From c20b0c0b0824d6554c6881c07799b6e05d5fc09d Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Sun, 2 Aug 2009 08:49:46 -0700 Subject: GL: sync glext.h - add GL_NV_present_video - add GL_NV_conditional_render - add GL_EXT_transform_feedback - add GL_EXT_direct_state_access GL3: - GLAPIENTRY -> APIENTRY (as in the orig headers) - Add GL_ARB_geometry_shader4 to gl3ext.h --- make/stub_includes/opengl/GL3/gl3.h | 1132 +++++++++++++++++------------------ 1 file changed, 564 insertions(+), 568 deletions(-) (limited to 'make/stub_includes/opengl/GL3/gl3.h') diff --git a/make/stub_includes/opengl/GL3/gl3.h b/make/stub_includes/opengl/GL3/gl3.h index e9123b43a..41ed2ad2e 100755 --- a/make/stub_includes/opengl/GL3/gl3.h +++ b/make/stub_includes/opengl/GL3/gl3.h @@ -77,15 +77,15 @@ extern "C" { # else /* for use with static link lib build of Win32 edition only */ # define GLAPI extern # endif /* _STATIC_MESA support */ -# define GLAPIENTRY __stdcall +# define APIENTRY __stdcall #else /* non-Windows compilation */ # define GLAPI extern -# define GLAPIENTRY +# define APIENTRY #endif /* WIN32 / CYGWIN bracket */ -#ifndef GLAPIENTRYP -# define GLAPIENTRYP GLAPIENTRY* +#ifndef APIENTRYP +# define APIENTRYP APIENTRY* #endif #if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__) @@ -113,14 +113,6 @@ extern "C" { #pragma import on #endif -#ifndef APIENTRY -#define APIENTRY GLAPIENTRY -#endif - -#ifndef APIENTRY -#define APIENTRY GLAPIENTRY -#endif - #ifdef CENTERLINE_CLPP #define signed #endif @@ -1116,453 +1108,453 @@ typedef unsigned short GLhalfNV; #ifndef GL_VERSION_1_0 #define GL_VERSION_1_0 1 #ifdef GL3_PROTOTYPES -GLAPI void GLAPIENTRY glCullFace (GLenum); -GLAPI void GLAPIENTRY glFrontFace (GLenum); -GLAPI void GLAPIENTRY glHint (GLenum, GLenum); -GLAPI void GLAPIENTRY glLineWidth (GLfloat); -GLAPI void GLAPIENTRY glPointSize (GLfloat); -GLAPI void GLAPIENTRY glPolygonMode (GLenum, GLenum); -GLAPI void GLAPIENTRY glScissor (GLint, GLint, GLsizei, GLsizei); -GLAPI void GLAPIENTRY glTexParameterf (GLenum, GLenum, GLfloat); -GLAPI void GLAPIENTRY glTexParameterfv (GLenum, GLenum, const GLfloat *); -GLAPI void GLAPIENTRY glTexParameteri (GLenum, GLenum, GLint); -GLAPI void GLAPIENTRY glTexParameteriv (GLenum, GLenum, const GLint *); -GLAPI void GLAPIENTRY glTexImage1D (GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *); -GLAPI void GLAPIENTRY glTexImage2D (GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); -GLAPI void GLAPIENTRY glDrawBuffer (GLenum); -GLAPI void GLAPIENTRY glClear (GLbitfield); -GLAPI void GLAPIENTRY glClearColor (GLclampf, GLclampf, GLclampf, GLclampf); -GLAPI void GLAPIENTRY glClearStencil (GLint); -GLAPI void GLAPIENTRY glClearDepth (GLclampd); -GLAPI void GLAPIENTRY glStencilMask (GLuint); -GLAPI void GLAPIENTRY glColorMask (GLboolean, GLboolean, GLboolean, GLboolean); -GLAPI void GLAPIENTRY glDepthMask (GLboolean); -GLAPI void GLAPIENTRY glDisable (GLenum); -GLAPI void GLAPIENTRY glEnable (GLenum); -GLAPI void GLAPIENTRY glFinish (void); -GLAPI void GLAPIENTRY glFlush (void); -GLAPI void GLAPIENTRY glBlendFunc (GLenum, GLenum); -GLAPI void GLAPIENTRY glLogicOp (GLenum); -GLAPI void GLAPIENTRY glStencilFunc (GLenum, GLint, GLuint); -GLAPI void GLAPIENTRY glStencilOp (GLenum, GLenum, GLenum); -GLAPI void GLAPIENTRY glDepthFunc (GLenum); -GLAPI void GLAPIENTRY glPixelStoref (GLenum, GLfloat); -GLAPI void GLAPIENTRY glPixelStorei (GLenum, GLint); -GLAPI void GLAPIENTRY glReadBuffer (GLenum); -GLAPI void GLAPIENTRY glReadPixels (GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *); -GLAPI void GLAPIENTRY glGetBooleanv (GLenum, GLboolean *); -GLAPI void GLAPIENTRY glGetDoublev (GLenum, GLdouble *); -GLAPI GLenum GLAPIENTRY glGetError (void); -GLAPI void GLAPIENTRY glGetFloatv (GLenum, GLfloat *); -GLAPI void GLAPIENTRY glGetIntegerv (GLenum, GLint *); -GLAPI const GLubyte * GLAPIENTRY glGetString (GLenum); -GLAPI void GLAPIENTRY glGetTexImage (GLenum, GLint, GLenum, GLenum, GLvoid *); -GLAPI void GLAPIENTRY glGetTexParameterfv (GLenum, GLenum, GLfloat *); -GLAPI void GLAPIENTRY glGetTexParameteriv (GLenum, GLenum, GLint *); -GLAPI void GLAPIENTRY glGetTexLevelParameterfv (GLenum, GLint, GLenum, GLfloat *); -GLAPI void GLAPIENTRY glGetTexLevelParameteriv (GLenum, GLint, GLenum, GLint *); -GLAPI GLboolean GLAPIENTRY glIsEnabled (GLenum); -GLAPI void GLAPIENTRY glDepthRange (GLclampd, GLclampd); -GLAPI void GLAPIENTRY glViewport (GLint, GLint, GLsizei, GLsizei); +GLAPI void APIENTRY glCullFace (GLenum); +GLAPI void APIENTRY glFrontFace (GLenum); +GLAPI void APIENTRY glHint (GLenum, GLenum); +GLAPI void APIENTRY glLineWidth (GLfloat); +GLAPI void APIENTRY glPointSize (GLfloat); +GLAPI void APIENTRY glPolygonMode (GLenum, GLenum); +GLAPI void APIENTRY glScissor (GLint, GLint, GLsizei, GLsizei); +GLAPI void APIENTRY glTexParameterf (GLenum, GLenum, GLfloat); +GLAPI void APIENTRY glTexParameterfv (GLenum, GLenum, const GLfloat *); +GLAPI void APIENTRY glTexParameteri (GLenum, GLenum, GLint); +GLAPI void APIENTRY glTexParameteriv (GLenum, GLenum, const GLint *); +GLAPI void APIENTRY glTexImage1D (GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glTexImage2D (GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glDrawBuffer (GLenum); +GLAPI void APIENTRY glClear (GLbitfield); +GLAPI void APIENTRY glClearColor (GLclampf, GLclampf, GLclampf, GLclampf); +GLAPI void APIENTRY glClearStencil (GLint); +GLAPI void APIENTRY glClearDepth (GLclampd); +GLAPI void APIENTRY glStencilMask (GLuint); +GLAPI void APIENTRY glColorMask (GLboolean, GLboolean, GLboolean, GLboolean); +GLAPI void APIENTRY glDepthMask (GLboolean); +GLAPI void APIENTRY glDisable (GLenum); +GLAPI void APIENTRY glEnable (GLenum); +GLAPI void APIENTRY glFinish (void); +GLAPI void APIENTRY glFlush (void); +GLAPI void APIENTRY glBlendFunc (GLenum, GLenum); +GLAPI void APIENTRY glLogicOp (GLenum); +GLAPI void APIENTRY glStencilFunc (GLenum, GLint, GLuint); +GLAPI void APIENTRY glStencilOp (GLenum, GLenum, GLenum); +GLAPI void APIENTRY glDepthFunc (GLenum); +GLAPI void APIENTRY glPixelStoref (GLenum, GLfloat); +GLAPI void APIENTRY glPixelStorei (GLenum, GLint); +GLAPI void APIENTRY glReadBuffer (GLenum); +GLAPI void APIENTRY glReadPixels (GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *); +GLAPI void APIENTRY glGetBooleanv (GLenum, GLboolean *); +GLAPI void APIENTRY glGetDoublev (GLenum, GLdouble *); +GLAPI GLenum APIENTRY glGetError (void); +GLAPI void APIENTRY glGetFloatv (GLenum, GLfloat *); +GLAPI void APIENTRY glGetIntegerv (GLenum, GLint *); +GLAPI const GLubyte * APIENTRY glGetString (GLenum); +GLAPI void APIENTRY glGetTexImage (GLenum, GLint, GLenum, GLenum, GLvoid *); +GLAPI void APIENTRY glGetTexParameterfv (GLenum, GLenum, GLfloat *); +GLAPI void APIENTRY glGetTexParameteriv (GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGetTexLevelParameterfv (GLenum, GLint, GLenum, GLfloat *); +GLAPI void APIENTRY glGetTexLevelParameteriv (GLenum, GLint, GLenum, GLint *); +GLAPI GLboolean APIENTRY glIsEnabled (GLenum); +GLAPI void APIENTRY glDepthRange (GLclampd, GLclampd); +GLAPI void APIENTRY glViewport (GLint, GLint, GLsizei, GLsizei); #endif /* GL3_PROTOTYPES */ -typedef void (GLAPIENTRYP PFNGLCULLFACEPROC) (GLenum mode); -typedef void (GLAPIENTRYP PFNGLFRONTFACEPROC) (GLenum mode); -typedef void (GLAPIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode); -typedef void (GLAPIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width); -typedef void (GLAPIENTRYP PFNGLPOINTSIZEPROC) (GLfloat size); -typedef void (GLAPIENTRYP PFNGLPOLYGONMODEPROC) (GLenum face, GLenum mode); -typedef void (GLAPIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param); -typedef void (GLAPIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); -typedef void (GLAPIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); -typedef void (GLAPIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (GLAPIENTRYP PFNGLTEXIMAGE1DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (GLAPIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (GLAPIENTRYP PFNGLDRAWBUFFERPROC) (GLenum mode); -typedef void (GLAPIENTRYP PFNGLCLEARPROC) (GLbitfield mask); -typedef void (GLAPIENTRYP PFNGLCLEARCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -typedef void (GLAPIENTRYP PFNGLCLEARSTENCILPROC) (GLint s); -typedef void (GLAPIENTRYP PFNGLCLEARDEPTHPROC) (GLclampd depth); -typedef void (GLAPIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask); -typedef void (GLAPIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -typedef void (GLAPIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag); -typedef void (GLAPIENTRYP PFNGLDISABLEPROC) (GLenum cap); -typedef void (GLAPIENTRYP PFNGLENABLEPROC) (GLenum cap); -typedef void (GLAPIENTRYP PFNGLFINISHPROC) (void); -typedef void (GLAPIENTRYP PFNGLFLUSHPROC) (void); -typedef void (GLAPIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor); -typedef void (GLAPIENTRYP PFNGLLOGICOPPROC) (GLenum opcode); -typedef void (GLAPIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); -typedef void (GLAPIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass); -typedef void (GLAPIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func); -typedef void (GLAPIENTRYP PFNGLPIXELSTOREFPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param); -typedef void (GLAPIENTRYP PFNGLREADBUFFERPROC) (GLenum mode); -typedef void (GLAPIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); -typedef void (GLAPIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *params); -typedef void (GLAPIENTRYP PFNGLGETDOUBLEVPROC) (GLenum pname, GLdouble *params); -typedef GLenum (GLAPIENTRYP PFNGLGETERRORPROC) (void); -typedef void (GLAPIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *params); -typedef void (GLAPIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *params); -typedef const GLubyte * (GLAPIENTRYP PFNGLGETSTRINGPROC) (GLenum name); -typedef void (GLAPIENTRYP PFNGLGETTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); -typedef void (GLAPIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (GLAPIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (GLAPIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params); -typedef void (GLAPIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params); -typedef GLboolean (GLAPIENTRYP PFNGLISENABLEDPROC) (GLenum cap); -typedef void (GLAPIENTRYP PFNGLDEPTHRANGEPROC) (GLclampd near_val, GLclampd far_val); /* MSVC can't handle near or far var names */ -typedef void (GLAPIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLCULLFACEPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode); +typedef void (APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width); +typedef void (APIENTRYP PFNGLPOINTSIZEPROC) (GLfloat size); +typedef void (APIENTRYP PFNGLPOLYGONMODEPROC) (GLenum face, GLenum mode); +typedef void (APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLDRAWBUFFERPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLCLEARPROC) (GLbitfield mask); +typedef void (APIENTRYP PFNGLCLEARCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +typedef void (APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s); +typedef void (APIENTRYP PFNGLCLEARDEPTHPROC) (GLclampd depth); +typedef void (APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask); +typedef void (APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +typedef void (APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag); +typedef void (APIENTRYP PFNGLDISABLEPROC) (GLenum cap); +typedef void (APIENTRYP PFNGLENABLEPROC) (GLenum cap); +typedef void (APIENTRYP PFNGLFINISHPROC) (void); +typedef void (APIENTRYP PFNGLFLUSHPROC) (void); +typedef void (APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor); +typedef void (APIENTRYP PFNGLLOGICOPPROC) (GLenum opcode); +typedef void (APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); +typedef void (APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass); +typedef void (APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func); +typedef void (APIENTRYP PFNGLPIXELSTOREFPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLREADBUFFERPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); +typedef void (APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *params); +typedef void (APIENTRYP PFNGLGETDOUBLEVPROC) (GLenum pname, GLdouble *params); +typedef GLenum (APIENTRYP PFNGLGETERRORPROC) (void); +typedef void (APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *params); +typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGPROC) (GLenum name); +typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params); +typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC) (GLenum cap); +typedef void (APIENTRYP PFNGLDEPTHRANGEPROC) (GLclampd near_val, GLclampd far_val); /* MSVC can't handle near or far var names */ +typedef void (APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height); #endif #ifndef GL_VERSION_1_1 #define GL_VERSION_1_1 1 #ifdef GL3_PROTOTYPES -GLAPI void GLAPIENTRY glDrawArrays (GLenum, GLint, GLsizei); -GLAPI void GLAPIENTRY glDrawElements (GLenum, GLsizei, GLenum, const GLvoid *); -GLAPI void GLAPIENTRY glGetPointerv (GLenum, GLvoid* *); -GLAPI void GLAPIENTRY glPolygonOffset (GLfloat, GLfloat); -GLAPI void GLAPIENTRY glCopyTexImage1D (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint); -GLAPI void GLAPIENTRY glCopyTexImage2D (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint); -GLAPI void GLAPIENTRY glCopyTexSubImage1D (GLenum, GLint, GLint, GLint, GLint, GLsizei); -GLAPI void GLAPIENTRY glCopyTexSubImage2D (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); -GLAPI void GLAPIENTRY glTexSubImage1D (GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *); -GLAPI void GLAPIENTRY glTexSubImage2D (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); -GLAPI void GLAPIENTRY glBindTexture (GLenum, GLuint); -GLAPI void GLAPIENTRY glDeleteTextures (GLsizei, const GLuint *); -GLAPI void GLAPIENTRY glGenTextures (GLsizei, GLuint *); -GLAPI GLboolean GLAPIENTRY glIsTexture (GLuint); +GLAPI void APIENTRY glDrawArrays (GLenum, GLint, GLsizei); +GLAPI void APIENTRY glDrawElements (GLenum, GLsizei, GLenum, const GLvoid *); +GLAPI void APIENTRY glGetPointerv (GLenum, GLvoid* *); +GLAPI void APIENTRY glPolygonOffset (GLfloat, GLfloat); +GLAPI void APIENTRY glCopyTexImage1D (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint); +GLAPI void APIENTRY glCopyTexImage2D (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint); +GLAPI void APIENTRY glCopyTexSubImage1D (GLenum, GLint, GLint, GLint, GLint, GLsizei); +GLAPI void APIENTRY glCopyTexSubImage2D (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); +GLAPI void APIENTRY glTexSubImage1D (GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glTexSubImage2D (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glBindTexture (GLenum, GLuint); +GLAPI void APIENTRY glDeleteTextures (GLsizei, const GLuint *); +GLAPI void APIENTRY glGenTextures (GLsizei, GLuint *); +GLAPI GLboolean APIENTRY glIsTexture (GLuint); #endif /* GL3_PROTOTYPES */ -typedef void (GLAPIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count); -typedef void (GLAPIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); -typedef void (GLAPIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, GLvoid* *params); -typedef void (GLAPIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units); -typedef void (GLAPIENTRYP PFNGLCOPYTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (GLAPIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (GLAPIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRYP PFNGLTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (GLAPIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (GLAPIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); -typedef void (GLAPIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); -typedef void (GLAPIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); -typedef GLboolean (GLAPIENTRYP PFNGLISTEXTUREPROC) (GLuint texture); +typedef void (APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count); +typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); +typedef void (APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, GLvoid* *params); +typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units); +typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); +typedef void (APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); +typedef void (APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); +typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture); #endif #ifndef GL_VERSION_1_2 #define GL_VERSION_1_2 1 #ifdef GL3_PROTOTYPES -GLAPI void GLAPIENTRY glBlendColor (GLclampf, GLclampf, GLclampf, GLclampf); -GLAPI void GLAPIENTRY glBlendEquation (GLenum); -GLAPI void GLAPIENTRY glDrawRangeElements (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *); -GLAPI void GLAPIENTRY glTexImage3D (GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); -GLAPI void GLAPIENTRY glTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); -GLAPI void GLAPIENTRY glCopyTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); +GLAPI void APIENTRY glBlendColor (GLclampf, GLclampf, GLclampf, GLclampf); +GLAPI void APIENTRY glBlendEquation (GLenum); +GLAPI void APIENTRY glDrawRangeElements (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *); +GLAPI void APIENTRY glTexImage3D (GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glCopyTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); #endif /* GL3_PROTOTYPES */ -typedef void (GLAPIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -typedef void (GLAPIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); -typedef void (GLAPIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); -typedef void (GLAPIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (GLAPIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (GLAPIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); +typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); #endif #ifndef GL_VERSION_1_3 #define GL_VERSION_1_3 1 #ifdef GL3_PROTOTYPES -GLAPI void GLAPIENTRY glActiveTexture (GLenum); -GLAPI void GLAPIENTRY glSampleCoverage (GLclampf, GLboolean); -GLAPI void GLAPIENTRY glCompressedTexImage3D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); -GLAPI void GLAPIENTRY glCompressedTexImage2D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); -GLAPI void GLAPIENTRY glCompressedTexImage1D (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *); -GLAPI void GLAPIENTRY glCompressedTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); -GLAPI void GLAPIENTRY glCompressedTexSubImage2D (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); -GLAPI void GLAPIENTRY glCompressedTexSubImage1D (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *); -GLAPI void GLAPIENTRY glGetCompressedTexImage (GLenum, GLint, GLvoid *); +GLAPI void APIENTRY glActiveTexture (GLenum); +GLAPI void APIENTRY glSampleCoverage (GLclampf, GLboolean); +GLAPI void APIENTRY glCompressedTexImage3D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedTexImage2D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedTexImage1D (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glGetCompressedTexImage (GLenum, GLint, GLvoid *); #endif /* GL3_PROTOTYPES */ -typedef void (GLAPIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); -typedef void (GLAPIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); -typedef void (GLAPIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); -typedef void (GLAPIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); -typedef void (GLAPIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); -typedef void (GLAPIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); -typedef void (GLAPIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); -typedef void (GLAPIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); -typedef void (GLAPIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img); +typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); +typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img); #endif #ifndef GL_VERSION_1_4 #define GL_VERSION_1_4 1 #ifdef GL3_PROTOTYPES -GLAPI void GLAPIENTRY glBlendFuncSeparate (GLenum, GLenum, GLenum, GLenum); -GLAPI void GLAPIENTRY glMultiDrawArrays (GLenum, GLint *, GLsizei *, GLsizei); -GLAPI void GLAPIENTRY glMultiDrawElements (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei); -GLAPI void GLAPIENTRY glPointParameterf (GLenum, GLfloat); -GLAPI void GLAPIENTRY glPointParameterfv (GLenum, const GLfloat *); -GLAPI void GLAPIENTRY glPointParameteri (GLenum, GLint); -GLAPI void GLAPIENTRY glPointParameteriv (GLenum, const GLint *); +GLAPI void APIENTRY glBlendFuncSeparate (GLenum, GLenum, GLenum, GLenum); +GLAPI void APIENTRY glMultiDrawArrays (GLenum, GLint *, GLsizei *, GLsizei); +GLAPI void APIENTRY glMultiDrawElements (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei); +GLAPI void APIENTRY glPointParameterf (GLenum, GLfloat); +GLAPI void APIENTRY glPointParameterfv (GLenum, const GLfloat *); +GLAPI void APIENTRY glPointParameteri (GLenum, GLint); +GLAPI void APIENTRY glPointParameteriv (GLenum, const GLint *); #endif /* GL3_PROTOTYPES */ -typedef void (GLAPIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -typedef void (GLAPIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); -typedef void (GLAPIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); -typedef void (GLAPIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); -typedef void (GLAPIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); -typedef void (GLAPIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); #endif #ifndef GL_VERSION_1_5 #define GL_VERSION_1_5 1 #ifdef GL3_PROTOTYPES -GLAPI void GLAPIENTRY glGenQueries (GLsizei, GLuint *); -GLAPI void GLAPIENTRY glDeleteQueries (GLsizei, const GLuint *); -GLAPI GLboolean GLAPIENTRY glIsQuery (GLuint); -GLAPI void GLAPIENTRY glBeginQuery (GLenum, GLuint); -GLAPI void GLAPIENTRY glEndQuery (GLenum); -GLAPI void GLAPIENTRY glGetQueryiv (GLenum, GLenum, GLint *); -GLAPI void GLAPIENTRY glGetQueryObjectiv (GLuint, GLenum, GLint *); -GLAPI void GLAPIENTRY glGetQueryObjectuiv (GLuint, GLenum, GLuint *); -GLAPI void GLAPIENTRY glBindBuffer (GLenum, GLuint); -GLAPI void GLAPIENTRY glDeleteBuffers (GLsizei, const GLuint *); -GLAPI void GLAPIENTRY glGenBuffers (GLsizei, GLuint *); -GLAPI GLboolean GLAPIENTRY glIsBuffer (GLuint); -GLAPI void GLAPIENTRY glBufferData (GLenum, GLsizeiptr, const GLvoid *, GLenum); -GLAPI void GLAPIENTRY glBufferSubData (GLenum, GLintptr, GLsizeiptr, const GLvoid *); -GLAPI void GLAPIENTRY glGetBufferSubData (GLenum, GLintptr, GLsizeiptr, GLvoid *); -GLAPI GLvoid* GLAPIENTRY glMapBuffer (GLenum, GLenum); -GLAPI GLboolean GLAPIENTRY glUnmapBuffer (GLenum); -GLAPI void GLAPIENTRY glGetBufferParameteriv (GLenum, GLenum, GLint *); -GLAPI void GLAPIENTRY glGetBufferPointerv (GLenum, GLenum, GLvoid* *); +GLAPI void APIENTRY glGenQueries (GLsizei, GLuint *); +GLAPI void APIENTRY glDeleteQueries (GLsizei, const GLuint *); +GLAPI GLboolean APIENTRY glIsQuery (GLuint); +GLAPI void APIENTRY glBeginQuery (GLenum, GLuint); +GLAPI void APIENTRY glEndQuery (GLenum); +GLAPI void APIENTRY glGetQueryiv (GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGetQueryObjectiv (GLuint, GLenum, GLint *); +GLAPI void APIENTRY glGetQueryObjectuiv (GLuint, GLenum, GLuint *); +GLAPI void APIENTRY glBindBuffer (GLenum, GLuint); +GLAPI void APIENTRY glDeleteBuffers (GLsizei, const GLuint *); +GLAPI void APIENTRY glGenBuffers (GLsizei, GLuint *); +GLAPI GLboolean APIENTRY glIsBuffer (GLuint); +GLAPI void APIENTRY glBufferData (GLenum, GLsizeiptr, const GLvoid *, GLenum); +GLAPI void APIENTRY glBufferSubData (GLenum, GLintptr, GLsizeiptr, const GLvoid *); +GLAPI void APIENTRY glGetBufferSubData (GLenum, GLintptr, GLsizeiptr, GLvoid *); +GLAPI GLvoid* APIENTRY glMapBuffer (GLenum, GLenum); +GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum); +GLAPI void APIENTRY glGetBufferParameteriv (GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGetBufferPointerv (GLenum, GLenum, GLvoid* *); #endif /* GL3_PROTOTYPES */ -typedef void (GLAPIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); -typedef void (GLAPIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); -typedef GLboolean (GLAPIENTRYP PFNGLISQUERYPROC) (GLuint id); -typedef void (GLAPIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); -typedef void (GLAPIENTRYP PFNGLENDQUERYPROC) (GLenum target); -typedef void (GLAPIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (GLAPIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params); -typedef void (GLAPIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); -typedef void (GLAPIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); -typedef void (GLAPIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); -typedef void (GLAPIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); -typedef GLboolean (GLAPIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); -typedef void (GLAPIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); -typedef void (GLAPIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); -typedef void (GLAPIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); -typedef GLvoid* (GLAPIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); -typedef GLboolean (GLAPIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); -typedef void (GLAPIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (GLAPIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params); +typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); +typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id); +typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target); +typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); +typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); +typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); +typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); +typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); +typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); +typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); +typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params); #endif #ifndef GL_VERSION_2_0 #define GL_VERSION_2_0 1 #ifdef GL3_PROTOTYPES -GLAPI void GLAPIENTRY glBlendEquationSeparate (GLenum, GLenum); -GLAPI void GLAPIENTRY glDrawBuffers (GLsizei, const GLenum *); -GLAPI void GLAPIENTRY glStencilOpSeparate (GLenum, GLenum, GLenum, GLenum); -GLAPI void GLAPIENTRY glStencilFuncSeparate (GLenum, GLenum, GLint, GLuint); -GLAPI void GLAPIENTRY glStencilMaskSeparate (GLenum, GLuint); -GLAPI void GLAPIENTRY glAttachShader (GLuint, GLuint); -GLAPI void GLAPIENTRY glBindAttribLocation (GLuint, GLuint, const GLchar *); -GLAPI void GLAPIENTRY glCompileShader (GLuint); -GLAPI GLuint GLAPIENTRY glCreateProgram (void); -GLAPI GLuint GLAPIENTRY glCreateShader (GLenum); -GLAPI void GLAPIENTRY glDeleteProgram (GLuint); -GLAPI void GLAPIENTRY glDeleteShader (GLuint); -GLAPI void GLAPIENTRY glDetachShader (GLuint, GLuint); -GLAPI void GLAPIENTRY glDisableVertexAttribArray (GLuint); -GLAPI void GLAPIENTRY glEnableVertexAttribArray (GLuint); -GLAPI void GLAPIENTRY glGetActiveAttrib (GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *); -GLAPI void GLAPIENTRY glGetActiveUniform (GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *); -GLAPI void GLAPIENTRY glGetAttachedShaders (GLuint, GLsizei, GLsizei *, GLuint *); -GLAPI GLint GLAPIENTRY glGetAttribLocation (GLuint, const GLchar *); -GLAPI void GLAPIENTRY glGetProgramiv (GLuint, GLenum, GLint *); -GLAPI void GLAPIENTRY glGetProgramInfoLog (GLuint, GLsizei, GLsizei *, GLchar *); -GLAPI void GLAPIENTRY glGetShaderiv (GLuint, GLenum, GLint *); -GLAPI void GLAPIENTRY glGetShaderInfoLog (GLuint, GLsizei, GLsizei *, GLchar *); -GLAPI void GLAPIENTRY glGetShaderSource (GLuint, GLsizei, GLsizei *, GLchar *); -GLAPI GLint GLAPIENTRY glGetUniformLocation (GLuint, const GLchar *); -GLAPI void GLAPIENTRY glGetUniformfv (GLuint, GLint, GLfloat *); -GLAPI void GLAPIENTRY glGetUniformiv (GLuint, GLint, GLint *); -GLAPI void GLAPIENTRY glGetVertexAttribdv (GLuint, GLenum, GLdouble *); -GLAPI void GLAPIENTRY glGetVertexAttribfv (GLuint, GLenum, GLfloat *); -GLAPI void GLAPIENTRY glGetVertexAttribiv (GLuint, GLenum, GLint *); -GLAPI void GLAPIENTRY glGetVertexAttribPointerv (GLuint, GLenum, GLvoid* *); -GLAPI GLboolean GLAPIENTRY glIsProgram (GLuint); -GLAPI GLboolean GLAPIENTRY glIsShader (GLuint); -GLAPI void GLAPIENTRY glLinkProgram (GLuint); -GLAPI void GLAPIENTRY glShaderSource (GLuint, GLsizei, const GLchar* *, const GLint *); -GLAPI void GLAPIENTRY glUseProgram (GLuint); -GLAPI void GLAPIENTRY glUniform1f (GLint, GLfloat); -GLAPI void GLAPIENTRY glUniform2f (GLint, GLfloat, GLfloat); -GLAPI void GLAPIENTRY glUniform3f (GLint, GLfloat, GLfloat, GLfloat); -GLAPI void GLAPIENTRY glUniform4f (GLint, GLfloat, GLfloat, GLfloat, GLfloat); -GLAPI void GLAPIENTRY glUniform1i (GLint, GLint); -GLAPI void GLAPIENTRY glUniform2i (GLint, GLint, GLint); -GLAPI void GLAPIENTRY glUniform3i (GLint, GLint, GLint, GLint); -GLAPI void GLAPIENTRY glUniform4i (GLint, GLint, GLint, GLint, GLint); -GLAPI void GLAPIENTRY glUniform1fv (GLint, GLsizei, const GLfloat *); -GLAPI void GLAPIENTRY glUniform2fv (GLint, GLsizei, const GLfloat *); -GLAPI void GLAPIENTRY glUniform3fv (GLint, GLsizei, const GLfloat *); -GLAPI void GLAPIENTRY glUniform4fv (GLint, GLsizei, const GLfloat *); -GLAPI void GLAPIENTRY glUniform1iv (GLint, GLsizei, const GLint *); -GLAPI void GLAPIENTRY glUniform2iv (GLint, GLsizei, const GLint *); -GLAPI void GLAPIENTRY glUniform3iv (GLint, GLsizei, const GLint *); -GLAPI void GLAPIENTRY glUniform4iv (GLint, GLsizei, const GLint *); -GLAPI void GLAPIENTRY glUniformMatrix2fv (GLint, GLsizei, GLboolean, const GLfloat *); -GLAPI void GLAPIENTRY glUniformMatrix3fv (GLint, GLsizei, GLboolean, const GLfloat *); -GLAPI void GLAPIENTRY glUniformMatrix4fv (GLint, GLsizei, GLboolean, const GLfloat *); -GLAPI void GLAPIENTRY glValidateProgram (GLuint); -GLAPI void GLAPIENTRY glVertexAttrib1d (GLuint, GLdouble); -GLAPI void GLAPIENTRY glVertexAttrib1dv (GLuint, const GLdouble *); -GLAPI void GLAPIENTRY glVertexAttrib1f (GLuint, GLfloat); -GLAPI void GLAPIENTRY glVertexAttrib1fv (GLuint, const GLfloat *); -GLAPI void GLAPIENTRY glVertexAttrib1s (GLuint, GLshort); -GLAPI void GLAPIENTRY glVertexAttrib1sv (GLuint, const GLshort *); -GLAPI void GLAPIENTRY glVertexAttrib2d (GLuint, GLdouble, GLdouble); -GLAPI void GLAPIENTRY glVertexAttrib2dv (GLuint, const GLdouble *); -GLAPI void GLAPIENTRY glVertexAttrib2f (GLuint, GLfloat, GLfloat); -GLAPI void GLAPIENTRY glVertexAttrib2fv (GLuint, const GLfloat *); -GLAPI void GLAPIENTRY glVertexAttrib2s (GLuint, GLshort, GLshort); -GLAPI void GLAPIENTRY glVertexAttrib2sv (GLuint, const GLshort *); -GLAPI void GLAPIENTRY glVertexAttrib3d (GLuint, GLdouble, GLdouble, GLdouble); -GLAPI void GLAPIENTRY glVertexAttrib3dv (GLuint, const GLdouble *); -GLAPI void GLAPIENTRY glVertexAttrib3f (GLuint, GLfloat, GLfloat, GLfloat); -GLAPI void GLAPIENTRY glVertexAttrib3fv (GLuint, const GLfloat *); -GLAPI void GLAPIENTRY glVertexAttrib3s (GLuint, GLshort, GLshort, GLshort); -GLAPI void GLAPIENTRY glVertexAttrib3sv (GLuint, const GLshort *); -GLAPI void GLAPIENTRY glVertexAttrib4Nbv (GLuint, const GLbyte *); -GLAPI void GLAPIENTRY glVertexAttrib4Niv (GLuint, const GLint *); -GLAPI void GLAPIENTRY glVertexAttrib4Nsv (GLuint, const GLshort *); -GLAPI void GLAPIENTRY glVertexAttrib4Nub (GLuint, GLubyte, GLubyte, GLubyte, GLubyte); -GLAPI void GLAPIENTRY glVertexAttrib4Nubv (GLuint, const GLubyte *); -GLAPI void GLAPIENTRY glVertexAttrib4Nuiv (GLuint, const GLuint *); -GLAPI void GLAPIENTRY glVertexAttrib4Nusv (GLuint, const GLushort *); -GLAPI void GLAPIENTRY glVertexAttrib4bv (GLuint, const GLbyte *); -GLAPI void GLAPIENTRY glVertexAttrib4d (GLuint, GLdouble, GLdouble, GLdouble, GLdouble); -GLAPI void GLAPIENTRY glVertexAttrib4dv (GLuint, const GLdouble *); -GLAPI void GLAPIENTRY glVertexAttrib4f (GLuint, GLfloat, GLfloat, GLfloat, GLfloat); -GLAPI void GLAPIENTRY glVertexAttrib4fv (GLuint, const GLfloat *); -GLAPI void GLAPIENTRY glVertexAttrib4iv (GLuint, const GLint *); -GLAPI void GLAPIENTRY glVertexAttrib4s (GLuint, GLshort, GLshort, GLshort, GLshort); -GLAPI void GLAPIENTRY glVertexAttrib4sv (GLuint, const GLshort *); -GLAPI void GLAPIENTRY glVertexAttrib4ubv (GLuint, const GLubyte *); -GLAPI void GLAPIENTRY glVertexAttrib4uiv (GLuint, const GLuint *); -GLAPI void GLAPIENTRY glVertexAttrib4usv (GLuint, const GLushort *); -GLAPI void GLAPIENTRY glVertexAttribPointer (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *); +GLAPI void APIENTRY glBlendEquationSeparate (GLenum, GLenum); +GLAPI void APIENTRY glDrawBuffers (GLsizei, const GLenum *); +GLAPI void APIENTRY glStencilOpSeparate (GLenum, GLenum, GLenum, GLenum); +GLAPI void APIENTRY glStencilFuncSeparate (GLenum, GLenum, GLint, GLuint); +GLAPI void APIENTRY glStencilMaskSeparate (GLenum, GLuint); +GLAPI void APIENTRY glAttachShader (GLuint, GLuint); +GLAPI void APIENTRY glBindAttribLocation (GLuint, GLuint, const GLchar *); +GLAPI void APIENTRY glCompileShader (GLuint); +GLAPI GLuint APIENTRY glCreateProgram (void); +GLAPI GLuint APIENTRY glCreateShader (GLenum); +GLAPI void APIENTRY glDeleteProgram (GLuint); +GLAPI void APIENTRY glDeleteShader (GLuint); +GLAPI void APIENTRY glDetachShader (GLuint, GLuint); +GLAPI void APIENTRY glDisableVertexAttribArray (GLuint); +GLAPI void APIENTRY glEnableVertexAttribArray (GLuint); +GLAPI void APIENTRY glGetActiveAttrib (GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *); +GLAPI void APIENTRY glGetActiveUniform (GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *); +GLAPI void APIENTRY glGetAttachedShaders (GLuint, GLsizei, GLsizei *, GLuint *); +GLAPI GLint APIENTRY glGetAttribLocation (GLuint, const GLchar *); +GLAPI void APIENTRY glGetProgramiv (GLuint, GLenum, GLint *); +GLAPI void APIENTRY glGetProgramInfoLog (GLuint, GLsizei, GLsizei *, GLchar *); +GLAPI void APIENTRY glGetShaderiv (GLuint, GLenum, GLint *); +GLAPI void APIENTRY glGetShaderInfoLog (GLuint, GLsizei, GLsizei *, GLchar *); +GLAPI void APIENTRY glGetShaderSource (GLuint, GLsizei, GLsizei *, GLchar *); +GLAPI GLint APIENTRY glGetUniformLocation (GLuint, const GLchar *); +GLAPI void APIENTRY glGetUniformfv (GLuint, GLint, GLfloat *); +GLAPI void APIENTRY glGetUniformiv (GLuint, GLint, GLint *); +GLAPI void APIENTRY glGetVertexAttribdv (GLuint, GLenum, GLdouble *); +GLAPI void APIENTRY glGetVertexAttribfv (GLuint, GLenum, GLfloat *); +GLAPI void APIENTRY glGetVertexAttribiv (GLuint, GLenum, GLint *); +GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint, GLenum, GLvoid* *); +GLAPI GLboolean APIENTRY glIsProgram (GLuint); +GLAPI GLboolean APIENTRY glIsShader (GLuint); +GLAPI void APIENTRY glLinkProgram (GLuint); +GLAPI void APIENTRY glShaderSource (GLuint, GLsizei, const GLchar* *, const GLint *); +GLAPI void APIENTRY glUseProgram (GLuint); +GLAPI void APIENTRY glUniform1f (GLint, GLfloat); +GLAPI void APIENTRY glUniform2f (GLint, GLfloat, GLfloat); +GLAPI void APIENTRY glUniform3f (GLint, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glUniform4f (GLint, GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glUniform1i (GLint, GLint); +GLAPI void APIENTRY glUniform2i (GLint, GLint, GLint); +GLAPI void APIENTRY glUniform3i (GLint, GLint, GLint, GLint); +GLAPI void APIENTRY glUniform4i (GLint, GLint, GLint, GLint, GLint); +GLAPI void APIENTRY glUniform1fv (GLint, GLsizei, const GLfloat *); +GLAPI void APIENTRY glUniform2fv (GLint, GLsizei, const GLfloat *); +GLAPI void APIENTRY glUniform3fv (GLint, GLsizei, const GLfloat *); +GLAPI void APIENTRY glUniform4fv (GLint, GLsizei, const GLfloat *); +GLAPI void APIENTRY glUniform1iv (GLint, GLsizei, const GLint *); +GLAPI void APIENTRY glUniform2iv (GLint, GLsizei, const GLint *); +GLAPI void APIENTRY glUniform3iv (GLint, GLsizei, const GLint *); +GLAPI void APIENTRY glUniform4iv (GLint, GLsizei, const GLint *); +GLAPI void APIENTRY glUniformMatrix2fv (GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glUniformMatrix3fv (GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glUniformMatrix4fv (GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glValidateProgram (GLuint); +GLAPI void APIENTRY glVertexAttrib1d (GLuint, GLdouble); +GLAPI void APIENTRY glVertexAttrib1dv (GLuint, const GLdouble *); +GLAPI void APIENTRY glVertexAttrib1f (GLuint, GLfloat); +GLAPI void APIENTRY glVertexAttrib1fv (GLuint, const GLfloat *); +GLAPI void APIENTRY glVertexAttrib1s (GLuint, GLshort); +GLAPI void APIENTRY glVertexAttrib1sv (GLuint, const GLshort *); +GLAPI void APIENTRY glVertexAttrib2d (GLuint, GLdouble, GLdouble); +GLAPI void APIENTRY glVertexAttrib2dv (GLuint, const GLdouble *); +GLAPI void APIENTRY glVertexAttrib2f (GLuint, GLfloat, GLfloat); +GLAPI void APIENTRY glVertexAttrib2fv (GLuint, const GLfloat *); +GLAPI void APIENTRY glVertexAttrib2s (GLuint, GLshort, GLshort); +GLAPI void APIENTRY glVertexAttrib2sv (GLuint, const GLshort *); +GLAPI void APIENTRY glVertexAttrib3d (GLuint, GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glVertexAttrib3dv (GLuint, const GLdouble *); +GLAPI void APIENTRY glVertexAttrib3f (GLuint, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glVertexAttrib3fv (GLuint, const GLfloat *); +GLAPI void APIENTRY glVertexAttrib3s (GLuint, GLshort, GLshort, GLshort); +GLAPI void APIENTRY glVertexAttrib3sv (GLuint, const GLshort *); +GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint, const GLbyte *); +GLAPI void APIENTRY glVertexAttrib4Niv (GLuint, const GLint *); +GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint, const GLshort *); +GLAPI void APIENTRY glVertexAttrib4Nub (GLuint, GLubyte, GLubyte, GLubyte, GLubyte); +GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint, const GLubyte *); +GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint, const GLuint *); +GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint, const GLushort *); +GLAPI void APIENTRY glVertexAttrib4bv (GLuint, const GLbyte *); +GLAPI void APIENTRY glVertexAttrib4d (GLuint, GLdouble, GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glVertexAttrib4dv (GLuint, const GLdouble *); +GLAPI void APIENTRY glVertexAttrib4f (GLuint, GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glVertexAttrib4fv (GLuint, const GLfloat *); +GLAPI void APIENTRY glVertexAttrib4iv (GLuint, const GLint *); +GLAPI void APIENTRY glVertexAttrib4s (GLuint, GLshort, GLshort, GLshort, GLshort); +GLAPI void APIENTRY glVertexAttrib4sv (GLuint, const GLshort *); +GLAPI void APIENTRY glVertexAttrib4ubv (GLuint, const GLubyte *); +GLAPI void APIENTRY glVertexAttrib4uiv (GLuint, const GLuint *); +GLAPI void APIENTRY glVertexAttrib4usv (GLuint, const GLushort *); +GLAPI void APIENTRY glVertexAttribPointer (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *); #endif /* GL3_PROTOTYPES */ -typedef void (GLAPIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAPIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); -typedef void (GLAPIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); -typedef void (GLAPIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -typedef void (GLAPIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); -typedef void (GLAPIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); -typedef void (GLAPIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); -typedef void (GLAPIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); -typedef GLuint (GLAPIENTRYP PFNGLCREATEPROGRAMPROC) (void); -typedef GLuint (GLAPIENTRYP PFNGLCREATESHADERPROC) (GLenum type); -typedef void (GLAPIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); -typedef void (GLAPIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); -typedef void (GLAPIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); -typedef void (GLAPIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); -typedef void (GLAPIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); -typedef void (GLAPIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -typedef void (GLAPIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -typedef void (GLAPIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj); -typedef GLint (GLAPIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); -typedef void (GLAPIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); -typedef void (GLAPIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -typedef void (GLAPIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); -typedef void (GLAPIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -typedef void (GLAPIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); -typedef GLint (GLAPIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); -typedef void (GLAPIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); -typedef void (GLAPIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); -typedef void (GLAPIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params); -typedef void (GLAPIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); -typedef void (GLAPIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); -typedef void (GLAPIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer); -typedef GLboolean (GLAPIENTRYP PFNGLISPROGRAMPROC) (GLuint program); -typedef GLboolean (GLAPIENTRYP PFNGLISSHADERPROC) (GLuint shader); -typedef void (GLAPIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); -typedef void (GLAPIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length); -typedef void (GLAPIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); -typedef void (GLAPIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); -typedef void (GLAPIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); -typedef void (GLAPIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (GLAPIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (GLAPIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); -typedef void (GLAPIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); -typedef void (GLAPIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); -typedef void (GLAPIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GLAPIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (GLAPIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (GLAPIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (GLAPIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (GLAPIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (GLAPIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (GLAPIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (GLAPIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (GLAPIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GLAPIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GLAPIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GLAPIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); +typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); +typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); +typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); +typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); +typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void); +typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); +typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); +typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj); +typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); +typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer); +typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); +typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader); +typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length); +typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); +typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); +typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); +typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); +typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); #endif #ifndef GL_VERSION_2_1 #define GL_VERSION_2_1 1 #ifdef GL3_PROTOTYPES -GLAPI void GLAPIENTRY glUniformMatrix2x3fv (GLint, GLsizei, GLboolean, const GLfloat *); -GLAPI void GLAPIENTRY glUniformMatrix3x2fv (GLint, GLsizei, GLboolean, const GLfloat *); -GLAPI void GLAPIENTRY glUniformMatrix2x4fv (GLint, GLsizei, GLboolean, const GLfloat *); -GLAPI void GLAPIENTRY glUniformMatrix4x2fv (GLint, GLsizei, GLboolean, const GLfloat *); -GLAPI void GLAPIENTRY glUniformMatrix3x4fv (GLint, GLsizei, GLboolean, const GLfloat *); -GLAPI void GLAPIENTRY glUniformMatrix4x3fv (GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glUniformMatrix2x3fv (GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glUniformMatrix3x2fv (GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glUniformMatrix2x4fv (GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glUniformMatrix4x2fv (GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glUniformMatrix3x4fv (GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glUniformMatrix4x3fv (GLint, GLsizei, GLboolean, const GLfloat *); #endif /* GL3_PROTOTYPES */ -typedef void (GLAPIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GLAPIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GLAPIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GLAPIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GLAPIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GLAPIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); #endif #ifndef GL_VERSION_3_0 @@ -1572,83 +1564,83 @@ typedef void (GLAPIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei /* ARB_map_buffer_range */ /* ARB_vertex_array_object */ #ifdef GL3_PROTOTYPES -GLAPI void GLAPIENTRY glColorMaski (GLuint, GLboolean, GLboolean, GLboolean, GLboolean); -GLAPI void GLAPIENTRY glGetBooleani_v (GLenum, GLuint, GLboolean *); -GLAPI void GLAPIENTRY glGetIntegeri_v (GLenum, GLuint, GLint *); -GLAPI void GLAPIENTRY glEnablei (GLenum, GLuint); -GLAPI void GLAPIENTRY glDisablei (GLenum, GLuint); -GLAPI GLboolean GLAPIENTRY glIsEnabledi (GLenum, GLuint); -GLAPI void GLAPIENTRY glBeginTransformFeedback (GLenum); -GLAPI void GLAPIENTRY glEndTransformFeedback (void); -GLAPI void GLAPIENTRY glBindBufferRange (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr); -GLAPI void GLAPIENTRY glBindBufferBase (GLenum, GLuint, GLuint); -GLAPI void GLAPIENTRY glTransformFeedbackVaryings (GLuint, GLsizei, const GLchar* *, GLenum); -GLAPI void GLAPIENTRY glGetTransformFeedbackVarying (GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *); -GLAPI void GLAPIENTRY glClampColor (GLenum, GLenum); -GLAPI void GLAPIENTRY glBeginConditionalRender (GLuint, GLenum); -GLAPI void GLAPIENTRY glEndConditionalRender (void); -GLAPI void GLAPIENTRY glVertexAttribIPointer (GLuint, GLint, GLenum, GLsizei, const GLvoid *); -GLAPI void GLAPIENTRY glGetVertexAttribIiv (GLuint, GLenum, GLint *); -GLAPI void GLAPIENTRY glGetVertexAttribIuiv (GLuint, GLenum, GLuint *); -GLAPI void GLAPIENTRY glGetUniformuiv (GLuint, GLint, GLuint *); -GLAPI void GLAPIENTRY glBindFragDataLocation (GLuint, GLuint, const GLchar *); -GLAPI GLint GLAPIENTRY glGetFragDataLocation (GLuint, const GLchar *); -GLAPI void GLAPIENTRY glUniform1ui (GLint, GLuint); -GLAPI void GLAPIENTRY glUniform2ui (GLint, GLuint, GLuint); -GLAPI void GLAPIENTRY glUniform3ui (GLint, GLuint, GLuint, GLuint); -GLAPI void GLAPIENTRY glUniform4ui (GLint, GLuint, GLuint, GLuint, GLuint); -GLAPI void GLAPIENTRY glUniform1uiv (GLint, GLsizei, const GLuint *); -GLAPI void GLAPIENTRY glUniform2uiv (GLint, GLsizei, const GLuint *); -GLAPI void GLAPIENTRY glUniform3uiv (GLint, GLsizei, const GLuint *); -GLAPI void GLAPIENTRY glUniform4uiv (GLint, GLsizei, const GLuint *); -GLAPI void GLAPIENTRY glTexParameterIiv (GLenum, GLenum, const GLint *); -GLAPI void GLAPIENTRY glTexParameterIuiv (GLenum, GLenum, const GLuint *); -GLAPI void GLAPIENTRY glGetTexParameterIiv (GLenum, GLenum, GLint *); -GLAPI void GLAPIENTRY glGetTexParameterIuiv (GLenum, GLenum, GLuint *); -GLAPI void GLAPIENTRY glClearBufferiv (GLenum, GLint, const GLint *); -GLAPI void GLAPIENTRY glClearBufferuiv (GLenum, GLint, const GLuint *); -GLAPI void GLAPIENTRY glClearBufferfv (GLenum, GLint, const GLfloat *); -GLAPI void GLAPIENTRY glClearBufferfi (GLenum, GLint, GLfloat, GLint); -GLAPI const GLubyte * GLAPIENTRY glGetStringi (GLenum, GLuint); +GLAPI void APIENTRY glColorMaski (GLuint, GLboolean, GLboolean, GLboolean, GLboolean); +GLAPI void APIENTRY glGetBooleani_v (GLenum, GLuint, GLboolean *); +GLAPI void APIENTRY glGetIntegeri_v (GLenum, GLuint, GLint *); +GLAPI void APIENTRY glEnablei (GLenum, GLuint); +GLAPI void APIENTRY glDisablei (GLenum, GLuint); +GLAPI GLboolean APIENTRY glIsEnabledi (GLenum, GLuint); +GLAPI void APIENTRY glBeginTransformFeedback (GLenum); +GLAPI void APIENTRY glEndTransformFeedback (void); +GLAPI void APIENTRY glBindBufferRange (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr); +GLAPI void APIENTRY glBindBufferBase (GLenum, GLuint, GLuint); +GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint, GLsizei, const GLchar* *, GLenum); +GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *); +GLAPI void APIENTRY glClampColor (GLenum, GLenum); +GLAPI void APIENTRY glBeginConditionalRender (GLuint, GLenum); +GLAPI void APIENTRY glEndConditionalRender (void); +GLAPI void APIENTRY glVertexAttribIPointer (GLuint, GLint, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glGetVertexAttribIiv (GLuint, GLenum, GLint *); +GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint, GLenum, GLuint *); +GLAPI void APIENTRY glGetUniformuiv (GLuint, GLint, GLuint *); +GLAPI void APIENTRY glBindFragDataLocation (GLuint, GLuint, const GLchar *); +GLAPI GLint APIENTRY glGetFragDataLocation (GLuint, const GLchar *); +GLAPI void APIENTRY glUniform1ui (GLint, GLuint); +GLAPI void APIENTRY glUniform2ui (GLint, GLuint, GLuint); +GLAPI void APIENTRY glUniform3ui (GLint, GLuint, GLuint, GLuint); +GLAPI void APIENTRY glUniform4ui (GLint, GLuint, GLuint, GLuint, GLuint); +GLAPI void APIENTRY glUniform1uiv (GLint, GLsizei, const GLuint *); +GLAPI void APIENTRY glUniform2uiv (GLint, GLsizei, const GLuint *); +GLAPI void APIENTRY glUniform3uiv (GLint, GLsizei, const GLuint *); +GLAPI void APIENTRY glUniform4uiv (GLint, GLsizei, const GLuint *); +GLAPI void APIENTRY glTexParameterIiv (GLenum, GLenum, const GLint *); +GLAPI void APIENTRY glTexParameterIuiv (GLenum, GLenum, const GLuint *); +GLAPI void APIENTRY glGetTexParameterIiv (GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGetTexParameterIuiv (GLenum, GLenum, GLuint *); +GLAPI void APIENTRY glClearBufferiv (GLenum, GLint, const GLint *); +GLAPI void APIENTRY glClearBufferuiv (GLenum, GLint, const GLuint *); +GLAPI void APIENTRY glClearBufferfv (GLenum, GLint, const GLfloat *); +GLAPI void APIENTRY glClearBufferfi (GLenum, GLint, GLfloat, GLint); +GLAPI const GLubyte * APIENTRY glGetStringi (GLenum, GLuint); #endif /* GL3_PROTOTYPES */ -typedef void (GLAPIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -typedef void (GLAPIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data); -typedef void (GLAPIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); -typedef void (GLAPIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index); -typedef void (GLAPIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index); -typedef GLboolean (GLAPIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index); -typedef void (GLAPIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); -typedef void (GLAPIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); -typedef void (GLAPIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (GLAPIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); -typedef void (GLAPIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode); -typedef void (GLAPIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -typedef void (GLAPIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp); -typedef void (GLAPIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode); -typedef void (GLAPIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void); -typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -typedef void (GLAPIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); -typedef void (GLAPIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); -typedef void (GLAPIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); -typedef void (GLAPIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name); -typedef GLint (GLAPIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); -typedef void (GLAPIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); -typedef void (GLAPIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); -typedef void (GLAPIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (GLAPIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (GLAPIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (GLAPIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (GLAPIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (GLAPIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (GLAPIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (GLAPIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params); -typedef void (GLAPIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (GLAPIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params); -typedef void (GLAPIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); -typedef void (GLAPIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); -typedef void (GLAPIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); -typedef void (GLAPIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); -typedef const GLubyte * (GLAPIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); +typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data); +typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); +typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index); +typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); +typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); +typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp); +typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode); +typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void); +typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); +typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); #endif #ifndef GL_VERSION_3_1 @@ -1657,115 +1649,119 @@ typedef const GLubyte * (GLAPIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint i /* ARB_copy_buffer */ /* ARB_uniform_buffer_object */ #ifdef GL3_PROTOTYPES -GLAPI void GLAPIENTRY glDrawArraysInstanced (GLenum, GLint, GLsizei, GLsizei); -GLAPI void GLAPIENTRY glDrawElementsInstanced (GLenum, GLsizei, GLenum, const GLvoid *, GLsizei); -GLAPI void GLAPIENTRY glTexBuffer (GLenum, GLenum, GLuint); -GLAPI void GLAPIENTRY glPrimitiveRestartIndex (GLuint); +GLAPI void APIENTRY glDrawArraysInstanced (GLenum, GLint, GLsizei, GLsizei); +GLAPI void APIENTRY glDrawElementsInstanced (GLenum, GLsizei, GLenum, const GLvoid *, GLsizei); +GLAPI void APIENTRY glTexBuffer (GLenum, GLenum, GLuint); +GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint); #endif /* GL3_PROTOTYPES */ -typedef void (GLAPIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -typedef void (GLAPIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); -typedef void (GLAPIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer); -typedef void (GLAPIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index); +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); +typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index); #endif #ifndef GL_ARB_framebuffer_object #define GL_ARB_framebuffer_object 1 #ifdef GL3_PROTOTYPES -GLAPI GLboolean GLAPIENTRY glIsRenderbuffer (GLuint); -GLAPI void GLAPIENTRY glBindRenderbuffer (GLenum, GLuint); -GLAPI void GLAPIENTRY glDeleteRenderbuffers (GLsizei, const GLuint *); -GLAPI void GLAPIENTRY glGenRenderbuffers (GLsizei, GLuint *); -GLAPI void GLAPIENTRY glRenderbufferStorage (GLenum, GLenum, GLsizei, GLsizei); -GLAPI void GLAPIENTRY glGetRenderbufferParameteriv (GLenum, GLenum, GLint *); -GLAPI GLboolean GLAPIENTRY glIsFramebuffer (GLuint); -GLAPI void GLAPIENTRY glBindFramebuffer (GLenum, GLuint); -GLAPI void GLAPIENTRY glDeleteFramebuffers (GLsizei, const GLuint *); -GLAPI void GLAPIENTRY glGenFramebuffers (GLsizei, GLuint *); -GLAPI GLenum GLAPIENTRY glCheckFramebufferStatus (GLenum); -GLAPI void GLAPIENTRY glFramebufferTexture1D (GLenum, GLenum, GLenum, GLuint, GLint); -GLAPI void GLAPIENTRY glFramebufferTexture2D (GLenum, GLenum, GLenum, GLuint, GLint); -GLAPI void GLAPIENTRY glFramebufferTexture3D (GLenum, GLenum, GLenum, GLuint, GLint, GLint); -GLAPI void GLAPIENTRY glFramebufferRenderbuffer (GLenum, GLenum, GLenum, GLuint); -GLAPI void GLAPIENTRY glGetFramebufferAttachmentParameteriv (GLenum, GLenum, GLenum, GLint *); -GLAPI void GLAPIENTRY glGenerateMipmap (GLenum); -GLAPI void GLAPIENTRY glBlitFramebuffer (GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum); -GLAPI void GLAPIENTRY glRenderbufferStorageMultisample (GLenum, GLsizei, GLenum, GLsizei, GLsizei); -GLAPI void GLAPIENTRY glFramebufferTextureLayer (GLenum, GLenum, GLuint, GLint, GLint); +GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint); +GLAPI void APIENTRY glBindRenderbuffer (GLenum, GLuint); +GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei, const GLuint *); +GLAPI void APIENTRY glGenRenderbuffers (GLsizei, GLuint *); +GLAPI void APIENTRY glRenderbufferStorage (GLenum, GLenum, GLsizei, GLsizei); +GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum, GLenum, GLint *); +GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint); +GLAPI void APIENTRY glBindFramebuffer (GLenum, GLuint); +GLAPI void APIENTRY glDeleteFramebuffers (GLsizei, const GLuint *); +GLAPI void APIENTRY glGenFramebuffers (GLsizei, GLuint *); +GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum); +GLAPI void APIENTRY glFramebufferTexture1D (GLenum, GLenum, GLenum, GLuint, GLint); +GLAPI void APIENTRY glFramebufferTexture2D (GLenum, GLenum, GLenum, GLuint, GLint); +GLAPI void APIENTRY glFramebufferTexture3D (GLenum, GLenum, GLenum, GLuint, GLint, GLint); +GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum, GLenum, GLenum, GLuint); +GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum, GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGenerateMipmap (GLenum); +GLAPI void APIENTRY glBlitFramebuffer (GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum); +GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum, GLsizei, GLenum, GLsizei, GLsizei); +GLAPI void APIENTRY glFramebufferTextureLayer (GLenum, GLenum, GLuint, GLint, GLint); #endif /* GL3_PROTOTYPES */ -typedef GLboolean (GLAPIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); -typedef void (GLAPIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); -typedef void (GLAPIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); -typedef void (GLAPIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); -typedef void (GLAPIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef GLboolean (GLAPIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); -typedef void (GLAPIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); -typedef void (GLAPIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); -typedef void (GLAPIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); -typedef GLenum (GLAPIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); -typedef void (GLAPIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAPIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAPIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -typedef void (GLAPIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAPIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); -typedef void (GLAPIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); -typedef void (GLAPIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef void (GLAPIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); +typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); +typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); +typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); +typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); +typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); +typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); #endif #ifndef GL_ARB_map_buffer_range #define GL_ARB_map_buffer_range 1 #ifdef GL3_PROTOTYPES -GLAPI GLvoid* GLAPIENTRY glMapBufferRange (GLenum, GLintptr, GLsizeiptr, GLbitfield); -GLAPI void GLAPIENTRY glFlushMappedBufferRange (GLenum, GLintptr, GLsizeiptr); +GLAPI GLvoid* APIENTRY glMapBufferRange (GLenum, GLintptr, GLsizeiptr, GLbitfield); +GLAPI void APIENTRY glFlushMappedBufferRange (GLenum, GLintptr, GLsizeiptr); #endif /* GL3_PROTOTYPES */ -typedef GLvoid* (GLAPIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); -typedef void (GLAPIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); +typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); #endif #ifndef GL_ARB_vertex_array_object #define GL_ARB_vertex_array_object 1 #ifdef GL3_PROTOTYPES -GLAPI void GLAPIENTRY glBindVertexArray (GLuint); -GLAPI void GLAPIENTRY glDeleteVertexArrays (GLsizei, const GLuint *); -GLAPI void GLAPIENTRY glGenVertexArrays (GLsizei, GLuint *); -GLAPI GLboolean GLAPIENTRY glIsVertexArray (GLuint); +GLAPI void APIENTRY glBindVertexArray (GLuint); +GLAPI void APIENTRY glDeleteVertexArrays (GLsizei, const GLuint *); +GLAPI void APIENTRY glGenVertexArrays (GLsizei, GLuint *); +GLAPI GLboolean APIENTRY glIsVertexArray (GLuint); #endif /* GL3_PROTOTYPES */ -typedef void (GLAPIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); -typedef void (GLAPIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); -typedef void (GLAPIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); -typedef GLboolean (GLAPIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); +typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); +typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); +typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); +typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); #endif #ifndef GL_ARB_uniform_buffer_object #define GL_ARB_uniform_buffer_object 1 #ifdef GL3_PROTOTYPES -GLAPI void GLAPIENTRY glGetUniformIndices (GLuint, GLsizei, const GLchar* *, GLuint *); -GLAPI void GLAPIENTRY glGetActiveUniformsiv (GLuint, GLsizei, const GLuint *, GLenum, GLint *); -GLAPI void GLAPIENTRY glGetActiveUniformName (GLuint, GLuint, GLsizei, GLsizei *, GLchar *); -GLAPI GLuint GLAPIENTRY glGetUniformBlockIndex (GLuint, const GLchar *); -GLAPI void GLAPIENTRY glGetActiveUniformBlockiv (GLuint, GLuint, GLenum, GLint *); -GLAPI void GLAPIENTRY glGetActiveUniformBlockName (GLuint, GLuint, GLsizei, GLsizei *, GLchar *); -GLAPI void GLAPIENTRY glUniformBlockBinding (GLuint, GLuint, GLuint); +GLAPI void APIENTRY glGetUniformIndices (GLuint, GLsizei, const GLchar* *, GLuint *); +GLAPI void APIENTRY glGetActiveUniformsiv (GLuint, GLsizei, const GLuint *, GLenum, GLint *); +GLAPI void APIENTRY glGetActiveUniformName (GLuint, GLuint, GLsizei, GLsizei *, GLchar *); +GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint, const GLchar *); +GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint, GLuint, GLenum, GLint *); +GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint, GLuint, GLsizei, GLsizei *, GLchar *); +GLAPI void APIENTRY glUniformBlockBinding (GLuint, GLuint, GLuint); #endif /* GL3_PROTOTYPES */ -typedef void (GLAPIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices); -typedef void (GLAPIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); -typedef void (GLAPIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); -typedef GLuint (GLAPIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName); -typedef void (GLAPIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); -typedef void (GLAPIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); -typedef void (GLAPIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); +typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); +typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); #endif #ifndef GL_ARB_copy_buffer #define GL_ARB_copy_buffer 1 #ifdef GL3_PROTOTYPES -GLAPI void GLAPIENTRY glCopyBufferSubData (GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr); +GLAPI void APIENTRY glCopyBufferSubData (GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr); #endif /* GL3_PROTOTYPES */ -typedef void (GLAPIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); #endif +/* Include Post-GL 3.1 changes and extensions */ +#include + + #ifdef __cplusplus } -- cgit v1.2.3 From 0e998e8416b38b084b517c299061856b7ff963d7 Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Wed, 5 Aug 2009 11:55:14 -0700 Subject: Update GlueGen to 7dc9c5601d5689dcbc003ca51cfe826942ea3e6b (latest) - Fixes for OpenGL 3.2 - More strict define/function checking - Better documentation in source code: extension relation - GL extension marker exclusion is done by GlueGen now - Adapted gluegen cfg files Added OpenGL 3.2 extensions for GL3 Revalidation of all OpenGL 2.0/3.0/3.1 and 3.2 extensions GL2GL3 based on OpenGL 2.0/3.0 headers EGL shares common egl-common.cfg file Removed experimental java system property 'jogl.GLContext.3_2', try a 3.2 context in case of GL3. X11GLXContext: - Always try to make a created context current, to verify it's usability. This is different than under WGL. - Temporary removed usage: GLX.GLX_CONTEXT_PROFILE_MASK_ARB NV driver bug. --- make/build-jogl.xml | 6 +- make/config/jogl/cgl-macosx.cfg | 4 +- make/config/jogl/cglext.cfg | 4 +- make/config/jogl/egl-common.cfg | 46 +++ make/config/jogl/egl.cfg | 22 +- make/config/jogl/eglext.cfg | 82 +----- make/config/jogl/gl-common-extensions.cfg | 10 +- make/config/jogl/gl-common-gl2.cfg | 8 - make/config/jogl/gl-common.cfg | 101 +++---- make/config/jogl/gl-desktop.cfg | 3 + make/config/jogl/gl-gl2-set.cfg | 13 - make/config/jogl/gl-gl2.cfg | 2 +- make/config/jogl/gl-gl2es12.cfg | 2 +- make/config/jogl/gl-gl3-set.cfg | 14 + make/config/jogl/gl-gl3.cfg | 14 +- make/config/jogl/gl-if-CustomJavaCode-gl2.java | 21 -- make/config/jogl/gl-if-CustomJavaCode-gl3.java | 8 + make/config/jogl/gl-if-gl2_gl3.cfg | 20 +- make/config/jogl/gl-impl-CustomJavaCode-gles1.java | 2 +- make/config/jogl/gl-impl-CustomJavaCode-gles2.java | 2 +- make/config/jogl/gl3-common.cfg | 24 ++ make/config/jogl/gl3-desktop.cfg | 1 - make/config/jogl/glu-common.cfg | 2 + make/config/jogl/glx-x11.cfg | 5 +- make/config/jogl/glxext.cfg | 5 +- make/config/jogl/wgl-win32.cfg | 7 +- make/config/jogl/wglext.cfg | 7 +- make/stub_includes/egl/EGL/egl.h | 7 + make/stub_includes/egl/EGL/eglext.h | 58 ++-- make/stub_includes/opengl/GL/glext.h | 74 ++--- make/stub_includes/opengl/GL/glu.h | 19 +- make/stub_includes/opengl/GL/glx.h | 10 +- make/stub_includes/opengl/GL/glxext.h | 11 +- make/stub_includes/opengl/GL3/gl3.h | 4 +- make/stub_includes/opengl/GL3/gl3ext.h | 309 ++++++++++++++++++++- make/stub_includes/opengl/GLES/gl.h | 10 + make/stub_includes/opengl/GLES/glext.h | 2 - make/stub_includes/opengl/GLES2/gl2.h | 8 +- make/stub_includes/opengl/GLES2/gl2ext.h | 11 +- make/stub_includes/opengl/gl2es12.c | 5 - make/stub_includes/opengl/gl3-64bit-types.h | 41 +++ make/stub_includes/opengl/glu-impl.c | 3 - make/stub_includes/win32/wingdi.h | 9 + .../classes/com/sun/opengl/impl/GLContextImpl.java | 1 - .../impl/macosx/cgl/MacOSXPbufferCGLContext.java | 2 +- .../impl/macosx/cgl/MacOSXPbufferCGLDrawable.java | 2 +- .../opengl/impl/windows/wgl/WindowsWGLContext.java | 12 +- .../com/sun/opengl/impl/x11/glx/X11GLXContext.java | 69 +++-- 48 files changed, 748 insertions(+), 354 deletions(-) create mode 100644 make/config/jogl/egl-common.cfg delete mode 100644 make/config/jogl/gl-common-gl2.cfg delete mode 100644 make/config/jogl/gl-gl2-set.cfg create mode 100644 make/config/jogl/gl-gl3-set.cfg create mode 100644 make/config/jogl/gl-if-CustomJavaCode-gl3.java create mode 100644 make/config/jogl/gl3-common.cfg create mode 100644 make/stub_includes/opengl/gl3-64bit-types.h delete mode 100644 make/stub_includes/opengl/glu-impl.c (limited to 'make/stub_includes/opengl/GL3/gl3.h') diff --git a/make/build-jogl.xml b/make/build-jogl.xml index e5bb1ab38..846779fed 100644 --- a/make/build-jogl.xml +++ b/make/build-jogl.xml @@ -640,14 +640,14 @@ - - Include ../intptr.cfg diff --git a/make/config/jogl/eglext.cfg b/make/config/jogl/eglext.cfg index 857eb5804..fedff35e9 100755 --- a/make/config/jogl/eglext.cfg +++ b/make/config/jogl/eglext.cfg @@ -9,54 +9,17 @@ JavaClass EGLExt ImplPackage com.sun.opengl.impl.egl ImplJavaClass EGLExtImpl # Shouldn't matter which one of these we pick up +Include egl-common.cfg ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/com/sun/opengl/impl/egl/EGL.java + HierarchicalNativeOutput false -Include gl-common.cfg # Use a ProcAddressTable so we dynamically look up the routines EmitProcAddressTable true ProcAddressTableClassName EGLExtProcAddressTable GetProcAddressTableExpr _context.getEGLExtProcAddressTable() -# Translate EGLBoolean as Java boolean -Opaque boolean EGLBoolean - -# Implement the first argument to eglGetProcAddress as String instead -# of byte[] -ArgumentIsString eglGetProcAddress 0 -ReturnsString eglQueryString - -# Make eglGetProcAddress return an opaque long -Opaque long __EGLFuncPtr - -# Force all of the methods to be emitted using dynamic linking so we -# don't need to link against any emulation library on the desktop or -# depend on the presence of an import library for a particular device -ForceProcAddressGen __ALL__ - -# Also force the calling conventions of the locally generated function -# pointer typedefs for these routines to EGLAPIENTRY -LocalProcAddressCallingConvention __ALL__ EGLAPIENTRY - -# Treat all of the EGL types as opaque longs -# Opaque long EGLConfig -Opaque long EGLContext -Opaque long EGLDisplay -Opaque long EGLSurface -Opaque long EGLNativeDisplayType -Opaque long EGLNativeWindowType -Opaque long EGLNativePixmapType -Opaque long EGLClientBuffer -Opaque long EGLImageKHR -#Opaque long EGLPerfMonitorNV -#Opaque long EGLPerfCounterNV -#Opaque long EGLPerfMarkerNV -Opaque long EGLSyncKHR -Opaque long NativeSyncKHR - -# Opaque long EGLClientBuffer - CustomCCode /* Define EGL_EGLEXT_PROTOTYPES so that the EGL extension prototypes in CustomCCode "eglext.h" are parsed. */ CustomCCode #define EGL_EGLEXT_PROTOTYPES @@ -66,9 +29,14 @@ CustomCCode #include Include ../intptr.cfg # There are some #defines in eglext.h that GlueGen and PCPP don't currently handle +CustomJavaCode EGLExt /** Part of EGL_KHR_image */ CustomJavaCode EGLExt public static final long EGL_NO_IMAGE = 0; +CustomJavaCode EGLExt /** Part of EGL_NV_perfmon */ CustomJavaCode EGLExt public static final long EGL_NO_PERFMONITOR = 0; +CustomJavaCode EGLExt /** Part of EGL_NV_perfmon */ CustomJavaCode EGLExt public static final long EGL_DEFAULT_PERFMARKER = 0; +CustomJavaCode EGLExt /** Part of EGL_KHR_sync */ +CustomJavaCode EGLExt public static final long EGL_FOREVER_KHR = 0xFFFFFFFFFFFFFFFFL ; CustomJavaCode EGLExt public boolean isFunctionAvailable(String glFunctionName); CustomJavaCode EGLExt public boolean isExtensionAvailable(String glExtensionName); @@ -88,39 +56,3 @@ CustomJavaCode EGLExtImpl } CustomJavaCode EGLExtImpl private EGLContext _context; -# These Ignores cause the core EGL routines to be ignored from the -# EGLExt interface and EGLExtImpl implementing class. -Ignore eglBindAPI -Ignore eglBindTexImage -Ignore eglChooseConfig -Ignore eglCopyBuffers -Ignore eglCreateContext -Ignore eglCreatePbufferFromClientBuffer -Ignore eglCreatePbufferSurface -Ignore eglCreatePixmapSurface -Ignore eglCreateWindowSurface -Ignore eglDestroyContext -Ignore eglDestroySurface -Ignore eglGetConfigAttrib -Ignore eglGetConfigs -Ignore eglGetCurrentContext -Ignore eglGetCurrentDisplay -Ignore eglGetCurrentSurface -Ignore eglGetDisplay -Ignore eglGetError -Ignore eglGetProcAddress -Ignore eglInitialize -Ignore eglMakeCurrent -Ignore eglQueryAPI -Ignore eglQueryContext -Ignore eglQueryString -Ignore eglQuerySurface -Ignore eglReleaseTexImage -Ignore eglReleaseThread -Ignore eglSurfaceAttrib -Ignore eglSwapBuffers -Ignore eglSwapInterval -Ignore eglTerminate -Ignore eglWaitClient -Ignore eglWaitGL -Ignore eglWaitNative diff --git a/make/config/jogl/gl-common-extensions.cfg b/make/config/jogl/gl-common-extensions.cfg index fb46e43ca..e28ff43c8 100644 --- a/make/config/jogl/gl-common-extensions.cfg +++ b/make/config/jogl/gl-common-extensions.cfg @@ -1,8 +1,8 @@ -# Note: we keep the Apple, ATI and NVidia extensions since they are generally +# Note: we keep the Apple, AMD/ATI and NVidia extensions since they are generally # the most useful and up-to-date DropUniqVendorExtensions 3DFX -DropUniqVendorExtensions AMD +# DropUniqVendorExtensions AMD # DropUniqVendorExtensions APPLE # DropUniqVendorExtensions ATI DropUniqVendorExtensions HP @@ -51,11 +51,6 @@ IgnoreExtension GL_NV_present_video IgnoreExtension GL_NV_coverage_sample IgnoreExtension GL_NV_framebuffer_vertex_attrib_array -# Remove extension suffixes from extensions which are common -RenameExtensionIntoCore GL_ARB_framebuffer_object -IgnoreExtension GL_EXT_framebuffer_object -RenameExtensionIntoCore GL_OES_framebuffer_object - # Remove extension suffixes from extensions which are common between OpenGL and OpenGL ES RenameExtensionIntoCore GL_ARB_half_float_pixel RenameExtensionIntoCore GL_ARB_point_sprite @@ -65,6 +60,7 @@ RenameExtensionIntoCore GL_OES_blend_subtract RenameExtensionIntoCore GL_OES_compressed_paletted_texture RenameExtensionIntoCore GL_OES_depth24 RenameExtensionIntoCore GL_OES_depth32 +RenameExtensionIntoCore GL_OES_framebuffer_object RenameExtensionIntoCore GL_OES_mapbuffer RenameExtensionIntoCore GL_OES_point_sprite RenameExtensionIntoCore GL_OES_rgb8_rgba8 diff --git a/make/config/jogl/gl-common-gl2.cfg b/make/config/jogl/gl-common-gl2.cfg deleted file mode 100644 index 4d86d74cd..000000000 --- a/make/config/jogl/gl-common-gl2.cfg +++ /dev/null @@ -1,8 +0,0 @@ -# This .cfg file provides common options used among all GL glue code -# generated for Jogl on Windows. - -HierarchicalNativeOutput false -Include gl-common.cfg - -# XID needs to be treated as a long for 32/64 bit compatibility -Opaque long XID diff --git a/make/config/jogl/gl-common.cfg b/make/config/jogl/gl-common.cfg index efa4c7bdd..4d3a05d63 100644 --- a/make/config/jogl/gl-common.cfg +++ b/make/config/jogl/gl-common.cfg @@ -1,6 +1,8 @@ # This .cfg file provides common options used among all glue code # generated for Jogl on all platforms. +HierarchicalNativeOutput false + # Raise GLException instead of RuntimeException in glue code RuntimeExceptionType GLException UnsupportedExceptionType GLException @@ -38,7 +40,6 @@ Ignore glTracePointerRangeMESA # Manually implement glMapBuffer as the size of the returned buffer # can only be computed by calling another routine ManuallyImplement glMapBuffer -ManuallyImplement glMapBufferOES # Ignore the ATI_map_object_buffer extension for now unless someone # claims they need it, as it will undoubtedly require a similar @@ -49,36 +50,6 @@ Ignore glUnmapObjectBufferATI # Ignore some GL functions that have outgoing void** parameters; we cannot yet deal with them Ignore glGetVariantPointervEXT -# Don't output #defines of GL name strings as constants, because we -# don't need them java-side. -# Format of name strings is found at: -# http://oss.sgi.com/projects/ogl-sample/registry/doc/template.txt - -Ignore (GL|GLU|GLX|WGL|AGL|CGL)_EXT_.+ -Ignore (GL|GLU|GLX|WGL|AGL|CGL)_ARB_.+ -Ignore (GL|GLU|GLX|WGL|AGL|CGL)_OES_.+ -Ignore (GL|GLU|GLX|WGL|AGL|CGL)_PGI_.+ -Ignore (GL|GLU|GLX|WGL|AGL|CGL)_SGI_.+ -Ignore (GL|GLU|GLX|WGL|AGL|CGL)_SGIS_.+ -Ignore (GL|GLU|GLX|WGL|AGL|CGL)_SGIX_.+ -Ignore (GL|GLU|GLX|WGL|AGL|CGL)_MESA_.+ -Ignore (GL|GLU|GLX|WGL|AGL|CGL)_HP_.+ -Ignore (GL|GLU|GLX|WGL|AGL|CGL)_ATI_.+ -Ignore (GL|GLU|GLX|WGL|AGL|CGL)_NV_.+ -Ignore (GL|GLU|GLX|WGL|AGL|CGL)_IBM_.+ -Ignore (GL|GLU|GLX|WGL|AGL|CGL)_WIN_.+ -Ignore (GL|GLU|GLX|WGL|AGL|CGL)_REND_.+ -Ignore (GL|GLU|GLX|WGL|AGL|CGL)_APPLE_.+ -Ignore (GL|GLU|GLX|WGL|AGL|CGL)_INTEL_.+ -Ignore (GL|GLU|GLX|WGL|AGL|CGL)_INGR_.+ -Ignore (GL|GLU|GLX|WGL|AGL|CGL)_SUN_.+ -Ignore (GL|GLU|GLX|WGL|AGL|CGL)_SUNX_.+ -Ignore (GL|GLU|GLX|WGL|AGL|CGL)_3DFX_.+ -Ignore (GL|GLU|GLX|WGL|AGL|CGL)_OML_.+ -Ignore (GL|GLU|GLX|WGL|AGL|CGL)_I3D_.+ -Ignore (GL|GLU|GLX|WGL|AGL|CGL)_S3_.+ -Ignore GL_KTX_buffer_region - # FIXME: these extensions require either a handle to a device context # or take void** parameters or both. Until we think through the # semantics of each of these individually we need to disable them. @@ -234,47 +205,79 @@ IgnoreExtension GL_EXT_texture_sRGB # <<< OpenGL 2.1 # >>> OpenGL 3.0 -# Ignore extensions subsumed in OpenGL 3.0 (from OpenGL 3.0 spec, Appendix N) -IgnoreExtension GL_EXT_gpu_shader4 +# Ignore/Rename extensions subsumed in OpenGL 3.0 (from OpenGL 3.0 spec, Appendix N) +RenameExtensionIntoCore GL_EXT_gpu_shader4 -IgnoreExtension GL_NV_conditional_render +RenameExtensionIntoCore GL_NV_conditional_render -#Not promoted in header files: GL_APPLE_flush_buffer_range +RenameExtensionIntoCore GL_APPLE_flush_buffer_range -IgnoreExtension GL_ARB_color_buffer_float -#Not promoted in header files: GL_NV_depth_buffer_float -IgnoreExtension GL_ARB_texture_float -IgnoreExtension GL_EXT_packed_float -IgnoreExtension GL_EXT_texture_shared_exponent +RenameExtensionIntoCore GL_ARB_color_buffer_float +# gl.h uses GL_ARB_depth_buffer_float +RenameExtensionIntoCore GL_ARB_depth_buffer_float +IgnoreExtension GL_NV_depth_buffer_float +RenameExtensionIntoCore GL_ARB_texture_float +RenameExtensionIntoCore GL_EXT_packed_float +RenameExtensionIntoCore GL_EXT_texture_shared_exponent +# gl.h uses GL_ARB_framebuffer_object +# GL_*_geometry_shader4 is included here, due to a naming collision otherwise. +# glFramebufferTextureLayerARB is ignored due to it's existence in GL_ARB_framebuffer_object and GL_ARB_geometry_shader4 +RenameExtensionIntoCore GL_ARB_framebuffer_object IgnoreExtension GL_EXT_framebuffer_object +RenameExtensionIntoCore GL_ARB_geometry_shader4 +IgnoreExtension GL_EXT_geometry_shader4 +Ignore glFramebufferTextureLayerARB -# GL_NV_half_float, GL_NV_half_float_pixel: these are also not usable for Java .. -IgnoreExtension GL_NV_half_float -IgnoreExtension GL_NV_half_float_pixel +RenameExtensionIntoCore GL_NV_half_float +RenameExtensionIntoCore GL_ARB_half_float_pixel -IgnoreExtension GL_EXT_framebuffer_multisample -IgnoreExtension GL_EXT_framebuffer_blit +RenameExtensionIntoCore GL_EXT_framebuffer_multisample +RenameExtensionIntoCore GL_EXT_framebuffer_blit #Big gap of promoted tokens and functions: GL_EXT_texture_integer +RenameExtensionIntoCore GL_EXT_texture_integer -IgnoreExtension GL_EXT_texture_array +RenameExtensionIntoCore GL_EXT_texture_array -IgnoreExtension GL_EXT_packed_depth_stencil +RenameExtensionIntoCore GL_EXT_packed_depth_stencil -#Not promoted in header files: GL_EXT_draw_buffers2 +RenameExtensionIntoCore GL_EXT_draw_buffers2 +# gl.h uses GL_ARB_texture_compression_rgtc +RenameExtensionIntoCore GL_ARB_texture_compression_rgtc IgnoreExtension GL_EXT_texture_compression_rgtc -IgnoreExtension GL_EXT_transform_feedback +RenameExtensionIntoCore GL_EXT_transform_feedback IgnoreExtension GL_NV_transform_feedback +# gl.h uses GL_ARB_vertex_array_object +RenameExtensionIntoCore GL_ARB_vertex_array_object IgnoreExtension GL_APPLE_vertex_array_object +# gl.h uses GL_ARB_framebuffer_sRGB +RenameExtensionIntoCore GL_ARB_framebuffer_sRGB IgnoreExtension GL_EXT_framebuffer_sRGB +RenameExtensionIntoCore GL_ARB_map_buffer_range + # <<< OpenGL 3.0 +# >>> OpenGL 3.1 +# Rename extension suffices (if exist) subsumed in OpenGL 3.1 (from OpenGL 3.1 spec, Appendix G.1) +# We alias 3.1 subsumed extension even for GL2, due to the convenience of the common GL2GL3 profile! +RenameExtensionIntoCore GL_ARB_draw_instanced +IgnoreExtension GL_EXT_draw_instanced +RenameExtensionIntoCore GL_ARB_copy_buffer +RenameExtensionIntoCore GL_NV_primitive_restart +RenameExtensionIntoCore GL_ARB_texture_buffer_object +IgnoreExtension GL_EXT_texture_buffer_object +# Actually GL_ARB_texture_rectangle, but let's be convenient +RenameExtensionIntoCore GL_EXT_texture_rectangle +IgnoreExtension GL_NV_texture_rectangle +RenameExtensionIntoCore GL_ARB_uniform_buffer_object +# <<< OpenGL 3.1 + # Ignore a few obsolete versions of extensions that have been subsumed into the core or ARB extensions diff --git a/make/config/jogl/gl-desktop.cfg b/make/config/jogl/gl-desktop.cfg index d6a610c59..7e500a4f0 100755 --- a/make/config/jogl/gl-desktop.cfg +++ b/make/config/jogl/gl-desktop.cfg @@ -26,6 +26,9 @@ Opaque boolean BOOL Opaque long PROC Opaque long void ** +# XID needs to be treated as a long for 32/64 bit compatibility +Opaque long XID + # # Directives needed when processing cglext.h on MacOSX and other platforms # diff --git a/make/config/jogl/gl-gl2-set.cfg b/make/config/jogl/gl-gl2-set.cfg deleted file mode 100644 index bce9cc731..000000000 --- a/make/config/jogl/gl-gl2-set.cfg +++ /dev/null @@ -1,13 +0,0 @@ -# This .cfg file is used to generate the GL interface and implementing class. -JavaOutputDir ../../build-temp/gluegen-set - -Package javax.media.opengl -Style InterfaceOnly -JavaClass GL2Set -Include gl-common-gl2.cfg -Include gl-common-extensions.cfg -Include gl-desktop.cfg - -EmitProcAddressTable false -ProcAddressTableClassName DontGenerateProcAddressTableStuff -GetProcAddressTableExpr DontGenerateProcAddressTableStuff diff --git a/make/config/jogl/gl-gl2.cfg b/make/config/jogl/gl-gl2.cfg index 7b689093a..50574598a 100644 --- a/make/config/jogl/gl-gl2.cfg +++ b/make/config/jogl/gl-gl2.cfg @@ -26,7 +26,7 @@ Implements GL2Impl GL Implements GL2Impl GL2ES1 Implements GL2Impl GL2ES2 Implements GL2Impl GL2GL3 -Include gl-common-gl2.cfg +Include gl-common.cfg Include gl-common-extensions.cfg Include gl-desktop.cfg diff --git a/make/config/jogl/gl-gl2es12.cfg b/make/config/jogl/gl-gl2es12.cfg index 36bab82ed..9e36da2ea 100644 --- a/make/config/jogl/gl-gl2es12.cfg +++ b/make/config/jogl/gl-gl2es12.cfg @@ -18,7 +18,7 @@ Implements GL2ES12Impl GL Implements GL2ES12Impl GL2ES1 Implements GL2ES12Impl GL2ES2 -Include gl-common-gl2.cfg +Include gl-common.cfg Include gl-common-extensions.cfg Include gl-desktop.cfg diff --git a/make/config/jogl/gl-gl3-set.cfg b/make/config/jogl/gl-gl3-set.cfg new file mode 100644 index 000000000..ac1edac47 --- /dev/null +++ b/make/config/jogl/gl-gl3-set.cfg @@ -0,0 +1,14 @@ +# This .cfg file is used to generate the GL interface and implementing class. +JavaOutputDir ../../build-temp/gluegen-set + +Package javax.media.opengl +Style InterfaceOnly +JavaClass GL3Set +Include gl-common.cfg +Include gl-common-extensions.cfg +Include gl3-common.cfg +Include gl3-desktop.cfg + +EmitProcAddressTable false +ProcAddressTableClassName DontGenerateProcAddressTableStuff +GetProcAddressTableExpr DontGenerateProcAddressTableStuff diff --git a/make/config/jogl/gl-gl3.cfg b/make/config/jogl/gl-gl3.cfg index c5354cba4..576cd7cad 100644 --- a/make/config/jogl/gl-gl3.cfg +++ b/make/config/jogl/gl-gl3.cfg @@ -20,14 +20,26 @@ Implements GL3Impl GLBase Implements GL3Impl GL Implements GL3Impl GL2ES2 Implements GL3Impl GL2GL3 -Include gl-common-gl2.cfg +Include gl-common.cfg Include gl-common-extensions.cfg +Include gl3-common.cfg Include gl3-desktop.cfg +IncludeAs CustomJavaCode GL3 gl-if-CustomJavaCode-gl3.java + EmitProcAddressTable true ProcAddressTableClassName GL3ProcAddressTable GetProcAddressTableExpr ((GL3ProcAddressTable)_context.getGLProcAddressTable()) +# Force all of the methods to be emitted using dynamic linking so we +# don't need to link against any emulation library on the desktop or +# depend on the presence of an import library for a particular device +ForceProcAddressGen __ALL__ + +# Also force the calling conventions of the locally generated function +# pointer typedefs for these routines to APIENTRY +LocalProcAddressCallingConvention __ALL__ APIENTRY + # Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums TagNativeBinding true diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl2.java b/make/config/jogl/gl-if-CustomJavaCode-gl2.java index fe6388cbe..4d1d0e048 100644 --- a/make/config/jogl/gl-if-CustomJavaCode-gl2.java +++ b/make/config/jogl/gl-if-CustomJavaCode-gl2.java @@ -10,30 +10,9 @@ public static final int GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8; /** Missed in the GL_EXT_gpu_shader4 promotion to 3.0 core */ public static final int GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT = 0x88FD; -/** Missed in the GL_ARB_color_buffer_float promotion to 3.0 core */ -public static final int GL_RGBA_FLOAT_MODE_ARB = 0x8820; - -/** Missed in the GL_ARB_texture_float promotion to 3.0 core */ -public static final int GL_ALPHA32F_ARB = 0x8816; -/** Missed in the GL_ARB_texture_float promotion to 3.0 core */ -public static final int GL_INTENSITY32F_ARB = 0x8817; -/** Missed in the GL_ARB_texture_float promotion to 3.0 core */ -public static final int GL_LUMINANCE32F_ARB = 0x8818; -/** Missed in the GL_ARB_texture_float promotion to 3.0 core */ -public static final int GL_ALPHA16F_ARB = 0x881C; -/** Missed in the GL_ARB_texture_float promotion to 3.0 core */ -public static final int GL_INTENSITY16F_ARB = 0x881D; -/** Missed in the GL_ARB_texture_float promotion to 3.0 core */ -public static final int GL_LUMINANCE16F_ARB = 0x881E; -/** Missed in the GL_ARB_texture_float promotion to 3.0 core */ -public static final int GL_LUMINANCE_ALPHA16F_ARB = 0x881F; - /** Missed in the GL_EXT_packed_float promotion to 3.0 core */ public static final int GL_RGBA_SIGNED_COMPONENTS_EXT = 0x8C3C; -/** Missed in the GL_EXT_texture_array promotion to 3.0 core */ -public static final int GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E; - /** Missed in the GL_EXT_framebuffer_sRGB promotion to 3.0 core */ public static final int GL_FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x8DBA; diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl3.java b/make/config/jogl/gl-if-CustomJavaCode-gl3.java new file mode 100644 index 000000000..1777c1557 --- /dev/null +++ b/make/config/jogl/gl-if-CustomJavaCode-gl3.java @@ -0,0 +1,8 @@ + +/** Part of GL_ARB_uniform_buffer_object */ +public static final int GL_INVALID_INDEX = 0xFFFFFFFF ; + +/** Part of GL_ARB_sync */ +public static final long GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFFL ; + + diff --git a/make/config/jogl/gl-if-gl2_gl3.cfg b/make/config/jogl/gl-if-gl2_gl3.cfg index 0afe5d5b5..7f6903dd6 100644 --- a/make/config/jogl/gl-if-gl2_gl3.cfg +++ b/make/config/jogl/gl-if-gl2_gl3.cfg @@ -10,18 +10,18 @@ ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/G ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java -ExtendedInterfaceSymbolsOnly ../build-temp/gluegen-set/javax/media/opengl/GL2Set.java +ExtendedInterfaceSymbolsOnly ../build-temp/gluegen-set/javax/media/opengl/GL3Set.java HierarchicalNativeOutput false Include gl-common.cfg Include gl-common-extensions.cfg +Include gl-desktop.cfg JavaOutputDir gensrc/classes NativeOutputDir gensrc/native/jogl # # Same name but different signature .. -# # No collisions found .. good! EmitProcAddressTable false @@ -30,10 +30,22 @@ GetProcAddressTableExpr DontGenerateProcAddressTableStuff # Inform the glue code generator of the association between #defines # and functions and the extensions in which they are defined -GLHeader GL3/gl3.h -GLHeader GL3/gl3ext.h +GLHeader GL/gl.h +GLHeader GL/glext.h + +# Force all of the methods to be emitted using dynamic linking so we +# don't need to link against any emulation library on the desktop or +# depend on the presence of an import library for a particular device +ForceProcAddressGen __ALL__ + +# Also force the calling conventions of the locally generated function +# pointer typedefs for these routines to APIENTRY +LocalProcAddressCallingConvention __ALL__ APIENTRY # Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums TagNativeBinding true +# Ignore extensions that are already picked up via the GL2ES1 interface +IgnoreExtension GL_EXT_point_parameters + Import java.io.PrintStream diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java index 65236676a..c5831f426 100755 --- a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java +++ b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java @@ -292,7 +292,7 @@ private Map/**/ arbVBOCache = new HashMap(); /** Entry point to C language function:
LPVOID glMapBuffer(GLenum target, GLenum access); */ public java.nio.ByteBuffer glMapBuffer(int target, int access) { - final long __addr_ = ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBufferOES; + final long __addr_ = ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer; if (__addr_ == 0) { throw new GLException("Method \"glMapBuffer\" not available"); } diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java b/make/config/jogl/gl-impl-CustomJavaCode-gles2.java index 2f69905a9..7e9b786b0 100755 --- a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java +++ b/make/config/jogl/gl-impl-CustomJavaCode-gles2.java @@ -302,7 +302,7 @@ private Map/**/ arbVBOCache = new HashMap(); /** Entry point to C language function:
LPVOID glMapBuffer(GLenum target, GLenum access); */ public java.nio.ByteBuffer glMapBuffer(int target, int access) { - final long __addr_ = ((GLES2ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBufferOES; + final long __addr_ = ((GLES2ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer; if (__addr_ == 0) { throw new GLException("Method \"glMapBuffer\" not available"); } diff --git a/make/config/jogl/gl3-common.cfg b/make/config/jogl/gl3-common.cfg new file mode 100644 index 000000000..fac8323bb --- /dev/null +++ b/make/config/jogl/gl3-common.cfg @@ -0,0 +1,24 @@ + +# >>> OpenGL 3.1 +# See gl-common.cfg ! +# <<< OpenGL 3.1 + +# >>> OpenGL 3.2 +# Rename extension suffices (if exist) subsumed in OpenGL 3.2 (from OpenGL 3.2 spec, Appendix H.1) +RenameExtensionIntoCore GL_ARB_vertex_array_bgra +RenameExtensionIntoCore GL_ARB_draw_elements_base_vertex +RenameExtensionIntoCore GL_ARB_fragment_coord_conventions +RenameExtensionIntoCore GL_ARB_provoking_vertex +RenameExtensionIntoCore GL_ARB_seamless_cube_map +RenameExtensionIntoCore GL_ARB_texture_multisample +RenameExtensionIntoCore GL_ARB_depth_clamp +RenameExtensionIntoCore GL_ARB_geometry_shader4 +RenameExtensionIntoCore GL_ARB_sync +# <<< OpenGL 3.2 + +# Ignore GL functions that deal with explicit pointer values in such a +# way that we cannot implement the functionality in Java +Ignore glMultiDrawElementsBaseVertex + +Opaque long GLsync + diff --git a/make/config/jogl/gl3-desktop.cfg b/make/config/jogl/gl3-desktop.cfg index 2d34ade30..c3dd180bb 100755 --- a/make/config/jogl/gl3-desktop.cfg +++ b/make/config/jogl/gl3-desktop.cfg @@ -8,7 +8,6 @@ GLHeader GL3/gl3ext.h #Include gl-desktop-tracker.cfg - # # Directives needed when processing wglext.h on Windows and other platforms # diff --git a/make/config/jogl/glu-common.cfg b/make/config/jogl/glu-common.cfg index 3b5a1160a..df59175bb 100644 --- a/make/config/jogl/glu-common.cfg +++ b/make/config/jogl/glu-common.cfg @@ -1,3 +1,5 @@ +GLHeader GL/glu.h + # This .cfg file provides common options used among all GLU glue code HierarchicalNativeOutput false diff --git a/make/config/jogl/glx-x11.cfg b/make/config/jogl/glx-x11.cfg index 3ef151c44..c9079b84f 100644 --- a/make/config/jogl/glx-x11.cfg +++ b/make/config/jogl/glx-x11.cfg @@ -6,10 +6,13 @@ NativeOutputDir gensrc/native/jogl/X11 Package com.sun.opengl.impl.x11.glx JavaClass GLX Style allstatic -Include gl-common-gl2.cfg +Include gl-common.cfg Include gl-common-extensions.cfg Include gl-desktop.cfg +GLHeader GL/glx.h +GLHeader GL/glxext.h + EmitProcAddressTable true ProcAddressTableClassName GLXProcAddressTable GetProcAddressTableExpr glxProcAddressTable diff --git a/make/config/jogl/glxext.cfg b/make/config/jogl/glxext.cfg index ea4b6fe47..39ba379c4 100755 --- a/make/config/jogl/glxext.cfg +++ b/make/config/jogl/glxext.cfg @@ -10,9 +10,12 @@ ImplPackage com.sun.opengl.impl.x11.glx ImplJavaClass GLXExtImpl ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/com/sun/opengl/impl/x11/glx/GLX.java -Include gl-common-gl2.cfg +Include gl-common.cfg Include gl-desktop.cfg +GLHeader GL/glx.h +GLHeader GL/glxext.h + EmitProcAddressTable true ProcAddressTableClassName GLXExtProcAddressTable GetProcAddressTableExpr _context.getGLXExtProcAddressTable() diff --git a/make/config/jogl/wgl-win32.cfg b/make/config/jogl/wgl-win32.cfg index f86f1adcc..6cd4fd412 100644 --- a/make/config/jogl/wgl-win32.cfg +++ b/make/config/jogl/wgl-win32.cfg @@ -6,10 +6,15 @@ NativeOutputDir gensrc/native/jogl/Windows Package com.sun.opengl.impl.windows.wgl JavaClass WGL Style allstatic -Include gl-common-gl2.cfg +Include gl-common.cfg Include gl-common-extensions.cfg Include gl-desktop.cfg +AllowNonGLExtensions true + +GLHeader wingdi.h +GLHeader GL/wglext.h + # Implement the first argument to wglGetProcAddress as String instead # of byte[] ArgumentIsString wglGetProcAddress 0 diff --git a/make/config/jogl/wglext.cfg b/make/config/jogl/wglext.cfg index af4430bbe..ea9a0257e 100644 --- a/make/config/jogl/wglext.cfg +++ b/make/config/jogl/wglext.cfg @@ -8,9 +8,14 @@ Style InterfaceAndImpl JavaClass WGLExt ImplPackage com.sun.opengl.impl.windows.wgl ImplJavaClass WGLExtImpl -Include gl-common-gl2.cfg +Include gl-common.cfg Include gl-desktop.cfg +AllowNonGLExtensions true + +GLHeader wingdi.h +GLHeader GL/wglext.h + EmitProcAddressTable true ProcAddressTableClassName WGLExtProcAddressTable GetProcAddressTableExpr _context.getWGLExtProcAddressTable() diff --git a/make/stub_includes/egl/EGL/egl.h b/make/stub_includes/egl/EGL/egl.h index 86ca4818f..fc6cc4c87 100755 --- a/make/stub_includes/egl/EGL/egl.h +++ b/make/stub_includes/egl/EGL/egl.h @@ -39,6 +39,8 @@ typedef void *EGLClientBuffer; #define EGL_VERSION_1_3 1 #define EGL_VERSION_1_4 1 +#ifndef EGL_VERSION_1_X + /* EGL Enumerants. Bitmasks and other exceptional cases aside, most * enums are assigned unique values starting at 0x3000. */ @@ -226,7 +228,10 @@ typedef void *EGLClientBuffer; * a bug in Khronos Bugzilla against task "Registry". */ +#endif /* EGL_VERSION_1_X */ +#ifndef EGL_VERSION_1_X +#define EGL_VERSION_1_X 1 /* EGL Functions */ @@ -300,6 +305,8 @@ EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, typedef void (* EGLAPIENTRY __EGLFuncPtr)(void); EGLAPI __EGLFuncPtr eglGetProcAddress(const char *procname); +#endif /* EGL_VERSION_1_X */ + #ifdef __cplusplus } #endif diff --git a/make/stub_includes/egl/EGL/eglext.h b/make/stub_includes/egl/EGL/eglext.h index 5afa60118..7d7347e71 100755 --- a/make/stub_includes/egl/EGL/eglext.h +++ b/make/stub_includes/egl/EGL/eglext.h @@ -90,7 +90,7 @@ typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay display #define EGL_KHR_image 1 #define EGL_NATIVE_PIXMAP_KHR 0x30B0 /* eglCreateImageKHR target */ typedef void *EGLImageKHR; -#define EGL_NO_IMAGE_KHR ((EGLImageKHR)0) +/* Manual: #define EGL_NO_IMAGE_KHR ((EGLImageKHR)0) */ #ifdef EGL_EGLEXT_PROTOTYPES EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, EGLint *attr_list); EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image); @@ -160,8 +160,8 @@ typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGL #define EGL_RAW_VALUE_NV 0x1239 #define EGL_PERCENTAGE_VALUE_NV 0x1240 #define EGL_BAD_CURRENT_PERFMONITOR_NV 0x1241 -#define EGL_NO_PERFMONITOR_NV ((EGLPerfMonitorNV)0) -#define EGL_DEFAULT_PERFMARKER_NV ((EGLPerfMarkerNV)0) +/* Manual: #define EGL_NO_PERFMONITOR_NV ((EGLPerfMonitorNV)0) */ +/* Manual: #define EGL_DEFAULT_PERFMARKER_NV ((EGLPerfMarkerNV)0) */ typedef void *EGLPerfMonitorNV; typedef void *EGLPerfMarkerNV; #ifdef USE_GLUEGEN @@ -272,31 +272,10 @@ EGLAPI EGLBoolean EGLAPIENTRY eglNvmaOutputSurfacePbufferUnlock(EGLDisplay displ #endif -/* EGL_KHR_sync +/** + * EGL_KHR_sync */ #ifndef EGL_KHR_sync -#define EGL_KHR_sync 1 -typedef void* EGLSyncKHR; -typedef void* NativeSyncKHR; -typedef uint64_t EGLTimeKHR; -#ifdef EGL_EGLEXT_PROTOTYPES -EGLSyncKHR eglCreateFenceSyncKHR( EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list ); -NativeSyncKHR eglCreateNativeSyncKHR( EGLSyncKHR sync ); -EGLBoolean eglDestroySyncKHR( EGLSyncKHR sync ); -EGLBoolean eglFenceKHR( EGLSyncKHR sync ); -EGLint eglClientWaitSyncKHR( EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout ); -EGLBoolean eglSignalSyncKHR( EGLSyncKHR sync, EGLenum mode ); -EGLBoolean eglGetSyncAttribKHR( EGLSyncKHR sync, EGLint attribute, EGLint *value ); -#else -typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATEFENCESYNCKHRPROC)( EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list ); -typedef NativeSyncKHR (EGLAPIENTRYP PFNEGLCREATENATIVESYNCKHRPROC)( EGLSyncKHR sync ); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC)( EGLSyncKHR sync ); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCEKHRPROC)( EGLSyncKHR sync ); -typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC)( EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout ); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC)( EGLSyncKHR sync, EGLenum mode ); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC)( EGLSyncKHR sync, EGLint attribute, EGLint *value ); -#endif - /* !!!!! TODO: Get correct values for these defines !!!! Do not rely on these values...THEY WILL CHANGE! And it WILL BREAK binary compatibility when they do! */ @@ -306,7 +285,7 @@ typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC)( EGLSyncKHR sync, E #define EGL_SIGNALED_KHR 0x3103 #define EGL_UNSIGNALED_KHR 0x3104 #define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001 -#define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFFull +/* Manual: #define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFFull */ #define EGL_ALREADY_SIGNALED_KHR 0x3105 #define EGL_TIMEOUT_EXPIRED_KHR 0x3106 #define EGL_CONDITION_SATISFIED_KHR 0x3107 @@ -314,9 +293,32 @@ typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC)( EGLSyncKHR sync, E #define EGL_SYNC_CONDITION_KHR 0x3109 #define EGL_SYNC_FENCE_KHR 0x310A #define EGL_NO_SYNC_KHR 0x0000 -#endif +typedef void* EGLSyncKHR; +typedef void* NativeSyncKHR; +typedef uint64_t EGLTimeKHR; + +#endif +#ifndef EGL_KHR_sync +#define EGL_KHR_sync 1 +#ifdef EGL_EGLEXT_PROTOTYPES +EGLSyncKHR eglCreateFenceSyncKHR( EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list ); +NativeSyncKHR eglCreateNativeSyncKHR( EGLSyncKHR sync ); +EGLBoolean eglDestroySyncKHR( EGLSyncKHR sync ); +EGLBoolean eglFenceKHR( EGLSyncKHR sync ); +EGLint eglClientWaitSyncKHR( EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout ); +EGLBoolean eglSignalSyncKHR( EGLSyncKHR sync, EGLenum mode ); +EGLBoolean eglGetSyncAttribKHR( EGLSyncKHR sync, EGLint attribute, EGLint *value ); +#endif +typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATEFENCESYNCKHRPROC)( EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list ); +typedef NativeSyncKHR (EGLAPIENTRYP PFNEGLCREATENATIVESYNCKHRPROC)( EGLSyncKHR sync ); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC)( EGLSyncKHR sync ); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCEKHRPROC)( EGLSyncKHR sync ); +typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC)( EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout ); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC)( EGLSyncKHR sync, EGLenum mode ); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC)( EGLSyncKHR sync, EGLint attribute, EGLint *value ); +#endif /* EGL_NV_omx_il_sink */ diff --git a/make/stub_includes/opengl/GL/glext.h b/make/stub_includes/opengl/GL/glext.h index 68bf425cf..b2c23a822 100644 --- a/make/stub_includes/opengl/GL/glext.h +++ b/make/stub_includes/opengl/GL/glext.h @@ -1185,6 +1185,13 @@ extern "C" { #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 #endif +#ifndef GL_EXT_texture_rectangle +#define GL_TEXTURE_RECTANGLE_EXT 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8 +#endif + #ifndef GL_ARB_color_buffer_float #define GL_RGBA_FLOAT_MODE_ARB 0x8820 #define GL_CLAMP_VERTEX_COLOR_ARB 0x891A @@ -3150,16 +3157,6 @@ extern "C" { #define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED #endif -/* Support for GL_EXT_texture_rectangle on non-nVidia cards */ -#ifndef GL_EXT_texture_rectangle -#define GL_EXT_texture_rectangle 1 -#define GL_TEXTURE_RECTANGLE_EXT 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8 -#endif /* GL_TEXTURE_RECTANGLE_EXT */ - - #ifndef GL_ATI_vertex_streams #define GL_MAX_VERTEX_STREAMS_ATI 0x876B #define GL_VERTEX_STREAM0_ATI 0x876C @@ -3318,6 +3315,23 @@ extern "C" { #define GL_MODULATE_SUBTRACT_ATI 0x8746 #endif +#ifndef GL_APPLE_float_pixels +#define GL_HALF_APPLE 0x140B +#define GL_COLOR_FLOAT_APPLE 0x8A0F +#define GL_RGBA_FLOAT32_APPLE 0x8814 +#define GL_RGB_FLOAT32_APPLE 0x8815 +#define GL_ALPHA_FLOAT32_APPLE 0x8816 +#define GL_INTENSITY_FLOAT32_APPLE 0x8817 +#define GL_LUMINANCE_FLOAT32_APPLE 0x8818 +#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 +#define GL_RGBA_FLOAT16_APPLE 0x881A +#define GL_RGB_FLOAT16_APPLE 0x881B +#define GL_ALPHA_FLOAT16_APPLE 0x881C +#define GL_INTENSITY_FLOAT16_APPLE 0x881D +#define GL_LUMINANCE_FLOAT16_APPLE 0x881E +#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F +#endif + #ifndef GL_ATI_texture_float #define GL_RGBA_FLOAT32_ATI 0x8814 #define GL_RGB_FLOAT32_ATI 0x8815 @@ -3792,7 +3806,7 @@ extern "C" { #define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 #endif -#ifndef NV_parameter_buffer_object +#ifndef GL_NV_parameter_buffer_object #define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 #define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 #define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 @@ -3810,9 +3824,9 @@ extern "C" { #endif #ifndef GL_EXT_texture_compression_rgtc -#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB -#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC -#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD +#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB +#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC +#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD #define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE #endif @@ -5142,6 +5156,10 @@ typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs) #define GL_ARB_texture_rectangle 1 #endif +#ifndef GL_EXT_texture_rectangle +#define GL_EXT_texture_rectangle 1 +#endif + #ifndef GL_ARB_color_buffer_float #define GL_ARB_color_buffer_float 1 #ifdef GL_GLEXT_PROTOTYPES @@ -7329,6 +7347,10 @@ typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs) #define GL_ATI_texture_env_combine3 1 #endif +#ifndef GL_APPLE_float_pixels +#define GL_APPLE_float_pixels 1 +#endif + #ifndef GL_ATI_texture_float #define GL_ATI_texture_float 1 #endif @@ -8035,7 +8057,7 @@ GLAPI void APIENTRY glBindBufferRangeEXT (GLenum, GLuint, GLuint, GLintptr, GLsi GLAPI void APIENTRY glBindBufferOffsetEXT (GLenum, GLuint, GLuint, GLintptr); GLAPI void APIENTRY glBindBufferBaseEXT (GLenum, GLuint, GLuint); GLAPI void APIENTRY glTransformFeedbackVaryingsEXT (GLuint, GLsizei, const GLchar **, GLenum); -GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint, GLuint, GLint *); +GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode); typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void); @@ -8043,7 +8065,7 @@ typedef void (APIENTRYP PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint inde typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); typedef void (APIENTRYP PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer); typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); -typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLint *location); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); #endif #ifndef GL_EXT_direct_state_access @@ -8436,6 +8458,7 @@ typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenu /** * http://www.opengl.org/registry/specs/AMD/vertex_shader_tessellator.txt */ + #ifndef GL_AMD_vertex_shader_tessellator #define GL_SAMPLER_BUFFER_AMD 0x9001 #define GL_INT_SAMPLER_BUFFER_AMD 0x9002 @@ -8447,7 +8470,7 @@ typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenu #endif #ifndef GL_AMD_vertex_shader_tessellator -#define GL_AMD_vertex_shader_tessellator +#define GL_AMD_vertex_shader_tessellator 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTessellationFactorAMD(GLfloat factor); GLAPI void APIENTRY glTessellationModeAMD(GLenum mode); @@ -8522,23 +8545,6 @@ typedef void (APIENTRY * PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei len typedef void (APIENTRY * PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, GLvoid **params); #endif -#ifndef GL_APPLE_float_pixels -#define GL_HALF_APPLE 0x140B -#define GL_COLOR_FLOAT_APPLE 0x8A0F -#define GL_RGBA_FLOAT32_APPLE 0x8814 -#define GL_RGB_FLOAT32_APPLE 0x8815 -#define GL_ALPHA_FLOAT32_APPLE 0x8816 -#define GL_INTENSITY_FLOAT32_APPLE 0x8817 -#define GL_LUMINANCE_FLOAT32_APPLE 0x8818 -#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 -#define GL_RGBA_FLOAT16_APPLE 0x881A -#define GL_RGB_FLOAT16_APPLE 0x881B -#define GL_ALPHA_FLOAT16_APPLE 0x881C -#define GL_INTENSITY_FLOAT16_APPLE 0x881D -#define GL_LUMINANCE_FLOAT16_APPLE 0x881E -#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F -#endif - #ifndef GL_APPLE_pixel_buffer #define GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE 0x8A10 #endif diff --git a/make/stub_includes/opengl/GL/glu.h b/make/stub_includes/opengl/GL/glu.h index bccda7f8e..e3a16f304 100644 --- a/make/stub_includes/opengl/GL/glu.h +++ b/make/stub_includes/opengl/GL/glu.h @@ -62,6 +62,13 @@ extern "C" { /*************************************************************/ +/* Version */ +#define GLU_VERSION_1_1 1 +#define GLU_VERSION_1_2 1 +#define GLU_VERSION_1_3 1 + +#ifndef GLU_VERSION_1_X + /* Extensions */ #define GLU_EXT_object_space_tess 1 #define GLU_EXT_nurbs_tessellator 1 @@ -70,11 +77,6 @@ extern "C" { #define GLU_FALSE 0 #define GLU_TRUE 1 -/* Version */ -#define GLU_VERSION_1_1 1 -#define GLU_VERSION_1_2 1 -#define GLU_VERSION_1_3 1 - /* StringName */ #define GLU_VERSION 100800 #define GLU_EXTENSIONS 100801 @@ -280,6 +282,11 @@ typedef GLUtesselator GLUtriangulatorObj; /* Internal convenience typedefs */ typedef void (GLAPIENTRY *_GLUfuncptr)(); +#endif /* GLX_VERSION_1_X */ + +#ifndef GLU_VERSION_1_X +#define GLU_VERSION_1_X 1 + GLAPI void GLAPIENTRY gluBeginCurve (GLUnurbs* nurb); GLAPI void GLAPIENTRY gluBeginPolygon (GLUtesselator* tess); GLAPI void GLAPIENTRY gluBeginSurface (GLUnurbs* nurb); @@ -401,6 +408,8 @@ typedef void (GLAPIENTRY * PFNGLUTESSVERTEXPROC) (GLUtesselator* tess, GLdouble typedef GLint (GLAPIENTRY * PFNGLUUNPROJECTPROC) (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ); typedef GLint (GLAPIENTRY * PFNGLUUNPROJECT4PROC) (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearVal, GLdouble farVal, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW); +#endif /* GLU_VERSION_1_X */ + #ifdef __cplusplus } #endif diff --git a/make/stub_includes/opengl/GL/glx.h b/make/stub_includes/opengl/GL/glx.h index 4032f45da..67225e043 100644 --- a/make/stub_includes/opengl/GL/glx.h +++ b/make/stub_includes/opengl/GL/glx.h @@ -66,9 +66,9 @@ extern "C" { #define GLX_VERSION_1_4 1 */ -#define GLX_EXTENSION_NAME "GLX" - +#ifndef GLX_VERSION_1_X +#define GLX_EXTENSION_NAME "GLX" /* * Tokens for glXChooseVisual and glXGetConfig: @@ -192,8 +192,12 @@ typedef XID GLXContextID; typedef XID GLXWindow; typedef XID GLXPbuffer; +#endif /* GLX_VERSION_1_X */ +#ifndef GLX_VERSION_1_X +#define GLX_VERSION_1_X 1 + extern XVisualInfo* glXChooseVisual( Display *dpy, int screen, int *attribList ); @@ -300,6 +304,8 @@ extern void glXGetSelectedEvent( Display *dpy, GLXDrawable drawable, /* GLX 1.4 and later */ extern void (*glXGetProcAddress(const GLubyte *procname))(); +#endif /* GLX_VERSION_1_X */ + #ifndef GLX_GLXEXT_LEGACY #include diff --git a/make/stub_includes/opengl/GL/glxext.h b/make/stub_includes/opengl/GL/glxext.h index 2ed99a824..ad580022e 100644 --- a/make/stub_includes/opengl/GL/glxext.h +++ b/make/stub_includes/opengl/GL/glxext.h @@ -266,16 +266,13 @@ extern "C" { typedef void (*__GLXextFuncPtr)(void); -#ifdef GLX_GLXEXT_PROTOTYPES -extern __GLXextFuncPtr glXGetProcAddress (const GLubyte *); -#endif /* GLX_GLXEXT_PROTOTYPES */ -typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName); - #ifndef GLX_ARB_get_proc_address #define GLX_ARB_get_proc_address 1 #ifdef GLX_GLXEXT_PROTOTYPES +extern __GLXextFuncPtr glXGetProcAddress (const GLubyte *); extern __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *); #endif /* GLX_GLXEXT_PROTOTYPES */ +typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName); typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSARBPROC) (const GLubyte *procName); #endif @@ -868,9 +865,9 @@ typedef void ( * PFNGLXRELEASETEXIMAGEEXTPROC) (Display *dpy, #endif #ifndef GLX_NV_present_video -#define GLX_NV_present_video +#define GLX_NV_present_video 1 #ifdef GLX_GLXEXT_PROTOTYPES -extern unsigned int *glXEnumerateVideoDevicesNV(Display *dpy, +extern unsigned int* glXEnumerateVideoDevicesNV(Display *dpy, int screen, int *nelements); extern int glXBindVideoDeviceNV(Display *dpy, diff --git a/make/stub_includes/opengl/GL3/gl3.h b/make/stub_includes/opengl/GL3/gl3.h index 41ed2ad2e..7db3851bd 100755 --- a/make/stub_includes/opengl/GL3/gl3.h +++ b/make/stub_includes/opengl/GL3/gl3.h @@ -1059,7 +1059,7 @@ typedef void GLvoid; #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 #define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 -#define GL_INVALID_INDEX 0xFFFFFFFFu +/** Manual: #define GL_INVALID_INDEX -1 == (int) 0xFFFFFFFFu */ #endif #ifndef GL_ARB_copy_buffer @@ -1103,8 +1103,6 @@ typedef unsigned short GLhalfARB; typedef unsigned short GLhalfNV; #endif -#include "glext-64bit-types.h" - #ifndef GL_VERSION_1_0 #define GL_VERSION_1_0 1 #ifdef GL3_PROTOTYPES diff --git a/make/stub_includes/opengl/GL3/gl3ext.h b/make/stub_includes/opengl/GL3/gl3ext.h index 8dcc9b4a3..7d391921f 100644 --- a/make/stub_includes/opengl/GL3/gl3ext.h +++ b/make/stub_includes/opengl/GL3/gl3ext.h @@ -1,6 +1,185 @@ #ifndef __gl3ext_h_ #define __gl3ext_h_ +#include "gl3-64bit-types.h" + +/* + * ------------------------------------------------ + * Everything here and below was added manually + * to the version of glext.h obtained from: + * http://oss.sgi.com/projects/ogl-sample/registry/index.html + * ------------------------------------------------ + * + * Structure is: + * #ifndef GL_EXTENSION_NAME + * Add DEFINES here + * #endif + * #ifndef GL_EXTENSION_NAME + * Add TYPEDEFS here + * #endif + * #ifndef GL_EXTENSION_NAME + * #define GL_EXTENSION_NAME 1 + * #ifdef GL_GL3EXT_PROTOTYPES + * Add FUNCTION DECLARATIONS here + * #endif + * FUNCTION POINTER DECLARATIONS NOT NEEDED + * #endif + */ + +#ifndef GL_VERSION_3_2 +#define GL_VERSION_3_2 1 +/* OpenGL 3.2 also reuses entry points from these extensions: */ +/* ARB_vertex_array_bgra */ +/* ARB_draw_elements_base_vertex */ +/* ARB_fragment_coord_conventions */ +/* ARB_provoking_vertex */ +/* ARB_seamless_cube_map */ +/* ARB_texture_multisample */ +/* ARB_depth_clamp */ +/* ARB_geometry_shader4 */ +/* ARB_sync */ +#ifdef GL_GL3EXT_PROTOTYPES +#endif /* GL3_PROTOTYPES */ +#endif + +/** + * http://www.opengl.org/registry/specs/ARB/vertex_array_bgra.txt + */ +#ifndef GL_ARB_vertex_array_bgra +#define GL_BGRA 0x80E1 +#endif +#ifndef GL_ARB_vertex_array_bgra +#define GL_ARB_vertex_array_bgra 1 +#ifdef GL_GL3EXT_PROTOTYPES +/* No FUNCTIONS */ +#endif +/* No need for explicit function pointer: we force generation of ProcAddress .. */ +#endif + +/** + * http://www.opengl.org/registry/specs/ARB/draw_elements_base_vertex.txt + */ +#ifndef GL_ARB_draw_elements_base_vertex +/* No TOKENS */ +#endif +#ifndef GL_ARB_draw_elements_base_vertex +#define GL_ARB_draw_elements_base_vertex 1 +#ifdef GL_GL3EXT_PROTOTYPES +GLAPI void APIENTRY glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, + GLvoid *indices, GLint basevertex); +GLAPI void APIENTRY glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, + GLsizei count, GLenum type, GLvoid *indices, GLint basevertex); +GLAPI void APIENTRY glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, + GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex); +GLAPI void APIENTRY glMultiDrawElementsBaseVertex(GLenum mode, GLsizei *count, GLenum type, + GLvoid **indices, GLsizei primcount, GLint *basevertex); +#endif +/* No need for explicit function pointer: we force generation of ProcAddress .. */ +#endif + +/** + * http://www.opengl.org/registry/specs/ARB/fragment_coord_conventions.txt + */ +#ifndef GL_ARB_fragment_coord_conventions +/* No Tokens */ +#endif +#ifndef GL_ARB_fragment_coord_conventions +#define GL_ARB_fragment_coord_conventions 1 +#ifdef GL_GL3EXT_PROTOTYPES +/* No Functions */ +#endif +/* No need for explicit function pointer: we force generation of ProcAddress .. */ +#endif + +/** + * http://www.opengl.org/registry/specs/ARB/provoking_vertex.txt + */ +#ifndef GL_ARB_provoking_vertex +#define GL_FIRST_VERTEX_CONVENTION 0x8E4D +#define GL_LAST_VERTEX_CONVENTION 0x8E4E +#define GL_PROVOKING_VERTEX 0x8E4F +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C +#endif +#ifndef GL_ARB_provoking_vertex +#define GL_ARB_provoking_vertex 1 +#ifdef GL_GL3EXT_PROTOTYPES +GLAPI void APIENTRY glProvokingVertex(GLenum mode); +#endif +/* No need for explicit function pointer: we force generation of ProcAddress .. */ +#endif + +/** + * http://www.opengl.org/registry/specs/ARB/seamless_cube_map.txt + */ +#ifndef GL_ARB_seamless_cube_map +#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F +#endif +#ifndef GL_ARB_seamless_cube_map +#define GL_ARB_seamless_cube_map 1 +#ifdef GL_GL3EXT_PROTOTYPES +/* No Functions */ +#endif +/* No need for explicit function pointer: we force generation of ProcAddress .. */ +#endif + +/** + * http://www.opengl.org/registry/specs/ARB/texture_multisample.txt + */ +#ifndef GL_ARB_texture_multisample +#define GL_SAMPLE_POSITION 0x8E50 +#define GL_SAMPLE_MASK 0x8E51 +#define GL_SAMPLE_MASK_VALUE 0x8E52 +#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 +#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 +#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 +#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E +#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F +#define GL_MAX_INTEGER_SAMPLES 0x9110 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 +#define GL_TEXTURE_SAMPLES 0x9106 +#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 +#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 +#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A +#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B +#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D +#endif +#ifndef GL_ARB_texture_multisample +#define GL_ARB_texture_multisample 1 +#ifdef GL_GL3EXT_PROTOTYPES +GLAPI void APIENTRY glTexImage2DMultisample(GLenum target, GLsizei samples, GLint internalformat, + GLsizei width, GLsizei height, + GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTexImage3DMultisample(GLenum target, GLsizei samples, GLint internalformat, + GLsizei width, GLsizei height, GLsizei depth, + GLboolean fixedsamplelocations); +GLAPI void APIENTRY glGetMultisamplefv(GLenum pname, GLuint index, GLfloat *val); +GLAPI void APIENTRY glSampleMaski(GLuint index, GLbitfield mask); +#endif +/* No need for explicit function pointer: we force generation of ProcAddress .. */ +#endif + +/** + * http://www.opengl.org/registry/specs/ARB/depth_clamp.txt + */ +#ifndef GL_ARB_depth_clamp +#define GL_DEPTH_CLAMP 0x864F +#endif +#ifndef GL_ARB_depth_clamp +#define GL_ARB_depth_clamp 1 +#ifdef GL_GL3EXT_PROTOTYPES +/* No FUNCTIONS */ +#endif +/* No need for explicit function pointer: we force generation of ProcAddress .. */ +#endif + +/** + * http://www.opengl.org/registry/specs/ARB/geometry_shader4.txt + */ #ifndef GL_ARB_geometry_shader4 #define GL_LINES_ADJACENCY_ARB 0x000A #define GL_LINE_STRIP_ADJACENCY_ARB 0x000B @@ -23,7 +202,6 @@ /* reuse GL_MAX_VARYING_COMPONENTS */ /* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ #endif - #ifndef GL_ARB_geometry_shader4 #define GL_ARB_geometry_shader4 1 #ifdef GL_GL3EXT_PROTOTYPES @@ -31,22 +209,62 @@ GLAPI void APIENTRY glProgramParameteriARB (GLuint, GLenum, GLint); GLAPI void APIENTRY glFramebufferTextureARB (GLenum, GLenum, GLuint, GLint); GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum, GLenum, GLuint, GLint, GLint); GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum, GLenum, GLuint, GLint, GLenum); -#endif /* GL_GL3EXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +#endif +/* No need for explicit function pointer: we force generation of ProcAddress .. */ #endif +/** + * http://www.opengl.org/registry/specs/ARB/sync.txt + */ +#ifndef GL_ARB_sync +#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 +#define GL_OBJECT_TYPE 0x9112 +#define GL_SYNC_CONDITION 0x9113 +#define GL_SYNC_STATUS 0x9114 +#define GL_SYNC_FLAGS 0x9115 +#define GL_SYNC_FENCE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 +#define GL_UNSIGNALED 0x9118 +#define GL_SIGNALED 0x9119 +#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 +/* Manual: #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFul */ +#define GL_ALREADY_SIGNALED 0x911A +#define GL_TIMEOUT_EXPIRED 0x911B +#define GL_CONDITION_SATISFIED 0x911C +#define GL_WAIT_FAILED 0x911D +#endif +#ifndef GL_ARB_sync +typedef int64_t GLint64; +typedef uint64_t GLuint64; +typedef struct __GLsync *GLsync; +#endif +#ifndef GL_ARB_sync +#define GL_ARB_sync 1 +#ifdef GL_GL3EXT_PROTOTYPES +GLAPI GLsync APIENTRY glFenceSync(GLenum condition, GLbitfield flags); +GLAPI GLboolean APIENTRY glIsSync(GLsync sync); +GLAPI void APIENTRY glDeleteSync(GLsync sync); +GLAPI GLenum APIENTRY glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout); +GLAPI void APIENTRY glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout); +GLAPI void APIENTRY glGetInteger64v(GLenum pname, GLint64 *params); +GLAPI void APIENTRY glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +#endif +/* No need for explicit function pointer: we force generation of ProcAddress .. */ +#endif -/* - * ------------------------------------------------ - * Everything here and below was added manually - * to the version of glext.h obtained from: - * http://oss.sgi.com/projects/ogl-sample/registry/index.html - * ------------------------------------------------ +/** + * Convenient names only .. actually subsumed into core */ - +#ifndef GL_ARB_texture_rectangle +#define GL_TEXTURE_RECTANGLE_ARB 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 +#endif + +#ifndef GL_ARB_texture_rectangle +#define GL_ARB_texture_rectangle 1 +#endif /** * http://www.opengl.org/registry/specs/AMD/vertex_shader_tessellator.txt @@ -60,9 +278,8 @@ typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLen #define GL_TESSELLATION_MODE_AMD 0x9004 #define GL_TESSELLATION_FACTOR_AMD 0x9005 #endif - #ifndef GL_AMD_vertex_shader_tessellator -#define GL_AMD_vertex_shader_tessellator +#define GL_AMD_vertex_shader_tessellator 1 #ifdef GL_GL3EXT_PROTOTYPES GLAPI void APIENTRY glTessellationFactorAMD(GLfloat factor); GLAPI void APIENTRY glTessellationModeAMD(GLenum mode); @@ -71,5 +288,67 @@ typedef void (APIENTRYP PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor); typedef void (APIENTRYP PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode); #endif +#ifndef GL_APPLE_float_pixels +#define GL_HALF_APPLE 0x140B +#define GL_COLOR_FLOAT_APPLE 0x8A0F +#define GL_RGBA_FLOAT32_APPLE 0x8814 +#define GL_RGB_FLOAT32_APPLE 0x8815 +#define GL_ALPHA_FLOAT32_APPLE 0x8816 +#define GL_INTENSITY_FLOAT32_APPLE 0x8817 +#define GL_LUMINANCE_FLOAT32_APPLE 0x8818 +#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 +#define GL_RGBA_FLOAT16_APPLE 0x881A +#define GL_RGB_FLOAT16_APPLE 0x881B +#define GL_ALPHA_FLOAT16_APPLE 0x881C +#define GL_INTENSITY_FLOAT16_APPLE 0x881D +#define GL_LUMINANCE_FLOAT16_APPLE 0x881E +#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F #endif +#ifndef GL_APPLE_float_pixels +#define GL_APPLE_float_pixels 1 +#endif + +#ifndef GL_ATI_texture_float +#define GL_RGBA_FLOAT32_ATI 0x8814 +#define GL_RGB_FLOAT32_ATI 0x8815 +#define GL_ALPHA_FLOAT32_ATI 0x8816 +#define GL_INTENSITY_FLOAT32_ATI 0x8817 +#define GL_LUMINANCE_FLOAT32_ATI 0x8818 +#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 +#define GL_RGBA_FLOAT16_ATI 0x881A +#define GL_RGB_FLOAT16_ATI 0x881B +#define GL_ALPHA_FLOAT16_ATI 0x881C +#define GL_INTENSITY_FLOAT16_ATI 0x881D +#define GL_LUMINANCE_FLOAT16_ATI 0x881E +#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F +#endif + +#ifndef GL_ATI_texture_float +#define GL_ATI_texture_float 1 +#endif + +#ifndef GL_NV_float_buffer +#define GL_FLOAT_R_NV 0x8880 +#define GL_FLOAT_RG_NV 0x8881 +#define GL_FLOAT_RGB_NV 0x8882 +#define GL_FLOAT_RGBA_NV 0x8883 +#define GL_FLOAT_R16_NV 0x8884 +#define GL_FLOAT_R32_NV 0x8885 +#define GL_FLOAT_RG16_NV 0x8886 +#define GL_FLOAT_RG32_NV 0x8887 +#define GL_FLOAT_RGB16_NV 0x8888 +#define GL_FLOAT_RGB32_NV 0x8889 +#define GL_FLOAT_RGBA16_NV 0x888A +#define GL_FLOAT_RGBA32_NV 0x888B +#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C +#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D +#define GL_FLOAT_RGBA_MODE_NV 0x888E +#endif + +#ifndef GL_NV_float_buffer +#define GL_NV_float_buffer 1 +#endif + +#endif /* __gl3ext_h_ */ + diff --git a/make/stub_includes/opengl/GLES/gl.h b/make/stub_includes/opengl/GLES/gl.h index da71230b5..41afe2239 100755 --- a/make/stub_includes/opengl/GLES/gl.h +++ b/make/stub_includes/opengl/GLES/gl.h @@ -71,6 +71,8 @@ typedef int GLsizeiptr; #define GL_VERSION_ES_CM_1_1 1 #define GL_VERSION_ES_CL_1_1 1 +#ifndef GL_VERSION_ES_1_0 + /* ClearBufferMask */ #define GL_DEPTH_BUFFER_BIT 0x00000100 #define GL_STENCIL_BUFFER_BIT 0x00000400 @@ -576,6 +578,8 @@ typedef int GLsizeiptr; #define GL_DOT3_RGB 0x86AE #define GL_DOT3_RGBA 0x86AF +#endif /* GL_VERSION_ES_1_0 */ + /*------------------------------------------------------------------------* * required OES extension tokens *------------------------------------------------------------------------*/ @@ -617,6 +621,8 @@ typedef int GLsizeiptr; /*************************************************************/ +#ifndef GL_VERSION_ES_CM +#define GL_VERSION_ES_CM 1 /* Available only in Common profile */ GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref); GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); @@ -658,7 +664,10 @@ GL_API void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat * GL_API void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); GL_API void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); GL_API void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z); +#endif /* GL_VERSION_ES_CM */ +#ifndef GL_VERSION_ES_CL_CM +#define GL_VERSION_ES_CL 1 /* Available in both Common and Common-Lite profiles */ GL_API void GL_APIENTRY glActiveTexture (GLenum texture); GL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLclampx ref); @@ -768,6 +777,7 @@ GL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffs GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z); GL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); GL_API void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); +#endif /* GL_VERSION_ES_CL */ /*------------------------------------------------------------------------* * Required OES extension functions diff --git a/make/stub_includes/opengl/GLES/glext.h b/make/stub_includes/opengl/GLES/glext.h index ee6ebae20..f9e181dd0 100755 --- a/make/stub_includes/opengl/GLES/glext.h +++ b/make/stub_includes/opengl/GLES/glext.h @@ -244,7 +244,6 @@ typedef void* GLeglImageOES; #define GL_3DC_XY_AMD 0x87FA #endif -/* GL_AMD_compressed_ATC_texture */ #ifndef GL_AMD_compressed_ATC_texture #define GL_ATC_RGB_AMD 0x8C92 #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 @@ -634,7 +633,6 @@ typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum #define GL_AMD_compressed_3DC_texture 1 #endif -/* GL_AMD_compressed_ATC_texture */ #ifndef GL_AMD_compressed_ATC_texture #define GL_AMD_compressed_ATC_texture 1 #endif diff --git a/make/stub_includes/opengl/GLES2/gl2.h b/make/stub_includes/opengl/GLES2/gl2.h index 9c68b1e7a..44338000e 100755 --- a/make/stub_includes/opengl/GLES2/gl2.h +++ b/make/stub_includes/opengl/GLES2/gl2.h @@ -99,8 +99,7 @@ typedef int GLclampx; typedef int GLintptr; typedef int GLsizeiptr; -/* OpenGL ES core versions */ -#define GL_ES_VERSION_2_0 1 +#ifndef GL_ES_VERSION_2_0 /* ClearBufferMask */ #define GL_DEPTH_BUFFER_BIT 0x00000100 @@ -532,10 +531,14 @@ typedef int GLsizeiptr; #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 +#endif /* GL_ES_VERSION_2_0 */ + /*------------------------------------------------------------------------- * GL core functions. *-----------------------------------------------------------------------*/ +#ifndef GL_ES_VERSION_2_0 +#define GL_ES_VERSION_2_0 1 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name); @@ -678,6 +681,7 @@ GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GL GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values); GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr); GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); +#endif /* GL_ES_VERSION_2_0 */ #ifdef __cplusplus } diff --git a/make/stub_includes/opengl/GLES2/gl2ext.h b/make/stub_includes/opengl/GLES2/gl2ext.h index 8580e2bdf..e3bbede8a 100755 --- a/make/stub_includes/opengl/GLES2/gl2ext.h +++ b/make/stub_includes/opengl/GLES2/gl2ext.h @@ -61,9 +61,7 @@ extern "C" { #define GL_NVIDIA_PLATFORM_BINARY_NV 0x890B -#define GL_OES_EGL_image 1 - -#ifdef GL_OES_EGL_image +#ifndef GL_OES_EGL_image /** sgothel: wrong defines and/or numbers: * #define GL_TEXTURE_2D_OES 0x1 @@ -76,12 +74,17 @@ extern "C" { #define GL_RENDERBUFFER_OES 0x9 #define GL_TEXTURE_RECTANGLE_NV_OES 0xb */ +#endif /* GL_OES_EGL_image */ +#ifndef GL_OES_EGL_image typedef void *GLeglImageOES; +#endif /* GL_OES_EGL_image */ + +#ifndef GL_OES_EGL_image +#define GL_OES_EGL_image 1 GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image); #ifdef GL_GLEXT_PROTOTYPES typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); - #endif #endif diff --git a/make/stub_includes/opengl/gl2es12.c b/make/stub_includes/opengl/gl2es12.c index 75cb4acfc..bc9d24ace 100644 --- a/make/stub_includes/opengl/gl2es12.c +++ b/make/stub_includes/opengl/gl2es12.c @@ -6,8 +6,3 @@ #include -// removed due to renaming and the fact that the renamed version is not included -// in the super interfaces .. -GLAPI void APIENTRY glWeightPointer (GLint, GLenum, GLsizei, const GLvoid *); -GLAPI void APIENTRY glMatrixIndexPointer (GLint, GLenum, GLsizei, const GLvoid *); -GLAPI void APIENTRY glCurrentPaletteMatrix (GLint); diff --git a/make/stub_includes/opengl/gl3-64bit-types.h b/make/stub_includes/opengl/gl3-64bit-types.h new file mode 100644 index 000000000..fc8b4ce05 --- /dev/null +++ b/make/stub_includes/opengl/gl3-64bit-types.h @@ -0,0 +1,41 @@ +#ifndef __gl3_64bit_types_h_ +#define __gl3_64bit_types_h_ + +#ifndef GL3_64_TYPES_DEFINED + /* This code block is duplicated in glext.h, so must be protected */ + #define GL3_64_TYPES_DEFINED + /* Define int32_t, int64_t, and uint64_t types for UST/MSC */ + /* (as used in the GL_EXT_timer_query extension). */ + #if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L + #include + #elif defined(__sun__) + #include + #if defined(__STDC__) + #if defined(__arch64__) + typedef long int int64_t; + typedef unsigned long int uint64_t; + #else + typedef long long int int64_t; + typedef unsigned long long int uint64_t; + #endif /* __arch64__ */ + #endif /* __STDC__ */ + #elif defined( __VMS ) + #include + #elif defined(__SCO__) || defined(__USLC__) + #include + #elif defined(__UNIXOS2__) || defined(__SOL64__) + typedef long int int32_t; + typedef long long int int64_t; + typedef unsigned long long int uint64_t; + #elif defined(WIN32) && defined(__GNUC__) + #include + #elif defined(_WIN32) + typedef __int32 int32_t; + typedef __int64 int64_t; + typedef unsigned __int64 uint64_t; + #else + #include /* Fallback option */ + #endif +#endif + +#endif /* __gl3_64bit_types_h_ */ diff --git a/make/stub_includes/opengl/glu-impl.c b/make/stub_includes/opengl/glu-impl.c deleted file mode 100644 index 2328639d8..000000000 --- a/make/stub_includes/opengl/glu-impl.c +++ /dev/null @@ -1,3 +0,0 @@ -#include - - diff --git a/make/stub_includes/win32/wingdi.h b/make/stub_includes/win32/wingdi.h index 4d980755b..46aeec2b6 100644 --- a/make/stub_includes/win32/wingdi.h +++ b/make/stub_includes/win32/wingdi.h @@ -6,6 +6,8 @@ * */ +#ifndef WGL_GDI_VERSION_1_X + typedef struct tagRGBQUAD { BYTE rgbBlue; BYTE rgbGreen; @@ -163,6 +165,11 @@ typedef struct tagPIXELFORMATDESCRIPTOR #define SW_FORCEMINIMIZE 11 #define SW_MAX 11 +#endif /* WGL_GDI_VERSION_1_X */ + +#ifndef WGL_GDI_VERSION_1_X +#define WGL_GDI_VERSION_1_X + // Windows routines WINBASEAPI DWORD WINAPI GetLastError(VOID); WINBASEAPI HMODULE WINAPI LoadLibraryA(LPCSTR lpLibFileName); @@ -214,3 +221,5 @@ WINUSERAPI BOOL WINAPI DestroyWindow(HWND hWnd); // Routines for changing gamma ramp of display device WINGDIAPI BOOL WINAPI GetDeviceGammaRamp(HDC,LPVOID); WINGDIAPI BOOL WINAPI SetDeviceGammaRamp(HDC,LPVOID); + +#endif /* WGL_GDI_VERSION_1_X */ diff --git a/src/jogl/classes/com/sun/opengl/impl/GLContextImpl.java b/src/jogl/classes/com/sun/opengl/impl/GLContextImpl.java index d1a35b1b6..16eb934bd 100644 --- a/src/jogl/classes/com/sun/opengl/impl/GLContextImpl.java +++ b/src/jogl/classes/com/sun/opengl/impl/GLContextImpl.java @@ -61,7 +61,6 @@ public abstract class GLContextImpl extends GLContext { // platforms anyway in particular with the disabling of the // GLWorkerThread which we found to be necessary in 1.0 beta 4. protected boolean optimizationEnabled = Debug.isPropertyDefined("jogl.GLContext.optimize", true); - protected boolean tryGLContext3_2 = Debug.isPropertyDefined("jogl.GLContext.3_2", true); // Cache of the functions that are available to be called at the current // moment in time diff --git a/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXPbufferCGLContext.java b/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXPbufferCGLContext.java index 4ea3519bf..0754c4b57 100644 --- a/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXPbufferCGLContext.java +++ b/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXPbufferCGLContext.java @@ -86,7 +86,7 @@ public class MacOSXPbufferCGLContext extends MacOSXCGLContext { rect = false; } } - textureTarget = (rect ? GL2.GL_TEXTURE_RECTANGLE_EXT: GL.GL_TEXTURE_2D); + textureTarget = (rect ? GL2.GL_TEXTURE_RECTANGLE : GL.GL_TEXTURE_2D); int[] tmp = new int[1]; gl.glGenTextures(1, tmp, 0); texture = tmp[0]; diff --git a/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXPbufferCGLDrawable.java b/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXPbufferCGLDrawable.java index 0d031ffff..2d7b3ea34 100644 --- a/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXPbufferCGLDrawable.java +++ b/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXPbufferCGLDrawable.java @@ -98,7 +98,7 @@ public class MacOSXPbufferCGLDrawable extends MacOSXCGLDrawable { GLProfile glProfile = capabilities.getGLProfile(); int renderTarget; if (glProfile.isGL2() && capabilities.getPbufferRenderToTextureRectangle()) { - renderTarget = GL2.GL_TEXTURE_RECTANGLE_EXT; + renderTarget = GL2.GL_TEXTURE_RECTANGLE; } else { int w = getNextPowerOf2(getWidth()); int h = getNextPowerOf2(getHeight()); diff --git a/src/jogl/classes/com/sun/opengl/impl/windows/wgl/WindowsWGLContext.java b/src/jogl/classes/com/sun/opengl/impl/windows/wgl/WindowsWGLContext.java index e459d0c5a..9a3860ae2 100644 --- a/src/jogl/classes/com/sun/opengl/impl/windows/wgl/WindowsWGLContext.java +++ b/src/jogl/classes/com/sun/opengl/impl/windows/wgl/WindowsWGLContext.java @@ -178,7 +178,8 @@ public class WindowsWGLContext extends GLContextImpl { if(glCaps.getGLProfile().isGL3()) { // Try >= 3.2 core first ! - // In contrast to GLX no verify with a None drawable binding (default framebuffer) is necessary. + // In contrast to GLX no verify with a None drawable binding (default framebuffer) is necessary, + // if no 3.2 is available creation fails already! attribs[0+1] = 3; attribs[2+1] = 2; attribs[6+0] = WGLExt.WGL_CONTEXT_PROFILE_MASK_ARB; @@ -186,7 +187,7 @@ public class WindowsWGLContext extends GLContextImpl { hglrc = wglExt.wglCreateContextAttribsARB(drawable.getNativeWindow().getSurfaceHandle(), hglrc2, attribs, 0); if(0==hglrc) { if(DEBUG) { - System.err.println("WindowsWGLContext.createContext couldn't create >= 3.2 core context"); + System.err.println("WindowsWGLContext.createContext couldn't create >= 3.2 core context - fallback"); } // Try >= 3.1 forward compatible - last resort for GL3 ! attribs[0+1] = 3; @@ -201,6 +202,13 @@ public class WindowsWGLContext extends GLContextImpl { if(0==hglrc) { // 3.1 or 3.0 .. hglrc = wglExt.wglCreateContextAttribsARB(drawable.getNativeWindow().getSurfaceHandle(), hglrc2, attribs, 0); + if(DEBUG) { + if(0==hglrc) { + System.err.println("WindowsWGLContext.createContext couldn't create >= 3.0 context - fallback"); + } else { + System.err.println("WindowsWGLContext.createContext >= 3.0 available 0x"+Long.toHexString(hglrc)); + } + } } if(0==hglrc) { diff --git a/src/jogl/classes/com/sun/opengl/impl/x11/glx/X11GLXContext.java b/src/jogl/classes/com/sun/opengl/impl/x11/glx/X11GLXContext.java index 126062d27..d5a5f3433 100644 --- a/src/jogl/classes/com/sun/opengl/impl/x11/glx/X11GLXContext.java +++ b/src/jogl/classes/com/sun/opengl/impl/x11/glx/X11GLXContext.java @@ -202,27 +202,30 @@ public abstract class X11GLXContext extends GLContextImpl { }; if(glCaps.getGLProfile().isGL3()) { - if(tryGLContext3_2) { - // Try >= 3.2 core first - // and verify with a None drawable binding (default framebuffer) - attribs[0+1] = 3; - attribs[2+1] = 2; - // FIXME: attribs[8+0] = GLX.GLX_CONTEXT_PROFILE_MASK_ARB; - // FIXME: attribs[8+1] = GLX.GLX_CONTEXT_CORE_PROFILE_BIT_ARB; - - context = glXExt.glXCreateContextAttribsARB(display, config.getFBConfig(), share, direct, attribs, 0); - if(0!=context) { - if (!GLX.glXMakeContextCurrent(display, 0, 0, context)) { - if(DEBUG) { - System.err.println("X11GLXContext.createContext couldn't make >= 3.2 core context current - fallback"); - } - GLX.glXMakeContextCurrent(display, 0, 0, 0); - GLX.glXDestroyContext(display, context); - context = 0; - } else if(DEBUG) { - System.err.println("X11GLXContext.createContext >= 3.2 available 0x"+Long.toHexString(context)); + // Try >= 3.2 core first + // and verify with a None drawable binding (default framebuffer) + attribs[0+1] = 3; + attribs[2+1] = 2; + // FIXME NV Bug: attribs[8+0] = GLX.GLX_CONTEXT_PROFILE_MASK_ARB; + // FIXME NV Bug: attribs[8+1] = GLX.GLX_CONTEXT_CORE_PROFILE_BIT_ARB; + + context = glXExt.glXCreateContextAttribsARB(display, config.getFBConfig(), share, direct, attribs, 0); + if(0!=context) { + if (!GLX.glXMakeContextCurrent(display, + drawable.getNativeWindow().getSurfaceHandle(), + drawable.getNativeWindow().getSurfaceHandle(), + context)) { + if(DEBUG) { + System.err.println("X11GLXContext.createContext couldn't make >= 3.2 core context current - fallback"); } + GLX.glXMakeContextCurrent(display, 0, 0, 0); + GLX.glXDestroyContext(display, context); + context = 0; } else if(DEBUG) { + System.err.println("X11GLXContext.createContext >= 3.2 available 0x"+Long.toHexString(context)); + } + } else { + if(DEBUG) { System.err.println("X11GLXContext.createContext couldn't create >= 3.2 core context - fallback"); } } @@ -238,6 +241,25 @@ public abstract class X11GLXContext extends GLContextImpl { if(0==context) { // 3.1 or 3.0 .. context = glXExt.glXCreateContextAttribsARB(display, config.getFBConfig(), share, direct, attribs, 0); + if(0!=context) { + if (!GLX.glXMakeContextCurrent(display, + drawable.getNativeWindow().getSurfaceHandle(), + drawable.getNativeWindow().getSurfaceHandle(), + context)) { + if(DEBUG) { + System.err.println("X11GLXContext.createContext couldn't make >= 3.0 core context current - fallback"); + } + GLX.glXMakeContextCurrent(display, 0, 0, 0); + GLX.glXDestroyContext(display, context); + context = 0; + } else if(DEBUG) { + System.err.println("X11GLXContext.createContext >= 3.0 available 0x"+Long.toHexString(context)); + } + } else { + if(DEBUG) { + System.err.println("X11GLXContext.createContext couldn't create >= 3.0 core context - fallback"); + } + } } if(0==context) { @@ -253,22 +275,17 @@ public abstract class X11GLXContext extends GLContextImpl { drawable.getNativeWindow().getSurfaceHandle(), drawable.getNativeWindow().getSurfaceHandle(), context)) { + GLX.glXMakeContextCurrent(display, 0, 0, 0); + GLX.glXDestroyContext(display, temp_context); throw new GLException("Error making context (old) current: display 0x"+Long.toHexString(display)+", context 0x"+Long.toHexString(context)+", drawable "+drawable); } if(DEBUG) { System.err.println("X11GLXContext.createContext done (old ctx < 3.0 - no 3.0) 0x"+Long.toHexString(context)); } } else { - GLX.glXMakeContextCurrent(display, 0, 0, 0); GLX.glXDestroyContext(display, temp_context); // need to update the GL func table .. - if (!GLX.glXMakeContextCurrent(display, - drawable.getNativeWindow().getSurfaceHandle(), - drawable.getNativeWindow().getSurfaceHandle(), - context)) { - throw new GLException("Error making context (new) current: display 0x"+Long.toHexString(display)+", context 0x"+Long.toHexString(context)+", drawable "+drawable); - } updateGLProcAddressTable(); if(DEBUG) { System.err.println("X11GLXContext.createContext done (new ctx >= 3.0) 0x"+Long.toHexString(context)); -- cgit v1.2.3