From 661fec76c5ccd030016d66675024ec604752ccda Mon Sep 17 00:00:00 2001 From: Kenneth Russel Date: Wed, 6 Aug 2003 04:58:31 +0000 Subject: Changed behavior of ManuallyImplement to not emit GLEmitter's dispatch routine, but to still emit entry in proc address table. Added first implementation of glMapBufferARB; may need to reimplement due to creation of finalizable direct ByteBuffer objects each time this routine is called (which will be every frame). git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@45 232f8b59-042b-4e1e-8c03-345bb8c30851 --- make/gl-common.cfg | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'make/gl-common.cfg') diff --git a/make/gl-common.cfg b/make/gl-common.cfg index 32664d7a0..9f2acf1c2 100644 --- a/make/gl-common.cfg +++ b/make/gl-common.cfg @@ -49,10 +49,9 @@ Ignore glGetVertexAttribPointervARB Ignore glGetVertexAttribPointervNV Ignore glTracePointerRangeMESA -# FIXME: Temporarily ignore glMapBufferARB as it returns a void* that -# we don't know the size of, and it's so new that there's no -# documentation on its semantics -Ignore glMapBufferARB +# Manually implement glMapBufferARB as the size of the returned buffer +# can only be computed by calling another routine +ManuallyImplement glMapBufferARB # Ignore GL functions that have void** parameters; we cannot yet deal with them Ignore glMultiDrawElements -- cgit v1.2.3