GL_OES_framebuffer_object
-
# Remove extension suffixes from extensions which are common between OpenGL and OpenGL ES
RenameExtensionIntoCore GL_ARB_half_float_pixel
RenameExtensionIntoCore GL_ARB_point_sprite
@@ -65,6 +60,7 @@ RenameExtensionIntoCore GL_OES_blend_subtract
RenameExtensionIntoCore GL_OES_compressed_paletted_texture
RenameExtensionIntoCore GL_OES_depth24
RenameExtensionIntoCore GL_OES_depth32
+RenameExtensionIntoCore GL_OES_framebuffer_object
RenameExtensionIntoCore GL_OES_mapbuffer
RenameExtensionIntoCore GL_OES_point_sprite
RenameExtensionIntoCore GL_OES_rgb8_rgba8
diff --git a/make/config/jogl/gl-common-gl2.cfg b/make/config/jogl/gl-common-gl2.cfg
deleted file mode 100644
index 4d86d74cd..000000000
--- a/make/config/jogl/gl-common-gl2.cfg
+++ /dev/null
@@ -1,8 +0,0 @@
-# This .cfg file provides common options used among all GL glue code
-# generated for Jogl on Windows.
-
-HierarchicalNativeOutput false
-Include gl-common.cfg
-
-# XID needs to be treated as a long for 32/64 bit compatibility
-Opaque long XID
diff --git a/make/config/jogl/gl-common.cfg b/make/config/jogl/gl-common.cfg
index efa4c7bdd..4d3a05d63 100644
--- a/make/config/jogl/gl-common.cfg
+++ b/make/config/jogl/gl-common.cfg
@@ -1,6 +1,8 @@
# This .cfg file provides common options used among all glue code
# generated for Jogl on all platforms.
+HierarchicalNativeOutput false
+
# Raise GLException instead of RuntimeException in glue code
RuntimeExceptionType GLException
UnsupportedExceptionType GLException
@@ -38,7 +40,6 @@ Ignore glTracePointerRangeMESA
# Manually implement glMapBuffer as the size of the returned buffer
# can only be computed by calling another routine
ManuallyImplement glMapBuffer
-ManuallyImplement glMapBufferOES
# Ignore the ATI_map_object_buffer extension for now unless someone
# claims they need it, as it will undoubtedly require a similar
@@ -49,36 +50,6 @@ Ignore glUnmapObjectBufferATI
# Ignore some GL functions that have outgoing void** parameters; we cannot yet deal with them
Ignore glGetVariantPointervEXT
-# Don't output #defines of GL name strings as constants, because we
-# don't need them java-side.
-# Format of name strings is found at:
-# http://oss.sgi.com/projects/ogl-sample/registry/doc/template.txt
-
-Ignore (GL|GLU|GLX|WGL|AGL|CGL)_EXT_.+
-Ignore (GL|GLU|GLX|WGL|AGL|CGL)_ARB_.+
-Ignore (GL|GLU|GLX|WGL|AGL|CGL)_OES_.+
-Ignore (GL|GLU|GLX|WGL|AGL|CGL)_PGI_.+
-Ignore (GL|GLU|GLX|WGL|AGL|CGL)_SGI_.+
-Ignore (GL|GLU|GLX|WGL|AGL|CGL)_SGIS_.+
-Ignore (GL|GLU|GLX|WGL|AGL|CGL)_SGIX_.+
-Ignore (GL|GLU|GLX|WGL|AGL|CGL)_MESA_.+
-Ignore (GL|GLU|GLX|WGL|AGL|CGL)_HP_.+
-Ignore (GL|GLU|GLX|WGL|AGL|CGL)_ATI_.+
-Ignore (GL|GLU|GLX|WGL|AGL|CGL)_NV_.+
-Ignore (GL|GLU|GLX|WGL|AGL|CGL)_IBM_.+
-Ignore (GL|GLU|GLX|WGL|AGL|CGL)_WIN_.+
-Ignore (GL|GLU|GLX|WGL|AGL|CGL)_REND_.+
-Ignore (GL|GLU|GLX|WGL|AGL|CGL)_APPLE_.+
-Ignore (GL|GLU|GLX|WGL|AGL|CGL)_INTEL_.+
-Ignore (GL|GLU|GLX|WGL|AGL|CGL)_INGR_.+
-Ignore (GL|GLU|GLX|WGL|AGL|CGL)_SUN_.+
-Ignore (GL|GLU|GLX|WGL|AGL|CGL)_SUNX_.+
-Ignore (GL|GLU|GLX|WGL|AGL|CGL)_3DFX_.+
-Ignore (GL|GLU|GLX|WGL|AGL|CGL)_OML_.+
-Ignore (GL|GLU|GLX|WGL|AGL|CGL)_I3D_.+
-Ignore (GL|GLU|GLX|WGL|AGL|CGL)_S3_.+
-Ignore GL_KTX_buffer_region
-
# FIXME: these extensions require either a handle to a device context
# or take void** parameters or both. Until we think through the
# semantics of each of these individually we need to disable them.
@@ -234,47 +205,79 @@ IgnoreExtension GL_EXT_texture_sRGB
# <<< OpenGL 2.1
# >>> OpenGL 3.0
-# Ignore extensions subsumed in OpenGL 3.0 (from OpenGL 3.0 spec, Appendix N)
-IgnoreExtension GL_EXT_gpu_shader4
+# Ignore/Rename extensions subsumed in OpenGL 3.0 (from OpenGL 3.0 spec, Appendix N)
+RenameExtensionIntoCore GL_EXT_gpu_shader4
-IgnoreExtension GL_NV_conditional_render
+RenameExtensionIntoCore GL_NV_conditional_render
-#Not promoted in header files: GL_APPLE_flush_buffer_range
+RenameExtensionIntoCore GL_APPLE_flush_buffer_range
-IgnoreExtension GL_ARB_color_buffer_float
-#Not promoted in header files: GL_NV_depth_buffer_float
-IgnoreExtension GL_ARB_texture_float
-IgnoreExtension GL_EXT_packed_float
-IgnoreExtension GL_EXT_texture_shared_exponent
+RenameExtensionIntoCore GL_ARB_color_buffer_float
+# gl.h uses GL_ARB_depth_buffer_float
+RenameExtensionIntoCore GL_ARB_depth_buffer_float
+IgnoreExtension GL_NV_depth_buffer_float
+RenameExtensionIntoCore GL_ARB_texture_float
+RenameExtensionIntoCore GL_EXT_packed_float
+RenameExtensionIntoCore GL_EXT_texture_shared_exponent
+# gl.h uses GL_ARB_framebuffer_object
+# GL_*_geometry_shader4 is included here, due to a naming collision otherwise.
+# glFramebufferTextureLayerARB is ignored due to it's existence in GL_ARB_framebuffer_object and GL_ARB_geometry_shader4
+RenameExtensionIntoCore GL_ARB_framebuffer_object
IgnoreExtension GL_EXT_framebuffer_object
+RenameExtensionIntoCore GL_ARB_geometry_shader4
+IgnoreExtension GL_EXT_geometry_shader4
+Ignore glFramebufferTextureLayerARB
-# GL_NV_half_float, GL_NV_half_float_pixel: these are also not usable for Java ..
-IgnoreExtension GL_NV_half_float
-IgnoreExtension GL_NV_half_float_pixel
+RenameExtensionIntoCore GL_NV_half_float
+RenameExtensionIntoCore GL_ARB_half_float_pixel
-IgnoreExtension GL_EXT_framebuffer_multisample
-IgnoreExtension GL_EXT_framebuffer_blit
+RenameExtensionIntoCore GL_EXT_framebuffer_multisample
+RenameExtensionIntoCore GL_EXT_framebuffer_blit
#Big gap of promoted tokens and functions: GL_EXT_texture_integer
+RenameExtensionIntoCore GL_EXT_texture_integer
-IgnoreExtension GL_EXT_texture_array
+RenameExtensionIntoCore GL_EXT_texture_array
-IgnoreExtension GL_EXT_packed_depth_stencil
+RenameExtensionIntoCore GL_EXT_packed_depth_stencil
-#Not promoted in header files: GL_EXT_draw_buffers2
+RenameExtensionIntoCore GL_EXT_draw_buffers2
+# gl.h uses GL_ARB_texture_compression_rgtc
+RenameExtensionIntoCore GL_ARB_texture_compression_rgtc
IgnoreExtension GL_EXT_texture_compression_rgtc
-IgnoreExtension GL_EXT_transform_feedback
+RenameExtensionIntoCore GL_EXT_transform_feedback
IgnoreExtension GL_NV_transform_feedback
+# gl.h uses GL_ARB_vertex_array_object
+RenameExtensionIntoCore GL_ARB_vertex_array_object
IgnoreExtension GL_APPLE_vertex_array_object
+# gl.h uses GL_ARB_framebuffer_sRGB
+RenameExtensionIntoCore GL_ARB_framebuffer_sRGB
IgnoreExtension GL_EXT_framebuffer_sRGB
+RenameExtensionIntoCore GL_ARB_map_buffer_range
+
# <<< OpenGL 3.0
+# >>> OpenGL 3.1
+# Rename extension suffices (if exist) subsumed in OpenGL 3.1 (from OpenGL 3.1 spec, Appendix G.1)
+# We alias 3.1 subsumed extension even for GL2, due to the convenience of the common GL2GL3 profile!
+RenameExtensionIntoCore GL_ARB_draw_instanced
+IgnoreExtension GL_EXT_draw_instanced
+RenameExtensionIntoCore GL_ARB_copy_buffer
+RenameExtensionIntoCore GL_NV_primitive_restart
+RenameExtensionIntoCore GL_ARB_texture_buffer_object
+IgnoreExtension GL_EXT_texture_buffer_object
+# Actually GL_ARB_texture_rectangle, but let's be convenient
+RenameExtensionIntoCore GL_EXT_texture_rectangle
+IgnoreExtension GL_NV_texture_rectangle
+RenameExtensionIntoCore GL_ARB_uniform_buffer_object
+# <<< OpenGL 3.1
+
# Ignore a few obsolete versions of extensions that have been subsumed into the core or ARB extensions
diff --git a/make/config/jogl/gl-desktop.cfg b/make/config/jogl/gl-desktop.cfg
index d6a610c59..7e500a4f0 100755
--- a/make/config/jogl/gl-desktop.cfg
+++ b/make/config/jogl/gl-desktop.cfg
@@ -26,6 +26,9 @@ Opaque boolean BOOL
Opaque long PROC
Opaque long void **
+# XID needs to be treated as a long for 32/64 bit compatibility
+Opaque long XID
+
#
# Directives needed when processing cglext.h on MacOSX and other platforms
#
diff --git a/make/config/jogl/gl-gl2-set.cfg b/make/config/jogl/gl-gl2-set.cfg
deleted file mode 100644
index bce9cc731..000000000
--- a/make/config/jogl/gl-gl2-set.cfg
+++ /dev/null
@@ -1,13 +0,0 @@
-# This .cfg file is used to generate the GL interface and implementing class.
-JavaOutputDir ../../build-temp/gluegen-set
-
-Package javax.media.opengl
-Style InterfaceOnly
-JavaClass GL2Set
-Include gl-common-gl2.cfg
-Include gl-common-extensions.cfg
-Include gl-desktop.cfg
-
-EmitProcAddressTable false
-ProcAddressTableClassName DontGenerateProcAddressTableStuff
-GetProcAddressTableExpr DontGenerateProcAddressTableStuff
diff --git a/make/config/jogl/gl-gl2.cfg b/make/config/jogl/gl-gl2.cfg
index 7b689093a..50574598a 100644
--- a/make/config/jogl/gl-gl2.cfg
+++ b/make/config/jogl/gl-gl2.cfg
@@ -26,7 +26,7 @@ Implements GL2Impl GL
Implements GL2Impl GL2ES1
Implements GL2Impl GL2ES2
Implements GL2Impl GL2GL3
-Include gl-common-gl2.cfg
+Include gl-common.cfg
Include gl-common-extensions.cfg
Include gl-desktop.cfg
diff --git a/make/config/jogl/gl-gl2es12.cfg b/make/config/jogl/gl-gl2es12.cfg
index 36bab82ed..9e36da2ea 100644
--- a/make/config/jogl/gl-gl2es12.cfg
+++ b/make/config/jogl/gl-gl2es12.cfg
@@ -18,7 +18,7 @@ Implements GL2ES12Impl GL
Implements GL2ES12Impl GL2ES1
Implements GL2ES12Impl GL2ES2
-Include gl-common-gl2.cfg
+Include gl-common.cfg
Include gl-common-extensions.cfg
Include gl-desktop.cfg
diff --git a/make/config/jogl/gl-gl3-set.cfg b/make/config/jogl/gl-gl3-set.cfg
new file mode 100644
index 000000000..ac1edac47
--- /dev/null
+++ b/make/config/jogl/gl-gl3-set.cfg
@@ -0,0 +1,14 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir ../../build-temp/gluegen-set
+
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL3Set
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl3-common.cfg
+Include gl3-desktop.cfg
+
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
diff --git a/make/config/jogl/gl-gl3.cfg b/make/config/jogl/gl-gl3.cfg
index c5354cba4..576cd7cad 100644
--- a/make/config/jogl/gl-gl3.cfg
+++ b/make/config/jogl/gl-gl3.cfg
@@ -20,14 +20,26 @@ Implements GL3Impl GLBase
Implements GL3Impl GL
Implements GL3Impl GL2ES2
Implements GL3Impl GL2GL3
-Include gl-common-gl2.cfg
+Include gl-common.cfg
Include gl-common-extensions.cfg
+Include gl3-common.cfg
Include gl3-desktop.cfg
+IncludeAs CustomJavaCode GL3 gl-if-CustomJavaCode-gl3.java
+
EmitProcAddressTable true
ProcAddressTableClassName GL3ProcAddressTable
GetProcAddressTableExpr ((GL3ProcAddressTable)_context.getGLProcAddressTable())
+# Force all of the methods to be emitted using dynamic linking so we
+# don't need to link against any emulation library on the desktop or
+# depend on the presence of an import library for a particular device
+ForceProcAddressGen __ALL__
+
+# Also force the calling conventions of the locally generated function
+# pointer typedefs for these routines to APIENTRY
+LocalProcAddressCallingConvention __ALL__ APIENTRY
+
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl2.java b/make/config/jogl/gl-if-CustomJavaCode-gl2.java
index fe6388cbe..4d1d0e048 100644
--- a/make/config/jogl/gl-if-CustomJavaCode-gl2.java
+++ b/make/config/jogl/gl-if-CustomJavaCode-gl2.java
@@ -10,30 +10,9 @@ public static final int GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8;
/** Missed in the GL_EXT_gpu_shader4 promotion to 3.0 core */
public static final int GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT = 0x88FD;
-/** Missed in the GL_ARB_color_buffer_float promotion to 3.0 core */
-public static final int GL_RGBA_FLOAT_MODE_ARB = 0x8820;
-
-/** Missed in the GL_ARB_texture_float promotion to 3.0 core */
-public static final int GL_ALPHA32F_ARB = 0x8816;
-/** Missed in the GL_ARB_texture_float promotion to 3.0 core */
-public static final int GL_INTENSITY32F_ARB = 0x8817;
-/** Missed in the GL_ARB_texture_float promotion to 3.0 core */
-public static final int GL_LUMINANCE32F_ARB = 0x8818;
-/** Missed in the GL_ARB_texture_float promotion to 3.0 core */
-public static final int GL_ALPHA16F_ARB = 0x881C;
-/** Missed in the GL_ARB_texture_float promotion to 3.0 core */
-public static final int GL_INTENSITY16F_ARB = 0x881D;
-/** Missed in the GL_ARB_texture_float promotion to 3.0 core */
-public static final int GL_LUMINANCE16F_ARB = 0x881E;
-/** Missed in the GL_ARB_texture_float promotion to 3.0 core */
-public static final int GL_LUMINANCE_ALPHA16F_ARB = 0x881F;
-
/** Missed in the GL_EXT_packed_float promotion to 3.0 core */
public static final int GL_RGBA_SIGNED_COMPONENTS_EXT = 0x8C3C;
-/** Missed in the GL_EXT_texture_array promotion to 3.0 core */
-public static final int GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E;
-
/** Missed in the GL_EXT_framebuffer_sRGB promotion to 3.0 core */
public static final int GL_FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x8DBA;
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl3.java b/make/config/jogl/gl-if-CustomJavaCode-gl3.java
new file mode 100644
index 000000000..1777c1557
--- /dev/null
+++ b/make/config/jogl/gl-if-CustomJavaCode-gl3.java
@@ -0,0 +1,8 @@
+
+/** Part of GL_ARB_uniform_buffer_object
*/
+public static final int GL_INVALID_INDEX = 0xFFFFFFFF ;
+
+/** Part of GL_ARB_sync
*/
+public static final long GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFFL ;
+
+
diff --git a/make/config/jogl/gl-if-gl2_gl3.cfg b/make/config/jogl/gl-if-gl2_gl3.cfg
index 0afe5d5b5..7f6903dd6 100644
--- a/make/config/jogl/gl-if-gl2_gl3.cfg
+++ b/make/config/jogl/gl-if-gl2_gl3.cfg
@@ -10,18 +10,18 @@ ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/G
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
-ExtendedInterfaceSymbolsOnly ../build-temp/gluegen-set/javax/media/opengl/GL2Set.java
+ExtendedInterfaceSymbolsOnly ../build-temp/gluegen-set/javax/media/opengl/GL3Set.java
HierarchicalNativeOutput false
Include gl-common.cfg
Include gl-common-extensions.cfg
+Include gl-desktop.cfg
JavaOutputDir gensrc/classes
NativeOutputDir gensrc/native/jogl
#
# Same name but different signature ..
-#
# No collisions found .. good!
EmitProcAddressTable false
@@ -30,10 +30,22 @@ GetProcAddressTableExpr DontGenerateProcAddressTableStuff
# Inform the glue code generator of the association between #defines
# and functions and the extensions in which they are defined
-GLHeader GL3/gl3.h
-GLHeader GL3/gl3ext.h
+GLHeader GL/gl.h
+GLHeader GL/glext.h
+
+# Force all of the methods to be emitted using dynamic linking so we
+# don't need to link against any emulation library on the desktop or
+# depend on the presence of an import library for a particular device
+ForceProcAddressGen __ALL__
+
+# Also force the calling conventions of the locally generated function
+# pointer typedefs for these routines to APIENTRY
+LocalProcAddressCallingConvention __ALL__ APIENTRY
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true
+# Ignore extensions that are already picked up via the GL2ES1 interface
+IgnoreExtension GL_EXT_point_parameters
+
Import java.io.PrintStream
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
index 65236676a..c5831f426 100755
--- a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
@@ -292,7 +292,7 @@ private Map/* LPVOID glMapBuffer(GLenum target, GLenum access);
*/
public java.nio.ByteBuffer glMapBuffer(int target, int access) {
- final long __addr_ = ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBufferOES;
+ final long __addr_ = ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
if (__addr_ == 0) {
throw new GLException("Method \"glMapBuffer\" not available");
}
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java b/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
index 2f69905a9..7e9b786b0 100755
--- a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
@@ -302,7 +302,7 @@ private Map/* LPVOID glMapBuffer(GLenum target, GLenum access);
*/
public java.nio.ByteBuffer glMapBuffer(int target, int access) {
- final long __addr_ = ((GLES2ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBufferOES;
+ final long __addr_ = ((GLES2ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
if (__addr_ == 0) {
throw new GLException("Method \"glMapBuffer\" not available");
}
diff --git a/make/config/jogl/gl3-common.cfg b/make/config/jogl/gl3-common.cfg
new file mode 100644
index 000000000..fac8323bb
--- /dev/null
+++ b/make/config/jogl/gl3-common.cfg
@@ -0,0 +1,24 @@
+
+# >>> OpenGL 3.1
+# See gl-common.cfg !
+# <<< OpenGL 3.1
+
+# >>> OpenGL 3.2
+# Rename extension suffices (if exist) subsumed in OpenGL 3.2 (from OpenGL 3.2 spec, Appendix H.1)
+RenameExtensionIntoCore GL_ARB_vertex_array_bgra
+RenameExtensionIntoCore GL_ARB_draw_elements_base_vertex
+RenameExtensionIntoCore GL_ARB_fragment_coord_conventions
+RenameExtensionIntoCore GL_ARB_provoking_vertex
+RenameExtensionIntoCore GL_ARB_seamless_cube_map
+RenameExtensionIntoCore GL_ARB_texture_multisample
+RenameExtensionIntoCore GL_ARB_depth_clamp
+RenameExtensionIntoCore GL_ARB_geometry_shader4
+RenameExtensionIntoCore GL_ARB_sync
+# <<< OpenGL 3.2
+
+# Ignore GL functions that deal with explicit pointer values in such a
+# way that we cannot implement the functionality in Java
+Ignore glMultiDrawElementsBaseVertex
+
+Opaque long GLsync
+
diff --git a/make/config/jogl/gl3-desktop.cfg b/make/config/jogl/gl3-desktop.cfg
index 2d34ade30..c3dd180bb 100755
--- a/make/config/jogl/gl3-desktop.cfg
+++ b/make/config/jogl/gl3-desktop.cfg
@@ -8,7 +8,6 @@ GLHeader GL3/gl3ext.h
#Include gl-desktop-tracker.cfg
-
#
# Directives needed when processing wglext.h on Windows and other platforms
#
diff --git a/make/config/jogl/glu-common.cfg b/make/config/jogl/glu-common.cfg
index 3b5a1160a..df59175bb 100644
--- a/make/config/jogl/glu-common.cfg
+++ b/make/config/jogl/glu-common.cfg
@@ -1,3 +1,5 @@
+GLHeader GL/glu.h
+
# This .cfg file provides common options used among all GLU glue code
HierarchicalNativeOutput false
diff --git a/make/config/jogl/glx-x11.cfg b/make/config/jogl/glx-x11.cfg
index 3ef151c44..c9079b84f 100644
--- a/make/config/jogl/glx-x11.cfg
+++ b/make/config/jogl/glx-x11.cfg
@@ -6,10 +6,13 @@ NativeOutputDir gensrc/native/jogl/X11
Package com.sun.opengl.impl.x11.glx
JavaClass GLX
Style allstatic
-Include gl-common-gl2.cfg
+Include gl-common.cfg
Include gl-common-extensions.cfg
Include gl-desktop.cfg
+GLHeader GL/glx.h
+GLHeader GL/glxext.h
+
EmitProcAddressTable true
ProcAddressTableClassName GLXProcAddressTable
GetProcAddressTableExpr glxProcAddressTable
diff --git a/make/config/jogl/glxext.cfg b/make/config/jogl/glxext.cfg
index ea4b6fe47..39ba379c4 100755
--- a/make/config/jogl/glxext.cfg
+++ b/make/config/jogl/glxext.cfg
@@ -10,9 +10,12 @@ ImplPackage com.sun.opengl.impl.x11.glx
ImplJavaClass GLXExtImpl
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/com/sun/opengl/impl/x11/glx/GLX.java
-Include gl-common-gl2.cfg
+Include gl-common.cfg
Include gl-desktop.cfg
+GLHeader GL/glx.h
+GLHeader GL/glxext.h
+
EmitProcAddressTable true
ProcAddressTableClassName GLXExtProcAddressTable
GetProcAddressTableExpr _context.getGLXExtProcAddressTable()
diff --git a/make/config/jogl/wgl-win32.cfg b/make/config/jogl/wgl-win32.cfg
index f86f1adcc..6cd4fd412 100644
--- a/make/config/jogl/wgl-win32.cfg
+++ b/make/config/jogl/wgl-win32.cfg
@@ -6,10 +6,15 @@ NativeOutputDir gensrc/native/jogl/Windows
Package com.sun.opengl.impl.windows.wgl
JavaClass WGL
Style allstatic
-Include gl-common-gl2.cfg
+Include gl-common.cfg
Include gl-common-extensions.cfg
Include gl-desktop.cfg
+AllowNonGLExtensions true
+
+GLHeader wingdi.h
+GLHeader GL/wglext.h
+
# Implement the first argument to wglGetProcAddress as String instead
# of byte[]
ArgumentIsString wglGetProcAddress 0
diff --git a/make/config/jogl/wglext.cfg b/make/config/jogl/wglext.cfg
index af4430bbe..ea9a0257e 100644
--- a/make/config/jogl/wglext.cfg
+++ b/make/config/jogl/wglext.cfg
@@ -8,9 +8,14 @@ Style InterfaceAndImpl
JavaClass WGLExt
ImplPackage com.sun.opengl.impl.windows.wgl
ImplJavaClass WGLExtImpl
-Include gl-common-gl2.cfg
+Include gl-common.cfg
Include gl-desktop.cfg
+AllowNonGLExtensions true
+
+GLHeader wingdi.h
+GLHeader GL/wglext.h
+
EmitProcAddressTable true
ProcAddressTableClassName WGLExtProcAddressTable
GetProcAddressTableExpr _context.getWGLExtProcAddressTable()
diff --git a/make/stub_includes/egl/EGL/egl.h b/make/stub_includes/egl/EGL/egl.h
index 86ca4818f..fc6cc4c87 100755
--- a/make/stub_includes/egl/EGL/egl.h
+++ b/make/stub_includes/egl/EGL/egl.h
@@ -39,6 +39,8 @@ typedef void *EGLClientBuffer;
#define EGL_VERSION_1_3 1
#define EGL_VERSION_1_4 1
+#ifndef EGL_VERSION_1_X
+
/* EGL Enumerants. Bitmasks and other exceptional cases aside, most
* enums are assigned unique values starting at 0x3000.
*/
@@ -226,7 +228,10 @@ typedef void *EGLClientBuffer;
* a bug in Khronos Bugzilla against task "Registry".
*/
+#endif /* EGL_VERSION_1_X */
+#ifndef EGL_VERSION_1_X
+#define EGL_VERSION_1_X 1
/* EGL Functions */
@@ -300,6 +305,8 @@ EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers(EGLDisplay dpy, EGLSurface surface,
typedef void (* EGLAPIENTRY __EGLFuncPtr)(void);
EGLAPI __EGLFuncPtr eglGetProcAddress(const char *procname);
+#endif /* EGL_VERSION_1_X */
+
#ifdef __cplusplus
}
#endif
diff --git a/make/stub_includes/egl/EGL/eglext.h b/make/stub_includes/egl/EGL/eglext.h
index 5afa60118..7d7347e71 100755
--- a/make/stub_includes/egl/EGL/eglext.h
+++ b/make/stub_includes/egl/EGL/eglext.h
@@ -90,7 +90,7 @@ typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay display
#define EGL_KHR_image 1
#define EGL_NATIVE_PIXMAP_KHR 0x30B0 /* eglCreateImageKHR target */
typedef void *EGLImageKHR;
-#define EGL_NO_IMAGE_KHR ((EGLImageKHR)0)
+/* Manual: #define EGL_NO_IMAGE_KHR ((EGLImageKHR)0) */
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, EGLint *attr_list);
EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image);
@@ -160,8 +160,8 @@ typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGL
#define EGL_RAW_VALUE_NV 0x1239
#define EGL_PERCENTAGE_VALUE_NV 0x1240
#define EGL_BAD_CURRENT_PERFMONITOR_NV 0x1241
-#define EGL_NO_PERFMONITOR_NV ((EGLPerfMonitorNV)0)
-#define EGL_DEFAULT_PERFMARKER_NV ((EGLPerfMarkerNV)0)
+/* Manual: #define EGL_NO_PERFMONITOR_NV ((EGLPerfMonitorNV)0) */
+/* Manual: #define EGL_DEFAULT_PERFMARKER_NV ((EGLPerfMarkerNV)0) */
typedef void *EGLPerfMonitorNV;
typedef void *EGLPerfMarkerNV;
#ifdef USE_GLUEGEN
@@ -272,31 +272,10 @@ EGLAPI EGLBoolean EGLAPIENTRY eglNvmaOutputSurfacePbufferUnlock(EGLDisplay displ
#endif
-/* EGL_KHR_sync
+/**
+ * EGL_KHR_sync
*/
#ifndef EGL_KHR_sync
-#define EGL_KHR_sync 1
-typedef void* EGLSyncKHR;
-typedef void* NativeSyncKHR;
-typedef uint64_t EGLTimeKHR;
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLSyncKHR eglCreateFenceSyncKHR( EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list );
-NativeSyncKHR eglCreateNativeSyncKHR( EGLSyncKHR sync );
-EGLBoolean eglDestroySyncKHR( EGLSyncKHR sync );
-EGLBoolean eglFenceKHR( EGLSyncKHR sync );
-EGLint eglClientWaitSyncKHR( EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout );
-EGLBoolean eglSignalSyncKHR( EGLSyncKHR sync, EGLenum mode );
-EGLBoolean eglGetSyncAttribKHR( EGLSyncKHR sync, EGLint attribute, EGLint *value );
-#else
-typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATEFENCESYNCKHRPROC)( EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list );
-typedef NativeSyncKHR (EGLAPIENTRYP PFNEGLCREATENATIVESYNCKHRPROC)( EGLSyncKHR sync );
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC)( EGLSyncKHR sync );
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCEKHRPROC)( EGLSyncKHR sync );
-typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC)( EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout );
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC)( EGLSyncKHR sync, EGLenum mode );
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC)( EGLSyncKHR sync, EGLint attribute, EGLint *value );
-#endif
-
/* !!!!! TODO: Get correct values for these defines !!!!
Do not rely on these values...THEY WILL CHANGE!
And it WILL BREAK binary compatibility when they do! */
@@ -306,7 +285,7 @@ typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC)( EGLSyncKHR sync, E
#define EGL_SIGNALED_KHR 0x3103
#define EGL_UNSIGNALED_KHR 0x3104
#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001
-#define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFFull
+/* Manual: #define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFFull */
#define EGL_ALREADY_SIGNALED_KHR 0x3105
#define EGL_TIMEOUT_EXPIRED_KHR 0x3106
#define EGL_CONDITION_SATISFIED_KHR 0x3107
@@ -314,9 +293,32 @@ typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC)( EGLSyncKHR sync, E
#define EGL_SYNC_CONDITION_KHR 0x3109
#define EGL_SYNC_FENCE_KHR 0x310A
#define EGL_NO_SYNC_KHR 0x0000
-#endif
+typedef void* EGLSyncKHR;
+typedef void* NativeSyncKHR;
+typedef uint64_t EGLTimeKHR;
+
+#endif
+#ifndef EGL_KHR_sync
+#define EGL_KHR_sync 1
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLSyncKHR eglCreateFenceSyncKHR( EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list );
+NativeSyncKHR eglCreateNativeSyncKHR( EGLSyncKHR sync );
+EGLBoolean eglDestroySyncKHR( EGLSyncKHR sync );
+EGLBoolean eglFenceKHR( EGLSyncKHR sync );
+EGLint eglClientWaitSyncKHR( EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout );
+EGLBoolean eglSignalSyncKHR( EGLSyncKHR sync, EGLenum mode );
+EGLBoolean eglGetSyncAttribKHR( EGLSyncKHR sync, EGLint attribute, EGLint *value );
+#endif
+typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATEFENCESYNCKHRPROC)( EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list );
+typedef NativeSyncKHR (EGLAPIENTRYP PFNEGLCREATENATIVESYNCKHRPROC)( EGLSyncKHR sync );
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC)( EGLSyncKHR sync );
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCEKHRPROC)( EGLSyncKHR sync );
+typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC)( EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout );
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC)( EGLSyncKHR sync, EGLenum mode );
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC)( EGLSyncKHR sync, EGLint attribute, EGLint *value );
+#endif
/* EGL_NV_omx_il_sink
*/
diff --git a/make/stub_includes/opengl/GL/glext.h b/make/stub_includes/opengl/GL/glext.h
index 68bf425cf..b2c23a822 100644
--- a/make/stub_includes/opengl/GL/glext.h
+++ b/make/stub_includes/opengl/GL/glext.h
@@ -1185,6 +1185,13 @@ extern "C" {
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
#endif
+#ifndef GL_EXT_texture_rectangle
+#define GL_TEXTURE_RECTANGLE_EXT 0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8
+#endif
+
#ifndef GL_ARB_color_buffer_float
#define GL_RGBA_FLOAT_MODE_ARB 0x8820
#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A
@@ -3150,16 +3157,6 @@ extern "C" {
#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
#endif
-/* Support for GL_EXT_texture_rectangle on non-nVidia cards */
-#ifndef GL_EXT_texture_rectangle
-#define GL_EXT_texture_rectangle 1
-#define GL_TEXTURE_RECTANGLE_EXT 0x84F5
-#define GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6
-#define GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7
-#define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8
-#endif /* GL_TEXTURE_RECTANGLE_EXT */
-
-
#ifndef GL_ATI_vertex_streams
#define GL_MAX_VERTEX_STREAMS_ATI 0x876B
#define GL_VERTEX_STREAM0_ATI 0x876C
@@ -3318,6 +3315,23 @@ extern "C" {
#define GL_MODULATE_SUBTRACT_ATI 0x8746
#endif
+#ifndef GL_APPLE_float_pixels
+#define GL_HALF_APPLE 0x140B
+#define GL_COLOR_FLOAT_APPLE 0x8A0F
+#define GL_RGBA_FLOAT32_APPLE 0x8814
+#define GL_RGB_FLOAT32_APPLE 0x8815
+#define GL_ALPHA_FLOAT32_APPLE 0x8816
+#define GL_INTENSITY_FLOAT32_APPLE 0x8817
+#define GL_LUMINANCE_FLOAT32_APPLE 0x8818
+#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819
+#define GL_RGBA_FLOAT16_APPLE 0x881A
+#define GL_RGB_FLOAT16_APPLE 0x881B
+#define GL_ALPHA_FLOAT16_APPLE 0x881C
+#define GL_INTENSITY_FLOAT16_APPLE 0x881D
+#define GL_LUMINANCE_FLOAT16_APPLE 0x881E
+#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F
+#endif
+
#ifndef GL_ATI_texture_float
#define GL_RGBA_FLOAT32_ATI 0x8814
#define GL_RGB_FLOAT32_ATI 0x8815
@@ -3792,7 +3806,7 @@ extern "C" {
#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
#endif
-#ifndef NV_parameter_buffer_object
+#ifndef GL_NV_parameter_buffer_object
#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
@@ -3810,9 +3824,9 @@ extern "C" {
#endif
#ifndef GL_EXT_texture_compression_rgtc
-#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
-#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
-#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
+#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
+#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
#endif
@@ -5142,6 +5156,10 @@ typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs)
#define GL_ARB_texture_rectangle 1
#endif
+#ifndef GL_EXT_texture_rectangle
+#define GL_EXT_texture_rectangle 1
+#endif
+
#ifndef GL_ARB_color_buffer_float
#define GL_ARB_color_buffer_float 1
#ifdef GL_GLEXT_PROTOTYPES
@@ -7329,6 +7347,10 @@ typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs)
#define GL_ATI_texture_env_combine3 1
#endif
+#ifndef GL_APPLE_float_pixels
+#define GL_APPLE_float_pixels 1
+#endif
+
#ifndef GL_ATI_texture_float
#define GL_ATI_texture_float 1
#endif
@@ -8035,7 +8057,7 @@ GLAPI void APIENTRY glBindBufferRangeEXT (GLenum, GLuint, GLuint, GLintptr, GLsi
GLAPI void APIENTRY glBindBufferOffsetEXT (GLenum, GLuint, GLuint, GLintptr);
GLAPI void APIENTRY glBindBufferBaseEXT (GLenum, GLuint, GLuint);
GLAPI void APIENTRY glTransformFeedbackVaryingsEXT (GLuint, GLsizei, const GLchar **, GLenum);
-GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint, GLuint, GLint *);
+GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode);
typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void);
@@ -8043,7 +8065,7 @@ typedef void (APIENTRYP PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint inde
typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
typedef void (APIENTRYP PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer);
typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
-typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLint *location);
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
#endif
#ifndef GL_EXT_direct_state_access
@@ -8436,6 +8458,7 @@ typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenu
/**
* http://www.opengl.org/registry/specs/AMD/vertex_shader_tessellator.txt
*/
+
#ifndef GL_AMD_vertex_shader_tessellator
#define GL_SAMPLER_BUFFER_AMD 0x9001
#define GL_INT_SAMPLER_BUFFER_AMD 0x9002
@@ -8447,7 +8470,7 @@ typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenu
#endif
#ifndef GL_AMD_vertex_shader_tessellator
-#define GL_AMD_vertex_shader_tessellator
+#define GL_AMD_vertex_shader_tessellator 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glTessellationFactorAMD(GLfloat factor);
GLAPI void APIENTRY glTessellationModeAMD(GLenum mode);
@@ -8522,23 +8545,6 @@ typedef void (APIENTRY * PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei len
typedef void (APIENTRY * PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, GLvoid **params);
#endif
-#ifndef GL_APPLE_float_pixels
-#define GL_HALF_APPLE 0x140B
-#define GL_COLOR_FLOAT_APPLE 0x8A0F
-#define GL_RGBA_FLOAT32_APPLE 0x8814
-#define GL_RGB_FLOAT32_APPLE 0x8815
-#define GL_ALPHA_FLOAT32_APPLE 0x8816
-#define GL_INTENSITY_FLOAT32_APPLE 0x8817
-#define GL_LUMINANCE_FLOAT32_APPLE 0x8818
-#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819
-#define GL_RGBA_FLOAT16_APPLE 0x881A
-#define GL_RGB_FLOAT16_APPLE 0x881B
-#define GL_ALPHA_FLOAT16_APPLE 0x881C
-#define GL_INTENSITY_FLOAT16_APPLE 0x881D
-#define GL_LUMINANCE_FLOAT16_APPLE 0x881E
-#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F
-#endif
-
#ifndef GL_APPLE_pixel_buffer
#define GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE 0x8A10
#endif
diff --git a/make/stub_includes/opengl/GL/glu.h b/make/stub_includes/opengl/GL/glu.h
index bccda7f8e..e3a16f304 100644
--- a/make/stub_includes/opengl/GL/glu.h
+++ b/make/stub_includes/opengl/GL/glu.h
@@ -62,6 +62,13 @@ extern "C" {
/*************************************************************/
+/* Version */
+#define GLU_VERSION_1_1 1
+#define GLU_VERSION_1_2 1
+#define GLU_VERSION_1_3 1
+
+#ifndef GLU_VERSION_1_X
+
/* Extensions */
#define GLU_EXT_object_space_tess 1
#define GLU_EXT_nurbs_tessellator 1
@@ -70,11 +77,6 @@ extern "C" {
#define GLU_FALSE 0
#define GLU_TRUE 1
-/* Version */
-#define GLU_VERSION_1_1 1
-#define GLU_VERSION_1_2 1
-#define GLU_VERSION_1_3 1
-
/* StringName */
#define GLU_VERSION 100800
#define GLU_EXTENSIONS 100801
@@ -280,6 +282,11 @@ typedef GLUtesselator GLUtriangulatorObj;
/* Internal convenience typedefs */
typedef void (GLAPIENTRY *_GLUfuncptr)();
+#endif /* GLX_VERSION_1_X */
+
+#ifndef GLU_VERSION_1_X
+#define GLU_VERSION_1_X 1
+
GLAPI void GLAPIENTRY gluBeginCurve (GLUnurbs* nurb);
GLAPI void GLAPIENTRY gluBeginPolygon (GLUtesselator* tess);
GLAPI void GLAPIENTRY gluBeginSurface (GLUnurbs* nurb);
@@ -401,6 +408,8 @@ typedef void (GLAPIENTRY * PFNGLUTESSVERTEXPROC) (GLUtesselator* tess, GLdouble
typedef GLint (GLAPIENTRY * PFNGLUUNPROJECTPROC) (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);
typedef GLint (GLAPIENTRY * PFNGLUUNPROJECT4PROC) (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearVal, GLdouble farVal, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);
+#endif /* GLU_VERSION_1_X */
+
#ifdef __cplusplus
}
#endif
diff --git a/make/stub_includes/opengl/GL/glx.h b/make/stub_includes/opengl/GL/glx.h
index 4032f45da..67225e043 100644
--- a/make/stub_includes/opengl/GL/glx.h
+++ b/make/stub_includes/opengl/GL/glx.h
@@ -66,9 +66,9 @@ extern "C" {
#define GLX_VERSION_1_4 1
*/
-#define GLX_EXTENSION_NAME "GLX"
-
+#ifndef GLX_VERSION_1_X
+#define GLX_EXTENSION_NAME "GLX"
/*
* Tokens for glXChooseVisual and glXGetConfig:
@@ -192,8 +192,12 @@ typedef XID GLXContextID;
typedef XID GLXWindow;
typedef XID GLXPbuffer;
+#endif /* GLX_VERSION_1_X */
+#ifndef GLX_VERSION_1_X
+#define GLX_VERSION_1_X 1
+
extern XVisualInfo* glXChooseVisual( Display *dpy, int screen,
int *attribList );
@@ -300,6 +304,8 @@ extern void glXGetSelectedEvent( Display *dpy, GLXDrawable drawable,
/* GLX 1.4 and later */
extern void (*glXGetProcAddress(const GLubyte *procname))();
+#endif /* GLX_VERSION_1_X */
+
#ifndef GLX_GLXEXT_LEGACY
#include "
+
+echo GL GL2ES1 GL2ES2 GLES1 GLES2 GL2GL3 GL2 GL3 functions
+sort $SOURCE | uniq -d | grep "public [a-z0-9_]* gl"
diff --git a/make/lsGL23_unique.sh b/make/lsGL23_unique.sh
new file mode 100644
index 000000000..e21112ecc
--- /dev/null
+++ b/make/lsGL23_unique.sh
@@ -0,0 +1,18 @@
+#! /bin/sh
+
+BUILDDIR=$1
+shift
+if [ -z "$BUILDDIR" ] ; then
+ echo "usage $0 "
+ exit 1
+fi
+
+idir=$BUILDDIR/jogl/gensrc/classes/javax/media/opengl
+
+SOURCE="$idir/GL.java $idir/GLES2.java $idir/GL2ES2.java $idir/GL3.java $idir/GL2.java $idir/GL2GL3.java"
+
+echo GL2GL3 to GL2 GL3 Gl2ES2 GLES2 GL defines
+sort $SOURCE | uniq -u | grep GL_ | grep -v "Part of " | awk ' { print $5 } '
+
+echo GL2GL3 to GL2 GL3 Gl2ES2 GLES2 GL functions
+sort $SOURCE | uniq -u | grep "public [a-z0-9_]* gl"
diff --git a/make/lsGL23toGL2ES1_commons.sh b/make/lsGL23toGL2ES1_commons.sh
index b91edb794..83a543b3c 100644
--- a/make/lsGL23toGL2ES1_commons.sh
+++ b/make/lsGL23toGL2ES1_commons.sh
@@ -11,7 +11,7 @@ idir=$BUILDDIR/jogl/gensrc/classes/javax/media/opengl
echo GL2GL3 to GL2ES1 enums
# sort $idir/GL2.java $idir/GL3.java $idir/GL2ES1.java $idir/GL2GL3.java | uniq -d | grep GL_ | awk ' { print $5 } '
-sort $idir/GL2.java $idir/GL3.java $idir/GL2ES1.java $idir/GL2GL3.java | uniq -d | grep GL_
+sort $idir/GL2.java $idir/GL3.java $idir/GL2ES1.java $idir/GL2GL3.java | uniq -d | grep GL_ | grep -v "Part of "
echo GL2GL3 to GL2ES1 functions
# sort $idir/GL2.java $idir/GL3.java $idir/GL2ES1.java $idir/GL2GL3.java | uniq -d | grep "public [a-z0-9_]* gl"
diff --git a/make/lsGL2toGL3_commons.sh b/make/lsGL2toGL3_commons.sh
deleted file mode 100644
index 7f2a276de..000000000
--- a/make/lsGL2toGL3_commons.sh
+++ /dev/null
@@ -1,16 +0,0 @@
-#! /bin/sh
-
-BUILDDIR=$1
-shift
-if [ -z "$BUILDDIR" ] ; then
- echo "usage $0 "
- exit 1
-fi
-
-idir=$BUILDDIR/jogl/gensrc/classes/javax/media/opengl
-
-echo GL2 to GL3 enums
-sort $idir/GL2.java $idir/GL3.java $idir/GL2ES2.java $idir/GL2GL3.java | uniq -d | grep GL_ | awk ' { print $5 } '
-
-echo GL2 to GL3 functions
-sort $idir/GL2.java $idir/GL3.java $idir/GL2ES2.java $idir/GL2GL3.java | uniq -d | grep "public [a-z0-9_]* gl"
diff --git a/make/lsGL2toGL3_unique.sh b/make/lsGL2toGL3_unique.sh
deleted file mode 100644
index 20d821332..000000000
--- a/make/lsGL2toGL3_unique.sh
+++ /dev/null
@@ -1,16 +0,0 @@
-#! /bin/sh
-
-BUILDDIR=$1
-shift
-if [ -z "$BUILDDIR" ] ; then
- echo "usage $0 "
- exit 1
-fi
-
-idir=$BUILDDIR/jogl/gensrc/classes/javax/media/opengl
-
-echo GL2 to GL3 enums
-sort $idir/GL2.java $idir/GL3.java $idir/GL2ES2.java $idir/GL2GL3.java | uniq -u | grep GL_ | awk ' { print $5 } '
-
-echo GL2 to GL3 functions
-sort $idir/GL2.java $idir/GL3.java $idir/GL2ES2.java $idir/GL2GL3.java | uniq -u | grep "public [a-z0-9_]* gl"
--
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