From 6516a52d3da5cced924db63b64af911d55355325 Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Tue, 27 Jan 2015 00:49:51 +0100 Subject: Bug 1120 - Refine HiDPI Support ( Part-2 ) (API CHANGE) - Use float[2] for pixel-scale. Utilize simple integer rounding: int-pixel-units = (int) ( int-window-units * pixel-scale + 0.5f ) - Provide minimum and maximum allowed pixel-scale values to be set by platform, supporting generic pixel-scale validation. - Remove 'OSXUtil.GetPixelScale(final RectangleImmutable r, final int[] screenIndexOut)', implementation for all platforms would cause huge redundancy of Screen and MonitorDevice code (duplication of NEWT). - instead, add 'float[2] pixelScale' to NEWT's MonitorDevice - Detect change of pixel-scale and propagate accordingly. This allows GLCanvas, GLJPanel and NewtCanvasAWT instances to be dragged between monitor devices w/ different pixel-scale. - OSX: Handle native triggered reshape events off-thread to avoid EDT congestion due to locked window when consuming deferred events on EDT. --- make/scripts/tests.sh | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'make/scripts/tests.sh') diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh index 8711384de..5c440501d 100644 --- a/make/scripts/tests.sh +++ b/make/scripts/tests.sh @@ -161,7 +161,7 @@ function jrun() { #D_ARGS="-Djogl.debug.GLContext -Djogl.debug.GLDrawable -Dnativewindow.debug.ProxySurface -Djogl.debug.GLProfile" #D_ARGS="-Djogl.disable.surfacelesscontext -Djogl.debug.GLContext -Djogl.debug.GLDrawable -Djogl.debug.GLJPanel -Djogl.debug.DebugGL" #D_ARGS="-Djogl.debug.GLContext -Djogl.debug.GLJPanel -Djogl.debug.DebugGL" - D_ARGS="-Djogl.debug.GLContext -Djogl.debug.GLJPanel" + #D_ARGS="-Djogl.debug.GLContext -Djogl.debug.GLJPanel" #D_ARGS="-Djogl.debug.GLDrawable -Djogl.debug.GLContext -Djogl.debug.GLJPanel" #D_ARGS="-Djogl.debug.GLJPanel" #D_ARGS="-Djogl.debug.GLContext.NoProfileAliasing" @@ -231,7 +231,7 @@ function jrun() { #D_ARGS="-Dnewt.debug.EDT" #D_ARGS="-Dnewt.debug.Window -Dnewt.debug.Display -Dnewt.debug.EDT -Djogl.debug.GLContext" #D_ARGS="-Dnewt.debug.Window -Djogl.debug.Animator -Dnewt.debug.Screen" - #D_ARGS="-Dnativewindow.debug.JAWT -Dnewt.debug.Window -Djogl.debug.GLJPanel -Djogl.debug.GLCanvas" + D_ARGS="-Dnativewindow.debug.JAWT -Dnewt.debug.Window -Djogl.debug.GLJPanel -Djogl.debug.GLCanvas" #D_ARGS="-Dnewt.debug.Window.KeyEvent" #D_ARGS="-Dnewt.debug.Window.MouseEvent" #D_ARGS="-Dnewt.debug.Window.MouseEvent -Dnewt.debug.Window.KeyEvent" -- cgit v1.2.3