From f8cbd63d360a8d138a82d31bb53e65485ae64b42 Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Thu, 8 Apr 2010 04:11:07 +0200 Subject: Added doc/deployment: JOGL-JAR-BUNDELING.txt A first FAQ about the (new) JAR partitioning. lstjars/lstjars.linux_amd64-20100406.log A first deployment payload measurement in kBytes :) New JAR Partitioning: All-In-One (*all*): - with AWT - without AWT See JOGL-JAR-BUNDELING.txt Atomic: See JOGL-JAR-BUNDELING.txt - Removed property setup.noall, since the *all* targets are mandatory now. Currently - Added gl4 part (still empty) - Fixed make/lstjars.sh and etc/profile.jogl (new JAR bundles) - Fixed make/lstjars.sh to produce JAR and PACK200 numbers, and using the *all* bundles if possible. MacOsX: - Fix missing refactoring in src/newt/native/MacWindow.m - Adding missing NSWindowDelegate protocol to NewtMacWindow as mandatory since 10.3.6 Misc: - Applied: 'gluegen.cpptasks.striplibs' to all native libraries. - Use path.seperator (ant) and system.env.library.path (gluegen), for junit runs. --- make/make.jogl.all.linux-x86_64.sh | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'make/make.jogl.all.linux-x86_64.sh') diff --git a/make/make.jogl.all.linux-x86_64.sh b/make/make.jogl.all.linux-x86_64.sh index b5f860bd4..b6c5e9d63 100644 --- a/make/make.jogl.all.linux-x86_64.sh +++ b/make/make.jogl.all.linux-x86_64.sh @@ -5,8 +5,8 @@ if [ -e ../../setenv-build-jogl-x86_64.sh ] ; then fi # -Djogl.cg=1 -Dx11.cg.lib=../../lib-linux-x86_64 -# -Dc.compiler.debug=true -# -Dbuild.noarchives=true +# -Dc.compiler.debug=true \ +# -Dbuild.noarchives=true \ # -Dgluegen.cpptasks.detected.os=true \ # -DisUnix=true \ @@ -18,7 +18,6 @@ fi ant \ -Dbuild.noarchives=true \ -Djogl.cg=1 -Dx11.cg.lib=../../lib-linux-x86_64 \ - -Dc.compiler.debug=true \ -Drootrel.build=build-x86_64 \ -DuseKD=true \ -DuseOpenMAX=true \ -- cgit v1.2.3 From a122927789d2e19fe753c71110c104ef872042bc Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Wed, 21 Apr 2010 14:32:06 +0200 Subject: Fixed deployment timestamp props --- make/build-common.xml | 4 ++-- make/make.jogl.all.linux-x86_64.sh | 1 - 2 files changed, 2 insertions(+), 3 deletions(-) (limited to 'make/make.jogl.all.linux-x86_64.sh') diff --git a/make/build-common.xml b/make/build-common.xml index d6c39c1ed..ccbf56fd6 100644 --- a/make/build-common.xml +++ b/make/build-common.xml @@ -34,7 +34,7 @@ - + @@ -60,7 +60,7 @@ - + diff --git a/make/make.jogl.all.linux-x86_64.sh b/make/make.jogl.all.linux-x86_64.sh index b6c5e9d63..8ebcc8744 100644 --- a/make/make.jogl.all.linux-x86_64.sh +++ b/make/make.jogl.all.linux-x86_64.sh @@ -16,7 +16,6 @@ fi # -Dbuild.noarchives=true \ ant \ - -Dbuild.noarchives=true \ -Djogl.cg=1 -Dx11.cg.lib=../../lib-linux-x86_64 \ -Drootrel.build=build-x86_64 \ -DuseKD=true \ -- cgit v1.2.3 From 848df0f3b4d2cd27e03fc25c424759b870c6514b Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Thu, 22 Apr 2010 20:39:36 +0200 Subject: Bring back GL2ES12 impl. for GL2ES1 and GL2ES2 desktop j2se and cdc. Fixing profiles accordingly. --- make/build-jogl.xml | 80 +++- make/config/jogl/gl-gl2es12.cfg | 90 +++++ make/config/jogl/gl-impl-CustomCCode-gl2es12.c | 24 ++ .../jogl/gl-impl-CustomJavaCode-gl2es12.java | 414 +++++++++++++++++++++ make/config/jogl/obsolete/gl-gl2es12.cfg | 90 ----- .../config/jogl/obsolete/gl-impl-CustomCCode-gl2.c | 24 -- .../jogl/obsolete/gl-impl-CustomCCode-gl2es12.c | 24 -- .../config/jogl/obsolete/gl-impl-CustomCCode-gl3.c | 24 -- .../jogl/obsolete/gl-impl-CustomJavaCode-gl2.java | 385 ------------------- .../obsolete/gl-impl-CustomJavaCode-gl2es12.java | 353 ------------------ make/lstjars.sh | 6 +- make/make.jogl.all.linux-x86_64.sh | 1 + make/make.jogl.all.win64.bat | 17 + .../opengl/impl/ExtensionAvailabilityCache.java | 4 +- .../com/jogamp/opengl/impl/GLContextImpl.java | 5 +- .../com/jogamp/opengl/impl/GLJNILibLoader.java | 9 + .../jogamp/opengl/impl/x11/glx/X11GLXContext.java | 2 +- src/jogl/classes/javax/media/opengl/GLProfile.java | 93 +++-- 18 files changed, 705 insertions(+), 940 deletions(-) create mode 100644 make/config/jogl/gl-gl2es12.cfg create mode 100644 make/config/jogl/gl-impl-CustomCCode-gl2es12.c create mode 100644 make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java delete mode 100644 make/config/jogl/obsolete/gl-gl2es12.cfg delete mode 100644 make/config/jogl/obsolete/gl-impl-CustomCCode-gl2.c delete mode 100644 make/config/jogl/obsolete/gl-impl-CustomCCode-gl2es12.c delete mode 100644 make/config/jogl/obsolete/gl-impl-CustomCCode-gl3.c delete mode 100644 make/config/jogl/obsolete/gl-impl-CustomJavaCode-gl2.java delete mode 100644 make/config/jogl/obsolete/gl-impl-CustomJavaCode-gl2es12.java create mode 100644 make/make.jogl.all.win64.bat (limited to 'make/make.jogl.all.linux-x86_64.sh') diff --git a/make/build-jogl.xml b/make/build-jogl.xml index 1db63812e..760200398 100644 --- a/make/build-jogl.xml +++ b/make/build-jogl.xml @@ -104,6 +104,9 @@ + + @@ -517,6 +520,18 @@ + + + + + + + + @@ -541,7 +556,7 @@ - + + + + + + + + + + @@ -1286,6 +1316,22 @@ + + + + + + + + + + + + + + + + @@ -1392,6 +1438,13 @@ linker.cfg.id="${linker.cfg.id.gl2}"/> + + + + + - + @@ -1441,6 +1495,7 @@ + @@ -1556,7 +1611,15 @@ - + + + + + + + + @@ -1611,7 +1675,7 @@ + excludes="${java.part.awt} ${java.part.util.awt} ${java.part.gl2es12}"> @@ -1620,7 +1684,7 @@ @@ -1660,7 +1724,11 @@ + excludes="${java.part.gldesktop.dbg}, ${java.part.glugldesktop}, ${java.part.gl2es12}"/> + + + diff --git a/make/config/jogl/gl-gl2es12.cfg b/make/config/jogl/gl-gl2es12.cfg new file mode 100644 index 000000000..3942b1419 --- /dev/null +++ b/make/config/jogl/gl-gl2es12.cfg @@ -0,0 +1,90 @@ +# This .cfg file is used to generate the GL interface and implementing class. +JavaOutputDir gensrc/classes +NativeOutputDir gensrc/native/jogl/gl2es12 + +ExtendedInterfaceSymbolsOnly ../build-temp/gensrc/classes/javax/media/opengl/GL.java +ExtendedInterfaceSymbolsOnly ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java +ExtendedInterfaceSymbolsOnly ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java +ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/GLBase.java +ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java +ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java +ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java + +Style ImplOnly +ImplPackage com.jogamp.opengl.impl.gl2es12 +ImplJavaClass GL2ES12Impl +Implements GL2ES12Impl GLBase +Implements GL2ES12Impl GL +Implements GL2ES12Impl GL2ES1 +Implements GL2ES12Impl GL2ES2 + +Include gl-common.cfg +Include gl-common-extensions.cfg +Include gl-desktop.cfg + +# Because we're manually implementing glMapBuffer but only producing +# the implementing class, GlueGen doesn't notice that it has to emit a +# proc address table entry for it. Force it to here. +ForceProcAddressGen glMapBuffer + +# Force all of the methods to be emitted using dynamic linking so we +# don't need to link against any emulation library on the desktop or +# depend on the presence of an import library for a particular device +ForceProcAddressGen __ALL__ + +# Also force the calling conventions of the locally generated function +# pointer typedefs for these routines to APIENTRY +LocalProcAddressCallingConvention __ALL__ APIENTRY + +EmitProcAddressTable true +ProcAddressTableClassName GL2ES12ProcAddressTable +GetProcAddressTableExpr ((GL2ES12ProcAddressTable)_context.getGLProcAddressTable()) + +# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums +TagNativeBinding true + +# There seem to be some errors in the glue code generation where we are not ignoring +# enough routines from desktop GL in GL2ES12Impl. For now manually ignore those which +# we know shouldn't be in there +Ignore glGetTexImage +Ignore glPixelStoref + +# Add PixelStorei StateTracker +# +# Add input validation to glPixelStorei to make sure that, even if we +# are running on top of desktop OpenGL, parameters not exposed in +# OpenGL ES can not be changed +CustomJavaCode GL2ES12Impl private static final int params_offset = 0; // just a helper for JavaPrologue .. + +JavaPrologue glPixelStorei if (pname != GL_PACK_ALIGNMENT && pname != GL_UNPACK_ALIGNMENT) { +JavaPrologue glPixelStorei throw new GLException("Unsupported pixel store parameter name 0x" + Integer.toHexString(pname)); +JavaPrologue glPixelStorei } +JavaPrologue glPixelStorei glStateTracker.setInt(pname, param); + +JavaPrologue glGetIntegerv if ( glStateTracker.getInt(pname, params, params_offset) ) { return; } + +CustomJavaCode GL2ES12Impl public void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar) { +CustomJavaCode GL2ES12Impl glFrustum((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); } + +CustomJavaCode GL2ES12Impl public void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar) { +CustomJavaCode GL2ES12Impl glOrtho((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); } + +CustomJavaCode GL2ES12Impl public void glClearDepthf(float depth) { +CustomJavaCode GL2ES12Impl glClearDepth((double)depth); } + +CustomJavaCode GL2ES12Impl public void glDepthRangef(float zNear, float zFar) { +CustomJavaCode GL2ES12Impl glDepthRange((double)zNear, (double)zFar); } + +Include gl-headers.cfg +Include ../intptr.cfg + +IncludeAs CustomJavaCode GL2ES12Impl gl-impl-CustomJavaCode-common.java +IncludeAs CustomJavaCode GL2ES12Impl gl-impl-CustomJavaCode-gl2es12.java +IncludeAs CustomJavaCode GL2ES12Impl gl-impl-CustomJavaCode-embedded.java +IncludeAs CustomJavaCode GL2ES12Impl gl-impl-CustomJavaCode-gl2_es2.java +IncludeAs CustomCCode gl-impl-CustomCCode-gl2es12.c + +Import javax.media.opengl.GLES1 +Import javax.media.opengl.GLES2 +Import com.jogamp.opengl.impl.InternalBufferUtil +Import java.io.PrintStream diff --git a/make/config/jogl/gl-impl-CustomCCode-gl2es12.c b/make/config/jogl/gl-impl-CustomCCode-gl2es12.c new file mode 100644 index 000000000..07b821802 --- /dev/null +++ b/make/config/jogl/gl-impl-CustomCCode-gl2es12.c @@ -0,0 +1,24 @@ +/* Java->C glue code: + * Java package: com.jogamp.opengl.impl.gl2es12.GL2ES12Impl + * Java method: long dispatch_glMapBuffer(int target, int access) + * C function: void * glMapBuffer(GLenum target, GLenum access); + */ +JNIEXPORT jlong JNICALL +Java_com_jogamp_opengl_impl_gl2es12_GL2ES12Impl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) { + PFNGLMAPBUFFERPROC ptr_glMapBuffer; + void * _res; + ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress; + assert(ptr_glMapBuffer != NULL); + _res = (* ptr_glMapBuffer) ((GLenum) target, (GLenum) access); + return (jlong) (intptr_t) _res; +} + +/* Java->C glue code: + * Java package: com.jogamp.opengl.impl.gl2es12.GL2ES12Impl + * Java method: ByteBuffer newDirectByteBuffer(long addr, int capacity); + * C function: jobject newDirectByteBuffer(jlong addr, jint capacity); + */ +JNIEXPORT jobject JNICALL +Java_com_jogamp_opengl_impl_gl2es12_GL2ES12Impl_newDirectByteBuffer(JNIEnv *env, jobject _unused, jlong addr, jint capacity) { + return (*env)->NewDirectByteBuffer(env, (void*) (intptr_t) addr, capacity); +} diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java b/make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java new file mode 100644 index 000000000..4bc39b076 --- /dev/null +++ b/make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java @@ -0,0 +1,414 @@ +// Tracks glBegin/glEnd calls to determine whether it is legal to +// query Vertex Buffer Object state +private boolean inBeginEndPair; + +/* FIXME: refactor dependence on Java 2D / JOGL bridge + +// Tracks creation and destruction of server-side OpenGL objects when +// the Java2D/OpenGL pipeline is enabled and it is using frame buffer +// objects (FBOs) to do its rendering +private GLObjectTracker tracker; + +public void setObjectTracker(GLObjectTracker tracker) { + this.tracker = tracker; +} + +*/ + +public GL2ES12Impl(GLProfile glp, GLContextImpl context) { + this._context = context; + this.bufferSizeTracker = context.getBufferSizeTracker(); + this.bufferStateTracker = context.getBufferStateTracker(); + this.glStateTracker = context.getGLStateTracker(); + this.isGL2ES2 = glp.isGL2ES2(); + this.glProfile = glp; +} + +private boolean isGL2ES2; + +public final boolean isGL4bc() { + return false; +} + +public final boolean isGL4() { + return false; +} + +public final boolean isGL3bc() { + return false; +} + +public final boolean isGL3() { + return false; +} + +public final boolean isGL2() { + return false; +} + +public final boolean isGLES1() { + return false; +} + +public final boolean isGLES2() { + return false; +} + +public final boolean isGLES() { + return false; +} + +public final boolean isGL2ES1() { + return !isGL2ES2; +} + +public final boolean isGL2ES2() { + return isGL2ES2; +} + +public final boolean isGL2GL3() { + return false; +} + +public final boolean hasGLSL() { + return isGL2ES2; +} + +public final GL4bc getGL4bc() throws GLException { + throw new GLException("Not a GL4bc implementation"); +} + +public final GL4 getGL4() throws GLException { + throw new GLException("Not a GL4 implementation"); +} + +public final GL3bc getGL3bc() throws GLException { + throw new GLException("Not a GL3bc implementation"); +} + +public final GL3 getGL3() throws GLException { + throw new GLException("Not a GL3 implementation"); +} + +public final GL2 getGL2() throws GLException { + throw new GLException("Not a GL2 implementation"); +} + +public final GLES1 getGLES1() throws GLException { + throw new GLException("Not a GLES1 implementation"); +} + +public final GLES2 getGLES2() throws GLException { + throw new GLException("Not a GLES2 implementation"); +} + +public final GL2ES1 getGL2ES1() throws GLException { + if (isGL2ES1()) { + return this; + } + throw new GLException("Not a GL2ES1 implementation"); +} + +public final GL2ES2 getGL2ES2() throws GLException { + if (isGL2ES2()) { + return this; + } + throw new GLException("Not a GL2ES2 implementation"); +} + +public final GL2GL3 getGL2GL3() throws GLException { + throw new GLException("Not a GL2GL3 implementation"); +} + +// +// Helpers for ensuring the correct amount of texture data +// + +/** Returns the number of bytes required to fill in the appropriate + texture. This is computed as closely as possible based on the + pixel pack or unpack parameters. The logic in this routine is + based on code in the SGI OpenGL sample implementation. */ + +private int imageSizeInBytes(int format, int type, int w, int h, int d, + boolean pack) { + int elements = 0; + int esize = 0; + + if (w < 0) return 0; + if (h < 0) return 0; + if (d < 0) return 0; + switch (format) { + case GL_STENCIL_INDEX: + elements = 1; + break; + case GL_ALPHA: + case GL_LUMINANCE: + case GL_DEPTH_COMPONENT: + elements = 1; + break; + case GL_LUMINANCE_ALPHA: + elements = 2; + break; + case GL_RGB: + elements = 3; + break; + case GL_RGBA: + elements = 4; + break; + /* FIXME ?? + case GL_HILO_NV: + elements = 2; + break; */ + default: + return 0; + } + switch (type) { + case GL_BYTE: + case GL_UNSIGNED_BYTE: + esize = 1; + break; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + esize = 2; + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_5_5_5_1: + esize = 2; + elements = 1; + break; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + esize = 4; + break; + default: + return 0; + } + return imageSizeInBytes(elements * esize, w, h, d, pack); +} + +private GLBufferSizeTracker bufferSizeTracker; +private GLBufferStateTracker bufferStateTracker; +private GLStateTracker glStateTracker; + +private boolean bufferObjectExtensionsInitialized = false; +private boolean haveGL15; +private boolean haveGL21; +private boolean haveARBVertexBufferObject; + +private void initBufferObjectExtensionChecks() { + if (bufferObjectExtensionsInitialized) + return; + bufferObjectExtensionsInitialized = true; + haveGL15 = isExtensionAvailable("GL_VERSION_1_5"); + haveGL21 = isExtensionAvailable("GL_VERSION_2_1"); + haveARBVertexBufferObject = isExtensionAvailable("GL_ARB_vertex_buffer_object"); +} + +private boolean checkBufferObject(boolean extension1, + boolean extension2, + boolean extension3, + boolean enabled, + int state, + String kind, boolean throwException) { + if (inBeginEndPair) { + throw new GLException("May not call this between glBegin and glEnd"); + } + boolean avail = (extension1 || extension2 || extension3); + if (!avail) { + if (!enabled) + return true; + if(throwException) { + throw new GLException("Required extensions not available to call this function"); + } + return false; + } + int buffer = bufferStateTracker.getBoundBufferObject(state, this); + if (enabled) { + if (buffer == 0) { + if(throwException) { + throw new GLException(kind + " must be enabled to call this method"); + } + return false; + } + } else { + if (buffer != 0) { + if(throwException) { + throw new GLException(kind + " must be disabled to call this method"); + } + return false; + } + } + return true; +} + +private boolean checkArrayVBODisabled(boolean throwException) { + initBufferObjectExtensionChecks(); + return checkBufferObject(haveGL15, + haveARBVertexBufferObject, + false, + false, + GL.GL_ARRAY_BUFFER, + "array vertex_buffer_object", throwException); +} + +private boolean checkArrayVBOEnabled(boolean throwException) { + initBufferObjectExtensionChecks(); + return checkBufferObject(haveGL15, + haveARBVertexBufferObject, + false, + true, + GL.GL_ARRAY_BUFFER, + "array vertex_buffer_object", throwException); +} + +private boolean checkElementVBODisabled(boolean throwException) { + initBufferObjectExtensionChecks(); + return checkBufferObject(haveGL15, + haveARBVertexBufferObject, + false, + false, + GL.GL_ELEMENT_ARRAY_BUFFER, + "element vertex_buffer_object", throwException); +} + +private boolean checkElementVBOEnabled(boolean throwException) { + initBufferObjectExtensionChecks(); + return checkBufferObject(haveGL15, + haveARBVertexBufferObject, + false, + true, + GL.GL_ELEMENT_ARRAY_BUFFER, + "element vertex_buffer_object", throwException); +} + +private boolean checkUnpackPBODisabled(boolean throwException) { + // PBO n/a for ES 1.1 or ES 2.0 + return true; +} + +private boolean checkUnpackPBOEnabled(boolean throwException) { + // PBO n/a for ES 1.1 or ES 2.0 + return false; +} + +private boolean checkPackPBODisabled(boolean throwException) { + // PBO n/a for ES 1.1 or ES 2.0 + return true; +} + +private boolean checkPackPBOEnabled(boolean throwException) { + // PBO n/a for ES 1.1 or ES 2.0 + return false; +} + +// Attempt to return the same ByteBuffer object from glMapBuffer if +// the vertex buffer object's base address and size haven't changed +private static class ARBVBOKey { + private long addr; + private int capacity; + + ARBVBOKey(long addr, int capacity) { + this.addr = addr; + this.capacity = capacity; + } + + public int hashCode() { + return (int) addr; + } + + public boolean equals(Object o) { + if ((o == null) || (!(o instanceof ARBVBOKey))) { + return false; + } + + ARBVBOKey other = (ARBVBOKey) o; + return ((addr == other.addr) && (capacity == other.capacity)); + } +} + +private Map/**/ arbVBOCache = new HashMap(); + +/** Entry point to C language function:
LPVOID glMapBuffer(GLenum target, GLenum access); */ +public java.nio.ByteBuffer glMapBuffer(int target, int access) { + final long __addr_ = ((GL2ES12ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer; + if (__addr_ == 0) { + throw new GLException("Method \"glMapBuffer\" not available"); + } + int sz = bufferSizeTracker.getBufferSize(bufferStateTracker, + target, + this); + long addr; + addr = dispatch_glMapBuffer(target, access, __addr_); + if (addr == 0 || sz == 0) { + return null; + } + ARBVBOKey key = new ARBVBOKey(addr, sz); + ByteBuffer _res = (ByteBuffer) arbVBOCache.get(key); + if (_res == null) { + _res = newDirectByteBuffer(addr, sz); + InternalBufferUtil.nativeOrder(_res); + arbVBOCache.put(key, _res); + } + _res.position(0); + return _res; +} + +/** Encapsulates function pointer for OpenGL function
: LPVOID glMapBuffer(GLenum target, GLenum access); */ +native private long dispatch_glMapBuffer(int target, int access, long glProcAddress); + +native private ByteBuffer newDirectByteBuffer(long addr, int capacity); + + /** Dummy implementation for the ES 2.0 function:
void {@native glShaderBinary}(GLint n, const GLuint * shaders, GLenum binaryformat, const void * binary, GLint length);
Always throws a GLException! */ + public void glShaderBinary(int n, java.nio.IntBuffer shaders, int binaryformat, java.nio.Buffer binary, int length) { + throw new GLException("Method \"glShaderBinary\" not available"); + } + + /** Dummy implementation for the ES 2.0 function:
void {@native glShaderBinary}(GLint n, const GLuint * shaders, GLenum binaryformat, const void * binary, GLint length);
Always throws a GLException! */ + public void glShaderBinary(int n, int[] shaders, int shaders_offset, int binaryformat, java.nio.Buffer binary, int length) { + throw new GLException("Method \"glShaderBinary\" not available"); + } + + public void glReleaseShaderCompiler() { + // nothing to do + } + + public void glVertexPointer(GLArrayData array) { + if(array.getComponentNumber()==0) return; + if(array.isVBO()) { + glVertexPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset()); + } else { + glVertexPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer()); + } + } + public void glColorPointer(GLArrayData array) { + if(array.getComponentNumber()==0) return; + if(array.isVBO()) { + glColorPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset()); + } else { + glColorPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer()); + } + + } + public void glNormalPointer(GLArrayData array) { + if(array.getComponentNumber()==0) return; + if(array.getComponentNumber()!=3) { + throw new GLException("Only 3 components per normal allowed"); + } + if(array.isVBO()) { + glNormalPointer(array.getComponentType(), array.getStride(), array.getOffset()); + } else { + glNormalPointer(array.getComponentType(), array.getStride(), array.getBuffer()); + } + } + public void glTexCoordPointer(GLArrayData array) { + if(array.getComponentNumber()==0) return; + if(array.isVBO()) { + glTexCoordPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset()); + } else { + glTexCoordPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer()); + } + } + + diff --git a/make/config/jogl/obsolete/gl-gl2es12.cfg b/make/config/jogl/obsolete/gl-gl2es12.cfg deleted file mode 100644 index 3942b1419..000000000 --- a/make/config/jogl/obsolete/gl-gl2es12.cfg +++ /dev/null @@ -1,90 +0,0 @@ -# This .cfg file is used to generate the GL interface and implementing class. -JavaOutputDir gensrc/classes -NativeOutputDir gensrc/native/jogl/gl2es12 - -ExtendedInterfaceSymbolsOnly ../build-temp/gensrc/classes/javax/media/opengl/GL.java -ExtendedInterfaceSymbolsOnly ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java -ExtendedInterfaceSymbolsOnly ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java -ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/GLBase.java -ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java -ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java -ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java - -Style ImplOnly -ImplPackage com.jogamp.opengl.impl.gl2es12 -ImplJavaClass GL2ES12Impl -Implements GL2ES12Impl GLBase -Implements GL2ES12Impl GL -Implements GL2ES12Impl GL2ES1 -Implements GL2ES12Impl GL2ES2 - -Include gl-common.cfg -Include gl-common-extensions.cfg -Include gl-desktop.cfg - -# Because we're manually implementing glMapBuffer but only producing -# the implementing class, GlueGen doesn't notice that it has to emit a -# proc address table entry for it. Force it to here. -ForceProcAddressGen glMapBuffer - -# Force all of the methods to be emitted using dynamic linking so we -# don't need to link against any emulation library on the desktop or -# depend on the presence of an import library for a particular device -ForceProcAddressGen __ALL__ - -# Also force the calling conventions of the locally generated function -# pointer typedefs for these routines to APIENTRY -LocalProcAddressCallingConvention __ALL__ APIENTRY - -EmitProcAddressTable true -ProcAddressTableClassName GL2ES12ProcAddressTable -GetProcAddressTableExpr ((GL2ES12ProcAddressTable)_context.getGLProcAddressTable()) - -# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums -TagNativeBinding true - -# There seem to be some errors in the glue code generation where we are not ignoring -# enough routines from desktop GL in GL2ES12Impl. For now manually ignore those which -# we know shouldn't be in there -Ignore glGetTexImage -Ignore glPixelStoref - -# Add PixelStorei StateTracker -# -# Add input validation to glPixelStorei to make sure that, even if we -# are running on top of desktop OpenGL, parameters not exposed in -# OpenGL ES can not be changed -CustomJavaCode GL2ES12Impl private static final int params_offset = 0; // just a helper for JavaPrologue .. - -JavaPrologue glPixelStorei if (pname != GL_PACK_ALIGNMENT && pname != GL_UNPACK_ALIGNMENT) { -JavaPrologue glPixelStorei throw new GLException("Unsupported pixel store parameter name 0x" + Integer.toHexString(pname)); -JavaPrologue glPixelStorei } -JavaPrologue glPixelStorei glStateTracker.setInt(pname, param); - -JavaPrologue glGetIntegerv if ( glStateTracker.getInt(pname, params, params_offset) ) { return; } - -CustomJavaCode GL2ES12Impl public void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar) { -CustomJavaCode GL2ES12Impl glFrustum((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); } - -CustomJavaCode GL2ES12Impl public void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar) { -CustomJavaCode GL2ES12Impl glOrtho((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); } - -CustomJavaCode GL2ES12Impl public void glClearDepthf(float depth) { -CustomJavaCode GL2ES12Impl glClearDepth((double)depth); } - -CustomJavaCode GL2ES12Impl public void glDepthRangef(float zNear, float zFar) { -CustomJavaCode GL2ES12Impl glDepthRange((double)zNear, (double)zFar); } - -Include gl-headers.cfg -Include ../intptr.cfg - -IncludeAs CustomJavaCode GL2ES12Impl gl-impl-CustomJavaCode-common.java -IncludeAs CustomJavaCode GL2ES12Impl gl-impl-CustomJavaCode-gl2es12.java -IncludeAs CustomJavaCode GL2ES12Impl gl-impl-CustomJavaCode-embedded.java -IncludeAs CustomJavaCode GL2ES12Impl gl-impl-CustomJavaCode-gl2_es2.java -IncludeAs CustomCCode gl-impl-CustomCCode-gl2es12.c - -Import javax.media.opengl.GLES1 -Import javax.media.opengl.GLES2 -Import com.jogamp.opengl.impl.InternalBufferUtil -Import java.io.PrintStream diff --git a/make/config/jogl/obsolete/gl-impl-CustomCCode-gl2.c b/make/config/jogl/obsolete/gl-impl-CustomCCode-gl2.c deleted file mode 100644 index 91fd0078b..000000000 --- a/make/config/jogl/obsolete/gl-impl-CustomCCode-gl2.c +++ /dev/null @@ -1,24 +0,0 @@ -/* Java->C glue code: - * Java package: com.jogamp.opengl.impl.gl2.GL2Impl - * Java method: long dispatch_glMapBuffer(int target, int access) - * C function: void * glMapBuffer(GLenum target, GLenum access); - */ -JNIEXPORT jlong JNICALL -Java_com_jogamp_opengl_impl_gl2_GL2Impl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) { - PFNGLMAPBUFFERPROC ptr_glMapBuffer; - void * _res; - ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress; - assert(ptr_glMapBuffer != NULL); - _res = (* ptr_glMapBuffer) ((GLenum) target, (GLenum) access); - return (jlong) (intptr_t) _res; -} - -/* Java->C glue code: - * Java package: com.jogamp.opengl.impl.gl2.GL2Impl - * Java method: ByteBuffer newDirectByteBuffer(long addr, int capacity); - * C function: jobject newDirectByteBuffer(jlong addr, jint capacity); - */ -JNIEXPORT jobject JNICALL -Java_com_jogamp_opengl_impl_gl2_GL2Impl_newDirectByteBuffer(JNIEnv *env, jobject _unused, jlong addr, jint capacity) { - return (*env)->NewDirectByteBuffer(env, (void*) (intptr_t) addr, capacity); -} diff --git a/make/config/jogl/obsolete/gl-impl-CustomCCode-gl2es12.c b/make/config/jogl/obsolete/gl-impl-CustomCCode-gl2es12.c deleted file mode 100644 index 07b821802..000000000 --- a/make/config/jogl/obsolete/gl-impl-CustomCCode-gl2es12.c +++ /dev/null @@ -1,24 +0,0 @@ -/* Java->C glue code: - * Java package: com.jogamp.opengl.impl.gl2es12.GL2ES12Impl - * Java method: long dispatch_glMapBuffer(int target, int access) - * C function: void * glMapBuffer(GLenum target, GLenum access); - */ -JNIEXPORT jlong JNICALL -Java_com_jogamp_opengl_impl_gl2es12_GL2ES12Impl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) { - PFNGLMAPBUFFERPROC ptr_glMapBuffer; - void * _res; - ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress; - assert(ptr_glMapBuffer != NULL); - _res = (* ptr_glMapBuffer) ((GLenum) target, (GLenum) access); - return (jlong) (intptr_t) _res; -} - -/* Java->C glue code: - * Java package: com.jogamp.opengl.impl.gl2es12.GL2ES12Impl - * Java method: ByteBuffer newDirectByteBuffer(long addr, int capacity); - * C function: jobject newDirectByteBuffer(jlong addr, jint capacity); - */ -JNIEXPORT jobject JNICALL -Java_com_jogamp_opengl_impl_gl2es12_GL2ES12Impl_newDirectByteBuffer(JNIEnv *env, jobject _unused, jlong addr, jint capacity) { - return (*env)->NewDirectByteBuffer(env, (void*) (intptr_t) addr, capacity); -} diff --git a/make/config/jogl/obsolete/gl-impl-CustomCCode-gl3.c b/make/config/jogl/obsolete/gl-impl-CustomCCode-gl3.c deleted file mode 100644 index f540a7d4a..000000000 --- a/make/config/jogl/obsolete/gl-impl-CustomCCode-gl3.c +++ /dev/null @@ -1,24 +0,0 @@ -/* Java->C glue code: - * Java package: com.jogamp.opengl.impl.gl3.GL3Impl - * Java method: long dispatch_glMapBuffer(int target, int access) - * C function: void * glMapBuffer(GLenum target, GLenum access); - */ -JNIEXPORT jlong JNICALL -Java_com_jogamp_opengl_impl_gl3_GL3Impl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) { - PFNGLMAPBUFFERPROC ptr_glMapBuffer; - void * _res; - ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress; - assert(ptr_glMapBuffer != NULL); - _res = (* ptr_glMapBuffer) ((GLenum) target, (GLenum) access); - return (jlong) (intptr_t) _res; -} - -/* Java->C glue code: - * Java package: com.jogamp.opengl.impl.gl3.GL3Impl - * Java method: ByteBuffer newDirectByteBuffer(long addr, int capacity); - * C function: jobject newDirectByteBuffer(jlong addr, jint capacity); - */ -JNIEXPORT jobject JNICALL -Java_com_jogamp_opengl_impl_gl3_GL3Impl_newDirectByteBuffer(JNIEnv *env, jobject _unused, jlong addr, jint capacity) { - return (*env)->NewDirectByteBuffer(env, (void*) (intptr_t) addr, capacity); -} diff --git a/make/config/jogl/obsolete/gl-impl-CustomJavaCode-gl2.java b/make/config/jogl/obsolete/gl-impl-CustomJavaCode-gl2.java deleted file mode 100644 index a1a6917df..000000000 --- a/make/config/jogl/obsolete/gl-impl-CustomJavaCode-gl2.java +++ /dev/null @@ -1,385 +0,0 @@ -// Tracks glBegin/glEnd calls to determine whether it is legal to -// query Vertex Buffer Object state -private boolean inBeginEndPair; - -/* FIXME: refactor dependence on Java 2D / JOGL bridge - -// Tracks creation and destruction of server-side OpenGL objects when -// the Java2D/OpenGL pipeline is enabled and it is using frame buffer -// objects (FBOs) to do its rendering -private GLObjectTracker tracker; - -public void setObjectTracker(GLObjectTracker tracker) { - this.tracker = tracker; -} - -*/ - - -public GL2Impl(GLProfile glp, GLContextImpl context) { - this._context = context; - this.bufferSizeTracker = context.getBufferSizeTracker(); - this.bufferStateTracker = context.getBufferStateTracker(); - this.glStateTracker = context.getGLStateTracker(); - this.glProfile = glp; -} - -/** - * Provides platform-independent access to the wglAllocateMemoryNV / - * glXAllocateMemoryNV extension. - */ -public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) { - return _context.glAllocateMemoryNV(arg0, arg1, arg2, arg3); -} - -// -// Helpers for ensuring the correct amount of texture data -// - -/** Returns the number of bytes required to fill in the appropriate - texture. This is computed as closely as possible based on the - pixel pack or unpack parameters. The logic in this routine is - based on code in the SGI OpenGL sample implementation. */ - -private int imageSizeInBytes(int format, int type, int w, int h, int d, - boolean pack) { - int elements = 0; - int esize = 0; - - if (w < 0) return 0; - if (h < 0) return 0; - if (d < 0) return 0; - switch (format) { - case GL_COLOR_INDEX: - case GL_STENCIL_INDEX: - elements = 1; - break; - case GL_RED: - case GL_GREEN: - case GL_BLUE: - case GL_ALPHA: - case GL_LUMINANCE: - case GL_DEPTH_COMPONENT: - elements = 1; - break; - case GL_LUMINANCE_ALPHA: - elements = 2; - break; - case GL_RGB: - case GL_BGR: - elements = 3; - break; - case GL_RGBA: - case GL_BGRA: - case GL_ABGR_EXT: - elements = 4; - break; - /* FIXME ?? - case GL_HILO_NV: - elements = 2; - break; */ - default: - return 0; - } - switch (type) { - case GL_BITMAP: - if (format == GL_COLOR_INDEX) { - return (d * (h * ((w+7)/8))); - } else { - return 0; - } - case GL_BYTE: - case GL_UNSIGNED_BYTE: - esize = 1; - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - esize = 1; - elements = 1; - break; - case GL_SHORT: - case GL_UNSIGNED_SHORT: - esize = 2; - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - esize = 2; - elements = 1; - break; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - esize = 4; - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - esize = 4; - elements = 1; - break; - default: - return 0; - } - return imageSizeInBytes(elements * esize, w, h, d, pack); -} - -private GLBufferSizeTracker bufferSizeTracker; -private GLBufferStateTracker bufferStateTracker; -private GLStateTracker glStateTracker; - -private boolean bufferObjectExtensionsInitialized = false; -private boolean haveARBPixelBufferObject; -private boolean haveEXTPixelBufferObject; -private boolean haveGL15; -private boolean haveGL21; -private boolean haveARBVertexBufferObject; - -private void initBufferObjectExtensionChecks() { - if (bufferObjectExtensionsInitialized) - return; - bufferObjectExtensionsInitialized = true; - haveARBPixelBufferObject = isExtensionAvailable("GL_ARB_pixel_buffer_object"); - haveEXTPixelBufferObject = isExtensionAvailable("GL_EXT_pixel_buffer_object"); - haveGL15 = isExtensionAvailable("GL_VERSION_1_5"); - haveGL21 = isExtensionAvailable("GL_VERSION_2_1"); - haveARBVertexBufferObject = isExtensionAvailable("GL_ARB_vertex_buffer_object"); -} - -private boolean checkBufferObject(boolean extension1, - boolean extension2, - boolean extension3, - boolean enabled, - int state, - String kind, boolean throwException) { - if (inBeginEndPair) { - throw new GLException("May not call this between glBegin and glEnd"); - } - boolean avail = (extension1 || extension2 || extension3); - if (!avail) { - if (!enabled) - return true; - if(throwException) { - throw new GLException("Required extensions not available to call this function"); - } - return false; - } - int buffer = bufferStateTracker.getBoundBufferObject(state, this); - if (enabled) { - if (buffer == 0) { - if(throwException) { - throw new GLException(kind + " must be enabled to call this method"); - } - return false; - } - } else { - if (buffer != 0) { - if(throwException) { - throw new GLException(kind + " must be disabled to call this method"); - } - return false; - } - } - return true; -} - -private boolean checkArrayVBODisabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveGL15, - haveARBVertexBufferObject, - false, - false, - GL.GL_ARRAY_BUFFER, - "array vertex_buffer_object", throwException); -} - -private boolean checkArrayVBOEnabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveGL15, - haveARBVertexBufferObject, - false, - true, - GL.GL_ARRAY_BUFFER, - "array vertex_buffer_object", throwException); -} - -private boolean checkElementVBODisabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveGL15, - haveARBVertexBufferObject, - false, - false, - GL.GL_ELEMENT_ARRAY_BUFFER, - "element vertex_buffer_object", throwException); -} - -private boolean checkElementVBOEnabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveGL15, - haveARBVertexBufferObject, - false, - true, - GL.GL_ELEMENT_ARRAY_BUFFER, - "element vertex_buffer_object", throwException); -} - -private boolean checkUnpackPBODisabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveARBPixelBufferObject, - haveEXTPixelBufferObject, - haveGL21, - false, - GL2.GL_PIXEL_UNPACK_BUFFER, - "unpack pixel_buffer_object", throwException); -} - -private boolean checkUnpackPBOEnabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveARBPixelBufferObject, - haveEXTPixelBufferObject, - haveGL21, - true, - GL2.GL_PIXEL_UNPACK_BUFFER, - "unpack pixel_buffer_object", throwException); -} - -private boolean checkPackPBODisabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveARBPixelBufferObject, - haveEXTPixelBufferObject, - haveGL21, - false, - GL2.GL_PIXEL_PACK_BUFFER, - "pack pixel_buffer_object", throwException); -} - -private boolean checkPackPBOEnabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveARBPixelBufferObject, - haveEXTPixelBufferObject, - haveGL21, - true, - GL2.GL_PIXEL_PACK_BUFFER, - "pack pixel_buffer_object", throwException); -} - -public boolean glIsPBOPackEnabled() { - return checkPackPBOEnabled(false); -} - -public boolean glIsPBOUnpackEnabled() { - return checkUnpackPBOEnabled(false); -} - -// Attempt to return the same ByteBuffer object from glMapBuffer if -// the vertex buffer object's base address and size haven't changed -private static class ARBVBOKey { - private long addr; - private int capacity; - - ARBVBOKey(long addr, int capacity) { - this.addr = addr; - this.capacity = capacity; - } - - public int hashCode() { - return (int) addr; - } - - public boolean equals(Object o) { - if ((o == null) || (!(o instanceof ARBVBOKey))) { - return false; - } - - ARBVBOKey other = (ARBVBOKey) o; - return ((addr == other.addr) && (capacity == other.capacity)); - } -} - -private Map/**/ arbVBOCache = new HashMap(); - -/** Entry point to C language function:
LPVOID glMapBuffer(GLenum target, GLenum access); */ -public java.nio.ByteBuffer glMapBuffer(int target, int access) { - final long __addr_ = ((GL2ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer; - if (__addr_ == 0) { - throw new GLException("Method \"glMapBuffer\" not available"); - } - int sz = bufferSizeTracker.getBufferSize(bufferStateTracker, - target, - this); - long addr; - addr = dispatch_glMapBuffer(target, access, __addr_); - if (addr == 0 || sz == 0) { - return null; - } - ARBVBOKey key = new ARBVBOKey(addr, sz); - ByteBuffer _res = (ByteBuffer) arbVBOCache.get(key); - if (_res == null) { - _res = newDirectByteBuffer(addr, sz); - InternalBufferUtil.nativeOrder(_res); - arbVBOCache.put(key, _res); - } - _res.position(0); - return _res; -} - -/** Encapsulates function pointer for OpenGL function
: LPVOID glMapBuffer(GLenum target, GLenum access); */ -native private long dispatch_glMapBuffer(int target, int access, long glProcAddress); - -native private ByteBuffer newDirectByteBuffer(long addr, int capacity); - - /** Dummy implementation for the ES 2.0 function:
void {@native glShaderBinary}(GLint n, const GLuint * shaders, GLenum binaryformat, const void * binary, GLint length);
Always throws a GLException! */ - public void glShaderBinary(int n, java.nio.IntBuffer shaders, int binaryformat, java.nio.Buffer binary, int length) { - throw new GLException("Method \"glShaderBinary\" not available"); - } - - /** Dummy implementation for the ES 2.0 function:
void {@native glShaderBinary}(GLint n, const GLuint * shaders, GLenum binaryformat, const void * binary, GLint length);
Always throws a GLException! */ - public void glShaderBinary(int n, int[] shaders, int shaders_offset, int binaryformat, java.nio.Buffer binary, int length) { - throw new GLException("Method \"glShaderBinary\" not available"); - } - - public void glReleaseShaderCompiler() { - // nothing to do - } - - public void glVertexPointer(GLArrayData array) { - if(array.getComponentNumber()==0) return; - if(array.isVBO()) { - glVertexPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset()); - } else { - glVertexPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer()); - } - } - public void glColorPointer(GLArrayData array) { - if(array.getComponentNumber()==0) return; - if(array.isVBO()) { - glColorPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset()); - } else { - glColorPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer()); - } - - } - public void glNormalPointer(GLArrayData array) { - if(array.getComponentNumber()==0) return; - if(array.getComponentNumber()!=3) { - throw new GLException("Only 3 components per normal allowed"); - } - if(array.isVBO()) { - glNormalPointer(array.getComponentType(), array.getStride(), array.getOffset()); - } else { - glNormalPointer(array.getComponentType(), array.getStride(), array.getBuffer()); - } - } - public void glTexCoordPointer(GLArrayData array) { - if(array.getComponentNumber()==0) return; - if(array.isVBO()) { - glTexCoordPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset()); - } else { - glTexCoordPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer()); - } - } - diff --git a/make/config/jogl/obsolete/gl-impl-CustomJavaCode-gl2es12.java b/make/config/jogl/obsolete/gl-impl-CustomJavaCode-gl2es12.java deleted file mode 100644 index aed442da3..000000000 --- a/make/config/jogl/obsolete/gl-impl-CustomJavaCode-gl2es12.java +++ /dev/null @@ -1,353 +0,0 @@ -// Tracks glBegin/glEnd calls to determine whether it is legal to -// query Vertex Buffer Object state -private boolean inBeginEndPair; - -/* FIXME: refactor dependence on Java 2D / JOGL bridge - -// Tracks creation and destruction of server-side OpenGL objects when -// the Java2D/OpenGL pipeline is enabled and it is using frame buffer -// objects (FBOs) to do its rendering -private GLObjectTracker tracker; - -public void setObjectTracker(GLObjectTracker tracker) { - this.tracker = tracker; -} - -*/ - -public GL2ES12Impl(GLProfile glp, GLContextImpl context) { - this._context = context; - this.bufferSizeTracker = context.getBufferSizeTracker(); - this.bufferStateTracker = context.getBufferStateTracker(); - this.glStateTracker = context.getGLStateTracker(); - this.isGL2ES2 = glp.isGL2ES2(); - this.glProfile = glp; -} - -private boolean isGL2ES2; - -public boolean isFunctionAvailable(String glFunctionName) { - return _context.isFunctionAvailable(glFunctionName); -} - -public boolean isExtensionAvailable(String glExtensionName) { - return _context.isExtensionAvailable(glExtensionName); -} - -public Object getExtension(String extensionName) { - // At this point we don't expose any extensions using this mechanism - return null; -} - -/** Returns the context this GL object is associated with for better - error checking by DebugGL. */ -public GLContext getContext() { - return _context; -} - -private GLContextImpl _context; - -public void setSwapInterval(int interval) { - _context.setSwapInterval(interval); -} - -public int getSwapInterval() { - return _context.getSwapInterval(); -} - -public Object getPlatformGLExtensions() { - return _context.getPlatformGLExtensions(); -} - -// -// Helpers for ensuring the correct amount of texture data -// - -/** Returns the number of bytes required to fill in the appropriate - texture. This is computed as closely as possible based on the - pixel pack or unpack parameters. The logic in this routine is - based on code in the SGI OpenGL sample implementation. */ - -private int imageSizeInBytes(int format, int type, int w, int h, int d, - boolean pack) { - int elements = 0; - int esize = 0; - - if (w < 0) return 0; - if (h < 0) return 0; - if (d < 0) return 0; - switch (format) { - case GL_STENCIL_INDEX: - elements = 1; - break; - case GL_ALPHA: - case GL_LUMINANCE: - case GL_DEPTH_COMPONENT: - elements = 1; - break; - case GL_LUMINANCE_ALPHA: - elements = 2; - break; - case GL_RGB: - elements = 3; - break; - case GL_RGBA: - elements = 4; - break; - /* FIXME ?? - case GL_HILO_NV: - elements = 2; - break; */ - default: - return 0; - } - switch (type) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - esize = 1; - break; - case GL_SHORT: - case GL_UNSIGNED_SHORT: - esize = 2; - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_5_5_5_1: - esize = 2; - elements = 1; - break; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - esize = 4; - break; - default: - return 0; - } - return imageSizeInBytes(elements * esize, w, h, d, pack); -} - -private GLBufferSizeTracker bufferSizeTracker; -private GLBufferStateTracker bufferStateTracker; -private GLStateTracker glStateTracker; - -private boolean bufferObjectExtensionsInitialized = false; -private boolean haveGL15; -private boolean haveGL21; -private boolean haveARBVertexBufferObject; - -private void initBufferObjectExtensionChecks() { - if (bufferObjectExtensionsInitialized) - return; - bufferObjectExtensionsInitialized = true; - haveGL15 = isExtensionAvailable("GL_VERSION_1_5"); - haveGL21 = isExtensionAvailable("GL_VERSION_2_1"); - haveARBVertexBufferObject = isExtensionAvailable("GL_ARB_vertex_buffer_object"); -} - -private boolean checkBufferObject(boolean extension1, - boolean extension2, - boolean extension3, - boolean enabled, - int state, - String kind, boolean throwException) { - if (inBeginEndPair) { - throw new GLException("May not call this between glBegin and glEnd"); - } - boolean avail = (extension1 || extension2 || extension3); - if (!avail) { - if (!enabled) - return true; - if(throwException) { - throw new GLException("Required extensions not available to call this function"); - } - return false; - } - int buffer = bufferStateTracker.getBoundBufferObject(state, this); - if (enabled) { - if (buffer == 0) { - if(throwException) { - throw new GLException(kind + " must be enabled to call this method"); - } - return false; - } - } else { - if (buffer != 0) { - if(throwException) { - throw new GLException(kind + " must be disabled to call this method"); - } - return false; - } - } - return true; -} - -private boolean checkArrayVBODisabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveGL15, - haveARBVertexBufferObject, - false, - false, - GL.GL_ARRAY_BUFFER, - "array vertex_buffer_object", throwException); -} - -private boolean checkArrayVBOEnabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveGL15, - haveARBVertexBufferObject, - false, - true, - GL.GL_ARRAY_BUFFER, - "array vertex_buffer_object", throwException); -} - -private boolean checkElementVBODisabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveGL15, - haveARBVertexBufferObject, - false, - false, - GL.GL_ELEMENT_ARRAY_BUFFER, - "element vertex_buffer_object", throwException); -} - -private boolean checkElementVBOEnabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveGL15, - haveARBVertexBufferObject, - false, - true, - GL.GL_ELEMENT_ARRAY_BUFFER, - "element vertex_buffer_object", throwException); -} - -private boolean checkUnpackPBODisabled(boolean throwException) { - // PBO n/a for ES 1.1 or ES 2.0 - return true; -} - -private boolean checkUnpackPBOEnabled(boolean throwException) { - // PBO n/a for ES 1.1 or ES 2.0 - return false; -} - -private boolean checkPackPBODisabled(boolean throwException) { - // PBO n/a for ES 1.1 or ES 2.0 - return true; -} - -private boolean checkPackPBOEnabled(boolean throwException) { - // PBO n/a for ES 1.1 or ES 2.0 - return false; -} - -// Attempt to return the same ByteBuffer object from glMapBuffer if -// the vertex buffer object's base address and size haven't changed -private static class ARBVBOKey { - private long addr; - private int capacity; - - ARBVBOKey(long addr, int capacity) { - this.addr = addr; - this.capacity = capacity; - } - - public int hashCode() { - return (int) addr; - } - - public boolean equals(Object o) { - if ((o == null) || (!(o instanceof ARBVBOKey))) { - return false; - } - - ARBVBOKey other = (ARBVBOKey) o; - return ((addr == other.addr) && (capacity == other.capacity)); - } -} - -private Map/**/ arbVBOCache = new HashMap(); - -/** Entry point to C language function:
LPVOID glMapBuffer(GLenum target, GLenum access); */ -public java.nio.ByteBuffer glMapBuffer(int target, int access) { - final long __addr_ = ((GL2ES12ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer; - if (__addr_ == 0) { - throw new GLException("Method \"glMapBuffer\" not available"); - } - int sz = bufferSizeTracker.getBufferSize(bufferStateTracker, - target, - this); - long addr; - addr = dispatch_glMapBuffer(target, access, __addr_); - if (addr == 0 || sz == 0) { - return null; - } - ARBVBOKey key = new ARBVBOKey(addr, sz); - ByteBuffer _res = (ByteBuffer) arbVBOCache.get(key); - if (_res == null) { - _res = newDirectByteBuffer(addr, sz); - InternalBufferUtil.nativeOrder(_res); - arbVBOCache.put(key, _res); - } - _res.position(0); - return _res; -} - -/** Encapsulates function pointer for OpenGL function
: LPVOID glMapBuffer(GLenum target, GLenum access); */ -native private long dispatch_glMapBuffer(int target, int access, long glProcAddress); - -native private ByteBuffer newDirectByteBuffer(long addr, int capacity); - - /** Dummy implementation for the ES 2.0 function:
void {@native glShaderBinary}(GLint n, const GLuint * shaders, GLenum binaryformat, const void * binary, GLint length);
Always throws a GLException! */ - public void glShaderBinary(int n, java.nio.IntBuffer shaders, int binaryformat, java.nio.Buffer binary, int length) { - throw new GLException("Method \"glShaderBinary\" not available"); - } - - /** Dummy implementation for the ES 2.0 function:
void {@native glShaderBinary}(GLint n, const GLuint * shaders, GLenum binaryformat, const void * binary, GLint length);
Always throws a GLException! */ - public void glShaderBinary(int n, int[] shaders, int shaders_offset, int binaryformat, java.nio.Buffer binary, int length) { - throw new GLException("Method \"glShaderBinary\" not available"); - } - - public void glReleaseShaderCompiler() { - // nothing to do - } - - public void glVertexPointer(GLArrayData array) { - if(array.getComponentNumber()==0) return; - if(array.isVBO()) { - glVertexPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset()); - } else { - glVertexPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer()); - } - } - public void glColorPointer(GLArrayData array) { - if(array.getComponentNumber()==0) return; - if(array.isVBO()) { - glColorPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset()); - } else { - glColorPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer()); - } - - } - public void glNormalPointer(GLArrayData array) { - if(array.getComponentNumber()==0) return; - if(array.getComponentNumber()!=3) { - throw new GLException("Only 3 components per normal allowed"); - } - if(array.isVBO()) { - glNormalPointer(array.getComponentType(), array.getStride(), array.getOffset()); - } else { - glNormalPointer(array.getComponentType(), array.getStride(), array.getBuffer()); - } - } - public void glTexCoordPointer(GLArrayData array) { - if(array.getComponentNumber()==0) return; - if(array.isVBO()) { - glTexCoordPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset()); - } else { - glTexCoordPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer()); - } - } - - diff --git a/make/lstjars.sh b/make/lstjars.sh index 7691bfa2d..3837be5e3 100644 --- a/make/lstjars.sh +++ b/make/lstjars.sh @@ -47,7 +47,7 @@ function listdeployment() { echo echo JOGL GL2ES12 NEWT - report gluegen-rt.$JAR_SUFFIX nativewindow.all-noawt.$JAR_SUFFIX jogl.core.$JAR_SUFFIX jogl.util.$JAR_SUFFIX jogl.os.$OSS.$JAR_SUFFIX newt.all-noawt.$JAR_SUFFIX libgluegen-rt.so.gz libnewt.so.gz libnativewindow_$OSS.so.gz + report gluegen-rt.$JAR_SUFFIX nativewindow.all-noawt.$JAR_SUFFIX jogl.core.$JAR_SUFFIX jogl.util.$JAR_SUFFIX jogl.os.$OSS.$JAR_SUFFIX jogl.gl2es12.$JAR_SUFFIX newt.all-noawt.$JAR_SUFFIX libgluegen-rt.so.gz libjogl_gl2es12.so.gz libnewt.so.gz libnativewindow_$OSS.so.gz echo echo JOGL GL2 NEWT @@ -125,8 +125,8 @@ mkdir -p nope mv *.cdc.lst *.all*.lst nope/ -mv jogl.gldesktop.*.lst nope/ -echo duplicates - w/o gldesktop.* +mv jogl.gl2es12.*.lst jogl.gldesktop.*.lst nope/ +echo duplicates - w/o gl2es12.* gldesktop.* echo sort jogl*.lst | uniq -d mv nope/* . diff --git a/make/make.jogl.all.linux-x86_64.sh b/make/make.jogl.all.linux-x86_64.sh index 8ebcc8744..b6c5e9d63 100644 --- a/make/make.jogl.all.linux-x86_64.sh +++ b/make/make.jogl.all.linux-x86_64.sh @@ -16,6 +16,7 @@ fi # -Dbuild.noarchives=true \ ant \ + -Dbuild.noarchives=true \ -Djogl.cg=1 -Dx11.cg.lib=../../lib-linux-x86_64 \ -Drootrel.build=build-x86_64 \ -DuseKD=true \ diff --git a/make/make.jogl.all.win64.bat b/make/make.jogl.all.win64.bat new file mode 100644 index 000000000..508067d57 --- /dev/null +++ b/make/make.jogl.all.win64.bat @@ -0,0 +1,17 @@ +set THISDIR="C:\JOGL" + +set J2RE_HOME=c:\jre1.6.0_19 +set JAVA_HOME=c:\jdk1.6.0_19 +set ANT_PATH=C:\apache-ant-1.8.0 + +set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;c:\mingw-w64\bin;c:\mingw\bin;%PATH% + +set LIB_GEN=%THISDIR%\lib +set CLASSPATH=.;%THISDIR%\build-win64\classes +REM -Dc.compiler.debug=true +REM -DuseOpenMAX=true +REM -DuseKD=true +REM -Djogl.cg=1 -D-Dwindows.cg.lib=C:\Cg-2.2 +REM -Dbuild.noarchives=true + +ant -Drootrel.build=build-win64 -Djogl.cg=1 -Dwindows.cg.lib=C:\Cg-2.2\lib %1 %2 %3 %4 %5 %6 %7 %8 %9 > make.jogl.all.win64.log 2>&1 diff --git a/src/jogl/classes/com/jogamp/opengl/impl/ExtensionAvailabilityCache.java b/src/jogl/classes/com/jogamp/opengl/impl/ExtensionAvailabilityCache.java index 1ed0396a9..9d1235e13 100644 --- a/src/jogl/classes/com/jogamp/opengl/impl/ExtensionAvailabilityCache.java +++ b/src/jogl/classes/com/jogamp/opengl/impl/ExtensionAvailabilityCache.java @@ -113,9 +113,7 @@ public final class ExtensionAvailabilityCache { boolean useGetStringi = false; - if ( context.getGLVersionMajor() > 3 || - ( context.getGLVersionMajor() == 3 && context.getGLVersionMinor() >= 0 ) || - gl.isGL3() ) { + if ( gl.isGL2GL3() ) { if ( ! gl.isFunctionAvailable("glGetStringi") ) { if(DEBUG) { System.err.println("GLContext: GL >= 3.1 usage, but no glGetStringi"); diff --git a/src/jogl/classes/com/jogamp/opengl/impl/GLContextImpl.java b/src/jogl/classes/com/jogamp/opengl/impl/GLContextImpl.java index 3abb69a7f..7143344bf 100644 --- a/src/jogl/classes/com/jogamp/opengl/impl/GLContextImpl.java +++ b/src/jogl/classes/com/jogamp/opengl/impl/GLContextImpl.java @@ -602,10 +602,7 @@ public abstract class GLContextImpl extends GLContext { // private Object createInstance(GLProfile glp, String suffix, Class[] cstrArgTypes, Object[] cstrArgs) { - try { - return ReflectionUtil.createInstance(glp.getGLImplBaseClassName()+suffix, cstrArgTypes, cstrArgs); - } catch (JogampRuntimeException jre) { /* n/a .. */ } - return null; + return ReflectionUtil.createInstance(glp.getGLImplBaseClassName()+suffix, cstrArgTypes, cstrArgs); } /** Create the GL for this context. */ diff --git a/src/jogl/classes/com/jogamp/opengl/impl/GLJNILibLoader.java b/src/jogl/classes/com/jogamp/opengl/impl/GLJNILibLoader.java index 7747b014b..c3958eedf 100644 --- a/src/jogl/classes/com/jogamp/opengl/impl/GLJNILibLoader.java +++ b/src/jogl/classes/com/jogamp/opengl/impl/GLJNILibLoader.java @@ -67,6 +67,15 @@ public class GLJNILibLoader extends JNILibLoaderBase { }); } + public static void loadGLDesktopES12() { + AccessController.doPrivileged(new PrivilegedAction() { + public Object run() { + loadLibrary("jogl_gl2es12", nativeOSPreload, true); + return null; + } + }); + } + public static void loadES2() { AccessController.doPrivileged(new PrivilegedAction() { public Object run() { diff --git a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXContext.java b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXContext.java index 7d907bf28..dce25978c 100644 --- a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXContext.java +++ b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXContext.java @@ -308,7 +308,7 @@ public abstract class X11GLXContext extends GLContextImpl { } } } else { - if(!glp.isGL2()) { + if(glp.isGL3()) { glXMakeContextCurrent(display, 0, 0, 0); GLX.glXDestroyContext(display, temp_context); throw new GLException("X11GLXContext.createContext failed, but context > GL2 requested "+getGLVersion(null, major[0], minor[0], ctp[0], "@creation")+", "); diff --git a/src/jogl/classes/javax/media/opengl/GLProfile.java b/src/jogl/classes/javax/media/opengl/GLProfile.java index 9e3a532e6..0e10b32b3 100644 --- a/src/jogl/classes/javax/media/opengl/GLProfile.java +++ b/src/jogl/classes/javax/media/opengl/GLProfile.java @@ -63,29 +63,36 @@ public class GLProfile implements Cloneable { // Query platform available OpenGL implementation // - public static final boolean isGL4bcAvailable() { return hasGL4bcImpl; } - public static final boolean isGL4Available() { return hasGL4Impl; } - public static final boolean isGL3bcAvailable() { return hasGL3bcImpl; } - public static final boolean isGL3Available() { return hasGL3Impl; } - public static final boolean isGL2Available() { return hasGL2Impl; } - public static final boolean isGLES2Available() { return hasGLES2Impl; } - public static final boolean isGLES1Available() { return hasGLES1Impl; } + public static final boolean isGL4bcAvailable() { return null != mappedProfiles.get(GL4bc); } + public static final boolean isGL4Available() { return null != mappedProfiles.get(GL4); } + public static final boolean isGL3bcAvailable() { return null != mappedProfiles.get(GL3bc); } + public static final boolean isGL3Available() { return null != mappedProfiles.get(GL3); } + public static final boolean isGL2Available() { return null != mappedProfiles.get(GL2); } + public static final boolean isGLES2Available() { return null != mappedProfiles.get(GLES2); } + public static final boolean isGLES1Available() { return null != mappedProfiles.get(GLES1); } + public static final boolean isGL2ES1Available() { return null != mappedProfiles.get(GL2ES1); } + public static final boolean isGL2ES2Available() { return null != mappedProfiles.get(GL2ES2); } + public static final String glAvailabilityToString() { StringBuffer sb = new StringBuffer(); sb.append("GLAvailability[Native[GL4bc "); - sb.append(hasGL4bcImpl); + sb.append(isGL4bcAvailable()); sb.append(", GL4 "); - sb.append(hasGL4Impl); + sb.append(isGL4Available()); sb.append(", GL3bc "); - sb.append(hasGL3bcImpl); + sb.append(isGL3bcAvailable()); sb.append(", GL3 "); - sb.append(hasGL3Impl); + sb.append(isGL3Available()); sb.append(", GL2 "); - sb.append(hasGL2Impl); + sb.append(isGL2Available()); + sb.append(", GL2ES1 "); + sb.append(isGL2ES1Available()); sb.append(", GLES1 "); - sb.append(hasGLES1Impl); + sb.append(isGLES1Available()); + sb.append(", GL2ES2 "); + sb.append(isGL2ES2Available()); sb.append(", GLES2 "); - sb.append(hasGLES2Impl); + sb.append(isGLES2Available()); sb.append("], Profiles["); for(Iterator i=mappedProfiles.values().iterator(); i.hasNext(); ) { sb.append(((GLProfile)i.next()).toString()); @@ -344,6 +351,8 @@ public class GLProfile implements Cloneable { GL3.equals(profileImpl) || GL2.equals(profileImpl) ) { return "com.jogamp.opengl.impl.gl4.GL4bc"; + } else if(GL2ES12.equals(profileImpl)) { + return "com.jogamp.opengl.impl.gl2es12.GL2ES12"; } else if(GLES1.equals(profileImpl) || GL2ES1.equals(profileImpl)) { return "com.jogamp.opengl.impl.es1.GLES1"; } else if(GLES2.equals(profileImpl) || GL2ES2.equals(profileImpl)) { @@ -767,6 +776,10 @@ public class GLProfile implements Cloneable { return "GLProfile[" + profile + "/" + profileImpl + "]"; } + // The intersection between desktop OpenGL and the union of the OpenGL ES profiles + // This is here only to avoid having separate GL2ES1Impl and GL2ES2Impl classes + private static final String GL2ES12 = "GL2ES12"; + private static final boolean isAWTAvailable; private static final boolean isAWTJOGLAvailable; @@ -776,6 +789,7 @@ public class GLProfile implements Cloneable { private static /*final*/ boolean hasGL3bcImpl; private static /*final*/ boolean hasGL3Impl; private static /*final*/ boolean hasGL2Impl; + private static /*final*/ boolean hasGL2ES12Impl; private static /*final*/ boolean hasGLES2Impl; private static /*final*/ boolean hasGLES1Impl; @@ -802,6 +816,7 @@ public class GLProfile implements Cloneable { ReflectionUtil.isClassAvailable("javax.media.opengl.awt.GLCanvas") ; // JOGL boolean hasDesktopGL = false; + boolean hasDesktopGLES12 = false; boolean hasNativeOSFactory = false; Throwable t; @@ -833,12 +848,37 @@ public class GLProfile implements Cloneable { } } + t=null; + try { + // See DRIHack.java for an explanation of why this is necessary + DRIHack.begin(); + GLJNILibLoader.loadGLDesktopES12(); + DRIHack.end(); + hasDesktopGLES12 = true; + } catch (UnsatisfiedLinkError ule) { + t=ule; + } catch (SecurityException se) { + t=se; + } catch (NullPointerException npe) { + t=npe; + } catch (RuntimeException re) { + t=re; + } + if(null!=t) { + if (DEBUG) { + System.err.println("GLProfile.static Desktop GLES12 Library not available"); + t.printStackTrace(); + } + } + + hasGL234Impl = hasDesktopGL && ReflectionUtil.isClassAvailable("com.jogamp.opengl.impl.gl4.GL4bcImpl"); hasGL4bcImpl = hasGL234Impl; hasGL4Impl = hasGL234Impl; hasGL3bcImpl = hasGL234Impl; hasGL3Impl = hasGL234Impl; hasGL2Impl = hasGL234Impl; + hasGL2ES12Impl = hasDesktopGLES12 && ReflectionUtil.isClassAvailable("com.jogamp.opengl.impl.gl2es12.GL2ES12Impl"); mappedProfiles = computeProfileMap(); // @@ -849,7 +889,7 @@ public class GLProfile implements Cloneable { // which will register at GLContext .. // - if(hasDesktopGL) { + if(hasDesktopGL||hasDesktopGLES12) { // if successfull it has a shared dummy drawable and context created try { hasNativeOSFactory = null != GLDrawableFactory.getFactoryImpl(GL2); @@ -872,13 +912,15 @@ public class GLProfile implements Cloneable { hasGL4Impl = false; hasGL3bcImpl = false; hasGL3Impl = false; + hasGL2ES12Impl = false; hasGL2Impl = false; } else { - hasGL4bcImpl = GLContext.isGL4bcAvailable(); - hasGL4Impl = GLContext.isGL4Available(); - hasGL3bcImpl = GLContext.isGL3bcAvailable(); - hasGL3Impl = GLContext.isGL3Available(); - hasGL2Impl = GLContext.isGL2Available(); + hasGL4bcImpl = hasGL4bcImpl && GLContext.isGL4bcAvailable(); + hasGL4Impl = hasGL4Impl && GLContext.isGL4Available(); + hasGL3bcImpl = hasGL3bcImpl && GLContext.isGL3bcAvailable(); + hasGL3Impl = hasGL3Impl && GLContext.isGL3Available(); + hasGL2Impl = hasGL2Impl && GLContext.isGL2Available(); + hasGL2ES12Impl = hasGL2ES12Impl && GLContext.isGL2Available(); } boolean btest = false; @@ -934,7 +976,7 @@ public class GLProfile implements Cloneable { mappedProfiles = computeProfileMap(); if(null==defaultGLProfile) { - throw new GLException("No profile available: "+list2String(GL_PROFILE_LIST_ALL)); + throw new GLException("No profile available: "+list2String(GL_PROFILE_LIST_ALL)+", "+glAvailabilityToString()); } if (DEBUG) { @@ -942,6 +984,7 @@ public class GLProfile implements Cloneable { System.err.println("GLProfile.static isAWTJOGLAvailable "+isAWTJOGLAvailable); System.err.println("GLProfile.static hasNativeOSFactory "+hasNativeOSFactory); System.err.println("GLProfile.static hasDesktopGL "+hasDesktopGL); + System.err.println("GLProfile.static hasDesktopGLES12 "+hasDesktopGLES12); System.err.println("GLProfile.static hasEGLDynLookup "+hasEGLDynLookup); System.err.println("GLProfile.static hasEGLDrawableFactory "+hasEGLDrawableFactory); System.err.println("GLProfile.static hasGL234Impl "+hasGL234Impl); @@ -993,7 +1036,9 @@ public class GLProfile implements Cloneable { */ private static String computeProfileImpl(String profile) { if (GL2ES1.equals(profile)) { - if(hasGL2Impl) { + if(hasGL2ES12Impl) { + return GL2ES12; + } else if(hasGL2Impl) { return GL2; } else if(hasGL3bcImpl) { return GL3bc; @@ -1003,7 +1048,9 @@ public class GLProfile implements Cloneable { return GLES1; } } else if (GL2ES2.equals(profile)) { - if(hasGL2Impl) { + if(hasGL2ES12Impl) { + return GL2ES12; + } else if(hasGL2Impl) { return GL2; } else if(hasGL3Impl) { return GL3; -- cgit v1.2.3