From 20bf031db719f7baa4c6e74734fc999061e08fe2 Mon Sep 17 00:00:00 2001
From: Sven Gothel
Date: Thu, 19 Jul 2012 21:15:10 +0200
Subject: Bug 599 - FBObject / Offscreen Support - Part 1
- New FBObject implementation handling FBO and it's attachments *** API CHANGE: Util -> Core ***
while it's size and sample-count can be reconfigured on the fly.
- com.jogamp.opengl.util.FBObject -> com.jogamp.opengl.FBObject
- agnostic to texture unit
- separate attachments using OO hierarchy reflecting FBO
- handling MSAA and blitting
- no FBO destruction for reconfig (attach/detach)
- New GLFBODrawableImpl impl. an FBObject based GLDrawable
- Instantiated by a dummy native surface (onscreen and invisible)
hooked up to a dummy GLDrawable, which is the delegation for context creation.
- Utilizies ProxySurface.UpstreamSurfaceHook for dummy surface
avoiding specialization for native platforms.
- TODO: Allow to utilize common surface interface as a
dummy-surface to supporting API seperation of
windowing/GL. The latter allows impl. of createGLDrawable(NativeSurface)
with FBO.
- New OffscreenAutoDrawable (extends GLAutoDrawableDelegate)
for all offscreen drawables. Shall replace GLPbuffer.
- New GLCapabilities*.isFBO() / setFBO(boolean) to request FBO offscreen,
similar to isPBuffer(). Rule: if both are requested, FBO shall be favored.
- GLContext adds raw FBO availability query (min. FBO avail),
FBObject contains fine grained queries (TODO: Move parts to GLContext for efficiency).
- Add framebuffer tracking, allowing fast querying:
- GLBase/GLContext:
public int getBoundFramebuffer(int target);
public int getDefaultDrawFramebuffer();
public int getDefaultReadFramebuffer();
- GLContextImpl
public final void setBoundFramebuffer(int target, int framebufferName)
.. called by GL impl bind framebuffer
- GL: getDefaultDrawFramebuffer(), getDefaultReadFramebuffer()
Adding default framebuffer queries being issued by
GL.glBindFramebuffer(target, 0) w/ a default framebuffer, o.e. zero.
This allows a transparent use of a custom FBO even in case the applications
attempts to reset FBO to zero.
Value flow: GL <- GLContext <- GLDrawable,
- GLCapabilities handle fbo/pbuffer seperate, don't disable the other
- GLContext/GL track read/write framebuffer to be queried by FBObject
to determine whether to bind/unbind a framebuffer
- Test cases for multiple FBO w/ and w/o MSAA
Other Features:
- New interface ProxySurface.UpstreamSurfaceHook,
allowing to hook an upstream surface of unknown type
providing lifecycle and information (size, ..) callbacks.
Used for all new dummy NativeSurface impl and SWT GLCanvas.
- GLContext -> GLDrawable propagation context/drawable lifecycle
via ProxySurface.UpstreamSurfaceHook allowing dynamic resources
to react (create, init, ..)
- contextRealized()
- contextMadeCurrent()
- SurfaceChangeable -> MutableSurface
currently only contains setting the surface handle.
TODO: May need to move ProxySurface.UpstreamSurfaceHook -> MutableSurface.UpstreamSurfaceHook,
allowing other impl. classes (NEWT OffscreenWindow) to utilize the new
upstream hookup mechanism - will allow FBO/Dummy window to work.
- SWT GLCanvas using ProxySurface.UpstreamSurfaceHook for proper size
propagation.
- New GLAutoDrawable::getUpstreamWidget(), allowing GLEventListener
to fetch the owning Java side UI element (NEWT, SWT, AWT, ..).
- GLDrawableFactory: Removed createOffscreenSurface() - unused and not GL related
- EGLDrawableFactory handles device/profile avail. mapping
while actually creating context/drawable.
This allows us to learn whether the ES context is software/hardware as well as FBO avail.
- EGLDrawable: Removed secret buckets of EGL configs :)
Employ native surface (X11, WGL, ..) to EGL 'mapping' in
EGLDrawableFactory utilizing new EGLUpstreamSurfaceHook (implements ProxySurface.UpstreamSurfaceHook).
Other Bugs:
- Add CTX_OPTION_DEBUG to ctx/extension cache key since only a debug ctx
may expose the ARB debug capability.
This bug caused lack of ARB/AMD debug functionality.
- Fix GLProfile deadlock (debug mode, w/ EGL/ES, no X11),
dump availability information _after_ lock.
- ImmModeSink draw(): Use GL's glDrawElements(..), don't cast for GL2ES1.
Fixes use for GL2ES2.
- Fix KeyEvent.getKeyChar() comment (-> only stable for keyTyped(..))
Misc:
- Refined alot of API doc
- New GLExtensions holds commonly used GL extension strings,
allows better referencing and usage lookup.
- Move GL (interface) decl. to GLBase
- GLBuffers: Cleanup API doc (format, types)
- TextureIO: Add PAM and PPM static suffix identifier
- GLCapabilities getNumSamples() returns 0 if sampleBuffers is disabled, this seems to be more natural.
- finalized a lot
---
make/stub_includes/opengl/macosx-window-system.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
(limited to 'make/stub_includes/opengl')
diff --git a/make/stub_includes/opengl/macosx-window-system.h b/make/stub_includes/opengl/macosx-window-system.h
index e7fe13553..47b51a509 100644
--- a/make/stub_includes/opengl/macosx-window-system.h
+++ b/make/stub_includes/opengl/macosx-window-system.h
@@ -31,7 +31,7 @@ NSView* getNSView(NSOpenGLContext* ctx);
NSOpenGLContext* createContext(NSOpenGLContext* shareContext,
NSView* nsView,
- Bool isBackingLayerView,
+ Bool allowIncompleteView,
NSOpenGLPixelFormat* pixelFormat,
Bool opaque,
int* viewNotReady);
--
cgit v1.2.3
From 4dd44b985fe0541be3a3bcd9045d201ed3ca2cc5 Mon Sep 17 00:00:00 2001
From: Sven Gothel
Date: Sat, 15 Sep 2012 16:54:52 +0200
Subject: Seamless Integration of an FBObject based GLFBODrawable as
GLOffscreenAutoDrawable.FBO and as an OffscreenLayerSurface's drawable (OSX)
- Fix Bugs 569 and 599
Summary:
=========
The new FBObject based GLFBODrawable implementation allows the seamless utilization of
FBO offscreen rendering in single buffer, double buffer and MSAA mode.
The GLFBODrawable uses a parent drawable based on a
dummy surface to allow a GLOffscreenAutoDrawable.FBO creation
or a mutable surface supporting an existing offscreen layer surface (OSX CALayer).
Offscreen GLDrawable's and GLOffscreenAutoDrawable's can be selected via the
GLCapabilities. If simply !onscreen is selected in the caps instance w/o enabling FBO, PBuffer or Bitmap,
the factory will automatically choose regarding availability:
FBO > PBuffer > Bitmap
Double buffering is supported in MSAA more (intrinsic) and explicit in non MSAA.
It is preferred when delivering resources (texture id's or framebuffer names)
to a shared GLContext.
This is demonstrated in (emulates our OSX CALayer implementation):
TestFBOOffThreadSharedContextMix2DemosES2NEWT,
TestFBOOnThreadSharedContext1DemoES2NEWT
and with the OSX JAWT OffscreenLayerSurface itself. FBO is the preferred choice.
+++
Offscreen drawables can be resized while maintaining a bound GLContext (e.g. w/ GLAutoDrawable).
Previously both, drawable and context, needed to be destroyed and recreated at offscreen resize.
Common implementation in GLDrawableHelper is used in the implementations
(NEWT's GLWindow, AWT GLCanvas, SWT GLCanvas).
+++
Tested:
=======
Manually run all unit tests on:
- Linux x86_64 NVidia/AMD/Mesa3d(ES)
- OSX x86_64 NVidia
- Windows x86_64 NVidia
- Android arm Mali-400/Tegra-2
No regressions.
Disclaimer:
===========
This feature is committed almost in one patch.
Both previous commits were introducing / fixing the capabilities behavior:
90d45928186f2be99999461cfe45f76a783cc961
9036376b7806a5fc61590bf49404eb71830de92f
I have to appologize for the huge size and impact (files and platforms) of this commit
however, I could not find a better way to inject this feature in one sane piece.
NativeWindow Details:
=====================
Complete decoupling of platform impl. detail of surfaces
implementing ProxySurface. Used to generalize dummy surfaces and EGL surfaces
on top of a native platform surface.
- ProxySurface.UpstreamSurfaceHook -> UpstreamSurfaceHook
- abstract class ProxySurface -> interface ProxySurface + ProxySurfaceImpl
- Misc. implementations
JOGL Details:
=====================
FBOObject: API Change / Simplification & Usability
- Removed reference counter to remove complexity, allow user to choose.
- Add 'dispose' flag for detachColorbuffer(..), allowing to keep attachment alive
- Fix equals operation of Attachment
- Check pre-exising GL errors
- Interface Colobuffer gets lifecycle methods
- Add static factory methods to create Attachments w/o FBObject instance
- Reset:
- Clip min size to 1
- Keep alive samplingSink, i.e. don't issue resetMSAATexture2DSink(..).
It gets called at syncFramebuffer()/use(..) later on before actual usage.
This allows the consumer to utilize the GL_FRONT buffer until (e.g.) swap.
- misc bugfixes
GLOffscreenAutoDrawable: API Change
- Reloc and interfacing
- class com.jogamp.opengl.OffscreenAutoDrawable -> javax.media.opengl.*
interfaces GLOffscreenAutoDrawable extends GLAutoDrawable
GLOffscreenAutoDrawable.FBO extends GLOffscreenAutoDrawable, GLFBODrawable
- Added general implementation and FBO specialization
- Replacing GLPBuffer (deprecated) .. usable for any offscreen GLDrawable via factory
GLAutoDrawable:
- Add 'GLDrawable getDelegatedDrawable()'
- Refine documentation of setContext(..), remove disclaimer and fixme tags
GLDrawableFactory:
- Refine API doc and it's selection mechanism for offscreen.
- Add createOffscreenDrawable(..)
- Add createOffscreenAutoDrawable(..)
- Add canCreateFBO(..)
- Mark createGLPbuffer(..) deprectated
Mark GLPBuffer deprecated
New: GLFBODrawable extends GLDrawable
GLCanvas (AWT and SWT): Add offscreen resize support w/o GLContext recreation
GLAutoDrawableBase .. GLWindow:
- Add offscreen resize support w/o GLContext recreation
- Remove double swapBuffer call
-
GLBase/GLContext:
- Add:
- boolean hasBasicFBOSupport()
- boolean hasFullFBOSupport()
- int getMaxRenderbufferSamples()
- boolean isTextureFormatBGRA8888Available()
GLContext: Fix version detection and hasGLSL()
- Version detection in setGLFunctionAvailability(..)
- Query GL_VERSION ASAP and parse it and compare w/ given major/minor
- Use parsed version if valid and lower than given _or_ given is invalid.
- Use validated version for caching (procaddr, ..), version number, etc.
- Fix hasGLSL()
Since 'isGL2ES2()' is true if 'isGL2()'
and the latter simply alows GL 1.*, we confine the result to a GL >= 2.0
on desktops. FIXME: May consider GL 1.5 w/ extensions.
- return isGL2ES2();
+ return isGLES2() ||
+ isGL3() ||
+ isGL2() && ctxMajorVersion>1 ;
GLDrawableImpl:
- Add 'associateContext(GLContext, boolean)' allowing impl.
to have a (weak) reference list of bound context.
This is was pulled up from the OSX specific drawable impl.
- swapBuffersImpl() -> swapBuffersImpl(boolean doubleBuffered)
and call it regardless of single buffering.
This is required to propagate this event to impl. properly,
i.e. FBODrawable requires a swap notification.
- Clarify 'contextMadeCurrent(..)' protocol
GLDrawableHelper:
- Add resize and recreate offscreen drawable util method
- Simplify required init/reshape calls for GLEventListener
-
GLGraphicsConfigurationUtil:
- fixWinAttribBitsAndHwAccel: Reflect sharede context hw-accel bits
- OSX has no offscreen bitmap, use pbuffer
- use proper offscreen auto selection if offscreen and no modes are set
EGL Context/Drawable/DrawableFactory: Abstract native platform code out of base classes
- Use EGLWrappedSurface w/ UpstreamSurfaceHook to handle upstream (X11, WGL, ..)
lifecycle - in case the EGL resource is hooked up on it.
Invisible dummy surfaces: All platforms
- size is now reduced to 64x64 and decoupled of actual generic mutable size
- fix device lifecycle, no more leaks
+++
OSX
====
Enable support for GLFBODrawableImpl in offscreen CALayer mode
- NSOpenGLImpl: hooks to calayer native code
- calayer code:
- allows pbuffer and texures (FBO)
- decouple size and draw calls avoiding flickering
- enable auto resize of calayer tree
MacOSXCGLContext:
- NSOpenGLImpl:
- Fix false pbuffer 'usage', validate the pointer
- If !pbuffer, copy other window mode bits of caps
-
MacOSXCGLGraphicsConfiguration:
- Only assume pbuffer if !onscreen
- Remove reference of native pixelformat pointer
Native code:
- use 'respondsToSelector:' query before calling 'new' methods
avoiding an error message where unsuported (prev. OSX versions)
- if monitor refresh-rate is queried 0, set to default 60hz
- add missing NSAutoreleasePool decoration
+++
Android / NEWT:
===============
Issue setVisible(..) w/o wait, i.e. queue on EDT,
@Android surfaceChanged() callback. Otherwise we could deadlock:
setVisible(..) -> EDT -> setVisibleImpl(..) -> 'GL-display'.
the latter may may cause havoc while Android-EDT is blocked [until it's return].
---
doc/TODO.txt | 12 -
make/build-jogl.xml | 2 +-
.../config/jogl/gl-impl-CustomJavaCode-common.java | 20 +
make/scripts/java-win64-dbg.bat | 4 +-
make/scripts/tests-x64.bat | 45 +-
make/scripts/tests.sh | 50 +-
make/stub_includes/opengl/macosx-window-system.h | 11 +-
src/jogl/classes/com/jogamp/opengl/FBObject.java | 882 +++++++++++++--------
.../com/jogamp/opengl/GLAutoDrawableDelegate.java | 189 +++++
.../classes/com/jogamp/opengl/GLExtensions.java | 3 +
.../com/jogamp/opengl/OffscreenAutoDrawable.java | 112 ---
.../classes/com/jogamp/opengl/swt/GLCanvas.java | 41 +-
.../classes/javax/media/opengl/GLAutoDrawable.java | 38 +-
.../javax/media/opengl/GLAutoDrawableDelegate.java | 144 ----
src/jogl/classes/javax/media/opengl/GLBase.java | 38 +
src/jogl/classes/javax/media/opengl/GLContext.java | 97 ++-
.../javax/media/opengl/GLDrawableFactory.java | 128 ++-
.../classes/javax/media/opengl/GLFBODrawable.java | 173 ++++
.../media/opengl/GLOffscreenAutoDrawable.java | 63 ++
src/jogl/classes/javax/media/opengl/GLPbuffer.java | 6 +-
.../classes/javax/media/opengl/awt/GLCanvas.java | 119 +--
.../classes/javax/media/opengl/awt/GLJPanel.java | 13 +-
.../classes/jogamp/opengl/GLAutoDrawableBase.java | 76 +-
src/jogl/classes/jogamp/opengl/GLContextImpl.java | 175 ++--
.../jogamp/opengl/GLDrawableFactoryImpl.java | 127 +--
.../classes/jogamp/opengl/GLDrawableHelper.java | 185 ++++-
src/jogl/classes/jogamp/opengl/GLDrawableImpl.java | 80 +-
.../classes/jogamp/opengl/GLFBODrawableImpl.java | 496 ++++++++++--
.../jogamp/opengl/GLGraphicsConfigurationUtil.java | 28 +-
.../jogamp/opengl/GLOffscreenAutoDrawableImpl.java | 123 +++
src/jogl/classes/jogamp/opengl/GLPbufferImpl.java | 31 +-
src/jogl/classes/jogamp/opengl/egl/EGLContext.java | 6 -
.../classes/jogamp/opengl/egl/EGLDrawable.java | 135 ++--
.../jogamp/opengl/egl/EGLDrawableFactory.java | 163 +---
.../opengl/egl/EGLDummyUpstreamSurfaceHook.java | 49 ++
.../jogamp/opengl/egl/EGLExternalContext.java | 11 -
.../jogamp/opengl/egl/EGLGLCapabilities.java | 5 +-
.../opengl/egl/EGLGraphicsConfiguration.java | 9 +-
.../jogamp/opengl/egl/EGLOnscreenContext.java | 11 -
.../jogamp/opengl/egl/EGLOnscreenDrawable.java | 4 +-
.../jogamp/opengl/egl/EGLPbufferContext.java | 10 -
.../jogamp/opengl/egl/EGLPbufferDrawable.java | 8 +-
.../jogamp/opengl/egl/EGLUpstreamSurfaceHook.java | 145 +++-
.../jogamp/opengl/egl/EGLWrappedSurface.java | 26 +
.../jogamp/opengl/macosx/cgl/MacOSXCGLContext.java | 716 ++++++++++-------
.../opengl/macosx/cgl/MacOSXCGLDrawable.java | 48 +-
.../macosx/cgl/MacOSXCGLDrawableFactory.java | 71 +-
.../macosx/cgl/MacOSXCGLGraphicsConfiguration.java | 21 +-
.../cgl/MacOSXCGLGraphicsConfigurationFactory.java | 2 +-
.../macosx/cgl/MacOSXExternalCGLContext.java | 7 +-
.../macosx/cgl/MacOSXOnscreenCGLDrawable.java | 4 +-
.../opengl/macosx/cgl/MacOSXPbufferCGLContext.java | 1 +
.../macosx/cgl/MacOSXPbufferCGLDrawable.java | 42 +-
.../windows/wgl/WindowsExternalWGLContext.java | 4 +-
.../windows/wgl/WindowsExternalWGLDrawable.java | 4 +-
.../opengl/windows/wgl/WindowsWGLDrawable.java | 43 +-
.../windows/wgl/WindowsWGLDrawableFactory.java | 58 +-
.../wgl/WindowsWGLGraphicsConfiguration.java | 29 +-
.../WindowsWGLGraphicsConfigurationFactory.java | 28 +-
.../opengl/x11/glx/X11ExternalGLXContext.java | 4 +-
.../opengl/x11/glx/X11ExternalGLXDrawable.java | 5 +-
.../jogamp/opengl/x11/glx/X11GLXDrawable.java | 7 +-
.../opengl/x11/glx/X11GLXDrawableFactory.java | 63 +-
.../x11/glx/X11GLXGraphicsConfiguration.java | 6 +-
.../glx/X11GLXGraphicsConfigurationFactory.java | 6 +-
.../opengl/x11/glx/X11PbufferGLXDrawable.java | 17 +-
.../macosx/MacOSXWindowSystemInterface-calayer.m | 665 ++++++++++++++++
.../macosx/MacOSXWindowSystemInterface-pbuffer.m | 494 ------------
.../native/macosx/MacOSXWindowSystemInterface.m | 40 +-
.../DelegatedUpstreamSurfaceHookMutableSize.java | 39 +
...elegatedUpstreamSurfaceHookWithSurfaceSize.java | 54 ++
.../UpstreamSurfaceHookMutableSize.java | 45 ++
.../com/jogamp/nativewindow/WrappedSurface.java | 78 --
.../com/jogamp/nativewindow/awt/JAWTWindow.java | 99 ++-
.../jogamp/nativewindow/egl/EGLGraphicsDevice.java | 4 +-
.../javax/media/nativewindow/NativeSurface.java | 5 +-
.../media/nativewindow/OffscreenLayerSurface.java | 3 +
.../javax/media/nativewindow/ProxySurface.java | 266 ++-----
.../media/nativewindow/UpstreamSurfaceHook.java | 52 ++
.../jogamp/nativewindow/ProxySurfaceImpl.java | 326 ++++++++
.../jogamp/nativewindow/WrappedSurface.java | 95 +++
.../nativewindow/jawt/macosx/MacOSXJAWTWindow.java | 84 +-
.../macosx/OSXDummyUpstreamSurfaceHook.java | 56 ++
.../jogamp/nativewindow/macosx/OSXUtil.java | 15 +
.../windows/GDIDummyUpstreamSurfaceHook.java | 50 ++
.../jogamp/nativewindow/windows/GDISurface.java | 34 +-
.../x11/X11DummyUpstreamSurfaceHook.java | 60 ++
src/nativewindow/native/macosx/OSXmisc.m | 189 +++--
.../classes/com/jogamp/newt/awt/NewtCanvasAWT.java | 9 +
.../classes/com/jogamp/newt/opengl/GLWindow.java | 25 +-
.../classes/com/jogamp/newt/swt/NewtCanvasSWT.java | 3 +
src/newt/classes/jogamp/newt/OffscreenWindow.java | 31 +-
src/newt/classes/jogamp/newt/WindowImpl.java | 34 +-
.../jogamp/newt/driver/android/WindowDriver.java | 2 +-
.../jogamp/newt/driver/macosx/WindowDriver.java | 24 +-
src/newt/native/MacWindow.m | 49 +-
.../test/android/MovieCubeActivityLauncher0.java | 2 +
.../android/NEWTGraphUI1pActivityLauncher.java | 22 +-
.../jogl/acore/TestFBOAutoDrawableDeadlockAWT.java | 128 +++
.../jogl/acore/TestFBOAutoDrawableFactoryNEWT.java | 375 +++++++++
.../test/junit/jogl/acore/TestFBODrawableNEWT.java | 272 -------
.../test/junit/jogl/acore/TestFBOMRTNEWT01.java | 2 +-
.../junit/jogl/acore/TestFBOMix2DemosES2NEWT.java | 2 +-
...tFBOOffThreadSharedContextMix2DemosES2NEWT.java | 298 +++++++
.../TestFBOOnThreadSharedContext1DemoES2NEWT.java | 273 +++++++
.../jogl/acore/TestGLAutoDrawableDelegateNEWT.java | 152 ----
...estGLAutoDrawableDelegateOnOffscrnCapsNEWT.java | 384 +++++++++
.../TestGLAutoDrawableFactoryOffscrnCapsNEWT.java | 317 ++++++++
...TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.java | 328 ++++++++
...estGLAutoDrawableGLWindowOnOffscrnCapsNEWT.java | 351 ++++++++
...LAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.java | 300 +++++++
.../junit/jogl/acore/TestGLCapabilities01NEWT.java | 266 -------
.../acore/TestGLContextDrawableSwitchNEWT.java | 22 +-
.../junit/jogl/acore/TestGLDrawable01NEWT.java | 171 ----
.../jogl/acore/TestGLExtensionQueryOffscreen.java | 19 +-
.../jogl/acore/TestNEWTCloseX11DisplayBug565.java | 46 +-
.../acore/TestOffscreenLayer01GLCanvasAWT.java | 236 ++++++
.../acore/TestOffscreenLayer02NewtCanvasAWT.java | 233 ++++++
.../junit/jogl/acore/TestPBufferDeadlockAWT.java | 2 +
.../junit/jogl/acore/TestSharedContextListAWT.java | 20 +-
.../jogl/acore/TestSharedContextListNEWT.java | 20 +-
.../jogl/acore/TestSharedContextListNEWT2.java | 14 +-
.../jogl/acore/TestSharedContextNewtAWTBug523.java | 17 +-
.../jogl/acore/TestSharedContextVBOES1NEWT.java | 20 +-
.../jogl/acore/TestSharedContextVBOES2NEWT.java | 20 +-
.../jogl/acore/TestSharedContextVBOES2NEWT2.java | 14 +-
.../awt/TestBug461FBOSupersamplingSwingAWT.java | 159 ++++
.../TestBug461OffscreenSupersamplingSwingAWT.java | 157 ----
.../TestBug461PBufferSupersamplingSwingAWT.java | 159 ++++
.../junit/jogl/caps/TestMultisampleES1AWT.java | 2 +-
.../junit/jogl/caps/TestMultisampleES1NEWT.java | 2 +-
.../junit/jogl/caps/TestMultisampleES2NEWT.java | 2 +-
.../opengl/test/junit/jogl/demos/es1/GearsES1.java | 6 +
.../test/junit/jogl/demos/es1/RedSquareES1.java | 19 +-
.../test/junit/jogl/demos/es2/FBOMix2DemosES2.java | 5 +-
.../opengl/test/junit/jogl/demos/es2/GearsES2.java | 17 +-
.../test/junit/jogl/demos/es2/Mix2TexturesES2.java | 216 +++++
.../test/junit/jogl/demos/es2/RedSquareES2.java | 21 +-
.../junit/jogl/demos/es2/awt/TestGearsES2AWT.java | 27 +-
.../opengl/test/junit/jogl/demos/gl2/Gears.java | 13 +-
.../jogl/demos/gl2/awt/TestGLJPanelAWTBug450.java | 2 +-
.../test/junit/jogl/offscreen/ReadBufferBase.java | 2 +-
.../test/junit/jogl/swt/TestNewtCanvasSWTGLn.java | 2 +-
.../junit/jogl/swt/TestSWTJOGLGLCanvas01GLn.java | 2 +-
.../TestGLReadBufferUtilTextureIOWrite01AWT.java | 4 +-
.../TestGLReadBufferUtilTextureIOWrite01NEWT.java | 16 +-
.../TestGLReadBufferUtilTextureIOWrite02AWT.java | 2 +-
.../TestGLReadBufferUtilTextureIOWrite02NEWT.java | 2 +-
.../util/texture/TestPNGTextureFromFileAWT.java | 2 +-
.../util/texture/TestPNGTextureFromFileNEWT.java | 2 +-
.../test/junit/newt/TestFocus01SwingAWTRobot.java | 21 +-
.../test/junit/newt/TestFocus02SwingAWTRobot.java | 16 +-
.../opengl/test/junit/newt/TestWindows01NEWT.java | 1 -
.../parenting/NewtAWTReparentingKeyAdapter.java | 2 +-
.../TestParentingOffscreenLayer01GLCanvasAWT.java | 211 -----
...TestParentingOffscreenLayer02NewtCanvasAWT.java | 221 ------
.../opengl/test/junit/util/AWTRobotUtil.java | 39 +-
.../opengl/test/junit/util/NEWTGLContext.java | 4 +-
.../jogamp/opengl/test/junit/util/UITestCase.java | 109 ++-
159 files changed, 9357 insertions(+), 4643 deletions(-)
create mode 100644 src/jogl/classes/com/jogamp/opengl/GLAutoDrawableDelegate.java
delete mode 100644 src/jogl/classes/com/jogamp/opengl/OffscreenAutoDrawable.java
delete mode 100644 src/jogl/classes/javax/media/opengl/GLAutoDrawableDelegate.java
create mode 100644 src/jogl/classes/javax/media/opengl/GLFBODrawable.java
create mode 100644 src/jogl/classes/javax/media/opengl/GLOffscreenAutoDrawable.java
create mode 100644 src/jogl/classes/jogamp/opengl/GLOffscreenAutoDrawableImpl.java
create mode 100644 src/jogl/classes/jogamp/opengl/egl/EGLDummyUpstreamSurfaceHook.java
create mode 100644 src/jogl/classes/jogamp/opengl/egl/EGLWrappedSurface.java
create mode 100644 src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m
delete mode 100644 src/jogl/native/macosx/MacOSXWindowSystemInterface-pbuffer.m
create mode 100644 src/nativewindow/classes/com/jogamp/nativewindow/DelegatedUpstreamSurfaceHookMutableSize.java
create mode 100644 src/nativewindow/classes/com/jogamp/nativewindow/DelegatedUpstreamSurfaceHookWithSurfaceSize.java
create mode 100644 src/nativewindow/classes/com/jogamp/nativewindow/UpstreamSurfaceHookMutableSize.java
delete mode 100644 src/nativewindow/classes/com/jogamp/nativewindow/WrappedSurface.java
create mode 100644 src/nativewindow/classes/javax/media/nativewindow/UpstreamSurfaceHook.java
create mode 100644 src/nativewindow/classes/jogamp/nativewindow/ProxySurfaceImpl.java
create mode 100644 src/nativewindow/classes/jogamp/nativewindow/WrappedSurface.java
create mode 100644 src/nativewindow/classes/jogamp/nativewindow/macosx/OSXDummyUpstreamSurfaceHook.java
create mode 100644 src/nativewindow/classes/jogamp/nativewindow/windows/GDIDummyUpstreamSurfaceHook.java
create mode 100644 src/nativewindow/classes/jogamp/nativewindow/x11/X11DummyUpstreamSurfaceHook.java
create mode 100644 src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFBOAutoDrawableDeadlockAWT.java
create mode 100644 src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFBOAutoDrawableFactoryNEWT.java
delete mode 100644 src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFBODrawableNEWT.java
create mode 100644 src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFBOOffThreadSharedContextMix2DemosES2NEWT.java
create mode 100644 src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFBOOnThreadSharedContext1DemoES2NEWT.java
delete mode 100644 src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLAutoDrawableDelegateNEWT.java
create mode 100644 src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.java
create mode 100644 src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLAutoDrawableFactoryOffscrnCapsNEWT.java
create mode 100644 src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.java
create mode 100644 src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.java
create mode 100644 src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.java
delete mode 100644 src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLCapabilities01NEWT.java
delete mode 100644 src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLDrawable01NEWT.java
create mode 100644 src/test/com/jogamp/opengl/test/junit/jogl/acore/TestOffscreenLayer01GLCanvasAWT.java
create mode 100644 src/test/com/jogamp/opengl/test/junit/jogl/acore/TestOffscreenLayer02NewtCanvasAWT.java
create mode 100644 src/test/com/jogamp/opengl/test/junit/jogl/awt/TestBug461FBOSupersamplingSwingAWT.java
delete mode 100644 src/test/com/jogamp/opengl/test/junit/jogl/awt/TestBug461OffscreenSupersamplingSwingAWT.java
create mode 100644 src/test/com/jogamp/opengl/test/junit/jogl/awt/TestBug461PBufferSupersamplingSwingAWT.java
create mode 100644 src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/Mix2TexturesES2.java
delete mode 100644 src/test/com/jogamp/opengl/test/junit/newt/parenting/TestParentingOffscreenLayer01GLCanvasAWT.java
delete mode 100644 src/test/com/jogamp/opengl/test/junit/newt/parenting/TestParentingOffscreenLayer02NewtCanvasAWT.java
(limited to 'make/stub_includes/opengl')
diff --git a/doc/TODO.txt b/doc/TODO.txt
index 20a7a9071..0ce1fd3ac 100644
--- a/doc/TODO.txt
+++ b/doc/TODO.txt
@@ -1,13 +1,6 @@
Version 2.0:
-- Fix ES2 detection if it fails (no egl pbuffer on nokia es2) ?
- SIGG slides / video
-- FBO Drawable w/ given NativeSurface - and OSX w/ JAWT
- - Bug 569
- - Bug 599
-
-- cleanup jocl build/jar/demos
-- clean up . in jar names in all docs and tutorials
- ES3 / GL 4.3
@@ -15,11 +8,6 @@ Version 2.0:
WIP:
-- GLPbuffer -> GLOffscreenAutoDrawable
- - GLPbuffer GLDrawableFactory.createPbuffer() ->
- GLOffscreenAutoDrawable GLDrawableFactory.createOffsceenAutoDrawable()
- - Mark both deprecated!
-
- Optimize/Fix NIO caching of glMapBuffer/glUnmapBuffer
- optimize the NIO caching, i.e. memory range, incr. reference count
- _remove_ the cached object w/ decr. ref count, remove object
diff --git a/make/build-jogl.xml b/make/build-jogl.xml
index 40859845c..a72d6c77c 100644
--- a/make/build-jogl.xml
+++ b/make/build-jogl.xml
@@ -1375,7 +1375,7 @@
-
+
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-common.java b/make/config/jogl/gl-impl-CustomJavaCode-common.java
index b05ba2643..283a4e623 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-common.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-common.java
@@ -50,6 +50,26 @@
return null;
}
+ @Override
+ public final boolean hasBasicFBOSupport() {
+ return _context.hasBasicFBOSupport();
+ }
+
+ @Override
+ public final boolean hasFullFBOSupport() {
+ return _context.hasFullFBOSupport();
+ }
+
+ @Override
+ public final int getMaxRenderbufferSamples() {
+ return _context.getMaxRenderbufferSamples();
+ }
+
+ @Override
+ public final boolean isTextureFormatBGRA8888Available() {
+ return _context.isTextureFormatBGRA8888Available();
+ }
+
@Override
public final GLContext getContext() {
return _context;
diff --git a/make/scripts/java-win64-dbg.bat b/make/scripts/java-win64-dbg.bat
index 510ebf4dc..b63438534 100755
--- a/make/scripts/java-win64-dbg.bat
+++ b/make/scripts/java-win64-dbg.bat
@@ -30,13 +30,15 @@ REM set D_ARGS="-Djogl.debug.ExtensionAvailabilityCache" "-Djogl.debug=all" "-Dn
REM set D_ARGS="-Djogl.debug=all" "-Dnewt.debug=all" "-Dnativewindow.debug=all" "-Djogamp.debug.NativeLibrary=true"
REM set D_ARGS="-Djogl.debug.GLContext" "-Djogl.debug.ExtensionAvailabilityCache" "-Djogamp.debug.ProcAddressHelper=true"
REM set D_ARGS="-Djogl.debug.GraphicsConfiguration"
+REM set D_ARGS="-Djogl.debug.GLContext" "-Djogl.debug.GLDrawable" "-Dnativewindow.debug.GraphicsConfiguration"
REM set D_ARGS="-Djogamp.debug.JNILibLoader=true" "-Djogamp.debug.NativeLibrary=true" "-Djogamp.debug.NativeLibrary.Lookup=true" "-Djogl.debug.GLProfile=true"
REM set D_ARGS="-Djogl.debug=all" "-Dnewt.debug=all" "-Dnativewindow.debug=all" "-Djogamp.debug.Lock" "-Djogamp.debug.Lock.TraceLock"
-set D_ARGS="-Djogl.debug=all" "-Dnativewindow.debug=all"
+REM set D_ARGS="-Djogl.debug=all" "-Dnativewindow.debug=all"
REM set D_ARGS="-Djogl.debug=all"
REM set D_ARGS="-Djogl.debug.GLCanvas" "-Djogl.debug.Animator" "-Djogl.debug.GLContext" "-Djogl.debug.GLContext.TraceSwitch" "-Djogl.debug.DebugGL" "-Djogl.debug.TraceGL"
REM set D_ARGS="-Djogl.debug.GLCanvas" "-Djogl.debug.Animator" "-Djogl.debug.GLContext" "-Djogl.debug.GLContext.TraceSwitch" "-Djogl.windows.useWGLVersionOf5WGLGDIFuncSet"
REM set D_ARGS="-Djogl.debug.GLCanvas" "-Djogl.debug.Animator" "-Djogl.debug.GLContext" "-Djogl.debug.GLContext.TraceSwitch"
+set D_ARGS="-Dnewt.debug.Window"
REM set D_ARGS="-Dnewt.debug.Window" "-Dnewt.debug.Display"
REM set D_ARGS="-Djogl.debug.GLDebugMessageHandler" "-Djogl.debug.DebugGL" "-Djogl.debug.TraceGL"
REM set D_ARGS="-Djogl.debug.DebugGL" "-Djogl.debug.GLDebugMessageHandler" "-Djogl.debug.GLSLCode"
diff --git a/make/scripts/tests-x64.bat b/make/scripts/tests-x64.bat
index 22cce49aa..a4207b696 100755
--- a/make/scripts/tests-x64.bat
+++ b/make/scripts/tests-x64.bat
@@ -1,9 +1,9 @@
REM scripts\java-win64-dbg.bat jogamp.newt.awt.opengl.VersionApplet
REM scripts\java-win64-dbg.bat com.jogamp.newt.opengl.GLWindow
REM scripts\java-win64-dbg.bat javax.media.opengl.awt.GLCanvas
-REM scripts\java-win64.bat com.jogamp.opengl.test.junit.jogl.acore.TestGLCapabilities01NEWT $*
-scripts\java-win64.bat com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT $*
-REM scripts\java-win64.bat com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT $*
+REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.acore.TestGLCapabilities01NEWT %*
+REM scripts\java-win64.bat com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT %*
+REM scripts\java-win64.bat com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT %*
REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT %*
REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT -time 5000
REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn
@@ -40,13 +40,13 @@ REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.newt.parenting.TestP
REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.newt.parenting.TestParenting03bAWT -time 100000
REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT %*
REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01AWT %*
-REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT $*
-REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT $*
-REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT $*
+REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT %*
+REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT %*
+REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT %*
-REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn $*
-REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn $*
-REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn $*
+REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn %*
+REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn %*
+REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn %*
REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.newt.TestWindows01NEWT
REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT
@@ -73,9 +73,9 @@ REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.caps.TestMultis
REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.awt.TestBug461OffscreenSupersamplingSwingAWT
REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT
-REM scripts\java-win64.bat com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT $*
-REM scripts\java-win64.bat com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT $*
-REM scripts\java-win64.bat com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT $*
+REM scripts\java-win64.bat com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT %*
+REM scripts\java-win64.bat com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT %*
+REM scripts\java-win64.bat com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT %*
REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.swt.TestSWT01GLn %*
REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.swt.TestSWT02GLn %*
@@ -96,16 +96,25 @@ REM scripts\java-win64.bat com.jogamp.opengl.test.junit.graph.demos.GPUTextNewtD
REM scripts\java-win64.bat com.jogamp.opengl.test.junit.graph.demos.GPURegionNewtDemo01
REM scripts\java-win64.bat com.jogamp.opengl.test.junit.graph.demos.GPURegionNewtDemo02
-REM scripts\java-win64.bat com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT $*
-REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT $*
+REM scripts\java-win64.bat com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT %*
+REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT %*
-REM scripts\java-win64.bat com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT $*
-REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT $*
+REM scripts\java-win64.bat com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT %*
+REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT %*
REM scripts\java-win64.bat com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT
+scripts\java-win64.bat com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT $*
+REM scripts\java-win64.bat com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT $*
+REM scripts\java-win64.bat com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT $*
+REM scripts\java-win64.bat com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT $*
+
+REM scripts\java-win64.bat com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT $*
+REM scripts\java-win64.bat com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableOffThreadSharedContextES2NEWT $*
+REM scripts\java-win64.bat com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT $*
+REM scripts\java-win64.bat com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 $*
+REM scripts\java-win64.bat com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT $*
+REM scripts\java-win64.bat com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT
REM scripts\java-win64.bat com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01
-REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.acore.TestFBODrawableNEWT %*
-REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.glsl.TestFBOMRTNEWT01 %*
REM scripts\java-win64-dbg.bat com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT %*
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index ce04ae4dc..d2e2db375 100755
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -32,7 +32,7 @@ MOSX=0
MOSX_MT=0
uname -a | grep -i Darwin && MOSX=1
if [ $MOSX -eq 1 ] ; then
- #export NSZombieEnabled=YES
+ export NSZombieEnabled=YES
MOSX_MT=1
fi
@@ -56,11 +56,13 @@ function jrun() {
#D_ARGS="-Djogl.disable.opengles"
#D_ARGS="-Djogl.debug.DebugGL -Djogl.debug.GLSLCode -Dnewt.debug.Window.MouseEvent"
#D_ARGS="-Djogl.debug.TraceGL -Djogl.debug.DebugGL -Djogl.debug.GLSLCode"
+ #D_ARGS="-Djogl.debug.FBObject -Djogl.debug.GLContext -Djogl.debug.GLDrawable -Djogl.debug.GLCanvas -Dnewt.debug.Window"
#D_ARGS="-Djogl.debug.FBObject"
#D_ARGS="-Dnativewindow.debug.GraphicsConfiguration -Djogl.debug.GLDrawable -Djogl.debug.GLContext -Djogl.debug.FBObject"
#D_ARGS="-Djogl.debug.GLContext.NoProfileAliasing"
#D_ARGS="-Djogamp.debug=all -Dnativewindow.debug=all -Djogl.debug=all -Dnewt.debug=all"
- #D_ARGS="-Djogl.debug=all -Dnativewindow.debug=all -Dnewt.debug=all"
+ #D_ARGS="-Dnativewindow.debug=all -Djogl.debug=all -Dnewt.debug=all"
+ #D_ARGS="-Djogl.debug.GLContext -Djogl.debug.GLDrawable -Dnativewindow.debug.GraphicsConfiguration"
#D_ARGS="-Djogl.fbo.force.none"
#D_ARGS="-Djogl.debug=all -Dnativewindow.debug=all -Dnewt.debug=all -Djogamp.debug.Lock"
#D_ARGS="-Djogl.debug=all"
@@ -208,7 +210,7 @@ function testawtswt() {
}
#
-# newt (testnoawt and testawt)
+# core/newt (testnoawt and testawt)
#
#testnoawt com.jogamp.nativewindow.NativeWindowVersion $*
#testnoawt com.jogamp.opengl.JoglVersion $*
@@ -237,6 +239,26 @@ function testawtswt() {
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBODrawableNEWT $*
+testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT $*
+#testawt com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT $*
+#testawt com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT $*
+
+#testawt com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT $*
+#testawt com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT $*
+
+#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 $*
+#testawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT $*
+#testawt com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT
+
+#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT $*
+#testawt com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT $*
+
#testnoawt com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT $*
#testnoawt com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT $*
#testawt com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT $*
@@ -331,10 +353,8 @@ function testawtswt() {
#testawt com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT $*
#testawt com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT $*
#testawtswt com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT $*
-testawtswt com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT $*
+#testawtswt com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT $*
#testawt com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT $*
-#testawt com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT $*
-#testawt com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT $*
#testawt com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT $*
#testawt com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT
#testawt com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT $*
@@ -376,24 +396,6 @@ testawtswt com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 $*
-#
-# FBO / ..
-#
-
-#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBODrawableNEWT $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLDrawable00NEWT $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLDrawable01NEWT $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLDrawable01bNEWT $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLDrawable02NEWT $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBODrawableMix2DemosES2NEWT $*
-#testawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT $*
-#testawt com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT
-#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT $*
-
#
# Graph
#
diff --git a/make/stub_includes/opengl/macosx-window-system.h b/make/stub_includes/opengl/macosx-window-system.h
index 47b51a509..c627f67de 100644
--- a/make/stub_includes/opengl/macosx-window-system.h
+++ b/make/stub_includes/opengl/macosx-window-system.h
@@ -13,6 +13,7 @@
#include
#include
#include
+#include
typedef int Bool;
@@ -51,12 +52,13 @@ NSOpenGLPixelBuffer* createPBuffer(int renderTarget, int internalFormat, int wid
Bool destroyPBuffer(NSOpenGLPixelBuffer* pBuffer);
void setContextPBuffer(NSOpenGLContext* ctx, NSOpenGLPixelBuffer* pBuffer);
void setContextTextureImageToPBuffer(NSOpenGLContext* ctx, NSOpenGLPixelBuffer* pBuffer, GLenum colorBuffer);
+Bool isNSOpenGLPixelBuffer(uint64_t object);
-// NSOpenGLLayer* createNSOpenGLLayer(NSOpenGLContext* ctx, NSOpenGLPixelFormat* fmt, NSView* view, Bool opaque);
-NSOpenGLLayer* createNSOpenGLLayer(NSOpenGLContext* ctx, NSOpenGLPixelFormat* fmt, NSOpenGLPixelBuffer* pbuffer, Bool opaque, int texWidth, int texHeight);
+NSOpenGLLayer* createNSOpenGLLayer(NSOpenGLContext* ctx, NSOpenGLPixelFormat* fmt, NSOpenGLPixelBuffer* p, uint32_t texID, Bool opaque, int texWidth, int texHeight);
void setNSOpenGLLayerSwapInterval(NSOpenGLLayer* layer, int interval);
void waitUntilNSOpenGLLayerIsReady(NSOpenGLLayer* layer, long to_micros);
-void setNSOpenGLLayerNeedsDisplay(NSOpenGLLayer* glLayer);
+void flushNSOpenGLLayerPBuffer(NSOpenGLLayer* layer);
+void setNSOpenGLLayerNeedsDisplay(NSOpenGLLayer* layer, NSOpenGLPixelBuffer* p, uint32_t texID, int texWidth, int texHeight);
void releaseNSOpenGLLayer(NSOpenGLLayer *glLayer);
void* getProcAddress(const char *procName);
@@ -67,6 +69,3 @@ void setSwapInterval(NSOpenGLContext* ctx, int interval);
Bool setGammaRamp(int tableSize, float* redRamp, float* greenRamp, float* blueRamp);
void resetGammaRamp();
-/* returns the screen refresh rate in Hz */
-int getScreenRefreshRate(int scrn_idx);
-
diff --git a/src/jogl/classes/com/jogamp/opengl/FBObject.java b/src/jogl/classes/com/jogamp/opengl/FBObject.java
index 8a6495e6b..cc0af29a9 100644
--- a/src/jogl/classes/com/jogamp/opengl/FBObject.java
+++ b/src/jogl/classes/com/jogamp/opengl/FBObject.java
@@ -35,6 +35,7 @@ import javax.media.opengl.GL;
import javax.media.opengl.GL2GL3;
import javax.media.opengl.GL3;
import javax.media.opengl.GLBase;
+import javax.media.opengl.GLCapabilities;
import javax.media.opengl.GLContext;
import javax.media.opengl.GLException;
import javax.media.opengl.GLProfile;
@@ -61,55 +62,33 @@ public class FBObject {
protected static final boolean DEBUG = Debug.debug("FBObject");
private static final boolean forceMinimumFBOSupport = Debug.isPropertyDefined("jogl.fbo.force.min", true);
+ private static enum DetachAction { NONE, DISPOSE, RECREATE };
+
/**
- * Returns true
if basic FBO support is available, otherwise false
.
- *
- * Basic FBO is supported if the context is either GL-ES >= 2.0, GL >= core 3.0 or implements the extensions
- * ARB_ES2_compatibility
, ARB_framebuffer_object
, EXT_framebuffer_object
or OES_framebuffer_object
.
- *
- *
- * Basic FBO support may only include one color attachment and no multisampling,
- * as well as limited internal formats for renderbuffer.
- *
- * @see GLContext#hasFBO()
- */
- public static final boolean supportsBasicFBO(GL gl) {
- return gl.getContext().hasFBO();
- }
-
- /**
- * Returns true
if full FBO support is available, otherwise false
.
- *
- * Full FBO is supported if the context is either GL >= core 3.0 or implements the extensions
- * ARB_framebuffer_object
, or all of
- * EXT_framebuffer_object
, EXT_framebuffer_multisample
,
- * EXT_framebuffer_blit
, GL_EXT_packed_depth_stencil
.
- *
- *
- * Full FBO support includes multiple color attachments and multisampling.
- *
+ * Marker interface, denotes a color buffer attachment.
+ * Always an instance of {@link Attachment}.
+ * Either an instance of {@link ColorAttachment} or {@link TextureAttachment}.
*/
- public static final boolean supportsFullFBO(GL gl) {
- return !forceMinimumFBOSupport &&
- ( gl.isGL3() || // GL >= 3.0
- gl.isExtensionAvailable(GLExtensions.ARB_framebuffer_object) || // ARB_framebuffer_object
-
- ( gl.isExtensionAvailable(GLExtensions.EXT_framebuffer_object) && // All EXT_framebuffer_object*
- gl.isExtensionAvailable(GLExtensions.EXT_framebuffer_multisample) &&
- gl.isExtensionAvailable(GLExtensions.EXT_framebuffer_blit) &&
- gl.isExtensionAvailable(GLExtensions.EXT_packed_depth_stencil)
- )
- ) ;
- }
-
- public static final int getMaxSamples(GL gl) {
- if( supportsFullFBO(gl) ) {
- int[] val = new int[] { 0 } ;
- gl.glGetIntegerv(GL2GL3.GL_MAX_SAMPLES, val, 0);
- return val[0];
- } else {
- return 0;
- }
+ public static interface Colorbuffer {
+ /**
+ * Initializes the color buffer and set it's parameter, if uninitialized, i.e. name is zero
.
+ * @return true
if newly initialized, otherwise false
.
+ * @throws GLException if buffer generation or setup fails. The just created buffer name will be deleted in this case.
+ */
+ public boolean initialize(GL gl) throws GLException;
+
+ /**
+ * Releases the color buffer if initialized, i.e. name is not zero
.
+ * @throws GLException if buffer release fails.
+ */
+ public void free(GL gl) throws GLException;
+
+ /**
+ * Writes the internal format to the given GLCapabilities object.
+ * @param caps the destination for format bits
+ * @param rgba8Avail whether rgba8 is available
+ */
+ public void formatToGLCapabilities(GLCapabilities caps, boolean rgba8Avail);
}
/** Common super class of all attachments */
@@ -155,21 +134,89 @@ public class FBObject {
private int name;
- /** true
if resource is initialized by {@link #initialize(GL)}, hence {@link #free(GL)} is allowed to free the GL resources. */
- protected boolean resourceOwner;
-
- private int initCounter;
-
protected Attachment(Type type, int iFormat, int width, int height, int name) {
this.type = type;
this.format = iFormat;
this.width = width;
this.height = height;
this.name = name;
- this.resourceOwner = false;
- this.initCounter = 0;
}
+ /**
+ * Writes the internal format to the given GLCapabilities object.
+ * @param caps the destination for format bits
+ * @param rgba8Avail whether rgba8 is available
+ */
+ public final void formatToGLCapabilities(GLCapabilities caps, boolean rgba8Avail) {
+ final int _format;
+ switch(format) {
+ case GL.GL_RGBA:
+ _format = rgba8Avail ? GL.GL_RGBA8 : GL.GL_RGBA4;
+ break;
+ case GL.GL_RGB:
+ _format = rgba8Avail ? GL.GL_RGB8 : GL.GL_RGB565;
+ break;
+ default:
+ _format = format;
+ }
+ switch(_format) {
+ case GL.GL_RGBA4:
+ caps.setRedBits(4);
+ caps.setGreenBits(4);
+ caps.setBlueBits(4);
+ caps.setAlphaBits(4);
+ break;
+ case GL.GL_RGB5_A1:
+ caps.setRedBits(5);
+ caps.setGreenBits(5);
+ caps.setBlueBits(5);
+ caps.setAlphaBits(1);
+ break;
+ case GL.GL_RGB565:
+ caps.setRedBits(5);
+ caps.setGreenBits(6);
+ caps.setBlueBits(5);
+ caps.setAlphaBits(0);
+ break;
+ case GL.GL_RGB8:
+ caps.setRedBits(8);
+ caps.setGreenBits(8);
+ caps.setBlueBits(8);
+ caps.setAlphaBits(0);
+ break;
+ case GL.GL_RGBA8:
+ caps.setRedBits(8);
+ caps.setGreenBits(8);
+ caps.setBlueBits(8);
+ caps.setAlphaBits(8);
+ break;
+ case GL.GL_DEPTH_COMPONENT16:
+ caps.setDepthBits(16);
+ break;
+ case GL.GL_DEPTH_COMPONENT24:
+ caps.setDepthBits(24);
+ break;
+ case GL.GL_DEPTH_COMPONENT32:
+ caps.setDepthBits(32);
+ break;
+ case GL.GL_STENCIL_INDEX1:
+ caps.setStencilBits(1);
+ break;
+ case GL.GL_STENCIL_INDEX4:
+ caps.setStencilBits(4);
+ break;
+ case GL.GL_STENCIL_INDEX8:
+ caps.setStencilBits(8);
+ break;
+ case GL.GL_DEPTH24_STENCIL8:
+ caps.setDepthBits(24);
+ caps.setStencilBits(8);
+ break;
+ default:
+ throw new IllegalArgumentException("format invalid: 0x"+Integer.toHexString(format));
+ }
+ }
+
/** width of attachment */
public final int getWidth() { return width; }
/** height of attachment */
@@ -180,45 +227,31 @@ public class FBObject {
public final int getName() { return name; }
/* pp */ final void setName(int n) { name = n; }
- public final int getInitCounter() { return initCounter; }
-
/**
- * Initializes the attachment buffer and set it's parameter, if uninitialized, i.e. name is zero
.
- *
Implementation employs an initialization counter, hence it can be paired recursively with {@link #free(GL)}.
- * @throws GLException if buffer generation or setup fails. The just created buffer name will be deleted in this case.
- */
- public void initialize(GL gl) throws GLException {
- initCounter++;
- /*
- super.initialize(gl);
- if(1 == getInitCounter() && 0 == getName() ) {
+ * Initializes the attachment and set it's parameter, if uninitialized, i.e. name is zero
.
+ *
+ final boolean init = 0 == name;
+ if( init ) {
do init ..
- freeResources = true; // if all OK
}
- */
- }
+ return init;
+ *
+ * @return true
if newly initialized, otherwise false
.
+ * @throws GLException if buffer generation or setup fails. The just created buffer name will be deleted in this case.
+ */
+ public abstract boolean initialize(GL gl) throws GLException;
/**
- * Releases the attachment buffer if initialized, i.e. name is zero
.
- * Implementation employs an initialization counter, hence it can be paired recursively with {@link #initialize(GL)}.
- * @throws GLException if buffer release fails.
- */
- public void free(GL gl) throws GLException {
- /*
- if(1 == getInitCounter() && freeResources && .. ) {
+ * Releases the attachment if initialized, i.e. name is not zero
.
+ *
+ if(0 != name) {
do free ..
- }
- super.free(gl);
- */
- initCounter--;
- if(0 == initCounter) {
- resourceOwner = false;
name = 0;
}
- if(DEBUG) {
- System.err.println("Attachment.free: "+this);
- }
- }
+ *
+ * @throws GLException if buffer release fails.
+ */
+ public abstract void free(GL gl) throws GLException;
/**
*
@@ -232,9 +265,9 @@ public class FBObject {
if( ! ( o instanceof Attachment ) ) return false;
final Attachment a = (Attachment)o;
return type == a.type &&
- format == a.format ||
- width == a.width ||
- height== a.height ||
+ format == a.format &&
+ width == a.width &&
+ height== a.height &&
name == a.name ;
}
@@ -259,8 +292,7 @@ public class FBObject {
public String toString() {
return getClass().getSimpleName()+"[type "+type+", format 0x"+Integer.toHexString(format)+", "+width+"x"+height+
- ", name 0x"+Integer.toHexString(name)+", obj 0x"+Integer.toHexString(objectHashCode())+
- ", resOwner "+resourceOwner+", initCount "+initCounter+"]";
+ ", name 0x"+Integer.toHexString(name)+", obj 0x"+Integer.toHexString(objectHashCode())+"]";
}
public static Type getType(int attachmentPoint, int maxColorAttachments) {
@@ -277,7 +309,7 @@ public class FBObject {
}
}
}
-
+
/** Other renderbuffer attachment which maybe a colorbuffer, depth or stencil. */
public static class RenderAttachment extends Attachment {
private int samples;
@@ -339,14 +371,13 @@ public class FBObject {
}
@Override
- public void initialize(GL gl) throws GLException {
- super.initialize(gl);
- if( 1 == getInitCounter() && 0 == getName() ) {
+ public boolean initialize(GL gl) throws GLException {
+ final boolean init = 0 == getName();
+ if( init ) {
+ int glerr = checkPreGLError(gl);
+
final int[] name = new int[] { -1 };
gl.glGenRenderbuffers(1, name, 0);
- if( 0 == name[0] ) {
- throw new GLException("null renderbuffer, "+this);
- }
setName(name[0]);
gl.glBindRenderbuffer(GL.GL_RENDERBUFFER, getName());
@@ -355,43 +386,37 @@ public class FBObject {
} else {
gl.glRenderbufferStorage(GL.GL_RENDERBUFFER, format, getWidth(), getHeight());
}
- int glerr = gl.glGetError();
+ glerr = gl.glGetError();
if(GL.GL_NO_ERROR != glerr) {
gl.glDeleteRenderbuffers(1, name, 0);
setName(0);
throw new GLException("GL Error 0x"+Integer.toHexString(glerr)+" while creating "+this);
}
- resourceOwner = true;
if(DEBUG) {
System.err.println("Attachment.init: "+this);
}
}
+ return init;
}
@Override
public void free(GL gl) {
- if(1 == getInitCounter() && resourceOwner && 0 != getName() ) {
- final int[] name = new int[] { getName() };
+ final int[] name = new int[] { getName() };
+ if( 0 != name[0] ) {
gl.glDeleteRenderbuffers(1, name, 0);
+ setName(0);
+ if(DEBUG) {
+ System.err.println("Attachment.free: "+this);
+ }
}
- super.free(gl);
}
public String toString() {
return getClass().getSimpleName()+"[type "+type+", format 0x"+Integer.toHexString(format)+", samples "+samples+", "+getWidth()+"x"+getHeight()+
- ", name 0x"+Integer.toHexString(getName())+", obj 0x"+Integer.toHexString(objectHashCode())+
- ", resOwner "+resourceOwner+", initCount "+getInitCounter()+"]";
+ ", name 0x"+Integer.toHexString(getName())+", obj 0x"+Integer.toHexString(objectHashCode())+"]";
}
}
- /**
- * Marker interface, denotes a color buffer attachment.
- *
Always an instance of {@link Attachment}.
- * Either an instance of {@link ColorAttachment} or {@link TextureAttachment}.
- */
- public static interface Colorbuffer {
- }
-
/** Color render buffer attachment */
public static class ColorAttachment extends RenderAttachment implements Colorbuffer {
public ColorAttachment(int iFormat, int samples, int width, int height, int name) {
@@ -444,9 +469,11 @@ public class FBObject {
* @throws GLException if texture generation and setup fails. The just created texture name will be deleted in this case.
*/
@Override
- public void initialize(GL gl) throws GLException {
- super.initialize(gl);
- if( 1 == getInitCounter() && 0 == getName() ) {
+ public boolean initialize(GL gl) throws GLException {
+ final boolean init = 0 == getName();
+ if( init ) {
+ int glerr = checkPreGLError(gl);
+
final int[] name = new int[] { -1 };
gl.glGenTextures(1, name, 0);
if(0 == name[0]) {
@@ -468,31 +495,111 @@ public class FBObject {
if( 0 < wrapT ) {
gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_T, wrapT);
}
- int glerr = gl.glGetError();
+ glerr = gl.glGetError();
if(GL.GL_NO_ERROR != glerr) {
gl.glDeleteTextures(1, name, 0);
setName(0);
throw new GLException("GL Error 0x"+Integer.toHexString(glerr)+" while creating "+this);
}
- resourceOwner = true;
- }
- if(DEBUG) {
- System.err.println("Attachment.init: "+this);
+ if(DEBUG) {
+ System.err.println("Attachment.init: "+this);
+ }
}
+ return init;
}
@Override
public void free(GL gl) {
- if(1 == getInitCounter() && resourceOwner && 0 != getName() ) {
- final int[] name = new int[] { getName() };
+ final int[] name = new int[] { getName() };
+ if( 0 != name[0] ) {
gl.glDeleteTextures(1, name, 0);
+ setName(0);
+ if(DEBUG) {
+ System.err.println("Attachment.free: "+this);
+ }
}
- super.free(gl);
+ }
+ }
+
+ /**
+ * Creates a color {@link TextureAttachment}, i.e. type {@link Type#COLOR_TEXTURE},
+ * selecting the texture data type and format automatically.
+ *
+ *
Using default min/mag filter {@link GL#GL_NEAREST} and default wrapS/wrapT {@link GL#GL_CLAMP_TO_EDGE}.
+ *
+ * @param glp the chosen {@link GLProfile}
+ * @param alpha set to true
if you request alpha channel, otherwise false
;
+ * @param width texture width
+ * @param height texture height
+ * @return the created and uninitialized color {@link TextureAttachment}
+ */
+ public static final TextureAttachment createColorTextureAttachment(GLProfile glp, boolean alpha, int width, int height) {
+ return createColorTextureAttachment(glp, alpha, width, height, GL.GL_NEAREST, GL.GL_NEAREST, GL.GL_CLAMP_TO_EDGE, GL.GL_CLAMP_TO_EDGE);
+ }
+
+ /**
+ * Creates a color {@link TextureAttachment}, i.e. type {@link Type#COLOR_TEXTURE},
+ * selecting the texture data type and format automatically.
+ *
+ * @param glp the chosen {@link GLProfile}
+ * @param alpha set to true
if you request alpha channel, otherwise false
;
+ * @param width texture width
+ * @param height texture height
+ * @param magFilter if > 0 value for {@link GL#GL_TEXTURE_MAG_FILTER}
+ * @param minFilter if > 0 value for {@link GL#GL_TEXTURE_MIN_FILTER}
+ * @param wrapS if > 0 value for {@link GL#GL_TEXTURE_WRAP_S}
+ * @param wrapT if > 0 value for {@link GL#GL_TEXTURE_WRAP_T}
+ * @return the created and uninitialized color {@link TextureAttachment}
+ */
+ public static final TextureAttachment createColorTextureAttachment(GLProfile glp, boolean alpha, int width, int height,
+ int magFilter, int minFilter, int wrapS, int wrapT) {
+ final int textureInternalFormat, textureDataFormat, textureDataType;
+ if(glp.isGLES()) {
+ textureInternalFormat = alpha ? GL.GL_RGBA : GL.GL_RGB;
+ textureDataFormat = alpha ? GL.GL_RGBA : GL.GL_RGB;
+ textureDataType = GL.GL_UNSIGNED_BYTE;
+ } else {
+ textureInternalFormat = alpha ? GL.GL_RGBA8 : GL.GL_RGB8;
+ textureDataFormat = alpha ? GL.GL_BGRA : GL.GL_RGB;
+ textureDataType = alpha ? GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV : GL.GL_UNSIGNED_BYTE;
+ }
+ return createColorTextureAttachment(textureInternalFormat, width, height, textureDataFormat, textureDataType, magFilter, minFilter, wrapS, wrapT);
+ }
+
+ /**
+ * Creates a color {@link TextureAttachment}, i.e. type {@link Type#COLOR_TEXTURE}.
+ *
+ * @param internalFormat internalFormat parameter to {@link GL#glTexImage2D(int, int, int, int, int, int, int, int, long)}
+ * @param width texture width
+ * @param height texture height
+ * @param dataFormat format parameter to {@link GL#glTexImage2D(int, int, int, int, int, int, int, int, long)}
+ * @param dataType type parameter to {@link GL#glTexImage2D(int, int, int, int, int, int, int, int, long)}
+ * @param magFilter if > 0 value for {@link GL#GL_TEXTURE_MAG_FILTER}
+ * @param minFilter if > 0 value for {@link GL#GL_TEXTURE_MIN_FILTER}
+ * @param wrapS if > 0 value for {@link GL#GL_TEXTURE_WRAP_S}
+ * @param wrapT if > 0 value for {@link GL#GL_TEXTURE_WRAP_T}
+ * @return the created and uninitialized color {@link TextureAttachment}
+ */
+ public static final TextureAttachment createColorTextureAttachment(int internalFormat, int width, int height, int dataFormat, int dataType,
+ int magFilter, int minFilter, int wrapS, int wrapT) {
+ return new TextureAttachment(Type.COLOR_TEXTURE, internalFormat, width, height, dataFormat, dataType,
+ magFilter, minFilter, wrapS, wrapT, 0 /* name */);
+ }
+
+ private static boolean hasAlpha(int format) {
+ switch(format) {
+ case GL.GL_RGBA8:
+ case GL.GL_RGBA4:
+ case GL.GL_RGBA:
+ case GL.GL_BGRA:
+ case 4:
+ return true;
+ default:
+ return false;
}
}
private boolean initialized;
- private boolean basicFBOSupport;
private boolean fullFBOSupport;
private boolean rgba8Avail;
private boolean depth24Avail;
@@ -523,6 +630,9 @@ public class FBObject {
//
private final void validateColorAttachmentPointRange(int point) {
+ if(!initialized) {
+ throw new GLException("FBO not initialized");
+ }
if(maxColorAttachments != colorAttachmentPoints.length) {
throw new InternalError("maxColorAttachments "+maxColorAttachments+", array.lenght "+colorAttachmentPoints);
}
@@ -621,7 +731,6 @@ public class FBObject {
this.initialized = false;
// TBD @ init
- this.basicFBOSupport = false;
this.fullFBOSupport = false;
this.rgba8Avail = false;
this.depth24Avail = false;
@@ -657,14 +766,11 @@ public class FBObject {
private void init(GL gl, int width, int height, int samples) throws GLException {
if(initialized) {
throw new GLException("FBO already initialized");
- }
- fullFBOSupport = supportsFullFBO(gl);
-
- if( !fullFBOSupport && !supportsBasicFBO(gl) ) {
+ }
+ if( !gl.hasBasicFBOSupport() ) {
throw new GLException("FBO not supported w/ context: "+gl.getContext()+", "+this);
}
-
- basicFBOSupport = true;
+ fullFBOSupport = gl.hasFullFBOSupport();
rgba8Avail = gl.isGL2GL3() || gl.isExtensionAvailable(GLExtensions.OES_rgb8_rgba8);
depth24Avail = fullFBOSupport || gl.isExtensionAvailable(GLExtensions.OES_depth24);
@@ -680,10 +786,7 @@ public class FBObject {
int val[] = new int[1];
- int glerr = gl.glGetError();
- if(DEBUG && GL.GL_NO_ERROR != glerr) {
- System.err.println("FBObject.init-preexisting.0 GL Error 0x"+Integer.toHexString(glerr));
- }
+ int glerr = checkPreGLError(gl);
int realMaxColorAttachments = 1;
maxColorAttachments = 1;
@@ -703,16 +806,7 @@ public class FBObject {
colorAttachmentPoints = new Colorbuffer[maxColorAttachments];
colorAttachmentCount = 0;
- maxSamples = 0;
- if(fullFBOSupport) {
- gl.glGetIntegerv(GL2GL3.GL_MAX_SAMPLES, val, 0);
- glerr = gl.glGetError();
- if(GL.GL_NO_ERROR == glerr) {
- maxSamples = val[0];
- } else if(DEBUG) {
- System.err.println("FBObject.init-GL_MAX_SAMPLES query GL Error 0x"+Integer.toHexString(glerr));
- }
- }
+ maxSamples = gl.getMaxRenderbufferSamples();
if(!forceMinimumFBOSupport) {
gl.glGetIntegerv(GL.GL_MAX_TEXTURE_SIZE, val, 0);
maxTextureSize = val[0];
@@ -733,10 +827,9 @@ public class FBObject {
this.samples = samples <= maxSamples ? samples : maxSamples;
if(DEBUG) {
- System.err.println("FBObject "+width+"x"+height+", "+samples+" -> "+samples+" samples");
- System.err.println("basicFBOSupport: "+basicFBOSupport);
+ System.err.println("FBObject "+width+"x"+height+", "+samples+" -> "+this.samples+" samples");
System.err.println("fullFBOSupport: "+fullFBOSupport);
- System.err.println("maxColorAttachments: "+maxColorAttachments+"/"+realMaxColorAttachments);
+ System.err.println("maxColorAttachments: "+maxColorAttachments+"/"+realMaxColorAttachments+" [capped/real]");
System.err.println("maxSamples: "+maxSamples);
System.err.println("maxTextureSize: "+maxTextureSize);
System.err.println("maxRenderbufferSize: "+maxRenderbufferSize);
@@ -761,12 +854,8 @@ public class FBObject {
throw new GLException("size "+width+"x"+height+" exceeds on of the maxima [texture "+maxTextureSize+", renderbuffer "+maxRenderbufferSize+"]");
}
- if(null != samplesSink) {
- // init sampling sink
- samplesSink.reset(gl, width, height);
- resetMSAATexture2DSink(gl);
- }
-
+ resetMSAATexture2DSink(gl);
+
// generate fbo ..
gl.glGenFramebuffers(1, val, 0);
fbName = val[0];
@@ -780,7 +869,8 @@ public class FBObject {
if(!gl.glIsFramebuffer(fbName)) {
checkNoError(gl, GL.GL_INVALID_VALUE, "FBObject Init.isFB"); // throws GLException
}
- bound = true;
+ bound = true;
+ samplesSinkDirty = true;
initialized = true;
updateStatus(gl);
@@ -797,7 +887,7 @@ public class FBObject {
* to match the new given parameters.
*
*
- * Currently incompatibility and hence recreation is given if
+ * Incompatibility and hence recreation is forced if
* the size or sample count doesn't match for subsequent calls.
*
*
@@ -820,17 +910,17 @@ public class FBObject {
* to match the new given parameters.
*
*
- * Currently incompatibility and hence recreation is given if
- * the size or sample count doesn't match for subsequent calls.
+ * Currently incompatibility and hence recreation of the attachments will be performed
+ * if the size or sample count doesn't match for subsequent calls.
*
*
* Leaves the FBO bound state untouched
*
* @param gl the current GL context
- * @param newWidth
- * @param newHeight
+ * @param newWidth the new width, it's minimum is capped to 1
+ * @param newHeight the new height, it's minimum is capped to 1
* @param newSamples if > 0, MSAA will be used, otherwise no multisampling. Will be capped to {@link #getMaxSamples()}.
- * @throws GLException in case of an error
+ * @throws GLException in case of an error, i.e. size too big, etc ..
*/
public final void reset(GL gl, int newWidth, int newHeight, int newSamples) {
if(!initialized) {
@@ -841,13 +931,15 @@ public class FBObject {
newSamples = newSamples <= maxSamples ? newSamples : maxSamples; // clamp
if( newWidth != width || newHeight != height || newSamples != samples ) {
+ if(0>=newWidth) { newWidth = 1; }
+ if(0>=newHeight) { newHeight = 1; }
if(newWidth > 2 + maxTextureSize || newHeight> 2 + maxTextureSize ||
newWidth > maxRenderbufferSize || newHeight> maxRenderbufferSize ) {
throw new GLException("size "+width+"x"+height+" exceeds on of the maxima [texture "+maxTextureSize+", renderbuffer "+maxRenderbufferSize+"]");
}
if(DEBUG) {
- System.err.println("FBObject.reset - START - "+this);
+ System.err.println("FBObject.reset - START - "+width+"x"+height+", "+samples+" -> "+newWidth+"x"+newHeight+", "+newSamples+"; "+this);
}
final boolean wasBound = isBound();
@@ -856,11 +948,18 @@ public class FBObject {
height = newHeight;
samples = newSamples;
detachAllImpl(gl, true , true);
- resetMSAATexture2DSink(gl);
- if(wasBound) {
- bind(gl);
- } else {
+ /**
+ * Postpone reset of samplesSink until syncFramebuffer,
+ * issued at use(..) method (swapBuffer usually initiates it).
+ * This allows another thread to still use the 'samplesSinkTexture'
+ * until swapBuffer happens and does not invalidate the GL_FRONT
+ * FBO (framebuffer & texture).
+ resetMSAATexture2DSink(gl);
+ */
+ samplesSinkDirty = true;
+
+ if(!wasBound) {
unbind(gl);
}
@@ -870,6 +969,28 @@ public class FBObject {
}
}
+ /**
+ * Writes the internal format of the attachments to the given GLCapabilities object.
+ * @param caps the destination for format bits
+ */
+ public final void formatToGLCapabilities(GLCapabilities caps) {
+ caps.setSampleBuffers(samples > 0);
+ caps.setNumSamples(samples);
+ caps.setDepthBits(0);
+ caps.setStencilBits(0);
+
+ final Colorbuffer cb = samples > 0 ? getSamplingSink() : getColorbuffer(0);
+ if(null != cb) {
+ cb.formatToGLCapabilities(caps, rgba8Avail);
+ }
+ if(null != depth) {
+ depth.formatToGLCapabilities(caps, rgba8Avail);
+ }
+ if(null != stencil && stencil != depth) {
+ stencil.formatToGLCapabilities(caps, rgba8Avail);
+ }
+ }
+
/**
* Note that the status may reflect an incomplete state during transition of attachments.
* @return The FB status. {@link GL.GL_FRAMEBUFFER_COMPLETE} if ok, otherwise return GL FBO error state or -1
@@ -954,6 +1075,15 @@ public class FBObject {
}
}
+ private static int checkPreGLError(GL gl) {
+ int glerr = gl.glGetError();
+ if(DEBUG && GL.GL_NO_ERROR != glerr) {
+ System.err.println("Pre-existing GL error: 0x"+Integer.toHexString(glerr));
+ Thread.dumpStack();
+ }
+ return glerr;
+ }
+
private final boolean checkNoError(GL gl, int err, String exceptionMessage) throws GLException {
if(GL.GL_NO_ERROR != err) {
if(null != gl) {
@@ -974,7 +1104,7 @@ public class FBObject {
}
/**
- * Attaches a Texture2D Color Buffer to this FBO's instance at the given attachment point,
+ * Attaches a {@link Colorbuffer}, i.e. {@link TextureAttachment}, to this FBO's instance at the given attachment point,
* selecting the texture data type and format automatically.
*
* Using default min/mag filter {@link GL#GL_NEAREST} and default wrapS/wrapT {@link GL#GL_CLAMP_TO_EDGE}.
@@ -986,13 +1116,15 @@ public class FBObject {
* @param alpha set to true
if you request alpha channel, otherwise false
;
* @return TextureAttachment instance describing the new attached texture colorbuffer if bound and configured successfully, otherwise GLException is thrown
* @throws GLException in case the texture colorbuffer couldn't be allocated or MSAA has been chosen
+ * @see #createColorTextureAttachment(GLProfile, boolean, int, int)
*/
public final TextureAttachment attachTexture2D(GL gl, int attachmentPoint, boolean alpha) throws GLException {
- return attachTexture2D(gl, attachmentPoint, alpha, GL.GL_NEAREST, GL.GL_NEAREST, GL.GL_CLAMP_TO_EDGE, GL.GL_CLAMP_TO_EDGE);
+ return (TextureAttachment)attachColorbuffer(gl, attachmentPoint,
+ createColorTextureAttachment(gl.getGLProfile(), alpha, width, height));
}
/**
- * Attaches a Texture2D Color Buffer to this FBO's instance at the given attachment point,
+ * Attaches a {@link Colorbuffer}, i.e. {@link TextureAttachment}, to this FBO's instance at the given attachment point,
* selecting the texture data type and format automatically.
*
* Leaves the FBO bound.
@@ -1006,23 +1138,15 @@ public class FBObject {
* @param wrapT if > 0 value for {@link GL#GL_TEXTURE_WRAP_T}
* @return TextureAttachment instance describing the new attached texture colorbuffer if bound and configured successfully, otherwise GLException is thrown
* @throws GLException in case the texture colorbuffer couldn't be allocated or MSAA has been chosen
+ * @see #createColorTextureAttachment(GLProfile, boolean, int, int, int, int, int, int)
*/
public final TextureAttachment attachTexture2D(GL gl, int attachmentPoint, boolean alpha, int magFilter, int minFilter, int wrapS, int wrapT) throws GLException {
- final int textureInternalFormat, textureDataFormat, textureDataType;
- if(gl.isGLES()) {
- textureInternalFormat = alpha ? GL.GL_RGBA : GL.GL_RGB;
- textureDataFormat = alpha ? GL.GL_RGBA : GL.GL_RGB;
- textureDataType = GL.GL_UNSIGNED_BYTE;
- } else {
- textureInternalFormat = alpha ? GL.GL_RGBA8 : GL.GL_RGB8;
- textureDataFormat = alpha ? GL.GL_BGRA : GL.GL_RGB;
- textureDataType = alpha ? GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV : GL.GL_UNSIGNED_BYTE;
- }
- return attachTexture2D(gl, attachmentPoint, textureInternalFormat, textureDataFormat, textureDataType, magFilter, minFilter, wrapS, wrapT);
+ return (TextureAttachment)attachColorbuffer(gl, attachmentPoint,
+ createColorTextureAttachment(gl.getGLProfile(), alpha, width, height, magFilter, minFilter, wrapS, wrapT));
}
/**
- * Attaches a Texture2D Color Buffer to this FBO's instance at the given attachment point.
+ * Attaches a {@link Colorbuffer}, i.e. {@link TextureAttachment}, to this FBO's instance at the given attachment point.
*
* Leaves the FBO bound.
*
@@ -1037,66 +1161,33 @@ public class FBObject {
* @param wrapT if > 0 value for {@link GL#GL_TEXTURE_WRAP_T}
* @return TextureAttachment instance describing the new attached texture colorbuffer if bound and configured successfully, otherwise GLException is thrown
* @throws GLException in case the texture colorbuffer couldn't be allocated or MSAA has been chosen
+ * @see #createColorTextureAttachment(int, int, int, int, int, int, int, int, int)
*/
public final TextureAttachment attachTexture2D(GL gl, int attachmentPoint,
int internalFormat, int dataFormat, int dataType,
int magFilter, int minFilter, int wrapS, int wrapT) throws GLException {
- return attachTexture2D(gl, attachmentPoint,
- new TextureAttachment(Type.COLOR_TEXTURE, internalFormat, width, height, dataFormat, dataType,
- magFilter, minFilter, wrapS, wrapT, 0 /* name */));
+ return (TextureAttachment)attachColorbuffer(gl, attachmentPoint,
+ createColorTextureAttachment(internalFormat, width, height, dataFormat, dataType, magFilter, minFilter, wrapS, wrapT));
}
/**
- * Attaches a Texture2D Color Buffer to this FBO's instance at the given attachment point.
+ * Creates a {@link ColorAttachment}, selecting the format automatically.
*
- *
- * In case the passed TextureAttachment texA
is uninitialized, i.e. it's texture name is zero
,
- * a new texture name is generated and setup w/ the texture parameter.
- * Otherwise, i.e. texture name is not zero
, the passed TextureAttachment texA
is
- * considered complete and assumed matching this FBO requirement. A GL error may occur is the latter is untrue.
- *
- *
- * Leaves the FBO bound.
- *
- * @param gl the current GL context
- * @param attachmentPoint the color attachment point ranging from [0..{@link #getMaxColorAttachments()}-1]
- * @param texA the to be attached {@link TextureAttachment}. Maybe complete or uninitialized, see above.
- * @return the passed TextureAttachment texA
instance describing the new attached texture colorbuffer if bound and configured successfully, otherwise GLException is thrown
- * @throws GLException in case the texture colorbuffer couldn't be allocated or MSAA has been chosen
+ * @param alpha set to true
if you request alpha channel, otherwise false
;
+ * @return uninitialized ColorAttachment instance describing the new attached colorbuffer
*/
- public final TextureAttachment attachTexture2D(GL gl, int attachmentPoint, TextureAttachment texA) throws GLException {
- validateAddColorAttachment(attachmentPoint, texA);
-
- if(samples>0) {
- removeColorAttachment(attachmentPoint, texA);
- throw new GLException("Texture2D not supported w/ MSAA. If you have enabled MSAA with exisiting texture attachments, you may want to detach them via detachAllTexturebuffer(gl).");
- }
-
- texA.initialize(gl);
- addColorAttachment(attachmentPoint, texA);
-
- bind(gl);
-
- // Set up the color buffer for use as a renderable texture:
- gl.glFramebufferTexture2D(GL.GL_FRAMEBUFFER,
- GL.GL_COLOR_ATTACHMENT0 + attachmentPoint,
- GL.GL_TEXTURE_2D, texA.getName(), 0);
-
- if(!ignoreStatus) {
- updateStatus(gl);
- if(!isStatusValid()) {
- detachColorbuffer(gl, attachmentPoint);
- throw new GLException("attachTexture2D "+texA+" at "+attachmentPoint+" failed "+getStatusString()+", "+this);
- }
- }
- if(DEBUG) {
- System.err.println("FBObject.attachTexture2D: "+this);
+ public final ColorAttachment createColorAttachment(boolean alpha) {
+ final int internalFormat;
+ if( rgba8Avail ) {
+ internalFormat = alpha ? GL.GL_RGBA8 : GL.GL_RGB8 ;
+ } else {
+ internalFormat = alpha ? GL.GL_RGBA4 : GL.GL_RGB565;
}
- return texA;
+ return new ColorAttachment(internalFormat, samples, width, height, 0);
}
-
+
/**
- * Attaches a Color Buffer to this FBO's instance at the given attachment point,
+ * Attaches a {@link Colorbuffer}, i.e. {@link ColorAttachment}, to this FBO's instance at the given attachment point,
* selecting the format automatically.
*
* Leaves the FBO bound.
@@ -1106,19 +1197,14 @@ public class FBObject {
* @param alpha set to true
if you request alpha channel, otherwise false
;
* @return ColorAttachment instance describing the new attached colorbuffer if bound and configured successfully, otherwise GLException is thrown
* @throws GLException in case the colorbuffer couldn't be allocated
+ * @see #createColorAttachment(boolean)
*/
public final ColorAttachment attachColorbuffer(GL gl, int attachmentPoint, boolean alpha) throws GLException {
- final int internalFormat;
- if( rgba8Avail ) {
- internalFormat = alpha ? GL.GL_RGBA8 : GL.GL_RGB8 ;
- } else {
- internalFormat = alpha ? GL.GL_RGBA4 : GL.GL_RGB565;
- }
- return attachColorbuffer(gl, attachmentPoint, internalFormat);
+ return (ColorAttachment) attachColorbuffer(gl, attachmentPoint, createColorAttachment(alpha));
}
/**
- * Attaches a Color Buffer to this FBO's instance at the given attachment point.
+ * Attaches a {@link Colorbuffer}, i.e. {@link ColorAttachment}, to this FBO's instance at the given attachment point.
*
* Leaves the FBO bound.
*
@@ -1135,46 +1221,80 @@ public class FBObject {
throw new IllegalArgumentException("colorformat invalid: 0x"+Integer.toHexString(internalFormat)+", "+this);
}
- return attachColorbuffer(gl, attachmentPoint, new ColorAttachment(internalFormat, samples, width, height, 0));
+ return (ColorAttachment) attachColorbuffer(gl, attachmentPoint, new ColorAttachment(internalFormat, samples, width, height, 0));
}
/**
- * Attaches a Color Buffer to this FBO's instance at the given attachment point.
+ * Attaches a {@link Colorbuffer}, i.e. {@link ColorAttachment} or {@link TextureAttachment},
+ * to this FBO's instance at the given attachment point.
*
+ *
+ * If {@link Colorbuffer} is a {@link TextureAttachment} and is uninitialized, i.e. it's texture name is zero
,
+ * a new texture name is generated and setup w/ the texture parameter.
+ * Otherwise, i.e. texture name is not zero
, the passed TextureAttachment texA
is
+ * considered complete and assumed matching this FBO requirement. A GL error may occur is the latter is untrue.
+ *
+ *
* Leaves the FBO bound.
*
* @param gl
* @param attachmentPoint the color attachment point ranging from [0..{@link #getMaxColorAttachments()}-1]
- * @param colA the template for the new {@link ColorAttachment}
- * @return ColorAttachment instance describing the new attached colorbuffer if bound and configured successfully, otherwise GLException is thrown
- * @throws GLException in case the colorbuffer couldn't be allocated
+ * @param colbuf the to be attached {@link Colorbuffer}
+ * @return newly attached {@link Colorbuffer} instance if bound and configured successfully, otherwise GLException is thrown
+ * @throws GLException in case the colorbuffer couldn't be allocated or MSAA has been chosen in case of a {@link TextureAttachment}
*/
- public final ColorAttachment attachColorbuffer(GL gl, int attachmentPoint, ColorAttachment colA) throws GLException {
- validateAddColorAttachment(attachmentPoint, colA);
-
- colA.initialize(gl);
- addColorAttachment(attachmentPoint, colA);
+ public final Colorbuffer attachColorbuffer(GL gl, int attachmentPoint, Colorbuffer colbuf) throws GLException {
+ validateAddColorAttachment(attachmentPoint, colbuf);
- bind(gl);
+ final boolean initializedColorbuf = colbuf.initialize(gl);
+ addColorAttachment(attachmentPoint, colbuf);
- // Attach the color buffer
- gl.glFramebufferRenderbuffer(GL.GL_FRAMEBUFFER,
- GL.GL_COLOR_ATTACHMENT0 + attachmentPoint,
- GL.GL_RENDERBUFFER, colA.getName());
+ bind(gl);
- if(!ignoreStatus) {
- updateStatus(gl);
- if(!isStatusValid()) {
- detachColorbuffer(gl, attachmentPoint);
- throw new GLException("attachColorbuffer "+colA+" at "+attachmentPoint+" failed "+getStatusString()+", "+this);
+ if(colbuf instanceof TextureAttachment) {
+ final TextureAttachment texA = (TextureAttachment) colbuf;
+
+ if(samples>0) {
+ removeColorAttachment(attachmentPoint, texA);
+ if(initializedColorbuf) {
+ texA.free(gl);
+ }
+ throw new GLException("Texture2D not supported w/ MSAA. If you have enabled MSAA with exisiting texture attachments, you may want to detach them via detachAllTexturebuffer(gl).");
+ }
+
+ // Set up the color buffer for use as a renderable texture:
+ gl.glFramebufferTexture2D(GL.GL_FRAMEBUFFER,
+ GL.GL_COLOR_ATTACHMENT0 + attachmentPoint,
+ GL.GL_TEXTURE_2D, texA.getName(), 0);
+
+ if(!ignoreStatus) {
+ updateStatus(gl);
+ if(!isStatusValid()) {
+ detachColorbuffer(gl, attachmentPoint, true);
+ throw new GLException("attachTexture2D "+texA+" at "+attachmentPoint+" failed "+getStatusString()+", "+this);
+ }
+ }
+ } else if(colbuf instanceof ColorAttachment) {
+ final ColorAttachment colA = (ColorAttachment) colbuf;
+
+ // Attach the color buffer
+ gl.glFramebufferRenderbuffer(GL.GL_FRAMEBUFFER,
+ GL.GL_COLOR_ATTACHMENT0 + attachmentPoint,
+ GL.GL_RENDERBUFFER, colA.getName());
+
+ if(!ignoreStatus) {
+ updateStatus(gl);
+ if(!isStatusValid()) {
+ detachColorbuffer(gl, attachmentPoint, true);
+ throw new GLException("attachColorbuffer "+colA+" at "+attachmentPoint+" failed "+getStatusString()+", "+this);
+ }
}
}
if(DEBUG) {
- System.err.println("FBObject.attachColorbuffer: "+this);
+ System.err.println("FBObject.attachColorbuffer: [attachmentPoint "+attachmentPoint+", colbuf "+colbuf+"]: "+this);
}
- return colA;
+ return colbuf;
}
-
/**
* Attaches one depth, stencil or packed-depth-stencil buffer to this FBO's instance,
@@ -1355,33 +1475,39 @@ public class FBObject {
if(!ignoreStatus) {
updateStatus(gl);
if( !isStatusValid() ) {
- detachRenderbuffer(gl, atype);
+ detachRenderbuffer(gl, atype, true);
throw new GLException("renderbuffer attachment failed: "+this.getStatusString());
}
}
if(DEBUG) {
- System.err.println("FBObject.attachRenderbuffer: "+this);
- }
+ System.err.println("FBObject.attachRenderbuffer: [attachmentType "+atype+"]: "+this);
+ }
}
/**
+ * Detaches a {@link Colorbuffer}, i.e. {@link ColorAttachment} or {@link TextureAttachment}.
* Leaves the FBO bound!
+ *
* @param gl
- * @param ca
+ * @param attachmentPoint
+ * @param dispose true if the Colorbuffer shall be disposed
+ * @return the detached Colorbuffer
* @throws IllegalArgumentException
*/
- public final void detachColorbuffer(GL gl, int attachmentPoint) throws IllegalArgumentException {
- if(null == detachColorbufferImpl(gl, attachmentPoint, false)) {
+ public final Colorbuffer detachColorbuffer(GL gl, int attachmentPoint, boolean dispose) throws IllegalArgumentException {
+ final Colorbuffer res = detachColorbufferImpl(gl, attachmentPoint, dispose ? DetachAction.DISPOSE : DetachAction.NONE);
+ if(null == res) {
throw new IllegalArgumentException("ColorAttachment at "+attachmentPoint+", not attached, "+this);
}
if(DEBUG) {
- System.err.println("FBObject.detachColorbuffer: [attachmentPoint "+attachmentPoint+"]: "+this);
+ System.err.println("FBObject.detachColorbuffer: [attachmentPoint "+attachmentPoint+", dispose "+dispose+"]: "+res+", "+this);
}
+ return res;
}
- private final Colorbuffer detachColorbufferImpl(GL gl, int attachmentPoint, boolean recreate) {
- final Colorbuffer colbuf = colorAttachmentPoints[attachmentPoint]; // shortcut, don't validate here
+ private final Colorbuffer detachColorbufferImpl(GL gl, int attachmentPoint, DetachAction detachAction) {
+ Colorbuffer colbuf = colorAttachmentPoints[attachmentPoint]; // shortcut, don't validate here
if(null == colbuf) {
return null;
@@ -1389,6 +1515,8 @@ public class FBObject {
bind(gl);
+ removeColorAttachment(attachmentPoint, colbuf);
+
if(colbuf instanceof TextureAttachment) {
final TextureAttachment texA = (TextureAttachment) colbuf;
if( 0 != texA.getName() ) {
@@ -1397,11 +1525,22 @@ public class FBObject {
GL.GL_TEXTURE_2D, 0, 0);
gl.glBindTexture(GL.GL_TEXTURE_2D, 0);
}
- texA.free(gl);
- removeColorAttachment(attachmentPoint, texA);
- if(recreate) {
- texA.setSize(width, height);
- attachTexture2D(gl, attachmentPoint, texA);
+ switch(detachAction) {
+ case DISPOSE:
+ texA.free(gl);
+ break;
+ case RECREATE:
+ texA.free(gl);
+ if(samples == 0) {
+ // stay non MSAA
+ texA.setSize(width, height);
+ } else {
+ // switch to MSAA
+ colbuf = createColorAttachment(hasAlpha(texA.format));
+ }
+ attachColorbuffer(gl, attachmentPoint, colbuf);
+ break;
+ default:
}
} else if(colbuf instanceof ColorAttachment) {
final ColorAttachment colA = (ColorAttachment) colbuf;
@@ -1410,12 +1549,30 @@ public class FBObject {
GL.GL_COLOR_ATTACHMENT0+attachmentPoint,
GL.GL_RENDERBUFFER, 0);
}
- colA.free(gl);
- removeColorAttachment(attachmentPoint, colbuf);
- if(recreate) {
- colA.setSize(width, height);
- colA.setSamples(samples);
- attachColorbuffer(gl, attachmentPoint, colA);
+ switch(detachAction) {
+ case DISPOSE:
+ colA.free(gl);
+ break;
+ case RECREATE:
+ colA.free(gl);
+ if(samples > 0) {
+ // stay MSAA
+ colA.setSize(width, height);
+ colA.setSamples(samples);
+ } else {
+ // switch to non MSAA
+ if(null != samplesSinkTexture) {
+ colbuf = createColorTextureAttachment(samplesSinkTexture.format, width, height,
+ samplesSinkTexture.dataFormat, samplesSinkTexture.dataType,
+ samplesSinkTexture.magFilter, samplesSinkTexture.minFilter,
+ samplesSinkTexture.wrapS, samplesSinkTexture.wrapT);
+ } else {
+ colbuf = createColorTextureAttachment(gl.getGLProfile(), true, width, height);
+ }
+ }
+ attachColorbuffer(gl, attachmentPoint, colbuf);
+ break;
+ default:
}
}
return colbuf;
@@ -1424,10 +1581,14 @@ public class FBObject {
/**
*
* @param gl
+ * @param dispose true if the Colorbuffer shall be disposed
* @param reqAType {@link Type#DEPTH}, {@link Type#DEPTH} or {@link Type#DEPTH_STENCIL}
*/
- public final void detachRenderbuffer(GL gl, Attachment.Type atype) throws IllegalArgumentException {
- detachRenderbufferImpl(gl, atype, false);
+ public final void detachRenderbuffer(GL gl, Attachment.Type atype, boolean dispose) throws IllegalArgumentException {
+ detachRenderbufferImpl(gl, atype, dispose ? DetachAction.DISPOSE : DetachAction.NONE);
+ if(DEBUG) {
+ System.err.println("FBObject.detachRenderbuffer: [attachmentType "+atype+", dispose "+dispose+"]: "+this);
+ }
}
public final boolean isDepthStencilPackedFormat() {
@@ -1439,7 +1600,7 @@ public class FBObject {
return res;
}
- private final void detachRenderbufferImpl(GL gl, Attachment.Type atype, boolean recreate) throws IllegalArgumentException {
+ private final void detachRenderbufferImpl(GL gl, Attachment.Type atype, DetachAction detachAction) throws IllegalArgumentException {
switch ( atype ) {
case DEPTH:
case STENCIL:
@@ -1485,8 +1646,14 @@ public class FBObject {
if( 0 != depth.getName() ) {
gl.glFramebufferRenderbuffer(GL.GL_FRAMEBUFFER, GL.GL_DEPTH_ATTACHMENT, GL.GL_RENDERBUFFER, 0);
}
- depth.free(gl);
- if(!recreate) {
+ switch(detachAction) {
+ case DISPOSE:
+ case RECREATE:
+ depth.free(gl);
+ break;
+ default:
+ }
+ if(DetachAction.RECREATE != detachAction) {
depth = null;
}
break;
@@ -1495,8 +1662,14 @@ public class FBObject {
if(0 != stencil.getName()) {
gl.glFramebufferRenderbuffer(GL.GL_FRAMEBUFFER, GL.GL_STENCIL_ATTACHMENT, GL.GL_RENDERBUFFER, 0);
}
- stencil.free(gl);
- if(!recreate) {
+ switch(detachAction) {
+ case DISPOSE:
+ case RECREATE:
+ stencil.free(gl);
+ break;
+ default:
+ }
+ if(DetachAction.RECREATE != detachAction) {
stencil = null;
}
break;
@@ -1506,9 +1679,15 @@ public class FBObject {
gl.glFramebufferRenderbuffer(GL.GL_FRAMEBUFFER, GL.GL_DEPTH_ATTACHMENT, GL.GL_RENDERBUFFER, 0);
gl.glFramebufferRenderbuffer(GL.GL_FRAMEBUFFER, GL.GL_STENCIL_ATTACHMENT, GL.GL_RENDERBUFFER, 0);
}
- depth.free(gl);
- stencil.free(gl);
- if(!recreate) {
+ switch(detachAction) {
+ case DISPOSE:
+ case RECREATE:
+ depth.free(gl);
+ stencil.free(gl);
+ break;
+ default:
+ }
+ if(DetachAction.RECREATE != detachAction) {
depth = null;
stencil = null;
}
@@ -1516,14 +1695,15 @@ public class FBObject {
default:
throw new InternalError("XXX");
}
- if(recreate) {
+ if(DetachAction.RECREATE == detachAction) {
attachRenderbufferImpl2(gl, action, format);
}
}
}
/**
- * Detaches all {@link ColorAttachment}s, {@link TextureAttachment}s and {@link RenderAttachment}s.
+ * Detaches all {@link ColorAttachment}s, {@link TextureAttachment}s and {@link RenderAttachment}s
+ * and disposes them.
* Leaves the FBO bound!
*
* An attached sampling sink texture will be detached as well, see {@link #getSamplingSink()}.
@@ -1538,7 +1718,8 @@ public class FBObject {
}
/**
- * Detaches all {@link ColorAttachment}s and {@link TextureAttachment}s.
+ * Detaches all {@link ColorAttachment}s and {@link TextureAttachment}s
+ * and disposes them.
*
Leaves the FBO bound!
*
* An attached sampling sink texture will be detached as well, see {@link #getSamplingSink()}.
@@ -1553,7 +1734,7 @@ public class FBObject {
}
/**
- * Detaches all {@link TextureAttachment}s
+ * Detaches all {@link TextureAttachment}s and disposes them.
*
Leaves the FBO bound!
*
* An attached sampling sink texture will be detached as well, see {@link #getSamplingSink()}.
@@ -1566,30 +1747,33 @@ public class FBObject {
}
for(int i=0; i reset
try {
for(int i=0; i0 ) {
throw new InternalError("Non zero ColorAttachments "+this);
}
if(detachNonColorbuffer) {
- detachRenderbufferImpl(gl, Attachment.Type.DEPTH_STENCIL, recreate);
+ detachRenderbufferImpl(gl, Attachment.Type.DEPTH_STENCIL, recreate ? DetachAction.RECREATE : DetachAction.DISPOSE);
}
if(ignoreStatus) { // post validate
updateStatus(gl);
@@ -1651,14 +1835,22 @@ public class FBObject {
}
private final void resetMSAATexture2DSink(GL gl) throws GLException {
+ if(null == samplesSink ) {
+ return; // this is the sample sink!
+ }
if(0 == samples) {
// MSAA off
- if(null != samplesSink) {
+ if(samplesSink.initialized) {
+ // cleanup
samplesSink.detachAll(gl);
}
return;
}
+ if(!samplesSink.initialized) {
+ samplesSink.init(gl, width, height, 0);
+ }
+
boolean sampleSinkSizeMismatch = sampleSinkSizeMismatch();
boolean sampleSinkTexMismatch = sampleSinkTexMismatch();
boolean sampleSinkDepthStencilMismatch = sampleSinkDepthStencilMismatch();
@@ -1692,7 +1884,7 @@ public class FBObject {
samplesSinkTexture = samplesSink.attachTexture2D(gl, 0, true);
} else if( 0 == samplesSinkTexture.getName() ) {
samplesSinkTexture.setSize(width, height);
- samplesSink.attachTexture2D(gl, 0, samplesSinkTexture);
+ samplesSink.attachColorbuffer(gl, 0, samplesSinkTexture);
}
if( sampleSinkDepthStencilMismatch ) {
@@ -1768,6 +1960,17 @@ public class FBObject {
bound = false;
}
}
+
+ /**
+ * Method simply marks this FBO unbound w/o interfering w/ the bound framebuffer as perfomed by {@link #unbind(GL)}.
+ *
+ * Only use this method if a subsequent {@link #unbind(GL)}, {@link #use(GL, TextureAttachment)} or {@link #bind(GL)}
+ * follows on any FBO.
+ *
+ */
+ public final void markUnbound() {
+ bound = false;
+ }
/**
* Returns true
if framebuffer object is bound via {@link #bind(GL)}, otherwise false
.
@@ -1785,49 +1988,54 @@ public class FBObject {
public final boolean isBound() { return bound; }
/**
- * Samples the multisampling colorbuffer (msaa-buffer) to it's sink {@link #getSamplingSink()}.
- *
- * The operation is skipped, if no multisampling is used or
- * the msaa-buffer has not been flagged dirty by a previous call of {@link #bind(GL)},
- * see {@link #isSamplingBufferDirty()}
- *
- * If full FBO is supported, sets the read and write framebuffer individually to default after sampling, hence not disturbing
- * an optional operating MSAA FBO, see {@link GLBase#getDefaultReadFramebuffer()} and {@link GLBase#getDefaultDrawFramebuffer()}
- *
- * In case you intend to employ {@link GL#glReadPixels(int, int, int, int, int, int, java.nio.Buffer) glReadPixels(..)}
+ * If multisampling is being used and flagged dirty by a previous call of {@link #bind(GL)} or after initialization,
+ * the msaa-buffers are sampled to it's sink {@link #getSamplingSink()}.
+ *
+ * Method also updates the sampling sink configuration (if used). Hence it is recommended to call this
+ * method after your have initialized the FBO and attached renderbuffer etc for the 1st time.
+ * Method is called automatically by {@link #use(GL, TextureAttachment)}.
+ *
+ *
+ * Methos always resets the framebuffer binding to default in the end.
+ * If full FBO is supported, sets the read and write framebuffer individually to default after sampling, hence not disturbing
+ * an optional operating MSAA FBO, see {@link GLBase#getDefaultReadFramebuffer()} and {@link GLBase#getDefaultDrawFramebuffer()}
+ *
+ *
+ * In case you use this FBO w/o the {@link GLFBODrawable} and intend to employ {@link GL#glReadPixels(int, int, int, int, int, int, java.nio.Buffer) glReadPixels(..)}
* you may want to call {@link GL#glBindFramebuffer(int, int) glBindFramebuffer}({@link GL2GL3#GL_READ_FRAMEBUFFER}, {@link #getReadFramebuffer()});
*
- *
* Leaves the FBO unbound.
*
* @param gl the current GL context
* @param ta {@link TextureAttachment} to use, prev. attached w/ {@link #attachTexture2D(GL, int, boolean, int, int, int, int) attachTexture2D(..)}
* @throws IllegalArgumentException
*/
- public final void syncSamplingBuffer(GL gl) {
- unbind(gl);
+ public final void syncFramebuffer(GL gl) {
+ markUnbound();
if(samples>0 && samplesSinkDirty) {
samplesSinkDirty = false;
resetMSAATexture2DSink(gl);
gl.glBindFramebuffer(GL2GL3.GL_READ_FRAMEBUFFER, fbName);
gl.glBindFramebuffer(GL2GL3.GL_DRAW_FRAMEBUFFER, samplesSink.getWriteFramebuffer());
- ((GL2GL3)gl).glBlitFramebuffer(0, 0, width, height, 0, 0, width, height, // since MSAA is supported, ugly cast is OK
+ ((GL2GL3)gl).glBlitFramebuffer(0, 0, width, height, 0, 0, width, height, // since MSAA is supported, casting to GL2GL3 is OK
GL.GL_COLOR_BUFFER_BIT, GL.GL_NEAREST);
- if(fullFBOSupport) {
- // default read/draw buffers, may utilize GLContext/GLDrawable override of
- // GLContext.getDefaultDrawFramebuffer() and GLContext.getDefaultReadFramebuffer()
- gl.glBindFramebuffer(GL2GL3.GL_DRAW_FRAMEBUFFER, 0);
- gl.glBindFramebuffer(GL2GL3.GL_READ_FRAMEBUFFER, 0);
- } else {
- gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, 0); // default draw buffer
- }
+ }
+ if(fullFBOSupport) {
+ // default read/draw buffers, may utilize GLContext/GLDrawable override of
+ // GLContext.getDefaultDrawFramebuffer() and GLContext.getDefaultReadFramebuffer()
+ gl.glBindFramebuffer(GL2GL3.GL_DRAW_FRAMEBUFFER, 0);
+ gl.glBindFramebuffer(GL2GL3.GL_READ_FRAMEBUFFER, 0);
+ } else {
+ gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, 0); // default draw buffer
}
}
/**
* Bind the given texture colorbuffer.
*
- * If multisampling is being used, {@link #syncSamplingBuffer(GL)} is being called.
+ * If using multiple texture units, ensure you call {@link GL#glActiveTexture(int)} first!
+ *
+ * {@link #syncFramebuffer(GL)} is being called
*
* Leaves the FBO unbound!
*
@@ -1837,11 +2045,7 @@ public class FBObject {
*/
public final void use(GL gl, TextureAttachment ta) throws IllegalArgumentException {
if(null == ta) { throw new IllegalArgumentException("null TextureAttachment, this: "+toString()); }
- if(samples > 0 && samplesSinkTexture == ta) {
- syncSamplingBuffer(gl);
- } else {
- unbind(gl);
- }
+ syncFramebuffer(gl);
gl.glBindTexture(GL.GL_TEXTURE_2D, ta.getName()); // use it ..
}
@@ -1855,14 +2059,8 @@ public class FBObject {
gl.glBindTexture(GL.GL_TEXTURE_2D, 0); // don't use it
}
- /**
- * Returns true
if basic or full FBO is supported, otherwise false
.
- * @param full true
for full FBO supported query, otherwise false
for basic FBO support query.
- * @see #supportsFullFBO(GL)
- * @see #supportsBasicFBO(GL)
- * @throws GLException if {@link #init(GL)} hasn't been called.
- */
- public final boolean supportsFBO(boolean full) throws GLException { checkInitialized(); return full ? fullFBOSupport : basicFBOSupport; }
+ /** @see GL#hasFullFBOSupport() */
+ public final boolean hasFullFBOSupport() throws GLException { checkInitialized(); return this.fullFBOSupport; }
/**
* Returns true
if renderbuffer accepts internal format {@link GL#GL_RGB8} and {@link GL#GL_RGBA8}, otherwise false
.
@@ -1878,7 +2076,7 @@ public class FBObject {
public final boolean supportsDepth(int bits) throws GLException {
checkInitialized();
switch(bits) {
- case 16: return basicFBOSupport;
+ case 16: return true;
case 24: return depth24Avail;
case 32: return depth32Avail;
default: return false;
@@ -1913,11 +2111,11 @@ public class FBObject {
*/
public final int getMaxColorAttachments() throws GLException { checkInitialized(); return maxColorAttachments; }
- /**
- * Returns the maximum number of samples for multisampling. Maybe zero if multisampling is not supported.
- * @throws GLException if {@link #init(GL)} hasn't been called.
- */
- public final int getMaxSamples() throws GLException { checkInitialized(); return maxSamples; }
+ public final int getMaxTextureSize() throws GLException { checkInitialized(); return this.maxTextureSize; }
+ public final int getMaxRenderbufferSize() throws GLException { checkInitialized(); return this.maxRenderbufferSize; }
+
+ /** @see GL#getMaxRenderbufferSamples() */
+ public final int getMaxSamples() throws GLException { checkInitialized(); return this.maxSamples; }
/**
* Returns true
if this instance has been initialized with {@link #reset(GL, int, int)}
diff --git a/src/jogl/classes/com/jogamp/opengl/GLAutoDrawableDelegate.java b/src/jogl/classes/com/jogamp/opengl/GLAutoDrawableDelegate.java
new file mode 100644
index 000000000..38a8deef8
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/GLAutoDrawableDelegate.java
@@ -0,0 +1,189 @@
+/**
+ * Copyright 2012 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl;
+
+import javax.media.nativewindow.AbstractGraphicsDevice;
+import javax.media.nativewindow.NativeSurface;
+import javax.media.nativewindow.WindowClosingProtocol;
+import javax.media.nativewindow.WindowClosingProtocol.WindowClosingMode;
+import javax.media.opengl.GLAutoDrawable;
+import javax.media.opengl.GLContext;
+import javax.media.opengl.GLDrawable;
+import javax.media.opengl.GLDrawableFactory;
+import javax.media.opengl.GLException;
+
+import com.jogamp.common.util.locks.LockFactory;
+import com.jogamp.common.util.locks.RecursiveLock;
+
+import jogamp.opengl.GLAutoDrawableBase;
+import jogamp.opengl.GLContextImpl;
+import jogamp.opengl.GLDrawableImpl;
+
+
+/**
+ * Fully functional {@link GLAutoDrawable} implementation
+ * utilizing already created created {@link GLDrawable} and {@link GLContext} instances.
+ *
+ * Since no native windowing system events are being processed, it is recommended
+ * to handle at least:
+ *
+ * - {@link com.jogamp.newt.event.WindowListener#windowRepaint(com.jogamp.newt.event.WindowUpdateEvent) repaint} using {@link #windowRepaintOp()}
+ * - {@link com.jogamp.newt.event.WindowListener#windowResized(com.jogamp.newt.event.WindowEvent) resize} using {@link #windowResizedOp()}
+ * - {@link com.jogamp.newt.event.WindowListener#windowDestroyNotify(com.jogamp.newt.event.WindowEvent) destroy-notify} using {@link #windowDestroyNotifyOp()}
+ *
+ *
+ *
+ * See example {@link com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT TestGLAutoDrawableDelegateNEWT}.
+ *
+ */
+public class GLAutoDrawableDelegate extends GLAutoDrawableBase implements GLAutoDrawable {
+ /**
+ * @param drawable a valid and already realized {@link GLDrawable}
+ * @param context a valid {@link GLContext}, may not be made current (created) yet.
+ * @param upstreamWidget optional UI element holding this instance, see {@link #getUpstreamWidget()}.
+ * @param ownDevice pass true
if {@link AbstractGraphicsDevice#close()} shall be issued,
+ * otherwise pass false
. Closing the device is required in case
+ * the drawable is created w/ it's own new instance, e.g. offscreen drawables,
+ * and no further lifecycle handling is applied.
+ * @param lock optional custom {@link RecursiveLock}.
+ */
+ public GLAutoDrawableDelegate(GLDrawable drawable, GLContext context, Object upstreamWidget, boolean ownDevice, RecursiveLock lock) {
+ super((GLDrawableImpl)drawable, (GLContextImpl)context, ownDevice);
+ if(null == drawable) {
+ throw new IllegalArgumentException("null drawable");
+ }
+ if(null == context) {
+ throw new IllegalArgumentException("null context");
+ }
+ if(!drawable.isRealized()) {
+ throw new IllegalArgumentException("drawable not realized");
+ }
+ this.upstreamWidget = upstreamWidget;
+ this.lock = ( null != lock ) ? lock : LockFactory.createRecursiveLock() ;
+ }
+
+ //
+ // expose default methods
+ //
+
+ /** Default implementation to handle repaint events from the windowing system */
+ public final void windowRepaintOp() {
+ super.defaultWindowRepaintOp();
+ }
+
+ /** Implementation to handle resize events from the windowing system. All required locks are being claimed. */
+ public final void windowResizedOp(int newWidth, int newHeight) {
+ super.defaultWindowResizedOp(newWidth, newHeight);
+ }
+
+ /**
+ * Implementation to handle destroy notifications from the windowing system.
+ *
+ *
+ * If the {@link NativeSurface} does not implement {@link WindowClosingProtocol}
+ * or {@link WindowClosingMode#DISPOSE_ON_CLOSE} is enabled (default),
+ * a thread safe destruction is being induced.
+ *
+ */
+ public final void windowDestroyNotifyOp() {
+ super.defaultWindowDestroyNotifyOp();
+ }
+
+ //
+ // Complete GLAutoDrawable
+ //
+
+ private Object upstreamWidget;
+ private final RecursiveLock lock;
+
+ @Override
+ protected final RecursiveLock getLock() { return lock; }
+
+ @Override
+ public final Object getUpstreamWidget() {
+ return upstreamWidget;
+ }
+
+ /**
+ * Set the upstream UI toolkit object.
+ * @see #getUpstreamWidget()
+ */
+ public final void setUpstreamWidget(Object newUpstreamWidget) {
+ upstreamWidget = newUpstreamWidget;
+ }
+
+ /**
+ * {@inheritDoc}
+ *
+ * This implementation calls {@link #defaultDestroy()}.
+ *
+ *
+ * User still needs to destroy the upstream window, which details are hidden from this aspect.
+ * This can be performed by overriding {@link #destroyImplInLock()}.
+ *
+ */
+ @Override
+ public final void destroy() {
+ defaultDestroy();
+ }
+
+ @Override
+ protected void destroyImplInLock() {
+ super.destroyImplInLock();
+ }
+
+ @Override
+ public void display() {
+ defaultDisplay();
+ }
+
+ //
+ // GLDrawable delegation
+ //
+
+ @Override
+ public final GLDrawableFactory getFactory() {
+ return drawable.getFactory();
+ }
+
+ @Override
+ public final void setRealized(boolean realized) {
+ }
+
+ @Override
+ public final void swapBuffers() throws GLException {
+ defaultSwapBuffers();
+ }
+
+ @Override
+ public String toString() {
+ return getClass().getSimpleName()+"[ \n\tHelper: " + helper + ", \n\tDrawable: " + drawable +
+ ", \n\tContext: " + context + ", \n\tUpstreamWidget: "+upstreamWidget+ /** ", \n\tFactory: "+factory+ */ "]";
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/GLExtensions.java b/src/jogl/classes/com/jogamp/opengl/GLExtensions.java
index f7e25fa01..cf81b85ee 100644
--- a/src/jogl/classes/com/jogamp/opengl/GLExtensions.java
+++ b/src/jogl/classes/com/jogamp/opengl/GLExtensions.java
@@ -72,6 +72,9 @@ public class GLExtensions {
public static final String OES_EGL_image_external = "GL_OES_EGL_image_external";
+ public static final String ARB_gpu_shader_fp64 = "GL_ARB_gpu_shader_fp64";
+ public static final String ARB_shader_objects = "GL_ARB_shader_objects";
+
//
// Aliased GLX/WGL/.. extensions
//
diff --git a/src/jogl/classes/com/jogamp/opengl/OffscreenAutoDrawable.java b/src/jogl/classes/com/jogamp/opengl/OffscreenAutoDrawable.java
deleted file mode 100644
index 4caea03b2..000000000
--- a/src/jogl/classes/com/jogamp/opengl/OffscreenAutoDrawable.java
+++ /dev/null
@@ -1,112 +0,0 @@
-/**
- * Copyright 2012 JogAmp Community. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without modification, are
- * permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice, this list of
- * conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above copyright notice, this list
- * of conditions and the following disclaimer in the documentation and/or other materials
- * provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
- * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
- * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
- * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- * The views and conclusions contained in the software and documentation are those of the
- * authors and should not be interpreted as representing official policies, either expressed
- * or implied, of JogAmp Community.
- */
-
-package com.jogamp.opengl;
-
-import javax.media.nativewindow.AbstractGraphicsDevice;
-import javax.media.opengl.GLAutoDrawableDelegate;
-import javax.media.opengl.GLContext;
-import javax.media.opengl.GLDrawable;
-import javax.media.opengl.GLException;
-
-import jogamp.opengl.GLFBODrawableImpl;
-
-/**
- * Platform-independent class exposing FBO offscreen functionality to
- * applications.
- *
- * This class distinguishes itself from {@link GLAutoDrawableDelegate}
- * with it's {@link #setSize(int, int)} functionality.
- *
- */
-public class OffscreenAutoDrawable extends GLAutoDrawableDelegate {
-
- /**
- * @param drawable a valid {@link GLDrawable}, may not be realized yet.
- * @param context a valid {@link GLContext}, may not be made current (created) yet.
- * @param ownDevice pass true
if {@link AbstractGraphicsDevice#close()} shall be issued,
- * otherwise pass false
. Closing the device is required in case
- * the drawable is created w/ it's own new instance, e.g. offscreen drawables,
- * and no further lifecycle handling is applied.
- */
- public OffscreenAutoDrawable(GLDrawable drawable, GLContext context, boolean ownDevice) {
- super(drawable, context, null, ownDevice);
- }
-
- /**
- * Attempts to resize this offscreen auto drawable, if supported
- * by the underlying {@link GLDrawable).
- * @param newWidth
- * @param newHeight
- * @return true
if resize was executed, otherwise false
.
- * @throws GLException in case of an error during the resize operation
- */
- public boolean setSize(int newWidth, int newHeight) throws GLException {
- boolean done = false;
- if(drawable instanceof GLFBODrawableImpl) {
- Throwable tFBO = null;
- Throwable tGL = null;
- context.makeCurrent();
- try {
- ((GLFBODrawableImpl)drawable).setSize(context.getGL(), newWidth, newHeight);
- done = true;
- } catch (Throwable t) {
- tFBO = t;
- } finally {
- try {
- context.release();
- } catch (Throwable t) {
- tGL = t;
- }
- }
- if(null != tFBO) {
- throw new GLException("OffscreenAutoDrawable.setSize(..) GLFBODrawableImpl.setSize(..) exception", tFBO);
- }
- if(null != tGL) {
- throw new GLException("OffscreenAutoDrawable.setSize(..) GLContext.release() exception", tGL);
- }
- }
- if(done) {
- this.defaultWindowResizedOp();
- return true;
- }
- return false;
- }
-
- /**
- * If the underlying {@link GLDrawable} is an FBO implementation
- * and contains an {#link FBObject}, the same is returned.
- * Otherwise returns null
.
- */
- public FBObject getFBObject() {
- if(drawable instanceof GLFBODrawableImpl) {
- return ((GLFBODrawableImpl)drawable).getFBObject();
- }
- return null;
- }
-}
diff --git a/src/jogl/classes/com/jogamp/opengl/swt/GLCanvas.java b/src/jogl/classes/com/jogamp/opengl/swt/GLCanvas.java
index 8d237162c..02f62daec 100644
--- a/src/jogl/classes/com/jogamp/opengl/swt/GLCanvas.java
+++ b/src/jogl/classes/com/jogamp/opengl/swt/GLCanvas.java
@@ -30,6 +30,7 @@ package com.jogamp.opengl.swt;
import javax.media.nativewindow.AbstractGraphicsDevice;
import javax.media.nativewindow.NativeSurface;
import javax.media.nativewindow.ProxySurface;
+import javax.media.nativewindow.UpstreamSurfaceHook;
import javax.media.opengl.GL;
import javax.media.opengl.GLAnimatorControl;
import javax.media.opengl.GLAutoDrawable;
@@ -48,6 +49,7 @@ import javax.media.opengl.Threading;
import jogamp.opengl.Debug;
import jogamp.opengl.GLContextImpl;
import jogamp.opengl.GLDrawableHelper;
+import jogamp.opengl.GLDrawableImpl;
import org.eclipse.swt.SWT;
import org.eclipse.swt.events.ControlAdapter;
@@ -97,8 +99,8 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
private final GLCapabilitiesImmutable capsRequested;
private final GLCapabilitiesChooser capsChooser;
- private volatile GLDrawable drawable; // volatile: avoid locking for read-only access
- private GLContext context;
+ private volatile GLDrawableImpl drawable; // volatile: avoid locking for read-only access
+ private GLContextImpl context;
/* Native window surface */
private AbstractGraphicsDevice device;
@@ -319,7 +321,7 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
}
});
}
- private final ProxySurface.UpstreamSurfaceHook swtCanvasUpStreamHook = new ProxySurface.UpstreamSurfaceHook() {
+ private final UpstreamSurfaceHook swtCanvasUpStreamHook = new UpstreamSurfaceHook() {
@Override
public final void create(ProxySurface s) { /* nop */ }
@@ -349,7 +351,27 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
( nClientArea.width != oClientArea.width || nClientArea.height != oClientArea.height )
) {
clientArea = nClientArea; // write back new value
- sendReshape = true; // Mark for OpenGL reshape next time the control is painted
+
+ GLDrawableImpl _drawable = drawable;
+ if( null != _drawable ) {
+ if(DEBUG) {
+ System.err.println("GLCanvas.sizeChanged: ("+Thread.currentThread().getName()+"): "+nClientArea.width+"x"+nClientArea.height+" - surfaceHandle 0x"+Long.toHexString(getNativeSurface().getSurfaceHandle()));
+ }
+ if( ! _drawable.getChosenGLCapabilities().isOnscreen() ) {
+ final RecursiveLock _lock = lock;
+ _lock.lock();
+ try {
+ final GLDrawableImpl _drawableNew = GLDrawableHelper.resizeOffscreenDrawable(_drawable, context, nClientArea.width, nClientArea.height);
+ if(_drawable != _drawableNew) {
+ // write back
+ drawable = _drawableNew;
+ }
+ } finally {
+ _lock.unlock();
+ }
+ sendReshape = true; // async if display() doesn't get called below, but avoiding deadlock
+ }
+ }
}
}
@@ -391,10 +413,10 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
if(null != proxySurface) {
/* Associate a GL surface with the proxy */
- drawable = glFactory.createGLDrawable(proxySurface);
+ drawable = (GLDrawableImpl) glFactory.createGLDrawable(proxySurface);
drawable.setRealized(true);
- context = drawable.createContext(shareWith);
+ context = (GLContextImpl) drawable.createContext(shareWith);
}
} finally {
_lock.unlock();
@@ -455,6 +477,11 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
return helper.getAutoSwapBufferMode();
}
+ @Override
+ public final GLDrawable getDelegatedDrawable() {
+ return drawable;
+ }
+
@Override
public GLContext getContext() {
return null != drawable ? context : null;
@@ -502,7 +529,7 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
_lock.lock();
try {
final GLContext oldCtx = context;
- final boolean newCtxCurrent = helper.switchContext(drawable, oldCtx, newCtx, additionalCtxCreationFlags);
+ final boolean newCtxCurrent = GLDrawableHelper.switchContext(drawable, oldCtx, newCtx, additionalCtxCreationFlags);
context=(GLContextImpl)newCtx;
if(newCtxCurrent) {
context.makeCurrent();
diff --git a/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java b/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java
index 0b2c664fe..38f1746f9 100644
--- a/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java
+++ b/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java
@@ -114,6 +114,12 @@ public interface GLAutoDrawable extends GLDrawable {
* where you drag the window to another monitor. */
public static final boolean SCREEN_CHANGE_ACTION_ENABLED = Debug.getBooleanProperty("jogl.screenchange.action", true);
+ /**
+ * If the implementation uses delegation, return the delegated {@link GLDrawable} instance,
+ * otherwise return this
instance.
+ */
+ public GLDrawable getDelegatedDrawable();
+
/**
* Returns the context associated with this drawable. The returned
* context will be synchronized.
@@ -124,23 +130,31 @@ public interface GLAutoDrawable extends GLDrawable {
/**
* Associate a new context to this drawable and also propagates the context/drawable switch by
* calling {@link GLContext#setGLDrawable(GLDrawable, boolean) newCtx.setGLDrawable(drawable, true);}.
- * drawable
might be an inner GLDrawable instance if using such a delegation pattern,
- * or this GLAutoDrawable itself.
- *
- * If the old context's drawable was an {@link GLAutoDrawable}, it's reference to the given drawable
- * is being cleared by calling
- * {@link GLAutoDrawable#setContext(GLContext) ((GLAutoDrawable)oldCtx.getGLDrawable()).setContext(null)}.
- *
+ * drawable
might be an inner GLDrawable instance if using a delegation pattern,
+ * or this GLAutoDrawable instance.
*
* If the old or new context was current on this thread, it is being released before switching the drawable.
* The new context will be made current afterwards, if it was current before.
- * However the user shall take extra care that not other thread
- * attempts to make this context current. Otherwise a race condition may happen.
+ * However the user shall take extra care that no other thread
+ * attempts to make this context current.
+ *
+ *
+ * Be aware that the old context is still bound to the drawable,
+ * and that one context can only be bound to one drawable at one time!
*
*
- * Disclaimer: Even though the API may allows this functionality in theory, your mileage may vary
- * switching the drawable of an already established GLContext, i.e. which is already made current once.
- * FIXME: Validate functionality!
+ * In case you do not intend to use the old context anymore, i.e.
+ * not assigning it to another drawable, it shall be
+ * destroyed before setting the new context, i.e.:
+ *
+ GLContext oldCtx = glad.getContext();
+ if(null != oldCtx) {
+ oldCtx.destroy();
+ }
+ glad.setContext(newCtx);
+ *
+ * This is required, since a context must have a valid drawable at all times
+ * and this API shall not restrict the user in any way.
*
*
* @param newCtx the new context
diff --git a/src/jogl/classes/javax/media/opengl/GLAutoDrawableDelegate.java b/src/jogl/classes/javax/media/opengl/GLAutoDrawableDelegate.java
deleted file mode 100644
index 67e81270d..000000000
--- a/src/jogl/classes/javax/media/opengl/GLAutoDrawableDelegate.java
+++ /dev/null
@@ -1,144 +0,0 @@
-/**
- * Copyright 2012 JogAmp Community. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without modification, are
- * permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice, this list of
- * conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above copyright notice, this list
- * of conditions and the following disclaimer in the documentation and/or other materials
- * provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
- * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
- * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
- * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- * The views and conclusions contained in the software and documentation are those of the
- * authors and should not be interpreted as representing official policies, either expressed
- * or implied, of JogAmp Community.
- */
-
-package javax.media.opengl;
-
-import javax.media.nativewindow.AbstractGraphicsDevice;
-
-import com.jogamp.common.util.locks.LockFactory;
-import com.jogamp.common.util.locks.RecursiveLock;
-
-import jogamp.opengl.Debug;
-import jogamp.opengl.GLAutoDrawableBase;
-import jogamp.opengl.GLContextImpl;
-import jogamp.opengl.GLDrawableImpl;
-
-
-/**
- * Fully functional {@link GLAutoDrawable} implementation
- * utilizing already created created {@link GLDrawable} and {@link GLContext} instances.
- *
- * Since no native windowing system events are being processed, it is recommended
- * to handle at least:
- *
- * - {@link com.jogamp.newt.event.WindowListener#windowRepaint(com.jogamp.newt.event.WindowUpdateEvent) repaint} using {@link #defaultWindowRepaintOp()}
- * - {@link com.jogamp.newt.event.WindowListener#windowResized(com.jogamp.newt.event.WindowEvent) resize} using {@link #defaultWindowResizedOp()}
- * - {@link com.jogamp.newt.event.WindowListener#windowDestroyNotify(com.jogamp.newt.event.WindowEvent) destroy-notify} using {@link #defaultWindowDestroyNotifyOp()}
- *
- *
- *
- * See example {@link com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT TestGLAutoDrawableDelegateNEWT}.
- *
- */
-public class GLAutoDrawableDelegate extends GLAutoDrawableBase {
- public static final boolean DEBUG = Debug.debug("GLAutoDrawableDelegate");
-
- /**
- * @param drawable a valid {@link GLDrawable}, may not be realized yet.
- * @param context a valid {@link GLContext}, may not be made current (created) yet.
- * @param upstreamWidget optional UI element holding this instance, see {@link #getUpstreamWidget()}.
- * @param ownDevice pass true
if {@link AbstractGraphicsDevice#close()} shall be issued,
- * otherwise pass false
. Closing the device is required in case
- * the drawable is created w/ it's own new instance, e.g. offscreen drawables,
- * and no further lifecycle handling is applied.
- */
- public GLAutoDrawableDelegate(GLDrawable drawable, GLContext context, Object upstreamWidget, boolean ownDevice) {
- super((GLDrawableImpl)drawable, (GLContextImpl)context, ownDevice);
- this.upstreamWidget = null;
- }
-
- //
- // expose default methods
- //
-
- public final void windowRepaintOp() {
- super.defaultWindowRepaintOp();
- }
-
- public final void windowResizedOp() {
- super.defaultWindowResizedOp();
- }
-
- public final void windowDestroyNotifyOp() {
- super.defaultWindowDestroyNotifyOp();
- }
-
- //
- // Complete GLAutoDrawable
- //
-
- private final RecursiveLock lock = LockFactory.createRecursiveLock(); // instance wide lock
- private final Object upstreamWidget;
-
- @Override
- protected final RecursiveLock getLock() { return lock; }
-
- @Override
- public final Object getUpstreamWidget() {
- return upstreamWidget;
- }
-
- /**
- * {@inheritDoc}
- *
- * This implementation calls {@link #defaultDestroy()}.
- *
- *
- * User still needs to destroy the upstream window, which details are hidden from this aspect.
- * This can be performed by overriding {@link #destroyImplInLock()}.
- *
- */
- @Override
- public final void destroy() {
- defaultDestroy();
- }
-
- @Override
- public void display() {
- defaultDisplay();
- }
-
- //
- // GLDrawable delegation
- //
-
- @Override
- public final GLDrawableFactory getFactory() {
- return drawable.getFactory();
- }
-
- @Override
- public final void setRealized(boolean realized) {
- }
-
- @Override
- public final void swapBuffers() throws GLException {
- defaultSwapBuffers();
- }
-
-}
diff --git a/src/jogl/classes/javax/media/opengl/GLBase.java b/src/jogl/classes/javax/media/opengl/GLBase.java
index f5831a72d..9bcee819a 100644
--- a/src/jogl/classes/javax/media/opengl/GLBase.java
+++ b/src/jogl/classes/javax/media/opengl/GLBase.java
@@ -273,6 +273,42 @@ public interface GLBase {
*/
public boolean isExtensionAvailable(String glExtensionName);
+ /**
+ * Returns true
if basic FBO support is available, otherwise false
.
+ *
+ * Basic FBO is supported if the context is either GL-ES >= 2.0, GL >= core 3.0 or implements the extensions
+ * GL_ARB_ES2_compatibility
, GL_ARB_framebuffer_object
, GL_EXT_framebuffer_object
or GL_OES_framebuffer_object
.
+ *
+ *
+ * Basic FBO support may only include one color attachment and no multisampling,
+ * as well as limited internal formats for renderbuffer.
+ *
+ * @see GLContext#hasBasicFBOSupport()
+ */
+ public boolean hasBasicFBOSupport();
+
+ /**
+ * Returns true
if full FBO support is available, otherwise false
.
+ *
+ * Full FBO is supported if the context is either GL >= core 3.0 or implements the extensions
+ * ARB_framebuffer_object
, or all of
+ * EXT_framebuffer_object
, EXT_framebuffer_multisample
,
+ * EXT_framebuffer_blit
, GL_EXT_packed_depth_stencil
.
+ *
+ *
+ * Full FBO support includes multiple color attachments and multisampling.
+ *
+ * @see GLContext#hasFullFBOSupport()
+ */
+ public boolean hasFullFBOSupport();
+
+ /**
+ * Returns the maximum number of FBO RENDERBUFFER samples
+ * if {@link #hasFullFBOSupport() full FBO is supported}, otherwise false.
+ * @see GLContext#getMaxRenderbufferSamples()
+ */
+ public int getMaxRenderbufferSamples();
+
/**
* Returns true if the GL context supports non power of two (NPOT) textures,
* otherwise false.
@@ -284,6 +320,8 @@ public interface GLBase {
*/
public boolean isNPOTTextureAvailable();
+ public boolean isTextureFormatBGRA8888Available();
+
/** Provides a platform-independent way to specify the minimum swap
interval for buffer swaps. An argument of 0 disables
sync-to-vertical-refresh completely, while an argument of 1
diff --git a/src/jogl/classes/javax/media/opengl/GLContext.java b/src/jogl/classes/javax/media/opengl/GLContext.java
index c2f94b9af..a5e639c74 100644
--- a/src/jogl/classes/javax/media/opengl/GLContext.java
+++ b/src/jogl/classes/javax/media/opengl/GLContext.java
@@ -96,6 +96,9 @@ public abstract class GLContext {
*/
public static final boolean PROFILE_ALIASING = !Debug.isPropertyDefined("jogl.debug.GLContext.NoProfileAliasing", true);
+ protected static final boolean FORCE_NO_FBO_SUPPORT = Debug.isPropertyDefined("jogl.fbo.force.none", true);
+ protected static final boolean FORCE_MIN_FBO_SUPPORT = Debug.isPropertyDefined("jogl.fbo.force.min", true);
+
public static final boolean DEBUG = Debug.debug("GLContext");
public static final boolean TRACE_SWITCH = Debug.isPropertyDefined("jogl.debug.GLContext.TraceSwitch", true);
@@ -127,9 +130,9 @@ public abstract class GLContext {
/** GL_ARB_ES2_compatibility
implementation related: Context is compatible w/ ES2. Not a cache key. See {@link #isGLES2Compatible()}, {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */
protected static final int CTX_IMPL_ES2_COMPAT = 1 << 8;
- /** Context supports basic FBO, details see {@link #hasFBO()}.
+ /** Context supports basic FBO, details see {@link #hasBasicFBOSupport()}.
* Not a cache key.
- * @see #hasFBO()
+ * @see #hasBasicFBOSupport()
* @see #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)
*/
protected static final int CTX_IMPL_FBO = 1 << 9;
@@ -178,11 +181,6 @@ public abstract class GLContext {
* and made current afterwards. However the user shall take extra care that not other thread
* attempts to make this context current. Otherwise a race condition may happen.
*
- *
- * Disclaimer: Even though the API may allows this functionality in theory, your mileage may vary
- * switching the drawable of an already established GLContext, i.e. which is already made current once.
- * FIXME: Validate functionality!
- *
* @param readWrite the read/write drawable for framebuffer operations.
* @param setWriteOnly if true
and if the current read-drawable differs
* from the write-drawable ({@link #setGLReadDrawable(GLDrawable)}),
@@ -603,12 +601,23 @@ public abstract class GLContext {
/**
* @return true if impl. is a hardware rasterizer, otherwise false.
+ * @see #isHardwareRasterizer(AbstractGraphicsDevice, GLProfile)
* @see GLProfile#isHardwareRasterizer()
*/
public final boolean isHardwareRasterizer() {
return 0 == ( ctxOptions & CTX_IMPL_ACCEL_SOFT ) ;
}
+ /**
+ * @return true if context supports GLSL, i.e. is either {@link #isGLES2()}, {@link #isGL3()} or {@link #isGL2()} and major-version > 1.
+ * @see GLProfile#hasGLSL()
+ */
+ public final boolean hasGLSL() {
+ return isGLES2() ||
+ isGL3() ||
+ isGL2() && ctxMajorVersion>1 ;
+ }
+
/**
* Returns true
if basic FBO support is available, otherwise false
.
*
@@ -620,21 +629,54 @@ public abstract class GLContext {
* as well as limited internal formats for renderbuffer.
*
* @see #CTX_IMPL_FBO
- * @see com.jogamp.opengl.FBObject#supportsBasicFBO(GL)
- * @see com.jogamp.opengl.FBObject#supportsFullFBO(GL)
*/
- public final boolean hasFBO() {
+ public final boolean hasBasicFBOSupport() {
return 0 != ( ctxOptions & CTX_IMPL_FBO ) ;
}
+ /**
+ * Returns true
if full FBO support is available, otherwise false
.
+ *
+ * Full FBO is supported if the context is either GL >= core 3.0 or implements the extensions
+ * ARB_framebuffer_object
, or all of
+ * EXT_framebuffer_object
, EXT_framebuffer_multisample
,
+ * EXT_framebuffer_blit
, GL_EXT_packed_depth_stencil
.
+ *
+ *
+ * Full FBO support includes multiple color attachments and multisampling.
+ *
+ */
+ public final boolean hasFullFBOSupport() {
+ return !FORCE_MIN_FBO_SUPPORT && hasBasicFBOSupport() &&
+ ( isGL3() || // GL >= 3.0
+ isExtensionAvailable(GLExtensions.ARB_framebuffer_object) || // ARB_framebuffer_object
+ ( isExtensionAvailable(GLExtensions.EXT_framebuffer_object) && // All EXT_framebuffer_object*
+ isExtensionAvailable(GLExtensions.EXT_framebuffer_multisample) &&
+ isExtensionAvailable(GLExtensions.EXT_framebuffer_blit) &&
+ isExtensionAvailable(GLExtensions.EXT_packed_depth_stencil)
+ )
+ ) ;
+ }
+
/**
- * @return true if context supports GLSL
- * @see GLProfile#hasGLSL()
+ * Returns the maximum number of FBO RENDERBUFFER samples
+ * if {@link #hasFullFBOSupport() full FBO is supported}, otherwise false.
*/
- public final boolean hasGLSL() {
- return isGL2ES2() ;
+ public final int getMaxRenderbufferSamples() {
+ if( hasFullFBOSupport() ) {
+ final GL gl = getGL();
+ final int[] val = new int[] { 0 } ;
+ gl.glGetIntegerv(GL2GL3.GL_MAX_SAMPLES, val, 0);
+ final int glerr = gl.glGetError();
+ if(GL.GL_NO_ERROR == glerr) {
+ return val[0];
+ } else if(DEBUG) {
+ System.err.println("GLContext.getMaxRenderbufferSamples: GL_MAX_SAMPLES query GL Error 0x"+Integer.toHexString(glerr));
+ }
+ }
+ return 0;
}
-
+
/** Note: The GL impl. may return a const value, ie {@link GLES2#isNPOTTextureAvailable()} always returns true
. */
public boolean isNPOTTextureAvailable() {
return isGL3() || isGLES2Compatible() || isExtensionAvailable(GLExtensions.ARB_texture_non_power_of_two);
@@ -1014,6 +1056,9 @@ public abstract class GLContext {
validateProfileBits(profile, "profile");
validateProfileBits(resCtp, "resCtp");
+ if(FORCE_NO_FBO_SUPPORT) {
+ resCtp &= ~CTX_IMPL_FBO ;
+ }
if(DEBUG) {
System.err.println("GLContext.mapAvailableGLVersion: "+device+": "+getGLVersion(reqMajor, 0, profile, null)+" -> "+getGLVersion(resMajor, resMinor, resCtp, null));
// Thread.dumpStack();
@@ -1197,17 +1242,35 @@ public abstract class GLContext {
* FBO feature is implemented in OpenGL, hence it is {@link GLProfile} dependent.
*
*
- * FBO support is queried as described in {@link #hasFBO()}.
+ * FBO support is queried as described in {@link #hasBasicFBOSupport()}.
*
*
* @param device the device to request whether FBO is available for
* @param glp {@link GLProfile} to check for FBO capabilities
- * @see GLContext#hasFBO()
+ * @see GLContext#hasBasicFBOSupport()
*/
public static final boolean isFBOAvailable(AbstractGraphicsDevice device, GLProfile glp) {
return 0 != ( CTX_IMPL_FBO & getAvailableContextProperties(device, glp) );
}
+ /**
+ * @return 1
if using a hardware rasterizer, 0
if using a software rasterizer and -1
if not determined yet.
+ * @see GLContext#isHardwareRasterizer()
+ * @see GLProfile#isHardwareRasterizer()
+ */
+ public static final int isHardwareRasterizer(AbstractGraphicsDevice device, GLProfile glp) {
+ final int r;
+ final int ctp = getAvailableContextProperties(device, glp);
+ if(0 == ctp) {
+ r = -1;
+ } else if( 0 == ( CTX_IMPL_ACCEL_SOFT & ctp ) ) {
+ r = 1;
+ } else {
+ r = 0;
+ }
+ return r;
+ }
+
/**
* @param device the device to request whether the profile is available for
* @param reqMajor Key Value either 1, 2, 3 or 4
diff --git a/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java b/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java
index 9fd895c1f..b6e7b0576 100644
--- a/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java
+++ b/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java
@@ -48,13 +48,16 @@ import java.util.List;
import com.jogamp.common.JogampRuntimeException;
import com.jogamp.common.util.ReflectionUtil;
+import com.jogamp.opengl.GLAutoDrawableDelegate;
import javax.media.nativewindow.AbstractGraphicsDevice;
import javax.media.nativewindow.AbstractGraphicsScreen;
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.nativewindow.CapabilitiesImmutable;
import javax.media.nativewindow.NativeSurface;
import javax.media.nativewindow.NativeWindowFactory;
import javax.media.nativewindow.ProxySurface;
-import javax.media.nativewindow.ProxySurface.UpstreamSurfaceHook;
+import javax.media.nativewindow.UpstreamSurfaceHook;
import jogamp.opengl.Debug;
@@ -373,44 +376,63 @@ public abstract class GLDrawableFactory {
// Methods to create high-level objects
/**
- * Returns a GLDrawable according to it's chosen Capabilities,
+ * Returns a GLDrawable according to it's chosen {@link GLCapabilitiesImmutable},
* which determines pixel format, on- and offscreen incl. PBuffer type.
*
- * The native platform's chosen Capabilties are referenced within the target
- * NativeSurface's AbstractGraphicsConfiguration.
- *
- * In case target's {@link javax.media.nativewindow.Capabilities#isOnscreen()} is true,
- * an onscreen GLDrawable will be realized.
+ * The chosen {@link GLCapabilitiesImmutable} are referenced within the target
+ * {@link NativeSurface}'s {@link AbstractGraphicsConfiguration}.
+ *
*
- * In case target's {@link javax.media.nativewindow.Capabilities#isOnscreen()} is false,
- * either a Pbuffer drawable is created if target's {@link javax.media.opengl.GLCapabilities#isPBuffer()} is true,
- * or a simple pixmap/bitmap drawable is created. The latter is unlikely to be hardware accelerated.
+ * An onscreen GLDrawable is created if {@link CapabilitiesImmutable#isOnscreen() caps.isOnscreen()} is true.
+ *
*
- *
+ * A FBO drawable is created if both {@link GLCapabilitiesImmutable#isFBO() caps.isFBO()}
+ * and {@link GLContext#isFBOAvailable(AbstractGraphicsDevice, GLProfile) canCreateFBO(device, caps.getGLProfile())} is true.
+ *
+ *
+ * A Pbuffer drawable is created if both {@link GLCapabilitiesImmutable#isPBuffer() caps.isPBuffer()}
+ * and {@link #canCreateGLPbuffer(AbstractGraphicsDevice) canCreateGLPbuffer(device)} is true.
+ *
+ *
+ * If not onscreen and neither FBO nor Pbuffer is available,
+ * a simple pixmap/bitmap drawable/surface is created, which is unlikely to be hardware accelerated.
+ *
+ *
* @throws IllegalArgumentException if the passed target is null
* @throws GLException if any window system-specific errors caused
* the creation of the GLDrawable to fail.
*
+ * @see #canCreateGLPbuffer(AbstractGraphicsDevice)
+ * @see GLContext#isFBOAvailable(AbstractGraphicsDevice, GLProfile)
+ * @see javax.media.opengl.GLCapabilities#isOnscreen()
+ * @see javax.media.opengl.GLCapabilities#isFBO()
+ * @see javax.media.opengl.GLCapabilities#isPBuffer()
* @see javax.media.nativewindow.GraphicsConfigurationFactory#chooseGraphicsConfiguration(Capabilities, CapabilitiesChooser, AbstractGraphicsScreen)
*/
public abstract GLDrawable createGLDrawable(NativeSurface target)
throws IllegalArgumentException, GLException;
-
+
/**
- * Creates a Offscreen GLDrawable incl it's offscreen {@link javax.media.nativewindow.NativeSurface} with the given capabilites and dimensions.
+ * Creates an {@link GLOffscreenAutoDrawable} incl it's offscreen {@link javax.media.nativewindow.NativeSurface} with the given capabilites and dimensions.
*
- * It's {@link AbstractGraphicsConfiguration} is properly set according to the given {@link GLCapabilitiesImmutable}, see below.
+ * The {@link GLOffscreenAutoDrawable}'s {@link GLDrawable} is realized and it's {@link GLContext} assigned but not yet made current.
*
*
- * A FBO drawable is created if both {@link javax.media.opengl.GLCapabilities#isFBO() caps.isFBO()}
+ * In case the passed {@link GLCapabilitiesImmutable} contains default values, i.e.
+ * {@link GLCapabilitiesImmutable#isOnscreen() caps.isOnscreen()} == true
,
+ * it is auto-configured. The latter will set offscreen and also FBO or Pbuffer, whichever is available in that order.
+ *
+ *
+ * A FBO based auto drawable, {@link GLOffscreenAutoDrawable.FBO}, is created if both {@link GLCapabilitiesImmutable#isFBO() caps.isFBO()}
* and {@link GLContext#isFBOAvailable(AbstractGraphicsDevice, GLProfile) canCreateFBO(device, caps.getGLProfile())} is true.
*
*
- * A Pbuffer drawable is created if both {@link javax.media.opengl.GLCapabilities#isPBuffer() caps.isPBuffer()}
- * and {@link #canCreateGLPbuffer(javax.media.nativewindow.AbstractGraphicsDevice) canCreateGLPbuffer(device)} is true.
+ * A Pbuffer based auto drawable is created if both {@link GLCapabilitiesImmutable#isPBuffer() caps.isPBuffer()}
+ * and {@link #canCreateGLPbuffer(AbstractGraphicsDevice) canCreateGLPbuffer(device)} is true.
*
*
- * If neither FBO nor Pbuffer is available, a simple pixmap/bitmap drawable/surface is created, which is unlikely to be hardware accelerated.
+ * If neither FBO nor Pbuffer is available,
+ * a simple pixmap/bitmap auto drawable is created, which is unlikely to be hardware accelerated.
*
*
* @param device which {@link javax.media.nativewindow.AbstractGraphicsDevice#getConnection() connection} denotes the shared device to be used, may be null
for the platform's default device.
@@ -418,17 +440,55 @@ public abstract class GLDrawableFactory {
* @param chooser the custom chooser, may be null for default
* @param width the requested offscreen width
* @param height the requested offscreen height
+ * @return the created and initialized offscreen {@link GLOffscreenAutoDrawable} instance
*
- * @return the created offscreen GLDrawable
+ * @throws GLException if any window system-specific errors caused
+ * the creation of the Offscreen to fail.
+ *
+ * @see #createOffscreenDrawable(AbstractGraphicsDevice, GLCapabilitiesImmutable, GLCapabilitiesChooser, int, int)
+ */
+ public abstract GLOffscreenAutoDrawable createOffscreenAutoDrawable(AbstractGraphicsDevice device,
+ GLCapabilitiesImmutable caps,
+ GLCapabilitiesChooser chooser,
+ int width, int height,
+ GLContext shareWith) throws GLException;
+ /**
+ * Creates a offscreen {@link GLDrawable} incl it's offscreen {@link javax.media.nativewindow.NativeSurface} with the given capabilites and dimensions.
+ *
+ * In case the passed {@link GLCapabilitiesImmutable} contains default values, i.e.
+ * {@link GLCapabilitiesImmutable#isOnscreen() caps.isOnscreen()} == true
,
+ * it is auto-configured. The latter will set offscreen and also FBO or Pbuffer, whichever is available in that order.
+ *
+ *
+ * A resizeable FBO drawable, {@link GLFBODrawable.Resizeable}, is created if both {@link GLCapabilitiesImmutable#isFBO() caps.isFBO()}
+ * and {@link GLContext#isFBOAvailable(AbstractGraphicsDevice, GLProfile) canCreateFBO(device, caps.getGLProfile())} is true.
+ *
+ *
+ * A Pbuffer drawable is created if both {@link GLCapabilitiesImmutable#isPBuffer() caps.isPBuffer()}
+ * and {@link #canCreateGLPbuffer(AbstractGraphicsDevice) canCreateGLPbuffer(device)} is true.
+ *
+ *
+ * If neither FBO nor Pbuffer is available,
+ * a simple pixmap/bitmap drawable is created, which is unlikely to be hardware accelerated.
+ *
+ *
+ * @param device which {@link javax.media.nativewindow.AbstractGraphicsDevice#getConnection() connection} denotes the shared device to be used, may be null
for the platform's default device.
+ * @param caps the requested GLCapabilties
+ * @param chooser the custom chooser, may be null for default
+ * @param width the requested offscreen width
+ * @param height the requested offscreen height
+ *
+ * @return the created offscreen {@link GLDrawable}
*
* @throws GLException if any window system-specific errors caused
* the creation of the Offscreen to fail.
+ *
+ * @see #createOffscreenAutoDrawable(AbstractGraphicsDevice, GLCapabilitiesImmutable, GLCapabilitiesChooser, int, int, GLContext)
*/
public abstract GLDrawable createOffscreenDrawable(AbstractGraphicsDevice device,
- GLCapabilitiesImmutable capabilities,
+ GLCapabilitiesImmutable caps,
GLCapabilitiesChooser chooser,
- int width, int height)
- throws GLException;
+ int width, int height) throws GLException;
/**
* Creates a proxy {@link NativeSurface} w/ defined surface handle, i.e. a {@link WrappedSurface} or {@link GDISurface} instance.
@@ -458,6 +518,21 @@ public abstract class GLDrawableFactory {
long windowHandle,
GLCapabilitiesImmutable caps, GLCapabilitiesChooser chooser, UpstreamSurfaceHook upstream);
+ /**
+ * Returns true if it is possible to create an framebuffer object (FBO).
+ *
+ * FBO feature is implemented in OpenGL, hence it is {@link GLProfile} dependent.
+ *
+ *
+ * FBO support is queried as described in {@link GLContext#hasBasicFBOSupport()}.
+ *
+ *
+ * @param device which {@link javax.media.nativewindow.AbstractGraphicsDevice#getConnection() connection} denotes the shared the target device, may be null
for the platform's default device.
+ * @param glp {@link GLProfile} to check for FBO capabilities
+ * @see GLContext#hasBasicFBOSupport()
+ */
+ public abstract boolean canCreateFBO(AbstractGraphicsDevice device, GLProfile glp);
+
/**
* Returns true if it is possible to create a GLPbuffer. Some older
* graphics cards do not have this capability.
@@ -467,7 +542,10 @@ public abstract class GLDrawableFactory {
public abstract boolean canCreateGLPbuffer(AbstractGraphicsDevice device);
/**
- * Creates a GLPbuffer with the given capabilites and dimensions.
+ * Creates a GLPbuffer {@link GLAutoDrawable} with the given capabilites and dimensions.
+ *
+ * The GLPbuffer drawable is realized and initialized eagerly.
+ *
*
* See the note in the overview documentation on
* context sharing.
@@ -479,10 +557,12 @@ public abstract class GLDrawableFactory {
* @param initialHeight initial height of pbuffer
* @param shareWith a shared GLContext this GLPbuffer shall use
*
- * @return the new {@link GLPbuffer} specific {@link GLAutoDrawable}
+ * @return the created and initialized {@link GLPbuffer} instance
*
* @throws GLException if any window system-specific errors caused
* the creation of the GLPbuffer to fail.
+ *
+ * @deprecated {@link GLPbuffer} is deprecated, use {@link #createOffscreenAutoDrawable(AbstractGraphicsDevice, GLCapabilitiesImmutable, GLCapabilitiesChooser, int, int, GLContext)}
*/
public abstract GLPbuffer createGLPbuffer(AbstractGraphicsDevice device,
GLCapabilitiesImmutable capabilities,
diff --git a/src/jogl/classes/javax/media/opengl/GLFBODrawable.java b/src/jogl/classes/javax/media/opengl/GLFBODrawable.java
new file mode 100644
index 000000000..45fd3b686
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/GLFBODrawable.java
@@ -0,0 +1,173 @@
+/**
+ * Copyright 2012 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package javax.media.opengl;
+
+import javax.media.nativewindow.NativeWindowException;
+
+import com.jogamp.opengl.FBObject;
+import com.jogamp.opengl.FBObject.TextureAttachment;
+
+/**
+ * Platform-independent {@link GLDrawable} specialization,
+ * exposing {@link FBObject} functionality.
+ *
+ *
+ * A {@link GLFBODrawable} is uninitialized until a {@link GLContext} is bound
+ * and made current the first time.
+ *
+ *
+ *
+ * MSAA is used if {@link GLCapabilitiesImmutable#getNumSamples() requested}.
+ *
+ *
+ * Double buffering is used if {@link GLCapabilitiesImmutable#getDoubleBuffered() requested}.
+ *
+ *
+ * In MSAA mode, it always uses the implicit 2nd {@link FBObject framebuffer} {@link FBObject#getSamplingSinkFBO() sink}.
+ * Hence double buffering is always the case w/ MSAA.
+ *
+ *
+ * In non MSAA a second explicit {@link FBObject framebuffer} is being used.
+ * This method allows compliance w/ the spec, i.e. read and draw framebuffer selection
+ * and double buffer usage for e.g. {@link GL#glReadPixels(int, int, int, int, int, int, java.nio.Buffer) glReadPixels(..)}.
+ * This method also allows usage of both textures seperately.
+ *
+ *
+ * It would be possible to implement double buffering simply using
+ * {@link FBObject.TextureAttachment texture attachment}s with one {@link FBObject framebuffer}.
+ * This would require mode selection and hence complicate the API. Besides, it would
+ * not support differentiation of read and write framebuffer and hence not be spec compliant.
+ *
+ *
+ * Actual swapping of the {@link FBObject.TextureAttachment texture}s or {@link FBObject framebuffer}
+ * is performed either in the {@link #contextMadeCurrent(boolean) context current hook}
+ * or when {@link #swapBuffersImpl(boolean) swapping buffers}, whatever comes first.
+ *
+ */
+public interface GLFBODrawable extends GLDrawable {
+ // public enum DoubleBufferMode { NONE, TEXTURE, FBO }; // TODO: Add or remove TEXTURE (only) DoubleBufferMode support
+
+ /**
+ * @return true
if initialized, i.e. a {@link GLContext} is bound and made current once, otherwise false
.
+ */
+ public boolean isInitialized();
+
+ /**
+ * Notify this instance about upstream size change
+ * to reconfigure the {@link FBObject}.
+ * @param gl GL context object bound to this drawable, will be made current during operation.
+ * A prev. current context will be make current after operation.
+ * @throws GLException if resize operation failed
+ */
+ void resetSize(GL gl) throws GLException;
+
+ /**
+ * @return the used texture unit
+ */
+ int getTextureUnit();
+
+ /**
+ *
+ * @param unit the texture unit to be used
+ */
+ void setTextureUnit(int unit);
+
+ /**
+ * Set a new sample size
+ * @param gl GL context object bound to this drawable, will be made current during operation.
+ * A prev. current context will be make current after operation.
+ * @param newSamples new sample size
+ * @throws GLException if resetting the FBO failed
+ */
+ void setNumSamples(GL gl, int newSamples) throws GLException;
+
+ /**
+ * @return the number of sample buffers if using MSAA, otherwise 0
+ */
+ int getNumSamples();
+
+ /**
+ * @return the used {@link DoubleBufferMode}
+ */
+ // DoubleBufferMode getDoubleBufferMode(); // TODO: Add or remove TEXTURE (only) DoubleBufferMode support
+
+ /**
+ * Sets the {@link DoubleBufferMode}. Must be called before {@link #isInitialized() initialization},
+ * otherwise an exception is thrown.
+ *
+ * This call has no effect is MSAA is selected, since MSAA always forces the mode to {@link DoubleBufferMode#FBO FBO}.
+ * Also setting the mode to {@link DoubleBufferMode#NONE NONE} where double buffering is {@link GLCapabilitiesImmutable#getDoubleBuffered() requested}
+ * or setting a double buffering mode w/o {@link GLCapabilitiesImmutable#getDoubleBuffered() request} will be ignored.
+ *
+ *
+ * Since {@link DoubleBufferMode#TEXTURE TEXTURE} mode is currently not implemented, this method has no effect.
+ *
+ * @throws GLException if already initialized, see {@link #isInitialized()}.
+ */
+ // void setDoubleBufferMode(DoubleBufferMode mode) throws GLException; // TODO: Add or remove TEXTURE (only) DoubleBufferMode support
+
+ /**
+ * If MSAA is being used and {@link GL#GL_FRONT} is requested,
+ * the internal {@link FBObject} {@link FBObject#getSamplingSinkFBO() sample sink} is being returned.
+ *
+ * @param bufferName {@link GL#GL_FRONT} and {@link GL#GL_BACK} are valid buffer names
+ * @return the named {@link FBObject}
+ * @throws IllegalArgumentException if an illegal buffer name is being used
+ */
+ FBObject getFBObject(int bufferName) throws IllegalArgumentException;
+
+ /**
+ * Returns the named texture buffer.
+ *
+ * If MSAA is being used, only the {@link GL#GL_FRONT} buffer is accessible
+ * and an exception is being thrown if {@link GL#GL_BACK} is being requested.
+ *
+ * @param bufferName {@link GL#GL_FRONT} and {@link GL#GL_BACK} are valid buffer names
+ * @return the named {@link TextureAttachment}
+ * @throws IllegalArgumentException if using MSAA and {@link GL#GL_BACK} is requested or an illegal buffer name is being used
+ */
+ FBObject.TextureAttachment getTextureBuffer(int bufferName) throws IllegalArgumentException;
+
+ /** Resizeable {@link GLFBODrawable} specialization */
+ public interface Resizeable extends GLFBODrawable {
+ /**
+ * Resize this drawable.
+ *
+ * This drawable is being locked during operation.
+ *
+ * @param context the {@link GLContext} bound to this drawable, will be made current during operation
+ * A prev. current context will be make current after operation.
+ * @param newWidth
+ * @param newHeight
+ * @throws NativeWindowException in case the surface could no be locked
+ * @throws GLException in case an error during the resize operation occurred
+ */
+ void setSize(GLContext context, int newWidth, int newHeight) throws NativeWindowException, GLException;
+ }
+}
diff --git a/src/jogl/classes/javax/media/opengl/GLOffscreenAutoDrawable.java b/src/jogl/classes/javax/media/opengl/GLOffscreenAutoDrawable.java
new file mode 100644
index 000000000..6fe76a3f4
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/GLOffscreenAutoDrawable.java
@@ -0,0 +1,63 @@
+/**
+ * Copyright 2012 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package javax.media.opengl;
+
+import javax.media.nativewindow.NativeWindowException;
+
+import com.jogamp.opengl.FBObject;
+
+/**
+ * Platform-independent {@link GLAutoDrawable} specialization,
+ * exposing offscreen functionality.
+ *
+ * This class distinguishes itself from {@link GLAutoDrawable}
+ * with it's {@link #setSize(int, int)} functionality.
+ *
+ */
+public interface GLOffscreenAutoDrawable extends GLAutoDrawable {
+
+ /**
+ * Resize this auto drawable.
+ * @param newWidth
+ * @param newHeight
+ * @throws NativeWindowException in case the surface could no be locked
+ * @throws GLException in case of an error during the resize operation
+ */
+ void setSize(int newWidth, int newHeight) throws NativeWindowException, GLException;
+
+ /**
+ * Set the upstream UI toolkit object.
+ * @see #getUpstreamWidget()
+ */
+ void setUpstreamWidget(Object newUpstreamWidget);
+
+ /** {@link FBObject} based {@link GLOffscreenAutoDrawable} specialization */
+ public interface FBO extends GLOffscreenAutoDrawable, GLFBODrawable {
+ }
+}
diff --git a/src/jogl/classes/javax/media/opengl/GLPbuffer.java b/src/jogl/classes/javax/media/opengl/GLPbuffer.java
index 273a992cf..de7731a3b 100644
--- a/src/jogl/classes/javax/media/opengl/GLPbuffer.java
+++ b/src/jogl/classes/javax/media/opengl/GLPbuffer.java
@@ -45,7 +45,11 @@ package javax.media.opengl;
contains experimental methods for accessing the pbuffer's contents
as a texture map and enabling rendering to floating-point frame
buffers. These methods are not guaranteed to be supported on all
- platforms and may be deprecated in a future release. */
+ platforms and may be deprecated in a future release.
+
+ @deprecated Use {@link GLOffscreenAutoDrawable} w/ {@link GLCapabilities#setFBO(boolean)}
+ via {@link GLDrawableFactory#createOffscreenAutoDrawable(javax.media.nativewindow.AbstractGraphicsDevice, GLCapabilitiesImmutable, GLCapabilitiesChooser, int, int, GLContext) GLDrawableFactory.createOffscreenAutoDrawable(..)}.
+ */
public interface GLPbuffer extends GLAutoDrawable {
/** Indicates the GL_APPLE_float_pixels extension is being used for this pbuffer. */
diff --git a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java
index 033591fe3..329cf9e3f 100644
--- a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java
+++ b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java
@@ -98,6 +98,7 @@ import jogamp.common.awt.AWTEDTExecutor;
import jogamp.opengl.Debug;
import jogamp.opengl.GLContextImpl;
import jogamp.opengl.GLDrawableHelper;
+import jogamp.opengl.GLDrawableImpl;
// FIXME: Subclasses need to call resetGLFunctionAvailability() on their
// context whenever the displayChanged() function is called on our
@@ -109,6 +110,16 @@ import jogamp.opengl.GLDrawableHelper;
interfaces when adding a heavyweight doesn't work either because
of Z-ordering or LayoutManager problems.
*
+ *
+ *
+ * {@link OffscreenLayerOption#setShallUseOffscreenLayer(boolean) setShallUseOffscreenLayer(true)}
+ * maybe called to use an offscreen drawable (FBO or PBuffer) allowing
+ * the underlying JAWT mechanism to composite the image, if supported.
+ *
+ * {@link OffscreenLayerOption#setShallUseOffscreenLayer(boolean) setShallUseOffscreenLayer(true)}
+ * is being called if {@link GLCapabilitiesImmutable#isOnscreen()} is false
.
+ *
+ *
*
*
* To avoid any conflicts with a potential Java2D OpenGL context,
@@ -145,7 +156,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
private final RecursiveLock lock = LockFactory.createRecursiveLock();
private final GLDrawableHelper helper = new GLDrawableHelper();
private AWTGraphicsConfiguration awtConfig;
- private volatile GLDrawable drawable; // volatile: avoid locking for read-only access
+ private volatile GLDrawableImpl drawable; // volatile: avoid locking for read-only access
private volatile JAWTWindow jawtWindow; // the JAWTWindow presentation of this AWT Canvas, bound to the 'drawable' lifecycle
private GLContextImpl context;
private volatile boolean sendReshape = false; // volatile: maybe written by EDT w/o locking
@@ -237,6 +248,9 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
// don't allow the user to change data
capsReqUser = (GLCapabilitiesImmutable) capsReqUser.cloneMutable();
}
+ if(!capsReqUser.isOnscreen()) {
+ setShallUseOffscreenLayer(true); // trigger offscreen layer - if supported
+ }
if(null==device) {
GraphicsConfiguration gc = super.getGraphicsConfiguration();
@@ -451,11 +465,9 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
/** Overridden to cause OpenGL rendering to be performed during
repaint cycles. Subclasses which override this method must call
super.paint() in their paint() method in order to function
- properly.
-
- Overrides:
-
paint
in class java.awt.Component
*/
- @Override
+ properly.
+ */
+ @Override
public void paint(Graphics g) {
if (Beans.isDesignTime()) {
// Make GLCanvas behave better in NetBeans GUI builder
@@ -544,7 +556,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
jawtWindow.setShallUseOffscreenLayer(shallUseOffscreenLayer);
jawtWindow.lockSurface();
try {
- drawable = GLDrawableFactory.getFactory(capsReqUser.getGLProfile()).createGLDrawable(jawtWindow);
+ drawable = (GLDrawableImpl) GLDrawableFactory.getFactory(capsReqUser.getGLProfile()).createGLDrawable(jawtWindow);
context = (GLContextImpl) drawable.createContext(shareWith);
context.setContextCreationFlags(additionalCtxCreationFlags);
} finally {
@@ -561,13 +573,15 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
if (!Beans.isDesignTime() &&
0 < _drawable.getWidth() * _drawable.getHeight() ) {
// make sure drawable realization happens on AWT EDT, due to AWTTree lock
- AWTEDTExecutor.singleton.invoke(true, setRealizedOnEDTAction);
- sendReshape=true; // ensure a reshape is being send ..
- if(DEBUG) {
- System.err.println(getThreadName()+": Realized Drawable: "+_drawable.toString());
- Thread.dumpStack();
+ AWTEDTExecutor.singleton.invoke(getTreeLock(), true, setRealizedOnEDTAction);
+ if( _drawable.isRealized() ) {
+ sendReshape=true; // ensure a reshape is being send ..
+ if(DEBUG) {
+ System.err.println(getThreadName()+": Realized Drawable: "+_drawable.toString());
+ Thread.dumpStack();
+ }
+ return true;
}
- return true;
}
}
return false;
@@ -575,7 +589,10 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
private Runnable setRealizedOnEDTAction = new Runnable() {
@Override
public void run() {
- drawable.setRealized(true);
+ final GLDrawable _drawable = drawable;
+ if ( null != _drawable && 0 < _drawable.getWidth() * _drawable.getHeight() ) {
+ _drawable.setRealized(true);
+ }
} };
/** Overridden to track when this component is removed from a
@@ -620,22 +637,37 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
@SuppressWarnings("deprecation")
@Override
public void reshape(int x, int y, int width, int height) {
- super.reshape(x, y, width, height);
- final GLDrawable _drawable = drawable;
- if(null != _drawable && _drawable.isRealized() && !_drawable.getChosenGLCapabilities().isOnscreen()) {
- dispose(true);
- } else {
- sendReshape = true;
+ synchronized (getTreeLock()) { // super.reshape(..) claims tree lock, so we do extend it's lock over reshape
+ super.reshape(x, y, width, height);
+
+ GLDrawableImpl _drawable = drawable;
+ if( null != _drawable ) {
+ if(DEBUG) {
+ System.err.println("GLCanvas.sizeChanged: ("+Thread.currentThread().getName()+"): "+width+"x"+height+" - surfaceHandle 0x"+Long.toHexString(getNativeSurface().getSurfaceHandle()));
+ }
+ if( ! _drawable.getChosenGLCapabilities().isOnscreen() ) {
+ final RecursiveLock _lock = lock;
+ _lock.lock();
+ try {
+ final GLDrawableImpl _drawableNew = GLDrawableHelper.resizeOffscreenDrawable(_drawable, context, width, height);
+ if(_drawable != _drawableNew) {
+ // write back
+ drawable = _drawableNew;
+ }
+ } finally {
+ _lock.unlock();
+ }
+ }
+ sendReshape = true; // async if display() doesn't get called below, but avoiding deadlock
+ }
}
}
- /** Overrides:
-
update
in class java.awt.Component
*/
/**
* Overridden from Canvas to prevent the AWT's clearing of the
* canvas from interfering with the OpenGL rendering.
*/
- @Override
+ @Override
public void update(Graphics g) {
paint(g);
}
@@ -681,7 +713,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
_lock.lock();
try {
final GLContext oldCtx = context;
- final boolean newCtxCurrent = helper.switchContext(drawable, oldCtx, newCtx, additionalCtxCreationFlags);
+ final boolean newCtxCurrent = GLDrawableHelper.switchContext(drawable, oldCtx, newCtx, additionalCtxCreationFlags);
context=(GLContextImpl)newCtx;
if(newCtxCurrent) {
context.makeCurrent();
@@ -692,6 +724,11 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
}
}
+ @Override
+ public final GLDrawable getDelegatedDrawable() {
+ return drawable;
+ }
+
@Override
public GLContext getContext() {
return context;
@@ -866,7 +903,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
if(!disposeRegenerate) {
if(null != awtConfig) {
- disposeAbstractGraphicsDevice();
+ AWTEDTExecutor.singleton.invoke(getTreeLock(), true, disposeAbstractGraphicsDeviceActionOnEDT);
}
awtConfig=null;
}
@@ -881,7 +918,13 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
}
};
- private final Runnable disposeAbstractGraphicsDeviceAction = new Runnable() {
+ /**
+ * Disposes the AbstractGraphicsDevice within EDT,
+ * since resources created (X11: Display), must be destroyed in the same thread, where they have been created.
+ *
+ * @see #chooseGraphicsConfiguration(javax.media.opengl.GLCapabilitiesImmutable, javax.media.opengl.GLCapabilitiesImmutable, javax.media.opengl.GLCapabilitiesChooser, java.awt.GraphicsDevice)
+ */
+ private final Runnable disposeAbstractGraphicsDeviceActionOnEDT = new Runnable() {
@Override
public void run() {
if(null != awtConfig) {
@@ -900,27 +943,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
}
}
};
-
- /**
- * Disposes the AbstractGraphicsDevice within EDT,
- * since resources created (X11: Display), must be destroyed in the same thread, where they have been created.
- *
- * @see #chooseGraphicsConfiguration(javax.media.opengl.GLCapabilitiesImmutable, javax.media.opengl.GLCapabilitiesImmutable, javax.media.opengl.GLCapabilitiesChooser, java.awt.GraphicsDevice)
- */
- private void disposeAbstractGraphicsDevice() {
- if( EventQueue.isDispatchThread() || Thread.holdsLock(getTreeLock()) ) {
- disposeAbstractGraphicsDeviceAction.run();
- } else {
- try {
- EventQueue.invokeAndWait(disposeAbstractGraphicsDeviceAction);
- } catch (InvocationTargetException e) {
- throw new GLException(e.getTargetException());
- } catch (InterruptedException e) {
- throw new GLException(e);
- }
- }
- }
-
+
private final Runnable initAction = new Runnable() {
@Override
public void run() {
@@ -1046,7 +1069,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
* @param device
* @return the chosen AWTGraphicsConfiguration
*
- * @see #disposeAbstractGraphicsDevice()
+ * @see #disposeAbstractGraphicsDeviceActionOnEDT
*/
private AWTGraphicsConfiguration chooseGraphicsConfiguration(final GLCapabilitiesImmutable capsChosen,
final GLCapabilitiesImmutable capsRequested,
diff --git a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
index acb8f2183..6d4a5861f 100644
--- a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
+++ b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
@@ -121,7 +121,7 @@ import com.jogamp.opengl.util.GLBuffers;
*
*/
-@SuppressWarnings("serial")
+@SuppressWarnings({ "serial", "deprecation" })
public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosingProtocol {
private static final boolean DEBUG = Debug.debug("GLJPanel");
@@ -396,7 +396,6 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
their reshape() method in order to function properly.
reshape
in class java.awt.Component
*/
- @SuppressWarnings("deprecation")
@Override
public void reshape(int x, int y, int width, int height) {
super.reshape(x, y, width, height);
@@ -471,7 +470,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
return null;
}
final GLContext oldCtx = backend.getContext();
- final boolean newCtxCurrent = helper.switchContext(backend.getDrawable(), oldCtx, newCtx, additionalCtxCreationFlags);
+ final boolean newCtxCurrent = GLDrawableHelper.switchContext(backend.getDrawable(), oldCtx, newCtx, additionalCtxCreationFlags);
backend.setContext(newCtx);
if(newCtxCurrent) {
newCtx.makeCurrent();
@@ -480,6 +479,14 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
}
+ @Override
+ public final GLDrawable getDelegatedDrawable() {
+ if (backend == null) {
+ return null;
+ }
+ return backend.getDrawable();
+ }
+
@Override
public GLContext getContext() {
if (backend == null) {
diff --git a/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java b/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java
index cc4e1b434..07029f143 100644
--- a/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java
+++ b/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java
@@ -30,16 +30,15 @@ package jogamp.opengl;
import java.io.PrintStream;
-import javax.media.nativewindow.AbstractGraphicsConfiguration;
import javax.media.nativewindow.AbstractGraphicsDevice;
import javax.media.nativewindow.NativeSurface;
+import javax.media.nativewindow.NativeWindowException;
import javax.media.nativewindow.WindowClosingProtocol;
import javax.media.nativewindow.WindowClosingProtocol.WindowClosingMode;
import javax.media.opengl.FPSCounter;
import javax.media.opengl.GL;
import javax.media.opengl.GLAnimatorControl;
import javax.media.opengl.GLAutoDrawable;
-import javax.media.opengl.GLAutoDrawableDelegate;
import javax.media.opengl.GLCapabilitiesImmutable;
import javax.media.opengl.GLContext;
import javax.media.opengl.GLDrawable;
@@ -49,6 +48,7 @@ import javax.media.opengl.GLProfile;
import javax.media.opengl.GLRunnable;
import com.jogamp.common.util.locks.RecursiveLock;
+import com.jogamp.opengl.GLAutoDrawableDelegate;
import com.jogamp.opengl.util.Animator;
@@ -61,38 +61,36 @@ import com.jogamp.opengl.util.Animator;
* @see GLWindow
*/
public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter {
- public static final boolean DEBUG = Debug.debug("GLAutoDrawable");
+ public static final boolean DEBUG = GLDrawableImpl.DEBUG;
protected final GLDrawableHelper helper = new GLDrawableHelper();
protected final FPSCounterImpl fpsCounter = new FPSCounterImpl();
protected volatile GLDrawableImpl drawable; // volatile: avoid locking for read-only access
protected GLContextImpl context;
- protected final boolean ownDevice;
+ protected final boolean ownsDevice;
protected int additionalCtxCreationFlags = 0;
protected volatile boolean sendReshape = false; // volatile: maybe written by WindowManager thread w/o locking
protected volatile boolean sendDestroy = false; // volatile: maybe written by WindowManager thread w/o locking
/**
- * @param drawable a valid {@link GLDrawableImpl}, may not be realized yet.
- * @param context a valid {@link GLContextImpl}, may not be made current (created) yet.
- * @param ownDevice pass true
if {@link AbstractGraphicsDevice#close()} shall be issued,
- * otherwise pass false
. Closing the device is required in case
- * the drawable is created w/ it's own new instance, e.g. offscreen drawables,
- * and no further lifecycle handling is applied.
+ * @param drawable upstream {@link GLDrawableImpl} instance, may be null for lazy initialization
+ * @param context upstream {@link GLContextImpl} instance, may be null for lazy initialization
+ * @param ownsDevice pass true
if {@link AbstractGraphicsDevice#close()} shall be issued,
+ * otherwise pass false
. Closing the device is required in case
+ * the drawable is created w/ it's own new instance, e.g. offscreen drawables,
+ * and no further lifecycle handling is applied.
*/
- public GLAutoDrawableBase(GLDrawableImpl drawable, GLContextImpl context, boolean ownDevice) {
+ public GLAutoDrawableBase(GLDrawableImpl drawable, GLContextImpl context, boolean ownsDevice) {
this.drawable = drawable;
this.context = context;
- this.ownDevice = ownDevice;
+ this.ownsDevice = ownsDevice;
resetFPSCounter();
}
+ /** Returns the recursive lock object of the upstream implementation, which synchronizes multithreaded access. */
protected abstract RecursiveLock getLock();
- /** Returns the delegated GLDrawable */
- public final GLDrawable getDelegatedDrawable() { return drawable; }
-
/** Default implementation to handle repaint events from the windowing system */
protected final void defaultWindowRepaintOp() {
final GLDrawable _drawable = drawable;
@@ -103,29 +101,43 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter {
}
}
- /** Default implementation to handle resize events from the windowing system */
- protected final void defaultWindowResizedOp() {
- final GLDrawable _drawable = drawable;
+ /** Default implementation to handle resize events from the windowing system. All required locks are being claimed. */
+ protected final void defaultWindowResizedOp(int newWidth, int newHeight) throws NativeWindowException, GLException {
+ GLDrawableImpl _drawable = drawable;
if( null!=_drawable ) {
if(DEBUG) {
- System.err.println("GLAutoDrawableBase.sizeChanged: ("+Thread.currentThread().getName()+"): "+getWidth()+"x"+getHeight()+" - surfaceHandle 0x"+Long.toHexString(getNativeSurface().getSurfaceHandle()));
+ System.err.println("GLAutoDrawableBase.sizeChanged: ("+Thread.currentThread().getName()+"): "+newWidth+"x"+newHeight+" - surfaceHandle 0x"+Long.toHexString(getNativeSurface().getSurfaceHandle()));
+ }
+ if( ! _drawable.getChosenGLCapabilities().isOnscreen() ) {
+ final RecursiveLock _lock = getLock();
+ _lock.lock();
+ try {
+ final GLDrawableImpl _drawableNew = GLDrawableHelper.resizeOffscreenDrawable(_drawable, context, newWidth, newHeight);
+ if(_drawable != _drawableNew) {
+ // write back
+ _drawable = _drawableNew;
+ drawable = _drawableNew;
+ }
+ } finally {
+ _lock.unlock();
+ }
}
sendReshape = true; // async if display() doesn't get called below, but avoiding deadlock
if( _drawable.isRealized() ) {
if( !_drawable.getNativeSurface().isSurfaceLockedByOtherThread() && !helper.isAnimatorAnimating() ) {
display();
}
- }
+ }
}
}
-
+
/**
* Default implementation to handle destroy notifications from the windowing system.
*
*
* If the {@link NativeSurface} does not implement {@link WindowClosingProtocol}
* or {@link WindowClosingMode#DISPOSE_ON_CLOSE} is enabled (default),
- * {@link #defaultDestroy()} is being called.
+ * a thread safe destruction is being induced.
*
*/
protected final void defaultWindowDestroyNotifyOp() {
@@ -174,7 +186,7 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter {
ctrl.resume();
}
} else if (null != ns && ns.isSurfaceLockedByOtherThread()) {
- // surface is locked by another thread
+ // Surface is locked by another thread.
// Flag that destroy should be performed on the next
// attempt to display.
sendDestroy = true; // async, but avoiding deadlock
@@ -225,7 +237,7 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter {
}
_drawable.setRealized(false);
}
- if( ownDevice ) {
+ if( ownsDevice ) {
_drawable.getNativeSurface().getGraphicsConfiguration().getScreen().getDevice().close();
}
}
@@ -238,7 +250,6 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter {
_lock.lock();
try {
if(drawable!=null && context != null) {
- drawable.swapBuffers();
helper.invokeGL(drawable, context, defaultSwapAction, defaultInitAction);
}
} finally {
@@ -276,7 +287,7 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter {
destroy();
return;
}
- final RecursiveLock _lock = getLock();
+ final RecursiveLock _lock = getLock();
_lock.lock();
try {
if( null != context ) {
@@ -294,6 +305,11 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter {
drawable.swapBuffers();
} } ;
+ @Override
+ public final GLDrawable getDelegatedDrawable() {
+ return drawable;
+ }
+
@Override
public final GLContext getContext() {
return context;
@@ -305,7 +321,7 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter {
lock.lock();
try {
final GLContext oldCtx = context;
- final boolean newCtxCurrent = helper.switchContext(drawable, oldCtx, newCtx, additionalCtxCreationFlags);
+ final boolean newCtxCurrent = GLDrawableHelper.switchContext(drawable, oldCtx, newCtx, additionalCtxCreationFlags);
context=(GLContextImpl)newCtx;
if(newCtxCurrent) {
context.makeCurrent();
@@ -529,4 +545,10 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter {
final GLDrawable _drawable = drawable;
return null != _drawable ? _drawable.getHandle() : 0;
}
+
+ @Override
+ public String toString() {
+ return getClass().getSimpleName()+"[ \n\tHelper: " + helper + ", \n\tDrawable: " + drawable +
+ ", \n\tContext: " + context + /** ", \n\tWindow: "+window+ ", \n\tFactory: "+factory+ */ "]";
+ }
}
diff --git a/src/jogl/classes/jogamp/opengl/GLContextImpl.java b/src/jogl/classes/jogamp/opengl/GLContextImpl.java
index e82756022..050c619fd 100644
--- a/src/jogl/classes/jogamp/opengl/GLContextImpl.java
+++ b/src/jogl/classes/jogamp/opengl/GLContextImpl.java
@@ -47,6 +47,7 @@ import java.util.Map;
import com.jogamp.common.os.DynamicLookupHelper;
import com.jogamp.common.util.ReflectionUtil;
+import com.jogamp.common.util.VersionNumber;
import com.jogamp.gluegen.runtime.FunctionAddressResolver;
import com.jogamp.gluegen.runtime.ProcAddressTable;
import com.jogamp.gluegen.runtime.opengl.GLNameResolver;
@@ -85,6 +86,7 @@ public abstract class GLContextImpl extends GLContext {
private String glRenderer;
private String glRendererLowerCase;
+ private String glVersion;
// Tracks creation and initialization of buffer objects to avoid
// repeated glGet calls upon glMapBuffer operations
@@ -126,6 +128,9 @@ public abstract class GLContextImpl extends GLContext {
GLContextShareSet.synchronizeBufferObjectSharing(shareWith, this);
this.drawable = drawable;
+ if(null != drawable) {
+ drawable.associateContext(this, true);
+ }
this.drawableRead = drawable;
this.glDebugHandler = new GLDebugMessageHandler(this);
@@ -205,8 +210,10 @@ public abstract class GLContextImpl extends GLContext {
if(!setWriteOnly || drawableRead==drawable) { // if !setWriteOnly || !explicitReadDrawable
drawableRead = (GLDrawableImpl) readWrite;
}
- final GLDrawable old = drawable;
+ final GLDrawableImpl old = drawable;
+ old.associateContext(this, false);
drawable = (GLDrawableImpl) readWrite ;
+ drawable.associateContext(this, true);
if(lockHeld) {
makeCurrent();
}
@@ -272,7 +279,7 @@ public abstract class GLContextImpl extends GLContext {
if( actualRelease ) {
if( !inDestruction ) {
try {
- drawable.contextMadeCurrent(this, false);
+ contextMadeCurrent(false);
} catch (Throwable t) {
drawableContextMadeCurrentException = t;
}
@@ -331,7 +338,8 @@ public abstract class GLContextImpl extends GLContext {
makeCurrent();
}
try {
- drawable.contextRealized(this, false);
+ contextRealized(false);
+ drawable.associateContext(this, false);
} catch (Throwable t) {
drawableContextRealizedException = t;
}
@@ -514,19 +522,17 @@ public abstract class GLContextImpl extends GLContext {
gl = gl.getContext().setGL( GLPipelineFactory.create("javax.media.opengl.Trace", null, gl, new Object[] { System.err } ) );
}
- drawable.contextRealized(this, true);
+ contextRealized(true);
if(DEBUG || TRACE_SWITCH) {
System.err.println(getThreadName() +": GLContext.ContextSwitch: obj " + toHexString(hashCode()) + ", ctx "+toHexString(contextHandle)+" - switch - CONTEXT_CURRENT_NEW - "+lock);
}
- } else {
- drawable.contextMadeCurrent(this, true);
-
- if(TRACE_SWITCH) {
- System.err.println(getThreadName() +": GLContext.ContextSwitch: obj " + toHexString(hashCode()) + ", ctx "+toHexString(contextHandle)+" - switch - CONTEXT_CURRENT - "+lock);
- }
+ } else if(TRACE_SWITCH) {
+ System.err.println(getThreadName() +": GLContext.ContextSwitch: obj " + toHexString(hashCode()) + ", ctx "+toHexString(contextHandle)+" - switch - CONTEXT_CURRENT - "+lock);
}
+ contextMadeCurrent(true);
+
/* FIXME: refactor dependence on Java 2D / JOGL bridge
// Try cleaning up any stale server-side OpenGL objects
@@ -608,6 +614,20 @@ public abstract class GLContextImpl extends GLContext {
}
protected abstract void makeCurrentImpl() throws GLException;
+ /**
+ * @see GLDrawableImpl#contextRealized(GLContext, boolean)
+ */
+ protected void contextRealized(boolean realized) {
+ drawable.contextRealized(this, realized);
+ }
+
+ /**
+ * @see GLDrawableImpl#contextMadeCurrent(GLContext, boolean)
+ */
+ protected void contextMadeCurrent(boolean current) {
+ drawable.contextMadeCurrent(this, current);
+ }
+
/**
* Platform dependent entry point for context creation.
*
@@ -934,52 +954,43 @@ public abstract class GLContextImpl extends GLContext {
/**
* If major > 0 || minor > 0 : Use passed values, determined at creation time
- * If major==0 && minor == 0 : Use GL_VERSION
* Otherwise .. don't touch ..
*/
private final void setContextVersion(int major, int minor, int ctp, boolean setVersionString) {
- if (0==ctp) {
+ if ( 0 == ctp ) {
throw new GLException("Invalid GL Version "+major+"."+minor+", ctp "+toHexString(ctp));
}
- if(major>0 || minor>0) {
- if (!GLContext.isValidGLVersion(major, minor)) {
- GLException e = new GLException("Invalid GL Version "+major+"."+minor+", ctp "+toHexString(ctp));
- throw e;
- }
- ctxMajorVersion = major;
- ctxMinorVersion = minor;
- ctxOptions = ctp;
- if(setVersionString) {
- ctxVersionString = getGLVersion(ctxMajorVersion, ctxMinorVersion, ctxOptions, getGL().glGetString(GL.GL_VERSION));
- }
- return;
+
+ if (!GLContext.isValidGLVersion(major, minor)) {
+ throw new GLException("Invalid GL Version "+major+"."+minor+", ctp "+toHexString(ctp));
}
-
- if(major==0 && minor==0) {
- String versionStr = getGL().glGetString(GL.GL_VERSION);
- if(null==versionStr) {
- throw new GLException("GL_VERSION is NULL: "+this);
- }
- ctxOptions = ctp;
-
- // Set version
- GLVersionNumber version = new GLVersionNumber(versionStr);
+ ctxMajorVersion = major;
+ ctxMinorVersion = minor;
+ ctxOptions = ctp;
+ if(setVersionString) {
+ ctxVersionString = getGLVersion(ctxMajorVersion, ctxMinorVersion, ctxOptions, getGL().glGetString(GL.GL_VERSION));
+ }
+ }
+
+ private static final VersionNumber getGLVersionNumber(int ctp, String glVersionStr) {
+ if( null != glVersionStr ) {
+ final GLVersionNumber version = new GLVersionNumber(glVersionStr);
if (version.isValid()) {
- ctxMajorVersion = version.getMajor();
- ctxMinorVersion = version.getMinor();
- // We cannot promote a non ARB context to >= 3.1,
- // reduce it to 3.0 then.
- if ( ( ctxMajorVersion>3 || ctxMajorVersion==3 && ctxMinorVersion>=1 )
- && 0 == (ctxOptions & CTX_IS_ARB_CREATED) ) {
- ctxMajorVersion = 3;
- ctxMinorVersion = 0;
- }
- if(setVersionString) {
- ctxVersionString = getGLVersion(ctxMajorVersion, ctxMinorVersion, ctxOptions, versionStr);
- }
- return;
+ int major = version.getMajor();
+ int minor = version.getMinor();
+ // We cannot promote a non ARB context to >= 3.1,
+ // reduce it to 3.0 then.
+ if ( 0 == (ctp & CTX_IS_ARB_CREATED) &&
+ ( major > 3 || major == 3 && minor >= 1 ) ) {
+ major = 3;
+ minor = 0;
+ }
+ if ( GLContext.isValidGLVersion(major, minor) ) {
+ return new VersionNumber(major, minor, 0);
+ }
}
}
+ return null;
}
//----------------------------------------------------------------------
@@ -1019,14 +1030,18 @@ public abstract class GLContextImpl extends GLContext {
/**
* Pbuffer support; given that this is a GLContext associated with a
* pbuffer, binds this pbuffer to its texture target.
+ * @throws GLException if not implemented (default)
+ * @deprecated use FBO/GLOffscreenAutoDrawable instead of pbuffer
*/
- public abstract void bindPbufferToTexture();
+ public void bindPbufferToTexture() { throw new GLException("not implemented"); }
/**
* Pbuffer support; given that this is a GLContext associated with a
* pbuffer, releases this pbuffer from its texture target.
+ * @throws GLException if not implemented (default)
+ * @deprecated use FBO/GLOffscreenAutoDrawable instead of pbuffer
*/
- public abstract void releasePbufferFromTexture();
+ public void releasePbufferFromTexture() { throw new GLException("not implemented"); }
public abstract ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3);
@@ -1064,7 +1079,7 @@ public abstract class GLContextImpl extends GLContext {
table.reset(getDrawableImpl().getGLDynamicLookupHelper() );
}
- private final boolean initGLRendererStrings() {
+ private final boolean initGLRendererAndGLVersionStrings() {
final GLDynamicLookupHelper glDynLookupHelper = getDrawableImpl().getGLDynamicLookupHelper();
final long _glGetString = glDynLookupHelper.dynamicLookupFunction("glGetString");
if(0 == _glGetString) {
@@ -1083,14 +1098,27 @@ public abstract class GLContextImpl extends GLContext {
Thread.dumpStack();
}
return false;
- } else {
- glRenderer = _glRenderer;
- glRendererLowerCase = glRenderer.toLowerCase();
- return true;
}
+ glRenderer = _glRenderer;
+ glRendererLowerCase = glRenderer.toLowerCase();
+
+ final String _glVersion = glGetStringInt(GL.GL_VERSION, _glGetString);
+ if(null == _glVersion) {
+ // FIXME
+ if(DEBUG) {
+ System.err.println("Warning: GL_VERSION is NULL.");
+ Thread.dumpStack();
+ }
+ return false;
+ }
+ glVersion = _glVersion;
+ return true;
}
}
+ protected final String getGLVersionString() {
+ return glVersion;
+ }
protected final String getGLRendererString(boolean lowerCase) {
return lowerCase ? glRendererLowerCase : glRenderer;
}
@@ -1128,17 +1156,44 @@ public abstract class GLContextImpl extends GLContext {
final AbstractGraphicsConfiguration aconfig = drawable.getNativeSurface().getGraphicsConfiguration();
final AbstractGraphicsDevice adevice = aconfig.getScreen().getDevice();
- if( !initGLRendererStrings() && DEBUG) {
- System.err.println("Warning: intialization of GL renderer strings failed. "+adevice+" - "+GLContext.getGLVersion(major, minor, ctxProfileBits, null));
+ {
+ final boolean initGLRendererAndGLVersionStringsOK = initGLRendererAndGLVersionStrings();
+ if(DEBUG) {
+ if( !initGLRendererAndGLVersionStringsOK ) {
+ System.err.println("Warning: setGLFunctionAvailability: intialization of GL renderer strings failed. "+adevice+" - "+GLContext.getGLVersion(major, minor, ctxProfileBits, null));
+ } else {
+ System.err.println(getThreadName() + ": GLContext.setGLFuncAvail: Given "+adevice+" - "+GLContext.getGLVersion(major, minor, ctxProfileBits, glVersion));
+ }
+ }
}
if(!isCurrentContextHardwareRasterizer()) {
ctxProfileBits |= GLContext.CTX_IMPL_ACCEL_SOFT;
}
-
+
+ // Pick the version from the GL-version string,
+ // if smaller _or_ given major == 0.
+ final VersionNumber glVersionNumber;
+ {
+ final VersionNumber setGLVersionNumber = new VersionNumber(major, minor, 0);
+ final VersionNumber strGLVersionNumber = getGLVersionNumber(ctxProfileBits, glVersion);
+ if( null != strGLVersionNumber && ( strGLVersionNumber.compareTo(setGLVersionNumber) <= 0 || 0 == major ) ) {
+ glVersionNumber = strGLVersionNumber;
+ major = glVersionNumber.getMajor();
+ minor = glVersionNumber.getMinor();
+ } else {
+ glVersionNumber = setGLVersionNumber;
+ }
+ }
+ if ( !GLContext.isValidGLVersion(major, minor) ) {
+ throw new GLException("Invalid GL Version "+major+"."+minor+", ctp "+toHexString(ctxProfileBits)+", "+glVersion+", "+glVersionNumber);
+ }
+ if( 2 > major ) { // there is no ES2-compat for a profile w/ major < 2
+ ctxProfileBits &= ~GLContext.CTX_IMPL_ES2_COMPAT;
+ }
contextFQN = getContextFQN(adevice, major, minor, ctxProfileBits);
if (DEBUG) {
- System.err.println(getThreadName() + ": GLContext.setGLFuncAvail.0 FQN: "+contextFQN+" - "+GLContext.getGLVersion(major, minor, ctxProfileBits, null));
+ System.err.println(getThreadName() + ": GLContext.setGLFuncAvail.0 validated FQN: "+contextFQN+" - "+GLContext.getGLVersion(major, minor, ctxProfileBits, glVersion) + ", "+glVersionNumber);
}
//
@@ -1201,6 +1256,10 @@ public abstract class GLContextImpl extends GLContext {
ctxProfileBits |= CTX_IMPL_FBO;
}
+ if(FORCE_NO_FBO_SUPPORT) {
+ ctxProfileBits &= ~CTX_IMPL_FBO ;
+ }
+
//
// Set GL Version (complete w/ version string)
//
diff --git a/src/jogl/classes/jogamp/opengl/GLDrawableFactoryImpl.java b/src/jogl/classes/jogamp/opengl/GLDrawableFactoryImpl.java
index e1e253d35..4f965f620 100644
--- a/src/jogl/classes/jogamp/opengl/GLDrawableFactoryImpl.java
+++ b/src/jogl/classes/jogamp/opengl/GLDrawableFactoryImpl.java
@@ -48,18 +48,21 @@ import javax.media.nativewindow.NativeWindowFactory;
import javax.media.nativewindow.OffscreenLayerSurface;
import javax.media.nativewindow.ProxySurface;
import javax.media.nativewindow.MutableSurface;
-import javax.media.nativewindow.ProxySurface.UpstreamSurfaceHook;
-import javax.media.opengl.GLCapabilities;
+import javax.media.nativewindow.UpstreamSurfaceHook;
import javax.media.opengl.GLCapabilitiesChooser;
import javax.media.opengl.GLCapabilitiesImmutable;
import javax.media.opengl.GLContext;
import javax.media.opengl.GLDrawable;
import javax.media.opengl.GLDrawableFactory;
import javax.media.opengl.GLException;
+import javax.media.opengl.GLFBODrawable;
+import javax.media.opengl.GLOffscreenAutoDrawable;
import javax.media.opengl.GLPbuffer;
import javax.media.opengl.GLProfile;
import com.jogamp.nativewindow.MutableGraphicsConfiguration;
+import com.jogamp.nativewindow.DelegatedUpstreamSurfaceHookWithSurfaceSize;
+import com.jogamp.nativewindow.UpstreamSurfaceHookMutableSize;
/** Extends GLDrawableFactory with a few methods for handling
@@ -67,6 +70,7 @@ import com.jogamp.nativewindow.MutableGraphicsConfiguration;
Independent Bitmaps on Windows, pixmaps on X11). Direct access to
these GLDrawables is not supplied directly to end users, though
they may be instantiated by the GLJPanel implementation. */
+@SuppressWarnings("deprecation")
public abstract class GLDrawableFactoryImpl extends GLDrawableFactory {
protected static final boolean DEBUG = GLDrawableImpl.DEBUG;
@@ -141,55 +145,53 @@ public abstract class GLDrawableFactoryImpl extends GLDrawableFactory {
final OffscreenLayerSurface ols = NativeWindowFactory.getOffscreenLayerSurface(target, true);
if(null != ols) {
// layered surface -> Offscreen/[FBO|PBuffer]
- final GLCapabilities chosenCapsMod = (GLCapabilities) chosenCaps.cloneMutable();
- chosenCapsMod.setOnscreen(false);
- chosenCapsMod.setDoubleBuffered(false);
- /* if( isFBOAvailable ) { // FIXME JAU: FBO n/a yet
- chosenCapsMod.setFBO(true);
- } else */
- if( canCreateGLPbuffer(adevice) ) {
- chosenCapsMod.setPBuffer(true);
- } else {
- chosenCapsMod.setFBO(false);
- chosenCapsMod.setPBuffer(false);
+ final boolean isPbufferAvailable = canCreateGLPbuffer(adevice) ;
+ if(!isPbufferAvailable && !isFBOAvailable) {
+ throw new GLException("Neither FBO nor Pbuffer is available for "+target);
}
+ final GLCapabilitiesImmutable chosenCapsMod = GLGraphicsConfigurationUtil.fixOffscreenGLCapabilities(chosenCaps, isFBOAvailable, isPbufferAvailable);
config.setChosenCapabilities(chosenCapsMod);
+ ols.setChosenCapabilities(chosenCapsMod);
if(DEBUG) {
- System.err.println("GLDrawableFactoryImpl.createGLDrawable -> OnscreenDrawable -> Offscreen-Layer: "+target);
+ System.err.println("GLDrawableFactoryImpl.createGLDrawable -> OnscreenDrawable -> Offscreen-Layer");
+ System.err.println("chosenCaps: "+chosenCaps);
+ System.err.println("chosenCapsMod: "+chosenCapsMod);
+ System.err.println("OffscreenLayerSurface: **** "+ols);
+ System.err.println("Target: **** "+target);
+ Thread.dumpStack();
}
if( ! ( target instanceof MutableSurface ) ) {
throw new IllegalArgumentException("Passed NativeSurface must implement SurfaceChangeable for offscreen layered surface: "+target);
}
- if( ((GLCapabilitiesImmutable)config.getRequestedCapabilities()).isFBO() && isFBOAvailable ) {
- // FIXME JAU: Need to revise passed MutableSurface to work w/ FBO ..
- final GLDrawableImpl dummyDrawable = createOnscreenDrawableImpl(target);
- result = new GLFBODrawableImpl(this, dummyDrawable, target, target.getWidth(), target.getHeight(), 0 /* textureUnit */);
+ if( chosenCapsMod.isFBO() && isFBOAvailable ) {
+ // target surface is already a native one
+ result = createFBODrawableImpl(target, chosenCapsMod, 0);
} else {
result = createOffscreenDrawableImpl(target);
}
} else if(chosenCaps.isOnscreen()) {
// onscreen
+ final GLCapabilitiesImmutable chosenCapsMod = GLGraphicsConfigurationUtil.fixOnscreenGLCapabilities(chosenCaps);
+ config.setChosenCapabilities(chosenCapsMod);
if(DEBUG) {
System.err.println("GLDrawableFactoryImpl.createGLDrawable -> OnscreenDrawable: "+target);
}
result = createOnscreenDrawableImpl(target);
} else {
// offscreen
- final GLCapabilitiesImmutable reqCaps = (GLCapabilitiesImmutable)config.getRequestedCapabilities();
if(DEBUG) {
- System.err.println("GLDrawableFactoryImpl.createGLDrawable -> OffScreenDrawable, FBO req / chosen - avail, PBuffer: "+reqCaps.isFBO()+" / "+chosenCaps.isFBO()+" - "+isFBOAvailable+", "+chosenCaps.isPBuffer()+": "+target);
+ System.err.println("GLDrawableFactoryImpl.createGLDrawable -> OffScreenDrawable, FBO chosen / avail, PBuffer: "+
+ chosenCaps.isFBO()+" / "+isFBOAvailable+", "+chosenCaps.isPBuffer()+": "+target);
}
if( ! ( target instanceof MutableSurface ) ) {
- throw new IllegalArgumentException("Passed NativeSurface must implement SurfaceChangeable for offscreen: "+target);
+ throw new IllegalArgumentException("Passed NativeSurface must implement MutableSurface for offscreen: "+target);
}
- if( reqCaps.isFBO() && isFBOAvailable ) {
- // FIXME JAU: Need to revise passed MutableSurface to work w/ FBO ..
- final GLDrawableImpl dummyDrawable = createOnscreenDrawableImpl(target);
- result = new GLFBODrawableImpl(this, dummyDrawable, target, target.getWidth(), target.getHeight(), 0 /* textureUnit */);
+ if( chosenCaps.isFBO() && isFBOAvailable ) {
+ // need to hook-up a native dummy surface since source may not have
+ final ProxySurface dummySurface = createDummySurfaceImpl(adevice, true, chosenCaps, null, 64, 64);
+ dummySurface.setUpstreamSurfaceHook(new DelegatedUpstreamSurfaceHookWithSurfaceSize(dummySurface.getUpstreamSurfaceHook(), target));
+ result = createFBODrawableImpl(dummySurface, chosenCaps, 0);
} else {
- final GLCapabilities chosenCapsMod = (GLCapabilities) chosenCaps.cloneMutable();
- chosenCapsMod.setDoubleBuffered(false);
- config.setChosenCapabilities(chosenCapsMod);
result = createOffscreenDrawableImpl(target);
}
}
@@ -211,7 +213,7 @@ public abstract class GLDrawableFactoryImpl extends GLDrawableFactory {
//---------------------------------------------------------------------------
//
- // PBuffer Offscreen GLDrawable construction
+ // PBuffer Offscreen GLAutoDrawable construction
//
@Override
@@ -239,7 +241,8 @@ public abstract class GLDrawableFactoryImpl extends GLDrawableFactory {
GLDrawableImpl drawable = null;
device.lock();
try {
- drawable = (GLDrawableImpl) createGLDrawable( createMutableSurfaceImpl(device, true, capsChosen, capsRequested, chooser, width, height, null) );
+ drawable = createOffscreenDrawableImpl( createMutableSurfaceImpl(device, true, capsChosen, capsRequested, chooser,
+ new UpstreamSurfaceHookMutableSize(width, height) ) );
if(null != drawable) {
drawable.setRealized(true);
}
@@ -247,10 +250,7 @@ public abstract class GLDrawableFactoryImpl extends GLDrawableFactory {
device.unlock();
}
- if(null==drawable) {
- throw new GLException("Could not create Pbuffer drawable for: "+device+", "+capsChosen+", "+width+"x"+height);
- }
- return new GLPbufferImpl( drawable, shareWith, true);
+ return new GLPbufferImpl( drawable, (GLContextImpl) drawable.createContext(shareWith) );
}
//---------------------------------------------------------------------------
@@ -258,6 +258,29 @@ public abstract class GLDrawableFactoryImpl extends GLDrawableFactory {
// Offscreen GLDrawable construction
//
+ public final boolean canCreateFBO(AbstractGraphicsDevice deviceReq, GLProfile glp) {
+ AbstractGraphicsDevice device = getOrCreateSharedDevice(deviceReq);
+ if(null == device) {
+ throw new GLException("No shared device for requested: "+deviceReq);
+ }
+ return GLContext.isFBOAvailable(device, glp);
+ }
+
+ @Override
+ public GLOffscreenAutoDrawable createOffscreenAutoDrawable(AbstractGraphicsDevice deviceReq,
+ GLCapabilitiesImmutable capsRequested,
+ GLCapabilitiesChooser chooser,
+ int width, int height,
+ GLContext shareWith) {
+ final GLDrawable drawable = createOffscreenDrawable( deviceReq, capsRequested, chooser, width, height );
+ drawable.setRealized(true);
+ final GLContext context = drawable.createContext(shareWith);
+ if(drawable instanceof GLFBODrawableImpl) {
+ return new GLOffscreenAutoDrawableImpl.FBOImpl( (GLFBODrawableImpl)drawable, context, null, null );
+ }
+ return new GLOffscreenAutoDrawableImpl( drawable, context, null, null);
+ }
+
@Override
public GLDrawable createOffscreenDrawable(AbstractGraphicsDevice deviceReq,
GLCapabilitiesImmutable capsRequested,
@@ -274,10 +297,13 @@ public abstract class GLDrawableFactoryImpl extends GLDrawableFactory {
final GLCapabilitiesImmutable capsChosen = GLGraphicsConfigurationUtil.fixOffscreenGLCapabilities(capsRequested,
GLContext.isFBOAvailable(device, capsRequested.getGLProfile()),
canCreateGLPbuffer(device));
+
if( capsChosen.isFBO() ) {
device.lock();
try {
- return createFBODrawableImpl(device, capsRequested, chooser, width, height);
+ final ProxySurface dummySurface = createDummySurfaceImpl(device, true, capsRequested, null, width, height);
+ final GLDrawableImpl dummyDrawable = createOnscreenDrawableImpl(dummySurface);
+ return new GLFBODrawableImpl.ResizeableImpl(this, dummyDrawable, dummySurface, capsChosen, 0);
} finally {
device.unlock();
}
@@ -285,20 +311,17 @@ public abstract class GLDrawableFactoryImpl extends GLDrawableFactory {
device.lock();
try {
- return createOffscreenDrawableImpl( createMutableSurfaceImpl(device, true, capsChosen, capsRequested, chooser, width, height, null) );
+ return createOffscreenDrawableImpl( createMutableSurfaceImpl(device, true, capsChosen, capsRequested, chooser,
+ new UpstreamSurfaceHookMutableSize(width, height) ) );
} finally {
device.unlock();
}
}
- /** Creates a platform independent offscreen FBO GLDrawable implementation */
- protected GLDrawable createFBODrawableImpl(AbstractGraphicsDevice device, GLCapabilitiesImmutable requestedCaps, GLCapabilitiesChooser chooser,
- int initialWidth, int initialHeight) {
- final GLCapabilitiesImmutable dummyCaps = GLGraphicsConfigurationUtil.fixOnscreenGLCapabilities(requestedCaps);
- final NativeSurface dummySurface = createDummySurfaceImpl(device, true, dummyCaps, null, 64, 64);
+ /** Creates a platform independent FBO offscreen GLDrawable */
+ protected GLFBODrawable createFBODrawableImpl(NativeSurface dummySurface, GLCapabilitiesImmutable fboCaps, int textureUnit) {
final GLDrawableImpl dummyDrawable = createOnscreenDrawableImpl(dummySurface);
-
- return new GLFBODrawableImpl(this, dummyDrawable, dummySurface, initialWidth, initialHeight, 0 /* textureUnit */);
+ return new GLFBODrawableImpl(this, dummyDrawable, dummySurface, fboCaps, textureUnit);
}
/** Creates a platform dependent offscreen pbuffer/pixmap GLDrawable implementation */
@@ -318,15 +341,13 @@ public abstract class GLDrawableFactoryImpl extends GLDrawableFactory {
* @param capsChosen
* @param capsRequested
* @param chooser the custom chooser, may be null for default
- * @param width the initial width
- * @param height the initial height
- * @param lifecycleHook optional control of the surface's lifecycle
+ * @param upstreamHook surface size information and optional control of the surface's lifecycle
* @return the created {@link MutableSurface} instance w/o defined surface handle
*/
protected abstract ProxySurface createMutableSurfaceImpl(AbstractGraphicsDevice device, boolean createNewDevice,
GLCapabilitiesImmutable capsChosen,
GLCapabilitiesImmutable capsRequested,
- GLCapabilitiesChooser chooser, int width, int height, UpstreamSurfaceHook lifecycleHook);
+ GLCapabilitiesChooser chooser, UpstreamSurfaceHook upstreamHook);
/**
* A dummy surface is not visible on screen and will not be used to render directly to,
@@ -341,9 +362,9 @@ public abstract class GLDrawableFactoryImpl extends GLDrawableFactory {
* @param width the initial width
* @param height the initial height
*
- * @return the created {@link MutableSurface} instance w/o defined surface handle
+ * @return the created {@link ProxySurface} instance w/o defined surface handle but platform specific {@link UpstreamSurfaceHook}.
*/
- public NativeSurface createDummySurface(AbstractGraphicsDevice deviceReq, GLCapabilitiesImmutable requestedCaps, GLCapabilitiesChooser chooser,
+ public ProxySurface createDummySurface(AbstractGraphicsDevice deviceReq, GLCapabilitiesImmutable requestedCaps, GLCapabilitiesChooser chooser,
int width, int height) {
final AbstractGraphicsDevice device = getOrCreateSharedDevice(deviceReq);
if(null == device) {
@@ -369,9 +390,11 @@ public abstract class GLDrawableFactoryImpl extends GLDrawableFactory {
* otherwise device
instance is used as-is.
* @param requestedCaps
* @param chooser the custom chooser, may be null for default
- * @param width the initial width
- * @param height the initial height
- * @return the created {@link MutableSurface} instance w/o defined surface handle
+ * @param width the initial width as returned by {@link NativeSurface#getWidth()}, not the actual dummy surface width.
+ * The latter is platform specific and small
+ * @param height the initial height as returned by {@link NativeSurface#getHeight()}, not the actual dummy surface height,
+ * The latter is platform specific and small
+ * @return the created {@link ProxySurface} instance w/o defined surface handle but platform specific {@link UpstreamSurfaceHook}.
*/
public abstract ProxySurface createDummySurfaceImpl(AbstractGraphicsDevice device, boolean createNewDevice,
GLCapabilitiesImmutable requestedCaps, GLCapabilitiesChooser chooser, int width, int height);
diff --git a/src/jogl/classes/jogamp/opengl/GLDrawableHelper.java b/src/jogl/classes/jogamp/opengl/GLDrawableHelper.java
index 090c5fe69..bdf0b6d74 100644
--- a/src/jogl/classes/jogamp/opengl/GLDrawableHelper.java
+++ b/src/jogl/classes/jogamp/opengl/GLDrawableHelper.java
@@ -43,12 +43,19 @@ package jogamp.opengl;
import java.util.ArrayList;
import java.util.HashSet;
+import javax.media.nativewindow.NativeSurface;
+import javax.media.nativewindow.NativeWindowException;
+import javax.media.nativewindow.ProxySurface;
+import javax.media.nativewindow.UpstreamSurfaceHook;
import javax.media.opengl.GLAnimatorControl;
import javax.media.opengl.GLAutoDrawable;
+import javax.media.opengl.GLCapabilities;
import javax.media.opengl.GLContext;
import javax.media.opengl.GLDrawable;
+import javax.media.opengl.GLDrawableFactory;
import javax.media.opengl.GLEventListener;
import javax.media.opengl.GLException;
+import javax.media.opengl.GLFBODrawable;
import javax.media.opengl.GLRunnable;
import com.jogamp.opengl.util.Animator;
@@ -108,24 +115,27 @@ public class GLDrawableHelper {
/**
* Associate a new context to the drawable and also propagates the context/drawable switch by
* calling {@link GLContext#setGLDrawable(GLDrawable, boolean) newCtx.setGLDrawable(drawable, true);}.
- *
- * If the old context's drawable was an {@link GLAutoDrawable}, it's reference to the given drawable
- * is being cleared by calling
- * {@link GLAutoDrawable#setContext(GLContext) ((GLAutoDrawable)oldCtx.getGLDrawable()).setContext(null)}.
- *
*
* If the old or new context was current on this thread, it is being released before switching the drawable.
*
+ *
+ * Be aware that the old context is still bound to the drawable,
+ * and that one context can only bound to one drawable at one time!
+ *
+ *
+ * No locking is being performed on the drawable, caller is required to take care of it.
+ *
*
* @param drawable the drawable which context is changed
- * @param newCtx the new context
* @param oldCtx the old context
- * @return true if the newt context was current, otherwise false
+ * @param newCtx the new context
+ * @param newCtxCreationFlags additional creation flags if newCtx is not null and not been created yet, see {@link GLContext#setContextCreationFlags(int)}
+ * @return true if the new context was current, otherwise false
*
* @see GLAutoDrawable#setContext(GLContext)
*/
- public final boolean switchContext(GLDrawable drawable, GLContext oldCtx, GLContext newCtx, int additionalCtxCreationFlags) {
- if(null != oldCtx && oldCtx.isCurrent()) {
+ public static final boolean switchContext(GLDrawable drawable, GLContext oldCtx, GLContext newCtx, int newCtxCreationFlags) {
+ if( null != oldCtx && oldCtx.isCurrent() ) {
oldCtx.release();
}
final boolean newCtxCurrent;
@@ -134,17 +144,135 @@ public class GLDrawableHelper {
if(newCtxCurrent) {
newCtx.release();
}
- newCtx.setContextCreationFlags(additionalCtxCreationFlags);
+ newCtx.setContextCreationFlags(newCtxCreationFlags);
newCtx.setGLDrawable(drawable, true); // propagate context/drawable switch
} else {
newCtxCurrent = false;
}
- if(null!=oldCtx && oldCtx.getGLDrawable() instanceof GLAutoDrawable) {
- ((GLAutoDrawable)oldCtx.getGLDrawable()).setContext(null);
- }
return newCtxCurrent;
}
+ /**
+ * If the drawable is not realized, OP is a NOP.
+ *
+ * - release context if current
+ * - destroy old drawable
+ * - create new drawable
+ * - attach new drawable to context
+ * - make context current, if it was current
+ *
+ *
+ * No locking is being performed, caller is required to take care of it.
+ *
+ *
+ * @param drawable
+ * @param context maybe null
+ * @return the new drawable
+ */
+ public static final GLDrawableImpl recreateGLDrawable(GLDrawableImpl drawable, GLContext context) {
+ if( ! drawable.isRealized() ) {
+ return drawable;
+ }
+ final boolean contextCurrent = null != context && context.isCurrent();
+ final GLDrawableFactory factory = drawable.getFactory();
+ final NativeSurface surface = drawable.getNativeSurface();
+ final ProxySurface proxySurface = (surface instanceof ProxySurface) ? (ProxySurface)surface : null;
+
+ if(contextCurrent) {
+ context.release();
+ }
+
+ if(null != proxySurface) {
+ proxySurface.enableUpstreamSurfaceHookLifecycle(false);
+ }
+ try {
+ drawable.setRealized(false);
+ drawable = (GLDrawableImpl) factory.createGLDrawable(surface); // [2]
+ drawable.setRealized(true);
+ } finally {
+ if(null != proxySurface) {
+ proxySurface.enableUpstreamSurfaceHookLifecycle(true);
+ }
+ }
+
+ if(null != context) {
+ context.setGLDrawable(drawable, true); // re-association
+ }
+
+ if(contextCurrent) {
+ context.makeCurrent();
+ }
+ return drawable;
+ }
+
+ /**
+ * Performs resize operation on the given drawable, assuming it is offscreen.
+ *
+ * The {@link GLDrawableImpl}'s {@link NativeSurface} is being locked during operation.
+ * In case the holder is an auto drawable or similar, it's lock shall be claimed by the caller.
+ *
+ *
+ * May recreate the drawable via {@link #recreateGLDrawable(GLDrawableImpl, GLContext)}
+ * in case of a a pbuffer- or pixmap-drawable.
+ *
+ *
+ * FBO drawables are resized w/o drawable destruction.
+ *
+ *
+ * Offscreen resize operation is validated w/ drawable size in the end.
+ * An exception is thrown if not successful.
+ *
+ *
+ * @param drawable
+ * @param context
+ * @param newWidth the new width, it's minimum is capped to 1
+ * @param newHeight the new height, it's minimum is capped to 1
+ * @return the new drawable in case of an pbuffer/pixmap drawable, otherwise the passed drawable is being returned.
+ * @throws NativeWindowException is drawable is not offscreen or it's surface lock couldn't be claimed
+ * @throws GLException may be thrown a resize operation
+ */
+ public static final GLDrawableImpl resizeOffscreenDrawable(GLDrawableImpl drawable, GLContext context, int newWidth, int newHeight)
+ throws NativeWindowException, GLException
+ {
+ if(drawable.getChosenGLCapabilities().isOnscreen()) {
+ throw new NativeWindowException("Drawable is not offscreen: "+drawable);
+ }
+ final NativeSurface ns = drawable.getNativeSurface();
+ final int lockRes = ns.lockSurface();
+ if (NativeSurface.LOCK_SURFACE_NOT_READY >= lockRes) {
+ throw new NativeWindowException("Could not lock surface of drawable: "+drawable);
+ }
+ try {
+ if(0>=newWidth) { newWidth = 1; }
+ if(0>=newHeight) { newHeight = 1; }
+ // propagate new size
+ if(ns instanceof ProxySurface) {
+ final ProxySurface ps = (ProxySurface) ns;
+ final UpstreamSurfaceHook ush = ps.getUpstreamSurfaceHook();
+ if(ush instanceof UpstreamSurfaceHook.MutableSize) {
+ ((UpstreamSurfaceHook.MutableSize)ush).setSize(newWidth, newHeight);
+ } else if(DEBUG) { // we have to assume UpstreamSurfaceHook contains the new size already, hence size check @ bottom
+ System.err.println("GLDrawableHelper.resizeOffscreenDrawable: Drawable's offscreen ProxySurface n.a. UpstreamSurfaceHook.MutableSize, but "+ush.getClass().getName()+": "+ush);
+ }
+ } else if(DEBUG) { // we have to assume surface contains the new size already, hence size check @ bottom
+ System.err.println("GLDrawableHelper.resizeOffscreenDrawable: Drawable's offscreen surface n.a. ProxySurface, but "+ns.getClass().getName()+": "+ns);
+ }
+ if(drawable instanceof GLFBODrawable) {
+ if( null != context && context.isCreated() ) {
+ ((GLFBODrawable) drawable).resetSize(context.getGL());
+ }
+ } else {
+ drawable = GLDrawableHelper.recreateGLDrawable(drawable, context);
+ }
+ } finally {
+ ns.unlockSurface();
+ }
+ if(drawable.getWidth() != newWidth || drawable.getHeight() != newHeight) {
+ throw new InternalError("Incomplete resize operation: expected "+newWidth+"x"+newHeight+", has: "+drawable);
+ }
+ return drawable;
+ }
+
public final void addGLEventListener(GLEventListener listener) {
addGLEventListener(-1, listener);
}
@@ -196,15 +324,11 @@ public class GLDrawableHelper {
}
}
- private final boolean init(GLEventListener l, GLAutoDrawable drawable, boolean sendReshape) {
- if(listenersToBeInit.remove(l)) {
- l.init(drawable);
- if(sendReshape) {
- reshape(l, drawable, 0, 0, drawable.getWidth(), drawable.getHeight(), true /* setViewport */, false /* checkInit */);
- }
- return true;
+ private final void init(GLEventListener l, GLAutoDrawable drawable, boolean sendReshape) {
+ l.init(drawable);
+ if(sendReshape) {
+ reshape(l, drawable, 0, 0, drawable.getWidth(), drawable.getHeight(), true /* setViewport */, false /* checkInit */);
}
- return false;
}
/** The default init action to be called once after ctx is being created @ 1st makeCurrent(). */
@@ -214,14 +338,11 @@ public class GLDrawableHelper {
for (int i=0; i < _listeners.size(); i++) {
final GLEventListener listener = _listeners.get(i) ;
- // If make current ctx, invoked by invokGL(..), results in a new ctx, init gets called.
+ // If make ctx current, invoked by invokGL(..), results in a new ctx, init gets called.
// This may happen not just for initial setup, but for ctx recreation due to resource change (drawable/window),
- // hence the must always be initialized unconditional.
- listenersToBeInit.add(listener);
-
- if ( ! init( listener, drawable, true /* sendReshape */) ) {
- throw new GLException("GLEventListener "+listener+" already initialized: "+drawable);
- }
+ // hence it must be called unconditional, always.
+ listenersToBeInit.remove(listener); // remove if exist, avoiding dbl init
+ init( listener, drawable, true /* sendReshape */);
}
}
}
@@ -239,7 +360,9 @@ public class GLDrawableHelper {
final GLEventListener listener = _listeners.get(i) ;
// GLEventListener may need to be init,
// in case this one is added after the realization of the GLAutoDrawable
- init( listener, drawable, true /* sendReshape */) ;
+ if( listenersToBeInit.remove(listener) ) {
+ init( listener, drawable, true /* sendReshape */) ;
+ }
listener.display(drawable);
}
}
@@ -251,7 +374,9 @@ public class GLDrawableHelper {
// GLEventListener may need to be init,
// in case this one is added after the realization of the GLAutoDrawable
synchronized(listenersLock) {
- init( listener, drawable, false /* sendReshape */) ;
+ if( listenersToBeInit.remove(listener) ) {
+ init( listener, drawable, false /* sendReshape */) ;
+ }
}
}
if(setViewport) {
diff --git a/src/jogl/classes/jogamp/opengl/GLDrawableImpl.java b/src/jogl/classes/jogamp/opengl/GLDrawableImpl.java
index abf2bf557..311690f1d 100644
--- a/src/jogl/classes/jogamp/opengl/GLDrawableImpl.java
+++ b/src/jogl/classes/jogamp/opengl/GLDrawableImpl.java
@@ -43,6 +43,7 @@ package jogamp.opengl;
import javax.media.nativewindow.AbstractGraphicsDevice;
import javax.media.nativewindow.NativeSurface;
import javax.media.nativewindow.ProxySurface;
+import javax.media.opengl.GL;
import javax.media.opengl.GLCapabilitiesImmutable;
import javax.media.opengl.GLContext;
import javax.media.opengl.GLDrawable;
@@ -76,31 +77,46 @@ public abstract class GLDrawableImpl implements GLDrawable {
if( !realized ) {
return; // destroyed already
}
- final GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable)surface.getGraphicsConfiguration().getChosenCapabilities();
- if ( caps.getDoubleBuffered() ) {
- if(!surface.surfaceSwap()) {
- int lockRes = lockSurface(); // it's recursive, so it's ok within [makeCurrent .. release]
- if (NativeSurface.LOCK_SURFACE_NOT_READY == lockRes) {
- return;
+ int lockRes = lockSurface(); // it's recursive, so it's ok within [makeCurrent .. release]
+ if (NativeSurface.LOCK_SURFACE_NOT_READY == lockRes) {
+ return;
+ }
+ try {
+ if (NativeSurface.LOCK_SURFACE_CHANGED == lockRes) {
+ updateHandle();
+ }
+ final GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable)surface.getGraphicsConfiguration().getChosenCapabilities();
+ if ( caps.getDoubleBuffered() ) {
+ if(!surface.surfaceSwap()) {
+ swapBuffersImpl(true);
}
- try {
- if (NativeSurface.LOCK_SURFACE_CHANGED == lockRes) {
- updateHandle();
- }
- swapBuffersImpl();
- } finally {
- unlockSurface();
+ } else {
+ final GLContext ctx = GLContext.getCurrent();
+ if(null!=ctx && ctx.getGLDrawable()==this) {
+ ctx.getGL().glFlush();
}
+ swapBuffersImpl(false);
}
- } else {
- GLContext ctx = GLContext.getCurrent();
- if(null!=ctx && ctx.getGLDrawable()==this) {
- ctx.getGL().glFinish();
- }
- }
+ } finally {
+ unlockSurface();
+ }
surface.surfaceUpdated(this, surface, System.currentTimeMillis());
}
- protected abstract void swapBuffersImpl();
+
+ /**
+ * Platform and implementation depending surface swap.
+ * The surface is locked.
+ *
+ * If doubleBuffered
is true
,
+ * an actual platform dependent surface swap shall be executed.
+ *
+ *
+ * If doubleBuffered
is false
,
+ * {@link GL#glFlush()} has been called already and
+ * the implementation may execute implementation specific code.
+ *
+ */
+ protected abstract void swapBuffersImpl(boolean doubleBuffered);
public final static String toHexString(long hex) {
return "0x" + Long.toHexString(hex);
@@ -181,6 +197,9 @@ public abstract class GLDrawableImpl implements GLDrawable {
System.err.println(getThreadName() + ": setRealized: "+getClass().getName()+" "+this.realized+" == "+realizedArg);
}
}
+ /**
+ * Platform specific realization of drawable
+ */
protected abstract void setRealizedImpl();
/**
@@ -189,7 +208,7 @@ public abstract class GLDrawableImpl implements GLDrawable {
* If realized
is true
, the context has just been created and made current.
*
*
- * If realized
is false
, the context is still current and will be release and destroyed after this method returns.
+ * If realized
is false
, the context is still current and will be released and destroyed after this method returns.
*
*
* @see #contextMadeCurrent(GLContext, boolean)
@@ -199,18 +218,27 @@ public abstract class GLDrawableImpl implements GLDrawable {
/**
* Callback for special implementations, allowing GLContext to trigger GL related lifecycle: makeCurrent
, release
.
*
- * Will not be called if {@link #contextRealized(GLContext, boolean)} has been triggered.
- *
- *
* If current
is true
, the context has just been made current.
*
*
* If current
is false
, the context is still current and will be release after this method returns.
*
+ *
+ * Note: Will also be called after {@link #contextRealized(GLContext, boolean) contextRealized(ctx, true)}
+ * but not at context destruction, i.e. {@link #contextRealized(GLContext, boolean) contextRealized(ctx, false)}.
+ *
* @see #contextRealized(GLContext, boolean)
*/
protected void contextMadeCurrent(GLContext glc, boolean current) { }
+ /**
+ * Callback for special implementations, allowing to associate bound context to this drawable (bound == true)
+ * or to remove such association (bound == false).
+ * @param ctx the just bounded or unbounded context
+ * @param bound if true
create an association, otherwise remove it
+ */
+ protected void associateContext(GLContext ctx, boolean bound) { }
+
/** Callback for special implementations, allowing GLContext to fetch a custom default render framebuffer. Defaults to zero.*/
protected int getDefaultDrawFramebuffer() { return 0; }
/** Callback for special implementations, allowing GLContext to fetch a custom default read framebuffer. Defaults to zero. */
@@ -245,8 +273,8 @@ public abstract class GLDrawableImpl implements GLDrawable {
public String toString() {
return getClass().getSimpleName()+"[Realized "+isRealized()+
",\n\tFactory "+getFactory()+
- ",\n\thandle "+toHexString(getHandle())+
- ",\n\tWindow "+getNativeSurface()+"]";
+ ",\n\tHandle "+toHexString(getHandle())+
+ ",\n\tSurface "+getNativeSurface()+"]";
}
protected static String getThreadName() {
diff --git a/src/jogl/classes/jogamp/opengl/GLFBODrawableImpl.java b/src/jogl/classes/jogamp/opengl/GLFBODrawableImpl.java
index 03bc26cbc..de45466f3 100644
--- a/src/jogl/classes/jogamp/opengl/GLFBODrawableImpl.java
+++ b/src/jogl/classes/jogamp/opengl/GLFBODrawableImpl.java
@@ -1,142 +1,476 @@
package jogamp.opengl;
import javax.media.nativewindow.NativeSurface;
+import javax.media.nativewindow.NativeWindowException;
+import javax.media.nativewindow.ProxySurface;
+import javax.media.nativewindow.UpstreamSurfaceHook;
import javax.media.opengl.GL;
-import javax.media.opengl.GL2GL3;
+import javax.media.opengl.GLCapabilities;
import javax.media.opengl.GLCapabilitiesImmutable;
import javax.media.opengl.GLContext;
import javax.media.opengl.GLException;
+import javax.media.opengl.GLFBODrawable;
import com.jogamp.nativewindow.MutableGraphicsConfiguration;
import com.jogamp.opengl.FBObject;
import com.jogamp.opengl.FBObject.Attachment;
+import com.jogamp.opengl.FBObject.Colorbuffer;
import com.jogamp.opengl.FBObject.TextureAttachment;
/**
- * Offscreen GLDrawable implementation using framebuffer object (FBO)
- * as it's offscreen rendering mechanism.
+ * {@link FBObject} offscreen GLDrawable implementation, i.e. {@link GLFBODrawable}.
+ *
+ * It utilizes the context lifecycle hook {@link #contextRealized(GLContext, boolean)}
+ * to initialize the {@link FBObject} instance.
+ *
+ *
+ * It utilizes the context current hook {@link #contextMadeCurrent(GLContext, boolean) contextMadeCurrent(context, true)}
+ * to {@link FBObject#bind(GL) bind} the FBO.
+ *
+ * See {@link GLFBODrawable} for double buffering details.
*
* @see GLDrawableImpl#contextRealized(GLContext, boolean)
* @see GLDrawableImpl#contextMadeCurrent(GLContext, boolean)
* @see GLDrawableImpl#getDefaultDrawFramebuffer()
* @see GLDrawableImpl#getDefaultReadFramebuffer()
*/
-public class GLFBODrawableImpl extends GLDrawableImpl {
- final GLDrawableImpl parent;
- final FBObject fbo;
- int texUnit;
- int samplesTexUnit = 0;
- int width=0, height=0, samples=0;
-
- protected GLFBODrawableImpl(GLDrawableFactoryImpl factory, GLDrawableImpl parent,
- NativeSurface surface, int initialWidth, int initialHeight, int textureUnit) {
+public class GLFBODrawableImpl extends GLDrawableImpl implements GLFBODrawable {
+ protected static final boolean DEBUG = GLDrawableImpl.DEBUG || Debug.debug("FBObject");
+
+ private final GLDrawableImpl parent;
+
+ private boolean initialized;
+ private int texUnit;
+ private int samples;
+
+ private FBObject[] fbos;
+ private int fboIBack; // points to GL_BACK buffer
+ private int fboIFront; // points to GL_FRONT buffer
+ private FBObject pendingFBOReset = null;
+ private boolean fboBound;
+ private static final int bufferCount = 2; // number of FBOs for double buffering. TODO: Possible to configure!
+
+ // private DoubleBufferMode doubleBufferMode; // TODO: Add or remove TEXTURE (only) DoubleBufferMode support
+
+ private SwapBufferContext swapBufferContext;
+
+ public static interface SwapBufferContext {
+ public void swapBuffers(boolean doubleBuffered);
+ }
+
+ protected GLFBODrawableImpl(GLDrawableFactoryImpl factory, GLDrawableImpl parent, NativeSurface surface,
+ GLCapabilitiesImmutable fboCaps, int textureUnit) {
super(factory, surface, false);
+ this.initialized = false;
+
+ // Replace the chosen caps of dummy-surface w/ it's clone and copied values of orig FBO caps request.
+ // The dummy-surface has already been configured, hence value replace is OK
+ // and due to cloning, the native GLCapability portion is being preserved.
+ final MutableGraphicsConfiguration msConfig = (MutableGraphicsConfiguration) surface.getGraphicsConfiguration();
+ final GLCapabilities fboCapsNative = (GLCapabilities) msConfig.getChosenCapabilities().cloneMutable();
+ fboCapsNative.copyFrom(fboCaps);
+ msConfig.setChosenCapabilities(fboCapsNative);
+
this.parent = parent;
this.texUnit = textureUnit;
- final GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable) surface.getGraphicsConfiguration().getChosenCapabilities();
- this.width = initialWidth;
- this.height = initialHeight;
- this.samples = caps.getNumSamples();
- this.fbo = new FBObject();
+ this.samples = fboCaps.getNumSamples();
+
+ // default .. // TODO: Add or remove TEXTURE (only) DoubleBufferMode support
+ // this.doubleBufferMode = ( samples > 0 || fboCaps.getDoubleBuffered() ) ? DoubleBufferMode.FBO : DoubleBufferMode.NONE ;
+
+ this.swapBufferContext = null;
}
- @Override
- protected void contextRealized(GLContext glc, boolean realized) {
- final GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable) surface.getGraphicsConfiguration().getChosenCapabilities();
- final GL gl = glc.getGL();
- if(realized) {
- fbo.reset(gl, width, height, samples);
- samples = fbo.getNumSamples(); // update, maybe capped
+ private final void initialize(boolean realize, GL gl) {
+ if(realize) {
+ final int maxSamples = gl.getMaxRenderbufferSamples();
+ samples = samples <= maxSamples ? samples : maxSamples;
+
+ final GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable) surface.getGraphicsConfiguration().getChosenCapabilities();
+ final int fbosN;
if(samples > 0) {
- fbo.attachColorbuffer(gl, 0, caps.getAlphaBits()>0);
+ fbosN = 1;
+ } else if( caps.getDoubleBuffered() ) {
+ fbosN = bufferCount;
} else {
- fbo.attachTexture2D(gl, 0, caps.getAlphaBits()>0);
+ fbosN = 1;
}
- if( caps.getStencilBits() > 0 ) {
- fbo.attachRenderbuffer(gl, Attachment.Type.DEPTH_STENCIL, 24);
- } else {
- fbo.attachRenderbuffer(gl, Attachment.Type.DEPTH, 24);
+
+ fbos = new FBObject[fbosN];
+ fboIBack = 0; // head
+ fboIFront = fbos.length - 1; // tail
+
+ for(int i=0; i 0) {
+ fbos[i].attachColorbuffer(gl, 0, caps.getAlphaBits()>0);
+ } else {
+ fbos[i].attachTexture2D(gl, 0, caps.getAlphaBits()>0);
+ }
+ if( caps.getStencilBits() > 0 ) {
+ fbos[i].attachRenderbuffer(gl, Attachment.Type.DEPTH_STENCIL, 24);
+ } else {
+ fbos[i].attachRenderbuffer(gl, Attachment.Type.DEPTH, 24);
+ }
}
- } else if(null != fbo) {
- fbo.destroy(gl);
- }
- }
-
- @Override
- protected void contextMadeCurrent(GLContext glc, boolean current) {
- final GL gl = glc.getGL();
- if(current) {
- fbo.bind(gl);
+ fbos[fboIFront].syncFramebuffer(gl);
+ fboBound = false;
+ final GLCapabilities fboCapsNative = (GLCapabilities) surface.getGraphicsConfiguration().getChosenCapabilities();
+ fbos[0].formatToGLCapabilities(fboCapsNative);
+ fboCapsNative.setDoubleBuffered( fboCapsNative.getDoubleBuffered() || samples > 0 );
+
+ initialized = true;
} else {
- fbo.unbind(gl);
- final TextureAttachment attachment = samples > 0 ? fbo.getSamplingSink() : (TextureAttachment) fbo.getColorbuffer(0) ;
- if(null == attachment) {
- throw new GLException("Null texture colorbuffer, samples "+samples+", "+fbo.toString());
- }
- gl.glActiveTexture(GL.GL_TEXTURE0 + texUnit);
- fbo.use(gl, attachment );
- if( samples > 0) {
- gl.glBindFramebuffer(GL2GL3.GL_READ_FRAMEBUFFER, fbo.getReadFramebuffer());
+ initialized = false;
+
+ for(int i=0; i "+newSamples);
+ }
+ initialize(false, gl);
+ samples = newSamples;
+ initialize(true, gl);
+ } else {
+ if(DEBUG) {
+ System.err.println("GLFBODrawableImpl.reset(): simple reconfig: "+samples+" -> "+newSamples);
+ }
+ final int nWidth = getWidth();
+ final int nHeight = getHeight();
+ samples = newSamples;
+ pendingFBOReset = ( 1 < fbos.length ) ? fbos[fboIFront] : null; // pending-front reset only w/ double buffering (or zero samples)
+ for(int i=0; i 0 ? fbos[fboIFront].getSamplingSink() : fbos[fboIFront].getColorbuffer(0);
+ final TextureAttachment texAttachment;
+ if(colorbuffer instanceof TextureAttachment) {
+ texAttachment = (TextureAttachment) colorbuffer;
+ } else {
+ if(null == colorbuffer) {
+ throw new GLException("Front colorbuffer is null: samples "+samples+", "+this);
+ } else {
+ throw new GLException("Front colorbuffer is not a texture: "+colorbuffer.getClass().getName()+": samples "+samples+", "+colorbuffer+", "+this);
+ }
+ }
+ gl.glActiveTexture(GL.GL_TEXTURE0 + texUnit);
+ fbos[fboIFront].use(gl, texAttachment);
+
+ /* Included in above use command:
+ gl.glBindFramebuffer(GL2GL3.GL_DRAW_FRAMEBUFFER, fbos[fboIBack].getDrawFramebuffer());
+ gl.glBindFramebuffer(GL2GL3.GL_READ_FRAMEBUFFER, fbos[fboIFront].getReadFramebuffer());
+ } */
+
+ if(DEBUG) {
+ System.err.println("Post FBO swap(X): fboI back "+fboIBack+", front "+fboIFront+", num "+fbos.length);
+ }
}
+ //
+ // GLFBODrawable
+ //
+
+ @Override
+ public final boolean isInitialized() {
+ return initialized;
+ }
+
@Override
- public int getHeight() {
- return height;
+ public final void resetSize(GL gl) throws GLException {
+ reset(gl, samples);
}
+
+ @Override
+ public final int getTextureUnit() { return texUnit; }
+
+ @Override
+ public final void setTextureUnit(int u) { texUnit = u; }
+
+ @Override
+ public final int getNumSamples() { return samples; }
+
+ @Override
+ public void setNumSamples(GL gl, int newSamples) throws GLException {
+ if(samples != newSamples) {
+ reset(gl, newSamples);
+ }
+ }
+
+ /** // TODO: Add or remove TEXTURE (only) DoubleBufferMode support
+ @Override
+ public final DoubleBufferMode getDoubleBufferMode() {
+ return doubleBufferMode;
+ }
+
+ @Override
+ public final void setDoubleBufferMode(DoubleBufferMode mode) throws GLException {
+ if(initialized) {
+ throw new GLException("Not allowed past initialization: "+this);
+ }
+ final GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable) surface.getGraphicsConfiguration().getChosenCapabilities();
+ if(0 == samples && caps.getDoubleBuffered() && DoubleBufferMode.NONE != mode) {
+ doubleBufferMode = mode;
+ }
+ } */
+
+ @Override
+ public FBObject getFBObject(int bufferName) throws IllegalArgumentException {
+ if(!initialized) {
+ return null;
+ }
+ final FBObject res;
+ switch(bufferName) {
+ case GL.GL_FRONT:
+ if( samples > 0 ) {
+ res = fbos[0].getSamplingSinkFBO();
+ } else {
+ res = fbos[fboIFront];
+ }
+ break;
+ case GL.GL_BACK:
+ res = fbos[fboIBack];
+ break;
+ default:
+ throw new IllegalArgumentException(illegalBufferName+toHexString(bufferName));
+ }
+ return res;
+ }
+
+ @Override
+ public final TextureAttachment getTextureBuffer(int bufferName) throws IllegalArgumentException {
+ if(!initialized) {
+ return null;
+ }
+ final TextureAttachment res;
+ switch(bufferName) {
+ case GL.GL_FRONT:
+ if( samples > 0 ) {
+ res = fbos[0].getSamplingSink();
+ } else {
+ res = (TextureAttachment) fbos[fboIFront].getColorbuffer(0);
+ }
+ break;
+ case GL.GL_BACK:
+ if( samples > 0 ) {
+ throw new IllegalArgumentException("Cannot access GL_BACK buffer of MSAA FBO: "+this);
+ } else {
+ res = (TextureAttachment) fbos[fboIBack].getColorbuffer(0);
+ }
+ break;
+ default:
+ throw new IllegalArgumentException(illegalBufferName+toHexString(bufferName));
+ }
+ return res;
+ }
+ private static final String illegalBufferName = "Only GL_FRONT and GL_BACK buffer are allowed, passed ";
+
+ @Override
+ public String toString() {
+ return getClass().getSimpleName()+"[Initialized "+initialized+", realized "+isRealized()+", texUnit "+texUnit+", samples "+samples+
+ ",\n\tFactory "+getFactory()+
+ ",\n\tHandle "+toHexString(getHandle())+
+ ",\n\tCaps "+surface.getGraphicsConfiguration().getChosenCapabilities()+
+ ",\n\tfboI back "+fboIBack+", front "+fboIFront+", num "+(initialized ? fbos.length : 0)+
+ ",\n\tFBO front read "+getDefaultReadFramebuffer()+", "+getFBObject(GL.GL_FRONT)+
+ ",\n\tFBO back write "+getDefaultDrawFramebuffer()+", "+getFBObject(GL.GL_BACK)+
+ ",\n\tSurface "+getNativeSurface()+
+ "]";
+ }
+
+ public static class ResizeableImpl extends GLFBODrawableImpl implements GLFBODrawable.Resizeable {
+ protected ResizeableImpl(GLDrawableFactoryImpl factory, GLDrawableImpl parent, ProxySurface surface,
+ GLCapabilitiesImmutable fboCaps, int textureUnit) {
+ super(factory, parent, surface, fboCaps, textureUnit);
+ }
+
+ @Override
+ public final void setSize(GLContext context, int newWidth, int newHeight) throws NativeWindowException, GLException {
+ if(DEBUG) {
+ System.err.println("GLFBODrawableImpl.ResizeableImpl setSize: ("+Thread.currentThread().getName()+"): "+newWidth+"x"+newHeight+" - surfaceHandle 0x"+Long.toHexString(getNativeSurface().getSurfaceHandle()));
+ }
+ int lockRes = lockSurface();
+ if (NativeSurface.LOCK_SURFACE_NOT_READY >= lockRes) {
+ throw new NativeWindowException("Could not lock surface: "+this);
+ }
+ try {
+ // propagate new size
+ final ProxySurface ps = (ProxySurface) getNativeSurface();
+ final UpstreamSurfaceHook ush = ps.getUpstreamSurfaceHook();
+ if(ush instanceof UpstreamSurfaceHook.MutableSize) {
+ ((UpstreamSurfaceHook.MutableSize)ush).setSize(newWidth, newHeight);
+ } else {
+ throw new InternalError("GLFBODrawableImpl.ResizableImpl's ProxySurface doesn't hold a UpstreamSurfaceHookMutableSize but "+ush.getClass().getName()+", "+ps+", ush");
+ }
+ if( null != context && context.isCreated() ) {
+ resetSize(context.getGL());
+ }
+ } finally {
+ unlockSurface();
+ }
+ }
+ }
}
diff --git a/src/jogl/classes/jogamp/opengl/GLGraphicsConfigurationUtil.java b/src/jogl/classes/jogamp/opengl/GLGraphicsConfigurationUtil.java
index 768fc6892..79f96b64a 100644
--- a/src/jogl/classes/jogamp/opengl/GLGraphicsConfigurationUtil.java
+++ b/src/jogl/classes/jogamp/opengl/GLGraphicsConfigurationUtil.java
@@ -28,8 +28,12 @@
package jogamp.opengl;
+import javax.media.nativewindow.AbstractGraphicsDevice;
import javax.media.opengl.GLCapabilities;
import javax.media.opengl.GLCapabilitiesImmutable;
+import javax.media.opengl.GLContext;
+
+import com.jogamp.common.os.Platform;
public class GLGraphicsConfigurationUtil {
public static final String NV_coverage_sample = "NV_coverage_sample";
@@ -119,26 +123,34 @@ public class GLGraphicsConfigurationUtil {
return getExclusiveWinAttributeBits(caps.isOnscreen(), caps.isFBO(), caps.isPBuffer(), caps.isBitmap());
}
- public static final GLCapabilities setWinAttributeBits(GLCapabilities caps, int winattrbits) {
+ public static final GLCapabilities fixWinAttribBitsAndHwAccel(AbstractGraphicsDevice device, int winattrbits, GLCapabilities caps) {
caps.setBitmap ( 0 != ( BITMAP_BIT & winattrbits ) );
caps.setPBuffer ( 0 != ( PBUFFER_BIT & winattrbits ) );
caps.setFBO ( 0 != ( FBO_BIT & winattrbits ) );
// we reflect availability semantics, hence setting onscreen at last (maybe overwritten above)!
- caps.setOnscreen( 0 != ( WINDOW_BIT & winattrbits ) );
- return caps;
- }
+ caps.setOnscreen( 0 != ( WINDOW_BIT & winattrbits ) );
+ final int accel = GLContext.isHardwareRasterizer( device, caps.getGLProfile() );
+ if(0 == accel && caps.getHardwareAccelerated() ) {
+ caps.setHardwareAccelerated(false);
+ }
+
+ return caps;
+ }
+
public static GLCapabilitiesImmutable fixGLCapabilities(GLCapabilitiesImmutable capsRequested, boolean fboAvailable, boolean pbufferAvailable)
{
if( !capsRequested.isOnscreen() ) {
return fixOffscreenGLCapabilities(capsRequested, fboAvailable, pbufferAvailable);
- }
+ } /* we maintain the offscreen mode flags in onscreen mode - else {
+ return fixOnscreenGLCapabilities(capsRequested);
+ } */
return capsRequested;
}
public static GLCapabilitiesImmutable fixOnscreenGLCapabilities(GLCapabilitiesImmutable capsRequested)
{
- if( !capsRequested.isOnscreen() ) {
+ if( !capsRequested.isOnscreen() || capsRequested.isFBO() || capsRequested.isPBuffer() || capsRequested.isBitmap() ) {
// fix caps ..
final GLCapabilities caps2 = (GLCapabilities) capsRequested.cloneMutable();
caps2.setBitmap (false);
@@ -157,9 +169,11 @@ public class GLGraphicsConfigurationUtil {
public static GLCapabilitiesImmutable fixOffscreenGLCapabilities(GLCapabilitiesImmutable capsRequested, boolean fboAvailable, boolean pbufferAvailable) {
final boolean auto = !capsRequested.isFBO() && !capsRequested.isPBuffer() && !capsRequested.isBitmap() ;
+
+ final boolean requestedPBuffer = capsRequested.isPBuffer() || Platform.getOSType() == Platform.OSType.MACOS ; // no native bitmap for OSX
final boolean useFBO = fboAvailable && ( auto || capsRequested.isFBO() ) ;
- final boolean usePbuffer = !useFBO && pbufferAvailable && ( auto || capsRequested.isPBuffer() ) ;
+ final boolean usePbuffer = !useFBO && pbufferAvailable && ( auto || requestedPBuffer ) ;
final boolean useBitmap = !useFBO && !usePbuffer && ( auto || capsRequested.isBitmap() ) ;
if( capsRequested.isOnscreen() ||
diff --git a/src/jogl/classes/jogamp/opengl/GLOffscreenAutoDrawableImpl.java b/src/jogl/classes/jogamp/opengl/GLOffscreenAutoDrawableImpl.java
new file mode 100644
index 000000000..7701f209f
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/GLOffscreenAutoDrawableImpl.java
@@ -0,0 +1,123 @@
+/**
+ * Copyright 2012 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package jogamp.opengl;
+
+import javax.media.nativewindow.NativeWindowException;
+import javax.media.opengl.GL;
+import javax.media.opengl.GLContext;
+import javax.media.opengl.GLDrawable;
+import javax.media.opengl.GLException;
+import javax.media.opengl.GLOffscreenAutoDrawable;
+
+import com.jogamp.common.util.locks.RecursiveLock;
+import com.jogamp.opengl.FBObject;
+import com.jogamp.opengl.GLAutoDrawableDelegate;
+
+import jogamp.opengl.GLFBODrawableImpl;
+
+public class GLOffscreenAutoDrawableImpl extends GLAutoDrawableDelegate implements GLOffscreenAutoDrawable {
+
+ /**
+ * @param drawable a valid and already realized {@link GLDrawable}
+ * @param context a valid {@link GLContext}, may not be made current (created) yet.
+ * @param upstreamWidget optional UI element holding this instance, see {@link #getUpstreamWidget()}.
+ * @param lock optional upstream lock, may be null
+ */
+ public GLOffscreenAutoDrawableImpl(GLDrawable drawable, GLContext context, Object upstreamWidget, RecursiveLock lock) {
+ super(drawable, context, upstreamWidget, true, lock);
+ }
+
+ @Override
+ public void setSize(int newWidth, int newHeight) throws NativeWindowException, GLException {
+ this.defaultWindowResizedOp(newWidth, newHeight);
+ }
+
+ public static class FBOImpl extends GLOffscreenAutoDrawableImpl implements GLOffscreenAutoDrawable.FBO {
+ /**
+ * @param drawable a valid and already realized {@link GLDrawable}
+ * @param context a valid {@link GLContext}, may not be made current (created) yet.
+ * @param upstreamWidget optional UI element holding this instance, see {@link #getUpstreamWidget()}.
+ * @param lock optional upstream lock, may be null
+ */
+ public FBOImpl(GLFBODrawableImpl drawable, GLContext context, Object upstreamWidget, RecursiveLock lock) {
+ super(drawable, context, upstreamWidget, lock);
+ }
+
+ @Override
+ public boolean isInitialized() {
+ return ((GLFBODrawableImpl)drawable).isInitialized();
+ }
+
+ @Override
+ public final int getTextureUnit() {
+ return ((GLFBODrawableImpl)drawable).getTextureUnit();
+ }
+
+ @Override
+ public final void setTextureUnit(int unit) {
+ ((GLFBODrawableImpl)drawable).setTextureUnit(unit);
+ }
+
+ @Override
+ public final int getNumSamples() {
+ return ((GLFBODrawableImpl)drawable).getNumSamples();
+ }
+
+ @Override
+ public final void setNumSamples(GL gl, int newSamples) throws GLException {
+ ((GLFBODrawableImpl)drawable).setNumSamples(gl, newSamples);
+ windowRepaintOp();
+ }
+
+ /** // TODO: Add or remove TEXTURE (only) DoubleBufferMode support
+ @Override
+ public DoubleBufferMode getDoubleBufferMode() {
+ return ((GLFBODrawableImpl)drawable).getDoubleBufferMode();
+ }
+
+ @Override
+ public void setDoubleBufferMode(DoubleBufferMode mode) throws GLException {
+ ((GLFBODrawableImpl)drawable).setDoubleBufferMode(mode);
+ } */
+
+ @Override
+ public final FBObject getFBObject(int bufferName) {
+ return ((GLFBODrawableImpl)drawable).getFBObject(bufferName);
+ }
+
+ public final FBObject.TextureAttachment getTextureBuffer(int bufferName) {
+ return ((GLFBODrawableImpl)drawable).getTextureBuffer(bufferName);
+ }
+
+ @Override
+ public void resetSize(GL gl) throws GLException {
+ ((GLFBODrawableImpl)drawable).resetSize(gl);
+ }
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/GLPbufferImpl.java b/src/jogl/classes/jogamp/opengl/GLPbufferImpl.java
index 32f4cb696..b438131bc 100644
--- a/src/jogl/classes/jogamp/opengl/GLPbufferImpl.java
+++ b/src/jogl/classes/jogamp/opengl/GLPbufferImpl.java
@@ -40,9 +40,6 @@
package jogamp.opengl;
-import javax.media.opengl.GLCapabilitiesImmutable;
-import javax.media.opengl.GLContext;
-import javax.media.opengl.GLDrawable;
import javax.media.opengl.GLDrawableFactory;
import javax.media.opengl.GLException;
import javax.media.opengl.GLPbuffer;
@@ -50,36 +47,18 @@ import javax.media.opengl.GLPbuffer;
import com.jogamp.common.util.locks.LockFactory;
import com.jogamp.common.util.locks.RecursiveLock;
-/** Platform-independent class exposing pbuffer functionality to
- applications. This class is not exposed in the public API as it
- would probably add no value; however it implements the GLDrawable
- interface so can be interacted with via its display() method. */
-
+@SuppressWarnings("deprecation")
public class GLPbufferImpl extends GLAutoDrawableBase implements GLPbuffer {
private int floatMode;
- public GLPbufferImpl(GLDrawableImpl pbufferDrawable, GLContext sharedContext, boolean ownDevice) {
- super(pbufferDrawable, null, ownDevice); // drawable := pbufferDrawable
-
- GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable)
- drawable.getNativeSurface().getGraphicsConfiguration().getChosenCapabilities();
- if(caps.isOnscreen()) {
- if(caps.isPBuffer()) {
- throw new IllegalArgumentException("Error: Given drawable is Onscreen and Pbuffer: "+pbufferDrawable);
- }
- throw new IllegalArgumentException("Error: Given drawable is Onscreen: "+pbufferDrawable);
- } else {
- if(!caps.isPBuffer()) {
- throw new IllegalArgumentException("Error: Given drawable is not Pbuffer: "+pbufferDrawable);
- }
- }
- context = (GLContextImpl) drawable.createContext(sharedContext);
+ public GLPbufferImpl(GLDrawableImpl pbufferDrawable, GLContextImpl pbufferContext) {
+ super(pbufferDrawable, pbufferContext, true); // drawable := pbufferDrawable, context := pbufferContext
}
//
// pbuffer specifics
- //
-
+ //
+
@Override
public void bindTexture() {
// Doesn't make much sense to try to do this on the event dispatch
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLContext.java b/src/jogl/classes/jogamp/opengl/egl/EGLContext.java
index 03d0d650f..06953a8e1 100644
--- a/src/jogl/classes/jogamp/opengl/egl/EGLContext.java
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLContext.java
@@ -282,12 +282,6 @@ public abstract class EGLContext extends GLContextImpl {
return EGL.eglSwapInterval(drawable.getNativeSurface().getDisplayHandle(), interval);
}
- @Override
- public abstract void bindPbufferToTexture();
-
- @Override
- public abstract void releasePbufferFromTexture();
-
//
// Accessible ..
//
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLDrawable.java b/src/jogl/classes/jogamp/opengl/egl/EGLDrawable.java
index 0dba4bb09..167eebf3a 100644
--- a/src/jogl/classes/jogamp/opengl/egl/EGLDrawable.java
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLDrawable.java
@@ -36,7 +36,8 @@
package jogamp.opengl.egl;
-import javax.media.nativewindow.MutableSurface;
+import java.nio.IntBuffer;
+
import javax.media.nativewindow.NativeSurface;
import javax.media.nativewindow.NativeWindow;
import javax.media.nativewindow.ProxySurface;
@@ -46,10 +47,10 @@ import javax.media.opengl.GLException;
import jogamp.opengl.GLDrawableImpl;
import jogamp.opengl.GLDynamicLookupHelper;
+import com.jogamp.common.nio.Buffers;
import com.jogamp.nativewindow.egl.EGLGraphicsDevice;
public abstract class EGLDrawable extends GLDrawableImpl {
- private boolean ownEGLSurface = false; // for destruction
protected EGLDrawable(EGLDrawableFactory factory, NativeSurface component) throws GLException {
super(factory, component, false);
@@ -58,21 +59,14 @@ public abstract class EGLDrawable extends GLDrawableImpl {
@Override
public abstract GLContext createContext(GLContext shareWith);
- protected abstract long createSurface(EGLGraphicsConfiguration config, long nativeSurfaceHandle);
+ protected abstract long createSurface(EGLGraphicsConfiguration config, int width, int height, long nativeSurfaceHandle);
- private final void recreateSurface() {
- final EGLGraphicsConfiguration eglConfig = (EGLGraphicsConfiguration) surface.getGraphicsConfiguration();
- final EGLGraphicsDevice eglDevice = (EGLGraphicsDevice) eglConfig.getScreen().getDevice();
- if(DEBUG) {
- System.err.println(getThreadName() + ": createSurface using "+eglConfig);
- }
- if( EGL.EGL_NO_SURFACE != surface.getSurfaceHandle() ) {
- EGL.eglDestroySurface(eglDevice.getHandle(), surface.getSurfaceHandle());
- }
+ private final long createEGLSurface() {
+ final EGLWrappedSurface eglws = (EGLWrappedSurface) surface;
+ final EGLGraphicsConfiguration eglConfig = (EGLGraphicsConfiguration) eglws.getGraphicsConfiguration();
+ final NativeSurface upstreamSurface = eglws.getUpstreamSurface();
- final EGLUpstreamSurfaceHook upstreamHook = (EGLUpstreamSurfaceHook) ((ProxySurface)surface).getUpstreamSurfaceHook();
- final NativeSurface upstreamSurface = upstreamHook.getUpstreamSurface();
- long eglSurface = createSurface(eglConfig, upstreamSurface.getSurfaceHandle());
+ long eglSurface = createSurface(eglConfig, eglws.getWidth(), eglws.getHeight(), upstreamSurface.getSurfaceHandle());
int eglError0;
if (EGL.EGL_NO_SURFACE == eglSurface) {
@@ -86,7 +80,7 @@ public abstract class EGLDrawable extends GLDrawableImpl {
if(DEBUG) {
System.err.println(getThreadName() + ": Info: Creation of window surface w/ surface handle failed: "+eglConfig+", error "+toHexString(eglError0)+", retry w/ windowHandle");
}
- eglSurface = createSurface(eglConfig, nw.getWindowHandle());
+ eglSurface = createSurface(eglConfig, eglws.getWidth(), eglws.getHeight(), nw.getWindowHandle());
if (EGL.EGL_NO_SURFACE == eglSurface) {
eglError0 = EGL.eglGetError();
}
@@ -99,34 +93,53 @@ public abstract class EGLDrawable extends GLDrawableImpl {
if (EGL.EGL_NO_SURFACE == eglSurface) {
throw new GLException("Creation of window surface failed: "+eglConfig+", "+surface+", error "+toHexString(eglError0));
}
-
if(DEBUG) {
- System.err.println(getThreadName() + ": setSurface using component: handle "+toHexString(surface.getSurfaceHandle())+" -> "+toHexString(eglSurface));
+ System.err.println(getThreadName() + ": createEGLSurface handle "+toHexString(eglSurface));
}
-
- ((MutableSurface)surface).setSurfaceHandle(eglSurface);
+ return eglSurface;
}
@Override
protected final void updateHandle() {
- if(ownEGLSurface) {
- recreateSurface();
+ final EGLWrappedSurface eglws = (EGLWrappedSurface) surface;
+ if(DEBUG) {
+ System.err.println(getThreadName() + ": updateHandle of "+eglws);
+ }
+ if( eglws.containsUpstreamOptionBits( ProxySurface.OPT_PROXY_OWNS_UPSTREAM_SURFACE ) ) {
+ if( EGL.EGL_NO_SURFACE != eglws.getSurfaceHandle() ) {
+ throw new InternalError("Set surface but claimed to be invalid: "+eglws);
+ }
+ eglws.setSurfaceHandle( createEGLSurface() );
+ } else if( EGL.EGL_NO_SURFACE == eglws.getSurfaceHandle() ) {
+ throw new InternalError("Nil surface but claimed to be valid: "+eglws);
+ }
+ }
+
+ protected void destroyHandle() {
+ final EGLWrappedSurface eglws = (EGLWrappedSurface) surface;
+ if(DEBUG) {
+ System.err.println(getThreadName() + ": destroyHandle of "+eglws);
+ }
+ if( EGL.EGL_NO_SURFACE == eglws.getSurfaceHandle() ) {
+ throw new InternalError("Nil surface but claimed to be valid: "+eglws);
+ }
+ final EGLGraphicsDevice eglDevice = (EGLGraphicsDevice) eglws.getGraphicsConfiguration().getScreen().getDevice();
+ if( eglws.containsUpstreamOptionBits( ProxySurface.OPT_PROXY_OWNS_UPSTREAM_SURFACE ) ) {
+ EGL.eglDestroySurface(eglDevice.getHandle(), eglws.getSurfaceHandle());
+ eglws.setSurfaceHandle(EGL.EGL_NO_SURFACE);
}
}
- protected static boolean isValidEGLSurface(EGLGraphicsDevice eglDevice, NativeSurface surface) {
- final long eglDisplayHandle = eglDevice.getHandle();
- if (EGL.EGL_NO_DISPLAY == eglDisplayHandle) {
- throw new GLException("Invalid EGL display in EGLGraphicsDevice "+eglDevice);
+ protected static boolean isValidEGLSurface(long eglDisplayHandle, long surfaceHandle) {
+ if( 0 == surfaceHandle ) {
+ return false;
}
- boolean eglSurfaceValid = 0 != surface.getSurfaceHandle();
- if(eglSurfaceValid) {
- int[] tmp = new int[1];
- eglSurfaceValid = EGL.eglQuerySurface(eglDisplayHandle, surface.getSurfaceHandle(), EGL.EGL_CONFIG_ID, tmp, 0);
- if(!eglSurfaceValid) {
- if(DEBUG) {
- System.err.println(getThreadName() + ": EGLDrawable.isValidEGLSurface eglQuerySuface failed: "+toHexString(EGL.eglGetError())+", "+surface);
- }
+ final IntBuffer val = Buffers.newDirectIntBuffer(1);
+ final boolean eglSurfaceValid = EGL.eglQuerySurface(eglDisplayHandle, surfaceHandle, EGL.EGL_CONFIG_ID, val);
+ if( !eglSurfaceValid ) {
+ final int eglErr = EGL.eglGetError();
+ if(DEBUG) {
+ System.err.println(getThreadName() + ": EGLDrawable.isValidEGLSurface eglQuerySuface failed: error "+toHexString(eglErr)+", "+toHexString(surfaceHandle));
}
}
return eglSurfaceValid;
@@ -134,55 +147,19 @@ public abstract class EGLDrawable extends GLDrawableImpl {
@Override
protected final void setRealizedImpl() {
- final EGLGraphicsConfiguration eglConfig = (EGLGraphicsConfiguration) surface.getGraphicsConfiguration();
- final EGLGraphicsDevice eglDevice = (EGLGraphicsDevice) eglConfig.getScreen().getDevice();
- if (realized) {
- final boolean eglSurfaceValid = isValidEGLSurface(eglDevice, surface);
- if(eglSurfaceValid) {
- // surface holds valid EGLSurface
- if(DEBUG) {
- System.err.println(getThreadName() + ": EGLDrawable.setRealizedImpl re-using component's EGLSurface: handle "+toHexString(surface.getSurfaceHandle()));
- }
- ownEGLSurface=false;
- } else {
- // EGLSurface is ours - subsequent updateHandle() will issue recreateSurface();
- // However .. let's validate the surface object first
- if( ! (surface instanceof ProxySurface) ) {
- throw new InternalError("surface not ProxySurface: "+surface.getClass().getName()+", "+surface);
- }
- final ProxySurface.UpstreamSurfaceHook upstreamHook = ((ProxySurface)surface).getUpstreamSurfaceHook();
- if( null == upstreamHook ) {
- throw new InternalError("null upstreamHook of: "+surface);
- }
- if( ! (upstreamHook instanceof EGLUpstreamSurfaceHook) ) {
- throw new InternalError("upstreamHook not EGLUpstreamSurfaceHook: Surface: "+surface.getClass().getName()+", "+surface+"; UpstreamHook: "+upstreamHook.getClass().getName()+", "+upstreamHook);
- }
- if( null == ((EGLUpstreamSurfaceHook)upstreamHook).getUpstreamSurface() ) {
- throw new InternalError("null upstream surface");
- }
- ownEGLSurface=true;
- if(DEBUG) {
- System.err.println(getThreadName() + ": EGLDrawable.setRealizedImpl owning EGLSurface");
- }
- }
- } else if (ownEGLSurface && surface.getSurfaceHandle() != EGL.EGL_NO_SURFACE) {
- if(DEBUG) {
- System.err.println(getThreadName() + ": EGLDrawable.setRealized(false): ownSurface "+ownEGLSurface+", "+eglDevice+", eglSurface: "+toHexString(surface.getSurfaceHandle()));
- }
- // Destroy the window surface
- if (!EGL.eglDestroySurface(eglDevice.getHandle(), surface.getSurfaceHandle())) {
- throw new GLException("Error destroying window surface (eglDestroySurface)");
- }
- ((MutableSurface)surface).setSurfaceHandle(EGL.EGL_NO_SURFACE);
+ if(DEBUG) {
+ System.err.println(getThreadName() + ": EGLDrawable.setRealized("+realized+"): NOP - "+surface);
}
}
@Override
- protected final void swapBuffersImpl() {
- final EGLGraphicsDevice eglDevice = (EGLGraphicsDevice) surface.getGraphicsConfiguration().getScreen().getDevice();
- // single-buffer is already filtered out @ GLDrawableImpl#swapBuffers()
- if(!EGL.eglSwapBuffers(eglDevice.getHandle(), surface.getSurfaceHandle())) {
- throw new GLException("Error swapping buffers, eglError "+toHexString(EGL.eglGetError())+", "+this);
+ protected final void swapBuffersImpl(boolean doubleBuffered) {
+ if(doubleBuffered) {
+ final EGLGraphicsDevice eglDevice = (EGLGraphicsDevice) surface.getGraphicsConfiguration().getScreen().getDevice();
+ // single-buffer is already filtered out @ GLDrawableImpl#swapBuffers()
+ if(!EGL.eglSwapBuffers(eglDevice.getHandle(), surface.getSurfaceHandle())) {
+ throw new GLException("Error swapping buffers, eglError "+toHexString(EGL.eglGetError())+", "+this);
+ }
}
}
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLDrawableFactory.java b/src/jogl/classes/jogamp/opengl/egl/EGLDrawableFactory.java
index 292eb17c8..e98d69140 100644
--- a/src/jogl/classes/jogamp/opengl/egl/EGLDrawableFactory.java
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLDrawableFactory.java
@@ -52,8 +52,7 @@ import javax.media.nativewindow.MutableSurface;
import javax.media.nativewindow.NativeSurface;
import javax.media.nativewindow.NativeWindowFactory;
import javax.media.nativewindow.ProxySurface;
-import javax.media.nativewindow.ProxySurface.UpstreamSurfaceHook;
-import javax.media.nativewindow.VisualIDHolder.VIDType;
+import javax.media.nativewindow.UpstreamSurfaceHook;
import javax.media.nativewindow.VisualIDHolder;
import javax.media.opengl.GL;
import javax.media.opengl.GLCapabilities;
@@ -65,6 +64,7 @@ import javax.media.opengl.GLDrawableFactory;
import javax.media.opengl.GLException;
import javax.media.opengl.GLProfile;
+import jogamp.nativewindow.WrappedSurface;
import jogamp.opengl.Debug;
import jogamp.opengl.GLDrawableFactoryImpl;
import jogamp.opengl.GLDrawableImpl;
@@ -76,10 +76,11 @@ import com.jogamp.common.nio.Buffers;
import com.jogamp.common.nio.PointerBuffer;
import com.jogamp.common.os.Platform;
import com.jogamp.common.util.ReflectionUtil;
-import com.jogamp.nativewindow.WrappedSurface;
import com.jogamp.nativewindow.egl.EGLGraphicsDevice;
public class EGLDrawableFactory extends GLDrawableFactoryImpl {
+ protected static final boolean DEBUG = GLDrawableFactoryImpl.DEBUG;
+
/* package */ static final boolean QUERY_EGL_ES = !Debug.isPropertyDefined("jogl.debug.EGLDrawableFactory.DontQuery", true);
/* package */ static final boolean QUERY_EGL_ES_NATIVE_TK = Debug.isPropertyDefined("jogl.debug.EGLDrawableFactory.QueryNativeTK", true);
@@ -112,7 +113,7 @@ public class EGLDrawableFactory extends GLDrawableFactoryImpl {
} catch (JogampRuntimeException jre) { /* n/a .. */ }
}
- defaultDevice = new EGLGraphicsDevice(AbstractGraphicsDevice.DEFAULT_CONNECTION, AbstractGraphicsDevice.DEFAULT_UNIT);
+ defaultDevice = new EGLGraphicsDevice();
// FIXME: Probably need to move EGL from a static model
// to a dynamic one, where there can be 2 instances
@@ -310,6 +311,7 @@ public class EGLDrawableFactory extends GLDrawableFactoryImpl {
try {
final GLCapabilities reqCapsAny = new GLCapabilities(glp);
reqCapsAny.setRedBits(5); reqCapsAny.setGreenBits(5); reqCapsAny.setBlueBits(5); reqCapsAny.setAlphaBits(0);
+ reqCapsAny.setDoubleBuffered(false);
final GLCapabilitiesImmutable reqCapsPBuffer = GLGraphicsConfigurationUtil.fixGLPBufferGLCapabilities(reqCapsAny);
final List availablePBufferCapsL = getAvailableEGLConfigs(sharedEGLDevice, reqCapsPBuffer);
hasPBuffer[0] = availablePBufferCapsL.size() > 0;
@@ -324,18 +326,20 @@ public class EGLDrawableFactory extends GLDrawableFactoryImpl {
} else {
final List capsAnyL = getAvailableEGLConfigs(eglDevice, reqCapsAny);
if(capsAnyL.size() > 0) {
- final GLCapabilitiesImmutable caps = capsAnyL.get(0);
- EGLContext.mapStaticGLESVersion(eglDevice, caps);
+ final GLCapabilitiesImmutable chosenCaps = capsAnyL.get(0);
+ EGLContext.mapStaticGLESVersion(eglDevice, chosenCaps);
if(eglDevice != adevice) {
- EGLContext.mapStaticGLESVersion(adevice, caps);
+ EGLContext.mapStaticGLESVersion(adevice, chosenCaps);
}
+ final EGLGraphicsDevice adeviceEGLDevice = new EGLGraphicsDevice(adevice.getHandle(), EGL.EGL_NO_DISPLAY, adevice.getConnection(), adevice.getUnitID(), null);
+ EGLContext.mapStaticGLESVersion(adeviceEGLDevice, chosenCaps);
success = true;
}
if(DEBUG) {
System.err.println("EGLDrawableFactory.isEGLContextAvailable() no pbuffer config available, detected !pbuffer config: "+success);
EGLGraphicsConfigurationFactory.printCaps("!PBufferCaps", capsAnyL, System.err);
}
- }
+ }
} else {
surface = desktopFactory.createDummySurface(adevice, reqCapsAny, null, 64, 64); // X11, WGL, .. dummy window
upstreamSurface = ( surface instanceof ProxySurface ) ? (ProxySurface)surface : null ;
@@ -361,6 +365,8 @@ public class EGLDrawableFactory extends GLDrawableFactoryImpl {
if(eglDevice != adevice) {
context.mapCurrentAvailableGLVersion(adevice);
}
+ final EGLGraphicsDevice adeviceEGLDevice = new EGLGraphicsDevice(adevice.getHandle(), EGL.EGL_NO_DISPLAY, adevice.getConnection(), adevice.getUnitID(), null);
+ context.mapCurrentAvailableGLVersion(adeviceEGLDevice);
success = true;
} else {
// Oops .. something is wrong
@@ -538,70 +544,9 @@ public class EGLDrawableFactory extends GLDrawableFactoryImpl {
if (target == null) {
throw new IllegalArgumentException("Null target");
}
- return new EGLOnscreenDrawable(this, getEGLSurface(target));
+ return new EGLOnscreenDrawable(this, EGLWrappedSurface.get(target));
}
- protected static NativeSurface getEGLSurface(NativeSurface surface) {
- AbstractGraphicsConfiguration aConfig = surface.getGraphicsConfiguration();
- AbstractGraphicsDevice aDevice = aConfig.getScreen().getDevice();
- if( aDevice instanceof EGLGraphicsDevice && aConfig instanceof EGLGraphicsConfiguration ) {
- if(surface instanceof WrappedSurface) {
- // already wrapped surface - no wrapped recursion
- if(DEBUG) {
- System.err.println(getThreadName() + ": getEGLSurface - already wrapped surface - use as-is: "+surface);
- }
- return surface;
- }
- if(EGLDrawable.isValidEGLSurface((EGLGraphicsDevice)aDevice, surface)) {
- // already in native EGL format
- if(DEBUG) {
- System.err.println(getThreadName() + ": getEGLSurface - already valid EGL surface - use as-is: "+surface);
- }
- return surface;
- }
- }
- // create EGL instance out of platform native types
- final EGLGraphicsDevice eglDevice;
- if( aDevice instanceof EGLGraphicsDevice ) {
- eglDevice = (EGLGraphicsDevice) aDevice;
- if(DEBUG) {
- System.err.println(getThreadName() + ": getEGLSurface - Reusing eglDevice: "+eglDevice);
- }
- if(0 == eglDevice.getHandle()) {
- eglDevice.open();
- }
- } else {
- eglDevice = EGLDisplayUtil.eglCreateEGLGraphicsDevice(surface);
- }
- final AbstractGraphicsScreen eglScreen = new DefaultGraphicsScreen(eglDevice, aConfig.getScreen().getIndex());
- final GLCapabilitiesImmutable capsRequested = (GLCapabilitiesImmutable) aConfig.getRequestedCapabilities();
- final EGLGraphicsConfiguration eglConfig;
- if( aConfig instanceof EGLGraphicsConfiguration ) {
- // Config is already in EGL type - reuse ..
- final EGLGLCapabilities capsChosen = (EGLGLCapabilities) aConfig.getChosenCapabilities();
- if( 0 == capsChosen.getEGLConfig() ) {
- // 'refresh' the native EGLConfig handle
- capsChosen.setEGLConfig(EGLGraphicsConfiguration.EGLConfigId2EGLConfig(eglDevice.getHandle(), capsChosen.getEGLConfigID()));
- if( 0 == capsChosen.getEGLConfig() ) {
- throw new GLException("Refreshing native EGLConfig handle failed with error "+EGLContext.toHexString(EGL.eglGetError())+": "+eglDevice+", "+capsChosen+" of "+aConfig);
- }
- }
- eglConfig = new EGLGraphicsConfiguration(eglScreen, capsChosen, capsRequested, null);
- if(DEBUG) {
- System.err.println(getThreadName() + ": getEGLSurface - Reusing chosenCaps: "+eglConfig);
- }
- } else {
- eglConfig = EGLGraphicsConfigurationFactory.chooseGraphicsConfigurationStatic(
- capsRequested, capsRequested, null, eglScreen, aConfig.getVisualID(VIDType.NATIVE), false);
-
- if (null == eglConfig) {
- throw new GLException("Couldn't create EGLGraphicsConfiguration from "+eglScreen);
- } else if(DEBUG) {
- System.err.println(getThreadName() + ": getEGLSurface - Chosen eglConfig: "+eglConfig);
- }
- }
- return new WrappedSurface(eglConfig, EGL.EGL_NO_SURFACE, surface.getWidth(), surface.getHeight(), new EGLUpstreamSurfaceHook(surface));
- }
static String getThreadName() { return Thread.currentThread().getName(); }
@Override
@@ -615,7 +560,7 @@ public class EGLDrawableFactory extends GLDrawableFactoryImpl {
throw new GLException("Non pbuffer not yet implemented");
}
// PBuffer GLDrawable Creation
- return new EGLPbufferDrawable(this, getEGLSurface(target));
+ return new EGLPbufferDrawable(this, EGLWrappedSurface.get(target));
}
@Override
@@ -628,20 +573,24 @@ public class EGLDrawableFactory extends GLDrawableFactoryImpl {
@Override
protected ProxySurface createMutableSurfaceImpl(AbstractGraphicsDevice deviceReq, boolean createNewDevice,
GLCapabilitiesImmutable capsChosen, GLCapabilitiesImmutable capsRequested,
- GLCapabilitiesChooser chooser, int width, int height, UpstreamSurfaceHook lifecycleHook) {
+ GLCapabilitiesChooser chooser, UpstreamSurfaceHook upstreamHook) {
+ final boolean ownDevice;
final EGLGraphicsDevice device;
- if(createNewDevice) {
- final EGLGraphicsDevice eglDeviceReq = (EGLGraphicsDevice) deviceReq;
- device = EGLDisplayUtil.eglCreateEGLGraphicsDevice(eglDeviceReq.getNativeDisplayID(), deviceReq.getConnection(), deviceReq.getUnitID());
+ if(createNewDevice || ! ( deviceReq instanceof EGLGraphicsDevice ) ) {
+ final long nativeDisplayID = ( deviceReq instanceof EGLGraphicsDevice) ?
+ ( (EGLGraphicsDevice) deviceReq ).getNativeDisplayID() : deviceReq.getHandle() ;
+ device = EGLDisplayUtil.eglCreateEGLGraphicsDevice(nativeDisplayID, deviceReq.getConnection(), deviceReq.getUnitID());
+ ownDevice = true;
} else {
device = (EGLGraphicsDevice) deviceReq;
+ ownDevice = false;
}
final DefaultGraphicsScreen screen = new DefaultGraphicsScreen(device, 0);
final EGLGraphicsConfiguration config = EGLGraphicsConfigurationFactory.chooseGraphicsConfigurationStatic(capsChosen, capsRequested, chooser, screen, VisualIDHolder.VID_UNDEFINED, false);
if(null == config) {
throw new GLException("Choosing GraphicsConfiguration failed w/ "+capsChosen+" on "+screen);
}
- return new WrappedSurface(config, 0, width, height, lifecycleHook);
+ return new WrappedSurface(config, 0, upstreamHook, ownDevice);
}
@Override
@@ -649,54 +598,9 @@ public class EGLDrawableFactory extends GLDrawableFactoryImpl {
GLCapabilitiesImmutable requestedCaps, GLCapabilitiesChooser chooser, int width, int height) {
final GLCapabilitiesImmutable chosenCaps =
GLGraphicsConfigurationUtil.fixDoubleBufferedGLCapabilities(
- GLGraphicsConfigurationUtil.fixOffscreenGLCapabilities(requestedCaps, false, canCreateGLPbuffer(deviceReq)),
- false);
- return createMutableSurfaceImpl(deviceReq, createNewDevice, chosenCaps, requestedCaps, chooser, width, height, dummySurfaceLifecycleHook);
+ GLGraphicsConfigurationUtil.fixOffscreenGLCapabilities(requestedCaps, false, canCreateGLPbuffer(deviceReq)), false);
+ return createMutableSurfaceImpl(deviceReq, createNewDevice, chosenCaps, requestedCaps, chooser, new EGLDummyUpstreamSurfaceHook(width, height));
}
- private static final ProxySurface.UpstreamSurfaceHook dummySurfaceLifecycleHook = new ProxySurface.UpstreamSurfaceHook() {
- @Override
- public final void create(ProxySurface s) {
- if( EGL.EGL_NO_SURFACE == s.getSurfaceHandle() ) {
- final EGLGraphicsDevice eglDevice = (EGLGraphicsDevice) s.getGraphicsConfiguration().getScreen().getDevice();
- if(0 == eglDevice.getHandle()) {
- eglDevice.open();
- s.setImplBitfield(ProxySurface.OWN_DEVICE);
- }
- createPBufferSurfaceImpl(s, false);
- if(DEBUG) {
- System.err.println("EGLDrawableFactory.dummySurfaceLifecycleHook.create: "+s);
- }
- }
- }
- @Override
- public final void destroy(ProxySurface s) {
- if( EGL.EGL_NO_SURFACE != s.getSurfaceHandle() ) {
- final EGLGraphicsConfiguration config = (EGLGraphicsConfiguration) s.getGraphicsConfiguration();
- final EGLGraphicsDevice eglDevice = (EGLGraphicsDevice) config.getScreen().getDevice();
- EGL.eglDestroySurface(eglDevice.getHandle(), s.getSurfaceHandle());
- s.setSurfaceHandle(EGL.EGL_NO_SURFACE);
- if( 0 != ( ProxySurface.OWN_DEVICE & s.getImplBitfield() ) ) {
- eglDevice.close();
- }
- if(DEBUG) {
- System.err.println("EGLDrawableFactory.dummySurfaceLifecycleHook.create: "+s);
- }
- }
- }
- @Override
- public final int getWidth(ProxySurface s) {
- return s.initialWidth;
- }
- @Override
- public final int getHeight(ProxySurface s) {
- return s.initialHeight;
- }
- @Override
- public String toString() {
- return "EGLSurfaceLifecycleHook[]";
- }
-
- };
/**
* @param ms {@link MutableSurface} which dimensions and config are being used to create the pbuffer surface.
@@ -705,7 +609,9 @@ public class EGLDrawableFactory extends GLDrawableFactoryImpl {
* @return the passed {@link MutableSurface} which now has the EGL pbuffer surface set as it's handle
*/
protected static MutableSurface createPBufferSurfaceImpl(MutableSurface ms, boolean useTexture) {
- final EGLGraphicsConfiguration config = (EGLGraphicsConfiguration) ms.getGraphicsConfiguration();
+ return null;
+ }
+ protected static long createPBufferSurfaceImpl(EGLGraphicsConfiguration config, int width, int height, boolean useTexture) {
final EGLGraphicsDevice eglDevice = (EGLGraphicsDevice) config.getScreen().getDevice();
final GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable) config.getChosenCapabilities();
final int texFormat;
@@ -720,15 +626,14 @@ public class EGLDrawableFactory extends GLDrawableFactoryImpl {
System.out.println("Pbuffer config: " + config);
}
- final int[] attrs = EGLGraphicsConfiguration.CreatePBufferSurfaceAttribList(ms.getWidth(), ms.getHeight(), texFormat);
+ final int[] attrs = EGLGraphicsConfiguration.CreatePBufferSurfaceAttribList(width, height, texFormat);
final long surf = EGL.eglCreatePbufferSurface(eglDevice.getHandle(), config.getNativeConfig(), attrs, 0);
if (EGL.EGL_NO_SURFACE==surf) {
- throw new GLException("Creation of window surface (eglCreatePbufferSurface) failed, dim "+ms.getWidth()+"x"+ms.getHeight()+", error 0x"+Integer.toHexString(EGL.eglGetError()));
+ throw new GLException("Creation of window surface (eglCreatePbufferSurface) failed, dim "+width+"x"+height+", "+eglDevice+", "+config+", error 0x"+Integer.toHexString(EGL.eglGetError()));
} else if(DEBUG) {
System.err.println("PBuffer setSurface result: eglSurface 0x"+Long.toHexString(surf));
}
- ms.setSurfaceHandle(surf);
- return ms;
+ return surf;
}
@Override
@@ -737,7 +642,7 @@ public class EGLDrawableFactory extends GLDrawableFactoryImpl {
final EGLGraphicsDevice device = EGLDisplayUtil.eglCreateEGLGraphicsDevice(eglDeviceReq.getNativeDisplayID(), deviceReq.getConnection(), deviceReq.getUnitID());
final DefaultGraphicsScreen screen = new DefaultGraphicsScreen(device, screenIdx);
final EGLGraphicsConfiguration cfg = EGLGraphicsConfigurationFactory.chooseGraphicsConfigurationStatic(capsRequested, capsRequested, chooser, screen, VisualIDHolder.VID_UNDEFINED, false);
- return new WrappedSurface(cfg, windowHandle, 0, 0, upstream);
+ return new WrappedSurface(cfg, windowHandle, upstream, true);
}
@Override
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLDummyUpstreamSurfaceHook.java b/src/jogl/classes/jogamp/opengl/egl/EGLDummyUpstreamSurfaceHook.java
new file mode 100644
index 000000000..b172d4f35
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLDummyUpstreamSurfaceHook.java
@@ -0,0 +1,49 @@
+package jogamp.opengl.egl;
+
+import javax.media.nativewindow.NativeSurface;
+import javax.media.nativewindow.ProxySurface;
+import javax.media.nativewindow.UpstreamSurfaceHook;
+
+import com.jogamp.nativewindow.UpstreamSurfaceHookMutableSize;
+import com.jogamp.nativewindow.egl.EGLGraphicsDevice;
+
+public class EGLDummyUpstreamSurfaceHook extends UpstreamSurfaceHookMutableSize {
+ /**
+ * @param width the initial width as returned by {@link NativeSurface#getWidth()} via {@link UpstreamSurfaceHook#getWidth(ProxySurface)},
+ * not the actual dummy surface width.
+ * The latter is platform specific and small
+ * @param height the initial height as returned by {@link NativeSurface#getHeight()} via {@link UpstreamSurfaceHook#getHeight(ProxySurface)},
+ * not the actual dummy surface height,
+ * The latter is platform specific and small
+ */
+ public EGLDummyUpstreamSurfaceHook(int width, int height) {
+ super(width, height);
+ }
+
+ @Override
+ public final void create(ProxySurface s) {
+ final EGLGraphicsDevice eglDevice = (EGLGraphicsDevice) s.getGraphicsConfiguration().getScreen().getDevice();
+ if(0 == eglDevice.getHandle()) {
+ eglDevice.open();
+ s.addUpstreamOptionBits( ProxySurface.OPT_PROXY_OWNS_UPSTREAM_DEVICE );
+ }
+ if( EGL.EGL_NO_SURFACE == s.getSurfaceHandle() ) {
+ s.setSurfaceHandle( EGLDrawableFactory.createPBufferSurfaceImpl((EGLGraphicsConfiguration)s.getGraphicsConfiguration(), 64, 64, false) );
+ s.addUpstreamOptionBits( ProxySurface.OPT_PROXY_OWNS_UPSTREAM_SURFACE );
+ }
+ s.addUpstreamOptionBits(ProxySurface.OPT_UPSTREAM_WINDOW_INVISIBLE);
+ }
+
+ @Override
+ public final void destroy(ProxySurface s) {
+ if( s.containsUpstreamOptionBits( ProxySurface.OPT_PROXY_OWNS_UPSTREAM_SURFACE ) ) {
+ final EGLGraphicsDevice eglDevice = (EGLGraphicsDevice) s.getGraphicsConfiguration().getScreen().getDevice();
+ if( EGL.EGL_NO_SURFACE == s.getSurfaceHandle() ) {
+ throw new InternalError("Owns upstream surface, but no EGL surface: "+s);
+ }
+ EGL.eglDestroySurface(eglDevice.getHandle(), s.getSurfaceHandle());
+ s.setSurfaceHandle(EGL.EGL_NO_SURFACE);
+ s.clearUpstreamOptionBits( ProxySurface.OPT_PROXY_OWNS_UPSTREAM_SURFACE );
+ }
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLExternalContext.java b/src/jogl/classes/jogamp/opengl/egl/EGLExternalContext.java
index 585638d21..84bd705db 100644
--- a/src/jogl/classes/jogamp/opengl/egl/EGLExternalContext.java
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLExternalContext.java
@@ -79,15 +79,4 @@ public class EGLExternalContext extends EGLContext {
@Override
protected void destroyImpl() throws GLException {
}
-
- @Override
- public void bindPbufferToTexture() {
- throw new GLException("Should not call this");
- }
-
- @Override
- public void releasePbufferFromTexture() {
- throw new GLException("Should not call this");
- }
-
}
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLGLCapabilities.java b/src/jogl/classes/jogamp/opengl/egl/EGLGLCapabilities.java
index e513a86cf..f857c6b5c 100644
--- a/src/jogl/classes/jogamp/opengl/egl/EGLGLCapabilities.java
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLGLCapabilities.java
@@ -57,8 +57,8 @@ public class EGLGLCapabilities extends GLCapabilities {
this.eglcfg = eglcfg;
this.eglcfgid = eglcfgid;
if(!isCompatible(glp, renderableType)) {
- throw new GLException("Incompatible "+glp+
- " with EGL-RenderableType["+renderableTypeToString(null, renderableType)+"]");
+ throw new GLException("Requested GLProfile "+glp+
+ " not compatible with EGL-RenderableType["+renderableTypeToString(null, renderableType)+"]");
}
this.renderableType = renderableType;
this.nativeVisualID = visualID;
@@ -131,6 +131,7 @@ public class EGLGLCapabilities extends GLCapabilities {
sink = new StringBuilder();
}
boolean first=true;
+ sink.append("0x").append(Integer.toHexString(renderableType)).append(": ");
if(0 != (renderableType & EGL.EGL_OPENGL_BIT)) {
sink.append("GL"); first=false;
}
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLGraphicsConfiguration.java b/src/jogl/classes/jogamp/opengl/egl/EGLGraphicsConfiguration.java
index 8ee98072f..7bf201238 100644
--- a/src/jogl/classes/jogamp/opengl/egl/EGLGraphicsConfiguration.java
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLGraphicsConfiguration.java
@@ -211,6 +211,13 @@ public class EGLGraphicsConfiguration extends MutableGraphicsConfiguration imple
if(null == glp) {
glp = EGLGLCapabilities.getCompatible(device, rType);
}
+ if(!EGLGLCapabilities.isCompatible(glp, rType)) {
+ if(DEBUG) {
+ System.err.println("config "+toHexString(config)+": Requested GLProfile "+glp+
+ " not compatible with EGL-RenderableType["+EGLGLCapabilities.renderableTypeToString(null, rType)+"]");
+ }
+ return null;
+ }
caps = new EGLGLCapabilities(config, cfgID, visualID, glp, rType);
} catch (GLException gle) {
if(DEBUG) {
@@ -288,7 +295,7 @@ public class EGLGraphicsConfiguration extends MutableGraphicsConfiguration imple
return null;
}
- return (EGLGLCapabilities) GLGraphicsConfigurationUtil.setWinAttributeBits(caps, drawableTypeBits);
+ return (EGLGLCapabilities) GLGraphicsConfigurationUtil.fixWinAttribBitsAndHwAccel(device, drawableTypeBits, caps);
}
public static int[] GLCapabilities2AttribList(GLCapabilitiesImmutable caps) {
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLOnscreenContext.java b/src/jogl/classes/jogamp/opengl/egl/EGLOnscreenContext.java
index eae47fa92..325ad6142 100644
--- a/src/jogl/classes/jogamp/opengl/egl/EGLOnscreenContext.java
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLOnscreenContext.java
@@ -41,16 +41,5 @@ public class EGLOnscreenContext extends EGLContext {
public EGLOnscreenContext(EGLOnscreenDrawable drawable, GLContext shareWith) {
super(drawable, shareWith);
}
-
- @Override
- public void bindPbufferToTexture() {
- throw new GLException("Should not call this");
- }
-
- @Override
- public void releasePbufferFromTexture() {
- throw new GLException("Should not call this");
- }
-
}
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLOnscreenDrawable.java b/src/jogl/classes/jogamp/opengl/egl/EGLOnscreenDrawable.java
index d54057775..6440cf1e5 100644
--- a/src/jogl/classes/jogamp/opengl/egl/EGLOnscreenDrawable.java
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLOnscreenDrawable.java
@@ -54,8 +54,8 @@ public class EGLOnscreenDrawable extends EGLDrawable {
}
@Override
- protected long createSurface(EGLGraphicsConfiguration config, long nativeSurfaceHandle) {
+ protected long createSurface(EGLGraphicsConfiguration config, int width, int height, long nativeSurfaceHandle) {
return EGL.eglCreateWindowSurface(config.getScreen().getDevice().getHandle(), config.getNativeConfig(), nativeSurfaceHandle, null);
- }
+ }
}
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLPbufferContext.java b/src/jogl/classes/jogamp/opengl/egl/EGLPbufferContext.java
index 7175d516f..bb9eeb892 100644
--- a/src/jogl/classes/jogamp/opengl/egl/EGLPbufferContext.java
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLPbufferContext.java
@@ -46,15 +46,5 @@ public class EGLPbufferContext extends EGLContext {
public int getFloatingPointMode() {
return 0; // FIXME ??
}
-
- @Override
- public void bindPbufferToTexture() {
- throw new GLException("Not yet implemented");
- }
-
- @Override
- public void releasePbufferFromTexture() {
- throw new GLException("Not yet implemented");
- }
}
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLPbufferDrawable.java b/src/jogl/classes/jogamp/opengl/egl/EGLPbufferDrawable.java
index 4a36625bd..eb7e320c8 100644
--- a/src/jogl/classes/jogamp/opengl/egl/EGLPbufferDrawable.java
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLPbufferDrawable.java
@@ -52,12 +52,8 @@ public class EGLPbufferDrawable extends EGLDrawable {
}
@Override
- protected long createSurface(EGLGraphicsConfiguration config, long nativeSurfaceHandle) {
- final MutableSurface ms = (MutableSurface)getNativeSurface();
- if(config != ms.getGraphicsConfiguration()) {
- throw new InternalError("Not same: "+config.hashCode()+", "+ms.getGraphicsConfiguration()+": "+config+", "+ms.getGraphicsConfiguration());
- }
- return EGLDrawableFactory.createPBufferSurfaceImpl(ms, useTexture).getSurfaceHandle();
+ protected long createSurface(EGLGraphicsConfiguration config, int width, int height, long nativeSurfaceHandle) {
+ return EGLDrawableFactory.createPBufferSurfaceImpl(config, width, height, false);
}
@Override
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLUpstreamSurfaceHook.java b/src/jogl/classes/jogamp/opengl/egl/EGLUpstreamSurfaceHook.java
index 42c6e100e..342c4c417 100644
--- a/src/jogl/classes/jogamp/opengl/egl/EGLUpstreamSurfaceHook.java
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLUpstreamSurfaceHook.java
@@ -1,38 +1,163 @@
package jogamp.opengl.egl;
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.nativewindow.AbstractGraphicsDevice;
+import javax.media.nativewindow.AbstractGraphicsScreen;
+import javax.media.nativewindow.DefaultGraphicsScreen;
import javax.media.nativewindow.NativeSurface;
import javax.media.nativewindow.ProxySurface;
+import javax.media.nativewindow.UpstreamSurfaceHook;
+import javax.media.nativewindow.VisualIDHolder.VIDType;
+import javax.media.opengl.GLCapabilitiesImmutable;
import javax.media.opengl.GLException;
import com.jogamp.nativewindow.egl.EGLGraphicsDevice;
-public class EGLUpstreamSurfaceHook implements ProxySurface.UpstreamSurfaceHook {
+public class EGLUpstreamSurfaceHook implements UpstreamSurfaceHook.MutableSize {
+ protected static final boolean DEBUG = EGLDrawableFactory.DEBUG;
private final NativeSurface upstreamSurface;
+ private final UpstreamSurfaceHook.MutableSize upstreamSurfaceHookMutableSize;
public EGLUpstreamSurfaceHook(NativeSurface upstream) {
upstreamSurface = upstream;
+ if(upstreamSurface instanceof ProxySurface) {
+ final UpstreamSurfaceHook ush = ((ProxySurface)upstreamSurface).getUpstreamSurfaceHook();
+ if(ush instanceof UpstreamSurfaceHook.MutableSize) {
+ // offscreen NativeSurface w/ MutableSize (default)
+ upstreamSurfaceHookMutableSize = (UpstreamSurfaceHook.MutableSize) ush;
+ } else {
+ upstreamSurfaceHookMutableSize = null;
+ }
+ } else {
+ upstreamSurfaceHookMutableSize = null;
+ }
}
public final NativeSurface getUpstreamSurface() { return upstreamSurface; }
+ static String getThreadName() { return Thread.currentThread().getName(); }
+
+ public final void setSize(int width, int height) {
+ if(null != upstreamSurfaceHookMutableSize) {
+ upstreamSurfaceHookMutableSize.setSize(width, height);
+ }
+ }
+
@Override
public final void create(ProxySurface surface) {
+ final String dbgPrefix;
+ if(DEBUG) {
+ dbgPrefix = getThreadName() + ": EGLUpstreamSurfaceHook.create("+surface.getClass().getSimpleName()+"): ";
+ System.err.println(dbgPrefix+this);
+ } else {
+ dbgPrefix = null;
+ }
+
if(upstreamSurface instanceof ProxySurface) {
+ // propagate createNotify(..) so upstreamSurface will be created
((ProxySurface)upstreamSurface).createNotify();
- if(NativeSurface.LOCK_SURFACE_NOT_READY >= upstreamSurface.lockSurface()) {
- throw new GLException("Could not lock: "+upstreamSurface);
+ }
+
+ // lock upstreamSurface, so it can be used in case EGLDisplay is derived from it!
+ if(NativeSurface.LOCK_SURFACE_NOT_READY >= upstreamSurface.lockSurface()) {
+ throw new GLException("Could not lock: "+upstreamSurface);
+ }
+ try {
+ evalUpstreamSurface(dbgPrefix, surface);
+ } finally {
+ upstreamSurface.unlockSurface();
+ }
+ }
+
+ private final void evalUpstreamSurface(String dbgPrefix, ProxySurface surface) {
+ //
+ // evaluate nature of upstreamSurface, may create EGL instances if required
+ //
+
+ boolean isEGLSurfaceValid = true; // assume yes
+
+ final AbstractGraphicsConfiguration aConfig = upstreamSurface.getGraphicsConfiguration();
+ final AbstractGraphicsDevice aDevice = aConfig.getScreen().getDevice();
+
+ final EGLGraphicsDevice eglDevice;
+ if( aDevice instanceof EGLGraphicsDevice ) {
+ eglDevice = (EGLGraphicsDevice) aDevice;
+ if(DEBUG) {
+ System.err.println(dbgPrefix+"Reusing eglDevice: "+eglDevice);
+ }
+ if(EGL.EGL_NO_DISPLAY == eglDevice.getHandle()) {
+ eglDevice.open();
+ isEGLSurfaceValid = false;
+ surface.addUpstreamOptionBits( ProxySurface.OPT_PROXY_OWNS_UPSTREAM_DEVICE );
+ }
+ } else {
+ eglDevice = EGLDisplayUtil.eglCreateEGLGraphicsDevice(upstreamSurface);
+ isEGLSurfaceValid = false;
+ surface.addUpstreamOptionBits( ProxySurface.OPT_PROXY_OWNS_UPSTREAM_DEVICE );
+ }
+
+ final GLCapabilitiesImmutable capsRequested = (GLCapabilitiesImmutable) aConfig.getRequestedCapabilities();
+ final EGLGraphicsConfiguration eglConfig;
+ if( aConfig instanceof EGLGraphicsConfiguration ) {
+ // Config is already in EGL type - reuse ..
+ final EGLGLCapabilities capsChosen = (EGLGLCapabilities) aConfig.getChosenCapabilities();
+ if( !isEGLSurfaceValid || !EGLGraphicsConfiguration.isEGLConfigValid(eglDevice.getHandle(), capsChosen.getEGLConfig()) ) {
+ // 'refresh' the native EGLConfig handle
+ capsChosen.setEGLConfig(EGLGraphicsConfiguration.EGLConfigId2EGLConfig(eglDevice.getHandle(), capsChosen.getEGLConfigID()));
+ if( 0 == capsChosen.getEGLConfig() ) {
+ throw new GLException("Refreshing native EGLConfig handle failed with error "+EGLContext.toHexString(EGL.eglGetError())+": "+eglDevice+", "+capsChosen+" of "+aConfig);
+ }
+ final AbstractGraphicsScreen eglScreen = new DefaultGraphicsScreen(eglDevice, aConfig.getScreen().getIndex());
+ eglConfig = new EGLGraphicsConfiguration(eglScreen, capsChosen, capsRequested, null);
+ if(DEBUG) {
+ System.err.println(dbgPrefix+"Refreshing eglConfig: "+eglConfig);
+ }
+ isEGLSurfaceValid = false;
+ } else {
+ eglConfig = (EGLGraphicsConfiguration) aConfig;
+ if(DEBUG) {
+ System.err.println(dbgPrefix+"Reusing eglConfig: "+eglConfig);
+ }
+ }
+ } else {
+ final AbstractGraphicsScreen eglScreen = new DefaultGraphicsScreen(eglDevice, aConfig.getScreen().getIndex());
+ eglConfig = EGLGraphicsConfigurationFactory.chooseGraphicsConfigurationStatic(
+ capsRequested, capsRequested, null, eglScreen, aConfig.getVisualID(VIDType.NATIVE), false);
+
+ if (null == eglConfig) {
+ throw new GLException("Couldn't create EGLGraphicsConfiguration from "+eglScreen);
+ } else if(DEBUG) {
+ System.err.println(dbgPrefix+"Chosen eglConfig: "+eglConfig);
}
+ isEGLSurfaceValid = false;
}
- final EGLGraphicsDevice eglDevice = (EGLGraphicsDevice) surface.getGraphicsConfiguration().getScreen().getDevice();
- eglDevice.open();
+ surface.setGraphicsConfiguration(eglConfig);
+
+ if(isEGLSurfaceValid) {
+ isEGLSurfaceValid = EGLDrawable.isValidEGLSurface(eglDevice.getHandle(), upstreamSurface.getSurfaceHandle());
+ }
+ if(isEGLSurfaceValid) {
+ surface.setSurfaceHandle(upstreamSurface.getSurfaceHandle());
+ surface.clearUpstreamOptionBits( ProxySurface.OPT_PROXY_OWNS_UPSTREAM_SURFACE );
+ if(DEBUG) {
+ System.err.println(dbgPrefix+"Fin: Already valid EGL surface - use as-is: "+upstreamSurface);
+ }
+ } else {
+ surface.setSurfaceHandle(EGL.EGL_NO_SURFACE);
+ surface.addUpstreamOptionBits( ProxySurface.OPT_PROXY_OWNS_UPSTREAM_SURFACE ); // create/destroy in EGLDrawable
+ if(DEBUG) {
+ System.err.println(dbgPrefix+"Fin: EGL surface n/a - TBD: "+upstreamSurface);
+ }
+ }
}
@Override
public final void destroy(ProxySurface surface) {
- final EGLGraphicsDevice eglDevice = (EGLGraphicsDevice) surface.getGraphicsConfiguration().getScreen().getDevice();
- eglDevice.close();
+ if(EGLDrawableFactory.DEBUG) {
+ System.err.println("EGLUpstreamSurfaceHook.destroy("+surface.getClass().getSimpleName()+"): "+this);
+ }
+ surface.clearUpstreamOptionBits( ProxySurface.OPT_PROXY_OWNS_UPSTREAM_SURFACE );
if(upstreamSurface instanceof ProxySurface) {
- upstreamSurface.unlockSurface();
((ProxySurface)upstreamSurface).destroyNotify();
}
}
@@ -49,8 +174,8 @@ public class EGLUpstreamSurfaceHook implements ProxySurface.UpstreamSurfaceHook
@Override
public String toString() {
- final String us_s = null != upstreamSurface ? ( upstreamSurface.getClass().getName() + ": " + upstreamSurface ) : "nil";
- return "EGLUpstreamSurfaceHook[upstream: "+us_s+"]";
+ final String us_s = null != upstreamSurface ? ( upstreamSurface.getClass().getName() + ": 0x" + Long.toHexString(upstreamSurface.getSurfaceHandle()) ) : "nil";
+ return "EGLUpstreamSurfaceHook[ "+ upstreamSurface.getWidth() + "x" + upstreamSurface.getHeight() + ", " + us_s+ "]";
}
}
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLWrappedSurface.java b/src/jogl/classes/jogamp/opengl/egl/EGLWrappedSurface.java
new file mode 100644
index 000000000..b36303392
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLWrappedSurface.java
@@ -0,0 +1,26 @@
+package jogamp.opengl.egl;
+
+import javax.media.nativewindow.NativeSurface;
+
+import jogamp.nativewindow.WrappedSurface;
+
+public class EGLWrappedSurface extends WrappedSurface {
+
+ public static EGLWrappedSurface get(NativeSurface surface) {
+ if(surface instanceof EGLWrappedSurface) {
+ return (EGLWrappedSurface)surface;
+ }
+ return new EGLWrappedSurface(surface);
+ }
+
+ public EGLWrappedSurface(NativeSurface surface) {
+ super(surface.getGraphicsConfiguration(), EGL.EGL_NO_SURFACE, new EGLUpstreamSurfaceHook(surface), false /* tbd in UpstreamSurfaceHook */);
+ if(EGLDrawableFactory.DEBUG) {
+ System.err.println("EGLWrappedSurface.ctor(): "+this);
+ }
+ }
+
+ public final NativeSurface getUpstreamSurface() {
+ return ((EGLUpstreamSurfaceHook)super.getUpstreamSurfaceHook()).getUpstreamSurface();
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java
index 55aea3a98..ec29558d1 100644
--- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java
@@ -49,6 +49,7 @@ import javax.media.nativewindow.NativeSurface;
import javax.media.nativewindow.NativeWindowFactory;
import javax.media.nativewindow.OffscreenLayerSurface;
import javax.media.nativewindow.ProxySurface;
+import javax.media.opengl.GL;
import javax.media.opengl.GLCapabilities;
import javax.media.opengl.GLCapabilitiesImmutable;
import javax.media.opengl.GLContext;
@@ -58,6 +59,7 @@ import javax.media.opengl.GLProfile;
import jogamp.nativewindow.macosx.OSXUtil;
import jogamp.opengl.GLContextImpl;
import jogamp.opengl.GLDrawableImpl;
+import jogamp.opengl.GLFBODrawableImpl;
import jogamp.opengl.GLGraphicsConfigurationUtil;
import jogamp.opengl.macosx.cgl.MacOSXCGLDrawable.GLBackendType;
@@ -76,9 +78,11 @@ public abstract class MacOSXCGLContext extends GLContextImpl
boolean isNSContext();
long create(long share, int ctp, int major, int minor);
boolean destroy(long ctx);
+ boolean contextRealized(boolean realized);
boolean copyImpl(long src, int mask);
boolean makeCurrent(long ctx);
boolean release(long ctx);
+ boolean detachPBuffer();
boolean setSwapInterval(int interval);
boolean swapBuffers();
}
@@ -279,7 +283,24 @@ public abstract class MacOSXCGLContext extends GLContextImpl
throw new GLException("Error destroying OpenGL Context: "+this);
}
}
+
+ @Override
+ protected void contextRealized(boolean realized) {
+ // context stuff depends on drawable stuff
+ if(realized) {
+ super.contextRealized(true); // 1) init drawable stuff
+ impl.contextRealized(true); // 2) init context stuff
+ } else {
+ impl.contextRealized(false); // 1) free context stuff
+ super.contextRealized(false); // 2) free drawable stuff
+ }
+ }
+
+ /* pp */ void detachPBuffer() {
+ impl.detachPBuffer();
+ }
+
@Override
protected void copyImpl(GLContext source, int mask) throws GLException {
if( isNSContext() != ((MacOSXCGLContext)source).isNSContext() ) {
@@ -365,16 +386,6 @@ public abstract class MacOSXCGLContext extends GLContextImpl
throw new GLException("Should not call this");
}
- @Override
- public void bindPbufferToTexture() {
- throw new GLException("Should not call this");
- }
-
- @Override
- public void releasePbufferFromTexture() {
- throw new GLException("Should not call this");
- }
-
// Support for "mode switching" as described in MacOSXCGLDrawable
public void setOpenGLMode(GLBackendType mode) {
if (mode == openGLMode) {
@@ -421,323 +432,486 @@ public abstract class MacOSXCGLContext extends GLContextImpl
// NSOpenGLContext-based implementation
class NSOpenGLImpl implements GLBackendImpl {
- long nsOpenGLLayer = 0;
- long nsOpenGLLayerPFmt = 0;
- float screenVSyncTimeout; // microSec
- int vsyncTimeout; // microSec - for nsOpenGLLayer mode
-
- @Override
- public boolean isNSContext() { return true; }
-
- @Override
- public long create(long share, int ctp, int major, int minor) {
- long ctx = 0;
- final long nsViewHandle;
- if(drawable instanceof MacOSXCGLDrawable) {
- // we allow null here! (special pbuffer case)
- nsViewHandle = ((MacOSXCGLDrawable)MacOSXCGLContext.this.drawable).getNSViewHandle();
- } else {
- // we only allow a valid NSView here
- final long aHandle = drawable.getHandle();
- if( OSXUtil.isNSView(aHandle) ) {
- nsViewHandle = aHandle;
- } else {
- throw new RuntimeException("Anonymous drawable instance's handle not of type NSView: "+drawable.getClass().getName()+", "+drawable);
- }
- }
- final NativeSurface surface = drawable.getNativeSurface();
- final MacOSXCGLGraphicsConfiguration config = (MacOSXCGLGraphicsConfiguration) surface.getGraphicsConfiguration();
- final OffscreenLayerSurface backingLayerHost = NativeWindowFactory.getOffscreenLayerSurface(surface, true);
-
- boolean allowIncompleteView = null != backingLayerHost;
- if( !allowIncompleteView && surface instanceof ProxySurface ) {
- allowIncompleteView = 0 != ( ProxySurface.INVISIBLE_WINDOW & ((ProxySurface)surface).getImplBitfield() ) ;
- }
- final GLCapabilitiesImmutable chosenCaps = (GLCapabilitiesImmutable) config.getChosenCapabilities();
- long pixelFormat = MacOSXCGLGraphicsConfiguration.GLCapabilities2NSPixelFormat(chosenCaps, ctp, major, minor);
- if (pixelFormat == 0) {
- if(DEBUG) {
- System.err.println("Unable to allocate pixel format with requested GLCapabilities: "+chosenCaps);
- }
- return 0;
- }
- config.setChosenPixelFormat(pixelFormat);
- int sRefreshRate = CGL.getScreenRefreshRate(drawable.getNativeSurface().getGraphicsConfiguration().getScreen().getIndex());
- screenVSyncTimeout = 1000000f / sRefreshRate;
- if(DEBUG) {
- System.err.println("NS create OSX>=lion "+isLionOrLater);
- System.err.println("NS create allowIncompleteView: "+allowIncompleteView);
- System.err.println("NS create backingLayerHost: "+backingLayerHost);
- System.err.println("NS create share: "+share);
- System.err.println("NS create chosenCaps: "+chosenCaps);
- System.err.println("NS create pixelFormat: "+toHexString(pixelFormat));
- System.err.println("NS create drawable native-handle: "+toHexString(drawable.getHandle()));
- System.err.println("NS create drawable NSView-handle: "+toHexString(nsViewHandle));
- System.err.println("NS create screen refresh-rate: "+sRefreshRate+" hz, "+screenVSyncTimeout+" micros");
- // Thread.dumpStack();
- }
- try {
- int[] viewNotReady = new int[1];
- // Try to allocate a context with this
- ctx = CGL.createContext(share,
- nsViewHandle, allowIncompleteView,
- pixelFormat,
- chosenCaps.isBackgroundOpaque(),
- viewNotReady, 0);
- if (0 == ctx) {
- if(DEBUG) {
- System.err.println("NS create failed: viewNotReady: "+ (1 == viewNotReady[0]));
- }
- return 0;
- }
+ private OffscreenLayerSurface backingLayerHost = null;
+ private long nsOpenGLLayer = 0;
+ private long nsOpenGLLayerPFmt = 0;
+ private float screenVSyncTimeout; // microSec
+ private int vsyncTimeout; // microSec - for nsOpenGLLayer mode
+ private int lastWidth=0, lastHeight=0; // allowing to detect size change
+ private long lastPBufferHandle = 0; // allowing to detect pbuffer recreation
+
+ @Override
+ public boolean isNSContext() { return true; }
+
+ @Override
+ public long create(long share, int ctp, int major, int minor) {
+ long ctx = 0;
+ final NativeSurface surface = drawable.getNativeSurface();
+ final MacOSXCGLGraphicsConfiguration config = (MacOSXCGLGraphicsConfiguration) surface.getGraphicsConfiguration();
+ final GLCapabilitiesImmutable chosenCaps = (GLCapabilitiesImmutable) config.getChosenCapabilities();
+ final long nsViewHandle;
+ final boolean isPBuffer;
+ final boolean isFBO;
+ if(drawable instanceof GLFBODrawableImpl) {
+ nsViewHandle = 0;
+ isPBuffer = false;
+ isFBO = true;
+ if(DEBUG) {
+ System.err.println("NS create GLFBODrawableImpl drawable: isFBO "+isFBO+", isPBuffer "+isPBuffer+", "+drawable.getClass().getName()+",\n\t"+drawable);
+ }
+ } else if(drawable instanceof MacOSXCGLDrawable) {
+ // we allow null here! (special pbuffer case)
+ nsViewHandle = ((MacOSXCGLDrawable)MacOSXCGLContext.this.drawable).getNSViewHandle();
+ isPBuffer = CGL.isNSOpenGLPixelBuffer(drawable.getHandle());
+ isFBO = false;
+ if(DEBUG) {
+ System.err.println("NS create MacOSXCGLDrawable drawable handle isFBO "+isFBO+", isPBuffer "+isPBuffer+", "+drawable.getClass().getName()+",\n\t"+drawable);
+ }
+ } else {
+ // we only allow a valid NSView here
+ final long drawableHandle = drawable.getHandle();
+ final boolean isNSView = OSXUtil.isNSView(drawableHandle);
+ final boolean isNSWindow = OSXUtil.isNSWindow(drawableHandle);
+ isPBuffer = CGL.isNSOpenGLPixelBuffer(drawableHandle);
+ isFBO = false;
- if (!chosenCaps.isPBuffer() && !chosenCaps.isBackgroundOpaque()) {
- // Set the context opacity
- CGL.setContextOpacity(ctx, 0);
+ if(DEBUG) {
+ System.err.println("NS create Anonymous drawable handle "+toHexString(drawableHandle)+": isNSView "+isNSView+", isNSWindow "+isNSWindow+", isFBO "+isFBO+", isPBuffer "+isPBuffer+", "+drawable.getClass().getName()+",\n\t"+drawable);
+ }
+ if( isNSView ) {
+ nsViewHandle = drawableHandle;
+ } else if( isNSWindow ) {
+ nsViewHandle = OSXUtil.GetNSView(drawableHandle);
+ } else if( isPBuffer ) {
+ nsViewHandle = 0;
+ } else {
+ throw new RuntimeException("Anonymous drawable instance's handle neither NSView, NSWindow nor PBuffer: "+toHexString(drawableHandle)+", "+drawable.getClass().getName()+",\n\t"+drawable);
+ }
}
+ backingLayerHost = NativeWindowFactory.getOffscreenLayerSurface(surface, true);
+ boolean allowIncompleteView = null != backingLayerHost;
+ if( !allowIncompleteView && surface instanceof ProxySurface ) {
+ allowIncompleteView = ((ProxySurface)surface).containsUpstreamOptionBits( ProxySurface.OPT_UPSTREAM_WINDOW_INVISIBLE );
+ }
+ long pixelFormat = MacOSXCGLGraphicsConfiguration.GLCapabilities2NSPixelFormat(chosenCaps, ctp, major, minor);
+ if (pixelFormat == 0) {
+ if(DEBUG) {
+ System.err.println("Unable to allocate pixel format with requested GLCapabilities: "+chosenCaps);
+ }
+ return 0;
+ }
GLCapabilities fixedCaps = MacOSXCGLGraphicsConfiguration.NSPixelFormat2GLCapabilities(chosenCaps.getGLProfile(), pixelFormat);
- fixedCaps = GLGraphicsConfigurationUtil.fixOpaqueGLCapabilities(fixedCaps, chosenCaps.isBackgroundOpaque());
- if(!fixedCaps.isPBuffer()) {
+ if(chosenCaps.isOnscreen() || !fixedCaps.isPBuffer()) {
// not handled, so copy them
fixedCaps.setFBO(chosenCaps.isFBO());
+ fixedCaps.setPBuffer(chosenCaps.isPBuffer());
fixedCaps.setBitmap(chosenCaps.isBitmap());
fixedCaps.setOnscreen(chosenCaps.isOnscreen());
}
- config.setChosenCapabilities(fixedCaps);
+ fixedCaps = GLGraphicsConfigurationUtil.fixOpaqueGLCapabilities(fixedCaps, chosenCaps.isBackgroundOpaque());
+ int sRefreshRate = OSXUtil.GetScreenRefreshRate(drawable.getNativeSurface().getGraphicsConfiguration().getScreen().getIndex());
+ screenVSyncTimeout = 1000000f / sRefreshRate;
if(DEBUG) {
+ System.err.println("NS create OSX>=lion "+isLionOrLater);
+ System.err.println("NS create allowIncompleteView: "+allowIncompleteView);
+ System.err.println("NS create backingLayerHost: "+backingLayerHost);
+ System.err.println("NS create share: "+share);
+ System.err.println("NS create drawable type: "+drawable.getClass().getName());
+ System.err.println("NS create drawable handle: isPBuffer "+isPBuffer+", isFBO "+isFBO);
+ System.err.println("NS create pixelFormat: "+toHexString(pixelFormat));
+ System.err.println("NS create chosenCaps: "+chosenCaps);
System.err.println("NS create fixedCaps: "+fixedCaps);
+ System.err.println("NS create drawable native-handle: "+toHexString(drawable.getHandle()));
+ System.err.println("NS create drawable NSView-handle: "+toHexString(nsViewHandle));
+ System.err.println("NS create screen refresh-rate: "+sRefreshRate+" hz, "+screenVSyncTimeout+" micros");
+ // Thread.dumpStack();
}
if(fixedCaps.isPBuffer()) {
- // Must now associate the pbuffer with our newly-created context
- CGL.setContextPBuffer(ctx, drawable.getHandle());
+ if(!isPBuffer) {
+ throw new InternalError("fixedCaps is PBuffer, handle not: "+drawable);
+ }
+ } else {
+ if(isPBuffer) {
+ throw new InternalError("handle is PBuffer, fixedCaps not: "+drawable);
+ }
}
- //
- // handled layered surface
- //
+ config.setChosenCapabilities(fixedCaps);
+ /**
if(null != backingLayerHost) {
- nsOpenGLLayerPFmt = pixelFormat;
- pixelFormat = 0;
- final int texWidth, texHeight;
- if(drawable instanceof MacOSXPbufferCGLDrawable) {
- final MacOSXPbufferCGLDrawable osxPDrawable = (MacOSXPbufferCGLDrawable)drawable;
- texWidth = osxPDrawable.getTextureWidth();
- texHeight = osxPDrawable.getTextureHeight();
- } else {
- texWidth = drawable.getWidth();
- texHeight = drawable.getHeight();
+ backingLayerHost.setChosenCapabilities(fixedCaps);
+ } */
+
+ try {
+ int[] viewNotReady = new int[1];
+ // Try to allocate a context with this
+ ctx = CGL.createContext(share,
+ nsViewHandle, allowIncompleteView,
+ pixelFormat,
+ chosenCaps.isBackgroundOpaque(),
+ viewNotReady, 0);
+ if (0 == ctx) {
+ if(DEBUG) {
+ System.err.println("NS create failed: viewNotReady: "+ (1 == viewNotReady[0]));
+ }
+ return 0;
}
- if(0>=texWidth || 0>=texHeight || !drawable.isRealized()) {
- throw new GLException("Drawable not realized yet or invalid texture size, texSize "+texWidth+"x"+texHeight+", "+drawable);
+
+ if(null != backingLayerHost) {
+ nsOpenGLLayerPFmt = pixelFormat;
+ pixelFormat = 0;
}
- nsOpenGLLayer = CGL.createNSOpenGLLayer(ctx, nsOpenGLLayerPFmt, drawable.getHandle(), fixedCaps.isBackgroundOpaque(), texWidth, texHeight);
- if (DEBUG) {
- System.err.println("NS create nsOpenGLLayer "+toHexString(nsOpenGLLayer)+", texSize "+texWidth+"x"+texHeight+", "+drawable);
+
+ if (chosenCaps.isOnscreen() && !chosenCaps.isBackgroundOpaque()) {
+ // Set the context opacity
+ CGL.setContextOpacity(ctx, 0);
+ }
+ } finally {
+ if(0!=pixelFormat) {
+ CGL.deletePixelFormat(pixelFormat);
+ pixelFormat = 0;
}
- backingLayerHost.attachSurfaceLayer(nsOpenGLLayer);
- setSwapInterval(1); // enabled per default in layered surface
- }
- } finally {
- if(0!=pixelFormat) {
- CGL.deletePixelFormat(pixelFormat);
- }
- }
- return ctx;
- }
-
- @Override
- public boolean destroy(long ctx) {
- if(0 != nsOpenGLLayer) {
- final NativeSurface surface = drawable.getNativeSurface();
- if (DEBUG) {
- System.err.println("NS destroy nsOpenGLLayer "+toHexString(nsOpenGLLayer));
- }
- final OffscreenLayerSurface ols = NativeWindowFactory.getOffscreenLayerSurface(surface, true);
- if(null != ols && ols.isSurfaceLayerAttached()) {
- // still having a valid OLS attached to surface (parent OLS could have been removed)
- ols.detachSurfaceLayer();
}
- CGL.releaseNSOpenGLLayer(nsOpenGLLayer);
- CGL.deletePixelFormat(nsOpenGLLayerPFmt);
- nsOpenGLLayerPFmt = 0;
- nsOpenGLLayer = 0;
+ return ctx;
}
- return CGL.deleteContext(ctx, true);
- }
-
- @Override
- public boolean copyImpl(long src, int mask) {
- CGL.copyContext(contextHandle, src, mask);
- return true;
- }
- @Override
- public boolean makeCurrent(long ctx) {
- final long cglCtx = CGL.getCGLContext(ctx);
- if(0 == cglCtx) {
- throw new InternalError("Null CGLContext for: "+this);
+ @Override
+ public boolean destroy(long ctx) {
+ lastPBufferHandle = 0;
+ return CGL.deleteContext(ctx, true);
}
- int err = CGL.CGLLockContext(cglCtx);
- if(CGL.kCGLNoError == err) {
- return CGL.makeCurrentContext(ctx);
- } else if(DEBUG) {
- System.err.println("NSGL: Could not lock context: err 0x"+Integer.toHexString(err)+": "+this);
+
+ @Override
+ public boolean contextRealized(boolean realized) {
+ if( realized ) {
+ if( null != backingLayerHost ) {
+ //
+ // handled layered surface
+ //
+ final GLCapabilitiesImmutable chosenCaps = drawable.getChosenGLCapabilities();
+ final long ctx = MacOSXCGLContext.this.getHandle();
+ final int texID;
+ final long drawableHandle = drawable.getHandle();
+ if(drawable instanceof GLFBODrawableImpl) {
+ final GLFBODrawableImpl fbod = (GLFBODrawableImpl)drawable;
+ texID = fbod.getTextureBuffer(GL.GL_FRONT).getName();
+ fbod.setSwapBufferContext(new GLFBODrawableImpl.SwapBufferContext() {
+ public void swapBuffers(boolean doubleBuffered) {
+ MacOSXCGLContext.NSOpenGLImpl.this.swapBuffers();
+ } } ) ;
+ lastPBufferHandle = 0;
+ } else if( chosenCaps.isPBuffer() && CGL.isNSOpenGLPixelBuffer(drawableHandle) ) {
+ texID = 0;
+ lastPBufferHandle = drawableHandle;
+ } else {
+ throw new GLException("BackingLayerHost w/ unknown handle (!FBO, !PBuffer): "+drawable);
+ }
+ lastWidth = drawable.getWidth();
+ lastHeight = drawable.getHeight();
+ if(0>=lastWidth || 0>=lastHeight || !drawable.isRealized()) {
+ throw new GLException("Drawable not realized yet or invalid texture size, texSize "+lastWidth+"x"+lastHeight+", "+drawable);
+ }
+ nsOpenGLLayer = CGL.createNSOpenGLLayer(ctx, nsOpenGLLayerPFmt, lastPBufferHandle, texID, chosenCaps.isBackgroundOpaque(), lastWidth, lastHeight);
+ if (DEBUG) {
+ System.err.println("NS create nsOpenGLLayer "+toHexString(nsOpenGLLayer)+" w/ pbuffer "+toHexString(lastPBufferHandle)+", texID "+texID+", texSize "+lastWidth+"x"+lastHeight+", "+drawable);
+ }
+ backingLayerHost.attachSurfaceLayer(nsOpenGLLayer);
+ setSwapInterval(1); // enabled per default in layered surface
+ } else {
+ lastWidth = drawable.getWidth();
+ lastHeight = drawable.getHeight();
+ }
+ } else {
+ if( 0 != nsOpenGLLayer ) {
+ final NativeSurface surface = drawable.getNativeSurface();
+ if (DEBUG) {
+ System.err.println("NS destroy nsOpenGLLayer "+toHexString(nsOpenGLLayer)+", "+drawable);
+ }
+ final OffscreenLayerSurface ols = NativeWindowFactory.getOffscreenLayerSurface(surface, true);
+ if(null != ols && ols.isSurfaceLayerAttached()) {
+ // still having a valid OLS attached to surface (parent OLS could have been removed)
+ ols.detachSurfaceLayer();
+ }
+ CGL.releaseNSOpenGLLayer(nsOpenGLLayer);
+ nsOpenGLLayer = 0;
+ }
+ if(0 != nsOpenGLLayerPFmt) {
+ CGL.deletePixelFormat(nsOpenGLLayerPFmt);
+ nsOpenGLLayerPFmt = 0;
+ }
+ lastPBufferHandle = 0;
+ }
+ backingLayerHost = null;
+ return true;
}
- return false;
- }
- @Override
- public boolean release(long ctx) {
- try {
- gl.glFlush(); // w/o glFlush()/glFinish() OSX < 10.7 (NVidia driver) may freeze
- } catch (GLException gle) {
- if(DEBUG) {
- System.err.println("MacOSXCGLContext.NSOpenGLImpl.release: INFO: glFlush() catched exception:");
- gle.printStackTrace();
+ private final void validatePBufferConfig(long ctx) {
+ final GLCapabilitiesImmutable chosenCaps = drawable.getChosenGLCapabilities();
+ final long drawableHandle = drawable.getHandle();
+ if(chosenCaps.isPBuffer() && CGL.isNSOpenGLPixelBuffer(drawableHandle) && lastPBufferHandle != drawableHandle) {
+ // Must associate the pbuffer with our newly-created context
+ lastPBufferHandle = drawableHandle;
+ if(0 != drawableHandle) {
+ CGL.setContextPBuffer(ctx, drawableHandle);
+ }
+ if(DEBUG) {
+ System.err.println("NS.validateDrawableConfig bind pbuffer "+toHexString(drawableHandle)+" -> ctx "+toHexString(ctx));
+ }
}
}
- final boolean res = CGL.clearCurrentContext(ctx);
- final long cglCtx = CGL.getCGLContext(ctx);
- if(0 == cglCtx) {
- throw new InternalError("Null CGLContext for: "+this);
+
+ /** Returns true if size has been updated, otherwise false (same size). */
+ private final boolean validateDrawableSizeConfig(long ctx) {
+ final int width = drawable.getWidth();
+ final int height = drawable.getHeight();
+ if( lastWidth != width || lastHeight != height ) {
+ lastWidth = drawable.getWidth();
+ lastHeight = drawable.getHeight();
+ if(DEBUG) {
+ System.err.println("NS.validateDrawableConfig size changed");
+ }
+ return true;
+ }
+ return false;
}
- final int err = CGL.CGLUnlockContext(cglCtx);
- if(DEBUG && CGL.kCGLNoError != err) {
- System.err.println("CGL: Could not unlock context: err 0x"+Integer.toHexString(err)+": "+this);
+
+ @Override
+ public boolean copyImpl(long src, int mask) {
+ CGL.copyContext(contextHandle, src, mask);
+ return true;
}
- return res && CGL.kCGLNoError == err;
- }
- @Override
- public boolean setSwapInterval(int interval) {
- if(0 != nsOpenGLLayer) {
- CGL.setNSOpenGLLayerSwapInterval(nsOpenGLLayer, interval);
- vsyncTimeout = interval * (int)screenVSyncTimeout;
- if(DEBUG) { System.err.println("NS setSwapInterval: "+vsyncTimeout+" micros"); }
+ @Override
+ public boolean makeCurrent(long ctx) {
+ final long cglCtx = CGL.getCGLContext(ctx);
+ if(0 == cglCtx) {
+ throw new InternalError("Null CGLContext for: "+this);
+ }
+ int err = CGL.CGLLockContext(cglCtx);
+ if(CGL.kCGLNoError == err) {
+ validatePBufferConfig(ctx); // required to handle pbuffer change ASAP
+ return CGL.makeCurrentContext(ctx);
+ } else if(DEBUG) {
+ System.err.println("NSGL: Could not lock context: err 0x"+Integer.toHexString(err)+": "+this);
+ }
+ return false;
+ }
+
+ @Override
+ public boolean release(long ctx) {
+ try {
+ gl.glFlush(); // w/o glFlush()/glFinish() OSX < 10.7 (NVidia driver) may freeze
+ } catch (GLException gle) {
+ if(DEBUG) {
+ System.err.println("MacOSXCGLContext.NSOpenGLImpl.release: INFO: glFlush() catched exception:");
+ gle.printStackTrace();
+ }
+ }
+ final boolean res = CGL.clearCurrentContext(ctx);
+ final long cglCtx = CGL.getCGLContext(ctx);
+ if(0 == cglCtx) {
+ throw new InternalError("Null CGLContext for: "+this);
+ }
+ final int err = CGL.CGLUnlockContext(cglCtx);
+ if(DEBUG && CGL.kCGLNoError != err) {
+ System.err.println("CGL: Could not unlock context: err 0x"+Integer.toHexString(err)+": "+this);
+ }
+ return res && CGL.kCGLNoError == err;
}
- CGL.setSwapInterval(contextHandle, interval);
- return true;
- }
- @Override
- public boolean swapBuffers() {
- if( 0 != nsOpenGLLayer ) {
- // If v-sync is disabled, frames will be drawn as quickly as possible
- // w/o delay but in sync w/ CALayer. Otherwise wait until next swap interval (v-sync).
- CGL.waitUntilNSOpenGLLayerIsReady(nsOpenGLLayer, vsyncTimeout);
+ @Override
+ public boolean detachPBuffer() {
+ if(0 != lastPBufferHandle) {
+ lastPBufferHandle = 0;
+ if(0 != nsOpenGLLayer) {
+ CGL.flushNSOpenGLLayerPBuffer(nsOpenGLLayer); // notify invalid pbuffer
+ }
+ // CGL.setContextPBuffer(contextHandle, 0); // doesn't work, i.e. not taking nil
+ }
+ return true;
}
- if(CGL.flushBuffer(contextHandle)) {
+
+ @Override
+ public boolean setSwapInterval(int interval) {
if(0 != nsOpenGLLayer) {
- // trigger CALayer to update
- CGL.setNSOpenGLLayerNeedsDisplay(nsOpenGLLayer);
+ CGL.setNSOpenGLLayerSwapInterval(nsOpenGLLayer, interval);
+ vsyncTimeout = interval * (int)screenVSyncTimeout + 1000; // +1ms
+ if(DEBUG) { System.err.println("NS setSwapInterval: "+vsyncTimeout+" micros"); }
}
+ CGL.setSwapInterval(contextHandle, interval);
return true;
}
- return false;
- }
+
+ private int skipSync=0;
+
+ @Override
+ public boolean swapBuffers() {
+ final boolean res;
+ if( 0 != nsOpenGLLayer ) {
+ if( validateDrawableSizeConfig(contextHandle) ) {
+ // skip wait-for-vsync for a few frames if size has changed,
+ // allowing to update the texture IDs ASAP.
+ skipSync = 10;
+ }
+
+ final int texID;
+ final boolean valid;
+ if(drawable instanceof GLFBODrawableImpl) {
+ texID = ((GLFBODrawableImpl)drawable).getTextureBuffer(GL.GL_FRONT).getName();
+ valid = 0 != texID;
+ } else {
+ texID = 0;
+ valid = 0 != lastPBufferHandle;
+ }
+ if(valid) {
+ if(0 == skipSync) {
+ // If v-sync is disabled, frames will be drawn as quickly as possible
+ // w/o delay but in sync w/ CALayer. Otherwise wait until next swap interval (v-sync).
+ CGL.waitUntilNSOpenGLLayerIsReady(nsOpenGLLayer, vsyncTimeout);
+ } else {
+ skipSync--;
+ }
+ res = CGL.flushBuffer(contextHandle);
+ if(res) {
+ // trigger CALayer to update incl. possible surface change
+ CGL.setNSOpenGLLayerNeedsDisplay(nsOpenGLLayer, lastPBufferHandle, texID, lastWidth, lastHeight);
+ }
+ } else {
+ res = true;
+ }
+ } else {
+ res = CGL.flushBuffer(contextHandle);
+ }
+ return res;
+ }
+
}
class CGLImpl implements GLBackendImpl {
- @Override
- public boolean isNSContext() { return false; }
-
- @Override
- public long create(long share, int ctp, int major, int minor) {
- long ctx = 0;
- MacOSXCGLGraphicsConfiguration config = (MacOSXCGLGraphicsConfiguration) drawable.getNativeSurface().getGraphicsConfiguration();
- GLCapabilitiesImmutable chosenCaps = (GLCapabilitiesImmutable)config.getChosenCapabilities();
- long pixelFormat = MacOSXCGLGraphicsConfiguration.GLCapabilities2CGLPixelFormat(chosenCaps, ctp, major, minor);
- if (pixelFormat == 0) {
- throw new GLException("Unable to allocate pixel format with requested GLCapabilities");
- }
- config.setChosenPixelFormat(pixelFormat);
- try {
- // Create new context
- PointerBuffer ctxPB = PointerBuffer.allocateDirect(1);
- if (DEBUG) {
- System.err.println("Share context for CGL-based pbuffer context is " + toHexString(share));
+ @Override
+ public boolean isNSContext() { return false; }
+
+ @Override
+ public long create(long share, int ctp, int major, int minor) {
+ long ctx = 0;
+ MacOSXCGLGraphicsConfiguration config = (MacOSXCGLGraphicsConfiguration) drawable.getNativeSurface().getGraphicsConfiguration();
+ GLCapabilitiesImmutable chosenCaps = (GLCapabilitiesImmutable)config.getChosenCapabilities();
+ long pixelFormat = MacOSXCGLGraphicsConfiguration.GLCapabilities2CGLPixelFormat(chosenCaps, ctp, major, minor);
+ if (pixelFormat == 0) {
+ throw new GLException("Unable to allocate pixel format with requested GLCapabilities");
}
- int res = CGL.CGLCreateContext(pixelFormat, share, ctxPB);
- if (res != CGL.kCGLNoError) {
- throw new GLException("Error code " + res + " while creating context");
- }
- if(chosenCaps.isPBuffer()) {
- // Attach newly-created context to the pbuffer
- res = CGL.CGLSetPBuffer(ctxPB.get(0), drawable.getHandle(), 0, 0, 0);
+ try {
+ // Create new context
+ PointerBuffer ctxPB = PointerBuffer.allocateDirect(1);
+ if (DEBUG) {
+ System.err.println("Share context for CGL-based pbuffer context is " + toHexString(share));
+ }
+ int res = CGL.CGLCreateContext(pixelFormat, share, ctxPB);
if (res != CGL.kCGLNoError) {
- throw new GLException("Error code " + res + " while attaching context to pbuffer");
+ throw new GLException("Error code " + res + " while creating context");
}
- }
- ctx = ctxPB.get(0);
- if(0!=ctx) {
- if(DEBUG) {
- GLCapabilitiesImmutable caps0 = MacOSXCGLGraphicsConfiguration.CGLPixelFormat2GLCapabilities(pixelFormat);
- System.err.println("NS created: "+caps0);
+ ctx = ctxPB.get(0);
+
+ if (0 != ctx) {
+ GLCapabilities fixedCaps = MacOSXCGLGraphicsConfiguration.CGLPixelFormat2GLCapabilities(pixelFormat);
+ fixedCaps = GLGraphicsConfigurationUtil.fixOpaqueGLCapabilities(fixedCaps, chosenCaps.isBackgroundOpaque());
+ if(chosenCaps.isOnscreen() || !fixedCaps.isPBuffer()) {
+ // not handled, so copy them
+ fixedCaps.setFBO(chosenCaps.isFBO());
+ fixedCaps.setPBuffer(chosenCaps.isPBuffer());
+ fixedCaps.setBitmap(chosenCaps.isBitmap());
+ fixedCaps.setOnscreen(chosenCaps.isOnscreen());
+ }
+ config.setChosenCapabilities(fixedCaps);
+ if(DEBUG) {
+ System.err.println("CGL create fixedCaps: "+fixedCaps);
+ }
+ if(fixedCaps.isPBuffer()) {
+ // Must now associate the pbuffer with our newly-created context
+ res = CGL.CGLSetPBuffer(ctx, drawable.getHandle(), 0, 0, 0);
+ if (res != CGL.kCGLNoError) {
+ throw new GLException("Error code " + res + " while attaching context to pbuffer");
+ }
+ }
}
+ } finally {
+ CGL.CGLDestroyPixelFormat(pixelFormat);
}
- } finally {
- CGL.CGLDestroyPixelFormat(pixelFormat);
+ return ctx;
}
- return ctx;
- }
- @Override
- public boolean destroy(long ctx) {
- return CGL.CGLDestroyContext(ctx) == CGL.kCGLNoError;
- }
+ @Override
+ public boolean destroy(long ctx) {
+ return CGL.CGLDestroyContext(ctx) == CGL.kCGLNoError;
+ }
- @Override
- public boolean copyImpl(long src, int mask) {
- CGL.CGLCopyContext(src, contextHandle, mask);
- return true;
- }
+ @Override
+ public boolean contextRealized(boolean realized) {
+ return true;
+ }
+
+ @Override
+ public boolean copyImpl(long src, int mask) {
+ CGL.CGLCopyContext(src, contextHandle, mask);
+ return true;
+ }
- @Override
- public boolean makeCurrent(long ctx) {
- int err = CGL.CGLLockContext(ctx);
- if(CGL.kCGLNoError == err) {
- err = CGL.CGLSetCurrentContext(ctx);
+ @Override
+ public boolean makeCurrent(long ctx) {
+ int err = CGL.CGLLockContext(ctx);
if(CGL.kCGLNoError == err) {
- return true;
+ err = CGL.CGLSetCurrentContext(ctx);
+ if(CGL.kCGLNoError == err) {
+ return true;
+ } else if(DEBUG) {
+ System.err.println("CGL: Could not make context current: err 0x"+Integer.toHexString(err)+": "+this);
+ }
} else if(DEBUG) {
- System.err.println("CGL: Could not make context current: err 0x"+Integer.toHexString(err)+": "+this);
+ System.err.println("CGL: Could not lock context: err 0x"+Integer.toHexString(err)+": "+this);
}
- } else if(DEBUG) {
- System.err.println("CGL: Could not lock context: err 0x"+Integer.toHexString(err)+": "+this);
+ return false;
}
- return false;
- }
- @Override
- public boolean release(long ctx) {
- try {
- gl.glFlush(); // w/o glFlush()/glFinish() OSX < 10.7 (NVidia driver) may freeze
- } catch (GLException gle) {
- if(DEBUG) {
- System.err.println("MacOSXCGLContext.CGLImpl.release: INFO: glFlush() catched exception:");
- gle.printStackTrace();
+ @Override
+ public boolean release(long ctx) {
+ try {
+ gl.glFlush(); // w/o glFlush()/glFinish() OSX < 10.7 (NVidia driver) may freeze
+ } catch (GLException gle) {
+ if(DEBUG) {
+ System.err.println("MacOSXCGLContext.CGLImpl.release: INFO: glFlush() catched exception:");
+ gle.printStackTrace();
+ }
}
+ int err = CGL.CGLSetCurrentContext(0);
+ if(DEBUG && CGL.kCGLNoError != err) {
+ System.err.println("CGL: Could not release current context: err 0x"+Integer.toHexString(err)+": "+this);
+ }
+ int err2 = CGL.CGLUnlockContext(ctx);
+ if(DEBUG && CGL.kCGLNoError != err2) {
+ System.err.println("CGL: Could not unlock context: err 0x"+Integer.toHexString(err2)+": "+this);
+ }
+ return CGL.kCGLNoError == err && CGL.kCGLNoError == err2;
+ }
+
+ @Override
+ public boolean detachPBuffer() {
+ /* Doesn't work, i.e. not taking NULL
+ final int res = CGL.CGLSetPBuffer(contextHandle, 0, 0, 0, 0);
+ if (res != CGL.kCGLNoError) {
+ throw new GLException("Error code " + res + " while detaching context from pbuffer");
+ } */
+ return true;
}
- int err = CGL.CGLSetCurrentContext(0);
- if(DEBUG && CGL.kCGLNoError != err) {
- System.err.println("CGL: Could not release current context: err 0x"+Integer.toHexString(err)+": "+this);
+
+ @Override
+ public boolean setSwapInterval(int interval) {
+ int[] lval = new int[] { interval } ;
+ CGL.CGLSetParameter(contextHandle, CGL.kCGLCPSwapInterval, lval, 0);
+ return true;
}
- int err2 = CGL.CGLUnlockContext(ctx);
- if(DEBUG && CGL.kCGLNoError != err2) {
- System.err.println("CGL: Could not unlock context: err 0x"+Integer.toHexString(err2)+": "+this);
+ @Override
+ public boolean swapBuffers() {
+ return CGL.kCGLNoError == CGL.CGLFlushDrawable(contextHandle);
}
- return CGL.kCGLNoError == err && CGL.kCGLNoError == err2;
- }
-
- @Override
- public boolean setSwapInterval(int interval) {
- int[] lval = new int[] { interval } ;
- CGL.CGLSetParameter(contextHandle, CGL.kCGLCPSwapInterval, lval, 0);
- return true;
- }
- @Override
- public boolean swapBuffers() {
- return CGL.kCGLNoError == CGL.CGLFlushDrawable(contextHandle);
- }
}
}
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLDrawable.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLDrawable.java
index af767f0c3..cc727c8e1 100644
--- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLDrawable.java
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLDrawable.java
@@ -42,10 +42,10 @@ package jogamp.opengl.macosx.cgl;
import java.lang.ref.WeakReference;
import java.util.ArrayList;
-import java.util.Iterator;
import java.util.List;
import javax.media.nativewindow.NativeSurface;
+import javax.media.opengl.GLContext;
import javax.media.opengl.GLDrawableFactory;
import javax.media.opengl.GLException;
@@ -92,7 +92,7 @@ public abstract class MacOSXCGLDrawable extends GLDrawableImpl {
this.id = id;
}
}
- private List> createdContexts = new ArrayList>();
+ /* pp */ List> createdContexts = new ArrayList>();
private boolean haveSetOpenGLMode = false;
private GLBackendType openGLMode = GLBackendType.NSOPENGL;
@@ -110,26 +110,42 @@ public abstract class MacOSXCGLDrawable extends GLDrawableImpl {
return GLBackendType.NSOPENGL == openGLMode ? getHandle() : 0;
}
- protected void registerContext(MacOSXCGLContext ctx) {
+ @Override
+ protected void associateContext(GLContext ctx, boolean bound) {
// NOTE: we need to keep track of the created contexts in order to
// implement swapBuffers() because of how Mac OS X implements its
// OpenGL window interface
synchronized (createdContexts) {
- createdContexts.add(new WeakReference(ctx));
- }
+ if(bound) {
+ createdContexts.add(new WeakReference((MacOSXCGLContext)ctx));
+ } else {
+ for(int i=0; i ref = createdContexts.get(i);
+ final MacOSXCGLContext _ctx = ref.get();
+ if( _ctx == null || _ctx == ctx) {
+ createdContexts.remove(i);
+ } else {
+ i++;
+ }
+ }
+ }
+ }
}
+
@Override
- protected final void swapBuffersImpl() {
- // single-buffer is already filtered out @ GLDrawableImpl#swapBuffers()
- synchronized (createdContexts) {
- for (Iterator> iter = createdContexts.iterator(); iter.hasNext(); ) {
- WeakReference ref = iter.next();
- MacOSXCGLContext ctx = ref.get();
- if (ctx != null) {
- ctx.swapBuffers();
- } else {
- iter.remove();
- }
+ protected final void swapBuffersImpl(boolean doubleBuffered) {
+ if(doubleBuffered) {
+ synchronized (createdContexts) {
+ for(int i=0; i ref = createdContexts.get(i);
+ final MacOSXCGLContext ctx = ref.get();
+ if (ctx != null) {
+ ctx.swapBuffers();
+ i++;
+ } else {
+ createdContexts.remove(i);
+ }
+ }
}
}
}
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLDrawableFactory.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLDrawableFactory.java
index 591fafc68..e174d38f4 100644
--- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLDrawableFactory.java
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLDrawableFactory.java
@@ -51,7 +51,7 @@ import javax.media.nativewindow.AbstractGraphicsScreen;
import javax.media.nativewindow.DefaultGraphicsScreen;
import javax.media.nativewindow.NativeSurface;
import javax.media.nativewindow.ProxySurface;
-import javax.media.nativewindow.ProxySurface.UpstreamSurfaceHook;
+import javax.media.nativewindow.UpstreamSurfaceHook;
import javax.media.opengl.GL;
import javax.media.opengl.GLCapabilities;
import javax.media.opengl.GLCapabilitiesChooser;
@@ -61,7 +61,8 @@ import javax.media.opengl.GLDrawable;
import javax.media.opengl.GLException;
import javax.media.opengl.GLProfile;
-import jogamp.nativewindow.macosx.OSXUtil;
+import jogamp.nativewindow.WrappedSurface;
+import jogamp.nativewindow.macosx.OSXDummyUpstreamSurfaceHook;
import jogamp.opengl.DesktopGLDynamicLookupHelper;
import jogamp.opengl.GLContextImpl;
import jogamp.opengl.GLDrawableFactoryImpl;
@@ -71,7 +72,7 @@ import jogamp.opengl.GLGraphicsConfigurationUtil;
import com.jogamp.common.JogampRuntimeException;
import com.jogamp.common.util.ReflectionUtil;
-import com.jogamp.nativewindow.WrappedSurface;
+import com.jogamp.nativewindow.MutableGraphicsConfiguration;
import com.jogamp.nativewindow.macosx.MacOSXGraphicsDevice;
import com.jogamp.opengl.GLExtensions;
@@ -320,9 +321,14 @@ public class MacOSXCGLDrawableFactory extends GLDrawableFactoryImpl {
@Override
protected GLDrawableImpl createOffscreenDrawableImpl(NativeSurface target) {
- AbstractGraphicsConfiguration config = target.getGraphicsConfiguration();
- GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable) config.getChosenCapabilities();
+ final MutableGraphicsConfiguration config = (MutableGraphicsConfiguration) target.getGraphicsConfiguration();
+ final GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable) config.getChosenCapabilities();
if(!caps.isPBuffer()) {
+ // Actual implementation is using PBuffer ...
+ final GLCapabilities modCaps = (GLCapabilities) caps.cloneMutable();
+ modCaps.setPBuffer(true);
+ modCaps.setBitmap(false);
+ config.setChosenCapabilities(modCaps);
return new MacOSXOffscreenCGLDrawable(this, target);
}
return new MacOSXPbufferCGLDrawable(this, target);
@@ -336,7 +342,7 @@ public class MacOSXCGLDrawableFactory extends GLDrawableFactoryImpl {
@Override
protected ProxySurface createMutableSurfaceImpl(AbstractGraphicsDevice deviceReq, boolean createNewDevice,
GLCapabilitiesImmutable capsChosen, GLCapabilitiesImmutable capsRequested,
- GLCapabilitiesChooser chooser, int width, int height, UpstreamSurfaceHook lifecycleHook) {
+ GLCapabilitiesChooser chooser, UpstreamSurfaceHook upstreamHook) {
final MacOSXGraphicsDevice device;
if(createNewDevice) {
device = new MacOSXGraphicsDevice(deviceReq.getUnitID());
@@ -348,68 +354,23 @@ public class MacOSXCGLDrawableFactory extends GLDrawableFactoryImpl {
if(null == config) {
throw new GLException("Choosing GraphicsConfiguration failed w/ "+capsChosen+" on "+screen);
}
- return new WrappedSurface(config, 0, width, height, lifecycleHook);
+ return new WrappedSurface(config, 0, upstreamHook, createNewDevice);
}
@Override
public final ProxySurface createDummySurfaceImpl(AbstractGraphicsDevice deviceReq, boolean createNewDevice,
GLCapabilitiesImmutable requestedCaps, GLCapabilitiesChooser chooser, int width, int height) {
final GLCapabilitiesImmutable chosenCaps = GLGraphicsConfigurationUtil.fixOnscreenGLCapabilities(requestedCaps);
- return createMutableSurfaceImpl(deviceReq, createNewDevice, chosenCaps, requestedCaps, chooser, width, height, dummySurfaceLifecycleHook);
+ return createMutableSurfaceImpl(deviceReq, createNewDevice, chosenCaps, requestedCaps, chooser,
+ new OSXDummyUpstreamSurfaceHook(width, height));
}
- private static final ProxySurface.UpstreamSurfaceHook dummySurfaceLifecycleHook = new ProxySurface.UpstreamSurfaceHook() {
- long nsWindow = 0;
- @Override
- public final void create(ProxySurface s) {
- if(0 == nsWindow && 0 == s.getSurfaceHandle()) {
- nsWindow = OSXUtil.CreateNSWindow(0, 0, s.getWidth(), s.getHeight());
- if(0 == nsWindow) {
- throw new GLException("Error NS window 0");
- }
- long nsView = OSXUtil.GetNSView(nsWindow);
- if(0 == nsView) {
- throw new GLException("Error NS view 0");
- }
- s.setSurfaceHandle(nsView);
- s.setImplBitfield(ProxySurface.INVISIBLE_WINDOW);
- if(DEBUG) {
- System.err.println("MacOSXCGLDrawableFactory.dummySurfaceLifecycleHook.create: "+s);
- }
- }
- }
- @Override
- public final void destroy(ProxySurface s) {
- if(0 != nsWindow && 0 != s.getSurfaceHandle()) {
- OSXUtil.DestroyNSWindow(nsWindow);
- nsWindow = 0;
- s.setSurfaceHandle(0);
- if(DEBUG) {
- System.err.println("MacOSXCGLDrawableFactory.dummySurfaceLifecycleHook.destroy: "+s);
- }
- }
- }
- @Override
- public final int getWidth(ProxySurface s) {
- return s.initialWidth;
- }
- @Override
- public final int getHeight(ProxySurface s) {
- return s.initialHeight;
- }
-
- @Override
- public String toString() {
- return "MacOSXLSurfaceLifecycleHook[]";
- }
-
- };
@Override
protected ProxySurface createProxySurfaceImpl(AbstractGraphicsDevice deviceReq, int screenIdx, long windowHandle, GLCapabilitiesImmutable capsRequested, GLCapabilitiesChooser chooser, UpstreamSurfaceHook upstream) {
final MacOSXGraphicsDevice device = new MacOSXGraphicsDevice(deviceReq.getUnitID());
final AbstractGraphicsScreen screen = new DefaultGraphicsScreen(device, screenIdx);
final MacOSXCGLGraphicsConfiguration config = MacOSXCGLGraphicsConfigurationFactory.chooseGraphicsConfigurationStatic(capsRequested, capsRequested, chooser, screen, true);
- return new WrappedSurface(config, windowHandle, 0, 0, upstream);
+ return new WrappedSurface(config, windowHandle, upstream, true);
}
@Override
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLGraphicsConfiguration.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLGraphicsConfiguration.java
index 149927160..8866c7ce6 100644
--- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLGraphicsConfiguration.java
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLGraphicsConfiguration.java
@@ -51,23 +51,16 @@ import com.jogamp.common.nio.PointerBuffer;
import com.jogamp.nativewindow.MutableGraphicsConfiguration;
public class MacOSXCGLGraphicsConfiguration extends MutableGraphicsConfiguration implements Cloneable {
- long pixelformat;
MacOSXCGLGraphicsConfiguration(AbstractGraphicsScreen screen,
- GLCapabilitiesImmutable capsChosen, GLCapabilitiesImmutable capsRequested,
- long pixelformat) {
+ GLCapabilitiesImmutable capsChosen, GLCapabilitiesImmutable capsRequested) {
super(screen, capsChosen, capsRequested);
- this.pixelformat=pixelformat;
}
public Object clone() {
return super.clone();
}
- void setChosenPixelFormat(long pixelformat) {
- this.pixelformat=pixelformat;
- }
-
protected static List getAvailableCapabilities(MacOSXCGLDrawableFactory factory, AbstractGraphicsDevice device) {
MacOSXCGLDrawableFactory.SharedResource sharedResource = factory.getOrCreateOSXSharedResource(device);
if(null == sharedResource) {
@@ -114,11 +107,11 @@ public class MacOSXCGLGraphicsConfiguration extends MutableGraphicsConfiguration
break;
case CGL.kCGLPFAColorFloat:
- ivalues[idx] = caps.getPbufferFloatingPointBuffers() ? 1 : 0;
+ ivalues[idx] = ( !caps.isOnscreen() && caps.isPBuffer() && caps.getPbufferFloatingPointBuffers() ) ? 1 : 0;
break;
case CGL.NSOpenGLPFAPixelBuffer:
- ivalues[idx] = caps.isPBuffer() ? 1 : 0;
+ ivalues[idx] = ( !caps.isOnscreen() && caps.isPBuffer() ) ? 1 : 0;
break;
case CGL.NSOpenGLPFADoubleBuffer:
@@ -188,11 +181,11 @@ public class MacOSXCGLGraphicsConfiguration extends MutableGraphicsConfiguration
attrs[i++] = CGL.kCGLPFAOpenGLProfile;
attrs[i++] = MacOSXCGLContext.GLProfile2CGLOGLProfileValue(ctp, major, minor);
}
- if(caps.isPBuffer()) {
+ if(!caps.isOnscreen() && caps.isPBuffer()) {
attrs[i++] = CGL.kCGLPFAPBuffer;
- }
- if (caps.getPbufferFloatingPointBuffers()) {
- attrs[i++] = CGL.kCGLPFAColorFloat;
+ if (caps.getPbufferFloatingPointBuffers()) {
+ attrs[i++] = CGL.kCGLPFAColorFloat;
+ }
}
if (caps.getDoubleBuffered()) {
attrs[i++] = CGL.kCGLPFADoubleBuffer;
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLGraphicsConfigurationFactory.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLGraphicsConfigurationFactory.java
index 13faf7090..43a9d0d1a 100644
--- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLGraphicsConfigurationFactory.java
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLGraphicsConfigurationFactory.java
@@ -96,6 +96,6 @@ public class MacOSXCGLGraphicsConfigurationFactory extends GLGraphicsConfigurati
capsChosen = GLGraphicsConfigurationUtil.fixGLCapabilities( capsChosen, GLContext.isFBOAvailable(device, capsChosen.getGLProfile()), factory.canCreateGLPbuffer(device) );
- return new MacOSXCGLGraphicsConfiguration(absScreen, (GLCapabilitiesImmutable)capsChosen, (GLCapabilitiesImmutable)capsRequested, 0);
+ return new MacOSXCGLGraphicsConfiguration(absScreen, (GLCapabilitiesImmutable)capsChosen, (GLCapabilitiesImmutable)capsRequested);
}
}
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXExternalCGLContext.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXExternalCGLContext.java
index 6be9e386d..65ed5fc15 100644
--- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXExternalCGLContext.java
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXExternalCGLContext.java
@@ -49,8 +49,8 @@ import javax.media.opengl.GLContext;
import javax.media.opengl.GLDrawableFactory;
import javax.media.opengl.GLException;
-import com.jogamp.nativewindow.WrappedSurface;
+import jogamp.nativewindow.WrappedSurface;
import jogamp.opengl.GLContextImpl;
import jogamp.opengl.GLContextShareSet;
import jogamp.opengl.macosx.cgl.MacOSXCGLDrawable.GLBackendType;
@@ -62,7 +62,6 @@ public class MacOSXExternalCGLContext extends MacOSXCGLContext {
private MacOSXExternalCGLContext(Drawable drawable, boolean isNSContext, long handle) {
super(drawable, null);
setOpenGLMode(isNSContext ? GLBackendType.NSOPENGL : GLBackendType.CGL );
- drawable.registerContext(this);
this.contextHandle = handle;
GLContextShareSet.contextCreated(this);
setGLFunctionAvailability(false, 0, 0, CTX_PROFILE_COMPAT);
@@ -108,13 +107,13 @@ public class MacOSXExternalCGLContext extends MacOSXCGLContext {
}
AbstractGraphicsScreen aScreen = DefaultGraphicsScreen.createDefault(NativeWindowFactory.TYPE_MACOSX);
- MacOSXCGLGraphicsConfiguration cfg = new MacOSXCGLGraphicsConfiguration(aScreen, caps, caps, pixelFormat);
+ MacOSXCGLGraphicsConfiguration cfg = new MacOSXCGLGraphicsConfiguration(aScreen, caps, caps);
if(0 == currentDrawable) {
// set a fake marker stating a valid drawable
currentDrawable = 1;
}
- WrappedSurface ns = new WrappedSurface(cfg, currentDrawable, 64, 64, null);
+ WrappedSurface ns = new WrappedSurface(cfg, currentDrawable, 64, 64, true);
return new MacOSXExternalCGLContext(new Drawable(factory, ns), isNSContext, contextHandle);
}
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOnscreenCGLDrawable.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOnscreenCGLDrawable.java
index b1e283ebc..ec9628004 100644
--- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOnscreenCGLDrawable.java
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOnscreenCGLDrawable.java
@@ -52,9 +52,7 @@ public class MacOSXOnscreenCGLDrawable extends MacOSXCGLDrawable {
@Override
public GLContext createContext(GLContext shareWith) {
- final MacOSXOnscreenCGLContext ctx= new MacOSXOnscreenCGLContext(this, shareWith);
- registerContext(ctx);
- return ctx;
+ return new MacOSXOnscreenCGLContext(this, shareWith);
}
}
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXPbufferCGLContext.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXPbufferCGLContext.java
index 88886ddd2..7e2d8cf10 100644
--- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXPbufferCGLContext.java
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXPbufferCGLContext.java
@@ -39,6 +39,7 @@ import javax.media.opengl.GLPbuffer;
import jogamp.opengl.GLContextImpl;
+@SuppressWarnings("deprecation")
public class MacOSXPbufferCGLContext extends MacOSXCGLContext {
// State for render-to-texture and render-to-texture-rectangle support
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXPbufferCGLDrawable.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXPbufferCGLDrawable.java
index 8f2f386af..668e463a2 100644
--- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXPbufferCGLDrawable.java
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXPbufferCGLDrawable.java
@@ -40,6 +40,8 @@
package jogamp.opengl.macosx.cgl;
+import java.lang.ref.WeakReference;
+
import javax.media.nativewindow.DefaultGraphicsConfiguration;
import javax.media.nativewindow.NativeSurface;
import javax.media.nativewindow.MutableSurface;
@@ -70,9 +72,6 @@ public class MacOSXPbufferCGLDrawable extends MacOSXCGLDrawable {
// private int textureTarget; // e.g. GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_NV
// private int texture; // actual texture object
- // Note that we can not store this in the NativeSurface because the
- // semantic is that contains an NSView
- protected long pBuffer;
protected int pBufferTexTarget, pBufferTexWidth, pBufferTexHeight;
public MacOSXPbufferCGLDrawable(GLDrawableFactory factory, NativeSurface target) {
@@ -90,9 +89,7 @@ public class MacOSXPbufferCGLDrawable extends MacOSXCGLDrawable {
@Override
public GLContext createContext(GLContext shareWith) {
- final MacOSXPbufferCGLContext ctx = new MacOSXPbufferCGLContext(this, shareWith);
- registerContext(ctx);
- return ctx;
+ return new MacOSXPbufferCGLContext(this, shareWith);
}
@Override
@@ -101,27 +98,34 @@ public class MacOSXPbufferCGLDrawable extends MacOSXCGLDrawable {
return 0;
}
- @Override
- public long getHandle() {
- return pBuffer;
- }
-
protected int getTextureTarget() { return pBufferTexTarget; }
protected int getTextureWidth() { return pBufferTexWidth; }
protected int getTextureHeight() { return pBufferTexHeight; }
protected void destroyPbuffer() {
- if (this.pBuffer != 0) {
- NativeSurface ns = getNativeSurface();
+ final MutableSurface ms = (MutableSurface) getNativeSurface();
+ final long pBuffer = ms.getSurfaceHandle();
+ if (0 != pBuffer) {
+ synchronized (createdContexts) {
+ for(int i=0; i ref = createdContexts.get(i);
+ final MacOSXCGLContext ctx = ref.get();
+ if (ctx != null) {
+ ctx.detachPBuffer();
+ i++;
+ } else {
+ createdContexts.remove(i);
+ }
+ }
+ }
impl.destroy(pBuffer);
- this.pBuffer = 0;
- ((MutableSurface)ns).setSurfaceHandle(0);
+ ms.setSurfaceHandle(0);
}
}
private void createPbuffer() {
- final NativeSurface ns = getNativeSurface();
- final DefaultGraphicsConfiguration config = (DefaultGraphicsConfiguration) ns.getGraphicsConfiguration();
+ final MutableSurface ms = (MutableSurface) getNativeSurface();
+ final DefaultGraphicsConfiguration config = (DefaultGraphicsConfiguration) ms.getGraphicsConfiguration();
final GLCapabilitiesImmutable capabilities = (GLCapabilitiesImmutable)config.getChosenCapabilities();
final GLProfile glProfile = capabilities.getGLProfile();
MacOSXCGLDrawableFactory.SharedResource sr = ((MacOSXCGLDrawableFactory)factory).getOrCreateOSXSharedResource(config.getScreen().getDevice());
@@ -161,7 +165,7 @@ public class MacOSXPbufferCGLDrawable extends MacOSXCGLDrawable {
}
}
- pBuffer = impl.create(pBufferTexTarget, internalFormat, getWidth(), getHeight());
+ final long pBuffer = impl.create(pBufferTexTarget, internalFormat, getWidth(), getHeight());
if(DEBUG) {
System.err.println("MacOSXPbufferCGLDrawable tex: target "+toHexString(pBufferTexTarget)+
", pbufferSize "+getWidth()+"x"+getHeight()+
@@ -174,7 +178,7 @@ public class MacOSXPbufferCGLDrawable extends MacOSXCGLDrawable {
throw new GLException("pbuffer creation error: CGL.createPBuffer() failed");
}
- ((MutableSurface)ns).setSurfaceHandle(pBuffer);
+ ms.setSurfaceHandle(pBuffer);
}
@Override
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsExternalWGLContext.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsExternalWGLContext.java
index 96c1187d3..f6cc2956d 100644
--- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsExternalWGLContext.java
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsExternalWGLContext.java
@@ -50,8 +50,8 @@ import javax.media.opengl.GLDrawableFactory;
import javax.media.opengl.GLException;
import javax.media.opengl.GLProfile;
-import com.jogamp.nativewindow.WrappedSurface;
+import jogamp.nativewindow.WrappedSurface;
import jogamp.nativewindow.windows.GDI;
import jogamp.opengl.GLContextShareSet;
@@ -102,7 +102,7 @@ public class WindowsExternalWGLContext extends WindowsWGLContext {
System.err.println("WindowsExternalWGLContext valid hdc/pfd, retrieved cfg: " + cfg);
}
}
- return new WindowsExternalWGLContext(new Drawable(factory, new WrappedSurface(cfg, hdc, 64, 64, null)), ctx, cfg);
+ return new WindowsExternalWGLContext(new Drawable(factory, new WrappedSurface(cfg, hdc, 64, 64, true)), ctx, cfg);
}
@Override
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsExternalWGLDrawable.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsExternalWGLDrawable.java
index 15bd005dc..f8c237c9e 100644
--- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsExternalWGLDrawable.java
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsExternalWGLDrawable.java
@@ -49,10 +49,10 @@ import javax.media.opengl.GLDrawableFactory;
import javax.media.opengl.GLException;
import javax.media.opengl.GLProfile;
+import jogamp.nativewindow.WrappedSurface;
import jogamp.nativewindow.windows.GDI;
import jogamp.nativewindow.windows.GDIUtil;
-import com.jogamp.nativewindow.WrappedSurface;
public class WindowsExternalWGLDrawable extends WindowsWGLDrawable {
@@ -72,7 +72,7 @@ public class WindowsExternalWGLDrawable extends WindowsWGLDrawable {
final AbstractGraphicsScreen aScreen = DefaultGraphicsScreen.createDefault(NativeWindowFactory.TYPE_WINDOWS);
final WindowsWGLGraphicsConfiguration cfg = WindowsWGLGraphicsConfiguration.createFromExternal(factory, hdc, pfdID, glp, aScreen, true);
- return new WindowsExternalWGLDrawable(factory, new WrappedSurface(cfg, hdc, 64, 64, null));
+ return new WindowsExternalWGLDrawable(factory, new WrappedSurface(cfg, hdc, 64, 64, true));
}
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawable.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawable.java
index ca7886e7f..3b3f0c123 100644
--- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawable.java
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawable.java
@@ -73,27 +73,28 @@ public abstract class WindowsWGLDrawable extends GLDrawableImpl {
}
@Override
- protected final void swapBuffersImpl() {
- // single-buffer is already filtered out @ GLDrawableImpl#swapBuffers()
- final long t0;
- if (PROFILING) {
- t0 = System.currentTimeMillis();
- } else {
- t0 = 0;
- }
-
- if (!WGLUtil.SwapBuffers(getHandle()) && (GDI.GetLastError() != GDI.ERROR_SUCCESS)) {
- throw new GLException("Error swapping buffers");
- }
-
- if (PROFILING) {
- profilingSwapBuffersTime += System.currentTimeMillis() - t0;
- if (++profilingSwapBuffersTicks == PROFILING_TICKS) {
- System.err.println("SwapBuffers calls: " + profilingSwapBuffersTime + " ms / " + PROFILING_TICKS + " calls (" +
- ((float) profilingSwapBuffersTime / (float) PROFILING_TICKS) + " ms/call)");
- profilingSwapBuffersTime = 0;
- profilingSwapBuffersTicks = 0;
- }
+ protected final void swapBuffersImpl(boolean doubleBuffered) {
+ if(doubleBuffered) {
+ final long t0;
+ if (PROFILING) {
+ t0 = System.currentTimeMillis();
+ } else {
+ t0 = 0;
+ }
+
+ if (!WGLUtil.SwapBuffers(getHandle()) && (GDI.GetLastError() != GDI.ERROR_SUCCESS)) {
+ throw new GLException("Error swapping buffers");
+ }
+
+ if (PROFILING) {
+ profilingSwapBuffersTime += System.currentTimeMillis() - t0;
+ if (++profilingSwapBuffersTicks == PROFILING_TICKS) {
+ System.err.println("SwapBuffers calls: " + profilingSwapBuffersTime + " ms / " + PROFILING_TICKS + " calls (" +
+ ((float) profilingSwapBuffersTime / (float) PROFILING_TICKS) + " ms/call)");
+ profilingSwapBuffersTime = 0;
+ profilingSwapBuffersTicks = 0;
+ }
+ }
}
}
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java
index 7ea487523..91d5c225a 100644
--- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java
@@ -52,7 +52,7 @@ import javax.media.nativewindow.AbstractGraphicsScreen;
import javax.media.nativewindow.DefaultGraphicsScreen;
import javax.media.nativewindow.NativeSurface;
import javax.media.nativewindow.ProxySurface;
-import javax.media.nativewindow.ProxySurface.UpstreamSurfaceHook;
+import javax.media.nativewindow.UpstreamSurfaceHook;
import javax.media.opengl.GL;
import javax.media.opengl.GLCapabilities;
import javax.media.opengl.GLCapabilitiesChooser;
@@ -62,9 +62,10 @@ import javax.media.opengl.GLDrawable;
import javax.media.opengl.GLException;
import javax.media.opengl.GLProfile;
+import jogamp.nativewindow.WrappedSurface;
import jogamp.nativewindow.windows.GDI;
+import jogamp.nativewindow.windows.GDIDummyUpstreamSurfaceHook;
import jogamp.nativewindow.windows.GDISurface;
-import jogamp.nativewindow.windows.GDIUtil;
import jogamp.nativewindow.windows.RegisteredClassFactory;
import jogamp.opengl.DesktopGLDynamicLookupHelper;
import jogamp.opengl.GLContextImpl;
@@ -79,7 +80,6 @@ import com.jogamp.common.nio.PointerBuffer;
import com.jogamp.common.os.Platform;
import com.jogamp.common.util.ReflectionUtil;
import com.jogamp.common.util.VersionNumber;
-import com.jogamp.nativewindow.WrappedSurface;
import com.jogamp.nativewindow.windows.WindowsGraphicsDevice;
import com.jogamp.opengl.GLExtensions;
@@ -541,7 +541,7 @@ public class WindowsWGLDrawableFactory extends GLDrawableFactoryImpl {
@Override
protected final ProxySurface createMutableSurfaceImpl(AbstractGraphicsDevice deviceReq, boolean createNewDevice,
GLCapabilitiesImmutable capsChosen, GLCapabilitiesImmutable capsRequested,
- GLCapabilitiesChooser chooser, int width, int height, UpstreamSurfaceHook lifecycleHook) {
+ GLCapabilitiesChooser chooser, UpstreamSurfaceHook upstreamHook) {
final WindowsGraphicsDevice device;
if(createNewDevice) {
device = new WindowsGraphicsDevice(deviceReq.getConnection(), deviceReq.getUnitID());
@@ -553,7 +553,7 @@ public class WindowsWGLDrawableFactory extends GLDrawableFactoryImpl {
if(null == config) {
throw new GLException("Choosing GraphicsConfiguration failed w/ "+capsChosen+" on "+screen);
}
- return new WrappedSurface(config, 0, width, height, lifecycleHook);
+ return new WrappedSurface(config, 0, upstreamHook, createNewDevice);
}
@Override
@@ -571,57 +571,15 @@ public class WindowsWGLDrawableFactory extends GLDrawableFactoryImpl {
if(null == config) {
throw new GLException("Choosing GraphicsConfiguration failed w/ "+requestedCaps+" on "+screen);
}
- return new GDISurface(config, 0, width, height, dummySurfaceLifecycleHook);
- }
- private static final ProxySurface.UpstreamSurfaceHook dummySurfaceLifecycleHook = new ProxySurface.UpstreamSurfaceHook() {
- @Override
- public final void create(ProxySurface s) {
- final GDISurface ms = (GDISurface)s;
- if(0 == ms.getWindowHandle()) {
- final long windowHandle = GDIUtil.CreateDummyWindow(0, 0, s.getWidth(), s.getHeight());
- if(0 == windowHandle) {
- throw new GLException("Error windowHandle 0, werr: "+GDI.GetLastError());
- }
- ms.setWindowHandle(windowHandle);
- if(DEBUG) {
- System.err.println("WindowsWGLDrawableFactory.dummySurfaceLifecycleHook.create: "+ms);
- }
- }
- }
- @Override
- public final void destroy(ProxySurface s) {
- final GDISurface ms = (GDISurface)s;
- if(0 != ms.getWindowHandle()) {
- GDI.ShowWindow(ms.getWindowHandle(), GDI.SW_HIDE);
- GDIUtil.DestroyDummyWindow(ms.getWindowHandle());
- ms.setWindowHandle(0);
- if(DEBUG) {
- System.err.println("WindowsWGLDrawableFactory.dummySurfaceLifecycleHook.destroy: "+ms);
- }
- }
- }
- @Override
- public final int getWidth(ProxySurface s) {
- return s.initialWidth;
- }
- @Override
- public final int getHeight(ProxySurface s) {
- return s.initialHeight;
- }
-
- @Override
- public String toString() {
- return "GDISurfaceLifecycleHook[]";
- }
- };
-
+ return new GDISurface(config, 0, new GDIDummyUpstreamSurfaceHook(width, height), createNewDevice);
+ }
@Override
protected final ProxySurface createProxySurfaceImpl(AbstractGraphicsDevice deviceReq, int screenIdx, long windowHandle, GLCapabilitiesImmutable capsRequested, GLCapabilitiesChooser chooser, UpstreamSurfaceHook upstream) {
final WindowsGraphicsDevice device = new WindowsGraphicsDevice(deviceReq.getConnection(), deviceReq.getUnitID());
final AbstractGraphicsScreen screen = new DefaultGraphicsScreen(device, screenIdx);
final WindowsWGLGraphicsConfiguration cfg = WindowsWGLGraphicsConfigurationFactory.chooseGraphicsConfigurationStatic(capsRequested, capsRequested, chooser, screen);
- return new GDISurface(cfg, windowHandle, 0, 0, upstream);
+ return new GDISurface(cfg, windowHandle, upstream, true);
}
@Override
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfiguration.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfiguration.java
index 4d1069e6b..058f4e336 100644
--- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfiguration.java
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfiguration.java
@@ -107,7 +107,7 @@ public class WindowsWGLGraphicsConfiguration extends MutableGraphicsConfiguratio
if(hasARB) {
caps = wglARBPFID2GLCapabilities(sharedResource, device, glp, hdc, pfdID, GLGraphicsConfigurationUtil.ALL_BITS);
} else {
- caps = PFD2GLCapabilities(glp, hdc, pfdID, GLGraphicsConfigurationUtil.ALL_BITS);
+ caps = PFD2GLCapabilities(device, glp, hdc, pfdID, GLGraphicsConfigurationUtil.ALL_BITS);
}
if(null==caps) {
throw new GLException("Couldn't choose Capabilities by: HDC 0x"+Long.toHexString(hdc)+
@@ -325,7 +325,7 @@ public class WindowsWGLGraphicsConfiguration extends MutableGraphicsConfiguratio
throw new GLException("wglARBPFID2GLCapabilities: Error getting pixel format attributes for pixel format " + pfdID +
" of device context " + toHexString(hdc) + ", werr " + GDI.GetLastError());
}
- return AttribList2GLCapabilities(glp, hdc, pfdID, iattributes, niattribs, iresults, winattrbits);
+ return AttribList2GLCapabilities(device, glp, hdc, pfdID, iattributes, niattribs, iresults, winattrbits);
}
static int[] wglChoosePixelFormatARB(WindowsWGLDrawableFactory.SharedResource sharedResource, AbstractGraphicsDevice device,
@@ -390,7 +390,7 @@ public class WindowsWGLGraphicsConfiguration extends MutableGraphicsConfiguratio
for(int i = 0; i= 1 &&
((WindowsWGLContext)sharedResource.getContext()).getWGLExt().wglGetPixelFormatAttribivARB(hdc, pfdIDs[i], 0, niattribs, iattributes, 0, iresults, 0) ) {
- final GLCapabilitiesImmutable caps = AttribList2GLCapabilities(glp, hdc, pfdIDs[i], iattributes, niattribs, iresults, winattrbits);
+ final GLCapabilitiesImmutable caps = AttribList2GLCapabilities(device, glp, hdc, pfdIDs[i], iattributes, niattribs, iresults, winattrbits);
if(null != caps) {
bucket.add(caps);
if(DEBUG) {
@@ -398,7 +398,7 @@ public class WindowsWGLGraphicsConfiguration extends MutableGraphicsConfiguratio
System.err.println("wglARBPFIDs2GLCapabilities: bucket["+i+" -> "+j+"]: "+caps);
}
} else if(DEBUG) {
- GLCapabilitiesImmutable skipped = AttribList2GLCapabilities(glp, hdc, pfdIDs[i], iattributes, niattribs, iresults, GLGraphicsConfigurationUtil.ALL_BITS);
+ GLCapabilitiesImmutable skipped = AttribList2GLCapabilities(device, glp, hdc, pfdIDs[i], iattributes, niattribs, iresults, GLGraphicsConfigurationUtil.ALL_BITS);
System.err.println("wglARBPFIDs2GLCapabilities: bucket["+i+" -> skip]: pfdID "+pfdIDs[i]+", "+skipped+", winattr "+GLGraphicsConfigurationUtil.winAttributeBits2String(null, winattrbits).toString());
}
} else if (DEBUG) {
@@ -616,9 +616,9 @@ public class WindowsWGLGraphicsConfiguration extends MutableGraphicsConfiguratio
return val;
}
- static WGLGLCapabilities AttribList2GLCapabilities(final GLProfile glp,
- final long hdc, final int pfdID, final int[] iattribs,
- final int niattribs, final int[] iresults, final int winattrmask) {
+ static WGLGLCapabilities AttribList2GLCapabilities(final AbstractGraphicsDevice device,
+ final GLProfile glp, final long hdc, final int pfdID,
+ final int[] iattribs, final int niattribs, final int[] iresults, final int winattrmask) {
final int allDrawableTypeBits = AttribList2DrawableTypeBits(iattribs, niattribs, iresults);
int drawableTypeBits = winattrmask & allDrawableTypeBits;
@@ -637,7 +637,7 @@ public class WindowsWGLGraphicsConfiguration extends MutableGraphicsConfiguratio
}
final WGLGLCapabilities res = new WGLGLCapabilities(pfd, pfdID, glp);
res.setValuesByARB(iattribs, niattribs, iresults);
- return (WGLGLCapabilities) GLGraphicsConfigurationUtil.setWinAttributeBits(res, drawableTypeBits);
+ return (WGLGLCapabilities) GLGraphicsConfigurationUtil.fixWinAttribBitsAndHwAccel(device, drawableTypeBits, res);
}
//
@@ -672,7 +672,7 @@ public class WindowsWGLGraphicsConfiguration extends MutableGraphicsConfiguratio
return val;
}
- static WGLGLCapabilities PFD2GLCapabilities(final GLProfile glp, final long hdc, final int pfdID, final int winattrmask) {
+ static WGLGLCapabilities PFD2GLCapabilities(AbstractGraphicsDevice device, final GLProfile glp, final long hdc, final int pfdID, final int winattrmask) {
PIXELFORMATDESCRIPTOR pfd = createPixelFormatDescriptor(hdc, pfdID);
if(null == pfd) {
return null;
@@ -689,21 +689,22 @@ public class WindowsWGLGraphicsConfiguration extends MutableGraphicsConfiguratio
final WGLGLCapabilities res = new WGLGLCapabilities(pfd, pfdID, glp);
res.setValuesByGDI();
- return (WGLGLCapabilities) GLGraphicsConfigurationUtil.setWinAttributeBits(res, drawableTypeBits );
+ return (WGLGLCapabilities) GLGraphicsConfigurationUtil.fixWinAttribBitsAndHwAccel(device, drawableTypeBits, res);
}
- static WGLGLCapabilities PFD2GLCapabilitiesNoCheck(final GLProfile glp, final long hdc, final int pfdID) {
+ static WGLGLCapabilities PFD2GLCapabilitiesNoCheck(AbstractGraphicsDevice device, final GLProfile glp, final long hdc, final int pfdID) {
PIXELFORMATDESCRIPTOR pfd = createPixelFormatDescriptor(hdc, pfdID);
- return PFD2GLCapabilitiesNoCheck(glp, pfd, pfdID);
+ return PFD2GLCapabilitiesNoCheck(device, glp, pfd, pfdID);
}
- static WGLGLCapabilities PFD2GLCapabilitiesNoCheck(GLProfile glp, PIXELFORMATDESCRIPTOR pfd, int pfdID) {
+ static WGLGLCapabilities PFD2GLCapabilitiesNoCheck(AbstractGraphicsDevice device, GLProfile glp, PIXELFORMATDESCRIPTOR pfd, int pfdID) {
if(null == pfd) {
return null;
}
final WGLGLCapabilities res = new WGLGLCapabilities(pfd, pfdID, glp);
res.setValuesByGDI();
- return (WGLGLCapabilities) GLGraphicsConfigurationUtil.setWinAttributeBits(res, PFD2DrawableTypeBits(pfd));
+
+ return (WGLGLCapabilities) GLGraphicsConfigurationUtil.fixWinAttribBitsAndHwAccel(device, PFD2DrawableTypeBits(pfd), res);
}
static PIXELFORMATDESCRIPTOR GLCapabilities2PFD(GLCapabilitiesImmutable caps, PIXELFORMATDESCRIPTOR pfd) {
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfigurationFactory.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfigurationFactory.java
index 41c9bba02..d2d1dafc8 100644
--- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfigurationFactory.java
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfigurationFactory.java
@@ -113,13 +113,14 @@ public class WindowsWGLGraphicsConfigurationFactory extends GLGraphicsConfigurat
}
protected static List getAvailableCapabilities(WindowsWGLDrawableFactory factory, AbstractGraphicsDevice device) {
- WindowsWGLDrawableFactory.SharedResource sharedResource = factory.getOrCreateSharedResource(device);
+ final WindowsWGLDrawableFactory.SharedResource sharedResource = factory.getOrCreateSharedResource(device);
if(null == sharedResource) {
throw new GLException("Shared resource for device n/a: "+device);
}
- GLDrawableImpl sharedDrawable = sharedResource.getDrawable();
- GLCapabilitiesImmutable capsChosen = sharedDrawable.getChosenGLCapabilities();
- GLContext sharedContext = sharedResource.getContext();
+ final GLDrawableImpl sharedDrawable = sharedResource.getDrawable();
+ final GLContext sharedContext = sharedResource.getContext();
+ final GLProfile glp = GLProfile.getDefault(device);
+
List availableCaps = null;
if ( sharedResource.needsCurrentContext4ARBPFDQueries() ) {
@@ -135,10 +136,10 @@ public class WindowsWGLGraphicsConfigurationFactory extends GLGraphicsConfigurat
throw new GLException("Error: HDC is null");
}
if (sharedResource.hasARBPixelFormat()) {
- availableCaps = WindowsWGLGraphicsConfigurationFactory.getAvailableGLCapabilitiesARB(sharedResource, sharedResource.getDevice(), capsChosen.getGLProfile(), hdc);
+ availableCaps = WindowsWGLGraphicsConfigurationFactory.getAvailableGLCapabilitiesARB(sharedResource, sharedResource.getDevice(), glp, hdc);
}
if( null == availableCaps || availableCaps.isEmpty() ) {
- availableCaps = getAvailableGLCapabilitiesGDI(device, capsChosen.getGLProfile(), hdc);
+ availableCaps = getAvailableGLCapabilitiesGDI(device, glp, hdc);
}
} finally {
if ( sharedResource.needsCurrentContext4ARBPFDQueries() ) {
@@ -165,7 +166,7 @@ public class WindowsWGLGraphicsConfigurationFactory extends GLGraphicsConfigurat
int numFormats = pformats.length;
List bucket = new ArrayList(numFormats);
for (int i = 0; i < numFormats; i++) {
- final GLCapabilitiesImmutable caps = WindowsWGLGraphicsConfiguration.PFD2GLCapabilities(glProfile, hdc, pformats[i], GLGraphicsConfigurationUtil.ALL_BITS);
+ final GLCapabilitiesImmutable caps = WindowsWGLGraphicsConfiguration.PFD2GLCapabilities(device, glProfile, hdc, pformats[i], GLGraphicsConfigurationUtil.ALL_BITS);
if(null != caps) {
bucket.add(caps);
}
@@ -439,7 +440,7 @@ public class WindowsWGLGraphicsConfigurationFactory extends GLGraphicsConfigurat
private static boolean updateGraphicsConfigurationGDI(WindowsWGLGraphicsConfiguration config, CapabilitiesChooser chooser, long hdc,
boolean extHDC, int[] pformats) {
GLCapabilitiesImmutable capsChosen = (GLCapabilitiesImmutable) config.getChosenCapabilities();
- if(capsChosen.isPBuffer()) {
+ if( !capsChosen.isOnscreen() && capsChosen.isPBuffer() ) {
if (DEBUG) {
System.err.println("updateGraphicsConfigurationGDI: no pbuffer supported on GDI: " + capsChosen);
}
@@ -454,6 +455,7 @@ public class WindowsWGLGraphicsConfigurationFactory extends GLGraphicsConfigurat
System.err.println("updateGraphicsConfigurationGDI: capsChosen "+capsChosen+", "+GLGraphicsConfigurationUtil.winAttributeBits2String(null, winattrmask).toString());
}
+ AbstractGraphicsDevice device = config.getScreen().getDevice();
int pfdID; // chosen or preset PFD ID
WGLGLCapabilities pixelFormatCaps = null; // chosen or preset PFD ID's caps
boolean pixelFormatSet = false; // indicates a preset PFD ID [caps]
@@ -468,7 +470,7 @@ public class WindowsWGLGraphicsConfigurationFactory extends GLGraphicsConfigurat
+ ", pixelformat " + pfdID);
}
pixelFormatSet = true;
- pixelFormatCaps = WindowsWGLGraphicsConfiguration.PFD2GLCapabilities(glProfile, hdc, pfdID, winattrmask);
+ pixelFormatCaps = WindowsWGLGraphicsConfiguration.PFD2GLCapabilities(device, glProfile, hdc, pfdID, winattrmask);
if(null == pixelFormatCaps) {
throw new GLException("Could not map PFD2GLCaps w/ already chosen pfdID "+pfdID);
}
@@ -480,7 +482,7 @@ public class WindowsWGLGraphicsConfigurationFactory extends GLGraphicsConfigurat
List availableCaps = new ArrayList();
for (int i = 0; i < pformats.length; i++) {
- final GLCapabilitiesImmutable caps = WindowsWGLGraphicsConfiguration.PFD2GLCapabilities(glProfile, hdc, pformats[i], winattrmask);
+ final GLCapabilitiesImmutable caps = WindowsWGLGraphicsConfiguration.PFD2GLCapabilities(device, glProfile, hdc, pformats[i], winattrmask);
if(null != caps) {
availableCaps.add(caps);
if(DEBUG) {
@@ -488,7 +490,7 @@ public class WindowsWGLGraphicsConfigurationFactory extends GLGraphicsConfigurat
System.err.println("updateGraphicsConfigurationGDI: availableCaps["+i+" -> "+j+"]: "+caps);
}
} else if(DEBUG) {
- GLCapabilitiesImmutable skipped = WindowsWGLGraphicsConfiguration.PFD2GLCapabilitiesNoCheck(glProfile, hdc, pformats[i]);
+ GLCapabilitiesImmutable skipped = WindowsWGLGraphicsConfiguration.PFD2GLCapabilitiesNoCheck(device, glProfile, hdc, pformats[i]);
System.err.println("updateGraphicsConfigurationGDI: availableCaps["+i+" -> skip]: pfdID "+pformats[i]+", "+skipped);
}
}
@@ -505,8 +507,8 @@ public class WindowsWGLGraphicsConfigurationFactory extends GLGraphicsConfigurat
recommendedIndex--)
{ /* nop */ }
if(DEBUG && 0 > recommendedIndex) {
- final GLCapabilitiesImmutable reqPFDCaps = WindowsWGLGraphicsConfiguration.PFD2GLCapabilitiesNoCheck(glProfile, pfd, pfdID);
- final GLCapabilitiesImmutable chosenCaps = WindowsWGLGraphicsConfiguration.PFD2GLCapabilities(glProfile, hdc, pfdID, winattrmask);
+ final GLCapabilitiesImmutable reqPFDCaps = WindowsWGLGraphicsConfiguration.PFD2GLCapabilitiesNoCheck(device, glProfile, pfd, pfdID);
+ final GLCapabilitiesImmutable chosenCaps = WindowsWGLGraphicsConfiguration.PFD2GLCapabilities(device, glProfile, hdc, pfdID, winattrmask);
System.err.println("Chosen PFDID "+pfdID+", but not found in available caps (use given pfdIDs "+givenPFormats+", reqPFDCaps "+reqPFDCaps+", chosenCaps: "+chosenCaps);
}
}
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11ExternalGLXContext.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11ExternalGLXContext.java
index 1f3edbd8a..03a0eefbf 100644
--- a/src/jogl/classes/jogamp/opengl/x11/glx/X11ExternalGLXContext.java
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11ExternalGLXContext.java
@@ -48,10 +48,10 @@ import javax.media.opengl.GLDrawableFactory;
import javax.media.opengl.GLException;
import javax.media.opengl.GLProfile;
+import jogamp.nativewindow.WrappedSurface;
import jogamp.opengl.GLContextImpl;
import jogamp.opengl.GLContextShareSet;
-import com.jogamp.nativewindow.WrappedSurface;
import com.jogamp.nativewindow.x11.X11GraphicsScreen;
public class X11ExternalGLXContext extends X11GLXContext {
@@ -105,7 +105,7 @@ public class X11ExternalGLXContext extends X11GLXContext {
cfg = X11GLXGraphicsConfiguration.create(glp, x11Screen, val[0]);
}
- final WrappedSurface ns = new WrappedSurface(cfg, drawable, w, h, null);
+ final WrappedSurface ns = new WrappedSurface(cfg, drawable, w, h, true);
return new X11ExternalGLXContext(new Drawable(factory, ns), ctx);
}
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11ExternalGLXDrawable.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11ExternalGLXDrawable.java
index 8652e2d4a..ac78c6f4a 100644
--- a/src/jogl/classes/jogamp/opengl/x11/glx/X11ExternalGLXDrawable.java
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11ExternalGLXDrawable.java
@@ -45,7 +45,8 @@ import javax.media.opengl.GLDrawableFactory;
import javax.media.opengl.GLException;
import javax.media.opengl.GLProfile;
-import com.jogamp.nativewindow.WrappedSurface;
+import jogamp.nativewindow.WrappedSurface;
+
import com.jogamp.nativewindow.x11.X11GraphicsScreen;
@@ -87,7 +88,7 @@ public class X11ExternalGLXDrawable extends X11GLXDrawable {
System.err.println("X11ExternalGLXDrawable: WARNING: forcing GLX_RGBA_TYPE for newly created contexts (current 0x"+Integer.toHexString(val[0])+")");
}
}
- return new X11ExternalGLXDrawable(factory, new WrappedSurface(cfg, drawable, w, h, null));
+ return new X11ExternalGLXDrawable(factory, new WrappedSurface(cfg, drawable, w, h, true));
}
@Override
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXDrawable.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXDrawable.java
index e9912ce9d..8c642777d 100644
--- a/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXDrawable.java
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXDrawable.java
@@ -69,9 +69,10 @@ public abstract class X11GLXDrawable extends GLDrawableImpl {
}
@Override
- protected final void swapBuffersImpl() {
- // single-buffer is already filtered out @ GLDrawableImpl#swapBuffers()
- GLX.glXSwapBuffers(getNativeSurface().getDisplayHandle(), getHandle());
+ protected final void swapBuffersImpl(boolean doubleBuffered) {
+ if(doubleBuffered) {
+ GLX.glXSwapBuffers(getNativeSurface().getDisplayHandle(), getHandle());
+ }
}
//---------------------------------------------------------------------------
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXDrawableFactory.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXDrawableFactory.java
index bc3e5b793..fb11f8bba 100644
--- a/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXDrawableFactory.java
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXDrawableFactory.java
@@ -49,7 +49,7 @@ import javax.media.nativewindow.AbstractGraphicsScreen;
import javax.media.nativewindow.NativeSurface;
import javax.media.nativewindow.NativeWindowFactory;
import javax.media.nativewindow.ProxySurface;
-import javax.media.nativewindow.ProxySurface.UpstreamSurfaceHook;
+import javax.media.nativewindow.UpstreamSurfaceHook;
import javax.media.nativewindow.VisualIDHolder;
import javax.media.opengl.GLCapabilities;
import javax.media.opengl.GLCapabilitiesChooser;
@@ -59,6 +59,8 @@ import javax.media.opengl.GLDrawable;
import javax.media.opengl.GLException;
import javax.media.opengl.GLProfile;
+import jogamp.nativewindow.WrappedSurface;
+import jogamp.nativewindow.x11.X11DummyUpstreamSurfaceHook;
import jogamp.nativewindow.x11.X11Lib;
import jogamp.nativewindow.x11.X11Util;
import jogamp.opengl.DesktopGLDynamicLookupHelper;
@@ -70,7 +72,6 @@ import jogamp.opengl.GLGraphicsConfigurationUtil;
import jogamp.opengl.SharedResourceRunner;
import com.jogamp.common.util.VersionNumber;
-import com.jogamp.nativewindow.WrappedSurface;
import com.jogamp.nativewindow.x11.X11GraphicsDevice;
import com.jogamp.nativewindow.x11.X11GraphicsScreen;
@@ -505,7 +506,7 @@ public class X11GLXDrawableFactory extends GLDrawableFactoryImpl {
protected final ProxySurface createMutableSurfaceImpl(AbstractGraphicsDevice deviceReq, boolean createNewDevice,
GLCapabilitiesImmutable capsChosen,
GLCapabilitiesImmutable capsRequested,
- GLCapabilitiesChooser chooser, int width, int height, UpstreamSurfaceHook lifecycleHook) {
+ GLCapabilitiesChooser chooser, UpstreamSurfaceHook upstreamHook) {
final X11GraphicsDevice device;
if(createNewDevice) {
// Null X11 locking, due to private non-shared Display handle
@@ -518,65 +519,15 @@ public class X11GLXDrawableFactory extends GLDrawableFactoryImpl {
if(null == config) {
throw new GLException("Choosing GraphicsConfiguration failed w/ "+capsChosen+" on "+screen);
}
- return new WrappedSurface( config, 0, width, height, lifecycleHook);
+ return new WrappedSurface(config, 0, upstreamHook, createNewDevice);
}
@Override
public final ProxySurface createDummySurfaceImpl(AbstractGraphicsDevice deviceReq, boolean createNewDevice,
GLCapabilitiesImmutable requestedCaps, GLCapabilitiesChooser chooser, int width, int height) {
final GLCapabilitiesImmutable chosenCaps = GLGraphicsConfigurationUtil.fixOnscreenGLCapabilities(requestedCaps);
- return createMutableSurfaceImpl(deviceReq, createNewDevice, chosenCaps, requestedCaps, chooser, width, height, dummySurfaceLifecycleHook);
+ return createMutableSurfaceImpl(deviceReq, createNewDevice, chosenCaps, requestedCaps, chooser, new X11DummyUpstreamSurfaceHook(width, height));
}
- private static final ProxySurface.UpstreamSurfaceHook dummySurfaceLifecycleHook = new ProxySurface.UpstreamSurfaceHook() {
- @Override
- public final void create(ProxySurface s) {
- if( 0 == s.getSurfaceHandle() ) {
- final X11GLXGraphicsConfiguration cfg = (X11GLXGraphicsConfiguration) s.getGraphicsConfiguration();
- final X11GraphicsScreen screen = (X11GraphicsScreen) cfg.getScreen();
- final X11GraphicsDevice device = (X11GraphicsDevice) screen.getDevice();
- if(0 == device.getHandle()) {
- device.open();
- s.setImplBitfield(ProxySurface.OWN_DEVICE);
- }
- final long windowHandle = X11Lib.CreateDummyWindow(device.getHandle(), screen.getIndex(), cfg.getXVisualID(), s.getWidth(), s.getHeight());
- if(0 == windowHandle) {
- throw new GLException("Creating dummy window failed w/ "+cfg+", "+s.getWidth()+"x"+s.getHeight());
- }
- s.setSurfaceHandle(windowHandle);
- if(DEBUG) {
- System.err.println("X11GLXDrawableFactory.dummySurfaceLifecycleHook.create: "+s);
- }
- }
- }
- @Override
- public final void destroy(ProxySurface s) {
- if(0 != s.getSurfaceHandle()) {
- final X11GLXGraphicsConfiguration config = (X11GLXGraphicsConfiguration) s.getGraphicsConfiguration();
- final X11GraphicsDevice device = (X11GraphicsDevice) config.getScreen().getDevice();
- X11Lib.DestroyDummyWindow(device.getHandle(), s.getSurfaceHandle());
- s.setSurfaceHandle(0);
- if( 0 != ( ProxySurface.OWN_DEVICE & s.getImplBitfield() ) ) {
- device.close();
- }
- if(DEBUG) {
- System.err.println("X11GLXDrawableFactory.dummySurfaceLifecycleHook.destroy: "+s);
- }
- }
- }
- @Override
- public final int getWidth(ProxySurface s) {
- return s.initialWidth;
- }
- @Override
- public final int getHeight(ProxySurface s) {
- return s.initialHeight;
- }
- @Override
- public String toString() {
- return "X11SurfaceLifecycleHook[]";
- }
- };
-
@Override
protected final ProxySurface createProxySurfaceImpl(AbstractGraphicsDevice deviceReq, int screenIdx, long windowHandle, GLCapabilitiesImmutable capsRequested, GLCapabilitiesChooser chooser, UpstreamSurfaceHook upstream) {
@@ -593,7 +544,7 @@ public class X11GLXDrawableFactory extends GLDrawableFactoryImpl {
if(DEBUG) {
System.err.println("X11GLXDrawableFactory.createProxySurfaceImpl 0x"+Long.toHexString(windowHandle)+": "+cfg);
}
- return new WrappedSurface(cfg, windowHandle, 0, 0, upstream);
+ return new WrappedSurface(cfg, windowHandle, upstream, true);
}
@Override
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXGraphicsConfiguration.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXGraphicsConfiguration.java
index 866fcbbe4..96c3c4123 100644
--- a/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXGraphicsConfiguration.java
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXGraphicsConfiguration.java
@@ -307,7 +307,7 @@ public class X11GLXGraphicsConfiguration extends X11GraphicsConfiguration implem
return null; // no RGBA -> color index not supported
}
- X11GLCapabilities res = new X11GLCapabilities(visualInfo, fbcfg, fbcfgid, glp);
+ final X11GLCapabilities res = new X11GLCapabilities(visualInfo, fbcfg, fbcfgid, glp);
if (isMultisampleAvailable) {
res.setSampleBuffers(glXGetFBConfig(display, fbcfg, GLX.GLX_SAMPLE_BUFFERS, tmp, 0) != 0);
res.setNumSamples (glXGetFBConfig(display, fbcfg, GLX.GLX_SAMPLES, tmp, 0));
@@ -342,7 +342,7 @@ public class X11GLXGraphicsConfiguration extends X11GraphicsConfiguration implem
res.setPbufferFloatingPointBuffers(glXGetFBConfig(display, fbcfg, GLXExt.GLX_FLOAT_COMPONENTS_NV, tmp, 0) != GL.GL_FALSE);
} catch (Exception e) {}
- return (X11GLCapabilities) GLGraphicsConfigurationUtil.setWinAttributeBits(res, drawableTypeBits);
+ return (X11GLCapabilities) GLGraphicsConfigurationUtil.fixWinAttribBitsAndHwAccel(device, drawableTypeBits, res);
}
private static String glXGetFBConfigErrorCode(int err) {
@@ -462,7 +462,7 @@ public class X11GLXGraphicsConfiguration extends X11GraphicsConfiguration implem
res.setAccumBlueBits (glXGetConfig(display, info, GLX.GLX_ACCUM_BLUE_SIZE, tmp, 0));
res.setAccumAlphaBits(glXGetConfig(display, info, GLX.GLX_ACCUM_ALPHA_SIZE, tmp, 0));
- return (X11GLCapabilities) GLGraphicsConfigurationUtil.setWinAttributeBits(res, drawableTypeBits);
+ return (X11GLCapabilities) GLGraphicsConfigurationUtil.fixWinAttribBitsAndHwAccel(device, drawableTypeBits, res);
}
private static String glXGetConfigErrorCode(int err) {
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXGraphicsConfigurationFactory.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXGraphicsConfigurationFactory.java
index 8086cd26a..431706e24 100644
--- a/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXGraphicsConfigurationFactory.java
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXGraphicsConfigurationFactory.java
@@ -129,9 +129,7 @@ public class X11GLXGraphicsConfigurationFactory extends GLGraphicsConfigurationF
}
final X11GraphicsScreen sharedScreen = (X11GraphicsScreen) sharedResource.getScreen();
final boolean isMultisampleAvailable = factory.isGLXMultisampleAvailable(sharedScreen.getDevice());
- final X11GLXDrawable sharedDrawable = (X11GLXDrawable) sharedResource.getDrawable();
- final GLCapabilitiesImmutable capsChosen = sharedDrawable.getChosenGLCapabilities();
- final GLProfile glp = capsChosen.getGLProfile();
+ final GLProfile glp = GLProfile.getDefault(device);
List availableCaps = null;
@@ -217,7 +215,7 @@ public class X11GLXGraphicsConfigurationFactory extends GLGraphicsConfigurationF
X11GLXDrawableFactory factory = (X11GLXDrawableFactory) GLDrawableFactory.getDesktopFactory();
capsChosen = GLGraphicsConfigurationUtil.fixGLCapabilities( capsChosen, GLContext.isFBOAvailable(x11Device, capsChosen.getGLProfile()), factory.canCreateGLPbuffer(x11Device) );
- boolean usePBuffer = capsChosen.isPBuffer();
+ boolean usePBuffer = !capsChosen.isOnscreen() && capsChosen.isPBuffer();
X11GLXGraphicsConfiguration res = null;
if( factory.isGLXVersionGreaterEqualOneThree(x11Device) ) {
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11PbufferGLXDrawable.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11PbufferGLXDrawable.java
index e1fe2f27e..bba2b3513 100644
--- a/src/jogl/classes/jogamp/opengl/x11/glx/X11PbufferGLXDrawable.java
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11PbufferGLXDrawable.java
@@ -81,10 +81,11 @@ public class X11PbufferGLXDrawable extends X11GLXDrawable {
}
private void createPbuffer() {
- X11GLXGraphicsConfiguration config = (X11GLXGraphicsConfiguration) getNativeSurface().getGraphicsConfiguration();
- AbstractGraphicsScreen aScreen = config.getScreen();
- AbstractGraphicsDevice aDevice = aScreen.getDevice();
- long display = aDevice.getHandle();
+ final MutableSurface ms = (MutableSurface) getNativeSurface();
+ final X11GLXGraphicsConfiguration config = (X11GLXGraphicsConfiguration) ms.getGraphicsConfiguration();
+ final AbstractGraphicsScreen aScreen = config.getScreen();
+ final AbstractGraphicsDevice aDevice = aScreen.getDevice();
+ final long display = aDevice.getHandle();
if (DEBUG) {
System.out.println("Pbuffer config: " + config);
@@ -94,8 +95,6 @@ public class X11PbufferGLXDrawable extends X11GLXDrawable {
throw new GLException("Null display");
}
- NativeSurface ns = getNativeSurface();
-
GLCapabilitiesImmutable chosenCaps = (GLCapabilitiesImmutable)config.getChosenCapabilities();
if (chosenCaps.getPbufferRenderToTexture()) {
@@ -111,9 +110,9 @@ public class X11PbufferGLXDrawable extends X11GLXDrawable {
int[] iattributes = new int[7];
iattributes[niattribs++] = GLX.GLX_PBUFFER_WIDTH;
- iattributes[niattribs++] = ns.getWidth();
+ iattributes[niattribs++] = ms.getWidth();
iattributes[niattribs++] = GLX.GLX_PBUFFER_HEIGHT;
- iattributes[niattribs++] = ns.getHeight();
+ iattributes[niattribs++] = ms.getHeight();
iattributes[niattribs++] = GLX.GLX_LARGEST_PBUFFER; // exact
iattributes[niattribs++] = 0;
iattributes[niattribs++] = 0;
@@ -125,7 +124,7 @@ public class X11PbufferGLXDrawable extends X11GLXDrawable {
}
// Set up instance variables
- ((MutableSurface)ns).setSurfaceHandle(pbuffer);
+ ms.setSurfaceHandle(pbuffer);
if (DEBUG) {
System.err.println("Created pbuffer " + this);
diff --git a/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m b/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m
new file mode 100644
index 000000000..63323b76d
--- /dev/null
+++ b/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m
@@ -0,0 +1,665 @@
+#import "MacOSXWindowSystemInterface.h"
+#import
+#import
+#include "timespec.h"
+
+//
+// CADisplayLink only available on iOS >= 3.1, sad, since it's convenient.
+// Use CVDisplayLink otherwise.
+//
+// #define HAS_CADisplayLink 1
+//
+
+// lock/sync debug output
+//
+// #define DBG_SYNC 1
+//
+#ifdef DBG_SYNC
+ // #define SYNC_PRINT(...) NSLog(@ ## __VA_ARGS__)
+ #define SYNC_PRINT(...) fprintf(stderr, __VA_ARGS__); fflush(stderr)
+#else
+ #define SYNC_PRINT(...)
+#endif
+
+// fps debug output
+//
+// #define DBG_PERF 1
+
+@interface MyNSOpenGLLayer: NSOpenGLLayer
+{
+@private
+ GLfloat gl_texCoords[8];
+
+@protected
+ NSOpenGLContext* parentCtx;
+ NSOpenGLPixelFormat* parentPixelFmt;
+ volatile NSOpenGLPixelBuffer* pbuffer;
+ volatile GLuint textureID;
+ volatile int texWidth;
+ volatile int texHeight;
+#ifdef HAS_CADisplayLink
+ CADisplayLink* displayLink;
+#else
+ CVDisplayLinkRef displayLink;
+#endif
+ int tc;
+ struct timespec tStart;
+@public
+ struct timespec lastWaitTime;
+ GLint swapInterval;
+ GLint swapIntervalCounter;
+ pthread_mutex_t renderLock;
+ pthread_cond_t renderSignal;
+ volatile Bool shallDraw;
+ volatile int newTexWidth;
+ volatile int newTexHeight;
+}
+
+- (id) setupWithContext: (NSOpenGLContext*) parentCtx
+ pixelFormat: (NSOpenGLPixelFormat*) pfmt
+ pbuffer: (NSOpenGLPixelBuffer*) p
+ texIDArg: (GLuint) texID
+ opaque: (Bool) opaque
+ texWidth: (int) texWidth
+ texHeight: (int) texHeight;
+
+- (Bool) validateTexSizeWithNewSize;
+- (Bool) validateTexSize: (int) _texWidth texHeight: (int) _texHeight;
+- (void) setTextureID: (int) _texID;
+
+- (void) validatePBuffer: (NSOpenGLPixelBuffer*) p;
+
+- (NSOpenGLContext *)openGLContextForPixelFormat:(NSOpenGLPixelFormat *)pixelFormat;
+- (void)disableAnimation;
+- (void)pauseAnimation:(Bool)pause;
+- (void)deallocPBuffer;
+- (void)releaseLayer;
+- (void)dealloc;
+- (void)setSwapInterval:(int)interval;
+- (void)tick;
+- (void)waitUntilRenderSignal: (long) to_micros;
+- (Bool)isGLSourceValid;
+
+@end
+
+#ifndef HAS_CADisplayLink
+
+static CVReturn renderMyNSOpenGLLayer(CVDisplayLinkRef displayLink,
+ const CVTimeStamp *inNow,
+ const CVTimeStamp *inOutputTime,
+ CVOptionFlags flagsIn,
+ CVOptionFlags *flagsOut,
+ void *displayLinkContext)
+{
+ NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+ MyNSOpenGLLayer* l = (MyNSOpenGLLayer*)displayLinkContext;
+ pthread_mutex_lock(&l->renderLock);
+ if( 0 < l->swapInterval ) {
+ l->swapIntervalCounter++;
+ if( l->swapIntervalCounter >= l->swapInterval ) {
+ SYNC_PRINT("", (int)l->swapIntervalCounter, l->swapInterval);
+ l->swapIntervalCounter = 0;
+ pthread_cond_signal(&l->renderSignal); // wake up vsync
+ }
+ }
+ pthread_mutex_unlock(&l->renderLock);
+ [pool release];
+ return kCVReturnSuccess;
+}
+
+#endif
+
+static const GLfloat gl_verts[] = {
+ -1.0, -1.0,
+ -1.0, 1.0,
+ 1.0, 1.0,
+ 1.0, -1.0
+};
+
+@implementation MyNSOpenGLLayer
+
+- (id) setupWithContext: (NSOpenGLContext*) _parentCtx
+ pixelFormat: (NSOpenGLPixelFormat*) _parentPixelFmt
+ pbuffer: (NSOpenGLPixelBuffer*) p
+ texIDArg: (GLuint) texID
+ opaque: (Bool) opaque
+ texWidth: (int) _texWidth
+ texHeight: (int) _texHeight;
+{
+ pthread_mutexattr_t renderLockAttr;
+ pthread_mutexattr_init(&renderLockAttr);
+ pthread_mutexattr_settype(&renderLockAttr, PTHREAD_MUTEX_RECURSIVE);
+ pthread_mutex_init(&renderLock, &renderLockAttr); // recursive
+ pthread_cond_init(&renderSignal, NULL); // no attribute
+
+ {
+ int i;
+ for(i=0; i<8; i++) {
+ gl_texCoords[i] = 0.0f;
+ }
+ }
+ parentCtx = _parentCtx;
+ parentPixelFmt = _parentPixelFmt;
+ swapInterval = 1; // defaults to on (as w/ new GL profiles)
+ swapIntervalCounter = 0;
+ timespec_now(&lastWaitTime);
+ shallDraw = NO;
+ newTexWidth = _texWidth;
+ newTexHeight = _texHeight;
+ [self validateTexSizeWithNewSize];
+ [self setTextureID: texID];
+
+ pbuffer = p;
+ if(NULL != pbuffer) {
+ [pbuffer retain];
+ }
+
+ {
+ // no animations for add/remove/swap sublayers etc
+ // doesn't work: [self removeAnimationForKey: kCAOnOrderIn, kCAOnOrderOut, kCATransition]
+ [self removeAllAnimations];
+ }
+
+ // instantiate a deactivated displayLink
+#ifdef HAS_CADisplayLink
+ displayLink = [[CVDisplayLink displayLinkWithTarget:self selector:@selector(setNeedsDisplay)] retain];
+#else
+ CVReturn cvres;
+ {
+ int allDisplaysMask = 0;
+ int virtualScreen, accelerated, displayMask;
+ for (virtualScreen = 0; virtualScreen < [parentPixelFmt numberOfVirtualScreens]; virtualScreen++) {
+ [parentPixelFmt getValues:&displayMask forAttribute:NSOpenGLPFAScreenMask forVirtualScreen:virtualScreen];
+ [parentPixelFmt getValues:&accelerated forAttribute:NSOpenGLPFAAccelerated forVirtualScreen:virtualScreen];
+ if (accelerated) {
+ allDisplaysMask |= displayMask;
+ }
+ }
+ cvres = CVDisplayLinkCreateWithOpenGLDisplayMask(allDisplaysMask, &displayLink);
+ if(kCVReturnSuccess != cvres) {
+ DBG_PRINT("MyNSOpenGLLayer::init %p, CVDisplayLinkCreateWithOpenGLDisplayMask %X failed: %d\n", self, allDisplaysMask, cvres);
+ displayLink = NULL;
+ }
+ }
+ if(NULL != displayLink) {
+ cvres = CVDisplayLinkSetCurrentCGDisplayFromOpenGLContext(displayLink, [parentCtx CGLContextObj], [parentPixelFmt CGLPixelFormatObj]);
+ if(kCVReturnSuccess != cvres) {
+ DBG_PRINT("MyNSOpenGLLayer::init %p, CVDisplayLinkSetCurrentCGDisplayFromOpenGLContext failed: %d\n", self, cvres);
+ displayLink = NULL;
+ }
+ }
+ if(NULL != displayLink) {
+ cvres = CVDisplayLinkSetOutputCallback(displayLink, renderMyNSOpenGLLayer, self);
+ if(kCVReturnSuccess != cvres) {
+ DBG_PRINT("MyNSOpenGLLayer::init %p, CVDisplayLinkSetOutputCallback failed: %d\n", self, cvres);
+ displayLink = NULL;
+ }
+ }
+#endif
+ [self pauseAnimation: YES];
+
+ [self removeAllAnimations];
+ [self setAutoresizingMask: (kCALayerWidthSizable|kCALayerHeightSizable)];
+ [self setNeedsDisplayOnBoundsChange: YES];
+
+ [self setOpaque: opaque ? YES : NO];
+
+ if(NULL != pbuffer) {
+ DBG_PRINT("MyNSOpenGLLayer::init (pbuffer) %p, ctx %p, pfmt %p, pbuffer %p, opaque %d, pbuffer %dx%d -> tex %dx%d, bounds: %lf/%lf %lfx%lf (refcnt %d)\n",
+ self, parentCtx, parentPixelFmt, pbuffer, opaque, [pbuffer pixelsWide], [pbuffer pixelsHigh], texWidth, texHeight,
+ lRect.origin.x, lRect.origin.y, lRect.size.width, lRect.size.height, (int)[self retainCount]);
+ } else {
+ DBG_PRINT("MyNSOpenGLLayer::init (texture) %p, ctx %p, pfmt %p, opaque %d, tex[id %d, %dx%d], bounds: %lf/%lf %lfx%lf (refcnt %d)\n",
+ self, parentCtx, parentPixelFmt, opaque, (int)textureID, texWidth, texHeight,
+ lRect.origin.x, lRect.origin.y, lRect.size.width, lRect.size.height, (int)[self retainCount]);
+ }
+ return self;
+}
+
+- (Bool) validateTexSizeWithNewSize
+{
+ return [self validateTexSize: newTexWidth texHeight: newTexHeight];
+}
+
+- (Bool) validateTexSize: (int) _texWidth texHeight: (int) _texHeight
+{
+ if(_texHeight != texHeight || _texWidth != texWidth) {
+ texWidth = _texWidth;
+ texHeight = _texHeight;
+ CGRect lRect = [self bounds];
+ lRect.origin.x = 0;
+ lRect.origin.y = 0;
+ lRect.size.width = texWidth;
+ lRect.size.height = texHeight;
+ [self setFrame: lRect];
+
+ GLfloat texCoordWidth, texCoordHeight;
+ if(NULL != pbuffer) {
+ GLenum textureTarget = [pbuffer textureTarget] ;
+ GLsizei pwidth = [pbuffer pixelsWide];
+ GLsizei pheight = [pbuffer pixelsHigh];
+ if( GL_TEXTURE_2D == textureTarget ) {
+ texCoordWidth = (GLfloat)pwidth /(GLfloat)texWidth ;
+ texCoordHeight = (GLfloat)pheight/(GLfloat)texHeight ;
+ } else {
+ texCoordWidth = pwidth;
+ texCoordHeight = pheight;
+ }
+ } else {
+ texCoordWidth = (GLfloat)1.0f;
+ texCoordHeight = (GLfloat)1.0f;
+ }
+ gl_texCoords[3] = texCoordHeight;
+ gl_texCoords[5] = texCoordHeight;
+ gl_texCoords[4] = texCoordWidth;
+ gl_texCoords[6] = texCoordWidth;
+ return YES;
+ } else {
+ return NO;
+ }
+}
+
+- (void) setTextureID: (int) _texID
+{
+ textureID = _texID;
+}
+
+- (void) validatePBuffer: (NSOpenGLPixelBuffer*) p
+{
+ if( pbuffer != p ) {
+ DBG_PRINT("MyNSOpenGLLayer::validatePBuffer.0 %p, pbuffer %p, (refcnt %d)\n", self, p, (int)[self retainCount]);
+
+ SYNC_PRINT("{PB-nil}");
+
+ [self deallocPBuffer];
+
+ pbuffer = p;
+ if(NULL != pbuffer) {
+ [pbuffer retain];
+ }
+ [self setTextureID: 0];
+
+ shallDraw = NO;
+ }
+}
+
+/**
+- (NSOpenGLPixelFormat *)openGLPixelFormatForDisplayMask:(uint32_t)mask
+{
+ DBG_PRINT("MyNSOpenGLLayer::openGLPixelFormatForDisplayMask: %p (refcnt %d) - parent-pfmt %p -> new-pfmt %p\n",
+ self, (int)[self retainCount], parentPixelFmt, parentPixelFmt);
+ return parentPixelFmt;
+} */
+
+- (NSOpenGLContext *)openGLContextForPixelFormat:(NSOpenGLPixelFormat *)pixelFormat
+{
+ NSOpenGLContext * nctx = [[NSOpenGLContext alloc] initWithFormat:pixelFormat shareContext:parentCtx];
+ DBG_PRINT("MyNSOpenGLLayer::openGLContextForPixelFormat: %p (refcnt %d) - pfmt %p, parent %p -> new-ctx %p\n",
+ self, (int)[self retainCount], pixelFormat, parentCtx, nctx);
+ return nctx;
+}
+
+- (void)disableAnimation
+{
+ DBG_PRINT("MyNSOpenGLLayer::disableAnimation: %p (refcnt %d) - displayLink %p\n", self, (int)[self retainCount], displayLink);
+ pthread_mutex_lock(&renderLock);
+ [self setAsynchronous: NO];
+ if(NULL != displayLink) {
+#ifdef HAS_CADisplayLink
+ [displayLink setPaused: YES];
+ [displayLink release];
+#else
+ CVDisplayLinkStop(displayLink);
+ CVDisplayLinkRelease(displayLink);
+#endif
+ displayLink = NULL;
+ }
+ pthread_mutex_unlock(&renderLock);
+}
+
+- (void)deallocPBuffer
+{
+ if(NULL != pbuffer) {
+ NSOpenGLContext* context = [self openGLContext];
+ if(NULL!=context) {
+ [context makeCurrentContext];
+
+ DBG_PRINT("MyNSOpenGLLayer::deallocPBuffer (with ctx) %p (refcnt %d) - context %p, pbuffer %p, texID %d\n", self, (int)[self retainCount], context, pbuffer, (int)texureID);
+
+ if( 0 != textureID ) {
+ glDeleteTextures(1, &textureID);
+ }
+ [pbuffer release];
+
+ [context clearDrawable];
+ } else {
+ DBG_PRINT("MyNSOpenGLLayer::deallocPBuffer (w/o ctx) %p (refcnt %d) - context %p, pbuffer %p, texID %d\n", self, (int)[self retainCount], context, pbuffer, (int)texureID);
+ }
+ pbuffer = NULL;
+ [self setTextureID: 0];
+ }
+}
+
+- (void)releaseLayer
+{
+ DBG_PRINT("MyNSOpenGLLayer::releaseLayer.0: %p (refcnt %d)\n", self, (int)[self retainCount]);
+ pthread_mutex_lock(&renderLock);
+ [self disableAnimation];
+ [self deallocPBuffer];
+ [self release];
+ DBG_PRINT("MyNSOpenGLLayer::releaseLayer.X: %p (refcnt %d)\n", self, (int)[self retainCount]);
+ pthread_mutex_unlock(&renderLock);
+}
+
+- (void)dealloc
+{
+ DBG_PRINT("MyNSOpenGLLayer::dealloc.0 %p (refcnt %d)\n", self, (int)[self retainCount]);
+ // NSLog(@"MyNSOpenGLLayer::dealloc: %@",[NSThread callStackSymbols]);
+
+ pthread_mutex_lock(&renderLock);
+ [self disableAnimation];
+ [self deallocPBuffer];
+ pthread_mutex_unlock(&renderLock);
+ pthread_cond_destroy(&renderSignal);
+ pthread_mutex_destroy(&renderLock);
+ [super dealloc];
+ DBG_PRINT("MyNSOpenGLLayer::dealloc.X %p\n", self);
+}
+
+- (Bool)isGLSourceValid
+{
+ return NULL != pbuffer || 0 != textureID ;
+}
+
+- (void)resizeWithOldSuperlayerSize:(CGSize)size
+ {
+ CGRect lRectS = [[self superlayer] bounds];
+
+ DBG_PRINT("MyNSOpenGLLayer::resizeWithOldSuperlayerSize: %p, texSize %dx%d, bounds: %lfx%lf -> %lfx%lf (refcnt %d)\n",
+ self, texWidth, texHeight, size.width, size.height, lRectS.size.width, lRectS.size.height, (int)[self retainCount]);
+
+ newTexWidth = lRectS.size.width;
+ newTexHeight = lRectS.size.height;
+ shallDraw = YES;
+ SYNC_PRINT("", newTexWidth, newTexHeight);
+
+ [super resizeWithOldSuperlayerSize: size];
+}
+
+- (BOOL)canDrawInOpenGLContext:(NSOpenGLContext *)context pixelFormat:(NSOpenGLPixelFormat *)pixelFormat
+ forLayerTime:(CFTimeInterval)timeInterval displayTime:(const CVTimeStamp *)timeStamp
+{
+ SYNC_PRINT(" %d>", (int)shallDraw);
+ return shallDraw;
+}
+
+- (void)drawInOpenGLContext:(NSOpenGLContext *)context pixelFormat:(NSOpenGLPixelFormat *)pixelFormat
+ forLayerTime:(CFTimeInterval)timeInterval displayTime:(const CVTimeStamp *)timeStamp
+{
+ pthread_mutex_unlock(&renderLock);
+ SYNC_PRINT("<* ");
+ // NSLog(@"MyNSOpenGLLayer::DRAW: %@",[NSThread callStackSymbols]);
+
+ if( shallDraw && ( NULL != pbuffer || 0 != textureID ) ) {
+ [context makeCurrentContext];
+
+ GLenum textureTarget;
+
+ Bool texSizeChanged = [self validateTexSizeWithNewSize];
+
+ if( NULL != pbuffer ) {
+ if( texSizeChanged && 0 != textureID ) {
+ glDeleteTextures(1, &textureID);
+ [self setTextureID: 0];
+ }
+ textureTarget = [pbuffer textureTarget];
+ if( 0 == textureID ) {
+ glGenTextures(1, &textureID);
+ glBindTexture(textureTarget, textureID);
+ glTexParameteri(textureTarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(textureTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexParameteri(textureTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(textureTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ } else {
+ glBindTexture(textureTarget, textureID);
+ }
+ [context setTextureImageToPixelBuffer: pbuffer colorBuffer: GL_FRONT];
+ } else {
+ textureTarget = GL_TEXTURE_2D;
+ glBindTexture(textureTarget, textureID);
+ }
+ SYNC_PRINT(" %d*>", (int)textureID);
+
+ glEnable(textureTarget);
+
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ glVertexPointer(2, GL_FLOAT, 0, gl_verts);
+ glTexCoordPointer(2, GL_FLOAT, 0, gl_texCoords);
+
+ glDrawArrays(GL_QUADS, 0, 4);
+
+ glDisableClientState(GL_VERTEX_ARRAY);
+ glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+
+ glDisable(textureTarget);
+ glBindTexture(textureTarget, 0);
+
+ [context clearDrawable];
+
+ [super drawInOpenGLContext: context pixelFormat: pixelFormat forLayerTime: timeInterval displayTime: timeStamp];
+
+ } else {
+ // glClear(GL_COLOR_BUFFER_BIT);
+ // glBlitFramebuffer(0, 0, texWidth, texHeight,
+ // 0, 0, texWidth, texHeight,
+ // GL_COLOR_BUFFER_BIT, GL_NEAREST);
+ SYNC_PRINT(" 0*>");
+ }
+
+ #ifdef DBG_PERF
+ [self tick];
+ #endif
+ shallDraw = NO;
+
+ if( 0 >= swapInterval ) {
+ pthread_cond_signal(&renderSignal); // wake up !vsync
+ SYNC_PRINT("");
+ }
+ SYNC_PRINT("<$>\n");
+ pthread_mutex_unlock(&renderLock);
+}
+
+- (void)pauseAnimation:(Bool)pause
+{
+ DBG_PRINT("MyNSOpenGLLayer::pauseAnimation: %d\n", (int)pause);
+ [self setAsynchronous: NO];
+ if(pause) {
+ if(NULL != displayLink) {
+ #ifdef HAS_CADisplayLink
+ [displayLink setPaused: YES];
+ #else
+ CVDisplayLinkStop(displayLink);
+ #endif
+ }
+ } else {
+ if(NULL != displayLink) {
+ #ifdef HAS_CADisplayLink
+ [displayLink setPaused: NO];
+ [displayLink setFrameInterval: swapInterval];
+ #else
+ CVDisplayLinkStart(displayLink);
+ #endif
+ }
+ }
+ tc = 0;
+ timespec_now(&tStart);
+}
+
+- (void)setSwapInterval:(int)interval
+{
+ /**
+ * v-sync doesn't works w/ NSOpenGLLayer's context .. well :(
+ * Using CVDisplayLink .. see setSwapInterval() below.
+ *
+ GLint si;
+ [context getValues: &si forParameter: NSOpenGLCPSwapInterval];
+ if(si != swapInterval) {
+ DBG_PRINT("MyNSOpenGLLayer::drawInOpenGLContext %p setSwapInterval: %d -> %d\n", self, si, swapInterval);
+ [context setValues: &swapInterval forParameter: NSOpenGLCPSwapInterval];
+ }
+ */
+
+ pthread_mutex_lock(&renderLock);
+ DBG_PRINT("MyNSOpenGLLayer::setSwapInterval.0: %d - displayLink %p\n", interval, displayLink);
+ swapInterval = interval;
+ swapIntervalCounter = 0;
+ pthread_mutex_unlock(&renderLock);
+
+ if(0 < swapInterval) {
+ [self pauseAnimation: NO];
+ } else {
+ [self pauseAnimation: YES];
+ }
+ DBG_PRINT("MyNSOpenGLLayer::setSwapInterval.X: %d\n", interval);
+}
+
+-(void)tick
+{
+ tc++;
+ if(tc%60==0) {
+ struct timespec t1, td;
+ timespec_now(&t1);
+ timespec_subtract(&td, &t1, &tStart);
+ long td_ms = timespec_milliseconds(&td);
+ fprintf(stderr, "NSOpenGLLayer: %ld ms / %d frames, %ld ms / frame, %f fps\n",
+ td_ms, tc, td_ms/tc, (tc * 1000.0) / (float)td_ms );
+ fflush(NULL);
+ }
+}
+
+- (void)waitUntilRenderSignal: (long) to_micros
+{
+ BOOL ready = NO;
+ int wr = 0;
+ pthread_mutex_lock(&renderLock);
+ SYNC_PRINT("{W %ld us", to_micros);
+ do {
+ if(0 >= swapInterval) {
+ ready = YES;
+ }
+ if(NO == ready) {
+ #ifdef DBG_SYNC
+ struct timespec t0, t1, td, td2;
+ timespec_now(&t0);
+ #endif
+ if(0 < to_micros) {
+ struct timespec to_abs = lastWaitTime;
+ timespec_addmicros(&to_abs, to_micros);
+ #ifdef DBG_SYNC
+ timespec_subtract(&td, &to_abs, &t0);
+ fprintf(stderr, ", (%ld) / ", timespec_milliseconds(&td));
+ #endif
+ wr = pthread_cond_timedwait(&renderSignal, &renderLock, &to_abs);
+ #ifdef DBG_SYNC
+ timespec_now(&t1);
+ timespec_subtract(&td, &t1, &t0);
+ timespec_subtract(&td2, &t1, &lastWaitTime);
+ fprintf(stderr, "(%ld) / (%ld) ms", timespec_milliseconds(&td), timespec_milliseconds(&td2));
+ #endif
+ } else {
+ pthread_cond_wait (&renderSignal, &renderLock);
+ #ifdef DBG_SYNC
+ timespec_now(&t1);
+ timespec_subtract(&td, &t1, &t0);
+ timespec_subtract(&td2, &t1, &lastWaitTime);
+ fprintf(stderr, "(%ld) / (%ld) ms", timespec_milliseconds(&td), timespec_milliseconds(&td2));
+ #endif
+ }
+ ready = YES;
+ }
+ } while (NO == ready && 0 == wr) ;
+ SYNC_PRINT("-%d-%d-%d}", shallDraw, wr, ready);
+ timespec_now(&lastWaitTime);
+ pthread_mutex_unlock(&renderLock);
+}
+
+@end
+
+NSOpenGLLayer* createNSOpenGLLayer(NSOpenGLContext* ctx, NSOpenGLPixelFormat* fmt, NSOpenGLPixelBuffer* p, uint32_t texID, Bool opaque, int texWidth, int texHeight) {
+ // This simply crashes after dealloc() has been called .. ie. ref-count -> 0 too early ?
+ // However using alloc/init, actual dealloc happens at JAWT destruction, hence too later IMHO.
+ // return [[MyNSOpenGLLayer layer] setupWithContext:ctx pixelFormat: fmt pbuffer: p texIDArg: (GLuint)texID
+ // opaque: opaque texWidth: texWidth texHeight: texHeight];
+
+ return [[[MyNSOpenGLLayer alloc] init] setupWithContext:ctx pixelFormat: fmt pbuffer: p texIDArg: (GLuint)texID
+ opaque: opaque texWidth: texWidth texHeight: texHeight];
+}
+
+void setNSOpenGLLayerSwapInterval(NSOpenGLLayer* layer, int interval) {
+ MyNSOpenGLLayer* l = (MyNSOpenGLLayer*) layer;
+ NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+ [l setSwapInterval: interval];
+ [pool release];
+}
+
+void waitUntilNSOpenGLLayerIsReady(NSOpenGLLayer* layer, long to_micros) {
+ MyNSOpenGLLayer* l = (MyNSOpenGLLayer*) layer;
+ NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+ [l waitUntilRenderSignal: to_micros];
+ [pool release];
+}
+
+void flushNSOpenGLLayerPBuffer(NSOpenGLLayer* layer) {
+ MyNSOpenGLLayer* l = (MyNSOpenGLLayer*) layer;
+ NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+
+ pthread_mutex_lock(&l->renderLock);
+ [l validatePBuffer:0];
+ pthread_mutex_unlock(&l->renderLock);
+
+ [pool release];
+}
+
+void setNSOpenGLLayerNeedsDisplay(NSOpenGLLayer* layer, NSOpenGLPixelBuffer* p, uint32_t texID, int texWidth, int texHeight) {
+ MyNSOpenGLLayer* l = (MyNSOpenGLLayer*) layer;
+ NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+ Bool shallDraw;
+
+ pthread_mutex_lock(&l->renderLock);
+ [l validatePBuffer:p];
+ // l->newTexWidth = texWidth;
+ // l->newTexHeight = texHeight;
+ [l setTextureID: texID];
+ shallDraw = [l isGLSourceValid];
+ l->shallDraw = shallDraw;
+ pthread_mutex_unlock(&l->renderLock);
+
+ SYNC_PRINT("", texWidth, texHeight, l->newTexWidth, l->newTexHeight, (int)shallDraw);
+ if(shallDraw) {
+ if ( [NSThread isMainThread] == YES ) {
+ [l setNeedsDisplay];
+ } else {
+ // don't wait - using doublebuffering
+ [l performSelectorOnMainThread:@selector(setNeedsDisplay) withObject:nil waitUntilDone:NO];
+ }
+ }
+ // DBG_PRINT("MyNSOpenGLLayer::setNSOpenGLLayerNeedsDisplay %p\n", l);
+ [pool release];
+}
+
+void releaseNSOpenGLLayer(NSOpenGLLayer* layer) {
+ MyNSOpenGLLayer* l = (MyNSOpenGLLayer*) layer;
+ NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+ DBG_PRINT("MyNSOpenGLLayer::releaseNSOpenGLLayer.0: %p\n", l);
+
+ if ( [NSThread isMainThread] == YES ) {
+ [l releaseLayer];
+ } else {
+ [l performSelectorOnMainThread:@selector(releaseLayer) withObject:nil waitUntilDone:NO];
+ }
+
+ DBG_PRINT("MyNSOpenGLLayer::releaseNSOpenGLLayer.X: %p\n", l);
+ [pool release];
+}
+
diff --git a/src/jogl/native/macosx/MacOSXWindowSystemInterface-pbuffer.m b/src/jogl/native/macosx/MacOSXWindowSystemInterface-pbuffer.m
deleted file mode 100644
index b81b43e54..000000000
--- a/src/jogl/native/macosx/MacOSXWindowSystemInterface-pbuffer.m
+++ /dev/null
@@ -1,494 +0,0 @@
-#import "MacOSXWindowSystemInterface.h"
-#import
-#import
-#include "timespec.h"
-
-//
-// CADisplayLink only available on iOS >= 3.1, sad, since it's convenient.
-// Use CVDisplayLink otherwise.
-//
-// #define HAS_CADisplayLink 1
-//
-
-// lock/sync debug output
-//
-// #define DBG_SYNC 1
-//
-#ifdef DBG_SYNC
- // #define SYNC_PRINT(...) NSLog(@ ## __VA_ARGS__)
- #define SYNC_PRINT(...) fprintf(stderr, __VA_ARGS__); fflush(stderr)
-#else
- #define SYNC_PRINT(...)
-#endif
-
-// fps debug output
-//
-// #define DBG_PERF 1
-
-@interface MyNSOpenGLLayer: NSOpenGLLayer
-{
-@protected
- NSOpenGLPixelBuffer* pbuffer;
- int texWidth;
- int texHeight;
- GLuint textureID;
-#ifdef HAS_CADisplayLink
- CADisplayLink* displayLink;
-#else
- CVDisplayLinkRef displayLink;
-#endif
- int tc;
- struct timespec t0;
-@public
- struct timespec lastWaitTime;
- GLint swapInterval;
- GLint swapIntervalCounter;
- pthread_mutex_t renderLock;
- pthread_cond_t renderSignal;
- BOOL shallDraw;
-}
-
-- (id) setupWithContext: (NSOpenGLContext*) ctx
- pixelFormat: (NSOpenGLPixelFormat*) pfmt
- pbuffer: (NSOpenGLPixelBuffer*) p
- opaque: (Bool) opaque
- texWidth: (int) texWidth
- texHeight: (int) texHeight;
-
-- (void)deallocTex;
-- (void)disableAnimation;
-- (void)releaseLayer;
-- (void)dealloc;
-- (int)getSwapInterval;
-- (void)setSwapInterval:(int)interval;
-- (void)tick;
-
-@end
-
-#ifndef HAS_CADisplayLink
-
-static CVReturn renderMyNSOpenGLLayer(CVDisplayLinkRef displayLink,
- const CVTimeStamp *inNow,
- const CVTimeStamp *inOutputTime,
- CVOptionFlags flagsIn,
- CVOptionFlags *flagsOut,
- void *displayLinkContext)
-{
- NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
- MyNSOpenGLLayer* l = (MyNSOpenGLLayer*)displayLinkContext;
- pthread_mutex_lock(&l->renderLock);
- #ifdef DBG_PERF
- [l tick];
- #endif
- if(0 < l->swapInterval) {
- l->swapIntervalCounter++;
- if(l->swapIntervalCounter>=l->swapInterval) {
- l->swapIntervalCounter = 0;
- pthread_cond_signal(&l->renderSignal);
- SYNC_PRINT("S");
- }
- }
- pthread_mutex_unlock(&l->renderLock);
- [pool release];
- return kCVReturnSuccess;
-}
-
-#endif
-
-@implementation MyNSOpenGLLayer
-
-- (id) setupWithContext: (NSOpenGLContext*) _ctx
- pixelFormat: (NSOpenGLPixelFormat*) _fmt
- pbuffer: (NSOpenGLPixelBuffer*) p
- opaque: (Bool) opaque
- texWidth: (int) _texWidth
- texHeight: (int) _texHeight;
-{
- pthread_mutexattr_t renderLockAttr;
- pthread_mutexattr_init(&renderLockAttr);
- pthread_mutexattr_settype(&renderLockAttr, PTHREAD_MUTEX_RECURSIVE);
- pthread_mutex_init(&renderLock, &renderLockAttr); // recursive
- pthread_cond_init(&renderSignal, NULL); // no attribute
-
- textureID = 0;
- swapInterval = 1; // defaults to on (as w/ new GL profiles)
- swapIntervalCounter = 0;
- timespec_now(&lastWaitTime);
- shallDraw = NO;
- texWidth = _texWidth;
- texHeight = _texHeight;
- pbuffer = p;
- [pbuffer retain];
-
- {
- CGRect lRect = CGRectMake(0, 0, texWidth, texHeight);
- [self setFrame:lRect];
-
- // no animations for add/remove/swap sublayers etc
- // doesn't work: [self removeAnimationForKey: kCAOnOrderIn, kCAOnOrderOut, kCATransition]
- [self removeAllAnimations];
- }
-
- // instantiate a deactivated displayLink
-#ifdef HAS_CADisplayLink
- displayLink = [[CVDisplayLink displayLinkWithTarget:self selector:@selector(setNeedsDisplay)] retain];
- [displayLink setPaused: YES];
-#else
- CVReturn cvres;
- {
- int allDisplaysMask = 0;
- int virtualScreen, accelerated, displayMask;
- for (virtualScreen = 0; virtualScreen < [_fmt numberOfVirtualScreens]; virtualScreen++) {
- [_fmt getValues:&displayMask forAttribute:NSOpenGLPFAScreenMask forVirtualScreen:virtualScreen];
- [_fmt getValues:&accelerated forAttribute:NSOpenGLPFAAccelerated forVirtualScreen:virtualScreen];
- if (accelerated) {
- allDisplaysMask |= displayMask;
- }
- }
- cvres = CVDisplayLinkCreateWithOpenGLDisplayMask(allDisplaysMask, &displayLink);
- if(kCVReturnSuccess != cvres) {
- DBG_PRINT("MyNSOpenGLLayer::init %p, CVDisplayLinkCreateWithOpenGLDisplayMask %X failed: %d\n", self, allDisplaysMask, cvres);
- displayLink = NULL;
- }
- }
- if(NULL != displayLink) {
- cvres = CVDisplayLinkSetCurrentCGDisplayFromOpenGLContext(displayLink, [_ctx CGLContextObj], [_fmt CGLPixelFormatObj]);
- if(kCVReturnSuccess != cvres) {
- DBG_PRINT("MyNSOpenGLLayer::init %p, CVDisplayLinkSetCurrentCGDisplayFromOpenGLContext failed: %d\n", self, cvres);
- displayLink = NULL;
- }
- }
- if(NULL != displayLink) {
- cvres = CVDisplayLinkSetOutputCallback(displayLink, renderMyNSOpenGLLayer, self);
- if(kCVReturnSuccess != cvres) {
- DBG_PRINT("MyNSOpenGLLayer::init %p, CVDisplayLinkSetOutputCallback failed: %d\n", self, cvres);
- displayLink = NULL;
- }
- }
- if(NULL != displayLink) {
- CVDisplayLinkStop(displayLink);
- }
-#endif
- [self setAsynchronous: YES];
-
- [self setNeedsDisplayOnBoundsChange: YES];
-
- [self setOpaque: opaque ? YES : NO];
-
- CGRect lRect = [self frame];
- DBG_PRINT("MyNSOpenGLLayer::init %p, ctx %p, pfmt %p, pbuffer %p, opaque %d, pbuffer %dx%d -> tex %dx%d, frame: %lf/%lf %lfx%lf (refcnt %d)\n",
- self, _ctx, _fmt, pbuffer, opaque, [pbuffer pixelsWide], [pbuffer pixelsHigh], texWidth, texHeight,
- lRect.origin.x, lRect.origin.y, lRect.size.width, lRect.size.height, (int)[self retainCount]);
- return self;
-}
-
-- (void)disableAnimation
-{
- DBG_PRINT("MyNSOpenGLLayer::disableAnimation: %p (refcnt %d) - displayLink %p\n", self, (int)[self retainCount], displayLink);
- pthread_mutex_lock(&renderLock);
- [self setAsynchronous: NO];
- if(NULL != displayLink) {
-#ifdef HAS_CADisplayLink
- [displayLink setPaused: YES];
- [displayLink release];
-#else
- CVDisplayLinkStop(displayLink);
- CVDisplayLinkRelease(displayLink);
-#endif
- displayLink = NULL;
- }
- pthread_mutex_unlock(&renderLock);
-}
-
-- (void)deallocTex
-{
- pthread_mutex_lock(&renderLock);
- NSOpenGLContext* context = [self openGLContext];
- DBG_PRINT("MyNSOpenGLLayer::deallocTex %p (refcnt %d) - context %p, pbuffer %p\n", self, (int)[self retainCount], context, pbuffer);
- if(NULL != pbuffer) {
- if(NULL!=context) {
- [context makeCurrentContext];
- if(0 != textureID) {
- glDeleteTextures(1, &textureID);
- textureID = 0;
- }
- [context clearDrawable];
- }
- [pbuffer release];
- pbuffer = NULL;
- }
- pthread_mutex_unlock(&renderLock);
-}
-
-- (void)releaseLayer
-{
- DBG_PRINT("MyNSOpenGLLayer::releaseLayer.0: %p (refcnt %d)\n", self, (int)[self retainCount]);
- pthread_mutex_lock(&renderLock);
- [self disableAnimation];
- [self deallocTex];
- [self release];
- DBG_PRINT("MyNSOpenGLLayer::releaseLayer.X: %p (refcnt %d)\n", self, (int)[self retainCount]);
- pthread_mutex_unlock(&renderLock);
-}
-
-- (void)dealloc
-{
- DBG_PRINT("MyNSOpenGLLayer::dealloc.0 %p (refcnt %d)\n", self, (int)[self retainCount]);
- // NSLog(@"MyNSOpenGLLayer::dealloc: %@",[NSThread callStackSymbols]);
-
- [self disableAnimation];
- [self deallocTex];
- pthread_cond_destroy(&renderSignal);
- pthread_mutex_destroy(&renderLock);
- [super dealloc];
- DBG_PRINT("MyNSOpenGLLayer::dealloc.X %p\n", self);
-}
-
-- (BOOL)canDrawInOpenGLContext:(NSOpenGLContext *)context pixelFormat:(NSOpenGLPixelFormat *)pixelFormat
- forLayerTime:(CFTimeInterval)timeInterval displayTime:(const CVTimeStamp *)timeStamp
-{
- // assume both methods 'canDrawInOpenGLContext' and 'drawInOpenGLContext'
- // are called from the same thread subsequently
- pthread_mutex_lock(&renderLock);
- Bool res = NULL != pbuffer && YES == shallDraw;
- if(!res) {
- SYNC_PRINT("0");
- pthread_mutex_unlock(&renderLock);
- } else {
- SYNC_PRINT("1");
- }
- return res;
-}
-
-- (void)drawInOpenGLContext:(NSOpenGLContext *)context pixelFormat:(NSOpenGLPixelFormat *)pixelFormat
- forLayerTime:(CFTimeInterval)timeInterval displayTime:(const CVTimeStamp *)timeStamp
-{
- [context makeCurrentContext];
-
- GLenum textureTarget = [pbuffer textureTarget];
- GLfloat texCoordWidth, texCoordHeight;
- {
- GLsizei pwidth = [pbuffer pixelsWide];
- GLsizei pheight = [pbuffer pixelsHigh];
- texCoordWidth = textureTarget == GL_TEXTURE_2D ? (GLfloat)pwidth /(GLfloat)texWidth : pwidth;
- texCoordHeight = textureTarget == GL_TEXTURE_2D ? (GLfloat)pheight/(GLfloat)texHeight : pheight;
- }
- Bool texCreated = 0 == textureID;
-
- if(texCreated) {
- glGenTextures(1, &textureID);
-
- CGRect lRect = [self frame];
- DBG_PRINT("MyNSOpenGLLayer::drawInOpenGLContext %p, pbuffer %p %dx%d -> tex %dx%d [%fx%f] id 0x%X target 0x%X, frame: %lf/%lf %lfx%lf (refcnt %d)\n",
- self, pbuffer, [pbuffer pixelsWide], [pbuffer pixelsHigh], texWidth, texHeight, texCoordWidth, texCoordHeight, textureID, textureTarget,
- lRect.origin.x, lRect.origin.y, lRect.size.width, lRect.size.height, (int)[self retainCount]);
- }
-
- glBindTexture(textureTarget, textureID);
-
- /**
- if(texCreated) {
- // proper tex size setup
- glTexImage2D(textureTarget, 0, GL_RGB, texWidth, texHeight, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL);
- } */
-
- [context setTextureImageToPixelBuffer: pbuffer colorBuffer: GL_FRONT];
-
- glTexParameteri(textureTarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameteri(textureTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameteri(textureTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameteri(textureTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
-
- glEnable(textureTarget);
-
- static GLfloat verts[] = {
- -1.0, -1.0,
- -1.0, 1.0,
- 1.0, 1.0,
- 1.0, -1.0
- };
-
- GLfloat tex[] = {
- 0.0, 0.0,
- 0.0, texCoordHeight,
- texCoordWidth, texCoordHeight,
- texCoordWidth, 0.0
- };
-
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glVertexPointer(2, GL_FLOAT, 0, verts);
- glTexCoordPointer(2, GL_FLOAT, 0, tex);
-
- glDrawArrays(GL_QUADS, 0, 4);
-
- glDisableClientState(GL_VERTEX_ARRAY);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
-
- glDisable(textureTarget);
- glBindTexture(textureTarget, 0);
-
- [super drawInOpenGLContext: context pixelFormat: pixelFormat forLayerTime: timeInterval displayTime: timeStamp];
- shallDraw = NO;
- if(0 >= swapInterval) {
- pthread_cond_signal(&renderSignal); // just to wake up
- SYNC_PRINT("s");
- }
- SYNC_PRINT("$");
- pthread_mutex_unlock(&renderLock);
-}
-
-- (int)getSwapInterval
-{
- return swapInterval;
-}
-
-- (void)setSwapInterval:(int)interval
-{
- /**
- * v-sync doesn't works w/ NSOpenGLLayer's context .. well :(
- * Using CVDisplayLink .. see setSwapInterval() below.
- *
- GLint si;
- [context getValues: &si forParameter: NSOpenGLCPSwapInterval];
- if(si != swapInterval) {
- DBG_PRINT("MyNSOpenGLLayer::drawInOpenGLContext %p setSwapInterval: %d -> %d\n", self, si, swapInterval);
- [context setValues: &swapInterval forParameter: NSOpenGLCPSwapInterval];
- }
- } */
-
- pthread_mutex_lock(&renderLock);
- DBG_PRINT("MyNSOpenGLLayer::setSwapInterval.0: %d - displayLink %p\n", interval, displayLink);
- swapInterval = interval;
- swapIntervalCounter = 0;
- pthread_mutex_unlock(&renderLock);
-
- if(NULL!=displayLink) {
- if(0 < swapInterval) {
- tc = 0;
- timespec_now(&t0);
-
- [self setAsynchronous: NO];
- #ifdef HAS_CADisplayLink
- [displayLink setPaused: NO];
- [displayLink setFrameInterval: interval];
- #else
- DBG_PRINT("MyNSOpenGLLayer::setSwapInterval.1.b.1\n");
- CVDisplayLinkStart(displayLink);
- DBG_PRINT("MyNSOpenGLLayer::setSwapInterval.1.b.X\n");
- #endif
- } else {
- #ifdef HAS_CADisplayLink
- [displayLink setPaused: YES];
- #else
- DBG_PRINT("MyNSOpenGLLayer::setSwapInterval.0.b.1\n");
- CVDisplayLinkStop(displayLink);
- DBG_PRINT("MyNSOpenGLLayer::setSwapInterval.0.b.X\n");
- #endif
- [self setAsynchronous: YES];
- }
- }
- DBG_PRINT("MyNSOpenGLLayer::setSwapInterval.X: %d\n", interval);
-}
-
--(void)tick
-{
- tc++;
- if(tc%60==0) {
- struct timespec t1, td;
- timespec_now(&t1);
- timespec_subtract(&td, &t1, &t0);
- long td_ms = timespec_milliseconds(&td);
- fprintf(stderr, "NSOpenGLLayer: %ld ms / %d frames, %ld ms / frame, %f fps\n",
- td_ms, tc, td_ms/tc, (tc * 1000.0) / (float)td_ms );
- fflush(NULL);
- }
-}
-
-@end
-
-NSOpenGLLayer* createNSOpenGLLayer(NSOpenGLContext* ctx, NSOpenGLPixelFormat* fmt, NSOpenGLPixelBuffer* p, Bool opaque, int texWidth, int texHeight) {
- // This simply crashes after dealloc() has been called .. ie. ref-count -> 0 too early ?
- // However using alloc/init, actual dealloc happens at JAWT destruction, hence too later IMHO.
- // return [[MyNSOpenGLLayer layer] setupWithContext:ctx pixelFormat: fmt pbuffer: p opaque: opaque texWidth: texWidth texHeight: texHeight];
-
- return [[[MyNSOpenGLLayer alloc] init] setupWithContext:ctx pixelFormat: fmt pbuffer: p opaque: opaque texWidth: texWidth texHeight: texHeight];
-}
-
-void setNSOpenGLLayerSwapInterval(NSOpenGLLayer* layer, int interval) {
- MyNSOpenGLLayer* l = (MyNSOpenGLLayer*) layer;
- [l setSwapInterval: interval];
-}
-
-void waitUntilNSOpenGLLayerIsReady(NSOpenGLLayer* layer, long to_micros) {
- MyNSOpenGLLayer* l = (MyNSOpenGLLayer*) layer;
- BOOL ready = NO;
- int wr = 0;
- pthread_mutex_lock(&l->renderLock);
- SYNC_PRINT("{");
- do {
- if([l getSwapInterval] <= 0) {
- ready = !l->shallDraw;
- }
- if(NO == ready) {
- if(0 < to_micros) {
- #ifdef DBG_SYNC
- struct timespec t0, t1, td, td2;
- timespec_now(&t0);
- #endif
- struct timespec to_abs = l->lastWaitTime;
- timespec_addmicros(&to_abs, to_micros);
- #ifdef DBG_SYNC
- timespec_subtract(&td, &to_abs, &t0);
- fprintf(stderr, "(%ld) / ", timespec_milliseconds(&td));
- #endif
- wr = pthread_cond_timedwait(&l->renderSignal, &l->renderLock, &to_abs);
- #ifdef DBG_SYNC
- timespec_now(&t1);
- timespec_subtract(&td, &t1, &t0);
- timespec_subtract(&td2, &t1, &l->lastWaitTime);
- fprintf(stderr, "(%ld) / (%ld) ms", timespec_milliseconds(&td), timespec_milliseconds(&td2));
- #endif
- } else {
- pthread_cond_wait (&l->renderSignal, &l->renderLock);
- }
- ready = !l->shallDraw;
- }
- } while (NO == ready && 0 == wr) ;
- SYNC_PRINT("-%d}", ready);
- timespec_now(&l->lastWaitTime);
- pthread_mutex_unlock(&l->renderLock);
-}
-
-void setNSOpenGLLayerNeedsDisplay(NSOpenGLLayer* layer) {
- MyNSOpenGLLayer* l = (MyNSOpenGLLayer*) layer;
- NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
- pthread_mutex_lock(&l->renderLock);
- l->shallDraw = YES;
- if ( [NSThread isMainThread] == YES ) {
- [l setNeedsDisplay];
- } else {
- // can't wait, otherwise we may deadlock AWT
- [l performSelectorOnMainThread:@selector(setNeedsDisplay) withObject:nil waitUntilDone:NO];
- }
- SYNC_PRINT(".");
- pthread_mutex_unlock(&l->renderLock);
- // DBG_PRINT("MyNSOpenGLLayer::setNSOpenGLLayerNeedsDisplay %p\n", l);
- [pool release];
-}
-
-void releaseNSOpenGLLayer(NSOpenGLLayer* layer) {
- MyNSOpenGLLayer* l = (MyNSOpenGLLayer*) layer;
- NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
- DBG_PRINT("MyNSOpenGLLayer::releaseNSOpenGLLayer.0: %p\n", l);
-
- if ( [NSThread isMainThread] == YES ) {
- [l releaseLayer];
- } else {
- [l performSelectorOnMainThread:@selector(releaseLayer) withObject:nil waitUntilDone:NO];
- }
-
- DBG_PRINT("MyNSOpenGLLayer::releaseNSOpenGLLayer.X: %p\n", l);
- [pool release];
-}
-
diff --git a/src/jogl/native/macosx/MacOSXWindowSystemInterface.m b/src/jogl/native/macosx/MacOSXWindowSystemInterface.m
index f774f8f4a..becd41bb2 100644
--- a/src/jogl/native/macosx/MacOSXWindowSystemInterface.m
+++ b/src/jogl/native/macosx/MacOSXWindowSystemInterface.m
@@ -696,6 +696,11 @@ void setContextTextureImageToPBuffer(NSOpenGLContext* ctx, NSOpenGLPixelBuffer*
[pool release];
}
+Bool isNSOpenGLPixelBuffer(uint64_t object) {
+ NSObject *nsObj = (NSObject*) (intptr_t) object;
+ return [nsObj isMemberOfClass:[NSOpenGLPixelBuffer class]];
+}
+
#include
Bool imagesInitialized = false;
static char libGLStr[] = "/System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib";
@@ -746,38 +751,3 @@ void resetGammaRamp() {
CGDisplayRestoreColorSyncSettings();
}
-/***
- * The following static functions are copied out of NEWT's OSX impl.
- * May need to push code to NativeWindow, to remove duplication.
- */
-static NSScreen * NewtScreen_getNSScreenByIndex(int screen_idx) {
- NSArray *screens = [NSScreen screens];
- if(screen_idx<0) screen_idx=0;
- if(screen_idx>=[screens count]) screen_idx=0;
- return (NSScreen *) [screens objectAtIndex: screen_idx];
-}
-static CGDirectDisplayID NewtScreen_getCGDirectDisplayIDByNSScreen(NSScreen *screen) {
- // Mind: typedef uint32_t CGDirectDisplayID; - however, we assume it's 64bit on 64bit ?!
- NSDictionary * dict = [screen deviceDescription];
- NSNumber * val = (NSNumber *) [dict objectForKey: @"NSScreenNumber"];
- // [NSNumber integerValue] returns NSInteger which is 32 or 64 bit native size
- return (CGDirectDisplayID) [val integerValue];
-}
-static long GetDictionaryLong(CFDictionaryRef theDict, const void* key)
-{
- long value = 0;
- CFNumberRef numRef;
- numRef = (CFNumberRef)CFDictionaryGetValue(theDict, key);
- if (numRef != NULL)
- CFNumberGetValue(numRef, kCFNumberLongType, &value);
- return value;
-}
-#define CGDDGetModeRefreshRate(mode) GetDictionaryLong((mode), kCGDisplayRefreshRate)
-
-int getScreenRefreshRate(int scrn_idx) {
- NSScreen *screen = NewtScreen_getNSScreenByIndex(scrn_idx);
- CGDirectDisplayID display = NewtScreen_getCGDirectDisplayIDByNSScreen(screen);
- CFDictionaryRef mode = CGDisplayCurrentMode(display);
- return CGDDGetModeRefreshRate(mode);
-}
-
diff --git a/src/nativewindow/classes/com/jogamp/nativewindow/DelegatedUpstreamSurfaceHookMutableSize.java b/src/nativewindow/classes/com/jogamp/nativewindow/DelegatedUpstreamSurfaceHookMutableSize.java
new file mode 100644
index 000000000..22c95f3dd
--- /dev/null
+++ b/src/nativewindow/classes/com/jogamp/nativewindow/DelegatedUpstreamSurfaceHookMutableSize.java
@@ -0,0 +1,39 @@
+package com.jogamp.nativewindow;
+
+import javax.media.nativewindow.ProxySurface;
+import javax.media.nativewindow.UpstreamSurfaceHook;
+
+public class DelegatedUpstreamSurfaceHookMutableSize extends UpstreamSurfaceHookMutableSize {
+ final UpstreamSurfaceHook upstream;
+
+ /**
+ * @param upstream optional upstream UpstreamSurfaceHook used for {@link #create(ProxySurface)} and {@link #destroy(ProxySurface)}.
+ * @param width initial width
+ * @param height initial height
+ */
+ public DelegatedUpstreamSurfaceHookMutableSize(UpstreamSurfaceHook upstream, int width, int height) {
+ super(width, height);
+ this.upstream = upstream;
+ }
+
+ @Override
+ public final void create(ProxySurface s) {
+ if(null != upstream) {
+ upstream.create(s);
+ }
+ }
+
+ @Override
+ public final void destroy(ProxySurface s) {
+ if(null != upstream) {
+ upstream.destroy(s);
+ }
+ }
+
+ @Override
+ public String toString() {
+ return getClass().getSimpleName()+"[ "+ width + "x" + height + ", " + upstream + "]";
+ }
+
+}
+
diff --git a/src/nativewindow/classes/com/jogamp/nativewindow/DelegatedUpstreamSurfaceHookWithSurfaceSize.java b/src/nativewindow/classes/com/jogamp/nativewindow/DelegatedUpstreamSurfaceHookWithSurfaceSize.java
new file mode 100644
index 000000000..85e24582c
--- /dev/null
+++ b/src/nativewindow/classes/com/jogamp/nativewindow/DelegatedUpstreamSurfaceHookWithSurfaceSize.java
@@ -0,0 +1,54 @@
+package com.jogamp.nativewindow;
+
+import javax.media.nativewindow.NativeSurface;
+import javax.media.nativewindow.ProxySurface;
+import javax.media.nativewindow.UpstreamSurfaceHook;
+
+public class DelegatedUpstreamSurfaceHookWithSurfaceSize implements UpstreamSurfaceHook {
+ final UpstreamSurfaceHook upstream;
+ final NativeSurface surface;
+
+ /**
+ * @param upstream optional upstream UpstreamSurfaceHook used for {@link #create(ProxySurface)} and {@link #destroy(ProxySurface)}.
+ * @param surface mandatory {@link NativeSurface} used for {@link #getWidth(ProxySurface)} and {@link #getHeight(ProxySurface)}
+ */
+ public DelegatedUpstreamSurfaceHookWithSurfaceSize(UpstreamSurfaceHook upstream, NativeSurface surface) {
+ this.upstream = upstream;
+ this.surface = surface;
+ if(null == surface) {
+ throw new IllegalArgumentException("given surface is null");
+ }
+ }
+
+ @Override
+ public final void create(ProxySurface s) {
+ if(null != upstream) {
+ upstream.create(s);
+ }
+ }
+
+ @Override
+ public final void destroy(ProxySurface s) {
+ if(null != upstream) {
+ upstream.destroy(s);
+ }
+ }
+
+ @Override
+ public final int getWidth(ProxySurface s) {
+ return surface.getWidth();
+ }
+
+ @Override
+ public final int getHeight(ProxySurface s) {
+ return surface.getHeight();
+ }
+
+ @Override
+ public String toString() {
+ final String us_s = null != surface ? ( surface.getClass().getName() + ": 0x" + Long.toHexString(surface.getSurfaceHandle()) + " " +surface.getWidth() + "x" + surface.getHeight() ) : "nil";
+ return getClass().getSimpleName()+"["+upstream+", "+us_s+"]";
+ }
+
+}
+
diff --git a/src/nativewindow/classes/com/jogamp/nativewindow/UpstreamSurfaceHookMutableSize.java b/src/nativewindow/classes/com/jogamp/nativewindow/UpstreamSurfaceHookMutableSize.java
new file mode 100644
index 000000000..29c540ac4
--- /dev/null
+++ b/src/nativewindow/classes/com/jogamp/nativewindow/UpstreamSurfaceHookMutableSize.java
@@ -0,0 +1,45 @@
+package com.jogamp.nativewindow;
+
+import javax.media.nativewindow.ProxySurface;
+import javax.media.nativewindow.UpstreamSurfaceHook;
+
+public class UpstreamSurfaceHookMutableSize implements UpstreamSurfaceHook.MutableSize {
+ int width, height;
+
+ /**
+ * @param width initial width
+ * @param height initial height
+ */
+ public UpstreamSurfaceHookMutableSize(int width, int height) {
+ this.width = width;
+ this.height = height;
+ }
+
+ @Override
+ public final void setSize(int width, int height) {
+ this.width = width;
+ this.height = height;
+ }
+
+ @Override
+ public final int getWidth(ProxySurface s) {
+ return width;
+ }
+
+ @Override
+ public final int getHeight(ProxySurface s) {
+ return height;
+ }
+ @Override
+ public void create(ProxySurface s) { /* nop */ }
+
+ @Override
+ public void destroy(ProxySurface s) { /* nop */ }
+
+ @Override
+ public String toString() {
+ return getClass().getSimpleName()+"[ "+ width + "x" + height + "]";
+ }
+
+}
+
diff --git a/src/nativewindow/classes/com/jogamp/nativewindow/WrappedSurface.java b/src/nativewindow/classes/com/jogamp/nativewindow/WrappedSurface.java
deleted file mode 100644
index b7f6ba45d..000000000
--- a/src/nativewindow/classes/com/jogamp/nativewindow/WrappedSurface.java
+++ /dev/null
@@ -1,78 +0,0 @@
-/**
- * Copyright 2010 JogAmp Community. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without modification, are
- * permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice, this list of
- * conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above copyright notice, this list
- * of conditions and the following disclaimer in the documentation and/or other materials
- * provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
- * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
- * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
- * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- * The views and conclusions contained in the software and documentation are those of the
- * authors and should not be interpreted as representing official policies, either expressed
- * or implied, of JogAmp Community.
- */
-
-package com.jogamp.nativewindow;
-
-import javax.media.nativewindow.AbstractGraphicsConfiguration;
-import javax.media.nativewindow.ProxySurface;
-
-public class WrappedSurface extends ProxySurface {
- protected long surfaceHandle;
-
- public WrappedSurface(AbstractGraphicsConfiguration cfg, long handle, int initialWidth, int initialHeight, UpstreamSurfaceHook upstream) {
- super(cfg, initialWidth, initialHeight, upstream);
- surfaceHandle=handle;
- }
-
- @Override
- protected void invalidateImpl() {
- surfaceHandle = 0;
- }
-
- @Override
- public final long getSurfaceHandle() {
- return surfaceHandle;
- }
-
- @Override
- public final void setSurfaceHandle(long surfaceHandle) {
- this.surfaceHandle=surfaceHandle;
- }
-
- @Override
- protected final int lockSurfaceImpl() {
- return LOCK_SUCCESS;
- }
-
- @Override
- protected final void unlockSurfaceImpl() {
- }
-
- @Override
- public String toString() {
- final UpstreamSurfaceHook ush = getUpstreamSurfaceHook();
- final String ush_s = null != ush ? ( ush.getClass().getName() + ": " + ush ) : "nil";
-
- return "WrappedSurface[config " + getPrivateGraphicsConfiguration()+
- ", displayHandle 0x" + Long.toHexString(getDisplayHandle()) +
- ", surfaceHandle 0x" + Long.toHexString(getSurfaceHandle()) +
- ", size " + getWidth() + "x" + getHeight() +
- ", surfaceLock "+surfaceLock+
- ", upstreamSurfaceHook "+ush_s+"]";
- }
-}
diff --git a/src/nativewindow/classes/com/jogamp/nativewindow/awt/JAWTWindow.java b/src/nativewindow/classes/com/jogamp/nativewindow/awt/JAWTWindow.java
index d4b927cf1..a62d08ccf 100644
--- a/src/nativewindow/classes/com/jogamp/nativewindow/awt/JAWTWindow.java
+++ b/src/nativewindow/classes/com/jogamp/nativewindow/awt/JAWTWindow.java
@@ -39,12 +39,14 @@ package com.jogamp.nativewindow.awt;
import com.jogamp.common.util.locks.LockFactory;
import com.jogamp.common.util.locks.RecursiveLock;
+import com.jogamp.nativewindow.MutableGraphicsConfiguration;
import java.awt.Component;
import java.awt.Container;
import java.applet.Applet;
import javax.media.nativewindow.AbstractGraphicsConfiguration;
import javax.media.nativewindow.AbstractGraphicsDevice;
+import javax.media.nativewindow.CapabilitiesImmutable;
import javax.media.nativewindow.NativeSurface;
import javax.media.nativewindow.NativeWindow;
import javax.media.nativewindow.NativeWindowException;
@@ -110,21 +112,6 @@ public abstract class JAWTWindow implements NativeWindow, OffscreenLayerSurface,
this.offscreenSurfaceLayer = 0;
}
- @Override
- public void setShallUseOffscreenLayer(boolean v) {
- shallUseOffscreenLayer = v;
- }
-
- @Override
- public final boolean getShallUseOffscreenLayer() {
- return shallUseOffscreenLayer;
- }
-
- @Override
- public final boolean isOffscreenLayerSurfaceEnabled() {
- return isOffscreenLayerSurface;
- }
-
protected synchronized void invalidate() {
invalidateNative();
jawt = null;
@@ -136,26 +123,29 @@ public abstract class JAWTWindow implements NativeWindow, OffscreenLayerSurface,
}
protected abstract void invalidateNative();
- protected final void updateBounds(JAWT_Rectangle jawtBounds) {
- if(DEBUG) {
- final Rectangle jb = new Rectangle(jawtBounds.getX(), jawtBounds.getY(), jawtBounds.getWidth(), jawtBounds.getHeight());
- if(!bounds.equals(jb)) {
+ protected final boolean updateBounds(JAWT_Rectangle jawtBounds) {
+ final Rectangle jb = new Rectangle(jawtBounds.getX(), jawtBounds.getY(), jawtBounds.getWidth(), jawtBounds.getHeight());
+ final boolean changed = !bounds.equals(jb);
+
+ if(changed) {
+ if(DEBUG) {
System.err.println("JAWTWindow.updateBounds: "+bounds+" -> "+jb);
Thread.dumpStack();
}
+ bounds.setX(jawtBounds.getX());
+ bounds.setY(jawtBounds.getY());
+ bounds.setWidth(jawtBounds.getWidth());
+ bounds.setHeight(jawtBounds.getHeight());
+
+ if(component instanceof Container) {
+ java.awt.Insets contInsets = ((Container)component).getInsets();
+ insets.setLeftWidth(contInsets.left);
+ insets.setRightWidth(contInsets.right);
+ insets.setTopHeight(contInsets.top);
+ insets.setBottomHeight(contInsets.bottom);
+ }
}
- bounds.setX(jawtBounds.getX());
- bounds.setY(jawtBounds.getY());
- bounds.setWidth(jawtBounds.getWidth());
- bounds.setHeight(jawtBounds.getHeight());
-
- if(component instanceof Container) {
- java.awt.Insets contInsets = ((Container)component).getInsets();
- insets.setLeftWidth(contInsets.left);
- insets.setRightWidth(contInsets.right);
- insets.setTopHeight(contInsets.top);
- insets.setBottomHeight(contInsets.bottom);
- }
+ return changed;
}
/** @return the JAWT_DrawingSurfaceInfo's (JAWT_Rectangle) bounds, updated with lock */
@@ -181,9 +171,29 @@ public abstract class JAWTWindow implements NativeWindow, OffscreenLayerSurface,
return jawt;
}
- /**
- * {@inheritDoc}
- */
+ //
+ // OffscreenLayerOption
+ //
+
+ @Override
+ public void setShallUseOffscreenLayer(boolean v) {
+ shallUseOffscreenLayer = v;
+ }
+
+ @Override
+ public final boolean getShallUseOffscreenLayer() {
+ return shallUseOffscreenLayer;
+ }
+
+ @Override
+ public final boolean isOffscreenLayerSurfaceEnabled() {
+ return isOffscreenLayerSurface;
+ }
+
+ //
+ // OffscreenLayerSurface
+ //
+
@Override
public final void attachSurfaceLayer(final long layerHandle) throws NativeWindowException {
if( !isOffscreenLayerSurfaceEnabled() ) {
@@ -205,9 +215,6 @@ public abstract class JAWTWindow implements NativeWindow, OffscreenLayerSurface,
}
protected abstract void attachSurfaceLayerImpl(final long layerHandle);
- /**
- * {@inheritDoc}
- */
@Override
public final void detachSurfaceLayer() throws NativeWindowException {
if( !isOffscreenLayerSurfaceEnabled() ) {
@@ -232,11 +239,21 @@ public abstract class JAWTWindow implements NativeWindow, OffscreenLayerSurface,
}
protected abstract void detachSurfaceLayerImpl(final long layerHandle);
+ protected final long getAttachedSurfaceLayer() {
+ return offscreenSurfaceLayer;
+ }
+
@Override
public final boolean isSurfaceLayerAttached() {
return 0 != offscreenSurfaceLayer;
}
+ @Override
+ public final void setChosenCapabilities(CapabilitiesImmutable caps) {
+ ((MutableGraphicsConfiguration)getGraphicsConfiguration()).setChosenCapabilities(caps);
+ getPrivateGraphicsConfiguration().setChosenCapabilities(caps);
+ }
+
//
// SurfaceUpdateListener
//
@@ -381,7 +398,7 @@ public abstract class JAWTWindow implements NativeWindow, OffscreenLayerSurface,
public final AbstractGraphicsConfiguration getGraphicsConfiguration() {
return config.getNativeGraphicsConfiguration();
}
-
+
@Override
public final long getDisplayHandle() {
return getGraphicsConfiguration().getScreen().getDevice().getHandle();
@@ -393,13 +410,13 @@ public abstract class JAWTWindow implements NativeWindow, OffscreenLayerSurface,
}
@Override
- public int getWidth() {
+ public final int getWidth() {
return component.getWidth();
}
@Override
- public int getHeight() {
- return component.getHeight();
+ public final int getHeight() {
+ return component.getHeight();
}
//
diff --git a/src/nativewindow/classes/com/jogamp/nativewindow/egl/EGLGraphicsDevice.java b/src/nativewindow/classes/com/jogamp/nativewindow/egl/EGLGraphicsDevice.java
index 40042ec81..b824350ff 100644
--- a/src/nativewindow/classes/com/jogamp/nativewindow/egl/EGLGraphicsDevice.java
+++ b/src/nativewindow/classes/com/jogamp/nativewindow/egl/EGLGraphicsDevice.java
@@ -67,8 +67,8 @@ public class EGLGraphicsDevice extends DefaultGraphicsDevice implements Cloneabl
* Note that this is not an open connection, ie no native display handle exist.
* This constructor exist to setup a default device connection/unit.
*/
- public EGLGraphicsDevice(String connection, int unitID) {
- super(NativeWindowFactory.TYPE_EGL, connection, unitID);
+ public EGLGraphicsDevice() {
+ super(NativeWindowFactory.TYPE_EGL, AbstractGraphicsDevice.DEFAULT_CONNECTION, AbstractGraphicsDevice.DEFAULT_UNIT);
this.nativeDisplayID[0] = 0 ; // EGL.EGL_DEFAULT_DISPLAY
this.eglLifecycleCallback = null;
}
diff --git a/src/nativewindow/classes/javax/media/nativewindow/NativeSurface.java b/src/nativewindow/classes/javax/media/nativewindow/NativeSurface.java
index cec7d4ec3..27462ae70 100644
--- a/src/nativewindow/classes/javax/media/nativewindow/NativeSurface.java
+++ b/src/nativewindow/classes/javax/media/nativewindow/NativeSurface.java
@@ -124,8 +124,11 @@ public interface NativeSurface extends SurfaceUpdatedListener {
/**
* Provide a mechanism to utilize custom (pre-) swap surface
* code. This method is called before the render toolkit (e.g. JOGL)
- * swaps the buffer/surface. The implementation may itself apply the swapping,
+ * swaps the buffer/surface if double buffering is enabled.
+ *
+ * The implementation may itself apply the swapping,
* in which case true shall be returned.
+ *
*
* @return true if this method completed swapping the surface,
* otherwise false, in which case eg the GLDrawable
diff --git a/src/nativewindow/classes/javax/media/nativewindow/OffscreenLayerSurface.java b/src/nativewindow/classes/javax/media/nativewindow/OffscreenLayerSurface.java
index f7dbc6c27..f9800109c 100644
--- a/src/nativewindow/classes/javax/media/nativewindow/OffscreenLayerSurface.java
+++ b/src/nativewindow/classes/javax/media/nativewindow/OffscreenLayerSurface.java
@@ -50,4 +50,7 @@ public interface OffscreenLayerSurface {
/** Returns true if a surface layer is attached, otherwise false. */
public boolean isSurfaceLayerAttached();
+ /** Sets the capabilities of this instance, allowing upstream API's to refine it, i.e. OpenGL related settings. */
+ public void setChosenCapabilities(CapabilitiesImmutable caps);
+
}
diff --git a/src/nativewindow/classes/javax/media/nativewindow/ProxySurface.java b/src/nativewindow/classes/javax/media/nativewindow/ProxySurface.java
index 7fc9789c2..395fdc818 100644
--- a/src/nativewindow/classes/javax/media/nativewindow/ProxySurface.java
+++ b/src/nativewindow/classes/javax/media/nativewindow/ProxySurface.java
@@ -1,5 +1,5 @@
/**
- * Copyright 2010 JogAmp Community. All rights reserved.
+ * Copyright 2012 JogAmp Community. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
@@ -29,242 +29,82 @@
package javax.media.nativewindow;
import jogamp.nativewindow.Debug;
-import jogamp.nativewindow.SurfaceUpdatedHelper;
-import com.jogamp.common.util.locks.LockFactory;
-import com.jogamp.common.util.locks.RecursiveLock;
-
-public abstract class ProxySurface implements NativeSurface, MutableSurface {
+/**
+ * Provides a mutable {@link NativeSurface}, i.e. {@link MutableSurface}, while allowing an
+ * {@link UpstreamSurfaceHook} to influence the lifecycle and information.
+ *
+ * @see UpstreamSurfaceHook
+ * @see MutableSurface
+ * @see NativeSurface
+ */
+public interface ProxySurface extends MutableSurface {
public static final boolean DEBUG = Debug.debug("ProxySurface");
/**
- * Implementation specific bitvalue stating the upstream's {@link AbstractGraphicsDevice} is owned by this {@link ProxySurface}.
- * @see #setImplBitfield(int)
- * @see #getImplBitfield()
+ * Implementation specific bit-value stating this {@link ProxySurface} owns the upstream's surface handle
+ * @see #addUpstreamOptionBits(int)
+ * @see #getUpstreamOptionBits()
*/
- public static final int OWN_DEVICE = 1 << 7;
+ public static final int OPT_PROXY_OWNS_UPSTREAM_SURFACE = 1 << 6;
+
+ /**
+ * Implementation specific bit-value stating this {@link ProxySurface} owns the upstream's {@link AbstractGraphicsDevice}.
+ * @see #addUpstreamOptionBits(int)
+ * @see #getUpstreamOptionBits()
+ */
+ public static final int OPT_PROXY_OWNS_UPSTREAM_DEVICE = 1 << 7;
/**
* Implementation specific bitvalue stating the upstream's {@link NativeSurface} is an invisible window, i.e. maybe incomplete.
- * @see #setImplBitfield(int)
- * @see #getImplBitfield()
+ * @see #addUpstreamOptionBits(int)
+ * @see #getUpstreamOptionBits()
*/
- public static final int INVISIBLE_WINDOW = 1 << 8;
+ public static final int OPT_UPSTREAM_WINDOW_INVISIBLE = 1 << 8;
- /** Interface allowing upstream caller to pass lifecycle actions and size info to a {@link ProxySurface} instance. */
- public interface UpstreamSurfaceHook {
- /** called within {@link ProxySurface#createNotify()} within lock, before using surface. */
- public void create(ProxySurface s);
- /** called within {@link ProxySurface#destroyNotify()} within lock, before clearing fields. */
- public void destroy(ProxySurface s);
+ /** Allow redefining the AbstractGraphicsConfiguration */
+ public void setGraphicsConfiguration(AbstractGraphicsConfiguration cfg);
- /** Returns the width of the upstream surface */
- public int getWidth(ProxySurface s);
- /** Returns the height of the upstream surface */
- public int getHeight(ProxySurface s);
- }
+ /** Returns the set {@link UpstreamSurfaceHook}, or null if not set. */
+ public UpstreamSurfaceHook getUpstreamSurfaceHook();
- private final SurfaceUpdatedHelper surfaceUpdatedHelper = new SurfaceUpdatedHelper();
- private final AbstractGraphicsConfiguration config; // control access due to delegation
- private final UpstreamSurfaceHook upstream;
- public final int initialWidth;
- public final int initialHeight;
- private long surfaceHandle_old;
- protected RecursiveLock surfaceLock = LockFactory.createRecursiveLock();
- protected long displayHandle;
- protected int scrnIndex;
- protected int implBitfield;
-
/**
- * @param cfg the {@link AbstractGraphicsConfiguration} to be used
- * @param initialWidth the initial width
- * @param initialHeight the initial height
+ * Sets the {@link UpstreamSurfaceHook} and returns the previous value.
*/
- protected ProxySurface(AbstractGraphicsConfiguration cfg, int initialWidth, int initialHeight, UpstreamSurfaceHook upstream) {
- if(null == cfg) {
- throw new IllegalArgumentException("null config");
- }
- this.config = cfg;
- this.upstream = upstream;
- this.initialWidth = initialWidth;
- this.initialHeight = initialHeight;
- this.displayHandle=config.getNativeGraphicsConfiguration().getScreen().getDevice().getHandle();
- this.surfaceHandle_old = 0;
- this.implBitfield = 0;
- }
-
- public final UpstreamSurfaceHook getUpstreamSurfaceHook() { return upstream; }
+ public void setUpstreamSurfaceHook(UpstreamSurfaceHook hook);
+
+ /**
+ * Enables or disables the {@link UpstreamSurfaceHook} lifecycle functions
+ * {@link UpstreamSurfaceHook#create(ProxySurface)} and {@link UpstreamSurfaceHook#destroy(ProxySurface)}.
+ *
+ * Use this for small code blocks where the native resources shall not change,
+ * i.e. resizing a derived (OpenGL) drawable.
+ *
+ */
+ public void enableUpstreamSurfaceHookLifecycle(boolean enable);
/**
- * If a valid {@link UpstreamSurfaceHook} instance is passed in the
- * {@link ProxySurface#ProxySurface(AbstractGraphicsConfiguration, int, int, UpstreamSurfaceHook) constructor},
* {@link UpstreamSurfaceHook#create(ProxySurface)} is being issued and the proxy surface/window handles shall be set.
*/
- public void createNotify() {
- if(null != upstream) {
- upstream.create(this);
- }
- this.displayHandle=config.getNativeGraphicsConfiguration().getScreen().getDevice().getHandle();
- this.surfaceHandle_old = 0;
- }
+ public void createNotify();
/**
- * If a valid {@link UpstreamSurfaceHook} instance is passed in the
- * {@link ProxySurface#ProxySurface(AbstractGraphicsConfiguration, int, int, UpstreamSurfaceHook) constructor},
- * {@link UpstreamSurfaceHook#destroy(ProxySurface)} is being issued and all fields are cleared.
+ * {@link UpstreamSurfaceHook#destroy(ProxySurface)} is being issued and all proxy surface/window handles shall be cleared.
*/
- public void destroyNotify() {
- if(null != upstream) {
- upstream.destroy(this);
- invalidateImpl();
- }
- this.displayHandle = 0;
- this.surfaceHandle_old = 0;
- }
+ public void destroyNotify();
- /**
- * Must be overridden by implementations allowing having a {@link UpstreamSurfaceHook} being passed.
- * @see #destroyNotify()
- */
- protected void invalidateImpl() {
- throw new InternalError("UpstreamSurfaceHook given, but required method not implemented.");
- }
+ public StringBuilder getUpstreamOptionBits(StringBuilder sink);
+ public int getUpstreamOptionBits();
- @Override
- public final long getDisplayHandle() {
- return displayHandle;
- }
-
- protected final AbstractGraphicsConfiguration getPrivateGraphicsConfiguration() {
- return config;
- }
-
- @Override
- public final AbstractGraphicsConfiguration getGraphicsConfiguration() {
- return config.getNativeGraphicsConfiguration();
- }
-
- @Override
- public final int getScreenIndex() {
- return getGraphicsConfiguration().getScreen().getIndex();
- }
-
- @Override
- public abstract long getSurfaceHandle();
-
- @Override
- public abstract void setSurfaceHandle(long surfaceHandle);
+ /** Returns true
if the give bit-mask v
is set in this instance upstream-option-bits, otherwise false
.*/
+ public boolean containsUpstreamOptionBits(int v);
- @Override
- public final int getWidth() {
- if(null != upstream) {
- return upstream.getWidth(this);
- }
- return initialWidth;
- }
-
- @Override
- public final int getHeight() {
- if(null != upstream) {
- return upstream.getHeight(this);
- }
- return initialHeight;
- }
-
- @Override
- public boolean surfaceSwap() {
- return false;
- }
-
- @Override
- public void addSurfaceUpdatedListener(SurfaceUpdatedListener l) {
- surfaceUpdatedHelper.addSurfaceUpdatedListener(l);
- }
-
- @Override
- public void addSurfaceUpdatedListener(int index, SurfaceUpdatedListener l) throws IndexOutOfBoundsException {
- surfaceUpdatedHelper.addSurfaceUpdatedListener(index, l);
- }
-
- @Override
- public void removeSurfaceUpdatedListener(SurfaceUpdatedListener l) {
- surfaceUpdatedHelper.removeSurfaceUpdatedListener(l);
- }
-
- @Override
- public void surfaceUpdated(Object updater, NativeSurface ns, long when) {
- surfaceUpdatedHelper.surfaceUpdated(updater, ns, when);
- }
-
- @Override
- public int lockSurface() throws NativeWindowException, RuntimeException {
- surfaceLock.lock();
- int res = surfaceLock.getHoldCount() == 1 ? LOCK_SURFACE_NOT_READY : LOCK_SUCCESS; // new lock ?
-
- if ( LOCK_SURFACE_NOT_READY == res ) {
- try {
- final AbstractGraphicsDevice adevice = getGraphicsConfiguration().getScreen().getDevice();
- adevice.lock();
- try {
- res = lockSurfaceImpl();
- if(LOCK_SUCCESS == res && surfaceHandle_old != getSurfaceHandle()) {
- res = LOCK_SURFACE_CHANGED;
- if(DEBUG) {
- System.err.println("ProxySurface: surface change 0x"+Long.toHexString(surfaceHandle_old)+" -> 0x"+Long.toHexString(getSurfaceHandle()));
- // Thread.dumpStack();
- }
- }
- } finally {
- if (LOCK_SURFACE_NOT_READY >= res) {
- adevice.unlock();
- }
- }
- } finally {
- if (LOCK_SURFACE_NOT_READY >= res) {
- surfaceLock.unlock();
- }
- }
- }
- return res;
- }
-
- @Override
- public final void unlockSurface() {
- surfaceLock.validateLocked();
- surfaceHandle_old = getSurfaceHandle();
-
- if (surfaceLock.getHoldCount() == 1) {
- final AbstractGraphicsDevice adevice = getGraphicsConfiguration().getScreen().getDevice();
- try {
- unlockSurfaceImpl();
- } finally {
- adevice.unlock();
- }
- }
- surfaceLock.unlock();
- }
-
- protected abstract int lockSurfaceImpl();
-
- protected abstract void unlockSurfaceImpl() ;
-
- public final void validateSurfaceLocked() {
- surfaceLock.validateLocked();
- }
-
- @Override
- public final boolean isSurfaceLockedByOtherThread() {
- return surfaceLock.isLockedByOtherThread();
- }
-
- @Override
- public final Thread getSurfaceLockOwner() {
- return surfaceLock.getOwner();
- }
+ /** Add the given bit-mask to this instance upstream-option-bits using bit-or w/ v
.*/
+ public void addUpstreamOptionBits(int v);
- @Override
- public abstract String toString();
+ /** Clear the given bit-mask from this instance upstream-option-bits using bit-and w/ ~v
*/
+ public void clearUpstreamOptionBits(int v);
- public int getImplBitfield() { return implBitfield; }
- public void setImplBitfield(int v) { implBitfield=v; }
+ public StringBuilder toString(StringBuilder sink);
+ public String toString();
}
diff --git a/src/nativewindow/classes/javax/media/nativewindow/UpstreamSurfaceHook.java b/src/nativewindow/classes/javax/media/nativewindow/UpstreamSurfaceHook.java
new file mode 100644
index 000000000..6fe2e5364
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/UpstreamSurfaceHook.java
@@ -0,0 +1,52 @@
+/**
+ * Copyright 2012 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package javax.media.nativewindow;
+
+/**
+ * Interface allowing upstream caller to pass lifecycle actions and size info
+ * to a {@link ProxySurface} instance.
+ */
+public interface UpstreamSurfaceHook {
+ /** called within {@link ProxySurface#createNotify()} within lock, before using surface. */
+ public void create(ProxySurface s);
+ /** called within {@link ProxySurface#destroyNotify()} within lock, before clearing fields. */
+ public void destroy(ProxySurface s);
+
+ /** Returns the width of the upstream surface, used if {@link ProxySurface#UPSTREAM_PROVIDES_SIZE} is set. */
+ public int getWidth(ProxySurface s);
+ /** Returns the height of the upstream surface, used if {@link ProxySurface#UPSTREAM_PROVIDES_SIZE} is set. */
+ public int getHeight(ProxySurface s);
+
+ /**
+ * {@link UpstreamSurfaceHook} w/ mutable size, allowing it's {@link ProxySurface} user to resize.
+ */
+ public interface MutableSize extends UpstreamSurfaceHook {
+ public void setSize(int width, int height);
+ }
+}
diff --git a/src/nativewindow/classes/jogamp/nativewindow/ProxySurfaceImpl.java b/src/nativewindow/classes/jogamp/nativewindow/ProxySurfaceImpl.java
new file mode 100644
index 000000000..63f56cbae
--- /dev/null
+++ b/src/nativewindow/classes/jogamp/nativewindow/ProxySurfaceImpl.java
@@ -0,0 +1,326 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package jogamp.nativewindow;
+
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.nativewindow.AbstractGraphicsDevice;
+import javax.media.nativewindow.NativeSurface;
+import javax.media.nativewindow.NativeWindowException;
+import javax.media.nativewindow.ProxySurface;
+import javax.media.nativewindow.SurfaceUpdatedListener;
+import javax.media.nativewindow.UpstreamSurfaceHook;
+
+
+import com.jogamp.common.util.locks.LockFactory;
+import com.jogamp.common.util.locks.RecursiveLock;
+
+public abstract class ProxySurfaceImpl implements ProxySurface {
+ private final SurfaceUpdatedHelper surfaceUpdatedHelper = new SurfaceUpdatedHelper();
+ protected long displayHandle; // convenient ref of config.screen.device.handle
+ private AbstractGraphicsConfiguration config; // control access due to delegation
+ private UpstreamSurfaceHook upstream;
+ private long surfaceHandle_old;
+ private RecursiveLock surfaceLock = LockFactory.createRecursiveLock();
+ private int implBitfield;
+ private boolean upstreamSurfaceHookLifecycleEnabled;
+
+ /**
+ * @param cfg the {@link AbstractGraphicsConfiguration} to be used
+ * @param upstream the {@link UpstreamSurfaceHook} to be used
+ * @param ownsDevice true
if this {@link ProxySurface} instance
+ * owns the {@link AbstractGraphicsConfiguration}'s {@link AbstractGraphicsDevice},
+ * otherwise false
. Owning the device implies closing it at {@link #destroyNotify()}.
+ */
+ protected ProxySurfaceImpl(AbstractGraphicsConfiguration cfg, UpstreamSurfaceHook upstream, boolean ownsDevice) {
+ if(null == cfg) {
+ throw new IllegalArgumentException("null AbstractGraphicsConfiguration");
+ }
+ if(null == upstream) {
+ throw new IllegalArgumentException("null UpstreamSurfaceHook");
+ }
+ this.config = cfg;
+ this.displayHandle=config.getNativeGraphicsConfiguration().getScreen().getDevice().getHandle();
+ this.upstream = upstream;
+ this.surfaceHandle_old = 0;
+ this.implBitfield = 0;
+ this.upstreamSurfaceHookLifecycleEnabled = true;
+ if(ownsDevice) {
+ addUpstreamOptionBits( ProxySurface.OPT_PROXY_OWNS_UPSTREAM_DEVICE );
+ }
+ }
+
+ @Override
+ public final UpstreamSurfaceHook getUpstreamSurfaceHook() { return upstream; }
+
+ @Override
+ public void setUpstreamSurfaceHook(UpstreamSurfaceHook hook) {
+ if(null == hook) {
+ throw new IllegalArgumentException("null UpstreamSurfaceHook");
+ }
+ upstream = hook;
+ }
+
+ @Override
+ public final void enableUpstreamSurfaceHookLifecycle(boolean enable) {
+ upstreamSurfaceHookLifecycleEnabled = enable;
+ }
+
+ @Override
+ public void createNotify() {
+ if(upstreamSurfaceHookLifecycleEnabled) {
+ upstream.create(this);
+ }
+ this.displayHandle=config.getNativeGraphicsConfiguration().getScreen().getDevice().getHandle();
+ this.surfaceHandle_old = 0;
+ }
+
+ @Override
+ public void destroyNotify() {
+ if(upstreamSurfaceHookLifecycleEnabled) {
+ upstream.destroy(this);
+ if( containsUpstreamOptionBits( ProxySurface.OPT_PROXY_OWNS_UPSTREAM_DEVICE ) ) {
+ final AbstractGraphicsDevice aDevice = getGraphicsConfiguration().getScreen().getDevice();
+ aDevice.close();
+ clearUpstreamOptionBits( ProxySurface.OPT_PROXY_OWNS_UPSTREAM_DEVICE );
+ }
+ invalidateImpl();
+ }
+ this.displayHandle = 0;
+ this.surfaceHandle_old = 0;
+ }
+
+ /**
+ * Must be overridden by implementations allowing having a {@link UpstreamSurfaceHook} being passed.
+ * @see #destroyNotify()
+ */
+ protected void invalidateImpl() {
+ throw new InternalError("UpstreamSurfaceHook given, but required method not implemented.");
+ }
+
+ @Override
+ public final long getDisplayHandle() {
+ return displayHandle;
+ }
+
+ protected final AbstractGraphicsConfiguration getPrivateGraphicsConfiguration() {
+ return config;
+ }
+
+ @Override
+ public final AbstractGraphicsConfiguration getGraphicsConfiguration() {
+ return config.getNativeGraphicsConfiguration();
+ }
+
+ @Override
+ public final void setGraphicsConfiguration(AbstractGraphicsConfiguration cfg) {
+ config = cfg;
+ }
+
+ @Override
+ public final int getScreenIndex() {
+ return getGraphicsConfiguration().getScreen().getIndex();
+ }
+
+ @Override
+ public abstract long getSurfaceHandle();
+
+ @Override
+ public abstract void setSurfaceHandle(long surfaceHandle);
+
+ @Override
+ public final int getWidth() {
+ return upstream.getWidth(this);
+ }
+
+ @Override
+ public final int getHeight() {
+ return upstream.getHeight(this);
+ }
+
+ @Override
+ public boolean surfaceSwap() {
+ return false;
+ }
+
+ @Override
+ public void addSurfaceUpdatedListener(SurfaceUpdatedListener l) {
+ surfaceUpdatedHelper.addSurfaceUpdatedListener(l);
+ }
+
+ @Override
+ public void addSurfaceUpdatedListener(int index, SurfaceUpdatedListener l) throws IndexOutOfBoundsException {
+ surfaceUpdatedHelper.addSurfaceUpdatedListener(index, l);
+ }
+
+ @Override
+ public void removeSurfaceUpdatedListener(SurfaceUpdatedListener l) {
+ surfaceUpdatedHelper.removeSurfaceUpdatedListener(l);
+ }
+
+ @Override
+ public void surfaceUpdated(Object updater, NativeSurface ns, long when) {
+ surfaceUpdatedHelper.surfaceUpdated(updater, ns, when);
+ }
+
+ @Override
+ public int lockSurface() throws NativeWindowException, RuntimeException {
+ surfaceLock.lock();
+ int res = surfaceLock.getHoldCount() == 1 ? LOCK_SURFACE_NOT_READY : LOCK_SUCCESS; // new lock ?
+
+ if ( LOCK_SURFACE_NOT_READY == res ) {
+ try {
+ final AbstractGraphicsDevice adevice = getGraphicsConfiguration().getScreen().getDevice();
+ adevice.lock();
+ try {
+ res = lockSurfaceImpl();
+ if(LOCK_SUCCESS == res && surfaceHandle_old != getSurfaceHandle()) {
+ res = LOCK_SURFACE_CHANGED;
+ if(DEBUG) {
+ System.err.println("ProxySurfaceImpl: surface change 0x"+Long.toHexString(surfaceHandle_old)+" -> 0x"+Long.toHexString(getSurfaceHandle()));
+ // Thread.dumpStack();
+ }
+ }
+ } finally {
+ if (LOCK_SURFACE_NOT_READY >= res) {
+ adevice.unlock();
+ }
+ }
+ } finally {
+ if (LOCK_SURFACE_NOT_READY >= res) {
+ surfaceLock.unlock();
+ }
+ }
+ }
+ return res;
+ }
+
+ @Override
+ public final void unlockSurface() {
+ surfaceLock.validateLocked();
+ surfaceHandle_old = getSurfaceHandle();
+
+ if (surfaceLock.getHoldCount() == 1) {
+ final AbstractGraphicsDevice adevice = getGraphicsConfiguration().getScreen().getDevice();
+ try {
+ unlockSurfaceImpl();
+ } finally {
+ adevice.unlock();
+ }
+ }
+ surfaceLock.unlock();
+ }
+
+ protected abstract int lockSurfaceImpl();
+
+ protected abstract void unlockSurfaceImpl() ;
+
+ public final void validateSurfaceLocked() {
+ surfaceLock.validateLocked();
+ }
+
+ @Override
+ public final boolean isSurfaceLockedByOtherThread() {
+ return surfaceLock.isLockedByOtherThread();
+ }
+
+ @Override
+ public final Thread getSurfaceLockOwner() {
+ return surfaceLock.getOwner();
+ }
+
+ public final StringBuilder getUpstreamOptionBits(StringBuilder sink) {
+ if(null == sink) {
+ sink = new StringBuilder();
+ }
+ sink.append("UOB[ ");
+ if(0 == implBitfield) {
+ sink.append("]");
+ return sink;
+ }
+ boolean needsOr = false;
+ if( 0 != ( implBitfield & OPT_PROXY_OWNS_UPSTREAM_SURFACE ) ) {
+ sink.append("OWNS_SURFACE");
+ needsOr = true;
+ }
+ if( 0 != ( implBitfield & OPT_PROXY_OWNS_UPSTREAM_DEVICE ) ) {
+ if(needsOr) {
+ sink.append(" | ");
+ }
+ sink.append("OWNS_DEVICE");
+ needsOr = true;
+ }
+ if( 0 != ( implBitfield & OPT_UPSTREAM_WINDOW_INVISIBLE ) ) {
+ if(needsOr) {
+ sink.append(" | ");
+ }
+ sink.append("WINDOW_INVISIBLE");
+ needsOr = true;
+ }
+ sink.append(" ]");
+ return sink;
+ }
+
+ @Override
+ public final int getUpstreamOptionBits() { return implBitfield; }
+
+ @Override
+ public final boolean containsUpstreamOptionBits(int v) {
+ return v == ( implBitfield & v ) ;
+ }
+
+ @Override
+ public final void addUpstreamOptionBits(int v) { implBitfield |= v; }
+
+ @Override
+ public final void clearUpstreamOptionBits(int v) { implBitfield &= ~v; }
+
+ @Override
+ public StringBuilder toString(StringBuilder sink) {
+ if(null == sink) {
+ sink = new StringBuilder();
+ }
+ sink.append(getUpstreamSurfaceHook()).
+ append(", displayHandle 0x" + Long.toHexString(getDisplayHandle())).
+ append(", surfaceHandle 0x" + Long.toHexString(getSurfaceHandle())).
+ append(", size " + getWidth() + "x" + getHeight()).append(", ");
+ getUpstreamOptionBits(sink);
+ sink.append(", surfaceLock "+surfaceLock);
+ return sink;
+ }
+
+ @Override
+ public String toString() {
+ StringBuilder msg = new StringBuilder();
+ msg.append(getClass().getSimpleName()).append("[ ");
+ toString(msg);
+ msg.append(" ]");
+ return msg.toString();
+ }
+
+}
diff --git a/src/nativewindow/classes/jogamp/nativewindow/WrappedSurface.java b/src/nativewindow/classes/jogamp/nativewindow/WrappedSurface.java
new file mode 100644
index 000000000..e544bc61a
--- /dev/null
+++ b/src/nativewindow/classes/jogamp/nativewindow/WrappedSurface.java
@@ -0,0 +1,95 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package jogamp.nativewindow;
+
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.nativewindow.AbstractGraphicsDevice;
+import javax.media.nativewindow.ProxySurface;
+import javax.media.nativewindow.UpstreamSurfaceHook;
+
+import com.jogamp.nativewindow.UpstreamSurfaceHookMutableSize;
+
+public class WrappedSurface extends ProxySurfaceImpl {
+ protected long surfaceHandle;
+
+ /**
+ * Utilizes a {@link UpstreamSurfaceHook.MutableSize} to hold the size information,
+ * which is being passed to the {@link ProxySurface} instance.
+ *
+ * @param cfg the {@link AbstractGraphicsConfiguration} to be used
+ * @param handle the wrapped pre-existing native surface handle, maybe 0 if not yet determined
+ * @param initialWidth
+ * @param initialHeight
+ * @param ownsDevice true
if this {@link ProxySurface} instance
+ * owns the {@link AbstractGraphicsConfiguration}'s {@link AbstractGraphicsDevice},
+ * otherwise false
. Owning the device implies closing it at {@link #destroyNotify()}.
+ */
+ public WrappedSurface(AbstractGraphicsConfiguration cfg, long handle, int initialWidth, int initialHeight, boolean ownsDevice) {
+ super(cfg, new UpstreamSurfaceHookMutableSize(initialWidth, initialHeight), ownsDevice);
+ surfaceHandle=handle;
+ }
+
+ /**
+ * @param cfg the {@link AbstractGraphicsConfiguration} to be used
+ * @param handle the wrapped pre-existing native surface handle, maybe 0 if not yet determined
+ * @param upstream the {@link UpstreamSurfaceHook} to be used
+ * @param ownsDevice true
if this {@link ProxySurface} instance
+ * owns the {@link AbstractGraphicsConfiguration}'s {@link AbstractGraphicsDevice},
+ * otherwise false
.
+ */
+ public WrappedSurface(AbstractGraphicsConfiguration cfg, long handle, UpstreamSurfaceHook upstream, boolean ownsDevice) {
+ super(cfg, upstream, ownsDevice);
+ surfaceHandle=handle;
+ }
+
+ @Override
+ protected void invalidateImpl() {
+ surfaceHandle = 0;
+ }
+
+ @Override
+ public final long getSurfaceHandle() {
+ return surfaceHandle;
+ }
+
+ @Override
+ public final void setSurfaceHandle(long surfaceHandle) {
+ this.surfaceHandle=surfaceHandle;
+ }
+
+ @Override
+ protected final int lockSurfaceImpl() {
+ return LOCK_SUCCESS;
+ }
+
+ @Override
+ protected final void unlockSurfaceImpl() {
+ }
+
+}
diff --git a/src/nativewindow/classes/jogamp/nativewindow/jawt/macosx/MacOSXJAWTWindow.java b/src/nativewindow/classes/jogamp/nativewindow/jawt/macosx/MacOSXJAWTWindow.java
index e81d61e0f..5fd242247 100644
--- a/src/nativewindow/classes/jogamp/nativewindow/jawt/macosx/MacOSXJAWTWindow.java
+++ b/src/nativewindow/classes/jogamp/nativewindow/jawt/macosx/MacOSXJAWTWindow.java
@@ -51,7 +51,6 @@ import javax.media.nativewindow.NativeWindowException;
import javax.media.nativewindow.MutableSurface;
import javax.media.nativewindow.util.Point;
-import com.jogamp.nativewindow.MutableGraphicsConfiguration;
import com.jogamp.nativewindow.awt.JAWTWindow;
import jogamp.nativewindow.jawt.JAWT;
@@ -71,17 +70,18 @@ public class MacOSXJAWTWindow extends JAWTWindow implements MutableSurface {
}
protected void invalidateNative() {
- surfaceHandle=0;
+ offscreenSurfaceHandle=0;
+ offscreenSurfaceHandleSet=false;
if(isOffscreenLayerSurfaceEnabled()) {
if(0 != rootSurfaceLayerHandle) {
OSXUtil.DestroyCALayer(rootSurfaceLayerHandle);
rootSurfaceLayerHandle = 0;
}
- if(0 != drawable) {
- OSXUtil.DestroyNSWindow(drawable);
- drawable = 0;
+ if(0 != windowHandle) {
+ OSXUtil.DestroyNSWindow(windowHandle);
}
}
+ windowHandle=0;
}
protected void attachSurfaceLayerImpl(final long layerHandle) {
@@ -92,8 +92,14 @@ public class MacOSXJAWTWindow extends JAWTWindow implements MutableSurface {
OSXUtil.RemoveCASublayer(rootSurfaceLayerHandle, layerHandle);
}
- public long getSurfaceHandle() {
- return isOffscreenLayerSurfaceEnabled() ? surfaceHandle : super.getSurfaceHandle() ;
+ @Override
+ public final long getWindowHandle() {
+ return windowHandle;
+ }
+
+ @Override
+ public final long getSurfaceHandle() {
+ return offscreenSurfaceHandleSet ? offscreenSurfaceHandle : drawable /* super.getSurfaceHandle() */ ;
}
public void setSurfaceHandle(long surfaceHandle) {
@@ -103,7 +109,8 @@ public class MacOSXJAWTWindow extends JAWTWindow implements MutableSurface {
if(DEBUG) {
System.err.println("MacOSXJAWTWindow.setSurfaceHandle(): 0x"+Long.toHexString(surfaceHandle));
}
- this.surfaceHandle = surfaceHandle;
+ this.offscreenSurfaceHandle = surfaceHandle;
+ this.offscreenSurfaceHandleSet = true;
}
protected JAWT fetchJAWTImpl() throws NativeWindowException {
@@ -167,6 +174,7 @@ public class MacOSXJAWTWindow extends JAWTWindow implements MutableSurface {
unlockSurfaceImpl();
return NativeWindow.LOCK_SURFACE_NOT_READY;
} else {
+ windowHandle = OSXUtil.GetNSWindow(drawable);
ret = NativeWindow.LOCK_SUCCESS;
}
} else {
@@ -177,36 +185,46 @@ public class MacOSXJAWTWindow extends JAWTWindow implements MutableSurface {
* The actual surface/ca-layer shall be created/attached
* by the upper framework (JOGL) since they require more information.
*/
+ String errMsg = null;
if(0 == drawable) {
- drawable = OSXUtil.CreateNSWindow(0, 0, getBounds().getWidth(), getBounds().getHeight());
- if(0 == drawable) {
- unlockSurfaceImpl();
- throw new NativeWindowException("Unable to created dummy NSWindow (layered case)");
+ windowHandle = OSXUtil.CreateNSWindow(0, 0, 64, 64);
+ if(0 == windowHandle) {
+ errMsg = "Unable to create dummy NSWindow (layered case)";
+ } else {
+ drawable = OSXUtil.GetNSView(windowHandle);
+ if(0 == drawable) {
+ errMsg = "Null NSView of NSWindow 0x"+Long.toHexString(windowHandle);
+ }
+ }
+ if(null == errMsg) {
+ // fix caps reflecting offscreen! (no GL available here ..)
+ Capabilities caps = (Capabilities) getGraphicsConfiguration().getChosenCapabilities().cloneMutable();
+ caps.setOnscreen(false);
+ setChosenCapabilities(caps);
}
- // fix caps reflecting offscreen!
- Capabilities caps = (Capabilities) getPrivateGraphicsConfiguration().getChosenCapabilities().cloneMutable();
- caps.setOnscreen(false);
- getPrivateGraphicsConfiguration().setChosenCapabilities(caps);
- caps = (Capabilities) getGraphicsConfiguration().getChosenCapabilities().cloneMutable();
- caps.setOnscreen(false);
- ((MutableGraphicsConfiguration)getGraphicsConfiguration()).setChosenCapabilities(caps);
}
- if(0 == rootSurfaceLayerHandle) {
- rootSurfaceLayerHandle = OSXUtil.CreateCALayer(bounds.getX(), bounds.getY(), bounds.getWidth(), bounds.getHeight());
- if(0 == rootSurfaceLayerHandle) {
- OSXUtil.DestroyNSWindow(drawable);
- drawable = 0;
- unlockSurfaceImpl();
- throw new NativeWindowException("Could not create root CALayer: "+this);
+ if(null == errMsg) {
+ if(0 == rootSurfaceLayerHandle) {
+ rootSurfaceLayerHandle = OSXUtil.CreateCALayer(bounds.getX(), bounds.getY(), bounds.getWidth(), bounds.getHeight());
+ if(0 == rootSurfaceLayerHandle) {
+ errMsg = "Could not create root CALayer";
+ } else if(!SetJAWTRootSurfaceLayer0(dsi.getBuffer(), rootSurfaceLayerHandle)) {
+ errMsg = "Could not set JAWT rootSurfaceLayerHandle 0x"+Long.toHexString(rootSurfaceLayerHandle);
+ }
}
- if(!SetJAWTRootSurfaceLayer0(dsi.getBuffer(), rootSurfaceLayerHandle)) {
+ }
+ if(null != errMsg) {
+ if(0 != rootSurfaceLayerHandle) {
OSXUtil.DestroyCALayer(rootSurfaceLayerHandle);
rootSurfaceLayerHandle = 0;
- OSXUtil.DestroyNSWindow(drawable);
- drawable = 0;
- unlockSurfaceImpl();
- throw new NativeWindowException("Could not set JAWT rootSurfaceLayerHandle: "+this);
}
+ if(0 != windowHandle) {
+ OSXUtil.DestroyNSWindow(windowHandle);
+ windowHandle = 0;
+ }
+ drawable = 0;
+ unlockSurfaceImpl();
+ throw new NativeWindowException(errMsg+": "+this);
}
ret = NativeWindow.LOCK_SUCCESS;
}
@@ -264,7 +282,9 @@ public class MacOSXJAWTWindow extends JAWTWindow implements MutableSurface {
private long rootSurfaceLayerHandle = 0; // attached to the JAWT_SurfaceLayer
- private long surfaceHandle = 0;
+ private long windowHandle = 0;
+ private long offscreenSurfaceHandle = 0;
+ private boolean offscreenSurfaceHandleSet = false;
// Workaround for instance of 4796548
private boolean firstLock = true;
diff --git a/src/nativewindow/classes/jogamp/nativewindow/macosx/OSXDummyUpstreamSurfaceHook.java b/src/nativewindow/classes/jogamp/nativewindow/macosx/OSXDummyUpstreamSurfaceHook.java
new file mode 100644
index 000000000..de3206c0c
--- /dev/null
+++ b/src/nativewindow/classes/jogamp/nativewindow/macosx/OSXDummyUpstreamSurfaceHook.java
@@ -0,0 +1,56 @@
+package jogamp.nativewindow.macosx;
+
+import javax.media.nativewindow.NativeSurface;
+import javax.media.nativewindow.NativeWindowException;
+import javax.media.nativewindow.ProxySurface;
+import javax.media.nativewindow.UpstreamSurfaceHook;
+
+import com.jogamp.nativewindow.UpstreamSurfaceHookMutableSize;
+
+public class OSXDummyUpstreamSurfaceHook extends UpstreamSurfaceHookMutableSize {
+ long nsWindow;
+
+ /**
+ * @param width the initial width as returned by {@link NativeSurface#getWidth()} via {@link UpstreamSurfaceHook#getWidth(ProxySurface)},
+ * not the actual dummy surface width.
+ * The latter is platform specific and small
+ * @param height the initial height as returned by {@link NativeSurface#getHeight()} via {@link UpstreamSurfaceHook#getHeight(ProxySurface)},
+ * not the actual dummy surface height,
+ * The latter is platform specific and small
+ */
+ public OSXDummyUpstreamSurfaceHook(int width, int height) {
+ super(width, height);
+ nsWindow = 0;
+ }
+
+ @Override
+ public final void create(ProxySurface s) {
+ if(0 == nsWindow && 0 == s.getSurfaceHandle()) {
+ nsWindow = OSXUtil.CreateNSWindow(0, 0, 64, 64);
+ if(0 == nsWindow) {
+ throw new NativeWindowException("Error NS window 0");
+ }
+ long nsView = OSXUtil.GetNSView(nsWindow);
+ if(0 == nsView) {
+ throw new NativeWindowException("Error NS view 0");
+ }
+ s.setSurfaceHandle(nsView);
+ s.addUpstreamOptionBits( ProxySurface.OPT_PROXY_OWNS_UPSTREAM_SURFACE );
+ }
+ s.addUpstreamOptionBits(ProxySurface.OPT_UPSTREAM_WINDOW_INVISIBLE);
+ }
+
+ @Override
+ public final void destroy(ProxySurface s) {
+ if( s.containsUpstreamOptionBits( ProxySurface.OPT_PROXY_OWNS_UPSTREAM_SURFACE ) ) {
+ if( 0 == nsWindow || 0 == s.getSurfaceHandle() ) {
+ throw new InternalError("Owns upstream surface, but no OSX view/window: "+s+", nsWindow 0x"+Long.toHexString(nsWindow));
+ }
+ OSXUtil.DestroyNSWindow(nsWindow);
+ nsWindow = 0;
+ s.setSurfaceHandle(0);
+ s.clearUpstreamOptionBits( ProxySurface.OPT_PROXY_OWNS_UPSTREAM_SURFACE );
+ }
+ }
+
+}
diff --git a/src/nativewindow/classes/jogamp/nativewindow/macosx/OSXUtil.java b/src/nativewindow/classes/jogamp/nativewindow/macosx/OSXUtil.java
index 149ebdf4a..b7a83e133 100644
--- a/src/nativewindow/classes/jogamp/nativewindow/macosx/OSXUtil.java
+++ b/src/nativewindow/classes/jogamp/nativewindow/macosx/OSXUtil.java
@@ -72,6 +72,10 @@ public class OSXUtil {
return isNSView0(object);
}
+ public static boolean isNSWindow(long object) {
+ return isNSWindow0(object);
+ }
+
/**
* In case the windowOrView
is top-level,
* you shall set topLevel
to true where
@@ -114,6 +118,9 @@ public class OSXUtil {
public static long GetNSView(long nsWindow) {
return GetNSView0(nsWindow);
}
+ public static long GetNSWindow(long nsView) {
+ return GetNSWindow0(nsView);
+ }
public static long CreateCALayer(int x, int y, int width, int height) {
return CreateCALayer0(x, y, width, height);
@@ -149,6 +156,11 @@ public class OSXUtil {
return IsMainThread0();
}
+ /** Returns the screen refresh rate in Hz. If unavailable, returns 60Hz. */
+ public static int GetScreenRefreshRate(int scrn_idx) {
+ return GetScreenRefreshRate0(scrn_idx);
+ }
+
/***
private static boolean isAWTEDTMainThreadInit = false;
private static boolean isAWTEDTMainThread;
@@ -172,15 +184,18 @@ public class OSXUtil {
private static native boolean initIDs0();
private static native boolean isNSView0(long object);
+ private static native boolean isNSWindow0(long object);
private static native Object GetLocationOnScreen0(long windowOrView, int src_x, int src_y);
private static native Object GetInsets0(long windowOrView);
private static native long CreateNSWindow0(int x, int y, int width, int height);
private static native void DestroyNSWindow0(long nsWindow);
private static native long GetNSView0(long nsWindow);
+ private static native long GetNSWindow0(long nsView);
private static native long CreateCALayer0(int x, int y, int width, int height);
private static native void AddCASublayer0(long rootCALayer, long subCALayer);
private static native void RemoveCASublayer0(long rootCALayer, long subCALayer);
private static native void DestroyCALayer0(long caLayer);
private static native void RunOnMainThread0(boolean waitUntilDone, Runnable runnable);
private static native boolean IsMainThread0();
+ private static native int GetScreenRefreshRate0(int scrn_idx);
}
diff --git a/src/nativewindow/classes/jogamp/nativewindow/windows/GDIDummyUpstreamSurfaceHook.java b/src/nativewindow/classes/jogamp/nativewindow/windows/GDIDummyUpstreamSurfaceHook.java
new file mode 100644
index 000000000..aa5f3dac5
--- /dev/null
+++ b/src/nativewindow/classes/jogamp/nativewindow/windows/GDIDummyUpstreamSurfaceHook.java
@@ -0,0 +1,50 @@
+package jogamp.nativewindow.windows;
+
+import javax.media.nativewindow.NativeSurface;
+import javax.media.nativewindow.NativeWindowException;
+import javax.media.nativewindow.ProxySurface;
+import javax.media.nativewindow.UpstreamSurfaceHook;
+
+import com.jogamp.nativewindow.UpstreamSurfaceHookMutableSize;
+
+public class GDIDummyUpstreamSurfaceHook extends UpstreamSurfaceHookMutableSize {
+ /**
+ * @param width the initial width as returned by {@link NativeSurface#getWidth()} via {@link UpstreamSurfaceHook#getWidth(ProxySurface)},
+ * not the actual dummy surface width.
+ * The latter is platform specific and small
+ * @param height the initial height as returned by {@link NativeSurface#getHeight()} via {@link UpstreamSurfaceHook#getHeight(ProxySurface)},
+ * not the actual dummy surface height,
+ * The latter is platform specific and small
+ */
+ public GDIDummyUpstreamSurfaceHook(int width, int height) {
+ super(width, height);
+ }
+
+ @Override
+ public final void create(ProxySurface s) {
+ final GDISurface ms = (GDISurface)s;
+ if(0 == ms.getWindowHandle()) {
+ final long windowHandle = GDIUtil.CreateDummyWindow(0, 0, 64, 64);
+ if(0 == windowHandle) {
+ throw new NativeWindowException("Error windowHandle 0, werr: "+GDI.GetLastError());
+ }
+ ms.setWindowHandle(windowHandle);
+ ms.addUpstreamOptionBits( ProxySurface.OPT_PROXY_OWNS_UPSTREAM_SURFACE );
+ }
+ s.addUpstreamOptionBits(ProxySurface.OPT_UPSTREAM_WINDOW_INVISIBLE);
+ }
+
+ @Override
+ public final void destroy(ProxySurface s) {
+ final GDISurface ms = (GDISurface)s;
+ if( ms.containsUpstreamOptionBits( ProxySurface.OPT_PROXY_OWNS_UPSTREAM_SURFACE ) ) {
+ if( 0 == ms.getWindowHandle() ) {
+ throw new InternalError("Owns upstream surface, but no GDI window: "+ms);
+ }
+ GDI.ShowWindow(ms.getWindowHandle(), GDI.SW_HIDE);
+ GDIUtil.DestroyDummyWindow(ms.getWindowHandle());
+ ms.setWindowHandle(0);
+ ms.clearUpstreamOptionBits( ProxySurface.OPT_PROXY_OWNS_UPSTREAM_SURFACE );
+ }
+ }
+}
diff --git a/src/nativewindow/classes/jogamp/nativewindow/windows/GDISurface.java b/src/nativewindow/classes/jogamp/nativewindow/windows/GDISurface.java
index e368aa6a1..3db2b5fc9 100644
--- a/src/nativewindow/classes/jogamp/nativewindow/windows/GDISurface.java
+++ b/src/nativewindow/classes/jogamp/nativewindow/windows/GDISurface.java
@@ -29,9 +29,13 @@
package jogamp.nativewindow.windows;
import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.nativewindow.AbstractGraphicsDevice;
import javax.media.nativewindow.NativeWindowException;
import javax.media.nativewindow.ProxySurface;
-import javax.media.nativewindow.ProxySurface.UpstreamSurfaceHook;
+import javax.media.nativewindow.UpstreamSurfaceHook;
+
+import jogamp.nativewindow.ProxySurfaceImpl;
+import jogamp.nativewindow.windows.GDI;
/**
@@ -40,12 +44,20 @@ import javax.media.nativewindow.ProxySurface.UpstreamSurfaceHook;
* The latter will get and release the HDC.
* The size via getWidth()/getHeight() is invalid.
*/
-public class GDISurface extends ProxySurface {
+public class GDISurface extends ProxySurfaceImpl {
protected long windowHandle;
protected long surfaceHandle;
- public GDISurface(AbstractGraphicsConfiguration cfg, long windowHandle, int initialWidth, int initialHeight, UpstreamSurfaceHook upstream) {
- super(cfg, initialWidth, initialHeight, upstream);
+ /**
+ * @param cfg the {@link AbstractGraphicsConfiguration} to be used
+ * @param windowHandle the wrapped pre-existing native window handle, maybe 0 if not yet determined
+ * @param upstream the {@link UpstreamSurfaceHook} to be used
+ * @param ownsDevice true
if this {@link ProxySurface} instance
+ * owns the {@link AbstractGraphicsConfiguration}'s {@link AbstractGraphicsDevice},
+ * otherwise false
. Owning the device implies closing it at {@link #destroyNotify()}.
+ */
+ public GDISurface(AbstractGraphicsConfiguration cfg, long windowHandle, UpstreamSurfaceHook upstream, boolean ownsDevice) {
+ super(cfg, upstream, ownsDevice);
this.windowHandle=windowHandle;
this.surfaceHandle=0;
}
@@ -114,18 +126,4 @@ public class GDISurface extends ProxySurface {
final public long getSurfaceHandle() {
return surfaceHandle;
}
-
- @Override
- final public String toString() {
- final UpstreamSurfaceHook ush = getUpstreamSurfaceHook();
- final String ush_s = null != ush ? ( ush.getClass().getName() + ": " + ush ) : "nil";
- return getClass().getSimpleName()+"[config "+getPrivateGraphicsConfiguration()+
- ", displayHandle 0x"+Long.toHexString(getDisplayHandle())+
- ", windowHandle 0x"+Long.toHexString(windowHandle)+
- ", surfaceHandle 0x"+Long.toHexString(getSurfaceHandle())+
- ", size "+getWidth()+"x"+getHeight()+
- ", surfaceLock "+surfaceLock+
- ", upstreamSurfaceHook "+ush_s+"]";
- }
-
}
diff --git a/src/nativewindow/classes/jogamp/nativewindow/x11/X11DummyUpstreamSurfaceHook.java b/src/nativewindow/classes/jogamp/nativewindow/x11/X11DummyUpstreamSurfaceHook.java
new file mode 100644
index 000000000..55a29dd5e
--- /dev/null
+++ b/src/nativewindow/classes/jogamp/nativewindow/x11/X11DummyUpstreamSurfaceHook.java
@@ -0,0 +1,60 @@
+package jogamp.nativewindow.x11;
+
+import javax.media.nativewindow.NativeSurface;
+import javax.media.nativewindow.NativeWindowException;
+import javax.media.nativewindow.ProxySurface;
+import javax.media.nativewindow.UpstreamSurfaceHook;
+
+import jogamp.nativewindow.x11.X11Lib;
+
+import com.jogamp.nativewindow.UpstreamSurfaceHookMutableSize;
+import com.jogamp.nativewindow.x11.X11GraphicsConfiguration;
+import com.jogamp.nativewindow.x11.X11GraphicsDevice;
+import com.jogamp.nativewindow.x11.X11GraphicsScreen;
+
+public class X11DummyUpstreamSurfaceHook extends UpstreamSurfaceHookMutableSize {
+ /**
+ * @param width the initial width as returned by {@link NativeSurface#getWidth()} via {@link UpstreamSurfaceHook#getWidth(ProxySurface)},
+ * not the actual dummy surface width.
+ * The latter is platform specific and small
+ * @param height the initial height as returned by {@link NativeSurface#getHeight()} via {@link UpstreamSurfaceHook#getHeight(ProxySurface)},
+ * not the actual dummy surface height,
+ * The latter is platform specific and small
+ */
+ public X11DummyUpstreamSurfaceHook(int width, int height) {
+ super(width, height);
+ }
+
+ @Override
+ public final void create(ProxySurface s) {
+ final X11GraphicsConfiguration cfg = (X11GraphicsConfiguration) s.getGraphicsConfiguration();
+ final X11GraphicsScreen screen = (X11GraphicsScreen) cfg.getScreen();
+ final X11GraphicsDevice device = (X11GraphicsDevice) screen.getDevice();
+ if(0 == device.getHandle()) {
+ device.open();
+ s.addUpstreamOptionBits( ProxySurface.OPT_PROXY_OWNS_UPSTREAM_DEVICE );
+ }
+ if( 0 == s.getSurfaceHandle() ) {
+ final long windowHandle = X11Lib.CreateDummyWindow(device.getHandle(), screen.getIndex(), cfg.getXVisualID(), 64, 64);
+ if(0 == windowHandle) {
+ throw new NativeWindowException("Creating dummy window failed w/ "+cfg);
+ }
+ s.setSurfaceHandle(windowHandle);
+ s.addUpstreamOptionBits( ProxySurface.OPT_PROXY_OWNS_UPSTREAM_SURFACE );
+ }
+ s.addUpstreamOptionBits(ProxySurface.OPT_UPSTREAM_WINDOW_INVISIBLE);
+ }
+
+ @Override
+ public final void destroy(ProxySurface s) {
+ if( s.containsUpstreamOptionBits( ProxySurface.OPT_PROXY_OWNS_UPSTREAM_SURFACE ) ) {
+ final X11GraphicsDevice device = (X11GraphicsDevice) s.getGraphicsConfiguration().getScreen().getDevice();
+ if( 0 == s.getSurfaceHandle() ) {
+ throw new InternalError("Owns upstream surface, but no X11 window: "+s);
+ }
+ X11Lib.DestroyDummyWindow(device.getHandle(), s.getSurfaceHandle());
+ s.setSurfaceHandle(0);
+ s.clearUpstreamOptionBits( ProxySurface.OPT_PROXY_OWNS_UPSTREAM_SURFACE );
+ }
+ }
+}
diff --git a/src/nativewindow/native/macosx/OSXmisc.m b/src/nativewindow/native/macosx/OSXmisc.m
index 2c853a43d..d6ae7ed31 100644
--- a/src/nativewindow/native/macosx/OSXmisc.m
+++ b/src/nativewindow/native/macosx/OSXmisc.m
@@ -119,6 +119,12 @@ Java_jogamp_nativewindow_macosx_OSXUtil_isNSView0(JNIEnv *env, jclass _unused, j
return [nsObj isMemberOfClass:[NSView class]];
}
+JNIEXPORT jboolean JNICALL
+Java_jogamp_nativewindow_macosx_OSXUtil_isNSWindow0(JNIEnv *env, jclass _unused, jlong object) {
+ NSObject *nsObj = (NSObject*) (intptr_t) object;
+ return [nsObj isMemberOfClass:[NSWindow class]];
+}
+
/*
* Class: Java_jogamp_nativewindow_macosx_OSXUtil
* Method: getLocationOnScreen0
@@ -238,8 +244,10 @@ JNIEXPORT jlong JNICALL Java_jogamp_nativewindow_macosx_OSXUtil_CreateNSWindow0
[myWindow setPreservesContentDuringLiveResize: YES];
// Remove animations
NS_DURING
+ if ( [myWindow respondsToSelector:@selector(setAnimationBehavior:)] ) {
// Available >= 10.7 - Removes default animations
[myWindow setAnimationBehavior: NSWindowAnimationBehaviorNone];
+ }
NS_HANDLER
NS_ENDHANDLER
@@ -278,11 +286,28 @@ JNIEXPORT jlong JNICALL Java_jogamp_nativewindow_macosx_OSXUtil_GetNSView0
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
NSWindow* win = (NSWindow*) ((intptr_t) window);
- DBG_PRINT( "contentView0 - window: %p (START)\n", win);
-
jlong res = (jlong) ((intptr_t) [win contentView]);
- DBG_PRINT( "contentView0 - window: %p (END)\n", win);
+ DBG_PRINT( "GetNSView(window: %p): %p\n", win, (void*) (intptr_t) res);
+
+ [pool release];
+ return res;
+}
+
+/*
+ * Class: Java_jogamp_nativewindow_macosx_OSXUtil
+ * Method: GetNSWindow0
+ * Signature: (J)J
+ */
+JNIEXPORT jlong JNICALL Java_jogamp_nativewindow_macosx_OSXUtil_GetNSWindow0
+ (JNIEnv *env, jclass unused, jlong view)
+{
+ NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+ NSView* v = (NSView*) ((intptr_t) view);
+
+ jlong res = (jlong) ((intptr_t) [v window]);
+
+ DBG_PRINT( "GetNSWindow(view: %p): %p\n", v, (void*) (intptr_t) res);
[pool release];
return res;
@@ -314,6 +339,8 @@ JNIEXPORT jlong JNICALL Java_jogamp_nativewindow_macosx_OSXUtil_CreateCALayer0
// no animations for add/remove/swap sublayers etc
// doesn't work: [layer removeAnimationForKey: kCAOnOrderIn, kCAOnOrderOut, kCATransition]
[layer removeAllAnimations];
+ [layer setAutoresizingMask: (kCALayerWidthSizable|kCALayerHeightSizable)];
+ [layer setNeedsDisplayOnBoundsChange: YES];
DBG_PRINT("CALayer::CreateCALayer.1: %p %lf/%lf %lfx%lf\n", layer, lRect.origin.x, lRect.origin.y, lRect.size.width, lRect.size.height);
DBG_PRINT("CALayer::CreateCALayer.X: %p (refcnt %d)\n", layer, (int)[layer retainCount]);
@@ -357,7 +384,11 @@ JNIEXPORT void JNICALL Java_jogamp_nativewindow_macosx_OSXUtil_AddCASublayer0
// no animations for add/remove/swap sublayers etc
// doesn't work: [layer removeAnimationForKey: kCAOnOrderIn, kCAOnOrderOut, kCATransition]
[rootLayer removeAllAnimations];
+ [rootLayer setAutoresizingMask: (kCALayerWidthSizable|kCALayerHeightSizable)];
+ [rootLayer setNeedsDisplayOnBoundsChange: YES];
[subLayer removeAllAnimations];
+ [subLayer setAutoresizingMask: (kCALayerWidthSizable|kCALayerHeightSizable)];
+ [subLayer setNeedsDisplayOnBoundsChange: YES];
}];
DBG_PRINT("CALayer::AddCASublayer0.X: %p . %p (refcnt %d)\n", rootLayer, subLayer, (int)[subLayer retainCount]);
JNF_COCOA_EXIT(env);
@@ -404,6 +435,63 @@ JNIEXPORT void JNICALL Java_jogamp_nativewindow_macosx_OSXUtil_DestroyCALayer0
JNF_COCOA_EXIT(env);
}
+/*
+ * Class: Java_jogamp_nativewindow_jawt_macosx_MacOSXJAWTWindow
+ * Method: SetJAWTRootSurfaceLayer0
+ * Signature: (JJ)Z
+ */
+JNIEXPORT jboolean JNICALL Java_jogamp_nativewindow_jawt_macosx_MacOSXJAWTWindow_SetJAWTRootSurfaceLayer0
+ (JNIEnv *env, jclass unused, jobject jawtDrawingSurfaceInfoBuffer, jlong caLayer)
+{
+ JNF_COCOA_ENTER(env);
+ JAWT_DrawingSurfaceInfo* dsi = (JAWT_DrawingSurfaceInfo*) (*env)->GetDirectBufferAddress(env, jawtDrawingSurfaceInfoBuffer);
+ if (NULL == dsi) {
+ NativewindowCommon_throwNewRuntimeException(env, "Argument \"jawtDrawingSurfaceInfoBuffer\" was not a direct buffer");
+ return JNI_FALSE;
+ }
+ CALayer* layer = (CALayer*) (intptr_t) caLayer;
+ [JNFRunLoop performOnMainThreadWaiting:YES withBlock:^(){
+ id surfaceLayers = (id )dsi->platformInfo;
+ DBG_PRINT("CALayer::SetJAWTRootSurfaceLayer.0: %p -> %p (refcnt %d)\n", surfaceLayers.layer, layer, (int)[layer retainCount]);
+ surfaceLayers.layer = layer; // already incr. retain count
+ DBG_PRINT("CALayer::SetJAWTRootSurfaceLayer.X: %p (refcnt %d)\n", layer, (int)[layer retainCount]);
+ }];
+ JNF_COCOA_EXIT(env);
+ return JNI_TRUE;
+}
+
+/*
+ * Class: Java_jogamp_nativewindow_jawt_macosx_MacOSXJAWTWindow
+ * Method: UnsetJAWTRootSurfaceLayer0
+ * Signature: (JJ)Z
+JNIEXPORT jboolean JNICALL Java_jogamp_nativewindow_jawt_macosx_MacOSXJAWTWindow_UnsetJAWTRootSurfaceLayer0
+ (JNIEnv *env, jclass unused, jobject jawtDrawingSurfaceInfoBuffer, jlong caLayer)
+{
+ JNF_COCOA_ENTER(env);
+ JAWT_DrawingSurfaceInfo* dsi = (JAWT_DrawingSurfaceInfo*) (*env)->GetDirectBufferAddress(env, jawtDrawingSurfaceInfoBuffer);
+ if (NULL == dsi) {
+ NativewindowCommon_throwNewRuntimeException(env, "Argument \"jawtDrawingSurfaceInfoBuffer\" was not a direct buffer");
+ return JNI_FALSE;
+ }
+ CALayer* layer = (CALayer*) (intptr_t) caLayer;
+ {
+ id surfaceLayers = (id )dsi->platformInfo;
+ if(layer != surfaceLayers.layer) {
+ NativewindowCommon_throwNewRuntimeException(env, "Attached layer %p doesn't match given layer %p\n", surfaceLayers.layer, layer);
+ return JNI_FALSE;
+ }
+ }
+ // [JNFRunLoop performOnMainThreadWaiting:YES withBlock:^(){
+ id surfaceLayers = (id )dsi->platformInfo;
+ DBG_PRINT("CALayer::detachJAWTSurfaceLayer: (%p) %p -> NULL\n", layer, surfaceLayers.layer);
+ surfaceLayers.layer = NULL;
+ [layer release];
+ // }];
+ JNF_COCOA_EXIT(env);
+ return JNI_TRUE;
+}
+ */
+
@interface MainRunnable : NSObject
{
@@ -489,60 +577,65 @@ JNIEXPORT jboolean JNICALL Java_jogamp_nativewindow_macosx_OSXUtil_IsMainThread0
return ( [NSThread isMainThread] == YES ) ? JNI_TRUE : JNI_FALSE ;
}
-/*
- * Class: Java_jogamp_nativewindow_jawt_macosx_MacOSXJAWTWindow
- * Method: SetJAWTRootSurfaceLayer0
- * Signature: (JJ)Z
+/***
+ * The following static functions are copied out of NEWT's OSX impl.
+ * May need to push code to NativeWindow, to remove duplication.
*/
-JNIEXPORT jboolean JNICALL Java_jogamp_nativewindow_jawt_macosx_MacOSXJAWTWindow_SetJAWTRootSurfaceLayer0
- (JNIEnv *env, jclass unused, jobject jawtDrawingSurfaceInfoBuffer, jlong caLayer)
+static NSScreen * NewtScreen_getNSScreenByIndex(int screen_idx) {
+ NSArray *screens = [NSScreen screens];
+ if(screen_idx<0) screen_idx=0;
+ if(screen_idx>=[screens count]) screen_idx=0;
+ return (NSScreen *) [screens objectAtIndex: screen_idx];
+}
+static CGDirectDisplayID NewtScreen_getCGDirectDisplayIDByNSScreen(NSScreen *screen) {
+ // Mind: typedef uint32_t CGDirectDisplayID; - however, we assume it's 64bit on 64bit ?!
+ NSDictionary * dict = [screen deviceDescription];
+ NSNumber * val = (NSNumber *) [dict objectForKey: @"NSScreenNumber"];
+ // [NSNumber integerValue] returns NSInteger which is 32 or 64 bit native size
+ return (CGDirectDisplayID) [val integerValue];
+}
+static long GetDictionaryLong(CFDictionaryRef theDict, const void* key)
{
- JNF_COCOA_ENTER(env);
- JAWT_DrawingSurfaceInfo* dsi = (JAWT_DrawingSurfaceInfo*) (*env)->GetDirectBufferAddress(env, jawtDrawingSurfaceInfoBuffer);
- if (NULL == dsi) {
- NativewindowCommon_throwNewRuntimeException(env, "Argument \"jawtDrawingSurfaceInfoBuffer\" was not a direct buffer");
- return JNI_FALSE;
- }
- CALayer* layer = (CALayer*) (intptr_t) caLayer;
- [JNFRunLoop performOnMainThreadWaiting:YES withBlock:^(){
- id surfaceLayers = (id )dsi->platformInfo;
- DBG_PRINT("CALayer::SetJAWTRootSurfaceLayer.0: %p -> %p (refcnt %d)\n", surfaceLayers.layer, layer, (int)[layer retainCount]);
- surfaceLayers.layer = layer; // already incr. retain count
- DBG_PRINT("CALayer::SetJAWTRootSurfaceLayer.X: %p (refcnt %d)\n", layer, (int)[layer retainCount]);
- }];
- JNF_COCOA_EXIT(env);
- return JNI_TRUE;
+ long value = 0;
+ CFNumberRef numRef;
+ numRef = (CFNumberRef)CFDictionaryGetValue(theDict, key);
+ if (numRef != NULL)
+ CFNumberGetValue(numRef, kCFNumberLongType, &value);
+ return value;
}
+#define CGDDGetModeRefreshRate(mode) GetDictionaryLong((mode), kCGDisplayRefreshRate)
/*
- * Class: Java_jogamp_nativewindow_jawt_macosx_MacOSXJAWTWindow
- * Method: UnsetJAWTRootSurfaceLayer0
- * Signature: (JJ)Z
-JNIEXPORT jboolean JNICALL Java_jogamp_nativewindow_jawt_macosx_MacOSXJAWTWindow_UnsetJAWTRootSurfaceLayer0
- (JNIEnv *env, jclass unused, jobject jawtDrawingSurfaceInfoBuffer, jlong caLayer)
+ * Class: Java_jogamp_nativewindow_macosx_OSXUtil
+ * Method: GetScreenRefreshRate
+ * Signature: (I)I
+ */
+JNIEXPORT jint JNICALL Java_jogamp_nativewindow_macosx_OSXUtil_GetScreenRefreshRate0
+ (JNIEnv *env, jclass unused, jint scrn_idx)
{
+ int res = 0;
JNF_COCOA_ENTER(env);
- JAWT_DrawingSurfaceInfo* dsi = (JAWT_DrawingSurfaceInfo*) (*env)->GetDirectBufferAddress(env, jawtDrawingSurfaceInfoBuffer);
- if (NULL == dsi) {
- NativewindowCommon_throwNewRuntimeException(env, "Argument \"jawtDrawingSurfaceInfoBuffer\" was not a direct buffer");
- return JNI_FALSE;
- }
- CALayer* layer = (CALayer*) (intptr_t) caLayer;
- {
- id surfaceLayers = (id )dsi->platformInfo;
- if(layer != surfaceLayers.layer) {
- NativewindowCommon_throwNewRuntimeException(env, "Attached layer %p doesn't match given layer %p\n", surfaceLayers.layer, layer);
- return JNI_FALSE;
+ // NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+ NSScreen *screen = NewtScreen_getNSScreenByIndex((int)scrn_idx);
+ DBG_PRINT("GetScreenRefreshRate.0: screen %p\n", (void *)screen);
+ if(NULL != screen) {
+ CGDirectDisplayID display = NewtScreen_getCGDirectDisplayIDByNSScreen(screen);
+ DBG_PRINT("GetScreenRefreshRate.1: display %p\n", (void *)display);
+ if(0 != display) {
+ CFDictionaryRef mode = CGDisplayCurrentMode(display);
+ DBG_PRINT("GetScreenRefreshRate.2: mode %p\n", (void *)mode);
+ if(NULL != mode) {
+ res = CGDDGetModeRefreshRate(mode);
+ DBG_PRINT("GetScreenRefreshRate.3: res %d\n", res);
+ }
}
}
- // [JNFRunLoop performOnMainThreadWaiting:YES withBlock:^(){
- id surfaceLayers = (id )dsi->platformInfo;
- DBG_PRINT("CALayer::detachJAWTSurfaceLayer: (%p) %p -> NULL\n", layer, surfaceLayers.layer);
- surfaceLayers.layer = NULL;
- [layer release];
- // }];
+ if(0 == res) {
+ res = 60; // default .. (experienced on OSX 10.6.8)
+ }
+ fprintf(stderr, "GetScreenRefreshRate.X: %d\n", res);
+ // [pool release];
JNF_COCOA_EXIT(env);
- return JNI_TRUE;
+ return res;
}
- */
diff --git a/src/newt/classes/com/jogamp/newt/awt/NewtCanvasAWT.java b/src/newt/classes/com/jogamp/newt/awt/NewtCanvasAWT.java
index 6f0028a77..89a749c51 100644
--- a/src/newt/classes/com/jogamp/newt/awt/NewtCanvasAWT.java
+++ b/src/newt/classes/com/jogamp/newt/awt/NewtCanvasAWT.java
@@ -68,6 +68,15 @@ import com.jogamp.newt.event.awt.AWTAdapter;
import com.jogamp.newt.event.awt.AWTKeyAdapter;
import com.jogamp.newt.event.awt.AWTMouseAdapter;
+/**
+ * AWT {@link java.awt.Canvas Canvas} containing a NEWT {@link Window} using native parenting.
+ *
+ *
+ *
+ * {@link OffscreenLayerOption#setShallUseOffscreenLayer(boolean) setShallUseOffscreenLayer(true)}
+ * maybe called to use an offscreen drawable (FBO or PBuffer) allowing
+ * the underlying JAWT mechanism to composite the image, if supported.
+ */
@SuppressWarnings("serial")
public class NewtCanvasAWT extends java.awt.Canvas implements WindowClosingProtocol, OffscreenLayerOption {
public static final boolean DEBUG = Debug.debug("Window");
diff --git a/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java b/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java
index 0fc1b4e89..a89ccaedb 100644
--- a/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java
+++ b/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java
@@ -51,6 +51,7 @@ import javax.media.opengl.GLAutoDrawable;
import javax.media.opengl.GLCapabilities;
import javax.media.opengl.GLCapabilitiesImmutable;
import javax.media.opengl.GLContext;
+import javax.media.opengl.GLDrawable;
import javax.media.opengl.GLDrawableFactory;
import javax.media.opengl.GLEventListener;
import javax.media.opengl.GLException;
@@ -97,7 +98,7 @@ public class GLWindow extends GLAutoDrawableBase implements GLAutoDrawable, Wind
* Constructor. Do not call this directly -- use {@link #create()} instead.
*/
protected GLWindow(Window window) {
- super(null, null, false);
+ super(null, null, false /* always handle device lifecycle ourselves */);
this.window = (WindowImpl) window;
this.window.setHandleDestroyNotify(false);
window.addWindowListener(new WindowAdapter() {
@@ -107,8 +108,8 @@ public class GLWindow extends GLAutoDrawableBase implements GLAutoDrawable, Wind
}
@Override
- public void windowResized(WindowEvent e) {
- defaultWindowResizedOp();
+ public void windowResized(WindowEvent e) {
+ defaultWindowResizedOp(getWidth(), getHeight());
}
@Override
@@ -201,11 +202,8 @@ public class GLWindow extends GLAutoDrawableBase implements GLAutoDrawable, Wind
@Override
public final CapabilitiesImmutable getChosenCapabilities() {
- if (drawable == null) {
- return window.getChosenCapabilities();
- }
-
- return drawable.getChosenGLCapabilities();
+ final GLDrawable _drawable = drawable;
+ return null != _drawable ? _drawable.getChosenGLCapabilities() : window.getChosenCapabilities();
}
@Override
@@ -536,19 +534,24 @@ public class GLWindow extends GLAutoDrawableBase implements GLAutoDrawable, Wind
return;
}
+ final boolean done;
final RecursiveLock lock = window.getLock();
lock.lock(); // sync: context/drawable could have been recreated/destroyed while animating
try {
if( null != context ) {
// surface is locked/unlocked implicit by context's makeCurrent/release
helper.invokeGL(drawable, context, defaultDisplayAction, defaultInitAction);
- } else if( 0 display
- setVisible(true);
+ done = true;
+ } else {
+ done = false;
}
} finally {
lock.unlock();
}
+ if( !done && 0 display
+ setVisible(true);
+ }
}
//----------------------------------------------------------------------
diff --git a/src/newt/classes/com/jogamp/newt/swt/NewtCanvasSWT.java b/src/newt/classes/com/jogamp/newt/swt/NewtCanvasSWT.java
index cada253bc..36bc3f28f 100644
--- a/src/newt/classes/com/jogamp/newt/swt/NewtCanvasSWT.java
+++ b/src/newt/classes/com/jogamp/newt/swt/NewtCanvasSWT.java
@@ -63,6 +63,9 @@ import com.jogamp.newt.Window;
import com.jogamp.newt.event.WindowEvent;
import com.jogamp.newt.util.EDTUtil;
+/**
+ * SWT {@link Canvas} containing a NEWT {@link Window} using native parenting.
+ */
public class NewtCanvasSWT extends Canvas implements WindowClosingProtocol {
private static final boolean DEBUG = Debug.debug("Window");
private static final boolean isOSX = NativeWindowFactory.TYPE_MACOSX == NativeWindowFactory.getNativeWindowType(false);
diff --git a/src/newt/classes/jogamp/newt/OffscreenWindow.java b/src/newt/classes/jogamp/newt/OffscreenWindow.java
index ba98ca3af..c6c1814f6 100644
--- a/src/newt/classes/jogamp/newt/OffscreenWindow.java
+++ b/src/newt/classes/jogamp/newt/OffscreenWindow.java
@@ -39,20 +39,16 @@ import javax.media.nativewindow.AbstractGraphicsScreen;
import javax.media.nativewindow.GraphicsConfigurationFactory;
import javax.media.nativewindow.MutableSurface;
import javax.media.nativewindow.NativeWindowException;
-import javax.media.nativewindow.ProxySurface;
import javax.media.nativewindow.VisualIDHolder;
import javax.media.nativewindow.util.Insets;
import javax.media.nativewindow.util.Point;
public class OffscreenWindow extends WindowImpl implements MutableSurface {
- long surfaceHandle = 0;
- ProxySurface.UpstreamSurfaceHook upstreamHook;
- ProxySurface dummySurface;
+ long surfaceHandle;
public OffscreenWindow() {
- upstreamHook = null;
- dummySurface = null;
+ surfaceHandle = 0;
}
static long nextWindowHandle = 0x100; // start here - a marker
@@ -62,17 +58,6 @@ public class OffscreenWindow extends WindowImpl implements MutableSurface {
throw new NativeWindowException("Capabilities is onscreen");
}
final AbstractGraphicsScreen aScreen = getScreen().getGraphicsScreen();
- /** Cannot use OpenGL here ..
- if(capsRequested instanceof GLCapabilitiesImmutable) {
- final GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable) capsRequested;
- if(caps.isFBO() && GLContext.isFBOAvailable(aScreen.getDevice(), caps.getGLProfile()) ) {
- final GLDrawableFactoryImpl factory = (GLDrawableFactoryImpl) GLDrawableFactory.getFactory(caps.getGLProfile());
- final GLCapabilitiesImmutable dummyCaps = GLGraphicsConfigurationUtil.fixOnscreenGLCapabilities(caps);
- final ProxySurface dummySurface = factory.createDummySurfaceImpl(aScreen.getDevice(), false, dummyCaps, null, 64, 64);
- upstreamHook = dummySurface.getUpstreamSurfaceHook();
- dummySurface.createNotify();
- }
- } */
final AbstractGraphicsConfiguration cfg = GraphicsConfigurationFactory.getFactory(aScreen.getDevice(), capsRequested).chooseGraphicsConfiguration(
capsRequested, capsRequested, capabilitiesChooser, aScreen, VisualIDHolder.VID_UNDEFINED);
if (null == cfg) {
@@ -83,6 +68,7 @@ public class OffscreenWindow extends WindowImpl implements MutableSurface {
synchronized(OffscreenWindow.class) {
setWindowHandle(nextWindowHandle++);
}
+ visibleChanged(false, true);
}
protected void closeNativeImpl() {
@@ -92,11 +78,6 @@ public class OffscreenWindow extends WindowImpl implements MutableSurface {
@Override
public synchronized void destroy() {
super.destroy();
- if(null != dummySurface) {
- dummySurface.destroyNotify();
- dummySurface = null;
- upstreamHook = null;
- }
surfaceHandle = 0;
}
@@ -106,10 +87,6 @@ public class OffscreenWindow extends WindowImpl implements MutableSurface {
@Override
public long getSurfaceHandle() {
- if(null != dummySurface) {
- return dummySurface.getSurfaceHandle();
- // return upstreamHook.getWidth();
- }
return surfaceHandle;
}
@@ -128,8 +105,8 @@ public class OffscreenWindow extends WindowImpl implements MutableSurface {
}
protected boolean reconfigureWindowImpl(int x, int y, int width, int height, int flags) {
+ sizeChanged(false, width, height, false);
if( 0 != ( FLAG_CHANGE_VISIBILITY & flags) ) {
- sizeChanged(false, width, height, false);
visibleChanged(false, 0 != ( FLAG_IS_VISIBLE & flags));
} else {
/**
diff --git a/src/newt/classes/jogamp/newt/WindowImpl.java b/src/newt/classes/jogamp/newt/WindowImpl.java
index ad7195944..c1ac87d38 100644
--- a/src/newt/classes/jogamp/newt/WindowImpl.java
+++ b/src/newt/classes/jogamp/newt/WindowImpl.java
@@ -767,11 +767,15 @@ public abstract class WindowImpl implements Window, NEWTEventConsumer
}
}
- public void setVisible(boolean visible) {
+ protected void setVisible(boolean wait, boolean visible) {
if(DEBUG_IMPLEMENTATION) {
System.err.println("Window setVisible: START ("+getThreadName()+") "+getX()+"/"+getY()+" "+getWidth()+"x"+getHeight()+", fs "+fullscreen+", windowHandle "+toHexString(windowHandle)+", visible: "+this.visible+" -> "+visible+", parentWindowHandle "+toHexString(parentWindowHandle)+", parentWindow "+(null!=parentWindow));
}
- runOnEDTIfAvail(true, new VisibleAction(visible));
+ runOnEDTIfAvail(wait, new VisibleAction(visible));
+ }
+
+ public void setVisible(boolean visible) {
+ setVisible(true, visible);
}
private class SetSizeAction implements Runnable {
@@ -783,21 +787,12 @@ public abstract class WindowImpl implements Window, NEWTEventConsumer
}
public final void run() {
- boolean recreate = false;
final RecursiveLock _lock = windowLock;
_lock.lock();
try {
if ( !isFullscreen() && ( getWidth() != width || getHeight() != height ) ) {
- recreate = isNativeValid() && !getGraphicsConfiguration().getChosenCapabilities().isOnscreen();
if(DEBUG_IMPLEMENTATION) {
- System.err.println("Window setSize: START "+getWidth()+"x"+getHeight()+" -> "+width+"x"+height+", fs "+fullscreen+", windowHandle "+toHexString(windowHandle)+", visible "+visible+", recreate "+recreate);
- }
- if(recreate) {
- // will trigger visibleAction:=2 -> create if wasVisible
- final boolean wasVisible = WindowImpl.this.visible;
- screen.addReference(); // retain screen
- destroyAction.run();
- WindowImpl.this.visible = wasVisible;
+ System.err.println("Window setSize: START "+getWidth()+"x"+getHeight()+" -> "+width+"x"+height+", fs "+fullscreen+", windowHandle "+toHexString(windowHandle)+", visible "+visible);
}
int visibleAction; // 0 nop, 1 invisible, 2 visible (create)
if ( isNativeValid() && 0>=width*height && visible ) {
@@ -823,9 +818,6 @@ public abstract class WindowImpl implements Window, NEWTEventConsumer
}
}
} finally {
- if(recreate) {
- screen.removeReference(); // bring back ref-count
- }
_lock.unlock();
}
}
@@ -940,11 +932,15 @@ public abstract class WindowImpl implements Window, NEWTEventConsumer
*/
protected static boolean isOffscreenInstance(NativeWindow cWin, NativeWindow pWin) {
boolean ofs = false;
- if( null != cWin.getGraphicsConfiguration() ) {
- ofs = !cWin.getGraphicsConfiguration().getChosenCapabilities().isOnscreen();
+ final AbstractGraphicsConfiguration cWinCfg = cWin.getGraphicsConfiguration();
+ if( null != cWinCfg ) {
+ ofs = !cWinCfg.getChosenCapabilities().isOnscreen();
}
- if( !ofs && null != pWin && null != pWin.getGraphicsConfiguration() ) {
- ofs |= !pWin.getGraphicsConfiguration().getChosenCapabilities().isOnscreen();
+ if( !ofs && null != pWin ) {
+ final AbstractGraphicsConfiguration pWinCfg = pWin.getGraphicsConfiguration();
+ if( null != pWinCfg ) {
+ ofs = !pWinCfg.getChosenCapabilities().isOnscreen();
+ }
}
return ofs;
}
diff --git a/src/newt/classes/jogamp/newt/driver/android/WindowDriver.java b/src/newt/classes/jogamp/newt/driver/android/WindowDriver.java
index 276b0d070..f18520630 100644
--- a/src/newt/classes/jogamp/newt/driver/android/WindowDriver.java
+++ b/src/newt/classes/jogamp/newt/driver/android/WindowDriver.java
@@ -428,7 +428,7 @@ public class WindowDriver extends jogamp.newt.WindowImpl implements Callback2 {
getX()+"/"+getY()+" "+nWidth+"x"+nHeight+", visible: "+isVisible());
if(isVisible()) {
- setVisible(true);
+ setVisible(false, true);
}
}
sizeChanged(false, aWidth, aHeight, false);
diff --git a/src/newt/classes/jogamp/newt/driver/macosx/WindowDriver.java b/src/newt/classes/jogamp/newt/driver/macosx/WindowDriver.java
index ea48569bf..d0c0b8b20 100644
--- a/src/newt/classes/jogamp/newt/driver/macosx/WindowDriver.java
+++ b/src/newt/classes/jogamp/newt/driver/macosx/WindowDriver.java
@@ -117,6 +117,7 @@ public class WindowDriver extends WindowImpl implements MutableSurface, DriverCl
return 0 != sscSurfaceHandle ? sscSurfaceHandle : surfaceHandle;
}
+ @Override
public void setSurfaceHandle(long surfaceHandle) {
if(DEBUG_IMPLEMENTATION) {
System.err.println("MacWindow.setSurfaceHandle(): 0x"+Long.toHexString(surfaceHandle));
@@ -170,13 +171,22 @@ public class WindowDriver extends WindowImpl implements MutableSurface, DriverCl
protected boolean reconfigureWindowImpl(int x, int y, int width, int height, int flags) {
- final Point pS = getTopLevelLocationOnScreen(x, y);
- isOffscreenInstance = 0 != sscSurfaceHandle || isOffscreenInstance(this, this.getParent());
+ final boolean _isOffscreenInstance = isOffscreenInstance(this, this.getParent());
+ isOffscreenInstance = 0 != sscSurfaceHandle || _isOffscreenInstance;
+ final PointImmutable pS = isOffscreenInstance ? new Point(0, 0) : getTopLevelLocationOnScreen(x, y);
if(DEBUG_IMPLEMENTATION) {
+ final AbstractGraphicsConfiguration cWinCfg = this.getGraphicsConfiguration();
+ final NativeWindow pWin = getParent();
+ final AbstractGraphicsConfiguration pWinCfg = null != pWin ? pWin.getGraphicsConfiguration() : null;
System.err.println("MacWindow reconfig: "+x+"/"+y+" -> "+pS+" - "+width+"x"+height+
- ", offscreenInstance "+isOffscreenInstance+
- ", "+getReconfigureFlagsAsString(null, flags));
+ ",\n\t parent type "+(null != pWin ? pWin.getClass().getName() : null)+
+ ",\n\t this-chosenCaps "+(null != cWinCfg ? cWinCfg.getChosenCapabilities() : null)+
+ ",\n\t parent-chosenCaps "+(null != pWinCfg ? pWinCfg.getChosenCapabilities() : null)+
+ ", isOffscreenInstance(sscSurfaceHandle "+toHexString(sscSurfaceHandle)+
+ ", ioi: "+_isOffscreenInstance+
+ ") -> "+isOffscreenInstance+
+ "\n\t, "+getReconfigureFlagsAsString(null, flags));
}
if( 0 != ( FLAG_CHANGE_VISIBILITY & flags) && 0 == ( FLAG_IS_VISIBLE & flags) ) {
@@ -190,7 +200,11 @@ public class WindowDriver extends WindowImpl implements MutableSurface, DriverCl
0 != ( FLAG_CHANGE_DECORATION & flags) ||
0 != ( FLAG_CHANGE_PARENTING & flags) ||
0 != ( FLAG_CHANGE_FULLSCREEN & flags) ) {
- createWindow(isOffscreenInstance, 0 != getWindowHandle(), pS, width, height, 0 != ( FLAG_IS_FULLSCREEN & flags));
+ if(isOffscreenInstance) {
+ createWindow(true, 0 != getWindowHandle(), pS, 64, 64, false);
+ } else {
+ createWindow(false, 0 != getWindowHandle(), pS, width, height, 0 != ( FLAG_IS_FULLSCREEN & flags));
+ }
if(isVisible()) { flags |= FLAG_CHANGE_VISIBILITY; }
}
if(x>=0 && y>=0) {
diff --git a/src/newt/native/MacWindow.m b/src/newt/native/MacWindow.m
index e0330a563..b9c339285 100644
--- a/src/newt/native/MacWindow.m
+++ b/src/newt/native/MacWindow.m
@@ -94,7 +94,13 @@ static void changeContentView(JNIEnv *env, jobject javaWindowObject, NSView *pvi
if(NULL!=oldNSView) {
NS_DURING
// Available >= 10.5 - Makes the menubar disapear
- if([oldNSView isInFullScreenMode]) {
+ BOOL iifs;
+ if ( [oldNSView respondsToSelector:@selector(isInFullScreenMode)] ) {
+ iifs = [oldNSView isInFullScreenMode];
+ } else {
+ iifs = NO;
+ }
+ if(iifs && [oldNSView respondsToSelector:@selector(exitFullScreenModeWithOptions:)] ) {
[oldNSView exitFullScreenModeWithOptions: NULL];
}
NS_HANDLER
@@ -430,6 +436,8 @@ JNIEXPORT jintArray JNICALL Java_jogamp_newt_driver_macosx_ScreenDriver_getScree
if( -1 < mode_idx ) {
prop[propIndex++] = mode_idx;
}
+ int refreshRate = CGDDGetModeRefreshRate(mode);
+ int fRefreshRate = ( 0 < refreshRate ) ? refreshRate : 60; // default .. (experienced on OSX 10.6.8)
prop[propIndex++] = 0; // set later for verification of iterator
propIndexRes = propIndex;
prop[propIndex++] = mWidth;
@@ -437,14 +445,14 @@ JNIEXPORT jintArray JNICALL Java_jogamp_newt_driver_macosx_ScreenDriver_getScree
prop[propIndex++] = CGDDGetModeBitsPerPixel(mode);
prop[propIndex++] = widthMM;
prop[propIndex++] = heightMM;
- prop[propIndex++] = CGDDGetModeRefreshRate(mode);
+ prop[propIndex++] = fRefreshRate;
prop[propIndex++] = ccwRot;
prop[propIndex - NUM_SCREEN_MODE_PROPERTIES_ALL] = ( -1 < mode_idx ) ? propIndex-1 : propIndex ; // count == NUM_SCREEN_MODE_PROPERTIES_ALL
- DBG_PRINT( "getScreenMode0: Mode %d/%d (%d): %dx%d, %d bpp, %dx%d mm, %d Hz, rot %d ccw\n",
+ DBG_PRINT( "getScreenMode0: Mode %d/%d (%d): %dx%d, %d bpp, %dx%d mm, %d / %d Hz, rot %d ccw\n",
(int)mode_idx, (int)numberOfAvailableModesRots, (int)numberOfAvailableModes,
(int)prop[propIndexRes+0], (int)prop[propIndexRes+1], (int)prop[propIndexRes+2],
- (int)prop[propIndexRes+3], (int)prop[propIndexRes+4], (int)prop[propIndexRes+5], (int)prop[propIndexRes+6]);
+ (int)prop[propIndexRes+3], (int)prop[propIndexRes+4], (int)prop[propIndexRes+5], refreshRate, (int)prop[propIndexRes+6]);
jintArray properties = (*env)->NewIntArray(env, prop_num);
if (properties == NULL) {
@@ -516,6 +524,8 @@ JNIEXPORT jboolean JNICALL Java_jogamp_newt_driver_macosx_WindowDriver_initIDs0
if(initialized) return JNI_TRUE;
initialized = 1;
+ NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+
jclass c;
c = (*env)->FindClass(env, ClazzNamePoint);
if(NULL==c) {
@@ -537,7 +547,10 @@ JNIEXPORT jboolean JNICALL Java_jogamp_newt_driver_macosx_WindowDriver_initIDs0
// printf("Going to sleep for 10 seconds\n");
// sleep(10);
- return (jboolean) [NewtMacWindow initNatives: env forClass: clazz];
+ BOOL res = [NewtMacWindow initNatives: env forClass: clazz];
+ [pool release];
+
+ return (jboolean) res;
}
/*
@@ -602,8 +615,10 @@ JNIEXPORT jlong JNICALL Java_jogamp_newt_driver_macosx_WindowDriver_createWindow
// Remove animations for child windows
if(NULL != parentWindow) {
NS_DURING
- // Available >= 10.7 - Removes default animations
- [myWindow setAnimationBehavior: NSWindowAnimationBehaviorNone];
+ if ( [myWindow respondsToSelector:@selector(setAnimationBehavior:)] ) {
+ // Available >= 10.7 - Removes default animations
+ [myWindow setAnimationBehavior: NSWindowAnimationBehaviorNone];
+ }
NS_HANDLER
NS_ENDHANDLER
}
@@ -658,8 +673,12 @@ NS_ENDHANDLER
NS_DURING
// concurrent view rendering
// Available >= 10.6 - Makes the menubar disapear
- [myWindow setAllowsConcurrentViewDrawing: YES];
- [myView setCanDrawConcurrently: YES];
+ if ( [myWindow respondsToSelector:@selector(setAllowsConcurrentViewDrawing:)] ) {
+ [myWindow setAllowsConcurrentViewDrawing: YES];
+ }
+ if ( [myView respondsToSelector:@selector(setCanDrawConcurrently:)] ) {
+ [myView setCanDrawConcurrently: YES];
+ }
NS_HANDLER
NS_ENDHANDLER
@@ -669,7 +688,9 @@ NS_ENDHANDLER
NS_DURING
// Available >= 10.5 - Makes the menubar disapear
if(fullscreen) {
- [myView enterFullScreenMode: myScreen withOptions:NULL];
+ if ( [myView respondsToSelector:@selector(enterFullScreenMode:withOptions:)] ) {
+ [myView enterFullScreenMode: myScreen withOptions:NULL];
+ }
}
NS_HANDLER
NS_ENDHANDLER
@@ -730,7 +751,13 @@ JNIEXPORT void JNICALL Java_jogamp_newt_driver_macosx_WindowDriver_close0
NS_DURING
if(NULL!=mView) {
// Available >= 10.5 - Makes the menubar disapear
- if([mView isInFullScreenMode]) {
+ BOOL iifs;
+ if ( [mView respondsToSelector:@selector(isInFullScreenMode)] ) {
+ iifs = [mView isInFullScreenMode];
+ } else {
+ iifs = NO;
+ }
+ if(iifs && [mView respondsToSelector:@selector(exitFullScreenModeWithOptions:)] ) {
[mView exitFullScreenModeWithOptions: NULL];
}
// Note: mWin's release will also release it's mView!
diff --git a/src/test/com/jogamp/opengl/test/android/MovieCubeActivityLauncher0.java b/src/test/com/jogamp/opengl/test/android/MovieCubeActivityLauncher0.java
index 4f24fc9b8..c4b74c56f 100644
--- a/src/test/com/jogamp/opengl/test/android/MovieCubeActivityLauncher0.java
+++ b/src/test/com/jogamp/opengl/test/android/MovieCubeActivityLauncher0.java
@@ -50,6 +50,8 @@ public class MovieCubeActivityLauncher0 extends LauncherUtil.BaseActivityLaunche
// props.setProperty("jogamp.debug.NativeLibrary", "true");
// props.setProperty("jogamp.debug.NativeLibrary.Lookup", "true");
// props.setProperty("jogamp.debug.IOUtil", "true");
+ // props.setProperty("jogamp.debug.Lock", "true");
+ // props.setProperty("jogamp.debug.Lock.TraceLock", "true");
// props.setProperty("nativewindow.debug", "all");
props.setProperty("nativewindow.debug.GraphicsConfiguration", "true");
// props.setProperty("jogl.debug", "all");
diff --git a/src/test/com/jogamp/opengl/test/android/NEWTGraphUI1pActivityLauncher.java b/src/test/com/jogamp/opengl/test/android/NEWTGraphUI1pActivityLauncher.java
index c75c229a8..576305835 100644
--- a/src/test/com/jogamp/opengl/test/android/NEWTGraphUI1pActivityLauncher.java
+++ b/src/test/com/jogamp/opengl/test/android/NEWTGraphUI1pActivityLauncher.java
@@ -14,23 +14,23 @@ public class NEWTGraphUI1pActivityLauncher extends LauncherUtil.BaseActivityLaun
final OrderedProperties props = getProperties();
// props.setProperty("jogamp.debug.JNILibLoader", "true");
// props.setProperty("jogamp.debug.NativeLibrary", "true");
- // properties.setProperty("jogamp.debug.NativeLibrary.Lookup", "true");
- // properties.setProperty("jogamp.debug.IOUtil", "true");
- // properties.setProperty("nativewindow.debug", "all");
+ // props.setProperty("jogamp.debug.NativeLibrary.Lookup", "true");
+ // props.setProperty("jogamp.debug.IOUtil", "true");
+ // props.setProperty("nativewindow.debug", "all");
props.setProperty("nativewindow.debug.GraphicsConfiguration", "true");
- // properties.setProperty("jogl.debug", "all");
- // properties.setProperty("jogl.debug.GLProfile", "true");
+ // props.setProperty("jogl.debug", "all");
+ // props.setProperty("jogl.debug.GLProfile", "true");
props.setProperty("jogl.debug.GLDrawable", "true");
props.setProperty("jogl.debug.GLContext", "true");
props.setProperty("jogl.debug.GLSLCode", "true");
props.setProperty("jogl.debug.CapabilitiesChooser", "true");
- // properties.setProperty("jogl.debug.GLSLState", "true");
- // properties.setProperty("jogl.debug.DebugGL", "true");
- // properties.setProperty("jogl.debug.TraceGL", "true");
- // properties.setProperty("newt.debug", "all");
+ // props.setProperty("jogl.debug.GLSLState", "true");
+ // props.setProperty("jogl.debug.DebugGL", "true");
+ // props.setProperty("jogl.debug.TraceGL", "true");
+ // props.setProperty("newt.debug", "all");
props.setProperty("newt.debug.Window", "true");
- // properties.setProperty("newt.debug.Window.MouseEvent", "true");
- // properties.setProperty("newt.debug.Window.KeyEvent", "true");
+ // props.setProperty("newt.debug.Window.MouseEvent", "true");
+ // props.setProperty("newt.debug.Window.KeyEvent", "true");
}
@Override
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFBOAutoDrawableDeadlockAWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFBOAutoDrawableDeadlockAWT.java
new file mode 100644
index 000000000..eab1a37e3
--- /dev/null
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFBOAutoDrawableDeadlockAWT.java
@@ -0,0 +1,128 @@
+/**
+ * Copyright 2011 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+package com.jogamp.opengl.test.junit.jogl.acore;
+
+import java.awt.EventQueue;
+import java.lang.reflect.InvocationTargetException;
+
+import javax.media.opengl.DefaultGLCapabilitiesChooser;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLDrawableFactory;
+import javax.media.opengl.GLOffscreenAutoDrawable;
+import javax.media.opengl.GLProfile;
+
+import jogamp.nativewindow.jawt.JAWTUtil;
+
+import org.junit.Assert;
+import org.junit.BeforeClass;
+import org.junit.Test;
+
+import com.jogamp.common.util.RunnableTask;
+import com.jogamp.opengl.test.junit.util.UITestCase;
+
+public class TestFBOAutoDrawableDeadlockAWT extends UITestCase {
+ static GLProfile glp;
+ static int width, height;
+
+ @BeforeClass
+ public static void initClass() {
+ glp = GLProfile.getGL2ES2();
+ Assert.assertNotNull( glp );
+ width = 512;
+ height = 512;
+ }
+
+ protected void runTestGL( GLCapabilities caps ) throws InterruptedException, InvocationTargetException {
+ final GLOffscreenAutoDrawable fbod = GLDrawableFactory.getFactory(caps.getGLProfile()).createOffscreenAutoDrawable(
+ null,
+ caps, new DefaultGLCapabilitiesChooser(),
+ 512, 512,
+ null
+ );
+
+ final boolean[] done = {false};
+ final Runnable pbufferCreationAction = new Runnable() {
+ public void run() {
+ System.err.println("AA.1");
+ fbod.display();
+ done[ 0 ] = true;
+ System.err.println("AA.X");
+ }
+ };
+
+ EventQueue.invokeAndWait(new Runnable() {
+ public void run() {
+ Assert.assertTrue(EventQueue.isDispatchThread());
+ JAWTUtil.lockToolkit();
+ try {
+ final RunnableTask rTask = new RunnableTask(pbufferCreationAction, new Object(), false);
+ System.err.println("BB.0: "+rTask.getSyncObject());
+ synchronized (rTask.getSyncObject()) {
+ System.err.println("BB.1: "+rTask.getSyncObject());
+ new Thread(rTask, Thread.currentThread().getName()+"-Pbuffer_Creation").start();
+ try {
+ System.err.println("BB.2");
+ rTask.getSyncObject().wait();
+ System.err.println("BB.3");
+ } catch (InterruptedException e) {
+ throw new RuntimeException(e);
+ }
+ System.err.println("BB.X");
+ }
+ } finally {
+ JAWTUtil.unlockToolkit();
+ }
+ }
+ });
+ Assert.assertTrue(done[0]);
+ fbod.destroy();
+ }
+
+ @Test(timeout = 2000) // 2s timeout
+ public void testDeadlock() throws InterruptedException, InvocationTargetException {
+ GLCapabilities caps = new GLCapabilities( glp );
+ runTestGL( caps );
+ }
+
+ static long duration = 500; // ms
+
+ public static void main( String args[] ) {
+ for ( int i = 0; i < args.length; i++ ) {
+ if ( args[ i ].equals( "-time" ) ) {
+ i++;
+ try {
+ duration = Integer.parseInt( args[ i ] );
+ }
+ catch ( Exception ex ) {
+ ex.printStackTrace();
+ }
+ }
+ }
+ org.junit.runner.JUnitCore.main( TestFBOAutoDrawableDeadlockAWT.class.getName() );
+ }
+}
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFBOAutoDrawableFactoryNEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFBOAutoDrawableFactoryNEWT.java
new file mode 100644
index 000000000..2dc547f39
--- /dev/null
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFBOAutoDrawableFactoryNEWT.java
@@ -0,0 +1,375 @@
+/**
+ * Copyright 2012 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.test.junit.jogl.acore;
+
+import java.io.IOException;
+
+import javax.media.opengl.GL;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLCapabilitiesImmutable;
+import javax.media.opengl.GLContext;
+import javax.media.opengl.GLDrawableFactory;
+import javax.media.opengl.GLEventListener;
+import javax.media.opengl.GLOffscreenAutoDrawable;
+import javax.media.opengl.GLProfile;
+
+import org.junit.Assert;
+import org.junit.Test;
+
+import com.jogamp.opengl.FBObject;
+import com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2;
+import com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2;
+import com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2;
+import com.jogamp.opengl.test.junit.util.AWTRobotUtil;
+import com.jogamp.opengl.test.junit.util.UITestCase;
+
+/**
+ * Toolkit agnostic {@link GLOffscreenAutoDrawable.FBO} tests using the
+ * {@link GLDrawableFactory#createOffscreenAutoDrawable(javax.media.nativewindow.AbstractGraphicsDevice, GLCapabilitiesImmutable, javax.media.opengl.GLCapabilitiesChooser, int, int, GLContext) factory model}.
+ *
+ * The created {@link GLOffscreenAutoDrawable.FBO} is being used to run the {@link GLEventListener}.
+ *
+ *
+ * Extensive FBO reconfiguration (size and sample buffer count) and validation are performed.
+ *
+ */
+public class TestFBOAutoDrawableFactoryNEWT extends UITestCase {
+
+ static final int widthStep = 800/4;
+ static final int heightStep = 600/4;
+ volatile int szStep = 2;
+
+ interface MyGLEventListener extends GLEventListener {
+ void setMakeSnapshot();
+ }
+
+ @Test
+ public void testGL2ES2_Demo1_SingleBuffer_Normal() throws InterruptedException {
+ final GLProfile glp = GLProfile.getGL2ES2();
+ final GLCapabilities caps = new GLCapabilities(glp);
+ caps.setDoubleBuffered(false);
+ testGLFBODrawableImpl(caps, new GearsES2(0));
+ }
+
+ @Test
+ public void testGL2ES2_Demo1_DoubleBuffer_Normal() throws InterruptedException {
+ final GLProfile glp = GLProfile.getGL2ES2();
+ final GLCapabilities caps = new GLCapabilities(glp);
+ caps.setDoubleBuffered(true); // default
+ testGLFBODrawableImpl(caps, new GearsES2(0));
+ }
+
+ @Test
+ public void testGL2ES2_Demo2MSAA4() throws InterruptedException {
+ final GLProfile glp = GLProfile.getGL2ES2();
+ final GLCapabilities caps = new GLCapabilities(glp);
+ caps.setSampleBuffers(true);
+ caps.setNumSamples(4);
+ testGLFBODrawableImpl(caps, new MultisampleDemoES2(true));
+ }
+
+ @Test
+ public void testGL2ES2_FBODemoMSAA4() throws InterruptedException {
+ final GLProfile glp = GLProfile.getGL2ES2();
+ final FBOMix2DemosES2 demo = new FBOMix2DemosES2(0);
+ demo.setDoRotation(false);
+ final GLCapabilities caps = new GLCapabilities(glp);
+ caps.setSampleBuffers(true);
+ caps.setNumSamples(4);
+ testGLFBODrawableImpl(caps, demo);
+ }
+
+ @Test
+ public void testEGLES2_Demo0Normal() throws InterruptedException {
+ if( GLProfile.isAvailable(GLProfile.GLES2) ) {
+ final GLProfile glp = GLProfile.get(GLProfile.GLES2);
+ final GLCapabilities caps = new GLCapabilities(glp);
+ testGLFBODrawableImpl(caps, new GearsES2(0));
+ } else {
+ System.err.println("EGL ES2 n/a");
+ }
+ }
+
+ @Test
+ public void testEGLES2_Demo0MSAA4() throws InterruptedException {
+ if( GLProfile.isAvailable(GLProfile.GLES2) ) {
+ final GLProfile glp = GLProfile.get(GLProfile.GLES2);
+ final GLCapabilities caps = new GLCapabilities(glp);
+ caps.setSampleBuffers(true);
+ caps.setNumSamples(4);
+ testGLFBODrawableImpl(caps, new GearsES2(0));
+ } else {
+ System.err.println("EGL ES2 n/a");
+ }
+ }
+
+ void testGLFBODrawableImpl(GLCapabilities caps, GLEventListener demo) throws InterruptedException {
+ caps.setFBO(true);
+ final GLDrawableFactory factory = GLDrawableFactory.getFactory(caps.getGLProfile());
+ final GLOffscreenAutoDrawable.FBO glad = (GLOffscreenAutoDrawable.FBO)
+ factory.createOffscreenAutoDrawable(null, caps, null, widthStep*szStep, heightStep*szStep, null);
+ Assert.assertNotNull(glad);
+
+ System.out.println("Realized GLAD: "+glad);
+ System.out.println("Realized GLAD: "+glad.getChosenGLCapabilities());
+ Assert.assertTrue("FBO drawable is initialized before ctx creation", !glad.isInitialized());
+
+ glad.display(); // initial display incl. init!
+ {
+ final GLContext context = glad.getContext();
+ Assert.assertNotNull(context);
+ Assert.assertTrue(context.isCreated());
+ }
+ Assert.assertTrue("FBO drawable is not initialized after ctx creation", glad.isInitialized());
+
+ //
+ // FBO incl. MSAA is fully initialized now
+ //
+
+ final GLCapabilitiesImmutable chosenCaps = glad.getChosenGLCapabilities();
+ System.out.println("Init GLAD: "+glad);
+ System.out.println("Init GLAD: "+chosenCaps);
+
+ final FBObject fboFront = glad.getFBObject(GL.GL_FRONT);
+ final FBObject fboBack = glad.getFBObject(GL.GL_BACK);
+
+ System.out.println("Init front FBO: "+fboFront);
+ System.out.println("Init back FBO: "+fboBack);
+
+ Assert.assertTrue("FBO drawable is not initialized before ctx creation", glad.isInitialized());
+ Assert.assertTrue("FBO Front is not initialized before ctx creation", fboFront.isInitialized());
+ Assert.assertTrue("FBO Back is not initialized before ctx creation", fboBack.isInitialized());
+
+ if( chosenCaps.getDoubleBuffered() ) {
+ Assert.assertTrue("FBO are equal: "+fboFront+" == "+fboBack, !fboFront.equals(fboBack));
+ Assert.assertNotSame(fboFront, fboBack);
+ } else {
+ Assert.assertTrue("FBO are not equal: "+fboFront+" != "+fboBack, fboFront.equals(fboBack));
+ Assert.assertSame(fboFront, fboBack);
+ }
+
+ final FBObject.TextureAttachment texAttachA, texAttachB;
+
+ texAttachA = glad.getTextureBuffer(GL.GL_FRONT);
+ if(0==glad.getNumSamples()) {
+ texAttachB = glad.getTextureBuffer(GL.GL_BACK);
+ } else {
+ texAttachB = null;
+ }
+
+ final FBObject.Colorbuffer colorA, colorB;
+ final FBObject.RenderAttachment depthA, depthB;
+
+ colorA = fboFront.getColorbuffer(0);
+ Assert.assertNotNull(colorA);
+ colorB = fboBack.getColorbuffer(0);
+ Assert.assertNotNull(colorB);
+
+ depthA = fboFront.getDepthAttachment();
+ Assert.assertNotNull(depthA);
+ depthB = fboBack.getDepthAttachment();
+ Assert.assertNotNull(depthB);
+
+ glad.display(); // SWAP_ODD
+
+ if( chosenCaps.getDoubleBuffered() ) {
+ // double buffer or MSAA
+ Assert.assertTrue("Color attachments are equal: "+colorB+" == "+colorA, !colorB.equals(colorA));
+ Assert.assertNotSame(colorB, colorA);
+ Assert.assertTrue("Depth attachments are equal: "+depthB+" == "+depthA, !depthB.equals(depthA));
+ Assert.assertNotSame(depthB, depthA);
+ } else {
+ // single buffer
+ Assert.assertEquals(colorA, colorB);
+ Assert.assertSame(colorA, colorB);
+ Assert.assertEquals(depthA, depthB);
+ Assert.assertSame(depthA, depthB);
+ }
+
+ Assert.assertEquals(texAttachA, colorA);
+ Assert.assertSame(texAttachA, colorA);
+ if(0==glad.getNumSamples()) {
+ Assert.assertEquals(texAttachB, colorB);
+ Assert.assertSame(texAttachB, colorB);
+ }
+
+ if( chosenCaps.getNumSamples() > 0 ) {
+ // MSAA
+ FBObject _fboFront = glad.getFBObject(GL.GL_FRONT);
+ FBObject _fboBack = glad.getFBObject(GL.GL_BACK);
+ Assert.assertTrue("FBO are not equal: "+fboFront+" != "+_fboFront, fboFront.equals(_fboFront));
+ Assert.assertSame(fboFront, _fboFront);
+ Assert.assertTrue("FBO are not equal: "+fboBack+" != "+_fboBack, fboBack.equals(_fboBack));
+ Assert.assertSame(fboBack, _fboBack);
+ } else if( chosenCaps.getDoubleBuffered() ) {
+ // real double buffer
+ FBObject _fboFront = glad.getFBObject(GL.GL_FRONT);
+ FBObject _fboBack = glad.getFBObject(GL.GL_BACK);
+ Assert.assertTrue("FBO are not equal: "+fboBack+" != "+_fboFront, fboBack.equals(_fboFront));
+ Assert.assertSame(fboBack, _fboFront);
+ Assert.assertTrue("FBO are not equal: "+fboFront+" != "+_fboBack, fboFront.equals(_fboBack));
+ Assert.assertSame(fboFront, _fboBack);
+ } else {
+ // single buffer
+ FBObject _fboFront = glad.getFBObject(GL.GL_FRONT);
+ FBObject _fboBack = glad.getFBObject(GL.GL_BACK);
+ Assert.assertTrue("FBO are not equal: "+fboFront+" != "+_fboFront, fboFront.equals(_fboFront));
+ Assert.assertSame(fboFront, _fboFront);
+ Assert.assertTrue("FBO are not equal: "+fboBack+" != "+_fboFront, fboBack.equals(_fboFront));
+ Assert.assertSame(fboBack, _fboFront);
+ Assert.assertTrue("FBO are not equal: "+fboBack+" != "+_fboBack, fboBack.equals(_fboBack));
+ Assert.assertSame(fboBack, _fboBack);
+ Assert.assertTrue("FBO are not equal: "+fboFront+" != "+_fboBack, fboFront.equals(_fboBack));
+ Assert.assertSame(fboFront, _fboBack);
+ }
+
+ glad.addGLEventListener(demo);
+
+ final SnapshotGLEventListener snapshotGLEventListener = new SnapshotGLEventListener();
+ glad.addGLEventListener(snapshotGLEventListener);
+
+ glad.display(); // - SWAP_EVEN
+
+ // 1 - szStep = 2
+ snapshotGLEventListener.setMakeSnapshot();
+ glad.display(); // - SWAP_ODD
+
+ // 2, 3 (resize + display)
+ szStep = 1;
+ glad.setSize(widthStep*szStep, heightStep*szStep); // SWAP_EVEN
+ Assert.assertTrue("Size not reached: Expected "+(widthStep*szStep)+"x"+(heightStep*szStep)+", Is "+glad.getWidth()+"x"+glad.getHeight(),
+ AWTRobotUtil.waitForSize(glad, widthStep*szStep, heightStep*szStep));
+ snapshotGLEventListener.setMakeSnapshot();
+ glad.display(); // - SWAP_ODD
+ glad.display(); // - SWAP_EVEN
+ {
+ // Check whether the attachment reference are still valid!
+ final FBObject _fboFront = glad.getFBObject(GL.GL_FRONT);
+ final FBObject _fboBack = glad.getFBObject(GL.GL_BACK);
+ System.out.println("Resize1.oldFront: "+fboFront);
+ System.out.println("Resize1.nowFront: "+_fboFront);
+ System.out.println("Resize1.oldBack : "+fboBack);
+ System.out.println("Resize1.nowBack : "+_fboBack);
+ Assert.assertEquals(fboFront, _fboFront);
+ Assert.assertSame(fboFront, _fboFront);
+ Assert.assertEquals(fboBack, _fboBack);
+ Assert.assertSame(fboBack, _fboBack);
+
+ FBObject.Colorbuffer _color = _fboFront.getColorbuffer(0);
+ Assert.assertNotNull(_color);
+ Assert.assertEquals(colorA, _color);
+ Assert.assertSame(colorA, _color);
+
+ FBObject.RenderAttachment _depth = _fboFront.getDepthAttachment();
+ System.err.println("Resize1.oldDepth "+depthA);
+ System.err.println("Resize1.newDepth "+_depth);
+ Assert.assertNotNull(_depth);
+
+ Assert.assertEquals(depthA, _depth);
+ Assert.assertSame(depthA, _depth);
+ _depth = _fboBack.getDepthAttachment();
+ Assert.assertNotNull(_depth);
+ Assert.assertEquals(depthB, _depth);
+ Assert.assertSame(depthB, _depth);
+
+ _color = _fboFront.getColorbuffer(colorA);
+ Assert.assertNotNull(_color);
+ Assert.assertEquals(colorA, _color);
+ Assert.assertSame(colorA, _color);
+ }
+
+ // 4, 5 (resize + display)
+ szStep = 4;
+ glad.setSize(widthStep*szStep, heightStep*szStep); // SWAP_ODD
+ Assert.assertTrue("Size not reached: Expected "+(widthStep*szStep)+"x"+(heightStep*szStep)+", Is "+glad.getWidth()+"x"+glad.getHeight(),
+ AWTRobotUtil.waitForSize(glad, widthStep*szStep, heightStep*szStep));
+ snapshotGLEventListener.setMakeSnapshot();
+ glad.display(); // - SWAP_EVEN
+ glad.display(); // - SWAP_ODD
+ {
+ // Check whether the attachment reference are still valid!
+ final FBObject _fboFront = glad.getFBObject(GL.GL_FRONT);
+ final FBObject _fboBack = glad.getFBObject(GL.GL_BACK);
+ System.out.println("Resize2.oldFront: "+fboFront);
+ System.out.println("Resize2.nowFront: "+_fboFront);
+ System.out.println("Resize2.oldBack : "+fboBack);
+ System.out.println("Resize2.nowBack : "+_fboBack);
+ if(chosenCaps.getDoubleBuffered() && 0==chosenCaps.getNumSamples()) {
+ // real double buffer
+ Assert.assertEquals(fboBack, _fboFront);
+ Assert.assertEquals(fboFront, _fboBack);
+ } else {
+ // single or MSAA
+ Assert.assertEquals(fboFront, _fboFront);
+ Assert.assertEquals(fboBack, _fboBack);
+ }
+
+ FBObject.Colorbuffer _color = fboBack.getColorbuffer(0);
+ Assert.assertNotNull(_color);
+ Assert.assertEquals(colorB, _color);
+ Assert.assertSame(colorB, _color);
+
+ FBObject.RenderAttachment _depth = fboBack.getDepthAttachment();
+ Assert.assertNotNull(_depth); // MSAA back w/ depth
+ Assert.assertEquals(depthB, _depth);
+ Assert.assertSame(depthB, _depth);
+
+ _depth = fboFront.getDepthAttachment();
+ Assert.assertNotNull(_depth);
+ Assert.assertEquals(depthA, _depth);
+ Assert.assertSame(depthA, _depth);
+
+ _color = fboBack.getColorbuffer(colorB);
+ Assert.assertNotNull(_color);
+ Assert.assertEquals(colorB, _color);
+ Assert.assertSame(colorB, _color);
+ }
+
+ // 6 + 7 (samples + display)
+ glad.setNumSamples(glad.getGL(), chosenCaps.getNumSamples() > 0 ? 0 : 4); // triggers repaint
+ snapshotGLEventListener.setMakeSnapshot();
+ glad.display(); // actual screenshot
+
+ // 8, 9 (resize + samples + display)
+ szStep = 3;
+ glad.setSize(widthStep*szStep, heightStep*szStep);
+ Assert.assertTrue("Size not reached: Expected "+(widthStep*szStep)+"x"+(heightStep*szStep)+", Is "+glad.getWidth()+"x"+glad.getHeight(),
+ AWTRobotUtil.waitForSize(glad, widthStep*szStep, heightStep*szStep));
+ snapshotGLEventListener.setMakeSnapshot();
+ glad.display();
+
+ glad.destroy();
+ System.out.println("Fin: "+glad);
+ }
+
+ public static void main(String args[]) throws IOException {
+ org.junit.runner.JUnitCore.main(TestFBOAutoDrawableFactoryNEWT.class.getName());
+ }
+
+}
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFBODrawableNEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFBODrawableNEWT.java
deleted file mode 100644
index 7977347a7..000000000
--- a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFBODrawableNEWT.java
+++ /dev/null
@@ -1,272 +0,0 @@
-/**
- * Copyright 2012 JogAmp Community. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without modification, are
- * permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice, this list of
- * conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above copyright notice, this list
- * of conditions and the following disclaimer in the documentation and/or other materials
- * provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
- * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
- * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
- * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- * The views and conclusions contained in the software and documentation are those of the
- * authors and should not be interpreted as representing official policies, either expressed
- * or implied, of JogAmp Community.
- */
-
-package com.jogamp.opengl.test.junit.jogl.acore;
-
-import java.io.IOException;
-
-import javax.media.opengl.GL;
-import javax.media.opengl.GLAutoDrawable;
-import javax.media.opengl.GLCapabilities;
-import javax.media.opengl.GLContext;
-import javax.media.opengl.GLDrawable;
-import javax.media.opengl.GLDrawableFactory;
-import javax.media.opengl.GLEventListener;
-import javax.media.opengl.GLProfile;
-
-import jogamp.opengl.GLFBODrawableImpl;
-
-import org.junit.Assert;
-import org.junit.Test;
-
-import com.jogamp.opengl.FBObject;
-import com.jogamp.opengl.OffscreenAutoDrawable;
-import com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2;
-import com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2;
-import com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2;
-import com.jogamp.opengl.test.junit.util.UITestCase;
-import com.jogamp.opengl.util.GLReadBufferUtil;
-import com.jogamp.opengl.util.texture.TextureIO;
-
-public class TestFBODrawableNEWT extends UITestCase {
-
- static final int widthStep = 800/4;
- static final int heightStep = 600/4;
- volatile int szStep = 2;
-
- @Test
- public void testGL2ES2_Demo1Normal() throws InterruptedException {
- final GLProfile glp = GLProfile.getGL2ES2();
- final GLCapabilities caps = new GLCapabilities(glp);
- testGLFBODrawableImpl(caps, new GearsES2(0));
- }
-
- @Test
- public void testGL2ES2_Demo1MSAA4() throws InterruptedException {
- final GLProfile glp = GLProfile.getGL2ES2();
- final GLCapabilities caps = new GLCapabilities(glp);
- caps.setSampleBuffers(true);
- caps.setNumSamples(4);
- testGLFBODrawableImpl(caps, new GearsES2(0));
- }
-
- @Test
- public void testGL2ES2_Demo2Normal() throws InterruptedException {
- final GLProfile glp = GLProfile.getGL2ES2();
- final GLCapabilities caps = new GLCapabilities(glp);
- testGLFBODrawableImpl(caps, new MultisampleDemoES2(false));
- }
-
- @Test
- public void testGL2ES2_Demo2MSAA4() throws InterruptedException {
- final GLProfile glp = GLProfile.getGL2ES2();
- final GLCapabilities caps = new GLCapabilities(glp);
- caps.setSampleBuffers(true);
- caps.setNumSamples(4);
- testGLFBODrawableImpl(caps, new MultisampleDemoES2(true));
- }
-
- @Test
- public void testGL2ES2_FBODemoNormal() throws InterruptedException {
- final GLProfile glp = GLProfile.getGL2ES2();
- final FBOMix2DemosES2 demo = new FBOMix2DemosES2(0);
- demo.setDoRotation(false);
- final GLCapabilities caps = new GLCapabilities(glp);
- testGLFBODrawableImpl(caps, demo);
- }
-
- @Test
- public void testGL2ES2_FBODemoMSAA4() throws InterruptedException {
- final GLProfile glp = GLProfile.getGL2ES2();
- final FBOMix2DemosES2 demo = new FBOMix2DemosES2(0);
- demo.setDoRotation(false);
- final GLCapabilities caps = new GLCapabilities(glp);
- caps.setSampleBuffers(true);
- caps.setNumSamples(4);
- testGLFBODrawableImpl(caps, demo);
- }
-
- @Test
- public void testEGLES2_Demo0Normal() throws InterruptedException {
- if( GLProfile.isAvailable(GLProfile.GLES2) ) {
- final GLProfile glp = GLProfile.get(GLProfile.GLES2);
- final GLCapabilities caps = new GLCapabilities(glp);
- testGLFBODrawableImpl(caps, new GearsES2(0));
- } else {
- System.err.println("EGL ES2 n/a");
- }
- }
-
- @Test
- public void testEGLES2_Demo0MSAA4() throws InterruptedException {
- if( GLProfile.isAvailable(GLProfile.GLES2) ) {
- final GLProfile glp = GLProfile.get(GLProfile.GLES2);
- final GLCapabilities caps = new GLCapabilities(glp);
- caps.setSampleBuffers(true);
- caps.setNumSamples(4);
- testGLFBODrawableImpl(caps, new GearsES2(0));
- } else {
- System.err.println("EGL ES2 n/a");
- }
- }
-
- boolean skipShot = false;
-
- void testGLFBODrawableImpl(GLCapabilities caps, GLEventListener demo) throws InterruptedException {
- final GLReadBufferUtil screenshot = new GLReadBufferUtil(false, false);
- caps.setFBO(true);
- final GLDrawableFactory factory = GLDrawableFactory.getFactory(caps.getGLProfile());
- final GLDrawable fboDrawable = factory.createOffscreenDrawable(null, caps, null, widthStep*szStep, heightStep*szStep);
- Assert.assertNotNull(fboDrawable);
- Assert.assertTrue("Not an FBO Drawable", fboDrawable instanceof GLFBODrawableImpl);
-
- fboDrawable.setRealized(true);
- Assert.assertTrue(fboDrawable.isRealized());
-
- final FBObject fbo = ((GLFBODrawableImpl)fboDrawable).getFBObject();
-
- System.out.println("Realized: "+fboDrawable);
- System.out.println("Realized: "+fboDrawable.getChosenGLCapabilities());
- System.out.println("Realized: "+fbo);
-
- final GLContext context = fboDrawable.createContext(null);
- Assert.assertNotNull(context);
-
- int res = context.makeCurrent();
- Assert.assertTrue(GLContext.CONTEXT_CURRENT_NEW==res || GLContext.CONTEXT_CURRENT==res);
- context.release();
-
- System.out.println("Post Create-Ctx: "+fbo);
- final FBObject.Colorbuffer colorA = fbo.getColorbuffer(0);
- Assert.assertNotNull(colorA);
- final FBObject.RenderAttachment depthA = fbo.getDepthAttachment();
- Assert.assertNotNull(depthA);
-
- final OffscreenAutoDrawable glad = new OffscreenAutoDrawable(fboDrawable, context, true);
-
- glad.addGLEventListener(demo);
- glad.addGLEventListener(new GLEventListener() {
- volatile int displayCount=0;
- volatile int reshapeCount=0;
- public void init(GLAutoDrawable drawable) {}
- public void dispose(GLAutoDrawable drawable) {}
- public void display(GLAutoDrawable drawable) {
- final GL gl = drawable.getGL();
- // System.err.println(Thread.currentThread().getName()+": ** display: "+displayCount+": step "+szStep+" "+drawable.getWidth()+"x"+drawable.getHeight());
- // System.err.println(Thread.currentThread().getName()+": ** FBO-THIS: "+fbo);
- // System.err.println(Thread.currentThread().getName()+": ** FBO-SINK: "+fbo.getSamplingSinkFBO());
- // System.err.println(Thread.currentThread().getName()+": ** drawable-read: "+gl.getDefaultReadFramebuffer());
- if(skipShot) {
- skipShot=false;
- } else {
- snapshot(getSimpleTestName("."), displayCount, "msaa"+fbo.getNumSamples(), gl, screenshot, TextureIO.PNG, null);
- }
- Assert.assertEquals(drawable.getWidth(), widthStep*szStep);
- Assert.assertEquals(drawable.getHeight(), heightStep*szStep);
- displayCount++;
- }
- public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {
- System.err.println(Thread.currentThread().getName()+": ** reshape: "+reshapeCount+": step "+szStep+" "+width+"x"+height+" - "+drawable.getWidth()+"x"+drawable.getHeight());
- Assert.assertEquals(drawable.getWidth(), widthStep*szStep);
- Assert.assertEquals(drawable.getHeight(), heightStep*szStep);
- reshapeCount++;
- }
- });
-
- // 0 - szStep = 2
- glad.display();
-
- // 1, 2 (resize + display)
- szStep = 1;
- skipShot=true;
- glad.setSize(widthStep*szStep, heightStep*szStep);
- glad.display();
- Assert.assertEquals(glad.getWidth(), widthStep*szStep);
- Assert.assertEquals(glad.getHeight(), heightStep*szStep);
- {
- // Check whether the attachment reference are still valid!
- FBObject.Colorbuffer _colorA = fbo.getColorbuffer(0);
- Assert.assertNotNull(_colorA);
- Assert.assertTrue(colorA == _colorA);
- Assert.assertTrue(colorA.equals(_colorA));
- FBObject.RenderAttachment _depthA = fbo.getDepthAttachment();
- Assert.assertNotNull(_depthA);
- Assert.assertTrue(depthA == _depthA);
- Assert.assertTrue(depthA.equals(_depthA));
-
- _colorA = fbo.getColorbuffer(colorA);
- Assert.assertNotNull(_colorA);
- Assert.assertTrue(colorA == _colorA);
- Assert.assertTrue(colorA.equals(_colorA));
- }
-
- // 3, 4 (resize + display)
- szStep = 4;
- skipShot=true;
- glad.setSize(widthStep*szStep, heightStep*szStep);
- glad.display();
- Assert.assertEquals(glad.getWidth(), widthStep*szStep);
- Assert.assertEquals(glad.getHeight(), heightStep*szStep);
- {
- // Check whether the attachment reference are still valid!
- FBObject.Colorbuffer _colorA = fbo.getColorbuffer(0);
- Assert.assertNotNull(_colorA);
- Assert.assertTrue(colorA == _colorA);
- final FBObject.RenderAttachment _depthA = fbo.getDepthAttachment();
- Assert.assertNotNull(_depthA);
- Assert.assertTrue(depthA == _depthA);
-
- _colorA = fbo.getColorbuffer(colorA);
- Assert.assertNotNull(_colorA);
- Assert.assertTrue(colorA == _colorA);
- }
-
- // 5
- glad.display();
- Assert.assertEquals(glad.getWidth(), widthStep*szStep);
- Assert.assertEquals(glad.getHeight(), heightStep*szStep);
-
- // 6, 7 (resize + display)
- szStep = 3;
- skipShot=true;
- glad.setSize(widthStep*szStep, heightStep*szStep);
- glad.display();
- Assert.assertEquals(glad.getWidth(), widthStep*szStep);
- Assert.assertEquals(glad.getHeight(), heightStep*szStep);
-
- glad.destroy();
- System.out.println("Fin: "+fboDrawable);
-
- // final GLAutoDrawableDelegate glad = new GLAutoDrawableDelegate(fboDrawable, context);
- }
-
- public static void main(String args[]) throws IOException {
- org.junit.runner.JUnitCore.main(TestFBODrawableNEWT.class.getName());
- }
-
-}
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFBOMRTNEWT01.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFBOMRTNEWT01.java
index f7c83a03b..077baad43 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFBOMRTNEWT01.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFBOMRTNEWT01.java
@@ -229,7 +229,7 @@ public class TestFBOMRTNEWT01 extends UITestCase {
final NativeSurface ns = gl.getContext().getGLReadDrawable().getNativeSurface();
if(last_snap_size[0] != ns.getWidth() && last_snap_size[1] != ns.getHeight()) {
gl.glFinish(); // sync .. no swap buffers yet!
- snapshot(getSimpleTestName("."), step_i, null, gl, screenshot, TextureIO.PNG, null); // overwrite ok
+ snapshot(step_i, null, gl, screenshot, TextureIO.PNG, null); // overwrite ok
last_snap_size[0] = ns.getWidth();
last_snap_size[1] = ns.getHeight();
}
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFBOMix2DemosES2NEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFBOMix2DemosES2NEWT.java
index b384c9327..b3c542c63 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFBOMix2DemosES2NEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFBOMix2DemosES2NEWT.java
@@ -106,7 +106,7 @@ public class TestFBOMix2DemosES2NEWT extends UITestCase {
if(dw<800) {
System.err.println("XXX: "+dw+"x"+dh+", c "+c);
if(0 == c%3) {
- snapshot(getSimpleTestName("."), i++, "msaa"+demo.getMSAA(), drawable.getGL(), screenshot, TextureIO.PNG, null);
+ snapshot(i++, "msaa"+demo.getMSAA(), drawable.getGL(), screenshot, TextureIO.PNG, null);
}
if( 3 == c ) {
new Thread() {
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFBOOffThreadSharedContextMix2DemosES2NEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFBOOffThreadSharedContextMix2DemosES2NEWT.java
new file mode 100644
index 000000000..3ecf89bfc
--- /dev/null
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFBOOffThreadSharedContextMix2DemosES2NEWT.java
@@ -0,0 +1,298 @@
+/**
+ * Copyright 2012 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.test.junit.jogl.acore;
+
+import java.io.BufferedReader;
+import java.io.IOException;
+import java.io.InputStreamReader;
+
+import com.jogamp.newt.event.WindowEvent;
+import com.jogamp.newt.event.WindowAdapter;
+import com.jogamp.newt.opengl.GLWindow;
+import com.jogamp.opengl.test.junit.util.AWTRobotUtil;
+import com.jogamp.opengl.test.junit.util.MiscUtils;
+import com.jogamp.opengl.test.junit.util.UITestCase;
+import com.jogamp.opengl.test.junit.util.QuitAdapter;
+
+import com.jogamp.opengl.util.Animator;
+import com.jogamp.opengl.util.FPSAnimator;
+import com.jogamp.opengl.util.GLReadBufferUtil;
+import com.jogamp.opengl.util.texture.TextureIO;
+import com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2;
+import com.jogamp.opengl.test.junit.jogl.demos.es2.Mix2TexturesES2;
+import com.jogamp.opengl.test.junit.jogl.demos.es2.RedSquareES2;
+
+import javax.media.nativewindow.NativeSurface;
+import javax.media.nativewindow.SurfaceUpdatedListener;
+import javax.media.opengl.GL;
+import javax.media.opengl.GLAutoDrawable;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLCapabilitiesImmutable;
+import javax.media.opengl.GLContext;
+import javax.media.opengl.GLDrawableFactory;
+import javax.media.opengl.GLEventListener;
+import javax.media.opengl.GLOffscreenAutoDrawable;
+import javax.media.opengl.GLProfile;
+
+import org.junit.Assert;
+import org.junit.AfterClass;
+import org.junit.Test;
+
+/**
+ * Toolkit agnostic {@link GLOffscreenAutoDrawable.FBO} tests using the
+ * {@link GLDrawableFactory#createOffscreenAutoDrawable(javax.media.nativewindow.AbstractGraphicsDevice, GLCapabilitiesImmutable, javax.media.opengl.GLCapabilitiesChooser, int, int, GLContext) factory model}.
+ *
+ * The created {@link GLOffscreenAutoDrawable.FBO} is being used to run the {@link GLEventListener}.
+ *
+ *
+ * This test simulates shared off-thread GL context / texture usage,
+ * where the producer use FBOs and delivers shared textures.
+ * The receiver blends the shared textures onscreen.
+ * In detail the test consist of:
+ *
+ * - 2 {@link GLOffscreenAutoDrawable.FBO} double buffered
+ *
+ * - each with their own {@link GLContext}, which is shares the {@link GLWindow} one (see below)
+ * - both run within one {@link FPSAnimator} @ 30fps
+ * - produce a texture
+ * - notify the onscreen renderer about new textureID (swapping double buffer)
+ *
+ * - 1 onscreen {@link GLWindow}
+ *
+ * - shares it's {@link GLContext} w/ above FBOs
+ * - running within one {@link Animator} at v-sync
+ * - uses the shared FBO textures and blends them onscreen
+ *
+ *
+ *
+ */
+public class TestFBOOffThreadSharedContextMix2DemosES2NEWT extends UITestCase {
+ static long duration = 500; // ms
+ static int swapInterval = 1;
+ static boolean showFPS = false;
+ static boolean forceES2 = false;
+ static boolean mainRun = false;
+
+ @AfterClass
+ public static void releaseClass() {
+ }
+
+ protected void runTestGL(GLCapabilitiesImmutable caps) throws InterruptedException {
+ final GLReadBufferUtil screenshot = new GLReadBufferUtil(false, false);
+ System.err.println("requested: vsync "+swapInterval+", "+caps);
+
+ final GLWindow glWindow = GLWindow.create(caps);
+ Assert.assertNotNull(glWindow);
+ glWindow.setTitle("Gears NEWT Test (translucent "+!caps.isBackgroundOpaque()+"), swapInterval "+swapInterval);
+ if(mainRun) {
+ glWindow.setSize(512, 512);
+ } else {
+ glWindow.setSize(256, 256);
+ }
+ // eager initialization of context
+ glWindow.setVisible(true);
+ glWindow.display();
+
+ final int fbod1_texUnit = 0;
+ final int fbod2_texUnit = 1;
+
+ final GLDrawableFactory factory = GLDrawableFactory.getFactory(caps.getGLProfile());
+ GLCapabilities fbodCaps = (GLCapabilities) caps.cloneMutable();
+ // fbodCaps.setDoubleBuffered(false);
+
+ final Mix2TexturesES2 mixerDemo = new Mix2TexturesES2(1, fbod1_texUnit, fbod2_texUnit);
+
+ // FBOD1
+ final GLOffscreenAutoDrawable.FBO fbod1 = (GLOffscreenAutoDrawable.FBO)
+ factory.createOffscreenAutoDrawable(null, fbodCaps, null, glWindow.getWidth(), glWindow.getHeight(), glWindow.getContext());
+ fbod1.setUpstreamWidget(glWindow); // connect the real GLWindow (mouse/key) to offscreen!
+ fbod1.setTextureUnit(fbod1_texUnit);
+ {
+ GearsES2 demo0 = new GearsES2(-1);
+ fbod1.addGLEventListener(demo0);
+ demo0.setIgnoreFocus(true);
+ }
+ fbod1.getNativeSurface().addSurfaceUpdatedListener(new SurfaceUpdatedListener() {
+ @Override
+ public void surfaceUpdated(Object updater, NativeSurface ns, long when) {
+ mixerDemo.setTexID0(fbod1.getTextureBuffer(GL.GL_FRONT).getName());
+ } });
+ fbod1.display(); // init
+ System.err.println("FBOD1 "+fbod1);
+ Assert.assertTrue(fbod1.isInitialized());
+
+ // FBOD2
+ final GLOffscreenAutoDrawable.FBO fbod2 = (GLOffscreenAutoDrawable.FBO)
+ factory.createOffscreenAutoDrawable(null, fbodCaps, null, glWindow.getWidth(), glWindow.getHeight(), glWindow.getContext());
+ fbod2.setTextureUnit(fbod2_texUnit);
+ fbod2.addGLEventListener(new RedSquareES2(-1));
+ fbod2.getNativeSurface().addSurfaceUpdatedListener(new SurfaceUpdatedListener() {
+ @Override
+ public void surfaceUpdated(Object updater, NativeSurface ns, long when) {
+ mixerDemo.setTexID1(fbod2.getTextureBuffer(GL.GL_FRONT).getName());
+ } });
+ fbod2.display(); // init
+ System.err.println("FBOD2 "+fbod2);
+ Assert.assertTrue(fbod2.isInitialized());
+
+ // preinit texIDs
+ mixerDemo.setTexID0(fbod1.getTextureBuffer(GL.GL_FRONT).getName());
+ mixerDemo.setTexID1(fbod2.getTextureBuffer(GL.GL_FRONT).getName());
+
+ glWindow.addGLEventListener(mixerDemo);
+ glWindow.addGLEventListener(new GLEventListener() {
+ int i=0, c=0;
+ public void init(GLAutoDrawable drawable) {}
+ public void dispose(GLAutoDrawable drawable) {}
+ public void display(GLAutoDrawable drawable) {
+ if(mainRun) return;
+
+ final int dw = drawable.getWidth();
+ final int dh = drawable.getHeight();
+ c++;
+
+ if(dw<800) {
+ System.err.println("XXX: "+dw+"x"+dh+", c "+c);
+ if(8 == c) {
+ snapshot(i++, "msaa"+fbod1.getNumSamples(), drawable.getGL(), screenshot, TextureIO.PNG, null);
+ }
+ if(9 == c) {
+ c=0;
+ new Thread() {
+ @Override
+ public void run() {
+ glWindow.setSize(dw+256, dh+256);
+ } }.start();
+ }
+ }
+ }
+ public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {
+ fbod1.setSize(width, height);
+ fbod2.setSize(width, height);
+ }
+ });
+
+ final FPSAnimator animator0 = new FPSAnimator(30);
+ animator0.add(fbod1);
+ animator0.add(fbod2);
+
+ final Animator animator1 = new Animator();
+ animator1.add(glWindow);
+
+ QuitAdapter quitAdapter = new QuitAdapter();
+
+ //glWindow.addKeyListener(new TraceKeyAdapter(quitAdapter));
+ //glWindow.addWindowListener(new TraceWindowAdapter(quitAdapter));
+ glWindow.addKeyListener(quitAdapter);
+ glWindow.addWindowListener(quitAdapter);
+
+ glWindow.addWindowListener(new WindowAdapter() {
+ public void windowResized(WindowEvent e) {
+ System.err.println("window resized: "+glWindow.getX()+"/"+glWindow.getY()+" "+glWindow.getWidth()+"x"+glWindow.getHeight());
+ }
+ public void windowMoved(WindowEvent e) {
+ System.err.println("window moved: "+glWindow.getX()+"/"+glWindow.getY()+" "+glWindow.getWidth()+"x"+glWindow.getHeight());
+ }
+ });
+
+ animator0.start();
+ animator1.start();
+ // glWindow.setSkipContextReleaseThread(animator.getThread());
+
+ glWindow.setVisible(true);
+
+ System.err.println("NW chosen: "+glWindow.getDelegatedWindow().getChosenCapabilities());
+ System.err.println("GL chosen: "+glWindow.getChosenCapabilities());
+ System.err.println("window pos/siz: "+glWindow.getX()+"/"+glWindow.getY()+" "+glWindow.getWidth()+"x"+glWindow.getHeight()+", "+glWindow.getInsets());
+
+ animator0.setUpdateFPSFrames(30, showFPS ? System.err : null);
+ animator1.setUpdateFPSFrames(60, showFPS ? System.err : null);
+
+ while(!quitAdapter.shouldQuit() && animator1.isAnimating() && animator1.getTotalFPSDuration()
+ * The created {@link GLOffscreenAutoDrawable.FBO} is being used to run the {@link GLEventListener}.
+ *
+ *
+ * This test simulates shared on-thread GL context / texture usage,
+ * where the producer uses an FBO and delivers a shared texture.
+ * The receiver draws the shared texture onscreen.
+ * In detail the test consist of:
+ *
+ * - 1 {@link GLOffscreenAutoDrawable.FBO} double buffered
+ *
+ *
+ * - running within common {@link Animator} @ 60fps
+ * - produce a texture
+ * - notify the onscreen renderer about new textureID (swapping double buffer)
+ *
+ * - 1 onscreen {@link GLWindow}
+ *
+ * - shares it's {@link GLContext} w/ above FBO
+ * - running within common {@link Animator} @ 60fps
+ * - uses the shared FBO texture and draws it onscreen
+ *
+ *
+ *
+ */
+public class TestFBOOnThreadSharedContext1DemoES2NEWT extends UITestCase {
+ static long duration = 500; // ms
+ static int swapInterval = 1;
+ static boolean showFPS = false;
+ static boolean forceES2 = false;
+ static boolean mainRun = false;
+
+ @AfterClass
+ public static void releaseClass() {
+ }
+
+ protected void runTestGL(GLCapabilitiesImmutable caps) throws InterruptedException {
+ final GLReadBufferUtil screenshot = new GLReadBufferUtil(false, false);
+ System.err.println("requested: vsync "+swapInterval+", "+caps);
+
+ final GLWindow glWindow = GLWindow.create(caps);
+ Assert.assertNotNull(glWindow);
+ glWindow.setTitle("Gears NEWT Test (translucent "+!caps.isBackgroundOpaque()+"), swapInterval "+swapInterval);
+ if(mainRun) {
+ glWindow.setSize(512, 512);
+ } else {
+ glWindow.setSize(256, 256);
+ }
+ // eager initialization of context
+ glWindow.setVisible(true);
+ glWindow.display();
+
+ final int fbod1_texUnit = 0;
+
+ final GLDrawableFactory factory = GLDrawableFactory.getFactory(caps.getGLProfile());
+ GLCapabilities fbodCaps = (GLCapabilities) caps.cloneMutable();
+ // fbodCaps.setDoubleBuffered(false);
+
+ final Mix2TexturesES2 mixerDemo = new Mix2TexturesES2(1, fbod1_texUnit, 0);
+
+ // FBOD1
+ final GLOffscreenAutoDrawable.FBO fbod1 = (GLOffscreenAutoDrawable.FBO)
+ factory.createOffscreenAutoDrawable(null, fbodCaps, null, glWindow.getWidth(), glWindow.getHeight(), glWindow.getContext());
+ fbod1.setUpstreamWidget(glWindow); // connect the real GLWindow (mouse/key) to offscreen!
+ fbod1.setTextureUnit(fbod1_texUnit);
+ {
+ GearsES2 demo0 = new GearsES2(-1);
+ fbod1.addGLEventListener(demo0);
+ demo0.setIgnoreFocus(true);
+ }
+ fbod1.getNativeSurface().addSurfaceUpdatedListener(new SurfaceUpdatedListener() {
+ @Override
+ public void surfaceUpdated(Object updater, NativeSurface ns, long when) {
+ mixerDemo.setTexID0(fbod1.getTextureBuffer(GL.GL_FRONT).getName());
+ } });
+ fbod1.display(); // init
+ System.err.println("FBOD1 "+fbod1);
+ Assert.assertTrue(fbod1.isInitialized());
+
+ // preinit texIDs
+ mixerDemo.setTexID0(fbod1.getTextureBuffer(GL.GL_FRONT).getName());
+
+ glWindow.addWindowListener(new WindowAdapter() {
+ @Override
+ public void windowResized(WindowEvent e) {
+ fbod1.setSize(glWindow.getWidth(), glWindow.getHeight());
+ }
+ });
+ glWindow.addGLEventListener(mixerDemo);
+ glWindow.addGLEventListener(new GLEventListener() {
+ int i=0, c=0;
+ public void init(GLAutoDrawable drawable) {}
+ public void dispose(GLAutoDrawable drawable) {}
+ public void display(GLAutoDrawable drawable) {
+ if(mainRun) return;
+
+ final int dw = drawable.getWidth();
+ final int dh = drawable.getHeight();
+ c++;
+
+ if(dw<800) {
+ System.err.println("XXX: "+dw+"x"+dh+", c "+c);
+ if(8 == c) {
+ snapshot(i++, "msaa"+fbod1.getNumSamples(), drawable.getGL(), screenshot, TextureIO.PNG, null);
+ }
+ if(9 == c) {
+ c=0;
+ new Thread() {
+ @Override
+ public void run() {
+ glWindow.setSize(dw+256, dh+256);
+ } }.start();
+ }
+ }
+ }
+ public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { }
+ });
+
+ final Animator animator1 = new Animator();
+ animator1.add(fbod1);
+ animator1.add(glWindow);
+
+ QuitAdapter quitAdapter = new QuitAdapter();
+
+ //glWindow.addKeyListener(new TraceKeyAdapter(quitAdapter));
+ //glWindow.addWindowListener(new TraceWindowAdapter(quitAdapter));
+ glWindow.addKeyListener(quitAdapter);
+ glWindow.addWindowListener(quitAdapter);
+
+ glWindow.addWindowListener(new WindowAdapter() {
+ public void windowResized(WindowEvent e) {
+ System.err.println("window resized: "+glWindow.getX()+"/"+glWindow.getY()+" "+glWindow.getWidth()+"x"+glWindow.getHeight());
+ }
+ public void windowMoved(WindowEvent e) {
+ System.err.println("window moved: "+glWindow.getX()+"/"+glWindow.getY()+" "+glWindow.getWidth()+"x"+glWindow.getHeight());
+ }
+ });
+
+ animator1.start();
+ // glWindow.setSkipContextReleaseThread(animator.getThread());
+
+ glWindow.setVisible(true);
+
+ System.err.println("NW chosen: "+glWindow.getDelegatedWindow().getChosenCapabilities());
+ System.err.println("GL chosen: "+glWindow.getChosenCapabilities());
+ System.err.println("window pos/siz: "+glWindow.getX()+"/"+glWindow.getY()+" "+glWindow.getWidth()+"x"+glWindow.getHeight()+", "+glWindow.getInsets());
+
+ animator1.setUpdateFPSFrames(60, showFPS ? System.err : null);
+
+ while(!quitAdapter.shouldQuit() && animator1.isAnimating() && animator1.getTotalFPSDuration()
+ * Each test creates a {@link GLDrawable} using the
+ * {@link GLDrawableFactory#createGLDrawable(javax.media.nativewindow.NativeSurface) factory model}.
+ * The {@link GLContext} is derived {@link GLDrawable#createContext(GLContext) from the drawable}.
+ *
+ *
+ * Finally a {@link GLAutoDrawableDelegate} is created with the just created {@link GLDrawable} and {@link GLContext}.
+ * It is being used to run the {@link GLEventListener}.
+ *
+ */
+public class TestGLAutoDrawableDelegateOnOffscrnCapsNEWT extends UITestCase {
+ static final int widthStep = 800/4;
+ static final int heightStep = 600/4;
+ volatile int szStep = 2;
+
+ static GLCapabilities getCaps(String profile) {
+ if( !GLProfile.isAvailable(profile) ) {
+ System.err.println("Profile "+profile+" n/a");
+ return null;
+ }
+ return new GLCapabilities(GLProfile.get(profile));
+ }
+
+ void doTest(GLCapabilitiesImmutable reqGLCaps, GLEventListener demo) throws InterruptedException {
+ System.out.println("Requested GL Caps: "+reqGLCaps);
+ final GLDrawableFactory factory = GLDrawableFactory.getFactory(reqGLCaps.getGLProfile());
+
+ final boolean fboAvailable = factory.canCreateFBO(null, reqGLCaps.getGLProfile());
+ final boolean pbufferAvailable = factory.canCreateGLPbuffer(null);
+ final GLCapabilitiesImmutable expGLCaps = GLGraphicsConfigurationUtil.fixGLCapabilities(reqGLCaps, fboAvailable, pbufferAvailable);
+ System.out.println("Expected GL Caps: "+expGLCaps);
+ //
+ // Create native windowing resources .. X11/Win/OSX
+ //
+ final Window window = NewtFactory.createWindow(reqGLCaps);
+ Assert.assertNotNull(window);
+ window.setSize(widthStep*szStep, heightStep*szStep);
+ window.setVisible(true);
+ Assert.assertTrue(AWTRobotUtil.waitForVisible(window, true));
+ Assert.assertTrue(AWTRobotUtil.waitForRealized(window, true));
+ System.out.println("Window: "+window.getClass().getName());
+
+ // Check caps of NativeWindow config w/o GL
+ final CapabilitiesImmutable chosenCaps = window.getGraphicsConfiguration().getChosenCapabilities();
+ System.out.println("Window Caps Pre_GL: "+chosenCaps);
+ Assert.assertNotNull(chosenCaps);
+ Assert.assertTrue(chosenCaps.getGreenBits()>5);
+ Assert.assertTrue(chosenCaps.getBlueBits()>5);
+ Assert.assertTrue(chosenCaps.getRedBits()>5);
+
+ //
+ // Create native OpenGL resources .. XGL/WGL/CGL ..
+ // equivalent to GLAutoDrawable methods: setVisible(true)
+ //
+ final GLDrawable drawable = factory.createGLDrawable(window);
+ Assert.assertNotNull(drawable);
+ System.out.println("Drawable Pre-GL(0): "+drawable.getClass().getName()+", "+drawable.getNativeSurface().getClass().getName());
+
+ //
+ drawable.setRealized(true);
+ Assert.assertTrue(drawable.isRealized());
+
+ System.out.println("Window Caps PostGL : "+window.getGraphicsConfiguration().getChosenCapabilities());
+ System.out.println("Drawable Post-GL(1): "+drawable.getClass().getName()+", "+drawable.getNativeSurface().getClass().getName());
+
+ // Check caps of GLDrawable after realization
+ final GLCapabilitiesImmutable chosenGLCaps = drawable.getChosenGLCapabilities();
+ System.out.println("Chosen GL Caps(1): "+chosenGLCaps);
+ Assert.assertNotNull(chosenGLCaps);
+ Assert.assertTrue(chosenGLCaps.getGreenBits()>5);
+ Assert.assertTrue(chosenGLCaps.getBlueBits()>5);
+ Assert.assertTrue(chosenGLCaps.getRedBits()>5);
+ Assert.assertTrue(chosenGLCaps.getDepthBits()>4);
+ Assert.assertEquals(expGLCaps.isOnscreen(), chosenGLCaps.isOnscreen());
+ Assert.assertEquals(expGLCaps.isFBO(), chosenGLCaps.isFBO());
+ Assert.assertEquals(expGLCaps.isPBuffer(), chosenGLCaps.isPBuffer());
+ Assert.assertEquals(expGLCaps.isBitmap(), chosenGLCaps.isBitmap());
+ /** Single/Double buffer cannot be checked since result may vary ..
+ if(chosenGLCaps.isOnscreen() || chosenGLCaps.isFBO()) {
+ // dbl buffer may be disabled w/ offscreen pbuffer and bitmap
+ Assert.assertEquals(expGLCaps.getDoubleBuffered(), chosenGLCaps.getDoubleBuffered());
+ } */
+
+ GLContext context = drawable.createContext(null);
+ Assert.assertNotNull(context);
+ int res = context.makeCurrent();
+ Assert.assertTrue(GLContext.CONTEXT_CURRENT_NEW==res || GLContext.CONTEXT_CURRENT==res);
+ context.release();
+
+ System.out.println("Chosen GL Caps(2): "+drawable.getChosenGLCapabilities());
+ System.out.println("Chosen GL CTX (2): "+context.getGLVersion());
+ System.out.println("Drawable Post-GL(2): "+drawable.getClass().getName()+", "+drawable.getNativeSurface().getClass().getName());
+
+ final GLAutoDrawableDelegate glad = new GLAutoDrawableDelegate(drawable, context, window, false, null) {
+ @Override
+ protected void destroyImplInLock() {
+ super.destroyImplInLock(); // destroys drawable/context
+ window.destroy(); // destroys the actual window, incl. the device
+ }
+ };
+
+ window.addWindowListener(new WindowAdapter() {
+ @Override
+ public void windowRepaint(WindowUpdateEvent e) {
+ glad.windowRepaintOp();
+ }
+
+ @Override
+ public void windowResized(WindowEvent e) {
+ glad.windowResizedOp(window.getWidth(), window.getHeight());
+ }
+
+ @Override
+ public void windowDestroyNotify(WindowEvent e) {
+ glad.windowDestroyNotifyOp();
+ }
+ });
+
+ glad.addGLEventListener(demo);
+
+ final SnapshotGLEventListener snapshotGLEventListener = new SnapshotGLEventListener();
+ glad.addGLEventListener(snapshotGLEventListener);
+
+ glad.display(); // initial resize/display
+
+ // 1 - szStep = 2
+ Assert.assertTrue("Size not reached: Expected "+(widthStep*szStep)+"x"+(heightStep*szStep)+", Is "+glad.getWidth()+"x"+glad.getHeight(),
+ AWTRobotUtil.waitForSize(glad, widthStep*szStep, heightStep*szStep));
+ snapshotGLEventListener.setMakeSnapshot();
+ glad.display();
+
+ // 2, 3 (resize + display)
+ szStep = 1;
+ window.setSize(widthStep*szStep, heightStep*szStep);
+ Assert.assertTrue("Size not reached: Expected "+(widthStep*szStep)+"x"+(heightStep*szStep)+", Is "+glad.getWidth()+"x"+glad.getHeight(),
+ AWTRobotUtil.waitForSize(glad, widthStep*szStep, heightStep*szStep));
+ snapshotGLEventListener.setMakeSnapshot();
+ glad.display();
+
+ // 4, 5 (resize + display)
+ szStep = 4;
+ window.setSize(widthStep*szStep, heightStep*szStep);
+ Assert.assertTrue("Size not reached: Expected "+(widthStep*szStep)+"x"+(heightStep*szStep)+", Is "+glad.getWidth()+"x"+glad.getHeight(),
+ AWTRobotUtil.waitForSize(glad, widthStep*szStep, heightStep*szStep));
+ snapshotGLEventListener.setMakeSnapshot();
+ glad.display();
+
+ Thread.sleep(50);
+
+ glad.destroy();
+ System.out.println("Fin Drawable: "+drawable);
+ System.out.println("Fin Window: "+window);
+ }
+
+ @Test
+ public void testAvailableInfo() {
+ GLDrawableFactory f = GLDrawableFactory.getDesktopFactory();
+ if(null != f) {
+ System.err.println(JoglVersion.getDefaultOpenGLInfo(f.getDefaultDevice(), null, true).toString());
+ }
+ f = GLDrawableFactory.getEGLFactory();
+ if(null != f) {
+ System.err.println(JoglVersion.getDefaultOpenGLInfo(f.getDefaultDevice(), null, true).toString());
+ }
+ }
+
+ @Test
+ public void testGL2OnScreenDblBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2);
+ if(null == reqGLCaps) return;
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testGL2OnScreenSglBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setDoubleBuffered(false);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testGL2OffScreenAutoDblBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testGL2OffScreenFBODblBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setFBO(true);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testGL2OffScreenFBOSglBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setFBO(true);
+ reqGLCaps.setDoubleBuffered(false);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testGL2OffScreenPbufferDblBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setPBuffer(true);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testGL2OffScreenPbufferSglBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setPBuffer(true);
+ reqGLCaps.setDoubleBuffered(false);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testGL2OffScreenBitmapDblBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setBitmap(true);
+ doTest(reqGLCaps, new Gears(1));
+ }
+
+ @Test
+ public void testGL2OffScreenBitmapSglBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setBitmap(true);
+ reqGLCaps.setDoubleBuffered(false);
+ doTest(reqGLCaps, new Gears(1));
+ }
+
+ @Test
+ public void testES2OnScreenDblBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GLES2);
+ if(null == reqGLCaps) return;
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testES2OnScreenSglBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GLES2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setDoubleBuffered(false);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testES2OffScreenAutoDblBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GLES2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testES2OffScreenFBODblBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GLES2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setFBO(true);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testES2OffScreenFBOSglBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GLES2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setFBO(true);
+ reqGLCaps.setDoubleBuffered(false);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testES2OffScreenPbufferDblBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GLES2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setPBuffer(true);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testES2OffScreenPbufferSglBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GLES2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setPBuffer(true);
+ reqGLCaps.setDoubleBuffered(false);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ /** Not implemented !
+ @Test
+ public void testES2OffScreenBitmapDblBuf() throws InterruptedException {
+ if(!checkProfile(GLProfile.GLES2)) {
+ return;
+ }
+ final GLCapabilities reqGLCaps = new GLCapabilities(GLProfile.get(GLProfile.GLES2));
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setBitmap(true);
+ doTest(reqGLCaps, new GearsES2(1));
+ } */
+
+ public static void main(String args[]) throws IOException {
+ org.junit.runner.JUnitCore.main(TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.class.getName());
+ }
+
+}
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLAutoDrawableFactoryOffscrnCapsNEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLAutoDrawableFactoryOffscrnCapsNEWT.java
new file mode 100644
index 000000000..544d74aa5
--- /dev/null
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLAutoDrawableFactoryOffscrnCapsNEWT.java
@@ -0,0 +1,317 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.test.junit.jogl.acore;
+
+import java.io.IOException;
+
+import javax.media.nativewindow.CapabilitiesImmutable;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLCapabilitiesImmutable;
+import javax.media.opengl.GLContext;
+import javax.media.opengl.GLDrawableFactory;
+import javax.media.opengl.GLEventListener;
+import javax.media.opengl.GLOffscreenAutoDrawable;
+import javax.media.opengl.GLProfile;
+
+import jogamp.opengl.GLGraphicsConfigurationUtil;
+
+import org.junit.Assert;
+import org.junit.Test;
+
+import com.jogamp.opengl.JoglVersion;
+import com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2;
+import com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears;
+import com.jogamp.opengl.test.junit.util.AWTRobotUtil;
+import com.jogamp.opengl.test.junit.util.UITestCase;
+
+/**
+ * Toolkit agnostic {@link GLOffscreenAutoDrawable} tests using the
+ * {@link GLDrawableFactory#createOffscreenAutoDrawable(javax.media.nativewindow.AbstractGraphicsDevice, GLCapabilitiesImmutable, javax.media.opengl.GLCapabilitiesChooser, int, int, GLContext) factory model}.
+ *
+ * The created {@link GLOffscreenAutoDrawable} is being used to run the {@link GLEventListener}.
+ *
+ */
+public class TestGLAutoDrawableFactoryOffscrnCapsNEWT extends UITestCase {
+ static final int widthStep = 800/4;
+ static final int heightStep = 600/4;
+ volatile int szStep = 2;
+
+ static GLCapabilities getCaps(String profile) {
+ if( !GLProfile.isAvailable(profile) ) {
+ System.err.println("Profile "+profile+" n/a");
+ return null;
+ }
+ return new GLCapabilities(GLProfile.get(profile));
+ }
+
+ void doTest(GLCapabilitiesImmutable reqGLCaps, GLEventListener demo) throws InterruptedException {
+ System.out.println("Requested GL Caps: "+reqGLCaps);
+ final GLDrawableFactory factory = GLDrawableFactory.getFactory(reqGLCaps.getGLProfile());
+
+ final boolean fboAvailable = factory.canCreateFBO(null, reqGLCaps.getGLProfile());
+ final boolean pbufferAvailable = factory.canCreateGLPbuffer(null);
+ final GLCapabilitiesImmutable expGLCaps = GLGraphicsConfigurationUtil.fixGLCapabilities(reqGLCaps, fboAvailable, pbufferAvailable);
+ System.out.println("Expected GL Caps: "+expGLCaps);
+
+ //
+ // Create native OpenGL resources .. XGL/WGL/CGL ..
+ // equivalent to GLAutoDrawable methods: setVisible(true)
+ //
+ final GLOffscreenAutoDrawable glad = factory.createOffscreenAutoDrawable(null, reqGLCaps, null, widthStep*szStep, heightStep*szStep, null);
+
+ Assert.assertNotNull(glad);
+ System.out.println("Drawable Pre-GL(0): "+glad.getClass().getName()+", "+glad.getNativeSurface().getClass().getName());
+ Assert.assertTrue(glad.isRealized());
+
+ // Check caps of NativeWindow config w/o GL
+ final CapabilitiesImmutable chosenCaps = glad.getChosenGLCapabilities();
+ System.out.println("Drawable Caps Pre_GL : "+chosenCaps);
+ Assert.assertNotNull(chosenCaps);
+ Assert.assertTrue(chosenCaps.getGreenBits()>5);
+ Assert.assertTrue(chosenCaps.getBlueBits()>5);
+ Assert.assertTrue(chosenCaps.getRedBits()>5);
+
+ glad.display(); // force native context creation
+
+ // Check caps of GLDrawable after realization
+ final GLCapabilitiesImmutable chosenGLCaps = glad.getChosenGLCapabilities();
+ System.out.println("Chosen GL Caps(1): "+chosenGLCaps);
+ System.out.println("Chosen GL CTX (1): "+glad.getContext().getGLVersion());
+
+ Assert.assertNotNull(chosenGLCaps);
+ Assert.assertTrue(chosenGLCaps.getGreenBits()>5);
+ Assert.assertTrue(chosenGLCaps.getBlueBits()>5);
+ Assert.assertTrue(chosenGLCaps.getRedBits()>5);
+ Assert.assertTrue(chosenGLCaps.getDepthBits()>4);
+ Assert.assertEquals(expGLCaps.isOnscreen(), chosenGLCaps.isOnscreen());
+ Assert.assertEquals(expGLCaps.isFBO(), chosenGLCaps.isFBO());
+ Assert.assertEquals(expGLCaps.isPBuffer(), chosenGLCaps.isPBuffer());
+ Assert.assertEquals(expGLCaps.isBitmap(), chosenGLCaps.isBitmap());
+ /** Single/Double buffer cannot be checked since result may vary ..
+ if(chosenGLCaps.isOnscreen() || chosenGLCaps.isFBO()) {
+ // dbl buffer may be disabled w/ offscreen pbuffer and bitmap
+ Assert.assertEquals(expGLCaps.getDoubleBuffered(), chosenGLCaps.getDoubleBuffered());
+ } */
+
+ glad.addGLEventListener(demo);
+
+ final SnapshotGLEventListener snapshotGLEventListener = new SnapshotGLEventListener();
+ glad.addGLEventListener(snapshotGLEventListener);
+
+ glad.display(); // initial resize/display
+
+ // 1 - szStep = 2
+ Assert.assertTrue("Size not reached: Expected "+(widthStep*szStep)+"x"+(heightStep*szStep)+", Is "+glad.getWidth()+"x"+glad.getHeight(),
+ AWTRobotUtil.waitForSize(glad, widthStep*szStep, heightStep*szStep));
+ snapshotGLEventListener.setMakeSnapshot();
+ glad.display();
+
+ // 2, 3 (resize + display)
+ szStep = 1;
+ glad.setSize(widthStep*szStep, heightStep*szStep);
+ Assert.assertTrue("Size not reached: Expected "+(widthStep*szStep)+"x"+(heightStep*szStep)+", Is "+glad.getWidth()+"x"+glad.getHeight(),
+ AWTRobotUtil.waitForSize(glad, widthStep*szStep, heightStep*szStep));
+ snapshotGLEventListener.setMakeSnapshot();
+ glad.display();
+
+ // 4, 5 (resize + display)
+ szStep = 4;
+ glad.setSize(widthStep*szStep, heightStep*szStep);
+ Assert.assertTrue("Size not reached: Expected "+(widthStep*szStep)+"x"+(heightStep*szStep)+", Is "+glad.getWidth()+"x"+glad.getHeight(),
+ AWTRobotUtil.waitForSize(glad, widthStep*szStep, heightStep*szStep));
+ snapshotGLEventListener.setMakeSnapshot();
+ glad.display();
+
+ Thread.sleep(50);
+
+ glad.destroy();
+ System.out.println("Fin Drawable: "+glad);
+ }
+
+ @Test
+ public void testAvailableInfo() {
+ GLDrawableFactory f = GLDrawableFactory.getDesktopFactory();
+ if(null != f) {
+ System.err.println(JoglVersion.getDefaultOpenGLInfo(f.getDefaultDevice(), null, true).toString());
+ }
+ f = GLDrawableFactory.getEGLFactory();
+ if(null != f) {
+ System.err.println(JoglVersion.getDefaultOpenGLInfo(f.getDefaultDevice(), null, true).toString());
+ }
+ }
+
+ @Test
+ public void testGL2OffScreenAutoDblBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testGL2OffScreenFBODblBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setFBO(true);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testGL2OffScreenFBOSglBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setFBO(true);
+ reqGLCaps.setDoubleBuffered(false);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testGL2OffScreenFBOStencil() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setFBO(true);
+ reqGLCaps.setStencilBits(1);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testGL2OffScreenFBOStencilMSAA() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setFBO(true);
+ reqGLCaps.setStencilBits(1);
+ reqGLCaps.setSampleBuffers(true);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testGL2OffScreenPbufferDblBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setPBuffer(true);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testGL2OffScreenPbufferSglBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setPBuffer(true);
+ reqGLCaps.setDoubleBuffered(false);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testGL2OffScreenBitmapDblBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setBitmap(true);
+ doTest(reqGLCaps, new Gears(1));
+ }
+
+ @Test
+ public void testGL2OffScreenBitmapSglBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setBitmap(true);
+ reqGLCaps.setDoubleBuffered(false);
+ doTest(reqGLCaps, new Gears(1));
+ }
+
+ @Test
+ public void testES2OffScreenAutoDblBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GLES2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testES2OffScreenFBODblBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GLES2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setFBO(true);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testES2OffScreenFBOSglBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GLES2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setFBO(true);
+ reqGLCaps.setDoubleBuffered(false);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testES2OffScreenPbufferDblBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GLES2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setPBuffer(true);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testES2OffScreenPbufferSglBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GLES2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setPBuffer(true);
+ reqGLCaps.setDoubleBuffered(false);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ /** Not implemented !
+ @Test
+ public void testES2OffScreenBitmapDblBuf() throws InterruptedException {
+ if(!checkProfile(GLProfile.GLES2)) {
+ return;
+ }
+ final GLCapabilities reqGLCaps = new GLCapabilities(GLProfile.get(GLProfile.GLES2));
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setBitmap(true);
+ doTest(reqGLCaps, new GearsES2(1));
+ } */
+
+ public static void main(String args[]) throws IOException {
+ org.junit.runner.JUnitCore.main(TestGLAutoDrawableFactoryOffscrnCapsNEWT.class.getName());
+ }
+
+}
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.java
new file mode 100644
index 000000000..64a75716b
--- /dev/null
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.java
@@ -0,0 +1,328 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.test.junit.jogl.acore;
+
+import java.awt.Dimension;
+import java.awt.Frame;
+import java.io.IOException;
+
+import javax.media.nativewindow.CapabilitiesImmutable;
+import javax.media.opengl.GLAutoDrawable;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLCapabilitiesImmutable;
+import javax.media.opengl.GLContext;
+import javax.media.opengl.GLDrawable;
+import javax.media.opengl.GLDrawableFactory;
+import javax.media.opengl.GLEventListener;
+import javax.media.opengl.GLProfile;
+import javax.media.opengl.awt.GLCanvas;
+
+import jogamp.nativewindow.jawt.JAWTUtil;
+import jogamp.opengl.GLGraphicsConfigurationUtil;
+
+import org.junit.Assert;
+import org.junit.Assume;
+import org.junit.Test;
+
+import com.jogamp.newt.opengl.GLWindow;
+import com.jogamp.opengl.JoglVersion;
+import com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2;
+import com.jogamp.opengl.test.junit.util.AWTRobotUtil;
+import com.jogamp.opengl.test.junit.util.UITestCase;
+
+/**
+ * Tests using a NEWT {@link GLWindow} {@link GLAutoDrawable auto drawable} for on- and offscreen cases.
+ *
+ * The NEWT {@link GLAutoDrawable} is being used to run the {@link GLEventListener}.
+ *
+ */
+public class TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT extends UITestCase {
+ static final int widthStep = 800/4;
+ static final int heightStep = 600/4;
+ volatile int szStep = 2;
+
+ static GLCapabilities getCaps(String profile) {
+ if( !GLProfile.isAvailable(profile) ) {
+ System.err.println("Profile "+profile+" n/a");
+ return null;
+ }
+ return new GLCapabilities(GLProfile.get(profile));
+ }
+
+ static void setGLCanvasSize(final Frame frame, final GLCanvas glc, final int width, final int height) {
+ try {
+ javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
+ public void run() {
+ final Dimension new_sz = new Dimension(width, height);
+ glc.setMinimumSize(new_sz);
+ glc.setPreferredSize(new_sz);
+ glc.setSize(new_sz);
+ frame.pack();
+ frame.validate();
+ } } );
+ } catch( Throwable throwable ) {
+ throwable.printStackTrace();
+ Assume.assumeNoException( throwable );
+ }
+ }
+
+ static interface MyGLEventListener extends GLEventListener {
+ void setMakeSnapshot();
+ }
+
+ void doTest(GLCapabilitiesImmutable reqGLCaps, GLEventListener demo) throws InterruptedException {
+ if(reqGLCaps.isOnscreen() && JAWTUtil.isOffscreenLayerRequired()) {
+ System.err.println("onscreen layer n/a");
+ return;
+ }
+ if(!reqGLCaps.isOnscreen() && !JAWTUtil.isOffscreenLayerSupported()) {
+ System.err.println("offscreen layer n/a");
+ return;
+ }
+ System.out.println("Requested GL Caps: "+reqGLCaps);
+ final GLDrawableFactory factory = GLDrawableFactory.getFactory(reqGLCaps.getGLProfile());
+
+ final boolean fboAvailable = factory.canCreateFBO(null, reqGLCaps.getGLProfile());
+ final boolean pbufferAvailable = factory.canCreateGLPbuffer(null);
+ final GLCapabilitiesImmutable expGLCaps = GLGraphicsConfigurationUtil.fixGLCapabilities(reqGLCaps, fboAvailable, pbufferAvailable);
+ System.out.println("Expected GL Caps: "+expGLCaps);
+ //
+ // Create native windowing resources .. X11/Win/OSX
+ //
+ final GLCanvas glad = new GLCanvas(reqGLCaps); // will implicit trigger offscreen layer - if !onscreen && supported
+ Assert.assertNotNull(glad);
+ Dimension glc_sz = new Dimension(widthStep*szStep, heightStep*szStep);
+ glad.setMinimumSize(glc_sz);
+ glad.setPreferredSize(glc_sz);
+ glad.setSize(glc_sz);
+ final Frame frame = new Frame(getSimpleTestName("."));
+ Assert.assertNotNull(frame);
+ frame.add(glad);
+
+ try {
+ javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
+ public void run() {
+ frame.pack();
+ frame.setVisible(true);
+ }});
+ } catch( Throwable throwable ) {
+ throwable.printStackTrace();
+ Assume.assumeNoException( throwable );
+ }
+
+ Assert.assertTrue(AWTRobotUtil.waitForVisible(glad, true));
+ Assert.assertTrue(AWTRobotUtil.waitForRealized(glad, true));
+ System.out.println("Window: "+glad.getClass().getName());
+
+ // Check caps of NativeWindow config w/o GL
+ final CapabilitiesImmutable chosenCaps = glad.getChosenGLCapabilities();
+ System.out.println("Window Caps Pre_GL: "+chosenCaps);
+ Assert.assertNotNull(chosenCaps);
+ Assert.assertTrue(chosenCaps.getGreenBits()>5);
+ Assert.assertTrue(chosenCaps.getBlueBits()>5);
+ Assert.assertTrue(chosenCaps.getRedBits()>5);
+
+ glad.display(); // force native context creation
+
+ //
+ // Create native OpenGL resources .. XGL/WGL/CGL ..
+ // equivalent to GLAutoDrawable methods: setVisible(true)
+ //
+ {
+ final GLDrawable actualDrawable = glad.getDelegatedDrawable();
+ Assert.assertNotNull(actualDrawable);
+ System.out.println("Drawable Pre-GL(0): "+actualDrawable.getClass().getName()+", "+actualDrawable.getNativeSurface().getClass().getName());
+ }
+
+ System.out.println("Window Caps PostGL : "+glad.getChosenGLCapabilities());
+ System.out.println("Drawable Post-GL(1): "+glad.getClass().getName()+", "+glad.getNativeSurface().getClass().getName());
+
+ // Check caps of GLDrawable after realization
+ final GLCapabilitiesImmutable chosenGLCaps = glad.getChosenGLCapabilities();
+ System.out.println("Chosen GL Caps(1): "+chosenGLCaps);
+ Assert.assertNotNull(chosenGLCaps);
+ Assert.assertTrue(chosenGLCaps.getGreenBits()>5);
+ Assert.assertTrue(chosenGLCaps.getBlueBits()>5);
+ Assert.assertTrue(chosenGLCaps.getRedBits()>5);
+ Assert.assertTrue(chosenGLCaps.getDepthBits()>4);
+ Assert.assertEquals(expGLCaps.isOnscreen(), chosenGLCaps.isOnscreen());
+ Assert.assertEquals(expGLCaps.isFBO(), chosenGLCaps.isFBO());
+ Assert.assertEquals(expGLCaps.isPBuffer(), chosenGLCaps.isPBuffer());
+ Assert.assertEquals(expGLCaps.isBitmap(), chosenGLCaps.isBitmap());
+ /** Single/Double buffer cannot be checked since result may vary ..
+ if(chosenGLCaps.isOnscreen() || chosenGLCaps.isFBO()) {
+ // dbl buffer may be disabled w/ offscreen pbuffer and bitmap
+ Assert.assertEquals(expGLCaps.getDoubleBuffered(), chosenGLCaps.getDoubleBuffered());
+ } */
+
+ {
+ GLContext context = glad.getContext();
+ System.out.println("Chosen GL CTX (2): "+context.getGLVersion());
+ Assert.assertNotNull(context);
+ Assert.assertTrue(context.isCreated());
+ }
+
+ System.out.println("Chosen GL Caps(2): "+glad.getChosenGLCapabilities());
+ System.out.println("Drawable Post-GL(2): "+glad.getClass().getName()+", "+glad.getNativeSurface().getClass().getName());
+
+ glad.addGLEventListener(demo);
+
+ final SnapshotGLEventListener snapshotGLEventListener = new SnapshotGLEventListener();
+ glad.addGLEventListener(snapshotGLEventListener);
+
+ glad.display(); // initial resize/display
+
+ // 1 - szStep = 2
+ Assert.assertTrue("Size not reached: Expected "+(widthStep*szStep)+"x"+(heightStep*szStep)+", Is "+glad.getWidth()+"x"+glad.getHeight(),
+ AWTRobotUtil.waitForSize(glad, widthStep*szStep, heightStep*szStep));
+ snapshotGLEventListener.setMakeSnapshot();
+ glad.display();
+
+ // 2, 3 (resize + display)
+ szStep = 1;
+ setGLCanvasSize(frame, glad, widthStep*szStep, heightStep*szStep);
+ Assert.assertTrue("Size not reached: Expected "+(widthStep*szStep)+"x"+(heightStep*szStep)+", Is "+glad.getWidth()+"x"+glad.getHeight(),
+ AWTRobotUtil.waitForSize(glad, widthStep*szStep, heightStep*szStep));
+ glad.display();
+ snapshotGLEventListener.setMakeSnapshot();
+ glad.display();
+
+ // 4, 5 (resize + display)
+ szStep = 4;
+ setGLCanvasSize(frame, glad, widthStep*szStep, heightStep*szStep);
+ Assert.assertTrue("Size not reached: Expected "+(widthStep*szStep)+"x"+(heightStep*szStep)+", Is "+glad.getWidth()+"x"+glad.getHeight(),
+ AWTRobotUtil.waitForSize(glad, widthStep*szStep, heightStep*szStep));
+ glad.display();
+ snapshotGLEventListener.setMakeSnapshot();
+ glad.display();
+
+ Thread.sleep(50);
+
+ try {
+ javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
+ public void run() {
+ frame.setVisible(false);
+ frame.remove(glad);
+ frame.dispose();
+ }});
+ } catch( Throwable throwable ) {
+ throwable.printStackTrace();
+ Assume.assumeNoException( throwable );
+ }
+ System.out.println("Fin: "+glad);
+ }
+
+ @Test
+ public void testAvailableInfo() {
+ GLDrawableFactory f = GLDrawableFactory.getDesktopFactory();
+ if(null != f) {
+ System.err.println(JoglVersion.getDefaultOpenGLInfo(f.getDefaultDevice(), null, true).toString());
+ }
+ f = GLDrawableFactory.getEGLFactory();
+ if(null != f) {
+ System.err.println(JoglVersion.getDefaultOpenGLInfo(f.getDefaultDevice(), null, true).toString());
+ }
+ }
+
+ @Test
+ public void testGL2OnScreen() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2);
+ if(null == reqGLCaps) return;
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testGL2OffScreenAuto() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testGL2OffScreenFBOMSAA() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setFBO(true);
+ reqGLCaps.setSampleBuffers(true);
+ reqGLCaps.setNumSamples(4);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testGL2OffScreenPbuffer() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setPBuffer(true);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testES2OnScreen() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GLES2);
+ if(null == reqGLCaps) return;
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testES2OffScreenAuto() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GLES2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testES2OffScreenFBOMSAA() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GLES2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setFBO(true);
+ reqGLCaps.setSampleBuffers(true);
+ reqGLCaps.setNumSamples(4);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testES2OffScreenPbuffer() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GLES2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setPBuffer(true);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+
+ public static void main(String args[]) throws IOException {
+ org.junit.runner.JUnitCore.main(TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.class.getName());
+ }
+
+}
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.java
new file mode 100644
index 000000000..37ec44566
--- /dev/null
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.java
@@ -0,0 +1,351 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.test.junit.jogl.acore;
+
+import java.io.IOException;
+
+import javax.media.nativewindow.CapabilitiesImmutable;
+import javax.media.opengl.GLAutoDrawable;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLCapabilitiesImmutable;
+import javax.media.opengl.GLContext;
+import javax.media.opengl.GLDrawable;
+import javax.media.opengl.GLDrawableFactory;
+import javax.media.opengl.GLEventListener;
+import javax.media.opengl.GLProfile;
+
+import jogamp.opengl.GLGraphicsConfigurationUtil;
+
+import org.junit.Assert;
+import org.junit.Test;
+
+import com.jogamp.newt.opengl.GLWindow;
+import com.jogamp.opengl.JoglVersion;
+import com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2;
+import com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears;
+import com.jogamp.opengl.test.junit.util.AWTRobotUtil;
+import com.jogamp.opengl.test.junit.util.UITestCase;
+
+/**
+ * Tests using a NEWT {@link GLWindow} {@link GLAutoDrawable auto drawable} for on- and offscreen cases.
+ *
+ * The NEWT {@link GLAutoDrawable} is being used to run the {@link GLEventListener}.
+ *
+ */
+public class TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT extends UITestCase {
+ static final int widthStep = 800/4;
+ static final int heightStep = 600/4;
+ volatile int szStep = 2;
+
+ static interface MyGLEventListener extends GLEventListener {
+ void setMakeSnapshot();
+ }
+
+ static GLCapabilities getCaps(String profile) {
+ if( !GLProfile.isAvailable(profile) ) {
+ System.err.println("Profile "+profile+" n/a");
+ return null;
+ }
+ return new GLCapabilities(GLProfile.get(profile));
+ }
+
+ void doTest(GLCapabilitiesImmutable reqGLCaps, GLEventListener demo) throws InterruptedException {
+ System.out.println("Requested GL Caps: "+reqGLCaps);
+ final GLDrawableFactory factory = GLDrawableFactory.getFactory(reqGLCaps.getGLProfile());
+
+ final boolean fboAvailable = factory.canCreateFBO(null, reqGLCaps.getGLProfile());
+ final boolean pbufferAvailable = factory.canCreateGLPbuffer(null);
+ final GLCapabilitiesImmutable expGLCaps = GLGraphicsConfigurationUtil.fixGLCapabilities(reqGLCaps, fboAvailable, pbufferAvailable);
+ System.out.println("Expected GL Caps: "+expGLCaps);
+ //
+ // Create native windowing resources .. X11/Win/OSX
+ //
+ final GLWindow glad = GLWindow.create(reqGLCaps);
+ Assert.assertNotNull(glad);
+ glad.setSize(widthStep*szStep, heightStep*szStep);
+ glad.setVisible(true);
+ Assert.assertTrue(AWTRobotUtil.waitForVisible(glad, true));
+ Assert.assertTrue(AWTRobotUtil.waitForRealized(glad, true));
+ System.out.println("Window: "+glad.getClass().getName());
+
+ // Check caps of NativeWindow config w/o GL
+ final CapabilitiesImmutable chosenCaps = glad.getGraphicsConfiguration().getChosenCapabilities();
+ System.out.println("Window Caps Pre_GL: "+chosenCaps);
+ Assert.assertNotNull(chosenCaps);
+ Assert.assertTrue(chosenCaps.getGreenBits()>5);
+ Assert.assertTrue(chosenCaps.getBlueBits()>5);
+ Assert.assertTrue(chosenCaps.getRedBits()>5);
+
+ //
+ // Create native OpenGL resources .. XGL/WGL/CGL ..
+ // equivalent to GLAutoDrawable methods: setVisible(true)
+ //
+ {
+ final GLDrawable actualDrawable = glad.getDelegatedDrawable();
+ Assert.assertNotNull(actualDrawable);
+ System.out.println("Drawable Pre-GL(0): "+actualDrawable.getClass().getName()+", "+actualDrawable.getNativeSurface().getClass().getName());
+ }
+
+ System.out.println("Window Caps PostGL : "+glad.getGraphicsConfiguration().getChosenCapabilities());
+ System.out.println("Drawable Post-GL(1): "+glad.getClass().getName()+", "+glad.getNativeSurface().getClass().getName());
+
+ // Check caps of GLDrawable after realization
+ final GLCapabilitiesImmutable chosenGLCaps = glad.getChosenGLCapabilities();
+ System.out.println("Chosen GL Caps(1): "+chosenGLCaps);
+ Assert.assertNotNull(chosenGLCaps);
+ Assert.assertTrue(chosenGLCaps.getGreenBits()>5);
+ Assert.assertTrue(chosenGLCaps.getBlueBits()>5);
+ Assert.assertTrue(chosenGLCaps.getRedBits()>5);
+ Assert.assertTrue(chosenGLCaps.getDepthBits()>4);
+ Assert.assertEquals(expGLCaps.isOnscreen(), chosenGLCaps.isOnscreen());
+ Assert.assertEquals(expGLCaps.isFBO(), chosenGLCaps.isFBO());
+ Assert.assertEquals(expGLCaps.isPBuffer(), chosenGLCaps.isPBuffer());
+ Assert.assertEquals(expGLCaps.isBitmap(), chosenGLCaps.isBitmap());
+ /** Single/Double buffer cannot be checked since result may vary ..
+ if(chosenGLCaps.isOnscreen() || chosenGLCaps.isFBO()) {
+ // dbl buffer may be disabled w/ offscreen pbuffer and bitmap
+ Assert.assertEquals(expGLCaps.getDoubleBuffered(), chosenGLCaps.getDoubleBuffered());
+ } */
+
+ glad.display();
+ {
+ GLContext context = glad.getContext();
+ System.out.println("Chosen GL CTX (2): "+context.getGLVersion());
+ Assert.assertNotNull(context);
+ Assert.assertTrue(context.isCreated());
+ }
+
+ System.out.println("Chosen GL Caps(2): "+glad.getChosenGLCapabilities());
+ System.out.println("Drawable Post-GL(2): "+glad.getClass().getName()+", "+glad.getNativeSurface().getClass().getName());
+
+ glad.addGLEventListener(demo);
+
+ final SnapshotGLEventListener snapshotGLEventListener = new SnapshotGLEventListener();
+ glad.addGLEventListener(snapshotGLEventListener);
+
+ glad.display(); // initial resize/display
+
+ // 1 - szStep = 2
+ Assert.assertTrue("Size not reached: Expected "+(widthStep*szStep)+"x"+(heightStep*szStep)+", Is "+glad.getWidth()+"x"+glad.getHeight(),
+ AWTRobotUtil.waitForSize(glad, widthStep*szStep, heightStep*szStep));
+ snapshotGLEventListener.setMakeSnapshot();
+ glad.display();
+
+ // 2, 3 (resize + display)
+ szStep = 1;
+ glad.setSize(widthStep*szStep, heightStep*szStep);
+ Assert.assertTrue("Size not reached: Expected "+(widthStep*szStep)+"x"+(heightStep*szStep)+", Is "+glad.getWidth()+"x"+glad.getHeight(),
+ AWTRobotUtil.waitForSize(glad, widthStep*szStep, heightStep*szStep));
+ snapshotGLEventListener.setMakeSnapshot();
+ glad.display();
+
+ // 4, 5 (resize + display)
+ szStep = 4;
+ glad.setSize(widthStep*szStep, heightStep*szStep);
+ Assert.assertTrue("Size not reached: Expected "+(widthStep*szStep)+"x"+(heightStep*szStep)+", Is "+glad.getWidth()+"x"+glad.getHeight(),
+ AWTRobotUtil.waitForSize(glad, widthStep*szStep, heightStep*szStep));
+ snapshotGLEventListener.setMakeSnapshot();
+ glad.display();
+
+ Thread.sleep(50);
+
+ glad.destroy();
+ System.out.println("Fin: "+glad);
+ }
+
+ @Test
+ public void testAvailableInfo() {
+ GLDrawableFactory f = GLDrawableFactory.getDesktopFactory();
+ if(null != f) {
+ System.err.println(JoglVersion.getDefaultOpenGLInfo(f.getDefaultDevice(), null, true).toString());
+ }
+ f = GLDrawableFactory.getEGLFactory();
+ if(null != f) {
+ System.err.println(JoglVersion.getDefaultOpenGLInfo(f.getDefaultDevice(), null, true).toString());
+ }
+ }
+
+ @Test
+ public void testGL2OnScreenDblBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2);
+ if(null == reqGLCaps) return;
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testGL2OnScreenSglBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setDoubleBuffered(false);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testGL2OffScreenAutoDblBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testGL2OffScreenFBODblBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setFBO(true);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testGL2OffScreenFBOSglBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setFBO(true);
+ reqGLCaps.setDoubleBuffered(false);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testGL2OffScreenPbufferDblBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setPBuffer(true);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testGL2OffScreenPbufferSglBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setPBuffer(true);
+ reqGLCaps.setDoubleBuffered(false);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testGL2OffScreenBitmapDblBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setBitmap(true);
+ doTest(reqGLCaps, new Gears(1));
+ }
+
+ @Test
+ public void testGL2OffScreenBitmapSglBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setBitmap(true);
+ reqGLCaps.setDoubleBuffered(false);
+ doTest(reqGLCaps, new Gears(1));
+ }
+
+ @Test
+ public void testES2OnScreenDblBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GLES2);
+ if(null == reqGLCaps) return;
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testES2OnScreenSglBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GLES2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setDoubleBuffered(false);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testES2OffScreenAutoDblBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GLES2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testES2OffScreenFBODblBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GLES2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setFBO(true);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testES2OffScreenFBOSglBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GLES2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setFBO(true);
+ reqGLCaps.setDoubleBuffered(false);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testES2OffScreenPbufferDblBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GLES2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setPBuffer(true);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testES2OffScreenPbufferSglBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GLES2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setPBuffer(true);
+ reqGLCaps.setDoubleBuffered(false);
+ doTest(reqGLCaps, new GearsES2(1));
+ }
+
+ /** Not implemented !
+ @Test
+ public void testES2OffScreenBitmapDblBuf() throws InterruptedException {
+ if(!checkProfile(GLProfile.GLES2)) {
+ return;
+ }
+ final GLCapabilities reqGLCaps = new GLCapabilities(GLProfile.get(GLProfile.GLES2));
+ reqGLCaps.setOnscreen(false);
+ reqGLCaps.setBitmap(true);
+ doTest(reqGLCaps, new GearsES2(1));
+ } */
+
+ public static void main(String args[]) throws IOException {
+ org.junit.runner.JUnitCore.main(TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.class.getName());
+ }
+
+}
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.java
new file mode 100644
index 000000000..47fc99844
--- /dev/null
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.java
@@ -0,0 +1,300 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.test.junit.jogl.acore;
+
+import java.awt.Component;
+import java.awt.Dimension;
+import java.awt.Frame;
+import java.io.IOException;
+
+import javax.media.nativewindow.CapabilitiesImmutable;
+import javax.media.opengl.GLAutoDrawable;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLCapabilitiesImmutable;
+import javax.media.opengl.GLContext;
+import javax.media.opengl.GLDrawable;
+import javax.media.opengl.GLDrawableFactory;
+import javax.media.opengl.GLEventListener;
+import javax.media.opengl.GLProfile;
+
+import jogamp.nativewindow.jawt.JAWTUtil;
+import jogamp.opengl.GLGraphicsConfigurationUtil;
+
+import org.junit.Assert;
+import org.junit.Assume;
+import org.junit.Test;
+
+import com.jogamp.newt.awt.NewtCanvasAWT;
+import com.jogamp.newt.opengl.GLWindow;
+import com.jogamp.opengl.JoglVersion;
+import com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2;
+import com.jogamp.opengl.test.junit.util.AWTRobotUtil;
+import com.jogamp.opengl.test.junit.util.UITestCase;
+
+/**
+ * Tests using a NEWT {@link GLWindow} {@link GLAutoDrawable auto drawable} for on- and offscreen cases.
+ *
+ * The NEWT {@link GLAutoDrawable} is being used to run the {@link GLEventListener}.
+ *
+ */
+public class TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT extends UITestCase {
+ static final int widthStep = 800/4;
+ static final int heightStep = 600/4;
+ volatile int szStep = 2;
+
+ static GLCapabilities getCaps(String profile) {
+ if( !GLProfile.isAvailable(profile) ) {
+ System.err.println("Profile "+profile+" n/a");
+ return null;
+ }
+ return new GLCapabilities(GLProfile.get(profile));
+ }
+
+ static void setComponentSize(final Frame frame, final Component comp, final int width, final int height) {
+ try {
+ javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
+ public void run() {
+ final Dimension new_sz = new Dimension(width, height);
+ comp.setMinimumSize(new_sz);
+ comp.setPreferredSize(new_sz);
+ comp.setSize(new_sz);
+ frame.pack();
+ frame.validate();
+ } } );
+ } catch( Throwable throwable ) {
+ throwable.printStackTrace();
+ Assume.assumeNoException( throwable );
+ }
+ }
+
+ static interface MyGLEventListener extends GLEventListener {
+ void setMakeSnapshot();
+ }
+
+ void doTest(boolean offscreenLayer, GLCapabilitiesImmutable reqGLCaps, GLEventListener demo) throws InterruptedException {
+ if(!offscreenLayer && JAWTUtil.isOffscreenLayerRequired()) {
+ System.err.println("onscreen layer n/a");
+ return;
+ }
+ if(offscreenLayer && !JAWTUtil.isOffscreenLayerSupported()) {
+ System.err.println("offscreen layer n/a");
+ return;
+ }
+ System.out.println("Requested GL Caps: "+reqGLCaps);
+ final GLDrawableFactory factory = GLDrawableFactory.getFactory(reqGLCaps.getGLProfile());
+
+ final boolean fboAvailable = factory.canCreateFBO(null, reqGLCaps.getGLProfile());
+ final boolean pbufferAvailable = factory.canCreateGLPbuffer(null);
+ final GLCapabilitiesImmutable expGLCaps = offscreenLayer ?
+ GLGraphicsConfigurationUtil.fixOffscreenGLCapabilities(reqGLCaps, fboAvailable, pbufferAvailable) :
+ GLGraphicsConfigurationUtil.fixGLCapabilities(reqGLCaps, fboAvailable, pbufferAvailable);
+ System.out.println("Expected GL Caps: "+expGLCaps);
+
+ final GLWindow glad = GLWindow.create(reqGLCaps);
+ Assert.assertNotNull(glad);
+
+
+ final NewtCanvasAWT nca = new NewtCanvasAWT(glad);
+ Assert.assertNotNull(nca);
+ Dimension size0 = new Dimension(widthStep*szStep, heightStep*szStep);
+ nca.setShallUseOffscreenLayer(offscreenLayer); // trigger offscreen layer - if supported
+ nca.setPreferredSize(size0);
+ nca.setMinimumSize(size0);
+ nca.setSize(size0);
+
+ final Frame frame = new Frame(getSimpleTestName("."));
+ Assert.assertNotNull(frame);
+ frame.add(nca);
+
+ try {
+ javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
+ public void run() {
+ frame.pack();
+ frame.setVisible(true);
+ }});
+ } catch( Throwable throwable ) {
+ throwable.printStackTrace();
+ Assume.assumeNoException( throwable );
+ }
+
+ Assert.assertTrue(AWTRobotUtil.waitForVisible(glad, true));
+ Assert.assertTrue(AWTRobotUtil.waitForRealized(glad, true));
+ System.out.println("Window: "+glad.getClass().getName());
+
+ // Check caps of NativeWindow config w/o GL
+ final CapabilitiesImmutable chosenCaps = glad.getChosenGLCapabilities();
+ System.out.println("Window Caps Pre_GL: "+chosenCaps);
+ Assert.assertNotNull(chosenCaps);
+ Assert.assertTrue(chosenCaps.getGreenBits()>5);
+ Assert.assertTrue(chosenCaps.getBlueBits()>5);
+ Assert.assertTrue(chosenCaps.getRedBits()>5);
+
+ glad.display(); // force native context creation
+
+ //
+ // Create native OpenGL resources .. XGL/WGL/CGL ..
+ // equivalent to GLAutoDrawable methods: setVisible(true)
+ //
+ {
+ final GLDrawable actualDrawable = glad.getDelegatedDrawable();
+ Assert.assertNotNull(actualDrawable);
+ System.out.println("Drawable Pre-GL(0): "+actualDrawable.getClass().getName()+", "+actualDrawable.getNativeSurface().getClass().getName());
+ }
+
+ System.out.println("Window Caps PostGL : "+glad.getChosenGLCapabilities());
+ System.out.println("Drawable Post-GL(1): "+glad.getClass().getName()+", "+glad.getNativeSurface().getClass().getName());
+
+ // Check caps of GLDrawable after realization
+ final GLCapabilitiesImmutable chosenGLCaps = glad.getChosenGLCapabilities();
+ System.out.println("Chosen GL Caps(1): "+chosenGLCaps);
+ Assert.assertNotNull(chosenGLCaps);
+ Assert.assertTrue(chosenGLCaps.getGreenBits()>5);
+ Assert.assertTrue(chosenGLCaps.getBlueBits()>5);
+ Assert.assertTrue(chosenGLCaps.getRedBits()>5);
+ Assert.assertTrue(chosenGLCaps.getDepthBits()>4);
+ Assert.assertEquals(expGLCaps.isOnscreen(), chosenGLCaps.isOnscreen());
+ Assert.assertEquals(expGLCaps.isFBO(), chosenGLCaps.isFBO());
+ Assert.assertEquals(expGLCaps.isPBuffer(), chosenGLCaps.isPBuffer());
+ Assert.assertEquals(expGLCaps.isBitmap(), chosenGLCaps.isBitmap());
+ /** Single/Double buffer cannot be checked since result may vary ..
+ if(chosenGLCaps.isOnscreen() || chosenGLCaps.isFBO()) {
+ // dbl buffer may be disabled w/ offscreen pbuffer and bitmap
+ Assert.assertEquals(expGLCaps.getDoubleBuffered(), chosenGLCaps.getDoubleBuffered());
+ } */
+
+ {
+ GLContext context = glad.getContext();
+ System.out.println("Chosen GL CTX (2): "+context.getGLVersion());
+ Assert.assertNotNull(context);
+ Assert.assertTrue(context.isCreated());
+ }
+
+ System.out.println("Chosen GL Caps(2): "+glad.getChosenGLCapabilities());
+ System.out.println("Drawable Post-GL(2): "+glad.getClass().getName()+", "+glad.getNativeSurface().getClass().getName());
+
+ glad.addGLEventListener(demo);
+
+ final SnapshotGLEventListener snapshotGLEventListener = new SnapshotGLEventListener();
+ glad.addGLEventListener(snapshotGLEventListener);
+
+ glad.display(); // initial resize/display
+
+ // 1 - szStep = 2
+ Assert.assertTrue("Size not reached: Expected "+(widthStep*szStep)+"x"+(heightStep*szStep)+", Is "+glad.getWidth()+"x"+glad.getHeight(),
+ AWTRobotUtil.waitForSize(glad, widthStep*szStep, heightStep*szStep));
+ snapshotGLEventListener.setMakeSnapshot();
+ glad.display();
+
+ // 2, 3 (resize + display)
+ szStep = 1;
+ setComponentSize(frame, nca, widthStep*szStep, heightStep*szStep);
+ Assert.assertTrue("Size not reached: Expected "+(widthStep*szStep)+"x"+(heightStep*szStep)+", Is "+glad.getWidth()+"x"+glad.getHeight(),
+ AWTRobotUtil.waitForSize(glad, widthStep*szStep, heightStep*szStep));
+ glad.display();
+ snapshotGLEventListener.setMakeSnapshot();
+ glad.display();
+
+ // 4, 5 (resize + display)
+ szStep = 4;
+ setComponentSize(frame, nca, widthStep*szStep, heightStep*szStep);
+ Assert.assertTrue("Size not reached: Expected "+(widthStep*szStep)+"x"+(heightStep*szStep)+", Is "+glad.getWidth()+"x"+glad.getHeight(),
+ AWTRobotUtil.waitForSize(glad, widthStep*szStep, heightStep*szStep));
+ glad.display();
+ snapshotGLEventListener.setMakeSnapshot();
+ glad.display();
+
+ Thread.sleep(50);
+
+ try {
+ javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
+ public void run() {
+ frame.setVisible(false);
+ frame.remove(nca);
+ frame.dispose();
+ }});
+ } catch( Throwable throwable ) {
+ throwable.printStackTrace();
+ Assume.assumeNoException( throwable );
+ }
+ glad.destroy();
+ System.out.println("Fin: "+nca);
+ System.out.println("Fin: "+glad);
+ }
+
+ @Test
+ public void testAvailableInfo() {
+ GLDrawableFactory f = GLDrawableFactory.getDesktopFactory();
+ if(null != f) {
+ System.err.println(JoglVersion.getDefaultOpenGLInfo(f.getDefaultDevice(), null, true).toString());
+ }
+ f = GLDrawableFactory.getEGLFactory();
+ if(null != f) {
+ System.err.println(JoglVersion.getDefaultOpenGLInfo(f.getDefaultDevice(), null, true).toString());
+ }
+ }
+
+ @Test
+ public void testGL2OnScreenDblBuf() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2);
+ if(null == reqGLCaps) return;
+ doTest(false, reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testGL2OffScreenLayerAuto() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2);
+ if(null == reqGLCaps) return;
+ doTest(true, reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testGL2OffScreenFBOMSAA() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setFBO(true);
+ reqGLCaps.setOnscreen(true); // get native NEWT Window, not OffscreenWindow
+ reqGLCaps.setSampleBuffers(true);
+ reqGLCaps.setNumSamples(4);
+ doTest(true, reqGLCaps, new GearsES2(1));
+ }
+
+ @Test
+ public void testGL2OffScreenPbuffer() throws InterruptedException {
+ final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2);
+ if(null == reqGLCaps) return;
+ reqGLCaps.setPBuffer(true);
+ reqGLCaps.setOnscreen(true); // get native NEWT Window, not OffscreenWindow
+ doTest(true, reqGLCaps, new GearsES2(1));
+ }
+
+ public static void main(String args[]) throws IOException {
+ org.junit.runner.JUnitCore.main(TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.class.getName());
+ }
+
+}
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLCapabilities01NEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLCapabilities01NEWT.java
deleted file mode 100644
index cd1107e25..000000000
--- a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLCapabilities01NEWT.java
+++ /dev/null
@@ -1,266 +0,0 @@
-/**
- * Copyright 2010 JogAmp Community. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without modification, are
- * permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice, this list of
- * conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above copyright notice, this list
- * of conditions and the following disclaimer in the documentation and/or other materials
- * provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
- * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
- * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
- * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- * The views and conclusions contained in the software and documentation are those of the
- * authors and should not be interpreted as representing official policies, either expressed
- * or implied, of JogAmp Community.
- */
-
-package com.jogamp.opengl.test.junit.jogl.acore;
-
-import java.io.IOException;
-
-import javax.media.nativewindow.CapabilitiesImmutable;
-import javax.media.opengl.GLCapabilities;
-import javax.media.opengl.GLCapabilitiesImmutable;
-import javax.media.opengl.GLContext;
-import javax.media.opengl.GLDrawable;
-import javax.media.opengl.GLDrawableFactory;
-import javax.media.opengl.GLEventListener;
-import javax.media.opengl.GLProfile;
-
-import jogamp.opengl.GLGraphicsConfigurationUtil;
-
-import org.junit.Assert;
-import org.junit.Test;
-
-import com.jogamp.newt.NewtFactory;
-import com.jogamp.newt.Window;
-import com.jogamp.opengl.JoglVersion;
-import com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2;
-import com.jogamp.opengl.test.junit.util.AWTRobotUtil;
-import com.jogamp.opengl.test.junit.util.UITestCase;
-
-public class TestGLCapabilities01NEWT extends UITestCase {
- static final int width = 100;
- static final int height = 100;
-
- boolean checkProfile(String profile) {
- if( !GLProfile.isAvailable(profile) ) {
- System.err.println("Profile "+profile+" n/a");
- return false;
- }
- return true;
- }
-
- void doTest(GLCapabilitiesImmutable reqGLCaps, GLEventListener demo) throws InterruptedException {
- System.out.println("Requested GL Caps: "+reqGLCaps);
-
- final GLCapabilitiesImmutable expGLCaps;
- if( GLGraphicsConfigurationUtil.isGLCapabilitiesOffscreenAutoSelection(reqGLCaps) ) {
- final GLDrawableFactory f = GLDrawableFactory.getFactory(reqGLCaps.getGLProfile());
- final boolean fboAvailable = true ; // f.canCreateFBO(null, reqGLCaps.getGLProfile());
- final boolean pbufferAvailable = f.canCreateGLPbuffer(null);
- expGLCaps = GLGraphicsConfigurationUtil.fixGLCapabilities(reqGLCaps, fboAvailable, pbufferAvailable);
- } else {
- expGLCaps = reqGLCaps;
- }
- System.out.println("Expected GL Caps: "+expGLCaps);
- //
- // Create native windowing resources .. X11/Win/OSX
- //
- final Window window = NewtFactory.createWindow(reqGLCaps);
- Assert.assertNotNull(window);
- window.setSize(width, height);
- window.setVisible(true);
- Assert.assertTrue(AWTRobotUtil.waitForVisible(window, true));
- Assert.assertTrue(AWTRobotUtil.waitForRealized(window, true));
- System.out.println("Window: "+window.getClass().getName());
-
- // Check caps of NativeWindow config w/o GL
- final CapabilitiesImmutable chosenCaps = window.getGraphicsConfiguration().getChosenCapabilities();
- System.out.println("Window Caps Pre_GL: "+chosenCaps);
- Assert.assertNotNull(chosenCaps);
- Assert.assertTrue(chosenCaps.getGreenBits()>5);
- Assert.assertTrue(chosenCaps.getBlueBits()>5);
- Assert.assertTrue(chosenCaps.getRedBits()>5);
-
- //
- // Create native OpenGL resources .. XGL/WGL/CGL ..
- // equivalent to GLAutoDrawable methods: setVisible(true)
- //
- final GLDrawableFactory factory = GLDrawableFactory.getFactory(reqGLCaps.getGLProfile());
-
- final GLDrawable drawable = factory.createGLDrawable(window);
- Assert.assertNotNull(drawable);
- System.out.println("Drawable Pre-GL(0): "+drawable.getClass().getName()+", "+drawable.getNativeSurface().getClass().getName());
-
- //
- drawable.setRealized(true);
- Assert.assertTrue(drawable.isRealized());
-
- System.out.println("Window Caps PostGL : "+window.getGraphicsConfiguration().getChosenCapabilities());
- System.out.println("Drawable Post-GL(1): "+drawable.getClass().getName()+", "+drawable.getNativeSurface().getClass().getName());
-
- // Check caps of GLDrawable after realization
- final GLCapabilitiesImmutable chosenGLCaps = drawable.getChosenGLCapabilities();
- System.out.println("Chosen GL Caps(1): "+chosenGLCaps);
- Assert.assertNotNull(chosenGLCaps);
- Assert.assertTrue(chosenGLCaps.getGreenBits()>5);
- Assert.assertTrue(chosenGLCaps.getBlueBits()>5);
- Assert.assertTrue(chosenGLCaps.getRedBits()>5);
- Assert.assertTrue(chosenGLCaps.getDepthBits()>4);
- Assert.assertEquals(expGLCaps.isOnscreen(), chosenGLCaps.isOnscreen());
- Assert.assertEquals(expGLCaps.isFBO(), chosenGLCaps.isFBO());
- Assert.assertEquals(expGLCaps.isPBuffer(), chosenGLCaps.isPBuffer());
- Assert.assertEquals(expGLCaps.isBitmap(), chosenGLCaps.isBitmap());
- if(chosenGLCaps.isOnscreen() || chosenGLCaps.isFBO()) {
- // dbl buffer may be disabled w/ offscreen pbuffer and bitmap
- Assert.assertEquals(expGLCaps.getDoubleBuffered(), chosenGLCaps.getDoubleBuffered());
- }
-
- GLContext context = drawable.createContext(null);
- Assert.assertNotNull(context);
- int res = context.makeCurrent();
- Assert.assertTrue(GLContext.CONTEXT_CURRENT_NEW==res || GLContext.CONTEXT_CURRENT==res);
- context.release();
-
- System.out.println("Chosen GL Caps(2): "+drawable.getChosenGLCapabilities());
- System.out.println("Drawable Post-GL(2): "+drawable.getClass().getName()+", "+drawable.getNativeSurface().getClass().getName());
-
- drawable.setRealized(false);
- window.destroy();
- }
-
- @Test
- public void testAvailableInfo() {
- GLDrawableFactory f = GLDrawableFactory.getDesktopFactory();
- if(null != f) {
- System.err.println(JoglVersion.getDefaultOpenGLInfo(f.getDefaultDevice(), null, true).toString());
- }
- f = GLDrawableFactory.getEGLFactory();
- if(null != f) {
- System.err.println(JoglVersion.getDefaultOpenGLInfo(f.getDefaultDevice(), null, true).toString());
- }
- }
-
- @Test
- public void testGL2OnScreenDblBuf() throws InterruptedException {
- if(!checkProfile(GLProfile.GL2)) {
- return;
- }
- final GLCapabilities reqGLCaps = new GLCapabilities(GLProfile.get(GLProfile.GL2));
- doTest(reqGLCaps, new GearsES2(1));
- }
-
- @Test
- public void testGL2OffScreenAutoDblBuf() throws InterruptedException {
- if(!checkProfile(GLProfile.GL2)) {
- return;
- }
- final GLCapabilities reqGLCaps = new GLCapabilities(GLProfile.get(GLProfile.GL2));
- reqGLCaps.setOnscreen(false);
- doTest(reqGLCaps, new GearsES2(1));
- }
-
- @Test
- public void testGL2OffScreenFBODblBuf() throws InterruptedException {
- if(!checkProfile(GLProfile.GL2)) {
- return;
- }
- final GLCapabilities reqGLCaps = new GLCapabilities(GLProfile.get(GLProfile.GL2));
- reqGLCaps.setOnscreen(false);
- reqGLCaps.setFBO(true);
- doTest(reqGLCaps, new GearsES2(1));
- }
-
- @Test
- public void testGL2OffScreenPbufferDblBuf() throws InterruptedException {
- if(!checkProfile(GLProfile.GL2)) {
- return;
- }
- final GLCapabilities reqGLCaps = new GLCapabilities(GLProfile.get(GLProfile.GL2));
- reqGLCaps.setOnscreen(false);
- reqGLCaps.setPBuffer(true);
- doTest(reqGLCaps, new GearsES2(1));
- }
-
- @Test
- public void testGL2OffScreenBitmapDblBuf() throws InterruptedException {
- if(!checkProfile(GLProfile.GL2)) {
- return;
- }
- final GLCapabilities reqGLCaps = new GLCapabilities(GLProfile.get(GLProfile.GL2));
- reqGLCaps.setOnscreen(false);
- reqGLCaps.setBitmap(true);
- doTest(reqGLCaps, new GearsES2(1));
- }
-
- @Test
- public void testES2OnScreenDblBuf() throws InterruptedException {
- if(!checkProfile(GLProfile.GLES2)) {
- return;
- }
- final GLCapabilities reqGLCaps = new GLCapabilities(GLProfile.get(GLProfile.GLES2));
- doTest(reqGLCaps, new GearsES2(1));
- }
-
- @Test
- public void testES2OffScreenAutoDblBuf() throws InterruptedException {
- if(!checkProfile(GLProfile.GLES2)) {
- return;
- }
- final GLCapabilities reqGLCaps = new GLCapabilities(GLProfile.get(GLProfile.GLES2));
- reqGLCaps.setOnscreen(false);
- doTest(reqGLCaps, new GearsES2(1));
- }
-
- @Test
- public void testES2OffScreenFBODblBuf() throws InterruptedException {
- if(!checkProfile(GLProfile.GLES2)) {
- return;
- }
- final GLCapabilities reqGLCaps = new GLCapabilities(GLProfile.get(GLProfile.GLES2));
- reqGLCaps.setOnscreen(false);
- reqGLCaps.setFBO(true);
- doTest(reqGLCaps, new GearsES2(1));
- }
-
- @Test
- public void testES2OffScreenPbufferDblBuf() throws InterruptedException {
- if(!checkProfile(GLProfile.GLES2)) {
- return;
- }
- final GLCapabilities reqGLCaps = new GLCapabilities(GLProfile.get(GLProfile.GLES2));
- reqGLCaps.setOnscreen(false);
- reqGLCaps.setPBuffer(true);
- doTest(reqGLCaps, new GearsES2(1));
- }
-
- /** Not implemented !
- @Test
- public void testES2OffScreenBitmapDblBuf() throws InterruptedException {
- if(!checkProfile(GLProfile.GLES2)) {
- return;
- }
- final GLCapabilities reqGLCaps = new GLCapabilities(GLProfile.get(GLProfile.GLES2));
- reqGLCaps.setOnscreen(false);
- reqGLCaps.setBitmap(true);
- doTest(reqGLCaps, new GearsES2(1));
- } */
-
- public static void main(String args[]) throws IOException {
- org.junit.runner.JUnitCore.main(TestGLCapabilities01NEWT.class.getName());
- }
-
-}
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLContextDrawableSwitchNEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLContextDrawableSwitchNEWT.java
index cece4c6d5..4c1130498 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLContextDrawableSwitchNEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLContextDrawableSwitchNEWT.java
@@ -39,13 +39,14 @@ import com.jogamp.newt.event.WindowUpdateEvent;
import com.jogamp.newt.opengl.GLWindow;
import javax.media.opengl.GLAutoDrawable;
-import javax.media.opengl.GLAutoDrawableDelegate;
import javax.media.opengl.GLCapabilities;
import javax.media.opengl.GLContext;
import javax.media.opengl.GLDrawable;
import javax.media.opengl.GLDrawableFactory;
import javax.media.opengl.GLEventListener;
import javax.media.opengl.GLProfile;
+
+import com.jogamp.opengl.GLAutoDrawableDelegate;
import com.jogamp.opengl.util.Animator;
import com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2;
@@ -81,14 +82,17 @@ public class TestGLContextDrawableSwitchNEWT extends UITestCase {
Assert.assertTrue(AWTRobotUtil.waitForVisible(window, true));
Assert.assertTrue(AWTRobotUtil.waitForRealized(window, true));
- GLDrawableFactory factory = GLDrawableFactory.getFactory(caps.getGLProfile());
- GLDrawable drawable = factory.createGLDrawable(window);
+ final GLDrawableFactory factory = GLDrawableFactory.getFactory(caps.getGLProfile());
+ final GLDrawable drawable = factory.createGLDrawable(window);
Assert.assertNotNull(drawable);
drawable.setRealized(true);
Assert.assertTrue(drawable.isRealized());
- final GLAutoDrawableDelegate glad = new GLAutoDrawableDelegate(drawable, null, window, false) {
+ final GLContext context = drawable.createContext(null);
+ Assert.assertNotNull(context);
+
+ final GLAutoDrawableDelegate glad = new GLAutoDrawableDelegate(drawable, context, window, false, null) {
@Override
protected void destroyImplInLock() {
super.destroyImplInLock();
@@ -104,7 +108,7 @@ public class TestGLContextDrawableSwitchNEWT extends UITestCase {
}
@Override
public void windowResized(WindowEvent e) {
- glad.windowResizedOp();
+ glad.windowResizedOp(window.getWidth(), window.getHeight());
}
@Override
public void windowDestroyNotify(WindowEvent e) {
@@ -123,9 +127,13 @@ public class TestGLContextDrawableSwitchNEWT extends UITestCase {
GLAutoDrawable glad1 = createGLAutoDrawable(caps, 64, 64, width, height, quitAdapter); // no GLContext!
GLAutoDrawable glad2 = createGLAutoDrawable(caps, 2*64+width, 64, width+100, height+100, quitAdapter); // no GLContext!
- // create single context using glad1 and assign it to glad1
+ // create single context using glad1 and assign it to glad1,
+ // after destroying the prev. context!
{
- GLContext singleCtx = glad1.createContext(null);
+ final GLContext oldCtx = glad1.getContext();
+ Assert.assertNotNull(oldCtx);
+ oldCtx.destroy();
+ final GLContext singleCtx = glad1.createContext(null);
Assert.assertNotNull(singleCtx);
int res = singleCtx.makeCurrent();
Assert.assertTrue(GLContext.CONTEXT_CURRENT_NEW==res || GLContext.CONTEXT_CURRENT==res);
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLDrawable01NEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLDrawable01NEWT.java
deleted file mode 100644
index a6e9cfb07..000000000
--- a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLDrawable01NEWT.java
+++ /dev/null
@@ -1,171 +0,0 @@
-/**
- * Copyright 2010 JogAmp Community. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without modification, are
- * permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice, this list of
- * conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above copyright notice, this list
- * of conditions and the following disclaimer in the documentation and/or other materials
- * provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
- * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
- * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
- * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- * The views and conclusions contained in the software and documentation are those of the
- * authors and should not be interpreted as representing official policies, either expressed
- * or implied, of JogAmp Community.
- */
-
-package com.jogamp.opengl.test.junit.jogl.acore;
-
-import java.io.IOException;
-
-import javax.media.nativewindow.CapabilitiesImmutable;
-import javax.media.opengl.GL;
-import javax.media.opengl.GLCapabilities;
-import javax.media.opengl.GLCapabilitiesImmutable;
-import javax.media.opengl.GLContext;
-import javax.media.opengl.GLDrawable;
-import javax.media.opengl.GLDrawableFactory;
-import javax.media.opengl.GLProfile;
-
-import org.junit.Assert;
-import org.junit.Test;
-
-import com.jogamp.newt.NewtFactory;
-import com.jogamp.newt.Window;
-import com.jogamp.opengl.test.junit.util.AWTRobotUtil;
-import com.jogamp.opengl.test.junit.util.UITestCase;
-
-public class TestGLDrawable01NEWT extends UITestCase {
- static final int width = 200, height = 200;
-
- void doTest(String profile, boolean onscreen, boolean fbo, boolean pbuffer) throws InterruptedException {
- if( !GLProfile.isAvailable(profile) ) {
- System.err.println("Profile "+profile+" n/a");
- return;
- }
-
- final GLProfile glp = GLProfile.get(profile);
- final GLCapabilities reqGLCaps = new GLCapabilities(glp);
-
- reqGLCaps.setOnscreen(onscreen);
- reqGLCaps.setPBuffer(!onscreen && pbuffer);
- reqGLCaps.setFBO(!onscreen && fbo);
- reqGLCaps.setDoubleBuffered(onscreen);
- // System.out.println("Requested: "+caps);
-
- //
- // Create native windowing resources .. X11/Win/OSX
- //
- Window window = NewtFactory.createWindow(reqGLCaps);
- Assert.assertNotNull(window);
- window.setSize(width, height);
- window.setVisible(true);
- AWTRobotUtil.waitForVisible(window, true);
- AWTRobotUtil.waitForRealized(window, true);
- // System.out.println("Created: "+window);
-
- // Check caps of NativeWindow config w/o GL
- final CapabilitiesImmutable chosenCaps = window.getGraphicsConfiguration().getChosenCapabilities();
- Assert.assertNotNull(chosenCaps);
- Assert.assertTrue(chosenCaps.getGreenBits()>5);
- Assert.assertTrue(chosenCaps.getBlueBits()>5);
- Assert.assertTrue(chosenCaps.getRedBits()>5);
-
- //
- // Create native OpenGL resources .. XGL/WGL/CGL ..
- // equivalent to GLAutoDrawable methods: setVisible(true)
- //
- final GLDrawableFactory factory = GLDrawableFactory.getFactory(glp);
-
- final GLDrawable drawable = factory.createGLDrawable(window);
- Assert.assertNotNull(drawable);
- // System.out.println("Pre: "+drawable);
- //
- drawable.setRealized(true);
- Assert.assertTrue(drawable.isRealized());
-
- // Check caps of GLDrawable after realization
- final GLCapabilitiesImmutable chosenGLCaps = drawable.getChosenGLCapabilities();
- Assert.assertNotNull(chosenGLCaps);
- Assert.assertTrue(chosenGLCaps.getGreenBits()>5);
- Assert.assertTrue(chosenGLCaps.getBlueBits()>5);
- Assert.assertTrue(chosenGLCaps.getRedBits()>5);
- Assert.assertTrue(chosenGLCaps.getDepthBits()>4);
- Assert.assertEquals(reqGLCaps.isOnscreen(), chosenGLCaps.isOnscreen());
- Assert.assertEquals(reqGLCaps.isOnscreen(), chosenGLCaps.getDoubleBuffered()); // offscreen shall be !dbl-buffer
- // System.out.println("Post: "+drawable);
-
- GLContext context = drawable.createContext(null);
- Assert.assertNotNull(context);
- // System.out.println(context);
-
- int res = context.makeCurrent();
- Assert.assertTrue(GLContext.CONTEXT_CURRENT_NEW==res || GLContext.CONTEXT_CURRENT==res);
-
- // draw something ..
- final GL gl = context.getGL();
- gl.glClearColor(1, 1, 1, 1);
- gl.glEnable(GL.GL_DEPTH_TEST);
- Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
- gl.glViewport(0, 0, width, height);
- gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
- Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
-
- drawable.swapBuffers();
- context.release();
-
- Thread.sleep(50);
-
- context.destroy();
- drawable.setRealized(false);
- window.destroy();
- // System.out.println("Final: "+window);
- }
-
- @Test
- public void testGL2OnScreen() throws InterruptedException {
- doTest(GLProfile.GL2, true, false, false);
- }
-
- @Test
- public void testES2OnScreen() throws InterruptedException {
- doTest(GLProfile.GLES2, true, false, false);
- }
-
- @Test
- public void testGL2PBuffer() throws InterruptedException {
- doTest(GLProfile.GL2, false, false, true);
- }
-
- @Test
- public void testES2PBuffer() throws InterruptedException {
- doTest(GLProfile.GLES2, false, false, true);
- }
-
- // @Test // TODO: FBO-Drawable via createGLDrawable and pre-exisiting NativeSurface
- public void testGL2FBO() throws InterruptedException {
- doTest(GLProfile.GL2, false, true, false);
- }
-
- // @Test // TODO: FBO-Drawable via createGLDrawable and pre-exisiting NativeSurface
- public void testES2FBO() throws InterruptedException {
- doTest(GLProfile.GLES2, false, true, false);
- }
-
- public static void main(String args[]) throws IOException {
- org.junit.runner.JUnitCore.main(TestGLDrawable01NEWT.class.getName());
- }
-
-}
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLExtensionQueryOffscreen.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLExtensionQueryOffscreen.java
index e4245ef11..d4f3fece5 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLExtensionQueryOffscreen.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLExtensionQueryOffscreen.java
@@ -32,14 +32,11 @@ import java.util.Collections;
import java.util.SortedSet;
import java.util.TreeSet;
-import javax.media.nativewindow.AbstractGraphicsDevice;
-import javax.media.opengl.DefaultGLCapabilitiesChooser;
import javax.media.opengl.GL;
-import javax.media.opengl.GLAutoDrawable;
import javax.media.opengl.GLCapabilities;
-import javax.media.opengl.GLCapabilitiesChooser;
import javax.media.opengl.GLContext;
import javax.media.opengl.GLDrawableFactory;
+import javax.media.opengl.GLOffscreenAutoDrawable;
import javax.media.opengl.GLProfile;
import jogamp.opengl.GLDrawableFactoryImpl;
@@ -77,13 +74,11 @@ public class TestGLExtensionQueryOffscreen {
@Test
public void testJogl2ExtensionCheck2() {
- GLCapabilities caps = new GLCapabilities(GLProfile.getDefault());
- GLDrawableFactory factory = GLDrawableFactory.getDesktopFactory();
- GLCapabilitiesChooser glCapsChooser = new DefaultGLCapabilitiesChooser();
- AbstractGraphicsDevice agd = factory.getDefaultDevice();
+ final GLCapabilities caps = new GLCapabilities(GLProfile.getDefault());
+ final GLDrawableFactory factory = GLDrawableFactory.getFactory(caps.getGLProfile());
+ final GLOffscreenAutoDrawable drawable = factory.createOffscreenAutoDrawable(null, caps, null, 256, 256, null);
- GLAutoDrawable drawable = factory.createGLPbuffer(agd, caps, glCapsChooser, 256, 256, null);
- GLContext context = drawable.getContext();
+ final GLContext context = drawable.getContext();
context.makeCurrent();
String extensions;
try {
@@ -94,8 +89,8 @@ public class TestGLExtensionQueryOffscreen {
String[] tabExtensions = extensions.split(" ");
SortedSet setExtensions = new TreeSet();
Collections.addAll(setExtensions, tabExtensions);
- System.out.println("DefaulContext: "+context);
- System.out.println("DefaulContext: "+setExtensions);
+ System.out.println("DefaultContext: "+context);
+ System.out.println("DefaultContext: "+setExtensions);
}
}
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestNEWTCloseX11DisplayBug565.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestNEWTCloseX11DisplayBug565.java
index 33a9b7799..c1b7464e7 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestNEWTCloseX11DisplayBug565.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestNEWTCloseX11DisplayBug565.java
@@ -11,12 +11,14 @@ import javax.media.opengl.DefaultGLCapabilitiesChooser;
import javax.media.opengl.GLCapabilities;
import javax.media.opengl.GLCapabilitiesImmutable;
import javax.media.opengl.GLDrawableFactory;
+import javax.media.opengl.GLOffscreenAutoDrawable;
import javax.media.opengl.GLPbuffer;
import javax.media.opengl.GLProfile;
/**
* Tests the closing the device of GLWindow and GLPBuffer in JOGL
*/
+@SuppressWarnings("deprecation")
public class TestNEWTCloseX11DisplayBug565 {
@Test
@@ -59,7 +61,7 @@ public class TestNEWTCloseX11DisplayBug565 {
@Test
- public void testX11WindowMemoryLeakOffscreenWindow() throws Exception {
+ public void testX11WindowMemoryLeakGLPbuffer() throws Exception {
GLProfile.initSingleton(); // ensure shared resource runner is done
try {
for ( int j = 0; j < 10; j++ ) {
@@ -100,6 +102,48 @@ public class TestNEWTCloseX11DisplayBug565 {
}
}
+ @Test
+ public void testX11WindowMemoryLeakFBOAutoDrawable() throws Exception {
+ GLProfile.initSingleton(); // ensure shared resource runner is done
+ try {
+ for ( int j = 0; j < 10; j++ ) {
+ final int open0;
+ if(NativeWindowFactory.TYPE_X11 == NativeWindowFactory.getNativeWindowType(false)) {
+ open0 = X11Util.getOpenDisplayConnectionNumber();
+ } else {
+ open0 = 0;
+ }
+ final GLProfile glp = GLProfile.getDefault( );
+ GLCapabilitiesImmutable caps = new GLCapabilities( glp );
+
+
+ GLOffscreenAutoDrawable buffer = GLDrawableFactory.getFactory( glp ).createOffscreenAutoDrawable(
+ null,
+ caps,
+ new DefaultGLCapabilitiesChooser(),
+ 256,
+ 256,
+ null
+ );
+ buffer.display();
+ buffer.destroy();
+
+ if(NativeWindowFactory.TYPE_X11 == NativeWindowFactory.getNativeWindowType(false)) {
+ final int openD = X11Util.getOpenDisplayConnectionNumber() - open0;
+ if(openD > 0) {
+ X11Util.dumpOpenDisplayConnections();
+ X11Util.dumpPendingDisplayConnections();
+ Assert.assertEquals("New display connection didn't close", 0, openD);
+ }
+ }
+ }
+ }
+ catch ( Exception e ) {
+ e.printStackTrace();
+ Assert.fail(e.getMessage());
+ }
+ }
+
public static void main(String args[]) {
org.junit.runner.JUnitCore.main(TestNEWTCloseX11DisplayBug565.class.getName());
}
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestOffscreenLayer01GLCanvasAWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestOffscreenLayer01GLCanvasAWT.java
new file mode 100644
index 000000000..d181800c5
--- /dev/null
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestOffscreenLayer01GLCanvasAWT.java
@@ -0,0 +1,236 @@
+/**
+ * Copyright 2011 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.test.junit.jogl.acore;
+
+import java.awt.BorderLayout;
+import java.awt.Button;
+import java.awt.Container;
+import java.awt.Dimension;
+import java.awt.Frame;
+import java.io.IOException;
+import java.lang.reflect.InvocationTargetException;
+
+import javax.media.opengl.GLAnimatorControl;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLEventListener;
+import javax.media.opengl.awt.GLCanvas;
+
+import jogamp.nativewindow.jawt.JAWTUtil;
+
+import org.junit.Assert;
+import org.junit.BeforeClass;
+import org.junit.Test;
+
+import com.jogamp.common.os.Platform;
+import com.jogamp.newt.Window;
+import com.jogamp.newt.opengl.GLWindow;
+import com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2;
+import com.jogamp.opengl.test.junit.util.AWTRobotUtil;
+import com.jogamp.opengl.test.junit.util.MiscUtils;
+import com.jogamp.opengl.test.junit.util.UITestCase;
+import com.jogamp.opengl.util.Animator;
+
+public class TestOffscreenLayer01GLCanvasAWT extends UITestCase {
+ static boolean useMSAA = false;
+ static boolean addComp = true;
+ static int swapInterval = 1;
+ static boolean shallUseOffscreenPBufferLayer = false;
+ static boolean noAnimation = false;
+ static Dimension frameSize0;
+ static Dimension frameSize1;
+ static Dimension preferredGLSize;
+ static long durationPerTest = 1000;
+
+ @BeforeClass
+ public static void initClass() {
+ frameSize0 = new Dimension(500,300);
+ frameSize1 = new Dimension(800,600);
+ preferredGLSize = new Dimension(400,200);
+ }
+
+ private void setupFrameAndShow(final Frame f, java.awt.Component comp) throws InterruptedException, InvocationTargetException {
+
+ Container c = new Container();
+ c.setLayout(new BorderLayout());
+ c.add(new Button("north"), BorderLayout.NORTH);
+ c.add(new Button("south"), BorderLayout.SOUTH);
+ c.add(new Button("east"), BorderLayout.EAST);
+ c.add(new Button("west"), BorderLayout.WEST);
+ c.add(comp, BorderLayout.CENTER);
+
+ f.setLayout(new BorderLayout());
+ f.add(new Button("NORTH"), BorderLayout.NORTH);
+ f.add(new Button("SOUTH"), BorderLayout.SOUTH);
+ f.add(new Button("EAST"), BorderLayout.EAST);
+ f.add(new Button("WEST"), BorderLayout.WEST);
+ f.add(c, BorderLayout.CENTER);
+
+ javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
+ public void run() {
+ f.pack();
+ f.validate();
+ f.setVisible(true);
+ }});
+ }
+
+ private void end(GLAnimatorControl actrl, final Frame f, Window w) throws InterruptedException, InvocationTargetException {
+ actrl.stop();
+ javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
+ public void run() {
+ f.dispose();
+ } } );
+ if(null != w) {
+ w.destroy();
+ }
+ }
+
+ @Test
+ public void testInfo00() throws InterruptedException, InvocationTargetException {
+ System.err.println("Java Version: "+Platform.getJavaVersionNumber());
+ System.err.println("OS Version: "+Platform.getOSVersionNumber());
+ System.err.println("JAWTUtil.isOffscreenLayerRequired(): "+JAWTUtil.isOffscreenLayerRequired());
+ System.err.println("JAWTUtil.isOffscreenLayerSupported(): "+JAWTUtil.isOffscreenLayerSupported());
+ }
+
+ @Test
+ public void testOffscreenLayerGLCanvas_OffscreenLayerWithOnscreenClass() throws InterruptedException, InvocationTargetException {
+ testOffscreenLayerGLCanvas_Impl(true);
+ }
+
+ private void testOffscreenLayerGLCanvas_Impl(boolean offscreenLayer) throws InterruptedException, InvocationTargetException {
+ if(!offscreenLayer && JAWTUtil.isOffscreenLayerRequired()) {
+ System.err.println("onscreen layer n/a");
+ return;
+ }
+ if(offscreenLayer && !JAWTUtil.isOffscreenLayerSupported()) {
+ System.err.println("offscreen layer n/a");
+ return;
+ }
+ final Frame frame1 = new Frame("AWT Parent Frame");
+
+ GLCapabilities caps = new GLCapabilities(null);
+ if(useMSAA) {
+ caps.setNumSamples(4);
+ caps.setSampleBuffers(true);
+ }
+ if(shallUseOffscreenPBufferLayer) {
+ caps.setPBuffer(true);
+ caps.setOnscreen(true); // simulate normal behavior ..
+ }
+ final GLCanvas glc = new GLCanvas(caps);
+ glc.setShallUseOffscreenLayer(offscreenLayer); // trigger offscreen layer - if supported
+ glc.setPreferredSize(preferredGLSize);
+ glc.setMinimumSize(preferredGLSize);
+ glc.setSize(preferredGLSize);
+
+ GearsES2 demo1 = new GearsES2(swapInterval);
+ if(noAnimation) {
+ demo1.setDoRotation(false);
+ }
+ glc.addGLEventListener(demo1);
+
+ frame1.setSize(frameSize0);
+ setupFrameAndShow(frame1, glc);
+ Assert.assertEquals(true, AWTRobotUtil.waitForRealized(glc, true));
+ Assert.assertEquals(true, AWTRobotUtil.waitForVisible(glc, true));
+ Assert.assertEquals(JAWTUtil.isOffscreenLayerSupported() && offscreenLayer,
+ glc.isOffscreenLayerSurfaceEnabled());
+
+ GLAnimatorControl animator1 = new Animator(glc);
+ if(!noAnimation) {
+ animator1.start();
+ }
+ animator1.setUpdateFPSFrames(60, System.err);
+
+ Thread.sleep(durationPerTest/2);
+ javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
+ public void run() {
+ frame1.setSize(frameSize1);
+ frame1.pack();
+ frame1.validate();
+ }});
+
+ Thread.sleep(durationPerTest/2);
+
+ end(animator1, frame1, null);
+ }
+
+ public static void setDemoFields(GLEventListener demo, GLWindow glWindow, boolean debug) {
+ Assert.assertNotNull(demo);
+ Assert.assertNotNull(glWindow);
+ Window window = glWindow.getDelegatedWindow();
+ if(debug) {
+ MiscUtils.setFieldIfExists(demo, "glDebug", true);
+ MiscUtils.setFieldIfExists(demo, "glTrace", true);
+ }
+ if(!MiscUtils.setFieldIfExists(demo, "window", window)) {
+ MiscUtils.setFieldIfExists(demo, "glWindow", glWindow);
+ }
+ }
+
+ static int atoi(String a) {
+ int i=0;
+ try {
+ i = Integer.parseInt(a);
+ } catch (Exception ex) { ex.printStackTrace(); }
+ return i;
+ }
+
+ public static void main(String args[]) throws IOException {
+ for(int i=0; i
+ * {@link JFrame} . {@link Container}+ . {@link NewtCanvasAWT} . {@link GLWindow}
+ *
+ *
+ * + Container is the JFrame's implicit root content pane
+ *
+ */
public class TestFocus01SwingAWTRobot extends UITestCase {
static int width, height;
static long durationPerTest = 10;
@@ -125,6 +135,10 @@ public class TestFocus01SwingAWTRobot extends UITestCase {
AWTKeyAdapter buttonKA = new AWTKeyAdapter("Button");
button.addKeyListener(buttonKA);
eventCountAdapters.add(buttonKA);
+ AWTMouseAdapter buttonMA = new AWTMouseAdapter("Button");
+ button.addMouseListener(buttonMA);
+ eventCountAdapters.add(buttonMA);
+
frame1.getContentPane().add(button, BorderLayout.NORTH);
frame1.setSize(width, height);
javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
@@ -158,13 +172,18 @@ public class TestFocus01SwingAWTRobot extends UITestCase {
Assert.assertEquals(false, newtCanvasAWTFA.focusGained());
System.err.println("FOCUS AWT Button sync");
AWTRobotUtil.assertKeyType(robot, java.awt.event.KeyEvent.VK_A, 2, button, buttonKA);
+ AWTRobotUtil.assertMouseClick(robot, java.awt.event.InputEvent.BUTTON1_MASK, 1,
+ button, buttonMA);
+ AWTRobotUtil.assertMouseClick(robot, java.awt.event.InputEvent.BUTTON1_MASK, 2,
+ button, buttonMA);
// Request the AWT focus, which should automatically provide the NEWT window with focus.
Thread.sleep(100); // allow event sync
System.err.println("FOCUS NEWT Canvas/GLWindow request");
EventCountAdapterUtil.reset(eventCountAdapters);
AWTRobotUtil.assertRequestFocusAndWait(robot, newtCanvasAWT, newtCanvasAWT.getNEWTChild(), glWindow1FA, buttonFA);
- Assert.assertEquals(false, newtCanvasAWTFA.focusGained());
+ Assert.assertTrue("Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: "+glWindow1FA+"; Looser "+newtCanvasAWTFA,
+ AWTRobotUtil.waitForFocus(glWindow1FA, newtCanvasAWTFA));
System.err.println("FOCUS NEWT Canvas/GLWindow sync");
AWTRobotUtil.assertKeyType(robot, java.awt.event.KeyEvent.VK_A, 2, glWindow1, glWindow1KA);
Assert.assertEquals("AWT parent canvas received keyboard events", 0, newtCanvasAWTKA.getCount());
diff --git a/src/test/com/jogamp/opengl/test/junit/newt/TestFocus02SwingAWTRobot.java b/src/test/com/jogamp/opengl/test/junit/newt/TestFocus02SwingAWTRobot.java
index a0efa53ad..d8a9640c1 100644
--- a/src/test/com/jogamp/opengl/test/junit/newt/TestFocus02SwingAWTRobot.java
+++ b/src/test/com/jogamp/opengl/test/junit/newt/TestFocus02SwingAWTRobot.java
@@ -56,6 +56,15 @@ import java.io.IOException;
import com.jogamp.opengl.test.junit.util.*;
import com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2;
+/**
+ * Testing focus traversal of an AWT component tree with {@link NewtCanvasAWT} attached.
+ *
+ * {@link JFrame} . {@link JPanel}+ . {@link Container} . {@link NewtCanvasAWT} . {@link GLWindow}
+ *
+ *
+ * + JPanel is set as JFrame's root content pane
+ *
+ */
public class TestFocus02SwingAWTRobot extends UITestCase {
static int width, height;
static long durationPerTest = 10;
@@ -85,9 +94,6 @@ public class TestFocus02SwingAWTRobot extends UITestCase {
ArrayList eventCountAdapters = new ArrayList();
- /**
- * JFrame . JPanel . Container . NewtCanvasAWT . GLWindow
- */
GLWindow glWindow1 = GLWindow.create(glCaps);
glWindow1.setTitle("testWindowParenting01CreateVisibleDestroy");
GLEventListener demo1 = new GearsES2();
@@ -225,7 +231,9 @@ public class TestFocus02SwingAWTRobot extends UITestCase {
System.err.println("FOCUS NEWT Canvas/GLWindow request");
EventCountAdapterUtil.reset(eventCountAdapters);
AWTRobotUtil.assertRequestFocusAndWait(robot, newtCanvasAWT, newtCanvasAWT.getNEWTChild(), glWindow1FA, buttonNorthInnerFA);
- Assert.assertTrue(AWTRobotUtil.waitForFocusCount(false, newtCanvasAWTFA));
+ Assert.assertTrue("Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: "+glWindow1FA+"; Looser "+newtCanvasAWTFA,
+ AWTRobotUtil.waitForFocus(glWindow1FA, newtCanvasAWTFA));
+
Assert.assertEquals(false, newtCanvasAWTFA.focusGained());
Assert.assertEquals(false, buttonNorthOuterFA.focusGained());
Assert.assertEquals(false, jFrame1FA.focusGained());
diff --git a/src/test/com/jogamp/opengl/test/junit/newt/TestWindows01NEWT.java b/src/test/com/jogamp/opengl/test/junit/newt/TestWindows01NEWT.java
index bf72348f9..e03b5e7d6 100644
--- a/src/test/com/jogamp/opengl/test/junit/newt/TestWindows01NEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/newt/TestWindows01NEWT.java
@@ -33,7 +33,6 @@ import org.junit.BeforeClass;
import org.junit.Test;
import javax.media.nativewindow.*;
-import javax.media.nativewindow.util.Point;
import com.jogamp.newt.*;
import java.io.IOException;
diff --git a/src/test/com/jogamp/opengl/test/junit/newt/parenting/NewtAWTReparentingKeyAdapter.java b/src/test/com/jogamp/opengl/test/junit/newt/parenting/NewtAWTReparentingKeyAdapter.java
index 473f2f584..f7881615d 100644
--- a/src/test/com/jogamp/opengl/test/junit/newt/parenting/NewtAWTReparentingKeyAdapter.java
+++ b/src/test/com/jogamp/opengl/test/junit/newt/parenting/NewtAWTReparentingKeyAdapter.java
@@ -36,7 +36,7 @@ import com.jogamp.newt.event.KeyAdapter;
import com.jogamp.newt.event.KeyEvent;
import com.jogamp.newt.opengl.GLWindow;
-class NewtAWTReparentingKeyAdapter extends KeyAdapter {
+public class NewtAWTReparentingKeyAdapter extends KeyAdapter {
Frame frame;
NewtCanvasAWT newtCanvasAWT;
GLWindow glWindow;
diff --git a/src/test/com/jogamp/opengl/test/junit/newt/parenting/TestParentingOffscreenLayer01GLCanvasAWT.java b/src/test/com/jogamp/opengl/test/junit/newt/parenting/TestParentingOffscreenLayer01GLCanvasAWT.java
deleted file mode 100644
index 4542fa47e..000000000
--- a/src/test/com/jogamp/opengl/test/junit/newt/parenting/TestParentingOffscreenLayer01GLCanvasAWT.java
+++ /dev/null
@@ -1,211 +0,0 @@
-/**
- * Copyright 2011 JogAmp Community. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without modification, are
- * permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice, this list of
- * conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above copyright notice, this list
- * of conditions and the following disclaimer in the documentation and/or other materials
- * provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
- * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
- * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
- * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- * The views and conclusions contained in the software and documentation are those of the
- * authors and should not be interpreted as representing official policies, either expressed
- * or implied, of JogAmp Community.
- */
-
-package com.jogamp.opengl.test.junit.newt.parenting;
-
-import java.awt.BorderLayout;
-import java.awt.Button;
-import java.awt.Container;
-import java.awt.Dimension;
-import java.awt.Frame;
-import java.io.IOException;
-import java.lang.reflect.InvocationTargetException;
-
-import javax.media.opengl.GLAnimatorControl;
-import javax.media.opengl.GLCapabilities;
-import javax.media.opengl.GLEventListener;
-import javax.media.opengl.awt.GLCanvas;
-
-import jogamp.nativewindow.jawt.JAWTUtil;
-
-import org.junit.Assert;
-import org.junit.BeforeClass;
-import org.junit.Test;
-
-import com.jogamp.common.os.Platform;
-import com.jogamp.newt.Window;
-import com.jogamp.newt.opengl.GLWindow;
-import com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2;
-import com.jogamp.opengl.test.junit.util.AWTRobotUtil;
-import com.jogamp.opengl.test.junit.util.MiscUtils;
-import com.jogamp.opengl.test.junit.util.UITestCase;
-import com.jogamp.opengl.util.Animator;
-
-public class TestParentingOffscreenLayer01GLCanvasAWT extends UITestCase {
- static Dimension frameSize0;
- static Dimension frameSize1;
- static Dimension preferredGLSize;
- static Dimension minGLSize;
- static long durationPerTest = 1000;
-
- @BeforeClass
- public static void initClass() {
- frameSize0 = new Dimension(500,300);
- frameSize1 = new Dimension(800,600);
- preferredGLSize = new Dimension(400,200);
- minGLSize = new Dimension(200,100);
- }
-
- private void setupFrameAndShow(final Frame f, java.awt.Component comp) throws InterruptedException, InvocationTargetException {
-
- Container c = new Container();
- c.setLayout(new BorderLayout());
- c.add(new Button("north"), BorderLayout.NORTH);
- c.add(new Button("south"), BorderLayout.SOUTH);
- c.add(new Button("east"), BorderLayout.EAST);
- c.add(new Button("west"), BorderLayout.WEST);
- c.add(comp, BorderLayout.CENTER);
-
- f.setLayout(new BorderLayout());
- f.add(new Button("NORTH"), BorderLayout.NORTH);
- f.add(new Button("SOUTH"), BorderLayout.SOUTH);
- f.add(new Button("EAST"), BorderLayout.EAST);
- f.add(new Button("WEST"), BorderLayout.WEST);
- f.add(c, BorderLayout.CENTER);
-
- javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
- public void run() {
- f.validate();
- f.setVisible(true);
- }});
- }
- private void end(GLAnimatorControl actrl, final Frame f, Window w) throws InterruptedException, InvocationTargetException {
- actrl.stop();
- javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
- public void run() {
- f.dispose();
- } } );
- if(null != w) {
- w.destroy();
- }
- }
-
- @Test
- public void testInfo00() throws InterruptedException, InvocationTargetException {
- System.err.println("Java Version: "+Platform.getJavaVersionNumber());
- System.err.println("OS Version: "+Platform.getOSVersionNumber());
- System.err.println("JAWTUtil.isOffscreenLayerRequired(): "+JAWTUtil.isOffscreenLayerRequired());
- System.err.println("JAWTUtil.isOffscreenLayerSupported(): "+JAWTUtil.isOffscreenLayerSupported());
- }
-
- @Test
- public void testOnscreenLayerGLCanvas_Onscreen() throws InterruptedException, InvocationTargetException {
- testOffscreenLayerGLCanvas_Impl(false);
- }
-
- @Test
- public void testOffscreenLayerGLCanvas_OffscreenLayerWithOnscreenClass() throws InterruptedException, InvocationTargetException {
- testOffscreenLayerGLCanvas_Impl(true);
- }
-
- private void testOffscreenLayerGLCanvas_Impl(boolean offscreenLayer) throws InterruptedException, InvocationTargetException {
- if(!offscreenLayer && JAWTUtil.isOffscreenLayerRequired()) {
- System.err.println("onscreen layer n/a");
- return;
- }
- if(offscreenLayer && !JAWTUtil.isOffscreenLayerSupported()) {
- System.err.println("offscreen layer n/a");
- return;
- }
- final Frame frame1 = new Frame("AWT Parent Frame");
-
- GLCapabilities glCaps = new GLCapabilities(null);
- final GLCanvas glc = new GLCanvas(glCaps);
- glc.setShallUseOffscreenLayer(offscreenLayer); // trigger offscreen layer - if supported
- glc.setPreferredSize(preferredGLSize);
- glc.setMinimumSize(minGLSize);
-
- GLEventListener demo1 = new GearsES2(1);
- glc.addGLEventListener(demo1);
-
- frame1.setSize(frameSize0);
- setupFrameAndShow(frame1, glc);
- Assert.assertEquals(true, AWTRobotUtil.waitForRealized(glc, true));
- Assert.assertEquals(true, AWTRobotUtil.waitForVisible(glc, true));
- Assert.assertEquals(JAWTUtil.isOffscreenLayerSupported() && offscreenLayer,
- glc.isOffscreenLayerSurfaceEnabled());
-
- GLAnimatorControl animator1 = new Animator(glc);
- animator1.start();
-
- Thread.sleep(durationPerTest/2);
- javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
- public void run() {
- frame1.setSize(frameSize1);
- frame1.validate();
- }});
-
- Thread.sleep(durationPerTest/2);
-
- end(animator1, frame1, null);
- }
-
- public static void setDemoFields(GLEventListener demo, GLWindow glWindow, boolean debug) {
- Assert.assertNotNull(demo);
- Assert.assertNotNull(glWindow);
- Window window = glWindow.getDelegatedWindow();
- if(debug) {
- MiscUtils.setFieldIfExists(demo, "glDebug", true);
- MiscUtils.setFieldIfExists(demo, "glTrace", true);
- }
- if(!MiscUtils.setFieldIfExists(demo, "window", window)) {
- MiscUtils.setFieldIfExists(demo, "glWindow", glWindow);
- }
- }
-
- static int atoi(String a) {
- int i=0;
- try {
- i = Integer.parseInt(a);
- } catch (Exception ex) { ex.printStackTrace(); }
- return i;
- }
-
- public static void main(String args[]) throws IOException {
- for(int i=0; ivisible within TIME_OUT
diff --git a/src/test/com/jogamp/opengl/test/junit/util/NEWTGLContext.java b/src/test/com/jogamp/opengl/test/junit/util/NEWTGLContext.java
index 3f989bfa4..a76b67d57 100644
--- a/src/test/com/jogamp/opengl/test/junit/util/NEWTGLContext.java
+++ b/src/test/com/jogamp/opengl/test/junit/util/NEWTGLContext.java
@@ -70,8 +70,8 @@ public class NEWTGLContext {
Assert.assertNotNull(window);
window.setSize(width, height);
window.setVisible(true);
- AWTRobotUtil.waitForVisible(window, true);
- AWTRobotUtil.waitForRealized(window, true);
+ Assert.assertTrue(AWTRobotUtil.waitForVisible(window, true));
+ Assert.assertTrue(AWTRobotUtil.waitForRealized(window, true));
GLDrawableFactory factory = GLDrawableFactory.getFactory(caps.getGLProfile());
GLDrawable drawable = factory.createGLDrawable(window);
diff --git a/src/test/com/jogamp/opengl/test/junit/util/UITestCase.java b/src/test/com/jogamp/opengl/test/junit/util/UITestCase.java
index c07d5b741..c42d9ff62 100644
--- a/src/test/com/jogamp/opengl/test/junit/util/UITestCase.java
+++ b/src/test/com/jogamp/opengl/test/junit/util/UITestCase.java
@@ -29,12 +29,14 @@
package com.jogamp.opengl.test.junit.util;
import java.io.File;
-import java.io.PrintWriter;
-import java.io.StringWriter;
+import java.util.Iterator;
+import java.util.List;
import javax.media.opengl.GL;
+import javax.media.opengl.GLAutoDrawable;
import javax.media.opengl.GLCapabilitiesImmutable;
import javax.media.opengl.GLDrawable;
+import javax.media.opengl.GLEventListener;
import com.jogamp.common.util.locks.SingletonInstance;
import com.jogamp.opengl.util.GLReadBufferUtil;
@@ -47,6 +49,8 @@ import org.junit.After;
import org.junit.AfterClass;
import org.junit.Rule;
import org.junit.rules.TestName;
+import org.junit.runners.model.FrameworkMethod;
+import org.junit.runners.model.TestClass;
public abstract class UITestCase {
@@ -58,9 +62,11 @@ public abstract class UITestCase {
public static final long SINGLE_INSTANCE_LOCK_TO = 3*60*1000; // wait up to 3 min
public static final long SINGLE_INSTANCE_LOCK_POLL = 1000; // poll every 1s
- static volatile SingletonInstance singletonInstance;
+ private static volatile SingletonInstance singletonInstance;
- static volatile boolean testSupported = true;
+ private static volatile boolean testSupported = true;
+
+ private static volatile int maxMethodNameLen = 0;
private static final synchronized void initSingletonInstance() {
if( null == singletonInstance ) {
@@ -77,6 +83,20 @@ public abstract class UITestCase {
testSupported = v;
}
+ public int getMaxTestNameLen() {
+ if(0 == maxMethodNameLen) {
+ int ml = 0;
+ final TestClass tc = new TestClass(getClass());
+ final List testMethods = tc.getAnnotatedMethods(org.junit.Test.class);
+ for(Iterator iter=testMethods.iterator(); iter.hasNext(); ) {
+ final int l = iter.next().getName().length();
+ if( ml < l ) { ml = l; }
+ }
+ maxMethodNameLen = ml;
+ }
+ return maxMethodNameLen;
+ }
+
public final String getTestMethodName() {
return _unitTestName.getMethodName();
}
@@ -120,13 +140,12 @@ public abstract class UITestCase {
static final String unsupportedTestMsg = "Test not supported on this platform.";
/**
- * Takes a snapshot of the drawable's current framebuffer. Example filenames:
+ * Takes a snapshot of the drawable's current front framebuffer. Example filenames:
*
- * TestFBODrawableNEWT.test01-F_rgba-I_rgba-S0_default-GL2-n0004-0800x0600.png
- * TestFBODrawableNEWT.test01-F_rgba-I_rgba-S0_default-GL2-n0005-0800x0600.png
+ * TestGLDrawableAutoDelegateOnOffscrnCapsNEWT.testES2OffScreenFBOSglBuf____-n0001-msaa0-GLES2_-sw-fbobject-Bdbl-Frgb__Irgb_-S00_default-0400x0300.png
+ * TestGLDrawableAutoDelegateOnOffscrnCapsNEWT.testES2OffScreenPbufferDblBuf-n0003-msaa0-GLES2_-sw-pbuffer_-Bdbl-Frgb__Irgb_-S00_default-0200x0150.png
+ * TestGLDrawableAutoDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0003-msaa0-GL2___-hw-pbuffer_-Bone-Frgb__Irgb_-S00_default-0200x0150.png
*
- *
- * @param simpleTestName will be used as the filename prefix
* @param sn sequential number
* @param postSNDetail optional detail to be added to the filename after sn
* @param gl the current GL context object. It's read drawable is being used as the pixel source and to gather some details which will end up in the filename.
@@ -137,30 +156,80 @@ public abstract class UITestCase {
* It shall not end with a directory separator, {@link File#separatorChar}.
* If null
the current working directory is being used.
*/
- public static void snapshot(String simpleTestName, int sn, String postSNDetail, GL gl, GLReadBufferUtil readBufferUtil, String fileSuffix, String destPath) {
+ public void snapshot(int sn, String postSNDetail, GL gl, GLReadBufferUtil readBufferUtil, String fileSuffix, String destPath) {
if(null == fileSuffix) {
fileSuffix = TextureIO.PNG;
}
- final StringWriter filenameSW = new StringWriter();
- {
+ final int maxSimpleTestNameLen = getMaxTestNameLen()+getClass().getSimpleName().length()+1;
+ final String simpleTestName = this.getSimpleTestName(".");
+ final String filenameBaseName;
+ {
final GLDrawable drawable = gl.getContext().getGLReadDrawable();
final GLCapabilitiesImmutable caps = drawable.getChosenGLCapabilities();
+ final String accel = caps.getHardwareAccelerated() ? "hw" : "sw" ;
+ final String scrnm;
+ if(caps.isOnscreen()) {
+ scrnm = "onscreen";
+ } else if(caps.isFBO()) {
+ scrnm = "fbobject";
+ } else if(caps.isPBuffer()) {
+ scrnm = "pbuffer_";
+ } else if(caps.isBitmap()) {
+ scrnm = "bitmap__";
+ } else {
+ scrnm = "unknown_";
+ }
+ final String dblb = caps.getDoubleBuffered() ? "dbl" : "one";
final String F_pfmt = readBufferUtil.hasAlpha() ? "rgba" : "rgb_";
final String pfmt = caps.getAlphaBits() > 0 ? "rgba" : "rgb_";
- final String aaext = caps.getSampleExtension();
final int samples = caps.getNumSamples() ;
+ final String aaext = caps.getSampleExtension();
postSNDetail = null != postSNDetail ? "-"+postSNDetail : "";
- final PrintWriter pw = new PrintWriter(filenameSW);
- pw.printf("%s-n%04d%s-F_%s-I_%s-S%d_%s-%s-%04dx%04d.%s",
- simpleTestName, sn, postSNDetail, F_pfmt, pfmt, samples, aaext, drawable.getGLProfile().getName(),
- drawable.getWidth(), drawable.getHeight(), fileSuffix);
+
+ filenameBaseName = String.format("%-"+maxSimpleTestNameLen+"s-n%04d%s-%-6s-%s-%s-B%s-F%s_I%s-S%02d_%s-%04dx%04d.%s",
+ simpleTestName, sn, postSNDetail, drawable.getGLProfile().getName(), accel,
+ scrnm, dblb, F_pfmt, pfmt, samples, aaext,
+ drawable.getWidth(), drawable.getHeight(), fileSuffix).replace(' ', '_');
}
- final String filename = null != destPath ? destPath + File.separator + filenameSW.toString() : filenameSW.toString();
- System.err.println(Thread.currentThread().getName()+": ** screenshot: "+filename);
+ final String filename = null != destPath ? destPath + File.separator + filenameBaseName : filenameBaseName;
+ System.err.println(Thread.currentThread().getName()+": ** screenshot: "+filename+", maxTestNameLen "+maxSimpleTestNameLen+", <"+simpleTestName+">");
gl.glFinish(); // just make sure rendering finished ..
if(readBufferUtil.readPixels(gl, false)) {
readBufferUtil.write(new File(filename));
}
- }
+ }
+
+ public class SnapshotGLEventListener implements GLEventListener {
+ private final GLReadBufferUtil screenshot;
+ private volatile boolean makeShot = false;
+ private volatile int displayCount=0;
+ private volatile int reshapeCount=0;
+ public SnapshotGLEventListener(GLReadBufferUtil screenshot) {
+ this.screenshot = screenshot;
+ }
+ public SnapshotGLEventListener() {
+ this.screenshot = new GLReadBufferUtil(false, false);
+ }
+
+ public void init(GLAutoDrawable drawable) {}
+ public void dispose(GLAutoDrawable drawable) {}
+ public void display(GLAutoDrawable drawable) {
+ final GL gl = drawable.getGL();
+ System.err.println(Thread.currentThread().getName()+": ** display: "+displayCount+": "+drawable.getWidth()+"x"+drawable.getHeight()+", makeShot "+makeShot);
+ if(makeShot) {
+ makeShot=false;
+ snapshot(displayCount, null, gl, screenshot, TextureIO.PNG, null);
+ }
+ displayCount++;
+ }
+ public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {
+ System.err.println(Thread.currentThread().getName()+": ** reshape: "+reshapeCount+": "+width+"x"+height+" - "+drawable.getWidth()+"x"+drawable.getHeight());
+ reshapeCount++;
+ }
+ public void setMakeSnapshot() {
+ makeShot=true;
+ }
+ };
+
}
--
cgit v1.2.3
From e30c2c7d06847889d961d12b50e77e4dfd6e525f Mon Sep 17 00:00:00 2001
From: Sven Gothel
Date: Sun, 16 Sep 2012 13:27:06 +0200
Subject: OSX: Capture 'invalid drawable' message cause by
NSOpenGLContext::setView(NULL || incomplete-view) ; Add missing [ctx release]
in MyNSOpenGLLayer ; Misc
NSOpenGLContext::setView(NULL || incomplete-view) was called on 2 occasions:
[1] - MacOSXCGLContext native createContext
[2] - NSOpenGLLayer internals
For [1], we simply don't call setView(..) ourselfs in case view is NULL or incomplete (invisible)
For [2], we need to wrap the class 'MyNSOpenGLContext:NSOpenGLContext' and capture setView(NULL)
++
Add missing [ctx release] in MyNSOpenGLLayer, otherwise resource won't get dealloc'ed
+++
Misc:
- MacOSXCGLContext. contextRealized(true): set pbuffer -> ctx, otherwise 1st makeCurrent call will not catch it
- MacOSXOnscreenCGLContext: don't add ContextUpdater to invisible ProxySurface's (dummy window)
---
make/scripts/tests.sh | 11 +++-
make/stub_includes/opengl/macosx-window-system.h | 2 +-
.../jogamp/opengl/macosx/cgl/MacOSXCGLContext.java | 15 +++--
.../macosx/cgl/MacOSXOnscreenCGLContext.java | 19 +++++--
.../macosx/MacOSXWindowSystemInterface-calayer.m | 65 ++++++++++++++++++++--
.../native/macosx/MacOSXWindowSystemInterface.m | 43 ++++++++++----
src/nativewindow/native/macosx/OSXmisc.m | 2 +-
.../acore/TestOffscreenLayer01GLCanvasAWT.java | 12 ++++
.../acore/TestOffscreenLayer02NewtCanvasAWT.java | 12 ++++
9 files changed, 152 insertions(+), 29 deletions(-)
(limited to 'make/stub_includes/opengl')
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index d2e2db375..5051979d5 100755
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -32,7 +32,13 @@ MOSX=0
MOSX_MT=0
uname -a | grep -i Darwin && MOSX=1
if [ $MOSX -eq 1 ] ; then
+ echo setup OSX environment vars
export NSZombieEnabled=YES
+ export NSTraceEvents=YES
+ export OBJC_PRINT_EXCEPTIONS=YES
+ echo NSZombieEnabled $NSZombieEnabled
+ echo NSTraceEvents $NSTraceEvents
+ echo OBJC_PRINT_EXCEPTIONS $OBJC_PRINT_EXCEPTIONS
MOSX_MT=1
fi
@@ -224,6 +230,7 @@ function testawtswt() {
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFloatUtil01MatrixMatrixMultNOUI $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565 $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT $*
@@ -239,14 +246,14 @@ function testawtswt() {
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBODrawableNEWT $*
-testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT $*
#testawt com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT $*
#testawt com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT $*
-#testawt com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT $*
+testawt com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT $*
diff --git a/make/stub_includes/opengl/macosx-window-system.h b/make/stub_includes/opengl/macosx-window-system.h
index c627f67de..828e3c01e 100644
--- a/make/stub_includes/opengl/macosx-window-system.h
+++ b/make/stub_includes/opengl/macosx-window-system.h
@@ -32,7 +32,7 @@ NSView* getNSView(NSOpenGLContext* ctx);
NSOpenGLContext* createContext(NSOpenGLContext* shareContext,
NSView* nsView,
- Bool allowIncompleteView,
+ Bool incompleteView,
NSOpenGLPixelFormat* pixelFormat,
Bool opaque,
int* viewNotReady);
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java
index ec29558d1..e04955d87 100644
--- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java
@@ -490,9 +490,9 @@ public abstract class MacOSXCGLContext extends GLContextImpl
}
backingLayerHost = NativeWindowFactory.getOffscreenLayerSurface(surface, true);
- boolean allowIncompleteView = null != backingLayerHost;
- if( !allowIncompleteView && surface instanceof ProxySurface ) {
- allowIncompleteView = ((ProxySurface)surface).containsUpstreamOptionBits( ProxySurface.OPT_UPSTREAM_WINDOW_INVISIBLE );
+ boolean incompleteView = null != backingLayerHost;
+ if( !incompleteView && surface instanceof ProxySurface ) {
+ incompleteView = ((ProxySurface)surface).containsUpstreamOptionBits( ProxySurface.OPT_UPSTREAM_WINDOW_INVISIBLE );
}
long pixelFormat = MacOSXCGLGraphicsConfiguration.GLCapabilities2NSPixelFormat(chosenCaps, ctp, major, minor);
if (pixelFormat == 0) {
@@ -514,7 +514,7 @@ public abstract class MacOSXCGLContext extends GLContextImpl
screenVSyncTimeout = 1000000f / sRefreshRate;
if(DEBUG) {
System.err.println("NS create OSX>=lion "+isLionOrLater);
- System.err.println("NS create allowIncompleteView: "+allowIncompleteView);
+ System.err.println("NS create incompleteView: "+incompleteView);
System.err.println("NS create backingLayerHost: "+backingLayerHost);
System.err.println("NS create share: "+share);
System.err.println("NS create drawable type: "+drawable.getClass().getName());
@@ -546,7 +546,7 @@ public abstract class MacOSXCGLContext extends GLContextImpl
int[] viewNotReady = new int[1];
// Try to allocate a context with this
ctx = CGL.createContext(share,
- nsViewHandle, allowIncompleteView,
+ nsViewHandle, incompleteView,
pixelFormat,
chosenCaps.isBackgroundOpaque(),
viewNotReady, 0);
@@ -603,6 +603,9 @@ public abstract class MacOSXCGLContext extends GLContextImpl
} else if( chosenCaps.isPBuffer() && CGL.isNSOpenGLPixelBuffer(drawableHandle) ) {
texID = 0;
lastPBufferHandle = drawableHandle;
+ if(0 != drawableHandle) { // complete 'validatePBufferConfig(..)' procedure
+ CGL.setContextPBuffer(ctx, drawableHandle);
+ }
} else {
throw new GLException("BackingLayerHost w/ unknown handle (!FBO, !PBuffer): "+drawable);
}
@@ -648,7 +651,7 @@ public abstract class MacOSXCGLContext extends GLContextImpl
private final void validatePBufferConfig(long ctx) {
final GLCapabilitiesImmutable chosenCaps = drawable.getChosenGLCapabilities();
final long drawableHandle = drawable.getHandle();
- if(chosenCaps.isPBuffer() && CGL.isNSOpenGLPixelBuffer(drawableHandle) && lastPBufferHandle != drawableHandle) {
+ if( chosenCaps.isPBuffer() && lastPBufferHandle != drawableHandle && CGL.isNSOpenGLPixelBuffer(drawableHandle) ) {
// Must associate the pbuffer with our newly-created context
lastPBufferHandle = drawableHandle;
if(0 != drawableHandle) {
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOnscreenCGLContext.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOnscreenCGLContext.java
index e344fd461..447d18f68 100644
--- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOnscreenCGLContext.java
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOnscreenCGLContext.java
@@ -39,6 +39,8 @@
package jogamp.opengl.macosx.cgl;
+import javax.media.nativewindow.NativeSurface;
+import javax.media.nativewindow.ProxySurface;
import javax.media.opengl.GLContext;
import javax.media.opengl.GLException;
@@ -60,7 +62,7 @@ public class MacOSXOnscreenCGLContext extends MacOSXCGLContext {
@Override
protected void drawableUpdatedNotify() throws GLException {
final int w = drawable.getWidth();
- final int h = drawable.getHeight();
+ final int h = drawable.getHeight();
final boolean updateContext = ( 0!=updateHandle && CGL.updateContextNeedsUpdate(updateHandle) ) ||
w != lastWidth || h != lastHeight;
if(updateContext) {
@@ -82,9 +84,18 @@ public class MacOSXOnscreenCGLContext extends MacOSXCGLContext {
if(0 != updateHandle) {
throw new InternalError("XXX1");
}
- updateHandle = CGL.updateContextRegister(contextHandle, drawable.getHandle());
- if(0 == updateHandle) {
- throw new InternalError("XXX2");
+ final boolean incompleteView;
+ final NativeSurface surface = drawable.getNativeSurface();
+ if( surface instanceof ProxySurface ) {
+ incompleteView = ((ProxySurface)surface).containsUpstreamOptionBits( ProxySurface.OPT_UPSTREAM_WINDOW_INVISIBLE );
+ } else {
+ incompleteView = false;
+ }
+ if(!incompleteView) {
+ updateHandle = CGL.updateContextRegister(contextHandle, drawable.getHandle());
+ if(0 == updateHandle) {
+ throw new InternalError("XXX2");
+ }
}
}
return res;
diff --git a/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m b/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m
index 63323b76d..f3495efff 100644
--- a/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m
+++ b/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m
@@ -25,6 +25,56 @@
//
// #define DBG_PERF 1
+/**
+ * Capture setView(NULL), which produces a 'invalid drawable' message
+ *
+ * Also track lifecycle via DBG_PRINT messages, if VERBOSE is enabled!
+ */
+@interface MyNSOpenGLContext: NSOpenGLContext
+{
+}
+- (id)initWithFormat:(NSOpenGLPixelFormat *)format shareContext:(NSOpenGLContext *)share;
+- (void)setView:(NSView *)view;
+- (void)update;
+- (void)dealloc;
+
+@end
+
+@implementation MyNSOpenGLContext
+
+- (id)initWithFormat:(NSOpenGLPixelFormat *)format shareContext:(NSOpenGLContext *)share
+{
+ DBG_PRINT("MyNSOpenGLContext.initWithFormat.0: format %p, share %p\n", format, share);
+ MyNSOpenGLContext * o = [super initWithFormat:format shareContext:share];
+ DBG_PRINT("MyNSOpenGLContext.initWithFormat.X: new %p\n", o);
+ return o;
+}
+
+- (void)setView:(NSView *)view
+{
+ DBG_PRINT("MyNSOpenGLContext.setView: this.0 %p, view %p\n", self, view);
+ if(NULL != view) {
+ [super setView:view];
+ }
+ DBG_PRINT("MyNSOpenGLContext.setView.X\n");
+}
+
+- (void)update
+{
+ DBG_PRINT("MyNSOpenGLContext.update: this.0 %p, view %p\n", self, [self view]);
+ [super update];
+ DBG_PRINT("MyNSOpenGLContext.update.X\n");
+}
+
+- (void)dealloc
+{
+ DBG_PRINT("MyNSOpenGLContext.dealloc: this.0 %p\n", self);
+ [super dealloc];
+ DBG_PRINT("MyNSOpenGLContext.dealloc.X: %p\n", self);
+}
+
+@end
+
@interface MyNSOpenGLLayer: NSOpenGLLayer
{
@private
@@ -204,6 +254,8 @@ static const GLfloat gl_verts[] = {
[self setOpaque: opaque ? YES : NO];
+#ifdef VERBOSE_ON
+ CGRect lRect = [self bounds];
if(NULL != pbuffer) {
DBG_PRINT("MyNSOpenGLLayer::init (pbuffer) %p, ctx %p, pfmt %p, pbuffer %p, opaque %d, pbuffer %dx%d -> tex %dx%d, bounds: %lf/%lf %lfx%lf (refcnt %d)\n",
self, parentCtx, parentPixelFmt, pbuffer, opaque, [pbuffer pixelsWide], [pbuffer pixelsHigh], texWidth, texHeight,
@@ -213,6 +265,7 @@ static const GLfloat gl_verts[] = {
self, parentCtx, parentPixelFmt, opaque, (int)textureID, texWidth, texHeight,
lRect.origin.x, lRect.origin.y, lRect.size.width, lRect.size.height, (int)[self retainCount]);
}
+#endif
return self;
}
@@ -293,9 +346,10 @@ static const GLfloat gl_verts[] = {
- (NSOpenGLContext *)openGLContextForPixelFormat:(NSOpenGLPixelFormat *)pixelFormat
{
- NSOpenGLContext * nctx = [[NSOpenGLContext alloc] initWithFormat:pixelFormat shareContext:parentCtx];
- DBG_PRINT("MyNSOpenGLLayer::openGLContextForPixelFormat: %p (refcnt %d) - pfmt %p, parent %p -> new-ctx %p\n",
- self, (int)[self retainCount], pixelFormat, parentCtx, nctx);
+ DBG_PRINT("MyNSOpenGLLayer::openGLContextForPixelFormat.0: %p (refcnt %d) - pfmt %p, parent %p\n",
+ self, (int)[self retainCount], pixelFormat, parentCtx);
+ NSOpenGLContext * nctx = [[MyNSOpenGLContext alloc] initWithFormat:pixelFormat shareContext:parentCtx];
+ DBG_PRINT("MyNSOpenGLLayer::openGLContextForPixelFormat.X: new-ctx %p\n", nctx);
return nctx;
}
@@ -324,7 +378,7 @@ static const GLfloat gl_verts[] = {
if(NULL!=context) {
[context makeCurrentContext];
- DBG_PRINT("MyNSOpenGLLayer::deallocPBuffer (with ctx) %p (refcnt %d) - context %p, pbuffer %p, texID %d\n", self, (int)[self retainCount], context, pbuffer, (int)texureID);
+ DBG_PRINT("MyNSOpenGLLayer::deallocPBuffer (with ctx) %p (refcnt %d) - context %p, pbuffer %p, texID %d\n", self, (int)[self retainCount], context, pbuffer, (int)textureID);
if( 0 != textureID ) {
glDeleteTextures(1, &textureID);
@@ -333,7 +387,7 @@ static const GLfloat gl_verts[] = {
[context clearDrawable];
} else {
- DBG_PRINT("MyNSOpenGLLayer::deallocPBuffer (w/o ctx) %p (refcnt %d) - context %p, pbuffer %p, texID %d\n", self, (int)[self retainCount], context, pbuffer, (int)texureID);
+ DBG_PRINT("MyNSOpenGLLayer::deallocPBuffer (w/o ctx) %p (refcnt %d) - context %p, pbuffer %p, texID %d\n", self, (int)[self retainCount], context, pbuffer, (int)textureID);
}
pbuffer = NULL;
[self setTextureID: 0];
@@ -346,6 +400,7 @@ static const GLfloat gl_verts[] = {
pthread_mutex_lock(&renderLock);
[self disableAnimation];
[self deallocPBuffer];
+ [[self openGLContext] release];
[self release];
DBG_PRINT("MyNSOpenGLLayer::releaseLayer.X: %p (refcnt %d)\n", self, (int)[self retainCount]);
pthread_mutex_unlock(&renderLock);
diff --git a/src/jogl/native/macosx/MacOSXWindowSystemInterface.m b/src/jogl/native/macosx/MacOSXWindowSystemInterface.m
index becd41bb2..48807ee29 100644
--- a/src/jogl/native/macosx/MacOSXWindowSystemInterface.m
+++ b/src/jogl/native/macosx/MacOSXWindowSystemInterface.m
@@ -446,7 +446,7 @@ NSOpenGLPixelFormat* createPixelFormat(int* iattrs, int niattrs, int* ivalues) {
NSOpenGLPixelFormat* fmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attribs];
// if(fmt == nil) { fallback to a [NSOpenGLView defaultPixelFormat] crashed (SIGSEGV) on 10.6.7/NV }
- DBG_PRINT("createPixelFormat.X: pfmt %p\n", fmt);
+ DBG_PRINT("\ncreatePixelFormat.X: pfmt %p\n", fmt);
[pool release];
return fmt;
@@ -503,7 +503,7 @@ NSView* getNSView(NSOpenGLContext* ctx) {
NSOpenGLContext* createContext(NSOpenGLContext* share,
NSView* view,
- Bool allowIncompleteView,
+ Bool incompleteView,
NSOpenGLPixelFormat* fmt,
Bool opaque,
int* viewNotReady)
@@ -512,13 +512,13 @@ NSOpenGLContext* createContext(NSOpenGLContext* share,
getRendererInfo();
- DBG_PRINT("createContext.0: share %p, view %p, allowIncompleteView %d, pixfmt %p, opaque %d\n",
- share, view, (int)allowIncompleteView, fmt, opaque);
+ DBG_PRINT("createContext.0: share %p, view %p, incompleteView %d, pixfmt %p, opaque %d\n",
+ share, view, (int)incompleteView, fmt, opaque);
if (view != nil) {
Bool viewReady = true;
- if(!allowIncompleteView) {
+ if(!incompleteView) {
if ([view lockFocusIfCanDraw] == NO) {
DBG_PRINT("createContext.1 [view lockFocusIfCanDraw] failed\n");
viewReady = false;
@@ -527,7 +527,7 @@ NSOpenGLContext* createContext(NSOpenGLContext* share,
if(viewReady) {
NSRect frame = [view frame];
if ((frame.size.width == 0) || (frame.size.height == 0)) {
- if(!allowIncompleteView) {
+ if(!incompleteView) {
[view unlockFocus];
}
DBG_PRINT("createContext.2 view.frame size %dx%d\n", (int)frame.size.width, (int)frame.size.height);
@@ -557,8 +557,10 @@ NSOpenGLContext* createContext(NSOpenGLContext* share,
GLint zeroOpacity = 0;
[ctx setValues:&zeroOpacity forParameter:NSOpenGLCPSurfaceOpacity];
}
- [ctx setView:view];
- if(!allowIncompleteView) {
+ if(!incompleteView) {
+ DBG_PRINT("createContext.3.0: setView\n");
+ [ctx setView:view];
+ DBG_PRINT("createContext.3.X: setView\n");
[view unlockFocus];
}
}
@@ -628,7 +630,12 @@ void setContextOpacity(NSOpenGLContext* ctx, int opacity) {
void updateContext(NSOpenGLContext* ctx) {
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
- [ctx update];
+ NSView *nsView = [ctx view];
+ if(NULL != nsView) {
+ DBG_PRINT("updateContext.0: ctx %p, ctx.view %p\n", ctx, nsView);
+ [ctx update];
+ DBG_PRINT("updateContext.X\n");
+ }
[pool release];
}
@@ -638,7 +645,10 @@ void copyContext(NSOpenGLContext* dest, NSOpenGLContext* src, int mask) {
void* updateContextRegister(NSOpenGLContext* ctx, NSView* view) {
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+
+ DBG_PRINT("updateContextRegister.0: ctx %p, view %p\n", ctx, view);
ContextUpdater *contextUpdater = [[ContextUpdater alloc] initWithContext: ctx view: view];
+ DBG_PRINT("updateContextRegister.X: ctxupd %p\n", contextUpdater);
[pool release];
return contextUpdater;
}
@@ -658,47 +668,60 @@ void updateContextUnregister(void* updater) {
ContextUpdater *contextUpdater = (ContextUpdater *)updater;
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+ DBG_PRINT("updateContextUnregister.0: ctxupd %p\n", contextUpdater);
[contextUpdater release];
+ DBG_PRINT("updateContextUnregister.X\n");
[pool release];
}
NSOpenGLPixelBuffer* createPBuffer(int renderTarget, int internalFormat, int width, int height) {
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+ DBG_PRINT("createPBuffer.0: renderTarget 0x%x, ifmt 0x%x, %dx%d: \n", renderTarget, internalFormat, width, height);
NSOpenGLPixelBuffer* pBuffer = [[NSOpenGLPixelBuffer alloc]
initWithTextureTarget:renderTarget
textureInternalFormat:internalFormat
textureMaxMipMapLevel:0
pixelsWide:width
pixelsHigh:height];
+ DBG_PRINT("createPBuffer.X: res %p\n", pBuffer);
[pool release];
return pBuffer;
}
Bool destroyPBuffer(NSOpenGLPixelBuffer* pBuffer) {
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+ DBG_PRINT("destroyPBuffer.0: pbuffer %p\n", pBuffer);
[pBuffer release];
+ DBG_PRINT("destroyPBuffer.X\n");
[pool release];
return true;
}
void setContextPBuffer(NSOpenGLContext* ctx, NSOpenGLPixelBuffer* pBuffer) {
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+ DBG_PRINT("setContextPBuffer.0: ctx %p, pbuffer %p\n", ctx, pBuffer);
[ctx setPixelBuffer: pBuffer
cubeMapFace: 0
mipMapLevel: 0
currentVirtualScreen: [ctx currentVirtualScreen]];
+ DBG_PRINT("setContextPBuffer.X\n");
[pool release];
}
void setContextTextureImageToPBuffer(NSOpenGLContext* ctx, NSOpenGLPixelBuffer* pBuffer, GLenum colorBuffer) {
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+ DBG_PRINT("setContextTextureImageToPBuffer.0: ctx %p, pbuffer %p, colorBuffer 0x%x\n", ctx, pBuffer, (int)colorBuffer);
[ctx setTextureImageToPixelBuffer: pBuffer colorBuffer: colorBuffer];
+ DBG_PRINT("setContextTextureImageToPBuffer.X\n");
[pool release];
}
Bool isNSOpenGLPixelBuffer(uint64_t object) {
NSObject *nsObj = (NSObject*) (intptr_t) object;
- return [nsObj isMemberOfClass:[NSOpenGLPixelBuffer class]];
+ DBG_PRINT("isNSOpenGLPixelBuffer.0: obj %p\n", object);
+ Bool res = [nsObj isMemberOfClass:[NSOpenGLPixelBuffer class]];
+ DBG_PRINT("isNSOpenGLPixelBuffer.X: res %d\n", (int)res);
+ return res;
}
#include
diff --git a/src/nativewindow/native/macosx/OSXmisc.m b/src/nativewindow/native/macosx/OSXmisc.m
index d6ae7ed31..1cf41fc9d 100644
--- a/src/nativewindow/native/macosx/OSXmisc.m
+++ b/src/nativewindow/native/macosx/OSXmisc.m
@@ -633,7 +633,7 @@ JNIEXPORT jint JNICALL Java_jogamp_nativewindow_macosx_OSXUtil_GetScreenRefreshR
if(0 == res) {
res = 60; // default .. (experienced on OSX 10.6.8)
}
- fprintf(stderr, "GetScreenRefreshRate.X: %d\n", res);
+ DBG_PRINT(stderr, "GetScreenRefreshRate.X: %d\n", res);
// [pool release];
JNF_COCOA_EXIT(env);
return res;
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestOffscreenLayer01GLCanvasAWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestOffscreenLayer01GLCanvasAWT.java
index d181800c5..3c9afbd2f 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestOffscreenLayer01GLCanvasAWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestOffscreenLayer01GLCanvasAWT.java
@@ -33,7 +33,9 @@ import java.awt.Button;
import java.awt.Container;
import java.awt.Dimension;
import java.awt.Frame;
+import java.io.BufferedReader;
import java.io.IOException;
+import java.io.InputStreamReader;
import java.lang.reflect.InvocationTargetException;
import javax.media.opengl.GLAnimatorControl;
@@ -203,6 +205,7 @@ public class TestOffscreenLayer01GLCanvasAWT extends UITestCase {
}
public static void main(String args[]) throws IOException {
+ boolean waitForKey = false;
for(int i=0; i
Date: Thu, 20 Sep 2012 22:45:19 +0200
Subject: OSX CALayer / MacOSXCGLContext: Remove pbuffer swap garbage; Split
pbuffer/FBO revalidation/redraw; Don't sync @ needsDisplay
Simplified pbuffer replacement:
Simply keep holding the pbuffer reference in native code
until receiving newPBuffer @ swap.
The newPBuffer will be established @draw method.
This allows removing interaction at destroy pbuffer,
which caused garbage and crash.
Remove pbuffer swap garbage
See above.
Split pbuffer/FBO revalidation/redraw
Don't sync @ needsDisplay
- No need to sync @ repaint command setNSOpenGLLayerNeedsDisplay*
since we use volatiles and all lifecycle action is
done @draw -> faster
---
make/stub_includes/opengl/macosx-window-system.h | 4 +-
.../jogamp/opengl/macosx/cgl/MacOSXCGLContext.java | 45 ++++---
.../macosx/MacOSXWindowSystemInterface-calayer.m | 130 +++++++++++++--------
3 files changed, 106 insertions(+), 73 deletions(-)
(limited to 'make/stub_includes/opengl')
diff --git a/make/stub_includes/opengl/macosx-window-system.h b/make/stub_includes/opengl/macosx-window-system.h
index 828e3c01e..64d3d736b 100644
--- a/make/stub_includes/opengl/macosx-window-system.h
+++ b/make/stub_includes/opengl/macosx-window-system.h
@@ -57,8 +57,8 @@ Bool isNSOpenGLPixelBuffer(uint64_t object);
NSOpenGLLayer* createNSOpenGLLayer(NSOpenGLContext* ctx, NSOpenGLPixelFormat* fmt, NSOpenGLPixelBuffer* p, uint32_t texID, Bool opaque, int texWidth, int texHeight);
void setNSOpenGLLayerSwapInterval(NSOpenGLLayer* layer, int interval);
void waitUntilNSOpenGLLayerIsReady(NSOpenGLLayer* layer, long to_micros);
-void flushNSOpenGLLayerPBuffer(NSOpenGLLayer* layer);
-void setNSOpenGLLayerNeedsDisplay(NSOpenGLLayer* layer, NSOpenGLPixelBuffer* p, uint32_t texID, int texWidth, int texHeight);
+void setNSOpenGLLayerNeedsDisplayFBO(NSOpenGLLayer* layer, uint32_t texID, int texWidth, int texHeight);
+void setNSOpenGLLayerNeedsDisplayPBuffer(NSOpenGLLayer* layer, NSOpenGLPixelBuffer* p, int texWidth, int texHeight);
void releaseNSOpenGLLayer(NSOpenGLLayer *glLayer);
void* getProcAddress(const char *procName);
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java
index e04955d87..929ac00c2 100644
--- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java
@@ -438,7 +438,7 @@ public abstract class MacOSXCGLContext extends GLContextImpl
private float screenVSyncTimeout; // microSec
private int vsyncTimeout; // microSec - for nsOpenGLLayer mode
private int lastWidth=0, lastHeight=0; // allowing to detect size change
- private long lastPBufferHandle = 0; // allowing to detect pbuffer recreation
+ private boolean needsSetContextPBuffer = false;
@Override
public boolean isNSContext() { return true; }
@@ -577,7 +577,6 @@ public abstract class MacOSXCGLContext extends GLContextImpl
@Override
public boolean destroy(long ctx) {
- lastPBufferHandle = 0;
return CGL.deleteContext(ctx, true);
}
@@ -592,19 +591,20 @@ public abstract class MacOSXCGLContext extends GLContextImpl
final long ctx = MacOSXCGLContext.this.getHandle();
final int texID;
final long drawableHandle = drawable.getHandle();
+ final long pbufferHandle;
if(drawable instanceof GLFBODrawableImpl) {
final GLFBODrawableImpl fbod = (GLFBODrawableImpl)drawable;
- texID = fbod.getTextureBuffer(GL.GL_FRONT).getName();
+ texID = fbod.getTextureBuffer(GL.GL_FRONT).getName();
+ pbufferHandle = 0;
fbod.setSwapBufferContext(new GLFBODrawableImpl.SwapBufferContext() {
public void swapBuffers(boolean doubleBuffered) {
MacOSXCGLContext.NSOpenGLImpl.this.swapBuffers();
} } ) ;
- lastPBufferHandle = 0;
} else if( chosenCaps.isPBuffer() && CGL.isNSOpenGLPixelBuffer(drawableHandle) ) {
texID = 0;
- lastPBufferHandle = drawableHandle;
+ pbufferHandle = drawableHandle;
if(0 != drawableHandle) { // complete 'validatePBufferConfig(..)' procedure
- CGL.setContextPBuffer(ctx, drawableHandle);
+ CGL.setContextPBuffer(ctx, pbufferHandle);
}
} else {
throw new GLException("BackingLayerHost w/ unknown handle (!FBO, !PBuffer): "+drawable);
@@ -614,9 +614,9 @@ public abstract class MacOSXCGLContext extends GLContextImpl
if(0>=lastWidth || 0>=lastHeight || !drawable.isRealized()) {
throw new GLException("Drawable not realized yet or invalid texture size, texSize "+lastWidth+"x"+lastHeight+", "+drawable);
}
- nsOpenGLLayer = CGL.createNSOpenGLLayer(ctx, nsOpenGLLayerPFmt, lastPBufferHandle, texID, chosenCaps.isBackgroundOpaque(), lastWidth, lastHeight);
+ nsOpenGLLayer = CGL.createNSOpenGLLayer(ctx, nsOpenGLLayerPFmt, pbufferHandle, texID, chosenCaps.isBackgroundOpaque(), lastWidth, lastHeight);
if (DEBUG) {
- System.err.println("NS create nsOpenGLLayer "+toHexString(nsOpenGLLayer)+" w/ pbuffer "+toHexString(lastPBufferHandle)+", texID "+texID+", texSize "+lastWidth+"x"+lastHeight+", "+drawable);
+ System.err.println("NS create nsOpenGLLayer "+toHexString(nsOpenGLLayer)+" w/ pbuffer "+toHexString(pbufferHandle)+", texID "+texID+", texSize "+lastWidth+"x"+lastHeight+", "+drawable);
}
backingLayerHost.attachSurfaceLayer(nsOpenGLLayer);
setSwapInterval(1); // enabled per default in layered surface
@@ -642,18 +642,16 @@ public abstract class MacOSXCGLContext extends GLContextImpl
CGL.deletePixelFormat(nsOpenGLLayerPFmt);
nsOpenGLLayerPFmt = 0;
}
- lastPBufferHandle = 0;
}
backingLayerHost = null;
return true;
}
private final void validatePBufferConfig(long ctx) {
- final GLCapabilitiesImmutable chosenCaps = drawable.getChosenGLCapabilities();
final long drawableHandle = drawable.getHandle();
- if( chosenCaps.isPBuffer() && lastPBufferHandle != drawableHandle && CGL.isNSOpenGLPixelBuffer(drawableHandle) ) {
+ if( needsSetContextPBuffer && 0 != drawableHandle && CGL.isNSOpenGLPixelBuffer(drawableHandle) ) {
// Must associate the pbuffer with our newly-created context
- lastPBufferHandle = drawableHandle;
+ needsSetContextPBuffer = false;
if(0 != drawableHandle) {
CGL.setContextPBuffer(ctx, drawableHandle);
}
@@ -724,13 +722,8 @@ public abstract class MacOSXCGLContext extends GLContextImpl
@Override
public boolean detachPBuffer() {
- if(0 != lastPBufferHandle) {
- lastPBufferHandle = 0;
- if(0 != nsOpenGLLayer) {
- CGL.flushNSOpenGLLayerPBuffer(nsOpenGLLayer); // notify invalid pbuffer
- }
- // CGL.setContextPBuffer(contextHandle, 0); // doesn't work, i.e. not taking nil
- }
+ needsSetContextPBuffer = true;
+ // CGL.setContextPBuffer(contextHandle, 0); // doesn't work, i.e. not taking nil
return true;
}
@@ -759,12 +752,13 @@ public abstract class MacOSXCGLContext extends GLContextImpl
final int texID;
final boolean valid;
- if(drawable instanceof GLFBODrawableImpl) {
+ final boolean isFBO = drawable instanceof GLFBODrawableImpl;
+ if( isFBO ){
texID = ((GLFBODrawableImpl)drawable).getTextureBuffer(GL.GL_FRONT).getName();
valid = 0 != texID;
} else {
texID = 0;
- valid = 0 != lastPBufferHandle;
+ valid = 0 != drawable.getHandle();
}
if(valid) {
if(0 == skipSync) {
@@ -776,8 +770,13 @@ public abstract class MacOSXCGLContext extends GLContextImpl
}
res = CGL.flushBuffer(contextHandle);
if(res) {
- // trigger CALayer to update incl. possible surface change
- CGL.setNSOpenGLLayerNeedsDisplay(nsOpenGLLayer, lastPBufferHandle, texID, lastWidth, lastHeight);
+ if(isFBO) {
+ // trigger CALayer to update incl. possible surface change (texture)
+ CGL.setNSOpenGLLayerNeedsDisplayFBO(nsOpenGLLayer, texID, lastWidth, lastHeight);
+ } else {
+ // trigger CALayer to update incl. possible surface change (new pbuffer handle)
+ CGL.setNSOpenGLLayerNeedsDisplayPBuffer(nsOpenGLLayer, drawable.getHandle(), lastWidth, lastHeight);
+ }
}
} else {
res = true;
diff --git a/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m b/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m
index f3495efff..e83d0adcb 100644
--- a/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m
+++ b/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m
@@ -87,6 +87,7 @@
volatile GLuint textureID;
volatile int texWidth;
volatile int texHeight;
+ volatile NSOpenGLPixelBuffer* newPBuffer;
#ifdef HAS_CADisplayLink
CADisplayLink* displayLink;
#else
@@ -117,7 +118,9 @@
- (Bool) validateTexSize: (int) _texWidth texHeight: (int) _texHeight;
- (void) setTextureID: (int) _texID;
-- (void) validatePBuffer: (NSOpenGLPixelBuffer*) p;
+- (Bool) isSamePBuffer: (NSOpenGLPixelBuffer*) p;
+- (void) setNewPBuffer: (NSOpenGLPixelBuffer*)p;
+- (void) applyNewPBuffer;
- (NSOpenGLContext *)openGLContextForPixelFormat:(NSOpenGLPixelFormat *)pixelFormat;
- (void)disableAnimation;
@@ -199,6 +202,7 @@ static const GLfloat gl_verts[] = {
[self validateTexSizeWithNewSize];
[self setTextureID: texID];
+ newPBuffer = NULL;
pbuffer = p;
if(NULL != pbuffer) {
[pbuffer retain];
@@ -317,22 +321,60 @@ static const GLfloat gl_verts[] = {
textureID = _texID;
}
-- (void) validatePBuffer: (NSOpenGLPixelBuffer*) p
+- (Bool) isSamePBuffer: (NSOpenGLPixelBuffer*) p
{
- if( pbuffer != p ) {
- DBG_PRINT("MyNSOpenGLLayer::validatePBuffer.0 %p, pbuffer %p, (refcnt %d)\n", self, p, (int)[self retainCount]);
+ return pbuffer == p || newPBuffer == p;
+}
- SYNC_PRINT("{PB-nil}");
+- (void)setNewPBuffer: (NSOpenGLPixelBuffer*)p
+{
+ SYNC_PRINT(" %p>", pbuffer, p);
+ newPBuffer = p;
+ [newPBuffer retain];
+}
- [self deallocPBuffer];
+- (void) applyNewPBuffer
+{
+ if( NULL != newPBuffer ) { // volatile OK
+ SYNC_PRINT(" %p>", pbuffer, newPBuffer);
- pbuffer = p;
- if(NULL != pbuffer) {
- [pbuffer retain];
+ if( 0 != textureID ) {
+ glDeleteTextures(1, &textureID);
+ [self setTextureID: 0];
}
- [self setTextureID: 0];
+ [pbuffer release];
+
+ pbuffer = newPBuffer;
+ newPBuffer = NULL;
+ }
+}
+
+- (void)deallocPBuffer
+{
+ if(NULL != pbuffer) {
+ NSOpenGLContext* context = [self openGLContext];
+ if(NULL!=context) {
+ [context makeCurrentContext];
+
+ DBG_PRINT("MyNSOpenGLLayer::deallocPBuffer (with ctx) %p (refcnt %d) - context %p, pbuffer %p, texID %d\n", self, (int)[self retainCount], context, pbuffer, (int)textureID);
+
+ if( 0 != textureID ) {
+ glDeleteTextures(1, &textureID);
+ [self setTextureID: 0];
+ }
+ if(NULL != pbuffer) {
+ [pbuffer release];
+ pbuffer = NULL;
+ }
+ if(NULL != newPBuffer) {
+ [newPBuffer release];
+ newPBuffer = NULL;
+ }
- shallDraw = NO;
+ [context clearDrawable];
+ } else {
+ DBG_PRINT("MyNSOpenGLLayer::deallocPBuffer (w/o ctx) %p (refcnt %d) - context %p, pbuffer %p, texID %d\n", self, (int)[self retainCount], context, pbuffer, (int)textureID);
+ }
}
}
@@ -371,29 +413,6 @@ static const GLfloat gl_verts[] = {
pthread_mutex_unlock(&renderLock);
}
-- (void)deallocPBuffer
-{
- if(NULL != pbuffer) {
- NSOpenGLContext* context = [self openGLContext];
- if(NULL!=context) {
- [context makeCurrentContext];
-
- DBG_PRINT("MyNSOpenGLLayer::deallocPBuffer (with ctx) %p (refcnt %d) - context %p, pbuffer %p, texID %d\n", self, (int)[self retainCount], context, pbuffer, (int)textureID);
-
- if( 0 != textureID ) {
- glDeleteTextures(1, &textureID);
- }
- [pbuffer release];
-
- [context clearDrawable];
- } else {
- DBG_PRINT("MyNSOpenGLLayer::deallocPBuffer (w/o ctx) %p (refcnt %d) - context %p, pbuffer %p, texID %d\n", self, (int)[self retainCount], context, pbuffer, (int)textureID);
- }
- pbuffer = NULL;
- [self setTextureID: 0];
- }
-}
-
- (void)releaseLayer
{
DBG_PRINT("MyNSOpenGLLayer::releaseLayer.0: %p (refcnt %d)\n", self, (int)[self retainCount]);
@@ -423,7 +442,7 @@ static const GLfloat gl_verts[] = {
- (Bool)isGLSourceValid
{
- return NULL != pbuffer || 0 != textureID ;
+ return NULL != pbuffer || NULL != newPBuffer || 0 != textureID ;
}
- (void)resizeWithOldSuperlayerSize:(CGSize)size
@@ -435,7 +454,7 @@ static const GLfloat gl_verts[] = {
newTexWidth = lRectS.size.width;
newTexHeight = lRectS.size.height;
- shallDraw = YES;
+ shallDraw = [self isGLSourceValid];
SYNC_PRINT("", newTexWidth, newTexHeight);
[super resizeWithOldSuperlayerSize: size];
@@ -455,9 +474,13 @@ static const GLfloat gl_verts[] = {
SYNC_PRINT("<* ");
// NSLog(@"MyNSOpenGLLayer::DRAW: %@",[NSThread callStackSymbols]);
- if( shallDraw && ( NULL != pbuffer || 0 != textureID ) ) {
+ if( shallDraw && ( NULL != pbuffer || NULL != newPBuffer || 0 != textureID ) ) {
[context makeCurrentContext];
+ if( NULL != newPBuffer ) { // volatile OK
+ [self applyNewPBuffer];
+ }
+
GLenum textureTarget;
Bool texSizeChanged = [self validateTexSizeWithNewSize];
@@ -665,30 +688,41 @@ void waitUntilNSOpenGLLayerIsReady(NSOpenGLLayer* layer, long to_micros) {
[pool release];
}
-void flushNSOpenGLLayerPBuffer(NSOpenGLLayer* layer) {
+void setNSOpenGLLayerNeedsDisplayFBO(NSOpenGLLayer* layer, uint32_t texID, int texWidth, int texHeight) {
MyNSOpenGLLayer* l = (MyNSOpenGLLayer*) layer;
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+ Bool shallDraw;
- pthread_mutex_lock(&l->renderLock);
- [l validatePBuffer:0];
- pthread_mutex_unlock(&l->renderLock);
+ // volatile OK
+ [l setTextureID: texID];
+ shallDraw = [l isGLSourceValid];
+ l->shallDraw = shallDraw;
+ SYNC_PRINT("", texWidth, texHeight, l->newTexWidth, l->newTexHeight, (int)shallDraw);
+ if(shallDraw) {
+ if ( [NSThread isMainThread] == YES ) {
+ [l setNeedsDisplay];
+ } else {
+ // don't wait - using doublebuffering
+ [l performSelectorOnMainThread:@selector(setNeedsDisplay) withObject:nil waitUntilDone:NO];
+ }
+ }
+ // DBG_PRINT("MyNSOpenGLLayer::setNSOpenGLLayerNeedsDisplay %p\n", l);
[pool release];
}
-void setNSOpenGLLayerNeedsDisplay(NSOpenGLLayer* layer, NSOpenGLPixelBuffer* p, uint32_t texID, int texWidth, int texHeight) {
+void setNSOpenGLLayerNeedsDisplayPBuffer(NSOpenGLLayer* layer, NSOpenGLPixelBuffer* p, int texWidth, int texHeight) {
MyNSOpenGLLayer* l = (MyNSOpenGLLayer*) layer;
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
Bool shallDraw;
- pthread_mutex_lock(&l->renderLock);
- [l validatePBuffer:p];
- // l->newTexWidth = texWidth;
- // l->newTexHeight = texHeight;
- [l setTextureID: texID];
+ if( NO == [l isSamePBuffer: p] ) {
+ [l setNewPBuffer: p];
+ }
+
+ // volatile OK
shallDraw = [l isGLSourceValid];
l->shallDraw = shallDraw;
- pthread_mutex_unlock(&l->renderLock);
SYNC_PRINT("", texWidth, texHeight, l->newTexWidth, l->newTexHeight, (int)shallDraw);
if(shallDraw) {
--
cgit v1.2.3
From e0904a65bcf87ea0fd41d76cc1af7ad29daaefb5 Mon Sep 17 00:00:00 2001
From: Sven Gothel
Date: Sat, 29 Sep 2012 03:14:30 +0200
Subject: Misc X11: Add GLX_MESA_swap_control; GLXExtensions (private);
X11GLXContext commented out GLX_MESA_swap_control; native test of Mesa
context-retarget bug, cannot reproduce yet.
---
make/stub_includes/opengl/GL/glxext.h | 10 +
src/jogl/classes/jogamp/opengl/GLXExtensions.java | 37 ++
.../jogamp/opengl/x11/glx/X11GLXContext.java | 49 ++-
src/test-native/contextRetargetDrawable01.c | 154 +++++++++
src/test-native/contextRetargetDrawable02.c | 382 +++++++++++++++++++++
src/test-native/glExtensionsListGL2.c | 2 +
src/test-native/glExtensionsListGL3.c | 25 +-
src/test-native/make.sh | 2 +
.../opengl/test/junit/jogl/demos/es2/GearsES2.java | 3 +-
.../test/junit/jogl/demos/es2/RedSquareES2.java | 3 +-
10 files changed, 642 insertions(+), 25 deletions(-)
create mode 100644 src/jogl/classes/jogamp/opengl/GLXExtensions.java
create mode 100644 src/test-native/contextRetargetDrawable01.c
create mode 100644 src/test-native/contextRetargetDrawable02.c
(limited to 'make/stub_includes/opengl')
diff --git a/make/stub_includes/opengl/GL/glxext.h b/make/stub_includes/opengl/GL/glxext.h
index 06dbb271b..3d85521b9 100644
--- a/make/stub_includes/opengl/GL/glxext.h
+++ b/make/stub_includes/opengl/GL/glxext.h
@@ -439,6 +439,16 @@ typedef GLXContext ( * PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display *dpy, GLXFBCo
#define GLX_EXT_visual_info 1
#endif
+#ifndef GLX_MESA_swap_control
+#define GLX_MESA_swap_control 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern int glXSwapIntervalMESA(unsigned int interval);
+extern int glXGetSwapIntervalMESA(void);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef int ( * PFNGLXSWAPINTERVALMESAPROC)(unsigned int interval);
+typedef int ( * PFNGLXGETSWAPINTERVALMESAPROC)(void);
+#endif
+
#ifndef GLX_SGI_swap_control
#define GLX_SGI_swap_control 1
#ifdef GLX_GLXEXT_PROTOTYPES
diff --git a/src/jogl/classes/jogamp/opengl/GLXExtensions.java b/src/jogl/classes/jogamp/opengl/GLXExtensions.java
new file mode 100644
index 000000000..36c6c4665
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/GLXExtensions.java
@@ -0,0 +1,37 @@
+/**
+ * Copyright 2012 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+package jogamp.opengl;
+
+/**
+ * Class holding GLX/WGL/.. extension strings, commonly used by JOGL's implementation.
+ */
+public class GLXExtensions {
+ public static final String GLX_MESA_swap_control = "GLX_MESA_swap_control";
+ public static final String GLX_SGI_swap_control = "GLX_SGI_swap_control";
+ public static final String GLX_NV_swap_group = "GLX_NV_swap_group";
+}
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXContext.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXContext.java
index e1330eb52..72ddd2693 100644
--- a/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXContext.java
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXContext.java
@@ -53,10 +53,10 @@ import javax.media.opengl.GLContext;
import javax.media.opengl.GLException;
import javax.media.opengl.GLProfile;
-import jogamp.nativewindow.x11.X11Lib;
import jogamp.nativewindow.x11.X11Util;
import jogamp.opengl.GLContextImpl;
import jogamp.opengl.GLDrawableImpl;
+import jogamp.opengl.GLXExtensions;
import com.jogamp.common.nio.Buffers;
import com.jogamp.common.util.VersionNumber;
@@ -72,7 +72,8 @@ public abstract class X11GLXContext extends GLContextImpl {
// Table that holds the addresses of the native C-language entry points for
// GLX extension functions.
private GLXExtProcAddressTable glXExtProcAddressTable;
- private int hasSwapIntervalSGI = 0;
+ /** 1 MESA, 2 SGI, 0 undefined, -1 none */
+ private int hasSwapInterval = 0;
private int hasSwapGroupNV = 0;
// This indicates whether the context we have created is indirect
@@ -101,7 +102,7 @@ public abstract class X11GLXContext extends GLContextImpl {
protected void resetStates() {
// no inner state _glXExt=null;
glXExtProcAddressTable = null;
- hasSwapIntervalSGI = 0;
+ hasSwapInterval = 0;
hasSwapGroupNV = 0;
isDirect = false;
glXServerVersion = null;
@@ -155,8 +156,10 @@ public abstract class X11GLXContext extends GLContextImpl {
try {
if ( isGLXVersionGreaterEqualOneThree() ) {
+ // System.err.println(getThreadName() +": X11GLXContext.makeCurrent: obj " + toHexString(hashCode()) + " / ctx "+toHexString(contextHandle)+": ctx "+toHexString(ctx)+", [write "+toHexString(writeDrawable)+", read "+toHexString(readDrawable)+"] - switch");
res = GLX.glXMakeContextCurrent(dpy, writeDrawable, readDrawable, ctx);
} else if ( writeDrawable == readDrawable ) {
+ // System.err.println(getThreadName() +": X11GLXContext.makeCurrent: obj " + toHexString(hashCode()) + " / ctx "+toHexString(contextHandle)+": ctx "+toHexString(ctx)+", [write "+toHexString(writeDrawable)+"] - switch");
res = GLX.glXMakeCurrent(dpy, writeDrawable, ctx);
} else {
// should not happen due to 'isGLReadDrawableAvailable()' query in GLContextImpl
@@ -513,20 +516,36 @@ public abstract class X11GLXContext extends GLContextImpl {
@Override
protected boolean setSwapIntervalImpl(int interval) {
- X11GLXGraphicsConfiguration config = (X11GLXGraphicsConfiguration)drawable.getNativeSurface().getGraphicsConfiguration();
- GLCapabilitiesImmutable glCaps = (GLCapabilitiesImmutable) config.getChosenCapabilities();
- if(!glCaps.isOnscreen()) { return false; }
+ if( !drawable.getChosenGLCapabilities().isOnscreen() ) { return false; }
- GLXExt glXExt = getGLXExt();
- if(0==hasSwapIntervalSGI) {
+ final GLXExt glXExt = getGLXExt();
+ if(0==hasSwapInterval) {
try {
- hasSwapIntervalSGI = glXExt.isExtensionAvailable("GLX_SGI_swap_control")?1:-1;
- } catch (Throwable t) { hasSwapIntervalSGI=1; }
- }
- if (hasSwapIntervalSGI>0) {
+ /** Same impl. ..
+ if( glXExt.isExtensionAvailable(GLXExtensions.GLX_MESA_swap_control) ) {
+ if(DEBUG) { System.err.println("X11GLXContext.setSwapInterval using: "+GLXExtensions.GLX_MESA_swap_control); }
+ hasSwapInterval = 1;
+ } else */
+ if ( glXExt.isExtensionAvailable(GLXExtensions.GLX_SGI_swap_control) ) {
+ if(DEBUG) { System.err.println("X11GLXContext.setSwapInterval using: "+GLXExtensions.GLX_SGI_swap_control); }
+ hasSwapInterval = 2;
+ } else {
+ hasSwapInterval = -1;
+ }
+ } catch (Throwable t) { hasSwapInterval=-1; }
+ }
+ /* try {
+ switch( hasSwapInterval ) {
+ case 1:
+ return 0 == glXExt.glXSwapIntervalMESA(interval);
+ case 2:
+ return 0 == glXExt.glXSwapIntervalSGI(interval);
+ }
+ } catch (Throwable t) { hasSwapInterval = -1; } */
+ if (2 == hasSwapInterval) {
try {
return 0 == glXExt.glXSwapIntervalSGI(interval);
- } catch (Throwable t) { hasSwapIntervalSGI=-1; }
+ } catch (Throwable t) { hasSwapInterval=-1; }
}
return false;
}
@@ -534,10 +553,10 @@ public abstract class X11GLXContext extends GLContextImpl {
private final int initSwapGroupImpl(GLXExt glXExt) {
if(0==hasSwapGroupNV) {
try {
- hasSwapGroupNV = glXExt.isExtensionAvailable("GLX_NV_swap_group")?1:-1;
+ hasSwapGroupNV = glXExt.isExtensionAvailable(GLXExtensions.GLX_NV_swap_group)?1:-1;
} catch (Throwable t) { hasSwapGroupNV=1; }
if(DEBUG) {
- System.err.println("initSwapGroupImpl: hasSwapGroupNV: "+hasSwapGroupNV);
+ System.err.println("initSwapGroupImpl: "+GLXExtensions.GLX_NV_swap_group+": "+hasSwapGroupNV);
}
}
return hasSwapGroupNV;
diff --git a/src/test-native/contextRetargetDrawable01.c b/src/test-native/contextRetargetDrawable01.c
new file mode 100644
index 000000000..bad6c661f
--- /dev/null
+++ b/src/test-native/contextRetargetDrawable01.c
@@ -0,0 +1,154 @@
+/**
+ * compile with: gcc -o contextRetargetDrawable01 contextRetargetDrawable01.c -lX11 -lGL
+ */
+
+#include
+#include
+#include
+#include
+#include
+#include
+#include
+
+static PFNGLXSWAPINTERVALSGIPROC _glXSwapIntervalSGI = NULL;
+
+static void testRetarget();
+
+static const char * msg = "contextRetargetDrawable01";
+
+static const useconds_t demodelay = 2 * 1000 * 1000;
+
+int main(int nargs, char **vargs) {
+ _glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC) glXGetProcAddressARB("glXSwapIntervalSGI");
+ if(NULL == _glXSwapIntervalSGI) {
+ fprintf(stderr, "No glXSwapIntervalSGI avail, bail out\n");
+ return 1;
+ }
+ testRetarget();
+ return 0;
+}
+
+static void createGLWin(Display *dpy, int width, int height, Window *rWin, GLXContext *rCtx);
+static void useGL(Display *dpy, Window win, GLXContext ctx, int width, int height, float c, int swapInterval);
+
+static void testRetarget() {
+ int major, minor;
+ Display *disp1;
+ Window win1;
+ GLXContext ctx1;
+
+ Display *disp2;
+ Window win2;
+ GLXContext ctx2;
+
+ fprintf(stderr, "%s: Create #1\n", msg);
+ disp1 = XOpenDisplay(NULL);
+ createGLWin(disp1, 200, 200, &win1, &ctx1);
+
+ fprintf(stderr, "%s: Create #2\n", msg);
+ disp2 = disp1;
+ // disp2 = XOpenDisplay(NULL);
+ createGLWin(disp2, 300, 300, &win2, &ctx2);
+
+ fprintf(stderr, "%s: Use #1.1\n", msg);
+ useGL(disp1, win1, ctx1, 200, 200, 0.0f, 1); // OK
+
+ fprintf(stderr, "%s: Use #1.2\n", msg);
+ useGL(disp2, win2, ctx2, 300, 300, 1.0f, 1); // OK
+
+ usleep( demodelay );
+
+ fprintf(stderr, "%s: Retarget Drawable\n", msg);
+ {
+ Window _win = win2;
+ win2 = win1;
+ win1 = _win;
+ }
+
+ fprintf(stderr, "%s: Use #2.1\n", msg);
+ useGL(disp1, win1, ctx1, 200, 200, 0.0f, 0); // no setSwapInterval - OK
+
+ fprintf(stderr, "%s: Use #2.2\n", msg);
+ useGL(disp2, win2, ctx2, 300, 300, 1.0f, 0); // no setSwapInterval - OK
+
+ usleep( demodelay );
+
+ fprintf(stderr, "%s: Use #3.1\n", msg);
+ useGL(disp1, win1, ctx1, 200, 200, 0.1f, 1); // setSwapInterval - crash on Mesa 8.0.4 DRI2
+
+ fprintf(stderr, "%s: Use #3.2\n", msg);
+ useGL(disp2, win2, ctx2, 300, 300, 0.9f, 1); // setSwapInterval - crash on Mesa 8.0.4 DRI2
+
+ fprintf(stderr, "%s: Success - no bug\n", msg);
+
+ usleep( demodelay );
+
+ fprintf(stderr, "%s: Destroy #1.0\n", msg);
+ glXMakeContextCurrent(disp1, 0, 0, 0);
+ glXDestroyContext(disp1, ctx1);
+ if( disp1 != disp2 ) {
+ XCloseDisplay(disp1);
+ }
+ fprintf(stderr, "%s: Destroy #1.X\n", msg);
+
+ fprintf(stderr, "%s: Destroy #2.0\n", msg);
+ glXMakeContextCurrent(disp2, 0, 0, 0);
+ glXDestroyContext(disp2, ctx2);
+ XCloseDisplay(disp2);
+ fprintf(stderr, "%s: Destroy #2.X\n", msg);
+
+ fprintf(stderr, "%s: Exit - OK\n", msg);
+}
+
+static void useGL(Display *dpy, Window win, GLXContext ctx, int width, int height, float c, int swapInterval)
+{
+ glXMakeContextCurrent(dpy, win, win, ctx);
+ glViewport(0, 0, width, height);
+ if(0 < swapInterval) {
+ fprintf(stderr, "%s: glXSwapIntervalSGI(1)\n", msg);
+ _glXSwapIntervalSGI(1); // offending op after retargeting drawable
+ }
+ fprintf(stderr, "GL_VENDOR: %s\n", glGetString(GL_VENDOR));
+ fprintf(stderr, "GL_VERSION: %s\n", glGetString(GL_VERSION));
+ fprintf(stderr, "GL_RENDERER: %s\n", glGetString(GL_RENDERER));
+ glClearColor(c, c, c, 0.0f);
+ glClearDepth(1.0f);
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+ glXSwapBuffers(dpy, win);
+ glXMakeContextCurrent(dpy, 0, 0, 0);
+}
+
+/* attributes for a double buffered visual in RGBA format with at least
+ * 4 bits per color and a 16 bit depth buffer */
+static int attrListDbl[] = { GLX_RGBA, GLX_DOUBLEBUFFER,
+ GLX_RED_SIZE, 4,
+ GLX_GREEN_SIZE, 4,
+ GLX_BLUE_SIZE, 4,
+ GLX_DEPTH_SIZE, 16,
+ None };
+
+static void createGLWin(Display *dpy, int width, int height, Window *rWin, GLXContext *rCtx)
+{
+ int screen = DefaultScreen(dpy);
+ XVisualInfo *vi = glXChooseVisual(dpy, screen, attrListDbl);
+ Colormap cmap;
+ XSetWindowAttributes attr;
+
+ /* create a GLX context */
+ *rCtx = glXCreateContext(dpy, vi, 0, GL_TRUE);
+
+ /* create a color map */
+ cmap = XCreateColormap(dpy, RootWindow(dpy, vi->screen), vi->visual, AllocNone);
+ attr.colormap = cmap;
+ attr.border_pixel = 0;
+
+ /* create a window in window mode*/
+ attr.event_mask = ExposureMask | KeyPressMask | ButtonPressMask |
+ StructureNotifyMask;
+ *rWin = XCreateWindow(dpy, RootWindow(dpy, vi->screen),
+ 0, 0, width, height, 0, vi->depth, InputOutput, vi->visual,
+ CWBorderPixel | CWColormap | CWEventMask, &attr);
+
+ XMapRaised(dpy, *rWin);
+}
+
diff --git a/src/test-native/contextRetargetDrawable02.c b/src/test-native/contextRetargetDrawable02.c
new file mode 100644
index 000000000..3d0807b78
--- /dev/null
+++ b/src/test-native/contextRetargetDrawable02.c
@@ -0,0 +1,382 @@
+/**
+ * compile with: gcc -o contextRetargetDrawable02 contextRetargetDrawable02.c -lX11 -lGL
+ */
+
+#include
+#include
+#include
+#include
+#include
+#include
+#include
+#include
+#include
+#include
+
+typedef int bool;
+#define true 1
+#define false 0
+
+static PFNGLXSWAPINTERVALSGIPROC _glXSwapIntervalSGI = NULL;
+
+static void testRetarget(bool reverse);
+
+static const char * msg = "contextRetargetDrawable01";
+
+static const useconds_t demodelay = 2 * 1000 * 1000;
+
+int main(int nargs, char **vargs) {
+ _glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC) glXGetProcAddressARB("glXSwapIntervalSGI");
+ if(NULL == _glXSwapIntervalSGI) {
+ fprintf(stderr, "No glXSwapIntervalSGI avail, bail out\n");
+ return 1;
+ }
+ testRetarget(false);
+ return 0;
+}
+
+static void createGLWin(Display *dpy, int width, int height, Window *rWin, GLXContext *rCtx);
+static void useGL(Display *dpy, Window win, GLXContext ctx, int width, int height, float c, int swapInterval);
+
+static void testRetarget(bool reverse) {
+ int major, minor;
+ Display *disp1;
+ Window win1;
+ GLXContext ctx1;
+
+ Display *disp2;
+ Window win2;
+ GLXContext ctx2;
+
+ fprintf(stderr, "%s: Create #1\n", msg);
+ disp1 = XOpenDisplay(NULL);
+ createGLWin(disp1, 200, 200, &win1, &ctx1);
+
+ fprintf(stderr, "%s: Create #2\n", msg);
+ disp2 = disp1;
+ // disp2 = XOpenDisplay(NULL);
+ createGLWin(disp2, 300, 300, &win2, &ctx2);
+
+ fprintf(stderr, "%s: Use #1.1\n", msg);
+ useGL(disp1, win1, ctx1, 200, 200, 0.0f, 1); // OK
+
+ fprintf(stderr, "%s: Use #1.2\n", msg);
+ useGL(disp2, win2, ctx2, 300, 300, 1.0f, 1); // OK
+
+ usleep( demodelay );
+
+ fprintf(stderr, "%s: Retarget Drawable\n", msg);
+ {
+ GLXContext _ctx = ctx2;
+ ctx2 = ctx1;
+ ctx1 = _ctx;
+ }
+
+ /**
+ if(reverse) {
+ fprintf(stderr, "%s: Use #2.2\n", msg);
+ useGL(disp2, win2, ctx2, 300, 300, 1.0f, 0); // no setSwapInterval - OK
+
+ fprintf(stderr, "%s: Use #2.1\n", msg);
+ useGL(disp1, win1, ctx1, 200, 200, 0.0f, 0); // no setSwapInterval - OK
+ } else {
+ fprintf(stderr, "%s: Use #2.1\n", msg);
+ useGL(disp1, win1, ctx1, 200, 200, 0.0f, 0); // no setSwapInterval - OK
+
+ fprintf(stderr, "%s: Use #2.2\n", msg);
+ useGL(disp2, win2, ctx2, 300, 300, 1.0f, 0); // no setSwapInterval - OK
+ }
+ usleep( demodelay ); */
+
+ if(reverse) {
+ fprintf(stderr, "%s: Use #3.2\n", msg);
+ useGL(disp2, win2, ctx2, 300, 300, 0.9f, 1); // setSwapInterval - crash on Mesa 8.0.4 DRI2
+
+ fprintf(stderr, "%s: Use #3.1\n", msg);
+ useGL(disp1, win1, ctx1, 200, 200, 0.1f, 1); // setSwapInterval - crash on Mesa 8.0.4 DRI2
+ } else {
+ fprintf(stderr, "%s: Use #3.1\n", msg);
+ useGL(disp1, win1, ctx1, 200, 200, 0.1f, 1); // setSwapInterval - crash on Mesa 8.0.4 DRI2
+
+ fprintf(stderr, "%s: Use #3.2\n", msg);
+ useGL(disp2, win2, ctx2, 300, 300, 0.9f, 1); // setSwapInterval - crash on Mesa 8.0.4 DRI2
+ }
+ fprintf(stderr, "%s: Success - no bug\n", msg);
+ usleep( demodelay );
+
+ fprintf(stderr, "%s: Destroy #1.0\n", msg);
+ glXMakeContextCurrent(disp1, 0, 0, 0);
+ glXDestroyContext(disp1, ctx1);
+ if( disp1 != disp2 ) {
+ XCloseDisplay(disp1);
+ }
+ fprintf(stderr, "%s: Destroy #1.X\n", msg);
+
+ fprintf(stderr, "%s: Destroy #2.0\n", msg);
+ glXMakeContextCurrent(disp2, 0, 0, 0);
+ glXDestroyContext(disp2, ctx2);
+ XCloseDisplay(disp2);
+ fprintf(stderr, "%s: Destroy #2.X\n", msg);
+
+ fprintf(stderr, "%s: Exit - OK\n", msg);
+}
+
+static void useGL(Display *dpy, Window win, GLXContext ctx, int width, int height, float c, int swapInterval)
+{
+ glXMakeContextCurrent(dpy, win, win, ctx);
+ glViewport(0, 0, width, height);
+ if(0 < swapInterval) {
+ fprintf(stderr, "%s: glXSwapIntervalSGI(1)\n", msg);
+ _glXSwapIntervalSGI(1); // offending op after retargeting drawable
+ }
+ fprintf(stderr, "GL_VENDOR: %s\n", glGetString(GL_VENDOR));
+ fprintf(stderr, "GL_VERSION: %s\n", glGetString(GL_VERSION));
+ fprintf(stderr, "GL_RENDERER: %s\n", glGetString(GL_RENDERER));
+ glClearColor(c, c, c, 0.0f);
+ glClearDepth(1.0f);
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+ glXSwapBuffers(dpy, win);
+ glXMakeContextCurrent(dpy, 0, 0, 0);
+}
+
+static volatile bool ctxErrorOccurred = false;
+static int ctxErrorHandler( Display *dpy, XErrorEvent *e )
+{
+ const char * errnoStr = strerror(errno);
+ char errCodeStr[80];
+ char reqCodeStr[80];
+
+ snprintf(errCodeStr, sizeof(errCodeStr), "%d", e->request_code);
+ XGetErrorDatabaseText(dpy, "XRequest", errCodeStr, "Unknown", reqCodeStr, sizeof(reqCodeStr));
+ XGetErrorText(dpy, e->error_code, errCodeStr, sizeof(errCodeStr));
+
+ fprintf(stderr, "X11 Error: %d - %s, dpy %p, id %x, # %d: %d:%d %s\n",
+ e->error_code, errCodeStr, e->display, (int)e->resourceid, (int)e->serial,
+ (int)e->request_code, (int)e->minor_code, reqCodeStr);
+ fflush(stderr);
+
+ ctxErrorOccurred = true;
+ return 0;
+}
+
+/* attributes for a double buffered visual in RGBA format with at least
+ * 8 bits per color and a 16 bit depth buffer */
+static int visual_attribs[] = {
+ GLX_X_RENDERABLE , True,
+ GLX_DRAWABLE_TYPE , GLX_WINDOW_BIT,
+ GLX_RENDER_TYPE , GLX_RGBA_BIT,
+ GLX_RED_SIZE , 8,
+ GLX_GREEN_SIZE , 8,
+ GLX_BLUE_SIZE , 8,
+ GLX_DEPTH_SIZE , 16,
+ GLX_DOUBLEBUFFER , True,
+ GLX_STEREO , False,
+ GLX_TRANSPARENT_TYPE, GLX_NONE,
+ //GLX_SAMPLE_BUFFERS , 1,
+ //GLX_SAMPLES , 4,
+ None };
+
+static int context_attribs[] = {
+ GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
+ GLX_CONTEXT_MINOR_VERSION_ARB, 0,
+ GLX_RENDER_TYPE , GLX_RGBA_TYPE,
+ GLX_CONTEXT_FLAGS_ARB , 0,
+ // GLX_CONTEXT_FLAGS_ARB , GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB,
+ // GLX_CONTEXT_PROFILE_MASK_ARB , GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB,
+ None };
+
+static bool isExtensionSupported(const char *extList, const char *extension);
+
+static void createGLWin(Display *dpy, int width, int height, Window *rWin, GLXContext *rCtx)
+{
+ int glx_major, glx_minor;
+
+ // FBConfigs were added in GLX version 1.3.
+ if ( !glXQueryVersion( dpy, &glx_major, &glx_minor ) ||
+ ( ( glx_major == 1 ) && ( glx_minor < 3 ) ) || ( glx_major < 1 ) )
+ {
+ printf( "Invalid GLX version" );
+ exit(1);
+ }
+
+ int fbcount;
+ GLXFBConfig *fbc = glXChooseFBConfig( dpy, DefaultScreen( dpy ),
+ visual_attribs, &fbcount );
+ if ( !fbc || 0 == fbcount )
+ {
+ printf( "Failed to retrieve a framebuffer config\n" );
+ exit(1);
+ }
+ printf( "Found %d matching FB configs.\n", fbcount );
+
+ GLXFBConfig bestFbc = fbc[ 0 ];
+ int bestFbcID = 0;
+ if( 0 != glXGetFBConfigAttrib( dpy, bestFbc, GLX_FBCONFIG_ID, &bestFbcID ) ) {
+ printf( "Invalid FBConfigID\n" );
+ exit(1);
+ }
+ printf( "Chosen FBConfigID = 0x%x\n", bestFbcID);
+
+ XVisualInfo *vi = glXGetVisualFromFBConfig( dpy, bestFbc );
+ printf( "Chosen visual ID = 0x%x\n", (int) vi->visualid );
+
+ XSetWindowAttributes swa;
+ Colormap cmap;
+ swa.colormap = cmap = XCreateColormap( dpy,
+ RootWindow( dpy, vi->screen ),
+ vi->visual, AllocNone );
+ swa.background_pixmap = None ;
+ swa.border_pixel = 0;
+ swa.event_mask = StructureNotifyMask;
+
+ printf( "Creating window\n" );
+ Window win = XCreateWindow( dpy, RootWindow( dpy, vi->screen ),
+ 0, 0, width, height, 0, vi->depth, InputOutput,
+ vi->visual,
+ CWBorderPixel|CWColormap|CWEventMask, &swa );
+ if ( !win )
+ {
+ printf( "Failed to create window.\n" );
+ exit(1);
+ }
+
+ // Done with the visual info data
+ XFree( vi );
+
+ XStoreName( dpy, win, "GL Window" );
+
+ XMapWindow( dpy, win );
+
+ *rWin = win;
+
+ GLXContext ctx0 = glXCreateNewContext( dpy, bestFbc, GLX_RGBA_TYPE, 0, True );
+ if( !ctx0 ) {
+ printf( "Failed to create intermediate old OpenGL context\n" );
+ exit(1);
+ }
+ glXMakeContextCurrent(dpy, win, win, ctx0);
+
+
+ // Get the default screen's GLX extension list
+ const char *glxExts01 = glXQueryExtensionsString( dpy,
+ DefaultScreen( dpy ) );
+ const char *glxExts02 = glXGetClientString( dpy, GLX_EXTENSIONS);
+ const char *glxExts03 = glXQueryServerString( dpy, DefaultScreen( dpy ), GLX_EXTENSIONS);
+
+ // NOTE: It is not necessary to create or make current to a context before
+ // calling glXGetProcAddressARB
+ PFNGLXCREATECONTEXTATTRIBSARBPROC _glXCreateContextAttribsARB = 0;
+ _glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)
+ glXGetProcAddressARB( (const GLubyte *) "glXCreateContextAttribsARB" );
+
+ // Check for the GLX_ARB_create_context extension string and the function.
+ // If either is not present, use GLX 1.3 context creation method.
+ bool isGLX_ARB_create_contextAvail = isExtensionSupported( glxExts01, "GLX_ARB_create_context" ) ||
+ isExtensionSupported( glxExts02, "GLX_ARB_create_context" ) ||
+ isExtensionSupported( glxExts03, "GLX_ARB_create_context" );
+
+ glXMakeContextCurrent(dpy, 0, 0, 0);
+
+ GLXContext ctx = 0;
+
+ // Install an X error handler so the application won't exit if GL 3.0
+ // context allocation fails.
+ //
+ // Note this error handler is global. All display connections in all threads
+ // of a process use the same error handler, so be sure to guard against other
+ // threads issuing X commands while this code is running.
+ int (*oldHandler)(Display*, XErrorEvent*) =
+ XSetErrorHandler(&ctxErrorHandler);
+
+ if ( !isGLX_ARB_create_contextAvail || !_glXCreateContextAttribsARB )
+ {
+ printf( "glXCreateContextAttribsARB() not found (ext %d, func %p)"
+ " ... using old-style GLX context\n", isGLX_ARB_create_contextAvail, _glXCreateContextAttribsARB );
+ printf( "extensions 01: %s\n", glxExts01);
+ printf( "extensions 02: %s\n", glxExts02);
+ printf( "extensions 03: %s\n", glxExts03);
+ ctx = ctx0;
+ }
+
+ // If it does, try to get a GL 3.0 context!
+ else
+ {
+ printf( "Creating context\n" );
+ XSync( dpy, False );
+ ctxErrorOccurred = false;
+ ctx = _glXCreateContextAttribsARB( dpy, bestFbc, 0, True, context_attribs );
+ XSync( dpy, False );
+
+ if ( !ctxErrorOccurred && ctx ) {
+ printf( "Created GL 3.0 context\n" );
+ glXDestroyContext(dpy, ctx0); // get rid of old ctx
+ } else
+ {
+ // Couldn't create GL 3.0 context. Fall back to old-style 2.x context.
+ // When a context version below 3.0 is requested, implementations will
+ // return the newest context version compatible with OpenGL versions less
+ // than version 3.0.
+ // GLX_CONTEXT_MAJOR_VERSION_ARB = 1
+ context_attribs[1] = 1;
+ // GLX_CONTEXT_MINOR_VERSION_ARB = 0
+ context_attribs[3] = 0;
+
+ printf( "Failed to create GL 3.0 context (err %d, ctx %p)"
+ " ... using old-style GLX context\n", ctxErrorOccurred, (void*)ctx );
+ ctx = ctx0;
+
+ ctxErrorOccurred = false;
+ }
+ }
+
+ // Sync to ensure any errors generated are processed.
+ XSync( dpy, False );
+
+ // Restore the original error handler
+ XSetErrorHandler( oldHandler );
+
+ if ( ctxErrorOccurred || !ctx )
+ {
+ printf( "Failed to create an OpenGL context\n" );
+ exit(1);
+ }
+
+ XFree( fbc );
+
+ *rCtx = ctx;
+}
+
+// Helper to check for extension string presence. Adapted from:
+// http://www.opengl.org/resources/features/OGLextensions/
+static bool isExtensionSupported(const char *extList, const char *extension)
+{
+
+ const char *start;
+ const char *where, *terminator;
+
+ /* Extension names should not have spaces. */
+ where = strchr(extension, ' ');
+ if ( where || *extension == '\0' )
+ return false;
+
+ /* It takes a bit of care to be fool-proof about parsing the
+ OpenGL extensions string. Don't be fooled by sub-strings,
+ etc. */
+ for ( start = extList; ; ) {
+ where = strstr( start, extension );
+
+ if ( !where )
+ break;
+
+ terminator = where + strlen( extension );
+
+ if ( where == start || *(where - 1) == ' ' )
+ if ( *terminator == ' ' || *terminator == '\0' )
+ return true;
+
+ start = terminator;
+ }
+
+ return false;
+}
+
diff --git a/src/test-native/glExtensionsListGL2.c b/src/test-native/glExtensionsListGL2.c
index 89815e9c0..ea47b8c69 100644
--- a/src/test-native/glExtensionsListGL2.c
+++ b/src/test-native/glExtensionsListGL2.c
@@ -77,6 +77,8 @@ void useGL(Display *dpy, Window win, GLXContext ctx, int width, int height)
glXMakeCurrent(dpy, win, ctx);
fprintf(stderr, "GL_VENDOR: %s\n", glGetString(GL_VENDOR));
+ fprintf(stderr, "GL_VERSION: %s\n", glGetString(GL_VERSION));
+ fprintf(stderr, "GL_RENDERER: %s\n", glGetString(GL_RENDERER));
glGetIntegerv(GL_NUM_EXTENSIONS, &n);
fprintf(stderr, "GL_NUM_EXTENSIONS: %d\n", n);
diff --git a/src/test-native/glExtensionsListGL3.c b/src/test-native/glExtensionsListGL3.c
index c531577e8..5875c10bc 100644
--- a/src/test-native/glExtensionsListGL3.c
+++ b/src/test-native/glExtensionsListGL3.c
@@ -59,6 +59,8 @@ void dumpGLExtension() {
int i, n;
fprintf(stderr, "GL_VENDOR: %s\n", glGetString(GL_VENDOR));
+ fprintf(stderr, "GL_VERSION: %s\n", glGetString(GL_VERSION));
+ fprintf(stderr, "GL_RENDERER: %s\n", glGetString(GL_RENDERER));
glGetIntegerv(GL_NUM_EXTENSIONS, &n);
fprintf(stderr, "GL_NUM_EXTENSIONS: %d\n", n);
@@ -153,9 +155,6 @@ int main (int argc, char ** argv)
GLXFBConfig bestFbc = fbc[ best_fbc ];
- // Be sure to free the FBConfig list allocated by glXChooseFBConfig()
- XFree( fbc );
-
// Get a visual
XVisualInfo *vi = glXGetVisualFromFBConfig( display, bestFbc );
printf( "Chosen visual ID = 0x%x\n", (int) vi->visualid );
@@ -190,8 +189,9 @@ int main (int argc, char ** argv)
XMapWindow( display, win );
// Get the default screen's GLX extension list
- const char *glxExts = glXQueryExtensionsString( display,
- DefaultScreen( display ) );
+ const char *glxExts01 = glXQueryExtensionsString( display, DefaultScreen( display ) );
+ const char *glxExts02 = glXGetClientString( display, GLX_EXTENSIONS);
+ const char *glxExts03 = glXQueryServerString( display, DefaultScreen( display ), GLX_EXTENSIONS);
// NOTE: It is not necessary to create or make current to a context before
// calling glXGetProcAddressARB
@@ -213,11 +213,16 @@ int main (int argc, char ** argv)
// Check for the GLX_ARB_create_context extension string and the function.
// If either is not present, use GLX 1.3 context creation method.
- if ( !isExtensionSupported( glxExts, "GLX_ARB_create_context" ) ||
- !glXCreateContextAttribsARB )
+ bool isGLX_ARB_create_contextAvail = isExtensionSupported( glxExts01, "GLX_ARB_create_context" ) ||
+ isExtensionSupported( glxExts02, "GLX_ARB_create_context" ) ||
+ isExtensionSupported( glxExts03, "GLX_ARB_create_context" );
+ if ( !isGLX_ARB_create_contextAvail || !glXCreateContextAttribsARB )
{
printf( "glXCreateContextAttribsARB() not found"
" ... using old-style GLX context\n" );
+ printf( "extensions 01: %s\n", glxExts01);
+ printf( "extensions 02: %s\n", glxExts02);
+ printf( "extensions 03: %s\n", glxExts03);
ctx = glXCreateNewContext( display, bestFbc, GLX_RGBA_TYPE, 0, True );
}
@@ -229,7 +234,8 @@ int main (int argc, char ** argv)
GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
GLX_CONTEXT_MINOR_VERSION_ARB, 0,
GLX_RENDER_TYPE , GLX_RGBA_TYPE,
- GLX_CONTEXT_FLAGS_ARB , GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB,
+ // GLX_CONTEXT_FLAGS_ARB , GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB,
+ // GLX_CONTEXT_PROFILE_MASK_ARB , GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB
None
};
@@ -261,6 +267,9 @@ int main (int argc, char ** argv)
}
}
+ // Be sure to free the FBConfig list allocated by glXChooseFBConfig()
+ XFree( fbc );
+
// Sync to ensure any errors generated are processed.
XSync( display, False );
diff --git a/src/test-native/make.sh b/src/test-native/make.sh
index 20bd49e4a..269f09c35 100755
--- a/src/test-native/make.sh
+++ b/src/test-native/make.sh
@@ -4,3 +4,5 @@ gcc -o displayMultiple01 displayMultiple01.c -lX11 -lGL
gcc -o displayMultiple02 displayMultiple02.c -lX11 -lGL
gcc -o glExtensionsListGL2 glExtensionsListGL2.c -lX11 -lGL
gcc -o glExtensionsListGL3 glExtensionsListGL3.c -lX11 -lGL
+gcc -o contextRetargetDrawable01 contextRetargetDrawable01.c -lX11 -lGL
+gcc -o contextRetargetDrawable02 contextRetargetDrawable02.c -lX11 -lGL
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/GearsES2.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/GearsES2.java
index d991e7635..47feb60e2 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/GearsES2.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/GearsES2.java
@@ -194,7 +194,8 @@ public class GearsES2 implements GLEventListener {
}
public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {
- System.err.println(Thread.currentThread()+" GearsES2.reshape "+x+"/"+y+" "+width+"x"+height+", swapInterval "+swapInterval);
+ System.err.println(Thread.currentThread()+" GearsES2.reshape "+x+"/"+y+" "+width+"x"+height+", swapInterval "+swapInterval+", drawable 0x"+Long.toHexString(drawable.getHandle()));
+ // Thread.dumpStack();
GL2ES2 gl = drawable.getGL().getGL2ES2();
if(-1 != swapInterval) {
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/RedSquareES2.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/RedSquareES2.java
index 9629d2102..fea1d752e 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/RedSquareES2.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/RedSquareES2.java
@@ -160,7 +160,8 @@ public class RedSquareES2 implements GLEventListener {
}
public void reshape(GLAutoDrawable glad, int x, int y, int width, int height) {
- System.err.println(Thread.currentThread()+" RedSquareES2.reshape "+x+"/"+y+" "+width+"x"+height+", swapInterval "+swapInterval);
+ System.err.println(Thread.currentThread()+" RedSquareES2.reshape "+x+"/"+y+" "+width+"x"+height+", swapInterval "+swapInterval+", drawable 0x"+Long.toHexString(glad.getHandle()));
+ // Thread.dumpStack();
GL2ES2 gl = glad.getGL().getGL2ES2();
if(-1 != swapInterval) {
--
cgit v1.2.3
From 7dff066bb823dddb5d6e0e7672f5599afa5a43b9 Mon Sep 17 00:00:00 2001
From: Sven Gothel
Date: Wed, 31 Oct 2012 15:16:56 +0100
Subject: Add OSX CALayer OpenGL 3 (core) support: Derive pixelformat from
parent (GL3), use GL3.2 compatible shader; Use VBO in general.
Covered by:
Auto unit tests: TestOffscreenLayer01GLCanvasAWT, TestOffscreenLayer02NewtCanvasAWT
Manual: TestGearsES2AWT '-gl3 -layered'
---
make/build-jogl.xml | 9 +-
make/scripts/tests.sh | 10 +-
make/stub_includes/opengl/macosx-window-system.h | 6 +-
.../jogamp/opengl/macosx/cgl/MacOSXCGLContext.java | 76 ++++++++++-
.../classes/jogamp/opengl/shader/texture01_xxx.fp | 19 +++
.../classes/jogamp/opengl/shader/texture01_xxx.vp | 19 +++
.../macosx/MacOSXWindowSystemInterface-calayer.m | 150 ++++++++++++++++-----
.../acore/TestOffscreenLayer01GLCanvasAWT.java | 25 ++--
.../acore/TestOffscreenLayer02NewtCanvasAWT.java | 25 ++--
9 files changed, 269 insertions(+), 70 deletions(-)
create mode 100644 src/jogl/classes/jogamp/opengl/shader/texture01_xxx.fp
create mode 100644 src/jogl/classes/jogamp/opengl/shader/texture01_xxx.vp
(limited to 'make/stub_includes/opengl')
diff --git a/make/build-jogl.xml b/make/build-jogl.xml
index 85abf10b7..3c6f0fc6e 100644
--- a/make/build-jogl.xml
+++ b/make/build-jogl.xml
@@ -89,7 +89,7 @@
value="com/jogamp/gluegen/runtime/opengl/*"/>
+ value="${java.part.gluegen-gl-rt} javax/media/opengl/* javax/media/opengl/fixedfunc/* javax/media/opengl/glu/* javax/media/opengl/glu/gl2es1/* com/jogamp/opengl/* jogamp/opengl/* jogamp/opengl/glu/* jogamp/opengl/glu/error/* jogamp/opengl/shader/**"/>
+
+
@@ -177,7 +180,7 @@
value="jogamp/opengl/util/glsl/fixedfunc/shaders/* jogamp/opengl/util/glsl/fixedfunc/shaders/bin/**"/>
+ value="${java.part.core.shadercode} ${java.part.util.fixedfuncemu.shadercode} ${java.part.util.graph.shadercode} ${java.part.util.graph.fonts}"/>
@@ -1550,7 +1553,7 @@
+ includes="${jogl-core.jar} ${jogl-util.jar} ${jogl-util-graph.jar} ${jogl-util-fixedfuncemu.jar}" />
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index 9595bf9f7..cd3d2de8c 100755
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -274,8 +274,8 @@ function testawtswt() {
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT $*
#testawt com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT $*
-#testawt com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT $*
+testawt com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT $*
+#testawt com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT $*
@@ -284,9 +284,7 @@ function testawtswt() {
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 $*
#testawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT
-
-#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT $*
-testawt com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT $*
+#testawt com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT $*
#testnoawt com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT $*
#testnoawt com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT $*
@@ -366,7 +364,6 @@ testawt com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT $*
#testawtswt com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn $*
#testawtswt com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn $*
#testawtswt com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT $*
#
# newt.awt (testawt)
@@ -381,7 +378,6 @@ testawt com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT $*
#testawt com.jogamp.opengl.test.junit.newt.TestNewtKeyPressReleaseUnmaskRepeatAWT $*
#testawt com.jogamp.opengl.test.junit.newt.TestNewtKeyCodesAWT $*
#testawt com.jogamp.opengl.test.junit.newt.TestNewtKeyCodeModifiersAWT $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT $*
#testawt com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT
#testawt com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT $*
#testawt com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT $*
diff --git a/make/stub_includes/opengl/macosx-window-system.h b/make/stub_includes/opengl/macosx-window-system.h
index 64d3d736b..aaa0cc42e 100644
--- a/make/stub_includes/opengl/macosx-window-system.h
+++ b/make/stub_includes/opengl/macosx-window-system.h
@@ -54,11 +54,11 @@ void setContextPBuffer(NSOpenGLContext* ctx, NSOpenGLPixelBuffer* pBuffer);
void setContextTextureImageToPBuffer(NSOpenGLContext* ctx, NSOpenGLPixelBuffer* pBuffer, GLenum colorBuffer);
Bool isNSOpenGLPixelBuffer(uint64_t object);
-NSOpenGLLayer* createNSOpenGLLayer(NSOpenGLContext* ctx, NSOpenGLPixelFormat* fmt, NSOpenGLPixelBuffer* p, uint32_t texID, Bool opaque, int texWidth, int texHeight);
+NSOpenGLLayer* createNSOpenGLLayer(NSOpenGLContext* ctx, int gl3ShaderProgramName, NSOpenGLPixelFormat* fmt, NSOpenGLPixelBuffer* p, uint32_t texID, Bool opaque, int texWidth, int texHeight);
void setNSOpenGLLayerSwapInterval(NSOpenGLLayer* layer, int interval);
void waitUntilNSOpenGLLayerIsReady(NSOpenGLLayer* layer, long to_micros);
-void setNSOpenGLLayerNeedsDisplayFBO(NSOpenGLLayer* layer, uint32_t texID, int texWidth, int texHeight);
-void setNSOpenGLLayerNeedsDisplayPBuffer(NSOpenGLLayer* layer, NSOpenGLPixelBuffer* p, int texWidth, int texHeight);
+void setNSOpenGLLayerNeedsDisplayFBO(NSOpenGLLayer* layer, uint32_t texID);
+void setNSOpenGLLayerNeedsDisplayPBuffer(NSOpenGLLayer* layer, NSOpenGLPixelBuffer* p);
void releaseNSOpenGLLayer(NSOpenGLLayer *glLayer);
void* getProcAddress(const char *procName);
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java
index f6338b04c..518d97067 100644
--- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java
@@ -51,11 +51,14 @@ import javax.media.nativewindow.NativeWindowFactory;
import javax.media.nativewindow.OffscreenLayerSurface;
import javax.media.nativewindow.ProxySurface;
import javax.media.opengl.GL;
+import javax.media.opengl.GL2ES2;
+import javax.media.opengl.GL3;
import javax.media.opengl.GLCapabilities;
import javax.media.opengl.GLCapabilitiesImmutable;
import javax.media.opengl.GLContext;
import javax.media.opengl.GLException;
import javax.media.opengl.GLProfile;
+import javax.media.opengl.GLUniformData;
import jogamp.nativewindow.macosx.OSXUtil;
import jogamp.opengl.GLContextImpl;
@@ -71,6 +74,9 @@ import com.jogamp.common.util.VersionNumber;
import com.jogamp.gluegen.runtime.ProcAddressTable;
import com.jogamp.gluegen.runtime.opengl.GLProcAddressResolver;
import com.jogamp.opengl.GLExtensions;
+import com.jogamp.opengl.util.PMVMatrix;
+import com.jogamp.opengl.util.glsl.ShaderCode;
+import com.jogamp.opengl.util.glsl.ShaderProgram;
public abstract class MacOSXCGLContext extends GLContextImpl
{
@@ -132,6 +138,52 @@ public abstract class MacOSXCGLContext extends GLContextImpl
}
}
+ /** Static instances of GL3 core shader code, initialized lazy when required - never destroyed. */
+ private static Object gl3ShaderLock = new Object();
+ private static volatile boolean gl3VertexShaderInitialized = false;
+ private static ShaderCode gl3VertexShader = null;
+ private static ShaderCode gl3FragmentShader = null;
+
+ private static ShaderProgram createCALayerShader(GL3 gl) {
+ // Create vertex & fragment shader code objects
+ if( !gl3VertexShaderInitialized ) { // volatile OK
+ synchronized( gl3ShaderLock ) {
+ if( !gl3VertexShaderInitialized ) {
+ final String shaderBasename = "texture01_xxx";
+ gl3VertexShader = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, MacOSXCGLContext.class,
+ "../../shader", "../../shader/bin", shaderBasename, true);
+ gl3FragmentShader = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, MacOSXCGLContext.class,
+ "../../shader", "../../shader/bin", shaderBasename, true);
+ gl3VertexShader.defaultShaderCustomization(gl, true, ShaderCode.es2_default_precision_vp);
+ gl3FragmentShader.defaultShaderCustomization(gl, true, ShaderCode.es2_default_precision_fp);
+ gl3VertexShaderInitialized = true;
+ }
+ }
+ }
+ // Create & Link the shader program
+ final ShaderProgram sp = new ShaderProgram();
+ sp.add(gl3VertexShader);
+ sp.add(gl3FragmentShader);
+ if(!sp.link(gl, System.err)) {
+ throw new GLException("Couldn't link program: "+sp);
+ }
+ sp.useProgram(gl, true);
+
+ // setup mgl_PMVMatrix
+ final PMVMatrix pmvMatrix = new PMVMatrix();
+ pmvMatrix.glMatrixMode(PMVMatrix.GL_PROJECTION);
+ pmvMatrix.glLoadIdentity();
+ pmvMatrix.glMatrixMode(PMVMatrix.GL_MODELVIEW);
+ pmvMatrix.glLoadIdentity();
+ final GLUniformData pmvMatrixUniform = new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf()); // P, Mv
+ pmvMatrixUniform.setLocation( gl.glGetUniformLocation( sp.program(), pmvMatrixUniform.getName() ) );
+ gl.glUniform(pmvMatrixUniform);
+
+ sp.useProgram(gl, false);
+ return sp;
+ }
+
+
private boolean haveSetOpenGLMode = false;
private GLBackendType openGLMode = GLBackendType.NSOPENGL;
@@ -441,7 +493,8 @@ public abstract class MacOSXCGLContext extends GLContextImpl
private int vsyncTimeout; // microSec - for nsOpenGLLayer mode
private int lastWidth=0, lastHeight=0; // allowing to detect size change
private boolean needsSetContextPBuffer = false;
-
+ private ShaderProgram gl3ShaderProgram = null;
+
@Override
public boolean isNSContext() { return true; }
@@ -611,7 +664,16 @@ public abstract class MacOSXCGLContext extends GLContextImpl
if(0>=lastWidth || 0>=lastHeight || !drawable.isRealized()) {
throw new GLException("Drawable not realized yet or invalid texture size, texSize "+lastWidth+"x"+lastHeight+", "+drawable);
}
- nsOpenGLLayer = CGL.createNSOpenGLLayer(ctx, /* MacOSXCGLContext.this.isGL3(), */ nsOpenGLLayerPFmt, pbufferHandle, texID, chosenCaps.isBackgroundOpaque(), lastWidth, lastHeight);
+ final int gl3ShaderProgramName;
+ if( MacOSXCGLContext.this.isGL3core() ) {
+ if( null == gl3ShaderProgram) {
+ gl3ShaderProgram = createCALayerShader(MacOSXCGLContext.this.gl.getGL3());
+ }
+ gl3ShaderProgramName = gl3ShaderProgram.program();
+ } else {
+ gl3ShaderProgramName = 0;
+ }
+ nsOpenGLLayer = CGL.createNSOpenGLLayer(ctx, gl3ShaderProgramName, nsOpenGLLayerPFmt, pbufferHandle, texID, chosenCaps.isBackgroundOpaque(), lastWidth, lastHeight);
if (DEBUG) {
System.err.println("NS create nsOpenGLLayer "+toHexString(nsOpenGLLayer)+" w/ pbuffer "+toHexString(pbufferHandle)+", texID "+texID+", texSize "+lastWidth+"x"+lastHeight+", "+drawable);
}
@@ -632,7 +694,11 @@ public abstract class MacOSXCGLContext extends GLContextImpl
// still having a valid OLS attached to surface (parent OLS could have been removed)
ols.detachSurfaceLayer();
}
- CGL.releaseNSOpenGLLayer(nsOpenGLLayer);
+ CGL.releaseNSOpenGLLayer(nsOpenGLLayer);
+ if( null != gl3ShaderProgram ) {
+ gl3ShaderProgram.destroy(MacOSXCGLContext.this.gl.getGL3());
+ gl3ShaderProgram = null;
+ }
nsOpenGLLayer = 0;
}
if(0 != nsOpenGLLayerPFmt) {
@@ -767,10 +833,10 @@ public abstract class MacOSXCGLContext extends GLContextImpl
if(res) {
if(isFBO) {
// trigger CALayer to update incl. possible surface change (texture)
- CGL.setNSOpenGLLayerNeedsDisplayFBO(nsOpenGLLayer, texID, lastWidth, lastHeight);
+ CGL.setNSOpenGLLayerNeedsDisplayFBO(nsOpenGLLayer, texID);
} else {
// trigger CALayer to update incl. possible surface change (new pbuffer handle)
- CGL.setNSOpenGLLayerNeedsDisplayPBuffer(nsOpenGLLayer, drawable.getHandle(), lastWidth, lastHeight);
+ CGL.setNSOpenGLLayerNeedsDisplayPBuffer(nsOpenGLLayer, drawable.getHandle());
}
}
} else {
diff --git a/src/jogl/classes/jogamp/opengl/shader/texture01_xxx.fp b/src/jogl/classes/jogamp/opengl/shader/texture01_xxx.fp
new file mode 100644
index 000000000..8b30b65f9
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/shader/texture01_xxx.fp
@@ -0,0 +1,19 @@
+// Copyright 2012 JogAmp Community. All rights reserved.
+
+#if __VERSION__ >= 130
+ #define varying in
+ out vec4 mgl_FragColor;
+ #define texture2D texture
+#else
+ #define mgl_FragColor gl_FragColor
+#endif
+
+varying vec2 mgl_texCoord;
+
+uniform sampler2D mgl_Texture0;
+
+void main (void)
+{
+ mgl_FragColor = texture2D(mgl_Texture0, mgl_texCoord);
+}
+
diff --git a/src/jogl/classes/jogamp/opengl/shader/texture01_xxx.vp b/src/jogl/classes/jogamp/opengl/shader/texture01_xxx.vp
new file mode 100644
index 000000000..d9ef6b493
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/shader/texture01_xxx.vp
@@ -0,0 +1,19 @@
+// Copyright 2012 JogAmp Community. All rights reserved.
+
+#if __VERSION__ >= 130
+ #define attribute in
+ #define varying out
+#endif
+
+uniform mat4 mgl_PMVMatrix[2];
+
+attribute vec4 mgl_Vertex;
+attribute vec4 mgl_MultiTexCoord;
+
+varying vec2 mgl_texCoord;
+
+void main(void)
+{
+ mgl_texCoord = mgl_MultiTexCoord.st;
+ gl_Position = mgl_PMVMatrix[0] * mgl_PMVMatrix[1] * mgl_Vertex;
+}
diff --git a/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m b/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m
index e83d0adcb..6ebf400e2 100644
--- a/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m
+++ b/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m
@@ -3,6 +3,22 @@
#import
#include "timespec.h"
+#import
+
+/**
+ * Partial include of gl3.h - which we can only expect and use
+ * in case of a GL3 core context at runtime.
+ * Otherwise we would need to have 2 modules, one including GL2
+ * and one inclusing GL3 headers.
+ */
+#ifndef GL_ARB_vertex_array_object
+#define GL_VERTEX_ARRAY_BINDING 0x85B5
+extern void glBindVertexArray (GLuint array);
+extern void glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
+extern void glGenVertexArrays (GLsizei n, GLuint *arrays);
+extern GLboolean glIsVertexArray (GLuint array);
+#endif
+
//
// CADisplayLink only available on iOS >= 3.1, sad, since it's convenient.
// Use CVDisplayLink otherwise.
@@ -82,11 +98,18 @@
@protected
NSOpenGLContext* parentCtx;
+ GLuint gl3ShaderProgramName;
+ GLuint vboBufVert;
+ GLuint vboBufTexCoord;
+ GLint vertAttrLoc;
+ GLint texCoordAttrLoc;
NSOpenGLPixelFormat* parentPixelFmt;
+ int texWidth;
+ int texHeight;
+ int newTexWidth;
+ int newTexHeight;
volatile NSOpenGLPixelBuffer* pbuffer;
volatile GLuint textureID;
- volatile int texWidth;
- volatile int texHeight;
volatile NSOpenGLPixelBuffer* newPBuffer;
#ifdef HAS_CADisplayLink
CADisplayLink* displayLink;
@@ -102,11 +125,10 @@
pthread_mutex_t renderLock;
pthread_cond_t renderSignal;
volatile Bool shallDraw;
- volatile int newTexWidth;
- volatile int newTexHeight;
}
- (id) setupWithContext: (NSOpenGLContext*) parentCtx
+ gl3ShaderProgramName: (GLuint) gl3ShaderProgramName
pixelFormat: (NSOpenGLPixelFormat*) pfmt
pbuffer: (NSOpenGLPixelBuffer*) p
texIDArg: (GLuint) texID
@@ -122,6 +144,7 @@
- (void) setNewPBuffer: (NSOpenGLPixelBuffer*)p;
- (void) applyNewPBuffer;
+- (NSOpenGLPixelFormat *)openGLPixelFormatForDisplayMask:(uint32_t)mask;
- (NSOpenGLContext *)openGLContextForPixelFormat:(NSOpenGLPixelFormat *)pixelFormat;
- (void)disableAnimation;
- (void)pauseAnimation:(Bool)pause;
@@ -172,6 +195,7 @@ static const GLfloat gl_verts[] = {
@implementation MyNSOpenGLLayer
- (id) setupWithContext: (NSOpenGLContext*) _parentCtx
+ gl3ShaderProgramName: (GLuint) _gl3ShaderProgramName
pixelFormat: (NSOpenGLPixelFormat*) _parentPixelFmt
pbuffer: (NSOpenGLPixelBuffer*) p
texIDArg: (GLuint) texID
@@ -192,6 +216,11 @@ static const GLfloat gl_verts[] = {
}
}
parentCtx = _parentCtx;
+ gl3ShaderProgramName = _gl3ShaderProgramName;
+ vboBufVert = 0;
+ vboBufTexCoord = 0;
+ vertAttrLoc = 0;
+ texCoordAttrLoc = 0;
parentPixelFmt = _parentPixelFmt;
swapInterval = 1; // defaults to on (as w/ new GL profiles)
swapIntervalCounter = 0;
@@ -339,7 +368,7 @@ static const GLfloat gl_verts[] = {
SYNC_PRINT(" %p>", pbuffer, newPBuffer);
if( 0 != textureID ) {
- glDeleteTextures(1, &textureID);
+ glDeleteTextures(1, (GLuint *)&textureID);
[self setTextureID: 0];
}
[pbuffer release];
@@ -359,7 +388,7 @@ static const GLfloat gl_verts[] = {
DBG_PRINT("MyNSOpenGLLayer::deallocPBuffer (with ctx) %p (refcnt %d) - context %p, pbuffer %p, texID %d\n", self, (int)[self retainCount], context, pbuffer, (int)textureID);
if( 0 != textureID ) {
- glDeleteTextures(1, &textureID);
+ glDeleteTextures(1, (GLuint *)&textureID);
[self setTextureID: 0];
}
if(NULL != pbuffer) {
@@ -378,13 +407,12 @@ static const GLfloat gl_verts[] = {
}
}
-/**
- (NSOpenGLPixelFormat *)openGLPixelFormatForDisplayMask:(uint32_t)mask
{
DBG_PRINT("MyNSOpenGLLayer::openGLPixelFormatForDisplayMask: %p (refcnt %d) - parent-pfmt %p -> new-pfmt %p\n",
self, (int)[self retainCount], parentPixelFmt, parentPixelFmt);
return parentPixelFmt;
-} */
+}
- (NSOpenGLContext *)openGLContextForPixelFormat:(NSOpenGLPixelFormat *)pixelFormat
{
@@ -487,12 +515,16 @@ static const GLfloat gl_verts[] = {
if( NULL != pbuffer ) {
if( texSizeChanged && 0 != textureID ) {
- glDeleteTextures(1, &textureID);
+ glDeleteTextures(1, (GLuint *)&textureID);
[self setTextureID: 0];
}
textureTarget = [pbuffer textureTarget];
+ if( 0 != gl3ShaderProgramName ) {
+ glUseProgram(gl3ShaderProgramName);
+ glActiveTexture(GL_TEXTURE0);
+ }
if( 0 == textureID ) {
- glGenTextures(1, &textureID);
+ glGenTextures(1, (GLuint *)&textureID);
glBindTexture(textureTarget, textureID);
glTexParameteri(textureTarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(textureTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
@@ -501,26 +533,80 @@ static const GLfloat gl_verts[] = {
} else {
glBindTexture(textureTarget, textureID);
}
- [context setTextureImageToPixelBuffer: pbuffer colorBuffer: GL_FRONT];
+ [context setTextureImageToPixelBuffer: (NSOpenGLPixelBuffer*) pbuffer colorBuffer: GL_FRONT];
} else {
+ if( 0 != gl3ShaderProgramName ) {
+ glUseProgram(gl3ShaderProgramName);
+ glActiveTexture(GL_TEXTURE0);
+ }
textureTarget = GL_TEXTURE_2D;
glBindTexture(textureTarget, textureID);
}
- SYNC_PRINT(" %d*>", (int)textureID);
-
- glEnable(textureTarget);
-
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glVertexPointer(2, GL_FLOAT, 0, gl_verts);
- glTexCoordPointer(2, GL_FLOAT, 0, gl_texCoords);
-
- glDrawArrays(GL_QUADS, 0, 4);
-
- glDisableClientState(GL_VERTEX_ARRAY);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
-
- glDisable(textureTarget);
+ SYNC_PRINT(" %d gl3Prog %d/%d*>", (int)textureID, (int)gl3ShaderProgramName, (int)glIsProgram (gl3ShaderProgramName));
+
+ if( 0 == vboBufVert ) { // Once: Init Data and Bind to Pointer
+ if( 0 != gl3ShaderProgramName ) {
+ // Install default VAO as required by GL 3.2 core!
+ GLuint vaoBuf = 0;
+ glGenVertexArrays(1, &vaoBuf);
+ glBindVertexArray(vaoBuf);
+
+ // Set texture-unit 0
+ GLint texUnitLoc = glGetUniformLocation (gl3ShaderProgramName, "mgl_Texture0");
+ glUniform1i (texUnitLoc, 0);
+ }
+ glGenBuffers( 1, &vboBufVert );
+ glBindBuffer( GL_ARRAY_BUFFER, vboBufVert );
+ glBufferData( GL_ARRAY_BUFFER, 4 * 2 * sizeof(GLfloat), gl_verts, GL_STATIC_DRAW);
+ if( 0 != gl3ShaderProgramName ) {
+ vertAttrLoc = glGetAttribLocation( gl3ShaderProgramName, "mgl_Vertex" );
+ glVertexAttribPointer( vertAttrLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL );
+ } else {
+ glVertexPointer(2, GL_FLOAT, 0, NULL);
+ }
+
+ glGenBuffers( 1, &vboBufTexCoord );
+ glBindBuffer( GL_ARRAY_BUFFER, vboBufTexCoord );
+ glBufferData( GL_ARRAY_BUFFER, 4 * 2 * sizeof(GLfloat), gl_texCoords, GL_STATIC_DRAW);
+ if( 0 != gl3ShaderProgramName ) {
+ texCoordAttrLoc = glGetAttribLocation( gl3ShaderProgramName, "mgl_MultiTexCoord" );
+ glVertexAttribPointer( texCoordAttrLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL );
+ } else {
+ glTexCoordPointer(2, GL_FLOAT, 0, NULL);
+ }
+ }
+ if( texSizeChanged ) {
+ glBindBuffer( GL_ARRAY_BUFFER, vboBufTexCoord );
+ glBufferSubData( GL_ARRAY_BUFFER, 0, 4 * 2 * sizeof(GLfloat), gl_texCoords);
+ if( 0 != gl3ShaderProgramName ) {
+ glVertexAttribPointer( texCoordAttrLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL );
+ } else {
+ glTexCoordPointer(2, GL_FLOAT, 0, NULL);
+ }
+ }
+ if( 0 != gl3ShaderProgramName ) {
+ glEnableVertexAttribArray( vertAttrLoc );
+ glEnableVertexAttribArray( texCoordAttrLoc );
+ } else {
+ glEnable(textureTarget);
+
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ }
+
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
+
+ if( 0 != gl3ShaderProgramName ) {
+ glDisableVertexAttribArray( vertAttrLoc );
+ glDisableVertexAttribArray( texCoordAttrLoc );
+ glUseProgram(0);
+ } else {
+ glDisableClientState(GL_VERTEX_ARRAY);
+ glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+
+ glDisable(textureTarget);
+ }
+
glBindTexture(textureTarget, 0);
[context clearDrawable];
@@ -664,13 +750,13 @@ static const GLfloat gl_verts[] = {
@end
-NSOpenGLLayer* createNSOpenGLLayer(NSOpenGLContext* ctx, NSOpenGLPixelFormat* fmt, NSOpenGLPixelBuffer* p, uint32_t texID, Bool opaque, int texWidth, int texHeight) {
+NSOpenGLLayer* createNSOpenGLLayer(NSOpenGLContext* ctx, int gl3ShaderProgramName, NSOpenGLPixelFormat* fmt, NSOpenGLPixelBuffer* p, uint32_t texID, Bool opaque, int texWidth, int texHeight) {
// This simply crashes after dealloc() has been called .. ie. ref-count -> 0 too early ?
// However using alloc/init, actual dealloc happens at JAWT destruction, hence too later IMHO.
// return [[MyNSOpenGLLayer layer] setupWithContext:ctx pixelFormat: fmt pbuffer: p texIDArg: (GLuint)texID
// opaque: opaque texWidth: texWidth texHeight: texHeight];
- return [[[MyNSOpenGLLayer alloc] init] setupWithContext:ctx pixelFormat: fmt pbuffer: p texIDArg: (GLuint)texID
+ return [[[MyNSOpenGLLayer alloc] init] setupWithContext:ctx gl3ShaderProgramName: (GLuint)gl3ShaderProgramName pixelFormat: fmt pbuffer: p texIDArg: (GLuint)texID
opaque: opaque texWidth: texWidth texHeight: texHeight];
}
@@ -688,7 +774,7 @@ void waitUntilNSOpenGLLayerIsReady(NSOpenGLLayer* layer, long to_micros) {
[pool release];
}
-void setNSOpenGLLayerNeedsDisplayFBO(NSOpenGLLayer* layer, uint32_t texID, int texWidth, int texHeight) {
+void setNSOpenGLLayerNeedsDisplayFBO(NSOpenGLLayer* layer, uint32_t texID) {
MyNSOpenGLLayer* l = (MyNSOpenGLLayer*) layer;
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
Bool shallDraw;
@@ -698,7 +784,7 @@ void setNSOpenGLLayerNeedsDisplayFBO(NSOpenGLLayer* layer, uint32_t texID, int t
shallDraw = [l isGLSourceValid];
l->shallDraw = shallDraw;
- SYNC_PRINT("", texWidth, texHeight, l->newTexWidth, l->newTexHeight, (int)shallDraw);
+ SYNC_PRINT("", (int)shallDraw);
if(shallDraw) {
if ( [NSThread isMainThread] == YES ) {
[l setNeedsDisplay];
@@ -711,7 +797,7 @@ void setNSOpenGLLayerNeedsDisplayFBO(NSOpenGLLayer* layer, uint32_t texID, int t
[pool release];
}
-void setNSOpenGLLayerNeedsDisplayPBuffer(NSOpenGLLayer* layer, NSOpenGLPixelBuffer* p, int texWidth, int texHeight) {
+void setNSOpenGLLayerNeedsDisplayPBuffer(NSOpenGLLayer* layer, NSOpenGLPixelBuffer* p) {
MyNSOpenGLLayer* l = (MyNSOpenGLLayer*) layer;
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
Bool shallDraw;
@@ -724,7 +810,7 @@ void setNSOpenGLLayerNeedsDisplayPBuffer(NSOpenGLLayer* layer, NSOpenGLPixelBuff
shallDraw = [l isGLSourceValid];
l->shallDraw = shallDraw;
- SYNC_PRINT("", texWidth, texHeight, l->newTexWidth, l->newTexHeight, (int)shallDraw);
+ SYNC_PRINT("", (int)shallDraw);
if(shallDraw) {
if ( [NSThread isMainThread] == YES ) {
[l setNeedsDisplay];
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestOffscreenLayer01GLCanvasAWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestOffscreenLayer01GLCanvasAWT.java
index b9e3f0606..90407166f 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestOffscreenLayer01GLCanvasAWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestOffscreenLayer01GLCanvasAWT.java
@@ -41,6 +41,7 @@ import java.lang.reflect.InvocationTargetException;
import javax.media.opengl.GLAnimatorControl;
import javax.media.opengl.GLCapabilities;
import javax.media.opengl.GLEventListener;
+import javax.media.opengl.GLProfile;
import javax.media.opengl.awt.GLCanvas;
import jogamp.nativewindow.jawt.JAWTUtil;
@@ -122,22 +123,27 @@ public class TestOffscreenLayer01GLCanvasAWT extends UITestCase {
}
@Test
- public void testOffscreenLayerGLCanvas_OffscreenLayerWithOnscreenClass() throws InterruptedException, InvocationTargetException {
- testOffscreenLayerGLCanvas_Impl(true);
+ public void test01_GLDefault() throws InterruptedException, InvocationTargetException {
+ testOffscreenLayerGLCanvas_Impl(null);
}
- private void testOffscreenLayerGLCanvas_Impl(boolean offscreenLayer) throws InterruptedException, InvocationTargetException {
- if(!offscreenLayer && JAWTUtil.isOffscreenLayerRequired()) {
- System.err.println("onscreen layer n/a");
+ @Test
+ public void test01_GL3() throws InterruptedException, InvocationTargetException {
+ if( !GLProfile.isAvailable(GLProfile.GL3) ) {
+ System.err.println("GL3 n/a");
return;
}
- if(offscreenLayer && !JAWTUtil.isOffscreenLayerSupported()) {
+ testOffscreenLayerGLCanvas_Impl(GLProfile.get(GLProfile.GL3));
+ }
+
+ private void testOffscreenLayerGLCanvas_Impl(GLProfile glp) throws InterruptedException, InvocationTargetException {
+ if(!JAWTUtil.isOffscreenLayerSupported()) {
System.err.println("offscreen layer n/a");
return;
}
final Frame frame1 = new Frame("AWT Parent Frame");
- GLCapabilities caps = new GLCapabilities(null);
+ GLCapabilities caps = new GLCapabilities(glp);
if(singleBuffer) {
caps.setDoubleBuffered(false);
}
@@ -150,7 +156,7 @@ public class TestOffscreenLayer01GLCanvasAWT extends UITestCase {
caps.setOnscreen(true); // simulate normal behavior ..
}
final GLCanvas glc = new GLCanvas(caps);
- glc.setShallUseOffscreenLayer(offscreenLayer); // trigger offscreen layer - if supported
+ glc.setShallUseOffscreenLayer(true); // trigger offscreen layer - if supported
glc.setPreferredSize(preferredGLSize);
glc.setMinimumSize(preferredGLSize);
glc.setSize(preferredGLSize);
@@ -165,8 +171,7 @@ public class TestOffscreenLayer01GLCanvasAWT extends UITestCase {
setupFrameAndShow(frame1, glc);
Assert.assertEquals(true, AWTRobotUtil.waitForRealized(glc, true));
Assert.assertEquals(true, AWTRobotUtil.waitForVisible(glc, true));
- Assert.assertEquals(JAWTUtil.isOffscreenLayerSupported() && offscreenLayer,
- glc.isOffscreenLayerSurfaceEnabled());
+ Assert.assertEquals(true, glc.isOffscreenLayerSurfaceEnabled());
GLAnimatorControl animator1 = new Animator(glc);
if(!noAnimation) {
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestOffscreenLayer02NewtCanvasAWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestOffscreenLayer02NewtCanvasAWT.java
index ce90c77c5..e4a3bce71 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestOffscreenLayer02NewtCanvasAWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestOffscreenLayer02NewtCanvasAWT.java
@@ -41,6 +41,7 @@ import java.lang.reflect.InvocationTargetException;
import javax.media.opengl.GLAnimatorControl;
import javax.media.opengl.GLCapabilities;
import javax.media.opengl.GLEventListener;
+import javax.media.opengl.GLProfile;
import jogamp.nativewindow.jawt.JAWTUtil;
@@ -114,22 +115,27 @@ public class TestOffscreenLayer02NewtCanvasAWT extends UITestCase {
}
@Test
- public void testOffscreenLayerNewtCanvas_OffscreenLayerWithOnscreenClass() throws InterruptedException, InvocationTargetException {
- testOffscreenLayerNewtCanvas_Impl(true);
+ public void test01_GLDefault() throws InterruptedException, InvocationTargetException {
+ testOffscreenLayerNewtCanvas_Impl(null);
}
- private void testOffscreenLayerNewtCanvas_Impl(boolean offscreenLayer) throws InterruptedException, InvocationTargetException {
- if(!offscreenLayer && JAWTUtil.isOffscreenLayerRequired()) {
- System.err.println("onscreen layer n/a");
+ @Test
+ public void test02_GL3() throws InterruptedException, InvocationTargetException {
+ if( !GLProfile.isAvailable(GLProfile.GL3) ) {
+ System.err.println("GL3 n/a");
return;
}
- if(offscreenLayer && !JAWTUtil.isOffscreenLayerSupported()) {
+ testOffscreenLayerNewtCanvas_Impl(GLProfile.get(GLProfile.GL3));
+ }
+
+ private void testOffscreenLayerNewtCanvas_Impl(GLProfile glp) throws InterruptedException, InvocationTargetException {
+ if(!JAWTUtil.isOffscreenLayerSupported()) {
System.err.println("offscreen layer n/a");
return;
}
final Frame frame1 = new Frame("AWT Parent Frame");
- GLCapabilities caps = new GLCapabilities(null);
+ GLCapabilities caps = new GLCapabilities(glp);
if(singleBuffer) {
caps.setDoubleBuffered(false);
}
@@ -144,7 +150,7 @@ public class TestOffscreenLayer02NewtCanvasAWT extends UITestCase {
GLWindow glWindow1 = GLWindow.create(caps);
final NewtCanvasAWT newtCanvasAWT1 = new NewtCanvasAWT(glWindow1);
- newtCanvasAWT1.setShallUseOffscreenLayer(offscreenLayer); // trigger offscreen layer - if supported
+ newtCanvasAWT1.setShallUseOffscreenLayer(true); // trigger offscreen layer - if supported
newtCanvasAWT1.setPreferredSize(preferredGLSize);
newtCanvasAWT1.setMinimumSize(preferredGLSize);
newtCanvasAWT1.setSize(preferredGLSize);
@@ -162,8 +168,7 @@ public class TestOffscreenLayer02NewtCanvasAWT extends UITestCase {
Assert.assertEquals(true, AWTRobotUtil.waitForRealized(glWindow1, true));
Assert.assertEquals(true, AWTRobotUtil.waitForVisible(glWindow1, true));
Assert.assertEquals(newtCanvasAWT1.getNativeWindow(),glWindow1.getParent());
- Assert.assertEquals(JAWTUtil.isOffscreenLayerSupported() && offscreenLayer,
- newtCanvasAWT1.isOffscreenLayerSurfaceEnabled());
+ Assert.assertEquals(true, newtCanvasAWT1.isOffscreenLayerSurfaceEnabled());
GLAnimatorControl animator1 = new Animator(glWindow1);
if(!noAnimation) {
--
cgit v1.2.3
From 808c8da0729b845d010d3f5e0babf1fc6129c3e9 Mon Sep 17 00:00:00 2001
From: Sven Gothel
Date: Sun, 4 Nov 2012 06:42:43 +0100
Subject: MacOSXCGLContext[NSOpenGLLayer/NSView]: Propagate drawable change
Propagate drawable change to MacOSXCGLContext where either context/NSView or context/NSOpenGLLayer
association needs to get updated.
Fixes drawable/context switch.
---
make/stub_includes/opengl/macosx-window-system.h | 1 +
.../jogamp/opengl/macosx/cgl/MacOSXCGLContext.java | 75 ++++++++++++++++------
.../opengl/macosx/cgl/MacOSXCGLDrawable.java | 4 +-
.../macosx/MacOSXWindowSystemInterface-calayer.m | 1 +
.../native/macosx/MacOSXWindowSystemInterface.m | 13 +++-
.../com/jogamp/nativewindow/awt/JAWTWindow.java | 3 +-
.../media/nativewindow/OffscreenLayerSurface.java | 3 +
7 files changed, 74 insertions(+), 26 deletions(-)
(limited to 'make/stub_includes/opengl')
diff --git a/make/stub_includes/opengl/macosx-window-system.h b/make/stub_includes/opengl/macosx-window-system.h
index aaa0cc42e..a2da66878 100644
--- a/make/stub_includes/opengl/macosx-window-system.h
+++ b/make/stub_includes/opengl/macosx-window-system.h
@@ -36,6 +36,7 @@ NSOpenGLContext* createContext(NSOpenGLContext* shareContext,
NSOpenGLPixelFormat* pixelFormat,
Bool opaque,
int* viewNotReady);
+void setContextView(NSOpenGLContext* ctx, NSView* view);
Bool makeCurrentContext(NSOpenGLContext* ctx);
Bool clearCurrentContext(NSOpenGLContext *ctx);
Bool deleteContext(NSOpenGLContext* ctx, Bool releaseOnMainThread);
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java
index 360b7457b..1c59b8d97 100644
--- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java
@@ -84,6 +84,7 @@ public abstract class MacOSXCGLContext extends GLContextImpl
// NSOpenGL-based or CGL-based)
protected interface GLBackendImpl {
boolean isNSContext();
+ void drawableChangedNotify();
long create(long share, int ctp, int major, int minor);
boolean destroy(long ctx);
boolean contextRealized(boolean realized);
@@ -336,7 +337,13 @@ public abstract class MacOSXCGLContext extends GLContextImpl
super.contextRealized(false); // 2) free drawable stuff
}
}
-
+
+ /* pp */ void drawableChangedNotify() {
+ if( 0 != contextHandle) {
+ impl.drawableChangedNotify();
+ }
+ }
+
/* pp */ void detachPBuffer() {
impl.detachPBuffer();
}
@@ -475,7 +482,7 @@ public abstract class MacOSXCGLContext extends GLContextImpl
class NSOpenGLImpl implements GLBackendImpl {
private OffscreenLayerSurface backingLayerHost = null;
private long nsOpenGLLayer = 0;
- private long nsOpenGLLayerPFmt = 0;
+ private long nsOpenGLLayerPFmt = 0; // lifecycle: [create - contextRealized]
private float screenVSyncTimeout; // microSec
private int vsyncTimeout; // microSec - for nsOpenGLLayer mode
private int lastWidth=0, lastHeight=0; // allowing to detect size change
@@ -486,26 +493,31 @@ public abstract class MacOSXCGLContext extends GLContextImpl
public boolean isNSContext() { return true; }
@Override
- public long create(long share, int ctp, int major, int minor) {
- long ctx = 0;
- final NativeSurface surface = drawable.getNativeSurface();
- final MacOSXCGLGraphicsConfiguration config = (MacOSXCGLGraphicsConfiguration) surface.getGraphicsConfiguration();
- final GLCapabilitiesImmutable chosenCaps = (GLCapabilitiesImmutable) config.getChosenCapabilities();
+ public void drawableChangedNotify() {
+ backingLayerHost = NativeWindowFactory.getOffscreenLayerSurface(drawable.getNativeSurface(), true);
+ if( null == backingLayerHost ) {
+ boolean[] isPBuffer = { false };
+ boolean[] isFBO = { false };
+ CGL.setContextView(contextHandle, getNSViewHandle(isPBuffer, isFBO));
+ } else {
+ nsOpenGLLayer = backingLayerHost.getAttachedSurfaceLayer();
+ }
+ }
+
+ private long getNSViewHandle(boolean[] isPBuffer, boolean[] isFBO) {
final long nsViewHandle;
- final boolean isPBuffer;
- final boolean isFBO;
if(drawable instanceof GLFBODrawableImpl) {
nsViewHandle = 0;
- isPBuffer = false;
- isFBO = true;
+ isPBuffer[0] = false;
+ isFBO[0] = true;
if(DEBUG) {
System.err.println("NS create GLFBODrawableImpl drawable: isFBO "+isFBO+", isPBuffer "+isPBuffer+", "+drawable.getClass().getName()+",\n\t"+drawable);
}
} else if(drawable instanceof MacOSXCGLDrawable) {
// we allow null here! (special pbuffer case)
nsViewHandle = ((MacOSXCGLDrawable)MacOSXCGLContext.this.drawable).getNSViewHandle();
- isPBuffer = CGL.isNSOpenGLPixelBuffer(drawable.getHandle());
- isFBO = false;
+ isPBuffer[0] = CGL.isNSOpenGLPixelBuffer(drawable.getHandle());
+ isFBO[0] = false;
if(DEBUG) {
System.err.println("NS create MacOSXCGLDrawable drawable handle isFBO "+isFBO+", isPBuffer "+isPBuffer+", "+drawable.getClass().getName()+",\n\t"+drawable);
}
@@ -514,8 +526,8 @@ public abstract class MacOSXCGLContext extends GLContextImpl
final long drawableHandle = drawable.getHandle();
final boolean isNSView = OSXUtil.isNSView(drawableHandle);
final boolean isNSWindow = OSXUtil.isNSWindow(drawableHandle);
- isPBuffer = CGL.isNSOpenGLPixelBuffer(drawableHandle);
- isFBO = false;
+ isPBuffer[0] = CGL.isNSOpenGLPixelBuffer(drawableHandle);
+ isFBO[0] = false;
if(DEBUG) {
System.err.println("NS create Anonymous drawable handle "+toHexString(drawableHandle)+": isNSView "+isNSView+", isNSWindow "+isNSWindow+", isFBO "+isFBO+", isPBuffer "+isPBuffer+", "+drawable.getClass().getName()+",\n\t"+drawable);
@@ -524,13 +536,32 @@ public abstract class MacOSXCGLContext extends GLContextImpl
nsViewHandle = drawableHandle;
} else if( isNSWindow ) {
nsViewHandle = OSXUtil.GetNSView(drawableHandle);
- } else if( isPBuffer ) {
+ } else if( isPBuffer[0] ) {
nsViewHandle = 0;
} else {
throw new RuntimeException("Anonymous drawable instance's handle neither NSView, NSWindow nor PBuffer: "+toHexString(drawableHandle)+", "+drawable.getClass().getName()+",\n\t"+drawable);
}
}
- needsSetContextPBuffer = isPBuffer;
+ needsSetContextPBuffer = isPBuffer[0];
+ return nsViewHandle;
+ }
+
+ @Override
+ public long create(long share, int ctp, int major, int minor) {
+ long ctx = 0;
+ final NativeSurface surface = drawable.getNativeSurface();
+ final MacOSXCGLGraphicsConfiguration config = (MacOSXCGLGraphicsConfiguration) surface.getGraphicsConfiguration();
+ final GLCapabilitiesImmutable chosenCaps = (GLCapabilitiesImmutable) config.getChosenCapabilities();
+ final long nsViewHandle;
+ final boolean isPBuffer;
+ final boolean isFBO;
+ {
+ boolean[] _isPBuffer = { false };
+ boolean[] _isFBO = { false };
+ nsViewHandle = getNSViewHandle(_isPBuffer, _isFBO);
+ isPBuffer = _isPBuffer[0];
+ isFBO = _isFBO[0];
+ }
backingLayerHost = NativeWindowFactory.getOffscreenLayerSurface(surface, true);
boolean incompleteView = null != backingLayerHost;
@@ -661,6 +692,7 @@ public abstract class MacOSXCGLContext extends GLContextImpl
gl3ShaderProgramName = 0;
}
nsOpenGLLayer = CGL.createNSOpenGLLayer(ctx, gl3ShaderProgramName, nsOpenGLLayerPFmt, pbufferHandle, texID, chosenCaps.isBackgroundOpaque(), lastWidth, lastHeight);
+ nsOpenGLLayerPFmt = 0; // NSOpenGLLayer will release pfmt
if (DEBUG) {
System.err.println("NS create nsOpenGLLayer "+toHexString(nsOpenGLLayer)+" w/ pbuffer "+toHexString(pbufferHandle)+", texID "+texID+", texSize "+lastWidth+"x"+lastHeight+", "+drawable);
}
@@ -688,10 +720,6 @@ public abstract class MacOSXCGLContext extends GLContextImpl
}
nsOpenGLLayer = 0;
}
- if(0 != nsOpenGLLayerPFmt) {
- CGL.deletePixelFormat(nsOpenGLLayerPFmt);
- nsOpenGLLayerPFmt = 0;
- }
}
backingLayerHost = null;
return true;
@@ -841,6 +869,11 @@ public abstract class MacOSXCGLContext extends GLContextImpl
@Override
public boolean isNSContext() { return false; }
+ @Override
+ public void drawableChangedNotify() {
+ // FIXME
+ }
+
@Override
public long create(long share, int ctp, int major, int minor) {
long ctx = 0;
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLDrawable.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLDrawable.java
index cc727c8e1..ff1772860 100644
--- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLDrawable.java
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLDrawable.java
@@ -117,7 +117,9 @@ public abstract class MacOSXCGLDrawable extends GLDrawableImpl {
// OpenGL window interface
synchronized (createdContexts) {
if(bound) {
- createdContexts.add(new WeakReference((MacOSXCGLContext)ctx));
+ final MacOSXCGLContext osxCtx = (MacOSXCGLContext)ctx;
+ createdContexts.add(new WeakReference(osxCtx));
+ osxCtx.drawableChangedNotify();
} else {
for(int i=0; i ref = createdContexts.get(i);
diff --git a/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m b/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m
index 6ebf400e2..b37930587 100644
--- a/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m
+++ b/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m
@@ -448,6 +448,7 @@ static const GLfloat gl_verts[] = {
[self disableAnimation];
[self deallocPBuffer];
[[self openGLContext] release];
+ [parentPixelFmt release];
[self release];
DBG_PRINT("MyNSOpenGLLayer::releaseLayer.X: %p (refcnt %d)\n", self, (int)[self retainCount]);
pthread_mutex_unlock(&renderLock);
diff --git a/src/jogl/native/macosx/MacOSXWindowSystemInterface.m b/src/jogl/native/macosx/MacOSXWindowSystemInterface.m
index 48807ee29..e8925f8e8 100644
--- a/src/jogl/native/macosx/MacOSXWindowSystemInterface.m
+++ b/src/jogl/native/macosx/MacOSXWindowSystemInterface.m
@@ -551,8 +551,7 @@ NSOpenGLContext* createContext(NSOpenGLContext* share,
NSOpenGLContext* ctx = [[NSOpenGLContext alloc] initWithFormat:fmt shareContext:share];
- if (ctx != nil) {
- if (view != nil) {
+ if ( nil != ctx && nil != view ) {
if(!opaque) {
GLint zeroOpacity = 0;
[ctx setValues:&zeroOpacity forParameter:NSOpenGLCPSurfaceOpacity];
@@ -563,7 +562,6 @@ NSOpenGLContext* createContext(NSOpenGLContext* share,
DBG_PRINT("createContext.3.X: setView\n");
[view unlockFocus];
}
- }
}
DBG_PRINT("createContext.X: ctx: %p\n", ctx);
@@ -571,6 +569,15 @@ NSOpenGLContext* createContext(NSOpenGLContext* share,
return ctx;
}
+void setContextView(NSOpenGLContext* ctx, NSView* view) {
+ NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+ if ( nil != ctx && nil != view ) {
+ [ctx setView:view];
+ }
+ [pool release];
+ return ctx;
+}
+
Bool makeCurrentContext(NSOpenGLContext* ctx) {
#if 0
// we issue the CGL Lock from Java upfront!
diff --git a/src/nativewindow/classes/com/jogamp/nativewindow/awt/JAWTWindow.java b/src/nativewindow/classes/com/jogamp/nativewindow/awt/JAWTWindow.java
index a62d08ccf..35c919f28 100644
--- a/src/nativewindow/classes/com/jogamp/nativewindow/awt/JAWTWindow.java
+++ b/src/nativewindow/classes/com/jogamp/nativewindow/awt/JAWTWindow.java
@@ -239,7 +239,8 @@ public abstract class JAWTWindow implements NativeWindow, OffscreenLayerSurface,
}
protected abstract void detachSurfaceLayerImpl(final long layerHandle);
- protected final long getAttachedSurfaceLayer() {
+ @Override
+ public final long getAttachedSurfaceLayer() {
return offscreenSurfaceLayer;
}
diff --git a/src/nativewindow/classes/javax/media/nativewindow/OffscreenLayerSurface.java b/src/nativewindow/classes/javax/media/nativewindow/OffscreenLayerSurface.java
index f9800109c..f6bc5822b 100644
--- a/src/nativewindow/classes/javax/media/nativewindow/OffscreenLayerSurface.java
+++ b/src/nativewindow/classes/javax/media/nativewindow/OffscreenLayerSurface.java
@@ -47,6 +47,9 @@ public interface OffscreenLayerSurface {
*/
public void detachSurfaceLayer() throws NativeWindowException;
+ /** Returns the attached surface layer or null if none is attached. */
+ public long getAttachedSurfaceLayer();
+
/** Returns true if a surface layer is attached, otherwise false. */
public boolean isSurfaceLayerAttached();
--
cgit v1.2.3
From a94ff9252df66c303f48489c3e8926104941465c Mon Sep 17 00:00:00 2001
From: Sven Gothel
Date: Sat, 16 Feb 2013 03:55:22 +0100
Subject: Fix Bug 691 (part-3): NSOpenGLLayer::openGLContextForPixelFormat(..)
on main-thread deadlock'ed due to locked shared context
NSOpenGLLayer::openGLContextForPixelFormat(..) is performed on main-thread at 1st NSOpenGLLayer display method.
This happened irregulary, i.e. sometimes (T0) right after NSOpenGLLayer creation and attachSurfaceLayer()/AddCASublayer(..),
sometimes later (T1).
NSOpenGLLayer::openGLContextForPixelFormat(..) uses the passed shared user context.
The shared user context is locked at NSOpenGLLayer's creation (T0) and if performed at this early time
the call deadlocks due to pthread_mutex wait for the shared user context.
This fix performs NSOpenGLLayer creation and layer attachment while the shared user context
is kept unlocked and enforces NSOpenGLLayer display and hence NSOpenGLLayer::openGLContextForPixelFormat(..).
Added CGL.setNSOpenGLLayerEnabled(..) to enable/disable NSOpenGLLayer - currently not used.
- Passed AddRemove tests for GLCanvas/Swing and GLWindow/NewtCanvasAWT w/ 100 loops on Java6 and Java7 on OSX.
- Passed Instruments Leaks test w/ 10 loops on Java6 and Java7
---
make/config/jogl/cgl-macosx-CustomJavaCode.java | 22 +++++++++++++++
make/config/jogl/cgl-macosx.cfg | 2 ++
make/scripts/tests.sh | 4 +--
make/stub_includes/opengl/macosx-window-system.h | 1 +
.../jogamp/opengl/macosx/cgl/MacOSXCGLContext.java | 31 +++++++++++++++++-----
.../macosx/MacOSXWindowSystemInterface-calayer.m | 28 ++++++++++++++-----
.../media/nativewindow/OffscreenLayerSurface.java | 8 ++++++
.../jogamp/nativewindow/macosx/OSXUtil.java | 28 +++++++++++++++++++
src/nativewindow/native/macosx/OSXmisc.m | 16 +++++++----
.../acore/TestAddRemove01GLCanvasSwingAWT.java | 2 +-
.../TestAddRemove02GLWindowNewtCanvasAWT.java | 2 +-
11 files changed, 123 insertions(+), 21 deletions(-)
(limited to 'make/stub_includes/opengl')
diff --git a/make/config/jogl/cgl-macosx-CustomJavaCode.java b/make/config/jogl/cgl-macosx-CustomJavaCode.java
index b9a37d0c6..d32e0ae8f 100644
--- a/make/config/jogl/cgl-macosx-CustomJavaCode.java
+++ b/make/config/jogl/cgl-macosx-CustomJavaCode.java
@@ -1,6 +1,14 @@
/**
* Creates the NSOpenGLLayer for FBO/PBuffer w/ optional GL3 shader program on Main-Thread
+ *
+ * It is mandatory that the shared context handle ctx
+ * is not locked while calling this method.
+ *
+ *
+ * The NSOpenGLLayer starts in enabled mode,
+ * you may enable/disable it via {@link #setNSOpenGLLayerEnabled(long, boolean)}.
+ *
*/
public static long createNSOpenGLLayer(final long ctx, final int gl3ShaderProgramName, final long fmt, final long p,
final int texID, final boolean opaque, final int texWidth, final int texHeight) {
@@ -10,6 +18,20 @@ public static long createNSOpenGLLayer(final long ctx, final int gl3ShaderProgra
} } ).longValue();
}
+/**
+ * Enable or disable NSOpenGLLayer.
+ *
+ *
+ * If disabled, the NSOpenGLLayer will not be displayed, i.e. rendered.
+ *
+ */
+public static void setNSOpenGLLayerEnabled(final long nsOpenGLLayer, final boolean enable) {
+ OSXUtil.RunOnMainThread(true, new Runnable() {
+ public void run() {
+ setNSOpenGLLayerEnabledImpl(nsOpenGLLayer, enable);
+ } } );
+}
+
/**
* Releases the NSOpenGLLayer on Main-Thread
*/
diff --git a/make/config/jogl/cgl-macosx.cfg b/make/config/jogl/cgl-macosx.cfg
index 98123f605..edb5bfbbf 100644
--- a/make/config/jogl/cgl-macosx.cfg
+++ b/make/config/jogl/cgl-macosx.cfg
@@ -35,8 +35,10 @@ CustomCCode #include
CustomCCode #include "macosx-window-system.h"
AccessControl createNSOpenGLLayerImpl PRIVATE
+AccessControl setNSOpenGLLayerEnabledImpl PRIVATE
AccessControl releaseNSOpenGLLayerImpl PRIVATE
RenameJavaMethod createNSOpenGLLayer createNSOpenGLLayerImpl
+RenameJavaMethod setNSOpenGLLayerEnabled setNSOpenGLLayerEnabledImpl
RenameJavaMethod releaseNSOpenGLLayer releaseNSOpenGLLayerImpl
IncludeAs CustomJavaCode CGL cgl-macosx-CustomJavaCode.java
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index 559c2aa6a..a20ec507c 100755
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -301,8 +301,8 @@ function testawtswt() {
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT $*
#testawt com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT $*
-#testawt com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT $*
-testawt com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT $*
+testawt com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT $*
+#testawt com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT $*
diff --git a/make/stub_includes/opengl/macosx-window-system.h b/make/stub_includes/opengl/macosx-window-system.h
index a2da66878..402a16efc 100644
--- a/make/stub_includes/opengl/macosx-window-system.h
+++ b/make/stub_includes/opengl/macosx-window-system.h
@@ -56,6 +56,7 @@ void setContextTextureImageToPBuffer(NSOpenGLContext* ctx, NSOpenGLPixelBuffer*
Bool isNSOpenGLPixelBuffer(uint64_t object);
NSOpenGLLayer* createNSOpenGLLayer(NSOpenGLContext* ctx, int gl3ShaderProgramName, NSOpenGLPixelFormat* fmt, NSOpenGLPixelBuffer* p, uint32_t texID, Bool opaque, int texWidth, int texHeight);
+void setNSOpenGLLayerEnabled(NSOpenGLLayer* layer, Bool enable);
void setNSOpenGLLayerSwapInterval(NSOpenGLLayer* layer, int interval);
void waitUntilNSOpenGLLayerIsReady(NSOpenGLLayer* layer, long to_micros);
void setNSOpenGLLayerNeedsDisplayFBO(NSOpenGLLayer* layer, uint32_t texID);
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java
index 838a0387d..37aca0cd7 100644
--- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java
@@ -687,13 +687,32 @@ public abstract class MacOSXCGLContext extends GLContextImpl
} else {
gl3ShaderProgramName = 0;
}
- nsOpenGLLayer = CGL.createNSOpenGLLayer(ctx, gl3ShaderProgramName, nsOpenGLLayerPFmt, pbufferHandle, texID, chosenCaps.isBackgroundOpaque(), lastWidth, lastHeight);
- nsOpenGLLayerPFmt = 0; // NSOpenGLLayer will release pfmt
- if (DEBUG) {
- System.err.println("NS create nsOpenGLLayer "+toHexString(nsOpenGLLayer)+" w/ pbuffer "+toHexString(pbufferHandle)+", texID "+texID+", texSize "+lastWidth+"x"+lastHeight+", "+drawable);
+
+ /**
+ * Perform NSOpenGLLayer creation and attaching on main-thread,
+ * hence release the lock on our context - which will be used to
+ * create a shared context within NSOpenGLLayer.
+ */
+ final long cglCtx = CGL.getCGLContext(ctx);
+ if(0 == cglCtx) {
+ throw new InternalError("Null CGLContext for: "+this);
+ }
+ final boolean ctxUnlocked = CGL.kCGLNoError == CGL.CGLUnlockContext(cglCtx);
+ try {
+ nsOpenGLLayer = CGL.createNSOpenGLLayer(ctx, gl3ShaderProgramName, nsOpenGLLayerPFmt, pbufferHandle, texID, chosenCaps.isBackgroundOpaque(), lastWidth, lastHeight);
+ nsOpenGLLayerPFmt = 0; // NSOpenGLLayer will release pfmt
+ if (DEBUG) {
+ System.err.println("NS create nsOpenGLLayer "+toHexString(nsOpenGLLayer)+" w/ pbuffer "+toHexString(pbufferHandle)+", texID "+texID+", texSize "+lastWidth+"x"+lastHeight+", "+drawable);
+ }
+ backingLayerHost.attachSurfaceLayer(nsOpenGLLayer);
+ setSwapInterval(1); // enabled per default in layered surface
+ } finally {
+ if( ctxUnlocked ) {
+ if( CGL.kCGLNoError != CGL.CGLLockContext(cglCtx) ) {
+ throw new InternalError("Could not re-lock CGLContext for: "+this);
+ }
+ }
}
- backingLayerHost.attachSurfaceLayer(nsOpenGLLayer);
- setSwapInterval(1); // enabled per default in layered surface
} else {
lastWidth = drawable.getWidth();
lastHeight = drawable.getHeight();
diff --git a/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m b/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m
index 8d1286169..55c4ad053 100644
--- a/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m
+++ b/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m
@@ -130,6 +130,7 @@ extern GLboolean glIsVertexArray (GLuint array);
@private
GLfloat gl_texCoords[8];
NSOpenGLContext* myCtx;
+ Bool isGLEnabled;
@protected
NSOpenGLContext* parentCtx;
@@ -171,6 +172,7 @@ extern GLboolean glIsVertexArray (GLuint array);
texWidth: (int) texWidth
texHeight: (int) texHeight;
+- (void) setGLEnabled: (Bool) enable;
- (Bool) validateTexSizeWithNewSize;
- (Bool) validateTexSize: (int) _texWidth texHeight: (int) _texHeight;
- (void) setTextureID: (int) _texID;
@@ -266,6 +268,7 @@ static const GLfloat gl_verts[] = {
swapIntervalCounter = 0;
timespec_now(&lastWaitTime);
shallDraw = NO;
+ isGLEnabled = YES;
newTexWidth = _texWidth;
newTexHeight = _texHeight;
[self validateTexSizeWithNewSize];
@@ -335,6 +338,12 @@ static const GLfloat gl_verts[] = {
return self;
}
+- (void) setGLEnabled: (Bool) enable
+{
+ DBG_PRINT("MyNSOpenGLLayer::setGLEnabled: %p, %d -> %d\n", self, (int)isGLEnabled, (int)enable);
+ isGLEnabled = enable;
+}
+
- (Bool) validateTexSizeWithNewSize
{
return [self validateTexSize: newTexWidth texHeight: newTexHeight];
@@ -444,6 +453,7 @@ static const GLfloat gl_verts[] = {
{
DBG_PRINT("MyNSOpenGLLayer::openGLPixelFormatForDisplayMask: %p (refcnt %d) - parent-pfmt %p -> new-pfmt %p\n",
self, (int)[self retainCount], parentPixelFmt, parentPixelFmt);
+ // We simply take over ownership of parent PixelFormat ..
return parentPixelFmt;
}
@@ -531,7 +541,6 @@ static const GLfloat gl_verts[] = {
[self disableAnimation];
pthread_mutex_lock(&renderLock);
[self deallocPBuffer];
- // [[self openGLContext] dealloc];
pthread_mutex_unlock(&renderLock);
pthread_cond_destroy(&renderSignal);
pthread_mutex_destroy(&renderLock);
@@ -548,8 +557,8 @@ static const GLfloat gl_verts[] = {
{
CGRect lRectS = [[self superlayer] bounds];
- DBG_PRINT("MyNSOpenGLLayer::resizeWithOldSuperlayerSize: %p, texSize %dx%d, bounds: %lfx%lf -> %lfx%lf (refcnt %d)\n",
- self, texWidth, texHeight, size.width, size.height, lRectS.size.width, lRectS.size.height, (int)[self retainCount]);
+ DBG_PRINT("MyNSOpenGLLayer::resizeWithOldSuperlayerSize: %p, texSize %dx%d, bounds: %lfx%lf -> %lf/%lf %lfx%lf (refcnt %d)\n",
+ self, texWidth, texHeight, size.width, size.height, lRectS.origin.x, lRectS.origin.y, lRectS.size.width, lRectS.size.height, (int)[self retainCount]);
newTexWidth = lRectS.size.width;
newTexHeight = lRectS.size.height;
@@ -562,8 +571,8 @@ static const GLfloat gl_verts[] = {
- (BOOL)canDrawInOpenGLContext:(NSOpenGLContext *)context pixelFormat:(NSOpenGLPixelFormat *)pixelFormat
forLayerTime:(CFTimeInterval)timeInterval displayTime:(const CVTimeStamp *)timeStamp
{
- SYNC_PRINT(" %d>", (int)shallDraw);
- return shallDraw;
+ SYNC_PRINT(" %d, %d>", (int)shallDraw, (int)isGLEnabled);
+ return shallDraw && isGLEnabled;
}
- (void)drawInOpenGLContext:(NSOpenGLContext *)context pixelFormat:(NSOpenGLPixelFormat *)pixelFormat
@@ -573,7 +582,7 @@ static const GLfloat gl_verts[] = {
SYNC_PRINT("<* ");
// NSLog(@"MyNSOpenGLLayer::DRAW: %@",[NSThread callStackSymbols]);
- if( shallDraw && ( NULL != pbuffer || NULL != newPBuffer || 0 != textureID ) ) {
+ if( isGLEnabled && shallDraw && ( NULL != pbuffer || NULL != newPBuffer || 0 != textureID ) ) {
[context makeCurrentContext];
if( NULL != newPBuffer ) { // volatile OK
@@ -825,6 +834,13 @@ NSOpenGLLayer* createNSOpenGLLayer(NSOpenGLContext* ctx, int gl3ShaderProgramNam
return [[[MyNSOpenGLLayer alloc] init] setupWithContext:ctx gl3ShaderProgramName: (GLuint)gl3ShaderProgramName pixelFormat: fmt pbuffer: p texIDArg: (GLuint)texID
opaque: opaque texWidth: texWidth texHeight: texHeight];
}
+
+void setNSOpenGLLayerEnabled(NSOpenGLLayer* layer, Bool enable) {
+ NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+ MyNSOpenGLLayer* l = (MyNSOpenGLLayer*) layer;
+ [l setGLEnabled: enable];
+ [pool release];
+}
void setNSOpenGLLayerSwapInterval(NSOpenGLLayer* layer, int interval) {
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
diff --git a/src/nativewindow/classes/javax/media/nativewindow/OffscreenLayerSurface.java b/src/nativewindow/classes/javax/media/nativewindow/OffscreenLayerSurface.java
index f6bc5822b..ba60a7f38 100644
--- a/src/nativewindow/classes/javax/media/nativewindow/OffscreenLayerSurface.java
+++ b/src/nativewindow/classes/javax/media/nativewindow/OffscreenLayerSurface.java
@@ -33,6 +33,14 @@ package javax.media.nativewindow;
public interface OffscreenLayerSurface {
/**
* Attach the offscreen layer to this offscreen layer surface.
+ *
+ * Implementation may realize all required resources at this point.
+ *
+ *
+ * It is mandatory that any related resources, e.g. a shared context,
+ * are not locked while calling this method.
+ *
+ *
* @see #isOffscreenLayerSurfaceEnabled()
* @throws NativeWindowException if {@link #isOffscreenLayerSurfaceEnabled()} == false
*/
diff --git a/src/nativewindow/classes/jogamp/nativewindow/macosx/OSXUtil.java b/src/nativewindow/classes/jogamp/nativewindow/macosx/OSXUtil.java
index b765a68c3..d85d1a84b 100644
--- a/src/nativewindow/classes/jogamp/nativewindow/macosx/OSXUtil.java
+++ b/src/nativewindow/classes/jogamp/nativewindow/macosx/OSXUtil.java
@@ -136,12 +136,31 @@ public class OSXUtil implements ToolkitProperties {
return GetNSWindow0(nsView);
}
+ /**
+ * Create a CALayer suitable to act as a root CALayer on the main-thread.
+ * @see #DestroyCALayer(long)
+ * @see #AddCASublayer(long, long)
+ */
public static long CreateCALayer(final int x, final int y, final int width, final int height) {
return OSXUtil.RunOnMainThread(true, new Function() {
public Long eval(Object... args) {
return Long.valueOf( CreateCALayer0(x, y, width, height) );
} } ).longValue();
}
+
+ /**
+ * Attach a sub CALayer to the root CALayer on the main-thread.
+ *
+ * Method will trigger a display
+ * call to the CALayer hierarchy to enforce resource creation if required, e.g. an NSOpenGLContext.
+ *
+ *
+ * It is mandatory that any related resources, e.g. a shared NSOpenGLContext,
+ * are not locked while calling this method.
+ *
+ * @see #CreateCALayer(int, int, int, int)
+ * @see #RemoveCASublayer(long, long)
+ */
public static void AddCASublayer(final long rootCALayer, final long subCALayer) {
if(0==rootCALayer || 0==subCALayer) {
throw new IllegalArgumentException("rootCALayer 0x"+Long.toHexString(rootCALayer)+", subCALayer 0x"+Long.toHexString(subCALayer));
@@ -152,6 +171,10 @@ public class OSXUtil implements ToolkitProperties {
}
});
}
+
+ /**
+ * Detach a sub CALayer from the root CALayer on the main-thread.
+ */
public static void RemoveCASublayer(final long rootCALayer, final long subCALayer) {
if(0==rootCALayer || 0==subCALayer) {
throw new IllegalArgumentException("rootCALayer 0x"+Long.toHexString(rootCALayer)+", subCALayer 0x"+Long.toHexString(subCALayer));
@@ -161,6 +184,11 @@ public class OSXUtil implements ToolkitProperties {
RemoveCASublayer0(rootCALayer, subCALayer);
} } );
}
+
+ /**
+ * Destroy a CALayer on the main-thread.
+ * @see #CreateCALayer(int, int, int, int)
+ */
public static void DestroyCALayer(final long caLayer) {
if(0==caLayer) {
throw new IllegalArgumentException("caLayer 0x"+Long.toHexString(caLayer));
diff --git a/src/nativewindow/native/macosx/OSXmisc.m b/src/nativewindow/native/macosx/OSXmisc.m
index 83f3c821f..8d876c175 100644
--- a/src/nativewindow/native/macosx/OSXmisc.m
+++ b/src/nativewindow/native/macosx/OSXmisc.m
@@ -430,6 +430,9 @@ JNIEXPORT void JNICALL Java_jogamp_nativewindow_macosx_OSXUtil_AddCASublayer0
MyCALayer* rootLayer = (MyCALayer*) ((intptr_t) rootCALayer);
CALayer* subLayer = (CALayer*) ((intptr_t) subCALayer);
+ [CATransaction begin];
+ [CATransaction setValue:(id)kCFBooleanTrue forKey:kCATransactionDisableActions];
+
CGRect lRectRoot = [rootLayer frame];
DBG_PRINT("CALayer::AddCASublayer0.0: Origin %p frame0: %lf/%lf %lfx%lf\n",
rootLayer, lRectRoot.origin.x, lRectRoot.origin.y, lRectRoot.size.width, lRectRoot.size.height);
@@ -444,9 +447,6 @@ JNIEXPORT void JNICALL Java_jogamp_nativewindow_macosx_OSXUtil_AddCASublayer0
rootLayer, (int)[rootLayer retainCount],
subLayer, lRectRoot.origin.x, lRectRoot.origin.y, lRectRoot.size.width, lRectRoot.size.height, (int)[subLayer retainCount]);
- [CATransaction begin];
- [CATransaction setValue:(id)kCFBooleanTrue forKey:kCATransactionDisableActions];
-
// simple 1:1 layout !
[subLayer setFrame:lRectRoot];
[rootLayer addSublayer:subLayer];
@@ -454,14 +454,20 @@ JNIEXPORT void JNICALL Java_jogamp_nativewindow_macosx_OSXUtil_AddCASublayer0
// no animations for add/remove/swap sublayers etc
// doesn't work: [layer removeAnimationForKey: kCAOnOrderIn, kCAOnOrderOut, kCATransition]
[rootLayer removeAllAnimations];
- // [rootLayer addAnimation:nil forKey:kCATransition];
+ // [rootLayer addAnimation:nil forKey:kCATransition]; // JAU
[rootLayer setAutoresizingMask: (kCALayerWidthSizable|kCALayerHeightSizable)];
[rootLayer setNeedsDisplayOnBoundsChange: YES];
[subLayer removeAllAnimations];
- // [sublayer addAnimation:nil forKey:kCATransition];
+ // [subLayer addAnimation:nil forKey:kCATransition]; // JAU
[subLayer setAutoresizingMask: (kCALayerWidthSizable|kCALayerHeightSizable)];
[subLayer setNeedsDisplayOnBoundsChange: YES];
+ // Trigger display and hence ctx creation.
+ // The latter is essential since since the parent-context lock is cleared
+ // only for this window of time (method call).
+ [rootLayer setNeedsDisplay];
+ [rootLayer displayIfNeeded];
+
[CATransaction commit];
[pool release];
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestAddRemove01GLCanvasSwingAWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestAddRemove01GLCanvasSwingAWT.java
index 2038124b5..61652371b 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestAddRemove01GLCanvasSwingAWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestAddRemove01GLCanvasSwingAWT.java
@@ -140,8 +140,8 @@ public class TestAddRemove01GLCanvasSwingAWT extends UITestCase {
SwingUtilities.invokeAndWait(new Runnable() {
public void run() {
if( visible ) {
- jFrame.validate();
jFrame.pack();
+ jFrame.validate();
}
jFrame.setVisible(visible);
} } ) ;
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestAddRemove02GLWindowNewtCanvasAWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestAddRemove02GLWindowNewtCanvasAWT.java
index 0f12f967a..b4272a9c0 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestAddRemove02GLWindowNewtCanvasAWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestAddRemove02GLWindowNewtCanvasAWT.java
@@ -142,8 +142,8 @@ public class TestAddRemove02GLWindowNewtCanvasAWT extends UITestCase {
SwingUtilities.invokeAndWait(new Runnable() {
public void run() {
if( visible ) {
- jFrame.validate();
jFrame.pack();
+ jFrame.validate();
}
jFrame.setVisible(visible);
} } ) ;
--
cgit v1.2.3
From 4457b343fe8eba3f2da096a72e38b1aac978ffd5 Mon Sep 17 00:00:00 2001
From: Sven Gothel
Date: Mon, 18 Mar 2013 08:18:04 +0100
Subject: OSX CGL: Don't issue [NSOpenGLContext clearDrawable] for
[NSOpenGLContext setView: view] which breaks pbuffer; Add [NSOpenGLContext
clearDrawable].
---
make/stub_includes/opengl/macosx-window-system.h | 1 +
src/jogl/native/macosx/MacOSXWindowSystemInterface.m | 13 ++++++++++---
2 files changed, 11 insertions(+), 3 deletions(-)
(limited to 'make/stub_includes/opengl')
diff --git a/make/stub_includes/opengl/macosx-window-system.h b/make/stub_includes/opengl/macosx-window-system.h
index 402a16efc..2bfe86aa4 100644
--- a/make/stub_includes/opengl/macosx-window-system.h
+++ b/make/stub_includes/opengl/macosx-window-system.h
@@ -37,6 +37,7 @@ NSOpenGLContext* createContext(NSOpenGLContext* shareContext,
Bool opaque,
int* viewNotReady);
void setContextView(NSOpenGLContext* ctx, NSView* view);
+void clearDrawable(NSOpenGLContext* ctx);
Bool makeCurrentContext(NSOpenGLContext* ctx);
Bool clearCurrentContext(NSOpenGLContext *ctx);
Bool deleteContext(NSOpenGLContext* ctx, Bool releaseOnMainThread);
diff --git a/src/jogl/native/macosx/MacOSXWindowSystemInterface.m b/src/jogl/native/macosx/MacOSXWindowSystemInterface.m
index 38f1789e3..d4d3ddad9 100644
--- a/src/jogl/native/macosx/MacOSXWindowSystemInterface.m
+++ b/src/jogl/native/macosx/MacOSXWindowSystemInterface.m
@@ -577,15 +577,22 @@ void setContextView(NSOpenGLContext* ctx, NSView* view) {
[ctx setView:view];
[view unlockFocus];
}
- } else {
- DBG_PRINT("setContextView.1: ctx %p, view nil: clearDrawable\n", ctx);
- [ctx clearDrawable];
}
DBG_PRINT("setContextView.X\n");
}
[pool release];
}
+void clearDrawable(NSOpenGLContext* ctx) {
+ NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+ if ( nil != ctx ) {
+ DBG_PRINT("clearDrawable.0: %p\n", ctx);
+ [ctx clearDrawable];
+ DBG_PRINT("clearDrawable.X\n");
+ }
+ [pool release];
+}
+
Bool makeCurrentContext(NSOpenGLContext* ctx) {
#if 0
// we issue the CGL Lock from Java upfront!
--
cgit v1.2.3
From 82ee483ad56571ca30fea3d0c5a9078216b0d8c5 Mon Sep 17 00:00:00 2001
From: Sven Gothel
Date: Sat, 6 Apr 2013 05:25:17 +0200
Subject: Bug 714: Add GL_COPY_READ_BUFFER_BINDING and
GL_COPY_WRITE_BUFFER_BINDING, which were added to spec post release.
---
make/stub_includes/opengl/GL/glext.h | 2 ++
make/stub_includes/opengl/GL3/gl3.h | 2 ++
2 files changed, 4 insertions(+)
(limited to 'make/stub_includes/opengl')
diff --git a/make/stub_includes/opengl/GL/glext.h b/make/stub_includes/opengl/GL/glext.h
index e5de74646..6048075f9 100644
--- a/make/stub_includes/opengl/GL/glext.h
+++ b/make/stub_includes/opengl/GL/glext.h
@@ -1859,7 +1859,9 @@ extern "C" {
#endif
#ifndef GL_ARB_copy_buffer
+#define GL_COPY_READ_BUFFER_BINDING 0x8F36
#define GL_COPY_READ_BUFFER 0x8F36
+#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37
#define GL_COPY_WRITE_BUFFER 0x8F37
#endif
diff --git a/make/stub_includes/opengl/GL3/gl3.h b/make/stub_includes/opengl/GL3/gl3.h
index daa0c25b3..d66d49d91 100644
--- a/make/stub_includes/opengl/GL3/gl3.h
+++ b/make/stub_includes/opengl/GL3/gl3.h
@@ -1409,7 +1409,9 @@ typedef void GLvoid;
#endif
#ifndef GL_ARB_copy_buffer
+#define GL_COPY_READ_BUFFER_BINDING 0x8F36
#define GL_COPY_READ_BUFFER 0x8F36
+#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37
#define GL_COPY_WRITE_BUFFER 0x8F37
#endif
--
cgit v1.2.3
From 3a0d7703da32e9a5ddf08a334f18588a78038d88 Mon Sep 17 00:00:00 2001
From: Sven Gothel
Date: Mon, 15 Jul 2013 13:39:22 +0200
Subject: Add Support for GL 4.3 (Bug 716) and ES 3.0 (Bug 717)
ES3 / GL4.3:
- Update all EGL, GLX, WGL and GL (desktop and mobile) khronos headers to latest version.
- GL3/gl3* -> GL/glcorearb*
- Explicitly preserve ES2_compatibility and ES3_compatibility in header,
most extension grouping was removed in new headers.
- Always load all GLHeader to ensure proper extension association across all profiles.
- Unified method signatures
- Added GL_EXT_map_buffer_range to core
- Using common 'glMapBufferImpl(..)' for all glMapBuffer(..) and glMapBufferRange(..) impl.
- Init necessary fields of GL instances via 'finalizeInit()' called by reflection, if exist.
This allows removing initialization checks, i.e. for all buffer validations.
- BuildStaticGLInfo: Can handle new GL header structure, i.e. one CPP extenstion block incl. define + funcs.
- GLJavaMethodBindingEmitter: Simply print the
- No GL duplication due to new intermediate interfaces, see below
- OO lineare inheritance (Added GL2ES3, GL3ES3 and GL4ES3 intemediates):
GLBase - GL - GL2ES2 - GLES2
GLBase - GL - GL2ES2 - GL2GL3 - [ GL2, GL3 ]
GLBase - GL - GL2ES2 - GL2ES3 - GL3ES3 - [ GL3 ]
GLBase - GL - GL2ES2 - GL2ES3 - GL3ES3 - GL4ES3 - [ GLES3, GL4, .. ]
- Expose 'usable' intermediate interfaces GL3ES3 and GL4ES3 in GLBase/GLProfile/GLContext
via is*() and get*().
- GLContext*:
- isGL3core() is true if [ GL4, GL3, GLES3 ] (added GLES3)
- Added ctxProfile argument to allow handling ES versions:
- getMaxMajor(..), getMaxMinor(..), isValidGLVersion(..) and decrementGLVersion(..)
- mapGLVersions(..) prepared for ES ARB/KHR validation
- EGLContext checks ES3 (via old ctx's GL_VERSION)
- ExtensionAvailabilityCache adds GL_ES_Version_X_Y for ES.
- Prelim tests w/ Mesa 9.1.3
GL Version 3.0 (ES profile, ES2 compat, ES3 compat, FBO, hardware) - OpenGL ES 3.0 Mesa 9.1.3 [GL 3.0.0, vendor 9.1.3 (Mesa 9.1.3)]
- TODO:
- Use KHR_create_context in EGLContext.createContextARBImpl(..)
- More tests (Mobile, ..)
+++
Misc:
- GLContext*:
- Complete glAllocateMemoryNV w/ glFreeMemoryNV.
---
make/build-jogl.xml | 189 +-
make/config/jogl/gl-common-extensions.cfg | 26 +-
make/config/jogl/gl-common.cfg | 173 +-
make/config/jogl/gl-desktop.cfg | 5 -
make/config/jogl/gl-es1.cfg | 12 -
make/config/jogl/gl-es2.cfg | 90 -
make/config/jogl/gl-es3.cfg | 98 +
make/config/jogl/gl-gl4bc.cfg | 36 +-
make/config/jogl/gl-headers.cfg | 3 +-
make/config/jogl/gl-if-CustomJavaCode-es3.java | 14 +
make/config/jogl/gl-if-CustomJavaCode-gl.java | 8 +
make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java | 11 +
make/config/jogl/gl-if-CustomJavaCode-gl2_gl3.java | 10 -
.../jogl/gl-if-CustomJavaCode-gl_compat.java | 20 +
make/config/jogl/gl-if-CustomJavaCode-gles2.java | 3 -
make/config/jogl/gl-if-es2.cfg | 30 +
make/config/jogl/gl-if-gl-ignores.cfg | 24 +-
make/config/jogl/gl-if-gl.cfg | 12 +-
make/config/jogl/gl-if-gl2.cfg | 5 +-
make/config/jogl/gl-if-gl2_es1.cfg | 33 +-
make/config/jogl/gl-if-gl2_es2-ignores.cfg | 48 +
make/config/jogl/gl-if-gl2_es2.cfg | 57 +-
make/config/jogl/gl-if-gl2_es3-ignores.cfg | 47 +
make/config/jogl/gl-if-gl2_es3.cfg | 45 +
make/config/jogl/gl-if-gl2_gl3.cfg | 15 +-
make/config/jogl/gl-if-gl2es3-subset.cfg | 17 +
make/config/jogl/gl-if-gl2gl3-subset.cfg | 18 +
make/config/jogl/gl-if-gl3-subset.cfg | 17 -
make/config/jogl/gl-if-gl3.cfg | 10 +-
make/config/jogl/gl-if-gl3_es3.cfg | 43 +
make/config/jogl/gl-if-gl3bc.cfg | 6 +
make/config/jogl/gl-if-gl4-ignores.cfg | 2 +
make/config/jogl/gl-if-gl4.cfg | 7 +
make/config/jogl/gl-if-gl4_es3.cfg | 47 +
make/config/jogl/gl-if-luminance-ignore.cfg | 7 +
make/config/jogl/gl-impl-CustomCCode-gl4bc.c | 16 +
make/config/jogl/gl-impl-CustomCCode-gles1.c | 16 +
make/config/jogl/gl-impl-CustomCCode-gles2.c | 25 -
make/config/jogl/gl-impl-CustomCCode-gles3.c | 41 +
.../config/jogl/gl-impl-CustomJavaCode-common.java | 92 +
.../jogl/gl-impl-CustomJavaCode-desktop.java | 148 -
make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java | 326 +-
make/config/jogl/gl-impl-CustomJavaCode-gles1.java | 80 +-
make/config/jogl/gl-impl-CustomJavaCode-gles2.java | 262 -
make/config/jogl/gl-impl-CustomJavaCode-gles3.java | 320 +
make/config/jogl/gl2_es2-CustomJavaCode.cfg | 13 +
make/config/jogl/gl2_es2-common.cfg | 16 +-
make/config/jogl/gl2_es3-common.cfg | 9 +
make/config/jogl/gl3-common.cfg | 9 +
make/config/jogl/gl3-desktop.cfg | 5 -
make/config/jogl/gl3-headers.cfg | 14 +-
make/config/jogl/gl3ext-headers.cfg | 8 +-
make/config/jogl/glx-x11.cfg | 1 -
make/scripts/cmpOld2New.sh | 2 +-
make/scripts/cmpOld2NewDups.sh | 121 +
make/scripts/gluegen-gl.sh | 385 +-
make/scripts/make.jogl.all.linux-x86_64.sh | 1 +
make/scripts/tests.sh | 6 +-
make/stub_includes/egl/EGL/eglext.h | 262 +-
make/stub_includes/opengl/GL/gl-platform.h | 80 +
make/stub_includes/opengl/GL/gl.h | 740 +-
make/stub_includes/opengl/GL/glcorearb.h | 3262 +++
make/stub_includes/opengl/GL/glcorearbext.h | 351 +
make/stub_includes/opengl/GL/glext.h | 20385 +++++++++----------
make/stub_includes/opengl/GL/glplatform.h | 67 -
make/stub_includes/opengl/GL/glu.h | 252 +-
make/stub_includes/opengl/GL/glx.h | 336 +-
make/stub_includes/opengl/GL/glxext.h | 1495 +-
make/stub_includes/opengl/GL/wglext.h | 1253 +-
make/stub_includes/opengl/GL3/gl3.h | 3606 ----
make/stub_includes/opengl/GL3/gl3ext.h | 351 -
make/stub_includes/opengl/GL3/glplatform.h | 63 -
make/stub_includes/opengl/GLES/gl.h | 4 +-
make/stub_includes/opengl/GLES/glext.h | 129 +-
make/stub_includes/opengl/GLES2/gl2.h | 8 +-
make/stub_includes/opengl/GLES2/gl2ext.h | 689 +-
make/stub_includes/opengl/GLES3/gl3.h | 1073 +
make/stub_includes/opengl/GLES3/gl3ext.h | 24 +
make/stub_includes/opengl/GLES3/gl3platform.h | 30 +
make/stub_includes/opengl/GLES3/khrplatform.h | 269 +
make/stub_includes/opengl/gl-64bit-types.h | 21 -
make/stub_includes/opengl/gl-types.h | 15 +
make/stub_includes/opengl/gl2es12.c | 9 -
make/stub_includes/opengl/gl3.c | 13 +-
make/stub_includes/opengl/gl3bc.c | 13 +-
make/stub_includes/opengl/gl4.c | 12 +-
make/stub_includes/opengl/gl4bc.c | 13 +-
make/stub_includes/opengl/gles3.c | 12 +
make/stub_includes/win32/windows.h | 3 +
make/stub_includes/x11/window-system1.c | 6 +-
.../gluegen/opengl/BuildComposablePipeline.java | 42 +-
.../jogamp/gluegen/opengl/BuildStaticGLInfo.java | 79 +-
.../com/jogamp/gluegen/opengl/GLConfiguration.java | 61 +-
.../gluegen/opengl/GLJavaMethodBindingEmitter.java | 8 +-
.../classes/com/jogamp/opengl/GLExtensions.java | 3 +-
src/jogl/classes/javax/media/opengl/GLBase.java | 49 +-
src/jogl/classes/javax/media/opengl/GLContext.java | 183 +-
.../classes/javax/media/opengl/GLDebugMessage.java | 74 +-
src/jogl/classes/javax/media/opengl/GLProfile.java | 333 +-
.../jogamp/opengl/ExtensionAvailabilityCache.java | 20 +-
src/jogl/classes/jogamp/opengl/GLContextImpl.java | 124 +-
.../jogamp/opengl/GLDebugMessageHandler.java | 4 +-
src/jogl/classes/jogamp/opengl/egl/EGLContext.java | 51 +-
.../jogamp/opengl/egl/EGLDrawableFactory.java | 114 +-
.../opengl/egl/EGLDynamicLibraryBundleInfo.java | 2 +-
.../opengl/egl/EGLES2DynamicLibraryBundleInfo.java | 28 +-
.../jogamp/opengl/egl/EGLGLCapabilities.java | 6 +-
.../jogamp/opengl/macosx/cgl/MacOSXCGLContext.java | 14 +-
.../opengl/windows/wgl/WindowsWGLContext.java | 10 +-
.../jogamp/opengl/x11/glx/X11GLXContext.java | 9 +-
src/jogl/native/GLDebugMessageHandler.c | 8 +-
.../classes/com/jogamp/newt/opengl/GLWindow.java | 29 +-
.../test/junit/jogl/acore/TestGLDebug00NEWT.java | 13 +-
.../test/junit/jogl/acore/TestGLDebug01NEWT.java | 12 +-
.../jogl/acore/TestMainVersionGLWindowNEWT.java | 6 +-
.../jogl/demos/es2/newt/TestGearsES2NEWT.java | 6 +
116 files changed, 20959 insertions(+), 18279 deletions(-)
delete mode 100644 make/config/jogl/gl-es2.cfg
create mode 100644 make/config/jogl/gl-es3.cfg
create mode 100644 make/config/jogl/gl-if-CustomJavaCode-es3.java
delete mode 100644 make/config/jogl/gl-if-CustomJavaCode-gl2_gl3.java
create mode 100644 make/config/jogl/gl-if-CustomJavaCode-gl_compat.java
delete mode 100644 make/config/jogl/gl-if-CustomJavaCode-gles2.java
create mode 100644 make/config/jogl/gl-if-es2.cfg
create mode 100644 make/config/jogl/gl-if-gl2_es2-ignores.cfg
create mode 100644 make/config/jogl/gl-if-gl2_es3-ignores.cfg
create mode 100644 make/config/jogl/gl-if-gl2_es3.cfg
create mode 100644 make/config/jogl/gl-if-gl2es3-subset.cfg
create mode 100644 make/config/jogl/gl-if-gl2gl3-subset.cfg
delete mode 100644 make/config/jogl/gl-if-gl3-subset.cfg
create mode 100644 make/config/jogl/gl-if-gl3_es3.cfg
create mode 100644 make/config/jogl/gl-if-gl4_es3.cfg
create mode 100644 make/config/jogl/gl-if-luminance-ignore.cfg
delete mode 100644 make/config/jogl/gl-impl-CustomCCode-gles2.c
create mode 100644 make/config/jogl/gl-impl-CustomCCode-gles3.c
delete mode 100644 make/config/jogl/gl-impl-CustomJavaCode-desktop.java
delete mode 100644 make/config/jogl/gl-impl-CustomJavaCode-gles2.java
create mode 100644 make/config/jogl/gl-impl-CustomJavaCode-gles3.java
create mode 100644 make/config/jogl/gl2_es2-CustomJavaCode.cfg
create mode 100644 make/config/jogl/gl2_es3-common.cfg
create mode 100644 make/config/jogl/gl3-common.cfg
create mode 100644 make/scripts/cmpOld2NewDups.sh
create mode 100644 make/stub_includes/opengl/GL/gl-platform.h
create mode 100644 make/stub_includes/opengl/GL/glcorearb.h
create mode 100644 make/stub_includes/opengl/GL/glcorearbext.h
delete mode 100644 make/stub_includes/opengl/GL/glplatform.h
delete mode 100644 make/stub_includes/opengl/GL3/gl3.h
delete mode 100644 make/stub_includes/opengl/GL3/gl3ext.h
delete mode 100644 make/stub_includes/opengl/GL3/glplatform.h
create mode 100644 make/stub_includes/opengl/GLES3/gl3.h
create mode 100644 make/stub_includes/opengl/GLES3/gl3ext.h
create mode 100644 make/stub_includes/opengl/GLES3/gl3platform.h
create mode 100644 make/stub_includes/opengl/GLES3/khrplatform.h
delete mode 100644 make/stub_includes/opengl/gl-64bit-types.h
create mode 100644 make/stub_includes/opengl/gl-types.h
delete mode 100644 make/stub_includes/opengl/gl2es12.c
create mode 100644 make/stub_includes/opengl/gles3.c
(limited to 'make/stub_includes/opengl')
diff --git a/make/build-jogl.xml b/make/build-jogl.xml
index 9c017ed62..7b9b8a957 100644
--- a/make/build-jogl.xml
+++ b/make/build-jogl.xml
@@ -140,11 +140,11 @@
-
+
-
+
@@ -319,7 +319,11 @@
-
+
+
+
+
+
@@ -381,6 +385,12 @@
+
+
+
+
+
@@ -398,6 +408,7 @@
+
@@ -440,6 +451,20 @@
+
+
+
+
+
+
+
+
@@ -453,12 +478,60 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
-
-
+
+
-
@@ -527,48 +600,47 @@
-
-
+
+
-
+ emitter="com.jogamp.gluegen.opengl.GLEmitter">
-
-
+
+
-
+ emitter="com.jogamp.gluegen.opengl.GLEmitter">
-
-
+
+
-
+ emitter="com.jogamp.gluegen.opengl.GLEmitter"
+ debug="false">
-
+
-
-
+
-
+
+
+
@@ -822,12 +883,6 @@
- the classpath reference id then running the task on each header.
-->
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
+
@@ -936,6 +1007,14 @@
+
+
+
+
+
+
+
+
@@ -972,7 +1051,7 @@
-
+
@@ -1013,7 +1092,7 @@
+
@@ -1544,6 +1624,7 @@
+
@@ -1603,12 +1684,12 @@
+ includes="${java.part.egl} ${java.part.es1} ${java.part.es2es3}"
+ excludes="${java.part.awt} ${java.part.swt} ${java.part.es1.dbg} ${java.part.es2es3.dbg}"/>
+ includes="${java.part.es1.dbg} ${java.part.es2es3.dbg}"/>
diff --git a/make/config/jogl/gl-common-extensions.cfg b/make/config/jogl/gl-common-extensions.cfg
index 6631e035d..a723a9fd8 100644
--- a/make/config/jogl/gl-common-extensions.cfg
+++ b/make/config/jogl/gl-common-extensions.cfg
@@ -20,6 +20,7 @@ DropUniqVendorExtensions WIN
# Drop some obsolete or mostly-integrated vendor extensions that the above directives let in
# Note that some of these are in LWJGL, so perhaps there is justification for leaving them in
+IgnoreExtension GL_APPLE_sync
IgnoreExtension GL_APPLE_element_array
IgnoreExtension GL_APPLE_vertex_array_object
IgnoreExtension GL_ATI_element_array
@@ -46,6 +47,7 @@ IgnoreExtension GL_NV_texture_rectangle
IgnoreExtension GL_NV_vertex_program
# This one would require more work -- has associated GLX and WGL bindings
IgnoreExtension GL_NV_present_video
+IgnoreExtension GL_OES_fixed_point
# For the time being, ignore these extensions which are in the ES 2.0 spec
IgnoreExtension GL_NV_framebuffer_vertex_attrib_array
@@ -86,25 +88,11 @@ RenameExtensionIntoCore GL_NV_draw_buffers
RenameExtensionIntoCore GL_NV_fbo_color_attachments
RenameExtensionIntoCore GL_EXT_packed_float
RenameExtensionIntoCore GL_EXT_texture_format_BGRA8888
-
-# A mess w/ the ES2 definition .. sadly
-# RenameExtensionIntoCore GL_EXT_texture_storage
-RenameJavaSymbol glTexStorage1DEXT glTexStorage1D
-RenameJavaSymbol glTexStorage2DEXT glTexStorage2D
-RenameJavaSymbol glTexStorage3DEXT glTexStorage3D
-RenameJavaSymbol GL_TEXTURE_IMMUTABLE_FORMAT_EXT GL_TEXTURE_IMMUTABLE_FORMAT
-RenameJavaSymbol GL_RGBA32F_EXT GL_RGBA32F
-RenameJavaSymbol GL_RGB32F_EXT GL_RGB32F
-RenameJavaSymbol GL_ALPHA32F_EXT GL_ALPHA32F_ARB
-RenameJavaSymbol GL_LUMINANCE32F_EXT GL_LUMINANCE32F_ARB
-RenameJavaSymbol GL_LUMINANCE_ALPHA32F_EXT GL_LUMINANCE_ALPHA32F_ARB
-RenameJavaSymbol GL_RGB16F_EXT GL_RGB16F
-RenameJavaSymbol GL_ALPHA16F_EXT GL_ALPHA16F_ARB
-RenameJavaSymbol GL_LUMINANCE16F_EXT GL_LUMINANCE16F_ARB
-RenameJavaSymbol GL_LUMINANCE_ALPHA16F_EXT GL_LUMINANCE_ALPHA16F_ARB
-RenameJavaSymbol GL_RGB10_A2_EXT GL_RGB10_A2
-RenameJavaSymbol GL_RGB10_EXT GL_RGB10
-
+RenameExtensionIntoCore GL_OES_single_precision
+RenameExtensionIntoCore GL_EXT_draw_buffers
+RenameExtensionIntoCore GL_EXT_texture_storage
+RenameExtensionIntoCore GL_ARB_texture_storage
+RenameExtensionIntoCore GL_EXT_map_buffer_range
# The following extensions have some differences requiring us to
# manually rename some symbols and leave others alone for best
diff --git a/make/config/jogl/gl-common.cfg b/make/config/jogl/gl-common.cfg
index ad0b7d1d0..ddb312075 100644
--- a/make/config/jogl/gl-common.cfg
+++ b/make/config/jogl/gl-common.cfg
@@ -7,6 +7,19 @@ HierarchicalNativeOutput false
RuntimeExceptionType GLException
UnsupportedExceptionType GLException
+# Inform the glue code generator of the association between #defines
+# and functions and the extensions in which they are defined
+GLHeader GL/gl.h
+GLHeader GL/glext.h
+GLHeader GL/glcorearb.h
+GLHeader GL/glcorearbext.h
+GLHeader GLES/gl.h
+GLHeader GLES/glext.h
+GLHeader GLES2/gl2.h
+GLHeader GLES2/gl2ext.h
+GLHeader GLES3/gl3.h
+GLHeader GLES3/gl3ext.h
+
# Imports needed by all glue code
Import java.util.*
Import javax.media.opengl.*
@@ -37,13 +50,17 @@ Ignore glGetVertexAttribPointerv
Ignore glGetVertexAttribPointervARB
Ignore glGetVertexAttribPointervNV
Ignore glTracePointerRangeMESA
-Ignore glDebugMessageCallbackARB
Ignore glDebugMessageCallbackAMD
+Ignore glDebugMessageCallbackARB
+Ignore glDebugMessageCallbackKHR
+Ignore glDebugMessageCallback
-# Manually implement glMapBuffer as the size of the returned buffer
+# Manually implement glMapBuffer and glMapBufferRange as the size of the returned buffer
# can only be computed by calling another routine
ManuallyImplement glMapBuffer
ForceProcAddressGen glMapBuffer
+ManuallyImplement glMapBufferRange
+ForceProcAddressGen glMapBufferRange
# Ignore the ATI_map_object_buffer extension for now unless someone
# claims they need it, as it will undoubtedly require a similar
@@ -249,7 +266,7 @@ RenameExtensionIntoCore GL_EXT_draw_buffers2
RenameExtensionIntoCore GL_ARB_texture_compression_rgtc
IgnoreExtension GL_EXT_texture_compression_rgtc
-RenameExtensionIntoCore GL_EXT_transform_feedback
+IgnoreExtension GL_EXT_transform_feedback
IgnoreExtension GL_NV_transform_feedback
# gl.h uses GL_ARB_vertex_array_object
@@ -277,6 +294,8 @@ IgnoreExtension GL_EXT_texture_buffer_object
RenameExtensionIntoCore GL_EXT_texture_rectangle
IgnoreExtension GL_NV_texture_rectangle
RenameExtensionIntoCore GL_ARB_uniform_buffer_object
+# Use Manual definition, otherwise GlueGen uses 'long' type
+Ignore GL_INVALID_INDEX
# <<< OpenGL 3.1
# >>> OpenGL 3.2
@@ -339,6 +358,17 @@ RenameExtensionIntoCore GL_ARB_viewport_array
# Rename extension suffices (if exist) subsumed in OpenGL 4.2 (from OpenGL 4.2 spec, Appendix L.1)
# <<< OpenGL 4.2
+# >>> OpenGL 4.3
+# Rename extension suffices (if exist) subsumed in OpenGL 4.3 (from OpenGL 4.3 spec, Appendix ?.1)
+RenameExtensionIntoCore GL_ARB_debug_output
+# <<< OpenGL 4.3
+
+# >>> OpenGL ES 2.0
+# <<< OpenGL ES 2.0
+
+# >>> OpenGL ES 3.0
+# <<< OpenGL ES 3.0
+
# Ignore a few obsolete versions of extensions that have been subsumed into the core or ARB extensions
IgnoreExtension GL_EXT_multisample
IgnoreExtension GL_EXT_point_parameters
@@ -352,6 +382,8 @@ IgnoreExtension GL_EXT_shader_image_load_store
Opaque boolean GLboolean
Opaque long GLsync
Opaque long GLeglImageOES
+Opaque long cl_context
+Opaque long cl_event
ReturnsString glGetString
ReturnsString glGetStringi
@@ -421,9 +453,6 @@ NIODirectOnly glExtGetBufferPointervQCOM
ReturnValueCapacity wglAllocateMemoryNV {0}
ReturnValueCapacity glXAllocateMemoryNV {0}
-ReturnValueCapacity glMapBufferRange {2}
-ReturnValueCapacity glMapNamedBufferRangeEXT {2}
-
# Pass arguments to ARB_vertex_program, ARB_fragment_program,
# ARB_shader_objects, NV_vertex_program, NV_fragment_program, and
# ARB_vertex_shader as Strings
@@ -473,7 +502,7 @@ ArgumentIsString glGetFragDataIndex 1
ArgumentIsString glGetSubroutineIndex 2
ArgumentIsString glGetSubroutineUniformLocation 2
-ArgumentIsString glDebugMessageInsertARB 5
+ArgumentIsString glDebugMessageInsert 5
ArgumentIsString glDebugMessageInsertAMD 4
ArgumentIsString glNamedStringARB 2 4
@@ -702,78 +731,122 @@ RangeCheck glDeleteVertexArraysAPPLE 1 {0}
# Javadoc for the GL class
ClassJavadoc GL /**
-ClassJavadoc GL * Common interface containing the subset of all profiles, GL3bc, GL3, GL2, GLES1 and GLES2.
-ClassJavadoc GL * This interface reflects common data types, texture and framebuffer functionality.
+ClassJavadoc GL * Common interface containing the subset of all profiles, GL3bc, GL3, GL2, GLES1 and GLES2.
+ClassJavadoc GL * This interface reflects common data types, texture and framebuffer functionality.
ClassJavadoc GL */
ClassJavadoc GL2ES1 /**
-ClassJavadoc GL2ES1 *
-ClassJavadoc GL2ES1 * Interface containing the common subset of GL2 and GLES1.
-ClassJavadoc GL2ES1 * This interface reflects only the fixed functionality of OpenGL
-ClassJavadoc GL2ES1 *
+ClassJavadoc GL2ES1 *
+ClassJavadoc GL2ES1 * Interface containing the common subset of GL2 and GLES1.
+ClassJavadoc GL2ES1 * This interface reflects only the fixed functionality of OpenGL
+ClassJavadoc GL2ES1 *
ClassJavadoc GL2ES1 */
ClassJavadoc GL2ES2 /**
-ClassJavadoc GL2ES2 *
-ClassJavadoc GL2ES2 * Interface containing the common subset of GL3, GL2 and GLES2.
-ClassJavadoc GL2ES2 * This interface reflects only the programmable shader functionality of desktop and embedded OpenGL
-ClassJavadoc GL2ES2 *
+ClassJavadoc GL2ES2 *
+ClassJavadoc GL2ES2 * Interface containing the common subset of GL3, GL2 and GLES2.
+ClassJavadoc GL2ES2 * This interface reflects only the programmable shader functionality of desktop and embedded OpenGL
+ClassJavadoc GL2ES2 * This interface is almost GLES2 complete.
+ClassJavadoc GL2ES2 *
ClassJavadoc GL2ES2 */
+ClassJavadoc GL2ES3 /**
+ClassJavadoc GL2ES3 *
+ClassJavadoc GL2ES3 * Interface containing the common subset of core GL2 and GLES3 (OpenGL ES 3.0).
+ClassJavadoc GL2ES3 * This interface reflects only the programmable shader functionality of desktop and embedded OpenGL
+ClassJavadoc GL2ES3 * This interface is not GLES3 complete and merely exist to avoid duplicated definitions.
+ClassJavadoc GL2ES3 *
+ClassJavadoc GL2ES3 */
+
+ClassJavadoc GL3ES3 /**
+ClassJavadoc GL3ES3 *
+ClassJavadoc GL3ES3 * Interface containing the common subset of core GL3 (OpenGL 3.1+) and GLES3 (OpenGL ES 3.0).
+ClassJavadoc GL3ES3 * This interface reflects only the programmable shader functionality of desktop and embedded OpenGL
+ClassJavadoc GL3ES3 * This interface is almost GLES3 complete, but lacks the GL_ARB_ES3_compatibility
extension.
+ClassJavadoc GL3ES3 *
+ClassJavadoc GL3ES3 */
+
+ClassJavadoc GL4ES3 /**
+ClassJavadoc GL4ES3 *
+ClassJavadoc GL4ES3 * Interface containing the common subset of core GL4 (OpenGL 4.0+) and GLES3 (OpenGL ES 3.0).
+ClassJavadoc GL4ES3 * This interface reflects only the programmable shader functionality of desktop and embedded OpenGL
+ClassJavadoc GL4ES3 * This interface is GLES3 complete.
+ClassJavadoc GL4ES3 *
+ClassJavadoc GL4ES3 */
+
ClassJavadoc GL2GL3 /**
-ClassJavadoc GL2GL3 *
-ClassJavadoc GL2GL3 * Interface containing the common subset of core GL3 (OpenGL 3.1+) and GL2 (OpenGL 3.0),
-ClassJavadoc GL2GL3 * also known as the OpenGL 3.0 forward compatible, non deprecated subset.
-ClassJavadoc GL2GL3 * This interface reflects only the programmable shader functionality of desktop OpenGL
-ClassJavadoc GL2GL3 *
+ClassJavadoc GL2GL3 *
+ClassJavadoc GL2GL3 * Interface containing the common subset of core GL3 (OpenGL 3.1) and GL2 (OpenGL 3.0),
+ClassJavadoc GL2GL3 * also known as the OpenGL 3.0 forward compatible, non deprecated subset.
+ClassJavadoc GL2GL3 * This interface reflects only the programmable shader functionality of desktop OpenGL
+ClassJavadoc GL2GL3 *
ClassJavadoc GL2GL3 */
ClassJavadoc GL2 /**
-ClassJavadoc GL2 *
+ClassJavadoc GL2 *
ClassJavadoc GL2 * This interface contains all core desktop OpenGL methods through
ClassJavadoc GL2 * version 3.0, inclusive, as well as most of it's extensions defined at the
ClassJavadoc GL2 * time of this specification. Early OpenGL extensions whose functionality
ClassJavadoc GL2 * was incorporated into core OpenGL by version 3.0, inclusive, are specifically
-ClassJavadoc GL2 * excluded.
+ClassJavadoc GL2 * excluded.
ClassJavadoc GL2 * Note: OpenGL 3.0 is the last subsumed version in the specification.
ClassJavadoc GL2 * You need to use a {@link GL3} or {@link GL3bc} OpenGL 3.1+ context to benefit
ClassJavadoc GL2 * from new functionality and versions.
-ClassJavadoc GL2 *
+ClassJavadoc GL2 *
ClassJavadoc GL2 */
-ClassJavadoc GL3bc /**
-ClassJavadoc GL3bc *
-ClassJavadoc GL3bc * This interface contains the OpenGL 3.x compatibility profile, ie includes all methods
-ClassJavadoc GL3bc * as defined in {@link GL2} and {@link GL3}.
-ClassJavadoc GL3bc *
-ClassJavadoc GL3bc */
-
ClassJavadoc GL3 /**
-ClassJavadoc GL3 *
-ClassJavadoc GL3 * This interface contains all core, forward compatible, OpenGL methods starting from 3.1,
-ClassJavadoc GL3 * inclusive, as well as most of it's extensions defined at the time of this specification.
+ClassJavadoc GL3 *
+ClassJavadoc GL3 * This interface contains the core, forward compatible, OpenGL methods of GL 3.x, with x >=1,
+ClassJavadoc GL3 * as well as most of it's extensions defined at the time of this specification.
ClassJavadoc GL3 * Note: OpenGL 3.0 forward compatible, non deprecated functionality is included in the
-ClassJavadoc GL3 * 3.1 specification, hence the {@link GL2GL3} implemented interface.
-ClassJavadoc GL3 * Note: OpenGL 3.1 forward compatible no more includes fixed point functionality.
-ClassJavadoc GL3 *
+ClassJavadoc GL3 * 3.1 specification, hence the {@link GL2GL3} implemented interface.
+ClassJavadoc GL3 * Note: OpenGL 3.1 forward compatible, core profile abandoned fixed point functionality.
+ClassJavadoc GL3 *
ClassJavadoc GL3 */
+ClassJavadoc GL3bc /**
+ClassJavadoc GL3bc *
+ClassJavadoc GL3bc * This interface containing all core and compatibility OpenGL methods of GL 3.x, with x >= 1,
+ClassJavadoc GL3bc * as well as most of it's extensions defined at the time of this specification.
+ClassJavadoc GL3bc *
+ClassJavadoc GL3bc */
+
+ClassJavadoc GL4 /**
+ClassJavadoc GL4 *
+ClassJavadoc GL4 * This interface containing all core OpenGL methods of GL 4.x, with x >= 0,
+ClassJavadoc GL4 * as well as most of it's extensions defined at the time of this specification.
+ClassJavadoc GL4 *
+ClassJavadoc GL4 */
+
+ClassJavadoc GL4bc /**
+ClassJavadoc GL4bc *
+ClassJavadoc GL4bc * This interface containing all core and compatibility OpenGL methods of GL 4.x, with x >= 0,
+ClassJavadoc GL4bc * as well as most of it's extensions defined at the time of this specification.
+ClassJavadoc GL4bc *
+ClassJavadoc GL4bc */
+
ClassJavadoc GLES1 /**
-ClassJavadoc GLES1 *
+ClassJavadoc GLES1 *
ClassJavadoc GLES1 * This interface contains all core embedded OpenGL methods of ES 1.x, with x >= 0,
-ClassJavadoc GLES1 * inclusive, as well as most of it's extensions defined at the
-ClassJavadoc GLES1 * time of this specification.
-ClassJavadoc GLES1 *
+ClassJavadoc GLES1 * as well as most of it's extensions defined at the time of this specification.
+ClassJavadoc GLES1 *
ClassJavadoc GLES1 */
ClassJavadoc GLES2 /**
-ClassJavadoc GLES2 *
+ClassJavadoc GLES2 *
ClassJavadoc GLES2 * This interface contains all core embedded OpenGL methods of ES 2.x, with x >= 0,
-ClassJavadoc GLES2 * inclusive, as well as most of it's extensions defined at the
-ClassJavadoc GLES2 * time of this specification.
-ClassJavadoc GLES2 *
+ClassJavadoc GLES2 * inclusive, as well as most of it's extensions defined at the time of this specification.
+ClassJavadoc GLES2 *
ClassJavadoc GLES2 */
+ClassJavadoc GLES3 /**
+ClassJavadoc GLES3 *
+ClassJavadoc GLES3 * This interface contains all core embedded OpenGL methods of ES 3.x, with x >= 0,
+ClassJavadoc GLES3 * inclusive, as well as most of it's extensions defined at the time of this specification.
+ClassJavadoc GLES3 *
+ClassJavadoc GLES3 */
+
# Javadoc for the EGL class
ClassJavadoc EGL /**
ClassJavadoc EGL * Provides access to the embedded-specific OpenGL vendor extensions.
@@ -805,11 +878,3 @@ ClassJavadoc XVisualInfo * extensions. No other access is provided to these dat
ClassJavadoc XVisualInfo * this wrapper is not useful to end users, though it is used in the implementation.
ClassJavadoc XVisualInfo */
-# Custom code for querying extensions and exposing
-# wglAllocateMemoryNV/glXAllocateMemoryNV
-CustomJavaCode GL2GL3 /**
-CustomJavaCode GL2GL3 * Provides platform-independent access to the wglAllocateMemoryNV
/
-CustomJavaCode GL2GL3 * glXAllocateMemoryNV
extension.
-CustomJavaCode GL2GL3 */
-CustomJavaCode GL2GL3 public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3);
-
diff --git a/make/config/jogl/gl-desktop.cfg b/make/config/jogl/gl-desktop.cfg
index a91f5ac5b..244271468 100644
--- a/make/config/jogl/gl-desktop.cfg
+++ b/make/config/jogl/gl-desktop.cfg
@@ -1,11 +1,6 @@
# This .cfg file provides common options used by the desktop OpenGL
# implementation on all platforms.
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined
-GLHeader GL/gl.h
-GLHeader GL/glext.h
-
#Include gl-desktop-tracker.cfg
diff --git a/make/config/jogl/gl-es1.cfg b/make/config/jogl/gl-es1.cfg
index 2a7b64dd3..b73b1a731 100644
--- a/make/config/jogl/gl-es1.cfg
+++ b/make/config/jogl/gl-es1.cfg
@@ -30,13 +30,6 @@ EmitProcAddressTable true
ProcAddressTableClassName GLES1ProcAddressTable
GetProcAddressTableExpr ((GLES1ProcAddressTable)_context.getGLProcAddressTable())
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined
-GLHeader GLES/gl.h
-GLHeader GLES/glext.h
-GLHeader GL/gl.h
-GLHeader GL/glext.h
-
# Force all of the methods to be emitted using dynamic linking so we
# don't need to link against any emulation library on the desktop or
# depend on the presence of an import library for a particular device
@@ -49,11 +42,6 @@ LocalProcAddressCallingConvention __ALL__ GL_APIENTRY
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true
-# Ignore certain extensions that will be picked up by the dynamic
-# lookup mechanism anyway if they are present
-IgnoreExtension GL_OES_fixed_point
-IgnoreExtension GL_OES_single_precision
-
# Add PixelStorei StateTracker
#
# Add input validation to glPixelStorei, just to be sure.
diff --git a/make/config/jogl/gl-es2.cfg b/make/config/jogl/gl-es2.cfg
deleted file mode 100644
index 8b6152bd0..000000000
--- a/make/config/jogl/gl-es2.cfg
+++ /dev/null
@@ -1,90 +0,0 @@
-# This .cfg file is used to generate the GL interface and implementing class.
-JavaOutputDir gensrc/classes
-NativeOutputDir gensrc/native/jogl/es2
-
-ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
-ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
-ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
-
-Package javax.media.opengl
-Style InterfaceAndImpl
-JavaClass GLES2
-#Extends GLES2 GLBase
-#Extends GLES2 GL
-Extends GLES2 GL2ES2
-ImplPackage jogamp.opengl.es2
-ImplJavaClass GLES2Impl
-Implements GLES2Impl GLBase
-Implements GLES2Impl GL
-Implements GLES2Impl GL2ES2
-HierarchicalNativeOutput false
-Include gl-common.cfg
-Include gl-common-extensions.cfg
-Include gl2_es2-common.cfg
-
-RenameExtensionIntoCore GL_OES_texture_3D
-RenameExtensionIntoCore GL_OES_get_program_binary
-
-EmitProcAddressTable true
-ProcAddressTableClassName GLES2ProcAddressTable
-GetProcAddressTableExpr ((GLES2ProcAddressTable)_context.getGLProcAddressTable())
-
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined
-GLHeader GLES2/gl2.h
-GLHeader GLES2/gl2ext.h
-GLHeader GL/gl.h
-GLHeader GL/glext.h
-
-# Force all of the methods to be emitted using dynamic linking so we
-# don't need to link against any emulation library on the desktop or
-# depend on the presence of an import library for a particular device
-ForceProcAddressGen __ALL__
-
-# Also force the calling conventions of the locally generated function
-# pointer typedefs for these routines to GL_APIENTRY
-LocalProcAddressCallingConvention __ALL__ GL_APIENTRY
-
-# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
-TagNativeBinding true
-
-# Add PixelStorei StateTracker
-#
-# Add input validation to glPixelStorei, just to be sure.
-CustomJavaCode GLES2Impl private static final int params_offset = 0; // just a helper for JavaPrologue ..
-
-JavaPrologue glPixelStorei if (pname != GL_PACK_ALIGNMENT && pname != GL_UNPACK_ALIGNMENT) {
-JavaPrologue glPixelStorei throw new GLException("Unsupported pixel store parameter name 0x" + Integer.toHexString(pname));
-JavaPrologue glPixelStorei }
-JavaPrologue glPixelStorei glStateTracker.setInt(pname, param);
-
-JavaPrologue glGetIntegerv if ( glStateTracker.getInt(pname, params, params_offset) ) { return; }
-
-IncludeAs CustomJavaCode GLES2 gl-if-CustomJavaCode-gles2.java
-
-CustomCCode #include /* android */
-CustomCCode /* Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
-CustomCCode "glext.h" are parsed. */
-CustomCCode #define GL_GLEXT_PROTOTYPES
-
-CustomCCode /* Include the OpenGL headers */
-CustomCCode /* #define GL_APICALL __declspec(dllimport) */
-CustomCCode #include
-CustomCCode #include
-CustomCCode #include
-
-IncludeAs CustomJavaCode GLES2Impl gl-impl-CustomJavaCode-common.java
-IncludeAs CustomJavaCode GLES2Impl gl-impl-CustomJavaCode-gles2.java
-IncludeAs CustomJavaCode GLES2Impl gl-impl-CustomJavaCode-embedded.java
-IncludeAs CustomJavaCode GLES2Impl gl-impl-CustomJavaCode-gl2_es2.java
-IncludeAs CustomCCode gl-impl-CustomCCode-gles2.c
-
-Import javax.media.opengl.GLES1
-Import javax.media.opengl.GLES2
-Import javax.media.opengl.GL2
-Import javax.media.opengl.GLArrayData
-Import javax.media.opengl.GLUniformData
-Import com.jogamp.common.nio.Buffers
-Import com.jogamp.opengl.util.GLBuffers
-Import java.io.PrintStream
-
diff --git a/make/config/jogl/gl-es3.cfg b/make/config/jogl/gl-es3.cfg
new file mode 100644
index 000000000..997723d01
--- /dev/null
+++ b/make/config/jogl/gl-es3.cfg
@@ -0,0 +1,98 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/es3
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GLES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL4ES3.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+
+Package javax.media.opengl
+Style InterfaceAndImpl
+JavaClass GLES3
+#Extends GLES3 GLBase
+#Extends GLES3 GL
+#Extends GLES3 GL2ES2
+#Extends GLES3 GL2ES3
+#Extends GLES3 GL3ES3
+Extends GLES3 GLES2
+Extends GLES3 GL4ES3
+ImplPackage jogamp.opengl.es3
+ImplJavaClass GLES3Impl
+Implements GLES3Impl GLBase
+Implements GLES3Impl GL
+Implements GLES3Impl GL2ES2
+Implements GLES3Impl GLES2
+Implements GLES3Impl GL2ES3
+Implements GLES3Impl GL3ES3
+Implements GLES3Impl GL4ES3
+HierarchicalNativeOutput false
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl2_es3-common.cfg
+Include gl2_es2-CustomJavaCode.cfg
+
+ForceExtension GL_ARB_ES3_compatibility
+
+EmitProcAddressTable true
+ProcAddressTableClassName GLES3ProcAddressTable
+GetProcAddressTableExpr ((GLES3ProcAddressTable)_context.getGLProcAddressTable())
+
+# Force all of the methods to be emitted using dynamic linking so we
+# don't need to link against any emulation library on the desktop or
+# depend on the presence of an import library for a particular device
+ForceProcAddressGen __ALL__
+
+# Also force the calling conventions of the locally generated function
+# pointer typedefs for these routines to GL_APIENTRY
+LocalProcAddressCallingConvention __ALL__ GL_APIENTRY
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+# Add PixelStorei StateTracker
+#
+# Add input validation to glPixelStorei, just to be sure.
+CustomJavaCode GLES3Impl private static final int params_offset = 0; // just a helper for JavaPrologue ..
+
+JavaPrologue glPixelStorei if (pname != GL_PACK_ALIGNMENT && pname != GL_UNPACK_ALIGNMENT) {
+JavaPrologue glPixelStorei throw new GLException("Unsupported pixel store parameter name 0x" + Integer.toHexString(pname));
+JavaPrologue glPixelStorei }
+JavaPrologue glPixelStorei glStateTracker.setInt(pname, param);
+
+JavaPrologue glGetIntegerv if ( glStateTracker.getInt(pname, params, params_offset) ) { return; }
+
+CustomCCode #include /* android */
+CustomCCode /* Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+CustomCCode "glext.h" are parsed. */
+CustomCCode #define GL_GLEXT_PROTOTYPES
+
+CustomCCode /* Include the OpenGL headers */
+CustomCCode /* #define GL_APICALL __declspec(dllimport) */
+CustomCCode #include
+CustomCCode #include
+CustomCCode #include
+CustomCCode #include
+
+IncludeAs CustomJavaCode GLES3Impl gl-impl-CustomJavaCode-common.java
+IncludeAs CustomJavaCode GLES3Impl gl-impl-CustomJavaCode-gles3.java
+IncludeAs CustomJavaCode GLES3Impl gl-impl-CustomJavaCode-embedded.java
+IncludeAs CustomJavaCode GLES3Impl gl-impl-CustomJavaCode-gl2_es2.java
+IncludeAs CustomCCode gl-impl-CustomCCode-gles3.c
+
+Import javax.media.opengl.GLBase
+Import javax.media.opengl.GL
+Import javax.media.opengl.GL2ES2
+Import javax.media.opengl.GL2ES3
+Import javax.media.opengl.GL3ES3
+Import javax.media.opengl.GL4ES3
+Import javax.media.opengl.GLES3
+Import javax.media.opengl.GLArrayData
+Import javax.media.opengl.GLUniformData
+Import com.jogamp.common.nio.Buffers
+Import com.jogamp.opengl.util.GLBuffers
+Import java.io.PrintStream
+
diff --git a/make/config/jogl/gl-gl4bc.cfg b/make/config/jogl/gl-gl4bc.cfg
index ce6883106..d1bd85641 100644
--- a/make/config/jogl/gl-gl4bc.cfg
+++ b/make/config/jogl/gl-gl4bc.cfg
@@ -5,6 +5,9 @@ NativeOutputDir gensrc/native/jogl/gl4
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL4ES3.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3.java
@@ -22,6 +25,9 @@ JavaClass GL4bc
#Extends GL4bc GL
#Extends GL4bc GL2ES1
#Extends GL4bc GL2ES2
+#Extends GL4bc GL2ES3
+#Extends GL4bc GL3ES3
+#Extends GL4bc GL4ES3
#Extends GL4bc GL2GL3
#Extends GL4bc GL2
#Extends GL4bc GL3
@@ -33,6 +39,9 @@ Implements GL4bcImpl GLBase
Implements GL4bcImpl GL
Implements GL4bcImpl GL2ES1
Implements GL4bcImpl GL2ES2
+Implements GL4bcImpl GL2ES3
+Implements GL4bcImpl GL3ES3
+Implements GL4bcImpl GL4ES3
Implements GL4bcImpl GL2GL3
Implements GL4bcImpl GL2
Implements GL4bcImpl GL3
@@ -43,7 +52,8 @@ Include gl-common.cfg
Include gl-common-extensions.cfg
Include gl-desktop.cfg
Include gl3-desktop.cfg
-Include gl2_es2-common.cfg
+Include gl3-common.cfg
+Include gl2_es2-CustomJavaCode.cfg
# Manually implement glMapNamedBufferEXT as the size of the returned buffer
# can only be computed by calling another routine
@@ -52,7 +62,7 @@ ForceProcAddressGen glMapNamedBufferEXT
JavaEpilogue glNamedBufferDataEXT bufferSizeTracker.setDirectStateBufferSize({0}, this, {1});
# Manuall implement glDebugMessageCallback* using the proc address resolver
-ForceProcAddressGen glDebugMessageCallbackARB
+ForceProcAddressGen glDebugMessageCallback
ForceProcAddressGen glDebugMessageCallbackAMD
# Force all of the methods to be emitted using dynamic linking so we
@@ -81,18 +91,22 @@ JavaPrologue glPixelStorei glStateTracker.setInt(pname, param);
JavaPrologue glGetIntegerv if ( glStateTracker.getInt(pname, params, params_offset) ) { return; }
-CustomJavaCode GL4bcImpl public void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar) {
-CustomJavaCode GL4bcImpl glFrustum((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); }
+JavaPrologue glFrustumf if ( !_context.hasFP32CompatAPI() ) {
+JavaPrologue glFrustumf glFrustum((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar);
+JavaPrologue glFrustumf return;
+JavaPrologue glFrustumf }
-CustomJavaCode GL4bcImpl public void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar) {
-CustomJavaCode GL4bcImpl glOrtho((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); }
+JavaPrologue glOrthof if ( !_context.hasFP32CompatAPI() ) {
+JavaPrologue glOrthof glOrtho((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar);
+JavaPrologue glOrthof return;
+JavaPrologue glOrthof }
-JavaPrologue glDepthRangef if ( !_context.isGLES2Compatible() ) {
+JavaPrologue glDepthRangef if ( !_context.isGLES2Compatible() && !_context.hasFP32CompatAPI() ) {
JavaPrologue glDepthRangef glDepthRange( (double)zNear, (double)zFar );
JavaPrologue glDepthRangef return;
JavaPrologue glDepthRangef }
-JavaPrologue glClearDepthf if ( !_context.isGLES2Compatible() ) {
+JavaPrologue glClearDepthf if ( !_context.isGLES2Compatible() && !_context.hasFP32CompatAPI() ) {
JavaPrologue glClearDepthf glClearDepth( (double)depth );
JavaPrologue glClearDepthf return;
JavaPrologue glClearDepthf }
@@ -102,12 +116,16 @@ Include gl3ext-headers.cfg
IncludeAs CustomJavaCode GL4bcImpl gl-impl-CustomJavaCode-common.java
IncludeAs CustomJavaCode GL4bcImpl gl-impl-CustomJavaCode-gl4bc.java
-IncludeAs CustomJavaCode GL4bcImpl gl-impl-CustomJavaCode-desktop.java
IncludeAs CustomJavaCode GL4bcImpl gl-impl-CustomJavaCode-gl2_es2.java
IncludeAs CustomCCode gl-impl-CustomCCode-gl4bc.c
Import javax.media.opengl.GLES1
Import javax.media.opengl.GLES2
+Import javax.media.opengl.GL2ES1
+Import javax.media.opengl.GL2ES2
+Import javax.media.opengl.GL2ES3
+Import javax.media.opengl.GL3ES3
+Import javax.media.opengl.GL4ES3
Import javax.media.opengl.GL2GL3
Import javax.media.opengl.GL2
Import javax.media.opengl.GL3
diff --git a/make/config/jogl/gl-headers.cfg b/make/config/jogl/gl-headers.cfg
index b80630c63..62f5e8dd4 100644
--- a/make/config/jogl/gl-headers.cfg
+++ b/make/config/jogl/gl-headers.cfg
@@ -1,7 +1,6 @@
CustomCCode #include
CustomCCode #include /* android */
-CustomCCode /* Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
-CustomCCode "glext.h" are parsed. */
+CustomCCode /** Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes are parsed. */
CustomCCode #define GL_GLEXT_PROTOTYPES
CustomCCode #if defined(_WIN32)
CustomCCode #define WIN32_LEAN_AND_MEAN
diff --git a/make/config/jogl/gl-if-CustomJavaCode-es3.java b/make/config/jogl/gl-if-CustomJavaCode-es3.java
new file mode 100644
index 000000000..0a1c43085
--- /dev/null
+++ b/make/config/jogl/gl-if-CustomJavaCode-es3.java
@@ -0,0 +1,14 @@
+
+/** Part of GL_ARB_uniform_buffer_object
*/
+public static final int GL_INVALID_INDEX = 0xFFFFFFFF ;
+
+/** Part of GL_ARB_sync
*/
+public static final long GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFFL ;
+
+/** Part of GL_ARB_shader_image_load_store
*/
+public static final int GL_ALL_BARRIER_BITS = 0xFFFFFFFF ;
+
+public boolean glIsPBOPackEnabled();
+
+public boolean glIsPBOUnpackEnabled();
+
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl.java b/make/config/jogl/gl-if-CustomJavaCode-gl.java
index 9ea4f98b4..f9f33eec9 100644
--- a/make/config/jogl/gl-if-CustomJavaCode-gl.java
+++ b/make/config/jogl/gl-if-CustomJavaCode-gl.java
@@ -57,3 +57,11 @@
earmarked for ES 3.0 (hence kept in GL while fixing Bug 590) */
public static final int GL_HALF_FLOAT = 0x140B;
+ /** Part of GL_VERSION_1_4
, GL_ES_VERSION_2_0
, GL_OES_required_internalformat
. */
+ public static final int GL_DEPTH_COMPONENT16 = 0x81A5;
+ /** Part of GL_VERSION_1_0
, GL_OES_element_index_uint
, GL_ES_VERSION_2_0
*/
+ public static final int GL_UNSIGNED_INT = 0x1405;
+ /** Part of GL_VERSION_1_0
, GL_ES_VERSION_2_0
*/
+ public static final int GL_UNSIGNED_SHORT = 0x1403;
+
+
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java b/make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java
index 4522d34c8..5ad235de5 100644
--- a/make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java
+++ b/make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java
@@ -39,10 +39,21 @@
*
Calls void {@native glDepthRange}(GLclampd zNear, GLclampd zFar);
if no native implementation is available. */
public void glDepthRangef(float zNear, float zFar);
+ public void glDepthRange(double zNear, double zFar);
+
/** Entry point to C language function:
* void {@native glClearDepthf}(GLclampf depth);
*
Part of GL_ES_VERSION_2_0
and GL_ARB_ES2_compatibility
.
*
Calls void {@native glClearDepth}(GLclampd depth);
if no native implementation is available. */
public void glClearDepthf(float depth);
+ public void glClearDepth( double depth );
+
+ public void glVertexAttribPointer(GLArrayData array);
+
+ public void glUniform(GLUniformData data);
+
+ /** Part of GL_VERSION_1_0
, GL_ES_VERSION_2_0
, GL_ANGLE_depth_texture
*/
+ public static final int GL_DEPTH_COMPONENT = 0x1902;
+
/** End: GL_ARB_ES2_compatibility functions, which are part of ES2 core as well */
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl2_gl3.java b/make/config/jogl/gl-if-CustomJavaCode-gl2_gl3.java
deleted file mode 100644
index 97fd6c4a6..000000000
--- a/make/config/jogl/gl-if-CustomJavaCode-gl2_gl3.java
+++ /dev/null
@@ -1,10 +0,0 @@
-
-/** Part of GL_ARB_uniform_buffer_object
*/
-public static final int GL_INVALID_INDEX = 0xFFFFFFFF ;
-
-/** Part of GL_ARB_sync
*/
-public static final long GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFFL ;
-
-/** Part of GL_ARB_shader_image_load_store
*/
-public static final int GL_ALL_BARRIER_BITS = 0xFFFFFFFF ;
-
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl_compat.java b/make/config/jogl/gl-if-CustomJavaCode-gl_compat.java
new file mode 100644
index 000000000..22ae54cbe
--- /dev/null
+++ b/make/config/jogl/gl-if-CustomJavaCode-gl_compat.java
@@ -0,0 +1,20 @@
+
+/**
+ * Part of GL_NV_vertex_array_range
.
+ *
+ * Provides platform-independent access to the wglAllocateMemoryNV
/
+ * glXAllocateMemoryNV
.
+ *
+ */
+public java.nio.ByteBuffer glAllocateMemoryNV(int size, float readFrequency, float writeFrequency, float priority);
+
+/**
+ * Part of GL_NV_vertex_array_range
.
+ *
+ * Provides platform-independent access to the wglFreeMemoryNV
/
+ * glXFreeMemoryNV
.
+ *
+ */
+public void glFreeMemoryNV(java.nio.ByteBuffer pointer);
+
+
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gles2.java b/make/config/jogl/gl-if-CustomJavaCode-gles2.java
deleted file mode 100644
index ea40f6329..000000000
--- a/make/config/jogl/gl-if-CustomJavaCode-gles2.java
+++ /dev/null
@@ -1,3 +0,0 @@
-
- public static final int GL_NVIDIA_PLATFORM_BINARY_NV = 0x890B;
-
diff --git a/make/config/jogl/gl-if-es2.cfg b/make/config/jogl/gl-if-es2.cfg
new file mode 100644
index 000000000..aabd2d5a7
--- /dev/null
+++ b/make/config/jogl/gl-if-es2.cfg
@@ -0,0 +1,30 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/es2
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GLES2
+#Extends GLES2 GLBase
+#Extends GLES2 GL
+Extends GLES2 GL2ES2
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl2_es2-common.cfg
+Include gl2_es2-CustomJavaCode.cfg
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+# dummy procaddress config / force procaddress for comments
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+ForceProcAddressGen __ALL__
+
+CustomJavaCode GLES2 public static final int GL_NVIDIA_PLATFORM_BINARY_NV = 0x890B;
+
diff --git a/make/config/jogl/gl-if-gl-ignores.cfg b/make/config/jogl/gl-if-gl-ignores.cfg
index 25fbd5a6f..e6513cadb 100644
--- a/make/config/jogl/gl-if-gl-ignores.cfg
+++ b/make/config/jogl/gl-if-gl-ignores.cfg
@@ -13,6 +13,7 @@ DropUniqVendorExtensions IMG
DropUniqVendorExtensions QCOM
DropUniqVendorExtensions NV
DropUniqVendorExtensions VIV
+DropUniqVendorExtensions FJ
IgnoreExtension GL_EXT_discard_framebuffer
IgnoreExtension GL_OES_compressed_paletted_texture
@@ -34,11 +35,14 @@ IgnoreExtension GL_EXT_multisampled_render_to_texture
IgnoreExtension GL_EXT_framebuffer_multisample
IgnoreExtension GL_OES_texture_half_float
IgnoreExtension GL_OES_vertex_half_float
-# IgnoreExtension GL_EXT_texture_storage
IgnoreExtension GL_NV_draw_buffers
IgnoreExtension GL_NV_fbo_color_attachments
IgnoreExtension GL_OES_vertex_array_object
IgnoreExtension GL_OES_texture_3D
+IgnoreExtension GL_OES_surfaceless_context
+IgnoreExtension GL_OES_required_internalformat
+IgnoreExtension GL_EXT_unpack_subimage
+IgnoreExtension GL_KHR_debug
# includes GL_STATE_RESTORE, which hasn't the QCOM suffix
IgnoreExtension GL_QCOM_extended_get
@@ -46,12 +50,8 @@ Ignore GL_STATE_RESTORE
# above ext mightbe subsumed, ignore the aliased ones
Ignore GL_ACTIVE_PROGRAM
-Ignore GL_ALPHA16F
-Ignore GL_ALPHA32F
-Ignore GL_ALPHA8
Ignore GL_ANY_SAMPLES_PASSED
Ignore GL_ANY_SAMPLES_PASSED_CONSERVATIVE
-Ignore GL_BGRA8
Ignore GL_BGRA8_EXT
Ignore GL_BUFFER_OBJECT_EXT
Ignore GL_COLOR_ATTACHMENT1
@@ -93,12 +93,6 @@ Ignore GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
Ignore GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
Ignore GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT
Ignore GL_INT_10_10_10_2
-Ignore GL_LUMINANCE16F
-Ignore GL_LUMINANCE32F
-Ignore GL_LUMINANCE8
-Ignore GL_LUMINANCE8_ALPHA8
-Ignore GL_LUMINANCE_ALPHA16F
-Ignore GL_LUMINANCE_ALPHA32F
Ignore GL_MAX_COLOR_ATTACHMENTS
Ignore GL_MAX_DRAW_BUFFERS
Ignore GL_PROGRAM_OBJECT_EXT
@@ -108,15 +102,15 @@ Ignore GL_PROGRAM_SEPARABLE
Ignore GL_QUERY_OBJECT_EXT
Ignore GL_QUERY_RESULT
Ignore GL_QUERY_RESULT_AVAILABLE
+Ignore GL_R32F
Ignore GL_R16F
Ignore GL_R8
Ignore GL_RED
Ignore GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES
Ignore GL_RG
+Ignore GL_RG32F
Ignore GL_RG16F
Ignore GL_RG8
-Ignore GL_RGB16F
-Ignore GL_RGBA16F
Ignore GL_SAMPLER_2D_SHADOW
Ignore GL_SAMPLER_EXTERNAL_OES
Ignore GL_SHADER_BINARY_DMP
@@ -530,13 +524,9 @@ Ignore glFogxvOES
Ignore glFramebufferVertexAttribArrayNV
Ignore glFrustumf
Ignore glFrustumfOES
-#Ignore glGenerateMipmap
-#Ignore glGenerateMipmapOES
Ignore glGetActiveAttrib
Ignore glGetActiveUniform
Ignore glGetAttachedShaders
-Ignore glGetClipPlanef
-Ignore glGetClipPlanefOES
Ignore glGetFixedv
Ignore glGetFixedvOES
Ignore glGetLightfv
diff --git a/make/config/jogl/gl-if-gl.cfg b/make/config/jogl/gl-if-gl.cfg
index 89233330a..4137cae8e 100644
--- a/make/config/jogl/gl-if-gl.cfg
+++ b/make/config/jogl/gl-if-gl.cfg
@@ -10,8 +10,8 @@ HierarchicalNativeOutput false
Include gl-common.cfg
Include gl-common-extensions.cfg
Include gl-if-gl-ignores.cfg
-Include gl-if-gl3-ignores.cfg
-Include gl-if-gl4-ignores.cfg
+Include gl-if-gl2_es2-ignores.cfg
+Include gl-if-luminance-ignore.cfg
JavaOutputDir gensrc/classes
NativeOutputDir gensrc/native/jogl
@@ -27,14 +27,6 @@ ProcAddressTableClassName DontGenerateProcAddressTableStuff
GetProcAddressTableExpr DontGenerateProcAddressTableStuff
ForceProcAddressGen __ALL__
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined.
-# This also gives a better API doc since it includes all extension names.
-GLHeader GLES2/gl2.h
-GLHeader GLES2/gl2ext.h
-GLHeader GL/gl.h
-GLHeader GL/glext.h
-
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true
diff --git a/make/config/jogl/gl-if-gl2.cfg b/make/config/jogl/gl-if-gl2.cfg
index c58b73dfd..60efd73af 100644
--- a/make/config/jogl/gl-if-gl2.cfg
+++ b/make/config/jogl/gl-if-gl2.cfg
@@ -25,6 +25,8 @@ Include gl-desktop.cfg
Include gl-if-gl3-ignores.cfg
Include gl-if-gl4-ignores.cfg
+IncludeAs CustomJavaCode GL2 gl-if-CustomJavaCode-gl_compat.java
+
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true
@@ -37,8 +39,5 @@ ForceProcAddressGen __ALL__
# Ignore extensions that are already picked up via the GL2ES1 interface
IgnoreExtension GL_EXT_point_parameters
-CustomJavaCode GL2 public boolean glIsPBOPackEnabled();
-CustomJavaCode GL2 public boolean glIsPBOUnpackEnabled();
-
Include gl-headers.cfg
diff --git a/make/config/jogl/gl-if-gl2_es1.cfg b/make/config/jogl/gl-if-gl2_es1.cfg
index ad8bbea7d..04d78f51e 100644
--- a/make/config/jogl/gl-if-gl2_es1.cfg
+++ b/make/config/jogl/gl-if-gl2_es1.cfg
@@ -17,6 +17,7 @@ ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/
HierarchicalNativeOutput false
Include gl-common.cfg
Include gl-common-extensions.cfg
+Include gl-if-luminance-ignore.cfg
JavaOutputDir gensrc/classes
NativeOutputDir gensrc/native/jogl
@@ -39,11 +40,11 @@ IgnoreExtension GL_OES_EGL_image_external
IgnoreExtension GL_OES_compressed_ETC1_RGB8_texture
IgnoreExtension GL_OES_draw_texture
-IgnoreExtension GL_OES_fixed_point
IgnoreExtension GL_OES_matrix_get
IgnoreExtension GL_OES_point_size_array
IgnoreExtension GL_OES_query_matrix
IgnoreExtension GL_OES_vertex_half_float
+IgnoreExtension GL_OES_matrix_palette
IgnoreExtension GL_EXT_debug_marker
IgnoreExtension GL_EXT_debug_label
@@ -55,11 +56,6 @@ IgnoreExtension GL_QCOM_extended_get
Ignore GL_STATE_RESTORE
Ignore GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
-Ignore glGetFixedv
-
-# Ignore OES variants of single precision floating point routines
-IgnoreExtension GL_OES_single_precision
-
# Ignore fixed point versions of routines in ES 1.x core
Ignore glAlphaFuncx
Ignore glClearColorx
@@ -68,18 +64,28 @@ Ignore glClipPlanex
Ignore glColor4x
Ignore glDepthRangex
Ignore glFogx
+Ignore glFogxv
Ignore glFrustumx
Ignore glGetClipPlanex
+Ignore glGetFixedv
+Ignore glGetLightxv
+Ignore glGetMaterialxv
+Ignore glGetTexEnvxv
+Ignore glGetTexParameterxv
Ignore glLightModelx
+Ignore glLightModelxv
Ignore glLightx
+Ignore glLightxv
Ignore glLineWidthx
Ignore glLoadMatrixx
Ignore glMaterialx
+Ignore glMaterialxv
Ignore glMultMatrixx
Ignore glMultiTexCoord4x
Ignore glNormal3x
Ignore glOrthox
Ignore glPointParameterx
+Ignore glPointParameterxv
Ignore glPointSizex
Ignore glPolygonOffsetx
Ignore glQueryMatrixx
@@ -87,21 +93,19 @@ Ignore glRotatex
Ignore glSampleCoveragex
Ignore glScalex
Ignore glTexEnvx
+Ignore glTexEnvxv
Ignore glTexGenx
Ignore glTexParameterx
+Ignore glTexParameterxv
Ignore glTranslatex
#heavy float/double array diff to GL2
Ignore glClipPlanef
Ignore ^glGetClipPlanef(OES)?
-
+
#impl diff
Ignore ^glEGL.*
-Ignore ^gl.*(xv)(OES)?
-Ignore glTexGenxOES
Ignore GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES
-Ignore glLoadPaletteFromModelViewMatrixOES
-Ignore glGetFixedv
CustomJavaCode GL2ES1 public void glOrtho(double left, double right, double bottom, double top, double near_val, double far_val);
CustomJavaCode GL2ES1 public void glFrustum(double left, double right, double bottom, double top, double zNear, double zFar);
@@ -112,13 +116,6 @@ ProcAddressTableClassName DontGenerateProcAddressTableStuff
GetProcAddressTableExpr DontGenerateProcAddressTableStuff
ForceProcAddressGen __ALL__
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined
-GLHeader GLES/gl.h
-GLHeader GLES/glext.h
-GLHeader GL/gl.h
-GLHeader GL/glext.h
-
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true
diff --git a/make/config/jogl/gl-if-gl2_es2-ignores.cfg b/make/config/jogl/gl-if-gl2_es2-ignores.cfg
new file mode 100644
index 000000000..f08d8a51b
--- /dev/null
+++ b/make/config/jogl/gl-if-gl2_es2-ignores.cfg
@@ -0,0 +1,48 @@
+# Ignore all ES 2.X only stuff ..
+DropUniqVendorExtensions ANGLE
+DropUniqVendorExtensions ARM
+DropUniqVendorExtensions APPLE
+DropUniqVendorExtensions ATI
+DropUniqVendorExtensions IMG
+DropUniqVendorExtensions QCOM
+DropUniqVendorExtensions NV
+DropUniqVendorExtensions VIV
+
+Ignore glEGL.*
+
+IgnoreExtension GL_AMD_compressed_3DC_texture
+IgnoreExtension GL_AMD_compressed_ATC_texture
+IgnoreExtension GL_AMD_program_binary_Z400
+IgnoreExtension GL_AMD_performance_monitor
+
+IgnoreExtension GL_KHR_texture_compression_astc_ldr
+IgnoreExtension GL_ANGLE_depth_texture
+IgnoreExtension GL_ANGLE_instanced_arrays
+IgnoreExtension GL_ANGLE_pack_reverse_row_order
+IgnoreExtension GL_ANGLE_program_binary
+IgnoreExtension GL_ANGLE_texture_compression_dxt3
+IgnoreExtension GL_ANGLE_texture_compression_dxt5
+IgnoreExtension GL_ANGLE_texture_usage
+IgnoreExtension GL_ANGLE_translated_shader_source
+IgnoreExtension GL_EXT_debug_label
+IgnoreExtension GL_EXT_debug_marker
+IgnoreExtension GL_EXT_discard_framebuffer
+IgnoreExtension GL_EXT_disjoint_timer_query
+IgnoreExtension GL_EXT_draw_buffers
+IgnoreExtension GL_EXT_multiview_draw_buffers
+IgnoreExtension GL_EXT_multisampled_render_to_texture
+IgnoreExtension GL_EXT_shader_framebuffer_fetch
+IgnoreExtension GL_FJ_shader_binary_GCCSO
+IgnoreExtension GL_OES_compressed_paletted_texture
+IgnoreExtension GL_OES_compressed_ETC1_RGB8_texture
+IgnoreExtension GL_OES_vertex_array_object
+IgnoreExtension GL_OES_vertex_half_float
+IgnoreExtension GL_OES_surfaceless_context
+IgnoreExtension GL_OES_texture_half_float
+IgnoreExtension GL_OES_EGL_image_external
+
+# includes GL_STATE_RESTORE, which hasn't the QCOM suffix
+IgnoreExtension GL_QCOM_extended_get
+Ignore GL_STATE_RESTORE
+
+Ignore GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
diff --git a/make/config/jogl/gl-if-gl2_es2.cfg b/make/config/jogl/gl-if-gl2_es2.cfg
index 85e799298..0ad140eb2 100644
--- a/make/config/jogl/gl-if-gl2_es2.cfg
+++ b/make/config/jogl/gl-if-gl2_es2.cfg
@@ -14,45 +14,9 @@ Extends GL2ES2 GL
HierarchicalNativeOutput false
Include gl-common.cfg
Include gl-common-extensions.cfg
-Include gl-if-gl3-ignores.cfg
-Include gl-if-gl4-ignores.cfg
-
-RenameExtensionIntoCore GL_OES_texture_3D
-RenameExtensionIntoCore GL_OES_get_program_binary
-
-# Ignore all ES 2.X only stuff ..
-DropUniqVendorExtensions AMD
-DropUniqVendorExtensions ANGLE
-DropUniqVendorExtensions ARM
-DropUniqVendorExtensions APPLE
-DropUniqVendorExtensions ATI
-DropUniqVendorExtensions IMG
-DropUniqVendorExtensions QCOM
-DropUniqVendorExtensions NV
-DropUniqVendorExtensions VIV
-
-IgnoreExtension GL_EXT_discard_framebuffer
-IgnoreExtension GL_OES_compressed_paletted_texture
-IgnoreExtension GL_OES_compressed_ETC1_RGB8_texture
-IgnoreExtension GL_OES_vertex_array_object
-IgnoreExtension GL_OES_texture_half_float
-IgnoreExtension GL_OES_vertex_half_float
-IgnoreExtension GL_OES_EGL_image_external
-IgnoreExtension GL_EXT_debug_marker
-IgnoreExtension GL_EXT_debug_label
-IgnoreExtension GL_EXT_multisampled_render_to_texture
-
-# isn't included in GL2
-# includes GL_STATE_RESTORE, which hasn't the QCOM suffix
-IgnoreExtension GL_QCOM_extended_get
-Ignore GL_STATE_RESTORE
-Ignore GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
-
-# Ignore ^gl.*x(v)?(OES)?
-Ignore glEGL.*
-#Ignore glFramebufferVertexAttribArrayNV
-#Ignore glCoverageOperationNV
-#Ignore glCoverageMaskNV
+Include gl2_es2-common.cfg
+Include gl-if-gl2_es2-ignores.cfg
+Include gl-if-luminance-ignore.cfg
# Ignore GL_ARB_ES2_compatibility functions for interface code generation
# since we need our own javadoc header for a detailed description
@@ -62,9 +26,6 @@ Ignore glGetShaderPrecisionFormat
Ignore glDepthRangef
Ignore glClearDepthf
-CustomJavaCode GL2ES2 public void glClearDepth( double depth );
-CustomJavaCode GL2ES2 public void glDepthRange(double zNear, double zFar);
-
IncludeAs CustomJavaCode GL2ES2 gl-if-CustomJavaCode-gl2_es2.java
# dummy procaddress config / force procaddress for comments
@@ -73,20 +34,8 @@ ProcAddressTableClassName DontGenerateProcAddressTableStuff
GetProcAddressTableExpr DontGenerateProcAddressTableStuff
ForceProcAddressGen __ALL__
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined
-# This also gives a better API doc since it includes all extension names.
-GLHeader GLES2/gl2.h
-GLHeader GLES2/gl2ext.h
-GLHeader GL/gl.h
-GLHeader GL/glext.h
-
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true
-CustomJavaCode GL2ES2 public void glVertexAttribPointer(GLArrayData array);
-CustomJavaCode GL2ES2 public void glUniform(GLUniformData data);
-CustomJavaCode GL2ES2
-
Import java.io.PrintStream
diff --git a/make/config/jogl/gl-if-gl2_es3-ignores.cfg b/make/config/jogl/gl-if-gl2_es3-ignores.cfg
new file mode 100644
index 000000000..172857840
--- /dev/null
+++ b/make/config/jogl/gl-if-gl2_es3-ignores.cfg
@@ -0,0 +1,47 @@
+# Ignore all ES 3.X only stuff ..
+DropUniqVendorExtensions ANGLE
+DropUniqVendorExtensions ARM
+DropUniqVendorExtensions APPLE
+DropUniqVendorExtensions ATI
+DropUniqVendorExtensions IMG
+DropUniqVendorExtensions QCOM
+DropUniqVendorExtensions NV
+DropUniqVendorExtensions VIV
+
+Ignore glEGL.*
+
+IgnoreExtension GL_AMD_compressed_3DC_texture
+IgnoreExtension GL_AMD_compressed_ATC_texture
+IgnoreExtension GL_AMD_program_binary_Z400
+IgnoreExtension GL_AMD_performance_monitor
+
+IgnoreExtension GL_ANGLE_depth_texture
+IgnoreExtension GL_ANGLE_instanced_arrays
+IgnoreExtension GL_ANGLE_pack_reverse_row_order
+IgnoreExtension GL_ANGLE_program_binary
+IgnoreExtension GL_ANGLE_texture_compression_dxt3
+IgnoreExtension GL_ANGLE_texture_compression_dxt5
+IgnoreExtension GL_ANGLE_texture_usage
+IgnoreExtension GL_ANGLE_translated_shader_source
+IgnoreExtension GL_EXT_debug_label
+IgnoreExtension GL_EXT_debug_marker
+IgnoreExtension GL_EXT_discard_framebuffer
+IgnoreExtension GL_EXT_disjoint_timer_query
+IgnoreExtension GL_EXT_draw_buffers
+IgnoreExtension GL_EXT_multisampled_render_to_texture
+IgnoreExtension GL_EXT_multiview_draw_buffers
+IgnoreExtension GL_EXT_shader_framebuffer_fetch
+IgnoreExtension GL_OES_compressed_paletted_texture
+IgnoreExtension GL_OES_compressed_ETC1_RGB8_texture
+IgnoreExtension GL_OES_vertex_array_object
+IgnoreExtension GL_OES_vertex_half_float
+IgnoreExtension GL_OES_surfaceless_context
+IgnoreExtension GL_OES_texture_half_float
+IgnoreExtension GL_OES_EGL_image_external
+IgnoreExtension GL_FJ_shader_binary_GCCSO
+
+# includes GL_STATE_RESTORE, which hasn't the QCOM suffix
+IgnoreExtension GL_QCOM_extended_get
+Ignore GL_STATE_RESTORE
+
+Ignore GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
diff --git a/make/config/jogl/gl-if-gl2_es3.cfg b/make/config/jogl/gl-if-gl2_es3.cfg
new file mode 100644
index 000000000..f44c9b393
--- /dev/null
+++ b/make/config/jogl/gl-if-gl2_es3.cfg
@@ -0,0 +1,45 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl
+
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL2ES3
+#Extends GL2ES3 GLBase
+#Extends GL2ES3 GL
+Extends GL2ES3 GL2ES2
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+
+ExtendedInterfaceSymbolsOnly ../build-temp/gluegen-set/javax/media/opengl/GL2ES3Subset.java
+
+HierarchicalNativeOutput false
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl2_es3-common.cfg
+Include gl-if-gl2_es3-ignores.cfg
+Include gl-if-gl4-ignores.cfg
+Include gl-if-luminance-ignore.cfg
+
+IncludeAs CustomJavaCode GL2ES3 gl-if-CustomJavaCode-es3.java
+
+#
+# Same name but different signature ..
+# No collisions found .. good!
+
+# dummy procaddress config / force procaddress for comments
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+ForceProcAddressGen __ALL__
+
+# Also force the calling conventions of the locally generated function
+# pointer typedefs for these routines to APIENTRY
+LocalProcAddressCallingConvention __ALL__ APIENTRY
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+Import java.io.PrintStream
diff --git a/make/config/jogl/gl-if-gl2_gl3.cfg b/make/config/jogl/gl-if-gl2_gl3.cfg
index 0c51dfe9c..467919328 100644
--- a/make/config/jogl/gl-if-gl2_gl3.cfg
+++ b/make/config/jogl/gl-if-gl2_gl3.cfg
@@ -4,21 +4,23 @@ Style InterfaceOnly
JavaClass GL2GL3
#Extends GL2GL3 GLBase
#Extends GL2GL3 GL
-Extends GL2GL3 GL2ES2
+#Extends GL2GL3 GL2ES2
+Extends GL2GL3 GL2ES3
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
-ExtendedInterfaceSymbolsOnly ../build-temp/gluegen-set/javax/media/opengl/GL3Subset.java
+ExtendedInterfaceSymbolsOnly ../build-temp/gluegen-set/javax/media/opengl/GL2GL3Subset.java
HierarchicalNativeOutput false
Include gl-common.cfg
Include gl-common-extensions.cfg
Include gl-desktop.cfg
+Include gl3-common.cfg
Include gl-if-gl4-ignores.cfg
-
-IncludeAs CustomJavaCode GL2GL3 gl-if-CustomJavaCode-gl2_gl3.java
+Include gl-if-luminance-ignore.cfg
JavaOutputDir gensrc/classes
NativeOutputDir gensrc/native/jogl
@@ -33,11 +35,6 @@ ProcAddressTableClassName DontGenerateProcAddressTableStuff
GetProcAddressTableExpr DontGenerateProcAddressTableStuff
ForceProcAddressGen __ALL__
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined
-GLHeader GL/gl.h
-GLHeader GL/glext.h
-
# Also force the calling conventions of the locally generated function
# pointer typedefs for these routines to APIENTRY
LocalProcAddressCallingConvention __ALL__ APIENTRY
diff --git a/make/config/jogl/gl-if-gl2es3-subset.cfg b/make/config/jogl/gl-if-gl2es3-subset.cfg
new file mode 100644
index 000000000..3e325e065
--- /dev/null
+++ b/make/config/jogl/gl-if-gl2es3-subset.cfg
@@ -0,0 +1,17 @@
+# This .cfg file is used to generate the common GL2 ES3 set
+JavaOutputDir ../../build-temp/gluegen-set
+
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL2ES3Subset
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl2_es3-common.cfg
+Include gl-if-gl3-ignores.cfg
+Include gl-if-gl4-ignores.cfg
+
+# dummy procaddress config / force procaddress for comments
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+ForceProcAddressGen __ALL__
diff --git a/make/config/jogl/gl-if-gl2gl3-subset.cfg b/make/config/jogl/gl-if-gl2gl3-subset.cfg
new file mode 100644
index 000000000..ecb384ca3
--- /dev/null
+++ b/make/config/jogl/gl-if-gl2gl3-subset.cfg
@@ -0,0 +1,18 @@
+# This .cfg file is used to generate the common GL2 GL3 set
+JavaOutputDir ../../build-temp/gluegen-set
+
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL2GL3Subset
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl3-desktop.cfg
+Include gl3-common.cfg
+Include gl-if-gl3-ignores.cfg
+Include gl-if-gl4-ignores.cfg
+
+# dummy procaddress config / force procaddress for comments
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+ForceProcAddressGen __ALL__
diff --git a/make/config/jogl/gl-if-gl3-subset.cfg b/make/config/jogl/gl-if-gl3-subset.cfg
deleted file mode 100644
index dae38ec0c..000000000
--- a/make/config/jogl/gl-if-gl3-subset.cfg
+++ /dev/null
@@ -1,17 +0,0 @@
-# This .cfg file is used to generate the common GL2 GL3 set
-JavaOutputDir ../../build-temp/gluegen-set
-
-Package javax.media.opengl
-Style InterfaceOnly
-JavaClass GL3Subset
-Include gl-common.cfg
-Include gl-common-extensions.cfg
-Include gl3-desktop.cfg
-Include gl-if-gl3-ignores.cfg
-Include gl-if-gl4-ignores.cfg
-
-# dummy procaddress config / force procaddress for comments
-EmitProcAddressTable false
-ProcAddressTableClassName DontGenerateProcAddressTableStuff
-GetProcAddressTableExpr DontGenerateProcAddressTableStuff
-ForceProcAddressGen __ALL__
diff --git a/make/config/jogl/gl-if-gl3.cfg b/make/config/jogl/gl-if-gl3.cfg
index 649b35165..09f51d6b0 100644
--- a/make/config/jogl/gl-if-gl3.cfg
+++ b/make/config/jogl/gl-if-gl3.cfg
@@ -4,6 +4,8 @@ NativeOutputDir gensrc/native/jogl/gl3
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3ES3.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java
ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
@@ -13,16 +15,14 @@ JavaClass GL3
#Extends GL3 GLBase
#Extends GL3 GL
#Extends GL3 GL2ES2
+#Extends GL3 GL2ES3
+Extends GL3 GL3ES3
Extends GL3 GL2GL3
ImplPackage jogamp.opengl.gl3
-ImplJavaClass GL3Impl
-Implements GL3Impl GLBase
-Implements GL3Impl GL
-Implements GL3Impl GL2ES2
-Implements GL3Impl GL2GL3
Include gl-common.cfg
Include gl-common-extensions.cfg
Include gl3-desktop.cfg
+Include gl3-common.cfg
Include gl-if-gl4-ignores.cfg
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
diff --git a/make/config/jogl/gl-if-gl3_es3.cfg b/make/config/jogl/gl-if-gl3_es3.cfg
new file mode 100644
index 000000000..a25d9112a
--- /dev/null
+++ b/make/config/jogl/gl-if-gl3_es3.cfg
@@ -0,0 +1,43 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl
+
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL3ES3
+#Extends GL3ES3 GLBase
+#Extends GL3ES3 GL
+#Extends GL3ES3 GL2ES2
+Extends GL3ES3 GL2ES3
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+
+HierarchicalNativeOutput false
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl2_es3-common.cfg
+Include gl-if-gl2_es3-ignores.cfg
+Include gl-if-gl4-ignores.cfg
+Include gl-if-luminance-ignore.cfg
+
+#
+# Same name but different signature ..
+# No collisions found .. good!
+
+# dummy procaddress config / force procaddress for comments
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+ForceProcAddressGen __ALL__
+
+# Also force the calling conventions of the locally generated function
+# pointer typedefs for these routines to APIENTRY
+LocalProcAddressCallingConvention __ALL__ APIENTRY
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+Import java.io.PrintStream
diff --git a/make/config/jogl/gl-if-gl3bc.cfg b/make/config/jogl/gl-if-gl3bc.cfg
index f07a9a417..bca3d61e6 100644
--- a/make/config/jogl/gl-if-gl3bc.cfg
+++ b/make/config/jogl/gl-if-gl3bc.cfg
@@ -5,6 +5,8 @@ NativeOutputDir gensrc/native/jogl/gl3
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3ES3.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3.java
@@ -20,6 +22,8 @@ JavaClass GL3bc
#Extends GL3bc GL
#Extends GL3bc GL2ES1
#Extends GL3bc GL2ES2
+#Extends GL3bc GL2ES3
+#Extends GL3bc GL3ES3
#Extends GL3bc GL2GL3
Extends GL3bc GL2
Extends GL3bc GL3
@@ -30,6 +34,8 @@ Include gl-desktop.cfg
Include gl3-desktop.cfg
Include gl-if-gl4-ignores.cfg
+IncludeAs CustomJavaCode GL2 gl-if-CustomJavaCode-gl_compat.java
+
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true
diff --git a/make/config/jogl/gl-if-gl4-ignores.cfg b/make/config/jogl/gl-if-gl4-ignores.cfg
index 4948b64df..619c82924 100644
--- a/make/config/jogl/gl-if-gl4-ignores.cfg
+++ b/make/config/jogl/gl-if-gl4-ignores.cfg
@@ -9,5 +9,7 @@
IgnoreExtension GL_VERSION_4_0
IgnoreExtension GL_VERSION_4_1
IgnoreExtension GL_VERSION_4_2
+IgnoreExtension GL_VERSION_4_3
+IgnoreExtension GL_VERSION_4_4
IgnoreExtension GL_ARB_shader_precision
diff --git a/make/config/jogl/gl-if-gl4.cfg b/make/config/jogl/gl-if-gl4.cfg
index 1e920ac7c..4b19b448e 100644
--- a/make/config/jogl/gl-if-gl4.cfg
+++ b/make/config/jogl/gl-if-gl4.cfg
@@ -4,6 +4,9 @@ NativeOutputDir gensrc/native/jogl/gl4
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL4ES3.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3.java
ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
@@ -14,11 +17,15 @@ JavaClass GL4
#Extends GL4 GLBase
#Extends GL4 GL
#Extends GL4 GL2ES2
+#Extends GL4 GL2ES3
+#Extends GL4 GL3ES3
#Extends GL4 GL2GL3
+Extends GL4 GL4ES3
Extends GL4 GL3
Include gl-common.cfg
Include gl-common-extensions.cfg
Include gl3-desktop.cfg
+Include gl3-common.cfg
# dummy procaddress config / force procaddress for comments
EmitProcAddressTable false
diff --git a/make/config/jogl/gl-if-gl4_es3.cfg b/make/config/jogl/gl-if-gl4_es3.cfg
new file mode 100644
index 000000000..cd9c17f27
--- /dev/null
+++ b/make/config/jogl/gl-if-gl4_es3.cfg
@@ -0,0 +1,47 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl
+
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL4ES3
+#Extends GL4ES3 GLBase
+#Extends GL4ES3 GL
+#Extends GL4ES3 GL2ES2
+#Extends GL4ES3 GL2ES3
+Extends GL4ES3 GL3ES3
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+
+HierarchicalNativeOutput false
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl2_es3-common.cfg
+Include gl-if-gl2_es3-ignores.cfg
+Include gl-if-luminance-ignore.cfg
+
+ForceExtension GL_ARB_ES3_compatibility
+
+#
+# Same name but different signature ..
+# No collisions found .. good!
+
+# dummy procaddress config / force procaddress for comments
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+ForceProcAddressGen __ALL__
+
+# Also force the calling conventions of the locally generated function
+# pointer typedefs for these routines to APIENTRY
+LocalProcAddressCallingConvention __ALL__ APIENTRY
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+Import java.io.PrintStream
diff --git a/make/config/jogl/gl-if-luminance-ignore.cfg b/make/config/jogl/gl-if-luminance-ignore.cfg
new file mode 100644
index 000000000..4fb79fae9
--- /dev/null
+++ b/make/config/jogl/gl-if-luminance-ignore.cfg
@@ -0,0 +1,7 @@
+Ignore GL_LUMINANCE16F
+Ignore GL_LUMINANCE32F
+Ignore GL_LUMINANCE_ALPHA16F
+Ignore GL_LUMINANCE_ALPHA32F
+Ignore GL_LUMINANCE4_ALPHA4
+Ignore GL_LUMINANCE8
+Ignore GL_LUMINANCE8_ALPHA8
diff --git a/make/config/jogl/gl-impl-CustomCCode-gl4bc.c b/make/config/jogl/gl-impl-CustomCCode-gl4bc.c
index d389db298..4ddc27bf2 100644
--- a/make/config/jogl/gl-impl-CustomCCode-gl4bc.c
+++ b/make/config/jogl/gl-impl-CustomCCode-gl4bc.c
@@ -13,6 +13,22 @@ Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unu
return (jlong) (intptr_t) _res;
}
+/* Java->C glue code:
+ * Java package: jogamp.opengl.gl4.GL4bcImpl
+ * Java method: java.nio.ByteBuffer dispatch_glMapBufferRange(int target, long offset, long length, int access)
+ * C function: void * glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+ */
+JNIEXPORT jlong JNICALL
+Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glMapBufferRange(JNIEnv *env, jobject _unused, jint target, jlong offset, jlong length, jint access, jlong procAddress) {
+ typedef void * (APIENTRY*_local_PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+ _local_PFNGLMAPBUFFERRANGEPROC ptr_glMapBufferRange;
+ void * _res;
+ ptr_glMapBufferRange = (_local_PFNGLMAPBUFFERRANGEPROC) (intptr_t) procAddress;
+ assert(ptr_glMapBufferRange != NULL);
+ _res = (* ptr_glMapBufferRange) ((GLenum) target, (GLintptr) offset, (GLsizeiptr) length, (GLbitfield) access);
+ return (jlong) (intptr_t) _res;
+}
+
/* Java->C glue code:
* Java package: jogamp.opengl.gl4.GL4bcImpl
* Java method: long dispatch_glMapNamedBufferEXT(int target, int access)
diff --git a/make/config/jogl/gl-impl-CustomCCode-gles1.c b/make/config/jogl/gl-impl-CustomCCode-gles1.c
index 0155c13f8..88cfe4418 100644
--- a/make/config/jogl/gl-impl-CustomCCode-gles1.c
+++ b/make/config/jogl/gl-impl-CustomCCode-gles1.c
@@ -14,6 +14,22 @@ Java_jogamp_opengl_es1_GLES1Impl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unu
return (jlong) (intptr_t) _res;
}
+/* Java->C glue code:
+ * Java package: jogamp.opengl.es1.GLES1Impl
+ * Java method: java.nio.ByteBuffer dispatch_glMapBufferRange(int target, long offset, long length, int access)
+ * C function: void * glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+ */
+JNIEXPORT jlong JNICALL
+Java_jogamp_opengl_es1_GLES1Impl_dispatch_1glMapBufferRange(JNIEnv *env, jobject _unused, jint target, jlong offset, jlong length, jint access, jlong procAddress) {
+ typedef void * (GL_APIENTRY*_local_PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+ _local_PFNGLMAPBUFFERRANGEPROC ptr_glMapBufferRange;
+ void * _res;
+ ptr_glMapBufferRange = (_local_PFNGLMAPBUFFERRANGEPROC) (intptr_t) procAddress;
+ assert(ptr_glMapBufferRange != NULL);
+ _res = (* ptr_glMapBufferRange) ((GLenum) target, (GLintptr) offset, (GLsizeiptr) length, (GLbitfield) access);
+ return (jlong) (intptr_t) _res;
+}
+
/* Java->C glue code:
* Java package: jogamp.opengl.es1.GLES1Impl
* Java method: ByteBuffer newDirectByteBuffer(long addr, long capacity);
diff --git a/make/config/jogl/gl-impl-CustomCCode-gles2.c b/make/config/jogl/gl-impl-CustomCCode-gles2.c
deleted file mode 100644
index e140df76b..000000000
--- a/make/config/jogl/gl-impl-CustomCCode-gles2.c
+++ /dev/null
@@ -1,25 +0,0 @@
-typedef GLvoid* (GL_APIENTRY* PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
-/* Java->C glue code:
- * Java package: jogamp.opengl.es2.GLES2Impl
- * Java method: long dispatch_glMapBuffer(int target, int access)
- * C function: void * glMapBuffer(GLenum target, GLenum access);
- */
-JNIEXPORT jlong JNICALL
-Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) {
- PFNGLMAPBUFFERPROC ptr_glMapBuffer;
- void * _res;
- ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress;
- assert(ptr_glMapBuffer != NULL);
- _res = (* ptr_glMapBuffer) ((GLenum) target, (GLenum) access);
- return (jlong) (intptr_t) _res;
-}
-
-/* Java->C glue code:
- * Java package: jogamp.opengl.es2.GLES2Impl
- * Java method: ByteBuffer newDirectByteBuffer(long addr, long capacity);
- * C function: jobject newDirectByteBuffer(jlong addr, jlong capacity);
- */
-JNIEXPORT jobject JNICALL
-Java_jogamp_opengl_es2_GLES2Impl_newDirectByteBuffer(JNIEnv *env, jobject _unused, jlong addr, jlong capacity) {
- return (*env)->NewDirectByteBuffer(env, (void*) (intptr_t) addr, capacity);
-}
diff --git a/make/config/jogl/gl-impl-CustomCCode-gles3.c b/make/config/jogl/gl-impl-CustomCCode-gles3.c
new file mode 100644
index 000000000..2f3329bfa
--- /dev/null
+++ b/make/config/jogl/gl-impl-CustomCCode-gles3.c
@@ -0,0 +1,41 @@
+typedef GLvoid* (GL_APIENTRY* PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
+/* Java->C glue code:
+ * Java package: jogamp.opengl.es3.GLES3Impl
+ * Java method: long dispatch_glMapBuffer(int target, int access)
+ * C function: void * glMapBuffer(GLenum target, GLenum access);
+ */
+JNIEXPORT jlong JNICALL
+Java_jogamp_opengl_es3_GLES3Impl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) {
+ PFNGLMAPBUFFERPROC ptr_glMapBuffer;
+ void * _res;
+ ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress;
+ assert(ptr_glMapBuffer != NULL);
+ _res = (* ptr_glMapBuffer) ((GLenum) target, (GLenum) access);
+ return (jlong) (intptr_t) _res;
+}
+
+/* Java->C glue code:
+ * Java package: jogamp.opengl.es3.GLES3Impl
+ * Java method: java.nio.ByteBuffer dispatch_glMapBufferRange(int target, long offset, long length, int access)
+ * C function: void * glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+ */
+JNIEXPORT jlong JNICALL
+Java_jogamp_opengl_es3_GLES3Impl_dispatch_1glMapBufferRange(JNIEnv *env, jobject _unused, jint target, jlong offset, jlong length, jint access, jlong procAddress) {
+ typedef void * (GL_APIENTRY*_local_PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+ _local_PFNGLMAPBUFFERRANGEPROC ptr_glMapBufferRange;
+ void * _res;
+ ptr_glMapBufferRange = (_local_PFNGLMAPBUFFERRANGEPROC) (intptr_t) procAddress;
+ assert(ptr_glMapBufferRange != NULL);
+ _res = (* ptr_glMapBufferRange) ((GLenum) target, (GLintptr) offset, (GLsizeiptr) length, (GLbitfield) access);
+ return (jlong) (intptr_t) _res;
+}
+
+/* Java->C glue code:
+ * Java package: jogamp.opengl.es3.GLES3Impl
+ * Java method: ByteBuffer newDirectByteBuffer(long addr, long capacity);
+ * C function: jobject newDirectByteBuffer(jlong addr, jlong capacity);
+ */
+JNIEXPORT jobject JNICALL
+Java_jogamp_opengl_es3_GLES3Impl_newDirectByteBuffer(JNIEnv *env, jobject _unused, jlong addr, jlong capacity) {
+ return (*env)->NewDirectByteBuffer(env, (void*) (intptr_t) addr, capacity);
+}
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-common.java b/make/config/jogl/gl-impl-CustomJavaCode-common.java
index 8e8165fff..4024d8e1a 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-common.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-common.java
@@ -118,3 +118,95 @@
return _context.getDefaultReadBuffer();
}
+ private final HashMap arbMemCache = new HashMap();
+
+ /** Entry point to C language function: void * {@native glMapBuffer}(GLenum target, GLenum access);
Part of GL_VERSION_1_5
; GL_OES_mapbuffer
*/
+ private final java.nio.ByteBuffer glMapBufferImpl(int target, boolean useRange, long offset, long length, int access, long glProcAddress) {
+ if (glProcAddress == 0) {
+ throw new GLException("Method \""+(useRange?"glMapBufferRange":"glMapBuffer")+"\" not available");
+ }
+ final long sz = bufferSizeTracker.getBufferSize(bufferStateTracker, target, this);
+ if (0 == sz) {
+ return null;
+ }
+ if( !useRange ) {
+ length = sz;
+ offset = 0;
+ } else {
+ if( length + offset > sz ) {
+ throw new GLException("Out of range: offset "+offset+" + length "+length+" > size "+sz);
+ }
+ if( 0 > length || 0 > offset ) {
+ throw new GLException("Invalid values: offset "+offset+", length "+length);
+ }
+ if( 0 == length ) {
+ return null;
+ }
+ }
+ final long addr = useRange ? dispatch_glMapBufferRange(target, offset, length, access, glProcAddress) :
+ dispatch_glMapBuffer(target, access, glProcAddress);
+ if (0 == addr) {
+ return null;
+ }
+ ByteBuffer buffer;
+ MemoryObject memObj0 = new MemoryObject(addr, length); // object and key
+ MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0);
+ if(memObj0 == memObj1) {
+ // just added ..
+ if(null != memObj0.getBuffer()) {
+ throw new InternalError();
+ }
+ buffer = newDirectByteBuffer(addr, length);
+ Buffers.nativeOrder(buffer);
+ memObj0.setBuffer(buffer);
+ } else {
+ // already mapped
+ buffer = memObj1.getBuffer();
+ if(null == buffer) {
+ throw new InternalError();
+ }
+ }
+ buffer.position(0);
+ return buffer;
+ }
+ private native long dispatch_glMapBuffer(int target, int access, long glProcAddress);
+ private native long dispatch_glMapBufferRange(int target, long offset, long length, int access, long procAddress);
+
+
+ /** Entry point to C language function: GLvoid * {@native glMapNamedBufferEXT}(GLuint buffer, GLenum access);
Part of GL_EXT_direct_state_access
*/
+ private final java.nio.ByteBuffer glMapNamedBufferImpl(int bufferName, int access, long glProcAddress) {
+ if (glProcAddress == 0) {
+ throw new GLException("Method \"glMapNamedBufferEXT\" not available");
+ }
+ final long sz = bufferSizeTracker.getDirectStateBufferSize(bufferName, this);
+ if (0 == sz) {
+ return null;
+ }
+ final long addr = dispatch_glMapNamedBufferEXT(bufferName, access, glProcAddress);
+ if (0 == addr) {
+ return null;
+ }
+ ByteBuffer buffer;
+ MemoryObject memObj0 = new MemoryObject(addr, sz); // object and key
+ MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0);
+ if(memObj0 == memObj1) {
+ // just added ..
+ if(null != memObj0.getBuffer()) {
+ throw new InternalError();
+ }
+ buffer = newDirectByteBuffer(addr, sz);
+ Buffers.nativeOrder(buffer);
+ memObj0.setBuffer(buffer);
+ } else {
+ // already mapped
+ buffer = memObj1.getBuffer();
+ if(null == buffer) {
+ throw new InternalError();
+ }
+ }
+ buffer.position(0);
+ return buffer;
+ }
+ private native long dispatch_glMapNamedBufferEXT(int buffer, int access, long procAddress);
+
+ private native ByteBuffer newDirectByteBuffer(long addr, long capacity);
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-desktop.java b/make/config/jogl/gl-impl-CustomJavaCode-desktop.java
deleted file mode 100644
index 6a74b80a6..000000000
--- a/make/config/jogl/gl-impl-CustomJavaCode-desktop.java
+++ /dev/null
@@ -1,148 +0,0 @@
- private int[] imageSizeTemp = new int[1];
-
- private final int imageSizeInBytes(int format, int type, int width, int height, int depth, boolean pack) {
- return GLBuffers.sizeof(this, imageSizeTemp, format, type, width, height, depth, pack) ;
- }
-
- @Override
- public final boolean isGL4bc() {
- return _context.isGL4bc();
- }
-
- @Override
- public final boolean isGL4() {
- return _context.isGL4();
- }
-
- @Override
- public final boolean isGL3bc() {
- return _context.isGL3bc();
- }
-
- @Override
- public final boolean isGL3() {
- return _context.isGL3();
- }
-
- @Override
- public final boolean isGL2() {
- return _context.isGL2();
- }
-
- @Override
- public final boolean isGL2ES1() {
- return _context.isGL2ES1();
- }
-
- @Override
- public final boolean isGL2ES2() {
- return _context.isGL2ES2();
- }
-
- @Override
- public final boolean isGLES2Compatible() {
- return _context.isGLES2Compatible();
- }
-
- public final boolean isGL2GL3() {
- return _context.isGL2GL3();
- }
-
- @Override
- public final boolean hasGLSL() {
- return _context.hasGLSL();
- }
-
- @Override
- public final GL4bc getGL4bc() throws GLException {
- if(!isGL4bc()) {
- throw new GLException("Not a GL4bc implementation");
- }
- return this;
- }
-
- @Override
- public final GL4 getGL4() throws GLException {
- if(!isGL4()) {
- throw new GLException("Not a GL4 implementation");
- }
- return this;
- }
-
- @Override
- public final GL3bc getGL3bc() throws GLException {
- if(!isGL3bc()) {
- throw new GLException("Not a GL3bc implementation");
- }
- return this;
- }
-
- @Override
- public final GL3 getGL3() throws GLException {
- if(!isGL3()) {
- throw new GLException("Not a GL3 implementation");
- }
- return this;
- }
-
- @Override
- public final GL2 getGL2() throws GLException {
- if(!isGL2()) {
- throw new GLException("Not a GL2 implementation");
- }
- return this;
- }
-
- @Override
- public final GL2ES1 getGL2ES1() throws GLException {
- if(!isGL2ES1()) {
- throw new GLException("Not a GL2ES1 implementation");
- }
- return this;
- }
-
- @Override
- public final GL2ES2 getGL2ES2() throws GLException {
- if(!isGL2ES2()) {
- throw new GLException("Not a GL2ES2 implementation");
- }
- return this;
- }
-
- @Override
- public final GL2GL3 getGL2GL3() throws GLException {
- if(!isGL2GL3()) {
- throw new GLException("Not a GL2GL3 implementation");
- }
- return this;
- }
-
- @Override
- public final boolean isGLES1() {
- return false;
- }
-
- @Override
- public final boolean isGLES2() {
- return false;
- }
-
- @Override
- public final boolean isGLES() {
- return false;
- }
-
- @Override
- public final GLES1 getGLES1() throws GLException {
- throw new GLException("Not a GLES1 implementation");
- }
-
- @Override
- public final GLES2 getGLES2() throws GLException {
- throw new GLException("Not a GLES2 implementation");
- }
-
- @Override
- public final boolean isNPOTTextureAvailable() {
- return _context.isNPOTTextureAvailable();
- }
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java b/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java
index fbe7484c4..cacea322a 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java
@@ -29,12 +29,223 @@ public GL4bcImpl(GLProfile glp, GLContextImpl context) {
this.glProfile = glp;
}
-/**
- * Provides platform-independent access to the wglAllocateMemoryNV /
- * glXAllocateMemoryNV extension.
- */
-public final java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
- return _context.glAllocateMemoryNV(arg0, arg1, arg2, arg3);
+public final void finalizeInit() {
+ if(null != _context) {
+ haveARBPixelBufferObject = isExtensionAvailable("GL_ARB_pixel_buffer_object");
+ haveEXTPixelBufferObject = isExtensionAvailable("GL_EXT_pixel_buffer_object");
+ haveGL15 = isExtensionAvailable("GL_VERSION_1_5");
+ haveGL21 = isExtensionAvailable("GL_VERSION_2_1");
+ haveARBVertexBufferObject = isExtensionAvailable("GL_ARB_vertex_buffer_object");
+ haveARBVertexArrayObject = _context.getGLVersionNumber().compareTo(GLContext.Version300) >= 0 ||
+ isExtensionAvailable("GL_ARB_vertex_array_object");
+ } else {
+ haveARBPixelBufferObject = false;
+ haveEXTPixelBufferObject = false;
+ haveGL15 = false;
+ haveGL21 = false;
+ haveARBVertexBufferObject = false;
+ haveARBVertexArrayObject = false;
+ }
+}
+
+private int[] imageSizeTemp = new int[1];
+
+private final int imageSizeInBytes(int format, int type, int width, int height, int depth, boolean pack) {
+ return GLBuffers.sizeof(this, imageSizeTemp, format, type, width, height, depth, pack) ;
+}
+
+@Override
+public final boolean isGL4bc() {
+ return _context.isGL4bc();
+}
+
+@Override
+public final boolean isGL4() {
+ return _context.isGL4();
+}
+
+@Override
+public final boolean isGL3bc() {
+ return _context.isGL3bc();
+}
+
+@Override
+public final boolean isGL3() {
+ return _context.isGL3();
+}
+
+@Override
+public final boolean isGL2() {
+ return _context.isGL2();
+}
+
+@Override
+public final boolean isGL2ES1() {
+ return _context.isGL2ES1();
+}
+
+@Override
+public final boolean isGL2ES2() {
+ return _context.isGL2ES2();
+}
+
+@Override
+public final boolean isGL3ES3() {
+ return _context.isGL3ES3();
+}
+
+@Override
+public final boolean isGL4ES3() {
+ return _context.isGL4ES3();
+}
+
+@Override
+public final boolean isGLES2Compatible() {
+ return _context.isGLES2Compatible();
+}
+
+@Override
+public final boolean isGLES3Compatible() {
+ return _context.isGLES3Compatible();
+}
+
+@Override
+public final boolean isGL2GL3() {
+ return _context.isGL2GL3();
+}
+
+@Override
+public final boolean hasGLSL() {
+ return _context.hasGLSL();
+}
+
+@Override
+public final GL4bc getGL4bc() throws GLException {
+ if(!isGL4bc()) {
+ throw new GLException("Not a GL4bc implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL4 getGL4() throws GLException {
+ if(!isGL4()) {
+ throw new GLException("Not a GL4 implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL3bc getGL3bc() throws GLException {
+ if(!isGL3bc()) {
+ throw new GLException("Not a GL3bc implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL3 getGL3() throws GLException {
+ if(!isGL3()) {
+ throw new GLException("Not a GL3 implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL2 getGL2() throws GLException {
+ if(!isGL2()) {
+ throw new GLException("Not a GL2 implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL2ES1 getGL2ES1() throws GLException {
+ if(!isGL2ES1()) {
+ throw new GLException("Not a GL2ES1 implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL2ES2 getGL2ES2() throws GLException {
+ if(!isGL2ES2()) {
+ throw new GLException("Not a GL2ES2 implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL3ES3 getGL3ES3() throws GLException {
+ if(!isGL3ES3()) {
+ throw new GLException("Not a GL3ES3 implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL4ES3 getGL4ES3() throws GLException {
+ if(!isGL4ES3()) {
+ throw new GLException("Not a GL4ES3 implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL2GL3 getGL2GL3() throws GLException {
+ if(!isGL2GL3()) {
+ throw new GLException("Not a GL2GL3 implementation");
+ }
+ return this;
+}
+
+@Override
+public final boolean isGLES1() {
+ return false;
+}
+
+@Override
+public final boolean isGLES2() {
+ return false;
+}
+
+@Override
+public final boolean isGLES3() {
+ return false;
+}
+
+@Override
+public final boolean isGLES() {
+ return false;
+}
+
+@Override
+public final GLES1 getGLES1() throws GLException {
+ throw new GLException("Not a GLES1 implementation");
+}
+
+@Override
+public final GLES2 getGLES2() throws GLException {
+ throw new GLException("Not a GLES2 implementation");
+}
+
+@Override
+public final GLES3 getGLES3() throws GLException {
+ throw new GLException("Not a GLES3 implementation");
+}
+
+@Override
+public final boolean isNPOTTextureAvailable() {
+ return _context.isNPOTTextureAvailable();
+}
+@Override
+public final java.nio.ByteBuffer glAllocateMemoryNV(int size, float readFrequency, float writeFrequency, float priority) {
+ return _context.glAllocateMemoryNV(size, readFrequency, writeFrequency, priority);
+}
+
+@Override
+public final void glFreeMemoryNV(java.nio.ByteBuffer pointer) {
+ _context.glFreeMemoryNV(pointer);
}
//
@@ -45,7 +256,6 @@ private final GLBufferSizeTracker bufferSizeTracker;
private final GLBufferStateTracker bufferStateTracker;
private final GLStateTracker glStateTracker;
-private boolean bufferObjectExtensionsInitialized = false;
private boolean haveARBPixelBufferObject;
private boolean haveEXTPixelBufferObject;
private boolean haveGL15;
@@ -53,20 +263,6 @@ private boolean haveGL21;
private boolean haveARBVertexBufferObject;
private boolean haveARBVertexArrayObject;
-private final void initBufferObjectExtensionChecks() {
- if ( bufferObjectExtensionsInitialized ) {
- return;
- }
- bufferObjectExtensionsInitialized = true;
- haveARBPixelBufferObject = isExtensionAvailable("GL_ARB_pixel_buffer_object");
- haveEXTPixelBufferObject = isExtensionAvailable("GL_EXT_pixel_buffer_object");
- haveGL15 = isExtensionAvailable("GL_VERSION_1_5");
- haveGL21 = isExtensionAvailable("GL_VERSION_2_1");
- haveARBVertexBufferObject = isExtensionAvailable("GL_ARB_vertex_buffer_object");
- haveARBVertexArrayObject = _context.getGLVersionNumber().compareTo(GLContext.Version300) >= 0 ||
- isExtensionAvailable("GL_ARB_vertex_array_object");
-}
-
private final boolean checkBufferObject(boolean extensionAvail,
boolean allowVAO,
boolean enabled,
@@ -111,7 +307,6 @@ private final boolean checkBufferObject(boolean extensionAvail,
}
private final boolean checkArrayVBODisabled(boolean throwException) {
- initBufferObjectExtensionChecks();
return checkBufferObject(haveGL15 || haveARBVertexBufferObject,
haveARBVertexArrayObject, // allowVAO
false, // enable
@@ -120,7 +315,6 @@ private final boolean checkArrayVBODisabled(boolean throwException) {
}
private final boolean checkArrayVBOEnabled(boolean throwException) {
- initBufferObjectExtensionChecks();
return checkBufferObject(haveGL15 || haveARBVertexBufferObject,
haveARBVertexArrayObject, // allowVAO
true, // enable
@@ -129,7 +323,6 @@ private final boolean checkArrayVBOEnabled(boolean throwException) {
}
private final boolean checkElementVBODisabled(boolean throwException) {
- initBufferObjectExtensionChecks();
return checkBufferObject(haveGL15 || haveARBVertexBufferObject,
haveARBVertexArrayObject, // allowVAO
false, // enable
@@ -138,7 +331,6 @@ private final boolean checkElementVBODisabled(boolean throwException) {
}
private final boolean checkElementVBOEnabled(boolean throwException) {
- initBufferObjectExtensionChecks();
return checkBufferObject(haveGL15 || haveARBVertexBufferObject,
haveARBVertexArrayObject, // allowVAO
true, // enable
@@ -147,7 +339,6 @@ private final boolean checkElementVBOEnabled(boolean throwException) {
}
private final boolean checkUnpackPBODisabled(boolean throwException) {
- initBufferObjectExtensionChecks();
return checkBufferObject(haveGL21 || haveARBPixelBufferObject || haveEXTPixelBufferObject,
false, // allowVAO
false, // enable
@@ -156,7 +347,6 @@ private final boolean checkUnpackPBODisabled(boolean throwException) {
}
private final boolean checkUnpackPBOEnabled(boolean throwException) {
- initBufferObjectExtensionChecks();
return checkBufferObject(haveGL21 || haveARBPixelBufferObject || haveEXTPixelBufferObject,
false, // allowVAO
true, // enable
@@ -165,7 +355,6 @@ private final boolean checkUnpackPBOEnabled(boolean throwException) {
}
private final boolean checkPackPBODisabled(boolean throwException) {
- initBufferObjectExtensionChecks();
return checkBufferObject(haveGL21 || haveARBPixelBufferObject || haveEXTPixelBufferObject,
false, // allowVAO
false, // enable
@@ -174,7 +363,6 @@ private final boolean checkPackPBODisabled(boolean throwException) {
}
private final boolean checkPackPBOEnabled(boolean throwException) {
- initBufferObjectExtensionChecks();
return checkBufferObject(haveGL21 || haveARBPixelBufferObject || haveEXTPixelBufferObject,
false, // allowVAO
true, // enable
@@ -192,87 +380,21 @@ public final boolean glIsPBOUnpackEnabled() {
return checkUnpackPBOEnabled(false);
}
-private final HashMap arbMemCache = new HashMap();
-
-/** Entry point to C language function:
LPVOID glMapBuffer(GLenum target, GLenum access);
*/
+/** Entry point to C language function: void * {@native glMapBuffer}(GLenum target, GLenum access);
Part of GL_VERSION_1_5
; GL_OES_mapbuffer
*/
public final java.nio.ByteBuffer glMapBuffer(int target, int access) {
- final long __addr_ = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
- if (__addr_ == 0) {
- throw new GLException("Method \"glMapBuffer\" not available");
- }
- final long sz = bufferSizeTracker.getBufferSize(bufferStateTracker, target, this);
- if (0 == sz) {
- return null;
- }
- final long addr = dispatch_glMapBuffer(target, access, __addr_);
- if (0 == addr) {
- return null;
- }
- ByteBuffer buffer;
- MemoryObject memObj0 = new MemoryObject(addr, sz); // object and key
- MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0);
- if(memObj0 == memObj1) {
- // just added ..
- if(null != memObj0.getBuffer()) {
- throw new InternalError();
- }
- buffer = newDirectByteBuffer(addr, sz);
- Buffers.nativeOrder(buffer);
- memObj0.setBuffer(buffer);
- } else {
- // already mapped
- buffer = memObj1.getBuffer();
- if(null == buffer) {
- throw new InternalError();
- }
- }
- buffer.position(0);
- return buffer;
+ return glMapBufferImpl(target, false, 0, 0, access, ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer);
}
-/** Encapsulates function pointer for OpenGL function
: LPVOID glMapBuffer(GLenum target, GLenum access);
*/
-native private long dispatch_glMapBuffer(int target, int access, long glProcAddress);
+/** Entry point to C language function: void * {@native glMapBufferRange}(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
Part of GL_ES_VERSION_3_0
, GL_VERSION_3_0
; GL_EXT_map_buffer_range
*/
+public final ByteBuffer glMapBufferRange(int target, long offset, long length, int access) {
+ return glMapBufferImpl(target, true, offset, length, access, ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBufferRange);
+}
/** Entry point to C language function: GLvoid * {@native glMapNamedBufferEXT}(GLuint buffer, GLenum access);
Part of GL_EXT_direct_state_access
*/
public final java.nio.ByteBuffer glMapNamedBufferEXT(int bufferName, int access) {
- final long __addr_ = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapNamedBufferEXT;
- if (__addr_ == 0) {
- throw new GLException("Method \"glMapNamedBufferEXT\" not available");
- }
- final long sz = bufferSizeTracker.getDirectStateBufferSize(bufferName, this);
- if (0 == sz) {
- return null;
- }
- final long addr = dispatch_glMapNamedBufferEXT(bufferName, access, __addr_);
- if (0 == addr) {
- return null;
- }
- ByteBuffer buffer;
- MemoryObject memObj0 = new MemoryObject(addr, sz); // object and key
- MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0);
- if(memObj0 == memObj1) {
- // just added ..
- if(null != memObj0.getBuffer()) {
- throw new InternalError();
- }
- buffer = newDirectByteBuffer(addr, sz);
- Buffers.nativeOrder(buffer);
- memObj0.setBuffer(buffer);
- } else {
- // already mapped
- buffer = memObj1.getBuffer();
- if(null == buffer) {
- throw new InternalError();
- }
- }
- buffer.position(0);
- return buffer;
+ return glMapNamedBufferImpl(bufferName, access, ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapNamedBufferEXT);
}
-private native long dispatch_glMapNamedBufferEXT(int buffer, int access, long procAddress);
-
-native private ByteBuffer newDirectByteBuffer(long addr, long capacity);
-
@Override
public final void glVertexPointer(GLArrayData array) {
if(array.getComponentCount()==0) return;
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
index 70425689a..2fa83dca6 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
@@ -47,6 +47,11 @@ public final boolean isGLES2() {
return false;
}
+@Override
+public final boolean isGLES3() {
+ return false;
+}
+
@Override
public final boolean isGLES() {
return true;
@@ -62,11 +67,26 @@ public final boolean isGL2ES2() {
return false;
}
+@Override
+public final boolean isGL3ES3() {
+ return false;
+}
+
+@Override
+public final boolean isGL4ES3() {
+ return false;
+}
+
@Override
public final boolean isGLES2Compatible() {
return false;
}
+@Override
+public final boolean isGLES3Compatible() {
+ return false;
+}
+
@Override
public final boolean isGL2GL3() {
return false;
@@ -117,6 +137,11 @@ public final GLES2 getGLES2() throws GLException {
throw new GLException("Not a GLES2 implementation");
}
+@Override
+public final GLES3 getGLES3() throws GLException {
+ throw new GLException("Not a GLES3 implementation");
+}
+
@Override
public final GL2ES1 getGL2ES1() throws GLException {
return this;
@@ -127,6 +152,16 @@ public final GL2ES2 getGL2ES2() throws GLException {
throw new GLException("Not a GL2ES2 implementation");
}
+@Override
+public final GL3ES3 getGL3ES3() throws GLException {
+ throw new GLException("Not a GL3ES3 implementation");
+}
+
+@Override
+public final GL4ES3 getGL4ES3() throws GLException {
+ throw new GLException("Not a GL4ES3 implementation");
+}
+
@Override
public final GL2GL3 getGL2GL3() throws GLException {
throw new GLException("Not a GL2GL3 implementation");
@@ -206,48 +241,15 @@ private final boolean checkPackPBOEnabled(boolean throwException) {
return false;
}
-private final HashMap arbMemCache = new HashMap();
-
-/** Entry point to C language function:
LPVOID glMapBuffer(GLenum target, GLenum access);
*/
+/** Entry point to C language function: void * {@native glMapBuffer}(GLenum target, GLenum access);
Part of GL_VERSION_1_5
; GL_OES_mapbuffer
*/
public final java.nio.ByteBuffer glMapBuffer(int target, int access) {
- final long __addr_ = ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
- if (__addr_ == 0) {
- throw new GLException("Method \"glMapBuffer\" not available");
- }
- final long sz = bufferSizeTracker.getBufferSize(bufferStateTracker, target, this);
- if (0 == sz) {
- return null;
- }
- final long addr = dispatch_glMapBuffer(target, access, __addr_);
- if (0 == addr) {
- return null;
- }
- ByteBuffer buffer;
- MemoryObject memObj0 = new MemoryObject(addr, sz); // object and key
- MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0);
- if(memObj0 == memObj1) {
- // just added ..
- if(null != memObj0.getBuffer()) {
- throw new InternalError();
- }
- buffer = newDirectByteBuffer(addr, sz);
- Buffers.nativeOrder(buffer);
- memObj0.setBuffer(buffer);
- } else {
- // already mapped
- buffer = memObj1.getBuffer();
- if(null == buffer) {
- throw new InternalError();
- }
- }
- buffer.position(0);
- return buffer;
+ return glMapBufferImpl(target, false, 0, 0, access, ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer);
}
-/** Encapsulates function pointer for OpenGL function
: LPVOID glMapBuffer(GLenum target, GLenum access);
*/
-native private long dispatch_glMapBuffer(int target, int access, long glProcAddress);
-
-native private ByteBuffer newDirectByteBuffer(long addr, long capacity);
+/** Entry point to C language function: void * {@native glMapBufferRange}(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
Part of GL_ES_VERSION_3_0
, GL_VERSION_3_0
; GL_EXT_map_buffer_range
*/
+public final ByteBuffer glMapBufferRange(int target, long offset, long length, int access) {
+ return glMapBufferImpl(target, true, offset, length, access, ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBufferRange);
+}
@Override
public final void glVertexPointer(GLArrayData array) {
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java b/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
deleted file mode 100644
index 37f3f33aa..000000000
--- a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
+++ /dev/null
@@ -1,262 +0,0 @@
-
-public GLES2Impl(GLProfile glp, GLContextImpl context) {
- this._context = context;
- if(null != context) {
- this.bufferSizeTracker = context.getBufferSizeTracker();
- this.bufferStateTracker = context.getBufferStateTracker();
- this.glStateTracker = context.getGLStateTracker();
- } else {
- this.bufferSizeTracker = null;
- this.bufferStateTracker = null;
- this.glStateTracker = null;
- }
- this.glProfile = glp;
-}
-
-@Override
-public final boolean isGL4bc() {
- return false;
-}
-
-@Override
-public final boolean isGL4() {
- return false;
-}
-
-@Override
-public final boolean isGL3bc() {
- return false;
-}
-
-@Override
-public final boolean isGL3() {
- return false;
-}
-
-public final boolean isGL2() {
- return false;
-}
-
-@Override
-public final boolean isGLES1() {
- return false;
-}
-
-@Override
-public final boolean isGLES2() {
- return true;
-}
-
-@Override
-public final boolean isGLES() {
- return true;
-}
-
-@Override
-public final boolean isGL2ES1() {
- return false;
-}
-
-@Override
-public final boolean isGL2ES2() {
- return true;
-}
-
-@Override
-public final boolean isGLES2Compatible() {
- return true;
-}
-
-@Override
-public final boolean isGL2GL3() {
- return false;
-}
-
-@Override
-public final boolean hasGLSL() {
- return true;
-}
-
-@Override
-public boolean isNPOTTextureAvailable() {
- return true;
-}
-
-@Override
-public final GL4bc getGL4bc() throws GLException {
- throw new GLException("Not a GL4bc implementation");
-}
-
-@Override
-public final GL4 getGL4() throws GLException {
- throw new GLException("Not a GL4 implementation");
-}
-
-@Override
-public final GL3bc getGL3bc() throws GLException {
- throw new GLException("Not a GL3bc implementation");
-}
-
-@Override
-public final GL3 getGL3() throws GLException {
- throw new GLException("Not a GL3 implementation");
-}
-
-@Override
-public final GL2 getGL2() throws GLException {
- throw new GLException("Not a GL2 implementation");
-}
-
-@Override
-public final GLES1 getGLES1() throws GLException {
- throw new GLException("Not a GLES1 implementation");
-}
-
-@Override
-public final GLES2 getGLES2() throws GLException {
- return this;
-}
-
-@Override
-public final GL2ES1 getGL2ES1() throws GLException {
- throw new GLException("Not a GL2ES1 implementation");
-}
-
-@Override
-public final GL2ES2 getGL2ES2() throws GLException {
- return this;
-}
-
-@Override
-public final GL2GL3 getGL2GL3() throws GLException {
- throw new GLException("Not a GL2GL3 implementation");
-}
-
-//
-// Helpers for ensuring the correct amount of texture data
-//
-
-private final GLBufferSizeTracker bufferSizeTracker;
-private final GLBufferStateTracker bufferStateTracker;
-private final GLStateTracker glStateTracker;
-
-private final boolean checkBufferObject(boolean enabled,
- int state,
- String kind, boolean throwException) {
- final int buffer = bufferStateTracker.getBoundBufferObject(state, this);
- if (enabled) {
- if (0 == buffer) {
- if(throwException) {
- throw new GLException(kind + " must be enabled to call this method");
- }
- return false;
- }
- } else {
- if (0 != buffer) {
- if(throwException) {
- throw new GLException(kind + " must be disabled to call this method");
- }
- return false;
- }
- }
- return true;
-}
-
-private final boolean checkArrayVBODisabled(boolean throwException) {
- return checkBufferObject(false, // enabled
- GL.GL_ARRAY_BUFFER,
- "array vertex_buffer_object", throwException);
-}
-
-private final boolean checkArrayVBOEnabled(boolean throwException) {
- return checkBufferObject(true, // enabled
- GL.GL_ARRAY_BUFFER,
- "array vertex_buffer_object", throwException);
-}
-
-private final boolean checkElementVBODisabled(boolean throwException) {
- return checkBufferObject(false, // enabled
- GL.GL_ELEMENT_ARRAY_BUFFER,
- "element vertex_buffer_object", throwException);
-}
-
-private final boolean checkElementVBOEnabled(boolean throwException) {
- return checkBufferObject(true, // enabled
- GL.GL_ELEMENT_ARRAY_BUFFER,
- "element vertex_buffer_object", throwException);
-}
-
-private final boolean checkUnpackPBODisabled(boolean throwException) {
- // PBO n/a for ES 1.1 or ES 2.0
- return true;
-}
-
-private final boolean checkUnpackPBOEnabled(boolean throwException) {
- // PBO n/a for ES 1.1 or ES 2.0
- return false;
-}
-
-private final boolean checkPackPBODisabled(boolean throwException) {
- // PBO n/a for ES 1.1 or ES 2.0
- return true;
-}
-
-private final boolean checkPackPBOEnabled(boolean throwException) {
- // PBO n/a for ES 1.1 or ES 2.0
- return false;
-}
-
-private final HashMap arbMemCache = new HashMap();
-
-/** Entry point to C language function:
LPVOID glMapBuffer(GLenum target, GLenum access);
*/
-@Override
-public final java.nio.ByteBuffer glMapBuffer(int target, int access) {
- final long __addr_ = ((GLES2ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
- if (__addr_ == 0) {
- throw new GLException("Method \"glMapBuffer\" not available");
- }
- final long sz = bufferSizeTracker.getBufferSize(bufferStateTracker, target, this);
- if (0 == sz) {
- return null;
- }
- final long addr = dispatch_glMapBuffer(target, access, __addr_);
- if (0 == addr) {
- return null;
- }
- ByteBuffer buffer;
- MemoryObject memObj0 = new MemoryObject(addr, sz); // object and key
- MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0);
- if(memObj0 == memObj1) {
- // just added ..
- if(null != memObj0.getBuffer()) {
- throw new InternalError();
- }
- buffer = newDirectByteBuffer(addr, sz);
- Buffers.nativeOrder(buffer);
- memObj0.setBuffer(buffer);
- } else {
- // already mapped
- buffer = memObj1.getBuffer();
- if(null == buffer) {
- throw new InternalError();
- }
- }
- buffer.position(0);
- return buffer;
-}
-
-/** Encapsulates function pointer for OpenGL function
: LPVOID glMapBuffer(GLenum target, GLenum access);
*/
-native private long dispatch_glMapBuffer(int target, int access, long glProcAddress);
-
-native private ByteBuffer newDirectByteBuffer(long addr, long capacity);
-
-@Override
-public final void glClearDepth(double depth) {
- glClearDepthf((float)depth);
-}
-
-@Override
-public final void glDepthRange(double zNear, double zFar) {
- glDepthRangef((float)zNear, (float)zFar);
-}
-
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles3.java b/make/config/jogl/gl-impl-CustomJavaCode-gles3.java
new file mode 100644
index 000000000..e0b0c6a09
--- /dev/null
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles3.java
@@ -0,0 +1,320 @@
+
+public GLES3Impl(GLProfile glp, GLContextImpl context) {
+ this._context = context;
+ if(null != context) {
+ this.bufferSizeTracker = context.getBufferSizeTracker();
+ this.bufferStateTracker = context.getBufferStateTracker();
+ this.glStateTracker = context.getGLStateTracker();
+ } else {
+ this.bufferSizeTracker = null;
+ this.bufferStateTracker = null;
+ this.glStateTracker = null;
+ }
+ this.glProfile = glp;
+ this._isES3 = glp.getImplName() == GLProfile.GLES3;
+}
+
+@Override
+public final boolean isGL4bc() {
+ return false;
+}
+
+@Override
+public final boolean isGL4() {
+ return false;
+}
+
+@Override
+public final boolean isGL3bc() {
+ return false;
+}
+
+@Override
+public final boolean isGL3() {
+ return false;
+}
+
+public final boolean isGL2() {
+ return false;
+}
+
+@Override
+public final boolean isGLES1() {
+ return false;
+}
+
+@Override
+public final boolean isGLES2() {
+ return true;
+}
+
+@Override
+public final boolean isGLES3() {
+ return _isES3;
+}
+
+@Override
+public final boolean isGLES() {
+ return true;
+}
+
+@Override
+public final boolean isGL2ES1() {
+ return false;
+}
+
+@Override
+public final boolean isGL2ES2() {
+ return true;
+}
+
+@Override
+public final boolean isGL3ES3() {
+ return _isES3;
+}
+
+@Override
+public final boolean isGL4ES3() {
+ return _isES3;
+}
+
+@Override
+public final boolean isGLES2Compatible() {
+ return true;
+}
+
+@Override
+public final boolean isGLES3Compatible() {
+ return _isES3;
+}
+
+
+@Override
+public final boolean isGL2GL3() {
+ return false;
+}
+
+@Override
+public final boolean hasGLSL() {
+ return true;
+}
+
+@Override
+public boolean isNPOTTextureAvailable() {
+ return true;
+}
+
+@Override
+public final GL4bc getGL4bc() throws GLException {
+ throw new GLException("Not a GL4bc implementation");
+}
+
+@Override
+public final GL4 getGL4() throws GLException {
+ throw new GLException("Not a GL4 implementation");
+}
+
+@Override
+public final GL3bc getGL3bc() throws GLException {
+ throw new GLException("Not a GL3bc implementation");
+}
+
+@Override
+public final GL3 getGL3() throws GLException {
+ throw new GLException("Not a GL3 implementation");
+}
+
+@Override
+public final GL2 getGL2() throws GLException {
+ throw new GLException("Not a GL2 implementation");
+}
+
+@Override
+public final GLES1 getGLES1() throws GLException {
+ throw new GLException("Not a GLES1 implementation");
+}
+
+@Override
+public final GLES2 getGLES2() throws GLException {
+ return this;
+}
+
+@Override
+public final GLES3 getGLES3() throws GLException {
+ return this;
+}
+
+@Override
+public final GL2ES1 getGL2ES1() throws GLException {
+ throw new GLException("Not a GL2ES1 implementation");
+}
+
+@Override
+public final GL2ES2 getGL2ES2() throws GLException {
+ return this;
+}
+
+@Override
+public final GL3ES3 getGL3ES3() throws GLException {
+ if(!_isES3) {
+ throw new GLException("Not a GL3ES3 implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL4ES3 getGL4ES3() throws GLException {
+ if(!_isES3) {
+ throw new GLException("Not a GL4ES3 implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL2GL3 getGL2GL3() throws GLException {
+ throw new GLException("Not a GL2GL3 implementation");
+}
+
+//
+// Helpers for ensuring the correct amount of texture data
+//
+
+private final boolean _isES3;
+private final GLBufferSizeTracker bufferSizeTracker;
+private final GLBufferStateTracker bufferStateTracker;
+private final GLStateTracker glStateTracker;
+
+private final boolean checkBufferObject(boolean extensionAvail,
+ boolean allowVAO,
+ boolean enabled,
+ int state,
+ String kind, boolean throwException) {
+ if ( !extensionAvail ) {
+ if ( !enabled ) {
+ return true;
+ }
+ if(throwException) {
+ throw new GLException("Required extensions not available to call this function");
+ }
+ return false;
+ }
+ int buffer = bufferStateTracker.getBoundBufferObject(state, this);
+ if ( enabled ) {
+ if ( 0 != buffer ) {
+ return true;
+ }
+ if ( allowVAO ) {
+ buffer = bufferStateTracker.getBoundBufferObject(GLES3.GL_VERTEX_ARRAY_BINDING, this);
+ if( 0 != buffer && !_context.isDefaultVAO(buffer) ) {
+ return true;
+ }
+ }
+ if ( throwException ) {
+ throw new GLException(kind + " must be enabled to call this method");
+ }
+ return false;
+ } else {
+ if ( 0 == buffer ) {
+ return true;
+ }
+ if ( throwException ) {
+ throw new GLException(kind + " must be disabled to call this method");
+ }
+ return false;
+ }
+}
+
+private final boolean checkArrayVBODisabled(boolean throwException) {
+ return checkBufferObject(true,
+ _isES3, // allowVAO
+ false, // enable
+ GL.GL_ARRAY_BUFFER,
+ "array vertex_buffer_object", throwException);
+}
+
+private final boolean checkArrayVBOEnabled(boolean throwException) {
+ return checkBufferObject(true,
+ _isES3, // allowVAO
+ true, // enable
+ GL.GL_ARRAY_BUFFER,
+ "array vertex_buffer_object", throwException);
+}
+
+private final boolean checkElementVBODisabled(boolean throwException) {
+ return checkBufferObject(true,
+ _isES3, // allowVAO
+ false, // enable
+ GL.GL_ELEMENT_ARRAY_BUFFER,
+ "element vertex_buffer_object", throwException);
+}
+
+private final boolean checkElementVBOEnabled(boolean throwException) {
+ return checkBufferObject(true,
+ _isES3, // allowVAO
+ true, // enable
+ GL.GL_ELEMENT_ARRAY_BUFFER,
+ "element vertex_buffer_object", throwException);
+}
+
+private final boolean checkUnpackPBODisabled(boolean throwException) {
+ return checkBufferObject(_isES3,
+ false, // allowVAO
+ false, // enable
+ GL2.GL_PIXEL_UNPACK_BUFFER,
+ "unpack pixel_buffer_object", throwException);
+}
+
+private final boolean checkUnpackPBOEnabled(boolean throwException) {
+ return checkBufferObject(_isES3,
+ false, // allowVAO
+ true, // enable
+ GL2.GL_PIXEL_UNPACK_BUFFER,
+ "unpack pixel_buffer_object", throwException);
+}
+
+private final boolean checkPackPBODisabled(boolean throwException) {
+ return checkBufferObject(_isES3,
+ false, // allowVAO
+ false, // enable
+ GL2.GL_PIXEL_PACK_BUFFER,
+ "pack pixel_buffer_object", throwException);
+}
+
+private final boolean checkPackPBOEnabled(boolean throwException) {
+ return checkBufferObject(_isES3,
+ false, // allowVAO
+ true, // enable
+ GL2.GL_PIXEL_PACK_BUFFER,
+ "pack pixel_buffer_object", throwException);
+}
+
+@Override
+public final boolean glIsPBOPackEnabled() {
+ return checkPackPBOEnabled(false);
+}
+
+@Override
+public final boolean glIsPBOUnpackEnabled() {
+ return checkUnpackPBOEnabled(false);
+}
+
+/** Entry point to C language function: void * {@native glMapBuffer}(GLenum target, GLenum access);
Part of GL_VERSION_1_5
; GL_OES_mapbuffer
*/
+public final java.nio.ByteBuffer glMapBuffer(int target, int access) {
+ return glMapBufferImpl(target, false, 0, 0, access, ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer);
+}
+
+/** Entry point to C language function: void * {@native glMapBufferRange}(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
Part of GL_ES_VERSION_3_0
, GL_VERSION_3_0
; GL_EXT_map_buffer_range
*/
+public final ByteBuffer glMapBufferRange(int target, long offset, long length, int access) {
+ return glMapBufferImpl(target, true, offset, length, access, ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBufferRange);
+}
+
+@Override
+public final void glClearDepth(double depth) {
+ glClearDepthf((float)depth);
+}
+
+@Override
+public final void glDepthRange(double zNear, double zFar) {
+ glDepthRangef((float)zNear, (float)zFar);
+}
+
diff --git a/make/config/jogl/gl2_es2-CustomJavaCode.cfg b/make/config/jogl/gl2_es2-CustomJavaCode.cfg
new file mode 100644
index 000000000..b769f3b29
--- /dev/null
+++ b/make/config/jogl/gl2_es2-CustomJavaCode.cfg
@@ -0,0 +1,13 @@
+
+JavaPrologue glReleaseShaderCompiler if ( !_context.isGLES2Compatible() ) {
+JavaPrologue glReleaseShaderCompiler return;
+JavaPrologue glReleaseShaderCompiler }
+
+JavaPrologue glShaderBinary if ( !_context.isGLES2Compatible() ) {
+JavaPrologue glShaderBinary throw new GLException("Method \"glShaderBinary\" not available");
+JavaPrologue glShaderBinary }
+
+JavaPrologue glGetShaderPrecisionFormat if ( !_context.isGLES2Compatible() ) {
+JavaPrologue glGetShaderPrecisionFormat throw new GLException("Method \"glGetShaderPrecisionFormat\" not available");
+JavaPrologue glGetShaderPrecisionFormat }
+
diff --git a/make/config/jogl/gl2_es2-common.cfg b/make/config/jogl/gl2_es2-common.cfg
index b769f3b29..2ad7fd3fd 100644
--- a/make/config/jogl/gl2_es2-common.cfg
+++ b/make/config/jogl/gl2_es2-common.cfg
@@ -1,13 +1,11 @@
-JavaPrologue glReleaseShaderCompiler if ( !_context.isGLES2Compatible() ) {
-JavaPrologue glReleaseShaderCompiler return;
-JavaPrologue glReleaseShaderCompiler }
+RenameExtensionIntoCore GL_KHR_debug
+RenameExtensionIntoCore GL_OES_texture_3D
+RenameExtensionIntoCore GL_OES_get_program_binary
+RenameExtensionIntoCore GL_OES_required_internalformat
+RenameExtensionIntoCore GL_EXT_unpack_subimage
-JavaPrologue glShaderBinary if ( !_context.isGLES2Compatible() ) {
-JavaPrologue glShaderBinary throw new GLException("Method \"glShaderBinary\" not available");
-JavaPrologue glShaderBinary }
+ForceExtension GL_EXT_occlusion_query_boolean
-JavaPrologue glGetShaderPrecisionFormat if ( !_context.isGLES2Compatible() ) {
-JavaPrologue glGetShaderPrecisionFormat throw new GLException("Method \"glGetShaderPrecisionFormat\" not available");
-JavaPrologue glGetShaderPrecisionFormat }
+ForceExtension GL_ARB_ES2_compatibility
diff --git a/make/config/jogl/gl2_es3-common.cfg b/make/config/jogl/gl2_es3-common.cfg
new file mode 100644
index 000000000..b5326b159
--- /dev/null
+++ b/make/config/jogl/gl2_es3-common.cfg
@@ -0,0 +1,9 @@
+
+RenameExtensionIntoCore GL_KHR_debug
+RenameExtensionIntoCore GL_OES_texture_3D
+IgnoreExtension GL_OES_get_program_binary
+RenameExtensionIntoCore GL_OES_required_internalformat
+RenameExtensionIntoCore GL_EXT_unpack_subimage
+
+ForceExtension GL_EXT_occlusion_query_boolean
+
diff --git a/make/config/jogl/gl3-common.cfg b/make/config/jogl/gl3-common.cfg
new file mode 100644
index 000000000..e11c50aa3
--- /dev/null
+++ b/make/config/jogl/gl3-common.cfg
@@ -0,0 +1,9 @@
+
+ForceExtension GL_ARB_debug_output
+RenameExtensionIntoCore GL_KHR_debug
+
+RenameExtensionIntoCore GL_OES_texture_3D
+IgnoreExtension GL_OES_get_program_binary
+RenameExtensionIntoCore GL_OES_required_internalformat
+RenameExtensionIntoCore GL_EXT_unpack_subimage
+
diff --git a/make/config/jogl/gl3-desktop.cfg b/make/config/jogl/gl3-desktop.cfg
index 96e59aa05..4a2c53371 100644
--- a/make/config/jogl/gl3-desktop.cfg
+++ b/make/config/jogl/gl3-desktop.cfg
@@ -1,11 +1,6 @@
# This .cfg file provides common options used by the desktop OpenGL
# implementation on all platforms.
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined
-GLHeader GL3/gl3.h
-GLHeader GL3/gl3ext.h
-
#Include gl-desktop-tracker.cfg
#
diff --git a/make/config/jogl/gl3-headers.cfg b/make/config/jogl/gl3-headers.cfg
index 8b35a07b4..7ab5099c9 100644
--- a/make/config/jogl/gl3-headers.cfg
+++ b/make/config/jogl/gl3-headers.cfg
@@ -1,7 +1,6 @@
CustomCCode #include /* android */
-CustomCCode /* Define GL3_PROTOTYPES so that the OpenGL extension prototypes in
-CustomCCode "gl3.h" are parsed. */
-CustomCCode #define GL3_PROTOTYPES
+CustomCCode /** Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes are parsed. */
+CustomCCode #define GL_GLEXT_PROTOTYPES
CustomCCode #if defined(_WIN32)
CustomCCode #define WIN32_LEAN_AND_MEAN
CustomCCode #include
@@ -9,11 +8,13 @@ CustomCCode #undef WIN32_LEAN_AND_MEAN
CustomCCode #include
CustomCCode #include
CustomCCode #include
-CustomCCode #include
+CustomCCode #include
+CustomCCode #include
CustomCCode #elif defined(macosx)
CustomCCode #include
CustomCCode #include
-CustomCCode #include
+CustomCCode #include
+CustomCCode #include
CustomCCode #include
CustomCCode /* Provide Windows typedefs */
CustomCCode typedef void* LPVOID;
@@ -22,5 +23,6 @@ CustomCCode #elif defined(__unix__)
CustomCCode #include
CustomCCode #include
CustomCCode #include
-CustomCCode #include
+CustomCCode #include
+CustomCCode #include
CustomCCode #endif
diff --git a/make/config/jogl/gl3ext-headers.cfg b/make/config/jogl/gl3ext-headers.cfg
index 5e2c7aa37..24b1ba518 100644
--- a/make/config/jogl/gl3ext-headers.cfg
+++ b/make/config/jogl/gl3ext-headers.cfg
@@ -1,6 +1,4 @@
CustomCCode #include /* android */
-CustomCCode /* Define GL_GL3EXT_PROTOTYPES so that the OpenGL extension prototypes in
-CustomCCode "gl3ext.h" are parsed. */
-CustomCCode #define GL_GL3EXT_PROTOTYPES
-CustomCCode #include
-CustomCCode #include
+CustomCCode /** Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes are parsed. */
+CustomCCode #define GL_GLEXT_PROTOTYPES
+CustomCCode #include
diff --git a/make/config/jogl/glx-x11.cfg b/make/config/jogl/glx-x11.cfg
index 017b1e00b..5955e0a38 100644
--- a/make/config/jogl/glx-x11.cfg
+++ b/make/config/jogl/glx-x11.cfg
@@ -20,7 +20,6 @@ NIODirectOnly __ALL__
ForceProcAddressGen __ALL__
LocalProcAddressCallingConvention __ALL__ APIENTRY
-AllowNonGLExtensions true
EmitProcAddressTable true
ProcAddressTableClassName GLXProcAddressTable
GetProcAddressTableExpr glxProcAddressTable
diff --git a/make/scripts/cmpOld2New.sh b/make/scripts/cmpOld2New.sh
index 7d68cfc84..4a121a632 100755
--- a/make/scripts/cmpOld2New.sh
+++ b/make/scripts/cmpOld2New.sh
@@ -9,7 +9,7 @@ dircmp=cmp-old2new
rm -rf $dircmp
mkdir -p $dircmp
-for i in GL GL2ES1 GL2ES2 GLES1 GLES2 GL2GL3 GL2 GL3 GL3bc GL4 GL4bc ; do
+for i in GL GL2ES1 GLES1 GL2ES2 GLES2 GL2ES3 GL2GL3 GL2 GL3ES3 GL3 GL3bc GL4ES3 GLES3 GL4 GL4bc ; do
echo
echo processing $i
awk -f $dirscript/strip-c-comments.awk $dirold/$i.java | sort -u > $dircmp/$i-old.java
diff --git a/make/scripts/cmpOld2NewDups.sh b/make/scripts/cmpOld2NewDups.sh
new file mode 100644
index 000000000..4d3e1e35a
--- /dev/null
+++ b/make/scripts/cmpOld2NewDups.sh
@@ -0,0 +1,121 @@
+#! /bin/bash
+
+dircmp=cmp-old2new
+
+GLFILES="$dircmp/GL2ES1-new.java \
+ $dircmp/GLES1-new.java \
+ $dircmp/GL2ES2-new.java \
+ $dircmp/GLES2-new.java \
+ $dircmp/GL3ES3-new.java \
+ $dircmp/GL2GL3-new.java \
+ $dircmp/GL2-new.java \
+ $dircmp/GL3-new.java \
+ $dircmp/GL3bc-new.java \
+ $dircmp/GL4ES3-new.java \
+ $dircmp/GLES3-new.java \
+ $dircmp/GL4-new.java \
+ $dircmp/GL4bc-new.java \
+ $dircmp/GL-new.java"
+
+GL4FILES="$dircmp/GL2ES2-new.java \
+ $dircmp/GL2ES3-new.java \
+ $dircmp/GL3ES3-new.java \
+ $dircmp/GL3-new.java \
+ $dircmp/GL4ES3-new.java \
+ $dircmp/GL4-new.java \
+ $dircmp/GL-new.java"
+
+GLES3FILES="$dircmp/GL2ES2-new.java \
+ $dircmp/GL2ES3-new.java \
+ $dircmp/GL3ES3-new.java \
+ $dircmp/GL4ES3-new.java \
+ $dircmp/GLES3-new.java \
+ $dircmp/GL-new.java"
+
+GLES1FILES="$dircmp/GL2ES1-new.java \
+ $dircmp/GLES1-new.java \
+ $dircmp/GL-new.java"
+
+GLES2FILES="$dircmp/GL2ES2-new.java \
+ $dircmp/GLES2-new.java \
+ $dircmp/GL-new.java"
+
+GL2ES2FILES="$dircmp/GL2ES2-new.java \
+ $dircmp/GLES2-new.java \
+ $dircmp/GL2-new.java \
+ $dircmp/GL-new.java"
+
+GL3ES3FILES="$dircmp/GL2ES2-new.java \
+ $dircmp/GL3ES3-new.java \
+ $dircmp/GL4ES3-new.java \
+ $dircmp/GLES3-new.java \
+ $dircmp/GL3-new.java \
+ $dircmp/GL4-new.java \
+ $dircmp/GL-new.java"
+
+echo Duplicates GL GL2ES1 GL2ES2 GL2GL3 GL3 GL3bc GL4 GL4bc > $dircmp/GL4Files.dups
+cat $GL4FILES | sort | uniq -d >> $dircmp/GL4Files.dups
+
+echo Duplicates GL GL2ES1 GLES1 > $dircmp/GLES1Files.dups
+cat $GLES1FILES | sort | uniq -d >> $dircmp/GLES1Files.dups
+
+echo Duplicates GL GL2ES2 GLES2 > $dircmp/GLES2Files.dups
+cat $GLES2FILES | sort | uniq -d >> $dircmp/GLES2Files.dups
+
+echo Duplicates GL GL2ES2 GL3ES3 GLES3 > $dircmp/GLES3Files.dups
+cat $GLES3FILES | sort | uniq -d >> $dircmp/GLES3Files.dups
+
+echo Duplicates GL GL2 GL2ES2 GLES2 > $dircmp/GL2ES2Files.dups
+cat $GL2ES2FILES | sort | uniq -d >> $dircmp/GL2ES2Files.dups
+
+echo Duplicates GL GL3 GL2ES2 GL2ES3 GLES3 > $dircmp/GL3ES3Files.dups
+cat $GL3ES3FILES | sort | uniq -d >> $dircmp/GL3ES3Files.dups
+
+##
+##
+
+echo Duplicates GL3ES3 GLES3 > $dircmp/GLES3-GL3ES3.dups
+cat $dircmp/GLES3-new.java $dircmp/GL3ES3-new.java | sort | uniq -d >> $dircmp/GLES3-GL3ES3.dups
+
+echo Diff GL3ES3 GLES3 > $dircmp/GLES3-GL3ES3.diff
+diff -Nurdw $dircmp/GLES3-new.java $dircmp/GL3ES3-new.java >> $dircmp/GLES3-GL3ES3.diff
+
+##
+##
+
+echo Duplicates GL2GL3 GLES3 > $dircmp/GLES3-GL2GL3.dups
+cat $dircmp/GLES3-new.java $dircmp/GL2GL3-new.java | sort | uniq -d >> $dircmp/GLES3-GL2GL3.dups
+
+echo Diff GL2GL3 GLES3 > $dircmp/GLES3-GL2GL3.diff
+diff -Nurdw $dircmp/GLES3-new.java $dircmp/GL2GL3-new.java >> $dircmp/GLES3-GL2GL3.diff
+
+##
+##
+
+echo Duplicates GL2ES2 GLES3 > $dircmp/GLES3-GL2ES2.dups
+cat $dircmp/GLES3-new.java $dircmp/GL2ES2-new.java | sort | uniq -d >> $dircmp/GLES3-GL2ES2.dups
+
+echo Diff GL2ES2 GLES3 > $dircmp/GLES3-GL2ES2.diff
+diff -Nurdw $dircmp/GLES3-new.java $dircmp/GL2ES2-new.java >> $dircmp/GLES3-GL2ES2.diff
+
+##
+##
+
+echo Duplicates GL2GL3 GL3ES3 > $dircmp/GL3ES3-GL2GL3.dups
+cat $dircmp/GL3ES3-new.java $dircmp/GL2GL3-new.java | sort | uniq -d >> $dircmp/GL3ES3-GL2GL3.dups
+
+echo Diff GL2GL3 GL3ES3 > $dircmp/GL3ES3-GL2GL3.diff
+diff -Nurdw $dircmp/GL3ES3-new.java $dircmp/GL2GL3-new.java >> $dircmp/GL3ES3-GL2GL3.diff
+
+##
+##
+
+echo Duplicates GL2ES2 GL3ES3 > $dircmp/GL3ES3-GL2ES2.dups
+cat $dircmp/GL3ES3-new.java $dircmp/GL2ES2-new.java | sort | uniq -d >> $dircmp/GL3ES3-GL2ES2.dups
+
+echo Diff GL2ES2 GL3ES3 > $dircmp/GL3ES3-GL2ES2.diff
+diff -Nurdw $dircmp/GL3ES3-new.java $dircmp/GL2ES2-new.java >> $dircmp/GL3ES3-GL2ES2.diff
+
+##
+##
+
diff --git a/make/scripts/gluegen-gl.sh b/make/scripts/gluegen-gl.sh
index d44c7987a..2d40ddcd9 100644
--- a/make/scripts/gluegen-gl.sh
+++ b/make/scripts/gluegen-gl.sh
@@ -47,6 +47,114 @@ copy_temp
}
+function gluegen_gl2es1() {
+java \
+-classpath \
+../../gluegen/$rootrel/gluegen.jar:../$rootrel/jogl/gluegen-gl.jar \
+com.jogamp.gluegen.GlueGen \
+--debug \
+--dumpCPP \
+-O../$rootrel/jogl \
+-Ecom.jogamp.gluegen.opengl.GLEmitter \
+-C./config/jogl/gl-if-gl2_es1.cfg \
+-Istub_includes/jni \
+-Istub_includes/jni/macosx \
+-Istub_includes/jni/win32 \
+-Istub_includes/jni/x11 \
+-Istub_includes/khr \
+-Istub_includes/khr/KD \
+-Istub_includes/khr/KHR \
+-Istub_includes/macosx \
+-Istub_includes/macosx/AppKit \
+-Istub_includes/macosx/OpenGL \
+-Istub_includes/macosx/QuartzCore \
+-Istub_includes/opengl \
+-Istub_includes/opengl/GL \
+-Istub_includes/opengl/GL3 \
+-Istub_includes/opengl/GLES \
+-Istub_includes/opengl/GLES2 \
+-Istub_includes/win32 \
+-Istub_includes/x11 \
+-Istub_includes/x11/X11 \
+-Istub_includes/x11/X11/extensions \
+-I../../gluegen/make/stub_includes/gluegen \
+stub_includes/opengl/gles1.c \
+
+copy_temp
+}
+
+function gluegen_es1() {
+java \
+-classpath \
+../../gluegen/$rootrel/gluegen.jar:../$rootrel/jogl/gluegen-gl.jar \
+com.jogamp.gluegen.GlueGen \
+--debug \
+--dumpCPP \
+-O../$rootrel/jogl \
+-Ecom.jogamp.gluegen.opengl.GLEmitter \
+-C./config/jogl/gl-es1.cfg \
+-Istub_includes/jni \
+-Istub_includes/jni/macosx \
+-Istub_includes/jni/win32 \
+-Istub_includes/jni/x11 \
+-Istub_includes/khr \
+-Istub_includes/khr/KD \
+-Istub_includes/khr/KHR \
+-Istub_includes/macosx \
+-Istub_includes/macosx/AppKit \
+-Istub_includes/macosx/OpenGL \
+-Istub_includes/macosx/QuartzCore \
+-Istub_includes/opengl \
+-Istub_includes/opengl/GL \
+-Istub_includes/opengl/GL3 \
+-Istub_includes/opengl/GLES \
+-Istub_includes/opengl/GLES2 \
+-Istub_includes/win32 \
+-Istub_includes/x11 \
+-Istub_includes/x11/X11 \
+-Istub_includes/x11/X11/extensions \
+-I../../gluegen/make/stub_includes/gluegen \
+stub_includes/opengl/gles1.c \
+
+copy_temp
+}
+
+function gluegen_gl2es2() {
+java \
+-classpath \
+../../gluegen/$rootrel/gluegen.jar:../$rootrel/jogl/gluegen-gl.jar \
+com.jogamp.gluegen.GlueGen \
+--debug \
+--dumpCPP \
+-O../$rootrel/jogl \
+-Ecom.jogamp.gluegen.opengl.GLEmitter \
+-C./config/jogl/gl-if-gl2_es2.cfg \
+-Istub_includes/jni \
+-Istub_includes/jni/macosx \
+-Istub_includes/jni/win32 \
+-Istub_includes/jni/x11 \
+-Istub_includes/khr \
+-Istub_includes/khr/KD \
+-Istub_includes/khr/KHR \
+-Istub_includes/macosx \
+-Istub_includes/macosx/AppKit \
+-Istub_includes/macosx/OpenGL \
+-Istub_includes/macosx/QuartzCore \
+-Istub_includes/opengl \
+-Istub_includes/opengl/GL \
+-Istub_includes/opengl/GL3 \
+-Istub_includes/opengl/GLES \
+-Istub_includes/opengl/GLES2 \
+-Istub_includes/win32 \
+-Istub_includes/x11 \
+-Istub_includes/x11/X11 \
+-Istub_includes/x11/X11/extensions \
+-I../../gluegen/make/stub_includes/gluegen \
+stub_includes/opengl/gles2.c \
+
+copy_temp
+}
+
function gluegen_es2() {
java \
-classpath \
@@ -84,6 +192,79 @@ copy_temp
}
+function gluegen_gl3es3() {
+java \
+-classpath \
+../../gluegen/$rootrel/gluegen.jar:../$rootrel/jogl/gluegen-gl.jar \
+com.jogamp.gluegen.GlueGen \
+--debug \
+--dumpCPP \
+-O../$rootrel/jogl \
+-Ecom.jogamp.gluegen.opengl.GLEmitter \
+-C./config/jogl/gl-if-gl3_es3.cfg \
+-Istub_includes/jni \
+-Istub_includes/jni/macosx \
+-Istub_includes/jni/win32 \
+-Istub_includes/jni/x11 \
+-Istub_includes/khr \
+-Istub_includes/khr/KD \
+-Istub_includes/khr/KHR \
+-Istub_includes/macosx \
+-Istub_includes/macosx/AppKit \
+-Istub_includes/macosx/OpenGL \
+-Istub_includes/macosx/QuartzCore \
+-Istub_includes/opengl \
+-Istub_includes/opengl/GL \
+-Istub_includes/opengl/GL3 \
+-Istub_includes/opengl/GLES \
+-Istub_includes/opengl/GLES2 \
+-Istub_includes/win32 \
+-Istub_includes/x11 \
+-Istub_includes/x11/X11 \
+-Istub_includes/x11/X11/extensions \
+-I../../gluegen/make/stub_includes/gluegen \
+stub_includes/opengl/gles3.c \
+
+copy_temp
+
+}
+function gluegen_es3() {
+java \
+-classpath \
+../../gluegen/$rootrel/gluegen.jar:../$rootrel/jogl/gluegen-gl.jar \
+com.jogamp.gluegen.GlueGen \
+--debug \
+--dumpCPP \
+-O../$rootrel/jogl \
+-Ecom.jogamp.gluegen.opengl.GLEmitter \
+-C./config/jogl/gl-es3.cfg \
+-Istub_includes/jni \
+-Istub_includes/jni/macosx \
+-Istub_includes/jni/win32 \
+-Istub_includes/jni/x11 \
+-Istub_includes/khr \
+-Istub_includes/khr/KD \
+-Istub_includes/khr/KHR \
+-Istub_includes/macosx \
+-Istub_includes/macosx/AppKit \
+-Istub_includes/macosx/OpenGL \
+-Istub_includes/macosx/QuartzCore \
+-Istub_includes/opengl \
+-Istub_includes/opengl/GL \
+-Istub_includes/opengl/GL3 \
+-Istub_includes/opengl/GLES \
+-Istub_includes/opengl/GLES2 \
+-Istub_includes/win32 \
+-Istub_includes/x11 \
+-Istub_includes/x11/X11 \
+-Istub_includes/x11/X11/extensions \
+-I../../gluegen/make/stub_includes/gluegen \
+stub_includes/opengl/gles3.c \
+
+copy_temp
+
+}
+
function gluegen_gl2() {
java \
-classpath \
@@ -130,7 +311,7 @@ com.jogamp.gluegen.GlueGen \
--dumpCPP \
-O../$rootrel/jogl \
-Ecom.jogamp.gluegen.opengl.GLEmitter \
--C./config/jogl/gl-if-gl3-subset.cfg \
+-C./config/jogl/gl-if-gl2gl3-subset.cfg \
-Istub_includes/jni \
-Istub_includes/jni/macosx \
-Istub_includes/jni/win32 \
@@ -154,6 +335,8 @@ com.jogamp.gluegen.GlueGen \
-I../../gluegen/make/stub_includes/gluegen \
stub_includes/opengl/gl3.c \
+copy_temp
+
java \
-classpath \
../../gluegen/$rootrel/gluegen.jar:../$rootrel/jogl/gluegen-gl.jar \
@@ -189,11 +372,207 @@ stub_includes/opengl/gl2.c \
copy_temp
}
+
+function gluegen_glx() {
+java \
+-classpath \
+../../gluegen/$rootrel/gluegen.jar:../$rootrel/jogl/gluegen-gl.jar \
+com.jogamp.gluegen.GlueGen \
+--debug \
+--dumpCPP \
+-O../$rootrel/jogl \
+-Ecom.jogamp.gluegen.opengl.GLEmitter \
+-C./config/jogl/glx-x11.cfg \
+-Istub_includes/jni \
+-Istub_includes/jni/macosx \
+-Istub_includes/jni/win32 \
+-Istub_includes/jni/x11 \
+-Istub_includes/khr \
+-Istub_includes/khr/KD \
+-Istub_includes/khr/KHR \
+-Istub_includes/macosx \
+-Istub_includes/macosx/AppKit \
+-Istub_includes/macosx/OpenGL \
+-Istub_includes/macosx/QuartzCore \
+-Istub_includes/opengl \
+-Istub_includes/opengl/GL \
+-Istub_includes/opengl/GL3 \
+-Istub_includes/opengl/GLES \
+-Istub_includes/opengl/GLES2 \
+-Istub_includes/win32 \
+-Istub_includes/x11 \
+-Istub_includes/x11/X11 \
+-Istub_includes/x11/X11/extensions \
+-I../../gluegen/make/stub_includes/gluegen \
+stub_includes/x11/window-system1.c \
+
+copy_temp
+
+}
+
+function gluegen_glxext() {
+java \
+-classpath \
+../../gluegen/$rootrel/gluegen.jar:../$rootrel/jogl/gluegen-gl.jar \
+com.jogamp.gluegen.GlueGen \
+--debug \
+--dumpCPP \
+-O../$rootrel/jogl \
+-Ecom.jogamp.gluegen.opengl.GLEmitter \
+-C./config/jogl/glxext.cfg \
+-Istub_includes/jni \
+-Istub_includes/jni/macosx \
+-Istub_includes/jni/win32 \
+-Istub_includes/jni/x11 \
+-Istub_includes/khr \
+-Istub_includes/khr/KD \
+-Istub_includes/khr/KHR \
+-Istub_includes/macosx \
+-Istub_includes/macosx/AppKit \
+-Istub_includes/macosx/OpenGL \
+-Istub_includes/macosx/QuartzCore \
+-Istub_includes/opengl \
+-Istub_includes/opengl/GL \
+-Istub_includes/opengl/GL3 \
+-Istub_includes/opengl/GLES \
+-Istub_includes/opengl/GLES2 \
+-Istub_includes/win32 \
+-Istub_includes/x11 \
+-Istub_includes/x11/X11 \
+-Istub_includes/x11/X11/extensions \
+-I../../gluegen/make/stub_includes/gluegen \
+stub_includes/x11/glxext.c \
+
+copy_temp
+
+}
+
+function gluegen_wgl() {
+java \
+-classpath \
+../../gluegen/$rootrel/gluegen.jar:../$rootrel/jogl/gluegen-gl.jar \
+com.jogamp.gluegen.GlueGen \
+--debug \
+--dumpCPP \
+-O../$rootrel/jogl \
+-Ecom.jogamp.gluegen.opengl.GLEmitter \
+-C./config/jogl/wgl-win32.cfg \
+-Istub_includes/jni \
+-Istub_includes/jni/macosx \
+-Istub_includes/jni/win32 \
+-Istub_includes/jni/x11 \
+-Istub_includes/khr \
+-Istub_includes/khr/KD \
+-Istub_includes/khr/KHR \
+-Istub_includes/macosx \
+-Istub_includes/macosx/AppKit \
+-Istub_includes/macosx/OpenGL \
+-Istub_includes/macosx/QuartzCore \
+-Istub_includes/opengl \
+-Istub_includes/opengl/GL \
+-Istub_includes/opengl/GL3 \
+-Istub_includes/opengl/GLES \
+-Istub_includes/opengl/GLES2 \
+-Istub_includes/win32 \
+-Istub_includes/x11 \
+-Istub_includes/x11/X11 \
+-Istub_includes/x11/X11/extensions \
+-I../../gluegen/make/stub_includes/gluegen \
+stub_includes/win32/window-system1.c \
+
+copy_temp
+
+}
+
+function gluegen_wglext() {
+java \
+-classpath \
+../../gluegen/$rootrel/gluegen.jar:../$rootrel/jogl/gluegen-gl.jar \
+com.jogamp.gluegen.GlueGen \
+--debug \
+--dumpCPP \
+-O../$rootrel/jogl \
+-Ecom.jogamp.gluegen.opengl.GLEmitter \
+-C./config/jogl/wglext.cfg \
+-Istub_includes/jni \
+-Istub_includes/jni/macosx \
+-Istub_includes/jni/win32 \
+-Istub_includes/jni/x11 \
+-Istub_includes/khr \
+-Istub_includes/khr/KD \
+-Istub_includes/khr/KHR \
+-Istub_includes/macosx \
+-Istub_includes/macosx/AppKit \
+-Istub_includes/macosx/OpenGL \
+-Istub_includes/macosx/QuartzCore \
+-Istub_includes/opengl \
+-Istub_includes/opengl/GL \
+-Istub_includes/opengl/GL3 \
+-Istub_includes/opengl/GLES \
+-Istub_includes/opengl/GLES2 \
+-Istub_includes/win32 \
+-Istub_includes/x11 \
+-Istub_includes/x11/X11 \
+-Istub_includes/x11/X11/extensions \
+-I../../gluegen/make/stub_includes/gluegen \
+stub_includes/win32/wglext.c \
+
+copy_temp
+
+}
+
+function gluegen_gl4bc() {
+java \
+-classpath \
+../../gluegen/$rootrel/gluegen.jar:../$rootrel/jogl/gluegen-gl.jar \
+com.jogamp.gluegen.GlueGen \
+--debug \
+--dumpCPP \
+-O../$rootrel/jogl \
+-Ecom.jogamp.gluegen.opengl.GLEmitter \
+-C./config/jogl/gl-gl4bc.cfg \
+-Istub_includes/jni \
+-Istub_includes/jni/macosx \
+-Istub_includes/jni/win32 \
+-Istub_includes/jni/x11 \
+-Istub_includes/khr \
+-Istub_includes/khr/KD \
+-Istub_includes/khr/KHR \
+-Istub_includes/macosx \
+-Istub_includes/macosx/AppKit \
+-Istub_includes/macosx/OpenGL \
+-Istub_includes/macosx/QuartzCore \
+-Istub_includes/opengl \
+-Istub_includes/opengl/GL \
+-Istub_includes/opengl/GL3 \
+-Istub_includes/opengl/GLES \
+-Istub_includes/opengl/GLES2 \
+-Istub_includes/win32 \
+-Istub_includes/x11 \
+-Istub_includes/x11/X11 \
+-Istub_includes/x11/X11/extensions \
+-I../../gluegen/make/stub_includes/gluegen \
+stub_includes/opengl/gl4bc.c \
+
+copy_temp
+
+}
+
function gluegen_all() {
-# gluegen_if_gl
+# gluegen_if_gl
+# gluegen_gl2es1
+# gluegen_es1
+ gluegen_gl2es2
# gluegen_es2
+# gluegen_gl3es3
+# gluegen_es3
# gluegen_gl2
- gluegen_gl2gl3
+# gluegen_gl2gl3
+# gluegen_gl4bc
+# gluegen_glx
+# gluegen_glxext
+# gluegen_wgl
+# gluegen_wglext
}
gluegen_all 2>&1 | tee $(basename $0 .sh).log
diff --git a/make/scripts/make.jogl.all.linux-x86_64.sh b/make/scripts/make.jogl.all.linux-x86_64.sh
index 2488a7d4c..f59d6eabb 100755
--- a/make/scripts/make.jogl.all.linux-x86_64.sh
+++ b/make/scripts/make.jogl.all.linux-x86_64.sh
@@ -54,6 +54,7 @@ export JOGAMP_JAR_CODEBASE="Codebase: *.goethel.localnet"
# BUILD_ARCHIVE=true \
ant \
+ -Dc.compiler.debug=true \
$CUSTOMLIBDIR \
-Drootrel.build=build-x86_64 \
$* 2>&1 | tee -a $LOGF
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index 9cae2ddeb..7484d5afe 100644
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -147,6 +147,8 @@ function jrun() {
#D_ARGS="-Dnativewindow.debug.GraphicsConfiguration -Dnativewindow.debug.NativeWindow"
#D_ARGS="-Djogl.debug.GLCanvas -Djogl.debug.Animator -Djogl.debug.GLDrawable -Djogl.debug.GLContext -Djogl.debug.GLContext.TraceSwitch"
#D_ARGS="-Djogl.debug.GLContext -Djogl.debug.ExtensionAvailabilityCache"
+ ##D_ARGS="-Djogl.debug.GLContext -Djogl.debug.GLProfile -Djogl.debug.GLDrawable -Djogl.debug.EGLDisplayUtil"
+ ##D_ARGS="-Djogl.debug.GLContext -Djogl.debug.GLProfile"
#D_ARGS="-Djogl.debug.GLContext -Djogl.debug.GLProfile -Djogl.debug.GLDrawable"
#D_ARGS="-Djogl.debug.GLContext -Djogl.debug.GLProfile"
#D_ARGS="-Djogl.debug.GLProfile"
@@ -289,7 +291,7 @@ function testawtswt() {
#testawt com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT $*
+testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT $*
#testawtswt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT $*
@@ -330,7 +332,7 @@ function testawtswt() {
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565 $*
-testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT $*
diff --git a/make/stub_includes/egl/EGL/eglext.h b/make/stub_includes/egl/EGL/eglext.h
index 763403609..769edaa33 100644
--- a/make/stub_includes/egl/EGL/eglext.h
+++ b/make/stub_includes/egl/EGL/eglext.h
@@ -6,7 +6,7 @@ extern "C" {
#endif
/*
-** Copyright (c) 2007-2012 The Khronos Group Inc.
+** Copyright (c) 2007-2013 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -34,8 +34,8 @@ extern "C" {
/* Header file version number */
/* Current version at http://www.khronos.org/registry/egl/ */
-/* $Revision: 16473 $ on $Date: 2012-01-04 02:20:48 -0800 (Wed, 04 Jan 2012) $ */
-#define EGL_EGLEXT_VERSION 11
+/* $Revision: 21254 $ on $Date: 2013-04-25 03:11:55 -0700 (Thu, 25 Apr 2013) $ */
+#define EGL_EGLEXT_VERSION 16
#ifndef EGL_KHR_config_attribs
#define EGL_KHR_config_attribs 1
@@ -208,12 +208,12 @@ typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EG
typedef void* EGLSyncNV;
typedef khronos_utime_nanoseconds_t EGLTimeNV;
#ifdef EGL_EGLEXT_PROTOTYPES
-EGLSyncNV eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
-EGLBoolean eglDestroySyncNV (EGLSyncNV sync);
-EGLBoolean eglFenceNV (EGLSyncNV sync);
-EGLint eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
-EGLBoolean eglSignalSyncNV (EGLSyncNV sync, EGLenum mode);
-EGLBoolean eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value);
+EGLAPI EGLSyncNV EGLAPIENTRY eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncNV (EGLSyncNV sync);
+EGLAPI EGLBoolean EGLAPIENTRY eglFenceNV (EGLSyncNV sync);
+EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
+EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncNV (EGLSyncNV sync, EGLenum mode);
+EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value);
#endif /* EGL_EGLEXT_PROTOTYPES */
typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync);
@@ -325,6 +325,86 @@ typedef EGLuint64 (EGLAPIENTRYP PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC)(void);
typedef EGLuint64 (EGLAPIENTRYP PFNEGLGETSYSTEMTIMENVPROC)(void);
#endif
+#if KHRONOS_SUPPORT_INT64 /* EGLuint64KHR requires 64-bit uint support */
+#ifndef EGL_KHR_stream
+#define EGL_KHR_stream 1
+typedef void* EGLStreamKHR;
+typedef khronos_uint64_t EGLuint64KHR;
+#define EGL_NO_STREAM_KHR ((EGLStreamKHR)0)
+#define EGL_CONSUMER_LATENCY_USEC_KHR 0x3210
+#define EGL_PRODUCER_FRAME_KHR 0x3212
+#define EGL_CONSUMER_FRAME_KHR 0x3213
+#define EGL_STREAM_STATE_KHR 0x3214
+#define EGL_STREAM_STATE_CREATED_KHR 0x3215
+#define EGL_STREAM_STATE_CONNECTING_KHR 0x3216
+#define EGL_STREAM_STATE_EMPTY_KHR 0x3217
+#define EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR 0x3218
+#define EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR 0x3219
+#define EGL_STREAM_STATE_DISCONNECTED_KHR 0x321A
+#define EGL_BAD_STREAM_KHR 0x321B
+#define EGL_BAD_STATE_KHR 0x321C
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamKHR(EGLDisplay dpy, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroyStreamKHR(EGLDisplay dpy, EGLStreamKHR stream);
+EGLAPI EGLBoolean EGLAPIENTRY eglStreamAttribKHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamKHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamu64KHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMKHRPROC)(EGLDisplay dpy, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSTREAMKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMATTRIBKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMU64KHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value);
+#endif
+#endif
+
+#ifdef EGL_KHR_stream /* Requires KHR_stream extension */
+#ifndef EGL_KHR_stream_consumer_gltexture
+#define EGL_KHR_stream_consumer_gltexture 1
+#define EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR 0x321E
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerGLTextureExternalKHR(EGLDisplay dpy, EGLStreamKHR stream);
+EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerAcquireKHR(EGLDisplay dpy, EGLStreamKHR stream);
+EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerReleaseKHR(EGLDisplay dpy, EGLStreamKHR stream);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERACQUIREKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERRELEASEKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream);
+#endif
+#endif
+
+#ifdef EGL_KHR_stream /* Requires KHR_stream extension */
+#ifndef EGL_KHR_stream_producer_eglsurface
+#define EGL_KHR_stream_producer_eglsurface 1
+#define EGL_STREAM_BIT_KHR 0x0800
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLSurface EGLAPIENTRY eglCreateStreamProducerSurfaceKHR(EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC)(EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list);
+#endif
+#endif
+
+#ifdef EGL_KHR_stream /* Requires KHR_stream extension */
+#ifndef EGL_KHR_stream_producer_aldatalocator
+#define EGL_KHR_stream_producer_aldatalocator 1
+#endif
+#endif
+
+#ifdef EGL_KHR_stream /* Requires KHR_stream extension */
+#ifndef EGL_KHR_stream_fifo
+#define EGL_KHR_stream_fifo 1
+/* reuse EGLTimeKHR */
+#define EGL_STREAM_FIFO_LENGTH_KHR 0x31FC
+#define EGL_STREAM_TIME_NOW_KHR 0x31FD
+#define EGL_STREAM_TIME_CONSUMER_KHR 0x31FE
+#define EGL_STREAM_TIME_PRODUCER_KHR 0x31FF
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamTimeKHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMTIMEKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value);
+#endif
+#endif
+
#ifndef EGL_EXT_create_context_robustness
#define EGL_EXT_create_context_robustness 1
#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF
@@ -359,8 +439,170 @@ typedef EGLuint64 (EGLAPIENTRYP PFNEGLGETSYSTEMTIMENVPROC)(void);
#endif
+#ifndef EGL_ANGLE_d3d_share_handle_client_buffer
+#define EGL_ANGLE_d3d_share_handle_client_buffer 1
+/* reuse EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE */
+#endif
+
+#ifndef EGL_KHR_create_context
+#define EGL_KHR_create_context 1
+#define EGL_CONTEXT_MAJOR_VERSION_KHR EGL_CONTEXT_CLIENT_VERSION
+#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB
+#define EGL_CONTEXT_FLAGS_KHR 0x30FC
+#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD
+#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD
+#define EGL_NO_RESET_NOTIFICATION_KHR 0x31BE
+#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31BF
+#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001
+#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002
+#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004
+#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001
+#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002
+#define EGL_OPENGL_ES3_BIT_KHR 0x00000040
+#endif
+
+#ifndef EGL_KHR_surfaceless_context
+#define EGL_KHR_surfaceless_context 1
+/* No tokens/entry points, just relaxes an error condition */
+#endif
+
+#ifdef EGL_KHR_stream /* Requires KHR_stream extension */
+#ifndef EGL_KHR_stream_cross_process_fd
+#define EGL_KHR_stream_cross_process_fd 1
+typedef int EGLNativeFileDescriptorKHR;
+#define EGL_NO_FILE_DESCRIPTOR_KHR ((EGLNativeFileDescriptorKHR)(-1))
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLNativeFileDescriptorKHR EGLAPIENTRY eglGetStreamFileDescriptorKHR(EGLDisplay dpy, EGLStreamKHR stream);
+EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamFromFileDescriptorKHR(EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLNativeFileDescriptorKHR (EGLAPIENTRYP PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream);
+typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC)(EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor);
+#endif
+#endif
+
+#ifndef EGL_EXT_multiview_window
+#define EGL_EXT_multiview_window 1
+#define EGL_MULTIVIEW_VIEW_COUNT_EXT 0x3134
+#endif
+
+#ifndef EGL_KHR_wait_sync
+#define EGL_KHR_wait_sync 1
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLint EGLAPIENTRY eglWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLint (EGLAPIENTRYP PFNEGLWAITSYNCKHRPROC)(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
+#endif
+
+#ifndef EGL_NV_post_convert_rounding
+#define EGL_NV_post_convert_rounding 1
+/* No tokens or entry points, just relaxes behavior of SwapBuffers */
+#endif
+
+#ifndef EGL_NV_native_query
+#define EGL_NV_native_query 1
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeDisplayNV( EGLDisplay dpy, EGLNativeDisplayType* display_id);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeWindowNV( EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType* window);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativePixmapNV( EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType* pixmap);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEDISPLAYNVPROC)(EGLDisplay dpy, EGLNativeDisplayType *display_id);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEWINDOWNVPROC)(EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEPIXMAPNVPROC)(EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap);
+#endif
+
+#ifndef EGL_NV_3dvision_surface
+#define EGL_NV_3dvision_surface 1
+#define EGL_AUTO_STEREO_NV 0x3136
+#endif
+
+#ifndef EGL_ANDROID_framebuffer_target
+#define EGL_ANDROID_framebuffer_target 1
+#define EGL_FRAMEBUFFER_TARGET_ANDROID 0x3147
+#endif
+
+/** FIXME: If desired - need manual binding */
+#if 0
+#ifndef EGL_ANDROID_blob_cache
+#define EGL_ANDROID_blob_cache 1
+typedef khronos_ssize_t EGLsizeiANDROID;
+typedef void (*EGLSetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize);
+typedef EGLsizeiANDROID (*EGLGetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, void *value, EGLsizeiANDROID valueSize);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI void EGLAPIENTRY eglSetBlobCacheFuncsANDROID(EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef void (EGLAPIENTRYP PFNEGLSETBLOBCACHEFUNCSANDROIDPROC)(EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get);
+#endif
+#endif
+
+#ifndef EGL_ANDROID_image_native_buffer
+#define EGL_ANDROID_image_native_buffer 1
+#define EGL_NATIVE_BUFFER_ANDROID 0x3140
+#endif
+
+#ifndef EGL_ANDROID_native_fence_sync
+#define EGL_ANDROID_native_fence_sync 1
+#define EGL_SYNC_NATIVE_FENCE_ANDROID 0x3144
+#define EGL_SYNC_NATIVE_FENCE_FD_ANDROID 0x3145
+#define EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID 0x3146
+#define EGL_NO_NATIVE_FENCE_FD_ANDROID -1
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLint EGLAPIENTRY eglDupNativeFenceFDANDROID( EGLDisplay dpy, EGLSyncKHR);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLint (EGLAPIENTRYP PFNEGLDUPNATIVEFENCEFDANDROIDPROC)(EGLDisplay dpy, EGLSyncKHR);
+#endif
+
+#ifndef EGL_ANDROID_recordable
+#define EGL_ANDROID_recordable 1
+#define EGL_RECORDABLE_ANDROID 0x3142
+#endif
+
+#ifndef EGL_EXT_buffer_age
+#define EGL_EXT_buffer_age 1
+#define EGL_BUFFER_AGE_EXT 0x313D
+#endif
+
+#ifndef EGL_EXT_image_dma_buf_import
+#define EGL_EXT_image_dma_buf_import 1
+#define EGL_LINUX_DMA_BUF_EXT 0x3270
+#define EGL_LINUX_DRM_FOURCC_EXT 0x3271
+#define EGL_DMA_BUF_PLANE0_FD_EXT 0x3272
+#define EGL_DMA_BUF_PLANE0_OFFSET_EXT 0x3273
+#define EGL_DMA_BUF_PLANE0_PITCH_EXT 0x3274
+#define EGL_DMA_BUF_PLANE1_FD_EXT 0x3275
+#define EGL_DMA_BUF_PLANE1_OFFSET_EXT 0x3276
+#define EGL_DMA_BUF_PLANE1_PITCH_EXT 0x3277
+#define EGL_DMA_BUF_PLANE2_FD_EXT 0x3278
+#define EGL_DMA_BUF_PLANE2_OFFSET_EXT 0x3279
+#define EGL_DMA_BUF_PLANE2_PITCH_EXT 0x327A
+#define EGL_YUV_COLOR_SPACE_HINT_EXT 0x327B
+#define EGL_SAMPLE_RANGE_HINT_EXT 0x327C
+#define EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT 0x327D
+#define EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT 0x327E
+#define EGL_ITU_REC601_EXT 0x327F
+#define EGL_ITU_REC709_EXT 0x3280
+#define EGL_ITU_REC2020_EXT 0x3281
+#define EGL_YUV_FULL_RANGE_EXT 0x3282
+#define EGL_YUV_NARROW_RANGE_EXT 0x3283
+#define EGL_YUV_CHROMA_SITING_0_EXT 0x3284
+#define EGL_YUV_CHROMA_SITING_0_5_EXT 0x3285
+#endif
+
+#ifndef EGL_ARM_pixmap_multisample_discard
+#define EGL_ARM_pixmap_multisample_discard 1
+#define EGL_DISCARD_SAMPLES_ARM 0x3286
+#endif
+
+#ifndef EGL_EXT_swap_buffers_with_damage
+#define EGL_EXT_swap_buffers_with_damage 1
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersWithDamageEXT( EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC)(EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
+#endif
+
+
#ifdef __cplusplus
}
#endif
-#endif
+#endif /* __eglext_h_ */
diff --git a/make/stub_includes/opengl/GL/gl-platform.h b/make/stub_includes/opengl/GL/gl-platform.h
new file mode 100644
index 000000000..58df2cfd3
--- /dev/null
+++ b/make/stub_includes/opengl/GL/gl-platform.h
@@ -0,0 +1,80 @@
+#ifndef __gl_platform_h_
+#define __gl_platform_h_
+
+#if defined(__BEOS__)
+#include /* to get some BeOS-isms */
+#endif
+
+#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
+#define OPENSTEP
+#endif
+
+#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
+#define __WIN32__
+#endif
+
+#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
+# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
+# define GLAPI __declspec(dllexport)
+# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
+# define GLAPI __declspec(dllimport)
+# else /* for use with static link lib build of Win32 edition only */
+# define GLAPI extern
+# endif /* _STATIC_MESA support */
+# define APIENTRY __stdcall
+#else
+/* non-Windows compilation */
+# ifndef GLAPI
+# define GLAPI extern
+# endif
+# define APIENTRY
+#endif /* WIN32 / CYGWIN bracket */
+
+#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__)
+# define PRAGMA_EXPORT_SUPPORTED 1
+#endif
+
+/*
+ * WINDOWS: Include windows.h here to define APIENTRY.
+ * It is also useful when applications include this file by
+ * including only glut.h, since glut.h depends on windows.h.
+ * Applications needing to include windows.h with parms other
+ * than "WIN32_LEAN_AND_MEAN" may include windows.h before
+ * glut.h or gl.h.
+ */
+#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
+#define WIN32_LEAN_AND_MEAN 1
+#include
+#endif
+
+#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__)
+#include
+#endif
+
+#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
+#pragma import on
+#endif
+
+#ifdef CENTERLINE_CLPP
+#define signed
+#endif
+
+#if defined(PRAGMA_EXPORT_SUPPORTED)
+#pragma export on
+#endif
+
+/**
+ * The defaults for all ..
+ */
+#ifndef APIENTRY
+#define APIENTRY
+#endif
+#ifndef APIENTRYP
+#define APIENTRYP APIENTRY *
+#endif
+#ifndef GLAPI
+#define GLAPI extern
+#endif
+
+#endif /* __gl_platform_h_ */
+
diff --git a/make/stub_includes/opengl/GL/gl.h b/make/stub_includes/opengl/GL/gl.h
index 0fe44172e..f6cfc7920 100644
--- a/make/stub_includes/opengl/GL/gl.h
+++ b/make/stub_includes/opengl/GL/gl.h
@@ -33,25 +33,9 @@
#ifndef __gl_h_
#define __gl_h_
-/* Function declaration macros - to move into glplatform.h */
-#include "glplatform.h"
-
-#ifndef GLAPIENTRY
-#define GLAPIENTRY
-#endif
-#ifndef GLAPIENTRYP
-#define GLAPIENTRYP GLAPIENTRY*
-#endif
-#ifndef GLAPI
-#define GLAPI extern
-#endif
-
-#ifndef APIENTRY
-#define APIENTRY GLAPIENTRY
-#endif
-#ifndef APIENTRYP
-#define APIENTRYP GLAPIENTRYP
-#endif
+/* Function declaration macros - to move into gl-platform.h */
+#include "gl-platform.h"
+#include "gl-types.h"
#ifdef __cplusplus
extern "C" {
@@ -602,438 +586,438 @@ typedef double GLclampd; /* double precision float in [0,1] */
* Miscellaneous
*/
-GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
+GLAPI void APIENTRY glClearIndex( GLfloat c );
-GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
+GLAPI void APIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
-GLAPI void GLAPIENTRY glClear( GLbitfield mask );
+GLAPI void APIENTRY glClear( GLbitfield mask );
-GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
+GLAPI void APIENTRY glIndexMask( GLuint mask );
-GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
+GLAPI void APIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
-GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
+GLAPI void APIENTRY glAlphaFunc( GLenum func, GLclampf ref );
-GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
+GLAPI void APIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
-GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
+GLAPI void APIENTRY glLogicOp( GLenum opcode );
-GLAPI void GLAPIENTRY glCullFace( GLenum mode );
+GLAPI void APIENTRY glCullFace( GLenum mode );
-GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
+GLAPI void APIENTRY glFrontFace( GLenum mode );
-GLAPI void GLAPIENTRY glPointSize( GLfloat size );
+GLAPI void APIENTRY glPointSize( GLfloat size );
-GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
+GLAPI void APIENTRY glLineWidth( GLfloat width );
-GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
+GLAPI void APIENTRY glLineStipple( GLint factor, GLushort pattern );
-GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
+GLAPI void APIENTRY glPolygonMode( GLenum face, GLenum mode );
-GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
+GLAPI void APIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
-GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
+GLAPI void APIENTRY glPolygonStipple( const GLubyte *mask );
-GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
+GLAPI void APIENTRY glGetPolygonStipple( GLubyte *mask );
-GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
+GLAPI void APIENTRY glEdgeFlag( GLboolean flag );
-GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
+GLAPI void APIENTRY glEdgeFlagv( const GLboolean *flag );
-GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
+GLAPI void APIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
-GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
+GLAPI void APIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
-GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
+GLAPI void APIENTRY glDrawBuffer( GLenum mode );
-GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
+GLAPI void APIENTRY glReadBuffer( GLenum mode );
-GLAPI void GLAPIENTRY glEnable( GLenum cap );
+GLAPI void APIENTRY glEnable( GLenum cap );
-GLAPI void GLAPIENTRY glDisable( GLenum cap );
+GLAPI void APIENTRY glDisable( GLenum cap );
-GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
+GLAPI GLboolean APIENTRY glIsEnabled( GLenum cap );
-GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
+GLAPI void APIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
-GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
+GLAPI void APIENTRY glGetDoublev( GLenum pname, GLdouble *params );
-GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
+GLAPI void APIENTRY glGetFloatv( GLenum pname, GLfloat *params );
-GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
+GLAPI void APIENTRY glGetIntegerv( GLenum pname, GLint *params );
-GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
+GLAPI void APIENTRY glPushAttrib( GLbitfield mask );
-GLAPI void GLAPIENTRY glPopAttrib( void );
+GLAPI void APIENTRY glPopAttrib( void );
-GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
+GLAPI GLint APIENTRY glRenderMode( GLenum mode );
-GLAPI GLenum GLAPIENTRY glGetError( void );
+GLAPI GLenum APIENTRY glGetError( void );
-GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name );
+GLAPI const GLubyte* APIENTRY glGetString( GLenum name );
-GLAPI void GLAPIENTRY glFinish( void );
+GLAPI void APIENTRY glFinish( void );
-GLAPI void GLAPIENTRY glFlush( void );
+GLAPI void APIENTRY glFlush( void );
-GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
+GLAPI void APIENTRY glHint( GLenum target, GLenum mode );
/*
* Depth Buffer
*/
-GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
+GLAPI void APIENTRY glClearDepth( GLclampd depth );
-GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
+GLAPI void APIENTRY glDepthFunc( GLenum func );
-GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
+GLAPI void APIENTRY glDepthMask( GLboolean flag );
-GLAPI void GLAPIENTRY glDepthRange( GLclampd zNear, GLclampd zFar );
+GLAPI void APIENTRY glDepthRange( GLclampd zNear, GLclampd zFar );
/*
* Accumulation Buffer
*/
-GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
+GLAPI void APIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
-GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
+GLAPI void APIENTRY glAccum( GLenum op, GLfloat value );
/*
* Transformation
*/
-GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
+GLAPI void APIENTRY glMatrixMode( GLenum mode );
-GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
+GLAPI void APIENTRY glOrtho( GLdouble left, GLdouble right,
GLdouble bottom, GLdouble top,
GLdouble near_val, GLdouble far_val );
-GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
+GLAPI void APIENTRY glFrustum( GLdouble left, GLdouble right,
GLdouble bottom, GLdouble top,
GLdouble near_val, GLdouble far_val );
-GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
+GLAPI void APIENTRY glViewport( GLint x, GLint y,
GLsizei width, GLsizei height );
-GLAPI void GLAPIENTRY glPushMatrix( void );
+GLAPI void APIENTRY glPushMatrix( void );
-GLAPI void GLAPIENTRY glPopMatrix( void );
+GLAPI void APIENTRY glPopMatrix( void );
-GLAPI void GLAPIENTRY glLoadIdentity( void );
+GLAPI void APIENTRY glLoadIdentity( void );
-GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
-GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
+GLAPI void APIENTRY glLoadMatrixd( const GLdouble *m );
+GLAPI void APIENTRY glLoadMatrixf( const GLfloat *m );
-GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
-GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
+GLAPI void APIENTRY glMultMatrixd( const GLdouble *m );
+GLAPI void APIENTRY glMultMatrixf( const GLfloat *m );
-GLAPI void GLAPIENTRY glRotated( GLdouble angle,
+GLAPI void APIENTRY glRotated( GLdouble angle,
GLdouble x, GLdouble y, GLdouble z );
-GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
+GLAPI void APIENTRY glRotatef( GLfloat angle,
GLfloat x, GLfloat y, GLfloat z );
-GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
-GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
+GLAPI void APIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
+GLAPI void APIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
-GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
-GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
+GLAPI void APIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
+GLAPI void APIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
/*
* Display Lists
*/
-GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
+GLAPI GLboolean APIENTRY glIsList( GLuint list );
-GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
+GLAPI void APIENTRY glDeleteLists( GLuint list, GLsizei range );
-GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
+GLAPI GLuint APIENTRY glGenLists( GLsizei range );
-GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
+GLAPI void APIENTRY glNewList( GLuint list, GLenum mode );
-GLAPI void GLAPIENTRY glEndList( void );
+GLAPI void APIENTRY glEndList( void );
-GLAPI void GLAPIENTRY glCallList( GLuint list );
+GLAPI void APIENTRY glCallList( GLuint list );
-GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
+GLAPI void APIENTRY glCallLists( GLsizei n, GLenum type,
const GLvoid *lists );
-GLAPI void GLAPIENTRY glListBase( GLuint base );
+GLAPI void APIENTRY glListBase( GLuint base );
/*
* Drawing Functions
*/
-GLAPI void GLAPIENTRY glBegin( GLenum mode );
+GLAPI void APIENTRY glBegin( GLenum mode );
-GLAPI void GLAPIENTRY glEnd( void );
+GLAPI void APIENTRY glEnd( void );
-GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
-GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
-GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
-GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
+GLAPI void APIENTRY glVertex2d( GLdouble x, GLdouble y );
+GLAPI void APIENTRY glVertex2f( GLfloat x, GLfloat y );
+GLAPI void APIENTRY glVertex2i( GLint x, GLint y );
+GLAPI void APIENTRY glVertex2s( GLshort x, GLshort y );
-GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
-GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
-GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
-GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
+GLAPI void APIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
+GLAPI void APIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
+GLAPI void APIENTRY glVertex3i( GLint x, GLint y, GLint z );
+GLAPI void APIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
-GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
-GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
-GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
-GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
+GLAPI void APIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
+GLAPI void APIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
+GLAPI void APIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
+GLAPI void APIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
-GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
-GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
+GLAPI void APIENTRY glVertex2dv( const GLdouble *v );
+GLAPI void APIENTRY glVertex2fv( const GLfloat *v );
+GLAPI void APIENTRY glVertex2iv( const GLint *v );
+GLAPI void APIENTRY glVertex2sv( const GLshort *v );
-GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
-GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
+GLAPI void APIENTRY glVertex3dv( const GLdouble *v );
+GLAPI void APIENTRY glVertex3fv( const GLfloat *v );
+GLAPI void APIENTRY glVertex3iv( const GLint *v );
+GLAPI void APIENTRY glVertex3sv( const GLshort *v );
-GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
-GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
+GLAPI void APIENTRY glVertex4dv( const GLdouble *v );
+GLAPI void APIENTRY glVertex4fv( const GLfloat *v );
+GLAPI void APIENTRY glVertex4iv( const GLint *v );
+GLAPI void APIENTRY glVertex4sv( const GLshort *v );
-GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
-GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
-GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
-GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
-GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
+GLAPI void APIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
+GLAPI void APIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
+GLAPI void APIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
+GLAPI void APIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
+GLAPI void APIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
-GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
-GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
-GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
+GLAPI void APIENTRY glNormal3bv( const GLbyte *v );
+GLAPI void APIENTRY glNormal3dv( const GLdouble *v );
+GLAPI void APIENTRY glNormal3fv( const GLfloat *v );
+GLAPI void APIENTRY glNormal3iv( const GLint *v );
+GLAPI void APIENTRY glNormal3sv( const GLshort *v );
-GLAPI void GLAPIENTRY glIndexd( GLdouble c );
-GLAPI void GLAPIENTRY glIndexf( GLfloat c );
-GLAPI void GLAPIENTRY glIndexi( GLint c );
-GLAPI void GLAPIENTRY glIndexs( GLshort c );
+GLAPI void APIENTRY glIndexd( GLdouble c );
+GLAPI void APIENTRY glIndexf( GLfloat c );
+GLAPI void APIENTRY glIndexi( GLint c );
+GLAPI void APIENTRY glIndexs( GLshort c );
-GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
-GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
-GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
-GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
+GLAPI void APIENTRY glIndexdv( const GLdouble *c );
+GLAPI void APIENTRY glIndexfv( const GLfloat *c );
+GLAPI void APIENTRY glIndexiv( const GLint *c );
+GLAPI void APIENTRY glIndexsv( const GLshort *c );
-GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
-GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
-GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
-GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
-GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
-GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
-GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
-GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
+GLAPI void APIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
+GLAPI void APIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
+GLAPI void APIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
+GLAPI void APIENTRY glColor3i( GLint red, GLint green, GLint blue );
+GLAPI void APIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
+GLAPI void APIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
+GLAPI void APIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
+GLAPI void APIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
-GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
+GLAPI void APIENTRY glColor4b( GLbyte red, GLbyte green,
GLbyte blue, GLbyte alpha );
-GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
+GLAPI void APIENTRY glColor4d( GLdouble red, GLdouble green,
GLdouble blue, GLdouble alpha );
-GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
+GLAPI void APIENTRY glColor4f( GLfloat red, GLfloat green,
GLfloat blue, GLfloat alpha );
-GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
+GLAPI void APIENTRY glColor4i( GLint red, GLint green,
GLint blue, GLint alpha );
-GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
+GLAPI void APIENTRY glColor4s( GLshort red, GLshort green,
GLshort blue, GLshort alpha );
-GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
+GLAPI void APIENTRY glColor4ub( GLubyte red, GLubyte green,
GLubyte blue, GLubyte alpha );
-GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
+GLAPI void APIENTRY glColor4ui( GLuint red, GLuint green,
GLuint blue, GLuint alpha );
-GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
+GLAPI void APIENTRY glColor4us( GLushort red, GLushort green,
GLushort blue, GLushort alpha );
-GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
-GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
-GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
-GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
-GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
-GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
-
-GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
-GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
-GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
-GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
-GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
-GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
-
-
-GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
-GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
-GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
-GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
-
-GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
-GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
-GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
-GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
-
-GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
-GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
-GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
-GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
-
-GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
-GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
-GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
-GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
-
-GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
-GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
-
-GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
-GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
-
-GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
-GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
-
-GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
-GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
-
-
-GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
-GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
-GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
-GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
-
-GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
-GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
-GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
-GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
-
-GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
-GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
-GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
-GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
-
-GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
-GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
-
-GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
-GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
-
-GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
-GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
-
-
-GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
-GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
-GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
-GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
-
-
-GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
-GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
-GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
-GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
+GLAPI void APIENTRY glColor3bv( const GLbyte *v );
+GLAPI void APIENTRY glColor3dv( const GLdouble *v );
+GLAPI void APIENTRY glColor3fv( const GLfloat *v );
+GLAPI void APIENTRY glColor3iv( const GLint *v );
+GLAPI void APIENTRY glColor3sv( const GLshort *v );
+GLAPI void APIENTRY glColor3ubv( const GLubyte *v );
+GLAPI void APIENTRY glColor3uiv( const GLuint *v );
+GLAPI void APIENTRY glColor3usv( const GLushort *v );
+
+GLAPI void APIENTRY glColor4bv( const GLbyte *v );
+GLAPI void APIENTRY glColor4dv( const GLdouble *v );
+GLAPI void APIENTRY glColor4fv( const GLfloat *v );
+GLAPI void APIENTRY glColor4iv( const GLint *v );
+GLAPI void APIENTRY glColor4sv( const GLshort *v );
+GLAPI void APIENTRY glColor4ubv( const GLubyte *v );
+GLAPI void APIENTRY glColor4uiv( const GLuint *v );
+GLAPI void APIENTRY glColor4usv( const GLushort *v );
+
+
+GLAPI void APIENTRY glTexCoord1d( GLdouble s );
+GLAPI void APIENTRY glTexCoord1f( GLfloat s );
+GLAPI void APIENTRY glTexCoord1i( GLint s );
+GLAPI void APIENTRY glTexCoord1s( GLshort s );
+
+GLAPI void APIENTRY glTexCoord2d( GLdouble s, GLdouble t );
+GLAPI void APIENTRY glTexCoord2f( GLfloat s, GLfloat t );
+GLAPI void APIENTRY glTexCoord2i( GLint s, GLint t );
+GLAPI void APIENTRY glTexCoord2s( GLshort s, GLshort t );
+
+GLAPI void APIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
+GLAPI void APIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
+GLAPI void APIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
+GLAPI void APIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
+
+GLAPI void APIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
+GLAPI void APIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
+GLAPI void APIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
+GLAPI void APIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
+
+GLAPI void APIENTRY glTexCoord1dv( const GLdouble *v );
+GLAPI void APIENTRY glTexCoord1fv( const GLfloat *v );
+GLAPI void APIENTRY glTexCoord1iv( const GLint *v );
+GLAPI void APIENTRY glTexCoord1sv( const GLshort *v );
+
+GLAPI void APIENTRY glTexCoord2dv( const GLdouble *v );
+GLAPI void APIENTRY glTexCoord2fv( const GLfloat *v );
+GLAPI void APIENTRY glTexCoord2iv( const GLint *v );
+GLAPI void APIENTRY glTexCoord2sv( const GLshort *v );
+
+GLAPI void APIENTRY glTexCoord3dv( const GLdouble *v );
+GLAPI void APIENTRY glTexCoord3fv( const GLfloat *v );
+GLAPI void APIENTRY glTexCoord3iv( const GLint *v );
+GLAPI void APIENTRY glTexCoord3sv( const GLshort *v );
+
+GLAPI void APIENTRY glTexCoord4dv( const GLdouble *v );
+GLAPI void APIENTRY glTexCoord4fv( const GLfloat *v );
+GLAPI void APIENTRY glTexCoord4iv( const GLint *v );
+GLAPI void APIENTRY glTexCoord4sv( const GLshort *v );
+
+
+GLAPI void APIENTRY glRasterPos2d( GLdouble x, GLdouble y );
+GLAPI void APIENTRY glRasterPos2f( GLfloat x, GLfloat y );
+GLAPI void APIENTRY glRasterPos2i( GLint x, GLint y );
+GLAPI void APIENTRY glRasterPos2s( GLshort x, GLshort y );
+
+GLAPI void APIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
+GLAPI void APIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
+GLAPI void APIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
+GLAPI void APIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
+
+GLAPI void APIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
+GLAPI void APIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
+GLAPI void APIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
+GLAPI void APIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
+
+GLAPI void APIENTRY glRasterPos2dv( const GLdouble *v );
+GLAPI void APIENTRY glRasterPos2fv( const GLfloat *v );
+GLAPI void APIENTRY glRasterPos2iv( const GLint *v );
+GLAPI void APIENTRY glRasterPos2sv( const GLshort *v );
+
+GLAPI void APIENTRY glRasterPos3dv( const GLdouble *v );
+GLAPI void APIENTRY glRasterPos3fv( const GLfloat *v );
+GLAPI void APIENTRY glRasterPos3iv( const GLint *v );
+GLAPI void APIENTRY glRasterPos3sv( const GLshort *v );
+
+GLAPI void APIENTRY glRasterPos4dv( const GLdouble *v );
+GLAPI void APIENTRY glRasterPos4fv( const GLfloat *v );
+GLAPI void APIENTRY glRasterPos4iv( const GLint *v );
+GLAPI void APIENTRY glRasterPos4sv( const GLshort *v );
+
+
+GLAPI void APIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
+GLAPI void APIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
+GLAPI void APIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
+GLAPI void APIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
+
+
+GLAPI void APIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
+GLAPI void APIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
+GLAPI void APIENTRY glRectiv( const GLint *v1, const GLint *v2 );
+GLAPI void APIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
/*
* Lighting
*/
-GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
+GLAPI void APIENTRY glShadeModel( GLenum mode );
-GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
-GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
-GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
+GLAPI void APIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
+GLAPI void APIENTRY glLighti( GLenum light, GLenum pname, GLint param );
+GLAPI void APIENTRY glLightfv( GLenum light, GLenum pname,
const GLfloat *params );
-GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
+GLAPI void APIENTRY glLightiv( GLenum light, GLenum pname,
const GLint *params );
-GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
+GLAPI void APIENTRY glGetLightfv( GLenum light, GLenum pname,
GLfloat *params );
-GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
+GLAPI void APIENTRY glGetLightiv( GLenum light, GLenum pname,
GLint *params );
-GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
-GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
-GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
-GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
+GLAPI void APIENTRY glLightModelf( GLenum pname, GLfloat param );
+GLAPI void APIENTRY glLightModeli( GLenum pname, GLint param );
+GLAPI void APIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
+GLAPI void APIENTRY glLightModeliv( GLenum pname, const GLint *params );
-GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
-GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
-GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
-GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
+GLAPI void APIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
+GLAPI void APIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
+GLAPI void APIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
+GLAPI void APIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
-GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
-GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
+GLAPI void APIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
+GLAPI void APIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
-GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
+GLAPI void APIENTRY glColorMaterial( GLenum face, GLenum mode );
/*
* Raster functions
*/
-GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
+GLAPI void APIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
-GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
-GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
+GLAPI void APIENTRY glPixelStoref( GLenum pname, GLfloat param );
+GLAPI void APIENTRY glPixelStorei( GLenum pname, GLint param );
-GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
-GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
+GLAPI void APIENTRY glPixelTransferf( GLenum pname, GLfloat param );
+GLAPI void APIENTRY glPixelTransferi( GLenum pname, GLint param );
-GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize,
+GLAPI void APIENTRY glPixelMapfv( GLenum map, GLint mapsize,
const GLfloat *values );
-GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize,
+GLAPI void APIENTRY glPixelMapuiv( GLenum map, GLint mapsize,
const GLuint *values );
-GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize,
+GLAPI void APIENTRY glPixelMapusv( GLenum map, GLint mapsize,
const GLushort *values );
-GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
-GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
-GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
+GLAPI void APIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
+GLAPI void APIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
+GLAPI void APIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
-GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
+GLAPI void APIENTRY glBitmap( GLsizei width, GLsizei height,
GLfloat xorig, GLfloat yorig,
GLfloat xmove, GLfloat ymove,
const GLubyte *bitmap );
-GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
+GLAPI void APIENTRY glReadPixels( GLint x, GLint y,
GLsizei width, GLsizei height,
GLenum format, GLenum type,
GLvoid *pixels );
-GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
+GLAPI void APIENTRY glDrawPixels( GLsizei width, GLsizei height,
GLenum format, GLenum type,
const GLvoid *pixels );
-GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
+GLAPI void APIENTRY glCopyPixels( GLint x, GLint y,
GLsizei width, GLsizei height,
GLenum type );
@@ -1041,13 +1025,13 @@ GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
* Stenciling
*/
-GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
+GLAPI void APIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
-GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
+GLAPI void APIENTRY glStencilMask( GLuint mask );
-GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
+GLAPI void APIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
-GLAPI void GLAPIENTRY glClearStencil( GLint s );
+GLAPI void APIENTRY glClearStencil( GLint s );
@@ -1055,61 +1039,61 @@ GLAPI void GLAPIENTRY glClearStencil( GLint s );
* Texture mapping
*/
-GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
-GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
-GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
+GLAPI void APIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
+GLAPI void APIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
+GLAPI void APIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
-GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
-GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
-GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
+GLAPI void APIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
+GLAPI void APIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
+GLAPI void APIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
-GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
-GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
-GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
+GLAPI void APIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
+GLAPI void APIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
+GLAPI void APIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
-GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
-GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
+GLAPI void APIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
+GLAPI void APIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
-GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
-GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
+GLAPI void APIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
+GLAPI void APIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
-GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
-GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
+GLAPI void APIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
+GLAPI void APIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
-GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
-GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
+GLAPI void APIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
+GLAPI void APIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
-GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
+GLAPI void APIENTRY glTexParameterfv( GLenum target, GLenum pname,
const GLfloat *params );
-GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
+GLAPI void APIENTRY glTexParameteriv( GLenum target, GLenum pname,
const GLint *params );
-GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
+GLAPI void APIENTRY glGetTexParameterfv( GLenum target,
GLenum pname, GLfloat *params);
-GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
+GLAPI void APIENTRY glGetTexParameteriv( GLenum target,
GLenum pname, GLint *params );
-GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
+GLAPI void APIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
GLenum pname, GLfloat *params );
-GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
+GLAPI void APIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
GLenum pname, GLint *params );
-GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
+GLAPI void APIENTRY glTexImage1D( GLenum target, GLint level,
GLint internalFormat,
GLsizei width, GLint border,
GLenum format, GLenum type,
const GLvoid *pixels );
-GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
+GLAPI void APIENTRY glTexImage2D( GLenum target, GLint level,
GLint internalFormat,
GLsizei width, GLsizei height,
GLint border, GLenum format, GLenum type,
const GLvoid *pixels );
-GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
+GLAPI void APIENTRY glGetTexImage( GLenum target, GLint level,
GLenum format, GLenum type,
GLvoid *pixels );
@@ -1118,85 +1102,85 @@ GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
* Evaluators
*/
-GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
+GLAPI void APIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
GLint stride,
GLint order, const GLdouble *points );
-GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
+GLAPI void APIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
GLint stride,
GLint order, const GLfloat *points );
-GLAPI void GLAPIENTRY glMap2d( GLenum target,
+GLAPI void APIENTRY glMap2d( GLenum target,
GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
const GLdouble *points );
-GLAPI void GLAPIENTRY glMap2f( GLenum target,
+GLAPI void APIENTRY glMap2f( GLenum target,
GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
const GLfloat *points );
-GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
-GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
-GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
+GLAPI void APIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
+GLAPI void APIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
+GLAPI void APIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
-GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
-GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
+GLAPI void APIENTRY glEvalCoord1d( GLdouble u );
+GLAPI void APIENTRY glEvalCoord1f( GLfloat u );
-GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
-GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
+GLAPI void APIENTRY glEvalCoord1dv( const GLdouble *u );
+GLAPI void APIENTRY glEvalCoord1fv( const GLfloat *u );
-GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
-GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
+GLAPI void APIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
+GLAPI void APIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
-GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
-GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
+GLAPI void APIENTRY glEvalCoord2dv( const GLdouble *u );
+GLAPI void APIENTRY glEvalCoord2fv( const GLfloat *u );
-GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
-GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
+GLAPI void APIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
+GLAPI void APIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
-GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
+GLAPI void APIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
GLint vn, GLdouble v1, GLdouble v2 );
-GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
+GLAPI void APIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
GLint vn, GLfloat v1, GLfloat v2 );
-GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
+GLAPI void APIENTRY glEvalPoint1( GLint i );
-GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
+GLAPI void APIENTRY glEvalPoint2( GLint i, GLint j );
-GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
+GLAPI void APIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
-GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
+GLAPI void APIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
/*
* Fog
*/
-GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
+GLAPI void APIENTRY glFogf( GLenum pname, GLfloat param );
-GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
+GLAPI void APIENTRY glFogi( GLenum pname, GLint param );
-GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
+GLAPI void APIENTRY glFogfv( GLenum pname, const GLfloat *params );
-GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
+GLAPI void APIENTRY glFogiv( GLenum pname, const GLint *params );
/*
* Selection and Feedback
*/
-GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
+GLAPI void APIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
-GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
+GLAPI void APIENTRY glPassThrough( GLfloat token );
-GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
+GLAPI void APIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
-GLAPI void GLAPIENTRY glInitNames( void );
+GLAPI void APIENTRY glInitNames( void );
-GLAPI void GLAPIENTRY glLoadName( GLuint name );
+GLAPI void APIENTRY glLoadName( GLuint name );
-GLAPI void GLAPIENTRY glPushName( GLuint name );
+GLAPI void APIENTRY glPushName( GLuint name );
-GLAPI void GLAPIENTRY glPopName( void );
+GLAPI void APIENTRY glPopName( void );
#endif /* GL_VERSION_1_0 */
@@ -1296,37 +1280,37 @@ GLAPI void GLAPIENTRY glPopName( void );
#define GL_T2F_C4F_N3F_V3F 0x2A2C
#define GL_T4F_C4F_N3F_V4F 0x2A2D
-GLAPI void GLAPIENTRY glIndexub( GLubyte c );
-GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );
-
-GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );
-GLAPI void GLAPIENTRY glPopClientAttrib( void );
-GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );
-GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );
-GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr );
-GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride, const GLvoid *ptr );
-GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr );
-GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride, const GLvoid *ptr );
-GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr );
-GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
-GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
-GLAPI void GLAPIENTRY glArrayElement( GLint i );
-GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
-GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices );
-GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride, const GLvoid *pointer );
-
-GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
-GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
-GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
-GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n, const GLuint *textures, const GLclampf *priorities );
-GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n, const GLuint *textures, GLboolean *residences );
-GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
-GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels );
-GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels );
-GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border );
-GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border );
-GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width );
-GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height );
+GLAPI void APIENTRY glIndexub( GLubyte c );
+GLAPI void APIENTRY glIndexubv( const GLubyte *c );
+
+GLAPI void APIENTRY glPushClientAttrib( GLbitfield mask );
+GLAPI void APIENTRY glPopClientAttrib( void );
+GLAPI void APIENTRY glEnableClientState( GLenum cap );
+GLAPI void APIENTRY glDisableClientState( GLenum cap );
+GLAPI void APIENTRY glVertexPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr );
+GLAPI void APIENTRY glNormalPointer( GLenum type, GLsizei stride, const GLvoid *ptr );
+GLAPI void APIENTRY glColorPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr );
+GLAPI void APIENTRY glIndexPointer( GLenum type, GLsizei stride, const GLvoid *ptr );
+GLAPI void APIENTRY glTexCoordPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr );
+GLAPI void APIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
+GLAPI void APIENTRY glGetPointerv( GLenum pname, GLvoid **params );
+GLAPI void APIENTRY glArrayElement( GLint i );
+GLAPI void APIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
+GLAPI void APIENTRY glDrawElements( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices );
+GLAPI void APIENTRY glInterleavedArrays( GLenum format, GLsizei stride, const GLvoid *pointer );
+
+GLAPI void APIENTRY glGenTextures( GLsizei n, GLuint *textures );
+GLAPI void APIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
+GLAPI void APIENTRY glBindTexture( GLenum target, GLuint texture );
+GLAPI void APIENTRY glPrioritizeTextures( GLsizei n, const GLuint *textures, const GLclampf *priorities );
+GLAPI GLboolean APIENTRY glAreTexturesResident( GLsizei n, const GLuint *textures, GLboolean *residences );
+GLAPI GLboolean APIENTRY glIsTexture( GLuint texture );
+GLAPI void APIENTRY glTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels );
+GLAPI void APIENTRY glTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels );
+GLAPI void APIENTRY glCopyTexImage1D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border );
+GLAPI void APIENTRY glCopyTexImage2D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border );
+GLAPI void APIENTRY glCopyTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width );
+GLAPI void APIENTRY glCopyTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height );
#endif /* GL_VERSION_1_1 */
diff --git a/make/stub_includes/opengl/GL/glcorearb.h b/make/stub_includes/opengl/GL/glcorearb.h
new file mode 100644
index 000000000..9316b48da
--- /dev/null
+++ b/make/stub_includes/opengl/GL/glcorearb.h
@@ -0,0 +1,3262 @@
+#ifndef __glcorearb_h_
+#define __glcorearb_h_ 1
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** Copyright (c) 2013 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+/*
+** This header is generated from the Khronos OpenGL / OpenGL ES XML
+** API Registry. The current version of the Registry, generator scripts
+** used to make the header, and the header can be found at
+** http://www.opengl.org/registry/
+**
+** Khronos $Revision$ on $Date$
+*/
+
+/* Function declaration macros - to move into gl-platform.h */
+#include "gl-platform.h"
+#include "gl-types.h"
+
+/* glcorearb.h is for use with OpenGL core profile implementations.
+** It should should be placed in the same directory as gl.h and
+** included as .
+**
+** glcorearb.h includes only APIs in the latest OpenGL core profile
+** implementation together with APIs in newer ARB extensions which
+** can be supported by the core profile. It does not, and never will
+** include functionality removed from the core profile, such as
+** fixed-function vertex and fragment processing.
+**
+** Do not #include both and either of or
+** in the same source file.
+*/
+
+/* Generated C header for:
+ * API: gl
+ * Profile: core
+ * Versions considered: .*
+ * Versions emitted: .*
+ * Default extensions included: glcore
+ * Additional extensions included: _nomatch_^
+ * Extensions removed: _nomatch_^
+ */
+
+#ifndef GL_ARB_imaging
+#define GL_ARB_imaging 1
+#define GL_CONSTANT_COLOR 0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
+#define GL_CONSTANT_ALPHA 0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
+#define GL_BLEND_COLOR 0x8005
+#define GL_FUNC_ADD 0x8006
+#define GL_MIN 0x8007
+#define GL_MAX 0x8008
+#define GL_BLEND_EQUATION 0x8009
+#define GL_FUNC_SUBTRACT 0x800A
+#define GL_FUNC_REVERSE_SUBTRACT 0x800B
+#endif /* GL_ARB_imaging */
+
+#ifndef GL_VERSION_1_0
+#define GL_VERSION_1_0 1
+typedef unsigned int GLenum;
+typedef float GLfloat;
+typedef int GLint;
+typedef int GLsizei;
+typedef void GLvoid;
+typedef unsigned int GLbitfield;
+typedef double GLdouble;
+typedef unsigned int GLuint;
+typedef unsigned char GLboolean;
+typedef unsigned char GLubyte;
+typedef void (APIENTRYP PFNGLCULLFACEPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode);
+typedef void (APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width);
+typedef void (APIENTRYP PFNGLPOINTSIZEPROC) (GLfloat size);
+typedef void (APIENTRYP PFNGLPOLYGONMODEPROC) (GLenum face, GLenum mode);
+typedef void (APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLDRAWBUFFERPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
+typedef void (APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s);
+typedef void (APIENTRYP PFNGLCLEARDEPTHPROC) (GLdouble depth);
+typedef void (APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask);
+typedef void (APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+typedef void (APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
+typedef void (APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
+typedef void (APIENTRYP PFNGLENABLEPROC) (GLenum cap);
+typedef void (APIENTRYP PFNGLFINISHPROC) (void);
+typedef void (APIENTRYP PFNGLFLUSHPROC) (void);
+typedef void (APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
+typedef void (APIENTRYP PFNGLLOGICOPPROC) (GLenum opcode);
+typedef void (APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
+typedef void (APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
+typedef void (APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func);
+typedef void (APIENTRYP PFNGLPIXELSTOREFPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLREADBUFFERPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
+typedef void (APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *params);
+typedef void (APIENTRYP PFNGLGETDOUBLEVPROC) (GLenum pname, GLdouble *params);
+typedef GLenum (APIENTRYP PFNGLGETERRORPROC) (void);
+typedef void (APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *params);
+typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
+typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params);
+typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
+typedef void (APIENTRYP PFNGLDEPTHRANGEPROC) (GLdouble near, GLdouble far);
+typedef void (APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCullFace (GLenum mode);
+GLAPI void APIENTRY glFrontFace (GLenum mode);
+GLAPI void APIENTRY glHint (GLenum target, GLenum mode);
+GLAPI void APIENTRY glLineWidth (GLfloat width);
+GLAPI void APIENTRY glPointSize (GLfloat size);
+GLAPI void APIENTRY glPolygonMode (GLenum face, GLenum mode);
+GLAPI void APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glDrawBuffer (GLenum mode);
+GLAPI void APIENTRY glClear (GLbitfield mask);
+GLAPI void APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI void APIENTRY glClearStencil (GLint s);
+GLAPI void APIENTRY glClearDepth (GLdouble depth);
+GLAPI void APIENTRY glStencilMask (GLuint mask);
+GLAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+GLAPI void APIENTRY glDepthMask (GLboolean flag);
+GLAPI void APIENTRY glDisable (GLenum cap);
+GLAPI void APIENTRY glEnable (GLenum cap);
+GLAPI void APIENTRY glFinish (void);
+GLAPI void APIENTRY glFlush (void);
+GLAPI void APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
+GLAPI void APIENTRY glLogicOp (GLenum opcode);
+GLAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
+GLAPI void APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
+GLAPI void APIENTRY glDepthFunc (GLenum func);
+GLAPI void APIENTRY glPixelStoref (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPixelStorei (GLenum pname, GLint param);
+GLAPI void APIENTRY glReadBuffer (GLenum mode);
+GLAPI void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void APIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
+GLAPI void APIENTRY glGetDoublev (GLenum pname, GLdouble *params);
+GLAPI GLenum APIENTRY glGetError (void);
+GLAPI void APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *params);
+GLAPI const GLubyte *APIENTRY glGetString (GLenum name);
+GLAPI void APIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY glIsEnabled (GLenum cap);
+GLAPI void APIENTRY glDepthRange (GLdouble near, GLdouble far);
+GLAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
+#endif /* GL_VERSION_1_0 */
+
+#ifndef GL_VERSION_1_1
+#define GL_VERSION_1_1 1
+#define GL_DEPTH_BUFFER_BIT 0x00000100
+#define GL_STENCIL_BUFFER_BIT 0x00000400
+#define GL_COLOR_BUFFER_BIT 0x00004000
+#define GL_FALSE 0
+#define GL_TRUE 1
+#define GL_POINTS 0x0000
+#define GL_LINES 0x0001
+#define GL_LINE_LOOP 0x0002
+#define GL_LINE_STRIP 0x0003
+#define GL_TRIANGLES 0x0004
+#define GL_TRIANGLE_STRIP 0x0005
+#define GL_TRIANGLE_FAN 0x0006
+#define GL_QUADS 0x0007
+#define GL_NEVER 0x0200
+#define GL_LESS 0x0201
+#define GL_EQUAL 0x0202
+#define GL_LEQUAL 0x0203
+#define GL_GREATER 0x0204
+#define GL_NOTEQUAL 0x0205
+#define GL_GEQUAL 0x0206
+#define GL_ALWAYS 0x0207
+#define GL_ZERO 0
+#define GL_ONE 1
+#define GL_SRC_COLOR 0x0300
+#define GL_ONE_MINUS_SRC_COLOR 0x0301
+#define GL_SRC_ALPHA 0x0302
+#define GL_ONE_MINUS_SRC_ALPHA 0x0303
+#define GL_DST_ALPHA 0x0304
+#define GL_ONE_MINUS_DST_ALPHA 0x0305
+#define GL_DST_COLOR 0x0306
+#define GL_ONE_MINUS_DST_COLOR 0x0307
+#define GL_SRC_ALPHA_SATURATE 0x0308
+#define GL_NONE 0
+#define GL_FRONT_LEFT 0x0400
+#define GL_FRONT_RIGHT 0x0401
+#define GL_BACK_LEFT 0x0402
+#define GL_BACK_RIGHT 0x0403
+#define GL_FRONT 0x0404
+#define GL_BACK 0x0405
+#define GL_LEFT 0x0406
+#define GL_RIGHT 0x0407
+#define GL_FRONT_AND_BACK 0x0408
+#define GL_NO_ERROR 0
+#define GL_INVALID_ENUM 0x0500
+#define GL_INVALID_VALUE 0x0501
+#define GL_INVALID_OPERATION 0x0502
+#define GL_OUT_OF_MEMORY 0x0505
+#define GL_CW 0x0900
+#define GL_CCW 0x0901
+#define GL_POINT_SIZE 0x0B11
+#define GL_POINT_SIZE_RANGE 0x0B12
+#define GL_POINT_SIZE_GRANULARITY 0x0B13
+#define GL_LINE_SMOOTH 0x0B20
+#define GL_LINE_WIDTH 0x0B21
+#define GL_LINE_WIDTH_RANGE 0x0B22
+#define GL_LINE_WIDTH_GRANULARITY 0x0B23
+#define GL_POLYGON_MODE 0x0B40
+#define GL_POLYGON_SMOOTH 0x0B41
+#define GL_CULL_FACE 0x0B44
+#define GL_CULL_FACE_MODE 0x0B45
+#define GL_FRONT_FACE 0x0B46
+#define GL_DEPTH_RANGE 0x0B70
+#define GL_DEPTH_TEST 0x0B71
+#define GL_DEPTH_WRITEMASK 0x0B72
+#define GL_DEPTH_CLEAR_VALUE 0x0B73
+#define GL_DEPTH_FUNC 0x0B74
+#define GL_STENCIL_TEST 0x0B90
+#define GL_STENCIL_CLEAR_VALUE 0x0B91
+#define GL_STENCIL_FUNC 0x0B92
+#define GL_STENCIL_VALUE_MASK 0x0B93
+#define GL_STENCIL_FAIL 0x0B94
+#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
+#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
+#define GL_STENCIL_REF 0x0B97
+#define GL_STENCIL_WRITEMASK 0x0B98
+#define GL_VIEWPORT 0x0BA2
+#define GL_DITHER 0x0BD0
+#define GL_BLEND_DST 0x0BE0
+#define GL_BLEND_SRC 0x0BE1
+#define GL_BLEND 0x0BE2
+#define GL_LOGIC_OP_MODE 0x0BF0
+#define GL_COLOR_LOGIC_OP 0x0BF2
+#define GL_DRAW_BUFFER 0x0C01
+#define GL_READ_BUFFER 0x0C02
+#define GL_SCISSOR_BOX 0x0C10
+#define GL_SCISSOR_TEST 0x0C11
+#define GL_COLOR_CLEAR_VALUE 0x0C22
+#define GL_COLOR_WRITEMASK 0x0C23
+#define GL_DOUBLEBUFFER 0x0C32
+#define GL_STEREO 0x0C33
+#define GL_LINE_SMOOTH_HINT 0x0C52
+#define GL_POLYGON_SMOOTH_HINT 0x0C53
+#define GL_UNPACK_SWAP_BYTES 0x0CF0
+#define GL_UNPACK_LSB_FIRST 0x0CF1
+#define GL_UNPACK_ROW_LENGTH 0x0CF2
+#define GL_UNPACK_SKIP_ROWS 0x0CF3
+#define GL_UNPACK_SKIP_PIXELS 0x0CF4
+#define GL_UNPACK_ALIGNMENT 0x0CF5
+#define GL_PACK_SWAP_BYTES 0x0D00
+#define GL_PACK_LSB_FIRST 0x0D01
+#define GL_PACK_ROW_LENGTH 0x0D02
+#define GL_PACK_SKIP_ROWS 0x0D03
+#define GL_PACK_SKIP_PIXELS 0x0D04
+#define GL_PACK_ALIGNMENT 0x0D05
+#define GL_MAX_TEXTURE_SIZE 0x0D33
+#define GL_MAX_VIEWPORT_DIMS 0x0D3A
+#define GL_SUBPIXEL_BITS 0x0D50
+#define GL_TEXTURE_1D 0x0DE0
+#define GL_TEXTURE_2D 0x0DE1
+#define GL_POLYGON_OFFSET_UNITS 0x2A00
+#define GL_POLYGON_OFFSET_POINT 0x2A01
+#define GL_POLYGON_OFFSET_LINE 0x2A02
+#define GL_POLYGON_OFFSET_FILL 0x8037
+#define GL_POLYGON_OFFSET_FACTOR 0x8038
+#define GL_TEXTURE_BINDING_1D 0x8068
+#define GL_TEXTURE_BINDING_2D 0x8069
+#define GL_TEXTURE_WIDTH 0x1000
+#define GL_TEXTURE_HEIGHT 0x1001
+#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
+#define GL_TEXTURE_BORDER_COLOR 0x1004
+#define GL_TEXTURE_RED_SIZE 0x805C
+#define GL_TEXTURE_GREEN_SIZE 0x805D
+#define GL_TEXTURE_BLUE_SIZE 0x805E
+#define GL_TEXTURE_ALPHA_SIZE 0x805F
+#define GL_DONT_CARE 0x1100
+#define GL_FASTEST 0x1101
+#define GL_NICEST 0x1102
+#define GL_BYTE 0x1400
+#define GL_UNSIGNED_BYTE 0x1401
+#define GL_SHORT 0x1402
+#define GL_UNSIGNED_SHORT 0x1403
+#define GL_INT 0x1404
+#define GL_UNSIGNED_INT 0x1405
+#define GL_FLOAT 0x1406
+#define GL_DOUBLE 0x140A
+#define GL_STACK_OVERFLOW 0x0503
+#define GL_STACK_UNDERFLOW 0x0504
+#define GL_CLEAR 0x1500
+#define GL_AND 0x1501
+#define GL_AND_REVERSE 0x1502
+#define GL_COPY 0x1503
+#define GL_AND_INVERTED 0x1504
+#define GL_NOOP 0x1505
+#define GL_XOR 0x1506
+#define GL_OR 0x1507
+#define GL_NOR 0x1508
+#define GL_EQUIV 0x1509
+#define GL_INVERT 0x150A
+#define GL_OR_REVERSE 0x150B
+#define GL_COPY_INVERTED 0x150C
+#define GL_OR_INVERTED 0x150D
+#define GL_NAND 0x150E
+#define GL_SET 0x150F
+#define GL_TEXTURE 0x1702
+#define GL_COLOR 0x1800
+#define GL_DEPTH 0x1801
+#define GL_STENCIL 0x1802
+#define GL_STENCIL_INDEX 0x1901
+#define GL_DEPTH_COMPONENT 0x1902
+#define GL_RED 0x1903
+#define GL_GREEN 0x1904
+#define GL_BLUE 0x1905
+#define GL_ALPHA 0x1906
+#define GL_RGB 0x1907
+#define GL_RGBA 0x1908
+#define GL_POINT 0x1B00
+#define GL_LINE 0x1B01
+#define GL_FILL 0x1B02
+#define GL_KEEP 0x1E00
+#define GL_REPLACE 0x1E01
+#define GL_INCR 0x1E02
+#define GL_DECR 0x1E03
+#define GL_VENDOR 0x1F00
+#define GL_RENDERER 0x1F01
+#define GL_VERSION 0x1F02
+#define GL_EXTENSIONS 0x1F03
+#define GL_NEAREST 0x2600
+#define GL_LINEAR 0x2601
+#define GL_NEAREST_MIPMAP_NEAREST 0x2700
+#define GL_LINEAR_MIPMAP_NEAREST 0x2701
+#define GL_NEAREST_MIPMAP_LINEAR 0x2702
+#define GL_LINEAR_MIPMAP_LINEAR 0x2703
+#define GL_TEXTURE_MAG_FILTER 0x2800
+#define GL_TEXTURE_MIN_FILTER 0x2801
+#define GL_TEXTURE_WRAP_S 0x2802
+#define GL_TEXTURE_WRAP_T 0x2803
+#define GL_PROXY_TEXTURE_1D 0x8063
+#define GL_PROXY_TEXTURE_2D 0x8064
+#define GL_REPEAT 0x2901
+#define GL_R3_G3_B2 0x2A10
+#define GL_RGB4 0x804F
+#define GL_RGB5 0x8050
+#define GL_RGB8 0x8051
+#define GL_RGB10 0x8052
+#define GL_RGB12 0x8053
+#define GL_RGB16 0x8054
+#define GL_RGBA2 0x8055
+#define GL_RGBA4 0x8056
+#define GL_RGB5_A1 0x8057
+#define GL_RGBA8 0x8058
+#define GL_RGB10_A2 0x8059
+#define GL_RGBA12 0x805A
+#define GL_RGBA16 0x805B
+typedef void (APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
+typedef void (APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, GLvoid **params);
+typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units);
+typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
+typedef void (APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
+typedef void (APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
+typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
+GLAPI void APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
+GLAPI void APIENTRY glGetPointerv (GLenum pname, GLvoid **params);
+GLAPI void APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
+GLAPI void APIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void APIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture);
+GLAPI void APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
+GLAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures);
+GLAPI GLboolean APIENTRY glIsTexture (GLuint texture);
+#endif
+#endif /* GL_VERSION_1_1 */
+
+#ifndef GL_VERSION_1_2
+#define GL_VERSION_1_2 1
+#define GL_UNSIGNED_BYTE_3_3_2 0x8032
+#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
+#define GL_UNSIGNED_INT_8_8_8_8 0x8035
+#define GL_UNSIGNED_INT_10_10_10_2 0x8036
+#define GL_TEXTURE_BINDING_3D 0x806A
+#define GL_PACK_SKIP_IMAGES 0x806B
+#define GL_PACK_IMAGE_HEIGHT 0x806C
+#define GL_UNPACK_SKIP_IMAGES 0x806D
+#define GL_UNPACK_IMAGE_HEIGHT 0x806E
+#define GL_TEXTURE_3D 0x806F
+#define GL_PROXY_TEXTURE_3D 0x8070
+#define GL_TEXTURE_DEPTH 0x8071
+#define GL_TEXTURE_WRAP_R 0x8072
+#define GL_MAX_3D_TEXTURE_SIZE 0x8073
+#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
+#define GL_UNSIGNED_SHORT_5_6_5 0x8363
+#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
+#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
+#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
+#define GL_BGR 0x80E0
+#define GL_BGRA 0x80E1
+#define GL_MAX_ELEMENTS_VERTICES 0x80E8
+#define GL_MAX_ELEMENTS_INDICES 0x80E9
+#define GL_CLAMP_TO_EDGE 0x812F
+#define GL_TEXTURE_MIN_LOD 0x813A
+#define GL_TEXTURE_MAX_LOD 0x813B
+#define GL_TEXTURE_BASE_LEVEL 0x813C
+#define GL_TEXTURE_MAX_LEVEL 0x813D
+#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
+#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
+#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
+#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
+#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
+typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI void APIENTRY glBlendEquation (GLenum mode);
+GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
+#endif /* GL_VERSION_1_2 */
+
+#ifndef GL_VERSION_1_3
+#define GL_VERSION_1_3 1
+#define GL_TEXTURE0 0x84C0
+#define GL_TEXTURE1 0x84C1
+#define GL_TEXTURE2 0x84C2
+#define GL_TEXTURE3 0x84C3
+#define GL_TEXTURE4 0x84C4
+#define GL_TEXTURE5 0x84C5
+#define GL_TEXTURE6 0x84C6
+#define GL_TEXTURE7 0x84C7
+#define GL_TEXTURE8 0x84C8
+#define GL_TEXTURE9 0x84C9
+#define GL_TEXTURE10 0x84CA
+#define GL_TEXTURE11 0x84CB
+#define GL_TEXTURE12 0x84CC
+#define GL_TEXTURE13 0x84CD
+#define GL_TEXTURE14 0x84CE
+#define GL_TEXTURE15 0x84CF
+#define GL_TEXTURE16 0x84D0
+#define GL_TEXTURE17 0x84D1
+#define GL_TEXTURE18 0x84D2
+#define GL_TEXTURE19 0x84D3
+#define GL_TEXTURE20 0x84D4
+#define GL_TEXTURE21 0x84D5
+#define GL_TEXTURE22 0x84D6
+#define GL_TEXTURE23 0x84D7
+#define GL_TEXTURE24 0x84D8
+#define GL_TEXTURE25 0x84D9
+#define GL_TEXTURE26 0x84DA
+#define GL_TEXTURE27 0x84DB
+#define GL_TEXTURE28 0x84DC
+#define GL_TEXTURE29 0x84DD
+#define GL_TEXTURE30 0x84DE
+#define GL_TEXTURE31 0x84DF
+#define GL_ACTIVE_TEXTURE 0x84E0
+#define GL_MULTISAMPLE 0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
+#define GL_SAMPLE_COVERAGE 0x80A0
+#define GL_SAMPLE_BUFFERS 0x80A8
+#define GL_SAMPLES 0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
+#define GL_TEXTURE_CUBE_MAP 0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
+#define GL_COMPRESSED_RGB 0x84ED
+#define GL_COMPRESSED_RGBA 0x84EE
+#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
+#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
+#define GL_TEXTURE_COMPRESSED 0x86A1
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
+#define GL_CLAMP_TO_BORDER 0x812D
+typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glActiveTexture (GLenum texture);
+GLAPI void APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
+GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, GLvoid *img);
+#endif
+#endif /* GL_VERSION_1_3 */
+
+#ifndef GL_VERSION_1_4
+#define GL_VERSION_1_4 1
+#define GL_BLEND_DST_RGB 0x80C8
+#define GL_BLEND_SRC_RGB 0x80C9
+#define GL_BLEND_DST_ALPHA 0x80CA
+#define GL_BLEND_SRC_ALPHA 0x80CB
+#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
+#define GL_DEPTH_COMPONENT16 0x81A5
+#define GL_DEPTH_COMPONENT24 0x81A6
+#define GL_DEPTH_COMPONENT32 0x81A7
+#define GL_MIRRORED_REPEAT 0x8370
+#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
+#define GL_TEXTURE_LOD_BIAS 0x8501
+#define GL_INCR_WRAP 0x8507
+#define GL_DECR_WRAP 0x8508
+#define GL_TEXTURE_DEPTH_SIZE 0x884A
+#define GL_TEXTURE_COMPARE_MODE 0x884C
+#define GL_TEXTURE_COMPARE_FUNC 0x884D
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const*indices, GLsizei drawcount);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
+GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const*indices, GLsizei drawcount);
+GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param);
+GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params);
+#endif
+#endif /* GL_VERSION_1_4 */
+
+#ifndef GL_VERSION_1_5
+#define GL_VERSION_1_5 1
+#include
+typedef ptrdiff_t GLsizeiptr;
+typedef ptrdiff_t GLintptr;
+#define GL_BUFFER_SIZE 0x8764
+#define GL_BUFFER_USAGE 0x8765
+#define GL_QUERY_COUNTER_BITS 0x8864
+#define GL_CURRENT_QUERY 0x8865
+#define GL_QUERY_RESULT 0x8866
+#define GL_QUERY_RESULT_AVAILABLE 0x8867
+#define GL_ARRAY_BUFFER 0x8892
+#define GL_ELEMENT_ARRAY_BUFFER 0x8893
+#define GL_ARRAY_BUFFER_BINDING 0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
+#define GL_READ_ONLY 0x88B8
+#define GL_WRITE_ONLY 0x88B9
+#define GL_READ_WRITE 0x88BA
+#define GL_BUFFER_ACCESS 0x88BB
+#define GL_BUFFER_MAPPED 0x88BC
+#define GL_BUFFER_MAP_POINTER 0x88BD
+#define GL_STREAM_DRAW 0x88E0
+#define GL_STREAM_READ 0x88E1
+#define GL_STREAM_COPY 0x88E2
+#define GL_STATIC_DRAW 0x88E4
+#define GL_STATIC_READ 0x88E5
+#define GL_STATIC_COPY 0x88E6
+#define GL_DYNAMIC_DRAW 0x88E8
+#define GL_DYNAMIC_READ 0x88E9
+#define GL_DYNAMIC_COPY 0x88EA
+#define GL_SAMPLES_PASSED 0x8914
+#define GL_SRC1_ALPHA 0x8589
+typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
+typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
+typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
+typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
+typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
+typedef void *(APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
+typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid **params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids);
+GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids);
+GLAPI GLboolean APIENTRY glIsQuery (GLuint id);
+GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id);
+GLAPI void APIENTRY glEndQuery (GLenum target);
+GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer);
+GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
+GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
+GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer);
+GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
+GLAPI void *APIENTRY glMapBuffer (GLenum target, GLenum access);
+GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target);
+GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid **params);
+#endif
+#endif /* GL_VERSION_1_5 */
+
+#ifndef GL_VERSION_2_0
+#define GL_VERSION_2_0 1
+typedef char GLchar;
+typedef short GLshort;
+typedef signed char GLbyte;
+typedef unsigned short GLushort;
+#define GL_BLEND_EQUATION_RGB 0x8009
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
+#define GL_CURRENT_VERTEX_ATTRIB 0x8626
+#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
+#define GL_STENCIL_BACK_FUNC 0x8800
+#define GL_STENCIL_BACK_FAIL 0x8801
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
+#define GL_MAX_DRAW_BUFFERS 0x8824
+#define GL_DRAW_BUFFER0 0x8825
+#define GL_DRAW_BUFFER1 0x8826
+#define GL_DRAW_BUFFER2 0x8827
+#define GL_DRAW_BUFFER3 0x8828
+#define GL_DRAW_BUFFER4 0x8829
+#define GL_DRAW_BUFFER5 0x882A
+#define GL_DRAW_BUFFER6 0x882B
+#define GL_DRAW_BUFFER7 0x882C
+#define GL_DRAW_BUFFER8 0x882D
+#define GL_DRAW_BUFFER9 0x882E
+#define GL_DRAW_BUFFER10 0x882F
+#define GL_DRAW_BUFFER11 0x8830
+#define GL_DRAW_BUFFER12 0x8831
+#define GL_DRAW_BUFFER13 0x8832
+#define GL_DRAW_BUFFER14 0x8833
+#define GL_DRAW_BUFFER15 0x8834
+#define GL_BLEND_EQUATION_ALPHA 0x883D
+#define GL_MAX_VERTEX_ATTRIBS 0x8869
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
+#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
+#define GL_FRAGMENT_SHADER 0x8B30
+#define GL_VERTEX_SHADER 0x8B31
+#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
+#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
+#define GL_MAX_VARYING_FLOATS 0x8B4B
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
+#define GL_SHADER_TYPE 0x8B4F
+#define GL_FLOAT_VEC2 0x8B50
+#define GL_FLOAT_VEC3 0x8B51
+#define GL_FLOAT_VEC4 0x8B52
+#define GL_INT_VEC2 0x8B53
+#define GL_INT_VEC3 0x8B54
+#define GL_INT_VEC4 0x8B55
+#define GL_BOOL 0x8B56
+#define GL_BOOL_VEC2 0x8B57
+#define GL_BOOL_VEC3 0x8B58
+#define GL_BOOL_VEC4 0x8B59
+#define GL_FLOAT_MAT2 0x8B5A
+#define GL_FLOAT_MAT3 0x8B5B
+#define GL_FLOAT_MAT4 0x8B5C
+#define GL_SAMPLER_1D 0x8B5D
+#define GL_SAMPLER_2D 0x8B5E
+#define GL_SAMPLER_3D 0x8B5F
+#define GL_SAMPLER_CUBE 0x8B60
+#define GL_SAMPLER_1D_SHADOW 0x8B61
+#define GL_SAMPLER_2D_SHADOW 0x8B62
+#define GL_DELETE_STATUS 0x8B80
+#define GL_COMPILE_STATUS 0x8B81
+#define GL_LINK_STATUS 0x8B82
+#define GL_VALIDATE_STATUS 0x8B83
+#define GL_INFO_LOG_LENGTH 0x8B84
+#define GL_ATTACHED_SHADERS 0x8B85
+#define GL_ACTIVE_UNIFORMS 0x8B86
+#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
+#define GL_SHADER_SOURCE_LENGTH 0x8B88
+#define GL_ACTIVE_ATTRIBUTES 0x8B89
+#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
+#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
+#define GL_CURRENT_PROGRAM 0x8B8D
+#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
+#define GL_LOWER_LEFT 0x8CA1
+#define GL_UPPER_LEFT 0x8CA2
+#define GL_STENCIL_BACK_REF 0x8CA3
+#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
+#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
+typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
+typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
+typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
+typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
+typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
+typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
+typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid **pointer);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
+typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
+typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
+typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs);
+GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
+GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
+GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader);
+GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
+GLAPI void APIENTRY glCompileShader (GLuint shader);
+GLAPI GLuint APIENTRY glCreateProgram (void);
+GLAPI GLuint APIENTRY glCreateShader (GLenum type);
+GLAPI void APIENTRY glDeleteProgram (GLuint program);
+GLAPI void APIENTRY glDeleteShader (GLuint shader);
+GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader);
+GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index);
+GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index);
+GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
+GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
+GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid **pointer);
+GLAPI GLboolean APIENTRY glIsProgram (GLuint program);
+GLAPI GLboolean APIENTRY glIsShader (GLuint shader);
+GLAPI void APIENTRY glLinkProgram (GLuint program);
+GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
+GLAPI void APIENTRY glUseProgram (GLuint program);
+GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0);
+GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glUniform1i (GLint location, GLint v0);
+GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glValidateProgram (GLuint program);
+GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
+GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x);
+GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y);
+GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+#endif
+#endif /* GL_VERSION_2_0 */
+
+#ifndef GL_VERSION_2_1
+#define GL_VERSION_2_1 1
+#define GL_PIXEL_PACK_BUFFER 0x88EB
+#define GL_PIXEL_UNPACK_BUFFER 0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
+#define GL_FLOAT_MAT2x3 0x8B65
+#define GL_FLOAT_MAT2x4 0x8B66
+#define GL_FLOAT_MAT3x2 0x8B67
+#define GL_FLOAT_MAT3x4 0x8B68
+#define GL_FLOAT_MAT4x2 0x8B69
+#define GL_FLOAT_MAT4x3 0x8B6A
+#define GL_SRGB 0x8C40
+#define GL_SRGB8 0x8C41
+#define GL_SRGB_ALPHA 0x8C42
+#define GL_SRGB8_ALPHA8 0x8C43
+#define GL_COMPRESSED_SRGB 0x8C48
+#define GL_COMPRESSED_SRGB_ALPHA 0x8C49
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+#endif
+#endif /* GL_VERSION_2_1 */
+
+#ifndef GL_VERSION_3_0
+#define GL_VERSION_3_0 1
+#define GL_COMPARE_REF_TO_TEXTURE 0x884E
+#define GL_CLIP_DISTANCE0 0x3000
+#define GL_CLIP_DISTANCE1 0x3001
+#define GL_CLIP_DISTANCE2 0x3002
+#define GL_CLIP_DISTANCE3 0x3003
+#define GL_CLIP_DISTANCE4 0x3004
+#define GL_CLIP_DISTANCE5 0x3005
+#define GL_CLIP_DISTANCE6 0x3006
+#define GL_CLIP_DISTANCE7 0x3007
+#define GL_MAX_CLIP_DISTANCES 0x0D32
+#define GL_MAJOR_VERSION 0x821B
+#define GL_MINOR_VERSION 0x821C
+#define GL_NUM_EXTENSIONS 0x821D
+#define GL_CONTEXT_FLAGS 0x821E
+#define GL_COMPRESSED_RED 0x8225
+#define GL_COMPRESSED_RG 0x8226
+#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
+#define GL_RGBA32F 0x8814
+#define GL_RGB32F 0x8815
+#define GL_RGBA16F 0x881A
+#define GL_RGB16F 0x881B
+#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
+#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
+#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
+#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
+#define GL_CLAMP_READ_COLOR 0x891C
+#define GL_FIXED_ONLY 0x891D
+#define GL_MAX_VARYING_COMPONENTS 0x8B4B
+#define GL_TEXTURE_1D_ARRAY 0x8C18
+#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
+#define GL_TEXTURE_2D_ARRAY 0x8C1A
+#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
+#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
+#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
+#define GL_R11F_G11F_B10F 0x8C3A
+#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
+#define GL_RGB9_E5 0x8C3D
+#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
+#define GL_TEXTURE_SHARED_SIZE 0x8C3F
+#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
+#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
+#define GL_PRIMITIVES_GENERATED 0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
+#define GL_RASTERIZER_DISCARD 0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
+#define GL_INTERLEAVED_ATTRIBS 0x8C8C
+#define GL_SEPARATE_ATTRIBS 0x8C8D
+#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
+#define GL_RGBA32UI 0x8D70
+#define GL_RGB32UI 0x8D71
+#define GL_RGBA16UI 0x8D76
+#define GL_RGB16UI 0x8D77
+#define GL_RGBA8UI 0x8D7C
+#define GL_RGB8UI 0x8D7D
+#define GL_RGBA32I 0x8D82
+#define GL_RGB32I 0x8D83
+#define GL_RGBA16I 0x8D88
+#define GL_RGB16I 0x8D89
+#define GL_RGBA8I 0x8D8E
+#define GL_RGB8I 0x8D8F
+#define GL_RED_INTEGER 0x8D94
+#define GL_GREEN_INTEGER 0x8D95
+#define GL_BLUE_INTEGER 0x8D96
+#define GL_RGB_INTEGER 0x8D98
+#define GL_RGBA_INTEGER 0x8D99
+#define GL_BGR_INTEGER 0x8D9A
+#define GL_BGRA_INTEGER 0x8D9B
+#define GL_SAMPLER_1D_ARRAY 0x8DC0
+#define GL_SAMPLER_2D_ARRAY 0x8DC1
+#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
+#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
+#define GL_SAMPLER_CUBE_SHADOW 0x8DC5
+#define GL_UNSIGNED_INT_VEC2 0x8DC6
+#define GL_UNSIGNED_INT_VEC3 0x8DC7
+#define GL_UNSIGNED_INT_VEC4 0x8DC8
+#define GL_INT_SAMPLER_1D 0x8DC9
+#define GL_INT_SAMPLER_2D 0x8DCA
+#define GL_INT_SAMPLER_3D 0x8DCB
+#define GL_INT_SAMPLER_CUBE 0x8DCC
+#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
+#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
+#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
+#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
+#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
+#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
+#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
+#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
+#define GL_QUERY_WAIT 0x8E13
+#define GL_QUERY_NO_WAIT 0x8E14
+#define GL_QUERY_BY_REGION_WAIT 0x8E15
+#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
+#define GL_BUFFER_ACCESS_FLAGS 0x911F
+#define GL_BUFFER_MAP_LENGTH 0x9120
+#define GL_BUFFER_MAP_OFFSET 0x9121
+#define GL_DEPTH_COMPONENT32F 0x8CAC
+#define GL_DEPTH32F_STENCIL8 0x8CAD
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
+#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
+#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
+#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
+#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
+#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
+#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
+#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
+#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
+#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
+#define GL_FRAMEBUFFER_DEFAULT 0x8218
+#define GL_FRAMEBUFFER_UNDEFINED 0x8219
+#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
+#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
+#define GL_DEPTH_STENCIL 0x84F9
+#define GL_UNSIGNED_INT_24_8 0x84FA
+#define GL_DEPTH24_STENCIL8 0x88F0
+#define GL_TEXTURE_STENCIL_SIZE 0x88F1
+#define GL_TEXTURE_RED_TYPE 0x8C10
+#define GL_TEXTURE_GREEN_TYPE 0x8C11
+#define GL_TEXTURE_BLUE_TYPE 0x8C12
+#define GL_TEXTURE_ALPHA_TYPE 0x8C13
+#define GL_TEXTURE_DEPTH_TYPE 0x8C16
+#define GL_UNSIGNED_NORMALIZED 0x8C17
+#define GL_FRAMEBUFFER_BINDING 0x8CA6
+#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
+#define GL_RENDERBUFFER_BINDING 0x8CA7
+#define GL_READ_FRAMEBUFFER 0x8CA8
+#define GL_DRAW_FRAMEBUFFER 0x8CA9
+#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
+#define GL_RENDERBUFFER_SAMPLES 0x8CAB
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
+#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
+#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
+#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
+#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
+#define GL_COLOR_ATTACHMENT0 0x8CE0
+#define GL_COLOR_ATTACHMENT1 0x8CE1
+#define GL_COLOR_ATTACHMENT2 0x8CE2
+#define GL_COLOR_ATTACHMENT3 0x8CE3
+#define GL_COLOR_ATTACHMENT4 0x8CE4
+#define GL_COLOR_ATTACHMENT5 0x8CE5
+#define GL_COLOR_ATTACHMENT6 0x8CE6
+#define GL_COLOR_ATTACHMENT7 0x8CE7
+#define GL_COLOR_ATTACHMENT8 0x8CE8
+#define GL_COLOR_ATTACHMENT9 0x8CE9
+#define GL_COLOR_ATTACHMENT10 0x8CEA
+#define GL_COLOR_ATTACHMENT11 0x8CEB
+#define GL_COLOR_ATTACHMENT12 0x8CEC
+#define GL_COLOR_ATTACHMENT13 0x8CED
+#define GL_COLOR_ATTACHMENT14 0x8CEE
+#define GL_COLOR_ATTACHMENT15 0x8CEF
+#define GL_DEPTH_ATTACHMENT 0x8D00
+#define GL_STENCIL_ATTACHMENT 0x8D20
+#define GL_FRAMEBUFFER 0x8D40
+#define GL_RENDERBUFFER 0x8D41
+#define GL_RENDERBUFFER_WIDTH 0x8D42
+#define GL_RENDERBUFFER_HEIGHT 0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
+#define GL_STENCIL_INDEX1 0x8D46
+#define GL_STENCIL_INDEX4 0x8D47
+#define GL_STENCIL_INDEX8 0x8D48
+#define GL_STENCIL_INDEX16 0x8D49
+#define GL_RENDERBUFFER_RED_SIZE 0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
+#define GL_MAX_SAMPLES 0x8D57
+#define GL_FRAMEBUFFER_SRGB 0x8DB9
+#define GL_HALF_FLOAT 0x140B
+#define GL_MAP_READ_BIT 0x0001
+#define GL_MAP_WRITE_BIT 0x0002
+#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
+#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
+#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
+#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
+#define GL_COMPRESSED_RED_RGTC1 0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
+#define GL_COMPRESSED_RG_RGTC2 0x8DBD
+#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
+#define GL_RG 0x8227
+#define GL_RG_INTEGER 0x8228
+#define GL_R8 0x8229
+#define GL_R16 0x822A
+#define GL_RG8 0x822B
+#define GL_RG16 0x822C
+#define GL_R16F 0x822D
+#define GL_R32F 0x822E
+#define GL_RG16F 0x822F
+#define GL_RG32F 0x8230
+#define GL_R8I 0x8231
+#define GL_R8UI 0x8232
+#define GL_R16I 0x8233
+#define GL_R16UI 0x8234
+#define GL_R32I 0x8235
+#define GL_R32UI 0x8236
+#define GL_RG8I 0x8237
+#define GL_RG8UI 0x8238
+#define GL_RG16I 0x8239
+#define GL_RG16UI 0x823A
+#define GL_RG32I 0x823B
+#define GL_RG32UI 0x823C
+#define GL_VERTEX_ARRAY_BINDING 0x85B5
+typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
+typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index);
+typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
+typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
+typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
+typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
+typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
+typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
+typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
+typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
+typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
+typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void *(APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
+typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
+typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
+typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data);
+GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data);
+GLAPI void APIENTRY glEnablei (GLenum target, GLuint index);
+GLAPI void APIENTRY glDisablei (GLenum target, GLuint index);
+GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index);
+GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
+GLAPI void APIENTRY glEndTransformFeedback (void);
+GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
+GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
+GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp);
+GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode);
+GLAPI void APIENTRY glEndConditionalRender (void);
+GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x);
+GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y);
+GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x);
+GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y);
+GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z);
+GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
+GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name);
+GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0);
+GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value);
+GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value);
+GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value);
+GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+GLAPI const GLubyte *APIENTRY glGetStringi (GLenum name, GLuint index);
+GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer);
+GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
+GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
+GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer);
+GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
+GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
+GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
+GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target);
+GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGenerateMipmap (GLenum target);
+GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void *APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length);
+GLAPI void APIENTRY glBindVertexArray (GLuint array);
+GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
+GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
+GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array);
+#endif
+#endif /* GL_VERSION_3_0 */
+
+#ifndef GL_VERSION_3_1
+#define GL_VERSION_3_1 1
+#define GL_SAMPLER_2D_RECT 0x8B63
+#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
+#define GL_SAMPLER_BUFFER 0x8DC2
+#define GL_INT_SAMPLER_2D_RECT 0x8DCD
+#define GL_INT_SAMPLER_BUFFER 0x8DD0
+#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
+#define GL_TEXTURE_BUFFER 0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER 0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
+#define GL_TEXTURE_RECTANGLE 0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
+#define GL_RED_SNORM 0x8F90
+#define GL_RG_SNORM 0x8F91
+#define GL_RGB_SNORM 0x8F92
+#define GL_RGBA_SNORM 0x8F93
+#define GL_R8_SNORM 0x8F94
+#define GL_RG8_SNORM 0x8F95
+#define GL_RGB8_SNORM 0x8F96
+#define GL_RGBA8_SNORM 0x8F97
+#define GL_R16_SNORM 0x8F98
+#define GL_RG16_SNORM 0x8F99
+#define GL_RGB16_SNORM 0x8F9A
+#define GL_RGBA16_SNORM 0x8F9B
+#define GL_SIGNED_NORMALIZED 0x8F9C
+#define GL_PRIMITIVE_RESTART 0x8F9D
+#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
+#define GL_COPY_READ_BUFFER 0x8F36
+#define GL_COPY_WRITE_BUFFER 0x8F37
+#define GL_UNIFORM_BUFFER 0x8A11
+#define GL_UNIFORM_BUFFER_BINDING 0x8A28
+#define GL_UNIFORM_BUFFER_START 0x8A29
+#define GL_UNIFORM_BUFFER_SIZE 0x8A2A
+#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
+#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
+#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
+#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
+#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
+#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
+#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
+#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
+#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
+#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
+#define GL_UNIFORM_TYPE 0x8A37
+#define GL_UNIFORM_SIZE 0x8A38
+#define GL_UNIFORM_NAME_LENGTH 0x8A39
+#define GL_UNIFORM_BLOCK_INDEX 0x8A3A
+#define GL_UNIFORM_OFFSET 0x8A3B
+#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
+#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
+#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
+#define GL_UNIFORM_BLOCK_BINDING 0x8A3F
+#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
+#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
+#define GL_INVALID_INDEX 0xFFFFFFFFu
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount);
+typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
+typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
+typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
+GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount);
+GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer);
+GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index);
+GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
+GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
+GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName);
+GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
+GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
+#endif
+#endif /* GL_VERSION_3_1 */
+
+#ifndef GL_VERSION_3_2
+#define GL_VERSION_3_2 1
+#ifndef GLEXT_64_TYPES_DEFINED
+/* This code block is duplicated in glxext.h, so must be protected */
+#define GLEXT_64_TYPES_DEFINED
+/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
+/* (as used in the GL_EXT_timer_query extension). */
+#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+#include
+#elif defined(__sun__) || defined(__digital__)
+#include
+#if defined(__STDC__)
+#if defined(__arch64__) || defined(_LP64)
+typedef long int int64_t;
+typedef unsigned long int uint64_t;
+#else
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#endif /* __arch64__ */
+#endif /* __STDC__ */
+#elif defined( __VMS ) || defined(__sgi)
+#include
+#elif defined(__SCO__) || defined(__USLC__)
+#include
+#elif defined(__UNIXOS2__) || defined(__SOL64__)
+typedef long int int32_t;
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#elif defined(_WIN32) && defined(__GNUC__)
+#include
+#elif defined(_WIN32)
+typedef __int32 int32_t;
+typedef __int64 int64_t;
+typedef unsigned __int64 uint64_t;
+#else
+/* Fallback if nothing above works */
+#include
+#endif
+#endif
+typedef int64_t GLint64;
+typedef struct __GLsync *GLsync;
+typedef uint64_t GLuint64;
+#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
+#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
+#define GL_LINES_ADJACENCY 0x000A
+#define GL_LINE_STRIP_ADJACENCY 0x000B
+#define GL_TRIANGLES_ADJACENCY 0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
+#define GL_PROGRAM_POINT_SIZE 0x8642
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
+#define GL_GEOMETRY_SHADER 0x8DD9
+#define GL_GEOMETRY_VERTICES_OUT 0x8916
+#define GL_GEOMETRY_INPUT_TYPE 0x8917
+#define GL_GEOMETRY_OUTPUT_TYPE 0x8918
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
+#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
+#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
+#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
+#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
+#define GL_CONTEXT_PROFILE_MASK 0x9126
+#define GL_DEPTH_CLAMP 0x864F
+#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
+#define GL_FIRST_VERTEX_CONVENTION 0x8E4D
+#define GL_LAST_VERTEX_CONVENTION 0x8E4E
+#define GL_PROVOKING_VERTEX 0x8E4F
+#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
+#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
+#define GL_OBJECT_TYPE 0x9112
+#define GL_SYNC_CONDITION 0x9113
+#define GL_SYNC_STATUS 0x9114
+#define GL_SYNC_FLAGS 0x9115
+#define GL_SYNC_FENCE 0x9116
+#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
+#define GL_UNSIGNALED 0x9118
+#define GL_SIGNALED 0x9119
+#define GL_ALREADY_SIGNALED 0x911A
+#define GL_TIMEOUT_EXPIRED 0x911B
+#define GL_CONDITION_SATISFIED 0x911C
+#define GL_WAIT_FAILED 0x911D
+#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull
+#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
+#define GL_SAMPLE_POSITION 0x8E50
+#define GL_SAMPLE_MASK 0x8E51
+#define GL_SAMPLE_MASK_VALUE 0x8E52
+#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
+#define GL_TEXTURE_2D_MULTISAMPLE 0x9100
+#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
+#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
+#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
+#define GL_TEXTURE_SAMPLES 0x9106
+#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
+#define GL_SAMPLER_2D_MULTISAMPLE 0x9108
+#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
+#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
+#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
+#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
+#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
+#define GL_MAX_INTEGER_SAMPLES 0x9110
+typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount, GLint basevertex);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const*indices, GLsizei drawcount, const GLint *basevertex);
+typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode);
+typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
+typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync);
+typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync);
+typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val);
+typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data);
+GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params);
+GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount, GLint basevertex);
+GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const*indices, GLsizei drawcount, const GLint *basevertex);
+GLAPI void APIENTRY glProvokingVertex (GLenum mode);
+GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags);
+GLAPI GLboolean APIENTRY glIsSync (GLsync sync);
+GLAPI void APIENTRY glDeleteSync (GLsync sync);
+GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *params);
+GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val);
+GLAPI void APIENTRY glSampleMaski (GLuint index, GLbitfield mask);
+#endif
+#endif /* GL_VERSION_3_2 */
+
+#ifndef GL_VERSION_3_3
+#define GL_VERSION_3_3 1
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
+#define GL_SRC1_COLOR 0x88F9
+#define GL_ONE_MINUS_SRC1_COLOR 0x88FA
+#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
+#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
+#define GL_ANY_SAMPLES_PASSED 0x8C2F
+#define GL_SAMPLER_BINDING 0x8919
+#define GL_RGB10_A2UI 0x906F
+#define GL_TEXTURE_SWIZZLE_R 0x8E42
+#define GL_TEXTURE_SWIZZLE_G 0x8E43
+#define GL_TEXTURE_SWIZZLE_B 0x8E44
+#define GL_TEXTURE_SWIZZLE_A 0x8E45
+#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
+#define GL_TIME_ELAPSED 0x88BF
+#define GL_TIMESTAMP 0x8E28
+#define GL_INT_2_10_10_10_REV 0x8D9F
+typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers);
+typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers);
+typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler);
+typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params);
+typedef void (APIENTRYP PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value);
+typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLCOLORP3UIPROC) (GLenum type, GLuint color);
+typedef void (APIENTRYP PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color);
+typedef void (APIENTRYP PFNGLCOLORP4UIPROC) (GLenum type, GLuint color);
+typedef void (APIENTRYP PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor);
+GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
+GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers);
+GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers);
+GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler);
+GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler);
+GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param);
+GLAPI void APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param);
+GLAPI void APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param);
+GLAPI void APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param);
+GLAPI void APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param);
+GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glQueryCounter (GLuint id, GLenum target);
+GLAPI void APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params);
+GLAPI void APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params);
+GLAPI void APIENTRY glVertexP2ui (GLenum type, GLuint value);
+GLAPI void APIENTRY glVertexP2uiv (GLenum type, const GLuint *value);
+GLAPI void APIENTRY glVertexP3ui (GLenum type, GLuint value);
+GLAPI void APIENTRY glVertexP3uiv (GLenum type, const GLuint *value);
+GLAPI void APIENTRY glVertexP4ui (GLenum type, GLuint value);
+GLAPI void APIENTRY glVertexP4uiv (GLenum type, const GLuint *value);
+GLAPI void APIENTRY glTexCoordP1ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP1uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glTexCoordP2ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP2uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glTexCoordP3ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP3uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glTexCoordP4ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP4uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP1ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP1uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP2ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP2uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP3ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP3uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glNormalP3ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glNormalP3uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glColorP3ui (GLenum type, GLuint color);
+GLAPI void APIENTRY glColorP3uiv (GLenum type, const GLuint *color);
+GLAPI void APIENTRY glColorP4ui (GLenum type, GLuint color);
+GLAPI void APIENTRY glColorP4uiv (GLenum type, const GLuint *color);
+GLAPI void APIENTRY glSecondaryColorP3ui (GLenum type, GLuint color);
+GLAPI void APIENTRY glSecondaryColorP3uiv (GLenum type, const GLuint *color);
+GLAPI void APIENTRY glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI void APIENTRY glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI void APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI void APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+#endif
+#endif /* GL_VERSION_3_3 */
+
+#ifndef GL_VERSION_4_0
+#define GL_VERSION_4_0 1
+#define GL_SAMPLE_SHADING 0x8C36
+#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37
+#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
+#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B
+#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C
+#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D
+#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
+#define GL_DRAW_INDIRECT_BUFFER 0x8F3F
+#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43
+#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
+#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
+#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
+#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
+#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
+#define GL_MAX_VERTEX_STREAMS 0x8E71
+#define GL_DOUBLE_VEC2 0x8FFC
+#define GL_DOUBLE_VEC3 0x8FFD
+#define GL_DOUBLE_VEC4 0x8FFE
+#define GL_DOUBLE_MAT2 0x8F46
+#define GL_DOUBLE_MAT3 0x8F47
+#define GL_DOUBLE_MAT4 0x8F48
+#define GL_DOUBLE_MAT2x3 0x8F49
+#define GL_DOUBLE_MAT2x4 0x8F4A
+#define GL_DOUBLE_MAT3x2 0x8F4B
+#define GL_DOUBLE_MAT3x4 0x8F4C
+#define GL_DOUBLE_MAT4x2 0x8F4D
+#define GL_DOUBLE_MAT4x3 0x8F4E
+#define GL_ACTIVE_SUBROUTINES 0x8DE5
+#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6
+#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
+#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48
+#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
+#define GL_MAX_SUBROUTINES 0x8DE7
+#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
+#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A
+#define GL_COMPATIBLE_SUBROUTINES 0x8E4B
+#define GL_PATCHES 0x000E
+#define GL_PATCH_VERTICES 0x8E72
+#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73
+#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74
+#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75
+#define GL_TESS_GEN_MODE 0x8E76
+#define GL_TESS_GEN_SPACING 0x8E77
+#define GL_TESS_GEN_VERTEX_ORDER 0x8E78
+#define GL_TESS_GEN_POINT_MODE 0x8E79
+#define GL_ISOLINES 0x8E7A
+#define GL_FRACTIONAL_ODD 0x8E7B
+#define GL_FRACTIONAL_EVEN 0x8E7C
+#define GL_MAX_PATCH_VERTICES 0x8E7D
+#define GL_MAX_TESS_GEN_LEVEL 0x8E7E
+#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
+#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
+#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
+#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
+#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
+#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84
+#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
+#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
+#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
+#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
+#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
+#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
+#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
+#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
+#define GL_TESS_EVALUATION_SHADER 0x8E87
+#define GL_TESS_CONTROL_SHADER 0x8E88
+#define GL_TRANSFORM_FEEDBACK 0x8E22
+#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
+#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
+#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
+#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
+typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst);
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const GLvoid *indirect);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const GLvoid *indirect);
+typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x);
+typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params);
+typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name);
+typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
+typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices);
+typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
+typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value);
+typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values);
+typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids);
+typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void);
+typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void);
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id);
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream);
+typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id);
+typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMinSampleShading (GLfloat value);
+GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode);
+GLAPI void APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst);
+GLAPI void APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const GLvoid *indirect);
+GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const GLvoid *indirect);
+GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x);
+GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glUniform1dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniform2dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniform3dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniform4dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params);
+GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name);
+GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name);
+GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
+GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices);
+GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params);
+GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
+GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value);
+GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values);
+GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id);
+GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids);
+GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids);
+GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id);
+GLAPI void APIENTRY glPauseTransformFeedback (void);
+GLAPI void APIENTRY glResumeTransformFeedback (void);
+GLAPI void APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id);
+GLAPI void APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream);
+GLAPI void APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id);
+GLAPI void APIENTRY glEndQueryIndexed (GLenum target, GLuint index);
+GLAPI void APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params);
+#endif
+#endif /* GL_VERSION_4_0 */
+
+#ifndef GL_ARB_ES2_compatibility
+#define GL_ARB_ES2_compatibility 1
+#define GL_FIXED 0x140C
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
+#define GL_LOW_FLOAT 0x8DF0
+#define GL_MEDIUM_FLOAT 0x8DF1
+#define GL_HIGH_FLOAT 0x8DF2
+#define GL_LOW_INT 0x8DF3
+#define GL_MEDIUM_INT 0x8DF4
+#define GL_HIGH_INT 0x8DF5
+#define GL_SHADER_COMPILER 0x8DFA
+#define GL_SHADER_BINARY_FORMATS 0x8DF8
+#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
+#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
+#define GL_MAX_VARYING_VECTORS 0x8DFC
+#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
+#define GL_RGB565 0x8D62
+typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
+typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
+typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glReleaseShaderCompiler (void);
+GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+GLAPI void APIENTRY glDepthRangef (GLfloat zNear, GLfloat zFar);
+GLAPI void APIENTRY glClearDepthf (GLfloat depth);
+#endif /* GL_GLEXT_PROTOTYPES */
+#endif /* GL_ARB_ES2_compatibility */
+
+#ifndef GL_VERSION_4_1
+#define GL_VERSION_4_1 1
+#ifndef GL_ARB_ES2_compatibility
+#define GL_FIXED 0x140C
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
+#define GL_LOW_FLOAT 0x8DF0
+#define GL_MEDIUM_FLOAT 0x8DF1
+#define GL_HIGH_FLOAT 0x8DF2
+#define GL_LOW_INT 0x8DF3
+#define GL_MEDIUM_INT 0x8DF4
+#define GL_HIGH_INT 0x8DF5
+#define GL_SHADER_COMPILER 0x8DFA
+#define GL_SHADER_BINARY_FORMATS 0x8DF8
+#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
+#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
+#define GL_MAX_VARYING_VECTORS 0x8DFC
+#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
+#define GL_RGB565 0x8D62
+#endif /* GL_ARB_ES2_compatibility */
+#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
+#define GL_PROGRAM_BINARY_LENGTH 0x8741
+#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
+#define GL_PROGRAM_BINARY_FORMATS 0x87FF
+#define GL_VERTEX_SHADER_BIT 0x00000001
+#define GL_FRAGMENT_SHADER_BIT 0x00000002
+#define GL_GEOMETRY_SHADER_BIT 0x00000004
+#define GL_TESS_CONTROL_SHADER_BIT 0x00000008
+#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010
+#define GL_ALL_SHADER_BITS 0xFFFFFFFF
+#define GL_PROGRAM_SEPARABLE 0x8258
+#define GL_ACTIVE_PROGRAM 0x8259
+#define GL_PROGRAM_PIPELINE_BINDING 0x825A
+#define GL_MAX_VIEWPORTS 0x825B
+#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C
+#define GL_VIEWPORT_BOUNDS_RANGE 0x825D
+#define GL_LAYER_PROVOKING_VERTEX 0x825E
+#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
+#define GL_UNDEFINED_VERTEX 0x8260
+#ifndef GL_ARB_ES2_compatibility
+typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
+typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
+typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d);
+#endif /* GL_ARB_ES2_compatibility */
+typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
+typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
+typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program);
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar *const*strings);
+typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines);
+typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
+typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v);
+typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLdouble n, GLdouble f);
+typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data);
+#ifdef GL_GLEXT_PROTOTYPES
+#ifndef GL_ARB_ES2_compatibility
+GLAPI void APIENTRY glReleaseShaderCompiler (void);
+GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+GLAPI void APIENTRY glDepthRangef (GLfloat zNear, GLfloat zFar);
+GLAPI void APIENTRY glClearDepthf (GLfloat depth);
+#endif /* GL_ARB_ES2_compatibility */
+GLAPI void APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
+GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value);
+GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program);
+GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
+GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const*strings);
+GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines);
+GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines);
+GLAPI GLboolean APIENTRY glIsProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params);
+GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0);
+GLAPI void APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0);
+GLAPI void APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform1d (GLuint program, GLint location, GLdouble v0);
+GLAPI void APIENTRY glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0);
+GLAPI void APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1);
+GLAPI void APIENTRY glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
+GLAPI void APIENTRY glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
+GLAPI void APIENTRY glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY glVertexAttribL1d (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttribL1dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL2dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL3dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL4dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
+GLAPI void APIENTRY glViewportIndexedfv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glScissorArrayv (GLuint first, GLsizei count, const GLint *v);
+GLAPI void APIENTRY glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glScissorIndexedv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLdouble n, GLdouble f);
+GLAPI void APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data);
+GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data);
+#endif
+#endif /* GL_VERSION_4_1 */
+
+#ifndef GL_VERSION_4_2
+#define GL_VERSION_4_2 1
+#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127
+#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
+#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129
+#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A
+#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B
+#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C
+#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D
+#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E
+#define GL_NUM_SAMPLE_COUNTS 0x9380
+#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC
+#define GL_ATOMIC_COUNTER_BUFFER 0x92C0
+#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1
+#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2
+#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3
+#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
+#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
+#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
+#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
+#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
+#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
+#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
+#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
+#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
+#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2
+#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
+#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
+#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5
+#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6
+#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7
+#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
+#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
+#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9
+#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
+#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB
+#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
+#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002
+#define GL_UNIFORM_BARRIER_BIT 0x00000004
+#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008
+#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
+#define GL_COMMAND_BARRIER_BIT 0x00000040
+#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080
+#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100
+#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200
+#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400
+#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
+#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000
+#define GL_ALL_BARRIER_BITS 0xFFFFFFFF
+#define GL_MAX_IMAGE_UNITS 0x8F38
+#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
+#define GL_IMAGE_BINDING_NAME 0x8F3A
+#define GL_IMAGE_BINDING_LEVEL 0x8F3B
+#define GL_IMAGE_BINDING_LAYERED 0x8F3C
+#define GL_IMAGE_BINDING_LAYER 0x8F3D
+#define GL_IMAGE_BINDING_ACCESS 0x8F3E
+#define GL_IMAGE_1D 0x904C
+#define GL_IMAGE_2D 0x904D
+#define GL_IMAGE_3D 0x904E
+#define GL_IMAGE_2D_RECT 0x904F
+#define GL_IMAGE_CUBE 0x9050
+#define GL_IMAGE_BUFFER 0x9051
+#define GL_IMAGE_1D_ARRAY 0x9052
+#define GL_IMAGE_2D_ARRAY 0x9053
+#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054
+#define GL_IMAGE_2D_MULTISAMPLE 0x9055
+#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056
+#define GL_INT_IMAGE_1D 0x9057
+#define GL_INT_IMAGE_2D 0x9058
+#define GL_INT_IMAGE_3D 0x9059
+#define GL_INT_IMAGE_2D_RECT 0x905A
+#define GL_INT_IMAGE_CUBE 0x905B
+#define GL_INT_IMAGE_BUFFER 0x905C
+#define GL_INT_IMAGE_1D_ARRAY 0x905D
+#define GL_INT_IMAGE_2D_ARRAY 0x905E
+#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F
+#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060
+#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
+#define GL_UNSIGNED_INT_IMAGE_1D 0x9062
+#define GL_UNSIGNED_INT_IMAGE_2D 0x9063
+#define GL_UNSIGNED_INT_IMAGE_3D 0x9064
+#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065
+#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066
+#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067
+#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068
+#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069
+#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
+#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
+#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
+#define GL_MAX_IMAGE_SAMPLES 0x906D
+#define GL_IMAGE_BINDING_FORMAT 0x906E
+#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
+#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
+#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
+#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA
+#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
+#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
+#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
+#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
+#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF
+#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
+typedef void (APIENTRYP PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
+typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
+typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers);
+typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei instancecount);
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
+GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
+GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
+GLAPI void APIENTRY glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
+GLAPI void APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
+GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
+GLAPI void APIENTRY glMemoryBarrier (GLbitfield barriers);
+GLAPI void APIENTRY glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+GLAPI void APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+GLAPI void APIENTRY glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei instancecount);
+GLAPI void APIENTRY glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount);
+#endif
+#endif /* GL_VERSION_4_2 */
+
+#ifndef GL_ARB_ES3_compatibility
+#define GL_ARB_ES3_compatibility 1
+#define GL_COMPRESSED_RGB8_ETC2 0x9274
+#define GL_COMPRESSED_SRGB8_ETC2 0x9275
+#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
+#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
+#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
+#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
+#define GL_COMPRESSED_R11_EAC 0x9270
+#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
+#define GL_COMPRESSED_RG11_EAC 0x9272
+#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
+#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
+#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
+#define GL_MAX_ELEMENT_INDEX 0x8D6B
+#endif /* GL_ARB_ES3_compatibility */
+
+#ifndef GL_VERSION_4_3
+#define GL_VERSION_4_3 1
+typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9
+#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E
+#ifndef GL_ARB_ES3_compatibility
+#define GL_COMPRESSED_RGB8_ETC2 0x9274
+#define GL_COMPRESSED_SRGB8_ETC2 0x9275
+#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
+#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
+#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
+#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
+#define GL_COMPRESSED_R11_EAC 0x9270
+#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
+#define GL_COMPRESSED_RG11_EAC 0x9272
+#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
+#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
+#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
+#define GL_MAX_ELEMENT_INDEX 0x8D6B
+#endif /* GL_ARB_ES3_compatibility */
+#define GL_COMPUTE_SHADER 0x91B9
+#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB
+#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC
+#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD
+#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262
+#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263
+#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264
+#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265
+#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266
+#define GL_MAX_COMPUTE_LOCAL_INVOCATIONS 0x90EB
+#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE
+#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF
+#define GL_COMPUTE_LOCAL_WORK_SIZE 0x8267
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED
+#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE
+#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF
+#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
+#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
+#define GL_DEBUG_CALLBACK_FUNCTION 0x8244
+#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
+#define GL_DEBUG_SOURCE_API 0x8246
+#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
+#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
+#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
+#define GL_DEBUG_SOURCE_APPLICATION 0x824A
+#define GL_DEBUG_SOURCE_OTHER 0x824B
+#define GL_DEBUG_TYPE_ERROR 0x824C
+#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
+#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
+#define GL_DEBUG_TYPE_PORTABILITY 0x824F
+#define GL_DEBUG_TYPE_PERFORMANCE 0x8250
+#define GL_DEBUG_TYPE_OTHER 0x8251
+#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
+#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
+#define GL_DEBUG_LOGGED_MESSAGES 0x9145
+#define GL_DEBUG_SEVERITY_HIGH 0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM 0x9147
+#define GL_DEBUG_SEVERITY_LOW 0x9148
+#define GL_DEBUG_TYPE_MARKER 0x8268
+#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
+#define GL_DEBUG_TYPE_POP_GROUP 0x826A
+#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
+#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
+#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
+#define GL_BUFFER 0x82E0
+#define GL_SHADER 0x82E1
+#define GL_PROGRAM 0x82E2
+#define GL_QUERY 0x82E3
+#define GL_PROGRAM_PIPELINE 0x82E4
+#define GL_SAMPLER 0x82E6
+#define GL_MAX_LABEL_LENGTH 0x82E8
+#define GL_DEBUG_OUTPUT 0x92E0
+#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
+#define GL_MAX_UNIFORM_LOCATIONS 0x826E
+#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310
+#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311
+#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312
+#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313
+#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314
+#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315
+#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316
+#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317
+#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318
+#define GL_INTERNALFORMAT_SUPPORTED 0x826F
+#define GL_INTERNALFORMAT_PREFERRED 0x8270
+#define GL_INTERNALFORMAT_RED_SIZE 0x8271
+#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272
+#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273
+#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274
+#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275
+#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276
+#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277
+#define GL_INTERNALFORMAT_RED_TYPE 0x8278
+#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279
+#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A
+#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B
+#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C
+#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D
+#define GL_MAX_WIDTH 0x827E
+#define GL_MAX_HEIGHT 0x827F
+#define GL_MAX_DEPTH 0x8280
+#define GL_MAX_LAYERS 0x8281
+#define GL_MAX_COMBINED_DIMENSIONS 0x8282
+#define GL_COLOR_COMPONENTS 0x8283
+#define GL_DEPTH_COMPONENTS 0x8284
+#define GL_STENCIL_COMPONENTS 0x8285
+#define GL_COLOR_RENDERABLE 0x8286
+#define GL_DEPTH_RENDERABLE 0x8287
+#define GL_STENCIL_RENDERABLE 0x8288
+#define GL_FRAMEBUFFER_RENDERABLE 0x8289
+#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A
+#define GL_FRAMEBUFFER_BLEND 0x828B
+#define GL_READ_PIXELS 0x828C
+#define GL_READ_PIXELS_FORMAT 0x828D
+#define GL_READ_PIXELS_TYPE 0x828E
+#define GL_TEXTURE_IMAGE_FORMAT 0x828F
+#define GL_TEXTURE_IMAGE_TYPE 0x8290
+#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291
+#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292
+#define GL_MIPMAP 0x8293
+#define GL_MANUAL_GENERATE_MIPMAP 0x8294
+#define GL_AUTO_GENERATE_MIPMAP 0x8295
+#define GL_COLOR_ENCODING 0x8296
+#define GL_SRGB_READ 0x8297
+#define GL_SRGB_WRITE 0x8298
+#define GL_FILTER 0x829A
+#define GL_VERTEX_TEXTURE 0x829B
+#define GL_TESS_CONTROL_TEXTURE 0x829C
+#define GL_TESS_EVALUATION_TEXTURE 0x829D
+#define GL_GEOMETRY_TEXTURE 0x829E
+#define GL_FRAGMENT_TEXTURE 0x829F
+#define GL_COMPUTE_TEXTURE 0x82A0
+#define GL_TEXTURE_SHADOW 0x82A1
+#define GL_TEXTURE_GATHER 0x82A2
+#define GL_TEXTURE_GATHER_SHADOW 0x82A3
+#define GL_SHADER_IMAGE_LOAD 0x82A4
+#define GL_SHADER_IMAGE_STORE 0x82A5
+#define GL_SHADER_IMAGE_ATOMIC 0x82A6
+#define GL_IMAGE_TEXEL_SIZE 0x82A7
+#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8
+#define GL_IMAGE_PIXEL_FORMAT 0x82A9
+#define GL_IMAGE_PIXEL_TYPE 0x82AA
+#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC
+#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD
+#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE
+#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF
+#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1
+#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2
+#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3
+#define GL_CLEAR_BUFFER 0x82B4
+#define GL_TEXTURE_VIEW 0x82B5
+#define GL_VIEW_COMPATIBILITY_CLASS 0x82B6
+#define GL_FULL_SUPPORT 0x82B7
+#define GL_CAVEAT_SUPPORT 0x82B8
+#define GL_IMAGE_CLASS_4_X_32 0x82B9
+#define GL_IMAGE_CLASS_2_X_32 0x82BA
+#define GL_IMAGE_CLASS_1_X_32 0x82BB
+#define GL_IMAGE_CLASS_4_X_16 0x82BC
+#define GL_IMAGE_CLASS_2_X_16 0x82BD
+#define GL_IMAGE_CLASS_1_X_16 0x82BE
+#define GL_IMAGE_CLASS_4_X_8 0x82BF
+#define GL_IMAGE_CLASS_2_X_8 0x82C0
+#define GL_IMAGE_CLASS_1_X_8 0x82C1
+#define GL_IMAGE_CLASS_11_11_10 0x82C2
+#define GL_IMAGE_CLASS_10_10_10_2 0x82C3
+#define GL_VIEW_CLASS_128_BITS 0x82C4
+#define GL_VIEW_CLASS_96_BITS 0x82C5
+#define GL_VIEW_CLASS_64_BITS 0x82C6
+#define GL_VIEW_CLASS_48_BITS 0x82C7
+#define GL_VIEW_CLASS_32_BITS 0x82C8
+#define GL_VIEW_CLASS_24_BITS 0x82C9
+#define GL_VIEW_CLASS_16_BITS 0x82CA
+#define GL_VIEW_CLASS_8_BITS 0x82CB
+#define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC
+#define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD
+#define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE
+#define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF
+#define GL_VIEW_CLASS_RGTC1_RED 0x82D0
+#define GL_VIEW_CLASS_RGTC2_RG 0x82D1
+#define GL_VIEW_CLASS_BPTC_UNORM 0x82D2
+#define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3
+#define GL_UNIFORM 0x92E1
+#define GL_UNIFORM_BLOCK 0x92E2
+#define GL_PROGRAM_INPUT 0x92E3
+#define GL_PROGRAM_OUTPUT 0x92E4
+#define GL_BUFFER_VARIABLE 0x92E5
+#define GL_SHADER_STORAGE_BLOCK 0x92E6
+#define GL_VERTEX_SUBROUTINE 0x92E8
+#define GL_TESS_CONTROL_SUBROUTINE 0x92E9
+#define GL_TESS_EVALUATION_SUBROUTINE 0x92EA
+#define GL_GEOMETRY_SUBROUTINE 0x92EB
+#define GL_FRAGMENT_SUBROUTINE 0x92EC
+#define GL_COMPUTE_SUBROUTINE 0x92ED
+#define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE
+#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF
+#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0
+#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1
+#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2
+#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3
+#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4
+#define GL_ACTIVE_RESOURCES 0x92F5
+#define GL_MAX_NAME_LENGTH 0x92F6
+#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7
+#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8
+#define GL_NAME_LENGTH 0x92F9
+#define GL_TYPE 0x92FA
+#define GL_ARRAY_SIZE 0x92FB
+#define GL_OFFSET 0x92FC
+#define GL_BLOCK_INDEX 0x92FD
+#define GL_ARRAY_STRIDE 0x92FE
+#define GL_MATRIX_STRIDE 0x92FF
+#define GL_IS_ROW_MAJOR 0x9300
+#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301
+#define GL_BUFFER_BINDING 0x9302
+#define GL_BUFFER_DATA_SIZE 0x9303
+#define GL_NUM_ACTIVE_VARIABLES 0x9304
+#define GL_ACTIVE_VARIABLES 0x9305
+#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306
+#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307
+#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308
+#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309
+#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A
+#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B
+#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C
+#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D
+#define GL_LOCATION 0x930E
+#define GL_LOCATION_INDEX 0x930F
+#define GL_IS_PER_PATCH 0x92E7
+#define GL_SHADER_STORAGE_BUFFER 0x90D2
+#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3
+#define GL_SHADER_STORAGE_BUFFER_START 0x90D4
+#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5
+#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
+#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7
+#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8
+#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9
+#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA
+#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB
+#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC
+#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD
+#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE
+#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF
+#define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000
+#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39
+#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA
+#define GL_TEXTURE_BUFFER_OFFSET 0x919D
+#define GL_TEXTURE_BUFFER_SIZE 0x919E
+#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F
+#define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB
+#define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC
+#define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD
+#define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE
+#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
+#define GL_VERTEX_ATTRIB_BINDING 0x82D4
+#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5
+#define GL_VERTEX_BINDING_DIVISOR 0x82D6
+#define GL_VERTEX_BINDING_OFFSET 0x82D7
+#define GL_VERTEX_BINDING_STRIDE 0x82D8
+#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
+#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA
+typedef void (APIENTRYP PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data);
+typedef void (APIENTRYP PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
+typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
+typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect);
+typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
+typedef void (APIENTRYP PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
+typedef void (APIENTRYP PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+typedef void (APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
+typedef void (APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params);
+typedef GLuint (APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
+typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
+typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name);
+typedef void (APIENTRYP PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding);
+typedef void (APIENTRYP PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
+typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex);
+typedef void (APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam);
+typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
+typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void);
+typedef void (APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
+typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
+typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label);
+typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data);
+GLAPI void APIENTRY glClearBufferSubData (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
+GLAPI void APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
+GLAPI void APIENTRY glDispatchComputeIndirect (GLintptr indirect);
+GLAPI void APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
+GLAPI void APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glInvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
+GLAPI void APIENTRY glInvalidateTexImage (GLuint texture, GLint level);
+GLAPI void APIENTRY glInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length);
+GLAPI void APIENTRY glInvalidateBufferData (GLuint buffer);
+GLAPI void APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+GLAPI void APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glMultiDrawArraysIndirect (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
+GLAPI void APIENTRY glMultiDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
+GLAPI void APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params);
+GLAPI GLuint APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name);
+GLAPI void APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
+GLAPI void APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
+GLAPI GLint APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name);
+GLAPI GLint APIENTRY glGetProgramResourceLocationIndex (GLuint program, GLenum programInterface, const GLchar *name);
+GLAPI void APIENTRY glShaderStorageBlockBinding (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding);
+GLAPI void APIENTRY glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glTextureStorage2DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glTextureStorage3DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
+GLAPI void APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+GLAPI void APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexAttribLFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex);
+GLAPI void APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor);
+GLAPI void APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GLAPI void APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+GLAPI void APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam);
+GLAPI GLuint APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+GLAPI void APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message);
+GLAPI void APIENTRY glPopDebugGroup (void);
+GLAPI void APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
+GLAPI void APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
+GLAPI void APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label);
+GLAPI void APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
+#endif
+#endif /* GL_VERSION_4_3 */
+
+#ifndef GL_ARB_arrays_of_arrays
+#define GL_ARB_arrays_of_arrays 1
+#endif /* GL_ARB_arrays_of_arrays */
+
+#ifndef GL_ARB_base_instance
+#define GL_ARB_base_instance 1
+#endif /* GL_ARB_base_instance */
+
+#ifndef GL_ARB_blend_func_extended
+#define GL_ARB_blend_func_extended 1
+#endif /* GL_ARB_blend_func_extended */
+
+#ifndef GL_ARB_cl_event
+#define GL_ARB_cl_event 1
+typedef struct _cl_context * cl_context;
+typedef struct _cl_event * cl_event;
+#define GL_SYNC_CL_EVENT_ARB 0x8240
+#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241
+typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (cl_context context, cl_event event, GLbitfield flags);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (cl_context context, cl_event event, GLbitfield flags);
+#endif
+#endif /* GL_ARB_cl_event */
+
+#ifndef GL_ARB_clear_buffer_object
+#define GL_ARB_clear_buffer_object 1
+typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
+typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
+GLAPI void APIENTRY glClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data);
+#endif
+#endif /* GL_ARB_clear_buffer_object */
+
+#ifndef GL_ARB_compressed_texture_pixel_storage
+#define GL_ARB_compressed_texture_pixel_storage 1
+#endif /* GL_ARB_compressed_texture_pixel_storage */
+
+#ifndef GL_ARB_compute_shader
+#define GL_ARB_compute_shader 1
+#define GL_COMPUTE_SHADER_BIT 0x00000020
+#endif /* GL_ARB_compute_shader */
+
+#ifndef GL_ARB_conservative_depth
+#define GL_ARB_conservative_depth 1
+#endif /* GL_ARB_conservative_depth */
+
+#ifndef GL_ARB_copy_buffer
+#define GL_ARB_copy_buffer 1
+#define GL_COPY_READ_BUFFER_BINDING 0x8F36
+#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37
+#endif /* GL_ARB_copy_buffer */
+
+#ifndef GL_ARB_copy_image
+#define GL_ARB_copy_image 1
+#endif /* GL_ARB_copy_image */
+
+#ifndef GL_ARB_debug_output
+#define GL_ARB_debug_output 1
+typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
+#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
+#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
+#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245
+#define GL_DEBUG_SOURCE_API_ARB 0x8246
+#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
+#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
+#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249
+#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A
+#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B
+#define GL_DEBUG_TYPE_ERROR_ARB 0x824C
+#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
+#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
+#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F
+#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250
+#define GL_DEBUG_TYPE_OTHER_ARB 0x8251
+#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143
+#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144
+#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145
+#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
+#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const GLvoid *userParam);
+typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const GLvoid *userParam);
+GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+#endif
+#endif /* GL_ARB_debug_output */
+
+#ifndef GL_ARB_depth_buffer_float
+#define GL_ARB_depth_buffer_float 1
+#endif /* GL_ARB_depth_buffer_float */
+
+#ifndef GL_ARB_depth_clamp
+#define GL_ARB_depth_clamp 1
+#endif /* GL_ARB_depth_clamp */
+
+#ifndef GL_ARB_draw_buffers_blend
+#define GL_ARB_draw_buffers_blend 1
+typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst);
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationiARB (GLuint buf, GLenum mode);
+GLAPI void APIENTRY glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glBlendFunciARB (GLuint buf, GLenum src, GLenum dst);
+GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif
+#endif /* GL_ARB_draw_buffers_blend */
+
+#ifndef GL_ARB_draw_elements_base_vertex
+#define GL_ARB_draw_elements_base_vertex 1
+#endif /* GL_ARB_draw_elements_base_vertex */
+
+#ifndef GL_ARB_draw_indirect
+#define GL_ARB_draw_indirect 1
+#endif /* GL_ARB_draw_indirect */
+
+#ifndef GL_ARB_explicit_attrib_location
+#define GL_ARB_explicit_attrib_location 1
+#endif /* GL_ARB_explicit_attrib_location */
+
+#ifndef GL_ARB_explicit_uniform_location
+#define GL_ARB_explicit_uniform_location 1
+#endif /* GL_ARB_explicit_uniform_location */
+
+#ifndef GL_ARB_fragment_coord_conventions
+#define GL_ARB_fragment_coord_conventions 1
+#endif /* GL_ARB_fragment_coord_conventions */
+
+#ifndef GL_ARB_fragment_layer_viewport
+#define GL_ARB_fragment_layer_viewport 1
+#endif /* GL_ARB_fragment_layer_viewport */
+
+#ifndef GL_ARB_framebuffer_no_attachments
+#define GL_ARB_framebuffer_no_attachments 1
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glNamedFramebufferParameteriEXT (GLuint framebuffer, GLenum pname, GLint param);
+GLAPI void APIENTRY glGetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params);
+#endif
+#endif /* GL_ARB_framebuffer_no_attachments */
+
+#ifndef GL_ARB_framebuffer_object
+#define GL_ARB_framebuffer_object 1
+#endif /* GL_ARB_framebuffer_object */
+
+#ifndef GL_ARB_framebuffer_sRGB
+#define GL_ARB_framebuffer_sRGB 1
+#endif /* GL_ARB_framebuffer_sRGB */
+
+#ifndef GL_ARB_get_program_binary
+#define GL_ARB_get_program_binary 1
+#endif /* GL_ARB_get_program_binary */
+
+#ifndef GL_ARB_gpu_shader5
+#define GL_ARB_gpu_shader5 1
+#endif /* GL_ARB_gpu_shader5 */
+
+#ifndef GL_ARB_gpu_shader_fp64
+#define GL_ARB_gpu_shader_fp64 1
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x);
+GLAPI void APIENTRY glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+#endif
+#endif /* GL_ARB_gpu_shader_fp64 */
+
+#ifndef GL_ARB_half_float_vertex
+#define GL_ARB_half_float_vertex 1
+#endif /* GL_ARB_half_float_vertex */
+
+#ifndef GL_ARB_internalformat_query
+#define GL_ARB_internalformat_query 1
+typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
+#endif
+#endif /* GL_ARB_internalformat_query */
+
+#ifndef GL_ARB_internalformat_query2
+#define GL_ARB_internalformat_query2 1
+#define GL_SRGB_DECODE_ARB 0x8299
+#endif /* GL_ARB_internalformat_query2 */
+
+#ifndef GL_ARB_invalidate_subdata
+#define GL_ARB_invalidate_subdata 1
+#endif /* GL_ARB_invalidate_subdata */
+
+#ifndef GL_ARB_map_buffer_alignment
+#define GL_ARB_map_buffer_alignment 1
+#endif /* GL_ARB_map_buffer_alignment */
+
+#ifndef GL_ARB_map_buffer_range
+#define GL_ARB_map_buffer_range 1
+#endif /* GL_ARB_map_buffer_range */
+
+#ifndef GL_ARB_multi_draw_indirect
+#define GL_ARB_multi_draw_indirect 1
+#endif /* GL_ARB_multi_draw_indirect */
+
+#ifndef GL_ARB_occlusion_query2
+#define GL_ARB_occlusion_query2 1
+#endif /* GL_ARB_occlusion_query2 */
+
+#ifndef GL_ARB_program_interface_query
+#define GL_ARB_program_interface_query 1
+#endif /* GL_ARB_program_interface_query */
+
+#ifndef GL_ARB_provoking_vertex
+#define GL_ARB_provoking_vertex 1
+#endif /* GL_ARB_provoking_vertex */
+
+#ifndef GL_ARB_robust_buffer_access_behavior
+#define GL_ARB_robust_buffer_access_behavior 1
+#endif /* GL_ARB_robust_buffer_access_behavior */
+
+#ifndef GL_ARB_robustness
+#define GL_ARB_robustness 1
+#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
+#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
+#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253
+#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254
+#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255
+#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
+#define GL_NO_RESET_NOTIFICATION_ARB 0x8261
+typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void);
+typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
+typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
+typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
+typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB (void);
+GLAPI void APIENTRY glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
+GLAPI void APIENTRY glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
+GLAPI void APIENTRY glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
+GLAPI void APIENTRY glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+GLAPI void APIENTRY glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+GLAPI void APIENTRY glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
+GLAPI void APIENTRY glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
+#endif
+#endif /* GL_ARB_robustness */
+
+#ifndef GL_ARB_robustness_isolation
+#define GL_ARB_robustness_isolation 1
+#endif /* GL_ARB_robustness_isolation */
+
+#ifndef GL_ARB_sample_shading
+#define GL_ARB_sample_shading 1
+#define GL_SAMPLE_SHADING_ARB 0x8C36
+#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37
+typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLfloat value);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMinSampleShadingARB (GLfloat value);
+#endif
+#endif /* GL_ARB_sample_shading */
+
+#ifndef GL_ARB_sampler_objects
+#define GL_ARB_sampler_objects 1
+#endif /* GL_ARB_sampler_objects */
+
+#ifndef GL_ARB_seamless_cube_map
+#define GL_ARB_seamless_cube_map 1
+#endif /* GL_ARB_seamless_cube_map */
+
+#ifndef GL_ARB_separate_shader_objects
+#define GL_ARB_separate_shader_objects 1
+#endif /* GL_ARB_separate_shader_objects */
+
+#ifndef GL_ARB_shader_atomic_counters
+#define GL_ARB_shader_atomic_counters 1
+#endif /* GL_ARB_shader_atomic_counters */
+
+#ifndef GL_ARB_shader_bit_encoding
+#define GL_ARB_shader_bit_encoding 1
+#endif /* GL_ARB_shader_bit_encoding */
+
+#ifndef GL_ARB_shader_image_load_store
+#define GL_ARB_shader_image_load_store 1
+#endif /* GL_ARB_shader_image_load_store */
+
+#ifndef GL_ARB_shader_image_size
+#define GL_ARB_shader_image_size 1
+#endif /* GL_ARB_shader_image_size */
+
+#ifndef GL_ARB_shader_precision
+#define GL_ARB_shader_precision 1
+#endif /* GL_ARB_shader_precision */
+
+#ifndef GL_ARB_shader_stencil_export
+#define GL_ARB_shader_stencil_export 1
+#endif /* GL_ARB_shader_stencil_export */
+
+#ifndef GL_ARB_shader_storage_buffer_object
+#define GL_ARB_shader_storage_buffer_object 1
+#endif /* GL_ARB_shader_storage_buffer_object */
+
+#ifndef GL_ARB_shader_subroutine
+#define GL_ARB_shader_subroutine 1
+#endif /* GL_ARB_shader_subroutine */
+
+#ifndef GL_ARB_shading_language_420pack
+#define GL_ARB_shading_language_420pack 1
+#endif /* GL_ARB_shading_language_420pack */
+
+#ifndef GL_ARB_shading_language_include
+#define GL_ARB_shading_language_include 1
+#define GL_SHADER_INCLUDE_ARB 0x8DAE
+#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9
+#define GL_NAMED_STRING_TYPE_ARB 0x8DEA
+typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
+typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
+typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar **path, const GLint *length);
+typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
+typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
+GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name);
+GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar **path, const GLint *length);
+GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name);
+GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
+GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
+#endif
+#endif /* GL_ARB_shading_language_include */
+
+#ifndef GL_ARB_shading_language_packing
+#define GL_ARB_shading_language_packing 1
+#endif /* GL_ARB_shading_language_packing */
+
+#ifndef GL_ARB_stencil_texturing
+#define GL_ARB_stencil_texturing 1
+#endif /* GL_ARB_stencil_texturing */
+
+#ifndef GL_ARB_sync
+#define GL_ARB_sync 1
+#endif /* GL_ARB_sync */
+
+#ifndef GL_ARB_tessellation_shader
+#define GL_ARB_tessellation_shader 1
+#endif /* GL_ARB_tessellation_shader */
+
+#ifndef GL_ARB_texture_buffer_object_rgb32
+#define GL_ARB_texture_buffer_object_rgb32 1
+#endif /* GL_ARB_texture_buffer_object_rgb32 */
+
+#ifndef GL_ARB_texture_buffer_range
+#define GL_ARB_texture_buffer_range 1
+typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEEXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureBufferRangeEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+#endif
+#endif /* GL_ARB_texture_buffer_range */
+
+#ifndef GL_ARB_texture_compression_bptc
+#define GL_ARB_texture_compression_bptc 1
+#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
+#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
+#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
+#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
+#endif /* GL_ARB_texture_compression_bptc */
+
+#ifndef GL_ARB_texture_compression_rgtc
+#define GL_ARB_texture_compression_rgtc 1
+#endif /* GL_ARB_texture_compression_rgtc */
+
+#ifndef GL_ARB_texture_cube_map_array
+#define GL_ARB_texture_cube_map_array 1
+#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
+#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C
+#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
+#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
+#endif /* GL_ARB_texture_cube_map_array */
+
+#ifndef GL_ARB_texture_gather
+#define GL_ARB_texture_gather 1
+#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F
+#endif /* GL_ARB_texture_gather */
+
+#ifndef GL_ARB_texture_multisample
+#define GL_ARB_texture_multisample 1
+#endif /* GL_ARB_texture_multisample */
+
+#ifndef GL_ARB_texture_query_levels
+#define GL_ARB_texture_query_levels 1
+#endif /* GL_ARB_texture_query_levels */
+
+#ifndef GL_ARB_texture_query_lod
+#define GL_ARB_texture_query_lod 1
+#endif /* GL_ARB_texture_query_lod */
+
+#ifndef GL_ARB_texture_rg
+#define GL_ARB_texture_rg 1
+#endif /* GL_ARB_texture_rg */
+
+#ifndef GL_ARB_texture_rgb10_a2ui
+#define GL_ARB_texture_rgb10_a2ui 1
+#endif /* GL_ARB_texture_rgb10_a2ui */
+
+#ifndef GL_ARB_texture_storage
+#define GL_ARB_texture_storage 1
+typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+GLAPI void APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+#endif
+#endif /* GL_ARB_texture_storage */
+
+#ifndef GL_ARB_texture_storage_multisample
+#define GL_ARB_texture_storage_multisample 1
+#endif /* GL_ARB_texture_storage_multisample */
+
+#ifndef GL_ARB_texture_swizzle
+#define GL_ARB_texture_swizzle 1
+#endif /* GL_ARB_texture_swizzle */
+
+#ifndef GL_ARB_texture_view
+#define GL_ARB_texture_view 1
+#endif /* GL_ARB_texture_view */
+
+#ifndef GL_ARB_timer_query
+#define GL_ARB_timer_query 1
+#endif /* GL_ARB_timer_query */
+
+#ifndef GL_ARB_transform_feedback2
+#define GL_ARB_transform_feedback2 1
+#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23
+#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24
+#endif /* GL_ARB_transform_feedback2 */
+
+#ifndef GL_ARB_transform_feedback3
+#define GL_ARB_transform_feedback3 1
+#endif /* GL_ARB_transform_feedback3 */
+
+#ifndef GL_ARB_transform_feedback_instanced
+#define GL_ARB_transform_feedback_instanced 1
+#endif /* GL_ARB_transform_feedback_instanced */
+
+#ifndef GL_ARB_uniform_buffer_object
+#define GL_ARB_uniform_buffer_object 1
+#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
+#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
+#endif /* GL_ARB_uniform_buffer_object */
+
+#ifndef GL_ARB_vertex_array_bgra
+#define GL_ARB_vertex_array_bgra 1
+#endif /* GL_ARB_vertex_array_bgra */
+
+#ifndef GL_ARB_vertex_array_object
+#define GL_ARB_vertex_array_object 1
+#endif /* GL_ARB_vertex_array_object */
+
+#ifndef GL_ARB_vertex_attrib_64bit
+#define GL_ARB_vertex_attrib_64bit 1
+#endif /* GL_ARB_vertex_attrib_64bit */
+
+#ifndef GL_ARB_vertex_attrib_binding
+#define GL_ARB_vertex_attrib_binding 1
+typedef void (APIENTRYP PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexArrayBindVertexBufferEXT (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+GLAPI void APIENTRY glVertexArrayVertexAttribFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexArrayVertexAttribIFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexArrayVertexAttribLFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexArrayVertexAttribBindingEXT (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
+GLAPI void APIENTRY glVertexArrayVertexBindingDivisorEXT (GLuint vaobj, GLuint bindingindex, GLuint divisor);
+#endif
+#endif /* GL_ARB_vertex_attrib_binding */
+
+#ifndef GL_ARB_vertex_type_2_10_10_10_rev
+#define GL_ARB_vertex_type_2_10_10_10_rev 1
+#endif /* GL_ARB_vertex_type_2_10_10_10_rev */
+
+#ifndef GL_ARB_viewport_array
+#define GL_ARB_viewport_array 1
+#endif /* GL_ARB_viewport_array */
+
+#ifndef GL_KHR_debug
+#define GL_KHR_debug 1
+#endif /* GL_KHR_debug */
+
+#ifndef GL_KHR_texture_compression_astc_ldr
+#define GL_KHR_texture_compression_astc_ldr 1
+#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
+#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
+#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
+#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
+#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
+#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
+#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
+#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
+#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
+#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
+#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
+#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
+#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
+#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
+#endif /* GL_KHR_texture_compression_astc_ldr */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/make/stub_includes/opengl/GL/glcorearbext.h b/make/stub_includes/opengl/GL/glcorearbext.h
new file mode 100644
index 000000000..8fab1ddee
--- /dev/null
+++ b/make/stub_includes/opengl/GL/glcorearbext.h
@@ -0,0 +1,351 @@
+#ifndef __glcorearbext_h_
+#define __glcorearbext_h_ 1
+
+/*
+** Copyright (c) 2010 JogAmp Developer Team
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/**
+ * This header files contains additional extensions not covered by the
+ * 'official' khronos glcorearbext.h
+ */
+
+/*
+ * ------------------------------------------------
+ * Everything here and below was added manually
+ * to the version of glext.h obtained from:
+ * http://oss.sgi.com/projects/ogl-sample/registry/index.html
+ * ------------------------------------------------
+ *
+ * Structure is:
+ * #ifndef GL_EXTENSION_NAME
+ * Add DEFINES here
+ * #endif
+ * #ifndef GL_EXTENSION_NAME
+ * Add TYPEDEFS here
+ * #endif
+ * #ifndef GL_EXTENSION_NAME
+ * #define GL_EXTENSION_NAME 1
+ * #ifdef GL_GLEXT_PROTOTYPES
+ * Add FUNCTION DECLARATIONS here
+ * #endif
+ * FUNCTION POINTER DECLARATIONS NOT NEEDED
+ * #endif
+ */
+
+/**
+ * 47. http://www.opengl.org/registry/specs/ARB/geometry_shader4.txt
+ */
+#ifndef GL_ARB_geometry_shader4
+#define GL_LINES_ADJACENCY_ARB 0x000A
+#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B
+#define GL_TRIANGLES_ADJACENCY_ARB 0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D
+#define GL_PROGRAM_POINT_SIZE_ARB 0x8642
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
+#define GL_GEOMETRY_SHADER_ARB 0x8DD9
+#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA
+#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB
+#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC
+#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
+#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
+#ifndef GL_MAX_VARYING_COMPONENTS
+#define GL_MAX_VARYING_COMPONENTS 0x8B4B
+#endif
+#ifndef GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
+#endif
+#endif
+#ifndef GL_ARB_geometry_shader4
+#define GL_ARB_geometry_shader4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramParameteriARB (GLuint program, GLenum pname, GLint value);
+GLAPI void APIENTRY glFramebufferTextureARB (GLenum target, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#endif /* GL_GLEXT_PROTOTYPES */
+/* No need for explicit function pointer: we force generation of ProcAddress .. */
+#endif
+
+// #187
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
+#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
+#endif
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_EXT_texture_filter_anisotropic 1
+#endif
+
+// #363 http://www.opengl.org/registry/specs/AMD/vertex_shader_tessellator.txt
+#ifndef GL_AMD_vertex_shader_tessellator
+#define GL_SAMPLER_BUFFER_AMD 0x9001
+#define GL_INT_SAMPLER_BUFFER_AMD 0x9002
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003
+#define GL_DISCRETE_AMD 0x9006
+#define GL_CONTINUOUS_AMD 0x9007
+#define GL_TESSELLATION_MODE_AMD 0x9004
+#define GL_TESSELLATION_FACTOR_AMD 0x9005
+#endif
+#ifndef GL_AMD_vertex_shader_tessellator
+#define GL_AMD_vertex_shader_tessellator 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTessellationFactorAMD(GLfloat factor);
+GLAPI void APIENTRY glTessellationModeAMD(GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+/* No need for explicit function pointer: we force generation of ProcAddress .. */
+#endif
+
+// #379 http://www.opengl.org/registry/specs/NV/shader_buffer_load.txt
+#ifndef GL_NV_shader_buffer_load
+#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D
+#define GL_GPU_ADDRESS_NV 0x8F34
+#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35
+#endif
+#ifndef GL_NV_shader_buffer_load
+#define GL_NV_shader_buffer_load 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMakeBufferResidentNV (GLenum target, GLenum access);
+GLAPI void APIENTRY glMakeBufferNonResidentNV (GLenum target);
+GLAPI GLboolean APIENTRY glIsBufferResidentNV (GLenum target);
+GLAPI void APIENTRY glMakeNamedBufferResidentNV (GLuint buffer, GLenum access);
+GLAPI void APIENTRY glMakeNamedBufferNonResidentNV (GLuint buffer);
+GLAPI GLboolean APIENTRY glIsNamedBufferResidentNV (GLuint buffer);
+GLAPI void APIENTRY glGetBufferParameterui64vNV (GLenum target, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY glGetNamedBufferParameterui64vNV (GLuint buffer, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY glGetIntegerui64vNV (GLenum value, GLuint64EXT *result);
+GLAPI void APIENTRY glUniformui64NV (GLint location, GLuint64EXT value);
+GLAPI void APIENTRY glUniformui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params);
+GLAPI void APIENTRY glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT value);
+GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+/* No need for explicit function pointer: we force generation of ProcAddress .. */
+#endif
+
+// #380 http://www.opengl.org/registry/specs/NV/vertex_buffer_unified_memory.txt
+#ifndef GL_NV_vertex_buffer_unified_memory
+#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
+#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F
+#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20
+#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21
+#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22
+#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23
+#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24
+#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25
+#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26
+#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27
+#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28
+#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29
+#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A
+#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B
+#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C
+#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D
+#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E
+#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F
+#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30
+#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
+#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32
+#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33
+#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40
+#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41
+#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42
+#endif
+#ifndef GL_NV_vertex_buffer_unified_memory
+#define GL_NV_vertex_buffer_unified_memory 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glIsEnabled( GLenum cap ); // extra requirement in core GL3
+GLAPI void APIENTRY glEnableClientState( GLenum cap ); // extra requirement in core GL3
+GLAPI void APIENTRY glDisableClientState( GLenum cap ); // extra requirement in core GL3
+GLAPI void APIENTRY glBufferAddressRangeNV(GLenum pname, GLuint index, GLuint64 address, GLsizeiptr length);
+GLAPI void APIENTRY glBufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
+GLAPI void APIENTRY glVertexFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glNormalFormatNV (GLenum type, GLsizei stride);
+GLAPI void APIENTRY glColorFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glIndexFormatNV (GLenum type, GLsizei stride);
+GLAPI void APIENTRY glTexCoordFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glEdgeFlagFormatNV (GLsizei stride);
+GLAPI void APIENTRY glSecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glFogCoordFormatNV (GLenum type, GLsizei stride);
+GLAPI void APIENTRY glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
+GLAPI void APIENTRY glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glGetIntegerui64i_vNV (GLenum value, GLuint index, GLuint64EXT *result);
+#endif /* GL_GLEXT_PROTOTYPES */
+/* No need for explicit function pointer: we force generation of ProcAddress .. */
+#endif
+
+// #395
+#ifndef GL_AMD_debug_output
+#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144
+#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145
+#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147
+#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148
+#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149
+#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
+#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
+#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
+#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
+#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
+#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
+#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150
+#endif
+#ifndef GL_AMD_debug_output
+typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+#endif
+#ifndef GL_AMD_debug_output
+#define GL_AMD_debug_output 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GLAPI void APIENTRY glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
+GLAPI void APIENTRY glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, GLvoid *userParam);
+GLAPI GLuint APIENTRY glGetDebugMessageLogAMD (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, GLvoid *userParam);
+typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
+#endif
+
+// #401
+#ifndef GL_AMD_depth_clamp_separate
+#define GL_DEPTH_CLAMP_NEAR_AMD 0x901E
+#define GL_DEPTH_CLAMP_FAR_AMD 0x901F
+#endif
+#ifndef GL_AMD_depth_clamp_separate
+#define GL_AMD_depth_clamp_separate 1
+#endif
+
+// #402
+#ifndef GL_EXT_texture_sRGB_decode
+#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
+#define GL_DECODE_EXT 0x8A49
+#define GL_SKIP_DECODE_EXT 0x8A4A
+#endif
+#ifndef GL_EXT_texture_sRGB_decode
+#define GL_EXT_texture_sRGB_decode 1
+#endif
+
+// #403
+#ifndef GL_NV_texture_multisample
+#define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045
+#define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046
+#endif
+#ifndef GL_NV_texture_multisample
+#define GL_NV_texture_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexImage2DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+GLAPI void APIENTRY glTexImage3DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+GLAPI void APIENTRY glTextureImage2DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+GLAPI void APIENTRY glTextureImage3DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+GLAPI void APIENTRY glTextureImage2DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+GLAPI void APIENTRY glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+#endif /* GL_GLEXT_PROTOTYPES */
+/* No need for explicit function pointer: we force generation of ProcAddress .. */
+#endif
+
+// #404
+#ifndef GL_AMD_blend_minmax_factor
+#define GL_FACTOR_MIN_AMD 0x901C
+#define GL_FACTOR_MAX_AMD 0x901D
+#endif
+#ifndef GL_AMD_blend_minmax_factor
+#define GL_AMD_blend_minmax_factor 1
+#endif
+
+// #405
+#ifndef GL_AMD_sample_positions
+#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F
+#endif
+#ifndef GL_AMD_sample_positions
+#define GL_AMD_sample_positions 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLfloat *val);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat *val);
+#endif
+
+// #406
+#ifndef GL_EXT_x11_sync_object
+#define GL_SYNC_X11_FENCE_EXT 0x90E1
+#endif
+#ifndef GL_EXT_x11_sync_object
+#define GL_EXT_x11_sync_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLsync APIENTRY glImportSyncEXT (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags);
+#endif /* GL_GLEXT_PROTOTYPES */
+/* No need for explicit function pointer: we force generation of ProcAddress .. */
+#endif
+
+// #408
+#ifndef GL_AMD_multi_draw_indirect
+#endif
+#ifndef GL_AMD_multi_draw_indirect
+#define GL_AMD_multi_draw_indirect 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiDrawArraysIndirectAMD (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
+GLAPI void APIENTRY glMultiDrawElementsIndirectAMD (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
+#endif /* GL_GLEXT_PROTOTYPES */
+/* No need for explicit function pointer: we force generation of ProcAddress .. */
+#endif
+
+// #409
+#ifndef GL_EXT_framebuffer_multisample_blit_scaled
+#define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA
+#define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB
+#endif
+#ifndef GL_EXT_framebuffer_multisample_blit_scaled
+#define GL_EXT_framebuffer_multisample_blit_scaled 1
+#endif
+
+// #410 GL_NV_path_rendering ?
+
+// #411
+#ifndef GL_AMD_pinned_memory
+#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160
+#endif
+#ifndef GL_AMD_pinned_memory
+#define GL_AMD_pinned_memory 1
+#endif
+
+// #413
+#ifndef GL_AMD_stencil_operation_extended
+#define GL_SET_AMD 0x874A
+#define GL_REPLACE_VALUE_AMD 0x874B
+#define GL_STENCIL_OP_VALUE_AMD 0x874C
+#define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D
+#endif
+#ifndef GL_AMD_stencil_operation_extended
+#define GL_AMD_stencil_operation_extended 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glStencilOpValueAMD (GLenum face, GLuint value);
+#endif /* GL_GLEXT_PROTOTYPES */
+/* No need for explicit function pointer: we force generation of ProcAddress .. */
+#endif
+
+#endif /* __glcorearbext_h_ */
+
diff --git a/make/stub_includes/opengl/GL/glext.h b/make/stub_includes/opengl/GL/glext.h
index 6048075f9..cba6c98fb 100644
--- a/make/stub_includes/opengl/GL/glext.h
+++ b/make/stub_includes/opengl/GL/glext.h
@@ -1,13 +1,13 @@
#ifndef __glext_h_
-#define __glext_h_
+#define __glext_h_ 1
#ifdef __cplusplus
extern "C" {
#endif
/*
-** Copyright (c) 2007-2012 The Khronos Group Inc.
-**
+** Copyright (c) 2013 The Khronos Group Inc.
+**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
@@ -15,10 +15,10 @@ extern "C" {
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
-**
+**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
-**
+**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
@@ -27,78 +27,39 @@ extern "C" {
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
+/*
+** This header is generated from the Khronos OpenGL / OpenGL ES XML
+** API Registry. The current version of the Registry, generator scripts
+** used to make the header, and the header can be found at
+** http://www.opengl.org/registry/
+**
+** Khronos $Revision$ on $Date$
+*/
-/* Header file version number, required by OpenGL ABI for Linux */
-/* glext.h last updated $Date: 2012-01-26 02:44:56 -0800 (Thu, 26 Jan 2012) $ */
-/* Current version at http://www.opengl.org/registry/ */
-#define GL_GLEXT_VERSION 75
-/* Function declaration macros - to move into glplatform.h */
-
-#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
-#define WIN32_LEAN_AND_MEAN 1
-#include
-#endif
-
-#ifndef APIENTRY
-#define APIENTRY
-#endif
-#ifndef APIENTRYP
-#define APIENTRYP APIENTRY *
-#endif
-#ifndef GLAPI
-#define GLAPI extern
-#endif
-
-/*************************************************************/
+/* Function declaration macros - to move into gl-platform.h */
+#include "gl-platform.h"
+#include "gl-types.h"
-#ifndef GL_VERSION_1_2
-#define GL_UNSIGNED_BYTE_3_3_2 0x8032
-#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
-#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
-#define GL_UNSIGNED_INT_8_8_8_8 0x8035
-#define GL_UNSIGNED_INT_10_10_10_2 0x8036
-#define GL_TEXTURE_BINDING_3D 0x806A
-#define GL_PACK_SKIP_IMAGES 0x806B
-#define GL_PACK_IMAGE_HEIGHT 0x806C
-#define GL_UNPACK_SKIP_IMAGES 0x806D
-#define GL_UNPACK_IMAGE_HEIGHT 0x806E
-#define GL_TEXTURE_3D 0x806F
-#define GL_PROXY_TEXTURE_3D 0x8070
-#define GL_TEXTURE_DEPTH 0x8071
-#define GL_TEXTURE_WRAP_R 0x8072
-#define GL_MAX_3D_TEXTURE_SIZE 0x8073
-#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
-#define GL_UNSIGNED_SHORT_5_6_5 0x8363
-#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
-#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
-#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
-#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
-#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
-#define GL_BGR 0x80E0
-#define GL_BGRA 0x80E1
-#define GL_MAX_ELEMENTS_VERTICES 0x80E8
-#define GL_MAX_ELEMENTS_INDICES 0x80E9
-#define GL_CLAMP_TO_EDGE 0x812F
-#define GL_TEXTURE_MIN_LOD 0x813A
-#define GL_TEXTURE_MAX_LOD 0x813B
-#define GL_TEXTURE_BASE_LEVEL 0x813C
-#define GL_TEXTURE_MAX_LEVEL 0x813D
-#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
-#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
-#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
-#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
-#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
-#endif
+#define GL_GLEXT_VERSION 20130615
-#ifndef GL_VERSION_1_2_DEPRECATED
-#define GL_RESCALE_NORMAL 0x803A
-#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
-#define GL_SINGLE_COLOR 0x81F9
-#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
-#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
-#endif
+/* Generated C header for:
+ * API: gl
+ * Profile: compatibility
+ * Versions considered: .*
+ * Versions emitted: 1\.[2-9]|[234]\.[0-9]
+ * Default extensions included: gl
+ * Additional extensions included: _nomatch_^
+ * Extensions removed: _nomatch_^
+ */
#ifndef GL_ARB_imaging
+#define GL_ARB_imaging 1
+typedef unsigned int GLenum;
+typedef int GLsizei;
+typedef void GLvoid;
+typedef float GLfloat;
+typedef int GLint;
+typedef unsigned char GLboolean;
#define GL_CONSTANT_COLOR 0x8001
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
#define GL_CONSTANT_ALPHA 0x8003
@@ -110,9 +71,6 @@ extern "C" {
#define GL_BLEND_EQUATION 0x8009
#define GL_FUNC_SUBTRACT 0x800A
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
-#endif
-
-#ifndef GL_ARB_imaging_DEPRECATED
#define GL_CONVOLUTION_1D 0x8010
#define GL_CONVOLUTION_2D 0x8011
#define GL_SEPARABLE_2D 0x8012
@@ -177,9 +135,135 @@ extern "C" {
#define GL_CONSTANT_BORDER 0x8151
#define GL_REPLICATE_BORDER 0x8153
#define GL_CONVOLUTION_BORDER_COLOR 0x8154
+typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+GLAPI void APIENTRY glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table);
+GLAPI void APIENTRY glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+GLAPI void APIENTRY glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+GLAPI void APIENTRY glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+GLAPI void APIENTRY glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params);
+GLAPI void APIENTRY glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glConvolutionParameteri (GLenum target, GLenum pname, GLint params);
+GLAPI void APIENTRY glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image);
+GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+GLAPI void APIENTRY glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+GLAPI void APIENTRY glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+GLAPI void APIENTRY glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+GLAPI void APIENTRY glMinmax (GLenum target, GLenum internalformat, GLboolean sink);
+GLAPI void APIENTRY glResetHistogram (GLenum target);
+GLAPI void APIENTRY glResetMinmax (GLenum target);
+#endif
+#endif /* GL_ARB_imaging */
+
+#ifndef GL_VERSION_1_2
+#define GL_VERSION_1_2 1
+#define GL_UNSIGNED_BYTE_3_3_2 0x8032
+#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
+#define GL_UNSIGNED_INT_8_8_8_8 0x8035
+#define GL_UNSIGNED_INT_10_10_10_2 0x8036
+#define GL_TEXTURE_BINDING_3D 0x806A
+#define GL_PACK_SKIP_IMAGES 0x806B
+#define GL_PACK_IMAGE_HEIGHT 0x806C
+#define GL_UNPACK_SKIP_IMAGES 0x806D
+#define GL_UNPACK_IMAGE_HEIGHT 0x806E
+#define GL_TEXTURE_3D 0x806F
+#define GL_PROXY_TEXTURE_3D 0x8070
+#define GL_TEXTURE_DEPTH 0x8071
+#define GL_TEXTURE_WRAP_R 0x8072
+#define GL_MAX_3D_TEXTURE_SIZE 0x8073
+#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
+#define GL_UNSIGNED_SHORT_5_6_5 0x8363
+#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
+#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
+#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
+#define GL_BGR 0x80E0
+#define GL_BGRA 0x80E1
+#define GL_MAX_ELEMENTS_VERTICES 0x80E8
+#define GL_MAX_ELEMENTS_INDICES 0x80E9
+#define GL_CLAMP_TO_EDGE 0x812F
+#define GL_TEXTURE_MIN_LOD 0x813A
+#define GL_TEXTURE_MAX_LOD 0x813B
+#define GL_TEXTURE_BASE_LEVEL 0x813C
+#define GL_TEXTURE_MAX_LEVEL 0x813D
+#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
+#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
+#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
+#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
+#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
+#define GL_RESCALE_NORMAL 0x803A
+#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
+#define GL_SINGLE_COLOR 0x81F9
+#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
+#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
+typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI void APIENTRY glBlendEquation (GLenum mode);
+GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
#endif
+#endif /* GL_VERSION_1_2 */
#ifndef GL_VERSION_1_3
+#define GL_VERSION_1_3 1
#define GL_TEXTURE0 0x84C0
#define GL_TEXTURE1 0x84C1
#define GL_TEXTURE2 0x84C2
@@ -239,9 +323,6 @@ extern "C" {
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
#define GL_CLAMP_TO_BORDER 0x812D
-#endif
-
-#ifndef GL_VERSION_1_3_DEPRECATED
#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
#define GL_MAX_TEXTURE_UNITS 0x84E2
#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
@@ -279,84 +360,270 @@ extern "C" {
#define GL_PREVIOUS 0x8578
#define GL_DOT3_RGB 0x86AE
#define GL_DOT3_RGBA 0x86AF
-#endif
-
-#ifndef GL_VERSION_1_4
-#define GL_BLEND_DST_RGB 0x80C8
-#define GL_BLEND_SRC_RGB 0x80C9
-#define GL_BLEND_DST_ALPHA 0x80CA
-#define GL_BLEND_SRC_ALPHA 0x80CB
-#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
-#define GL_DEPTH_COMPONENT16 0x81A5
-#define GL_DEPTH_COMPONENT24 0x81A6
-#define GL_DEPTH_COMPONENT32 0x81A7
-#define GL_MIRRORED_REPEAT 0x8370
-#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
-#define GL_TEXTURE_LOD_BIAS 0x8501
-#define GL_INCR_WRAP 0x8507
-#define GL_DECR_WRAP 0x8508
-#define GL_TEXTURE_DEPTH_SIZE 0x884A
-#define GL_TEXTURE_COMPARE_MODE 0x884C
-#define GL_TEXTURE_COMPARE_FUNC 0x884D
-#endif
-
-#ifndef GL_VERSION_1_4_DEPRECATED
-#define GL_POINT_SIZE_MIN 0x8126
-#define GL_POINT_SIZE_MAX 0x8127
-#define GL_POINT_DISTANCE_ATTENUATION 0x8129
-#define GL_GENERATE_MIPMAP 0x8191
-#define GL_GENERATE_MIPMAP_HINT 0x8192
-#define GL_FOG_COORDINATE_SOURCE 0x8450
-#define GL_FOG_COORDINATE 0x8451
-#define GL_FRAGMENT_DEPTH 0x8452
-#define GL_CURRENT_FOG_COORDINATE 0x8453
-#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
-#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
-#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
-#define GL_FOG_COORDINATE_ARRAY 0x8457
-#define GL_COLOR_SUM 0x8458
-#define GL_CURRENT_SECONDARY_COLOR 0x8459
-#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
-#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
-#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
-#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
-#define GL_SECONDARY_COLOR_ARRAY 0x845E
-#define GL_TEXTURE_FILTER_CONTROL 0x8500
-#define GL_DEPTH_TEXTURE_MODE 0x884B
-#define GL_COMPARE_R_TO_TEXTURE 0x884E
-#endif
-
-#ifndef GL_VERSION_1_5
-#define GL_BUFFER_SIZE 0x8764
-#define GL_BUFFER_USAGE 0x8765
-#define GL_QUERY_COUNTER_BITS 0x8864
-#define GL_CURRENT_QUERY 0x8865
-#define GL_QUERY_RESULT 0x8866
-#define GL_QUERY_RESULT_AVAILABLE 0x8867
-#define GL_ARRAY_BUFFER 0x8892
-#define GL_ELEMENT_ARRAY_BUFFER 0x8893
-#define GL_ARRAY_BUFFER_BINDING 0x8894
-#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
-#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
-#define GL_READ_ONLY 0x88B8
-#define GL_WRITE_ONLY 0x88B9
-#define GL_READ_WRITE 0x88BA
-#define GL_BUFFER_ACCESS 0x88BB
-#define GL_BUFFER_MAPPED 0x88BC
-#define GL_BUFFER_MAP_POINTER 0x88BD
-#define GL_STREAM_DRAW 0x88E0
-#define GL_STREAM_READ 0x88E1
-#define GL_STREAM_COPY 0x88E2
-#define GL_STATIC_DRAW 0x88E4
-#define GL_STATIC_READ 0x88E5
-#define GL_STATIC_COPY 0x88E6
-#define GL_DYNAMIC_DRAW 0x88E8
-#define GL_DYNAMIC_READ 0x88E9
-#define GL_DYNAMIC_COPY 0x88EA
-#define GL_SAMPLES_PASSED 0x8914
-#endif
-
-#ifndef GL_VERSION_1_5_DEPRECATED
+typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
+typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glActiveTexture (GLenum texture);
+GLAPI void APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
+GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, GLvoid *img);
+GLAPI void APIENTRY glClientActiveTexture (GLenum texture);
+GLAPI void APIENTRY glMultiTexCoord1d (GLenum target, GLdouble s);
+GLAPI void APIENTRY glMultiTexCoord1dv (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord1f (GLenum target, GLfloat s);
+GLAPI void APIENTRY glMultiTexCoord1fv (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord1i (GLenum target, GLint s);
+GLAPI void APIENTRY glMultiTexCoord1iv (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord1s (GLenum target, GLshort s);
+GLAPI void APIENTRY glMultiTexCoord1sv (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t);
+GLAPI void APIENTRY glMultiTexCoord2dv (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t);
+GLAPI void APIENTRY glMultiTexCoord2fv (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord2i (GLenum target, GLint s, GLint t);
+GLAPI void APIENTRY glMultiTexCoord2iv (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord2s (GLenum target, GLshort s, GLshort t);
+GLAPI void APIENTRY glMultiTexCoord2sv (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+GLAPI void APIENTRY glMultiTexCoord3dv (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+GLAPI void APIENTRY glMultiTexCoord3fv (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r);
+GLAPI void APIENTRY glMultiTexCoord3iv (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r);
+GLAPI void APIENTRY glMultiTexCoord3sv (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+GLAPI void APIENTRY glMultiTexCoord4dv (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI void APIENTRY glMultiTexCoord4fv (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q);
+GLAPI void APIENTRY glMultiTexCoord4iv (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+GLAPI void APIENTRY glMultiTexCoord4sv (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *m);
+GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *m);
+GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *m);
+GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *m);
+#endif
+#endif /* GL_VERSION_1_3 */
+
+#ifndef GL_VERSION_1_4
+#define GL_VERSION_1_4 1
+#define GL_BLEND_DST_RGB 0x80C8
+#define GL_BLEND_SRC_RGB 0x80C9
+#define GL_BLEND_DST_ALPHA 0x80CA
+#define GL_BLEND_SRC_ALPHA 0x80CB
+#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
+#define GL_DEPTH_COMPONENT16 0x81A5
+#define GL_DEPTH_COMPONENT24 0x81A6
+#define GL_DEPTH_COMPONENT32 0x81A7
+#define GL_MIRRORED_REPEAT 0x8370
+#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
+#define GL_TEXTURE_LOD_BIAS 0x8501
+#define GL_INCR_WRAP 0x8507
+#define GL_DECR_WRAP 0x8508
+#define GL_TEXTURE_DEPTH_SIZE 0x884A
+#define GL_TEXTURE_COMPARE_MODE 0x884C
+#define GL_TEXTURE_COMPARE_FUNC 0x884D
+#define GL_POINT_SIZE_MIN 0x8126
+#define GL_POINT_SIZE_MAX 0x8127
+#define GL_POINT_DISTANCE_ATTENUATION 0x8129
+#define GL_GENERATE_MIPMAP 0x8191
+#define GL_GENERATE_MIPMAP_HINT 0x8192
+#define GL_FOG_COORDINATE_SOURCE 0x8450
+#define GL_FOG_COORDINATE 0x8451
+#define GL_FRAGMENT_DEPTH 0x8452
+#define GL_CURRENT_FOG_COORDINATE 0x8453
+#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
+#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
+#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
+#define GL_FOG_COORDINATE_ARRAY 0x8457
+#define GL_COLOR_SUM 0x8458
+#define GL_CURRENT_SECONDARY_COLOR 0x8459
+#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
+#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
+#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
+#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
+#define GL_SECONDARY_COLOR_ARRAY 0x845E
+#define GL_TEXTURE_FILTER_CONTROL 0x8500
+#define GL_DEPTH_TEXTURE_MODE 0x884B
+#define GL_COMPARE_R_TO_TEXTURE 0x884E
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const*indices, GLsizei drawcount);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord);
+typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC) (GLint x, GLint y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort *v);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
+GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const*indices, GLsizei drawcount);
+GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param);
+GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params);
+GLAPI void APIENTRY glFogCoordf (GLfloat coord);
+GLAPI void APIENTRY glFogCoordfv (const GLfloat *coord);
+GLAPI void APIENTRY glFogCoordd (GLdouble coord);
+GLAPI void APIENTRY glFogCoorddv (const GLdouble *coord);
+GLAPI void APIENTRY glFogCoordPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue);
+GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *v);
+GLAPI void APIENTRY glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue);
+GLAPI void APIENTRY glSecondaryColor3dv (const GLdouble *v);
+GLAPI void APIENTRY glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue);
+GLAPI void APIENTRY glSecondaryColor3fv (const GLfloat *v);
+GLAPI void APIENTRY glSecondaryColor3i (GLint red, GLint green, GLint blue);
+GLAPI void APIENTRY glSecondaryColor3iv (const GLint *v);
+GLAPI void APIENTRY glSecondaryColor3s (GLshort red, GLshort green, GLshort blue);
+GLAPI void APIENTRY glSecondaryColor3sv (const GLshort *v);
+GLAPI void APIENTRY glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue);
+GLAPI void APIENTRY glSecondaryColor3ubv (const GLubyte *v);
+GLAPI void APIENTRY glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue);
+GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *v);
+GLAPI void APIENTRY glSecondaryColor3us (GLushort red, GLushort green, GLushort blue);
+GLAPI void APIENTRY glSecondaryColor3usv (const GLushort *v);
+GLAPI void APIENTRY glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glWindowPos2d (GLdouble x, GLdouble y);
+GLAPI void APIENTRY glWindowPos2dv (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos2f (GLfloat x, GLfloat y);
+GLAPI void APIENTRY glWindowPos2fv (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos2i (GLint x, GLint y);
+GLAPI void APIENTRY glWindowPos2iv (const GLint *v);
+GLAPI void APIENTRY glWindowPos2s (GLshort x, GLshort y);
+GLAPI void APIENTRY glWindowPos2sv (const GLshort *v);
+GLAPI void APIENTRY glWindowPos3d (GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glWindowPos3dv (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos3f (GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glWindowPos3fv (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos3i (GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glWindowPos3iv (const GLint *v);
+GLAPI void APIENTRY glWindowPos3s (GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glWindowPos3sv (const GLshort *v);
+#endif
+#endif /* GL_VERSION_1_4 */
+
+#ifndef GL_VERSION_1_5
+#define GL_VERSION_1_5 1
+#include
+typedef ptrdiff_t GLsizeiptr;
+typedef ptrdiff_t GLintptr;
+#define GL_BUFFER_SIZE 0x8764
+#define GL_BUFFER_USAGE 0x8765
+#define GL_QUERY_COUNTER_BITS 0x8864
+#define GL_CURRENT_QUERY 0x8865
+#define GL_QUERY_RESULT 0x8866
+#define GL_QUERY_RESULT_AVAILABLE 0x8867
+#define GL_ARRAY_BUFFER 0x8892
+#define GL_ELEMENT_ARRAY_BUFFER 0x8893
+#define GL_ARRAY_BUFFER_BINDING 0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
+#define GL_READ_ONLY 0x88B8
+#define GL_WRITE_ONLY 0x88B9
+#define GL_READ_WRITE 0x88BA
+#define GL_BUFFER_ACCESS 0x88BB
+#define GL_BUFFER_MAPPED 0x88BC
+#define GL_BUFFER_MAP_POINTER 0x88BD
+#define GL_STREAM_DRAW 0x88E0
+#define GL_STREAM_READ 0x88E1
+#define GL_STREAM_COPY 0x88E2
+#define GL_STATIC_DRAW 0x88E4
+#define GL_STATIC_READ 0x88E5
+#define GL_STATIC_COPY 0x88E6
+#define GL_DYNAMIC_DRAW 0x88E8
+#define GL_DYNAMIC_READ 0x88E9
+#define GL_DYNAMIC_COPY 0x88EA
+#define GL_SAMPLES_PASSED 0x8914
+#define GL_SRC1_ALPHA 0x8589
#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
@@ -378,11 +645,52 @@ extern "C" {
#define GL_SRC1_RGB 0x8581
#define GL_SRC2_RGB 0x8582
#define GL_SRC0_ALPHA 0x8588
-#define GL_SRC1_ALPHA 0x8589
#define GL_SRC2_ALPHA 0x858A
+typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
+typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
+typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
+typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
+typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
+typedef void *(APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
+typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid **params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids);
+GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids);
+GLAPI GLboolean APIENTRY glIsQuery (GLuint id);
+GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id);
+GLAPI void APIENTRY glEndQuery (GLenum target);
+GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer);
+GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
+GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
+GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer);
+GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
+GLAPI void *APIENTRY glMapBuffer (GLenum target, GLenum access);
+GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target);
+GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid **params);
#endif
+#endif /* GL_VERSION_1_5 */
#ifndef GL_VERSION_2_0
+#define GL_VERSION_2_0 1
+typedef char GLchar;
#define GL_BLEND_EQUATION_RGB 0x8009
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
@@ -463,16 +771,202 @@ extern "C" {
#define GL_STENCIL_BACK_REF 0x8CA3
#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
-#endif
-
-#ifndef GL_VERSION_2_0_DEPRECATED
#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
#define GL_POINT_SPRITE 0x8861
#define GL_COORD_REPLACE 0x8862
#define GL_MAX_TEXTURE_COORDS 0x8871
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
+typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
+typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
+typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
+typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
+typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
+typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
+typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid **pointer);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
+typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
+typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
+typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs);
+GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
+GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
+GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader);
+GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
+GLAPI void APIENTRY glCompileShader (GLuint shader);
+GLAPI GLuint APIENTRY glCreateProgram (void);
+GLAPI GLuint APIENTRY glCreateShader (GLenum type);
+GLAPI void APIENTRY glDeleteProgram (GLuint program);
+GLAPI void APIENTRY glDeleteShader (GLuint shader);
+GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader);
+GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index);
+GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index);
+GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
+GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
+GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid **pointer);
+GLAPI GLboolean APIENTRY glIsProgram (GLuint program);
+GLAPI GLboolean APIENTRY glIsShader (GLuint shader);
+GLAPI void APIENTRY glLinkProgram (GLuint program);
+GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
+GLAPI void APIENTRY glUseProgram (GLuint program);
+GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0);
+GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glUniform1i (GLint location, GLint v0);
+GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glValidateProgram (GLuint program);
+GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
+GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x);
+GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y);
+GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
#endif
+#endif /* GL_VERSION_2_0 */
#ifndef GL_VERSION_2_1
+#define GL_VERSION_2_1 1
#define GL_PIXEL_PACK_BUFFER 0x88EB
#define GL_PIXEL_UNPACK_BUFFER 0x88EC
#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
@@ -489,9 +983,6 @@ extern "C" {
#define GL_SRGB8_ALPHA8 0x8C43
#define GL_COMPRESSED_SRGB 0x8C48
#define GL_COMPRESSED_SRGB_ALPHA 0x8C49
-#endif
-
-#ifndef GL_VERSION_2_1_DEPRECATED
#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
#define GL_SLUMINANCE_ALPHA 0x8C44
#define GL_SLUMINANCE8_ALPHA8 0x8C45
@@ -499,9 +990,24 @@ extern "C" {
#define GL_SLUMINANCE8 0x8C47
#define GL_COMPRESSED_SLUMINANCE 0x8C4A
#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
#endif
+#endif /* GL_VERSION_2_1 */
#ifndef GL_VERSION_3_0
+#define GL_VERSION_3_0 1
#define GL_COMPARE_REF_TO_TEXTURE 0x884E
#define GL_CLIP_DISTANCE0 0x3000
#define GL_CLIP_DISTANCE1 0x3001
@@ -516,11 +1022,9 @@ extern "C" {
#define GL_MINOR_VERSION 0x821C
#define GL_NUM_EXTENSIONS 0x821D
#define GL_CONTEXT_FLAGS 0x821E
-#define GL_DEPTH_BUFFER 0x8223 // n/a in spec, but other header files
-#define GL_STENCIL_BUFFER 0x8224 // n/a in spec, but other header files
#define GL_COMPRESSED_RED 0x8225
#define GL_COMPRESSED_RG 0x8226
-#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001
+#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
#define GL_RGBA32F 0x8814
#define GL_RGB32F 0x8815
#define GL_RGBA16F 0x881A
@@ -604,10006 +1108,4758 @@ extern "C" {
#define GL_BUFFER_ACCESS_FLAGS 0x911F
#define GL_BUFFER_MAP_LENGTH 0x9120
#define GL_BUFFER_MAP_OFFSET 0x9121
-/* Reuse tokens from ARB_depth_buffer_float */
-/* reuse GL_DEPTH_COMPONENT32F */
-/* reuse GL_DEPTH32F_STENCIL8 */
-/* reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV */
-/* Reuse tokens from ARB_framebuffer_object */
-/* reuse GL_INVALID_FRAMEBUFFER_OPERATION */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
-/* reuse GL_FRAMEBUFFER_DEFAULT */
-/* reuse GL_FRAMEBUFFER_UNDEFINED */
-/* reuse GL_DEPTH_STENCIL_ATTACHMENT */
-/* reuse GL_INDEX */
-/* reuse GL_MAX_RENDERBUFFER_SIZE */
-/* reuse GL_DEPTH_STENCIL */
-/* reuse GL_UNSIGNED_INT_24_8 */
-/* reuse GL_DEPTH24_STENCIL8 */
-/* reuse GL_TEXTURE_STENCIL_SIZE */
-/* reuse GL_TEXTURE_RED_TYPE */
-/* reuse GL_TEXTURE_GREEN_TYPE */
-/* reuse GL_TEXTURE_BLUE_TYPE */
-/* reuse GL_TEXTURE_ALPHA_TYPE */
-/* reuse GL_TEXTURE_DEPTH_TYPE */
-/* reuse GL_UNSIGNED_NORMALIZED */
-/* reuse GL_FRAMEBUFFER_BINDING */
-/* reuse GL_DRAW_FRAMEBUFFER_BINDING */
-/* reuse GL_RENDERBUFFER_BINDING */
-/* reuse GL_READ_FRAMEBUFFER */
-/* reuse GL_DRAW_FRAMEBUFFER */
-/* reuse GL_READ_FRAMEBUFFER_BINDING */
-/* reuse GL_RENDERBUFFER_SAMPLES */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
-/* reuse GL_FRAMEBUFFER_COMPLETE */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
-/* reuse GL_FRAMEBUFFER_UNSUPPORTED */
-/* reuse GL_MAX_COLOR_ATTACHMENTS */
-/* reuse GL_COLOR_ATTACHMENT0 */
-/* reuse GL_COLOR_ATTACHMENT1 */
-/* reuse GL_COLOR_ATTACHMENT2 */
-/* reuse GL_COLOR_ATTACHMENT3 */
-/* reuse GL_COLOR_ATTACHMENT4 */
-/* reuse GL_COLOR_ATTACHMENT5 */
-/* reuse GL_COLOR_ATTACHMENT6 */
-/* reuse GL_COLOR_ATTACHMENT7 */
-/* reuse GL_COLOR_ATTACHMENT8 */
-/* reuse GL_COLOR_ATTACHMENT9 */
-/* reuse GL_COLOR_ATTACHMENT10 */
-/* reuse GL_COLOR_ATTACHMENT11 */
-/* reuse GL_COLOR_ATTACHMENT12 */
-/* reuse GL_COLOR_ATTACHMENT13 */
-/* reuse GL_COLOR_ATTACHMENT14 */
-/* reuse GL_COLOR_ATTACHMENT15 */
-/* reuse GL_DEPTH_ATTACHMENT */
-/* reuse GL_STENCIL_ATTACHMENT */
-/* reuse GL_FRAMEBUFFER */
-/* reuse GL_RENDERBUFFER */
-/* reuse GL_RENDERBUFFER_WIDTH */
-/* reuse GL_RENDERBUFFER_HEIGHT */
-/* reuse GL_RENDERBUFFER_INTERNAL_FORMAT */
-/* reuse GL_STENCIL_INDEX1 */
-/* reuse GL_STENCIL_INDEX4 */
-/* reuse GL_STENCIL_INDEX8 */
-/* reuse GL_STENCIL_INDEX16 */
-/* reuse GL_RENDERBUFFER_RED_SIZE */
-/* reuse GL_RENDERBUFFER_GREEN_SIZE */
-/* reuse GL_RENDERBUFFER_BLUE_SIZE */
-/* reuse GL_RENDERBUFFER_ALPHA_SIZE */
-/* reuse GL_RENDERBUFFER_DEPTH_SIZE */
-/* reuse GL_RENDERBUFFER_STENCIL_SIZE */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
-/* reuse GL_MAX_SAMPLES */
-/* Reuse tokens from ARB_framebuffer_sRGB */
-/* reuse GL_FRAMEBUFFER_SRGB */
-/* Reuse tokens from ARB_half_float_vertex */
-/* reuse GL_HALF_FLOAT */
-/* Reuse tokens from ARB_map_buffer_range */
-/* reuse GL_MAP_READ_BIT */
-/* reuse GL_MAP_WRITE_BIT */
-/* reuse GL_MAP_INVALIDATE_RANGE_BIT */
-/* reuse GL_MAP_INVALIDATE_BUFFER_BIT */
-/* reuse GL_MAP_FLUSH_EXPLICIT_BIT */
-/* reuse GL_MAP_UNSYNCHRONIZED_BIT */
-/* Reuse tokens from ARB_texture_compression_rgtc */
-/* reuse GL_COMPRESSED_RED_RGTC1 */
-/* reuse GL_COMPRESSED_SIGNED_RED_RGTC1 */
-/* reuse GL_COMPRESSED_RG_RGTC2 */
-/* reuse GL_COMPRESSED_SIGNED_RG_RGTC2 */
-/* Reuse tokens from ARB_texture_rg */
-/* reuse GL_RG */
-/* reuse GL_RG_INTEGER */
-/* reuse GL_R8 */
-/* reuse GL_R16 */
-/* reuse GL_RG8 */
-/* reuse GL_RG16 */
-/* reuse GL_R16F */
-/* reuse GL_R32F */
-/* reuse GL_RG16F */
-/* reuse GL_RG32F */
-/* reuse GL_R8I */
-/* reuse GL_R8UI */
-/* reuse GL_R16I */
-/* reuse GL_R16UI */
-/* reuse GL_R32I */
-/* reuse GL_R32UI */
-/* reuse GL_RG8I */
-/* reuse GL_RG8UI */
-/* reuse GL_RG16I */
-/* reuse GL_RG16UI */
-/* reuse GL_RG32I */
-/* reuse GL_RG32UI */
-/* Reuse tokens from ARB_vertex_array_object */
-/* reuse GL_VERTEX_ARRAY_BINDING */
-#endif
-
-#ifndef GL_VERSION_3_0_DEPRECATED
-#define GL_CLAMP_VERTEX_COLOR 0x891A
-#define GL_CLAMP_FRAGMENT_COLOR 0x891B
-#define GL_ALPHA_INTEGER 0x8D97
-/* Reuse tokens from ARB_framebuffer_object */
-/* reuse GL_TEXTURE_LUMINANCE_TYPE */
-/* reuse GL_TEXTURE_INTENSITY_TYPE */
-#endif
-
-#ifndef GL_VERSION_3_1
-/* #define GL_SAMPLER_2D_RECT 0x8B63 - we use subsumed GL_ARB_texture_rectangle */
-/* #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 - we use subsumed GL_ARB_texture_rectangle */
-#define GL_SAMPLER_BUFFER 0x8DC2
-#define GL_INT_SAMPLER_2D_RECT 0x8DCD
-#define GL_INT_SAMPLER_BUFFER 0x8DD0
-#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
-#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
-/* Reuse all tokens from ARB_texture_buffer_object */
-/* Reuse all tokens from ARB_texture_rectangle */
-/* Reuse tokens from GL_EXT_texture_snorm */
-#define GL_PRIMITIVE_RESTART 0x8F9D
-#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
-/* Reuse tokens from ARB_copy_buffer */
-/* reuse GL_COPY_READ_BUFFER */
-/* reuse GL_COPY_WRITE_BUFFER */
-/* Reuse tokens from ARB_draw_instanced (none) */
-/* Reuse tokens from ARB_uniform_buffer_object */
-/* reuse GL_UNIFORM_BUFFER */
-/* reuse GL_UNIFORM_BUFFER_BINDING */
-/* reuse GL_UNIFORM_BUFFER_START */
-/* reuse GL_UNIFORM_BUFFER_SIZE */
-/* reuse GL_MAX_VERTEX_UNIFORM_BLOCKS */
-/* reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS */
-/* reuse GL_MAX_COMBINED_UNIFORM_BLOCKS */
-/* reuse GL_MAX_UNIFORM_BUFFER_BINDINGS */
-/* reuse GL_MAX_UNIFORM_BLOCK_SIZE */
-/* reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS */
-/* reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS */
-/* reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT */
-/* reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */
-/* reuse GL_ACTIVE_UNIFORM_BLOCKS */
-/* reuse GL_UNIFORM_TYPE */
-/* reuse GL_UNIFORM_SIZE */
-/* reuse GL_UNIFORM_NAME_LENGTH */
-/* reuse GL_UNIFORM_BLOCK_INDEX */
-/* reuse GL_UNIFORM_OFFSET */
-/* reuse GL_UNIFORM_ARRAY_STRIDE */
-/* reuse GL_UNIFORM_MATRIX_STRIDE */
-/* reuse GL_UNIFORM_IS_ROW_MAJOR */
-/* reuse GL_UNIFORM_BLOCK_BINDING */
-/* reuse GL_UNIFORM_BLOCK_DATA_SIZE */
-/* reuse GL_UNIFORM_BLOCK_NAME_LENGTH */
-/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS */
-/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES */
-/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER */
-/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER */
-/* reuse GL_INVALID_INDEX */
-#endif
-
-#ifndef GL_VERSION_3_2
-#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
-#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
-#define GL_LINES_ADJACENCY 0x000A
-#define GL_LINE_STRIP_ADJACENCY 0x000B
-#define GL_TRIANGLES_ADJACENCY 0x000C
-#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
-#define GL_PROGRAM_POINT_SIZE 0x8642
-#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
-#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
-#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
-#define GL_GEOMETRY_SHADER 0x8DD9
-#define GL_GEOMETRY_VERTICES_OUT 0x8916
-#define GL_GEOMETRY_INPUT_TYPE 0x8917
-#define GL_GEOMETRY_OUTPUT_TYPE 0x8918
-#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
-#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
-#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
-#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
-#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
-#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
-#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
-#define GL_CONTEXT_PROFILE_MASK 0x9126
-/* reuse GL_MAX_VARYING_COMPONENTS */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
-/* Reuse tokens from ARB_depth_clamp */
-/* reuse GL_DEPTH_CLAMP */
-/* Reuse tokens from ARB_draw_elements_base_vertex (none) */
-/* Reuse tokens from ARB_fragment_coord_conventions (none) */
-/* Reuse tokens from ARB_provoking_vertex */
-/* reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
-/* reuse GL_FIRST_VERTEX_CONVENTION */
-/* reuse GL_LAST_VERTEX_CONVENTION */
-/* reuse GL_PROVOKING_VERTEX */
-/* Reuse tokens from ARB_seamless_cube_map */
-/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS */
-/* Reuse tokens from ARB_sync */
-/* reuse GL_MAX_SERVER_WAIT_TIMEOUT */
-/* reuse GL_OBJECT_TYPE */
-/* reuse GL_SYNC_CONDITION */
-/* reuse GL_SYNC_STATUS */
-/* reuse GL_SYNC_FLAGS */
-/* reuse GL_SYNC_FENCE */
-/* reuse GL_SYNC_GPU_COMMANDS_COMPLETE */
-/* reuse GL_UNSIGNALED */
-/* reuse GL_SIGNALED */
-/* reuse GL_ALREADY_SIGNALED */
-/* reuse GL_TIMEOUT_EXPIRED */
-/* reuse GL_CONDITION_SATISFIED */
-/* reuse GL_WAIT_FAILED */
-/* reuse GL_TIMEOUT_IGNORED */
-/* reuse GL_SYNC_FLUSH_COMMANDS_BIT */
-/* reuse GL_TIMEOUT_IGNORED */
-/* Reuse tokens from ARB_texture_multisample */
-/* reuse GL_SAMPLE_POSITION */
-/* reuse GL_SAMPLE_MASK */
-/* reuse GL_SAMPLE_MASK_VALUE */
-/* reuse GL_MAX_SAMPLE_MASK_WORDS */
-/* reuse GL_TEXTURE_2D_MULTISAMPLE */
-/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE */
-/* reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE */
-/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_TEXTURE_SAMPLES */
-/* reuse GL_TEXTURE_FIXED_SAMPLE_LOCATIONS */
-/* reuse GL_SAMPLER_2D_MULTISAMPLE */
-/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE */
-/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE */
-/* reuse GL_SAMPLER_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_MAX_COLOR_TEXTURE_SAMPLES */
-/* reuse GL_MAX_DEPTH_TEXTURE_SAMPLES */
-/* reuse GL_MAX_INTEGER_SAMPLES */
-/* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */
-#endif
-
-#ifndef GL_VERSION_3_3
-#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
-/* Reuse tokens from ARB_blend_func_extended */
-/* reuse GL_SRC1_COLOR */
-/* reuse GL_ONE_MINUS_SRC1_COLOR */
-/* reuse GL_ONE_MINUS_SRC1_ALPHA */
-/* reuse GL_MAX_DUAL_SOURCE_DRAW_BUFFERS */
-/* Reuse tokens from ARB_explicit_attrib_location (none) */
-/* Reuse tokens from ARB_occlusion_query2 */
-/* reuse GL_ANY_SAMPLES_PASSED */
-/* Reuse tokens from ARB_sampler_objects */
-/* reuse GL_SAMPLER_BINDING */
-/* Reuse tokens from ARB_shader_bit_encoding (none) */
-/* Reuse tokens from ARB_texture_rgb10_a2ui */
-/* reuse GL_RGB10_A2UI */
-/* Reuse tokens from ARB_texture_swizzle */
-/* reuse GL_TEXTURE_SWIZZLE_R */
-/* reuse GL_TEXTURE_SWIZZLE_G */
-/* reuse GL_TEXTURE_SWIZZLE_B */
-/* reuse GL_TEXTURE_SWIZZLE_A */
-/* reuse GL_TEXTURE_SWIZZLE_RGBA */
-/* Reuse tokens from ARB_timer_query */
-/* reuse GL_TIME_ELAPSED */
-/* reuse GL_TIMESTAMP */
-/* Reuse tokens from ARB_vertex_type_2_10_10_10_rev */
-/* reuse GL_INT_2_10_10_10_REV */
-#endif
-
-#ifndef GL_VERSION_4_0
-/* Reuse all tokens from ARB_sample_shading */
-/* Reuse all tokens from ARB_texture_gather */
-/* Reuse all tokens from ARB_texture_cube_map_array */
-/* Reuse tokens from ARB_texture_query_lod (none) */
-/* Reuse tokens from ARB_draw_buffers_blend (none) */
-/* Reuse tokens from ARB_draw_indirect */
-/* reuse GL_DRAW_INDIRECT_BUFFER */
-/* reuse GL_DRAW_INDIRECT_BUFFER_BINDING */
-/* Reuse tokens from ARB_gpu_shader5 */
-/* reuse GL_GEOMETRY_SHADER_INVOCATIONS */
-/* reuse GL_MAX_GEOMETRY_SHADER_INVOCATIONS */
-/* reuse GL_MIN_FRAGMENT_INTERPOLATION_OFFSET */
-/* reuse GL_MAX_FRAGMENT_INTERPOLATION_OFFSET */
-/* reuse GL_FRAGMENT_INTERPOLATION_OFFSET_BITS */
-/* reuse GL_MAX_VERTEX_STREAMS */
-/* Reuse tokens from ARB_gpu_shader_fp64 */
-/* reuse GL_DOUBLE_VEC2 */
-/* reuse GL_DOUBLE_VEC3 */
-/* reuse GL_DOUBLE_VEC4 */
-/* reuse GL_DOUBLE_MAT2 */
-/* reuse GL_DOUBLE_MAT3 */
-/* reuse GL_DOUBLE_MAT4 */
-/* reuse GL_DOUBLE_MAT2x3 */
-/* reuse GL_DOUBLE_MAT2x4 */
-/* reuse GL_DOUBLE_MAT3x2 */
-/* reuse GL_DOUBLE_MAT3x4 */
-/* reuse GL_DOUBLE_MAT4x2 */
-/* reuse GL_DOUBLE_MAT4x3 */
-/* Reuse tokens from ARB_shader_subroutine */
-/* reuse GL_ACTIVE_SUBROUTINES */
-/* reuse GL_ACTIVE_SUBROUTINE_UNIFORMS */
-/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS */
-/* reuse GL_ACTIVE_SUBROUTINE_MAX_LENGTH */
-/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH */
-/* reuse GL_MAX_SUBROUTINES */
-/* reuse GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS */
-/* reuse GL_NUM_COMPATIBLE_SUBROUTINES */
-/* reuse GL_COMPATIBLE_SUBROUTINES */
-/* Reuse tokens from ARB_tessellation_shader */
-/* reuse GL_PATCHES */
-/* reuse GL_PATCH_VERTICES */
-/* reuse GL_PATCH_DEFAULT_INNER_LEVEL */
-/* reuse GL_PATCH_DEFAULT_OUTER_LEVEL */
-/* reuse GL_TESS_CONTROL_OUTPUT_VERTICES */
-/* reuse GL_TESS_GEN_MODE */
-/* reuse GL_TESS_GEN_SPACING */
-/* reuse GL_TESS_GEN_VERTEX_ORDER */
-/* reuse GL_TESS_GEN_POINT_MODE */
-/* reuse GL_ISOLINES */
-/* reuse GL_FRACTIONAL_ODD */
-/* reuse GL_FRACTIONAL_EVEN */
-/* reuse GL_MAX_PATCH_VERTICES */
-/* reuse GL_MAX_TESS_GEN_LEVEL */
-/* reuse GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS */
-/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS */
-/* reuse GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS */
-/* reuse GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS */
-/* reuse GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS */
-/* reuse GL_MAX_TESS_PATCH_COMPONENTS */
-/* reuse GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS */
-/* reuse GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS */
-/* reuse GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS */
-/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS */
-/* reuse GL_MAX_TESS_CONTROL_INPUT_COMPONENTS */
-/* reuse GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS */
-/* reuse GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS */
-/* reuse GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS */
-/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER */
-/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER */
-/* reuse GL_TESS_EVALUATION_SHADER */
-/* reuse GL_TESS_CONTROL_SHADER */
-/* Reuse tokens from ARB_texture_buffer_object_rgb32 (none) */
-/* Reuse tokens from ARB_transform_feedback2 */
-/* reuse GL_TRANSFORM_FEEDBACK */
-/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
-/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
-/* reuse GL_TRANSFORM_FEEDBACK_BINDING */
-/* Reuse tokens from ARB_transform_feedback3 */
-/* reuse GL_MAX_TRANSFORM_FEEDBACK_BUFFERS */
-/* reuse GL_MAX_VERTEX_STREAMS */
-#endif
-
-#ifndef GL_VERSION_4_1
-/* Reuse tokens from ARB_ES2_compatibility */
-/* reuse GL_FIXED */
-/* reuse GL_IMPLEMENTATION_COLOR_READ_TYPE */
-/* reuse GL_IMPLEMENTATION_COLOR_READ_FORMAT */
-/* reuse GL_LOW_FLOAT */
-/* reuse GL_MEDIUM_FLOAT */
-/* reuse GL_HIGH_FLOAT */
-/* reuse GL_LOW_INT */
-/* reuse GL_MEDIUM_INT */
-/* reuse GL_HIGH_INT */
-/* reuse GL_SHADER_COMPILER */
-/* reuse GL_NUM_SHADER_BINARY_FORMATS */
-/* reuse GL_MAX_VERTEX_UNIFORM_VECTORS */
-/* reuse GL_MAX_VARYING_VECTORS */
-/* reuse GL_MAX_FRAGMENT_UNIFORM_VECTORS */
-/* Reuse tokens from ARB_get_program_binary */
-/* reuse GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
-/* reuse GL_PROGRAM_BINARY_LENGTH */
-/* reuse GL_NUM_PROGRAM_BINARY_FORMATS */
-/* reuse GL_PROGRAM_BINARY_FORMATS */
-/* Reuse tokens from ARB_separate_shader_objects */
-/* reuse GL_VERTEX_SHADER_BIT */
-/* reuse GL_FRAGMENT_SHADER_BIT */
-/* reuse GL_GEOMETRY_SHADER_BIT */
-/* reuse GL_TESS_CONTROL_SHADER_BIT */
-/* reuse GL_TESS_EVALUATION_SHADER_BIT */
-/* reuse GL_ALL_SHADER_BITS */
-/* reuse GL_PROGRAM_SEPARABLE */
-/* reuse GL_ACTIVE_PROGRAM */
-/* reuse GL_PROGRAM_PIPELINE_BINDING */
-/* Reuse tokens from ARB_shader_precision (none) */
-/* Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already */
-/* Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already */
-/* reuse GL_MAX_VIEWPORTS */
-/* reuse GL_VIEWPORT_SUBPIXEL_BITS */
-/* reuse GL_VIEWPORT_BOUNDS_RANGE */
-/* reuse GL_LAYER_PROVOKING_VERTEX */
-/* reuse GL_VIEWPORT_INDEX_PROVOKING_VERTEX */
-/* reuse GL_UNDEFINED_VERTEX */
-#endif
-
-#ifndef GL_VERSION_4_2
-/* Reuse tokens from ARB_base_instance (none) */
-/* Reuse tokens from ARB_shading_language_420pack (none) */
-/* Reuse tokens from ARB_transform_feedback_instanced (none) */
-/* Reuse tokens from ARB_compressed_texture_pixel_storage */
-/* reuse GL_UNPACK_COMPRESSED_BLOCK_WIDTH */
-/* reuse GL_UNPACK_COMPRESSED_BLOCK_HEIGHT */
-/* reuse GL_UNPACK_COMPRESSED_BLOCK_DEPTH */
-/* reuse GL_UNPACK_COMPRESSED_BLOCK_SIZE */
-/* reuse GL_PACK_COMPRESSED_BLOCK_WIDTH */
-/* reuse GL_PACK_COMPRESSED_BLOCK_HEIGHT */
-/* reuse GL_PACK_COMPRESSED_BLOCK_DEPTH */
-/* reuse GL_PACK_COMPRESSED_BLOCK_SIZE */
-/* Reuse tokens from ARB_conservative_depth (none) */
-/* Reuse tokens from ARB_internalformat_query */
-/* reuse GL_NUM_SAMPLE_COUNTS */
-/* Reuse tokens from ARB_map_buffer_alignment */
-/* reuse GL_MIN_MAP_BUFFER_ALIGNMENT */
-/* Reuse tokens from ARB_shader_atomic_counters */
-/* reuse GL_ATOMIC_COUNTER_BUFFER */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_BINDING */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_START */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_SIZE */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER */
-/* reuse GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS */
-/* reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS */
-/* reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS */
-/* reuse GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS */
-/* reuse GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS */
-/* reuse GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS */
-/* reuse GL_MAX_VERTEX_ATOMIC_COUNTERS */
-/* reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS */
-/* reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS */
-/* reuse GL_MAX_GEOMETRY_ATOMIC_COUNTERS */
-/* reuse GL_MAX_FRAGMENT_ATOMIC_COUNTERS */
-/* reuse GL_MAX_COMBINED_ATOMIC_COUNTERS */
-/* reuse GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE */
-/* reuse GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS */
-/* reuse GL_ACTIVE_ATOMIC_COUNTER_BUFFERS */
-/* reuse GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX */
-/* reuse GL_UNSIGNED_INT_ATOMIC_COUNTER */
-/* Reuse tokens from ARB_shader_image_load_store */
-/* reuse GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT */
-/* reuse GL_ELEMENT_ARRAY_BARRIER_BIT */
-/* reuse GL_UNIFORM_BARRIER_BIT */
-/* reuse GL_TEXTURE_FETCH_BARRIER_BIT */
-/* reuse GL_SHADER_IMAGE_ACCESS_BARRIER_BIT */
-/* reuse GL_COMMAND_BARRIER_BIT */
-/* reuse GL_PIXEL_BUFFER_BARRIER_BIT */
-/* reuse GL_TEXTURE_UPDATE_BARRIER_BIT */
-/* reuse GL_BUFFER_UPDATE_BARRIER_BIT */
-/* reuse GL_FRAMEBUFFER_BARRIER_BIT */
-/* reuse GL_TRANSFORM_FEEDBACK_BARRIER_BIT */
-/* reuse GL_ATOMIC_COUNTER_BARRIER_BIT */
-/* reuse GL_ALL_BARRIER_BITS */
-/* reuse GL_MAX_IMAGE_UNITS */
-/* reuse GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS */
-/* reuse GL_IMAGE_BINDING_NAME */
-/* reuse GL_IMAGE_BINDING_LEVEL */
-/* reuse GL_IMAGE_BINDING_LAYERED */
-/* reuse GL_IMAGE_BINDING_LAYER */
-/* reuse GL_IMAGE_BINDING_ACCESS */
-/* reuse GL_IMAGE_1D */
-/* reuse GL_IMAGE_2D */
-/* reuse GL_IMAGE_3D */
-/* reuse GL_IMAGE_2D_RECT */
-/* reuse GL_IMAGE_CUBE */
-/* reuse GL_IMAGE_BUFFER */
-/* reuse GL_IMAGE_1D_ARRAY */
-/* reuse GL_IMAGE_2D_ARRAY */
-/* reuse GL_IMAGE_CUBE_MAP_ARRAY */
-/* reuse GL_IMAGE_2D_MULTISAMPLE */
-/* reuse GL_IMAGE_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_INT_IMAGE_1D */
-/* reuse GL_INT_IMAGE_2D */
-/* reuse GL_INT_IMAGE_3D */
-/* reuse GL_INT_IMAGE_2D_RECT */
-/* reuse GL_INT_IMAGE_CUBE */
-/* reuse GL_INT_IMAGE_BUFFER */
-/* reuse GL_INT_IMAGE_1D_ARRAY */
-/* reuse GL_INT_IMAGE_2D_ARRAY */
-/* reuse GL_INT_IMAGE_CUBE_MAP_ARRAY */
-/* reuse GL_INT_IMAGE_2D_MULTISAMPLE */
-/* reuse GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_UNSIGNED_INT_IMAGE_1D */
-/* reuse GL_UNSIGNED_INT_IMAGE_2D */
-/* reuse GL_UNSIGNED_INT_IMAGE_3D */
-/* reuse GL_UNSIGNED_INT_IMAGE_2D_RECT */
-/* reuse GL_UNSIGNED_INT_IMAGE_CUBE */
-/* reuse GL_UNSIGNED_INT_IMAGE_BUFFER */
-/* reuse GL_UNSIGNED_INT_IMAGE_1D_ARRAY */
-/* reuse GL_UNSIGNED_INT_IMAGE_2D_ARRAY */
-/* reuse GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY */
-/* reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE */
-/* reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_MAX_IMAGE_SAMPLES */
-/* reuse GL_IMAGE_BINDING_FORMAT */
-/* reuse GL_IMAGE_FORMAT_COMPATIBILITY_TYPE */
-/* reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE */
-/* reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS */
-/* reuse GL_MAX_VERTEX_IMAGE_UNIFORMS */
-/* reuse GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS */
-/* reuse GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS */
-/* reuse GL_MAX_GEOMETRY_IMAGE_UNIFORMS */
-/* reuse GL_MAX_FRAGMENT_IMAGE_UNIFORMS */
-/* reuse GL_MAX_COMBINED_IMAGE_UNIFORMS */
-/* Reuse tokens from ARB_shading_language_packing (none) */
-/* Reuse tokens from ARB_texture_storage */
-/* reuse GL_TEXTURE_IMMUTABLE_FORMAT */
-#endif
-
-#ifndef GL_ARB_multitexture
-#define GL_TEXTURE0_ARB 0x84C0
-#define GL_TEXTURE1_ARB 0x84C1
-#define GL_TEXTURE2_ARB 0x84C2
-#define GL_TEXTURE3_ARB 0x84C3
-#define GL_TEXTURE4_ARB 0x84C4
-#define GL_TEXTURE5_ARB 0x84C5
-#define GL_TEXTURE6_ARB 0x84C6
-#define GL_TEXTURE7_ARB 0x84C7
-#define GL_TEXTURE8_ARB 0x84C8
-#define GL_TEXTURE9_ARB 0x84C9
-#define GL_TEXTURE10_ARB 0x84CA
-#define GL_TEXTURE11_ARB 0x84CB
-#define GL_TEXTURE12_ARB 0x84CC
-#define GL_TEXTURE13_ARB 0x84CD
-#define GL_TEXTURE14_ARB 0x84CE
-#define GL_TEXTURE15_ARB 0x84CF
-#define GL_TEXTURE16_ARB 0x84D0
-#define GL_TEXTURE17_ARB 0x84D1
-#define GL_TEXTURE18_ARB 0x84D2
-#define GL_TEXTURE19_ARB 0x84D3
-#define GL_TEXTURE20_ARB 0x84D4
-#define GL_TEXTURE21_ARB 0x84D5
-#define GL_TEXTURE22_ARB 0x84D6
-#define GL_TEXTURE23_ARB 0x84D7
-#define GL_TEXTURE24_ARB 0x84D8
-#define GL_TEXTURE25_ARB 0x84D9
-#define GL_TEXTURE26_ARB 0x84DA
-#define GL_TEXTURE27_ARB 0x84DB
-#define GL_TEXTURE28_ARB 0x84DC
-#define GL_TEXTURE29_ARB 0x84DD
-#define GL_TEXTURE30_ARB 0x84DE
-#define GL_TEXTURE31_ARB 0x84DF
-#define GL_ACTIVE_TEXTURE_ARB 0x84E0
-#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
-#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
-#endif
-
-#ifndef GL_ARB_transpose_matrix
-#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
-#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
-#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
-#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
-#endif
-
-#ifndef GL_ARB_multisample
-#define GL_MULTISAMPLE_ARB 0x809D
-#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
-#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
-#define GL_SAMPLE_COVERAGE_ARB 0x80A0
-#define GL_SAMPLE_BUFFERS_ARB 0x80A8
-#define GL_SAMPLES_ARB 0x80A9
-#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
-#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
-#define GL_MULTISAMPLE_BIT_ARB 0x20000000
-#endif
-
-#ifndef GL_ARB_texture_env_add
-#endif
-
-#ifndef GL_ARB_texture_cube_map
-#define GL_NORMAL_MAP_ARB 0x8511
-#define GL_REFLECTION_MAP_ARB 0x8512
-#define GL_TEXTURE_CUBE_MAP_ARB 0x8513
-#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
-#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
-#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
-#endif
-
-#ifndef GL_ARB_texture_compression
-#define GL_COMPRESSED_ALPHA_ARB 0x84E9
-#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
-#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
-#define GL_COMPRESSED_INTENSITY_ARB 0x84EC
-#define GL_COMPRESSED_RGB_ARB 0x84ED
-#define GL_COMPRESSED_RGBA_ARB 0x84EE
-#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
-#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
-#define GL_TEXTURE_COMPRESSED_ARB 0x86A1
-#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
-#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
-#endif
-
-#ifndef GL_ARB_texture_border_clamp
-#define GL_CLAMP_TO_BORDER_ARB 0x812D
-#endif
-
-#ifndef GL_ARB_point_parameters
-#define GL_POINT_SIZE_MIN_ARB 0x8126
-#define GL_POINT_SIZE_MAX_ARB 0x8127
-#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
-#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
-#endif
-
-#ifndef GL_ARB_vertex_blend
-#define GL_MAX_VERTEX_UNITS_ARB 0x86A4
-#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
-#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6
-#define GL_VERTEX_BLEND_ARB 0x86A7
-#define GL_CURRENT_WEIGHT_ARB 0x86A8
-#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
-#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
-#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
-#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
-#define GL_WEIGHT_ARRAY_ARB 0x86AD
-#define GL_MODELVIEW0_ARB 0x1700
-#define GL_MODELVIEW1_ARB 0x850A
-#define GL_MODELVIEW2_ARB 0x8722
-#define GL_MODELVIEW3_ARB 0x8723
-#define GL_MODELVIEW4_ARB 0x8724
-#define GL_MODELVIEW5_ARB 0x8725
-#define GL_MODELVIEW6_ARB 0x8726
-#define GL_MODELVIEW7_ARB 0x8727
-#define GL_MODELVIEW8_ARB 0x8728
-#define GL_MODELVIEW9_ARB 0x8729
-#define GL_MODELVIEW10_ARB 0x872A
-#define GL_MODELVIEW11_ARB 0x872B
-#define GL_MODELVIEW12_ARB 0x872C
-#define GL_MODELVIEW13_ARB 0x872D
-#define GL_MODELVIEW14_ARB 0x872E
-#define GL_MODELVIEW15_ARB 0x872F
-#define GL_MODELVIEW16_ARB 0x8730
-#define GL_MODELVIEW17_ARB 0x8731
-#define GL_MODELVIEW18_ARB 0x8732
-#define GL_MODELVIEW19_ARB 0x8733
-#define GL_MODELVIEW20_ARB 0x8734
-#define GL_MODELVIEW21_ARB 0x8735
-#define GL_MODELVIEW22_ARB 0x8736
-#define GL_MODELVIEW23_ARB 0x8737
-#define GL_MODELVIEW24_ARB 0x8738
-#define GL_MODELVIEW25_ARB 0x8739
-#define GL_MODELVIEW26_ARB 0x873A
-#define GL_MODELVIEW27_ARB 0x873B
-#define GL_MODELVIEW28_ARB 0x873C
-#define GL_MODELVIEW29_ARB 0x873D
-#define GL_MODELVIEW30_ARB 0x873E
-#define GL_MODELVIEW31_ARB 0x873F
-#endif
-
-#ifndef GL_ARB_matrix_palette
-#define GL_MATRIX_PALETTE_ARB 0x8840
-#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
-#define GL_MAX_PALETTE_MATRICES_ARB 0x8842
-#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843
-#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844
-#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845
-#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846
-#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847
-#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848
-#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
-#endif
-
-#ifndef GL_ARB_texture_env_combine
-#define GL_COMBINE_ARB 0x8570
-#define GL_COMBINE_RGB_ARB 0x8571
-#define GL_COMBINE_ALPHA_ARB 0x8572
-#define GL_SOURCE0_RGB_ARB 0x8580
-#define GL_SOURCE1_RGB_ARB 0x8581
-#define GL_SOURCE2_RGB_ARB 0x8582
-#define GL_SOURCE0_ALPHA_ARB 0x8588
-#define GL_SOURCE1_ALPHA_ARB 0x8589
-#define GL_SOURCE2_ALPHA_ARB 0x858A
-#define GL_OPERAND0_RGB_ARB 0x8590
-#define GL_OPERAND1_RGB_ARB 0x8591
-#define GL_OPERAND2_RGB_ARB 0x8592
-#define GL_OPERAND0_ALPHA_ARB 0x8598
-#define GL_OPERAND1_ALPHA_ARB 0x8599
-#define GL_OPERAND2_ALPHA_ARB 0x859A
-#define GL_RGB_SCALE_ARB 0x8573
-#define GL_ADD_SIGNED_ARB 0x8574
-#define GL_INTERPOLATE_ARB 0x8575
-#define GL_SUBTRACT_ARB 0x84E7
-#define GL_CONSTANT_ARB 0x8576
-#define GL_PRIMARY_COLOR_ARB 0x8577
-#define GL_PREVIOUS_ARB 0x8578
-#endif
-
-#ifndef GL_ARB_texture_env_crossbar
-#endif
-
-#ifndef GL_ARB_texture_env_dot3
-#define GL_DOT3_RGB_ARB 0x86AE
-#define GL_DOT3_RGBA_ARB 0x86AF
-#endif
-
-#ifndef GL_ARB_texture_mirrored_repeat
-#define GL_MIRRORED_REPEAT_ARB 0x8370
-#endif
-
-#ifndef GL_ARB_depth_texture
-#define GL_DEPTH_COMPONENT16_ARB 0x81A5
-#define GL_DEPTH_COMPONENT24_ARB 0x81A6
-#define GL_DEPTH_COMPONENT32_ARB 0x81A7
-#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
-#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
-#endif
-
-#ifndef GL_ARB_shadow
-#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C
-#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D
-#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E
-#endif
-
-#ifndef GL_ARB_shadow_ambient
-#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
-#endif
-
-#ifndef GL_ARB_window_pos
-#endif
-
-#ifndef GL_ARB_vertex_program
-#define GL_COLOR_SUM_ARB 0x8458
-#define GL_VERTEX_PROGRAM_ARB 0x8620
-#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
-#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
-#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
-#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
-#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
-#define GL_PROGRAM_LENGTH_ARB 0x8627
-#define GL_PROGRAM_STRING_ARB 0x8628
-#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
-#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
-#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
-#define GL_CURRENT_MATRIX_ARB 0x8641
-#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
-#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
-#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
-#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
-#define GL_PROGRAM_BINDING_ARB 0x8677
-#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
-#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
-#define GL_PROGRAM_ERROR_STRING_ARB 0x8874
-#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
-#define GL_PROGRAM_FORMAT_ARB 0x8876
-#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
-#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
-#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
-#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
-#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
-#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
-#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
-#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
-#define GL_PROGRAM_PARAMETERS_ARB 0x88A8
-#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
-#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
-#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
-#define GL_PROGRAM_ATTRIBS_ARB 0x88AC
-#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
-#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
-#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
-#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
-#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
-#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
-#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
-#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
-#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
-#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
-#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
-#define GL_MATRIX0_ARB 0x88C0
-#define GL_MATRIX1_ARB 0x88C1
-#define GL_MATRIX2_ARB 0x88C2
-#define GL_MATRIX3_ARB 0x88C3
-#define GL_MATRIX4_ARB 0x88C4
-#define GL_MATRIX5_ARB 0x88C5
-#define GL_MATRIX6_ARB 0x88C6
-#define GL_MATRIX7_ARB 0x88C7
-#define GL_MATRIX8_ARB 0x88C8
-#define GL_MATRIX9_ARB 0x88C9
-#define GL_MATRIX10_ARB 0x88CA
-#define GL_MATRIX11_ARB 0x88CB
-#define GL_MATRIX12_ARB 0x88CC
-#define GL_MATRIX13_ARB 0x88CD
-#define GL_MATRIX14_ARB 0x88CE
-#define GL_MATRIX15_ARB 0x88CF
-#define GL_MATRIX16_ARB 0x88D0
-#define GL_MATRIX17_ARB 0x88D1
-#define GL_MATRIX18_ARB 0x88D2
-#define GL_MATRIX19_ARB 0x88D3
-#define GL_MATRIX20_ARB 0x88D4
-#define GL_MATRIX21_ARB 0x88D5
-#define GL_MATRIX22_ARB 0x88D6
-#define GL_MATRIX23_ARB 0x88D7
-#define GL_MATRIX24_ARB 0x88D8
-#define GL_MATRIX25_ARB 0x88D9
-#define GL_MATRIX26_ARB 0x88DA
-#define GL_MATRIX27_ARB 0x88DB
-#define GL_MATRIX28_ARB 0x88DC
-#define GL_MATRIX29_ARB 0x88DD
-#define GL_MATRIX30_ARB 0x88DE
-#define GL_MATRIX31_ARB 0x88DF
-#endif
-
-#ifndef GL_ARB_fragment_program
-#define GL_FRAGMENT_PROGRAM_ARB 0x8804
-#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
-#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
-#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
-#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
-#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
-#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
-#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
-#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
-#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
-#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
-#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
-#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
-#define GL_MAX_TEXTURE_COORDS_ARB 0x8871
-#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
-#endif
-
-#ifndef GL_ARB_vertex_buffer_object
-#define GL_BUFFER_SIZE_ARB 0x8764
-#define GL_BUFFER_USAGE_ARB 0x8765
-#define GL_ARRAY_BUFFER_ARB 0x8892
-#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
-#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
-#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
-#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
-#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
-#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
-#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
-#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
-#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
-#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
-#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
-#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
-#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
-#define GL_READ_ONLY_ARB 0x88B8
-#define GL_WRITE_ONLY_ARB 0x88B9
-#define GL_READ_WRITE_ARB 0x88BA
-#define GL_BUFFER_ACCESS_ARB 0x88BB
-#define GL_BUFFER_MAPPED_ARB 0x88BC
-#define GL_BUFFER_MAP_POINTER_ARB 0x88BD
-#define GL_STREAM_DRAW_ARB 0x88E0
-#define GL_STREAM_READ_ARB 0x88E1
-#define GL_STREAM_COPY_ARB 0x88E2
-#define GL_STATIC_DRAW_ARB 0x88E4
-#define GL_STATIC_READ_ARB 0x88E5
-#define GL_STATIC_COPY_ARB 0x88E6
-#define GL_DYNAMIC_DRAW_ARB 0x88E8
-#define GL_DYNAMIC_READ_ARB 0x88E9
-#define GL_DYNAMIC_COPY_ARB 0x88EA
-#endif
-
-#ifndef GL_ARB_occlusion_query
-#define GL_QUERY_COUNTER_BITS_ARB 0x8864
-#define GL_CURRENT_QUERY_ARB 0x8865
-#define GL_QUERY_RESULT_ARB 0x8866
-#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
-#define GL_SAMPLES_PASSED_ARB 0x8914
-#endif
-
-#ifndef GL_ARB_shader_objects
-#define GL_PROGRAM_OBJECT_ARB 0x8B40
-#define GL_SHADER_OBJECT_ARB 0x8B48
-#define GL_OBJECT_TYPE_ARB 0x8B4E
-#define GL_OBJECT_SUBTYPE_ARB 0x8B4F
-#define GL_FLOAT_VEC2_ARB 0x8B50
-#define GL_FLOAT_VEC3_ARB 0x8B51
-#define GL_FLOAT_VEC4_ARB 0x8B52
-#define GL_INT_VEC2_ARB 0x8B53
-#define GL_INT_VEC3_ARB 0x8B54
-#define GL_INT_VEC4_ARB 0x8B55
-#define GL_BOOL_ARB 0x8B56
-#define GL_BOOL_VEC2_ARB 0x8B57
-#define GL_BOOL_VEC3_ARB 0x8B58
-#define GL_BOOL_VEC4_ARB 0x8B59
-#define GL_FLOAT_MAT2_ARB 0x8B5A
-#define GL_FLOAT_MAT3_ARB 0x8B5B
-#define GL_FLOAT_MAT4_ARB 0x8B5C
-#define GL_SAMPLER_1D_ARB 0x8B5D
-#define GL_SAMPLER_2D_ARB 0x8B5E
-#define GL_SAMPLER_3D_ARB 0x8B5F
-#define GL_SAMPLER_CUBE_ARB 0x8B60
-#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61
-#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62
-#define GL_SAMPLER_2D_RECT_ARB 0x8B63
-#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
-#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
-#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
-#define GL_OBJECT_LINK_STATUS_ARB 0x8B82
-#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
-#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
-#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
-#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
-#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
-#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
-#endif
-
-#ifndef GL_ARB_vertex_shader
-#define GL_VERTEX_SHADER_ARB 0x8B31
-#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
-#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B
-#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
-#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
-#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
-#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
-#endif
-
-#ifndef GL_ARB_fragment_shader
-#define GL_FRAGMENT_SHADER_ARB 0x8B30
-#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
-#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
-#endif
-
-#ifndef GL_ARB_shading_language_100
-#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
-#endif
-
-#ifndef GL_ARB_texture_non_power_of_two
-#endif
-
-#ifndef GL_ARB_point_sprite
-#define GL_POINT_SPRITE_ARB 0x8861
-#define GL_COORD_REPLACE_ARB 0x8862
-#endif
-
-#ifndef GL_ARB_fragment_program_shadow
-#endif
-
-#ifndef GL_ARB_draw_buffers
-#define GL_MAX_DRAW_BUFFERS_ARB 0x8824
-#define GL_DRAW_BUFFER0_ARB 0x8825
-#define GL_DRAW_BUFFER1_ARB 0x8826
-#define GL_DRAW_BUFFER2_ARB 0x8827
-#define GL_DRAW_BUFFER3_ARB 0x8828
-#define GL_DRAW_BUFFER4_ARB 0x8829
-#define GL_DRAW_BUFFER5_ARB 0x882A
-#define GL_DRAW_BUFFER6_ARB 0x882B
-#define GL_DRAW_BUFFER7_ARB 0x882C
-#define GL_DRAW_BUFFER8_ARB 0x882D
-#define GL_DRAW_BUFFER9_ARB 0x882E
-#define GL_DRAW_BUFFER10_ARB 0x882F
-#define GL_DRAW_BUFFER11_ARB 0x8830
-#define GL_DRAW_BUFFER12_ARB 0x8831
-#define GL_DRAW_BUFFER13_ARB 0x8832
-#define GL_DRAW_BUFFER14_ARB 0x8833
-#define GL_DRAW_BUFFER15_ARB 0x8834
-#endif
-
-#ifndef GL_ARB_texture_rectangle
-#define GL_TEXTURE_RECTANGLE_ARB 0x84F5
-#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
-#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
-#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
-#define GL_SAMPLER_2D_RECT_ARB 0x8B63
-#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
-#endif
-
-#ifndef GL_ARB_color_buffer_float
-#define GL_RGBA_FLOAT_MODE_ARB 0x8820
-#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A
-#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
-#define GL_CLAMP_READ_COLOR_ARB 0x891C
-#define GL_FIXED_ONLY_ARB 0x891D
-#endif
-
-#ifndef GL_ARB_half_float_pixel
-#define GL_HALF_FLOAT_ARB 0x140B
-#endif
-
-#ifndef GL_ARB_texture_float
-#define GL_TEXTURE_RED_TYPE_ARB 0x8C10
-#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11
-#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12
-#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13
-#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14
-#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15
-#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16
-#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17
-#define GL_RGBA32F_ARB 0x8814
-#define GL_RGB32F_ARB 0x8815
-#define GL_ALPHA32F_ARB 0x8816
-#define GL_INTENSITY32F_ARB 0x8817
-#define GL_LUMINANCE32F_ARB 0x8818
-#define GL_LUMINANCE_ALPHA32F_ARB 0x8819
-#define GL_RGBA16F_ARB 0x881A
-#define GL_RGB16F_ARB 0x881B
-#define GL_ALPHA16F_ARB 0x881C
-#define GL_INTENSITY16F_ARB 0x881D
-#define GL_LUMINANCE16F_ARB 0x881E
-#define GL_LUMINANCE_ALPHA16F_ARB 0x881F
-#endif
-
-#ifndef GL_ARB_pixel_buffer_object
-#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
-#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
-#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
-#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
-#endif
-
-#ifndef GL_ARB_depth_buffer_float
-#define GL_DEPTH_COMPONENT32F 0x8CAC
-#define GL_DEPTH32F_STENCIL8 0x8CAD
-#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
-#endif
-
-#ifndef GL_ARB_draw_instanced
-#endif
-
-#ifndef GL_ARB_framebuffer_object
-#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
-#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
-#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
-#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
-#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
-#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
-#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
-#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
-#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
-#define GL_FRAMEBUFFER_DEFAULT 0x8218
-#define GL_FRAMEBUFFER_UNDEFINED 0x8219
-#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
-#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
-#define GL_DEPTH_STENCIL 0x84F9
-#define GL_UNSIGNED_INT_24_8 0x84FA
-#define GL_DEPTH24_STENCIL8 0x88F0
-#define GL_TEXTURE_STENCIL_SIZE 0x88F1
-#define GL_TEXTURE_RED_TYPE 0x8C10
-#define GL_TEXTURE_GREEN_TYPE 0x8C11
-#define GL_TEXTURE_BLUE_TYPE 0x8C12
-#define GL_TEXTURE_ALPHA_TYPE 0x8C13
-#define GL_TEXTURE_DEPTH_TYPE 0x8C16
-#define GL_UNSIGNED_NORMALIZED 0x8C17
-#define GL_FRAMEBUFFER_BINDING 0x8CA6
-#define GL_DRAW_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING
-#define GL_RENDERBUFFER_BINDING 0x8CA7
-#define GL_READ_FRAMEBUFFER 0x8CA8
-#define GL_DRAW_FRAMEBUFFER 0x8CA9
-#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
-#define GL_RENDERBUFFER_SAMPLES 0x8CAB
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
-#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
-#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
-#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
-#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
-#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
-#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
-#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
-#define GL_COLOR_ATTACHMENT0 0x8CE0
-#define GL_COLOR_ATTACHMENT1 0x8CE1
-#define GL_COLOR_ATTACHMENT2 0x8CE2
-#define GL_COLOR_ATTACHMENT3 0x8CE3
-#define GL_COLOR_ATTACHMENT4 0x8CE4
-#define GL_COLOR_ATTACHMENT5 0x8CE5
-#define GL_COLOR_ATTACHMENT6 0x8CE6
-#define GL_COLOR_ATTACHMENT7 0x8CE7
-#define GL_COLOR_ATTACHMENT8 0x8CE8
-#define GL_COLOR_ATTACHMENT9 0x8CE9
-#define GL_COLOR_ATTACHMENT10 0x8CEA
-#define GL_COLOR_ATTACHMENT11 0x8CEB
-#define GL_COLOR_ATTACHMENT12 0x8CEC
-#define GL_COLOR_ATTACHMENT13 0x8CED
-#define GL_COLOR_ATTACHMENT14 0x8CEE
-#define GL_COLOR_ATTACHMENT15 0x8CEF
-#define GL_DEPTH_ATTACHMENT 0x8D00
-#define GL_STENCIL_ATTACHMENT 0x8D20
-#define GL_FRAMEBUFFER 0x8D40
-#define GL_RENDERBUFFER 0x8D41
-#define GL_RENDERBUFFER_WIDTH 0x8D42
-#define GL_RENDERBUFFER_HEIGHT 0x8D43
-#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
-#define GL_STENCIL_INDEX1 0x8D46
-#define GL_STENCIL_INDEX4 0x8D47
-#define GL_STENCIL_INDEX8 0x8D48
-#define GL_STENCIL_INDEX16 0x8D49
-#define GL_RENDERBUFFER_RED_SIZE 0x8D50
-#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
-#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
-#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
-#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
-#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
-#define GL_MAX_SAMPLES 0x8D57
-#endif
-
-#ifndef GL_ARB_framebuffer_object_DEPRECATED
-#define GL_INDEX 0x8222
-#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14
-#define GL_TEXTURE_INTENSITY_TYPE 0x8C15
-#endif
-
-#ifndef GL_ARB_framebuffer_sRGB
-#define GL_FRAMEBUFFER_SRGB 0x8DB9
-#endif
-
-#ifndef GL_ARB_geometry_shader4
-#define GL_LINES_ADJACENCY_ARB 0x000A
-#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B
-#define GL_TRIANGLES_ADJACENCY_ARB 0x000C
-#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D
-#define GL_PROGRAM_POINT_SIZE_ARB 0x8642
-#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
-#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
-#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
-#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
-#define GL_GEOMETRY_SHADER_ARB 0x8DD9
-#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA
-#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB
-#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC
-#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
-#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
-#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
-#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
-#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
-/* reuse GL_MAX_VARYING_COMPONENTS */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
-#endif
-
-#ifndef GL_ARB_half_float_vertex
-#define GL_HALF_FLOAT 0x140B
-#endif
-
-#ifndef GL_ARB_instanced_arrays
-#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
-#endif
-
-#ifndef GL_ARB_map_buffer_range
-#define GL_MAP_READ_BIT 0x0001
-#define GL_MAP_WRITE_BIT 0x0002
-#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
-#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
-#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
-#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
-#endif
-
-#ifndef GL_ARB_texture_buffer_object
-#define GL_TEXTURE_BUFFER_ARB 0x8C2A
-#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B
-#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C
-#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
-#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E
-#endif
-
-#ifndef GL_ARB_texture_compression_rgtc
-#define GL_COMPRESSED_RED_RGTC1 0x8DBB
-#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
-#define GL_COMPRESSED_RG_RGTC2 0x8DBD
-#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
-#endif
-
-#ifndef GL_ARB_texture_rg
-#define GL_RG 0x8227
-#define GL_RG_INTEGER 0x8228
-#define GL_R8 0x8229
-#define GL_R16 0x822A
-#define GL_RG8 0x822B
-#define GL_RG16 0x822C
-#define GL_R16F 0x822D
-#define GL_R32F 0x822E
-#define GL_RG16F 0x822F
-#define GL_RG32F 0x8230
-#define GL_R8I 0x8231
-#define GL_R8UI 0x8232
-#define GL_R16I 0x8233
-#define GL_R16UI 0x8234
-#define GL_R32I 0x8235
-#define GL_R32UI 0x8236
-#define GL_RG8I 0x8237
-#define GL_RG8UI 0x8238
-#define GL_RG16I 0x8239
-#define GL_RG16UI 0x823A
-#define GL_RG32I 0x823B
-#define GL_RG32UI 0x823C
-#endif
-
-#ifndef GL_ARB_vertex_array_object
-#define GL_VERTEX_ARRAY_BINDING 0x85B5
-#endif
-
-#ifndef GL_ARB_uniform_buffer_object
-#define GL_UNIFORM_BUFFER 0x8A11
-#define GL_UNIFORM_BUFFER_BINDING 0x8A28
-#define GL_UNIFORM_BUFFER_START 0x8A29
-#define GL_UNIFORM_BUFFER_SIZE 0x8A2A
-#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
-#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
-#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
-#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
-#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
-#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
-#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
-#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
-#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
-#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
-#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
-#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
-#define GL_UNIFORM_TYPE 0x8A37
-#define GL_UNIFORM_SIZE 0x8A38
-#define GL_UNIFORM_NAME_LENGTH 0x8A39
-#define GL_UNIFORM_BLOCK_INDEX 0x8A3A
-#define GL_UNIFORM_OFFSET 0x8A3B
-#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
-#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
-#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
-#define GL_UNIFORM_BLOCK_BINDING 0x8A3F
-#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
-#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
-#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
-#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
-#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
-#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
-#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
-/* #define GL_INVALID_INDEX 0xFFFFFFFFu - manual, due to fixed uint32_t size. GlueGen would create int64_t */
-#endif
-
-#ifndef GL_ARB_compatibility
-/* ARB_compatibility just defines tokens from core 3.0 */
-#endif
-
-#ifndef GL_ARB_copy_buffer
-#define GL_COPY_READ_BUFFER_BINDING 0x8F36
-#define GL_COPY_READ_BUFFER 0x8F36
-#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37
-#define GL_COPY_WRITE_BUFFER 0x8F37
-#endif
-
-#ifndef GL_ARB_shader_texture_lod
-#endif
-
-#ifndef GL_ARB_depth_clamp
-#define GL_DEPTH_CLAMP 0x864F
-#endif
-
-#ifndef GL_ARB_draw_elements_base_vertex
-#endif
-
-#ifndef GL_ARB_fragment_coord_conventions
-#endif
-
-#ifndef GL_ARB_provoking_vertex
-#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
-#define GL_FIRST_VERTEX_CONVENTION 0x8E4D
-#define GL_LAST_VERTEX_CONVENTION 0x8E4E
-#define GL_PROVOKING_VERTEX 0x8E4F
-#endif
-
-#ifndef GL_ARB_seamless_cube_map
-#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
-#endif
-
-#ifndef GL_ARB_sync
-#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
-#define GL_OBJECT_TYPE 0x9112
-#define GL_SYNC_CONDITION 0x9113
-#define GL_SYNC_STATUS 0x9114
-#define GL_SYNC_FLAGS 0x9115
-#define GL_SYNC_FENCE 0x9116
-#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
-#define GL_UNSIGNALED 0x9118
-#define GL_SIGNALED 0x9119
-#define GL_ALREADY_SIGNALED 0x911A
-#define GL_TIMEOUT_EXPIRED 0x911B
-#define GL_CONDITION_SATISFIED 0x911C
-#define GL_WAIT_FAILED 0x911D
-#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
-#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull
-#endif
-
-#ifndef GL_ARB_texture_multisample
-#define GL_SAMPLE_POSITION 0x8E50
-#define GL_SAMPLE_MASK 0x8E51
-#define GL_SAMPLE_MASK_VALUE 0x8E52
-#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
-#define GL_TEXTURE_2D_MULTISAMPLE 0x9100
-#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
-#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
-#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
-#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
-#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
-#define GL_TEXTURE_SAMPLES 0x9106
-#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
-#define GL_SAMPLER_2D_MULTISAMPLE 0x9108
-#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
-#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
-#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
-#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
-#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
-#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
-#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
-#define GL_MAX_INTEGER_SAMPLES 0x9110
-#endif
-
-#ifndef GL_ARB_vertex_array_bgra
-/* reuse GL_BGRA */
-#endif
-
-#ifndef GL_ARB_draw_buffers_blend
-#endif
-
-#ifndef GL_ARB_sample_shading
-#define GL_SAMPLE_SHADING_ARB 0x8C36
-#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37
-#endif
-
-#ifndef GL_ARB_texture_cube_map_array
-#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009
-#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
-#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
-#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C
-#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
-#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
-#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
-#endif
-
-#ifndef GL_ARB_texture_gather
-#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
-#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
-#endif
-
-#ifndef GL_ARB_texture_query_lod
-#endif
-
-#ifndef GL_ARB_shading_language_include
-#define GL_SHADER_INCLUDE_ARB 0x8DAE
-#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9
-#define GL_NAMED_STRING_TYPE_ARB 0x8DEA
-#endif
-
-#ifndef GL_ARB_texture_compression_bptc
-#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
-#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
-#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
-#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
-#endif
-
-#ifndef GL_ARB_blend_func_extended
-#define GL_SRC1_COLOR 0x88F9
-/* reuse GL_SRC1_ALPHA */
-#define GL_ONE_MINUS_SRC1_COLOR 0x88FA
-#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
-#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
-#endif
-
-#ifndef GL_ARB_explicit_attrib_location
-#endif
-
-#ifndef GL_ARB_occlusion_query2
-#define GL_ANY_SAMPLES_PASSED 0x8C2F
-#endif
-
-#ifndef GL_ARB_sampler_objects
-#define GL_SAMPLER_BINDING 0x8919
-#endif
-
-#ifndef GL_ARB_shader_bit_encoding
-#endif
-
-#ifndef GL_ARB_texture_rgb10_a2ui
-#define GL_RGB10_A2UI 0x906F
-#endif
-
-#ifndef GL_ARB_texture_swizzle
-#define GL_TEXTURE_SWIZZLE_R 0x8E42
-#define GL_TEXTURE_SWIZZLE_G 0x8E43
-#define GL_TEXTURE_SWIZZLE_B 0x8E44
-#define GL_TEXTURE_SWIZZLE_A 0x8E45
-#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
-#endif
-
-#ifndef GL_ARB_timer_query
-#define GL_TIME_ELAPSED 0x88BF
-#define GL_TIMESTAMP 0x8E28
-#endif
-
-#ifndef GL_ARB_vertex_type_2_10_10_10_rev
-/* reuse GL_UNSIGNED_INT_2_10_10_10_REV */
-#define GL_INT_2_10_10_10_REV 0x8D9F
-#endif
-
-#ifndef GL_ARB_draw_indirect
-#define GL_DRAW_INDIRECT_BUFFER 0x8F3F
-#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43
-#endif
-
-#ifndef GL_ARB_gpu_shader5
-#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
-#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
-#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
-#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
-#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
-/* reuse GL_MAX_VERTEX_STREAMS */
-#endif
-
-#ifndef GL_ARB_gpu_shader_fp64
-/* reuse GL_DOUBLE */
-#define GL_DOUBLE_VEC2 0x8FFC
-#define GL_DOUBLE_VEC3 0x8FFD
-#define GL_DOUBLE_VEC4 0x8FFE
-#define GL_DOUBLE_MAT2 0x8F46
-#define GL_DOUBLE_MAT3 0x8F47
-#define GL_DOUBLE_MAT4 0x8F48
-#define GL_DOUBLE_MAT2x3 0x8F49
-#define GL_DOUBLE_MAT2x4 0x8F4A
-#define GL_DOUBLE_MAT3x2 0x8F4B
-#define GL_DOUBLE_MAT3x4 0x8F4C
-#define GL_DOUBLE_MAT4x2 0x8F4D
-#define GL_DOUBLE_MAT4x3 0x8F4E
-#endif
-
-#ifndef GL_ARB_shader_subroutine
-#define GL_ACTIVE_SUBROUTINES 0x8DE5
-#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6
-#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
-#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48
-#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
-#define GL_MAX_SUBROUTINES 0x8DE7
-#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
-#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A
-#define GL_COMPATIBLE_SUBROUTINES 0x8E4B
-/* reuse GL_UNIFORM_SIZE */
-/* reuse GL_UNIFORM_NAME_LENGTH */
-#endif
-
-#ifndef GL_ARB_tessellation_shader
-#define GL_PATCHES 0x000E
-#define GL_PATCH_VERTICES 0x8E72
-#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73
-#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74
-#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75
-#define GL_TESS_GEN_MODE 0x8E76
-#define GL_TESS_GEN_SPACING 0x8E77
-#define GL_TESS_GEN_VERTEX_ORDER 0x8E78
-#define GL_TESS_GEN_POINT_MODE 0x8E79
-/* reuse GL_TRIANGLES */
-/* reuse GL_QUADS */
-#define GL_ISOLINES 0x8E7A
-/* reuse GL_EQUAL */
-#define GL_FRACTIONAL_ODD 0x8E7B
-#define GL_FRACTIONAL_EVEN 0x8E7C
-/* reuse GL_CCW */
-/* reuse GL_CW */
-#define GL_MAX_PATCH_VERTICES 0x8E7D
-#define GL_MAX_TESS_GEN_LEVEL 0x8E7E
-#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
-#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
-#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
-#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
-#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
-#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84
-#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
-#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
-#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
-#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
-#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
-#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
-#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
-#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
-#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
-#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
-#define GL_TESS_EVALUATION_SHADER 0x8E87
-#define GL_TESS_CONTROL_SHADER 0x8E88
-#endif
-
-#ifndef GL_ARB_texture_buffer_object_rgb32
-/* reuse GL_RGB32F */
-/* reuse GL_RGB32UI */
-/* reuse GL_RGB32I */
-#endif
-
-#ifndef GL_ARB_transform_feedback2
-#define GL_TRANSFORM_FEEDBACK 0x8E22
-#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
-#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
-#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
-#endif
-
-#ifndef GL_ARB_transform_feedback3
-#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
-#define GL_MAX_VERTEX_STREAMS 0x8E71
-#endif
-
-#ifndef GL_ARB_ES2_compatibility
-#define GL_FIXED 0x140C
-#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
-#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
-#define GL_LOW_FLOAT 0x8DF0
-#define GL_MEDIUM_FLOAT 0x8DF1
-#define GL_HIGH_FLOAT 0x8DF2
-#define GL_LOW_INT 0x8DF3
-#define GL_MEDIUM_INT 0x8DF4
-#define GL_HIGH_INT 0x8DF5
-#define GL_SHADER_COMPILER 0x8DFA
-#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
-#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
-#define GL_MAX_VARYING_VECTORS 0x8DFC
-#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
-#endif
-
-#ifndef GL_ARB_get_program_binary
-#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
-#define GL_PROGRAM_BINARY_LENGTH 0x8741
-#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
-#define GL_PROGRAM_BINARY_FORMATS 0x87FF
-#endif
-
-#ifndef GL_ARB_separate_shader_objects
-#define GL_VERTEX_SHADER_BIT 0x00000001
-#define GL_FRAGMENT_SHADER_BIT 0x00000002
-#define GL_GEOMETRY_SHADER_BIT 0x00000004
-#define GL_TESS_CONTROL_SHADER_BIT 0x00000008
-#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010
-/* #define GL_ALL_SHADER_BITS 0xFFFFFFFF - manual, due to fixed uint32_t size. GlueGen would create int64_t */
-#define GL_PROGRAM_SEPARABLE 0x8258
-#define GL_ACTIVE_PROGRAM 0x8259
-#define GL_PROGRAM_PIPELINE_BINDING 0x825A
-#endif
-
-#ifndef GL_ARB_shader_precision
-#endif
-
-#ifndef GL_ARB_vertex_attrib_64bit
-/* reuse GL_RGB32I */
-/* reuse GL_DOUBLE_VEC2 */
-/* reuse GL_DOUBLE_VEC3 */
-/* reuse GL_DOUBLE_VEC4 */
-/* reuse GL_DOUBLE_MAT2 */
-/* reuse GL_DOUBLE_MAT3 */
-/* reuse GL_DOUBLE_MAT4 */
-/* reuse GL_DOUBLE_MAT2x3 */
-/* reuse GL_DOUBLE_MAT2x4 */
-/* reuse GL_DOUBLE_MAT3x2 */
-/* reuse GL_DOUBLE_MAT3x4 */
-/* reuse GL_DOUBLE_MAT4x2 */
-/* reuse GL_DOUBLE_MAT4x3 */
-#endif
-
-#ifndef GL_ARB_viewport_array
-/* reuse GL_SCISSOR_BOX */
-/* reuse GL_VIEWPORT */
-/* reuse GL_DEPTH_RANGE */
-/* reuse GL_SCISSOR_TEST */
-#define GL_MAX_VIEWPORTS 0x825B
-#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C
-#define GL_VIEWPORT_BOUNDS_RANGE 0x825D
-#define GL_LAYER_PROVOKING_VERTEX 0x825E
-#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
-#define GL_UNDEFINED_VERTEX 0x8260
-/* reuse GL_FIRST_VERTEX_CONVENTION */
-/* reuse GL_LAST_VERTEX_CONVENTION */
-/* reuse GL_PROVOKING_VERTEX */
-#endif
-
-#ifndef GL_ARB_cl_event
-#define GL_SYNC_CL_EVENT_ARB 0x8240
-#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241
-#endif
-
-#ifndef GL_ARB_debug_output
-#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
-#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
-#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
-#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245
-#define GL_DEBUG_SOURCE_API_ARB 0x8246
-#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
-#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
-#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249
-#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A
-#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B
-#define GL_DEBUG_TYPE_ERROR_ARB 0x824C
-#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
-#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
-#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F
-#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250
-#define GL_DEBUG_TYPE_OTHER_ARB 0x8251
-#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143
-#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144
-#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145
-#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
-#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
-#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148
-#endif
-
-#ifndef GL_ARB_robustness
-/* reuse GL_NO_ERROR */
-#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
-#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
-#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253
-#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254
-#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255
-#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
-#define GL_NO_RESET_NOTIFICATION_ARB 0x8261
-#endif
-
-#ifndef GL_ARB_shader_stencil_export
-#endif
-
-#ifndef GL_ARB_base_instance
-#endif
-
-#ifndef GL_ARB_shading_language_420pack
-#endif
-
-#ifndef GL_ARB_transform_feedback_instanced
-#endif
-
-#ifndef GL_ARB_compressed_texture_pixel_storage
-#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127
-#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
-#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129
-#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A
-#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B
-#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C
-#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D
-#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E
-#endif
-
-#ifndef GL_ARB_conservative_depth
-#endif
-
-#ifndef GL_ARB_internalformat_query
-#define GL_NUM_SAMPLE_COUNTS 0x9380
-#endif
-
-#ifndef GL_ARB_map_buffer_alignment
-#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC
-#endif
-
-#ifndef GL_ARB_shader_atomic_counters
-#define GL_ATOMIC_COUNTER_BUFFER 0x92C0
-#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1
-#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2
-#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3
-#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
-#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
-#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
-#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7
-#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8
-#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9
-#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
-#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
-#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
-#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
-#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
-#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
-#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
-#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
-#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2
-#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
-#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
-#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5
-#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6
-#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7
-#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
-#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
-#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9
-#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
-#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB
-#endif
-
-#ifndef GL_ARB_shader_image_load_store
-#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
-#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002
-#define GL_UNIFORM_BARRIER_BIT 0x00000004
-#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008
-#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
-#define GL_COMMAND_BARRIER_BIT 0x00000040
-#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080
-#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100
-#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200
-#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400
-#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
-#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000
-/* #define GL_ALL_BARRIER_BITS 0xFFFFFFFF - manual, due to fixed uint32_t size. GlueGen would create int64_t */
-#define GL_MAX_IMAGE_UNITS 0x8F38
-#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
-#define GL_IMAGE_BINDING_NAME 0x8F3A
-#define GL_IMAGE_BINDING_LEVEL 0x8F3B
-#define GL_IMAGE_BINDING_LAYERED 0x8F3C
-#define GL_IMAGE_BINDING_LAYER 0x8F3D
-#define GL_IMAGE_BINDING_ACCESS 0x8F3E
-#define GL_IMAGE_1D 0x904C
-#define GL_IMAGE_2D 0x904D
-#define GL_IMAGE_3D 0x904E
-#define GL_IMAGE_2D_RECT 0x904F
-#define GL_IMAGE_CUBE 0x9050
-#define GL_IMAGE_BUFFER 0x9051
-#define GL_IMAGE_1D_ARRAY 0x9052
-#define GL_IMAGE_2D_ARRAY 0x9053
-#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054
-#define GL_IMAGE_2D_MULTISAMPLE 0x9055
-#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056
-#define GL_INT_IMAGE_1D 0x9057
-#define GL_INT_IMAGE_2D 0x9058
-#define GL_INT_IMAGE_3D 0x9059
-#define GL_INT_IMAGE_2D_RECT 0x905A
-#define GL_INT_IMAGE_CUBE 0x905B
-#define GL_INT_IMAGE_BUFFER 0x905C
-#define GL_INT_IMAGE_1D_ARRAY 0x905D
-#define GL_INT_IMAGE_2D_ARRAY 0x905E
-#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F
-#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060
-#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
-#define GL_UNSIGNED_INT_IMAGE_1D 0x9062
-#define GL_UNSIGNED_INT_IMAGE_2D 0x9063
-#define GL_UNSIGNED_INT_IMAGE_3D 0x9064
-#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065
-#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066
-#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067
-#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068
-#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069
-#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
-#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
-#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
-#define GL_MAX_IMAGE_SAMPLES 0x906D
-#define GL_IMAGE_BINDING_FORMAT 0x906E
-#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
-#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
-#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
-#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA
-#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
-#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
-#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
-#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
-#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF
-#endif
-
-#ifndef GL_ARB_shading_language_packing
-#endif
-
-#ifndef GL_ARB_texture_storage
-#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
-#endif
-
-#ifndef GL_EXT_abgr
-#define GL_ABGR_EXT 0x8000
-#endif
-
-#ifndef GL_EXT_blend_color
-#define GL_CONSTANT_COLOR_EXT 0x8001
-#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
-#define GL_CONSTANT_ALPHA_EXT 0x8003
-#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
-#define GL_BLEND_COLOR_EXT 0x8005
-#endif
-
-#ifndef GL_EXT_polygon_offset
-#define GL_POLYGON_OFFSET_EXT 0x8037
-#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
-#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039
-#endif
-
-#ifndef GL_EXT_texture
-#define GL_ALPHA4_EXT 0x803B
-#define GL_ALPHA8_EXT 0x803C
-#define GL_ALPHA12_EXT 0x803D
-#define GL_ALPHA16_EXT 0x803E
-#define GL_LUMINANCE4_EXT 0x803F
-#define GL_LUMINANCE8_EXT 0x8040
-#define GL_LUMINANCE12_EXT 0x8041
-#define GL_LUMINANCE16_EXT 0x8042
-#define GL_LUMINANCE4_ALPHA4_EXT 0x8043
-#define GL_LUMINANCE6_ALPHA2_EXT 0x8044
-#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
-#define GL_LUMINANCE12_ALPHA4_EXT 0x8046
-#define GL_LUMINANCE12_ALPHA12_EXT 0x8047
-#define GL_LUMINANCE16_ALPHA16_EXT 0x8048
-#define GL_INTENSITY_EXT 0x8049
-#define GL_INTENSITY4_EXT 0x804A
-#define GL_INTENSITY8_EXT 0x804B
-#define GL_INTENSITY12_EXT 0x804C
-#define GL_INTENSITY16_EXT 0x804D
-#define GL_RGB2_EXT 0x804E
-#define GL_RGB4_EXT 0x804F
-#define GL_RGB5_EXT 0x8050
-#define GL_RGB8_EXT 0x8051
-#define GL_RGB10_EXT 0x8052
-#define GL_RGB12_EXT 0x8053
-#define GL_RGB16_EXT 0x8054
-#define GL_RGBA2_EXT 0x8055
-#define GL_RGBA4_EXT 0x8056
-#define GL_RGB5_A1_EXT 0x8057
-#define GL_RGBA8_EXT 0x8058
-#define GL_RGB10_A2_EXT 0x8059
-#define GL_RGBA12_EXT 0x805A
-#define GL_RGBA16_EXT 0x805B
-#define GL_TEXTURE_RED_SIZE_EXT 0x805C
-#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D
-#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E
-#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F
-#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060
-#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061
-#define GL_REPLACE_EXT 0x8062
-#define GL_PROXY_TEXTURE_1D_EXT 0x8063
-#define GL_PROXY_TEXTURE_2D_EXT 0x8064
-#define GL_TEXTURE_TOO_LARGE_EXT 0x8065
-#endif
-
-#ifndef GL_EXT_texture3D
-#define GL_PACK_SKIP_IMAGES_EXT 0x806B
-#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
-#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
-#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
-#define GL_TEXTURE_3D_EXT 0x806F
-#define GL_PROXY_TEXTURE_3D_EXT 0x8070
-#define GL_TEXTURE_DEPTH_EXT 0x8071
-#define GL_TEXTURE_WRAP_R_EXT 0x8072
-#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
-#endif
-
-#ifndef GL_SGIS_texture_filter4
-#define GL_FILTER4_SGIS 0x8146
-#define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147
-#endif
-
-#ifndef GL_EXT_subtexture
-#endif
-
-#ifndef GL_EXT_copy_texture
-#endif
-
-#ifndef GL_EXT_histogram
-#define GL_HISTOGRAM_EXT 0x8024
-#define GL_PROXY_HISTOGRAM_EXT 0x8025
-#define GL_HISTOGRAM_WIDTH_EXT 0x8026
-#define GL_HISTOGRAM_FORMAT_EXT 0x8027
-#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028
-#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029
-#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A
-#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B
-#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C
-#define GL_HISTOGRAM_SINK_EXT 0x802D
-#define GL_MINMAX_EXT 0x802E
-#define GL_MINMAX_FORMAT_EXT 0x802F
-#define GL_MINMAX_SINK_EXT 0x8030
-#define GL_TABLE_TOO_LARGE_EXT 0x8031
-#endif
-
-#ifndef GL_EXT_convolution
-#define GL_CONVOLUTION_1D_EXT 0x8010
-#define GL_CONVOLUTION_2D_EXT 0x8011
-#define GL_SEPARABLE_2D_EXT 0x8012
-#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013
-#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014
-#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015
-#define GL_REDUCE_EXT 0x8016
-#define GL_CONVOLUTION_FORMAT_EXT 0x8017
-#define GL_CONVOLUTION_WIDTH_EXT 0x8018
-#define GL_CONVOLUTION_HEIGHT_EXT 0x8019
-#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A
-#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B
-#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
-#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
-#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
-#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
-#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020
-#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
-#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
-#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
-#endif
-
-#ifndef GL_SGI_color_matrix
-#define GL_COLOR_MATRIX_SGI 0x80B1
-#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2
-#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
-#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
-#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
-#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
-#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
-#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
-#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
-#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
-#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
-#endif
-
-#ifndef GL_SGI_color_table
-#define GL_COLOR_TABLE_SGI 0x80D0
-#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
-#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
-#define GL_PROXY_COLOR_TABLE_SGI 0x80D3
-#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
-#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
-#define GL_COLOR_TABLE_SCALE_SGI 0x80D6
-#define GL_COLOR_TABLE_BIAS_SGI 0x80D7
-#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8
-#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9
-#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA
-#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB
-#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC
-#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD
-#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
-#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
-#endif
-
-#ifndef GL_SGIS_pixel_texture
-#define GL_PIXEL_TEXTURE_SGIS 0x8353
-#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
-#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
-#define GL_PIXEL_GROUP_COLOR_SGIS 0x8356
-#endif
-
-#ifndef GL_SGIX_pixel_texture
-#define GL_PIXEL_TEX_GEN_SGIX 0x8139
-#define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B
-#endif
-
-#ifndef GL_SGIS_texture4D
-#define GL_PACK_SKIP_VOLUMES_SGIS 0x8130
-#define GL_PACK_IMAGE_DEPTH_SGIS 0x8131
-#define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132
-#define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133
-#define GL_TEXTURE_4D_SGIS 0x8134
-#define GL_PROXY_TEXTURE_4D_SGIS 0x8135
-#define GL_TEXTURE_4DSIZE_SGIS 0x8136
-#define GL_TEXTURE_WRAP_Q_SGIS 0x8137
-#define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138
-#define GL_TEXTURE_4D_BINDING_SGIS 0x814F
-#endif
-
-#ifndef GL_SGI_texture_color_table
-#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC
-#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD
-#endif
-
-#ifndef GL_EXT_cmyka
-#define GL_CMYK_EXT 0x800C
-#define GL_CMYKA_EXT 0x800D
-#define GL_PACK_CMYK_HINT_EXT 0x800E
-#define GL_UNPACK_CMYK_HINT_EXT 0x800F
-#endif
-
-#ifndef GL_EXT_texture_object
-#define GL_TEXTURE_PRIORITY_EXT 0x8066
-#define GL_TEXTURE_RESIDENT_EXT 0x8067
-#define GL_TEXTURE_1D_BINDING_EXT 0x8068
-#define GL_TEXTURE_2D_BINDING_EXT 0x8069
-#define GL_TEXTURE_3D_BINDING_EXT 0x806A
-#endif
-
-#ifndef GL_SGIS_detail_texture
-#define GL_DETAIL_TEXTURE_2D_SGIS 0x8095
-#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
-#define GL_LINEAR_DETAIL_SGIS 0x8097
-#define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098
-#define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099
-#define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A
-#define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B
-#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
-#endif
-
-#ifndef GL_SGIS_sharpen_texture
-#define GL_LINEAR_SHARPEN_SGIS 0x80AD
-#define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE
-#define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF
-#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
-#endif
-
-#ifndef GL_EXT_packed_pixels
-#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032
-#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033
-#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034
-#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035
-#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036
-#endif
-
-#ifndef GL_SGIS_texture_lod
-#define GL_TEXTURE_MIN_LOD_SGIS 0x813A
-#define GL_TEXTURE_MAX_LOD_SGIS 0x813B
-#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C
-#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D
-#endif
-
-#ifndef GL_SGIS_multisample
-#define GL_MULTISAMPLE_SGIS 0x809D
-#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E
-#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F
-#define GL_SAMPLE_MASK_SGIS 0x80A0
-#define GL_1PASS_SGIS 0x80A1
-#define GL_2PASS_0_SGIS 0x80A2
-#define GL_2PASS_1_SGIS 0x80A3
-#define GL_4PASS_0_SGIS 0x80A4
-#define GL_4PASS_1_SGIS 0x80A5
-#define GL_4PASS_2_SGIS 0x80A6
-#define GL_4PASS_3_SGIS 0x80A7
-#define GL_SAMPLE_BUFFERS_SGIS 0x80A8
-#define GL_SAMPLES_SGIS 0x80A9
-#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA
-#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB
-#define GL_SAMPLE_PATTERN_SGIS 0x80AC
-#endif
-
-#ifndef GL_EXT_rescale_normal
-#define GL_RESCALE_NORMAL_EXT 0x803A
-#endif
-
-#ifndef GL_EXT_vertex_array
-#define GL_VERTEX_ARRAY_EXT 0x8074
-#define GL_NORMAL_ARRAY_EXT 0x8075
-#define GL_COLOR_ARRAY_EXT 0x8076
-#define GL_INDEX_ARRAY_EXT 0x8077
-#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
-#define GL_EDGE_FLAG_ARRAY_EXT 0x8079
-#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A
-#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B
-#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
-#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D
-#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
-#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
-#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
-#define GL_COLOR_ARRAY_SIZE_EXT 0x8081
-#define GL_COLOR_ARRAY_TYPE_EXT 0x8082
-#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
-#define GL_COLOR_ARRAY_COUNT_EXT 0x8084
-#define GL_INDEX_ARRAY_TYPE_EXT 0x8085
-#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
-#define GL_INDEX_ARRAY_COUNT_EXT 0x8087
-#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
-#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
-#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
-#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
-#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
-#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
-#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E
-#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
-#define GL_COLOR_ARRAY_POINTER_EXT 0x8090
-#define GL_INDEX_ARRAY_POINTER_EXT 0x8091
-#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
-#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
-#endif
-
-#ifndef GL_EXT_misc_attribute
-#endif
-
-#ifndef GL_SGIS_generate_mipmap
-#define GL_GENERATE_MIPMAP_SGIS 0x8191
-#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
-#endif
-
-#ifndef GL_SGIX_clipmap
-#define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170
-#define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171
-#define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172
-#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173
-#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
-#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
-#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176
-#define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177
-#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
-#define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D
-#define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E
-#define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F
-#endif
-
-#ifndef GL_SGIX_shadow
-#define GL_TEXTURE_COMPARE_SGIX 0x819A
-#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B
-#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C
-#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D
-#endif
-
-#ifndef GL_SGIS_texture_edge_clamp
-#define GL_CLAMP_TO_EDGE_SGIS 0x812F
-#endif
-
-#ifndef GL_SGIS_texture_border_clamp
-#define GL_CLAMP_TO_BORDER_SGIS 0x812D
-#endif
-
-#ifndef GL_EXT_blend_minmax
-#define GL_FUNC_ADD_EXT 0x8006
-#define GL_MIN_EXT 0x8007
-#define GL_MAX_EXT 0x8008
-#define GL_BLEND_EQUATION_EXT 0x8009
-#endif
-
-#ifndef GL_EXT_blend_subtract
-#define GL_FUNC_SUBTRACT_EXT 0x800A
-#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
-#endif
-
-#ifndef GL_EXT_blend_logic_op
-#endif
-
-#ifndef GL_SGIX_interlace
-#define GL_INTERLACE_SGIX 0x8094
-#endif
-
-#ifndef GL_SGIX_pixel_tiles
-#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
-#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
-#define GL_PIXEL_TILE_WIDTH_SGIX 0x8140
-#define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141
-#define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142
-#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143
-#define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144
-#define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145
-#endif
-
-#ifndef GL_SGIS_texture_select
-#define GL_DUAL_ALPHA4_SGIS 0x8110
-#define GL_DUAL_ALPHA8_SGIS 0x8111
-#define GL_DUAL_ALPHA12_SGIS 0x8112
-#define GL_DUAL_ALPHA16_SGIS 0x8113
-#define GL_DUAL_LUMINANCE4_SGIS 0x8114
-#define GL_DUAL_LUMINANCE8_SGIS 0x8115
-#define GL_DUAL_LUMINANCE12_SGIS 0x8116
-#define GL_DUAL_LUMINANCE16_SGIS 0x8117
-#define GL_DUAL_INTENSITY4_SGIS 0x8118
-#define GL_DUAL_INTENSITY8_SGIS 0x8119
-#define GL_DUAL_INTENSITY12_SGIS 0x811A
-#define GL_DUAL_INTENSITY16_SGIS 0x811B
-#define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C
-#define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D
-#define GL_QUAD_ALPHA4_SGIS 0x811E
-#define GL_QUAD_ALPHA8_SGIS 0x811F
-#define GL_QUAD_LUMINANCE4_SGIS 0x8120
-#define GL_QUAD_LUMINANCE8_SGIS 0x8121
-#define GL_QUAD_INTENSITY4_SGIS 0x8122
-#define GL_QUAD_INTENSITY8_SGIS 0x8123
-#define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124
-#define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125
-#endif
-
-#ifndef GL_SGIX_sprite
-#define GL_SPRITE_SGIX 0x8148
-#define GL_SPRITE_MODE_SGIX 0x8149
-#define GL_SPRITE_AXIS_SGIX 0x814A
-#define GL_SPRITE_TRANSLATION_SGIX 0x814B
-#define GL_SPRITE_AXIAL_SGIX 0x814C
-#define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D
-#define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E
-#endif
-
-#ifndef GL_SGIX_texture_multi_buffer
-#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
-#endif
-
-#ifndef GL_EXT_point_parameters
-#define GL_POINT_SIZE_MIN_EXT 0x8126
-#define GL_POINT_SIZE_MAX_EXT 0x8127
-#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
-#define GL_DISTANCE_ATTENUATION_EXT 0x8129
-#endif
-
-#ifndef GL_SGIS_point_parameters
-#define GL_POINT_SIZE_MIN_SGIS 0x8126
-#define GL_POINT_SIZE_MAX_SGIS 0x8127
-#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
-#define GL_DISTANCE_ATTENUATION_SGIS 0x8129
-#endif
-
-#ifndef GL_SGIX_instruments
-#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
-#define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181
-#endif
-
-#ifndef GL_SGIX_texture_scale_bias
-#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179
-#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
-#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
-#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
-#endif
-
-#ifndef GL_SGIX_framezoom
-#define GL_FRAMEZOOM_SGIX 0x818B
-#define GL_FRAMEZOOM_FACTOR_SGIX 0x818C
-#define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D
-#endif
-
-#ifndef GL_SGIX_tag_sample_buffer
-#endif
-
-#ifndef GL_FfdMaskSGIX
-#define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001
-#define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002
-#endif
-
-#ifndef GL_SGIX_polynomial_ffd
-#define GL_GEOMETRY_DEFORMATION_SGIX 0x8194
-#define GL_TEXTURE_DEFORMATION_SGIX 0x8195
-#define GL_DEFORMATIONS_MASK_SGIX 0x8196
-#define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197
-#endif
-
-#ifndef GL_SGIX_reference_plane
-#define GL_REFERENCE_PLANE_SGIX 0x817D
-#define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E
-#endif
-
-#ifndef GL_SGIX_flush_raster
-#endif
-
-#ifndef GL_SGIX_depth_texture
-#define GL_DEPTH_COMPONENT16_SGIX 0x81A5
-#define GL_DEPTH_COMPONENT24_SGIX 0x81A6
-#define GL_DEPTH_COMPONENT32_SGIX 0x81A7
-#endif
-
-#ifndef GL_SGIS_fog_function
-#define GL_FOG_FUNC_SGIS 0x812A
-#define GL_FOG_FUNC_POINTS_SGIS 0x812B
-#define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C
-#endif
-
-#ifndef GL_SGIX_fog_offset
-#define GL_FOG_OFFSET_SGIX 0x8198
-#define GL_FOG_OFFSET_VALUE_SGIX 0x8199
-#endif
-
-#ifndef GL_HP_image_transform
-#define GL_IMAGE_SCALE_X_HP 0x8155
-#define GL_IMAGE_SCALE_Y_HP 0x8156
-#define GL_IMAGE_TRANSLATE_X_HP 0x8157
-#define GL_IMAGE_TRANSLATE_Y_HP 0x8158
-#define GL_IMAGE_ROTATE_ANGLE_HP 0x8159
-#define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A
-#define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B
-#define GL_IMAGE_MAG_FILTER_HP 0x815C
-#define GL_IMAGE_MIN_FILTER_HP 0x815D
-#define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E
-#define GL_CUBIC_HP 0x815F
-#define GL_AVERAGE_HP 0x8160
-#define GL_IMAGE_TRANSFORM_2D_HP 0x8161
-#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
-#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
-#endif
-
-#ifndef GL_HP_convolution_border_modes
-#define GL_IGNORE_BORDER_HP 0x8150
-#define GL_CONSTANT_BORDER_HP 0x8151
-#define GL_REPLICATE_BORDER_HP 0x8153
-#define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154
-#endif
-
-#ifndef GL_INGR_palette_buffer
-#endif
-
-#ifndef GL_SGIX_texture_add_env
-#define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE
-#endif
-
-#ifndef GL_EXT_color_subtable
-#endif
-
-#ifndef GL_PGI_vertex_hints
-#define GL_VERTEX_DATA_HINT_PGI 0x1A22A
-#define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B
-#define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C
-#define GL_MAX_VERTEX_HINT_PGI 0x1A22D
-#define GL_COLOR3_BIT_PGI 0x00010000
-#define GL_COLOR4_BIT_PGI 0x00020000
-#define GL_EDGEFLAG_BIT_PGI 0x00040000
-#define GL_INDEX_BIT_PGI 0x00080000
-#define GL_MAT_AMBIENT_BIT_PGI 0x00100000
-#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
-#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000
-#define GL_MAT_EMISSION_BIT_PGI 0x00800000
-#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000
-#define GL_MAT_SHININESS_BIT_PGI 0x02000000
-#define GL_MAT_SPECULAR_BIT_PGI 0x04000000
-#define GL_NORMAL_BIT_PGI 0x08000000
-#define GL_TEXCOORD1_BIT_PGI 0x10000000
-#define GL_TEXCOORD2_BIT_PGI 0x20000000
-#define GL_TEXCOORD3_BIT_PGI 0x40000000
-#define GL_TEXCOORD4_BIT_PGI 0x80000000
-#define GL_VERTEX23_BIT_PGI 0x00000004
-#define GL_VERTEX4_BIT_PGI 0x00000008
-#endif
-
-#ifndef GL_PGI_misc_hints
-#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8
-#define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD
-#define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE
-#define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202
-#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
-#define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204
-#define GL_ALWAYS_FAST_HINT_PGI 0x1A20C
-#define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D
-#define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E
-#define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F
-#define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210
-#define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211
-#define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216
-#define GL_STRICT_LIGHTING_HINT_PGI 0x1A217
-#define GL_STRICT_SCISSOR_HINT_PGI 0x1A218
-#define GL_FULL_STIPPLE_HINT_PGI 0x1A219
-#define GL_CLIP_NEAR_HINT_PGI 0x1A220
-#define GL_CLIP_FAR_HINT_PGI 0x1A221
-#define GL_WIDE_LINE_HINT_PGI 0x1A222
-#define GL_BACK_NORMALS_HINT_PGI 0x1A223
-#endif
-
-#ifndef GL_EXT_paletted_texture
-#define GL_COLOR_INDEX1_EXT 0x80E2
-#define GL_COLOR_INDEX2_EXT 0x80E3
-#define GL_COLOR_INDEX4_EXT 0x80E4
-#define GL_COLOR_INDEX8_EXT 0x80E5
-#define GL_COLOR_INDEX12_EXT 0x80E6
-#define GL_COLOR_INDEX16_EXT 0x80E7
-#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
-#endif
-
-#ifndef GL_EXT_clip_volume_hint
-#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
-#endif
-
-#ifndef GL_SGIX_list_priority
-#define GL_LIST_PRIORITY_SGIX 0x8182
-#endif
-
-#ifndef GL_SGIX_ir_instrument1
-#define GL_IR_INSTRUMENT1_SGIX 0x817F
-#endif
-
-#ifndef GL_SGIX_calligraphic_fragment
-#define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183
-#endif
-
-#ifndef GL_SGIX_texture_lod_bias
-#define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E
-#define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F
-#define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190
-#endif
-
-#ifndef GL_SGIX_shadow_ambient
-#define GL_SHADOW_AMBIENT_SGIX 0x80BF
-#endif
-
-#ifndef GL_EXT_index_texture
-#endif
-
-#ifndef GL_EXT_index_material
-#define GL_INDEX_MATERIAL_EXT 0x81B8
-#define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9
-#define GL_INDEX_MATERIAL_FACE_EXT 0x81BA
-#endif
-
-#ifndef GL_EXT_index_func
-#define GL_INDEX_TEST_EXT 0x81B5
-#define GL_INDEX_TEST_FUNC_EXT 0x81B6
-#define GL_INDEX_TEST_REF_EXT 0x81B7
-#endif
-
-#ifndef GL_EXT_index_array_formats
-#define GL_IUI_V2F_EXT 0x81AD
-#define GL_IUI_V3F_EXT 0x81AE
-#define GL_IUI_N3F_V2F_EXT 0x81AF
-#define GL_IUI_N3F_V3F_EXT 0x81B0
-#define GL_T2F_IUI_V2F_EXT 0x81B1
-#define GL_T2F_IUI_V3F_EXT 0x81B2
-#define GL_T2F_IUI_N3F_V2F_EXT 0x81B3
-#define GL_T2F_IUI_N3F_V3F_EXT 0x81B4
-#endif
-
-#ifndef GL_EXT_compiled_vertex_array
-#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
-#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
-#endif
-
-#ifndef GL_EXT_cull_vertex
-#define GL_CULL_VERTEX_EXT 0x81AA
-#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB
-#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
-#endif
-
-#ifndef GL_SGIX_ycrcb
-#define GL_YCRCB_422_SGIX 0x81BB
-#define GL_YCRCB_444_SGIX 0x81BC
-#endif
-
-#ifndef GL_SGIX_fragment_lighting
-#define GL_FRAGMENT_LIGHTING_SGIX 0x8400
-#define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401
-#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
-#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
-#define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404
-#define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405
-#define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406
-#define GL_LIGHT_ENV_MODE_SGIX 0x8407
-#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
-#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
-#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
-#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
-#define GL_FRAGMENT_LIGHT0_SGIX 0x840C
-#define GL_FRAGMENT_LIGHT1_SGIX 0x840D
-#define GL_FRAGMENT_LIGHT2_SGIX 0x840E
-#define GL_FRAGMENT_LIGHT3_SGIX 0x840F
-#define GL_FRAGMENT_LIGHT4_SGIX 0x8410
-#define GL_FRAGMENT_LIGHT5_SGIX 0x8411
-#define GL_FRAGMENT_LIGHT6_SGIX 0x8412
-#define GL_FRAGMENT_LIGHT7_SGIX 0x8413
-#endif
-
-#ifndef GL_IBM_rasterpos_clip
-#define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262
-#endif
-
-#ifndef GL_HP_texture_lighting
-#define GL_TEXTURE_LIGHTING_MODE_HP 0x8167
-#define GL_TEXTURE_POST_SPECULAR_HP 0x8168
-#define GL_TEXTURE_PRE_SPECULAR_HP 0x8169
-#endif
-
-#ifndef GL_EXT_draw_range_elements
-#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8
-#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9
-#endif
-
-#ifndef GL_WIN_phong_shading
-#define GL_PHONG_WIN 0x80EA
-#define GL_PHONG_HINT_WIN 0x80EB
-#endif
-
-#ifndef GL_WIN_specular_fog
-#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC
-#endif
-
-#ifndef GL_EXT_light_texture
-#define GL_FRAGMENT_MATERIAL_EXT 0x8349
-#define GL_FRAGMENT_NORMAL_EXT 0x834A
-#define GL_FRAGMENT_COLOR_EXT 0x834C
-#define GL_ATTENUATION_EXT 0x834D
-#define GL_SHADOW_ATTENUATION_EXT 0x834E
-#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F
-#define GL_TEXTURE_LIGHT_EXT 0x8350
-#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351
-#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
-/* reuse GL_FRAGMENT_DEPTH_EXT */
-#endif
-
-#ifndef GL_SGIX_blend_alpha_minmax
-#define GL_ALPHA_MIN_SGIX 0x8320
-#define GL_ALPHA_MAX_SGIX 0x8321
-#endif
-
-#ifndef GL_SGIX_impact_pixel_texture
-#define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX 0x8184
-#define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX 0x8185
-#define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX 0x8186
-#define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187
-#define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188
-#define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX 0x8189
-#define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX 0x818A
-#endif
-
-#ifndef GL_EXT_bgra
-#define GL_BGR_EXT 0x80E0
-#define GL_BGRA_EXT 0x80E1
-#endif
-
-#ifndef GL_SGIX_async
-#define GL_ASYNC_MARKER_SGIX 0x8329
-#endif
-
-#ifndef GL_SGIX_async_pixel
-#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C
-#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D
-#define GL_ASYNC_READ_PIXELS_SGIX 0x835E
-#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F
-#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360
-#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361
-#endif
-
-#ifndef GL_SGIX_async_histogram
-#define GL_ASYNC_HISTOGRAM_SGIX 0x832C
-#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D
-#endif
-
-#ifndef GL_INTEL_texture_scissor
-#endif
-
-#ifndef GL_INTEL_parallel_arrays
-#define GL_PARALLEL_ARRAYS_INTEL 0x83F4
-#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
-#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
-#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
-#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
-#endif
-
-#ifndef GL_HP_occlusion_test
-#define GL_OCCLUSION_TEST_HP 0x8165
-#define GL_OCCLUSION_TEST_RESULT_HP 0x8166
-#endif
-
-#ifndef GL_EXT_pixel_transform
-#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330
-#define GL_PIXEL_MAG_FILTER_EXT 0x8331
-#define GL_PIXEL_MIN_FILTER_EXT 0x8332
-#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333
-#define GL_CUBIC_EXT 0x8334
-#define GL_AVERAGE_EXT 0x8335
-#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
-#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
-#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338
-#endif
-
-#ifndef GL_EXT_pixel_transform_color_table
-#endif
-
-#ifndef GL_EXT_shared_texture_palette
-#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
-#endif
-
-#ifndef GL_EXT_separate_specular_color
-#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8
-#define GL_SINGLE_COLOR_EXT 0x81F9
-#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
-#endif
-
-#ifndef GL_EXT_secondary_color
-#define GL_COLOR_SUM_EXT 0x8458
-#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
-#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
-#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
-#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
-#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
-#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
-#endif
-
-#ifndef GL_EXT_texture_perturb_normal
-#define GL_PERTURB_EXT 0x85AE
-#define GL_TEXTURE_NORMAL_EXT 0x85AF
-#endif
-
-#ifndef GL_EXT_multi_draw_arrays
-#endif
-
-#ifndef GL_EXT_fog_coord
-#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
-#define GL_FOG_COORDINATE_EXT 0x8451
-#define GL_FRAGMENT_DEPTH_EXT 0x8452
-#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
-#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
-#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
-#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
-#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
-#endif
-
-#ifndef GL_REND_screen_coordinates
-#define GL_SCREEN_COORDINATES_REND 0x8490
-#define GL_INVERTED_SCREEN_W_REND 0x8491
-#endif
-
-#ifndef GL_EXT_coordinate_frame
-#define GL_TANGENT_ARRAY_EXT 0x8439
-#define GL_BINORMAL_ARRAY_EXT 0x843A
-#define GL_CURRENT_TANGENT_EXT 0x843B
-#define GL_CURRENT_BINORMAL_EXT 0x843C
-#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E
-#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F
-#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440
-#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441
-#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442
-#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443
-#define GL_MAP1_TANGENT_EXT 0x8444
-#define GL_MAP2_TANGENT_EXT 0x8445
-#define GL_MAP1_BINORMAL_EXT 0x8446
-#define GL_MAP2_BINORMAL_EXT 0x8447
-#endif
-
-#ifndef GL_EXT_texture_env_combine
-#define GL_COMBINE_EXT 0x8570
-#define GL_COMBINE_RGB_EXT 0x8571
-#define GL_COMBINE_ALPHA_EXT 0x8572
-#define GL_RGB_SCALE_EXT 0x8573
-#define GL_ADD_SIGNED_EXT 0x8574
-#define GL_INTERPOLATE_EXT 0x8575
-#define GL_CONSTANT_EXT 0x8576
-#define GL_PRIMARY_COLOR_EXT 0x8577
-#define GL_PREVIOUS_EXT 0x8578
-#define GL_SOURCE0_RGB_EXT 0x8580
-#define GL_SOURCE1_RGB_EXT 0x8581
-#define GL_SOURCE2_RGB_EXT 0x8582
-#define GL_SOURCE0_ALPHA_EXT 0x8588
-#define GL_SOURCE1_ALPHA_EXT 0x8589
-#define GL_SOURCE2_ALPHA_EXT 0x858A
-#define GL_OPERAND0_RGB_EXT 0x8590
-#define GL_OPERAND1_RGB_EXT 0x8591
-#define GL_OPERAND2_RGB_EXT 0x8592
-#define GL_OPERAND0_ALPHA_EXT 0x8598
-#define GL_OPERAND1_ALPHA_EXT 0x8599
-#define GL_OPERAND2_ALPHA_EXT 0x859A
-#endif
-
-#ifndef GL_APPLE_specular_vector
-#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
-#endif
-
-#ifndef GL_APPLE_transform_hint
-#define GL_TRANSFORM_HINT_APPLE 0x85B1
-#endif
-
-#ifndef GL_SGIX_fog_scale
-#define GL_FOG_SCALE_SGIX 0x81FC
-#define GL_FOG_SCALE_VALUE_SGIX 0x81FD
-#endif
-
-#ifndef GL_SUNX_constant_data
-#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5
-#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6
-#endif
-
-#ifndef GL_SUN_global_alpha
-#define GL_GLOBAL_ALPHA_SUN 0x81D9
-#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA
-#endif
-
-#ifndef GL_SUN_triangle_list
-#define GL_RESTART_SUN 0x0001
-#define GL_REPLACE_MIDDLE_SUN 0x0002
-#define GL_REPLACE_OLDEST_SUN 0x0003
-#define GL_TRIANGLE_LIST_SUN 0x81D7
-#define GL_REPLACEMENT_CODE_SUN 0x81D8
-#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0
-#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
-#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
-#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
-#define GL_R1UI_V3F_SUN 0x85C4
-#define GL_R1UI_C4UB_V3F_SUN 0x85C5
-#define GL_R1UI_C3F_V3F_SUN 0x85C6
-#define GL_R1UI_N3F_V3F_SUN 0x85C7
-#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8
-#define GL_R1UI_T2F_V3F_SUN 0x85C9
-#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA
-#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB
-#endif
-
-#ifndef GL_SUN_vertex
-#endif
-
-#ifndef GL_EXT_blend_func_separate
-#define GL_BLEND_DST_RGB_EXT 0x80C8
-#define GL_BLEND_SRC_RGB_EXT 0x80C9
-#define GL_BLEND_DST_ALPHA_EXT 0x80CA
-#define GL_BLEND_SRC_ALPHA_EXT 0x80CB
-#endif
-
-#ifndef GL_INGR_color_clamp
-#define GL_RED_MIN_CLAMP_INGR 0x8560
-#define GL_GREEN_MIN_CLAMP_INGR 0x8561
-#define GL_BLUE_MIN_CLAMP_INGR 0x8562
-#define GL_ALPHA_MIN_CLAMP_INGR 0x8563
-#define GL_RED_MAX_CLAMP_INGR 0x8564
-#define GL_GREEN_MAX_CLAMP_INGR 0x8565
-#define GL_BLUE_MAX_CLAMP_INGR 0x8566
-#define GL_ALPHA_MAX_CLAMP_INGR 0x8567
-#endif
-
-#ifndef GL_INGR_interlace_read
-#define GL_INTERLACE_READ_INGR 0x8568
-#endif
-
-#ifndef GL_EXT_stencil_wrap
-#define GL_INCR_WRAP_EXT 0x8507
-#define GL_DECR_WRAP_EXT 0x8508
-#endif
-
-#ifndef GL_EXT_422_pixels
-#define GL_422_EXT 0x80CC
-#define GL_422_REV_EXT 0x80CD
-#define GL_422_AVERAGE_EXT 0x80CE
-#define GL_422_REV_AVERAGE_EXT 0x80CF
-#endif
-
-#ifndef GL_NV_texgen_reflection
-#define GL_NORMAL_MAP_NV 0x8511
-#define GL_REFLECTION_MAP_NV 0x8512
-#endif
-
-#ifndef GL_EXT_texture_cube_map
-#define GL_NORMAL_MAP_EXT 0x8511
-#define GL_REFLECTION_MAP_EXT 0x8512
-#define GL_TEXTURE_CUBE_MAP_EXT 0x8513
-#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
-#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B
-#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C
-#endif
-
-#ifndef GL_SUN_convolution_border_modes
-#define GL_WRAP_BORDER_SUN 0x81D4
-#endif
-
-#ifndef GL_EXT_texture_env_add
-#endif
-
-#ifndef GL_EXT_texture_lod_bias
-#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
-#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
-#define GL_TEXTURE_LOD_BIAS_EXT 0x8501
-#endif
-
-#ifndef GL_EXT_texture_filter_anisotropic
-#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
-#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
-#endif
-
-#ifndef GL_EXT_vertex_weighting
-#define GL_MODELVIEW0_STACK_DEPTH_EXT GL_MODELVIEW_STACK_DEPTH
-#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502
-#define GL_MODELVIEW0_MATRIX_EXT GL_MODELVIEW_MATRIX
-#define GL_MODELVIEW1_MATRIX_EXT 0x8506
-#define GL_VERTEX_WEIGHTING_EXT 0x8509
-#define GL_MODELVIEW0_EXT GL_MODELVIEW
-#define GL_MODELVIEW1_EXT 0x850A
-#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B
-#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C
-#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D
-#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E
-#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
-#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
-#endif
-
-#ifndef GL_NV_light_max_exponent
-#define GL_MAX_SHININESS_NV 0x8504
-#define GL_MAX_SPOT_EXPONENT_NV 0x8505
-#endif
-
-#ifndef GL_NV_vertex_array_range
-#define GL_VERTEX_ARRAY_RANGE_NV 0x851D
-#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E
-#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F
-#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
-#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521
-#endif
-
-#ifndef GL_NV_register_combiners
-#define GL_REGISTER_COMBINERS_NV 0x8522
-#define GL_VARIABLE_A_NV 0x8523
-#define GL_VARIABLE_B_NV 0x8524
-#define GL_VARIABLE_C_NV 0x8525
-#define GL_VARIABLE_D_NV 0x8526
-#define GL_VARIABLE_E_NV 0x8527
-#define GL_VARIABLE_F_NV 0x8528
-#define GL_VARIABLE_G_NV 0x8529
-#define GL_CONSTANT_COLOR0_NV 0x852A
-#define GL_CONSTANT_COLOR1_NV 0x852B
-#define GL_PRIMARY_COLOR_NV 0x852C
-#define GL_SECONDARY_COLOR_NV 0x852D
-#define GL_SPARE0_NV 0x852E
-#define GL_SPARE1_NV 0x852F
-#define GL_DISCARD_NV 0x8530
-#define GL_E_TIMES_F_NV 0x8531
-#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
-#define GL_UNSIGNED_IDENTITY_NV 0x8536
-#define GL_UNSIGNED_INVERT_NV 0x8537
-#define GL_EXPAND_NORMAL_NV 0x8538
-#define GL_EXPAND_NEGATE_NV 0x8539
-#define GL_HALF_BIAS_NORMAL_NV 0x853A
-#define GL_HALF_BIAS_NEGATE_NV 0x853B
-#define GL_SIGNED_IDENTITY_NV 0x853C
-#define GL_SIGNED_NEGATE_NV 0x853D
-#define GL_SCALE_BY_TWO_NV 0x853E
-#define GL_SCALE_BY_FOUR_NV 0x853F
-#define GL_SCALE_BY_ONE_HALF_NV 0x8540
-#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
-#define GL_COMBINER_INPUT_NV 0x8542
-#define GL_COMBINER_MAPPING_NV 0x8543
-#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544
-#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
-#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
-#define GL_COMBINER_MUX_SUM_NV 0x8547
-#define GL_COMBINER_SCALE_NV 0x8548
-#define GL_COMBINER_BIAS_NV 0x8549
-#define GL_COMBINER_AB_OUTPUT_NV 0x854A
-#define GL_COMBINER_CD_OUTPUT_NV 0x854B
-#define GL_COMBINER_SUM_OUTPUT_NV 0x854C
-#define GL_MAX_GENERAL_COMBINERS_NV 0x854D
-#define GL_NUM_GENERAL_COMBINERS_NV 0x854E
-#define GL_COLOR_SUM_CLAMP_NV 0x854F
-#define GL_COMBINER0_NV 0x8550
-#define GL_COMBINER1_NV 0x8551
-#define GL_COMBINER2_NV 0x8552
-#define GL_COMBINER3_NV 0x8553
-#define GL_COMBINER4_NV 0x8554
-#define GL_COMBINER5_NV 0x8555
-#define GL_COMBINER6_NV 0x8556
-#define GL_COMBINER7_NV 0x8557
-/* reuse GL_TEXTURE0_ARB */
-/* reuse GL_TEXTURE1_ARB */
-/* reuse GL_ZERO */
-/* reuse GL_NONE */
-/* reuse GL_FOG */
-#endif
-
-#ifndef GL_NV_fog_distance
-#define GL_FOG_DISTANCE_MODE_NV 0x855A
-#define GL_EYE_RADIAL_NV 0x855B
-#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
-/* reuse GL_EYE_PLANE */
-#endif
-
-#ifndef GL_NV_texgen_emboss
-#define GL_EMBOSS_LIGHT_NV 0x855D
-#define GL_EMBOSS_CONSTANT_NV 0x855E
-#define GL_EMBOSS_MAP_NV 0x855F
-#endif
-
-#ifndef GL_NV_blend_square
-#endif
-
-#ifndef GL_NV_texture_env_combine4
-#define GL_COMBINE4_NV 0x8503
-#define GL_SOURCE3_RGB_NV 0x8583
-#define GL_SOURCE3_ALPHA_NV 0x858B
-#define GL_OPERAND3_RGB_NV 0x8593
-#define GL_OPERAND3_ALPHA_NV 0x859B
-#endif
-
-#ifndef GL_MESA_resize_buffers
-#endif
-
-#ifndef GL_MESA_window_pos
-#endif
-
-#ifndef GL_EXT_texture_compression_s3tc
-#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
-#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
-#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
-#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
-#endif
-
-#ifndef GL_IBM_cull_vertex
-#define GL_CULL_VERTEX_IBM 103050
-#endif
-
-#ifndef GL_IBM_multimode_draw_arrays
-#endif
-
-#ifndef GL_IBM_vertex_array_lists
-#define GL_VERTEX_ARRAY_LIST_IBM 103070
-#define GL_NORMAL_ARRAY_LIST_IBM 103071
-#define GL_COLOR_ARRAY_LIST_IBM 103072
-#define GL_INDEX_ARRAY_LIST_IBM 103073
-#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074
-#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075
-#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076
-#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
-#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080
-#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081
-#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082
-#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083
-#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
-#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
-#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
-#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
-#endif
-
-#ifndef GL_SGIX_subsample
-#define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0
-#define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1
-#define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2
-#define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3
-#define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4
-#endif
-
-#ifndef GL_SGIX_ycrcb_subsample
-#endif
-
-#ifndef GL_SGIX_ycrcba
-#define GL_YCRCB_SGIX 0x8318
-#define GL_YCRCBA_SGIX 0x8319
-#endif
-
-#ifndef GL_SGI_depth_pass_instrument
-#define GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310
-#define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311
-#define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312
-#endif
-
-#ifndef GL_3DFX_texture_compression_FXT1
-#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0
-#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1
-#endif
-
-#ifndef GL_3DFX_multisample
-#define GL_MULTISAMPLE_3DFX 0x86B2
-#define GL_SAMPLE_BUFFERS_3DFX 0x86B3
-#define GL_SAMPLES_3DFX 0x86B4
-#define GL_MULTISAMPLE_BIT_3DFX 0x20000000
-#endif
-
-#ifndef GL_3DFX_tbuffer
-#endif
-
-#ifndef GL_EXT_multisample
-#define GL_MULTISAMPLE_EXT 0x809D
-#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E
-#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
-#define GL_SAMPLE_MASK_EXT 0x80A0
-#define GL_1PASS_EXT 0x80A1
-#define GL_2PASS_0_EXT 0x80A2
-#define GL_2PASS_1_EXT 0x80A3
-#define GL_4PASS_0_EXT 0x80A4
-#define GL_4PASS_1_EXT 0x80A5
-#define GL_4PASS_2_EXT 0x80A6
-#define GL_4PASS_3_EXT 0x80A7
-#define GL_SAMPLE_BUFFERS_EXT 0x80A8
-#define GL_SAMPLES_EXT 0x80A9
-#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA
-#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB
-#define GL_SAMPLE_PATTERN_EXT 0x80AC
-#define GL_MULTISAMPLE_BIT_EXT 0x20000000
-#endif
-
-#ifndef GL_SGIX_vertex_preclip
-#define GL_VERTEX_PRECLIP_SGIX 0x83EE
-#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF
-#endif
-
-#ifndef GL_SGIX_convolution_accuracy
-#define GL_CONVOLUTION_HINT_SGIX 0x8316
-#endif
-
-#ifndef GL_SGIX_resample
-#define GL_PACK_RESAMPLE_SGIX 0x842C
-#define GL_UNPACK_RESAMPLE_SGIX 0x842D
-#define GL_RESAMPLE_REPLICATE_SGIX 0x842E
-#define GL_RESAMPLE_ZERO_FILL_SGIX 0x842F
-#define GL_RESAMPLE_DECIMATE_SGIX 0x8430
-#endif
-
-#ifndef GL_SGIS_point_line_texgen
-#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0
-#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1
-#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2
-#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3
-#define GL_EYE_POINT_SGIS 0x81F4
-#define GL_OBJECT_POINT_SGIS 0x81F5
-#define GL_EYE_LINE_SGIS 0x81F6
-#define GL_OBJECT_LINE_SGIS 0x81F7
-#endif
-
-#ifndef GL_SGIS_texture_color_mask
-#define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF
-#endif
-
-#ifndef GL_EXT_texture_env_dot3
-#define GL_DOT3_RGB_EXT 0x8740
-#define GL_DOT3_RGBA_EXT 0x8741
-#endif
-
-#ifndef GL_ATI_texture_mirror_once
-#define GL_MIRROR_CLAMP_ATI 0x8742
-#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
-#endif
-
-#ifndef GL_NV_fence
-#define GL_ALL_COMPLETED_NV 0x84F2
-#define GL_FENCE_STATUS_NV 0x84F3
-#define GL_FENCE_CONDITION_NV 0x84F4
-#endif
-
-#ifndef GL_IBM_texture_mirrored_repeat
-#define GL_MIRRORED_REPEAT_IBM 0x8370
-#endif
-
-#ifndef GL_NV_evaluators
-#define GL_EVAL_2D_NV 0x86C0
-#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1
-#define GL_MAP_TESSELLATION_NV 0x86C2
-#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3
-#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4
-#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
-#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6
-#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7
-#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8
-#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9
-#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA
-#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB
-#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC
-#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD
-#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE
-#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF
-#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0
-#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1
-#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2
-#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3
-#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4
-#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5
-#define GL_MAX_MAP_TESSELLATION_NV 0x86D6
-#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7
-#endif
-
-#ifndef GL_NV_packed_depth_stencil
-#define GL_DEPTH_STENCIL_NV 0x84F9
-#define GL_UNSIGNED_INT_24_8_NV 0x84FA
-#endif
-
-#ifndef GL_NV_register_combiners2
-#define GL_PER_STAGE_CONSTANTS_NV 0x8535
-#endif
-
-#ifndef GL_NV_texture_compression_vtc
-#endif
-
-#ifndef GL_NV_texture_rectangle
-#define GL_TEXTURE_RECTANGLE_NV 0x84F5
-#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
-#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
-#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
-#endif
-
-#ifndef GL_NV_texture_shader
-#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
-#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
-#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
-#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
-#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
-#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
-#define GL_DSDT_MAG_INTENSITY_NV 0x86DC
-#define GL_SHADER_CONSISTENT_NV 0x86DD
-#define GL_TEXTURE_SHADER_NV 0x86DE
-#define GL_SHADER_OPERATION_NV 0x86DF
-#define GL_CULL_MODES_NV 0x86E0
-#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
-#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
-#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
-#define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV
-#define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV
-#define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV
-#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
-#define GL_CONST_EYE_NV 0x86E5
-#define GL_PASS_THROUGH_NV 0x86E6
-#define GL_CULL_FRAGMENT_NV 0x86E7
-#define GL_OFFSET_TEXTURE_2D_NV 0x86E8
-#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
-#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
-#define GL_DOT_PRODUCT_NV 0x86EC
-#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
-#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
-#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
-#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
-#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
-#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
-#define GL_HILO_NV 0x86F4
-#define GL_DSDT_NV 0x86F5
-#define GL_DSDT_MAG_NV 0x86F6
-#define GL_DSDT_MAG_VIB_NV 0x86F7
-#define GL_HILO16_NV 0x86F8
-#define GL_SIGNED_HILO_NV 0x86F9
-#define GL_SIGNED_HILO16_NV 0x86FA
-#define GL_SIGNED_RGBA_NV 0x86FB
-#define GL_SIGNED_RGBA8_NV 0x86FC
-#define GL_SIGNED_RGB_NV 0x86FE
-#define GL_SIGNED_RGB8_NV 0x86FF
-#define GL_SIGNED_LUMINANCE_NV 0x8701
-#define GL_SIGNED_LUMINANCE8_NV 0x8702
-#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
-#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
-#define GL_SIGNED_ALPHA_NV 0x8705
-#define GL_SIGNED_ALPHA8_NV 0x8706
-#define GL_SIGNED_INTENSITY_NV 0x8707
-#define GL_SIGNED_INTENSITY8_NV 0x8708
-#define GL_DSDT8_NV 0x8709
-#define GL_DSDT8_MAG8_NV 0x870A
-#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
-#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
-#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
-#define GL_HI_SCALE_NV 0x870E
-#define GL_LO_SCALE_NV 0x870F
-#define GL_DS_SCALE_NV 0x8710
-#define GL_DT_SCALE_NV 0x8711
-#define GL_MAGNITUDE_SCALE_NV 0x8712
-#define GL_VIBRANCE_SCALE_NV 0x8713
-#define GL_HI_BIAS_NV 0x8714
-#define GL_LO_BIAS_NV 0x8715
-#define GL_DS_BIAS_NV 0x8716
-#define GL_DT_BIAS_NV 0x8717
-#define GL_MAGNITUDE_BIAS_NV 0x8718
-#define GL_VIBRANCE_BIAS_NV 0x8719
-#define GL_TEXTURE_BORDER_VALUES_NV 0x871A
-#define GL_TEXTURE_HI_SIZE_NV 0x871B
-#define GL_TEXTURE_LO_SIZE_NV 0x871C
-#define GL_TEXTURE_DS_SIZE_NV 0x871D
-#define GL_TEXTURE_DT_SIZE_NV 0x871E
-#define GL_TEXTURE_MAG_SIZE_NV 0x871F
-#endif
-
-#ifndef GL_NV_texture_shader2
-#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
-#endif
-
-#ifndef GL_NV_vertex_array_range2
-#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
-#endif
-
-#ifndef GL_NV_vertex_program
-#define GL_VERTEX_PROGRAM_NV 0x8620
-#define GL_VERTEX_STATE_PROGRAM_NV 0x8621
-#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623
-#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624
-#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625
-#define GL_CURRENT_ATTRIB_NV 0x8626
-#define GL_PROGRAM_LENGTH_NV 0x8627
-#define GL_PROGRAM_STRING_NV 0x8628
-#define GL_MODELVIEW_PROJECTION_NV 0x8629
-#define GL_IDENTITY_NV 0x862A
-#define GL_INVERSE_NV 0x862B
-#define GL_TRANSPOSE_NV 0x862C
-#define GL_INVERSE_TRANSPOSE_NV 0x862D
-#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
-#define GL_MAX_TRACK_MATRICES_NV 0x862F
-#define GL_MATRIX0_NV 0x8630
-#define GL_MATRIX1_NV 0x8631
-#define GL_MATRIX2_NV 0x8632
-#define GL_MATRIX3_NV 0x8633
-#define GL_MATRIX4_NV 0x8634
-#define GL_MATRIX5_NV 0x8635
-#define GL_MATRIX6_NV 0x8636
-#define GL_MATRIX7_NV 0x8637
-#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640
-#define GL_CURRENT_MATRIX_NV 0x8641
-#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642
-#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643
-#define GL_PROGRAM_PARAMETER_NV 0x8644
-#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645
-#define GL_PROGRAM_TARGET_NV 0x8646
-#define GL_PROGRAM_RESIDENT_NV 0x8647
-#define GL_TRACK_MATRIX_NV 0x8648
-#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649
-#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A
-#define GL_PROGRAM_ERROR_POSITION_NV 0x864B
-#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650
-#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651
-#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652
-#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653
-#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654
-#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655
-#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656
-#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657
-#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658
-#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659
-#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A
-#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B
-#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C
-#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D
-#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E
-#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F
-#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660
-#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661
-#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662
-#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663
-#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664
-#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665
-#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666
-#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667
-#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668
-#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669
-#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A
-#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B
-#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C
-#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D
-#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E
-#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F
-#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670
-#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671
-#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672
-#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673
-#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674
-#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675
-#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676
-#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677
-#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678
-#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679
-#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A
-#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B
-#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C
-#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D
-#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E
-#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F
-#endif
-
-#ifndef GL_SGIX_texture_coordinate_clamp
-#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369
-#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A
-#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B
-#endif
-
-#ifndef GL_SGIX_scalebias_hint
-#define GL_SCALEBIAS_HINT_SGIX 0x8322
-#endif
-
-#ifndef GL_OML_interlace
-#define GL_INTERLACE_OML 0x8980
-#define GL_INTERLACE_READ_OML 0x8981
-#endif
-
-#ifndef GL_OML_subsample
-#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982
-#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983
-#endif
-
-#ifndef GL_OML_resample
-#define GL_PACK_RESAMPLE_OML 0x8984
-#define GL_UNPACK_RESAMPLE_OML 0x8985
-#define GL_RESAMPLE_REPLICATE_OML 0x8986
-#define GL_RESAMPLE_ZERO_FILL_OML 0x8987
-#define GL_RESAMPLE_AVERAGE_OML 0x8988
-#define GL_RESAMPLE_DECIMATE_OML 0x8989
-#endif
-
-#ifndef GL_NV_copy_depth_to_color
-#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E
-#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F
-#endif
-
-#ifndef GL_ATI_envmap_bumpmap
-#define GL_BUMP_ROT_MATRIX_ATI 0x8775
-#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
-#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777
-#define GL_BUMP_TEX_UNITS_ATI 0x8778
-#define GL_DUDV_ATI 0x8779
-#define GL_DU8DV8_ATI 0x877A
-#define GL_BUMP_ENVMAP_ATI 0x877B
-#define GL_BUMP_TARGET_ATI 0x877C
-#endif
-
-#ifndef GL_ATI_fragment_shader
-#define GL_FRAGMENT_SHADER_ATI 0x8920
-#define GL_REG_0_ATI 0x8921
-#define GL_REG_1_ATI 0x8922
-#define GL_REG_2_ATI 0x8923
-#define GL_REG_3_ATI 0x8924
-#define GL_REG_4_ATI 0x8925
-#define GL_REG_5_ATI 0x8926
-#define GL_REG_6_ATI 0x8927
-#define GL_REG_7_ATI 0x8928
-#define GL_REG_8_ATI 0x8929
-#define GL_REG_9_ATI 0x892A
-#define GL_REG_10_ATI 0x892B
-#define GL_REG_11_ATI 0x892C
-#define GL_REG_12_ATI 0x892D
-#define GL_REG_13_ATI 0x892E
-#define GL_REG_14_ATI 0x892F
-#define GL_REG_15_ATI 0x8930
-#define GL_REG_16_ATI 0x8931
-#define GL_REG_17_ATI 0x8932
-#define GL_REG_18_ATI 0x8933
-#define GL_REG_19_ATI 0x8934
-#define GL_REG_20_ATI 0x8935
-#define GL_REG_21_ATI 0x8936
-#define GL_REG_22_ATI 0x8937
-#define GL_REG_23_ATI 0x8938
-#define GL_REG_24_ATI 0x8939
-#define GL_REG_25_ATI 0x893A
-#define GL_REG_26_ATI 0x893B
-#define GL_REG_27_ATI 0x893C
-#define GL_REG_28_ATI 0x893D
-#define GL_REG_29_ATI 0x893E
-#define GL_REG_30_ATI 0x893F
-#define GL_REG_31_ATI 0x8940
-#define GL_CON_0_ATI 0x8941
-#define GL_CON_1_ATI 0x8942
-#define GL_CON_2_ATI 0x8943
-#define GL_CON_3_ATI 0x8944
-#define GL_CON_4_ATI 0x8945
-#define GL_CON_5_ATI 0x8946
-#define GL_CON_6_ATI 0x8947
-#define GL_CON_7_ATI 0x8948
-#define GL_CON_8_ATI 0x8949
-#define GL_CON_9_ATI 0x894A
-#define GL_CON_10_ATI 0x894B
-#define GL_CON_11_ATI 0x894C
-#define GL_CON_12_ATI 0x894D
-#define GL_CON_13_ATI 0x894E
-#define GL_CON_14_ATI 0x894F
-#define GL_CON_15_ATI 0x8950
-#define GL_CON_16_ATI 0x8951
-#define GL_CON_17_ATI 0x8952
-#define GL_CON_18_ATI 0x8953
-#define GL_CON_19_ATI 0x8954
-#define GL_CON_20_ATI 0x8955
-#define GL_CON_21_ATI 0x8956
-#define GL_CON_22_ATI 0x8957
-#define GL_CON_23_ATI 0x8958
-#define GL_CON_24_ATI 0x8959
-#define GL_CON_25_ATI 0x895A
-#define GL_CON_26_ATI 0x895B
-#define GL_CON_27_ATI 0x895C
-#define GL_CON_28_ATI 0x895D
-#define GL_CON_29_ATI 0x895E
-#define GL_CON_30_ATI 0x895F
-#define GL_CON_31_ATI 0x8960
-#define GL_MOV_ATI 0x8961
-#define GL_ADD_ATI 0x8963
-#define GL_MUL_ATI 0x8964
-#define GL_SUB_ATI 0x8965
-#define GL_DOT3_ATI 0x8966
-#define GL_DOT4_ATI 0x8967
-#define GL_MAD_ATI 0x8968
-#define GL_LERP_ATI 0x8969
-#define GL_CND_ATI 0x896A
-#define GL_CND0_ATI 0x896B
-#define GL_DOT2_ADD_ATI 0x896C
-#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D
-#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
-#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
-#define GL_NUM_PASSES_ATI 0x8970
-#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
-#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
-#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
-#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
-#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975
-#define GL_SWIZZLE_STR_ATI 0x8976
-#define GL_SWIZZLE_STQ_ATI 0x8977
-#define GL_SWIZZLE_STR_DR_ATI 0x8978
-#define GL_SWIZZLE_STQ_DQ_ATI 0x8979
-#define GL_SWIZZLE_STRQ_ATI 0x897A
-#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B
-#define GL_RED_BIT_ATI 0x00000001
-#define GL_GREEN_BIT_ATI 0x00000002
-#define GL_BLUE_BIT_ATI 0x00000004
-#define GL_2X_BIT_ATI 0x00000001
-#define GL_4X_BIT_ATI 0x00000002
-#define GL_8X_BIT_ATI 0x00000004
-#define GL_HALF_BIT_ATI 0x00000008
-#define GL_QUARTER_BIT_ATI 0x00000010
-#define GL_EIGHTH_BIT_ATI 0x00000020
-#define GL_SATURATE_BIT_ATI 0x00000040
-#define GL_COMP_BIT_ATI 0x00000002
-#define GL_NEGATE_BIT_ATI 0x00000004
-#define GL_BIAS_BIT_ATI 0x00000008
-#endif
-
-#ifndef GL_ATI_pn_triangles
-#define GL_PN_TRIANGLES_ATI 0x87F0
-#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
-#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2
-#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3
-#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
-#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
-#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
-#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
-#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
-#endif
-
-#ifndef GL_ATI_vertex_array_object
-#define GL_STATIC_ATI 0x8760
-#define GL_DYNAMIC_ATI 0x8761
-#define GL_PRESERVE_ATI 0x8762
-#define GL_DISCARD_ATI 0x8763
-#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764
-#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765
-#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766
-#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767
-#endif
-
-#ifndef GL_EXT_vertex_shader
-#define GL_VERTEX_SHADER_EXT 0x8780
-#define GL_VERTEX_SHADER_BINDING_EXT 0x8781
-#define GL_OP_INDEX_EXT 0x8782
-#define GL_OP_NEGATE_EXT 0x8783
-#define GL_OP_DOT3_EXT 0x8784
-#define GL_OP_DOT4_EXT 0x8785
-#define GL_OP_MUL_EXT 0x8786
-#define GL_OP_ADD_EXT 0x8787
-#define GL_OP_MADD_EXT 0x8788
-#define GL_OP_FRAC_EXT 0x8789
-#define GL_OP_MAX_EXT 0x878A
-#define GL_OP_MIN_EXT 0x878B
-#define GL_OP_SET_GE_EXT 0x878C
-#define GL_OP_SET_LT_EXT 0x878D
-#define GL_OP_CLAMP_EXT 0x878E
-#define GL_OP_FLOOR_EXT 0x878F
-#define GL_OP_ROUND_EXT 0x8790
-#define GL_OP_EXP_BASE_2_EXT 0x8791
-#define GL_OP_LOG_BASE_2_EXT 0x8792
-#define GL_OP_POWER_EXT 0x8793
-#define GL_OP_RECIP_EXT 0x8794
-#define GL_OP_RECIP_SQRT_EXT 0x8795
-#define GL_OP_SUB_EXT 0x8796
-#define GL_OP_CROSS_PRODUCT_EXT 0x8797
-#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798
-#define GL_OP_MOV_EXT 0x8799
-#define GL_OUTPUT_VERTEX_EXT 0x879A
-#define GL_OUTPUT_COLOR0_EXT 0x879B
-#define GL_OUTPUT_COLOR1_EXT 0x879C
-#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D
-#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E
-#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F
-#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0
-#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1
-#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2
-#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3
-#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4
-#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5
-#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6
-#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7
-#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8
-#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9
-#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA
-#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB
-#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC
-#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD
-#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE
-#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF
-#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0
-#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1
-#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2
-#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3
-#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4
-#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5
-#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6
-#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7
-#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8
-#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9
-#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA
-#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB
-#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC
-#define GL_OUTPUT_FOG_EXT 0x87BD
-#define GL_SCALAR_EXT 0x87BE
-#define GL_VECTOR_EXT 0x87BF
-#define GL_MATRIX_EXT 0x87C0
-#define GL_VARIANT_EXT 0x87C1
-#define GL_INVARIANT_EXT 0x87C2
-#define GL_LOCAL_CONSTANT_EXT 0x87C3
-#define GL_LOCAL_EXT 0x87C4
-#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
-#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
-#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
-#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
-#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9
-#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
-#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
-#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
-#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
-#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
-#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
-#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0
-#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1
-#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
-#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3
-#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4
-#define GL_X_EXT 0x87D5
-#define GL_Y_EXT 0x87D6
-#define GL_Z_EXT 0x87D7
-#define GL_W_EXT 0x87D8
-#define GL_NEGATIVE_X_EXT 0x87D9
-#define GL_NEGATIVE_Y_EXT 0x87DA
-#define GL_NEGATIVE_Z_EXT 0x87DB
-#define GL_NEGATIVE_W_EXT 0x87DC
-#define GL_ZERO_EXT 0x87DD
-#define GL_ONE_EXT 0x87DE
-#define GL_NEGATIVE_ONE_EXT 0x87DF
-#define GL_NORMALIZED_RANGE_EXT 0x87E0
-#define GL_FULL_RANGE_EXT 0x87E1
-#define GL_CURRENT_VERTEX_EXT 0x87E2
-#define GL_MVP_MATRIX_EXT 0x87E3
-#define GL_VARIANT_VALUE_EXT 0x87E4
-#define GL_VARIANT_DATATYPE_EXT 0x87E5
-#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6
-#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7
-#define GL_VARIANT_ARRAY_EXT 0x87E8
-#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9
-#define GL_INVARIANT_VALUE_EXT 0x87EA
-#define GL_INVARIANT_DATATYPE_EXT 0x87EB
-#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC
-#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
-#endif
-
-#ifndef GL_ATI_vertex_streams
-#define GL_MAX_VERTEX_STREAMS_ATI 0x876B
-#define GL_VERTEX_STREAM0_ATI 0x876C
-#define GL_VERTEX_STREAM1_ATI 0x876D
-#define GL_VERTEX_STREAM2_ATI 0x876E
-#define GL_VERTEX_STREAM3_ATI 0x876F
-#define GL_VERTEX_STREAM4_ATI 0x8770
-#define GL_VERTEX_STREAM5_ATI 0x8771
-#define GL_VERTEX_STREAM6_ATI 0x8772
-#define GL_VERTEX_STREAM7_ATI 0x8773
-#define GL_VERTEX_SOURCE_ATI 0x8774
-#endif
-
-#ifndef GL_ATI_element_array
-#define GL_ELEMENT_ARRAY_ATI 0x8768
-#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769
-#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A
-#endif
-
-#ifndef GL_SUN_mesh_array
-#define GL_QUAD_MESH_SUN 0x8614
-#define GL_TRIANGLE_MESH_SUN 0x8615
-#endif
-
-#ifndef GL_SUN_slice_accum
-#define GL_SLICE_ACCUM_SUN 0x85CC
-#endif
-
-#ifndef GL_NV_multisample_filter_hint
-#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534
-#endif
-
-#ifndef GL_NV_depth_clamp
-#define GL_DEPTH_CLAMP_NV 0x864F
-#endif
-
-#ifndef GL_NV_occlusion_query
-#define GL_PIXEL_COUNTER_BITS_NV 0x8864
-#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
-#define GL_PIXEL_COUNT_NV 0x8866
-#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
-#endif
-
-#ifndef GL_NV_point_sprite
-#define GL_POINT_SPRITE_NV 0x8861
-#define GL_COORD_REPLACE_NV 0x8862
-#define GL_POINT_SPRITE_R_MODE_NV 0x8863
-#endif
-
-#ifndef GL_NV_texture_shader3
-#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
-#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
-#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
-#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
-#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
-#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
-#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
-#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
-#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
-#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
-#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
-#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
-#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
-#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
-#define GL_HILO8_NV 0x885E
-#define GL_SIGNED_HILO8_NV 0x885F
-#define GL_FORCE_BLUE_TO_ONE_NV 0x8860
-#endif
-
-#ifndef GL_NV_vertex_program1_1
-#endif
-
-#ifndef GL_EXT_shadow_funcs
-#endif
-
-#ifndef GL_EXT_stencil_two_side
-#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
-#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911
-#endif
-
-#ifndef GL_ATI_text_fragment_shader
-#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200
-#endif
-
-#ifndef GL_APPLE_client_storage
-#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
-#endif
-
-#ifndef GL_APPLE_element_array
-#define GL_ELEMENT_ARRAY_APPLE 0x8A0C
-#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D
-#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E
-#endif
-
-#ifndef GL_APPLE_fence
-#define GL_DRAW_PIXELS_APPLE 0x8A0A
-#define GL_FENCE_APPLE 0x8A0B
-#endif
-
-#ifndef GL_APPLE_vertex_array_object
-#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5
-#endif
-
-#ifndef GL_APPLE_vertex_array_range
-#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D
-#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
-#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
-#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
-#define GL_STORAGE_CLIENT_APPLE 0x85B4
-#define GL_STORAGE_CACHED_APPLE 0x85BE
-#define GL_STORAGE_SHARED_APPLE 0x85BF
-#endif
-
-#ifndef GL_APPLE_ycbcr_422
-#define GL_YCBCR_422_APPLE 0x85B9
-#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
-#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
-#endif
-
-#ifndef GL_S3_s3tc
-#define GL_RGB_S3TC 0x83A0
-#define GL_RGB4_S3TC 0x83A1
-#define GL_RGBA_S3TC 0x83A2
-#define GL_RGBA4_S3TC 0x83A3
-#endif
-
-#ifndef GL_ATI_draw_buffers
-#define GL_MAX_DRAW_BUFFERS_ATI 0x8824
-#define GL_DRAW_BUFFER0_ATI 0x8825
-#define GL_DRAW_BUFFER1_ATI 0x8826
-#define GL_DRAW_BUFFER2_ATI 0x8827
-#define GL_DRAW_BUFFER3_ATI 0x8828
-#define GL_DRAW_BUFFER4_ATI 0x8829
-#define GL_DRAW_BUFFER5_ATI 0x882A
-#define GL_DRAW_BUFFER6_ATI 0x882B
-#define GL_DRAW_BUFFER7_ATI 0x882C
-#define GL_DRAW_BUFFER8_ATI 0x882D
-#define GL_DRAW_BUFFER9_ATI 0x882E
-#define GL_DRAW_BUFFER10_ATI 0x882F
-#define GL_DRAW_BUFFER11_ATI 0x8830
-#define GL_DRAW_BUFFER12_ATI 0x8831
-#define GL_DRAW_BUFFER13_ATI 0x8832
-#define GL_DRAW_BUFFER14_ATI 0x8833
-#define GL_DRAW_BUFFER15_ATI 0x8834
-#endif
-
-#ifndef GL_ATI_pixel_format_float
-#define GL_TYPE_RGBA_FLOAT_ATI 0x8820
-#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
-#endif
-
-#ifndef GL_ATI_texture_env_combine3
-#define GL_MODULATE_ADD_ATI 0x8744
-#define GL_MODULATE_SIGNED_ADD_ATI 0x8745
-#define GL_MODULATE_SUBTRACT_ATI 0x8746
-#endif
-
-#ifndef GL_ATI_texture_float
-#define GL_RGBA_FLOAT32_ATI 0x8814
-#define GL_RGB_FLOAT32_ATI 0x8815
-#define GL_ALPHA_FLOAT32_ATI 0x8816
-#define GL_INTENSITY_FLOAT32_ATI 0x8817
-#define GL_LUMINANCE_FLOAT32_ATI 0x8818
-#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819
-#define GL_RGBA_FLOAT16_ATI 0x881A
-#define GL_RGB_FLOAT16_ATI 0x881B
-#define GL_ALPHA_FLOAT16_ATI 0x881C
-#define GL_INTENSITY_FLOAT16_ATI 0x881D
-#define GL_LUMINANCE_FLOAT16_ATI 0x881E
-#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F
-#endif
-
-#ifndef GL_NV_float_buffer
-#define GL_FLOAT_R_NV 0x8880
-#define GL_FLOAT_RG_NV 0x8881
-#define GL_FLOAT_RGB_NV 0x8882
-#define GL_FLOAT_RGBA_NV 0x8883
-#define GL_FLOAT_R16_NV 0x8884
-#define GL_FLOAT_R32_NV 0x8885
-#define GL_FLOAT_RG16_NV 0x8886
-#define GL_FLOAT_RG32_NV 0x8887
-#define GL_FLOAT_RGB16_NV 0x8888
-#define GL_FLOAT_RGB32_NV 0x8889
-#define GL_FLOAT_RGBA16_NV 0x888A
-#define GL_FLOAT_RGBA32_NV 0x888B
-#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
-#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
-#define GL_FLOAT_RGBA_MODE_NV 0x888E
-#endif
-
-#ifndef GL_NV_fragment_program
-#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
-#define GL_FRAGMENT_PROGRAM_NV 0x8870
-#define GL_MAX_TEXTURE_COORDS_NV 0x8871
-#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872
-#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873
-#define GL_PROGRAM_ERROR_STRING_NV 0x8874
-#endif
-
-#ifndef GL_NV_half_float
-#define GL_HALF_FLOAT_NV 0x140B
-#endif
-
-#ifndef GL_NV_pixel_data_range
-#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878
-#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879
-#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
-#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
-#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
-#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
-#endif
-
-#ifndef GL_NV_primitive_restart
-#define GL_PRIMITIVE_RESTART_NV 0x8558
-#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559
-#endif
-
-#ifndef GL_NV_texture_expand_normal
-#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
-#endif
-
-#ifndef GL_NV_vertex_program2
-#endif
-
-#ifndef GL_ATI_map_object_buffer
-#endif
-
-#ifndef GL_ATI_separate_stencil
-#define GL_STENCIL_BACK_FUNC_ATI 0x8800
-#define GL_STENCIL_BACK_FAIL_ATI 0x8801
-#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
-#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
-#endif
-
-#ifndef GL_ATI_vertex_attrib_array_object
-#endif
-
-#ifndef GL_OES_read_format
-#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
-#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
-#endif
-
-#ifndef GL_EXT_depth_bounds_test
-#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890
-#define GL_DEPTH_BOUNDS_EXT 0x8891
-#endif
-
-#ifndef GL_EXT_texture_mirror_clamp
-#define GL_MIRROR_CLAMP_EXT 0x8742
-#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
-#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912
-#endif
-
-#ifndef GL_EXT_blend_equation_separate
-#define GL_BLEND_EQUATION_RGB_EXT 0x8009
-#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D
-#endif
-
-#ifndef GL_MESA_pack_invert
-#define GL_PACK_INVERT_MESA 0x8758
-#endif
-
-#ifndef GL_MESA_ycbcr_texture
-#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA
-#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB
-#define GL_YCBCR_MESA 0x8757
-#endif
-
-#ifndef GL_EXT_pixel_buffer_object
-#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB
-#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC
-#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED
-#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
-#endif
-
-#ifndef GL_NV_fragment_program_option
-#endif
-
-#ifndef GL_NV_fragment_program2
-#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
-#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
-#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6
-#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7
-#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8
-#endif
-
-#ifndef GL_NV_vertex_program2_option
-/* reuse GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
-/* reuse GL_MAX_PROGRAM_CALL_DEPTH_NV */
-#endif
-
-#ifndef GL_NV_vertex_program3
-/* reuse GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
-#endif
-
-#ifndef GL_EXT_framebuffer_object
-#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
-#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
-#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
-#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
-#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
-#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
-#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
-#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
-#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
-#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
-#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
-#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
-#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
-#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
-#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
-#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
-#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
-#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
-#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
-#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
-#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
-#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
-#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
-#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
-#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
-#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
-#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
-#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
-#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
-#define GL_DEPTH_ATTACHMENT_EXT 0x8D00
-#define GL_STENCIL_ATTACHMENT_EXT 0x8D20
-#define GL_FRAMEBUFFER_EXT 0x8D40
-#define GL_RENDERBUFFER_EXT 0x8D41
-#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
-#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
-#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
-#define GL_STENCIL_INDEX1_EXT 0x8D46
-#define GL_STENCIL_INDEX4_EXT 0x8D47
-#define GL_STENCIL_INDEX8_EXT 0x8D48
-#define GL_STENCIL_INDEX16_EXT 0x8D49
-#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
-#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
-#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
-#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
-#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
-#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
-#endif
-
-#ifndef GL_GREMEDY_string_marker
-#endif
-
-#ifndef GL_EXT_packed_depth_stencil
-#define GL_DEPTH_STENCIL_EXT 0x84F9
-#define GL_UNSIGNED_INT_24_8_EXT 0x84FA
-#define GL_DEPTH24_STENCIL8_EXT 0x88F0
-#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1
-#endif
-
-#ifndef GL_EXT_stencil_clear_tag
-#define GL_STENCIL_TAG_BITS_EXT 0x88F2
-#define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3
-#endif
-
-#ifndef GL_EXT_texture_sRGB
-#define GL_SRGB_EXT 0x8C40
-#define GL_SRGB8_EXT 0x8C41
-#define GL_SRGB_ALPHA_EXT 0x8C42
-#define GL_SRGB8_ALPHA8_EXT 0x8C43
-#define GL_SLUMINANCE_ALPHA_EXT 0x8C44
-#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45
-#define GL_SLUMINANCE_EXT 0x8C46
-#define GL_SLUMINANCE8_EXT 0x8C47
-#define GL_COMPRESSED_SRGB_EXT 0x8C48
-#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49
-#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A
-#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
-#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
-#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
-#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
-#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
-#endif
-
-#ifndef GL_EXT_framebuffer_blit
-#define GL_READ_FRAMEBUFFER_EXT 0x8CA8
-#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
-#define GL_DRAW_FRAMEBUFFER_BINDING_EXT GL_FRAMEBUFFER_BINDING_EXT
-#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
-#endif
-
-#ifndef GL_EXT_framebuffer_multisample
-#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
-#define GL_MAX_SAMPLES_EXT 0x8D57
-#endif
-
-#ifndef GL_MESAX_texture_stack
-#define GL_TEXTURE_1D_STACK_MESAX 0x8759
-#define GL_TEXTURE_2D_STACK_MESAX 0x875A
-#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B
-#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C
-#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
-#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
-#endif
-
-#ifndef GL_EXT_timer_query
-#define GL_TIME_ELAPSED_EXT 0x88BF
-#endif
-
-#ifndef GL_EXT_gpu_program_parameters
-#endif
-
-#ifndef GL_APPLE_flush_buffer_range
-#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
-#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13
-#endif
-
-#ifndef GL_NV_gpu_program4
-#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904
-#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905
-#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906
-#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907
-#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
-#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
-#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
-#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
-#endif
-
-#ifndef GL_NV_geometry_program4
-#define GL_LINES_ADJACENCY_EXT 0x000A
-#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B
-#define GL_TRIANGLES_ADJACENCY_EXT 0x000C
-#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D
-#define GL_GEOMETRY_PROGRAM_NV 0x8C26
-#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
-#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
-#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA
-#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB
-#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC
-#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
-#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
-#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
-#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
-#define GL_PROGRAM_POINT_SIZE_EXT 0x8642
-#endif
-
-#ifndef GL_EXT_geometry_shader4
-#define GL_GEOMETRY_SHADER_EXT 0x8DD9
-/* reuse GL_GEOMETRY_VERTICES_OUT_EXT */
-/* reuse GL_GEOMETRY_INPUT_TYPE_EXT */
-/* reuse GL_GEOMETRY_OUTPUT_TYPE_EXT */
-/* reuse GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT */
-#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
-#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
-#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B
-#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
-#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
-#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
-/* reuse GL_LINES_ADJACENCY_EXT */
-/* reuse GL_LINE_STRIP_ADJACENCY_EXT */
-/* reuse GL_TRIANGLES_ADJACENCY_EXT */
-/* reuse GL_TRIANGLE_STRIP_ADJACENCY_EXT */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
-/* reuse GL_PROGRAM_POINT_SIZE_EXT */
-#endif
-
-#ifndef GL_NV_vertex_program4
-#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
-#endif
-
-#ifndef GL_EXT_gpu_shader4
-#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0
-#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1
-#define GL_SAMPLER_BUFFER_EXT 0x8DC2
-#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3
-#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4
-#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5
-#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6
-#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7
-#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8
-#define GL_INT_SAMPLER_1D_EXT 0x8DC9
-#define GL_INT_SAMPLER_2D_EXT 0x8DCA
-#define GL_INT_SAMPLER_3D_EXT 0x8DCB
-#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC
-#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD
-#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE
-#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF
-#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
-#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1
-#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2
-#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3
-#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4
-#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
-#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
-#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
-#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
-#endif
-
-#ifndef GL_EXT_draw_instanced
-#endif
-
-#ifndef GL_EXT_packed_float
-#define GL_R11F_G11F_B10F_EXT 0x8C3A
-#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
-#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C
-#endif
-
-#ifndef GL_EXT_texture_array
-#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18
-#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
-#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
-#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
-#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
-#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
-#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
-#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
-#endif
-
-#ifndef GL_EXT_texture_buffer_object
-#define GL_TEXTURE_BUFFER_EXT 0x8C2A
-#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B
-#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C
-#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
-#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E
-#endif
-
-#ifndef GL_EXT_texture_compression_latc
-#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
-#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
-#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
-#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
-#endif
-
-#ifndef GL_EXT_texture_compression_rgtc
-#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
-#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
-#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
-#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
-#endif
-
-#ifndef GL_EXT_texture_shared_exponent
-#define GL_RGB9_E5_EXT 0x8C3D
-#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E
-#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F
-#endif
-
-#ifndef GL_NV_depth_buffer_float
-#define GL_DEPTH_COMPONENT32F_NV 0x8DAB
-#define GL_DEPTH32F_STENCIL8_NV 0x8DAC
-#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
-#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF
-#endif
-
-#ifndef GL_NV_fragment_program4
-#endif
-
-#ifndef GL_NV_framebuffer_multisample_coverage
-#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
-#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10
-#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
-#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12
-#endif
-
-#ifndef GL_EXT_framebuffer_sRGB
-#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
-#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA
-#endif
-
-#ifndef GL_NV_geometry_shader4
-#endif
-
-#ifndef GL_NV_parameter_buffer_object
-#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
-#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
-#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
-#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
-#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
-#endif
-
-#ifndef GL_EXT_draw_buffers2
-#endif
-
-#ifndef GL_NV_transform_feedback
-#define GL_BACK_PRIMARY_COLOR_NV 0x8C77
-#define GL_BACK_SECONDARY_COLOR_NV 0x8C78
-#define GL_TEXTURE_COORD_NV 0x8C79
-#define GL_CLIP_DISTANCE_NV 0x8C7A
-#define GL_VERTEX_ID_NV 0x8C7B
-#define GL_PRIMITIVE_ID_NV 0x8C7C
-#define GL_GENERIC_ATTRIB_NV 0x8C7D
-#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E
-#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
-#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
-#define GL_ACTIVE_VARYINGS_NV 0x8C81
-#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82
-#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
-#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
-#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
-#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86
-#define GL_PRIMITIVES_GENERATED_NV 0x8C87
-#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
-#define GL_RASTERIZER_DISCARD_NV 0x8C89
-#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV 0x8C8A
-#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
-#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C
-#define GL_SEPARATE_ATTRIBS_NV 0x8C8D
-#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E
-#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
-#define GL_LAYER_NV 0x8DAA
-#define GL_NEXT_BUFFER_NV -2
-#define GL_SKIP_COMPONENTS4_NV -3
-#define GL_SKIP_COMPONENTS3_NV -4
-#define GL_SKIP_COMPONENTS2_NV -5
-#define GL_SKIP_COMPONENTS1_NV -6
-#endif
-
-#ifndef GL_EXT_bindable_uniform
-#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
-#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
-#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
-#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED
-#define GL_UNIFORM_BUFFER_EXT 0x8DEE
-#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF
-#endif
-
-#ifndef GL_EXT_texture_integer
-#define GL_RGBA32UI_EXT 0x8D70
-#define GL_RGB32UI_EXT 0x8D71
-#define GL_ALPHA32UI_EXT 0x8D72
-#define GL_INTENSITY32UI_EXT 0x8D73
-#define GL_LUMINANCE32UI_EXT 0x8D74
-#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75
-#define GL_RGBA16UI_EXT 0x8D76
-#define GL_RGB16UI_EXT 0x8D77
-#define GL_ALPHA16UI_EXT 0x8D78
-#define GL_INTENSITY16UI_EXT 0x8D79
-#define GL_LUMINANCE16UI_EXT 0x8D7A
-#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B
-#define GL_RGBA8UI_EXT 0x8D7C
-#define GL_RGB8UI_EXT 0x8D7D
-#define GL_ALPHA8UI_EXT 0x8D7E
-#define GL_INTENSITY8UI_EXT 0x8D7F
-#define GL_LUMINANCE8UI_EXT 0x8D80
-#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81
-#define GL_RGBA32I_EXT 0x8D82
-#define GL_RGB32I_EXT 0x8D83
-#define GL_ALPHA32I_EXT 0x8D84
-#define GL_INTENSITY32I_EXT 0x8D85
-#define GL_LUMINANCE32I_EXT 0x8D86
-#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87
-#define GL_RGBA16I_EXT 0x8D88
-#define GL_RGB16I_EXT 0x8D89
-#define GL_ALPHA16I_EXT 0x8D8A
-#define GL_INTENSITY16I_EXT 0x8D8B
-#define GL_LUMINANCE16I_EXT 0x8D8C
-#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D
-#define GL_RGBA8I_EXT 0x8D8E
-#define GL_RGB8I_EXT 0x8D8F
-#define GL_ALPHA8I_EXT 0x8D90
-#define GL_INTENSITY8I_EXT 0x8D91
-#define GL_LUMINANCE8I_EXT 0x8D92
-#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93
-#define GL_RED_INTEGER_EXT 0x8D94
-#define GL_GREEN_INTEGER_EXT 0x8D95
-#define GL_BLUE_INTEGER_EXT 0x8D96
-#define GL_ALPHA_INTEGER_EXT 0x8D97
-#define GL_RGB_INTEGER_EXT 0x8D98
-#define GL_RGBA_INTEGER_EXT 0x8D99
-#define GL_BGR_INTEGER_EXT 0x8D9A
-#define GL_BGRA_INTEGER_EXT 0x8D9B
-#define GL_LUMINANCE_INTEGER_EXT 0x8D9C
-#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D
-#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E
-#endif
-
-#ifndef GL_GREMEDY_frame_terminator
-#endif
-
-#ifndef GL_NV_conditional_render
-#define GL_QUERY_WAIT_NV 0x8E13
-#define GL_QUERY_NO_WAIT_NV 0x8E14
-#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15
-#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16
-#endif
-
-#ifndef GL_NV_present_video
-#define GL_FRAME_NV 0x8E26
-#define GL_FIELDS_NV 0x8E27
-#define GL_CURRENT_TIME_NV 0x8E28
-#define GL_NUM_FILL_STREAMS_NV 0x8E29
-#define GL_PRESENT_TIME_NV 0x8E2A
-#define GL_PRESENT_DURATION_NV 0x8E2B
-#endif
-
-#ifndef GL_EXT_transform_feedback
-#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E
-#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
-#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
-#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
-#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C
-#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D
-#define GL_PRIMITIVES_GENERATED_EXT 0x8C87
-#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
-#define GL_RASTERIZER_DISCARD_EXT 0x8C89
-#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
-#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
-#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
-#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
-#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
-#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
-#endif
-
-#ifndef GL_EXT_direct_state_access
-#define GL_PROGRAM_MATRIX_EXT 0x8E2D
-#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E
-#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
-#endif
-
-#ifndef GL_EXT_vertex_array_bgra
-/* reuse GL_BGRA */
-#endif
-
-#ifndef GL_EXT_texture_swizzle
-#define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42
-#define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43
-#define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44
-#define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45
-#define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46
-#endif
-
-#ifndef GL_NV_explicit_multisample
-#define GL_SAMPLE_POSITION_NV 0x8E50
-#define GL_SAMPLE_MASK_NV 0x8E51
-#define GL_SAMPLE_MASK_VALUE_NV 0x8E52
-#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53
-#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54
-#define GL_TEXTURE_RENDERBUFFER_NV 0x8E55
-#define GL_SAMPLER_RENDERBUFFER_NV 0x8E56
-#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57
-#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58
-#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59
-#endif
-
-#ifndef GL_NV_transform_feedback2
-#define GL_TRANSFORM_FEEDBACK_NV 0x8E22
-#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23
-#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24
-#define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25
-#endif
-
-#ifndef GL_ATI_meminfo
-#define GL_VBO_FREE_MEMORY_ATI 0x87FB
-#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC
-#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD
-#endif
-
-#ifndef GL_AMD_performance_monitor
-#define GL_COUNTER_TYPE_AMD 0x8BC0
-#define GL_COUNTER_RANGE_AMD 0x8BC1
-#define GL_UNSIGNED_INT64_AMD 0x8BC2
-#define GL_PERCENTAGE_AMD 0x8BC3
-#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
-#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
-#define GL_PERFMON_RESULT_AMD 0x8BC6
-#endif
-
-#ifndef GL_AMD_texture_texture4
-#endif
-
-#ifndef GL_AMD_vertex_shader_tesselator
-#define GL_SAMPLER_BUFFER_AMD 0x9001
-#define GL_INT_SAMPLER_BUFFER_AMD 0x9002
-#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003
-#define GL_TESSELLATION_MODE_AMD 0x9004
-#define GL_TESSELLATION_FACTOR_AMD 0x9005
-#define GL_DISCRETE_AMD 0x9006
-#define GL_CONTINUOUS_AMD 0x9007
-#endif
-
-#ifndef GL_EXT_provoking_vertex
-#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C
-#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D
-#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E
-#define GL_PROVOKING_VERTEX_EXT 0x8E4F
-#endif
-
-#ifndef GL_EXT_texture_snorm
-#define GL_ALPHA_SNORM 0x9010
-#define GL_LUMINANCE_SNORM 0x9011
-#define GL_LUMINANCE_ALPHA_SNORM 0x9012
-#define GL_INTENSITY_SNORM 0x9013
-#define GL_ALPHA8_SNORM 0x9014
-#define GL_LUMINANCE8_SNORM 0x9015
-#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016
-#define GL_INTENSITY8_SNORM 0x9017
-#define GL_ALPHA16_SNORM 0x9018
-#define GL_LUMINANCE16_SNORM 0x9019
-#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A
-#define GL_INTENSITY16_SNORM 0x901B
-#define GL_RED_SNORM 0x8F90
-#define GL_RG_SNORM 0x8F91
-#define GL_RGB_SNORM 0x8F92
-#define GL_RGBA_SNORM 0x8F93
-#define GL_R8_SNORM 0x8F94
-#define GL_RG8_SNORM 0x8F95
-#define GL_RGB8_SNORM 0x8F96
-#define GL_RGBA8_SNORM 0x8F97
-#define GL_R16_SNORM 0x8F98
-#define GL_RG16_SNORM 0x8F99
-#define GL_RGB16_SNORM 0x8F9A
-#define GL_RGBA16_SNORM 0x8F9B
-#define GL_SIGNED_NORMALIZED 0x8F9C
-#endif
-
-#ifndef GL_AMD_draw_buffers_blend
-#endif
-
-#ifndef GL_APPLE_texture_range
-#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7
-#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8
-#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC
-#define GL_STORAGE_PRIVATE_APPLE 0x85BD
-/* reuse GL_STORAGE_CACHED_APPLE */
-/* reuse GL_STORAGE_SHARED_APPLE */
-#endif
-
-#ifndef GL_APPLE_float_pixels
-#define GL_HALF_APPLE 0x140B
-#define GL_RGBA_FLOAT32_APPLE 0x8814
-#define GL_RGB_FLOAT32_APPLE 0x8815
-#define GL_ALPHA_FLOAT32_APPLE 0x8816
-#define GL_INTENSITY_FLOAT32_APPLE 0x8817
-#define GL_LUMINANCE_FLOAT32_APPLE 0x8818
-#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819
-#define GL_RGBA_FLOAT16_APPLE 0x881A
-#define GL_RGB_FLOAT16_APPLE 0x881B
-#define GL_ALPHA_FLOAT16_APPLE 0x881C
-#define GL_INTENSITY_FLOAT16_APPLE 0x881D
-#define GL_LUMINANCE_FLOAT16_APPLE 0x881E
-#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F
-#define GL_COLOR_FLOAT_APPLE 0x8A0F
-#endif
-
-#ifndef GL_APPLE_vertex_program_evaluators
-#define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00
-#define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01
-#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02
-#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03
-#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04
-#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05
-#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06
-#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07
-#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08
-#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09
-#endif
-
-#ifndef GL_APPLE_aux_depth_stencil
-#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14
-#endif
-
-#ifndef GL_APPLE_object_purgeable
-#define GL_BUFFER_OBJECT_APPLE 0x85B3
-#define GL_RELEASED_APPLE 0x8A19
-#define GL_VOLATILE_APPLE 0x8A1A
-#define GL_RETAINED_APPLE 0x8A1B
-#define GL_UNDEFINED_APPLE 0x8A1C
-#define GL_PURGEABLE_APPLE 0x8A1D
-#endif
-
-#ifndef GL_APPLE_row_bytes
-#define GL_PACK_ROW_BYTES_APPLE 0x8A15
-#define GL_UNPACK_ROW_BYTES_APPLE 0x8A16
-#endif
-
-#ifndef GL_APPLE_rgb_422
-#define GL_RGB_422_APPLE 0x8A1F
-/* reuse GL_UNSIGNED_SHORT_8_8_APPLE */
-/* reuse GL_UNSIGNED_SHORT_8_8_REV_APPLE */
-#endif
-
-#ifndef GL_NV_video_capture
-#define GL_VIDEO_BUFFER_NV 0x9020
-#define GL_VIDEO_BUFFER_BINDING_NV 0x9021
-#define GL_FIELD_UPPER_NV 0x9022
-#define GL_FIELD_LOWER_NV 0x9023
-#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024
-#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025
-#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026
-#define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027
-#define GL_VIDEO_BUFFER_PITCH_NV 0x9028
-#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029
-#define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A
-#define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B
-#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C
-#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D
-#define GL_PARTIAL_SUCCESS_NV 0x902E
-#define GL_SUCCESS_NV 0x902F
-#define GL_FAILURE_NV 0x9030
-#define GL_YCBYCR8_422_NV 0x9031
-#define GL_YCBAYCR8A_4224_NV 0x9032
-#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033
-#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034
-#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035
-#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036
-#define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037
-#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038
-#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039
-#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A
-#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B
-#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C
-#endif
-
-#ifndef GL_NV_copy_image
-#endif
-
-#ifndef GL_EXT_separate_shader_objects
-#define GL_ACTIVE_PROGRAM_EXT 0x8B8D
-#endif
-
-#ifndef GL_NV_parameter_buffer_object2
-#endif
-
-#ifndef GL_NV_shader_buffer_load
-#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D
-#define GL_GPU_ADDRESS_NV 0x8F34
-#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35
-#endif
-
-#ifndef GL_NV_vertex_buffer_unified_memory
-#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
-#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F
-#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20
-#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21
-#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22
-#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23
-#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24
-#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25
-#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26
-#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27
-#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28
-#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29
-#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A
-#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B
-#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C
-#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D
-#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E
-#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F
-#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30
-#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
-#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32
-#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33
-#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40
-#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41
-#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42
-#endif
-
-#ifndef GL_NV_texture_barrier
-#endif
-
-#ifndef GL_AMD_shader_stencil_export
-#endif
-
-#ifndef GL_AMD_seamless_cubemap_per_texture
-/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS_ARB */
-#endif
-
-#ifndef GL_AMD_conservative_depth
-#endif
-
-#ifndef GL_EXT_shader_image_load_store
-#define GL_MAX_IMAGE_UNITS_EXT 0x8F38
-#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39
-#define GL_IMAGE_BINDING_NAME_EXT 0x8F3A
-#define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B
-#define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C
-#define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D
-#define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E
-#define GL_IMAGE_1D_EXT 0x904C
-#define GL_IMAGE_2D_EXT 0x904D
-#define GL_IMAGE_3D_EXT 0x904E
-#define GL_IMAGE_2D_RECT_EXT 0x904F
-#define GL_IMAGE_CUBE_EXT 0x9050
-#define GL_IMAGE_BUFFER_EXT 0x9051
-#define GL_IMAGE_1D_ARRAY_EXT 0x9052
-#define GL_IMAGE_2D_ARRAY_EXT 0x9053
-#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054
-#define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055
-#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056
-#define GL_INT_IMAGE_1D_EXT 0x9057
-#define GL_INT_IMAGE_2D_EXT 0x9058
-#define GL_INT_IMAGE_3D_EXT 0x9059
-#define GL_INT_IMAGE_2D_RECT_EXT 0x905A
-#define GL_INT_IMAGE_CUBE_EXT 0x905B
-#define GL_INT_IMAGE_BUFFER_EXT 0x905C
-#define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D
-#define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E
-#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F
-#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060
-#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061
-#define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062
-#define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063
-#define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064
-#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065
-#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066
-#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067
-#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068
-#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069
-#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
-#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B
-#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C
-#define GL_MAX_IMAGE_SAMPLES_EXT 0x906D
-#define GL_IMAGE_BINDING_FORMAT_EXT 0x906E
-#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001
-#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002
-#define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004
-#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008
-#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020
-#define GL_COMMAND_BARRIER_BIT_EXT 0x00000040
-#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080
-#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100
-#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200
-#define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400
-#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800
-#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000
-/* #define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF - manual, due to fixed uint32_t size. GlueGen would create int64_t */
-#endif
-
-#ifndef GL_EXT_vertex_attrib_64bit
-/* reuse GL_DOUBLE */
-#define GL_DOUBLE_VEC2_EXT 0x8FFC
-#define GL_DOUBLE_VEC3_EXT 0x8FFD
-#define GL_DOUBLE_VEC4_EXT 0x8FFE
-#define GL_DOUBLE_MAT2_EXT 0x8F46
-#define GL_DOUBLE_MAT3_EXT 0x8F47
-#define GL_DOUBLE_MAT4_EXT 0x8F48
-#define GL_DOUBLE_MAT2x3_EXT 0x8F49
-#define GL_DOUBLE_MAT2x4_EXT 0x8F4A
-#define GL_DOUBLE_MAT3x2_EXT 0x8F4B
-#define GL_DOUBLE_MAT3x4_EXT 0x8F4C
-#define GL_DOUBLE_MAT4x2_EXT 0x8F4D
-#define GL_DOUBLE_MAT4x3_EXT 0x8F4E
-#endif
-
-#ifndef GL_NV_gpu_program5
-#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A
-#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B
-#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C
-#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D
-#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E
-#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F
-#define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44
-#define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45
-#endif
-
-#ifndef GL_NV_gpu_shader5
-#define GL_INT64_NV 0x140E
-#define GL_UNSIGNED_INT64_NV 0x140F
-#define GL_INT8_NV 0x8FE0
-#define GL_INT8_VEC2_NV 0x8FE1
-#define GL_INT8_VEC3_NV 0x8FE2
-#define GL_INT8_VEC4_NV 0x8FE3
-#define GL_INT16_NV 0x8FE4
-#define GL_INT16_VEC2_NV 0x8FE5
-#define GL_INT16_VEC3_NV 0x8FE6
-#define GL_INT16_VEC4_NV 0x8FE7
-#define GL_INT64_VEC2_NV 0x8FE9
-#define GL_INT64_VEC3_NV 0x8FEA
-#define GL_INT64_VEC4_NV 0x8FEB
-#define GL_UNSIGNED_INT8_NV 0x8FEC
-#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED
-#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE
-#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF
-#define GL_UNSIGNED_INT16_NV 0x8FF0
-#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1
-#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2
-#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3
-#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5
-#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6
-#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7
-#define GL_FLOAT16_NV 0x8FF8
-#define GL_FLOAT16_VEC2_NV 0x8FF9
-#define GL_FLOAT16_VEC3_NV 0x8FFA
-#define GL_FLOAT16_VEC4_NV 0x8FFB
-/* reuse GL_PATCHES */
-#endif
-
-#ifndef GL_NV_shader_buffer_store
-#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010
-/* reuse GL_READ_WRITE */
-/* reuse GL_WRITE_ONLY */
-#endif
-
-#ifndef GL_NV_tessellation_program5
-#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8
-#define GL_TESS_CONTROL_PROGRAM_NV 0x891E
-#define GL_TESS_EVALUATION_PROGRAM_NV 0x891F
-#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74
-#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75
-#endif
-
-#ifndef GL_NV_vertex_attrib_integer_64bit
-/* reuse GL_INT64_NV */
-/* reuse GL_UNSIGNED_INT64_NV */
-#endif
-
-#ifndef GL_NV_multisample_coverage
-#define GL_COVERAGE_SAMPLES_NV 0x80A9
-#define GL_COLOR_SAMPLES_NV 0x8E20
-#endif
-
-#ifndef GL_AMD_name_gen_delete
-#define GL_DATA_BUFFER_AMD 0x9151
-#define GL_PERFORMANCE_MONITOR_AMD 0x9152
-#define GL_QUERY_OBJECT_AMD 0x9153
-#define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154
-#define GL_SAMPLER_OBJECT_AMD 0x9155
-#endif
-
-#ifndef GL_AMD_debug_output
-#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144
-#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145
-#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146
-#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147
-#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148
-#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149
-#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
-#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
-#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
-#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
-#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
-#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
-#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150
-#endif
-
-#ifndef GL_NV_vdpau_interop
-#define GL_SURFACE_STATE_NV 0x86EB
-#define GL_SURFACE_REGISTERED_NV 0x86FD
-#define GL_SURFACE_MAPPED_NV 0x8700
-#define GL_WRITE_DISCARD_NV 0x88BE
-#endif
-
-#ifndef GL_AMD_transform_feedback3_lines_triangles
-#endif
-
-#ifndef GL_AMD_depth_clamp_separate
-#define GL_DEPTH_CLAMP_NEAR_AMD 0x901E
-#define GL_DEPTH_CLAMP_FAR_AMD 0x901F
-#endif
-
-#ifndef GL_EXT_texture_sRGB_decode
-#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
-#define GL_DECODE_EXT 0x8A49
-#define GL_SKIP_DECODE_EXT 0x8A4A
-#endif
-
-#ifndef GL_NV_texture_multisample
-#define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045
-#define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046
-#endif
-
-#ifndef GL_AMD_blend_minmax_factor
-#define GL_FACTOR_MIN_AMD 0x901C
-#define GL_FACTOR_MAX_AMD 0x901D
-#endif
-
-#ifndef GL_AMD_sample_positions
-#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F
-#endif
-
-#ifndef GL_EXT_x11_sync_object
-#define GL_SYNC_X11_FENCE_EXT 0x90E1
-#endif
-
-#ifndef GL_AMD_multi_draw_indirect
-#endif
-
-#ifndef GL_EXT_framebuffer_multisample_blit_scaled
-#define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA
-#define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB
-#endif
-
-#ifndef GL_AMD_pinned_memory
-#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160
-#endif
-
-#ifndef GL_AMD_stencil_operation_extended
-#define GL_SET_AMD 0x874A
-#define GL_REPLACE_VALUE_AMD 0x874B
-#define GL_STENCIL_OP_VALUE_AMD 0x874C
-#define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D
-#endif
-
-
-/*************************************************************/
-
-#include
-#ifndef GL_VERSION_2_0
-/* GL type for program/shader text */
-typedef char GLchar;
-#endif
-
-#ifndef GL_VERSION_1_5
-/* GL types for handling large vertex buffer objects */
-typedef ptrdiff_t GLintptr;
-typedef ptrdiff_t GLsizeiptr;
-#endif
-
-#ifndef GL_ARB_vertex_buffer_object
-/* GL types for handling large vertex buffer objects */
-typedef ptrdiff_t GLintptrARB;
-typedef ptrdiff_t GLsizeiptrARB;
-#endif
-
-#ifndef GL_ARB_shader_objects
-/* GL types for program/shader text and shader object handles */
-typedef char GLcharARB;
-typedef unsigned int GLhandleARB;
-#endif
-
-/* GL type for "half" precision (s10e5) float data in host memory */
-#ifndef GL_ARB_half_float_pixel
-typedef unsigned short GLhalfARB;
-#endif
-
-#ifndef GL_NV_half_float
-typedef unsigned short GLhalfNV;
-#endif
-
-#include "gl-64bit-types.h"
-
-#ifndef GL_ARB_cl_event
-/* These incomplete types let us declare types compatible with OpenCL's cl_context and cl_event
-struct _cl_context;
-struct _cl_event;
- */
-#endif
-
-#ifndef GL_ARB_debug_output
-typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
-#endif
-
-#ifndef GL_AMD_debug_output
-typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
-#endif
-
-#ifndef GL_NV_vdpau_interop
-typedef GLintptr GLvdpauSurfaceNV;
-#endif
-
-#ifndef GL_VERSION_1_2
-#define GL_VERSION_1_2 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-GLAPI void APIENTRY glBlendEquation (GLenum mode);
-GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
-GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
-typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-#endif
-
-#ifndef GL_VERSION_1_2_DEPRECATED
-#define GL_VERSION_1_2_DEPRECATED 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-GLAPI void APIENTRY glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table);
-GLAPI void APIENTRY glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
-GLAPI void APIENTRY glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
-GLAPI void APIENTRY glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
-GLAPI void APIENTRY glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params);
-GLAPI void APIENTRY glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glConvolutionParameteri (GLenum target, GLenum pname, GLint params);
-GLAPI void APIENTRY glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image);
-GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
-GLAPI void APIENTRY glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
-GLAPI void APIENTRY glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-GLAPI void APIENTRY glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
-GLAPI void APIENTRY glMinmax (GLenum target, GLenum internalformat, GLboolean sink);
-GLAPI void APIENTRY glResetHistogram (GLenum target);
-GLAPI void APIENTRY glResetMinmax (GLenum target);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
-typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
-typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
-typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
-typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target);
-#endif
-
-#ifndef GL_VERSION_1_3
-#define GL_VERSION_1_3 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glActiveTexture (GLenum texture);
-GLAPI void APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
-GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, GLvoid *img);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
-#endif
-
-#ifndef GL_VERSION_1_3_DEPRECATED
-#define GL_VERSION_1_3_DEPRECATED 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glClientActiveTexture (GLenum texture);
-GLAPI void APIENTRY glMultiTexCoord1d (GLenum target, GLdouble s);
-GLAPI void APIENTRY glMultiTexCoord1dv (GLenum target, const GLdouble *v);
-GLAPI void APIENTRY glMultiTexCoord1f (GLenum target, GLfloat s);
-GLAPI void APIENTRY glMultiTexCoord1fv (GLenum target, const GLfloat *v);
-GLAPI void APIENTRY glMultiTexCoord1i (GLenum target, GLint s);
-GLAPI void APIENTRY glMultiTexCoord1iv (GLenum target, const GLint *v);
-GLAPI void APIENTRY glMultiTexCoord1s (GLenum target, GLshort s);
-GLAPI void APIENTRY glMultiTexCoord1sv (GLenum target, const GLshort *v);
-GLAPI void APIENTRY glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t);
-GLAPI void APIENTRY glMultiTexCoord2dv (GLenum target, const GLdouble *v);
-GLAPI void APIENTRY glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t);
-GLAPI void APIENTRY glMultiTexCoord2fv (GLenum target, const GLfloat *v);
-GLAPI void APIENTRY glMultiTexCoord2i (GLenum target, GLint s, GLint t);
-GLAPI void APIENTRY glMultiTexCoord2iv (GLenum target, const GLint *v);
-GLAPI void APIENTRY glMultiTexCoord2s (GLenum target, GLshort s, GLshort t);
-GLAPI void APIENTRY glMultiTexCoord2sv (GLenum target, const GLshort *v);
-GLAPI void APIENTRY glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r);
-GLAPI void APIENTRY glMultiTexCoord3dv (GLenum target, const GLdouble *v);
-GLAPI void APIENTRY glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r);
-GLAPI void APIENTRY glMultiTexCoord3fv (GLenum target, const GLfloat *v);
-GLAPI void APIENTRY glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r);
-GLAPI void APIENTRY glMultiTexCoord3iv (GLenum target, const GLint *v);
-GLAPI void APIENTRY glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r);
-GLAPI void APIENTRY glMultiTexCoord3sv (GLenum target, const GLshort *v);
-GLAPI void APIENTRY glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-GLAPI void APIENTRY glMultiTexCoord4dv (GLenum target, const GLdouble *v);
-GLAPI void APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-GLAPI void APIENTRY glMultiTexCoord4fv (GLenum target, const GLfloat *v);
-GLAPI void APIENTRY glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q);
-GLAPI void APIENTRY glMultiTexCoord4iv (GLenum target, const GLint *v);
-GLAPI void APIENTRY glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
-GLAPI void APIENTRY glMultiTexCoord4sv (GLenum target, const GLshort *v);
-GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *m);
-GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *m);
-GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *m);
-GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *m);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m);
-typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m);
-typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m);
-typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
-#endif
-
-#ifndef GL_VERSION_1_4
-#define GL_VERSION_1_4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
-GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param);
-GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param);
-GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
-#endif
-
-#ifndef GL_VERSION_1_4_DEPRECATED
-#define GL_VERSION_1_4_DEPRECATED 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFogCoordf (GLfloat coord);
-GLAPI void APIENTRY glFogCoordfv (const GLfloat *coord);
-GLAPI void APIENTRY glFogCoordd (GLdouble coord);
-GLAPI void APIENTRY glFogCoorddv (const GLdouble *coord);
-GLAPI void APIENTRY glFogCoordPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue);
-GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *v);
-GLAPI void APIENTRY glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue);
-GLAPI void APIENTRY glSecondaryColor3dv (const GLdouble *v);
-GLAPI void APIENTRY glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue);
-GLAPI void APIENTRY glSecondaryColor3fv (const GLfloat *v);
-GLAPI void APIENTRY glSecondaryColor3i (GLint red, GLint green, GLint blue);
-GLAPI void APIENTRY glSecondaryColor3iv (const GLint *v);
-GLAPI void APIENTRY glSecondaryColor3s (GLshort red, GLshort green, GLshort blue);
-GLAPI void APIENTRY glSecondaryColor3sv (const GLshort *v);
-GLAPI void APIENTRY glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue);
-GLAPI void APIENTRY glSecondaryColor3ubv (const GLubyte *v);
-GLAPI void APIENTRY glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue);
-GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *v);
-GLAPI void APIENTRY glSecondaryColor3us (GLushort red, GLushort green, GLushort blue);
-GLAPI void APIENTRY glSecondaryColor3usv (const GLushort *v);
-GLAPI void APIENTRY glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glWindowPos2d (GLdouble x, GLdouble y);
-GLAPI void APIENTRY glWindowPos2dv (const GLdouble *v);
-GLAPI void APIENTRY glWindowPos2f (GLfloat x, GLfloat y);
-GLAPI void APIENTRY glWindowPos2fv (const GLfloat *v);
-GLAPI void APIENTRY glWindowPos2i (GLint x, GLint y);
-GLAPI void APIENTRY glWindowPos2iv (const GLint *v);
-GLAPI void APIENTRY glWindowPos2s (GLshort x, GLshort y);
-GLAPI void APIENTRY glWindowPos2sv (const GLshort *v);
-GLAPI void APIENTRY glWindowPos3d (GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glWindowPos3dv (const GLdouble *v);
-GLAPI void APIENTRY glWindowPos3f (GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glWindowPos3fv (const GLfloat *v);
-GLAPI void APIENTRY glWindowPos3i (GLint x, GLint y, GLint z);
-GLAPI void APIENTRY glWindowPos3iv (const GLint *v);
-GLAPI void APIENTRY glWindowPos3s (GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY glWindowPos3sv (const GLshort *v);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord);
-typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord);
-typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord);
-typedef void (APIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble *coord);
-typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC) (GLint x, GLint y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort *v);
-#endif
-
-#ifndef GL_VERSION_1_5
-#define GL_VERSION_1_5 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids);
-GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids);
-GLAPI GLboolean APIENTRY glIsQuery (GLuint id);
-GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id);
-GLAPI void APIENTRY glEndQuery (GLenum target);
-GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params);
-GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer);
-GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
-GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
-GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer);
-GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
-GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
-GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
-GLAPI GLvoid* APIENTRY glMapBuffer (GLenum target, GLenum access);
-GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target);
-GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid* *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
-typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
-typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
-typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
-typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
-typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
-typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
-typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
-typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
-typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
-typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
-typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params);
-#endif
-
-#ifndef GL_VERSION_2_0
-#define GL_VERSION_2_0 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
-GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs);
-GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
-GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
-GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
-GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader);
-GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
-GLAPI void APIENTRY glCompileShader (GLuint shader);
-GLAPI GLuint APIENTRY glCreateProgram (void);
-GLAPI GLuint APIENTRY glCreateShader (GLenum type);
-GLAPI void APIENTRY glDeleteProgram (GLuint program);
-GLAPI void APIENTRY glDeleteShader (GLuint shader);
-GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader);
-GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index);
-GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index);
-GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
-GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
-GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
-GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
-GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
-GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
-GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid* *pointer);
-GLAPI GLboolean APIENTRY glIsProgram (GLuint program);
-GLAPI GLboolean APIENTRY glIsShader (GLuint shader);
-GLAPI void APIENTRY glLinkProgram (GLuint program);
-GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
-GLAPI void APIENTRY glUseProgram (GLuint program);
-GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0);
-GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
-GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-GLAPI void APIENTRY glUniform1i (GLint location, GLint v0);
-GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
-GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
-GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glValidateProgram (GLuint program);
-GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x);
-GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
-GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x);
-GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y);
-GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
-GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y);
-GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v);
-GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v);
-GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v);
-GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v);
-GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v);
-GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v);
-GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
-typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
-typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
-typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
-typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
-typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
-typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
-typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
-typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
-typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
-typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
-typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
-typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
-typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
-typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
-typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
-typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
-typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
-typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
-typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
-typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
-typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
-typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
-typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
-typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
-typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
-typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
-typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
-typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
-typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
-typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
-#endif
-
-#ifndef GL_VERSION_2_1
-#define GL_VERSION_2_1 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-#endif
-
-#ifndef GL_VERSION_3_0
-#define GL_VERSION_3_0 1
-/* OpenGL 3.0 also reuses entry points from these extensions: */
-/* ARB_framebuffer_object */
-/* ARB_map_buffer_range */
-/* ARB_vertex_array_object */
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
-GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data);
-GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data);
-GLAPI void APIENTRY glEnablei (GLenum target, GLuint index);
-GLAPI void APIENTRY glDisablei (GLenum target, GLuint index);
-GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index);
-GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
-GLAPI void APIENTRY glEndTransformFeedback (void);
-GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
-GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
-GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
-GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp);
-GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode);
-GLAPI void APIENTRY glEndConditionalRender (void);
-GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params);
-GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x);
-GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y);
-GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z);
-GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x);
-GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y);
-GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z);
-GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v);
-GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v);
-GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v);
-GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
-GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name);
-GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
-GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0);
-GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
-GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
-GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params);
-GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params);
-GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value);
-GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value);
-GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value);
-GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
-GLAPI const GLubyte * APIENTRY glGetStringi (GLenum name, GLuint index);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
-typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
-typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
-typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index);
-typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index);
-typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index);
-typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
-typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
-typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
-typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
-typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
-typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
-typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
-typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
-typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name);
-typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
-typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
-typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
-typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
-typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params);
-typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params);
-typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
-typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
-typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
-typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
-typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
-#endif
-
-#ifndef GL_VERSION_3_1
-#define GL_VERSION_3_1 1
-/* OpenGL 3.1 also reuses entry points from these extensions: */
-/* ARB_copy_buffer */
-/* ARB_uniform_buffer_object */
-/* ARB_draw_instanced */
-/* ARB_texture_buffer_object */
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index);
-#endif
-
-#ifndef GL_VERSION_3_2
-#define GL_VERSION_3_2 1
-/* OpenGL 3.2 also reuses entry points from these extensions: */
-/* ARB_draw_elements_base_vertex */
-/* ARB_provoking_vertex */
-/* ARB_sync */
-/* ARB_texture_multisample */
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data);
-GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params);
-GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
-typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
-#endif
-
-#ifndef GL_VERSION_3_3
-#define GL_VERSION_3_3 1
-/* OpenGL 3.3 also reuses entry points from these extensions: */
-/* ARB_blend_func_extended */
-/* ARB_sampler_objects */
-/* ARB_explicit_attrib_location, but it has none */
-/* ARB_occlusion_query2 (no entry points) */
-/* ARB_shader_bit_encoding (no entry points) */
-/* ARB_texture_rgb10_a2ui (no entry points) */
-/* ARB_texture_swizzle (no entry points) */
-/* ARB_timer_query */
-/* ARB_vertex_type_2_10_10_10_rev */
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
-#endif
-
-#ifndef GL_VERSION_4_0
-#define GL_VERSION_4_0 1
-/* OpenGL 4.0 also reuses entry points from these extensions: */
-/* ARB_texture_query_lod (no entry points) */
-/* ARB_draw_indirect */
-/* ARB_gpu_shader5 (no entry points) */
-/* ARB_gpu_shader_fp64 */
-/* ARB_shader_subroutine */
-/* ARB_tessellation_shader */
-/* ARB_texture_buffer_object_rgb32 (no entry points) */
-/* ARB_texture_cube_map_array (no entry points) */
-/* ARB_texture_gather (no entry points) */
-/* ARB_transform_feedback2 */
-/* ARB_transform_feedback3 */
-/* Susume ARB_sample_shading */
-/* Susume ARB_draw_buffers_blend */
-#endif
-
-#ifndef GL_VERSION_4_1
-#define GL_VERSION_4_1 1
-/* OpenGL 4.1 reuses entry points from these extensions: */
-/* ARB_ES2_compatibility */
-/* ARB_get_program_binary */
-/* ARB_separate_shader_objects */
-/* ARB_shader_precision (no entry points) */
-/* ARB_vertex_attrib_64bit */
-/* ARB_viewport_array */
-#endif
-
-#ifndef GL_VERSION_4_2
-#define GL_VERSION_4_2 1
-/* OpenGL 4.2 reuses entry points from these extensions: */
-/* ARB_base_instance */
-/* ARB_shading_language_420pack (no entry points) */
-/* ARB_transform_feedback_instanced */
-/* ARB_compressed_texture_pixel_storage (no entry points) */
-/* ARB_conservative_depth (no entry points) */
-/* ARB_internalformat_query */
-/* ARB_map_buffer_alignment (no entry points) */
-/* ARB_shader_atomic_counters */
-/* ARB_shader_image_load_store */
-/* ARB_shading_language_packing (no entry points) */
-/* ARB_texture_storage */
-#endif
-
-#ifndef GL_ARB_multitexture
-#define GL_ARB_multitexture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glActiveTextureARB (GLenum texture);
-GLAPI void APIENTRY glClientActiveTextureARB (GLenum texture);
-GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum target, GLdouble s);
-GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum target, const GLdouble *v);
-GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum target, GLfloat s);
-GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum target, const GLfloat *v);
-GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum target, GLint s);
-GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum target, const GLint *v);
-GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum target, GLshort s);
-GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum target, const GLshort *v);
-GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t);
-GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum target, const GLdouble *v);
-GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t);
-GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum target, const GLfloat *v);
-GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum target, GLint s, GLint t);
-GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum target, const GLint *v);
-GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t);
-GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum target, const GLshort *v);
-GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r);
-GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum target, const GLdouble *v);
-GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r);
-GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum target, const GLfloat *v);
-GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r);
-GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum target, const GLint *v);
-GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r);
-GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum target, const GLshort *v);
-GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum target, const GLdouble *v);
-GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum target, const GLfloat *v);
-GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q);
-GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum target, const GLint *v);
-GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
-GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum target, const GLshort *v);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
-#endif
-
-#ifndef GL_ARB_transpose_matrix
-#define GL_ARB_transpose_matrix 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *m);
-GLAPI void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *m);
-GLAPI void APIENTRY glMultTransposeMatrixfARB (const GLfloat *m);
-GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *m);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
-typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
-typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
-typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
-#endif
-
-#ifndef GL_ARB_multisample
-#define GL_ARB_multisample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSampleCoverageARB (GLclampf value, GLboolean invert);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert);
-#endif
-
-#ifndef GL_ARB_texture_env_add
-#define GL_ARB_texture_env_add 1
-#endif
-
-#ifndef GL_ARB_texture_cube_map
-#define GL_ARB_texture_cube_map 1
-#endif
-
-#ifndef GL_ARB_texture_compression
-#define GL_ARB_texture_compression 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, GLvoid *img);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, GLvoid *img);
-#endif
-
-#ifndef GL_ARB_texture_border_clamp
-#define GL_ARB_texture_border_clamp 1
-#endif
-
-#ifndef GL_ARB_point_parameters
-#define GL_ARB_point_parameters 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPointParameterfARB (GLenum pname, GLfloat param);
-GLAPI void APIENTRY glPointParameterfvARB (GLenum pname, const GLfloat *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params);
-#endif
-
-#ifndef GL_ARB_vertex_blend
-#define GL_ARB_vertex_blend 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glWeightbvARB (GLint size, const GLbyte *weights);
-GLAPI void APIENTRY glWeightsvARB (GLint size, const GLshort *weights);
-GLAPI void APIENTRY glWeightivARB (GLint size, const GLint *weights);
-GLAPI void APIENTRY glWeightfvARB (GLint size, const GLfloat *weights);
-GLAPI void APIENTRY glWeightdvARB (GLint size, const GLdouble *weights);
-GLAPI void APIENTRY glWeightubvARB (GLint size, const GLubyte *weights);
-GLAPI void APIENTRY glWeightusvARB (GLint size, const GLushort *weights);
-GLAPI void APIENTRY glWeightuivARB (GLint size, const GLuint *weights);
-GLAPI void APIENTRY glWeightPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glVertexBlendARB (GLint count);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights);
-typedef void (APIENTRYP PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights);
-typedef void (APIENTRYP PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights);
-typedef void (APIENTRYP PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights);
-typedef void (APIENTRYP PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights);
-typedef void (APIENTRYP PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights);
-typedef void (APIENTRYP PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights);
-typedef void (APIENTRYP PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights);
-typedef void (APIENTRYP PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLVERTEXBLENDARBPROC) (GLint count);
-#endif
-
-#ifndef GL_ARB_matrix_palette
-#define GL_ARB_matrix_palette 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCurrentPaletteMatrixARB (GLint index);
-GLAPI void APIENTRY glMatrixIndexubvARB (GLint size, const GLubyte *indices);
-GLAPI void APIENTRY glMatrixIndexusvARB (GLint size, const GLushort *indices);
-GLAPI void APIENTRY glMatrixIndexuivARB (GLint size, const GLuint *indices);
-GLAPI void APIENTRY glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index);
-typedef void (APIENTRYP PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices);
-typedef void (APIENTRYP PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices);
-typedef void (APIENTRYP PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices);
-typedef void (APIENTRYP PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
-
-#ifndef GL_ARB_texture_env_combine
-#define GL_ARB_texture_env_combine 1
-#endif
-
-#ifndef GL_ARB_texture_env_crossbar
-#define GL_ARB_texture_env_crossbar 1
-#endif
-
-#ifndef GL_ARB_texture_env_dot3
-#define GL_ARB_texture_env_dot3 1
-#endif
-
-#ifndef GL_ARB_texture_mirrored_repeat
-#define GL_ARB_texture_mirrored_repeat 1
-#endif
-
-#ifndef GL_ARB_depth_texture
-#define GL_ARB_depth_texture 1
-#endif
-
-#ifndef GL_ARB_shadow
-#define GL_ARB_shadow 1
-#endif
-
-#ifndef GL_ARB_shadow_ambient
-#define GL_ARB_shadow_ambient 1
-#endif
-
-#ifndef GL_ARB_window_pos
-#define GL_ARB_window_pos 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glWindowPos2dARB (GLdouble x, GLdouble y);
-GLAPI void APIENTRY glWindowPos2dvARB (const GLdouble *v);
-GLAPI void APIENTRY glWindowPos2fARB (GLfloat x, GLfloat y);
-GLAPI void APIENTRY glWindowPos2fvARB (const GLfloat *v);
-GLAPI void APIENTRY glWindowPos2iARB (GLint x, GLint y);
-GLAPI void APIENTRY glWindowPos2ivARB (const GLint *v);
-GLAPI void APIENTRY glWindowPos2sARB (GLshort x, GLshort y);
-GLAPI void APIENTRY glWindowPos2svARB (const GLshort *v);
-GLAPI void APIENTRY glWindowPos3dARB (GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glWindowPos3dvARB (const GLdouble *v);
-GLAPI void APIENTRY glWindowPos3fARB (GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glWindowPos3fvARB (const GLfloat *v);
-GLAPI void APIENTRY glWindowPos3iARB (GLint x, GLint y, GLint z);
-GLAPI void APIENTRY glWindowPos3ivARB (const GLint *v);
-GLAPI void APIENTRY glWindowPos3sARB (GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY glWindowPos3svARB (const GLshort *v);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IVARBPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SVARBPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IVARBPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SVARBPROC) (const GLshort *v);
-#endif
-
-#ifndef GL_ARB_vertex_program
-#define GL_ARB_vertex_program 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexAttrib1dARB (GLuint index, GLdouble x);
-GLAPI void APIENTRY glVertexAttrib1dvARB (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib1fARB (GLuint index, GLfloat x);
-GLAPI void APIENTRY glVertexAttrib1fvARB (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib1sARB (GLuint index, GLshort x);
-GLAPI void APIENTRY glVertexAttrib1svARB (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib2dARB (GLuint index, GLdouble x, GLdouble y);
-GLAPI void APIENTRY glVertexAttrib2dvARB (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib2fARB (GLuint index, GLfloat x, GLfloat y);
-GLAPI void APIENTRY glVertexAttrib2fvARB (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib2sARB (GLuint index, GLshort x, GLshort y);
-GLAPI void APIENTRY glVertexAttrib2svARB (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib3dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glVertexAttrib3dvARB (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib3fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glVertexAttrib3fvARB (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib3sARB (GLuint index, GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY glVertexAttrib3svARB (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib4NbvARB (GLuint index, const GLbyte *v);
-GLAPI void APIENTRY glVertexAttrib4NivARB (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttrib4NsvARB (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib4NubARB (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-GLAPI void APIENTRY glVertexAttrib4NubvARB (GLuint index, const GLubyte *v);
-GLAPI void APIENTRY glVertexAttrib4NuivARB (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttrib4NusvARB (GLuint index, const GLushort *v);
-GLAPI void APIENTRY glVertexAttrib4bvARB (GLuint index, const GLbyte *v);
-GLAPI void APIENTRY glVertexAttrib4dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glVertexAttrib4dvARB (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib4fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glVertexAttrib4fvARB (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib4ivARB (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttrib4sARB (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-GLAPI void APIENTRY glVertexAttrib4svARB (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib4ubvARB (GLuint index, const GLubyte *v);
-GLAPI void APIENTRY glVertexAttrib4uivARB (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttrib4usvARB (GLuint index, const GLushort *v);
-GLAPI void APIENTRY glVertexAttribPointerARB (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glEnableVertexAttribArrayARB (GLuint index);
-GLAPI void APIENTRY glDisableVertexAttribArrayARB (GLuint index);
-GLAPI void APIENTRY glProgramStringARB (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
-GLAPI void APIENTRY glBindProgramARB (GLenum target, GLuint program);
-GLAPI void APIENTRY glDeleteProgramsARB (GLsizei n, const GLuint *programs);
-GLAPI void APIENTRY glGenProgramsARB (GLsizei n, GLuint *programs);
-GLAPI void APIENTRY glProgramEnvParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glProgramEnvParameter4dvARB (GLenum target, GLuint index, const GLdouble *params);
-GLAPI void APIENTRY glProgramEnvParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glProgramEnvParameter4fvARB (GLenum target, GLuint index, const GLfloat *params);
-GLAPI void APIENTRY glProgramLocalParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glProgramLocalParameter4dvARB (GLenum target, GLuint index, const GLdouble *params);
-GLAPI void APIENTRY glProgramLocalParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glProgramLocalParameter4fvARB (GLenum target, GLuint index, const GLfloat *params);
-GLAPI void APIENTRY glGetProgramEnvParameterdvARB (GLenum target, GLuint index, GLdouble *params);
-GLAPI void APIENTRY glGetProgramEnvParameterfvARB (GLenum target, GLuint index, GLfloat *params);
-GLAPI void APIENTRY glGetProgramLocalParameterdvARB (GLenum target, GLuint index, GLdouble *params);
-GLAPI void APIENTRY glGetProgramLocalParameterfvARB (GLenum target, GLuint index, GLfloat *params);
-GLAPI void APIENTRY glGetProgramivARB (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetProgramStringARB (GLenum target, GLenum pname, GLvoid *string);
-GLAPI void APIENTRY glGetVertexAttribdvARB (GLuint index, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY glGetVertexAttribfvARB (GLuint index, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetVertexAttribivARB (GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetVertexAttribPointervARB (GLuint index, GLenum pname, GLvoid* *pointer);
-GLAPI GLboolean APIENTRY glIsProgramARB (GLuint program);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
-typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
-typedef void (APIENTRYP PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
-typedef void (APIENTRYP PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program);
-typedef void (APIENTRYP PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs);
-typedef void (APIENTRYP PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
-typedef GLboolean (APIENTRYP PFNGLISPROGRAMARBPROC) (GLuint program);
-#endif
-
-#ifndef GL_ARB_fragment_program
-#define GL_ARB_fragment_program 1
-/* All ARB_fragment_program entry points are shared with ARB_vertex_program. */
-#endif
-
-#ifndef GL_ARB_vertex_buffer_object
-#define GL_ARB_vertex_buffer_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindBufferARB (GLenum target, GLuint buffer);
-GLAPI void APIENTRY glDeleteBuffersARB (GLsizei n, const GLuint *buffers);
-GLAPI void APIENTRY glGenBuffersARB (GLsizei n, GLuint *buffers);
-GLAPI GLboolean APIENTRY glIsBufferARB (GLuint buffer);
-GLAPI void APIENTRY glBufferDataARB (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
-GLAPI void APIENTRY glBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
-GLAPI void APIENTRY glGetBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
-GLAPI GLvoid* APIENTRY glMapBufferARB (GLenum target, GLenum access);
-GLAPI GLboolean APIENTRY glUnmapBufferARB (GLenum target);
-GLAPI void APIENTRY glGetBufferParameterivARB (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetBufferPointervARB (GLenum target, GLenum pname, GLvoid* *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer);
-typedef void (APIENTRYP PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers);
-typedef void (APIENTRYP PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers);
-typedef GLboolean (APIENTRYP PFNGLISBUFFERARBPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
-typedef void (APIENTRYP PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
-typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
-typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access);
-typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERARBPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid* *params);
-#endif
-
-#ifndef GL_ARB_occlusion_query
-#define GL_ARB_occlusion_query 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGenQueriesARB (GLsizei n, GLuint *ids);
-GLAPI void APIENTRY glDeleteQueriesARB (GLsizei n, const GLuint *ids);
-GLAPI GLboolean APIENTRY glIsQueryARB (GLuint id);
-GLAPI void APIENTRY glBeginQueryARB (GLenum target, GLuint id);
-GLAPI void APIENTRY glEndQueryARB (GLenum target);
-GLAPI void APIENTRY glGetQueryivARB (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetQueryObjectivARB (GLuint id, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetQueryObjectuivARB (GLuint id, GLenum pname, GLuint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids);
-typedef void (APIENTRYP PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids);
-typedef GLboolean (APIENTRYP PFNGLISQUERYARBPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id);
-typedef void (APIENTRYP PFNGLENDQUERYARBPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params);
-#endif
-
-#ifndef GL_ARB_shader_objects
-#define GL_ARB_shader_objects 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDeleteObjectARB (GLhandleARB obj);
-GLAPI GLhandleARB APIENTRY glGetHandleARB (GLenum pname);
-GLAPI void APIENTRY glDetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj);
-GLAPI GLhandleARB APIENTRY glCreateShaderObjectARB (GLenum shaderType);
-GLAPI void APIENTRY glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
-GLAPI void APIENTRY glCompileShaderARB (GLhandleARB shaderObj);
-GLAPI GLhandleARB APIENTRY glCreateProgramObjectARB (void);
-GLAPI void APIENTRY glAttachObjectARB (GLhandleARB containerObj, GLhandleARB obj);
-GLAPI void APIENTRY glLinkProgramARB (GLhandleARB programObj);
-GLAPI void APIENTRY glUseProgramObjectARB (GLhandleARB programObj);
-GLAPI void APIENTRY glValidateProgramARB (GLhandleARB programObj);
-GLAPI void APIENTRY glUniform1fARB (GLint location, GLfloat v0);
-GLAPI void APIENTRY glUniform2fARB (GLint location, GLfloat v0, GLfloat v1);
-GLAPI void APIENTRY glUniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-GLAPI void APIENTRY glUniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-GLAPI void APIENTRY glUniform1iARB (GLint location, GLint v0);
-GLAPI void APIENTRY glUniform2iARB (GLint location, GLint v0, GLint v1);
-GLAPI void APIENTRY glUniform3iARB (GLint location, GLint v0, GLint v1, GLint v2);
-GLAPI void APIENTRY glUniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-GLAPI void APIENTRY glUniform1fvARB (GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glUniform2fvARB (GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glUniform3fvARB (GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glUniform4fvARB (GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glUniform1ivARB (GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glUniform2ivARB (GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glUniform3ivARB (GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glUniform4ivARB (GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glUniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glGetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
-GLAPI void APIENTRY glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
-GLAPI GLint APIENTRY glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name);
-GLAPI void APIENTRY glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
-GLAPI void APIENTRY glGetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat *params);
-GLAPI void APIENTRY glGetUniformivARB (GLhandleARB programObj, GLint location, GLint *params);
-GLAPI void APIENTRY glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj);
-typedef GLhandleARB (APIENTRYP PFNGLGETHANDLEARBPROC) (GLenum pname);
-typedef void (APIENTRYP PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj);
-typedef GLhandleARB (APIENTRYP PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
-typedef void (APIENTRYP PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
-typedef void (APIENTRYP PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
-typedef GLhandleARB (APIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC) (void);
-typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj);
-typedef void (APIENTRYP PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj);
-typedef void (APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj);
-typedef void (APIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj);
-typedef void (APIENTRYP PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0);
-typedef void (APIENTRYP PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1);
-typedef void (APIENTRYP PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-typedef void (APIENTRYP PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-typedef void (APIENTRYP PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0);
-typedef void (APIENTRYP PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1);
-typedef void (APIENTRYP PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2);
-typedef void (APIENTRYP PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-typedef void (APIENTRYP PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
-typedef void (APIENTRYP PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
-typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
-typedef void (APIENTRYP PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params);
-typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
-#endif
-
-#ifndef GL_ARB_vertex_shader
-#define GL_ARB_vertex_shader 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB *name);
-GLAPI void APIENTRY glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
-GLAPI GLint APIENTRY glGetAttribLocationARB (GLhandleARB programObj, const GLcharARB *name);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name);
-typedef void (APIENTRYP PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
-typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
-#endif
-
-#ifndef GL_ARB_fragment_shader
-#define GL_ARB_fragment_shader 1
-#endif
-
-#ifndef GL_ARB_shading_language_100
-#define GL_ARB_shading_language_100 1
-#endif
-
-#ifndef GL_ARB_texture_non_power_of_two
-#define GL_ARB_texture_non_power_of_two 1
-#endif
-
-#ifndef GL_ARB_point_sprite
-#define GL_ARB_point_sprite 1
-#endif
-
-#ifndef GL_ARB_fragment_program_shadow
-#define GL_ARB_fragment_program_shadow 1
-#endif
-
-#ifndef GL_ARB_draw_buffers
-#define GL_ARB_draw_buffers 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawBuffersARB (GLsizei n, const GLenum *bufs);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs);
-#endif
-
-#ifndef GL_ARB_texture_rectangle
-#define GL_ARB_texture_rectangle 1
-#endif
-
-#ifndef GL_ARB_color_buffer_float
-#define GL_ARB_color_buffer_float 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glClampColorARB (GLenum target, GLenum clamp);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp);
-#endif
-
-#ifndef GL_ARB_half_float_pixel
-#define GL_ARB_half_float_pixel 1
-#endif
-
-#ifndef GL_ARB_texture_float
-#define GL_ARB_texture_float 1
-#endif
-
-#ifndef GL_ARB_pixel_buffer_object
-#define GL_ARB_pixel_buffer_object 1
-#endif
-
-#ifndef GL_ARB_depth_buffer_float
-#define GL_ARB_depth_buffer_float 1
-#endif
-
-#ifndef GL_ARB_draw_instanced
-#define GL_ARB_draw_instanced 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
-GLAPI void APIENTRY glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
-#endif
-
-#ifndef GL_ARB_framebuffer_object
-#define GL_ARB_framebuffer_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer);
-GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
-GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
-GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
-GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
-GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer);
-GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
-GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
-GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
-GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target);
-GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGenerateMipmap (GLenum target);
-GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
-typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
-typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
-typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
-typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
-typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
-typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-#endif
-
-#ifndef GL_ARB_framebuffer_sRGB
-#define GL_ARB_framebuffer_sRGB 1
-#endif
-
-#ifndef GL_ARB_geometry_shader4
-#define GL_ARB_geometry_shader4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramParameteriARB (GLuint program, GLenum pname, GLint value);
-GLAPI void APIENTRY glFramebufferTextureARB (GLenum target, GLenum attachment, GLuint texture, GLint level);
-GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
-#endif
-
-#ifndef GL_ARB_half_float_vertex
-#define GL_ARB_half_float_vertex 1
-#endif
-
-#ifndef GL_ARB_instanced_arrays
-#define GL_ARB_instanced_arrays 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexAttribDivisorARB (GLuint index, GLuint divisor);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor);
-#endif
-
-#ifndef GL_ARB_map_buffer_range
-#define GL_ARB_map_buffer_range 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLvoid* APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
-GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
-typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
-#endif
-
-#ifndef GL_ARB_texture_buffer_object
-#define GL_ARB_texture_buffer_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer);
-#endif
-
-#ifndef GL_ARB_texture_compression_rgtc
-#define GL_ARB_texture_compression_rgtc 1
-#endif
-
-#ifndef GL_ARB_texture_rg
-#define GL_ARB_texture_rg 1
-#endif
-
-#ifndef GL_ARB_vertex_array_object
-#define GL_ARB_vertex_array_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindVertexArray (GLuint array);
-GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
-GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
-GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
-typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
-typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
-typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
-#endif
-
-#ifndef GL_ARB_uniform_buffer_object
-#define GL_ARB_uniform_buffer_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices);
-GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
-GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName);
-GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
-GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices);
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
-typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName);
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
-typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
-#endif
-
-#ifndef GL_ARB_compatibility
-#define GL_ARB_compatibility 1
-#endif
-
-#ifndef GL_ARB_copy_buffer
-#define GL_ARB_copy_buffer 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
-#endif
-
-#ifndef GL_ARB_shader_texture_lod
-#define GL_ARB_shader_texture_lod 1
-#endif
-
-#ifndef GL_ARB_depth_clamp
-#define GL_ARB_depth_clamp 1
-#endif
-
-#ifndef GL_ARB_draw_elements_base_vertex
-#define GL_ARB_draw_elements_base_vertex 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
-GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
-GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
-GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex);
-#endif
-
-#ifndef GL_ARB_fragment_coord_conventions
-#define GL_ARB_fragment_coord_conventions 1
-#endif
-
-#ifndef GL_ARB_provoking_vertex
-#define GL_ARB_provoking_vertex 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProvokingVertex (GLenum mode);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode);
-#endif
-
-#ifndef GL_ARB_seamless_cube_map
-#define GL_ARB_seamless_cube_map 1
-#endif
-
-#ifndef GL_ARB_sync
-#define GL_ARB_sync 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags);
-GLAPI GLboolean APIENTRY glIsSync (GLsync sync);
-GLAPI void APIENTRY glDeleteSync (GLsync sync);
-GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
-GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
-GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *params);
-GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
-typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync);
-typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync);
-typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
-typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
-typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params);
-typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
-#endif
-
-#ifndef GL_ARB_texture_multisample
-#define GL_ARB_texture_multisample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
-GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
-GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val);
-GLAPI void APIENTRY glSampleMaski (GLuint index, GLbitfield mask);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
-typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
-typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val);
-typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask);
-#endif
-
-#ifndef GL_ARB_vertex_array_bgra
-#define GL_ARB_vertex_array_bgra 1
-#endif
-
-#ifndef GL_ARB_draw_buffers_blend
-#define GL_ARB_draw_buffers_blend 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendEquationiARB (GLuint buf, GLenum mode);
-GLAPI void APIENTRY glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
-GLAPI void APIENTRY glBlendFunciARB (GLuint buf, GLenum src, GLenum dst);
-GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode);
-typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
-typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst);
-typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
-#endif
-
-#ifndef GL_ARB_sample_shading
-#define GL_ARB_sample_shading 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glMinSampleShadingARB (GLclampf value);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLclampf value);
-#endif
-
-#ifndef GL_ARB_texture_cube_map_array
-#define GL_ARB_texture_cube_map_array 1
-#endif
-
-#ifndef GL_ARB_texture_gather
-#define GL_ARB_texture_gather 1
-#endif
-
-#ifndef GL_ARB_texture_query_lod
-#define GL_ARB_texture_query_lod 1
-#endif
-
-#ifndef GL_ARB_shading_language_include
-#define GL_ARB_shading_language_include 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
-GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name);
-GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar* *path, const GLint *length);
-GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name);
-GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
-GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
-typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
-typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar* *path, const GLint *length);
-typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
-typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
-typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
-#endif
-
-#ifndef GL_ARB_texture_compression_bptc
-#define GL_ARB_texture_compression_bptc 1
-#endif
-
-#ifndef GL_ARB_blend_func_extended
-#define GL_ARB_blend_func_extended 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
-GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
-typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name);
-#endif
-
-#ifndef GL_ARB_explicit_attrib_location
-#define GL_ARB_explicit_attrib_location 1
-#endif
-
-#ifndef GL_ARB_occlusion_query2
-#define GL_ARB_occlusion_query2 1
-#endif
-
-#ifndef GL_ARB_sampler_objects
-#define GL_ARB_sampler_objects 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers);
-GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers);
-GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler);
-GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler);
-GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param);
-GLAPI void APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param);
-GLAPI void APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param);
-GLAPI void APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param);
-GLAPI void APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param);
-GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers);
-typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers);
-typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler);
-typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
-typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
-typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param);
-typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
-typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param);
-typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params);
-#endif
-
-#ifndef GL_ARB_shader_bit_encoding
-#define GL_ARB_shader_bit_encoding 1
-#endif
-
-#ifndef GL_ARB_texture_rgb10_a2ui
-#define GL_ARB_texture_rgb10_a2ui 1
-#endif
-
-#ifndef GL_ARB_texture_swizzle
-#define GL_ARB_texture_swizzle 1
-#endif
-
-#ifndef GL_ARB_timer_query
-#define GL_ARB_timer_query 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glQueryCounter (GLuint id, GLenum target);
-GLAPI void APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params);
-GLAPI void APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params);
-#endif
-
-#ifndef GL_ARB_vertex_type_2_10_10_10_rev
-#define GL_ARB_vertex_type_2_10_10_10_rev 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexP2ui (GLenum type, GLuint value);
-GLAPI void APIENTRY glVertexP2uiv (GLenum type, const GLuint *value);
-GLAPI void APIENTRY glVertexP3ui (GLenum type, GLuint value);
-GLAPI void APIENTRY glVertexP3uiv (GLenum type, const GLuint *value);
-GLAPI void APIENTRY glVertexP4ui (GLenum type, GLuint value);
-GLAPI void APIENTRY glVertexP4uiv (GLenum type, const GLuint *value);
-GLAPI void APIENTRY glTexCoordP1ui (GLenum type, GLuint coords);
-GLAPI void APIENTRY glTexCoordP1uiv (GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glTexCoordP2ui (GLenum type, GLuint coords);
-GLAPI void APIENTRY glTexCoordP2uiv (GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glTexCoordP3ui (GLenum type, GLuint coords);
-GLAPI void APIENTRY glTexCoordP3uiv (GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glTexCoordP4ui (GLenum type, GLuint coords);
-GLAPI void APIENTRY glTexCoordP4uiv (GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glMultiTexCoordP1ui (GLenum texture, GLenum type, GLuint coords);
-GLAPI void APIENTRY glMultiTexCoordP1uiv (GLenum texture, GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glMultiTexCoordP2ui (GLenum texture, GLenum type, GLuint coords);
-GLAPI void APIENTRY glMultiTexCoordP2uiv (GLenum texture, GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glMultiTexCoordP3ui (GLenum texture, GLenum type, GLuint coords);
-GLAPI void APIENTRY glMultiTexCoordP3uiv (GLenum texture, GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords);
-GLAPI void APIENTRY glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glNormalP3ui (GLenum type, GLuint coords);
-GLAPI void APIENTRY glNormalP3uiv (GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glColorP3ui (GLenum type, GLuint color);
-GLAPI void APIENTRY glColorP3uiv (GLenum type, const GLuint *color);
-GLAPI void APIENTRY glColorP4ui (GLenum type, GLuint color);
-GLAPI void APIENTRY glColorP4uiv (GLenum type, const GLuint *color);
-GLAPI void APIENTRY glSecondaryColorP3ui (GLenum type, GLuint color);
-GLAPI void APIENTRY glSecondaryColorP3uiv (GLenum type, const GLuint *color);
-GLAPI void APIENTRY glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-GLAPI void APIENTRY glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-GLAPI void APIENTRY glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-GLAPI void APIENTRY glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-GLAPI void APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-GLAPI void APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-GLAPI void APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-GLAPI void APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value);
-typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value);
-typedef void (APIENTRYP PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value);
-typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value);
-typedef void (APIENTRYP PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value);
-typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value);
-typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLCOLORP3UIPROC) (GLenum type, GLuint color);
-typedef void (APIENTRYP PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color);
-typedef void (APIENTRYP PFNGLCOLORP4UIPROC) (GLenum type, GLuint color);
-typedef void (APIENTRYP PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color);
-typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color);
-typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-#endif
-
-#ifndef GL_ARB_draw_indirect
-#define GL_ARB_draw_indirect 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const GLvoid *indirect);
-GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const GLvoid *indirect);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const GLvoid *indirect);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const GLvoid *indirect);
-#endif
-
-#ifndef GL_ARB_gpu_shader5
-#define GL_ARB_gpu_shader5 1
-#endif
-
-#ifndef GL_ARB_gpu_shader_fp64
-#define GL_ARB_gpu_shader_fp64 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x);
-GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y);
-GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glUniform1dv (GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glUniform2dv (GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glUniform3dv (GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glUniform4dv (GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x);
-typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params);
-#endif
-
-#ifndef GL_ARB_shader_subroutine
-#define GL_ARB_shader_subroutine 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name);
-GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name);
-GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
-GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
-GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
-GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices);
-GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params);
-GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name);
-typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name);
-typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
-typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
-typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
-typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices);
-typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
-#endif
-
-#ifndef GL_ARB_tessellation_shader
-#define GL_ARB_tessellation_shader 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value);
-GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value);
-typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values);
-#endif
-
-#ifndef GL_ARB_texture_buffer_object_rgb32
-#define GL_ARB_texture_buffer_object_rgb32 1
-#endif
-
-#ifndef GL_ARB_transform_feedback2
-#define GL_ARB_transform_feedback2 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id);
-GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids);
-GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids);
-GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id);
-GLAPI void APIENTRY glPauseTransformFeedback (void);
-GLAPI void APIENTRY glResumeTransformFeedback (void);
-GLAPI void APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id);
-typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids);
-typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids);
-typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void);
-typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void);
-typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id);
-#endif
-
-#ifndef GL_ARB_transform_feedback3
-#define GL_ARB_transform_feedback3 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream);
-GLAPI void APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id);
-GLAPI void APIENTRY glEndQueryIndexed (GLenum target, GLuint index);
-GLAPI void APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream);
-typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id);
-typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index);
-typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
-#endif
-
-#ifndef GL_ARB_ES2_compatibility
-#define GL_ARB_ES2_compatibility 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glReleaseShaderCompiler (void);
-GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
-GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
-GLAPI void APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
-GLAPI void APIENTRY glClearDepthf (GLclampf depth);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
-typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
-typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
-typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f);
-typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLclampf d);
-#endif
-
-#ifndef GL_ARB_get_program_binary
-#define GL_ARB_get_program_binary 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
-GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
-GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
-typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
-#endif
-
-#ifndef GL_ARB_separate_shader_objects
-#define GL_ARB_separate_shader_objects 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program);
-GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
-GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar* *strings);
-GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline);
-GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines);
-GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines);
-GLAPI GLboolean APIENTRY glIsProgramPipeline (GLuint pipeline);
-GLAPI void APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params);
-GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0);
-GLAPI void APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0);
-GLAPI void APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform1d (GLuint program, GLint location, GLdouble v0);
-GLAPI void APIENTRY glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0);
-GLAPI void APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1);
-GLAPI void APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1);
-GLAPI void APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1);
-GLAPI void APIENTRY glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1);
-GLAPI void APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
-GLAPI void APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-GLAPI void APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
-GLAPI void APIENTRY glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
-GLAPI void APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-GLAPI void APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-GLAPI void APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
-GLAPI void APIENTRY glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-GLAPI void APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline);
-GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
-typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program);
-typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar* *strings);
-typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline);
-typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines);
-typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines);
-typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline);
-typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline);
-typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-#endif
-
-#ifndef GL_ARB_vertex_attrib_64bit
-#define GL_ARB_vertex_attrib_64bit 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexAttribL1d (GLuint index, GLdouble x);
-GLAPI void APIENTRY glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y);
-GLAPI void APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glVertexAttribL1dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribL2dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribL3dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribL4dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params);
-#endif
-
-#ifndef GL_ARB_viewport_array
-#define GL_ARB_viewport_array 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v);
-GLAPI void APIENTRY glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
-GLAPI void APIENTRY glViewportIndexedfv (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glScissorArrayv (GLuint first, GLsizei count, const GLint *v);
-GLAPI void APIENTRY glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glScissorIndexedv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLclampd *v);
-GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLclampd n, GLclampd f);
-GLAPI void APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data);
-GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
-typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v);
-typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd *v);
-typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f);
-typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data);
-typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data);
-#endif
-
-#ifndef GL_ARB_cl_event
-#define GL_ARB_cl_event 1
-#ifdef GL_GLEXT_PROTOTYPES
-/* GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context * context, struct _cl_event * event, GLbitfield flags); */
-GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (void * context, void * event, GLbitfield flags);
-#endif /* GL_GLEXT_PROTOTYPES */
-/* typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context * context, struct _cl_event * event, GLbitfield flags); */
-typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (void * context, void * event, GLbitfield flags);
-#endif
-
-#ifndef GL_ARB_debug_output
-#define GL_ARB_debug_output 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
-GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
-GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const GLvoid *userParam);
-GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
-typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
-typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const GLvoid *userParam);
-typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
-#endif
-
-#ifndef GL_ARB_robustness
-#define GL_ARB_robustness 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB (void);
-GLAPI void APIENTRY glGetnMapdvARB (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
-GLAPI void APIENTRY glGetnMapfvARB (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
-GLAPI void APIENTRY glGetnMapivARB (GLenum target, GLenum query, GLsizei bufSize, GLint *v);
-GLAPI void APIENTRY glGetnPixelMapfvARB (GLenum map, GLsizei bufSize, GLfloat *values);
-GLAPI void APIENTRY glGetnPixelMapuivARB (GLenum map, GLsizei bufSize, GLuint *values);
-GLAPI void APIENTRY glGetnPixelMapusvARB (GLenum map, GLsizei bufSize, GLushort *values);
-GLAPI void APIENTRY glGetnPolygonStippleARB (GLsizei bufSize, GLubyte *pattern);
-GLAPI void APIENTRY glGetnColorTableARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
-GLAPI void APIENTRY glGetnConvolutionFilterARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
-GLAPI void APIENTRY glGetnSeparableFilterARB (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
-GLAPI void APIENTRY glGetnHistogramARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
-GLAPI void APIENTRY glGetnMinmaxARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
-GLAPI void APIENTRY glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
-GLAPI void APIENTRY glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
-GLAPI void APIENTRY glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
-GLAPI void APIENTRY glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
-GLAPI void APIENTRY glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params);
-GLAPI void APIENTRY glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
-GLAPI void APIENTRY glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void);
-typedef void (APIENTRYP PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
-typedef void (APIENTRYP PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
-typedef void (APIENTRYP PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v);
-typedef void (APIENTRYP PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat *values);
-typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint *values);
-typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort *values);
-typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte *pattern);
-typedef void (APIENTRYP PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
-typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
-typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
-typedef void (APIENTRYP PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
-typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
-typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
-typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
-typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
-typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
-#endif
-
-#ifndef GL_ARB_shader_stencil_export
-#define GL_ARB_shader_stencil_export 1
-#endif
-
-#ifndef GL_ARB_base_instance
-#define GL_ARB_base_instance 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance);
-GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLuint baseinstance);
-GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLuint baseinstance);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance);
-#endif
-
-#ifndef GL_ARB_shading_language_420pack
-#define GL_ARB_shading_language_420pack 1
-#endif
-
-#ifndef GL_ARB_transform_feedback_instanced
-#define GL_ARB_transform_feedback_instanced 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei primcount);
-GLAPI void APIENTRY glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei primcount);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei primcount);
-typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei primcount);
-#endif
-
-#ifndef GL_ARB_compressed_texture_pixel_storage
-#define GL_ARB_compressed_texture_pixel_storage 1
-#endif
-
-#ifndef GL_ARB_conservative_depth
-#define GL_ARB_conservative_depth 1
-#endif
-
-#ifndef GL_ARB_internalformat_query
-#define GL_ARB_internalformat_query 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
-#endif
-
-#ifndef GL_ARB_map_buffer_alignment
-#define GL_ARB_map_buffer_alignment 1
-#endif
-
-#ifndef GL_ARB_shader_atomic_counters
-#define GL_ARB_shader_atomic_counters 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
-#endif
-
-#ifndef GL_ARB_shader_image_load_store
-#define GL_ARB_shader_image_load_store 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
-GLAPI void APIENTRY glMemoryBarrier (GLbitfield barriers);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
-typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers);
-#endif
-
-#ifndef GL_ARB_shading_language_packing
-#define GL_ARB_shading_language_packing 1
-#endif
-
-#ifndef GL_ARB_texture_storage
-#define GL_ARB_texture_storage 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
-GLAPI void APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-GLAPI void APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
-GLAPI void APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
-typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
-typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-#endif
-
-#ifndef GL_EXT_abgr
-#define GL_EXT_abgr 1
-#endif
-
-#ifndef GL_EXT_blend_color
-#define GL_EXT_blend_color 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendColorEXT (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-#endif
-
-#ifndef GL_EXT_polygon_offset
-#define GL_EXT_polygon_offset 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPolygonOffsetEXT (GLfloat factor, GLfloat bias);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias);
-#endif
-
-#ifndef GL_EXT_texture
-#define GL_EXT_texture 1
-#endif
-
-#ifndef GL_EXT_texture3D
-#define GL_EXT_texture3D 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexImage3DEXT (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-#endif
-
-#ifndef GL_SGIS_texture_filter4
-#define GL_SGIS_texture_filter4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetTexFilterFuncSGIS (GLenum target, GLenum filter, GLfloat *weights);
-GLAPI void APIENTRY glTexFilterFuncSGIS (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights);
-typedef void (APIENTRYP PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights);
-#endif
-
-#ifndef GL_EXT_subtexture
-#define GL_EXT_subtexture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-#endif
-
-#ifndef GL_EXT_copy_texture
-#define GL_EXT_copy_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCopyTexImage1DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
-GLAPI void APIENTRY glCopyTexImage2DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-GLAPI void APIENTRY glCopyTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY glCopyTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glCopyTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
-typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-#endif
-
-#ifndef GL_EXT_histogram
-#define GL_EXT_histogram 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetHistogramEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-GLAPI void APIENTRY glGetHistogramParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetHistogramParameterivEXT (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetMinmaxEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-GLAPI void APIENTRY glGetMinmaxParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetMinmaxParameterivEXT (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glHistogramEXT (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
-GLAPI void APIENTRY glMinmaxEXT (GLenum target, GLenum internalformat, GLboolean sink);
-GLAPI void APIENTRY glResetHistogramEXT (GLenum target);
-GLAPI void APIENTRY glResetMinmaxEXT (GLenum target);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
-typedef void (APIENTRYP PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink);
-typedef void (APIENTRYP PFNGLRESETHISTOGRAMEXTPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLRESETMINMAXEXTPROC) (GLenum target);
-#endif
-
-#ifndef GL_EXT_convolution
-#define GL_EXT_convolution 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
-GLAPI void APIENTRY glConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
-GLAPI void APIENTRY glConvolutionParameterfEXT (GLenum target, GLenum pname, GLfloat params);
-GLAPI void APIENTRY glConvolutionParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glConvolutionParameteriEXT (GLenum target, GLenum pname, GLint params);
-GLAPI void APIENTRY glConvolutionParameterivEXT (GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glCopyConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY glCopyConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glGetConvolutionFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *image);
-GLAPI void APIENTRY glGetConvolutionParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetConvolutionParameterivEXT (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetSeparableFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
-GLAPI void APIENTRY glSeparableFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
-typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
-typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
-#endif
-
-#ifndef GL_SGI_color_matrix
-#define GL_SGI_color_matrix 1
-#endif
-
-#ifndef GL_SGI_color_table
-#define GL_SGI_color_table 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorTableSGI (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-GLAPI void APIENTRY glColorTableParameterfvSGI (GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glColorTableParameterivSGI (GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glCopyColorTableSGI (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY glGetColorTableSGI (GLenum target, GLenum format, GLenum type, GLvoid *table);
-GLAPI void APIENTRY glGetColorTableParameterfvSGI (GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetColorTableParameterivSGI (GLenum target, GLenum pname, GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params);
-#endif
-
-#ifndef GL_SGIX_pixel_texture
-#define GL_SGIX_pixel_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPixelTexGenSGIX (GLenum mode);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPIXELTEXGENSGIXPROC) (GLenum mode);
-#endif
-
-#ifndef GL_SGIS_pixel_texture
-#define GL_SGIS_pixel_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPixelTexGenParameteriSGIS (GLenum pname, GLint param);
-GLAPI void APIENTRY glPixelTexGenParameterivSGIS (GLenum pname, const GLint *params);
-GLAPI void APIENTRY glPixelTexGenParameterfSGIS (GLenum pname, GLfloat param);
-GLAPI void APIENTRY glPixelTexGenParameterfvSGIS (GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS (GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS (GLenum pname, GLfloat *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params);
-#endif
-
-#ifndef GL_SGIS_texture4D
-#define GL_SGIS_texture4D 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexImage4DSGIS (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTexSubImage4DSGIS (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels);
-#endif
-
-#ifndef GL_SGI_texture_color_table
-#define GL_SGI_texture_color_table 1
-#endif
-
-#ifndef GL_EXT_cmyka
-#define GL_EXT_cmyka 1
-#endif
-
-#ifndef GL_EXT_texture_object
-#define GL_EXT_texture_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLboolean APIENTRY glAreTexturesResidentEXT (GLsizei n, const GLuint *textures, GLboolean *residences);
-GLAPI void APIENTRY glBindTextureEXT (GLenum target, GLuint texture);
-GLAPI void APIENTRY glDeleteTexturesEXT (GLsizei n, const GLuint *textures);
-GLAPI void APIENTRY glGenTexturesEXT (GLsizei n, GLuint *textures);
-GLAPI GLboolean APIENTRY glIsTextureEXT (GLuint texture);
-GLAPI void APIENTRY glPrioritizeTexturesEXT (GLsizei n, const GLuint *textures, const GLclampf *priorities);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences);
-typedef void (APIENTRYP PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture);
-typedef void (APIENTRYP PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures);
-typedef void (APIENTRYP PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures);
-typedef GLboolean (APIENTRYP PFNGLISTEXTUREEXTPROC) (GLuint texture);
-typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities);
-#endif
-
-#ifndef GL_SGIS_detail_texture
-#define GL_SGIS_detail_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDetailTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points);
-GLAPI void APIENTRY glGetDetailTexFuncSGIS (GLenum target, GLfloat *points);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);
-typedef void (APIENTRYP PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
-#endif
-
-#ifndef GL_SGIS_sharpen_texture
-#define GL_SGIS_sharpen_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSharpenTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points);
-GLAPI void APIENTRY glGetSharpenTexFuncSGIS (GLenum target, GLfloat *points);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);
-typedef void (APIENTRYP PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
-#endif
-
-#ifndef GL_EXT_packed_pixels
-#define GL_EXT_packed_pixels 1
-#endif
-
-#ifndef GL_SGIS_texture_lod
-#define GL_SGIS_texture_lod 1
-#endif
-
-#ifndef GL_SGIS_multisample
-#define GL_SGIS_multisample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSampleMaskSGIS (GLclampf value, GLboolean invert);
-GLAPI void APIENTRY glSamplePatternSGIS (GLenum pattern);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert);
-typedef void (APIENTRYP PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern);
-#endif
-
-#ifndef GL_EXT_rescale_normal
-#define GL_EXT_rescale_normal 1
-#endif
-
-#ifndef GL_EXT_vertex_array
-#define GL_EXT_vertex_array 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glArrayElementEXT (GLint i);
-GLAPI void APIENTRY glColorPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-GLAPI void APIENTRY glDrawArraysEXT (GLenum mode, GLint first, GLsizei count);
-GLAPI void APIENTRY glEdgeFlagPointerEXT (GLsizei stride, GLsizei count, const GLboolean *pointer);
-GLAPI void APIENTRY glGetPointervEXT (GLenum pname, GLvoid* *params);
-GLAPI void APIENTRY glIndexPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-GLAPI void APIENTRY glNormalPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-GLAPI void APIENTRY glTexCoordPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-GLAPI void APIENTRY glVertexPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLARRAYELEMENTEXTPROC) (GLint i);
-typedef void (APIENTRYP PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count);
-typedef void (APIENTRYP PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer);
-typedef void (APIENTRYP PFNGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid* *params);
-typedef void (APIENTRYP PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-#endif
-
-#ifndef GL_EXT_misc_attribute
-#define GL_EXT_misc_attribute 1
-#endif
-
-#ifndef GL_SGIS_generate_mipmap
-#define GL_SGIS_generate_mipmap 1
-#endif
-
-#ifndef GL_SGIX_clipmap
-#define GL_SGIX_clipmap 1
-#endif
-
-#ifndef GL_SGIX_shadow
-#define GL_SGIX_shadow 1
-#endif
-
-#ifndef GL_SGIS_texture_edge_clamp
-#define GL_SGIS_texture_edge_clamp 1
-#endif
-
-#ifndef GL_SGIS_texture_border_clamp
-#define GL_SGIS_texture_border_clamp 1
-#endif
-
-#ifndef GL_EXT_blend_minmax
-#define GL_EXT_blend_minmax 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendEquationEXT (GLenum mode);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDEQUATIONEXTPROC) (GLenum mode);
-#endif
-
-#ifndef GL_EXT_blend_subtract
-#define GL_EXT_blend_subtract 1
-#endif
-
-#ifndef GL_EXT_blend_logic_op
-#define GL_EXT_blend_logic_op 1
-#endif
-
-#ifndef GL_SGIX_interlace
-#define GL_SGIX_interlace 1
-#endif
-
-#ifndef GL_SGIX_pixel_tiles
-#define GL_SGIX_pixel_tiles 1
-#endif
-
-#ifndef GL_SGIX_texture_select
-#define GL_SGIX_texture_select 1
-#endif
-
-#ifndef GL_SGIX_sprite
-#define GL_SGIX_sprite 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSpriteParameterfSGIX (GLenum pname, GLfloat param);
-GLAPI void APIENTRY glSpriteParameterfvSGIX (GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glSpriteParameteriSGIX (GLenum pname, GLint param);
-GLAPI void APIENTRY glSpriteParameterivSGIX (GLenum pname, const GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params);
-#endif
-
-#ifndef GL_SGIX_texture_multi_buffer
-#define GL_SGIX_texture_multi_buffer 1
-#endif
-
-#ifndef GL_EXT_point_parameters
-#define GL_EXT_point_parameters 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPointParameterfEXT (GLenum pname, GLfloat param);
-GLAPI void APIENTRY glPointParameterfvEXT (GLenum pname, const GLfloat *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params);
-#endif
-
-#ifndef GL_SGIS_point_parameters
-#define GL_SGIS_point_parameters 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPointParameterfSGIS (GLenum pname, GLfloat param);
-GLAPI void APIENTRY glPointParameterfvSGIS (GLenum pname, const GLfloat *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);
-#endif
-
-#ifndef GL_SGIX_instruments
-#define GL_SGIX_instruments 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLint APIENTRY glGetInstrumentsSGIX (void);
-GLAPI void APIENTRY glInstrumentsBufferSGIX (GLsizei size, GLint *buffer);
-GLAPI GLint APIENTRY glPollInstrumentsSGIX (GLint *marker_p);
-GLAPI void APIENTRY glReadInstrumentsSGIX (GLint marker);
-GLAPI void APIENTRY glStartInstrumentsSGIX (void);
-GLAPI void APIENTRY glStopInstrumentsSGIX (GLint marker);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLint (APIENTRYP PFNGLGETINSTRUMENTSSGIXPROC) (void);
-typedef void (APIENTRYP PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer);
-typedef GLint (APIENTRYP PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p);
-typedef void (APIENTRYP PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker);
-typedef void (APIENTRYP PFNGLSTARTINSTRUMENTSSGIXPROC) (void);
-typedef void (APIENTRYP PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker);
-#endif
-
-#ifndef GL_SGIX_texture_scale_bias
-#define GL_SGIX_texture_scale_bias 1
-#endif
-
-#ifndef GL_SGIX_framezoom
-#define GL_SGIX_framezoom 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFrameZoomSGIX (GLint factor);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFRAMEZOOMSGIXPROC) (GLint factor);
-#endif
-
-#ifndef GL_SGIX_tag_sample_buffer
-#define GL_SGIX_tag_sample_buffer 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTagSampleBufferSGIX (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTAGSAMPLEBUFFERSGIXPROC) (void);
-#endif
-
-#ifndef GL_SGIX_polynomial_ffd
-#define GL_SGIX_polynomial_ffd 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDeformationMap3dSGIX (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points);
-GLAPI void APIENTRY glDeformationMap3fSGIX (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points);
-GLAPI void APIENTRY glDeformSGIX (GLbitfield mask);
-GLAPI void APIENTRY glLoadIdentityDeformationMapSGIX (GLbitfield mask);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points);
-typedef void (APIENTRYP PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points);
-typedef void (APIENTRYP PFNGLDEFORMSGIXPROC) (GLbitfield mask);
-typedef void (APIENTRYP PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask);
-#endif
-
-#ifndef GL_SGIX_reference_plane
-#define GL_SGIX_reference_plane 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glReferencePlaneSGIX (const GLdouble *equation);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation);
-#endif
-
-#ifndef GL_SGIX_flush_raster
-#define GL_SGIX_flush_raster 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFlushRasterSGIX (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFLUSHRASTERSGIXPROC) (void);
-#endif
-
-#ifndef GL_SGIX_depth_texture
-#define GL_SGIX_depth_texture 1
-#endif
-
-#ifndef GL_SGIS_fog_function
-#define GL_SGIS_fog_function 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFogFuncSGIS (GLsizei n, const GLfloat *points);
-GLAPI void APIENTRY glGetFogFuncSGIS (GLfloat *points);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points);
-typedef void (APIENTRYP PFNGLGETFOGFUNCSGISPROC) (GLfloat *points);
-#endif
-
-#ifndef GL_SGIX_fog_offset
-#define GL_SGIX_fog_offset 1
-#endif
-
-#ifndef GL_HP_image_transform
-#define GL_HP_image_transform 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glImageTransformParameteriHP (GLenum target, GLenum pname, GLint param);
-GLAPI void APIENTRY glImageTransformParameterfHP (GLenum target, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glImageTransformParameterivHP (GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glImageTransformParameterfvHP (GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glGetImageTransformParameterivHP (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetImageTransformParameterfvHP (GLenum target, GLenum pname, GLfloat *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params);
-#endif
-
-#ifndef GL_HP_convolution_border_modes
-#define GL_HP_convolution_border_modes 1
-#endif
-
-#ifndef GL_SGIX_texture_add_env
-#define GL_SGIX_texture_add_env 1
-#endif
-
-#ifndef GL_EXT_color_subtable
-#define GL_EXT_color_subtable 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorSubTableEXT (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
-GLAPI void APIENTRY glCopyColorSubTableEXT (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
-#endif
-
-#ifndef GL_PGI_vertex_hints
-#define GL_PGI_vertex_hints 1
-#endif
-
-#ifndef GL_PGI_misc_hints
-#define GL_PGI_misc_hints 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glHintPGI (GLenum target, GLint mode);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLHINTPGIPROC) (GLenum target, GLint mode);
-#endif
-
-#ifndef GL_EXT_paletted_texture
-#define GL_EXT_paletted_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorTableEXT (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-GLAPI void APIENTRY glGetColorTableEXT (GLenum target, GLenum format, GLenum type, GLvoid *data);
-GLAPI void APIENTRY glGetColorTableParameterivEXT (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetColorTableParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
-#endif
-
-#ifndef GL_EXT_clip_volume_hint
-#define GL_EXT_clip_volume_hint 1
-#endif
-
-#ifndef GL_SGIX_list_priority
-#define GL_SGIX_list_priority 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetListParameterfvSGIX (GLuint list, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetListParameterivSGIX (GLuint list, GLenum pname, GLint *params);
-GLAPI void APIENTRY glListParameterfSGIX (GLuint list, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glListParameterfvSGIX (GLuint list, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glListParameteriSGIX (GLuint list, GLenum pname, GLint param);
-GLAPI void APIENTRY glListParameterivSGIX (GLuint list, GLenum pname, const GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params);
-#endif
-
-#ifndef GL_SGIX_ir_instrument1
-#define GL_SGIX_ir_instrument1 1
-#endif
-
-#ifndef GL_SGIX_calligraphic_fragment
-#define GL_SGIX_calligraphic_fragment 1
-#endif
-
-#ifndef GL_SGIX_texture_lod_bias
-#define GL_SGIX_texture_lod_bias 1
-#endif
-
-#ifndef GL_SGIX_shadow_ambient
-#define GL_SGIX_shadow_ambient 1
-#endif
-
-#ifndef GL_EXT_index_texture
-#define GL_EXT_index_texture 1
-#endif
-
-#ifndef GL_EXT_index_material
-#define GL_EXT_index_material 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glIndexMaterialEXT (GLenum face, GLenum mode);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode);
-#endif
-
-#ifndef GL_EXT_index_func
-#define GL_EXT_index_func 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glIndexFuncEXT (GLenum func, GLclampf ref);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref);
-#endif
-
-#ifndef GL_EXT_index_array_formats
-#define GL_EXT_index_array_formats 1
-#endif
-
-#ifndef GL_EXT_compiled_vertex_array
-#define GL_EXT_compiled_vertex_array 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glLockArraysEXT (GLint first, GLsizei count);
-GLAPI void APIENTRY glUnlockArraysEXT (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count);
-typedef void (APIENTRYP PFNGLUNLOCKARRAYSEXTPROC) (void);
-#endif
-
-#ifndef GL_EXT_cull_vertex
-#define GL_EXT_cull_vertex 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCullParameterdvEXT (GLenum pname, GLdouble *params);
-GLAPI void APIENTRY glCullParameterfvEXT (GLenum pname, GLfloat *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params);
-#endif
-
-#ifndef GL_SGIX_ycrcb
-#define GL_SGIX_ycrcb 1
-#endif
-
-#ifndef GL_SGIX_fragment_lighting
-#define GL_SGIX_fragment_lighting 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFragmentColorMaterialSGIX (GLenum face, GLenum mode);
-GLAPI void APIENTRY glFragmentLightfSGIX (GLenum light, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glFragmentLightfvSGIX (GLenum light, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glFragmentLightiSGIX (GLenum light, GLenum pname, GLint param);
-GLAPI void APIENTRY glFragmentLightivSGIX (GLenum light, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glFragmentLightModelfSGIX (GLenum pname, GLfloat param);
-GLAPI void APIENTRY glFragmentLightModelfvSGIX (GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glFragmentLightModeliSGIX (GLenum pname, GLint param);
-GLAPI void APIENTRY glFragmentLightModelivSGIX (GLenum pname, const GLint *params);
-GLAPI void APIENTRY glFragmentMaterialfSGIX (GLenum face, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glFragmentMaterialfvSGIX (GLenum face, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glFragmentMaterialiSGIX (GLenum face, GLenum pname, GLint param);
-GLAPI void APIENTRY glFragmentMaterialivSGIX (GLenum face, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glGetFragmentLightfvSGIX (GLenum light, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetFragmentLightivSGIX (GLenum light, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetFragmentMaterialfvSGIX (GLenum face, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetFragmentMaterialivSGIX (GLenum face, GLenum pname, GLint *params);
-GLAPI void APIENTRY glLightEnviSGIX (GLenum pname, GLint param);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param);
-#endif
-
-#ifndef GL_IBM_rasterpos_clip
-#define GL_IBM_rasterpos_clip 1
-#endif
-
-#ifndef GL_HP_texture_lighting
-#define GL_HP_texture_lighting 1
-#endif
-
-#ifndef GL_EXT_draw_range_elements
-#define GL_EXT_draw_range_elements 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
-#endif
-
-#ifndef GL_WIN_phong_shading
-#define GL_WIN_phong_shading 1
-#endif
-
-#ifndef GL_WIN_specular_fog
-#define GL_WIN_specular_fog 1
-#endif
-
-#ifndef GL_EXT_light_texture
-#define GL_EXT_light_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glApplyTextureEXT (GLenum mode);
-GLAPI void APIENTRY glTextureLightEXT (GLenum pname);
-GLAPI void APIENTRY glTextureMaterialEXT (GLenum face, GLenum mode);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLTEXTURELIGHTEXTPROC) (GLenum pname);
-typedef void (APIENTRYP PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode);
-#endif
-
-#ifndef GL_SGIX_blend_alpha_minmax
-#define GL_SGIX_blend_alpha_minmax 1
-#endif
-
-#ifndef GL_EXT_bgra
-#define GL_EXT_bgra 1
-#endif
-
-#ifndef GL_SGIX_async
-#define GL_SGIX_async 1
+#define GL_DEPTH_COMPONENT32F 0x8CAC
+#define GL_DEPTH32F_STENCIL8 0x8CAD
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
+#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
+#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
+#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
+#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
+#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
+#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
+#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
+#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
+#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
+#define GL_FRAMEBUFFER_DEFAULT 0x8218
+#define GL_FRAMEBUFFER_UNDEFINED 0x8219
+#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
+#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
+#define GL_DEPTH_STENCIL 0x84F9
+#define GL_UNSIGNED_INT_24_8 0x84FA
+#define GL_DEPTH24_STENCIL8 0x88F0
+#define GL_TEXTURE_STENCIL_SIZE 0x88F1
+#define GL_TEXTURE_RED_TYPE 0x8C10
+#define GL_TEXTURE_GREEN_TYPE 0x8C11
+#define GL_TEXTURE_BLUE_TYPE 0x8C12
+#define GL_TEXTURE_ALPHA_TYPE 0x8C13
+#define GL_TEXTURE_DEPTH_TYPE 0x8C16
+#define GL_UNSIGNED_NORMALIZED 0x8C17
+#define GL_FRAMEBUFFER_BINDING 0x8CA6
+#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
+#define GL_RENDERBUFFER_BINDING 0x8CA7
+#define GL_READ_FRAMEBUFFER 0x8CA8
+#define GL_DRAW_FRAMEBUFFER 0x8CA9
+#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
+#define GL_RENDERBUFFER_SAMPLES 0x8CAB
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
+#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
+#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
+#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
+#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
+#define GL_COLOR_ATTACHMENT0 0x8CE0
+#define GL_COLOR_ATTACHMENT1 0x8CE1
+#define GL_COLOR_ATTACHMENT2 0x8CE2
+#define GL_COLOR_ATTACHMENT3 0x8CE3
+#define GL_COLOR_ATTACHMENT4 0x8CE4
+#define GL_COLOR_ATTACHMENT5 0x8CE5
+#define GL_COLOR_ATTACHMENT6 0x8CE6
+#define GL_COLOR_ATTACHMENT7 0x8CE7
+#define GL_COLOR_ATTACHMENT8 0x8CE8
+#define GL_COLOR_ATTACHMENT9 0x8CE9
+#define GL_COLOR_ATTACHMENT10 0x8CEA
+#define GL_COLOR_ATTACHMENT11 0x8CEB
+#define GL_COLOR_ATTACHMENT12 0x8CEC
+#define GL_COLOR_ATTACHMENT13 0x8CED
+#define GL_COLOR_ATTACHMENT14 0x8CEE
+#define GL_COLOR_ATTACHMENT15 0x8CEF
+#define GL_DEPTH_ATTACHMENT 0x8D00
+#define GL_STENCIL_ATTACHMENT 0x8D20
+#define GL_FRAMEBUFFER 0x8D40
+#define GL_RENDERBUFFER 0x8D41
+#define GL_RENDERBUFFER_WIDTH 0x8D42
+#define GL_RENDERBUFFER_HEIGHT 0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
+#define GL_STENCIL_INDEX1 0x8D46
+#define GL_STENCIL_INDEX4 0x8D47
+#define GL_STENCIL_INDEX8 0x8D48
+#define GL_STENCIL_INDEX16 0x8D49
+#define GL_RENDERBUFFER_RED_SIZE 0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
+#define GL_MAX_SAMPLES 0x8D57
+#define GL_FRAMEBUFFER_SRGB 0x8DB9
+#define GL_HALF_FLOAT 0x140B
+#define GL_MAP_READ_BIT 0x0001
+#define GL_MAP_WRITE_BIT 0x0002
+#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
+#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
+#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
+#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
+#define GL_COMPRESSED_RED_RGTC1 0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
+#define GL_COMPRESSED_RG_RGTC2 0x8DBD
+#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
+#define GL_RG 0x8227
+#define GL_RG_INTEGER 0x8228
+#define GL_R8 0x8229
+#define GL_R16 0x822A
+#define GL_RG8 0x822B
+#define GL_RG16 0x822C
+#define GL_R16F 0x822D
+#define GL_R32F 0x822E
+#define GL_RG16F 0x822F
+#define GL_RG32F 0x8230
+#define GL_R8I 0x8231
+#define GL_R8UI 0x8232
+#define GL_R16I 0x8233
+#define GL_R16UI 0x8234
+#define GL_R32I 0x8235
+#define GL_R32UI 0x8236
+#define GL_RG8I 0x8237
+#define GL_RG8UI 0x8238
+#define GL_RG16I 0x8239
+#define GL_RG16UI 0x823A
+#define GL_RG32I 0x823B
+#define GL_RG32UI 0x823C
+#define GL_VERTEX_ARRAY_BINDING 0x85B5
+#define GL_CLAMP_VERTEX_COLOR 0x891A
+#define GL_CLAMP_FRAGMENT_COLOR 0x891B
+#define GL_ALPHA_INTEGER 0x8D97
+#define GL_INDEX 0x8222
+#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14
+#define GL_TEXTURE_INTENSITY_TYPE 0x8C15
+typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
+typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index);
+typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
+typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
+typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
+typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
+typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
+typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
+typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
+typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
+typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
+typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void *(APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
+typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
+typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
+typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glAsyncMarkerSGIX (GLuint marker);
-GLAPI GLint APIENTRY glFinishAsyncSGIX (GLuint *markerp);
-GLAPI GLint APIENTRY glPollAsyncSGIX (GLuint *markerp);
-GLAPI GLuint APIENTRY glGenAsyncMarkersSGIX (GLsizei range);
-GLAPI void APIENTRY glDeleteAsyncMarkersSGIX (GLuint marker, GLsizei range);
-GLAPI GLboolean APIENTRY glIsAsyncMarkerSGIX (GLuint marker);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLASYNCMARKERSGIXPROC) (GLuint marker);
-typedef GLint (APIENTRYP PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp);
-typedef GLint (APIENTRYP PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp);
-typedef GLuint (APIENTRYP PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range);
-typedef void (APIENTRYP PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range);
-typedef GLboolean (APIENTRYP PFNGLISASYNCMARKERSGIXPROC) (GLuint marker);
-#endif
-
-#ifndef GL_SGIX_async_pixel
-#define GL_SGIX_async_pixel 1
-#endif
-
-#ifndef GL_SGIX_async_histogram
-#define GL_SGIX_async_histogram 1
+GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data);
+GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data);
+GLAPI void APIENTRY glEnablei (GLenum target, GLuint index);
+GLAPI void APIENTRY glDisablei (GLenum target, GLuint index);
+GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index);
+GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
+GLAPI void APIENTRY glEndTransformFeedback (void);
+GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
+GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
+GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp);
+GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode);
+GLAPI void APIENTRY glEndConditionalRender (void);
+GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x);
+GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y);
+GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x);
+GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y);
+GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z);
+GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
+GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name);
+GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0);
+GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value);
+GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value);
+GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value);
+GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+GLAPI const GLubyte *APIENTRY glGetStringi (GLenum name, GLuint index);
+GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer);
+GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
+GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
+GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer);
+GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
+GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
+GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
+GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target);
+GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGenerateMipmap (GLenum target);
+GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void *APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length);
+GLAPI void APIENTRY glBindVertexArray (GLuint array);
+GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
+GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
+GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array);
#endif
+#endif /* GL_VERSION_3_0 */
-#ifndef GL_INTEL_parallel_arrays
-#define GL_INTEL_parallel_arrays 1
+#ifndef GL_VERSION_3_1
+#define GL_VERSION_3_1 1
+#define GL_SAMPLER_2D_RECT 0x8B63
+#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
+#define GL_SAMPLER_BUFFER 0x8DC2
+#define GL_INT_SAMPLER_2D_RECT 0x8DCD
+#define GL_INT_SAMPLER_BUFFER 0x8DD0
+#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
+#define GL_TEXTURE_BUFFER 0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER 0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
+#define GL_TEXTURE_RECTANGLE 0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
+#define GL_RED_SNORM 0x8F90
+#define GL_RG_SNORM 0x8F91
+#define GL_RGB_SNORM 0x8F92
+#define GL_RGBA_SNORM 0x8F93
+#define GL_R8_SNORM 0x8F94
+#define GL_RG8_SNORM 0x8F95
+#define GL_RGB8_SNORM 0x8F96
+#define GL_RGBA8_SNORM 0x8F97
+#define GL_R16_SNORM 0x8F98
+#define GL_RG16_SNORM 0x8F99
+#define GL_RGB16_SNORM 0x8F9A
+#define GL_RGBA16_SNORM 0x8F9B
+#define GL_SIGNED_NORMALIZED 0x8F9C
+#define GL_PRIMITIVE_RESTART 0x8F9D
+#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
+#define GL_COPY_READ_BUFFER 0x8F36
+#define GL_COPY_WRITE_BUFFER 0x8F37
+#define GL_UNIFORM_BUFFER 0x8A11
+#define GL_UNIFORM_BUFFER_BINDING 0x8A28
+#define GL_UNIFORM_BUFFER_START 0x8A29
+#define GL_UNIFORM_BUFFER_SIZE 0x8A2A
+#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
+#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
+#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
+#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
+#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
+#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
+#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
+#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
+#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
+#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
+#define GL_UNIFORM_TYPE 0x8A37
+#define GL_UNIFORM_SIZE 0x8A38
+#define GL_UNIFORM_NAME_LENGTH 0x8A39
+#define GL_UNIFORM_BLOCK_INDEX 0x8A3A
+#define GL_UNIFORM_OFFSET 0x8A3B
+#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
+#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
+#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
+#define GL_UNIFORM_BLOCK_BINDING 0x8A3F
+#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
+#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
+#define GL_INVALID_INDEX 0xFFFFFFFFu
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount);
+typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
+typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
+typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexPointervINTEL (GLint size, GLenum type, const GLvoid* *pointer);
-GLAPI void APIENTRY glNormalPointervINTEL (GLenum type, const GLvoid* *pointer);
-GLAPI void APIENTRY glColorPointervINTEL (GLint size, GLenum type, const GLvoid* *pointer);
-GLAPI void APIENTRY glTexCoordPointervINTEL (GLint size, GLenum type, const GLvoid* *pointer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
-typedef void (APIENTRYP PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const GLvoid* *pointer);
-typedef void (APIENTRYP PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
-typedef void (APIENTRYP PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
-#endif
-
-#ifndef GL_HP_occlusion_test
-#define GL_HP_occlusion_test 1
+GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
+GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount);
+GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer);
+GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index);
+GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
+GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
+GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName);
+GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
+GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
#endif
+#endif /* GL_VERSION_3_1 */
-#ifndef GL_EXT_pixel_transform
-#define GL_EXT_pixel_transform 1
+#ifndef GL_VERSION_3_2
+#define GL_VERSION_3_2 1
+#ifndef GLEXT_64_TYPES_DEFINED
+/* This code block is duplicated in glxext.h, so must be protected */
+#define GLEXT_64_TYPES_DEFINED
+/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
+/* (as used in the GL_EXT_timer_query extension). */
+#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+#include
+#elif defined(__sun__) || defined(__digital__)
+#include
+#if defined(__STDC__)
+#if defined(__arch64__) || defined(_LP64)
+typedef long int int64_t;
+typedef unsigned long int uint64_t;
+#else
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#endif /* __arch64__ */
+#endif /* __STDC__ */
+#elif defined( __VMS ) || defined(__sgi)
+#include
+#elif defined(__SCO__) || defined(__USLC__)
+#include
+#elif defined(__UNIXOS2__) || defined(__SOL64__)
+typedef long int int32_t;
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#elif defined(_WIN32) && defined(__GNUC__)
+#include
+#elif defined(_WIN32)
+typedef __int32 int32_t;
+typedef __int64 int64_t;
+typedef unsigned __int64 uint64_t;
+#else
+/* Fallback if nothing above works */
+#include
+#endif
+#endif
+typedef int64_t GLint64;
+typedef struct __GLsync *GLsync;
+typedef uint64_t GLuint64;
+#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
+#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
+#define GL_LINES_ADJACENCY 0x000A
+#define GL_LINE_STRIP_ADJACENCY 0x000B
+#define GL_TRIANGLES_ADJACENCY 0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
+#define GL_PROGRAM_POINT_SIZE 0x8642
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
+#define GL_GEOMETRY_SHADER 0x8DD9
+#define GL_GEOMETRY_VERTICES_OUT 0x8916
+#define GL_GEOMETRY_INPUT_TYPE 0x8917
+#define GL_GEOMETRY_OUTPUT_TYPE 0x8918
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
+#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
+#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
+#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
+#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
+#define GL_CONTEXT_PROFILE_MASK 0x9126
+#define GL_DEPTH_CLAMP 0x864F
+#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
+#define GL_FIRST_VERTEX_CONVENTION 0x8E4D
+#define GL_LAST_VERTEX_CONVENTION 0x8E4E
+#define GL_PROVOKING_VERTEX 0x8E4F
+#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
+#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
+#define GL_OBJECT_TYPE 0x9112
+#define GL_SYNC_CONDITION 0x9113
+#define GL_SYNC_STATUS 0x9114
+#define GL_SYNC_FLAGS 0x9115
+#define GL_SYNC_FENCE 0x9116
+#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
+#define GL_UNSIGNALED 0x9118
+#define GL_SIGNALED 0x9119
+#define GL_ALREADY_SIGNALED 0x911A
+#define GL_TIMEOUT_EXPIRED 0x911B
+#define GL_CONDITION_SATISFIED 0x911C
+#define GL_WAIT_FAILED 0x911D
+#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull
+#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
+#define GL_SAMPLE_POSITION 0x8E50
+#define GL_SAMPLE_MASK 0x8E51
+#define GL_SAMPLE_MASK_VALUE 0x8E52
+#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
+#define GL_TEXTURE_2D_MULTISAMPLE 0x9100
+#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
+#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
+#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
+#define GL_TEXTURE_SAMPLES 0x9106
+#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
+#define GL_SAMPLER_2D_MULTISAMPLE 0x9108
+#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
+#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
+#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
+#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
+#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
+#define GL_MAX_INTEGER_SAMPLES 0x9110
+typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount, GLint basevertex);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const*indices, GLsizei drawcount, const GLint *basevertex);
+typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode);
+typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
+typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync);
+typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync);
+typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val);
+typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPixelTransformParameteriEXT (GLenum target, GLenum pname, GLint param);
-GLAPI void APIENTRY glPixelTransformParameterfEXT (GLenum target, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glPixelTransformParameterivEXT (GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glPixelTransformParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
-#endif
-
-#ifndef GL_EXT_pixel_transform_color_table
-#define GL_EXT_pixel_transform_color_table 1
+GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data);
+GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params);
+GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount, GLint basevertex);
+GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const*indices, GLsizei drawcount, const GLint *basevertex);
+GLAPI void APIENTRY glProvokingVertex (GLenum mode);
+GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags);
+GLAPI GLboolean APIENTRY glIsSync (GLsync sync);
+GLAPI void APIENTRY glDeleteSync (GLsync sync);
+GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *params);
+GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val);
+GLAPI void APIENTRY glSampleMaski (GLuint index, GLbitfield mask);
#endif
+#endif /* GL_VERSION_3_2 */
-#ifndef GL_EXT_shared_texture_palette
-#define GL_EXT_shared_texture_palette 1
+#ifndef GL_VERSION_3_3
+#define GL_VERSION_3_3 1
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
+#define GL_SRC1_COLOR 0x88F9
+#define GL_ONE_MINUS_SRC1_COLOR 0x88FA
+#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
+#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
+#define GL_ANY_SAMPLES_PASSED 0x8C2F
+#define GL_SAMPLER_BINDING 0x8919
+#define GL_RGB10_A2UI 0x906F
+#define GL_TEXTURE_SWIZZLE_R 0x8E42
+#define GL_TEXTURE_SWIZZLE_G 0x8E43
+#define GL_TEXTURE_SWIZZLE_B 0x8E44
+#define GL_TEXTURE_SWIZZLE_A 0x8E45
+#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
+#define GL_TIME_ELAPSED 0x88BF
+#define GL_TIMESTAMP 0x8E28
+#define GL_INT_2_10_10_10_REV 0x8D9F
+typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers);
+typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers);
+typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler);
+typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params);
+typedef void (APIENTRYP PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value);
+typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLCOLORP3UIPROC) (GLenum type, GLuint color);
+typedef void (APIENTRYP PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color);
+typedef void (APIENTRYP PFNGLCOLORP4UIPROC) (GLenum type, GLuint color);
+typedef void (APIENTRYP PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor);
+GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
+GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers);
+GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers);
+GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler);
+GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler);
+GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param);
+GLAPI void APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param);
+GLAPI void APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param);
+GLAPI void APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param);
+GLAPI void APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param);
+GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glQueryCounter (GLuint id, GLenum target);
+GLAPI void APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params);
+GLAPI void APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params);
+GLAPI void APIENTRY glVertexP2ui (GLenum type, GLuint value);
+GLAPI void APIENTRY glVertexP2uiv (GLenum type, const GLuint *value);
+GLAPI void APIENTRY glVertexP3ui (GLenum type, GLuint value);
+GLAPI void APIENTRY glVertexP3uiv (GLenum type, const GLuint *value);
+GLAPI void APIENTRY glVertexP4ui (GLenum type, GLuint value);
+GLAPI void APIENTRY glVertexP4uiv (GLenum type, const GLuint *value);
+GLAPI void APIENTRY glTexCoordP1ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP1uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glTexCoordP2ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP2uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glTexCoordP3ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP3uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glTexCoordP4ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP4uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP1ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP1uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP2ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP2uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP3ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP3uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glNormalP3ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glNormalP3uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glColorP3ui (GLenum type, GLuint color);
+GLAPI void APIENTRY glColorP3uiv (GLenum type, const GLuint *color);
+GLAPI void APIENTRY glColorP4ui (GLenum type, GLuint color);
+GLAPI void APIENTRY glColorP4uiv (GLenum type, const GLuint *color);
+GLAPI void APIENTRY glSecondaryColorP3ui (GLenum type, GLuint color);
+GLAPI void APIENTRY glSecondaryColorP3uiv (GLenum type, const GLuint *color);
+GLAPI void APIENTRY glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI void APIENTRY glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI void APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI void APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
#endif
+#endif /* GL_VERSION_3_3 */
-#ifndef GL_EXT_separate_specular_color
-#define GL_EXT_separate_specular_color 1
+#ifndef GL_VERSION_4_0
+#define GL_VERSION_4_0 1
+#define GL_SAMPLE_SHADING 0x8C36
+#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37
+#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
+#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B
+#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C
+#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D
+#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
+#define GL_DRAW_INDIRECT_BUFFER 0x8F3F
+#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43
+#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
+#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
+#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
+#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
+#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
+#define GL_MAX_VERTEX_STREAMS 0x8E71
+#define GL_DOUBLE_VEC2 0x8FFC
+#define GL_DOUBLE_VEC3 0x8FFD
+#define GL_DOUBLE_VEC4 0x8FFE
+#define GL_DOUBLE_MAT2 0x8F46
+#define GL_DOUBLE_MAT3 0x8F47
+#define GL_DOUBLE_MAT4 0x8F48
+#define GL_DOUBLE_MAT2x3 0x8F49
+#define GL_DOUBLE_MAT2x4 0x8F4A
+#define GL_DOUBLE_MAT3x2 0x8F4B
+#define GL_DOUBLE_MAT3x4 0x8F4C
+#define GL_DOUBLE_MAT4x2 0x8F4D
+#define GL_DOUBLE_MAT4x3 0x8F4E
+#define GL_ACTIVE_SUBROUTINES 0x8DE5
+#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6
+#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
+#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48
+#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
+#define GL_MAX_SUBROUTINES 0x8DE7
+#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
+#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A
+#define GL_COMPATIBLE_SUBROUTINES 0x8E4B
+#define GL_PATCHES 0x000E
+#define GL_PATCH_VERTICES 0x8E72
+#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73
+#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74
+#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75
+#define GL_TESS_GEN_MODE 0x8E76
+#define GL_TESS_GEN_SPACING 0x8E77
+#define GL_TESS_GEN_VERTEX_ORDER 0x8E78
+#define GL_TESS_GEN_POINT_MODE 0x8E79
+#define GL_ISOLINES 0x8E7A
+#define GL_FRACTIONAL_ODD 0x8E7B
+#define GL_FRACTIONAL_EVEN 0x8E7C
+#define GL_MAX_PATCH_VERTICES 0x8E7D
+#define GL_MAX_TESS_GEN_LEVEL 0x8E7E
+#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
+#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
+#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
+#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
+#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
+#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84
+#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
+#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
+#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
+#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
+#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
+#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
+#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
+#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
+#define GL_TESS_EVALUATION_SHADER 0x8E87
+#define GL_TESS_CONTROL_SHADER 0x8E88
+#define GL_TRANSFORM_FEEDBACK 0x8E22
+#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
+#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
+#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
+#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
+typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst);
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const GLvoid *indirect);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const GLvoid *indirect);
+typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x);
+typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params);
+typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name);
+typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
+typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices);
+typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
+typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value);
+typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values);
+typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids);
+typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void);
+typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void);
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id);
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream);
+typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id);
+typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMinSampleShading (GLfloat value);
+GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode);
+GLAPI void APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst);
+GLAPI void APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const GLvoid *indirect);
+GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const GLvoid *indirect);
+GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x);
+GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glUniform1dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniform2dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniform3dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniform4dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params);
+GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name);
+GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name);
+GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
+GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices);
+GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params);
+GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
+GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value);
+GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values);
+GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id);
+GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids);
+GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids);
+GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id);
+GLAPI void APIENTRY glPauseTransformFeedback (void);
+GLAPI void APIENTRY glResumeTransformFeedback (void);
+GLAPI void APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id);
+GLAPI void APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream);
+GLAPI void APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id);
+GLAPI void APIENTRY glEndQueryIndexed (GLenum target, GLuint index);
+GLAPI void APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params);
#endif
+#endif /* GL_VERSION_4_0 */
-#ifndef GL_EXT_secondary_color
-#define GL_EXT_secondary_color 1
+#ifndef GL_ARB_ES2_compatibility
+#define GL_ARB_ES2_compatibility 1
+#define GL_FIXED 0x140C
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
+#define GL_LOW_FLOAT 0x8DF0
+#define GL_MEDIUM_FLOAT 0x8DF1
+#define GL_HIGH_FLOAT 0x8DF2
+#define GL_LOW_INT 0x8DF3
+#define GL_MEDIUM_INT 0x8DF4
+#define GL_HIGH_INT 0x8DF5
+#define GL_SHADER_COMPILER 0x8DFA
+#define GL_SHADER_BINARY_FORMATS 0x8DF8
+#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
+#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
+#define GL_MAX_VARYING_VECTORS 0x8DFC
+#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
+#define GL_RGB565 0x8D62
+typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
+typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
+typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSecondaryColor3bEXT (GLbyte red, GLbyte green, GLbyte blue);
-GLAPI void APIENTRY glSecondaryColor3bvEXT (const GLbyte *v);
-GLAPI void APIENTRY glSecondaryColor3dEXT (GLdouble red, GLdouble green, GLdouble blue);
-GLAPI void APIENTRY glSecondaryColor3dvEXT (const GLdouble *v);
-GLAPI void APIENTRY glSecondaryColor3fEXT (GLfloat red, GLfloat green, GLfloat blue);
-GLAPI void APIENTRY glSecondaryColor3fvEXT (const GLfloat *v);
-GLAPI void APIENTRY glSecondaryColor3iEXT (GLint red, GLint green, GLint blue);
-GLAPI void APIENTRY glSecondaryColor3ivEXT (const GLint *v);
-GLAPI void APIENTRY glSecondaryColor3sEXT (GLshort red, GLshort green, GLshort blue);
-GLAPI void APIENTRY glSecondaryColor3svEXT (const GLshort *v);
-GLAPI void APIENTRY glSecondaryColor3ubEXT (GLubyte red, GLubyte green, GLubyte blue);
-GLAPI void APIENTRY glSecondaryColor3ubvEXT (const GLubyte *v);
-GLAPI void APIENTRY glSecondaryColor3uiEXT (GLuint red, GLuint green, GLuint blue);
-GLAPI void APIENTRY glSecondaryColor3uivEXT (const GLuint *v);
-GLAPI void APIENTRY glSecondaryColor3usEXT (GLushort red, GLushort green, GLushort blue);
-GLAPI void APIENTRY glSecondaryColor3usvEXT (const GLushort *v);
-GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glReleaseShaderCompiler (void);
+GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+GLAPI void APIENTRY glDepthRangef (GLfloat zNear, GLfloat zFar);
+GLAPI void APIENTRY glClearDepthf (GLfloat depth);
#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
+#endif /* GL_ARB_ES2_compatibility */
-#ifndef GL_EXT_texture_perturb_normal
-#define GL_EXT_texture_perturb_normal 1
+#ifndef GL_VERSION_4_1
+#define GL_VERSION_4_1 1
+#ifndef GL_ARB_ES2_compatibility
+#define GL_FIXED 0x140C
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
+#define GL_LOW_FLOAT 0x8DF0
+#define GL_MEDIUM_FLOAT 0x8DF1
+#define GL_HIGH_FLOAT 0x8DF2
+#define GL_LOW_INT 0x8DF3
+#define GL_MEDIUM_INT 0x8DF4
+#define GL_HIGH_INT 0x8DF5
+#define GL_SHADER_COMPILER 0x8DFA
+#define GL_SHADER_BINARY_FORMATS 0x8DF8
+#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
+#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
+#define GL_MAX_VARYING_VECTORS 0x8DFC
+#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
+#define GL_RGB565 0x8D62
+#endif /* GL_ARB_ES2_compatibility */
+#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
+#define GL_PROGRAM_BINARY_LENGTH 0x8741
+#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
+#define GL_PROGRAM_BINARY_FORMATS 0x87FF
+#define GL_VERTEX_SHADER_BIT 0x00000001
+#define GL_FRAGMENT_SHADER_BIT 0x00000002
+#define GL_GEOMETRY_SHADER_BIT 0x00000004
+#define GL_TESS_CONTROL_SHADER_BIT 0x00000008
+#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010
+#define GL_ALL_SHADER_BITS 0xFFFFFFFF
+#define GL_PROGRAM_SEPARABLE 0x8258
+#define GL_ACTIVE_PROGRAM 0x8259
+#define GL_PROGRAM_PIPELINE_BINDING 0x825A
+#define GL_MAX_VIEWPORTS 0x825B
+#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C
+#define GL_VIEWPORT_BOUNDS_RANGE 0x825D
+#define GL_LAYER_PROVOKING_VERTEX 0x825E
+#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
+#define GL_UNDEFINED_VERTEX 0x8260
+#ifndef GL_ARB_ES2_compatibility
+typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
+typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
+typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d);
+#endif /* GL_ARB_ES2_compatibility */
+typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
+typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
+typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program);
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar *const*strings);
+typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines);
+typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
+typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v);
+typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLdouble n, GLdouble f);
+typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTextureNormalEXT (GLenum mode);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXTURENORMALEXTPROC) (GLenum mode);
+#ifndef GL_ARB_ES2_compatibility
+GLAPI void APIENTRY glReleaseShaderCompiler (void);
+GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+GLAPI void APIENTRY glDepthRangef (GLfloat zNear, GLfloat zFar);
+GLAPI void APIENTRY glClearDepthf (GLfloat depth);
+#endif /* GL_ARB_ES2_compatibility */
+GLAPI void APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
+GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value);
+GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program);
+GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
+GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const*strings);
+GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines);
+GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines);
+GLAPI GLboolean APIENTRY glIsProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params);
+GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0);
+GLAPI void APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0);
+GLAPI void APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform1d (GLuint program, GLint location, GLdouble v0);
+GLAPI void APIENTRY glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0);
+GLAPI void APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1);
+GLAPI void APIENTRY glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
+GLAPI void APIENTRY glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
+GLAPI void APIENTRY glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY glVertexAttribL1d (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttribL1dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL2dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL3dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL4dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
+GLAPI void APIENTRY glViewportIndexedfv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glScissorArrayv (GLuint first, GLsizei count, const GLint *v);
+GLAPI void APIENTRY glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glScissorIndexedv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLdouble n, GLdouble f);
+GLAPI void APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data);
+GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data);
#endif
+#endif /* GL_VERSION_4_1 */
-#ifndef GL_EXT_multi_draw_arrays
-#define GL_EXT_multi_draw_arrays 1
+#ifndef GL_VERSION_4_2
+#define GL_VERSION_4_2 1
+#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127
+#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
+#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129
+#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A
+#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B
+#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C
+#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D
+#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E
+#define GL_NUM_SAMPLE_COUNTS 0x9380
+#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC
+#define GL_ATOMIC_COUNTER_BUFFER 0x92C0
+#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1
+#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2
+#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3
+#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
+#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
+#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
+#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
+#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
+#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
+#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
+#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
+#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
+#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2
+#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
+#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
+#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5
+#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6
+#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7
+#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
+#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
+#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9
+#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
+#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB
+#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
+#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002
+#define GL_UNIFORM_BARRIER_BIT 0x00000004
+#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008
+#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
+#define GL_COMMAND_BARRIER_BIT 0x00000040
+#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080
+#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100
+#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200
+#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400
+#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
+#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000
+#define GL_ALL_BARRIER_BITS 0xFFFFFFFF
+#define GL_MAX_IMAGE_UNITS 0x8F38
+#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
+#define GL_IMAGE_BINDING_NAME 0x8F3A
+#define GL_IMAGE_BINDING_LEVEL 0x8F3B
+#define GL_IMAGE_BINDING_LAYERED 0x8F3C
+#define GL_IMAGE_BINDING_LAYER 0x8F3D
+#define GL_IMAGE_BINDING_ACCESS 0x8F3E
+#define GL_IMAGE_1D 0x904C
+#define GL_IMAGE_2D 0x904D
+#define GL_IMAGE_3D 0x904E
+#define GL_IMAGE_2D_RECT 0x904F
+#define GL_IMAGE_CUBE 0x9050
+#define GL_IMAGE_BUFFER 0x9051
+#define GL_IMAGE_1D_ARRAY 0x9052
+#define GL_IMAGE_2D_ARRAY 0x9053
+#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054
+#define GL_IMAGE_2D_MULTISAMPLE 0x9055
+#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056
+#define GL_INT_IMAGE_1D 0x9057
+#define GL_INT_IMAGE_2D 0x9058
+#define GL_INT_IMAGE_3D 0x9059
+#define GL_INT_IMAGE_2D_RECT 0x905A
+#define GL_INT_IMAGE_CUBE 0x905B
+#define GL_INT_IMAGE_BUFFER 0x905C
+#define GL_INT_IMAGE_1D_ARRAY 0x905D
+#define GL_INT_IMAGE_2D_ARRAY 0x905E
+#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F
+#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060
+#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
+#define GL_UNSIGNED_INT_IMAGE_1D 0x9062
+#define GL_UNSIGNED_INT_IMAGE_2D 0x9063
+#define GL_UNSIGNED_INT_IMAGE_3D 0x9064
+#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065
+#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066
+#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067
+#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068
+#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069
+#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
+#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
+#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
+#define GL_MAX_IMAGE_SAMPLES 0x906D
+#define GL_IMAGE_BINDING_FORMAT 0x906E
+#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
+#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
+#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
+#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA
+#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
+#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
+#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
+#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
+#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF
+#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
+typedef void (APIENTRYP PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
+typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
+typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers);
+typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei instancecount);
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-GLAPI void APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
-#endif
+GLAPI void APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
+GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
+GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
+GLAPI void APIENTRY glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
+GLAPI void APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
+GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
+GLAPI void APIENTRY glMemoryBarrier (GLbitfield barriers);
+GLAPI void APIENTRY glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+GLAPI void APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+GLAPI void APIENTRY glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei instancecount);
+GLAPI void APIENTRY glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount);
+#endif
+#endif /* GL_VERSION_4_2 */
+
+#ifndef GL_ARB_ES3_compatibility
+#define GL_ARB_ES3_compatibility 1
+#define GL_COMPRESSED_RGB8_ETC2 0x9274
+#define GL_COMPRESSED_SRGB8_ETC2 0x9275
+#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
+#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
+#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
+#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
+#define GL_COMPRESSED_R11_EAC 0x9270
+#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
+#define GL_COMPRESSED_RG11_EAC 0x9272
+#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
+#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
+#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
+#define GL_MAX_ELEMENT_INDEX 0x8D6B
+#endif /* GL_ARB_ES3_compatibility */
+
+#ifndef GL_VERSION_4_3
+#define GL_VERSION_4_3 1
+typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9
+#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E
+#ifndef GL_ARB_ES3_compatibility
+#define GL_COMPRESSED_RGB8_ETC2 0x9274
+#define GL_COMPRESSED_SRGB8_ETC2 0x9275
+#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
+#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
+#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
+#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
+#define GL_COMPRESSED_R11_EAC 0x9270
+#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
+#define GL_COMPRESSED_RG11_EAC 0x9272
+#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
+#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
+#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
+#define GL_MAX_ELEMENT_INDEX 0x8D6B
+#endif /* GL_ARB_ES3_compatibility */
+#define GL_COMPUTE_SHADER 0x91B9
+#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB
+#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC
+#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD
+#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262
+#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263
+#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264
+#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265
+#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266
+#define GL_MAX_COMPUTE_LOCAL_INVOCATIONS 0x90EB
+#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE
+#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF
+#define GL_COMPUTE_LOCAL_WORK_SIZE 0x8267
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED
+#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE
+#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF
+#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
+#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
+#define GL_DEBUG_CALLBACK_FUNCTION 0x8244
+#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
+#define GL_DEBUG_SOURCE_API 0x8246
+#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
+#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
+#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
+#define GL_DEBUG_SOURCE_APPLICATION 0x824A
+#define GL_DEBUG_SOURCE_OTHER 0x824B
+#define GL_DEBUG_TYPE_ERROR 0x824C
+#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
+#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
+#define GL_DEBUG_TYPE_PORTABILITY 0x824F
+#define GL_DEBUG_TYPE_PERFORMANCE 0x8250
+#define GL_DEBUG_TYPE_OTHER 0x8251
+#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
+#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
+#define GL_DEBUG_LOGGED_MESSAGES 0x9145
+#define GL_DEBUG_SEVERITY_HIGH 0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM 0x9147
+#define GL_DEBUG_SEVERITY_LOW 0x9148
+#define GL_DEBUG_TYPE_MARKER 0x8268
+#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
+#define GL_DEBUG_TYPE_POP_GROUP 0x826A
+#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
+#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
+#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
+#define GL_BUFFER 0x82E0
+#define GL_SHADER 0x82E1
+#define GL_PROGRAM 0x82E2
+#define GL_QUERY 0x82E3
+#define GL_PROGRAM_PIPELINE 0x82E4
+#define GL_SAMPLER 0x82E6
+#define GL_MAX_LABEL_LENGTH 0x82E8
+#define GL_DEBUG_OUTPUT 0x92E0
+#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
+#define GL_MAX_UNIFORM_LOCATIONS 0x826E
+#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310
+#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311
+#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312
+#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313
+#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314
+#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315
+#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316
+#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317
+#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318
+#define GL_INTERNALFORMAT_SUPPORTED 0x826F
+#define GL_INTERNALFORMAT_PREFERRED 0x8270
+#define GL_INTERNALFORMAT_RED_SIZE 0x8271
+#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272
+#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273
+#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274
+#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275
+#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276
+#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277
+#define GL_INTERNALFORMAT_RED_TYPE 0x8278
+#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279
+#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A
+#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B
+#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C
+#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D
+#define GL_MAX_WIDTH 0x827E
+#define GL_MAX_HEIGHT 0x827F
+#define GL_MAX_DEPTH 0x8280
+#define GL_MAX_LAYERS 0x8281
+#define GL_MAX_COMBINED_DIMENSIONS 0x8282
+#define GL_COLOR_COMPONENTS 0x8283
+#define GL_DEPTH_COMPONENTS 0x8284
+#define GL_STENCIL_COMPONENTS 0x8285
+#define GL_COLOR_RENDERABLE 0x8286
+#define GL_DEPTH_RENDERABLE 0x8287
+#define GL_STENCIL_RENDERABLE 0x8288
+#define GL_FRAMEBUFFER_RENDERABLE 0x8289
+#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A
+#define GL_FRAMEBUFFER_BLEND 0x828B
+#define GL_READ_PIXELS 0x828C
+#define GL_READ_PIXELS_FORMAT 0x828D
+#define GL_READ_PIXELS_TYPE 0x828E
+#define GL_TEXTURE_IMAGE_FORMAT 0x828F
+#define GL_TEXTURE_IMAGE_TYPE 0x8290
+#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291
+#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292
+#define GL_MIPMAP 0x8293
+#define GL_MANUAL_GENERATE_MIPMAP 0x8294
+#define GL_AUTO_GENERATE_MIPMAP 0x8295
+#define GL_COLOR_ENCODING 0x8296
+#define GL_SRGB_READ 0x8297
+#define GL_SRGB_WRITE 0x8298
+#define GL_FILTER 0x829A
+#define GL_VERTEX_TEXTURE 0x829B
+#define GL_TESS_CONTROL_TEXTURE 0x829C
+#define GL_TESS_EVALUATION_TEXTURE 0x829D
+#define GL_GEOMETRY_TEXTURE 0x829E
+#define GL_FRAGMENT_TEXTURE 0x829F
+#define GL_COMPUTE_TEXTURE 0x82A0
+#define GL_TEXTURE_SHADOW 0x82A1
+#define GL_TEXTURE_GATHER 0x82A2
+#define GL_TEXTURE_GATHER_SHADOW 0x82A3
+#define GL_SHADER_IMAGE_LOAD 0x82A4
+#define GL_SHADER_IMAGE_STORE 0x82A5
+#define GL_SHADER_IMAGE_ATOMIC 0x82A6
+#define GL_IMAGE_TEXEL_SIZE 0x82A7
+#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8
+#define GL_IMAGE_PIXEL_FORMAT 0x82A9
+#define GL_IMAGE_PIXEL_TYPE 0x82AA
+#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC
+#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD
+#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE
+#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF
+#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1
+#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2
+#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3
+#define GL_CLEAR_BUFFER 0x82B4
+#define GL_TEXTURE_VIEW 0x82B5
+#define GL_VIEW_COMPATIBILITY_CLASS 0x82B6
+#define GL_FULL_SUPPORT 0x82B7
+#define GL_CAVEAT_SUPPORT 0x82B8
+#define GL_IMAGE_CLASS_4_X_32 0x82B9
+#define GL_IMAGE_CLASS_2_X_32 0x82BA
+#define GL_IMAGE_CLASS_1_X_32 0x82BB
+#define GL_IMAGE_CLASS_4_X_16 0x82BC
+#define GL_IMAGE_CLASS_2_X_16 0x82BD
+#define GL_IMAGE_CLASS_1_X_16 0x82BE
+#define GL_IMAGE_CLASS_4_X_8 0x82BF
+#define GL_IMAGE_CLASS_2_X_8 0x82C0
+#define GL_IMAGE_CLASS_1_X_8 0x82C1
+#define GL_IMAGE_CLASS_11_11_10 0x82C2
+#define GL_IMAGE_CLASS_10_10_10_2 0x82C3
+#define GL_VIEW_CLASS_128_BITS 0x82C4
+#define GL_VIEW_CLASS_96_BITS 0x82C5
+#define GL_VIEW_CLASS_64_BITS 0x82C6
+#define GL_VIEW_CLASS_48_BITS 0x82C7
+#define GL_VIEW_CLASS_32_BITS 0x82C8
+#define GL_VIEW_CLASS_24_BITS 0x82C9
+#define GL_VIEW_CLASS_16_BITS 0x82CA
+#define GL_VIEW_CLASS_8_BITS 0x82CB
+#define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC
+#define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD
+#define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE
+#define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF
+#define GL_VIEW_CLASS_RGTC1_RED 0x82D0
+#define GL_VIEW_CLASS_RGTC2_RG 0x82D1
+#define GL_VIEW_CLASS_BPTC_UNORM 0x82D2
+#define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3
+#define GL_UNIFORM 0x92E1
+#define GL_UNIFORM_BLOCK 0x92E2
+#define GL_PROGRAM_INPUT 0x92E3
+#define GL_PROGRAM_OUTPUT 0x92E4
+#define GL_BUFFER_VARIABLE 0x92E5
+#define GL_SHADER_STORAGE_BLOCK 0x92E6
+#define GL_VERTEX_SUBROUTINE 0x92E8
+#define GL_TESS_CONTROL_SUBROUTINE 0x92E9
+#define GL_TESS_EVALUATION_SUBROUTINE 0x92EA
+#define GL_GEOMETRY_SUBROUTINE 0x92EB
+#define GL_FRAGMENT_SUBROUTINE 0x92EC
+#define GL_COMPUTE_SUBROUTINE 0x92ED
+#define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE
+#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF
+#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0
+#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1
+#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2
+#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3
+#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4
+#define GL_ACTIVE_RESOURCES 0x92F5
+#define GL_MAX_NAME_LENGTH 0x92F6
+#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7
+#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8
+#define GL_NAME_LENGTH 0x92F9
+#define GL_TYPE 0x92FA
+#define GL_ARRAY_SIZE 0x92FB
+#define GL_OFFSET 0x92FC
+#define GL_BLOCK_INDEX 0x92FD
+#define GL_ARRAY_STRIDE 0x92FE
+#define GL_MATRIX_STRIDE 0x92FF
+#define GL_IS_ROW_MAJOR 0x9300
+#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301
+#define GL_BUFFER_BINDING 0x9302
+#define GL_BUFFER_DATA_SIZE 0x9303
+#define GL_NUM_ACTIVE_VARIABLES 0x9304
+#define GL_ACTIVE_VARIABLES 0x9305
+#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306
+#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307
+#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308
+#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309
+#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A
+#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B
+#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C
+#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D
+#define GL_LOCATION 0x930E
+#define GL_LOCATION_INDEX 0x930F
+#define GL_IS_PER_PATCH 0x92E7
+#define GL_SHADER_STORAGE_BUFFER 0x90D2
+#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3
+#define GL_SHADER_STORAGE_BUFFER_START 0x90D4
+#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5
+#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
+#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7
+#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8
+#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9
+#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA
+#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB
+#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC
+#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD
+#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE
+#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF
+#define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000
+#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39
+#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA
+#define GL_TEXTURE_BUFFER_OFFSET 0x919D
+#define GL_TEXTURE_BUFFER_SIZE 0x919E
+#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F
+#define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB
+#define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC
+#define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD
+#define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE
+#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
+#define GL_VERTEX_ATTRIB_BINDING 0x82D4
+#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5
+#define GL_VERTEX_BINDING_DIVISOR 0x82D6
+#define GL_VERTEX_BINDING_OFFSET 0x82D7
+#define GL_VERTEX_BINDING_STRIDE 0x82D8
+#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
+#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA
+#define GL_DISPLAY_LIST 0x82E7
+typedef void (APIENTRYP PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data);
+typedef void (APIENTRYP PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
+typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
+typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect);
+typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
+typedef void (APIENTRYP PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
+typedef void (APIENTRYP PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+typedef void (APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
+typedef void (APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params);
+typedef GLuint (APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
+typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
+typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name);
+typedef void (APIENTRYP PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding);
+typedef void (APIENTRYP PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
+typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex);
+typedef void (APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam);
+typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
+typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void);
+typedef void (APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
+typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
+typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label);
+typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data);
+GLAPI void APIENTRY glClearBufferSubData (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
+GLAPI void APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
+GLAPI void APIENTRY glDispatchComputeIndirect (GLintptr indirect);
+GLAPI void APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
+GLAPI void APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glInvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
+GLAPI void APIENTRY glInvalidateTexImage (GLuint texture, GLint level);
+GLAPI void APIENTRY glInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length);
+GLAPI void APIENTRY glInvalidateBufferData (GLuint buffer);
+GLAPI void APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+GLAPI void APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glMultiDrawArraysIndirect (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
+GLAPI void APIENTRY glMultiDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
+GLAPI void APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params);
+GLAPI GLuint APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name);
+GLAPI void APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
+GLAPI void APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
+GLAPI GLint APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name);
+GLAPI GLint APIENTRY glGetProgramResourceLocationIndex (GLuint program, GLenum programInterface, const GLchar *name);
+GLAPI void APIENTRY glShaderStorageBlockBinding (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding);
+GLAPI void APIENTRY glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glTextureStorage2DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glTextureStorage3DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
+GLAPI void APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+GLAPI void APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexAttribLFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex);
+GLAPI void APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor);
+GLAPI void APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GLAPI void APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+GLAPI void APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam);
+GLAPI GLuint APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+GLAPI void APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message);
+GLAPI void APIENTRY glPopDebugGroup (void);
+GLAPI void APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
+GLAPI void APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
+GLAPI void APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label);
+GLAPI void APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
+#endif
+#endif /* GL_VERSION_4_3 */
+
+#ifndef GL_ARB_arrays_of_arrays
+#define GL_ARB_arrays_of_arrays 1
+#endif /* GL_ARB_arrays_of_arrays */
-#ifndef GL_EXT_fog_coord
-#define GL_EXT_fog_coord 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFogCoordfEXT (GLfloat coord);
-GLAPI void APIENTRY glFogCoordfvEXT (const GLfloat *coord);
-GLAPI void APIENTRY glFogCoorddEXT (GLdouble coord);
-GLAPI void APIENTRY glFogCoorddvEXT (const GLdouble *coord);
-GLAPI void APIENTRY glFogCoordPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFOGCOORDFEXTPROC) (GLfloat coord);
-typedef void (APIENTRYP PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord);
-typedef void (APIENTRYP PFNGLFOGCOORDDEXTPROC) (GLdouble coord);
-typedef void (APIENTRYP PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord);
-typedef void (APIENTRYP PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
+#ifndef GL_ARB_base_instance
+#define GL_ARB_base_instance 1
+#endif /* GL_ARB_base_instance */
-#ifndef GL_REND_screen_coordinates
-#define GL_REND_screen_coordinates 1
-#endif
+#ifndef GL_ARB_blend_func_extended
+#define GL_ARB_blend_func_extended 1
+#endif /* GL_ARB_blend_func_extended */
-#ifndef GL_EXT_coordinate_frame
-#define GL_EXT_coordinate_frame 1
+#ifndef GL_ARB_cl_event
+#define GL_ARB_cl_event 1
+typedef struct _cl_context * cl_context;
+typedef struct _cl_event * cl_event;
+#define GL_SYNC_CL_EVENT_ARB 0x8240
+#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241
+typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (cl_context context, cl_event event, GLbitfield flags);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTangent3bEXT (GLbyte tx, GLbyte ty, GLbyte tz);
-GLAPI void APIENTRY glTangent3bvEXT (const GLbyte *v);
-GLAPI void APIENTRY glTangent3dEXT (GLdouble tx, GLdouble ty, GLdouble tz);
-GLAPI void APIENTRY glTangent3dvEXT (const GLdouble *v);
-GLAPI void APIENTRY glTangent3fEXT (GLfloat tx, GLfloat ty, GLfloat tz);
-GLAPI void APIENTRY glTangent3fvEXT (const GLfloat *v);
-GLAPI void APIENTRY glTangent3iEXT (GLint tx, GLint ty, GLint tz);
-GLAPI void APIENTRY glTangent3ivEXT (const GLint *v);
-GLAPI void APIENTRY glTangent3sEXT (GLshort tx, GLshort ty, GLshort tz);
-GLAPI void APIENTRY glTangent3svEXT (const GLshort *v);
-GLAPI void APIENTRY glBinormal3bEXT (GLbyte bx, GLbyte by, GLbyte bz);
-GLAPI void APIENTRY glBinormal3bvEXT (const GLbyte *v);
-GLAPI void APIENTRY glBinormal3dEXT (GLdouble bx, GLdouble by, GLdouble bz);
-GLAPI void APIENTRY glBinormal3dvEXT (const GLdouble *v);
-GLAPI void APIENTRY glBinormal3fEXT (GLfloat bx, GLfloat by, GLfloat bz);
-GLAPI void APIENTRY glBinormal3fvEXT (const GLfloat *v);
-GLAPI void APIENTRY glBinormal3iEXT (GLint bx, GLint by, GLint bz);
-GLAPI void APIENTRY glBinormal3ivEXT (const GLint *v);
-GLAPI void APIENTRY glBinormal3sEXT (GLshort bx, GLshort by, GLshort bz);
-GLAPI void APIENTRY glBinormal3svEXT (const GLshort *v);
-GLAPI void APIENTRY glTangentPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glBinormalPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz);
-typedef void (APIENTRYP PFNGLTANGENT3BVEXTPROC) (const GLbyte *v);
-typedef void (APIENTRYP PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz);
-typedef void (APIENTRYP PFNGLTANGENT3DVEXTPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz);
-typedef void (APIENTRYP PFNGLTANGENT3FVEXTPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz);
-typedef void (APIENTRYP PFNGLTANGENT3IVEXTPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz);
-typedef void (APIENTRYP PFNGLTANGENT3SVEXTPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz);
-typedef void (APIENTRYP PFNGLBINORMAL3BVEXTPROC) (const GLbyte *v);
-typedef void (APIENTRYP PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz);
-typedef void (APIENTRYP PFNGLBINORMAL3DVEXTPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz);
-typedef void (APIENTRYP PFNGLBINORMAL3FVEXTPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz);
-typedef void (APIENTRYP PFNGLBINORMAL3IVEXTPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz);
-typedef void (APIENTRYP PFNGLBINORMAL3SVEXTPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
-
-#ifndef GL_EXT_texture_env_combine
-#define GL_EXT_texture_env_combine 1
-#endif
-
-#ifndef GL_APPLE_specular_vector
-#define GL_APPLE_specular_vector 1
+GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (cl_context context, cl_event event, GLbitfield flags);
#endif
+#endif /* GL_ARB_cl_event */
-#ifndef GL_APPLE_transform_hint
-#define GL_APPLE_transform_hint 1
-#endif
-
-#ifndef GL_SGIX_fog_scale
-#define GL_SGIX_fog_scale 1
-#endif
-
-#ifndef GL_SUNX_constant_data
-#define GL_SUNX_constant_data 1
+#ifndef GL_ARB_clear_buffer_object
+#define GL_ARB_clear_buffer_object 1
+typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
+typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFinishTextureSUNX (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFINISHTEXTURESUNXPROC) (void);
+GLAPI void APIENTRY glClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
+GLAPI void APIENTRY glClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data);
#endif
+#endif /* GL_ARB_clear_buffer_object */
-#ifndef GL_SUN_global_alpha
-#define GL_SUN_global_alpha 1
+#ifndef GL_ARB_color_buffer_float
+#define GL_ARB_color_buffer_float 1
+#define GL_RGBA_FLOAT_MODE_ARB 0x8820
+#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A
+#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
+#define GL_CLAMP_READ_COLOR_ARB 0x891C
+#define GL_FIXED_ONLY_ARB 0x891D
+typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGlobalAlphaFactorbSUN (GLbyte factor);
-GLAPI void APIENTRY glGlobalAlphaFactorsSUN (GLshort factor);
-GLAPI void APIENTRY glGlobalAlphaFactoriSUN (GLint factor);
-GLAPI void APIENTRY glGlobalAlphaFactorfSUN (GLfloat factor);
-GLAPI void APIENTRY glGlobalAlphaFactordSUN (GLdouble factor);
-GLAPI void APIENTRY glGlobalAlphaFactorubSUN (GLubyte factor);
-GLAPI void APIENTRY glGlobalAlphaFactorusSUN (GLushort factor);
-GLAPI void APIENTRY glGlobalAlphaFactoruiSUN (GLuint factor);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor);
+GLAPI void APIENTRY glClampColorARB (GLenum target, GLenum clamp);
#endif
+#endif /* GL_ARB_color_buffer_float */
-#ifndef GL_SUN_triangle_list
-#define GL_SUN_triangle_list 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glReplacementCodeuiSUN (GLuint code);
-GLAPI void APIENTRY glReplacementCodeusSUN (GLushort code);
-GLAPI void APIENTRY glReplacementCodeubSUN (GLubyte code);
-GLAPI void APIENTRY glReplacementCodeuivSUN (const GLuint *code);
-GLAPI void APIENTRY glReplacementCodeusvSUN (const GLushort *code);
-GLAPI void APIENTRY glReplacementCodeubvSUN (const GLubyte *code);
-GLAPI void APIENTRY glReplacementCodePointerSUN (GLenum type, GLsizei stride, const GLvoid* *pointer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid* *pointer);
-#endif
+#ifndef GL_ARB_compatibility
+#define GL_ARB_compatibility 1
+#endif /* GL_ARB_compatibility */
-#ifndef GL_SUN_vertex
-#define GL_SUN_vertex 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColor4ubVertex2fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
-GLAPI void APIENTRY glColor4ubVertex2fvSUN (const GLubyte *c, const GLfloat *v);
-GLAPI void APIENTRY glColor4ubVertex3fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glColor4ubVertex3fvSUN (const GLubyte *c, const GLfloat *v);
-GLAPI void APIENTRY glColor3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glColor3fVertex3fvSUN (const GLfloat *c, const GLfloat *v);
-GLAPI void APIENTRY glNormal3fVertex3fSUN (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glNormal3fVertex3fvSUN (const GLfloat *n, const GLfloat *v);
-GLAPI void APIENTRY glColor4fNormal3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glColor4fNormal3fVertex3fvSUN (const GLfloat *c, const GLfloat *n, const GLfloat *v);
-GLAPI void APIENTRY glTexCoord2fVertex3fSUN (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glTexCoord2fVertex3fvSUN (const GLfloat *tc, const GLfloat *v);
-GLAPI void APIENTRY glTexCoord4fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glTexCoord4fVertex4fvSUN (const GLfloat *tc, const GLfloat *v);
-GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fSUN (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *tc, const GLubyte *c, const GLfloat *v);
-GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glTexCoord2fColor3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *v);
-GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *n, const GLfloat *v);
-GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-GLAPI void APIENTRY glReplacementCodeuiVertex3fSUN (GLuint rc, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glReplacementCodeuiVertex3fvSUN (const GLuint *rc, const GLfloat *v);
-GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint *rc, const GLubyte *c, const GLfloat *v);
-GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *v);
-GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *n, const GLfloat *v);
-GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *v);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-#endif
+#ifndef GL_ARB_compressed_texture_pixel_storage
+#define GL_ARB_compressed_texture_pixel_storage 1
+#endif /* GL_ARB_compressed_texture_pixel_storage */
-#ifndef GL_EXT_blend_func_separate
-#define GL_EXT_blend_func_separate 1
+#ifndef GL_ARB_compute_shader
+#define GL_ARB_compute_shader 1
+#define GL_COMPUTE_SHADER_BIT 0x00000020
+#endif /* GL_ARB_compute_shader */
+
+#ifndef GL_ARB_conservative_depth
+#define GL_ARB_conservative_depth 1
+#endif /* GL_ARB_conservative_depth */
+
+#ifndef GL_ARB_copy_buffer
+#define GL_ARB_copy_buffer 1
+#define GL_COPY_READ_BUFFER_BINDING 0x8F36
+#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37
+#endif /* GL_ARB_copy_buffer */
+
+#ifndef GL_ARB_copy_image
+#define GL_ARB_copy_image 1
+#endif /* GL_ARB_copy_image */
+
+#ifndef GL_ARB_debug_output
+#define GL_ARB_debug_output 1
+typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
+#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
+#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
+#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245
+#define GL_DEBUG_SOURCE_API_ARB 0x8246
+#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
+#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
+#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249
+#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A
+#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B
+#define GL_DEBUG_TYPE_ERROR_ARB 0x824C
+#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
+#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
+#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F
+#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250
+#define GL_DEBUG_TYPE_OTHER_ARB 0x8251
+#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143
+#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144
+#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145
+#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
+#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const GLvoid *userParam);
+typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendFuncSeparateEXT (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const GLvoid *userParam);
+GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
#endif
+#endif /* GL_ARB_debug_output */
-#ifndef GL_INGR_blend_func_separate
-#define GL_INGR_blend_func_separate 1
+#ifndef GL_ARB_depth_buffer_float
+#define GL_ARB_depth_buffer_float 1
+#endif /* GL_ARB_depth_buffer_float */
+
+#ifndef GL_ARB_depth_clamp
+#define GL_ARB_depth_clamp 1
+#endif /* GL_ARB_depth_clamp */
+
+#ifndef GL_ARB_depth_texture
+#define GL_ARB_depth_texture 1
+#define GL_DEPTH_COMPONENT16_ARB 0x81A5
+#define GL_DEPTH_COMPONENT24_ARB 0x81A6
+#define GL_DEPTH_COMPONENT32_ARB 0x81A7
+#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
+#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
+#endif /* GL_ARB_depth_texture */
+
+#ifndef GL_ARB_draw_buffers
+#define GL_ARB_draw_buffers 1
+#define GL_MAX_DRAW_BUFFERS_ARB 0x8824
+#define GL_DRAW_BUFFER0_ARB 0x8825
+#define GL_DRAW_BUFFER1_ARB 0x8826
+#define GL_DRAW_BUFFER2_ARB 0x8827
+#define GL_DRAW_BUFFER3_ARB 0x8828
+#define GL_DRAW_BUFFER4_ARB 0x8829
+#define GL_DRAW_BUFFER5_ARB 0x882A
+#define GL_DRAW_BUFFER6_ARB 0x882B
+#define GL_DRAW_BUFFER7_ARB 0x882C
+#define GL_DRAW_BUFFER8_ARB 0x882D
+#define GL_DRAW_BUFFER9_ARB 0x882E
+#define GL_DRAW_BUFFER10_ARB 0x882F
+#define GL_DRAW_BUFFER11_ARB 0x8830
+#define GL_DRAW_BUFFER12_ARB 0x8831
+#define GL_DRAW_BUFFER13_ARB 0x8832
+#define GL_DRAW_BUFFER14_ARB 0x8833
+#define GL_DRAW_BUFFER15_ARB 0x8834
+typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+GLAPI void APIENTRY glDrawBuffersARB (GLsizei n, const GLenum *bufs);
#endif
+#endif /* GL_ARB_draw_buffers */
-#ifndef GL_INGR_color_clamp
-#define GL_INGR_color_clamp 1
+#ifndef GL_ARB_draw_buffers_blend
+#define GL_ARB_draw_buffers_blend 1
+typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst);
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationiARB (GLuint buf, GLenum mode);
+GLAPI void APIENTRY glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glBlendFunciARB (GLuint buf, GLenum src, GLenum dst);
+GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
#endif
+#endif /* GL_ARB_draw_buffers_blend */
-#ifndef GL_INGR_interlace_read
-#define GL_INGR_interlace_read 1
-#endif
+#ifndef GL_ARB_draw_elements_base_vertex
+#define GL_ARB_draw_elements_base_vertex 1
+#endif /* GL_ARB_draw_elements_base_vertex */
-#ifndef GL_EXT_stencil_wrap
-#define GL_EXT_stencil_wrap 1
-#endif
+#ifndef GL_ARB_draw_indirect
+#define GL_ARB_draw_indirect 1
+#endif /* GL_ARB_draw_indirect */
-#ifndef GL_EXT_422_pixels
-#define GL_EXT_422_pixels 1
+#ifndef GL_ARB_draw_instanced
+#define GL_ARB_draw_instanced 1
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+GLAPI void APIENTRY glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
#endif
+#endif /* GL_ARB_draw_instanced */
-#ifndef GL_NV_texgen_reflection
-#define GL_NV_texgen_reflection 1
-#endif
+#ifndef GL_ARB_explicit_attrib_location
+#define GL_ARB_explicit_attrib_location 1
+#endif /* GL_ARB_explicit_attrib_location */
-#ifndef GL_SUN_convolution_border_modes
-#define GL_SUN_convolution_border_modes 1
-#endif
+#ifndef GL_ARB_explicit_uniform_location
+#define GL_ARB_explicit_uniform_location 1
+#endif /* GL_ARB_explicit_uniform_location */
-#ifndef GL_EXT_texture_env_add
-#define GL_EXT_texture_env_add 1
-#endif
+#ifndef GL_ARB_fragment_coord_conventions
+#define GL_ARB_fragment_coord_conventions 1
+#endif /* GL_ARB_fragment_coord_conventions */
-#ifndef GL_EXT_texture_lod_bias
-#define GL_EXT_texture_lod_bias 1
-#endif
+#ifndef GL_ARB_fragment_layer_viewport
+#define GL_ARB_fragment_layer_viewport 1
+#endif /* GL_ARB_fragment_layer_viewport */
-#ifndef GL_EXT_texture_filter_anisotropic
-#define GL_EXT_texture_filter_anisotropic 1
+#ifndef GL_ARB_fragment_program
+#define GL_ARB_fragment_program 1
+#define GL_FRAGMENT_PROGRAM_ARB 0x8804
+#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
+#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
+#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
+#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
+#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
+#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
+#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
+#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
+#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
+#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
+#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
+#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
+#define GL_MAX_TEXTURE_COORDS_ARB 0x8871
+#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
+#endif /* GL_ARB_fragment_program */
+
+#ifndef GL_ARB_fragment_program_shadow
+#define GL_ARB_fragment_program_shadow 1
+#endif /* GL_ARB_fragment_program_shadow */
+
+#ifndef GL_ARB_fragment_shader
+#define GL_ARB_fragment_shader 1
+#define GL_FRAGMENT_SHADER_ARB 0x8B30
+#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
+#endif /* GL_ARB_fragment_shader */
+
+#ifndef GL_ARB_framebuffer_no_attachments
+#define GL_ARB_framebuffer_no_attachments 1
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glNamedFramebufferParameteriEXT (GLuint framebuffer, GLenum pname, GLint param);
+GLAPI void APIENTRY glGetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params);
#endif
+#endif /* GL_ARB_framebuffer_no_attachments */
-#ifndef GL_EXT_vertex_weighting
-#define GL_EXT_vertex_weighting 1
+#ifndef GL_ARB_framebuffer_object
+#define GL_ARB_framebuffer_object 1
+#endif /* GL_ARB_framebuffer_object */
+
+#ifndef GL_ARB_framebuffer_sRGB
+#define GL_ARB_framebuffer_sRGB 1
+#endif /* GL_ARB_framebuffer_sRGB */
+
+#ifndef GL_ARB_geometry_shader4
+#define GL_ARB_geometry_shader4 1
+#define GL_LINES_ADJACENCY_ARB 0x000A
+#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B
+#define GL_TRIANGLES_ADJACENCY_ARB 0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D
+#define GL_PROGRAM_POINT_SIZE_ARB 0x8642
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
+#define GL_GEOMETRY_SHADER_ARB 0x8DD9
+#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA
+#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB
+#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC
+#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
+#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexWeightfEXT (GLfloat weight);
-GLAPI void APIENTRY glVertexWeightfvEXT (const GLfloat *weight);
-GLAPI void APIENTRY glVertexWeightPointerEXT (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight);
-typedef void (APIENTRYP PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight);
-typedef void (APIENTRYP PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glProgramParameteriARB (GLuint program, GLenum pname, GLint value);
+GLAPI void APIENTRY glFramebufferTextureARB (GLenum target, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
#endif
+#endif /* GL_ARB_geometry_shader4 */
-#ifndef GL_NV_light_max_exponent
-#define GL_NV_light_max_exponent 1
+#ifndef GL_ARB_get_program_binary
+#define GL_ARB_get_program_binary 1
+#endif /* GL_ARB_get_program_binary */
+
+#ifndef GL_ARB_gpu_shader5
+#define GL_ARB_gpu_shader5 1
+#endif /* GL_ARB_gpu_shader5 */
+
+#ifndef GL_ARB_gpu_shader_fp64
+#define GL_ARB_gpu_shader_fp64 1
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x);
+GLAPI void APIENTRY glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
#endif
+#endif /* GL_ARB_gpu_shader_fp64 */
+
+#ifndef GL_ARB_half_float_pixel
+#define GL_ARB_half_float_pixel 1
+#define GL_HALF_FLOAT_ARB 0x140B
+#endif /* GL_ARB_half_float_pixel */
-#ifndef GL_NV_vertex_array_range
-#define GL_NV_vertex_array_range 1
+#ifndef GL_ARB_half_float_vertex
+#define GL_ARB_half_float_vertex 1
+#endif /* GL_ARB_half_float_vertex */
+
+#ifndef GL_ARB_instanced_arrays
+#define GL_ARB_instanced_arrays 1
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
+typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFlushVertexArrayRangeNV (void);
-GLAPI void APIENTRY glVertexArrayRangeNV (GLsizei length, const GLvoid *pointer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void);
-typedef void (APIENTRYP PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const GLvoid *pointer);
+GLAPI void APIENTRY glVertexAttribDivisorARB (GLuint index, GLuint divisor);
#endif
+#endif /* GL_ARB_instanced_arrays */
-#ifndef GL_NV_register_combiners
-#define GL_NV_register_combiners 1
+#ifndef GL_ARB_internalformat_query
+#define GL_ARB_internalformat_query 1
+typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCombinerParameterfvNV (GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glCombinerParameterfNV (GLenum pname, GLfloat param);
-GLAPI void APIENTRY glCombinerParameterivNV (GLenum pname, const GLint *params);
-GLAPI void APIENTRY glCombinerParameteriNV (GLenum pname, GLint param);
-GLAPI void APIENTRY glCombinerInputNV (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
-GLAPI void APIENTRY glCombinerOutputNV (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
-GLAPI void APIENTRY glFinalCombinerInputNV (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
-GLAPI void APIENTRY glGetCombinerInputParameterfvNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetCombinerInputParameterivNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetCombinerOutputParameterfvNV (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetCombinerOutputParameterivNV (GLenum stage, GLenum portion, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetFinalCombinerInputParameterfvNV (GLenum variable, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetFinalCombinerInputParameterivNV (GLenum variable, GLenum pname, GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
-typedef void (APIENTRYP PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
-typedef void (APIENTRYP PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
-typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
#endif
+#endif /* GL_ARB_internalformat_query */
-#ifndef GL_NV_fog_distance
-#define GL_NV_fog_distance 1
-#endif
+#ifndef GL_ARB_internalformat_query2
+#define GL_ARB_internalformat_query2 1
+#define GL_SRGB_DECODE_ARB 0x8299
+#endif /* GL_ARB_internalformat_query2 */
-#ifndef GL_NV_texgen_emboss
-#define GL_NV_texgen_emboss 1
-#endif
+#ifndef GL_ARB_invalidate_subdata
+#define GL_ARB_invalidate_subdata 1
+#endif /* GL_ARB_invalidate_subdata */
-#ifndef GL_NV_blend_square
-#define GL_NV_blend_square 1
-#endif
+#ifndef GL_ARB_map_buffer_alignment
+#define GL_ARB_map_buffer_alignment 1
+#endif /* GL_ARB_map_buffer_alignment */
-#ifndef GL_NV_texture_env_combine4
-#define GL_NV_texture_env_combine4 1
-#endif
+#ifndef GL_ARB_map_buffer_range
+#define GL_ARB_map_buffer_range 1
+#endif /* GL_ARB_map_buffer_range */
-#ifndef GL_MESA_resize_buffers
-#define GL_MESA_resize_buffers 1
+#ifndef GL_ARB_matrix_palette
+#define GL_ARB_matrix_palette 1
+#define GL_MATRIX_PALETTE_ARB 0x8840
+#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
+#define GL_MAX_PALETTE_MATRICES_ARB 0x8842
+#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843
+#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844
+#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845
+#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846
+#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847
+#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848
+#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
+typedef void (APIENTRYP PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index);
+typedef void (APIENTRYP PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices);
+typedef void (APIENTRYP PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices);
+typedef void (APIENTRYP PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices);
+typedef void (APIENTRYP PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glResizeBuffersMESA (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLRESIZEBUFFERSMESAPROC) (void);
+GLAPI void APIENTRY glCurrentPaletteMatrixARB (GLint index);
+GLAPI void APIENTRY glMatrixIndexubvARB (GLint size, const GLubyte *indices);
+GLAPI void APIENTRY glMatrixIndexusvARB (GLint size, const GLushort *indices);
+GLAPI void APIENTRY glMatrixIndexuivARB (GLint size, const GLuint *indices);
+GLAPI void APIENTRY glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
#endif
+#endif /* GL_ARB_matrix_palette */
-#ifndef GL_MESA_window_pos
-#define GL_MESA_window_pos 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glWindowPos2dMESA (GLdouble x, GLdouble y);
-GLAPI void APIENTRY glWindowPos2dvMESA (const GLdouble *v);
-GLAPI void APIENTRY glWindowPos2fMESA (GLfloat x, GLfloat y);
-GLAPI void APIENTRY glWindowPos2fvMESA (const GLfloat *v);
-GLAPI void APIENTRY glWindowPos2iMESA (GLint x, GLint y);
-GLAPI void APIENTRY glWindowPos2ivMESA (const GLint *v);
-GLAPI void APIENTRY glWindowPos2sMESA (GLshort x, GLshort y);
-GLAPI void APIENTRY glWindowPos2svMESA (const GLshort *v);
-GLAPI void APIENTRY glWindowPos3dMESA (GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glWindowPos3dvMESA (const GLdouble *v);
-GLAPI void APIENTRY glWindowPos3fMESA (GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glWindowPos3fvMESA (const GLfloat *v);
-GLAPI void APIENTRY glWindowPos3iMESA (GLint x, GLint y, GLint z);
-GLAPI void APIENTRY glWindowPos3ivMESA (const GLint *v);
-GLAPI void APIENTRY glWindowPos3sMESA (GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY glWindowPos3svMESA (const GLshort *v);
-GLAPI void APIENTRY glWindowPos4dMESA (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glWindowPos4dvMESA (const GLdouble *v);
-GLAPI void APIENTRY glWindowPos4fMESA (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glWindowPos4fvMESA (const GLfloat *v);
-GLAPI void APIENTRY glWindowPos4iMESA (GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY glWindowPos4ivMESA (const GLint *v);
-GLAPI void APIENTRY glWindowPos4sMESA (GLshort x, GLshort y, GLshort z, GLshort w);
-GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *v);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IVMESAPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IVMESAPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLWINDOWPOS4IVMESAPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w);
-typedef void (APIENTRYP PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v);
-#endif
+#ifndef GL_ARB_multi_draw_indirect
+#define GL_ARB_multi_draw_indirect 1
+#endif /* GL_ARB_multi_draw_indirect */
-#ifndef GL_IBM_cull_vertex
-#define GL_IBM_cull_vertex 1
+#ifndef GL_ARB_multisample
+#define GL_ARB_multisample 1
+#define GL_MULTISAMPLE_ARB 0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
+#define GL_SAMPLE_COVERAGE_ARB 0x80A0
+#define GL_SAMPLE_BUFFERS_ARB 0x80A8
+#define GL_SAMPLES_ARB 0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
+#define GL_MULTISAMPLE_BIT_ARB 0x20000000
+typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLfloat value, GLboolean invert);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSampleCoverageARB (GLfloat value, GLboolean invert);
#endif
+#endif /* GL_ARB_multisample */
-#ifndef GL_IBM_multimode_draw_arrays
-#define GL_IBM_multimode_draw_arrays 1
+#ifndef GL_ARB_multitexture
+#define GL_ARB_multitexture 1
+#define GL_TEXTURE0_ARB 0x84C0
+#define GL_TEXTURE1_ARB 0x84C1
+#define GL_TEXTURE2_ARB 0x84C2
+#define GL_TEXTURE3_ARB 0x84C3
+#define GL_TEXTURE4_ARB 0x84C4
+#define GL_TEXTURE5_ARB 0x84C5
+#define GL_TEXTURE6_ARB 0x84C6
+#define GL_TEXTURE7_ARB 0x84C7
+#define GL_TEXTURE8_ARB 0x84C8
+#define GL_TEXTURE9_ARB 0x84C9
+#define GL_TEXTURE10_ARB 0x84CA
+#define GL_TEXTURE11_ARB 0x84CB
+#define GL_TEXTURE12_ARB 0x84CC
+#define GL_TEXTURE13_ARB 0x84CD
+#define GL_TEXTURE14_ARB 0x84CE
+#define GL_TEXTURE15_ARB 0x84CF
+#define GL_TEXTURE16_ARB 0x84D0
+#define GL_TEXTURE17_ARB 0x84D1
+#define GL_TEXTURE18_ARB 0x84D2
+#define GL_TEXTURE19_ARB 0x84D3
+#define GL_TEXTURE20_ARB 0x84D4
+#define GL_TEXTURE21_ARB 0x84D5
+#define GL_TEXTURE22_ARB 0x84D6
+#define GL_TEXTURE23_ARB 0x84D7
+#define GL_TEXTURE24_ARB 0x84D8
+#define GL_TEXTURE25_ARB 0x84D9
+#define GL_TEXTURE26_ARB 0x84DA
+#define GL_TEXTURE27_ARB 0x84DB
+#define GL_TEXTURE28_ARB 0x84DC
+#define GL_TEXTURE29_ARB 0x84DD
+#define GL_TEXTURE30_ARB 0x84DE
+#define GL_TEXTURE31_ARB 0x84DF
+#define GL_ACTIVE_TEXTURE_ARB 0x84E0
+#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
+#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
+typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glMultiModeDrawArraysIBM (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
-GLAPI void APIENTRY glMultiModeDrawElementsIBM (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, GLint modestride);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
-typedef void (APIENTRYP PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, GLint modestride);
+GLAPI void APIENTRY glActiveTextureARB (GLenum texture);
+GLAPI void APIENTRY glClientActiveTextureARB (GLenum texture);
+GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum target, GLdouble s);
+GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum target, GLfloat s);
+GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum target, GLint s);
+GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum target, GLshort s);
+GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t);
+GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t);
+GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum target, GLint s, GLint t);
+GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t);
+GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r);
+GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r);
+GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q);
+GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum target, const GLshort *v);
#endif
+#endif /* GL_ARB_multitexture */
-#ifndef GL_IBM_vertex_array_lists
-#define GL_IBM_vertex_array_lists 1
+#ifndef GL_ARB_occlusion_query
+#define GL_ARB_occlusion_query 1
+#define GL_QUERY_COUNTER_BITS_ARB 0x8864
+#define GL_CURRENT_QUERY_ARB 0x8865
+#define GL_QUERY_RESULT_ARB 0x8866
+#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
+#define GL_SAMPLES_PASSED_ARB 0x8914
+typedef void (APIENTRYP PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids);
+typedef void (APIENTRYP PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISQUERYARBPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLENDQUERYARBPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-GLAPI void APIENTRY glSecondaryColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-GLAPI void APIENTRY glEdgeFlagPointerListIBM (GLint stride, const GLboolean* *pointer, GLint ptrstride);
-GLAPI void APIENTRY glFogCoordPointerListIBM (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-GLAPI void APIENTRY glIndexPointerListIBM (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-GLAPI void APIENTRY glNormalPointerListIBM (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-GLAPI void APIENTRY glTexCoordPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-GLAPI void APIENTRY glVertexPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glGenQueriesARB (GLsizei n, GLuint *ids);
+GLAPI void APIENTRY glDeleteQueriesARB (GLsizei n, const GLuint *ids);
+GLAPI GLboolean APIENTRY glIsQueryARB (GLuint id);
+GLAPI void APIENTRY glBeginQueryARB (GLenum target, GLuint id);
+GLAPI void APIENTRY glEndQueryARB (GLenum target);
+GLAPI void APIENTRY glGetQueryivARB (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectivARB (GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectuivARB (GLuint id, GLenum pname, GLuint *params);
#endif
+#endif /* GL_ARB_occlusion_query */
-#ifndef GL_SGIX_subsample
-#define GL_SGIX_subsample 1
-#endif
+#ifndef GL_ARB_occlusion_query2
+#define GL_ARB_occlusion_query2 1
+#endif /* GL_ARB_occlusion_query2 */
-#ifndef GL_SGIX_ycrcba
-#define GL_SGIX_ycrcba 1
-#endif
+#ifndef GL_ARB_pixel_buffer_object
+#define GL_ARB_pixel_buffer_object 1
+#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
+#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
+#endif /* GL_ARB_pixel_buffer_object */
-#ifndef GL_SGIX_ycrcb_subsample
-#define GL_SGIX_ycrcb_subsample 1
+#ifndef GL_ARB_point_parameters
+#define GL_ARB_point_parameters 1
+#define GL_POINT_SIZE_MIN_ARB 0x8126
+#define GL_POINT_SIZE_MAX_ARB 0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
+#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPointParameterfARB (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPointParameterfvARB (GLenum pname, const GLfloat *params);
#endif
+#endif /* GL_ARB_point_parameters */
-#ifndef GL_SGIX_depth_pass_instrument
-#define GL_SGIX_depth_pass_instrument 1
-#endif
+#ifndef GL_ARB_point_sprite
+#define GL_ARB_point_sprite 1
+#define GL_POINT_SPRITE_ARB 0x8861
+#define GL_COORD_REPLACE_ARB 0x8862
+#endif /* GL_ARB_point_sprite */
-#ifndef GL_3DFX_texture_compression_FXT1
-#define GL_3DFX_texture_compression_FXT1 1
-#endif
+#ifndef GL_ARB_program_interface_query
+#define GL_ARB_program_interface_query 1
+#endif /* GL_ARB_program_interface_query */
-#ifndef GL_3DFX_multisample
-#define GL_3DFX_multisample 1
-#endif
+#ifndef GL_ARB_provoking_vertex
+#define GL_ARB_provoking_vertex 1
+#endif /* GL_ARB_provoking_vertex */
-#ifndef GL_3DFX_tbuffer
-#define GL_3DFX_tbuffer 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTbufferMask3DFX (GLuint mask);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTBUFFERMASK3DFXPROC) (GLuint mask);
-#endif
+#ifndef GL_ARB_robust_buffer_access_behavior
+#define GL_ARB_robust_buffer_access_behavior 1
+#endif /* GL_ARB_robust_buffer_access_behavior */
-#ifndef GL_EXT_multisample
-#define GL_EXT_multisample 1
+#ifndef GL_ARB_robustness
+#define GL_ARB_robustness 1
+#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
+#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
+#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253
+#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254
+#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255
+#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
+#define GL_NO_RESET_NOTIFICATION_ARB 0x8261
+typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void);
+typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
+typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
+typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
+typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
+typedef void (APIENTRYP PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
+typedef void (APIENTRYP PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v);
+typedef void (APIENTRYP PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat *values);
+typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint *values);
+typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort *values);
+typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte *pattern);
+typedef void (APIENTRYP PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
+typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
+typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
+typedef void (APIENTRYP PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSampleMaskEXT (GLclampf value, GLboolean invert);
-GLAPI void APIENTRY glSamplePatternEXT (GLenum pattern);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert);
-typedef void (APIENTRYP PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern);
-#endif
-
-#ifndef GL_SGIX_vertex_preclip
-#define GL_SGIX_vertex_preclip 1
+GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB (void);
+GLAPI void APIENTRY glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
+GLAPI void APIENTRY glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
+GLAPI void APIENTRY glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
+GLAPI void APIENTRY glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+GLAPI void APIENTRY glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+GLAPI void APIENTRY glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
+GLAPI void APIENTRY glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
+GLAPI void APIENTRY glGetnMapdvARB (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
+GLAPI void APIENTRY glGetnMapfvARB (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
+GLAPI void APIENTRY glGetnMapivARB (GLenum target, GLenum query, GLsizei bufSize, GLint *v);
+GLAPI void APIENTRY glGetnPixelMapfvARB (GLenum map, GLsizei bufSize, GLfloat *values);
+GLAPI void APIENTRY glGetnPixelMapuivARB (GLenum map, GLsizei bufSize, GLuint *values);
+GLAPI void APIENTRY glGetnPixelMapusvARB (GLenum map, GLsizei bufSize, GLushort *values);
+GLAPI void APIENTRY glGetnPolygonStippleARB (GLsizei bufSize, GLubyte *pattern);
+GLAPI void APIENTRY glGetnColorTableARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
+GLAPI void APIENTRY glGetnConvolutionFilterARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
+GLAPI void APIENTRY glGetnSeparableFilterARB (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
+GLAPI void APIENTRY glGetnHistogramARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+GLAPI void APIENTRY glGetnMinmaxARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
#endif
+#endif /* GL_ARB_robustness */
-#ifndef GL_SGIX_convolution_accuracy
-#define GL_SGIX_convolution_accuracy 1
-#endif
+#ifndef GL_ARB_robustness_isolation
+#define GL_ARB_robustness_isolation 1
+#endif /* GL_ARB_robustness_isolation */
-#ifndef GL_SGIX_resample
-#define GL_SGIX_resample 1
+#ifndef GL_ARB_sample_shading
+#define GL_ARB_sample_shading 1
+#define GL_SAMPLE_SHADING_ARB 0x8C36
+#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37
+typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLfloat value);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMinSampleShadingARB (GLfloat value);
#endif
+#endif /* GL_ARB_sample_shading */
-#ifndef GL_SGIS_point_line_texgen
-#define GL_SGIS_point_line_texgen 1
-#endif
+#ifndef GL_ARB_sampler_objects
+#define GL_ARB_sampler_objects 1
+#endif /* GL_ARB_sampler_objects */
-#ifndef GL_SGIS_texture_color_mask
-#define GL_SGIS_texture_color_mask 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTextureColorMaskSGIS (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
-#endif
+#ifndef GL_ARB_seamless_cube_map
+#define GL_ARB_seamless_cube_map 1
+#endif /* GL_ARB_seamless_cube_map */
-#ifndef GL_SGIX_igloo_interface
-#define GL_SGIX_igloo_interface 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glIglooInterfaceSGIX (GLenum pname, const GLvoid *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const GLvoid *params);
-#endif
+#ifndef GL_ARB_separate_shader_objects
+#define GL_ARB_separate_shader_objects 1
+#endif /* GL_ARB_separate_shader_objects */
-#ifndef GL_EXT_texture_env_dot3
-#define GL_EXT_texture_env_dot3 1
-#endif
+#ifndef GL_ARB_shader_atomic_counters
+#define GL_ARB_shader_atomic_counters 1
+#endif /* GL_ARB_shader_atomic_counters */
-#ifndef GL_ATI_texture_mirror_once
-#define GL_ATI_texture_mirror_once 1
-#endif
+#ifndef GL_ARB_shader_bit_encoding
+#define GL_ARB_shader_bit_encoding 1
+#endif /* GL_ARB_shader_bit_encoding */
-#ifndef GL_NV_fence
-#define GL_NV_fence 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
-GLAPI void APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
-GLAPI GLboolean APIENTRY glIsFenceNV (GLuint fence);
-GLAPI GLboolean APIENTRY glTestFenceNV (GLuint fence);
-GLAPI void APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
-GLAPI void APIENTRY glFinishFenceNV (GLuint fence);
-GLAPI void APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
-typedef void (APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
-typedef GLboolean (APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
-typedef GLboolean (APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
-typedef void (APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
-typedef void (APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
-#endif
+#ifndef GL_ARB_shader_image_load_store
+#define GL_ARB_shader_image_load_store 1
+#endif /* GL_ARB_shader_image_load_store */
-#ifndef GL_NV_evaluators
-#define GL_NV_evaluators 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points);
-GLAPI void APIENTRY glMapParameterivNV (GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glMapParameterfvNV (GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glGetMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points);
-GLAPI void APIENTRY glGetMapParameterivNV (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetMapParameterfvNV (GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetMapAttribParameterivNV (GLenum target, GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetMapAttribParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glEvalMapsNV (GLenum target, GLenum mode);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points);
-typedef void (APIENTRYP PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points);
-typedef void (APIENTRYP PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode);
-#endif
+#ifndef GL_ARB_shader_image_size
+#define GL_ARB_shader_image_size 1
+#endif /* GL_ARB_shader_image_size */
-#ifndef GL_NV_packed_depth_stencil
-#define GL_NV_packed_depth_stencil 1
+#ifndef GL_ARB_shader_objects
+#define GL_ARB_shader_objects 1
+#ifdef __APPLE__
+typedef void *GLhandleARB;
+#else
+typedef unsigned int GLhandleARB;
#endif
-
-#ifndef GL_NV_register_combiners2
-#define GL_NV_register_combiners2 1
+typedef char GLcharARB;
+#define GL_PROGRAM_OBJECT_ARB 0x8B40
+#define GL_SHADER_OBJECT_ARB 0x8B48
+#define GL_OBJECT_TYPE_ARB 0x8B4E
+#define GL_OBJECT_SUBTYPE_ARB 0x8B4F
+#define GL_FLOAT_VEC2_ARB 0x8B50
+#define GL_FLOAT_VEC3_ARB 0x8B51
+#define GL_FLOAT_VEC4_ARB 0x8B52
+#define GL_INT_VEC2_ARB 0x8B53
+#define GL_INT_VEC3_ARB 0x8B54
+#define GL_INT_VEC4_ARB 0x8B55
+#define GL_BOOL_ARB 0x8B56
+#define GL_BOOL_VEC2_ARB 0x8B57
+#define GL_BOOL_VEC3_ARB 0x8B58
+#define GL_BOOL_VEC4_ARB 0x8B59
+#define GL_FLOAT_MAT2_ARB 0x8B5A
+#define GL_FLOAT_MAT3_ARB 0x8B5B
+#define GL_FLOAT_MAT4_ARB 0x8B5C
+#define GL_SAMPLER_1D_ARB 0x8B5D
+#define GL_SAMPLER_2D_ARB 0x8B5E
+#define GL_SAMPLER_3D_ARB 0x8B5F
+#define GL_SAMPLER_CUBE_ARB 0x8B60
+#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61
+#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62
+#define GL_SAMPLER_2D_RECT_ARB 0x8B63
+#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
+#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
+#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
+#define GL_OBJECT_LINK_STATUS_ARB 0x8B82
+#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
+#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
+#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
+#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
+#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
+#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
+typedef void (APIENTRYP PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj);
+typedef GLhandleARB (APIENTRYP PFNGLGETHANDLEARBPROC) (GLenum pname);
+typedef void (APIENTRYP PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj);
+typedef GLhandleARB (APIENTRYP PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
+typedef void (APIENTRYP PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);
+typedef void (APIENTRYP PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
+typedef GLhandleARB (APIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC) (void);
+typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj);
+typedef void (APIENTRYP PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj);
+typedef void (APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj);
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj);
+typedef void (APIENTRYP PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
+typedef void (APIENTRYP PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
+typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+typedef void (APIENTRYP PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params);
+typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCombinerStageParameterfvNV (GLenum stage, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname, GLfloat *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glDeleteObjectARB (GLhandleARB obj);
+GLAPI GLhandleARB APIENTRY glGetHandleARB (GLenum pname);
+GLAPI void APIENTRY glDetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj);
+GLAPI GLhandleARB APIENTRY glCreateShaderObjectARB (GLenum shaderType);
+GLAPI void APIENTRY glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);
+GLAPI void APIENTRY glCompileShaderARB (GLhandleARB shaderObj);
+GLAPI GLhandleARB APIENTRY glCreateProgramObjectARB (void);
+GLAPI void APIENTRY glAttachObjectARB (GLhandleARB containerObj, GLhandleARB obj);
+GLAPI void APIENTRY glLinkProgramARB (GLhandleARB programObj);
+GLAPI void APIENTRY glUseProgramObjectARB (GLhandleARB programObj);
+GLAPI void APIENTRY glValidateProgramARB (GLhandleARB programObj);
+GLAPI void APIENTRY glUniform1fARB (GLint location, GLfloat v0);
+GLAPI void APIENTRY glUniform2fARB (GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glUniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glUniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glUniform1iARB (GLint location, GLint v0);
+GLAPI void APIENTRY glUniform2iARB (GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glUniform3iARB (GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glUniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glUniform1fvARB (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform2fvARB (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform3fvARB (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform4fvARB (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform1ivARB (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform2ivARB (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform3ivARB (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform4ivARB (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glGetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
+GLAPI void APIENTRY glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
+GLAPI GLint APIENTRY glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name);
+GLAPI void APIENTRY glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+GLAPI void APIENTRY glGetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat *params);
+GLAPI void APIENTRY glGetUniformivARB (GLhandleARB programObj, GLint location, GLint *params);
+GLAPI void APIENTRY glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
#endif
+#endif /* GL_ARB_shader_objects */
-#ifndef GL_NV_texture_compression_vtc
-#define GL_NV_texture_compression_vtc 1
-#endif
+#ifndef GL_ARB_shader_precision
+#define GL_ARB_shader_precision 1
+#endif /* GL_ARB_shader_precision */
-#ifndef GL_NV_texture_rectangle
-#define GL_NV_texture_rectangle 1
-#endif
+#ifndef GL_ARB_shader_stencil_export
+#define GL_ARB_shader_stencil_export 1
+#endif /* GL_ARB_shader_stencil_export */
-#ifndef GL_NV_texture_shader
-#define GL_NV_texture_shader 1
-#endif
+#ifndef GL_ARB_shader_storage_buffer_object
+#define GL_ARB_shader_storage_buffer_object 1
+#endif /* GL_ARB_shader_storage_buffer_object */
-#ifndef GL_NV_texture_shader2
-#define GL_NV_texture_shader2 1
-#endif
+#ifndef GL_ARB_shader_subroutine
+#define GL_ARB_shader_subroutine 1
+#endif /* GL_ARB_shader_subroutine */
-#ifndef GL_NV_vertex_array_range2
-#define GL_NV_vertex_array_range2 1
-#endif
+#ifndef GL_ARB_shader_texture_lod
+#define GL_ARB_shader_texture_lod 1
+#endif /* GL_ARB_shader_texture_lod */
-#ifndef GL_NV_vertex_program
-#define GL_NV_vertex_program 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLboolean APIENTRY glAreProgramsResidentNV (GLsizei n, const GLuint *programs, GLboolean *residences);
-GLAPI void APIENTRY glBindProgramNV (GLenum target, GLuint id);
-GLAPI void APIENTRY glDeleteProgramsNV (GLsizei n, const GLuint *programs);
-GLAPI void APIENTRY glExecuteProgramNV (GLenum target, GLuint id, const GLfloat *params);
-GLAPI void APIENTRY glGenProgramsNV (GLsizei n, GLuint *programs);
-GLAPI void APIENTRY glGetProgramParameterdvNV (GLenum target, GLuint index, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY glGetProgramParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetProgramivNV (GLuint id, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetProgramStringNV (GLuint id, GLenum pname, GLubyte *program);
-GLAPI void APIENTRY glGetTrackMatrixivNV (GLenum target, GLuint address, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetVertexAttribdvNV (GLuint index, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY glGetVertexAttribfvNV (GLuint index, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetVertexAttribivNV (GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetVertexAttribPointervNV (GLuint index, GLenum pname, GLvoid* *pointer);
-GLAPI GLboolean APIENTRY glIsProgramNV (GLuint id);
-GLAPI void APIENTRY glLoadProgramNV (GLenum target, GLuint id, GLsizei len, const GLubyte *program);
-GLAPI void APIENTRY glProgramParameter4dNV (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glProgramParameter4dvNV (GLenum target, GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glProgramParameter4fvNV (GLenum target, GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glProgramParameters4dvNV (GLenum target, GLuint index, GLsizei count, const GLdouble *v);
-GLAPI void APIENTRY glProgramParameters4fvNV (GLenum target, GLuint index, GLsizei count, const GLfloat *v);
-GLAPI void APIENTRY glRequestResidentProgramsNV (GLsizei n, const GLuint *programs);
-GLAPI void APIENTRY glTrackMatrixNV (GLenum target, GLuint address, GLenum matrix, GLenum transform);
-GLAPI void APIENTRY glVertexAttribPointerNV (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glVertexAttrib1dNV (GLuint index, GLdouble x);
-GLAPI void APIENTRY glVertexAttrib1dvNV (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib1fNV (GLuint index, GLfloat x);
-GLAPI void APIENTRY glVertexAttrib1fvNV (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib1sNV (GLuint index, GLshort x);
-GLAPI void APIENTRY glVertexAttrib1svNV (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib2dNV (GLuint index, GLdouble x, GLdouble y);
-GLAPI void APIENTRY glVertexAttrib2dvNV (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib2fNV (GLuint index, GLfloat x, GLfloat y);
-GLAPI void APIENTRY glVertexAttrib2fvNV (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib2sNV (GLuint index, GLshort x, GLshort y);
-GLAPI void APIENTRY glVertexAttrib2svNV (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib3dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glVertexAttrib3dvNV (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib3fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glVertexAttrib3fvNV (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib3sNV (GLuint index, GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY glVertexAttrib3svNV (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib4dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glVertexAttrib4dvNV (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib4fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glVertexAttrib4fvNV (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib4sNV (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-GLAPI void APIENTRY glVertexAttrib4svNV (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib4ubNV (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-GLAPI void APIENTRY glVertexAttrib4ubvNV (GLuint index, const GLubyte *v);
-GLAPI void APIENTRY glVertexAttribs1dvNV (GLuint index, GLsizei count, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribs1fvNV (GLuint index, GLsizei count, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttribs1svNV (GLuint index, GLsizei count, const GLshort *v);
-GLAPI void APIENTRY glVertexAttribs2dvNV (GLuint index, GLsizei count, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribs2fvNV (GLuint index, GLsizei count, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttribs2svNV (GLuint index, GLsizei count, const GLshort *v);
-GLAPI void APIENTRY glVertexAttribs3dvNV (GLuint index, GLsizei count, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribs3fvNV (GLuint index, GLsizei count, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttribs3svNV (GLuint index, GLsizei count, const GLshort *v);
-GLAPI void APIENTRY glVertexAttribs4dvNV (GLuint index, GLsizei count, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribs4fvNV (GLuint index, GLsizei count, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttribs4svNV (GLuint index, GLsizei count, const GLshort *v);
-GLAPI void APIENTRY glVertexAttribs4ubvNV (GLuint index, GLsizei count, const GLubyte *v);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLboolean (APIENTRYP PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences);
-typedef void (APIENTRYP PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id);
-typedef void (APIENTRYP PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
-typedef void (APIENTRYP PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs);
-typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program);
-typedef void (APIENTRYP PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
-typedef GLboolean (APIENTRYP PFNGLISPROGRAMNVPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLdouble *v);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
-typedef void (APIENTRYP PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v);
-#endif
+#ifndef GL_ARB_shading_language_100
+#define GL_ARB_shading_language_100 1
+#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
+#endif /* GL_ARB_shading_language_100 */
-#ifndef GL_SGIX_texture_coordinate_clamp
-#define GL_SGIX_texture_coordinate_clamp 1
-#endif
+#ifndef GL_ARB_shading_language_420pack
+#define GL_ARB_shading_language_420pack 1
+#endif /* GL_ARB_shading_language_420pack */
-#ifndef GL_SGIX_scalebias_hint
-#define GL_SGIX_scalebias_hint 1
+#ifndef GL_ARB_shading_language_include
+#define GL_ARB_shading_language_include 1
+#define GL_SHADER_INCLUDE_ARB 0x8DAE
+#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9
+#define GL_NAMED_STRING_TYPE_ARB 0x8DEA
+typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
+typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
+typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar **path, const GLint *length);
+typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
+typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
+GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name);
+GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar **path, const GLint *length);
+GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name);
+GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
+GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
#endif
+#endif /* GL_ARB_shading_language_include */
-#ifndef GL_OML_interlace
-#define GL_OML_interlace 1
-#endif
+#ifndef GL_ARB_shading_language_packing
+#define GL_ARB_shading_language_packing 1
+#endif /* GL_ARB_shading_language_packing */
-#ifndef GL_OML_subsample
-#define GL_OML_subsample 1
-#endif
+#ifndef GL_ARB_shadow
+#define GL_ARB_shadow 1
+#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C
+#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D
+#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E
+#endif /* GL_ARB_shadow */
-#ifndef GL_OML_resample
-#define GL_OML_resample 1
-#endif
+#ifndef GL_ARB_shadow_ambient
+#define GL_ARB_shadow_ambient 1
+#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
+#endif /* GL_ARB_shadow_ambient */
-#ifndef GL_NV_copy_depth_to_color
-#define GL_NV_copy_depth_to_color 1
+#ifndef GL_ARB_stencil_texturing
+#define GL_ARB_stencil_texturing 1
+#endif /* GL_ARB_stencil_texturing */
+
+#ifndef GL_ARB_sync
+#define GL_ARB_sync 1
+#endif /* GL_ARB_sync */
+
+#ifndef GL_ARB_tessellation_shader
+#define GL_ARB_tessellation_shader 1
+#endif /* GL_ARB_tessellation_shader */
+
+#ifndef GL_ARB_texture_border_clamp
+#define GL_ARB_texture_border_clamp 1
+#define GL_CLAMP_TO_BORDER_ARB 0x812D
+#endif /* GL_ARB_texture_border_clamp */
+
+#ifndef GL_ARB_texture_buffer_object
+#define GL_ARB_texture_buffer_object 1
+#define GL_TEXTURE_BUFFER_ARB 0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
+#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E
+typedef void (APIENTRYP PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer);
#endif
+#endif /* GL_ARB_texture_buffer_object */
-#ifndef GL_ATI_envmap_bumpmap
-#define GL_ATI_envmap_bumpmap 1
+#ifndef GL_ARB_texture_buffer_object_rgb32
+#define GL_ARB_texture_buffer_object_rgb32 1
+#endif /* GL_ARB_texture_buffer_object_rgb32 */
+
+#ifndef GL_ARB_texture_buffer_range
+#define GL_ARB_texture_buffer_range 1
+typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEEXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexBumpParameterivATI (GLenum pname, const GLint *param);
-GLAPI void APIENTRY glTexBumpParameterfvATI (GLenum pname, const GLfloat *param);
-GLAPI void APIENTRY glGetTexBumpParameterivATI (GLenum pname, GLint *param);
-GLAPI void APIENTRY glGetTexBumpParameterfvATI (GLenum pname, GLfloat *param);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param);
-typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param);
-typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param);
-typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param);
+GLAPI void APIENTRY glTextureBufferRangeEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
#endif
+#endif /* GL_ARB_texture_buffer_range */
-#ifndef GL_ATI_fragment_shader
-#define GL_ATI_fragment_shader 1
+#ifndef GL_ARB_texture_compression
+#define GL_ARB_texture_compression 1
+#define GL_COMPRESSED_ALPHA_ARB 0x84E9
+#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
+#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
+#define GL_COMPRESSED_INTENSITY_ARB 0x84EC
+#define GL_COMPRESSED_RGB_ARB 0x84ED
+#define GL_COMPRESSED_RGBA_ARB 0x84EE
+#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
+#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
+#define GL_TEXTURE_COMPRESSED_ARB 0x86A1
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, GLvoid *img);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLuint APIENTRY glGenFragmentShadersATI (GLuint range);
-GLAPI void APIENTRY glBindFragmentShaderATI (GLuint id);
-GLAPI void APIENTRY glDeleteFragmentShaderATI (GLuint id);
-GLAPI void APIENTRY glBeginFragmentShaderATI (void);
-GLAPI void APIENTRY glEndFragmentShaderATI (void);
-GLAPI void APIENTRY glPassTexCoordATI (GLuint dst, GLuint coord, GLenum swizzle);
-GLAPI void APIENTRY glSampleMapATI (GLuint dst, GLuint interp, GLenum swizzle);
-GLAPI void APIENTRY glColorFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-GLAPI void APIENTRY glColorFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-GLAPI void APIENTRY glColorFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-GLAPI void APIENTRY glAlphaFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-GLAPI void APIENTRY glAlphaFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-GLAPI void APIENTRY glAlphaFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-GLAPI void APIENTRY glSetFragmentShaderConstantATI (GLuint dst, const GLfloat *value);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLuint (APIENTRYP PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range);
-typedef void (APIENTRYP PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLBEGINFRAGMENTSHADERATIPROC) (void);
-typedef void (APIENTRYP PFNGLENDFRAGMENTSHADERATIPROC) (void);
-typedef void (APIENTRYP PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle);
-typedef void (APIENTRYP PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle);
-typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-typedef void (APIENTRYP PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value);
+GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, GLvoid *img);
#endif
+#endif /* GL_ARB_texture_compression */
+
+#ifndef GL_ARB_texture_compression_bptc
+#define GL_ARB_texture_compression_bptc 1
+#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
+#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
+#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
+#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
+#endif /* GL_ARB_texture_compression_bptc */
+
+#ifndef GL_ARB_texture_compression_rgtc
+#define GL_ARB_texture_compression_rgtc 1
+#endif /* GL_ARB_texture_compression_rgtc */
+
+#ifndef GL_ARB_texture_cube_map
+#define GL_ARB_texture_cube_map 1
+#define GL_NORMAL_MAP_ARB 0x8511
+#define GL_REFLECTION_MAP_ARB 0x8512
+#define GL_TEXTURE_CUBE_MAP_ARB 0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
+#endif /* GL_ARB_texture_cube_map */
+
+#ifndef GL_ARB_texture_cube_map_array
+#define GL_ARB_texture_cube_map_array 1
+#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
+#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C
+#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
+#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
+#endif /* GL_ARB_texture_cube_map_array */
+
+#ifndef GL_ARB_texture_env_add
+#define GL_ARB_texture_env_add 1
+#endif /* GL_ARB_texture_env_add */
+
+#ifndef GL_ARB_texture_env_combine
+#define GL_ARB_texture_env_combine 1
+#define GL_COMBINE_ARB 0x8570
+#define GL_COMBINE_RGB_ARB 0x8571
+#define GL_COMBINE_ALPHA_ARB 0x8572
+#define GL_SOURCE0_RGB_ARB 0x8580
+#define GL_SOURCE1_RGB_ARB 0x8581
+#define GL_SOURCE2_RGB_ARB 0x8582
+#define GL_SOURCE0_ALPHA_ARB 0x8588
+#define GL_SOURCE1_ALPHA_ARB 0x8589
+#define GL_SOURCE2_ALPHA_ARB 0x858A
+#define GL_OPERAND0_RGB_ARB 0x8590
+#define GL_OPERAND1_RGB_ARB 0x8591
+#define GL_OPERAND2_RGB_ARB 0x8592
+#define GL_OPERAND0_ALPHA_ARB 0x8598
+#define GL_OPERAND1_ALPHA_ARB 0x8599
+#define GL_OPERAND2_ALPHA_ARB 0x859A
+#define GL_RGB_SCALE_ARB 0x8573
+#define GL_ADD_SIGNED_ARB 0x8574
+#define GL_INTERPOLATE_ARB 0x8575
+#define GL_SUBTRACT_ARB 0x84E7
+#define GL_CONSTANT_ARB 0x8576
+#define GL_PRIMARY_COLOR_ARB 0x8577
+#define GL_PREVIOUS_ARB 0x8578
+#endif /* GL_ARB_texture_env_combine */
+
+#ifndef GL_ARB_texture_env_crossbar
+#define GL_ARB_texture_env_crossbar 1
+#endif /* GL_ARB_texture_env_crossbar */
+
+#ifndef GL_ARB_texture_env_dot3
+#define GL_ARB_texture_env_dot3 1
+#define GL_DOT3_RGB_ARB 0x86AE
+#define GL_DOT3_RGBA_ARB 0x86AF
+#endif /* GL_ARB_texture_env_dot3 */
+
+#ifndef GL_ARB_texture_float
+#define GL_ARB_texture_float 1
+#define GL_TEXTURE_RED_TYPE_ARB 0x8C10
+#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11
+#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12
+#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13
+#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14
+#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15
+#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16
+#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17
+#define GL_RGBA32F_ARB 0x8814
+#define GL_RGB32F_ARB 0x8815
+#define GL_ALPHA32F_ARB 0x8816
+#define GL_INTENSITY32F_ARB 0x8817
+#define GL_LUMINANCE32F_ARB 0x8818
+#define GL_LUMINANCE_ALPHA32F_ARB 0x8819
+#define GL_RGBA16F_ARB 0x881A
+#define GL_RGB16F_ARB 0x881B
+#define GL_ALPHA16F_ARB 0x881C
+#define GL_INTENSITY16F_ARB 0x881D
+#define GL_LUMINANCE16F_ARB 0x881E
+#define GL_LUMINANCE_ALPHA16F_ARB 0x881F
+#endif /* GL_ARB_texture_float */
+
+#ifndef GL_ARB_texture_gather
+#define GL_ARB_texture_gather 1
+#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F
+#endif /* GL_ARB_texture_gather */
+
+#ifndef GL_ARB_texture_mirrored_repeat
+#define GL_ARB_texture_mirrored_repeat 1
+#define GL_MIRRORED_REPEAT_ARB 0x8370
+#endif /* GL_ARB_texture_mirrored_repeat */
+
+#ifndef GL_ARB_texture_multisample
+#define GL_ARB_texture_multisample 1
+#endif /* GL_ARB_texture_multisample */
+
+#ifndef GL_ARB_texture_non_power_of_two
+#define GL_ARB_texture_non_power_of_two 1
+#endif /* GL_ARB_texture_non_power_of_two */
+
+#ifndef GL_ARB_texture_query_levels
+#define GL_ARB_texture_query_levels 1
+#endif /* GL_ARB_texture_query_levels */
+
+#ifndef GL_ARB_texture_query_lod
+#define GL_ARB_texture_query_lod 1
+#endif /* GL_ARB_texture_query_lod */
+
+#ifndef GL_ARB_texture_rectangle
+#define GL_ARB_texture_rectangle 1
+#define GL_TEXTURE_RECTANGLE_ARB 0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
+#endif /* GL_ARB_texture_rectangle */
-#ifndef GL_ATI_pn_triangles
-#define GL_ATI_pn_triangles 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPNTrianglesiATI (GLenum pname, GLint param);
-GLAPI void APIENTRY glPNTrianglesfATI (GLenum pname, GLfloat param);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param);
-#endif
+#ifndef GL_ARB_texture_rg
+#define GL_ARB_texture_rg 1
+#endif /* GL_ARB_texture_rg */
-#ifndef GL_ATI_vertex_array_object
-#define GL_ATI_vertex_array_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLuint APIENTRY glNewObjectBufferATI (GLsizei size, const GLvoid *pointer, GLenum usage);
-GLAPI GLboolean APIENTRY glIsObjectBufferATI (GLuint buffer);
-GLAPI void APIENTRY glUpdateObjectBufferATI (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve);
-GLAPI void APIENTRY glGetObjectBufferfvATI (GLuint buffer, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetObjectBufferivATI (GLuint buffer, GLenum pname, GLint *params);
-GLAPI void APIENTRY glFreeObjectBufferATI (GLuint buffer);
-GLAPI void APIENTRY glArrayObjectATI (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
-GLAPI void APIENTRY glGetArrayObjectfvATI (GLenum array, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetArrayObjectivATI (GLenum array, GLenum pname, GLint *params);
-GLAPI void APIENTRY glVariantArrayObjectATI (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
-GLAPI void APIENTRY glGetVariantArrayObjectfvATI (GLuint id, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetVariantArrayObjectivATI (GLuint id, GLenum pname, GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLuint (APIENTRYP PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage);
-typedef GLboolean (APIENTRYP PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve);
-typedef void (APIENTRYP PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
-typedef void (APIENTRYP PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
-typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params);
-#endif
+#ifndef GL_ARB_texture_rgb10_a2ui
+#define GL_ARB_texture_rgb10_a2ui 1
+#endif /* GL_ARB_texture_rgb10_a2ui */
-#ifndef GL_EXT_vertex_shader
-#define GL_EXT_vertex_shader 1
+#ifndef GL_ARB_texture_storage
+#define GL_ARB_texture_storage 1
+typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBeginVertexShaderEXT (void);
-GLAPI void APIENTRY glEndVertexShaderEXT (void);
-GLAPI void APIENTRY glBindVertexShaderEXT (GLuint id);
-GLAPI GLuint APIENTRY glGenVertexShadersEXT (GLuint range);
-GLAPI void APIENTRY glDeleteVertexShaderEXT (GLuint id);
-GLAPI void APIENTRY glShaderOp1EXT (GLenum op, GLuint res, GLuint arg1);
-GLAPI void APIENTRY glShaderOp2EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2);
-GLAPI void APIENTRY glShaderOp3EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
-GLAPI void APIENTRY glSwizzleEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
-GLAPI void APIENTRY glWriteMaskEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
-GLAPI void APIENTRY glInsertComponentEXT (GLuint res, GLuint src, GLuint num);
-GLAPI void APIENTRY glExtractComponentEXT (GLuint res, GLuint src, GLuint num);
-GLAPI GLuint APIENTRY glGenSymbolsEXT (GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
-GLAPI void APIENTRY glSetInvariantEXT (GLuint id, GLenum type, const GLvoid *addr);
-GLAPI void APIENTRY glSetLocalConstantEXT (GLuint id, GLenum type, const GLvoid *addr);
-GLAPI void APIENTRY glVariantbvEXT (GLuint id, const GLbyte *addr);
-GLAPI void APIENTRY glVariantsvEXT (GLuint id, const GLshort *addr);
-GLAPI void APIENTRY glVariantivEXT (GLuint id, const GLint *addr);
-GLAPI void APIENTRY glVariantfvEXT (GLuint id, const GLfloat *addr);
-GLAPI void APIENTRY glVariantdvEXT (GLuint id, const GLdouble *addr);
-GLAPI void APIENTRY glVariantubvEXT (GLuint id, const GLubyte *addr);
-GLAPI void APIENTRY glVariantusvEXT (GLuint id, const GLushort *addr);
-GLAPI void APIENTRY glVariantuivEXT (GLuint id, const GLuint *addr);
-GLAPI void APIENTRY glVariantPointerEXT (GLuint id, GLenum type, GLuint stride, const GLvoid *addr);
-GLAPI void APIENTRY glEnableVariantClientStateEXT (GLuint id);
-GLAPI void APIENTRY glDisableVariantClientStateEXT (GLuint id);
-GLAPI GLuint APIENTRY glBindLightParameterEXT (GLenum light, GLenum value);
-GLAPI GLuint APIENTRY glBindMaterialParameterEXT (GLenum face, GLenum value);
-GLAPI GLuint APIENTRY glBindTexGenParameterEXT (GLenum unit, GLenum coord, GLenum value);
-GLAPI GLuint APIENTRY glBindTextureUnitParameterEXT (GLenum unit, GLenum value);
-GLAPI GLuint APIENTRY glBindParameterEXT (GLenum value);
-GLAPI GLboolean APIENTRY glIsVariantEnabledEXT (GLuint id, GLenum cap);
-GLAPI void APIENTRY glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);
-GLAPI void APIENTRY glGetVariantIntegervEXT (GLuint id, GLenum value, GLint *data);
-GLAPI void APIENTRY glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat *data);
-GLAPI void APIENTRY glGetVariantPointervEXT (GLuint id, GLenum value, GLvoid* *data);
-GLAPI void APIENTRY glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);
-GLAPI void APIENTRY glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint *data);
-GLAPI void APIENTRY glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat *data);
-GLAPI void APIENTRY glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);
-GLAPI void APIENTRY glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint *data);
-GLAPI void APIENTRY glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat *data);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBEGINVERTEXSHADEREXTPROC) (void);
-typedef void (APIENTRYP PFNGLENDVERTEXSHADEREXTPROC) (void);
-typedef void (APIENTRYP PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id);
-typedef GLuint (APIENTRYP PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range);
-typedef void (APIENTRYP PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1);
-typedef void (APIENTRYP PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2);
-typedef void (APIENTRYP PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
-typedef void (APIENTRYP PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
-typedef void (APIENTRYP PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
-typedef void (APIENTRYP PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
-typedef void (APIENTRYP PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
-typedef GLuint (APIENTRYP PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
-typedef void (APIENTRYP PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr);
-typedef void (APIENTRYP PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr);
-typedef void (APIENTRYP PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr);
-typedef void (APIENTRYP PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr);
-typedef void (APIENTRYP PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr);
-typedef void (APIENTRYP PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr);
-typedef void (APIENTRYP PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr);
-typedef void (APIENTRYP PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr);
-typedef void (APIENTRYP PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr);
-typedef void (APIENTRYP PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr);
-typedef void (APIENTRYP PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const GLvoid *addr);
-typedef void (APIENTRYP PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
-typedef GLuint (APIENTRYP PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value);
-typedef GLuint (APIENTRYP PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value);
-typedef GLuint (APIENTRYP PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value);
-typedef GLuint (APIENTRYP PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value);
-typedef GLuint (APIENTRYP PFNGLBINDPARAMETEREXTPROC) (GLenum value);
-typedef GLboolean (APIENTRYP PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap);
-typedef void (APIENTRYP PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
-typedef void (APIENTRYP PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
-typedef void (APIENTRYP PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
-typedef void (APIENTRYP PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid* *data);
-typedef void (APIENTRYP PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
-typedef void (APIENTRYP PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
-typedef void (APIENTRYP PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
-typedef void (APIENTRYP PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
-typedef void (APIENTRYP PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
-typedef void (APIENTRYP PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
+GLAPI void APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+GLAPI void APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
#endif
+#endif /* GL_ARB_texture_storage */
-#ifndef GL_ATI_vertex_streams
-#define GL_ATI_vertex_streams 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexStream1sATI (GLenum stream, GLshort x);
-GLAPI void APIENTRY glVertexStream1svATI (GLenum stream, const GLshort *coords);
-GLAPI void APIENTRY glVertexStream1iATI (GLenum stream, GLint x);
-GLAPI void APIENTRY glVertexStream1ivATI (GLenum stream, const GLint *coords);
-GLAPI void APIENTRY glVertexStream1fATI (GLenum stream, GLfloat x);
-GLAPI void APIENTRY glVertexStream1fvATI (GLenum stream, const GLfloat *coords);
-GLAPI void APIENTRY glVertexStream1dATI (GLenum stream, GLdouble x);
-GLAPI void APIENTRY glVertexStream1dvATI (GLenum stream, const GLdouble *coords);
-GLAPI void APIENTRY glVertexStream2sATI (GLenum stream, GLshort x, GLshort y);
-GLAPI void APIENTRY glVertexStream2svATI (GLenum stream, const GLshort *coords);
-GLAPI void APIENTRY glVertexStream2iATI (GLenum stream, GLint x, GLint y);
-GLAPI void APIENTRY glVertexStream2ivATI (GLenum stream, const GLint *coords);
-GLAPI void APIENTRY glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y);
-GLAPI void APIENTRY glVertexStream2fvATI (GLenum stream, const GLfloat *coords);
-GLAPI void APIENTRY glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y);
-GLAPI void APIENTRY glVertexStream2dvATI (GLenum stream, const GLdouble *coords);
-GLAPI void APIENTRY glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY glVertexStream3svATI (GLenum stream, const GLshort *coords);
-GLAPI void APIENTRY glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z);
-GLAPI void APIENTRY glVertexStream3ivATI (GLenum stream, const GLint *coords);
-GLAPI void APIENTRY glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glVertexStream3fvATI (GLenum stream, const GLfloat *coords);
-GLAPI void APIENTRY glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glVertexStream3dvATI (GLenum stream, const GLdouble *coords);
-GLAPI void APIENTRY glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
-GLAPI void APIENTRY glVertexStream4svATI (GLenum stream, const GLshort *coords);
-GLAPI void APIENTRY glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY glVertexStream4ivATI (GLenum stream, const GLint *coords);
-GLAPI void APIENTRY glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glVertexStream4fvATI (GLenum stream, const GLfloat *coords);
-GLAPI void APIENTRY glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glVertexStream4dvATI (GLenum stream, const GLdouble *coords);
-GLAPI void APIENTRY glNormalStream3bATI (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
-GLAPI void APIENTRY glNormalStream3bvATI (GLenum stream, const GLbyte *coords);
-GLAPI void APIENTRY glNormalStream3sATI (GLenum stream, GLshort nx, GLshort ny, GLshort nz);
-GLAPI void APIENTRY glNormalStream3svATI (GLenum stream, const GLshort *coords);
-GLAPI void APIENTRY glNormalStream3iATI (GLenum stream, GLint nx, GLint ny, GLint nz);
-GLAPI void APIENTRY glNormalStream3ivATI (GLenum stream, const GLint *coords);
-GLAPI void APIENTRY glNormalStream3fATI (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz);
-GLAPI void APIENTRY glNormalStream3fvATI (GLenum stream, const GLfloat *coords);
-GLAPI void APIENTRY glNormalStream3dATI (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz);
-GLAPI void APIENTRY glNormalStream3dvATI (GLenum stream, const GLdouble *coords);
-GLAPI void APIENTRY glClientActiveVertexStreamATI (GLenum stream);
-GLAPI void APIENTRY glVertexBlendEnviATI (GLenum pname, GLint param);
-GLAPI void APIENTRY glVertexBlendEnvfATI (GLenum pname, GLfloat param);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords);
-typedef void (APIENTRYP PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream);
-typedef void (APIENTRYP PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param);
-#endif
+#ifndef GL_ARB_texture_storage_multisample
+#define GL_ARB_texture_storage_multisample 1
+#endif /* GL_ARB_texture_storage_multisample */
-#ifndef GL_ATI_element_array
-#define GL_ATI_element_array 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glElementPointerATI (GLenum type, const GLvoid *pointer);
-GLAPI void APIENTRY glDrawElementArrayATI (GLenum mode, GLsizei count);
-GLAPI void APIENTRY glDrawRangeElementArrayATI (GLenum mode, GLuint start, GLuint end, GLsizei count);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLELEMENTPOINTERATIPROC) (GLenum type, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count);
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count);
-#endif
+#ifndef GL_ARB_texture_swizzle
+#define GL_ARB_texture_swizzle 1
+#endif /* GL_ARB_texture_swizzle */
-#ifndef GL_SUN_mesh_array
-#define GL_SUN_mesh_array 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawMeshArraysSUN (GLenum mode, GLint first, GLsizei count, GLsizei width);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width);
-#endif
+#ifndef GL_ARB_texture_view
+#define GL_ARB_texture_view 1
+#endif /* GL_ARB_texture_view */
+
+#ifndef GL_ARB_timer_query
+#define GL_ARB_timer_query 1
+#endif /* GL_ARB_timer_query */
-#ifndef GL_SUN_slice_accum
-#define GL_SUN_slice_accum 1
-#endif
+#ifndef GL_ARB_transform_feedback2
+#define GL_ARB_transform_feedback2 1
+#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23
+#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24
+#endif /* GL_ARB_transform_feedback2 */
-#ifndef GL_NV_multisample_filter_hint
-#define GL_NV_multisample_filter_hint 1
-#endif
+#ifndef GL_ARB_transform_feedback3
+#define GL_ARB_transform_feedback3 1
+#endif /* GL_ARB_transform_feedback3 */
-#ifndef GL_NV_depth_clamp
-#define GL_NV_depth_clamp 1
-#endif
+#ifndef GL_ARB_transform_feedback_instanced
+#define GL_ARB_transform_feedback_instanced 1
+#endif /* GL_ARB_transform_feedback_instanced */
-#ifndef GL_NV_occlusion_query
-#define GL_NV_occlusion_query 1
+#ifndef GL_ARB_transpose_matrix
+#define GL_ARB_transpose_matrix 1
+#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
+#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
+#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
+#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGenOcclusionQueriesNV (GLsizei n, GLuint *ids);
-GLAPI void APIENTRY glDeleteOcclusionQueriesNV (GLsizei n, const GLuint *ids);
-GLAPI GLboolean APIENTRY glIsOcclusionQueryNV (GLuint id);
-GLAPI void APIENTRY glBeginOcclusionQueryNV (GLuint id);
-GLAPI void APIENTRY glEndOcclusionQueryNV (void);
-GLAPI void APIENTRY glGetOcclusionQueryivNV (GLuint id, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetOcclusionQueryuivNV (GLuint id, GLenum pname, GLuint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids);
-typedef void (APIENTRYP PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids);
-typedef GLboolean (APIENTRYP PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLENDOCCLUSIONQUERYNVPROC) (void);
-typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *m);
+GLAPI void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *m);
+GLAPI void APIENTRY glMultTransposeMatrixfARB (const GLfloat *m);
+GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *m);
#endif
+#endif /* GL_ARB_transpose_matrix */
-#ifndef GL_NV_point_sprite
-#define GL_NV_point_sprite 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPointParameteriNV (GLenum pname, GLint param);
-GLAPI void APIENTRY glPointParameterivNV (GLenum pname, const GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
-#endif
+#ifndef GL_ARB_uniform_buffer_object
+#define GL_ARB_uniform_buffer_object 1
+#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
+#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
+#endif /* GL_ARB_uniform_buffer_object */
-#ifndef GL_NV_texture_shader3
-#define GL_NV_texture_shader3 1
-#endif
+#ifndef GL_ARB_vertex_array_bgra
+#define GL_ARB_vertex_array_bgra 1
+#endif /* GL_ARB_vertex_array_bgra */
-#ifndef GL_NV_vertex_program1_1
-#define GL_NV_vertex_program1_1 1
+#ifndef GL_ARB_vertex_array_object
+#define GL_ARB_vertex_array_object 1
+#endif /* GL_ARB_vertex_array_object */
+
+#ifndef GL_ARB_vertex_attrib_64bit
+#define GL_ARB_vertex_attrib_64bit 1
+#endif /* GL_ARB_vertex_attrib_64bit */
+
+#ifndef GL_ARB_vertex_attrib_binding
+#define GL_ARB_vertex_attrib_binding 1
+typedef void (APIENTRYP PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexArrayBindVertexBufferEXT (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+GLAPI void APIENTRY glVertexArrayVertexAttribFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexArrayVertexAttribIFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexArrayVertexAttribLFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexArrayVertexAttribBindingEXT (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
+GLAPI void APIENTRY glVertexArrayVertexBindingDivisorEXT (GLuint vaobj, GLuint bindingindex, GLuint divisor);
+#endif
+#endif /* GL_ARB_vertex_attrib_binding */
+
+#ifndef GL_ARB_vertex_blend
+#define GL_ARB_vertex_blend 1
+#define GL_MAX_VERTEX_UNITS_ARB 0x86A4
+#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
+#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6
+#define GL_VERTEX_BLEND_ARB 0x86A7
+#define GL_CURRENT_WEIGHT_ARB 0x86A8
+#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
+#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
+#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
+#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
+#define GL_WEIGHT_ARRAY_ARB 0x86AD
+#define GL_MODELVIEW0_ARB 0x1700
+#define GL_MODELVIEW1_ARB 0x850A
+#define GL_MODELVIEW2_ARB 0x8722
+#define GL_MODELVIEW3_ARB 0x8723
+#define GL_MODELVIEW4_ARB 0x8724
+#define GL_MODELVIEW5_ARB 0x8725
+#define GL_MODELVIEW6_ARB 0x8726
+#define GL_MODELVIEW7_ARB 0x8727
+#define GL_MODELVIEW8_ARB 0x8728
+#define GL_MODELVIEW9_ARB 0x8729
+#define GL_MODELVIEW10_ARB 0x872A
+#define GL_MODELVIEW11_ARB 0x872B
+#define GL_MODELVIEW12_ARB 0x872C
+#define GL_MODELVIEW13_ARB 0x872D
+#define GL_MODELVIEW14_ARB 0x872E
+#define GL_MODELVIEW15_ARB 0x872F
+#define GL_MODELVIEW16_ARB 0x8730
+#define GL_MODELVIEW17_ARB 0x8731
+#define GL_MODELVIEW18_ARB 0x8732
+#define GL_MODELVIEW19_ARB 0x8733
+#define GL_MODELVIEW20_ARB 0x8734
+#define GL_MODELVIEW21_ARB 0x8735
+#define GL_MODELVIEW22_ARB 0x8736
+#define GL_MODELVIEW23_ARB 0x8737
+#define GL_MODELVIEW24_ARB 0x8738
+#define GL_MODELVIEW25_ARB 0x8739
+#define GL_MODELVIEW26_ARB 0x873A
+#define GL_MODELVIEW27_ARB 0x873B
+#define GL_MODELVIEW28_ARB 0x873C
+#define GL_MODELVIEW29_ARB 0x873D
+#define GL_MODELVIEW30_ARB 0x873E
+#define GL_MODELVIEW31_ARB 0x873F
+typedef void (APIENTRYP PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights);
+typedef void (APIENTRYP PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights);
+typedef void (APIENTRYP PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights);
+typedef void (APIENTRYP PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights);
+typedef void (APIENTRYP PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights);
+typedef void (APIENTRYP PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights);
+typedef void (APIENTRYP PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights);
+typedef void (APIENTRYP PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights);
+typedef void (APIENTRYP PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXBLENDARBPROC) (GLint count);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glWeightbvARB (GLint size, const GLbyte *weights);
+GLAPI void APIENTRY glWeightsvARB (GLint size, const GLshort *weights);
+GLAPI void APIENTRY glWeightivARB (GLint size, const GLint *weights);
+GLAPI void APIENTRY glWeightfvARB (GLint size, const GLfloat *weights);
+GLAPI void APIENTRY glWeightdvARB (GLint size, const GLdouble *weights);
+GLAPI void APIENTRY glWeightubvARB (GLint size, const GLubyte *weights);
+GLAPI void APIENTRY glWeightusvARB (GLint size, const GLushort *weights);
+GLAPI void APIENTRY glWeightuivARB (GLint size, const GLuint *weights);
+GLAPI void APIENTRY glWeightPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glVertexBlendARB (GLint count);
#endif
+#endif /* GL_ARB_vertex_blend */
-#ifndef GL_EXT_shadow_funcs
-#define GL_EXT_shadow_funcs 1
+#ifndef GL_ARB_vertex_buffer_object
+#define GL_ARB_vertex_buffer_object 1
+typedef ptrdiff_t GLsizeiptrARB;
+typedef ptrdiff_t GLintptrARB;
+#define GL_BUFFER_SIZE_ARB 0x8764
+#define GL_BUFFER_USAGE_ARB 0x8765
+#define GL_ARRAY_BUFFER_ARB 0x8892
+#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
+#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
+#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
+#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
+#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
+#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
+#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
+#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
+#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
+#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
+#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
+#define GL_READ_ONLY_ARB 0x88B8
+#define GL_WRITE_ONLY_ARB 0x88B9
+#define GL_READ_WRITE_ARB 0x88BA
+#define GL_BUFFER_ACCESS_ARB 0x88BB
+#define GL_BUFFER_MAPPED_ARB 0x88BC
+#define GL_BUFFER_MAP_POINTER_ARB 0x88BD
+#define GL_STREAM_DRAW_ARB 0x88E0
+#define GL_STREAM_READ_ARB 0x88E1
+#define GL_STREAM_COPY_ARB 0x88E2
+#define GL_STATIC_DRAW_ARB 0x88E4
+#define GL_STATIC_READ_ARB 0x88E5
+#define GL_STATIC_COPY_ARB 0x88E6
+#define GL_DYNAMIC_DRAW_ARB 0x88E8
+#define GL_DYNAMIC_READ_ARB 0x88E9
+#define GL_DYNAMIC_COPY_ARB 0x88EA
+typedef void (APIENTRYP PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer);
+typedef void (APIENTRYP PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers);
+typedef void (APIENTRYP PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers);
+typedef GLboolean (APIENTRYP PFNGLISBUFFERARBPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
+typedef void (APIENTRYP PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
+typedef void *(APIENTRYP PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access);
+typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERARBPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid **params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindBufferARB (GLenum target, GLuint buffer);
+GLAPI void APIENTRY glDeleteBuffersARB (GLsizei n, const GLuint *buffers);
+GLAPI void APIENTRY glGenBuffersARB (GLsizei n, GLuint *buffers);
+GLAPI GLboolean APIENTRY glIsBufferARB (GLuint buffer);
+GLAPI void APIENTRY glBufferDataARB (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
+GLAPI void APIENTRY glBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
+GLAPI void APIENTRY glGetBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
+GLAPI void *APIENTRY glMapBufferARB (GLenum target, GLenum access);
+GLAPI GLboolean APIENTRY glUnmapBufferARB (GLenum target);
+GLAPI void APIENTRY glGetBufferParameterivARB (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetBufferPointervARB (GLenum target, GLenum pname, GLvoid **params);
#endif
+#endif /* GL_ARB_vertex_buffer_object */
-#ifndef GL_EXT_stencil_two_side
-#define GL_EXT_stencil_two_side 1
+#ifndef GL_ARB_vertex_program
+#define GL_ARB_vertex_program 1
+#define GL_COLOR_SUM_ARB 0x8458
+#define GL_VERTEX_PROGRAM_ARB 0x8620
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
+#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
+#define GL_PROGRAM_LENGTH_ARB 0x8627
+#define GL_PROGRAM_STRING_ARB 0x8628
+#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
+#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
+#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
+#define GL_CURRENT_MATRIX_ARB 0x8641
+#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
+#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
+#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
+#define GL_PROGRAM_BINDING_ARB 0x8677
+#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
+#define GL_PROGRAM_ERROR_STRING_ARB 0x8874
+#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
+#define GL_PROGRAM_FORMAT_ARB 0x8876
+#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
+#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
+#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
+#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
+#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
+#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
+#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
+#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
+#define GL_PROGRAM_PARAMETERS_ARB 0x88A8
+#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
+#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
+#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
+#define GL_PROGRAM_ATTRIBS_ARB 0x88AC
+#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
+#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
+#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
+#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
+#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
+#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
+#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
+#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
+#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
+#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
+#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
+#define GL_MATRIX0_ARB 0x88C0
+#define GL_MATRIX1_ARB 0x88C1
+#define GL_MATRIX2_ARB 0x88C2
+#define GL_MATRIX3_ARB 0x88C3
+#define GL_MATRIX4_ARB 0x88C4
+#define GL_MATRIX5_ARB 0x88C5
+#define GL_MATRIX6_ARB 0x88C6
+#define GL_MATRIX7_ARB 0x88C7
+#define GL_MATRIX8_ARB 0x88C8
+#define GL_MATRIX9_ARB 0x88C9
+#define GL_MATRIX10_ARB 0x88CA
+#define GL_MATRIX11_ARB 0x88CB
+#define GL_MATRIX12_ARB 0x88CC
+#define GL_MATRIX13_ARB 0x88CD
+#define GL_MATRIX14_ARB 0x88CE
+#define GL_MATRIX15_ARB 0x88CF
+#define GL_MATRIX16_ARB 0x88D0
+#define GL_MATRIX17_ARB 0x88D1
+#define GL_MATRIX18_ARB 0x88D2
+#define GL_MATRIX19_ARB 0x88D3
+#define GL_MATRIX20_ARB 0x88D4
+#define GL_MATRIX21_ARB 0x88D5
+#define GL_MATRIX22_ARB 0x88D6
+#define GL_MATRIX23_ARB 0x88D7
+#define GL_MATRIX24_ARB 0x88D8
+#define GL_MATRIX25_ARB 0x88D9
+#define GL_MATRIX26_ARB 0x88DA
+#define GL_MATRIX27_ARB 0x88DB
+#define GL_MATRIX28_ARB 0x88DC
+#define GL_MATRIX29_ARB 0x88DD
+#define GL_MATRIX30_ARB 0x88DE
+#define GL_MATRIX31_ARB 0x88DF
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+typedef void (APIENTRYP PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs);
+typedef void (APIENTRYP PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid **pointer);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMARBPROC) (GLuint program);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glActiveStencilFaceEXT (GLenum face);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face);
-#endif
-
-#ifndef GL_ATI_text_fragment_shader
-#define GL_ATI_text_fragment_shader 1
-#endif
-
-#ifndef GL_APPLE_client_storage
-#define GL_APPLE_client_storage 1
+GLAPI void APIENTRY glVertexAttrib1dARB (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttrib1dvARB (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib1fARB (GLuint index, GLfloat x);
+GLAPI void APIENTRY glVertexAttrib1fvARB (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib1sARB (GLuint index, GLshort x);
+GLAPI void APIENTRY glVertexAttrib1svARB (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib2dARB (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttrib2dvARB (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib2fARB (GLuint index, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glVertexAttrib2fvARB (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib2sARB (GLuint index, GLshort x, GLshort y);
+GLAPI void APIENTRY glVertexAttrib2svARB (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib3dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttrib3dvARB (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib3fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glVertexAttrib3fvARB (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib3sARB (GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glVertexAttrib3svARB (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4NbvARB (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4NivARB (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4NsvARB (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4NubARB (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI void APIENTRY glVertexAttrib4NubvARB (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4NuivARB (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4NusvARB (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttrib4bvARB (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttrib4dvARB (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib4fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glVertexAttrib4fvARB (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib4ivARB (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4sARB (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glVertexAttrib4svARB (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4ubvARB (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4uivARB (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4usvARB (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttribPointerARB (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glEnableVertexAttribArrayARB (GLuint index);
+GLAPI void APIENTRY glDisableVertexAttribArrayARB (GLuint index);
+GLAPI void APIENTRY glProgramStringARB (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+GLAPI void APIENTRY glBindProgramARB (GLenum target, GLuint program);
+GLAPI void APIENTRY glDeleteProgramsARB (GLsizei n, const GLuint *programs);
+GLAPI void APIENTRY glGenProgramsARB (GLsizei n, GLuint *programs);
+GLAPI void APIENTRY glProgramEnvParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramEnvParameter4dvARB (GLenum target, GLuint index, const GLdouble *params);
+GLAPI void APIENTRY glProgramEnvParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glProgramEnvParameter4fvARB (GLenum target, GLuint index, const GLfloat *params);
+GLAPI void APIENTRY glProgramLocalParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramLocalParameter4dvARB (GLenum target, GLuint index, const GLdouble *params);
+GLAPI void APIENTRY glProgramLocalParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glProgramLocalParameter4fvARB (GLenum target, GLuint index, const GLfloat *params);
+GLAPI void APIENTRY glGetProgramEnvParameterdvARB (GLenum target, GLuint index, GLdouble *params);
+GLAPI void APIENTRY glGetProgramEnvParameterfvARB (GLenum target, GLuint index, GLfloat *params);
+GLAPI void APIENTRY glGetProgramLocalParameterdvARB (GLenum target, GLuint index, GLdouble *params);
+GLAPI void APIENTRY glGetProgramLocalParameterfvARB (GLenum target, GLuint index, GLfloat *params);
+GLAPI void APIENTRY glGetProgramivARB (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetProgramStringARB (GLenum target, GLenum pname, GLvoid *string);
+GLAPI void APIENTRY glGetVertexAttribdvARB (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetVertexAttribfvARB (GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVertexAttribivARB (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribPointervARB (GLuint index, GLenum pname, GLvoid **pointer);
+GLAPI GLboolean APIENTRY glIsProgramARB (GLuint program);
#endif
+#endif /* GL_ARB_vertex_program */
-#ifndef GL_APPLE_element_array
-#define GL_APPLE_element_array 1
+#ifndef GL_ARB_vertex_shader
+#define GL_ARB_vertex_shader 1
+#define GL_VERTEX_SHADER_ARB 0x8B31
+#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
+#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
+#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
+#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
+typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name);
+typedef void (APIENTRYP PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glElementPointerAPPLE (GLenum type, const GLvoid *pointer);
-GLAPI void APIENTRY glDrawElementArrayAPPLE (GLenum mode, GLint first, GLsizei count);
-GLAPI void APIENTRY glDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
-GLAPI void APIENTRY glMultiDrawElementArrayAPPLE (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-GLAPI void APIENTRY glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count);
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-typedef void (APIENTRYP PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);
+GLAPI void APIENTRY glBindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB *name);
+GLAPI void APIENTRY glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+GLAPI GLint APIENTRY glGetAttribLocationARB (GLhandleARB programObj, const GLcharARB *name);
#endif
+#endif /* GL_ARB_vertex_shader */
-#ifndef GL_APPLE_fence
-#define GL_APPLE_fence 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGenFencesAPPLE (GLsizei n, GLuint *fences);
-GLAPI void APIENTRY glDeleteFencesAPPLE (GLsizei n, const GLuint *fences);
-GLAPI void APIENTRY glSetFenceAPPLE (GLuint fence);
-GLAPI GLboolean APIENTRY glIsFenceAPPLE (GLuint fence);
-GLAPI GLboolean APIENTRY glTestFenceAPPLE (GLuint fence);
-GLAPI void APIENTRY glFinishFenceAPPLE (GLuint fence);
-GLAPI GLboolean APIENTRY glTestObjectAPPLE (GLenum object, GLuint name);
-GLAPI void APIENTRY glFinishObjectAPPLE (GLenum object, GLint name);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences);
-typedef void (APIENTRYP PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences);
-typedef void (APIENTRYP PFNGLSETFENCEAPPLEPROC) (GLuint fence);
-typedef GLboolean (APIENTRYP PFNGLISFENCEAPPLEPROC) (GLuint fence);
-typedef GLboolean (APIENTRYP PFNGLTESTFENCEAPPLEPROC) (GLuint fence);
-typedef void (APIENTRYP PFNGLFINISHFENCEAPPLEPROC) (GLuint fence);
-typedef GLboolean (APIENTRYP PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name);
-typedef void (APIENTRYP PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name);
-#endif
+#ifndef GL_ARB_vertex_type_2_10_10_10_rev
+#define GL_ARB_vertex_type_2_10_10_10_rev 1
+#endif /* GL_ARB_vertex_type_2_10_10_10_rev */
-#ifndef GL_APPLE_vertex_array_object
-#define GL_APPLE_vertex_array_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindVertexArrayAPPLE (GLuint array);
-GLAPI void APIENTRY glDeleteVertexArraysAPPLE (GLsizei n, const GLuint *arrays);
-GLAPI void APIENTRY glGenVertexArraysAPPLE (GLsizei n, GLuint *arrays);
-GLAPI GLboolean APIENTRY glIsVertexArrayAPPLE (GLuint array);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array);
-typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays);
-typedef void (APIENTRYP PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint *arrays);
-typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array);
-#endif
+#ifndef GL_ARB_viewport_array
+#define GL_ARB_viewport_array 1
+#endif /* GL_ARB_viewport_array */
-#ifndef GL_APPLE_vertex_array_range
-#define GL_APPLE_vertex_array_range 1
+#ifndef GL_ARB_window_pos
+#define GL_ARB_window_pos 1
+typedef void (APIENTRYP PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IVARBPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SVARBPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IVARBPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SVARBPROC) (const GLshort *v);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer);
-GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer);
-GLAPI void APIENTRY glVertexArrayParameteriAPPLE (GLenum pname, GLint param);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer);
-typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer);
-typedef void (APIENTRYP PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param);
+GLAPI void APIENTRY glWindowPos2dARB (GLdouble x, GLdouble y);
+GLAPI void APIENTRY glWindowPos2dvARB (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos2fARB (GLfloat x, GLfloat y);
+GLAPI void APIENTRY glWindowPos2fvARB (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos2iARB (GLint x, GLint y);
+GLAPI void APIENTRY glWindowPos2ivARB (const GLint *v);
+GLAPI void APIENTRY glWindowPos2sARB (GLshort x, GLshort y);
+GLAPI void APIENTRY glWindowPos2svARB (const GLshort *v);
+GLAPI void APIENTRY glWindowPos3dARB (GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glWindowPos3dvARB (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos3fARB (GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glWindowPos3fvARB (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos3iARB (GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glWindowPos3ivARB (const GLint *v);
+GLAPI void APIENTRY glWindowPos3sARB (GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glWindowPos3svARB (const GLshort *v);
#endif
+#endif /* GL_ARB_window_pos */
+
+#ifndef GL_KHR_debug
+#define GL_KHR_debug 1
+#endif /* GL_KHR_debug */
+
+#ifndef GL_KHR_texture_compression_astc_ldr
+#define GL_KHR_texture_compression_astc_ldr 1
+#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
+#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
+#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
+#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
+#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
+#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
+#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
+#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
+#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
+#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
+#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
+#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
+#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
+#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
+#endif /* GL_KHR_texture_compression_astc_ldr */
+
+#ifndef GL_OES_byte_coordinates
+#define GL_OES_byte_coordinates 1
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1BOESPROC) (GLenum texture, GLbyte s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1BVOESPROC) (GLenum texture, const GLbyte *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2BOESPROC) (GLenum texture, GLbyte s, GLbyte t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2BVOESPROC) (GLenum texture, const GLbyte *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3BOESPROC) (GLenum texture, GLbyte s, GLbyte t, GLbyte r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3BVOESPROC) (GLenum texture, const GLbyte *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4BOESPROC) (GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4BVOESPROC) (GLenum texture, const GLbyte *coords);
+typedef void (APIENTRYP PFNGLTEXCOORD1BOESPROC) (GLbyte s);
+typedef void (APIENTRYP PFNGLTEXCOORD1BVOESPROC) (const GLbyte *coords);
+typedef void (APIENTRYP PFNGLTEXCOORD2BOESPROC) (GLbyte s, GLbyte t);
+typedef void (APIENTRYP PFNGLTEXCOORD2BVOESPROC) (const GLbyte *coords);
+typedef void (APIENTRYP PFNGLTEXCOORD3BOESPROC) (GLbyte s, GLbyte t, GLbyte r);
+typedef void (APIENTRYP PFNGLTEXCOORD3BVOESPROC) (const GLbyte *coords);
+typedef void (APIENTRYP PFNGLTEXCOORD4BOESPROC) (GLbyte s, GLbyte t, GLbyte r, GLbyte q);
+typedef void (APIENTRYP PFNGLTEXCOORD4BVOESPROC) (const GLbyte *coords);
+typedef void (APIENTRYP PFNGLVERTEX2BOESPROC) (GLbyte x);
+typedef void (APIENTRYP PFNGLVERTEX2BVOESPROC) (const GLbyte *coords);
+typedef void (APIENTRYP PFNGLVERTEX3BOESPROC) (GLbyte x, GLbyte y);
+typedef void (APIENTRYP PFNGLVERTEX3BVOESPROC) (const GLbyte *coords);
+typedef void (APIENTRYP PFNGLVERTEX4BOESPROC) (GLbyte x, GLbyte y, GLbyte z);
+typedef void (APIENTRYP PFNGLVERTEX4BVOESPROC) (const GLbyte *coords);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiTexCoord1bOES (GLenum texture, GLbyte s);
+GLAPI void APIENTRY glMultiTexCoord1bvOES (GLenum texture, const GLbyte *coords);
+GLAPI void APIENTRY glMultiTexCoord2bOES (GLenum texture, GLbyte s, GLbyte t);
+GLAPI void APIENTRY glMultiTexCoord2bvOES (GLenum texture, const GLbyte *coords);
+GLAPI void APIENTRY glMultiTexCoord3bOES (GLenum texture, GLbyte s, GLbyte t, GLbyte r);
+GLAPI void APIENTRY glMultiTexCoord3bvOES (GLenum texture, const GLbyte *coords);
+GLAPI void APIENTRY glMultiTexCoord4bOES (GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q);
+GLAPI void APIENTRY glMultiTexCoord4bvOES (GLenum texture, const GLbyte *coords);
+GLAPI void APIENTRY glTexCoord1bOES (GLbyte s);
+GLAPI void APIENTRY glTexCoord1bvOES (const GLbyte *coords);
+GLAPI void APIENTRY glTexCoord2bOES (GLbyte s, GLbyte t);
+GLAPI void APIENTRY glTexCoord2bvOES (const GLbyte *coords);
+GLAPI void APIENTRY glTexCoord3bOES (GLbyte s, GLbyte t, GLbyte r);
+GLAPI void APIENTRY glTexCoord3bvOES (const GLbyte *coords);
+GLAPI void APIENTRY glTexCoord4bOES (GLbyte s, GLbyte t, GLbyte r, GLbyte q);
+GLAPI void APIENTRY glTexCoord4bvOES (const GLbyte *coords);
+GLAPI void APIENTRY glVertex2bOES (GLbyte x);
+GLAPI void APIENTRY glVertex2bvOES (const GLbyte *coords);
+GLAPI void APIENTRY glVertex3bOES (GLbyte x, GLbyte y);
+GLAPI void APIENTRY glVertex3bvOES (const GLbyte *coords);
+GLAPI void APIENTRY glVertex4bOES (GLbyte x, GLbyte y, GLbyte z);
+GLAPI void APIENTRY glVertex4bvOES (const GLbyte *coords);
+#endif
+#endif /* GL_OES_byte_coordinates */
+
+#ifndef GL_OES_compressed_paletted_texture
+#define GL_OES_compressed_paletted_texture 1
+#define GL_PALETTE4_RGB8_OES 0x8B90
+#define GL_PALETTE4_RGBA8_OES 0x8B91
+#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
+#define GL_PALETTE4_RGBA4_OES 0x8B93
+#define GL_PALETTE4_RGB5_A1_OES 0x8B94
+#define GL_PALETTE8_RGB8_OES 0x8B95
+#define GL_PALETTE8_RGBA8_OES 0x8B96
+#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
+#define GL_PALETTE8_RGBA4_OES 0x8B98
+#define GL_PALETTE8_RGB5_A1_OES 0x8B99
+#endif /* GL_OES_compressed_paletted_texture */
+
+#ifndef GL_OES_fixed_point
+#define GL_OES_fixed_point 1
+typedef GLint GLfixed;
+#define GL_FIXED_OES 0x140C
+typedef void (APIENTRYP PFNGLALPHAFUNCXOESPROC) (GLenum func, GLfixed ref);
+typedef void (APIENTRYP PFNGLCLEARCOLORXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+typedef void (APIENTRYP PFNGLCLEARDEPTHXOESPROC) (GLfixed depth);
+typedef void (APIENTRYP PFNGLCLIPPLANEXOESPROC) (GLenum plane, const GLfixed *equation);
+typedef void (APIENTRYP PFNGLCOLOR4XOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+typedef void (APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLfixed n, GLfixed f);
+typedef void (APIENTRYP PFNGLFOGXOESPROC) (GLenum pname, GLfixed param);
+typedef void (APIENTRYP PFNGLFOGXVOESPROC) (GLenum pname, const GLfixed *param);
+typedef void (APIENTRYP PFNGLFRUSTUMXOESPROC) (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
+typedef void (APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum plane, GLfixed *equation);
+typedef void (APIENTRYP PFNGLGETFIXEDVOESPROC) (GLenum pname, GLfixed *params);
+typedef void (APIENTRYP PFNGLGETTEXENVXVOESPROC) (GLenum target, GLenum pname, GLfixed *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params);
+typedef void (APIENTRYP PFNGLLIGHTMODELXOESPROC) (GLenum pname, GLfixed param);
+typedef void (APIENTRYP PFNGLLIGHTMODELXVOESPROC) (GLenum pname, const GLfixed *param);
+typedef void (APIENTRYP PFNGLLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed param);
+typedef void (APIENTRYP PFNGLLIGHTXVOESPROC) (GLenum light, GLenum pname, const GLfixed *params);
+typedef void (APIENTRYP PFNGLLINEWIDTHXOESPROC) (GLfixed width);
+typedef void (APIENTRYP PFNGLLOADMATRIXXOESPROC) (const GLfixed *m);
+typedef void (APIENTRYP PFNGLMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param);
+typedef void (APIENTRYP PFNGLMATERIALXVOESPROC) (GLenum face, GLenum pname, const GLfixed *param);
+typedef void (APIENTRYP PFNGLMULTMATRIXXOESPROC) (const GLfixed *m);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4XOESPROC) (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+typedef void (APIENTRYP PFNGLNORMAL3XOESPROC) (GLfixed nx, GLfixed ny, GLfixed nz);
+typedef void (APIENTRYP PFNGLORTHOXOESPROC) (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERXVOESPROC) (GLenum pname, const GLfixed *params);
+typedef void (APIENTRYP PFNGLPOINTSIZEXOESPROC) (GLfixed size);
+typedef void (APIENTRYP PFNGLPOLYGONOFFSETXOESPROC) (GLfixed factor, GLfixed units);
+typedef void (APIENTRYP PFNGLROTATEXOESPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+typedef void (APIENTRYP PFNGLSAMPLECOVERAGEOESPROC) (GLfixed value, GLboolean invert);
+typedef void (APIENTRYP PFNGLSCALEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
+typedef void (APIENTRYP PFNGLTEXENVXOESPROC) (GLenum target, GLenum pname, GLfixed param);
+typedef void (APIENTRYP PFNGLTEXENVXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
+typedef void (APIENTRYP PFNGLTEXPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param);
+typedef void (APIENTRYP PFNGLTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
+typedef void (APIENTRYP PFNGLTRANSLATEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
+typedef void (APIENTRYP PFNGLACCUMXOESPROC) (GLenum op, GLfixed value);
+typedef void (APIENTRYP PFNGLBITMAPXOESPROC) (GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte *bitmap);
+typedef void (APIENTRYP PFNGLBLENDCOLORXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+typedef void (APIENTRYP PFNGLCLEARACCUMXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+typedef void (APIENTRYP PFNGLCOLOR3XOESPROC) (GLfixed red, GLfixed green, GLfixed blue);
+typedef void (APIENTRYP PFNGLCOLOR3XVOESPROC) (const GLfixed *components);
+typedef void (APIENTRYP PFNGLCOLOR4XVOESPROC) (const GLfixed *components);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
+typedef void (APIENTRYP PFNGLEVALCOORD1XOESPROC) (GLfixed u);
+typedef void (APIENTRYP PFNGLEVALCOORD1XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLEVALCOORD2XOESPROC) (GLfixed u, GLfixed v);
+typedef void (APIENTRYP PFNGLEVALCOORD2XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLFEEDBACKBUFFERXOESPROC) (GLsizei n, GLenum type, const GLfixed *buffer);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params);
+typedef void (APIENTRYP PFNGLGETLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed *params);
+typedef void (APIENTRYP PFNGLGETMAPXVOESPROC) (GLenum target, GLenum query, GLfixed *v);
+typedef void (APIENTRYP PFNGLGETMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param);
+typedef void (APIENTRYP PFNGLGETPIXELMAPXVPROC) (GLenum map, GLint size, GLfixed *values);
+typedef void (APIENTRYP PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params);
+typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERXVOESPROC) (GLenum target, GLint level, GLenum pname, GLfixed *params);
+typedef void (APIENTRYP PFNGLINDEXXOESPROC) (GLfixed component);
+typedef void (APIENTRYP PFNGLINDEXXVOESPROC) (const GLfixed *component);
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXXOESPROC) (const GLfixed *m);
+typedef void (APIENTRYP PFNGLMAP1XOESPROC) (GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points);
+typedef void (APIENTRYP PFNGLMAP2XOESPROC) (GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points);
+typedef void (APIENTRYP PFNGLMAPGRID1XOESPROC) (GLint n, GLfixed u1, GLfixed u2);
+typedef void (APIENTRYP PFNGLMAPGRID2XOESPROC) (GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXXOESPROC) (const GLfixed *m);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1XOESPROC) (GLenum texture, GLfixed s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1XVOESPROC) (GLenum texture, const GLfixed *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2XOESPROC) (GLenum texture, GLfixed s, GLfixed t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2XVOESPROC) (GLenum texture, const GLfixed *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3XOESPROC) (GLenum texture, GLfixed s, GLfixed t, GLfixed r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3XVOESPROC) (GLenum texture, const GLfixed *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4XVOESPROC) (GLenum texture, const GLfixed *coords);
+typedef void (APIENTRYP PFNGLNORMAL3XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLPASSTHROUGHXOESPROC) (GLfixed token);
+typedef void (APIENTRYP PFNGLPIXELMAPXPROC) (GLenum map, GLint size, const GLfixed *values);
+typedef void (APIENTRYP PFNGLPIXELSTOREXPROC) (GLenum pname, GLfixed param);
+typedef void (APIENTRYP PFNGLPIXELTRANSFERXOESPROC) (GLenum pname, GLfixed param);
+typedef void (APIENTRYP PFNGLPIXELZOOMXOESPROC) (GLfixed xfactor, GLfixed yfactor);
+typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESXOESPROC) (GLsizei n, const GLuint *textures, const GLfixed *priorities);
+typedef void (APIENTRYP PFNGLRASTERPOS2XOESPROC) (GLfixed x, GLfixed y);
+typedef void (APIENTRYP PFNGLRASTERPOS2XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLRASTERPOS3XOESPROC) (GLfixed x, GLfixed y, GLfixed z);
+typedef void (APIENTRYP PFNGLRASTERPOS3XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLRASTERPOS4XOESPROC) (GLfixed x, GLfixed y, GLfixed z, GLfixed w);
+typedef void (APIENTRYP PFNGLRASTERPOS4XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLRECTXOESPROC) (GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2);
+typedef void (APIENTRYP PFNGLRECTXVOESPROC) (const GLfixed *v1, const GLfixed *v2);
+typedef void (APIENTRYP PFNGLTEXCOORD1XOESPROC) (GLfixed s);
+typedef void (APIENTRYP PFNGLTEXCOORD1XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLTEXCOORD2XOESPROC) (GLfixed s, GLfixed t);
+typedef void (APIENTRYP PFNGLTEXCOORD2XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLTEXCOORD3XOESPROC) (GLfixed s, GLfixed t, GLfixed r);
+typedef void (APIENTRYP PFNGLTEXCOORD3XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLTEXCOORD4XOESPROC) (GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+typedef void (APIENTRYP PFNGLTEXCOORD4XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param);
+typedef void (APIENTRYP PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params);
+typedef void (APIENTRYP PFNGLVERTEX2XOESPROC) (GLfixed x);
+typedef void (APIENTRYP PFNGLVERTEX2XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLVERTEX3XOESPROC) (GLfixed x, GLfixed y);
+typedef void (APIENTRYP PFNGLVERTEX3XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLVERTEX4XOESPROC) (GLfixed x, GLfixed y, GLfixed z);
+typedef void (APIENTRYP PFNGLVERTEX4XVOESPROC) (const GLfixed *coords);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glAlphaFuncxOES (GLenum func, GLfixed ref);
+GLAPI void APIENTRY glClearColorxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+GLAPI void APIENTRY glClearDepthxOES (GLfixed depth);
+GLAPI void APIENTRY glClipPlanexOES (GLenum plane, const GLfixed *equation);
+GLAPI void APIENTRY glColor4xOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+GLAPI void APIENTRY glDepthRangexOES (GLfixed n, GLfixed f);
+GLAPI void APIENTRY glFogxOES (GLenum pname, GLfixed param);
+GLAPI void APIENTRY glFogxvOES (GLenum pname, const GLfixed *param);
+GLAPI void APIENTRY glFrustumxOES (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
+GLAPI void APIENTRY glGetClipPlanexOES (GLenum plane, GLfixed *equation);
+GLAPI void APIENTRY glGetFixedvOES (GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glGetTexEnvxvOES (GLenum target, GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glGetTexParameterxvOES (GLenum target, GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glLightModelxOES (GLenum pname, GLfixed param);
+GLAPI void APIENTRY glLightModelxvOES (GLenum pname, const GLfixed *param);
+GLAPI void APIENTRY glLightxOES (GLenum light, GLenum pname, GLfixed param);
+GLAPI void APIENTRY glLightxvOES (GLenum light, GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glLineWidthxOES (GLfixed width);
+GLAPI void APIENTRY glLoadMatrixxOES (const GLfixed *m);
+GLAPI void APIENTRY glMaterialxOES (GLenum face, GLenum pname, GLfixed param);
+GLAPI void APIENTRY glMaterialxvOES (GLenum face, GLenum pname, const GLfixed *param);
+GLAPI void APIENTRY glMultMatrixxOES (const GLfixed *m);
+GLAPI void APIENTRY glMultiTexCoord4xOES (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+GLAPI void APIENTRY glNormal3xOES (GLfixed nx, GLfixed ny, GLfixed nz);
+GLAPI void APIENTRY glOrthoxOES (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
+GLAPI void APIENTRY glPointParameterxvOES (GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glPointSizexOES (GLfixed size);
+GLAPI void APIENTRY glPolygonOffsetxOES (GLfixed factor, GLfixed units);
+GLAPI void APIENTRY glRotatexOES (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+GLAPI void APIENTRY glSampleCoverageOES (GLfixed value, GLboolean invert);
+GLAPI void APIENTRY glScalexOES (GLfixed x, GLfixed y, GLfixed z);
+GLAPI void APIENTRY glTexEnvxOES (GLenum target, GLenum pname, GLfixed param);
+GLAPI void APIENTRY glTexEnvxvOES (GLenum target, GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glTexParameterxOES (GLenum target, GLenum pname, GLfixed param);
+GLAPI void APIENTRY glTexParameterxvOES (GLenum target, GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glTranslatexOES (GLfixed x, GLfixed y, GLfixed z);
+GLAPI void APIENTRY glAccumxOES (GLenum op, GLfixed value);
+GLAPI void APIENTRY glBitmapxOES (GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte *bitmap);
+GLAPI void APIENTRY glBlendColorxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+GLAPI void APIENTRY glClearAccumxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+GLAPI void APIENTRY glColor3xOES (GLfixed red, GLfixed green, GLfixed blue);
+GLAPI void APIENTRY glColor3xvOES (const GLfixed *components);
+GLAPI void APIENTRY glColor4xvOES (const GLfixed *components);
+GLAPI void APIENTRY glConvolutionParameterxOES (GLenum target, GLenum pname, GLfixed param);
+GLAPI void APIENTRY glConvolutionParameterxvOES (GLenum target, GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glEvalCoord1xOES (GLfixed u);
+GLAPI void APIENTRY glEvalCoord1xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glEvalCoord2xOES (GLfixed u, GLfixed v);
+GLAPI void APIENTRY glEvalCoord2xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glFeedbackBufferxOES (GLsizei n, GLenum type, const GLfixed *buffer);
+GLAPI void APIENTRY glGetConvolutionParameterxvOES (GLenum target, GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glGetHistogramParameterxvOES (GLenum target, GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glGetLightxOES (GLenum light, GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glGetMapxvOES (GLenum target, GLenum query, GLfixed *v);
+GLAPI void APIENTRY glGetMaterialxOES (GLenum face, GLenum pname, GLfixed param);
+GLAPI void APIENTRY glGetPixelMapxv (GLenum map, GLint size, GLfixed *values);
+GLAPI void APIENTRY glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glGetTexLevelParameterxvOES (GLenum target, GLint level, GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glIndexxOES (GLfixed component);
+GLAPI void APIENTRY glIndexxvOES (const GLfixed *component);
+GLAPI void APIENTRY glLoadTransposeMatrixxOES (const GLfixed *m);
+GLAPI void APIENTRY glMap1xOES (GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points);
+GLAPI void APIENTRY glMap2xOES (GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points);
+GLAPI void APIENTRY glMapGrid1xOES (GLint n, GLfixed u1, GLfixed u2);
+GLAPI void APIENTRY glMapGrid2xOES (GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2);
+GLAPI void APIENTRY glMultTransposeMatrixxOES (const GLfixed *m);
+GLAPI void APIENTRY glMultiTexCoord1xOES (GLenum texture, GLfixed s);
+GLAPI void APIENTRY glMultiTexCoord1xvOES (GLenum texture, const GLfixed *coords);
+GLAPI void APIENTRY glMultiTexCoord2xOES (GLenum texture, GLfixed s, GLfixed t);
+GLAPI void APIENTRY glMultiTexCoord2xvOES (GLenum texture, const GLfixed *coords);
+GLAPI void APIENTRY glMultiTexCoord3xOES (GLenum texture, GLfixed s, GLfixed t, GLfixed r);
+GLAPI void APIENTRY glMultiTexCoord3xvOES (GLenum texture, const GLfixed *coords);
+GLAPI void APIENTRY glMultiTexCoord4xvOES (GLenum texture, const GLfixed *coords);
+GLAPI void APIENTRY glNormal3xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glPassThroughxOES (GLfixed token);
+GLAPI void APIENTRY glPixelMapx (GLenum map, GLint size, const GLfixed *values);
+GLAPI void APIENTRY glPixelStorex (GLenum pname, GLfixed param);
+GLAPI void APIENTRY glPixelTransferxOES (GLenum pname, GLfixed param);
+GLAPI void APIENTRY glPixelZoomxOES (GLfixed xfactor, GLfixed yfactor);
+GLAPI void APIENTRY glPrioritizeTexturesxOES (GLsizei n, const GLuint *textures, const GLfixed *priorities);
+GLAPI void APIENTRY glRasterPos2xOES (GLfixed x, GLfixed y);
+GLAPI void APIENTRY glRasterPos2xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glRasterPos3xOES (GLfixed x, GLfixed y, GLfixed z);
+GLAPI void APIENTRY glRasterPos3xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glRasterPos4xOES (GLfixed x, GLfixed y, GLfixed z, GLfixed w);
+GLAPI void APIENTRY glRasterPos4xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glRectxOES (GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2);
+GLAPI void APIENTRY glRectxvOES (const GLfixed *v1, const GLfixed *v2);
+GLAPI void APIENTRY glTexCoord1xOES (GLfixed s);
+GLAPI void APIENTRY glTexCoord1xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glTexCoord2xOES (GLfixed s, GLfixed t);
+GLAPI void APIENTRY glTexCoord2xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glTexCoord3xOES (GLfixed s, GLfixed t, GLfixed r);
+GLAPI void APIENTRY glTexCoord3xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glTexCoord4xOES (GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+GLAPI void APIENTRY glTexCoord4xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glTexGenxOES (GLenum coord, GLenum pname, GLfixed param);
+GLAPI void APIENTRY glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glVertex2xOES (GLfixed x);
+GLAPI void APIENTRY glVertex2xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glVertex3xOES (GLfixed x, GLfixed y);
+GLAPI void APIENTRY glVertex3xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glVertex4xOES (GLfixed x, GLfixed y, GLfixed z);
+GLAPI void APIENTRY glVertex4xvOES (const GLfixed *coords);
+#endif
+#endif /* GL_OES_fixed_point */
+
+#ifndef GL_OES_query_matrix
+#define GL_OES_query_matrix 1
+typedef GLbitfield (APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed *mantissa, GLint *exponent);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLbitfield APIENTRY glQueryMatrixxOES (GLfixed *mantissa, GLint *exponent);
+#endif
+#endif /* GL_OES_query_matrix */
-#ifndef GL_APPLE_ycbcr_422
-#define GL_APPLE_ycbcr_422 1
-#endif
+#ifndef GL_OES_read_format
+#define GL_OES_read_format 1
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
+#endif /* GL_OES_read_format */
+
+#ifndef GL_OES_single_precision
+#define GL_OES_single_precision 1
+typedef float GLclampf;
+typedef void (APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth);
+typedef void (APIENTRYP PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat *equation);
+typedef void (APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf n, GLclampf f);
+typedef void (APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
+typedef void (APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum plane, GLfloat *equation);
+typedef void (APIENTRYP PFNGLORTHOFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glClearDepthfOES (GLfloat depth);
+GLAPI void APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation);
+GLAPI void APIENTRY glDepthRangefOES (GLfloat zNear, GLfloat zFar);
+GLAPI void APIENTRY glFrustumfOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+GLAPI void APIENTRY glGetClipPlanefOES (GLenum plane, GLfloat *equation);
+GLAPI void APIENTRY glOrthofOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+#endif
+#endif /* GL_OES_single_precision */
-#ifndef GL_S3_s3tc
-#define GL_S3_s3tc 1
-#endif
+#ifndef GL_3DFX_multisample
+#define GL_3DFX_multisample 1
+#define GL_MULTISAMPLE_3DFX 0x86B2
+#define GL_SAMPLE_BUFFERS_3DFX 0x86B3
+#define GL_SAMPLES_3DFX 0x86B4
+#define GL_MULTISAMPLE_BIT_3DFX 0x20000000
+#endif /* GL_3DFX_multisample */
-#ifndef GL_ATI_draw_buffers
-#define GL_ATI_draw_buffers 1
+#ifndef GL_3DFX_tbuffer
+#define GL_3DFX_tbuffer 1
+typedef void (APIENTRYP PFNGLTBUFFERMASK3DFXPROC) (GLuint mask);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawBuffersATI (GLsizei n, const GLenum *bufs);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs);
+GLAPI void APIENTRY glTbufferMask3DFX (GLuint mask);
#endif
+#endif /* GL_3DFX_tbuffer */
-#ifndef GL_ATI_pixel_format_float
-#define GL_ATI_pixel_format_float 1
-/* This is really a WGL extension, but defines some associated GL enums.
- * ATI does not export "GL_ATI_pixel_format_float" in the GL_EXTENSIONS string.
- */
-#endif
+#ifndef GL_3DFX_texture_compression_FXT1
+#define GL_3DFX_texture_compression_FXT1 1
+#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0
+#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1
+#endif /* GL_3DFX_texture_compression_FXT1 */
-#ifndef GL_ATI_texture_env_combine3
-#define GL_ATI_texture_env_combine3 1
+#ifndef GL_AMD_blend_minmax_factor
+#define GL_AMD_blend_minmax_factor 1
+#define GL_FACTOR_MIN_AMD 0x901C
+#define GL_FACTOR_MAX_AMD 0x901D
+#endif /* GL_AMD_blend_minmax_factor */
+
+#ifndef GL_AMD_conservative_depth
+#define GL_AMD_conservative_depth 1
+#endif /* GL_AMD_conservative_depth */
+
+#ifndef GL_AMD_debug_output
+#define GL_AMD_debug_output 1
+typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+#define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143
+#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144
+#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145
+#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147
+#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148
+#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149
+#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
+#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
+#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
+#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
+#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
+#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
+#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, GLvoid *userParam);
+typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GLAPI void APIENTRY glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
+GLAPI void APIENTRY glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, GLvoid *userParam);
+GLAPI GLuint APIENTRY glGetDebugMessageLogAMD (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
#endif
+#endif /* GL_AMD_debug_output */
-#ifndef GL_ATI_texture_float
-#define GL_ATI_texture_float 1
+#ifndef GL_AMD_depth_clamp_separate
+#define GL_AMD_depth_clamp_separate 1
+#define GL_DEPTH_CLAMP_NEAR_AMD 0x901E
+#define GL_DEPTH_CLAMP_FAR_AMD 0x901F
+#endif /* GL_AMD_depth_clamp_separate */
+
+#ifndef GL_AMD_draw_buffers_blend
+#define GL_AMD_draw_buffers_blend 1
+typedef void (APIENTRYP PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst);
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncIndexedAMD (GLuint buf, GLenum src, GLenum dst);
+GLAPI void APIENTRY glBlendFuncSeparateIndexedAMD (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+GLAPI void APIENTRY glBlendEquationIndexedAMD (GLuint buf, GLenum mode);
+GLAPI void APIENTRY glBlendEquationSeparateIndexedAMD (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
#endif
+#endif /* GL_AMD_draw_buffers_blend */
-#ifndef GL_NV_float_buffer
-#define GL_NV_float_buffer 1
+#ifndef GL_AMD_interleaved_elements
+#define GL_AMD_interleaved_elements 1
+#define GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4
+#define GL_VERTEX_ID_SWIZZLE_AMD 0x91A5
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPARAMETERIAMDPROC) (GLuint index, GLenum pname, GLint param);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribParameteriAMD (GLuint index, GLenum pname, GLint param);
#endif
+#endif /* GL_AMD_interleaved_elements */
-#ifndef GL_NV_fragment_program
-#define GL_NV_fragment_program 1
-/* Some NV_fragment_program entry points are shared with ARB_vertex_program. */
+#ifndef GL_AMD_multi_draw_indirect
+#define GL_AMD_multi_draw_indirect 1
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC) (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC) (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramNamedParameter4fNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glProgramNamedParameter4dNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glProgramNamedParameter4fvNV (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
-GLAPI void APIENTRY glProgramNamedParameter4dvNV (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
-GLAPI void APIENTRY glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
-GLAPI void APIENTRY glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
-typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
-typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
+GLAPI void APIENTRY glMultiDrawArraysIndirectAMD (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
+GLAPI void APIENTRY glMultiDrawElementsIndirectAMD (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
#endif
+#endif /* GL_AMD_multi_draw_indirect */
-#ifndef GL_NV_half_float
-#define GL_NV_half_float 1
+#ifndef GL_AMD_name_gen_delete
+#define GL_AMD_name_gen_delete 1
+#define GL_DATA_BUFFER_AMD 0x9151
+#define GL_PERFORMANCE_MONITOR_AMD 0x9152
+#define GL_QUERY_OBJECT_AMD 0x9153
+#define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154
+#define GL_SAMPLER_OBJECT_AMD 0x9155
+typedef void (APIENTRYP PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint *names);
+typedef void (APIENTRYP PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint *names);
+typedef GLboolean (APIENTRYP PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertex2hNV (GLhalfNV x, GLhalfNV y);
-GLAPI void APIENTRY glVertex2hvNV (const GLhalfNV *v);
-GLAPI void APIENTRY glVertex3hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z);
-GLAPI void APIENTRY glVertex3hvNV (const GLhalfNV *v);
-GLAPI void APIENTRY glVertex4hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
-GLAPI void APIENTRY glVertex4hvNV (const GLhalfNV *v);
-GLAPI void APIENTRY glNormal3hNV (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
-GLAPI void APIENTRY glNormal3hvNV (const GLhalfNV *v);
-GLAPI void APIENTRY glColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
-GLAPI void APIENTRY glColor3hvNV (const GLhalfNV *v);
-GLAPI void APIENTRY glColor4hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
-GLAPI void APIENTRY glColor4hvNV (const GLhalfNV *v);
-GLAPI void APIENTRY glTexCoord1hNV (GLhalfNV s);
-GLAPI void APIENTRY glTexCoord1hvNV (const GLhalfNV *v);
-GLAPI void APIENTRY glTexCoord2hNV (GLhalfNV s, GLhalfNV t);
-GLAPI void APIENTRY glTexCoord2hvNV (const GLhalfNV *v);
-GLAPI void APIENTRY glTexCoord3hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r);
-GLAPI void APIENTRY glTexCoord3hvNV (const GLhalfNV *v);
-GLAPI void APIENTRY glTexCoord4hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
-GLAPI void APIENTRY glTexCoord4hvNV (const GLhalfNV *v);
-GLAPI void APIENTRY glMultiTexCoord1hNV (GLenum target, GLhalfNV s);
-GLAPI void APIENTRY glMultiTexCoord1hvNV (GLenum target, const GLhalfNV *v);
-GLAPI void APIENTRY glMultiTexCoord2hNV (GLenum target, GLhalfNV s, GLhalfNV t);
-GLAPI void APIENTRY glMultiTexCoord2hvNV (GLenum target, const GLhalfNV *v);
-GLAPI void APIENTRY glMultiTexCoord3hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
-GLAPI void APIENTRY glMultiTexCoord3hvNV (GLenum target, const GLhalfNV *v);
-GLAPI void APIENTRY glMultiTexCoord4hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
-GLAPI void APIENTRY glMultiTexCoord4hvNV (GLenum target, const GLhalfNV *v);
-GLAPI void APIENTRY glFogCoordhNV (GLhalfNV fog);
-GLAPI void APIENTRY glFogCoordhvNV (const GLhalfNV *fog);
-GLAPI void APIENTRY glSecondaryColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
-GLAPI void APIENTRY glSecondaryColor3hvNV (const GLhalfNV *v);
-GLAPI void APIENTRY glVertexWeighthNV (GLhalfNV weight);
-GLAPI void APIENTRY glVertexWeighthvNV (const GLhalfNV *weight);
-GLAPI void APIENTRY glVertexAttrib1hNV (GLuint index, GLhalfNV x);
-GLAPI void APIENTRY glVertexAttrib1hvNV (GLuint index, const GLhalfNV *v);
-GLAPI void APIENTRY glVertexAttrib2hNV (GLuint index, GLhalfNV x, GLhalfNV y);
-GLAPI void APIENTRY glVertexAttrib2hvNV (GLuint index, const GLhalfNV *v);
-GLAPI void APIENTRY glVertexAttrib3hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
-GLAPI void APIENTRY glVertexAttrib3hvNV (GLuint index, const GLhalfNV *v);
-GLAPI void APIENTRY glVertexAttrib4hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
-GLAPI void APIENTRY glVertexAttrib4hvNV (GLuint index, const GLhalfNV *v);
-GLAPI void APIENTRY glVertexAttribs1hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
-GLAPI void APIENTRY glVertexAttribs2hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
-GLAPI void APIENTRY glVertexAttribs3hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
-GLAPI void APIENTRY glVertexAttribs4hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y);
-typedef void (APIENTRYP PFNGLVERTEX2HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z);
-typedef void (APIENTRYP PFNGLVERTEX3HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
-typedef void (APIENTRYP PFNGLVERTEX4HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
-typedef void (APIENTRYP PFNGLNORMAL3HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
-typedef void (APIENTRYP PFNGLCOLOR3HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
-typedef void (APIENTRYP PFNGLCOLOR4HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLTEXCOORD1HNVPROC) (GLhalfNV s);
-typedef void (APIENTRYP PFNGLTEXCOORD1HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t);
-typedef void (APIENTRYP PFNGLTEXCOORD2HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r);
-typedef void (APIENTRYP PFNGLTEXCOORD3HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
-typedef void (APIENTRYP PFNGLTEXCOORD4HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog);
-typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight);
-typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+GLAPI void APIENTRY glGenNamesAMD (GLenum identifier, GLuint num, GLuint *names);
+GLAPI void APIENTRY glDeleteNamesAMD (GLenum identifier, GLuint num, const GLuint *names);
+GLAPI GLboolean APIENTRY glIsNameAMD (GLenum identifier, GLuint name);
#endif
+#endif /* GL_AMD_name_gen_delete */
-#ifndef GL_NV_pixel_data_range
-#define GL_NV_pixel_data_range 1
+#ifndef GL_AMD_performance_monitor
+#define GL_AMD_performance_monitor 1
+#define GL_COUNTER_TYPE_AMD 0x8BC0
+#define GL_COUNTER_RANGE_AMD 0x8BC1
+#define GL_UNSIGNED_INT64_AMD 0x8BC2
+#define GL_PERCENTAGE_AMD 0x8BC3
+#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
+#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
+#define GL_PERFMON_RESULT_AMD 0x8BC6
+typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
+typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
+typedef void (APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
+typedef void (APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
+typedef void (APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
+typedef void (APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
+typedef void (APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPixelDataRangeNV (GLenum target, GLsizei length, GLvoid *pointer);
-GLAPI void APIENTRY glFlushPixelDataRangeNV (GLenum target);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, GLvoid *pointer);
-typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target);
+GLAPI void APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
+GLAPI void APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
+GLAPI void APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
+GLAPI void APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
+GLAPI void APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
+GLAPI void APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
+GLAPI void APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
+GLAPI void APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
+GLAPI void APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
+GLAPI void APIENTRY glEndPerfMonitorAMD (GLuint monitor);
+GLAPI void APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
#endif
+#endif /* GL_AMD_performance_monitor */
-#ifndef GL_NV_primitive_restart
-#define GL_NV_primitive_restart 1
+#ifndef GL_AMD_pinned_memory
+#define GL_AMD_pinned_memory 1
+#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160
+#endif /* GL_AMD_pinned_memory */
+
+#ifndef GL_AMD_query_buffer_object
+#define GL_AMD_query_buffer_object 1
+#define GL_QUERY_BUFFER_AMD 0x9192
+#define GL_QUERY_BUFFER_BINDING_AMD 0x9193
+#define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194
+#endif /* GL_AMD_query_buffer_object */
+
+#ifndef GL_AMD_sample_positions
+#define GL_AMD_sample_positions 1
+#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F
+typedef void (APIENTRYP PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat *val);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPrimitiveRestartNV (void);
-GLAPI void APIENTRY glPrimitiveRestartIndexNV (GLuint index);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPRIMITIVERESTARTNVPROC) (void);
-typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index);
+GLAPI void APIENTRY glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLfloat *val);
#endif
+#endif /* GL_AMD_sample_positions */
-#ifndef GL_NV_texture_expand_normal
-#define GL_NV_texture_expand_normal 1
-#endif
+#ifndef GL_AMD_seamless_cubemap_per_texture
+#define GL_AMD_seamless_cubemap_per_texture 1
+#endif /* GL_AMD_seamless_cubemap_per_texture */
-#ifndef GL_NV_vertex_program2
-#define GL_NV_vertex_program2 1
-#endif
+#ifndef GL_AMD_shader_stencil_export
+#define GL_AMD_shader_stencil_export 1
+#endif /* GL_AMD_shader_stencil_export */
+
+#ifndef GL_AMD_shader_trinary_minmax
+#define GL_AMD_shader_trinary_minmax 1
+#endif /* GL_AMD_shader_trinary_minmax */
+
+#ifndef GL_AMD_sparse_texture
+#define GL_AMD_sparse_texture 1
+#define GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195
+#define GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196
+#define GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197
+#define GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198
+#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199
+#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A
+#define GL_MIN_SPARSE_LEVEL_AMD 0x919B
+#define GL_MIN_LOD_WARNING_AMD 0x919C
+#define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001
+typedef void (APIENTRYP PFNGLTEXSTORAGESPARSEAMDPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGESPARSEAMDPROC) (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexStorageSparseAMD (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags);
+GLAPI void APIENTRY glTextureStorageSparseAMD (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags);
+#endif
+#endif /* GL_AMD_sparse_texture */
-#ifndef GL_ATI_map_object_buffer
-#define GL_ATI_map_object_buffer 1
+#ifndef GL_AMD_stencil_operation_extended
+#define GL_AMD_stencil_operation_extended 1
+#define GL_SET_AMD 0x874A
+#define GL_REPLACE_VALUE_AMD 0x874B
+#define GL_STENCIL_OP_VALUE_AMD 0x874C
+#define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D
+typedef void (APIENTRYP PFNGLSTENCILOPVALUEAMDPROC) (GLenum face, GLuint value);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLvoid* APIENTRY glMapObjectBufferATI (GLuint buffer);
-GLAPI void APIENTRY glUnmapObjectBufferATI (GLuint buffer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLvoid* (APIENTRYP PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer);
+GLAPI void APIENTRY glStencilOpValueAMD (GLenum face, GLuint value);
#endif
+#endif /* GL_AMD_stencil_operation_extended */
-#ifndef GL_ATI_separate_stencil
-#define GL_ATI_separate_stencil 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glStencilOpSeparateATI (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
-GLAPI void APIENTRY glStencilFuncSeparateATI (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
-typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-#endif
+#ifndef GL_AMD_texture_texture4
+#define GL_AMD_texture_texture4 1
+#endif /* GL_AMD_texture_texture4 */
-#ifndef GL_ATI_vertex_attrib_array_object
-#define GL_ATI_vertex_attrib_array_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexAttribArrayObjectATI (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
-GLAPI void APIENTRY glGetVertexAttribArrayObjectfvATI (GLuint index, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetVertexAttribArrayObjectivATI (GLuint index, GLenum pname, GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params);
-#endif
+#ifndef GL_AMD_transform_feedback3_lines_triangles
+#define GL_AMD_transform_feedback3_lines_triangles 1
+#endif /* GL_AMD_transform_feedback3_lines_triangles */
-#ifndef GL_OES_read_format
-#define GL_OES_read_format 1
-#endif
+#ifndef GL_AMD_vertex_shader_layer
+#define GL_AMD_vertex_shader_layer 1
+#endif /* GL_AMD_vertex_shader_layer */
-#ifndef GL_EXT_depth_bounds_test
-#define GL_EXT_depth_bounds_test 1
+#ifndef GL_AMD_vertex_shader_tessellator
+#define GL_AMD_vertex_shader_tessellator 1
+#define GL_SAMPLER_BUFFER_AMD 0x9001
+#define GL_INT_SAMPLER_BUFFER_AMD 0x9002
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003
+#define GL_TESSELLATION_MODE_AMD 0x9004
+#define GL_TESSELLATION_FACTOR_AMD 0x9005
+#define GL_DISCRETE_AMD 0x9006
+#define GL_CONTINUOUS_AMD 0x9007
+typedef void (APIENTRYP PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor);
+typedef void (APIENTRYP PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDepthBoundsEXT (GLclampd zmin, GLclampd zmax);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax);
+GLAPI void APIENTRY glTessellationFactorAMD (GLfloat factor);
+GLAPI void APIENTRY glTessellationModeAMD (GLenum mode);
#endif
+#endif /* GL_AMD_vertex_shader_tessellator */
-#ifndef GL_EXT_texture_mirror_clamp
-#define GL_EXT_texture_mirror_clamp 1
-#endif
+#ifndef GL_AMD_vertex_shader_viewport_index
+#define GL_AMD_vertex_shader_viewport_index 1
+#endif /* GL_AMD_vertex_shader_viewport_index */
-#ifndef GL_EXT_blend_equation_separate
-#define GL_EXT_blend_equation_separate 1
+#ifndef GL_APPLE_aux_depth_stencil
+#define GL_APPLE_aux_depth_stencil 1
+#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14
+#endif /* GL_APPLE_aux_depth_stencil */
+
+#ifndef GL_APPLE_client_storage
+#define GL_APPLE_client_storage 1
+#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
+#endif /* GL_APPLE_client_storage */
+
+#ifndef GL_APPLE_element_array
+#define GL_APPLE_element_array 1
+#define GL_ELEMENT_ARRAY_APPLE 0x8A0C
+#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D
+#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E
+typedef void (APIENTRYP PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendEquationSeparateEXT (GLenum modeRGB, GLenum modeAlpha);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glElementPointerAPPLE (GLenum type, const GLvoid *pointer);
+GLAPI void APIENTRY glDrawElementArrayAPPLE (GLenum mode, GLint first, GLsizei count);
+GLAPI void APIENTRY glDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
+GLAPI void APIENTRY glMultiDrawElementArrayAPPLE (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+GLAPI void APIENTRY glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);
#endif
+#endif /* GL_APPLE_element_array */
-#ifndef GL_MESA_pack_invert
-#define GL_MESA_pack_invert 1
+#ifndef GL_APPLE_fence
+#define GL_APPLE_fence 1
+#define GL_DRAW_PIXELS_APPLE 0x8A0A
+#define GL_FENCE_APPLE 0x8A0B
+typedef void (APIENTRYP PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences);
+typedef void (APIENTRYP PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences);
+typedef void (APIENTRYP PFNGLSETFENCEAPPLEPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLISFENCEAPPLEPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLTESTFENCEAPPLEPROC) (GLuint fence);
+typedef void (APIENTRYP PFNGLFINISHFENCEAPPLEPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name);
+typedef void (APIENTRYP PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenFencesAPPLE (GLsizei n, GLuint *fences);
+GLAPI void APIENTRY glDeleteFencesAPPLE (GLsizei n, const GLuint *fences);
+GLAPI void APIENTRY glSetFenceAPPLE (GLuint fence);
+GLAPI GLboolean APIENTRY glIsFenceAPPLE (GLuint fence);
+GLAPI GLboolean APIENTRY glTestFenceAPPLE (GLuint fence);
+GLAPI void APIENTRY glFinishFenceAPPLE (GLuint fence);
+GLAPI GLboolean APIENTRY glTestObjectAPPLE (GLenum object, GLuint name);
+GLAPI void APIENTRY glFinishObjectAPPLE (GLenum object, GLint name);
#endif
+#endif /* GL_APPLE_fence */
-#ifndef GL_MESA_ycbcr_texture
-#define GL_MESA_ycbcr_texture 1
-#endif
+#ifndef GL_APPLE_float_pixels
+#define GL_APPLE_float_pixels 1
+#define GL_HALF_APPLE 0x140B
+#define GL_RGBA_FLOAT32_APPLE 0x8814
+#define GL_RGB_FLOAT32_APPLE 0x8815
+#define GL_ALPHA_FLOAT32_APPLE 0x8816
+#define GL_INTENSITY_FLOAT32_APPLE 0x8817
+#define GL_LUMINANCE_FLOAT32_APPLE 0x8818
+#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819
+#define GL_RGBA_FLOAT16_APPLE 0x881A
+#define GL_RGB_FLOAT16_APPLE 0x881B
+#define GL_ALPHA_FLOAT16_APPLE 0x881C
+#define GL_INTENSITY_FLOAT16_APPLE 0x881D
+#define GL_LUMINANCE_FLOAT16_APPLE 0x881E
+#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F
+#define GL_COLOR_FLOAT_APPLE 0x8A0F
+#endif /* GL_APPLE_float_pixels */
-#ifndef GL_EXT_pixel_buffer_object
-#define GL_EXT_pixel_buffer_object 1
+#ifndef GL_APPLE_flush_buffer_range
+#define GL_APPLE_flush_buffer_range 1
+#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
+#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13
+typedef void (APIENTRYP PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBufferParameteriAPPLE (GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glFlushMappedBufferRangeAPPLE (GLenum target, GLintptr offset, GLsizeiptr size);
#endif
+#endif /* GL_APPLE_flush_buffer_range */
-#ifndef GL_NV_fragment_program_option
-#define GL_NV_fragment_program_option 1
+#ifndef GL_APPLE_object_purgeable
+#define GL_APPLE_object_purgeable 1
+#define GL_BUFFER_OBJECT_APPLE 0x85B3
+#define GL_RELEASED_APPLE 0x8A19
+#define GL_VOLATILE_APPLE 0x8A1A
+#define GL_RETAINED_APPLE 0x8A1B
+#define GL_UNDEFINED_APPLE 0x8A1C
+#define GL_PURGEABLE_APPLE 0x8A1D
+typedef GLenum (APIENTRYP PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option);
+typedef GLenum (APIENTRYP PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option);
+typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLenum APIENTRY glObjectPurgeableAPPLE (GLenum objectType, GLuint name, GLenum option);
+GLAPI GLenum APIENTRY glObjectUnpurgeableAPPLE (GLenum objectType, GLuint name, GLenum option);
+GLAPI void APIENTRY glGetObjectParameterivAPPLE (GLenum objectType, GLuint name, GLenum pname, GLint *params);
#endif
+#endif /* GL_APPLE_object_purgeable */
-#ifndef GL_NV_fragment_program2
-#define GL_NV_fragment_program2 1
-#endif
+#ifndef GL_APPLE_rgb_422
+#define GL_APPLE_rgb_422 1
+#define GL_RGB_422_APPLE 0x8A1F
+#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
+#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
+#endif /* GL_APPLE_rgb_422 */
-#ifndef GL_NV_vertex_program2_option
-#define GL_NV_vertex_program2_option 1
-#endif
+#ifndef GL_APPLE_row_bytes
+#define GL_APPLE_row_bytes 1
+#define GL_PACK_ROW_BYTES_APPLE 0x8A15
+#define GL_UNPACK_ROW_BYTES_APPLE 0x8A16
+#endif /* GL_APPLE_row_bytes */
-#ifndef GL_NV_vertex_program3
-#define GL_NV_vertex_program3 1
-#endif
+#ifndef GL_APPLE_specular_vector
+#define GL_APPLE_specular_vector 1
+#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
+#endif /* GL_APPLE_specular_vector */
-#ifndef GL_EXT_framebuffer_object
-#define GL_EXT_framebuffer_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLboolean APIENTRY glIsRenderbufferEXT (GLuint renderbuffer);
-GLAPI void APIENTRY glBindRenderbufferEXT (GLenum target, GLuint renderbuffer);
-GLAPI void APIENTRY glDeleteRenderbuffersEXT (GLsizei n, const GLuint *renderbuffers);
-GLAPI void APIENTRY glGenRenderbuffersEXT (GLsizei n, GLuint *renderbuffers);
-GLAPI void APIENTRY glRenderbufferStorageEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glGetRenderbufferParameterivEXT (GLenum target, GLenum pname, GLint *params);
-GLAPI GLboolean APIENTRY glIsFramebufferEXT (GLuint framebuffer);
-GLAPI void APIENTRY glBindFramebufferEXT (GLenum target, GLuint framebuffer);
-GLAPI void APIENTRY glDeleteFramebuffersEXT (GLsizei n, const GLuint *framebuffers);
-GLAPI void APIENTRY glGenFramebuffersEXT (GLsizei n, GLuint *framebuffers);
-GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT (GLenum target);
-GLAPI void APIENTRY glFramebufferTexture1DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI void APIENTRY glFramebufferTexture2DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI void APIENTRY glFramebufferTexture3DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-GLAPI void APIENTRY glFramebufferRenderbufferEXT (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-GLAPI void APIENTRY glGetFramebufferAttachmentParameterivEXT (GLenum target, GLenum attachment, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGenerateMipmapEXT (GLenum target);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers);
-typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers);
-typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer);
-typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer);
-typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers);
-typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers);
-typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC) (GLenum target);
+#ifndef GL_APPLE_texture_range
+#define GL_APPLE_texture_range 1
+#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7
+#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8
+#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC
+#define GL_STORAGE_PRIVATE_APPLE 0x85BD
+#define GL_STORAGE_CACHED_APPLE 0x85BE
+#define GL_STORAGE_SHARED_APPLE 0x85BF
+typedef void (APIENTRYP PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, GLvoid **params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureRangeAPPLE (GLenum target, GLsizei length, const GLvoid *pointer);
+GLAPI void APIENTRY glGetTexParameterPointervAPPLE (GLenum target, GLenum pname, GLvoid **params);
#endif
+#endif /* GL_APPLE_texture_range */
-#ifndef GL_GREMEDY_string_marker
-#define GL_GREMEDY_string_marker 1
+#ifndef GL_APPLE_transform_hint
+#define GL_APPLE_transform_hint 1
+#define GL_TRANSFORM_HINT_APPLE 0x85B1
+#endif /* GL_APPLE_transform_hint */
+
+#ifndef GL_APPLE_vertex_array_object
+#define GL_APPLE_vertex_array_object 1
+#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5
+typedef void (APIENTRYP PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array);
+typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays);
+typedef void (APIENTRYP PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glStringMarkerGREMEDY (GLsizei len, const GLvoid *string);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid *string);
+GLAPI void APIENTRY glBindVertexArrayAPPLE (GLuint array);
+GLAPI void APIENTRY glDeleteVertexArraysAPPLE (GLsizei n, const GLuint *arrays);
+GLAPI void APIENTRY glGenVertexArraysAPPLE (GLsizei n, GLuint *arrays);
+GLAPI GLboolean APIENTRY glIsVertexArrayAPPLE (GLuint array);
#endif
+#endif /* GL_APPLE_vertex_array_object */
-#ifndef GL_EXT_packed_depth_stencil
-#define GL_EXT_packed_depth_stencil 1
+#ifndef GL_APPLE_vertex_array_range
+#define GL_APPLE_vertex_array_range 1
+#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D
+#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
+#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
+#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
+#define GL_STORAGE_CLIENT_APPLE 0x85B4
+typedef void (APIENTRYP PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer);
+typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer);
+GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer);
+GLAPI void APIENTRY glVertexArrayParameteriAPPLE (GLenum pname, GLint param);
#endif
+#endif /* GL_APPLE_vertex_array_range */
-#ifndef GL_EXT_stencil_clear_tag
-#define GL_EXT_stencil_clear_tag 1
+#ifndef GL_APPLE_vertex_program_evaluators
+#define GL_APPLE_vertex_program_evaluators 1
+#define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00
+#define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01
+#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02
+#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03
+#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04
+#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05
+#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06
+#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07
+#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08
+#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09
+typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname);
+typedef GLboolean (APIENTRYP PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname);
+typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
+typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
+typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
+typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glStencilClearTagEXT (GLsizei stencilTagBits, GLuint stencilClearTag);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSTENCILCLEARTAGEXTPROC) (GLsizei stencilTagBits, GLuint stencilClearTag);
+GLAPI void APIENTRY glEnableVertexAttribAPPLE (GLuint index, GLenum pname);
+GLAPI void APIENTRY glDisableVertexAttribAPPLE (GLuint index, GLenum pname);
+GLAPI GLboolean APIENTRY glIsVertexAttribEnabledAPPLE (GLuint index, GLenum pname);
+GLAPI void APIENTRY glMapVertexAttrib1dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
+GLAPI void APIENTRY glMapVertexAttrib1fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
+GLAPI void APIENTRY glMapVertexAttrib2dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
+GLAPI void APIENTRY glMapVertexAttrib2fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
#endif
+#endif /* GL_APPLE_vertex_program_evaluators */
-#ifndef GL_EXT_texture_sRGB
-#define GL_EXT_texture_sRGB 1
+#ifndef GL_APPLE_ycbcr_422
+#define GL_APPLE_ycbcr_422 1
+#define GL_YCBCR_422_APPLE 0x85B9
+#endif /* GL_APPLE_ycbcr_422 */
+
+#ifndef GL_ATI_draw_buffers
+#define GL_ATI_draw_buffers 1
+#define GL_MAX_DRAW_BUFFERS_ATI 0x8824
+#define GL_DRAW_BUFFER0_ATI 0x8825
+#define GL_DRAW_BUFFER1_ATI 0x8826
+#define GL_DRAW_BUFFER2_ATI 0x8827
+#define GL_DRAW_BUFFER3_ATI 0x8828
+#define GL_DRAW_BUFFER4_ATI 0x8829
+#define GL_DRAW_BUFFER5_ATI 0x882A
+#define GL_DRAW_BUFFER6_ATI 0x882B
+#define GL_DRAW_BUFFER7_ATI 0x882C
+#define GL_DRAW_BUFFER8_ATI 0x882D
+#define GL_DRAW_BUFFER9_ATI 0x882E
+#define GL_DRAW_BUFFER10_ATI 0x882F
+#define GL_DRAW_BUFFER11_ATI 0x8830
+#define GL_DRAW_BUFFER12_ATI 0x8831
+#define GL_DRAW_BUFFER13_ATI 0x8832
+#define GL_DRAW_BUFFER14_ATI 0x8833
+#define GL_DRAW_BUFFER15_ATI 0x8834
+typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawBuffersATI (GLsizei n, const GLenum *bufs);
#endif
+#endif /* GL_ATI_draw_buffers */
-#ifndef GL_EXT_framebuffer_blit
-#define GL_EXT_framebuffer_blit 1
+#ifndef GL_ATI_element_array
+#define GL_ATI_element_array 1
+#define GL_ELEMENT_ARRAY_ATI 0x8768
+#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769
+#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A
+typedef void (APIENTRYP PFNGLELEMENTPOINTERATIPROC) (GLenum type, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlitFramebufferEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+GLAPI void APIENTRY glElementPointerATI (GLenum type, const GLvoid *pointer);
+GLAPI void APIENTRY glDrawElementArrayATI (GLenum mode, GLsizei count);
+GLAPI void APIENTRY glDrawRangeElementArrayATI (GLenum mode, GLuint start, GLuint end, GLsizei count);
#endif
+#endif /* GL_ATI_element_array */
-#ifndef GL_EXT_framebuffer_multisample
-#define GL_EXT_framebuffer_multisample 1
+#ifndef GL_ATI_envmap_bumpmap
+#define GL_ATI_envmap_bumpmap 1
+#define GL_BUMP_ROT_MATRIX_ATI 0x8775
+#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
+#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777
+#define GL_BUMP_TEX_UNITS_ATI 0x8778
+#define GL_DUDV_ATI 0x8779
+#define GL_DU8DV8_ATI 0x877A
+#define GL_BUMP_ENVMAP_ATI 0x877B
+#define GL_BUMP_TARGET_ATI 0x877C
+typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param);
+typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param);
+typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param);
+typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexBumpParameterivATI (GLenum pname, const GLint *param);
+GLAPI void APIENTRY glTexBumpParameterfvATI (GLenum pname, const GLfloat *param);
+GLAPI void APIENTRY glGetTexBumpParameterivATI (GLenum pname, GLint *param);
+GLAPI void APIENTRY glGetTexBumpParameterfvATI (GLenum pname, GLfloat *param);
+#endif
+#endif /* GL_ATI_envmap_bumpmap */
+
+#ifndef GL_ATI_fragment_shader
+#define GL_ATI_fragment_shader 1
+#define GL_FRAGMENT_SHADER_ATI 0x8920
+#define GL_REG_0_ATI 0x8921
+#define GL_REG_1_ATI 0x8922
+#define GL_REG_2_ATI 0x8923
+#define GL_REG_3_ATI 0x8924
+#define GL_REG_4_ATI 0x8925
+#define GL_REG_5_ATI 0x8926
+#define GL_REG_6_ATI 0x8927
+#define GL_REG_7_ATI 0x8928
+#define GL_REG_8_ATI 0x8929
+#define GL_REG_9_ATI 0x892A
+#define GL_REG_10_ATI 0x892B
+#define GL_REG_11_ATI 0x892C
+#define GL_REG_12_ATI 0x892D
+#define GL_REG_13_ATI 0x892E
+#define GL_REG_14_ATI 0x892F
+#define GL_REG_15_ATI 0x8930
+#define GL_REG_16_ATI 0x8931
+#define GL_REG_17_ATI 0x8932
+#define GL_REG_18_ATI 0x8933
+#define GL_REG_19_ATI 0x8934
+#define GL_REG_20_ATI 0x8935
+#define GL_REG_21_ATI 0x8936
+#define GL_REG_22_ATI 0x8937
+#define GL_REG_23_ATI 0x8938
+#define GL_REG_24_ATI 0x8939
+#define GL_REG_25_ATI 0x893A
+#define GL_REG_26_ATI 0x893B
+#define GL_REG_27_ATI 0x893C
+#define GL_REG_28_ATI 0x893D
+#define GL_REG_29_ATI 0x893E
+#define GL_REG_30_ATI 0x893F
+#define GL_REG_31_ATI 0x8940
+#define GL_CON_0_ATI 0x8941
+#define GL_CON_1_ATI 0x8942
+#define GL_CON_2_ATI 0x8943
+#define GL_CON_3_ATI 0x8944
+#define GL_CON_4_ATI 0x8945
+#define GL_CON_5_ATI 0x8946
+#define GL_CON_6_ATI 0x8947
+#define GL_CON_7_ATI 0x8948
+#define GL_CON_8_ATI 0x8949
+#define GL_CON_9_ATI 0x894A
+#define GL_CON_10_ATI 0x894B
+#define GL_CON_11_ATI 0x894C
+#define GL_CON_12_ATI 0x894D
+#define GL_CON_13_ATI 0x894E
+#define GL_CON_14_ATI 0x894F
+#define GL_CON_15_ATI 0x8950
+#define GL_CON_16_ATI 0x8951
+#define GL_CON_17_ATI 0x8952
+#define GL_CON_18_ATI 0x8953
+#define GL_CON_19_ATI 0x8954
+#define GL_CON_20_ATI 0x8955
+#define GL_CON_21_ATI 0x8956
+#define GL_CON_22_ATI 0x8957
+#define GL_CON_23_ATI 0x8958
+#define GL_CON_24_ATI 0x8959
+#define GL_CON_25_ATI 0x895A
+#define GL_CON_26_ATI 0x895B
+#define GL_CON_27_ATI 0x895C
+#define GL_CON_28_ATI 0x895D
+#define GL_CON_29_ATI 0x895E
+#define GL_CON_30_ATI 0x895F
+#define GL_CON_31_ATI 0x8960
+#define GL_MOV_ATI 0x8961
+#define GL_ADD_ATI 0x8963
+#define GL_MUL_ATI 0x8964
+#define GL_SUB_ATI 0x8965
+#define GL_DOT3_ATI 0x8966
+#define GL_DOT4_ATI 0x8967
+#define GL_MAD_ATI 0x8968
+#define GL_LERP_ATI 0x8969
+#define GL_CND_ATI 0x896A
+#define GL_CND0_ATI 0x896B
+#define GL_DOT2_ADD_ATI 0x896C
+#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D
+#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
+#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
+#define GL_NUM_PASSES_ATI 0x8970
+#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
+#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
+#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
+#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
+#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975
+#define GL_SWIZZLE_STR_ATI 0x8976
+#define GL_SWIZZLE_STQ_ATI 0x8977
+#define GL_SWIZZLE_STR_DR_ATI 0x8978
+#define GL_SWIZZLE_STQ_DQ_ATI 0x8979
+#define GL_SWIZZLE_STRQ_ATI 0x897A
+#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B
+#define GL_RED_BIT_ATI 0x00000001
+#define GL_GREEN_BIT_ATI 0x00000002
+#define GL_BLUE_BIT_ATI 0x00000004
+#define GL_2X_BIT_ATI 0x00000001
+#define GL_4X_BIT_ATI 0x00000002
+#define GL_8X_BIT_ATI 0x00000004
+#define GL_HALF_BIT_ATI 0x00000008
+#define GL_QUARTER_BIT_ATI 0x00000010
+#define GL_EIGHTH_BIT_ATI 0x00000020
+#define GL_SATURATE_BIT_ATI 0x00000040
+#define GL_COMP_BIT_ATI 0x00000002
+#define GL_NEGATE_BIT_ATI 0x00000004
+#define GL_BIAS_BIT_ATI 0x00000008
+typedef GLuint (APIENTRYP PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range);
+typedef void (APIENTRYP PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINFRAGMENTSHADERATIPROC) (void);
+typedef void (APIENTRYP PFNGLENDFRAGMENTSHADERATIPROC) (void);
+typedef void (APIENTRYP PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle);
+typedef void (APIENTRYP PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle);
+typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+typedef void (APIENTRYP PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-#endif
-
-#ifndef GL_MESAX_texture_stack
-#define GL_MESAX_texture_stack 1
+GLAPI GLuint APIENTRY glGenFragmentShadersATI (GLuint range);
+GLAPI void APIENTRY glBindFragmentShaderATI (GLuint id);
+GLAPI void APIENTRY glDeleteFragmentShaderATI (GLuint id);
+GLAPI void APIENTRY glBeginFragmentShaderATI (void);
+GLAPI void APIENTRY glEndFragmentShaderATI (void);
+GLAPI void APIENTRY glPassTexCoordATI (GLuint dst, GLuint coord, GLenum swizzle);
+GLAPI void APIENTRY glSampleMapATI (GLuint dst, GLuint interp, GLenum swizzle);
+GLAPI void APIENTRY glColorFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+GLAPI void APIENTRY glColorFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+GLAPI void APIENTRY glColorFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+GLAPI void APIENTRY glAlphaFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+GLAPI void APIENTRY glAlphaFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+GLAPI void APIENTRY glAlphaFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+GLAPI void APIENTRY glSetFragmentShaderConstantATI (GLuint dst, const GLfloat *value);
#endif
+#endif /* GL_ATI_fragment_shader */
-#ifndef GL_EXT_timer_query
-#define GL_EXT_timer_query 1
+#ifndef GL_ATI_map_object_buffer
+#define GL_ATI_map_object_buffer 1
+typedef void *(APIENTRYP PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64EXT *params);
-GLAPI void APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64EXT *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params);
+GLAPI void *APIENTRY glMapObjectBufferATI (GLuint buffer);
+GLAPI void APIENTRY glUnmapObjectBufferATI (GLuint buffer);
#endif
+#endif /* GL_ATI_map_object_buffer */
-#ifndef GL_EXT_gpu_program_parameters
-#define GL_EXT_gpu_program_parameters 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramEnvParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-GLAPI void APIENTRY glProgramLocalParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-#endif
+#ifndef GL_ATI_meminfo
+#define GL_ATI_meminfo 1
+#define GL_VBO_FREE_MEMORY_ATI 0x87FB
+#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC
+#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD
+#endif /* GL_ATI_meminfo */
-#ifndef GL_APPLE_flush_buffer_range
-#define GL_APPLE_flush_buffer_range 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBufferParameteriAPPLE (GLenum target, GLenum pname, GLint param);
-GLAPI void APIENTRY glFlushMappedBufferRangeAPPLE (GLenum target, GLintptr offset, GLsizeiptr size);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size);
-#endif
+#ifndef GL_ATI_pixel_format_float
+#define GL_ATI_pixel_format_float 1
+#define GL_RGBA_FLOAT_MODE_ATI 0x8820
+#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
+#endif /* GL_ATI_pixel_format_float */
-#ifndef GL_NV_gpu_program4
-#define GL_NV_gpu_program4 1
+#ifndef GL_ATI_pn_triangles
+#define GL_ATI_pn_triangles 1
+#define GL_PN_TRIANGLES_ATI 0x87F0
+#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
+#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2
+#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3
+#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
+#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
+#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
+#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
+#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
+typedef void (APIENTRYP PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramLocalParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY glProgramLocalParameterI4ivNV (GLenum target, GLuint index, const GLint *params);
-GLAPI void APIENTRY glProgramLocalParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params);
-GLAPI void APIENTRY glProgramLocalParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-GLAPI void APIENTRY glProgramLocalParameterI4uivNV (GLenum target, GLuint index, const GLuint *params);
-GLAPI void APIENTRY glProgramLocalParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params);
-GLAPI void APIENTRY glProgramEnvParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY glProgramEnvParameterI4ivNV (GLenum target, GLuint index, const GLint *params);
-GLAPI void APIENTRY glProgramEnvParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params);
-GLAPI void APIENTRY glProgramEnvParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-GLAPI void APIENTRY glProgramEnvParameterI4uivNV (GLenum target, GLuint index, const GLuint *params);
-GLAPI void APIENTRY glProgramEnvParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params);
-GLAPI void APIENTRY glGetProgramLocalParameterIivNV (GLenum target, GLuint index, GLint *params);
-GLAPI void APIENTRY glGetProgramLocalParameterIuivNV (GLenum target, GLuint index, GLuint *params);
-GLAPI void APIENTRY glGetProgramEnvParameterIivNV (GLenum target, GLuint index, GLint *params);
-GLAPI void APIENTRY glGetProgramEnvParameterIuivNV (GLenum target, GLuint index, GLuint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params);
+GLAPI void APIENTRY glPNTrianglesiATI (GLenum pname, GLint param);
+GLAPI void APIENTRY glPNTrianglesfATI (GLenum pname, GLfloat param);
#endif
+#endif /* GL_ATI_pn_triangles */
-#ifndef GL_NV_geometry_program4
-#define GL_NV_geometry_program4 1
+#ifndef GL_ATI_separate_stencil
+#define GL_ATI_separate_stencil 1
+#define GL_STENCIL_BACK_FUNC_ATI 0x8800
+#define GL_STENCIL_BACK_FAIL_ATI 0x8801
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
+typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramVertexLimitNV (GLenum target, GLint limit);
-GLAPI void APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level);
-GLAPI void APIENTRY glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+GLAPI void APIENTRY glStencilOpSeparateATI (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+GLAPI void APIENTRY glStencilFuncSeparateATI (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
#endif
+#endif /* GL_ATI_separate_stencil */
-#ifndef GL_EXT_geometry_shader4
-#define GL_EXT_geometry_shader4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
-#endif
+#ifndef GL_ATI_text_fragment_shader
+#define GL_ATI_text_fragment_shader 1
+#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200
+#endif /* GL_ATI_text_fragment_shader */
-#ifndef GL_NV_vertex_program4
-#define GL_NV_vertex_program4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexAttribI1iEXT (GLuint index, GLint x);
-GLAPI void APIENTRY glVertexAttribI2iEXT (GLuint index, GLint x, GLint y);
-GLAPI void APIENTRY glVertexAttribI3iEXT (GLuint index, GLint x, GLint y, GLint z);
-GLAPI void APIENTRY glVertexAttribI4iEXT (GLuint index, GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY glVertexAttribI1uiEXT (GLuint index, GLuint x);
-GLAPI void APIENTRY glVertexAttribI2uiEXT (GLuint index, GLuint x, GLuint y);
-GLAPI void APIENTRY glVertexAttribI3uiEXT (GLuint index, GLuint x, GLuint y, GLuint z);
-GLAPI void APIENTRY glVertexAttribI4uiEXT (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-GLAPI void APIENTRY glVertexAttribI1ivEXT (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttribI2ivEXT (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttribI3ivEXT (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttribI4ivEXT (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttribI1uivEXT (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttribI2uivEXT (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttribI3uivEXT (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttribI4uivEXT (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttribI4bvEXT (GLuint index, const GLbyte *v);
-GLAPI void APIENTRY glVertexAttribI4svEXT (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttribI4ubvEXT (GLuint index, const GLubyte *v);
-GLAPI void APIENTRY glVertexAttribI4usvEXT (GLuint index, const GLushort *v);
-GLAPI void APIENTRY glVertexAttribIPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glGetVertexAttribIivEXT (GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetVertexAttribIuivEXT (GLuint index, GLenum pname, GLuint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params);
-#endif
+#ifndef GL_ATI_texture_env_combine3
+#define GL_ATI_texture_env_combine3 1
+#define GL_MODULATE_ADD_ATI 0x8744
+#define GL_MODULATE_SIGNED_ADD_ATI 0x8745
+#define GL_MODULATE_SUBTRACT_ATI 0x8746
+#endif /* GL_ATI_texture_env_combine3 */
-#ifndef GL_EXT_gpu_shader4
-#define GL_EXT_gpu_shader4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetUniformuivEXT (GLuint program, GLint location, GLuint *params);
-GLAPI void APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name);
-GLAPI GLint APIENTRY glGetFragDataLocationEXT (GLuint program, const GLchar *name);
-GLAPI void APIENTRY glUniform1uiEXT (GLint location, GLuint v0);
-GLAPI void APIENTRY glUniform2uiEXT (GLint location, GLuint v0, GLuint v1);
-GLAPI void APIENTRY glUniform3uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2);
-GLAPI void APIENTRY glUniform4uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-GLAPI void APIENTRY glUniform1uivEXT (GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glUniform2uivEXT (GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glUniform3uivEXT (GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glUniform4uivEXT (GLint location, GLsizei count, const GLuint *value);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params);
-typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name);
-typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name);
-typedef void (APIENTRYP PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0);
-typedef void (APIENTRYP PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1);
-typedef void (APIENTRYP PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
-typedef void (APIENTRYP PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-typedef void (APIENTRYP PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
-#endif
+#ifndef GL_ATI_texture_float
+#define GL_ATI_texture_float 1
+#define GL_RGBA_FLOAT32_ATI 0x8814
+#define GL_RGB_FLOAT32_ATI 0x8815
+#define GL_ALPHA_FLOAT32_ATI 0x8816
+#define GL_INTENSITY_FLOAT32_ATI 0x8817
+#define GL_LUMINANCE_FLOAT32_ATI 0x8818
+#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819
+#define GL_RGBA_FLOAT16_ATI 0x881A
+#define GL_RGB_FLOAT16_ATI 0x881B
+#define GL_ALPHA_FLOAT16_ATI 0x881C
+#define GL_INTENSITY_FLOAT16_ATI 0x881D
+#define GL_LUMINANCE_FLOAT16_ATI 0x881E
+#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F
+#endif /* GL_ATI_texture_float */
-#ifndef GL_EXT_draw_instanced
-#define GL_EXT_draw_instanced 1
+#ifndef GL_ATI_texture_mirror_once
+#define GL_ATI_texture_mirror_once 1
+#define GL_MIRROR_CLAMP_ATI 0x8742
+#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
+#endif /* GL_ATI_texture_mirror_once */
+
+#ifndef GL_ATI_vertex_array_object
+#define GL_ATI_vertex_array_object 1
+#define GL_STATIC_ATI 0x8760
+#define GL_DYNAMIC_ATI 0x8761
+#define GL_PRESERVE_ATI 0x8762
+#define GL_DISCARD_ATI 0x8763
+#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764
+#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765
+#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766
+#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767
+typedef GLuint (APIENTRYP PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage);
+typedef GLboolean (APIENTRYP PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve);
+typedef void (APIENTRYP PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+typedef void (APIENTRYP PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
-GLAPI void APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
-#endif
-
-#ifndef GL_EXT_packed_float
-#define GL_EXT_packed_float 1
+GLAPI GLuint APIENTRY glNewObjectBufferATI (GLsizei size, const GLvoid *pointer, GLenum usage);
+GLAPI GLboolean APIENTRY glIsObjectBufferATI (GLuint buffer);
+GLAPI void APIENTRY glUpdateObjectBufferATI (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve);
+GLAPI void APIENTRY glGetObjectBufferfvATI (GLuint buffer, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetObjectBufferivATI (GLuint buffer, GLenum pname, GLint *params);
+GLAPI void APIENTRY glFreeObjectBufferATI (GLuint buffer);
+GLAPI void APIENTRY glArrayObjectATI (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+GLAPI void APIENTRY glGetArrayObjectfvATI (GLenum array, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetArrayObjectivATI (GLenum array, GLenum pname, GLint *params);
+GLAPI void APIENTRY glVariantArrayObjectATI (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+GLAPI void APIENTRY glGetVariantArrayObjectfvATI (GLuint id, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVariantArrayObjectivATI (GLuint id, GLenum pname, GLint *params);
#endif
+#endif /* GL_ATI_vertex_array_object */
-#ifndef GL_EXT_texture_array
-#define GL_EXT_texture_array 1
+#ifndef GL_ATI_vertex_attrib_array_object
+#define GL_ATI_vertex_attrib_array_object 1
+typedef void (APIENTRYP PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribArrayObjectATI (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
+GLAPI void APIENTRY glGetVertexAttribArrayObjectfvATI (GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVertexAttribArrayObjectivATI (GLuint index, GLenum pname, GLint *params);
#endif
+#endif /* GL_ATI_vertex_attrib_array_object */
-#ifndef GL_EXT_texture_buffer_object
-#define GL_EXT_texture_buffer_object 1
+#ifndef GL_ATI_vertex_streams
+#define GL_ATI_vertex_streams 1
+#define GL_MAX_VERTEX_STREAMS_ATI 0x876B
+#define GL_VERTEX_STREAM0_ATI 0x876C
+#define GL_VERTEX_STREAM1_ATI 0x876D
+#define GL_VERTEX_STREAM2_ATI 0x876E
+#define GL_VERTEX_STREAM3_ATI 0x876F
+#define GL_VERTEX_STREAM4_ATI 0x8770
+#define GL_VERTEX_STREAM5_ATI 0x8771
+#define GL_VERTEX_STREAM6_ATI 0x8772
+#define GL_VERTEX_STREAM7_ATI 0x8773
+#define GL_VERTEX_SOURCE_ATI 0x8774
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream);
+typedef void (APIENTRYP PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+GLAPI void APIENTRY glVertexStream1sATI (GLenum stream, GLshort x);
+GLAPI void APIENTRY glVertexStream1svATI (GLenum stream, const GLshort *coords);
+GLAPI void APIENTRY glVertexStream1iATI (GLenum stream, GLint x);
+GLAPI void APIENTRY glVertexStream1ivATI (GLenum stream, const GLint *coords);
+GLAPI void APIENTRY glVertexStream1fATI (GLenum stream, GLfloat x);
+GLAPI void APIENTRY glVertexStream1fvATI (GLenum stream, const GLfloat *coords);
+GLAPI void APIENTRY glVertexStream1dATI (GLenum stream, GLdouble x);
+GLAPI void APIENTRY glVertexStream1dvATI (GLenum stream, const GLdouble *coords);
+GLAPI void APIENTRY glVertexStream2sATI (GLenum stream, GLshort x, GLshort y);
+GLAPI void APIENTRY glVertexStream2svATI (GLenum stream, const GLshort *coords);
+GLAPI void APIENTRY glVertexStream2iATI (GLenum stream, GLint x, GLint y);
+GLAPI void APIENTRY glVertexStream2ivATI (GLenum stream, const GLint *coords);
+GLAPI void APIENTRY glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glVertexStream2fvATI (GLenum stream, const GLfloat *coords);
+GLAPI void APIENTRY glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexStream2dvATI (GLenum stream, const GLdouble *coords);
+GLAPI void APIENTRY glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glVertexStream3svATI (GLenum stream, const GLshort *coords);
+GLAPI void APIENTRY glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glVertexStream3ivATI (GLenum stream, const GLint *coords);
+GLAPI void APIENTRY glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glVertexStream3fvATI (GLenum stream, const GLfloat *coords);
+GLAPI void APIENTRY glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexStream3dvATI (GLenum stream, const GLdouble *coords);
+GLAPI void APIENTRY glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glVertexStream4svATI (GLenum stream, const GLshort *coords);
+GLAPI void APIENTRY glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glVertexStream4ivATI (GLenum stream, const GLint *coords);
+GLAPI void APIENTRY glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glVertexStream4fvATI (GLenum stream, const GLfloat *coords);
+GLAPI void APIENTRY glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexStream4dvATI (GLenum stream, const GLdouble *coords);
+GLAPI void APIENTRY glNormalStream3bATI (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
+GLAPI void APIENTRY glNormalStream3bvATI (GLenum stream, const GLbyte *coords);
+GLAPI void APIENTRY glNormalStream3sATI (GLenum stream, GLshort nx, GLshort ny, GLshort nz);
+GLAPI void APIENTRY glNormalStream3svATI (GLenum stream, const GLshort *coords);
+GLAPI void APIENTRY glNormalStream3iATI (GLenum stream, GLint nx, GLint ny, GLint nz);
+GLAPI void APIENTRY glNormalStream3ivATI (GLenum stream, const GLint *coords);
+GLAPI void APIENTRY glNormalStream3fATI (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz);
+GLAPI void APIENTRY glNormalStream3fvATI (GLenum stream, const GLfloat *coords);
+GLAPI void APIENTRY glNormalStream3dATI (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz);
+GLAPI void APIENTRY glNormalStream3dvATI (GLenum stream, const GLdouble *coords);
+GLAPI void APIENTRY glClientActiveVertexStreamATI (GLenum stream);
+GLAPI void APIENTRY glVertexBlendEnviATI (GLenum pname, GLint param);
+GLAPI void APIENTRY glVertexBlendEnvfATI (GLenum pname, GLfloat param);
#endif
+#endif /* GL_ATI_vertex_streams */
-#ifndef GL_EXT_texture_compression_latc
-#define GL_EXT_texture_compression_latc 1
-#endif
+#ifndef GL_EXT_422_pixels
+#define GL_EXT_422_pixels 1
+#define GL_422_EXT 0x80CC
+#define GL_422_REV_EXT 0x80CD
+#define GL_422_AVERAGE_EXT 0x80CE
+#define GL_422_REV_AVERAGE_EXT 0x80CF
+#endif /* GL_EXT_422_pixels */
-#ifndef GL_EXT_texture_compression_rgtc
-#define GL_EXT_texture_compression_rgtc 1
-#endif
+#ifndef GL_EXT_abgr
+#define GL_EXT_abgr 1
+#define GL_ABGR_EXT 0x8000
+#endif /* GL_EXT_abgr */
-#ifndef GL_EXT_texture_shared_exponent
-#define GL_EXT_texture_shared_exponent 1
-#endif
+#ifndef GL_EXT_bgra
+#define GL_EXT_bgra 1
+#define GL_BGR_EXT 0x80E0
+#define GL_BGRA_EXT 0x80E1
+#endif /* GL_EXT_bgra */
-#ifndef GL_NV_depth_buffer_float
-#define GL_NV_depth_buffer_float 1
+#ifndef GL_EXT_bindable_uniform
+#define GL_EXT_bindable_uniform 1
+#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
+#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
+#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
+#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED
+#define GL_UNIFORM_BUFFER_EXT 0x8DEE
+#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF
+typedef void (APIENTRYP PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer);
+typedef GLint (APIENTRYP PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location);
+typedef GLintptr (APIENTRYP PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDepthRangedNV (GLdouble zNear, GLdouble zFar);
-GLAPI void APIENTRY glClearDepthdNV (GLdouble depth);
-GLAPI void APIENTRY glDepthBoundsdNV (GLdouble zmin, GLdouble zmax);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar);
-typedef void (APIENTRYP PFNGLCLEARDEPTHDNVPROC) (GLdouble depth);
-typedef void (APIENTRYP PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax);
-#endif
-
-#ifndef GL_NV_fragment_program4
-#define GL_NV_fragment_program4 1
+GLAPI void APIENTRY glUniformBufferEXT (GLuint program, GLint location, GLuint buffer);
+GLAPI GLint APIENTRY glGetUniformBufferSizeEXT (GLuint program, GLint location);
+GLAPI GLintptr APIENTRY glGetUniformOffsetEXT (GLuint program, GLint location);
#endif
+#endif /* GL_EXT_bindable_uniform */
-#ifndef GL_NV_framebuffer_multisample_coverage
-#define GL_NV_framebuffer_multisample_coverage 1
+#ifndef GL_EXT_blend_color
+#define GL_EXT_blend_color 1
+#define GL_CONSTANT_COLOR_EXT 0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
+#define GL_CONSTANT_ALPHA_EXT 0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
+#define GL_BLEND_COLOR_EXT 0x8005
+typedef void (APIENTRYP PFNGLBLENDCOLOREXTPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
-#endif
-
-#ifndef GL_EXT_framebuffer_sRGB
-#define GL_EXT_framebuffer_sRGB 1
-#endif
-
-#ifndef GL_NV_geometry_shader4
-#define GL_NV_geometry_shader4 1
+GLAPI void APIENTRY glBlendColorEXT (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
#endif
+#endif /* GL_EXT_blend_color */
-#ifndef GL_NV_parameter_buffer_object
-#define GL_NV_parameter_buffer_object 1
+#ifndef GL_EXT_blend_equation_separate
+#define GL_EXT_blend_equation_separate 1
+#define GL_BLEND_EQUATION_RGB_EXT 0x8009
+#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramBufferParametersfvNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params);
-GLAPI void APIENTRY glProgramBufferParametersIivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params);
-GLAPI void APIENTRY glProgramBufferParametersIuivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params);
-typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params);
-typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params);
+GLAPI void APIENTRY glBlendEquationSeparateEXT (GLenum modeRGB, GLenum modeAlpha);
#endif
+#endif /* GL_EXT_blend_equation_separate */
-#ifndef GL_EXT_draw_buffers2
-#define GL_EXT_draw_buffers2 1
+#ifndef GL_EXT_blend_func_separate
+#define GL_EXT_blend_func_separate 1
+#define GL_BLEND_DST_RGB_EXT 0x80C8
+#define GL_BLEND_SRC_RGB_EXT 0x80C9
+#define GL_BLEND_DST_ALPHA_EXT 0x80CA
+#define GL_BLEND_SRC_ALPHA_EXT 0x80CB
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorMaskIndexedEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
-GLAPI void APIENTRY glGetBooleanIndexedvEXT (GLenum target, GLuint index, GLboolean *data);
-GLAPI void APIENTRY glGetIntegerIndexedvEXT (GLenum target, GLuint index, GLint *data);
-GLAPI void APIENTRY glEnableIndexedEXT (GLenum target, GLuint index);
-GLAPI void APIENTRY glDisableIndexedEXT (GLenum target, GLuint index);
-GLAPI GLboolean APIENTRY glIsEnabledIndexedEXT (GLenum target, GLuint index);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
-typedef void (APIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data);
-typedef void (APIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data);
-typedef void (APIENTRYP PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
-typedef void (APIENTRYP PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
-typedef GLboolean (APIENTRYP PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index);
+GLAPI void APIENTRY glBlendFuncSeparateEXT (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
#endif
+#endif /* GL_EXT_blend_func_separate */
-#ifndef GL_NV_transform_feedback
-#define GL_NV_transform_feedback 1
+#ifndef GL_EXT_blend_logic_op
+#define GL_EXT_blend_logic_op 1
+#endif /* GL_EXT_blend_logic_op */
+
+#ifndef GL_EXT_blend_minmax
+#define GL_EXT_blend_minmax 1
+#define GL_MIN_EXT 0x8007
+#define GL_MAX_EXT 0x8008
+#define GL_FUNC_ADD_EXT 0x8006
+#define GL_BLEND_EQUATION_EXT 0x8009
+typedef void (APIENTRYP PFNGLBLENDEQUATIONEXTPROC) (GLenum mode);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBeginTransformFeedbackNV (GLenum primitiveMode);
-GLAPI void APIENTRY glEndTransformFeedbackNV (void);
-GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLuint count, const GLint *attribs, GLenum bufferMode);
-GLAPI void APIENTRY glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-GLAPI void APIENTRY glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
-GLAPI void APIENTRY glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer);
-GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
-GLAPI void APIENTRY glActiveVaryingNV (GLuint program, const GLchar *name);
-GLAPI GLint APIENTRY glGetVaryingLocationNV (GLuint program, const GLchar *name);
-GLAPI void APIENTRY glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
-GLAPI void APIENTRY glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint *location);
-GLAPI void APIENTRY glTransformFeedbackStreamAttribsNV (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode);
-typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void);
-typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode);
-typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
-typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer);
-typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
-typedef void (APIENTRYP PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name);
-typedef GLint (APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name);
-typedef void (APIENTRYP PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
-typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location);
-typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC) (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode);
+GLAPI void APIENTRY glBlendEquationEXT (GLenum mode);
#endif
+#endif /* GL_EXT_blend_minmax */
-#ifndef GL_EXT_bindable_uniform
-#define GL_EXT_bindable_uniform 1
+#ifndef GL_EXT_blend_subtract
+#define GL_EXT_blend_subtract 1
+#define GL_FUNC_SUBTRACT_EXT 0x800A
+#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
+#endif /* GL_EXT_blend_subtract */
+
+#ifndef GL_EXT_clip_volume_hint
+#define GL_EXT_clip_volume_hint 1
+#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
+#endif /* GL_EXT_clip_volume_hint */
+
+#ifndef GL_EXT_cmyka
+#define GL_EXT_cmyka 1
+#define GL_CMYK_EXT 0x800C
+#define GL_CMYKA_EXT 0x800D
+#define GL_PACK_CMYK_HINT_EXT 0x800E
+#define GL_UNPACK_CMYK_HINT_EXT 0x800F
+#endif /* GL_EXT_cmyka */
+
+#ifndef GL_EXT_color_subtable
+#define GL_EXT_color_subtable 1
+typedef void (APIENTRYP PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glUniformBufferEXT (GLuint program, GLint location, GLuint buffer);
-GLAPI GLint APIENTRY glGetUniformBufferSizeEXT (GLuint program, GLint location);
-GLAPI GLintptr APIENTRY glGetUniformOffsetEXT (GLuint program, GLint location);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer);
-typedef GLint (APIENTRYP PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location);
-typedef GLintptr (APIENTRYP PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location);
+GLAPI void APIENTRY glColorSubTableEXT (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+GLAPI void APIENTRY glCopyColorSubTableEXT (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
#endif
+#endif /* GL_EXT_color_subtable */
-#ifndef GL_EXT_texture_integer
-#define GL_EXT_texture_integer 1
+#ifndef GL_EXT_compiled_vertex_array
+#define GL_EXT_compiled_vertex_array 1
+#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
+#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
+typedef void (APIENTRYP PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLUNLOCKARRAYSEXTPROC) (void);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params);
-GLAPI void APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params);
-GLAPI void APIENTRY glClearColorIiEXT (GLint red, GLint green, GLint blue, GLint alpha);
-GLAPI void APIENTRY glClearColorIuiEXT (GLuint red, GLuint green, GLuint blue, GLuint alpha);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params);
-typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params);
-typedef void (APIENTRYP PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha);
-typedef void (APIENTRYP PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha);
+GLAPI void APIENTRY glLockArraysEXT (GLint first, GLsizei count);
+GLAPI void APIENTRY glUnlockArraysEXT (void);
#endif
+#endif /* GL_EXT_compiled_vertex_array */
-#ifndef GL_GREMEDY_frame_terminator
-#define GL_GREMEDY_frame_terminator 1
+#ifndef GL_EXT_convolution
+#define GL_EXT_convolution 1
+#define GL_CONVOLUTION_1D_EXT 0x8010
+#define GL_CONVOLUTION_2D_EXT 0x8011
+#define GL_SEPARABLE_2D_EXT 0x8012
+#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013
+#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014
+#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015
+#define GL_REDUCE_EXT 0x8016
+#define GL_CONVOLUTION_FORMAT_EXT 0x8017
+#define GL_CONVOLUTION_WIDTH_EXT 0x8018
+#define GL_CONVOLUTION_HEIGHT_EXT 0x8019
+#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A
+#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B
+#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
+#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
+#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
+#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
+#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020
+#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
+#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
+#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFrameTerminatorGREMEDY (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC) (void);
+GLAPI void APIENTRY glConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+GLAPI void APIENTRY glConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+GLAPI void APIENTRY glConvolutionParameterfEXT (GLenum target, GLenum pname, GLfloat params);
+GLAPI void APIENTRY glConvolutionParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glConvolutionParameteriEXT (GLenum target, GLenum pname, GLint params);
+GLAPI void APIENTRY glConvolutionParameterivEXT (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glCopyConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetConvolutionFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *image);
+GLAPI void APIENTRY glGetConvolutionParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetConvolutionParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSeparableFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+GLAPI void APIENTRY glSeparableFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
#endif
+#endif /* GL_EXT_convolution */
-#ifndef GL_NV_conditional_render
-#define GL_NV_conditional_render 1
+#ifndef GL_EXT_coordinate_frame
+#define GL_EXT_coordinate_frame 1
+#define GL_TANGENT_ARRAY_EXT 0x8439
+#define GL_BINORMAL_ARRAY_EXT 0x843A
+#define GL_CURRENT_TANGENT_EXT 0x843B
+#define GL_CURRENT_BINORMAL_EXT 0x843C
+#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E
+#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F
+#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440
+#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441
+#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442
+#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443
+#define GL_MAP1_TANGENT_EXT 0x8444
+#define GL_MAP2_TANGENT_EXT 0x8445
+#define GL_MAP1_BINORMAL_EXT 0x8446
+#define GL_MAP2_BINORMAL_EXT 0x8447
+typedef void (APIENTRYP PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz);
+typedef void (APIENTRYP PFNGLTANGENT3BVEXTPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz);
+typedef void (APIENTRYP PFNGLTANGENT3DVEXTPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz);
+typedef void (APIENTRYP PFNGLTANGENT3FVEXTPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz);
+typedef void (APIENTRYP PFNGLTANGENT3IVEXTPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz);
+typedef void (APIENTRYP PFNGLTANGENT3SVEXTPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz);
+typedef void (APIENTRYP PFNGLBINORMAL3BVEXTPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz);
+typedef void (APIENTRYP PFNGLBINORMAL3DVEXTPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz);
+typedef void (APIENTRYP PFNGLBINORMAL3FVEXTPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz);
+typedef void (APIENTRYP PFNGLBINORMAL3IVEXTPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz);
+typedef void (APIENTRYP PFNGLBINORMAL3SVEXTPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode);
-GLAPI void APIENTRY glEndConditionalRenderNV (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode);
-typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void);
+GLAPI void APIENTRY glTangent3bEXT (GLbyte tx, GLbyte ty, GLbyte tz);
+GLAPI void APIENTRY glTangent3bvEXT (const GLbyte *v);
+GLAPI void APIENTRY glTangent3dEXT (GLdouble tx, GLdouble ty, GLdouble tz);
+GLAPI void APIENTRY glTangent3dvEXT (const GLdouble *v);
+GLAPI void APIENTRY glTangent3fEXT (GLfloat tx, GLfloat ty, GLfloat tz);
+GLAPI void APIENTRY glTangent3fvEXT (const GLfloat *v);
+GLAPI void APIENTRY glTangent3iEXT (GLint tx, GLint ty, GLint tz);
+GLAPI void APIENTRY glTangent3ivEXT (const GLint *v);
+GLAPI void APIENTRY glTangent3sEXT (GLshort tx, GLshort ty, GLshort tz);
+GLAPI void APIENTRY glTangent3svEXT (const GLshort *v);
+GLAPI void APIENTRY glBinormal3bEXT (GLbyte bx, GLbyte by, GLbyte bz);
+GLAPI void APIENTRY glBinormal3bvEXT (const GLbyte *v);
+GLAPI void APIENTRY glBinormal3dEXT (GLdouble bx, GLdouble by, GLdouble bz);
+GLAPI void APIENTRY glBinormal3dvEXT (const GLdouble *v);
+GLAPI void APIENTRY glBinormal3fEXT (GLfloat bx, GLfloat by, GLfloat bz);
+GLAPI void APIENTRY glBinormal3fvEXT (const GLfloat *v);
+GLAPI void APIENTRY glBinormal3iEXT (GLint bx, GLint by, GLint bz);
+GLAPI void APIENTRY glBinormal3ivEXT (const GLint *v);
+GLAPI void APIENTRY glBinormal3sEXT (GLshort bx, GLshort by, GLshort bz);
+GLAPI void APIENTRY glBinormal3svEXT (const GLshort *v);
+GLAPI void APIENTRY glTangentPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glBinormalPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer);
#endif
+#endif /* GL_EXT_coordinate_frame */
-#ifndef GL_NV_present_video
-#define GL_NV_present_video 1
+#ifndef GL_EXT_copy_texture
+#define GL_EXT_copy_texture 1
+typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPresentFrameKeyedNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1);
-GLAPI void APIENTRY glPresentFrameDualFillNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
-GLAPI void APIENTRY glGetVideoivNV (GLuint video_slot, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetVideouivNV (GLuint video_slot, GLenum pname, GLuint *params);
-GLAPI void APIENTRY glGetVideoi64vNV (GLuint video_slot, GLenum pname, GLint64EXT *params);
-GLAPI void APIENTRY glGetVideoui64vNV (GLuint video_slot, GLenum pname, GLuint64EXT *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1);
-typedef void (APIENTRYP PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
-typedef void (APIENTRYP PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint *params);
-typedef void (APIENTRYP PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT *params);
-typedef void (APIENTRYP PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY glCopyTexImage1DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY glCopyTexImage2DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void APIENTRY glCopyTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glCopyTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
#endif
+#endif /* GL_EXT_copy_texture */
-#ifndef GL_EXT_transform_feedback
-#define GL_EXT_transform_feedback 1
+#ifndef GL_EXT_cull_vertex
+#define GL_EXT_cull_vertex 1
+#define GL_CULL_VERTEX_EXT 0x81AA
+#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB
+#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
+typedef void (APIENTRYP PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBeginTransformFeedbackEXT (GLenum primitiveMode);
-GLAPI void APIENTRY glEndTransformFeedbackEXT (void);
-GLAPI void APIENTRY glBindBufferRangeEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-GLAPI void APIENTRY glBindBufferOffsetEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
-GLAPI void APIENTRY glBindBufferBaseEXT (GLenum target, GLuint index, GLuint buffer);
-GLAPI void APIENTRY glTransformFeedbackVaryingsEXT (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
-GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode);
-typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void);
-typedef void (APIENTRYP PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
-typedef void (APIENTRYP PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer);
-typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
-typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glCullParameterdvEXT (GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glCullParameterfvEXT (GLenum pname, GLfloat *params);
#endif
+#endif /* GL_EXT_cull_vertex */
+
+#ifndef GL_EXT_depth_bounds_test
+#define GL_EXT_depth_bounds_test 1
+typedef double GLclampd;
+#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890
+#define GL_DEPTH_BOUNDS_EXT 0x8891
+typedef void (APIENTRYP PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDepthBoundsEXT (GLclampd zmin, GLclampd zmax);
+#endif
+#endif /* GL_EXT_depth_bounds_test */
#ifndef GL_EXT_direct_state_access
#define GL_EXT_direct_state_access 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glClientAttribDefaultEXT (GLbitfield mask);
-GLAPI void APIENTRY glPushClientAttribDefaultEXT (GLbitfield mask);
-GLAPI void APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m);
-GLAPI void APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m);
-GLAPI void APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m);
-GLAPI void APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m);
-GLAPI void APIENTRY glMatrixLoadIdentityEXT (GLenum mode);
-GLAPI void APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
-GLAPI void APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
-GLAPI void APIENTRY glMatrixPopEXT (GLenum mode);
-GLAPI void APIENTRY glMatrixPushEXT (GLenum mode);
-GLAPI void APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m);
-GLAPI void APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m);
-GLAPI void APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m);
-GLAPI void APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m);
-GLAPI void APIENTRY glTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param);
-GLAPI void APIENTRY glTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
-GLAPI void APIENTRY glCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-GLAPI void APIENTRY glCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY glCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
-GLAPI void APIENTRY glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params);
-GLAPI void APIENTRY glTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glMultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glMultiTexParameteriEXT (GLenum texunit, GLenum target, GLenum pname, GLint param);
-GLAPI void APIENTRY glMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
-GLAPI void APIENTRY glCopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-GLAPI void APIENTRY glCopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY glCopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glGetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
-GLAPI void APIENTRY glGetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params);
-GLAPI void APIENTRY glMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture);
-GLAPI void APIENTRY glEnableClientStateIndexedEXT (GLenum array, GLuint index);
-GLAPI void APIENTRY glDisableClientStateIndexedEXT (GLenum array, GLuint index);
-GLAPI void APIENTRY glMultiTexCoordPointerEXT (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glMultiTexEnvfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glMultiTexEnviEXT (GLenum texunit, GLenum target, GLenum pname, GLint param);
-GLAPI void APIENTRY glMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glMultiTexGendEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
-GLAPI void APIENTRY glMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params);
-GLAPI void APIENTRY glMultiTexGenfEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glMultiTexGeniEXT (GLenum texunit, GLenum coord, GLenum pname, GLint param);
-GLAPI void APIENTRY glMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glGetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY glGetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetFloatIndexedvEXT (GLenum target, GLuint index, GLfloat *data);
-GLAPI void APIENTRY glGetDoubleIndexedvEXT (GLenum target, GLuint index, GLdouble *data);
-GLAPI void APIENTRY glGetPointerIndexedvEXT (GLenum target, GLuint index, GLvoid* *data);
-GLAPI void APIENTRY glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint lod, GLvoid *img);
-GLAPI void APIENTRY glCompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glCompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glGetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint lod, GLvoid *img);
-GLAPI void APIENTRY glNamedProgramStringEXT (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string);
-GLAPI void APIENTRY glNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glNamedProgramLocalParameter4dvEXT (GLuint program, GLenum target, GLuint index, const GLdouble *params);
-GLAPI void APIENTRY glNamedProgramLocalParameter4fEXT (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glNamedProgramLocalParameter4fvEXT (GLuint program, GLenum target, GLuint index, const GLfloat *params);
-GLAPI void APIENTRY glGetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble *params);
-GLAPI void APIENTRY glGetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat *params);
-GLAPI void APIENTRY glGetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, GLvoid *string);
-GLAPI void APIENTRY glNamedProgramLocalParameters4fvEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-GLAPI void APIENTRY glNamedProgramLocalParameterI4iEXT (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY glNamedProgramLocalParameterI4ivEXT (GLuint program, GLenum target, GLuint index, const GLint *params);
-GLAPI void APIENTRY glNamedProgramLocalParametersI4ivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params);
-GLAPI void APIENTRY glNamedProgramLocalParameterI4uiEXT (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-GLAPI void APIENTRY glNamedProgramLocalParameterI4uivEXT (GLuint program, GLenum target, GLuint index, const GLuint *params);
-GLAPI void APIENTRY glNamedProgramLocalParametersI4uivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params);
-GLAPI void APIENTRY glGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint *params);
-GLAPI void APIENTRY glGetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint *params);
-GLAPI void APIENTRY glTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint *params);
-GLAPI void APIENTRY glGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint *params);
-GLAPI void APIENTRY glMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, const GLuint *params);
-GLAPI void APIENTRY glGetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint *params);
-GLAPI void APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0);
-GLAPI void APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1);
-GLAPI void APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-GLAPI void APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-GLAPI void APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0);
-GLAPI void APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1);
-GLAPI void APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
-GLAPI void APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-GLAPI void APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0);
-GLAPI void APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1);
-GLAPI void APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
-GLAPI void APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-GLAPI void APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage);
-GLAPI void APIENTRY glNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
-GLAPI GLvoid* APIENTRY glMapNamedBufferEXT (GLuint buffer, GLenum access);
-GLAPI GLboolean APIENTRY glUnmapNamedBufferEXT (GLuint buffer);
-GLAPI GLvoid* APIENTRY glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
-GLAPI void APIENTRY glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length);
-GLAPI void APIENTRY glNamedCopyBufferSubDataEXT (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
-GLAPI void APIENTRY glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, GLvoid* *params);
-GLAPI void APIENTRY glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data);
-GLAPI void APIENTRY glTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
-GLAPI void APIENTRY glMultiTexBufferEXT (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
-GLAPI void APIENTRY glNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint *params);
-GLAPI GLenum APIENTRY glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target);
-GLAPI void APIENTRY glNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI void APIENTRY glNamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI void APIENTRY glNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-GLAPI void APIENTRY glNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGenerateTextureMipmapEXT (GLuint texture, GLenum target);
-GLAPI void APIENTRY glGenerateMultiTexMipmapEXT (GLenum texunit, GLenum target);
-GLAPI void APIENTRY glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode);
-GLAPI void APIENTRY glFramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const GLenum *bufs);
-GLAPI void APIENTRY glFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode);
-GLAPI void APIENTRY glGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params);
-GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
-GLAPI void APIENTRY glNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
-GLAPI void APIENTRY glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
-GLAPI void APIENTRY glTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer);
-GLAPI void APIENTRY glMultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer);
-GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x);
-GLAPI void APIENTRY glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y);
-GLAPI void APIENTRY glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
-typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
+#define GL_PROGRAM_MATRIX_EXT 0x8E2D
+#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E
+#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
typedef void (APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m);
typedef void (APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m);
typedef void (APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m);
@@ -10619,10 +5875,8 @@ typedef void (APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left,
typedef void (APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
typedef void (APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode);
typedef void (APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
-typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
-typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
-typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
+typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param);
typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat *params);
typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param);
@@ -10643,29 +5897,7 @@ typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture,
typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
-typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
-typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (APIENTRYP PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture);
-typedef void (APIENTRYP PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
-typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
typedef void (APIENTRYP PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
typedef void (APIENTRYP PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
typedef void (APIENTRYP PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
@@ -10682,9 +5914,36 @@ typedef void (APIENTRYP PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum ta
typedef void (APIENTRYP PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params);
typedef void (APIENTRYP PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params);
typedef void (APIENTRYP PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
typedef void (APIENTRYP PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat *data);
typedef void (APIENTRYP PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble *data);
-typedef void (APIENTRYP PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLvoid* *data);
+typedef void (APIENTRYP PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLvoid **data);
+typedef void (APIENTRYP PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
+typedef GLboolean (APIENTRYP PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data);
+typedef void (APIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data);
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
@@ -10699,32 +5958,17 @@ typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texuni
typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
typedef void (APIENTRYP PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint lod, GLvoid *img);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble *params);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, GLvoid *string);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint *params);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint *params);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params);
-typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint *params);
-typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint *params);
-typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint *params);
-typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint *params);
-typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint *params);
-typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage);
+typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access);
+typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, GLvoid **params);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
@@ -10750,6 +5994,16 @@ typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program,
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (APIENTRYP PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint *params);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
@@ -10758,20 +6012,33 @@ typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint l
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage);
-typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
-typedef GLvoid* (APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access);
-typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer);
-typedef GLvoid* (APIENTRYP PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
-typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
-typedef void (APIENTRYP PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
-typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, GLvoid* *params);
-typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data);
-typedef void (APIENTRYP PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
-typedef void (APIENTRYP PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint *params);
+typedef void (APIENTRYP PFNGLENABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index);
+typedef void (APIENTRYP PFNGLGETFLOATI_VEXTPROC) (GLenum pname, GLuint index, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETDOUBLEI_VEXTPROC) (GLenum pname, GLuint index, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETPOINTERI_VEXTPROC) (GLenum pname, GLuint index, GLvoid **params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, GLvoid *string);
typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target);
typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
@@ -10784,688 +6051,4760 @@ typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer,
typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs);
typedef void (APIENTRYP PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode);
typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
typedef void (APIENTRYP PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer);
typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYINDEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYNORMALOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array);
+typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index);
+typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERVEXTPROC) (GLuint vaobj, GLenum pname, GLint *param);
+typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERVEXTPROC) (GLuint vaobj, GLenum pname, GLvoid **param);
+typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param);
+typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLvoid **param);
+typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m);
+GLAPI void APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m);
+GLAPI void APIENTRY glMatrixLoadIdentityEXT (GLenum mode);
+GLAPI void APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI void APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI void APIENTRY glMatrixPopEXT (GLenum mode);
+GLAPI void APIENTRY glMatrixPushEXT (GLenum mode);
+GLAPI void APIENTRY glClientAttribDefaultEXT (GLbitfield mask);
+GLAPI void APIENTRY glPushClientAttribDefaultEXT (GLbitfield mask);
+GLAPI void APIENTRY glTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY glCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void APIENTRY glCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void APIENTRY glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params);
+GLAPI void APIENTRY glTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture);
+GLAPI void APIENTRY glMultiTexCoordPointerEXT (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glMultiTexEnvfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glMultiTexEnviEXT (GLenum texunit, GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glMultiTexGendEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
+GLAPI void APIENTRY glMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params);
+GLAPI void APIENTRY glMultiTexGenfEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glMultiTexGeniEXT (GLenum texunit, GLenum coord, GLenum pname, GLint param);
+GLAPI void APIENTRY glMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glGetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint *params);
+GLAPI void APIENTRY glMultiTexParameteriEXT (GLenum texunit, GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glMultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY glCopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void APIENTRY glCopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void APIENTRY glGetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params);
+GLAPI void APIENTRY glMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glEnableClientStateIndexedEXT (GLenum array, GLuint index);
+GLAPI void APIENTRY glDisableClientStateIndexedEXT (GLenum array, GLuint index);
+GLAPI void APIENTRY glGetFloatIndexedvEXT (GLenum target, GLuint index, GLfloat *data);
+GLAPI void APIENTRY glGetDoubleIndexedvEXT (GLenum target, GLuint index, GLdouble *data);
+GLAPI void APIENTRY glGetPointerIndexedvEXT (GLenum target, GLuint index, GLvoid **data);
+GLAPI void APIENTRY glEnableIndexedEXT (GLenum target, GLuint index);
+GLAPI void APIENTRY glDisableIndexedEXT (GLenum target, GLuint index);
+GLAPI GLboolean APIENTRY glIsEnabledIndexedEXT (GLenum target, GLuint index);
+GLAPI void APIENTRY glGetIntegerIndexedvEXT (GLenum target, GLuint index, GLint *data);
+GLAPI void APIENTRY glGetBooleanIndexedvEXT (GLenum target, GLuint index, GLboolean *data);
+GLAPI void APIENTRY glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint lod, GLvoid *img);
+GLAPI void APIENTRY glCompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glGetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint lod, GLvoid *img);
+GLAPI void APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m);
+GLAPI void APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m);
+GLAPI void APIENTRY glNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage);
+GLAPI void APIENTRY glNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+GLAPI void *APIENTRY glMapNamedBufferEXT (GLuint buffer, GLenum access);
+GLAPI GLboolean APIENTRY glUnmapNamedBufferEXT (GLuint buffer);
+GLAPI void APIENTRY glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, GLvoid **params);
+GLAPI void APIENTRY glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data);
+GLAPI void APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0);
+GLAPI void APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0);
+GLAPI void APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
+GLAPI void APIENTRY glMultiTexBufferEXT (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
+GLAPI void APIENTRY glTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY glGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY glGetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0);
+GLAPI void APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glNamedProgramLocalParameters4fvEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4iEXT (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4ivEXT (GLuint program, GLenum target, GLuint index, const GLint *params);
+GLAPI void APIENTRY glNamedProgramLocalParametersI4ivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4uiEXT (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4uivEXT (GLuint program, GLenum target, GLuint index, const GLuint *params);
+GLAPI void APIENTRY glNamedProgramLocalParametersI4uivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint *params);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint *params);
+GLAPI void APIENTRY glEnableClientStateiEXT (GLenum array, GLuint index);
+GLAPI void APIENTRY glDisableClientStateiEXT (GLenum array, GLuint index);
+GLAPI void APIENTRY glGetFloati_vEXT (GLenum pname, GLuint index, GLfloat *params);
+GLAPI void APIENTRY glGetDoublei_vEXT (GLenum pname, GLuint index, GLdouble *params);
+GLAPI void APIENTRY glGetPointeri_vEXT (GLenum pname, GLuint index, GLvoid **params);
+GLAPI void APIENTRY glNamedProgramStringEXT (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+GLAPI void APIENTRY glNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glNamedProgramLocalParameter4dvEXT (GLuint program, GLenum target, GLuint index, const GLdouble *params);
+GLAPI void APIENTRY glNamedProgramLocalParameter4fEXT (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glNamedProgramLocalParameter4fvEXT (GLuint program, GLenum target, GLuint index, const GLfloat *params);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble *params);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat *params);
+GLAPI void APIENTRY glGetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, GLvoid *string);
+GLAPI void APIENTRY glNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint *params);
+GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI GLenum APIENTRY glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target);
+GLAPI void APIENTRY glNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glNamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI void APIENTRY glNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGenerateTextureMipmapEXT (GLuint texture, GLenum target);
+GLAPI void APIENTRY glGenerateMultiTexMipmapEXT (GLenum texunit, GLenum target);
+GLAPI void APIENTRY glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode);
+GLAPI void APIENTRY glFramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const GLenum *bufs);
+GLAPI void APIENTRY glFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode);
+GLAPI void APIENTRY glGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params);
+GLAPI void APIENTRY glNamedCopyBufferSubDataEXT (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+GLAPI void APIENTRY glNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY glNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void APIENTRY glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
+GLAPI void APIENTRY glTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glMultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glVertexArrayVertexOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glVertexArrayColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glVertexArrayEdgeFlagOffsetEXT (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glVertexArrayIndexOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glVertexArrayNormalOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glVertexArrayTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glVertexArrayMultiTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glVertexArrayFogCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glVertexArraySecondaryColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glVertexArrayVertexAttribOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glVertexArrayVertexAttribIOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glEnableVertexArrayEXT (GLuint vaobj, GLenum array);
+GLAPI void APIENTRY glDisableVertexArrayEXT (GLuint vaobj, GLenum array);
+GLAPI void APIENTRY glEnableVertexArrayAttribEXT (GLuint vaobj, GLuint index);
+GLAPI void APIENTRY glDisableVertexArrayAttribEXT (GLuint vaobj, GLuint index);
+GLAPI void APIENTRY glGetVertexArrayIntegervEXT (GLuint vaobj, GLenum pname, GLint *param);
+GLAPI void APIENTRY glGetVertexArrayPointervEXT (GLuint vaobj, GLenum pname, GLvoid **param);
+GLAPI void APIENTRY glGetVertexArrayIntegeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, GLint *param);
+GLAPI void APIENTRY glGetVertexArrayPointeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, GLvoid **param);
+GLAPI void *APIENTRY glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GLAPI void APIENTRY glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length);
+#endif
+#endif /* GL_EXT_direct_state_access */
+
+#ifndef GL_EXT_draw_buffers2
+#define GL_EXT_draw_buffers2 1
+typedef void (APIENTRYP PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorMaskIndexedEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+#endif
+#endif /* GL_EXT_draw_buffers2 */
+
+#ifndef GL_EXT_draw_instanced
+#define GL_EXT_draw_instanced 1
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
+GLAPI void APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#endif
+#endif /* GL_EXT_draw_instanced */
+
+#ifndef GL_EXT_draw_range_elements
+#define GL_EXT_draw_range_elements 1
+#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8
+#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+#endif
+#endif /* GL_EXT_draw_range_elements */
+
+#ifndef GL_EXT_fog_coord
+#define GL_EXT_fog_coord 1
+#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
+#define GL_FOG_COORDINATE_EXT 0x8451
+#define GL_FRAGMENT_DEPTH_EXT 0x8452
+#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
+#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
+#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
+#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
+#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
+typedef void (APIENTRYP PFNGLFOGCOORDFEXTPROC) (GLfloat coord);
+typedef void (APIENTRYP PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDEXTPROC) (GLdouble coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFogCoordfEXT (GLfloat coord);
+GLAPI void APIENTRY glFogCoordfvEXT (const GLfloat *coord);
+GLAPI void APIENTRY glFogCoorddEXT (GLdouble coord);
+GLAPI void APIENTRY glFogCoorddvEXT (const GLdouble *coord);
+GLAPI void APIENTRY glFogCoordPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+#endif /* GL_EXT_fog_coord */
+
+#ifndef GL_EXT_framebuffer_blit
+#define GL_EXT_framebuffer_blit 1
+#define GL_READ_FRAMEBUFFER_EXT 0x8CA8
+#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
+#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6
+#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
+typedef void (APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlitFramebufferEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#endif
+#endif /* GL_EXT_framebuffer_blit */
+
+#ifndef GL_EXT_framebuffer_multisample
+#define GL_EXT_framebuffer_multisample 1
+#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
+#define GL_MAX_SAMPLES_EXT 0x8D57
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+#endif /* GL_EXT_framebuffer_multisample */
+
+#ifndef GL_EXT_framebuffer_multisample_blit_scaled
+#define GL_EXT_framebuffer_multisample_blit_scaled 1
+#define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA
+#define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB
+#endif /* GL_EXT_framebuffer_multisample_blit_scaled */
+
+#ifndef GL_EXT_framebuffer_object
+#define GL_EXT_framebuffer_object 1
+#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
+#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
+#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
+#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
+#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
+#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
+#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
+#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
+#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
+#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
+#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
+#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
+#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
+#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
+#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
+#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
+#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
+#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
+#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
+#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
+#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
+#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
+#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
+#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
+#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
+#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
+#define GL_DEPTH_ATTACHMENT_EXT 0x8D00
+#define GL_STENCIL_ATTACHMENT_EXT 0x8D20
+#define GL_FRAMEBUFFER_EXT 0x8D40
+#define GL_RENDERBUFFER_EXT 0x8D41
+#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
+#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
+#define GL_STENCIL_INDEX1_EXT 0x8D46
+#define GL_STENCIL_INDEX4_EXT 0x8D47
+#define GL_STENCIL_INDEX8_EXT 0x8D48
+#define GL_STENCIL_INDEX16_EXT 0x8D49
+#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
+typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer);
+typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer);
+typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers);
+typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers);
+typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC) (GLenum target);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glIsRenderbufferEXT (GLuint renderbuffer);
+GLAPI void APIENTRY glBindRenderbufferEXT (GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glDeleteRenderbuffersEXT (GLsizei n, const GLuint *renderbuffers);
+GLAPI void APIENTRY glGenRenderbuffersEXT (GLsizei n, GLuint *renderbuffers);
+GLAPI void APIENTRY glRenderbufferStorageEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetRenderbufferParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY glIsFramebufferEXT (GLuint framebuffer);
+GLAPI void APIENTRY glBindFramebufferEXT (GLenum target, GLuint framebuffer);
+GLAPI void APIENTRY glDeleteFramebuffersEXT (GLsizei n, const GLuint *framebuffers);
+GLAPI void APIENTRY glGenFramebuffersEXT (GLsizei n, GLuint *framebuffers);
+GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT (GLenum target);
+GLAPI void APIENTRY glFramebufferTexture1DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture2DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture3DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI void APIENTRY glFramebufferRenderbufferEXT (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI void APIENTRY glGetFramebufferAttachmentParameterivEXT (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGenerateMipmapEXT (GLenum target);
+#endif
+#endif /* GL_EXT_framebuffer_object */
+
+#ifndef GL_EXT_framebuffer_sRGB
+#define GL_EXT_framebuffer_sRGB 1
+#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
+#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA
+#endif /* GL_EXT_framebuffer_sRGB */
+
+#ifndef GL_EXT_geometry_shader4
+#define GL_EXT_geometry_shader4 1
+#define GL_GEOMETRY_SHADER_EXT 0x8DD9
+#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA
+#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB
+#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
+#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
+#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
+#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
+#define GL_LINES_ADJACENCY_EXT 0x000A
+#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B
+#define GL_TRIANGLES_ADJACENCY_EXT 0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
+#define GL_PROGRAM_POINT_SIZE_EXT 0x8642
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
+#endif
+#endif /* GL_EXT_geometry_shader4 */
+
+#ifndef GL_EXT_gpu_program_parameters
+#define GL_EXT_gpu_program_parameters 1
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramEnvParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+GLAPI void APIENTRY glProgramLocalParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+#endif
+#endif /* GL_EXT_gpu_program_parameters */
+
+#ifndef GL_EXT_gpu_shader4
+#define GL_EXT_gpu_shader4 1
+#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0
+#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1
+#define GL_SAMPLER_BUFFER_EXT 0x8DC2
+#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3
+#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4
+#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5
+#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6
+#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7
+#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8
+#define GL_INT_SAMPLER_1D_EXT 0x8DC9
+#define GL_INT_SAMPLER_2D_EXT 0x8DCA
+#define GL_INT_SAMPLER_3D_EXT 0x8DCB
+#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC
+#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD
+#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE
+#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF
+#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
+#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1
+#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2
+#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4
+#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
+#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
+#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
+typedef void (APIENTRYP PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetUniformuivEXT (GLuint program, GLint location, GLuint *params);
+GLAPI void APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name);
+GLAPI GLint APIENTRY glGetFragDataLocationEXT (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glUniform1uiEXT (GLint location, GLuint v0);
+GLAPI void APIENTRY glUniform2uiEXT (GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glUniform3uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glUniform4uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glUniform1uivEXT (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform2uivEXT (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform3uivEXT (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform4uivEXT (GLint location, GLsizei count, const GLuint *value);
+#endif
+#endif /* GL_EXT_gpu_shader4 */
+
+#ifndef GL_EXT_histogram
+#define GL_EXT_histogram 1
+#define GL_HISTOGRAM_EXT 0x8024
+#define GL_PROXY_HISTOGRAM_EXT 0x8025
+#define GL_HISTOGRAM_WIDTH_EXT 0x8026
+#define GL_HISTOGRAM_FORMAT_EXT 0x8027
+#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028
+#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029
+#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A
+#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B
+#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C
+#define GL_HISTOGRAM_SINK_EXT 0x802D
+#define GL_MINMAX_EXT 0x802E
+#define GL_MINMAX_FORMAT_EXT 0x802F
+#define GL_MINMAX_SINK_EXT 0x8030
+#define GL_TABLE_TOO_LARGE_EXT 0x8031
+typedef void (APIENTRYP PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLRESETHISTOGRAMEXTPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLRESETMINMAXEXTPROC) (GLenum target);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetHistogramEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+GLAPI void APIENTRY glGetHistogramParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetHistogramParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMinmaxEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+GLAPI void APIENTRY glGetMinmaxParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMinmaxParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glHistogramEXT (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+GLAPI void APIENTRY glMinmaxEXT (GLenum target, GLenum internalformat, GLboolean sink);
+GLAPI void APIENTRY glResetHistogramEXT (GLenum target);
+GLAPI void APIENTRY glResetMinmaxEXT (GLenum target);
+#endif
+#endif /* GL_EXT_histogram */
+
+#ifndef GL_EXT_index_array_formats
+#define GL_EXT_index_array_formats 1
+#define GL_IUI_V2F_EXT 0x81AD
+#define GL_IUI_V3F_EXT 0x81AE
+#define GL_IUI_N3F_V2F_EXT 0x81AF
+#define GL_IUI_N3F_V3F_EXT 0x81B0
+#define GL_T2F_IUI_V2F_EXT 0x81B1
+#define GL_T2F_IUI_V3F_EXT 0x81B2
+#define GL_T2F_IUI_N3F_V2F_EXT 0x81B3
+#define GL_T2F_IUI_N3F_V3F_EXT 0x81B4
+#endif /* GL_EXT_index_array_formats */
+
+#ifndef GL_EXT_index_func
+#define GL_EXT_index_func 1
+#define GL_INDEX_TEST_EXT 0x81B5
+#define GL_INDEX_TEST_FUNC_EXT 0x81B6
+#define GL_INDEX_TEST_REF_EXT 0x81B7
+typedef void (APIENTRYP PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glIndexFuncEXT (GLenum func, GLclampf ref);
+#endif
+#endif /* GL_EXT_index_func */
+
+#ifndef GL_EXT_index_material
+#define GL_EXT_index_material 1
+#define GL_INDEX_MATERIAL_EXT 0x81B8
+#define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9
+#define GL_INDEX_MATERIAL_FACE_EXT 0x81BA
+typedef void (APIENTRYP PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glIndexMaterialEXT (GLenum face, GLenum mode);
+#endif
+#endif /* GL_EXT_index_material */
+
+#ifndef GL_EXT_index_texture
+#define GL_EXT_index_texture 1
+#endif /* GL_EXT_index_texture */
+
+#ifndef GL_EXT_light_texture
+#define GL_EXT_light_texture 1
+#define GL_FRAGMENT_MATERIAL_EXT 0x8349
+#define GL_FRAGMENT_NORMAL_EXT 0x834A
+#define GL_FRAGMENT_COLOR_EXT 0x834C
+#define GL_ATTENUATION_EXT 0x834D
+#define GL_SHADOW_ATTENUATION_EXT 0x834E
+#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F
+#define GL_TEXTURE_LIGHT_EXT 0x8350
+#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351
+#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
+typedef void (APIENTRYP PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLTEXTURELIGHTEXTPROC) (GLenum pname);
+typedef void (APIENTRYP PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glApplyTextureEXT (GLenum mode);
+GLAPI void APIENTRY glTextureLightEXT (GLenum pname);
+GLAPI void APIENTRY glTextureMaterialEXT (GLenum face, GLenum mode);
+#endif
+#endif /* GL_EXT_light_texture */
+
+#ifndef GL_EXT_misc_attribute
+#define GL_EXT_misc_attribute 1
+#endif /* GL_EXT_misc_attribute */
+
+#ifndef GL_EXT_multi_draw_arrays
+#define GL_EXT_multi_draw_arrays 1
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+GLAPI void APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
+#endif
+#endif /* GL_EXT_multi_draw_arrays */
+
+#ifndef GL_EXT_multisample
+#define GL_EXT_multisample 1
+#define GL_MULTISAMPLE_EXT 0x809D
+#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
+#define GL_SAMPLE_MASK_EXT 0x80A0
+#define GL_1PASS_EXT 0x80A1
+#define GL_2PASS_0_EXT 0x80A2
+#define GL_2PASS_1_EXT 0x80A3
+#define GL_4PASS_0_EXT 0x80A4
+#define GL_4PASS_1_EXT 0x80A5
+#define GL_4PASS_2_EXT 0x80A6
+#define GL_4PASS_3_EXT 0x80A7
+#define GL_SAMPLE_BUFFERS_EXT 0x80A8
+#define GL_SAMPLES_EXT 0x80A9
+#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA
+#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB
+#define GL_SAMPLE_PATTERN_EXT 0x80AC
+#define GL_MULTISAMPLE_BIT_EXT 0x20000000
+typedef void (APIENTRYP PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert);
+typedef void (APIENTRYP PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSampleMaskEXT (GLclampf value, GLboolean invert);
+GLAPI void APIENTRY glSamplePatternEXT (GLenum pattern);
+#endif
+#endif /* GL_EXT_multisample */
+
+#ifndef GL_EXT_packed_depth_stencil
+#define GL_EXT_packed_depth_stencil 1
+#define GL_DEPTH_STENCIL_EXT 0x84F9
+#define GL_UNSIGNED_INT_24_8_EXT 0x84FA
+#define GL_DEPTH24_STENCIL8_EXT 0x88F0
+#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1
+#endif /* GL_EXT_packed_depth_stencil */
+
+#ifndef GL_EXT_packed_float
+#define GL_EXT_packed_float 1
+#define GL_R11F_G11F_B10F_EXT 0x8C3A
+#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
+#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C
+#endif /* GL_EXT_packed_float */
+
+#ifndef GL_EXT_packed_pixels
+#define GL_EXT_packed_pixels 1
+#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032
+#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034
+#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035
+#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036
+#endif /* GL_EXT_packed_pixels */
+
+#ifndef GL_EXT_paletted_texture
+#define GL_EXT_paletted_texture 1
+#define GL_COLOR_INDEX1_EXT 0x80E2
+#define GL_COLOR_INDEX2_EXT 0x80E3
+#define GL_COLOR_INDEX4_EXT 0x80E4
+#define GL_COLOR_INDEX8_EXT 0x80E5
+#define GL_COLOR_INDEX12_EXT 0x80E6
+#define GL_COLOR_INDEX16_EXT 0x80E7
+#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
+typedef void (APIENTRYP PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorTableEXT (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+GLAPI void APIENTRY glGetColorTableEXT (GLenum target, GLenum format, GLenum type, GLvoid *data);
+GLAPI void APIENTRY glGetColorTableParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetColorTableParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
+#endif
+#endif /* GL_EXT_paletted_texture */
+
+#ifndef GL_EXT_pixel_buffer_object
+#define GL_EXT_pixel_buffer_object 1
+#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB
+#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
+#endif /* GL_EXT_pixel_buffer_object */
+
+#ifndef GL_EXT_pixel_transform
+#define GL_EXT_pixel_transform 1
+#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330
+#define GL_PIXEL_MAG_FILTER_EXT 0x8331
+#define GL_PIXEL_MIN_FILTER_EXT 0x8332
+#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333
+#define GL_CUBIC_EXT 0x8334
+#define GL_AVERAGE_EXT 0x8335
+#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
+#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
+#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelTransformParameteriEXT (GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glPixelTransformParameterfEXT (GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPixelTransformParameterivEXT (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glPixelTransformParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glGetPixelTransformParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetPixelTransformParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
+#endif
+#endif /* GL_EXT_pixel_transform */
+
+#ifndef GL_EXT_pixel_transform_color_table
+#define GL_EXT_pixel_transform_color_table 1
+#endif /* GL_EXT_pixel_transform_color_table */
+
+#ifndef GL_EXT_point_parameters
+#define GL_EXT_point_parameters 1
+#define GL_POINT_SIZE_MIN_EXT 0x8126
+#define GL_POINT_SIZE_MAX_EXT 0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
+#define GL_DISTANCE_ATTENUATION_EXT 0x8129
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPointParameterfEXT (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPointParameterfvEXT (GLenum pname, const GLfloat *params);
+#endif
+#endif /* GL_EXT_point_parameters */
+
+#ifndef GL_EXT_polygon_offset
+#define GL_EXT_polygon_offset 1
+#define GL_POLYGON_OFFSET_EXT 0x8037
+#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
+#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039
+typedef void (APIENTRYP PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPolygonOffsetEXT (GLfloat factor, GLfloat bias);
+#endif
+#endif /* GL_EXT_polygon_offset */
+
+#ifndef GL_EXT_provoking_vertex
+#define GL_EXT_provoking_vertex 1
+#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C
+#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D
+#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E
+#define GL_PROVOKING_VERTEX_EXT 0x8E4F
+typedef void (APIENTRYP PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProvokingVertexEXT (GLenum mode);
+#endif
+#endif /* GL_EXT_provoking_vertex */
+
+#ifndef GL_EXT_rescale_normal
+#define GL_EXT_rescale_normal 1
+#define GL_RESCALE_NORMAL_EXT 0x803A
+#endif /* GL_EXT_rescale_normal */
+
+#ifndef GL_EXT_secondary_color
+#define GL_EXT_secondary_color 1
+#define GL_COLOR_SUM_EXT 0x8458
+#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
+#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
+#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
+#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
+#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
+#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSecondaryColor3bEXT (GLbyte red, GLbyte green, GLbyte blue);
+GLAPI void APIENTRY glSecondaryColor3bvEXT (const GLbyte *v);
+GLAPI void APIENTRY glSecondaryColor3dEXT (GLdouble red, GLdouble green, GLdouble blue);
+GLAPI void APIENTRY glSecondaryColor3dvEXT (const GLdouble *v);
+GLAPI void APIENTRY glSecondaryColor3fEXT (GLfloat red, GLfloat green, GLfloat blue);
+GLAPI void APIENTRY glSecondaryColor3fvEXT (const GLfloat *v);
+GLAPI void APIENTRY glSecondaryColor3iEXT (GLint red, GLint green, GLint blue);
+GLAPI void APIENTRY glSecondaryColor3ivEXT (const GLint *v);
+GLAPI void APIENTRY glSecondaryColor3sEXT (GLshort red, GLshort green, GLshort blue);
+GLAPI void APIENTRY glSecondaryColor3svEXT (const GLshort *v);
+GLAPI void APIENTRY glSecondaryColor3ubEXT (GLubyte red, GLubyte green, GLubyte blue);
+GLAPI void APIENTRY glSecondaryColor3ubvEXT (const GLubyte *v);
+GLAPI void APIENTRY glSecondaryColor3uiEXT (GLuint red, GLuint green, GLuint blue);
+GLAPI void APIENTRY glSecondaryColor3uivEXT (const GLuint *v);
+GLAPI void APIENTRY glSecondaryColor3usEXT (GLushort red, GLushort green, GLushort blue);
+GLAPI void APIENTRY glSecondaryColor3usvEXT (const GLushort *v);
+GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+#endif /* GL_EXT_secondary_color */
+
+#ifndef GL_EXT_separate_shader_objects
+#define GL_EXT_separate_shader_objects 1
+#define GL_ACTIVE_PROGRAM_EXT 0x8B8D
+typedef void (APIENTRYP PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program);
+typedef void (APIENTRYP PFNGLACTIVEPROGRAMEXTPROC) (GLuint program);
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar *string);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUseShaderProgramEXT (GLenum type, GLuint program);
+GLAPI void APIENTRY glActiveProgramEXT (GLuint program);
+GLAPI GLuint APIENTRY glCreateShaderProgramEXT (GLenum type, const GLchar *string);
+#endif
+#endif /* GL_EXT_separate_shader_objects */
+
+#ifndef GL_EXT_separate_specular_color
+#define GL_EXT_separate_specular_color 1
+#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8
+#define GL_SINGLE_COLOR_EXT 0x81F9
+#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
+#endif /* GL_EXT_separate_specular_color */
+
+#ifndef GL_EXT_shader_image_load_store
+#define GL_EXT_shader_image_load_store 1
+#define GL_MAX_IMAGE_UNITS_EXT 0x8F38
+#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39
+#define GL_IMAGE_BINDING_NAME_EXT 0x8F3A
+#define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B
+#define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C
+#define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D
+#define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E
+#define GL_IMAGE_1D_EXT 0x904C
+#define GL_IMAGE_2D_EXT 0x904D
+#define GL_IMAGE_3D_EXT 0x904E
+#define GL_IMAGE_2D_RECT_EXT 0x904F
+#define GL_IMAGE_CUBE_EXT 0x9050
+#define GL_IMAGE_BUFFER_EXT 0x9051
+#define GL_IMAGE_1D_ARRAY_EXT 0x9052
+#define GL_IMAGE_2D_ARRAY_EXT 0x9053
+#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054
+#define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055
+#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056
+#define GL_INT_IMAGE_1D_EXT 0x9057
+#define GL_INT_IMAGE_2D_EXT 0x9058
+#define GL_INT_IMAGE_3D_EXT 0x9059
+#define GL_INT_IMAGE_2D_RECT_EXT 0x905A
+#define GL_INT_IMAGE_CUBE_EXT 0x905B
+#define GL_INT_IMAGE_BUFFER_EXT 0x905C
+#define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D
+#define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E
+#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F
+#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060
+#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061
+#define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062
+#define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063
+#define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064
+#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065
+#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066
+#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067
+#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068
+#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069
+#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
+#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B
+#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C
+#define GL_MAX_IMAGE_SAMPLES_EXT 0x906D
+#define GL_IMAGE_BINDING_FORMAT_EXT 0x906E
+#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001
+#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002
+#define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004
+#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008
+#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020
+#define GL_COMMAND_BARRIER_BIT_EXT 0x00000040
+#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080
+#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100
+#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200
+#define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400
+#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800
+#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000
+#define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF
+typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);
+typedef void (APIENTRYP PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindImageTextureEXT (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);
+GLAPI void APIENTRY glMemoryBarrierEXT (GLbitfield barriers);
+#endif
+#endif /* GL_EXT_shader_image_load_store */
+
+#ifndef GL_EXT_shadow_funcs
+#define GL_EXT_shadow_funcs 1
+#endif /* GL_EXT_shadow_funcs */
+
+#ifndef GL_EXT_shared_texture_palette
+#define GL_EXT_shared_texture_palette 1
+#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
+#endif /* GL_EXT_shared_texture_palette */
+
+#ifndef GL_EXT_stencil_clear_tag
+#define GL_EXT_stencil_clear_tag 1
+#define GL_STENCIL_TAG_BITS_EXT 0x88F2
+#define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3
+typedef void (APIENTRYP PFNGLSTENCILCLEARTAGEXTPROC) (GLsizei stencilTagBits, GLuint stencilClearTag);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glStencilClearTagEXT (GLsizei stencilTagBits, GLuint stencilClearTag);
+#endif
+#endif /* GL_EXT_stencil_clear_tag */
+
+#ifndef GL_EXT_stencil_two_side
+#define GL_EXT_stencil_two_side 1
+#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
+#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911
+typedef void (APIENTRYP PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glActiveStencilFaceEXT (GLenum face);
+#endif
+#endif /* GL_EXT_stencil_two_side */
+
+#ifndef GL_EXT_stencil_wrap
+#define GL_EXT_stencil_wrap 1
+#define GL_INCR_WRAP_EXT 0x8507
+#define GL_DECR_WRAP_EXT 0x8508
+#endif /* GL_EXT_stencil_wrap */
+
+#ifndef GL_EXT_subtexture
+#define GL_EXT_subtexture 1
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+#endif
+#endif /* GL_EXT_subtexture */
+
+#ifndef GL_EXT_texture
+#define GL_EXT_texture 1
+#define GL_ALPHA4_EXT 0x803B
+#define GL_ALPHA8_EXT 0x803C
+#define GL_ALPHA12_EXT 0x803D
+#define GL_ALPHA16_EXT 0x803E
+#define GL_LUMINANCE4_EXT 0x803F
+#define GL_LUMINANCE8_EXT 0x8040
+#define GL_LUMINANCE12_EXT 0x8041
+#define GL_LUMINANCE16_EXT 0x8042
+#define GL_LUMINANCE4_ALPHA4_EXT 0x8043
+#define GL_LUMINANCE6_ALPHA2_EXT 0x8044
+#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
+#define GL_LUMINANCE12_ALPHA4_EXT 0x8046
+#define GL_LUMINANCE12_ALPHA12_EXT 0x8047
+#define GL_LUMINANCE16_ALPHA16_EXT 0x8048
+#define GL_INTENSITY_EXT 0x8049
+#define GL_INTENSITY4_EXT 0x804A
+#define GL_INTENSITY8_EXT 0x804B
+#define GL_INTENSITY12_EXT 0x804C
+#define GL_INTENSITY16_EXT 0x804D
+#define GL_RGB2_EXT 0x804E
+#define GL_RGB4_EXT 0x804F
+#define GL_RGB5_EXT 0x8050
+#define GL_RGB8_EXT 0x8051
+#define GL_RGB10_EXT 0x8052
+#define GL_RGB12_EXT 0x8053
+#define GL_RGB16_EXT 0x8054
+#define GL_RGBA2_EXT 0x8055
+#define GL_RGBA4_EXT 0x8056
+#define GL_RGB5_A1_EXT 0x8057
+#define GL_RGBA8_EXT 0x8058
+#define GL_RGB10_A2_EXT 0x8059
+#define GL_RGBA12_EXT 0x805A
+#define GL_RGBA16_EXT 0x805B
+#define GL_TEXTURE_RED_SIZE_EXT 0x805C
+#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D
+#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E
+#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F
+#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060
+#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061
+#define GL_REPLACE_EXT 0x8062
+#define GL_PROXY_TEXTURE_1D_EXT 0x8063
+#define GL_PROXY_TEXTURE_2D_EXT 0x8064
+#define GL_TEXTURE_TOO_LARGE_EXT 0x8065
+#endif /* GL_EXT_texture */
+
+#ifndef GL_EXT_texture3D
+#define GL_EXT_texture3D 1
+#define GL_PACK_SKIP_IMAGES_EXT 0x806B
+#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
+#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
+#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
+#define GL_TEXTURE_3D_EXT 0x806F
+#define GL_PROXY_TEXTURE_3D_EXT 0x8070
+#define GL_TEXTURE_DEPTH_EXT 0x8071
+#define GL_TEXTURE_WRAP_R_EXT 0x8072
+#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
+typedef void (APIENTRYP PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexImage3DEXT (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+#endif
+#endif /* GL_EXT_texture3D */
+
+#ifndef GL_EXT_texture_array
+#define GL_EXT_texture_array 1
+#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18
+#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
+#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
+#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
+#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
+#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
+#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
+#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
+#endif /* GL_EXT_texture_array */
+
+#ifndef GL_EXT_texture_buffer_object
+#define GL_EXT_texture_buffer_object 1
+#define GL_TEXTURE_BUFFER_EXT 0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
+#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E
+typedef void (APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer);
+#endif
+#endif /* GL_EXT_texture_buffer_object */
+
+#ifndef GL_EXT_texture_compression_latc
+#define GL_EXT_texture_compression_latc 1
+#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
+#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
+#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
+#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
+#endif /* GL_EXT_texture_compression_latc */
+
+#ifndef GL_EXT_texture_compression_rgtc
+#define GL_EXT_texture_compression_rgtc 1
+#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
+#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
+#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
+#endif /* GL_EXT_texture_compression_rgtc */
+
+#ifndef GL_EXT_texture_compression_s3tc
+#define GL_EXT_texture_compression_s3tc 1
+#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
+#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
+#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
+#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
+#endif /* GL_EXT_texture_compression_s3tc */
+
+#ifndef GL_EXT_texture_cube_map
+#define GL_EXT_texture_cube_map 1
+#define GL_NORMAL_MAP_EXT 0x8511
+#define GL_REFLECTION_MAP_EXT 0x8512
+#define GL_TEXTURE_CUBE_MAP_EXT 0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C
+#endif /* GL_EXT_texture_cube_map */
+
+#ifndef GL_EXT_texture_env_add
+#define GL_EXT_texture_env_add 1
+#endif /* GL_EXT_texture_env_add */
+
+#ifndef GL_EXT_texture_env_combine
+#define GL_EXT_texture_env_combine 1
+#define GL_COMBINE_EXT 0x8570
+#define GL_COMBINE_RGB_EXT 0x8571
+#define GL_COMBINE_ALPHA_EXT 0x8572
+#define GL_RGB_SCALE_EXT 0x8573
+#define GL_ADD_SIGNED_EXT 0x8574
+#define GL_INTERPOLATE_EXT 0x8575
+#define GL_CONSTANT_EXT 0x8576
+#define GL_PRIMARY_COLOR_EXT 0x8577
+#define GL_PREVIOUS_EXT 0x8578
+#define GL_SOURCE0_RGB_EXT 0x8580
+#define GL_SOURCE1_RGB_EXT 0x8581
+#define GL_SOURCE2_RGB_EXT 0x8582
+#define GL_SOURCE0_ALPHA_EXT 0x8588
+#define GL_SOURCE1_ALPHA_EXT 0x8589
+#define GL_SOURCE2_ALPHA_EXT 0x858A
+#define GL_OPERAND0_RGB_EXT 0x8590
+#define GL_OPERAND1_RGB_EXT 0x8591
+#define GL_OPERAND2_RGB_EXT 0x8592
+#define GL_OPERAND0_ALPHA_EXT 0x8598
+#define GL_OPERAND1_ALPHA_EXT 0x8599
+#define GL_OPERAND2_ALPHA_EXT 0x859A
+#endif /* GL_EXT_texture_env_combine */
+
+#ifndef GL_EXT_texture_env_dot3
+#define GL_EXT_texture_env_dot3 1
+#define GL_DOT3_RGB_EXT 0x8740
+#define GL_DOT3_RGBA_EXT 0x8741
+#endif /* GL_EXT_texture_env_dot3 */
+
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_EXT_texture_filter_anisotropic 1
+#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
+#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
+#endif /* GL_EXT_texture_filter_anisotropic */
+
+#ifndef GL_EXT_texture_integer
+#define GL_EXT_texture_integer 1
+#define GL_RGBA32UI_EXT 0x8D70
+#define GL_RGB32UI_EXT 0x8D71
+#define GL_ALPHA32UI_EXT 0x8D72
+#define GL_INTENSITY32UI_EXT 0x8D73
+#define GL_LUMINANCE32UI_EXT 0x8D74
+#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75
+#define GL_RGBA16UI_EXT 0x8D76
+#define GL_RGB16UI_EXT 0x8D77
+#define GL_ALPHA16UI_EXT 0x8D78
+#define GL_INTENSITY16UI_EXT 0x8D79
+#define GL_LUMINANCE16UI_EXT 0x8D7A
+#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B
+#define GL_RGBA8UI_EXT 0x8D7C
+#define GL_RGB8UI_EXT 0x8D7D
+#define GL_ALPHA8UI_EXT 0x8D7E
+#define GL_INTENSITY8UI_EXT 0x8D7F
+#define GL_LUMINANCE8UI_EXT 0x8D80
+#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81
+#define GL_RGBA32I_EXT 0x8D82
+#define GL_RGB32I_EXT 0x8D83
+#define GL_ALPHA32I_EXT 0x8D84
+#define GL_INTENSITY32I_EXT 0x8D85
+#define GL_LUMINANCE32I_EXT 0x8D86
+#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87
+#define GL_RGBA16I_EXT 0x8D88
+#define GL_RGB16I_EXT 0x8D89
+#define GL_ALPHA16I_EXT 0x8D8A
+#define GL_INTENSITY16I_EXT 0x8D8B
+#define GL_LUMINANCE16I_EXT 0x8D8C
+#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D
+#define GL_RGBA8I_EXT 0x8D8E
+#define GL_RGB8I_EXT 0x8D8F
+#define GL_ALPHA8I_EXT 0x8D90
+#define GL_INTENSITY8I_EXT 0x8D91
+#define GL_LUMINANCE8I_EXT 0x8D92
+#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93
+#define GL_RED_INTEGER_EXT 0x8D94
+#define GL_GREEN_INTEGER_EXT 0x8D95
+#define GL_BLUE_INTEGER_EXT 0x8D96
+#define GL_ALPHA_INTEGER_EXT 0x8D97
+#define GL_RGB_INTEGER_EXT 0x8D98
+#define GL_RGBA_INTEGER_EXT 0x8D99
+#define GL_BGR_INTEGER_EXT 0x8D9A
+#define GL_BGRA_INTEGER_EXT 0x8D9B
+#define GL_LUMINANCE_INTEGER_EXT 0x8D9C
+#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D
+#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E
+typedef void (APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha);
+typedef void (APIENTRYP PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glClearColorIiEXT (GLint red, GLint green, GLint blue, GLint alpha);
+GLAPI void APIENTRY glClearColorIuiEXT (GLuint red, GLuint green, GLuint blue, GLuint alpha);
+#endif
+#endif /* GL_EXT_texture_integer */
+
+#ifndef GL_EXT_texture_lod_bias
+#define GL_EXT_texture_lod_bias 1
+#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
+#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
+#define GL_TEXTURE_LOD_BIAS_EXT 0x8501
+#endif /* GL_EXT_texture_lod_bias */
+
+#ifndef GL_EXT_texture_mirror_clamp
+#define GL_EXT_texture_mirror_clamp 1
+#define GL_MIRROR_CLAMP_EXT 0x8742
+#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
+#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912
+#endif /* GL_EXT_texture_mirror_clamp */
+
+#ifndef GL_EXT_texture_object
+#define GL_EXT_texture_object 1
+#define GL_TEXTURE_PRIORITY_EXT 0x8066
+#define GL_TEXTURE_RESIDENT_EXT 0x8067
+#define GL_TEXTURE_1D_BINDING_EXT 0x8068
+#define GL_TEXTURE_2D_BINDING_EXT 0x8069
+#define GL_TEXTURE_3D_BINDING_EXT 0x806A
+typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences);
+typedef void (APIENTRYP PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture);
+typedef void (APIENTRYP PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures);
+typedef void (APIENTRYP PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures);
+typedef GLboolean (APIENTRYP PFNGLISTEXTUREEXTPROC) (GLuint texture);
+typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glAreTexturesResidentEXT (GLsizei n, const GLuint *textures, GLboolean *residences);
+GLAPI void APIENTRY glBindTextureEXT (GLenum target, GLuint texture);
+GLAPI void APIENTRY glDeleteTexturesEXT (GLsizei n, const GLuint *textures);
+GLAPI void APIENTRY glGenTexturesEXT (GLsizei n, GLuint *textures);
+GLAPI GLboolean APIENTRY glIsTextureEXT (GLuint texture);
+GLAPI void APIENTRY glPrioritizeTexturesEXT (GLsizei n, const GLuint *textures, const GLclampf *priorities);
+#endif
+#endif /* GL_EXT_texture_object */
+
+#ifndef GL_EXT_texture_perturb_normal
+#define GL_EXT_texture_perturb_normal 1
+#define GL_PERTURB_EXT 0x85AE
+#define GL_TEXTURE_NORMAL_EXT 0x85AF
+typedef void (APIENTRYP PFNGLTEXTURENORMALEXTPROC) (GLenum mode);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureNormalEXT (GLenum mode);
+#endif
+#endif /* GL_EXT_texture_perturb_normal */
+
+#ifndef GL_EXT_texture_sRGB
+#define GL_EXT_texture_sRGB 1
+#define GL_SRGB_EXT 0x8C40
+#define GL_SRGB8_EXT 0x8C41
+#define GL_SRGB_ALPHA_EXT 0x8C42
+#define GL_SRGB8_ALPHA8_EXT 0x8C43
+#define GL_SLUMINANCE_ALPHA_EXT 0x8C44
+#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45
+#define GL_SLUMINANCE_EXT 0x8C46
+#define GL_SLUMINANCE8_EXT 0x8C47
+#define GL_COMPRESSED_SRGB_EXT 0x8C48
+#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49
+#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A
+#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
+#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
+#endif /* GL_EXT_texture_sRGB */
+
+#ifndef GL_EXT_texture_sRGB_decode
+#define GL_EXT_texture_sRGB_decode 1
+#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
+#define GL_DECODE_EXT 0x8A49
+#define GL_SKIP_DECODE_EXT 0x8A4A
+#endif /* GL_EXT_texture_sRGB_decode */
+
+#ifndef GL_EXT_texture_shared_exponent
+#define GL_EXT_texture_shared_exponent 1
+#define GL_RGB9_E5_EXT 0x8C3D
+#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E
+#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F
+#endif /* GL_EXT_texture_shared_exponent */
+
+#ifndef GL_EXT_texture_snorm
+#define GL_EXT_texture_snorm 1
+#define GL_ALPHA_SNORM 0x9010
+#define GL_LUMINANCE_SNORM 0x9011
+#define GL_LUMINANCE_ALPHA_SNORM 0x9012
+#define GL_INTENSITY_SNORM 0x9013
+#define GL_ALPHA8_SNORM 0x9014
+#define GL_LUMINANCE8_SNORM 0x9015
+#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016
+#define GL_INTENSITY8_SNORM 0x9017
+#define GL_ALPHA16_SNORM 0x9018
+#define GL_LUMINANCE16_SNORM 0x9019
+#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A
+#define GL_INTENSITY16_SNORM 0x901B
+#endif /* GL_EXT_texture_snorm */
+
+#ifndef GL_EXT_texture_swizzle
+#define GL_EXT_texture_swizzle 1
+#define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42
+#define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43
+#define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44
+#define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45
+#define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46
+#endif /* GL_EXT_texture_swizzle */
+
+#ifndef GL_EXT_timer_query
+#define GL_EXT_timer_query 1
+typedef int64_t GLint64EXT;
+typedef uint64_t GLuint64EXT;
+#define GL_TIME_ELAPSED_EXT 0x88BF
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64EXT *params);
+GLAPI void APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64EXT *params);
+#endif
+#endif /* GL_EXT_timer_query */
+
+#ifndef GL_EXT_transform_feedback
+#define GL_EXT_transform_feedback 1
+#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
+#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C
+#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D
+#define GL_PRIMITIVES_GENERATED_EXT 0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
+#define GL_RASTERIZER_DISCARD_EXT 0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
+#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
+#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
+typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode);
+typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void);
+typedef void (APIENTRYP PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+typedef void (APIENTRYP PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar **varyings, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginTransformFeedbackEXT (GLenum primitiveMode);
+GLAPI void APIENTRY glEndTransformFeedbackEXT (void);
+GLAPI void APIENTRY glBindBufferRangeEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY glBindBufferOffsetEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+GLAPI void APIENTRY glBindBufferBaseEXT (GLenum target, GLuint index, GLuint buffer);
+GLAPI void APIENTRY glTransformFeedbackVaryingsEXT (GLuint program, GLsizei count, const GLchar **varyings, GLenum bufferMode);
+GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+#endif
+#endif /* GL_EXT_transform_feedback */
+
+#ifndef GL_EXT_vertex_array
+#define GL_EXT_vertex_array 1
+#define GL_VERTEX_ARRAY_EXT 0x8074
+#define GL_NORMAL_ARRAY_EXT 0x8075
+#define GL_COLOR_ARRAY_EXT 0x8076
+#define GL_INDEX_ARRAY_EXT 0x8077
+#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
+#define GL_EDGE_FLAG_ARRAY_EXT 0x8079
+#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A
+#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B
+#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
+#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D
+#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
+#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
+#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
+#define GL_COLOR_ARRAY_SIZE_EXT 0x8081
+#define GL_COLOR_ARRAY_TYPE_EXT 0x8082
+#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
+#define GL_COLOR_ARRAY_COUNT_EXT 0x8084
+#define GL_INDEX_ARRAY_TYPE_EXT 0x8085
+#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
+#define GL_INDEX_ARRAY_COUNT_EXT 0x8087
+#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
+#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
+#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
+#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
+#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
+#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
+#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E
+#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
+#define GL_COLOR_ARRAY_POINTER_EXT 0x8090
+#define GL_INDEX_ARRAY_POINTER_EXT 0x8091
+#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
+#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
+typedef void (APIENTRYP PFNGLARRAYELEMENTEXTPROC) (GLint i);
+typedef void (APIENTRYP PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer);
+typedef void (APIENTRYP PFNGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid **params);
+typedef void (APIENTRYP PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glArrayElementEXT (GLint i);
+GLAPI void APIENTRY glColorPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY glDrawArraysEXT (GLenum mode, GLint first, GLsizei count);
+GLAPI void APIENTRY glEdgeFlagPointerEXT (GLsizei stride, GLsizei count, const GLboolean *pointer);
+GLAPI void APIENTRY glGetPointervEXT (GLenum pname, GLvoid **params);
+GLAPI void APIENTRY glIndexPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY glNormalPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY glTexCoordPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY glVertexPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+#endif
+#endif /* GL_EXT_vertex_array */
+
+#ifndef GL_EXT_vertex_array_bgra
+#define GL_EXT_vertex_array_bgra 1
+#endif /* GL_EXT_vertex_array_bgra */
+
+#ifndef GL_EXT_vertex_attrib_64bit
+#define GL_EXT_vertex_attrib_64bit 1
+#define GL_DOUBLE_VEC2_EXT 0x8FFC
+#define GL_DOUBLE_VEC3_EXT 0x8FFD
+#define GL_DOUBLE_VEC4_EXT 0x8FFE
+#define GL_DOUBLE_MAT2_EXT 0x8F46
+#define GL_DOUBLE_MAT3_EXT 0x8F47
+#define GL_DOUBLE_MAT4_EXT 0x8F48
+#define GL_DOUBLE_MAT2x3_EXT 0x8F49
+#define GL_DOUBLE_MAT2x4_EXT 0x8F4A
+#define GL_DOUBLE_MAT3x2_EXT 0x8F4B
+#define GL_DOUBLE_MAT3x4_EXT 0x8F4C
+#define GL_DOUBLE_MAT4x2_EXT 0x8F4D
+#define GL_DOUBLE_MAT4x3_EXT 0x8F4E
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribL1dEXT (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttribL2dEXT (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttribL3dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttribL4dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttribL1dvEXT (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL2dvEXT (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL3dvEXT (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL4dvEXT (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribLPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribLdvEXT (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glVertexArrayVertexAttribLOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+#endif
+#endif /* GL_EXT_vertex_attrib_64bit */
+
+#ifndef GL_EXT_vertex_shader
+#define GL_EXT_vertex_shader 1
+#define GL_VERTEX_SHADER_EXT 0x8780
+#define GL_VERTEX_SHADER_BINDING_EXT 0x8781
+#define GL_OP_INDEX_EXT 0x8782
+#define GL_OP_NEGATE_EXT 0x8783
+#define GL_OP_DOT3_EXT 0x8784
+#define GL_OP_DOT4_EXT 0x8785
+#define GL_OP_MUL_EXT 0x8786
+#define GL_OP_ADD_EXT 0x8787
+#define GL_OP_MADD_EXT 0x8788
+#define GL_OP_FRAC_EXT 0x8789
+#define GL_OP_MAX_EXT 0x878A
+#define GL_OP_MIN_EXT 0x878B
+#define GL_OP_SET_GE_EXT 0x878C
+#define GL_OP_SET_LT_EXT 0x878D
+#define GL_OP_CLAMP_EXT 0x878E
+#define GL_OP_FLOOR_EXT 0x878F
+#define GL_OP_ROUND_EXT 0x8790
+#define GL_OP_EXP_BASE_2_EXT 0x8791
+#define GL_OP_LOG_BASE_2_EXT 0x8792
+#define GL_OP_POWER_EXT 0x8793
+#define GL_OP_RECIP_EXT 0x8794
+#define GL_OP_RECIP_SQRT_EXT 0x8795
+#define GL_OP_SUB_EXT 0x8796
+#define GL_OP_CROSS_PRODUCT_EXT 0x8797
+#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798
+#define GL_OP_MOV_EXT 0x8799
+#define GL_OUTPUT_VERTEX_EXT 0x879A
+#define GL_OUTPUT_COLOR0_EXT 0x879B
+#define GL_OUTPUT_COLOR1_EXT 0x879C
+#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D
+#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E
+#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F
+#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0
+#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1
+#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2
+#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3
+#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4
+#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5
+#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6
+#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7
+#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8
+#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9
+#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA
+#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB
+#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC
+#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD
+#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE
+#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF
+#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0
+#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1
+#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2
+#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3
+#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4
+#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5
+#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6
+#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7
+#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8
+#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9
+#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA
+#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB
+#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC
+#define GL_OUTPUT_FOG_EXT 0x87BD
+#define GL_SCALAR_EXT 0x87BE
+#define GL_VECTOR_EXT 0x87BF
+#define GL_MATRIX_EXT 0x87C0
+#define GL_VARIANT_EXT 0x87C1
+#define GL_INVARIANT_EXT 0x87C2
+#define GL_LOCAL_CONSTANT_EXT 0x87C3
+#define GL_LOCAL_EXT 0x87C4
+#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
+#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
+#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
+#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
+#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
+#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
+#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0
+#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1
+#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
+#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3
+#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4
+#define GL_X_EXT 0x87D5
+#define GL_Y_EXT 0x87D6
+#define GL_Z_EXT 0x87D7
+#define GL_W_EXT 0x87D8
+#define GL_NEGATIVE_X_EXT 0x87D9
+#define GL_NEGATIVE_Y_EXT 0x87DA
+#define GL_NEGATIVE_Z_EXT 0x87DB
+#define GL_NEGATIVE_W_EXT 0x87DC
+#define GL_ZERO_EXT 0x87DD
+#define GL_ONE_EXT 0x87DE
+#define GL_NEGATIVE_ONE_EXT 0x87DF
+#define GL_NORMALIZED_RANGE_EXT 0x87E0
+#define GL_FULL_RANGE_EXT 0x87E1
+#define GL_CURRENT_VERTEX_EXT 0x87E2
+#define GL_MVP_MATRIX_EXT 0x87E3
+#define GL_VARIANT_VALUE_EXT 0x87E4
+#define GL_VARIANT_DATATYPE_EXT 0x87E5
+#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6
+#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7
+#define GL_VARIANT_ARRAY_EXT 0x87E8
+#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9
+#define GL_INVARIANT_VALUE_EXT 0x87EA
+#define GL_INVARIANT_DATATYPE_EXT 0x87EB
+#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC
+#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
+typedef void (APIENTRYP PFNGLBEGINVERTEXSHADEREXTPROC) (void);
+typedef void (APIENTRYP PFNGLENDVERTEXSHADEREXTPROC) (void);
+typedef void (APIENTRYP PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id);
+typedef GLuint (APIENTRYP PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range);
+typedef void (APIENTRYP PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1);
+typedef void (APIENTRYP PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2);
+typedef void (APIENTRYP PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
+typedef void (APIENTRYP PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+typedef void (APIENTRYP PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+typedef void (APIENTRYP PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
+typedef void (APIENTRYP PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
+typedef GLuint (APIENTRYP PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
+typedef void (APIENTRYP PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr);
+typedef void (APIENTRYP PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr);
+typedef void (APIENTRYP PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr);
+typedef void (APIENTRYP PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr);
+typedef void (APIENTRYP PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr);
+typedef void (APIENTRYP PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr);
+typedef void (APIENTRYP PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr);
+typedef void (APIENTRYP PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr);
+typedef void (APIENTRYP PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr);
+typedef void (APIENTRYP PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr);
+typedef void (APIENTRYP PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const GLvoid *addr);
+typedef void (APIENTRYP PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
+typedef GLuint (APIENTRYP PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDPARAMETEREXTPROC) (GLenum value);
+typedef GLboolean (APIENTRYP PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap);
+typedef void (APIENTRYP PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
+typedef void (APIENTRYP PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid **data);
+typedef void (APIENTRYP PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
+typedef void (APIENTRYP PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
+typedef void (APIENTRYP PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginVertexShaderEXT (void);
+GLAPI void APIENTRY glEndVertexShaderEXT (void);
+GLAPI void APIENTRY glBindVertexShaderEXT (GLuint id);
+GLAPI GLuint APIENTRY glGenVertexShadersEXT (GLuint range);
+GLAPI void APIENTRY glDeleteVertexShaderEXT (GLuint id);
+GLAPI void APIENTRY glShaderOp1EXT (GLenum op, GLuint res, GLuint arg1);
+GLAPI void APIENTRY glShaderOp2EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2);
+GLAPI void APIENTRY glShaderOp3EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
+GLAPI void APIENTRY glSwizzleEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+GLAPI void APIENTRY glWriteMaskEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+GLAPI void APIENTRY glInsertComponentEXT (GLuint res, GLuint src, GLuint num);
+GLAPI void APIENTRY glExtractComponentEXT (GLuint res, GLuint src, GLuint num);
+GLAPI GLuint APIENTRY glGenSymbolsEXT (GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
+GLAPI void APIENTRY glSetInvariantEXT (GLuint id, GLenum type, const GLvoid *addr);
+GLAPI void APIENTRY glSetLocalConstantEXT (GLuint id, GLenum type, const GLvoid *addr);
+GLAPI void APIENTRY glVariantbvEXT (GLuint id, const GLbyte *addr);
+GLAPI void APIENTRY glVariantsvEXT (GLuint id, const GLshort *addr);
+GLAPI void APIENTRY glVariantivEXT (GLuint id, const GLint *addr);
+GLAPI void APIENTRY glVariantfvEXT (GLuint id, const GLfloat *addr);
+GLAPI void APIENTRY glVariantdvEXT (GLuint id, const GLdouble *addr);
+GLAPI void APIENTRY glVariantubvEXT (GLuint id, const GLubyte *addr);
+GLAPI void APIENTRY glVariantusvEXT (GLuint id, const GLushort *addr);
+GLAPI void APIENTRY glVariantuivEXT (GLuint id, const GLuint *addr);
+GLAPI void APIENTRY glVariantPointerEXT (GLuint id, GLenum type, GLuint stride, const GLvoid *addr);
+GLAPI void APIENTRY glEnableVariantClientStateEXT (GLuint id);
+GLAPI void APIENTRY glDisableVariantClientStateEXT (GLuint id);
+GLAPI GLuint APIENTRY glBindLightParameterEXT (GLenum light, GLenum value);
+GLAPI GLuint APIENTRY glBindMaterialParameterEXT (GLenum face, GLenum value);
+GLAPI GLuint APIENTRY glBindTexGenParameterEXT (GLenum unit, GLenum coord, GLenum value);
+GLAPI GLuint APIENTRY glBindTextureUnitParameterEXT (GLenum unit, GLenum value);
+GLAPI GLuint APIENTRY glBindParameterEXT (GLenum value);
+GLAPI GLboolean APIENTRY glIsVariantEnabledEXT (GLuint id, GLenum cap);
+GLAPI void APIENTRY glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);
+GLAPI void APIENTRY glGetVariantIntegervEXT (GLuint id, GLenum value, GLint *data);
+GLAPI void APIENTRY glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat *data);
+GLAPI void APIENTRY glGetVariantPointervEXT (GLuint id, GLenum value, GLvoid **data);
+GLAPI void APIENTRY glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);
+GLAPI void APIENTRY glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint *data);
+GLAPI void APIENTRY glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat *data);
+GLAPI void APIENTRY glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);
+GLAPI void APIENTRY glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint *data);
+GLAPI void APIENTRY glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat *data);
+#endif
+#endif /* GL_EXT_vertex_shader */
+
+#ifndef GL_EXT_vertex_weighting
+#define GL_EXT_vertex_weighting 1
+#define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3
+#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502
+#define GL_MODELVIEW0_MATRIX_EXT 0x0BA6
+#define GL_MODELVIEW1_MATRIX_EXT 0x8506
+#define GL_VERTEX_WEIGHTING_EXT 0x8509
+#define GL_MODELVIEW0_EXT 0x1700
+#define GL_MODELVIEW1_EXT 0x850A
+#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B
+#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C
+#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D
+#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E
+#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
+#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexWeightfEXT (GLfloat weight);
+GLAPI void APIENTRY glVertexWeightfvEXT (const GLfloat *weight);
+GLAPI void APIENTRY glVertexWeightPointerEXT (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+#endif /* GL_EXT_vertex_weighting */
+
+#ifndef GL_EXT_x11_sync_object
+#define GL_EXT_x11_sync_object 1
+#define GL_SYNC_X11_FENCE_EXT 0x90E1
+typedef GLsync (APIENTRYP PFNGLIMPORTSYNCEXTPROC) (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLsync APIENTRY glImportSyncEXT (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags);
+#endif
+#endif /* GL_EXT_x11_sync_object */
+
+#ifndef GL_GREMEDY_frame_terminator
+#define GL_GREMEDY_frame_terminator 1
+typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFrameTerminatorGREMEDY (void);
+#endif
+#endif /* GL_GREMEDY_frame_terminator */
+
+#ifndef GL_GREMEDY_string_marker
+#define GL_GREMEDY_string_marker 1
+typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid *string);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glStringMarkerGREMEDY (GLsizei len, const GLvoid *string);
+#endif
+#endif /* GL_GREMEDY_string_marker */
+
+#ifndef GL_HP_convolution_border_modes
+#define GL_HP_convolution_border_modes 1
+#define GL_IGNORE_BORDER_HP 0x8150
+#define GL_CONSTANT_BORDER_HP 0x8151
+#define GL_REPLICATE_BORDER_HP 0x8153
+#define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154
+#endif /* GL_HP_convolution_border_modes */
+
+#ifndef GL_HP_image_transform
+#define GL_HP_image_transform 1
+#define GL_IMAGE_SCALE_X_HP 0x8155
+#define GL_IMAGE_SCALE_Y_HP 0x8156
+#define GL_IMAGE_TRANSLATE_X_HP 0x8157
+#define GL_IMAGE_TRANSLATE_Y_HP 0x8158
+#define GL_IMAGE_ROTATE_ANGLE_HP 0x8159
+#define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A
+#define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B
+#define GL_IMAGE_MAG_FILTER_HP 0x815C
+#define GL_IMAGE_MIN_FILTER_HP 0x815D
+#define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E
+#define GL_CUBIC_HP 0x815F
+#define GL_AVERAGE_HP 0x8160
+#define GL_IMAGE_TRANSFORM_2D_HP 0x8161
+#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
+#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glImageTransformParameteriHP (GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glImageTransformParameterfHP (GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glImageTransformParameterivHP (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glImageTransformParameterfvHP (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glGetImageTransformParameterivHP (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetImageTransformParameterfvHP (GLenum target, GLenum pname, GLfloat *params);
+#endif
+#endif /* GL_HP_image_transform */
+
+#ifndef GL_HP_occlusion_test
+#define GL_HP_occlusion_test 1
+#define GL_OCCLUSION_TEST_HP 0x8165
+#define GL_OCCLUSION_TEST_RESULT_HP 0x8166
+#endif /* GL_HP_occlusion_test */
+
+#ifndef GL_HP_texture_lighting
+#define GL_HP_texture_lighting 1
+#define GL_TEXTURE_LIGHTING_MODE_HP 0x8167
+#define GL_TEXTURE_POST_SPECULAR_HP 0x8168
+#define GL_TEXTURE_PRE_SPECULAR_HP 0x8169
+#endif /* GL_HP_texture_lighting */
+
+#ifndef GL_IBM_cull_vertex
+#define GL_IBM_cull_vertex 1
+#define GL_CULL_VERTEX_IBM 103050
+#endif /* GL_IBM_cull_vertex */
+
+#ifndef GL_IBM_multimode_draw_arrays
+#define GL_IBM_multimode_draw_arrays 1
+typedef void (APIENTRYP PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
+typedef void (APIENTRYP PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid *const*indices, GLsizei primcount, GLint modestride);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiModeDrawArraysIBM (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
+GLAPI void APIENTRY glMultiModeDrawElementsIBM (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid *const*indices, GLsizei primcount, GLint modestride);
+#endif
+#endif /* GL_IBM_multimode_draw_arrays */
+
+#ifndef GL_IBM_rasterpos_clip
+#define GL_IBM_rasterpos_clip 1
+#define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262
+#endif /* GL_IBM_rasterpos_clip */
+
+#ifndef GL_IBM_static_data
+#define GL_IBM_static_data 1
+#define GL_ALL_STATIC_DATA_IBM 103060
+#define GL_STATIC_VERTEX_ARRAY_IBM 103061
+typedef void (APIENTRYP PFNGLFLUSHSTATICDATAIBMPROC) (GLenum target);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFlushStaticDataIBM (GLenum target);
+#endif
+#endif /* GL_IBM_static_data */
+
+#ifndef GL_IBM_texture_mirrored_repeat
+#define GL_IBM_texture_mirrored_repeat 1
+#define GL_MIRRORED_REPEAT_IBM 0x8370
+#endif /* GL_IBM_texture_mirrored_repeat */
+
+#ifndef GL_IBM_vertex_array_lists
+#define GL_IBM_vertex_array_lists 1
+#define GL_VERTEX_ARRAY_LIST_IBM 103070
+#define GL_NORMAL_ARRAY_LIST_IBM 103071
+#define GL_COLOR_ARRAY_LIST_IBM 103072
+#define GL_INDEX_ARRAY_LIST_IBM 103073
+#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074
+#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075
+#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076
+#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
+#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080
+#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081
+#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082
+#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083
+#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
+#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
+#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
+#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
+typedef void (APIENTRYP PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean **pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride);
+GLAPI void APIENTRY glSecondaryColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride);
+GLAPI void APIENTRY glEdgeFlagPointerListIBM (GLint stride, const GLboolean **pointer, GLint ptrstride);
+GLAPI void APIENTRY glFogCoordPointerListIBM (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride);
+GLAPI void APIENTRY glIndexPointerListIBM (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride);
+GLAPI void APIENTRY glNormalPointerListIBM (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride);
+GLAPI void APIENTRY glTexCoordPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride);
+GLAPI void APIENTRY glVertexPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride);
+#endif
+#endif /* GL_IBM_vertex_array_lists */
+
+#ifndef GL_INGR_blend_func_separate
+#define GL_INGR_blend_func_separate 1
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+#endif
+#endif /* GL_INGR_blend_func_separate */
+
+#ifndef GL_INGR_color_clamp
+#define GL_INGR_color_clamp 1
+#define GL_RED_MIN_CLAMP_INGR 0x8560
+#define GL_GREEN_MIN_CLAMP_INGR 0x8561
+#define GL_BLUE_MIN_CLAMP_INGR 0x8562
+#define GL_ALPHA_MIN_CLAMP_INGR 0x8563
+#define GL_RED_MAX_CLAMP_INGR 0x8564
+#define GL_GREEN_MAX_CLAMP_INGR 0x8565
+#define GL_BLUE_MAX_CLAMP_INGR 0x8566
+#define GL_ALPHA_MAX_CLAMP_INGR 0x8567
+#endif /* GL_INGR_color_clamp */
+
+#ifndef GL_INGR_interlace_read
+#define GL_INGR_interlace_read 1
+#define GL_INTERLACE_READ_INGR 0x8568
+#endif /* GL_INGR_interlace_read */
+
+#ifndef GL_INTEL_map_texture
+#define GL_INTEL_map_texture 1
+#define GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF
+#define GL_LAYOUT_DEFAULT_INTEL 0
+#define GL_LAYOUT_LINEAR_INTEL 1
+#define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2
+typedef void (APIENTRYP PFNGLSYNCTEXTUREINTELPROC) (GLuint texture);
+typedef void (APIENTRYP PFNGLUNMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level);
+typedef void *(APIENTRYP PFNGLMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level, GLbitfield access, const GLint *stride, const GLenum *layout);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSyncTextureINTEL (GLuint texture);
+GLAPI void APIENTRY glUnmapTexture2DINTEL (GLuint texture, GLint level);
+GLAPI void *APIENTRY glMapTexture2DINTEL (GLuint texture, GLint level, GLbitfield access, const GLint *stride, const GLenum *layout);
+#endif
+#endif /* GL_INTEL_map_texture */
+
+#ifndef GL_INTEL_parallel_arrays
+#define GL_INTEL_parallel_arrays 1
+#define GL_PARALLEL_ARRAYS_INTEL 0x83F4
+#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
+#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
+#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
+#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
+typedef void (APIENTRYP PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid **pointer);
+typedef void (APIENTRYP PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const GLvoid **pointer);
+typedef void (APIENTRYP PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid **pointer);
+typedef void (APIENTRYP PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid **pointer);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexPointervINTEL (GLint size, GLenum type, const GLvoid **pointer);
+GLAPI void APIENTRY glNormalPointervINTEL (GLenum type, const GLvoid **pointer);
+GLAPI void APIENTRY glColorPointervINTEL (GLint size, GLenum type, const GLvoid **pointer);
+GLAPI void APIENTRY glTexCoordPointervINTEL (GLint size, GLenum type, const GLvoid **pointer);
+#endif
+#endif /* GL_INTEL_parallel_arrays */
+
+#ifndef GL_MESAX_texture_stack
+#define GL_MESAX_texture_stack 1
+#define GL_TEXTURE_1D_STACK_MESAX 0x8759
+#define GL_TEXTURE_2D_STACK_MESAX 0x875A
+#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B
+#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C
+#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
+#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
+#endif /* GL_MESAX_texture_stack */
+
+#ifndef GL_MESA_pack_invert
+#define GL_MESA_pack_invert 1
+#define GL_PACK_INVERT_MESA 0x8758
+#endif /* GL_MESA_pack_invert */
+
+#ifndef GL_MESA_resize_buffers
+#define GL_MESA_resize_buffers 1
+typedef void (APIENTRYP PFNGLRESIZEBUFFERSMESAPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glResizeBuffersMESA (void);
+#endif
+#endif /* GL_MESA_resize_buffers */
+
+#ifndef GL_MESA_window_pos
+#define GL_MESA_window_pos 1
+typedef void (APIENTRYP PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IVMESAPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IVMESAPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4IVMESAPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glWindowPos2dMESA (GLdouble x, GLdouble y);
+GLAPI void APIENTRY glWindowPos2dvMESA (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos2fMESA (GLfloat x, GLfloat y);
+GLAPI void APIENTRY glWindowPos2fvMESA (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos2iMESA (GLint x, GLint y);
+GLAPI void APIENTRY glWindowPos2ivMESA (const GLint *v);
+GLAPI void APIENTRY glWindowPos2sMESA (GLshort x, GLshort y);
+GLAPI void APIENTRY glWindowPos2svMESA (const GLshort *v);
+GLAPI void APIENTRY glWindowPos3dMESA (GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glWindowPos3dvMESA (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos3fMESA (GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glWindowPos3fvMESA (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos3iMESA (GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glWindowPos3ivMESA (const GLint *v);
+GLAPI void APIENTRY glWindowPos3sMESA (GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glWindowPos3svMESA (const GLshort *v);
+GLAPI void APIENTRY glWindowPos4dMESA (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glWindowPos4dvMESA (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos4fMESA (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glWindowPos4fvMESA (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos4iMESA (GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glWindowPos4ivMESA (const GLint *v);
+GLAPI void APIENTRY glWindowPos4sMESA (GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *v);
+#endif
+#endif /* GL_MESA_window_pos */
+
+#ifndef GL_MESA_ycbcr_texture
+#define GL_MESA_ycbcr_texture 1
+#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA
+#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB
+#define GL_YCBCR_MESA 0x8757
+#endif /* GL_MESA_ycbcr_texture */
+
+#ifndef GL_NVX_conditional_render
+#define GL_NVX_conditional_render 1
+typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVXPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVXPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginConditionalRenderNVX (GLuint id);
+GLAPI void APIENTRY glEndConditionalRenderNVX (void);
+#endif
+#endif /* GL_NVX_conditional_render */
+
+#ifndef GL_NV_bindless_texture
+#define GL_NV_bindless_texture 1
+typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture);
+typedef GLuint64 (APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler);
+typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle);
+typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle);
+typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
+typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access);
+typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle);
+typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value);
+typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
+typedef GLboolean (APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle);
+typedef GLboolean (APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLuint64 APIENTRY glGetTextureHandleNV (GLuint texture);
+GLAPI GLuint64 APIENTRY glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler);
+GLAPI void APIENTRY glMakeTextureHandleResidentNV (GLuint64 handle);
+GLAPI void APIENTRY glMakeTextureHandleNonResidentNV (GLuint64 handle);
+GLAPI GLuint64 APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
+GLAPI void APIENTRY glMakeImageHandleResidentNV (GLuint64 handle, GLenum access);
+GLAPI void APIENTRY glMakeImageHandleNonResidentNV (GLuint64 handle);
+GLAPI void APIENTRY glUniformHandleui64NV (GLint location, GLuint64 value);
+GLAPI void APIENTRY glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value);
+GLAPI void APIENTRY glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value);
+GLAPI void APIENTRY glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
+GLAPI GLboolean APIENTRY glIsTextureHandleResidentNV (GLuint64 handle);
+GLAPI GLboolean APIENTRY glIsImageHandleResidentNV (GLuint64 handle);
+#endif
+#endif /* GL_NV_bindless_texture */
+
+#ifndef GL_NV_blend_square
+#define GL_NV_blend_square 1
+#endif /* GL_NV_blend_square */
+
+#ifndef GL_NV_compute_program5
+#define GL_NV_compute_program5 1
+#define GL_COMPUTE_PROGRAM_NV 0x90FB
+#define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC
+#endif /* GL_NV_compute_program5 */
+
+#ifndef GL_NV_conditional_render
+#define GL_NV_conditional_render 1
+#define GL_QUERY_WAIT_NV 0x8E13
+#define GL_QUERY_NO_WAIT_NV 0x8E14
+#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15
+#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16
+typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode);
+typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode);
+GLAPI void APIENTRY glEndConditionalRenderNV (void);
+#endif
+#endif /* GL_NV_conditional_render */
+
+#ifndef GL_NV_copy_depth_to_color
+#define GL_NV_copy_depth_to_color 1
+#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E
+#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F
+#endif /* GL_NV_copy_depth_to_color */
+
+#ifndef GL_NV_copy_image
+#define GL_NV_copy_image 1
+typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCopyImageSubDataNV (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+#endif
+#endif /* GL_NV_copy_image */
+
+#ifndef GL_NV_deep_texture3D
+#define GL_NV_deep_texture3D 1
+#define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0
+#define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1
+#endif /* GL_NV_deep_texture3D */
+
+#ifndef GL_NV_depth_buffer_float
+#define GL_NV_depth_buffer_float 1
+#define GL_DEPTH_COMPONENT32F_NV 0x8DAB
+#define GL_DEPTH32F_STENCIL8_NV 0x8DAC
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
+#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF
+typedef void (APIENTRYP PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar);
+typedef void (APIENTRYP PFNGLCLEARDEPTHDNVPROC) (GLdouble depth);
+typedef void (APIENTRYP PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDepthRangedNV (GLdouble zNear, GLdouble zFar);
+GLAPI void APIENTRY glClearDepthdNV (GLdouble depth);
+GLAPI void APIENTRY glDepthBoundsdNV (GLdouble zmin, GLdouble zmax);
+#endif
+#endif /* GL_NV_depth_buffer_float */
+
+#ifndef GL_NV_depth_clamp
+#define GL_NV_depth_clamp 1
+#define GL_DEPTH_CLAMP_NV 0x864F
+#endif /* GL_NV_depth_clamp */
+
+#ifndef GL_NV_draw_texture
+#define GL_NV_draw_texture 1
+typedef void (APIENTRYP PFNGLDRAWTEXTURENVPROC) (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawTextureNV (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
+#endif
+#endif /* GL_NV_draw_texture */
+
+#ifndef GL_NV_evaluators
+#define GL_NV_evaluators 1
+#define GL_EVAL_2D_NV 0x86C0
+#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1
+#define GL_MAP_TESSELLATION_NV 0x86C2
+#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3
+#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4
+#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
+#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6
+#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7
+#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8
+#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9
+#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA
+#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB
+#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC
+#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD
+#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE
+#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF
+#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0
+#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1
+#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2
+#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3
+#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4
+#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5
+#define GL_MAX_MAP_TESSELLATION_NV 0x86D6
+#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7
+typedef void (APIENTRYP PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points);
+typedef void (APIENTRYP PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points);
+typedef void (APIENTRYP PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points);
+GLAPI void APIENTRY glMapParameterivNV (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glMapParameterfvNV (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glGetMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points);
+GLAPI void APIENTRY glGetMapParameterivNV (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMapParameterfvNV (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMapAttribParameterivNV (GLenum target, GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMapAttribParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glEvalMapsNV (GLenum target, GLenum mode);
+#endif
+#endif /* GL_NV_evaluators */
+
+#ifndef GL_NV_explicit_multisample
+#define GL_NV_explicit_multisample 1
+#define GL_SAMPLE_POSITION_NV 0x8E50
+#define GL_SAMPLE_MASK_NV 0x8E51
+#define GL_SAMPLE_MASK_VALUE_NV 0x8E52
+#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53
+#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54
+#define GL_TEXTURE_RENDERBUFFER_NV 0x8E55
+#define GL_SAMPLER_RENDERBUFFER_NV 0x8E56
+#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57
+#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58
+#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59
+typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat *val);
+typedef void (APIENTRYP PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask);
+typedef void (APIENTRYP PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetMultisamplefvNV (GLenum pname, GLuint index, GLfloat *val);
+GLAPI void APIENTRY glSampleMaskIndexedNV (GLuint index, GLbitfield mask);
+GLAPI void APIENTRY glTexRenderbufferNV (GLenum target, GLuint renderbuffer);
+#endif
+#endif /* GL_NV_explicit_multisample */
+
+#ifndef GL_NV_fence
+#define GL_NV_fence 1
+#define GL_ALL_COMPLETED_NV 0x84F2
+#define GL_FENCE_STATUS_NV 0x84F3
+#define GL_FENCE_CONDITION_NV 0x84F4
+typedef void (APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
+typedef void (APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
+typedef GLboolean (APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
+typedef void (APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
+typedef void (APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
+GLAPI void APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
+GLAPI GLboolean APIENTRY glIsFenceNV (GLuint fence);
+GLAPI GLboolean APIENTRY glTestFenceNV (GLuint fence);
+GLAPI void APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
+GLAPI void APIENTRY glFinishFenceNV (GLuint fence);
+GLAPI void APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
+#endif
+#endif /* GL_NV_fence */
+
+#ifndef GL_NV_float_buffer
+#define GL_NV_float_buffer 1
+#define GL_FLOAT_R_NV 0x8880
+#define GL_FLOAT_RG_NV 0x8881
+#define GL_FLOAT_RGB_NV 0x8882
+#define GL_FLOAT_RGBA_NV 0x8883
+#define GL_FLOAT_R16_NV 0x8884
+#define GL_FLOAT_R32_NV 0x8885
+#define GL_FLOAT_RG16_NV 0x8886
+#define GL_FLOAT_RG32_NV 0x8887
+#define GL_FLOAT_RGB16_NV 0x8888
+#define GL_FLOAT_RGB32_NV 0x8889
+#define GL_FLOAT_RGBA16_NV 0x888A
+#define GL_FLOAT_RGBA32_NV 0x888B
+#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
+#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
+#define GL_FLOAT_RGBA_MODE_NV 0x888E
+#endif /* GL_NV_float_buffer */
+
+#ifndef GL_NV_fog_distance
+#define GL_NV_fog_distance 1
+#define GL_FOG_DISTANCE_MODE_NV 0x855A
+#define GL_EYE_RADIAL_NV 0x855B
+#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
+#endif /* GL_NV_fog_distance */
+
+#ifndef GL_NV_fragment_program
+#define GL_NV_fragment_program 1
+#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
+#define GL_FRAGMENT_PROGRAM_NV 0x8870
+#define GL_MAX_TEXTURE_COORDS_NV 0x8871
+#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872
+#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873
+#define GL_PROGRAM_ERROR_STRING_NV 0x8874
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
+typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramNamedParameter4fNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glProgramNamedParameter4fvNV (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
+GLAPI void APIENTRY glProgramNamedParameter4dNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramNamedParameter4dvNV (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
+GLAPI void APIENTRY glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
+GLAPI void APIENTRY glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
+#endif
+#endif /* GL_NV_fragment_program */
+
+#ifndef GL_NV_fragment_program2
+#define GL_NV_fragment_program2 1
+#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
+#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
+#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6
+#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7
+#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8
+#endif /* GL_NV_fragment_program2 */
+
+#ifndef GL_NV_fragment_program4
+#define GL_NV_fragment_program4 1
+#endif /* GL_NV_fragment_program4 */
+
+#ifndef GL_NV_fragment_program_option
+#define GL_NV_fragment_program_option 1
+#endif /* GL_NV_fragment_program_option */
+
+#ifndef GL_NV_framebuffer_multisample_coverage
+#define GL_NV_framebuffer_multisample_coverage 1
+#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
+#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10
+#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
+#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+#endif /* GL_NV_framebuffer_multisample_coverage */
+
+#ifndef GL_NV_geometry_program4
+#define GL_NV_geometry_program4 1
+#define GL_GEOMETRY_PROGRAM_NV 0x8C26
+#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
+#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
+typedef void (APIENTRYP PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramVertexLimitNV (GLenum target, GLint limit);
+GLAPI void APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#endif
+#endif /* GL_NV_geometry_program4 */
+
+#ifndef GL_NV_geometry_shader4
+#define GL_NV_geometry_shader4 1
+#endif /* GL_NV_geometry_shader4 */
+
+#ifndef GL_NV_gpu_program4
+#define GL_NV_gpu_program4 1
+#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904
+#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905
+#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906
+#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907
+#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
+#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
+#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
+#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramLocalParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glProgramLocalParameterI4ivNV (GLenum target, GLuint index, const GLint *params);
+GLAPI void APIENTRY glProgramLocalParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params);
+GLAPI void APIENTRY glProgramLocalParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glProgramLocalParameterI4uivNV (GLenum target, GLuint index, const GLuint *params);
+GLAPI void APIENTRY glProgramLocalParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+GLAPI void APIENTRY glProgramEnvParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glProgramEnvParameterI4ivNV (GLenum target, GLuint index, const GLint *params);
+GLAPI void APIENTRY glProgramEnvParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params);
+GLAPI void APIENTRY glProgramEnvParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glProgramEnvParameterI4uivNV (GLenum target, GLuint index, const GLuint *params);
+GLAPI void APIENTRY glProgramEnvParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+GLAPI void APIENTRY glGetProgramLocalParameterIivNV (GLenum target, GLuint index, GLint *params);
+GLAPI void APIENTRY glGetProgramLocalParameterIuivNV (GLenum target, GLuint index, GLuint *params);
+GLAPI void APIENTRY glGetProgramEnvParameterIivNV (GLenum target, GLuint index, GLint *params);
+GLAPI void APIENTRY glGetProgramEnvParameterIuivNV (GLenum target, GLuint index, GLuint *params);
+#endif
+#endif /* GL_NV_gpu_program4 */
+
+#ifndef GL_NV_gpu_program5
+#define GL_NV_gpu_program5 1
+#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A
+#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B
+#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C
+#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D
+#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F
+#define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44
+#define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45
+typedef void (APIENTRYP PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC) (GLenum target, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC) (GLenum target, GLuint index, GLuint *param);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramSubroutineParametersuivNV (GLenum target, GLsizei count, const GLuint *params);
+GLAPI void APIENTRY glGetProgramSubroutineParameteruivNV (GLenum target, GLuint index, GLuint *param);
+#endif
+#endif /* GL_NV_gpu_program5 */
+
+#ifndef GL_NV_gpu_shader5
+#define GL_NV_gpu_shader5 1
+#define GL_INT64_NV 0x140E
+#define GL_UNSIGNED_INT64_NV 0x140F
+#define GL_INT8_NV 0x8FE0
+#define GL_INT8_VEC2_NV 0x8FE1
+#define GL_INT8_VEC3_NV 0x8FE2
+#define GL_INT8_VEC4_NV 0x8FE3
+#define GL_INT16_NV 0x8FE4
+#define GL_INT16_VEC2_NV 0x8FE5
+#define GL_INT16_VEC3_NV 0x8FE6
+#define GL_INT16_VEC4_NV 0x8FE7
+#define GL_INT64_VEC2_NV 0x8FE9
+#define GL_INT64_VEC3_NV 0x8FEA
+#define GL_INT64_VEC4_NV 0x8FEB
+#define GL_UNSIGNED_INT8_NV 0x8FEC
+#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED
+#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE
+#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF
+#define GL_UNSIGNED_INT16_NV 0x8FF0
+#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1
+#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2
+#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3
+#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5
+#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6
+#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7
+#define GL_FLOAT16_NV 0x8FF8
+#define GL_FLOAT16_VEC2_NV 0x8FF9
+#define GL_FLOAT16_VEC3_NV 0x8FFA
+#define GL_FLOAT16_VEC4_NV 0x8FFB
+typedef void (APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x);
+typedef void (APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y);
+typedef void (APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+typedef void (APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+typedef void (APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x);
+typedef void (APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y);
+typedef void (APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+typedef void (APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+typedef void (APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUniform1i64NV (GLint location, GLint64EXT x);
+GLAPI void APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y);
+GLAPI void APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+GLAPI void APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+GLAPI void APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x);
+GLAPI void APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y);
+GLAPI void APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+GLAPI void APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+GLAPI void APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params);
+GLAPI void APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x);
+GLAPI void APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
+GLAPI void APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+GLAPI void APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+GLAPI void APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x);
+GLAPI void APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
+GLAPI void APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+GLAPI void APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+GLAPI void APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#endif
+#endif /* GL_NV_gpu_shader5 */
+
+#ifndef GL_NV_half_float
+#define GL_NV_half_float 1
+typedef unsigned short GLhalfNV;
+#define GL_HALF_FLOAT_NV 0x140B
+typedef void (APIENTRYP PFNGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y);
+typedef void (APIENTRYP PFNGLVERTEX2HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z);
+typedef void (APIENTRYP PFNGLVERTEX3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+typedef void (APIENTRYP PFNGLVERTEX4HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
+typedef void (APIENTRYP PFNGLNORMAL3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+typedef void (APIENTRYP PFNGLCOLOR3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
+typedef void (APIENTRYP PFNGLCOLOR4HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD1HNVPROC) (GLhalfNV s);
+typedef void (APIENTRYP PFNGLTEXCOORD1HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t);
+typedef void (APIENTRYP PFNGLTEXCOORD2HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r);
+typedef void (APIENTRYP PFNGLTEXCOORD3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+typedef void (APIENTRYP PFNGLTEXCOORD4HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog);
+typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertex2hNV (GLhalfNV x, GLhalfNV y);
+GLAPI void APIENTRY glVertex2hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glVertex3hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z);
+GLAPI void APIENTRY glVertex3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glVertex4hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+GLAPI void APIENTRY glVertex4hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glNormal3hNV (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
+GLAPI void APIENTRY glNormal3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+GLAPI void APIENTRY glColor3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glColor4hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
+GLAPI void APIENTRY glColor4hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glTexCoord1hNV (GLhalfNV s);
+GLAPI void APIENTRY glTexCoord1hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glTexCoord2hNV (GLhalfNV s, GLhalfNV t);
+GLAPI void APIENTRY glTexCoord2hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glTexCoord3hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r);
+GLAPI void APIENTRY glTexCoord3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glTexCoord4hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+GLAPI void APIENTRY glTexCoord4hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glMultiTexCoord1hNV (GLenum target, GLhalfNV s);
+GLAPI void APIENTRY glMultiTexCoord1hvNV (GLenum target, const GLhalfNV *v);
+GLAPI void APIENTRY glMultiTexCoord2hNV (GLenum target, GLhalfNV s, GLhalfNV t);
+GLAPI void APIENTRY glMultiTexCoord2hvNV (GLenum target, const GLhalfNV *v);
+GLAPI void APIENTRY glMultiTexCoord3hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
+GLAPI void APIENTRY glMultiTexCoord3hvNV (GLenum target, const GLhalfNV *v);
+GLAPI void APIENTRY glMultiTexCoord4hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+GLAPI void APIENTRY glMultiTexCoord4hvNV (GLenum target, const GLhalfNV *v);
+GLAPI void APIENTRY glFogCoordhNV (GLhalfNV fog);
+GLAPI void APIENTRY glFogCoordhvNV (const GLhalfNV *fog);
+GLAPI void APIENTRY glSecondaryColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+GLAPI void APIENTRY glSecondaryColor3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glVertexWeighthNV (GLhalfNV weight);
+GLAPI void APIENTRY glVertexWeighthvNV (const GLhalfNV *weight);
+GLAPI void APIENTRY glVertexAttrib1hNV (GLuint index, GLhalfNV x);
+GLAPI void APIENTRY glVertexAttrib1hvNV (GLuint index, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttrib2hNV (GLuint index, GLhalfNV x, GLhalfNV y);
+GLAPI void APIENTRY glVertexAttrib2hvNV (GLuint index, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttrib3hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
+GLAPI void APIENTRY glVertexAttrib3hvNV (GLuint index, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttrib4hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+GLAPI void APIENTRY glVertexAttrib4hvNV (GLuint index, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttribs1hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttribs2hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttribs3hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttribs4hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
+#endif
+#endif /* GL_NV_half_float */
+
+#ifndef GL_NV_light_max_exponent
+#define GL_NV_light_max_exponent 1
+#define GL_MAX_SHININESS_NV 0x8504
+#define GL_MAX_SPOT_EXPONENT_NV 0x8505
+#endif /* GL_NV_light_max_exponent */
+
+#ifndef GL_NV_multisample_coverage
+#define GL_NV_multisample_coverage 1
+#define GL_COLOR_SAMPLES_NV 0x8E20
+#endif /* GL_NV_multisample_coverage */
+
+#ifndef GL_NV_multisample_filter_hint
+#define GL_NV_multisample_filter_hint 1
+#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534
+#endif /* GL_NV_multisample_filter_hint */
+
+#ifndef GL_NV_occlusion_query
+#define GL_NV_occlusion_query 1
+#define GL_PIXEL_COUNTER_BITS_NV 0x8864
+#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
+#define GL_PIXEL_COUNT_NV 0x8866
+#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
+typedef void (APIENTRYP PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids);
+typedef void (APIENTRYP PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLENDOCCLUSIONQUERYNVPROC) (void);
+typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenOcclusionQueriesNV (GLsizei n, GLuint *ids);
+GLAPI void APIENTRY glDeleteOcclusionQueriesNV (GLsizei n, const GLuint *ids);
+GLAPI GLboolean APIENTRY glIsOcclusionQueryNV (GLuint id);
+GLAPI void APIENTRY glBeginOcclusionQueryNV (GLuint id);
+GLAPI void APIENTRY glEndOcclusionQueryNV (void);
+GLAPI void APIENTRY glGetOcclusionQueryivNV (GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetOcclusionQueryuivNV (GLuint id, GLenum pname, GLuint *params);
+#endif
+#endif /* GL_NV_occlusion_query */
+
+#ifndef GL_NV_packed_depth_stencil
+#define GL_NV_packed_depth_stencil 1
+#define GL_DEPTH_STENCIL_NV 0x84F9
+#define GL_UNSIGNED_INT_24_8_NV 0x84FA
+#endif /* GL_NV_packed_depth_stencil */
+
+#ifndef GL_NV_parameter_buffer_object
+#define GL_NV_parameter_buffer_object 1
+#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
+#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
+#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
+#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
+#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
+typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramBufferParametersfvNV (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat *params);
+GLAPI void APIENTRY glProgramBufferParametersIivNV (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint *params);
+GLAPI void APIENTRY glProgramBufferParametersIuivNV (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint *params);
+#endif
+#endif /* GL_NV_parameter_buffer_object */
+
+#ifndef GL_NV_parameter_buffer_object2
+#define GL_NV_parameter_buffer_object2 1
+#endif /* GL_NV_parameter_buffer_object2 */
+
+#ifndef GL_NV_path_rendering
+#define GL_NV_path_rendering 1
+#define GL_PATH_FORMAT_SVG_NV 0x9070
+#define GL_PATH_FORMAT_PS_NV 0x9071
+#define GL_STANDARD_FONT_NAME_NV 0x9072
+#define GL_SYSTEM_FONT_NAME_NV 0x9073
+#define GL_FILE_NAME_NV 0x9074
+#define GL_PATH_STROKE_WIDTH_NV 0x9075
+#define GL_PATH_END_CAPS_NV 0x9076
+#define GL_PATH_INITIAL_END_CAP_NV 0x9077
+#define GL_PATH_TERMINAL_END_CAP_NV 0x9078
+#define GL_PATH_JOIN_STYLE_NV 0x9079
+#define GL_PATH_MITER_LIMIT_NV 0x907A
+#define GL_PATH_DASH_CAPS_NV 0x907B
+#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C
+#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D
+#define GL_PATH_DASH_OFFSET_NV 0x907E
+#define GL_PATH_CLIENT_LENGTH_NV 0x907F
+#define GL_PATH_FILL_MODE_NV 0x9080
+#define GL_PATH_FILL_MASK_NV 0x9081
+#define GL_PATH_FILL_COVER_MODE_NV 0x9082
+#define GL_PATH_STROKE_COVER_MODE_NV 0x9083
+#define GL_PATH_STROKE_MASK_NV 0x9084
+#define GL_COUNT_UP_NV 0x9088
+#define GL_COUNT_DOWN_NV 0x9089
+#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A
+#define GL_CONVEX_HULL_NV 0x908B
+#define GL_BOUNDING_BOX_NV 0x908D
+#define GL_TRANSLATE_X_NV 0x908E
+#define GL_TRANSLATE_Y_NV 0x908F
+#define GL_TRANSLATE_2D_NV 0x9090
+#define GL_TRANSLATE_3D_NV 0x9091
+#define GL_AFFINE_2D_NV 0x9092
+#define GL_AFFINE_3D_NV 0x9094
+#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096
+#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098
+#define GL_UTF8_NV 0x909A
+#define GL_UTF16_NV 0x909B
+#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C
+#define GL_PATH_COMMAND_COUNT_NV 0x909D
+#define GL_PATH_COORD_COUNT_NV 0x909E
+#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F
+#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0
+#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1
+#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2
+#define GL_SQUARE_NV 0x90A3
+#define GL_ROUND_NV 0x90A4
+#define GL_TRIANGULAR_NV 0x90A5
+#define GL_BEVEL_NV 0x90A6
+#define GL_MITER_REVERT_NV 0x90A7
+#define GL_MITER_TRUNCATE_NV 0x90A8
+#define GL_SKIP_MISSING_GLYPH_NV 0x90A9
+#define GL_USE_MISSING_GLYPH_NV 0x90AA
+#define GL_PATH_ERROR_POSITION_NV 0x90AB
+#define GL_PATH_FOG_GEN_MODE_NV 0x90AC
+#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD
+#define GL_ADJACENT_PAIRS_NV 0x90AE
+#define GL_FIRST_TO_REST_NV 0x90AF
+#define GL_PATH_GEN_MODE_NV 0x90B0
+#define GL_PATH_GEN_COEFF_NV 0x90B1
+#define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2
+#define GL_PATH_GEN_COMPONENTS_NV 0x90B3
+#define GL_PATH_STENCIL_FUNC_NV 0x90B7
+#define GL_PATH_STENCIL_REF_NV 0x90B8
+#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9
+#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD
+#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE
+#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF
+#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4
+#define GL_MOVE_TO_RESETS_NV 0x90B5
+#define GL_MOVE_TO_CONTINUES_NV 0x90B6
+#define GL_CLOSE_PATH_NV 0x00
+#define GL_MOVE_TO_NV 0x02
+#define GL_RELATIVE_MOVE_TO_NV 0x03
+#define GL_LINE_TO_NV 0x04
+#define GL_RELATIVE_LINE_TO_NV 0x05
+#define GL_HORIZONTAL_LINE_TO_NV 0x06
+#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07
+#define GL_VERTICAL_LINE_TO_NV 0x08
+#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09
+#define GL_QUADRATIC_CURVE_TO_NV 0x0A
+#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B
+#define GL_CUBIC_CURVE_TO_NV 0x0C
+#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D
+#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E
+#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F
+#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10
+#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11
+#define GL_SMALL_CCW_ARC_TO_NV 0x12
+#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13
+#define GL_SMALL_CW_ARC_TO_NV 0x14
+#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15
+#define GL_LARGE_CCW_ARC_TO_NV 0x16
+#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17
+#define GL_LARGE_CW_ARC_TO_NV 0x18
+#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19
+#define GL_RESTART_PATH_NV 0xF0
+#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2
+#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4
+#define GL_RECT_NV 0xF6
+#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8
+#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA
+#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC
+#define GL_ARC_TO_NV 0xFE
+#define GL_RELATIVE_ARC_TO_NV 0xFF
+#define GL_BOLD_BIT_NV 0x01
+#define GL_ITALIC_BIT_NV 0x02
+#define GL_GLYPH_WIDTH_BIT_NV 0x01
+#define GL_GLYPH_HEIGHT_BIT_NV 0x02
+#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04
+#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08
+#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10
+#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20
+#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40
+#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80
+#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100
+#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000
+#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000
+#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000
+#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000
+#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000
+#define GL_FONT_ASCENDER_BIT_NV 0x00200000
+#define GL_FONT_DESCENDER_BIT_NV 0x00400000
+#define GL_FONT_HEIGHT_BIT_NV 0x00800000
+#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000
+#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000
+#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000
+#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000
+#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000
+#define GL_PRIMARY_COLOR_NV 0x852C
+#define GL_SECONDARY_COLOR_NV 0x852D
+typedef GLuint (APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range);
+typedef void (APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range);
+typedef GLboolean (APIENTRYP PFNGLISPATHNVPROC) (GLuint path);
+typedef void (APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const GLvoid *coords);
+typedef void (APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const GLvoid *coords);
+typedef void (APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const GLvoid *coords);
+typedef void (APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const GLvoid *coords);
+typedef void (APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const GLvoid *pathString);
+typedef void (APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const GLvoid *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const GLvoid *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+typedef void (APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const GLvoid *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+typedef void (APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights);
+typedef void (APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath);
+typedef void (APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
+typedef void (APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues);
+typedef void (APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value);
+typedef void (APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value);
+typedef void (APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value);
+typedef void (APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray);
+typedef void (APIENTRYP PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask);
+typedef void (APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units);
+typedef void (APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask);
+typedef void (APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask);
+typedef void (APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues);
+typedef void (APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues);
+typedef void (APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func);
+typedef void (APIENTRYP PFNGLPATHCOLORGENNVPROC) (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat *coeffs);
+typedef void (APIENTRYP PFNGLPATHTEXGENNVPROC) (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs);
+typedef void (APIENTRYP PFNGLPATHFOGGENNVPROC) (GLenum genMode);
+typedef void (APIENTRYP PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode);
+typedef void (APIENTRYP PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode);
+typedef void (APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+typedef void (APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+typedef void (APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value);
+typedef void (APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value);
+typedef void (APIENTRYP PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands);
+typedef void (APIENTRYP PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords);
+typedef void (APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray);
+typedef void (APIENTRYP PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics);
+typedef void (APIENTRYP PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics);
+typedef void (APIENTRYP PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing);
+typedef void (APIENTRYP PFNGLGETPATHCOLORGENIVNVPROC) (GLenum color, GLenum pname, GLint *value);
+typedef void (APIENTRYP PFNGLGETPATHCOLORGENFVNVPROC) (GLenum color, GLenum pname, GLfloat *value);
+typedef void (APIENTRYP PFNGLGETPATHTEXGENIVNVPROC) (GLenum texCoordSet, GLenum pname, GLint *value);
+typedef void (APIENTRYP PFNGLGETPATHTEXGENFVNVPROC) (GLenum texCoordSet, GLenum pname, GLfloat *value);
+typedef GLboolean (APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y);
+typedef GLboolean (APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y);
+typedef GLfloat (APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments);
+typedef GLboolean (APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLuint APIENTRY glGenPathsNV (GLsizei range);
+GLAPI void APIENTRY glDeletePathsNV (GLuint path, GLsizei range);
+GLAPI GLboolean APIENTRY glIsPathNV (GLuint path);
+GLAPI void APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const GLvoid *coords);
+GLAPI void APIENTRY glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const GLvoid *coords);
+GLAPI void APIENTRY glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const GLvoid *coords);
+GLAPI void APIENTRY glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const GLvoid *coords);
+GLAPI void APIENTRY glPathStringNV (GLuint path, GLenum format, GLsizei length, const GLvoid *pathString);
+GLAPI void APIENTRY glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const GLvoid *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const GLvoid *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+GLAPI void APIENTRY glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const GLvoid *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+GLAPI void APIENTRY glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights);
+GLAPI void APIENTRY glCopyPathNV (GLuint resultPath, GLuint srcPath);
+GLAPI void APIENTRY glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
+GLAPI void APIENTRY glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues);
+GLAPI void APIENTRY glPathParameterivNV (GLuint path, GLenum pname, const GLint *value);
+GLAPI void APIENTRY glPathParameteriNV (GLuint path, GLenum pname, GLint value);
+GLAPI void APIENTRY glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value);
+GLAPI void APIENTRY glPathParameterfNV (GLuint path, GLenum pname, GLfloat value);
+GLAPI void APIENTRY glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray);
+GLAPI void APIENTRY glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask);
+GLAPI void APIENTRY glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units);
+GLAPI void APIENTRY glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask);
+GLAPI void APIENTRY glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask);
+GLAPI void APIENTRY glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues);
+GLAPI void APIENTRY glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues);
+GLAPI void APIENTRY glPathCoverDepthFuncNV (GLenum func);
+GLAPI void APIENTRY glPathColorGenNV (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat *coeffs);
+GLAPI void APIENTRY glPathTexGenNV (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs);
+GLAPI void APIENTRY glPathFogGenNV (GLenum genMode);
+GLAPI void APIENTRY glCoverFillPathNV (GLuint path, GLenum coverMode);
+GLAPI void APIENTRY glCoverStrokePathNV (GLuint path, GLenum coverMode);
+GLAPI void APIENTRY glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+GLAPI void APIENTRY glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+GLAPI void APIENTRY glGetPathParameterivNV (GLuint path, GLenum pname, GLint *value);
+GLAPI void APIENTRY glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat *value);
+GLAPI void APIENTRY glGetPathCommandsNV (GLuint path, GLubyte *commands);
+GLAPI void APIENTRY glGetPathCoordsNV (GLuint path, GLfloat *coords);
+GLAPI void APIENTRY glGetPathDashArrayNV (GLuint path, GLfloat *dashArray);
+GLAPI void APIENTRY glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics);
+GLAPI void APIENTRY glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics);
+GLAPI void APIENTRY glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing);
+GLAPI void APIENTRY glGetPathColorGenivNV (GLenum color, GLenum pname, GLint *value);
+GLAPI void APIENTRY glGetPathColorGenfvNV (GLenum color, GLenum pname, GLfloat *value);
+GLAPI void APIENTRY glGetPathTexGenivNV (GLenum texCoordSet, GLenum pname, GLint *value);
+GLAPI void APIENTRY glGetPathTexGenfvNV (GLenum texCoordSet, GLenum pname, GLfloat *value);
+GLAPI GLboolean APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y);
+GLAPI GLboolean APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y);
+GLAPI GLfloat APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments);
+GLAPI GLboolean APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY);
+#endif
+#endif /* GL_NV_path_rendering */
+
+#ifndef GL_NV_pixel_data_range
+#define GL_NV_pixel_data_range 1
+#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878
+#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879
+#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
+#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
+#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
+#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
+typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelDataRangeNV (GLenum target, GLsizei length, const GLvoid *pointer);
+GLAPI void APIENTRY glFlushPixelDataRangeNV (GLenum target);
+#endif
+#endif /* GL_NV_pixel_data_range */
+
+#ifndef GL_NV_point_sprite
+#define GL_NV_point_sprite 1
+#define GL_POINT_SPRITE_NV 0x8861
+#define GL_COORD_REPLACE_NV 0x8862
+#define GL_POINT_SPRITE_R_MODE_NV 0x8863
+typedef void (APIENTRYP PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPointParameteriNV (GLenum pname, GLint param);
+GLAPI void APIENTRY glPointParameterivNV (GLenum pname, const GLint *params);
+#endif
+#endif /* GL_NV_point_sprite */
+
+#ifndef GL_NV_present_video
+#define GL_NV_present_video 1
+#define GL_FRAME_NV 0x8E26
+#define GL_FIELDS_NV 0x8E27
+#define GL_CURRENT_TIME_NV 0x8E28
+#define GL_NUM_FILL_STREAMS_NV 0x8E29
+#define GL_PRESENT_TIME_NV 0x8E2A
+#define GL_PRESENT_DURATION_NV 0x8E2B
+typedef void (APIENTRYP PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1);
+typedef void (APIENTRYP PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
+typedef void (APIENTRYP PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT *params);
+typedef void (APIENTRYP PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPresentFrameKeyedNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1);
+GLAPI void APIENTRY glPresentFrameDualFillNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
+GLAPI void APIENTRY glGetVideoivNV (GLuint video_slot, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVideouivNV (GLuint video_slot, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glGetVideoi64vNV (GLuint video_slot, GLenum pname, GLint64EXT *params);
+GLAPI void APIENTRY glGetVideoui64vNV (GLuint video_slot, GLenum pname, GLuint64EXT *params);
+#endif
+#endif /* GL_NV_present_video */
+
+#ifndef GL_NV_primitive_restart
+#define GL_NV_primitive_restart 1
+#define GL_PRIMITIVE_RESTART_NV 0x8558
+#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559
+typedef void (APIENTRYP PFNGLPRIMITIVERESTARTNVPROC) (void);
+typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPrimitiveRestartNV (void);
+GLAPI void APIENTRY glPrimitiveRestartIndexNV (GLuint index);
+#endif
+#endif /* GL_NV_primitive_restart */
+
+#ifndef GL_NV_register_combiners
+#define GL_NV_register_combiners 1
+#define GL_REGISTER_COMBINERS_NV 0x8522
+#define GL_VARIABLE_A_NV 0x8523
+#define GL_VARIABLE_B_NV 0x8524
+#define GL_VARIABLE_C_NV 0x8525
+#define GL_VARIABLE_D_NV 0x8526
+#define GL_VARIABLE_E_NV 0x8527
+#define GL_VARIABLE_F_NV 0x8528
+#define GL_VARIABLE_G_NV 0x8529
+#define GL_CONSTANT_COLOR0_NV 0x852A
+#define GL_CONSTANT_COLOR1_NV 0x852B
+#define GL_SPARE0_NV 0x852E
+#define GL_SPARE1_NV 0x852F
+#define GL_DISCARD_NV 0x8530
+#define GL_E_TIMES_F_NV 0x8531
+#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
+#define GL_UNSIGNED_IDENTITY_NV 0x8536
+#define GL_UNSIGNED_INVERT_NV 0x8537
+#define GL_EXPAND_NORMAL_NV 0x8538
+#define GL_EXPAND_NEGATE_NV 0x8539
+#define GL_HALF_BIAS_NORMAL_NV 0x853A
+#define GL_HALF_BIAS_NEGATE_NV 0x853B
+#define GL_SIGNED_IDENTITY_NV 0x853C
+#define GL_SIGNED_NEGATE_NV 0x853D
+#define GL_SCALE_BY_TWO_NV 0x853E
+#define GL_SCALE_BY_FOUR_NV 0x853F
+#define GL_SCALE_BY_ONE_HALF_NV 0x8540
+#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
+#define GL_COMBINER_INPUT_NV 0x8542
+#define GL_COMBINER_MAPPING_NV 0x8543
+#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544
+#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
+#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
+#define GL_COMBINER_MUX_SUM_NV 0x8547
+#define GL_COMBINER_SCALE_NV 0x8548
+#define GL_COMBINER_BIAS_NV 0x8549
+#define GL_COMBINER_AB_OUTPUT_NV 0x854A
+#define GL_COMBINER_CD_OUTPUT_NV 0x854B
+#define GL_COMBINER_SUM_OUTPUT_NV 0x854C
+#define GL_MAX_GENERAL_COMBINERS_NV 0x854D
+#define GL_NUM_GENERAL_COMBINERS_NV 0x854E
+#define GL_COLOR_SUM_CLAMP_NV 0x854F
+#define GL_COMBINER0_NV 0x8550
+#define GL_COMBINER1_NV 0x8551
+#define GL_COMBINER2_NV 0x8552
+#define GL_COMBINER3_NV 0x8553
+#define GL_COMBINER4_NV 0x8554
+#define GL_COMBINER5_NV 0x8555
+#define GL_COMBINER6_NV 0x8556
+#define GL_COMBINER7_NV 0x8557
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+typedef void (APIENTRYP PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
+typedef void (APIENTRYP PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCombinerParameterfvNV (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glCombinerParameterfNV (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glCombinerParameterivNV (GLenum pname, const GLint *params);
+GLAPI void APIENTRY glCombinerParameteriNV (GLenum pname, GLint param);
+GLAPI void APIENTRY glCombinerInputNV (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+GLAPI void APIENTRY glCombinerOutputNV (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
+GLAPI void APIENTRY glFinalCombinerInputNV (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+GLAPI void APIENTRY glGetCombinerInputParameterfvNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetCombinerInputParameterivNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetCombinerOutputParameterfvNV (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetCombinerOutputParameterivNV (GLenum stage, GLenum portion, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetFinalCombinerInputParameterfvNV (GLenum variable, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetFinalCombinerInputParameterivNV (GLenum variable, GLenum pname, GLint *params);
+#endif
+#endif /* GL_NV_register_combiners */
+
+#ifndef GL_NV_register_combiners2
+#define GL_NV_register_combiners2 1
+#define GL_PER_STAGE_CONSTANTS_NV 0x8535
+typedef void (APIENTRYP PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCombinerStageParameterfvNV (GLenum stage, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname, GLfloat *params);
+#endif
+#endif /* GL_NV_register_combiners2 */
+
+#ifndef GL_NV_shader_atomic_counters
+#define GL_NV_shader_atomic_counters 1
+#endif /* GL_NV_shader_atomic_counters */
+
+#ifndef GL_NV_shader_atomic_float
+#define GL_NV_shader_atomic_float 1
+#endif /* GL_NV_shader_atomic_float */
+
+#ifndef GL_NV_shader_buffer_load
+#define GL_NV_shader_buffer_load 1
+#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D
+#define GL_GPU_ADDRESS_NV 0x8F34
+#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35
+typedef void (APIENTRYP PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access);
+typedef void (APIENTRYP PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target);
+typedef GLboolean (APIENTRYP PFNGLISBUFFERRESIDENTNVPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access);
+typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer);
+typedef GLboolean (APIENTRYP PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT *result);
+typedef void (APIENTRYP PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value);
+typedef void (APIENTRYP PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMakeBufferResidentNV (GLenum target, GLenum access);
+GLAPI void APIENTRY glMakeBufferNonResidentNV (GLenum target);
+GLAPI GLboolean APIENTRY glIsBufferResidentNV (GLenum target);
+GLAPI void APIENTRY glMakeNamedBufferResidentNV (GLuint buffer, GLenum access);
+GLAPI void APIENTRY glMakeNamedBufferNonResidentNV (GLuint buffer);
+GLAPI GLboolean APIENTRY glIsNamedBufferResidentNV (GLuint buffer);
+GLAPI void APIENTRY glGetBufferParameterui64vNV (GLenum target, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY glGetNamedBufferParameterui64vNV (GLuint buffer, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY glGetIntegerui64vNV (GLenum value, GLuint64EXT *result);
+GLAPI void APIENTRY glUniformui64NV (GLint location, GLuint64EXT value);
+GLAPI void APIENTRY glUniformui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params);
+GLAPI void APIENTRY glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT value);
+GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#endif
+#endif /* GL_NV_shader_buffer_load */
+
+#ifndef GL_NV_shader_buffer_store
+#define GL_NV_shader_buffer_store 1
+#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010
+#endif /* GL_NV_shader_buffer_store */
+
+#ifndef GL_NV_shader_storage_buffer_object
+#define GL_NV_shader_storage_buffer_object 1
+#endif /* GL_NV_shader_storage_buffer_object */
+
+#ifndef GL_NV_tessellation_program5
+#define GL_NV_tessellation_program5 1
+#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8
+#define GL_TESS_CONTROL_PROGRAM_NV 0x891E
+#define GL_TESS_EVALUATION_PROGRAM_NV 0x891F
+#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74
+#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75
+#endif /* GL_NV_tessellation_program5 */
+
+#ifndef GL_NV_texgen_emboss
+#define GL_NV_texgen_emboss 1
+#define GL_EMBOSS_LIGHT_NV 0x855D
+#define GL_EMBOSS_CONSTANT_NV 0x855E
+#define GL_EMBOSS_MAP_NV 0x855F
+#endif /* GL_NV_texgen_emboss */
+
+#ifndef GL_NV_texgen_reflection
+#define GL_NV_texgen_reflection 1
+#define GL_NORMAL_MAP_NV 0x8511
+#define GL_REFLECTION_MAP_NV 0x8512
+#endif /* GL_NV_texgen_reflection */
+
+#ifndef GL_NV_texture_barrier
+#define GL_NV_texture_barrier 1
+typedef void (APIENTRYP PFNGLTEXTUREBARRIERNVPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureBarrierNV (void);
+#endif
+#endif /* GL_NV_texture_barrier */
+
+#ifndef GL_NV_texture_compression_vtc
+#define GL_NV_texture_compression_vtc 1
+#endif /* GL_NV_texture_compression_vtc */
+
+#ifndef GL_NV_texture_env_combine4
+#define GL_NV_texture_env_combine4 1
+#define GL_COMBINE4_NV 0x8503
+#define GL_SOURCE3_RGB_NV 0x8583
+#define GL_SOURCE3_ALPHA_NV 0x858B
+#define GL_OPERAND3_RGB_NV 0x8593
+#define GL_OPERAND3_ALPHA_NV 0x859B
+#endif /* GL_NV_texture_env_combine4 */
+
+#ifndef GL_NV_texture_expand_normal
+#define GL_NV_texture_expand_normal 1
+#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
+#endif /* GL_NV_texture_expand_normal */
+
+#ifndef GL_NV_texture_multisample
+#define GL_NV_texture_multisample 1
+#define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045
+#define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046
+typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexImage2DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+GLAPI void APIENTRY glTexImage3DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+GLAPI void APIENTRY glTextureImage2DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+GLAPI void APIENTRY glTextureImage3DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+GLAPI void APIENTRY glTextureImage2DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+GLAPI void APIENTRY glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+#endif
+#endif /* GL_NV_texture_multisample */
+
+#ifndef GL_NV_texture_rectangle
+#define GL_NV_texture_rectangle 1
+#define GL_TEXTURE_RECTANGLE_NV 0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
+#endif /* GL_NV_texture_rectangle */
+
+#ifndef GL_NV_texture_shader
+#define GL_NV_texture_shader 1
+#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
+#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
+#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
+#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
+#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
+#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
+#define GL_DSDT_MAG_INTENSITY_NV 0x86DC
+#define GL_SHADER_CONSISTENT_NV 0x86DD
+#define GL_TEXTURE_SHADER_NV 0x86DE
+#define GL_SHADER_OPERATION_NV 0x86DF
+#define GL_CULL_MODES_NV 0x86E0
+#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
+#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
+#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
+#define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1
+#define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2
+#define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3
+#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
+#define GL_CONST_EYE_NV 0x86E5
+#define GL_PASS_THROUGH_NV 0x86E6
+#define GL_CULL_FRAGMENT_NV 0x86E7
+#define GL_OFFSET_TEXTURE_2D_NV 0x86E8
+#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
+#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
+#define GL_DOT_PRODUCT_NV 0x86EC
+#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
+#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
+#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
+#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
+#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
+#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
+#define GL_HILO_NV 0x86F4
+#define GL_DSDT_NV 0x86F5
+#define GL_DSDT_MAG_NV 0x86F6
+#define GL_DSDT_MAG_VIB_NV 0x86F7
+#define GL_HILO16_NV 0x86F8
+#define GL_SIGNED_HILO_NV 0x86F9
+#define GL_SIGNED_HILO16_NV 0x86FA
+#define GL_SIGNED_RGBA_NV 0x86FB
+#define GL_SIGNED_RGBA8_NV 0x86FC
+#define GL_SIGNED_RGB_NV 0x86FE
+#define GL_SIGNED_RGB8_NV 0x86FF
+#define GL_SIGNED_LUMINANCE_NV 0x8701
+#define GL_SIGNED_LUMINANCE8_NV 0x8702
+#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
+#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
+#define GL_SIGNED_ALPHA_NV 0x8705
+#define GL_SIGNED_ALPHA8_NV 0x8706
+#define GL_SIGNED_INTENSITY_NV 0x8707
+#define GL_SIGNED_INTENSITY8_NV 0x8708
+#define GL_DSDT8_NV 0x8709
+#define GL_DSDT8_MAG8_NV 0x870A
+#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
+#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
+#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
+#define GL_HI_SCALE_NV 0x870E
+#define GL_LO_SCALE_NV 0x870F
+#define GL_DS_SCALE_NV 0x8710
+#define GL_DT_SCALE_NV 0x8711
+#define GL_MAGNITUDE_SCALE_NV 0x8712
+#define GL_VIBRANCE_SCALE_NV 0x8713
+#define GL_HI_BIAS_NV 0x8714
+#define GL_LO_BIAS_NV 0x8715
+#define GL_DS_BIAS_NV 0x8716
+#define GL_DT_BIAS_NV 0x8717
+#define GL_MAGNITUDE_BIAS_NV 0x8718
+#define GL_VIBRANCE_BIAS_NV 0x8719
+#define GL_TEXTURE_BORDER_VALUES_NV 0x871A
+#define GL_TEXTURE_HI_SIZE_NV 0x871B
+#define GL_TEXTURE_LO_SIZE_NV 0x871C
+#define GL_TEXTURE_DS_SIZE_NV 0x871D
+#define GL_TEXTURE_DT_SIZE_NV 0x871E
+#define GL_TEXTURE_MAG_SIZE_NV 0x871F
+#endif /* GL_NV_texture_shader */
+
+#ifndef GL_NV_texture_shader2
+#define GL_NV_texture_shader2 1
+#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
+#endif /* GL_NV_texture_shader2 */
+
+#ifndef GL_NV_texture_shader3
+#define GL_NV_texture_shader3 1
+#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
+#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
+#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
+#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
+#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
+#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
+#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
+#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
+#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
+#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
+#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
+#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
+#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
+#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
+#define GL_HILO8_NV 0x885E
+#define GL_SIGNED_HILO8_NV 0x885F
+#define GL_FORCE_BLUE_TO_ONE_NV 0x8860
+#endif /* GL_NV_texture_shader3 */
+
+#ifndef GL_NV_transform_feedback
+#define GL_NV_transform_feedback 1
+#define GL_BACK_PRIMARY_COLOR_NV 0x8C77
+#define GL_BACK_SECONDARY_COLOR_NV 0x8C78
+#define GL_TEXTURE_COORD_NV 0x8C79
+#define GL_CLIP_DISTANCE_NV 0x8C7A
+#define GL_VERTEX_ID_NV 0x8C7B
+#define GL_PRIMITIVE_ID_NV 0x8C7C
+#define GL_GENERIC_ATTRIB_NV 0x8C7D
+#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
+#define GL_ACTIVE_VARYINGS_NV 0x8C81
+#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82
+#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
+#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86
+#define GL_PRIMITIVES_GENERATED_NV 0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
+#define GL_RASTERIZER_DISCARD_NV 0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
+#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C
+#define GL_SEPARATE_ATTRIBS_NV 0x8C8D
+#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
+#define GL_LAYER_NV 0x8DAA
+#define GL_NEXT_BUFFER_NV -2
+#define GL_SKIP_COMPONENTS4_NV -3
+#define GL_SKIP_COMPONENTS3_NV -4
+#define GL_SKIP_COMPONENTS2_NV -5
+#define GL_SKIP_COMPONENTS1_NV -6
+typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode);
+typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC) (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginTransformFeedbackNV (GLenum primitiveMode);
+GLAPI void APIENTRY glEndTransformFeedbackNV (void);
+GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLuint count, const GLint *attribs, GLenum bufferMode);
+GLAPI void APIENTRY glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+GLAPI void APIENTRY glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer);
+GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
+GLAPI void APIENTRY glActiveVaryingNV (GLuint program, const GLchar *name);
+GLAPI GLint APIENTRY glGetVaryingLocationNV (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint *location);
+GLAPI void APIENTRY glTransformFeedbackStreamAttribsNV (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode);
+#endif
+#endif /* GL_NV_transform_feedback */
+
+#ifndef GL_NV_transform_feedback2
+#define GL_NV_transform_feedback2 1
+#define GL_TRANSFORM_FEEDBACK_NV 0x8E22
+#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23
+#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24
+#define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25
+typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint *ids);
+typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void);
+typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void);
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindTransformFeedbackNV (GLenum target, GLuint id);
+GLAPI void APIENTRY glDeleteTransformFeedbacksNV (GLsizei n, const GLuint *ids);
+GLAPI void APIENTRY glGenTransformFeedbacksNV (GLsizei n, GLuint *ids);
+GLAPI GLboolean APIENTRY glIsTransformFeedbackNV (GLuint id);
+GLAPI void APIENTRY glPauseTransformFeedbackNV (void);
+GLAPI void APIENTRY glResumeTransformFeedbackNV (void);
+GLAPI void APIENTRY glDrawTransformFeedbackNV (GLenum mode, GLuint id);
+#endif
+#endif /* GL_NV_transform_feedback2 */
+
+#ifndef GL_NV_vdpau_interop
+#define GL_NV_vdpau_interop 1
+typedef GLintptr GLvdpauSurfaceNV;
+#define GL_SURFACE_STATE_NV 0x86EB
+#define GL_SURFACE_REGISTERED_NV 0x86FD
+#define GL_SURFACE_MAPPED_NV 0x8700
+#define GL_WRITE_DISCARD_NV 0x88BE
+typedef void (APIENTRYP PFNGLVDPAUINITNVPROC) (const GLvoid *vdpDevice, const GLvoid *getProcAddress);
+typedef void (APIENTRYP PFNGLVDPAUFININVPROC) (void);
+typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+typedef void (APIENTRYP PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface);
+typedef void (APIENTRYP PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface);
+typedef void (APIENTRYP PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+typedef void (APIENTRYP PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access);
+typedef void (APIENTRYP PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces);
+typedef void (APIENTRYP PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVDPAUInitNV (const GLvoid *vdpDevice, const GLvoid *getProcAddress);
+GLAPI void APIENTRY glVDPAUFiniNV (void);
+GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceNV (const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterOutputSurfaceNV (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+GLAPI void APIENTRY glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface);
+GLAPI void APIENTRY glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface);
+GLAPI void APIENTRY glVDPAUGetSurfaceivNV (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+GLAPI void APIENTRY glVDPAUSurfaceAccessNV (GLvdpauSurfaceNV surface, GLenum access);
+GLAPI void APIENTRY glVDPAUMapSurfacesNV (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces);
+GLAPI void APIENTRY glVDPAUUnmapSurfacesNV (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces);
+#endif
+#endif /* GL_NV_vdpau_interop */
+
+#ifndef GL_NV_vertex_array_range
+#define GL_NV_vertex_array_range 1
+#define GL_VERTEX_ARRAY_RANGE_NV 0x851D
+#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E
+#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F
+#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
+#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521
+typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void);
+typedef void (APIENTRYP PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const GLvoid *pointer);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFlushVertexArrayRangeNV (void);
+GLAPI void APIENTRY glVertexArrayRangeNV (GLsizei length, const GLvoid *pointer);
+#endif
+#endif /* GL_NV_vertex_array_range */
+
+#ifndef GL_NV_vertex_array_range2
+#define GL_NV_vertex_array_range2 1
+#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
+#endif /* GL_NV_vertex_array_range2 */
+
+#ifndef GL_NV_vertex_attrib_integer_64bit
+#define GL_NV_vertex_attrib_integer_64bit 1
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribL1i64NV (GLuint index, GLint64EXT x);
+GLAPI void APIENTRY glVertexAttribL2i64NV (GLuint index, GLint64EXT x, GLint64EXT y);
+GLAPI void APIENTRY glVertexAttribL3i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+GLAPI void APIENTRY glVertexAttribL4i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+GLAPI void APIENTRY glVertexAttribL1i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL2i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL3i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL4i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL1ui64NV (GLuint index, GLuint64EXT x);
+GLAPI void APIENTRY glVertexAttribL2ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y);
+GLAPI void APIENTRY glVertexAttribL3ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+GLAPI void APIENTRY glVertexAttribL4ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+GLAPI void APIENTRY glVertexAttribL1ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL2ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL3ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL4ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glGetVertexAttribLi64vNV (GLuint index, GLenum pname, GLint64EXT *params);
+GLAPI void APIENTRY glGetVertexAttribLui64vNV (GLuint index, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY glVertexAttribLFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride);
+#endif
+#endif /* GL_NV_vertex_attrib_integer_64bit */
+
+#ifndef GL_NV_vertex_buffer_unified_memory
+#define GL_NV_vertex_buffer_unified_memory 1
+#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
+#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F
+#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20
+#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21
+#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22
+#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23
+#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24
+#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25
+#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26
+#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27
+#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28
+#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29
+#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A
+#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B
+#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C
+#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D
+#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E
+#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F
+#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30
+#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
+#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32
+#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33
+#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40
+#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41
+#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42
+typedef void (APIENTRYP PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
+typedef void (APIENTRYP PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
+GLAPI void APIENTRY glVertexFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glNormalFormatNV (GLenum type, GLsizei stride);
+GLAPI void APIENTRY glColorFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glIndexFormatNV (GLenum type, GLsizei stride);
+GLAPI void APIENTRY glTexCoordFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glEdgeFlagFormatNV (GLsizei stride);
+GLAPI void APIENTRY glSecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glFogCoordFormatNV (GLenum type, GLsizei stride);
+GLAPI void APIENTRY glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
+GLAPI void APIENTRY glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glGetIntegerui64i_vNV (GLenum value, GLuint index, GLuint64EXT *result);
+#endif
+#endif /* GL_NV_vertex_buffer_unified_memory */
+
+#ifndef GL_NV_vertex_program
+#define GL_NV_vertex_program 1
+#define GL_VERTEX_PROGRAM_NV 0x8620
+#define GL_VERTEX_STATE_PROGRAM_NV 0x8621
+#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623
+#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624
+#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625
+#define GL_CURRENT_ATTRIB_NV 0x8626
+#define GL_PROGRAM_LENGTH_NV 0x8627
+#define GL_PROGRAM_STRING_NV 0x8628
+#define GL_MODELVIEW_PROJECTION_NV 0x8629
+#define GL_IDENTITY_NV 0x862A
+#define GL_INVERSE_NV 0x862B
+#define GL_TRANSPOSE_NV 0x862C
+#define GL_INVERSE_TRANSPOSE_NV 0x862D
+#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
+#define GL_MAX_TRACK_MATRICES_NV 0x862F
+#define GL_MATRIX0_NV 0x8630
+#define GL_MATRIX1_NV 0x8631
+#define GL_MATRIX2_NV 0x8632
+#define GL_MATRIX3_NV 0x8633
+#define GL_MATRIX4_NV 0x8634
+#define GL_MATRIX5_NV 0x8635
+#define GL_MATRIX6_NV 0x8636
+#define GL_MATRIX7_NV 0x8637
+#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640
+#define GL_CURRENT_MATRIX_NV 0x8641
+#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642
+#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643
+#define GL_PROGRAM_PARAMETER_NV 0x8644
+#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645
+#define GL_PROGRAM_TARGET_NV 0x8646
+#define GL_PROGRAM_RESIDENT_NV 0x8647
+#define GL_TRACK_MATRIX_NV 0x8648
+#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649
+#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A
+#define GL_PROGRAM_ERROR_POSITION_NV 0x864B
+#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650
+#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651
+#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652
+#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653
+#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654
+#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655
+#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656
+#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657
+#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658
+#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659
+#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A
+#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B
+#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C
+#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D
+#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E
+#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F
+#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660
+#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661
+#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662
+#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663
+#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664
+#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665
+#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666
+#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667
+#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668
+#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669
+#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A
+#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B
+#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C
+#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D
+#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E
+#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F
+#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670
+#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671
+#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672
+#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673
+#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674
+#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675
+#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676
+#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677
+#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678
+#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679
+#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A
+#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B
+#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C
+#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D
+#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E
+#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F
+typedef GLboolean (APIENTRYP PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences);
+typedef void (APIENTRYP PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
+typedef void (APIENTRYP PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs);
+typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program);
+typedef void (APIENTRYP PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid **pointer);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMNVPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
+typedef void (APIENTRYP PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glAreProgramsResidentNV (GLsizei n, const GLuint *programs, GLboolean *residences);
+GLAPI void APIENTRY glBindProgramNV (GLenum target, GLuint id);
+GLAPI void APIENTRY glDeleteProgramsNV (GLsizei n, const GLuint *programs);
+GLAPI void APIENTRY glExecuteProgramNV (GLenum target, GLuint id, const GLfloat *params);
+GLAPI void APIENTRY glGenProgramsNV (GLsizei n, GLuint *programs);
+GLAPI void APIENTRY glGetProgramParameterdvNV (GLenum target, GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetProgramParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetProgramivNV (GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetProgramStringNV (GLuint id, GLenum pname, GLubyte *program);
+GLAPI void APIENTRY glGetTrackMatrixivNV (GLenum target, GLuint address, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribdvNV (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetVertexAttribfvNV (GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVertexAttribivNV (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribPointervNV (GLuint index, GLenum pname, GLvoid **pointer);
+GLAPI GLboolean APIENTRY glIsProgramNV (GLuint id);
+GLAPI void APIENTRY glLoadProgramNV (GLenum target, GLuint id, GLsizei len, const GLubyte *program);
+GLAPI void APIENTRY glProgramParameter4dNV (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramParameter4dvNV (GLenum target, GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glProgramParameter4fvNV (GLenum target, GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glProgramParameters4dvNV (GLenum target, GLuint index, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glProgramParameters4fvNV (GLenum target, GLuint index, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glRequestResidentProgramsNV (GLsizei n, const GLuint *programs);
+GLAPI void APIENTRY glTrackMatrixNV (GLenum target, GLuint address, GLenum matrix, GLenum transform);
+GLAPI void APIENTRY glVertexAttribPointerNV (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glVertexAttrib1dNV (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttrib1dvNV (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib1fNV (GLuint index, GLfloat x);
+GLAPI void APIENTRY glVertexAttrib1fvNV (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib1sNV (GLuint index, GLshort x);
+GLAPI void APIENTRY glVertexAttrib1svNV (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib2dNV (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttrib2dvNV (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib2fNV (GLuint index, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glVertexAttrib2fvNV (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib2sNV (GLuint index, GLshort x, GLshort y);
+GLAPI void APIENTRY glVertexAttrib2svNV (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib3dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttrib3dvNV (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib3fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glVertexAttrib3fvNV (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib3sNV (GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glVertexAttrib3svNV (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttrib4dvNV (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib4fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glVertexAttrib4fvNV (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib4sNV (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glVertexAttrib4svNV (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4ubNV (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI void APIENTRY glVertexAttrib4ubvNV (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttribs1dvNV (GLuint index, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribs1fvNV (GLuint index, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttribs1svNV (GLuint index, GLsizei count, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribs2dvNV (GLuint index, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribs2fvNV (GLuint index, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttribs2svNV (GLuint index, GLsizei count, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribs3dvNV (GLuint index, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribs3fvNV (GLuint index, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttribs3svNV (GLuint index, GLsizei count, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribs4dvNV (GLuint index, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribs4fvNV (GLuint index, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttribs4svNV (GLuint index, GLsizei count, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribs4ubvNV (GLuint index, GLsizei count, const GLubyte *v);
#endif
+#endif /* GL_NV_vertex_program */
-#ifndef GL_EXT_vertex_array_bgra
-#define GL_EXT_vertex_array_bgra 1
-#endif
+#ifndef GL_NV_vertex_program1_1
+#define GL_NV_vertex_program1_1 1
+#endif /* GL_NV_vertex_program1_1 */
-#ifndef GL_EXT_texture_swizzle
-#define GL_EXT_texture_swizzle 1
-#endif
+#ifndef GL_NV_vertex_program2
+#define GL_NV_vertex_program2 1
+#endif /* GL_NV_vertex_program2 */
-#ifndef GL_NV_explicit_multisample
-#define GL_NV_explicit_multisample 1
+#ifndef GL_NV_vertex_program2_option
+#define GL_NV_vertex_program2_option 1
+#endif /* GL_NV_vertex_program2_option */
+
+#ifndef GL_NV_vertex_program3
+#define GL_NV_vertex_program3 1
+#endif /* GL_NV_vertex_program3 */
+
+#ifndef GL_NV_vertex_program4
+#define GL_NV_vertex_program4 1
+#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetMultisamplefvNV (GLenum pname, GLuint index, GLfloat *val);
-GLAPI void APIENTRY glSampleMaskIndexedNV (GLuint index, GLbitfield mask);
-GLAPI void APIENTRY glTexRenderbufferNV (GLenum target, GLuint renderbuffer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat *val);
-typedef void (APIENTRYP PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask);
-typedef void (APIENTRYP PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glVertexAttribI1iEXT (GLuint index, GLint x);
+GLAPI void APIENTRY glVertexAttribI2iEXT (GLuint index, GLint x, GLint y);
+GLAPI void APIENTRY glVertexAttribI3iEXT (GLuint index, GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glVertexAttribI4iEXT (GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glVertexAttribI1uiEXT (GLuint index, GLuint x);
+GLAPI void APIENTRY glVertexAttribI2uiEXT (GLuint index, GLuint x, GLuint y);
+GLAPI void APIENTRY glVertexAttribI3uiEXT (GLuint index, GLuint x, GLuint y, GLuint z);
+GLAPI void APIENTRY glVertexAttribI4uiEXT (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glVertexAttribI1ivEXT (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI2ivEXT (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI3ivEXT (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI4ivEXT (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI1uivEXT (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI2uivEXT (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI3uivEXT (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4uivEXT (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4bvEXT (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttribI4svEXT (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribI4ubvEXT (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttribI4usvEXT (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttribIPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribIivEXT (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribIuivEXT (GLuint index, GLenum pname, GLuint *params);
#endif
+#endif /* GL_NV_vertex_program4 */
-#ifndef GL_NV_transform_feedback2
-#define GL_NV_transform_feedback2 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindTransformFeedbackNV (GLenum target, GLuint id);
-GLAPI void APIENTRY glDeleteTransformFeedbacksNV (GLsizei n, const GLuint *ids);
-GLAPI void APIENTRY glGenTransformFeedbacksNV (GLsizei n, GLuint *ids);
-GLAPI GLboolean APIENTRY glIsTransformFeedbackNV (GLuint id);
-GLAPI void APIENTRY glPauseTransformFeedbackNV (void);
-GLAPI void APIENTRY glResumeTransformFeedbackNV (void);
-GLAPI void APIENTRY glDrawTransformFeedbackNV (GLenum mode, GLuint id);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id);
-typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint *ids);
-typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint *ids);
-typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void);
-typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void);
-typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id);
+#ifndef GL_NV_video_capture
+#define GL_NV_video_capture 1
+#define GL_VIDEO_BUFFER_NV 0x9020
+#define GL_VIDEO_BUFFER_BINDING_NV 0x9021
+#define GL_FIELD_UPPER_NV 0x9022
+#define GL_FIELD_LOWER_NV 0x9023
+#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024
+#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025
+#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026
+#define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027
+#define GL_VIDEO_BUFFER_PITCH_NV 0x9028
+#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029
+#define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A
+#define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B
+#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C
+#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D
+#define GL_PARTIAL_SUCCESS_NV 0x902E
+#define GL_SUCCESS_NV 0x902F
+#define GL_FAILURE_NV 0x9030
+#define GL_YCBYCR8_422_NV 0x9031
+#define GL_YCBAYCR8A_4224_NV 0x9032
+#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033
+#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034
+#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035
+#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036
+#define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037
+#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038
+#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039
+#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A
+#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B
+#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C
+typedef void (APIENTRYP PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot);
+typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);
+typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);
+typedef void (APIENTRYP PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot);
+typedef void (APIENTRYP PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params);
+typedef GLenum (APIENTRYP PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time);
+typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginVideoCaptureNV (GLuint video_capture_slot);
+GLAPI void APIENTRY glBindVideoCaptureStreamBufferNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);
+GLAPI void APIENTRY glBindVideoCaptureStreamTextureNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);
+GLAPI void APIENTRY glEndVideoCaptureNV (GLuint video_capture_slot);
+GLAPI void APIENTRY glGetVideoCaptureivNV (GLuint video_capture_slot, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVideoCaptureStreamivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVideoCaptureStreamfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVideoCaptureStreamdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params);
+GLAPI GLenum APIENTRY glVideoCaptureNV (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time);
+GLAPI void APIENTRY glVideoCaptureStreamParameterivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glVideoCaptureStreamParameterfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glVideoCaptureStreamParameterdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params);
#endif
+#endif /* GL_NV_video_capture */
-#ifndef GL_ATI_meminfo
-#define GL_ATI_meminfo 1
-#endif
+#ifndef GL_OML_interlace
+#define GL_OML_interlace 1
+#define GL_INTERLACE_OML 0x8980
+#define GL_INTERLACE_READ_OML 0x8981
+#endif /* GL_OML_interlace */
-#ifndef GL_AMD_performance_monitor
-#define GL_AMD_performance_monitor 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
-GLAPI void APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
-GLAPI void APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
-GLAPI void APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
-GLAPI void APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
-GLAPI void APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
-GLAPI void APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
-GLAPI void APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
-GLAPI void APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
-GLAPI void APIENTRY glEndPerfMonitorAMD (GLuint monitor);
-GLAPI void APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
-typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
-typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
-typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
-typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
-typedef void (APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
-typedef void (APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
-typedef void (APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
-typedef void (APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
-typedef void (APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
-typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
-#endif
+#ifndef GL_OML_resample
+#define GL_OML_resample 1
+#define GL_PACK_RESAMPLE_OML 0x8984
+#define GL_UNPACK_RESAMPLE_OML 0x8985
+#define GL_RESAMPLE_REPLICATE_OML 0x8986
+#define GL_RESAMPLE_ZERO_FILL_OML 0x8987
+#define GL_RESAMPLE_AVERAGE_OML 0x8988
+#define GL_RESAMPLE_DECIMATE_OML 0x8989
+#endif /* GL_OML_resample */
-#ifndef GL_AMD_texture_texture4
-#define GL_AMD_texture_texture4 1
-#endif
+#ifndef GL_OML_subsample
+#define GL_OML_subsample 1
+#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982
+#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983
+#endif /* GL_OML_subsample */
-#ifndef GL_AMD_vertex_shader_tesselator
-#define GL_AMD_vertex_shader_tesselator 1
+#ifndef GL_PGI_misc_hints
+#define GL_PGI_misc_hints 1
+#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8
+#define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD
+#define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE
+#define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202
+#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
+#define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204
+#define GL_ALWAYS_FAST_HINT_PGI 0x1A20C
+#define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D
+#define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E
+#define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F
+#define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210
+#define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211
+#define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216
+#define GL_STRICT_LIGHTING_HINT_PGI 0x1A217
+#define GL_STRICT_SCISSOR_HINT_PGI 0x1A218
+#define GL_FULL_STIPPLE_HINT_PGI 0x1A219
+#define GL_CLIP_NEAR_HINT_PGI 0x1A220
+#define GL_CLIP_FAR_HINT_PGI 0x1A221
+#define GL_WIDE_LINE_HINT_PGI 0x1A222
+#define GL_BACK_NORMALS_HINT_PGI 0x1A223
+typedef void (APIENTRYP PFNGLHINTPGIPROC) (GLenum target, GLint mode);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTessellationFactorAMD (GLfloat factor);
-GLAPI void APIENTRY glTessellationModeAMD (GLenum mode);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor);
-typedef void (APIENTRYP PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode);
+GLAPI void APIENTRY glHintPGI (GLenum target, GLint mode);
#endif
+#endif /* GL_PGI_misc_hints */
-#ifndef GL_EXT_provoking_vertex
-#define GL_EXT_provoking_vertex 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProvokingVertexEXT (GLenum mode);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode);
-#endif
+#ifndef GL_PGI_vertex_hints
+#define GL_PGI_vertex_hints 1
+#define GL_VERTEX_DATA_HINT_PGI 0x1A22A
+#define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B
+#define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C
+#define GL_MAX_VERTEX_HINT_PGI 0x1A22D
+#define GL_COLOR3_BIT_PGI 0x00010000
+#define GL_COLOR4_BIT_PGI 0x00020000
+#define GL_EDGEFLAG_BIT_PGI 0x00040000
+#define GL_INDEX_BIT_PGI 0x00080000
+#define GL_MAT_AMBIENT_BIT_PGI 0x00100000
+#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
+#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000
+#define GL_MAT_EMISSION_BIT_PGI 0x00800000
+#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000
+#define GL_MAT_SHININESS_BIT_PGI 0x02000000
+#define GL_MAT_SPECULAR_BIT_PGI 0x04000000
+#define GL_NORMAL_BIT_PGI 0x08000000
+#define GL_TEXCOORD1_BIT_PGI 0x10000000
+#define GL_TEXCOORD2_BIT_PGI 0x20000000
+#define GL_TEXCOORD3_BIT_PGI 0x40000000
+#define GL_TEXCOORD4_BIT_PGI 0x80000000
+#define GL_VERTEX23_BIT_PGI 0x00000004
+#define GL_VERTEX4_BIT_PGI 0x00000008
+#endif /* GL_PGI_vertex_hints */
-#ifndef GL_EXT_texture_snorm
-#define GL_EXT_texture_snorm 1
-#endif
+#ifndef GL_REND_screen_coordinates
+#define GL_REND_screen_coordinates 1
+#define GL_SCREEN_COORDINATES_REND 0x8490
+#define GL_INVERTED_SCREEN_W_REND 0x8491
+#endif /* GL_REND_screen_coordinates */
-#ifndef GL_AMD_draw_buffers_blend
-#define GL_AMD_draw_buffers_blend 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendFuncIndexedAMD (GLuint buf, GLenum src, GLenum dst);
-GLAPI void APIENTRY glBlendFuncSeparateIndexedAMD (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
-GLAPI void APIENTRY glBlendEquationIndexedAMD (GLuint buf, GLenum mode);
-GLAPI void APIENTRY glBlendEquationSeparateIndexedAMD (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst);
-typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
-typedef void (APIENTRYP PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode);
-typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
-#endif
+#ifndef GL_S3_s3tc
+#define GL_S3_s3tc 1
+#define GL_RGB_S3TC 0x83A0
+#define GL_RGB4_S3TC 0x83A1
+#define GL_RGBA_S3TC 0x83A2
+#define GL_RGBA4_S3TC 0x83A3
+#define GL_RGBA_DXT5_S3TC 0x83A4
+#define GL_RGBA4_DXT5_S3TC 0x83A5
+#endif /* GL_S3_s3tc */
-#ifndef GL_APPLE_texture_range
-#define GL_APPLE_texture_range 1
+#ifndef GL_SGIS_detail_texture
+#define GL_SGIS_detail_texture 1
+#define GL_DETAIL_TEXTURE_2D_SGIS 0x8095
+#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
+#define GL_LINEAR_DETAIL_SGIS 0x8097
+#define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098
+#define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099
+#define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A
+#define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B
+#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
+typedef void (APIENTRYP PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);
+typedef void (APIENTRYP PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTextureRangeAPPLE (GLenum target, GLsizei length, const GLvoid *pointer);
-GLAPI void APIENTRY glGetTexParameterPointervAPPLE (GLenum target, GLenum pname, GLvoid* *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, GLvoid* *params);
-#endif
-
-#ifndef GL_APPLE_float_pixels
-#define GL_APPLE_float_pixels 1
+GLAPI void APIENTRY glDetailTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points);
+GLAPI void APIENTRY glGetDetailTexFuncSGIS (GLenum target, GLfloat *points);
#endif
+#endif /* GL_SGIS_detail_texture */
-#ifndef GL_APPLE_vertex_program_evaluators
-#define GL_APPLE_vertex_program_evaluators 1
+#ifndef GL_SGIS_fog_function
+#define GL_SGIS_fog_function 1
+#define GL_FOG_FUNC_SGIS 0x812A
+#define GL_FOG_FUNC_POINTS_SGIS 0x812B
+#define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C
+typedef void (APIENTRYP PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points);
+typedef void (APIENTRYP PFNGLGETFOGFUNCSGISPROC) (GLfloat *points);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glEnableVertexAttribAPPLE (GLuint index, GLenum pname);
-GLAPI void APIENTRY glDisableVertexAttribAPPLE (GLuint index, GLenum pname);
-GLAPI GLboolean APIENTRY glIsVertexAttribEnabledAPPLE (GLuint index, GLenum pname);
-GLAPI void APIENTRY glMapVertexAttrib1dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
-GLAPI void APIENTRY glMapVertexAttrib1fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
-GLAPI void APIENTRY glMapVertexAttrib2dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
-GLAPI void APIENTRY glMapVertexAttrib2fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname);
-typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname);
-typedef GLboolean (APIENTRYP PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname);
-typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
-typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
-typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
-typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
+GLAPI void APIENTRY glFogFuncSGIS (GLsizei n, const GLfloat *points);
+GLAPI void APIENTRY glGetFogFuncSGIS (GLfloat *points);
#endif
+#endif /* GL_SGIS_fog_function */
-#ifndef GL_APPLE_aux_depth_stencil
-#define GL_APPLE_aux_depth_stencil 1
-#endif
+#ifndef GL_SGIS_generate_mipmap
+#define GL_SGIS_generate_mipmap 1
+#define GL_GENERATE_MIPMAP_SGIS 0x8191
+#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
+#endif /* GL_SGIS_generate_mipmap */
-#ifndef GL_APPLE_object_purgeable
-#define GL_APPLE_object_purgeable 1
+#ifndef GL_SGIS_multisample
+#define GL_SGIS_multisample 1
+#define GL_MULTISAMPLE_SGIS 0x809D
+#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F
+#define GL_SAMPLE_MASK_SGIS 0x80A0
+#define GL_1PASS_SGIS 0x80A1
+#define GL_2PASS_0_SGIS 0x80A2
+#define GL_2PASS_1_SGIS 0x80A3
+#define GL_4PASS_0_SGIS 0x80A4
+#define GL_4PASS_1_SGIS 0x80A5
+#define GL_4PASS_2_SGIS 0x80A6
+#define GL_4PASS_3_SGIS 0x80A7
+#define GL_SAMPLE_BUFFERS_SGIS 0x80A8
+#define GL_SAMPLES_SGIS 0x80A9
+#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA
+#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB
+#define GL_SAMPLE_PATTERN_SGIS 0x80AC
+typedef void (APIENTRYP PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert);
+typedef void (APIENTRYP PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLenum APIENTRY glObjectPurgeableAPPLE (GLenum objectType, GLuint name, GLenum option);
-GLAPI GLenum APIENTRY glObjectUnpurgeableAPPLE (GLenum objectType, GLuint name, GLenum option);
-GLAPI void APIENTRY glGetObjectParameterivAPPLE (GLenum objectType, GLuint name, GLenum pname, GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLenum (APIENTRYP PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option);
-typedef GLenum (APIENTRYP PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option);
-typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint *params);
+GLAPI void APIENTRY glSampleMaskSGIS (GLclampf value, GLboolean invert);
+GLAPI void APIENTRY glSamplePatternSGIS (GLenum pattern);
#endif
+#endif /* GL_SGIS_multisample */
-#ifndef GL_APPLE_row_bytes
-#define GL_APPLE_row_bytes 1
+#ifndef GL_SGIS_pixel_texture
+#define GL_SGIS_pixel_texture 1
+#define GL_PIXEL_TEXTURE_SGIS 0x8353
+#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
+#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
+#define GL_PIXEL_GROUP_COLOR_SGIS 0x8356
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelTexGenParameteriSGIS (GLenum pname, GLint param);
+GLAPI void APIENTRY glPixelTexGenParameterivSGIS (GLenum pname, const GLint *params);
+GLAPI void APIENTRY glPixelTexGenParameterfSGIS (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPixelTexGenParameterfvSGIS (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS (GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS (GLenum pname, GLfloat *params);
#endif
+#endif /* GL_SGIS_pixel_texture */
-#ifndef GL_APPLE_rgb_422
-#define GL_APPLE_rgb_422 1
-#endif
+#ifndef GL_SGIS_point_line_texgen
+#define GL_SGIS_point_line_texgen 1
+#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0
+#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1
+#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2
+#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3
+#define GL_EYE_POINT_SGIS 0x81F4
+#define GL_OBJECT_POINT_SGIS 0x81F5
+#define GL_EYE_LINE_SGIS 0x81F6
+#define GL_OBJECT_LINE_SGIS 0x81F7
+#endif /* GL_SGIS_point_line_texgen */
-#ifndef GL_NV_video_capture
-#define GL_NV_video_capture 1
+#ifndef GL_SGIS_point_parameters
+#define GL_SGIS_point_parameters 1
+#define GL_POINT_SIZE_MIN_SGIS 0x8126
+#define GL_POINT_SIZE_MAX_SGIS 0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
+#define GL_DISTANCE_ATTENUATION_SGIS 0x8129
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBeginVideoCaptureNV (GLuint video_capture_slot);
-GLAPI void APIENTRY glBindVideoCaptureStreamBufferNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);
-GLAPI void APIENTRY glBindVideoCaptureStreamTextureNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);
-GLAPI void APIENTRY glEndVideoCaptureNV (GLuint video_capture_slot);
-GLAPI void APIENTRY glGetVideoCaptureivNV (GLuint video_capture_slot, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetVideoCaptureStreamivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetVideoCaptureStreamfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetVideoCaptureStreamdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params);
-GLAPI GLenum APIENTRY glVideoCaptureNV (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time);
-GLAPI void APIENTRY glVideoCaptureStreamParameterivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glVideoCaptureStreamParameterfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glVideoCaptureStreamParameterdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot);
-typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);
-typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);
-typedef void (APIENTRYP PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot);
-typedef void (APIENTRYP PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params);
-typedef GLenum (APIENTRYP PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time);
-typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params);
+GLAPI void APIENTRY glPointParameterfSGIS (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPointParameterfvSGIS (GLenum pname, const GLfloat *params);
#endif
+#endif /* GL_SGIS_point_parameters */
-#ifndef GL_NV_copy_image
-#define GL_NV_copy_image 1
+#ifndef GL_SGIS_sharpen_texture
+#define GL_SGIS_sharpen_texture 1
+#define GL_LINEAR_SHARPEN_SGIS 0x80AD
+#define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE
+#define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF
+#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
+typedef void (APIENTRYP PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);
+typedef void (APIENTRYP PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCopyImageSubDataNV (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+GLAPI void APIENTRY glSharpenTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points);
+GLAPI void APIENTRY glGetSharpenTexFuncSGIS (GLenum target, GLfloat *points);
#endif
+#endif /* GL_SGIS_sharpen_texture */
-#ifndef GL_EXT_separate_shader_objects
-#define GL_EXT_separate_shader_objects 1
+#ifndef GL_SGIS_texture4D
+#define GL_SGIS_texture4D 1
+#define GL_PACK_SKIP_VOLUMES_SGIS 0x8130
+#define GL_PACK_IMAGE_DEPTH_SGIS 0x8131
+#define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132
+#define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133
+#define GL_TEXTURE_4D_SGIS 0x8134
+#define GL_PROXY_TEXTURE_4D_SGIS 0x8135
+#define GL_TEXTURE_4DSIZE_SGIS 0x8136
+#define GL_TEXTURE_WRAP_Q_SGIS 0x8137
+#define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138
+#define GL_TEXTURE_4D_BINDING_SGIS 0x814F
+typedef void (APIENTRYP PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glUseShaderProgramEXT (GLenum type, GLuint program);
-GLAPI void APIENTRY glActiveProgramEXT (GLuint program);
-GLAPI GLuint APIENTRY glCreateShaderProgramEXT (GLenum type, const GLchar *string);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program);
-typedef void (APIENTRYP PFNGLACTIVEPROGRAMEXTPROC) (GLuint program);
-typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar *string);
+GLAPI void APIENTRY glTexImage4DSGIS (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage4DSGIS (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels);
#endif
+#endif /* GL_SGIS_texture4D */
-#ifndef GL_NV_parameter_buffer_object2
-#define GL_NV_parameter_buffer_object2 1
-#endif
+#ifndef GL_SGIS_texture_border_clamp
+#define GL_SGIS_texture_border_clamp 1
+#define GL_CLAMP_TO_BORDER_SGIS 0x812D
+#endif /* GL_SGIS_texture_border_clamp */
-#ifndef GL_NV_shader_buffer_load
-#define GL_NV_shader_buffer_load 1
+#ifndef GL_SGIS_texture_color_mask
+#define GL_SGIS_texture_color_mask 1
+#define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF
+typedef void (APIENTRYP PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glMakeBufferResidentNV (GLenum target, GLenum access);
-GLAPI void APIENTRY glMakeBufferNonResidentNV (GLenum target);
-GLAPI GLboolean APIENTRY glIsBufferResidentNV (GLenum target);
-GLAPI void APIENTRY glMakeNamedBufferResidentNV (GLuint buffer, GLenum access);
-GLAPI void APIENTRY glMakeNamedBufferNonResidentNV (GLuint buffer);
-GLAPI GLboolean APIENTRY glIsNamedBufferResidentNV (GLuint buffer);
-GLAPI void APIENTRY glGetBufferParameterui64vNV (GLenum target, GLenum pname, GLuint64EXT *params);
-GLAPI void APIENTRY glGetNamedBufferParameterui64vNV (GLuint buffer, GLenum pname, GLuint64EXT *params);
-GLAPI void APIENTRY glGetIntegerui64vNV (GLenum value, GLuint64EXT *result);
-GLAPI void APIENTRY glUniformui64NV (GLint location, GLuint64EXT value);
-GLAPI void APIENTRY glUniformui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
-GLAPI void APIENTRY glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params);
-GLAPI void APIENTRY glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT value);
-GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access);
-typedef void (APIENTRYP PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target);
-typedef GLboolean (APIENTRYP PFNGLISBUFFERRESIDENTNVPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access);
-typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer);
-typedef GLboolean (APIENTRYP PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT *params);
-typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT *params);
-typedef void (APIENTRYP PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT *result);
-typedef void (APIENTRYP PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value);
-typedef void (APIENTRYP PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
-typedef void (APIENTRYP PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glTextureColorMaskSGIS (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
#endif
+#endif /* GL_SGIS_texture_color_mask */
-#ifndef GL_NV_vertex_buffer_unified_memory
-#define GL_NV_vertex_buffer_unified_memory 1
+#ifndef GL_SGIS_texture_edge_clamp
+#define GL_SGIS_texture_edge_clamp 1
+#define GL_CLAMP_TO_EDGE_SGIS 0x812F
+#endif /* GL_SGIS_texture_edge_clamp */
+
+#ifndef GL_SGIS_texture_filter4
+#define GL_SGIS_texture_filter4 1
+#define GL_FILTER4_SGIS 0x8146
+#define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147
+typedef void (APIENTRYP PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights);
+typedef void (APIENTRYP PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
-GLAPI void APIENTRY glVertexFormatNV (GLint size, GLenum type, GLsizei stride);
-GLAPI void APIENTRY glNormalFormatNV (GLenum type, GLsizei stride);
-GLAPI void APIENTRY glColorFormatNV (GLint size, GLenum type, GLsizei stride);
-GLAPI void APIENTRY glIndexFormatNV (GLenum type, GLsizei stride);
-GLAPI void APIENTRY glTexCoordFormatNV (GLint size, GLenum type, GLsizei stride);
-GLAPI void APIENTRY glEdgeFlagFormatNV (GLsizei stride);
-GLAPI void APIENTRY glSecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride);
-GLAPI void APIENTRY glFogCoordFormatNV (GLenum type, GLsizei stride);
-GLAPI void APIENTRY glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
-GLAPI void APIENTRY glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride);
-GLAPI void APIENTRY glGetIntegerui64i_vNV (GLenum value, GLuint index, GLuint64EXT *result);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
-typedef void (APIENTRYP PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
-typedef void (APIENTRYP PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride);
-typedef void (APIENTRYP PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
-typedef void (APIENTRYP PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride);
-typedef void (APIENTRYP PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
-typedef void (APIENTRYP PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride);
-typedef void (APIENTRYP PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
-typedef void (APIENTRYP PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride);
-typedef void (APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result);
+GLAPI void APIENTRY glGetTexFilterFuncSGIS (GLenum target, GLenum filter, GLfloat *weights);
+GLAPI void APIENTRY glTexFilterFuncSGIS (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights);
#endif
+#endif /* GL_SGIS_texture_filter4 */
-#ifndef GL_NV_texture_barrier
-#define GL_NV_texture_barrier 1
+#ifndef GL_SGIS_texture_lod
+#define GL_SGIS_texture_lod 1
+#define GL_TEXTURE_MIN_LOD_SGIS 0x813A
+#define GL_TEXTURE_MAX_LOD_SGIS 0x813B
+#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C
+#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D
+#endif /* GL_SGIS_texture_lod */
+
+#ifndef GL_SGIS_texture_select
+#define GL_SGIS_texture_select 1
+#define GL_DUAL_ALPHA4_SGIS 0x8110
+#define GL_DUAL_ALPHA8_SGIS 0x8111
+#define GL_DUAL_ALPHA12_SGIS 0x8112
+#define GL_DUAL_ALPHA16_SGIS 0x8113
+#define GL_DUAL_LUMINANCE4_SGIS 0x8114
+#define GL_DUAL_LUMINANCE8_SGIS 0x8115
+#define GL_DUAL_LUMINANCE12_SGIS 0x8116
+#define GL_DUAL_LUMINANCE16_SGIS 0x8117
+#define GL_DUAL_INTENSITY4_SGIS 0x8118
+#define GL_DUAL_INTENSITY8_SGIS 0x8119
+#define GL_DUAL_INTENSITY12_SGIS 0x811A
+#define GL_DUAL_INTENSITY16_SGIS 0x811B
+#define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C
+#define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D
+#define GL_QUAD_ALPHA4_SGIS 0x811E
+#define GL_QUAD_ALPHA8_SGIS 0x811F
+#define GL_QUAD_LUMINANCE4_SGIS 0x8120
+#define GL_QUAD_LUMINANCE8_SGIS 0x8121
+#define GL_QUAD_INTENSITY4_SGIS 0x8122
+#define GL_QUAD_INTENSITY8_SGIS 0x8123
+#define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124
+#define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125
+#endif /* GL_SGIS_texture_select */
+
+#ifndef GL_SGIX_async
+#define GL_SGIX_async 1
+#define GL_ASYNC_MARKER_SGIX 0x8329
+typedef void (APIENTRYP PFNGLASYNCMARKERSGIXPROC) (GLuint marker);
+typedef GLint (APIENTRYP PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp);
+typedef GLint (APIENTRYP PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp);
+typedef GLuint (APIENTRYP PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range);
+typedef void (APIENTRYP PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range);
+typedef GLboolean (APIENTRYP PFNGLISASYNCMARKERSGIXPROC) (GLuint marker);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTextureBarrierNV (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXTUREBARRIERNVPROC) (void);
+GLAPI void APIENTRY glAsyncMarkerSGIX (GLuint marker);
+GLAPI GLint APIENTRY glFinishAsyncSGIX (GLuint *markerp);
+GLAPI GLint APIENTRY glPollAsyncSGIX (GLuint *markerp);
+GLAPI GLuint APIENTRY glGenAsyncMarkersSGIX (GLsizei range);
+GLAPI void APIENTRY glDeleteAsyncMarkersSGIX (GLuint marker, GLsizei range);
+GLAPI GLboolean APIENTRY glIsAsyncMarkerSGIX (GLuint marker);
#endif
+#endif /* GL_SGIX_async */
-#ifndef GL_AMD_shader_stencil_export
-#define GL_AMD_shader_stencil_export 1
-#endif
+#ifndef GL_SGIX_async_histogram
+#define GL_SGIX_async_histogram 1
+#define GL_ASYNC_HISTOGRAM_SGIX 0x832C
+#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D
+#endif /* GL_SGIX_async_histogram */
-#ifndef GL_AMD_seamless_cubemap_per_texture
-#define GL_AMD_seamless_cubemap_per_texture 1
-#endif
+#ifndef GL_SGIX_async_pixel
+#define GL_SGIX_async_pixel 1
+#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C
+#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D
+#define GL_ASYNC_READ_PIXELS_SGIX 0x835E
+#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F
+#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360
+#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361
+#endif /* GL_SGIX_async_pixel */
+
+#ifndef GL_SGIX_blend_alpha_minmax
+#define GL_SGIX_blend_alpha_minmax 1
+#define GL_ALPHA_MIN_SGIX 0x8320
+#define GL_ALPHA_MAX_SGIX 0x8321
+#endif /* GL_SGIX_blend_alpha_minmax */
-#ifndef GL_AMD_conservative_depth
-#define GL_AMD_conservative_depth 1
-#endif
+#ifndef GL_SGIX_calligraphic_fragment
+#define GL_SGIX_calligraphic_fragment 1
+#define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183
+#endif /* GL_SGIX_calligraphic_fragment */
-#ifndef GL_EXT_shader_image_load_store
-#define GL_EXT_shader_image_load_store 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindImageTextureEXT (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);
-GLAPI void APIENTRY glMemoryBarrierEXT (GLbitfield barriers);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);
-typedef void (APIENTRYP PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers);
-#endif
+#ifndef GL_SGIX_clipmap
+#define GL_SGIX_clipmap 1
+#define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170
+#define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171
+#define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172
+#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173
+#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
+#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
+#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176
+#define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177
+#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
+#define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D
+#define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E
+#define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F
+#endif /* GL_SGIX_clipmap */
-#ifndef GL_EXT_vertex_attrib_64bit
-#define GL_EXT_vertex_attrib_64bit 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexAttribL1dEXT (GLuint index, GLdouble x);
-GLAPI void APIENTRY glVertexAttribL2dEXT (GLuint index, GLdouble x, GLdouble y);
-GLAPI void APIENTRY glVertexAttribL3dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glVertexAttribL4dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glVertexAttribL1dvEXT (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribL2dvEXT (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribL3dvEXT (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribL4dvEXT (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribLPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glGetVertexAttribLdvEXT (GLuint index, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY glVertexArrayVertexAttribLOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
-#endif
+#ifndef GL_SGIX_convolution_accuracy
+#define GL_SGIX_convolution_accuracy 1
+#define GL_CONVOLUTION_HINT_SGIX 0x8316
+#endif /* GL_SGIX_convolution_accuracy */
-#ifndef GL_NV_gpu_program5
-#define GL_NV_gpu_program5 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramSubroutineParametersuivNV (GLenum target, GLsizei count, const GLuint *params);
-GLAPI void APIENTRY glGetProgramSubroutineParameteruivNV (GLenum target, GLuint index, GLuint *param);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC) (GLenum target, GLsizei count, const GLuint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC) (GLenum target, GLuint index, GLuint *param);
-#endif
+#ifndef GL_SGIX_depth_pass_instrument
+#define GL_SGIX_depth_pass_instrument 1
+#endif /* GL_SGIX_depth_pass_instrument */
-#ifndef GL_NV_gpu_shader5
-#define GL_NV_gpu_shader5 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glUniform1i64NV (GLint location, GLint64EXT x);
-GLAPI void APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y);
-GLAPI void APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
-GLAPI void APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
-GLAPI void APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
-GLAPI void APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
-GLAPI void APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
-GLAPI void APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
-GLAPI void APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x);
-GLAPI void APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y);
-GLAPI void APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
-GLAPI void APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
-GLAPI void APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
-GLAPI void APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
-GLAPI void APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
-GLAPI void APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
-GLAPI void APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params);
-GLAPI void APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x);
-GLAPI void APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
-GLAPI void APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
-GLAPI void APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
-GLAPI void APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
-GLAPI void APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
-GLAPI void APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
-GLAPI void APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
-GLAPI void APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x);
-GLAPI void APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
-GLAPI void APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
-GLAPI void APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
-GLAPI void APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
-GLAPI void APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
-GLAPI void APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
-GLAPI void APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x);
-typedef void (APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y);
-typedef void (APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
-typedef void (APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
-typedef void (APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
-typedef void (APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
-typedef void (APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
-typedef void (APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
-typedef void (APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x);
-typedef void (APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y);
-typedef void (APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
-typedef void (APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
-typedef void (APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
-typedef void (APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
-typedef void (APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
-typedef void (APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
-typedef void (APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
-#endif
+#ifndef GL_SGIX_depth_texture
+#define GL_SGIX_depth_texture 1
+#define GL_DEPTH_COMPONENT16_SGIX 0x81A5
+#define GL_DEPTH_COMPONENT24_SGIX 0x81A6
+#define GL_DEPTH_COMPONENT32_SGIX 0x81A7
+#endif /* GL_SGIX_depth_texture */
-#ifndef GL_NV_shader_buffer_store
-#define GL_NV_shader_buffer_store 1
+#ifndef GL_SGIX_flush_raster
+#define GL_SGIX_flush_raster 1
+typedef void (APIENTRYP PFNGLFLUSHRASTERSGIXPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFlushRasterSGIX (void);
#endif
+#endif /* GL_SGIX_flush_raster */
-#ifndef GL_NV_tessellation_program5
-#define GL_NV_tessellation_program5 1
-#endif
+#ifndef GL_SGIX_fog_offset
+#define GL_SGIX_fog_offset 1
+#define GL_FOG_OFFSET_SGIX 0x8198
+#define GL_FOG_OFFSET_VALUE_SGIX 0x8199
+#endif /* GL_SGIX_fog_offset */
-#ifndef GL_NV_vertex_attrib_integer_64bit
-#define GL_NV_vertex_attrib_integer_64bit 1
+#ifndef GL_SGIX_fragment_lighting
+#define GL_SGIX_fragment_lighting 1
+#define GL_FRAGMENT_LIGHTING_SGIX 0x8400
+#define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401
+#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
+#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
+#define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404
+#define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405
+#define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406
+#define GL_LIGHT_ENV_MODE_SGIX 0x8407
+#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
+#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
+#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
+#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
+#define GL_FRAGMENT_LIGHT0_SGIX 0x840C
+#define GL_FRAGMENT_LIGHT1_SGIX 0x840D
+#define GL_FRAGMENT_LIGHT2_SGIX 0x840E
+#define GL_FRAGMENT_LIGHT3_SGIX 0x840F
+#define GL_FRAGMENT_LIGHT4_SGIX 0x8410
+#define GL_FRAGMENT_LIGHT5_SGIX 0x8411
+#define GL_FRAGMENT_LIGHT6_SGIX 0x8412
+#define GL_FRAGMENT_LIGHT7_SGIX 0x8413
+typedef void (APIENTRYP PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexAttribL1i64NV (GLuint index, GLint64EXT x);
-GLAPI void APIENTRY glVertexAttribL2i64NV (GLuint index, GLint64EXT x, GLint64EXT y);
-GLAPI void APIENTRY glVertexAttribL3i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
-GLAPI void APIENTRY glVertexAttribL4i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
-GLAPI void APIENTRY glVertexAttribL1i64vNV (GLuint index, const GLint64EXT *v);
-GLAPI void APIENTRY glVertexAttribL2i64vNV (GLuint index, const GLint64EXT *v);
-GLAPI void APIENTRY glVertexAttribL3i64vNV (GLuint index, const GLint64EXT *v);
-GLAPI void APIENTRY glVertexAttribL4i64vNV (GLuint index, const GLint64EXT *v);
-GLAPI void APIENTRY glVertexAttribL1ui64NV (GLuint index, GLuint64EXT x);
-GLAPI void APIENTRY glVertexAttribL2ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y);
-GLAPI void APIENTRY glVertexAttribL3ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
-GLAPI void APIENTRY glVertexAttribL4ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
-GLAPI void APIENTRY glVertexAttribL1ui64vNV (GLuint index, const GLuint64EXT *v);
-GLAPI void APIENTRY glVertexAttribL2ui64vNV (GLuint index, const GLuint64EXT *v);
-GLAPI void APIENTRY glVertexAttribL3ui64vNV (GLuint index, const GLuint64EXT *v);
-GLAPI void APIENTRY glVertexAttribL4ui64vNV (GLuint index, const GLuint64EXT *v);
-GLAPI void APIENTRY glGetVertexAttribLi64vNV (GLuint index, GLenum pname, GLint64EXT *params);
-GLAPI void APIENTRY glGetVertexAttribLui64vNV (GLuint index, GLenum pname, GLuint64EXT *params);
-GLAPI void APIENTRY glVertexAttribLFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT *params);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glFragmentColorMaterialSGIX (GLenum face, GLenum mode);
+GLAPI void APIENTRY glFragmentLightfSGIX (GLenum light, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glFragmentLightfvSGIX (GLenum light, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glFragmentLightiSGIX (GLenum light, GLenum pname, GLint param);
+GLAPI void APIENTRY glFragmentLightivSGIX (GLenum light, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glFragmentLightModelfSGIX (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glFragmentLightModelfvSGIX (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glFragmentLightModeliSGIX (GLenum pname, GLint param);
+GLAPI void APIENTRY glFragmentLightModelivSGIX (GLenum pname, const GLint *params);
+GLAPI void APIENTRY glFragmentMaterialfSGIX (GLenum face, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glFragmentMaterialfvSGIX (GLenum face, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glFragmentMaterialiSGIX (GLenum face, GLenum pname, GLint param);
+GLAPI void APIENTRY glFragmentMaterialivSGIX (GLenum face, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glGetFragmentLightfvSGIX (GLenum light, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetFragmentLightivSGIX (GLenum light, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetFragmentMaterialfvSGIX (GLenum face, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetFragmentMaterialivSGIX (GLenum face, GLenum pname, GLint *params);
+GLAPI void APIENTRY glLightEnviSGIX (GLenum pname, GLint param);
#endif
+#endif /* GL_SGIX_fragment_lighting */
-#ifndef GL_NV_multisample_coverage
-#define GL_NV_multisample_coverage 1
+#ifndef GL_SGIX_framezoom
+#define GL_SGIX_framezoom 1
+#define GL_FRAMEZOOM_SGIX 0x818B
+#define GL_FRAMEZOOM_FACTOR_SGIX 0x818C
+#define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D
+typedef void (APIENTRYP PFNGLFRAMEZOOMSGIXPROC) (GLint factor);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFrameZoomSGIX (GLint factor);
#endif
+#endif /* GL_SGIX_framezoom */
-#ifndef GL_AMD_name_gen_delete
-#define GL_AMD_name_gen_delete 1
+#ifndef GL_SGIX_igloo_interface
+#define GL_SGIX_igloo_interface 1
+typedef void (APIENTRYP PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const GLvoid *params);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGenNamesAMD (GLenum identifier, GLuint num, GLuint *names);
-GLAPI void APIENTRY glDeleteNamesAMD (GLenum identifier, GLuint num, const GLuint *names);
-GLAPI GLboolean APIENTRY glIsNameAMD (GLenum identifier, GLuint name);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint *names);
-typedef void (APIENTRYP PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint *names);
-typedef GLboolean (APIENTRYP PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name);
+GLAPI void APIENTRY glIglooInterfaceSGIX (GLenum pname, const GLvoid *params);
#endif
+#endif /* GL_SGIX_igloo_interface */
-#ifndef GL_AMD_debug_output
-#define GL_AMD_debug_output 1
+#ifndef GL_SGIX_instruments
+#define GL_SGIX_instruments 1
+#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
+#define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181
+typedef GLint (APIENTRYP PFNGLGETINSTRUMENTSSGIXPROC) (void);
+typedef void (APIENTRYP PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer);
+typedef GLint (APIENTRYP PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p);
+typedef void (APIENTRYP PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker);
+typedef void (APIENTRYP PFNGLSTARTINSTRUMENTSSGIXPROC) (void);
+typedef void (APIENTRYP PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
-GLAPI void APIENTRY glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
-GLAPI void APIENTRY glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, GLvoid *userParam);
-GLAPI GLuint APIENTRY glGetDebugMessageLogAMD (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
-typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
-typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, GLvoid *userParam);
-typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
+GLAPI GLint APIENTRY glGetInstrumentsSGIX (void);
+GLAPI void APIENTRY glInstrumentsBufferSGIX (GLsizei size, GLint *buffer);
+GLAPI GLint APIENTRY glPollInstrumentsSGIX (GLint *marker_p);
+GLAPI void APIENTRY glReadInstrumentsSGIX (GLint marker);
+GLAPI void APIENTRY glStartInstrumentsSGIX (void);
+GLAPI void APIENTRY glStopInstrumentsSGIX (GLint marker);
#endif
+#endif /* GL_SGIX_instruments */
-#ifndef GL_NV_vdpau_interop
-#define GL_NV_vdpau_interop 1
+#ifndef GL_SGIX_interlace
+#define GL_SGIX_interlace 1
+#define GL_INTERLACE_SGIX 0x8094
+#endif /* GL_SGIX_interlace */
+
+#ifndef GL_SGIX_ir_instrument1
+#define GL_SGIX_ir_instrument1 1
+#define GL_IR_INSTRUMENT1_SGIX 0x817F
+#endif /* GL_SGIX_ir_instrument1 */
+
+#ifndef GL_SGIX_list_priority
+#define GL_SGIX_list_priority 1
+#define GL_LIST_PRIORITY_SGIX 0x8182
+typedef void (APIENTRYP PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVDPAUInitNV (const GLvoid *vdpDevice, const GLvoid *getProcAddress);
-GLAPI void APIENTRY glVDPAUFiniNV (void);
-GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceNV (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
-GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterOutputSurfaceNV (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
-GLAPI void APIENTRY glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface);
-GLAPI void APIENTRY glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface);
-GLAPI void APIENTRY glVDPAUGetSurfaceivNV (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
-GLAPI void APIENTRY glVDPAUSurfaceAccessNV (GLvdpauSurfaceNV surface, GLenum access);
-GLAPI void APIENTRY glVDPAUMapSurfacesNV (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces);
-GLAPI void APIENTRY glVDPAUUnmapSurfacesNV (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVDPAUINITNVPROC) (const GLvoid *vdpDevice, const GLvoid *getProcAddress);
-typedef void (APIENTRYP PFNGLVDPAUFININVPROC) (void);
-typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
-typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
-typedef void (APIENTRYP PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface);
-typedef void (APIENTRYP PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface);
-typedef void (APIENTRYP PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
-typedef void (APIENTRYP PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access);
-typedef void (APIENTRYP PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces);
-typedef void (APIENTRYP PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces);
+GLAPI void APIENTRY glGetListParameterfvSGIX (GLuint list, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetListParameterivSGIX (GLuint list, GLenum pname, GLint *params);
+GLAPI void APIENTRY glListParameterfSGIX (GLuint list, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glListParameterfvSGIX (GLuint list, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glListParameteriSGIX (GLuint list, GLenum pname, GLint param);
+GLAPI void APIENTRY glListParameterivSGIX (GLuint list, GLenum pname, const GLint *params);
#endif
+#endif /* GL_SGIX_list_priority */
-#ifndef GL_AMD_transform_feedback3_lines_triangles
-#define GL_AMD_transform_feedback3_lines_triangles 1
+#ifndef GL_SGIX_pixel_texture
+#define GL_SGIX_pixel_texture 1
+#define GL_PIXEL_TEX_GEN_SGIX 0x8139
+#define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B
+typedef void (APIENTRYP PFNGLPIXELTEXGENSGIXPROC) (GLenum mode);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelTexGenSGIX (GLenum mode);
#endif
+#endif /* GL_SGIX_pixel_texture */
-#ifndef GL_AMD_depth_clamp_separate
-#define GL_AMD_depth_clamp_separate 1
+#ifndef GL_SGIX_pixel_tiles
+#define GL_SGIX_pixel_tiles 1
+#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
+#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
+#define GL_PIXEL_TILE_WIDTH_SGIX 0x8140
+#define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141
+#define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142
+#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143
+#define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144
+#define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145
+#endif /* GL_SGIX_pixel_tiles */
+
+#ifndef GL_SGIX_polynomial_ffd
+#define GL_SGIX_polynomial_ffd 1
+#define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001
+#define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002
+#define GL_GEOMETRY_DEFORMATION_SGIX 0x8194
+#define GL_TEXTURE_DEFORMATION_SGIX 0x8195
+#define GL_DEFORMATIONS_MASK_SGIX 0x8196
+#define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197
+typedef void (APIENTRYP PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points);
+typedef void (APIENTRYP PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points);
+typedef void (APIENTRYP PFNGLDEFORMSGIXPROC) (GLbitfield mask);
+typedef void (APIENTRYP PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDeformationMap3dSGIX (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points);
+GLAPI void APIENTRY glDeformationMap3fSGIX (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points);
+GLAPI void APIENTRY glDeformSGIX (GLbitfield mask);
+GLAPI void APIENTRY glLoadIdentityDeformationMapSGIX (GLbitfield mask);
#endif
+#endif /* GL_SGIX_polynomial_ffd */
-#ifndef GL_EXT_texture_sRGB_decode
-#define GL_EXT_texture_sRGB_decode 1
+#ifndef GL_SGIX_reference_plane
+#define GL_SGIX_reference_plane 1
+#define GL_REFERENCE_PLANE_SGIX 0x817D
+#define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E
+typedef void (APIENTRYP PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glReferencePlaneSGIX (const GLdouble *equation);
#endif
+#endif /* GL_SGIX_reference_plane */
-#ifndef GL_NV_texture_multisample
-#define GL_NV_texture_multisample 1
+#ifndef GL_SGIX_resample
+#define GL_SGIX_resample 1
+#define GL_PACK_RESAMPLE_SGIX 0x842C
+#define GL_UNPACK_RESAMPLE_SGIX 0x842D
+#define GL_RESAMPLE_REPLICATE_SGIX 0x842E
+#define GL_RESAMPLE_ZERO_FILL_SGIX 0x842F
+#define GL_RESAMPLE_DECIMATE_SGIX 0x8430
+#endif /* GL_SGIX_resample */
+
+#ifndef GL_SGIX_scalebias_hint
+#define GL_SGIX_scalebias_hint 1
+#define GL_SCALEBIAS_HINT_SGIX 0x8322
+#endif /* GL_SGIX_scalebias_hint */
+
+#ifndef GL_SGIX_shadow
+#define GL_SGIX_shadow 1
+#define GL_TEXTURE_COMPARE_SGIX 0x819A
+#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B
+#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C
+#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D
+#endif /* GL_SGIX_shadow */
+
+#ifndef GL_SGIX_shadow_ambient
+#define GL_SGIX_shadow_ambient 1
+#define GL_SHADOW_AMBIENT_SGIX 0x80BF
+#endif /* GL_SGIX_shadow_ambient */
+
+#ifndef GL_SGIX_sprite
+#define GL_SGIX_sprite 1
+#define GL_SPRITE_SGIX 0x8148
+#define GL_SPRITE_MODE_SGIX 0x8149
+#define GL_SPRITE_AXIS_SGIX 0x814A
+#define GL_SPRITE_TRANSLATION_SGIX 0x814B
+#define GL_SPRITE_AXIAL_SGIX 0x814C
+#define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D
+#define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexImage2DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
-GLAPI void APIENTRY glTexImage3DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
-GLAPI void APIENTRY glTextureImage2DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
-GLAPI void APIENTRY glTextureImage3DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
-GLAPI void APIENTRY glTextureImage2DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
-GLAPI void APIENTRY glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
-typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
-typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
-typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
-typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
-typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+GLAPI void APIENTRY glSpriteParameterfSGIX (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glSpriteParameterfvSGIX (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glSpriteParameteriSGIX (GLenum pname, GLint param);
+GLAPI void APIENTRY glSpriteParameterivSGIX (GLenum pname, const GLint *params);
+#endif
+#endif /* GL_SGIX_sprite */
+
+#ifndef GL_SGIX_subsample
+#define GL_SGIX_subsample 1
+#define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0
+#define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1
+#define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2
+#define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3
+#define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4
+#endif /* GL_SGIX_subsample */
+
+#ifndef GL_SGIX_tag_sample_buffer
+#define GL_SGIX_tag_sample_buffer 1
+typedef void (APIENTRYP PFNGLTAGSAMPLEBUFFERSGIXPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTagSampleBufferSGIX (void);
#endif
+#endif /* GL_SGIX_tag_sample_buffer */
+
+#ifndef GL_SGIX_texture_add_env
+#define GL_SGIX_texture_add_env 1
+#define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE
+#endif /* GL_SGIX_texture_add_env */
+
+#ifndef GL_SGIX_texture_coordinate_clamp
+#define GL_SGIX_texture_coordinate_clamp 1
+#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369
+#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A
+#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B
+#endif /* GL_SGIX_texture_coordinate_clamp */
+
+#ifndef GL_SGIX_texture_lod_bias
+#define GL_SGIX_texture_lod_bias 1
+#define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E
+#define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F
+#define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190
+#endif /* GL_SGIX_texture_lod_bias */
+
+#ifndef GL_SGIX_texture_multi_buffer
+#define GL_SGIX_texture_multi_buffer 1
+#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
+#endif /* GL_SGIX_texture_multi_buffer */
+
+#ifndef GL_SGIX_texture_scale_bias
+#define GL_SGIX_texture_scale_bias 1
+#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179
+#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
+#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
+#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
+#endif /* GL_SGIX_texture_scale_bias */
+
+#ifndef GL_SGIX_vertex_preclip
+#define GL_SGIX_vertex_preclip 1
+#define GL_VERTEX_PRECLIP_SGIX 0x83EE
+#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF
+#endif /* GL_SGIX_vertex_preclip */
+
+#ifndef GL_SGIX_ycrcb
+#define GL_SGIX_ycrcb 1
+#define GL_YCRCB_422_SGIX 0x81BB
+#define GL_YCRCB_444_SGIX 0x81BC
+#endif /* GL_SGIX_ycrcb */
+
+#ifndef GL_SGIX_ycrcb_subsample
+#define GL_SGIX_ycrcb_subsample 1
+#endif /* GL_SGIX_ycrcb_subsample */
-#ifndef GL_AMD_blend_minmax_factor
-#define GL_AMD_blend_minmax_factor 1
-#endif
+#ifndef GL_SGIX_ycrcba
+#define GL_SGIX_ycrcba 1
+#define GL_YCRCB_SGIX 0x8318
+#define GL_YCRCBA_SGIX 0x8319
+#endif /* GL_SGIX_ycrcba */
-#ifndef GL_AMD_sample_positions
-#define GL_AMD_sample_positions 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLfloat *val);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat *val);
-#endif
+#ifndef GL_SGI_color_matrix
+#define GL_SGI_color_matrix 1
+#define GL_COLOR_MATRIX_SGI 0x80B1
+#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2
+#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
+#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
+#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
+#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
+#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
+#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
+#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
+#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
+#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
+#endif /* GL_SGI_color_matrix */
-#ifndef GL_EXT_x11_sync_object
-#define GL_EXT_x11_sync_object 1
+#ifndef GL_SGI_color_table
+#define GL_SGI_color_table 1
+#define GL_COLOR_TABLE_SGI 0x80D0
+#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
+#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
+#define GL_PROXY_COLOR_TABLE_SGI 0x80D3
+#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
+#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
+#define GL_COLOR_TABLE_SCALE_SGI 0x80D6
+#define GL_COLOR_TABLE_BIAS_SGI 0x80D7
+#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8
+#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9
+#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA
+#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB
+#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC
+#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD
+#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
+#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
+typedef void (APIENTRYP PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLsync APIENTRY glImportSyncEXT (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLsync (APIENTRYP PFNGLIMPORTSYNCEXTPROC) (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags);
+GLAPI void APIENTRY glColorTableSGI (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+GLAPI void APIENTRY glColorTableParameterfvSGI (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glColorTableParameterivSGI (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glCopyColorTableSGI (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glGetColorTableSGI (GLenum target, GLenum format, GLenum type, GLvoid *table);
+GLAPI void APIENTRY glGetColorTableParameterfvSGI (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetColorTableParameterivSGI (GLenum target, GLenum pname, GLint *params);
#endif
+#endif /* GL_SGI_color_table */
-#ifndef GL_AMD_multi_draw_indirect
-#define GL_AMD_multi_draw_indirect 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glMultiDrawArraysIndirectAMD (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
-GLAPI void APIENTRY glMultiDrawElementsIndirectAMD (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC) (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC) (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
-#endif
+#ifndef GL_SGI_texture_color_table
+#define GL_SGI_texture_color_table 1
+#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC
+#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD
+#endif /* GL_SGI_texture_color_table */
-#ifndef GL_EXT_framebuffer_multisample_blit_scaled
-#define GL_EXT_framebuffer_multisample_blit_scaled 1
+#ifndef GL_SUNX_constant_data
+#define GL_SUNX_constant_data 1
+#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5
+#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6
+typedef void (APIENTRYP PFNGLFINISHTEXTURESUNXPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFinishTextureSUNX (void);
#endif
+#endif /* GL_SUNX_constant_data */
-#ifndef GL_AMD_pinned_memory
-#define GL_AMD_pinned_memory 1
-#endif
+#ifndef GL_SUN_convolution_border_modes
+#define GL_SUN_convolution_border_modes 1
+#define GL_WRAP_BORDER_SUN 0x81D4
+#endif /* GL_SUN_convolution_border_modes */
-#ifndef GL_AMD_stencil_operation_extended
-#define GL_AMD_stencil_operation_extended 1
+#ifndef GL_SUN_global_alpha
+#define GL_SUN_global_alpha 1
+#define GL_GLOBAL_ALPHA_SUN 0x81D9
+#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glStencilOpValueAMD (GLenum face, GLuint value);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSTENCILOPVALUEAMDPROC) (GLenum face, GLuint value);
+GLAPI void APIENTRY glGlobalAlphaFactorbSUN (GLbyte factor);
+GLAPI void APIENTRY glGlobalAlphaFactorsSUN (GLshort factor);
+GLAPI void APIENTRY glGlobalAlphaFactoriSUN (GLint factor);
+GLAPI void APIENTRY glGlobalAlphaFactorfSUN (GLfloat factor);
+GLAPI void APIENTRY glGlobalAlphaFactordSUN (GLdouble factor);
+GLAPI void APIENTRY glGlobalAlphaFactorubSUN (GLubyte factor);
+GLAPI void APIENTRY glGlobalAlphaFactorusSUN (GLushort factor);
+GLAPI void APIENTRY glGlobalAlphaFactoruiSUN (GLuint factor);
#endif
+#endif /* GL_SUN_global_alpha */
-
-#ifndef GL_EXT_Cg_shader
-#define GL_CG_VERTEX_SHADER_EXT 0x890E
-#define GL_CG_FRAGMENT_SHADER_EXT 0x890F
-#endif
-#ifndef GL_EXT_Cg_shader
-#define GL_EXT_Cg_shader 1
+#ifndef GL_SUN_mesh_array
+#define GL_SUN_mesh_array 1
+#define GL_QUAD_MESH_SUN 0x8614
+#define GL_TRIANGLE_MESH_SUN 0x8615
+typedef void (APIENTRYP PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawMeshArraysSUN (GLenum mode, GLint first, GLsizei count, GLsizei width);
#endif
+#endif /* GL_SUN_mesh_array */
-/**
- * We rename EXT_texture_rectangle into core,
- * so ARB_texture_rectangle will remain intact.
- */
-#ifndef GL_EXT_texture_rectangle
-#define GL_TEXTURE_RECTANGLE_EXT 0x84F5
-#define GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6
-#define GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7
-#define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8
-#define GL_SAMPLER_2D_RECT_EXT 0x8B63
-#define GL_SAMPLER_2D_RECT_SHADOW_EXT 0x8B64
-#endif
-#ifndef GL_EXT_texture_rectangle
-#define GL_EXT_texture_rectangle 1
-#endif
+#ifndef GL_SUN_slice_accum
+#define GL_SUN_slice_accum 1
+#define GL_SLICE_ACCUM_SUN 0x85CC
+#endif /* GL_SUN_slice_accum */
-#ifndef GL_APPLE_pixel_buffer
-#define GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE 0x8A10
-#endif
-#ifndef GL_APPLE_pixel_buffer
-#define GL_APPLE_pixel_buffer 1
+#ifndef GL_SUN_triangle_list
+#define GL_SUN_triangle_list 1
+#define GL_RESTART_SUN 0x0001
+#define GL_REPLACE_MIDDLE_SUN 0x0002
+#define GL_REPLACE_OLDEST_SUN 0x0003
+#define GL_TRIANGLE_LIST_SUN 0x81D7
+#define GL_REPLACEMENT_CODE_SUN 0x81D8
+#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0
+#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
+#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
+#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
+#define GL_R1UI_V3F_SUN 0x85C4
+#define GL_R1UI_C4UB_V3F_SUN 0x85C5
+#define GL_R1UI_C3F_V3F_SUN 0x85C6
+#define GL_R1UI_N3F_V3F_SUN 0x85C7
+#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8
+#define GL_R1UI_T2F_V3F_SUN 0x85C9
+#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA
+#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid **pointer);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glReplacementCodeuiSUN (GLuint code);
+GLAPI void APIENTRY glReplacementCodeusSUN (GLushort code);
+GLAPI void APIENTRY glReplacementCodeubSUN (GLubyte code);
+GLAPI void APIENTRY glReplacementCodeuivSUN (const GLuint *code);
+GLAPI void APIENTRY glReplacementCodeusvSUN (const GLushort *code);
+GLAPI void APIENTRY glReplacementCodeubvSUN (const GLubyte *code);
+GLAPI void APIENTRY glReplacementCodePointerSUN (GLenum type, GLsizei stride, const GLvoid **pointer);
#endif
+#endif /* GL_SUN_triangle_list */
-#ifndef GL_APPLE_flush_render
-#define GL_APPLE_flush_render 1
+#ifndef GL_SUN_vertex
+#define GL_SUN_vertex 1
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFlushRenderAPPLE(void);
-GLAPI void APIENTRY glFinishRenderAPPLE(void);
-GLAPI void APIENTRY glSwapAPPLE(void);
-#endif
-typedef void (APIENTRY * PFNGLFLUSHRENDERAPPLEPROC) (void);
-typedef void (APIENTRY * PFNGLFINISHRENDERAPPLEPROC) (void);
-typedef void (APIENTRY * PFNGLSWAPAPPLEPROC) (void);
+GLAPI void APIENTRY glColor4ubVertex2fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glColor4ubVertex2fvSUN (const GLubyte *c, const GLfloat *v);
+GLAPI void APIENTRY glColor4ubVertex3fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glColor4ubVertex3fvSUN (const GLubyte *c, const GLfloat *v);
+GLAPI void APIENTRY glColor3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glColor3fVertex3fvSUN (const GLfloat *c, const GLfloat *v);
+GLAPI void APIENTRY glNormal3fVertex3fSUN (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glNormal3fVertex3fvSUN (const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glColor4fNormal3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glColor4fNormal3fVertex3fvSUN (const GLfloat *c, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord2fVertex3fSUN (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTexCoord2fVertex3fvSUN (const GLfloat *tc, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord4fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glTexCoord4fVertex4fvSUN (const GLfloat *tc, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fSUN (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *tc, const GLubyte *c, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTexCoord2fColor3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiVertex3fSUN (GLuint rc, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiVertex3fvSUN (const GLuint *rc, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint *rc, const GLubyte *c, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
#endif
+#endif /* GL_SUN_vertex */
+#ifndef GL_WIN_phong_shading
+#define GL_WIN_phong_shading 1
+#define GL_PHONG_WIN 0x80EA
+#define GL_PHONG_HINT_WIN 0x80EB
+#endif /* GL_WIN_phong_shading */
+
+#ifndef GL_WIN_specular_fog
+#define GL_WIN_specular_fog 1
+#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC
+#endif /* GL_WIN_specular_fog */
#ifdef __cplusplus
}
diff --git a/make/stub_includes/opengl/GL/glplatform.h b/make/stub_includes/opengl/GL/glplatform.h
deleted file mode 100644
index 5d42943d7..000000000
--- a/make/stub_includes/opengl/GL/glplatform.h
+++ /dev/null
@@ -1,67 +0,0 @@
-#ifndef __glplatform_h_
-#define __glplatform_h_
-
-#if defined(__BEOS__)
-#include /* to get some BeOS-isms */
-#endif
-
-#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
-#define OPENSTEP
-#endif
-
-#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
-#define __WIN32__
-#endif
-
-#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
-# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
-# define GLAPI __declspec(dllexport)
-# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
-# define GLAPI __declspec(dllimport)
-# else /* for use with static link lib build of Win32 edition only */
-# define GLAPI extern
-# endif /* _STATIC_MESA support */
-# define GLAPIENTRY __stdcall
-#else
-/* non-Windows compilation */
-# ifndef GLAPI
-# define GLAPI extern
-# endif
-# define GLAPIENTRY
-#endif /* WIN32 / CYGWIN bracket */
-
-#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__)
-# define PRAGMA_EXPORT_SUPPORTED 1
-#endif
-
-/*
- * WINDOWS: Include windows.h here to define APIENTRY.
- * It is also useful when applications include this file by
- * including only glut.h, since glut.h depends on windows.h.
- * Applications needing to include windows.h with parms other
- * than "WIN32_LEAN_AND_MEAN" may include windows.h before
- * glut.h or gl.h.
- */
-#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
-#define WIN32_LEAN_AND_MEAN 1
-#include
-#endif
-
-#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__)
-#include
-#endif
-
-#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
-#pragma import on
-#endif
-
-#ifdef CENTERLINE_CLPP
-#define signed
-#endif
-
-#if defined(PRAGMA_EXPORT_SUPPORTED)
-#pragma export on
-#endif
-
-#endif /* __glplatform_h_ */
-
diff --git a/make/stub_includes/opengl/GL/glu.h b/make/stub_includes/opengl/GL/glu.h
index e3a16f304..758ba11ba 100644
--- a/make/stub_includes/opengl/GL/glu.h
+++ b/make/stub_includes/opengl/GL/glu.h
@@ -48,12 +48,14 @@
#include
-#ifndef GLAPIENTRY
-#define GLAPIENTRY
+#ifndef APIENTRY
+#define APIENTRY
+#endif
+#ifndef APIENTRYP
+#define APIENTRYP APIENTRY*
#endif
-
#ifndef GLAPI
-#define GLAPI
+#define GLAPI extern
#endif
#ifdef __cplusplus
@@ -280,133 +282,133 @@ typedef GLUtesselator GLUtriangulatorObj;
#define GLU_TESS_MAX_COORD 1.0e150
/* Internal convenience typedefs */
-typedef void (GLAPIENTRY *_GLUfuncptr)();
+typedef void (APIENTRY *_GLUfuncptr)();
#endif /* GLX_VERSION_1_X */
#ifndef GLU_VERSION_1_X
#define GLU_VERSION_1_X 1
-GLAPI void GLAPIENTRY gluBeginCurve (GLUnurbs* nurb);
-GLAPI void GLAPIENTRY gluBeginPolygon (GLUtesselator* tess);
-GLAPI void GLAPIENTRY gluBeginSurface (GLUnurbs* nurb);
-GLAPI void GLAPIENTRY gluBeginTrim (GLUnurbs* nurb);
-GLAPI GLint GLAPIENTRY gluBuild1DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
-GLAPI GLint GLAPIENTRY gluBuild1DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void *data);
-GLAPI GLint GLAPIENTRY gluBuild2DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
-GLAPI GLint GLAPIENTRY gluBuild2DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *data);
-GLAPI GLint GLAPIENTRY gluBuild3DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
-GLAPI GLint GLAPIENTRY gluBuild3DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
-GLAPI GLboolean GLAPIENTRY gluCheckExtension (const GLubyte *extName, const GLubyte *extString);
-GLAPI void GLAPIENTRY gluCylinder (GLUquadric* quad, GLdouble base, GLdouble top, GLdouble height, GLint slices, GLint stacks);
-GLAPI void GLAPIENTRY gluDeleteNurbsRenderer (GLUnurbs* nurb);
-GLAPI void GLAPIENTRY gluDeleteQuadric (GLUquadric* quad);
-GLAPI void GLAPIENTRY gluDeleteTess (GLUtesselator* tess);
-GLAPI void GLAPIENTRY gluDisk (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops);
-GLAPI void GLAPIENTRY gluEndCurve (GLUnurbs* nurb);
-GLAPI void GLAPIENTRY gluEndPolygon (GLUtesselator* tess);
-GLAPI void GLAPIENTRY gluEndSurface (GLUnurbs* nurb);
-GLAPI void GLAPIENTRY gluEndTrim (GLUnurbs* nurb);
-GLAPI const GLubyte * GLAPIENTRY gluErrorString (GLenum error);
-GLAPI void GLAPIENTRY gluGetNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat* data);
-GLAPI const GLubyte * GLAPIENTRY gluGetString (GLenum name);
-GLAPI void GLAPIENTRY gluGetTessProperty (GLUtesselator* tess, GLenum which, GLdouble* data);
-GLAPI void GLAPIENTRY gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);
-GLAPI void GLAPIENTRY gluLookAt (GLdouble eyeX, GLdouble eyeY, GLdouble eyeZ, GLdouble centerX, GLdouble centerY, GLdouble centerZ, GLdouble upX, GLdouble upY, GLdouble upZ);
-GLAPI GLUnurbs* GLAPIENTRY gluNewNurbsRenderer (void);
-GLAPI GLUquadric* GLAPIENTRY gluNewQuadric (void);
-GLAPI GLUtesselator* GLAPIENTRY gluNewTess (void);
-GLAPI void GLAPIENTRY gluNextContour (GLUtesselator* tess, GLenum type);
-GLAPI void GLAPIENTRY gluNurbsCallback (GLUnurbs* nurb, GLenum which, _GLUfuncptr CallBackFunc);
-GLAPI void GLAPIENTRY gluNurbsCallbackData (GLUnurbs* nurb, GLvoid* userData);
-GLAPI void GLAPIENTRY gluNurbsCallbackDataEXT (GLUnurbs* nurb, GLvoid* userData);
-GLAPI void GLAPIENTRY gluNurbsCurve (GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type);
-GLAPI void GLAPIENTRY gluNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat value);
-GLAPI void GLAPIENTRY gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);
-GLAPI void GLAPIENTRY gluOrtho2D (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top);
-GLAPI void GLAPIENTRY gluPartialDisk (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep);
-GLAPI void GLAPIENTRY gluPerspective (GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar);
-GLAPI void GLAPIENTRY gluPickMatrix (GLdouble x, GLdouble y, GLdouble delX, GLdouble delY, GLint *viewport);
-GLAPI GLint GLAPIENTRY gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);
-GLAPI void GLAPIENTRY gluPwlCurve (GLUnurbs* nurb, GLint count, GLfloat* data, GLint stride, GLenum type);
-GLAPI void GLAPIENTRY gluQuadricCallback (GLUquadric* quad, GLenum which, _GLUfuncptr CallBackFunc);
-GLAPI void GLAPIENTRY gluQuadricDrawStyle (GLUquadric* quad, GLenum draw);
-GLAPI void GLAPIENTRY gluQuadricNormals (GLUquadric* quad, GLenum normal);
-GLAPI void GLAPIENTRY gluQuadricOrientation (GLUquadric* quad, GLenum orientation);
-GLAPI void GLAPIENTRY gluQuadricTexture (GLUquadric* quad, GLboolean texture);
-GLAPI GLint GLAPIENTRY gluScaleImage (GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void *dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid* dataOut);
-GLAPI void GLAPIENTRY gluSphere (GLUquadric* quad, GLdouble radius, GLint slices, GLint stacks);
-GLAPI void GLAPIENTRY gluTessBeginContour (GLUtesselator* tess);
-GLAPI void GLAPIENTRY gluTessBeginPolygon (GLUtesselator* tess, GLvoid* data);
-GLAPI void GLAPIENTRY gluTessCallback (GLUtesselator* tess, GLenum which, _GLUfuncptr CallBackFunc);
-GLAPI void GLAPIENTRY gluTessEndContour (GLUtesselator* tess);
-GLAPI void GLAPIENTRY gluTessEndPolygon (GLUtesselator* tess);
-GLAPI void GLAPIENTRY gluTessNormal (GLUtesselator* tess, GLdouble valueX, GLdouble valueY, GLdouble valueZ);
-GLAPI void GLAPIENTRY gluTessProperty (GLUtesselator* tess, GLenum which, GLdouble data);
-GLAPI void GLAPIENTRY gluTessVertex (GLUtesselator* tess, GLdouble *location, GLvoid* data);
-GLAPI GLint GLAPIENTRY gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);
-GLAPI GLint GLAPIENTRY gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearVal, GLdouble farVal, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);
-
-
-typedef void (GLAPIENTRY * PFNGLUBEGINCURVEPROC) (GLUnurbs* nurb);
-typedef void (GLAPIENTRY * PFNGLUBEGINPOLYGONPROC) (GLUtesselator* tess);
-typedef void (GLAPIENTRY * PFNGLUBEGINSURFACEPROC) (GLUnurbs* nurb);
-typedef void (GLAPIENTRY * PFNGLUBEGINTRIMPROC) (GLUnurbs* nurb);
-typedef GLint (GLAPIENTRY * PFNGLUBUILD1DMIPMAPLEVELSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
-typedef GLint (GLAPIENTRY * PFNGLUBUILD1DMIPMAPSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void *data);
-typedef GLint (GLAPIENTRY * PFNGLUBUILD2DMIPMAPLEVELSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
-typedef GLint (GLAPIENTRY * PFNGLUBUILD2DMIPMAPSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *data);
-typedef GLint (GLAPIENTRY * PFNGLUBUILD3DMIPMAPLEVELSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
-typedef GLint (GLAPIENTRY * PFNGLUBUILD3DMIPMAPSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
-typedef GLboolean (GLAPIENTRY * PFNGLUCHECKEXTENSIONPROC) (const GLubyte *extName, const GLubyte *extString);
-typedef void (GLAPIENTRY * PFNGLUCYLINDERPROC) (GLUquadric* quad, GLdouble base, GLdouble top, GLdouble height, GLint slices, GLint stacks);
-typedef void (GLAPIENTRY * PFNGLUDELETENURBSRENDERERPROC) (GLUnurbs* nurb);
-typedef void (GLAPIENTRY * PFNGLUDELETEQUADRICPROC) (GLUquadric* quad);
-typedef void (GLAPIENTRY * PFNGLUDELETETESSPROC) (GLUtesselator* tess);
-typedef void (GLAPIENTRY * PFNGLUDISKPROC) (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops);
-typedef void (GLAPIENTRY * PFNGLUENDCURVEPROC) (GLUnurbs* nurb);
-typedef void (GLAPIENTRY * PFNGLUENDPOLYGONPROC) (GLUtesselator* tess);
-typedef void (GLAPIENTRY * PFNGLUENDSURFACEPROC) (GLUnurbs* nurb);
-typedef void (GLAPIENTRY * PFNGLUENDTRIMPROC) (GLUnurbs* nurb);
-typedef const GLubyte * (GLAPIENTRY * PFNGLUERRORSTRINGPROC) (GLenum error);
-typedef void (GLAPIENTRY * PFNGLUGETNURBSPROPERTYPROC) (GLUnurbs* nurb, GLenum property, GLfloat* data);
-typedef const GLubyte * (GLAPIENTRY * PFNGLUGETSTRINGPROC) (GLenum name);
-typedef void (GLAPIENTRY * PFNGLUGETTESSPROPERTYPROC) (GLUtesselator* tess, GLenum which, GLdouble* data);
-typedef void (GLAPIENTRY * PFNGLULOADSAMPLINGMATRICESPROC) (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);
-typedef void (GLAPIENTRY * PFNGLULOOKATPROC) (GLdouble eyeX, GLdouble eyeY, GLdouble eyeZ, GLdouble centerX, GLdouble centerY, GLdouble centerZ, GLdouble upX, GLdouble upY, GLdouble upZ);
-typedef GLUnurbs* (GLAPIENTRY * PFNGLUNEWNURBSRENDERERPROC) (void);
-typedef GLUquadric* (GLAPIENTRY * PFNGLUNEWQUADRICPROC) (void);
-typedef GLUtesselator* (GLAPIENTRY * PFNGLUNEWTESSPROC) (void);
-typedef void (GLAPIENTRY * PFNGLUNEXTCONTOURPROC) (GLUtesselator* tess, GLenum type);
-typedef void (GLAPIENTRY * PFNGLUNURBSCALLBACKPROC) (GLUnurbs* nurb, GLenum which, _GLUfuncptr CallBackFunc);
-typedef void (GLAPIENTRY * PFNGLUNURBSCALLBACKDATAPROC) (GLUnurbs* nurb, GLvoid* userData);
-typedef void (GLAPIENTRY * PFNGLUNURBSCALLBACKDATAEXTPROC) (GLUnurbs* nurb, GLvoid* userData);
-typedef void (GLAPIENTRY * PFNGLUNURBSCURVEPROC) (GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type);
-typedef void (GLAPIENTRY * PFNGLUNURBSPROPERTYPROC) (GLUnurbs* nurb, GLenum property, GLfloat value);
-typedef void (GLAPIENTRY * PFNGLUNURBSSURFACEPROC) (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);
-typedef void (GLAPIENTRY * PFNGLUORTHO2DPROC) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top);
-typedef void (GLAPIENTRY * PFNGLUPARTIALDISKPROC) (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep);
-typedef void (GLAPIENTRY * PFNGLUPERSPECTIVEPROC) (GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar);
-typedef void (GLAPIENTRY * PFNGLUPICKMATRIXPROC) (GLdouble x, GLdouble y, GLdouble delX, GLdouble delY, GLint *viewport);
-typedef GLint (GLAPIENTRY * PFNGLUPROJECTPROC) (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);
-typedef void (GLAPIENTRY * PFNGLUPWLCURVEPROC) (GLUnurbs* nurb, GLint count, GLfloat* data, GLint stride, GLenum type);
-typedef void (GLAPIENTRY * PFNGLUQUADRICCALLBACKPROC) (GLUquadric* quad, GLenum which, _GLUfuncptr CallBackFunc);
-typedef void (GLAPIENTRY * PFNGLUQUADRICDRAWSTYLEPROC) (GLUquadric* quad, GLenum draw);
-typedef void (GLAPIENTRY * PFNGLUQUADRICNORMALSPROC) (GLUquadric* quad, GLenum normal);
-typedef void (GLAPIENTRY * PFNGLUQUADRICORIENTATIONPROC) (GLUquadric* quad, GLenum orientation);
-typedef void (GLAPIENTRY * PFNGLUQUADRICTEXTUREPROC) (GLUquadric* quad, GLboolean texture);
-typedef GLint (GLAPIENTRY * PFNGLUSCALEIMAGEPROC) (GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void *dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid* dataOut);
-typedef void (GLAPIENTRY * PFNGLUSPHEREPROC) (GLUquadric* quad, GLdouble radius, GLint slices, GLint stacks);
-typedef void (GLAPIENTRY * PFNGLUTESSBEGINCONTOURPROC) (GLUtesselator* tess);
-typedef void (GLAPIENTRY * PFNGLUTESSBEGINPOLYGONPROC) (GLUtesselator* tess, GLvoid* data);
-typedef void (GLAPIENTRY * PFNGLUTESSCALLBACKPROC) (GLUtesselator* tess, GLenum which, _GLUfuncptr CallBackFunc);
-typedef void (GLAPIENTRY * PFNGLUTESSENDCONTOURPROC) (GLUtesselator* tess);
-typedef void (GLAPIENTRY * PFNGLUTESSENDPOLYGONPROC) (GLUtesselator* tess);
-typedef void (GLAPIENTRY * PFNGLUTESSNORMALPROC) (GLUtesselator* tess, GLdouble valueX, GLdouble valueY, GLdouble valueZ);
-typedef void (GLAPIENTRY * PFNGLUTESSPROPERTYPROC) (GLUtesselator* tess, GLenum which, GLdouble data);
-typedef void (GLAPIENTRY * PFNGLUTESSVERTEXPROC) (GLUtesselator* tess, GLdouble *location, GLvoid* data);
-typedef GLint (GLAPIENTRY * PFNGLUUNPROJECTPROC) (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);
-typedef GLint (GLAPIENTRY * PFNGLUUNPROJECT4PROC) (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearVal, GLdouble farVal, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);
+GLAPI void APIENTRY gluBeginCurve (GLUnurbs* nurb);
+GLAPI void APIENTRY gluBeginPolygon (GLUtesselator* tess);
+GLAPI void APIENTRY gluBeginSurface (GLUnurbs* nurb);
+GLAPI void APIENTRY gluBeginTrim (GLUnurbs* nurb);
+GLAPI GLint APIENTRY gluBuild1DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
+GLAPI GLint APIENTRY gluBuild1DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void *data);
+GLAPI GLint APIENTRY gluBuild2DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
+GLAPI GLint APIENTRY gluBuild2DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *data);
+GLAPI GLint APIENTRY gluBuild3DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
+GLAPI GLint APIENTRY gluBuild3DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
+GLAPI GLboolean APIENTRY gluCheckExtension (const GLubyte *extName, const GLubyte *extString);
+GLAPI void APIENTRY gluCylinder (GLUquadric* quad, GLdouble base, GLdouble top, GLdouble height, GLint slices, GLint stacks);
+GLAPI void APIENTRY gluDeleteNurbsRenderer (GLUnurbs* nurb);
+GLAPI void APIENTRY gluDeleteQuadric (GLUquadric* quad);
+GLAPI void APIENTRY gluDeleteTess (GLUtesselator* tess);
+GLAPI void APIENTRY gluDisk (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops);
+GLAPI void APIENTRY gluEndCurve (GLUnurbs* nurb);
+GLAPI void APIENTRY gluEndPolygon (GLUtesselator* tess);
+GLAPI void APIENTRY gluEndSurface (GLUnurbs* nurb);
+GLAPI void APIENTRY gluEndTrim (GLUnurbs* nurb);
+GLAPI const GLubyte * APIENTRY gluErrorString (GLenum error);
+GLAPI void APIENTRY gluGetNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat* data);
+GLAPI const GLubyte * APIENTRY gluGetString (GLenum name);
+GLAPI void APIENTRY gluGetTessProperty (GLUtesselator* tess, GLenum which, GLdouble* data);
+GLAPI void APIENTRY gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);
+GLAPI void APIENTRY gluLookAt (GLdouble eyeX, GLdouble eyeY, GLdouble eyeZ, GLdouble centerX, GLdouble centerY, GLdouble centerZ, GLdouble upX, GLdouble upY, GLdouble upZ);
+GLAPI GLUnurbs* APIENTRY gluNewNurbsRenderer (void);
+GLAPI GLUquadric* APIENTRY gluNewQuadric (void);
+GLAPI GLUtesselator* APIENTRY gluNewTess (void);
+GLAPI void APIENTRY gluNextContour (GLUtesselator* tess, GLenum type);
+GLAPI void APIENTRY gluNurbsCallback (GLUnurbs* nurb, GLenum which, _GLUfuncptr CallBackFunc);
+GLAPI void APIENTRY gluNurbsCallbackData (GLUnurbs* nurb, GLvoid* userData);
+GLAPI void APIENTRY gluNurbsCallbackDataEXT (GLUnurbs* nurb, GLvoid* userData);
+GLAPI void APIENTRY gluNurbsCurve (GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type);
+GLAPI void APIENTRY gluNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat value);
+GLAPI void APIENTRY gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);
+GLAPI void APIENTRY gluOrtho2D (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top);
+GLAPI void APIENTRY gluPartialDisk (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep);
+GLAPI void APIENTRY gluPerspective (GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar);
+GLAPI void APIENTRY gluPickMatrix (GLdouble x, GLdouble y, GLdouble delX, GLdouble delY, GLint *viewport);
+GLAPI GLint APIENTRY gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);
+GLAPI void APIENTRY gluPwlCurve (GLUnurbs* nurb, GLint count, GLfloat* data, GLint stride, GLenum type);
+GLAPI void APIENTRY gluQuadricCallback (GLUquadric* quad, GLenum which, _GLUfuncptr CallBackFunc);
+GLAPI void APIENTRY gluQuadricDrawStyle (GLUquadric* quad, GLenum draw);
+GLAPI void APIENTRY gluQuadricNormals (GLUquadric* quad, GLenum normal);
+GLAPI void APIENTRY gluQuadricOrientation (GLUquadric* quad, GLenum orientation);
+GLAPI void APIENTRY gluQuadricTexture (GLUquadric* quad, GLboolean texture);
+GLAPI GLint APIENTRY gluScaleImage (GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void *dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid* dataOut);
+GLAPI void APIENTRY gluSphere (GLUquadric* quad, GLdouble radius, GLint slices, GLint stacks);
+GLAPI void APIENTRY gluTessBeginContour (GLUtesselator* tess);
+GLAPI void APIENTRY gluTessBeginPolygon (GLUtesselator* tess, GLvoid* data);
+GLAPI void APIENTRY gluTessCallback (GLUtesselator* tess, GLenum which, _GLUfuncptr CallBackFunc);
+GLAPI void APIENTRY gluTessEndContour (GLUtesselator* tess);
+GLAPI void APIENTRY gluTessEndPolygon (GLUtesselator* tess);
+GLAPI void APIENTRY gluTessNormal (GLUtesselator* tess, GLdouble valueX, GLdouble valueY, GLdouble valueZ);
+GLAPI void APIENTRY gluTessProperty (GLUtesselator* tess, GLenum which, GLdouble data);
+GLAPI void APIENTRY gluTessVertex (GLUtesselator* tess, GLdouble *location, GLvoid* data);
+GLAPI GLint APIENTRY gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);
+GLAPI GLint APIENTRY gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearVal, GLdouble farVal, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);
+
+
+typedef void (APIENTRYP PFNGLUBEGINCURVEPROC) (GLUnurbs* nurb);
+typedef void (APIENTRYP PFNGLUBEGINPOLYGONPROC) (GLUtesselator* tess);
+typedef void (APIENTRYP PFNGLUBEGINSURFACEPROC) (GLUnurbs* nurb);
+typedef void (APIENTRYP PFNGLUBEGINTRIMPROC) (GLUnurbs* nurb);
+typedef GLint (APIENTRYP PFNGLUBUILD1DMIPMAPLEVELSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
+typedef GLint (APIENTRYP PFNGLUBUILD1DMIPMAPSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void *data);
+typedef GLint (APIENTRYP PFNGLUBUILD2DMIPMAPLEVELSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
+typedef GLint (APIENTRYP PFNGLUBUILD2DMIPMAPSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *data);
+typedef GLint (APIENTRYP PFNGLUBUILD3DMIPMAPLEVELSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
+typedef GLint (APIENTRYP PFNGLUBUILD3DMIPMAPSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
+typedef GLboolean (APIENTRYP PFNGLUCHECKEXTENSIONPROC) (const GLubyte *extName, const GLubyte *extString);
+typedef void (APIENTRYP PFNGLUCYLINDERPROC) (GLUquadric* quad, GLdouble base, GLdouble top, GLdouble height, GLint slices, GLint stacks);
+typedef void (APIENTRYP PFNGLUDELETENURBSRENDERERPROC) (GLUnurbs* nurb);
+typedef void (APIENTRYP PFNGLUDELETEQUADRICPROC) (GLUquadric* quad);
+typedef void (APIENTRYP PFNGLUDELETETESSPROC) (GLUtesselator* tess);
+typedef void (APIENTRYP PFNGLUDISKPROC) (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops);
+typedef void (APIENTRYP PFNGLUENDCURVEPROC) (GLUnurbs* nurb);
+typedef void (APIENTRYP PFNGLUENDPOLYGONPROC) (GLUtesselator* tess);
+typedef void (APIENTRYP PFNGLUENDSURFACEPROC) (GLUnurbs* nurb);
+typedef void (APIENTRYP PFNGLUENDTRIMPROC) (GLUnurbs* nurb);
+typedef const GLubyte * (APIENTRYP PFNGLUERRORSTRINGPROC) (GLenum error);
+typedef void (APIENTRYP PFNGLUGETNURBSPROPERTYPROC) (GLUnurbs* nurb, GLenum property, GLfloat* data);
+typedef const GLubyte * (APIENTRYP PFNGLUGETSTRINGPROC) (GLenum name);
+typedef void (APIENTRYP PFNGLUGETTESSPROPERTYPROC) (GLUtesselator* tess, GLenum which, GLdouble* data);
+typedef void (APIENTRYP PFNGLULOADSAMPLINGMATRICESPROC) (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);
+typedef void (APIENTRYP PFNGLULOOKATPROC) (GLdouble eyeX, GLdouble eyeY, GLdouble eyeZ, GLdouble centerX, GLdouble centerY, GLdouble centerZ, GLdouble upX, GLdouble upY, GLdouble upZ);
+typedef GLUnurbs* (APIENTRYP PFNGLUNEWNURBSRENDERERPROC) (void);
+typedef GLUquadric* (APIENTRYP PFNGLUNEWQUADRICPROC) (void);
+typedef GLUtesselator* (APIENTRYP PFNGLUNEWTESSPROC) (void);
+typedef void (APIENTRYP PFNGLUNEXTCONTOURPROC) (GLUtesselator* tess, GLenum type);
+typedef void (APIENTRYP PFNGLUNURBSCALLBACKPROC) (GLUnurbs* nurb, GLenum which, _GLUfuncptr CallBackFunc);
+typedef void (APIENTRYP PFNGLUNURBSCALLBACKDATAPROC) (GLUnurbs* nurb, GLvoid* userData);
+typedef void (APIENTRYP PFNGLUNURBSCALLBACKDATAEXTPROC) (GLUnurbs* nurb, GLvoid* userData);
+typedef void (APIENTRYP PFNGLUNURBSCURVEPROC) (GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type);
+typedef void (APIENTRYP PFNGLUNURBSPROPERTYPROC) (GLUnurbs* nurb, GLenum property, GLfloat value);
+typedef void (APIENTRYP PFNGLUNURBSSURFACEPROC) (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);
+typedef void (APIENTRYP PFNGLUORTHO2DPROC) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top);
+typedef void (APIENTRYP PFNGLUPARTIALDISKPROC) (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep);
+typedef void (APIENTRYP PFNGLUPERSPECTIVEPROC) (GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar);
+typedef void (APIENTRYP PFNGLUPICKMATRIXPROC) (GLdouble x, GLdouble y, GLdouble delX, GLdouble delY, GLint *viewport);
+typedef GLint (APIENTRYP PFNGLUPROJECTPROC) (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);
+typedef void (APIENTRYP PFNGLUPWLCURVEPROC) (GLUnurbs* nurb, GLint count, GLfloat* data, GLint stride, GLenum type);
+typedef void (APIENTRYP PFNGLUQUADRICCALLBACKPROC) (GLUquadric* quad, GLenum which, _GLUfuncptr CallBackFunc);
+typedef void (APIENTRYP PFNGLUQUADRICDRAWSTYLEPROC) (GLUquadric* quad, GLenum draw);
+typedef void (APIENTRYP PFNGLUQUADRICNORMALSPROC) (GLUquadric* quad, GLenum normal);
+typedef void (APIENTRYP PFNGLUQUADRICORIENTATIONPROC) (GLUquadric* quad, GLenum orientation);
+typedef void (APIENTRYP PFNGLUQUADRICTEXTUREPROC) (GLUquadric* quad, GLboolean texture);
+typedef GLint (APIENTRYP PFNGLUSCALEIMAGEPROC) (GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void *dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid* dataOut);
+typedef void (APIENTRYP PFNGLUSPHEREPROC) (GLUquadric* quad, GLdouble radius, GLint slices, GLint stacks);
+typedef void (APIENTRYP PFNGLUTESSBEGINCONTOURPROC) (GLUtesselator* tess);
+typedef void (APIENTRYP PFNGLUTESSBEGINPOLYGONPROC) (GLUtesselator* tess, GLvoid* data);
+typedef void (APIENTRYP PFNGLUTESSCALLBACKPROC) (GLUtesselator* tess, GLenum which, _GLUfuncptr CallBackFunc);
+typedef void (APIENTRYP PFNGLUTESSENDCONTOURPROC) (GLUtesselator* tess);
+typedef void (APIENTRYP PFNGLUTESSENDPOLYGONPROC) (GLUtesselator* tess);
+typedef void (APIENTRYP PFNGLUTESSNORMALPROC) (GLUtesselator* tess, GLdouble valueX, GLdouble valueY, GLdouble valueZ);
+typedef void (APIENTRYP PFNGLUTESSPROPERTYPROC) (GLUtesselator* tess, GLenum which, GLdouble data);
+typedef void (APIENTRYP PFNGLUTESSVERTEXPROC) (GLUtesselator* tess, GLdouble *location, GLvoid* data);
+typedef GLint (APIENTRYP PFNGLUUNPROJECTPROC) (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);
+typedef GLint (APIENTRYP PFNGLUUNPROJECT4PROC) (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearVal, GLdouble farVal, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);
#endif /* GLU_VERSION_1_X */
diff --git a/make/stub_includes/opengl/GL/glx.h b/make/stub_includes/opengl/GL/glx.h
index 67225e043..a74cd23e8 100644
--- a/make/stub_includes/opengl/GL/glx.h
+++ b/make/stub_includes/opengl/GL/glx.h
@@ -56,17 +56,8 @@
extern "C" {
#endif
- /* For some reason gcc ignores #undef directives for these definitions when placed outside this file,
- which are necessary when including both glx.h and glxext.h as is necessary to compile
- X11GLImpl_JNI.c. Looks like a bug; couldn't boil down a smaller test case.
- gcc version 2.96 20000731 (Red Hat Linux 7.3 2.96-110)
-#define GLX_VERSION_1_1 1
-#define GLX_VERSION_1_2 1
-#define GLX_VERSION_1_3 1
-#define GLX_VERSION_1_4 1
- */
-
-#ifndef GLX_VERSION_1_X
+#ifndef GLX_VERSION_1_0
+#define GLX_VERSION_1_0 1
#define GLX_EXTENSION_NAME "GLX"
@@ -103,100 +94,9 @@ extern "C" {
#define GLX_BAD_VALUE 6
#define GLX_BAD_ENUM 7
-
-/*
- * GLX 1.1 and later:
- */
-#define GLX_VENDOR 1
-#define GLX_VERSION 2
-#define GLX_EXTENSIONS 3
-
-
-/*
- * GLX 1.3 and later:
- */
-#define GLX_CONFIG_CAVEAT 0x20
-#define GLX_DONT_CARE 0xFFFFFFFF
-#define GLX_SLOW_CONFIG 0x8001
-#define GLX_NON_CONFORMANT_CONFIG 0x800D
-#define GLX_X_VISUAL_TYPE 0x22
-#define GLX_TRANSPARENT_TYPE 0x23
-#define GLX_TRANSPARENT_INDEX_VALUE 0x24
-#define GLX_TRANSPARENT_RED_VALUE 0x25
-#define GLX_TRANSPARENT_GREEN_VALUE 0x26
-#define GLX_TRANSPARENT_BLUE_VALUE 0x27
-#define GLX_TRANSPARENT_ALPHA_VALUE 0x28
-#define GLX_MAX_PBUFFER_WIDTH 0x8016
-#define GLX_MAX_PBUFFER_HEIGHT 0x8017
-#define GLX_MAX_PBUFFER_PIXELS 0x8018
-#define GLX_PRESERVED_CONTENTS 0x801B
-#define GLX_LARGEST_PBUFFER 0x801C
-#define GLX_WIDTH 0x801D
-#define GLX_HEIGHT 0x801E
-#define GLX_EVENT_MASK 0x801F
-#define GLX_DRAWABLE_TYPE 0x8010
-#define GLX_FBCONFIG_ID 0x8013
-#define GLX_VISUAL_ID 0x800B
-#define GLX_WINDOW_BIT 0x00000001
-#define GLX_PIXMAP_BIT 0x00000002
-#define GLX_PBUFFER_BIT 0x00000004
-#define GLX_AUX_BUFFERS_BIT 0x00000010
-#define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001
-#define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002
-#define GLX_BACK_LEFT_BUFFER_BIT 0x00000004
-#define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008
-#define GLX_DEPTH_BUFFER_BIT 0x00000020
-#define GLX_STENCIL_BUFFER_BIT 0x00000040
-#define GLX_ACCUM_BUFFER_BIT 0x00000080
-#define GLX_DRAWABLE_TYPE 0x8010
-#define GLX_RENDER_TYPE 0x8011
-#define GLX_X_RENDERABLE 0x8012
-#define GLX_NONE 0x8000
-#define GLX_TRUE_COLOR 0x8002
-#define GLX_DIRECT_COLOR 0x8003
-#define GLX_PSEUDO_COLOR 0x8004
-#define GLX_STATIC_COLOR 0x8005
-#define GLX_GRAY_SCALE 0x8006
-#define GLX_STATIC_GRAY 0x8007
-#define GLX_TRANSPARENT_RGB 0x8008
-#define GLX_TRANSPARENT_INDEX 0x8009
-#define GLX_RGBA_TYPE 0x8014
-#define GLX_COLOR_INDEX_TYPE 0x8015
-#define GLX_COLOR_INDEX_BIT 0x00000002
-#define GLX_RGBA_BIT 0x00000001
-#define GLX_SCREEN 0x800C
-#define GLX_PBUFFER_CLOBBER_MASK 0x08000000
-#define GLX_DAMAGED 0x8020
-#define GLX_SAVED 0x8021
-#define GLX_WINDOW 0x8022
-#define GLX_PBUFFER 0x8023
-#define GLX_PBUFFER_HEIGHT 0x8040
-#define GLX_PBUFFER_WIDTH 0x8041
-
-
-/*
- * GLX 1.4 and later:
- */
-#define GLX_SAMPLE_BUFFERS 0x186a0 /*100000*/
-#define GLX_SAMPLES 0x186a1 /*100001*/
-
-
-
typedef struct __GLXcontextRec *GLXContext;
typedef XID GLXPixmap;
typedef XID GLXDrawable;
-/* GLX 1.3 and later */
-typedef struct __GLXFBConfigRec *GLXFBConfig;
-typedef XID GLXFBConfigID;
-typedef XID GLXContextID;
-typedef XID GLXWindow;
-typedef XID GLXPbuffer;
-
-#endif /* GLX_VERSION_1_X */
-
-
-#ifndef GLX_VERSION_1_X
-#define GLX_VERSION_1_X 1
extern XVisualInfo* glXChooseVisual( Display *dpy, int screen,
int *attribList );
@@ -239,226 +139,58 @@ extern void glXWaitX( void );
extern void glXUseXFont( Font font, int first, int count, int list );
+#endif /* GLX_VERSION_1_0 */
-/* GLX 1.1 and later */
-extern const char *glXQueryExtensionsString( Display *dpy, int screen );
-
-extern const char *glXQueryServerString( Display *dpy, int screen, int name );
-
-extern const char *glXGetClientString( Display *dpy, int name );
-
-
-/* GLX 1.2 and later */
-extern Display *glXGetCurrentDisplay( void );
-
-
-/* GLX 1.3 and later */
-extern GLXFBConfig *glXChooseFBConfig( Display *dpy, int screen,
- const int *attribList, int *nitems );
-
-extern int glXGetFBConfigAttrib( Display *dpy, GLXFBConfig config,
- int attribute, int *value );
-
-extern GLXFBConfig *glXGetFBConfigs( Display *dpy, int screen,
- int *nelements );
-
-extern XVisualInfo *glXGetVisualFromFBConfig( Display *dpy,
- GLXFBConfig config );
-
-extern GLXWindow glXCreateWindow( Display *dpy, GLXFBConfig config,
- Window win, const int *attribList );
-
-extern void glXDestroyWindow( Display *dpy, GLXWindow window );
-
-extern GLXPixmap glXCreatePixmap( Display *dpy, GLXFBConfig config,
- Pixmap pixmap, const int *attribList );
-
-extern void glXDestroyPixmap( Display *dpy, GLXPixmap pixmap );
-
-extern GLXPbuffer glXCreatePbuffer( Display *dpy, GLXFBConfig config,
- const int *attribList );
-
-extern void glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf );
-
-extern void glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute,
- unsigned int *value );
-
-extern GLXContext glXCreateNewContext( Display *dpy, GLXFBConfig config,
- int renderType, GLXContext shareList,
- Bool direct );
-
-extern Bool glXMakeContextCurrent( Display *dpy, GLXDrawable draw,
- GLXDrawable read, GLXContext ctx );
-
-extern GLXDrawable glXGetCurrentReadDrawable( void );
-
-extern int glXQueryContext( Display *dpy, GLXContext ctx, int attribute,
- int *value );
-extern void glXSelectEvent( Display *dpy, GLXDrawable drawable,
- unsigned long mask );
+#ifndef GLX_VERSION_1_1
+#define GLX_VERSION_1_1 1
-extern void glXGetSelectedEvent( Display *dpy, GLXDrawable drawable,
- unsigned long *mask );
-
-/* GLX 1.4 and later */
-extern void (*glXGetProcAddress(const GLubyte *procname))();
-
-#endif /* GLX_VERSION_1_X */
-
-#ifndef GLX_GLXEXT_LEGACY
-
-#include
-
-#else
-
-
-/*
- * 28. GLX_EXT_visual_info extension
- */
-#ifndef GLX_EXT_visual_info
-#define GLX_EXT_visual_info 1
-
-#define GLX_X_VISUAL_TYPE_EXT 0x22
-#define GLX_TRANSPARENT_TYPE_EXT 0x23
-#define GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24
-#define GLX_TRANSPARENT_RED_VALUE_EXT 0x25
-#define GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26
-#define GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27
-#define GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28
-#define GLX_TRUE_COLOR_EXT 0x8002
-#define GLX_DIRECT_COLOR_EXT 0x8003
-#define GLX_PSEUDO_COLOR_EXT 0x8004
-#define GLX_STATIC_COLOR_EXT 0x8005
-#define GLX_GRAY_SCALE_EXT 0x8006
-#define GLX_STATIC_GRAY_EXT 0x8007
-#define GLX_NONE_EXT 0x8000
-#define GLX_TRANSPARENT_RGB_EXT 0x8008
-#define GLX_TRANSPARENT_INDEX_EXT 0x8009
-
-#endif /* 28. GLX_EXT_visual_info extension */
-
-
-
-/*
- * 41. GLX_SGI_video_sync
- */
-#ifndef GLX_SGI_video_sync
-#define GLX_SGI_video_sync 1
-
-extern int glXGetVideoSyncSGI(unsigned int *count);
-extern int glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count);
-
-#endif /* GLX_SGI_video_sync */
-
-
-
-/*
- * 42. GLX_EXT_visual_rating
- */
-#ifndef GLX_EXT_visual_rating
-#define GLX_EXT_visual_rating 1
-
-#define GLX_VISUAL_CAVEAT_EXT 0x20
-/*#define GLX_NONE_EXT 0x8000*/
-#define GLX_SLOW_VISUAL_EXT 0x8001
-#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D
-
-#endif /* GLX_EXT_visual_rating */
-
-
-
-/*
- * 47. GLX_EXT_import_context
- */
-#ifndef GLX_EXT_import_context
-#define GLX_EXT_import_context 1
-
-#define GLX_SHARE_CONTEXT_EXT 0x800A
-#define GLX_VISUAL_ID_EXT 0x800B
-#define GLX_SCREEN_EXT 0x800C
+#define GLX_VENDOR 1
+#define GLX_VERSION 2
+#define GLX_EXTENSIONS 3
-extern void glXFreeContextEXT(Display *dpy, GLXContext context);
+extern const char *glXQueryExtensionsString( Display *dpy, int screen );
-extern GLXContextID glXGetContextIDEXT(const GLXContext context);
+extern const char *glXQueryServerString( Display *dpy, int screen, int name );
-extern Display *glXGetCurrentDisplayEXT(void);
+extern const char *glXGetClientString( Display *dpy, int name );
-extern GLXContext glXImportContextEXT(Display *dpy, GLXContextID contextID);
+#endif /* GLX_VERSION_1_1 */
-extern int glXQueryContextInfoEXT(Display *dpy, GLXContext context,
- int attribute,int *value);
-#endif /* GLX_EXT_import_context */
+#ifndef GLX_VERSION_1_2
+#define GLX_VERSION_1_2 1
+extern Display *glXGetCurrentDisplay( void );
+#endif /* GLX_VERSION_1_2 */
-/*
- * 215. GLX_MESA_copy_sub_buffer
+/**
+ * We require 'glXGetProcAddress' and 'glXGetProcAddressARB'
+ * to be available in GLX, rather than GLXExt.
*/
-#ifndef GLX_MESA_copy_sub_buffer
-#define GLX_MESA_copy_sub_buffer 1
-
-extern void glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable,
- int x, int y, int width, int height );
-
+#ifndef GLX_VERSION_1_4
+#define GLX_VERSION_1_4 1
+
+typedef void ( *__GLXextFuncPtr)(void);
+#define GLX_SAMPLE_BUFFERS 100000
+#define GLX_SAMPLES 100001
+typedef __GLXextFuncPtr ( *PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName);
+#ifdef GL_GLEXT_PROTOTYPES
+__GLXextFuncPtr glXGetProcAddress (const GLubyte *procName);
#endif
+#endif /* GLX_VERSION_1_4 */
-
-
-/*
- * 216. GLX_MESA_pixmap_colormap
- */
-#ifndef GLX_MESA_pixmap_colormap
-#define GLX_MESA_pixmap_colormap 1
-
-extern GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual,
- Pixmap pixmap, Colormap cmap );
-
-#endif /* GLX_MESA_pixmap_colormap */
-
-
-
-/*
- * 217. GLX_MESA_release_buffers
- */
-#ifndef GLX_MESA_release_buffers
-#define GLX_MESA_release_buffers 1
-
-extern Bool glXReleaseBuffersMESA( Display *dpy, GLXDrawable d );
-
-#endif /* GLX_MESA_release_buffers */
-
-
-
-/*
- * 218. GLX_MESA_set_3dfx_mode
- */
-#ifndef GLX_MESA_set_3dfx_mode
-#define GLX_MESA_set_3dfx_mode 1
-
-#define GLX_3DFX_WINDOW_MODE_MESA 0x1
-#define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2
-
-extern Bool glXSet3DfxModeMESA( int mode );
-
-#endif /* GLX_MESA_set_3dfx_mode */
-
-
-
-/*
- * ARB 2. GLX_ARB_get_proc_address
- */
#ifndef GLX_ARB_get_proc_address
#define GLX_ARB_get_proc_address 1
-
-extern void (*glXGetProcAddressARB(const GLubyte *procName))();
-
+typedef __GLXextFuncPtr ( *PFNGLXGETPROCADDRESSARBPROC) (const GLubyte *procName);
+#ifdef GL_GLEXT_PROTOTYPES
+__GLXextFuncPtr glXGetProcAddressARB (const GLubyte *procName);
+#endif
#endif /* GLX_ARB_get_proc_address */
-
-#endif /* GLX_GLXEXT_LEGACY */
+#include
#ifdef __cplusplus
}
diff --git a/make/stub_includes/opengl/GL/glxext.h b/make/stub_includes/opengl/GL/glxext.h
index 3d85521b9..c4805b7d4 100644
--- a/make/stub_includes/opengl/GL/glxext.h
+++ b/make/stub_includes/opengl/GL/glxext.h
@@ -1,885 +1,858 @@
#ifndef __glxext_h_
-#define __glxext_h_
+#define __glxext_h_ 1
#ifdef __cplusplus
extern "C" {
#endif
/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** NOTE: The Original Code (as defined below) has been licensed to Sun
-** Microsystems, Inc. ("Sun") under the SGI Free Software License B
-** (Version 1.1), shown above ("SGI License"). Pursuant to Section
-** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
-** you under an alternative license ("Alternative License"). This
-** Alternative License includes all of the provisions of the SGI License
-** except that Section 2.2 and 11 are omitted. Any differences between
-** the Alternative License and the SGI License are offered solely by Sun
-** and not by SGI.
+** Copyright (c) 2013 The Khronos Group Inc.
**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2004 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: This software was created using the
-** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
-** not been independently verified as being compliant with the OpenGL(R)
-** version 1.2.1 Specification.
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+/*
+** This header is generated from the Khronos OpenGL / OpenGL ES XML
+** API Registry. The current version of the Registry, generator scripts
+** used to make the header, and the header can be found at
+** http://www.opengl.org/registry/
+**
+** Khronos $Revision$ on $Date$
*/
-#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
-#define WIN32_LEAN_AND_MEAN 1
-#include
-#endif
-
-#ifndef APIENTRY
-#define APIENTRY
-#endif
-#ifndef APIENTRYP
-#define APIENTRYP APIENTRY *
-#endif
-#ifndef GLAPI
-#define GLAPI extern
-#endif
-
-/*************************************************************/
-
-/* Header file version number, required by OpenGL ABI for Linux */
-/* glxext.h last updated 2009/01/08 */
-/* Current version at http://www.opengl.org/registry/ */
-#define GLX_GLXEXT_VERSION 21
+#define GLX_GLXEXT_VERSION 20130614
-#ifndef GLX_ARB_multisample
-#define GLX_SAMPLE_BUFFERS_ARB 100000
-#define GLX_SAMPLES_ARB 100001
-#endif
+/* Generated C header for:
+ * API: glx
+ * Versions considered: .*
+ * Versions emitted: 1\.[3-9]
+ * Default extensions included: glx
+ * Additional extensions included: _nomatch_^
+ * Extensions removed: _nomatch_^
+ */
-#ifndef GLX_ARB_fbconfig_float
-#define GLX_RGBA_FLOAT_TYPE_ARB 0x20B9
-#define GLX_RGBA_FLOAT_BIT_ARB 0x00000004
-#endif
+#ifndef GLX_VERSION_1_3
+#define GLX_VERSION_1_3 1
+typedef struct __GLXFBConfigRec *GLXFBConfig;
+typedef XID GLXWindow;
+typedef XID GLXPbuffer;
+#define GLX_WINDOW_BIT 0x00000001
+#define GLX_PIXMAP_BIT 0x00000002
+#define GLX_PBUFFER_BIT 0x00000004
+#define GLX_RGBA_BIT 0x00000001
+#define GLX_COLOR_INDEX_BIT 0x00000002
+#define GLX_PBUFFER_CLOBBER_MASK 0x08000000
+#define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001
+#define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002
+#define GLX_BACK_LEFT_BUFFER_BIT 0x00000004
+#define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008
+#define GLX_AUX_BUFFERS_BIT 0x00000010
+#define GLX_DEPTH_BUFFER_BIT 0x00000020
+#define GLX_STENCIL_BUFFER_BIT 0x00000040
+#define GLX_ACCUM_BUFFER_BIT 0x00000080
+#define GLX_CONFIG_CAVEAT 0x20
+#define GLX_X_VISUAL_TYPE 0x22
+#define GLX_TRANSPARENT_TYPE 0x23
+#define GLX_TRANSPARENT_INDEX_VALUE 0x24
+#define GLX_TRANSPARENT_RED_VALUE 0x25
+#define GLX_TRANSPARENT_GREEN_VALUE 0x26
+#define GLX_TRANSPARENT_BLUE_VALUE 0x27
+#define GLX_TRANSPARENT_ALPHA_VALUE 0x28
+#define GLX_DONT_CARE 0xFFFFFFFF
+#define GLX_NONE 0x8000
+#define GLX_SLOW_CONFIG 0x8001
+#define GLX_TRUE_COLOR 0x8002
+#define GLX_DIRECT_COLOR 0x8003
+#define GLX_PSEUDO_COLOR 0x8004
+#define GLX_STATIC_COLOR 0x8005
+#define GLX_GRAY_SCALE 0x8006
+#define GLX_STATIC_GRAY 0x8007
+#define GLX_TRANSPARENT_RGB 0x8008
+#define GLX_TRANSPARENT_INDEX 0x8009
+#define GLX_VISUAL_ID 0x800B
+#define GLX_SCREEN 0x800C
+#define GLX_NON_CONFORMANT_CONFIG 0x800D
+#define GLX_DRAWABLE_TYPE 0x8010
+#define GLX_RENDER_TYPE 0x8011
+#define GLX_X_RENDERABLE 0x8012
+#define GLX_FBCONFIG_ID 0x8013
+#define GLX_RGBA_TYPE 0x8014
+#define GLX_COLOR_INDEX_TYPE 0x8015
+#define GLX_MAX_PBUFFER_WIDTH 0x8016
+#define GLX_MAX_PBUFFER_HEIGHT 0x8017
+#define GLX_MAX_PBUFFER_PIXELS 0x8018
+#define GLX_PRESERVED_CONTENTS 0x801B
+#define GLX_LARGEST_PBUFFER 0x801C
+#define GLX_WIDTH 0x801D
+#define GLX_HEIGHT 0x801E
+#define GLX_EVENT_MASK 0x801F
+#define GLX_DAMAGED 0x8020
+#define GLX_SAVED 0x8021
+#define GLX_WINDOW 0x8022
+#define GLX_PBUFFER 0x8023
+#define GLX_PBUFFER_HEIGHT 0x8040
+#define GLX_PBUFFER_WIDTH 0x8041
+typedef GLXFBConfig *( *PFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements);
+typedef GLXFBConfig *( *PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements);
+typedef int ( *PFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value);
+typedef XVisualInfo *( *PFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config);
+typedef GLXWindow ( *PFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
+typedef void ( *PFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win);
+typedef GLXPixmap ( *PFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
+typedef void ( *PFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap);
+typedef GLXPbuffer ( *PFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list);
+typedef void ( *PFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf);
+typedef void ( *PFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
+typedef GLXContext ( *PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
+typedef Bool ( *PFNGLXMAKECONTEXTCURRENTPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
+typedef GLXDrawable ( *PFNGLXGETCURRENTREADDRAWABLEPROC) (void);
+typedef int ( *PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value);
+typedef void ( *PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask);
+typedef void ( *PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
+#ifdef GL_GLEXT_PROTOTYPES
+GLXFBConfig *glXGetFBConfigs (Display *dpy, int screen, int *nelements);
+GLXFBConfig *glXChooseFBConfig (Display *dpy, int screen, const int *attrib_list, int *nelements);
+int glXGetFBConfigAttrib (Display *dpy, GLXFBConfig config, int attribute, int *value);
+XVisualInfo *glXGetVisualFromFBConfig (Display *dpy, GLXFBConfig config);
+GLXWindow glXCreateWindow (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
+void glXDestroyWindow (Display *dpy, GLXWindow win);
+GLXPixmap glXCreatePixmap (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
+void glXDestroyPixmap (Display *dpy, GLXPixmap pixmap);
+GLXPbuffer glXCreatePbuffer (Display *dpy, GLXFBConfig config, const int *attrib_list);
+void glXDestroyPbuffer (Display *dpy, GLXPbuffer pbuf);
+void glXQueryDrawable (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
+GLXContext glXCreateNewContext (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
+Bool glXMakeContextCurrent (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
+GLXDrawable glXGetCurrentReadDrawable (void);
+int glXQueryContext (Display *dpy, GLXContext ctx, int attribute, int *value);
+void glXSelectEvent (Display *dpy, GLXDrawable draw, unsigned long event_mask);
+void glXGetSelectedEvent (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
+#endif
+#endif /* GLX_VERSION_1_3 */
+
+#ifndef GLX_VERSION_1_4
+#define GLX_VERSION_1_4 1
+typedef void ( *__GLXextFuncPtr)(void);
+#define GLX_SAMPLE_BUFFERS 100000
+#define GLX_SAMPLES 100001
+typedef __GLXextFuncPtr ( *PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName);
+#ifdef GL_GLEXT_PROTOTYPES
+__GLXextFuncPtr glXGetProcAddress (const GLubyte *procName);
+#endif
+#endif /* GLX_VERSION_1_4 */
#ifndef GLX_ARB_create_context
-#define GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001
-#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
-#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
+#define GLX_ARB_create_context 1
+#define GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001
+#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
+#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
+#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
+#define GLX_CONTEXT_FLAGS_ARB 0x2094
+typedef GLXContext ( *PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
+#ifdef GL_GLEXT_PROTOTYPES
+GLXContext glXCreateContextAttribsARB (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
+#endif
+#endif /* GLX_ARB_create_context */
+
+#ifndef GLX_ARB_create_context_profile
+#define GLX_ARB_create_context_profile 1
+#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
-#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
-#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
-#define GLX_CONTEXT_FLAGS_ARB 0x2094
-#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
-#endif
+#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
+#endif /* GLX_ARB_create_context_profile */
#ifndef GLX_ARB_create_context_robustness
-#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
-#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
-#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261
-#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252
-#endif
+#define GLX_ARB_create_context_robustness 1
+#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
+#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252
+#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
+#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261
+#endif /* GLX_ARB_create_context_robustness */
-#ifndef GLX_EXT_create_context_es2_profile
-#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
-#endif
-
-#ifndef GLX_SGIS_multisample
-#define GLX_SAMPLE_BUFFERS_SGIS 100000
-#define GLX_SAMPLES_SGIS 100001
-#endif
-
-#ifndef GLX_EXT_visual_info
-#define GLX_X_VISUAL_TYPE_EXT 0x22
-#define GLX_TRANSPARENT_TYPE_EXT 0x23
-#define GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24
-#define GLX_TRANSPARENT_RED_VALUE_EXT 0x25
-#define GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26
-#define GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27
-#define GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28
-#define GLX_NONE_EXT 0x8000
-#define GLX_TRUE_COLOR_EXT 0x8002
-#define GLX_DIRECT_COLOR_EXT 0x8003
-#define GLX_PSEUDO_COLOR_EXT 0x8004
-#define GLX_STATIC_COLOR_EXT 0x8005
-#define GLX_GRAY_SCALE_EXT 0x8006
-#define GLX_STATIC_GRAY_EXT 0x8007
-#define GLX_TRANSPARENT_RGB_EXT 0x8008
-#define GLX_TRANSPARENT_INDEX_EXT 0x8009
-#endif
+#ifndef GLX_ARB_fbconfig_float
+#define GLX_ARB_fbconfig_float 1
+#define GLX_RGBA_FLOAT_TYPE_ARB 0x20B9
+#define GLX_RGBA_FLOAT_BIT_ARB 0x00000004
+#endif /* GLX_ARB_fbconfig_float */
-#ifndef GLX_SGI_swap_control
-#endif
+#ifndef GLX_ARB_framebuffer_sRGB
+#define GLX_ARB_framebuffer_sRGB 1
+#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2
+#endif /* GLX_ARB_framebuffer_sRGB */
-#ifndef GLX_SGI_video_sync
-#endif
-
-#ifndef GLX_SGI_make_current_read
+#ifndef GLX_ARB_get_proc_address
+#define GLX_ARB_get_proc_address 1
+typedef __GLXextFuncPtr ( *PFNGLXGETPROCADDRESSARBPROC) (const GLubyte *procName);
+#ifdef GL_GLEXT_PROTOTYPES
+__GLXextFuncPtr glXGetProcAddressARB (const GLubyte *procName);
#endif
+#endif /* GLX_ARB_get_proc_address */
-#ifndef GLX_SGIX_video_source
-#endif
+#ifndef GLX_ARB_multisample
+#define GLX_ARB_multisample 1
+#define GLX_SAMPLE_BUFFERS_ARB 100000
+#define GLX_SAMPLES_ARB 100001
+#endif /* GLX_ARB_multisample */
-#ifndef GLX_EXT_visual_rating
-#define GLX_VISUAL_CAVEAT_EXT 0x20
-#define GLX_SLOW_VISUAL_EXT 0x8001
-#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D
-/* reuse GLX_NONE_EXT */
-#endif
+#ifndef GLX_ARB_robustness_application_isolation
+#define GLX_ARB_robustness_application_isolation 1
+#define GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008
+#endif /* GLX_ARB_robustness_application_isolation */
-#ifndef GLX_EXT_import_context
-#define GLX_SHARE_CONTEXT_EXT 0x800A
-#define GLX_VISUAL_ID_EXT 0x800B
-#define GLX_SCREEN_EXT 0x800C
-#endif
+#ifndef GLX_ARB_robustness_share_group_isolation
+#define GLX_ARB_robustness_share_group_isolation 1
+#endif /* GLX_ARB_robustness_share_group_isolation */
-#ifndef GLX_SGIX_fbconfig
-#define GLX_WINDOW_BIT_SGIX 0x00000001
-#define GLX_PIXMAP_BIT_SGIX 0x00000002
-#define GLX_RGBA_BIT_SGIX 0x00000001
-#define GLX_COLOR_INDEX_BIT_SGIX 0x00000002
-#define GLX_DRAWABLE_TYPE_SGIX 0x8010
-#define GLX_RENDER_TYPE_SGIX 0x8011
-#define GLX_X_RENDERABLE_SGIX 0x8012
-#define GLX_FBCONFIG_ID_SGIX 0x8013
-#define GLX_RGBA_TYPE_SGIX 0x8014
-#define GLX_COLOR_INDEX_TYPE_SGIX 0x8015
-/* reuse GLX_SCREEN_EXT */
-#endif
+#ifndef GLX_ARB_vertex_buffer_object
+#define GLX_ARB_vertex_buffer_object 1
+#define GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB 0x2095
+#endif /* GLX_ARB_vertex_buffer_object */
-#ifndef GLX_SGIX_pbuffer
-#define GLX_PBUFFER_BIT_SGIX 0x00000004
-#define GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000
-#define GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001
-#define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002
-#define GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004
-#define GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008
-#define GLX_AUX_BUFFERS_BIT_SGIX 0x00000010
-#define GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020
-#define GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040
-#define GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080
-#define GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100
-#define GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016
-#define GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017
-#define GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018
-#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019
-#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A
-#define GLX_PRESERVED_CONTENTS_SGIX 0x801B
-#define GLX_LARGEST_PBUFFER_SGIX 0x801C
-#define GLX_WIDTH_SGIX 0x801D
-#define GLX_HEIGHT_SGIX 0x801E
-#define GLX_EVENT_MASK_SGIX 0x801F
-#define GLX_DAMAGED_SGIX 0x8020
-#define GLX_SAVED_SGIX 0x8021
-#define GLX_WINDOW_SGIX 0x8022
-#define GLX_PBUFFER_SGIX 0x8023
-#endif
+#ifndef GLX_3DFX_multisample
+#define GLX_3DFX_multisample 1
+#define GLX_SAMPLE_BUFFERS_3DFX 0x8050
+#define GLX_SAMPLES_3DFX 0x8051
+#endif /* GLX_3DFX_multisample */
+
+#ifndef GLX_AMD_gpu_association
+#define GLX_AMD_gpu_association 1
+#define GLX_GPU_VENDOR_AMD 0x1F00
+#define GLX_GPU_RENDERER_STRING_AMD 0x1F01
+#define GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
+#define GLX_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
+#define GLX_GPU_RAM_AMD 0x21A3
+#define GLX_GPU_CLOCK_AMD 0x21A4
+#define GLX_GPU_NUM_PIPES_AMD 0x21A5
+#define GLX_GPU_NUM_SIMD_AMD 0x21A6
+#define GLX_GPU_NUM_RB_AMD 0x21A7
+#define GLX_GPU_NUM_SPI_AMD 0x21A8
+#endif /* GLX_AMD_gpu_association */
+
+#ifndef GLX_EXT_buffer_age
+#define GLX_EXT_buffer_age 1
+#define GLX_BACK_BUFFER_AGE_EXT 0x20F4
+#endif /* GLX_EXT_buffer_age */
-#ifndef GLX_SGI_cushion
-#endif
+#ifndef GLX_EXT_create_context_es2_profile
+#define GLX_EXT_create_context_es2_profile 1
+#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
+#endif /* GLX_EXT_create_context_es2_profile */
-#ifndef GLX_SGIX_video_resize
-#define GLX_SYNC_FRAME_SGIX 0x00000000
-#define GLX_SYNC_SWAP_SGIX 0x00000001
-#endif
+#ifndef GLX_EXT_create_context_es_profile
+#define GLX_EXT_create_context_es_profile 1
+#define GLX_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004
+#endif /* GLX_EXT_create_context_es_profile */
-#ifndef GLX_SGIX_dmbuffer
-#define GLX_DIGITAL_MEDIA_PBUFFER_SGIX 0x8024
-#endif
+#ifndef GLX_EXT_fbconfig_packed_float
+#define GLX_EXT_fbconfig_packed_float 1
+#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1
+#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008
+#endif /* GLX_EXT_fbconfig_packed_float */
-#ifndef GLX_SGIX_swap_group
-#endif
+#ifndef GLX_EXT_framebuffer_sRGB
+#define GLX_EXT_framebuffer_sRGB 1
+#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2
+#endif /* GLX_EXT_framebuffer_sRGB */
-#ifndef GLX_SGIX_swap_barrier
-#endif
+#ifndef GLX_EXT_import_context
+#define GLX_EXT_import_context 1
+typedef XID GLXContextID;
+#define GLX_SHARE_CONTEXT_EXT 0x800A
+#define GLX_VISUAL_ID_EXT 0x800B
+#define GLX_SCREEN_EXT 0x800C
+typedef Display *( *PFNGLXGETCURRENTDISPLAYEXTPROC) (void);
+typedef int ( *PFNGLXQUERYCONTEXTINFOEXTPROC) (Display *dpy, GLXContext context, int attribute, int *value);
+typedef GLXContextID ( *PFNGLXGETCONTEXTIDEXTPROC) (const GLXContext context);
+typedef GLXContext ( *PFNGLXIMPORTCONTEXTEXTPROC) (Display *dpy, GLXContextID contextID);
+typedef void ( *PFNGLXFREECONTEXTEXTPROC) (Display *dpy, GLXContext context);
+#ifdef GL_GLEXT_PROTOTYPES
+Display *glXGetCurrentDisplayEXT (void);
+int glXQueryContextInfoEXT (Display *dpy, GLXContext context, int attribute, int *value);
+GLXContextID glXGetContextIDEXT (const GLXContext context);
+GLXContext glXImportContextEXT (Display *dpy, GLXContextID contextID);
+void glXFreeContextEXT (Display *dpy, GLXContext context);
+#endif
+#endif /* GLX_EXT_import_context */
+
+#ifndef GLX_EXT_swap_control
+#define GLX_EXT_swap_control 1
+#define GLX_SWAP_INTERVAL_EXT 0x20F1
+#define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2
+typedef void ( *PFNGLXSWAPINTERVALEXTPROC) (Display *dpy, GLXDrawable drawable, int interval);
+#ifdef GL_GLEXT_PROTOTYPES
+void glXSwapIntervalEXT (Display *dpy, GLXDrawable drawable, int interval);
+#endif
+#endif /* GLX_EXT_swap_control */
+
+#ifndef GLX_EXT_swap_control_tear
+#define GLX_EXT_swap_control_tear 1
+#define GLX_LATE_SWAPS_TEAR_EXT 0x20F3
+#endif /* GLX_EXT_swap_control_tear */
-#ifndef GLX_SGIS_blended_overlay
-#define GLX_BLENDED_RGBA_SGIS 0x8025
-#endif
+#ifndef GLX_EXT_texture_from_pixmap
+#define GLX_EXT_texture_from_pixmap 1
+#define GLX_TEXTURE_1D_BIT_EXT 0x00000001
+#define GLX_TEXTURE_2D_BIT_EXT 0x00000002
+#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004
+#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0
+#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1
+#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2
+#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3
+#define GLX_Y_INVERTED_EXT 0x20D4
+#define GLX_TEXTURE_FORMAT_EXT 0x20D5
+#define GLX_TEXTURE_TARGET_EXT 0x20D6
+#define GLX_MIPMAP_TEXTURE_EXT 0x20D7
+#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8
+#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9
+#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA
+#define GLX_TEXTURE_1D_EXT 0x20DB
+#define GLX_TEXTURE_2D_EXT 0x20DC
+#define GLX_TEXTURE_RECTANGLE_EXT 0x20DD
+#define GLX_FRONT_LEFT_EXT 0x20DE
+#define GLX_FRONT_RIGHT_EXT 0x20DF
+#define GLX_BACK_LEFT_EXT 0x20E0
+#define GLX_BACK_RIGHT_EXT 0x20E1
+#define GLX_FRONT_EXT 0x20DE
+#define GLX_BACK_EXT 0x20E0
+#define GLX_AUX0_EXT 0x20E2
+#define GLX_AUX1_EXT 0x20E3
+#define GLX_AUX2_EXT 0x20E4
+#define GLX_AUX3_EXT 0x20E5
+#define GLX_AUX4_EXT 0x20E6
+#define GLX_AUX5_EXT 0x20E7
+#define GLX_AUX6_EXT 0x20E8
+#define GLX_AUX7_EXT 0x20E9
+#define GLX_AUX8_EXT 0x20EA
+#define GLX_AUX9_EXT 0x20EB
+typedef void ( *PFNGLXBINDTEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list);
+typedef void ( *PFNGLXRELEASETEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer);
+#ifdef GL_GLEXT_PROTOTYPES
+void glXBindTexImageEXT (Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list);
+void glXReleaseTexImageEXT (Display *dpy, GLXDrawable drawable, int buffer);
+#endif
+#endif /* GLX_EXT_texture_from_pixmap */
-#ifndef GLX_SGIS_shared_multisample
-#define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026
-#define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027
-#endif
+#ifndef GLX_EXT_visual_info
+#define GLX_EXT_visual_info 1
+#define GLX_X_VISUAL_TYPE_EXT 0x22
+#define GLX_TRANSPARENT_TYPE_EXT 0x23
+#define GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24
+#define GLX_TRANSPARENT_RED_VALUE_EXT 0x25
+#define GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26
+#define GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27
+#define GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28
+#define GLX_NONE_EXT 0x8000
+#define GLX_TRUE_COLOR_EXT 0x8002
+#define GLX_DIRECT_COLOR_EXT 0x8003
+#define GLX_PSEUDO_COLOR_EXT 0x8004
+#define GLX_STATIC_COLOR_EXT 0x8005
+#define GLX_GRAY_SCALE_EXT 0x8006
+#define GLX_STATIC_GRAY_EXT 0x8007
+#define GLX_TRANSPARENT_RGB_EXT 0x8008
+#define GLX_TRANSPARENT_INDEX_EXT 0x8009
+#endif /* GLX_EXT_visual_info */
-#ifndef GLX_SUN_get_transparent_index
-#endif
+#ifndef GLX_EXT_visual_rating
+#define GLX_EXT_visual_rating 1
+#define GLX_VISUAL_CAVEAT_EXT 0x20
+#define GLX_SLOW_VISUAL_EXT 0x8001
+#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D
+#endif /* GLX_EXT_visual_rating */
+
+#ifndef GLX_INTEL_swap_event
+#define GLX_INTEL_swap_event 1
+#define GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK 0x04000000
+#define GLX_EXCHANGE_COMPLETE_INTEL 0x8180
+#define GLX_COPY_COMPLETE_INTEL 0x8181
+#define GLX_FLIP_COMPLETE_INTEL 0x8182
+#endif /* GLX_INTEL_swap_event */
-#ifndef GLX_3DFX_multisample
-#define GLX_SAMPLE_BUFFERS_3DFX 0x8050
-#define GLX_SAMPLES_3DFX 0x8051
+#ifndef GLX_MESA_agp_offset
+#define GLX_MESA_agp_offset 1
+typedef unsigned int ( *PFNGLXGETAGPOFFSETMESAPROC) (const void *pointer);
+#ifdef GL_GLEXT_PROTOTYPES
+unsigned int glXGetAGPOffsetMESA (const void *pointer);
#endif
+#endif /* GLX_MESA_agp_offset */
#ifndef GLX_MESA_copy_sub_buffer
+#define GLX_MESA_copy_sub_buffer 1
+typedef void ( *PFNGLXCOPYSUBBUFFERMESAPROC) (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
+#ifdef GL_GLEXT_PROTOTYPES
+void glXCopySubBufferMESA (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
#endif
+#endif /* GLX_MESA_copy_sub_buffer */
#ifndef GLX_MESA_pixmap_colormap
+#define GLX_MESA_pixmap_colormap 1
+typedef GLXPixmap ( *PFNGLXCREATEGLXPIXMAPMESAPROC) (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap);
+#ifdef GL_GLEXT_PROTOTYPES
+GLXPixmap glXCreateGLXPixmapMESA (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap);
#endif
+#endif /* GLX_MESA_pixmap_colormap */
#ifndef GLX_MESA_release_buffers
+#define GLX_MESA_release_buffers 1
+typedef Bool ( *PFNGLXRELEASEBUFFERSMESAPROC) (Display *dpy, GLXDrawable drawable);
+#ifdef GL_GLEXT_PROTOTYPES
+Bool glXReleaseBuffersMESA (Display *dpy, GLXDrawable drawable);
#endif
+#endif /* GLX_MESA_release_buffers */
#ifndef GLX_MESA_set_3dfx_mode
-#define GLX_3DFX_WINDOW_MODE_MESA 0x1
-#define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2
-#endif
-
-#ifndef GLX_SGIX_visual_select_group
-#define GLX_VISUAL_SELECT_GROUP_SGIX 0x8028
-#endif
-
-#ifndef GLX_OML_swap_method
-#define GLX_SWAP_METHOD_OML 0x8060
-#define GLX_SWAP_EXCHANGE_OML 0x8061
-#define GLX_SWAP_COPY_OML 0x8062
-#define GLX_SWAP_UNDEFINED_OML 0x8063
+#define GLX_MESA_set_3dfx_mode 1
+#define GLX_3DFX_WINDOW_MODE_MESA 0x1
+#define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2
+typedef Bool ( *PFNGLXSET3DFXMODEMESAPROC) (int mode);
+#ifdef GL_GLEXT_PROTOTYPES
+Bool glXSet3DfxModeMESA (int mode);
#endif
+#endif /* GLX_MESA_set_3dfx_mode */
-#ifndef GLX_OML_sync_control
+#ifndef GLX_NV_copy_image
+#define GLX_NV_copy_image 1
+typedef void ( *PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+#ifdef GL_GLEXT_PROTOTYPES
+void glXCopyImageSubDataNV (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
#endif
+#endif /* GLX_NV_copy_image */
#ifndef GLX_NV_float_buffer
-#define GLX_FLOAT_COMPONENTS_NV 0x20B0
-#endif
-
-#ifndef GLX_SGIX_hyperpipe
-#define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80
-#define GLX_BAD_HYPERPIPE_CONFIG_SGIX 91
-#define GLX_BAD_HYPERPIPE_SGIX 92
-#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001
-#define GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002
-#define GLX_PIPE_RECT_SGIX 0x00000001
-#define GLX_PIPE_RECT_LIMITS_SGIX 0x00000002
-#define GLX_HYPERPIPE_STEREO_SGIX 0x00000003
-#define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004
-#define GLX_HYPERPIPE_ID_SGIX 0x8030
-#endif
-
-#ifndef GLX_MESA_agp_offset
-#endif
-
-
-/*************************************************************/
-
-typedef void (*__GLXextFuncPtr)(void);
-
-#ifndef GLX_ARB_get_proc_address
-#define GLX_ARB_get_proc_address 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern __GLXextFuncPtr glXGetProcAddress (const GLubyte *);
-extern __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName);
-typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSARBPROC) (const GLubyte *procName);
-#endif
-
-
-#ifndef GLX_SGIX_video_source
-typedef XID GLXVideoSourceSGIX;
-#endif
+#define GLX_NV_float_buffer 1
+#define GLX_FLOAT_COMPONENTS_NV 0x20B0
+#endif /* GLX_NV_float_buffer */
-#ifndef GLX_SGIX_fbconfig
-typedef XID GLXFBConfigIDSGIX;
-typedef struct __GLXFBConfigRec *GLXFBConfigSGIX;
-#endif
+#ifndef GLX_NV_multisample_coverage
+#define GLX_NV_multisample_coverage 1
+#define GLX_COVERAGE_SAMPLES_NV 100001
+#define GLX_COLOR_SAMPLES_NV 0x20B3
+#endif /* GLX_NV_multisample_coverage */
-#ifndef GLX_SGIX_pbuffer
-typedef XID GLXPbufferSGIX;
-typedef struct {
- int type;
- unsigned long serial; /* # of last request processed by server */
- Bool send_event; /* true if this came for SendEvent request */
- Display *display; /* display the event was read from */
- GLXDrawable drawable; /* i.d. of Drawable */
- int event_type; /* GLX_DAMAGED_SGIX or GLX_SAVED_SGIX */
- int draw_type; /* GLX_WINDOW_SGIX or GLX_PBUFFER_SGIX */
- unsigned int mask; /* mask indicating which buffers are affected*/
- int x, y;
- int width, height;
- int count; /* if nonzero, at least this many more */
-} GLXBufferClobberEventSGIX;
+#ifndef GLX_NV_present_video
+#define GLX_NV_present_video 1
+#define GLX_NUM_VIDEO_SLOTS_NV 0x20F0
+typedef unsigned int *( *PFNGLXENUMERATEVIDEODEVICESNVPROC) (Display *dpy, int screen, int *nelements);
+typedef int ( *PFNGLXBINDVIDEODEVICENVPROC) (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list);
+#ifdef GL_GLEXT_PROTOTYPES
+unsigned int *glXEnumerateVideoDevicesNV (Display *dpy, int screen, int *nelements);
+int glXBindVideoDeviceNV (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list);
#endif
+#endif /* GLX_NV_present_video */
#ifndef GLX_NV_swap_group
-#endif
-
-#ifndef GLX_NV_video_out
-/*
- * GLXVideoDeviceNV is an opaque handle to a video device (part of the
- * GLX_NV_video_out extension).
- */
+#define GLX_NV_swap_group 1
+typedef Bool ( *PFNGLXJOINSWAPGROUPNVPROC) (Display *dpy, GLXDrawable drawable, GLuint group);
+typedef Bool ( *PFNGLXBINDSWAPBARRIERNVPROC) (Display *dpy, GLuint group, GLuint barrier);
+typedef Bool ( *PFNGLXQUERYSWAPGROUPNVPROC) (Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier);
+typedef Bool ( *PFNGLXQUERYMAXSWAPGROUPSNVPROC) (Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers);
+typedef Bool ( *PFNGLXQUERYFRAMECOUNTNVPROC) (Display *dpy, int screen, GLuint *count);
+typedef Bool ( *PFNGLXRESETFRAMECOUNTNVPROC) (Display *dpy, int screen);
+#ifdef GL_GLEXT_PROTOTYPES
+Bool glXJoinSwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint group);
+Bool glXBindSwapBarrierNV (Display *dpy, GLuint group, GLuint barrier);
+Bool glXQuerySwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier);
+Bool glXQueryMaxSwapGroupsNV (Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers);
+Bool glXQueryFrameCountNV (Display *dpy, int screen, GLuint *count);
+Bool glXResetFrameCountNV (Display *dpy, int screen);
+#endif
+#endif /* GLX_NV_swap_group */
+
+#ifndef GLX_NV_video_capture
+#define GLX_NV_video_capture 1
+typedef XID GLXVideoCaptureDeviceNV;
+#define GLX_DEVICE_ID_NV 0x20CD
+#define GLX_UNIQUE_ID_NV 0x20CE
+#define GLX_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF
+typedef int ( *PFNGLXBINDVIDEOCAPTUREDEVICENVPROC) (Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device);
+typedef GLXVideoCaptureDeviceNV *( *PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC) (Display *dpy, int screen, int *nelements);
+typedef void ( *PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device);
+typedef int ( *PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value);
+typedef void ( *PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device);
+#ifdef GL_GLEXT_PROTOTYPES
+int glXBindVideoCaptureDeviceNV (Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device);
+GLXVideoCaptureDeviceNV *glXEnumerateVideoCaptureDevicesNV (Display *dpy, int screen, int *nelements);
+void glXLockVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device);
+int glXQueryVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value);
+void glXReleaseVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device);
+#endif
+#endif /* GLX_NV_video_capture */
+
+#ifndef GLX_NV_video_output
+#define GLX_NV_video_output 1
typedef unsigned int GLXVideoDeviceNV;
-
-/* glXBindVideoImageNV iVideoBuffer values (NV_video_out) */
-#define GLX_VIDEO_OUT_COLOR_NV 0x20C3
-#define GLX_VIDEO_OUT_ALPHA_NV 0x20C4
-#define GLX_VIDEO_OUT_DEPTH_NV 0x20C5
-#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
-#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
-
-/* glXSendPbufferToVideoNV iBufferType values (NV_video_out) */
-#define GLX_VIDEO_OUT_FRAME_NV 0x20C8
-#define GLX_VIDEO_OUT_FIELD_1_NV 0x20C9
-#define GLX_VIDEO_OUT_FIELD_2_NV 0x20CA
+#define GLX_VIDEO_OUT_COLOR_NV 0x20C3
+#define GLX_VIDEO_OUT_ALPHA_NV 0x20C4
+#define GLX_VIDEO_OUT_DEPTH_NV 0x20C5
+#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
+#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
+#define GLX_VIDEO_OUT_FRAME_NV 0x20C8
+#define GLX_VIDEO_OUT_FIELD_1_NV 0x20C9
+#define GLX_VIDEO_OUT_FIELD_2_NV 0x20CA
#define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB
#define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC
-#endif
-
-#ifndef GLX_EXT_fbconfig_packed_float
-#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1
-#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008
-#endif
-
-#ifndef GLX_EXT_framebuffer_sRGB
-#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2
-#endif
-
-#ifndef GLX_EXT_texture_from_pixmap
-/* New glXGetFBConfigAttrib tokens */
-#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0
-#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1
-#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2
-#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3
-#define GLX_Y_INVERTED_EXT 0x20D4
-
-/* New glXCreatePixmap attributes and glXQueryDrawable attributes */
-#define GLX_TEXTURE_FORMAT_EXT 0x20D5
-#define GLX_TEXTURE_TARGET_EXT 0x20D6
-#define GLX_MIPMAP_TEXTURE_EXT 0x20D7
-
-/* Values for GLX_TEXTURE_FORMAT_EXT */
-#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8
-#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9
-#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA
-
-/* Bits for GLX_BIND_TO_TEXTURE_TARGETS_EXT mask */
-#define GLX_TEXTURE_1D_BIT_EXT 0x00000001
-#define GLX_TEXTURE_2D_BIT_EXT 0x00000002
-#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004
-
-/* Values for GLX_TEXTURE_TARGET_EXT */
-#define GLX_TEXTURE_1D_EXT 0x20DB
-#define GLX_TEXTURE_2D_EXT 0x20DC
-#define GLX_TEXTURE_RECTANGLE_EXT 0x20DD
+typedef int ( *PFNGLXGETVIDEODEVICENVPROC) (Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice);
+typedef int ( *PFNGLXRELEASEVIDEODEVICENVPROC) (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice);
+typedef int ( *PFNGLXBINDVIDEOIMAGENVPROC) (Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer);
+typedef int ( *PFNGLXRELEASEVIDEOIMAGENVPROC) (Display *dpy, GLXPbuffer pbuf);
+typedef int ( *PFNGLXSENDPBUFFERTOVIDEONVPROC) (Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock);
+typedef int ( *PFNGLXGETVIDEOINFONVPROC) (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
+#ifdef GL_GLEXT_PROTOTYPES
+int glXGetVideoDeviceNV (Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice);
+int glXReleaseVideoDeviceNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice);
+int glXBindVideoImageNV (Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer);
+int glXReleaseVideoImageNV (Display *dpy, GLXPbuffer pbuf);
+int glXSendPbufferToVideoNV (Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock);
+int glXGetVideoInfoNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
+#endif
+#endif /* GLX_NV_video_output */
/*
- * Values for the buffer parameter of glXBindTexImageEXT and
- * glXReleaseTexImageEXT
- */
-#define GLX_FRONT_LEFT_EXT 0x20DE
-#define GLX_FRONT_RIGHT_EXT 0x20DF
-#define GLX_BACK_LEFT_EXT 0x20E0
-#define GLX_BACK_RIGHT_EXT 0x20E1
-#define GLX_FRONT_EXT GLX_FRONT_LEFT_EXT
-#define GLX_BACK_EXT GLX_BACK_LEFT_EXT
-#define GLX_AUX0_EXT 0x20E2
-#define GLX_AUX1_EXT 0x20E3
-#define GLX_AUX2_EXT 0x20E4
-#define GLX_AUX3_EXT 0x20E5
-#define GLX_AUX4_EXT 0x20E6
-#define GLX_AUX5_EXT 0x20E7
-#define GLX_AUX6_EXT 0x20E8
-#define GLX_AUX7_EXT 0x20E9
-#define GLX_AUX8_EXT 0x20EA
-#define GLX_AUX9_EXT 0x20EB
-
-#endif
+ * GLX_NV_vertex_array_range is not a real extension name...
+ */
+#ifndef GLX_NV_vertex_array_range
+#define GLX_NV_vertex_array_range 1
+typedef GLvoid* ( * PFNGLXALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
+typedef void ( * PFNGLXFREEMEMORYNVPROC) (GLvoid *pointer);
+#ifdef GL_GLEXT_PROTOTYPES
+extern GLvoid* glXAllocateMemoryNV (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
+extern void glXFreeMemoryNV (GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+#endif /* GLX_NV_vertex_array_range */
-#ifndef GLX_NV_multisample_coverage
-#define GLX_COVERAGE_SAMPLES_NV GLX_SAMPLES_ARB
-#define GLX_COLOR_SAMPLES_NV 0x20B3
-#endif
+#ifndef GLX_OML_swap_method
+#define GLX_OML_swap_method 1
+#define GLX_SWAP_METHOD_OML 0x8060
+#define GLX_SWAP_EXCHANGE_OML 0x8061
+#define GLX_SWAP_COPY_OML 0x8062
+#define GLX_SWAP_UNDEFINED_OML 0x8063
+#endif /* GLX_OML_swap_method */
-/* Define int32_t and int64_t types for UST/MSC */
+#ifndef GLX_OML_sync_control
+#define GLX_OML_sync_control 1
#ifndef GLEXT_64_TYPES_DEFINED
-/* This code block is duplicated in glxext.h, so must be protected */
+/* This code block is duplicated in glext.h, so must be protected */
#define GLEXT_64_TYPES_DEFINED
-#include "gl-64bit-types.h"
-#endif
+/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
+/* (as used in the GLX_OML_sync_control extension). */
+#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+#include
+#elif defined(__sun__) || defined(__digital__)
+#include
+#if defined(__STDC__)
+#if defined(__arch64__) || defined(_LP64)
+typedef long int int64_t;
+typedef unsigned long int uint64_t;
+#else
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#endif /* __arch64__ */
+#endif /* __STDC__ */
+#elif defined( __VMS ) || defined(__sgi)
+#include
+#elif defined(__SCO__) || defined(__USLC__)
+#include
+#elif defined(__UNIXOS2__) || defined(__SOL64__)
+typedef long int int32_t;
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#elif defined(_WIN32) && defined(__GNUC__)
+#include
+#elif defined(_WIN32)
+typedef __int32 int32_t;
+typedef __int64 int64_t;
+typedef unsigned __int64 uint64_t;
+#else
+/* Fallback if nothing above works */
+#include
+#endif
+#endif
+typedef Bool ( *PFNGLXGETSYNCVALUESOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc);
+typedef Bool ( *PFNGLXGETMSCRATEOMLPROC) (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator);
+typedef int64_t ( *PFNGLXSWAPBUFFERSMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder);
+typedef Bool ( *PFNGLXWAITFORMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc);
+typedef Bool ( *PFNGLXWAITFORSBCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc);
+#ifdef GL_GLEXT_PROTOTYPES
+Bool glXGetSyncValuesOML (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc);
+Bool glXGetMscRateOML (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator);
+int64_t glXSwapBuffersMscOML (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder);
+Bool glXWaitForMscOML (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc);
+Bool glXWaitForSbcOML (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc);
+#endif
+#endif /* GLX_OML_sync_control */
-#ifndef GLX_ARB_get_proc_address
-/* Moved to glx.h */
-#endif
-
-#ifndef GLX_ARB_multisample
-#define GLX_ARB_multisample 1
-#endif
-
-#ifndef GLX_ARB_fbconfig_float
-#define GLX_ARB_fbconfig_float 1
-#endif
-
-#ifndef GLX_ARB_create_context
-#define GLX_ARB_create_context 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern GLXContext glXCreateContextAttribsARB (Display *, GLXFBConfig, GLXContext, Bool, const int *);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef GLXContext ( * PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
-#endif
+#ifndef GLX_SGIS_blended_overlay
+#define GLX_SGIS_blended_overlay 1
+#define GLX_BLENDED_RGBA_SGIS 0x8025
+#endif /* GLX_SGIS_blended_overlay */
#ifndef GLX_SGIS_multisample
#define GLX_SGIS_multisample 1
-#endif
-
-#ifndef GLX_EXT_visual_info
-#define GLX_EXT_visual_info 1
-#endif
-
-#ifndef GLX_MESA_swap_control
-#define GLX_MESA_swap_control 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern int glXSwapIntervalMESA(unsigned int interval);
-extern int glXGetSwapIntervalMESA(void);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef int ( * PFNGLXSWAPINTERVALMESAPROC)(unsigned int interval);
-typedef int ( * PFNGLXGETSWAPINTERVALMESAPROC)(void);
-#endif
-
-#ifndef GLX_SGI_swap_control
-#define GLX_SGI_swap_control 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern int glXSwapIntervalSGI (int);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef int ( * PFNGLXSWAPINTERVALSGIPROC) (int interval);
-#endif
-
-#ifndef GLX_SGI_video_sync
-#define GLX_SGI_video_sync 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern int glXGetVideoSyncSGI (unsigned int *);
-extern int glXWaitVideoSyncSGI (int, int, unsigned int *);
-extern int glXGetRefreshRateSGI(unsigned int *);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef int ( * PFNGLXGETVIDEOSYNCSGIPROC) (unsigned int *count);
-typedef int ( * PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigned int *count);
-typedef int ( * PFNGLXGETREFRESHRATESGIPROC) (unsigned int *);
-#endif
-
-#ifndef GLX_SGI_make_current_read
-#define GLX_SGI_make_current_read 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Bool glXMakeCurrentReadSGI (Display *, GLXDrawable, GLXDrawable, GLXContext);
-extern GLXDrawable glXGetCurrentReadDrawableSGI (void);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Bool ( * PFNGLXMAKECURRENTREADSGIPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
-typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLESGIPROC) (void);
-#endif
-
-#ifndef GLX_SGIX_video_source
-#define GLX_SGIX_video_source 1
-#ifdef _VL_H
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern GLXVideoSourceSGIX glXCreateGLXVideoSourceSGIX (Display *, int, VLServer, VLPath, int, VLNode);
-extern void glXDestroyGLXVideoSourceSGIX (Display *, GLXVideoSourceSGIX);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef GLXVideoSourceSGIX ( * PFNGLXCREATEGLXVIDEOSOURCESGIXPROC) (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode);
-typedef void ( * PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC) (Display *dpy, GLXVideoSourceSGIX glxvideosource);
-#endif /* _VL_H */
-#endif
-
-#ifndef GLX_EXT_visual_rating
-#define GLX_EXT_visual_rating 1
-#endif
-
-#ifndef GLX_EXT_import_context
-#define GLX_EXT_import_context 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Display * glXGetCurrentDisplayEXT (void);
-extern int glXQueryContextInfoEXT (Display *, GLXContext, int, int *);
-extern GLXContextID glXGetContextIDEXT (const GLXContext);
-extern GLXContext glXImportContextEXT (Display *, GLXContextID);
-extern void glXFreeContextEXT (Display *, GLXContext);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Display * ( * PFNGLXGETCURRENTDISPLAYEXTPROC) (void);
-typedef int ( * PFNGLXQUERYCONTEXTINFOEXTPROC) (Display *dpy, GLXContext context, int attribute, int *value);
-typedef GLXContextID ( * PFNGLXGETCONTEXTIDEXTPROC) (const GLXContext context);
-typedef GLXContext ( * PFNGLXIMPORTCONTEXTEXTPROC) (Display *dpy, GLXContextID contextID);
-typedef void ( * PFNGLXFREECONTEXTEXTPROC) (Display *dpy, GLXContext context);
-#endif
-
-#ifndef GLX_SGIX_fbconfig
-#define GLX_SGIX_fbconfig 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern int glXGetFBConfigAttribSGIX (Display *, GLXFBConfigSGIX, int, int *);
-extern GLXFBConfigSGIX * glXChooseFBConfigSGIX (Display *, int, int *, int *);
-extern GLXPixmap glXCreateGLXPixmapWithConfigSGIX (Display *, GLXFBConfigSGIX, Pixmap);
-extern GLXContext glXCreateContextWithConfigSGIX (Display *, GLXFBConfigSGIX, int, GLXContext, Bool);
-extern XVisualInfo * glXGetVisualFromFBConfigSGIX (Display *, GLXFBConfigSGIX);
-extern GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX (Display *, XVisualInfo *);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef int ( * PFNGLXGETFBCONFIGATTRIBSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value);
-typedef GLXFBConfigSGIX * ( * PFNGLXCHOOSEFBCONFIGSGIXPROC) (Display *dpy, int screen, int *attrib_list, int *nelements);
-typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap);
-typedef GLXContext ( * PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct);
-typedef XVisualInfo * ( * PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config);
-typedef GLXFBConfigSGIX ( * PFNGLXGETFBCONFIGFROMVISUALSGIXPROC) (Display *dpy, XVisualInfo *vis);
-#endif
-
-#ifndef GLX_SGIX_pbuffer
-#define GLX_SGIX_pbuffer 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern GLXPbufferSGIX glXCreateGLXPbufferSGIX (Display *, GLXFBConfigSGIX, unsigned int, unsigned int, int *);
-extern void glXDestroyGLXPbufferSGIX (Display *, GLXPbufferSGIX);
-extern int glXQueryGLXPbufferSGIX (Display *, GLXPbufferSGIX, int, unsigned int *);
-extern void glXSelectEventSGIX (Display *, GLXDrawable, unsigned long);
-extern void glXGetSelectedEventSGIX (Display *, GLXDrawable, unsigned long *);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef GLXPbufferSGIX ( * PFNGLXCREATEGLXPBUFFERSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list);
-typedef void ( * PFNGLXDESTROYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf);
-typedef int ( * PFNGLXQUERYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value);
-typedef void ( * PFNGLXSELECTEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long mask);
-typedef void ( * PFNGLXGETSELECTEDEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long *mask);
-#endif
-
-#ifndef GLX_SGI_cushion
-#define GLX_SGI_cushion 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern void glXCushionSGI (Display *, Window, float);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef void ( * PFNGLXCUSHIONSGIPROC) (Display *dpy, Window window, float cushion);
-#endif
+#define GLX_SAMPLE_BUFFERS_SGIS 100000
+#define GLX_SAMPLES_SGIS 100001
+#endif /* GLX_SGIS_multisample */
-#ifndef GLX_SGIX_video_resize
-#define GLX_SGIX_video_resize 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern int glXBindChannelToWindowSGIX (Display *, int, int, Window);
-extern int glXChannelRectSGIX (Display *, int, int, int, int, int, int);
-extern int glXQueryChannelRectSGIX (Display *, int, int, int *, int *, int *, int *);
-extern int glXQueryChannelDeltasSGIX (Display *, int, int, int *, int *, int *, int *);
-extern int glXChannelRectSyncSGIX (Display *, int, int, GLenum);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef int ( * PFNGLXBINDCHANNELTOWINDOWSGIXPROC) (Display *display, int screen, int channel, Window window);
-typedef int ( * PFNGLXCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int x, int y, int w, int h);
-typedef int ( * PFNGLXQUERYCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh);
-typedef int ( * PFNGLXQUERYCHANNELDELTASSGIXPROC) (Display *display, int screen, int channel, int *x, int *y, int *w, int *h);
-typedef int ( * PFNGLXCHANNELRECTSYNCSGIXPROC) (Display *display, int screen, int channel, GLenum synctype);
-#endif
+#ifndef GLX_SGIS_shared_multisample
+#define GLX_SGIS_shared_multisample 1
+#define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026
+#define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027
+#endif /* GLX_SGIS_shared_multisample */
+#if 0 /* Disabled: DMparams and DMbuffer undefined */
#ifndef GLX_SGIX_dmbuffer
#define GLX_SGIX_dmbuffer 1
-#ifdef _DM_BUFFER_H_
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Bool glXAssociateDMPbufferSGIX (Display *, GLXPbufferSGIX, DMparams *, DMbuffer);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Bool ( * PFNGLXASSOCIATEDMPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer);
-#endif /* _DM_BUFFER_H_ */
-#endif
-
-#ifndef GLX_SGIX_swap_group
-#define GLX_SGIX_swap_group 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern void glXJoinSwapGroupSGIX (Display *, GLXDrawable, GLXDrawable);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef void ( * PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawable, GLXDrawable member);
-#endif
-
-#ifndef GLX_SGIX_swap_barrier
-#define GLX_SGIX_swap_barrier 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern void glXBindSwapBarrierSGIX (Display *, GLXDrawable, int);
-extern Bool glXQueryMaxSwapBarriersSGIX (Display *, int, int *);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef void ( * PFNGLXBINDSWAPBARRIERSGIXPROC) (Display *dpy, GLXDrawable drawable, int barrier);
-typedef Bool ( * PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) (Display *dpy, int screen, int *max);
-#endif
-
-#ifndef GLX_SUN_get_transparent_index
-#define GLX_SUN_get_transparent_index 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Status glXGetTransparentIndexSUN (Display *, Window, Window, long *);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Status ( * PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex);
-#endif
-
-#ifndef GLX_MESA_copy_sub_buffer
-#define GLX_MESA_copy_sub_buffer 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern void glXCopySubBufferMESA (Display *, GLXDrawable, int, int, int, int);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef void ( * PFNGLXCOPYSUBBUFFERMESAPROC) (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
-#endif
-
-#ifndef GLX_MESA_pixmap_colormap
-#define GLX_MESA_pixmap_colormap 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern GLXPixmap glXCreateGLXPixmapMESA (Display *, XVisualInfo *, Pixmap, Colormap);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPMESAPROC) (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap);
-#endif
-
-#ifndef GLX_MESA_release_buffers
-#define GLX_MESA_release_buffers 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Bool glXReleaseBuffersMESA (Display *, GLXDrawable);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Bool ( * PFNGLXRELEASEBUFFERSMESAPROC) (Display *dpy, GLXDrawable drawable);
-#endif
-
-#ifndef GLX_MESA_set_3dfx_mode
-#define GLX_MESA_set_3dfx_mode 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Bool glXSet3DfxModeMESA (int);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Bool ( * PFNGLXSET3DFXMODEMESAPROC) (int mode);
-#endif
-
-#ifndef GLX_SGIX_visual_select_group
-#define GLX_SGIX_visual_select_group 1
-#endif
-
-#ifndef GLX_OML_swap_method
-#define GLX_OML_swap_method 1
+typedef XID GLXPbufferSGIX;
+#define GLX_DIGITAL_MEDIA_PBUFFER_SGIX 0x8024
+typedef Bool ( *PFNGLXASSOCIATEDMPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer);
+#ifdef GL_GLEXT_PROTOTYPES
+Bool glXAssociateDMPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer);
#endif
-
-#ifndef GLX_OML_sync_control
-#define GLX_OML_sync_control 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Bool glXGetSyncValuesOML (Display *, GLXDrawable, int64_t *, int64_t *, int64_t *);
-extern Bool glXGetMscRateOML (Display *, GLXDrawable, int32_t *, int32_t *);
-extern int64_t glXSwapBuffersMscOML (Display *, GLXDrawable, int64_t, int64_t, int64_t);
-extern Bool glXWaitForMscOML (Display *, GLXDrawable, int64_t, int64_t, int64_t, int64_t *, int64_t *, int64_t *);
-extern Bool glXWaitForSbcOML (Display *, GLXDrawable, int64_t, int64_t *, int64_t *, int64_t *);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Bool ( * PFNGLXGETSYNCVALUESOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc);
-typedef Bool ( * PFNGLXGETMSCRATEOMLPROC) (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator);
-typedef int64_t ( * PFNGLXSWAPBUFFERSMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder);
-typedef Bool ( * PFNGLXWAITFORMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc);
-typedef Bool ( * PFNGLXWAITFORSBCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc);
-#endif
-
-#ifndef GLX_NV_float_buffer
-#define GLX_NV_float_buffer 1
+#endif /* GLX_SGIX_dmbuffer */
#endif
+#ifndef GLX_SGIX_fbconfig
+#define GLX_SGIX_fbconfig 1
+typedef struct __GLXFBConfigRec *GLXFBConfigSGIX;
+#define GLX_WINDOW_BIT_SGIX 0x00000001
+#define GLX_PIXMAP_BIT_SGIX 0x00000002
+#define GLX_RGBA_BIT_SGIX 0x00000001
+#define GLX_COLOR_INDEX_BIT_SGIX 0x00000002
+#define GLX_DRAWABLE_TYPE_SGIX 0x8010
+#define GLX_RENDER_TYPE_SGIX 0x8011
+#define GLX_X_RENDERABLE_SGIX 0x8012
+#define GLX_FBCONFIG_ID_SGIX 0x8013
+#define GLX_RGBA_TYPE_SGIX 0x8014
+#define GLX_COLOR_INDEX_TYPE_SGIX 0x8015
+typedef int ( *PFNGLXGETFBCONFIGATTRIBSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value);
+typedef GLXFBConfigSGIX *( *PFNGLXCHOOSEFBCONFIGSGIXPROC) (Display *dpy, int screen, int *attrib_list, int *nelements);
+typedef GLXPixmap ( *PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap);
+typedef GLXContext ( *PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct);
+typedef XVisualInfo *( *PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config);
+typedef GLXFBConfigSGIX ( *PFNGLXGETFBCONFIGFROMVISUALSGIXPROC) (Display *dpy, XVisualInfo *vis);
+#ifdef GL_GLEXT_PROTOTYPES
+int glXGetFBConfigAttribSGIX (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value);
+GLXFBConfigSGIX *glXChooseFBConfigSGIX (Display *dpy, int screen, int *attrib_list, int *nelements);
+GLXPixmap glXCreateGLXPixmapWithConfigSGIX (Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap);
+GLXContext glXCreateContextWithConfigSGIX (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct);
+XVisualInfo *glXGetVisualFromFBConfigSGIX (Display *dpy, GLXFBConfigSGIX config);
+GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX (Display *dpy, XVisualInfo *vis);
+#endif
+#endif /* GLX_SGIX_fbconfig */
+
+#if 0
#ifndef GLX_SGIX_hyperpipe
#define GLX_SGIX_hyperpipe 1
-
typedef struct {
char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
int networkId;
} GLXHyperpipeNetworkSGIX;
-
typedef struct {
char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
int channel;
- unsigned int
- participationType;
+ unsigned int participationType;
int timeSlice;
} GLXHyperpipeConfigSGIX;
-
typedef struct {
char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
int srcXOrigin, srcYOrigin, srcWidth, srcHeight;
int destXOrigin, destYOrigin, destWidth, destHeight;
} GLXPipeRect;
-
typedef struct {
char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
int XOrigin, YOrigin, maxHeight, maxWidth;
} GLXPipeRectLimits;
+#define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80
+#define GLX_BAD_HYPERPIPE_CONFIG_SGIX 91
+#define GLX_BAD_HYPERPIPE_SGIX 92
+#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001
+#define GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002
+#define GLX_PIPE_RECT_SGIX 0x00000001
+#define GLX_PIPE_RECT_LIMITS_SGIX 0x00000002
+#define GLX_HYPERPIPE_STEREO_SGIX 0x00000003
+#define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004
+#define GLX_HYPERPIPE_ID_SGIX 0x8030
+typedef GLXHyperpipeNetworkSGIX *( *PFNGLXQUERYHYPERPIPENETWORKSGIXPROC) (Display *dpy, int *npipes);
+typedef int ( *PFNGLXHYPERPIPECONFIGSGIXPROC) (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId);
+typedef GLXHyperpipeConfigSGIX *( *PFNGLXQUERYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId, int *npipes);
+typedef int ( *PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId);
+typedef int ( *PFNGLXBINDHYPERPIPESGIXPROC) (Display *dpy, int hpId);
+typedef int ( *PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList);
+typedef int ( *PFNGLXHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList);
+typedef int ( *PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList);
+#ifdef GL_GLEXT_PROTOTYPES
+GLXHyperpipeNetworkSGIX *glXQueryHyperpipeNetworkSGIX (Display *dpy, int *npipes);
+int glXHyperpipeConfigSGIX (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId);
+GLXHyperpipeConfigSGIX *glXQueryHyperpipeConfigSGIX (Display *dpy, int hpId, int *npipes);
+int glXDestroyHyperpipeConfigSGIX (Display *dpy, int hpId);
+int glXBindHyperpipeSGIX (Display *dpy, int hpId);
+int glXQueryHyperpipeBestAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList);
+int glXHyperpipeAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *attribList);
+int glXQueryHyperpipeAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList);
+#endif
+#endif /* GLX_SGIX_hyperpipe */
+#endif /* NOPE - GLX_SGIX_hyperpipe */
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern GLXHyperpipeNetworkSGIX * glXQueryHyperpipeNetworkSGIX (Display *, int *);
-extern int glXHyperpipeConfigSGIX (Display *, int, int, GLXHyperpipeConfigSGIX *, int *);
-extern GLXHyperpipeConfigSGIX * glXQueryHyperpipeConfigSGIX (Display *, int, int *);
-extern int glXDestroyHyperpipeConfigSGIX (Display *, int);
-extern int glXBindHyperpipeSGIX (Display *, int);
-extern int glXQueryHyperpipeBestAttribSGIX (Display *, int, int, int, void *, void *);
-extern int glXHyperpipeAttribSGIX (Display *, int, int, int, void *);
-extern int glXQueryHyperpipeAttribSGIX (Display *, int, int, int, void *);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef GLXHyperpipeNetworkSGIX * ( * PFNGLXQUERYHYPERPIPENETWORKSGIXPROC) (Display *dpy, int *npipes);
-typedef int ( * PFNGLXHYPERPIPECONFIGSGIXPROC) (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId);
-typedef GLXHyperpipeConfigSGIX * ( * PFNGLXQUERYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId, int *npipes);
-typedef int ( * PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId);
-typedef int ( * PFNGLXBINDHYPERPIPESGIXPROC) (Display *dpy, int hpId);
-typedef int ( * PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList);
-typedef int ( * PFNGLXHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList);
-typedef int ( * PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList);
-#endif
+#ifndef GLX_SGIX_pbuffer
+#define GLX_SGIX_pbuffer 1
+#define GLX_PBUFFER_BIT_SGIX 0x00000004
+#define GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000
+#define GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001
+#define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002
+#define GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004
+#define GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008
+#define GLX_AUX_BUFFERS_BIT_SGIX 0x00000010
+#define GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020
+#define GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040
+#define GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080
+#define GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100
+#define GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016
+#define GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017
+#define GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018
+#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019
+#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A
+#define GLX_PRESERVED_CONTENTS_SGIX 0x801B
+#define GLX_LARGEST_PBUFFER_SGIX 0x801C
+#define GLX_WIDTH_SGIX 0x801D
+#define GLX_HEIGHT_SGIX 0x801E
+#define GLX_EVENT_MASK_SGIX 0x801F
+#define GLX_DAMAGED_SGIX 0x8020
+#define GLX_SAVED_SGIX 0x8021
+#define GLX_WINDOW_SGIX 0x8022
+#define GLX_PBUFFER_SGIX 0x8023
-#ifndef GLX_MESA_agp_offset
-#define GLX_MESA_agp_offset 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern unsigned int glXGetAGPOffsetMESA (const void *);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef unsigned int ( * PFNGLXGETAGPOFFSETMESAPROC) (const void *pointer);
+#ifndef GLX_SGIX_dmbuffer
+typedef XID GLXPbufferSGIX;
#endif
-/*
- * GLX_NV_vertex_array_range is not a real extension name...
- */
-#ifndef GLX_NV_vertex_array_range
-#define GLX_NV_vertex_array_range 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern GLvoid* glXAllocateMemoryNV (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
-extern void glXFreeMemoryNV (GLvoid *pointer);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef GLvoid* ( * PFNGLXALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
-typedef void ( * PFNGLXFREEMEMORYNVPROC) (GLvoid *pointer);
+typedef GLXPbufferSGIX ( *PFNGLXCREATEGLXPBUFFERSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list);
+typedef void ( *PFNGLXDESTROYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf);
+typedef int ( *PFNGLXQUERYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value);
+typedef void ( *PFNGLXSELECTEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long mask);
+typedef void ( *PFNGLXGETSELECTEDEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long *mask);
+#ifdef GL_GLEXT_PROTOTYPES
+GLXPbufferSGIX glXCreateGLXPbufferSGIX (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list);
+void glXDestroyGLXPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuf);
+int glXQueryGLXPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value);
+void glXSelectEventSGIX (Display *dpy, GLXDrawable drawable, unsigned long mask);
+void glXGetSelectedEventSGIX (Display *dpy, GLXDrawable drawable, unsigned long *mask);
#endif
+#endif /* GLX_SGIX_pbuffer */
-#ifndef GLX_NV_swap_group
-#define GLX_NV_swap_group 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Bool glXJoinSwapGroupNV(Display *dpy, GLXDrawable drawable,
- GLuint group);
-
-extern Bool glXBindSwapBarrierNV(Display *dpy, GLuint group, GLuint barrier);
-
-extern Bool glXQuerySwapGroupNV(Display *dpy, GLXDrawable drawable,
- GLuint *group, GLuint *barrier);
-
-extern Bool glXQueryMaxSwapGroupsNV(Display *dpy, int screen,
- GLuint *maxGroups, GLuint *maxBarriers);
-
-extern Bool glXQueryFrameCountNV(Display *dpy, int screen, GLuint *count);
-
-extern Bool glXResetFrameCountNV(Display *dpy, int screen);
+#ifndef GLX_SGIX_swap_barrier
+#define GLX_SGIX_swap_barrier 1
+typedef void ( *PFNGLXBINDSWAPBARRIERSGIXPROC) (Display *dpy, GLXDrawable drawable, int barrier);
+typedef Bool ( *PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) (Display *dpy, int screen, int *max);
+#ifdef GL_GLEXT_PROTOTYPES
+void glXBindSwapBarrierSGIX (Display *dpy, GLXDrawable drawable, int barrier);
+Bool glXQueryMaxSwapBarriersSGIX (Display *dpy, int screen, int *max);
#endif
-typedef Bool ( * PFNGLXJOINSWAPGROUPNVPROC) (Display *dpy,
- GLXDrawable drawable,
- GLuint group);
-
-typedef Bool ( * PFNGLXBINDSWAPBARRIERNVPROC) (Display *dpy,
- GLuint group,
- GLuint barrier);
-
-typedef Bool ( * PFNGLXQUERYSWAPGROUPNVPROC) (Display *dpy,
- GLXDrawable drawable,
- GLuint *group,
- GLuint *barrier);
+#endif /* GLX_SGIX_swap_barrier */
-typedef Bool ( * PFNGLXQUERYMAXSWAPGROUPSNVPROC) (Display *dpy,
- int screen,
- GLuint *maxGroups,
- GLuint *maxBarriers);
-
-typedef Bool ( * PFNGLXQUERYFRAMECOUNTNVPROC) (Display *dpy,
- int screen,
- GLuint *count);
-
-typedef Bool ( * PFNGLXRESETFRAMECOUNTNVPROC) (Display *dpy, int screen);
+#ifndef GLX_SGIX_swap_group
+#define GLX_SGIX_swap_group 1
+typedef void ( *PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawable, GLXDrawable member);
+#ifdef GL_GLEXT_PROTOTYPES
+void glXJoinSwapGroupSGIX (Display *dpy, GLXDrawable drawable, GLXDrawable member);
#endif
+#endif /* GLX_SGIX_swap_group */
-#ifndef GLX_NV_video_out
-#define GLX_NV_video_out 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern int glXGetVideoDeviceNV(Display *dpy, int screen, int numVideoDevices,
- GLXVideoDeviceNV *pVideoDevice);
-
-extern int glXReleaseVideoDeviceNV(Display *dpy, int screen,
- GLXVideoDeviceNV VideoDevice);
-
-extern int glXBindVideoImageNV(Display *dpy, GLXVideoDeviceNV VideoDevice,
- GLXPbuffer pbuf, int iVideoBuffer);
-
-extern int glXReleaseVideoImageNV(Display *dpy, GLXPbuffer pbuf);
-
-extern int glXSendPbufferToVideoNV(Display *dpy, GLXPbuffer pbuf,
- int iBufferType,
- unsigned long *pulCounterPbuffer,
- GLboolean bBlock);
-
-extern int glXGetVideoInfoNV(Display *dpy, int screen,
- GLXVideoDeviceNV VideoDevice,
- unsigned long *pulCounterOutputPbuffer,
- unsigned long *pulCounterOutputVideo);
+#ifndef GLX_SGIX_video_resize
+#define GLX_SGIX_video_resize 1
+#define GLX_SYNC_FRAME_SGIX 0x00000000
+#define GLX_SYNC_SWAP_SGIX 0x00000001
+typedef int ( *PFNGLXBINDCHANNELTOWINDOWSGIXPROC) (Display *display, int screen, int channel, Window window);
+typedef int ( *PFNGLXCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int x, int y, int w, int h);
+typedef int ( *PFNGLXQUERYCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh);
+typedef int ( *PFNGLXQUERYCHANNELDELTASSGIXPROC) (Display *display, int screen, int channel, int *x, int *y, int *w, int *h);
+typedef int ( *PFNGLXCHANNELRECTSYNCSGIXPROC) (Display *display, int screen, int channel, GLenum synctype);
+#ifdef GL_GLEXT_PROTOTYPES
+int glXBindChannelToWindowSGIX (Display *display, int screen, int channel, Window window);
+int glXChannelRectSGIX (Display *display, int screen, int channel, int x, int y, int w, int h);
+int glXQueryChannelRectSGIX (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh);
+int glXQueryChannelDeltasSGIX (Display *display, int screen, int channel, int *x, int *y, int *w, int *h);
+int glXChannelRectSyncSGIX (Display *display, int screen, int channel, GLenum synctype);
+#endif
+#endif /* GLX_SGIX_video_resize */
+
+#if 0 /* Disabled: VLServer and VLPath and VLNode undefined */
+#ifndef GLX_SGIX_video_source
+#define GLX_SGIX_video_source 1
+typedef XID GLXVideoSourceSGIX;
+typedef GLXVideoSourceSGIX ( *PFNGLXCREATEGLXVIDEOSOURCESGIXPROC) (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode);
+typedef void ( *PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC) (Display *dpy, GLXVideoSourceSGIX glxvideosource);
+#ifdef GL_GLEXT_PROTOTYPES
+GLXVideoSourceSGIX glXCreateGLXVideoSourceSGIX (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode);
+void glXDestroyGLXVideoSourceSGIX (Display *dpy, GLXVideoSourceSGIX glxvideosource);
#endif
-typedef int ( * PFNGLXGETVIDEODEVICENVPROC) (Display *dpy,
- int screen,
- int numVideoDevices,
- GLXVideoDeviceNV *pVideoDevice);
-
-typedef int ( * PFNGLXRELEASEVIDEODEVICENVPROC) (Display *dpy,
- int screen,
- GLXVideoDeviceNV VideoDevice);
-
-typedef int ( * PFNGLXBINDVIDEOIMAGENVPROC) (Display *dpy,
- GLXVideoDeviceNV VideoDevice,
- GLXPbuffer pbuf,
- int iVideoBuffer);
-
-typedef int ( * PFNGLXRELEASEVIDEOIMAGENVPROC) (Display *dpy,
- GLXPbuffer pbuf);
-
-typedef int ( * PFNGLXSENDPBUFFERTOVIDEONVPROC) (Display *dpy,
- GLXPbuffer pbuf,
- int iBufferType,
- unsigned long *pulCounterPbuffer,
- GLboolean bBlock);
-
-typedef int ( * PFNGLXGETVIDEOINFONVPROC) (Display *dpy, int screen,
- GLXVideoDeviceNV VideoDevice,
- unsigned long *pulCounterOutputPbuffer,
- unsigned long *pulCounterOutputVideo);
+#endif /* GLX_SGIX_video_source */
#endif
-#ifndef GLX_EXT_fbconfig_packed_float
-#define GLX_EXT_fbconfig_packed_float 1
+#ifndef GLX_SGIX_visual_select_group
+#define GLX_SGIX_visual_select_group 1
+#define GLX_VISUAL_SELECT_GROUP_SGIX 0x8028
+#endif /* GLX_SGIX_visual_select_group */
+
+#ifndef GLX_SGI_cushion
+#define GLX_SGI_cushion 1
+typedef void ( *PFNGLXCUSHIONSGIPROC) (Display *dpy, Window window, float cushion);
+#ifdef GL_GLEXT_PROTOTYPES
+void glXCushionSGI (Display *dpy, Window window, float cushion);
#endif
+#endif /* GLX_SGI_cushion */
-#ifndef GLX_EXT_framebuffer_sRGB
-#define GLX_EXT_framebuffer_sRGB 1
+#ifndef GLX_SGI_make_current_read
+#define GLX_SGI_make_current_read 1
+typedef Bool ( *PFNGLXMAKECURRENTREADSGIPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
+typedef GLXDrawable ( *PFNGLXGETCURRENTREADDRAWABLESGIPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+Bool glXMakeCurrentReadSGI (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
+GLXDrawable glXGetCurrentReadDrawableSGI (void);
#endif
+#endif /* GLX_SGI_make_current_read */
-#ifndef GLX_EXT_texture_from_pixmap
-#define GLX_EXT_texture_from_pixmap
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern void glXBindTexImageEXT(Display *dpy, GLXDrawable drawable,
- int buffer, const int *attrib_list);
-extern void glXReleaseTexImageEXT(Display *dpy, GLXDrawable drawable,
- int buffer);
-#endif
-typedef void ( * PFNGLXBINDTEXIMAGEEXTPROC) (Display *dpy,
- GLXDrawable drawable,
- int buffer,
- const int *attrib_list);
-typedef void ( * PFNGLXRELEASETEXIMAGEEXTPROC) (Display *dpy,
- GLXDrawable drawable,
- int buffer);
+#ifndef GLX_SGI_swap_control
+#define GLX_SGI_swap_control 1
+typedef int ( *PFNGLXSWAPINTERVALSGIPROC) (int interval);
+#ifdef GL_GLEXT_PROTOTYPES
+int glXSwapIntervalSGI (int interval);
#endif
+#endif /* GLX_SGI_swap_control */
-#ifndef GLX_NV_present_video
-#define GLX_NV_present_video 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern unsigned int* glXEnumerateVideoDevicesNV(Display *dpy,
- int screen,
- int *nelements);
-extern int glXBindVideoDeviceNV(Display *dpy,
- unsigned int video_slot,
- unsigned int video_device,
- const int *attrib_list);
-#endif
-typedef unsigned int* ( * PFNGLXENUMERATEVIDEODEVICESNVPROC) (Display *dpy,
- int screen,
- int *nelements);
-typedef int ( * PFNGLXBINDVIDEODEVICENVPROC) (Display *dpy,
- unsigned int video_slot,
- unsigned int video_device,
- const int *attrib_list);
+#ifndef GLX_SGI_video_sync
+#define GLX_SGI_video_sync 1
+typedef int ( *PFNGLXGETVIDEOSYNCSGIPROC) (unsigned int *count);
+typedef int ( *PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigned int *count);
+#ifdef GL_GLEXT_PROTOTYPES
+int glXGetVideoSyncSGI (unsigned int *count);
+int glXWaitVideoSyncSGI (int divisor, int remainder, unsigned int *count);
#endif
+#endif /* GLX_SGI_video_sync */
-#ifndef GLX_NV_multisample_coverage
-#define GLX_NV_multisample_coverage 1
+#ifndef GLX_SUN_get_transparent_index
+#define GLX_SUN_get_transparent_index 1
+typedef Status ( *PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex);
+#ifdef GL_GLEXT_PROTOTYPES
+Status glXGetTransparentIndexSUN (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex);
#endif
+#endif /* GLX_SUN_get_transparent_index */
#ifdef __cplusplus
}
#endif
-#endif // __glxext_h_
+#endif
diff --git a/make/stub_includes/opengl/GL/wglext.h b/make/stub_includes/opengl/GL/wglext.h
index a34c63c43..ed5d6a7db 100644
--- a/make/stub_includes/opengl/GL/wglext.h
+++ b/make/stub_includes/opengl/GL/wglext.h
@@ -1,47 +1,39 @@
#ifndef __wglext_h_
-#define __wglext_h_
+#define __wglext_h_ 1
#ifdef __cplusplus
extern "C" {
#endif
/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** NOTE: The Original Code (as defined below) has been licensed to Sun
-** Microsystems, Inc. ("Sun") under the SGI Free Software License B
-** (Version 1.1), shown above ("SGI License"). Pursuant to Section
-** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
-** you under an alternative license ("Alternative License"). This
-** Alternative License includes all of the provisions of the SGI License
-** except that Section 2.2 and 11 are omitted. Any differences between
-** the Alternative License and the SGI License are offered solely by Sun
-** and not by SGI.
+** Copyright (c) 2013 The Khronos Group Inc.
**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2004 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: This software was created using the
-** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
-** not been independently verified as being compliant with the OpenGL(R)
-** version 1.2.1 Specification.
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+/*
+** This header is generated from the Khronos OpenGL / OpenGL ES XML
+** API Registry. The current version of the Registry, generator scripts
+** used to make the header, and the header can be found at
+** http://www.opengl.org/registry/
+**
+** Khronos $Revision$ on $Date$
*/
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
@@ -49,591 +41,505 @@ extern "C" {
#include
#endif
-#ifndef APIENTRY
-#define APIENTRY
-#endif
-#ifndef APIENTRYP
-#define APIENTRYP APIENTRY *
-#endif
-#ifndef GLAPI
-#define GLAPI extern
-#endif
-
-/*************************************************************/
-
-/* Header file version number */
-/* wglext.h last updated 2006/08/17 */
-/* Current version at http://www.opengl.org/registry/ */
-#define WGL_WGLEXT_VERSION 8
-
-#ifndef WGL_ARB_buffer_region
-#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
-#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
-#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
-#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
-#endif
-
-#ifndef WGL_ARB_multisample
-#define WGL_SAMPLE_BUFFERS_ARB 0x2041
-#define WGL_SAMPLES_ARB 0x2042
-#endif
-
-#ifndef WGL_ARB_extensions_string
-#endif
-
-#ifndef WGL_ARB_pixel_format
-#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
-#define WGL_DRAW_TO_WINDOW_ARB 0x2001
-#define WGL_DRAW_TO_BITMAP_ARB 0x2002
-#define WGL_ACCELERATION_ARB 0x2003
-#define WGL_NEED_PALETTE_ARB 0x2004
-#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
-#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
-#define WGL_SWAP_METHOD_ARB 0x2007
-#define WGL_NUMBER_OVERLAYS_ARB 0x2008
-#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
-#define WGL_TRANSPARENT_ARB 0x200A
-#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
-#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
-#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
-#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
-#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
-#define WGL_SHARE_DEPTH_ARB 0x200C
-#define WGL_SHARE_STENCIL_ARB 0x200D
-#define WGL_SHARE_ACCUM_ARB 0x200E
-#define WGL_SUPPORT_GDI_ARB 0x200F
-#define WGL_SUPPORT_OPENGL_ARB 0x2010
-#define WGL_DOUBLE_BUFFER_ARB 0x2011
-#define WGL_STEREO_ARB 0x2012
-#define WGL_PIXEL_TYPE_ARB 0x2013
-#define WGL_COLOR_BITS_ARB 0x2014
-#define WGL_RED_BITS_ARB 0x2015
-#define WGL_RED_SHIFT_ARB 0x2016
-#define WGL_GREEN_BITS_ARB 0x2017
-#define WGL_GREEN_SHIFT_ARB 0x2018
-#define WGL_BLUE_BITS_ARB 0x2019
-#define WGL_BLUE_SHIFT_ARB 0x201A
-#define WGL_ALPHA_BITS_ARB 0x201B
-#define WGL_ALPHA_SHIFT_ARB 0x201C
-#define WGL_ACCUM_BITS_ARB 0x201D
-#define WGL_ACCUM_RED_BITS_ARB 0x201E
-#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
-#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
-#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
-#define WGL_DEPTH_BITS_ARB 0x2022
-#define WGL_STENCIL_BITS_ARB 0x2023
-#define WGL_AUX_BUFFERS_ARB 0x2024
-#define WGL_NO_ACCELERATION_ARB 0x2025
-#define WGL_GENERIC_ACCELERATION_ARB 0x2026
-#define WGL_FULL_ACCELERATION_ARB 0x2027
-#define WGL_SWAP_EXCHANGE_ARB 0x2028
-#define WGL_SWAP_COPY_ARB 0x2029
-#define WGL_SWAP_UNDEFINED_ARB 0x202A
-#define WGL_TYPE_RGBA_ARB 0x202B
-#define WGL_TYPE_COLORINDEX_ARB 0x202C
-#endif
-
-#ifndef WGL_ARB_make_current_read
-#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
-#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
-#endif
-
-#ifndef WGL_ARB_pbuffer
-#define WGL_DRAW_TO_PBUFFER_ARB 0x202D
-#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
-#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
-#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
-#define WGL_PBUFFER_LARGEST_ARB 0x2033
-#define WGL_PBUFFER_WIDTH_ARB 0x2034
-#define WGL_PBUFFER_HEIGHT_ARB 0x2035
-#define WGL_PBUFFER_LOST_ARB 0x2036
-#endif
-
-#ifndef WGL_ARB_render_texture
-#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
-#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
-#define WGL_TEXTURE_FORMAT_ARB 0x2072
-#define WGL_TEXTURE_TARGET_ARB 0x2073
-#define WGL_MIPMAP_TEXTURE_ARB 0x2074
-#define WGL_TEXTURE_RGB_ARB 0x2075
-#define WGL_TEXTURE_RGBA_ARB 0x2076
-#define WGL_NO_TEXTURE_ARB 0x2077
-#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
-#define WGL_TEXTURE_1D_ARB 0x2079
-#define WGL_TEXTURE_2D_ARB 0x207A
-#define WGL_MIPMAP_LEVEL_ARB 0x207B
-#define WGL_CUBE_MAP_FACE_ARB 0x207C
-#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
-#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
-#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
-#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
-#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
-#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
-#define WGL_FRONT_LEFT_ARB 0x2083
-#define WGL_FRONT_RIGHT_ARB 0x2084
-#define WGL_BACK_LEFT_ARB 0x2085
-#define WGL_BACK_RIGHT_ARB 0x2086
-#define WGL_AUX0_ARB 0x2087
-#define WGL_AUX1_ARB 0x2088
-#define WGL_AUX2_ARB 0x2089
-#define WGL_AUX3_ARB 0x208A
-#define WGL_AUX4_ARB 0x208B
-#define WGL_AUX5_ARB 0x208C
-#define WGL_AUX6_ARB 0x208D
-#define WGL_AUX7_ARB 0x208E
-#define WGL_AUX8_ARB 0x208F
-#define WGL_AUX9_ARB 0x2090
-#endif
+#define WGL_WGLEXT_VERSION 20130614
-#ifndef WGL_ARB_pixel_format_float
-#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
-#endif
-
-#ifndef WGL_ARB_create_context
-#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001
-#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
-#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
-#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
-#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
-#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
-#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
-#define WGL_CONTEXT_FLAGS_ARB 0x2094
-#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
-#define ERROR_INVALID_VERSION_ARB 0x2095
-#endif
-
-#ifndef WGL_ARB_create_context_robustness
-#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
-#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
-#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261
-#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
-#endif
-
-#ifndef WGL_EXT_create_context_es2_profile
-#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
-#endif
-
-#ifndef WGL_EXT_make_current_read
-#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
-#endif
-
-#ifndef WGL_EXT_pixel_format
-#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
-#define WGL_DRAW_TO_WINDOW_EXT 0x2001
-#define WGL_DRAW_TO_BITMAP_EXT 0x2002
-#define WGL_ACCELERATION_EXT 0x2003
-#define WGL_NEED_PALETTE_EXT 0x2004
-#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
-#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
-#define WGL_SWAP_METHOD_EXT 0x2007
-#define WGL_NUMBER_OVERLAYS_EXT 0x2008
-#define WGL_NUMBER_UNDERLAYS_EXT 0x2009
-#define WGL_TRANSPARENT_EXT 0x200A
-#define WGL_TRANSPARENT_VALUE_EXT 0x200B
-#define WGL_SHARE_DEPTH_EXT 0x200C
-#define WGL_SHARE_STENCIL_EXT 0x200D
-#define WGL_SHARE_ACCUM_EXT 0x200E
-#define WGL_SUPPORT_GDI_EXT 0x200F
-#define WGL_SUPPORT_OPENGL_EXT 0x2010
-#define WGL_DOUBLE_BUFFER_EXT 0x2011
-#define WGL_STEREO_EXT 0x2012
-#define WGL_PIXEL_TYPE_EXT 0x2013
-#define WGL_COLOR_BITS_EXT 0x2014
-#define WGL_RED_BITS_EXT 0x2015
-#define WGL_RED_SHIFT_EXT 0x2016
-#define WGL_GREEN_BITS_EXT 0x2017
-#define WGL_GREEN_SHIFT_EXT 0x2018
-#define WGL_BLUE_BITS_EXT 0x2019
-#define WGL_BLUE_SHIFT_EXT 0x201A
-#define WGL_ALPHA_BITS_EXT 0x201B
-#define WGL_ALPHA_SHIFT_EXT 0x201C
-#define WGL_ACCUM_BITS_EXT 0x201D
-#define WGL_ACCUM_RED_BITS_EXT 0x201E
-#define WGL_ACCUM_GREEN_BITS_EXT 0x201F
-#define WGL_ACCUM_BLUE_BITS_EXT 0x2020
-#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
-#define WGL_DEPTH_BITS_EXT 0x2022
-#define WGL_STENCIL_BITS_EXT 0x2023
-#define WGL_AUX_BUFFERS_EXT 0x2024
-#define WGL_NO_ACCELERATION_EXT 0x2025
-#define WGL_GENERIC_ACCELERATION_EXT 0x2026
-#define WGL_FULL_ACCELERATION_EXT 0x2027
-#define WGL_SWAP_EXCHANGE_EXT 0x2028
-#define WGL_SWAP_COPY_EXT 0x2029
-#define WGL_SWAP_UNDEFINED_EXT 0x202A
-#define WGL_TYPE_RGBA_EXT 0x202B
-#define WGL_TYPE_COLORINDEX_EXT 0x202C
-#endif
-
-#ifndef WGL_EXT_pbuffer
-#define WGL_DRAW_TO_PBUFFER_EXT 0x202D
-#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
-#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
-#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
-#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
-#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
-#define WGL_PBUFFER_LARGEST_EXT 0x2033
-#define WGL_PBUFFER_WIDTH_EXT 0x2034
-#define WGL_PBUFFER_HEIGHT_EXT 0x2035
-#endif
-
-#ifndef WGL_EXT_depth_float
-#define WGL_DEPTH_FLOAT_EXT 0x2040
-#endif
-
-#ifndef WGL_3DFX_multisample
-#define WGL_SAMPLE_BUFFERS_3DFX 0x2060
-#define WGL_SAMPLES_3DFX 0x2061
-#endif
-
-#ifndef WGL_EXT_multisample
-#define WGL_SAMPLE_BUFFERS_EXT 0x2041
-#define WGL_SAMPLES_EXT 0x2042
-#endif
-
-#ifndef WGL_I3D_digital_video_control
-#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
-#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
-#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
-#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
-#endif
-
-#ifndef WGL_I3D_gamma
-#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E
-#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
-#endif
-
-#ifndef WGL_I3D_genlock
-#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
-#define WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D 0x2045
-#define WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D 0x2046
-#define WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D 0x2047
-#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
-#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
-#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
-#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
-#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
-#endif
-
-#ifndef WGL_I3D_image_buffer
-#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
-#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
-#endif
-
-#ifndef WGL_I3D_swap_frame_lock
-#endif
-
-#ifndef WGL_NV_render_depth_texture
-#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
-#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
-#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
-#define WGL_DEPTH_COMPONENT_NV 0x20A7
-#endif
-
-#ifndef WGL_NV_render_texture_rectangle
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
-#define WGL_TEXTURE_RECTANGLE_NV 0x20A2
-#endif
-
-#ifndef WGL_ATI_pixel_format_float
-#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
-#define WGL_RGBA_FLOAT_MODE_ATI 0x8820
-#define WGL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
-#endif
-
-#ifndef WGL_NV_float_buffer
-#define WGL_FLOAT_COMPONENTS_NV 0x20B0
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
-#define WGL_TEXTURE_FLOAT_R_NV 0x20B5
-#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
-#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
-#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
-#endif
-
-#ifndef WGL_3DL_stereo_control
-#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055
-#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
-#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
-#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
-#endif
-
-#ifndef WGL_NV_swap_group
-#endif
-
-#ifndef WGL_NV_gpu_affinity
-#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0
-#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1
-#endif
-
-/*************************************************************/
-
-/* NOTE: following DECLARE_HANDLE macros have to be elided (PCPP
- doesn't support them); effects placed in stub_includes/win32/windows.h */
-#ifndef SKIP_WGL_HANDLE_DEFINITIONS
-#ifndef WGL_ARB_pbuffer
-DECLARE_HANDLE(HPBUFFERARB);
-#endif
-#ifndef WGL_EXT_pbuffer
-DECLARE_HANDLE(HPBUFFEREXT);
-#endif
-#endif /* !SKIP_WGL_HANDLE_DEFINITIONS */
-
-#ifndef WGL_NV_gpu_affinity
-#ifndef SKIP_WGL_HANDLE_DEFINITIONS
-DECLARE_HANDLE(HGPUNV);
-#endif /* !SKIP_WGL_HANDLE_DEFINITIONS */
-typedef struct _GPU_DEVICE {
- DWORD cb;
- CHAR DeviceName[32];
- CHAR DeviceString[128];
- DWORD Flags;
- RECT rcVirtualScreen;
-} GPU_DEVICE, *PGPU_DEVICE;
-#endif
+/* Generated C header for:
+ * API: wgl
+ * Versions considered: .*
+ * Versions emitted: _nomatch_^
+ * Default extensions included: wgl
+ * Additional extensions included: _nomatch_^
+ * Extensions removed: _nomatch_^
+ */
#ifndef WGL_ARB_buffer_region
#define WGL_ARB_buffer_region 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern HANDLE WINAPI wglCreateBufferRegionARB (HDC, int, UINT);
-extern VOID WINAPI wglDeleteBufferRegionARB (HANDLE);
-extern BOOL WINAPI wglSaveBufferRegionARB (HANDLE, int, int, int, int);
-extern BOOL WINAPI wglRestoreBufferRegionARB (HANDLE, int, int, int, int, int, int);
-#endif /* WGL_WGLEXT_PROTOTYPES */
+#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
+#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
+#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
+#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType);
typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height);
typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
+#ifdef GL_GLEXT_PROTOTYPES
+HANDLE WINAPI wglCreateBufferRegionARB (HDC hDC, int iLayerPlane, UINT uType);
+VOID WINAPI wglDeleteBufferRegionARB (HANDLE hRegion);
+BOOL WINAPI wglSaveBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height);
+BOOL WINAPI wglRestoreBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
#endif
+#endif /* WGL_ARB_buffer_region */
-#ifndef WGL_ARB_multisample
-#define WGL_ARB_multisample 1
-#endif
+#ifndef WGL_ARB_create_context
+#define WGL_ARB_create_context 1
+#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001
+#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
+#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
+#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
+#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
+#define WGL_CONTEXT_FLAGS_ARB 0x2094
+#define ERROR_INVALID_VERSION_ARB 0x2095
+typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int *attribList);
+#ifdef GL_GLEXT_PROTOTYPES
+HGLRC WINAPI wglCreateContextAttribsARB (HDC hDC, HGLRC hShareContext, const int *attribList);
+#endif
+#endif /* WGL_ARB_create_context */
+
+#ifndef WGL_ARB_create_context_profile
+#define WGL_ARB_create_context_profile 1
+#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
+#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
+#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
+#define ERROR_INVALID_PROFILE_ARB 0x2096
+#endif /* WGL_ARB_create_context_profile */
+
+#ifndef WGL_ARB_create_context_robustness
+#define WGL_ARB_create_context_robustness 1
+#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
+#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
+#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
+#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261
+#endif /* WGL_ARB_create_context_robustness */
#ifndef WGL_ARB_extensions_string
#define WGL_ARB_extensions_string 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern const char * WINAPI wglGetExtensionsStringARB (HDC);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
+typedef const char *(WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
+#ifdef GL_GLEXT_PROTOTYPES
+const char *WINAPI wglGetExtensionsStringARB (HDC hdc);
#endif
+#endif /* WGL_ARB_extensions_string */
-#ifndef WGL_ARB_pixel_format
-#define WGL_ARB_pixel_format 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetPixelFormatAttribivARB (HDC, int, int, UINT, const int *, int *);
-extern BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC, int, int, UINT, const int *, FLOAT *);
-extern BOOL WINAPI wglChoosePixelFormatARB (HDC, const int *, const FLOAT *, UINT, int *, UINT *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
-typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
-typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
-#endif
+#ifndef WGL_ARB_framebuffer_sRGB
+#define WGL_ARB_framebuffer_sRGB 1
+#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
+#endif /* WGL_ARB_framebuffer_sRGB */
#ifndef WGL_ARB_make_current_read
#define WGL_ARB_make_current_read 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglMakeContextCurrentARB (HDC, HDC, HGLRC);
-extern HDC WINAPI wglGetCurrentReadDCARB (void);
-#endif /* WGL_WGLEXT_PROTOTYPES */
+#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
+#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglMakeContextCurrentARB (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
+HDC WINAPI wglGetCurrentReadDCARB (void);
#endif
+#endif /* WGL_ARB_make_current_read */
+
+#ifndef WGL_ARB_multisample
+#define WGL_ARB_multisample 1
+#define WGL_SAMPLE_BUFFERS_ARB 0x2041
+#define WGL_SAMPLES_ARB 0x2042
+#endif /* WGL_ARB_multisample */
#ifndef WGL_ARB_pbuffer
#define WGL_ARB_pbuffer 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern HPBUFFERARB WINAPI wglCreatePbufferARB (HDC, int, int, int, const int *);
-extern HDC WINAPI wglGetPbufferDCARB (HPBUFFERARB);
-extern int WINAPI wglReleasePbufferDCARB (HPBUFFERARB, HDC);
-extern BOOL WINAPI wglDestroyPbufferARB (HPBUFFERARB);
-extern BOOL WINAPI wglQueryPbufferARB (HPBUFFERARB, int, int *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
+#ifndef SKIP_WGL_HANDLE_DEFINITIONS
+DECLARE_HANDLE(HPBUFFERARB);
+#endif /* SKIP_WGL_HANDLE_DEFINITIONS */
+#define WGL_DRAW_TO_PBUFFER_ARB 0x202D
+#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
+#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
+#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
+#define WGL_PBUFFER_LARGEST_ARB 0x2033
+#define WGL_PBUFFER_WIDTH_ARB 0x2034
+#define WGL_PBUFFER_HEIGHT_ARB 0x2035
+#define WGL_PBUFFER_LOST_ARB 0x2036
typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
+#ifdef GL_GLEXT_PROTOTYPES
+HPBUFFERARB WINAPI wglCreatePbufferARB (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
+HDC WINAPI wglGetPbufferDCARB (HPBUFFERARB hPbuffer);
+int WINAPI wglReleasePbufferDCARB (HPBUFFERARB hPbuffer, HDC hDC);
+BOOL WINAPI wglDestroyPbufferARB (HPBUFFERARB hPbuffer);
+BOOL WINAPI wglQueryPbufferARB (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
+#endif
+#endif /* WGL_ARB_pbuffer */
+
+#ifndef WGL_ARB_pixel_format
+#define WGL_ARB_pixel_format 1
+#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
+#define WGL_DRAW_TO_WINDOW_ARB 0x2001
+#define WGL_DRAW_TO_BITMAP_ARB 0x2002
+#define WGL_ACCELERATION_ARB 0x2003
+#define WGL_NEED_PALETTE_ARB 0x2004
+#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
+#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
+#define WGL_SWAP_METHOD_ARB 0x2007
+#define WGL_NUMBER_OVERLAYS_ARB 0x2008
+#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
+#define WGL_TRANSPARENT_ARB 0x200A
+#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
+#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
+#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
+#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
+#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
+#define WGL_SHARE_DEPTH_ARB 0x200C
+#define WGL_SHARE_STENCIL_ARB 0x200D
+#define WGL_SHARE_ACCUM_ARB 0x200E
+#define WGL_SUPPORT_GDI_ARB 0x200F
+#define WGL_SUPPORT_OPENGL_ARB 0x2010
+#define WGL_DOUBLE_BUFFER_ARB 0x2011
+#define WGL_STEREO_ARB 0x2012
+#define WGL_PIXEL_TYPE_ARB 0x2013
+#define WGL_COLOR_BITS_ARB 0x2014
+#define WGL_RED_BITS_ARB 0x2015
+#define WGL_RED_SHIFT_ARB 0x2016
+#define WGL_GREEN_BITS_ARB 0x2017
+#define WGL_GREEN_SHIFT_ARB 0x2018
+#define WGL_BLUE_BITS_ARB 0x2019
+#define WGL_BLUE_SHIFT_ARB 0x201A
+#define WGL_ALPHA_BITS_ARB 0x201B
+#define WGL_ALPHA_SHIFT_ARB 0x201C
+#define WGL_ACCUM_BITS_ARB 0x201D
+#define WGL_ACCUM_RED_BITS_ARB 0x201E
+#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
+#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
+#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
+#define WGL_DEPTH_BITS_ARB 0x2022
+#define WGL_STENCIL_BITS_ARB 0x2023
+#define WGL_AUX_BUFFERS_ARB 0x2024
+#define WGL_NO_ACCELERATION_ARB 0x2025
+#define WGL_GENERIC_ACCELERATION_ARB 0x2026
+#define WGL_FULL_ACCELERATION_ARB 0x2027
+#define WGL_SWAP_EXCHANGE_ARB 0x2028
+#define WGL_SWAP_COPY_ARB 0x2029
+#define WGL_SWAP_UNDEFINED_ARB 0x202A
+#define WGL_TYPE_RGBA_ARB 0x202B
+#define WGL_TYPE_COLORINDEX_ARB 0x202C
+typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
+typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
+typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglGetPixelFormatAttribivARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
+BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
+BOOL WINAPI wglChoosePixelFormatARB (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
#endif
+#endif /* WGL_ARB_pixel_format */
+
+#ifndef WGL_ARB_pixel_format_float
+#define WGL_ARB_pixel_format_float 1
+#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
+#endif /* WGL_ARB_pixel_format_float */
#ifndef WGL_ARB_render_texture
#define WGL_ARB_render_texture 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglBindTexImageARB (HPBUFFERARB, int);
-extern BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB, int);
-extern BOOL WINAPI wglSetPbufferAttribARB (HPBUFFERARB, const int *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
+#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
+#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
+#define WGL_TEXTURE_FORMAT_ARB 0x2072
+#define WGL_TEXTURE_TARGET_ARB 0x2073
+#define WGL_MIPMAP_TEXTURE_ARB 0x2074
+#define WGL_TEXTURE_RGB_ARB 0x2075
+#define WGL_TEXTURE_RGBA_ARB 0x2076
+#define WGL_NO_TEXTURE_ARB 0x2077
+#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
+#define WGL_TEXTURE_1D_ARB 0x2079
+#define WGL_TEXTURE_2D_ARB 0x207A
+#define WGL_MIPMAP_LEVEL_ARB 0x207B
+#define WGL_CUBE_MAP_FACE_ARB 0x207C
+#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
+#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
+#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
+#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
+#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
+#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
+#define WGL_FRONT_LEFT_ARB 0x2083
+#define WGL_FRONT_RIGHT_ARB 0x2084
+#define WGL_BACK_LEFT_ARB 0x2085
+#define WGL_BACK_RIGHT_ARB 0x2086
+#define WGL_AUX0_ARB 0x2087
+#define WGL_AUX1_ARB 0x2088
+#define WGL_AUX2_ARB 0x2089
+#define WGL_AUX3_ARB 0x208A
+#define WGL_AUX4_ARB 0x208B
+#define WGL_AUX5_ARB 0x208C
+#define WGL_AUX6_ARB 0x208D
+#define WGL_AUX7_ARB 0x208E
+#define WGL_AUX8_ARB 0x208F
+#define WGL_AUX9_ARB 0x2090
typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int *piAttribList);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglBindTexImageARB (HPBUFFERARB hPbuffer, int iBuffer);
+BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB hPbuffer, int iBuffer);
+BOOL WINAPI wglSetPbufferAttribARB (HPBUFFERARB hPbuffer, const int *piAttribList);
#endif
+#endif /* WGL_ARB_render_texture */
-#ifndef WGL_ARB_pixel_format_float
-#define WGL_ARB_pixel_format_float 1
-#endif
+#ifndef WGL_ARB_robustness_application_isolation
+#define WGL_ARB_robustness_application_isolation 1
+#define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008
+#endif /* WGL_ARB_robustness_application_isolation */
-#ifndef WGL_ARB_create_context
-#define WGL_ARB_create_context 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern HGLRC WINAPI wglCreateContextAttribsARB(HDC hDC, HGLRC hshareContext, const int *attribList);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hshareContext, const int *attribList);
-#endif
+#ifndef WGL_ARB_robustness_share_group_isolation
+#define WGL_ARB_robustness_share_group_isolation 1
+#endif /* WGL_ARB_robustness_share_group_isolation */
+
+#ifndef WGL_3DFX_multisample
+#define WGL_3DFX_multisample 1
+#define WGL_SAMPLE_BUFFERS_3DFX 0x2060
+#define WGL_SAMPLES_3DFX 0x2061
+#endif /* WGL_3DFX_multisample */
+
+#ifndef WGL_3DL_stereo_control
+#define WGL_3DL_stereo_control 1
+#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055
+#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
+#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
+#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
+typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglSetStereoEmitterState3DL (HDC hDC, UINT uState);
+#endif
+#endif /* WGL_3DL_stereo_control */
+
+#ifndef WGL_AMD_gpu_association
+#define WGL_AMD_gpu_association 1
+#define WGL_GPU_VENDOR_AMD 0x1F00
+#define WGL_GPU_RENDERER_STRING_AMD 0x1F01
+#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
+#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
+#define WGL_GPU_RAM_AMD 0x21A3
+#define WGL_GPU_CLOCK_AMD 0x21A4
+#define WGL_GPU_NUM_PIPES_AMD 0x21A5
+#define WGL_GPU_NUM_SIMD_AMD 0x21A6
+#define WGL_GPU_NUM_RB_AMD 0x21A7
+#define WGL_GPU_NUM_SPI_AMD 0x21A8
+typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT *ids);
+typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, int property, GLenum dataType, UINT size, void *data);
+typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc);
+typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id);
+typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int *attribList);
+typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc);
+typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc);
+typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void);
+typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#ifdef GL_GLEXT_PROTOTYPES
+UINT WINAPI wglGetGPUIDsAMD (UINT maxCount, UINT *ids);
+INT WINAPI wglGetGPUInfoAMD (UINT id, int property, GLenum dataType, UINT size, void *data);
+UINT WINAPI wglGetContextGPUIDAMD (HGLRC hglrc);
+HGLRC WINAPI wglCreateAssociatedContextAMD (UINT id);
+HGLRC WINAPI wglCreateAssociatedContextAttribsAMD (UINT id, HGLRC hShareContext, const int *attribList);
+BOOL WINAPI wglDeleteAssociatedContextAMD (HGLRC hglrc);
+BOOL WINAPI wglMakeAssociatedContextCurrentAMD (HGLRC hglrc);
+HGLRC WINAPI wglGetCurrentAssociatedContextAMD (void);
+VOID WINAPI wglBlitContextFramebufferAMD (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#endif
+#endif /* WGL_AMD_gpu_association */
+
+#ifndef WGL_ATI_pixel_format_float
+#define WGL_ATI_pixel_format_float 1
+#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
+#endif /* WGL_ATI_pixel_format_float */
+
+#ifndef WGL_EXT_create_context_es2_profile
+#define WGL_EXT_create_context_es2_profile 1
+#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
+#endif /* WGL_EXT_create_context_es2_profile */
+
+#ifndef WGL_EXT_create_context_es_profile
+#define WGL_EXT_create_context_es_profile 1
+#define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004
+#endif /* WGL_EXT_create_context_es_profile */
+
+#ifndef WGL_EXT_depth_float
+#define WGL_EXT_depth_float 1
+#define WGL_DEPTH_FLOAT_EXT 0x2040
+#endif /* WGL_EXT_depth_float */
#ifndef WGL_EXT_display_color_table
#define WGL_EXT_display_color_table 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort);
-extern GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *, GLuint);
-extern GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort);
-extern VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort);
-#endif /* WGL_WGLEXT_PROTOTYPES */
typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (const GLushort *table, GLuint length);
typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id);
typedef VOID (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id);
+#ifdef GL_GLEXT_PROTOTYPES
+GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort id);
+GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *table, GLuint length);
+GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort id);
+VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort id);
#endif
+#endif /* WGL_EXT_display_color_table */
#ifndef WGL_EXT_extensions_string
#define WGL_EXT_extensions_string 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern const char * WINAPI wglGetExtensionsStringEXT (void);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
+typedef const char *(WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+const char *WINAPI wglGetExtensionsStringEXT (void);
#endif
+#endif /* WGL_EXT_extensions_string */
+
+#ifndef WGL_EXT_framebuffer_sRGB
+#define WGL_EXT_framebuffer_sRGB 1
+#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
+#endif /* WGL_EXT_framebuffer_sRGB */
#ifndef WGL_EXT_make_current_read
#define WGL_EXT_make_current_read 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglMakeContextCurrentEXT (HDC, HDC, HGLRC);
-extern HDC WINAPI wglGetCurrentReadDCEXT (void);
-#endif /* WGL_WGLEXT_PROTOTYPES */
+#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglMakeContextCurrentEXT (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
+HDC WINAPI wglGetCurrentReadDCEXT (void);
#endif
+#endif /* WGL_EXT_make_current_read */
+
+#ifndef WGL_EXT_multisample
+#define WGL_EXT_multisample 1
+#define WGL_SAMPLE_BUFFERS_EXT 0x2041
+#define WGL_SAMPLES_EXT 0x2042
+#endif /* WGL_EXT_multisample */
#ifndef WGL_EXT_pbuffer
#define WGL_EXT_pbuffer 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern HPBUFFEREXT WINAPI wglCreatePbufferEXT (HDC, int, int, int, const int *);
-extern HDC WINAPI wglGetPbufferDCEXT (HPBUFFEREXT);
-extern int WINAPI wglReleasePbufferDCEXT (HPBUFFEREXT, HDC);
-extern BOOL WINAPI wglDestroyPbufferEXT (HPBUFFEREXT);
-extern BOOL WINAPI wglQueryPbufferEXT (HPBUFFEREXT, int, int *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
+#ifndef SKIP_WGL_HANDLE_DEFINITIONS
+DECLARE_HANDLE(HPBUFFEREXT);
+#endif /* SKIP_WGL_HANDLE_DEFINITIONS */
+#define WGL_DRAW_TO_PBUFFER_EXT 0x202D
+#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
+#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
+#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
+#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
+#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
+#define WGL_PBUFFER_LARGEST_EXT 0x2033
+#define WGL_PBUFFER_WIDTH_EXT 0x2034
+#define WGL_PBUFFER_HEIGHT_EXT 0x2035
typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer);
typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC);
typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer);
typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue);
+#ifdef GL_GLEXT_PROTOTYPES
+HPBUFFEREXT WINAPI wglCreatePbufferEXT (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
+HDC WINAPI wglGetPbufferDCEXT (HPBUFFEREXT hPbuffer);
+int WINAPI wglReleasePbufferDCEXT (HPBUFFEREXT hPbuffer, HDC hDC);
+BOOL WINAPI wglDestroyPbufferEXT (HPBUFFEREXT hPbuffer);
+BOOL WINAPI wglQueryPbufferEXT (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue);
#endif
+#endif /* WGL_EXT_pbuffer */
#ifndef WGL_EXT_pixel_format
#define WGL_EXT_pixel_format 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC, int, int, UINT, int *, int *);
-extern BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC, int, int, UINT, int *, FLOAT *);
-extern BOOL WINAPI wglChoosePixelFormatEXT (HDC, const int *, const FLOAT *, UINT, int *, UINT *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
+#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
+#define WGL_DRAW_TO_WINDOW_EXT 0x2001
+#define WGL_DRAW_TO_BITMAP_EXT 0x2002
+#define WGL_ACCELERATION_EXT 0x2003
+#define WGL_NEED_PALETTE_EXT 0x2004
+#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
+#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
+#define WGL_SWAP_METHOD_EXT 0x2007
+#define WGL_NUMBER_OVERLAYS_EXT 0x2008
+#define WGL_NUMBER_UNDERLAYS_EXT 0x2009
+#define WGL_TRANSPARENT_EXT 0x200A
+#define WGL_TRANSPARENT_VALUE_EXT 0x200B
+#define WGL_SHARE_DEPTH_EXT 0x200C
+#define WGL_SHARE_STENCIL_EXT 0x200D
+#define WGL_SHARE_ACCUM_EXT 0x200E
+#define WGL_SUPPORT_GDI_EXT 0x200F
+#define WGL_SUPPORT_OPENGL_EXT 0x2010
+#define WGL_DOUBLE_BUFFER_EXT 0x2011
+#define WGL_STEREO_EXT 0x2012
+#define WGL_PIXEL_TYPE_EXT 0x2013
+#define WGL_COLOR_BITS_EXT 0x2014
+#define WGL_RED_BITS_EXT 0x2015
+#define WGL_RED_SHIFT_EXT 0x2016
+#define WGL_GREEN_BITS_EXT 0x2017
+#define WGL_GREEN_SHIFT_EXT 0x2018
+#define WGL_BLUE_BITS_EXT 0x2019
+#define WGL_BLUE_SHIFT_EXT 0x201A
+#define WGL_ALPHA_BITS_EXT 0x201B
+#define WGL_ALPHA_SHIFT_EXT 0x201C
+#define WGL_ACCUM_BITS_EXT 0x201D
+#define WGL_ACCUM_RED_BITS_EXT 0x201E
+#define WGL_ACCUM_GREEN_BITS_EXT 0x201F
+#define WGL_ACCUM_BLUE_BITS_EXT 0x2020
+#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
+#define WGL_DEPTH_BITS_EXT 0x2022
+#define WGL_STENCIL_BITS_EXT 0x2023
+#define WGL_AUX_BUFFERS_EXT 0x2024
+#define WGL_NO_ACCELERATION_EXT 0x2025
+#define WGL_GENERIC_ACCELERATION_EXT 0x2026
+#define WGL_FULL_ACCELERATION_EXT 0x2027
+#define WGL_SWAP_EXCHANGE_EXT 0x2028
+#define WGL_SWAP_COPY_EXT 0x2029
+#define WGL_SWAP_UNDEFINED_EXT 0x202A
+#define WGL_TYPE_RGBA_EXT 0x202B
+#define WGL_TYPE_COLORINDEX_EXT 0x202C
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
+BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
+BOOL WINAPI wglChoosePixelFormatEXT (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
#endif
+#endif /* WGL_EXT_pixel_format */
+
+#ifndef WGL_EXT_pixel_format_packed_float
+#define WGL_EXT_pixel_format_packed_float 1
+#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
+#endif /* WGL_EXT_pixel_format_packed_float */
#ifndef WGL_EXT_swap_control
#define WGL_EXT_swap_control 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglSwapIntervalEXT (int);
-extern int WINAPI wglGetSwapIntervalEXT (void);
-#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);
typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglSwapIntervalEXT (int interval);
+int WINAPI wglGetSwapIntervalEXT (void);
#endif
+#endif /* WGL_EXT_swap_control */
-#ifndef WGL_EXT_depth_float
-#define WGL_EXT_depth_float 1
-#endif
-
-#ifndef WGL_NV_vertex_array_range
-#define WGL_NV_vertex_array_range 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern void* WINAPI wglAllocateMemoryNV (GLsizei, GLfloat, GLfloat, GLfloat);
-extern void WINAPI wglFreeMemoryNV (void *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef void* (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
-typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
-#endif
-
-#ifndef WGL_3DFX_multisample
-#define WGL_3DFX_multisample 1
-#endif
-
-#ifndef WGL_EXT_multisample
-#define WGL_EXT_multisample 1
-#endif
-
-#ifndef WGL_OML_sync_control
-#define WGL_OML_sync_control 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetSyncValuesOML (HDC, INT64 *, INT64 *, INT64 *);
-extern BOOL WINAPI wglGetMscRateOML (HDC, INT32 *, INT32 *);
-extern INT64 WINAPI wglSwapBuffersMscOML (HDC, INT64, INT64, INT64);
-extern INT64 WINAPI wglSwapLayerBuffersMscOML (HDC, int, INT64, INT64, INT64);
-extern BOOL WINAPI wglWaitForMscOML (HDC, INT64, INT64, INT64, INT64 *, INT64 *, INT64 *);
-extern BOOL WINAPI wglWaitForSbcOML (HDC, INT64, INT64 *, INT64 *, INT64 *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
-typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32 *numerator, INT32 *denominator);
-typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
-typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
-typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);
-typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);
-#endif
+#ifndef WGL_EXT_swap_control_tear
+#define WGL_EXT_swap_control_tear 1
+#endif /* WGL_EXT_swap_control_tear */
#ifndef WGL_I3D_digital_video_control
#define WGL_I3D_digital_video_control 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetDigitalVideoParametersI3D (HDC, int, int *);
-extern BOOL WINAPI wglSetDigitalVideoParametersI3D (HDC, int, const int *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
+#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
+#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
+#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
+#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglGetDigitalVideoParametersI3D (HDC hDC, int iAttribute, int *piValue);
+BOOL WINAPI wglSetDigitalVideoParametersI3D (HDC hDC, int iAttribute, const int *piValue);
#endif
+#endif /* WGL_I3D_digital_video_control */
#ifndef WGL_I3D_gamma
#define WGL_I3D_gamma 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetGammaTableParametersI3D (HDC, int, int *);
-extern BOOL WINAPI wglSetGammaTableParametersI3D (HDC, int, const int *);
-extern BOOL WINAPI wglGetGammaTableI3D (HDC, int, USHORT *, USHORT *, USHORT *);
-extern BOOL WINAPI wglSetGammaTableI3D (HDC, int, const USHORT *, const USHORT *, const USHORT *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
+#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E
+#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue);
typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglGetGammaTableParametersI3D (HDC hDC, int iAttribute, int *piValue);
+BOOL WINAPI wglSetGammaTableParametersI3D (HDC hDC, int iAttribute, const int *piValue);
+BOOL WINAPI wglGetGammaTableI3D (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue);
+BOOL WINAPI wglSetGammaTableI3D (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue);
#endif
+#endif /* WGL_I3D_gamma */
#ifndef WGL_I3D_genlock
#define WGL_I3D_genlock 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglEnableGenlockI3D (HDC);
-extern BOOL WINAPI wglDisableGenlockI3D (HDC);
-extern BOOL WINAPI wglIsEnabledGenlockI3D (HDC, BOOL *);
-extern BOOL WINAPI wglGenlockSourceI3D (HDC, UINT);
-extern BOOL WINAPI wglGetGenlockSourceI3D (HDC, UINT *);
-extern BOOL WINAPI wglGenlockSourceEdgeI3D (HDC, UINT);
-extern BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC, UINT *);
-extern BOOL WINAPI wglGenlockSampleRateI3D (HDC, UINT);
-extern BOOL WINAPI wglGetGenlockSampleRateI3D (HDC, UINT *);
-extern BOOL WINAPI wglGenlockSourceDelayI3D (HDC, UINT);
-extern BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC, UINT *);
-extern BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC, UINT *, UINT *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
+#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
+#define WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D 0x2045
+#define WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D 0x2046
+#define WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D 0x2047
+#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
+#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
+#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
+#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
+#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC);
typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC);
typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL *pFlag);
@@ -646,108 +552,283 @@ typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT *uRate)
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay);
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT *uDelay);
typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
-#endif
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglEnableGenlockI3D (HDC hDC);
+BOOL WINAPI wglDisableGenlockI3D (HDC hDC);
+BOOL WINAPI wglIsEnabledGenlockI3D (HDC hDC, BOOL *pFlag);
+BOOL WINAPI wglGenlockSourceI3D (HDC hDC, UINT uSource);
+BOOL WINAPI wglGetGenlockSourceI3D (HDC hDC, UINT *uSource);
+BOOL WINAPI wglGenlockSourceEdgeI3D (HDC hDC, UINT uEdge);
+BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC hDC, UINT *uEdge);
+BOOL WINAPI wglGenlockSampleRateI3D (HDC hDC, UINT uRate);
+BOOL WINAPI wglGetGenlockSampleRateI3D (HDC hDC, UINT *uRate);
+BOOL WINAPI wglGenlockSourceDelayI3D (HDC hDC, UINT uDelay);
+BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC hDC, UINT *uDelay);
+BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
+#endif
+#endif /* WGL_I3D_genlock */
#ifndef WGL_I3D_image_buffer
#define WGL_I3D_image_buffer 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern LPVOID WINAPI wglCreateImageBufferI3D (HDC, DWORD, UINT);
-extern BOOL WINAPI wglDestroyImageBufferI3D (HDC, LPVOID);
-extern BOOL WINAPI wglAssociateImageBufferEventsI3D (HDC, const HANDLE *, const LPVOID *, const DWORD *, UINT);
-extern BOOL WINAPI wglReleaseImageBufferEventsI3D (HDC, const LPVOID *, UINT);
-#endif /* WGL_WGLEXT_PROTOTYPES */
+#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
+#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags);
typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress);
typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count);
typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const LPVOID *pAddress, UINT count);
+#ifdef GL_GLEXT_PROTOTYPES
+LPVOID WINAPI wglCreateImageBufferI3D (HDC hDC, DWORD dwSize, UINT uFlags);
+BOOL WINAPI wglDestroyImageBufferI3D (HDC hDC, LPVOID pAddress);
+BOOL WINAPI wglAssociateImageBufferEventsI3D (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count);
+BOOL WINAPI wglReleaseImageBufferEventsI3D (HDC hDC, const LPVOID *pAddress, UINT count);
#endif
+#endif /* WGL_I3D_image_buffer */
#ifndef WGL_I3D_swap_frame_lock
#define WGL_I3D_swap_frame_lock 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglEnableFrameLockI3D (void);
-extern BOOL WINAPI wglDisableFrameLockI3D (void);
-extern BOOL WINAPI wglIsEnabledFrameLockI3D (BOOL *);
-extern BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (void);
typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (void);
typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL *pFlag);
typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL *pFlag);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglEnableFrameLockI3D (void);
+BOOL WINAPI wglDisableFrameLockI3D (void);
+BOOL WINAPI wglIsEnabledFrameLockI3D (BOOL *pFlag);
+BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *pFlag);
#endif
+#endif /* WGL_I3D_swap_frame_lock */
#ifndef WGL_I3D_swap_frame_usage
#define WGL_I3D_swap_frame_usage 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetFrameUsageI3D (float *);
-extern BOOL WINAPI wglBeginFrameTrackingI3D (void);
-extern BOOL WINAPI wglEndFrameTrackingI3D (void);
-extern BOOL WINAPI wglQueryFrameTrackingI3D (DWORD *, DWORD *, float *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float *pUsage);
typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void);
typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void);
typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
-#endif
-
-#ifndef WGL_ATI_pixel_format_float
-#define WGL_ATI_pixel_format_float 1
-#endif
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglGetFrameUsageI3D (float *pUsage);
+BOOL WINAPI wglBeginFrameTrackingI3D (void);
+BOOL WINAPI wglEndFrameTrackingI3D (void);
+BOOL WINAPI wglQueryFrameTrackingI3D (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
+#endif
+#endif /* WGL_I3D_swap_frame_usage */
+
+#ifndef WGL_NV_DX_interop
+#define WGL_NV_DX_interop 1
+#define WGL_ACCESS_READ_ONLY_NV 0x00000000
+#define WGL_ACCESS_READ_WRITE_NV 0x00000001
+#define WGL_ACCESS_WRITE_DISCARD_NV 0x00000002
+typedef BOOL (WINAPI * PFNWGLDXSETRESOURCESHAREHANDLENVPROC) (void *dxObject, HANDLE shareHandle);
+typedef HANDLE (WINAPI * PFNWGLDXOPENDEVICENVPROC) (void *dxDevice);
+typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice);
+typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access);
+typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject);
+typedef BOOL (WINAPI * PFNWGLDXOBJECTACCESSNVPROC) (HANDLE hObject, GLenum access);
+typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects);
+typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglDXSetResourceShareHandleNV (void *dxObject, HANDLE shareHandle);
+HANDLE WINAPI wglDXOpenDeviceNV (void *dxDevice);
+BOOL WINAPI wglDXCloseDeviceNV (HANDLE hDevice);
+HANDLE WINAPI wglDXRegisterObjectNV (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access);
+BOOL WINAPI wglDXUnregisterObjectNV (HANDLE hDevice, HANDLE hObject);
+BOOL WINAPI wglDXObjectAccessNV (HANDLE hObject, GLenum access);
+BOOL WINAPI wglDXLockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects);
+BOOL WINAPI wglDXUnlockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects);
+#endif
+#endif /* WGL_NV_DX_interop */
+
+#ifndef WGL_NV_DX_interop2
+#define WGL_NV_DX_interop2 1
+#endif /* WGL_NV_DX_interop2 */
+
+#ifndef WGL_NV_copy_image
+#define WGL_NV_copy_image 1
+typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglCopyImageSubDataNV (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+#endif
+#endif /* WGL_NV_copy_image */
#ifndef WGL_NV_float_buffer
#define WGL_NV_float_buffer 1
-#endif
+#define WGL_FLOAT_COMPONENTS_NV 0x20B0
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
+#define WGL_TEXTURE_FLOAT_R_NV 0x20B5
+#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
+#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
+#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
+#endif /* WGL_NV_float_buffer */
+
+#ifndef WGL_NV_gpu_affinity
+#define WGL_NV_gpu_affinity 1
+#ifndef SKIP_WGL_HANDLE_DEFINITIONS
+DECLARE_HANDLE(HGPUNV);
+#endif /* SKIP_WGL_HANDLE_DEFINITIONS */
+struct _GPU_DEVICE {
+ DWORD cb;
+ CHAR DeviceName[32];
+ CHAR DeviceString[128];
+ DWORD Flags;
+ RECT rcVirtualScreen;
+};
+typedef struct _GPU_DEVICE *PGPU_DEVICE;
+#define ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0
+#define ERROR_MISSING_AFFINITY_MASK_NV 0x20D1
+typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu);
+typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
+typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList);
+typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
+typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglEnumGpusNV (UINT iGpuIndex, HGPUNV *phGpu);
+BOOL WINAPI wglEnumGpuDevicesNV (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
+HDC WINAPI wglCreateAffinityDCNV (const HGPUNV *phGpuList);
+BOOL WINAPI wglEnumGpusFromAffinityDCNV (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
+BOOL WINAPI wglDeleteDCNV (HDC hdc);
+#endif
+#endif /* WGL_NV_gpu_affinity */
+
+#ifndef WGL_NV_multisample_coverage
+#define WGL_NV_multisample_coverage 1
+#define WGL_COVERAGE_SAMPLES_NV 0x2042
+#define WGL_COLOR_SAMPLES_NV 0x20B9
+#endif /* WGL_NV_multisample_coverage */
+
+#ifndef WGL_NV_present_video
+#define WGL_NV_present_video 1
+#ifndef SKIP_WGL_HANDLE_DEFINITIONS
+DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
+#endif /* SKIP_WGL_HANDLE_DEFINITIONS */
+#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0
+typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList);
+typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList);
+typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int *piValue);
+#ifdef GL_GLEXT_PROTOTYPES
+int WINAPI wglEnumerateVideoDevicesNV (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList);
+BOOL WINAPI wglBindVideoDeviceNV (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList);
+BOOL WINAPI wglQueryCurrentContextNV (int iAttribute, int *piValue);
+#endif
+#endif /* WGL_NV_present_video */
+
+#ifndef WGL_NV_render_depth_texture
+#define WGL_NV_render_depth_texture 1
+#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
+#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
+#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
+#define WGL_DEPTH_COMPONENT_NV 0x20A7
+#endif /* WGL_NV_render_depth_texture */
+
+#ifndef WGL_NV_render_texture_rectangle
+#define WGL_NV_render_texture_rectangle 1
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
+#define WGL_TEXTURE_RECTANGLE_NV 0x20A2
+#endif /* WGL_NV_render_texture_rectangle */
#ifndef WGL_NV_swap_group
#define WGL_NV_swap_group 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglJoinSwapGroupNV(HDC hDC, GLuint group);
-extern BOOL WINAPI wglBindSwapBarrierNV(GLuint group, GLuint barrier);
-extern BOOL WINAPI wglQuerySwapGroupNV(HDC hDC, GLuint *group, GLuint *barrier);
-extern BOOL WINAPI wglQueryMaxSwapGroupsNV(HDC hDC, GLuint *maxGroups, GLuint *maxBarriers);
-extern BOOL WINAPI wglQueryFrameCountNV(HDC hDC, GLuint *count);
-extern BOOL WINAPI wglResetFrameCountNV(HDC hDC);
-#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group);
typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier);
typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint *group, GLuint *barrier);
typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers);
typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint *count);
typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglJoinSwapGroupNV (HDC hDC, GLuint group);
+BOOL WINAPI wglBindSwapBarrierNV (GLuint group, GLuint barrier);
+BOOL WINAPI wglQuerySwapGroupNV (HDC hDC, GLuint *group, GLuint *barrier);
+BOOL WINAPI wglQueryMaxSwapGroupsNV (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers);
+BOOL WINAPI wglQueryFrameCountNV (HDC hDC, GLuint *count);
+BOOL WINAPI wglResetFrameCountNV (HDC hDC);
#endif
+#endif /* WGL_NV_swap_group */
-#ifndef WGL_NV_gpu_affinity
-#define WGL_NV_gpu_affinity 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglEnumGpusNV (UINT iIndex, HGPUNV *hGpu);
-extern BOOL WINAPI wglEnumGpuDevicesNV (HGPUNV hGpu, UINT iIndex, PGPU_DEVICE pGpuDevice);
-extern HDC WINAPI wglCreateAffinityDCNV (const HGPUNV *pGpuList);
-extern BOOL WINAPI wglEnumGpusFromAffinityDCNV (HDC hAffinityDC, UINT iIndex, HGPUNV *hGpu);
-extern BOOL WINAPI wglDeleteDCNV (HDC hAffinityDC);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iIndex, HGPUNV *hGpu);
-typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iIndex, PGPU_DEVICE pGpuDevice);
-typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *pGpuList);
-typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iIndex, HGPUNV *hGpu);
-typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hAffinityDC);
-#endif
-
-/*
- * -----------------------------------------------------------
- * Everything here and below was added manually
- * by ckline and kbr to the version of wglext.h obtained from:
- * http://oss.sgi.com/projects/ogl-sample/registry/index.html
- * -----------------------------------------------------------
- */
-
-#ifndef WGL_NV_render_texture_rectangle
-#define WGL_NV_render_texture_rectangle 1
+#ifndef WGL_NV_vertex_array_range
+#define WGL_NV_vertex_array_range 1
+typedef void *(WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
+typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
+#ifdef GL_GLEXT_PROTOTYPES
+void *WINAPI wglAllocateMemoryNV (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
+void WINAPI wglFreeMemoryNV (void *pointer);
#endif
+#endif /* WGL_NV_vertex_array_range */
-#ifndef WGL_NV_render_depth_texture
-#define WGL_NV_render_depth_texture 1
-#endif
+#ifndef WGL_NV_video_capture
+#define WGL_NV_video_capture 1
+#ifndef SKIP_WGL_HANDLE_DEFINITIONS
+DECLARE_HANDLE(HVIDEOINPUTDEVICENV);
+#endif /* SKIP_WGL_HANDLE_DEFINITIONS */
+#define WGL_UNIQUE_ID_NV 0x20CE
+#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF
+typedef BOOL (WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice);
+typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList);
+typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
+typedef BOOL (WINAPI * PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue);
+typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglBindVideoCaptureDeviceNV (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice);
+UINT WINAPI wglEnumerateVideoCaptureDevicesNV (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList);
+BOOL WINAPI wglLockVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
+BOOL WINAPI wglQueryVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue);
+BOOL WINAPI wglReleaseVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
+#endif
+#endif /* WGL_NV_video_capture */
+
+#ifndef WGL_NV_video_output
+#define WGL_NV_video_output 1
+#ifndef SKIP_WGL_HANDLE_DEFINITIONS
+DECLARE_HANDLE(HPVIDEODEV);
+#endif /* SKIP_WGL_HANDLE_DEFINITIONS */
+#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0
+#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1
+#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2
+#define WGL_VIDEO_OUT_COLOR_NV 0x20C3
+#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4
+#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5
+#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
+#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
+#define WGL_VIDEO_OUT_FRAME 0x20C8
+#define WGL_VIDEO_OUT_FIELD_1 0x20C9
+#define WGL_VIDEO_OUT_FIELD_2 0x20CA
+#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB
+#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC
+typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice);
+typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice);
+typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
+typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer);
+typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock);
+typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglGetVideoDeviceNV (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice);
+BOOL WINAPI wglReleaseVideoDeviceNV (HPVIDEODEV hVideoDevice);
+BOOL WINAPI wglBindVideoImageNV (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
+BOOL WINAPI wglReleaseVideoImageNV (HPBUFFERARB hPbuffer, int iVideoBuffer);
+BOOL WINAPI wglSendPbufferToVideoNV (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock);
+BOOL WINAPI wglGetVideoInfoNV (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
+#endif
+#endif /* WGL_NV_video_output */
+#ifndef WGL_OML_sync_control
+#define WGL_OML_sync_control 1
+typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
+typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32 *numerator, INT32 *denominator);
+typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
+typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
+typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);
+typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglGetSyncValuesOML (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
+BOOL WINAPI wglGetMscRateOML (HDC hdc, INT32 *numerator, INT32 *denominator);
+INT64 WINAPI wglSwapBuffersMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
+INT64 WINAPI wglSwapLayerBuffersMscOML (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
+BOOL WINAPI wglWaitForMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);
+BOOL WINAPI wglWaitForSbcOML (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);
+#endif
+#endif /* WGL_OML_sync_control */
#ifdef __cplusplus
}
diff --git a/make/stub_includes/opengl/GL3/gl3.h b/make/stub_includes/opengl/GL3/gl3.h
deleted file mode 100644
index d66d49d91..000000000
--- a/make/stub_includes/opengl/GL3/gl3.h
+++ /dev/null
@@ -1,3606 +0,0 @@
-#ifndef __gl3_h_
-#define __gl3_h_
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
-** Copyright (c) 2007-2012 The Khronos Group Inc.
-**
-** Permission is hereby granted, free of charge, to any person obtaining a
-** copy of this software and/or associated documentation files (the
-** "Materials"), to deal in the Materials without restriction, including
-** without limitation the rights to use, copy, modify, merge, publish,
-** distribute, sublicense, and/or sell copies of the Materials, and to
-** permit persons to whom the Materials are furnished to do so, subject to
-** the following conditions:
-**
-** The above copyright notice and this permission notice shall be included
-** in all copies or substantial portions of the Materials.
-**
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-*/
-
-/* This is a draft release of gl3.h, a header for use with OpenGL 3.1, and
- * 3.2 and later core profile implementations. The current version is
- * available at http://www.opengl.org/registry/ . Please don't package
- * gl3.h for release with other software until it's out of draft status.
- * The structure of the file may change significantly, and the details
- * will probably change slightly as we make sure exactly the right set
- * of interfaces is included.
- *
- * gl3.h last updated on $Date: 2012-01-26 02:57:23 -0800 (Thu, 26 Jan 2012) $
- *
- * RELEASE NOTES - 2012/01/26
- *
- * gl3.h should be placed under a directory 'GL3' and included as
- * ''.
- *
- * gl3.h is supposed to only include APIs in a OpenGL 3.1 (without
- * GL_ARB_compatibility) or OpenGL 3.2-4.2 (inclusive) core profile
- * implementation, as well as interfaces for newer ARB extensions which
- * can be supported by the core profile. It does not, and never will
- * include functionality removed from the core profile, such as
- * fixed-function vertex and fragment processing.
- *
- * Implementations of OpenGL 3.1 supporting the optional
- * GL_ARB_compatibility extension continue to provide that functionality,
- * as do implementations of the OpenGL 3.2+ compatibility profiles, and
- * source code requiring it should use the traditional and
- * headers instead of .
- *
- * It is not possible to #include both and either of
- * or in the same source file.
- *
- * We welcome feedback on gl3.h. Please register for the Khronos Bugzilla
- * (www.khronos.org/bugzilla) and file issues there under product
- * "OpenGL", category "Registry". Feedback on the opengl.org forums
- * may not be responded to in a timely fashion.
- */
-
-/* Function declaration macros - to move into glplatform.h */
-#include "glplatform.h"
-
-#ifndef APIENTRY
-#define APIENTRY
-#endif
-#ifndef APIENTRYP
-#define APIENTRYP APIENTRY *
-#endif
-#ifndef GLAPI
-#define GLAPI extern
-#endif
-
-/* Base GL types */
-
-typedef unsigned int GLenum;
-typedef unsigned char GLboolean;
-typedef unsigned int GLbitfield;
-typedef signed char GLbyte;
-typedef short GLshort;
-typedef int GLint;
-typedef int GLsizei;
-typedef unsigned char GLubyte;
-typedef unsigned short GLushort;
-typedef unsigned int GLuint;
-typedef unsigned short GLhalf;
-typedef float GLfloat;
-typedef float GLclampf;
-typedef double GLdouble;
-typedef double GLclampd;
-typedef void GLvoid;
-
-/*************************************************************/
-
-#ifndef GL_VERSION_1_1
-/* AttribMask */
-#define GL_DEPTH_BUFFER_BIT 0x00000100
-#define GL_STENCIL_BUFFER_BIT 0x00000400
-#define GL_COLOR_BUFFER_BIT 0x00004000
-/* Boolean */
-#define GL_FALSE 0
-#define GL_TRUE 1
-/* BeginMode */
-#define GL_POINTS 0x0000
-#define GL_LINES 0x0001
-#define GL_LINE_LOOP 0x0002
-#define GL_LINE_STRIP 0x0003
-#define GL_TRIANGLES 0x0004
-#define GL_TRIANGLE_STRIP 0x0005
-#define GL_TRIANGLE_FAN 0x0006
-/* AlphaFunction */
-#define GL_NEVER 0x0200
-#define GL_LESS 0x0201
-#define GL_EQUAL 0x0202
-#define GL_LEQUAL 0x0203
-#define GL_GREATER 0x0204
-#define GL_NOTEQUAL 0x0205
-#define GL_GEQUAL 0x0206
-#define GL_ALWAYS 0x0207
-/* BlendingFactorDest */
-#define GL_ZERO 0
-#define GL_ONE 1
-#define GL_SRC_COLOR 0x0300
-#define GL_ONE_MINUS_SRC_COLOR 0x0301
-#define GL_SRC_ALPHA 0x0302
-#define GL_ONE_MINUS_SRC_ALPHA 0x0303
-#define GL_DST_ALPHA 0x0304
-#define GL_ONE_MINUS_DST_ALPHA 0x0305
-/* BlendingFactorSrc */
-#define GL_DST_COLOR 0x0306
-#define GL_ONE_MINUS_DST_COLOR 0x0307
-#define GL_SRC_ALPHA_SATURATE 0x0308
-/* DrawBufferMode */
-#define GL_NONE 0
-#define GL_FRONT_LEFT 0x0400
-#define GL_FRONT_RIGHT 0x0401
-#define GL_BACK_LEFT 0x0402
-#define GL_BACK_RIGHT 0x0403
-#define GL_FRONT 0x0404
-#define GL_BACK 0x0405
-#define GL_LEFT 0x0406
-#define GL_RIGHT 0x0407
-#define GL_FRONT_AND_BACK 0x0408
-/* ErrorCode */
-#define GL_NO_ERROR 0
-#define GL_INVALID_ENUM 0x0500
-#define GL_INVALID_VALUE 0x0501
-#define GL_INVALID_OPERATION 0x0502
-#define GL_OUT_OF_MEMORY 0x0505
-/* FrontFaceDirection */
-#define GL_CW 0x0900
-#define GL_CCW 0x0901
-/* GetPName */
-#define GL_POINT_SIZE 0x0B11
-#define GL_POINT_SIZE_RANGE 0x0B12
-#define GL_POINT_SIZE_GRANULARITY 0x0B13
-#define GL_LINE_SMOOTH 0x0B20
-#define GL_LINE_WIDTH 0x0B21
-#define GL_LINE_WIDTH_RANGE 0x0B22
-#define GL_LINE_WIDTH_GRANULARITY 0x0B23
-#define GL_POLYGON_SMOOTH 0x0B41
-#define GL_CULL_FACE 0x0B44
-#define GL_CULL_FACE_MODE 0x0B45
-#define GL_FRONT_FACE 0x0B46
-#define GL_DEPTH_RANGE 0x0B70
-#define GL_DEPTH_TEST 0x0B71
-#define GL_DEPTH_WRITEMASK 0x0B72
-#define GL_DEPTH_CLEAR_VALUE 0x0B73
-#define GL_DEPTH_FUNC 0x0B74
-#define GL_STENCIL_TEST 0x0B90
-#define GL_STENCIL_CLEAR_VALUE 0x0B91
-#define GL_STENCIL_FUNC 0x0B92
-#define GL_STENCIL_VALUE_MASK 0x0B93
-#define GL_STENCIL_FAIL 0x0B94
-#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
-#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
-#define GL_STENCIL_REF 0x0B97
-#define GL_STENCIL_WRITEMASK 0x0B98
-#define GL_VIEWPORT 0x0BA2
-#define GL_DITHER 0x0BD0
-#define GL_BLEND_DST 0x0BE0
-#define GL_BLEND_SRC 0x0BE1
-#define GL_BLEND 0x0BE2
-#define GL_LOGIC_OP_MODE 0x0BF0
-#define GL_COLOR_LOGIC_OP 0x0BF2
-#define GL_DRAW_BUFFER 0x0C01
-#define GL_READ_BUFFER 0x0C02
-#define GL_SCISSOR_BOX 0x0C10
-#define GL_SCISSOR_TEST 0x0C11
-#define GL_COLOR_CLEAR_VALUE 0x0C22
-#define GL_COLOR_WRITEMASK 0x0C23
-#define GL_DOUBLEBUFFER 0x0C32
-#define GL_STEREO 0x0C33
-#define GL_LINE_SMOOTH_HINT 0x0C52
-#define GL_POLYGON_SMOOTH_HINT 0x0C53
-#define GL_UNPACK_SWAP_BYTES 0x0CF0
-#define GL_UNPACK_LSB_FIRST 0x0CF1
-#define GL_UNPACK_ROW_LENGTH 0x0CF2
-#define GL_UNPACK_SKIP_ROWS 0x0CF3
-#define GL_UNPACK_SKIP_PIXELS 0x0CF4
-#define GL_UNPACK_ALIGNMENT 0x0CF5
-#define GL_PACK_SWAP_BYTES 0x0D00
-#define GL_PACK_LSB_FIRST 0x0D01
-#define GL_PACK_ROW_LENGTH 0x0D02
-#define GL_PACK_SKIP_ROWS 0x0D03
-#define GL_PACK_SKIP_PIXELS 0x0D04
-#define GL_PACK_ALIGNMENT 0x0D05
-#define GL_MAX_TEXTURE_SIZE 0x0D33
-#define GL_MAX_VIEWPORT_DIMS 0x0D3A
-#define GL_SUBPIXEL_BITS 0x0D50
-#define GL_TEXTURE_1D 0x0DE0
-#define GL_TEXTURE_2D 0x0DE1
-#define GL_POLYGON_OFFSET_UNITS 0x2A00
-#define GL_POLYGON_OFFSET_POINT 0x2A01
-#define GL_POLYGON_OFFSET_LINE 0x2A02
-#define GL_POLYGON_OFFSET_FILL 0x8037
-#define GL_POLYGON_OFFSET_FACTOR 0x8038
-#define GL_TEXTURE_BINDING_1D 0x8068
-#define GL_TEXTURE_BINDING_2D 0x8069
-/* GetTextureParameter */
-#define GL_TEXTURE_WIDTH 0x1000
-#define GL_TEXTURE_HEIGHT 0x1001
-#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
-#define GL_TEXTURE_BORDER_COLOR 0x1004
-#define GL_TEXTURE_RED_SIZE 0x805C
-#define GL_TEXTURE_GREEN_SIZE 0x805D
-#define GL_TEXTURE_BLUE_SIZE 0x805E
-#define GL_TEXTURE_ALPHA_SIZE 0x805F
-/* HintMode */
-#define GL_DONT_CARE 0x1100
-#define GL_FASTEST 0x1101
-#define GL_NICEST 0x1102
-/* DataType */
-#define GL_BYTE 0x1400
-#define GL_UNSIGNED_BYTE 0x1401
-#define GL_SHORT 0x1402
-#define GL_UNSIGNED_SHORT 0x1403
-#define GL_INT 0x1404
-#define GL_UNSIGNED_INT 0x1405
-#define GL_FLOAT 0x1406
-#define GL_DOUBLE 0x140A
-/* LogicOp */
-#define GL_CLEAR 0x1500
-#define GL_AND 0x1501
-#define GL_AND_REVERSE 0x1502
-#define GL_COPY 0x1503
-#define GL_AND_INVERTED 0x1504
-#define GL_NOOP 0x1505
-#define GL_XOR 0x1506
-#define GL_OR 0x1507
-#define GL_NOR 0x1508
-#define GL_EQUIV 0x1509
-#define GL_INVERT 0x150A
-#define GL_OR_REVERSE 0x150B
-#define GL_COPY_INVERTED 0x150C
-#define GL_OR_INVERTED 0x150D
-#define GL_NAND 0x150E
-#define GL_SET 0x150F
-/* MatrixMode (for gl3.h, FBO attachment type) */
-#define GL_TEXTURE 0x1702
-/* PixelCopyType */
-#define GL_COLOR 0x1800
-#define GL_DEPTH 0x1801
-#define GL_STENCIL 0x1802
-/* PixelFormat */
-#define GL_STENCIL_INDEX 0x1901
-#define GL_DEPTH_COMPONENT 0x1902
-#define GL_RED 0x1903
-#define GL_GREEN 0x1904
-#define GL_BLUE 0x1905
-#define GL_ALPHA 0x1906
-#define GL_RGB 0x1907
-#define GL_RGBA 0x1908
-/* PolygonMode */
-#define GL_POINT 0x1B00
-#define GL_LINE 0x1B01
-#define GL_FILL 0x1B02
-/* StencilOp */
-#define GL_KEEP 0x1E00
-#define GL_REPLACE 0x1E01
-#define GL_INCR 0x1E02
-#define GL_DECR 0x1E03
-/* StringName */
-#define GL_VENDOR 0x1F00
-#define GL_RENDERER 0x1F01
-#define GL_VERSION 0x1F02
-#define GL_EXTENSIONS 0x1F03
-/* TextureMagFilter */
-#define GL_NEAREST 0x2600
-#define GL_LINEAR 0x2601
-/* TextureMinFilter */
-#define GL_NEAREST_MIPMAP_NEAREST 0x2700
-#define GL_LINEAR_MIPMAP_NEAREST 0x2701
-#define GL_NEAREST_MIPMAP_LINEAR 0x2702
-#define GL_LINEAR_MIPMAP_LINEAR 0x2703
-/* TextureParameterName */
-#define GL_TEXTURE_MAG_FILTER 0x2800
-#define GL_TEXTURE_MIN_FILTER 0x2801
-#define GL_TEXTURE_WRAP_S 0x2802
-#define GL_TEXTURE_WRAP_T 0x2803
-/* TextureTarget */
-#define GL_PROXY_TEXTURE_1D 0x8063
-#define GL_PROXY_TEXTURE_2D 0x8064
-/* TextureWrapMode */
-#define GL_REPEAT 0x2901
-/* PixelInternalFormat */
-#define GL_R3_G3_B2 0x2A10
-#define GL_RGB4 0x804F
-#define GL_RGB5 0x8050
-#define GL_RGB8 0x8051
-#define GL_RGB10 0x8052
-#define GL_RGB12 0x8053
-#define GL_RGB16 0x8054
-#define GL_RGBA2 0x8055
-#define GL_RGBA4 0x8056
-#define GL_RGB5_A1 0x8057
-#define GL_RGBA8 0x8058
-#define GL_RGB10_A2 0x8059
-#define GL_RGBA12 0x805A
-#define GL_RGBA16 0x805B
-#endif
-
-#ifndef GL_VERSION_1_2
-#define GL_UNSIGNED_BYTE_3_3_2 0x8032
-#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
-#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
-#define GL_UNSIGNED_INT_8_8_8_8 0x8035
-#define GL_UNSIGNED_INT_10_10_10_2 0x8036
-#define GL_TEXTURE_BINDING_3D 0x806A
-#define GL_PACK_SKIP_IMAGES 0x806B
-#define GL_PACK_IMAGE_HEIGHT 0x806C
-#define GL_UNPACK_SKIP_IMAGES 0x806D
-#define GL_UNPACK_IMAGE_HEIGHT 0x806E
-#define GL_TEXTURE_3D 0x806F
-#define GL_PROXY_TEXTURE_3D 0x8070
-#define GL_TEXTURE_DEPTH 0x8071
-#define GL_TEXTURE_WRAP_R 0x8072
-#define GL_MAX_3D_TEXTURE_SIZE 0x8073
-#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
-#define GL_UNSIGNED_SHORT_5_6_5 0x8363
-#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
-#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
-#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
-#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
-#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
-#define GL_BGR 0x80E0
-#define GL_BGRA 0x80E1
-#define GL_MAX_ELEMENTS_VERTICES 0x80E8
-#define GL_MAX_ELEMENTS_INDICES 0x80E9
-#define GL_CLAMP_TO_EDGE 0x812F
-#define GL_TEXTURE_MIN_LOD 0x813A
-#define GL_TEXTURE_MAX_LOD 0x813B
-#define GL_TEXTURE_BASE_LEVEL 0x813C
-#define GL_TEXTURE_MAX_LEVEL 0x813D
-#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
-#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
-#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
-#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
-#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
-#endif
-
-#ifndef GL_ARB_imaging
-#define GL_CONSTANT_COLOR 0x8001
-#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
-#define GL_CONSTANT_ALPHA 0x8003
-#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
-#define GL_BLEND_COLOR 0x8005
-#define GL_FUNC_ADD 0x8006
-#define GL_MIN 0x8007
-#define GL_MAX 0x8008
-#define GL_BLEND_EQUATION 0x8009
-#define GL_FUNC_SUBTRACT 0x800A
-#define GL_FUNC_REVERSE_SUBTRACT 0x800B
-#endif
-
-#ifndef GL_VERSION_1_3
-#define GL_TEXTURE0 0x84C0
-#define GL_TEXTURE1 0x84C1
-#define GL_TEXTURE2 0x84C2
-#define GL_TEXTURE3 0x84C3
-#define GL_TEXTURE4 0x84C4
-#define GL_TEXTURE5 0x84C5
-#define GL_TEXTURE6 0x84C6
-#define GL_TEXTURE7 0x84C7
-#define GL_TEXTURE8 0x84C8
-#define GL_TEXTURE9 0x84C9
-#define GL_TEXTURE10 0x84CA
-#define GL_TEXTURE11 0x84CB
-#define GL_TEXTURE12 0x84CC
-#define GL_TEXTURE13 0x84CD
-#define GL_TEXTURE14 0x84CE
-#define GL_TEXTURE15 0x84CF
-#define GL_TEXTURE16 0x84D0
-#define GL_TEXTURE17 0x84D1
-#define GL_TEXTURE18 0x84D2
-#define GL_TEXTURE19 0x84D3
-#define GL_TEXTURE20 0x84D4
-#define GL_TEXTURE21 0x84D5
-#define GL_TEXTURE22 0x84D6
-#define GL_TEXTURE23 0x84D7
-#define GL_TEXTURE24 0x84D8
-#define GL_TEXTURE25 0x84D9
-#define GL_TEXTURE26 0x84DA
-#define GL_TEXTURE27 0x84DB
-#define GL_TEXTURE28 0x84DC
-#define GL_TEXTURE29 0x84DD
-#define GL_TEXTURE30 0x84DE
-#define GL_TEXTURE31 0x84DF
-#define GL_ACTIVE_TEXTURE 0x84E0
-#define GL_MULTISAMPLE 0x809D
-#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
-#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
-#define GL_SAMPLE_COVERAGE 0x80A0
-#define GL_SAMPLE_BUFFERS 0x80A8
-#define GL_SAMPLES 0x80A9
-#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
-#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
-#define GL_TEXTURE_CUBE_MAP 0x8513
-#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
-#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
-#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
-#define GL_COMPRESSED_RGB 0x84ED
-#define GL_COMPRESSED_RGBA 0x84EE
-#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
-#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
-#define GL_TEXTURE_COMPRESSED 0x86A1
-#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
-#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
-#define GL_CLAMP_TO_BORDER 0x812D
-#endif
-
-#ifndef GL_VERSION_1_4
-#define GL_BLEND_DST_RGB 0x80C8
-#define GL_BLEND_SRC_RGB 0x80C9
-#define GL_BLEND_DST_ALPHA 0x80CA
-#define GL_BLEND_SRC_ALPHA 0x80CB
-#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
-#define GL_DEPTH_COMPONENT16 0x81A5
-#define GL_DEPTH_COMPONENT24 0x81A6
-#define GL_DEPTH_COMPONENT32 0x81A7
-#define GL_MIRRORED_REPEAT 0x8370
-#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
-#define GL_TEXTURE_LOD_BIAS 0x8501
-#define GL_INCR_WRAP 0x8507
-#define GL_DECR_WRAP 0x8508
-#define GL_TEXTURE_DEPTH_SIZE 0x884A
-#define GL_TEXTURE_COMPARE_MODE 0x884C
-#define GL_TEXTURE_COMPARE_FUNC 0x884D
-#endif
-
-#ifndef GL_VERSION_1_5
-#define GL_BUFFER_SIZE 0x8764
-#define GL_BUFFER_USAGE 0x8765
-#define GL_QUERY_COUNTER_BITS 0x8864
-#define GL_CURRENT_QUERY 0x8865
-#define GL_QUERY_RESULT 0x8866
-#define GL_QUERY_RESULT_AVAILABLE 0x8867
-#define GL_ARRAY_BUFFER 0x8892
-#define GL_ELEMENT_ARRAY_BUFFER 0x8893
-#define GL_ARRAY_BUFFER_BINDING 0x8894
-#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
-#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
-#define GL_READ_ONLY 0x88B8
-#define GL_WRITE_ONLY 0x88B9
-#define GL_READ_WRITE 0x88BA
-#define GL_BUFFER_ACCESS 0x88BB
-#define GL_BUFFER_MAPPED 0x88BC
-#define GL_BUFFER_MAP_POINTER 0x88BD
-#define GL_STREAM_DRAW 0x88E0
-#define GL_STREAM_READ 0x88E1
-#define GL_STREAM_COPY 0x88E2
-#define GL_STATIC_DRAW 0x88E4
-#define GL_STATIC_READ 0x88E5
-#define GL_STATIC_COPY 0x88E6
-#define GL_DYNAMIC_DRAW 0x88E8
-#define GL_DYNAMIC_READ 0x88E9
-#define GL_DYNAMIC_COPY 0x88EA
-#define GL_SAMPLES_PASSED 0x8914
-#endif
-
-#ifndef GL_VERSION_2_0
-#define GL_BLEND_EQUATION_RGB 0x8009
-#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
-#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
-#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
-#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
-#define GL_CURRENT_VERTEX_ATTRIB 0x8626
-#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
-#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
-#define GL_STENCIL_BACK_FUNC 0x8800
-#define GL_STENCIL_BACK_FAIL 0x8801
-#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
-#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
-#define GL_MAX_DRAW_BUFFERS 0x8824
-#define GL_DRAW_BUFFER0 0x8825
-#define GL_DRAW_BUFFER1 0x8826
-#define GL_DRAW_BUFFER2 0x8827
-#define GL_DRAW_BUFFER3 0x8828
-#define GL_DRAW_BUFFER4 0x8829
-#define GL_DRAW_BUFFER5 0x882A
-#define GL_DRAW_BUFFER6 0x882B
-#define GL_DRAW_BUFFER7 0x882C
-#define GL_DRAW_BUFFER8 0x882D
-#define GL_DRAW_BUFFER9 0x882E
-#define GL_DRAW_BUFFER10 0x882F
-#define GL_DRAW_BUFFER11 0x8830
-#define GL_DRAW_BUFFER12 0x8831
-#define GL_DRAW_BUFFER13 0x8832
-#define GL_DRAW_BUFFER14 0x8833
-#define GL_DRAW_BUFFER15 0x8834
-#define GL_BLEND_EQUATION_ALPHA 0x883D
-#define GL_MAX_VERTEX_ATTRIBS 0x8869
-#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
-#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
-#define GL_FRAGMENT_SHADER 0x8B30
-#define GL_VERTEX_SHADER 0x8B31
-#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
-#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
-#define GL_MAX_VARYING_FLOATS 0x8B4B
-#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
-#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
-#define GL_SHADER_TYPE 0x8B4F
-#define GL_FLOAT_VEC2 0x8B50
-#define GL_FLOAT_VEC3 0x8B51
-#define GL_FLOAT_VEC4 0x8B52
-#define GL_INT_VEC2 0x8B53
-#define GL_INT_VEC3 0x8B54
-#define GL_INT_VEC4 0x8B55
-#define GL_BOOL 0x8B56
-#define GL_BOOL_VEC2 0x8B57
-#define GL_BOOL_VEC3 0x8B58
-#define GL_BOOL_VEC4 0x8B59
-#define GL_FLOAT_MAT2 0x8B5A
-#define GL_FLOAT_MAT3 0x8B5B
-#define GL_FLOAT_MAT4 0x8B5C
-#define GL_SAMPLER_1D 0x8B5D
-#define GL_SAMPLER_2D 0x8B5E
-#define GL_SAMPLER_3D 0x8B5F
-#define GL_SAMPLER_CUBE 0x8B60
-#define GL_SAMPLER_1D_SHADOW 0x8B61
-#define GL_SAMPLER_2D_SHADOW 0x8B62
-#define GL_DELETE_STATUS 0x8B80
-#define GL_COMPILE_STATUS 0x8B81
-#define GL_LINK_STATUS 0x8B82
-#define GL_VALIDATE_STATUS 0x8B83
-#define GL_INFO_LOG_LENGTH 0x8B84
-#define GL_ATTACHED_SHADERS 0x8B85
-#define GL_ACTIVE_UNIFORMS 0x8B86
-#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
-#define GL_SHADER_SOURCE_LENGTH 0x8B88
-#define GL_ACTIVE_ATTRIBUTES 0x8B89
-#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
-#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
-#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
-#define GL_CURRENT_PROGRAM 0x8B8D
-#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
-#define GL_LOWER_LEFT 0x8CA1
-#define GL_UPPER_LEFT 0x8CA2
-#define GL_STENCIL_BACK_REF 0x8CA3
-#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
-#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
-#endif
-
-#ifndef GL_VERSION_2_1
-#define GL_PIXEL_PACK_BUFFER 0x88EB
-#define GL_PIXEL_UNPACK_BUFFER 0x88EC
-#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
-#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
-#define GL_FLOAT_MAT2x3 0x8B65
-#define GL_FLOAT_MAT2x4 0x8B66
-#define GL_FLOAT_MAT3x2 0x8B67
-#define GL_FLOAT_MAT3x4 0x8B68
-#define GL_FLOAT_MAT4x2 0x8B69
-#define GL_FLOAT_MAT4x3 0x8B6A
-#define GL_SRGB 0x8C40
-#define GL_SRGB8 0x8C41
-#define GL_SRGB_ALPHA 0x8C42
-#define GL_SRGB8_ALPHA8 0x8C43
-#define GL_COMPRESSED_SRGB 0x8C48
-#define GL_COMPRESSED_SRGB_ALPHA 0x8C49
-#endif
-
-#ifndef GL_VERSION_3_0
-#define GL_COMPARE_REF_TO_TEXTURE 0x884E
-#define GL_CLIP_DISTANCE0 0x3000
-#define GL_CLIP_DISTANCE1 0x3001
-#define GL_CLIP_DISTANCE2 0x3002
-#define GL_CLIP_DISTANCE3 0x3003
-#define GL_CLIP_DISTANCE4 0x3004
-#define GL_CLIP_DISTANCE5 0x3005
-#define GL_CLIP_DISTANCE6 0x3006
-#define GL_CLIP_DISTANCE7 0x3007
-#define GL_MAX_CLIP_DISTANCES 0x0D32
-#define GL_MAJOR_VERSION 0x821B
-#define GL_MINOR_VERSION 0x821C
-#define GL_NUM_EXTENSIONS 0x821D
-#define GL_CONTEXT_FLAGS 0x821E
-#define GL_DEPTH_BUFFER 0x8223 // n/a in spec, but other header files
-#define GL_STENCIL_BUFFER 0x8224 // n/a in spec, but other header files
-#define GL_COMPRESSED_RED 0x8225
-#define GL_COMPRESSED_RG 0x8226
-#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001
-#define GL_RGBA32F 0x8814
-#define GL_RGB32F 0x8815
-#define GL_RGBA16F 0x881A
-#define GL_RGB16F 0x881B
-#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
-#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
-#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
-#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
-#define GL_CLAMP_READ_COLOR 0x891C
-#define GL_FIXED_ONLY 0x891D
-#define GL_MAX_VARYING_COMPONENTS 0x8B4B
-#define GL_TEXTURE_1D_ARRAY 0x8C18
-#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
-#define GL_TEXTURE_2D_ARRAY 0x8C1A
-#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
-#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
-#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
-#define GL_R11F_G11F_B10F 0x8C3A
-#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
-#define GL_RGB9_E5 0x8C3D
-#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
-#define GL_TEXTURE_SHARED_SIZE 0x8C3F
-#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
-#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
-#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
-#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
-#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
-#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
-#define GL_PRIMITIVES_GENERATED 0x8C87
-#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
-#define GL_RASTERIZER_DISCARD 0x8C89
-#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
-#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
-#define GL_INTERLEAVED_ATTRIBS 0x8C8C
-#define GL_SEPARATE_ATTRIBS 0x8C8D
-#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
-#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
-#define GL_RGBA32UI 0x8D70
-#define GL_RGB32UI 0x8D71
-#define GL_RGBA16UI 0x8D76
-#define GL_RGB16UI 0x8D77
-#define GL_RGBA8UI 0x8D7C
-#define GL_RGB8UI 0x8D7D
-#define GL_RGBA32I 0x8D82
-#define GL_RGB32I 0x8D83
-#define GL_RGBA16I 0x8D88
-#define GL_RGB16I 0x8D89
-#define GL_RGBA8I 0x8D8E
-#define GL_RGB8I 0x8D8F
-#define GL_RED_INTEGER 0x8D94
-#define GL_GREEN_INTEGER 0x8D95
-#define GL_BLUE_INTEGER 0x8D96
-#define GL_RGB_INTEGER 0x8D98
-#define GL_RGBA_INTEGER 0x8D99
-#define GL_BGR_INTEGER 0x8D9A
-#define GL_BGRA_INTEGER 0x8D9B
-#define GL_SAMPLER_1D_ARRAY 0x8DC0
-#define GL_SAMPLER_2D_ARRAY 0x8DC1
-#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
-#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
-#define GL_SAMPLER_CUBE_SHADOW 0x8DC5
-#define GL_UNSIGNED_INT_VEC2 0x8DC6
-#define GL_UNSIGNED_INT_VEC3 0x8DC7
-#define GL_UNSIGNED_INT_VEC4 0x8DC8
-#define GL_INT_SAMPLER_1D 0x8DC9
-#define GL_INT_SAMPLER_2D 0x8DCA
-#define GL_INT_SAMPLER_3D 0x8DCB
-#define GL_INT_SAMPLER_CUBE 0x8DCC
-#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
-#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
-#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
-#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
-#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
-#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
-#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
-#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
-#define GL_QUERY_WAIT 0x8E13
-#define GL_QUERY_NO_WAIT 0x8E14
-#define GL_QUERY_BY_REGION_WAIT 0x8E15
-#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
-#define GL_BUFFER_ACCESS_FLAGS 0x911F
-#define GL_BUFFER_MAP_LENGTH 0x9120
-#define GL_BUFFER_MAP_OFFSET 0x9121
-/* Reuse tokens from ARB_depth_buffer_float */
-/* reuse GL_DEPTH_COMPONENT32F */
-/* reuse GL_DEPTH32F_STENCIL8 */
-/* reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV */
-/* Reuse tokens from ARB_framebuffer_object */
-/* reuse GL_INVALID_FRAMEBUFFER_OPERATION */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
-/* reuse GL_FRAMEBUFFER_DEFAULT */
-/* reuse GL_FRAMEBUFFER_UNDEFINED */
-/* reuse GL_DEPTH_STENCIL_ATTACHMENT */
-/* reuse GL_INDEX */
-/* reuse GL_MAX_RENDERBUFFER_SIZE */
-/* reuse GL_DEPTH_STENCIL */
-/* reuse GL_UNSIGNED_INT_24_8 */
-/* reuse GL_DEPTH24_STENCIL8 */
-/* reuse GL_TEXTURE_STENCIL_SIZE */
-/* reuse GL_TEXTURE_RED_TYPE */
-/* reuse GL_TEXTURE_GREEN_TYPE */
-/* reuse GL_TEXTURE_BLUE_TYPE */
-/* reuse GL_TEXTURE_ALPHA_TYPE */
-/* reuse GL_TEXTURE_DEPTH_TYPE */
-/* reuse GL_UNSIGNED_NORMALIZED */
-/* reuse GL_FRAMEBUFFER_BINDING */
-/* reuse GL_DRAW_FRAMEBUFFER_BINDING */
-/* reuse GL_RENDERBUFFER_BINDING */
-/* reuse GL_READ_FRAMEBUFFER */
-/* reuse GL_DRAW_FRAMEBUFFER */
-/* reuse GL_READ_FRAMEBUFFER_BINDING */
-/* reuse GL_RENDERBUFFER_SAMPLES */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
-/* reuse GL_FRAMEBUFFER_COMPLETE */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
-/* reuse GL_FRAMEBUFFER_UNSUPPORTED */
-/* reuse GL_MAX_COLOR_ATTACHMENTS */
-/* reuse GL_COLOR_ATTACHMENT0 */
-/* reuse GL_COLOR_ATTACHMENT1 */
-/* reuse GL_COLOR_ATTACHMENT2 */
-/* reuse GL_COLOR_ATTACHMENT3 */
-/* reuse GL_COLOR_ATTACHMENT4 */
-/* reuse GL_COLOR_ATTACHMENT5 */
-/* reuse GL_COLOR_ATTACHMENT6 */
-/* reuse GL_COLOR_ATTACHMENT7 */
-/* reuse GL_COLOR_ATTACHMENT8 */
-/* reuse GL_COLOR_ATTACHMENT9 */
-/* reuse GL_COLOR_ATTACHMENT10 */
-/* reuse GL_COLOR_ATTACHMENT11 */
-/* reuse GL_COLOR_ATTACHMENT12 */
-/* reuse GL_COLOR_ATTACHMENT13 */
-/* reuse GL_COLOR_ATTACHMENT14 */
-/* reuse GL_COLOR_ATTACHMENT15 */
-/* reuse GL_DEPTH_ATTACHMENT */
-/* reuse GL_STENCIL_ATTACHMENT */
-/* reuse GL_FRAMEBUFFER */
-/* reuse GL_RENDERBUFFER */
-/* reuse GL_RENDERBUFFER_WIDTH */
-/* reuse GL_RENDERBUFFER_HEIGHT */
-/* reuse GL_RENDERBUFFER_INTERNAL_FORMAT */
-/* reuse GL_STENCIL_INDEX1 */
-/* reuse GL_STENCIL_INDEX4 */
-/* reuse GL_STENCIL_INDEX8 */
-/* reuse GL_STENCIL_INDEX16 */
-/* reuse GL_RENDERBUFFER_RED_SIZE */
-/* reuse GL_RENDERBUFFER_GREEN_SIZE */
-/* reuse GL_RENDERBUFFER_BLUE_SIZE */
-/* reuse GL_RENDERBUFFER_ALPHA_SIZE */
-/* reuse GL_RENDERBUFFER_DEPTH_SIZE */
-/* reuse GL_RENDERBUFFER_STENCIL_SIZE */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
-/* reuse GL_MAX_SAMPLES */
-/* Reuse tokens from ARB_framebuffer_sRGB */
-/* reuse GL_FRAMEBUFFER_SRGB */
-/* Reuse tokens from ARB_half_float_vertex */
-/* reuse GL_HALF_FLOAT */
-/* Reuse tokens from ARB_map_buffer_range */
-/* reuse GL_MAP_READ_BIT */
-/* reuse GL_MAP_WRITE_BIT */
-/* reuse GL_MAP_INVALIDATE_RANGE_BIT */
-/* reuse GL_MAP_INVALIDATE_BUFFER_BIT */
-/* reuse GL_MAP_FLUSH_EXPLICIT_BIT */
-/* reuse GL_MAP_UNSYNCHRONIZED_BIT */
-/* Reuse tokens from ARB_texture_compression_rgtc */
-/* reuse GL_COMPRESSED_RED_RGTC1 */
-/* reuse GL_COMPRESSED_SIGNED_RED_RGTC1 */
-/* reuse GL_COMPRESSED_RG_RGTC2 */
-/* reuse GL_COMPRESSED_SIGNED_RG_RGTC2 */
-/* Reuse tokens from ARB_texture_rg */
-/* reuse GL_RG */
-/* reuse GL_RG_INTEGER */
-/* reuse GL_R8 */
-/* reuse GL_R16 */
-/* reuse GL_RG8 */
-/* reuse GL_RG16 */
-/* reuse GL_R16F */
-/* reuse GL_R32F */
-/* reuse GL_RG16F */
-/* reuse GL_RG32F */
-/* reuse GL_R8I */
-/* reuse GL_R8UI */
-/* reuse GL_R16I */
-/* reuse GL_R16UI */
-/* reuse GL_R32I */
-/* reuse GL_R32UI */
-/* reuse GL_RG8I */
-/* reuse GL_RG8UI */
-/* reuse GL_RG16I */
-/* reuse GL_RG16UI */
-/* reuse GL_RG32I */
-/* reuse GL_RG32UI */
-/* Reuse tokens from ARB_vertex_array_object */
-/* reuse GL_VERTEX_ARRAY_BINDING */
-#endif
-
-#ifndef GL_VERSION_3_1
-/* #define GL_SAMPLER_2D_RECT 0x8B63 - we use subsumed GL_ARB_texture_rectangle */
-/* #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 - we use subsumed GL_ARB_texture_rectangle */
-#define GL_SAMPLER_BUFFER 0x8DC2
-#define GL_INT_SAMPLER_2D_RECT 0x8DCD
-#define GL_INT_SAMPLER_BUFFER 0x8DD0
-#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
-#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
-/* Reuse all tokens from ARB_texture_buffer_object */
-/* Reuse all tokens from ARB_texture_rectangle */
-#define GL_RED_SNORM 0x8F90
-#define GL_RG_SNORM 0x8F91
-#define GL_RGB_SNORM 0x8F92
-#define GL_RGBA_SNORM 0x8F93
-#define GL_R8_SNORM 0x8F94
-#define GL_RG8_SNORM 0x8F95
-#define GL_RGB8_SNORM 0x8F96
-#define GL_RGBA8_SNORM 0x8F97
-#define GL_R16_SNORM 0x8F98
-#define GL_RG16_SNORM 0x8F99
-#define GL_RGB16_SNORM 0x8F9A
-#define GL_RGBA16_SNORM 0x8F9B
-#define GL_SIGNED_NORMALIZED 0x8F9C
-#define GL_PRIMITIVE_RESTART 0x8F9D
-#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
-/* Reuse tokens from ARB_copy_buffer */
-/* reuse GL_COPY_READ_BUFFER */
-/* reuse GL_COPY_WRITE_BUFFER */
-/* Reuse tokens from ARB_draw_instanced (none) */
-/* Reuse tokens from ARB_uniform_buffer_object */
-/* reuse GL_UNIFORM_BUFFER */
-/* reuse GL_UNIFORM_BUFFER_BINDING */
-/* reuse GL_UNIFORM_BUFFER_START */
-/* reuse GL_UNIFORM_BUFFER_SIZE */
-/* reuse GL_MAX_VERTEX_UNIFORM_BLOCKS */
-/* reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS */
-/* reuse GL_MAX_COMBINED_UNIFORM_BLOCKS */
-/* reuse GL_MAX_UNIFORM_BUFFER_BINDINGS */
-/* reuse GL_MAX_UNIFORM_BLOCK_SIZE */
-/* reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS */
-/* reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS */
-/* reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT */
-/* reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */
-/* reuse GL_ACTIVE_UNIFORM_BLOCKS */
-/* reuse GL_UNIFORM_TYPE */
-/* reuse GL_UNIFORM_SIZE */
-/* reuse GL_UNIFORM_NAME_LENGTH */
-/* reuse GL_UNIFORM_BLOCK_INDEX */
-/* reuse GL_UNIFORM_OFFSET */
-/* reuse GL_UNIFORM_ARRAY_STRIDE */
-/* reuse GL_UNIFORM_MATRIX_STRIDE */
-/* reuse GL_UNIFORM_IS_ROW_MAJOR */
-/* reuse GL_UNIFORM_BLOCK_BINDING */
-/* reuse GL_UNIFORM_BLOCK_DATA_SIZE */
-/* reuse GL_UNIFORM_BLOCK_NAME_LENGTH */
-/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS */
-/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES */
-/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER */
-/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER */
-/* reuse GL_INVALID_INDEX */
-#endif
-
-#ifndef GL_VERSION_3_2
-#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
-#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
-#define GL_LINES_ADJACENCY 0x000A
-#define GL_LINE_STRIP_ADJACENCY 0x000B
-#define GL_TRIANGLES_ADJACENCY 0x000C
-#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
-#define GL_PROGRAM_POINT_SIZE 0x8642
-#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
-#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
-#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
-#define GL_GEOMETRY_SHADER 0x8DD9
-#define GL_GEOMETRY_VERTICES_OUT 0x8916
-#define GL_GEOMETRY_INPUT_TYPE 0x8917
-#define GL_GEOMETRY_OUTPUT_TYPE 0x8918
-#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
-#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
-#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
-#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
-#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
-#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
-#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
-#define GL_CONTEXT_PROFILE_MASK 0x9126
-/* reuse GL_MAX_VARYING_COMPONENTS */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
-/* Reuse tokens from ARB_depth_clamp */
-/* reuse GL_DEPTH_CLAMP */
-/* Reuse tokens from ARB_draw_elements_base_vertex (none) */
-/* Reuse tokens from ARB_fragment_coord_conventions (none) */
-/* Reuse tokens from ARB_provoking_vertex */
-/* reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
-/* reuse GL_FIRST_VERTEX_CONVENTION */
-/* reuse GL_LAST_VERTEX_CONVENTION */
-/* reuse GL_PROVOKING_VERTEX */
-/* Reuse tokens from ARB_seamless_cube_map */
-/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS */
-/* Reuse tokens from ARB_sync */
-/* reuse GL_MAX_SERVER_WAIT_TIMEOUT */
-/* reuse GL_OBJECT_TYPE */
-/* reuse GL_SYNC_CONDITION */
-/* reuse GL_SYNC_STATUS */
-/* reuse GL_SYNC_FLAGS */
-/* reuse GL_SYNC_FENCE */
-/* reuse GL_SYNC_GPU_COMMANDS_COMPLETE */
-/* reuse GL_UNSIGNALED */
-/* reuse GL_SIGNALED */
-/* reuse GL_ALREADY_SIGNALED */
-/* reuse GL_TIMEOUT_EXPIRED */
-/* reuse GL_CONDITION_SATISFIED */
-/* reuse GL_WAIT_FAILED */
-/* reuse GL_TIMEOUT_IGNORED */
-/* reuse GL_SYNC_FLUSH_COMMANDS_BIT */
-/* reuse GL_TIMEOUT_IGNORED */
-/* Reuse tokens from ARB_texture_multisample */
-/* reuse GL_SAMPLE_POSITION */
-/* reuse GL_SAMPLE_MASK */
-/* reuse GL_SAMPLE_MASK_VALUE */
-/* reuse GL_MAX_SAMPLE_MASK_WORDS */
-/* reuse GL_TEXTURE_2D_MULTISAMPLE */
-/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE */
-/* reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE */
-/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_TEXTURE_SAMPLES */
-/* reuse GL_TEXTURE_FIXED_SAMPLE_LOCATIONS */
-/* reuse GL_SAMPLER_2D_MULTISAMPLE */
-/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE */
-/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE */
-/* reuse GL_SAMPLER_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_MAX_COLOR_TEXTURE_SAMPLES */
-/* reuse GL_MAX_DEPTH_TEXTURE_SAMPLES */
-/* reuse GL_MAX_INTEGER_SAMPLES */
-/* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */
-#endif
-
-#ifndef GL_VERSION_3_3
-#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
-/* Reuse tokens from ARB_blend_func_extended */
-/* reuse GL_SRC1_COLOR */
-/* reuse GL_ONE_MINUS_SRC1_COLOR */
-/* reuse GL_ONE_MINUS_SRC1_ALPHA */
-/* reuse GL_MAX_DUAL_SOURCE_DRAW_BUFFERS */
-/* Reuse tokens from ARB_explicit_attrib_location (none) */
-/* Reuse tokens from ARB_occlusion_query2 */
-/* reuse GL_ANY_SAMPLES_PASSED */
-/* Reuse tokens from ARB_sampler_objects */
-/* reuse GL_SAMPLER_BINDING */
-/* Reuse tokens from ARB_shader_bit_encoding (none) */
-/* Reuse tokens from ARB_texture_rgb10_a2ui */
-/* reuse GL_RGB10_A2UI */
-/* Reuse tokens from ARB_texture_swizzle */
-/* reuse GL_TEXTURE_SWIZZLE_R */
-/* reuse GL_TEXTURE_SWIZZLE_G */
-/* reuse GL_TEXTURE_SWIZZLE_B */
-/* reuse GL_TEXTURE_SWIZZLE_A */
-/* reuse GL_TEXTURE_SWIZZLE_RGBA */
-/* Reuse tokens from ARB_timer_query */
-/* reuse GL_TIME_ELAPSED */
-/* reuse GL_TIMESTAMP */
-/* Reuse tokens from ARB_vertex_type_2_10_10_10_rev */
-/* reuse GL_INT_2_10_10_10_REV */
-#endif
-
-#ifndef GL_VERSION_4_0
-/* Reuse all tokens from ARB_sample_shading */
-/* Reuse all tokens from ARB_texture_gather */
-/* Reuse all tokens from ARB_texture_cube_map_array */
-/* Reuse tokens from ARB_texture_query_lod (none) */
-/* Reuse tokens from ARB_draw_buffers_blend (none) */
-/* Reuse tokens from ARB_draw_indirect */
-/* reuse GL_DRAW_INDIRECT_BUFFER */
-/* reuse GL_DRAW_INDIRECT_BUFFER_BINDING */
-/* Reuse tokens from ARB_gpu_shader5 */
-/* reuse GL_GEOMETRY_SHADER_INVOCATIONS */
-/* reuse GL_MAX_GEOMETRY_SHADER_INVOCATIONS */
-/* reuse GL_MIN_FRAGMENT_INTERPOLATION_OFFSET */
-/* reuse GL_MAX_FRAGMENT_INTERPOLATION_OFFSET */
-/* reuse GL_FRAGMENT_INTERPOLATION_OFFSET_BITS */
-/* reuse GL_MAX_VERTEX_STREAMS */
-/* Reuse tokens from ARB_gpu_shader_fp64 */
-/* reuse GL_DOUBLE_VEC2 */
-/* reuse GL_DOUBLE_VEC3 */
-/* reuse GL_DOUBLE_VEC4 */
-/* reuse GL_DOUBLE_MAT2 */
-/* reuse GL_DOUBLE_MAT3 */
-/* reuse GL_DOUBLE_MAT4 */
-/* reuse GL_DOUBLE_MAT2x3 */
-/* reuse GL_DOUBLE_MAT2x4 */
-/* reuse GL_DOUBLE_MAT3x2 */
-/* reuse GL_DOUBLE_MAT3x4 */
-/* reuse GL_DOUBLE_MAT4x2 */
-/* reuse GL_DOUBLE_MAT4x3 */
-/* Reuse tokens from ARB_shader_subroutine */
-/* reuse GL_ACTIVE_SUBROUTINES */
-/* reuse GL_ACTIVE_SUBROUTINE_UNIFORMS */
-/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS */
-/* reuse GL_ACTIVE_SUBROUTINE_MAX_LENGTH */
-/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH */
-/* reuse GL_MAX_SUBROUTINES */
-/* reuse GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS */
-/* reuse GL_NUM_COMPATIBLE_SUBROUTINES */
-/* reuse GL_COMPATIBLE_SUBROUTINES */
-/* Reuse tokens from ARB_tessellation_shader */
-/* reuse GL_PATCHES */
-/* reuse GL_PATCH_VERTICES */
-/* reuse GL_PATCH_DEFAULT_INNER_LEVEL */
-/* reuse GL_PATCH_DEFAULT_OUTER_LEVEL */
-/* reuse GL_TESS_CONTROL_OUTPUT_VERTICES */
-/* reuse GL_TESS_GEN_MODE */
-/* reuse GL_TESS_GEN_SPACING */
-/* reuse GL_TESS_GEN_VERTEX_ORDER */
-/* reuse GL_TESS_GEN_POINT_MODE */
-/* reuse GL_ISOLINES */
-/* reuse GL_FRACTIONAL_ODD */
-/* reuse GL_FRACTIONAL_EVEN */
-/* reuse GL_MAX_PATCH_VERTICES */
-/* reuse GL_MAX_TESS_GEN_LEVEL */
-/* reuse GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS */
-/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS */
-/* reuse GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS */
-/* reuse GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS */
-/* reuse GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS */
-/* reuse GL_MAX_TESS_PATCH_COMPONENTS */
-/* reuse GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS */
-/* reuse GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS */
-/* reuse GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS */
-/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS */
-/* reuse GL_MAX_TESS_CONTROL_INPUT_COMPONENTS */
-/* reuse GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS */
-/* reuse GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS */
-/* reuse GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS */
-/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER */
-/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER */
-/* reuse GL_TESS_EVALUATION_SHADER */
-/* reuse GL_TESS_CONTROL_SHADER */
-/* Reuse tokens from ARB_texture_buffer_object_rgb32 (none) */
-/* Reuse tokens from ARB_transform_feedback2 */
-/* reuse GL_TRANSFORM_FEEDBACK */
-/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
-/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
-/* reuse GL_TRANSFORM_FEEDBACK_BINDING */
-/* Reuse tokens from ARB_transform_feedback3 */
-/* reuse GL_MAX_TRANSFORM_FEEDBACK_BUFFERS */
-/* reuse GL_MAX_VERTEX_STREAMS */
-#endif
-
-#ifndef GL_VERSION_4_1
-/* Reuse tokens from ARB_ES2_compatibility */
-/* reuse GL_FIXED */
-/* reuse GL_IMPLEMENTATION_COLOR_READ_TYPE */
-/* reuse GL_IMPLEMENTATION_COLOR_READ_FORMAT */
-/* reuse GL_LOW_FLOAT */
-/* reuse GL_MEDIUM_FLOAT */
-/* reuse GL_HIGH_FLOAT */
-/* reuse GL_LOW_INT */
-/* reuse GL_MEDIUM_INT */
-/* reuse GL_HIGH_INT */
-/* reuse GL_SHADER_COMPILER */
-/* reuse GL_NUM_SHADER_BINARY_FORMATS */
-/* reuse GL_MAX_VERTEX_UNIFORM_VECTORS */
-/* reuse GL_MAX_VARYING_VECTORS */
-/* reuse GL_MAX_FRAGMENT_UNIFORM_VECTORS */
-/* Reuse tokens from ARB_get_program_binary */
-/* reuse GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
-/* reuse GL_PROGRAM_BINARY_LENGTH */
-/* reuse GL_NUM_PROGRAM_BINARY_FORMATS */
-/* reuse GL_PROGRAM_BINARY_FORMATS */
-/* Reuse tokens from ARB_separate_shader_objects */
-/* reuse GL_VERTEX_SHADER_BIT */
-/* reuse GL_FRAGMENT_SHADER_BIT */
-/* reuse GL_GEOMETRY_SHADER_BIT */
-/* reuse GL_TESS_CONTROL_SHADER_BIT */
-/* reuse GL_TESS_EVALUATION_SHADER_BIT */
-/* reuse GL_ALL_SHADER_BITS */
-/* reuse GL_PROGRAM_SEPARABLE */
-/* reuse GL_ACTIVE_PROGRAM */
-/* reuse GL_PROGRAM_PIPELINE_BINDING */
-/* Reuse tokens from ARB_shader_precision (none) */
-/* Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already */
-/* Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already */
-/* reuse GL_MAX_VIEWPORTS */
-/* reuse GL_VIEWPORT_SUBPIXEL_BITS */
-/* reuse GL_VIEWPORT_BOUNDS_RANGE */
-/* reuse GL_LAYER_PROVOKING_VERTEX */
-/* reuse GL_VIEWPORT_INDEX_PROVOKING_VERTEX */
-/* reuse GL_UNDEFINED_VERTEX */
-#endif
-
-#ifndef GL_VERSION_4_2
-/* Reuse tokens from ARB_base_instance (none) */
-/* Reuse tokens from ARB_shading_language_420pack (none) */
-/* Reuse tokens from ARB_transform_feedback_instanced (none) */
-/* Reuse tokens from ARB_compressed_texture_pixel_storage */
-/* reuse GL_UNPACK_COMPRESSED_BLOCK_WIDTH */
-/* reuse GL_UNPACK_COMPRESSED_BLOCK_HEIGHT */
-/* reuse GL_UNPACK_COMPRESSED_BLOCK_DEPTH */
-/* reuse GL_UNPACK_COMPRESSED_BLOCK_SIZE */
-/* reuse GL_PACK_COMPRESSED_BLOCK_WIDTH */
-/* reuse GL_PACK_COMPRESSED_BLOCK_HEIGHT */
-/* reuse GL_PACK_COMPRESSED_BLOCK_DEPTH */
-/* reuse GL_PACK_COMPRESSED_BLOCK_SIZE */
-/* Reuse tokens from ARB_conservative_depth (none) */
-/* Reuse tokens from ARB_internalformat_query */
-/* reuse GL_NUM_SAMPLE_COUNTS */
-/* Reuse tokens from ARB_map_buffer_alignment */
-/* reuse GL_MIN_MAP_BUFFER_ALIGNMENT */
-/* Reuse tokens from ARB_shader_atomic_counters */
-/* reuse GL_ATOMIC_COUNTER_BUFFER */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_BINDING */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_START */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_SIZE */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER */
-/* reuse GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS */
-/* reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS */
-/* reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS */
-/* reuse GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS */
-/* reuse GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS */
-/* reuse GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS */
-/* reuse GL_MAX_VERTEX_ATOMIC_COUNTERS */
-/* reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS */
-/* reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS */
-/* reuse GL_MAX_GEOMETRY_ATOMIC_COUNTERS */
-/* reuse GL_MAX_FRAGMENT_ATOMIC_COUNTERS */
-/* reuse GL_MAX_COMBINED_ATOMIC_COUNTERS */
-/* reuse GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE */
-/* reuse GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS */
-/* reuse GL_ACTIVE_ATOMIC_COUNTER_BUFFERS */
-/* reuse GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX */
-/* reuse GL_UNSIGNED_INT_ATOMIC_COUNTER */
-/* Reuse tokens from ARB_shader_image_load_store */
-/* reuse GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT */
-/* reuse GL_ELEMENT_ARRAY_BARRIER_BIT */
-/* reuse GL_UNIFORM_BARRIER_BIT */
-/* reuse GL_TEXTURE_FETCH_BARRIER_BIT */
-/* reuse GL_SHADER_IMAGE_ACCESS_BARRIER_BIT */
-/* reuse GL_COMMAND_BARRIER_BIT */
-/* reuse GL_PIXEL_BUFFER_BARRIER_BIT */
-/* reuse GL_TEXTURE_UPDATE_BARRIER_BIT */
-/* reuse GL_BUFFER_UPDATE_BARRIER_BIT */
-/* reuse GL_FRAMEBUFFER_BARRIER_BIT */
-/* reuse GL_TRANSFORM_FEEDBACK_BARRIER_BIT */
-/* reuse GL_ATOMIC_COUNTER_BARRIER_BIT */
-/* reuse GL_ALL_BARRIER_BITS */
-/* reuse GL_MAX_IMAGE_UNITS */
-/* reuse GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS */
-/* reuse GL_IMAGE_BINDING_NAME */
-/* reuse GL_IMAGE_BINDING_LEVEL */
-/* reuse GL_IMAGE_BINDING_LAYERED */
-/* reuse GL_IMAGE_BINDING_LAYER */
-/* reuse GL_IMAGE_BINDING_ACCESS */
-/* reuse GL_IMAGE_1D */
-/* reuse GL_IMAGE_2D */
-/* reuse GL_IMAGE_3D */
-/* reuse GL_IMAGE_2D_RECT */
-/* reuse GL_IMAGE_CUBE */
-/* reuse GL_IMAGE_BUFFER */
-/* reuse GL_IMAGE_1D_ARRAY */
-/* reuse GL_IMAGE_2D_ARRAY */
-/* reuse GL_IMAGE_CUBE_MAP_ARRAY */
-/* reuse GL_IMAGE_2D_MULTISAMPLE */
-/* reuse GL_IMAGE_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_INT_IMAGE_1D */
-/* reuse GL_INT_IMAGE_2D */
-/* reuse GL_INT_IMAGE_3D */
-/* reuse GL_INT_IMAGE_2D_RECT */
-/* reuse GL_INT_IMAGE_CUBE */
-/* reuse GL_INT_IMAGE_BUFFER */
-/* reuse GL_INT_IMAGE_1D_ARRAY */
-/* reuse GL_INT_IMAGE_2D_ARRAY */
-/* reuse GL_INT_IMAGE_CUBE_MAP_ARRAY */
-/* reuse GL_INT_IMAGE_2D_MULTISAMPLE */
-/* reuse GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_UNSIGNED_INT_IMAGE_1D */
-/* reuse GL_UNSIGNED_INT_IMAGE_2D */
-/* reuse GL_UNSIGNED_INT_IMAGE_3D */
-/* reuse GL_UNSIGNED_INT_IMAGE_2D_RECT */
-/* reuse GL_UNSIGNED_INT_IMAGE_CUBE */
-/* reuse GL_UNSIGNED_INT_IMAGE_BUFFER */
-/* reuse GL_UNSIGNED_INT_IMAGE_1D_ARRAY */
-/* reuse GL_UNSIGNED_INT_IMAGE_2D_ARRAY */
-/* reuse GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY */
-/* reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE */
-/* reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_MAX_IMAGE_SAMPLES */
-/* reuse GL_IMAGE_BINDING_FORMAT */
-/* reuse GL_IMAGE_FORMAT_COMPATIBILITY_TYPE */
-/* reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE */
-/* reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS */
-/* reuse GL_MAX_VERTEX_IMAGE_UNIFORMS */
-/* reuse GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS */
-/* reuse GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS */
-/* reuse GL_MAX_GEOMETRY_IMAGE_UNIFORMS */
-/* reuse GL_MAX_FRAGMENT_IMAGE_UNIFORMS */
-/* reuse GL_MAX_COMBINED_IMAGE_UNIFORMS */
-/* Reuse tokens from ARB_shading_language_packing (none) */
-/* Reuse tokens from ARB_texture_storage */
-/* reuse GL_TEXTURE_IMMUTABLE_FORMAT */
-#endif
-
-#ifndef GL_ARB_depth_buffer_float
-#define GL_DEPTH_COMPONENT32F 0x8CAC
-#define GL_DEPTH32F_STENCIL8 0x8CAD
-#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
-#endif
-
-#ifndef GL_ARB_framebuffer_object
-#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
-#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
-#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
-#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
-#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
-#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
-#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
-#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
-#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
-#define GL_FRAMEBUFFER_DEFAULT 0x8218
-#define GL_FRAMEBUFFER_UNDEFINED 0x8219
-#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
-#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
-#define GL_DEPTH_STENCIL 0x84F9
-#define GL_UNSIGNED_INT_24_8 0x84FA
-#define GL_DEPTH24_STENCIL8 0x88F0
-#define GL_TEXTURE_STENCIL_SIZE 0x88F1
-#define GL_TEXTURE_RED_TYPE 0x8C10
-#define GL_TEXTURE_GREEN_TYPE 0x8C11
-#define GL_TEXTURE_BLUE_TYPE 0x8C12
-#define GL_TEXTURE_ALPHA_TYPE 0x8C13
-#define GL_TEXTURE_DEPTH_TYPE 0x8C16
-#define GL_UNSIGNED_NORMALIZED 0x8C17
-#define GL_FRAMEBUFFER_BINDING 0x8CA6
-#define GL_DRAW_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING
-#define GL_RENDERBUFFER_BINDING 0x8CA7
-#define GL_READ_FRAMEBUFFER 0x8CA8
-#define GL_DRAW_FRAMEBUFFER 0x8CA9
-#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
-#define GL_RENDERBUFFER_SAMPLES 0x8CAB
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
-#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
-#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
-#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
-#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
-#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
-#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
-#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
-#define GL_COLOR_ATTACHMENT0 0x8CE0
-#define GL_COLOR_ATTACHMENT1 0x8CE1
-#define GL_COLOR_ATTACHMENT2 0x8CE2
-#define GL_COLOR_ATTACHMENT3 0x8CE3
-#define GL_COLOR_ATTACHMENT4 0x8CE4
-#define GL_COLOR_ATTACHMENT5 0x8CE5
-#define GL_COLOR_ATTACHMENT6 0x8CE6
-#define GL_COLOR_ATTACHMENT7 0x8CE7
-#define GL_COLOR_ATTACHMENT8 0x8CE8
-#define GL_COLOR_ATTACHMENT9 0x8CE9
-#define GL_COLOR_ATTACHMENT10 0x8CEA
-#define GL_COLOR_ATTACHMENT11 0x8CEB
-#define GL_COLOR_ATTACHMENT12 0x8CEC
-#define GL_COLOR_ATTACHMENT13 0x8CED
-#define GL_COLOR_ATTACHMENT14 0x8CEE
-#define GL_COLOR_ATTACHMENT15 0x8CEF
-#define GL_DEPTH_ATTACHMENT 0x8D00
-#define GL_STENCIL_ATTACHMENT 0x8D20
-#define GL_FRAMEBUFFER 0x8D40
-#define GL_RENDERBUFFER 0x8D41
-#define GL_RENDERBUFFER_WIDTH 0x8D42
-#define GL_RENDERBUFFER_HEIGHT 0x8D43
-#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
-#define GL_STENCIL_INDEX1 0x8D46
-#define GL_STENCIL_INDEX4 0x8D47
-#define GL_STENCIL_INDEX8 0x8D48
-#define GL_STENCIL_INDEX16 0x8D49
-#define GL_RENDERBUFFER_RED_SIZE 0x8D50
-#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
-#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
-#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
-#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
-#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
-#define GL_MAX_SAMPLES 0x8D57
-#endif
-
-#ifndef GL_ARB_framebuffer_sRGB
-#define GL_FRAMEBUFFER_SRGB 0x8DB9
-#endif
-
-#ifndef GL_ARB_half_float_vertex
-#define GL_HALF_FLOAT 0x140B
-#endif
-
-#ifndef GL_ARB_map_buffer_range
-#define GL_MAP_READ_BIT 0x0001
-#define GL_MAP_WRITE_BIT 0x0002
-#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
-#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
-#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
-#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
-#endif
-
-#ifndef GL_ARB_texture_compression_rgtc
-#define GL_COMPRESSED_RED_RGTC1 0x8DBB
-#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
-#define GL_COMPRESSED_RG_RGTC2 0x8DBD
-#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
-#endif
-
-#ifndef GL_ARB_texture_rg
-#define GL_RG 0x8227
-#define GL_RG_INTEGER 0x8228
-#define GL_R8 0x8229
-#define GL_R16 0x822A
-#define GL_RG8 0x822B
-#define GL_RG16 0x822C
-#define GL_R16F 0x822D
-#define GL_R32F 0x822E
-#define GL_RG16F 0x822F
-#define GL_RG32F 0x8230
-#define GL_R8I 0x8231
-#define GL_R8UI 0x8232
-#define GL_R16I 0x8233
-#define GL_R16UI 0x8234
-#define GL_R32I 0x8235
-#define GL_R32UI 0x8236
-#define GL_RG8I 0x8237
-#define GL_RG8UI 0x8238
-#define GL_RG16I 0x8239
-#define GL_RG16UI 0x823A
-#define GL_RG32I 0x823B
-#define GL_RG32UI 0x823C
-#endif
-
-#ifndef GL_ARB_vertex_array_object
-#define GL_VERTEX_ARRAY_BINDING 0x85B5
-#endif
-
-#ifndef GL_ARB_uniform_buffer_object
-#define GL_UNIFORM_BUFFER 0x8A11
-#define GL_UNIFORM_BUFFER_BINDING 0x8A28
-#define GL_UNIFORM_BUFFER_START 0x8A29
-#define GL_UNIFORM_BUFFER_SIZE 0x8A2A
-#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
-#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
-#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
-#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
-#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
-#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
-#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
-#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
-#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
-#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
-#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
-#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
-#define GL_UNIFORM_TYPE 0x8A37
-#define GL_UNIFORM_SIZE 0x8A38
-#define GL_UNIFORM_NAME_LENGTH 0x8A39
-#define GL_UNIFORM_BLOCK_INDEX 0x8A3A
-#define GL_UNIFORM_OFFSET 0x8A3B
-#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
-#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
-#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
-#define GL_UNIFORM_BLOCK_BINDING 0x8A3F
-#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
-#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
-#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
-#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
-#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
-#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
-#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
-/* #define GL_INVALID_INDEX 0xFFFFFFFFu - manual, due to fixed uint32_t size. GlueGen would create int64_t */
-#endif
-
-#ifndef GL_ARB_copy_buffer
-#define GL_COPY_READ_BUFFER_BINDING 0x8F36
-#define GL_COPY_READ_BUFFER 0x8F36
-#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37
-#define GL_COPY_WRITE_BUFFER 0x8F37
-#endif
-
-#ifndef GL_ARB_depth_clamp
-#define GL_DEPTH_CLAMP 0x864F
-#endif
-
-#ifndef GL_ARB_draw_elements_base_vertex
-#endif
-
-#ifndef GL_ARB_fragment_coord_conventions
-#endif
-
-#ifndef GL_ARB_provoking_vertex
-#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
-#define GL_FIRST_VERTEX_CONVENTION 0x8E4D
-#define GL_LAST_VERTEX_CONVENTION 0x8E4E
-#define GL_PROVOKING_VERTEX 0x8E4F
-#endif
-
-#ifndef GL_ARB_seamless_cube_map
-#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
-#endif
-
-#ifndef GL_ARB_sync
-#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
-#define GL_OBJECT_TYPE 0x9112
-#define GL_SYNC_CONDITION 0x9113
-#define GL_SYNC_STATUS 0x9114
-#define GL_SYNC_FLAGS 0x9115
-#define GL_SYNC_FENCE 0x9116
-#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
-#define GL_UNSIGNALED 0x9118
-#define GL_SIGNALED 0x9119
-#define GL_ALREADY_SIGNALED 0x911A
-#define GL_TIMEOUT_EXPIRED 0x911B
-#define GL_CONDITION_SATISFIED 0x911C
-#define GL_WAIT_FAILED 0x911D
-#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
-#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull
-#endif
-
-#ifndef GL_ARB_texture_multisample
-#define GL_SAMPLE_POSITION 0x8E50
-#define GL_SAMPLE_MASK 0x8E51
-#define GL_SAMPLE_MASK_VALUE 0x8E52
-#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
-#define GL_TEXTURE_2D_MULTISAMPLE 0x9100
-#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
-#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
-#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
-#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
-#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
-#define GL_TEXTURE_SAMPLES 0x9106
-#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
-#define GL_SAMPLER_2D_MULTISAMPLE 0x9108
-#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
-#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
-#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
-#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
-#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
-#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
-#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
-#define GL_MAX_INTEGER_SAMPLES 0x9110
-#endif
-
-#ifndef GL_ARB_vertex_array_bgra
-/* reuse GL_BGRA */
-#endif
-
-#ifndef GL_ARB_draw_buffers_blend
-#endif
-
-#ifndef GL_ARB_sample_shading
-#define GL_SAMPLE_SHADING_ARB 0x8C36
-#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37
-#endif
-
-#ifndef GL_ARB_texture_cube_map_array
-#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009
-#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
-#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
-#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C
-#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
-#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
-#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
-#endif
-
-#ifndef GL_ARB_texture_gather
-#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
-#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
-#endif
-
-#ifndef GL_ARB_texture_query_lod
-#endif
-
-#ifndef GL_ARB_shading_language_include
-#define GL_SHADER_INCLUDE_ARB 0x8DAE
-#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9
-#define GL_NAMED_STRING_TYPE_ARB 0x8DEA
-#endif
-
-#ifndef GL_ARB_texture_compression_bptc
-#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
-#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
-#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
-#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
-#endif
-
-#ifndef GL_ARB_blend_func_extended
-#define GL_SRC1_COLOR 0x88F9
-/* reuse GL_SRC1_ALPHA */
-#define GL_ONE_MINUS_SRC1_COLOR 0x88FA
-#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
-#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
-#endif
-
-#ifndef GL_ARB_explicit_attrib_location
-#endif
-
-#ifndef GL_ARB_occlusion_query2
-#define GL_ANY_SAMPLES_PASSED 0x8C2F
-#endif
-
-#ifndef GL_ARB_sampler_objects
-#define GL_SAMPLER_BINDING 0x8919
-#endif
-
-#ifndef GL_ARB_shader_bit_encoding
-#endif
-
-#ifndef GL_ARB_texture_rgb10_a2ui
-#define GL_RGB10_A2UI 0x906F
-#endif
-
-#ifndef GL_ARB_texture_swizzle
-#define GL_TEXTURE_SWIZZLE_R 0x8E42
-#define GL_TEXTURE_SWIZZLE_G 0x8E43
-#define GL_TEXTURE_SWIZZLE_B 0x8E44
-#define GL_TEXTURE_SWIZZLE_A 0x8E45
-#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
-#endif
-
-#ifndef GL_ARB_timer_query
-#define GL_TIME_ELAPSED 0x88BF
-#define GL_TIMESTAMP 0x8E28
-#endif
-
-#ifndef GL_ARB_vertex_type_2_10_10_10_rev
-/* reuse GL_UNSIGNED_INT_2_10_10_10_REV */
-#define GL_INT_2_10_10_10_REV 0x8D9F
-#endif
-
-#ifndef GL_ARB_draw_indirect
-#define GL_DRAW_INDIRECT_BUFFER 0x8F3F
-#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43
-#endif
-
-#ifndef GL_ARB_gpu_shader5
-#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
-#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
-#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
-#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
-#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
-/* reuse GL_MAX_VERTEX_STREAMS */
-#endif
-
-#ifndef GL_ARB_gpu_shader_fp64
-/* reuse GL_DOUBLE */
-#define GL_DOUBLE_VEC2 0x8FFC
-#define GL_DOUBLE_VEC3 0x8FFD
-#define GL_DOUBLE_VEC4 0x8FFE
-#define GL_DOUBLE_MAT2 0x8F46
-#define GL_DOUBLE_MAT3 0x8F47
-#define GL_DOUBLE_MAT4 0x8F48
-#define GL_DOUBLE_MAT2x3 0x8F49
-#define GL_DOUBLE_MAT2x4 0x8F4A
-#define GL_DOUBLE_MAT3x2 0x8F4B
-#define GL_DOUBLE_MAT3x4 0x8F4C
-#define GL_DOUBLE_MAT4x2 0x8F4D
-#define GL_DOUBLE_MAT4x3 0x8F4E
-#endif
-
-#ifndef GL_ARB_shader_subroutine
-#define GL_ACTIVE_SUBROUTINES 0x8DE5
-#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6
-#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
-#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48
-#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
-#define GL_MAX_SUBROUTINES 0x8DE7
-#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
-#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A
-#define GL_COMPATIBLE_SUBROUTINES 0x8E4B
-/* reuse GL_UNIFORM_SIZE */
-/* reuse GL_UNIFORM_NAME_LENGTH */
-#endif
-
-#ifndef GL_ARB_tessellation_shader
-#define GL_PATCHES 0x000E
-#define GL_PATCH_VERTICES 0x8E72
-#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73
-#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74
-#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75
-#define GL_TESS_GEN_MODE 0x8E76
-#define GL_TESS_GEN_SPACING 0x8E77
-#define GL_TESS_GEN_VERTEX_ORDER 0x8E78
-#define GL_TESS_GEN_POINT_MODE 0x8E79
-/* reuse GL_TRIANGLES */
-/* reuse GL_QUADS */
-#define GL_ISOLINES 0x8E7A
-/* reuse GL_EQUAL */
-#define GL_FRACTIONAL_ODD 0x8E7B
-#define GL_FRACTIONAL_EVEN 0x8E7C
-/* reuse GL_CCW */
-/* reuse GL_CW */
-#define GL_MAX_PATCH_VERTICES 0x8E7D
-#define GL_MAX_TESS_GEN_LEVEL 0x8E7E
-#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
-#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
-#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
-#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
-#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
-#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84
-#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
-#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
-#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
-#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
-#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
-#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
-#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
-#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
-#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
-#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
-#define GL_TESS_EVALUATION_SHADER 0x8E87
-#define GL_TESS_CONTROL_SHADER 0x8E88
-#endif
-
-#ifndef GL_ARB_texture_buffer_object_rgb32
-/* reuse GL_RGB32F */
-/* reuse GL_RGB32UI */
-/* reuse GL_RGB32I */
-#endif
-
-#ifndef GL_ARB_transform_feedback2
-#define GL_TRANSFORM_FEEDBACK 0x8E22
-#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
-#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
-#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
-#endif
-
-#ifndef GL_ARB_transform_feedback3
-#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
-#define GL_MAX_VERTEX_STREAMS 0x8E71
-#endif
-
-#ifndef GL_ARB_ES2_compatibility
-#define GL_FIXED 0x140C
-#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
-#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
-#define GL_LOW_FLOAT 0x8DF0
-#define GL_MEDIUM_FLOAT 0x8DF1
-#define GL_HIGH_FLOAT 0x8DF2
-#define GL_LOW_INT 0x8DF3
-#define GL_MEDIUM_INT 0x8DF4
-#define GL_HIGH_INT 0x8DF5
-#define GL_SHADER_COMPILER 0x8DFA
-#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
-#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
-#define GL_MAX_VARYING_VECTORS 0x8DFC
-#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
-#endif
-
-#ifndef GL_ARB_get_program_binary
-#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
-#define GL_PROGRAM_BINARY_LENGTH 0x8741
-#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
-#define GL_PROGRAM_BINARY_FORMATS 0x87FF
-#endif
-
-#ifndef GL_ARB_separate_shader_objects
-#define GL_VERTEX_SHADER_BIT 0x00000001
-#define GL_FRAGMENT_SHADER_BIT 0x00000002
-#define GL_GEOMETRY_SHADER_BIT 0x00000004
-#define GL_TESS_CONTROL_SHADER_BIT 0x00000008
-#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010
-/* #define GL_ALL_SHADER_BITS 0xFFFFFFFF - manual, due to fixed uint32_t size. GlueGen would create int64_t */
-#define GL_PROGRAM_SEPARABLE 0x8258
-#define GL_ACTIVE_PROGRAM 0x8259
-#define GL_PROGRAM_PIPELINE_BINDING 0x825A
-#endif
-
-#ifndef GL_ARB_shader_precision
-#endif
-
-#ifndef GL_ARB_vertex_attrib_64bit
-/* reuse GL_RGB32I */
-/* reuse GL_DOUBLE_VEC2 */
-/* reuse GL_DOUBLE_VEC3 */
-/* reuse GL_DOUBLE_VEC4 */
-/* reuse GL_DOUBLE_MAT2 */
-/* reuse GL_DOUBLE_MAT3 */
-/* reuse GL_DOUBLE_MAT4 */
-/* reuse GL_DOUBLE_MAT2x3 */
-/* reuse GL_DOUBLE_MAT2x4 */
-/* reuse GL_DOUBLE_MAT3x2 */
-/* reuse GL_DOUBLE_MAT3x4 */
-/* reuse GL_DOUBLE_MAT4x2 */
-/* reuse GL_DOUBLE_MAT4x3 */
-#endif
-
-#ifndef GL_ARB_viewport_array
-/* reuse GL_SCISSOR_BOX */
-/* reuse GL_VIEWPORT */
-/* reuse GL_DEPTH_RANGE */
-/* reuse GL_SCISSOR_TEST */
-#define GL_MAX_VIEWPORTS 0x825B
-#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C
-#define GL_VIEWPORT_BOUNDS_RANGE 0x825D
-#define GL_LAYER_PROVOKING_VERTEX 0x825E
-#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
-#define GL_UNDEFINED_VERTEX 0x8260
-/* reuse GL_FIRST_VERTEX_CONVENTION */
-/* reuse GL_LAST_VERTEX_CONVENTION */
-/* reuse GL_PROVOKING_VERTEX */
-#endif
-
-#ifndef GL_ARB_cl_event
-#define GL_SYNC_CL_EVENT_ARB 0x8240
-#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241
-#endif
-
-#ifndef GL_ARB_debug_output
-#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
-#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
-#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
-#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245
-#define GL_DEBUG_SOURCE_API_ARB 0x8246
-#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
-#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
-#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249
-#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A
-#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B
-#define GL_DEBUG_TYPE_ERROR_ARB 0x824C
-#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
-#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
-#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F
-#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250
-#define GL_DEBUG_TYPE_OTHER_ARB 0x8251
-#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143
-#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144
-#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145
-#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
-#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
-#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148
-#endif
-
-#ifndef GL_ARB_robustness
-/* reuse GL_NO_ERROR */
-#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
-#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
-#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253
-#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254
-#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255
-#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
-#define GL_NO_RESET_NOTIFICATION_ARB 0x8261
-#endif
-
-#ifndef GL_ARB_shader_stencil_export
-#endif
-
-#ifndef GL_ARB_base_instance
-#endif
-
-#ifndef GL_ARB_shading_language_420pack
-#endif
-
-#ifndef GL_ARB_transform_feedback_instanced
-#endif
-
-#ifndef GL_ARB_compressed_texture_pixel_storage
-#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127
-#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
-#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129
-#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A
-#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B
-#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C
-#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D
-#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E
-#endif
-
-#ifndef GL_ARB_conservative_depth
-#endif
-
-#ifndef GL_ARB_internalformat_query
-#define GL_NUM_SAMPLE_COUNTS 0x9380
-#endif
-
-#ifndef GL_ARB_map_buffer_alignment
-#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC
-#endif
-
-#ifndef GL_ARB_shader_atomic_counters
-#define GL_ATOMIC_COUNTER_BUFFER 0x92C0
-#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1
-#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2
-#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3
-#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
-#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
-#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
-#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7
-#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8
-#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9
-#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
-#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
-#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
-#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
-#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
-#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
-#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
-#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
-#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2
-#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
-#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
-#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5
-#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6
-#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7
-#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
-#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
-#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9
-#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
-#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB
-#endif
-
-#ifndef GL_ARB_shader_image_load_store
-#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
-#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002
-#define GL_UNIFORM_BARRIER_BIT 0x00000004
-#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008
-#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
-#define GL_COMMAND_BARRIER_BIT 0x00000040
-#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080
-#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100
-#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200
-#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400
-#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
-#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000
-/* #define GL_ALL_BARRIER_BITS 0xFFFFFFFF - manual, due to fixed uint32_t size. GlueGen would create int64_t */
-#define GL_MAX_IMAGE_UNITS 0x8F38
-#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
-#define GL_IMAGE_BINDING_NAME 0x8F3A
-#define GL_IMAGE_BINDING_LEVEL 0x8F3B
-#define GL_IMAGE_BINDING_LAYERED 0x8F3C
-#define GL_IMAGE_BINDING_LAYER 0x8F3D
-#define GL_IMAGE_BINDING_ACCESS 0x8F3E
-#define GL_IMAGE_1D 0x904C
-#define GL_IMAGE_2D 0x904D
-#define GL_IMAGE_3D 0x904E
-#define GL_IMAGE_2D_RECT 0x904F
-#define GL_IMAGE_CUBE 0x9050
-#define GL_IMAGE_BUFFER 0x9051
-#define GL_IMAGE_1D_ARRAY 0x9052
-#define GL_IMAGE_2D_ARRAY 0x9053
-#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054
-#define GL_IMAGE_2D_MULTISAMPLE 0x9055
-#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056
-#define GL_INT_IMAGE_1D 0x9057
-#define GL_INT_IMAGE_2D 0x9058
-#define GL_INT_IMAGE_3D 0x9059
-#define GL_INT_IMAGE_2D_RECT 0x905A
-#define GL_INT_IMAGE_CUBE 0x905B
-#define GL_INT_IMAGE_BUFFER 0x905C
-#define GL_INT_IMAGE_1D_ARRAY 0x905D
-#define GL_INT_IMAGE_2D_ARRAY 0x905E
-#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F
-#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060
-#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
-#define GL_UNSIGNED_INT_IMAGE_1D 0x9062
-#define GL_UNSIGNED_INT_IMAGE_2D 0x9063
-#define GL_UNSIGNED_INT_IMAGE_3D 0x9064
-#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065
-#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066
-#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067
-#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068
-#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069
-#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
-#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
-#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
-#define GL_MAX_IMAGE_SAMPLES 0x906D
-#define GL_IMAGE_BINDING_FORMAT 0x906E
-#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
-#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
-#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
-#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA
-#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
-#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
-#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
-#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
-#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF
-#endif
-
-#ifndef GL_ARB_shading_language_packing
-#endif
-
-#ifndef GL_ARB_texture_storage
-#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
-#endif
-
-
-/*************************************************************/
-
-#include
-#ifndef GL_VERSION_2_0
-/* GL type for program/shader text */
-typedef char GLchar;
-#endif
-
-#ifndef GL_VERSION_1_5
-/* GL types for handling large vertex buffer objects */
-typedef ptrdiff_t GLintptr;
-typedef ptrdiff_t GLsizeiptr;
-#endif
-
-#ifndef GL_ARB_vertex_buffer_object
-/* GL types for handling large vertex buffer objects */
-typedef ptrdiff_t GLintptrARB;
-typedef ptrdiff_t GLsizeiptrARB;
-#endif
-
-#ifndef GL_ARB_shader_objects
-/* GL types for program/shader text and shader object handles */
-typedef char GLcharARB;
-typedef unsigned int GLhandleARB;
-#endif
-
-/* GL type for "half" precision (s10e5) float data in host memory */
-#ifndef GL_ARB_half_float_pixel
-typedef unsigned short GLhalfARB;
-#endif
-
-#ifndef GL_NV_half_float
-typedef unsigned short GLhalfNV;
-#endif
-
-#include "gl-64bit-types.h"
-
-#ifndef GL_ARB_cl_event
-/* These incomplete types let us declare types compatible with OpenCL's cl_context and cl_event
-struct _cl_context;
-struct _cl_event;
- */
-#endif
-
-#ifndef GL_ARB_debug_output
-typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
-#endif
-
-#ifndef GL_NV_vdpau_interop
-typedef GLintptr GLvdpauSurfaceNV;
-#endif
-
-#ifndef GL_VERSION_1_0
-#define GL_VERSION_1_0 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glCullFace (GLenum mode);
-GLAPI void APIENTRY glFrontFace (GLenum mode);
-GLAPI void APIENTRY glHint (GLenum target, GLenum mode);
-GLAPI void APIENTRY glLineWidth (GLfloat width);
-GLAPI void APIENTRY glPointSize (GLfloat size);
-GLAPI void APIENTRY glPolygonMode (GLenum face, GLenum mode);
-GLAPI void APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
-GLAPI void APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glDrawBuffer (GLenum mode);
-GLAPI void APIENTRY glClear (GLbitfield mask);
-GLAPI void APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-GLAPI void APIENTRY glClearStencil (GLint s);
-GLAPI void APIENTRY glClearDepth (GLclampd depth);
-GLAPI void APIENTRY glStencilMask (GLuint mask);
-GLAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
-GLAPI void APIENTRY glDepthMask (GLboolean flag);
-GLAPI void APIENTRY glDisable (GLenum cap);
-GLAPI void APIENTRY glEnable (GLenum cap);
-GLAPI void APIENTRY glFinish (void);
-GLAPI void APIENTRY glFlush (void);
-GLAPI void APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
-GLAPI void APIENTRY glLogicOp (GLenum opcode);
-GLAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
-GLAPI void APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
-GLAPI void APIENTRY glDepthFunc (GLenum func);
-GLAPI void APIENTRY glPixelStoref (GLenum pname, GLfloat param);
-GLAPI void APIENTRY glPixelStorei (GLenum pname, GLint param);
-GLAPI void APIENTRY glReadBuffer (GLenum mode);
-GLAPI void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
-GLAPI void APIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
-GLAPI void APIENTRY glGetDoublev (GLenum pname, GLdouble *params);
-GLAPI GLenum APIENTRY glGetError (void);
-GLAPI void APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *params);
-GLAPI const GLubyte * APIENTRY glGetString (GLenum name);
-GLAPI void APIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
-GLAPI void APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);
-GLAPI GLboolean APIENTRY glIsEnabled (GLenum cap);
-GLAPI void APIENTRY glDepthRange (GLclampd zNear, GLclampd zFar);
-GLAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCULLFACEPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode);
-typedef void (APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width);
-typedef void (APIENTRYP PFNGLPOINTSIZEPROC) (GLfloat size);
-typedef void (APIENTRYP PFNGLPOLYGONMODEPROC) (GLenum face, GLenum mode);
-typedef void (APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLDRAWBUFFERPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
-typedef void (APIENTRYP PFNGLCLEARCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-typedef void (APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s);
-typedef void (APIENTRYP PFNGLCLEARDEPTHPROC) (GLclampd depth);
-typedef void (APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask);
-typedef void (APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
-typedef void (APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
-typedef void (APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
-typedef void (APIENTRYP PFNGLENABLEPROC) (GLenum cap);
-typedef void (APIENTRYP PFNGLFINISHPROC) (void);
-typedef void (APIENTRYP PFNGLFLUSHPROC) (void);
-typedef void (APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
-typedef void (APIENTRYP PFNGLLOGICOPPROC) (GLenum opcode);
-typedef void (APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
-typedef void (APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
-typedef void (APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func);
-typedef void (APIENTRYP PFNGLPIXELSTOREFPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLREADBUFFERPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
-typedef void (APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *params);
-typedef void (APIENTRYP PFNGLGETDOUBLEVPROC) (GLenum pname, GLdouble *params);
-typedef GLenum (APIENTRYP PFNGLGETERRORPROC) (void);
-typedef void (APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *params);
-typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
-typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
-typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params);
-typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
-typedef void (APIENTRYP PFNGLDEPTHRANGEPROC) (GLclampd near, GLclampd far);
-typedef void (APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
-#endif
-
-#ifndef GL_VERSION_1_1
-#define GL_VERSION_1_1 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
-GLAPI void APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
-GLAPI void APIENTRY glGetPointerv (GLenum pname, GLvoid* *params);
-GLAPI void APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
-GLAPI void APIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
-GLAPI void APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-GLAPI void APIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture);
-GLAPI void APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
-GLAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures);
-GLAPI GLboolean APIENTRY glIsTexture (GLuint texture);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
-typedef void (APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, GLvoid* *params);
-typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units);
-typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
-typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
-typedef void (APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
-typedef void (APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
-typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture);
-#endif
-
-#ifndef GL_VERSION_1_2
-#define GL_VERSION_1_2 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-GLAPI void APIENTRY glBlendEquation (GLenum mode);
-GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
-GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
-typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-#endif
-
-#ifndef GL_VERSION_1_3
-#define GL_VERSION_1_3 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glActiveTexture (GLenum texture);
-GLAPI void APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
-GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, GLvoid *img);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
-#endif
-
-#ifndef GL_VERSION_1_4
-#define GL_VERSION_1_4 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
-GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param);
-GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param);
-GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
-#endif
-
-#ifndef GL_VERSION_1_5
-#define GL_VERSION_1_5 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids);
-GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids);
-GLAPI GLboolean APIENTRY glIsQuery (GLuint id);
-GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id);
-GLAPI void APIENTRY glEndQuery (GLenum target);
-GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params);
-GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer);
-GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
-GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
-GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer);
-GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
-GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
-GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
-GLAPI GLvoid* APIENTRY glMapBuffer (GLenum target, GLenum access);
-GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target);
-GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid* *params);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
-typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
-typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
-typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
-typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
-typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
-typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
-typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
-typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
-typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
-typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
-typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params);
-#endif
-
-#ifndef GL_VERSION_2_0
-#define GL_VERSION_2_0 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
-GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs);
-GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
-GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
-GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
-GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader);
-GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
-GLAPI void APIENTRY glCompileShader (GLuint shader);
-GLAPI GLuint APIENTRY glCreateProgram (void);
-GLAPI GLuint APIENTRY glCreateShader (GLenum type);
-GLAPI void APIENTRY glDeleteProgram (GLuint program);
-GLAPI void APIENTRY glDeleteShader (GLuint shader);
-GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader);
-GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index);
-GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index);
-GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
-GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
-GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
-GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
-GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
-GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
-GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid* *pointer);
-GLAPI GLboolean APIENTRY glIsProgram (GLuint program);
-GLAPI GLboolean APIENTRY glIsShader (GLuint shader);
-GLAPI void APIENTRY glLinkProgram (GLuint program);
-GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
-GLAPI void APIENTRY glUseProgram (GLuint program);
-GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0);
-GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
-GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-GLAPI void APIENTRY glUniform1i (GLint location, GLint v0);
-GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
-GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
-GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glValidateProgram (GLuint program);
-GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x);
-GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
-GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x);
-GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y);
-GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
-GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y);
-GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v);
-GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v);
-GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v);
-GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v);
-GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v);
-GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v);
-GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
-typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
-typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
-typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
-typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
-typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
-typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
-typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
-typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
-typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
-typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
-typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
-typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
-typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
-typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
-typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
-typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
-typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
-typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
-typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
-typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
-typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
-typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
-typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
-typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
-typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
-typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
-typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
-typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
-typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
-typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
-#endif
-
-#ifndef GL_VERSION_2_1
-#define GL_VERSION_2_1 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-#endif
-
-#ifndef GL_VERSION_3_0
-#define GL_VERSION_3_0 1
-/* OpenGL 3.0 also reuses entry points from these extensions: */
-/* ARB_framebuffer_object */
-/* ARB_map_buffer_range */
-/* ARB_vertex_array_object */
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
-GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data);
-GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data);
-GLAPI void APIENTRY glEnablei (GLenum target, GLuint index);
-GLAPI void APIENTRY glDisablei (GLenum target, GLuint index);
-GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index);
-GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
-GLAPI void APIENTRY glEndTransformFeedback (void);
-GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
-GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
-GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
-GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp);
-GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode);
-GLAPI void APIENTRY glEndConditionalRender (void);
-GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params);
-GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x);
-GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y);
-GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z);
-GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x);
-GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y);
-GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z);
-GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v);
-GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v);
-GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v);
-GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
-GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name);
-GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
-GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0);
-GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
-GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
-GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params);
-GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params);
-GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value);
-GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value);
-GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value);
-GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
-GLAPI const GLubyte * APIENTRY glGetStringi (GLenum name, GLuint index);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
-typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
-typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
-typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index);
-typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index);
-typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index);
-typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
-typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
-typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
-typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
-typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
-typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
-typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
-typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
-typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name);
-typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
-typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
-typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
-typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
-typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params);
-typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params);
-typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
-typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
-typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
-typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
-typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
-#endif
-
-#ifndef GL_VERSION_3_1
-#define GL_VERSION_3_1 1
-/* OpenGL 3.1 also reuses entry points from these extensions: */
-/* ARB_copy_buffer */
-/* ARB_uniform_buffer_object */
-/* ARB_draw_instanced */
-/* ARB_texture_buffer_object */
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index);
-#endif
-
-#ifndef GL_VERSION_3_2
-#define GL_VERSION_3_2 1
-/* OpenGL 3.2 also reuses entry points from these extensions: */
-/* ARB_draw_elements_base_vertex */
-/* ARB_provoking_vertex */
-/* ARB_sync */
-/* ARB_texture_multisample */
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data);
-GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params);
-GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
-typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
-#endif
-
-#ifndef GL_VERSION_3_3
-#define GL_VERSION_3_3 1
-/* OpenGL 3.3 also reuses entry points from these extensions: */
-/* ARB_blend_func_extended */
-/* ARB_sampler_objects */
-/* ARB_explicit_attrib_location, but it has none */
-/* ARB_occlusion_query2 (no entry points) */
-/* ARB_shader_bit_encoding (no entry points) */
-/* ARB_texture_rgb10_a2ui (no entry points) */
-/* ARB_texture_swizzle (no entry points) */
-/* ARB_timer_query */
-/* ARB_vertex_type_2_10_10_10_rev */
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
-#endif
-
-#ifndef GL_VERSION_4_0
-#define GL_VERSION_4_0 1
-/* OpenGL 4.0 also reuses entry points from these extensions: */
-/* ARB_texture_query_lod (no entry points) */
-/* ARB_draw_indirect */
-/* ARB_gpu_shader5 (no entry points) */
-/* ARB_gpu_shader_fp64 */
-/* ARB_shader_subroutine */
-/* ARB_tessellation_shader */
-/* ARB_texture_buffer_object_rgb32 (no entry points) */
-/* ARB_texture_cube_map_array (no entry points) */
-/* ARB_texture_gather (no entry points) */
-/* ARB_transform_feedback2 */
-/* ARB_transform_feedback3 */
-/* Susume ARB_sample_shading */
-/* Susume ARB_draw_buffers_blend */
-#endif
-
-#ifndef GL_VERSION_4_1
-#define GL_VERSION_4_1 1
-/* OpenGL 4.1 also reuses entry points from these extensions: */
-/* ARB_ES2_compatibility */
-/* ARB_get_program_binary */
-/* ARB_separate_shader_objects */
-/* ARB_shader_precision (no entry points) */
-/* ARB_vertex_attrib_64bit */
-/* ARB_viewport_array */
-#endif
-
-#ifndef GL_VERSION_4_2
-#define GL_VERSION_4_2 1
-/* OpenGL 4.2 reuses entry points from these extensions: */
-/* ARB_base_instance */
-/* ARB_shading_language_420pack (no entry points) */
-/* ARB_transform_feedback_instanced */
-/* ARB_compressed_texture_pixel_storage (no entry points) */
-/* ARB_conservative_depth (no entry points) */
-/* ARB_internalformat_query */
-/* ARB_map_buffer_alignment (no entry points) */
-/* ARB_shader_atomic_counters */
-/* ARB_shader_image_load_store */
-/* ARB_shading_language_packing (no entry points) */
-/* ARB_texture_storage */
-#endif
-
-#ifndef GL_ARB_depth_buffer_float
-#define GL_ARB_depth_buffer_float 1
-#endif
-
-#ifndef GL_ARB_framebuffer_object
-#define GL_ARB_framebuffer_object 1
-#ifdef GL3_PROTOTYPES
-GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer);
-GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
-GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
-GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
-GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
-GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer);
-GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
-GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
-GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
-GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target);
-GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGenerateMipmap (GLenum target);
-GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-#endif /* GL3_PROTOTYPES */
-typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
-typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
-typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
-typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
-typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
-typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
-typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-#endif
-
-#ifndef GL_ARB_framebuffer_sRGB
-#define GL_ARB_framebuffer_sRGB 1
-#endif
-
-#ifndef GL_ARB_half_float_vertex
-#define GL_ARB_half_float_vertex 1
-#endif
-
-#ifndef GL_ARB_map_buffer_range
-#define GL_ARB_map_buffer_range 1
-#ifdef GL3_PROTOTYPES
-GLAPI GLvoid* APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
-GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length);
-#endif /* GL3_PROTOTYPES */
-typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
-typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
-#endif
-
-#ifndef GL_ARB_texture_compression_rgtc
-#define GL_ARB_texture_compression_rgtc 1
-#endif
-
-#ifndef GL_ARB_texture_rg
-#define GL_ARB_texture_rg 1
-#endif
-
-#ifndef GL_ARB_vertex_array_object
-#define GL_ARB_vertex_array_object 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glBindVertexArray (GLuint array);
-GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
-GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
-GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
-typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
-typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
-typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
-#endif
-
-#ifndef GL_ARB_uniform_buffer_object
-#define GL_ARB_uniform_buffer_object 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices);
-GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
-GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName);
-GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
-GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices);
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
-typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName);
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
-typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
-#endif
-
-#ifndef GL_ARB_copy_buffer
-#define GL_ARB_copy_buffer 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
-#endif
-
-#ifndef GL_ARB_depth_clamp
-#define GL_ARB_depth_clamp 1
-#endif
-
-#ifndef GL_ARB_draw_elements_base_vertex
-#define GL_ARB_draw_elements_base_vertex 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
-GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
-GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
-GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex);
-#endif
-
-#ifndef GL_ARB_fragment_coord_conventions
-#define GL_ARB_fragment_coord_conventions 1
-#endif
-
-#ifndef GL_ARB_provoking_vertex
-#define GL_ARB_provoking_vertex 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glProvokingVertex (GLenum mode);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode);
-#endif
-
-#ifndef GL_ARB_seamless_cube_map
-#define GL_ARB_seamless_cube_map 1
-#endif
-
-#ifndef GL_ARB_sync
-#define GL_ARB_sync 1
-#ifdef GL3_PROTOTYPES
-GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags);
-GLAPI GLboolean APIENTRY glIsSync (GLsync sync);
-GLAPI void APIENTRY glDeleteSync (GLsync sync);
-GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
-GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
-GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *params);
-GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
-#endif /* GL3_PROTOTYPES */
-typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
-typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync);
-typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync);
-typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
-typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
-typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params);
-typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
-#endif
-
-#ifndef GL_ARB_texture_multisample
-#define GL_ARB_texture_multisample 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
-GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
-GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val);
-GLAPI void APIENTRY glSampleMaski (GLuint index, GLbitfield mask);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
-typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
-typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val);
-typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask);
-#endif
-
-#ifndef GL_ARB_vertex_array_bgra
-#define GL_ARB_vertex_array_bgra 1
-#endif
-
-#ifndef GL_ARB_draw_buffers_blend
-#define GL_ARB_draw_buffers_blend 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glBlendEquationiARB (GLuint buf, GLenum mode);
-GLAPI void APIENTRY glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
-GLAPI void APIENTRY glBlendFunciARB (GLuint buf, GLenum src, GLenum dst);
-GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode);
-typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
-typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst);
-typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
-#endif
-
-#ifndef GL_ARB_sample_shading
-#define GL_ARB_sample_shading 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glMinSampleShadingARB (GLclampf value);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLclampf value);
-#endif
-
-#ifndef GL_ARB_texture_cube_map_array
-#define GL_ARB_texture_cube_map_array 1
-#endif
-
-#ifndef GL_ARB_texture_gather
-#define GL_ARB_texture_gather 1
-#endif
-
-#ifndef GL_ARB_texture_query_lod
-#define GL_ARB_texture_query_lod 1
-#endif
-
-#ifndef GL_ARB_shading_language_include
-#define GL_ARB_shading_language_include 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
-GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name);
-GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar* *path, const GLint *length);
-GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name);
-GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
-GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
-typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
-typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar* *path, const GLint *length);
-typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
-typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
-typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
-#endif
-
-#ifndef GL_ARB_texture_compression_bptc
-#define GL_ARB_texture_compression_bptc 1
-#endif
-
-#ifndef GL_ARB_blend_func_extended
-#define GL_ARB_blend_func_extended 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
-GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
-typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name);
-#endif
-
-#ifndef GL_ARB_explicit_attrib_location
-#define GL_ARB_explicit_attrib_location 1
-#endif
-
-#ifndef GL_ARB_occlusion_query2
-#define GL_ARB_occlusion_query2 1
-#endif
-
-#ifndef GL_ARB_sampler_objects
-#define GL_ARB_sampler_objects 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers);
-GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers);
-GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler);
-GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler);
-GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param);
-GLAPI void APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param);
-GLAPI void APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param);
-GLAPI void APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param);
-GLAPI void APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param);
-GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers);
-typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers);
-typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler);
-typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
-typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
-typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param);
-typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
-typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param);
-typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params);
-#endif
-
-#ifndef GL_ARB_shader_bit_encoding
-#define GL_ARB_shader_bit_encoding 1
-#endif
-
-#ifndef GL_ARB_texture_rgb10_a2ui
-#define GL_ARB_texture_rgb10_a2ui 1
-#endif
-
-#ifndef GL_ARB_texture_swizzle
-#define GL_ARB_texture_swizzle 1
-#endif
-
-#ifndef GL_ARB_timer_query
-#define GL_ARB_timer_query 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glQueryCounter (GLuint id, GLenum target);
-GLAPI void APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params);
-GLAPI void APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params);
-#endif
-
-#ifndef GL_ARB_vertex_type_2_10_10_10_rev
-#define GL_ARB_vertex_type_2_10_10_10_rev 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glVertexP2ui (GLenum type, GLuint value);
-GLAPI void APIENTRY glVertexP2uiv (GLenum type, const GLuint *value);
-GLAPI void APIENTRY glVertexP3ui (GLenum type, GLuint value);
-GLAPI void APIENTRY glVertexP3uiv (GLenum type, const GLuint *value);
-GLAPI void APIENTRY glVertexP4ui (GLenum type, GLuint value);
-GLAPI void APIENTRY glVertexP4uiv (GLenum type, const GLuint *value);
-GLAPI void APIENTRY glTexCoordP1ui (GLenum type, GLuint coords);
-GLAPI void APIENTRY glTexCoordP1uiv (GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glTexCoordP2ui (GLenum type, GLuint coords);
-GLAPI void APIENTRY glTexCoordP2uiv (GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glTexCoordP3ui (GLenum type, GLuint coords);
-GLAPI void APIENTRY glTexCoordP3uiv (GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glTexCoordP4ui (GLenum type, GLuint coords);
-GLAPI void APIENTRY glTexCoordP4uiv (GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glMultiTexCoordP1ui (GLenum texture, GLenum type, GLuint coords);
-GLAPI void APIENTRY glMultiTexCoordP1uiv (GLenum texture, GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glMultiTexCoordP2ui (GLenum texture, GLenum type, GLuint coords);
-GLAPI void APIENTRY glMultiTexCoordP2uiv (GLenum texture, GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glMultiTexCoordP3ui (GLenum texture, GLenum type, GLuint coords);
-GLAPI void APIENTRY glMultiTexCoordP3uiv (GLenum texture, GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords);
-GLAPI void APIENTRY glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glNormalP3ui (GLenum type, GLuint coords);
-GLAPI void APIENTRY glNormalP3uiv (GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glColorP3ui (GLenum type, GLuint color);
-GLAPI void APIENTRY glColorP3uiv (GLenum type, const GLuint *color);
-GLAPI void APIENTRY glColorP4ui (GLenum type, GLuint color);
-GLAPI void APIENTRY glColorP4uiv (GLenum type, const GLuint *color);
-GLAPI void APIENTRY glSecondaryColorP3ui (GLenum type, GLuint color);
-GLAPI void APIENTRY glSecondaryColorP3uiv (GLenum type, const GLuint *color);
-GLAPI void APIENTRY glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-GLAPI void APIENTRY glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-GLAPI void APIENTRY glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-GLAPI void APIENTRY glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-GLAPI void APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-GLAPI void APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-GLAPI void APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-GLAPI void APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value);
-typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value);
-typedef void (APIENTRYP PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value);
-typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value);
-typedef void (APIENTRYP PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value);
-typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value);
-typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLCOLORP3UIPROC) (GLenum type, GLuint color);
-typedef void (APIENTRYP PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color);
-typedef void (APIENTRYP PFNGLCOLORP4UIPROC) (GLenum type, GLuint color);
-typedef void (APIENTRYP PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color);
-typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color);
-typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-#endif
-
-#ifndef GL_ARB_draw_indirect
-#define GL_ARB_draw_indirect 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const GLvoid *indirect);
-GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const GLvoid *indirect);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const GLvoid *indirect);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const GLvoid *indirect);
-#endif
-
-#ifndef GL_ARB_gpu_shader5
-#define GL_ARB_gpu_shader5 1
-#endif
-
-#ifndef GL_ARB_gpu_shader_fp64
-#define GL_ARB_gpu_shader_fp64 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x);
-GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y);
-GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glUniform1dv (GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glUniform2dv (GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glUniform3dv (GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glUniform4dv (GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x);
-typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params);
-#endif
-
-#ifndef GL_ARB_shader_subroutine
-#define GL_ARB_shader_subroutine 1
-#ifdef GL3_PROTOTYPES
-GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name);
-GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name);
-GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
-GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
-GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
-GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices);
-GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params);
-GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
-#endif /* GL3_PROTOTYPES */
-typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name);
-typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name);
-typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
-typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
-typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
-typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices);
-typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
-#endif
-
-#ifndef GL_ARB_tessellation_shader
-#define GL_ARB_tessellation_shader 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value);
-GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value);
-typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values);
-#endif
-
-#ifndef GL_ARB_texture_buffer_object_rgb32
-#define GL_ARB_texture_buffer_object_rgb32 1
-#endif
-
-#ifndef GL_ARB_transform_feedback2
-#define GL_ARB_transform_feedback2 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id);
-GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids);
-GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids);
-GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id);
-GLAPI void APIENTRY glPauseTransformFeedback (void);
-GLAPI void APIENTRY glResumeTransformFeedback (void);
-GLAPI void APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id);
-typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids);
-typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids);
-typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void);
-typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void);
-typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id);
-#endif
-
-#ifndef GL_ARB_transform_feedback3
-#define GL_ARB_transform_feedback3 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream);
-GLAPI void APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id);
-GLAPI void APIENTRY glEndQueryIndexed (GLenum target, GLuint index);
-GLAPI void APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream);
-typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id);
-typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index);
-typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
-#endif
-
-#ifndef GL_ARB_ES2_compatibility
-#define GL_ARB_ES2_compatibility 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glReleaseShaderCompiler (void);
-GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
-GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
-GLAPI void APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
-GLAPI void APIENTRY glClearDepthf (GLclampf depth);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
-typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
-typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
-typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f);
-typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLclampf d);
-#endif
-
-#ifndef GL_ARB_get_program_binary
-#define GL_ARB_get_program_binary 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
-GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
-GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
-typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
-#endif
-
-#ifndef GL_ARB_separate_shader_objects
-#define GL_ARB_separate_shader_objects 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program);
-GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
-GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar* *strings);
-GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline);
-GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines);
-GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines);
-GLAPI GLboolean APIENTRY glIsProgramPipeline (GLuint pipeline);
-GLAPI void APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params);
-GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0);
-GLAPI void APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0);
-GLAPI void APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform1d (GLuint program, GLint location, GLdouble v0);
-GLAPI void APIENTRY glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0);
-GLAPI void APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1);
-GLAPI void APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1);
-GLAPI void APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1);
-GLAPI void APIENTRY glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1);
-GLAPI void APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
-GLAPI void APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-GLAPI void APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
-GLAPI void APIENTRY glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
-GLAPI void APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-GLAPI void APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-GLAPI void APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
-GLAPI void APIENTRY glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-GLAPI void APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline);
-GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
-typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program);
-typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar* *strings);
-typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline);
-typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines);
-typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines);
-typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline);
-typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline);
-typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-#endif
-
-#ifndef GL_ARB_vertex_attrib_64bit
-#define GL_ARB_vertex_attrib_64bit 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glVertexAttribL1d (GLuint index, GLdouble x);
-GLAPI void APIENTRY glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y);
-GLAPI void APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glVertexAttribL1dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribL2dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribL3dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribL4dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params);
-#endif
-
-#ifndef GL_ARB_viewport_array
-#define GL_ARB_viewport_array 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v);
-GLAPI void APIENTRY glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
-GLAPI void APIENTRY glViewportIndexedfv (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glScissorArrayv (GLuint first, GLsizei count, const GLint *v);
-GLAPI void APIENTRY glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glScissorIndexedv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLclampd *v);
-GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLclampd n, GLclampd f);
-GLAPI void APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data);
-GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
-typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v);
-typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd *v);
-typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f);
-typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data);
-typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data);
-#endif
-
-#ifndef GL_ARB_cl_event
-#define GL_ARB_cl_event 1
-#ifdef GL3_PROTOTYPES
-/* GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context * context, struct _cl_event * event, GLbitfield flags); */
-GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (void * context, void * event, GLbitfield flags);
-#endif /* GL3_PROTOTYPES */
-/* typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context * context, struct _cl_event * event, GLbitfield flags); */
-typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (void * context, void * event, GLbitfield flags);
-#endif
-
-#ifndef GL_ARB_debug_output
-#define GL_ARB_debug_output 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
-GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
-GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const GLvoid *userParam);
-GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
-typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
-typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const GLvoid *userParam);
-typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
-#endif
-
-#ifndef GL_ARB_robustness
-#define GL_ARB_robustness 1
-#ifdef GL3_PROTOTYPES
-GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB (void);
-GLAPI void APIENTRY glGetnMapdvARB (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
-GLAPI void APIENTRY glGetnMapfvARB (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
-GLAPI void APIENTRY glGetnMapivARB (GLenum target, GLenum query, GLsizei bufSize, GLint *v);
-GLAPI void APIENTRY glGetnPixelMapfvARB (GLenum map, GLsizei bufSize, GLfloat *values);
-GLAPI void APIENTRY glGetnPixelMapuivARB (GLenum map, GLsizei bufSize, GLuint *values);
-GLAPI void APIENTRY glGetnPixelMapusvARB (GLenum map, GLsizei bufSize, GLushort *values);
-GLAPI void APIENTRY glGetnPolygonStippleARB (GLsizei bufSize, GLubyte *pattern);
-GLAPI void APIENTRY glGetnColorTableARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
-GLAPI void APIENTRY glGetnConvolutionFilterARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
-GLAPI void APIENTRY glGetnSeparableFilterARB (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
-GLAPI void APIENTRY glGetnHistogramARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
-GLAPI void APIENTRY glGetnMinmaxARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
-GLAPI void APIENTRY glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
-GLAPI void APIENTRY glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
-GLAPI void APIENTRY glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
-GLAPI void APIENTRY glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
-GLAPI void APIENTRY glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params);
-GLAPI void APIENTRY glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
-GLAPI void APIENTRY glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
-#endif /* GL3_PROTOTYPES */
-typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void);
-typedef void (APIENTRYP PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
-typedef void (APIENTRYP PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
-typedef void (APIENTRYP PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v);
-typedef void (APIENTRYP PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat *values);
-typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint *values);
-typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort *values);
-typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte *pattern);
-typedef void (APIENTRYP PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
-typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
-typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
-typedef void (APIENTRYP PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
-typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
-typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
-typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
-typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
-typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
-#endif
-
-#ifndef GL_ARB_shader_stencil_export
-#define GL_ARB_shader_stencil_export 1
-#endif
-
-#ifndef GL_ARB_base_instance
-#define GL_ARB_base_instance 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance);
-GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLuint baseinstance);
-GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLuint baseinstance);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance);
-#endif
-
-#ifndef GL_ARB_shading_language_420pack
-#define GL_ARB_shading_language_420pack 1
-#endif
-
-#ifndef GL_ARB_transform_feedback_instanced
-#define GL_ARB_transform_feedback_instanced 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei primcount);
-GLAPI void APIENTRY glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei primcount);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei primcount);
-typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei primcount);
-#endif
-
-#ifndef GL_ARB_compressed_texture_pixel_storage
-#define GL_ARB_compressed_texture_pixel_storage 1
-#endif
-
-#ifndef GL_ARB_conservative_depth
-#define GL_ARB_conservative_depth 1
-#endif
-
-#ifndef GL_ARB_internalformat_query
-#define GL_ARB_internalformat_query 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
-#endif
-
-#ifndef GL_ARB_map_buffer_alignment
-#define GL_ARB_map_buffer_alignment 1
-#endif
-
-#ifndef GL_ARB_shader_atomic_counters
-#define GL_ARB_shader_atomic_counters 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
-#endif
-
-#ifndef GL_ARB_shader_image_load_store
-#define GL_ARB_shader_image_load_store 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
-GLAPI void APIENTRY glMemoryBarrier (GLbitfield barriers);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
-typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers);
-#endif
-
-#ifndef GL_ARB_shading_language_packing
-#define GL_ARB_shading_language_packing 1
-#endif
-
-#ifndef GL_ARB_texture_storage
-#define GL_ARB_texture_storage 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
-GLAPI void APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-GLAPI void APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
-GLAPI void APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
-typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
-typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-#endif
-
-#ifndef GL_ARB_texture_buffer_object
-#define GL_TEXTURE_BUFFER_ARB 0x8C2A
-#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B
-#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C
-#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
-#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E
-#endif
-#ifndef GL_ARB_texture_buffer_object
-#define GL_ARB_texture_buffer_object 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer);
-#endif
-
-/**
- * Convenient names only .. actually subsumed into core
- */
-#ifndef GL_ARB_texture_rectangle
-#define GL_TEXTURE_RECTANGLE_ARB 0x84F5
-#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
-#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
-#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
-#define GL_SAMPLER_2D_RECT_ARB 0x8B63
-#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
-#endif
-#ifndef GL_ARB_texture_rectangle
-#define GL_ARB_texture_rectangle 1
-#endif
-
-/**
- * We rename EXT_texture_rectangle into core,
- * so ARB_texture_rectangle will remain intact.
- */
-#ifndef GL_EXT_texture_rectangle
-#define GL_TEXTURE_RECTANGLE_EXT 0x84F5
-#define GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6
-#define GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7
-#define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8
-#define GL_SAMPLER_2D_RECT_EXT 0x8B63
-#define GL_SAMPLER_2D_RECT_SHADOW_EXT 0x8B64
-#endif
-#ifndef GL_EXT_texture_rectangle
-#define GL_EXT_texture_rectangle 1
-#endif
-
-#ifndef GL_ARB_draw_instanced
-#endif
-#ifndef GL_ARB_draw_instanced
-#define GL_ARB_draw_instanced 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
-GLAPI void APIENTRY glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
-#endif
-
-#include
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/make/stub_includes/opengl/GL3/gl3ext.h b/make/stub_includes/opengl/GL3/gl3ext.h
deleted file mode 100644
index 8b05499c2..000000000
--- a/make/stub_includes/opengl/GL3/gl3ext.h
+++ /dev/null
@@ -1,351 +0,0 @@
-#ifndef __gl3ext_h_
-#define __gl3ext_h_
-
-/*
-** Copyright (c) 2010 JogAmp Developer Team
-**
-** Permission is hereby granted, free of charge, to any person obtaining a
-** copy of this software and/or associated documentation files (the
-** "Materials"), to deal in the Materials without restriction, including
-** without limitation the rights to use, copy, modify, merge, publish,
-** distribute, sublicense, and/or sell copies of the Materials, and to
-** permit persons to whom the Materials are furnished to do so, subject to
-** the following conditions:
-**
-** The above copyright notice and this permission notice shall be included
-** in all copies or substantial portions of the Materials.
-**
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-*/
-
-/**
- * This header files contains additional extensions not covered by the
- * 'official' khronos gl3.h
- */
-
-/*
- * ------------------------------------------------
- * Everything here and below was added manually
- * to the version of glext.h obtained from:
- * http://oss.sgi.com/projects/ogl-sample/registry/index.html
- * ------------------------------------------------
- *
- * Structure is:
- * #ifndef GL_EXTENSION_NAME
- * Add DEFINES here
- * #endif
- * #ifndef GL_EXTENSION_NAME
- * Add TYPEDEFS here
- * #endif
- * #ifndef GL_EXTENSION_NAME
- * #define GL_EXTENSION_NAME 1
- * #ifdef GL_GL3EXT_PROTOTYPES
- * Add FUNCTION DECLARATIONS here
- * #endif
- * FUNCTION POINTER DECLARATIONS NOT NEEDED
- * #endif
- */
-
-/**
- * 47. http://www.opengl.org/registry/specs/ARB/geometry_shader4.txt
- */
-#ifndef GL_ARB_geometry_shader4
-#define GL_LINES_ADJACENCY_ARB 0x000A
-#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B
-#define GL_TRIANGLES_ADJACENCY_ARB 0x000C
-#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D
-#define GL_PROGRAM_POINT_SIZE_ARB 0x8642
-#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
-#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
-#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
-#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
-#define GL_GEOMETRY_SHADER_ARB 0x8DD9
-#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA
-#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB
-#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC
-#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
-#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
-#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
-#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
-#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
-#ifndef GL_MAX_VARYING_COMPONENTS
-#define GL_MAX_VARYING_COMPONENTS 0x8B4B
-#endif
-#ifndef GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
-#endif
-#endif
-#ifndef GL_ARB_geometry_shader4
-#define GL_ARB_geometry_shader4 1
-#ifdef GL_GL3EXT_PROTOTYPES
-GLAPI void APIENTRY glProgramParameteriARB (GLuint program, GLenum pname, GLint value);
-GLAPI void APIENTRY glFramebufferTextureARB (GLenum target, GLenum attachment, GLuint texture, GLint level);
-GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
-#endif /* GL_GL3EXT_PROTOTYPES */
-/* No need for explicit function pointer: we force generation of ProcAddress .. */
-#endif
-
-// #187
-#ifndef GL_EXT_texture_filter_anisotropic
-#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
-#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
-#endif
-#ifndef GL_EXT_texture_filter_anisotropic
-#define GL_EXT_texture_filter_anisotropic 1
-#endif
-
-// #363 http://www.opengl.org/registry/specs/AMD/vertex_shader_tessellator.txt
-#ifndef GL_AMD_vertex_shader_tessellator
-#define GL_SAMPLER_BUFFER_AMD 0x9001
-#define GL_INT_SAMPLER_BUFFER_AMD 0x9002
-#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003
-#define GL_DISCRETE_AMD 0x9006
-#define GL_CONTINUOUS_AMD 0x9007
-#define GL_TESSELLATION_MODE_AMD 0x9004
-#define GL_TESSELLATION_FACTOR_AMD 0x9005
-#endif
-#ifndef GL_AMD_vertex_shader_tessellator
-#define GL_AMD_vertex_shader_tessellator 1
-#ifdef GL_GL3EXT_PROTOTYPES
-GLAPI void APIENTRY glTessellationFactorAMD(GLfloat factor);
-GLAPI void APIENTRY glTessellationModeAMD(GLenum mode);
-#endif /* GL_GL3EXT_PROTOTYPES */
-/* No need for explicit function pointer: we force generation of ProcAddress .. */
-#endif
-
-// #379 http://www.opengl.org/registry/specs/NV/shader_buffer_load.txt
-#ifndef GL_NV_shader_buffer_load
-#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D
-#define GL_GPU_ADDRESS_NV 0x8F34
-#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35
-#endif
-#ifndef GL_NV_shader_buffer_load
-#define GL_NV_shader_buffer_load 1
-#ifdef GL_GL3EXT_PROTOTYPES
-GLAPI void APIENTRY glMakeBufferResidentNV (GLenum target, GLenum access);
-GLAPI void APIENTRY glMakeBufferNonResidentNV (GLenum target);
-GLAPI GLboolean APIENTRY glIsBufferResidentNV (GLenum target);
-GLAPI void APIENTRY glMakeNamedBufferResidentNV (GLuint buffer, GLenum access);
-GLAPI void APIENTRY glMakeNamedBufferNonResidentNV (GLuint buffer);
-GLAPI GLboolean APIENTRY glIsNamedBufferResidentNV (GLuint buffer);
-GLAPI void APIENTRY glGetBufferParameterui64vNV (GLenum target, GLenum pname, GLuint64EXT *params);
-GLAPI void APIENTRY glGetNamedBufferParameterui64vNV (GLuint buffer, GLenum pname, GLuint64EXT *params);
-GLAPI void APIENTRY glGetIntegerui64vNV (GLenum value, GLuint64EXT *result);
-GLAPI void APIENTRY glUniformui64NV (GLint location, GLuint64EXT value);
-GLAPI void APIENTRY glUniformui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
-GLAPI void APIENTRY glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params);
-GLAPI void APIENTRY glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT value);
-GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
-#endif /* GL_GL3EXT_PROTOTYPES */
-/* No need for explicit function pointer: we force generation of ProcAddress .. */
-#endif
-
-// #380 http://www.opengl.org/registry/specs/NV/vertex_buffer_unified_memory.txt
-#ifndef GL_NV_vertex_buffer_unified_memory
-#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
-#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F
-#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20
-#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21
-#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22
-#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23
-#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24
-#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25
-#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26
-#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27
-#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28
-#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29
-#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A
-#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B
-#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C
-#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D
-#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E
-#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F
-#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30
-#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
-#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32
-#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33
-#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40
-#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41
-#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42
-#endif
-#ifndef GL_NV_vertex_buffer_unified_memory
-#define GL_NV_vertex_buffer_unified_memory 1
-#ifdef GL_GL3EXT_PROTOTYPES
-GLAPI GLboolean APIENTRY glIsEnabled( GLenum cap ); // extra requirement in core GL3
-GLAPI void APIENTRY glEnableClientState( GLenum cap ); // extra requirement in core GL3
-GLAPI void APIENTRY glDisableClientState( GLenum cap ); // extra requirement in core GL3
-GLAPI void APIENTRY glBufferAddressRangeNV(GLenum pname, GLuint index, GLuint64 address, GLsizeiptr length);
-GLAPI void APIENTRY glBufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
-GLAPI void APIENTRY glVertexFormatNV (GLint size, GLenum type, GLsizei stride);
-GLAPI void APIENTRY glNormalFormatNV (GLenum type, GLsizei stride);
-GLAPI void APIENTRY glColorFormatNV (GLint size, GLenum type, GLsizei stride);
-GLAPI void APIENTRY glIndexFormatNV (GLenum type, GLsizei stride);
-GLAPI void APIENTRY glTexCoordFormatNV (GLint size, GLenum type, GLsizei stride);
-GLAPI void APIENTRY glEdgeFlagFormatNV (GLsizei stride);
-GLAPI void APIENTRY glSecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride);
-GLAPI void APIENTRY glFogCoordFormatNV (GLenum type, GLsizei stride);
-GLAPI void APIENTRY glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
-GLAPI void APIENTRY glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride);
-GLAPI void APIENTRY glGetIntegerui64i_vNV (GLenum value, GLuint index, GLuint64EXT *result);
-#endif /* GL_GL3EXT_PROTOTYPES */
-/* No need for explicit function pointer: we force generation of ProcAddress .. */
-#endif
-
-// #395
-#ifndef GL_AMD_debug_output
-#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144
-#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145
-#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146
-#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147
-#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148
-#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149
-#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
-#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
-#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
-#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
-#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
-#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
-#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150
-#endif
-#ifndef GL_AMD_debug_output
-typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
-#endif
-#ifndef GL_AMD_debug_output
-#define GL_AMD_debug_output 1
-#ifdef GL_GL3EXT_PROTOTYPES
-GLAPI void APIENTRY glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
-GLAPI void APIENTRY glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
-GLAPI void APIENTRY glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, GLvoid *userParam);
-GLAPI GLuint APIENTRY glGetDebugMessageLogAMD (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
-#endif /* GL_GL3EXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
-typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
-typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, GLvoid *userParam);
-typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
-#endif
-
-// #401
-#ifndef GL_AMD_depth_clamp_separate
-#define GL_DEPTH_CLAMP_NEAR_AMD 0x901E
-#define GL_DEPTH_CLAMP_FAR_AMD 0x901F
-#endif
-#ifndef GL_AMD_depth_clamp_separate
-#define GL_AMD_depth_clamp_separate 1
-#endif
-
-// #402
-#ifndef GL_EXT_texture_sRGB_decode
-#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
-#define GL_DECODE_EXT 0x8A49
-#define GL_SKIP_DECODE_EXT 0x8A4A
-#endif
-#ifndef GL_EXT_texture_sRGB_decode
-#define GL_EXT_texture_sRGB_decode 1
-#endif
-
-// #403
-#ifndef GL_NV_texture_multisample
-#define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045
-#define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046
-#endif
-#ifndef GL_NV_texture_multisample
-#define GL_NV_texture_multisample 1
-#ifdef GL_GL3EXT_PROTOTYPES
-GLAPI void APIENTRY glTexImage2DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
-GLAPI void APIENTRY glTexImage3DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
-GLAPI void APIENTRY glTextureImage2DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
-GLAPI void APIENTRY glTextureImage3DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
-GLAPI void APIENTRY glTextureImage2DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
-GLAPI void APIENTRY glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
-#endif /* GL_GL3EXT_PROTOTYPES */
-/* No need for explicit function pointer: we force generation of ProcAddress .. */
-#endif
-
-// #404
-#ifndef GL_AMD_blend_minmax_factor
-#define GL_FACTOR_MIN_AMD 0x901C
-#define GL_FACTOR_MAX_AMD 0x901D
-#endif
-#ifndef GL_AMD_blend_minmax_factor
-#define GL_AMD_blend_minmax_factor 1
-#endif
-
-// #405
-#ifndef GL_AMD_sample_positions
-#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F
-#endif
-#ifndef GL_AMD_sample_positions
-#define GL_AMD_sample_positions 1
-#ifdef GL_GL3EXT_PROTOTYPES
-GLAPI void APIENTRY glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLfloat *val);
-#endif /* GL_GL3EXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat *val);
-#endif
-
-// #406
-#ifndef GL_EXT_x11_sync_object
-#define GL_SYNC_X11_FENCE_EXT 0x90E1
-#endif
-#ifndef GL_EXT_x11_sync_object
-#define GL_EXT_x11_sync_object 1
-#ifdef GL_GL3EXT_PROTOTYPES
-GLAPI GLsync APIENTRY glImportSyncEXT (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags);
-#endif /* GL_GL3EXT_PROTOTYPES */
-/* No need for explicit function pointer: we force generation of ProcAddress .. */
-#endif
-
-// #408
-#ifndef GL_AMD_multi_draw_indirect
-#endif
-#ifndef GL_AMD_multi_draw_indirect
-#define GL_AMD_multi_draw_indirect 1
-#ifdef GL_GL3EXT_PROTOTYPES
-GLAPI void APIENTRY glMultiDrawArraysIndirectAMD (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
-GLAPI void APIENTRY glMultiDrawElementsIndirectAMD (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
-#endif /* GL_GL3EXT_PROTOTYPES */
-/* No need for explicit function pointer: we force generation of ProcAddress .. */
-#endif
-
-// #409
-#ifndef GL_EXT_framebuffer_multisample_blit_scaled
-#define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA
-#define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB
-#endif
-#ifndef GL_EXT_framebuffer_multisample_blit_scaled
-#define GL_EXT_framebuffer_multisample_blit_scaled 1
-#endif
-
-// #410 GL_NV_path_rendering ?
-
-// #411
-#ifndef GL_AMD_pinned_memory
-#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160
-#endif
-#ifndef GL_AMD_pinned_memory
-#define GL_AMD_pinned_memory 1
-#endif
-
-// #413
-#ifndef GL_AMD_stencil_operation_extended
-#define GL_SET_AMD 0x874A
-#define GL_REPLACE_VALUE_AMD 0x874B
-#define GL_STENCIL_OP_VALUE_AMD 0x874C
-#define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D
-#endif
-#ifndef GL_AMD_stencil_operation_extended
-#define GL_AMD_stencil_operation_extended 1
-#ifdef GL_GL3EXT_PROTOTYPES
-GLAPI void APIENTRY glStencilOpValueAMD (GLenum face, GLuint value);
-#endif /* GL_GL3EXT_PROTOTYPES */
-/* No need for explicit function pointer: we force generation of ProcAddress .. */
-#endif
-
-#endif /* __gl3ext_h_ */
-
diff --git a/make/stub_includes/opengl/GL3/glplatform.h b/make/stub_includes/opengl/GL3/glplatform.h
deleted file mode 100644
index 958d95cb1..000000000
--- a/make/stub_includes/opengl/GL3/glplatform.h
+++ /dev/null
@@ -1,63 +0,0 @@
-#ifndef __glplatform_h_
-#define __glplatform_h_
-
-#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
-#define OPENSTEP
-#endif
-
-#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
-#define __WIN32__
-#endif
-
-#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
-# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
-# define GLAPI __declspec(dllexport)
-# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
-# define GLAPI __declspec(dllimport)
-# else /* for use with static link lib build of Win32 edition only */
-# define GLAPI extern
-# endif /* _STATIC_MESA support */
-# define APIENTRY __stdcall
-#else
-/* non-Windows compilation */
-# ifndef GLAPI
-# define GLAPI extern
-# endif
-# define APIENTRY
-#endif /* WIN32 / CYGWIN bracket */
-
-#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__)
-# define PRAGMA_EXPORT_SUPPORTED 1
-#endif
-
-/*
- * WINDOWS: Include windows.h here to define APIENTRY.
- * It is also useful when applications include this file by
- * including only glut.h, since glut.h depends on windows.h.
- * Applications needing to include windows.h with parms other
- * than "WIN32_LEAN_AND_MEAN" may include windows.h before
- * glut.h or gl.h.
- */
-#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
-#define WIN32_LEAN_AND_MEAN 1
-#include
-#endif
-
-#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__)
-#include
-#endif
-
-#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
-#pragma import on
-#endif
-
-#ifdef CENTERLINE_CLPP
-#define signed
-#endif
-
-#if defined(PRAGMA_EXPORT_SUPPORTED)
-#pragma export on
-#endif
-
-#endif /* __glplatform_h_ */
-
diff --git a/make/stub_includes/opengl/GLES/gl.h b/make/stub_includes/opengl/GLES/gl.h
index 0d152474b..198bd4d5c 100644
--- a/make/stub_includes/opengl/GLES/gl.h
+++ b/make/stub_includes/opengl/GLES/gl.h
@@ -599,7 +599,7 @@ typedef khronos_ssize_t GLsizeiptr;
/* Available only in Common profile */
GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref);
GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-GL_API void GL_APIENTRY glClearDepthf (GLclampf depth);
+GL_API void GL_APIENTRY glClearDepthf (GLfloat depth);
GL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation);
GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
@@ -608,7 +608,7 @@ GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params);
GL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
/* FIXME: GlueGen generates incorrect code for this one */
/* GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat eqn[4]); */
-GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, const GLfloat * eqn);
+GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat *equation);
GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
GL_API void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
diff --git a/make/stub_includes/opengl/GLES/glext.h b/make/stub_includes/opengl/GLES/glext.h
index b3d6b712b..7a0a718ca 100644
--- a/make/stub_includes/opengl/GLES/glext.h
+++ b/make/stub_includes/opengl/GLES/glext.h
@@ -1,7 +1,7 @@
#ifndef __glext_h_
#define __glext_h_
-/* $Revision: 16481 $ on $Date:: 2012-01-04 10:43:56 -0800 #$ */
+/* $Revision: 20798 $ on $Date:: 2013-03-07 01:19:34 -0800 #$ */
#ifdef __cplusplus
extern "C" {
@@ -166,6 +166,9 @@ typedef struct __GLeglImageOES *GLeglImageOES;
#define GL_DEPTH24_STENCIL8_OES 0x88F0
#endif
+/* GL_OES_required_internalformat */
+/* No new tokens introduced by this extension. */
+
/* GL_OES_rgb8_rgba8 */
#ifndef GL_OES_rgb8_rgba8
#define GL_RGB8_OES 0x8051
@@ -241,7 +244,7 @@ typedef struct __GLeglImageOES *GLeglImageOES;
* APPLE extension tokens
*------------------------------------------------------------------------*/
-/* GL_APPLE_texture_2D_limited_npot */
+/* GL_APPLE_copy_texture_levels */
/* No new tokens introduced by this extension. */
/* GL_APPLE_framebuffer_multisample */
@@ -255,6 +258,41 @@ typedef struct __GLeglImageOES *GLeglImageOES;
#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
#endif
+/* GL_APPLE_sync */
+#ifndef GL_APPLE_sync
+
+/* These types are defined with reference to
+ * in the Apple extension spec, but here we use the Khronos
+ * portable types in khrplatform.h, and assume those types
+ * are always defined.
+ * If any other extensions using these types are defined,
+ * the typedefs must move out of this block and be shared.
+ */
+typedef khronos_int64_t GLint64;
+typedef khronos_uint64_t GLuint64;
+typedef struct __GLsync *GLsync;
+
+#define GL_SYNC_OBJECT_APPLE 0x8A53
+#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111
+#define GL_OBJECT_TYPE_APPLE 0x9112
+#define GL_SYNC_CONDITION_APPLE 0x9113
+#define GL_SYNC_STATUS_APPLE 0x9114
+#define GL_SYNC_FLAGS_APPLE 0x9115
+#define GL_SYNC_FENCE_APPLE 0x9116
+#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
+#define GL_UNSIGNALED_APPLE 0x9118
+#define GL_SIGNALED_APPLE 0x9119
+#define GL_ALREADY_SIGNALED_APPLE 0x911A
+#define GL_TIMEOUT_EXPIRED_APPLE 0x911B
+#define GL_CONDITION_SATISFIED_APPLE 0x911C
+#define GL_WAIT_FAILED_APPLE 0x911D
+#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001
+#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull
+#endif
+
+/* GL_APPLE_texture_2D_limited_npot */
+/* No new tokens introduced by this extension. */
+
/* GL_APPLE_texture_format_BGRA8888 */
#ifndef GL_APPLE_texture_format_BGRA8888
#define GL_BGRA_EXT 0x80E1
@@ -289,12 +327,23 @@ typedef struct __GLeglImageOES *GLeglImageOES;
#define GL_STENCIL_EXT 0x1802
#endif
+/* GL_EXT_map_buffer_range */
+#ifndef GL_EXT_map_buffer_range
+#define GL_MAP_READ_BIT_EXT 0x0001
+#define GL_MAP_WRITE_BIT_EXT 0x0002
+#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004
+#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008
+#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010
+#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020
+#endif
+
/* GL_EXT_multisampled_render_to_texture */
#ifndef GL_EXT_multisampled_render_to_texture
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
-#define GL_RENDERBUFFER_SAMPLES_EXT 0x9133
-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x9134
-#define GL_MAX_SAMPLES_EXT 0x9135
+/* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */
+#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
+#define GL_MAX_SAMPLES_EXT 0x8D57
#endif
/* GL_EXT_multi_draw_arrays */
@@ -354,10 +403,10 @@ typedef struct __GLeglImageOES *GLeglImageOES;
/* GL_EXT_texture_storage */
#ifndef GL_EXT_texture_storage
#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
-#define GL_ALPHA8_EXT 0x803C
+#define GL_ALPHA8_EXT 0x803C
#define GL_LUMINANCE8_EXT 0x8040
#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
-#define GL_RGBA32F_EXT 0x8814
+#define GL_RGBA32F_EXT 0x8814
#define GL_RGB32F_EXT 0x8815
#define GL_ALPHA32F_EXT 0x8816
#define GL_LUMINANCE32F_EXT 0x8818
@@ -367,7 +416,7 @@ typedef struct __GLeglImageOES *GLeglImageOES;
#define GL_ALPHA16F_EXT 0x881C
#define GL_LUMINANCE16F_EXT 0x881E
#define GL_LUMINANCE_ALPHA16F_EXT 0x881F
-#define GL_RGB10_A2_EXT 0x8059
+#define GL_RGB10_A2_EXT 0x8059
#define GL_RGB10_EXT 0x8052
#define GL_BGRA8_EXT 0x93A1
#endif
@@ -776,6 +825,11 @@ typedef void (GL_APIENTRYP PFNGLWEIGHTPOINTEROESPROC) (GLint size, GLenum type,
#define GL_OES_packed_depth_stencil 1
#endif
+/* GL_OES_required_internalformat */
+#ifndef GL_OES_required_internalformat
+#define GL_OES_required_internalformat 1
+#endif
+
/* GL_OES_query_matrix */
#ifndef GL_OES_query_matrix
#define GL_OES_query_matrix 1
@@ -801,8 +855,8 @@ GL_API void GL_APIENTRY glDepthRangefOES (GLclampf zNear, GLclampf zFar);
GL_API void GL_APIENTRY glFrustumfOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
GL_API void GL_APIENTRY glOrthofOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
GL_API void GL_APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation);
-GL_API void GL_APIENTRY glGetClipPlanefOES (GLenum pname, GLfloat eqn[4]);
-GL_API void GL_APIENTRY glClearDepthfOES (GLclampf depth);
+GL_API void GL_APIENTRY glGetClipPlanefOES (GLenum plane, GLfloat *equation);
+GL_API void GL_APIENTRY glClearDepthfOES (GLfloat depth);
#endif
typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf zNear, GLclampf zFar);
typedef void (GL_APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
@@ -900,9 +954,13 @@ typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
* APPLE extension functions
*------------------------------------------------------------------------*/
-/* GL_APPLE_texture_2D_limited_npot */
-#ifndef GL_APPLE_texture_2D_limited_npot
-#define GL_APPLE_texture_2D_limited_npot 1
+/* GL_APPLE_copy_texture_levels */
+#ifndef GL_APPLE_copy_texture_levels
+#define GL_APPLE_copy_texture_levels 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
+#endif
+typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
#endif
/* GL_APPLE_framebuffer_multisample */
@@ -916,6 +974,32 @@ typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum
typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
#endif
+/* GL_APPLE_sync */
+#ifndef GL_APPLE_sync
+#define GL_APPLE_sync 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
+GL_API GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
+GL_API void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
+GL_API GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GL_API void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GL_API void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
+GL_API void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+#endif
+typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
+typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
+typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
+typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
+typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+#endif
+
+/* GL_APPLE_texture_2D_limited_npot */
+#ifndef GL_APPLE_texture_2D_limited_npot
+#define GL_APPLE_texture_2D_limited_npot 1
+#endif
+
/* GL_APPLE_texture_format_BGRA8888 */
#ifndef GL_APPLE_texture_format_BGRA8888
#define GL_APPLE_texture_format_BGRA8888 1
@@ -953,6 +1037,17 @@ GL_API void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttac
typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
#endif
+/* GL_EXT_map_buffer_range */
+#ifndef GL_EXT_map_buffer_range
+#define GL_EXT_map_buffer_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void* GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GL_API void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
+#endif
+typedef void* (GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
+#endif
+
/* GL_EXT_multisampled_render_to_texture */
#ifndef GL_EXT_multisampled_render_to_texture
#define GL_EXT_multisampled_render_to_texture 1
@@ -968,10 +1063,10 @@ typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum
#ifndef GL_EXT_multi_draw_arrays
#define GL_EXT_multi_draw_arrays 1
#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
+GL_API void GL_APIENTRY glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);
GL_API void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
#endif
@@ -1076,8 +1171,8 @@ typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMGPROC) (GLenum p, const GLfixed *eqn
GL_API void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
#endif
-typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
#endif
/*------------------------------------------------------------------------*
diff --git a/make/stub_includes/opengl/GLES2/gl2.h b/make/stub_includes/opengl/GLES2/gl2.h
index 5c6d5f03e..89babc98d 100644
--- a/make/stub_includes/opengl/GLES2/gl2.h
+++ b/make/stub_includes/opengl/GLES2/gl2.h
@@ -1,7 +1,7 @@
#ifndef __gl2_h_
#define __gl2_h_
-/* $Revision: 16803 $ on $Date:: 2012-02-02 09:49:18 -0800 #$ */
+/* $Revision: 20555 $ on $Date:: 2013-02-12 14:32:47 -0800 #$ */
#include
@@ -494,7 +494,7 @@ GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr off
GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth);
+GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat depth);
GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
@@ -534,7 +534,7 @@ GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
-GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
+GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
GL_APICALL GLenum GL_APIENTRY glGetError (void);
@@ -553,7 +553,7 @@ GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum p
GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params);
GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params);
-GL_APICALL int GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
+GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params);
GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer);
diff --git a/make/stub_includes/opengl/GLES2/gl2ext.h b/make/stub_includes/opengl/GLES2/gl2ext.h
index 04c0a64e9..b658fc8ba 100644
--- a/make/stub_includes/opengl/GLES2/gl2ext.h
+++ b/make/stub_includes/opengl/GLES2/gl2ext.h
@@ -1,7 +1,7 @@
#ifndef __gl2ext_h_
#define __gl2ext_h_
-/* $Revision: 16619 $ on $Date:: 2012-01-18 10:00:14 -0800 #$ */
+/* $Revision: 22161 $ on $Date:: 2013-06-25 08:17:27 -0700 #$ */
#ifdef __cplusplus
extern "C" {
@@ -16,6 +16,20 @@ extern "C" {
# define GL_APIENTRYP GL_APIENTRY*
#endif
+/* New types shared by several extensions */
+
+#ifndef __gl3_h_
+/* These are defined with respect to in the
+ * Apple extension spec, but they are also used by non-APPLE
+ * extensions, and in the Khronos header we use the Khronos
+ * portable types in khrplatform.h, which must be defined.
+ */
+typedef khronos_int64_t GLint64;
+typedef khronos_uint64_t GLuint64;
+typedef struct __GLsync *GLsync;
+#endif
+
+
/*------------------------------------------------------------------------*
* OES extension tokens
*------------------------------------------------------------------------*/
@@ -94,6 +108,25 @@ typedef struct __GLeglImageOES *GLeglImageOES;
#define GL_DEPTH24_STENCIL8_OES 0x88F0
#endif
+/* GL_OES_required_internalformat */
+#ifndef GL_OES_required_internalformat
+#define GL_ALPHA8_OES 0x803C
+#define GL_DEPTH_COMPONENT16_OES 0x81A5
+/* reuse GL_DEPTH_COMPONENT24_OES */
+/* reuse GL_DEPTH24_STENCIL8_OES */
+/* reuse GL_DEPTH_COMPONENT32_OES */
+#define GL_LUMINANCE4_ALPHA4_OES 0x8043
+#define GL_LUMINANCE8_ALPHA8_OES 0x8045
+#define GL_LUMINANCE8_OES 0x8040
+#define GL_RGBA4_OES 0x8056
+#define GL_RGB5_A1_OES 0x8057
+#define GL_RGB565_OES 0x8D62
+/* reuse GL_RGB8_OES */
+/* reuse GL_RGBA8_OES */
+/* reuse GL_RGB10_EXT */
+/* reuse GL_RGB10_A2_EXT */
+#endif
+
/* GL_OES_rgb8_rgba8 */
#ifndef GL_OES_rgb8_rgba8
#define GL_RGB8_OES 0x8051
@@ -115,6 +148,10 @@ typedef struct __GLeglImageOES *GLeglImageOES;
#define GL_STENCIL_INDEX4_OES 0x8D47
#endif
+#ifndef GL_OES_surfaceless_context
+#define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219
+#endif
+
/* GL_OES_texture_3D */
#ifndef GL_OES_texture_3D
#define GL_TEXTURE_WRAP_R_OES 0x8072
@@ -156,6 +193,85 @@ typedef struct __GLeglImageOES *GLeglImageOES;
#define GL_INT_10_10_10_2_OES 0x8DF7
#endif
+/*------------------------------------------------------------------------*
+ * KHR extension tokens
+ *------------------------------------------------------------------------*/
+
+#ifndef GL_KHR_debug
+typedef void (GL_APIENTRYP GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const GLvoid *userParam);
+#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242
+#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
+#define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244
+#define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245
+#define GL_DEBUG_SOURCE_API_KHR 0x8246
+#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
+#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
+#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249
+#define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A
+#define GL_DEBUG_SOURCE_OTHER_KHR 0x824B
+#define GL_DEBUG_TYPE_ERROR_KHR 0x824C
+#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
+#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
+#define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F
+#define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250
+#define GL_DEBUG_TYPE_OTHER_KHR 0x8251
+#define GL_DEBUG_TYPE_MARKER_KHR 0x8268
+#define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269
+#define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A
+#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
+#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
+#define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D
+#define GL_BUFFER_KHR 0x82E0
+#define GL_SHADER_KHR 0x82E1
+#define GL_PROGRAM_KHR 0x82E2
+#define GL_QUERY_KHR 0x82E3
+/* PROGRAM_PIPELINE only in GL */
+#define GL_SAMPLER_KHR 0x82E6
+/* DISPLAY_LIST only in GL */
+#define GL_MAX_LABEL_LENGTH_KHR 0x82E8
+#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143
+#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144
+#define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145
+#define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147
+#define GL_DEBUG_SEVERITY_LOW_KHR 0x9148
+#define GL_DEBUG_OUTPUT_KHR 0x92E0
+#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002
+#define GL_STACK_OVERFLOW_KHR 0x0503
+#define GL_STACK_UNDERFLOW_KHR 0x0504
+#endif
+
+#ifndef GL_KHR_texture_compression_astc_ldr
+#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
+#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
+#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
+#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
+#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
+#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
+#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
+#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
+#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
+#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
+#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
+#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
+#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
+#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
+#endif
+
/*------------------------------------------------------------------------*
* AMD extension tokens
*------------------------------------------------------------------------*/
@@ -193,6 +309,18 @@ typedef struct __GLeglImageOES *GLeglImageOES;
* ANGLE extension tokens
*------------------------------------------------------------------------*/
+/* GL_ANGLE_depth_texture */
+#ifndef GL_ANGLE_depth_texture
+#define GL_DEPTH_COMPONENT 0x1902
+#define GL_DEPTH_STENCIL_OES 0x84F9
+#define GL_UNSIGNED_SHORT 0x1403
+#define GL_UNSIGNED_INT 0x1405
+#define GL_UNSIGNED_INT_24_8_OES 0x84FA
+#define GL_DEPTH_COMPONENT16 0x81A5
+#define GL_DEPTH_COMPONENT32_OES 0x81A7
+#define GL_DEPTH24_STENCIL8_OES 0x88F0
+#endif
+
/* GL_ANGLE_framebuffer_blit */
#ifndef GL_ANGLE_framebuffer_blit
#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8
@@ -208,16 +336,48 @@ typedef struct __GLeglImageOES *GLeglImageOES;
#define GL_MAX_SAMPLES_ANGLE 0x8D57
#endif
+/* GL_ANGLE_instanced_arrays */
+#ifndef GL_ANGLE_instanced_arrays
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
+#endif
+
+/* GL_ANGLE_pack_reverse_row_order */
+#ifndef GL_ANGLE_pack_reverse_row_order
+#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4
+#endif
+
+/* GL_ANGLE_program_binary */
+#ifndef GL_ANGLE_program_binary
+#define GL_PROGRAM_BINARY_ANGLE 0x93A6
+#endif
+
+/* GL_ANGLE_texture_compression_dxt3 */
+#ifndef GL_ANGLE_texture_compression_dxt3
+#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
+#endif
+
+/* GL_ANGLE_texture_compression_dxt5 */
+#ifndef GL_ANGLE_texture_compression_dxt5
+#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
+#endif
+
+/* GL_ANGLE_texture_usage */
+#ifndef GL_ANGLE_texture_usage
+#define GL_TEXTURE_USAGE_ANGLE 0x93A2
+#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3
+#endif
+
+/* GL_ANGLE_translated_shader_source */
+#ifndef GL_ANGLE_translated_shader_source
+#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
+#endif
+
/*------------------------------------------------------------------------*
* APPLE extension tokens
*------------------------------------------------------------------------*/
-/* GL_APPLE_rgb_422 */
-#ifndef GL_APPLE_rgb_422
-#define GL_RGB_422_APPLE 0x8A1F
-#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
-#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
-#endif
+/* GL_APPLE_copy_texture_levels */
+/* No new tokens introduced by this extension. */
/* GL_APPLE_framebuffer_multisample */
#ifndef GL_APPLE_framebuffer_multisample
@@ -230,6 +390,34 @@ typedef struct __GLeglImageOES *GLeglImageOES;
#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
#endif
+/* GL_APPLE_rgb_422 */
+#ifndef GL_APPLE_rgb_422
+#define GL_RGB_422_APPLE 0x8A1F
+#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
+#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
+#endif
+
+/* GL_APPLE_sync */
+#ifndef GL_APPLE_sync
+
+#define GL_SYNC_OBJECT_APPLE 0x8A53
+#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111
+#define GL_OBJECT_TYPE_APPLE 0x9112
+#define GL_SYNC_CONDITION_APPLE 0x9113
+#define GL_SYNC_STATUS_APPLE 0x9114
+#define GL_SYNC_FLAGS_APPLE 0x9115
+#define GL_SYNC_FENCE_APPLE 0x9116
+#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
+#define GL_UNSIGNALED_APPLE 0x9118
+#define GL_SIGNALED_APPLE 0x9119
+#define GL_ALREADY_SIGNALED_APPLE 0x911A
+#define GL_TIMEOUT_EXPIRED_APPLE 0x911B
+#define GL_CONDITION_SATISFIED_APPLE 0x911C
+#define GL_WAIT_FAILED_APPLE 0x911D
+#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001
+#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull
+#endif
+
/* GL_APPLE_texture_format_BGRA8888 */
#ifndef GL_APPLE_texture_format_BGRA8888
#define GL_BGRA_EXT 0x80E1
@@ -244,6 +432,11 @@ typedef struct __GLeglImageOES *GLeglImageOES;
* ARM extension tokens
*------------------------------------------------------------------------*/
+/* GL_ARM_mali_program_binary */
+#ifndef GL_ARM_mali_program_binary
+#define GL_MALI_PROGRAM_BINARY_ARM 0x8F61
+#endif
+
/* GL_ARM_mali_shader_binary */
#ifndef GL_ARM_mali_shader_binary
#define GL_MALI_SHADER_BINARY_ARM 0x8F60
@@ -292,12 +485,80 @@ typedef struct __GLeglImageOES *GLeglImageOES;
#define GL_STENCIL_EXT 0x1802
#endif
+#ifndef GL_EXT_disjoint_timer_query
+#define GL_QUERY_COUNTER_BITS_EXT 0x8864
+#define GL_CURRENT_QUERY_EXT 0x8865
+#define GL_QUERY_RESULT_EXT 0x8866
+#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867
+#define GL_TIME_ELAPSED_EXT 0x88BF
+#define GL_TIMESTAMP_EXT 0x8E28
+#define GL_GPU_DISJOINT_EXT 0x8FBB
+#endif
+
+#ifndef GL_EXT_draw_buffers
+#define GL_EXT_draw_buffers 1
+#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
+#define GL_MAX_DRAW_BUFFERS_EXT 0x8824
+#define GL_DRAW_BUFFER0_EXT 0x8825
+#define GL_DRAW_BUFFER1_EXT 0x8826
+#define GL_DRAW_BUFFER2_EXT 0x8827
+#define GL_DRAW_BUFFER3_EXT 0x8828
+#define GL_DRAW_BUFFER4_EXT 0x8829
+#define GL_DRAW_BUFFER5_EXT 0x882A
+#define GL_DRAW_BUFFER6_EXT 0x882B
+#define GL_DRAW_BUFFER7_EXT 0x882C
+#define GL_DRAW_BUFFER8_EXT 0x882D
+#define GL_DRAW_BUFFER9_EXT 0x882E
+#define GL_DRAW_BUFFER10_EXT 0x882F
+#define GL_DRAW_BUFFER11_EXT 0x8830
+#define GL_DRAW_BUFFER12_EXT 0x8831
+#define GL_DRAW_BUFFER13_EXT 0x8832
+#define GL_DRAW_BUFFER14_EXT 0x8833
+#define GL_DRAW_BUFFER15_EXT 0x8834
+#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
+#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
+#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
+#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
+#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
+#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
+#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
+#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
+#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
+#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
+#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
+#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
+#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
+#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
+#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
+#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
+#endif
+
+/* GL_EXT_map_buffer_range */
+#ifndef GL_EXT_map_buffer_range
+#define GL_MAP_READ_BIT_EXT 0x0001
+#define GL_MAP_WRITE_BIT_EXT 0x0002
+#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004
+#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008
+#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010
+#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020
+#endif
+
/* GL_EXT_multisampled_render_to_texture */
#ifndef GL_EXT_multisampled_render_to_texture
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
-#define GL_RENDERBUFFER_SAMPLES_EXT 0x9133
-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x9134
-#define GL_MAX_SAMPLES_EXT 0x9135
+/* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */
+#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
+#define GL_MAX_SAMPLES_EXT 0x8D57
+#endif
+
+/* GL_EXT_multiview_draw_buffers */
+#ifndef GL_EXT_multiview_draw_buffers
+#define GL_COLOR_ATTACHMENT_EXT 0x90F0
+#define GL_MULTIVIEW_EXT 0x90F1
+#define GL_DRAW_BUFFER_EXT 0x0C01
+#define GL_READ_BUFFER_EXT 0x0C02
+#define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2
#endif
/* GL_EXT_multi_draw_arrays */
@@ -341,6 +602,11 @@ typedef struct __GLeglImageOES *GLeglImageOES;
#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A
#endif
+/* GL_EXT_shader_framebuffer_fetch */
+#ifndef GL_EXT_shader_framebuffer_fetch
+#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
+#endif
+
/* GL_EXT_shader_texture_lod */
/* No new tokens introduced by this extension. */
@@ -397,13 +663,19 @@ typedef struct __GLeglImageOES *GLeglImageOES;
#define GL_LUMINANCE32F_EXT 0x8818 // -> ARB
#define GL_LUMINANCE_ALPHA32F_EXT 0x8819 // -> ARB
/* reuse GL_RGBA16F_EXT */
-#define GL_RGB16F_EXT 0x881B // remove EXT (duplicate in GL_EXT_color_buffer_half_float)
-#define GL_ALPHA16F_EXT 0x881C // -> ARB
-#define GL_LUMINANCE16F_EXT 0x881E // -> ARB
-#define GL_LUMINANCE_ALPHA16F_EXT 0x881F // -> ARB
-#define GL_RGB10_A2_EXT 0x8059 // remove EXT
-#define GL_RGB10_EXT 0x8052 // remove EXT
-#define GL_BGRA8_EXT 0x93A1 // keep
+/* reuse GL_RGB16F_EXT */
+#define GL_ALPHA16F_EXT 0x881C
+#define GL_LUMINANCE16F_EXT 0x881E
+#define GL_LUMINANCE_ALPHA16F_EXT 0x881F
+#define GL_RGB10_A2_EXT 0x8059
+#define GL_RGB10_EXT 0x8052
+#define GL_BGRA8_EXT 0x93A1
+#define GL_R8_EXT 0x8229
+#define GL_RG8_EXT 0x822B
+#define GL_R32F_EXT 0x822E
+#define GL_RG32F_EXT 0x8230
+#define GL_R16F_EXT 0x822D
+#define GL_RG16F_EXT 0x822F
#endif
/* GL_EXT_texture_type_2_10_10_10_REV */
@@ -413,9 +685,9 @@ typedef struct __GLeglImageOES *GLeglImageOES;
/* GL_EXT_unpack_subimage */
#ifndef GL_EXT_unpack_subimage
-#define GL_UNPACK_ROW_LENGTH 0x0CF2
-#define GL_UNPACK_SKIP_ROWS 0x0CF3
-#define GL_UNPACK_SKIP_PIXELS 0x0CF4
+#define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2
+#define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3
+#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4
#endif
/*------------------------------------------------------------------------*
@@ -427,6 +699,15 @@ typedef struct __GLeglImageOES *GLeglImageOES;
#define GL_SHADER_BINARY_DMP 0x9250
#endif
+/*------------------------------------------------------------------------*
+ * FJ extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_FJ_shader_binary_GCCSO */
+#ifndef GL_FJ_shader_binary_GCCSO
+#define GL_GCCSO_SHADER_BINARY_FJ 0x9260
+#endif
+
/*------------------------------------------------------------------------*
* IMG extension tokens
*------------------------------------------------------------------------*/
@@ -455,6 +736,12 @@ typedef struct __GLeglImageOES *GLeglImageOES;
#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
#endif
+/* GL_IMG_texture_compression_pvrtc2 */
+#ifndef GL_IMG_texture_compression_pvrtc2
+#define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
+#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
+#endif
+
/* GL_IMG_multisampled_render_to_texture */
#ifndef GL_IMG_multisampled_render_to_texture
#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
@@ -484,7 +771,7 @@ typedef struct __GLeglImageOES *GLeglImageOES;
#define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5
#define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6
#define GL_COVERAGE_AUTOMATIC_NV 0x8ED7
-#define GL_COVERAGE_BUFFER_BIT_NV 0x8000
+#define GL_COVERAGE_BUFFER_BIT_NV 0x00008000
#endif
/* GL_NV_depth_nonlinear */
@@ -529,6 +816,9 @@ typedef struct __GLeglImageOES *GLeglImageOES;
#define GL_COLOR_ATTACHMENT15_NV 0x8CEF
#endif
+/* GL_NV_draw_instanced */
+/* No new tokens introduced by this extension. */
+
/* GL_NV_fbo_color_attachments */
#ifndef GL_NV_fbo_color_attachments
#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF
@@ -542,6 +832,29 @@ typedef struct __GLeglImageOES *GLeglImageOES;
#define GL_FENCE_CONDITION_NV 0x84F4
#endif
+/* GL_NV_framebuffer_blit */
+#ifndef GL_NV_framebuffer_blit
+#define GL_READ_FRAMEBUFFER_NV 0x8CA8
+#define GL_DRAW_FRAMEBUFFER_NV 0x8CA9
+#define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6
+#define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA
+#endif
+
+/* GL_NV_framebuffer_multisample */
+#ifndef GL_NV_framebuffer_multisample
+#define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56
+#define GL_MAX_SAMPLES_NV 0x8D57
+#endif
+
+/* GL_NV_generate_mipmap_sRGB */
+/* No new tokens introduced by this extension. */
+
+/* GL_NV_instanced_arrays */
+#ifndef GL_NV_instanced_arrays
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE
+#endif
+
/* GL_NV_read_buffer */
#ifndef GL_NV_read_buffer
#define GL_READ_BUFFER_NV 0x0C02
@@ -559,6 +872,36 @@ typedef struct __GLeglImageOES *GLeglImageOES;
/* GL_NV_read_stencil */
/* No new tokens introduced by this extension. */
+/* GL_NV_shadow_samplers_array */
+#ifndef GL_NV_shadow_samplers_array
+#define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4
+#endif
+
+/* GL_NV_shadow_samplers_cube */
+#ifndef GL_NV_shadow_samplers_cube
+#define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5
+#endif
+
+/* GL_NV_sRGB_formats */
+#ifndef GL_NV_sRGB_formats
+#define GL_SLUMINANCE_NV 0x8C46
+#define GL_SLUMINANCE_ALPHA_NV 0x8C44
+#define GL_SRGB8_NV 0x8C41
+#define GL_SLUMINANCE8_NV 0x8C47
+#define GL_SLUMINANCE8_ALPHA8_NV 0x8C45
+#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F
+#define GL_ETC1_SRGB8_NV 0x88EE
+#endif
+
+/* GL_NV_texture_border_clamp */
+#ifndef GL_NV_texture_border_clamp
+#define GL_TEXTURE_BORDER_COLOR_NV 0x1004
+#define GL_CLAMP_TO_BORDER_NV 0x812D
+#endif
+
/* GL_NV_texture_compression_s3tc_update */
/* No new tokens introduced by this extension. */
@@ -576,6 +919,14 @@ typedef struct __GLeglImageOES *GLeglImageOES;
#define GL_ALPHA_TEST_REF_QCOM 0x0BC2
#endif
+/* GL_QCOM_binning_control */
+#ifndef GL_QCOM_binning_control
+#define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0
+#define GL_CPU_OPTIMIZED_QCOM 0x8FB1
+#define GL_GPU_OPTIMIZED_QCOM 0x8FB2
+#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3
+#endif
+
/* GL_QCOM_driver_control */
/* No new tokens introduced by this extension. */
@@ -746,6 +1097,11 @@ typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum
#define GL_OES_packed_depth_stencil 1
#endif
+/* GL_OES_required_internalformat */
+#ifndef GL_OES_required_internalformat
+#define GL_OES_required_internalformat 1
+#endif
+
/* GL_OES_rgb8_rgba8 */
#ifndef GL_OES_rgb8_rgba8
#define GL_OES_rgb8_rgba8 1
@@ -766,18 +1122,22 @@ typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum
#define GL_OES_stencil4 1
#endif
+#ifndef GL_OES_surfaceless_context
+#define GL_OES_surfaceless_context 1
+#endif
+
/* GL_OES_texture_3D */
#ifndef GL_OES_texture_3D
#define GL_OES_texture_3D 1
#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
+GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
#endif
-typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
+typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
@@ -835,6 +1195,43 @@ typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
#define GL_OES_vertex_type_10_10_10_2 1
#endif
+/*------------------------------------------------------------------------*
+ * KHR extension functions
+ *------------------------------------------------------------------------*/
+
+#ifndef GL_KHR_debug
+#define GL_KHR_debug 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam);
+GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message);
+GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void);
+GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
+GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
+GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label);
+GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
+GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params);
+#endif
+typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam);
+typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
+typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void);
+typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
+typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
+typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label);
+typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
+typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params);
+#endif
+
+#ifndef GL_KHR_texture_compression_astc_ldr
+#define GL_KHR_texture_compression_astc_ldr 1
+#endif
+
+
/*------------------------------------------------------------------------*
* AMD extension functions
*------------------------------------------------------------------------*/
@@ -887,6 +1284,11 @@ typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monito
* ANGLE extension functions
*------------------------------------------------------------------------*/
+/* GL_ANGLE_depth_texture */
+#ifndef GL_ANGLE_depth_texture
+#define GL_ANGLE_depth_texture 1
+#endif
+
/* GL_ANGLE_framebuffer_blit */
#ifndef GL_ANGLE_framebuffer_blit
#define GL_ANGLE_framebuffer_blit 1
@@ -905,13 +1307,62 @@ GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
#endif
+#ifndef GL_ANGLE_instanced_arrays
+#define GL_ANGLE_instanced_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
+GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
+#endif
+typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
+#endif
+
+/* GL_ANGLE_pack_reverse_row_order */
+#ifndef GL_ANGLE_pack_reverse_row_order
+#define GL_ANGLE_pack_reverse_row_order 1
+#endif
+
+/* GL_ANGLE_program_binary */
+#ifndef GL_ANGLE_program_binary
+#define GL_ANGLE_program_binary 1
+#endif
+
+/* GL_ANGLE_texture_compression_dxt3 */
+#ifndef GL_ANGLE_texture_compression_dxt3
+#define GL_ANGLE_texture_compression_dxt3 1
+#endif
+
+/* GL_ANGLE_texture_compression_dxt5 */
+#ifndef GL_ANGLE_texture_compression_dxt5
+#define GL_ANGLE_texture_compression_dxt5 1
+#endif
+
+/* GL_ANGLE_texture_usage */
+#ifndef GL_ANGLE_texture_usage
+#define GL_ANGLE_texture_usage 1
+#endif
+
+#ifndef GL_ANGLE_translated_shader_source
+#define GL_ANGLE_translated_shader_source 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
+#endif
+typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
+#endif
+
/*------------------------------------------------------------------------*
* APPLE extension functions
*------------------------------------------------------------------------*/
-/* GL_APPLE_rgb_422 */
-#ifndef GL_APPLE_rgb_422
-#define GL_APPLE_rgb_422 1
+/* GL_APPLE_copy_texture_levels */
+#ifndef GL_APPLE_copy_texture_levels
+#define GL_APPLE_copy_texture_levels 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
+#endif
+typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
#endif
/* GL_APPLE_framebuffer_multisample */
@@ -925,6 +1376,32 @@ typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum
typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
#endif
+/* GL_APPLE_rgb_422 */
+#ifndef GL_APPLE_rgb_422
+#define GL_APPLE_rgb_422 1
+#endif
+
+/* GL_APPLE_sync */
+#ifndef GL_APPLE_sync
+#define GL_APPLE_sync 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
+GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
+GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
+GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
+GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+#endif
+typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
+typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
+typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
+typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
+typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+#endif
+
/* GL_APPLE_texture_format_BGRA8888 */
#ifndef GL_APPLE_texture_format_BGRA8888
#define GL_APPLE_texture_format_BGRA8888 1
@@ -939,6 +1416,11 @@ typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
* ARM extension functions
*------------------------------------------------------------------------*/
+/* GL_ARM_mali_program_binary */
+#ifndef GL_ARM_mali_program_binary
+#define GL_ARM_mali_program_binary 1
+#endif
+
/* GL_ARM_mali_shader_binary */
#ifndef GL_ARM_mali_shader_binary
#define GL_ARM_mali_shader_binary 1
@@ -996,6 +1478,53 @@ GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numA
typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
#endif
+#ifndef GL_EXT_disjoint_timer_query
+#define GL_EXT_disjoint_timer_query 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
+GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
+GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
+GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
+GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
+GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target);
+GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
+GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params);
+GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params);
+#endif
+typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
+typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
+typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
+typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target);
+typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
+typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params);
+typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params);
+#endif /* GL_EXT_disjoint_timer_query */
+
+#ifndef GL_EXT_draw_buffers
+#define GL_EXT_draw_buffers 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs);
+#endif
+typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs);
+#endif /* GL_EXT_draw_buffers */
+
+/* GL_EXT_map_buffer_range */
+#ifndef GL_EXT_map_buffer_range
+#define GL_EXT_map_buffer_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void* GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
+#endif
+typedef void* (GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
+#endif
+
/* GL_EXT_multisampled_render_to_texture */
#ifndef GL_EXT_multisampled_render_to_texture
#define GL_EXT_multisampled_render_to_texture 1
@@ -1007,13 +1536,26 @@ typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum t
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
#endif
+/* GL_EXT_multiview_draw_buffers */
+#ifndef GL_EXT_multiview_draw_buffers
+#define GL_EXT_multiview_draw_buffers 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index);
+GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices);
+GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data);
+#endif
+typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
+typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices);
+typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);
+#endif
+
#ifndef GL_EXT_multi_draw_arrays
#define GL_EXT_multi_draw_arrays 1
#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
+GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);
GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
#endif
@@ -1125,6 +1667,11 @@ typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline
typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
#endif
+/* GL_EXT_shader_framebuffer_fetch */
+#ifndef GL_EXT_shader_framebuffer_fetch
+#define GL_EXT_shader_framebuffer_fetch 1
+#endif
+
/* GL_EXT_shader_texture_lod */
#ifndef GL_EXT_shader_texture_lod
#define GL_EXT_shader_texture_lod 1
@@ -1198,6 +1745,15 @@ typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum
#define GL_DMP_shader_binary 1
#endif
+/*------------------------------------------------------------------------*
+ * FJ extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_FJ_shader_binary_GCCSO */
+#ifndef GL_FJ_shader_binary_GCCSO
+#define GL_FJ_shader_binary_GCCSO 1
+#endif
+
/*------------------------------------------------------------------------*
* IMG extension functions
*------------------------------------------------------------------------*/
@@ -1222,6 +1778,11 @@ typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum
#define GL_IMG_texture_compression_pvrtc 1
#endif
+/* GL_IMG_texture_compression_pvrtc2 */
+#ifndef GL_IMG_texture_compression_pvrtc2
+#define GL_IMG_texture_compression_pvrtc2 1
+#endif
+
/* GL_IMG_multisampled_render_to_texture */
#ifndef GL_IMG_multisampled_render_to_texture
#define GL_IMG_multisampled_render_to_texture 1
@@ -1229,8 +1790,8 @@ typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum
GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
#endif
-typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
#endif
/*------------------------------------------------------------------------*
@@ -1262,6 +1823,17 @@ GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
#endif
+/* GL_NV_draw_instanced */
+#ifndef GL_NV_draw_instanced
+#define GL_NV_draw_instanced 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#endif
+typedef void (GL_APIENTRYP PFNDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+typedef void (GL_APIENTRYP PFNDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#endif
+
/* GL_NV_fbo_color_attachments */
#ifndef GL_NV_fbo_color_attachments
#define GL_NV_fbo_color_attachments 1
@@ -1288,6 +1860,38 @@ typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
#endif
+/* GL_NV_framebuffer_blit */
+#ifndef GL_NV_framebuffer_blit
+#define GL_NV_framebuffer_blit 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glBlitFramebufferNV (int srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#endif
+typedef void (GL_APIENTRYP PFNBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#endif
+
+/* GL_NV_framebuffer_multisample */
+#ifndef GL_NV_framebuffer_multisample
+#define GL_NV_framebuffer_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+typedef void (GL_APIENTRYP PFNRENDERBUFFERSTORAGEMULTISAMPLENVPROC) ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+
+/* GL_NV_generate_mipmap_sRGB */
+#ifndef GL_NV_generate_mipmap_sRGB
+#define GL_NV_generate_mipmap_sRGB 1
+#endif
+
+/* GL_NV_instanced_arrays */
+#ifndef GL_NV_instanced_arrays
+#define GL_NV_instanced_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor);
+#endif
+typedef void (GL_APIENTRYP PFNVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor);
+#endif
+
/* GL_NV_read_buffer */
#ifndef GL_NV_read_buffer
#define GL_NV_read_buffer 1
@@ -1317,6 +1921,26 @@ typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
#define GL_NV_read_stencil 1
#endif
+/* GL_NV_shadow_samplers_array */
+#ifndef GL_NV_shadow_samplers_array
+#define GL_NV_shadow_samplers_array 1
+#endif
+
+/* GL_NV_shadow_samplers_cube */
+#ifndef GL_NV_shadow_samplers_cube
+#define GL_NV_shadow_samplers_cube 1
+#endif
+
+/* GL_NV_sRGB_formats */
+#ifndef GL_NV_sRGB_formats
+#define GL_NV_sRGB_formats 1
+#endif
+
+/* GL_NV_texture_border_clamp */
+#ifndef GL_NV_texture_border_clamp
+#define GL_NV_texture_border_clamp 1
+#endif
+
/* GL_NV_texture_compression_s3tc_update */
#ifndef GL_NV_texture_compression_s3tc_update
#define GL_NV_texture_compression_s3tc_update 1
@@ -1340,6 +1964,11 @@ GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
#endif
+/* GL_QCOM_binning_control */
+#ifndef GL_QCOM_binning_control
+#define GL_QCOM_binning_control 1
+#endif
+
/* GL_QCOM_driver_control */
#ifndef GL_QCOM_driver_control
#define GL_QCOM_driver_control 1
diff --git a/make/stub_includes/opengl/GLES3/gl3.h b/make/stub_includes/opengl/GLES3/gl3.h
new file mode 100644
index 000000000..dc0409f54
--- /dev/null
+++ b/make/stub_includes/opengl/GLES3/gl3.h
@@ -0,0 +1,1073 @@
+#ifndef __gl3_h_
+#define __gl3_h_
+
+/*
+ * gl3.h last updated on $Date: 2013-02-12 14:37:24 -0800 (Tue, 12 Feb 2013) $
+ */
+
+#include
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** Copyright (c) 2007-2013 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/*-------------------------------------------------------------------------
+ * Data type definitions
+ *-----------------------------------------------------------------------*/
+
+/* OpenGL ES 2.0 */
+
+typedef void GLvoid;
+typedef char GLchar;
+typedef unsigned int GLenum;
+typedef unsigned char GLboolean;
+typedef unsigned int GLbitfield;
+typedef khronos_int8_t GLbyte;
+typedef short GLshort;
+typedef int GLint;
+typedef int GLsizei;
+typedef khronos_uint8_t GLubyte;
+typedef unsigned short GLushort;
+typedef unsigned int GLuint;
+typedef khronos_float_t GLfloat;
+typedef khronos_float_t GLclampf;
+typedef khronos_int32_t GLfixed;
+typedef khronos_intptr_t GLintptr;
+typedef khronos_ssize_t GLsizeiptr;
+
+/* OpenGL ES 3.0 */
+
+typedef unsigned short GLhalf;
+typedef khronos_int64_t GLint64;
+typedef khronos_uint64_t GLuint64;
+typedef struct __GLsync *GLsync;
+
+/*-------------------------------------------------------------------------
+ * Token definitions
+ *-----------------------------------------------------------------------*/
+
+/* OpenGL ES 2.0 */
+#ifndef GL_ES_VERSION_2_0
+
+/* ClearBufferMask */
+#define GL_DEPTH_BUFFER_BIT 0x00000100
+#define GL_STENCIL_BUFFER_BIT 0x00000400
+#define GL_COLOR_BUFFER_BIT 0x00004000
+
+/* Boolean */
+#define GL_FALSE 0
+#define GL_TRUE 1
+
+/* BeginMode */
+#define GL_POINTS 0x0000
+#define GL_LINES 0x0001
+#define GL_LINE_LOOP 0x0002
+#define GL_LINE_STRIP 0x0003
+#define GL_TRIANGLES 0x0004
+#define GL_TRIANGLE_STRIP 0x0005
+#define GL_TRIANGLE_FAN 0x0006
+
+/* BlendingFactorDest */
+#define GL_ZERO 0
+#define GL_ONE 1
+#define GL_SRC_COLOR 0x0300
+#define GL_ONE_MINUS_SRC_COLOR 0x0301
+#define GL_SRC_ALPHA 0x0302
+#define GL_ONE_MINUS_SRC_ALPHA 0x0303
+#define GL_DST_ALPHA 0x0304
+#define GL_ONE_MINUS_DST_ALPHA 0x0305
+
+/* BlendingFactorSrc */
+/* GL_ZERO */
+/* GL_ONE */
+#define GL_DST_COLOR 0x0306
+#define GL_ONE_MINUS_DST_COLOR 0x0307
+#define GL_SRC_ALPHA_SATURATE 0x0308
+/* GL_SRC_ALPHA */
+/* GL_ONE_MINUS_SRC_ALPHA */
+/* GL_DST_ALPHA */
+/* GL_ONE_MINUS_DST_ALPHA */
+
+/* BlendEquationSeparate */
+#define GL_FUNC_ADD 0x8006
+#define GL_BLEND_EQUATION 0x8009
+#define GL_BLEND_EQUATION_RGB 0x8009 /* same as BLEND_EQUATION */
+#define GL_BLEND_EQUATION_ALPHA 0x883D
+
+/* BlendSubtract */
+#define GL_FUNC_SUBTRACT 0x800A
+#define GL_FUNC_REVERSE_SUBTRACT 0x800B
+
+/* Separate Blend Functions */
+#define GL_BLEND_DST_RGB 0x80C8
+#define GL_BLEND_SRC_RGB 0x80C9
+#define GL_BLEND_DST_ALPHA 0x80CA
+#define GL_BLEND_SRC_ALPHA 0x80CB
+#define GL_CONSTANT_COLOR 0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
+#define GL_CONSTANT_ALPHA 0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
+#define GL_BLEND_COLOR 0x8005
+
+/* Buffer Objects */
+#define GL_ARRAY_BUFFER 0x8892
+#define GL_ELEMENT_ARRAY_BUFFER 0x8893
+#define GL_ARRAY_BUFFER_BINDING 0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
+
+#define GL_STREAM_DRAW 0x88E0
+#define GL_STATIC_DRAW 0x88E4
+#define GL_DYNAMIC_DRAW 0x88E8
+
+#define GL_BUFFER_SIZE 0x8764
+#define GL_BUFFER_USAGE 0x8765
+
+#define GL_CURRENT_VERTEX_ATTRIB 0x8626
+
+/* CullFaceMode */
+#define GL_FRONT 0x0404
+#define GL_BACK 0x0405
+#define GL_FRONT_AND_BACK 0x0408
+
+/* DepthFunction */
+/* GL_NEVER */
+/* GL_LESS */
+/* GL_EQUAL */
+/* GL_LEQUAL */
+/* GL_GREATER */
+/* GL_NOTEQUAL */
+/* GL_GEQUAL */
+/* GL_ALWAYS */
+
+/* EnableCap */
+#define GL_TEXTURE_2D 0x0DE1
+#define GL_CULL_FACE 0x0B44
+#define GL_BLEND 0x0BE2
+#define GL_DITHER 0x0BD0
+#define GL_STENCIL_TEST 0x0B90
+#define GL_DEPTH_TEST 0x0B71
+#define GL_SCISSOR_TEST 0x0C11
+#define GL_POLYGON_OFFSET_FILL 0x8037
+#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
+#define GL_SAMPLE_COVERAGE 0x80A0
+
+/* ErrorCode */
+#define GL_NO_ERROR 0
+#define GL_INVALID_ENUM 0x0500
+#define GL_INVALID_VALUE 0x0501
+#define GL_INVALID_OPERATION 0x0502
+#define GL_OUT_OF_MEMORY 0x0505
+
+/* FrontFaceDirection */
+#define GL_CW 0x0900
+#define GL_CCW 0x0901
+
+/* GetPName */
+#define GL_LINE_WIDTH 0x0B21
+#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
+#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
+#define GL_CULL_FACE_MODE 0x0B45
+#define GL_FRONT_FACE 0x0B46
+#define GL_DEPTH_RANGE 0x0B70
+#define GL_DEPTH_WRITEMASK 0x0B72
+#define GL_DEPTH_CLEAR_VALUE 0x0B73
+#define GL_DEPTH_FUNC 0x0B74
+#define GL_STENCIL_CLEAR_VALUE 0x0B91
+#define GL_STENCIL_FUNC 0x0B92
+#define GL_STENCIL_FAIL 0x0B94
+#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
+#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
+#define GL_STENCIL_REF 0x0B97
+#define GL_STENCIL_VALUE_MASK 0x0B93
+#define GL_STENCIL_WRITEMASK 0x0B98
+#define GL_STENCIL_BACK_FUNC 0x8800
+#define GL_STENCIL_BACK_FAIL 0x8801
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
+#define GL_STENCIL_BACK_REF 0x8CA3
+#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
+#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
+#define GL_VIEWPORT 0x0BA2
+#define GL_SCISSOR_BOX 0x0C10
+/* GL_SCISSOR_TEST */
+#define GL_COLOR_CLEAR_VALUE 0x0C22
+#define GL_COLOR_WRITEMASK 0x0C23
+#define GL_UNPACK_ALIGNMENT 0x0CF5
+#define GL_PACK_ALIGNMENT 0x0D05
+#define GL_MAX_TEXTURE_SIZE 0x0D33
+#define GL_MAX_VIEWPORT_DIMS 0x0D3A
+#define GL_SUBPIXEL_BITS 0x0D50
+#define GL_RED_BITS 0x0D52
+#define GL_GREEN_BITS 0x0D53
+#define GL_BLUE_BITS 0x0D54
+#define GL_ALPHA_BITS 0x0D55
+#define GL_DEPTH_BITS 0x0D56
+#define GL_STENCIL_BITS 0x0D57
+#define GL_POLYGON_OFFSET_UNITS 0x2A00
+/* GL_POLYGON_OFFSET_FILL */
+#define GL_POLYGON_OFFSET_FACTOR 0x8038
+#define GL_TEXTURE_BINDING_2D 0x8069
+#define GL_SAMPLE_BUFFERS 0x80A8
+#define GL_SAMPLES 0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
+
+/* GetTextureParameter */
+/* GL_TEXTURE_MAG_FILTER */
+/* GL_TEXTURE_MIN_FILTER */
+/* GL_TEXTURE_WRAP_S */
+/* GL_TEXTURE_WRAP_T */
+
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
+
+/* HintMode */
+#define GL_DONT_CARE 0x1100
+#define GL_FASTEST 0x1101
+#define GL_NICEST 0x1102
+
+/* HintTarget */
+#define GL_GENERATE_MIPMAP_HINT 0x8192
+
+/* DataType */
+#define GL_BYTE 0x1400
+#define GL_UNSIGNED_BYTE 0x1401
+#define GL_SHORT 0x1402
+#define GL_UNSIGNED_SHORT 0x1403
+#define GL_INT 0x1404
+#define GL_UNSIGNED_INT 0x1405
+#define GL_FLOAT 0x1406
+#define GL_FIXED 0x140C
+
+/* PixelFormat */
+#define GL_DEPTH_COMPONENT 0x1902
+#define GL_ALPHA 0x1906
+#define GL_RGB 0x1907
+#define GL_RGBA 0x1908
+#define GL_LUMINANCE 0x1909
+#define GL_LUMINANCE_ALPHA 0x190A
+
+/* PixelType */
+/* GL_UNSIGNED_BYTE */
+#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
+#define GL_UNSIGNED_SHORT_5_6_5 0x8363
+
+/* Shaders */
+#define GL_FRAGMENT_SHADER 0x8B30
+#define GL_VERTEX_SHADER 0x8B31
+#define GL_MAX_VERTEX_ATTRIBS 0x8869
+#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
+#define GL_MAX_VARYING_VECTORS 0x8DFC
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
+#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
+#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
+#define GL_SHADER_TYPE 0x8B4F
+#define GL_DELETE_STATUS 0x8B80
+#define GL_LINK_STATUS 0x8B82
+#define GL_VALIDATE_STATUS 0x8B83
+#define GL_ATTACHED_SHADERS 0x8B85
+#define GL_ACTIVE_UNIFORMS 0x8B86
+#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
+#define GL_ACTIVE_ATTRIBUTES 0x8B89
+#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
+#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
+#define GL_CURRENT_PROGRAM 0x8B8D
+
+/* StencilFunction */
+#define GL_NEVER 0x0200
+#define GL_LESS 0x0201
+#define GL_EQUAL 0x0202
+#define GL_LEQUAL 0x0203
+#define GL_GREATER 0x0204
+#define GL_NOTEQUAL 0x0205
+#define GL_GEQUAL 0x0206
+#define GL_ALWAYS 0x0207
+
+/* StencilOp */
+/* GL_ZERO */
+#define GL_KEEP 0x1E00
+#define GL_REPLACE 0x1E01
+#define GL_INCR 0x1E02
+#define GL_DECR 0x1E03
+#define GL_INVERT 0x150A
+#define GL_INCR_WRAP 0x8507
+#define GL_DECR_WRAP 0x8508
+
+/* StringName */
+#define GL_VENDOR 0x1F00
+#define GL_RENDERER 0x1F01
+#define GL_VERSION 0x1F02
+#define GL_EXTENSIONS 0x1F03
+
+/* TextureMagFilter */
+#define GL_NEAREST 0x2600
+#define GL_LINEAR 0x2601
+
+/* TextureMinFilter */
+/* GL_NEAREST */
+/* GL_LINEAR */
+#define GL_NEAREST_MIPMAP_NEAREST 0x2700
+#define GL_LINEAR_MIPMAP_NEAREST 0x2701
+#define GL_NEAREST_MIPMAP_LINEAR 0x2702
+#define GL_LINEAR_MIPMAP_LINEAR 0x2703
+
+/* TextureParameterName */
+#define GL_TEXTURE_MAG_FILTER 0x2800
+#define GL_TEXTURE_MIN_FILTER 0x2801
+#define GL_TEXTURE_WRAP_S 0x2802
+#define GL_TEXTURE_WRAP_T 0x2803
+
+/* TextureTarget */
+/* GL_TEXTURE_2D */
+#define GL_TEXTURE 0x1702
+
+#define GL_TEXTURE_CUBE_MAP 0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
+
+/* TextureUnit */
+#define GL_TEXTURE0 0x84C0
+#define GL_TEXTURE1 0x84C1
+#define GL_TEXTURE2 0x84C2
+#define GL_TEXTURE3 0x84C3
+#define GL_TEXTURE4 0x84C4
+#define GL_TEXTURE5 0x84C5
+#define GL_TEXTURE6 0x84C6
+#define GL_TEXTURE7 0x84C7
+#define GL_TEXTURE8 0x84C8
+#define GL_TEXTURE9 0x84C9
+#define GL_TEXTURE10 0x84CA
+#define GL_TEXTURE11 0x84CB
+#define GL_TEXTURE12 0x84CC
+#define GL_TEXTURE13 0x84CD
+#define GL_TEXTURE14 0x84CE
+#define GL_TEXTURE15 0x84CF
+#define GL_TEXTURE16 0x84D0
+#define GL_TEXTURE17 0x84D1
+#define GL_TEXTURE18 0x84D2
+#define GL_TEXTURE19 0x84D3
+#define GL_TEXTURE20 0x84D4
+#define GL_TEXTURE21 0x84D5
+#define GL_TEXTURE22 0x84D6
+#define GL_TEXTURE23 0x84D7
+#define GL_TEXTURE24 0x84D8
+#define GL_TEXTURE25 0x84D9
+#define GL_TEXTURE26 0x84DA
+#define GL_TEXTURE27 0x84DB
+#define GL_TEXTURE28 0x84DC
+#define GL_TEXTURE29 0x84DD
+#define GL_TEXTURE30 0x84DE
+#define GL_TEXTURE31 0x84DF
+#define GL_ACTIVE_TEXTURE 0x84E0
+
+/* TextureWrapMode */
+#define GL_REPEAT 0x2901
+#define GL_CLAMP_TO_EDGE 0x812F
+#define GL_MIRRORED_REPEAT 0x8370
+
+/* Uniform Types */
+#define GL_FLOAT_VEC2 0x8B50
+#define GL_FLOAT_VEC3 0x8B51
+#define GL_FLOAT_VEC4 0x8B52
+#define GL_INT_VEC2 0x8B53
+#define GL_INT_VEC3 0x8B54
+#define GL_INT_VEC4 0x8B55
+#define GL_BOOL 0x8B56
+#define GL_BOOL_VEC2 0x8B57
+#define GL_BOOL_VEC3 0x8B58
+#define GL_BOOL_VEC4 0x8B59
+#define GL_FLOAT_MAT2 0x8B5A
+#define GL_FLOAT_MAT3 0x8B5B
+#define GL_FLOAT_MAT4 0x8B5C
+#define GL_SAMPLER_2D 0x8B5E
+#define GL_SAMPLER_CUBE 0x8B60
+
+/* Vertex Arrays */
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
+
+/* Read Format */
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
+
+/* Shader Source */
+#define GL_COMPILE_STATUS 0x8B81
+#define GL_INFO_LOG_LENGTH 0x8B84
+#define GL_SHADER_SOURCE_LENGTH 0x8B88
+#define GL_SHADER_COMPILER 0x8DFA
+
+/* Shader Binary */
+#define GL_SHADER_BINARY_FORMATS 0x8DF8
+#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
+
+/* Shader Precision-Specified Types */
+#define GL_LOW_FLOAT 0x8DF0
+#define GL_MEDIUM_FLOAT 0x8DF1
+#define GL_HIGH_FLOAT 0x8DF2
+#define GL_LOW_INT 0x8DF3
+#define GL_MEDIUM_INT 0x8DF4
+#define GL_HIGH_INT 0x8DF5
+
+/* Framebuffer Object. */
+#define GL_FRAMEBUFFER 0x8D40
+#define GL_RENDERBUFFER 0x8D41
+
+#define GL_RGBA4 0x8056
+#define GL_RGB5_A1 0x8057
+#define GL_RGB565 0x8D62
+#define GL_DEPTH_COMPONENT16 0x81A5
+#define GL_STENCIL_INDEX8 0x8D48
+
+#define GL_RENDERBUFFER_WIDTH 0x8D42
+#define GL_RENDERBUFFER_HEIGHT 0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
+#define GL_RENDERBUFFER_RED_SIZE 0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
+
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
+
+#define GL_COLOR_ATTACHMENT0 0x8CE0
+#define GL_DEPTH_ATTACHMENT 0x8D00
+#define GL_STENCIL_ATTACHMENT 0x8D20
+
+#define GL_NONE 0
+
+#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
+#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
+
+#define GL_FRAMEBUFFER_BINDING 0x8CA6
+#define GL_RENDERBUFFER_BINDING 0x8CA7
+#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
+
+#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
+
+#endif /* GL_ES_VERSION_2_0 */
+
+/* OpenGL ES 3.0 */
+#ifndef GL_ES_VERSION_3_0
+
+#define GL_READ_BUFFER 0x0C02
+#define GL_UNPACK_ROW_LENGTH 0x0CF2
+#define GL_UNPACK_SKIP_ROWS 0x0CF3
+#define GL_UNPACK_SKIP_PIXELS 0x0CF4
+#define GL_PACK_ROW_LENGTH 0x0D02
+#define GL_PACK_SKIP_ROWS 0x0D03
+#define GL_PACK_SKIP_PIXELS 0x0D04
+#define GL_COLOR 0x1800
+#define GL_DEPTH 0x1801
+#define GL_STENCIL 0x1802
+#define GL_RED 0x1903
+#define GL_RGB8 0x8051
+#define GL_RGBA8 0x8058
+#define GL_RGB10_A2 0x8059
+#define GL_TEXTURE_BINDING_3D 0x806A
+#define GL_UNPACK_SKIP_IMAGES 0x806D
+#define GL_UNPACK_IMAGE_HEIGHT 0x806E
+#define GL_TEXTURE_3D 0x806F
+#define GL_TEXTURE_WRAP_R 0x8072
+#define GL_MAX_3D_TEXTURE_SIZE 0x8073
+#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
+#define GL_MAX_ELEMENTS_VERTICES 0x80E8
+#define GL_MAX_ELEMENTS_INDICES 0x80E9
+#define GL_TEXTURE_MIN_LOD 0x813A
+#define GL_TEXTURE_MAX_LOD 0x813B
+#define GL_TEXTURE_BASE_LEVEL 0x813C
+#define GL_TEXTURE_MAX_LEVEL 0x813D
+#define GL_MIN 0x8007
+#define GL_MAX 0x8008
+#define GL_DEPTH_COMPONENT24 0x81A6
+#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
+#define GL_TEXTURE_COMPARE_MODE 0x884C
+#define GL_TEXTURE_COMPARE_FUNC 0x884D
+#define GL_CURRENT_QUERY 0x8865
+#define GL_QUERY_RESULT 0x8866
+#define GL_QUERY_RESULT_AVAILABLE 0x8867
+#define GL_BUFFER_MAPPED 0x88BC
+#define GL_BUFFER_MAP_POINTER 0x88BD
+#define GL_STREAM_READ 0x88E1
+#define GL_STREAM_COPY 0x88E2
+#define GL_STATIC_READ 0x88E5
+#define GL_STATIC_COPY 0x88E6
+#define GL_DYNAMIC_READ 0x88E9
+#define GL_DYNAMIC_COPY 0x88EA
+#define GL_MAX_DRAW_BUFFERS 0x8824
+#define GL_DRAW_BUFFER0 0x8825
+#define GL_DRAW_BUFFER1 0x8826
+#define GL_DRAW_BUFFER2 0x8827
+#define GL_DRAW_BUFFER3 0x8828
+#define GL_DRAW_BUFFER4 0x8829
+#define GL_DRAW_BUFFER5 0x882A
+#define GL_DRAW_BUFFER6 0x882B
+#define GL_DRAW_BUFFER7 0x882C
+#define GL_DRAW_BUFFER8 0x882D
+#define GL_DRAW_BUFFER9 0x882E
+#define GL_DRAW_BUFFER10 0x882F
+#define GL_DRAW_BUFFER11 0x8830
+#define GL_DRAW_BUFFER12 0x8831
+#define GL_DRAW_BUFFER13 0x8832
+#define GL_DRAW_BUFFER14 0x8833
+#define GL_DRAW_BUFFER15 0x8834
+#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
+#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
+#define GL_SAMPLER_3D 0x8B5F
+#define GL_SAMPLER_2D_SHADOW 0x8B62
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
+#define GL_PIXEL_PACK_BUFFER 0x88EB
+#define GL_PIXEL_UNPACK_BUFFER 0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
+#define GL_FLOAT_MAT2x3 0x8B65
+#define GL_FLOAT_MAT2x4 0x8B66
+#define GL_FLOAT_MAT3x2 0x8B67
+#define GL_FLOAT_MAT3x4 0x8B68
+#define GL_FLOAT_MAT4x2 0x8B69
+#define GL_FLOAT_MAT4x3 0x8B6A
+#define GL_SRGB 0x8C40
+#define GL_SRGB8 0x8C41
+#define GL_SRGB8_ALPHA8 0x8C43
+#define GL_COMPARE_REF_TO_TEXTURE 0x884E
+#define GL_MAJOR_VERSION 0x821B
+#define GL_MINOR_VERSION 0x821C
+#define GL_NUM_EXTENSIONS 0x821D
+#define GL_RGBA32F 0x8814
+#define GL_RGB32F 0x8815
+#define GL_RGBA16F 0x881A
+#define GL_RGB16F 0x881B
+#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
+#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
+#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
+#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
+#define GL_MAX_VARYING_COMPONENTS 0x8B4B
+#define GL_TEXTURE_2D_ARRAY 0x8C1A
+#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
+#define GL_R11F_G11F_B10F 0x8C3A
+#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
+#define GL_RGB9_E5 0x8C3D
+#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
+#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
+#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
+#define GL_RASTERIZER_DISCARD 0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
+#define GL_INTERLEAVED_ATTRIBS 0x8C8C
+#define GL_SEPARATE_ATTRIBS 0x8C8D
+#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
+#define GL_RGBA32UI 0x8D70
+#define GL_RGB32UI 0x8D71
+#define GL_RGBA16UI 0x8D76
+#define GL_RGB16UI 0x8D77
+#define GL_RGBA8UI 0x8D7C
+#define GL_RGB8UI 0x8D7D
+#define GL_RGBA32I 0x8D82
+#define GL_RGB32I 0x8D83
+#define GL_RGBA16I 0x8D88
+#define GL_RGB16I 0x8D89
+#define GL_RGBA8I 0x8D8E
+#define GL_RGB8I 0x8D8F
+#define GL_RED_INTEGER 0x8D94
+#define GL_RGB_INTEGER 0x8D98
+#define GL_RGBA_INTEGER 0x8D99
+#define GL_SAMPLER_2D_ARRAY 0x8DC1
+#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
+#define GL_SAMPLER_CUBE_SHADOW 0x8DC5
+#define GL_UNSIGNED_INT_VEC2 0x8DC6
+#define GL_UNSIGNED_INT_VEC3 0x8DC7
+#define GL_UNSIGNED_INT_VEC4 0x8DC8
+#define GL_INT_SAMPLER_2D 0x8DCA
+#define GL_INT_SAMPLER_3D 0x8DCB
+#define GL_INT_SAMPLER_CUBE 0x8DCC
+#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
+#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
+#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
+#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
+#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
+#define GL_BUFFER_ACCESS_FLAGS 0x911F
+#define GL_BUFFER_MAP_LENGTH 0x9120
+#define GL_BUFFER_MAP_OFFSET 0x9121
+#define GL_DEPTH_COMPONENT32F 0x8CAC
+#define GL_DEPTH32F_STENCIL8 0x8CAD
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
+#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
+#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
+#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
+#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
+#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
+#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
+#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
+#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
+#define GL_FRAMEBUFFER_DEFAULT 0x8218
+#define GL_FRAMEBUFFER_UNDEFINED 0x8219
+#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
+#define GL_DEPTH_STENCIL 0x84F9
+#define GL_UNSIGNED_INT_24_8 0x84FA
+#define GL_DEPTH24_STENCIL8 0x88F0
+#define GL_UNSIGNED_NORMALIZED 0x8C17
+#define GL_DRAW_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING
+#define GL_READ_FRAMEBUFFER 0x8CA8
+#define GL_DRAW_FRAMEBUFFER 0x8CA9
+#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
+#define GL_RENDERBUFFER_SAMPLES 0x8CAB
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
+#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
+#define GL_COLOR_ATTACHMENT1 0x8CE1
+#define GL_COLOR_ATTACHMENT2 0x8CE2
+#define GL_COLOR_ATTACHMENT3 0x8CE3
+#define GL_COLOR_ATTACHMENT4 0x8CE4
+#define GL_COLOR_ATTACHMENT5 0x8CE5
+#define GL_COLOR_ATTACHMENT6 0x8CE6
+#define GL_COLOR_ATTACHMENT7 0x8CE7
+#define GL_COLOR_ATTACHMENT8 0x8CE8
+#define GL_COLOR_ATTACHMENT9 0x8CE9
+#define GL_COLOR_ATTACHMENT10 0x8CEA
+#define GL_COLOR_ATTACHMENT11 0x8CEB
+#define GL_COLOR_ATTACHMENT12 0x8CEC
+#define GL_COLOR_ATTACHMENT13 0x8CED
+#define GL_COLOR_ATTACHMENT14 0x8CEE
+#define GL_COLOR_ATTACHMENT15 0x8CEF
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
+#define GL_MAX_SAMPLES 0x8D57
+#define GL_HALF_FLOAT 0x140B
+#define GL_MAP_READ_BIT 0x0001
+#define GL_MAP_WRITE_BIT 0x0002
+#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
+#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
+#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
+#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
+#define GL_RG 0x8227
+#define GL_RG_INTEGER 0x8228
+#define GL_R8 0x8229
+#define GL_RG8 0x822B
+#define GL_R16F 0x822D
+#define GL_R32F 0x822E
+#define GL_RG16F 0x822F
+#define GL_RG32F 0x8230
+#define GL_R8I 0x8231
+#define GL_R8UI 0x8232
+#define GL_R16I 0x8233
+#define GL_R16UI 0x8234
+#define GL_R32I 0x8235
+#define GL_R32UI 0x8236
+#define GL_RG8I 0x8237
+#define GL_RG8UI 0x8238
+#define GL_RG16I 0x8239
+#define GL_RG16UI 0x823A
+#define GL_RG32I 0x823B
+#define GL_RG32UI 0x823C
+#define GL_VERTEX_ARRAY_BINDING 0x85B5
+#define GL_R8_SNORM 0x8F94
+#define GL_RG8_SNORM 0x8F95
+#define GL_RGB8_SNORM 0x8F96
+#define GL_RGBA8_SNORM 0x8F97
+#define GL_SIGNED_NORMALIZED 0x8F9C
+#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
+#define GL_COPY_READ_BUFFER 0x8F36
+#define GL_COPY_WRITE_BUFFER 0x8F37
+#define GL_COPY_READ_BUFFER_BINDING GL_COPY_READ_BUFFER
+#define GL_COPY_WRITE_BUFFER_BINDING GL_COPY_WRITE_BUFFER
+#define GL_UNIFORM_BUFFER 0x8A11
+#define GL_UNIFORM_BUFFER_BINDING 0x8A28
+#define GL_UNIFORM_BUFFER_START 0x8A29
+#define GL_UNIFORM_BUFFER_SIZE 0x8A2A
+#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
+#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
+#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
+#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
+#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
+#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
+#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
+#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
+#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
+#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
+#define GL_UNIFORM_TYPE 0x8A37
+#define GL_UNIFORM_SIZE 0x8A38
+#define GL_UNIFORM_NAME_LENGTH 0x8A39
+#define GL_UNIFORM_BLOCK_INDEX 0x8A3A
+#define GL_UNIFORM_OFFSET 0x8A3B
+#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
+#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
+#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
+#define GL_UNIFORM_BLOCK_BINDING 0x8A3F
+#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
+#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
+#define GL_INVALID_INDEX 0xFFFFFFFFu
+#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
+#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
+#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
+#define GL_OBJECT_TYPE 0x9112
+#define GL_SYNC_CONDITION 0x9113
+#define GL_SYNC_STATUS 0x9114
+#define GL_SYNC_FLAGS 0x9115
+#define GL_SYNC_FENCE 0x9116
+#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
+#define GL_UNSIGNALED 0x9118
+#define GL_SIGNALED 0x9119
+#define GL_ALREADY_SIGNALED 0x911A
+#define GL_TIMEOUT_EXPIRED 0x911B
+#define GL_CONDITION_SATISFIED 0x911C
+#define GL_WAIT_FAILED 0x911D
+#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
+#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
+#define GL_ANY_SAMPLES_PASSED 0x8C2F
+#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
+#define GL_SAMPLER_BINDING 0x8919
+#define GL_RGB10_A2UI 0x906F
+#define GL_TEXTURE_SWIZZLE_R 0x8E42
+#define GL_TEXTURE_SWIZZLE_G 0x8E43
+#define GL_TEXTURE_SWIZZLE_B 0x8E44
+#define GL_TEXTURE_SWIZZLE_A 0x8E45
+#define GL_GREEN 0x1904
+#define GL_BLUE 0x1905
+#define GL_INT_2_10_10_10_REV 0x8D9F
+#define GL_TRANSFORM_FEEDBACK 0x8E22
+#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23
+#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24
+#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
+#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
+#define GL_PROGRAM_BINARY_LENGTH 0x8741
+#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
+#define GL_PROGRAM_BINARY_FORMATS 0x87FF
+#define GL_COMPRESSED_R11_EAC 0x9270
+#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
+#define GL_COMPRESSED_RG11_EAC 0x9272
+#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
+#define GL_COMPRESSED_RGB8_ETC2 0x9274
+#define GL_COMPRESSED_SRGB8_ETC2 0x9275
+#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
+#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
+#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
+#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
+#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
+#define GL_MAX_ELEMENT_INDEX 0x8D6B
+#define GL_NUM_SAMPLE_COUNTS 0x9380
+#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
+
+#endif /* GL_ES_VERSION_3_0 */
+
+/* OpenGL ES 2.0 */
+#ifndef GL_ES_VERSION_2_0
+#define GL_ES_VERSION_2_0 1
+
+/*-------------------------------------------------------------------------
+ * Entrypoint definitions
+ *-----------------------------------------------------------------------*/
+
+/* OpenGL ES 2.0 */
+
+GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
+GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
+GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
+GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
+GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
+GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
+GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
+GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode);
+GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
+GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
+GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
+GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
+GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
+GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
+GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat depth);
+GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
+GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
+GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data);
+GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data);
+GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
+GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
+GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
+GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers);
+GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers);
+GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
+GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers);
+GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
+GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures);
+GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
+GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
+GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat zNear, GLfloat zFar);
+GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
+GL_APICALL void GL_APIENTRY glDisable (GLenum cap);
+GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
+GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
+GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices);
+GL_APICALL void GL_APIENTRY glEnable (GLenum cap);
+GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
+GL_APICALL void GL_APIENTRY glFinish (void);
+GL_APICALL void GL_APIENTRY glFlush (void);
+GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
+GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers);
+GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
+GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers);
+GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers);
+GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
+GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
+GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
+GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
+GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
+GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
+GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
+GL_APICALL GLenum GL_APIENTRY glGetError (void);
+GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params);
+GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
+GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
+GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
+GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
+GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name);
+GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params);
+GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params);
+GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params);
+GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
+GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params);
+GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer);
+GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
+GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
+GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
+GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
+GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
+GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
+GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
+GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
+GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
+GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
+GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
+GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
+GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
+GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
+GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
+GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length);
+GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length);
+GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
+GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
+GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
+GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
+GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params);
+GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
+GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params);
+GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels);
+GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x);
+GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x);
+GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y);
+GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y);
+GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
+GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
+GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w);
+GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void GL_APIENTRY glUseProgram (GLuint program);
+GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
+GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x);
+GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values);
+GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y);
+GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values);
+GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z);
+GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values);
+GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values);
+GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr);
+GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+
+#endif /* GL_ES_VERSION_2_0 */
+
+/* OpenGL ES 3.0 */
+#ifndef GL_ES_VERSION_3_0
+#define GL_ES_VERSION_3_0 1
+
+GL_APICALL void GL_APIENTRY glReadBuffer (GLenum mode);
+GL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices);
+GL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
+GL_APICALL void GL_APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
+GL_APICALL void GL_APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
+GL_APICALL void GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
+GL_APICALL void GL_APIENTRY glGenQueries (GLsizei n, GLuint* ids);
+GL_APICALL void GL_APIENTRY glDeleteQueries (GLsizei n, const GLuint* ids);
+GL_APICALL GLboolean GL_APIENTRY glIsQuery (GLuint id);
+GL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id);
+GL_APICALL void GL_APIENTRY glEndQuery (GLenum target);
+GL_APICALL void GL_APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint* params);
+GL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenum target);
+GL_APICALL void GL_APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid** params);
+GL_APICALL void GL_APIENTRY glDrawBuffers (GLsizei n, const GLenum* bufs);
+GL_APICALL void GL_APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void GL_APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void GL_APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void GL_APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void GL_APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void GL_APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void GL_APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GL_APICALL void* GL_APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GL_APICALL void GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length);
+GL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array);
+GL_APICALL void GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint* arrays);
+GL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint* arrays);
+GL_APICALL GLboolean GL_APIENTRY glIsVertexArray (GLuint array);
+GL_APICALL void GL_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint* data);
+GL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
+GL_APICALL void GL_APIENTRY glEndTransformFeedback (void);
+GL_APICALL void GL_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
+GL_APICALL void GL_APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode);
+GL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name);
+GL_APICALL void GL_APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer);
+GL_APICALL void GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint* params);
+GL_APICALL void GL_APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
+GL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GL_APICALL void GL_APIENTRY glVertexAttribI4iv (GLuint index, const GLint* v);
+GL_APICALL void GL_APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint* v);
+GL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint* params);
+GL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
+GL_APICALL void GL_APIENTRY glUniform1ui (GLint location, GLuint v0);
+GL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
+GL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
+GL_APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GL_APICALL void GL_APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint* value);
+GL_APICALL void GL_APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint* value);
+GL_APICALL void GL_APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint* value);
+GL_APICALL void GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint* value);
+GL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint* value);
+GL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint* value);
+GL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat* value);
+GL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+GL_APICALL const GLubyte* GL_APIENTRY glGetStringi (GLenum name, GLuint index);
+GL_APICALL void GL_APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+GL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices);
+GL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);
+GL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar* uniformBlockName);
+GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName);
+GL_APICALL void GL_APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
+GL_APICALL void GL_APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instanceCount);
+GL_APICALL void GL_APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instanceCount);
+GL_APICALL GLsync GL_APIENTRY glFenceSync (GLenum condition, GLbitfield flags);
+GL_APICALL GLboolean GL_APIENTRY glIsSync (GLsync sync);
+GL_APICALL void GL_APIENTRY glDeleteSync (GLsync sync);
+GL_APICALL GLenum GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GL_APICALL void GL_APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GL_APICALL void GL_APIENTRY glGetInteger64v (GLenum pname, GLint64* params);
+GL_APICALL void GL_APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values);
+GL_APICALL void GL_APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64* data);
+GL_APICALL void GL_APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64* params);
+GL_APICALL void GL_APIENTRY glGenSamplers (GLsizei count, GLuint* samplers);
+GL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint* samplers);
+GL_APICALL GLboolean GL_APIENTRY glIsSampler (GLuint sampler);
+GL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler);
+GL_APICALL void GL_APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param);
+GL_APICALL void GL_APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint* param);
+GL_APICALL void GL_APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param);
+GL_APICALL void GL_APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat* param);
+GL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat* params);
+GL_APICALL void GL_APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor);
+GL_APICALL void GL_APIENTRY glBindTransformFeedback (GLenum target, GLuint id);
+GL_APICALL void GL_APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint* ids);
+GL_APICALL void GL_APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint* ids);
+GL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLuint id);
+GL_APICALL void GL_APIENTRY glPauseTransformFeedback (void);
+GL_APICALL void GL_APIENTRY glResumeTransformFeedback (void);
+GL_APICALL void GL_APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary);
+GL_APICALL void GL_APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length);
+GL_APICALL void GL_APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value);
+GL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum* attachments);
+GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+GL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params);
+
+#endif /* GL_ES_VERSION_3_0 */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/make/stub_includes/opengl/GLES3/gl3ext.h b/make/stub_includes/opengl/GLES3/gl3ext.h
new file mode 100644
index 000000000..4d4ea96c4
--- /dev/null
+++ b/make/stub_includes/opengl/GLES3/gl3ext.h
@@ -0,0 +1,24 @@
+#ifndef __gl3ext_h_
+#define __gl3ext_h_
+
+/* $Revision: 17809 $ on $Date:: 2012-05-14 08:03:36 -0700 #$ */
+
+/*
+ * This document is licensed under the SGI Free Software B License Version
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+ */
+
+/* OpenGL ES 3 Extensions
+ *
+ * After an OES extension's interactions with OpenGl ES 3.0 have been documented,
+ * its tokens and function definitions should be added to this file in a manner
+ * that does not conflict with gl2ext.h or gl3.h.
+ *
+ * Tokens and function definitions for extensions that have become standard
+ * features in OpenGL ES 3.0 will not be added to this file.
+ *
+ * Applications using OpenGL-ES-2-only extensions should include gl2ext.h
+ */
+
+#endif /* __gl3ext_h_ */
+
diff --git a/make/stub_includes/opengl/GLES3/gl3platform.h b/make/stub_includes/opengl/GLES3/gl3platform.h
new file mode 100644
index 000000000..1bd1a850f
--- /dev/null
+++ b/make/stub_includes/opengl/GLES3/gl3platform.h
@@ -0,0 +1,30 @@
+#ifndef __gl3platform_h_
+#define __gl3platform_h_
+
+/* $Revision: 18437 $ on $Date:: 2012-07-08 23:31:39 -0700 #$ */
+
+/*
+ * This document is licensed under the SGI Free Software B License Version
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+ */
+
+/* Platform-specific types and definitions for OpenGL ES 3.X gl3.h
+ *
+ * Adopters may modify khrplatform.h and this file to suit their platform.
+ * You are encouraged to submit all modifications to the Khronos group so that
+ * they can be included in future versions of this file. Please submit changes
+ * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
+ * by filing a bug against product "OpenGL-ES" component "Registry".
+ */
+
+#include
+
+#ifndef GL_APICALL
+#define GL_APICALL KHRONOS_APICALL
+#endif
+
+#ifndef GL_APIENTRY
+#define GL_APIENTRY KHRONOS_APIENTRY
+#endif
+
+#endif /* __gl3platform_h_ */
diff --git a/make/stub_includes/opengl/GLES3/khrplatform.h b/make/stub_includes/opengl/GLES3/khrplatform.h
new file mode 100644
index 000000000..8ec0d199f
--- /dev/null
+++ b/make/stub_includes/opengl/GLES3/khrplatform.h
@@ -0,0 +1,269 @@
+#ifndef __khrplatform_h_
+#define __khrplatform_h_
+
+/*
+** Copyright (c) 2008-2009 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/* Khronos platform-specific types and definitions.
+ *
+ * $Revision: 9356 $ on $Date: 2009-10-21 02:52:25 -0700 (Wed, 21 Oct 2009) $
+ *
+ * Adopters may modify this file to suit their platform. Adopters are
+ * encouraged to submit platform specific modifications to the Khronos
+ * group so that they can be included in future versions of this file.
+ * Please submit changes by sending them to the public Khronos Bugzilla
+ * (http://khronos.org/bugzilla) by filing a bug against product
+ * "Khronos (general)" component "Registry".
+ *
+ * A predefined template which fills in some of the bug fields can be
+ * reached using http://tinyurl.com/khrplatform-h-bugreport, but you
+ * must create a Bugzilla login first.
+ *
+ *
+ * See the Implementer's Guidelines for information about where this file
+ * should be located on your system and for more details of its use:
+ * http://www.khronos.org/registry/implementers_guide.pdf
+ *
+ * This file should be included as
+ * #include
+ * by Khronos client API header files that use its types and defines.
+ *
+ * The types in khrplatform.h should only be used to define API-specific types.
+ *
+ * Types defined in khrplatform.h:
+ * khronos_int8_t signed 8 bit
+ * khronos_uint8_t unsigned 8 bit
+ * khronos_int16_t signed 16 bit
+ * khronos_uint16_t unsigned 16 bit
+ * khronos_int32_t signed 32 bit
+ * khronos_uint32_t unsigned 32 bit
+ * khronos_int64_t signed 64 bit
+ * khronos_uint64_t unsigned 64 bit
+ * khronos_intptr_t signed same number of bits as a pointer
+ * khronos_uintptr_t unsigned same number of bits as a pointer
+ * khronos_ssize_t signed size
+ * khronos_usize_t unsigned size
+ * khronos_float_t signed 32 bit floating point
+ * khronos_time_ns_t unsigned 64 bit time in nanoseconds
+ * khronos_utime_nanoseconds_t unsigned time interval or absolute time in
+ * nanoseconds
+ * khronos_stime_nanoseconds_t signed time interval in nanoseconds
+ * khronos_boolean_enum_t enumerated boolean type. This should
+ * only be used as a base type when a client API's boolean type is
+ * an enum. Client APIs which use an integer or other type for
+ * booleans cannot use this as the base type for their boolean.
+ *
+ * Tokens defined in khrplatform.h:
+ *
+ * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
+ *
+ * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
+ * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
+ *
+ * Calling convention macros defined in this file:
+ * KHRONOS_APICALL
+ * KHRONOS_APIENTRY
+ * KHRONOS_APIATTRIBUTES
+ *
+ * These may be used in function prototypes as:
+ *
+ * KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
+ * int arg1,
+ * int arg2) KHRONOS_APIATTRIBUTES;
+ */
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APICALL
+ *-------------------------------------------------------------------------
+ * This precedes the return type of the function in the function prototype.
+ */
+#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
+# define KHRONOS_APICALL __declspec(dllimport)
+#elif defined (__SYMBIAN32__)
+# define KHRONOS_APICALL IMPORT_C
+#else
+# define KHRONOS_APICALL
+#endif
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APIENTRY
+ *-------------------------------------------------------------------------
+ * This follows the return type of the function and precedes the function
+ * name in the function prototype.
+ */
+#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
+ /* Win32 but not WinCE */
+# define KHRONOS_APIENTRY __stdcall
+#else
+# define KHRONOS_APIENTRY
+#endif
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APIATTRIBUTES
+ *-------------------------------------------------------------------------
+ * This follows the closing parenthesis of the function prototype arguments.
+ */
+#if defined (__ARMCC_2__)
+#define KHRONOS_APIATTRIBUTES __softfp
+#else
+#define KHRONOS_APIATTRIBUTES
+#endif
+
+/*-------------------------------------------------------------------------
+ * basic type definitions
+ *-----------------------------------------------------------------------*/
+#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
+
+
+/*
+ * Using
+ */
+#include
+typedef int32_t khronos_int32_t;
+typedef uint32_t khronos_uint32_t;
+typedef int64_t khronos_int64_t;
+typedef uint64_t khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#elif defined(__VMS ) || defined(__sgi)
+
+/*
+ * Using
+ */
+#include
+typedef int32_t khronos_int32_t;
+typedef uint32_t khronos_uint32_t;
+typedef int64_t khronos_int64_t;
+typedef uint64_t khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
+
+/*
+ * Win32
+ */
+typedef __int32 khronos_int32_t;
+typedef unsigned __int32 khronos_uint32_t;
+typedef __int64 khronos_int64_t;
+typedef unsigned __int64 khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#elif defined(__sun__) || defined(__digital__)
+
+/*
+ * Sun or Digital
+ */
+typedef int khronos_int32_t;
+typedef unsigned int khronos_uint32_t;
+#if defined(__arch64__) || defined(_LP64)
+typedef long int khronos_int64_t;
+typedef unsigned long int khronos_uint64_t;
+#else
+typedef long long int khronos_int64_t;
+typedef unsigned long long int khronos_uint64_t;
+#endif /* __arch64__ */
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#elif 0
+
+/*
+ * Hypothetical platform with no float or int64 support
+ */
+typedef int khronos_int32_t;
+typedef unsigned int khronos_uint32_t;
+#define KHRONOS_SUPPORT_INT64 0
+#define KHRONOS_SUPPORT_FLOAT 0
+
+#else
+
+/*
+ * Generic fallback
+ */
+#include
+typedef int32_t khronos_int32_t;
+typedef uint32_t khronos_uint32_t;
+typedef int64_t khronos_int64_t;
+typedef uint64_t khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#endif
+
+
+/*
+ * Types that are (so far) the same on all platforms
+ */
+typedef signed char khronos_int8_t;
+typedef unsigned char khronos_uint8_t;
+typedef signed short int khronos_int16_t;
+typedef unsigned short int khronos_uint16_t;
+typedef signed long int khronos_intptr_t;
+typedef unsigned long int khronos_uintptr_t;
+typedef signed long int khronos_ssize_t;
+typedef unsigned long int khronos_usize_t;
+
+#if KHRONOS_SUPPORT_FLOAT
+/*
+ * Float type
+ */
+typedef float khronos_float_t;
+#endif
+
+#if KHRONOS_SUPPORT_INT64
+/* Time types
+ *
+ * These types can be used to represent a time interval in nanoseconds or
+ * an absolute Unadjusted System Time. Unadjusted System Time is the number
+ * of nanoseconds since some arbitrary system event (e.g. since the last
+ * time the system booted). The Unadjusted System Time is an unsigned
+ * 64 bit value that wraps back to 0 every 584 years. Time intervals
+ * may be either signed or unsigned.
+ */
+typedef khronos_uint64_t khronos_utime_nanoseconds_t;
+typedef khronos_int64_t khronos_stime_nanoseconds_t;
+#endif
+
+/*
+ * Dummy value used to pad enum types to 32 bits.
+ */
+#ifndef KHRONOS_MAX_ENUM
+#define KHRONOS_MAX_ENUM 0x7FFFFFFF
+#endif
+
+/*
+ * Enumerated boolean type
+ *
+ * Values other than zero should be considered to be true. Therefore
+ * comparisons should not be made against KHRONOS_TRUE.
+ */
+typedef enum {
+ KHRONOS_FALSE = 0,
+ KHRONOS_TRUE = 1,
+ KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
+} khronos_boolean_enum_t;
+
+#endif /* __khrplatform_h_ */
diff --git a/make/stub_includes/opengl/gl-64bit-types.h b/make/stub_includes/opengl/gl-64bit-types.h
deleted file mode 100644
index f40eeae55..000000000
--- a/make/stub_includes/opengl/gl-64bit-types.h
+++ /dev/null
@@ -1,21 +0,0 @@
-#ifndef __gl_64bit_types_h_
-#define __gl_64bit_types_h_
-
-#include
-
-#ifdef KHRONOS_SUPPORT_INT64
-
- #ifndef GL_EXT_timer_query
- typedef khronos_int64_t GLint64EXT;
- typedef khronos_uint64_t GLuint64EXT;
- #endif
-
- #ifndef GL_ARB_sync
- typedef khronos_int64_t GLint64;
- typedef khronos_uint64_t GLuint64;
- typedef struct __GLsync *GLsync;
- #endif
-
-#endif /* KHRONOS_SUPPORT_INT64 */
-
-#endif /* __gl_64bit_types_h_ */
diff --git a/make/stub_includes/opengl/gl-types.h b/make/stub_includes/opengl/gl-types.h
new file mode 100644
index 000000000..e7e869708
--- /dev/null
+++ b/make/stub_includes/opengl/gl-types.h
@@ -0,0 +1,15 @@
+#ifndef __gl_types_h_
+#define __gl_types_h_
+
+#include
+
+#define GLEXT_64_TYPES_DEFINED 1
+
+typedef khronos_int64_t GLint64EXT;
+typedef khronos_uint64_t GLuint64EXT;
+
+typedef khronos_int64_t GLint64;
+typedef khronos_uint64_t GLuint64;
+typedef struct __GLsync *GLsync;
+
+#endif /* __gl_types_h_ */
diff --git a/make/stub_includes/opengl/gl2es12.c b/make/stub_includes/opengl/gl2es12.c
deleted file mode 100644
index 514393f0b..000000000
--- a/make/stub_includes/opengl/gl2es12.c
+++ /dev/null
@@ -1,9 +0,0 @@
-#define GLAPI
-
-// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
-// "glext.h" are parsed.
-#define GL_GLEXT_PROTOTYPES
-
-#include
-#include
-
diff --git a/make/stub_includes/opengl/gl3.c b/make/stub_includes/opengl/gl3.c
index ff035e40b..e145bf41d 100644
--- a/make/stub_includes/opengl/gl3.c
+++ b/make/stub_includes/opengl/gl3.c
@@ -1,13 +1,8 @@
#define GLAPI
-// Define GL3_PROTOTYPES so that the OpenGL prototypes in
-// "gl3.h" are parsed.
-#define GL3_PROTOTYPES
+// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes are parsed.
+#define GL_GLEXT_PROTOTYPES
-// Define GL_GL3EXT_PROTOTYPES so that the OpenGL extension prototypes in
-// "gl3ext.h" are parsed.
-#define GL_GL3EXT_PROTOTYPES
-
-#include
-#include
+#include
+#include
diff --git a/make/stub_includes/opengl/gl3bc.c b/make/stub_includes/opengl/gl3bc.c
index eed7c9c26..a40fe13c1 100644
--- a/make/stub_includes/opengl/gl3bc.c
+++ b/make/stub_includes/opengl/gl3bc.c
@@ -1,19 +1,10 @@
#define GLAPI
-// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
-// "glext.h" are parsed.
+// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes are parsed.
#define GL_GLEXT_PROTOTYPES
#include
#include
-// Define GL3_PROTOTYPES so that the OpenGL prototypes in
-// "gl3.h" are parsed.
-#define GL3_PROTOTYPES
-
-// Define GL_GL3EXT_PROTOTYPES so that the OpenGL extension prototypes in
-// "gl3ext.h" are parsed.
-#define GL_GL3EXT_PROTOTYPES
-
-#include
+#include
diff --git a/make/stub_includes/opengl/gl4.c b/make/stub_includes/opengl/gl4.c
index 3a3adf0f4..e145bf41d 100644
--- a/make/stub_includes/opengl/gl4.c
+++ b/make/stub_includes/opengl/gl4.c
@@ -1,12 +1,8 @@
#define GLAPI
-// Define GL3_PROTOTYPES so that the OpenGL prototypes in
-// "gl3.h" are parsed.
-#define GL3_PROTOTYPES
+// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes are parsed.
+#define GL_GLEXT_PROTOTYPES
-// Define GL_GL3EXT_PROTOTYPES so that the OpenGL extension prototypes in
-// "gl3ext.h" are parsed.
-#define GL_GL3EXT_PROTOTYPES
+#include
+#include
-#include
-#include
diff --git a/make/stub_includes/opengl/gl4bc.c b/make/stub_includes/opengl/gl4bc.c
index eed7c9c26..a40fe13c1 100644
--- a/make/stub_includes/opengl/gl4bc.c
+++ b/make/stub_includes/opengl/gl4bc.c
@@ -1,19 +1,10 @@
#define GLAPI
-// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
-// "glext.h" are parsed.
+// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes are parsed.
#define GL_GLEXT_PROTOTYPES
#include
#include
-// Define GL3_PROTOTYPES so that the OpenGL prototypes in
-// "gl3.h" are parsed.
-#define GL3_PROTOTYPES
-
-// Define GL_GL3EXT_PROTOTYPES so that the OpenGL extension prototypes in
-// "gl3ext.h" are parsed.
-#define GL_GL3EXT_PROTOTYPES
-
-#include
+#include
diff --git a/make/stub_includes/opengl/gles3.c b/make/stub_includes/opengl/gles3.c
new file mode 100644
index 000000000..3d2ad8c75
--- /dev/null
+++ b/make/stub_includes/opengl/gles3.c
@@ -0,0 +1,12 @@
+#define GL_APICALL
+#define GL_APIENTRY
+
+// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+// "glext.h" are parsed.
+#define GL_GLEXT_PROTOTYPES
+
+#include
+#include
+
+/** We assume ES2 extensions maybe avail on ES3 .. */
+#include
diff --git a/make/stub_includes/win32/windows.h b/make/stub_includes/win32/windows.h
index 51ebbdcce..f7b141e31 100644
--- a/make/stub_includes/win32/windows.h
+++ b/make/stub_includes/win32/windows.h
@@ -46,4 +46,7 @@ typedef __int32 HRESULT;
typedef HANDLE HPBUFFERARB;
typedef HANDLE HPBUFFEREXT;
typedef HANDLE HGPUNV;
+typedef HANDLE HVIDEOOUTPUTDEVICENV;
+typedef HANDLE HVIDEOINPUTDEVICENV;
+typedef HANDLE HPVIDEODEV;
diff --git a/make/stub_includes/x11/window-system1.c b/make/stub_includes/x11/window-system1.c
index e718aee97..a06f39dae 100644
--- a/make/stub_includes/x11/window-system1.c
+++ b/make/stub_includes/x11/window-system1.c
@@ -1,6 +1,6 @@
-// Define GLX_GLXEXT_PROTOTYPES so that the OpenGL GLX extension prototypes in
-// "glxext.h" are parsed.
-#define GLX_GLXEXT_PROTOTYPES
+// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+// "glext.h" are parsed.
+#define GL_GLEXT_PROTOTYPES
#include
#include
diff --git a/src/jogl/classes/com/jogamp/gluegen/opengl/BuildComposablePipeline.java b/src/jogl/classes/com/jogamp/gluegen/opengl/BuildComposablePipeline.java
index 5334d45cf..b9096df3c 100644
--- a/src/jogl/classes/com/jogamp/gluegen/opengl/BuildComposablePipeline.java
+++ b/src/jogl/classes/com/jogamp/gluegen/opengl/BuildComposablePipeline.java
@@ -71,7 +71,7 @@ public class BuildComposablePipeline {
// Only desktop OpenGL has immediate mode glBegin / glEnd
private boolean hasImmediateMode;
// Desktop OpenGL and GLES1 have GL_STACK_OVERFLOW and GL_STACK_UNDERFLOW errors
- private boolean hasStackOverflow;
+ private boolean hasGL2ES1StackOverflow;
public static Class> getClass(String name) {
Class> clazz = null;
@@ -155,7 +155,7 @@ public class BuildComposablePipeline {
}
try {
- hasStackOverflow =
+ hasGL2ES1StackOverflow = hasImmediateMode &&
(classToComposeAround.getField("GL_STACK_OVERFLOW") != null);
} catch (Exception e) {
}
@@ -602,13 +602,9 @@ public class BuildComposablePipeline {
* Emits one of the isGL* methods.
*/
protected void emitGLIsMethod(PrintWriter output, String type) {
+ output.println(" @Override");
output.println(" public boolean is" + type + "() {");
- Class> clazz = BuildComposablePipeline.getClass("javax.media.opengl." + type);
- if (clazz.isAssignableFrom(baseInterfaceClass)) {
- output.println(" return true;");
- } else {
- output.println(" return false;");
- }
+ output.println(" return " + getDownstreamObjectName() + ".is" + type + "();");
output.println(" }");
}
@@ -624,28 +620,24 @@ public class BuildComposablePipeline {
emitGLIsMethod(output, "GL2");
emitGLIsMethod(output, "GLES1");
emitGLIsMethod(output, "GLES2");
+ emitGLIsMethod(output, "GLES3");
emitGLIsMethod(output, "GL2ES1");
emitGLIsMethod(output, "GL2ES2");
+ emitGLIsMethod(output, "GL3ES3");
+ emitGLIsMethod(output, "GL4ES3");
emitGLIsMethod(output, "GL2GL3");
- output.println(" public boolean isGLES() {");
- output.println(" return isGLES2() || isGLES1();");
- output.println(" }");
- output.println(" public boolean isGLES2Compatible() {");
- output.println(" return " + getDownstreamObjectName() + ".isGLES2Compatible();");
- output.println(" }");
+ emitGLIsMethod(output, "GLES");
+ emitGLIsMethod(output, "GLES2Compatible");
+ emitGLIsMethod(output, "GLES3Compatible");
}
/**
* Emits one of the getGL* methods.
*/
protected void emitGLGetMethod(PrintWriter output, String type) {
+ output.println(" @Override");
output.println(" public javax.media.opengl." + type + " get" + type + "() {");
- Class> clazz = BuildComposablePipeline.getClass("javax.media.opengl." + type);
- if (clazz.isAssignableFrom(baseInterfaceClass)) {
- output.println(" return this;");
- } else {
- output.println(" throw new GLException(\"Not a " + type + " implementation\");");
- }
+ output.println(" return " + getDownstreamObjectName() + ".get" + type + "();");
output.println(" }");
}
@@ -661,9 +653,13 @@ public class BuildComposablePipeline {
emitGLGetMethod(output, "GL2");
emitGLGetMethod(output, "GLES1");
emitGLGetMethod(output, "GLES2");
+ emitGLGetMethod(output, "GLES3");
emitGLGetMethod(output, "GL2ES1");
emitGLGetMethod(output, "GL2ES2");
+ emitGLGetMethod(output, "GL3ES3");
+ emitGLGetMethod(output, "GL4ES3");
emitGLGetMethod(output, "GL2GL3");
+ output.println(" @Override");
output.println(" public GLProfile getGLProfile() {");
output.println(" return " + getDownstreamObjectName() + ".getGLProfile();");
output.println(" }");
@@ -870,9 +866,9 @@ public class BuildComposablePipeline {
output.println(" case GL_INVALID_ENUM: buf.append(\"GL_INVALID_ENUM \"); break;");
output.println(" case GL_INVALID_VALUE: buf.append(\"GL_INVALID_VALUE \"); break;");
output.println(" case GL_INVALID_OPERATION: buf.append(\"GL_INVALID_OPERATION \"); break;");
- if (hasStackOverflow) {
- output.println(" case GL_STACK_OVERFLOW: buf.append(\"GL_STACK_OVERFLOW \"); break;");
- output.println(" case GL_STACK_UNDERFLOW: buf.append(\"GL_STACK_UNDERFLOW \"); break;");
+ if (hasGL2ES1StackOverflow) {
+ output.println(" case GL2ES1.GL_STACK_OVERFLOW: buf.append(\"GL_STACK_OVERFLOW \"); break;");
+ output.println(" case GL2ES1.GL_STACK_UNDERFLOW: buf.append(\"GL_STACK_UNDERFLOW \"); break;");
}
output.println(" case GL_OUT_OF_MEMORY: buf.append(\"GL_OUT_OF_MEMORY \"); break;");
output.println(" case GL_NO_ERROR: throw new InternalError(\"Should not be treating GL_NO_ERROR as error\");");
diff --git a/src/jogl/classes/com/jogamp/gluegen/opengl/BuildStaticGLInfo.java b/src/jogl/classes/com/jogamp/gluegen/opengl/BuildStaticGLInfo.java
index 482d35cae..5298cc357 100644
--- a/src/jogl/classes/com/jogamp/gluegen/opengl/BuildStaticGLInfo.java
+++ b/src/jogl/classes/com/jogamp/gluegen/opengl/BuildStaticGLInfo.java
@@ -106,14 +106,21 @@ import java.util.regex.Pattern;
public class BuildStaticGLInfo {
// Handles function pointer
- protected static int funcIdentifierGroup = 10;
+ protected static final int funcIdentifierGroup = 9;
protected static Pattern funcPattern =
- Pattern.compile("^(GLAPI|GL_API|GL_APICALL|EGLAPI|extern)?(\\s*)((unsigned|const)\\s+)?(\\w+)(\\s*\\*)?(\\s+)(GLAPIENTRY|GL_APIENTRY|APIENTRY|EGLAPIENTRY|WINAPI)?(\\s*)([ew]?gl\\w+)\\s?(\\(.*)");
+ Pattern.compile("^(GLAPI|GL_API|GL_APICALL|EGLAPI|extern)?(\\s*)((unsigned|const)\\s+)?(\\w+)(\\s+\\*\\s*|\\s*\\*\\s+|\\s+)?(GLAPIENTRY|GL_APIENTRY|APIENTRY|EGLAPIENTRY|WINAPI)?(\\s*)([ew]?gl\\w+)\\s?(\\(.*)");
protected static Pattern associationPattern =
Pattern.compile("\\#ifndef ([CEW]?GL[XU]?_[A-Za-z0-9_]+)(.*)");
- protected static int defineIdentifierGroup = 1;
+ protected static Pattern ifPattern =
+ Pattern.compile("\\#if(.*)");
+ protected static Pattern elsePattern =
+ Pattern.compile("\\#(elif|else)(.*)");
+ protected static Pattern endifPattern =
+ Pattern.compile("\\#endif(.*)");
+
+ protected static final int defineIdentifierGroup = 1;
protected static Pattern definePattern =
Pattern.compile("\\#define ([CEW]?GL[XU]?_[A-Za-z0-9_]+)\\s*([A-Za-z0-9_]+)(.*)");
@@ -194,38 +201,62 @@ public class BuildStaticGLInfo {
BufferedReader reader = new BufferedReader(new FileReader(cHeaderFilePath));
String line, activeAssociation = null;
Matcher m = null;
+ int block = 0;
while ((line = reader.readLine()) != null) {
- int type = 0; // 1-define, 2-function
- // see if we're inside a #ifndef GL_XXX block and matching a function
- if (activeAssociation != null) {
+ int type = 0; // 1-define, 2-function
+ if ( 0 < block ) { // inside a #ifndef GL_XXX block and matching a function, if block > 0
String identifier = null;
- if ((m = funcPattern.matcher(line)).matches()) {
- identifier = m.group(funcIdentifierGroup).trim();
- type = 2;
- } else if ((m = definePattern.matcher(line)).matches()) {
- identifier = m.group(defineIdentifierGroup).trim();
- type = 1;
- } else if (line.startsWith("#endif")) {
- if (DEBUG) {
- System.err.println("END ASSOCIATION BLOCK: <" + activeAssociation + ">");
+ if( 2 >= block ) { // not within sub-blocks > 2, i.e. further typedefs
+ if ((m = funcPattern.matcher(line)).matches()) {
+ identifier = m.group(funcIdentifierGroup).trim();
+ type = 2;
+ } else if ((m = definePattern.matcher(line)).matches()) {
+ identifier = m.group(defineIdentifierGroup).trim();
+ type = 1;
}
- activeAssociation = null;
}
- if ((identifier != null)
- && (activeAssociation != null)
- && // Handles #ifndef GL_... #define GL_...
- !identifier.equals(activeAssociation)) {
+ if ( identifier != null &&
+ activeAssociation != null &&
+ !identifier.equals(activeAssociation) // Handles #ifndef GL_... #define GL_...
+ )
+ {
addAssociation(identifier, activeAssociation);
if (DEBUG) {
- System.err.println(" ADDING ASSOCIATION: <" + identifier + "> <" + activeAssociation + "> ; type " + type);
+ System.err.println("<"+block+"> ADDING ASSOCIATION: <" + identifier + "> <" + activeAssociation + "> ; type " + type);
+ }
+ } else {
+ if ((m = ifPattern.matcher(line)).matches()) {
+ final String comment = m.group(1).trim();
+ block++;
+ if (DEBUG) {
+ System.err.println("<"+block+"> BEGIN IF BLOCK: <" + comment + ">");
+ }
+ } else if ((m = elsePattern.matcher(line)).matches()) {
+ final String comment = m.group(1).trim();
+ if (DEBUG) {
+ System.err.println("<"+block+"> ELSE BLOCK: <" + comment + ">");
+ }
+ } else if ((m = endifPattern.matcher(line)).matches()) {
+ final String comment = m.group(1).trim();
+ block--;
+ if( 0 == block ) {
+ if (DEBUG) {
+ System.err.println("<"+block+"> END ASSOCIATION BLOCK: <" + activeAssociation + " <-> " + comment + ">");
+ }
+ activeAssociation = null;
+ } else {
+ if (DEBUG) {
+ System.err.println("<"+block+"> END IF BLOCK: <" + comment + ">");
+ }
+ }
}
}
- } else if ((m = associationPattern.matcher(line)).matches()) {
+ } else if ((m = associationPattern.matcher(line)).matches()) {
// found a new #ifndef GL_XXX block
activeAssociation = m.group(1).trim();
-
+ block++;
if (DEBUG) {
- System.err.println("BEGIN ASSOCIATION BLOCK: <" + activeAssociation + ">");
+ System.err.println("<"+block+"> BEGIN ASSOCIATION BLOCK: <" + activeAssociation + ">");
}
}
}
diff --git a/src/jogl/classes/com/jogamp/gluegen/opengl/GLConfiguration.java b/src/jogl/classes/com/jogamp/gluegen/opengl/GLConfiguration.java
index ba025e18c..d4dca715b 100644
--- a/src/jogl/classes/com/jogamp/gluegen/opengl/GLConfiguration.java
+++ b/src/jogl/classes/com/jogamp/gluegen/opengl/GLConfiguration.java
@@ -61,6 +61,7 @@ public class GLConfiguration extends ProcAddressConfiguration {
// The following data members support ignoring an entire extension at a time
private List glHeaders = new ArrayList();
private Set ignoredExtensions = new HashSet();
+ private Set forcedExtensions = new HashSet();
private Set extensionsRenamedIntoCore = new HashSet();
private BuildStaticGLInfo glInfo;
@@ -90,6 +91,9 @@ public class GLConfiguration extends ProcAddressConfiguration {
if (cmd.equalsIgnoreCase("IgnoreExtension")) {
String sym = readString("IgnoreExtension", tok, filename, lineNo);
ignoredExtensions.add(sym);
+ } else if (cmd.equalsIgnoreCase("ForceExtension")) {
+ String sym = readString("ForceExtension", tok, filename, lineNo);
+ forcedExtensions.add(sym);
} else if (cmd.equalsIgnoreCase("RenameExtensionIntoCore")) {
String sym = readString("RenameExtensionIntoCore", tok, filename, lineNo);
extensionsRenamedIntoCore.add(sym);
@@ -202,16 +206,21 @@ public class GLConfiguration extends ProcAddressConfiguration {
for (String str : ignoredExtensions) {
System.err.println("\t" + str);
}
+ System.err.println("GL Forced extensions: ");
+ for (String str : forcedExtensions) {
+ System.err.println("\t" + str);
+ }
super.dumpIgnores();
}
protected boolean shouldIgnoreExtension(String symbol, boolean criteria) {
if (criteria && glInfo != null) {
- Set extensionNames = glInfo.getExtension(symbol);
- if(null!=extensionNames) {
- for(Iterator i=extensionNames.iterator(); i.hasNext(); ) {
- String extensionName = i.next();
- if (extensionName != null && ignoredExtensions.contains(extensionName)) {
+ final Set extensionNames = glInfo.getExtension(symbol);
+ if( null != extensionNames ) {
+ boolean ignoredExtension = false;
+ for(Iterator i=extensionNames.iterator(); !ignoredExtension && i.hasNext(); ) {
+ final String extensionName = i.next();
+ if ( extensionName != null && ignoredExtensions.contains(extensionName) ) {
if (DEBUG_IGNORES) {
System.err.print("Ignore symbol <" + symbol + "> of extension <" + extensionName + ">");
if(extensionNames.size()==1) {
@@ -220,9 +229,26 @@ public class GLConfiguration extends ProcAddressConfiguration {
System.err.println(", WARNING MULTIPLE OCCURENCE: "+extensionNames);
}
}
- return true;
+ ignoredExtension = true;
+ }
+ }
+ if( ignoredExtension ) {
+ ignoredExtension = !shouldForceExtension( symbol, true, symbol );
+ if( ignoredExtension ) {
+ final Set origSymbols = getRenamedJavaSymbols( symbol );
+ if(null != origSymbols) {
+ for(String origSymbol : origSymbols) {
+ if( shouldForceExtension( origSymbol, true, symbol ) ) {
+ ignoredExtension = false;
+ break;
+ }
+ }
+ }
}
}
+ if( ignoredExtension ) {
+ return true;
+ }
}
boolean isGLEnum = GLNameResolver.isGLEnumeration(symbol);
boolean isGLFunc = GLNameResolver.isGLFunction(symbol);
@@ -240,6 +266,29 @@ public class GLConfiguration extends ProcAddressConfiguration {
}
return false;
}
+
+ public boolean shouldForceExtension(final String symbol, final boolean criteria, final String renamedSymbol) {
+ if (criteria && glInfo != null) {
+ final Set extensionNames = glInfo.getExtension(symbol);
+ if( null != extensionNames ) {
+ for(Iterator i=extensionNames.iterator(); i.hasNext(); ) {
+ final String extensionName = i.next();
+ if ( extensionName != null && forcedExtensions.contains(extensionName) ) {
+ if (DEBUG_IGNORES) {
+ System.err.print("Not Ignore symbol <" + symbol + " -> " + renamedSymbol + "> of extension <" + extensionName + ">");
+ if(extensionNames.size()==1) {
+ System.err.println(", single .");
+ } else {
+ System.err.println(", WARNING MULTIPLE OCCURENCE: "+extensionNames);
+ }
+ }
+ return true;
+ }
+ }
+ }
+ }
+ return false;
+ }
@Override
public boolean shouldIgnoreInInterface(String symbol) {
diff --git a/src/jogl/classes/com/jogamp/gluegen/opengl/GLJavaMethodBindingEmitter.java b/src/jogl/classes/com/jogamp/gluegen/opengl/GLJavaMethodBindingEmitter.java
index 016674338..fdfaee8a6 100644
--- a/src/jogl/classes/com/jogamp/gluegen/opengl/GLJavaMethodBindingEmitter.java
+++ b/src/jogl/classes/com/jogamp/gluegen/opengl/GLJavaMethodBindingEmitter.java
@@ -43,6 +43,7 @@ import com.jogamp.gluegen.CommentEmitter;
import com.jogamp.gluegen.JavaEmitter;
import com.jogamp.gluegen.JavaMethodBindingEmitter;
import com.jogamp.gluegen.MethodBinding;
+import com.jogamp.gluegen.cgram.types.FunctionSymbol;
import com.jogamp.gluegen.cgram.types.Type;
import com.jogamp.gluegen.procaddress.ProcAddressJavaMethodBindingEmitter;
@@ -103,11 +104,14 @@ public class GLJavaMethodBindingEmitter extends ProcAddressJavaMethodBindingEmit
@Override
protected void emitBindingCSignature(MethodBinding binding, PrintWriter writer) {
- super.emitBindingCSignature(binding, writer);
-
String symbolRenamed = binding.getName();
StringBuilder newComment = new StringBuilder();
+ final FunctionSymbol funcSym = binding.getCSymbol();
+ writer.print(" ");
+ writer.print(funcSym.getType().toString(symbolRenamed, tagNativeBinding));
+ writer.print("
");
+
newComment.append("
Part of ");
if (0 == glEmitter.addExtensionsOfSymbols2Buffer(newComment, ", ", "; ", symbolRenamed, binding.getAliasedNames())) {
if (glEmitter.getGLConfig().getAllowNonGLExtensions()) {
diff --git a/src/jogl/classes/com/jogamp/opengl/GLExtensions.java b/src/jogl/classes/com/jogamp/opengl/GLExtensions.java
index c0666d153..14f4be96a 100644
--- a/src/jogl/classes/com/jogamp/opengl/GLExtensions.java
+++ b/src/jogl/classes/com/jogamp/opengl/GLExtensions.java
@@ -51,6 +51,7 @@ public class GLExtensions {
public static final String NV_fbo_color_attachments = "GL_NV_fbo_color_attachments";
public static final String ARB_ES2_compatibility = "GL_ARB_ES2_compatibility";
+ public static final String ARB_ES3_compatibility = "GL_ARB_ES3_compatibility";
public static final String EXT_abgr = "GL_EXT_abgr";
public static final String OES_rgb8_rgba8 = "GL_OES_rgb8_rgba8";
@@ -69,7 +70,7 @@ public class GLExtensions {
public static final String NV_texture_compression_vtc = "GL_NV_texture_compression_vtc";
public static final String SGIS_generate_mipmap = "GL_SGIS_generate_mipmap";
public static final String OES_read_format = "GL_OES_read_format";
-
+ public static final String OES_single_precision = "GL_OES_single_precision";
public static final String OES_EGL_image_external = "GL_OES_EGL_image_external";
public static final String ARB_gpu_shader_fp64 = "GL_ARB_gpu_shader_fp64";
diff --git a/src/jogl/classes/javax/media/opengl/GLBase.java b/src/jogl/classes/javax/media/opengl/GLBase.java
index 74c1b9609..49c5bf72d 100644
--- a/src/jogl/classes/javax/media/opengl/GLBase.java
+++ b/src/jogl/classes/javax/media/opengl/GLBase.java
@@ -130,6 +130,16 @@ public interface GLBase {
*/
public boolean isGLES2();
+ /**
+ * Indicates whether this GL object conforms to the OpenGL ES2 ≥ 3.0 profile.
+ *
+ * Remark: ES3 compatible desktop profiles are not included.
+ * To query whether core ES3 functionality is provided, use {@link #isGLES3Compatible()}.
+ *
+ * @see #isGLES3Compatible()
+ */
+ public boolean isGLES3();
+
/**
* Indicates whether this GL object conforms to one of the OpenGL ES profiles,
* see {@link #isGLES1()} and {@link #isGLES2()}.
@@ -146,6 +156,21 @@ public interface GLBase {
*/
public boolean isGL2ES2();
+ /**
+ * Indicates whether this GL object conforms to a GL3ES3 compatible profile.
+ */
+ public boolean isGL3ES3();
+
+ /**
+ * Indicates whether this GL object conforms to a GL4ES3 compatible profile.
+ */
+ public boolean isGL4ES3();
+
+ /**
+ * Indicates whether this GL object conforms to a GL2GL3 compatible profile.
+ */
+ public boolean isGL2GL3();
+
/**
* Indicates whether this GL object is compatible with the core OpenGL ES2 functionality.
* @return true if this context is an ES2 context or implements
@@ -154,9 +179,11 @@ public interface GLBase {
public boolean isGLES2Compatible();
/**
- * Indicates whether this GL object conforms to a GL2GL3 compatible profile.
+ * Indicates whether this GL object is compatible with the core OpenGL ES3 functionality.
+ * @return true if this context is an ES3 context or implements
+ * the extension GL_ARB_ES3_compatibility
, otherwise false
*/
- public boolean isGL2GL3();
+ public boolean isGLES3Compatible();
/** Indicates whether this GL object supports GLSL. */
public boolean hasGLSL();
@@ -209,6 +236,12 @@ public interface GLBase {
*/
public GLES2 getGLES2() throws GLException;
+ /**
+ * Casts this object to the GLES3 interface.
+ * @throws GLException if this GLObject is not a GLES3 implementation
+ */
+ public GLES3 getGLES3() throws GLException;
+
/**
* Casts this object to the GL2ES1 interface.
* @throws GLException if this GLObject is not a GL2ES1 implementation
@@ -221,6 +254,18 @@ public interface GLBase {
*/
public GL2ES2 getGL2ES2() throws GLException;
+ /**
+ * Casts this object to the GL3ES3 interface.
+ * @throws GLException if this GLObject is not a GL3ES3 implementation
+ */
+ public GL3ES3 getGL3ES3() throws GLException;
+
+ /**
+ * Casts this object to the GL4ES3 interface.
+ * @throws GLException if this GLObject is not a GL3ES3 implementation
+ */
+ public GL4ES3 getGL4ES3() throws GLException;
+
/**
* Casts this object to the GL2GL3 interface.
* @throws GLException if this GLObject is not a GL2GL3 implementation
diff --git a/src/jogl/classes/javax/media/opengl/GLContext.java b/src/jogl/classes/javax/media/opengl/GLContext.java
index daede5ac0..b27db18af 100644
--- a/src/jogl/classes/javax/media/opengl/GLContext.java
+++ b/src/jogl/classes/javax/media/opengl/GLContext.java
@@ -142,6 +142,13 @@ public abstract class GLContext {
protected static final VersionNumber Version800 = new VersionNumber(8, 0, 0);
+ //
+ // Cached keys, bits [0..15]
+ //
+
+ /** Cached bit mask covering bits [0..15], i.e. {@value}. */
+ protected static final int CTX_IMPL_CACHE_MASK = 0x0000FFFF;
+
/** ARB_create_context
related: created via ARB_create_context. Cache key value. See {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */
protected static final int CTX_IS_ARB_CREATED = 1 << 0;
/** ARB_create_context
related: desktop compatibility profile. Cache key value. See {@link #isGLCompatibilityProfile()}, {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */
@@ -154,20 +161,36 @@ public abstract class GLContext {
protected static final int CTX_OPTION_FORWARD = 1 << 4;
/** ARB_create_context
related: flag debug. Cache key value. See {@link #setContextCreationFlags(int)}, {@link GLAutoDrawable#setContextCreationFlags(int)}, {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */
public static final int CTX_OPTION_DEBUG = 1 << 5;
+ /** Context uses software rasterizer, otherwise hardware rasterizer. Cache key value. See {@link #isHardwareRasterizer()}, {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */
+ protected static final int CTX_IMPL_ACCEL_SOFT = 1 << 6;
+ //
+ // Non cached keys, bits [16..31]
+ //
+
/** GL_ARB_ES2_compatibility
implementation related: Context is compatible w/ ES2. Not a cache key. See {@link #isGLES2Compatible()}, {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */
- protected static final int CTX_IMPL_ES2_COMPAT = 1 << 8;
+ protected static final int CTX_IMPL_ES2_COMPAT = 1 << 16;
- /** Context supports basic FBO, details see {@link #hasBasicFBOSupport()}.
+ /** GL_ARB_ES3_compatibility
implementation related: Context is compatible w/ ES3. Not a cache key. See {@link #isGLES3Compatible()}, {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */
+ protected static final int CTX_IMPL_ES3_COMPAT = 1 << 17;
+
+ /**
+ * Context supports basic FBO, details see {@link #hasBasicFBOSupport()}.
* Not a cache key.
* @see #hasBasicFBOSupport()
* @see #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)
*/
- protected static final int CTX_IMPL_FBO = 1 << 9;
-
- /** Context uses software rasterizer, otherwise hardware rasterizer. Cache key value. See {@link #isHardwareRasterizer()}, {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */
- protected static final int CTX_IMPL_ACCEL_SOFT = 1 << 15;
+ protected static final int CTX_IMPL_FBO = 1 << 18;
+ /**
+ * Context supports OES_single_precision
, fp32, fixed function point (FFP) compatibility entry points,
+ * see {@link #hasFP32CompatAPI()}.
+ * Not a cache key.
+ * @see #hasFP32CompatAPI()
+ * @see #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)
+ */
+ protected static final int CTX_IMPL_FP32_COMPAT_API = 1 << 19;
+
private static final ThreadLocal currentContext = new ThreadLocal();
private final HashMap attachedObjects = new HashMap();
@@ -778,10 +801,18 @@ public abstract class GLContext {
/**
* @return true if this context is an ES2 context or implements
- * the extension GL_ARB_ES2_compatibility
, otherwise false
+ * the extension GL_ARB_ES3_compatibility
or GL_ARB_ES2_compatibility
, otherwise false
*/
public final boolean isGLES2Compatible() {
- return 0 != ( ctxOptions & CTX_IMPL_ES2_COMPAT ) ;
+ return 0 != ( ctxOptions & ( CTX_IMPL_ES3_COMPAT | CTX_IMPL_ES2_COMPAT ) ) ;
+ }
+
+ /**
+ * @return true if this context is an ES3 context or implements
+ * the extension GL_ARB_ES3_compatibility
, otherwise false
+ */
+ public final boolean isGLES3Compatible() {
+ return 0 != ( ctxOptions & CTX_IMPL_ES3_COMPAT ) ;
}
/**
@@ -819,6 +850,15 @@ public abstract class GLContext {
return 0 != ( ctxOptions & CTX_IMPL_FBO ) ;
}
+ /**
+ * Returns true
if OES_single_precision
, fp32, fixed function point (FFP) compatibility entry points available,
+ * otherwise false
.
+ * @see #CTX_IMPL_FP32_COMPAT_API
+ */
+ public final boolean hasFP32CompatAPI() {
+ return 0 != ( ctxOptions & CTX_IMPL_FP32_COMPAT_API ) ;
+ }
+
/**
* Returns true
if full FBO support is available, otherwise false
.
*
@@ -895,28 +935,30 @@ public abstract class GLContext {
/** @see GLProfile#isGL3bc() */
public final boolean isGL3bc() {
- return ctxVersion.compareTo(Version310) >= 0
- && 0 != (ctxOptions & CTX_IS_ARB_CREATED)
- && 0 != (ctxOptions & CTX_PROFILE_COMPAT);
+ return 0 != (ctxOptions & CTX_IS_ARB_CREATED) &&
+ 0 != (ctxOptions & CTX_PROFILE_COMPAT) &&
+ ctxVersion.compareTo(Version310) >= 0 ;
}
/** @see GLProfile#isGL3() */
public final boolean isGL3() {
- return ctxVersion.compareTo(Version310) >= 0
- && 0 != (ctxOptions & CTX_IS_ARB_CREATED)
- && 0 != (ctxOptions & (CTX_PROFILE_COMPAT|CTX_PROFILE_CORE));
+ return 0 != (ctxOptions & CTX_IS_ARB_CREATED) &&
+ 0 != (ctxOptions & (CTX_PROFILE_COMPAT|CTX_PROFILE_CORE)) &&
+ ctxVersion.compareTo(Version310) >= 0 ;
}
- /** Indicates whether this profile is capable of GL3 (core only). GL3 starts w/ OpenGL 3.1
Includes [ GL4, GL3 ].
*/
+ /** Indicates whether this profile is capable of GL3 (core only). GL3 starts w/ OpenGL 3.1 Includes [ GL4, GL3, GLES3 ].
*/
public final boolean isGL3core() {
- return ctxVersion.compareTo(Version310) >= 0
- && 0 != (ctxOptions & CTX_IS_ARB_CREATED)
- && 0 != (ctxOptions & CTX_PROFILE_CORE);
+ return ( 0 != ( ctxOptions & CTX_PROFILE_ES ) && ctxVersion.getMajor() >= 3 ) ||
+ ( 0 != ( ctxOptions & CTX_IS_ARB_CREATED ) &&
+ 0 != ( ctxOptions & CTX_PROFILE_CORE ) &&
+ ctxVersion.compareTo(Version310) >= 0
+ ) ;
}
/** @see GLProfile#isGL2() */
public final boolean isGL2() {
- return ctxVersion.getMajor()>=1 && 0!=(ctxOptions & CTX_PROFILE_COMPAT);
+ return 0 != ( ctxOptions & CTX_PROFILE_COMPAT ) && ctxVersion.getMajor()>=1 ;
}
/** @see GLProfile#isGL2GL3() */
@@ -926,12 +968,17 @@ public abstract class GLContext {
/** @see GLProfile#isGLES1() */
public final boolean isGLES1() {
- return ctxVersion.getMajor() == 1 && 0 != ( ctxOptions & CTX_PROFILE_ES ) ;
+ return 0 != ( ctxOptions & CTX_PROFILE_ES ) && ctxVersion.getMajor() == 1 ;
}
/** @see GLProfile#isGLES2() */
public final boolean isGLES2() {
- return ctxVersion.getMajor() == 2 && 0 != ( ctxOptions & CTX_PROFILE_ES ) ;
+ return 0 != ( ctxOptions & CTX_PROFILE_ES ) && ctxVersion.getMajor() >= 2 ;
+ }
+
+ /** @see GLProfile#isGLES3() */
+ public final boolean isGLES3() {
+ return 0 != ( ctxOptions & CTX_PROFILE_ES ) && ctxVersion.getMajor() >= 3 ;
}
/** @see GLProfile#isGLES() */
@@ -941,12 +988,22 @@ public abstract class GLContext {
/** @see GLProfile#isGL2ES1() */
public final boolean isGL2ES1() {
- return isGL2() || isGLES1() ;
+ return isGLES1() || isGL2();
}
/** @see GLProfile#isGL2ES2() */
public final boolean isGL2ES2() {
- return isGL2GL3() || isGLES2() ;
+ return isGLES2() || isGL2GL3();
+ }
+
+ /** @see GLProfile#isGL3ES3() */
+ public final boolean isGL3ES3() {
+ return isGL4ES3() || isGL3();
+ }
+
+ /** @see GLProfile#isGL4ES3() */
+ public final boolean isGL4ES3() {
+ return isGL4() || isGLES3() ;
}
/**
@@ -1157,45 +1214,73 @@ public abstract class GLContext {
/* 1.*/ { 0, 1, 2, 3, 4, 5 },
/* 2.*/ { 0, 1 },
/* 3.*/ { 0, 1, 2, 3 },
- /* 4.*/ { 0, 1, 2 } }; // FIXME add 4.3 !
+ /* 4.*/ { 0, 1, 2, 3 } };
- private static final int GL_VERSIONS_VALID[][] = {
+ public static final int ES_VERSIONS[][] = {
/* 0.*/ { -1 },
- /* 1.*/ { 0, 1, 2, 3, 4, 5 },
- /* 2.*/ { 0, 1 },
- /* 3.*/ { 0, 1, 2, 3 },
- /* 4.*/ { 0, 1, 2, 3, 4 } }; // 4.4 coming up soon ?
+ /* 1.*/ { 0, 1 },
+ /* 2.*/ { 0 },
+ /* 3.*/ { 0 } };
- public static final int getMaxMajor() {
- return GL_VERSIONS.length-1;
+ public static final int getMaxMajor(int ctxProfile) {
+ return ( 0 != ( CTX_PROFILE_ES & ctxProfile ) ) ? ES_VERSIONS.length-1 : GL_VERSIONS.length-1;
}
- public static final int getMaxMinor(int major) {
- if(1>major || major>=GL_VERSIONS.length) return -1;
- return GL_VERSIONS[major].length-1;
+ public static final int getMaxMinor(int ctxProfile, int major) {
+ if( 1>major ) {
+ return -1;
+ }
+ if( ( 0 != ( CTX_PROFILE_ES & ctxProfile ) ) ) {
+ if( major>=ES_VERSIONS.length ) return -1;
+ return ES_VERSIONS[major].length-1;
+ } else {
+ if( major>=GL_VERSIONS.length ) return -1;
+ return GL_VERSIONS[major].length-1;
+ }
}
- public static final boolean isValidGLVersion(int major, int minor) {
- if(1>major || major>=GL_VERSIONS_VALID.length) return false;
- if(0>minor || minor>=GL_VERSIONS_VALID[major].length) return false;
+ public static final boolean isValidGLVersion(int ctxProfile, int major, int minor) {
+ if( 1>major || 0>minor ) {
+ return false;
+ }
+ if( ( 0 != ( CTX_PROFILE_ES & ctxProfile ) ) ) {
+ if( major>=ES_VERSIONS.length) return false;
+ if( minor>=ES_VERSIONS[major].length) return false;
+ } else {
+ if( major>=GL_VERSIONS.length) return false;
+ if( minor>=GL_VERSIONS[major].length) return false;
+ }
return true;
}
- public static final boolean decrementGLVersion(int major[], int minor[]) {
+ public static final boolean decrementGLVersion(int ctxProfile, int major[], int minor[]) {
if(null==major || major.length<1 ||null==minor || minor.length<1) {
throw new GLException("invalid array arguments");
}
int m = major[0];
int n = minor[0];
- if(!isValidGLVersion(m, n)) return false;
+ if( !isValidGLVersion(ctxProfile, m, n) ) {
+ return false;
+ }
// decrement ..
n -= 1;
if(n < 0) {
- m -= 1;
- n = GL_VERSIONS[m].length-1;
+ if( ( 0 != ( CTX_PROFILE_ES & ctxProfile ) ) ) {
+ if( m >= 3) {
+ m -= 1;
+ } else {
+ m = 0; // major decr [1,2] -> 0
+ }
+ n = ES_VERSIONS[m].length-1;
+ } else {
+ m -= 1;
+ n = GL_VERSIONS[m].length-1;
+ }
+ }
+ if( !isValidGLVersion(ctxProfile, m, n) ) {
+ return false;
}
- if(!isValidGLVersion(m, n)) return false;
major[0]=m;
minor[0]=n;
@@ -1299,9 +1384,9 @@ public abstract class GLContext {
}
}
- protected static StringBuffer dumpAvailableGLVersions(StringBuffer sb) {
+ protected static StringBuilder dumpAvailableGLVersions(StringBuilder sb) {
if(null == sb) {
- sb = new StringBuffer();
+ sb = new StringBuilder();
}
synchronized(deviceVersionAvailable) {
final Set keys = deviceVersionAvailable.keySet();
@@ -1524,6 +1609,10 @@ public abstract class GLContext {
return isGLVersionAvailable(device, 2, GLContext.CTX_PROFILE_ES, isHardware);
}
+ public static boolean isGLES3Available(AbstractGraphicsDevice device, boolean isHardware[]) {
+ return isGLVersionAvailable(device, 3, GLContext.CTX_PROFILE_ES, isHardware);
+ }
+
public static boolean isGL4bcAvailable(AbstractGraphicsDevice device, boolean isHardware[]) {
return isGLVersionAvailable(device, 4, CTX_PROFILE_COMPAT, isHardware);
}
@@ -1552,13 +1641,15 @@ public abstract class GLContext {
sb.append(minor);
sb.append(" (");
needColon = appendString(sb, "ES profile", needColon, 0 != ( CTX_PROFILE_ES & ctp ));
- needColon = appendString(sb, "Compatibility profile", needColon, 0 != ( CTX_PROFILE_COMPAT & ctp ));
+ needColon = appendString(sb, "Compat profile", needColon, 0 != ( CTX_PROFILE_COMPAT & ctp ));
needColon = appendString(sb, "Core profile", needColon, 0 != ( CTX_PROFILE_CORE & ctp ));
needColon = appendString(sb, "forward", needColon, 0 != ( CTX_OPTION_FORWARD & ctp ));
needColon = appendString(sb, "arb", needColon, 0 != ( CTX_IS_ARB_CREATED & ctp ));
needColon = appendString(sb, "debug", needColon, 0 != ( CTX_OPTION_DEBUG & ctp ));
- needColon = appendString(sb, "ES2 compatible", needColon, 0 != ( CTX_IMPL_ES2_COMPAT & ctp ));
+ needColon = appendString(sb, "ES2 compat", needColon, 0 != ( CTX_IMPL_ES2_COMPAT & ctp ));
+ needColon = appendString(sb, "ES3 compat", needColon, 0 != ( CTX_IMPL_ES3_COMPAT & ctp ));
needColon = appendString(sb, "FBO", needColon, 0 != ( CTX_IMPL_FBO & ctp ));
+ needColon = appendString(sb, "FP32 compat-api", needColon, 0 != ( CTX_IMPL_FP32_COMPAT_API & ctp ));
if( 0 != ( CTX_IMPL_ACCEL_SOFT & ctp ) ) {
needColon = appendString(sb, "software", needColon, true);
} else {
diff --git a/src/jogl/classes/javax/media/opengl/GLDebugMessage.java b/src/jogl/classes/javax/media/opengl/GLDebugMessage.java
index 3ab0683c6..f8959e653 100644
--- a/src/jogl/classes/javax/media/opengl/GLDebugMessage.java
+++ b/src/jogl/classes/javax/media/opengl/GLDebugMessage.java
@@ -73,8 +73,8 @@ public class GLDebugMessage {
// AMD category == ARB source/type
switch(amdDbgCategory) {
case GL2GL3.GL_DEBUG_CATEGORY_API_ERROR_AMD:
- dbgSource = GL2GL3.GL_DEBUG_SOURCE_API_ARB;
- dbgType = GL2GL3.GL_DEBUG_TYPE_ERROR_ARB;
+ dbgSource = GL2GL3.GL_DEBUG_SOURCE_API;
+ dbgType = GL2GL3.GL_DEBUG_TYPE_ERROR;
break;
//
@@ -82,18 +82,18 @@ public class GLDebugMessage {
//
case GL2GL3.GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD:
- dbgSource = GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB;
- dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER_ARB;
+ dbgSource = GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM;
+ dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER;
break;
case GL2GL3.GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD:
- dbgSource = GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER_ARB;
- dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER_ARB;
+ dbgSource = GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER;
+ dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER;
break;
case GL2GL3.GL_DEBUG_CATEGORY_APPLICATION_AMD:
- dbgSource = GL2GL3.GL_DEBUG_SOURCE_APPLICATION_ARB;
- dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER_ARB;
+ dbgSource = GL2GL3.GL_DEBUG_SOURCE_APPLICATION;
+ dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER;
break;
@@ -102,24 +102,24 @@ public class GLDebugMessage {
//
case GL2GL3.GL_DEBUG_CATEGORY_DEPRECATION_AMD:
- dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER_ARB;
- dbgType = GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB;
+ dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER;
+ dbgType = GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR;
break;
case GL2GL3.GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD:
- dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER_ARB;
- dbgType = GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB;
+ dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER;
+ dbgType = GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR;
break;
case GL2GL3.GL_DEBUG_CATEGORY_PERFORMANCE_AMD:
- dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER_ARB;
- dbgType = GL2GL3.GL_DEBUG_TYPE_PERFORMANCE_ARB;
+ dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER;
+ dbgType = GL2GL3.GL_DEBUG_TYPE_PERFORMANCE;
break;
case GL2GL3.GL_DEBUG_CATEGORY_OTHER_AMD:
default:
- dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER_ARB;
- dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER_ARB;
+ dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER;
+ dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER;
}
return new GLDebugMessage(source, when, dbgSource, dbgType, dbgId, dbgSeverity, dbgMsg);
@@ -127,24 +127,24 @@ public class GLDebugMessage {
public static int translateARB2AMDCategory(int dbgSource, int dbgType) {
switch (dbgSource) {
- case GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB:
+ case GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM:
return GL2GL3.GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD;
- case GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER_ARB:
+ case GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER:
return GL2GL3.GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD;
- case GL2GL3.GL_DEBUG_SOURCE_APPLICATION_ARB:
+ case GL2GL3.GL_DEBUG_SOURCE_APPLICATION:
return GL2GL3.GL_DEBUG_CATEGORY_APPLICATION_AMD;
}
switch(dbgType) {
- case GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB:
+ case GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR:
return GL2GL3.GL_DEBUG_CATEGORY_DEPRECATION_AMD;
- case GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB:
+ case GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR:
return GL2GL3.GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD;
- case GL2GL3.GL_DEBUG_TYPE_PERFORMANCE_ARB:
+ case GL2GL3.GL_DEBUG_TYPE_PERFORMANCE:
return GL2GL3.GL_DEBUG_CATEGORY_PERFORMANCE_AMD;
}
@@ -204,33 +204,33 @@ public class GLDebugMessage {
public static String getDbgSourceString(int dbgSource) {
switch(dbgSource) {
- case GL2GL3.GL_DEBUG_SOURCE_API_ARB: return "GL API";
- case GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER_ARB: return "GLSL or extension compiler";
- case GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB: return "Native Windowing binding";
- case GL2GL3.GL_DEBUG_SOURCE_THIRD_PARTY_ARB: return "Third party";
- case GL2GL3.GL_DEBUG_SOURCE_APPLICATION_ARB: return "Application";
- case GL2GL3.GL_DEBUG_SOURCE_OTHER_ARB: return "generic";
+ case GL2GL3.GL_DEBUG_SOURCE_API: return "GL API";
+ case GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER: return "GLSL or extension compiler";
+ case GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM: return "Native Windowing binding";
+ case GL2GL3.GL_DEBUG_SOURCE_THIRD_PARTY: return "Third party";
+ case GL2GL3.GL_DEBUG_SOURCE_APPLICATION: return "Application";
+ case GL2GL3.GL_DEBUG_SOURCE_OTHER: return "generic";
default: return "Unknown (" + toHexString(dbgSource) + ")";
}
}
public static String getDbgTypeString(int dbgType) {
switch(dbgType) {
- case GL2GL3.GL_DEBUG_TYPE_ERROR_ARB: return "Error";
- case GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB: return "Warning: marked for deprecation";
- case GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB: return "Warning: undefined behavior";
- case GL2GL3.GL_DEBUG_TYPE_PERFORMANCE_ARB: return "Warning: implementation dependent performance";
- case GL2GL3.GL_DEBUG_TYPE_PORTABILITY_ARB: return "Warning: vendor-specific extension use";
- case GL2GL3.GL_DEBUG_TYPE_OTHER_ARB: return "Warning: generic";
+ case GL2GL3.GL_DEBUG_TYPE_ERROR: return "Error";
+ case GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR: return "Warning: marked for deprecation";
+ case GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR: return "Warning: undefined behavior";
+ case GL2GL3.GL_DEBUG_TYPE_PERFORMANCE: return "Warning: implementation dependent performance";
+ case GL2GL3.GL_DEBUG_TYPE_PORTABILITY: return "Warning: vendor-specific extension use";
+ case GL2GL3.GL_DEBUG_TYPE_OTHER: return "Warning: generic";
default: return "Unknown (" + toHexString(dbgType) + ")";
}
}
public static String getDbgSeverityString(int dbgSeverity) {
switch(dbgSeverity) {
- case GL2GL3.GL_DEBUG_SEVERITY_HIGH_ARB: return "High: dangerous undefined behavior";
- case GL2GL3.GL_DEBUG_SEVERITY_MEDIUM_ARB: return "Medium: Severe performance/deprecation/other warnings";
- case GL2GL3.GL_DEBUG_SEVERITY_LOW_ARB: return "Low: Performance warnings (redundancy/undefined)";
+ case GL2GL3.GL_DEBUG_SEVERITY_HIGH: return "High: dangerous undefined behavior";
+ case GL2GL3.GL_DEBUG_SEVERITY_MEDIUM: return "Medium: Severe performance/deprecation/other warnings";
+ case GL2GL3.GL_DEBUG_SEVERITY_LOW: return "Low: Performance warnings (redundancy/undefined)";
default: return "Unknown (" + toHexString(dbgSeverity) + ")";
}
}
diff --git a/src/jogl/classes/javax/media/opengl/GLProfile.java b/src/jogl/classes/javax/media/opengl/GLProfile.java
index 1b6af22d4..17d9019da 100644
--- a/src/jogl/classes/javax/media/opengl/GLProfile.java
+++ b/src/jogl/classes/javax/media/opengl/GLProfile.java
@@ -132,7 +132,7 @@ public class GLProfile {
ReflectionUtil.createInstance(getGLImplBaseClassName(GL4bc)+"Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { null, null }, cl);
} catch (Throwable t) {}
try {
- ReflectionUtil.createInstance(getGLImplBaseClassName(GLES2)+"Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { null, null }, cl);
+ ReflectionUtil.createInstance(getGLImplBaseClassName(GLES3)+"Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { null, null }, cl);
} catch (Throwable t) {}
try {
ReflectionUtil.createInstance(getGLImplBaseClassName(GLES1)+"Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { null, null }, cl);
@@ -165,7 +165,7 @@ public class GLProfile {
initLock.unlock();
}
if(DEBUG) {
- if( justInitialized && ( hasGL234Impl || hasGLES1Impl || hasGLES2Impl ) ) {
+ if( justInitialized && ( hasGL234Impl || hasGLES1Impl || hasGLES3Impl ) ) {
System.err.println(JoglVersion.getDefaultOpenGLInfo(defaultDevice, null, true));
}
}
@@ -298,6 +298,24 @@ public class GLProfile {
glAvailabilityToString(device, sb.append(" "), 4, GLContext.CTX_PROFILE_CORE);
}
+ if(useIndent) {
+ doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GL4ES3").append(indent);
+ } else {
+ sb.append(", GL4ES3 ");
+ }
+ sb.append(isAvailableImpl(map, GL4ES3));
+
+ if(useIndent) {
+ doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GLES3").append(indent);
+ } else {
+ sb.append(", GLES3 ");
+ }
+ avail=isAvailableImpl(map, GLES3);
+ sb.append(avail);
+ if(avail) {
+ glAvailabilityToString(device, sb.append(" "), 3, GLContext.CTX_PROFILE_ES);
+ }
+
if(useIndent) {
doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GL3bc").append(indent);
} else {
@@ -332,39 +350,39 @@ public class GLProfile {
}
if(useIndent) {
- doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GL2ES1").append(indent);
+ doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GL2ES2").append(indent);
} else {
- sb.append(", GL2ES1 ");
+ sb.append(", GL2ES2 ");
}
- sb.append(isAvailableImpl(map, GL2ES1));
+ sb.append(isAvailableImpl(map, GL2ES2));
if(useIndent) {
- doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GLES1").append(indent);
+ doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GLES2").append(indent);
} else {
- sb.append(", GLES1 ");
+ sb.append(", GLES2 ");
}
- avail=isAvailableImpl(map, GLES1);
+ avail=isAvailableImpl(map, GLES2);
sb.append(avail);
if(avail) {
- glAvailabilityToString(device, sb.append(" "), 1, GLContext.CTX_PROFILE_ES);
+ glAvailabilityToString(device, sb.append(" "), 2, GLContext.CTX_PROFILE_ES);
}
if(useIndent) {
- doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GL2ES2").append(indent);
+ doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GL2ES1").append(indent);
} else {
- sb.append(", GL2ES2 ");
+ sb.append(", GL2ES1 ");
}
- sb.append(isAvailableImpl(map, GL2ES2));
+ sb.append(isAvailableImpl(map, GL2ES1));
if(useIndent) {
- doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GLES2").append(indent);
+ doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GLES1").append(indent);
} else {
- sb.append(", GLES2 ");
+ sb.append(", GLES1 ");
}
- avail=isAvailableImpl(map, GLES2);
+ avail=isAvailableImpl(map, GLES1);
sb.append(avail);
if(avail) {
- glAvailabilityToString(device, sb.append(" "), 2, GLContext.CTX_PROFILE_ES);
+ glAvailabilityToString(device, sb.append(" "), 1, GLContext.CTX_PROFILE_ES);
}
if(useIndent) {
@@ -437,6 +455,9 @@ public class GLProfile {
/** The embedded OpenGL profile ES 2.x, with x >= 0 */
public static final String GLES2 = "GLES2";
+ /** The embedded OpenGL profile ES 3.x, with x >= 0 */
+ public static final String GLES3 = "GLES3";
+
/** The intersection of the desktop GL2 and embedded ES1 profile */
public static final String GL2ES1 = "GL2ES1";
@@ -446,6 +467,9 @@ public class GLProfile {
/** The intersection of the desktop GL3 and GL2 profile */
public static final String GL2GL3 = "GL2GL3";
+ /** The intersection of the desktop GL4 and ES3 profile */
+ public static final String GL4ES3 = "GL4ES3";
+
/** The default profile, used for the device default profile map */
private static final String GL_DEFAULT = "GL_DEFAULT";
@@ -456,62 +480,66 @@ public class GLProfile {
* This includes the generic subset profiles GL2GL3, GL2ES2 and GL2ES1.
*
*
- *