From 992b456d64e6128af021067e10e485d25977bf24 Mon Sep 17 00:00:00 2001 From: Michael Bien Date: Sat, 27 Mar 2010 02:57:46 +0100 Subject: refactoring due to gluegen changes. - renamed com.sun.gluegen.runtime -> com.jogamp.gluegen.runtime. --- make/stub_includes/opengl/GL3/gl3.h.orig | 2742 +++++++ make/stub_includes/opengl/GL3/gl3ext.h.orig | 10073 ++++++++++++++++++++++++++ make/stub_includes/opengl/GL3_/gl3.h | 1659 +++++ make/stub_includes/opengl/GL3_/gl3ext.h | 579 ++ make/stub_includes/opengl/gl4.c | 11 + 5 files changed, 15064 insertions(+) create mode 100755 make/stub_includes/opengl/GL3/gl3.h.orig create mode 100644 make/stub_includes/opengl/GL3/gl3ext.h.orig create mode 100755 make/stub_includes/opengl/GL3_/gl3.h create mode 100644 make/stub_includes/opengl/GL3_/gl3ext.h create mode 100644 make/stub_includes/opengl/gl4.c (limited to 'make/stub_includes') diff --git a/make/stub_includes/opengl/GL3/gl3.h.orig b/make/stub_includes/opengl/GL3/gl3.h.orig new file mode 100755 index 000000000..1f4867169 --- /dev/null +++ b/make/stub_includes/opengl/GL3/gl3.h.orig @@ -0,0 +1,2742 @@ +#ifndef __gl3_h_ +#define __gl3_h_ + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** Copyright (c) 2007-2010 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +/* This is a draft release of gl3.h, a header for use with OpenGL 3.1, and + * OpenGL 3.2/3.3/4.0 core profile implementations. The current version is + * available at http://www.opengl.org/registry/ . Please don't package + * gl3.h for release with other software until it's out of draft status. + * The structure of the file may change significantly, and the details + * will probably change slightly as we make sure exactly the right set + * of interfaces is included. + * + * gl3.h last updated on $Date: 2010-03-11 11:19:31 -0800 (Thu, 11 Mar 2010) $ + * + * RELEASE NOTES - 2010/03/11 + * + * gl3.h should be placed under a directory 'GL3' and included as + * ''. + * + * gl3.h only includes interfaces supported in a core OpenGL 3.1, 3.2, + * 3.3, or 3.4 core profile implementation implementation, as well as + * interfaces for a few ARB extensions which have identical enums and + * entry points. It does not, and never will include functionality + * removed from core OpenGL 3.1, such as fixed-function vertex and + * fragment processing. + * + * Implementations of OpenGL 3.1 supporting the optional + * GL_ARB_compatibility extension continue to provide that functionality, + * as do implementations of the OpenGL 3.2+ compatibility profiles, and + * source code requiring it should use the traditional and + * headers instead of . + * + * It is not possible to #include both and either of + * or in the same source file. + * + * We welcome feedback on gl3.h. Please register for the Khronos Bugzilla + * (www.khronos.org/bugzilla) and file issues there under product + * "OpenGL", category "Registry". Feedback on the opengl.org forums + * may not be responded to in a timely fashion. + */ + +/* Function declaration macros - to move into glplatform.h */ + +#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) +#define WIN32_LEAN_AND_MEAN 1 +#include +#endif + +#ifndef APIENTRY +#define APIENTRY +#endif +#ifndef APIENTRYP +#define APIENTRYP APIENTRY * +#endif +#ifndef GLAPI +#define GLAPI extern +#endif + +/* Base GL types */ + +typedef unsigned int GLenum; +typedef unsigned char GLboolean; +typedef unsigned int GLbitfield; +typedef signed char GLbyte; +typedef short GLshort; +typedef int GLint; +typedef int GLsizei; +typedef unsigned char GLubyte; +typedef unsigned short GLushort; +typedef unsigned int GLuint; +typedef float GLfloat; +typedef float GLclampf; +typedef double GLdouble; +typedef double GLclampd; +typedef void GLvoid; + +/*************************************************************/ + +#ifndef GL_VERSION_1_1 +/* AttribMask */ +#define GL_DEPTH_BUFFER_BIT 0x00000100 +#define GL_STENCIL_BUFFER_BIT 0x00000400 +#define GL_COLOR_BUFFER_BIT 0x00004000 +/* Boolean */ +#define GL_FALSE 0 +#define GL_TRUE 1 +/* BeginMode */ +#define GL_POINTS 0x0000 +#define GL_LINES 0x0001 +#define GL_LINE_LOOP 0x0002 +#define GL_LINE_STRIP 0x0003 +#define GL_TRIANGLES 0x0004 +#define GL_TRIANGLE_STRIP 0x0005 +#define GL_TRIANGLE_FAN 0x0006 +/* AlphaFunction */ +#define GL_NEVER 0x0200 +#define GL_LESS 0x0201 +#define GL_EQUAL 0x0202 +#define GL_LEQUAL 0x0203 +#define GL_GREATER 0x0204 +#define GL_NOTEQUAL 0x0205 +#define GL_GEQUAL 0x0206 +#define GL_ALWAYS 0x0207 +/* BlendingFactorDest */ +#define GL_ZERO 0 +#define GL_ONE 1 +#define GL_SRC_COLOR 0x0300 +#define GL_ONE_MINUS_SRC_COLOR 0x0301 +#define GL_SRC_ALPHA 0x0302 +#define GL_ONE_MINUS_SRC_ALPHA 0x0303 +#define GL_DST_ALPHA 0x0304 +#define GL_ONE_MINUS_DST_ALPHA 0x0305 +/* BlendingFactorSrc */ +#define GL_DST_COLOR 0x0306 +#define GL_ONE_MINUS_DST_COLOR 0x0307 +#define GL_SRC_ALPHA_SATURATE 0x0308 +/* DrawBufferMode */ +#define GL_NONE 0 +#define GL_FRONT_LEFT 0x0400 +#define GL_FRONT_RIGHT 0x0401 +#define GL_BACK_LEFT 0x0402 +#define GL_BACK_RIGHT 0x0403 +#define GL_FRONT 0x0404 +#define GL_BACK 0x0405 +#define GL_LEFT 0x0406 +#define GL_RIGHT 0x0407 +#define GL_FRONT_AND_BACK 0x0408 +/* ErrorCode */ +#define GL_NO_ERROR 0 +#define GL_INVALID_ENUM 0x0500 +#define GL_INVALID_VALUE 0x0501 +#define GL_INVALID_OPERATION 0x0502 +#define GL_OUT_OF_MEMORY 0x0505 +/* FrontFaceDirection */ +#define GL_CW 0x0900 +#define GL_CCW 0x0901 +/* GetPName */ +#define GL_POINT_SIZE 0x0B11 +#define GL_POINT_SIZE_RANGE 0x0B12 +#define GL_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_LINE_SMOOTH 0x0B20 +#define GL_LINE_WIDTH 0x0B21 +#define GL_LINE_WIDTH_RANGE 0x0B22 +#define GL_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_POLYGON_SMOOTH 0x0B41 +#define GL_CULL_FACE 0x0B44 +#define GL_CULL_FACE_MODE 0x0B45 +#define GL_FRONT_FACE 0x0B46 +#define GL_DEPTH_RANGE 0x0B70 +#define GL_DEPTH_TEST 0x0B71 +#define GL_DEPTH_WRITEMASK 0x0B72 +#define GL_DEPTH_CLEAR_VALUE 0x0B73 +#define GL_DEPTH_FUNC 0x0B74 +#define GL_STENCIL_TEST 0x0B90 +#define GL_STENCIL_CLEAR_VALUE 0x0B91 +#define GL_STENCIL_FUNC 0x0B92 +#define GL_STENCIL_VALUE_MASK 0x0B93 +#define GL_STENCIL_FAIL 0x0B94 +#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 +#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 +#define GL_STENCIL_REF 0x0B97 +#define GL_STENCIL_WRITEMASK 0x0B98 +#define GL_VIEWPORT 0x0BA2 +#define GL_DITHER 0x0BD0 +#define GL_BLEND_DST 0x0BE0 +#define GL_BLEND_SRC 0x0BE1 +#define GL_BLEND 0x0BE2 +#define GL_LOGIC_OP_MODE 0x0BF0 +#define GL_COLOR_LOGIC_OP 0x0BF2 +#define GL_DRAW_BUFFER 0x0C01 +#define GL_READ_BUFFER 0x0C02 +#define GL_SCISSOR_BOX 0x0C10 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_COLOR_CLEAR_VALUE 0x0C22 +#define GL_COLOR_WRITEMASK 0x0C23 +#define GL_DOUBLEBUFFER 0x0C32 +#define GL_STEREO 0x0C33 +#define GL_LINE_SMOOTH_HINT 0x0C52 +#define GL_POLYGON_SMOOTH_HINT 0x0C53 +#define GL_UNPACK_SWAP_BYTES 0x0CF0 +#define GL_UNPACK_LSB_FIRST 0x0CF1 +#define GL_UNPACK_ROW_LENGTH 0x0CF2 +#define GL_UNPACK_SKIP_ROWS 0x0CF3 +#define GL_UNPACK_SKIP_PIXELS 0x0CF4 +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_PACK_SWAP_BYTES 0x0D00 +#define GL_PACK_LSB_FIRST 0x0D01 +#define GL_PACK_ROW_LENGTH 0x0D02 +#define GL_PACK_SKIP_ROWS 0x0D03 +#define GL_PACK_SKIP_PIXELS 0x0D04 +#define GL_PACK_ALIGNMENT 0x0D05 +#define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_MAX_VIEWPORT_DIMS 0x0D3A +#define GL_SUBPIXEL_BITS 0x0D50 +#define GL_TEXTURE_1D 0x0DE0 +#define GL_TEXTURE_2D 0x0DE1 +#define GL_POLYGON_OFFSET_UNITS 0x2A00 +#define GL_POLYGON_OFFSET_POINT 0x2A01 +#define GL_POLYGON_OFFSET_LINE 0x2A02 +#define GL_POLYGON_OFFSET_FILL 0x8037 +#define GL_POLYGON_OFFSET_FACTOR 0x8038 +#define GL_TEXTURE_BINDING_1D 0x8068 +#define GL_TEXTURE_BINDING_2D 0x8069 +/* GetTextureParameter */ +#define GL_TEXTURE_WIDTH 0x1000 +#define GL_TEXTURE_HEIGHT 0x1001 +#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 +#define GL_TEXTURE_BORDER_COLOR 0x1004 +#define GL_TEXTURE_RED_SIZE 0x805C +#define GL_TEXTURE_GREEN_SIZE 0x805D +#define GL_TEXTURE_BLUE_SIZE 0x805E +#define GL_TEXTURE_ALPHA_SIZE 0x805F +/* HintMode */ +#define GL_DONT_CARE 0x1100 +#define GL_FASTEST 0x1101 +#define GL_NICEST 0x1102 +/* DataType */ +#define GL_BYTE 0x1400 +#define GL_UNSIGNED_BYTE 0x1401 +#define GL_SHORT 0x1402 +#define GL_UNSIGNED_SHORT 0x1403 +#define GL_INT 0x1404 +#define GL_UNSIGNED_INT 0x1405 +#define GL_FLOAT 0x1406 +#define GL_DOUBLE 0x140A +/* LogicOp */ +#define GL_CLEAR 0x1500 +#define GL_AND 0x1501 +#define GL_AND_REVERSE 0x1502 +#define GL_COPY 0x1503 +#define GL_AND_INVERTED 0x1504 +#define GL_NOOP 0x1505 +#define GL_XOR 0x1506 +#define GL_OR 0x1507 +#define GL_NOR 0x1508 +#define GL_EQUIV 0x1509 +#define GL_INVERT 0x150A +#define GL_OR_REVERSE 0x150B +#define GL_COPY_INVERTED 0x150C +#define GL_OR_INVERTED 0x150D +#define GL_NAND 0x150E +#define GL_SET 0x150F +/* MatrixMode (for gl3.h, FBO attachment type) */ +#define GL_TEXTURE 0x1702 +/* PixelCopyType */ +#define GL_COLOR 0x1800 +#define GL_DEPTH 0x1801 +#define GL_STENCIL 0x1802 +/* PixelFormat */ +#define GL_STENCIL_INDEX 0x1901 +#define GL_DEPTH_COMPONENT 0x1902 +#define GL_RED 0x1903 +#define GL_GREEN 0x1904 +#define GL_BLUE 0x1905 +#define GL_ALPHA 0x1906 +#define GL_RGB 0x1907 +#define GL_RGBA 0x1908 +/* PolygonMode */ +#define GL_POINT 0x1B00 +#define GL_LINE 0x1B01 +#define GL_FILL 0x1B02 +/* StencilOp */ +#define GL_KEEP 0x1E00 +#define GL_REPLACE 0x1E01 +#define GL_INCR 0x1E02 +#define GL_DECR 0x1E03 +/* StringName */ +#define GL_VENDOR 0x1F00 +#define GL_RENDERER 0x1F01 +#define GL_VERSION 0x1F02 +#define GL_EXTENSIONS 0x1F03 +/* TextureMagFilter */ +#define GL_NEAREST 0x2600 +#define GL_LINEAR 0x2601 +/* TextureMinFilter */ +#define GL_NEAREST_MIPMAP_NEAREST 0x2700 +#define GL_LINEAR_MIPMAP_NEAREST 0x2701 +#define GL_NEAREST_MIPMAP_LINEAR 0x2702 +#define GL_LINEAR_MIPMAP_LINEAR 0x2703 +/* TextureParameterName */ +#define GL_TEXTURE_MAG_FILTER 0x2800 +#define GL_TEXTURE_MIN_FILTER 0x2801 +#define GL_TEXTURE_WRAP_S 0x2802 +#define GL_TEXTURE_WRAP_T 0x2803 +/* TextureTarget */ +#define GL_PROXY_TEXTURE_1D 0x8063 +#define GL_PROXY_TEXTURE_2D 0x8064 +/* TextureWrapMode */ +#define GL_REPEAT 0x2901 +/* PixelInternalFormat */ +#define GL_R3_G3_B2 0x2A10 +#define GL_RGB4 0x804F +#define GL_RGB5 0x8050 +#define GL_RGB8 0x8051 +#define GL_RGB10 0x8052 +#define GL_RGB12 0x8053 +#define GL_RGB16 0x8054 +#define GL_RGBA2 0x8055 +#define GL_RGBA4 0x8056 +#define GL_RGB5_A1 0x8057 +#define GL_RGBA8 0x8058 +#define GL_RGB10_A2 0x8059 +#define GL_RGBA12 0x805A +#define GL_RGBA16 0x805B +#endif + +#ifndef GL_VERSION_1_2 +#define GL_UNSIGNED_BYTE_3_3_2 0x8032 +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_INT_8_8_8_8 0x8035 +#define GL_UNSIGNED_INT_10_10_10_2 0x8036 +#define GL_TEXTURE_BINDING_3D 0x806A +#define GL_PACK_SKIP_IMAGES 0x806B +#define GL_PACK_IMAGE_HEIGHT 0x806C +#define GL_UNPACK_SKIP_IMAGES 0x806D +#define GL_UNPACK_IMAGE_HEIGHT 0x806E +#define GL_TEXTURE_3D 0x806F +#define GL_PROXY_TEXTURE_3D 0x8070 +#define GL_TEXTURE_DEPTH 0x8071 +#define GL_TEXTURE_WRAP_R 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE 0x8073 +#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 +#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 +#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 +#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 +#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 +#define GL_BGR 0x80E0 +#define GL_BGRA 0x80E1 +#define GL_MAX_ELEMENTS_VERTICES 0x80E8 +#define GL_MAX_ELEMENTS_INDICES 0x80E9 +#define GL_CLAMP_TO_EDGE 0x812F +#define GL_TEXTURE_MIN_LOD 0x813A +#define GL_TEXTURE_MAX_LOD 0x813B +#define GL_TEXTURE_BASE_LEVEL 0x813C +#define GL_TEXTURE_MAX_LEVEL 0x813D +#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 +#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 +#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E +#endif + +#ifndef GL_ARB_imaging +#define GL_CONSTANT_COLOR 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 +#define GL_CONSTANT_ALPHA 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 +#define GL_BLEND_COLOR 0x8005 +#define GL_FUNC_ADD 0x8006 +#define GL_MIN 0x8007 +#define GL_MAX 0x8008 +#define GL_BLEND_EQUATION 0x8009 +#define GL_FUNC_SUBTRACT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT 0x800B +#endif + +#ifndef GL_VERSION_1_3 +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_ACTIVE_TEXTURE 0x84E0 +#define GL_MULTISAMPLE 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE 0x809F +#define GL_SAMPLE_COVERAGE 0x80A0 +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C +#define GL_COMPRESSED_RGB 0x84ED +#define GL_COMPRESSED_RGBA 0x84EE +#define GL_TEXTURE_COMPRESSION_HINT 0x84EF +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 +#define GL_TEXTURE_COMPRESSED 0x86A1 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 +#define GL_CLAMP_TO_BORDER 0x812D +#endif + +#ifndef GL_VERSION_1_4 +#define GL_BLEND_DST_RGB 0x80C8 +#define GL_BLEND_SRC_RGB 0x80C9 +#define GL_BLEND_DST_ALPHA 0x80CA +#define GL_BLEND_SRC_ALPHA 0x80CB +#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 +#define GL_DEPTH_COMPONENT16 0x81A5 +#define GL_DEPTH_COMPONENT24 0x81A6 +#define GL_DEPTH_COMPONENT32 0x81A7 +#define GL_MIRRORED_REPEAT 0x8370 +#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD +#define GL_TEXTURE_LOD_BIAS 0x8501 +#define GL_INCR_WRAP 0x8507 +#define GL_DECR_WRAP 0x8508 +#define GL_TEXTURE_DEPTH_SIZE 0x884A +#define GL_TEXTURE_COMPARE_MODE 0x884C +#define GL_TEXTURE_COMPARE_FUNC 0x884D +#endif + +#ifndef GL_VERSION_1_5 +#define GL_BUFFER_SIZE 0x8764 +#define GL_BUFFER_USAGE 0x8765 +#define GL_QUERY_COUNTER_BITS 0x8864 +#define GL_CURRENT_QUERY 0x8865 +#define GL_QUERY_RESULT 0x8866 +#define GL_QUERY_RESULT_AVAILABLE 0x8867 +#define GL_ARRAY_BUFFER 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER 0x8893 +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F +#define GL_READ_ONLY 0x88B8 +#define GL_WRITE_ONLY 0x88B9 +#define GL_READ_WRITE 0x88BA +#define GL_BUFFER_ACCESS 0x88BB +#define GL_BUFFER_MAPPED 0x88BC +#define GL_BUFFER_MAP_POINTER 0x88BD +#define GL_STREAM_DRAW 0x88E0 +#define GL_STREAM_READ 0x88E1 +#define GL_STREAM_COPY 0x88E2 +#define GL_STATIC_DRAW 0x88E4 +#define GL_STATIC_READ 0x88E5 +#define GL_STATIC_COPY 0x88E6 +#define GL_DYNAMIC_DRAW 0x88E8 +#define GL_DYNAMIC_READ 0x88E9 +#define GL_DYNAMIC_COPY 0x88EA +#define GL_SAMPLES_PASSED 0x8914 +#endif + +#ifndef GL_VERSION_2_0 +#define GL_BLEND_EQUATION_RGB 0x8009 +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +#define GL_CURRENT_VERTEX_ATTRIB 0x8626 +#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 +#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +#define GL_STENCIL_BACK_FUNC 0x8800 +#define GL_STENCIL_BACK_FAIL 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 +#define GL_MAX_DRAW_BUFFERS 0x8824 +#define GL_DRAW_BUFFER0 0x8825 +#define GL_DRAW_BUFFER1 0x8826 +#define GL_DRAW_BUFFER2 0x8827 +#define GL_DRAW_BUFFER3 0x8828 +#define GL_DRAW_BUFFER4 0x8829 +#define GL_DRAW_BUFFER5 0x882A +#define GL_DRAW_BUFFER6 0x882B +#define GL_DRAW_BUFFER7 0x882C +#define GL_DRAW_BUFFER8 0x882D +#define GL_DRAW_BUFFER9 0x882E +#define GL_DRAW_BUFFER10 0x882F +#define GL_DRAW_BUFFER11 0x8830 +#define GL_DRAW_BUFFER12 0x8831 +#define GL_DRAW_BUFFER13 0x8832 +#define GL_DRAW_BUFFER14 0x8833 +#define GL_DRAW_BUFFER15 0x8834 +#define GL_BLEND_EQUATION_ALPHA 0x883D +#define GL_MAX_VERTEX_ATTRIBS 0x8869 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_VERTEX_SHADER 0x8B31 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A +#define GL_MAX_VARYING_FLOATS 0x8B4B +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D +#define GL_SHADER_TYPE 0x8B4F +#define GL_FLOAT_VEC2 0x8B50 +#define GL_FLOAT_VEC3 0x8B51 +#define GL_FLOAT_VEC4 0x8B52 +#define GL_INT_VEC2 0x8B53 +#define GL_INT_VEC3 0x8B54 +#define GL_INT_VEC4 0x8B55 +#define GL_BOOL 0x8B56 +#define GL_BOOL_VEC2 0x8B57 +#define GL_BOOL_VEC3 0x8B58 +#define GL_BOOL_VEC4 0x8B59 +#define GL_FLOAT_MAT2 0x8B5A +#define GL_FLOAT_MAT3 0x8B5B +#define GL_FLOAT_MAT4 0x8B5C +#define GL_SAMPLER_1D 0x8B5D +#define GL_SAMPLER_2D 0x8B5E +#define GL_SAMPLER_3D 0x8B5F +#define GL_SAMPLER_CUBE 0x8B60 +#define GL_SAMPLER_1D_SHADOW 0x8B61 +#define GL_SAMPLER_2D_SHADOW 0x8B62 +#define GL_DELETE_STATUS 0x8B80 +#define GL_COMPILE_STATUS 0x8B81 +#define GL_LINK_STATUS 0x8B82 +#define GL_VALIDATE_STATUS 0x8B83 +#define GL_INFO_LOG_LENGTH 0x8B84 +#define GL_ATTACHED_SHADERS 0x8B85 +#define GL_ACTIVE_UNIFORMS 0x8B86 +#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +#define GL_SHADER_SOURCE_LENGTH 0x8B88 +#define GL_ACTIVE_ATTRIBUTES 0x8B89 +#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B +#define GL_SHADING_LANGUAGE_VERSION 0x8B8C +#define GL_CURRENT_PROGRAM 0x8B8D +#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 +#define GL_LOWER_LEFT 0x8CA1 +#define GL_UPPER_LEFT 0x8CA2 +#define GL_STENCIL_BACK_REF 0x8CA3 +#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 +#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 +#endif + +#ifndef GL_VERSION_2_1 +#define GL_PIXEL_PACK_BUFFER 0x88EB +#define GL_PIXEL_UNPACK_BUFFER 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF +#define GL_FLOAT_MAT2x3 0x8B65 +#define GL_FLOAT_MAT2x4 0x8B66 +#define GL_FLOAT_MAT3x2 0x8B67 +#define GL_FLOAT_MAT3x4 0x8B68 +#define GL_FLOAT_MAT4x2 0x8B69 +#define GL_FLOAT_MAT4x3 0x8B6A +#define GL_SRGB 0x8C40 +#define GL_SRGB8 0x8C41 +#define GL_SRGB_ALPHA 0x8C42 +#define GL_SRGB8_ALPHA8 0x8C43 +#define GL_COMPRESSED_SRGB 0x8C48 +#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 +#endif + +#ifndef GL_VERSION_3_0 +#define GL_COMPARE_REF_TO_TEXTURE 0x884E +#define GL_CLIP_DISTANCE0 0x3000 +#define GL_CLIP_DISTANCE1 0x3001 +#define GL_CLIP_DISTANCE2 0x3002 +#define GL_CLIP_DISTANCE3 0x3003 +#define GL_CLIP_DISTANCE4 0x3004 +#define GL_CLIP_DISTANCE5 0x3005 +#define GL_CLIP_DISTANCE6 0x3006 +#define GL_CLIP_DISTANCE7 0x3007 +#define GL_MAX_CLIP_DISTANCES 0x0D32 +#define GL_MAJOR_VERSION 0x821B +#define GL_MINOR_VERSION 0x821C +#define GL_NUM_EXTENSIONS 0x821D +#define GL_CONTEXT_FLAGS 0x821E +#define GL_DEPTH_BUFFER 0x8223 +#define GL_STENCIL_BUFFER 0x8224 +#define GL_COMPRESSED_RED 0x8225 +#define GL_COMPRESSED_RG 0x8226 +#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001 +#define GL_RGBA32F 0x8814 +#define GL_RGB32F 0x8815 +#define GL_RGBA16F 0x881A +#define GL_RGB16F 0x881B +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD +#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF +#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 +#define GL_CLAMP_READ_COLOR 0x891C +#define GL_FIXED_ONLY 0x891D +#define GL_MAX_VARYING_COMPONENTS 0x8B4B +#define GL_TEXTURE_1D_ARRAY 0x8C18 +#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 +#define GL_TEXTURE_2D_ARRAY 0x8C1A +#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B +#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C +#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D +#define GL_R11F_G11F_B10F 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B +#define GL_RGB9_E5 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E +#define GL_TEXTURE_SHARED_SIZE 0x8C3F +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 +#define GL_PRIMITIVES_GENERATED 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 +#define GL_RASTERIZER_DISCARD 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B +#define GL_INTERLEAVED_ATTRIBS 0x8C8C +#define GL_SEPARATE_ATTRIBS 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F +#define GL_RGBA32UI 0x8D70 +#define GL_RGB32UI 0x8D71 +#define GL_RGBA16UI 0x8D76 +#define GL_RGB16UI 0x8D77 +#define GL_RGBA8UI 0x8D7C +#define GL_RGB8UI 0x8D7D +#define GL_RGBA32I 0x8D82 +#define GL_RGB32I 0x8D83 +#define GL_RGBA16I 0x8D88 +#define GL_RGB16I 0x8D89 +#define GL_RGBA8I 0x8D8E +#define GL_RGB8I 0x8D8F +#define GL_RED_INTEGER 0x8D94 +#define GL_GREEN_INTEGER 0x8D95 +#define GL_BLUE_INTEGER 0x8D96 +#define GL_RGB_INTEGER 0x8D98 +#define GL_RGBA_INTEGER 0x8D99 +#define GL_BGR_INTEGER 0x8D9A +#define GL_BGRA_INTEGER 0x8D9B +#define GL_SAMPLER_1D_ARRAY 0x8DC0 +#define GL_SAMPLER_2D_ARRAY 0x8DC1 +#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 +#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 +#define GL_UNSIGNED_INT_VEC2 0x8DC6 +#define GL_UNSIGNED_INT_VEC3 0x8DC7 +#define GL_UNSIGNED_INT_VEC4 0x8DC8 +#define GL_INT_SAMPLER_1D 0x8DC9 +#define GL_INT_SAMPLER_2D 0x8DCA +#define GL_INT_SAMPLER_3D 0x8DCB +#define GL_INT_SAMPLER_CUBE 0x8DCC +#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE +#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF +#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 +#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 +#define GL_QUERY_WAIT 0x8E13 +#define GL_QUERY_NO_WAIT 0x8E14 +#define GL_QUERY_BY_REGION_WAIT 0x8E15 +#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 +#define GL_BUFFER_ACCESS_FLAGS 0x911F +#define GL_BUFFER_MAP_LENGTH 0x9120 +#define GL_BUFFER_MAP_OFFSET 0x9121 +/* Reuse tokens from ARB_depth_buffer_float */ +/* reuse GL_DEPTH_COMPONENT32F */ +/* reuse GL_DEPTH32F_STENCIL8 */ +/* reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV */ +/* Reuse tokens from ARB_framebuffer_object */ +/* reuse GL_INVALID_FRAMEBUFFER_OPERATION */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ +/* reuse GL_FRAMEBUFFER_DEFAULT */ +/* reuse GL_FRAMEBUFFER_UNDEFINED */ +/* reuse GL_DEPTH_STENCIL_ATTACHMENT */ +/* reuse GL_INDEX */ +/* reuse GL_MAX_RENDERBUFFER_SIZE */ +/* reuse GL_DEPTH_STENCIL */ +/* reuse GL_UNSIGNED_INT_24_8 */ +/* reuse GL_DEPTH24_STENCIL8 */ +/* reuse GL_TEXTURE_STENCIL_SIZE */ +/* reuse GL_TEXTURE_RED_TYPE */ +/* reuse GL_TEXTURE_GREEN_TYPE */ +/* reuse GL_TEXTURE_BLUE_TYPE */ +/* reuse GL_TEXTURE_ALPHA_TYPE */ +/* reuse GL_TEXTURE_DEPTH_TYPE */ +/* reuse GL_UNSIGNED_NORMALIZED */ +/* reuse GL_FRAMEBUFFER_BINDING */ +/* reuse GL_DRAW_FRAMEBUFFER_BINDING */ +/* reuse GL_RENDERBUFFER_BINDING */ +/* reuse GL_READ_FRAMEBUFFER */ +/* reuse GL_DRAW_FRAMEBUFFER */ +/* reuse GL_READ_FRAMEBUFFER_BINDING */ +/* reuse GL_RENDERBUFFER_SAMPLES */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ +/* reuse GL_FRAMEBUFFER_COMPLETE */ +/* reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ +/* reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ +/* reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ +/* reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ +/* reuse GL_FRAMEBUFFER_UNSUPPORTED */ +/* reuse GL_MAX_COLOR_ATTACHMENTS */ +/* reuse GL_COLOR_ATTACHMENT0 */ +/* reuse GL_COLOR_ATTACHMENT1 */ +/* reuse GL_COLOR_ATTACHMENT2 */ +/* reuse GL_COLOR_ATTACHMENT3 */ +/* reuse GL_COLOR_ATTACHMENT4 */ +/* reuse GL_COLOR_ATTACHMENT5 */ +/* reuse GL_COLOR_ATTACHMENT6 */ +/* reuse GL_COLOR_ATTACHMENT7 */ +/* reuse GL_COLOR_ATTACHMENT8 */ +/* reuse GL_COLOR_ATTACHMENT9 */ +/* reuse GL_COLOR_ATTACHMENT10 */ +/* reuse GL_COLOR_ATTACHMENT11 */ +/* reuse GL_COLOR_ATTACHMENT12 */ +/* reuse GL_COLOR_ATTACHMENT13 */ +/* reuse GL_COLOR_ATTACHMENT14 */ +/* reuse GL_COLOR_ATTACHMENT15 */ +/* reuse GL_DEPTH_ATTACHMENT */ +/* reuse GL_STENCIL_ATTACHMENT */ +/* reuse GL_FRAMEBUFFER */ +/* reuse GL_RENDERBUFFER */ +/* reuse GL_RENDERBUFFER_WIDTH */ +/* reuse GL_RENDERBUFFER_HEIGHT */ +/* reuse GL_RENDERBUFFER_INTERNAL_FORMAT */ +/* reuse GL_STENCIL_INDEX1 */ +/* reuse GL_STENCIL_INDEX4 */ +/* reuse GL_STENCIL_INDEX8 */ +/* reuse GL_STENCIL_INDEX16 */ +/* reuse GL_RENDERBUFFER_RED_SIZE */ +/* reuse GL_RENDERBUFFER_GREEN_SIZE */ +/* reuse GL_RENDERBUFFER_BLUE_SIZE */ +/* reuse GL_RENDERBUFFER_ALPHA_SIZE */ +/* reuse GL_RENDERBUFFER_DEPTH_SIZE */ +/* reuse GL_RENDERBUFFER_STENCIL_SIZE */ +/* reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ +/* reuse GL_MAX_SAMPLES */ +/* Reuse tokens from ARB_framebuffer_sRGB */ +/* reuse GL_FRAMEBUFFER_SRGB */ +/* Reuse tokens from ARB_half_float_vertex */ +/* reuse GL_HALF_FLOAT */ +/* Reuse tokens from ARB_map_buffer_range */ +/* reuse GL_MAP_READ_BIT */ +/* reuse GL_MAP_WRITE_BIT */ +/* reuse GL_MAP_INVALIDATE_RANGE_BIT */ +/* reuse GL_MAP_INVALIDATE_BUFFER_BIT */ +/* reuse GL_MAP_FLUSH_EXPLICIT_BIT */ +/* reuse GL_MAP_UNSYNCHRONIZED_BIT */ +/* Reuse tokens from ARB_texture_compression_rgtc */ +/* reuse GL_COMPRESSED_RED_RGTC1 */ +/* reuse GL_COMPRESSED_SIGNED_RED_RGTC1 */ +/* reuse GL_COMPRESSED_RG_RGTC2 */ +/* reuse GL_COMPRESSED_SIGNED_RG_RGTC2 */ +/* Reuse tokens from ARB_texture_rg */ +/* reuse GL_RG */ +/* reuse GL_RG_INTEGER */ +/* reuse GL_R8 */ +/* reuse GL_R16 */ +/* reuse GL_RG8 */ +/* reuse GL_RG16 */ +/* reuse GL_R16F */ +/* reuse GL_R32F */ +/* reuse GL_RG16F */ +/* reuse GL_RG32F */ +/* reuse GL_R8I */ +/* reuse GL_R8UI */ +/* reuse GL_R16I */ +/* reuse GL_R16UI */ +/* reuse GL_R32I */ +/* reuse GL_R32UI */ +/* reuse GL_RG8I */ +/* reuse GL_RG8UI */ +/* reuse GL_RG16I */ +/* reuse GL_RG16UI */ +/* reuse GL_RG32I */ +/* reuse GL_RG32UI */ +/* Reuse tokens from ARB_vertex_array_object */ +/* reuse GL_VERTEX_ARRAY_BINDING */ +#endif + +#ifndef GL_VERSION_3_1 +#define GL_SAMPLER_2D_RECT 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 +#define GL_SAMPLER_BUFFER 0x8DC2 +#define GL_INT_SAMPLER_2D_RECT 0x8DCD +#define GL_INT_SAMPLER_BUFFER 0x8DD0 +#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 +#define GL_TEXTURE_BUFFER 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT 0x8C2E +#define GL_TEXTURE_RECTANGLE 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 +#define GL_RED_SNORM 0x8F90 +#define GL_RG_SNORM 0x8F91 +#define GL_RGB_SNORM 0x8F92 +#define GL_RGBA_SNORM 0x8F93 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_R16_SNORM 0x8F98 +#define GL_RG16_SNORM 0x8F99 +#define GL_RGB16_SNORM 0x8F9A +#define GL_RGBA16_SNORM 0x8F9B +#define GL_SIGNED_NORMALIZED 0x8F9C +#define GL_PRIMITIVE_RESTART 0x8F9D +#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E +/* Reuse tokens from ARB_copy_buffer */ +/* reuse GL_COPY_READ_BUFFER */ +/* reuse GL_COPY_WRITE_BUFFER */ +/* Would reuse tokens from ARB_draw_instanced, but it has none */ +/* Reuse tokens from ARB_uniform_buffer_object */ +/* reuse GL_UNIFORM_BUFFER */ +/* reuse GL_UNIFORM_BUFFER_BINDING */ +/* reuse GL_UNIFORM_BUFFER_START */ +/* reuse GL_UNIFORM_BUFFER_SIZE */ +/* reuse GL_MAX_VERTEX_UNIFORM_BLOCKS */ +/* reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS */ +/* reuse GL_MAX_COMBINED_UNIFORM_BLOCKS */ +/* reuse GL_MAX_UNIFORM_BUFFER_BINDINGS */ +/* reuse GL_MAX_UNIFORM_BLOCK_SIZE */ +/* reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS */ +/* reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS */ +/* reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT */ +/* reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */ +/* reuse GL_ACTIVE_UNIFORM_BLOCKS */ +/* reuse GL_UNIFORM_TYPE */ +/* reuse GL_UNIFORM_SIZE */ +/* reuse GL_UNIFORM_NAME_LENGTH */ +/* reuse GL_UNIFORM_BLOCK_INDEX */ +/* reuse GL_UNIFORM_OFFSET */ +/* reuse GL_UNIFORM_ARRAY_STRIDE */ +/* reuse GL_UNIFORM_MATRIX_STRIDE */ +/* reuse GL_UNIFORM_IS_ROW_MAJOR */ +/* reuse GL_UNIFORM_BLOCK_BINDING */ +/* reuse GL_UNIFORM_BLOCK_DATA_SIZE */ +/* reuse GL_UNIFORM_BLOCK_NAME_LENGTH */ +/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS */ +/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES */ +/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER */ +/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER */ +/* reuse GL_INVALID_INDEX */ +#endif + +#ifndef GL_VERSION_3_2 +#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 +#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 +#define GL_LINES_ADJACENCY 0x000A +#define GL_LINE_STRIP_ADJACENCY 0x000B +#define GL_TRIANGLES_ADJACENCY 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D +#define GL_PROGRAM_POINT_SIZE 0x8642 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 +#define GL_GEOMETRY_SHADER 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT 0x8916 +#define GL_GEOMETRY_INPUT_TYPE 0x8917 +#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 +#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 +#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 +#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 +#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 +#define GL_CONTEXT_PROFILE_MASK 0x9126 +/* reuse GL_MAX_VARYING_COMPONENTS */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ +/* Reuse tokens from ARB_depth_clamp */ +/* reuse GL_DEPTH_CLAMP */ +/* Would reuse tokens from ARB_draw_elements_base_vertex, but it has none */ +/* Would reuse tokens from ARB_fragment_coord_conventions, but it has none */ +/* Reuse tokens from ARB_provoking_vertex */ +/* reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ +/* reuse GL_FIRST_VERTEX_CONVENTION */ +/* reuse GL_LAST_VERTEX_CONVENTION */ +/* reuse GL_PROVOKING_VERTEX */ +/* Reuse tokens from ARB_seamless_cube_map */ +/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS */ +/* Reuse tokens from ARB_sync */ +/* reuse GL_MAX_SERVER_WAIT_TIMEOUT */ +/* reuse GL_OBJECT_TYPE */ +/* reuse GL_SYNC_CONDITION */ +/* reuse GL_SYNC_STATUS */ +/* reuse GL_SYNC_FLAGS */ +/* reuse GL_SYNC_FENCE */ +/* reuse GL_SYNC_GPU_COMMANDS_COMPLETE */ +/* reuse GL_UNSIGNALED */ +/* reuse GL_SIGNALED */ +/* reuse GL_ALREADY_SIGNALED */ +/* reuse GL_TIMEOUT_EXPIRED */ +/* reuse GL_CONDITION_SATISFIED */ +/* reuse GL_WAIT_FAILED */ +/* reuse GL_TIMEOUT_IGNORED */ +/* reuse GL_SYNC_FLUSH_COMMANDS_BIT */ +/* reuse GL_TIMEOUT_IGNORED */ +/* Reuse tokens from ARB_texture_multisample */ +/* reuse GL_SAMPLE_POSITION */ +/* reuse GL_SAMPLE_MASK */ +/* reuse GL_SAMPLE_MASK_VALUE */ +/* reuse GL_MAX_SAMPLE_MASK_WORDS */ +/* reuse GL_TEXTURE_2D_MULTISAMPLE */ +/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE */ +/* reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY */ +/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY */ +/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE */ +/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY */ +/* reuse GL_TEXTURE_SAMPLES */ +/* reuse GL_TEXTURE_FIXED_SAMPLE_LOCATIONS */ +/* reuse GL_SAMPLER_2D_MULTISAMPLE */ +/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE */ +/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE */ +/* reuse GL_SAMPLER_2D_MULTISAMPLE_ARRAY */ +/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */ +/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */ +/* reuse GL_MAX_COLOR_TEXTURE_SAMPLES */ +/* reuse GL_MAX_DEPTH_TEXTURE_SAMPLES */ +/* reuse GL_MAX_INTEGER_SAMPLES */ +/* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */ +#endif + +#ifndef GL_VERSION_3_3 +/* Reuse tokens from ARB_blend_func_extended */ +/* reuse GL_SRC1_COLOR */ +/* reuse GL_ONE_MINUS_SRC1_COLOR */ +/* reuse GL_ONE_MINUS_SRC1_ALPHA */ +/* reuse GL_MAX_DUAL_SOURCE_DRAW_BUFFERS */ +/* Would reuse tokens from ARB_explicit_attrib_location, but it has none */ +/* Reuse tokens from ARB_occlusion_query2 */ +/* reuse GL_ANY_SAMPLES_PASSED */ +/* Reuse tokens from ARB_sampler_objects */ +/* reuse GL_SAMPLER_BINDING */ +/* Would reuse tokens from ARB_shader_bit_encoding, but it has none */ +/* Reuse tokens from ARB_texture_rgb10_a2ui */ +/* reuse GL_RGB10_A2UI */ +/* Reuse tokens from ARB_texture_swizzle */ +/* reuse GL_TEXTURE_SWIZZLE_R */ +/* reuse GL_TEXTURE_SWIZZLE_G */ +/* reuse GL_TEXTURE_SWIZZLE_B */ +/* reuse GL_TEXTURE_SWIZZLE_A */ +/* reuse GL_TEXTURE_SWIZZLE_RGBA */ +/* Reuse tokens from ARB_timer_query */ +/* reuse GL_TIME_ELAPSED */ +/* reuse GL_TIMESTAMP */ +/* Reuse tokens from ARB_vertex_type_2_10_10_10_rev */ +/* reuse GL_INT_2_10_10_10_REV */ +#endif + +#ifndef GL_VERSION_4_0 +/* Reuse tokens from ARB_draw_indirect */ +/* reuse GL_DRAW_INDIRECT_BUFFER */ +/* reuse GL_DRAW_INDIRECT_BUFFER_BINDING */ +/* Reuse tokens from ARB_gpu_shader5 */ +/* reuse GL_GEOMETRY_SHADER_INVOCATIONS */ +/* reuse GL_MAX_GEOMETRY_SHADER_INVOCATIONS */ +/* reuse GL_MIN_FRAGMENT_INTERPOLATION_OFFSET */ +/* reuse GL_MAX_FRAGMENT_INTERPOLATION_OFFSET */ +/* reuse GL_FRAGMENT_INTERPOLATION_OFFSET_BITS */ +/* reuse GL_MAX_VERTEX_STREAMS */ +/* Reuse tokens from ARB_gpu_shader_fp64 */ +/* reuse GL_DOUBLE_VEC2 */ +/* reuse GL_DOUBLE_VEC3 */ +/* reuse GL_DOUBLE_VEC4 */ +/* reuse GL_DOUBLE_MAT2 */ +/* reuse GL_DOUBLE_MAT3 */ +/* reuse GL_DOUBLE_MAT4 */ +/* reuse GL_DOUBLE_MAT2x3 */ +/* reuse GL_DOUBLE_MAT2x4 */ +/* reuse GL_DOUBLE_MAT3x2 */ +/* reuse GL_DOUBLE_MAT3x4 */ +/* reuse GL_DOUBLE_MAT4x2 */ +/* reuse GL_DOUBLE_MAT4x3 */ +/* Reuse tokens from ARB_shader_subroutine */ +/* reuse GL_ACTIVE_SUBROUTINES */ +/* reuse GL_ACTIVE_SUBROUTINE_UNIFORMS */ +/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS */ +/* reuse GL_ACTIVE_SUBROUTINE_MAX_LENGTH */ +/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH */ +/* reuse GL_MAX_SUBROUTINES */ +/* reuse GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS */ +/* reuse GL_NUM_COMPATIBLE_SUBROUTINES */ +/* reuse GL_COMPATIBLE_SUBROUTINES */ +/* Reuse tokens from ARB_tessellation_shader */ +/* reuse GL_PATCHES */ +/* reuse GL_PATCH_VERTICES */ +/* reuse GL_PATCH_DEFAULT_INNER_LEVEL */ +/* reuse GL_PATCH_DEFAULT_OUTER_LEVEL */ +/* reuse GL_TESS_CONTROL_OUTPUT_VERTICES */ +/* reuse GL_TESS_GEN_MODE */ +/* reuse GL_TESS_GEN_SPACING */ +/* reuse GL_TESS_GEN_VERTEX_ORDER */ +/* reuse GL_TESS_GEN_POINT_MODE */ +/* reuse GL_ISOLINES */ +/* reuse GL_FRACTIONAL_ODD */ +/* reuse GL_FRACTIONAL_EVEN */ +/* reuse GL_MAX_PATCH_VERTICES */ +/* reuse GL_MAX_TESS_GEN_LEVEL */ +/* reuse GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS */ +/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS */ +/* reuse GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS */ +/* reuse GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS */ +/* reuse GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS */ +/* reuse GL_MAX_TESS_PATCH_COMPONENTS */ +/* reuse GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS */ +/* reuse GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS */ +/* reuse GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS */ +/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS */ +/* reuse GL_MAX_TESS_CONTROL_INPUT_COMPONENTS */ +/* reuse GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS */ +/* reuse GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS */ +/* reuse GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS */ +/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER */ +/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER */ +/* reuse GL_TESS_EVALUATION_SHADER */ +/* reuse GL_TESS_CONTROL_SHADER */ +/* Would reuse tokens from ARB_texture_buffer_object_rgb32, but it has none */ +/* Reuse tokens from ARB_transform_feedback2 */ +/* reuse GL_TRANSFORM_FEEDBACK */ +/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ +/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ +/* reuse GL_TRANSFORM_FEEDBACK_BINDING */ +/* Reuse tokens from ARB_transform_feedback3 */ +/* reuse GL_MAX_TRANSFORM_FEEDBACK_BUFFERS */ +/* reuse GL_MAX_VERTEX_STREAMS */ +#endif + +#ifndef GL_ARB_depth_buffer_float +#define GL_DEPTH_COMPONENT32F 0x8CAC +#define GL_DEPTH32F_STENCIL8 0x8CAD +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD +#endif + +#ifndef GL_ARB_framebuffer_object +#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 +#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 +#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 +#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 +#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 +#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 +#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 +#define GL_FRAMEBUFFER_DEFAULT 0x8218 +#define GL_FRAMEBUFFER_UNDEFINED 0x8219 +#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A +#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 +#define GL_DEPTH_STENCIL 0x84F9 +#define GL_UNSIGNED_INT_24_8 0x84FA +#define GL_DEPTH24_STENCIL8 0x88F0 +#define GL_TEXTURE_STENCIL_SIZE 0x88F1 +#define GL_TEXTURE_RED_TYPE 0x8C10 +#define GL_TEXTURE_GREEN_TYPE 0x8C11 +#define GL_TEXTURE_BLUE_TYPE 0x8C12 +#define GL_TEXTURE_ALPHA_TYPE 0x8C13 +#define GL_TEXTURE_DEPTH_TYPE 0x8C16 +#define GL_UNSIGNED_NORMALIZED 0x8C17 +#define GL_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_DRAW_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING +#define GL_RENDERBUFFER_BINDING 0x8CA7 +#define GL_READ_FRAMEBUFFER 0x8CA8 +#define GL_DRAW_FRAMEBUFFER 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA +#define GL_RENDERBUFFER_SAMPLES 0x8CAB +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 +#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC +#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD +#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF +#define GL_COLOR_ATTACHMENT0 0x8CE0 +#define GL_COLOR_ATTACHMENT1 0x8CE1 +#define GL_COLOR_ATTACHMENT2 0x8CE2 +#define GL_COLOR_ATTACHMENT3 0x8CE3 +#define GL_COLOR_ATTACHMENT4 0x8CE4 +#define GL_COLOR_ATTACHMENT5 0x8CE5 +#define GL_COLOR_ATTACHMENT6 0x8CE6 +#define GL_COLOR_ATTACHMENT7 0x8CE7 +#define GL_COLOR_ATTACHMENT8 0x8CE8 +#define GL_COLOR_ATTACHMENT9 0x8CE9 +#define GL_COLOR_ATTACHMENT10 0x8CEA +#define GL_COLOR_ATTACHMENT11 0x8CEB +#define GL_COLOR_ATTACHMENT12 0x8CEC +#define GL_COLOR_ATTACHMENT13 0x8CED +#define GL_COLOR_ATTACHMENT14 0x8CEE +#define GL_COLOR_ATTACHMENT15 0x8CEF +#define GL_DEPTH_ATTACHMENT 0x8D00 +#define GL_STENCIL_ATTACHMENT 0x8D20 +#define GL_FRAMEBUFFER 0x8D40 +#define GL_RENDERBUFFER 0x8D41 +#define GL_RENDERBUFFER_WIDTH 0x8D42 +#define GL_RENDERBUFFER_HEIGHT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 +#define GL_STENCIL_INDEX1 0x8D46 +#define GL_STENCIL_INDEX4 0x8D47 +#define GL_STENCIL_INDEX8 0x8D48 +#define GL_STENCIL_INDEX16 0x8D49 +#define GL_RENDERBUFFER_RED_SIZE 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 +#define GL_MAX_SAMPLES 0x8D57 +#endif + +#ifndef GL_ARB_framebuffer_sRGB +#define GL_FRAMEBUFFER_SRGB 0x8DB9 +#endif + +#ifndef GL_ARB_half_float_vertex +#define GL_HALF_FLOAT 0x140B +#endif + +#ifndef GL_ARB_map_buffer_range +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 +#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 +#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 +#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 +#endif + +#ifndef GL_ARB_texture_compression_rgtc +#define GL_COMPRESSED_RED_RGTC1 0x8DBB +#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC +#define GL_COMPRESSED_RG_RGTC2 0x8DBD +#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE +#endif + +#ifndef GL_ARB_texture_rg +#define GL_RG 0x8227 +#define GL_RG_INTEGER 0x8228 +#define GL_R8 0x8229 +#define GL_R16 0x822A +#define GL_RG8 0x822B +#define GL_RG16 0x822C +#define GL_R16F 0x822D +#define GL_R32F 0x822E +#define GL_RG16F 0x822F +#define GL_RG32F 0x8230 +#define GL_R8I 0x8231 +#define GL_R8UI 0x8232 +#define GL_R16I 0x8233 +#define GL_R16UI 0x8234 +#define GL_R32I 0x8235 +#define GL_R32UI 0x8236 +#define GL_RG8I 0x8237 +#define GL_RG8UI 0x8238 +#define GL_RG16I 0x8239 +#define GL_RG16UI 0x823A +#define GL_RG32I 0x823B +#define GL_RG32UI 0x823C +#endif + +#ifndef GL_ARB_vertex_array_object +#define GL_VERTEX_ARRAY_BINDING 0x85B5 +#endif + +#ifndef GL_ARB_uniform_buffer_object +#define GL_UNIFORM_BUFFER 0x8A11 +#define GL_UNIFORM_BUFFER_BINDING 0x8A28 +#define GL_UNIFORM_BUFFER_START 0x8A29 +#define GL_UNIFORM_BUFFER_SIZE 0x8A2A +#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B +#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C +#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D +#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E +#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F +#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 +#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 +#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 +#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 +#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 +#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 +#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 +#define GL_UNIFORM_TYPE 0x8A37 +#define GL_UNIFORM_SIZE 0x8A38 +#define GL_UNIFORM_NAME_LENGTH 0x8A39 +#define GL_UNIFORM_BLOCK_INDEX 0x8A3A +#define GL_UNIFORM_OFFSET 0x8A3B +#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C +#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D +#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E +#define GL_UNIFORM_BLOCK_BINDING 0x8A3F +#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 +#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 +#define GL_INVALID_INDEX 0xFFFFFFFFu +#endif + +#ifndef GL_ARB_copy_buffer +#define GL_COPY_READ_BUFFER 0x8F36 +#define GL_COPY_WRITE_BUFFER 0x8F37 +#endif + +#ifndef GL_ARB_depth_clamp +#define GL_DEPTH_CLAMP 0x864F +#endif + +#ifndef GL_ARB_draw_elements_base_vertex +#endif + +#ifndef GL_ARB_fragment_coord_conventions +#endif + +#ifndef GL_ARB_provoking_vertex +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C +#define GL_FIRST_VERTEX_CONVENTION 0x8E4D +#define GL_LAST_VERTEX_CONVENTION 0x8E4E +#define GL_PROVOKING_VERTEX 0x8E4F +#endif + +#ifndef GL_ARB_seamless_cube_map +#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F +#endif + +#ifndef GL_ARB_sync +#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 +#define GL_OBJECT_TYPE 0x9112 +#define GL_SYNC_CONDITION 0x9113 +#define GL_SYNC_STATUS 0x9114 +#define GL_SYNC_FLAGS 0x9115 +#define GL_SYNC_FENCE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 +#define GL_UNSIGNALED 0x9118 +#define GL_SIGNALED 0x9119 +#define GL_ALREADY_SIGNALED 0x911A +#define GL_TIMEOUT_EXPIRED 0x911B +#define GL_CONDITION_SATISFIED 0x911C +#define GL_WAIT_FAILED 0x911D +#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 +#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull +#endif + +#ifndef GL_ARB_texture_multisample +#define GL_SAMPLE_POSITION 0x8E50 +#define GL_SAMPLE_MASK 0x8E51 +#define GL_SAMPLE_MASK_VALUE 0x8E52 +#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 +#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 +#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 +#define GL_TEXTURE_SAMPLES 0x9106 +#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 +#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 +#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A +#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B +#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D +#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E +#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F +#define GL_MAX_INTEGER_SAMPLES 0x9110 +#endif + +#ifndef GL_ARB_vertex_array_bgra +/* reuse GL_BGRA */ +#endif + +#ifndef GL_ARB_draw_buffers_blend +#endif + +#ifndef GL_ARB_sample_shading +#define GL_SAMPLE_SHADING 0x8C36 +#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 +#endif + +#ifndef GL_ARB_texture_cube_map_array +#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B +#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F +#endif + +#ifndef GL_ARB_texture_gather +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F +#endif + +#ifndef GL_ARB_texture_query_lod +#endif + +#ifndef GL_ARB_blend_func_extended +#define GL_SRC1_COLOR 0x88F9 +/* reuse GL_SRC1_ALPHA */ +#define GL_ONE_MINUS_SRC1_COLOR 0x88FA +#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB +#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC +#endif + +#ifndef GL_ARB_explicit_attrib_location +#endif + +#ifndef GL_ARB_occlusion_query2 +#define GL_ANY_SAMPLES_PASSED 0x8C2F +#endif + +#ifndef GL_ARB_sampler_objects +#define GL_SAMPLER_BINDING 0x8919 +#endif + +#ifndef GL_ARB_shader_bit_encoding +#endif + +#ifndef GL_ARB_texture_rgb10_a2ui +#define GL_RGB10_A2UI 0x906F +#endif + +#ifndef GL_ARB_texture_swizzle +#define GL_TEXTURE_SWIZZLE_R 0x8E42 +#define GL_TEXTURE_SWIZZLE_G 0x8E43 +#define GL_TEXTURE_SWIZZLE_B 0x8E44 +#define GL_TEXTURE_SWIZZLE_A 0x8E45 +#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 +#endif + +#ifndef GL_ARB_timer_query +#define GL_TIME_ELAPSED 0x88BF +#define GL_TIMESTAMP 0x8E28 +#endif + +#ifndef GL_ARB_vertex_type_2_10_10_10_rev +/* reuse GL_UNSIGNED_INT_2_10_10_10_REV */ +#define GL_INT_2_10_10_10_REV 0x8D9F +#endif + +#ifndef GL_ARB_draw_indirect +#define GL_DRAW_INDIRECT_BUFFER 0x8F3F +#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 +#endif + +#ifndef GL_ARB_gpu_shader5 +#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F +#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A +#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B +#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C +#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D +#define GL_MAX_VERTEX_STREAMS 0x8E71 +#endif + +#ifndef GL_ARB_gpu_shader_fp64 +/* reuse GL_DOUBLE */ +#define GL_DOUBLE_VEC2 0x8FFC +#define GL_DOUBLE_VEC3 0x8FFD +#define GL_DOUBLE_VEC4 0x8FFE +#define GL_DOUBLE_MAT2 0x8F46 +#define GL_DOUBLE_MAT3 0x8F47 +#define GL_DOUBLE_MAT4 0x8F48 +#define GL_DOUBLE_MAT2x3 0x8F49 +#define GL_DOUBLE_MAT2x4 0x8F4A +#define GL_DOUBLE_MAT3x2 0x8F4B +#define GL_DOUBLE_MAT3x4 0x8F4C +#define GL_DOUBLE_MAT4x2 0x8F4D +#define GL_DOUBLE_MAT4x3 0x8F4E +#endif + +#ifndef GL_ARB_shader_subroutine +#define GL_ACTIVE_SUBROUTINES 0x8DE5 +#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 +#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 +#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 +#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 +#define GL_MAX_SUBROUTINES 0x8DE7 +#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 +#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A +#define GL_COMPATIBLE_SUBROUTINES 0x8E4B +/* reuse GL_UNIFORM_SIZE */ +/* reuse GL_UNIFORM_NAME_LENGTH */ +#endif + +#ifndef GL_ARB_tessellation_shader +#define GL_PATCHES 0x000E +#define GL_PATCH_VERTICES 0x8E72 +#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 +#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 +#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 +#define GL_TESS_GEN_MODE 0x8E76 +#define GL_TESS_GEN_SPACING 0x8E77 +#define GL_TESS_GEN_VERTEX_ORDER 0x8E78 +#define GL_TESS_GEN_POINT_MODE 0x8E79 +/* reuse GL_TRIANGLES */ +/* reuse GL_QUADS */ +#define GL_ISOLINES 0x8E7A +/* reuse GL_EQUAL */ +#define GL_FRACTIONAL_ODD 0x8E7B +#define GL_FRACTIONAL_EVEN 0x8E7C +/* reuse GL_CCW */ +/* reuse GL_CW */ +#define GL_MAX_PATCH_VERTICES 0x8E7D +#define GL_MAX_TESS_GEN_LEVEL 0x8E7E +#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F +#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 +#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 +#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 +#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 +#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 +#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 +#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 +#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 +#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A +#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C +#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D +#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E +#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 +#define GL_TESS_EVALUATION_SHADER 0x8E87 +#define GL_TESS_CONTROL_SHADER 0x8E88 +#endif + +#ifndef GL_ARB_texture_buffer_object_rgb32 +/* reuse GL_RGB32F */ +/* reuse GL_RGB32UI */ +/* reuse GL_RGB32I */ +#endif + +#ifndef GL_ARB_transform_feedback2 +#define GL_TRANSFORM_FEEDBACK 0x8E22 +#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 +#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 +#endif + +#ifndef GL_ARB_transform_feedback3 +#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 +#endif + + +/*************************************************************/ + +#include +#ifndef GL_VERSION_2_0 +/* GL type for program/shader text */ +typedef char GLchar; +#endif + +#ifndef GL_VERSION_1_5 +/* GL types for handling large vertex buffer objects */ +typedef ptrdiff_t GLintptr; +typedef ptrdiff_t GLsizeiptr; +#endif + +#ifndef GL_ARB_vertex_buffer_object +/* GL types for handling large vertex buffer objects */ +typedef ptrdiff_t GLintptrARB; +typedef ptrdiff_t GLsizeiptrARB; +#endif + +#ifndef GL_ARB_shader_objects +/* GL types for program/shader text and shader object handles */ +typedef char GLcharARB; +typedef unsigned int GLhandleARB; +#endif + +/* GL type for "half" precision (s10e5) float data in host memory */ +#ifndef GL_ARB_half_float_pixel +typedef unsigned short GLhalfARB; +#endif + +#ifndef GL_NV_half_float +typedef unsigned short GLhalfNV; +#endif + +#ifndef GLEXT_64_TYPES_DEFINED +/* This code block is duplicated in glxext.h, so must be protected */ +#define GLEXT_64_TYPES_DEFINED +/* Define int32_t, int64_t, and uint64_t types for UST/MSC */ +/* (as used in the GL_EXT_timer_query extension). */ +#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L +#include +#elif defined(__sun__) || defined(__digital__) +#include +#if defined(__STDC__) +#if defined(__arch64__) || defined(_LP64) +typedef long int int64_t; +typedef unsigned long int uint64_t; +#else +typedef long long int int64_t; +typedef unsigned long long int uint64_t; +#endif /* __arch64__ */ +#endif /* __STDC__ */ +#elif defined( __VMS ) || defined(__sgi) +#include +#elif defined(__SCO__) || defined(__USLC__) +#include +#elif defined(__UNIXOS2__) || defined(__SOL64__) +typedef long int int32_t; +typedef long long int int64_t; +typedef unsigned long long int uint64_t; +#elif defined(_WIN32) && defined(__GNUC__) +#include +#elif defined(_WIN32) +typedef __int32 int32_t; +typedef __int64 int64_t; +typedef unsigned __int64 uint64_t; +#else +/* Fallback if nothing above works */ +#include +#endif +#endif + +#ifndef GL_EXT_timer_query +typedef int64_t GLint64EXT; +typedef uint64_t GLuint64EXT; +#endif + +#ifndef ARB_sync +typedef int64_t GLint64; +typedef uint64_t GLuint64; +typedef struct __GLsync *GLsync; +#endif + +#ifndef GL_VERSION_1_0 +#define GL_VERSION_1_0 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glCullFace (GLenum mode); +GLAPI void APIENTRY glFrontFace (GLenum mode); +GLAPI void APIENTRY glHint (GLenum target, GLenum mode); +GLAPI void APIENTRY glLineWidth (GLfloat width); +GLAPI void APIENTRY glPointSize (GLfloat size); +GLAPI void APIENTRY glPolygonMode (GLenum face, GLenum mode); +GLAPI void APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glDrawBuffer (GLenum mode); +GLAPI void APIENTRY glClear (GLbitfield mask); +GLAPI void APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +GLAPI void APIENTRY glClearStencil (GLint s); +GLAPI void APIENTRY glClearDepth (GLclampd depth); +GLAPI void APIENTRY glStencilMask (GLuint mask); +GLAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +GLAPI void APIENTRY glDepthMask (GLboolean flag); +GLAPI void APIENTRY glDisable (GLenum cap); +GLAPI void APIENTRY glEnable (GLenum cap); +GLAPI void APIENTRY glFinish (void); +GLAPI void APIENTRY glFlush (void); +GLAPI void APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); +GLAPI void APIENTRY glLogicOp (GLenum opcode); +GLAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); +GLAPI void APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); +GLAPI void APIENTRY glDepthFunc (GLenum func); +GLAPI void APIENTRY glPixelStoref (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPixelStorei (GLenum pname, GLint param); +GLAPI void APIENTRY glReadBuffer (GLenum mode); +GLAPI void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); +GLAPI void APIENTRY glGetBooleanv (GLenum pname, GLboolean *params); +GLAPI void APIENTRY glGetDoublev (GLenum pname, GLdouble *params); +GLAPI GLenum APIENTRY glGetError (void); +GLAPI void APIENTRY glGetFloatv (GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *params); +GLAPI const GLubyte * APIENTRY glGetString (GLenum name); +GLAPI void APIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); +GLAPI void APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params); +GLAPI GLboolean APIENTRY glIsEnabled (GLenum cap); +GLAPI void APIENTRY glDepthRange (GLclampd near, GLclampd far); +GLAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCULLFACEPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode); +typedef void (APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width); +typedef void (APIENTRYP PFNGLPOINTSIZEPROC) (GLfloat size); +typedef void (APIENTRYP PFNGLPOLYGONMODEPROC) (GLenum face, GLenum mode); +typedef void (APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLDRAWBUFFERPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLCLEARPROC) (GLbitfield mask); +typedef void (APIENTRYP PFNGLCLEARCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +typedef void (APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s); +typedef void (APIENTRYP PFNGLCLEARDEPTHPROC) (GLclampd depth); +typedef void (APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask); +typedef void (APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +typedef void (APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag); +typedef void (APIENTRYP PFNGLDISABLEPROC) (GLenum cap); +typedef void (APIENTRYP PFNGLENABLEPROC) (GLenum cap); +typedef void (APIENTRYP PFNGLFINISHPROC) (void); +typedef void (APIENTRYP PFNGLFLUSHPROC) (void); +typedef void (APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor); +typedef void (APIENTRYP PFNGLLOGICOPPROC) (GLenum opcode); +typedef void (APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); +typedef void (APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass); +typedef void (APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func); +typedef void (APIENTRYP PFNGLPIXELSTOREFPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLREADBUFFERPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); +typedef void (APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *params); +typedef void (APIENTRYP PFNGLGETDOUBLEVPROC) (GLenum pname, GLdouble *params); +typedef GLenum (APIENTRYP PFNGLGETERRORPROC) (void); +typedef void (APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *params); +typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGPROC) (GLenum name); +typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params); +typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC) (GLenum cap); +typedef void (APIENTRYP PFNGLDEPTHRANGEPROC) (GLclampd near, GLclampd far); +typedef void (APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height); +#endif + +#ifndef GL_VERSION_1_1 +#define GL_VERSION_1_1 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); +GLAPI void APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); +GLAPI void APIENTRY glGetPointerv (GLenum pname, GLvoid* *params); +GLAPI void APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); +GLAPI void APIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI void APIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture); +GLAPI void APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); +GLAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures); +GLAPI GLboolean APIENTRY glIsTexture (GLuint texture); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count); +typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); +typedef void (APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, GLvoid* *params); +typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units); +typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); +typedef void (APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); +typedef void (APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); +typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture); +#endif + +#ifndef GL_VERSION_1_2 +#define GL_VERSION_1_2 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +GLAPI void APIENTRY glBlendEquation (GLenum mode); +GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); +GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); +typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +#endif + +#ifndef GL_VERSION_1_3 +#define GL_VERSION_1_3 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glActiveTexture (GLenum texture); +GLAPI void APIENTRY glSampleCoverage (GLclampf value, GLboolean invert); +GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, GLvoid *img); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); +typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img); +#endif + +#ifndef GL_VERSION_1_4 +#define GL_VERSION_1_4 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); +GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); +GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param); +GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); +#endif + +#ifndef GL_VERSION_1_5 +#define GL_VERSION_1_5 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids); +GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids); +GLAPI GLboolean APIENTRY glIsQuery (GLuint id); +GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id); +GLAPI void APIENTRY glEndQuery (GLenum target); +GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params); +GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer); +GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); +GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); +GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer); +GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); +GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); +GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); +GLAPI GLvoid* APIENTRY glMapBuffer (GLenum target, GLenum access); +GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target); +GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid* *params); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); +typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id); +typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target); +typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); +typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); +typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); +typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); +typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); +typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); +typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); +typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params); +#endif + +#ifndef GL_VERSION_2_0 +#define GL_VERSION_2_0 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); +GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs); +GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +GLAPI void APIENTRY glStencilFuncSeparate (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); +GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader); +GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); +GLAPI void APIENTRY glCompileShader (GLuint shader); +GLAPI GLuint APIENTRY glCreateProgram (void); +GLAPI GLuint APIENTRY glCreateShader (GLenum type); +GLAPI void APIENTRY glDeleteProgram (GLuint program); +GLAPI void APIENTRY glDeleteShader (GLuint shader); +GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader); +GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index); +GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index); +GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj); +GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); +GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); +GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); +GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); +GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid* *pointer); +GLAPI GLboolean APIENTRY glIsProgram (GLuint program); +GLAPI GLboolean APIENTRY glIsShader (GLuint shader); +GLAPI void APIENTRY glLinkProgram (GLuint program); +GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length); +GLAPI void APIENTRY glUseProgram (GLuint program); +GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0); +GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY glUniform1i (GLint location, GLint v0); +GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glValidateProgram (GLuint program); +GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x); +GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); +GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x); +GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); +GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y); +GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); +typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); +typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); +typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); +typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); +typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void); +typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); +typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); +typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj); +typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); +typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer); +typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); +typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader); +typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length); +typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); +typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); +typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); +typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); +typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); +#endif + +#ifndef GL_VERSION_2_1 +#define GL_VERSION_2_1 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +#endif + +#ifndef GL_VERSION_3_0 +#define GL_VERSION_3_0 1 +/* OpenGL 3.0 also reuses entry points from these extensions: */ +/* ARB_framebuffer_object */ +/* ARB_map_buffer_range */ +/* ARB_vertex_array_object */ +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data); +GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data); +GLAPI void APIENTRY glEnablei (GLenum target, GLuint index); +GLAPI void APIENTRY glDisablei (GLenum target, GLuint index); +GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index); +GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode); +GLAPI void APIENTRY glEndTransformFeedback (void); +GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); +GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode); +GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp); +GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode); +GLAPI void APIENTRY glEndConditionalRender (void); +GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params); +GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x); +GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y); +GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z); +GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x); +GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y); +GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z); +GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v); +GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params); +GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name); +GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); +GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0); +GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); +GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); +GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); +GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); +GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +GLAPI const GLubyte * APIENTRY glGetStringi (GLenum name, GLuint index); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data); +typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); +typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index); +typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); +typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); +typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp); +typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode); +typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void); +typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); +typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); +#endif + +#ifndef GL_VERSION_3_1 +#define GL_VERSION_3_1 1 +/* OpenGL 3.1 also reuses entry points from these extensions: */ +/* ARB_copy_buffer */ +/* ARB_uniform_buffer_object */ +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); +GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer); +GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); +typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index); +#endif + +#ifndef GL_VERSION_3_2 +#define GL_VERSION_3_2 1 +/* OpenGL 3.2 also reuses entry points from these extensions: */ +/* ARB_draw_elements_base_vertex */ +/* ARB_provoking_vertex */ +/* ARB_sync */ +/* ARB_texture_multisample */ +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data); +GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params); +GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); +GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data); +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +#endif + +#ifndef GL_VERSION_3_3 +#define GL_VERSION_3_3 1 +/* OpenGL 3.3 also reuses entry points from these extensions: */ +/* ARB_blend_func_extended */ +/* ARB_sampler_objects */ +/* ARB_explicit_attrib_location, but it has none */ +/* ARB_occlusion_query2 (no entry points) */ +/* ARB_shader_bit_encoding (no entry points) */ +/* ARB_texture_rgb10_a2ui (no entry points) */ +/* ARB_texture_swizzle (no entry points) */ +/* ARB_timer_query */ +/* ARB_vertex_type_2_10_10_10_rev */ +#endif + +#ifndef GL_VERSION_4_0 +#define GL_VERSION_4_0 1 +/* OpenGL 4.0 also reuses entry points from these extensions: */ +/* ARB_gpu_shader5 (no entry points) */ +/* ARB_gpu_shader_fp64 */ +/* ARB_shader_subroutine */ +/* ARB_tessellation_shader */ +/* ARB_texture_buffer_object_rgb32 (no entry points) */ +/* ARB_transform_feedback2 */ +/* ARB_transform_feedback3 */ +#endif + +#ifndef GL_ARB_depth_buffer_float +#define GL_ARB_depth_buffer_float 1 +#endif + +#ifndef GL_ARB_framebuffer_object +#define GL_ARB_framebuffer_object 1 +#ifdef GL3_PROTOTYPES +GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer); +GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); +GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); +GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer); +GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); +GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); +GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); +GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target); +GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); +GLAPI void APIENTRY glGenerateMipmap (GLenum target); +GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +#endif /* GL3_PROTOTYPES */ +typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); +typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); +typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); +typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); +typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); +typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); +typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +#endif + +#ifndef GL_ARB_framebuffer_sRGB +#define GL_ARB_framebuffer_sRGB 1 +#endif + +#ifndef GL_ARB_half_float_vertex +#define GL_ARB_half_float_vertex 1 +#endif + +#ifndef GL_ARB_map_buffer_range +#define GL_ARB_map_buffer_range 1 +#ifdef GL3_PROTOTYPES +GLAPI GLvoid* APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); +#endif /* GL3_PROTOTYPES */ +typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); +#endif + +#ifndef GL_ARB_texture_compression_rgtc +#define GL_ARB_texture_compression_rgtc 1 +#endif + +#ifndef GL_ARB_texture_rg +#define GL_ARB_texture_rg 1 +#endif + +#ifndef GL_ARB_vertex_array_object +#define GL_ARB_vertex_array_object 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glBindVertexArray (GLuint array); +GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays); +GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays); +GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); +typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); +typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); +typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); +#endif + +#ifndef GL_ARB_uniform_buffer_object +#define GL_ARB_uniform_buffer_object 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices); +GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); +GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); +GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); +GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); +typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); +typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +#endif + +#ifndef GL_ARB_copy_buffer +#define GL_ARB_copy_buffer 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +#endif + +#ifndef GL_ARB_depth_clamp +#define GL_ARB_depth_clamp 1 +#endif + +#ifndef GL_ARB_draw_elements_base_vertex +#define GL_ARB_draw_elements_base_vertex 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); +GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); +GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex); +GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex); +#endif + +#ifndef GL_ARB_fragment_coord_conventions +#define GL_ARB_fragment_coord_conventions 1 +#endif + +#ifndef GL_ARB_provoking_vertex +#define GL_ARB_provoking_vertex 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glProvokingVertex (GLenum mode); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode); +#endif + +#ifndef GL_ARB_seamless_cube_map +#define GL_ARB_seamless_cube_map 1 +#endif + +#ifndef GL_ARB_sync +#define GL_ARB_sync 1 +#ifdef GL3_PROTOTYPES +GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags); +GLAPI GLboolean APIENTRY glIsSync (GLsync sync); +GLAPI void APIENTRY glDeleteSync (GLsync sync); +GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); +GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); +GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *params); +GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +#endif /* GL3_PROTOTYPES */ +typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags); +typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync); +typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync); +typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +#endif + +#ifndef GL_ARB_texture_multisample +#define GL_ARB_texture_multisample 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val); +GLAPI void APIENTRY glSampleMaski (GLuint index, GLbitfield mask); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val); +typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask); +#endif + +#ifndef GL_ARB_vertex_array_bgra +#define GL_ARB_vertex_array_bgra 1 +#endif + +#ifndef GL_ARB_draw_buffers_blend +#define GL_ARB_draw_buffers_blend 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode); +GLAPI void APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst); +GLAPI void APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode); +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +#endif + +#ifndef GL_ARB_sample_shading +#define GL_ARB_sample_shading 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glMinSampleShading (GLclampf value); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLclampf value); +#endif + +#ifndef GL_ARB_texture_cube_map_array +#define GL_ARB_texture_cube_map_array 1 +#endif + +#ifndef GL_ARB_texture_gather +#define GL_ARB_texture_gather 1 +#endif + +#ifndef GL_ARB_texture_query_lod +#define GL_ARB_texture_query_lod 1 +#endif + +#ifndef GL_ARB_blend_func_extended +#define GL_ARB_blend_func_extended 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); +GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name); +#endif + +#ifndef GL_ARB_sampler_objects +#define GL_ARB_sampler_objects 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers); +GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers); +GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler); +GLAPI void APIENTRY glBindSampler (GLenum unit, GLuint sampler); +GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); +GLAPI void APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param); +GLAPI void APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); +GLAPI void APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param); +GLAPI void APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param); +GLAPI void APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param); +GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetSamplerParameterIfv (GLuint sampler, GLenum pname, GLfloat *params); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers); +typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers); +typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler); +typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLenum unit, GLuint sampler); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIFVPROC) (GLuint sampler, GLenum pname, GLfloat *params); +#endif + +#ifndef GL_ARB_timer_query +#define GL_ARB_timer_query 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glQueryCounter (GLuint id, GLenum target); +GLAPI void APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params); +GLAPI void APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params); +#endif + +#ifndef GL_ARB_vertex_type_2_10_10_10_rev +#define GL_ARB_vertex_type_2_10_10_10_rev 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glVertexP2ui (GLenum type, GLuint value); +GLAPI void APIENTRY glVertexP2uiv (GLenum type, const GLuint *value); +GLAPI void APIENTRY glVertexP3ui (GLenum type, GLuint value); +GLAPI void APIENTRY glVertexP3uiv (GLenum type, const GLuint *value); +GLAPI void APIENTRY glVertexP4ui (GLenum type, GLuint value); +GLAPI void APIENTRY glVertexP4uiv (GLenum type, const GLuint *value); +GLAPI void APIENTRY glTexCoordP1ui (GLenum type, GLuint coords); +GLAPI void APIENTRY glTexCoordP1uiv (GLenum type, const GLuint *coords); +GLAPI void APIENTRY glTexCoordP2ui (GLenum type, GLuint coords); +GLAPI void APIENTRY glTexCoordP2uiv (GLenum type, const GLuint *coords); +GLAPI void APIENTRY glTexCoordP3ui (GLenum type, GLuint coords); +GLAPI void APIENTRY glTexCoordP3uiv (GLenum type, const GLuint *coords); +GLAPI void APIENTRY glTexCoordP4ui (GLenum type, GLuint coords); +GLAPI void APIENTRY glTexCoordP4uiv (GLenum type, const GLuint *coords); +GLAPI void APIENTRY glMultiTexCoordP1ui (GLenum texture, GLenum type, GLuint coords); +GLAPI void APIENTRY glMultiTexCoordP1uiv (GLenum texture, GLenum type, const GLuint *coords); +GLAPI void APIENTRY glMultiTexCoordP2ui (GLenum texture, GLenum type, GLuint coords); +GLAPI void APIENTRY glMultiTexCoordP2uiv (GLenum texture, GLenum type, const GLuint *coords); +GLAPI void APIENTRY glMultiTexCoordP3ui (GLenum texture, GLenum type, GLuint coords); +GLAPI void APIENTRY glMultiTexCoordP3uiv (GLenum texture, GLenum type, const GLuint *coords); +GLAPI void APIENTRY glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords); +GLAPI void APIENTRY glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint *coords); +GLAPI void APIENTRY glNormalP3ui (GLenum type, GLuint coords); +GLAPI void APIENTRY glNormalP3uiv (GLenum type, const GLuint *coords); +GLAPI void APIENTRY glColorP3ui (GLenum type, GLuint color); +GLAPI void APIENTRY glColorP3uiv (GLenum type, const GLuint *color); +GLAPI void APIENTRY glColorP4ui (GLenum type, GLuint color); +GLAPI void APIENTRY glColorP4uiv (GLenum type, const GLuint *color); +GLAPI void APIENTRY glSecondaryColorP3ui (GLenum type, GLuint color); +GLAPI void APIENTRY glSecondaryColorP3uiv (GLenum type, const GLuint *color); +GLAPI void APIENTRY glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI void APIENTRY glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI void APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI void APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value); +typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLCOLORP3UIPROC) (GLenum type, GLuint color); +typedef void (APIENTRYP PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color); +typedef void (APIENTRYP PFNGLCOLORP4UIPROC) (GLenum type, GLuint color); +typedef void (APIENTRYP PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color); +typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color); +typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +#endif + +#ifndef GL_ARB_draw_indirect +#define GL_ARB_draw_indirect 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const GLvoid *indirect); +GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const GLvoid *indirect); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const GLvoid *indirect); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const GLvoid *indirect); +#endif + +#ifndef GL_ARB_gpu_shader_fp64 +#define GL_ARB_gpu_shader_fp64 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x); +GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y); +GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glUniform1dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniform2dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniform3dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniform4dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params); +GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x); +GLAPI void APIENTRY glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y); +GLAPI void APIENTRY glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x); +typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +#endif + +#ifndef GL_ARB_shader_subroutine +#define GL_ARB_shader_subroutine 1 +#ifdef GL3_PROTOTYPES +GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name); +GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name); +GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); +GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices); +GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params); +GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values); +#endif /* GL3_PROTOTYPES */ +typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name); +typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); +typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices); +typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values); +#endif + +#ifndef GL_ARB_tessellation_shader +#define GL_ARB_tessellation_shader 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value); +GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values); +#endif + +#ifndef GL_ARB_transform_feedback2 +#define GL_ARB_transform_feedback2 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id); +GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids); +GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids); +GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id); +GLAPI void APIENTRY glPauseTransformFeedback (void); +GLAPI void APIENTRY glResumeTransformFeedback (void); +GLAPI void APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids); +typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); +typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); +typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id); +#endif + +#ifndef GL_ARB_transform_feedback3 +#define GL_ARB_transform_feedback3 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream); +GLAPI void APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id); +GLAPI void APIENTRY glEndQueryIndexed (GLenum target, GLuint index); +GLAPI void APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream); +typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id); +typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params); +#endif + + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/make/stub_includes/opengl/GL3/gl3ext.h.orig b/make/stub_includes/opengl/GL3/gl3ext.h.orig new file mode 100644 index 000000000..a2991cc77 --- /dev/null +++ b/make/stub_includes/opengl/GL3/gl3ext.h.orig @@ -0,0 +1,10073 @@ +#ifndef __glext_h_ +#define __glext_h_ + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** Copyright (c) 2007-2010 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +/* Header file version number, required by OpenGL ABI for Linux */ +/* glext.h last updated $Date: 2010-03-11 11:19:31 -0800 (Thu, 11 Mar 2010) $ */ +/* Current version at http://www.opengl.org/registry/ */ +#define GL_GLEXT_VERSION 60 +/* Function declaration macros - to move into glplatform.h */ + +#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) +#define WIN32_LEAN_AND_MEAN 1 +#include +#endif + +#ifndef APIENTRY +#define APIENTRY +#endif +#ifndef APIENTRYP +#define APIENTRYP APIENTRY * +#endif +#ifndef GLAPI +#define GLAPI extern +#endif + +/*************************************************************/ + +#ifndef GL_VERSION_1_2 +#define GL_UNSIGNED_BYTE_3_3_2 0x8032 +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_INT_8_8_8_8 0x8035 +#define GL_UNSIGNED_INT_10_10_10_2 0x8036 +#define GL_TEXTURE_BINDING_3D 0x806A +#define GL_PACK_SKIP_IMAGES 0x806B +#define GL_PACK_IMAGE_HEIGHT 0x806C +#define GL_UNPACK_SKIP_IMAGES 0x806D +#define GL_UNPACK_IMAGE_HEIGHT 0x806E +#define GL_TEXTURE_3D 0x806F +#define GL_PROXY_TEXTURE_3D 0x8070 +#define GL_TEXTURE_DEPTH 0x8071 +#define GL_TEXTURE_WRAP_R 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE 0x8073 +#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 +#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 +#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 +#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 +#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 +#define GL_BGR 0x80E0 +#define GL_BGRA 0x80E1 +#define GL_MAX_ELEMENTS_VERTICES 0x80E8 +#define GL_MAX_ELEMENTS_INDICES 0x80E9 +#define GL_CLAMP_TO_EDGE 0x812F +#define GL_TEXTURE_MIN_LOD 0x813A +#define GL_TEXTURE_MAX_LOD 0x813B +#define GL_TEXTURE_BASE_LEVEL 0x813C +#define GL_TEXTURE_MAX_LEVEL 0x813D +#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 +#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 +#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E +#endif + +#ifndef GL_VERSION_1_2_DEPRECATED +#define GL_RESCALE_NORMAL 0x803A +#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 +#define GL_SINGLE_COLOR 0x81F9 +#define GL_SEPARATE_SPECULAR_COLOR 0x81FA +#define GL_ALIASED_POINT_SIZE_RANGE 0x846D +#endif + +#ifndef GL_ARB_imaging +#define GL_CONSTANT_COLOR 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 +#define GL_CONSTANT_ALPHA 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 +#define GL_BLEND_COLOR 0x8005 +#define GL_FUNC_ADD 0x8006 +#define GL_MIN 0x8007 +#define GL_MAX 0x8008 +#define GL_BLEND_EQUATION 0x8009 +#define GL_FUNC_SUBTRACT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT 0x800B +#endif + +#ifndef GL_ARB_imaging_DEPRECATED +#define GL_CONVOLUTION_1D 0x8010 +#define GL_CONVOLUTION_2D 0x8011 +#define GL_SEPARABLE_2D 0x8012 +#define GL_CONVOLUTION_BORDER_MODE 0x8013 +#define GL_CONVOLUTION_FILTER_SCALE 0x8014 +#define GL_CONVOLUTION_FILTER_BIAS 0x8015 +#define GL_REDUCE 0x8016 +#define GL_CONVOLUTION_FORMAT 0x8017 +#define GL_CONVOLUTION_WIDTH 0x8018 +#define GL_CONVOLUTION_HEIGHT 0x8019 +#define GL_MAX_CONVOLUTION_WIDTH 0x801A +#define GL_MAX_CONVOLUTION_HEIGHT 0x801B +#define GL_POST_CONVOLUTION_RED_SCALE 0x801C +#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D +#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E +#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F +#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 +#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 +#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 +#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 +#define GL_HISTOGRAM 0x8024 +#define GL_PROXY_HISTOGRAM 0x8025 +#define GL_HISTOGRAM_WIDTH 0x8026 +#define GL_HISTOGRAM_FORMAT 0x8027 +#define GL_HISTOGRAM_RED_SIZE 0x8028 +#define GL_HISTOGRAM_GREEN_SIZE 0x8029 +#define GL_HISTOGRAM_BLUE_SIZE 0x802A +#define GL_HISTOGRAM_ALPHA_SIZE 0x802B +#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C +#define GL_HISTOGRAM_SINK 0x802D +#define GL_MINMAX 0x802E +#define GL_MINMAX_FORMAT 0x802F +#define GL_MINMAX_SINK 0x8030 +#define GL_TABLE_TOO_LARGE 0x8031 +#define GL_COLOR_MATRIX 0x80B1 +#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 +#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 +#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 +#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 +#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 +#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 +#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 +#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 +#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA +#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB +#define GL_COLOR_TABLE 0x80D0 +#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 +#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 +#define GL_PROXY_COLOR_TABLE 0x80D3 +#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 +#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 +#define GL_COLOR_TABLE_SCALE 0x80D6 +#define GL_COLOR_TABLE_BIAS 0x80D7 +#define GL_COLOR_TABLE_FORMAT 0x80D8 +#define GL_COLOR_TABLE_WIDTH 0x80D9 +#define GL_COLOR_TABLE_RED_SIZE 0x80DA +#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB +#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC +#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD +#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE +#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF +#define GL_CONSTANT_BORDER 0x8151 +#define GL_REPLICATE_BORDER 0x8153 +#define GL_CONVOLUTION_BORDER_COLOR 0x8154 +#endif + +#ifndef GL_VERSION_1_3 +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_ACTIVE_TEXTURE 0x84E0 +#define GL_MULTISAMPLE 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE 0x809F +#define GL_SAMPLE_COVERAGE 0x80A0 +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C +#define GL_COMPRESSED_RGB 0x84ED +#define GL_COMPRESSED_RGBA 0x84EE +#define GL_TEXTURE_COMPRESSION_HINT 0x84EF +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 +#define GL_TEXTURE_COMPRESSED 0x86A1 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 +#define GL_CLAMP_TO_BORDER 0x812D +#endif + +#ifndef GL_VERSION_1_3_DEPRECATED +#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 +#define GL_MAX_TEXTURE_UNITS 0x84E2 +#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 +#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 +#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 +#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 +#define GL_MULTISAMPLE_BIT 0x20000000 +#define GL_NORMAL_MAP 0x8511 +#define GL_REFLECTION_MAP 0x8512 +#define GL_COMPRESSED_ALPHA 0x84E9 +#define GL_COMPRESSED_LUMINANCE 0x84EA +#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB +#define GL_COMPRESSED_INTENSITY 0x84EC +#define GL_COMBINE 0x8570 +#define GL_COMBINE_RGB 0x8571 +#define GL_COMBINE_ALPHA 0x8572 +#define GL_SOURCE0_RGB 0x8580 +#define GL_SOURCE1_RGB 0x8581 +#define GL_SOURCE2_RGB 0x8582 +#define GL_SOURCE0_ALPHA 0x8588 +#define GL_SOURCE1_ALPHA 0x8589 +#define GL_SOURCE2_ALPHA 0x858A +#define GL_OPERAND0_RGB 0x8590 +#define GL_OPERAND1_RGB 0x8591 +#define GL_OPERAND2_RGB 0x8592 +#define GL_OPERAND0_ALPHA 0x8598 +#define GL_OPERAND1_ALPHA 0x8599 +#define GL_OPERAND2_ALPHA 0x859A +#define GL_RGB_SCALE 0x8573 +#define GL_ADD_SIGNED 0x8574 +#define GL_INTERPOLATE 0x8575 +#define GL_SUBTRACT 0x84E7 +#define GL_CONSTANT 0x8576 +#define GL_PRIMARY_COLOR 0x8577 +#define GL_PREVIOUS 0x8578 +#define GL_DOT3_RGB 0x86AE +#define GL_DOT3_RGBA 0x86AF +#endif + +#ifndef GL_VERSION_1_4 +#define GL_BLEND_DST_RGB 0x80C8 +#define GL_BLEND_SRC_RGB 0x80C9 +#define GL_BLEND_DST_ALPHA 0x80CA +#define GL_BLEND_SRC_ALPHA 0x80CB +#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 +#define GL_DEPTH_COMPONENT16 0x81A5 +#define GL_DEPTH_COMPONENT24 0x81A6 +#define GL_DEPTH_COMPONENT32 0x81A7 +#define GL_MIRRORED_REPEAT 0x8370 +#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD +#define GL_TEXTURE_LOD_BIAS 0x8501 +#define GL_INCR_WRAP 0x8507 +#define GL_DECR_WRAP 0x8508 +#define GL_TEXTURE_DEPTH_SIZE 0x884A +#define GL_TEXTURE_COMPARE_MODE 0x884C +#define GL_TEXTURE_COMPARE_FUNC 0x884D +#endif + +#ifndef GL_VERSION_1_4_DEPRECATED +#define GL_POINT_SIZE_MIN 0x8126 +#define GL_POINT_SIZE_MAX 0x8127 +#define GL_POINT_DISTANCE_ATTENUATION 0x8129 +#define GL_GENERATE_MIPMAP 0x8191 +#define GL_GENERATE_MIPMAP_HINT 0x8192 +#define GL_FOG_COORDINATE_SOURCE 0x8450 +#define GL_FOG_COORDINATE 0x8451 +#define GL_FRAGMENT_DEPTH 0x8452 +#define GL_CURRENT_FOG_COORDINATE 0x8453 +#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 +#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 +#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 +#define GL_FOG_COORDINATE_ARRAY 0x8457 +#define GL_COLOR_SUM 0x8458 +#define GL_CURRENT_SECONDARY_COLOR 0x8459 +#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A +#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B +#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C +#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D +#define GL_SECONDARY_COLOR_ARRAY 0x845E +#define GL_TEXTURE_FILTER_CONTROL 0x8500 +#define GL_DEPTH_TEXTURE_MODE 0x884B +#define GL_COMPARE_R_TO_TEXTURE 0x884E +#endif + +#ifndef GL_VERSION_1_5 +#define GL_BUFFER_SIZE 0x8764 +#define GL_BUFFER_USAGE 0x8765 +#define GL_QUERY_COUNTER_BITS 0x8864 +#define GL_CURRENT_QUERY 0x8865 +#define GL_QUERY_RESULT 0x8866 +#define GL_QUERY_RESULT_AVAILABLE 0x8867 +#define GL_ARRAY_BUFFER 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER 0x8893 +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F +#define GL_READ_ONLY 0x88B8 +#define GL_WRITE_ONLY 0x88B9 +#define GL_READ_WRITE 0x88BA +#define GL_BUFFER_ACCESS 0x88BB +#define GL_BUFFER_MAPPED 0x88BC +#define GL_BUFFER_MAP_POINTER 0x88BD +#define GL_STREAM_DRAW 0x88E0 +#define GL_STREAM_READ 0x88E1 +#define GL_STREAM_COPY 0x88E2 +#define GL_STATIC_DRAW 0x88E4 +#define GL_STATIC_READ 0x88E5 +#define GL_STATIC_COPY 0x88E6 +#define GL_DYNAMIC_DRAW 0x88E8 +#define GL_DYNAMIC_READ 0x88E9 +#define GL_DYNAMIC_COPY 0x88EA +#define GL_SAMPLES_PASSED 0x8914 +#endif + +#ifndef GL_VERSION_1_5_DEPRECATED +#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 +#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 +#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 +#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 +#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A +#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B +#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C +#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D +#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E +#define GL_FOG_COORD_SRC 0x8450 +#define GL_FOG_COORD 0x8451 +#define GL_CURRENT_FOG_COORD 0x8453 +#define GL_FOG_COORD_ARRAY_TYPE 0x8454 +#define GL_FOG_COORD_ARRAY_STRIDE 0x8455 +#define GL_FOG_COORD_ARRAY_POINTER 0x8456 +#define GL_FOG_COORD_ARRAY 0x8457 +#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D +#define GL_SRC0_RGB 0x8580 +#define GL_SRC1_RGB 0x8581 +#define GL_SRC2_RGB 0x8582 +#define GL_SRC0_ALPHA 0x8588 +#define GL_SRC1_ALPHA 0x8589 +#define GL_SRC2_ALPHA 0x858A +#endif + +#ifndef GL_VERSION_2_0 +#define GL_BLEND_EQUATION_RGB 0x8009 +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +#define GL_CURRENT_VERTEX_ATTRIB 0x8626 +#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 +#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +#define GL_STENCIL_BACK_FUNC 0x8800 +#define GL_STENCIL_BACK_FAIL 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 +#define GL_MAX_DRAW_BUFFERS 0x8824 +#define GL_DRAW_BUFFER0 0x8825 +#define GL_DRAW_BUFFER1 0x8826 +#define GL_DRAW_BUFFER2 0x8827 +#define GL_DRAW_BUFFER3 0x8828 +#define GL_DRAW_BUFFER4 0x8829 +#define GL_DRAW_BUFFER5 0x882A +#define GL_DRAW_BUFFER6 0x882B +#define GL_DRAW_BUFFER7 0x882C +#define GL_DRAW_BUFFER8 0x882D +#define GL_DRAW_BUFFER9 0x882E +#define GL_DRAW_BUFFER10 0x882F +#define GL_DRAW_BUFFER11 0x8830 +#define GL_DRAW_BUFFER12 0x8831 +#define GL_DRAW_BUFFER13 0x8832 +#define GL_DRAW_BUFFER14 0x8833 +#define GL_DRAW_BUFFER15 0x8834 +#define GL_BLEND_EQUATION_ALPHA 0x883D +#define GL_MAX_VERTEX_ATTRIBS 0x8869 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_VERTEX_SHADER 0x8B31 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A +#define GL_MAX_VARYING_FLOATS 0x8B4B +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D +#define GL_SHADER_TYPE 0x8B4F +#define GL_FLOAT_VEC2 0x8B50 +#define GL_FLOAT_VEC3 0x8B51 +#define GL_FLOAT_VEC4 0x8B52 +#define GL_INT_VEC2 0x8B53 +#define GL_INT_VEC3 0x8B54 +#define GL_INT_VEC4 0x8B55 +#define GL_BOOL 0x8B56 +#define GL_BOOL_VEC2 0x8B57 +#define GL_BOOL_VEC3 0x8B58 +#define GL_BOOL_VEC4 0x8B59 +#define GL_FLOAT_MAT2 0x8B5A +#define GL_FLOAT_MAT3 0x8B5B +#define GL_FLOAT_MAT4 0x8B5C +#define GL_SAMPLER_1D 0x8B5D +#define GL_SAMPLER_2D 0x8B5E +#define GL_SAMPLER_3D 0x8B5F +#define GL_SAMPLER_CUBE 0x8B60 +#define GL_SAMPLER_1D_SHADOW 0x8B61 +#define GL_SAMPLER_2D_SHADOW 0x8B62 +#define GL_DELETE_STATUS 0x8B80 +#define GL_COMPILE_STATUS 0x8B81 +#define GL_LINK_STATUS 0x8B82 +#define GL_VALIDATE_STATUS 0x8B83 +#define GL_INFO_LOG_LENGTH 0x8B84 +#define GL_ATTACHED_SHADERS 0x8B85 +#define GL_ACTIVE_UNIFORMS 0x8B86 +#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +#define GL_SHADER_SOURCE_LENGTH 0x8B88 +#define GL_ACTIVE_ATTRIBUTES 0x8B89 +#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B +#define GL_SHADING_LANGUAGE_VERSION 0x8B8C +#define GL_CURRENT_PROGRAM 0x8B8D +#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 +#define GL_LOWER_LEFT 0x8CA1 +#define GL_UPPER_LEFT 0x8CA2 +#define GL_STENCIL_BACK_REF 0x8CA3 +#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 +#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 +#endif + +#ifndef GL_VERSION_2_0_DEPRECATED +#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 +#define GL_POINT_SPRITE 0x8861 +#define GL_COORD_REPLACE 0x8862 +#define GL_MAX_TEXTURE_COORDS 0x8871 +#endif + +#ifndef GL_VERSION_2_1 +#define GL_PIXEL_PACK_BUFFER 0x88EB +#define GL_PIXEL_UNPACK_BUFFER 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF +#define GL_FLOAT_MAT2x3 0x8B65 +#define GL_FLOAT_MAT2x4 0x8B66 +#define GL_FLOAT_MAT3x2 0x8B67 +#define GL_FLOAT_MAT3x4 0x8B68 +#define GL_FLOAT_MAT4x2 0x8B69 +#define GL_FLOAT_MAT4x3 0x8B6A +#define GL_SRGB 0x8C40 +#define GL_SRGB8 0x8C41 +#define GL_SRGB_ALPHA 0x8C42 +#define GL_SRGB8_ALPHA8 0x8C43 +#define GL_COMPRESSED_SRGB 0x8C48 +#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 +#endif + +#ifndef GL_VERSION_2_1_DEPRECATED +#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F +#define GL_SLUMINANCE_ALPHA 0x8C44 +#define GL_SLUMINANCE8_ALPHA8 0x8C45 +#define GL_SLUMINANCE 0x8C46 +#define GL_SLUMINANCE8 0x8C47 +#define GL_COMPRESSED_SLUMINANCE 0x8C4A +#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B +#endif + +#ifndef GL_VERSION_3_0 +#define GL_COMPARE_REF_TO_TEXTURE 0x884E +#define GL_CLIP_DISTANCE0 0x3000 +#define GL_CLIP_DISTANCE1 0x3001 +#define GL_CLIP_DISTANCE2 0x3002 +#define GL_CLIP_DISTANCE3 0x3003 +#define GL_CLIP_DISTANCE4 0x3004 +#define GL_CLIP_DISTANCE5 0x3005 +#define GL_CLIP_DISTANCE6 0x3006 +#define GL_CLIP_DISTANCE7 0x3007 +#define GL_MAX_CLIP_DISTANCES 0x0D32 +#define GL_MAJOR_VERSION 0x821B +#define GL_MINOR_VERSION 0x821C +#define GL_NUM_EXTENSIONS 0x821D +#define GL_CONTEXT_FLAGS 0x821E +#define GL_DEPTH_BUFFER 0x8223 +#define GL_STENCIL_BUFFER 0x8224 +#define GL_COMPRESSED_RED 0x8225 +#define GL_COMPRESSED_RG 0x8226 +#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001 +#define GL_RGBA32F 0x8814 +#define GL_RGB32F 0x8815 +#define GL_RGBA16F 0x881A +#define GL_RGB16F 0x881B +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD +#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF +#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 +#define GL_CLAMP_READ_COLOR 0x891C +#define GL_FIXED_ONLY 0x891D +#define GL_MAX_VARYING_COMPONENTS 0x8B4B +#define GL_TEXTURE_1D_ARRAY 0x8C18 +#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 +#define GL_TEXTURE_2D_ARRAY 0x8C1A +#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B +#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C +#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D +#define GL_R11F_G11F_B10F 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B +#define GL_RGB9_E5 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E +#define GL_TEXTURE_SHARED_SIZE 0x8C3F +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 +#define GL_PRIMITIVES_GENERATED 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 +#define GL_RASTERIZER_DISCARD 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B +#define GL_INTERLEAVED_ATTRIBS 0x8C8C +#define GL_SEPARATE_ATTRIBS 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F +#define GL_RGBA32UI 0x8D70 +#define GL_RGB32UI 0x8D71 +#define GL_RGBA16UI 0x8D76 +#define GL_RGB16UI 0x8D77 +#define GL_RGBA8UI 0x8D7C +#define GL_RGB8UI 0x8D7D +#define GL_RGBA32I 0x8D82 +#define GL_RGB32I 0x8D83 +#define GL_RGBA16I 0x8D88 +#define GL_RGB16I 0x8D89 +#define GL_RGBA8I 0x8D8E +#define GL_RGB8I 0x8D8F +#define GL_RED_INTEGER 0x8D94 +#define GL_GREEN_INTEGER 0x8D95 +#define GL_BLUE_INTEGER 0x8D96 +#define GL_RGB_INTEGER 0x8D98 +#define GL_RGBA_INTEGER 0x8D99 +#define GL_BGR_INTEGER 0x8D9A +#define GL_BGRA_INTEGER 0x8D9B +#define GL_SAMPLER_1D_ARRAY 0x8DC0 +#define GL_SAMPLER_2D_ARRAY 0x8DC1 +#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 +#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 +#define GL_UNSIGNED_INT_VEC2 0x8DC6 +#define GL_UNSIGNED_INT_VEC3 0x8DC7 +#define GL_UNSIGNED_INT_VEC4 0x8DC8 +#define GL_INT_SAMPLER_1D 0x8DC9 +#define GL_INT_SAMPLER_2D 0x8DCA +#define GL_INT_SAMPLER_3D 0x8DCB +#define GL_INT_SAMPLER_CUBE 0x8DCC +#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE +#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF +#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 +#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 +#define GL_QUERY_WAIT 0x8E13 +#define GL_QUERY_NO_WAIT 0x8E14 +#define GL_QUERY_BY_REGION_WAIT 0x8E15 +#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 +#define GL_BUFFER_ACCESS_FLAGS 0x911F +#define GL_BUFFER_MAP_LENGTH 0x9120 +#define GL_BUFFER_MAP_OFFSET 0x9121 +/* Reuse tokens from ARB_depth_buffer_float */ +/* reuse GL_DEPTH_COMPONENT32F */ +/* reuse GL_DEPTH32F_STENCIL8 */ +/* reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV */ +/* Reuse tokens from ARB_framebuffer_object */ +/* reuse GL_INVALID_FRAMEBUFFER_OPERATION */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ +/* reuse GL_FRAMEBUFFER_DEFAULT */ +/* reuse GL_FRAMEBUFFER_UNDEFINED */ +/* reuse GL_DEPTH_STENCIL_ATTACHMENT */ +/* reuse GL_INDEX */ +/* reuse GL_MAX_RENDERBUFFER_SIZE */ +/* reuse GL_DEPTH_STENCIL */ +/* reuse GL_UNSIGNED_INT_24_8 */ +/* reuse GL_DEPTH24_STENCIL8 */ +/* reuse GL_TEXTURE_STENCIL_SIZE */ +/* reuse GL_TEXTURE_RED_TYPE */ +/* reuse GL_TEXTURE_GREEN_TYPE */ +/* reuse GL_TEXTURE_BLUE_TYPE */ +/* reuse GL_TEXTURE_ALPHA_TYPE */ +/* reuse GL_TEXTURE_DEPTH_TYPE */ +/* reuse GL_UNSIGNED_NORMALIZED */ +/* reuse GL_FRAMEBUFFER_BINDING */ +/* reuse GL_DRAW_FRAMEBUFFER_BINDING */ +/* reuse GL_RENDERBUFFER_BINDING */ +/* reuse GL_READ_FRAMEBUFFER */ +/* reuse GL_DRAW_FRAMEBUFFER */ +/* reuse GL_READ_FRAMEBUFFER_BINDING */ +/* reuse GL_RENDERBUFFER_SAMPLES */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ +/* reuse GL_FRAMEBUFFER_COMPLETE */ +/* reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ +/* reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ +/* reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ +/* reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ +/* reuse GL_FRAMEBUFFER_UNSUPPORTED */ +/* reuse GL_MAX_COLOR_ATTACHMENTS */ +/* reuse GL_COLOR_ATTACHMENT0 */ +/* reuse GL_COLOR_ATTACHMENT1 */ +/* reuse GL_COLOR_ATTACHMENT2 */ +/* reuse GL_COLOR_ATTACHMENT3 */ +/* reuse GL_COLOR_ATTACHMENT4 */ +/* reuse GL_COLOR_ATTACHMENT5 */ +/* reuse GL_COLOR_ATTACHMENT6 */ +/* reuse GL_COLOR_ATTACHMENT7 */ +/* reuse GL_COLOR_ATTACHMENT8 */ +/* reuse GL_COLOR_ATTACHMENT9 */ +/* reuse GL_COLOR_ATTACHMENT10 */ +/* reuse GL_COLOR_ATTACHMENT11 */ +/* reuse GL_COLOR_ATTACHMENT12 */ +/* reuse GL_COLOR_ATTACHMENT13 */ +/* reuse GL_COLOR_ATTACHMENT14 */ +/* reuse GL_COLOR_ATTACHMENT15 */ +/* reuse GL_DEPTH_ATTACHMENT */ +/* reuse GL_STENCIL_ATTACHMENT */ +/* reuse GL_FRAMEBUFFER */ +/* reuse GL_RENDERBUFFER */ +/* reuse GL_RENDERBUFFER_WIDTH */ +/* reuse GL_RENDERBUFFER_HEIGHT */ +/* reuse GL_RENDERBUFFER_INTERNAL_FORMAT */ +/* reuse GL_STENCIL_INDEX1 */ +/* reuse GL_STENCIL_INDEX4 */ +/* reuse GL_STENCIL_INDEX8 */ +/* reuse GL_STENCIL_INDEX16 */ +/* reuse GL_RENDERBUFFER_RED_SIZE */ +/* reuse GL_RENDERBUFFER_GREEN_SIZE */ +/* reuse GL_RENDERBUFFER_BLUE_SIZE */ +/* reuse GL_RENDERBUFFER_ALPHA_SIZE */ +/* reuse GL_RENDERBUFFER_DEPTH_SIZE */ +/* reuse GL_RENDERBUFFER_STENCIL_SIZE */ +/* reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ +/* reuse GL_MAX_SAMPLES */ +/* Reuse tokens from ARB_framebuffer_sRGB */ +/* reuse GL_FRAMEBUFFER_SRGB */ +/* Reuse tokens from ARB_half_float_vertex */ +/* reuse GL_HALF_FLOAT */ +/* Reuse tokens from ARB_map_buffer_range */ +/* reuse GL_MAP_READ_BIT */ +/* reuse GL_MAP_WRITE_BIT */ +/* reuse GL_MAP_INVALIDATE_RANGE_BIT */ +/* reuse GL_MAP_INVALIDATE_BUFFER_BIT */ +/* reuse GL_MAP_FLUSH_EXPLICIT_BIT */ +/* reuse GL_MAP_UNSYNCHRONIZED_BIT */ +/* Reuse tokens from ARB_texture_compression_rgtc */ +/* reuse GL_COMPRESSED_RED_RGTC1 */ +/* reuse GL_COMPRESSED_SIGNED_RED_RGTC1 */ +/* reuse GL_COMPRESSED_RG_RGTC2 */ +/* reuse GL_COMPRESSED_SIGNED_RG_RGTC2 */ +/* Reuse tokens from ARB_texture_rg */ +/* reuse GL_RG */ +/* reuse GL_RG_INTEGER */ +/* reuse GL_R8 */ +/* reuse GL_R16 */ +/* reuse GL_RG8 */ +/* reuse GL_RG16 */ +/* reuse GL_R16F */ +/* reuse GL_R32F */ +/* reuse GL_RG16F */ +/* reuse GL_RG32F */ +/* reuse GL_R8I */ +/* reuse GL_R8UI */ +/* reuse GL_R16I */ +/* reuse GL_R16UI */ +/* reuse GL_R32I */ +/* reuse GL_R32UI */ +/* reuse GL_RG8I */ +/* reuse GL_RG8UI */ +/* reuse GL_RG16I */ +/* reuse GL_RG16UI */ +/* reuse GL_RG32I */ +/* reuse GL_RG32UI */ +/* Reuse tokens from ARB_vertex_array_object */ +/* reuse GL_VERTEX_ARRAY_BINDING */ +#endif + +#ifndef GL_VERSION_3_0_DEPRECATED +#define GL_CLAMP_VERTEX_COLOR 0x891A +#define GL_CLAMP_FRAGMENT_COLOR 0x891B +#define GL_ALPHA_INTEGER 0x8D97 +/* Reuse tokens from ARB_framebuffer_object */ +/* reuse GL_TEXTURE_LUMINANCE_TYPE */ +/* reuse GL_TEXTURE_INTENSITY_TYPE */ +#endif + +#ifndef GL_VERSION_3_1 +#define GL_SAMPLER_2D_RECT 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 +#define GL_SAMPLER_BUFFER 0x8DC2 +#define GL_INT_SAMPLER_2D_RECT 0x8DCD +#define GL_INT_SAMPLER_BUFFER 0x8DD0 +#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 +#define GL_TEXTURE_BUFFER 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT 0x8C2E +#define GL_TEXTURE_RECTANGLE 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 +#define GL_RED_SNORM 0x8F90 +#define GL_RG_SNORM 0x8F91 +#define GL_RGB_SNORM 0x8F92 +#define GL_RGBA_SNORM 0x8F93 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_R16_SNORM 0x8F98 +#define GL_RG16_SNORM 0x8F99 +#define GL_RGB16_SNORM 0x8F9A +#define GL_RGBA16_SNORM 0x8F9B +#define GL_SIGNED_NORMALIZED 0x8F9C +#define GL_PRIMITIVE_RESTART 0x8F9D +#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E +/* Reuse tokens from ARB_copy_buffer */ +/* reuse GL_COPY_READ_BUFFER */ +/* reuse GL_COPY_WRITE_BUFFER */ +/* Would reuse tokens from ARB_draw_instanced, but it has none */ +/* Reuse tokens from ARB_uniform_buffer_object */ +/* reuse GL_UNIFORM_BUFFER */ +/* reuse GL_UNIFORM_BUFFER_BINDING */ +/* reuse GL_UNIFORM_BUFFER_START */ +/* reuse GL_UNIFORM_BUFFER_SIZE */ +/* reuse GL_MAX_VERTEX_UNIFORM_BLOCKS */ +/* reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS */ +/* reuse GL_MAX_COMBINED_UNIFORM_BLOCKS */ +/* reuse GL_MAX_UNIFORM_BUFFER_BINDINGS */ +/* reuse GL_MAX_UNIFORM_BLOCK_SIZE */ +/* reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS */ +/* reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS */ +/* reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT */ +/* reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */ +/* reuse GL_ACTIVE_UNIFORM_BLOCKS */ +/* reuse GL_UNIFORM_TYPE */ +/* reuse GL_UNIFORM_SIZE */ +/* reuse GL_UNIFORM_NAME_LENGTH */ +/* reuse GL_UNIFORM_BLOCK_INDEX */ +/* reuse GL_UNIFORM_OFFSET */ +/* reuse GL_UNIFORM_ARRAY_STRIDE */ +/* reuse GL_UNIFORM_MATRIX_STRIDE */ +/* reuse GL_UNIFORM_IS_ROW_MAJOR */ +/* reuse GL_UNIFORM_BLOCK_BINDING */ +/* reuse GL_UNIFORM_BLOCK_DATA_SIZE */ +/* reuse GL_UNIFORM_BLOCK_NAME_LENGTH */ +/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS */ +/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES */ +/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER */ +/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER */ +/* reuse GL_INVALID_INDEX */ +#endif + +#ifndef GL_VERSION_3_2 +#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 +#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 +#define GL_LINES_ADJACENCY 0x000A +#define GL_LINE_STRIP_ADJACENCY 0x000B +#define GL_TRIANGLES_ADJACENCY 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D +#define GL_PROGRAM_POINT_SIZE 0x8642 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 +#define GL_GEOMETRY_SHADER 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT 0x8916 +#define GL_GEOMETRY_INPUT_TYPE 0x8917 +#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 +#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 +#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 +#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 +#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 +#define GL_CONTEXT_PROFILE_MASK 0x9126 +/* reuse GL_MAX_VARYING_COMPONENTS */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ +/* Reuse tokens from ARB_depth_clamp */ +/* reuse GL_DEPTH_CLAMP */ +/* Would reuse tokens from ARB_draw_elements_base_vertex, but it has none */ +/* Would reuse tokens from ARB_fragment_coord_conventions, but it has none */ +/* Reuse tokens from ARB_provoking_vertex */ +/* reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ +/* reuse GL_FIRST_VERTEX_CONVENTION */ +/* reuse GL_LAST_VERTEX_CONVENTION */ +/* reuse GL_PROVOKING_VERTEX */ +/* Reuse tokens from ARB_seamless_cube_map */ +/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS */ +/* Reuse tokens from ARB_sync */ +/* reuse GL_MAX_SERVER_WAIT_TIMEOUT */ +/* reuse GL_OBJECT_TYPE */ +/* reuse GL_SYNC_CONDITION */ +/* reuse GL_SYNC_STATUS */ +/* reuse GL_SYNC_FLAGS */ +/* reuse GL_SYNC_FENCE */ +/* reuse GL_SYNC_GPU_COMMANDS_COMPLETE */ +/* reuse GL_UNSIGNALED */ +/* reuse GL_SIGNALED */ +/* reuse GL_ALREADY_SIGNALED */ +/* reuse GL_TIMEOUT_EXPIRED */ +/* reuse GL_CONDITION_SATISFIED */ +/* reuse GL_WAIT_FAILED */ +/* reuse GL_TIMEOUT_IGNORED */ +/* reuse GL_SYNC_FLUSH_COMMANDS_BIT */ +/* reuse GL_TIMEOUT_IGNORED */ +/* Reuse tokens from ARB_texture_multisample */ +/* reuse GL_SAMPLE_POSITION */ +/* reuse GL_SAMPLE_MASK */ +/* reuse GL_SAMPLE_MASK_VALUE */ +/* reuse GL_MAX_SAMPLE_MASK_WORDS */ +/* reuse GL_TEXTURE_2D_MULTISAMPLE */ +/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE */ +/* reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY */ +/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY */ +/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE */ +/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY */ +/* reuse GL_TEXTURE_SAMPLES */ +/* reuse GL_TEXTURE_FIXED_SAMPLE_LOCATIONS */ +/* reuse GL_SAMPLER_2D_MULTISAMPLE */ +/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE */ +/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE */ +/* reuse GL_SAMPLER_2D_MULTISAMPLE_ARRAY */ +/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */ +/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */ +/* reuse GL_MAX_COLOR_TEXTURE_SAMPLES */ +/* reuse GL_MAX_DEPTH_TEXTURE_SAMPLES */ +/* reuse GL_MAX_INTEGER_SAMPLES */ +/* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */ +#endif + +#ifndef GL_VERSION_3_3 +/* Reuse tokens from ARB_blend_func_extended */ +/* reuse GL_SRC1_COLOR */ +/* reuse GL_ONE_MINUS_SRC1_COLOR */ +/* reuse GL_ONE_MINUS_SRC1_ALPHA */ +/* reuse GL_MAX_DUAL_SOURCE_DRAW_BUFFERS */ +/* Would reuse tokens from ARB_explicit_attrib_location, but it has none */ +/* Reuse tokens from ARB_occlusion_query2 */ +/* reuse GL_ANY_SAMPLES_PASSED */ +/* Reuse tokens from ARB_sampler_objects */ +/* reuse GL_SAMPLER_BINDING */ +/* Would reuse tokens from ARB_shader_bit_encoding, but it has none */ +/* Reuse tokens from ARB_texture_rgb10_a2ui */ +/* reuse GL_RGB10_A2UI */ +/* Reuse tokens from ARB_texture_swizzle */ +/* reuse GL_TEXTURE_SWIZZLE_R */ +/* reuse GL_TEXTURE_SWIZZLE_G */ +/* reuse GL_TEXTURE_SWIZZLE_B */ +/* reuse GL_TEXTURE_SWIZZLE_A */ +/* reuse GL_TEXTURE_SWIZZLE_RGBA */ +/* Reuse tokens from ARB_timer_query */ +/* reuse GL_TIME_ELAPSED */ +/* reuse GL_TIMESTAMP */ +/* Reuse tokens from ARB_vertex_type_2_10_10_10_rev */ +/* reuse GL_INT_2_10_10_10_REV */ +#endif + +#ifndef GL_VERSION_4_0 +/* Reuse tokens from ARB_draw_indirect */ +/* reuse GL_DRAW_INDIRECT_BUFFER */ +/* reuse GL_DRAW_INDIRECT_BUFFER_BINDING */ +/* Reuse tokens from ARB_gpu_shader5 */ +/* reuse GL_GEOMETRY_SHADER_INVOCATIONS */ +/* reuse GL_MAX_GEOMETRY_SHADER_INVOCATIONS */ +/* reuse GL_MIN_FRAGMENT_INTERPOLATION_OFFSET */ +/* reuse GL_MAX_FRAGMENT_INTERPOLATION_OFFSET */ +/* reuse GL_FRAGMENT_INTERPOLATION_OFFSET_BITS */ +/* reuse GL_MAX_VERTEX_STREAMS */ +/* Reuse tokens from ARB_gpu_shader_fp64 */ +/* reuse GL_DOUBLE_VEC2 */ +/* reuse GL_DOUBLE_VEC3 */ +/* reuse GL_DOUBLE_VEC4 */ +/* reuse GL_DOUBLE_MAT2 */ +/* reuse GL_DOUBLE_MAT3 */ +/* reuse GL_DOUBLE_MAT4 */ +/* reuse GL_DOUBLE_MAT2x3 */ +/* reuse GL_DOUBLE_MAT2x4 */ +/* reuse GL_DOUBLE_MAT3x2 */ +/* reuse GL_DOUBLE_MAT3x4 */ +/* reuse GL_DOUBLE_MAT4x2 */ +/* reuse GL_DOUBLE_MAT4x3 */ +/* Reuse tokens from ARB_shader_subroutine */ +/* reuse GL_ACTIVE_SUBROUTINES */ +/* reuse GL_ACTIVE_SUBROUTINE_UNIFORMS */ +/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS */ +/* reuse GL_ACTIVE_SUBROUTINE_MAX_LENGTH */ +/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH */ +/* reuse GL_MAX_SUBROUTINES */ +/* reuse GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS */ +/* reuse GL_NUM_COMPATIBLE_SUBROUTINES */ +/* reuse GL_COMPATIBLE_SUBROUTINES */ +/* Reuse tokens from ARB_tessellation_shader */ +/* reuse GL_PATCHES */ +/* reuse GL_PATCH_VERTICES */ +/* reuse GL_PATCH_DEFAULT_INNER_LEVEL */ +/* reuse GL_PATCH_DEFAULT_OUTER_LEVEL */ +/* reuse GL_TESS_CONTROL_OUTPUT_VERTICES */ +/* reuse GL_TESS_GEN_MODE */ +/* reuse GL_TESS_GEN_SPACING */ +/* reuse GL_TESS_GEN_VERTEX_ORDER */ +/* reuse GL_TESS_GEN_POINT_MODE */ +/* reuse GL_ISOLINES */ +/* reuse GL_FRACTIONAL_ODD */ +/* reuse GL_FRACTIONAL_EVEN */ +/* reuse GL_MAX_PATCH_VERTICES */ +/* reuse GL_MAX_TESS_GEN_LEVEL */ +/* reuse GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS */ +/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS */ +/* reuse GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS */ +/* reuse GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS */ +/* reuse GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS */ +/* reuse GL_MAX_TESS_PATCH_COMPONENTS */ +/* reuse GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS */ +/* reuse GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS */ +/* reuse GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS */ +/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS */ +/* reuse GL_MAX_TESS_CONTROL_INPUT_COMPONENTS */ +/* reuse GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS */ +/* reuse GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS */ +/* reuse GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS */ +/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER */ +/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER */ +/* reuse GL_TESS_EVALUATION_SHADER */ +/* reuse GL_TESS_CONTROL_SHADER */ +/* Would reuse tokens from ARB_texture_buffer_object_rgb32, but it has none */ +/* Reuse tokens from ARB_transform_feedback2 */ +/* reuse GL_TRANSFORM_FEEDBACK */ +/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ +/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ +/* reuse GL_TRANSFORM_FEEDBACK_BINDING */ +/* Reuse tokens from ARB_transform_feedback3 */ +/* reuse GL_MAX_TRANSFORM_FEEDBACK_BUFFERS */ +/* reuse GL_MAX_VERTEX_STREAMS */ +#endif + +#ifndef GL_ARB_multitexture +#define GL_TEXTURE0_ARB 0x84C0 +#define GL_TEXTURE1_ARB 0x84C1 +#define GL_TEXTURE2_ARB 0x84C2 +#define GL_TEXTURE3_ARB 0x84C3 +#define GL_TEXTURE4_ARB 0x84C4 +#define GL_TEXTURE5_ARB 0x84C5 +#define GL_TEXTURE6_ARB 0x84C6 +#define GL_TEXTURE7_ARB 0x84C7 +#define GL_TEXTURE8_ARB 0x84C8 +#define GL_TEXTURE9_ARB 0x84C9 +#define GL_TEXTURE10_ARB 0x84CA +#define GL_TEXTURE11_ARB 0x84CB +#define GL_TEXTURE12_ARB 0x84CC +#define GL_TEXTURE13_ARB 0x84CD +#define GL_TEXTURE14_ARB 0x84CE +#define GL_TEXTURE15_ARB 0x84CF +#define GL_TEXTURE16_ARB 0x84D0 +#define GL_TEXTURE17_ARB 0x84D1 +#define GL_TEXTURE18_ARB 0x84D2 +#define GL_TEXTURE19_ARB 0x84D3 +#define GL_TEXTURE20_ARB 0x84D4 +#define GL_TEXTURE21_ARB 0x84D5 +#define GL_TEXTURE22_ARB 0x84D6 +#define GL_TEXTURE23_ARB 0x84D7 +#define GL_TEXTURE24_ARB 0x84D8 +#define GL_TEXTURE25_ARB 0x84D9 +#define GL_TEXTURE26_ARB 0x84DA +#define GL_TEXTURE27_ARB 0x84DB +#define GL_TEXTURE28_ARB 0x84DC +#define GL_TEXTURE29_ARB 0x84DD +#define GL_TEXTURE30_ARB 0x84DE +#define GL_TEXTURE31_ARB 0x84DF +#define GL_ACTIVE_TEXTURE_ARB 0x84E0 +#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 +#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 +#endif + +#ifndef GL_ARB_transpose_matrix +#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 +#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 +#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 +#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 +#endif + +#ifndef GL_ARB_multisample +#define GL_MULTISAMPLE_ARB 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F +#define GL_SAMPLE_COVERAGE_ARB 0x80A0 +#define GL_SAMPLE_BUFFERS_ARB 0x80A8 +#define GL_SAMPLES_ARB 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB +#define GL_MULTISAMPLE_BIT_ARB 0x20000000 +#endif + +#ifndef GL_ARB_texture_env_add +#endif + +#ifndef GL_ARB_texture_cube_map +#define GL_NORMAL_MAP_ARB 0x8511 +#define GL_REFLECTION_MAP_ARB 0x8512 +#define GL_TEXTURE_CUBE_MAP_ARB 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C +#endif + +#ifndef GL_ARB_texture_compression +#define GL_COMPRESSED_ALPHA_ARB 0x84E9 +#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA +#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB +#define GL_COMPRESSED_INTENSITY_ARB 0x84EC +#define GL_COMPRESSED_RGB_ARB 0x84ED +#define GL_COMPRESSED_RGBA_ARB 0x84EE +#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 +#define GL_TEXTURE_COMPRESSED_ARB 0x86A1 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 +#endif + +#ifndef GL_ARB_texture_border_clamp +#define GL_CLAMP_TO_BORDER_ARB 0x812D +#endif + +#ifndef GL_ARB_point_parameters +#define GL_POINT_SIZE_MIN_ARB 0x8126 +#define GL_POINT_SIZE_MAX_ARB 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 +#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 +#endif + +#ifndef GL_ARB_vertex_blend +#define GL_MAX_VERTEX_UNITS_ARB 0x86A4 +#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 +#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6 +#define GL_VERTEX_BLEND_ARB 0x86A7 +#define GL_CURRENT_WEIGHT_ARB 0x86A8 +#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 +#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA +#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB +#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC +#define GL_WEIGHT_ARRAY_ARB 0x86AD +#define GL_MODELVIEW0_ARB 0x1700 +#define GL_MODELVIEW1_ARB 0x850A +#define GL_MODELVIEW2_ARB 0x8722 +#define GL_MODELVIEW3_ARB 0x8723 +#define GL_MODELVIEW4_ARB 0x8724 +#define GL_MODELVIEW5_ARB 0x8725 +#define GL_MODELVIEW6_ARB 0x8726 +#define GL_MODELVIEW7_ARB 0x8727 +#define GL_MODELVIEW8_ARB 0x8728 +#define GL_MODELVIEW9_ARB 0x8729 +#define GL_MODELVIEW10_ARB 0x872A +#define GL_MODELVIEW11_ARB 0x872B +#define GL_MODELVIEW12_ARB 0x872C +#define GL_MODELVIEW13_ARB 0x872D +#define GL_MODELVIEW14_ARB 0x872E +#define GL_MODELVIEW15_ARB 0x872F +#define GL_MODELVIEW16_ARB 0x8730 +#define GL_MODELVIEW17_ARB 0x8731 +#define GL_MODELVIEW18_ARB 0x8732 +#define GL_MODELVIEW19_ARB 0x8733 +#define GL_MODELVIEW20_ARB 0x8734 +#define GL_MODELVIEW21_ARB 0x8735 +#define GL_MODELVIEW22_ARB 0x8736 +#define GL_MODELVIEW23_ARB 0x8737 +#define GL_MODELVIEW24_ARB 0x8738 +#define GL_MODELVIEW25_ARB 0x8739 +#define GL_MODELVIEW26_ARB 0x873A +#define GL_MODELVIEW27_ARB 0x873B +#define GL_MODELVIEW28_ARB 0x873C +#define GL_MODELVIEW29_ARB 0x873D +#define GL_MODELVIEW30_ARB 0x873E +#define GL_MODELVIEW31_ARB 0x873F +#endif + +#ifndef GL_ARB_matrix_palette +#define GL_MATRIX_PALETTE_ARB 0x8840 +#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 +#define GL_MAX_PALETTE_MATRICES_ARB 0x8842 +#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 +#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 +#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 +#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 +#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 +#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 +#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 +#endif + +#ifndef GL_ARB_texture_env_combine +#define GL_COMBINE_ARB 0x8570 +#define GL_COMBINE_RGB_ARB 0x8571 +#define GL_COMBINE_ALPHA_ARB 0x8572 +#define GL_SOURCE0_RGB_ARB 0x8580 +#define GL_SOURCE1_RGB_ARB 0x8581 +#define GL_SOURCE2_RGB_ARB 0x8582 +#define GL_SOURCE0_ALPHA_ARB 0x8588 +#define GL_SOURCE1_ALPHA_ARB 0x8589 +#define GL_SOURCE2_ALPHA_ARB 0x858A +#define GL_OPERAND0_RGB_ARB 0x8590 +#define GL_OPERAND1_RGB_ARB 0x8591 +#define GL_OPERAND2_RGB_ARB 0x8592 +#define GL_OPERAND0_ALPHA_ARB 0x8598 +#define GL_OPERAND1_ALPHA_ARB 0x8599 +#define GL_OPERAND2_ALPHA_ARB 0x859A +#define GL_RGB_SCALE_ARB 0x8573 +#define GL_ADD_SIGNED_ARB 0x8574 +#define GL_INTERPOLATE_ARB 0x8575 +#define GL_SUBTRACT_ARB 0x84E7 +#define GL_CONSTANT_ARB 0x8576 +#define GL_PRIMARY_COLOR_ARB 0x8577 +#define GL_PREVIOUS_ARB 0x8578 +#endif + +#ifndef GL_ARB_texture_env_crossbar +#endif + +#ifndef GL_ARB_texture_env_dot3 +#define GL_DOT3_RGB_ARB 0x86AE +#define GL_DOT3_RGBA_ARB 0x86AF +#endif + +#ifndef GL_ARB_texture_mirrored_repeat +#define GL_MIRRORED_REPEAT_ARB 0x8370 +#endif + +#ifndef GL_ARB_depth_texture +#define GL_DEPTH_COMPONENT16_ARB 0x81A5 +#define GL_DEPTH_COMPONENT24_ARB 0x81A6 +#define GL_DEPTH_COMPONENT32_ARB 0x81A7 +#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A +#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B +#endif + +#ifndef GL_ARB_shadow +#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C +#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D +#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E +#endif + +#ifndef GL_ARB_shadow_ambient +#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF +#endif + +#ifndef GL_ARB_window_pos +#endif + +#ifndef GL_ARB_vertex_program +#define GL_COLOR_SUM_ARB 0x8458 +#define GL_VERTEX_PROGRAM_ARB 0x8620 +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 +#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 +#define GL_PROGRAM_LENGTH_ARB 0x8627 +#define GL_PROGRAM_STRING_ARB 0x8628 +#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E +#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F +#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 +#define GL_CURRENT_MATRIX_ARB 0x8641 +#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 +#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 +#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B +#define GL_PROGRAM_BINDING_ARB 0x8677 +#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A +#define GL_PROGRAM_ERROR_STRING_ARB 0x8874 +#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 +#define GL_PROGRAM_FORMAT_ARB 0x8876 +#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 +#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 +#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 +#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 +#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 +#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 +#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 +#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 +#define GL_PROGRAM_PARAMETERS_ARB 0x88A8 +#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 +#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA +#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB +#define GL_PROGRAM_ATTRIBS_ARB 0x88AC +#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD +#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE +#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF +#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 +#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 +#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 +#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 +#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 +#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 +#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 +#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 +#define GL_MATRIX0_ARB 0x88C0 +#define GL_MATRIX1_ARB 0x88C1 +#define GL_MATRIX2_ARB 0x88C2 +#define GL_MATRIX3_ARB 0x88C3 +#define GL_MATRIX4_ARB 0x88C4 +#define GL_MATRIX5_ARB 0x88C5 +#define GL_MATRIX6_ARB 0x88C6 +#define GL_MATRIX7_ARB 0x88C7 +#define GL_MATRIX8_ARB 0x88C8 +#define GL_MATRIX9_ARB 0x88C9 +#define GL_MATRIX10_ARB 0x88CA +#define GL_MATRIX11_ARB 0x88CB +#define GL_MATRIX12_ARB 0x88CC +#define GL_MATRIX13_ARB 0x88CD +#define GL_MATRIX14_ARB 0x88CE +#define GL_MATRIX15_ARB 0x88CF +#define GL_MATRIX16_ARB 0x88D0 +#define GL_MATRIX17_ARB 0x88D1 +#define GL_MATRIX18_ARB 0x88D2 +#define GL_MATRIX19_ARB 0x88D3 +#define GL_MATRIX20_ARB 0x88D4 +#define GL_MATRIX21_ARB 0x88D5 +#define GL_MATRIX22_ARB 0x88D6 +#define GL_MATRIX23_ARB 0x88D7 +#define GL_MATRIX24_ARB 0x88D8 +#define GL_MATRIX25_ARB 0x88D9 +#define GL_MATRIX26_ARB 0x88DA +#define GL_MATRIX27_ARB 0x88DB +#define GL_MATRIX28_ARB 0x88DC +#define GL_MATRIX29_ARB 0x88DD +#define GL_MATRIX30_ARB 0x88DE +#define GL_MATRIX31_ARB 0x88DF +#endif + +#ifndef GL_ARB_fragment_program +#define GL_FRAGMENT_PROGRAM_ARB 0x8804 +#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 +#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 +#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 +#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 +#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 +#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A +#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B +#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C +#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D +#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E +#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F +#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 +#define GL_MAX_TEXTURE_COORDS_ARB 0x8871 +#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 +#endif + +#ifndef GL_ARB_vertex_buffer_object +#define GL_BUFFER_SIZE_ARB 0x8764 +#define GL_BUFFER_USAGE_ARB 0x8765 +#define GL_ARRAY_BUFFER_ARB 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 +#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 +#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 +#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 +#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 +#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 +#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A +#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B +#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C +#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D +#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F +#define GL_READ_ONLY_ARB 0x88B8 +#define GL_WRITE_ONLY_ARB 0x88B9 +#define GL_READ_WRITE_ARB 0x88BA +#define GL_BUFFER_ACCESS_ARB 0x88BB +#define GL_BUFFER_MAPPED_ARB 0x88BC +#define GL_BUFFER_MAP_POINTER_ARB 0x88BD +#define GL_STREAM_DRAW_ARB 0x88E0 +#define GL_STREAM_READ_ARB 0x88E1 +#define GL_STREAM_COPY_ARB 0x88E2 +#define GL_STATIC_DRAW_ARB 0x88E4 +#define GL_STATIC_READ_ARB 0x88E5 +#define GL_STATIC_COPY_ARB 0x88E6 +#define GL_DYNAMIC_DRAW_ARB 0x88E8 +#define GL_DYNAMIC_READ_ARB 0x88E9 +#define GL_DYNAMIC_COPY_ARB 0x88EA +#endif + +#ifndef GL_ARB_occlusion_query +#define GL_QUERY_COUNTER_BITS_ARB 0x8864 +#define GL_CURRENT_QUERY_ARB 0x8865 +#define GL_QUERY_RESULT_ARB 0x8866 +#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 +#define GL_SAMPLES_PASSED_ARB 0x8914 +#endif + +#ifndef GL_ARB_shader_objects +#define GL_PROGRAM_OBJECT_ARB 0x8B40 +#define GL_SHADER_OBJECT_ARB 0x8B48 +#define GL_OBJECT_TYPE_ARB 0x8B4E +#define GL_OBJECT_SUBTYPE_ARB 0x8B4F +#define GL_FLOAT_VEC2_ARB 0x8B50 +#define GL_FLOAT_VEC3_ARB 0x8B51 +#define GL_FLOAT_VEC4_ARB 0x8B52 +#define GL_INT_VEC2_ARB 0x8B53 +#define GL_INT_VEC3_ARB 0x8B54 +#define GL_INT_VEC4_ARB 0x8B55 +#define GL_BOOL_ARB 0x8B56 +#define GL_BOOL_VEC2_ARB 0x8B57 +#define GL_BOOL_VEC3_ARB 0x8B58 +#define GL_BOOL_VEC4_ARB 0x8B59 +#define GL_FLOAT_MAT2_ARB 0x8B5A +#define GL_FLOAT_MAT3_ARB 0x8B5B +#define GL_FLOAT_MAT4_ARB 0x8B5C +#define GL_SAMPLER_1D_ARB 0x8B5D +#define GL_SAMPLER_2D_ARB 0x8B5E +#define GL_SAMPLER_3D_ARB 0x8B5F +#define GL_SAMPLER_CUBE_ARB 0x8B60 +#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 +#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 +#define GL_SAMPLER_2D_RECT_ARB 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 +#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 +#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 +#define GL_OBJECT_LINK_STATUS_ARB 0x8B82 +#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 +#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 +#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 +#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 +#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 +#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 +#endif + +#ifndef GL_ARB_vertex_shader +#define GL_VERTEX_SHADER_ARB 0x8B31 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A +#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D +#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 +#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A +#endif + +#ifndef GL_ARB_fragment_shader +#define GL_FRAGMENT_SHADER_ARB 0x8B30 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B +#endif + +#ifndef GL_ARB_shading_language_100 +#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C +#endif + +#ifndef GL_ARB_texture_non_power_of_two +#endif + +#ifndef GL_ARB_point_sprite +#define GL_POINT_SPRITE_ARB 0x8861 +#define GL_COORD_REPLACE_ARB 0x8862 +#endif + +#ifndef GL_ARB_fragment_program_shadow +#endif + +#ifndef GL_ARB_draw_buffers +#define GL_MAX_DRAW_BUFFERS_ARB 0x8824 +#define GL_DRAW_BUFFER0_ARB 0x8825 +#define GL_DRAW_BUFFER1_ARB 0x8826 +#define GL_DRAW_BUFFER2_ARB 0x8827 +#define GL_DRAW_BUFFER3_ARB 0x8828 +#define GL_DRAW_BUFFER4_ARB 0x8829 +#define GL_DRAW_BUFFER5_ARB 0x882A +#define GL_DRAW_BUFFER6_ARB 0x882B +#define GL_DRAW_BUFFER7_ARB 0x882C +#define GL_DRAW_BUFFER8_ARB 0x882D +#define GL_DRAW_BUFFER9_ARB 0x882E +#define GL_DRAW_BUFFER10_ARB 0x882F +#define GL_DRAW_BUFFER11_ARB 0x8830 +#define GL_DRAW_BUFFER12_ARB 0x8831 +#define GL_DRAW_BUFFER13_ARB 0x8832 +#define GL_DRAW_BUFFER14_ARB 0x8833 +#define GL_DRAW_BUFFER15_ARB 0x8834 +#endif + +#ifndef GL_ARB_texture_rectangle +#define GL_TEXTURE_RECTANGLE_ARB 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 +#endif + +#ifndef GL_ARB_color_buffer_float +#define GL_RGBA_FLOAT_MODE_ARB 0x8820 +#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A +#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B +#define GL_CLAMP_READ_COLOR_ARB 0x891C +#define GL_FIXED_ONLY_ARB 0x891D +#endif + +#ifndef GL_ARB_half_float_pixel +#define GL_HALF_FLOAT_ARB 0x140B +#endif + +#ifndef GL_ARB_texture_float +#define GL_TEXTURE_RED_TYPE_ARB 0x8C10 +#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 +#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 +#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 +#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 +#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 +#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 +#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 +#define GL_RGBA32F_ARB 0x8814 +#define GL_RGB32F_ARB 0x8815 +#define GL_ALPHA32F_ARB 0x8816 +#define GL_INTENSITY32F_ARB 0x8817 +#define GL_LUMINANCE32F_ARB 0x8818 +#define GL_LUMINANCE_ALPHA32F_ARB 0x8819 +#define GL_RGBA16F_ARB 0x881A +#define GL_RGB16F_ARB 0x881B +#define GL_ALPHA16F_ARB 0x881C +#define GL_INTENSITY16F_ARB 0x881D +#define GL_LUMINANCE16F_ARB 0x881E +#define GL_LUMINANCE_ALPHA16F_ARB 0x881F +#endif + +#ifndef GL_ARB_pixel_buffer_object +#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB +#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF +#endif + +#ifndef GL_ARB_depth_buffer_float +#define GL_DEPTH_COMPONENT32F 0x8CAC +#define GL_DEPTH32F_STENCIL8 0x8CAD +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD +#endif + +#ifndef GL_ARB_draw_instanced +#endif + +#ifndef GL_ARB_framebuffer_object +#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 +#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 +#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 +#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 +#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 +#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 +#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 +#define GL_FRAMEBUFFER_DEFAULT 0x8218 +#define GL_FRAMEBUFFER_UNDEFINED 0x8219 +#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A +#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 +#define GL_DEPTH_STENCIL 0x84F9 +#define GL_UNSIGNED_INT_24_8 0x84FA +#define GL_DEPTH24_STENCIL8 0x88F0 +#define GL_TEXTURE_STENCIL_SIZE 0x88F1 +#define GL_TEXTURE_RED_TYPE 0x8C10 +#define GL_TEXTURE_GREEN_TYPE 0x8C11 +#define GL_TEXTURE_BLUE_TYPE 0x8C12 +#define GL_TEXTURE_ALPHA_TYPE 0x8C13 +#define GL_TEXTURE_DEPTH_TYPE 0x8C16 +#define GL_UNSIGNED_NORMALIZED 0x8C17 +#define GL_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_DRAW_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING +#define GL_RENDERBUFFER_BINDING 0x8CA7 +#define GL_READ_FRAMEBUFFER 0x8CA8 +#define GL_DRAW_FRAMEBUFFER 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA +#define GL_RENDERBUFFER_SAMPLES 0x8CAB +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 +#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC +#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD +#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF +#define GL_COLOR_ATTACHMENT0 0x8CE0 +#define GL_COLOR_ATTACHMENT1 0x8CE1 +#define GL_COLOR_ATTACHMENT2 0x8CE2 +#define GL_COLOR_ATTACHMENT3 0x8CE3 +#define GL_COLOR_ATTACHMENT4 0x8CE4 +#define GL_COLOR_ATTACHMENT5 0x8CE5 +#define GL_COLOR_ATTACHMENT6 0x8CE6 +#define GL_COLOR_ATTACHMENT7 0x8CE7 +#define GL_COLOR_ATTACHMENT8 0x8CE8 +#define GL_COLOR_ATTACHMENT9 0x8CE9 +#define GL_COLOR_ATTACHMENT10 0x8CEA +#define GL_COLOR_ATTACHMENT11 0x8CEB +#define GL_COLOR_ATTACHMENT12 0x8CEC +#define GL_COLOR_ATTACHMENT13 0x8CED +#define GL_COLOR_ATTACHMENT14 0x8CEE +#define GL_COLOR_ATTACHMENT15 0x8CEF +#define GL_DEPTH_ATTACHMENT 0x8D00 +#define GL_STENCIL_ATTACHMENT 0x8D20 +#define GL_FRAMEBUFFER 0x8D40 +#define GL_RENDERBUFFER 0x8D41 +#define GL_RENDERBUFFER_WIDTH 0x8D42 +#define GL_RENDERBUFFER_HEIGHT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 +#define GL_STENCIL_INDEX1 0x8D46 +#define GL_STENCIL_INDEX4 0x8D47 +#define GL_STENCIL_INDEX8 0x8D48 +#define GL_STENCIL_INDEX16 0x8D49 +#define GL_RENDERBUFFER_RED_SIZE 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 +#define GL_MAX_SAMPLES 0x8D57 +#endif + +#ifndef GL_ARB_framebuffer_object_DEPRECATED +#define GL_INDEX 0x8222 +#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 +#define GL_TEXTURE_INTENSITY_TYPE 0x8C15 +#endif + +#ifndef GL_ARB_framebuffer_sRGB +#define GL_FRAMEBUFFER_SRGB 0x8DB9 +#endif + +#ifndef GL_ARB_geometry_shader4 +#define GL_LINES_ADJACENCY_ARB 0x000A +#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B +#define GL_TRIANGLES_ADJACENCY_ARB 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D +#define GL_PROGRAM_POINT_SIZE_ARB 0x8642 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 +#define GL_GEOMETRY_SHADER_ARB 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA +#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB +#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC +#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD +#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 +/* reuse GL_MAX_VARYING_COMPONENTS */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ +#endif + +#ifndef GL_ARB_half_float_vertex +#define GL_HALF_FLOAT 0x140B +#endif + +#ifndef GL_ARB_instanced_arrays +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE +#endif + +#ifndef GL_ARB_map_buffer_range +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 +#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 +#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 +#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 +#endif + +#ifndef GL_ARB_texture_buffer_object +#define GL_TEXTURE_BUFFER_ARB 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E +#endif + +#ifndef GL_ARB_texture_compression_rgtc +#define GL_COMPRESSED_RED_RGTC1 0x8DBB +#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC +#define GL_COMPRESSED_RG_RGTC2 0x8DBD +#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE +#endif + +#ifndef GL_ARB_texture_rg +#define GL_RG 0x8227 +#define GL_RG_INTEGER 0x8228 +#define GL_R8 0x8229 +#define GL_R16 0x822A +#define GL_RG8 0x822B +#define GL_RG16 0x822C +#define GL_R16F 0x822D +#define GL_R32F 0x822E +#define GL_RG16F 0x822F +#define GL_RG32F 0x8230 +#define GL_R8I 0x8231 +#define GL_R8UI 0x8232 +#define GL_R16I 0x8233 +#define GL_R16UI 0x8234 +#define GL_R32I 0x8235 +#define GL_R32UI 0x8236 +#define GL_RG8I 0x8237 +#define GL_RG8UI 0x8238 +#define GL_RG16I 0x8239 +#define GL_RG16UI 0x823A +#define GL_RG32I 0x823B +#define GL_RG32UI 0x823C +#endif + +#ifndef GL_ARB_vertex_array_object +#define GL_VERTEX_ARRAY_BINDING 0x85B5 +#endif + +#ifndef GL_ARB_uniform_buffer_object +#define GL_UNIFORM_BUFFER 0x8A11 +#define GL_UNIFORM_BUFFER_BINDING 0x8A28 +#define GL_UNIFORM_BUFFER_START 0x8A29 +#define GL_UNIFORM_BUFFER_SIZE 0x8A2A +#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B +#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C +#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D +#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E +#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F +#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 +#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 +#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 +#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 +#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 +#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 +#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 +#define GL_UNIFORM_TYPE 0x8A37 +#define GL_UNIFORM_SIZE 0x8A38 +#define GL_UNIFORM_NAME_LENGTH 0x8A39 +#define GL_UNIFORM_BLOCK_INDEX 0x8A3A +#define GL_UNIFORM_OFFSET 0x8A3B +#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C +#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D +#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E +#define GL_UNIFORM_BLOCK_BINDING 0x8A3F +#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 +#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 +#define GL_INVALID_INDEX 0xFFFFFFFFu +#endif + +#ifndef GL_ARB_compatibility +/* ARB_compatibility just defines tokens from core 3.0 */ +#endif + +#ifndef GL_ARB_copy_buffer +#define GL_COPY_READ_BUFFER 0x8F36 +#define GL_COPY_WRITE_BUFFER 0x8F37 +#endif + +#ifndef GL_ARB_shader_texture_lod +#endif + +#ifndef GL_ARB_depth_clamp +#define GL_DEPTH_CLAMP 0x864F +#endif + +#ifndef GL_ARB_draw_elements_base_vertex +#endif + +#ifndef GL_ARB_fragment_coord_conventions +#endif + +#ifndef GL_ARB_provoking_vertex +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C +#define GL_FIRST_VERTEX_CONVENTION 0x8E4D +#define GL_LAST_VERTEX_CONVENTION 0x8E4E +#define GL_PROVOKING_VERTEX 0x8E4F +#endif + +#ifndef GL_ARB_seamless_cube_map +#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F +#endif + +#ifndef GL_ARB_sync +#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 +#define GL_OBJECT_TYPE 0x9112 +#define GL_SYNC_CONDITION 0x9113 +#define GL_SYNC_STATUS 0x9114 +#define GL_SYNC_FLAGS 0x9115 +#define GL_SYNC_FENCE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 +#define GL_UNSIGNALED 0x9118 +#define GL_SIGNALED 0x9119 +#define GL_ALREADY_SIGNALED 0x911A +#define GL_TIMEOUT_EXPIRED 0x911B +#define GL_CONDITION_SATISFIED 0x911C +#define GL_WAIT_FAILED 0x911D +#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 +#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull +#endif + +#ifndef GL_ARB_texture_multisample +#define GL_SAMPLE_POSITION 0x8E50 +#define GL_SAMPLE_MASK 0x8E51 +#define GL_SAMPLE_MASK_VALUE 0x8E52 +#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 +#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 +#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 +#define GL_TEXTURE_SAMPLES 0x9106 +#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 +#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 +#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A +#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B +#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D +#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E +#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F +#define GL_MAX_INTEGER_SAMPLES 0x9110 +#endif + +#ifndef GL_ARB_vertex_array_bgra +/* reuse GL_BGRA */ +#endif + +#ifndef GL_ARB_draw_buffers_blend +#endif + +#ifndef GL_ARB_sample_shading +#define GL_SAMPLE_SHADING 0x8C36 +#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 +#endif + +#ifndef GL_ARB_texture_cube_map_array +#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B +#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F +#endif + +#ifndef GL_ARB_texture_gather +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F +#endif + +#ifndef GL_ARB_texture_query_lod +#endif + +#ifndef GL_ARB_shading_language_include +#define GL_SHADER_INCLUDE_ARB 0x8DAE +#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9 +#define GL_NAMED_STRING_TYPE_ARB 0x8DEA +#endif + +#ifndef GL_ARB_texture_compression_bptc +#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C +#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D +#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E +#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F +#endif + +#ifndef GL_ARB_blend_func_extended +#define GL_SRC1_COLOR 0x88F9 +/* reuse GL_SRC1_ALPHA */ +#define GL_ONE_MINUS_SRC1_COLOR 0x88FA +#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB +#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC +#endif + +#ifndef GL_ARB_explicit_attrib_location +#endif + +#ifndef GL_ARB_occlusion_query2 +#define GL_ANY_SAMPLES_PASSED 0x8C2F +#endif + +#ifndef GL_ARB_sampler_objects +#define GL_SAMPLER_BINDING 0x8919 +#endif + +#ifndef GL_ARB_shader_bit_encoding +#endif + +#ifndef GL_ARB_texture_rgb10_a2ui +#define GL_RGB10_A2UI 0x906F +#endif + +#ifndef GL_ARB_texture_swizzle +#define GL_TEXTURE_SWIZZLE_R 0x8E42 +#define GL_TEXTURE_SWIZZLE_G 0x8E43 +#define GL_TEXTURE_SWIZZLE_B 0x8E44 +#define GL_TEXTURE_SWIZZLE_A 0x8E45 +#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 +#endif + +#ifndef GL_ARB_timer_query +#define GL_TIME_ELAPSED 0x88BF +#define GL_TIMESTAMP 0x8E28 +#endif + +#ifndef GL_ARB_vertex_type_2_10_10_10_rev +/* reuse GL_UNSIGNED_INT_2_10_10_10_REV */ +#define GL_INT_2_10_10_10_REV 0x8D9F +#endif + +#ifndef GL_ARB_draw_indirect +#define GL_DRAW_INDIRECT_BUFFER 0x8F3F +#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 +#endif + +#ifndef GL_ARB_gpu_shader5 +#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F +#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A +#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B +#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C +#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D +#define GL_MAX_VERTEX_STREAMS 0x8E71 +#endif + +#ifndef GL_ARB_gpu_shader_fp64 +/* reuse GL_DOUBLE */ +#define GL_DOUBLE_VEC2 0x8FFC +#define GL_DOUBLE_VEC3 0x8FFD +#define GL_DOUBLE_VEC4 0x8FFE +#define GL_DOUBLE_MAT2 0x8F46 +#define GL_DOUBLE_MAT3 0x8F47 +#define GL_DOUBLE_MAT4 0x8F48 +#define GL_DOUBLE_MAT2x3 0x8F49 +#define GL_DOUBLE_MAT2x4 0x8F4A +#define GL_DOUBLE_MAT3x2 0x8F4B +#define GL_DOUBLE_MAT3x4 0x8F4C +#define GL_DOUBLE_MAT4x2 0x8F4D +#define GL_DOUBLE_MAT4x3 0x8F4E +#endif + +#ifndef GL_ARB_shader_subroutine +#define GL_ACTIVE_SUBROUTINES 0x8DE5 +#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 +#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 +#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 +#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 +#define GL_MAX_SUBROUTINES 0x8DE7 +#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 +#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A +#define GL_COMPATIBLE_SUBROUTINES 0x8E4B +/* reuse GL_UNIFORM_SIZE */ +/* reuse GL_UNIFORM_NAME_LENGTH */ +#endif + +#ifndef GL_ARB_tessellation_shader +#define GL_PATCHES 0x000E +#define GL_PATCH_VERTICES 0x8E72 +#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 +#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 +#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 +#define GL_TESS_GEN_MODE 0x8E76 +#define GL_TESS_GEN_SPACING 0x8E77 +#define GL_TESS_GEN_VERTEX_ORDER 0x8E78 +#define GL_TESS_GEN_POINT_MODE 0x8E79 +/* reuse GL_TRIANGLES */ +/* reuse GL_QUADS */ +#define GL_ISOLINES 0x8E7A +/* reuse GL_EQUAL */ +#define GL_FRACTIONAL_ODD 0x8E7B +#define GL_FRACTIONAL_EVEN 0x8E7C +/* reuse GL_CCW */ +/* reuse GL_CW */ +#define GL_MAX_PATCH_VERTICES 0x8E7D +#define GL_MAX_TESS_GEN_LEVEL 0x8E7E +#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F +#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 +#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 +#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 +#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 +#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 +#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 +#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 +#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 +#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A +#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C +#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D +#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E +#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 +#define GL_TESS_EVALUATION_SHADER 0x8E87 +#define GL_TESS_CONTROL_SHADER 0x8E88 +#endif + +#ifndef GL_ARB_texture_buffer_object_rgb32 +/* reuse GL_RGB32F */ +/* reuse GL_RGB32UI */ +/* reuse GL_RGB32I */ +#endif + +#ifndef GL_ARB_transform_feedback2 +#define GL_TRANSFORM_FEEDBACK 0x8E22 +#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 +#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 +#endif + +#ifndef GL_ARB_transform_feedback3 +#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 +#endif + +#ifndef GL_EXT_abgr +#define GL_ABGR_EXT 0x8000 +#endif + +#ifndef GL_EXT_blend_color +#define GL_CONSTANT_COLOR_EXT 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 +#define GL_CONSTANT_ALPHA_EXT 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 +#define GL_BLEND_COLOR_EXT 0x8005 +#endif + +#ifndef GL_EXT_polygon_offset +#define GL_POLYGON_OFFSET_EXT 0x8037 +#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 +#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 +#endif + +#ifndef GL_EXT_texture +#define GL_ALPHA4_EXT 0x803B +#define GL_ALPHA8_EXT 0x803C +#define GL_ALPHA12_EXT 0x803D +#define GL_ALPHA16_EXT 0x803E +#define GL_LUMINANCE4_EXT 0x803F +#define GL_LUMINANCE8_EXT 0x8040 +#define GL_LUMINANCE12_EXT 0x8041 +#define GL_LUMINANCE16_EXT 0x8042 +#define GL_LUMINANCE4_ALPHA4_EXT 0x8043 +#define GL_LUMINANCE6_ALPHA2_EXT 0x8044 +#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 +#define GL_LUMINANCE12_ALPHA4_EXT 0x8046 +#define GL_LUMINANCE12_ALPHA12_EXT 0x8047 +#define GL_LUMINANCE16_ALPHA16_EXT 0x8048 +#define GL_INTENSITY_EXT 0x8049 +#define GL_INTENSITY4_EXT 0x804A +#define GL_INTENSITY8_EXT 0x804B +#define GL_INTENSITY12_EXT 0x804C +#define GL_INTENSITY16_EXT 0x804D +#define GL_RGB2_EXT 0x804E +#define GL_RGB4_EXT 0x804F +#define GL_RGB5_EXT 0x8050 +#define GL_RGB8_EXT 0x8051 +#define GL_RGB10_EXT 0x8052 +#define GL_RGB12_EXT 0x8053 +#define GL_RGB16_EXT 0x8054 +#define GL_RGBA2_EXT 0x8055 +#define GL_RGBA4_EXT 0x8056 +#define GL_RGB5_A1_EXT 0x8057 +#define GL_RGBA8_EXT 0x8058 +#define GL_RGB10_A2_EXT 0x8059 +#define GL_RGBA12_EXT 0x805A +#define GL_RGBA16_EXT 0x805B +#define GL_TEXTURE_RED_SIZE_EXT 0x805C +#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D +#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E +#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F +#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 +#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 +#define GL_REPLACE_EXT 0x8062 +#define GL_PROXY_TEXTURE_1D_EXT 0x8063 +#define GL_PROXY_TEXTURE_2D_EXT 0x8064 +#define GL_TEXTURE_TOO_LARGE_EXT 0x8065 +#endif + +#ifndef GL_EXT_texture3D +#define GL_PACK_SKIP_IMAGES_EXT 0x806B +#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C +#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D +#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E +#define GL_TEXTURE_3D_EXT 0x806F +#define GL_PROXY_TEXTURE_3D_EXT 0x8070 +#define GL_TEXTURE_DEPTH_EXT 0x8071 +#define GL_TEXTURE_WRAP_R_EXT 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 +#endif + +#ifndef GL_SGIS_texture_filter4 +#define GL_FILTER4_SGIS 0x8146 +#define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147 +#endif + +#ifndef GL_EXT_subtexture +#endif + +#ifndef GL_EXT_copy_texture +#endif + +#ifndef GL_EXT_histogram +#define GL_HISTOGRAM_EXT 0x8024 +#define GL_PROXY_HISTOGRAM_EXT 0x8025 +#define GL_HISTOGRAM_WIDTH_EXT 0x8026 +#define GL_HISTOGRAM_FORMAT_EXT 0x8027 +#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 +#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 +#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A +#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B +#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C +#define GL_HISTOGRAM_SINK_EXT 0x802D +#define GL_MINMAX_EXT 0x802E +#define GL_MINMAX_FORMAT_EXT 0x802F +#define GL_MINMAX_SINK_EXT 0x8030 +#define GL_TABLE_TOO_LARGE_EXT 0x8031 +#endif + +#ifndef GL_EXT_convolution +#define GL_CONVOLUTION_1D_EXT 0x8010 +#define GL_CONVOLUTION_2D_EXT 0x8011 +#define GL_SEPARABLE_2D_EXT 0x8012 +#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 +#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 +#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 +#define GL_REDUCE_EXT 0x8016 +#define GL_CONVOLUTION_FORMAT_EXT 0x8017 +#define GL_CONVOLUTION_WIDTH_EXT 0x8018 +#define GL_CONVOLUTION_HEIGHT_EXT 0x8019 +#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A +#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B +#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C +#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D +#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E +#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F +#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 +#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 +#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 +#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 +#endif + +#ifndef GL_SGI_color_matrix +#define GL_COLOR_MATRIX_SGI 0x80B1 +#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 +#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 +#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 +#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 +#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 +#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 +#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 +#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 +#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA +#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB +#endif + +#ifndef GL_SGI_color_table +#define GL_COLOR_TABLE_SGI 0x80D0 +#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 +#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 +#define GL_PROXY_COLOR_TABLE_SGI 0x80D3 +#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 +#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 +#define GL_COLOR_TABLE_SCALE_SGI 0x80D6 +#define GL_COLOR_TABLE_BIAS_SGI 0x80D7 +#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8 +#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9 +#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA +#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB +#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC +#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD +#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE +#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF +#endif + +#ifndef GL_SGIS_pixel_texture +#define GL_PIXEL_TEXTURE_SGIS 0x8353 +#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354 +#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355 +#define GL_PIXEL_GROUP_COLOR_SGIS 0x8356 +#endif + +#ifndef GL_SGIX_pixel_texture +#define GL_PIXEL_TEX_GEN_SGIX 0x8139 +#define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B +#endif + +#ifndef GL_SGIS_texture4D +#define GL_PACK_SKIP_VOLUMES_SGIS 0x8130 +#define GL_PACK_IMAGE_DEPTH_SGIS 0x8131 +#define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132 +#define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133 +#define GL_TEXTURE_4D_SGIS 0x8134 +#define GL_PROXY_TEXTURE_4D_SGIS 0x8135 +#define GL_TEXTURE_4DSIZE_SGIS 0x8136 +#define GL_TEXTURE_WRAP_Q_SGIS 0x8137 +#define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138 +#define GL_TEXTURE_4D_BINDING_SGIS 0x814F +#endif + +#ifndef GL_SGI_texture_color_table +#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC +#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD +#endif + +#ifndef GL_EXT_cmyka +#define GL_CMYK_EXT 0x800C +#define GL_CMYKA_EXT 0x800D +#define GL_PACK_CMYK_HINT_EXT 0x800E +#define GL_UNPACK_CMYK_HINT_EXT 0x800F +#endif + +#ifndef GL_EXT_texture_object +#define GL_TEXTURE_PRIORITY_EXT 0x8066 +#define GL_TEXTURE_RESIDENT_EXT 0x8067 +#define GL_TEXTURE_1D_BINDING_EXT 0x8068 +#define GL_TEXTURE_2D_BINDING_EXT 0x8069 +#define GL_TEXTURE_3D_BINDING_EXT 0x806A +#endif + +#ifndef GL_SGIS_detail_texture +#define GL_DETAIL_TEXTURE_2D_SGIS 0x8095 +#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096 +#define GL_LINEAR_DETAIL_SGIS 0x8097 +#define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098 +#define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099 +#define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A +#define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B +#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C +#endif + +#ifndef GL_SGIS_sharpen_texture +#define GL_LINEAR_SHARPEN_SGIS 0x80AD +#define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE +#define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF +#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0 +#endif + +#ifndef GL_EXT_packed_pixels +#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 +#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 +#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 +#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 +#endif + +#ifndef GL_SGIS_texture_lod +#define GL_TEXTURE_MIN_LOD_SGIS 0x813A +#define GL_TEXTURE_MAX_LOD_SGIS 0x813B +#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C +#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D +#endif + +#ifndef GL_SGIS_multisample +#define GL_MULTISAMPLE_SGIS 0x809D +#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F +#define GL_SAMPLE_MASK_SGIS 0x80A0 +#define GL_1PASS_SGIS 0x80A1 +#define GL_2PASS_0_SGIS 0x80A2 +#define GL_2PASS_1_SGIS 0x80A3 +#define GL_4PASS_0_SGIS 0x80A4 +#define GL_4PASS_1_SGIS 0x80A5 +#define GL_4PASS_2_SGIS 0x80A6 +#define GL_4PASS_3_SGIS 0x80A7 +#define GL_SAMPLE_BUFFERS_SGIS 0x80A8 +#define GL_SAMPLES_SGIS 0x80A9 +#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA +#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB +#define GL_SAMPLE_PATTERN_SGIS 0x80AC +#endif + +#ifndef GL_EXT_rescale_normal +#define GL_RESCALE_NORMAL_EXT 0x803A +#endif + +#ifndef GL_EXT_vertex_array +#define GL_VERTEX_ARRAY_EXT 0x8074 +#define GL_NORMAL_ARRAY_EXT 0x8075 +#define GL_COLOR_ARRAY_EXT 0x8076 +#define GL_INDEX_ARRAY_EXT 0x8077 +#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 +#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 +#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A +#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B +#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C +#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D +#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E +#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F +#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 +#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 +#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 +#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 +#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 +#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 +#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 +#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 +#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 +#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 +#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A +#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B +#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C +#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D +#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E +#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F +#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 +#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 +#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 +#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 +#endif + +#ifndef GL_EXT_misc_attribute +#endif + +#ifndef GL_SGIS_generate_mipmap +#define GL_GENERATE_MIPMAP_SGIS 0x8191 +#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 +#endif + +#ifndef GL_SGIX_clipmap +#define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170 +#define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171 +#define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172 +#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173 +#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174 +#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175 +#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176 +#define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177 +#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178 +#define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D +#define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E +#define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F +#endif + +#ifndef GL_SGIX_shadow +#define GL_TEXTURE_COMPARE_SGIX 0x819A +#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B +#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C +#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D +#endif + +#ifndef GL_SGIS_texture_edge_clamp +#define GL_CLAMP_TO_EDGE_SGIS 0x812F +#endif + +#ifndef GL_SGIS_texture_border_clamp +#define GL_CLAMP_TO_BORDER_SGIS 0x812D +#endif + +#ifndef GL_EXT_blend_minmax +#define GL_FUNC_ADD_EXT 0x8006 +#define GL_MIN_EXT 0x8007 +#define GL_MAX_EXT 0x8008 +#define GL_BLEND_EQUATION_EXT 0x8009 +#endif + +#ifndef GL_EXT_blend_subtract +#define GL_FUNC_SUBTRACT_EXT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B +#endif + +#ifndef GL_EXT_blend_logic_op +#endif + +#ifndef GL_SGIX_interlace +#define GL_INTERLACE_SGIX 0x8094 +#endif + +#ifndef GL_SGIX_pixel_tiles +#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E +#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F +#define GL_PIXEL_TILE_WIDTH_SGIX 0x8140 +#define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141 +#define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142 +#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143 +#define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144 +#define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145 +#endif + +#ifndef GL_SGIS_texture_select +#define GL_DUAL_ALPHA4_SGIS 0x8110 +#define GL_DUAL_ALPHA8_SGIS 0x8111 +#define GL_DUAL_ALPHA12_SGIS 0x8112 +#define GL_DUAL_ALPHA16_SGIS 0x8113 +#define GL_DUAL_LUMINANCE4_SGIS 0x8114 +#define GL_DUAL_LUMINANCE8_SGIS 0x8115 +#define GL_DUAL_LUMINANCE12_SGIS 0x8116 +#define GL_DUAL_LUMINANCE16_SGIS 0x8117 +#define GL_DUAL_INTENSITY4_SGIS 0x8118 +#define GL_DUAL_INTENSITY8_SGIS 0x8119 +#define GL_DUAL_INTENSITY12_SGIS 0x811A +#define GL_DUAL_INTENSITY16_SGIS 0x811B +#define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C +#define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D +#define GL_QUAD_ALPHA4_SGIS 0x811E +#define GL_QUAD_ALPHA8_SGIS 0x811F +#define GL_QUAD_LUMINANCE4_SGIS 0x8120 +#define GL_QUAD_LUMINANCE8_SGIS 0x8121 +#define GL_QUAD_INTENSITY4_SGIS 0x8122 +#define GL_QUAD_INTENSITY8_SGIS 0x8123 +#define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124 +#define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125 +#endif + +#ifndef GL_SGIX_sprite +#define GL_SPRITE_SGIX 0x8148 +#define GL_SPRITE_MODE_SGIX 0x8149 +#define GL_SPRITE_AXIS_SGIX 0x814A +#define GL_SPRITE_TRANSLATION_SGIX 0x814B +#define GL_SPRITE_AXIAL_SGIX 0x814C +#define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D +#define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E +#endif + +#ifndef GL_SGIX_texture_multi_buffer +#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E +#endif + +#ifndef GL_EXT_point_parameters +#define GL_POINT_SIZE_MIN_EXT 0x8126 +#define GL_POINT_SIZE_MAX_EXT 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 +#define GL_DISTANCE_ATTENUATION_EXT 0x8129 +#endif + +#ifndef GL_SGIS_point_parameters +#define GL_POINT_SIZE_MIN_SGIS 0x8126 +#define GL_POINT_SIZE_MAX_SGIS 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128 +#define GL_DISTANCE_ATTENUATION_SGIS 0x8129 +#endif + +#ifndef GL_SGIX_instruments +#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180 +#define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181 +#endif + +#ifndef GL_SGIX_texture_scale_bias +#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 +#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A +#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B +#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C +#endif + +#ifndef GL_SGIX_framezoom +#define GL_FRAMEZOOM_SGIX 0x818B +#define GL_FRAMEZOOM_FACTOR_SGIX 0x818C +#define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D +#endif + +#ifndef GL_SGIX_tag_sample_buffer +#endif + +#ifndef GL_FfdMaskSGIX +#define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001 +#define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002 +#endif + +#ifndef GL_SGIX_polynomial_ffd +#define GL_GEOMETRY_DEFORMATION_SGIX 0x8194 +#define GL_TEXTURE_DEFORMATION_SGIX 0x8195 +#define GL_DEFORMATIONS_MASK_SGIX 0x8196 +#define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197 +#endif + +#ifndef GL_SGIX_reference_plane +#define GL_REFERENCE_PLANE_SGIX 0x817D +#define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E +#endif + +#ifndef GL_SGIX_flush_raster +#endif + +#ifndef GL_SGIX_depth_texture +#define GL_DEPTH_COMPONENT16_SGIX 0x81A5 +#define GL_DEPTH_COMPONENT24_SGIX 0x81A6 +#define GL_DEPTH_COMPONENT32_SGIX 0x81A7 +#endif + +#ifndef GL_SGIS_fog_function +#define GL_FOG_FUNC_SGIS 0x812A +#define GL_FOG_FUNC_POINTS_SGIS 0x812B +#define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C +#endif + +#ifndef GL_SGIX_fog_offset +#define GL_FOG_OFFSET_SGIX 0x8198 +#define GL_FOG_OFFSET_VALUE_SGIX 0x8199 +#endif + +#ifndef GL_HP_image_transform +#define GL_IMAGE_SCALE_X_HP 0x8155 +#define GL_IMAGE_SCALE_Y_HP 0x8156 +#define GL_IMAGE_TRANSLATE_X_HP 0x8157 +#define GL_IMAGE_TRANSLATE_Y_HP 0x8158 +#define GL_IMAGE_ROTATE_ANGLE_HP 0x8159 +#define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A +#define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B +#define GL_IMAGE_MAG_FILTER_HP 0x815C +#define GL_IMAGE_MIN_FILTER_HP 0x815D +#define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E +#define GL_CUBIC_HP 0x815F +#define GL_AVERAGE_HP 0x8160 +#define GL_IMAGE_TRANSFORM_2D_HP 0x8161 +#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162 +#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163 +#endif + +#ifndef GL_HP_convolution_border_modes +#define GL_IGNORE_BORDER_HP 0x8150 +#define GL_CONSTANT_BORDER_HP 0x8151 +#define GL_REPLICATE_BORDER_HP 0x8153 +#define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154 +#endif + +#ifndef GL_INGR_palette_buffer +#endif + +#ifndef GL_SGIX_texture_add_env +#define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE +#endif + +#ifndef GL_EXT_color_subtable +#endif + +#ifndef GL_PGI_vertex_hints +#define GL_VERTEX_DATA_HINT_PGI 0x1A22A +#define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B +#define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C +#define GL_MAX_VERTEX_HINT_PGI 0x1A22D +#define GL_COLOR3_BIT_PGI 0x00010000 +#define GL_COLOR4_BIT_PGI 0x00020000 +#define GL_EDGEFLAG_BIT_PGI 0x00040000 +#define GL_INDEX_BIT_PGI 0x00080000 +#define GL_MAT_AMBIENT_BIT_PGI 0x00100000 +#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 +#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000 +#define GL_MAT_EMISSION_BIT_PGI 0x00800000 +#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 +#define GL_MAT_SHININESS_BIT_PGI 0x02000000 +#define GL_MAT_SPECULAR_BIT_PGI 0x04000000 +#define GL_NORMAL_BIT_PGI 0x08000000 +#define GL_TEXCOORD1_BIT_PGI 0x10000000 +#define GL_TEXCOORD2_BIT_PGI 0x20000000 +#define GL_TEXCOORD3_BIT_PGI 0x40000000 +#define GL_TEXCOORD4_BIT_PGI 0x80000000 +#define GL_VERTEX23_BIT_PGI 0x00000004 +#define GL_VERTEX4_BIT_PGI 0x00000008 +#endif + +#ifndef GL_PGI_misc_hints +#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8 +#define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD +#define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE +#define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202 +#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203 +#define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204 +#define GL_ALWAYS_FAST_HINT_PGI 0x1A20C +#define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D +#define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E +#define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F +#define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210 +#define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211 +#define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216 +#define GL_STRICT_LIGHTING_HINT_PGI 0x1A217 +#define GL_STRICT_SCISSOR_HINT_PGI 0x1A218 +#define GL_FULL_STIPPLE_HINT_PGI 0x1A219 +#define GL_CLIP_NEAR_HINT_PGI 0x1A220 +#define GL_CLIP_FAR_HINT_PGI 0x1A221 +#define GL_WIDE_LINE_HINT_PGI 0x1A222 +#define GL_BACK_NORMALS_HINT_PGI 0x1A223 +#endif + +#ifndef GL_EXT_paletted_texture +#define GL_COLOR_INDEX1_EXT 0x80E2 +#define GL_COLOR_INDEX2_EXT 0x80E3 +#define GL_COLOR_INDEX4_EXT 0x80E4 +#define GL_COLOR_INDEX8_EXT 0x80E5 +#define GL_COLOR_INDEX12_EXT 0x80E6 +#define GL_COLOR_INDEX16_EXT 0x80E7 +#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED +#endif + +#ifndef GL_EXT_clip_volume_hint +#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 +#endif + +#ifndef GL_SGIX_list_priority +#define GL_LIST_PRIORITY_SGIX 0x8182 +#endif + +#ifndef GL_SGIX_ir_instrument1 +#define GL_IR_INSTRUMENT1_SGIX 0x817F +#endif + +#ifndef GL_SGIX_calligraphic_fragment +#define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183 +#endif + +#ifndef GL_SGIX_texture_lod_bias +#define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E +#define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F +#define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190 +#endif + +#ifndef GL_SGIX_shadow_ambient +#define GL_SHADOW_AMBIENT_SGIX 0x80BF +#endif + +#ifndef GL_EXT_index_texture +#endif + +#ifndef GL_EXT_index_material +#define GL_INDEX_MATERIAL_EXT 0x81B8 +#define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9 +#define GL_INDEX_MATERIAL_FACE_EXT 0x81BA +#endif + +#ifndef GL_EXT_index_func +#define GL_INDEX_TEST_EXT 0x81B5 +#define GL_INDEX_TEST_FUNC_EXT 0x81B6 +#define GL_INDEX_TEST_REF_EXT 0x81B7 +#endif + +#ifndef GL_EXT_index_array_formats +#define GL_IUI_V2F_EXT 0x81AD +#define GL_IUI_V3F_EXT 0x81AE +#define GL_IUI_N3F_V2F_EXT 0x81AF +#define GL_IUI_N3F_V3F_EXT 0x81B0 +#define GL_T2F_IUI_V2F_EXT 0x81B1 +#define GL_T2F_IUI_V3F_EXT 0x81B2 +#define GL_T2F_IUI_N3F_V2F_EXT 0x81B3 +#define GL_T2F_IUI_N3F_V3F_EXT 0x81B4 +#endif + +#ifndef GL_EXT_compiled_vertex_array +#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 +#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 +#endif + +#ifndef GL_EXT_cull_vertex +#define GL_CULL_VERTEX_EXT 0x81AA +#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB +#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC +#endif + +#ifndef GL_SGIX_ycrcb +#define GL_YCRCB_422_SGIX 0x81BB +#define GL_YCRCB_444_SGIX 0x81BC +#endif + +#ifndef GL_SGIX_fragment_lighting +#define GL_FRAGMENT_LIGHTING_SGIX 0x8400 +#define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401 +#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402 +#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403 +#define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404 +#define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405 +#define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406 +#define GL_LIGHT_ENV_MODE_SGIX 0x8407 +#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408 +#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409 +#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A +#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B +#define GL_FRAGMENT_LIGHT0_SGIX 0x840C +#define GL_FRAGMENT_LIGHT1_SGIX 0x840D +#define GL_FRAGMENT_LIGHT2_SGIX 0x840E +#define GL_FRAGMENT_LIGHT3_SGIX 0x840F +#define GL_FRAGMENT_LIGHT4_SGIX 0x8410 +#define GL_FRAGMENT_LIGHT5_SGIX 0x8411 +#define GL_FRAGMENT_LIGHT6_SGIX 0x8412 +#define GL_FRAGMENT_LIGHT7_SGIX 0x8413 +#endif + +#ifndef GL_IBM_rasterpos_clip +#define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262 +#endif + +#ifndef GL_HP_texture_lighting +#define GL_TEXTURE_LIGHTING_MODE_HP 0x8167 +#define GL_TEXTURE_POST_SPECULAR_HP 0x8168 +#define GL_TEXTURE_PRE_SPECULAR_HP 0x8169 +#endif + +#ifndef GL_EXT_draw_range_elements +#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 +#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 +#endif + +#ifndef GL_WIN_phong_shading +#define GL_PHONG_WIN 0x80EA +#define GL_PHONG_HINT_WIN 0x80EB +#endif + +#ifndef GL_WIN_specular_fog +#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC +#endif + +#ifndef GL_EXT_light_texture +#define GL_FRAGMENT_MATERIAL_EXT 0x8349 +#define GL_FRAGMENT_NORMAL_EXT 0x834A +#define GL_FRAGMENT_COLOR_EXT 0x834C +#define GL_ATTENUATION_EXT 0x834D +#define GL_SHADOW_ATTENUATION_EXT 0x834E +#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F +#define GL_TEXTURE_LIGHT_EXT 0x8350 +#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 +#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 +/* reuse GL_FRAGMENT_DEPTH_EXT */ +#endif + +#ifndef GL_SGIX_blend_alpha_minmax +#define GL_ALPHA_MIN_SGIX 0x8320 +#define GL_ALPHA_MAX_SGIX 0x8321 +#endif + +#ifndef GL_SGIX_impact_pixel_texture +#define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX 0x8184 +#define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX 0x8185 +#define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX 0x8186 +#define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187 +#define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188 +#define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX 0x8189 +#define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX 0x818A +#endif + +#ifndef GL_EXT_bgra +#define GL_BGR_EXT 0x80E0 +#define GL_BGRA_EXT 0x80E1 +#endif + +#ifndef GL_SGIX_async +#define GL_ASYNC_MARKER_SGIX 0x8329 +#endif + +#ifndef GL_SGIX_async_pixel +#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C +#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D +#define GL_ASYNC_READ_PIXELS_SGIX 0x835E +#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F +#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 +#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 +#endif + +#ifndef GL_SGIX_async_histogram +#define GL_ASYNC_HISTOGRAM_SGIX 0x832C +#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D +#endif + +#ifndef GL_INTEL_texture_scissor +#endif + +#ifndef GL_INTEL_parallel_arrays +#define GL_PARALLEL_ARRAYS_INTEL 0x83F4 +#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 +#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 +#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 +#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 +#endif + +#ifndef GL_HP_occlusion_test +#define GL_OCCLUSION_TEST_HP 0x8165 +#define GL_OCCLUSION_TEST_RESULT_HP 0x8166 +#endif + +#ifndef GL_EXT_pixel_transform +#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330 +#define GL_PIXEL_MAG_FILTER_EXT 0x8331 +#define GL_PIXEL_MIN_FILTER_EXT 0x8332 +#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 +#define GL_CUBIC_EXT 0x8334 +#define GL_AVERAGE_EXT 0x8335 +#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 +#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 +#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 +#endif + +#ifndef GL_EXT_pixel_transform_color_table +#endif + +#ifndef GL_EXT_shared_texture_palette +#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB +#endif + +#ifndef GL_EXT_separate_specular_color +#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 +#define GL_SINGLE_COLOR_EXT 0x81F9 +#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA +#endif + +#ifndef GL_EXT_secondary_color +#define GL_COLOR_SUM_EXT 0x8458 +#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 +#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A +#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B +#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C +#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D +#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E +#endif + +#ifndef GL_EXT_texture_perturb_normal +#define GL_PERTURB_EXT 0x85AE +#define GL_TEXTURE_NORMAL_EXT 0x85AF +#endif + +#ifndef GL_EXT_multi_draw_arrays +#endif + +#ifndef GL_EXT_fog_coord +#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 +#define GL_FOG_COORDINATE_EXT 0x8451 +#define GL_FRAGMENT_DEPTH_EXT 0x8452 +#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 +#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 +#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 +#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 +#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 +#endif + +#ifndef GL_REND_screen_coordinates +#define GL_SCREEN_COORDINATES_REND 0x8490 +#define GL_INVERTED_SCREEN_W_REND 0x8491 +#endif + +#ifndef GL_EXT_coordinate_frame +#define GL_TANGENT_ARRAY_EXT 0x8439 +#define GL_BINORMAL_ARRAY_EXT 0x843A +#define GL_CURRENT_TANGENT_EXT 0x843B +#define GL_CURRENT_BINORMAL_EXT 0x843C +#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E +#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F +#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 +#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 +#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442 +#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 +#define GL_MAP1_TANGENT_EXT 0x8444 +#define GL_MAP2_TANGENT_EXT 0x8445 +#define GL_MAP1_BINORMAL_EXT 0x8446 +#define GL_MAP2_BINORMAL_EXT 0x8447 +#endif + +#ifndef GL_EXT_texture_env_combine +#define GL_COMBINE_EXT 0x8570 +#define GL_COMBINE_RGB_EXT 0x8571 +#define GL_COMBINE_ALPHA_EXT 0x8572 +#define GL_RGB_SCALE_EXT 0x8573 +#define GL_ADD_SIGNED_EXT 0x8574 +#define GL_INTERPOLATE_EXT 0x8575 +#define GL_CONSTANT_EXT 0x8576 +#define GL_PRIMARY_COLOR_EXT 0x8577 +#define GL_PREVIOUS_EXT 0x8578 +#define GL_SOURCE0_RGB_EXT 0x8580 +#define GL_SOURCE1_RGB_EXT 0x8581 +#define GL_SOURCE2_RGB_EXT 0x8582 +#define GL_SOURCE0_ALPHA_EXT 0x8588 +#define GL_SOURCE1_ALPHA_EXT 0x8589 +#define GL_SOURCE2_ALPHA_EXT 0x858A +#define GL_OPERAND0_RGB_EXT 0x8590 +#define GL_OPERAND1_RGB_EXT 0x8591 +#define GL_OPERAND2_RGB_EXT 0x8592 +#define GL_OPERAND0_ALPHA_EXT 0x8598 +#define GL_OPERAND1_ALPHA_EXT 0x8599 +#define GL_OPERAND2_ALPHA_EXT 0x859A +#endif + +#ifndef GL_APPLE_specular_vector +#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 +#endif + +#ifndef GL_APPLE_transform_hint +#define GL_TRANSFORM_HINT_APPLE 0x85B1 +#endif + +#ifndef GL_SGIX_fog_scale +#define GL_FOG_SCALE_SGIX 0x81FC +#define GL_FOG_SCALE_VALUE_SGIX 0x81FD +#endif + +#ifndef GL_SUNX_constant_data +#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 +#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 +#endif + +#ifndef GL_SUN_global_alpha +#define GL_GLOBAL_ALPHA_SUN 0x81D9 +#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA +#endif + +#ifndef GL_SUN_triangle_list +#define GL_RESTART_SUN 0x0001 +#define GL_REPLACE_MIDDLE_SUN 0x0002 +#define GL_REPLACE_OLDEST_SUN 0x0003 +#define GL_TRIANGLE_LIST_SUN 0x81D7 +#define GL_REPLACEMENT_CODE_SUN 0x81D8 +#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 +#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 +#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 +#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 +#define GL_R1UI_V3F_SUN 0x85C4 +#define GL_R1UI_C4UB_V3F_SUN 0x85C5 +#define GL_R1UI_C3F_V3F_SUN 0x85C6 +#define GL_R1UI_N3F_V3F_SUN 0x85C7 +#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 +#define GL_R1UI_T2F_V3F_SUN 0x85C9 +#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA +#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB +#endif + +#ifndef GL_SUN_vertex +#endif + +#ifndef GL_EXT_blend_func_separate +#define GL_BLEND_DST_RGB_EXT 0x80C8 +#define GL_BLEND_SRC_RGB_EXT 0x80C9 +#define GL_BLEND_DST_ALPHA_EXT 0x80CA +#define GL_BLEND_SRC_ALPHA_EXT 0x80CB +#endif + +#ifndef GL_INGR_color_clamp +#define GL_RED_MIN_CLAMP_INGR 0x8560 +#define GL_GREEN_MIN_CLAMP_INGR 0x8561 +#define GL_BLUE_MIN_CLAMP_INGR 0x8562 +#define GL_ALPHA_MIN_CLAMP_INGR 0x8563 +#define GL_RED_MAX_CLAMP_INGR 0x8564 +#define GL_GREEN_MAX_CLAMP_INGR 0x8565 +#define GL_BLUE_MAX_CLAMP_INGR 0x8566 +#define GL_ALPHA_MAX_CLAMP_INGR 0x8567 +#endif + +#ifndef GL_INGR_interlace_read +#define GL_INTERLACE_READ_INGR 0x8568 +#endif + +#ifndef GL_EXT_stencil_wrap +#define GL_INCR_WRAP_EXT 0x8507 +#define GL_DECR_WRAP_EXT 0x8508 +#endif + +#ifndef GL_EXT_422_pixels +#define GL_422_EXT 0x80CC +#define GL_422_REV_EXT 0x80CD +#define GL_422_AVERAGE_EXT 0x80CE +#define GL_422_REV_AVERAGE_EXT 0x80CF +#endif + +#ifndef GL_NV_texgen_reflection +#define GL_NORMAL_MAP_NV 0x8511 +#define GL_REFLECTION_MAP_NV 0x8512 +#endif + +#ifndef GL_EXT_texture_cube_map +#define GL_NORMAL_MAP_EXT 0x8511 +#define GL_REFLECTION_MAP_EXT 0x8512 +#define GL_TEXTURE_CUBE_MAP_EXT 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C +#endif + +#ifndef GL_SUN_convolution_border_modes +#define GL_WRAP_BORDER_SUN 0x81D4 +#endif + +#ifndef GL_EXT_texture_env_add +#endif + +#ifndef GL_EXT_texture_lod_bias +#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD +#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 +#define GL_TEXTURE_LOD_BIAS_EXT 0x8501 +#endif + +#ifndef GL_EXT_texture_filter_anisotropic +#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE +#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF +#endif + +#ifndef GL_EXT_vertex_weighting +#define GL_MODELVIEW0_STACK_DEPTH_EXT GL_MODELVIEW_STACK_DEPTH +#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 +#define GL_MODELVIEW0_MATRIX_EXT GL_MODELVIEW_MATRIX +#define GL_MODELVIEW1_MATRIX_EXT 0x8506 +#define GL_VERTEX_WEIGHTING_EXT 0x8509 +#define GL_MODELVIEW0_EXT GL_MODELVIEW +#define GL_MODELVIEW1_EXT 0x850A +#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B +#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C +#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D +#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E +#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F +#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 +#endif + +#ifndef GL_NV_light_max_exponent +#define GL_MAX_SHININESS_NV 0x8504 +#define GL_MAX_SPOT_EXPONENT_NV 0x8505 +#endif + +#ifndef GL_NV_vertex_array_range +#define GL_VERTEX_ARRAY_RANGE_NV 0x851D +#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E +#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F +#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 +#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 +#endif + +#ifndef GL_NV_register_combiners +#define GL_REGISTER_COMBINERS_NV 0x8522 +#define GL_VARIABLE_A_NV 0x8523 +#define GL_VARIABLE_B_NV 0x8524 +#define GL_VARIABLE_C_NV 0x8525 +#define GL_VARIABLE_D_NV 0x8526 +#define GL_VARIABLE_E_NV 0x8527 +#define GL_VARIABLE_F_NV 0x8528 +#define GL_VARIABLE_G_NV 0x8529 +#define GL_CONSTANT_COLOR0_NV 0x852A +#define GL_CONSTANT_COLOR1_NV 0x852B +#define GL_PRIMARY_COLOR_NV 0x852C +#define GL_SECONDARY_COLOR_NV 0x852D +#define GL_SPARE0_NV 0x852E +#define GL_SPARE1_NV 0x852F +#define GL_DISCARD_NV 0x8530 +#define GL_E_TIMES_F_NV 0x8531 +#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 +#define GL_UNSIGNED_IDENTITY_NV 0x8536 +#define GL_UNSIGNED_INVERT_NV 0x8537 +#define GL_EXPAND_NORMAL_NV 0x8538 +#define GL_EXPAND_NEGATE_NV 0x8539 +#define GL_HALF_BIAS_NORMAL_NV 0x853A +#define GL_HALF_BIAS_NEGATE_NV 0x853B +#define GL_SIGNED_IDENTITY_NV 0x853C +#define GL_SIGNED_NEGATE_NV 0x853D +#define GL_SCALE_BY_TWO_NV 0x853E +#define GL_SCALE_BY_FOUR_NV 0x853F +#define GL_SCALE_BY_ONE_HALF_NV 0x8540 +#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 +#define GL_COMBINER_INPUT_NV 0x8542 +#define GL_COMBINER_MAPPING_NV 0x8543 +#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544 +#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 +#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 +#define GL_COMBINER_MUX_SUM_NV 0x8547 +#define GL_COMBINER_SCALE_NV 0x8548 +#define GL_COMBINER_BIAS_NV 0x8549 +#define GL_COMBINER_AB_OUTPUT_NV 0x854A +#define GL_COMBINER_CD_OUTPUT_NV 0x854B +#define GL_COMBINER_SUM_OUTPUT_NV 0x854C +#define GL_MAX_GENERAL_COMBINERS_NV 0x854D +#define GL_NUM_GENERAL_COMBINERS_NV 0x854E +#define GL_COLOR_SUM_CLAMP_NV 0x854F +#define GL_COMBINER0_NV 0x8550 +#define GL_COMBINER1_NV 0x8551 +#define GL_COMBINER2_NV 0x8552 +#define GL_COMBINER3_NV 0x8553 +#define GL_COMBINER4_NV 0x8554 +#define GL_COMBINER5_NV 0x8555 +#define GL_COMBINER6_NV 0x8556 +#define GL_COMBINER7_NV 0x8557 +/* reuse GL_TEXTURE0_ARB */ +/* reuse GL_TEXTURE1_ARB */ +/* reuse GL_ZERO */ +/* reuse GL_NONE */ +/* reuse GL_FOG */ +#endif + +#ifndef GL_NV_fog_distance +#define GL_FOG_DISTANCE_MODE_NV 0x855A +#define GL_EYE_RADIAL_NV 0x855B +#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C +/* reuse GL_EYE_PLANE */ +#endif + +#ifndef GL_NV_texgen_emboss +#define GL_EMBOSS_LIGHT_NV 0x855D +#define GL_EMBOSS_CONSTANT_NV 0x855E +#define GL_EMBOSS_MAP_NV 0x855F +#endif + +#ifndef GL_NV_blend_square +#endif + +#ifndef GL_NV_texture_env_combine4 +#define GL_COMBINE4_NV 0x8503 +#define GL_SOURCE3_RGB_NV 0x8583 +#define GL_SOURCE3_ALPHA_NV 0x858B +#define GL_OPERAND3_RGB_NV 0x8593 +#define GL_OPERAND3_ALPHA_NV 0x859B +#endif + +#ifndef GL_MESA_resize_buffers +#endif + +#ifndef GL_MESA_window_pos +#endif + +#ifndef GL_EXT_texture_compression_s3tc +#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 +#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 +#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 +#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 +#endif + +#ifndef GL_IBM_cull_vertex +#define GL_CULL_VERTEX_IBM 103050 +#endif + +#ifndef GL_IBM_multimode_draw_arrays +#endif + +#ifndef GL_IBM_vertex_array_lists +#define GL_VERTEX_ARRAY_LIST_IBM 103070 +#define GL_NORMAL_ARRAY_LIST_IBM 103071 +#define GL_COLOR_ARRAY_LIST_IBM 103072 +#define GL_INDEX_ARRAY_LIST_IBM 103073 +#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 +#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 +#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 +#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 +#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 +#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 +#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 +#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 +#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 +#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 +#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 +#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 +#endif + +#ifndef GL_SGIX_subsample +#define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0 +#define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1 +#define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2 +#define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3 +#define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4 +#endif + +#ifndef GL_SGIX_ycrcb_subsample +#endif + +#ifndef GL_SGIX_ycrcba +#define GL_YCRCB_SGIX 0x8318 +#define GL_YCRCBA_SGIX 0x8319 +#endif + +#ifndef GL_SGI_depth_pass_instrument +#define GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310 +#define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311 +#define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312 +#endif + +#ifndef GL_3DFX_texture_compression_FXT1 +#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 +#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 +#endif + +#ifndef GL_3DFX_multisample +#define GL_MULTISAMPLE_3DFX 0x86B2 +#define GL_SAMPLE_BUFFERS_3DFX 0x86B3 +#define GL_SAMPLES_3DFX 0x86B4 +#define GL_MULTISAMPLE_BIT_3DFX 0x20000000 +#endif + +#ifndef GL_3DFX_tbuffer +#endif + +#ifndef GL_EXT_multisample +#define GL_MULTISAMPLE_EXT 0x809D +#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F +#define GL_SAMPLE_MASK_EXT 0x80A0 +#define GL_1PASS_EXT 0x80A1 +#define GL_2PASS_0_EXT 0x80A2 +#define GL_2PASS_1_EXT 0x80A3 +#define GL_4PASS_0_EXT 0x80A4 +#define GL_4PASS_1_EXT 0x80A5 +#define GL_4PASS_2_EXT 0x80A6 +#define GL_4PASS_3_EXT 0x80A7 +#define GL_SAMPLE_BUFFERS_EXT 0x80A8 +#define GL_SAMPLES_EXT 0x80A9 +#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA +#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB +#define GL_SAMPLE_PATTERN_EXT 0x80AC +#define GL_MULTISAMPLE_BIT_EXT 0x20000000 +#endif + +#ifndef GL_SGIX_vertex_preclip +#define GL_VERTEX_PRECLIP_SGIX 0x83EE +#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF +#endif + +#ifndef GL_SGIX_convolution_accuracy +#define GL_CONVOLUTION_HINT_SGIX 0x8316 +#endif + +#ifndef GL_SGIX_resample +#define GL_PACK_RESAMPLE_SGIX 0x842C +#define GL_UNPACK_RESAMPLE_SGIX 0x842D +#define GL_RESAMPLE_REPLICATE_SGIX 0x842E +#define GL_RESAMPLE_ZERO_FILL_SGIX 0x842F +#define GL_RESAMPLE_DECIMATE_SGIX 0x8430 +#endif + +#ifndef GL_SGIS_point_line_texgen +#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 +#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 +#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 +#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 +#define GL_EYE_POINT_SGIS 0x81F4 +#define GL_OBJECT_POINT_SGIS 0x81F5 +#define GL_EYE_LINE_SGIS 0x81F6 +#define GL_OBJECT_LINE_SGIS 0x81F7 +#endif + +#ifndef GL_SGIS_texture_color_mask +#define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF +#endif + +#ifndef GL_EXT_texture_env_dot3 +#define GL_DOT3_RGB_EXT 0x8740 +#define GL_DOT3_RGBA_EXT 0x8741 +#endif + +#ifndef GL_ATI_texture_mirror_once +#define GL_MIRROR_CLAMP_ATI 0x8742 +#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 +#endif + +#ifndef GL_NV_fence +#define GL_ALL_COMPLETED_NV 0x84F2 +#define GL_FENCE_STATUS_NV 0x84F3 +#define GL_FENCE_CONDITION_NV 0x84F4 +#endif + +#ifndef GL_IBM_texture_mirrored_repeat +#define GL_MIRRORED_REPEAT_IBM 0x8370 +#endif + +#ifndef GL_NV_evaluators +#define GL_EVAL_2D_NV 0x86C0 +#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1 +#define GL_MAP_TESSELLATION_NV 0x86C2 +#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 +#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 +#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 +#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 +#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 +#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 +#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 +#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA +#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB +#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC +#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD +#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE +#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF +#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 +#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 +#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 +#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 +#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 +#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 +#define GL_MAX_MAP_TESSELLATION_NV 0x86D6 +#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 +#endif + +#ifndef GL_NV_packed_depth_stencil +#define GL_DEPTH_STENCIL_NV 0x84F9 +#define GL_UNSIGNED_INT_24_8_NV 0x84FA +#endif + +#ifndef GL_NV_register_combiners2 +#define GL_PER_STAGE_CONSTANTS_NV 0x8535 +#endif + +#ifndef GL_NV_texture_compression_vtc +#endif + +#ifndef GL_NV_texture_rectangle +#define GL_TEXTURE_RECTANGLE_NV 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 +#endif + +#ifndef GL_NV_texture_shader +#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C +#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D +#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E +#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 +#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA +#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB +#define GL_DSDT_MAG_INTENSITY_NV 0x86DC +#define GL_SHADER_CONSISTENT_NV 0x86DD +#define GL_TEXTURE_SHADER_NV 0x86DE +#define GL_SHADER_OPERATION_NV 0x86DF +#define GL_CULL_MODES_NV 0x86E0 +#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 +#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 +#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 +#define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV +#define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV +#define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV +#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 +#define GL_CONST_EYE_NV 0x86E5 +#define GL_PASS_THROUGH_NV 0x86E6 +#define GL_CULL_FRAGMENT_NV 0x86E7 +#define GL_OFFSET_TEXTURE_2D_NV 0x86E8 +#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 +#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA +#define GL_DOT_PRODUCT_NV 0x86EC +#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED +#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE +#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 +#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 +#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 +#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 +#define GL_HILO_NV 0x86F4 +#define GL_DSDT_NV 0x86F5 +#define GL_DSDT_MAG_NV 0x86F6 +#define GL_DSDT_MAG_VIB_NV 0x86F7 +#define GL_HILO16_NV 0x86F8 +#define GL_SIGNED_HILO_NV 0x86F9 +#define GL_SIGNED_HILO16_NV 0x86FA +#define GL_SIGNED_RGBA_NV 0x86FB +#define GL_SIGNED_RGBA8_NV 0x86FC +#define GL_SIGNED_RGB_NV 0x86FE +#define GL_SIGNED_RGB8_NV 0x86FF +#define GL_SIGNED_LUMINANCE_NV 0x8701 +#define GL_SIGNED_LUMINANCE8_NV 0x8702 +#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 +#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 +#define GL_SIGNED_ALPHA_NV 0x8705 +#define GL_SIGNED_ALPHA8_NV 0x8706 +#define GL_SIGNED_INTENSITY_NV 0x8707 +#define GL_SIGNED_INTENSITY8_NV 0x8708 +#define GL_DSDT8_NV 0x8709 +#define GL_DSDT8_MAG8_NV 0x870A +#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B +#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C +#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D +#define GL_HI_SCALE_NV 0x870E +#define GL_LO_SCALE_NV 0x870F +#define GL_DS_SCALE_NV 0x8710 +#define GL_DT_SCALE_NV 0x8711 +#define GL_MAGNITUDE_SCALE_NV 0x8712 +#define GL_VIBRANCE_SCALE_NV 0x8713 +#define GL_HI_BIAS_NV 0x8714 +#define GL_LO_BIAS_NV 0x8715 +#define GL_DS_BIAS_NV 0x8716 +#define GL_DT_BIAS_NV 0x8717 +#define GL_MAGNITUDE_BIAS_NV 0x8718 +#define GL_VIBRANCE_BIAS_NV 0x8719 +#define GL_TEXTURE_BORDER_VALUES_NV 0x871A +#define GL_TEXTURE_HI_SIZE_NV 0x871B +#define GL_TEXTURE_LO_SIZE_NV 0x871C +#define GL_TEXTURE_DS_SIZE_NV 0x871D +#define GL_TEXTURE_DT_SIZE_NV 0x871E +#define GL_TEXTURE_MAG_SIZE_NV 0x871F +#endif + +#ifndef GL_NV_texture_shader2 +#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF +#endif + +#ifndef GL_NV_vertex_array_range2 +#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 +#endif + +#ifndef GL_NV_vertex_program +#define GL_VERTEX_PROGRAM_NV 0x8620 +#define GL_VERTEX_STATE_PROGRAM_NV 0x8621 +#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 +#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 +#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 +#define GL_CURRENT_ATTRIB_NV 0x8626 +#define GL_PROGRAM_LENGTH_NV 0x8627 +#define GL_PROGRAM_STRING_NV 0x8628 +#define GL_MODELVIEW_PROJECTION_NV 0x8629 +#define GL_IDENTITY_NV 0x862A +#define GL_INVERSE_NV 0x862B +#define GL_TRANSPOSE_NV 0x862C +#define GL_INVERSE_TRANSPOSE_NV 0x862D +#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E +#define GL_MAX_TRACK_MATRICES_NV 0x862F +#define GL_MATRIX0_NV 0x8630 +#define GL_MATRIX1_NV 0x8631 +#define GL_MATRIX2_NV 0x8632 +#define GL_MATRIX3_NV 0x8633 +#define GL_MATRIX4_NV 0x8634 +#define GL_MATRIX5_NV 0x8635 +#define GL_MATRIX6_NV 0x8636 +#define GL_MATRIX7_NV 0x8637 +#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 +#define GL_CURRENT_MATRIX_NV 0x8641 +#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 +#define GL_PROGRAM_PARAMETER_NV 0x8644 +#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 +#define GL_PROGRAM_TARGET_NV 0x8646 +#define GL_PROGRAM_RESIDENT_NV 0x8647 +#define GL_TRACK_MATRIX_NV 0x8648 +#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 +#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A +#define GL_PROGRAM_ERROR_POSITION_NV 0x864B +#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 +#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 +#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 +#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 +#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 +#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 +#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 +#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 +#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 +#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 +#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A +#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B +#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C +#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D +#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E +#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F +#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 +#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 +#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 +#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 +#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 +#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 +#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 +#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 +#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 +#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 +#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A +#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B +#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C +#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D +#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E +#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F +#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 +#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 +#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 +#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 +#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 +#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 +#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 +#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 +#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 +#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 +#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A +#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B +#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C +#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D +#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E +#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F +#endif + +#ifndef GL_SGIX_texture_coordinate_clamp +#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 +#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A +#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B +#endif + +#ifndef GL_SGIX_scalebias_hint +#define GL_SCALEBIAS_HINT_SGIX 0x8322 +#endif + +#ifndef GL_OML_interlace +#define GL_INTERLACE_OML 0x8980 +#define GL_INTERLACE_READ_OML 0x8981 +#endif + +#ifndef GL_OML_subsample +#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 +#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 +#endif + +#ifndef GL_OML_resample +#define GL_PACK_RESAMPLE_OML 0x8984 +#define GL_UNPACK_RESAMPLE_OML 0x8985 +#define GL_RESAMPLE_REPLICATE_OML 0x8986 +#define GL_RESAMPLE_ZERO_FILL_OML 0x8987 +#define GL_RESAMPLE_AVERAGE_OML 0x8988 +#define GL_RESAMPLE_DECIMATE_OML 0x8989 +#endif + +#ifndef GL_NV_copy_depth_to_color +#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E +#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F +#endif + +#ifndef GL_ATI_envmap_bumpmap +#define GL_BUMP_ROT_MATRIX_ATI 0x8775 +#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 +#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 +#define GL_BUMP_TEX_UNITS_ATI 0x8778 +#define GL_DUDV_ATI 0x8779 +#define GL_DU8DV8_ATI 0x877A +#define GL_BUMP_ENVMAP_ATI 0x877B +#define GL_BUMP_TARGET_ATI 0x877C +#endif + +#ifndef GL_ATI_fragment_shader +#define GL_FRAGMENT_SHADER_ATI 0x8920 +#define GL_REG_0_ATI 0x8921 +#define GL_REG_1_ATI 0x8922 +#define GL_REG_2_ATI 0x8923 +#define GL_REG_3_ATI 0x8924 +#define GL_REG_4_ATI 0x8925 +#define GL_REG_5_ATI 0x8926 +#define GL_REG_6_ATI 0x8927 +#define GL_REG_7_ATI 0x8928 +#define GL_REG_8_ATI 0x8929 +#define GL_REG_9_ATI 0x892A +#define GL_REG_10_ATI 0x892B +#define GL_REG_11_ATI 0x892C +#define GL_REG_12_ATI 0x892D +#define GL_REG_13_ATI 0x892E +#define GL_REG_14_ATI 0x892F +#define GL_REG_15_ATI 0x8930 +#define GL_REG_16_ATI 0x8931 +#define GL_REG_17_ATI 0x8932 +#define GL_REG_18_ATI 0x8933 +#define GL_REG_19_ATI 0x8934 +#define GL_REG_20_ATI 0x8935 +#define GL_REG_21_ATI 0x8936 +#define GL_REG_22_ATI 0x8937 +#define GL_REG_23_ATI 0x8938 +#define GL_REG_24_ATI 0x8939 +#define GL_REG_25_ATI 0x893A +#define GL_REG_26_ATI 0x893B +#define GL_REG_27_ATI 0x893C +#define GL_REG_28_ATI 0x893D +#define GL_REG_29_ATI 0x893E +#define GL_REG_30_ATI 0x893F +#define GL_REG_31_ATI 0x8940 +#define GL_CON_0_ATI 0x8941 +#define GL_CON_1_ATI 0x8942 +#define GL_CON_2_ATI 0x8943 +#define GL_CON_3_ATI 0x8944 +#define GL_CON_4_ATI 0x8945 +#define GL_CON_5_ATI 0x8946 +#define GL_CON_6_ATI 0x8947 +#define GL_CON_7_ATI 0x8948 +#define GL_CON_8_ATI 0x8949 +#define GL_CON_9_ATI 0x894A +#define GL_CON_10_ATI 0x894B +#define GL_CON_11_ATI 0x894C +#define GL_CON_12_ATI 0x894D +#define GL_CON_13_ATI 0x894E +#define GL_CON_14_ATI 0x894F +#define GL_CON_15_ATI 0x8950 +#define GL_CON_16_ATI 0x8951 +#define GL_CON_17_ATI 0x8952 +#define GL_CON_18_ATI 0x8953 +#define GL_CON_19_ATI 0x8954 +#define GL_CON_20_ATI 0x8955 +#define GL_CON_21_ATI 0x8956 +#define GL_CON_22_ATI 0x8957 +#define GL_CON_23_ATI 0x8958 +#define GL_CON_24_ATI 0x8959 +#define GL_CON_25_ATI 0x895A +#define GL_CON_26_ATI 0x895B +#define GL_CON_27_ATI 0x895C +#define GL_CON_28_ATI 0x895D +#define GL_CON_29_ATI 0x895E +#define GL_CON_30_ATI 0x895F +#define GL_CON_31_ATI 0x8960 +#define GL_MOV_ATI 0x8961 +#define GL_ADD_ATI 0x8963 +#define GL_MUL_ATI 0x8964 +#define GL_SUB_ATI 0x8965 +#define GL_DOT3_ATI 0x8966 +#define GL_DOT4_ATI 0x8967 +#define GL_MAD_ATI 0x8968 +#define GL_LERP_ATI 0x8969 +#define GL_CND_ATI 0x896A +#define GL_CND0_ATI 0x896B +#define GL_DOT2_ADD_ATI 0x896C +#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D +#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E +#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F +#define GL_NUM_PASSES_ATI 0x8970 +#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 +#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 +#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 +#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 +#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975 +#define GL_SWIZZLE_STR_ATI 0x8976 +#define GL_SWIZZLE_STQ_ATI 0x8977 +#define GL_SWIZZLE_STR_DR_ATI 0x8978 +#define GL_SWIZZLE_STQ_DQ_ATI 0x8979 +#define GL_SWIZZLE_STRQ_ATI 0x897A +#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B +#define GL_RED_BIT_ATI 0x00000001 +#define GL_GREEN_BIT_ATI 0x00000002 +#define GL_BLUE_BIT_ATI 0x00000004 +#define GL_2X_BIT_ATI 0x00000001 +#define GL_4X_BIT_ATI 0x00000002 +#define GL_8X_BIT_ATI 0x00000004 +#define GL_HALF_BIT_ATI 0x00000008 +#define GL_QUARTER_BIT_ATI 0x00000010 +#define GL_EIGHTH_BIT_ATI 0x00000020 +#define GL_SATURATE_BIT_ATI 0x00000040 +#define GL_COMP_BIT_ATI 0x00000002 +#define GL_NEGATE_BIT_ATI 0x00000004 +#define GL_BIAS_BIT_ATI 0x00000008 +#endif + +#ifndef GL_ATI_pn_triangles +#define GL_PN_TRIANGLES_ATI 0x87F0 +#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 +#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 +#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 +#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 +#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 +#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 +#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 +#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 +#endif + +#ifndef GL_ATI_vertex_array_object +#define GL_STATIC_ATI 0x8760 +#define GL_DYNAMIC_ATI 0x8761 +#define GL_PRESERVE_ATI 0x8762 +#define GL_DISCARD_ATI 0x8763 +#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764 +#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765 +#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 +#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 +#endif + +#ifndef GL_EXT_vertex_shader +#define GL_VERTEX_SHADER_EXT 0x8780 +#define GL_VERTEX_SHADER_BINDING_EXT 0x8781 +#define GL_OP_INDEX_EXT 0x8782 +#define GL_OP_NEGATE_EXT 0x8783 +#define GL_OP_DOT3_EXT 0x8784 +#define GL_OP_DOT4_EXT 0x8785 +#define GL_OP_MUL_EXT 0x8786 +#define GL_OP_ADD_EXT 0x8787 +#define GL_OP_MADD_EXT 0x8788 +#define GL_OP_FRAC_EXT 0x8789 +#define GL_OP_MAX_EXT 0x878A +#define GL_OP_MIN_EXT 0x878B +#define GL_OP_SET_GE_EXT 0x878C +#define GL_OP_SET_LT_EXT 0x878D +#define GL_OP_CLAMP_EXT 0x878E +#define GL_OP_FLOOR_EXT 0x878F +#define GL_OP_ROUND_EXT 0x8790 +#define GL_OP_EXP_BASE_2_EXT 0x8791 +#define GL_OP_LOG_BASE_2_EXT 0x8792 +#define GL_OP_POWER_EXT 0x8793 +#define GL_OP_RECIP_EXT 0x8794 +#define GL_OP_RECIP_SQRT_EXT 0x8795 +#define GL_OP_SUB_EXT 0x8796 +#define GL_OP_CROSS_PRODUCT_EXT 0x8797 +#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798 +#define GL_OP_MOV_EXT 0x8799 +#define GL_OUTPUT_VERTEX_EXT 0x879A +#define GL_OUTPUT_COLOR0_EXT 0x879B +#define GL_OUTPUT_COLOR1_EXT 0x879C +#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D +#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E +#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F +#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 +#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 +#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 +#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 +#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 +#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 +#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 +#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 +#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 +#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 +#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA +#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB +#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC +#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD +#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE +#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF +#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 +#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 +#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 +#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 +#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 +#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 +#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 +#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 +#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 +#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 +#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA +#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB +#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC +#define GL_OUTPUT_FOG_EXT 0x87BD +#define GL_SCALAR_EXT 0x87BE +#define GL_VECTOR_EXT 0x87BF +#define GL_MATRIX_EXT 0x87C0 +#define GL_VARIANT_EXT 0x87C1 +#define GL_INVARIANT_EXT 0x87C2 +#define GL_LOCAL_CONSTANT_EXT 0x87C3 +#define GL_LOCAL_EXT 0x87C4 +#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 +#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 +#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 +#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 +#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE +#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF +#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 +#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 +#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 +#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 +#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 +#define GL_X_EXT 0x87D5 +#define GL_Y_EXT 0x87D6 +#define GL_Z_EXT 0x87D7 +#define GL_W_EXT 0x87D8 +#define GL_NEGATIVE_X_EXT 0x87D9 +#define GL_NEGATIVE_Y_EXT 0x87DA +#define GL_NEGATIVE_Z_EXT 0x87DB +#define GL_NEGATIVE_W_EXT 0x87DC +#define GL_ZERO_EXT 0x87DD +#define GL_ONE_EXT 0x87DE +#define GL_NEGATIVE_ONE_EXT 0x87DF +#define GL_NORMALIZED_RANGE_EXT 0x87E0 +#define GL_FULL_RANGE_EXT 0x87E1 +#define GL_CURRENT_VERTEX_EXT 0x87E2 +#define GL_MVP_MATRIX_EXT 0x87E3 +#define GL_VARIANT_VALUE_EXT 0x87E4 +#define GL_VARIANT_DATATYPE_EXT 0x87E5 +#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 +#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 +#define GL_VARIANT_ARRAY_EXT 0x87E8 +#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 +#define GL_INVARIANT_VALUE_EXT 0x87EA +#define GL_INVARIANT_DATATYPE_EXT 0x87EB +#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC +#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED +#endif + +#ifndef GL_ATI_vertex_streams +#define GL_MAX_VERTEX_STREAMS_ATI 0x876B +#define GL_VERTEX_STREAM0_ATI 0x876C +#define GL_VERTEX_STREAM1_ATI 0x876D +#define GL_VERTEX_STREAM2_ATI 0x876E +#define GL_VERTEX_STREAM3_ATI 0x876F +#define GL_VERTEX_STREAM4_ATI 0x8770 +#define GL_VERTEX_STREAM5_ATI 0x8771 +#define GL_VERTEX_STREAM6_ATI 0x8772 +#define GL_VERTEX_STREAM7_ATI 0x8773 +#define GL_VERTEX_SOURCE_ATI 0x8774 +#endif + +#ifndef GL_ATI_element_array +#define GL_ELEMENT_ARRAY_ATI 0x8768 +#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 +#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A +#endif + +#ifndef GL_SUN_mesh_array +#define GL_QUAD_MESH_SUN 0x8614 +#define GL_TRIANGLE_MESH_SUN 0x8615 +#endif + +#ifndef GL_SUN_slice_accum +#define GL_SLICE_ACCUM_SUN 0x85CC +#endif + +#ifndef GL_NV_multisample_filter_hint +#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 +#endif + +#ifndef GL_NV_depth_clamp +#define GL_DEPTH_CLAMP_NV 0x864F +#endif + +#ifndef GL_NV_occlusion_query +#define GL_PIXEL_COUNTER_BITS_NV 0x8864 +#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 +#define GL_PIXEL_COUNT_NV 0x8866 +#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 +#endif + +#ifndef GL_NV_point_sprite +#define GL_POINT_SPRITE_NV 0x8861 +#define GL_COORD_REPLACE_NV 0x8862 +#define GL_POINT_SPRITE_R_MODE_NV 0x8863 +#endif + +#ifndef GL_NV_texture_shader3 +#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 +#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 +#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 +#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 +#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 +#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 +#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 +#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 +#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 +#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 +#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A +#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B +#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C +#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D +#define GL_HILO8_NV 0x885E +#define GL_SIGNED_HILO8_NV 0x885F +#define GL_FORCE_BLUE_TO_ONE_NV 0x8860 +#endif + +#ifndef GL_NV_vertex_program1_1 +#endif + +#ifndef GL_EXT_shadow_funcs +#endif + +#ifndef GL_EXT_stencil_two_side +#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 +#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 +#endif + +#ifndef GL_ATI_text_fragment_shader +#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 +#endif + +#ifndef GL_APPLE_client_storage +#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 +#endif + +#ifndef GL_APPLE_element_array +#define GL_ELEMENT_ARRAY_APPLE 0x8768 +#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8769 +#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x876A +#endif + +#ifndef GL_APPLE_fence +#define GL_DRAW_PIXELS_APPLE 0x8A0A +#define GL_FENCE_APPLE 0x8A0B +#endif + +#ifndef GL_APPLE_vertex_array_object +#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 +#endif + +#ifndef GL_APPLE_vertex_array_range +#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D +#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E +#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F +#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 +#define GL_STORAGE_CACHED_APPLE 0x85BE +#define GL_STORAGE_SHARED_APPLE 0x85BF +#endif + +#ifndef GL_APPLE_ycbcr_422 +#define GL_YCBCR_422_APPLE 0x85B9 +#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA +#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB +#endif + +#ifndef GL_S3_s3tc +#define GL_RGB_S3TC 0x83A0 +#define GL_RGB4_S3TC 0x83A1 +#define GL_RGBA_S3TC 0x83A2 +#define GL_RGBA4_S3TC 0x83A3 +#endif + +#ifndef GL_ATI_draw_buffers +#define GL_MAX_DRAW_BUFFERS_ATI 0x8824 +#define GL_DRAW_BUFFER0_ATI 0x8825 +#define GL_DRAW_BUFFER1_ATI 0x8826 +#define GL_DRAW_BUFFER2_ATI 0x8827 +#define GL_DRAW_BUFFER3_ATI 0x8828 +#define GL_DRAW_BUFFER4_ATI 0x8829 +#define GL_DRAW_BUFFER5_ATI 0x882A +#define GL_DRAW_BUFFER6_ATI 0x882B +#define GL_DRAW_BUFFER7_ATI 0x882C +#define GL_DRAW_BUFFER8_ATI 0x882D +#define GL_DRAW_BUFFER9_ATI 0x882E +#define GL_DRAW_BUFFER10_ATI 0x882F +#define GL_DRAW_BUFFER11_ATI 0x8830 +#define GL_DRAW_BUFFER12_ATI 0x8831 +#define GL_DRAW_BUFFER13_ATI 0x8832 +#define GL_DRAW_BUFFER14_ATI 0x8833 +#define GL_DRAW_BUFFER15_ATI 0x8834 +#endif + +#ifndef GL_ATI_pixel_format_float +#define GL_TYPE_RGBA_FLOAT_ATI 0x8820 +#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 +#endif + +#ifndef GL_ATI_texture_env_combine3 +#define GL_MODULATE_ADD_ATI 0x8744 +#define GL_MODULATE_SIGNED_ADD_ATI 0x8745 +#define GL_MODULATE_SUBTRACT_ATI 0x8746 +#endif + +#ifndef GL_ATI_texture_float +#define GL_RGBA_FLOAT32_ATI 0x8814 +#define GL_RGB_FLOAT32_ATI 0x8815 +#define GL_ALPHA_FLOAT32_ATI 0x8816 +#define GL_INTENSITY_FLOAT32_ATI 0x8817 +#define GL_LUMINANCE_FLOAT32_ATI 0x8818 +#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 +#define GL_RGBA_FLOAT16_ATI 0x881A +#define GL_RGB_FLOAT16_ATI 0x881B +#define GL_ALPHA_FLOAT16_ATI 0x881C +#define GL_INTENSITY_FLOAT16_ATI 0x881D +#define GL_LUMINANCE_FLOAT16_ATI 0x881E +#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F +#endif + +#ifndef GL_NV_float_buffer +#define GL_FLOAT_R_NV 0x8880 +#define GL_FLOAT_RG_NV 0x8881 +#define GL_FLOAT_RGB_NV 0x8882 +#define GL_FLOAT_RGBA_NV 0x8883 +#define GL_FLOAT_R16_NV 0x8884 +#define GL_FLOAT_R32_NV 0x8885 +#define GL_FLOAT_RG16_NV 0x8886 +#define GL_FLOAT_RG32_NV 0x8887 +#define GL_FLOAT_RGB16_NV 0x8888 +#define GL_FLOAT_RGB32_NV 0x8889 +#define GL_FLOAT_RGBA16_NV 0x888A +#define GL_FLOAT_RGBA32_NV 0x888B +#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C +#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D +#define GL_FLOAT_RGBA_MODE_NV 0x888E +#endif + +#ifndef GL_NV_fragment_program +#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 +#define GL_FRAGMENT_PROGRAM_NV 0x8870 +#define GL_MAX_TEXTURE_COORDS_NV 0x8871 +#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 +#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 +#define GL_PROGRAM_ERROR_STRING_NV 0x8874 +#endif + +#ifndef GL_NV_half_float +#define GL_HALF_FLOAT_NV 0x140B +#endif + +#ifndef GL_NV_pixel_data_range +#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 +#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879 +#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A +#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B +#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C +#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D +#endif + +#ifndef GL_NV_primitive_restart +#define GL_PRIMITIVE_RESTART_NV 0x8558 +#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 +#endif + +#ifndef GL_NV_texture_expand_normal +#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F +#endif + +#ifndef GL_NV_vertex_program2 +#endif + +#ifndef GL_ATI_map_object_buffer +#endif + +#ifndef GL_ATI_separate_stencil +#define GL_STENCIL_BACK_FUNC_ATI 0x8800 +#define GL_STENCIL_BACK_FAIL_ATI 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 +#endif + +#ifndef GL_ATI_vertex_attrib_array_object +#endif + +#ifndef GL_OES_read_format +#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B +#endif + +#ifndef GL_EXT_depth_bounds_test +#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 +#define GL_DEPTH_BOUNDS_EXT 0x8891 +#endif + +#ifndef GL_EXT_texture_mirror_clamp +#define GL_MIRROR_CLAMP_EXT 0x8742 +#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 +#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 +#endif + +#ifndef GL_EXT_blend_equation_separate +#define GL_BLEND_EQUATION_RGB_EXT 0x8009 +#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D +#endif + +#ifndef GL_MESA_pack_invert +#define GL_PACK_INVERT_MESA 0x8758 +#endif + +#ifndef GL_MESA_ycbcr_texture +#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA +#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB +#define GL_YCBCR_MESA 0x8757 +#endif + +#ifndef GL_EXT_pixel_buffer_object +#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB +#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF +#endif + +#ifndef GL_NV_fragment_program_option +#endif + +#ifndef GL_NV_fragment_program2 +#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 +#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 +#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 +#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 +#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 +#endif + +#ifndef GL_NV_vertex_program2_option +/* reuse GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ +/* reuse GL_MAX_PROGRAM_CALL_DEPTH_NV */ +#endif + +#ifndef GL_NV_vertex_program3 +/* reuse GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ +#endif + +#ifndef GL_EXT_framebuffer_object +#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 +#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 +#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 +#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 +#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 +#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC +#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD +#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF +#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 +#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 +#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 +#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 +#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 +#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 +#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 +#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 +#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 +#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 +#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA +#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB +#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC +#define GL_COLOR_ATTACHMENT13_EXT 0x8CED +#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE +#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF +#define GL_DEPTH_ATTACHMENT_EXT 0x8D00 +#define GL_STENCIL_ATTACHMENT_EXT 0x8D20 +#define GL_FRAMEBUFFER_EXT 0x8D40 +#define GL_RENDERBUFFER_EXT 0x8D41 +#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 +#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 +#define GL_STENCIL_INDEX1_EXT 0x8D46 +#define GL_STENCIL_INDEX4_EXT 0x8D47 +#define GL_STENCIL_INDEX8_EXT 0x8D48 +#define GL_STENCIL_INDEX16_EXT 0x8D49 +#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 +#endif + +#ifndef GL_GREMEDY_string_marker +#endif + +#ifndef GL_EXT_packed_depth_stencil +#define GL_DEPTH_STENCIL_EXT 0x84F9 +#define GL_UNSIGNED_INT_24_8_EXT 0x84FA +#define GL_DEPTH24_STENCIL8_EXT 0x88F0 +#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 +#endif + +#ifndef GL_EXT_stencil_clear_tag +#define GL_STENCIL_TAG_BITS_EXT 0x88F2 +#define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 +#endif + +#ifndef GL_EXT_texture_sRGB +#define GL_SRGB_EXT 0x8C40 +#define GL_SRGB8_EXT 0x8C41 +#define GL_SRGB_ALPHA_EXT 0x8C42 +#define GL_SRGB8_ALPHA8_EXT 0x8C43 +#define GL_SLUMINANCE_ALPHA_EXT 0x8C44 +#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 +#define GL_SLUMINANCE_EXT 0x8C46 +#define GL_SLUMINANCE8_EXT 0x8C47 +#define GL_COMPRESSED_SRGB_EXT 0x8C48 +#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 +#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A +#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B +#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F +#endif + +#ifndef GL_EXT_framebuffer_blit +#define GL_READ_FRAMEBUFFER_EXT 0x8CA8 +#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 +#define GL_DRAW_FRAMEBUFFER_BINDING_EXT GL_FRAMEBUFFER_BINDING_EXT +#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA +#endif + +#ifndef GL_EXT_framebuffer_multisample +#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 +#define GL_MAX_SAMPLES_EXT 0x8D57 +#endif + +#ifndef GL_MESAX_texture_stack +#define GL_TEXTURE_1D_STACK_MESAX 0x8759 +#define GL_TEXTURE_2D_STACK_MESAX 0x875A +#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B +#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C +#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D +#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E +#endif + +#ifndef GL_EXT_timer_query +#define GL_TIME_ELAPSED_EXT 0x88BF +#endif + +#ifndef GL_EXT_gpu_program_parameters +#endif + +#ifndef GL_APPLE_flush_buffer_range +#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 +#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 +#endif + +#ifndef GL_NV_gpu_program4 +#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 +#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 +#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 +#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 +#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 +#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 +#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 +#endif + +#ifndef GL_NV_geometry_program4 +#define GL_LINES_ADJACENCY_EXT 0x000A +#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B +#define GL_TRIANGLES_ADJACENCY_EXT 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D +#define GL_GEOMETRY_PROGRAM_NV 0x8C26 +#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 +#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 +#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA +#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB +#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 +#define GL_PROGRAM_POINT_SIZE_EXT 0x8642 +#endif + +#ifndef GL_EXT_geometry_shader4 +#define GL_GEOMETRY_SHADER_EXT 0x8DD9 +/* reuse GL_GEOMETRY_VERTICES_OUT_EXT */ +/* reuse GL_GEOMETRY_INPUT_TYPE_EXT */ +/* reuse GL_GEOMETRY_OUTPUT_TYPE_EXT */ +/* reuse GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT */ +#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD +#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE +#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 +/* reuse GL_LINES_ADJACENCY_EXT */ +/* reuse GL_LINE_STRIP_ADJACENCY_EXT */ +/* reuse GL_TRIANGLES_ADJACENCY_EXT */ +/* reuse GL_TRIANGLE_STRIP_ADJACENCY_EXT */ +/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT */ +/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ +/* reuse GL_PROGRAM_POINT_SIZE_EXT */ +#endif + +#ifndef GL_NV_vertex_program4 +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD +#endif + +#ifndef GL_EXT_gpu_shader4 +#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 +#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 +#define GL_SAMPLER_BUFFER_EXT 0x8DC2 +#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 +#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 +#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 +#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 +#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 +#define GL_INT_SAMPLER_1D_EXT 0x8DC9 +#define GL_INT_SAMPLER_2D_EXT 0x8DCA +#define GL_INT_SAMPLER_3D_EXT 0x8DCB +#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC +#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD +#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE +#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF +#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 +#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 +#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 +#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 +#endif + +#ifndef GL_EXT_draw_instanced +#endif + +#ifndef GL_EXT_packed_float +#define GL_R11F_G11F_B10F_EXT 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B +#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C +#endif + +#ifndef GL_EXT_texture_array +#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 +#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 +#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A +#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B +#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C +#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D +#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF +#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E +/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ +#endif + +#ifndef GL_EXT_texture_buffer_object +#define GL_TEXTURE_BUFFER_EXT 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E +#endif + +#ifndef GL_EXT_texture_compression_latc +#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 +#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 +#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 +#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 +#endif + +#ifndef GL_EXT_texture_compression_rgtc +#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB +#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC +#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD +#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE +#endif + +#ifndef GL_EXT_texture_shared_exponent +#define GL_RGB9_E5_EXT 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E +#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F +#endif + +#ifndef GL_NV_depth_buffer_float +#define GL_DEPTH_COMPONENT32F_NV 0x8DAB +#define GL_DEPTH32F_STENCIL8_NV 0x8DAC +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD +#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF +#endif + +#ifndef GL_NV_fragment_program4 +#endif + +#ifndef GL_NV_framebuffer_multisample_coverage +#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB +#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 +#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 +#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 +#endif + +#ifndef GL_EXT_framebuffer_sRGB +#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 +#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA +#endif + +#ifndef GL_NV_geometry_shader4 +#endif + +#ifndef GL_NV_parameter_buffer_object +#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 +#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 +#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 +#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 +#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 +#endif + +#ifndef GL_EXT_draw_buffers2 +#endif + +#ifndef GL_NV_transform_feedback +#define GL_BACK_PRIMARY_COLOR_NV 0x8C77 +#define GL_BACK_SECONDARY_COLOR_NV 0x8C78 +#define GL_TEXTURE_COORD_NV 0x8C79 +#define GL_CLIP_DISTANCE_NV 0x8C7A +#define GL_VERTEX_ID_NV 0x8C7B +#define GL_PRIMITIVE_ID_NV 0x8C7C +#define GL_GENERIC_ATTRIB_NV 0x8C7D +#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 +#define GL_ACTIVE_VARYINGS_NV 0x8C81 +#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 +#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 +#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 +#define GL_PRIMITIVES_GENERATED_NV 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 +#define GL_RASTERIZER_DISCARD_NV 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B +#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C +#define GL_SEPARATE_ATTRIBS_NV 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F +#endif + +#ifndef GL_EXT_bindable_uniform +#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 +#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 +#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 +#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED +#define GL_UNIFORM_BUFFER_EXT 0x8DEE +#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF +#endif + +#ifndef GL_EXT_texture_integer +#define GL_RGBA32UI_EXT 0x8D70 +#define GL_RGB32UI_EXT 0x8D71 +#define GL_ALPHA32UI_EXT 0x8D72 +#define GL_INTENSITY32UI_EXT 0x8D73 +#define GL_LUMINANCE32UI_EXT 0x8D74 +#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 +#define GL_RGBA16UI_EXT 0x8D76 +#define GL_RGB16UI_EXT 0x8D77 +#define GL_ALPHA16UI_EXT 0x8D78 +#define GL_INTENSITY16UI_EXT 0x8D79 +#define GL_LUMINANCE16UI_EXT 0x8D7A +#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B +#define GL_RGBA8UI_EXT 0x8D7C +#define GL_RGB8UI_EXT 0x8D7D +#define GL_ALPHA8UI_EXT 0x8D7E +#define GL_INTENSITY8UI_EXT 0x8D7F +#define GL_LUMINANCE8UI_EXT 0x8D80 +#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 +#define GL_RGBA32I_EXT 0x8D82 +#define GL_RGB32I_EXT 0x8D83 +#define GL_ALPHA32I_EXT 0x8D84 +#define GL_INTENSITY32I_EXT 0x8D85 +#define GL_LUMINANCE32I_EXT 0x8D86 +#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87 +#define GL_RGBA16I_EXT 0x8D88 +#define GL_RGB16I_EXT 0x8D89 +#define GL_ALPHA16I_EXT 0x8D8A +#define GL_INTENSITY16I_EXT 0x8D8B +#define GL_LUMINANCE16I_EXT 0x8D8C +#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D +#define GL_RGBA8I_EXT 0x8D8E +#define GL_RGB8I_EXT 0x8D8F +#define GL_ALPHA8I_EXT 0x8D90 +#define GL_INTENSITY8I_EXT 0x8D91 +#define GL_LUMINANCE8I_EXT 0x8D92 +#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93 +#define GL_RED_INTEGER_EXT 0x8D94 +#define GL_GREEN_INTEGER_EXT 0x8D95 +#define GL_BLUE_INTEGER_EXT 0x8D96 +#define GL_ALPHA_INTEGER_EXT 0x8D97 +#define GL_RGB_INTEGER_EXT 0x8D98 +#define GL_RGBA_INTEGER_EXT 0x8D99 +#define GL_BGR_INTEGER_EXT 0x8D9A +#define GL_BGRA_INTEGER_EXT 0x8D9B +#define GL_LUMINANCE_INTEGER_EXT 0x8D9C +#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D +#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E +#endif + +#ifndef GL_GREMEDY_frame_terminator +#endif + +#ifndef GL_NV_conditional_render +#define GL_QUERY_WAIT_NV 0x8E13 +#define GL_QUERY_NO_WAIT_NV 0x8E14 +#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 +#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 +#endif + +#ifndef GL_NV_present_video +#define GL_FRAME_NV 0x8E26 +#define GL_FIELDS_NV 0x8E27 +#define GL_CURRENT_TIME_NV 0x8E28 +#define GL_NUM_FILL_STREAMS_NV 0x8E29 +#define GL_PRESENT_TIME_NV 0x8E2A +#define GL_PRESENT_DURATION_NV 0x8E2B +#endif + +#ifndef GL_EXT_transform_feedback +#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F +#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C +#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D +#define GL_PRIMITIVES_GENERATED_EXT 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 +#define GL_RASTERIZER_DISCARD_EXT 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 +#endif + +#ifndef GL_EXT_direct_state_access +#define GL_PROGRAM_MATRIX_EXT 0x8E2D +#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E +#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F +#endif + +#ifndef GL_EXT_vertex_array_bgra +/* reuse GL_BGRA */ +#endif + +#ifndef GL_EXT_texture_swizzle +#define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42 +#define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43 +#define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44 +#define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45 +#define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46 +#endif + +#ifndef GL_NV_explicit_multisample +#define GL_SAMPLE_POSITION_NV 0x8E50 +#define GL_SAMPLE_MASK_NV 0x8E51 +#define GL_SAMPLE_MASK_VALUE_NV 0x8E52 +#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 +#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 +#define GL_TEXTURE_RENDERBUFFER_NV 0x8E55 +#define GL_SAMPLER_RENDERBUFFER_NV 0x8E56 +#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 +#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 +#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 +#endif + +#ifndef GL_NV_transform_feedback2 +#define GL_TRANSFORM_FEEDBACK_NV 0x8E22 +#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 +#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 +#endif + +#ifndef GL_ATI_meminfo +#define GL_VBO_FREE_MEMORY_ATI 0x87FB +#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC +#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD +#endif + +#ifndef GL_AMD_performance_monitor +#define GL_COUNTER_TYPE_AMD 0x8BC0 +#define GL_COUNTER_RANGE_AMD 0x8BC1 +#define GL_UNSIGNED_INT64_AMD 0x8BC2 +#define GL_PERCENTAGE_AMD 0x8BC3 +#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 +#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 +#define GL_PERFMON_RESULT_AMD 0x8BC6 +#endif + +#ifndef GL_AMD_texture_texture4 +#endif + +#ifndef GL_AMD_vertex_shader_tesselator +#define GL_SAMPLER_BUFFER_AMD 0x9001 +#define GL_INT_SAMPLER_BUFFER_AMD 0x9002 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 +#define GL_TESSELLATION_MODE_AMD 0x9004 +#define GL_TESSELLATION_FACTOR_AMD 0x9005 +#define GL_DISCRETE_AMD 0x9006 +#define GL_CONTINUOUS_AMD 0x9007 +#endif + +#ifndef GL_EXT_provoking_vertex +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C +#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D +#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E +#define GL_PROVOKING_VERTEX_EXT 0x8E4F +#endif + +#ifndef GL_EXT_texture_snorm +#define GL_ALPHA_SNORM 0x9010 +#define GL_LUMINANCE_SNORM 0x9011 +#define GL_LUMINANCE_ALPHA_SNORM 0x9012 +#define GL_INTENSITY_SNORM 0x9013 +#define GL_ALPHA8_SNORM 0x9014 +#define GL_LUMINANCE8_SNORM 0x9015 +#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 +#define GL_INTENSITY8_SNORM 0x9017 +#define GL_ALPHA16_SNORM 0x9018 +#define GL_LUMINANCE16_SNORM 0x9019 +#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A +#define GL_INTENSITY16_SNORM 0x901B +/* reuse GL_RED_SNORM */ +/* reuse GL_RG_SNORM */ +/* reuse GL_RGB_SNORM */ +/* reuse GL_RGBA_SNORM */ +/* reuse GL_R8_SNORM */ +/* reuse GL_RG8_SNORM */ +/* reuse GL_RGB8_SNORM */ +/* reuse GL_RGBA8_SNORM */ +/* reuse GL_R16_SNORM */ +/* reuse GL_RG16_SNORM */ +/* reuse GL_RGB16_SNORM */ +/* reuse GL_RGBA16_SNORM */ +/* reuse GL_SIGNED_NORMALIZED */ +#endif + +#ifndef GL_AMD_draw_buffers_blend +#endif + +#ifndef GL_APPLE_texture_range +#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 +#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 +#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC +#define GL_STORAGE_PRIVATE_APPLE 0x85BD +/* reuse GL_STORAGE_CACHED_APPLE */ +/* reuse GL_STORAGE_SHARED_APPLE */ +#endif + +#ifndef GL_APPLE_float_pixels +#define GL_HALF_APPLE 0x140B +#define GL_RGBA_FLOAT32_APPLE 0x8814 +#define GL_RGB_FLOAT32_APPLE 0x8815 +#define GL_ALPHA_FLOAT32_APPLE 0x8816 +#define GL_INTENSITY_FLOAT32_APPLE 0x8817 +#define GL_LUMINANCE_FLOAT32_APPLE 0x8818 +#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 +#define GL_RGBA_FLOAT16_APPLE 0x881A +#define GL_RGB_FLOAT16_APPLE 0x881B +#define GL_ALPHA_FLOAT16_APPLE 0x881C +#define GL_INTENSITY_FLOAT16_APPLE 0x881D +#define GL_LUMINANCE_FLOAT16_APPLE 0x881E +#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F +#define GL_COLOR_FLOAT_APPLE 0x8A0F +#endif + +#ifndef GL_APPLE_vertex_program_evaluators +#define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 +#define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 +#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 +#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 +#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 +#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 +#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 +#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 +#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 +#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 +#endif + +#ifndef GL_APPLE_aux_depth_stencil +#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14 +#endif + +#ifndef GL_APPLE_object_purgeable +#define GL_BUFFER_OBJECT_APPLE 0x85B3 +#define GL_RELEASED_APPLE 0x8A19 +#define GL_VOLATILE_APPLE 0x8A1A +#define GL_RETAINED_APPLE 0x8A1B +#define GL_UNDEFINED_APPLE 0x8A1C +#define GL_PURGEABLE_APPLE 0x8A1D +#endif + +#ifndef GL_APPLE_row_bytes +#define GL_PACK_ROW_BYTES_APPLE 0x8A15 +#define GL_UNPACK_ROW_BYTES_APPLE 0x8A16 +#endif + +#ifndef GL_APPLE_rgb_422 +#define GL_RGB_422_APPLE 0x8A1F +/* reuse GL_UNSIGNED_SHORT_8_8_APPLE */ +/* reuse GL_UNSIGNED_SHORT_8_8_REV_APPLE */ +#endif + +#ifndef GL_NV_video_capture +#define GL_VIDEO_BUFFER_NV 0x9020 +#define GL_VIDEO_BUFFER_BINDING_NV 0x9021 +#define GL_FIELD_UPPER_NV 0x9022 +#define GL_FIELD_LOWER_NV 0x9023 +#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024 +#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025 +#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026 +#define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027 +#define GL_VIDEO_BUFFER_PITCH_NV 0x9028 +#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029 +#define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A +#define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B +#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C +#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D +#define GL_PARTIAL_SUCCESS_NV 0x902E +#define GL_SUCCESS_NV 0x902F +#define GL_FAILURE_NV 0x9030 +#define GL_YCBYCR8_422_NV 0x9031 +#define GL_YCBAYCR8A_4224_NV 0x9032 +#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033 +#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034 +#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035 +#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036 +#define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037 +#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038 +#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039 +#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A +#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B +#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C +#endif + +#ifndef GL_NV_copy_image +#endif + +#ifndef GL_EXT_separate_shader_objects +#define GL_ACTIVE_PROGRAM_EXT 0x8B8D +#endif + +#ifndef GL_NV_parameter_buffer_object2 +#endif + +#ifndef GL_NV_shader_buffer_load +#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D +#define GL_GPU_ADDRESS_NV 0x8F34 +#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 +#endif + +#ifndef GL_NV_vertex_buffer_unified_memory +#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E +#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F +#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 +#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 +#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 +#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 +#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 +#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 +#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 +#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 +#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 +#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 +#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A +#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B +#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C +#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D +#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E +#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F +#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 +#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 +#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 +#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 +#endif + +#ifndef GL_NV_texture_barrier +#endif + +#ifndef GL_AMD_shader_stencil_export +#endif + +#ifndef GL_AMD_seamless_cubemap_per_texture +/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS_ARB */ +#endif + + +/*************************************************************/ + +#include +#ifndef GL_VERSION_2_0 +/* GL type for program/shader text */ +typedef char GLchar; +#endif + +#ifndef GL_VERSION_1_5 +/* GL types for handling large vertex buffer objects */ +typedef ptrdiff_t GLintptr; +typedef ptrdiff_t GLsizeiptr; +#endif + +#ifndef GL_ARB_vertex_buffer_object +/* GL types for handling large vertex buffer objects */ +typedef ptrdiff_t GLintptrARB; +typedef ptrdiff_t GLsizeiptrARB; +#endif + +#ifndef GL_ARB_shader_objects +/* GL types for program/shader text and shader object handles */ +typedef char GLcharARB; +typedef unsigned int GLhandleARB; +#endif + +/* GL type for "half" precision (s10e5) float data in host memory */ +#ifndef GL_ARB_half_float_pixel +typedef unsigned short GLhalfARB; +#endif + +#ifndef GL_NV_half_float +typedef unsigned short GLhalfNV; +#endif + +#ifndef GLEXT_64_TYPES_DEFINED +/* This code block is duplicated in glxext.h, so must be protected */ +#define GLEXT_64_TYPES_DEFINED +/* Define int32_t, int64_t, and uint64_t types for UST/MSC */ +/* (as used in the GL_EXT_timer_query extension). */ +#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L +#include +#elif defined(__sun__) || defined(__digital__) +#include +#if defined(__STDC__) +#if defined(__arch64__) || defined(_LP64) +typedef long int int64_t; +typedef unsigned long int uint64_t; +#else +typedef long long int int64_t; +typedef unsigned long long int uint64_t; +#endif /* __arch64__ */ +#endif /* __STDC__ */ +#elif defined( __VMS ) || defined(__sgi) +#include +#elif defined(__SCO__) || defined(__USLC__) +#include +#elif defined(__UNIXOS2__) || defined(__SOL64__) +typedef long int int32_t; +typedef long long int int64_t; +typedef unsigned long long int uint64_t; +#elif defined(_WIN32) && defined(__GNUC__) +#include +#elif defined(_WIN32) +typedef __int32 int32_t; +typedef __int64 int64_t; +typedef unsigned __int64 uint64_t; +#else +/* Fallback if nothing above works */ +#include +#endif +#endif + +#ifndef GL_EXT_timer_query +typedef int64_t GLint64EXT; +typedef uint64_t GLuint64EXT; +#endif + +#ifndef ARB_sync +typedef int64_t GLint64; +typedef uint64_t GLuint64; +typedef struct __GLsync *GLsync; +#endif + +#ifndef GL_VERSION_1_2 +#define GL_VERSION_1_2 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +GLAPI void APIENTRY glBlendEquation (GLenum mode); +GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); +GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); +typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +#endif + +#ifndef GL_VERSION_1_2_DEPRECATED +#define GL_VERSION_1_2_DEPRECATED 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); +GLAPI void APIENTRY glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table); +GLAPI void APIENTRY glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); +GLAPI void APIENTRY glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); +GLAPI void APIENTRY glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); +GLAPI void APIENTRY glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params); +GLAPI void APIENTRY glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glConvolutionParameteri (GLenum target, GLenum pname, GLint params); +GLAPI void APIENTRY glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image); +GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); +GLAPI void APIENTRY glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); +GLAPI void APIENTRY glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +GLAPI void APIENTRY glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +GLAPI void APIENTRY glMinmax (GLenum target, GLenum internalformat, GLboolean sink); +GLAPI void APIENTRY glResetHistogram (GLenum target); +GLAPI void APIENTRY glResetMinmax (GLenum target); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); +typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); +typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); +typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); +typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink); +typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target); +typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target); +#endif + +#ifndef GL_VERSION_1_3 +#define GL_VERSION_1_3 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glActiveTexture (GLenum texture); +GLAPI void APIENTRY glSampleCoverage (GLclampf value, GLboolean invert); +GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, GLvoid *img); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); +typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img); +#endif + +#ifndef GL_VERSION_1_3_DEPRECATED +#define GL_VERSION_1_3_DEPRECATED 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glClientActiveTexture (GLenum texture); +GLAPI void APIENTRY glMultiTexCoord1d (GLenum target, GLdouble s); +GLAPI void APIENTRY glMultiTexCoord1dv (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord1f (GLenum target, GLfloat s); +GLAPI void APIENTRY glMultiTexCoord1fv (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord1i (GLenum target, GLint s); +GLAPI void APIENTRY glMultiTexCoord1iv (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord1s (GLenum target, GLshort s); +GLAPI void APIENTRY glMultiTexCoord1sv (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t); +GLAPI void APIENTRY glMultiTexCoord2dv (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t); +GLAPI void APIENTRY glMultiTexCoord2fv (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord2i (GLenum target, GLint s, GLint t); +GLAPI void APIENTRY glMultiTexCoord2iv (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord2s (GLenum target, GLshort s, GLshort t); +GLAPI void APIENTRY glMultiTexCoord2sv (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r); +GLAPI void APIENTRY glMultiTexCoord3dv (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r); +GLAPI void APIENTRY glMultiTexCoord3fv (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r); +GLAPI void APIENTRY glMultiTexCoord3iv (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r); +GLAPI void APIENTRY glMultiTexCoord3sv (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +GLAPI void APIENTRY glMultiTexCoord4dv (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GLAPI void APIENTRY glMultiTexCoord4fv (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q); +GLAPI void APIENTRY glMultiTexCoord4iv (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +GLAPI void APIENTRY glMultiTexCoord4sv (GLenum target, const GLshort *v); +GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *m); +GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *m); +GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *m); +GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *m); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m); +typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m); +typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m); +typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m); +#endif + +#ifndef GL_VERSION_1_4 +#define GL_VERSION_1_4 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); +GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); +GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param); +GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); +#endif + +#ifndef GL_VERSION_1_4_DEPRECATED +#define GL_VERSION_1_4_DEPRECATED 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFogCoordf (GLfloat coord); +GLAPI void APIENTRY glFogCoordfv (const GLfloat *coord); +GLAPI void APIENTRY glFogCoordd (GLdouble coord); +GLAPI void APIENTRY glFogCoorddv (const GLdouble *coord); +GLAPI void APIENTRY glFogCoordPointer (GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue); +GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *v); +GLAPI void APIENTRY glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue); +GLAPI void APIENTRY glSecondaryColor3dv (const GLdouble *v); +GLAPI void APIENTRY glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue); +GLAPI void APIENTRY glSecondaryColor3fv (const GLfloat *v); +GLAPI void APIENTRY glSecondaryColor3i (GLint red, GLint green, GLint blue); +GLAPI void APIENTRY glSecondaryColor3iv (const GLint *v); +GLAPI void APIENTRY glSecondaryColor3s (GLshort red, GLshort green, GLshort blue); +GLAPI void APIENTRY glSecondaryColor3sv (const GLshort *v); +GLAPI void APIENTRY glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue); +GLAPI void APIENTRY glSecondaryColor3ubv (const GLubyte *v); +GLAPI void APIENTRY glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue); +GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *v); +GLAPI void APIENTRY glSecondaryColor3us (GLushort red, GLushort green, GLushort blue); +GLAPI void APIENTRY glSecondaryColor3usv (const GLushort *v); +GLAPI void APIENTRY glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glWindowPos2d (GLdouble x, GLdouble y); +GLAPI void APIENTRY glWindowPos2dv (const GLdouble *v); +GLAPI void APIENTRY glWindowPos2f (GLfloat x, GLfloat y); +GLAPI void APIENTRY glWindowPos2fv (const GLfloat *v); +GLAPI void APIENTRY glWindowPos2i (GLint x, GLint y); +GLAPI void APIENTRY glWindowPos2iv (const GLint *v); +GLAPI void APIENTRY glWindowPos2s (GLshort x, GLshort y); +GLAPI void APIENTRY glWindowPos2sv (const GLshort *v); +GLAPI void APIENTRY glWindowPos3d (GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glWindowPos3dv (const GLdouble *v); +GLAPI void APIENTRY glWindowPos3f (GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glWindowPos3fv (const GLfloat *v); +GLAPI void APIENTRY glWindowPos3i (GLint x, GLint y, GLint z); +GLAPI void APIENTRY glWindowPos3iv (const GLint *v); +GLAPI void APIENTRY glWindowPos3s (GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glWindowPos3sv (const GLshort *v); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord); +typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord); +typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord); +typedef void (APIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble *coord); +typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC) (GLint x, GLint y); +typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort *v); +#endif + +#ifndef GL_VERSION_1_5 +#define GL_VERSION_1_5 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids); +GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids); +GLAPI GLboolean APIENTRY glIsQuery (GLuint id); +GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id); +GLAPI void APIENTRY glEndQuery (GLenum target); +GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params); +GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer); +GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); +GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); +GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer); +GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); +GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); +GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); +GLAPI GLvoid* APIENTRY glMapBuffer (GLenum target, GLenum access); +GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target); +GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid* *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); +typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id); +typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target); +typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); +typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); +typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); +typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); +typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); +typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); +typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); +typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params); +#endif + +#ifndef GL_VERSION_2_0 +#define GL_VERSION_2_0 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); +GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs); +GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +GLAPI void APIENTRY glStencilFuncSeparate (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); +GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader); +GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); +GLAPI void APIENTRY glCompileShader (GLuint shader); +GLAPI GLuint APIENTRY glCreateProgram (void); +GLAPI GLuint APIENTRY glCreateShader (GLenum type); +GLAPI void APIENTRY glDeleteProgram (GLuint program); +GLAPI void APIENTRY glDeleteShader (GLuint shader); +GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader); +GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index); +GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index); +GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj); +GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); +GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); +GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); +GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); +GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid* *pointer); +GLAPI GLboolean APIENTRY glIsProgram (GLuint program); +GLAPI GLboolean APIENTRY glIsShader (GLuint shader); +GLAPI void APIENTRY glLinkProgram (GLuint program); +GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length); +GLAPI void APIENTRY glUseProgram (GLuint program); +GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0); +GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY glUniform1i (GLint location, GLint v0); +GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glValidateProgram (GLuint program); +GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x); +GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); +GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x); +GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); +GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y); +GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); +typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); +typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); +typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); +typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); +typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void); +typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); +typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); +typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj); +typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); +typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer); +typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); +typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader); +typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length); +typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); +typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); +typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); +typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); +typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); +#endif + +#ifndef GL_VERSION_2_1 +#define GL_VERSION_2_1 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +#endif + +#ifndef GL_VERSION_3_0 +#define GL_VERSION_3_0 1 +/* OpenGL 3.0 also reuses entry points from these extensions: */ +/* ARB_framebuffer_object */ +/* ARB_map_buffer_range */ +/* ARB_vertex_array_object */ +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data); +GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data); +GLAPI void APIENTRY glEnablei (GLenum target, GLuint index); +GLAPI void APIENTRY glDisablei (GLenum target, GLuint index); +GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index); +GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode); +GLAPI void APIENTRY glEndTransformFeedback (void); +GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); +GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode); +GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp); +GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode); +GLAPI void APIENTRY glEndConditionalRender (void); +GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params); +GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x); +GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y); +GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z); +GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x); +GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y); +GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z); +GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v); +GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params); +GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name); +GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); +GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0); +GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); +GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); +GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); +GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); +GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +GLAPI const GLubyte * APIENTRY glGetStringi (GLenum name, GLuint index); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data); +typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); +typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index); +typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); +typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); +typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp); +typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode); +typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void); +typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); +typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); +#endif + +#ifndef GL_VERSION_3_1 +#define GL_VERSION_3_1 1 +/* OpenGL 3.1 also reuses entry points from these extensions: */ +/* ARB_copy_buffer */ +/* ARB_uniform_buffer_object */ +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); +GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer); +GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); +typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index); +#endif + +#ifndef GL_VERSION_3_2 +#define GL_VERSION_3_2 1 +/* OpenGL 3.2 also reuses entry points from these extensions: */ +/* ARB_draw_elements_base_vertex */ +/* ARB_provoking_vertex */ +/* ARB_sync */ +/* ARB_texture_multisample */ +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data); +GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params); +GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); +GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data); +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +#endif + +#ifndef GL_VERSION_3_3 +#define GL_VERSION_3_3 1 +/* OpenGL 3.3 also reuses entry points from these extensions: */ +/* ARB_blend_func_extended */ +/* ARB_sampler_objects */ +/* ARB_explicit_attrib_location, but it has none */ +/* ARB_occlusion_query2 (no entry points) */ +/* ARB_shader_bit_encoding (no entry points) */ +/* ARB_texture_rgb10_a2ui (no entry points) */ +/* ARB_texture_swizzle (no entry points) */ +/* ARB_timer_query */ +/* ARB_vertex_type_2_10_10_10_rev */ +#endif + +#ifndef GL_VERSION_4_0 +#define GL_VERSION_4_0 1 +/* OpenGL 4.0 also reuses entry points from these extensions: */ +/* ARB_gpu_shader5 (no entry points) */ +/* ARB_gpu_shader_fp64 */ +/* ARB_shader_subroutine */ +/* ARB_tessellation_shader */ +/* ARB_texture_buffer_object_rgb32 (no entry points) */ +/* ARB_transform_feedback2 */ +/* ARB_transform_feedback3 */ +#endif + +#ifndef GL_ARB_multitexture +#define GL_ARB_multitexture 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glActiveTextureARB (GLenum texture); +GLAPI void APIENTRY glClientActiveTextureARB (GLenum texture); +GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum target, GLdouble s); +GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum target, GLfloat s); +GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum target, GLint s); +GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum target, GLshort s); +GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t); +GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t); +GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum target, GLint s, GLint t); +GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t); +GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r); +GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r); +GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r); +GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r); +GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q); +GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum target, const GLshort *v); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture); +typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); +#endif + +#ifndef GL_ARB_transpose_matrix +#define GL_ARB_transpose_matrix 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *m); +GLAPI void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *m); +GLAPI void APIENTRY glMultTransposeMatrixfARB (const GLfloat *m); +GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *m); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m); +typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m); +typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m); +typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m); +#endif + +#ifndef GL_ARB_multisample +#define GL_ARB_multisample 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSampleCoverageARB (GLclampf value, GLboolean invert); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert); +#endif + +#ifndef GL_ARB_texture_env_add +#define GL_ARB_texture_env_add 1 +#endif + +#ifndef GL_ARB_texture_cube_map +#define GL_ARB_texture_cube_map 1 +#endif + +#ifndef GL_ARB_texture_compression +#define GL_ARB_texture_compression 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, GLvoid *img); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, GLvoid *img); +#endif + +#ifndef GL_ARB_texture_border_clamp +#define GL_ARB_texture_border_clamp 1 +#endif + +#ifndef GL_ARB_point_parameters +#define GL_ARB_point_parameters 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPointParameterfARB (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPointParameterfvARB (GLenum pname, const GLfloat *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params); +#endif + +#ifndef GL_ARB_vertex_blend +#define GL_ARB_vertex_blend 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glWeightbvARB (GLint size, const GLbyte *weights); +GLAPI void APIENTRY glWeightsvARB (GLint size, const GLshort *weights); +GLAPI void APIENTRY glWeightivARB (GLint size, const GLint *weights); +GLAPI void APIENTRY glWeightfvARB (GLint size, const GLfloat *weights); +GLAPI void APIENTRY glWeightdvARB (GLint size, const GLdouble *weights); +GLAPI void APIENTRY glWeightubvARB (GLint size, const GLubyte *weights); +GLAPI void APIENTRY glWeightusvARB (GLint size, const GLushort *weights); +GLAPI void APIENTRY glWeightuivARB (GLint size, const GLuint *weights); +GLAPI void APIENTRY glWeightPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glVertexBlendARB (GLint count); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights); +typedef void (APIENTRYP PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights); +typedef void (APIENTRYP PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights); +typedef void (APIENTRYP PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights); +typedef void (APIENTRYP PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights); +typedef void (APIENTRYP PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights); +typedef void (APIENTRYP PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights); +typedef void (APIENTRYP PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights); +typedef void (APIENTRYP PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLVERTEXBLENDARBPROC) (GLint count); +#endif + +#ifndef GL_ARB_matrix_palette +#define GL_ARB_matrix_palette 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCurrentPaletteMatrixARB (GLint index); +GLAPI void APIENTRY glMatrixIndexubvARB (GLint size, const GLubyte *indices); +GLAPI void APIENTRY glMatrixIndexusvARB (GLint size, const GLushort *indices); +GLAPI void APIENTRY glMatrixIndexuivARB (GLint size, const GLuint *indices); +GLAPI void APIENTRY glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index); +typedef void (APIENTRYP PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices); +typedef void (APIENTRYP PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices); +typedef void (APIENTRYP PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices); +typedef void (APIENTRYP PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +#endif + +#ifndef GL_ARB_texture_env_combine +#define GL_ARB_texture_env_combine 1 +#endif + +#ifndef GL_ARB_texture_env_crossbar +#define GL_ARB_texture_env_crossbar 1 +#endif + +#ifndef GL_ARB_texture_env_dot3 +#define GL_ARB_texture_env_dot3 1 +#endif + +#ifndef GL_ARB_texture_mirrored_repeat +#define GL_ARB_texture_mirrored_repeat 1 +#endif + +#ifndef GL_ARB_depth_texture +#define GL_ARB_depth_texture 1 +#endif + +#ifndef GL_ARB_shadow +#define GL_ARB_shadow 1 +#endif + +#ifndef GL_ARB_shadow_ambient +#define GL_ARB_shadow_ambient 1 +#endif + +#ifndef GL_ARB_window_pos +#define GL_ARB_window_pos 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glWindowPos2dARB (GLdouble x, GLdouble y); +GLAPI void APIENTRY glWindowPos2dvARB (const GLdouble *v); +GLAPI void APIENTRY glWindowPos2fARB (GLfloat x, GLfloat y); +GLAPI void APIENTRY glWindowPos2fvARB (const GLfloat *v); +GLAPI void APIENTRY glWindowPos2iARB (GLint x, GLint y); +GLAPI void APIENTRY glWindowPos2ivARB (const GLint *v); +GLAPI void APIENTRY glWindowPos2sARB (GLshort x, GLshort y); +GLAPI void APIENTRY glWindowPos2svARB (const GLshort *v); +GLAPI void APIENTRY glWindowPos3dARB (GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glWindowPos3dvARB (const GLdouble *v); +GLAPI void APIENTRY glWindowPos3fARB (GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glWindowPos3fvARB (const GLfloat *v); +GLAPI void APIENTRY glWindowPos3iARB (GLint x, GLint y, GLint z); +GLAPI void APIENTRY glWindowPos3ivARB (const GLint *v); +GLAPI void APIENTRY glWindowPos3sARB (GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glWindowPos3svARB (const GLshort *v); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y); +typedef void (APIENTRYP PFNGLWINDOWPOS2IVARBPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLWINDOWPOS2SVARBPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLWINDOWPOS3IVARBPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLWINDOWPOS3SVARBPROC) (const GLshort *v); +#endif + +#ifndef GL_ARB_vertex_program +#define GL_ARB_vertex_program 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttrib1dARB (GLuint index, GLdouble x); +GLAPI void APIENTRY glVertexAttrib1dvARB (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib1fARB (GLuint index, GLfloat x); +GLAPI void APIENTRY glVertexAttrib1fvARB (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib1sARB (GLuint index, GLshort x); +GLAPI void APIENTRY glVertexAttrib1svARB (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib2dARB (GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexAttrib2dvARB (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib2fARB (GLuint index, GLfloat x, GLfloat y); +GLAPI void APIENTRY glVertexAttrib2fvARB (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib2sARB (GLuint index, GLshort x, GLshort y); +GLAPI void APIENTRY glVertexAttrib2svARB (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib3dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexAttrib3dvARB (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib3fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glVertexAttrib3fvARB (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib3sARB (GLuint index, GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glVertexAttrib3svARB (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4NbvARB (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttrib4NivARB (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttrib4NsvARB (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4NubARB (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +GLAPI void APIENTRY glVertexAttrib4NubvARB (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttrib4NuivARB (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttrib4NusvARB (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttrib4bvARB (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttrib4dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexAttrib4dvARB (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib4fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glVertexAttrib4fvARB (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib4ivARB (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttrib4sARB (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY glVertexAttrib4svARB (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4ubvARB (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttrib4uivARB (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttrib4usvARB (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttribPointerARB (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glEnableVertexAttribArrayARB (GLuint index); +GLAPI void APIENTRY glDisableVertexAttribArrayARB (GLuint index); +GLAPI void APIENTRY glProgramStringARB (GLenum target, GLenum format, GLsizei len, const GLvoid *string); +GLAPI void APIENTRY glBindProgramARB (GLenum target, GLuint program); +GLAPI void APIENTRY glDeleteProgramsARB (GLsizei n, const GLuint *programs); +GLAPI void APIENTRY glGenProgramsARB (GLsizei n, GLuint *programs); +GLAPI void APIENTRY glProgramEnvParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glProgramEnvParameter4dvARB (GLenum target, GLuint index, const GLdouble *params); +GLAPI void APIENTRY glProgramEnvParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glProgramEnvParameter4fvARB (GLenum target, GLuint index, const GLfloat *params); +GLAPI void APIENTRY glProgramLocalParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glProgramLocalParameter4dvARB (GLenum target, GLuint index, const GLdouble *params); +GLAPI void APIENTRY glProgramLocalParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glProgramLocalParameter4fvARB (GLenum target, GLuint index, const GLfloat *params); +GLAPI void APIENTRY glGetProgramEnvParameterdvARB (GLenum target, GLuint index, GLdouble *params); +GLAPI void APIENTRY glGetProgramEnvParameterfvARB (GLenum target, GLuint index, GLfloat *params); +GLAPI void APIENTRY glGetProgramLocalParameterdvARB (GLenum target, GLuint index, GLdouble *params); +GLAPI void APIENTRY glGetProgramLocalParameterfvARB (GLenum target, GLuint index, GLfloat *params); +GLAPI void APIENTRY glGetProgramivARB (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetProgramStringARB (GLenum target, GLenum pname, GLvoid *string); +GLAPI void APIENTRY glGetVertexAttribdvARB (GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glGetVertexAttribfvARB (GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVertexAttribivARB (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribPointervARB (GLuint index, GLenum pname, GLvoid* *pointer); +GLAPI GLboolean APIENTRY glIsProgramARB (GLuint program); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); +typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); +typedef void (APIENTRYP PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string); +typedef void (APIENTRYP PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program); +typedef void (APIENTRYP PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs); +typedef void (APIENTRYP PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params); +typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params); +typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params); +typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params); +typedef void (APIENTRYP PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid* *pointer); +typedef GLboolean (APIENTRYP PFNGLISPROGRAMARBPROC) (GLuint program); +#endif + +#ifndef GL_ARB_fragment_program +#define GL_ARB_fragment_program 1 +/* All ARB_fragment_program entry points are shared with ARB_vertex_program. */ +#endif + +#ifndef GL_ARB_vertex_buffer_object +#define GL_ARB_vertex_buffer_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindBufferARB (GLenum target, GLuint buffer); +GLAPI void APIENTRY glDeleteBuffersARB (GLsizei n, const GLuint *buffers); +GLAPI void APIENTRY glGenBuffersARB (GLsizei n, GLuint *buffers); +GLAPI GLboolean APIENTRY glIsBufferARB (GLuint buffer); +GLAPI void APIENTRY glBufferDataARB (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage); +GLAPI void APIENTRY glBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data); +GLAPI void APIENTRY glGetBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data); +GLAPI GLvoid* APIENTRY glMapBufferARB (GLenum target, GLenum access); +GLAPI GLboolean APIENTRY glUnmapBufferARB (GLenum target); +GLAPI void APIENTRY glGetBufferParameterivARB (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetBufferPointervARB (GLenum target, GLenum pname, GLvoid* *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer); +typedef void (APIENTRYP PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers); +typedef void (APIENTRYP PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers); +typedef GLboolean (APIENTRYP PFNGLISBUFFERARBPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage); +typedef void (APIENTRYP PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data); +typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data); +typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access); +typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERARBPROC) (GLenum target); +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid* *params); +#endif + +#ifndef GL_ARB_occlusion_query +#define GL_ARB_occlusion_query 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenQueriesARB (GLsizei n, GLuint *ids); +GLAPI void APIENTRY glDeleteQueriesARB (GLsizei n, const GLuint *ids); +GLAPI GLboolean APIENTRY glIsQueryARB (GLuint id); +GLAPI void APIENTRY glBeginQueryARB (GLenum target, GLuint id); +GLAPI void APIENTRY glEndQueryARB (GLenum target); +GLAPI void APIENTRY glGetQueryivARB (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetQueryObjectivARB (GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetQueryObjectuivARB (GLuint id, GLenum pname, GLuint *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids); +typedef void (APIENTRYP PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISQUERYARBPROC) (GLuint id); +typedef void (APIENTRYP PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLENDQUERYARBPROC) (GLenum target); +typedef void (APIENTRYP PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params); +#endif + +#ifndef GL_ARB_shader_objects +#define GL_ARB_shader_objects 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDeleteObjectARB (GLhandleARB obj); +GLAPI GLhandleARB APIENTRY glGetHandleARB (GLenum pname); +GLAPI void APIENTRY glDetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj); +GLAPI GLhandleARB APIENTRY glCreateShaderObjectARB (GLenum shaderType); +GLAPI void APIENTRY glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length); +GLAPI void APIENTRY glCompileShaderARB (GLhandleARB shaderObj); +GLAPI GLhandleARB APIENTRY glCreateProgramObjectARB (void); +GLAPI void APIENTRY glAttachObjectARB (GLhandleARB containerObj, GLhandleARB obj); +GLAPI void APIENTRY glLinkProgramARB (GLhandleARB programObj); +GLAPI void APIENTRY glUseProgramObjectARB (GLhandleARB programObj); +GLAPI void APIENTRY glValidateProgramARB (GLhandleARB programObj); +GLAPI void APIENTRY glUniform1fARB (GLint location, GLfloat v0); +GLAPI void APIENTRY glUniform2fARB (GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY glUniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY glUniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY glUniform1iARB (GLint location, GLint v0); +GLAPI void APIENTRY glUniform2iARB (GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY glUniform3iARB (GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY glUniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY glUniform1fvARB (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform2fvARB (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform3fvARB (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform4fvARB (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform1ivARB (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform2ivARB (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform3ivARB (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform4ivARB (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glGetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); +GLAPI void APIENTRY glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj); +GLAPI GLint APIENTRY glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name); +GLAPI void APIENTRY glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +GLAPI void APIENTRY glGetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat *params); +GLAPI void APIENTRY glGetUniformivARB (GLhandleARB programObj, GLint location, GLint *params); +GLAPI void APIENTRY glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj); +typedef GLhandleARB (APIENTRYP PFNGLGETHANDLEARBPROC) (GLenum pname); +typedef void (APIENTRYP PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj); +typedef GLhandleARB (APIENTRYP PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType); +typedef void (APIENTRYP PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length); +typedef void (APIENTRYP PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj); +typedef GLhandleARB (APIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC) (void); +typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj); +typedef void (APIENTRYP PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj); +typedef void (APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj); +typedef void (APIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj); +typedef void (APIENTRYP PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0); +typedef void (APIENTRYP PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRYP PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (APIENTRYP PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRYP PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0); +typedef void (APIENTRYP PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1); +typedef void (APIENTRYP PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2); +typedef void (APIENTRYP PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (APIENTRYP PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); +typedef void (APIENTRYP PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj); +typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +typedef void (APIENTRYP PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params); +typedef void (APIENTRYP PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params); +typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source); +#endif + +#ifndef GL_ARB_vertex_shader +#define GL_ARB_vertex_shader 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB *name); +GLAPI void APIENTRY glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +GLAPI GLint APIENTRY glGetAttribLocationARB (GLhandleARB programObj, const GLcharARB *name); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name); +typedef void (APIENTRYP PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name); +#endif + +#ifndef GL_ARB_fragment_shader +#define GL_ARB_fragment_shader 1 +#endif + +#ifndef GL_ARB_shading_language_100 +#define GL_ARB_shading_language_100 1 +#endif + +#ifndef GL_ARB_texture_non_power_of_two +#define GL_ARB_texture_non_power_of_two 1 +#endif + +#ifndef GL_ARB_point_sprite +#define GL_ARB_point_sprite 1 +#endif + +#ifndef GL_ARB_fragment_program_shadow +#define GL_ARB_fragment_program_shadow 1 +#endif + +#ifndef GL_ARB_draw_buffers +#define GL_ARB_draw_buffers 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawBuffersARB (GLsizei n, const GLenum *bufs); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs); +#endif + +#ifndef GL_ARB_texture_rectangle +#define GL_ARB_texture_rectangle 1 +#endif + +#ifndef GL_ARB_color_buffer_float +#define GL_ARB_color_buffer_float 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glClampColorARB (GLenum target, GLenum clamp); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp); +#endif + +#ifndef GL_ARB_half_float_pixel +#define GL_ARB_half_float_pixel 1 +#endif + +#ifndef GL_ARB_texture_float +#define GL_ARB_texture_float 1 +#endif + +#ifndef GL_ARB_pixel_buffer_object +#define GL_ARB_pixel_buffer_object 1 +#endif + +#ifndef GL_ARB_depth_buffer_float +#define GL_ARB_depth_buffer_float 1 +#endif + +#ifndef GL_ARB_draw_instanced +#define GL_ARB_draw_instanced 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +GLAPI void APIENTRY glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); +#endif + +#ifndef GL_ARB_framebuffer_object +#define GL_ARB_framebuffer_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer); +GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); +GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); +GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer); +GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); +GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); +GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); +GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target); +GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); +GLAPI void APIENTRY glGenerateMipmap (GLenum target); +GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); +typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); +typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); +typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); +typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); +typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); +typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +#endif + +#ifndef GL_ARB_framebuffer_sRGB +#define GL_ARB_framebuffer_sRGB 1 +#endif + +#ifndef GL_ARB_geometry_shader4 +#define GL_ARB_geometry_shader4 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramParameteriARB (GLuint program, GLenum pname, GLint value); +GLAPI void APIENTRY glFramebufferTextureARB (GLenum target, GLenum attachment, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +#endif + +#ifndef GL_ARB_half_float_vertex +#define GL_ARB_half_float_vertex 1 +#endif + +#ifndef GL_ARB_instanced_arrays +#define GL_ARB_instanced_arrays 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribDivisorARB (GLuint index, GLuint divisor); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor); +#endif + +#ifndef GL_ARB_map_buffer_range +#define GL_ARB_map_buffer_range 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLvoid* APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); +#endif + +#ifndef GL_ARB_texture_buffer_object +#define GL_ARB_texture_buffer_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer); +#endif + +#ifndef GL_ARB_texture_compression_rgtc +#define GL_ARB_texture_compression_rgtc 1 +#endif + +#ifndef GL_ARB_texture_rg +#define GL_ARB_texture_rg 1 +#endif + +#ifndef GL_ARB_vertex_array_object +#define GL_ARB_vertex_array_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindVertexArray (GLuint array); +GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays); +GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays); +GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); +typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); +typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); +typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); +#endif + +#ifndef GL_ARB_uniform_buffer_object +#define GL_ARB_uniform_buffer_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices); +GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); +GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); +GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); +GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); +typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); +typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +#endif + +#ifndef GL_ARB_compatibility +#define GL_ARB_compatibility 1 +#endif + +#ifndef GL_ARB_copy_buffer +#define GL_ARB_copy_buffer 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +#endif + +#ifndef GL_ARB_shader_texture_lod +#define GL_ARB_shader_texture_lod 1 +#endif + +#ifndef GL_ARB_depth_clamp +#define GL_ARB_depth_clamp 1 +#endif + +#ifndef GL_ARB_draw_elements_base_vertex +#define GL_ARB_draw_elements_base_vertex 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); +GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); +GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex); +GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex); +#endif + +#ifndef GL_ARB_fragment_coord_conventions +#define GL_ARB_fragment_coord_conventions 1 +#endif + +#ifndef GL_ARB_provoking_vertex +#define GL_ARB_provoking_vertex 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProvokingVertex (GLenum mode); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode); +#endif + +#ifndef GL_ARB_seamless_cube_map +#define GL_ARB_seamless_cube_map 1 +#endif + +#ifndef GL_ARB_sync +#define GL_ARB_sync 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags); +GLAPI GLboolean APIENTRY glIsSync (GLsync sync); +GLAPI void APIENTRY glDeleteSync (GLsync sync); +GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); +GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); +GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *params); +GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags); +typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync); +typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync); +typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +#endif + +#ifndef GL_ARB_texture_multisample +#define GL_ARB_texture_multisample 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val); +GLAPI void APIENTRY glSampleMaski (GLuint index, GLbitfield mask); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val); +typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask); +#endif + +#ifndef GL_ARB_vertex_array_bgra +#define GL_ARB_vertex_array_bgra 1 +#endif + +#ifndef GL_ARB_draw_buffers_blend +#define GL_ARB_draw_buffers_blend 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode); +GLAPI void APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst); +GLAPI void APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode); +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +#endif + +#ifndef GL_ARB_sample_shading +#define GL_ARB_sample_shading 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMinSampleShading (GLclampf value); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLclampf value); +#endif + +#ifndef GL_ARB_texture_cube_map_array +#define GL_ARB_texture_cube_map_array 1 +#endif + +#ifndef GL_ARB_texture_gather +#define GL_ARB_texture_gather 1 +#endif + +#ifndef GL_ARB_texture_query_lod +#define GL_ARB_texture_query_lod 1 +#endif + +#ifndef GL_ARB_shading_language_include +#define GL_ARB_shading_language_include 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string); +GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name); +GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar* *path, const GLint *length); +GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name); +GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string); +GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string); +typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name); +typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar* *path, const GLint *length); +typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name); +typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string); +typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params); +#endif + +#ifndef GL_ARB_blend_func_extended +#define GL_ARB_blend_func_extended 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); +GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name); +#endif + +#ifndef GL_ARB_sampler_objects +#define GL_ARB_sampler_objects 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers); +GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers); +GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler); +GLAPI void APIENTRY glBindSampler (GLenum unit, GLuint sampler); +GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); +GLAPI void APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param); +GLAPI void APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); +GLAPI void APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param); +GLAPI void APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param); +GLAPI void APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param); +GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetSamplerParameterIfv (GLuint sampler, GLenum pname, GLfloat *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers); +typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers); +typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler); +typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLenum unit, GLuint sampler); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIFVPROC) (GLuint sampler, GLenum pname, GLfloat *params); +#endif + +#ifndef GL_ARB_timer_query +#define GL_ARB_timer_query 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glQueryCounter (GLuint id, GLenum target); +GLAPI void APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params); +GLAPI void APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params); +#endif + +#ifndef GL_ARB_vertex_type_2_10_10_10_rev +#define GL_ARB_vertex_type_2_10_10_10_rev 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexP2ui (GLenum type, GLuint value); +GLAPI void APIENTRY glVertexP2uiv (GLenum type, const GLuint *value); +GLAPI void APIENTRY glVertexP3ui (GLenum type, GLuint value); +GLAPI void APIENTRY glVertexP3uiv (GLenum type, const GLuint *value); +GLAPI void APIENTRY glVertexP4ui (GLenum type, GLuint value); +GLAPI void APIENTRY glVertexP4uiv (GLenum type, const GLuint *value); +GLAPI void APIENTRY glTexCoordP1ui (GLenum type, GLuint coords); +GLAPI void APIENTRY glTexCoordP1uiv (GLenum type, const GLuint *coords); +GLAPI void APIENTRY glTexCoordP2ui (GLenum type, GLuint coords); +GLAPI void APIENTRY glTexCoordP2uiv (GLenum type, const GLuint *coords); +GLAPI void APIENTRY glTexCoordP3ui (GLenum type, GLuint coords); +GLAPI void APIENTRY glTexCoordP3uiv (GLenum type, const GLuint *coords); +GLAPI void APIENTRY glTexCoordP4ui (GLenum type, GLuint coords); +GLAPI void APIENTRY glTexCoordP4uiv (GLenum type, const GLuint *coords); +GLAPI void APIENTRY glMultiTexCoordP1ui (GLenum texture, GLenum type, GLuint coords); +GLAPI void APIENTRY glMultiTexCoordP1uiv (GLenum texture, GLenum type, const GLuint *coords); +GLAPI void APIENTRY glMultiTexCoordP2ui (GLenum texture, GLenum type, GLuint coords); +GLAPI void APIENTRY glMultiTexCoordP2uiv (GLenum texture, GLenum type, const GLuint *coords); +GLAPI void APIENTRY glMultiTexCoordP3ui (GLenum texture, GLenum type, GLuint coords); +GLAPI void APIENTRY glMultiTexCoordP3uiv (GLenum texture, GLenum type, const GLuint *coords); +GLAPI void APIENTRY glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords); +GLAPI void APIENTRY glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint *coords); +GLAPI void APIENTRY glNormalP3ui (GLenum type, GLuint coords); +GLAPI void APIENTRY glNormalP3uiv (GLenum type, const GLuint *coords); +GLAPI void APIENTRY glColorP3ui (GLenum type, GLuint color); +GLAPI void APIENTRY glColorP3uiv (GLenum type, const GLuint *color); +GLAPI void APIENTRY glColorP4ui (GLenum type, GLuint color); +GLAPI void APIENTRY glColorP4uiv (GLenum type, const GLuint *color); +GLAPI void APIENTRY glSecondaryColorP3ui (GLenum type, GLuint color); +GLAPI void APIENTRY glSecondaryColorP3uiv (GLenum type, const GLuint *color); +GLAPI void APIENTRY glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI void APIENTRY glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI void APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI void APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value); +typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLCOLORP3UIPROC) (GLenum type, GLuint color); +typedef void (APIENTRYP PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color); +typedef void (APIENTRYP PFNGLCOLORP4UIPROC) (GLenum type, GLuint color); +typedef void (APIENTRYP PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color); +typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color); +typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +#endif + +#ifndef GL_ARB_draw_indirect +#define GL_ARB_draw_indirect 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const GLvoid *indirect); +GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const GLvoid *indirect); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const GLvoid *indirect); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const GLvoid *indirect); +#endif + +#ifndef GL_ARB_gpu_shader_fp64 +#define GL_ARB_gpu_shader_fp64 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x); +GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y); +GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glUniform1dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniform2dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniform3dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniform4dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params); +GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x); +GLAPI void APIENTRY glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y); +GLAPI void APIENTRY glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x); +typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +#endif + +#ifndef GL_ARB_shader_subroutine +#define GL_ARB_shader_subroutine 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name); +GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name); +GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); +GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices); +GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params); +GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name); +typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); +typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices); +typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values); +#endif + +#ifndef GL_ARB_tessellation_shader +#define GL_ARB_tessellation_shader 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value); +GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values); +#endif + +#ifndef GL_ARB_transform_feedback2 +#define GL_ARB_transform_feedback2 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id); +GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids); +GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids); +GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id); +GLAPI void APIENTRY glPauseTransformFeedback (void); +GLAPI void APIENTRY glResumeTransformFeedback (void); +GLAPI void APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids); +typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); +typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); +typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id); +#endif + +#ifndef GL_ARB_transform_feedback3 +#define GL_ARB_transform_feedback3 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream); +GLAPI void APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id); +GLAPI void APIENTRY glEndQueryIndexed (GLenum target, GLuint index); +GLAPI void APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream); +typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id); +typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params); +#endif + +#ifndef GL_EXT_abgr +#define GL_EXT_abgr 1 +#endif + +#ifndef GL_EXT_blend_color +#define GL_EXT_blend_color 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendColorEXT (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +#endif + +#ifndef GL_EXT_polygon_offset +#define GL_EXT_polygon_offset 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPolygonOffsetEXT (GLfloat factor, GLfloat bias); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias); +#endif + +#ifndef GL_EXT_texture +#define GL_EXT_texture 1 +#endif + +#ifndef GL_EXT_texture3D +#define GL_EXT_texture3D 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexImage3DEXT (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +#endif + +#ifndef GL_SGIS_texture_filter4 +#define GL_SGIS_texture_filter4 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetTexFilterFuncSGIS (GLenum target, GLenum filter, GLfloat *weights); +GLAPI void APIENTRY glTexFilterFuncSGIS (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights); +typedef void (APIENTRYP PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights); +#endif + +#ifndef GL_EXT_subtexture +#define GL_EXT_subtexture 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +#endif + +#ifndef GL_EXT_copy_texture +#define GL_EXT_copy_texture 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCopyTexImage1DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void APIENTRY glCopyTexImage2DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI void APIENTRY glCopyTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glCopyTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +#endif + +#ifndef GL_EXT_histogram +#define GL_EXT_histogram 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetHistogramEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +GLAPI void APIENTRY glGetHistogramParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetHistogramParameterivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMinmaxEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +GLAPI void APIENTRY glGetMinmaxParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMinmaxParameterivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glHistogramEXT (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +GLAPI void APIENTRY glMinmaxEXT (GLenum target, GLenum internalformat, GLboolean sink); +GLAPI void APIENTRY glResetHistogramEXT (GLenum target); +GLAPI void APIENTRY glResetMinmaxEXT (GLenum target); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +typedef void (APIENTRYP PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink); +typedef void (APIENTRYP PFNGLRESETHISTOGRAMEXTPROC) (GLenum target); +typedef void (APIENTRYP PFNGLRESETMINMAXEXTPROC) (GLenum target); +#endif + +#ifndef GL_EXT_convolution +#define GL_EXT_convolution 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); +GLAPI void APIENTRY glConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); +GLAPI void APIENTRY glConvolutionParameterfEXT (GLenum target, GLenum pname, GLfloat params); +GLAPI void APIENTRY glConvolutionParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glConvolutionParameteriEXT (GLenum target, GLenum pname, GLint params); +GLAPI void APIENTRY glConvolutionParameterivEXT (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glCopyConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetConvolutionFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *image); +GLAPI void APIENTRY glGetConvolutionParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetConvolutionParameterivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetSeparableFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); +GLAPI void APIENTRY glSeparableFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); +typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); +typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); +#endif + +#ifndef GL_SGI_color_matrix +#define GL_SGI_color_matrix 1 +#endif + +#ifndef GL_SGI_color_table +#define GL_SGI_color_table 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorTableSGI (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); +GLAPI void APIENTRY glColorTableParameterfvSGI (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glColorTableParameterivSGI (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glCopyColorTableSGI (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glGetColorTableSGI (GLenum target, GLenum format, GLenum type, GLvoid *table); +GLAPI void APIENTRY glGetColorTableParameterfvSGI (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetColorTableParameterivSGI (GLenum target, GLenum pname, GLint *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); +typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params); +#endif + +#ifndef GL_SGIX_pixel_texture +#define GL_SGIX_pixel_texture 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPixelTexGenSGIX (GLenum mode); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPIXELTEXGENSGIXPROC) (GLenum mode); +#endif + +#ifndef GL_SGIS_pixel_texture +#define GL_SGIS_pixel_texture 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPixelTexGenParameteriSGIS (GLenum pname, GLint param); +GLAPI void APIENTRY glPixelTexGenParameterivSGIS (GLenum pname, const GLint *params); +GLAPI void APIENTRY glPixelTexGenParameterfSGIS (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPixelTexGenParameterfvSGIS (GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS (GLenum pname, GLint *params); +GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS (GLenum pname, GLfloat *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params); +#endif + +#ifndef GL_SGIS_texture4D +#define GL_SGIS_texture4D 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexImage4DSGIS (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTexSubImage4DSGIS (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels); +#endif + +#ifndef GL_SGI_texture_color_table +#define GL_SGI_texture_color_table 1 +#endif + +#ifndef GL_EXT_cmyka +#define GL_EXT_cmyka 1 +#endif + +#ifndef GL_EXT_texture_object +#define GL_EXT_texture_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLboolean APIENTRY glAreTexturesResidentEXT (GLsizei n, const GLuint *textures, GLboolean *residences); +GLAPI void APIENTRY glBindTextureEXT (GLenum target, GLuint texture); +GLAPI void APIENTRY glDeleteTexturesEXT (GLsizei n, const GLuint *textures); +GLAPI void APIENTRY glGenTexturesEXT (GLsizei n, GLuint *textures); +GLAPI GLboolean APIENTRY glIsTextureEXT (GLuint texture); +GLAPI void APIENTRY glPrioritizeTexturesEXT (GLsizei n, const GLuint *textures, const GLclampf *priorities); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences); +typedef void (APIENTRYP PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture); +typedef void (APIENTRYP PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures); +typedef void (APIENTRYP PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures); +typedef GLboolean (APIENTRYP PFNGLISTEXTUREEXTPROC) (GLuint texture); +typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities); +#endif + +#ifndef GL_SGIS_detail_texture +#define GL_SGIS_detail_texture 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDetailTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points); +GLAPI void APIENTRY glGetDetailTexFuncSGIS (GLenum target, GLfloat *points); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points); +typedef void (APIENTRYP PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points); +#endif + +#ifndef GL_SGIS_sharpen_texture +#define GL_SGIS_sharpen_texture 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSharpenTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points); +GLAPI void APIENTRY glGetSharpenTexFuncSGIS (GLenum target, GLfloat *points); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points); +typedef void (APIENTRYP PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points); +#endif + +#ifndef GL_EXT_packed_pixels +#define GL_EXT_packed_pixels 1 +#endif + +#ifndef GL_SGIS_texture_lod +#define GL_SGIS_texture_lod 1 +#endif + +#ifndef GL_SGIS_multisample +#define GL_SGIS_multisample 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSampleMaskSGIS (GLclampf value, GLboolean invert); +GLAPI void APIENTRY glSamplePatternSGIS (GLenum pattern); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert); +typedef void (APIENTRYP PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern); +#endif + +#ifndef GL_EXT_rescale_normal +#define GL_EXT_rescale_normal 1 +#endif + +#ifndef GL_EXT_vertex_array +#define GL_EXT_vertex_array 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glArrayElementEXT (GLint i); +GLAPI void APIENTRY glColorPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +GLAPI void APIENTRY glDrawArraysEXT (GLenum mode, GLint first, GLsizei count); +GLAPI void APIENTRY glEdgeFlagPointerEXT (GLsizei stride, GLsizei count, const GLboolean *pointer); +GLAPI void APIENTRY glGetPointervEXT (GLenum pname, GLvoid* *params); +GLAPI void APIENTRY glIndexPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +GLAPI void APIENTRY glNormalPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +GLAPI void APIENTRY glTexCoordPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +GLAPI void APIENTRY glVertexPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLARRAYELEMENTEXTPROC) (GLint i); +typedef void (APIENTRYP PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count); +typedef void (APIENTRYP PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer); +typedef void (APIENTRYP PFNGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid* *params); +typedef void (APIENTRYP PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +#endif + +#ifndef GL_EXT_misc_attribute +#define GL_EXT_misc_attribute 1 +#endif + +#ifndef GL_SGIS_generate_mipmap +#define GL_SGIS_generate_mipmap 1 +#endif + +#ifndef GL_SGIX_clipmap +#define GL_SGIX_clipmap 1 +#endif + +#ifndef GL_SGIX_shadow +#define GL_SGIX_shadow 1 +#endif + +#ifndef GL_SGIS_texture_edge_clamp +#define GL_SGIS_texture_edge_clamp 1 +#endif + +#ifndef GL_SGIS_texture_border_clamp +#define GL_SGIS_texture_border_clamp 1 +#endif + +#ifndef GL_EXT_blend_minmax +#define GL_EXT_blend_minmax 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendEquationEXT (GLenum mode); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBLENDEQUATIONEXTPROC) (GLenum mode); +#endif + +#ifndef GL_EXT_blend_subtract +#define GL_EXT_blend_subtract 1 +#endif + +#ifndef GL_EXT_blend_logic_op +#define GL_EXT_blend_logic_op 1 +#endif + +#ifndef GL_SGIX_interlace +#define GL_SGIX_interlace 1 +#endif + +#ifndef GL_SGIX_pixel_tiles +#define GL_SGIX_pixel_tiles 1 +#endif + +#ifndef GL_SGIX_texture_select +#define GL_SGIX_texture_select 1 +#endif + +#ifndef GL_SGIX_sprite +#define GL_SGIX_sprite 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSpriteParameterfSGIX (GLenum pname, GLfloat param); +GLAPI void APIENTRY glSpriteParameterfvSGIX (GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glSpriteParameteriSGIX (GLenum pname, GLint param); +GLAPI void APIENTRY glSpriteParameterivSGIX (GLenum pname, const GLint *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params); +#endif + +#ifndef GL_SGIX_texture_multi_buffer +#define GL_SGIX_texture_multi_buffer 1 +#endif + +#ifndef GL_EXT_point_parameters +#define GL_EXT_point_parameters 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPointParameterfEXT (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPointParameterfvEXT (GLenum pname, const GLfloat *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params); +#endif + +#ifndef GL_SGIS_point_parameters +#define GL_SGIS_point_parameters 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPointParameterfSGIS (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPointParameterfvSGIS (GLenum pname, const GLfloat *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params); +#endif + +#ifndef GL_SGIX_instruments +#define GL_SGIX_instruments 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLint APIENTRY glGetInstrumentsSGIX (void); +GLAPI void APIENTRY glInstrumentsBufferSGIX (GLsizei size, GLint *buffer); +GLAPI GLint APIENTRY glPollInstrumentsSGIX (GLint *marker_p); +GLAPI void APIENTRY glReadInstrumentsSGIX (GLint marker); +GLAPI void APIENTRY glStartInstrumentsSGIX (void); +GLAPI void APIENTRY glStopInstrumentsSGIX (GLint marker); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLint (APIENTRYP PFNGLGETINSTRUMENTSSGIXPROC) (void); +typedef void (APIENTRYP PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer); +typedef GLint (APIENTRYP PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p); +typedef void (APIENTRYP PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker); +typedef void (APIENTRYP PFNGLSTARTINSTRUMENTSSGIXPROC) (void); +typedef void (APIENTRYP PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker); +#endif + +#ifndef GL_SGIX_texture_scale_bias +#define GL_SGIX_texture_scale_bias 1 +#endif + +#ifndef GL_SGIX_framezoom +#define GL_SGIX_framezoom 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFrameZoomSGIX (GLint factor); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLFRAMEZOOMSGIXPROC) (GLint factor); +#endif + +#ifndef GL_SGIX_tag_sample_buffer +#define GL_SGIX_tag_sample_buffer 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTagSampleBufferSGIX (void); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTAGSAMPLEBUFFERSGIXPROC) (void); +#endif + +#ifndef GL_SGIX_polynomial_ffd +#define GL_SGIX_polynomial_ffd 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDeformationMap3dSGIX (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points); +GLAPI void APIENTRY glDeformationMap3fSGIX (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points); +GLAPI void APIENTRY glDeformSGIX (GLbitfield mask); +GLAPI void APIENTRY glLoadIdentityDeformationMapSGIX (GLbitfield mask); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points); +typedef void (APIENTRYP PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points); +typedef void (APIENTRYP PFNGLDEFORMSGIXPROC) (GLbitfield mask); +typedef void (APIENTRYP PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask); +#endif + +#ifndef GL_SGIX_reference_plane +#define GL_SGIX_reference_plane 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glReferencePlaneSGIX (const GLdouble *equation); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation); +#endif + +#ifndef GL_SGIX_flush_raster +#define GL_SGIX_flush_raster 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFlushRasterSGIX (void); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLFLUSHRASTERSGIXPROC) (void); +#endif + +#ifndef GL_SGIX_depth_texture +#define GL_SGIX_depth_texture 1 +#endif + +#ifndef GL_SGIS_fog_function +#define GL_SGIS_fog_function 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFogFuncSGIS (GLsizei n, const GLfloat *points); +GLAPI void APIENTRY glGetFogFuncSGIS (GLfloat *points); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points); +typedef void (APIENTRYP PFNGLGETFOGFUNCSGISPROC) (GLfloat *points); +#endif + +#ifndef GL_SGIX_fog_offset +#define GL_SGIX_fog_offset 1 +#endif + +#ifndef GL_HP_image_transform +#define GL_HP_image_transform 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glImageTransformParameteriHP (GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glImageTransformParameterfHP (GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glImageTransformParameterivHP (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glImageTransformParameterfvHP (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glGetImageTransformParameterivHP (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetImageTransformParameterfvHP (GLenum target, GLenum pname, GLfloat *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params); +#endif + +#ifndef GL_HP_convolution_border_modes +#define GL_HP_convolution_border_modes 1 +#endif + +#ifndef GL_SGIX_texture_add_env +#define GL_SGIX_texture_add_env 1 +#endif + +#ifndef GL_EXT_color_subtable +#define GL_EXT_color_subtable 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorSubTableEXT (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); +GLAPI void APIENTRY glCopyColorSubTableEXT (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +#endif + +#ifndef GL_PGI_vertex_hints +#define GL_PGI_vertex_hints 1 +#endif + +#ifndef GL_PGI_misc_hints +#define GL_PGI_misc_hints 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glHintPGI (GLenum target, GLint mode); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLHINTPGIPROC) (GLenum target, GLint mode); +#endif + +#ifndef GL_EXT_paletted_texture +#define GL_EXT_paletted_texture 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorTableEXT (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); +GLAPI void APIENTRY glGetColorTableEXT (GLenum target, GLenum format, GLenum type, GLvoid *data); +GLAPI void APIENTRY glGetColorTableParameterivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetColorTableParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); +typedef void (APIENTRYP PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); +#endif + +#ifndef GL_EXT_clip_volume_hint +#define GL_EXT_clip_volume_hint 1 +#endif + +#ifndef GL_SGIX_list_priority +#define GL_SGIX_list_priority 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetListParameterfvSGIX (GLuint list, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetListParameterivSGIX (GLuint list, GLenum pname, GLint *params); +GLAPI void APIENTRY glListParameterfSGIX (GLuint list, GLenum pname, GLfloat param); +GLAPI void APIENTRY glListParameterfvSGIX (GLuint list, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glListParameteriSGIX (GLuint list, GLenum pname, GLint param); +GLAPI void APIENTRY glListParameterivSGIX (GLuint list, GLenum pname, const GLint *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params); +#endif + +#ifndef GL_SGIX_ir_instrument1 +#define GL_SGIX_ir_instrument1 1 +#endif + +#ifndef GL_SGIX_calligraphic_fragment +#define GL_SGIX_calligraphic_fragment 1 +#endif + +#ifndef GL_SGIX_texture_lod_bias +#define GL_SGIX_texture_lod_bias 1 +#endif + +#ifndef GL_SGIX_shadow_ambient +#define GL_SGIX_shadow_ambient 1 +#endif + +#ifndef GL_EXT_index_texture +#define GL_EXT_index_texture 1 +#endif + +#ifndef GL_EXT_index_material +#define GL_EXT_index_material 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glIndexMaterialEXT (GLenum face, GLenum mode); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode); +#endif + +#ifndef GL_EXT_index_func +#define GL_EXT_index_func 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glIndexFuncEXT (GLenum func, GLclampf ref); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref); +#endif + +#ifndef GL_EXT_index_array_formats +#define GL_EXT_index_array_formats 1 +#endif + +#ifndef GL_EXT_compiled_vertex_array +#define GL_EXT_compiled_vertex_array 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glLockArraysEXT (GLint first, GLsizei count); +GLAPI void APIENTRY glUnlockArraysEXT (void); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count); +typedef void (APIENTRYP PFNGLUNLOCKARRAYSEXTPROC) (void); +#endif + +#ifndef GL_EXT_cull_vertex +#define GL_EXT_cull_vertex 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCullParameterdvEXT (GLenum pname, GLdouble *params); +GLAPI void APIENTRY glCullParameterfvEXT (GLenum pname, GLfloat *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params); +#endif + +#ifndef GL_SGIX_ycrcb +#define GL_SGIX_ycrcb 1 +#endif + +#ifndef GL_SGIX_fragment_lighting +#define GL_SGIX_fragment_lighting 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFragmentColorMaterialSGIX (GLenum face, GLenum mode); +GLAPI void APIENTRY glFragmentLightfSGIX (GLenum light, GLenum pname, GLfloat param); +GLAPI void APIENTRY glFragmentLightfvSGIX (GLenum light, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glFragmentLightiSGIX (GLenum light, GLenum pname, GLint param); +GLAPI void APIENTRY glFragmentLightivSGIX (GLenum light, GLenum pname, const GLint *params); +GLAPI void APIENTRY glFragmentLightModelfSGIX (GLenum pname, GLfloat param); +GLAPI void APIENTRY glFragmentLightModelfvSGIX (GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glFragmentLightModeliSGIX (GLenum pname, GLint param); +GLAPI void APIENTRY glFragmentLightModelivSGIX (GLenum pname, const GLint *params); +GLAPI void APIENTRY glFragmentMaterialfSGIX (GLenum face, GLenum pname, GLfloat param); +GLAPI void APIENTRY glFragmentMaterialfvSGIX (GLenum face, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glFragmentMaterialiSGIX (GLenum face, GLenum pname, GLint param); +GLAPI void APIENTRY glFragmentMaterialivSGIX (GLenum face, GLenum pname, const GLint *params); +GLAPI void APIENTRY glGetFragmentLightfvSGIX (GLenum light, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetFragmentLightivSGIX (GLenum light, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetFragmentMaterialfvSGIX (GLenum face, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetFragmentMaterialivSGIX (GLenum face, GLenum pname, GLint *params); +GLAPI void APIENTRY glLightEnviSGIX (GLenum pname, GLint param); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param); +#endif + +#ifndef GL_IBM_rasterpos_clip +#define GL_IBM_rasterpos_clip 1 +#endif + +#ifndef GL_HP_texture_lighting +#define GL_HP_texture_lighting 1 +#endif + +#ifndef GL_EXT_draw_range_elements +#define GL_EXT_draw_range_elements 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); +#endif + +#ifndef GL_WIN_phong_shading +#define GL_WIN_phong_shading 1 +#endif + +#ifndef GL_WIN_specular_fog +#define GL_WIN_specular_fog 1 +#endif + +#ifndef GL_EXT_light_texture +#define GL_EXT_light_texture 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glApplyTextureEXT (GLenum mode); +GLAPI void APIENTRY glTextureLightEXT (GLenum pname); +GLAPI void APIENTRY glTextureMaterialEXT (GLenum face, GLenum mode); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLTEXTURELIGHTEXTPROC) (GLenum pname); +typedef void (APIENTRYP PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode); +#endif + +#ifndef GL_SGIX_blend_alpha_minmax +#define GL_SGIX_blend_alpha_minmax 1 +#endif + +#ifndef GL_EXT_bgra +#define GL_EXT_bgra 1 +#endif + +#ifndef GL_SGIX_async +#define GL_SGIX_async 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glAsyncMarkerSGIX (GLuint marker); +GLAPI GLint APIENTRY glFinishAsyncSGIX (GLuint *markerp); +GLAPI GLint APIENTRY glPollAsyncSGIX (GLuint *markerp); +GLAPI GLuint APIENTRY glGenAsyncMarkersSGIX (GLsizei range); +GLAPI void APIENTRY glDeleteAsyncMarkersSGIX (GLuint marker, GLsizei range); +GLAPI GLboolean APIENTRY glIsAsyncMarkerSGIX (GLuint marker); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLASYNCMARKERSGIXPROC) (GLuint marker); +typedef GLint (APIENTRYP PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp); +typedef GLint (APIENTRYP PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp); +typedef GLuint (APIENTRYP PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range); +typedef void (APIENTRYP PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range); +typedef GLboolean (APIENTRYP PFNGLISASYNCMARKERSGIXPROC) (GLuint marker); +#endif + +#ifndef GL_SGIX_async_pixel +#define GL_SGIX_async_pixel 1 +#endif + +#ifndef GL_SGIX_async_histogram +#define GL_SGIX_async_histogram 1 +#endif + +#ifndef GL_INTEL_parallel_arrays +#define GL_INTEL_parallel_arrays 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexPointervINTEL (GLint size, GLenum type, const GLvoid* *pointer); +GLAPI void APIENTRY glNormalPointervINTEL (GLenum type, const GLvoid* *pointer); +GLAPI void APIENTRY glColorPointervINTEL (GLint size, GLenum type, const GLvoid* *pointer); +GLAPI void APIENTRY glTexCoordPointervINTEL (GLint size, GLenum type, const GLvoid* *pointer); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer); +typedef void (APIENTRYP PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const GLvoid* *pointer); +typedef void (APIENTRYP PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer); +typedef void (APIENTRYP PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer); +#endif + +#ifndef GL_HP_occlusion_test +#define GL_HP_occlusion_test 1 +#endif + +#ifndef GL_EXT_pixel_transform +#define GL_EXT_pixel_transform 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPixelTransformParameteriEXT (GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glPixelTransformParameterfEXT (GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glPixelTransformParameterivEXT (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glPixelTransformParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params); +#endif + +#ifndef GL_EXT_pixel_transform_color_table +#define GL_EXT_pixel_transform_color_table 1 +#endif + +#ifndef GL_EXT_shared_texture_palette +#define GL_EXT_shared_texture_palette 1 +#endif + +#ifndef GL_EXT_separate_specular_color +#define GL_EXT_separate_specular_color 1 +#endif + +#ifndef GL_EXT_secondary_color +#define GL_EXT_secondary_color 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSecondaryColor3bEXT (GLbyte red, GLbyte green, GLbyte blue); +GLAPI void APIENTRY glSecondaryColor3bvEXT (const GLbyte *v); +GLAPI void APIENTRY glSecondaryColor3dEXT (GLdouble red, GLdouble green, GLdouble blue); +GLAPI void APIENTRY glSecondaryColor3dvEXT (const GLdouble *v); +GLAPI void APIENTRY glSecondaryColor3fEXT (GLfloat red, GLfloat green, GLfloat blue); +GLAPI void APIENTRY glSecondaryColor3fvEXT (const GLfloat *v); +GLAPI void APIENTRY glSecondaryColor3iEXT (GLint red, GLint green, GLint blue); +GLAPI void APIENTRY glSecondaryColor3ivEXT (const GLint *v); +GLAPI void APIENTRY glSecondaryColor3sEXT (GLshort red, GLshort green, GLshort blue); +GLAPI void APIENTRY glSecondaryColor3svEXT (const GLshort *v); +GLAPI void APIENTRY glSecondaryColor3ubEXT (GLubyte red, GLubyte green, GLubyte blue); +GLAPI void APIENTRY glSecondaryColor3ubvEXT (const GLubyte *v); +GLAPI void APIENTRY glSecondaryColor3uiEXT (GLuint red, GLuint green, GLuint blue); +GLAPI void APIENTRY glSecondaryColor3uivEXT (const GLuint *v); +GLAPI void APIENTRY glSecondaryColor3usEXT (GLushort red, GLushort green, GLushort blue); +GLAPI void APIENTRY glSecondaryColor3usvEXT (const GLushort *v); +GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +#endif + +#ifndef GL_EXT_texture_perturb_normal +#define GL_EXT_texture_perturb_normal 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTextureNormalEXT (GLenum mode); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTEXTURENORMALEXTPROC) (GLenum mode); +#endif + +#ifndef GL_EXT_multi_draw_arrays +#define GL_EXT_multi_draw_arrays 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMultiDrawArraysEXT (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); +GLAPI void APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); +#endif + +#ifndef GL_EXT_fog_coord +#define GL_EXT_fog_coord 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFogCoordfEXT (GLfloat coord); +GLAPI void APIENTRY glFogCoordfvEXT (const GLfloat *coord); +GLAPI void APIENTRY glFogCoorddEXT (GLdouble coord); +GLAPI void APIENTRY glFogCoorddvEXT (const GLdouble *coord); +GLAPI void APIENTRY glFogCoordPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLFOGCOORDFEXTPROC) (GLfloat coord); +typedef void (APIENTRYP PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord); +typedef void (APIENTRYP PFNGLFOGCOORDDEXTPROC) (GLdouble coord); +typedef void (APIENTRYP PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord); +typedef void (APIENTRYP PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); +#endif + +#ifndef GL_REND_screen_coordinates +#define GL_REND_screen_coordinates 1 +#endif + +#ifndef GL_EXT_coordinate_frame +#define GL_EXT_coordinate_frame 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTangent3bEXT (GLbyte tx, GLbyte ty, GLbyte tz); +GLAPI void APIENTRY glTangent3bvEXT (const GLbyte *v); +GLAPI void APIENTRY glTangent3dEXT (GLdouble tx, GLdouble ty, GLdouble tz); +GLAPI void APIENTRY glTangent3dvEXT (const GLdouble *v); +GLAPI void APIENTRY glTangent3fEXT (GLfloat tx, GLfloat ty, GLfloat tz); +GLAPI void APIENTRY glTangent3fvEXT (const GLfloat *v); +GLAPI void APIENTRY glTangent3iEXT (GLint tx, GLint ty, GLint tz); +GLAPI void APIENTRY glTangent3ivEXT (const GLint *v); +GLAPI void APIENTRY glTangent3sEXT (GLshort tx, GLshort ty, GLshort tz); +GLAPI void APIENTRY glTangent3svEXT (const GLshort *v); +GLAPI void APIENTRY glBinormal3bEXT (GLbyte bx, GLbyte by, GLbyte bz); +GLAPI void APIENTRY glBinormal3bvEXT (const GLbyte *v); +GLAPI void APIENTRY glBinormal3dEXT (GLdouble bx, GLdouble by, GLdouble bz); +GLAPI void APIENTRY glBinormal3dvEXT (const GLdouble *v); +GLAPI void APIENTRY glBinormal3fEXT (GLfloat bx, GLfloat by, GLfloat bz); +GLAPI void APIENTRY glBinormal3fvEXT (const GLfloat *v); +GLAPI void APIENTRY glBinormal3iEXT (GLint bx, GLint by, GLint bz); +GLAPI void APIENTRY glBinormal3ivEXT (const GLint *v); +GLAPI void APIENTRY glBinormal3sEXT (GLshort bx, GLshort by, GLshort bz); +GLAPI void APIENTRY glBinormal3svEXT (const GLshort *v); +GLAPI void APIENTRY glTangentPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glBinormalPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz); +typedef void (APIENTRYP PFNGLTANGENT3BVEXTPROC) (const GLbyte *v); +typedef void (APIENTRYP PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz); +typedef void (APIENTRYP PFNGLTANGENT3DVEXTPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz); +typedef void (APIENTRYP PFNGLTANGENT3FVEXTPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz); +typedef void (APIENTRYP PFNGLTANGENT3IVEXTPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz); +typedef void (APIENTRYP PFNGLTANGENT3SVEXTPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz); +typedef void (APIENTRYP PFNGLBINORMAL3BVEXTPROC) (const GLbyte *v); +typedef void (APIENTRYP PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz); +typedef void (APIENTRYP PFNGLBINORMAL3DVEXTPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz); +typedef void (APIENTRYP PFNGLBINORMAL3FVEXTPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz); +typedef void (APIENTRYP PFNGLBINORMAL3IVEXTPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz); +typedef void (APIENTRYP PFNGLBINORMAL3SVEXTPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); +#endif + +#ifndef GL_EXT_texture_env_combine +#define GL_EXT_texture_env_combine 1 +#endif + +#ifndef GL_APPLE_specular_vector +#define GL_APPLE_specular_vector 1 +#endif + +#ifndef GL_APPLE_transform_hint +#define GL_APPLE_transform_hint 1 +#endif + +#ifndef GL_SGIX_fog_scale +#define GL_SGIX_fog_scale 1 +#endif + +#ifndef GL_SUNX_constant_data +#define GL_SUNX_constant_data 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFinishTextureSUNX (void); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLFINISHTEXTURESUNXPROC) (void); +#endif + +#ifndef GL_SUN_global_alpha +#define GL_SUN_global_alpha 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGlobalAlphaFactorbSUN (GLbyte factor); +GLAPI void APIENTRY glGlobalAlphaFactorsSUN (GLshort factor); +GLAPI void APIENTRY glGlobalAlphaFactoriSUN (GLint factor); +GLAPI void APIENTRY glGlobalAlphaFactorfSUN (GLfloat factor); +GLAPI void APIENTRY glGlobalAlphaFactordSUN (GLdouble factor); +GLAPI void APIENTRY glGlobalAlphaFactorubSUN (GLubyte factor); +GLAPI void APIENTRY glGlobalAlphaFactorusSUN (GLushort factor); +GLAPI void APIENTRY glGlobalAlphaFactoruiSUN (GLuint factor); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor); +#endif + +#ifndef GL_SUN_triangle_list +#define GL_SUN_triangle_list 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glReplacementCodeuiSUN (GLuint code); +GLAPI void APIENTRY glReplacementCodeusSUN (GLushort code); +GLAPI void APIENTRY glReplacementCodeubSUN (GLubyte code); +GLAPI void APIENTRY glReplacementCodeuivSUN (const GLuint *code); +GLAPI void APIENTRY glReplacementCodeusvSUN (const GLushort *code); +GLAPI void APIENTRY glReplacementCodeubvSUN (const GLubyte *code); +GLAPI void APIENTRY glReplacementCodePointerSUN (GLenum type, GLsizei stride, const GLvoid* *pointer); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid* *pointer); +#endif + +#ifndef GL_SUN_vertex +#define GL_SUN_vertex 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColor4ubVertex2fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); +GLAPI void APIENTRY glColor4ubVertex2fvSUN (const GLubyte *c, const GLfloat *v); +GLAPI void APIENTRY glColor4ubVertex3fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glColor4ubVertex3fvSUN (const GLubyte *c, const GLfloat *v); +GLAPI void APIENTRY glColor3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glColor3fVertex3fvSUN (const GLfloat *c, const GLfloat *v); +GLAPI void APIENTRY glNormal3fVertex3fSUN (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glNormal3fVertex3fvSUN (const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glColor4fNormal3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glColor4fNormal3fVertex3fvSUN (const GLfloat *c, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glTexCoord2fVertex3fSUN (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glTexCoord2fVertex3fvSUN (const GLfloat *tc, const GLfloat *v); +GLAPI void APIENTRY glTexCoord4fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glTexCoord4fVertex4fvSUN (const GLfloat *tc, const GLfloat *v); +GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fSUN (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *tc, const GLubyte *c, const GLfloat *v); +GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glTexCoord2fColor3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *v); +GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiVertex3fSUN (GLuint rc, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiVertex3fvSUN (const GLuint *rc, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint *rc, const GLubyte *c, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +#endif + +#ifndef GL_EXT_blend_func_separate +#define GL_EXT_blend_func_separate 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendFuncSeparateEXT (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +#endif + +#ifndef GL_INGR_blend_func_separate +#define GL_INGR_blend_func_separate 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +#endif + +#ifndef GL_INGR_color_clamp +#define GL_INGR_color_clamp 1 +#endif + +#ifndef GL_INGR_interlace_read +#define GL_INGR_interlace_read 1 +#endif + +#ifndef GL_EXT_stencil_wrap +#define GL_EXT_stencil_wrap 1 +#endif + +#ifndef GL_EXT_422_pixels +#define GL_EXT_422_pixels 1 +#endif + +#ifndef GL_NV_texgen_reflection +#define GL_NV_texgen_reflection 1 +#endif + +#ifndef GL_SUN_convolution_border_modes +#define GL_SUN_convolution_border_modes 1 +#endif + +#ifndef GL_EXT_texture_env_add +#define GL_EXT_texture_env_add 1 +#endif + +#ifndef GL_EXT_texture_lod_bias +#define GL_EXT_texture_lod_bias 1 +#endif + +#ifndef GL_EXT_texture_filter_anisotropic +#define GL_EXT_texture_filter_anisotropic 1 +#endif + +#ifndef GL_EXT_vertex_weighting +#define GL_EXT_vertex_weighting 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexWeightfEXT (GLfloat weight); +GLAPI void APIENTRY glVertexWeightfvEXT (const GLfloat *weight); +GLAPI void APIENTRY glVertexWeightPointerEXT (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight); +typedef void (APIENTRYP PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight); +typedef void (APIENTRYP PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer); +#endif + +#ifndef GL_NV_light_max_exponent +#define GL_NV_light_max_exponent 1 +#endif + +#ifndef GL_NV_vertex_array_range +#define GL_NV_vertex_array_range 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFlushVertexArrayRangeNV (void); +GLAPI void APIENTRY glVertexArrayRangeNV (GLsizei length, const GLvoid *pointer); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void); +typedef void (APIENTRYP PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const GLvoid *pointer); +#endif + +#ifndef GL_NV_register_combiners +#define GL_NV_register_combiners 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCombinerParameterfvNV (GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glCombinerParameterfNV (GLenum pname, GLfloat param); +GLAPI void APIENTRY glCombinerParameterivNV (GLenum pname, const GLint *params); +GLAPI void APIENTRY glCombinerParameteriNV (GLenum pname, GLint param); +GLAPI void APIENTRY glCombinerInputNV (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +GLAPI void APIENTRY glCombinerOutputNV (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); +GLAPI void APIENTRY glFinalCombinerInputNV (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +GLAPI void APIENTRY glGetCombinerInputParameterfvNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetCombinerInputParameterivNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetCombinerOutputParameterfvNV (GLenum stage, GLenum portion, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetCombinerOutputParameterivNV (GLenum stage, GLenum portion, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetFinalCombinerInputParameterfvNV (GLenum variable, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetFinalCombinerInputParameterivNV (GLenum variable, GLenum pname, GLint *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +typedef void (APIENTRYP PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); +typedef void (APIENTRYP PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params); +#endif + +#ifndef GL_NV_fog_distance +#define GL_NV_fog_distance 1 +#endif + +#ifndef GL_NV_texgen_emboss +#define GL_NV_texgen_emboss 1 +#endif + +#ifndef GL_NV_blend_square +#define GL_NV_blend_square 1 +#endif + +#ifndef GL_NV_texture_env_combine4 +#define GL_NV_texture_env_combine4 1 +#endif + +#ifndef GL_MESA_resize_buffers +#define GL_MESA_resize_buffers 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glResizeBuffersMESA (void); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLRESIZEBUFFERSMESAPROC) (void); +#endif + +#ifndef GL_MESA_window_pos +#define GL_MESA_window_pos 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glWindowPos2dMESA (GLdouble x, GLdouble y); +GLAPI void APIENTRY glWindowPos2dvMESA (const GLdouble *v); +GLAPI void APIENTRY glWindowPos2fMESA (GLfloat x, GLfloat y); +GLAPI void APIENTRY glWindowPos2fvMESA (const GLfloat *v); +GLAPI void APIENTRY glWindowPos2iMESA (GLint x, GLint y); +GLAPI void APIENTRY glWindowPos2ivMESA (const GLint *v); +GLAPI void APIENTRY glWindowPos2sMESA (GLshort x, GLshort y); +GLAPI void APIENTRY glWindowPos2svMESA (const GLshort *v); +GLAPI void APIENTRY glWindowPos3dMESA (GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glWindowPos3dvMESA (const GLdouble *v); +GLAPI void APIENTRY glWindowPos3fMESA (GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glWindowPos3fvMESA (const GLfloat *v); +GLAPI void APIENTRY glWindowPos3iMESA (GLint x, GLint y, GLint z); +GLAPI void APIENTRY glWindowPos3ivMESA (const GLint *v); +GLAPI void APIENTRY glWindowPos3sMESA (GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glWindowPos3svMESA (const GLshort *v); +GLAPI void APIENTRY glWindowPos4dMESA (GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glWindowPos4dvMESA (const GLdouble *v); +GLAPI void APIENTRY glWindowPos4fMESA (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glWindowPos4fvMESA (const GLfloat *v); +GLAPI void APIENTRY glWindowPos4iMESA (GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glWindowPos4ivMESA (const GLint *v); +GLAPI void APIENTRY glWindowPos4sMESA (GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *v); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y); +typedef void (APIENTRYP PFNGLWINDOWPOS2IVMESAPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLWINDOWPOS3IVMESAPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLWINDOWPOS4IVMESAPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v); +#endif + +#ifndef GL_IBM_cull_vertex +#define GL_IBM_cull_vertex 1 +#endif + +#ifndef GL_IBM_multimode_draw_arrays +#define GL_IBM_multimode_draw_arrays 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMultiModeDrawArraysIBM (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); +GLAPI void APIENTRY glMultiModeDrawElementsIBM (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, GLint modestride); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); +typedef void (APIENTRYP PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, GLint modestride); +#endif + +#ifndef GL_IBM_vertex_array_lists +#define GL_IBM_vertex_array_lists 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); +GLAPI void APIENTRY glSecondaryColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); +GLAPI void APIENTRY glEdgeFlagPointerListIBM (GLint stride, const GLboolean* *pointer, GLint ptrstride); +GLAPI void APIENTRY glFogCoordPointerListIBM (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); +GLAPI void APIENTRY glIndexPointerListIBM (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); +GLAPI void APIENTRY glNormalPointerListIBM (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); +GLAPI void APIENTRY glTexCoordPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); +GLAPI void APIENTRY glVertexPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean* *pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); +#endif + +#ifndef GL_SGIX_subsample +#define GL_SGIX_subsample 1 +#endif + +#ifndef GL_SGIX_ycrcba +#define GL_SGIX_ycrcba 1 +#endif + +#ifndef GL_SGIX_ycrcb_subsample +#define GL_SGIX_ycrcb_subsample 1 +#endif + +#ifndef GL_SGIX_depth_pass_instrument +#define GL_SGIX_depth_pass_instrument 1 +#endif + +#ifndef GL_3DFX_texture_compression_FXT1 +#define GL_3DFX_texture_compression_FXT1 1 +#endif + +#ifndef GL_3DFX_multisample +#define GL_3DFX_multisample 1 +#endif + +#ifndef GL_3DFX_tbuffer +#define GL_3DFX_tbuffer 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTbufferMask3DFX (GLuint mask); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTBUFFERMASK3DFXPROC) (GLuint mask); +#endif + +#ifndef GL_EXT_multisample +#define GL_EXT_multisample 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSampleMaskEXT (GLclampf value, GLboolean invert); +GLAPI void APIENTRY glSamplePatternEXT (GLenum pattern); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert); +typedef void (APIENTRYP PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern); +#endif + +#ifndef GL_SGIX_vertex_preclip +#define GL_SGIX_vertex_preclip 1 +#endif + +#ifndef GL_SGIX_convolution_accuracy +#define GL_SGIX_convolution_accuracy 1 +#endif + +#ifndef GL_SGIX_resample +#define GL_SGIX_resample 1 +#endif + +#ifndef GL_SGIS_point_line_texgen +#define GL_SGIS_point_line_texgen 1 +#endif + +#ifndef GL_SGIS_texture_color_mask +#define GL_SGIS_texture_color_mask 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTextureColorMaskSGIS (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +#endif + +#ifndef GL_SGIX_igloo_interface +#define GL_SGIX_igloo_interface 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glIglooInterfaceSGIX (GLenum pname, const GLvoid *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const GLvoid *params); +#endif + +#ifndef GL_EXT_texture_env_dot3 +#define GL_EXT_texture_env_dot3 1 +#endif + +#ifndef GL_ATI_texture_mirror_once +#define GL_ATI_texture_mirror_once 1 +#endif + +#ifndef GL_NV_fence +#define GL_NV_fence 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); +GLAPI void APIENTRY glGenFencesNV (GLsizei n, GLuint *fences); +GLAPI GLboolean APIENTRY glIsFenceNV (GLuint fence); +GLAPI GLboolean APIENTRY glTestFenceNV (GLuint fence); +GLAPI void APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params); +GLAPI void APIENTRY glFinishFenceNV (GLuint fence); +GLAPI void APIENTRY glSetFenceNV (GLuint fence, GLenum condition); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); +typedef void (APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); +typedef GLboolean (APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); +typedef GLboolean (APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); +typedef void (APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); +typedef void (APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); +#endif + +#ifndef GL_NV_evaluators +#define GL_NV_evaluators 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points); +GLAPI void APIENTRY glMapParameterivNV (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glMapParameterfvNV (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glGetMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points); +GLAPI void APIENTRY glGetMapParameterivNV (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMapParameterfvNV (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMapAttribParameterivNV (GLenum target, GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMapAttribParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glEvalMapsNV (GLenum target, GLenum mode); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points); +typedef void (APIENTRYP PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points); +typedef void (APIENTRYP PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode); +#endif + +#ifndef GL_NV_packed_depth_stencil +#define GL_NV_packed_depth_stencil 1 +#endif + +#ifndef GL_NV_register_combiners2 +#define GL_NV_register_combiners2 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCombinerStageParameterfvNV (GLenum stage, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname, GLfloat *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params); +#endif + +#ifndef GL_NV_texture_compression_vtc +#define GL_NV_texture_compression_vtc 1 +#endif + +#ifndef GL_NV_texture_rectangle +#define GL_NV_texture_rectangle 1 +#endif + +#ifndef GL_NV_texture_shader +#define GL_NV_texture_shader 1 +#endif + +#ifndef GL_NV_texture_shader2 +#define GL_NV_texture_shader2 1 +#endif + +#ifndef GL_NV_vertex_array_range2 +#define GL_NV_vertex_array_range2 1 +#endif + +#ifndef GL_NV_vertex_program +#define GL_NV_vertex_program 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLboolean APIENTRY glAreProgramsResidentNV (GLsizei n, const GLuint *programs, GLboolean *residences); +GLAPI void APIENTRY glBindProgramNV (GLenum target, GLuint id); +GLAPI void APIENTRY glDeleteProgramsNV (GLsizei n, const GLuint *programs); +GLAPI void APIENTRY glExecuteProgramNV (GLenum target, GLuint id, const GLfloat *params); +GLAPI void APIENTRY glGenProgramsNV (GLsizei n, GLuint *programs); +GLAPI void APIENTRY glGetProgramParameterdvNV (GLenum target, GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glGetProgramParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetProgramivNV (GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetProgramStringNV (GLuint id, GLenum pname, GLubyte *program); +GLAPI void APIENTRY glGetTrackMatrixivNV (GLenum target, GLuint address, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribdvNV (GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glGetVertexAttribfvNV (GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVertexAttribivNV (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribPointervNV (GLuint index, GLenum pname, GLvoid* *pointer); +GLAPI GLboolean APIENTRY glIsProgramNV (GLuint id); +GLAPI void APIENTRY glLoadProgramNV (GLenum target, GLuint id, GLsizei len, const GLubyte *program); +GLAPI void APIENTRY glProgramParameter4dNV (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glProgramParameter4dvNV (GLenum target, GLuint index, const GLdouble *v); +GLAPI void APIENTRY glProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glProgramParameter4fvNV (GLenum target, GLuint index, const GLfloat *v); +GLAPI void APIENTRY glProgramParameters4dvNV (GLenum target, GLuint index, GLuint count, const GLdouble *v); +GLAPI void APIENTRY glProgramParameters4fvNV (GLenum target, GLuint index, GLuint count, const GLfloat *v); +GLAPI void APIENTRY glRequestResidentProgramsNV (GLsizei n, const GLuint *programs); +GLAPI void APIENTRY glTrackMatrixNV (GLenum target, GLuint address, GLenum matrix, GLenum transform); +GLAPI void APIENTRY glVertexAttribPointerNV (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glVertexAttrib1dNV (GLuint index, GLdouble x); +GLAPI void APIENTRY glVertexAttrib1dvNV (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib1fNV (GLuint index, GLfloat x); +GLAPI void APIENTRY glVertexAttrib1fvNV (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib1sNV (GLuint index, GLshort x); +GLAPI void APIENTRY glVertexAttrib1svNV (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib2dNV (GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexAttrib2dvNV (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib2fNV (GLuint index, GLfloat x, GLfloat y); +GLAPI void APIENTRY glVertexAttrib2fvNV (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib2sNV (GLuint index, GLshort x, GLshort y); +GLAPI void APIENTRY glVertexAttrib2svNV (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib3dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexAttrib3dvNV (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib3fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glVertexAttrib3fvNV (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib3sNV (GLuint index, GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glVertexAttrib3svNV (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexAttrib4dvNV (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib4fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glVertexAttrib4fvNV (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib4sNV (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY glVertexAttrib4svNV (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4ubNV (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +GLAPI void APIENTRY glVertexAttrib4ubvNV (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttribs1dvNV (GLuint index, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribs1fvNV (GLuint index, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glVertexAttribs1svNV (GLuint index, GLsizei count, const GLshort *v); +GLAPI void APIENTRY glVertexAttribs2dvNV (GLuint index, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribs2fvNV (GLuint index, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glVertexAttribs2svNV (GLuint index, GLsizei count, const GLshort *v); +GLAPI void APIENTRY glVertexAttribs3dvNV (GLuint index, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribs3fvNV (GLuint index, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glVertexAttribs3svNV (GLuint index, GLsizei count, const GLshort *v); +GLAPI void APIENTRY glVertexAttribs4dvNV (GLuint index, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribs4fvNV (GLuint index, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glVertexAttribs4svNV (GLuint index, GLsizei count, const GLshort *v); +GLAPI void APIENTRY glVertexAttribs4ubvNV (GLuint index, GLsizei count, const GLubyte *v); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLboolean (APIENTRYP PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences); +typedef void (APIENTRYP PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs); +typedef void (APIENTRYP PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params); +typedef void (APIENTRYP PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs); +typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program); +typedef void (APIENTRYP PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid* *pointer); +typedef GLboolean (APIENTRYP PFNGLISPROGRAMNVPROC) (GLuint id); +typedef void (APIENTRYP PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLuint count, const GLdouble *v); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLuint count, const GLfloat *v); +typedef void (APIENTRYP PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs); +typedef void (APIENTRYP PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform); +typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v); +#endif + +#ifndef GL_SGIX_texture_coordinate_clamp +#define GL_SGIX_texture_coordinate_clamp 1 +#endif + +#ifndef GL_SGIX_scalebias_hint +#define GL_SGIX_scalebias_hint 1 +#endif + +#ifndef GL_OML_interlace +#define GL_OML_interlace 1 +#endif + +#ifndef GL_OML_subsample +#define GL_OML_subsample 1 +#endif + +#ifndef GL_OML_resample +#define GL_OML_resample 1 +#endif + +#ifndef GL_NV_copy_depth_to_color +#define GL_NV_copy_depth_to_color 1 +#endif + +#ifndef GL_ATI_envmap_bumpmap +#define GL_ATI_envmap_bumpmap 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexBumpParameterivATI (GLenum pname, const GLint *param); +GLAPI void APIENTRY glTexBumpParameterfvATI (GLenum pname, const GLfloat *param); +GLAPI void APIENTRY glGetTexBumpParameterivATI (GLenum pname, GLint *param); +GLAPI void APIENTRY glGetTexBumpParameterfvATI (GLenum pname, GLfloat *param); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param); +typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param); +typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param); +typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param); +#endif + +#ifndef GL_ATI_fragment_shader +#define GL_ATI_fragment_shader 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLuint APIENTRY glGenFragmentShadersATI (GLuint range); +GLAPI void APIENTRY glBindFragmentShaderATI (GLuint id); +GLAPI void APIENTRY glDeleteFragmentShaderATI (GLuint id); +GLAPI void APIENTRY glBeginFragmentShaderATI (void); +GLAPI void APIENTRY glEndFragmentShaderATI (void); +GLAPI void APIENTRY glPassTexCoordATI (GLuint dst, GLuint coord, GLenum swizzle); +GLAPI void APIENTRY glSampleMapATI (GLuint dst, GLuint interp, GLenum swizzle); +GLAPI void APIENTRY glColorFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +GLAPI void APIENTRY glColorFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +GLAPI void APIENTRY glColorFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +GLAPI void APIENTRY glAlphaFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +GLAPI void APIENTRY glAlphaFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +GLAPI void APIENTRY glAlphaFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +GLAPI void APIENTRY glSetFragmentShaderConstantATI (GLuint dst, const GLfloat *value); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLuint (APIENTRYP PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range); +typedef void (APIENTRYP PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id); +typedef void (APIENTRYP PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id); +typedef void (APIENTRYP PFNGLBEGINFRAGMENTSHADERATIPROC) (void); +typedef void (APIENTRYP PFNGLENDFRAGMENTSHADERATIPROC) (void); +typedef void (APIENTRYP PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle); +typedef void (APIENTRYP PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle); +typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +typedef void (APIENTRYP PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value); +#endif + +#ifndef GL_ATI_pn_triangles +#define GL_ATI_pn_triangles 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPNTrianglesiATI (GLenum pname, GLint param); +GLAPI void APIENTRY glPNTrianglesfATI (GLenum pname, GLfloat param); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param); +#endif + +#ifndef GL_ATI_vertex_array_object +#define GL_ATI_vertex_array_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLuint APIENTRY glNewObjectBufferATI (GLsizei size, const GLvoid *pointer, GLenum usage); +GLAPI GLboolean APIENTRY glIsObjectBufferATI (GLuint buffer); +GLAPI void APIENTRY glUpdateObjectBufferATI (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve); +GLAPI void APIENTRY glGetObjectBufferfvATI (GLuint buffer, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetObjectBufferivATI (GLuint buffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glFreeObjectBufferATI (GLuint buffer); +GLAPI void APIENTRY glArrayObjectATI (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); +GLAPI void APIENTRY glGetArrayObjectfvATI (GLenum array, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetArrayObjectivATI (GLenum array, GLenum pname, GLint *params); +GLAPI void APIENTRY glVariantArrayObjectATI (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); +GLAPI void APIENTRY glGetVariantArrayObjectfvATI (GLuint id, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVariantArrayObjectivATI (GLuint id, GLenum pname, GLint *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLuint (APIENTRYP PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage); +typedef GLboolean (APIENTRYP PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve); +typedef void (APIENTRYP PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); +typedef void (APIENTRYP PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); +typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params); +#endif + +#ifndef GL_EXT_vertex_shader +#define GL_EXT_vertex_shader 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginVertexShaderEXT (void); +GLAPI void APIENTRY glEndVertexShaderEXT (void); +GLAPI void APIENTRY glBindVertexShaderEXT (GLuint id); +GLAPI GLuint APIENTRY glGenVertexShadersEXT (GLuint range); +GLAPI void APIENTRY glDeleteVertexShaderEXT (GLuint id); +GLAPI void APIENTRY glShaderOp1EXT (GLenum op, GLuint res, GLuint arg1); +GLAPI void APIENTRY glShaderOp2EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2); +GLAPI void APIENTRY glShaderOp3EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); +GLAPI void APIENTRY glSwizzleEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); +GLAPI void APIENTRY glWriteMaskEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); +GLAPI void APIENTRY glInsertComponentEXT (GLuint res, GLuint src, GLuint num); +GLAPI void APIENTRY glExtractComponentEXT (GLuint res, GLuint src, GLuint num); +GLAPI GLuint APIENTRY glGenSymbolsEXT (GLenum datatype, GLenum storagetype, GLenum range, GLuint components); +GLAPI void APIENTRY glSetInvariantEXT (GLuint id, GLenum type, const GLvoid *addr); +GLAPI void APIENTRY glSetLocalConstantEXT (GLuint id, GLenum type, const GLvoid *addr); +GLAPI void APIENTRY glVariantbvEXT (GLuint id, const GLbyte *addr); +GLAPI void APIENTRY glVariantsvEXT (GLuint id, const GLshort *addr); +GLAPI void APIENTRY glVariantivEXT (GLuint id, const GLint *addr); +GLAPI void APIENTRY glVariantfvEXT (GLuint id, const GLfloat *addr); +GLAPI void APIENTRY glVariantdvEXT (GLuint id, const GLdouble *addr); +GLAPI void APIENTRY glVariantubvEXT (GLuint id, const GLubyte *addr); +GLAPI void APIENTRY glVariantusvEXT (GLuint id, const GLushort *addr); +GLAPI void APIENTRY glVariantuivEXT (GLuint id, const GLuint *addr); +GLAPI void APIENTRY glVariantPointerEXT (GLuint id, GLenum type, GLuint stride, const GLvoid *addr); +GLAPI void APIENTRY glEnableVariantClientStateEXT (GLuint id); +GLAPI void APIENTRY glDisableVariantClientStateEXT (GLuint id); +GLAPI GLuint APIENTRY glBindLightParameterEXT (GLenum light, GLenum value); +GLAPI GLuint APIENTRY glBindMaterialParameterEXT (GLenum face, GLenum value); +GLAPI GLuint APIENTRY glBindTexGenParameterEXT (GLenum unit, GLenum coord, GLenum value); +GLAPI GLuint APIENTRY glBindTextureUnitParameterEXT (GLenum unit, GLenum value); +GLAPI GLuint APIENTRY glBindParameterEXT (GLenum value); +GLAPI GLboolean APIENTRY glIsVariantEnabledEXT (GLuint id, GLenum cap); +GLAPI void APIENTRY glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data); +GLAPI void APIENTRY glGetVariantIntegervEXT (GLuint id, GLenum value, GLint *data); +GLAPI void APIENTRY glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat *data); +GLAPI void APIENTRY glGetVariantPointervEXT (GLuint id, GLenum value, GLvoid* *data); +GLAPI void APIENTRY glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data); +GLAPI void APIENTRY glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint *data); +GLAPI void APIENTRY glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat *data); +GLAPI void APIENTRY glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean *data); +GLAPI void APIENTRY glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint *data); +GLAPI void APIENTRY glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat *data); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBEGINVERTEXSHADEREXTPROC) (void); +typedef void (APIENTRYP PFNGLENDVERTEXSHADEREXTPROC) (void); +typedef void (APIENTRYP PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id); +typedef GLuint (APIENTRYP PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range); +typedef void (APIENTRYP PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id); +typedef void (APIENTRYP PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1); +typedef void (APIENTRYP PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2); +typedef void (APIENTRYP PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); +typedef void (APIENTRYP PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); +typedef void (APIENTRYP PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); +typedef void (APIENTRYP PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); +typedef void (APIENTRYP PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); +typedef GLuint (APIENTRYP PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components); +typedef void (APIENTRYP PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr); +typedef void (APIENTRYP PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr); +typedef void (APIENTRYP PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr); +typedef void (APIENTRYP PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr); +typedef void (APIENTRYP PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr); +typedef void (APIENTRYP PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr); +typedef void (APIENTRYP PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr); +typedef void (APIENTRYP PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr); +typedef void (APIENTRYP PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr); +typedef void (APIENTRYP PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr); +typedef void (APIENTRYP PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const GLvoid *addr); +typedef void (APIENTRYP PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); +typedef void (APIENTRYP PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); +typedef GLuint (APIENTRYP PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value); +typedef GLuint (APIENTRYP PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value); +typedef GLuint (APIENTRYP PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value); +typedef GLuint (APIENTRYP PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value); +typedef GLuint (APIENTRYP PFNGLBINDPARAMETEREXTPROC) (GLenum value); +typedef GLboolean (APIENTRYP PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap); +typedef void (APIENTRYP PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (APIENTRYP PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (APIENTRYP PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +typedef void (APIENTRYP PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid* *data); +typedef void (APIENTRYP PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (APIENTRYP PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (APIENTRYP PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +typedef void (APIENTRYP PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (APIENTRYP PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (APIENTRYP PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +#endif + +#ifndef GL_ATI_vertex_streams +#define GL_ATI_vertex_streams 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexStream1sATI (GLenum stream, GLshort x); +GLAPI void APIENTRY glVertexStream1svATI (GLenum stream, const GLshort *coords); +GLAPI void APIENTRY glVertexStream1iATI (GLenum stream, GLint x); +GLAPI void APIENTRY glVertexStream1ivATI (GLenum stream, const GLint *coords); +GLAPI void APIENTRY glVertexStream1fATI (GLenum stream, GLfloat x); +GLAPI void APIENTRY glVertexStream1fvATI (GLenum stream, const GLfloat *coords); +GLAPI void APIENTRY glVertexStream1dATI (GLenum stream, GLdouble x); +GLAPI void APIENTRY glVertexStream1dvATI (GLenum stream, const GLdouble *coords); +GLAPI void APIENTRY glVertexStream2sATI (GLenum stream, GLshort x, GLshort y); +GLAPI void APIENTRY glVertexStream2svATI (GLenum stream, const GLshort *coords); +GLAPI void APIENTRY glVertexStream2iATI (GLenum stream, GLint x, GLint y); +GLAPI void APIENTRY glVertexStream2ivATI (GLenum stream, const GLint *coords); +GLAPI void APIENTRY glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y); +GLAPI void APIENTRY glVertexStream2fvATI (GLenum stream, const GLfloat *coords); +GLAPI void APIENTRY glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexStream2dvATI (GLenum stream, const GLdouble *coords); +GLAPI void APIENTRY glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glVertexStream3svATI (GLenum stream, const GLshort *coords); +GLAPI void APIENTRY glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z); +GLAPI void APIENTRY glVertexStream3ivATI (GLenum stream, const GLint *coords); +GLAPI void APIENTRY glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glVertexStream3fvATI (GLenum stream, const GLfloat *coords); +GLAPI void APIENTRY glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexStream3dvATI (GLenum stream, const GLdouble *coords); +GLAPI void APIENTRY glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY glVertexStream4svATI (GLenum stream, const GLshort *coords); +GLAPI void APIENTRY glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glVertexStream4ivATI (GLenum stream, const GLint *coords); +GLAPI void APIENTRY glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glVertexStream4fvATI (GLenum stream, const GLfloat *coords); +GLAPI void APIENTRY glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexStream4dvATI (GLenum stream, const GLdouble *coords); +GLAPI void APIENTRY glNormalStream3bATI (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz); +GLAPI void APIENTRY glNormalStream3bvATI (GLenum stream, const GLbyte *coords); +GLAPI void APIENTRY glNormalStream3sATI (GLenum stream, GLshort nx, GLshort ny, GLshort nz); +GLAPI void APIENTRY glNormalStream3svATI (GLenum stream, const GLshort *coords); +GLAPI void APIENTRY glNormalStream3iATI (GLenum stream, GLint nx, GLint ny, GLint nz); +GLAPI void APIENTRY glNormalStream3ivATI (GLenum stream, const GLint *coords); +GLAPI void APIENTRY glNormalStream3fATI (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz); +GLAPI void APIENTRY glNormalStream3fvATI (GLenum stream, const GLfloat *coords); +GLAPI void APIENTRY glNormalStream3dATI (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz); +GLAPI void APIENTRY glNormalStream3dvATI (GLenum stream, const GLdouble *coords); +GLAPI void APIENTRY glClientActiveVertexStreamATI (GLenum stream); +GLAPI void APIENTRY glVertexBlendEnviATI (GLenum pname, GLint param); +GLAPI void APIENTRY glVertexBlendEnvfATI (GLenum pname, GLfloat param); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (APIENTRYP PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz); +typedef void (APIENTRYP PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords); +typedef void (APIENTRYP PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz); +typedef void (APIENTRYP PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (APIENTRYP PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz); +typedef void (APIENTRYP PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (APIENTRYP PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz); +typedef void (APIENTRYP PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (APIENTRYP PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz); +typedef void (APIENTRYP PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (APIENTRYP PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream); +typedef void (APIENTRYP PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param); +#endif + +#ifndef GL_ATI_element_array +#define GL_ATI_element_array 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glElementPointerATI (GLenum type, const GLvoid *pointer); +GLAPI void APIENTRY glDrawElementArrayATI (GLenum mode, GLsizei count); +GLAPI void APIENTRY glDrawRangeElementArrayATI (GLenum mode, GLuint start, GLuint end, GLsizei count); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLELEMENTPOINTERATIPROC) (GLenum type, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count); +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count); +#endif + +#ifndef GL_SUN_mesh_array +#define GL_SUN_mesh_array 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawMeshArraysSUN (GLenum mode, GLint first, GLsizei count, GLsizei width); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width); +#endif + +#ifndef GL_SUN_slice_accum +#define GL_SUN_slice_accum 1 +#endif + +#ifndef GL_NV_multisample_filter_hint +#define GL_NV_multisample_filter_hint 1 +#endif + +#ifndef GL_NV_depth_clamp +#define GL_NV_depth_clamp 1 +#endif + +#ifndef GL_NV_occlusion_query +#define GL_NV_occlusion_query 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenOcclusionQueriesNV (GLsizei n, GLuint *ids); +GLAPI void APIENTRY glDeleteOcclusionQueriesNV (GLsizei n, const GLuint *ids); +GLAPI GLboolean APIENTRY glIsOcclusionQueryNV (GLuint id); +GLAPI void APIENTRY glBeginOcclusionQueryNV (GLuint id); +GLAPI void APIENTRY glEndOcclusionQueryNV (void); +GLAPI void APIENTRY glGetOcclusionQueryivNV (GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetOcclusionQueryuivNV (GLuint id, GLenum pname, GLuint *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids); +typedef void (APIENTRYP PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id); +typedef void (APIENTRYP PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id); +typedef void (APIENTRYP PFNGLENDOCCLUSIONQUERYNVPROC) (void); +typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params); +#endif + +#ifndef GL_NV_point_sprite +#define GL_NV_point_sprite 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPointParameteriNV (GLenum pname, GLint param); +GLAPI void APIENTRY glPointParameterivNV (GLenum pname, const GLint *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params); +#endif + +#ifndef GL_NV_texture_shader3 +#define GL_NV_texture_shader3 1 +#endif + +#ifndef GL_NV_vertex_program1_1 +#define GL_NV_vertex_program1_1 1 +#endif + +#ifndef GL_EXT_shadow_funcs +#define GL_EXT_shadow_funcs 1 +#endif + +#ifndef GL_EXT_stencil_two_side +#define GL_EXT_stencil_two_side 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glActiveStencilFaceEXT (GLenum face); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face); +#endif + +#ifndef GL_ATI_text_fragment_shader +#define GL_ATI_text_fragment_shader 1 +#endif + +#ifndef GL_APPLE_client_storage +#define GL_APPLE_client_storage 1 +#endif + +#ifndef GL_APPLE_element_array +#define GL_APPLE_element_array 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glElementPointerAPPLE (GLenum type, const GLvoid *pointer); +GLAPI void APIENTRY glDrawElementArrayAPPLE (GLenum mode, GLint first, GLsizei count); +GLAPI void APIENTRY glDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); +GLAPI void APIENTRY glMultiDrawElementArrayAPPLE (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +GLAPI void APIENTRY glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count); +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +typedef void (APIENTRYP PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount); +#endif + +#ifndef GL_APPLE_fence +#define GL_APPLE_fence 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenFencesAPPLE (GLsizei n, GLuint *fences); +GLAPI void APIENTRY glDeleteFencesAPPLE (GLsizei n, const GLuint *fences); +GLAPI void APIENTRY glSetFenceAPPLE (GLuint fence); +GLAPI GLboolean APIENTRY glIsFenceAPPLE (GLuint fence); +GLAPI GLboolean APIENTRY glTestFenceAPPLE (GLuint fence); +GLAPI void APIENTRY glFinishFenceAPPLE (GLuint fence); +GLAPI GLboolean APIENTRY glTestObjectAPPLE (GLenum object, GLuint name); +GLAPI void APIENTRY glFinishObjectAPPLE (GLenum object, GLint name); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences); +typedef void (APIENTRYP PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences); +typedef void (APIENTRYP PFNGLSETFENCEAPPLEPROC) (GLuint fence); +typedef GLboolean (APIENTRYP PFNGLISFENCEAPPLEPROC) (GLuint fence); +typedef GLboolean (APIENTRYP PFNGLTESTFENCEAPPLEPROC) (GLuint fence); +typedef void (APIENTRYP PFNGLFINISHFENCEAPPLEPROC) (GLuint fence); +typedef GLboolean (APIENTRYP PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name); +typedef void (APIENTRYP PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name); +#endif + +#ifndef GL_APPLE_vertex_array_object +#define GL_APPLE_vertex_array_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindVertexArrayAPPLE (GLuint array); +GLAPI void APIENTRY glDeleteVertexArraysAPPLE (GLsizei n, const GLuint *arrays); +GLAPI void APIENTRY glGenVertexArraysAPPLE (GLsizei n, GLuint *arrays); +GLAPI GLboolean APIENTRY glIsVertexArrayAPPLE (GLuint array); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array); +typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays); +typedef void (APIENTRYP PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint *arrays); +typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array); +#endif + +#ifndef GL_APPLE_vertex_array_range +#define GL_APPLE_vertex_array_range 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer); +GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer); +GLAPI void APIENTRY glVertexArrayParameteriAPPLE (GLenum pname, GLint param); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer); +typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer); +typedef void (APIENTRYP PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param); +#endif + +#ifndef GL_APPLE_ycbcr_422 +#define GL_APPLE_ycbcr_422 1 +#endif + +#ifndef GL_S3_s3tc +#define GL_S3_s3tc 1 +#endif + +#ifndef GL_ATI_draw_buffers +#define GL_ATI_draw_buffers 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawBuffersATI (GLsizei n, const GLenum *bufs); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs); +#endif + +#ifndef GL_ATI_pixel_format_float +#define GL_ATI_pixel_format_float 1 +/* This is really a WGL extension, but defines some associated GL enums. + * ATI does not export "GL_ATI_pixel_format_float" in the GL_EXTENSIONS string. + */ +#endif + +#ifndef GL_ATI_texture_env_combine3 +#define GL_ATI_texture_env_combine3 1 +#endif + +#ifndef GL_ATI_texture_float +#define GL_ATI_texture_float 1 +#endif + +#ifndef GL_NV_float_buffer +#define GL_NV_float_buffer 1 +#endif + +#ifndef GL_NV_fragment_program +#define GL_NV_fragment_program 1 +/* Some NV_fragment_program entry points are shared with ARB_vertex_program. */ +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramNamedParameter4fNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glProgramNamedParameter4dNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glProgramNamedParameter4fvNV (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); +GLAPI void APIENTRY glProgramNamedParameter4dvNV (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); +GLAPI void APIENTRY glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); +GLAPI void APIENTRY glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); +typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); +typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); +typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); +#endif + +#ifndef GL_NV_half_float +#define GL_NV_half_float 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertex2hNV (GLhalfNV x, GLhalfNV y); +GLAPI void APIENTRY glVertex2hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glVertex3hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z); +GLAPI void APIENTRY glVertex3hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glVertex4hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); +GLAPI void APIENTRY glVertex4hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glNormal3hNV (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz); +GLAPI void APIENTRY glNormal3hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue); +GLAPI void APIENTRY glColor3hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glColor4hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha); +GLAPI void APIENTRY glColor4hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glTexCoord1hNV (GLhalfNV s); +GLAPI void APIENTRY glTexCoord1hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glTexCoord2hNV (GLhalfNV s, GLhalfNV t); +GLAPI void APIENTRY glTexCoord2hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glTexCoord3hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r); +GLAPI void APIENTRY glTexCoord3hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glTexCoord4hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); +GLAPI void APIENTRY glTexCoord4hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glMultiTexCoord1hNV (GLenum target, GLhalfNV s); +GLAPI void APIENTRY glMultiTexCoord1hvNV (GLenum target, const GLhalfNV *v); +GLAPI void APIENTRY glMultiTexCoord2hNV (GLenum target, GLhalfNV s, GLhalfNV t); +GLAPI void APIENTRY glMultiTexCoord2hvNV (GLenum target, const GLhalfNV *v); +GLAPI void APIENTRY glMultiTexCoord3hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r); +GLAPI void APIENTRY glMultiTexCoord3hvNV (GLenum target, const GLhalfNV *v); +GLAPI void APIENTRY glMultiTexCoord4hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); +GLAPI void APIENTRY glMultiTexCoord4hvNV (GLenum target, const GLhalfNV *v); +GLAPI void APIENTRY glFogCoordhNV (GLhalfNV fog); +GLAPI void APIENTRY glFogCoordhvNV (const GLhalfNV *fog); +GLAPI void APIENTRY glSecondaryColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue); +GLAPI void APIENTRY glSecondaryColor3hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glVertexWeighthNV (GLhalfNV weight); +GLAPI void APIENTRY glVertexWeighthvNV (const GLhalfNV *weight); +GLAPI void APIENTRY glVertexAttrib1hNV (GLuint index, GLhalfNV x); +GLAPI void APIENTRY glVertexAttrib1hvNV (GLuint index, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttrib2hNV (GLuint index, GLhalfNV x, GLhalfNV y); +GLAPI void APIENTRY glVertexAttrib2hvNV (GLuint index, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttrib3hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z); +GLAPI void APIENTRY glVertexAttrib3hvNV (GLuint index, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttrib4hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); +GLAPI void APIENTRY glVertexAttrib4hvNV (GLuint index, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttribs1hvNV (GLuint index, GLsizei n, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttribs2hvNV (GLuint index, GLsizei n, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttribs3hvNV (GLuint index, GLsizei n, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttribs4hvNV (GLuint index, GLsizei n, const GLhalfNV *v); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y); +typedef void (APIENTRYP PFNGLVERTEX2HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z); +typedef void (APIENTRYP PFNGLVERTEX3HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); +typedef void (APIENTRYP PFNGLVERTEX4HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz); +typedef void (APIENTRYP PFNGLNORMAL3HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue); +typedef void (APIENTRYP PFNGLCOLOR3HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha); +typedef void (APIENTRYP PFNGLCOLOR4HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLTEXCOORD1HNVPROC) (GLhalfNV s); +typedef void (APIENTRYP PFNGLTEXCOORD1HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t); +typedef void (APIENTRYP PFNGLTEXCOORD2HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r); +typedef void (APIENTRYP PFNGLTEXCOORD3HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); +typedef void (APIENTRYP PFNGLTEXCOORD4HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog); +typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight); +typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); +#endif + +#ifndef GL_NV_pixel_data_range +#define GL_NV_pixel_data_range 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPixelDataRangeNV (GLenum target, GLsizei length, GLvoid *pointer); +GLAPI void APIENTRY glFlushPixelDataRangeNV (GLenum target); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, GLvoid *pointer); +typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target); +#endif + +#ifndef GL_NV_primitive_restart +#define GL_NV_primitive_restart 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPrimitiveRestartNV (void); +GLAPI void APIENTRY glPrimitiveRestartIndexNV (GLuint index); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPRIMITIVERESTARTNVPROC) (void); +typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index); +#endif + +#ifndef GL_NV_texture_expand_normal +#define GL_NV_texture_expand_normal 1 +#endif + +#ifndef GL_NV_vertex_program2 +#define GL_NV_vertex_program2 1 +#endif + +#ifndef GL_ATI_map_object_buffer +#define GL_ATI_map_object_buffer 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLvoid* APIENTRY glMapObjectBufferATI (GLuint buffer); +GLAPI void APIENTRY glUnmapObjectBufferATI (GLuint buffer); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLvoid* (APIENTRYP PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer); +#endif + +#ifndef GL_ATI_separate_stencil +#define GL_ATI_separate_stencil 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glStencilOpSeparateATI (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +GLAPI void APIENTRY glStencilFuncSeparateATI (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +#endif + +#ifndef GL_ATI_vertex_attrib_array_object +#define GL_ATI_vertex_attrib_array_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribArrayObjectATI (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); +GLAPI void APIENTRY glGetVertexAttribArrayObjectfvATI (GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVertexAttribArrayObjectivATI (GLuint index, GLenum pname, GLint *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params); +#endif + +#ifndef GL_OES_read_format +#define GL_OES_read_format 1 +#endif + +#ifndef GL_EXT_depth_bounds_test +#define GL_EXT_depth_bounds_test 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDepthBoundsEXT (GLclampd zmin, GLclampd zmax); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax); +#endif + +#ifndef GL_EXT_texture_mirror_clamp +#define GL_EXT_texture_mirror_clamp 1 +#endif + +#ifndef GL_EXT_blend_equation_separate +#define GL_EXT_blend_equation_separate 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendEquationSeparateEXT (GLenum modeRGB, GLenum modeAlpha); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha); +#endif + +#ifndef GL_MESA_pack_invert +#define GL_MESA_pack_invert 1 +#endif + +#ifndef GL_MESA_ycbcr_texture +#define GL_MESA_ycbcr_texture 1 +#endif + +#ifndef GL_EXT_pixel_buffer_object +#define GL_EXT_pixel_buffer_object 1 +#endif + +#ifndef GL_NV_fragment_program_option +#define GL_NV_fragment_program_option 1 +#endif + +#ifndef GL_NV_fragment_program2 +#define GL_NV_fragment_program2 1 +#endif + +#ifndef GL_NV_vertex_program2_option +#define GL_NV_vertex_program2_option 1 +#endif + +#ifndef GL_NV_vertex_program3 +#define GL_NV_vertex_program3 1 +#endif + +#ifndef GL_EXT_framebuffer_object +#define GL_EXT_framebuffer_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLboolean APIENTRY glIsRenderbufferEXT (GLuint renderbuffer); +GLAPI void APIENTRY glBindRenderbufferEXT (GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY glDeleteRenderbuffersEXT (GLsizei n, const GLuint *renderbuffers); +GLAPI void APIENTRY glGenRenderbuffersEXT (GLsizei n, GLuint *renderbuffers); +GLAPI void APIENTRY glRenderbufferStorageEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetRenderbufferParameterivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI GLboolean APIENTRY glIsFramebufferEXT (GLuint framebuffer); +GLAPI void APIENTRY glBindFramebufferEXT (GLenum target, GLuint framebuffer); +GLAPI void APIENTRY glDeleteFramebuffersEXT (GLsizei n, const GLuint *framebuffers); +GLAPI void APIENTRY glGenFramebuffersEXT (GLsizei n, GLuint *framebuffers); +GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT (GLenum target); +GLAPI void APIENTRY glFramebufferTexture1DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTexture2DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTexture3DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +GLAPI void APIENTRY glFramebufferRenderbufferEXT (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI void APIENTRY glGetFramebufferAttachmentParameterivEXT (GLenum target, GLenum attachment, GLenum pname, GLint *params); +GLAPI void APIENTRY glGenerateMipmapEXT (GLenum target); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer); +typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer); +typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer); +typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers); +typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers); +typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC) (GLenum target); +#endif + +#ifndef GL_GREMEDY_string_marker +#define GL_GREMEDY_string_marker 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glStringMarkerGREMEDY (GLsizei len, const GLvoid *string); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid *string); +#endif + +#ifndef GL_EXT_packed_depth_stencil +#define GL_EXT_packed_depth_stencil 1 +#endif + +#ifndef GL_EXT_stencil_clear_tag +#define GL_EXT_stencil_clear_tag 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glStencilClearTagEXT (GLsizei stencilTagBits, GLuint stencilClearTag); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLSTENCILCLEARTAGEXTPROC) (GLsizei stencilTagBits, GLuint stencilClearTag); +#endif + +#ifndef GL_EXT_texture_sRGB +#define GL_EXT_texture_sRGB 1 +#endif + +#ifndef GL_EXT_framebuffer_blit +#define GL_EXT_framebuffer_blit 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlitFramebufferEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#endif + +#ifndef GL_EXT_framebuffer_multisample +#define GL_EXT_framebuffer_multisample 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +#endif + +#ifndef GL_MESAX_texture_stack +#define GL_MESAX_texture_stack 1 +#endif + +#ifndef GL_EXT_timer_query +#define GL_EXT_timer_query 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64EXT *params); +GLAPI void APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64EXT *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params); +#endif + +#ifndef GL_EXT_gpu_program_parameters +#define GL_EXT_gpu_program_parameters 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramEnvParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params); +GLAPI void APIENTRY glProgramLocalParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params); +#endif + +#ifndef GL_APPLE_flush_buffer_range +#define GL_APPLE_flush_buffer_range 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBufferParameteriAPPLE (GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glFlushMappedBufferRangeAPPLE (GLenum target, GLintptr offset, GLsizeiptr size); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size); +#endif + +#ifndef GL_NV_gpu_program4 +#define GL_NV_gpu_program4 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramLocalParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glProgramLocalParameterI4ivNV (GLenum target, GLuint index, const GLint *params); +GLAPI void APIENTRY glProgramLocalParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params); +GLAPI void APIENTRY glProgramLocalParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY glProgramLocalParameterI4uivNV (GLenum target, GLuint index, const GLuint *params); +GLAPI void APIENTRY glProgramLocalParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params); +GLAPI void APIENTRY glProgramEnvParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glProgramEnvParameterI4ivNV (GLenum target, GLuint index, const GLint *params); +GLAPI void APIENTRY glProgramEnvParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params); +GLAPI void APIENTRY glProgramEnvParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY glProgramEnvParameterI4uivNV (GLenum target, GLuint index, const GLuint *params); +GLAPI void APIENTRY glProgramEnvParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params); +GLAPI void APIENTRY glGetProgramLocalParameterIivNV (GLenum target, GLuint index, GLint *params); +GLAPI void APIENTRY glGetProgramLocalParameterIuivNV (GLenum target, GLuint index, GLuint *params); +GLAPI void APIENTRY glGetProgramEnvParameterIivNV (GLenum target, GLuint index, GLint *params); +GLAPI void APIENTRY glGetProgramEnvParameterIuivNV (GLenum target, GLuint index, GLuint *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params); +#endif + +#ifndef GL_NV_geometry_program4 +#define GL_NV_geometry_program4 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramVertexLimitNV (GLenum target, GLint limit); +GLAPI void APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +#endif + +#ifndef GL_EXT_geometry_shader4 +#define GL_EXT_geometry_shader4 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); +#endif + +#ifndef GL_NV_vertex_program4 +#define GL_NV_vertex_program4 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribI1iEXT (GLuint index, GLint x); +GLAPI void APIENTRY glVertexAttribI2iEXT (GLuint index, GLint x, GLint y); +GLAPI void APIENTRY glVertexAttribI3iEXT (GLuint index, GLint x, GLint y, GLint z); +GLAPI void APIENTRY glVertexAttribI4iEXT (GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glVertexAttribI1uiEXT (GLuint index, GLuint x); +GLAPI void APIENTRY glVertexAttribI2uiEXT (GLuint index, GLuint x, GLuint y); +GLAPI void APIENTRY glVertexAttribI3uiEXT (GLuint index, GLuint x, GLuint y, GLuint z); +GLAPI void APIENTRY glVertexAttribI4uiEXT (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY glVertexAttribI1ivEXT (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI2ivEXT (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI3ivEXT (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI4ivEXT (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI1uivEXT (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI2uivEXT (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI3uivEXT (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI4uivEXT (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI4bvEXT (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttribI4svEXT (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttribI4ubvEXT (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttribI4usvEXT (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttribIPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glGetVertexAttribIivEXT (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribIuivEXT (GLuint index, GLenum pname, GLuint *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params); +#endif + +#ifndef GL_EXT_gpu_shader4 +#define GL_EXT_gpu_shader4 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetUniformuivEXT (GLuint program, GLint location, GLuint *params); +GLAPI void APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name); +GLAPI GLint APIENTRY glGetFragDataLocationEXT (GLuint program, const GLchar *name); +GLAPI void APIENTRY glUniform1uiEXT (GLint location, GLuint v0); +GLAPI void APIENTRY glUniform2uiEXT (GLint location, GLuint v0, GLuint v1); +GLAPI void APIENTRY glUniform3uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI void APIENTRY glUniform4uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI void APIENTRY glUniform1uivEXT (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform2uivEXT (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform3uivEXT (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform4uivEXT (GLint location, GLsizei count, const GLuint *value); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params); +typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +#endif + +#ifndef GL_EXT_draw_instanced +#define GL_EXT_draw_instanced 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount); +GLAPI void APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); +#endif + +#ifndef GL_EXT_packed_float +#define GL_EXT_packed_float 1 +#endif + +#ifndef GL_EXT_texture_array +#define GL_EXT_texture_array 1 +#endif + +#ifndef GL_EXT_texture_buffer_object +#define GL_EXT_texture_buffer_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer); +#endif + +#ifndef GL_EXT_texture_compression_latc +#define GL_EXT_texture_compression_latc 1 +#endif + +#ifndef GL_EXT_texture_compression_rgtc +#define GL_EXT_texture_compression_rgtc 1 +#endif + +#ifndef GL_EXT_texture_shared_exponent +#define GL_EXT_texture_shared_exponent 1 +#endif + +#ifndef GL_NV_depth_buffer_float +#define GL_NV_depth_buffer_float 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDepthRangedNV (GLdouble zNear, GLdouble zFar); +GLAPI void APIENTRY glClearDepthdNV (GLdouble depth); +GLAPI void APIENTRY glDepthBoundsdNV (GLdouble zmin, GLdouble zmax); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar); +typedef void (APIENTRYP PFNGLCLEARDEPTHDNVPROC) (GLdouble depth); +typedef void (APIENTRYP PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax); +#endif + +#ifndef GL_NV_fragment_program4 +#define GL_NV_fragment_program4 1 +#endif + +#ifndef GL_NV_framebuffer_multisample_coverage +#define GL_NV_framebuffer_multisample_coverage 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +#endif + +#ifndef GL_EXT_framebuffer_sRGB +#define GL_EXT_framebuffer_sRGB 1 +#endif + +#ifndef GL_NV_geometry_shader4 +#define GL_NV_geometry_shader4 1 +#endif + +#ifndef GL_NV_parameter_buffer_object +#define GL_NV_parameter_buffer_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramBufferParametersfvNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params); +GLAPI void APIENTRY glProgramBufferParametersIivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params); +GLAPI void APIENTRY glProgramBufferParametersIuivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params); +typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params); +#endif + +#ifndef GL_EXT_draw_buffers2 +#define GL_EXT_draw_buffers2 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorMaskIndexedEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +GLAPI void APIENTRY glGetBooleanIndexedvEXT (GLenum target, GLuint index, GLboolean *data); +GLAPI void APIENTRY glGetIntegerIndexedvEXT (GLenum target, GLuint index, GLint *data); +GLAPI void APIENTRY glEnableIndexedEXT (GLenum target, GLuint index); +GLAPI void APIENTRY glDisableIndexedEXT (GLenum target, GLuint index); +GLAPI GLboolean APIENTRY glIsEnabledIndexedEXT (GLenum target, GLuint index); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +typedef void (APIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data); +typedef void (APIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data); +typedef void (APIENTRYP PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index); +typedef GLboolean (APIENTRYP PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index); +#endif + +#ifndef GL_NV_transform_feedback +#define GL_NV_transform_feedback 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginTransformFeedbackNV (GLenum primitiveMode); +GLAPI void APIENTRY glEndTransformFeedbackNV (void); +GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLuint count, const GLint *attribs, GLenum bufferMode); +GLAPI void APIENTRY glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +GLAPI void APIENTRY glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer); +GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode); +GLAPI void APIENTRY glActiveVaryingNV (GLuint program, const GLchar *name); +GLAPI GLint APIENTRY glGetVaryingLocationNV (GLuint program, const GLchar *name); +GLAPI void APIENTRY glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint *location); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode); +typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode); +typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode); +typedef void (APIENTRYP PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location); +#endif + +#ifndef GL_EXT_bindable_uniform +#define GL_EXT_bindable_uniform 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUniformBufferEXT (GLuint program, GLint location, GLuint buffer); +GLAPI GLint APIENTRY glGetUniformBufferSizeEXT (GLuint program, GLint location); +GLAPI GLintptr APIENTRY glGetUniformOffsetEXT (GLuint program, GLint location); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer); +typedef GLint (APIENTRYP PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location); +typedef GLintptr (APIENTRYP PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location); +#endif + +#ifndef GL_EXT_texture_integer +#define GL_EXT_texture_integer 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY glClearColorIiEXT (GLint red, GLint green, GLint blue, GLint alpha); +GLAPI void APIENTRY glClearColorIuiEXT (GLuint red, GLuint green, GLuint blue, GLuint alpha); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha); +typedef void (APIENTRYP PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha); +#endif + +#ifndef GL_GREMEDY_frame_terminator +#define GL_GREMEDY_frame_terminator 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFrameTerminatorGREMEDY (void); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC) (void); +#endif + +#ifndef GL_NV_conditional_render +#define GL_NV_conditional_render 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode); +GLAPI void APIENTRY glEndConditionalRenderNV (void); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode); +typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void); +#endif + +#ifndef GL_NV_present_video +#define GL_NV_present_video 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPresentFrameKeyedNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); +GLAPI void APIENTRY glPresentFrameDualFillNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); +GLAPI void APIENTRY glGetVideoivNV (GLuint video_slot, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVideouivNV (GLuint video_slot, GLenum pname, GLuint *params); +GLAPI void APIENTRY glGetVideoi64vNV (GLuint video_slot, GLenum pname, GLint64EXT *params); +GLAPI void APIENTRY glGetVideoui64vNV (GLuint video_slot, GLenum pname, GLuint64EXT *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); +typedef void (APIENTRYP PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); +typedef void (APIENTRYP PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT *params); +typedef void (APIENTRYP PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT *params); +#endif + +#ifndef GL_EXT_transform_feedback +#define GL_EXT_transform_feedback 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginTransformFeedbackEXT (GLenum primitiveMode); +GLAPI void APIENTRY glEndTransformFeedbackEXT (void); +GLAPI void APIENTRY glBindBufferRangeEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glBindBufferOffsetEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +GLAPI void APIENTRY glBindBufferBaseEXT (GLenum target, GLuint index, GLuint buffer); +GLAPI void APIENTRY glTransformFeedbackVaryingsEXT (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode); +GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode); +typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void); +typedef void (APIENTRYP PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +typedef void (APIENTRYP PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +#endif + +#ifndef GL_EXT_direct_state_access +#define GL_EXT_direct_state_access 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glClientAttribDefaultEXT (GLbitfield mask); +GLAPI void APIENTRY glPushClientAttribDefaultEXT (GLbitfield mask); +GLAPI void APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m); +GLAPI void APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m); +GLAPI void APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m); +GLAPI void APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m); +GLAPI void APIENTRY glMatrixLoadIdentityEXT (GLenum mode); +GLAPI void APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI void APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI void APIENTRY glMatrixPopEXT (GLenum mode); +GLAPI void APIENTRY glMatrixPushEXT (GLenum mode); +GLAPI void APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m); +GLAPI void APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m); +GLAPI void APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m); +GLAPI void APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m); +GLAPI void APIENTRY glTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void APIENTRY glCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI void APIENTRY glCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); +GLAPI void APIENTRY glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params); +GLAPI void APIENTRY glTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glMultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glMultiTexParameteriEXT (GLenum texunit, GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void APIENTRY glCopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI void APIENTRY glCopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); +GLAPI void APIENTRY glGetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params); +GLAPI void APIENTRY glMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture); +GLAPI void APIENTRY glEnableClientStateIndexedEXT (GLenum array, GLuint index); +GLAPI void APIENTRY glDisableClientStateIndexedEXT (GLenum array, GLuint index); +GLAPI void APIENTRY glMultiTexCoordPointerEXT (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glMultiTexEnvfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glMultiTexEnviEXT (GLenum texunit, GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glMultiTexGendEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); +GLAPI void APIENTRY glMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params); +GLAPI void APIENTRY glMultiTexGenfEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); +GLAPI void APIENTRY glMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glMultiTexGeniEXT (GLenum texunit, GLenum coord, GLenum pname, GLint param); +GLAPI void APIENTRY glMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, const GLint *params); +GLAPI void APIENTRY glGetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glGetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetFloatIndexedvEXT (GLenum target, GLuint index, GLfloat *data); +GLAPI void APIENTRY glGetDoubleIndexedvEXT (GLenum target, GLuint index, GLdouble *data); +GLAPI void APIENTRY glGetPointerIndexedvEXT (GLenum target, GLuint index, GLvoid* *data); +GLAPI void APIENTRY glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint lod, GLvoid *img); +GLAPI void APIENTRY glCompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glCompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glGetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint lod, GLvoid *img); +GLAPI void APIENTRY glNamedProgramStringEXT (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string); +GLAPI void APIENTRY glNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glNamedProgramLocalParameter4dvEXT (GLuint program, GLenum target, GLuint index, const GLdouble *params); +GLAPI void APIENTRY glNamedProgramLocalParameter4fEXT (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glNamedProgramLocalParameter4fvEXT (GLuint program, GLenum target, GLuint index, const GLfloat *params); +GLAPI void APIENTRY glGetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble *params); +GLAPI void APIENTRY glGetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat *params); +GLAPI void APIENTRY glGetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, GLvoid *string); +GLAPI void APIENTRY glNamedProgramLocalParameters4fvEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params); +GLAPI void APIENTRY glNamedProgramLocalParameterI4iEXT (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glNamedProgramLocalParameterI4ivEXT (GLuint program, GLenum target, GLuint index, const GLint *params); +GLAPI void APIENTRY glNamedProgramLocalParametersI4ivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params); +GLAPI void APIENTRY glNamedProgramLocalParameterI4uiEXT (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY glNamedProgramLocalParameterI4uivEXT (GLuint program, GLenum target, GLuint index, const GLuint *params); +GLAPI void APIENTRY glNamedProgramLocalParametersI4uivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params); +GLAPI void APIENTRY glGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint *params); +GLAPI void APIENTRY glGetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint *params); +GLAPI void APIENTRY glTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY glGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY glMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY glGetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0); +GLAPI void APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0); +GLAPI void APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0); +GLAPI void APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1); +GLAPI void APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI void APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI void APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage); +GLAPI void APIENTRY glNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data); +GLAPI GLvoid* APIENTRY glMapNamedBufferEXT (GLuint buffer, GLenum access); +GLAPI GLboolean APIENTRY glUnmapNamedBufferEXT (GLuint buffer); +GLAPI void APIENTRY glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, GLvoid* *params); +GLAPI void APIENTRY glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data); +GLAPI void APIENTRY glTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); +GLAPI void APIENTRY glMultiTexBufferEXT (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); +GLAPI void APIENTRY glNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint *params); +GLAPI GLenum APIENTRY glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target); +GLAPI void APIENTRY glNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glNamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +GLAPI void APIENTRY glNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); +GLAPI void APIENTRY glGenerateTextureMipmapEXT (GLuint texture, GLenum target); +GLAPI void APIENTRY glGenerateMultiTexMipmapEXT (GLenum texunit, GLenum target); +GLAPI void APIENTRY glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode); +GLAPI void APIENTRY glFramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const GLenum *bufs); +GLAPI void APIENTRY glFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode); +GLAPI void APIENTRY glGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +GLAPI void APIENTRY glNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI void APIENTRY glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); +GLAPI void APIENTRY glTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY glMultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); +typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); +typedef void (APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +typedef void (APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +typedef void (APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture); +typedef void (APIENTRYP PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); +typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); +typedef void (APIENTRYP PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); +typedef void (APIENTRYP PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params); +typedef void (APIENTRYP PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat *data); +typedef void (APIENTRYP PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble *data); +typedef void (APIENTRYP PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLvoid* *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint lod, GLvoid *img); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint lod, GLvoid *img); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, GLvoid *string); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint *params); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage); +typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data); +typedef GLvoid* (APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access); +typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, GLvoid* *params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data); +typedef void (APIENTRYP PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint *params); +typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target); +typedef void (APIENTRYP PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target); +typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); +typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs); +typedef void (APIENTRYP PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); +typedef void (APIENTRYP PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer); +#endif + +#ifndef GL_EXT_vertex_array_bgra +#define GL_EXT_vertex_array_bgra 1 +#endif + +#ifndef GL_EXT_texture_swizzle +#define GL_EXT_texture_swizzle 1 +#endif + +#ifndef GL_NV_explicit_multisample +#define GL_NV_explicit_multisample 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetMultisamplefvNV (GLenum pname, GLuint index, GLfloat *val); +GLAPI void APIENTRY glSampleMaskIndexedNV (GLuint index, GLbitfield mask); +GLAPI void APIENTRY glTexRenderbufferNV (GLenum target, GLuint renderbuffer); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat *val); +typedef void (APIENTRYP PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask); +typedef void (APIENTRYP PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer); +#endif + +#ifndef GL_NV_transform_feedback2 +#define GL_NV_transform_feedback2 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindTransformFeedbackNV (GLenum target, GLuint id); +GLAPI void APIENTRY glDeleteTransformFeedbacksNV (GLsizei n, const GLuint *ids); +GLAPI void APIENTRY glGenTransformFeedbacksNV (GLsizei n, GLuint *ids); +GLAPI GLboolean APIENTRY glIsTransformFeedbackNV (GLuint id); +GLAPI void APIENTRY glPauseTransformFeedbackNV (void); +GLAPI void APIENTRY glResumeTransformFeedbackNV (void); +GLAPI void APIENTRY glDrawTransformFeedbackNV (GLenum mode, GLuint id); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint *ids); +typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id); +typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void); +typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void); +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id); +#endif + +#ifndef GL_ATI_meminfo +#define GL_ATI_meminfo 1 +#endif + +#ifndef GL_AMD_performance_monitor +#define GL_AMD_performance_monitor 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); +GLAPI void APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); +GLAPI void APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); +GLAPI void APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); +GLAPI void APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data); +GLAPI void APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); +GLAPI void APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); +GLAPI void APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); +GLAPI void APIENTRY glBeginPerfMonitorAMD (GLuint monitor); +GLAPI void APIENTRY glEndPerfMonitorAMD (GLuint monitor); +GLAPI void APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); +typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data); +typedef void (APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); +typedef void (APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); +typedef void (APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); +typedef void (APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); +typedef void (APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); +#endif + +#ifndef GL_AMD_texture_texture4 +#define GL_AMD_texture_texture4 1 +#endif + +#ifndef GL_AMD_vertex_shader_tesselator +#define GL_AMD_vertex_shader_tesselator 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTessellationFactorAMD (GLfloat factor); +GLAPI void APIENTRY glTessellationModeAMD (GLenum mode); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor); +typedef void (APIENTRYP PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode); +#endif + +#ifndef GL_EXT_provoking_vertex +#define GL_EXT_provoking_vertex 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProvokingVertexEXT (GLenum mode); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode); +#endif + +#ifndef GL_EXT_texture_snorm +#define GL_EXT_texture_snorm 1 +#endif + +#ifndef GL_AMD_draw_buffers_blend +#define GL_AMD_draw_buffers_blend 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendFuncIndexedAMD (GLuint buf, GLenum src, GLenum dst); +GLAPI void APIENTRY glBlendFuncSeparateIndexedAMD (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +GLAPI void APIENTRY glBlendEquationIndexedAMD (GLuint buf, GLenum mode); +GLAPI void APIENTRY glBlendEquationSeparateIndexedAMD (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +typedef void (APIENTRYP PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode); +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +#endif + +#ifndef GL_APPLE_texture_range +#define GL_APPLE_texture_range 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTextureRangeAPPLE (GLenum target, GLsizei length, const GLvoid *pointer); +GLAPI void APIENTRY glGetTexParameterPointervAPPLE (GLenum target, GLenum pname, GLvoid* *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, GLvoid* *params); +#endif + +#ifndef GL_APPLE_float_pixels +#define GL_APPLE_float_pixels 1 +#endif + +#ifndef GL_APPLE_vertex_program_evaluators +#define GL_APPLE_vertex_program_evaluators 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glEnableVertexAttribAPPLE (GLuint index, GLenum pname); +GLAPI void APIENTRY glDisableVertexAttribAPPLE (GLuint index, GLenum pname); +GLAPI GLboolean APIENTRY glIsVertexAttribEnabledAPPLE (GLuint index, GLenum pname); +GLAPI void APIENTRY glMapVertexAttrib1dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); +GLAPI void APIENTRY glMapVertexAttrib1fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); +GLAPI void APIENTRY glMapVertexAttrib2dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); +GLAPI void APIENTRY glMapVertexAttrib2fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); +typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); +typedef GLboolean (APIENTRYP PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname); +typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); +typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); +typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); +typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); +#endif + +#ifndef GL_APPLE_aux_depth_stencil +#define GL_APPLE_aux_depth_stencil 1 +#endif + +#ifndef GL_APPLE_object_purgeable +#define GL_APPLE_object_purgeable 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLenum APIENTRY glObjectPurgeableAPPLE (GLenum objectType, GLuint name, GLenum option); +GLAPI GLenum APIENTRY glObjectUnpurgeableAPPLE (GLenum objectType, GLuint name, GLenum option); +GLAPI void APIENTRY glGetObjectParameterivAPPLE (GLenum objectType, GLuint name, GLenum pname, GLint *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLenum (APIENTRYP PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); +typedef GLenum (APIENTRYP PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); +typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint *params); +#endif + +#ifndef GL_APPLE_row_bytes +#define GL_APPLE_row_bytes 1 +#endif + +#ifndef GL_APPLE_rgb_422 +#define GL_APPLE_rgb_422 1 +#endif + +#ifndef GL_NV_video_capture +#define GL_NV_video_capture 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginVideoCaptureNV (GLuint video_capture_slot); +GLAPI void APIENTRY glBindVideoCaptureStreamBufferNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); +GLAPI void APIENTRY glBindVideoCaptureStreamTextureNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); +GLAPI void APIENTRY glEndVideoCaptureNV (GLuint video_capture_slot); +GLAPI void APIENTRY glGetVideoCaptureivNV (GLuint video_capture_slot, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVideoCaptureStreamivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVideoCaptureStreamfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVideoCaptureStreamdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params); +GLAPI GLenum APIENTRY glVideoCaptureNV (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time); +GLAPI void APIENTRY glVideoCaptureStreamParameterivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params); +GLAPI void APIENTRY glVideoCaptureStreamParameterfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glVideoCaptureStreamParameterdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot); +typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); +typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); +typedef void (APIENTRYP PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot); +typedef void (APIENTRYP PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params); +typedef GLenum (APIENTRYP PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time); +typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params); +#endif + +#ifndef GL_NV_copy_image +#define GL_NV_copy_image 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCopyImageSubDataNV (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); +#endif + +#ifndef GL_EXT_separate_shader_objects +#define GL_EXT_separate_shader_objects 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUseShaderProgramEXT (GLenum type, GLuint program); +GLAPI void APIENTRY glActiveProgramEXT (GLuint program); +GLAPI GLuint APIENTRY glCreateShaderProgramEXT (GLenum type, const GLchar *string); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program); +typedef void (APIENTRYP PFNGLACTIVEPROGRAMEXTPROC) (GLuint program); +typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar *string); +#endif + +#ifndef GL_NV_parameter_buffer_object2 +#define GL_NV_parameter_buffer_object2 1 +#endif + +#ifndef GL_NV_shader_buffer_load +#define GL_NV_shader_buffer_load 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMakeBufferResidentNV (GLenum target, GLenum access); +GLAPI void APIENTRY glMakeBufferNonResidentNV (GLenum target); +GLAPI GLboolean APIENTRY glIsBufferResidentNV (GLenum target); +GLAPI void APIENTRY glMakeNamedBufferResidentNV (GLuint buffer, GLenum access); +GLAPI void APIENTRY glMakeNamedBufferNonResidentNV (GLuint buffer); +GLAPI GLboolean APIENTRY glIsNamedBufferResidentNV (GLuint buffer); +GLAPI void APIENTRY glGetBufferParameterui64vNV (GLenum target, GLenum pname, GLuint64EXT *params); +GLAPI void APIENTRY glGetNamedBufferParameterui64vNV (GLuint buffer, GLenum pname, GLuint64EXT *params); +GLAPI void APIENTRY glGetIntegerui64vNV (GLenum value, GLuint64EXT *result); +GLAPI void APIENTRY glUniformui64NV (GLint location, GLuint64EXT value); +GLAPI void APIENTRY glUniformui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params); +GLAPI void APIENTRY glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT value); +GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access); +typedef void (APIENTRYP PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target); +typedef GLboolean (APIENTRYP PFNGLISBUFFERRESIDENTNVPROC) (GLenum target); +typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access); +typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer); +typedef GLboolean (APIENTRYP PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT *params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT *params); +typedef void (APIENTRYP PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT *result); +typedef void (APIENTRYP PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value); +typedef void (APIENTRYP PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +#endif + +#ifndef GL_NV_vertex_buffer_unified_memory +#define GL_NV_vertex_buffer_unified_memory 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); +GLAPI void APIENTRY glVertexFormatNV (GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glNormalFormatNV (GLenum type, GLsizei stride); +GLAPI void APIENTRY glColorFormatNV (GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glIndexFormatNV (GLenum type, GLsizei stride); +GLAPI void APIENTRY glTexCoordFormatNV (GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glEdgeFlagFormatNV (GLsizei stride); +GLAPI void APIENTRY glSecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glFogCoordFormatNV (GLenum type, GLsizei stride); +GLAPI void APIENTRY glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); +GLAPI void APIENTRY glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glGetIntegerui64i_vNV (GLenum value, GLuint index, GLuint64EXT *result); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); +typedef void (APIENTRYP PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride); +typedef void (APIENTRYP PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); +typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result); +#endif + +#ifndef GL_NV_texture_barrier +#define GL_NV_texture_barrier 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTextureBarrierNV (void); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTEXTUREBARRIERNVPROC) (void); +#endif + +#ifndef GL_AMD_shader_stencil_export +#define GL_AMD_shader_stencil_export 1 +#endif + +#ifndef GL_AMD_seamless_cubemap_per_texture +#define GL_AMD_seamless_cubemap_per_texture 1 +#endif + + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/make/stub_includes/opengl/GL3_/gl3.h b/make/stub_includes/opengl/GL3_/gl3.h new file mode 100755 index 000000000..8bdff4644 --- /dev/null +++ b/make/stub_includes/opengl/GL3_/gl3.h @@ -0,0 +1,1659 @@ +#ifndef __gl3_h_ +#define __gl3_h_ + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** Copyright (c) 2007-2009 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +/* This is a draft release of gl3.h, a new header intended for use with + * core OpenGL 3.1 implementations. The current version is always + * available at http://www.opengl.org/registry/ . Please don't package + * gl3.h for release with other software until it's out of draft status. + * The structure of the file may change significantly, and the details + * will probably change slightly as we make sure exactly the right set + * of interfaces is included. + * + * gl3.h last updated on $Date: 2009-05-05 15:53:39 -0700 (Tue, 05 May 2009) $ + * + * RELEASE NOTES + * + * gl3.h should be placed under a directory 'GL3' and included as + * ''. + * + * gl3.h only includes interfaces supported in a core OpenGL 3.1 + * implementation, as well as interfaces for a few ARB extensions which + * have identical enums and entry points. It does not, and never will + * include functionality removed from core OpenGL 3.1, such as + * fixed-function vertex and fragment processing. + * + * Implementations of OpenGL 3.1 supporting the optional + * GL_ARB_compatibility extension continue to provide that functionality, + * and source code requiring it should use the traditional and + * headers instead of . + * + * It is not possible to #include both and either of + * or in the same source file. + * + * We welcome feedback on gl3.h. Please register for the Khronos Bugzilla + * (www.khronos.org/bugzilla) and file issues there under product + * "OpenGL", category "Registry". Feedback on the opengl.org forums + * may not be responded to in a timely fashion. + */ + +/* Function declaration macros - to move into glplatform.h */ + +#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) +#define __WIN32__ +#endif + +#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) +# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ +# define GLAPI __declspec(dllexport) +# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ +# define GLAPI __declspec(dllimport) +# else /* for use with static link lib build of Win32 edition only */ +# define GLAPI extern +# endif /* _STATIC_MESA support */ +# define APIENTRY __stdcall +#else +/* non-Windows compilation */ +# define GLAPI extern +# define APIENTRY +#endif /* WIN32 / CYGWIN bracket */ + +#ifndef APIENTRYP +# define APIENTRYP APIENTRY* +#endif + +#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__) +# define PRAGMA_EXPORT_SUPPORTED 1 +#endif + +/* + * WINDOWS: Include windows.h here to define APIENTRY. + * It is also useful when applications include this file by + * including only glut.h, since glut.h depends on windows.h. + * Applications needing to include windows.h with parms other + * than "WIN32_LEAN_AND_MEAN" may include windows.h before + * glut.h or gl.h. + */ +#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) +#define WIN32_LEAN_AND_MEAN 1 +#include +#endif + +#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__) +#include +#endif + +#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED +#pragma import on +#endif + +#ifdef CENTERLINE_CLPP +#define signed +#endif + +#if defined(PRAGMA_EXPORT_SUPPORTED) +#pragma export on +#endif + +/* + * End system-specific stuff. + **********************************************************************/ + +/* Base GL types */ + +typedef unsigned int GLenum; +typedef unsigned char GLboolean; +typedef unsigned int GLbitfield; +typedef signed char GLbyte; +typedef short GLshort; +typedef int GLint; +typedef int GLsizei; +typedef unsigned char GLubyte; +typedef unsigned short GLushort; +typedef unsigned int GLuint; +typedef float GLfloat; +typedef float GLclampf; +typedef double GLdouble; +typedef double GLclampd; +typedef void GLvoid; + +/*************************************************************/ + +#ifndef GL_VERSION_1_1 +/* AttribMask */ +#define GL_DEPTH_BUFFER_BIT 0x00000100 +#define GL_STENCIL_BUFFER_BIT 0x00000400 +#define GL_COLOR_BUFFER_BIT 0x00004000 +/* Boolean */ +#define GL_FALSE 0 +#define GL_TRUE 1 +/* BeginMode */ +#define GL_POINTS 0x0000 +#define GL_LINES 0x0001 +#define GL_LINE_LOOP 0x0002 +#define GL_LINE_STRIP 0x0003 +#define GL_TRIANGLES 0x0004 +#define GL_TRIANGLE_STRIP 0x0005 +#define GL_TRIANGLE_FAN 0x0006 +/* AlphaFunction */ +#define GL_NEVER 0x0200 +#define GL_LESS 0x0201 +#define GL_EQUAL 0x0202 +#define GL_LEQUAL 0x0203 +#define GL_GREATER 0x0204 +#define GL_NOTEQUAL 0x0205 +#define GL_GEQUAL 0x0206 +#define GL_ALWAYS 0x0207 +/* BlendingFactorDest */ +#define GL_ZERO 0 +#define GL_ONE 1 +#define GL_SRC_COLOR 0x0300 +#define GL_ONE_MINUS_SRC_COLOR 0x0301 +#define GL_SRC_ALPHA 0x0302 +#define GL_ONE_MINUS_SRC_ALPHA 0x0303 +#define GL_DST_ALPHA 0x0304 +#define GL_ONE_MINUS_DST_ALPHA 0x0305 +/* BlendingFactorSrc */ +#define GL_DST_COLOR 0x0306 +#define GL_ONE_MINUS_DST_COLOR 0x0307 +#define GL_SRC_ALPHA_SATURATE 0x0308 +/* DrawBufferMode */ +#define GL_NONE 0 +#define GL_FRONT_LEFT 0x0400 +#define GL_FRONT_RIGHT 0x0401 +#define GL_BACK_LEFT 0x0402 +#define GL_BACK_RIGHT 0x0403 +#define GL_FRONT 0x0404 +#define GL_BACK 0x0405 +#define GL_LEFT 0x0406 +#define GL_RIGHT 0x0407 +#define GL_FRONT_AND_BACK 0x0408 +/* ErrorCode */ +#define GL_NO_ERROR 0 +#define GL_INVALID_ENUM 0x0500 +#define GL_INVALID_VALUE 0x0501 +#define GL_INVALID_OPERATION 0x0502 +#define GL_OUT_OF_MEMORY 0x0505 +/* FrontFaceDirection */ +#define GL_CW 0x0900 +#define GL_CCW 0x0901 +/* GetPName */ +#define GL_POINT_SIZE 0x0B11 +#define GL_POINT_SIZE_RANGE 0x0B12 +#define GL_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_LINE_SMOOTH 0x0B20 +#define GL_LINE_WIDTH 0x0B21 +#define GL_LINE_WIDTH_RANGE 0x0B22 +#define GL_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_POLYGON_SMOOTH 0x0B41 +#define GL_CULL_FACE 0x0B44 +#define GL_CULL_FACE_MODE 0x0B45 +#define GL_FRONT_FACE 0x0B46 +#define GL_DEPTH_RANGE 0x0B70 +#define GL_DEPTH_TEST 0x0B71 +#define GL_DEPTH_WRITEMASK 0x0B72 +#define GL_DEPTH_CLEAR_VALUE 0x0B73 +#define GL_DEPTH_FUNC 0x0B74 +#define GL_STENCIL_TEST 0x0B90 +#define GL_STENCIL_CLEAR_VALUE 0x0B91 +#define GL_STENCIL_FUNC 0x0B92 +#define GL_STENCIL_VALUE_MASK 0x0B93 +#define GL_STENCIL_FAIL 0x0B94 +#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 +#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 +#define GL_STENCIL_REF 0x0B97 +#define GL_STENCIL_WRITEMASK 0x0B98 +#define GL_VIEWPORT 0x0BA2 +#define GL_DITHER 0x0BD0 +#define GL_BLEND_DST 0x0BE0 +#define GL_BLEND_SRC 0x0BE1 +#define GL_BLEND 0x0BE2 +#define GL_LOGIC_OP_MODE 0x0BF0 +#define GL_COLOR_LOGIC_OP 0x0BF2 +#define GL_DRAW_BUFFER 0x0C01 +#define GL_READ_BUFFER 0x0C02 +#define GL_SCISSOR_BOX 0x0C10 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_COLOR_CLEAR_VALUE 0x0C22 +#define GL_COLOR_WRITEMASK 0x0C23 +#define GL_DOUBLEBUFFER 0x0C32 +#define GL_STEREO 0x0C33 +#define GL_LINE_SMOOTH_HINT 0x0C52 +#define GL_POLYGON_SMOOTH_HINT 0x0C53 +#define GL_UNPACK_SWAP_BYTES 0x0CF0 +#define GL_UNPACK_LSB_FIRST 0x0CF1 +#define GL_UNPACK_ROW_LENGTH 0x0CF2 +#define GL_UNPACK_SKIP_ROWS 0x0CF3 +#define GL_UNPACK_SKIP_PIXELS 0x0CF4 +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_PACK_SWAP_BYTES 0x0D00 +#define GL_PACK_LSB_FIRST 0x0D01 +#define GL_PACK_ROW_LENGTH 0x0D02 +#define GL_PACK_SKIP_ROWS 0x0D03 +#define GL_PACK_SKIP_PIXELS 0x0D04 +#define GL_PACK_ALIGNMENT 0x0D05 +#define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_MAX_VIEWPORT_DIMS 0x0D3A +#define GL_SUBPIXEL_BITS 0x0D50 +#define GL_TEXTURE_1D 0x0DE0 +#define GL_TEXTURE_2D 0x0DE1 +#define GL_POLYGON_OFFSET_UNITS 0x2A00 +#define GL_POLYGON_OFFSET_POINT 0x2A01 +#define GL_POLYGON_OFFSET_LINE 0x2A02 +#define GL_POLYGON_OFFSET_FILL 0x8037 +#define GL_POLYGON_OFFSET_FACTOR 0x8038 +#define GL_TEXTURE_BINDING_1D 0x8068 +#define GL_TEXTURE_BINDING_2D 0x8069 +/* GetTextureParameter */ +#define GL_TEXTURE_WIDTH 0x1000 +#define GL_TEXTURE_HEIGHT 0x1001 +#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 +#define GL_TEXTURE_BORDER_COLOR 0x1004 +#define GL_TEXTURE_BORDER 0x1005 +#define GL_TEXTURE_RED_SIZE 0x805C +#define GL_TEXTURE_GREEN_SIZE 0x805D +#define GL_TEXTURE_BLUE_SIZE 0x805E +#define GL_TEXTURE_ALPHA_SIZE 0x805F +/* HintMode */ +#define GL_DONT_CARE 0x1100 +#define GL_FASTEST 0x1101 +#define GL_NICEST 0x1102 +/* DataType */ +#define GL_BYTE 0x1400 +#define GL_UNSIGNED_BYTE 0x1401 +#define GL_SHORT 0x1402 +#define GL_UNSIGNED_SHORT 0x1403 +#define GL_INT 0x1404 +#define GL_UNSIGNED_INT 0x1405 +#define GL_FLOAT 0x1406 +#define GL_DOUBLE 0x140A +/* LogicOp */ +#define GL_CLEAR 0x1500 +#define GL_AND 0x1501 +#define GL_AND_REVERSE 0x1502 +#define GL_COPY 0x1503 +#define GL_AND_INVERTED 0x1504 +#define GL_NOOP 0x1505 +#define GL_XOR 0x1506 +#define GL_OR 0x1507 +#define GL_NOR 0x1508 +#define GL_EQUIV 0x1509 +#define GL_INVERT 0x150A +#define GL_OR_REVERSE 0x150B +#define GL_COPY_INVERTED 0x150C +#define GL_OR_INVERTED 0x150D +#define GL_NAND 0x150E +#define GL_SET 0x150F +/* MatrixMode (for gl3.h, FBO attachment type) */ +#define GL_TEXTURE 0x1702 +/* PixelCopyType */ +#define GL_COLOR 0x1800 +#define GL_DEPTH 0x1801 +#define GL_STENCIL 0x1802 +/* PixelFormat */ +#define GL_STENCIL_INDEX 0x1901 +#define GL_DEPTH_COMPONENT 0x1902 +#define GL_RED 0x1903 +#define GL_GREEN 0x1904 +#define GL_BLUE 0x1905 +#define GL_ALPHA 0x1906 +#define GL_RGB 0x1907 +#define GL_RGBA 0x1908 +/* PolygonMode */ +#define GL_POINT 0x1B00 +#define GL_LINE 0x1B01 +#define GL_FILL 0x1B02 +/* StencilOp */ +#define GL_KEEP 0x1E00 +#define GL_REPLACE 0x1E01 +#define GL_INCR 0x1E02 +#define GL_DECR 0x1E03 +/* StringName */ +#define GL_VENDOR 0x1F00 +#define GL_RENDERER 0x1F01 +#define GL_VERSION 0x1F02 +#define GL_EXTENSIONS 0x1F03 +/* TextureMagFilter */ +#define GL_NEAREST 0x2600 +#define GL_LINEAR 0x2601 +/* TextureMinFilter */ +#define GL_NEAREST_MIPMAP_NEAREST 0x2700 +#define GL_LINEAR_MIPMAP_NEAREST 0x2701 +#define GL_NEAREST_MIPMAP_LINEAR 0x2702 +#define GL_LINEAR_MIPMAP_LINEAR 0x2703 +/* TextureParameterName */ +#define GL_TEXTURE_MAG_FILTER 0x2800 +#define GL_TEXTURE_MIN_FILTER 0x2801 +#define GL_TEXTURE_WRAP_S 0x2802 +#define GL_TEXTURE_WRAP_T 0x2803 +/* TextureTarget */ +#define GL_PROXY_TEXTURE_1D 0x8063 +#define GL_PROXY_TEXTURE_2D 0x8064 +/* TextureWrapMode */ +#define GL_REPEAT 0x2901 +/* PixelInternalFormat */ +#define GL_R3_G3_B2 0x2A10 +#define GL_RGB4 0x804F +#define GL_RGB5 0x8050 +#define GL_RGB8 0x8051 +#define GL_RGB10 0x8052 +#define GL_RGB12 0x8053 +#define GL_RGB16 0x8054 +#define GL_RGBA2 0x8055 +#define GL_RGBA4 0x8056 +#define GL_RGB5_A1 0x8057 +#define GL_RGBA8 0x8058 +#define GL_RGB10_A2 0x8059 +#define GL_RGBA12 0x805A +#define GL_RGBA16 0x805B +#endif + +#ifndef GL_VERSION_1_2 +#define GL_UNSIGNED_BYTE_3_3_2 0x8032 +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_INT_8_8_8_8 0x8035 +#define GL_UNSIGNED_INT_10_10_10_2 0x8036 +#define GL_TEXTURE_BINDING_3D 0x806A +#define GL_PACK_SKIP_IMAGES 0x806B +#define GL_PACK_IMAGE_HEIGHT 0x806C +#define GL_UNPACK_SKIP_IMAGES 0x806D +#define GL_UNPACK_IMAGE_HEIGHT 0x806E +#define GL_TEXTURE_3D 0x806F +#define GL_PROXY_TEXTURE_3D 0x8070 +#define GL_TEXTURE_DEPTH 0x8071 +#define GL_TEXTURE_WRAP_R 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE 0x8073 +#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 +#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 +#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 +#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 +#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 +#define GL_BGR 0x80E0 +#define GL_BGRA 0x80E1 +#define GL_MAX_ELEMENTS_VERTICES 0x80E8 +#define GL_MAX_ELEMENTS_INDICES 0x80E9 +#define GL_CLAMP_TO_EDGE 0x812F +#define GL_TEXTURE_MIN_LOD 0x813A +#define GL_TEXTURE_MAX_LOD 0x813B +#define GL_TEXTURE_BASE_LEVEL 0x813C +#define GL_TEXTURE_MAX_LEVEL 0x813D +#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 +#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 +#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E +#endif + +#ifndef GL_ARB_imaging +#define GL_CONSTANT_COLOR 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 +#define GL_CONSTANT_ALPHA 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 +#define GL_BLEND_COLOR 0x8005 +#define GL_FUNC_ADD 0x8006 +#define GL_MIN 0x8007 +#define GL_MAX 0x8008 +#define GL_BLEND_EQUATION 0x8009 +#define GL_FUNC_SUBTRACT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT 0x800B +#endif + +#ifndef GL_VERSION_1_3 +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_ACTIVE_TEXTURE 0x84E0 +#define GL_MULTISAMPLE 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE 0x809F +#define GL_SAMPLE_COVERAGE 0x80A0 +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C +#define GL_COMPRESSED_RGB 0x84ED +#define GL_COMPRESSED_RGBA 0x84EE +#define GL_TEXTURE_COMPRESSION_HINT 0x84EF +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 +#define GL_TEXTURE_COMPRESSED 0x86A1 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 +#define GL_CLAMP_TO_BORDER 0x812D +#endif + +#ifndef GL_VERSION_1_4 +#define GL_BLEND_DST_RGB 0x80C8 +#define GL_BLEND_SRC_RGB 0x80C9 +#define GL_BLEND_DST_ALPHA 0x80CA +#define GL_BLEND_SRC_ALPHA 0x80CB +#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 +#define GL_DEPTH_COMPONENT16 0x81A5 +#define GL_DEPTH_COMPONENT24 0x81A6 +#define GL_DEPTH_COMPONENT32 0x81A7 +#define GL_MIRRORED_REPEAT 0x8370 +#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD +#define GL_TEXTURE_LOD_BIAS 0x8501 +#define GL_INCR_WRAP 0x8507 +#define GL_DECR_WRAP 0x8508 +#define GL_TEXTURE_DEPTH_SIZE 0x884A +#define GL_TEXTURE_COMPARE_MODE 0x884C +#define GL_TEXTURE_COMPARE_FUNC 0x884D +#endif + +#ifndef GL_VERSION_1_5 +#define GL_BUFFER_SIZE 0x8764 +#define GL_BUFFER_USAGE 0x8765 +#define GL_QUERY_COUNTER_BITS 0x8864 +#define GL_CURRENT_QUERY 0x8865 +#define GL_QUERY_RESULT 0x8866 +#define GL_QUERY_RESULT_AVAILABLE 0x8867 +#define GL_ARRAY_BUFFER 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER 0x8893 +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F +#define GL_READ_ONLY 0x88B8 +#define GL_WRITE_ONLY 0x88B9 +#define GL_READ_WRITE 0x88BA +#define GL_BUFFER_ACCESS 0x88BB +#define GL_BUFFER_MAPPED 0x88BC +#define GL_BUFFER_MAP_POINTER 0x88BD +#define GL_STREAM_DRAW 0x88E0 +#define GL_STREAM_READ 0x88E1 +#define GL_STREAM_COPY 0x88E2 +#define GL_STATIC_DRAW 0x88E4 +#define GL_STATIC_READ 0x88E5 +#define GL_STATIC_COPY 0x88E6 +#define GL_DYNAMIC_DRAW 0x88E8 +#define GL_DYNAMIC_READ 0x88E9 +#define GL_DYNAMIC_COPY 0x88EA +#define GL_SAMPLES_PASSED 0x8914 +#endif + +#ifndef GL_VERSION_2_0 +#define GL_BLEND_EQUATION_RGB 0x8009 +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +#define GL_CURRENT_VERTEX_ATTRIB 0x8626 +#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 +#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +#define GL_STENCIL_BACK_FUNC 0x8800 +#define GL_STENCIL_BACK_FAIL 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 +#define GL_MAX_DRAW_BUFFERS 0x8824 +#define GL_DRAW_BUFFER0 0x8825 +#define GL_DRAW_BUFFER1 0x8826 +#define GL_DRAW_BUFFER2 0x8827 +#define GL_DRAW_BUFFER3 0x8828 +#define GL_DRAW_BUFFER4 0x8829 +#define GL_DRAW_BUFFER5 0x882A +#define GL_DRAW_BUFFER6 0x882B +#define GL_DRAW_BUFFER7 0x882C +#define GL_DRAW_BUFFER8 0x882D +#define GL_DRAW_BUFFER9 0x882E +#define GL_DRAW_BUFFER10 0x882F +#define GL_DRAW_BUFFER11 0x8830 +#define GL_DRAW_BUFFER12 0x8831 +#define GL_DRAW_BUFFER13 0x8832 +#define GL_DRAW_BUFFER14 0x8833 +#define GL_DRAW_BUFFER15 0x8834 +#define GL_BLEND_EQUATION_ALPHA 0x883D +#define GL_MAX_VERTEX_ATTRIBS 0x8869 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_VERTEX_SHADER 0x8B31 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A +#define GL_MAX_VARYING_FLOATS 0x8B4B +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D +#define GL_SHADER_TYPE 0x8B4F +#define GL_FLOAT_VEC2 0x8B50 +#define GL_FLOAT_VEC3 0x8B51 +#define GL_FLOAT_VEC4 0x8B52 +#define GL_INT_VEC2 0x8B53 +#define GL_INT_VEC3 0x8B54 +#define GL_INT_VEC4 0x8B55 +#define GL_BOOL 0x8B56 +#define GL_BOOL_VEC2 0x8B57 +#define GL_BOOL_VEC3 0x8B58 +#define GL_BOOL_VEC4 0x8B59 +#define GL_FLOAT_MAT2 0x8B5A +#define GL_FLOAT_MAT3 0x8B5B +#define GL_FLOAT_MAT4 0x8B5C +#define GL_SAMPLER_1D 0x8B5D +#define GL_SAMPLER_2D 0x8B5E +#define GL_SAMPLER_3D 0x8B5F +#define GL_SAMPLER_CUBE 0x8B60 +#define GL_SAMPLER_1D_SHADOW 0x8B61 +#define GL_SAMPLER_2D_SHADOW 0x8B62 +#define GL_DELETE_STATUS 0x8B80 +#define GL_COMPILE_STATUS 0x8B81 +#define GL_LINK_STATUS 0x8B82 +#define GL_VALIDATE_STATUS 0x8B83 +#define GL_INFO_LOG_LENGTH 0x8B84 +#define GL_ATTACHED_SHADERS 0x8B85 +#define GL_ACTIVE_UNIFORMS 0x8B86 +#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +#define GL_SHADER_SOURCE_LENGTH 0x8B88 +#define GL_ACTIVE_ATTRIBUTES 0x8B89 +#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B +#define GL_SHADING_LANGUAGE_VERSION 0x8B8C +#define GL_CURRENT_PROGRAM 0x8B8D +#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 +#define GL_LOWER_LEFT 0x8CA1 +#define GL_UPPER_LEFT 0x8CA2 +#define GL_STENCIL_BACK_REF 0x8CA3 +#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 +#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 +#endif + +#ifndef GL_VERSION_2_1 +#define GL_PIXEL_PACK_BUFFER 0x88EB +#define GL_PIXEL_UNPACK_BUFFER 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF +#define GL_FLOAT_MAT2x3 0x8B65 +#define GL_FLOAT_MAT2x4 0x8B66 +#define GL_FLOAT_MAT3x2 0x8B67 +#define GL_FLOAT_MAT3x4 0x8B68 +#define GL_FLOAT_MAT4x2 0x8B69 +#define GL_FLOAT_MAT4x3 0x8B6A +#define GL_SRGB 0x8C40 +#define GL_SRGB8 0x8C41 +#define GL_SRGB_ALPHA 0x8C42 +#define GL_SRGB8_ALPHA8 0x8C43 +#define GL_COMPRESSED_SRGB 0x8C48 +#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 +#endif + +#ifndef GL_VERSION_3_0 +#define GL_COMPARE_REF_TO_TEXTURE 0x884E +#define GL_CLIP_DISTANCE0 0x3000 +#define GL_CLIP_DISTANCE1 0x3001 +#define GL_CLIP_DISTANCE2 0x3002 +#define GL_CLIP_DISTANCE3 0x3003 +#define GL_CLIP_DISTANCE4 0x3004 +#define GL_CLIP_DISTANCE5 0x3005 +#define GL_MAX_CLIP_DISTANCES 0x0D32 +#define GL_MAJOR_VERSION 0x821B +#define GL_MINOR_VERSION 0x821C +#define GL_NUM_EXTENSIONS 0x821D +#define GL_CONTEXT_FLAGS 0x821E +#define GL_DEPTH_BUFFER 0x8223 +#define GL_STENCIL_BUFFER 0x8224 +#define GL_COMPRESSED_RED 0x8225 +#define GL_COMPRESSED_RG 0x8226 +#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001 +#define GL_RGBA32F 0x8814 +#define GL_RGB32F 0x8815 +#define GL_RGBA16F 0x881A +#define GL_RGB16F 0x881B +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD +#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF +#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 +#define GL_CLAMP_READ_COLOR 0x891C +#define GL_FIXED_ONLY 0x891D +#define GL_MAX_VARYING_COMPONENTS 0x8B4B +#define GL_TEXTURE_1D_ARRAY 0x8C18 +#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 +#define GL_TEXTURE_2D_ARRAY 0x8C1A +#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B +#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C +#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D +#define GL_R11F_G11F_B10F 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B +#define GL_RGB9_E5 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E +#define GL_TEXTURE_SHARED_SIZE 0x8C3F +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 +#define GL_PRIMITIVES_GENERATED 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 +#define GL_RASTERIZER_DISCARD 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B +#define GL_INTERLEAVED_ATTRIBS 0x8C8C +#define GL_SEPARATE_ATTRIBS 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F +#define GL_RGBA32UI 0x8D70 +#define GL_RGB32UI 0x8D71 +#define GL_RGBA16UI 0x8D76 +#define GL_RGB16UI 0x8D77 +#define GL_RGBA8UI 0x8D7C +#define GL_RGB8UI 0x8D7D +#define GL_RGBA32I 0x8D82 +#define GL_RGB32I 0x8D83 +#define GL_RGBA16I 0x8D88 +#define GL_RGB16I 0x8D89 +#define GL_RGBA8I 0x8D8E +#define GL_RGB8I 0x8D8F +#define GL_RED_INTEGER 0x8D94 +#define GL_GREEN_INTEGER 0x8D95 +#define GL_BLUE_INTEGER 0x8D96 +#define GL_RGB_INTEGER 0x8D98 +#define GL_RGBA_INTEGER 0x8D99 +#define GL_BGR_INTEGER 0x8D9A +#define GL_BGRA_INTEGER 0x8D9B +#define GL_SAMPLER_1D_ARRAY 0x8DC0 +#define GL_SAMPLER_2D_ARRAY 0x8DC1 +#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 +#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 +#define GL_UNSIGNED_INT_VEC2 0x8DC6 +#define GL_UNSIGNED_INT_VEC3 0x8DC7 +#define GL_UNSIGNED_INT_VEC4 0x8DC8 +#define GL_INT_SAMPLER_1D 0x8DC9 +#define GL_INT_SAMPLER_2D 0x8DCA +#define GL_INT_SAMPLER_3D 0x8DCB +#define GL_INT_SAMPLER_CUBE 0x8DCC +#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE +#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF +#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 +#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 +#define GL_QUERY_WAIT 0x8E13 +#define GL_QUERY_NO_WAIT 0x8E14 +#define GL_QUERY_BY_REGION_WAIT 0x8E15 +#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 +/* Reuse tokens from ARB_depth_buffer_float */ +/* reuse GL_DEPTH_COMPONENT32F */ +/* reuse GL_DEPTH32F_STENCIL8 */ +/* reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV */ +/* Reuse tokens from ARB_framebuffer_object */ +/* reuse GL_INVALID_FRAMEBUFFER_OPERATION */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ +/* reuse GL_FRAMEBUFFER_DEFAULT */ +/* reuse GL_FRAMEBUFFER_UNDEFINED */ +/* reuse GL_DEPTH_STENCIL_ATTACHMENT */ +/* reuse GL_INDEX */ +/* reuse GL_MAX_RENDERBUFFER_SIZE */ +/* reuse GL_DEPTH_STENCIL */ +/* reuse GL_UNSIGNED_INT_24_8 */ +/* reuse GL_DEPTH24_STENCIL8 */ +/* reuse GL_TEXTURE_STENCIL_SIZE */ +/* reuse GL_TEXTURE_RED_TYPE */ +/* reuse GL_TEXTURE_GREEN_TYPE */ +/* reuse GL_TEXTURE_BLUE_TYPE */ +/* reuse GL_TEXTURE_ALPHA_TYPE */ +/* reuse GL_TEXTURE_DEPTH_TYPE */ +/* reuse GL_UNSIGNED_NORMALIZED */ +/* reuse GL_FRAMEBUFFER_BINDING */ +/* reuse GL_DRAW_FRAMEBUFFER_BINDING */ +/* reuse GL_RENDERBUFFER_BINDING */ +/* reuse GL_READ_FRAMEBUFFER */ +/* reuse GL_DRAW_FRAMEBUFFER */ +/* reuse GL_READ_FRAMEBUFFER_BINDING */ +/* reuse GL_RENDERBUFFER_SAMPLES */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ +/* reuse GL_FRAMEBUFFER_COMPLETE */ +/* reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ +/* reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ +/* reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ +/* reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ +/* reuse GL_FRAMEBUFFER_UNSUPPORTED */ +/* reuse GL_MAX_COLOR_ATTACHMENTS */ +/* reuse GL_COLOR_ATTACHMENT0 */ +/* reuse GL_COLOR_ATTACHMENT1 */ +/* reuse GL_COLOR_ATTACHMENT2 */ +/* reuse GL_COLOR_ATTACHMENT3 */ +/* reuse GL_COLOR_ATTACHMENT4 */ +/* reuse GL_COLOR_ATTACHMENT5 */ +/* reuse GL_COLOR_ATTACHMENT6 */ +/* reuse GL_COLOR_ATTACHMENT7 */ +/* reuse GL_COLOR_ATTACHMENT8 */ +/* reuse GL_COLOR_ATTACHMENT9 */ +/* reuse GL_COLOR_ATTACHMENT10 */ +/* reuse GL_COLOR_ATTACHMENT11 */ +/* reuse GL_COLOR_ATTACHMENT12 */ +/* reuse GL_COLOR_ATTACHMENT13 */ +/* reuse GL_COLOR_ATTACHMENT14 */ +/* reuse GL_COLOR_ATTACHMENT15 */ +/* reuse GL_DEPTH_ATTACHMENT */ +/* reuse GL_STENCIL_ATTACHMENT */ +/* reuse GL_FRAMEBUFFER */ +/* reuse GL_RENDERBUFFER */ +/* reuse GL_RENDERBUFFER_WIDTH */ +/* reuse GL_RENDERBUFFER_HEIGHT */ +/* reuse GL_RENDERBUFFER_INTERNAL_FORMAT */ +/* reuse GL_STENCIL_INDEX1 */ +/* reuse GL_STENCIL_INDEX4 */ +/* reuse GL_STENCIL_INDEX8 */ +/* reuse GL_STENCIL_INDEX16 */ +/* reuse GL_RENDERBUFFER_RED_SIZE */ +/* reuse GL_RENDERBUFFER_GREEN_SIZE */ +/* reuse GL_RENDERBUFFER_BLUE_SIZE */ +/* reuse GL_RENDERBUFFER_ALPHA_SIZE */ +/* reuse GL_RENDERBUFFER_DEPTH_SIZE */ +/* reuse GL_RENDERBUFFER_STENCIL_SIZE */ +/* reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ +/* reuse GL_MAX_SAMPLES */ +/* Reuse tokens from ARB_framebuffer_sRGB */ +/* reuse GL_FRAMEBUFFER_SRGB */ +/* Reuse tokens from ARB_half_float_vertex */ +/* reuse GL_HALF_FLOAT */ +/* Reuse tokens from ARB_map_buffer_range */ +/* reuse GL_MAP_READ_BIT */ +/* reuse GL_MAP_WRITE_BIT */ +/* reuse GL_MAP_INVALIDATE_RANGE_BIT */ +/* reuse GL_MAP_INVALIDATE_BUFFER_BIT */ +/* reuse GL_MAP_FLUSH_EXPLICIT_BIT */ +/* reuse GL_MAP_UNSYNCHRONIZED_BIT */ +/* Reuse tokens from ARB_texture_compression_rgtc */ +/* reuse GL_COMPRESSED_RED_RGTC1 */ +/* reuse GL_COMPRESSED_SIGNED_RED_RGTC1 */ +/* reuse GL_COMPRESSED_RG_RGTC2 */ +/* reuse GL_COMPRESSED_SIGNED_RG_RGTC2 */ +/* Reuse tokens from ARB_texture_rg */ +/* reuse GL_RG */ +/* reuse GL_RG_INTEGER */ +/* reuse GL_R8 */ +/* reuse GL_R16 */ +/* reuse GL_RG8 */ +/* reuse GL_RG16 */ +/* reuse GL_R16F */ +/* reuse GL_R32F */ +/* reuse GL_RG16F */ +/* reuse GL_RG32F */ +/* reuse GL_R8I */ +/* reuse GL_R8UI */ +/* reuse GL_R16I */ +/* reuse GL_R16UI */ +/* reuse GL_R32I */ +/* reuse GL_R32UI */ +/* reuse GL_RG8I */ +/* reuse GL_RG8UI */ +/* reuse GL_RG16I */ +/* reuse GL_RG16UI */ +/* reuse GL_RG32I */ +/* reuse GL_RG32UI */ +/* Reuse tokens from ARB_vertex_array_object */ +/* reuse GL_VERTEX_ARRAY_BINDING */ +#endif + +#ifndef GL_ARB_framebuffer_object +#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 +#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 +#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 +#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 +#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 +#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 +#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 +#define GL_FRAMEBUFFER_DEFAULT 0x8218 +#define GL_FRAMEBUFFER_UNDEFINED 0x8219 +#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A +#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 +#define GL_DEPTH_STENCIL 0x84F9 +#define GL_UNSIGNED_INT_24_8 0x84FA +#define GL_DEPTH24_STENCIL8 0x88F0 +#define GL_TEXTURE_STENCIL_SIZE 0x88F1 +#define GL_TEXTURE_RED_TYPE 0x8C10 +#define GL_TEXTURE_GREEN_TYPE 0x8C11 +#define GL_TEXTURE_BLUE_TYPE 0x8C12 +#define GL_TEXTURE_ALPHA_TYPE 0x8C13 +#define GL_TEXTURE_DEPTH_TYPE 0x8C16 +#define GL_UNSIGNED_NORMALIZED 0x8C17 +#define GL_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_DRAW_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING +#define GL_RENDERBUFFER_BINDING 0x8CA7 +#define GL_READ_FRAMEBUFFER 0x8CA8 +#define GL_DRAW_FRAMEBUFFER 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA +#define GL_RENDERBUFFER_SAMPLES 0x8CAB +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 +#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC +#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD +#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF +#define GL_COLOR_ATTACHMENT0 0x8CE0 +#define GL_COLOR_ATTACHMENT1 0x8CE1 +#define GL_COLOR_ATTACHMENT2 0x8CE2 +#define GL_COLOR_ATTACHMENT3 0x8CE3 +#define GL_COLOR_ATTACHMENT4 0x8CE4 +#define GL_COLOR_ATTACHMENT5 0x8CE5 +#define GL_COLOR_ATTACHMENT6 0x8CE6 +#define GL_COLOR_ATTACHMENT7 0x8CE7 +#define GL_COLOR_ATTACHMENT8 0x8CE8 +#define GL_COLOR_ATTACHMENT9 0x8CE9 +#define GL_COLOR_ATTACHMENT10 0x8CEA +#define GL_COLOR_ATTACHMENT11 0x8CEB +#define GL_COLOR_ATTACHMENT12 0x8CEC +#define GL_COLOR_ATTACHMENT13 0x8CED +#define GL_COLOR_ATTACHMENT14 0x8CEE +#define GL_COLOR_ATTACHMENT15 0x8CEF +#define GL_DEPTH_ATTACHMENT 0x8D00 +#define GL_STENCIL_ATTACHMENT 0x8D20 +#define GL_FRAMEBUFFER 0x8D40 +#define GL_RENDERBUFFER 0x8D41 +#define GL_RENDERBUFFER_WIDTH 0x8D42 +#define GL_RENDERBUFFER_HEIGHT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 +#define GL_STENCIL_INDEX1 0x8D46 +#define GL_STENCIL_INDEX4 0x8D47 +#define GL_STENCIL_INDEX8 0x8D48 +#define GL_STENCIL_INDEX16 0x8D49 +#define GL_RENDERBUFFER_RED_SIZE 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 +#define GL_MAX_SAMPLES 0x8D57 +#endif + +#ifndef GL_ARB_map_buffer_range +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 +#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 +#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 +#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 +#endif + +#ifndef GL_ARB_vertex_array_object +#define GL_VERTEX_ARRAY_BINDING 0x85B5 +#endif + +#ifndef GL_ARB_depth_buffer_float +#define GL_DEPTH_COMPONENT32F 0x8CAC +#define GL_DEPTH32F_STENCIL8 0x8CAD +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD +#endif + +#ifndef GL_ARB_framebuffer_sRGB +#define GL_FRAMEBUFFER_SRGB 0x8DB9 +#endif + +#ifndef GL_ARB_half_float_pixel +#define GL_HALF_FLOAT_ARB 0x140B +#endif + +#ifndef GL_ARB_texture_compression_rgtc +#define GL_COMPRESSED_RED_RGTC1 0x8DBB +#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC +#define GL_COMPRESSED_RG_RGTC2 0x8DBD +#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE +#endif + +#ifndef GL_ARB_texture_rg +#define GL_RG 0x8227 +#define GL_RG_INTEGER 0x8228 +#define GL_R8 0x8229 +#define GL_R16 0x822A +#define GL_RG8 0x822B +#define GL_RG16 0x822C +#define GL_R16F 0x822D +#define GL_R32F 0x822E +#define GL_RG16F 0x822F +#define GL_RG32F 0x8230 +#define GL_R8I 0x8231 +#define GL_R8UI 0x8232 +#define GL_R16I 0x8233 +#define GL_R16UI 0x8234 +#define GL_R32I 0x8235 +#define GL_R32UI 0x8236 +#define GL_RG8I 0x8237 +#define GL_RG8UI 0x8238 +#define GL_RG16I 0x8239 +#define GL_RG16UI 0x823A +#define GL_RG32I 0x823B +#define GL_RG32UI 0x823C +#endif + + +/*************************************************************/ + +#include +#ifndef GL_VERSION_2_0 +/* GL type for program/shader text */ +typedef char GLchar; +#endif + +#ifndef GL_VERSION_1_5 +/* GL types for handling large vertex buffer objects */ +typedef ptrdiff_t GLintptr; +typedef ptrdiff_t GLsizeiptr; +#endif + +#ifndef GL_ARB_vertex_buffer_object +/* GL types for handling large vertex buffer objects */ +typedef ptrdiff_t GLintptrARB; +typedef ptrdiff_t GLsizeiptrARB; +#endif + +#ifndef GL_ARB_shader_objects +/* GL types for program/shader text and shader object handles */ +typedef char GLcharARB; +typedef unsigned int GLhandleARB; +#endif + +/* GL type for "half" precision (s10e5) float data in host memory */ +#ifndef GL_ARB_half_float_pixel +typedef unsigned short GLhalfARB; +#endif + +#ifndef GL_NV_half_float +typedef unsigned short GLhalfNV; +#endif + +#ifndef GL_VERSION_1_0 +#define GL_VERSION_1_0 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glCullFace (GLenum); +GLAPI void APIENTRY glFrontFace (GLenum); +GLAPI void APIENTRY glHint (GLenum, GLenum); +GLAPI void APIENTRY glLineWidth (GLfloat); +GLAPI void APIENTRY glPointSize (GLfloat); +GLAPI void APIENTRY glPolygonMode (GLenum, GLenum); +GLAPI void APIENTRY glScissor (GLint, GLint, GLsizei, GLsizei); +GLAPI void APIENTRY glTexParameterf (GLenum, GLenum, GLfloat); +GLAPI void APIENTRY glTexParameterfv (GLenum, GLenum, const GLfloat *); +GLAPI void APIENTRY glTexParameteri (GLenum, GLenum, GLint); +GLAPI void APIENTRY glTexParameteriv (GLenum, GLenum, const GLint *); +GLAPI void APIENTRY glTexImage1D (GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glTexImage2D (GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glDrawBuffer (GLenum); +GLAPI void APIENTRY glClear (GLbitfield); +GLAPI void APIENTRY glClearColor (GLclampf, GLclampf, GLclampf, GLclampf); +GLAPI void APIENTRY glClearStencil (GLint); +GLAPI void APIENTRY glClearDepth (GLclampd); +GLAPI void APIENTRY glStencilMask (GLuint); +GLAPI void APIENTRY glColorMask (GLboolean, GLboolean, GLboolean, GLboolean); +GLAPI void APIENTRY glDepthMask (GLboolean); +GLAPI void APIENTRY glDisable (GLenum); +GLAPI void APIENTRY glEnable (GLenum); +GLAPI void APIENTRY glFinish (void); +GLAPI void APIENTRY glFlush (void); +GLAPI void APIENTRY glBlendFunc (GLenum, GLenum); +GLAPI void APIENTRY glLogicOp (GLenum); +GLAPI void APIENTRY glStencilFunc (GLenum, GLint, GLuint); +GLAPI void APIENTRY glStencilOp (GLenum, GLenum, GLenum); +GLAPI void APIENTRY glDepthFunc (GLenum); +GLAPI void APIENTRY glPixelStoref (GLenum, GLfloat); +GLAPI void APIENTRY glPixelStorei (GLenum, GLint); +GLAPI void APIENTRY glReadBuffer (GLenum); +GLAPI void APIENTRY glReadPixels (GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *); +GLAPI void APIENTRY glGetBooleanv (GLenum, GLboolean *); +GLAPI void APIENTRY glGetDoublev (GLenum, GLdouble *); +GLAPI GLenum APIENTRY glGetError (void); +GLAPI void APIENTRY glGetFloatv (GLenum, GLfloat *); +GLAPI void APIENTRY glGetIntegerv (GLenum, GLint *); +GLAPI const GLubyte * APIENTRY glGetString (GLenum); +GLAPI void APIENTRY glGetTexImage (GLenum, GLint, GLenum, GLenum, GLvoid *); +GLAPI void APIENTRY glGetTexParameterfv (GLenum, GLenum, GLfloat *); +GLAPI void APIENTRY glGetTexParameteriv (GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGetTexLevelParameterfv (GLenum, GLint, GLenum, GLfloat *); +GLAPI void APIENTRY glGetTexLevelParameteriv (GLenum, GLint, GLenum, GLint *); +GLAPI GLboolean APIENTRY glIsEnabled (GLenum); +GLAPI void APIENTRY glDepthRange (GLclampd, GLclampd); +GLAPI void APIENTRY glViewport (GLint, GLint, GLsizei, GLsizei); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCULLFACEPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode); +typedef void (APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width); +typedef void (APIENTRYP PFNGLPOINTSIZEPROC) (GLfloat size); +typedef void (APIENTRYP PFNGLPOLYGONMODEPROC) (GLenum face, GLenum mode); +typedef void (APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLDRAWBUFFERPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLCLEARPROC) (GLbitfield mask); +typedef void (APIENTRYP PFNGLCLEARCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +typedef void (APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s); +typedef void (APIENTRYP PFNGLCLEARDEPTHPROC) (GLclampd depth); +typedef void (APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask); +typedef void (APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +typedef void (APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag); +typedef void (APIENTRYP PFNGLDISABLEPROC) (GLenum cap); +typedef void (APIENTRYP PFNGLENABLEPROC) (GLenum cap); +typedef void (APIENTRYP PFNGLFINISHPROC) (void); +typedef void (APIENTRYP PFNGLFLUSHPROC) (void); +typedef void (APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor); +typedef void (APIENTRYP PFNGLLOGICOPPROC) (GLenum opcode); +typedef void (APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); +typedef void (APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass); +typedef void (APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func); +typedef void (APIENTRYP PFNGLPIXELSTOREFPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLREADBUFFERPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); +typedef void (APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *params); +typedef void (APIENTRYP PFNGLGETDOUBLEVPROC) (GLenum pname, GLdouble *params); +typedef GLenum (APIENTRYP PFNGLGETERRORPROC) (void); +typedef void (APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *params); +typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGPROC) (GLenum name); +typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params); +typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC) (GLenum cap); +typedef void (APIENTRYP PFNGLDEPTHRANGEPROC) (GLclampd near_val, GLclampd far_val); /* MSVC can't handle near or far var names */ +typedef void (APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height); +#endif + +#ifndef GL_VERSION_1_1 +#define GL_VERSION_1_1 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glDrawArrays (GLenum, GLint, GLsizei); +GLAPI void APIENTRY glDrawElements (GLenum, GLsizei, GLenum, const GLvoid *); +GLAPI void APIENTRY glGetPointerv (GLenum, GLvoid* *); +GLAPI void APIENTRY glPolygonOffset (GLfloat, GLfloat); +GLAPI void APIENTRY glCopyTexImage1D (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint); +GLAPI void APIENTRY glCopyTexImage2D (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint); +GLAPI void APIENTRY glCopyTexSubImage1D (GLenum, GLint, GLint, GLint, GLint, GLsizei); +GLAPI void APIENTRY glCopyTexSubImage2D (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); +GLAPI void APIENTRY glTexSubImage1D (GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glTexSubImage2D (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glBindTexture (GLenum, GLuint); +GLAPI void APIENTRY glDeleteTextures (GLsizei, const GLuint *); +GLAPI void APIENTRY glGenTextures (GLsizei, GLuint *); +GLAPI GLboolean APIENTRY glIsTexture (GLuint); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count); +typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); +typedef void (APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, GLvoid* *params); +typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units); +typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); +typedef void (APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); +typedef void (APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); +typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture); +#endif + +#ifndef GL_VERSION_1_2 +#define GL_VERSION_1_2 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glBlendColor (GLclampf, GLclampf, GLclampf, GLclampf); +GLAPI void APIENTRY glBlendEquation (GLenum); +GLAPI void APIENTRY glDrawRangeElements (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *); +GLAPI void APIENTRY glTexImage3D (GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glCopyTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); +typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +#endif + +#ifndef GL_VERSION_1_3 +#define GL_VERSION_1_3 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glActiveTexture (GLenum); +GLAPI void APIENTRY glSampleCoverage (GLclampf, GLboolean); +GLAPI void APIENTRY glCompressedTexImage3D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedTexImage2D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedTexImage1D (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glGetCompressedTexImage (GLenum, GLint, GLvoid *); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); +typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img); +#endif + +#ifndef GL_VERSION_1_4 +#define GL_VERSION_1_4 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glBlendFuncSeparate (GLenum, GLenum, GLenum, GLenum); +GLAPI void APIENTRY glMultiDrawArrays (GLenum, GLint *, GLsizei *, GLsizei); +GLAPI void APIENTRY glMultiDrawElements (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei); +GLAPI void APIENTRY glPointParameterf (GLenum, GLfloat); +GLAPI void APIENTRY glPointParameterfv (GLenum, const GLfloat *); +GLAPI void APIENTRY glPointParameteri (GLenum, GLint); +GLAPI void APIENTRY glPointParameteriv (GLenum, const GLint *); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); +#endif + +#ifndef GL_VERSION_1_5 +#define GL_VERSION_1_5 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glGenQueries (GLsizei, GLuint *); +GLAPI void APIENTRY glDeleteQueries (GLsizei, const GLuint *); +GLAPI GLboolean APIENTRY glIsQuery (GLuint); +GLAPI void APIENTRY glBeginQuery (GLenum, GLuint); +GLAPI void APIENTRY glEndQuery (GLenum); +GLAPI void APIENTRY glGetQueryiv (GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGetQueryObjectiv (GLuint, GLenum, GLint *); +GLAPI void APIENTRY glGetQueryObjectuiv (GLuint, GLenum, GLuint *); +GLAPI void APIENTRY glBindBuffer (GLenum, GLuint); +GLAPI void APIENTRY glDeleteBuffers (GLsizei, const GLuint *); +GLAPI void APIENTRY glGenBuffers (GLsizei, GLuint *); +GLAPI GLboolean APIENTRY glIsBuffer (GLuint); +GLAPI void APIENTRY glBufferData (GLenum, GLsizeiptr, const GLvoid *, GLenum); +GLAPI void APIENTRY glBufferSubData (GLenum, GLintptr, GLsizeiptr, const GLvoid *); +GLAPI void APIENTRY glGetBufferSubData (GLenum, GLintptr, GLsizeiptr, GLvoid *); +GLAPI GLvoid* APIENTRY glMapBuffer (GLenum, GLenum); +GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum); +GLAPI void APIENTRY glGetBufferParameteriv (GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGetBufferPointerv (GLenum, GLenum, GLvoid* *); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); +typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id); +typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target); +typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); +typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); +typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); +typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); +typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); +typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); +typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); +typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params); +#endif + +#ifndef GL_VERSION_2_0 +#define GL_VERSION_2_0 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glBlendEquationSeparate (GLenum, GLenum); +GLAPI void APIENTRY glDrawBuffers (GLsizei, const GLenum *); +GLAPI void APIENTRY glStencilOpSeparate (GLenum, GLenum, GLenum, GLenum); +GLAPI void APIENTRY glStencilFuncSeparate (GLenum, GLenum, GLint, GLuint); +GLAPI void APIENTRY glStencilMaskSeparate (GLenum, GLuint); +GLAPI void APIENTRY glAttachShader (GLuint, GLuint); +GLAPI void APIENTRY glBindAttribLocation (GLuint, GLuint, const GLchar *); +GLAPI void APIENTRY glCompileShader (GLuint); +GLAPI GLuint APIENTRY glCreateProgram (void); +GLAPI GLuint APIENTRY glCreateShader (GLenum); +GLAPI void APIENTRY glDeleteProgram (GLuint); +GLAPI void APIENTRY glDeleteShader (GLuint); +GLAPI void APIENTRY glDetachShader (GLuint, GLuint); +GLAPI void APIENTRY glDisableVertexAttribArray (GLuint); +GLAPI void APIENTRY glEnableVertexAttribArray (GLuint); +GLAPI void APIENTRY glGetActiveAttrib (GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *); +GLAPI void APIENTRY glGetActiveUniform (GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *); +GLAPI void APIENTRY glGetAttachedShaders (GLuint, GLsizei, GLsizei *, GLuint *); +GLAPI GLint APIENTRY glGetAttribLocation (GLuint, const GLchar *); +GLAPI void APIENTRY glGetProgramiv (GLuint, GLenum, GLint *); +GLAPI void APIENTRY glGetProgramInfoLog (GLuint, GLsizei, GLsizei *, GLchar *); +GLAPI void APIENTRY glGetShaderiv (GLuint, GLenum, GLint *); +GLAPI void APIENTRY glGetShaderInfoLog (GLuint, GLsizei, GLsizei *, GLchar *); +GLAPI void APIENTRY glGetShaderSource (GLuint, GLsizei, GLsizei *, GLchar *); +GLAPI GLint APIENTRY glGetUniformLocation (GLuint, const GLchar *); +GLAPI void APIENTRY glGetUniformfv (GLuint, GLint, GLfloat *); +GLAPI void APIENTRY glGetUniformiv (GLuint, GLint, GLint *); +GLAPI void APIENTRY glGetVertexAttribdv (GLuint, GLenum, GLdouble *); +GLAPI void APIENTRY glGetVertexAttribfv (GLuint, GLenum, GLfloat *); +GLAPI void APIENTRY glGetVertexAttribiv (GLuint, GLenum, GLint *); +GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint, GLenum, GLvoid* *); +GLAPI GLboolean APIENTRY glIsProgram (GLuint); +GLAPI GLboolean APIENTRY glIsShader (GLuint); +GLAPI void APIENTRY glLinkProgram (GLuint); +GLAPI void APIENTRY glShaderSource (GLuint, GLsizei, const GLchar* *, const GLint *); +GLAPI void APIENTRY glUseProgram (GLuint); +GLAPI void APIENTRY glUniform1f (GLint, GLfloat); +GLAPI void APIENTRY glUniform2f (GLint, GLfloat, GLfloat); +GLAPI void APIENTRY glUniform3f (GLint, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glUniform4f (GLint, GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glUniform1i (GLint, GLint); +GLAPI void APIENTRY glUniform2i (GLint, GLint, GLint); +GLAPI void APIENTRY glUniform3i (GLint, GLint, GLint, GLint); +GLAPI void APIENTRY glUniform4i (GLint, GLint, GLint, GLint, GLint); +GLAPI void APIENTRY glUniform1fv (GLint, GLsizei, const GLfloat *); +GLAPI void APIENTRY glUniform2fv (GLint, GLsizei, const GLfloat *); +GLAPI void APIENTRY glUniform3fv (GLint, GLsizei, const GLfloat *); +GLAPI void APIENTRY glUniform4fv (GLint, GLsizei, const GLfloat *); +GLAPI void APIENTRY glUniform1iv (GLint, GLsizei, const GLint *); +GLAPI void APIENTRY glUniform2iv (GLint, GLsizei, const GLint *); +GLAPI void APIENTRY glUniform3iv (GLint, GLsizei, const GLint *); +GLAPI void APIENTRY glUniform4iv (GLint, GLsizei, const GLint *); +GLAPI void APIENTRY glUniformMatrix2fv (GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glUniformMatrix3fv (GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glUniformMatrix4fv (GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glValidateProgram (GLuint); +GLAPI void APIENTRY glVertexAttrib1d (GLuint, GLdouble); +GLAPI void APIENTRY glVertexAttrib1dv (GLuint, const GLdouble *); +GLAPI void APIENTRY glVertexAttrib1f (GLuint, GLfloat); +GLAPI void APIENTRY glVertexAttrib1fv (GLuint, const GLfloat *); +GLAPI void APIENTRY glVertexAttrib1s (GLuint, GLshort); +GLAPI void APIENTRY glVertexAttrib1sv (GLuint, const GLshort *); +GLAPI void APIENTRY glVertexAttrib2d (GLuint, GLdouble, GLdouble); +GLAPI void APIENTRY glVertexAttrib2dv (GLuint, const GLdouble *); +GLAPI void APIENTRY glVertexAttrib2f (GLuint, GLfloat, GLfloat); +GLAPI void APIENTRY glVertexAttrib2fv (GLuint, const GLfloat *); +GLAPI void APIENTRY glVertexAttrib2s (GLuint, GLshort, GLshort); +GLAPI void APIENTRY glVertexAttrib2sv (GLuint, const GLshort *); +GLAPI void APIENTRY glVertexAttrib3d (GLuint, GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glVertexAttrib3dv (GLuint, const GLdouble *); +GLAPI void APIENTRY glVertexAttrib3f (GLuint, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glVertexAttrib3fv (GLuint, const GLfloat *); +GLAPI void APIENTRY glVertexAttrib3s (GLuint, GLshort, GLshort, GLshort); +GLAPI void APIENTRY glVertexAttrib3sv (GLuint, const GLshort *); +GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint, const GLbyte *); +GLAPI void APIENTRY glVertexAttrib4Niv (GLuint, const GLint *); +GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint, const GLshort *); +GLAPI void APIENTRY glVertexAttrib4Nub (GLuint, GLubyte, GLubyte, GLubyte, GLubyte); +GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint, const GLubyte *); +GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint, const GLuint *); +GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint, const GLushort *); +GLAPI void APIENTRY glVertexAttrib4bv (GLuint, const GLbyte *); +GLAPI void APIENTRY glVertexAttrib4d (GLuint, GLdouble, GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glVertexAttrib4dv (GLuint, const GLdouble *); +GLAPI void APIENTRY glVertexAttrib4f (GLuint, GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glVertexAttrib4fv (GLuint, const GLfloat *); +GLAPI void APIENTRY glVertexAttrib4iv (GLuint, const GLint *); +GLAPI void APIENTRY glVertexAttrib4s (GLuint, GLshort, GLshort, GLshort, GLshort); +GLAPI void APIENTRY glVertexAttrib4sv (GLuint, const GLshort *); +GLAPI void APIENTRY glVertexAttrib4ubv (GLuint, const GLubyte *); +GLAPI void APIENTRY glVertexAttrib4uiv (GLuint, const GLuint *); +GLAPI void APIENTRY glVertexAttrib4usv (GLuint, const GLushort *); +GLAPI void APIENTRY glVertexAttribPointer (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); +typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); +typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); +typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); +typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); +typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void); +typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); +typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); +typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj); +typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); +typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer); +typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); +typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader); +typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length); +typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); +typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); +typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); +typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); +typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); +#endif + +#ifndef GL_VERSION_2_1 +#define GL_VERSION_2_1 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glUniformMatrix2x3fv (GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glUniformMatrix3x2fv (GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glUniformMatrix2x4fv (GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glUniformMatrix4x2fv (GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glUniformMatrix3x4fv (GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glUniformMatrix4x3fv (GLint, GLsizei, GLboolean, const GLfloat *); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +#endif + +#ifndef GL_VERSION_3_0 +#define GL_VERSION_3_0 1 +/* OpenGL 3.0 also reuses entry points from these extensions: */ +/* ARB_framebuffer_object */ +/* ARB_map_buffer_range */ +/* ARB_vertex_array_object */ +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glColorMaski (GLuint, GLboolean, GLboolean, GLboolean, GLboolean); +GLAPI void APIENTRY glGetBooleani_v (GLenum, GLuint, GLboolean *); +GLAPI void APIENTRY glGetIntegeri_v (GLenum, GLuint, GLint *); +GLAPI void APIENTRY glEnablei (GLenum, GLuint); +GLAPI void APIENTRY glDisablei (GLenum, GLuint); +GLAPI GLboolean APIENTRY glIsEnabledi (GLenum, GLuint); +GLAPI void APIENTRY glBeginTransformFeedback (GLenum); +GLAPI void APIENTRY glEndTransformFeedback (void); +GLAPI void APIENTRY glBindBufferRange (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr); +GLAPI void APIENTRY glBindBufferBase (GLenum, GLuint, GLuint); +GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint, GLsizei, const GLchar* *, GLenum); +GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *); +GLAPI void APIENTRY glClampColor (GLenum, GLenum); +GLAPI void APIENTRY glBeginConditionalRender (GLuint, GLenum); +GLAPI void APIENTRY glEndConditionalRender (void); +GLAPI void APIENTRY glVertexAttribIPointer (GLuint, GLint, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glGetVertexAttribIiv (GLuint, GLenum, GLint *); +GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint, GLenum, GLuint *); +GLAPI void APIENTRY glGetUniformuiv (GLuint, GLint, GLuint *); +GLAPI void APIENTRY glBindFragDataLocation (GLuint, GLuint, const GLchar *); +GLAPI GLint APIENTRY glGetFragDataLocation (GLuint, const GLchar *); +GLAPI void APIENTRY glUniform1ui (GLint, GLuint); +GLAPI void APIENTRY glUniform2ui (GLint, GLuint, GLuint); +GLAPI void APIENTRY glUniform3ui (GLint, GLuint, GLuint, GLuint); +GLAPI void APIENTRY glUniform4ui (GLint, GLuint, GLuint, GLuint, GLuint); +GLAPI void APIENTRY glUniform1uiv (GLint, GLsizei, const GLuint *); +GLAPI void APIENTRY glUniform2uiv (GLint, GLsizei, const GLuint *); +GLAPI void APIENTRY glUniform3uiv (GLint, GLsizei, const GLuint *); +GLAPI void APIENTRY glUniform4uiv (GLint, GLsizei, const GLuint *); +GLAPI void APIENTRY glTexParameterIiv (GLenum, GLenum, const GLint *); +GLAPI void APIENTRY glTexParameterIuiv (GLenum, GLenum, const GLuint *); +GLAPI void APIENTRY glGetTexParameterIiv (GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGetTexParameterIuiv (GLenum, GLenum, GLuint *); +GLAPI void APIENTRY glClearBufferiv (GLenum, GLint, const GLint *); +GLAPI void APIENTRY glClearBufferuiv (GLenum, GLint, const GLuint *); +GLAPI void APIENTRY glClearBufferfv (GLenum, GLint, const GLfloat *); +GLAPI void APIENTRY glClearBufferfi (GLenum, GLint, GLfloat, GLint); +GLAPI const GLubyte * APIENTRY glGetStringi (GLenum, GLuint); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data); +typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); +typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index); +typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); +typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); +typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp); +typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode); +typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void); +typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); +typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); +#endif + +#ifndef GL_ARB_framebuffer_object +#define GL_ARB_framebuffer_object 1 +#ifdef GL3_PROTOTYPES +GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint); +GLAPI void APIENTRY glBindRenderbuffer (GLenum, GLuint); +GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei, const GLuint *); +GLAPI void APIENTRY glGenRenderbuffers (GLsizei, GLuint *); +GLAPI void APIENTRY glRenderbufferStorage (GLenum, GLenum, GLsizei, GLsizei); +GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum, GLenum, GLint *); +GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint); +GLAPI void APIENTRY glBindFramebuffer (GLenum, GLuint); +GLAPI void APIENTRY glDeleteFramebuffers (GLsizei, const GLuint *); +GLAPI void APIENTRY glGenFramebuffers (GLsizei, GLuint *); +GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum); +GLAPI void APIENTRY glFramebufferTexture1D (GLenum, GLenum, GLenum, GLuint, GLint); +GLAPI void APIENTRY glFramebufferTexture2D (GLenum, GLenum, GLenum, GLuint, GLint); +GLAPI void APIENTRY glFramebufferTexture3D (GLenum, GLenum, GLenum, GLuint, GLint, GLint); +GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum, GLenum, GLenum, GLuint); +GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum, GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGenerateMipmap (GLenum); +GLAPI void APIENTRY glBlitFramebuffer (GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum); +GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum, GLsizei, GLenum, GLsizei, GLsizei); +GLAPI void APIENTRY glFramebufferTextureLayer (GLenum, GLenum, GLuint, GLint, GLint); +#endif /* GL3_PROTOTYPES */ +typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); +typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); +typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); +typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); +typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); +typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); +typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +#endif + +#ifndef GL_ARB_map_buffer_range +#define GL_ARB_map_buffer_range 1 +#ifdef GL3_PROTOTYPES +GLAPI GLvoid* APIENTRY glMapBufferRange (GLenum, GLintptr, GLsizeiptr, GLbitfield); +GLAPI void APIENTRY glFlushMappedBufferRange (GLenum, GLintptr, GLsizeiptr); +#endif /* GL3_PROTOTYPES */ +typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); +#endif + +#ifndef GL_ARB_vertex_array_object +#define GL_ARB_vertex_array_object 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glBindVertexArray (GLuint); +GLAPI void APIENTRY glDeleteVertexArrays (GLsizei, const GLuint *); +GLAPI void APIENTRY glGenVertexArrays (GLsizei, GLuint *); +GLAPI GLboolean APIENTRY glIsVertexArray (GLuint); +#endif /* GL3_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); +typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); +typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); +typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); +#endif + +/* Include Post-GL 3.0 changes and extensions */ +#include + + + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/make/stub_includes/opengl/GL3_/gl3ext.h b/make/stub_includes/opengl/GL3_/gl3ext.h new file mode 100644 index 000000000..aa1ecb542 --- /dev/null +++ b/make/stub_includes/opengl/GL3_/gl3ext.h @@ -0,0 +1,579 @@ +#ifndef __gl3ext_h_ +#define __gl3ext_h_ + +#include "gl3-64bit-types.h" + +/* + * ------------------------------------------------ + * Everything here and below was added manually + * to the version of glext.h obtained from: + * http://oss.sgi.com/projects/ogl-sample/registry/index.html + * ------------------------------------------------ + * + * Structure is: + * #ifndef GL_EXTENSION_NAME + * Add DEFINES here + * #endif + * #ifndef GL_EXTENSION_NAME + * Add TYPEDEFS here + * #endif + * #ifndef GL_EXTENSION_NAME + * #define GL_EXTENSION_NAME 1 + * #ifdef GL_GL3EXT_PROTOTYPES + * Add FUNCTION DECLARATIONS here + * #endif + * FUNCTION POINTER DECLARATIONS NOT NEEDED + * #endif + */ + + +#ifndef GL_VERSION_3_1 +#define GL_SAMPLER_2D_RECT 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 +#define GL_SAMPLER_BUFFER 0x8DC2 +#define GL_INT_SAMPLER_2D_RECT 0x8DCD +#define GL_INT_SAMPLER_BUFFER 0x8DD0 +#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 +#define GL_TEXTURE_BUFFER 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT 0x8C2E +#define GL_TEXTURE_RECTANGLE 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 +#define GL_RED_SNORM 0x8F90 +#define GL_RG_SNORM 0x8F91 +#define GL_RGB_SNORM 0x8F92 +#define GL_RGBA_SNORM 0x8F93 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_R16_SNORM 0x8F98 +#define GL_RG16_SNORM 0x8F99 +#define GL_RGB16_SNORM 0x8F9A +#define GL_RGBA16_SNORM 0x8F9B +#define GL_SIGNED_NORMALIZED 0x8F9C +#define GL_PRIMITIVE_RESTART 0x8F9D +#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E +/* Reuse tokens from ARB_copy_buffer */ +/* reuse GL_COPY_READ_BUFFER */ +/* reuse GL_COPY_WRITE_BUFFER */ +/* Would reuse tokens from ARB_draw_instanced, but it has none */ +/* Reuse tokens from ARB_uniform_buffer_object */ +/* reuse GL_UNIFORM_BUFFER */ +/* reuse GL_UNIFORM_BUFFER_BINDING */ +/* reuse GL_UNIFORM_BUFFER_START */ +/* reuse GL_UNIFORM_BUFFER_SIZE */ +/* reuse GL_MAX_VERTEX_UNIFORM_BLOCKS */ +/* reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS */ +/* reuse GL_MAX_COMBINED_UNIFORM_BLOCKS */ +/* reuse GL_MAX_UNIFORM_BUFFER_BINDINGS */ +/* reuse GL_MAX_UNIFORM_BLOCK_SIZE */ +/* reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS */ +/* reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS */ +/* reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT */ +/* reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */ +/* reuse GL_ACTIVE_UNIFORM_BLOCKS */ +/* reuse GL_UNIFORM_TYPE */ +/* reuse GL_UNIFORM_SIZE */ +/* reuse GL_UNIFORM_NAME_LENGTH */ +/* reuse GL_UNIFORM_BLOCK_INDEX */ +/* reuse GL_UNIFORM_OFFSET */ +/* reuse GL_UNIFORM_ARRAY_STRIDE */ +/* reuse GL_UNIFORM_MATRIX_STRIDE */ +/* reuse GL_UNIFORM_IS_ROW_MAJOR */ +/* reuse GL_UNIFORM_BLOCK_BINDING */ +/* reuse GL_UNIFORM_BLOCK_DATA_SIZE */ +/* reuse GL_UNIFORM_BLOCK_NAME_LENGTH */ +/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS */ +/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES */ +/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER */ +/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER */ +/* reuse GL_INVALID_INDEX */ +#endif +#ifndef GL_VERSION_3_1 +#define GL_VERSION_3_1 1 +/* OpenGL 3.1 also reuses entry points from these extensions: */ +/* ARB_copy_buffer */ +/* ARB_uniform_buffer_object */ +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glDrawArraysInstanced (GLenum, GLint, GLsizei, GLsizei); +GLAPI void APIENTRY glDrawElementsInstanced (GLenum, GLsizei, GLenum, const GLvoid *, GLsizei); +GLAPI void APIENTRY glTexBuffer (GLenum, GLenum, GLuint); +GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint); +#endif /* GL3_PROTOTYPES */ +/* No need for explicit function pointer: we force generation of ProcAddress .. */ +#endif + + +#ifndef GL_ARB_copy_buffer +#define GL_COPY_READ_BUFFER 0x8F36 +#define GL_COPY_WRITE_BUFFER 0x8F37 +#endif +#ifndef GL_ARB_copy_buffer +#define GL_ARB_copy_buffer 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glCopyBufferSubData (GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr); +#endif /* GL3_PROTOTYPES */ +/* No need for explicit function pointer: we force generation of ProcAddress .. */ +#endif + + +#ifndef GL_ARB_uniform_buffer_object +#define GL_UNIFORM_BUFFER 0x8A11 +#define GL_UNIFORM_BUFFER_BINDING 0x8A28 +#define GL_UNIFORM_BUFFER_START 0x8A29 +#define GL_UNIFORM_BUFFER_SIZE 0x8A2A +#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B +#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C +#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D +#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E +#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F +#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 +#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 +#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 +#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 +#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 +#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 +#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 +#define GL_UNIFORM_TYPE 0x8A37 +#define GL_UNIFORM_SIZE 0x8A38 +#define GL_UNIFORM_NAME_LENGTH 0x8A39 +#define GL_UNIFORM_BLOCK_INDEX 0x8A3A +#define GL_UNIFORM_OFFSET 0x8A3B +#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C +#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D +#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E +#define GL_UNIFORM_BLOCK_BINDING 0x8A3F +#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 +#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 +/** Manual: #define GL_INVALID_INDEX -1 == (int) 0xFFFFFFFFu */ +#endif +#ifndef GL_ARB_uniform_buffer_object +#define GL_ARB_uniform_buffer_object 1 +#ifdef GL3_PROTOTYPES +GLAPI void APIENTRY glGetUniformIndices (GLuint, GLsizei, const GLchar* *, GLuint *); +GLAPI void APIENTRY glGetActiveUniformsiv (GLuint, GLsizei, const GLuint *, GLenum, GLint *); +GLAPI void APIENTRY glGetActiveUniformName (GLuint, GLuint, GLsizei, GLsizei *, GLchar *); +GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint, const GLchar *); +GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint, GLuint, GLenum, GLint *); +GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint, GLuint, GLsizei, GLsizei *, GLchar *); +GLAPI void APIENTRY glUniformBlockBinding (GLuint, GLuint, GLuint); +#endif /* GL3_PROTOTYPES */ +/* No need for explicit function pointer: we force generation of ProcAddress .. */ +#endif + + +#ifndef GL_VERSION_3_2 +#define GL_VERSION_3_2 1 +/* OpenGL 3.2 also reuses entry points from these extensions: */ +/* ARB_vertex_array_bgra */ +/* ARB_draw_elements_base_vertex */ +/* ARB_fragment_coord_conventions */ +/* ARB_provoking_vertex */ +/* ARB_seamless_cube_map */ +/* ARB_texture_multisample */ +/* ARB_depth_clamp */ +/* ARB_geometry_shader4 */ +/* ARB_sync */ +#ifdef GL_GL3EXT_PROTOTYPES +#endif /* GL3_PROTOTYPES */ +#endif + +/** + * http://www.opengl.org/registry/specs/ARB/vertex_array_bgra.txt + */ +#ifndef GL_ARB_vertex_array_bgra +#define GL_BGRA 0x80E1 +#endif +#ifndef GL_ARB_vertex_array_bgra +#define GL_ARB_vertex_array_bgra 1 +#ifdef GL_GL3EXT_PROTOTYPES +/* No FUNCTIONS */ +#endif +/* No need for explicit function pointer: we force generation of ProcAddress .. */ +#endif + +/** + * http://www.opengl.org/registry/specs/ARB/draw_elements_base_vertex.txt + */ +#ifndef GL_ARB_draw_elements_base_vertex +/* No TOKENS */ +#endif +#ifndef GL_ARB_draw_elements_base_vertex +#define GL_ARB_draw_elements_base_vertex 1 +#ifdef GL_GL3EXT_PROTOTYPES +GLAPI void APIENTRY glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, + GLvoid *indices, GLint basevertex); +GLAPI void APIENTRY glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, + GLsizei count, GLenum type, GLvoid *indices, GLint basevertex); +GLAPI void APIENTRY glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, + GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex); +GLAPI void APIENTRY glMultiDrawElementsBaseVertex(GLenum mode, GLsizei *count, GLenum type, + GLvoid **indices, GLsizei primcount, GLint *basevertex); +#endif +/* No need for explicit function pointer: we force generation of ProcAddress .. */ +#endif + +/** + * http://www.opengl.org/registry/specs/ARB/fragment_coord_conventions.txt + */ +#ifndef GL_ARB_fragment_coord_conventions +/* No Tokens */ +#endif +#ifndef GL_ARB_fragment_coord_conventions +#define GL_ARB_fragment_coord_conventions 1 +#ifdef GL_GL3EXT_PROTOTYPES +/* No Functions */ +#endif +/* No need for explicit function pointer: we force generation of ProcAddress .. */ +#endif + +/** + * http://www.opengl.org/registry/specs/ARB/provoking_vertex.txt + */ +#ifndef GL_ARB_provoking_vertex +#define GL_FIRST_VERTEX_CONVENTION 0x8E4D +#define GL_LAST_VERTEX_CONVENTION 0x8E4E +#define GL_PROVOKING_VERTEX 0x8E4F +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C +#endif +#ifndef GL_ARB_provoking_vertex +#define GL_ARB_provoking_vertex 1 +#ifdef GL_GL3EXT_PROTOTYPES +GLAPI void APIENTRY glProvokingVertex(GLenum mode); +#endif +/* No need for explicit function pointer: we force generation of ProcAddress .. */ +#endif + +/** + * http://www.opengl.org/registry/specs/ARB/seamless_cube_map.txt + */ +#ifndef GL_ARB_seamless_cube_map +#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F +#endif +#ifndef GL_ARB_seamless_cube_map +#define GL_ARB_seamless_cube_map 1 +#ifdef GL_GL3EXT_PROTOTYPES +/* No Functions */ +#endif +/* No need for explicit function pointer: we force generation of ProcAddress .. */ +#endif + +/** + * http://www.opengl.org/registry/specs/ARB/texture_multisample.txt + */ +#ifndef GL_ARB_texture_multisample +#define GL_SAMPLE_POSITION 0x8E50 +#define GL_SAMPLE_MASK 0x8E51 +#define GL_SAMPLE_MASK_VALUE 0x8E52 +#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 +#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 +#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 +#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E +#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F +#define GL_MAX_INTEGER_SAMPLES 0x9110 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 +#define GL_TEXTURE_SAMPLES 0x9106 +#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 +#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 +#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A +#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B +#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D +#endif +#ifndef GL_ARB_texture_multisample +#define GL_ARB_texture_multisample 1 +#ifdef GL_GL3EXT_PROTOTYPES +GLAPI void APIENTRY glTexImage2DMultisample(GLenum target, GLsizei samples, GLint internalformat, + GLsizei width, GLsizei height, + GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTexImage3DMultisample(GLenum target, GLsizei samples, GLint internalformat, + GLsizei width, GLsizei height, GLsizei depth, + GLboolean fixedsamplelocations); +GLAPI void APIENTRY glGetMultisamplefv(GLenum pname, GLuint index, GLfloat *val); +GLAPI void APIENTRY glSampleMaski(GLuint index, GLbitfield mask); +#endif +/* No need for explicit function pointer: we force generation of ProcAddress .. */ +#endif + +/** + * http://www.opengl.org/registry/specs/ARB/depth_clamp.txt + */ +#ifndef GL_ARB_depth_clamp +#define GL_DEPTH_CLAMP 0x864F +#endif +#ifndef GL_ARB_depth_clamp +#define GL_ARB_depth_clamp 1 +#ifdef GL_GL3EXT_PROTOTYPES +/* No FUNCTIONS */ +#endif +/* No need for explicit function pointer: we force generation of ProcAddress .. */ +#endif + +/** + * http://www.opengl.org/registry/specs/ARB/geometry_shader4.txt + */ +#ifndef GL_ARB_geometry_shader4 +#define GL_LINES_ADJACENCY_ARB 0x000A +#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B +#define GL_TRIANGLES_ADJACENCY_ARB 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D +#define GL_PROGRAM_POINT_SIZE_ARB 0x8642 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 +#define GL_GEOMETRY_SHADER_ARB 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA +#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB +#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC +#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD +#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 +/* reuse GL_MAX_VARYING_COMPONENTS */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ +#endif +#ifndef GL_ARB_geometry_shader4 +#define GL_ARB_geometry_shader4 1 +#ifdef GL_GL3EXT_PROTOTYPES +GLAPI void APIENTRY glProgramParameteriARB (GLuint, GLenum, GLint); +GLAPI void APIENTRY glFramebufferTextureARB (GLenum, GLenum, GLuint, GLint); +GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum, GLenum, GLuint, GLint, GLint); +GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum, GLenum, GLuint, GLint, GLenum); +#endif +/* No need for explicit function pointer: we force generation of ProcAddress .. */ +#endif + +/** + * http://www.opengl.org/registry/specs/ARB/sync.txt + */ +#ifndef GL_ARB_sync +#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 +#define GL_OBJECT_TYPE 0x9112 +#define GL_SYNC_CONDITION 0x9113 +#define GL_SYNC_STATUS 0x9114 +#define GL_SYNC_FLAGS 0x9115 +#define GL_SYNC_FENCE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 +#define GL_UNSIGNALED 0x9118 +#define GL_SIGNALED 0x9119 +#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 +/* Manual: #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFul */ +#define GL_ALREADY_SIGNALED 0x911A +#define GL_TIMEOUT_EXPIRED 0x911B +#define GL_CONDITION_SATISFIED 0x911C +#define GL_WAIT_FAILED 0x911D +#endif +#ifndef GL_ARB_sync +typedef int64_t GLint64; +typedef uint64_t GLuint64; +typedef struct __GLsync *GLsync; +#endif +#ifndef GL_ARB_sync +#define GL_ARB_sync 1 +#ifdef GL_GL3EXT_PROTOTYPES +GLAPI GLsync APIENTRY glFenceSync(GLenum condition, GLbitfield flags); +GLAPI GLboolean APIENTRY glIsSync(GLsync sync); +GLAPI void APIENTRY glDeleteSync(GLsync sync); +GLAPI GLenum APIENTRY glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout); +GLAPI void APIENTRY glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout); +GLAPI void APIENTRY glGetInteger64v(GLenum pname, GLint64 *params); +GLAPI void APIENTRY glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +#endif +/* No need for explicit function pointer: we force generation of ProcAddress .. */ +#endif + +/** + * Convenient names only .. actually subsumed into core + */ +#ifndef GL_ARB_texture_rectangle +#define GL_TEXTURE_RECTANGLE_ARB 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 +#endif + +#ifndef GL_ARB_texture_rectangle +#define GL_ARB_texture_rectangle 1 +#endif + +/** + * http://www.opengl.org/registry/specs/AMD/vertex_shader_tessellator.txt + */ +#ifndef GL_AMD_vertex_shader_tessellator +#define GL_SAMPLER_BUFFER_AMD 0x9001 +#define GL_INT_SAMPLER_BUFFER_AMD 0x9002 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 +#define GL_DISCRETE_AMD 0x9006 +#define GL_CONTINUOUS_AMD 0x9007 +#define GL_TESSELLATION_MODE_AMD 0x9004 +#define GL_TESSELLATION_FACTOR_AMD 0x9005 +#endif +#ifndef GL_AMD_vertex_shader_tessellator +#define GL_AMD_vertex_shader_tessellator 1 +#ifdef GL_GL3EXT_PROTOTYPES +GLAPI void APIENTRY glTessellationFactorAMD(GLfloat factor); +GLAPI void APIENTRY glTessellationModeAMD(GLenum mode); +#endif +/* No need for explicit function pointer: we force generation of ProcAddress .. */ +#endif + +/** + * http://www.opengl.org/registry/specs/NV/shader_buffer_load.txt + */ +#ifndef GL_NV_shader_buffer_load +#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D +#define GL_GPU_ADDRESS_NV 0x8F34 +#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 +#endif +#ifndef GL_NV_shader_buffer_load +#define GL_NV_shader_buffer_load 1 +#ifdef GL_GL3EXT_PROTOTYPES +GLAPI void APIENTRY glMakeBufferResidentNV(GLenum target, GLenum access); +GLAPI void APIENTRY glMakeBufferNonResidentNV(GLenum target); +GLAPI GLboolean APIENTRY glIsBufferResidentNV(GLenum target); +GLAPI void APIENTRY glNamedMakeBufferResidentNV(GLuint buffer, GLenum access); +GLAPI void APIENTRY glNamedMakeBufferNonResidentNV(GLuint buffer); +GLAPI GLboolean APIENTRY glIsNamedBufferResidentNV(GLuint buffer); +GLAPI void APIENTRY glGetBufferParameterui64vNV(GLenum target, GLenum pname, GLuint64 *params); +GLAPI void APIENTRY glGetNamedBufferParameterui64vNV(GLuint buffer, GLenum pname, GLuint64 *params); +GLAPI void APIENTRY glGetIntegerui64vNV(GLenum value, GLuint64 *result); +GLAPI void APIENTRY glUniformui64NV(GLint location, GLuint64 value); +GLAPI void APIENTRY glUniformui64vNV(GLint location, GLsizei count, GLuint64 *value); +GLAPI void APIENTRY glGetUniformui64vNV(GLuint program, GLint location, GLuint64 *params); +GLAPI void APIENTRY glProgramUniformui64NV(GLuint program, GLint location, GLuint64 value); +GLAPI void APIENTRY glProgramUniformui64vNV(GLuint program, GLint location, GLsizei count, GLuint64 *value); +#endif /* GL_GL3EXT_PROTOTYPES */ +/* No need for explicit function pointer: we force generation of ProcAddress .. */ +#endif + +/** + * http://www.opengl.org/registry/specs/NV/vertex_buffer_unified_memory.txt + */ +#ifndef GL_NV_vertex_buffer_unified_memory +#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E +#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F +#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 +#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 +#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 +#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 +#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 +#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 +#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 +#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 +#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 +#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 +#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A +#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B +#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C +#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D +#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E +#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F +#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 +#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 +#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 +#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 +#endif +#ifndef GL_NV_vertex_buffer_unified_memory +#define GL_NV_vertex_buffer_unified_memory 1 +#ifdef GL_GL3EXT_PROTOTYPES +GLAPI GLboolean APIENTRY glIsEnabled( GLenum cap ); // extra requirement in core GL3 +GLAPI void APIENTRY glEnableClientState( GLenum cap ); // extra requirement in core GL3 +GLAPI void APIENTRY glDisableClientState( GLenum cap ); // extra requirement in core GL3 +GLAPI void APIENTRY glBufferAddressRangeNV(GLenum pname, GLuint index, GLuint64 address, GLsizeiptr length); +GLAPI void APIENTRY glVertexFormatNV(GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glNormalFormatNV(GLenum type, GLsizei stride); +GLAPI void APIENTRY glColorFormatNV(GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glIndexFormatNV(GLenum type, GLsizei stride); +GLAPI void APIENTRY glTexCoordFormatNV(GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glEdgeFlagFormatNV(GLsizei stride); +GLAPI void APIENTRY glSecondaryColorFormatNV(GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glFogCoordFormatNV(GLenum type, GLsizei stride); +GLAPI void APIENTRY glVertexAttribFormatNV(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); +GLAPI void APIENTRY glVertexAttribIFormatNV(GLuint index, GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glGetIntegerui64i_vNV(GLenum value, GLuint index, GLuint64 *result); +#endif /* GL_GL3EXT_PROTOTYPES */ +/* No need for explicit function pointer: we force generation of ProcAddress .. */ +#endif + + +#ifndef GL_APPLE_float_pixels +#define GL_HALF_APPLE 0x140B +#define GL_COLOR_FLOAT_APPLE 0x8A0F +#define GL_RGBA_FLOAT32_APPLE 0x8814 +#define GL_RGB_FLOAT32_APPLE 0x8815 +#define GL_ALPHA_FLOAT32_APPLE 0x8816 +#define GL_INTENSITY_FLOAT32_APPLE 0x8817 +#define GL_LUMINANCE_FLOAT32_APPLE 0x8818 +#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 +#define GL_RGBA_FLOAT16_APPLE 0x881A +#define GL_RGB_FLOAT16_APPLE 0x881B +#define GL_ALPHA_FLOAT16_APPLE 0x881C +#define GL_INTENSITY_FLOAT16_APPLE 0x881D +#define GL_LUMINANCE_FLOAT16_APPLE 0x881E +#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F +#endif + +#ifndef GL_APPLE_float_pixels +#define GL_APPLE_float_pixels 1 +#endif + +#ifndef GL_ATI_texture_float +#define GL_RGBA_FLOAT32_ATI 0x8814 +#define GL_RGB_FLOAT32_ATI 0x8815 +#define GL_ALPHA_FLOAT32_ATI 0x8816 +#define GL_INTENSITY_FLOAT32_ATI 0x8817 +#define GL_LUMINANCE_FLOAT32_ATI 0x8818 +#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 +#define GL_RGBA_FLOAT16_ATI 0x881A +#define GL_RGB_FLOAT16_ATI 0x881B +#define GL_ALPHA_FLOAT16_ATI 0x881C +#define GL_INTENSITY_FLOAT16_ATI 0x881D +#define GL_LUMINANCE_FLOAT16_ATI 0x881E +#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F +#endif + +#ifndef GL_ATI_texture_float +#define GL_ATI_texture_float 1 +#endif + +#ifndef GL_NV_float_buffer +#define GL_FLOAT_R_NV 0x8880 +#define GL_FLOAT_RG_NV 0x8881 +#define GL_FLOAT_RGB_NV 0x8882 +#define GL_FLOAT_RGBA_NV 0x8883 +#define GL_FLOAT_R16_NV 0x8884 +#define GL_FLOAT_R32_NV 0x8885 +#define GL_FLOAT_RG16_NV 0x8886 +#define GL_FLOAT_RG32_NV 0x8887 +#define GL_FLOAT_RGB16_NV 0x8888 +#define GL_FLOAT_RGB32_NV 0x8889 +#define GL_FLOAT_RGBA16_NV 0x888A +#define GL_FLOAT_RGBA32_NV 0x888B +#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C +#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D +#define GL_FLOAT_RGBA_MODE_NV 0x888E +#endif + +#ifndef GL_NV_float_buffer +#define GL_NV_float_buffer 1 +#endif + +#endif /* __gl3ext_h_ */ + diff --git a/make/stub_includes/opengl/gl4.c b/make/stub_includes/opengl/gl4.c new file mode 100644 index 000000000..cf8a709f7 --- /dev/null +++ b/make/stub_includes/opengl/gl4.c @@ -0,0 +1,11 @@ +#define GLAPI + +// Define GL4_PROTOTYPES so that the OpenGL prototypes in +// "gl3.h" are parsed. +#define GL4_PROTOTYPES + +// Define GL_GL4EXT_PROTOTYPES so that the OpenGL extension prototypes in +// "gl3ext.h" are parsed. +#define GL_GL4EXT_PROTOTYPES + +#include -- cgit v1.2.3 From 2b954ff1fe88f35b59da6c6f6b82fde70274a6ef Mon Sep 17 00:00:00 2001 From: Michael Bien Date: Sat, 27 Mar 2010 23:24:13 +0100 Subject: refactoring: renamed com.sun.opengl -> com.jogamp.opengl. --- CHANGELOG.txt | 3 + doc/userguide/index.html | 2 +- doc/wiki/FAQ.xml | 2 +- make/build-jogl.xml | 114 +- make/build-newt.xml | 108 +- make/build.xml | 6 +- make/config/jogl/cg-common-CustomJavaCode.java | 2 +- make/config/jogl/cg-common.cfg | 4 +- make/config/jogl/cgl-macosx.cfg | 2 +- make/config/jogl/cglext.cfg | 4 +- make/config/jogl/egl-common.cfg | 2 +- make/config/jogl/egl.cfg | 2 +- make/config/jogl/eglext.cfg | 6 +- make/config/jogl/gl-common.cfg | 7 +- make/config/jogl/gl-es1.cfg | 4 +- make/config/jogl/gl-es2.cfg | 4 +- make/config/jogl/gl-gl2.cfg | 4 +- make/config/jogl/gl-gl2es12.cfg | 4 +- make/config/jogl/gl-gl3.cfg | 4 +- make/config/jogl/gl-gl3bc.cfg | 6 +- make/config/jogl/gl-if-CustomJavaCode-gl3.java | 2 +- make/config/jogl/gl-impl-CustomCCode-gl2.c | 4 +- make/config/jogl/gl-impl-CustomCCode-gl2es12.c | 4 +- make/config/jogl/gl-impl-CustomCCode-gl3.c | 4 +- make/config/jogl/gl-impl-CustomCCode-gl3bc.c | 4 +- make/config/jogl/gl-impl-CustomCCode-gles1.c | 4 +- make/config/jogl/gl-impl-CustomCCode-gles2.c | 4 +- make/config/jogl/glu-CustomJavaCode-base.java | 4 +- make/config/jogl/glu-CustomJavaCode-gl2es1.java | 2 +- make/config/jogl/glu-base.cfg | 4 +- make/config/jogl/glu-common.cfg | 6 +- make/config/jogl/glu-gl2.cfg | 12 +- make/config/jogl/glu-gl2es1.cfg | 2 +- make/config/jogl/glx-CustomCCode.c | 8 +- make/config/jogl/glx-x11.cfg | 2 +- make/config/jogl/glxext.cfg | 6 +- make/config/jogl/wgl-win32.cfg | 2 +- make/config/jogl/wglext.cfg | 4 +- make/stub_includes/opengl/GL3/gl3.h.orig | 2742 ----- make/stub_includes/opengl/GL3/gl3ext.h.orig | 10073 ------------------- make/stub_includes/opengl/GL3_/gl3.h | 1659 --- make/stub_includes/opengl/GL3_/gl3ext.h | 579 -- .../com/jogamp/opengl/util/AWTAnimatorImpl.java | 163 + .../classes/com/jogamp/opengl/util/Animator.java | 241 + .../com/jogamp/opengl/util/AnimatorImpl.java | 66 + .../opengl/util/BufferUtil.java.javame_cdc_fp | 449 + .../com/jogamp/opengl/util/BufferUtil.java.javase | 499 + .../classes/com/jogamp/opengl/util/FBObject.java | 263 + .../com/jogamp/opengl/util/FPSAnimator.java | 123 + .../classes/com/jogamp/opengl/util/FileUtil.java | 89 + .../classes/com/jogamp/opengl/util/FixedPoint.java | 61 + .../com/jogamp/opengl/util/GLArrayDataClient.java | 353 + .../jogamp/opengl/util/GLArrayDataEditable.java | 110 + .../com/jogamp/opengl/util/GLArrayDataServer.java | 209 + .../com/jogamp/opengl/util/GLArrayDataWrapper.java | 215 + .../com/jogamp/opengl/util/GLArrayHandler.java | 11 + .../jogamp/opengl/util/GLFixedArrayHandler.java | 65 + src/jogl/classes/com/jogamp/opengl/util/Gamma.java | 107 + .../com/jogamp/opengl/util/ImmModeSink.java | 974 ++ .../classes/com/jogamp/opengl/util/Locator.java | 137 + .../classes/com/jogamp/opengl/util/PMVMatrix.java | 685 ++ .../classes/com/jogamp/opengl/util/StreamUtil.java | 98 + .../classes/com/jogamp/opengl/util/TGAWriter.java | 118 + .../com/jogamp/opengl/util/awt/ImageUtil.java | 127 + .../com/jogamp/opengl/util/awt/Overlay.java | 214 + .../com/jogamp/opengl/util/awt/Screenshot.java | 432 + .../com/jogamp/opengl/util/awt/TextRenderer.java | 1951 ++++ .../jogamp/opengl/util/awt/TextureRenderer.java | 699 ++ .../com/jogamp/opengl/util/gl2/BitmapCharRec.java | 69 + .../com/jogamp/opengl/util/gl2/BitmapFontRec.java | 63 + .../com/jogamp/opengl/util/gl2/CoordRec.java | 56 + .../classes/com/jogamp/opengl/util/gl2/GLUT.java | 1342 +++ .../com/jogamp/opengl/util/gl2/GLUTBitmap8x13.java | 2078 ++++ .../com/jogamp/opengl/util/gl2/GLUTBitmap9x15.java | 2079 ++++ .../opengl/util/gl2/GLUTBitmapHelvetica10.java | 1798 ++++ .../opengl/util/gl2/GLUTBitmapHelvetica12.java | 1808 ++++ .../opengl/util/gl2/GLUTBitmapHelvetica18.java | 1917 ++++ .../opengl/util/gl2/GLUTBitmapTimesRoman10.java | 1797 ++++ .../opengl/util/gl2/GLUTBitmapTimesRoman24.java | 2080 ++++ .../opengl/util/gl2/GLUTStrokeMonoRoman.java | 2491 +++++ .../jogamp/opengl/util/gl2/GLUTStrokeRoman.java | 2491 +++++ .../com/jogamp/opengl/util/gl2/StrokeCharRec.java | 63 + .../com/jogamp/opengl/util/gl2/StrokeFontRec.java | 66 + .../com/jogamp/opengl/util/gl2/StrokeRec.java | 57 + .../com/jogamp/opengl/util/gl2/TileRenderer.java | 601 ++ .../jogamp/opengl/util/glsl/GLSLArrayHandler.java | 60 + .../com/jogamp/opengl/util/glsl/ShaderCode.java | 347 + .../com/jogamp/opengl/util/glsl/ShaderProgram.java | 212 + .../com/jogamp/opengl/util/glsl/ShaderState.java | 652 ++ .../com/jogamp/opengl/util/glsl/ShaderUtil.java | 476 + .../opengl/util/glsl/fixedfunc/FixedFuncUtil.java | 90 + .../util/glsl/fixedfunc/impl/FixedFuncHook.java | 331 + .../glsl/fixedfunc/impl/FixedFuncPipeline.java | 554 + .../glsl/fixedfunc/impl/shaders/FixedFuncColor.fp | 16 + .../glsl/fixedfunc/impl/shaders/FixedFuncColor.vp | 22 + .../fixedfunc/impl/shaders/FixedFuncColorLight.vp | 70 + .../impl/shaders/FixedFuncColorTexture.fp | 47 + .../impl/shaders/bin/nvidia/FixedFuncColor.bfp | Bin 0 -> 1108 bytes .../impl/shaders/bin/nvidia/FixedFuncColor.bvp | Bin 0 -> 2344 bytes .../shaders/bin/nvidia/FixedFuncColorLight.bvp | Bin 0 -> 8787 bytes .../shaders/bin/nvidia/FixedFuncColorTexture.bfp | Bin 0 -> 2392 bytes .../glsl/fixedfunc/impl/shaders/es_precision.glsl | 14 + .../glsl/fixedfunc/impl/shaders/mgl_attribute.glsl | 19 + .../glsl/fixedfunc/impl/shaders/mgl_const.glsl | 10 + .../glsl/fixedfunc/impl/shaders/mgl_lightdef.glsl | 26 + .../glsl/fixedfunc/impl/shaders/mgl_settexcoord.vp | 35 + .../glsl/fixedfunc/impl/shaders/mgl_uniform.glsl | 18 + .../fixedfunc/impl/shaders/mgl_uniform_light.glsl | 15 + .../glsl/fixedfunc/impl/shaders/mgl_varying.glsl | 12 + .../impl/shaders/scripts/nvidia-apx/glslc-ff.bat | 9 + .../impl/shaders/scripts/nvidia-apx/glslc.bat | 9 + .../jogamp/opengl/util/glsl/sdk/CompileShader.java | 184 + .../opengl/util/glsl/sdk/CompileShaderNVidia.java | 53 + .../opengl/util/packrect/BackingStoreManager.java | 99 + .../com/jogamp/opengl/util/packrect/Level.java | 275 + .../com/jogamp/opengl/util/packrect/LevelSet.java | 213 + .../com/jogamp/opengl/util/packrect/Rect.java | 170 + .../jogamp/opengl/util/packrect/RectVisitor.java | 47 + .../opengl/util/packrect/RectanglePacker.java | 306 + .../com/jogamp/opengl/util/packrect/package.html | 9 + .../com/jogamp/opengl/util/texture/Texture.java | 1120 +++ .../jogamp/opengl/util/texture/TextureCoords.java | 79 + .../jogamp/opengl/util/texture/TextureData.java | 370 + .../util/texture/TextureIO.java.javame_cdc_fp | 1256 +++ .../opengl/util/texture/TextureIO.java.javase | 1258 +++ .../opengl/util/texture/awt/AWTTextureData.java | 498 + .../opengl/util/texture/awt/AWTTextureIO.java | 129 + .../util/texture/spi/DDSImage.java.javame_cdc_fp | 889 ++ .../opengl/util/texture/spi/DDSImage.java.javase | 919 ++ .../opengl/util/texture/spi/LEDataInputStream.java | 223 + .../util/texture/spi/LEDataOutputStream.java | 165 + .../util/texture/spi/NetPbmTextureWriter.java | 169 + .../jogamp/opengl/util/texture/spi/SGIImage.java | 670 ++ .../util/texture/spi/TGAImage.java.javame_cdc_fp | 417 + .../opengl/util/texture/spi/TGAImage.java.javase | 420 + .../opengl/util/texture/spi/TextureProvider.java | 172 + .../opengl/util/texture/spi/TextureWriter.java | 57 + .../util/texture/spi/awt/IIOTextureProvider.java | 101 + .../util/texture/spi/awt/IIOTextureWriter.java | 119 + .../com/sun/opengl/util/AWTAnimatorImpl.java | 163 - src/jogl/classes/com/sun/opengl/util/Animator.java | 241 - .../classes/com/sun/opengl/util/AnimatorImpl.java | 66 - .../sun/opengl/util/BufferUtil.java.javame_cdc_fp | 449 - .../com/sun/opengl/util/BufferUtil.java.javase | 499 - src/jogl/classes/com/sun/opengl/util/FBObject.java | 263 - .../classes/com/sun/opengl/util/FPSAnimator.java | 123 - src/jogl/classes/com/sun/opengl/util/FileUtil.java | 89 - .../classes/com/sun/opengl/util/FixedPoint.java | 61 - .../com/sun/opengl/util/GLArrayDataClient.java | 353 - .../com/sun/opengl/util/GLArrayDataEditable.java | 110 - .../com/sun/opengl/util/GLArrayDataServer.java | 209 - .../com/sun/opengl/util/GLArrayDataWrapper.java | 215 - .../com/sun/opengl/util/GLArrayHandler.java | 11 - .../com/sun/opengl/util/GLFixedArrayHandler.java | 65 - src/jogl/classes/com/sun/opengl/util/Gamma.java | 107 - .../classes/com/sun/opengl/util/ImmModeSink.java | 974 -- src/jogl/classes/com/sun/opengl/util/Locator.java | 137 - .../classes/com/sun/opengl/util/PMVMatrix.java | 685 -- .../classes/com/sun/opengl/util/StreamUtil.java | 98 - .../classes/com/sun/opengl/util/TGAWriter.java | 118 - .../classes/com/sun/opengl/util/awt/ImageUtil.java | 127 - .../classes/com/sun/opengl/util/awt/Overlay.java | 214 - .../com/sun/opengl/util/awt/Screenshot.java | 432 - .../com/sun/opengl/util/awt/TextRenderer.java | 1951 ---- .../com/sun/opengl/util/awt/TextureRenderer.java | 699 -- .../com/sun/opengl/util/gl2/BitmapCharRec.java | 69 - .../com/sun/opengl/util/gl2/BitmapFontRec.java | 63 - .../classes/com/sun/opengl/util/gl2/CoordRec.java | 56 - src/jogl/classes/com/sun/opengl/util/gl2/GLUT.java | 1342 --- .../com/sun/opengl/util/gl2/GLUTBitmap8x13.java | 2078 ---- .../com/sun/opengl/util/gl2/GLUTBitmap9x15.java | 2079 ---- .../sun/opengl/util/gl2/GLUTBitmapHelvetica10.java | 1798 ---- .../sun/opengl/util/gl2/GLUTBitmapHelvetica12.java | 1808 ---- .../sun/opengl/util/gl2/GLUTBitmapHelvetica18.java | 1917 ---- .../opengl/util/gl2/GLUTBitmapTimesRoman10.java | 1797 ---- .../opengl/util/gl2/GLUTBitmapTimesRoman24.java | 2080 ---- .../sun/opengl/util/gl2/GLUTStrokeMonoRoman.java | 2491 ----- .../com/sun/opengl/util/gl2/GLUTStrokeRoman.java | 2491 ----- .../com/sun/opengl/util/gl2/StrokeCharRec.java | 63 - .../com/sun/opengl/util/gl2/StrokeFontRec.java | 66 - .../classes/com/sun/opengl/util/gl2/StrokeRec.java | 57 - .../com/sun/opengl/util/gl2/TileRenderer.java | 601 -- .../com/sun/opengl/util/glsl/GLSLArrayHandler.java | 60 - .../com/sun/opengl/util/glsl/ShaderCode.java | 347 - .../com/sun/opengl/util/glsl/ShaderProgram.java | 212 - .../com/sun/opengl/util/glsl/ShaderState.java | 652 -- .../com/sun/opengl/util/glsl/ShaderUtil.java | 476 - .../opengl/util/glsl/fixedfunc/FixedFuncUtil.java | 90 - .../util/glsl/fixedfunc/impl/FixedFuncHook.java | 331 - .../glsl/fixedfunc/impl/FixedFuncPipeline.java | 554 - .../glsl/fixedfunc/impl/shaders/FixedFuncColor.fp | 16 - .../glsl/fixedfunc/impl/shaders/FixedFuncColor.vp | 22 - .../fixedfunc/impl/shaders/FixedFuncColorLight.vp | 70 - .../impl/shaders/FixedFuncColorTexture.fp | 47 - .../impl/shaders/bin/nvidia/FixedFuncColor.bfp | Bin 1108 -> 0 bytes .../impl/shaders/bin/nvidia/FixedFuncColor.bvp | Bin 2344 -> 0 bytes .../shaders/bin/nvidia/FixedFuncColorLight.bvp | Bin 8787 -> 0 bytes .../shaders/bin/nvidia/FixedFuncColorTexture.bfp | Bin 2392 -> 0 bytes .../glsl/fixedfunc/impl/shaders/es_precision.glsl | 14 - .../glsl/fixedfunc/impl/shaders/mgl_attribute.glsl | 19 - .../glsl/fixedfunc/impl/shaders/mgl_const.glsl | 10 - .../glsl/fixedfunc/impl/shaders/mgl_lightdef.glsl | 26 - .../glsl/fixedfunc/impl/shaders/mgl_settexcoord.vp | 35 - .../glsl/fixedfunc/impl/shaders/mgl_uniform.glsl | 18 - .../fixedfunc/impl/shaders/mgl_uniform_light.glsl | 15 - .../glsl/fixedfunc/impl/shaders/mgl_varying.glsl | 12 - .../impl/shaders/scripts/nvidia-apx/glslc-ff.bat | 9 - .../impl/shaders/scripts/nvidia-apx/glslc.bat | 9 - .../sun/opengl/util/glsl/sdk/CompileShader.java | 184 - .../opengl/util/glsl/sdk/CompileShaderNVidia.java | 53 - .../opengl/util/packrect/BackingStoreManager.java | 99 - .../com/sun/opengl/util/packrect/Level.java | 275 - .../com/sun/opengl/util/packrect/LevelSet.java | 213 - .../classes/com/sun/opengl/util/packrect/Rect.java | 170 - .../com/sun/opengl/util/packrect/RectVisitor.java | 47 - .../sun/opengl/util/packrect/RectanglePacker.java | 306 - .../com/sun/opengl/util/packrect/package.html | 9 - .../com/sun/opengl/util/texture/Texture.java | 1120 --- .../com/sun/opengl/util/texture/TextureCoords.java | 79 - .../com/sun/opengl/util/texture/TextureData.java | 370 - .../util/texture/TextureIO.java.javame_cdc_fp | 1256 --- .../sun/opengl/util/texture/TextureIO.java.javase | 1258 --- .../opengl/util/texture/awt/AWTTextureData.java | 498 - .../sun/opengl/util/texture/awt/AWTTextureIO.java | 129 - .../util/texture/spi/DDSImage.java.javame_cdc_fp | 889 -- .../opengl/util/texture/spi/DDSImage.java.javase | 919 -- .../opengl/util/texture/spi/LEDataInputStream.java | 223 - .../util/texture/spi/LEDataOutputStream.java | 165 - .../util/texture/spi/NetPbmTextureWriter.java | 169 - .../com/sun/opengl/util/texture/spi/SGIImage.java | 670 -- .../util/texture/spi/TGAImage.java.javame_cdc_fp | 417 - .../opengl/util/texture/spi/TGAImage.java.javase | 420 - .../opengl/util/texture/spi/TextureProvider.java | 172 - .../sun/opengl/util/texture/spi/TextureWriter.java | 57 - .../util/texture/spi/awt/IIOTextureProvider.java | 101 - .../util/texture/spi/awt/IIOTextureWriter.java | 119 - .../media/opengl/DefaultGLCapabilitiesChooser.java | 2 +- .../classes/javax/media/opengl/GLAutoDrawable.java | 2 +- .../javax/media/opengl/GLDrawableFactory.java | 13 +- .../javax/media/opengl/GLPipelineFactory.java | 2 +- src/jogl/classes/javax/media/opengl/GLProfile.java | 42 +- src/jogl/classes/javax/media/opengl/Threading.java | 2 +- .../classes/javax/media/opengl/awt/GLCanvas.java | 2 +- .../classes/javax/media/opengl/awt/GLJPanel.java | 11 +- .../classes/javax/media/opengl/glu/GLUquadric.java | 2 +- .../media/opengl/glu/GLUtessellatorCallback.java | 2 +- .../opengl/glu/GLUtessellatorCallbackAdapter.java | 2 +- 247 files changed, 42969 insertions(+), 58026 deletions(-) delete mode 100755 make/stub_includes/opengl/GL3/gl3.h.orig delete mode 100644 make/stub_includes/opengl/GL3/gl3ext.h.orig delete mode 100755 make/stub_includes/opengl/GL3_/gl3.h delete mode 100644 make/stub_includes/opengl/GL3_/gl3ext.h create mode 100644 src/jogl/classes/com/jogamp/opengl/util/AWTAnimatorImpl.java create mode 100755 src/jogl/classes/com/jogamp/opengl/util/Animator.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/AnimatorImpl.java create mode 100755 src/jogl/classes/com/jogamp/opengl/util/BufferUtil.java.javame_cdc_fp create mode 100755 src/jogl/classes/com/jogamp/opengl/util/BufferUtil.java.javase create mode 100755 src/jogl/classes/com/jogamp/opengl/util/FBObject.java create mode 100755 src/jogl/classes/com/jogamp/opengl/util/FPSAnimator.java create mode 100755 src/jogl/classes/com/jogamp/opengl/util/FileUtil.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/FixedPoint.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/GLArrayDataEditable.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/GLArrayDataServer.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/GLArrayDataWrapper.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/GLArrayHandler.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/GLFixedArrayHandler.java create mode 100755 src/jogl/classes/com/jogamp/opengl/util/Gamma.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/Locator.java create mode 100755 src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java create mode 100755 src/jogl/classes/com/jogamp/opengl/util/StreamUtil.java create mode 100755 src/jogl/classes/com/jogamp/opengl/util/TGAWriter.java create mode 100755 src/jogl/classes/com/jogamp/opengl/util/awt/ImageUtil.java create mode 100755 src/jogl/classes/com/jogamp/opengl/util/awt/Overlay.java create mode 100755 src/jogl/classes/com/jogamp/opengl/util/awt/Screenshot.java create mode 100755 src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java create mode 100755 src/jogl/classes/com/jogamp/opengl/util/awt/TextureRenderer.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/gl2/BitmapCharRec.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/gl2/BitmapFontRec.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/gl2/CoordRec.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/gl2/GLUT.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmap8x13.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmap9x15.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica10.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica12.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica18.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapTimesRoman10.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapTimesRoman24.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTStrokeMonoRoman.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTStrokeRoman.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeCharRec.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeFontRec.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeRec.java create mode 100755 src/jogl/classes/com/jogamp/opengl/util/gl2/TileRenderer.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/glsl/GLSLArrayHandler.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderProgram.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderState.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/FixedFuncUtil.java create mode 100755 src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncHook.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncPipeline.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.fp create mode 100644 src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.vp create mode 100644 src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorLight.vp create mode 100644 src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorTexture.fp create mode 100755 src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bfp create mode 100755 src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bvp create mode 100755 src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorLight.bvp create mode 100755 src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorTexture.bfp create mode 100644 src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/es_precision.glsl create mode 100644 src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_attribute.glsl create mode 100644 src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_const.glsl create mode 100644 src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_lightdef.glsl create mode 100644 src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_settexcoord.vp create mode 100644 src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform.glsl create mode 100644 src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform_light.glsl create mode 100644 src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_varying.glsl create mode 100755 src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc-ff.bat create mode 100755 src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc.bat create mode 100755 src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShader.java create mode 100755 src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShaderNVidia.java create mode 100755 src/jogl/classes/com/jogamp/opengl/util/packrect/BackingStoreManager.java create mode 100755 src/jogl/classes/com/jogamp/opengl/util/packrect/Level.java create mode 100755 src/jogl/classes/com/jogamp/opengl/util/packrect/LevelSet.java create mode 100755 src/jogl/classes/com/jogamp/opengl/util/packrect/Rect.java create mode 100755 src/jogl/classes/com/jogamp/opengl/util/packrect/RectVisitor.java create mode 100755 src/jogl/classes/com/jogamp/opengl/util/packrect/RectanglePacker.java create mode 100755 src/jogl/classes/com/jogamp/opengl/util/packrect/package.html create mode 100755 src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java create mode 100755 src/jogl/classes/com/jogamp/opengl/util/texture/TextureCoords.java create mode 100755 src/jogl/classes/com/jogamp/opengl/util/texture/TextureData.java create mode 100755 src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javame_cdc_fp create mode 100755 src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javase create mode 100755 src/jogl/classes/com/jogamp/opengl/util/texture/awt/AWTTextureData.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/texture/awt/AWTTextureIO.java create mode 100755 src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javame_cdc_fp create mode 100755 src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javase create mode 100755 src/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataInputStream.java create mode 100755 src/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataOutputStream.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/texture/spi/NetPbmTextureWriter.java create mode 100755 src/jogl/classes/com/jogamp/opengl/util/texture/spi/SGIImage.java create mode 100755 src/jogl/classes/com/jogamp/opengl/util/texture/spi/TGAImage.java.javame_cdc_fp create mode 100755 src/jogl/classes/com/jogamp/opengl/util/texture/spi/TGAImage.java.javase create mode 100755 src/jogl/classes/com/jogamp/opengl/util/texture/spi/TextureProvider.java create mode 100755 src/jogl/classes/com/jogamp/opengl/util/texture/spi/TextureWriter.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/texture/spi/awt/IIOTextureProvider.java create mode 100644 src/jogl/classes/com/jogamp/opengl/util/texture/spi/awt/IIOTextureWriter.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/AWTAnimatorImpl.java delete mode 100755 src/jogl/classes/com/sun/opengl/util/Animator.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/AnimatorImpl.java delete mode 100755 src/jogl/classes/com/sun/opengl/util/BufferUtil.java.javame_cdc_fp delete mode 100755 src/jogl/classes/com/sun/opengl/util/BufferUtil.java.javase delete mode 100755 src/jogl/classes/com/sun/opengl/util/FBObject.java delete mode 100755 src/jogl/classes/com/sun/opengl/util/FPSAnimator.java delete mode 100755 src/jogl/classes/com/sun/opengl/util/FileUtil.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/FixedPoint.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/GLArrayDataClient.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/GLArrayDataEditable.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/GLArrayDataServer.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/GLArrayDataWrapper.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/GLArrayHandler.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/GLFixedArrayHandler.java delete mode 100755 src/jogl/classes/com/sun/opengl/util/Gamma.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/ImmModeSink.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/Locator.java delete mode 100755 src/jogl/classes/com/sun/opengl/util/PMVMatrix.java delete mode 100755 src/jogl/classes/com/sun/opengl/util/StreamUtil.java delete mode 100755 src/jogl/classes/com/sun/opengl/util/TGAWriter.java delete mode 100755 src/jogl/classes/com/sun/opengl/util/awt/ImageUtil.java delete mode 100755 src/jogl/classes/com/sun/opengl/util/awt/Overlay.java delete mode 100755 src/jogl/classes/com/sun/opengl/util/awt/Screenshot.java delete mode 100755 src/jogl/classes/com/sun/opengl/util/awt/TextRenderer.java delete mode 100755 src/jogl/classes/com/sun/opengl/util/awt/TextureRenderer.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/gl2/BitmapCharRec.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/gl2/BitmapFontRec.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/gl2/CoordRec.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/gl2/GLUT.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/gl2/GLUTBitmap8x13.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/gl2/GLUTBitmap9x15.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/gl2/GLUTBitmapHelvetica10.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/gl2/GLUTBitmapHelvetica12.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/gl2/GLUTBitmapHelvetica18.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/gl2/GLUTBitmapTimesRoman10.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/gl2/GLUTBitmapTimesRoman24.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/gl2/GLUTStrokeMonoRoman.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/gl2/GLUTStrokeRoman.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/gl2/StrokeCharRec.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/gl2/StrokeFontRec.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/gl2/StrokeRec.java delete mode 100755 src/jogl/classes/com/sun/opengl/util/gl2/TileRenderer.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/glsl/GLSLArrayHandler.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/glsl/ShaderCode.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/glsl/ShaderProgram.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/glsl/ShaderState.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/glsl/ShaderUtil.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/FixedFuncUtil.java delete mode 100755 src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/FixedFuncHook.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/FixedFuncPipeline.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.fp delete mode 100644 src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.vp delete mode 100644 src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorLight.vp delete mode 100644 src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorTexture.fp delete mode 100755 src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bfp delete mode 100755 src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bvp delete mode 100755 src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorLight.bvp delete mode 100755 src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorTexture.bfp delete mode 100644 src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/es_precision.glsl delete mode 100644 src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_attribute.glsl delete mode 100644 src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_const.glsl delete mode 100644 src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_lightdef.glsl delete mode 100644 src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_settexcoord.vp delete mode 100644 src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform.glsl delete mode 100644 src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform_light.glsl delete mode 100644 src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_varying.glsl delete mode 100755 src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc-ff.bat delete mode 100755 src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc.bat delete mode 100755 src/jogl/classes/com/sun/opengl/util/glsl/sdk/CompileShader.java delete mode 100755 src/jogl/classes/com/sun/opengl/util/glsl/sdk/CompileShaderNVidia.java delete mode 100755 src/jogl/classes/com/sun/opengl/util/packrect/BackingStoreManager.java delete mode 100755 src/jogl/classes/com/sun/opengl/util/packrect/Level.java delete mode 100755 src/jogl/classes/com/sun/opengl/util/packrect/LevelSet.java delete mode 100755 src/jogl/classes/com/sun/opengl/util/packrect/Rect.java delete mode 100755 src/jogl/classes/com/sun/opengl/util/packrect/RectVisitor.java delete mode 100755 src/jogl/classes/com/sun/opengl/util/packrect/RectanglePacker.java delete mode 100755 src/jogl/classes/com/sun/opengl/util/packrect/package.html delete mode 100755 src/jogl/classes/com/sun/opengl/util/texture/Texture.java delete mode 100755 src/jogl/classes/com/sun/opengl/util/texture/TextureCoords.java delete mode 100755 src/jogl/classes/com/sun/opengl/util/texture/TextureData.java delete mode 100755 src/jogl/classes/com/sun/opengl/util/texture/TextureIO.java.javame_cdc_fp delete mode 100755 src/jogl/classes/com/sun/opengl/util/texture/TextureIO.java.javase delete mode 100755 src/jogl/classes/com/sun/opengl/util/texture/awt/AWTTextureData.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/texture/awt/AWTTextureIO.java delete mode 100755 src/jogl/classes/com/sun/opengl/util/texture/spi/DDSImage.java.javame_cdc_fp delete mode 100755 src/jogl/classes/com/sun/opengl/util/texture/spi/DDSImage.java.javase delete mode 100755 src/jogl/classes/com/sun/opengl/util/texture/spi/LEDataInputStream.java delete mode 100755 src/jogl/classes/com/sun/opengl/util/texture/spi/LEDataOutputStream.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/texture/spi/NetPbmTextureWriter.java delete mode 100755 src/jogl/classes/com/sun/opengl/util/texture/spi/SGIImage.java delete mode 100755 src/jogl/classes/com/sun/opengl/util/texture/spi/TGAImage.java.javame_cdc_fp delete mode 100755 src/jogl/classes/com/sun/opengl/util/texture/spi/TGAImage.java.javase delete mode 100755 src/jogl/classes/com/sun/opengl/util/texture/spi/TextureProvider.java delete mode 100755 src/jogl/classes/com/sun/opengl/util/texture/spi/TextureWriter.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/texture/spi/awt/IIOTextureProvider.java delete mode 100644 src/jogl/classes/com/sun/opengl/util/texture/spi/awt/IIOTextureWriter.java (limited to 'make/stub_includes') diff --git a/CHANGELOG.txt b/CHANGELOG.txt index c976f68db..39112dbf0 100755 --- a/CHANGELOG.txt +++ b/CHANGELOG.txt @@ -103,3 +103,6 @@ Changes between JOGL 1.0.0 and 1.1.0: - Worked around breakage of JOGL with 5.0u10; see Sun bug IDs 6504460 and 6333613. + +Changes between JOGL 1.1.1 and 2.0: + - lots of changes \ No newline at end of file diff --git a/doc/userguide/index.html b/doc/userguide/index.html index 64047cf8d..6b4d281bb 100644 --- a/doc/userguide/index.html +++ b/doc/userguide/index.html @@ -209,7 +209,7 @@ as 1.4.2, which is the earliest version of Java supported by JOGL.

The JOGLAppletInstaller is distributed inside jogl.jar as a utility -class in com.sun.opengl.util. It requires that the developer host a +class in com.jogamp.opengl.util. It requires that the developer host a local, signed copy of jogl.jar and all of the jogl-natives jars; the certificates must be the same on all of these jars. Note that in the release builds of JOGL all of these jars are signed by Sun diff --git a/doc/wiki/FAQ.xml b/doc/wiki/FAQ.xml index 25c3fe99d..7ee1f639b 100644 --- a/doc/wiki/FAQ.xml +++ b/doc/wiki/FAQ.xml @@ -86,7 +86,7 @@ and the output is: Detected screen size 1920x1200 GLProfile[GL2ES1/GL2ES12] Entering initialization GLProfile[GL2ES1/GL2ES12] GL Profile: GLProfile[GL2ES1/GL2ES12] - GLProfile[GL2ES1/GL2ES12] GL:com.sun.opengl.impl.gl2es12.GL2ES12Impl@b815859 + GLProfile[GL2ES1/GL2ES12] GL:com.jogamp.opengl.impl.gl2es12.GL2ES12Impl@b815859 GLProfile[GL2ES1/GL2ES12] GL_VERSION=3.0.0 NVIDIA 185.18.14 GLProfile[GL2ES1/GL2ES12] GL_EXTENSIONS: .. diff --git a/make/build-jogl.xml b/make/build-jogl.xml index a98de0b4a..80b106467 100644 --- a/make/build-jogl.xml +++ b/make/build-jogl.xml @@ -95,86 +95,86 @@ + value="javax/media/opengl/* javax/media/opengl/fixedfunc/* javax/media/opengl/glu/* javax/media/opengl/glu/gl2es1/* com/jogamp/opengl/impl/* com/jogamp/opengl/impl/glu/* com/jogamp/opengl/impl/glu/error/*"/> + value="com/jogamp/opengl/cg com/jogamp/opengl/cg/*"/> + value="com/jogamp/opengl/impl/egl/*"/> + value="com/jogamp/opengl/impl/glu/tessellator/**"/> + value="com/jogamp/opengl/impl/glu/mipmap/**"/> + value="com/jogamp/opengl/impl/glu/gl2/** com/jogamp/opengl/impl/glu/nurbs/** com/jogamp/opengl/impl/glu/registry/** javax/media/opengl/glu/gl2/**"/> + value="com/jogamp/opengl/util/glsl/sdk/**"/> + value="com/jogamp/opengl/impl/x11/glx/*"/> + value="com/jogamp/opengl/impl/windows/wgl/*"/> + value="com/jogamp/opengl/impl/macosx/cgl/*"/> + value="com/jogamp/opengl/impl/gl2es12/**"/> + value="com/jogamp/opengl/impl/**/gl3/**"/> + value="com/jogamp/opengl/impl/**/gl2/**"/> + value="javax/media/opengl/**/es1/** com/jogamp/opengl/**/es1/**"/> + value="javax/media/opengl/**/es2/** com/jogamp/opengl/**/es2/**"/> + value="javax/media/opengl/awt/** com/jogamp/opengl/impl/**/awt/**"/> + value="com/jogamp/opengl/util/* com/jogamp/opengl/util/texture/** com/jogamp/opengl/util/packrect/**"/> + value="com/jogamp/opengl/util/**/awt/** com/jogamp/opengl/util/AWTAnimatorImpl*"/> + value="com/jogamp/opengl/util/**/gl2/**"/> + value="com/jogamp/opengl/util/glsl/* com/jogamp/opengl/util/glsl/fixedfunc/*"/> + value="com/jogamp/opengl/util/glsl/fixedfunc/impl/**"/> + value="com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/* com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/**"/> @@ -191,13 +191,13 @@ + value="com.jogamp.opengl.impl.gl2.fixme.*,com.sun.javafx.audio.windows.waveout.TestSpatialization"/> + value="com/jogamp/opengl/impl/gl2/fixme/** com/sun/javafx/audio/windows/waveout/TestSpatialization.java" /> + value="${java.excludes.fixme} ${java.part.nv-cg} ${java.part.gl2} ${java.part.gl2.dbg} ${java.part.gl3} ${java.part.gl3.dbg} ${java.part.awt} ${java.part.glugl2} ${java.part.util.awt} ${java.part.util.gl2} com/jogamp/opengl/util/TGAWriter.java"/> @@ -310,7 +310,7 @@ - + @@ -468,9 +468,9 @@ - + - + @@ -498,21 +498,21 @@ - - - - - - + + + + + + - - - - - - + + + + + + @@ -932,7 +932,7 @@ - + @@ -1017,7 +1017,7 @@ - + - + - + targetfile="${src.generated.java}/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncImpl.java" /> - - - + + + + includes="com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncImpl.java" /> @@ -1171,7 +1171,7 @@ + excludes="com/jogamp/opengl/cg/** com/jogamp/opengl/impl/gl2/** com/jogamp/opengl/impl/gl3/** com/jogamp/opengl/impl/glu/gl2/** javax/media/opengl/glu/gl2/**"/> - + @@ -1835,7 +1835,7 @@ + excludes="com/jogamp/opengl/**/awt/**"/> @@ -1968,7 +1968,7 @@ - - - @@ -79,7 +79,7 @@ - + @@ -132,19 +132,19 @@ - + - + - + @@ -153,7 +153,7 @@ - + @@ -167,7 +167,7 @@ - @@ -182,17 +182,17 @@ - - - + - - + + @@ -286,16 +286,16 @@ - + - - + @@ -309,7 +309,7 @@ - @@ -342,7 +342,7 @@ - @@ -356,7 +356,7 @@ - + @@ -409,7 +409,7 @@ - + @@ -427,7 +427,7 @@ - + @@ -438,7 +438,7 @@ - + @@ -454,15 +454,15 @@ - - + + - + @@ -470,7 +470,7 @@ - + @@ -494,7 +494,7 @@ - + @@ -518,9 +518,9 @@ - - - + + + @@ -535,25 +535,25 @@ - - + multithreaded="true" + exceptions="false" + rtti="false"> + - + fileversion="x.y.z" + filecomments="File Comment" /--> + - + @@ -567,11 +567,11 @@ - + - + @@ -593,7 +593,7 @@ - + @@ -797,17 +797,17 @@ @@ -828,14 +828,14 @@ - + diff --git a/make/build.xml b/make/build.xml index 758017639..cd3ee2ab9 100644 --- a/make/build.xml +++ b/make/build.xml @@ -43,12 +43,12 @@ - + - + - + diff --git a/make/config/jogl/cg-common-CustomJavaCode.java b/make/config/jogl/cg-common-CustomJavaCode.java index 1f109d9f6..974e24bf4 100755 --- a/make/config/jogl/cg-common-CustomJavaCode.java +++ b/make/config/jogl/cg-common-CustomJavaCode.java @@ -1,5 +1,5 @@ static { - com.sun.opengl.impl.NativeLibLoader.loadCgImpl(); + com.jogamp.opengl.impl.NativeLibLoader.loadCgImpl(); } /** A convenience method which reads all available data from the InputStream and then calls cgCreateProgram. */ diff --git a/make/config/jogl/cg-common.cfg b/make/config/jogl/cg-common.cfg index 9b8dba079..e9ff9d907 100644 --- a/make/config/jogl/cg-common.cfg +++ b/make/config/jogl/cg-common.cfg @@ -1,6 +1,6 @@ # This .cfg file provides common options used among all Cg glue code # generated for Jogl on all platforms. -Package com.sun.opengl.cg +Package com.jogamp.opengl.cg JavaClass CgGL Style AllStatic JavaOutputDir gensrc/classes @@ -97,7 +97,7 @@ Ignore cgGetProgramOptions # Import java.nio.* # And NativeLibLoader for help loading the native libraries -Import com.sun.opengl.impl.* +Import com.jogamp.opengl.impl.* # # NIODirectOnly directives for routines requiring them for semantic reasons diff --git a/make/config/jogl/cgl-macosx.cfg b/make/config/jogl/cgl-macosx.cfg index 54b4be171..f2af29e00 100644 --- a/make/config/jogl/cgl-macosx.cfg +++ b/make/config/jogl/cgl-macosx.cfg @@ -3,7 +3,7 @@ JavaOutputDir gensrc/classes NativeOutputDir gensrc/native/jogl/MacOSX -Package com.sun.opengl.impl.macosx.cgl +Package com.jogamp.opengl.impl.macosx.cgl JavaClass CGL Style allstatic Include gl-common.cfg diff --git a/make/config/jogl/cglext.cfg b/make/config/jogl/cglext.cfg index 3bd027c84..404a852b0 100755 --- a/make/config/jogl/cglext.cfg +++ b/make/config/jogl/cglext.cfg @@ -6,10 +6,10 @@ JavaOutputDir gensrc/classes NativeOutputDir gensrc/native/jogl/MacOSX -Package com.sun.opengl.impl.macosx.cgl +Package com.jogamp.opengl.impl.macosx.cgl Style InterfaceAndImpl JavaClass CGLExt -ImplPackage com.sun.opengl.impl.macosx.cgl +ImplPackage com.jogamp.opengl.impl.macosx.cgl ImplJavaClass CGLExtImpl Include gl-common.cfg Include gl-desktop.cfg diff --git a/make/config/jogl/egl-common.cfg b/make/config/jogl/egl-common.cfg index bcda00b07..01b681b87 100644 --- a/make/config/jogl/egl-common.cfg +++ b/make/config/jogl/egl-common.cfg @@ -8,7 +8,7 @@ Import java.nio.* Import java.util.* Import javax.media.opengl.* Import javax.media.opengl.fixedfunc.* -Import com.sun.opengl.impl.* +Import com.jogamp.opengl.impl.* # Treat all of the EGL types as opaque longs # Opaque long EGLConfig diff --git a/make/config/jogl/egl.cfg b/make/config/jogl/egl.cfg index 713f74ef2..c6b5870d8 100755 --- a/make/config/jogl/egl.cfg +++ b/make/config/jogl/egl.cfg @@ -3,7 +3,7 @@ JavaOutputDir gensrc/classes NativeOutputDir gensrc/native/jogl/egl -Package com.sun.opengl.impl.egl +Package com.jogamp.opengl.impl.egl JavaClass EGL Style allstatic # Shouldn't matter which one of these we pick up diff --git a/make/config/jogl/eglext.cfg b/make/config/jogl/eglext.cfg index fedff35e9..40239371d 100755 --- a/make/config/jogl/eglext.cfg +++ b/make/config/jogl/eglext.cfg @@ -3,15 +3,15 @@ JavaOutputDir gensrc/classes NativeOutputDir gensrc/native/jogl/egl -Package com.sun.opengl.impl.egl +Package com.jogamp.opengl.impl.egl Style InterfaceAndImpl JavaClass EGLExt -ImplPackage com.sun.opengl.impl.egl +ImplPackage com.jogamp.opengl.impl.egl ImplJavaClass EGLExtImpl # Shouldn't matter which one of these we pick up Include egl-common.cfg -ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/com/sun/opengl/impl/egl/EGL.java +ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/com/jogamp/opengl/impl/egl/EGL.java HierarchicalNativeOutput false diff --git a/make/config/jogl/gl-common.cfg b/make/config/jogl/gl-common.cfg index 36d156727..022c272df 100644 --- a/make/config/jogl/gl-common.cfg +++ b/make/config/jogl/gl-common.cfg @@ -12,7 +12,7 @@ Import java.nio.* Import java.util.* Import javax.media.opengl.* Import javax.media.opengl.fixedfunc.* -Import com.sun.opengl.impl.* +Import com.jogamp.opengl.impl.* ##################################################################### # Mostly desktop OpenGL stuff below @@ -22,11 +22,6 @@ Import com.sun.opengl.impl.* # because we don't need them java-side. Ignore GL_VERSION_.+ -Ignore glWaitSync -Ignore glVertexP[2-4].+ -Ignore glVertexAttribP[1-4].+ -Ignore glUniformSubroutines.+ - # Ignore GL functions that deal with explicit pointer values in such a # way that we cannot implement the functionality in Java Ignore glGetBufferPointerv diff --git a/make/config/jogl/gl-es1.cfg b/make/config/jogl/gl-es1.cfg index 867ef8a83..da2267186 100755 --- a/make/config/jogl/gl-es1.cfg +++ b/make/config/jogl/gl-es1.cfg @@ -17,7 +17,7 @@ JavaClass GLES1 Extends GLES1 GLBase Extends GLES1 GL Extends GLES1 GL2ES1 -ImplPackage com.sun.opengl.impl.es1 +ImplPackage com.jogamp.opengl.impl.es1 ImplJavaClass GLES1Impl Implements GLES1Impl GLBase Implements GLES1Impl GL @@ -97,4 +97,4 @@ IncludeAs CustomCCode gl-impl-CustomCCode-gles1.c Import javax.media.opengl.GLES1 Import javax.media.opengl.GLES2 Import javax.media.opengl.GL2 -Import com.sun.opengl.impl.InternalBufferUtil +Import com.jogamp.opengl.impl.InternalBufferUtil diff --git a/make/config/jogl/gl-es2.cfg b/make/config/jogl/gl-es2.cfg index f78001dee..fd11ffcf0 100755 --- a/make/config/jogl/gl-es2.cfg +++ b/make/config/jogl/gl-es2.cfg @@ -12,7 +12,7 @@ JavaClass GLES2 Extends GLES2 GLBase Extends GLES2 GL Extends GLES2 GL2ES2 -ImplPackage com.sun.opengl.impl.es2 +ImplPackage com.jogamp.opengl.impl.es2 ImplJavaClass GLES2Impl Implements GLES2Impl GLBase Implements GLES2Impl GL @@ -79,6 +79,6 @@ Import javax.media.opengl.GLES2 Import javax.media.opengl.GL2 Import javax.media.opengl.GLArrayData Import javax.media.opengl.GLUniformData -Import com.sun.opengl.impl.InternalBufferUtil +Import com.jogamp.opengl.impl.InternalBufferUtil Import java.io.PrintStream diff --git a/make/config/jogl/gl-gl2.cfg b/make/config/jogl/gl-gl2.cfg index 820243ff5..37452d159 100644 --- a/make/config/jogl/gl-gl2.cfg +++ b/make/config/jogl/gl-gl2.cfg @@ -19,7 +19,7 @@ Extends GL2 GL Extends GL2 GL2ES1 Extends GL2 GL2ES2 Extends GL2 GL2GL3 -ImplPackage com.sun.opengl.impl.gl2 +ImplPackage com.jogamp.opengl.impl.gl2 ImplJavaClass GL2Impl Implements GL2Impl GLBase Implements GL2Impl GL @@ -79,5 +79,5 @@ Import javax.media.opengl.GLES2 Import javax.media.opengl.GL2 Import javax.media.opengl.GLArrayData Import javax.media.opengl.GLUniformData -Import com.sun.opengl.impl.InternalBufferUtil +Import com.jogamp.opengl.impl.InternalBufferUtil Import java.io.PrintStream diff --git a/make/config/jogl/gl-gl2es12.cfg b/make/config/jogl/gl-gl2es12.cfg index 232116a61..3942b1419 100644 --- a/make/config/jogl/gl-gl2es12.cfg +++ b/make/config/jogl/gl-gl2es12.cfg @@ -11,7 +11,7 @@ ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/fixedfunc/GL ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java Style ImplOnly -ImplPackage com.sun.opengl.impl.gl2es12 +ImplPackage com.jogamp.opengl.impl.gl2es12 ImplJavaClass GL2ES12Impl Implements GL2ES12Impl GLBase Implements GL2ES12Impl GL @@ -86,5 +86,5 @@ IncludeAs CustomCCode gl-impl-CustomCCode-gl2es12.c Import javax.media.opengl.GLES1 Import javax.media.opengl.GLES2 -Import com.sun.opengl.impl.InternalBufferUtil +Import com.jogamp.opengl.impl.InternalBufferUtil Import java.io.PrintStream diff --git a/make/config/jogl/gl-gl3.cfg b/make/config/jogl/gl-gl3.cfg index 9f0ea05a8..0bfe2cc38 100644 --- a/make/config/jogl/gl-gl3.cfg +++ b/make/config/jogl/gl-gl3.cfg @@ -14,7 +14,7 @@ Extends GL3 GLBase Extends GL3 GL Extends GL3 GL2ES2 Extends GL3 GL2GL3 -ImplPackage com.sun.opengl.impl.gl3 +ImplPackage com.jogamp.opengl.impl.gl3 ImplJavaClass GL3Impl Implements GL3Impl GLBase Implements GL3Impl GL @@ -70,5 +70,5 @@ Import javax.media.opengl.GLES2 Import javax.media.opengl.GL3 Import javax.media.opengl.GLArrayData Import javax.media.opengl.GLUniformData -Import com.sun.opengl.impl.InternalBufferUtil +Import com.jogamp.opengl.impl.InternalBufferUtil Import java.io.PrintStream diff --git a/make/config/jogl/gl-gl3bc.cfg b/make/config/jogl/gl-gl3bc.cfg index 28a4b6cde..a637df941 100644 --- a/make/config/jogl/gl-gl3bc.cfg +++ b/make/config/jogl/gl-gl3bc.cfg @@ -23,7 +23,7 @@ Extends GL3bc GL2ES2 Extends GL3bc GL2GL3 Extends GL3bc GL2 Extends GL3bc GL3 -ImplPackage com.sun.opengl.impl.gl3 +ImplPackage com.jogamp.opengl.impl.gl3 ImplJavaClass GL3bcImpl Implements GL3bcImpl GLBase Implements GL3bcImpl GL @@ -82,7 +82,7 @@ CustomJavaCode GL3bcImpl glClearDepth((double)depth); } CustomJavaCode GL3bcImpl public void glDepthRangef(float zNear, float zFar) { CustomJavaCode GL3bcImpl glDepthRange((double)zNear, (double)zFar); } -Include gl3-headers.cfg +Include gl-headers.cfg Include ../intptr.cfg IncludeAs CustomJavaCode GL3bcImpl gl-impl-CustomJavaCode-common.java @@ -97,5 +97,5 @@ Import javax.media.opengl.GL2GL3 Import javax.media.opengl.GL2 Import javax.media.opengl.GL3 Import javax.media.opengl.GL3bc -Import com.sun.opengl.impl.InternalBufferUtil +Import com.jogamp.opengl.impl.InternalBufferUtil Import java.io.PrintStream diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl3.java b/make/config/jogl/gl-if-CustomJavaCode-gl3.java index b295e7f8f..1777c1557 100644 --- a/make/config/jogl/gl-if-CustomJavaCode-gl3.java +++ b/make/config/jogl/gl-if-CustomJavaCode-gl3.java @@ -1,4 +1,4 @@ -//foobar + /** Part of GL_ARB_uniform_buffer_object */ public static final int GL_INVALID_INDEX = 0xFFFFFFFF ; diff --git a/make/config/jogl/gl-impl-CustomCCode-gl2.c b/make/config/jogl/gl-impl-CustomCCode-gl2.c index f97b8eaff..35bc8be49 100644 --- a/make/config/jogl/gl-impl-CustomCCode-gl2.c +++ b/make/config/jogl/gl-impl-CustomCCode-gl2.c @@ -1,5 +1,5 @@ /* Java->C glue code: - * Java package: com.sun.opengl.impl.gl2.GL2Impl + * Java package: com.jogamp.opengl.impl.gl2.GL2Impl * Java method: long dispatch_glMapBuffer(int target, int access) * C function: void * glMapBuffer(GLenum target, GLenum access); */ @@ -14,7 +14,7 @@ Java_com_sun_opengl_impl_gl2_GL2Impl_dispatch_1glMapBuffer(JNIEnv *env, jobject } /* Java->C glue code: - * Java package: com.sun.opengl.impl.gl2.GL2Impl + * Java package: com.jogamp.opengl.impl.gl2.GL2Impl * Java method: ByteBuffer newDirectByteBuffer(long addr, int capacity); * C function: jobject newDirectByteBuffer(jlong addr, jint capacity); */ diff --git a/make/config/jogl/gl-impl-CustomCCode-gl2es12.c b/make/config/jogl/gl-impl-CustomCCode-gl2es12.c index e2d5cb58d..a8aa57585 100644 --- a/make/config/jogl/gl-impl-CustomCCode-gl2es12.c +++ b/make/config/jogl/gl-impl-CustomCCode-gl2es12.c @@ -1,5 +1,5 @@ /* Java->C glue code: - * Java package: com.sun.opengl.impl.gl2es12.GL2ES12Impl + * Java package: com.jogamp.opengl.impl.gl2es12.GL2ES12Impl * Java method: long dispatch_glMapBuffer(int target, int access) * C function: void * glMapBuffer(GLenum target, GLenum access); */ @@ -14,7 +14,7 @@ Java_com_sun_opengl_impl_gl2es12_GL2ES12Impl_dispatch_1glMapBuffer(JNIEnv *env, } /* Java->C glue code: - * Java package: com.sun.opengl.impl.gl2es12.GL2ES12Impl + * Java package: com.jogamp.opengl.impl.gl2es12.GL2ES12Impl * Java method: ByteBuffer newDirectByteBuffer(long addr, int capacity); * C function: jobject newDirectByteBuffer(jlong addr, jint capacity); */ diff --git a/make/config/jogl/gl-impl-CustomCCode-gl3.c b/make/config/jogl/gl-impl-CustomCCode-gl3.c index a5f78a460..adb2f8964 100644 --- a/make/config/jogl/gl-impl-CustomCCode-gl3.c +++ b/make/config/jogl/gl-impl-CustomCCode-gl3.c @@ -1,5 +1,5 @@ /* Java->C glue code: - * Java package: com.sun.opengl.impl.gl3.GL3Impl + * Java package: com.jogamp.opengl.impl.gl3.GL3Impl * Java method: long dispatch_glMapBuffer(int target, int access) * C function: void * glMapBuffer(GLenum target, GLenum access); */ @@ -14,7 +14,7 @@ Java_com_sun_opengl_impl_gl3_GL3Impl_dispatch_1glMapBuffer(JNIEnv *env, jobject } /* Java->C glue code: - * Java package: com.sun.opengl.impl.gl3.GL3Impl + * Java package: com.jogamp.opengl.impl.gl3.GL3Impl * Java method: ByteBuffer newDirectByteBuffer(long addr, int capacity); * C function: jobject newDirectByteBuffer(jlong addr, jint capacity); */ diff --git a/make/config/jogl/gl-impl-CustomCCode-gl3bc.c b/make/config/jogl/gl-impl-CustomCCode-gl3bc.c index a69204198..701e3a942 100644 --- a/make/config/jogl/gl-impl-CustomCCode-gl3bc.c +++ b/make/config/jogl/gl-impl-CustomCCode-gl3bc.c @@ -1,5 +1,5 @@ /* Java->C glue code: - * Java package: com.sun.opengl.impl.gl3.GL3bcImpl + * Java package: com.jogamp.opengl.impl.gl3.GL3bcImpl * Java method: long dispatch_glMapBuffer(int target, int access) * C function: void * glMapBuffer(GLenum target, GLenum access); */ @@ -14,7 +14,7 @@ Java_com_sun_opengl_impl_gl3_GL3bcImpl_dispatch_1glMapBuffer(JNIEnv *env, jobjec } /* Java->C glue code: - * Java package: com.sun.opengl.impl.gl3.GL3bcImpl + * Java package: com.jogamp.opengl.impl.gl3.GL3bcImpl * Java method: ByteBuffer newDirectByteBuffer(long addr, int capacity); * C function: jobject newDirectByteBuffer(jlong addr, jint capacity); */ diff --git a/make/config/jogl/gl-impl-CustomCCode-gles1.c b/make/config/jogl/gl-impl-CustomCCode-gles1.c index efc614e64..7e875c4d0 100644 --- a/make/config/jogl/gl-impl-CustomCCode-gles1.c +++ b/make/config/jogl/gl-impl-CustomCCode-gles1.c @@ -1,6 +1,6 @@ typedef GLvoid* (GL_APIENTRY* PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); /* Java->C glue code: - * Java package: com.sun.opengl.impl.es1.GLES1Impl + * Java package: com.jogamp.opengl.impl.es1.GLES1Impl * Java method: long dispatch_glMapBuffer(int target, int access) * C function: void * glMapBuffer(GLenum target, GLenum access); */ @@ -15,7 +15,7 @@ Java_com_sun_opengl_impl_es1_GLES1Impl_dispatch_1glMapBuffer(JNIEnv *env, jobjec } /* Java->C glue code: - * Java package: com.sun.opengl.impl.es1.GLES1Impl + * Java package: com.jogamp.opengl.impl.es1.GLES1Impl * Java method: ByteBuffer newDirectByteBuffer(long addr, int capacity); * C function: jobject newDirectByteBuffer(jlong addr, jint capacity); */ diff --git a/make/config/jogl/gl-impl-CustomCCode-gles2.c b/make/config/jogl/gl-impl-CustomCCode-gles2.c index 27be04749..8dc92049e 100644 --- a/make/config/jogl/gl-impl-CustomCCode-gles2.c +++ b/make/config/jogl/gl-impl-CustomCCode-gles2.c @@ -1,6 +1,6 @@ typedef GLvoid* (GL_APIENTRY* PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); /* Java->C glue code: - * Java package: com.sun.opengl.impl.es2.GLES2Impl + * Java package: com.jogamp.opengl.impl.es2.GLES2Impl * Java method: long dispatch_glMapBuffer(int target, int access) * C function: void * glMapBuffer(GLenum target, GLenum access); */ @@ -15,7 +15,7 @@ Java_com_sun_opengl_impl_es2_GLES2Impl_dispatch_1glMapBuffer(JNIEnv *env, jobjec } /* Java->C glue code: - * Java package: com.sun.opengl.impl.es2.GLES2Impl + * Java package: com.jogamp.opengl.impl.es2.GLES2Impl * Java method: ByteBuffer newDirectByteBuffer(long addr, int capacity); * C function: jobject newDirectByteBuffer(jlong addr, jint capacity); */ diff --git a/make/config/jogl/glu-CustomJavaCode-base.java b/make/config/jogl/glu-CustomJavaCode-base.java index 78c067606..aeb4f2ef9 100755 --- a/make/config/jogl/glu-CustomJavaCode-base.java +++ b/make/config/jogl/glu-CustomJavaCode-base.java @@ -169,7 +169,7 @@ protected static boolean checkedGLUtessellatorImpl = false; protected static final void validateGLUtessellatorImpl() { if(!checkedGLUtessellatorImpl) { - availableGLUtessellatorImpl = NWReflection.isClassAvailable("com.sun.opengl.impl.glu.tessellator.GLUtessellatorImpl"); + availableGLUtessellatorImpl = NWReflection.isClassAvailable("com.jogamp.opengl.impl.glu.tessellator.GLUtessellatorImpl"); checkedGLUtessellatorImpl = true; } if(!availableGLUtessellatorImpl) { @@ -1220,7 +1220,7 @@ protected static final void validateGLUquadricImpl() { if(!checkedGLUquadricImpl) { synchronized (syncObject) { if(!checkedGLUquadricImpl) { - availableGLUquadricImpl = NWReflection.isClassAvailable("com.sun.opengl.impl.glu.GLUquadricImpl"); + availableGLUquadricImpl = NWReflection.isClassAvailable("com.jogamp.opengl.impl.glu.GLUquadricImpl"); checkedGLUquadricImpl = true; } } diff --git a/make/config/jogl/glu-CustomJavaCode-gl2es1.java b/make/config/jogl/glu-CustomJavaCode-gl2es1.java index 8afc28c15..b5cb3b2f8 100755 --- a/make/config/jogl/glu-CustomJavaCode-gl2es1.java +++ b/make/config/jogl/glu-CustomJavaCode-gl2es1.java @@ -86,7 +86,7 @@ protected static boolean checkedMipmap = false; protected static final void validateMipmap() { if(!checkedMipmap) { - availableMipmap = NWReflection.isClassAvailable("com.sun.opengl.impl.glu.mipmap.Mipmap"); + availableMipmap = NWReflection.isClassAvailable("com.jogamp.opengl.impl.glu.mipmap.Mipmap"); checkedMipmap = true; } if(!availableMipmap) { diff --git a/make/config/jogl/glu-base.cfg b/make/config/jogl/glu-base.cfg index f67673a78..d859225ec 100755 --- a/make/config/jogl/glu-base.cfg +++ b/make/config/jogl/glu-base.cfg @@ -20,8 +20,8 @@ Ignore gluScaleImage IncludeAs CustomJavaCode GLU glu-CustomJavaCode-base.java # Imports for the Error and Registry classes -Import com.sun.opengl.impl.glu.error.Error -Import com.sun.opengl.impl.glu.registry.Registry +Import com.jogamp.opengl.impl.glu.error.Error +Import com.jogamp.opengl.impl.glu.registry.Registry Include glu-common.cfg diff --git a/make/config/jogl/glu-common.cfg b/make/config/jogl/glu-common.cfg index df59175bb..28a075954 100644 --- a/make/config/jogl/glu-common.cfg +++ b/make/config/jogl/glu-common.cfg @@ -12,9 +12,9 @@ TagNativeBinding true Import java.nio.* Import javax.media.opengl.* Import javax.media.opengl.glu.* -Import com.sun.opengl.impl.* -Import com.sun.opengl.impl.glu.* -Import com.sun.opengl.impl.glu.tessellator.GLUtessellatorImpl +Import com.jogamp.opengl.impl.* +Import com.jogamp.opengl.impl.glu.* +Import com.jogamp.opengl.impl.glu.tessellator.GLUtessellatorImpl Import com.sun.nativewindow.impl.NWReflection # Raise GLException instead of RuntimeException in glue code diff --git a/make/config/jogl/glu-gl2.cfg b/make/config/jogl/glu-gl2.cfg index 8b77178f4..cc5b16f0f 100755 --- a/make/config/jogl/glu-gl2.cfg +++ b/make/config/jogl/glu-gl2.cfg @@ -25,7 +25,7 @@ CustomCCode #endif Include ../intptr.cfg EmitProcAddressTable true -ProcAddressTablePackage com.sun.opengl.impl.glu.gl2 +ProcAddressTablePackage com.jogamp.opengl.impl.glu.gl2 ProcAddressTableClassName GLUgl2ProcAddressTable GetProcAddressTableExpr getGLUProcAddressTable() @@ -38,14 +38,14 @@ IncludeAs CustomJavaCode GLUgl2 glu-CustomJavaCode-gl2.java # GLU needs access to the GLUtesselatorImpl class for GLUtesselator, # to the Mipmap class for scaling and mipmap generation, # and to the nurbs.* package for the NURBS functionality -Import com.sun.opengl.impl.glu.nurbs.* +Import com.jogamp.opengl.impl.glu.nurbs.* Import java.security.* Import com.jogamp.gluegen.runtime.opengl.GLProcAddressHelper -Import com.sun.opengl.impl.glu.gl2.nurbs.* -Import com.sun.opengl.impl.glu.mipmap.Mipmap -Import com.sun.opengl.impl.glu.gl2.* +Import com.jogamp.opengl.impl.glu.gl2.nurbs.* +Import com.jogamp.opengl.impl.glu.mipmap.Mipmap +Import com.jogamp.opengl.impl.glu.gl2.* Import javax.media.opengl.GL2 -Import com.sun.opengl.impl.gl2.ProjectDouble +Import com.jogamp.opengl.impl.gl2.ProjectDouble # # ------------------------ diff --git a/make/config/jogl/glu-gl2es1.cfg b/make/config/jogl/glu-gl2es1.cfg index 8927f96b9..af89014f4 100755 --- a/make/config/jogl/glu-gl2es1.cfg +++ b/make/config/jogl/glu-gl2es1.cfg @@ -20,7 +20,7 @@ Ignore gluScaleImage IncludeAs CustomJavaCode GLUgl2es1 glu-CustomJavaCode-gl2es1.java Import javax.media.opengl.GLES1 -Import com.sun.opengl.impl.glu.mipmap.Mipmap +Import com.jogamp.opengl.impl.glu.mipmap.Mipmap Include glu-common.cfg diff --git a/make/config/jogl/glx-CustomCCode.c b/make/config/jogl/glx-CustomCCode.c index a075c4852..efe4d5351 100755 --- a/make/config/jogl/glx-CustomCCode.c +++ b/make/config/jogl/glx-CustomCCode.c @@ -15,7 +15,7 @@ /* We expect glXGetProcAddressARB to be defined */ extern void (*glXGetProcAddressARB(const GLubyte *procname))(); -static const char * clazzNameInternalBufferUtil = "com/sun/opengl/impl/InternalBufferUtil"; +static const char * clazzNameInternalBufferUtil = "com/jogamp/opengl/impl/InternalBufferUtil"; static const char * clazzNameInternalBufferUtilStaticCstrName = "copyByteBuffer"; static const char * clazzNameInternalBufferUtilStaticCstrSignature = "(Ljava/nio/ByteBuffer;)Ljava/nio/ByteBuffer;"; static const char * clazzNameByteBuffer = "java/nio/ByteBuffer"; @@ -60,7 +60,7 @@ static void _initClazzAccess(JNIEnv *env) { } /* Java->C glue code: - * Java package: com.sun.opengl.impl.x11.glx.GLX + * Java package: com.jogamp.opengl.impl.x11.glx.GLX * Java method: XVisualInfo glXGetVisualFromFBConfig(long dpy, long config) * C function: XVisualInfo * glXGetVisualFromFBConfig(Display * dpy, GLXFBConfig config); */ @@ -85,7 +85,7 @@ Java_com_sun_opengl_impl_x11_glx_GLX_glXGetVisualFromFBConfigCopied0__JJ(JNIEnv } /* Java->C glue code: - * Java package: com.sun.opengl.impl.x11.glx.GLX + * Java package: com.jogamp.opengl.impl.x11.glx.GLX * Java method: java.nio.LongBuffer glXChooseFBConfig(long dpy, int screen, java.nio.IntBuffer attribList, java.nio.IntBuffer nitems) * C function: GLXFBConfig * glXChooseFBConfig(Display * dpy, int screen, const int * attribList, int * nitems); */ @@ -126,7 +126,7 @@ Java_com_sun_opengl_impl_x11_glx_GLX_glXChooseFBConfigCopied1__JILjava_lang_Obje } /* Java->C glue code: - * Java package: com.sun.opengl.impl.x11.glx.GLX + * Java package: com.jogamp.opengl.impl.x11.glx.GLX * Java method: XVisualInfo glXChooseVisual(long dpy, int screen, java.nio.IntBuffer attribList) * C function: XVisualInfo * glXChooseVisual(Display * dpy, int screen, int * attribList); */ diff --git a/make/config/jogl/glx-x11.cfg b/make/config/jogl/glx-x11.cfg index c9079b84f..8814f5e2f 100644 --- a/make/config/jogl/glx-x11.cfg +++ b/make/config/jogl/glx-x11.cfg @@ -3,7 +3,7 @@ JavaOutputDir gensrc/classes NativeOutputDir gensrc/native/jogl/X11 -Package com.sun.opengl.impl.x11.glx +Package com.jogamp.opengl.impl.x11.glx JavaClass GLX Style allstatic Include gl-common.cfg diff --git a/make/config/jogl/glxext.cfg b/make/config/jogl/glxext.cfg index 39ba379c4..f07d5cc1b 100755 --- a/make/config/jogl/glxext.cfg +++ b/make/config/jogl/glxext.cfg @@ -3,13 +3,13 @@ JavaOutputDir gensrc/classes NativeOutputDir gensrc/native/jogl/X11 -Package com.sun.opengl.impl.x11.glx +Package com.jogamp.opengl.impl.x11.glx Style InterfaceAndImpl JavaClass GLXExt -ImplPackage com.sun.opengl.impl.x11.glx +ImplPackage com.jogamp.opengl.impl.x11.glx ImplJavaClass GLXExtImpl -ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/com/sun/opengl/impl/x11/glx/GLX.java +ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/com/jogamp/opengl/impl/x11/glx/GLX.java Include gl-common.cfg Include gl-desktop.cfg diff --git a/make/config/jogl/wgl-win32.cfg b/make/config/jogl/wgl-win32.cfg index 6cd4fd412..2a69290a4 100644 --- a/make/config/jogl/wgl-win32.cfg +++ b/make/config/jogl/wgl-win32.cfg @@ -3,7 +3,7 @@ JavaOutputDir gensrc/classes NativeOutputDir gensrc/native/jogl/Windows -Package com.sun.opengl.impl.windows.wgl +Package com.jogamp.opengl.impl.windows.wgl JavaClass WGL Style allstatic Include gl-common.cfg diff --git a/make/config/jogl/wglext.cfg b/make/config/jogl/wglext.cfg index ea9a0257e..35c43cb86 100644 --- a/make/config/jogl/wglext.cfg +++ b/make/config/jogl/wglext.cfg @@ -3,10 +3,10 @@ JavaOutputDir gensrc/classes NativeOutputDir gensrc/native/jogl/Windows -Package com.sun.opengl.impl.windows.wgl +Package com.jogamp.opengl.impl.windows.wgl Style InterfaceAndImpl JavaClass WGLExt -ImplPackage com.sun.opengl.impl.windows.wgl +ImplPackage com.jogamp.opengl.impl.windows.wgl ImplJavaClass WGLExtImpl Include gl-common.cfg Include gl-desktop.cfg diff --git a/make/stub_includes/opengl/GL3/gl3.h.orig b/make/stub_includes/opengl/GL3/gl3.h.orig deleted file mode 100755 index 1f4867169..000000000 --- a/make/stub_includes/opengl/GL3/gl3.h.orig +++ /dev/null @@ -1,2742 +0,0 @@ -#ifndef __gl3_h_ -#define __gl3_h_ - -#ifdef __cplusplus -extern "C" { -#endif - -/* -** Copyright (c) 2007-2010 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -/* This is a draft release of gl3.h, a header for use with OpenGL 3.1, and - * OpenGL 3.2/3.3/4.0 core profile implementations. The current version is - * available at http://www.opengl.org/registry/ . Please don't package - * gl3.h for release with other software until it's out of draft status. - * The structure of the file may change significantly, and the details - * will probably change slightly as we make sure exactly the right set - * of interfaces is included. - * - * gl3.h last updated on $Date: 2010-03-11 11:19:31 -0800 (Thu, 11 Mar 2010) $ - * - * RELEASE NOTES - 2010/03/11 - * - * gl3.h should be placed under a directory 'GL3' and included as - * ''. - * - * gl3.h only includes interfaces supported in a core OpenGL 3.1, 3.2, - * 3.3, or 3.4 core profile implementation implementation, as well as - * interfaces for a few ARB extensions which have identical enums and - * entry points. It does not, and never will include functionality - * removed from core OpenGL 3.1, such as fixed-function vertex and - * fragment processing. - * - * Implementations of OpenGL 3.1 supporting the optional - * GL_ARB_compatibility extension continue to provide that functionality, - * as do implementations of the OpenGL 3.2+ compatibility profiles, and - * source code requiring it should use the traditional and - * headers instead of . - * - * It is not possible to #include both and either of - * or in the same source file. - * - * We welcome feedback on gl3.h. Please register for the Khronos Bugzilla - * (www.khronos.org/bugzilla) and file issues there under product - * "OpenGL", category "Registry". Feedback on the opengl.org forums - * may not be responded to in a timely fashion. - */ - -/* Function declaration macros - to move into glplatform.h */ - -#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) -#define WIN32_LEAN_AND_MEAN 1 -#include -#endif - -#ifndef APIENTRY -#define APIENTRY -#endif -#ifndef APIENTRYP -#define APIENTRYP APIENTRY * -#endif -#ifndef GLAPI -#define GLAPI extern -#endif - -/* Base GL types */ - -typedef unsigned int GLenum; -typedef unsigned char GLboolean; -typedef unsigned int GLbitfield; -typedef signed char GLbyte; -typedef short GLshort; -typedef int GLint; -typedef int GLsizei; -typedef unsigned char GLubyte; -typedef unsigned short GLushort; -typedef unsigned int GLuint; -typedef float GLfloat; -typedef float GLclampf; -typedef double GLdouble; -typedef double GLclampd; -typedef void GLvoid; - -/*************************************************************/ - -#ifndef GL_VERSION_1_1 -/* AttribMask */ -#define GL_DEPTH_BUFFER_BIT 0x00000100 -#define GL_STENCIL_BUFFER_BIT 0x00000400 -#define GL_COLOR_BUFFER_BIT 0x00004000 -/* Boolean */ -#define GL_FALSE 0 -#define GL_TRUE 1 -/* BeginMode */ -#define GL_POINTS 0x0000 -#define GL_LINES 0x0001 -#define GL_LINE_LOOP 0x0002 -#define GL_LINE_STRIP 0x0003 -#define GL_TRIANGLES 0x0004 -#define GL_TRIANGLE_STRIP 0x0005 -#define GL_TRIANGLE_FAN 0x0006 -/* AlphaFunction */ -#define GL_NEVER 0x0200 -#define GL_LESS 0x0201 -#define GL_EQUAL 0x0202 -#define GL_LEQUAL 0x0203 -#define GL_GREATER 0x0204 -#define GL_NOTEQUAL 0x0205 -#define GL_GEQUAL 0x0206 -#define GL_ALWAYS 0x0207 -/* BlendingFactorDest */ -#define GL_ZERO 0 -#define GL_ONE 1 -#define GL_SRC_COLOR 0x0300 -#define GL_ONE_MINUS_SRC_COLOR 0x0301 -#define GL_SRC_ALPHA 0x0302 -#define GL_ONE_MINUS_SRC_ALPHA 0x0303 -#define GL_DST_ALPHA 0x0304 -#define GL_ONE_MINUS_DST_ALPHA 0x0305 -/* BlendingFactorSrc */ -#define GL_DST_COLOR 0x0306 -#define GL_ONE_MINUS_DST_COLOR 0x0307 -#define GL_SRC_ALPHA_SATURATE 0x0308 -/* DrawBufferMode */ -#define GL_NONE 0 -#define GL_FRONT_LEFT 0x0400 -#define GL_FRONT_RIGHT 0x0401 -#define GL_BACK_LEFT 0x0402 -#define GL_BACK_RIGHT 0x0403 -#define GL_FRONT 0x0404 -#define GL_BACK 0x0405 -#define GL_LEFT 0x0406 -#define GL_RIGHT 0x0407 -#define GL_FRONT_AND_BACK 0x0408 -/* ErrorCode */ -#define GL_NO_ERROR 0 -#define GL_INVALID_ENUM 0x0500 -#define GL_INVALID_VALUE 0x0501 -#define GL_INVALID_OPERATION 0x0502 -#define GL_OUT_OF_MEMORY 0x0505 -/* FrontFaceDirection */ -#define GL_CW 0x0900 -#define GL_CCW 0x0901 -/* GetPName */ -#define GL_POINT_SIZE 0x0B11 -#define GL_POINT_SIZE_RANGE 0x0B12 -#define GL_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_LINE_SMOOTH 0x0B20 -#define GL_LINE_WIDTH 0x0B21 -#define GL_LINE_WIDTH_RANGE 0x0B22 -#define GL_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_POLYGON_SMOOTH 0x0B41 -#define GL_CULL_FACE 0x0B44 -#define GL_CULL_FACE_MODE 0x0B45 -#define GL_FRONT_FACE 0x0B46 -#define GL_DEPTH_RANGE 0x0B70 -#define GL_DEPTH_TEST 0x0B71 -#define GL_DEPTH_WRITEMASK 0x0B72 -#define GL_DEPTH_CLEAR_VALUE 0x0B73 -#define GL_DEPTH_FUNC 0x0B74 -#define GL_STENCIL_TEST 0x0B90 -#define GL_STENCIL_CLEAR_VALUE 0x0B91 -#define GL_STENCIL_FUNC 0x0B92 -#define GL_STENCIL_VALUE_MASK 0x0B93 -#define GL_STENCIL_FAIL 0x0B94 -#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 -#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 -#define GL_STENCIL_REF 0x0B97 -#define GL_STENCIL_WRITEMASK 0x0B98 -#define GL_VIEWPORT 0x0BA2 -#define GL_DITHER 0x0BD0 -#define GL_BLEND_DST 0x0BE0 -#define GL_BLEND_SRC 0x0BE1 -#define GL_BLEND 0x0BE2 -#define GL_LOGIC_OP_MODE 0x0BF0 -#define GL_COLOR_LOGIC_OP 0x0BF2 -#define GL_DRAW_BUFFER 0x0C01 -#define GL_READ_BUFFER 0x0C02 -#define GL_SCISSOR_BOX 0x0C10 -#define GL_SCISSOR_TEST 0x0C11 -#define GL_COLOR_CLEAR_VALUE 0x0C22 -#define GL_COLOR_WRITEMASK 0x0C23 -#define GL_DOUBLEBUFFER 0x0C32 -#define GL_STEREO 0x0C33 -#define GL_LINE_SMOOTH_HINT 0x0C52 -#define GL_POLYGON_SMOOTH_HINT 0x0C53 -#define GL_UNPACK_SWAP_BYTES 0x0CF0 -#define GL_UNPACK_LSB_FIRST 0x0CF1 -#define GL_UNPACK_ROW_LENGTH 0x0CF2 -#define GL_UNPACK_SKIP_ROWS 0x0CF3 -#define GL_UNPACK_SKIP_PIXELS 0x0CF4 -#define GL_UNPACK_ALIGNMENT 0x0CF5 -#define GL_PACK_SWAP_BYTES 0x0D00 -#define GL_PACK_LSB_FIRST 0x0D01 -#define GL_PACK_ROW_LENGTH 0x0D02 -#define GL_PACK_SKIP_ROWS 0x0D03 -#define GL_PACK_SKIP_PIXELS 0x0D04 -#define GL_PACK_ALIGNMENT 0x0D05 -#define GL_MAX_TEXTURE_SIZE 0x0D33 -#define GL_MAX_VIEWPORT_DIMS 0x0D3A -#define GL_SUBPIXEL_BITS 0x0D50 -#define GL_TEXTURE_1D 0x0DE0 -#define GL_TEXTURE_2D 0x0DE1 -#define GL_POLYGON_OFFSET_UNITS 0x2A00 -#define GL_POLYGON_OFFSET_POINT 0x2A01 -#define GL_POLYGON_OFFSET_LINE 0x2A02 -#define GL_POLYGON_OFFSET_FILL 0x8037 -#define GL_POLYGON_OFFSET_FACTOR 0x8038 -#define GL_TEXTURE_BINDING_1D 0x8068 -#define GL_TEXTURE_BINDING_2D 0x8069 -/* GetTextureParameter */ -#define GL_TEXTURE_WIDTH 0x1000 -#define GL_TEXTURE_HEIGHT 0x1001 -#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 -#define GL_TEXTURE_BORDER_COLOR 0x1004 -#define GL_TEXTURE_RED_SIZE 0x805C -#define GL_TEXTURE_GREEN_SIZE 0x805D -#define GL_TEXTURE_BLUE_SIZE 0x805E -#define GL_TEXTURE_ALPHA_SIZE 0x805F -/* HintMode */ -#define GL_DONT_CARE 0x1100 -#define GL_FASTEST 0x1101 -#define GL_NICEST 0x1102 -/* DataType */ -#define GL_BYTE 0x1400 -#define GL_UNSIGNED_BYTE 0x1401 -#define GL_SHORT 0x1402 -#define GL_UNSIGNED_SHORT 0x1403 -#define GL_INT 0x1404 -#define GL_UNSIGNED_INT 0x1405 -#define GL_FLOAT 0x1406 -#define GL_DOUBLE 0x140A -/* LogicOp */ -#define GL_CLEAR 0x1500 -#define GL_AND 0x1501 -#define GL_AND_REVERSE 0x1502 -#define GL_COPY 0x1503 -#define GL_AND_INVERTED 0x1504 -#define GL_NOOP 0x1505 -#define GL_XOR 0x1506 -#define GL_OR 0x1507 -#define GL_NOR 0x1508 -#define GL_EQUIV 0x1509 -#define GL_INVERT 0x150A -#define GL_OR_REVERSE 0x150B -#define GL_COPY_INVERTED 0x150C -#define GL_OR_INVERTED 0x150D -#define GL_NAND 0x150E -#define GL_SET 0x150F -/* MatrixMode (for gl3.h, FBO attachment type) */ -#define GL_TEXTURE 0x1702 -/* PixelCopyType */ -#define GL_COLOR 0x1800 -#define GL_DEPTH 0x1801 -#define GL_STENCIL 0x1802 -/* PixelFormat */ -#define GL_STENCIL_INDEX 0x1901 -#define GL_DEPTH_COMPONENT 0x1902 -#define GL_RED 0x1903 -#define GL_GREEN 0x1904 -#define GL_BLUE 0x1905 -#define GL_ALPHA 0x1906 -#define GL_RGB 0x1907 -#define GL_RGBA 0x1908 -/* PolygonMode */ -#define GL_POINT 0x1B00 -#define GL_LINE 0x1B01 -#define GL_FILL 0x1B02 -/* StencilOp */ -#define GL_KEEP 0x1E00 -#define GL_REPLACE 0x1E01 -#define GL_INCR 0x1E02 -#define GL_DECR 0x1E03 -/* StringName */ -#define GL_VENDOR 0x1F00 -#define GL_RENDERER 0x1F01 -#define GL_VERSION 0x1F02 -#define GL_EXTENSIONS 0x1F03 -/* TextureMagFilter */ -#define GL_NEAREST 0x2600 -#define GL_LINEAR 0x2601 -/* TextureMinFilter */ -#define GL_NEAREST_MIPMAP_NEAREST 0x2700 -#define GL_LINEAR_MIPMAP_NEAREST 0x2701 -#define GL_NEAREST_MIPMAP_LINEAR 0x2702 -#define GL_LINEAR_MIPMAP_LINEAR 0x2703 -/* TextureParameterName */ -#define GL_TEXTURE_MAG_FILTER 0x2800 -#define GL_TEXTURE_MIN_FILTER 0x2801 -#define GL_TEXTURE_WRAP_S 0x2802 -#define GL_TEXTURE_WRAP_T 0x2803 -/* TextureTarget */ -#define GL_PROXY_TEXTURE_1D 0x8063 -#define GL_PROXY_TEXTURE_2D 0x8064 -/* TextureWrapMode */ -#define GL_REPEAT 0x2901 -/* PixelInternalFormat */ -#define GL_R3_G3_B2 0x2A10 -#define GL_RGB4 0x804F -#define GL_RGB5 0x8050 -#define GL_RGB8 0x8051 -#define GL_RGB10 0x8052 -#define GL_RGB12 0x8053 -#define GL_RGB16 0x8054 -#define GL_RGBA2 0x8055 -#define GL_RGBA4 0x8056 -#define GL_RGB5_A1 0x8057 -#define GL_RGBA8 0x8058 -#define GL_RGB10_A2 0x8059 -#define GL_RGBA12 0x805A -#define GL_RGBA16 0x805B -#endif - -#ifndef GL_VERSION_1_2 -#define GL_UNSIGNED_BYTE_3_3_2 0x8032 -#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 -#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 -#define GL_UNSIGNED_INT_8_8_8_8 0x8035 -#define GL_UNSIGNED_INT_10_10_10_2 0x8036 -#define GL_TEXTURE_BINDING_3D 0x806A -#define GL_PACK_SKIP_IMAGES 0x806B -#define GL_PACK_IMAGE_HEIGHT 0x806C -#define GL_UNPACK_SKIP_IMAGES 0x806D -#define GL_UNPACK_IMAGE_HEIGHT 0x806E -#define GL_TEXTURE_3D 0x806F -#define GL_PROXY_TEXTURE_3D 0x8070 -#define GL_TEXTURE_DEPTH 0x8071 -#define GL_TEXTURE_WRAP_R 0x8072 -#define GL_MAX_3D_TEXTURE_SIZE 0x8073 -#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 -#define GL_UNSIGNED_SHORT_5_6_5 0x8363 -#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 -#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 -#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 -#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 -#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 -#define GL_BGR 0x80E0 -#define GL_BGRA 0x80E1 -#define GL_MAX_ELEMENTS_VERTICES 0x80E8 -#define GL_MAX_ELEMENTS_INDICES 0x80E9 -#define GL_CLAMP_TO_EDGE 0x812F -#define GL_TEXTURE_MIN_LOD 0x813A -#define GL_TEXTURE_MAX_LOD 0x813B -#define GL_TEXTURE_BASE_LEVEL 0x813C -#define GL_TEXTURE_MAX_LEVEL 0x813D -#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 -#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 -#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E -#endif - -#ifndef GL_ARB_imaging -#define GL_CONSTANT_COLOR 0x8001 -#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 -#define GL_CONSTANT_ALPHA 0x8003 -#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 -#define GL_BLEND_COLOR 0x8005 -#define GL_FUNC_ADD 0x8006 -#define GL_MIN 0x8007 -#define GL_MAX 0x8008 -#define GL_BLEND_EQUATION 0x8009 -#define GL_FUNC_SUBTRACT 0x800A -#define GL_FUNC_REVERSE_SUBTRACT 0x800B -#endif - -#ifndef GL_VERSION_1_3 -#define GL_TEXTURE0 0x84C0 -#define GL_TEXTURE1 0x84C1 -#define GL_TEXTURE2 0x84C2 -#define GL_TEXTURE3 0x84C3 -#define GL_TEXTURE4 0x84C4 -#define GL_TEXTURE5 0x84C5 -#define GL_TEXTURE6 0x84C6 -#define GL_TEXTURE7 0x84C7 -#define GL_TEXTURE8 0x84C8 -#define GL_TEXTURE9 0x84C9 -#define GL_TEXTURE10 0x84CA -#define GL_TEXTURE11 0x84CB -#define GL_TEXTURE12 0x84CC -#define GL_TEXTURE13 0x84CD -#define GL_TEXTURE14 0x84CE -#define GL_TEXTURE15 0x84CF -#define GL_TEXTURE16 0x84D0 -#define GL_TEXTURE17 0x84D1 -#define GL_TEXTURE18 0x84D2 -#define GL_TEXTURE19 0x84D3 -#define GL_TEXTURE20 0x84D4 -#define GL_TEXTURE21 0x84D5 -#define GL_TEXTURE22 0x84D6 -#define GL_TEXTURE23 0x84D7 -#define GL_TEXTURE24 0x84D8 -#define GL_TEXTURE25 0x84D9 -#define GL_TEXTURE26 0x84DA -#define GL_TEXTURE27 0x84DB -#define GL_TEXTURE28 0x84DC -#define GL_TEXTURE29 0x84DD -#define GL_TEXTURE30 0x84DE -#define GL_TEXTURE31 0x84DF -#define GL_ACTIVE_TEXTURE 0x84E0 -#define GL_MULTISAMPLE 0x809D -#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE 0x809F -#define GL_SAMPLE_COVERAGE 0x80A0 -#define GL_SAMPLE_BUFFERS 0x80A8 -#define GL_SAMPLES 0x80A9 -#define GL_SAMPLE_COVERAGE_VALUE 0x80AA -#define GL_SAMPLE_COVERAGE_INVERT 0x80AB -#define GL_TEXTURE_CUBE_MAP 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A -#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C -#define GL_COMPRESSED_RGB 0x84ED -#define GL_COMPRESSED_RGBA 0x84EE -#define GL_TEXTURE_COMPRESSION_HINT 0x84EF -#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 -#define GL_TEXTURE_COMPRESSED 0x86A1 -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 -#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 -#define GL_CLAMP_TO_BORDER 0x812D -#endif - -#ifndef GL_VERSION_1_4 -#define GL_BLEND_DST_RGB 0x80C8 -#define GL_BLEND_SRC_RGB 0x80C9 -#define GL_BLEND_DST_ALPHA 0x80CA -#define GL_BLEND_SRC_ALPHA 0x80CB -#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 -#define GL_DEPTH_COMPONENT16 0x81A5 -#define GL_DEPTH_COMPONENT24 0x81A6 -#define GL_DEPTH_COMPONENT32 0x81A7 -#define GL_MIRRORED_REPEAT 0x8370 -#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD -#define GL_TEXTURE_LOD_BIAS 0x8501 -#define GL_INCR_WRAP 0x8507 -#define GL_DECR_WRAP 0x8508 -#define GL_TEXTURE_DEPTH_SIZE 0x884A -#define GL_TEXTURE_COMPARE_MODE 0x884C -#define GL_TEXTURE_COMPARE_FUNC 0x884D -#endif - -#ifndef GL_VERSION_1_5 -#define GL_BUFFER_SIZE 0x8764 -#define GL_BUFFER_USAGE 0x8765 -#define GL_QUERY_COUNTER_BITS 0x8864 -#define GL_CURRENT_QUERY 0x8865 -#define GL_QUERY_RESULT 0x8866 -#define GL_QUERY_RESULT_AVAILABLE 0x8867 -#define GL_ARRAY_BUFFER 0x8892 -#define GL_ELEMENT_ARRAY_BUFFER 0x8893 -#define GL_ARRAY_BUFFER_BINDING 0x8894 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F -#define GL_READ_ONLY 0x88B8 -#define GL_WRITE_ONLY 0x88B9 -#define GL_READ_WRITE 0x88BA -#define GL_BUFFER_ACCESS 0x88BB -#define GL_BUFFER_MAPPED 0x88BC -#define GL_BUFFER_MAP_POINTER 0x88BD -#define GL_STREAM_DRAW 0x88E0 -#define GL_STREAM_READ 0x88E1 -#define GL_STREAM_COPY 0x88E2 -#define GL_STATIC_DRAW 0x88E4 -#define GL_STATIC_READ 0x88E5 -#define GL_STATIC_COPY 0x88E6 -#define GL_DYNAMIC_DRAW 0x88E8 -#define GL_DYNAMIC_READ 0x88E9 -#define GL_DYNAMIC_COPY 0x88EA -#define GL_SAMPLES_PASSED 0x8914 -#endif - -#ifndef GL_VERSION_2_0 -#define GL_BLEND_EQUATION_RGB 0x8009 -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 -#define GL_CURRENT_VERTEX_ATTRIB 0x8626 -#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 -#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 -#define GL_STENCIL_BACK_FUNC 0x8800 -#define GL_STENCIL_BACK_FAIL 0x8801 -#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 -#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 -#define GL_MAX_DRAW_BUFFERS 0x8824 -#define GL_DRAW_BUFFER0 0x8825 -#define GL_DRAW_BUFFER1 0x8826 -#define GL_DRAW_BUFFER2 0x8827 -#define GL_DRAW_BUFFER3 0x8828 -#define GL_DRAW_BUFFER4 0x8829 -#define GL_DRAW_BUFFER5 0x882A -#define GL_DRAW_BUFFER6 0x882B -#define GL_DRAW_BUFFER7 0x882C -#define GL_DRAW_BUFFER8 0x882D -#define GL_DRAW_BUFFER9 0x882E -#define GL_DRAW_BUFFER10 0x882F -#define GL_DRAW_BUFFER11 0x8830 -#define GL_DRAW_BUFFER12 0x8831 -#define GL_DRAW_BUFFER13 0x8832 -#define GL_DRAW_BUFFER14 0x8833 -#define GL_DRAW_BUFFER15 0x8834 -#define GL_BLEND_EQUATION_ALPHA 0x883D -#define GL_MAX_VERTEX_ATTRIBS 0x8869 -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A -#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 -#define GL_FRAGMENT_SHADER 0x8B30 -#define GL_VERTEX_SHADER 0x8B31 -#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 -#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A -#define GL_MAX_VARYING_FLOATS 0x8B4B -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D -#define GL_SHADER_TYPE 0x8B4F -#define GL_FLOAT_VEC2 0x8B50 -#define GL_FLOAT_VEC3 0x8B51 -#define GL_FLOAT_VEC4 0x8B52 -#define GL_INT_VEC2 0x8B53 -#define GL_INT_VEC3 0x8B54 -#define GL_INT_VEC4 0x8B55 -#define GL_BOOL 0x8B56 -#define GL_BOOL_VEC2 0x8B57 -#define GL_BOOL_VEC3 0x8B58 -#define GL_BOOL_VEC4 0x8B59 -#define GL_FLOAT_MAT2 0x8B5A -#define GL_FLOAT_MAT3 0x8B5B -#define GL_FLOAT_MAT4 0x8B5C -#define GL_SAMPLER_1D 0x8B5D -#define GL_SAMPLER_2D 0x8B5E -#define GL_SAMPLER_3D 0x8B5F -#define GL_SAMPLER_CUBE 0x8B60 -#define GL_SAMPLER_1D_SHADOW 0x8B61 -#define GL_SAMPLER_2D_SHADOW 0x8B62 -#define GL_DELETE_STATUS 0x8B80 -#define GL_COMPILE_STATUS 0x8B81 -#define GL_LINK_STATUS 0x8B82 -#define GL_VALIDATE_STATUS 0x8B83 -#define GL_INFO_LOG_LENGTH 0x8B84 -#define GL_ATTACHED_SHADERS 0x8B85 -#define GL_ACTIVE_UNIFORMS 0x8B86 -#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 -#define GL_SHADER_SOURCE_LENGTH 0x8B88 -#define GL_ACTIVE_ATTRIBUTES 0x8B89 -#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B -#define GL_SHADING_LANGUAGE_VERSION 0x8B8C -#define GL_CURRENT_PROGRAM 0x8B8D -#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 -#define GL_LOWER_LEFT 0x8CA1 -#define GL_UPPER_LEFT 0x8CA2 -#define GL_STENCIL_BACK_REF 0x8CA3 -#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 -#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 -#endif - -#ifndef GL_VERSION_2_1 -#define GL_PIXEL_PACK_BUFFER 0x88EB -#define GL_PIXEL_UNPACK_BUFFER 0x88EC -#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED -#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF -#define GL_FLOAT_MAT2x3 0x8B65 -#define GL_FLOAT_MAT2x4 0x8B66 -#define GL_FLOAT_MAT3x2 0x8B67 -#define GL_FLOAT_MAT3x4 0x8B68 -#define GL_FLOAT_MAT4x2 0x8B69 -#define GL_FLOAT_MAT4x3 0x8B6A -#define GL_SRGB 0x8C40 -#define GL_SRGB8 0x8C41 -#define GL_SRGB_ALPHA 0x8C42 -#define GL_SRGB8_ALPHA8 0x8C43 -#define GL_COMPRESSED_SRGB 0x8C48 -#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 -#endif - -#ifndef GL_VERSION_3_0 -#define GL_COMPARE_REF_TO_TEXTURE 0x884E -#define GL_CLIP_DISTANCE0 0x3000 -#define GL_CLIP_DISTANCE1 0x3001 -#define GL_CLIP_DISTANCE2 0x3002 -#define GL_CLIP_DISTANCE3 0x3003 -#define GL_CLIP_DISTANCE4 0x3004 -#define GL_CLIP_DISTANCE5 0x3005 -#define GL_CLIP_DISTANCE6 0x3006 -#define GL_CLIP_DISTANCE7 0x3007 -#define GL_MAX_CLIP_DISTANCES 0x0D32 -#define GL_MAJOR_VERSION 0x821B -#define GL_MINOR_VERSION 0x821C -#define GL_NUM_EXTENSIONS 0x821D -#define GL_CONTEXT_FLAGS 0x821E -#define GL_DEPTH_BUFFER 0x8223 -#define GL_STENCIL_BUFFER 0x8224 -#define GL_COMPRESSED_RED 0x8225 -#define GL_COMPRESSED_RG 0x8226 -#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001 -#define GL_RGBA32F 0x8814 -#define GL_RGB32F 0x8815 -#define GL_RGBA16F 0x881A -#define GL_RGB16F 0x881B -#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD -#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF -#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 -#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 -#define GL_CLAMP_READ_COLOR 0x891C -#define GL_FIXED_ONLY 0x891D -#define GL_MAX_VARYING_COMPONENTS 0x8B4B -#define GL_TEXTURE_1D_ARRAY 0x8C18 -#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 -#define GL_TEXTURE_2D_ARRAY 0x8C1A -#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B -#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C -#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D -#define GL_R11F_G11F_B10F 0x8C3A -#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B -#define GL_RGB9_E5 0x8C3D -#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E -#define GL_TEXTURE_SHARED_SIZE 0x8C3F -#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 -#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 -#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 -#define GL_PRIMITIVES_GENERATED 0x8C87 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 -#define GL_RASTERIZER_DISCARD 0x8C89 -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B -#define GL_INTERLEAVED_ATTRIBS 0x8C8C -#define GL_SEPARATE_ATTRIBS 0x8C8D -#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F -#define GL_RGBA32UI 0x8D70 -#define GL_RGB32UI 0x8D71 -#define GL_RGBA16UI 0x8D76 -#define GL_RGB16UI 0x8D77 -#define GL_RGBA8UI 0x8D7C -#define GL_RGB8UI 0x8D7D -#define GL_RGBA32I 0x8D82 -#define GL_RGB32I 0x8D83 -#define GL_RGBA16I 0x8D88 -#define GL_RGB16I 0x8D89 -#define GL_RGBA8I 0x8D8E -#define GL_RGB8I 0x8D8F -#define GL_RED_INTEGER 0x8D94 -#define GL_GREEN_INTEGER 0x8D95 -#define GL_BLUE_INTEGER 0x8D96 -#define GL_RGB_INTEGER 0x8D98 -#define GL_RGBA_INTEGER 0x8D99 -#define GL_BGR_INTEGER 0x8D9A -#define GL_BGRA_INTEGER 0x8D9B -#define GL_SAMPLER_1D_ARRAY 0x8DC0 -#define GL_SAMPLER_2D_ARRAY 0x8DC1 -#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 -#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 -#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 -#define GL_UNSIGNED_INT_VEC2 0x8DC6 -#define GL_UNSIGNED_INT_VEC3 0x8DC7 -#define GL_UNSIGNED_INT_VEC4 0x8DC8 -#define GL_INT_SAMPLER_1D 0x8DC9 -#define GL_INT_SAMPLER_2D 0x8DCA -#define GL_INT_SAMPLER_3D 0x8DCB -#define GL_INT_SAMPLER_CUBE 0x8DCC -#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE -#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF -#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 -#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 -#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 -#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 -#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 -#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 -#define GL_QUERY_WAIT 0x8E13 -#define GL_QUERY_NO_WAIT 0x8E14 -#define GL_QUERY_BY_REGION_WAIT 0x8E15 -#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 -#define GL_BUFFER_ACCESS_FLAGS 0x911F -#define GL_BUFFER_MAP_LENGTH 0x9120 -#define GL_BUFFER_MAP_OFFSET 0x9121 -/* Reuse tokens from ARB_depth_buffer_float */ -/* reuse GL_DEPTH_COMPONENT32F */ -/* reuse GL_DEPTH32F_STENCIL8 */ -/* reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV */ -/* Reuse tokens from ARB_framebuffer_object */ -/* reuse GL_INVALID_FRAMEBUFFER_OPERATION */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ -/* reuse GL_FRAMEBUFFER_DEFAULT */ -/* reuse GL_FRAMEBUFFER_UNDEFINED */ -/* reuse GL_DEPTH_STENCIL_ATTACHMENT */ -/* reuse GL_INDEX */ -/* reuse GL_MAX_RENDERBUFFER_SIZE */ -/* reuse GL_DEPTH_STENCIL */ -/* reuse GL_UNSIGNED_INT_24_8 */ -/* reuse GL_DEPTH24_STENCIL8 */ -/* reuse GL_TEXTURE_STENCIL_SIZE */ -/* reuse GL_TEXTURE_RED_TYPE */ -/* reuse GL_TEXTURE_GREEN_TYPE */ -/* reuse GL_TEXTURE_BLUE_TYPE */ -/* reuse GL_TEXTURE_ALPHA_TYPE */ -/* reuse GL_TEXTURE_DEPTH_TYPE */ -/* reuse GL_UNSIGNED_NORMALIZED */ -/* reuse GL_FRAMEBUFFER_BINDING */ -/* reuse GL_DRAW_FRAMEBUFFER_BINDING */ -/* reuse GL_RENDERBUFFER_BINDING */ -/* reuse GL_READ_FRAMEBUFFER */ -/* reuse GL_DRAW_FRAMEBUFFER */ -/* reuse GL_READ_FRAMEBUFFER_BINDING */ -/* reuse GL_RENDERBUFFER_SAMPLES */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ -/* reuse GL_FRAMEBUFFER_COMPLETE */ -/* reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ -/* reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ -/* reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ -/* reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ -/* reuse GL_FRAMEBUFFER_UNSUPPORTED */ -/* reuse GL_MAX_COLOR_ATTACHMENTS */ -/* reuse GL_COLOR_ATTACHMENT0 */ -/* reuse GL_COLOR_ATTACHMENT1 */ -/* reuse GL_COLOR_ATTACHMENT2 */ -/* reuse GL_COLOR_ATTACHMENT3 */ -/* reuse GL_COLOR_ATTACHMENT4 */ -/* reuse GL_COLOR_ATTACHMENT5 */ -/* reuse GL_COLOR_ATTACHMENT6 */ -/* reuse GL_COLOR_ATTACHMENT7 */ -/* reuse GL_COLOR_ATTACHMENT8 */ -/* reuse GL_COLOR_ATTACHMENT9 */ -/* reuse GL_COLOR_ATTACHMENT10 */ -/* reuse GL_COLOR_ATTACHMENT11 */ -/* reuse GL_COLOR_ATTACHMENT12 */ -/* reuse GL_COLOR_ATTACHMENT13 */ -/* reuse GL_COLOR_ATTACHMENT14 */ -/* reuse GL_COLOR_ATTACHMENT15 */ -/* reuse GL_DEPTH_ATTACHMENT */ -/* reuse GL_STENCIL_ATTACHMENT */ -/* reuse GL_FRAMEBUFFER */ -/* reuse GL_RENDERBUFFER */ -/* reuse GL_RENDERBUFFER_WIDTH */ -/* reuse GL_RENDERBUFFER_HEIGHT */ -/* reuse GL_RENDERBUFFER_INTERNAL_FORMAT */ -/* reuse GL_STENCIL_INDEX1 */ -/* reuse GL_STENCIL_INDEX4 */ -/* reuse GL_STENCIL_INDEX8 */ -/* reuse GL_STENCIL_INDEX16 */ -/* reuse GL_RENDERBUFFER_RED_SIZE */ -/* reuse GL_RENDERBUFFER_GREEN_SIZE */ -/* reuse GL_RENDERBUFFER_BLUE_SIZE */ -/* reuse GL_RENDERBUFFER_ALPHA_SIZE */ -/* reuse GL_RENDERBUFFER_DEPTH_SIZE */ -/* reuse GL_RENDERBUFFER_STENCIL_SIZE */ -/* reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ -/* reuse GL_MAX_SAMPLES */ -/* Reuse tokens from ARB_framebuffer_sRGB */ -/* reuse GL_FRAMEBUFFER_SRGB */ -/* Reuse tokens from ARB_half_float_vertex */ -/* reuse GL_HALF_FLOAT */ -/* Reuse tokens from ARB_map_buffer_range */ -/* reuse GL_MAP_READ_BIT */ -/* reuse GL_MAP_WRITE_BIT */ -/* reuse GL_MAP_INVALIDATE_RANGE_BIT */ -/* reuse GL_MAP_INVALIDATE_BUFFER_BIT */ -/* reuse GL_MAP_FLUSH_EXPLICIT_BIT */ -/* reuse GL_MAP_UNSYNCHRONIZED_BIT */ -/* Reuse tokens from ARB_texture_compression_rgtc */ -/* reuse GL_COMPRESSED_RED_RGTC1 */ -/* reuse GL_COMPRESSED_SIGNED_RED_RGTC1 */ -/* reuse GL_COMPRESSED_RG_RGTC2 */ -/* reuse GL_COMPRESSED_SIGNED_RG_RGTC2 */ -/* Reuse tokens from ARB_texture_rg */ -/* reuse GL_RG */ -/* reuse GL_RG_INTEGER */ -/* reuse GL_R8 */ -/* reuse GL_R16 */ -/* reuse GL_RG8 */ -/* reuse GL_RG16 */ -/* reuse GL_R16F */ -/* reuse GL_R32F */ -/* reuse GL_RG16F */ -/* reuse GL_RG32F */ -/* reuse GL_R8I */ -/* reuse GL_R8UI */ -/* reuse GL_R16I */ -/* reuse GL_R16UI */ -/* reuse GL_R32I */ -/* reuse GL_R32UI */ -/* reuse GL_RG8I */ -/* reuse GL_RG8UI */ -/* reuse GL_RG16I */ -/* reuse GL_RG16UI */ -/* reuse GL_RG32I */ -/* reuse GL_RG32UI */ -/* Reuse tokens from ARB_vertex_array_object */ -/* reuse GL_VERTEX_ARRAY_BINDING */ -#endif - -#ifndef GL_VERSION_3_1 -#define GL_SAMPLER_2D_RECT 0x8B63 -#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 -#define GL_SAMPLER_BUFFER 0x8DC2 -#define GL_INT_SAMPLER_2D_RECT 0x8DCD -#define GL_INT_SAMPLER_BUFFER 0x8DD0 -#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 -#define GL_TEXTURE_BUFFER 0x8C2A -#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B -#define GL_TEXTURE_BINDING_BUFFER 0x8C2C -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D -#define GL_TEXTURE_BUFFER_FORMAT 0x8C2E -#define GL_TEXTURE_RECTANGLE 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 -#define GL_RED_SNORM 0x8F90 -#define GL_RG_SNORM 0x8F91 -#define GL_RGB_SNORM 0x8F92 -#define GL_RGBA_SNORM 0x8F93 -#define GL_R8_SNORM 0x8F94 -#define GL_RG8_SNORM 0x8F95 -#define GL_RGB8_SNORM 0x8F96 -#define GL_RGBA8_SNORM 0x8F97 -#define GL_R16_SNORM 0x8F98 -#define GL_RG16_SNORM 0x8F99 -#define GL_RGB16_SNORM 0x8F9A -#define GL_RGBA16_SNORM 0x8F9B -#define GL_SIGNED_NORMALIZED 0x8F9C -#define GL_PRIMITIVE_RESTART 0x8F9D -#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E -/* Reuse tokens from ARB_copy_buffer */ -/* reuse GL_COPY_READ_BUFFER */ -/* reuse GL_COPY_WRITE_BUFFER */ -/* Would reuse tokens from ARB_draw_instanced, but it has none */ -/* Reuse tokens from ARB_uniform_buffer_object */ -/* reuse GL_UNIFORM_BUFFER */ -/* reuse GL_UNIFORM_BUFFER_BINDING */ -/* reuse GL_UNIFORM_BUFFER_START */ -/* reuse GL_UNIFORM_BUFFER_SIZE */ -/* reuse GL_MAX_VERTEX_UNIFORM_BLOCKS */ -/* reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS */ -/* reuse GL_MAX_COMBINED_UNIFORM_BLOCKS */ -/* reuse GL_MAX_UNIFORM_BUFFER_BINDINGS */ -/* reuse GL_MAX_UNIFORM_BLOCK_SIZE */ -/* reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS */ -/* reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS */ -/* reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT */ -/* reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */ -/* reuse GL_ACTIVE_UNIFORM_BLOCKS */ -/* reuse GL_UNIFORM_TYPE */ -/* reuse GL_UNIFORM_SIZE */ -/* reuse GL_UNIFORM_NAME_LENGTH */ -/* reuse GL_UNIFORM_BLOCK_INDEX */ -/* reuse GL_UNIFORM_OFFSET */ -/* reuse GL_UNIFORM_ARRAY_STRIDE */ -/* reuse GL_UNIFORM_MATRIX_STRIDE */ -/* reuse GL_UNIFORM_IS_ROW_MAJOR */ -/* reuse GL_UNIFORM_BLOCK_BINDING */ -/* reuse GL_UNIFORM_BLOCK_DATA_SIZE */ -/* reuse GL_UNIFORM_BLOCK_NAME_LENGTH */ -/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS */ -/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES */ -/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER */ -/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER */ -/* reuse GL_INVALID_INDEX */ -#endif - -#ifndef GL_VERSION_3_2 -#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 -#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 -#define GL_LINES_ADJACENCY 0x000A -#define GL_LINE_STRIP_ADJACENCY 0x000B -#define GL_TRIANGLES_ADJACENCY 0x000C -#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D -#define GL_PROGRAM_POINT_SIZE 0x8642 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 -#define GL_GEOMETRY_SHADER 0x8DD9 -#define GL_GEOMETRY_VERTICES_OUT 0x8916 -#define GL_GEOMETRY_INPUT_TYPE 0x8917 -#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 -#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 -#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 -#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 -#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 -#define GL_CONTEXT_PROFILE_MASK 0x9126 -/* reuse GL_MAX_VARYING_COMPONENTS */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ -/* Reuse tokens from ARB_depth_clamp */ -/* reuse GL_DEPTH_CLAMP */ -/* Would reuse tokens from ARB_draw_elements_base_vertex, but it has none */ -/* Would reuse tokens from ARB_fragment_coord_conventions, but it has none */ -/* Reuse tokens from ARB_provoking_vertex */ -/* reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ -/* reuse GL_FIRST_VERTEX_CONVENTION */ -/* reuse GL_LAST_VERTEX_CONVENTION */ -/* reuse GL_PROVOKING_VERTEX */ -/* Reuse tokens from ARB_seamless_cube_map */ -/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS */ -/* Reuse tokens from ARB_sync */ -/* reuse GL_MAX_SERVER_WAIT_TIMEOUT */ -/* reuse GL_OBJECT_TYPE */ -/* reuse GL_SYNC_CONDITION */ -/* reuse GL_SYNC_STATUS */ -/* reuse GL_SYNC_FLAGS */ -/* reuse GL_SYNC_FENCE */ -/* reuse GL_SYNC_GPU_COMMANDS_COMPLETE */ -/* reuse GL_UNSIGNALED */ -/* reuse GL_SIGNALED */ -/* reuse GL_ALREADY_SIGNALED */ -/* reuse GL_TIMEOUT_EXPIRED */ -/* reuse GL_CONDITION_SATISFIED */ -/* reuse GL_WAIT_FAILED */ -/* reuse GL_TIMEOUT_IGNORED */ -/* reuse GL_SYNC_FLUSH_COMMANDS_BIT */ -/* reuse GL_TIMEOUT_IGNORED */ -/* Reuse tokens from ARB_texture_multisample */ -/* reuse GL_SAMPLE_POSITION */ -/* reuse GL_SAMPLE_MASK */ -/* reuse GL_SAMPLE_MASK_VALUE */ -/* reuse GL_MAX_SAMPLE_MASK_WORDS */ -/* reuse GL_TEXTURE_2D_MULTISAMPLE */ -/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE */ -/* reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY */ -/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY */ -/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE */ -/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY */ -/* reuse GL_TEXTURE_SAMPLES */ -/* reuse GL_TEXTURE_FIXED_SAMPLE_LOCATIONS */ -/* reuse GL_SAMPLER_2D_MULTISAMPLE */ -/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE */ -/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE */ -/* reuse GL_SAMPLER_2D_MULTISAMPLE_ARRAY */ -/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */ -/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */ -/* reuse GL_MAX_COLOR_TEXTURE_SAMPLES */ -/* reuse GL_MAX_DEPTH_TEXTURE_SAMPLES */ -/* reuse GL_MAX_INTEGER_SAMPLES */ -/* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */ -#endif - -#ifndef GL_VERSION_3_3 -/* Reuse tokens from ARB_blend_func_extended */ -/* reuse GL_SRC1_COLOR */ -/* reuse GL_ONE_MINUS_SRC1_COLOR */ -/* reuse GL_ONE_MINUS_SRC1_ALPHA */ -/* reuse GL_MAX_DUAL_SOURCE_DRAW_BUFFERS */ -/* Would reuse tokens from ARB_explicit_attrib_location, but it has none */ -/* Reuse tokens from ARB_occlusion_query2 */ -/* reuse GL_ANY_SAMPLES_PASSED */ -/* Reuse tokens from ARB_sampler_objects */ -/* reuse GL_SAMPLER_BINDING */ -/* Would reuse tokens from ARB_shader_bit_encoding, but it has none */ -/* Reuse tokens from ARB_texture_rgb10_a2ui */ -/* reuse GL_RGB10_A2UI */ -/* Reuse tokens from ARB_texture_swizzle */ -/* reuse GL_TEXTURE_SWIZZLE_R */ -/* reuse GL_TEXTURE_SWIZZLE_G */ -/* reuse GL_TEXTURE_SWIZZLE_B */ -/* reuse GL_TEXTURE_SWIZZLE_A */ -/* reuse GL_TEXTURE_SWIZZLE_RGBA */ -/* Reuse tokens from ARB_timer_query */ -/* reuse GL_TIME_ELAPSED */ -/* reuse GL_TIMESTAMP */ -/* Reuse tokens from ARB_vertex_type_2_10_10_10_rev */ -/* reuse GL_INT_2_10_10_10_REV */ -#endif - -#ifndef GL_VERSION_4_0 -/* Reuse tokens from ARB_draw_indirect */ -/* reuse GL_DRAW_INDIRECT_BUFFER */ -/* reuse GL_DRAW_INDIRECT_BUFFER_BINDING */ -/* Reuse tokens from ARB_gpu_shader5 */ -/* reuse GL_GEOMETRY_SHADER_INVOCATIONS */ -/* reuse GL_MAX_GEOMETRY_SHADER_INVOCATIONS */ -/* reuse GL_MIN_FRAGMENT_INTERPOLATION_OFFSET */ -/* reuse GL_MAX_FRAGMENT_INTERPOLATION_OFFSET */ -/* reuse GL_FRAGMENT_INTERPOLATION_OFFSET_BITS */ -/* reuse GL_MAX_VERTEX_STREAMS */ -/* Reuse tokens from ARB_gpu_shader_fp64 */ -/* reuse GL_DOUBLE_VEC2 */ -/* reuse GL_DOUBLE_VEC3 */ -/* reuse GL_DOUBLE_VEC4 */ -/* reuse GL_DOUBLE_MAT2 */ -/* reuse GL_DOUBLE_MAT3 */ -/* reuse GL_DOUBLE_MAT4 */ -/* reuse GL_DOUBLE_MAT2x3 */ -/* reuse GL_DOUBLE_MAT2x4 */ -/* reuse GL_DOUBLE_MAT3x2 */ -/* reuse GL_DOUBLE_MAT3x4 */ -/* reuse GL_DOUBLE_MAT4x2 */ -/* reuse GL_DOUBLE_MAT4x3 */ -/* Reuse tokens from ARB_shader_subroutine */ -/* reuse GL_ACTIVE_SUBROUTINES */ -/* reuse GL_ACTIVE_SUBROUTINE_UNIFORMS */ -/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS */ -/* reuse GL_ACTIVE_SUBROUTINE_MAX_LENGTH */ -/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH */ -/* reuse GL_MAX_SUBROUTINES */ -/* reuse GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS */ -/* reuse GL_NUM_COMPATIBLE_SUBROUTINES */ -/* reuse GL_COMPATIBLE_SUBROUTINES */ -/* Reuse tokens from ARB_tessellation_shader */ -/* reuse GL_PATCHES */ -/* reuse GL_PATCH_VERTICES */ -/* reuse GL_PATCH_DEFAULT_INNER_LEVEL */ -/* reuse GL_PATCH_DEFAULT_OUTER_LEVEL */ -/* reuse GL_TESS_CONTROL_OUTPUT_VERTICES */ -/* reuse GL_TESS_GEN_MODE */ -/* reuse GL_TESS_GEN_SPACING */ -/* reuse GL_TESS_GEN_VERTEX_ORDER */ -/* reuse GL_TESS_GEN_POINT_MODE */ -/* reuse GL_ISOLINES */ -/* reuse GL_FRACTIONAL_ODD */ -/* reuse GL_FRACTIONAL_EVEN */ -/* reuse GL_MAX_PATCH_VERTICES */ -/* reuse GL_MAX_TESS_GEN_LEVEL */ -/* reuse GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS */ -/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS */ -/* reuse GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS */ -/* reuse GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS */ -/* reuse GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS */ -/* reuse GL_MAX_TESS_PATCH_COMPONENTS */ -/* reuse GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS */ -/* reuse GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS */ -/* reuse GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS */ -/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS */ -/* reuse GL_MAX_TESS_CONTROL_INPUT_COMPONENTS */ -/* reuse GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS */ -/* reuse GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS */ -/* reuse GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS */ -/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER */ -/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER */ -/* reuse GL_TESS_EVALUATION_SHADER */ -/* reuse GL_TESS_CONTROL_SHADER */ -/* Would reuse tokens from ARB_texture_buffer_object_rgb32, but it has none */ -/* Reuse tokens from ARB_transform_feedback2 */ -/* reuse GL_TRANSFORM_FEEDBACK */ -/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ -/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ -/* reuse GL_TRANSFORM_FEEDBACK_BINDING */ -/* Reuse tokens from ARB_transform_feedback3 */ -/* reuse GL_MAX_TRANSFORM_FEEDBACK_BUFFERS */ -/* reuse GL_MAX_VERTEX_STREAMS */ -#endif - -#ifndef GL_ARB_depth_buffer_float -#define GL_DEPTH_COMPONENT32F 0x8CAC -#define GL_DEPTH32F_STENCIL8 0x8CAD -#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD -#endif - -#ifndef GL_ARB_framebuffer_object -#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 -#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 -#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 -#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 -#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 -#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 -#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 -#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 -#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 -#define GL_FRAMEBUFFER_DEFAULT 0x8218 -#define GL_FRAMEBUFFER_UNDEFINED 0x8219 -#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A -#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 -#define GL_DEPTH_STENCIL 0x84F9 -#define GL_UNSIGNED_INT_24_8 0x84FA -#define GL_DEPTH24_STENCIL8 0x88F0 -#define GL_TEXTURE_STENCIL_SIZE 0x88F1 -#define GL_TEXTURE_RED_TYPE 0x8C10 -#define GL_TEXTURE_GREEN_TYPE 0x8C11 -#define GL_TEXTURE_BLUE_TYPE 0x8C12 -#define GL_TEXTURE_ALPHA_TYPE 0x8C13 -#define GL_TEXTURE_DEPTH_TYPE 0x8C16 -#define GL_UNSIGNED_NORMALIZED 0x8C17 -#define GL_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_DRAW_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING -#define GL_RENDERBUFFER_BINDING 0x8CA7 -#define GL_READ_FRAMEBUFFER 0x8CA8 -#define GL_DRAW_FRAMEBUFFER 0x8CA9 -#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA -#define GL_RENDERBUFFER_SAMPLES 0x8CAB -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 -#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC -#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD -#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF -#define GL_COLOR_ATTACHMENT0 0x8CE0 -#define GL_COLOR_ATTACHMENT1 0x8CE1 -#define GL_COLOR_ATTACHMENT2 0x8CE2 -#define GL_COLOR_ATTACHMENT3 0x8CE3 -#define GL_COLOR_ATTACHMENT4 0x8CE4 -#define GL_COLOR_ATTACHMENT5 0x8CE5 -#define GL_COLOR_ATTACHMENT6 0x8CE6 -#define GL_COLOR_ATTACHMENT7 0x8CE7 -#define GL_COLOR_ATTACHMENT8 0x8CE8 -#define GL_COLOR_ATTACHMENT9 0x8CE9 -#define GL_COLOR_ATTACHMENT10 0x8CEA -#define GL_COLOR_ATTACHMENT11 0x8CEB -#define GL_COLOR_ATTACHMENT12 0x8CEC -#define GL_COLOR_ATTACHMENT13 0x8CED -#define GL_COLOR_ATTACHMENT14 0x8CEE -#define GL_COLOR_ATTACHMENT15 0x8CEF -#define GL_DEPTH_ATTACHMENT 0x8D00 -#define GL_STENCIL_ATTACHMENT 0x8D20 -#define GL_FRAMEBUFFER 0x8D40 -#define GL_RENDERBUFFER 0x8D41 -#define GL_RENDERBUFFER_WIDTH 0x8D42 -#define GL_RENDERBUFFER_HEIGHT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 -#define GL_STENCIL_INDEX1 0x8D46 -#define GL_STENCIL_INDEX4 0x8D47 -#define GL_STENCIL_INDEX8 0x8D48 -#define GL_STENCIL_INDEX16 0x8D49 -#define GL_RENDERBUFFER_RED_SIZE 0x8D50 -#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 -#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 -#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 -#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 -#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 -#define GL_MAX_SAMPLES 0x8D57 -#endif - -#ifndef GL_ARB_framebuffer_sRGB -#define GL_FRAMEBUFFER_SRGB 0x8DB9 -#endif - -#ifndef GL_ARB_half_float_vertex -#define GL_HALF_FLOAT 0x140B -#endif - -#ifndef GL_ARB_map_buffer_range -#define GL_MAP_READ_BIT 0x0001 -#define GL_MAP_WRITE_BIT 0x0002 -#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 -#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 -#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 -#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 -#endif - -#ifndef GL_ARB_texture_compression_rgtc -#define GL_COMPRESSED_RED_RGTC1 0x8DBB -#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC -#define GL_COMPRESSED_RG_RGTC2 0x8DBD -#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE -#endif - -#ifndef GL_ARB_texture_rg -#define GL_RG 0x8227 -#define GL_RG_INTEGER 0x8228 -#define GL_R8 0x8229 -#define GL_R16 0x822A -#define GL_RG8 0x822B -#define GL_RG16 0x822C -#define GL_R16F 0x822D -#define GL_R32F 0x822E -#define GL_RG16F 0x822F -#define GL_RG32F 0x8230 -#define GL_R8I 0x8231 -#define GL_R8UI 0x8232 -#define GL_R16I 0x8233 -#define GL_R16UI 0x8234 -#define GL_R32I 0x8235 -#define GL_R32UI 0x8236 -#define GL_RG8I 0x8237 -#define GL_RG8UI 0x8238 -#define GL_RG16I 0x8239 -#define GL_RG16UI 0x823A -#define GL_RG32I 0x823B -#define GL_RG32UI 0x823C -#endif - -#ifndef GL_ARB_vertex_array_object -#define GL_VERTEX_ARRAY_BINDING 0x85B5 -#endif - -#ifndef GL_ARB_uniform_buffer_object -#define GL_UNIFORM_BUFFER 0x8A11 -#define GL_UNIFORM_BUFFER_BINDING 0x8A28 -#define GL_UNIFORM_BUFFER_START 0x8A29 -#define GL_UNIFORM_BUFFER_SIZE 0x8A2A -#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B -#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C -#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D -#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E -#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F -#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 -#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 -#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 -#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 -#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 -#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 -#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 -#define GL_UNIFORM_TYPE 0x8A37 -#define GL_UNIFORM_SIZE 0x8A38 -#define GL_UNIFORM_NAME_LENGTH 0x8A39 -#define GL_UNIFORM_BLOCK_INDEX 0x8A3A -#define GL_UNIFORM_OFFSET 0x8A3B -#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C -#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D -#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E -#define GL_UNIFORM_BLOCK_BINDING 0x8A3F -#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 -#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 -#define GL_INVALID_INDEX 0xFFFFFFFFu -#endif - -#ifndef GL_ARB_copy_buffer -#define GL_COPY_READ_BUFFER 0x8F36 -#define GL_COPY_WRITE_BUFFER 0x8F37 -#endif - -#ifndef GL_ARB_depth_clamp -#define GL_DEPTH_CLAMP 0x864F -#endif - -#ifndef GL_ARB_draw_elements_base_vertex -#endif - -#ifndef GL_ARB_fragment_coord_conventions -#endif - -#ifndef GL_ARB_provoking_vertex -#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C -#define GL_FIRST_VERTEX_CONVENTION 0x8E4D -#define GL_LAST_VERTEX_CONVENTION 0x8E4E -#define GL_PROVOKING_VERTEX 0x8E4F -#endif - -#ifndef GL_ARB_seamless_cube_map -#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F -#endif - -#ifndef GL_ARB_sync -#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 -#define GL_OBJECT_TYPE 0x9112 -#define GL_SYNC_CONDITION 0x9113 -#define GL_SYNC_STATUS 0x9114 -#define GL_SYNC_FLAGS 0x9115 -#define GL_SYNC_FENCE 0x9116 -#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 -#define GL_UNSIGNALED 0x9118 -#define GL_SIGNALED 0x9119 -#define GL_ALREADY_SIGNALED 0x911A -#define GL_TIMEOUT_EXPIRED 0x911B -#define GL_CONDITION_SATISFIED 0x911C -#define GL_WAIT_FAILED 0x911D -#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 -#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull -#endif - -#ifndef GL_ARB_texture_multisample -#define GL_SAMPLE_POSITION 0x8E50 -#define GL_SAMPLE_MASK 0x8E51 -#define GL_SAMPLE_MASK_VALUE 0x8E52 -#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 -#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 -#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 -#define GL_TEXTURE_SAMPLES 0x9106 -#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 -#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 -#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A -#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B -#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D -#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E -#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F -#define GL_MAX_INTEGER_SAMPLES 0x9110 -#endif - -#ifndef GL_ARB_vertex_array_bgra -/* reuse GL_BGRA */ -#endif - -#ifndef GL_ARB_draw_buffers_blend -#endif - -#ifndef GL_ARB_sample_shading -#define GL_SAMPLE_SHADING 0x8C36 -#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 -#endif - -#ifndef GL_ARB_texture_cube_map_array -#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 -#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A -#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B -#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C -#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D -#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E -#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F -#endif - -#ifndef GL_ARB_texture_gather -#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E -#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F -#endif - -#ifndef GL_ARB_texture_query_lod -#endif - -#ifndef GL_ARB_blend_func_extended -#define GL_SRC1_COLOR 0x88F9 -/* reuse GL_SRC1_ALPHA */ -#define GL_ONE_MINUS_SRC1_COLOR 0x88FA -#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB -#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC -#endif - -#ifndef GL_ARB_explicit_attrib_location -#endif - -#ifndef GL_ARB_occlusion_query2 -#define GL_ANY_SAMPLES_PASSED 0x8C2F -#endif - -#ifndef GL_ARB_sampler_objects -#define GL_SAMPLER_BINDING 0x8919 -#endif - -#ifndef GL_ARB_shader_bit_encoding -#endif - -#ifndef GL_ARB_texture_rgb10_a2ui -#define GL_RGB10_A2UI 0x906F -#endif - -#ifndef GL_ARB_texture_swizzle -#define GL_TEXTURE_SWIZZLE_R 0x8E42 -#define GL_TEXTURE_SWIZZLE_G 0x8E43 -#define GL_TEXTURE_SWIZZLE_B 0x8E44 -#define GL_TEXTURE_SWIZZLE_A 0x8E45 -#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 -#endif - -#ifndef GL_ARB_timer_query -#define GL_TIME_ELAPSED 0x88BF -#define GL_TIMESTAMP 0x8E28 -#endif - -#ifndef GL_ARB_vertex_type_2_10_10_10_rev -/* reuse GL_UNSIGNED_INT_2_10_10_10_REV */ -#define GL_INT_2_10_10_10_REV 0x8D9F -#endif - -#ifndef GL_ARB_draw_indirect -#define GL_DRAW_INDIRECT_BUFFER 0x8F3F -#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 -#endif - -#ifndef GL_ARB_gpu_shader5 -#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F -#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A -#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B -#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C -#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D -#define GL_MAX_VERTEX_STREAMS 0x8E71 -#endif - -#ifndef GL_ARB_gpu_shader_fp64 -/* reuse GL_DOUBLE */ -#define GL_DOUBLE_VEC2 0x8FFC -#define GL_DOUBLE_VEC3 0x8FFD -#define GL_DOUBLE_VEC4 0x8FFE -#define GL_DOUBLE_MAT2 0x8F46 -#define GL_DOUBLE_MAT3 0x8F47 -#define GL_DOUBLE_MAT4 0x8F48 -#define GL_DOUBLE_MAT2x3 0x8F49 -#define GL_DOUBLE_MAT2x4 0x8F4A -#define GL_DOUBLE_MAT3x2 0x8F4B -#define GL_DOUBLE_MAT3x4 0x8F4C -#define GL_DOUBLE_MAT4x2 0x8F4D -#define GL_DOUBLE_MAT4x3 0x8F4E -#endif - -#ifndef GL_ARB_shader_subroutine -#define GL_ACTIVE_SUBROUTINES 0x8DE5 -#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 -#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 -#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 -#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 -#define GL_MAX_SUBROUTINES 0x8DE7 -#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 -#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A -#define GL_COMPATIBLE_SUBROUTINES 0x8E4B -/* reuse GL_UNIFORM_SIZE */ -/* reuse GL_UNIFORM_NAME_LENGTH */ -#endif - -#ifndef GL_ARB_tessellation_shader -#define GL_PATCHES 0x000E -#define GL_PATCH_VERTICES 0x8E72 -#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 -#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 -#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 -#define GL_TESS_GEN_MODE 0x8E76 -#define GL_TESS_GEN_SPACING 0x8E77 -#define GL_TESS_GEN_VERTEX_ORDER 0x8E78 -#define GL_TESS_GEN_POINT_MODE 0x8E79 -/* reuse GL_TRIANGLES */ -/* reuse GL_QUADS */ -#define GL_ISOLINES 0x8E7A -/* reuse GL_EQUAL */ -#define GL_FRACTIONAL_ODD 0x8E7B -#define GL_FRACTIONAL_EVEN 0x8E7C -/* reuse GL_CCW */ -/* reuse GL_CW */ -#define GL_MAX_PATCH_VERTICES 0x8E7D -#define GL_MAX_TESS_GEN_LEVEL 0x8E7E -#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F -#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 -#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 -#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 -#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 -#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 -#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 -#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 -#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 -#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A -#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C -#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D -#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E -#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F -#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 -#define GL_TESS_EVALUATION_SHADER 0x8E87 -#define GL_TESS_CONTROL_SHADER 0x8E88 -#endif - -#ifndef GL_ARB_texture_buffer_object_rgb32 -/* reuse GL_RGB32F */ -/* reuse GL_RGB32UI */ -/* reuse GL_RGB32I */ -#endif - -#ifndef GL_ARB_transform_feedback2 -#define GL_TRANSFORM_FEEDBACK 0x8E22 -#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 -#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 -#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 -#endif - -#ifndef GL_ARB_transform_feedback3 -#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 -#endif - - -/*************************************************************/ - -#include -#ifndef GL_VERSION_2_0 -/* GL type for program/shader text */ -typedef char GLchar; -#endif - -#ifndef GL_VERSION_1_5 -/* GL types for handling large vertex buffer objects */ -typedef ptrdiff_t GLintptr; -typedef ptrdiff_t GLsizeiptr; -#endif - -#ifndef GL_ARB_vertex_buffer_object -/* GL types for handling large vertex buffer objects */ -typedef ptrdiff_t GLintptrARB; -typedef ptrdiff_t GLsizeiptrARB; -#endif - -#ifndef GL_ARB_shader_objects -/* GL types for program/shader text and shader object handles */ -typedef char GLcharARB; -typedef unsigned int GLhandleARB; -#endif - -/* GL type for "half" precision (s10e5) float data in host memory */ -#ifndef GL_ARB_half_float_pixel -typedef unsigned short GLhalfARB; -#endif - -#ifndef GL_NV_half_float -typedef unsigned short GLhalfNV; -#endif - -#ifndef GLEXT_64_TYPES_DEFINED -/* This code block is duplicated in glxext.h, so must be protected */ -#define GLEXT_64_TYPES_DEFINED -/* Define int32_t, int64_t, and uint64_t types for UST/MSC */ -/* (as used in the GL_EXT_timer_query extension). */ -#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L -#include -#elif defined(__sun__) || defined(__digital__) -#include -#if defined(__STDC__) -#if defined(__arch64__) || defined(_LP64) -typedef long int int64_t; -typedef unsigned long int uint64_t; -#else -typedef long long int int64_t; -typedef unsigned long long int uint64_t; -#endif /* __arch64__ */ -#endif /* __STDC__ */ -#elif defined( __VMS ) || defined(__sgi) -#include -#elif defined(__SCO__) || defined(__USLC__) -#include -#elif defined(__UNIXOS2__) || defined(__SOL64__) -typedef long int int32_t; -typedef long long int int64_t; -typedef unsigned long long int uint64_t; -#elif defined(_WIN32) && defined(__GNUC__) -#include -#elif defined(_WIN32) -typedef __int32 int32_t; -typedef __int64 int64_t; -typedef unsigned __int64 uint64_t; -#else -/* Fallback if nothing above works */ -#include -#endif -#endif - -#ifndef GL_EXT_timer_query -typedef int64_t GLint64EXT; -typedef uint64_t GLuint64EXT; -#endif - -#ifndef ARB_sync -typedef int64_t GLint64; -typedef uint64_t GLuint64; -typedef struct __GLsync *GLsync; -#endif - -#ifndef GL_VERSION_1_0 -#define GL_VERSION_1_0 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glCullFace (GLenum mode); -GLAPI void APIENTRY glFrontFace (GLenum mode); -GLAPI void APIENTRY glHint (GLenum target, GLenum mode); -GLAPI void APIENTRY glLineWidth (GLfloat width); -GLAPI void APIENTRY glPointSize (GLfloat size); -GLAPI void APIENTRY glPolygonMode (GLenum face, GLenum mode); -GLAPI void APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); -GLAPI void APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); -GLAPI void APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY glDrawBuffer (GLenum mode); -GLAPI void APIENTRY glClear (GLbitfield mask); -GLAPI void APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -GLAPI void APIENTRY glClearStencil (GLint s); -GLAPI void APIENTRY glClearDepth (GLclampd depth); -GLAPI void APIENTRY glStencilMask (GLuint mask); -GLAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -GLAPI void APIENTRY glDepthMask (GLboolean flag); -GLAPI void APIENTRY glDisable (GLenum cap); -GLAPI void APIENTRY glEnable (GLenum cap); -GLAPI void APIENTRY glFinish (void); -GLAPI void APIENTRY glFlush (void); -GLAPI void APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); -GLAPI void APIENTRY glLogicOp (GLenum opcode); -GLAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); -GLAPI void APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); -GLAPI void APIENTRY glDepthFunc (GLenum func); -GLAPI void APIENTRY glPixelStoref (GLenum pname, GLfloat param); -GLAPI void APIENTRY glPixelStorei (GLenum pname, GLint param); -GLAPI void APIENTRY glReadBuffer (GLenum mode); -GLAPI void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); -GLAPI void APIENTRY glGetBooleanv (GLenum pname, GLboolean *params); -GLAPI void APIENTRY glGetDoublev (GLenum pname, GLdouble *params); -GLAPI GLenum APIENTRY glGetError (void); -GLAPI void APIENTRY glGetFloatv (GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *params); -GLAPI const GLubyte * APIENTRY glGetString (GLenum name); -GLAPI void APIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); -GLAPI void APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params); -GLAPI GLboolean APIENTRY glIsEnabled (GLenum cap); -GLAPI void APIENTRY glDepthRange (GLclampd near, GLclampd far); -GLAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLCULLFACEPROC) (GLenum mode); -typedef void (APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode); -typedef void (APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode); -typedef void (APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width); -typedef void (APIENTRYP PFNGLPOINTSIZEPROC) (GLfloat size); -typedef void (APIENTRYP PFNGLPOLYGONMODEPROC) (GLenum face, GLenum mode); -typedef void (APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (APIENTRYP PFNGLDRAWBUFFERPROC) (GLenum mode); -typedef void (APIENTRYP PFNGLCLEARPROC) (GLbitfield mask); -typedef void (APIENTRYP PFNGLCLEARCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -typedef void (APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s); -typedef void (APIENTRYP PFNGLCLEARDEPTHPROC) (GLclampd depth); -typedef void (APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask); -typedef void (APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -typedef void (APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag); -typedef void (APIENTRYP PFNGLDISABLEPROC) (GLenum cap); -typedef void (APIENTRYP PFNGLENABLEPROC) (GLenum cap); -typedef void (APIENTRYP PFNGLFINISHPROC) (void); -typedef void (APIENTRYP PFNGLFLUSHPROC) (void); -typedef void (APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor); -typedef void (APIENTRYP PFNGLLOGICOPPROC) (GLenum opcode); -typedef void (APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); -typedef void (APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass); -typedef void (APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func); -typedef void (APIENTRYP PFNGLPIXELSTOREFPROC) (GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLREADBUFFERPROC) (GLenum mode); -typedef void (APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); -typedef void (APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *params); -typedef void (APIENTRYP PFNGLGETDOUBLEVPROC) (GLenum pname, GLdouble *params); -typedef GLenum (APIENTRYP PFNGLGETERRORPROC) (void); -typedef void (APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *params); -typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGPROC) (GLenum name); -typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); -typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params); -typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC) (GLenum cap); -typedef void (APIENTRYP PFNGLDEPTHRANGEPROC) (GLclampd near, GLclampd far); -typedef void (APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height); -#endif - -#ifndef GL_VERSION_1_1 -#define GL_VERSION_1_1 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); -GLAPI void APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); -GLAPI void APIENTRY glGetPointerv (GLenum pname, GLvoid* *params); -GLAPI void APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); -GLAPI void APIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -GLAPI void APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -GLAPI void APIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture); -GLAPI void APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); -GLAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures); -GLAPI GLboolean APIENTRY glIsTexture (GLuint texture); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count); -typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); -typedef void (APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, GLvoid* *params); -typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units); -typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); -typedef void (APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); -typedef void (APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); -typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture); -#endif - -#ifndef GL_VERSION_1_2 -#define GL_VERSION_1_2 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -GLAPI void APIENTRY glBlendEquation (GLenum mode); -GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); -GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); -typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); -typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -#endif - -#ifndef GL_VERSION_1_3 -#define GL_VERSION_1_3 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glActiveTexture (GLenum texture); -GLAPI void APIENTRY glSampleCoverage (GLclampf value, GLboolean invert); -GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, GLvoid *img); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); -typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img); -#endif - -#ifndef GL_VERSION_1_4 -#define GL_VERSION_1_4 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); -GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); -GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param); -GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param); -GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); -typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); -#endif - -#ifndef GL_VERSION_1_5 -#define GL_VERSION_1_5 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids); -GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids); -GLAPI GLboolean APIENTRY glIsQuery (GLuint id); -GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id); -GLAPI void APIENTRY glEndQuery (GLenum target); -GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params); -GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer); -GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); -GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); -GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer); -GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); -GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); -GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); -GLAPI GLvoid* APIENTRY glMapBuffer (GLenum target, GLenum access); -GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target); -GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid* *params); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); -typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); -typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id); -typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); -typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target); -typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); -typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); -typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); -typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); -typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); -typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); -typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); -typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); -typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); -typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params); -#endif - -#ifndef GL_VERSION_2_0 -#define GL_VERSION_2_0 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); -GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs); -GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); -GLAPI void APIENTRY glStencilFuncSeparate (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); -GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader); -GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); -GLAPI void APIENTRY glCompileShader (GLuint shader); -GLAPI GLuint APIENTRY glCreateProgram (void); -GLAPI GLuint APIENTRY glCreateShader (GLenum type); -GLAPI void APIENTRY glDeleteProgram (GLuint program); -GLAPI void APIENTRY glDeleteShader (GLuint shader); -GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader); -GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index); -GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index); -GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj); -GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); -GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); -GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); -GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); -GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); -GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params); -GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid* *pointer); -GLAPI GLboolean APIENTRY glIsProgram (GLuint program); -GLAPI GLboolean APIENTRY glIsShader (GLuint shader); -GLAPI void APIENTRY glLinkProgram (GLuint program); -GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length); -GLAPI void APIENTRY glUseProgram (GLuint program); -GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0); -GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); -GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -GLAPI void APIENTRY glUniform1i (GLint location, GLint v0); -GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); -GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); -GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glValidateProgram (GLuint program); -GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x); -GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); -GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x); -GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y); -GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); -GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y); -GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v); -GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v); -GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v); -GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v); -GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v); -GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v); -GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); -typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); -typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); -typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); -typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); -typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); -typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); -typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void); -typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); -typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); -typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); -typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); -typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); -typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); -typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj); -typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); -typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); -typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); -typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); -typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer); -typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); -typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader); -typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); -typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length); -typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); -typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); -typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); -typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); -typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); -typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); -typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); -#endif - -#ifndef GL_VERSION_2_1 -#define GL_VERSION_2_1 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -#endif - -#ifndef GL_VERSION_3_0 -#define GL_VERSION_3_0 1 -/* OpenGL 3.0 also reuses entry points from these extensions: */ -/* ARB_framebuffer_object */ -/* ARB_map_buffer_range */ -/* ARB_vertex_array_object */ -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data); -GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data); -GLAPI void APIENTRY glEnablei (GLenum target, GLuint index); -GLAPI void APIENTRY glDisablei (GLenum target, GLuint index); -GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index); -GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode); -GLAPI void APIENTRY glEndTransformFeedback (void); -GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); -GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode); -GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp); -GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode); -GLAPI void APIENTRY glEndConditionalRender (void); -GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params); -GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x); -GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y); -GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z); -GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); -GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x); -GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y); -GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z); -GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v); -GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v); -GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v); -GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params); -GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name); -GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); -GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0); -GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); -GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); -GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params); -GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params); -GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); -GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); -GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); -GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); -GLAPI const GLubyte * APIENTRY glGetStringi (GLenum name, GLuint index); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data); -typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); -typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index); -typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index); -typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index); -typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); -typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); -typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); -typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode); -typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp); -typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode); -typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void); -typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v); -typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); -typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name); -typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); -typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); -typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); -typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params); -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); -typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); -typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); -typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); -typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); -#endif - -#ifndef GL_VERSION_3_1 -#define GL_VERSION_3_1 1 -/* OpenGL 3.1 also reuses entry points from these extensions: */ -/* ARB_copy_buffer */ -/* ARB_uniform_buffer_object */ -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); -GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer); -GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); -typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer); -typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index); -#endif - -#ifndef GL_VERSION_3_2 -#define GL_VERSION_3_2 1 -/* OpenGL 3.2 also reuses entry points from these extensions: */ -/* ARB_draw_elements_base_vertex */ -/* ARB_provoking_vertex */ -/* ARB_sync */ -/* ARB_texture_multisample */ -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data); -GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params); -GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); -GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data); -typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params); -typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); -#endif - -#ifndef GL_VERSION_3_3 -#define GL_VERSION_3_3 1 -/* OpenGL 3.3 also reuses entry points from these extensions: */ -/* ARB_blend_func_extended */ -/* ARB_sampler_objects */ -/* ARB_explicit_attrib_location, but it has none */ -/* ARB_occlusion_query2 (no entry points) */ -/* ARB_shader_bit_encoding (no entry points) */ -/* ARB_texture_rgb10_a2ui (no entry points) */ -/* ARB_texture_swizzle (no entry points) */ -/* ARB_timer_query */ -/* ARB_vertex_type_2_10_10_10_rev */ -#endif - -#ifndef GL_VERSION_4_0 -#define GL_VERSION_4_0 1 -/* OpenGL 4.0 also reuses entry points from these extensions: */ -/* ARB_gpu_shader5 (no entry points) */ -/* ARB_gpu_shader_fp64 */ -/* ARB_shader_subroutine */ -/* ARB_tessellation_shader */ -/* ARB_texture_buffer_object_rgb32 (no entry points) */ -/* ARB_transform_feedback2 */ -/* ARB_transform_feedback3 */ -#endif - -#ifndef GL_ARB_depth_buffer_float -#define GL_ARB_depth_buffer_float 1 -#endif - -#ifndef GL_ARB_framebuffer_object -#define GL_ARB_framebuffer_object 1 -#ifdef GL3_PROTOTYPES -GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer); -GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); -GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); -GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); -GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer); -GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); -GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); -GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); -GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target); -GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); -GLAPI void APIENTRY glGenerateMipmap (GLenum target); -GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -#endif /* GL3_PROTOTYPES */ -typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); -typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); -typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); -typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); -typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); -typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); -typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); -typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); -typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); -typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -#endif - -#ifndef GL_ARB_framebuffer_sRGB -#define GL_ARB_framebuffer_sRGB 1 -#endif - -#ifndef GL_ARB_half_float_vertex -#define GL_ARB_half_float_vertex 1 -#endif - -#ifndef GL_ARB_map_buffer_range -#define GL_ARB_map_buffer_range 1 -#ifdef GL3_PROTOTYPES -GLAPI GLvoid* APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); -GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); -#endif /* GL3_PROTOTYPES */ -typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); -typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); -#endif - -#ifndef GL_ARB_texture_compression_rgtc -#define GL_ARB_texture_compression_rgtc 1 -#endif - -#ifndef GL_ARB_texture_rg -#define GL_ARB_texture_rg 1 -#endif - -#ifndef GL_ARB_vertex_array_object -#define GL_ARB_vertex_array_object 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glBindVertexArray (GLuint array); -GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays); -GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays); -GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); -typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); -typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); -typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); -#endif - -#ifndef GL_ARB_uniform_buffer_object -#define GL_ARB_uniform_buffer_object 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices); -GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); -GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); -GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); -GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices); -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); -typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName); -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); -typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); -#endif - -#ifndef GL_ARB_copy_buffer -#define GL_ARB_copy_buffer 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -#endif - -#ifndef GL_ARB_depth_clamp -#define GL_ARB_depth_clamp 1 -#endif - -#ifndef GL_ARB_draw_elements_base_vertex -#define GL_ARB_draw_elements_base_vertex 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); -GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); -GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex); -GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); -typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex); -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex); -#endif - -#ifndef GL_ARB_fragment_coord_conventions -#define GL_ARB_fragment_coord_conventions 1 -#endif - -#ifndef GL_ARB_provoking_vertex -#define GL_ARB_provoking_vertex 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glProvokingVertex (GLenum mode); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode); -#endif - -#ifndef GL_ARB_seamless_cube_map -#define GL_ARB_seamless_cube_map 1 -#endif - -#ifndef GL_ARB_sync -#define GL_ARB_sync 1 -#ifdef GL3_PROTOTYPES -GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags); -GLAPI GLboolean APIENTRY glIsSync (GLsync sync); -GLAPI void APIENTRY glDeleteSync (GLsync sync); -GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); -GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); -GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *params); -GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); -#endif /* GL3_PROTOTYPES */ -typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags); -typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync); -typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync); -typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); -typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); -typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params); -typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); -#endif - -#ifndef GL_ARB_texture_multisample -#define GL_ARB_texture_multisample 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val); -GLAPI void APIENTRY glSampleMaski (GLuint index, GLbitfield mask); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val); -typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask); -#endif - -#ifndef GL_ARB_vertex_array_bgra -#define GL_ARB_vertex_array_bgra 1 -#endif - -#ifndef GL_ARB_draw_buffers_blend -#define GL_ARB_draw_buffers_blend 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode); -GLAPI void APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst); -GLAPI void APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode); -typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst); -typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -#endif - -#ifndef GL_ARB_sample_shading -#define GL_ARB_sample_shading 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glMinSampleShading (GLclampf value); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLclampf value); -#endif - -#ifndef GL_ARB_texture_cube_map_array -#define GL_ARB_texture_cube_map_array 1 -#endif - -#ifndef GL_ARB_texture_gather -#define GL_ARB_texture_gather 1 -#endif - -#ifndef GL_ARB_texture_query_lod -#define GL_ARB_texture_query_lod 1 -#endif - -#ifndef GL_ARB_blend_func_extended -#define GL_ARB_blend_func_extended 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); -GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); -typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name); -#endif - -#ifndef GL_ARB_sampler_objects -#define GL_ARB_sampler_objects 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers); -GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers); -GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler); -GLAPI void APIENTRY glBindSampler (GLenum unit, GLuint sampler); -GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); -GLAPI void APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param); -GLAPI void APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); -GLAPI void APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param); -GLAPI void APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param); -GLAPI void APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param); -GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetSamplerParameterIfv (GLuint sampler, GLenum pname, GLfloat *params); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers); -typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers); -typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler); -typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLenum unit, GLuint sampler); -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param); -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param); -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param); -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param); -typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIFVPROC) (GLuint sampler, GLenum pname, GLfloat *params); -#endif - -#ifndef GL_ARB_timer_query -#define GL_ARB_timer_query 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glQueryCounter (GLuint id, GLenum target); -GLAPI void APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params); -GLAPI void APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target); -typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params); -typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params); -#endif - -#ifndef GL_ARB_vertex_type_2_10_10_10_rev -#define GL_ARB_vertex_type_2_10_10_10_rev 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glVertexP2ui (GLenum type, GLuint value); -GLAPI void APIENTRY glVertexP2uiv (GLenum type, const GLuint *value); -GLAPI void APIENTRY glVertexP3ui (GLenum type, GLuint value); -GLAPI void APIENTRY glVertexP3uiv (GLenum type, const GLuint *value); -GLAPI void APIENTRY glVertexP4ui (GLenum type, GLuint value); -GLAPI void APIENTRY glVertexP4uiv (GLenum type, const GLuint *value); -GLAPI void APIENTRY glTexCoordP1ui (GLenum type, GLuint coords); -GLAPI void APIENTRY glTexCoordP1uiv (GLenum type, const GLuint *coords); -GLAPI void APIENTRY glTexCoordP2ui (GLenum type, GLuint coords); -GLAPI void APIENTRY glTexCoordP2uiv (GLenum type, const GLuint *coords); -GLAPI void APIENTRY glTexCoordP3ui (GLenum type, GLuint coords); -GLAPI void APIENTRY glTexCoordP3uiv (GLenum type, const GLuint *coords); -GLAPI void APIENTRY glTexCoordP4ui (GLenum type, GLuint coords); -GLAPI void APIENTRY glTexCoordP4uiv (GLenum type, const GLuint *coords); -GLAPI void APIENTRY glMultiTexCoordP1ui (GLenum texture, GLenum type, GLuint coords); -GLAPI void APIENTRY glMultiTexCoordP1uiv (GLenum texture, GLenum type, const GLuint *coords); -GLAPI void APIENTRY glMultiTexCoordP2ui (GLenum texture, GLenum type, GLuint coords); -GLAPI void APIENTRY glMultiTexCoordP2uiv (GLenum texture, GLenum type, const GLuint *coords); -GLAPI void APIENTRY glMultiTexCoordP3ui (GLenum texture, GLenum type, GLuint coords); -GLAPI void APIENTRY glMultiTexCoordP3uiv (GLenum texture, GLenum type, const GLuint *coords); -GLAPI void APIENTRY glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords); -GLAPI void APIENTRY glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint *coords); -GLAPI void APIENTRY glNormalP3ui (GLenum type, GLuint coords); -GLAPI void APIENTRY glNormalP3uiv (GLenum type, const GLuint *coords); -GLAPI void APIENTRY glColorP3ui (GLenum type, GLuint color); -GLAPI void APIENTRY glColorP3uiv (GLenum type, const GLuint *color); -GLAPI void APIENTRY glColorP4ui (GLenum type, GLuint color); -GLAPI void APIENTRY glColorP4uiv (GLenum type, const GLuint *color); -GLAPI void APIENTRY glSecondaryColorP3ui (GLenum type, GLuint color); -GLAPI void APIENTRY glSecondaryColorP3uiv (GLenum type, const GLuint *color); -GLAPI void APIENTRY glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); -GLAPI void APIENTRY glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -GLAPI void APIENTRY glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); -GLAPI void APIENTRY glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -GLAPI void APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); -GLAPI void APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -GLAPI void APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); -GLAPI void APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value); -typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value); -typedef void (APIENTRYP PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value); -typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value); -typedef void (APIENTRYP PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value); -typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value); -typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLCOLORP3UIPROC) (GLenum type, GLuint color); -typedef void (APIENTRYP PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color); -typedef void (APIENTRYP PFNGLCOLORP4UIPROC) (GLenum type, GLuint color); -typedef void (APIENTRYP PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color); -typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color); -typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -#endif - -#ifndef GL_ARB_draw_indirect -#define GL_ARB_draw_indirect 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const GLvoid *indirect); -GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const GLvoid *indirect); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const GLvoid *indirect); -typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const GLvoid *indirect); -#endif - -#ifndef GL_ARB_gpu_shader_fp64 -#define GL_ARB_gpu_shader_fp64 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x); -GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y); -GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glUniform1dv (GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glUniform2dv (GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glUniform3dv (GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glUniform4dv (GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params); -GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x); -GLAPI void APIENTRY glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y); -GLAPI void APIENTRY glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x); -typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -#endif - -#ifndef GL_ARB_shader_subroutine -#define GL_ARB_shader_subroutine 1 -#ifdef GL3_PROTOTYPES -GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name); -GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name); -GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); -GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); -GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); -GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices); -GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params); -GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values); -#endif /* GL3_PROTOTYPES */ -typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name); -typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name); -typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); -typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); -typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); -typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices); -typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params); -typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values); -#endif - -#ifndef GL_ARB_tessellation_shader -#define GL_ARB_tessellation_shader 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value); -GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value); -typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values); -#endif - -#ifndef GL_ARB_transform_feedback2 -#define GL_ARB_transform_feedback2 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id); -GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids); -GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids); -GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id); -GLAPI void APIENTRY glPauseTransformFeedback (void); -GLAPI void APIENTRY glResumeTransformFeedback (void); -GLAPI void APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); -typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids); -typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); -typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); -typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); -typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); -typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id); -#endif - -#ifndef GL_ARB_transform_feedback3 -#define GL_ARB_transform_feedback3 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream); -GLAPI void APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id); -GLAPI void APIENTRY glEndQueryIndexed (GLenum target, GLuint index); -GLAPI void APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream); -typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id); -typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index); -typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params); -#endif - - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/make/stub_includes/opengl/GL3/gl3ext.h.orig b/make/stub_includes/opengl/GL3/gl3ext.h.orig deleted file mode 100644 index a2991cc77..000000000 --- a/make/stub_includes/opengl/GL3/gl3ext.h.orig +++ /dev/null @@ -1,10073 +0,0 @@ -#ifndef __glext_h_ -#define __glext_h_ - -#ifdef __cplusplus -extern "C" { -#endif - -/* -** Copyright (c) 2007-2010 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -/* Header file version number, required by OpenGL ABI for Linux */ -/* glext.h last updated $Date: 2010-03-11 11:19:31 -0800 (Thu, 11 Mar 2010) $ */ -/* Current version at http://www.opengl.org/registry/ */ -#define GL_GLEXT_VERSION 60 -/* Function declaration macros - to move into glplatform.h */ - -#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) -#define WIN32_LEAN_AND_MEAN 1 -#include -#endif - -#ifndef APIENTRY -#define APIENTRY -#endif -#ifndef APIENTRYP -#define APIENTRYP APIENTRY * -#endif -#ifndef GLAPI -#define GLAPI extern -#endif - -/*************************************************************/ - -#ifndef GL_VERSION_1_2 -#define GL_UNSIGNED_BYTE_3_3_2 0x8032 -#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 -#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 -#define GL_UNSIGNED_INT_8_8_8_8 0x8035 -#define GL_UNSIGNED_INT_10_10_10_2 0x8036 -#define GL_TEXTURE_BINDING_3D 0x806A -#define GL_PACK_SKIP_IMAGES 0x806B -#define GL_PACK_IMAGE_HEIGHT 0x806C -#define GL_UNPACK_SKIP_IMAGES 0x806D -#define GL_UNPACK_IMAGE_HEIGHT 0x806E -#define GL_TEXTURE_3D 0x806F -#define GL_PROXY_TEXTURE_3D 0x8070 -#define GL_TEXTURE_DEPTH 0x8071 -#define GL_TEXTURE_WRAP_R 0x8072 -#define GL_MAX_3D_TEXTURE_SIZE 0x8073 -#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 -#define GL_UNSIGNED_SHORT_5_6_5 0x8363 -#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 -#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 -#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 -#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 -#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 -#define GL_BGR 0x80E0 -#define GL_BGRA 0x80E1 -#define GL_MAX_ELEMENTS_VERTICES 0x80E8 -#define GL_MAX_ELEMENTS_INDICES 0x80E9 -#define GL_CLAMP_TO_EDGE 0x812F -#define GL_TEXTURE_MIN_LOD 0x813A -#define GL_TEXTURE_MAX_LOD 0x813B -#define GL_TEXTURE_BASE_LEVEL 0x813C -#define GL_TEXTURE_MAX_LEVEL 0x813D -#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 -#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 -#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E -#endif - -#ifndef GL_VERSION_1_2_DEPRECATED -#define GL_RESCALE_NORMAL 0x803A -#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 -#define GL_SINGLE_COLOR 0x81F9 -#define GL_SEPARATE_SPECULAR_COLOR 0x81FA -#define GL_ALIASED_POINT_SIZE_RANGE 0x846D -#endif - -#ifndef GL_ARB_imaging -#define GL_CONSTANT_COLOR 0x8001 -#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 -#define GL_CONSTANT_ALPHA 0x8003 -#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 -#define GL_BLEND_COLOR 0x8005 -#define GL_FUNC_ADD 0x8006 -#define GL_MIN 0x8007 -#define GL_MAX 0x8008 -#define GL_BLEND_EQUATION 0x8009 -#define GL_FUNC_SUBTRACT 0x800A -#define GL_FUNC_REVERSE_SUBTRACT 0x800B -#endif - -#ifndef GL_ARB_imaging_DEPRECATED -#define GL_CONVOLUTION_1D 0x8010 -#define GL_CONVOLUTION_2D 0x8011 -#define GL_SEPARABLE_2D 0x8012 -#define GL_CONVOLUTION_BORDER_MODE 0x8013 -#define GL_CONVOLUTION_FILTER_SCALE 0x8014 -#define GL_CONVOLUTION_FILTER_BIAS 0x8015 -#define GL_REDUCE 0x8016 -#define GL_CONVOLUTION_FORMAT 0x8017 -#define GL_CONVOLUTION_WIDTH 0x8018 -#define GL_CONVOLUTION_HEIGHT 0x8019 -#define GL_MAX_CONVOLUTION_WIDTH 0x801A -#define GL_MAX_CONVOLUTION_HEIGHT 0x801B -#define GL_POST_CONVOLUTION_RED_SCALE 0x801C -#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D -#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E -#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F -#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 -#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 -#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 -#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 -#define GL_HISTOGRAM 0x8024 -#define GL_PROXY_HISTOGRAM 0x8025 -#define GL_HISTOGRAM_WIDTH 0x8026 -#define GL_HISTOGRAM_FORMAT 0x8027 -#define GL_HISTOGRAM_RED_SIZE 0x8028 -#define GL_HISTOGRAM_GREEN_SIZE 0x8029 -#define GL_HISTOGRAM_BLUE_SIZE 0x802A -#define GL_HISTOGRAM_ALPHA_SIZE 0x802B -#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C -#define GL_HISTOGRAM_SINK 0x802D -#define GL_MINMAX 0x802E -#define GL_MINMAX_FORMAT 0x802F -#define GL_MINMAX_SINK 0x8030 -#define GL_TABLE_TOO_LARGE 0x8031 -#define GL_COLOR_MATRIX 0x80B1 -#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 -#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 -#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 -#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 -#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 -#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 -#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 -#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 -#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA -#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB -#define GL_COLOR_TABLE 0x80D0 -#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 -#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 -#define GL_PROXY_COLOR_TABLE 0x80D3 -#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 -#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 -#define GL_COLOR_TABLE_SCALE 0x80D6 -#define GL_COLOR_TABLE_BIAS 0x80D7 -#define GL_COLOR_TABLE_FORMAT 0x80D8 -#define GL_COLOR_TABLE_WIDTH 0x80D9 -#define GL_COLOR_TABLE_RED_SIZE 0x80DA -#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB -#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC -#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD -#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE -#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF -#define GL_CONSTANT_BORDER 0x8151 -#define GL_REPLICATE_BORDER 0x8153 -#define GL_CONVOLUTION_BORDER_COLOR 0x8154 -#endif - -#ifndef GL_VERSION_1_3 -#define GL_TEXTURE0 0x84C0 -#define GL_TEXTURE1 0x84C1 -#define GL_TEXTURE2 0x84C2 -#define GL_TEXTURE3 0x84C3 -#define GL_TEXTURE4 0x84C4 -#define GL_TEXTURE5 0x84C5 -#define GL_TEXTURE6 0x84C6 -#define GL_TEXTURE7 0x84C7 -#define GL_TEXTURE8 0x84C8 -#define GL_TEXTURE9 0x84C9 -#define GL_TEXTURE10 0x84CA -#define GL_TEXTURE11 0x84CB -#define GL_TEXTURE12 0x84CC -#define GL_TEXTURE13 0x84CD -#define GL_TEXTURE14 0x84CE -#define GL_TEXTURE15 0x84CF -#define GL_TEXTURE16 0x84D0 -#define GL_TEXTURE17 0x84D1 -#define GL_TEXTURE18 0x84D2 -#define GL_TEXTURE19 0x84D3 -#define GL_TEXTURE20 0x84D4 -#define GL_TEXTURE21 0x84D5 -#define GL_TEXTURE22 0x84D6 -#define GL_TEXTURE23 0x84D7 -#define GL_TEXTURE24 0x84D8 -#define GL_TEXTURE25 0x84D9 -#define GL_TEXTURE26 0x84DA -#define GL_TEXTURE27 0x84DB -#define GL_TEXTURE28 0x84DC -#define GL_TEXTURE29 0x84DD -#define GL_TEXTURE30 0x84DE -#define GL_TEXTURE31 0x84DF -#define GL_ACTIVE_TEXTURE 0x84E0 -#define GL_MULTISAMPLE 0x809D -#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE 0x809F -#define GL_SAMPLE_COVERAGE 0x80A0 -#define GL_SAMPLE_BUFFERS 0x80A8 -#define GL_SAMPLES 0x80A9 -#define GL_SAMPLE_COVERAGE_VALUE 0x80AA -#define GL_SAMPLE_COVERAGE_INVERT 0x80AB -#define GL_TEXTURE_CUBE_MAP 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A -#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C -#define GL_COMPRESSED_RGB 0x84ED -#define GL_COMPRESSED_RGBA 0x84EE -#define GL_TEXTURE_COMPRESSION_HINT 0x84EF -#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 -#define GL_TEXTURE_COMPRESSED 0x86A1 -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 -#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 -#define GL_CLAMP_TO_BORDER 0x812D -#endif - -#ifndef GL_VERSION_1_3_DEPRECATED -#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 -#define GL_MAX_TEXTURE_UNITS 0x84E2 -#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 -#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 -#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 -#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 -#define GL_MULTISAMPLE_BIT 0x20000000 -#define GL_NORMAL_MAP 0x8511 -#define GL_REFLECTION_MAP 0x8512 -#define GL_COMPRESSED_ALPHA 0x84E9 -#define GL_COMPRESSED_LUMINANCE 0x84EA -#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB -#define GL_COMPRESSED_INTENSITY 0x84EC -#define GL_COMBINE 0x8570 -#define GL_COMBINE_RGB 0x8571 -#define GL_COMBINE_ALPHA 0x8572 -#define GL_SOURCE0_RGB 0x8580 -#define GL_SOURCE1_RGB 0x8581 -#define GL_SOURCE2_RGB 0x8582 -#define GL_SOURCE0_ALPHA 0x8588 -#define GL_SOURCE1_ALPHA 0x8589 -#define GL_SOURCE2_ALPHA 0x858A -#define GL_OPERAND0_RGB 0x8590 -#define GL_OPERAND1_RGB 0x8591 -#define GL_OPERAND2_RGB 0x8592 -#define GL_OPERAND0_ALPHA 0x8598 -#define GL_OPERAND1_ALPHA 0x8599 -#define GL_OPERAND2_ALPHA 0x859A -#define GL_RGB_SCALE 0x8573 -#define GL_ADD_SIGNED 0x8574 -#define GL_INTERPOLATE 0x8575 -#define GL_SUBTRACT 0x84E7 -#define GL_CONSTANT 0x8576 -#define GL_PRIMARY_COLOR 0x8577 -#define GL_PREVIOUS 0x8578 -#define GL_DOT3_RGB 0x86AE -#define GL_DOT3_RGBA 0x86AF -#endif - -#ifndef GL_VERSION_1_4 -#define GL_BLEND_DST_RGB 0x80C8 -#define GL_BLEND_SRC_RGB 0x80C9 -#define GL_BLEND_DST_ALPHA 0x80CA -#define GL_BLEND_SRC_ALPHA 0x80CB -#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 -#define GL_DEPTH_COMPONENT16 0x81A5 -#define GL_DEPTH_COMPONENT24 0x81A6 -#define GL_DEPTH_COMPONENT32 0x81A7 -#define GL_MIRRORED_REPEAT 0x8370 -#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD -#define GL_TEXTURE_LOD_BIAS 0x8501 -#define GL_INCR_WRAP 0x8507 -#define GL_DECR_WRAP 0x8508 -#define GL_TEXTURE_DEPTH_SIZE 0x884A -#define GL_TEXTURE_COMPARE_MODE 0x884C -#define GL_TEXTURE_COMPARE_FUNC 0x884D -#endif - -#ifndef GL_VERSION_1_4_DEPRECATED -#define GL_POINT_SIZE_MIN 0x8126 -#define GL_POINT_SIZE_MAX 0x8127 -#define GL_POINT_DISTANCE_ATTENUATION 0x8129 -#define GL_GENERATE_MIPMAP 0x8191 -#define GL_GENERATE_MIPMAP_HINT 0x8192 -#define GL_FOG_COORDINATE_SOURCE 0x8450 -#define GL_FOG_COORDINATE 0x8451 -#define GL_FRAGMENT_DEPTH 0x8452 -#define GL_CURRENT_FOG_COORDINATE 0x8453 -#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 -#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 -#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 -#define GL_FOG_COORDINATE_ARRAY 0x8457 -#define GL_COLOR_SUM 0x8458 -#define GL_CURRENT_SECONDARY_COLOR 0x8459 -#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A -#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B -#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C -#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D -#define GL_SECONDARY_COLOR_ARRAY 0x845E -#define GL_TEXTURE_FILTER_CONTROL 0x8500 -#define GL_DEPTH_TEXTURE_MODE 0x884B -#define GL_COMPARE_R_TO_TEXTURE 0x884E -#endif - -#ifndef GL_VERSION_1_5 -#define GL_BUFFER_SIZE 0x8764 -#define GL_BUFFER_USAGE 0x8765 -#define GL_QUERY_COUNTER_BITS 0x8864 -#define GL_CURRENT_QUERY 0x8865 -#define GL_QUERY_RESULT 0x8866 -#define GL_QUERY_RESULT_AVAILABLE 0x8867 -#define GL_ARRAY_BUFFER 0x8892 -#define GL_ELEMENT_ARRAY_BUFFER 0x8893 -#define GL_ARRAY_BUFFER_BINDING 0x8894 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F -#define GL_READ_ONLY 0x88B8 -#define GL_WRITE_ONLY 0x88B9 -#define GL_READ_WRITE 0x88BA -#define GL_BUFFER_ACCESS 0x88BB -#define GL_BUFFER_MAPPED 0x88BC -#define GL_BUFFER_MAP_POINTER 0x88BD -#define GL_STREAM_DRAW 0x88E0 -#define GL_STREAM_READ 0x88E1 -#define GL_STREAM_COPY 0x88E2 -#define GL_STATIC_DRAW 0x88E4 -#define GL_STATIC_READ 0x88E5 -#define GL_STATIC_COPY 0x88E6 -#define GL_DYNAMIC_DRAW 0x88E8 -#define GL_DYNAMIC_READ 0x88E9 -#define GL_DYNAMIC_COPY 0x88EA -#define GL_SAMPLES_PASSED 0x8914 -#endif - -#ifndef GL_VERSION_1_5_DEPRECATED -#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 -#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 -#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 -#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 -#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A -#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B -#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C -#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D -#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E -#define GL_FOG_COORD_SRC 0x8450 -#define GL_FOG_COORD 0x8451 -#define GL_CURRENT_FOG_COORD 0x8453 -#define GL_FOG_COORD_ARRAY_TYPE 0x8454 -#define GL_FOG_COORD_ARRAY_STRIDE 0x8455 -#define GL_FOG_COORD_ARRAY_POINTER 0x8456 -#define GL_FOG_COORD_ARRAY 0x8457 -#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D -#define GL_SRC0_RGB 0x8580 -#define GL_SRC1_RGB 0x8581 -#define GL_SRC2_RGB 0x8582 -#define GL_SRC0_ALPHA 0x8588 -#define GL_SRC1_ALPHA 0x8589 -#define GL_SRC2_ALPHA 0x858A -#endif - -#ifndef GL_VERSION_2_0 -#define GL_BLEND_EQUATION_RGB 0x8009 -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 -#define GL_CURRENT_VERTEX_ATTRIB 0x8626 -#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 -#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 -#define GL_STENCIL_BACK_FUNC 0x8800 -#define GL_STENCIL_BACK_FAIL 0x8801 -#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 -#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 -#define GL_MAX_DRAW_BUFFERS 0x8824 -#define GL_DRAW_BUFFER0 0x8825 -#define GL_DRAW_BUFFER1 0x8826 -#define GL_DRAW_BUFFER2 0x8827 -#define GL_DRAW_BUFFER3 0x8828 -#define GL_DRAW_BUFFER4 0x8829 -#define GL_DRAW_BUFFER5 0x882A -#define GL_DRAW_BUFFER6 0x882B -#define GL_DRAW_BUFFER7 0x882C -#define GL_DRAW_BUFFER8 0x882D -#define GL_DRAW_BUFFER9 0x882E -#define GL_DRAW_BUFFER10 0x882F -#define GL_DRAW_BUFFER11 0x8830 -#define GL_DRAW_BUFFER12 0x8831 -#define GL_DRAW_BUFFER13 0x8832 -#define GL_DRAW_BUFFER14 0x8833 -#define GL_DRAW_BUFFER15 0x8834 -#define GL_BLEND_EQUATION_ALPHA 0x883D -#define GL_MAX_VERTEX_ATTRIBS 0x8869 -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A -#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 -#define GL_FRAGMENT_SHADER 0x8B30 -#define GL_VERTEX_SHADER 0x8B31 -#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 -#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A -#define GL_MAX_VARYING_FLOATS 0x8B4B -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D -#define GL_SHADER_TYPE 0x8B4F -#define GL_FLOAT_VEC2 0x8B50 -#define GL_FLOAT_VEC3 0x8B51 -#define GL_FLOAT_VEC4 0x8B52 -#define GL_INT_VEC2 0x8B53 -#define GL_INT_VEC3 0x8B54 -#define GL_INT_VEC4 0x8B55 -#define GL_BOOL 0x8B56 -#define GL_BOOL_VEC2 0x8B57 -#define GL_BOOL_VEC3 0x8B58 -#define GL_BOOL_VEC4 0x8B59 -#define GL_FLOAT_MAT2 0x8B5A -#define GL_FLOAT_MAT3 0x8B5B -#define GL_FLOAT_MAT4 0x8B5C -#define GL_SAMPLER_1D 0x8B5D -#define GL_SAMPLER_2D 0x8B5E -#define GL_SAMPLER_3D 0x8B5F -#define GL_SAMPLER_CUBE 0x8B60 -#define GL_SAMPLER_1D_SHADOW 0x8B61 -#define GL_SAMPLER_2D_SHADOW 0x8B62 -#define GL_DELETE_STATUS 0x8B80 -#define GL_COMPILE_STATUS 0x8B81 -#define GL_LINK_STATUS 0x8B82 -#define GL_VALIDATE_STATUS 0x8B83 -#define GL_INFO_LOG_LENGTH 0x8B84 -#define GL_ATTACHED_SHADERS 0x8B85 -#define GL_ACTIVE_UNIFORMS 0x8B86 -#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 -#define GL_SHADER_SOURCE_LENGTH 0x8B88 -#define GL_ACTIVE_ATTRIBUTES 0x8B89 -#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B -#define GL_SHADING_LANGUAGE_VERSION 0x8B8C -#define GL_CURRENT_PROGRAM 0x8B8D -#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 -#define GL_LOWER_LEFT 0x8CA1 -#define GL_UPPER_LEFT 0x8CA2 -#define GL_STENCIL_BACK_REF 0x8CA3 -#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 -#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 -#endif - -#ifndef GL_VERSION_2_0_DEPRECATED -#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 -#define GL_POINT_SPRITE 0x8861 -#define GL_COORD_REPLACE 0x8862 -#define GL_MAX_TEXTURE_COORDS 0x8871 -#endif - -#ifndef GL_VERSION_2_1 -#define GL_PIXEL_PACK_BUFFER 0x88EB -#define GL_PIXEL_UNPACK_BUFFER 0x88EC -#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED -#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF -#define GL_FLOAT_MAT2x3 0x8B65 -#define GL_FLOAT_MAT2x4 0x8B66 -#define GL_FLOAT_MAT3x2 0x8B67 -#define GL_FLOAT_MAT3x4 0x8B68 -#define GL_FLOAT_MAT4x2 0x8B69 -#define GL_FLOAT_MAT4x3 0x8B6A -#define GL_SRGB 0x8C40 -#define GL_SRGB8 0x8C41 -#define GL_SRGB_ALPHA 0x8C42 -#define GL_SRGB8_ALPHA8 0x8C43 -#define GL_COMPRESSED_SRGB 0x8C48 -#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 -#endif - -#ifndef GL_VERSION_2_1_DEPRECATED -#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F -#define GL_SLUMINANCE_ALPHA 0x8C44 -#define GL_SLUMINANCE8_ALPHA8 0x8C45 -#define GL_SLUMINANCE 0x8C46 -#define GL_SLUMINANCE8 0x8C47 -#define GL_COMPRESSED_SLUMINANCE 0x8C4A -#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B -#endif - -#ifndef GL_VERSION_3_0 -#define GL_COMPARE_REF_TO_TEXTURE 0x884E -#define GL_CLIP_DISTANCE0 0x3000 -#define GL_CLIP_DISTANCE1 0x3001 -#define GL_CLIP_DISTANCE2 0x3002 -#define GL_CLIP_DISTANCE3 0x3003 -#define GL_CLIP_DISTANCE4 0x3004 -#define GL_CLIP_DISTANCE5 0x3005 -#define GL_CLIP_DISTANCE6 0x3006 -#define GL_CLIP_DISTANCE7 0x3007 -#define GL_MAX_CLIP_DISTANCES 0x0D32 -#define GL_MAJOR_VERSION 0x821B -#define GL_MINOR_VERSION 0x821C -#define GL_NUM_EXTENSIONS 0x821D -#define GL_CONTEXT_FLAGS 0x821E -#define GL_DEPTH_BUFFER 0x8223 -#define GL_STENCIL_BUFFER 0x8224 -#define GL_COMPRESSED_RED 0x8225 -#define GL_COMPRESSED_RG 0x8226 -#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001 -#define GL_RGBA32F 0x8814 -#define GL_RGB32F 0x8815 -#define GL_RGBA16F 0x881A -#define GL_RGB16F 0x881B -#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD -#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF -#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 -#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 -#define GL_CLAMP_READ_COLOR 0x891C -#define GL_FIXED_ONLY 0x891D -#define GL_MAX_VARYING_COMPONENTS 0x8B4B -#define GL_TEXTURE_1D_ARRAY 0x8C18 -#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 -#define GL_TEXTURE_2D_ARRAY 0x8C1A -#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B -#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C -#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D -#define GL_R11F_G11F_B10F 0x8C3A -#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B -#define GL_RGB9_E5 0x8C3D -#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E -#define GL_TEXTURE_SHARED_SIZE 0x8C3F -#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 -#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 -#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 -#define GL_PRIMITIVES_GENERATED 0x8C87 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 -#define GL_RASTERIZER_DISCARD 0x8C89 -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B -#define GL_INTERLEAVED_ATTRIBS 0x8C8C -#define GL_SEPARATE_ATTRIBS 0x8C8D -#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F -#define GL_RGBA32UI 0x8D70 -#define GL_RGB32UI 0x8D71 -#define GL_RGBA16UI 0x8D76 -#define GL_RGB16UI 0x8D77 -#define GL_RGBA8UI 0x8D7C -#define GL_RGB8UI 0x8D7D -#define GL_RGBA32I 0x8D82 -#define GL_RGB32I 0x8D83 -#define GL_RGBA16I 0x8D88 -#define GL_RGB16I 0x8D89 -#define GL_RGBA8I 0x8D8E -#define GL_RGB8I 0x8D8F -#define GL_RED_INTEGER 0x8D94 -#define GL_GREEN_INTEGER 0x8D95 -#define GL_BLUE_INTEGER 0x8D96 -#define GL_RGB_INTEGER 0x8D98 -#define GL_RGBA_INTEGER 0x8D99 -#define GL_BGR_INTEGER 0x8D9A -#define GL_BGRA_INTEGER 0x8D9B -#define GL_SAMPLER_1D_ARRAY 0x8DC0 -#define GL_SAMPLER_2D_ARRAY 0x8DC1 -#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 -#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 -#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 -#define GL_UNSIGNED_INT_VEC2 0x8DC6 -#define GL_UNSIGNED_INT_VEC3 0x8DC7 -#define GL_UNSIGNED_INT_VEC4 0x8DC8 -#define GL_INT_SAMPLER_1D 0x8DC9 -#define GL_INT_SAMPLER_2D 0x8DCA -#define GL_INT_SAMPLER_3D 0x8DCB -#define GL_INT_SAMPLER_CUBE 0x8DCC -#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE -#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF -#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 -#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 -#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 -#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 -#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 -#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 -#define GL_QUERY_WAIT 0x8E13 -#define GL_QUERY_NO_WAIT 0x8E14 -#define GL_QUERY_BY_REGION_WAIT 0x8E15 -#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 -#define GL_BUFFER_ACCESS_FLAGS 0x911F -#define GL_BUFFER_MAP_LENGTH 0x9120 -#define GL_BUFFER_MAP_OFFSET 0x9121 -/* Reuse tokens from ARB_depth_buffer_float */ -/* reuse GL_DEPTH_COMPONENT32F */ -/* reuse GL_DEPTH32F_STENCIL8 */ -/* reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV */ -/* Reuse tokens from ARB_framebuffer_object */ -/* reuse GL_INVALID_FRAMEBUFFER_OPERATION */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ -/* reuse GL_FRAMEBUFFER_DEFAULT */ -/* reuse GL_FRAMEBUFFER_UNDEFINED */ -/* reuse GL_DEPTH_STENCIL_ATTACHMENT */ -/* reuse GL_INDEX */ -/* reuse GL_MAX_RENDERBUFFER_SIZE */ -/* reuse GL_DEPTH_STENCIL */ -/* reuse GL_UNSIGNED_INT_24_8 */ -/* reuse GL_DEPTH24_STENCIL8 */ -/* reuse GL_TEXTURE_STENCIL_SIZE */ -/* reuse GL_TEXTURE_RED_TYPE */ -/* reuse GL_TEXTURE_GREEN_TYPE */ -/* reuse GL_TEXTURE_BLUE_TYPE */ -/* reuse GL_TEXTURE_ALPHA_TYPE */ -/* reuse GL_TEXTURE_DEPTH_TYPE */ -/* reuse GL_UNSIGNED_NORMALIZED */ -/* reuse GL_FRAMEBUFFER_BINDING */ -/* reuse GL_DRAW_FRAMEBUFFER_BINDING */ -/* reuse GL_RENDERBUFFER_BINDING */ -/* reuse GL_READ_FRAMEBUFFER */ -/* reuse GL_DRAW_FRAMEBUFFER */ -/* reuse GL_READ_FRAMEBUFFER_BINDING */ -/* reuse GL_RENDERBUFFER_SAMPLES */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ -/* reuse GL_FRAMEBUFFER_COMPLETE */ -/* reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ -/* reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ -/* reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ -/* reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ -/* reuse GL_FRAMEBUFFER_UNSUPPORTED */ -/* reuse GL_MAX_COLOR_ATTACHMENTS */ -/* reuse GL_COLOR_ATTACHMENT0 */ -/* reuse GL_COLOR_ATTACHMENT1 */ -/* reuse GL_COLOR_ATTACHMENT2 */ -/* reuse GL_COLOR_ATTACHMENT3 */ -/* reuse GL_COLOR_ATTACHMENT4 */ -/* reuse GL_COLOR_ATTACHMENT5 */ -/* reuse GL_COLOR_ATTACHMENT6 */ -/* reuse GL_COLOR_ATTACHMENT7 */ -/* reuse GL_COLOR_ATTACHMENT8 */ -/* reuse GL_COLOR_ATTACHMENT9 */ -/* reuse GL_COLOR_ATTACHMENT10 */ -/* reuse GL_COLOR_ATTACHMENT11 */ -/* reuse GL_COLOR_ATTACHMENT12 */ -/* reuse GL_COLOR_ATTACHMENT13 */ -/* reuse GL_COLOR_ATTACHMENT14 */ -/* reuse GL_COLOR_ATTACHMENT15 */ -/* reuse GL_DEPTH_ATTACHMENT */ -/* reuse GL_STENCIL_ATTACHMENT */ -/* reuse GL_FRAMEBUFFER */ -/* reuse GL_RENDERBUFFER */ -/* reuse GL_RENDERBUFFER_WIDTH */ -/* reuse GL_RENDERBUFFER_HEIGHT */ -/* reuse GL_RENDERBUFFER_INTERNAL_FORMAT */ -/* reuse GL_STENCIL_INDEX1 */ -/* reuse GL_STENCIL_INDEX4 */ -/* reuse GL_STENCIL_INDEX8 */ -/* reuse GL_STENCIL_INDEX16 */ -/* reuse GL_RENDERBUFFER_RED_SIZE */ -/* reuse GL_RENDERBUFFER_GREEN_SIZE */ -/* reuse GL_RENDERBUFFER_BLUE_SIZE */ -/* reuse GL_RENDERBUFFER_ALPHA_SIZE */ -/* reuse GL_RENDERBUFFER_DEPTH_SIZE */ -/* reuse GL_RENDERBUFFER_STENCIL_SIZE */ -/* reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ -/* reuse GL_MAX_SAMPLES */ -/* Reuse tokens from ARB_framebuffer_sRGB */ -/* reuse GL_FRAMEBUFFER_SRGB */ -/* Reuse tokens from ARB_half_float_vertex */ -/* reuse GL_HALF_FLOAT */ -/* Reuse tokens from ARB_map_buffer_range */ -/* reuse GL_MAP_READ_BIT */ -/* reuse GL_MAP_WRITE_BIT */ -/* reuse GL_MAP_INVALIDATE_RANGE_BIT */ -/* reuse GL_MAP_INVALIDATE_BUFFER_BIT */ -/* reuse GL_MAP_FLUSH_EXPLICIT_BIT */ -/* reuse GL_MAP_UNSYNCHRONIZED_BIT */ -/* Reuse tokens from ARB_texture_compression_rgtc */ -/* reuse GL_COMPRESSED_RED_RGTC1 */ -/* reuse GL_COMPRESSED_SIGNED_RED_RGTC1 */ -/* reuse GL_COMPRESSED_RG_RGTC2 */ -/* reuse GL_COMPRESSED_SIGNED_RG_RGTC2 */ -/* Reuse tokens from ARB_texture_rg */ -/* reuse GL_RG */ -/* reuse GL_RG_INTEGER */ -/* reuse GL_R8 */ -/* reuse GL_R16 */ -/* reuse GL_RG8 */ -/* reuse GL_RG16 */ -/* reuse GL_R16F */ -/* reuse GL_R32F */ -/* reuse GL_RG16F */ -/* reuse GL_RG32F */ -/* reuse GL_R8I */ -/* reuse GL_R8UI */ -/* reuse GL_R16I */ -/* reuse GL_R16UI */ -/* reuse GL_R32I */ -/* reuse GL_R32UI */ -/* reuse GL_RG8I */ -/* reuse GL_RG8UI */ -/* reuse GL_RG16I */ -/* reuse GL_RG16UI */ -/* reuse GL_RG32I */ -/* reuse GL_RG32UI */ -/* Reuse tokens from ARB_vertex_array_object */ -/* reuse GL_VERTEX_ARRAY_BINDING */ -#endif - -#ifndef GL_VERSION_3_0_DEPRECATED -#define GL_CLAMP_VERTEX_COLOR 0x891A -#define GL_CLAMP_FRAGMENT_COLOR 0x891B -#define GL_ALPHA_INTEGER 0x8D97 -/* Reuse tokens from ARB_framebuffer_object */ -/* reuse GL_TEXTURE_LUMINANCE_TYPE */ -/* reuse GL_TEXTURE_INTENSITY_TYPE */ -#endif - -#ifndef GL_VERSION_3_1 -#define GL_SAMPLER_2D_RECT 0x8B63 -#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 -#define GL_SAMPLER_BUFFER 0x8DC2 -#define GL_INT_SAMPLER_2D_RECT 0x8DCD -#define GL_INT_SAMPLER_BUFFER 0x8DD0 -#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 -#define GL_TEXTURE_BUFFER 0x8C2A -#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B -#define GL_TEXTURE_BINDING_BUFFER 0x8C2C -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D -#define GL_TEXTURE_BUFFER_FORMAT 0x8C2E -#define GL_TEXTURE_RECTANGLE 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 -#define GL_RED_SNORM 0x8F90 -#define GL_RG_SNORM 0x8F91 -#define GL_RGB_SNORM 0x8F92 -#define GL_RGBA_SNORM 0x8F93 -#define GL_R8_SNORM 0x8F94 -#define GL_RG8_SNORM 0x8F95 -#define GL_RGB8_SNORM 0x8F96 -#define GL_RGBA8_SNORM 0x8F97 -#define GL_R16_SNORM 0x8F98 -#define GL_RG16_SNORM 0x8F99 -#define GL_RGB16_SNORM 0x8F9A -#define GL_RGBA16_SNORM 0x8F9B -#define GL_SIGNED_NORMALIZED 0x8F9C -#define GL_PRIMITIVE_RESTART 0x8F9D -#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E -/* Reuse tokens from ARB_copy_buffer */ -/* reuse GL_COPY_READ_BUFFER */ -/* reuse GL_COPY_WRITE_BUFFER */ -/* Would reuse tokens from ARB_draw_instanced, but it has none */ -/* Reuse tokens from ARB_uniform_buffer_object */ -/* reuse GL_UNIFORM_BUFFER */ -/* reuse GL_UNIFORM_BUFFER_BINDING */ -/* reuse GL_UNIFORM_BUFFER_START */ -/* reuse GL_UNIFORM_BUFFER_SIZE */ -/* reuse GL_MAX_VERTEX_UNIFORM_BLOCKS */ -/* reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS */ -/* reuse GL_MAX_COMBINED_UNIFORM_BLOCKS */ -/* reuse GL_MAX_UNIFORM_BUFFER_BINDINGS */ -/* reuse GL_MAX_UNIFORM_BLOCK_SIZE */ -/* reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS */ -/* reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS */ -/* reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT */ -/* reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */ -/* reuse GL_ACTIVE_UNIFORM_BLOCKS */ -/* reuse GL_UNIFORM_TYPE */ -/* reuse GL_UNIFORM_SIZE */ -/* reuse GL_UNIFORM_NAME_LENGTH */ -/* reuse GL_UNIFORM_BLOCK_INDEX */ -/* reuse GL_UNIFORM_OFFSET */ -/* reuse GL_UNIFORM_ARRAY_STRIDE */ -/* reuse GL_UNIFORM_MATRIX_STRIDE */ -/* reuse GL_UNIFORM_IS_ROW_MAJOR */ -/* reuse GL_UNIFORM_BLOCK_BINDING */ -/* reuse GL_UNIFORM_BLOCK_DATA_SIZE */ -/* reuse GL_UNIFORM_BLOCK_NAME_LENGTH */ -/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS */ -/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES */ -/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER */ -/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER */ -/* reuse GL_INVALID_INDEX */ -#endif - -#ifndef GL_VERSION_3_2 -#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 -#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 -#define GL_LINES_ADJACENCY 0x000A -#define GL_LINE_STRIP_ADJACENCY 0x000B -#define GL_TRIANGLES_ADJACENCY 0x000C -#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D -#define GL_PROGRAM_POINT_SIZE 0x8642 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 -#define GL_GEOMETRY_SHADER 0x8DD9 -#define GL_GEOMETRY_VERTICES_OUT 0x8916 -#define GL_GEOMETRY_INPUT_TYPE 0x8917 -#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 -#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 -#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 -#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 -#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 -#define GL_CONTEXT_PROFILE_MASK 0x9126 -/* reuse GL_MAX_VARYING_COMPONENTS */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ -/* Reuse tokens from ARB_depth_clamp */ -/* reuse GL_DEPTH_CLAMP */ -/* Would reuse tokens from ARB_draw_elements_base_vertex, but it has none */ -/* Would reuse tokens from ARB_fragment_coord_conventions, but it has none */ -/* Reuse tokens from ARB_provoking_vertex */ -/* reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ -/* reuse GL_FIRST_VERTEX_CONVENTION */ -/* reuse GL_LAST_VERTEX_CONVENTION */ -/* reuse GL_PROVOKING_VERTEX */ -/* Reuse tokens from ARB_seamless_cube_map */ -/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS */ -/* Reuse tokens from ARB_sync */ -/* reuse GL_MAX_SERVER_WAIT_TIMEOUT */ -/* reuse GL_OBJECT_TYPE */ -/* reuse GL_SYNC_CONDITION */ -/* reuse GL_SYNC_STATUS */ -/* reuse GL_SYNC_FLAGS */ -/* reuse GL_SYNC_FENCE */ -/* reuse GL_SYNC_GPU_COMMANDS_COMPLETE */ -/* reuse GL_UNSIGNALED */ -/* reuse GL_SIGNALED */ -/* reuse GL_ALREADY_SIGNALED */ -/* reuse GL_TIMEOUT_EXPIRED */ -/* reuse GL_CONDITION_SATISFIED */ -/* reuse GL_WAIT_FAILED */ -/* reuse GL_TIMEOUT_IGNORED */ -/* reuse GL_SYNC_FLUSH_COMMANDS_BIT */ -/* reuse GL_TIMEOUT_IGNORED */ -/* Reuse tokens from ARB_texture_multisample */ -/* reuse GL_SAMPLE_POSITION */ -/* reuse GL_SAMPLE_MASK */ -/* reuse GL_SAMPLE_MASK_VALUE */ -/* reuse GL_MAX_SAMPLE_MASK_WORDS */ -/* reuse GL_TEXTURE_2D_MULTISAMPLE */ -/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE */ -/* reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY */ -/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY */ -/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE */ -/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY */ -/* reuse GL_TEXTURE_SAMPLES */ -/* reuse GL_TEXTURE_FIXED_SAMPLE_LOCATIONS */ -/* reuse GL_SAMPLER_2D_MULTISAMPLE */ -/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE */ -/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE */ -/* reuse GL_SAMPLER_2D_MULTISAMPLE_ARRAY */ -/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */ -/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */ -/* reuse GL_MAX_COLOR_TEXTURE_SAMPLES */ -/* reuse GL_MAX_DEPTH_TEXTURE_SAMPLES */ -/* reuse GL_MAX_INTEGER_SAMPLES */ -/* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */ -#endif - -#ifndef GL_VERSION_3_3 -/* Reuse tokens from ARB_blend_func_extended */ -/* reuse GL_SRC1_COLOR */ -/* reuse GL_ONE_MINUS_SRC1_COLOR */ -/* reuse GL_ONE_MINUS_SRC1_ALPHA */ -/* reuse GL_MAX_DUAL_SOURCE_DRAW_BUFFERS */ -/* Would reuse tokens from ARB_explicit_attrib_location, but it has none */ -/* Reuse tokens from ARB_occlusion_query2 */ -/* reuse GL_ANY_SAMPLES_PASSED */ -/* Reuse tokens from ARB_sampler_objects */ -/* reuse GL_SAMPLER_BINDING */ -/* Would reuse tokens from ARB_shader_bit_encoding, but it has none */ -/* Reuse tokens from ARB_texture_rgb10_a2ui */ -/* reuse GL_RGB10_A2UI */ -/* Reuse tokens from ARB_texture_swizzle */ -/* reuse GL_TEXTURE_SWIZZLE_R */ -/* reuse GL_TEXTURE_SWIZZLE_G */ -/* reuse GL_TEXTURE_SWIZZLE_B */ -/* reuse GL_TEXTURE_SWIZZLE_A */ -/* reuse GL_TEXTURE_SWIZZLE_RGBA */ -/* Reuse tokens from ARB_timer_query */ -/* reuse GL_TIME_ELAPSED */ -/* reuse GL_TIMESTAMP */ -/* Reuse tokens from ARB_vertex_type_2_10_10_10_rev */ -/* reuse GL_INT_2_10_10_10_REV */ -#endif - -#ifndef GL_VERSION_4_0 -/* Reuse tokens from ARB_draw_indirect */ -/* reuse GL_DRAW_INDIRECT_BUFFER */ -/* reuse GL_DRAW_INDIRECT_BUFFER_BINDING */ -/* Reuse tokens from ARB_gpu_shader5 */ -/* reuse GL_GEOMETRY_SHADER_INVOCATIONS */ -/* reuse GL_MAX_GEOMETRY_SHADER_INVOCATIONS */ -/* reuse GL_MIN_FRAGMENT_INTERPOLATION_OFFSET */ -/* reuse GL_MAX_FRAGMENT_INTERPOLATION_OFFSET */ -/* reuse GL_FRAGMENT_INTERPOLATION_OFFSET_BITS */ -/* reuse GL_MAX_VERTEX_STREAMS */ -/* Reuse tokens from ARB_gpu_shader_fp64 */ -/* reuse GL_DOUBLE_VEC2 */ -/* reuse GL_DOUBLE_VEC3 */ -/* reuse GL_DOUBLE_VEC4 */ -/* reuse GL_DOUBLE_MAT2 */ -/* reuse GL_DOUBLE_MAT3 */ -/* reuse GL_DOUBLE_MAT4 */ -/* reuse GL_DOUBLE_MAT2x3 */ -/* reuse GL_DOUBLE_MAT2x4 */ -/* reuse GL_DOUBLE_MAT3x2 */ -/* reuse GL_DOUBLE_MAT3x4 */ -/* reuse GL_DOUBLE_MAT4x2 */ -/* reuse GL_DOUBLE_MAT4x3 */ -/* Reuse tokens from ARB_shader_subroutine */ -/* reuse GL_ACTIVE_SUBROUTINES */ -/* reuse GL_ACTIVE_SUBROUTINE_UNIFORMS */ -/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS */ -/* reuse GL_ACTIVE_SUBROUTINE_MAX_LENGTH */ -/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH */ -/* reuse GL_MAX_SUBROUTINES */ -/* reuse GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS */ -/* reuse GL_NUM_COMPATIBLE_SUBROUTINES */ -/* reuse GL_COMPATIBLE_SUBROUTINES */ -/* Reuse tokens from ARB_tessellation_shader */ -/* reuse GL_PATCHES */ -/* reuse GL_PATCH_VERTICES */ -/* reuse GL_PATCH_DEFAULT_INNER_LEVEL */ -/* reuse GL_PATCH_DEFAULT_OUTER_LEVEL */ -/* reuse GL_TESS_CONTROL_OUTPUT_VERTICES */ -/* reuse GL_TESS_GEN_MODE */ -/* reuse GL_TESS_GEN_SPACING */ -/* reuse GL_TESS_GEN_VERTEX_ORDER */ -/* reuse GL_TESS_GEN_POINT_MODE */ -/* reuse GL_ISOLINES */ -/* reuse GL_FRACTIONAL_ODD */ -/* reuse GL_FRACTIONAL_EVEN */ -/* reuse GL_MAX_PATCH_VERTICES */ -/* reuse GL_MAX_TESS_GEN_LEVEL */ -/* reuse GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS */ -/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS */ -/* reuse GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS */ -/* reuse GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS */ -/* reuse GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS */ -/* reuse GL_MAX_TESS_PATCH_COMPONENTS */ -/* reuse GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS */ -/* reuse GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS */ -/* reuse GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS */ -/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS */ -/* reuse GL_MAX_TESS_CONTROL_INPUT_COMPONENTS */ -/* reuse GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS */ -/* reuse GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS */ -/* reuse GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS */ -/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER */ -/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER */ -/* reuse GL_TESS_EVALUATION_SHADER */ -/* reuse GL_TESS_CONTROL_SHADER */ -/* Would reuse tokens from ARB_texture_buffer_object_rgb32, but it has none */ -/* Reuse tokens from ARB_transform_feedback2 */ -/* reuse GL_TRANSFORM_FEEDBACK */ -/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ -/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ -/* reuse GL_TRANSFORM_FEEDBACK_BINDING */ -/* Reuse tokens from ARB_transform_feedback3 */ -/* reuse GL_MAX_TRANSFORM_FEEDBACK_BUFFERS */ -/* reuse GL_MAX_VERTEX_STREAMS */ -#endif - -#ifndef GL_ARB_multitexture -#define GL_TEXTURE0_ARB 0x84C0 -#define GL_TEXTURE1_ARB 0x84C1 -#define GL_TEXTURE2_ARB 0x84C2 -#define GL_TEXTURE3_ARB 0x84C3 -#define GL_TEXTURE4_ARB 0x84C4 -#define GL_TEXTURE5_ARB 0x84C5 -#define GL_TEXTURE6_ARB 0x84C6 -#define GL_TEXTURE7_ARB 0x84C7 -#define GL_TEXTURE8_ARB 0x84C8 -#define GL_TEXTURE9_ARB 0x84C9 -#define GL_TEXTURE10_ARB 0x84CA -#define GL_TEXTURE11_ARB 0x84CB -#define GL_TEXTURE12_ARB 0x84CC -#define GL_TEXTURE13_ARB 0x84CD -#define GL_TEXTURE14_ARB 0x84CE -#define GL_TEXTURE15_ARB 0x84CF -#define GL_TEXTURE16_ARB 0x84D0 -#define GL_TEXTURE17_ARB 0x84D1 -#define GL_TEXTURE18_ARB 0x84D2 -#define GL_TEXTURE19_ARB 0x84D3 -#define GL_TEXTURE20_ARB 0x84D4 -#define GL_TEXTURE21_ARB 0x84D5 -#define GL_TEXTURE22_ARB 0x84D6 -#define GL_TEXTURE23_ARB 0x84D7 -#define GL_TEXTURE24_ARB 0x84D8 -#define GL_TEXTURE25_ARB 0x84D9 -#define GL_TEXTURE26_ARB 0x84DA -#define GL_TEXTURE27_ARB 0x84DB -#define GL_TEXTURE28_ARB 0x84DC -#define GL_TEXTURE29_ARB 0x84DD -#define GL_TEXTURE30_ARB 0x84DE -#define GL_TEXTURE31_ARB 0x84DF -#define GL_ACTIVE_TEXTURE_ARB 0x84E0 -#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 -#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 -#endif - -#ifndef GL_ARB_transpose_matrix -#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 -#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 -#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 -#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 -#endif - -#ifndef GL_ARB_multisample -#define GL_MULTISAMPLE_ARB 0x809D -#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F -#define GL_SAMPLE_COVERAGE_ARB 0x80A0 -#define GL_SAMPLE_BUFFERS_ARB 0x80A8 -#define GL_SAMPLES_ARB 0x80A9 -#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA -#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB -#define GL_MULTISAMPLE_BIT_ARB 0x20000000 -#endif - -#ifndef GL_ARB_texture_env_add -#endif - -#ifndef GL_ARB_texture_cube_map -#define GL_NORMAL_MAP_ARB 0x8511 -#define GL_REFLECTION_MAP_ARB 0x8512 -#define GL_TEXTURE_CUBE_MAP_ARB 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A -#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C -#endif - -#ifndef GL_ARB_texture_compression -#define GL_COMPRESSED_ALPHA_ARB 0x84E9 -#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA -#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB -#define GL_COMPRESSED_INTENSITY_ARB 0x84EC -#define GL_COMPRESSED_RGB_ARB 0x84ED -#define GL_COMPRESSED_RGBA_ARB 0x84EE -#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF -#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 -#define GL_TEXTURE_COMPRESSED_ARB 0x86A1 -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 -#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 -#endif - -#ifndef GL_ARB_texture_border_clamp -#define GL_CLAMP_TO_BORDER_ARB 0x812D -#endif - -#ifndef GL_ARB_point_parameters -#define GL_POINT_SIZE_MIN_ARB 0x8126 -#define GL_POINT_SIZE_MAX_ARB 0x8127 -#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 -#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 -#endif - -#ifndef GL_ARB_vertex_blend -#define GL_MAX_VERTEX_UNITS_ARB 0x86A4 -#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 -#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6 -#define GL_VERTEX_BLEND_ARB 0x86A7 -#define GL_CURRENT_WEIGHT_ARB 0x86A8 -#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 -#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA -#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB -#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC -#define GL_WEIGHT_ARRAY_ARB 0x86AD -#define GL_MODELVIEW0_ARB 0x1700 -#define GL_MODELVIEW1_ARB 0x850A -#define GL_MODELVIEW2_ARB 0x8722 -#define GL_MODELVIEW3_ARB 0x8723 -#define GL_MODELVIEW4_ARB 0x8724 -#define GL_MODELVIEW5_ARB 0x8725 -#define GL_MODELVIEW6_ARB 0x8726 -#define GL_MODELVIEW7_ARB 0x8727 -#define GL_MODELVIEW8_ARB 0x8728 -#define GL_MODELVIEW9_ARB 0x8729 -#define GL_MODELVIEW10_ARB 0x872A -#define GL_MODELVIEW11_ARB 0x872B -#define GL_MODELVIEW12_ARB 0x872C -#define GL_MODELVIEW13_ARB 0x872D -#define GL_MODELVIEW14_ARB 0x872E -#define GL_MODELVIEW15_ARB 0x872F -#define GL_MODELVIEW16_ARB 0x8730 -#define GL_MODELVIEW17_ARB 0x8731 -#define GL_MODELVIEW18_ARB 0x8732 -#define GL_MODELVIEW19_ARB 0x8733 -#define GL_MODELVIEW20_ARB 0x8734 -#define GL_MODELVIEW21_ARB 0x8735 -#define GL_MODELVIEW22_ARB 0x8736 -#define GL_MODELVIEW23_ARB 0x8737 -#define GL_MODELVIEW24_ARB 0x8738 -#define GL_MODELVIEW25_ARB 0x8739 -#define GL_MODELVIEW26_ARB 0x873A -#define GL_MODELVIEW27_ARB 0x873B -#define GL_MODELVIEW28_ARB 0x873C -#define GL_MODELVIEW29_ARB 0x873D -#define GL_MODELVIEW30_ARB 0x873E -#define GL_MODELVIEW31_ARB 0x873F -#endif - -#ifndef GL_ARB_matrix_palette -#define GL_MATRIX_PALETTE_ARB 0x8840 -#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 -#define GL_MAX_PALETTE_MATRICES_ARB 0x8842 -#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 -#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 -#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 -#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 -#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 -#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 -#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 -#endif - -#ifndef GL_ARB_texture_env_combine -#define GL_COMBINE_ARB 0x8570 -#define GL_COMBINE_RGB_ARB 0x8571 -#define GL_COMBINE_ALPHA_ARB 0x8572 -#define GL_SOURCE0_RGB_ARB 0x8580 -#define GL_SOURCE1_RGB_ARB 0x8581 -#define GL_SOURCE2_RGB_ARB 0x8582 -#define GL_SOURCE0_ALPHA_ARB 0x8588 -#define GL_SOURCE1_ALPHA_ARB 0x8589 -#define GL_SOURCE2_ALPHA_ARB 0x858A -#define GL_OPERAND0_RGB_ARB 0x8590 -#define GL_OPERAND1_RGB_ARB 0x8591 -#define GL_OPERAND2_RGB_ARB 0x8592 -#define GL_OPERAND0_ALPHA_ARB 0x8598 -#define GL_OPERAND1_ALPHA_ARB 0x8599 -#define GL_OPERAND2_ALPHA_ARB 0x859A -#define GL_RGB_SCALE_ARB 0x8573 -#define GL_ADD_SIGNED_ARB 0x8574 -#define GL_INTERPOLATE_ARB 0x8575 -#define GL_SUBTRACT_ARB 0x84E7 -#define GL_CONSTANT_ARB 0x8576 -#define GL_PRIMARY_COLOR_ARB 0x8577 -#define GL_PREVIOUS_ARB 0x8578 -#endif - -#ifndef GL_ARB_texture_env_crossbar -#endif - -#ifndef GL_ARB_texture_env_dot3 -#define GL_DOT3_RGB_ARB 0x86AE -#define GL_DOT3_RGBA_ARB 0x86AF -#endif - -#ifndef GL_ARB_texture_mirrored_repeat -#define GL_MIRRORED_REPEAT_ARB 0x8370 -#endif - -#ifndef GL_ARB_depth_texture -#define GL_DEPTH_COMPONENT16_ARB 0x81A5 -#define GL_DEPTH_COMPONENT24_ARB 0x81A6 -#define GL_DEPTH_COMPONENT32_ARB 0x81A7 -#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A -#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B -#endif - -#ifndef GL_ARB_shadow -#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C -#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D -#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E -#endif - -#ifndef GL_ARB_shadow_ambient -#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF -#endif - -#ifndef GL_ARB_window_pos -#endif - -#ifndef GL_ARB_vertex_program -#define GL_COLOR_SUM_ARB 0x8458 -#define GL_VERTEX_PROGRAM_ARB 0x8620 -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 -#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 -#define GL_PROGRAM_LENGTH_ARB 0x8627 -#define GL_PROGRAM_STRING_ARB 0x8628 -#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E -#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F -#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 -#define GL_CURRENT_MATRIX_ARB 0x8641 -#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 -#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 -#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 -#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B -#define GL_PROGRAM_BINDING_ARB 0x8677 -#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A -#define GL_PROGRAM_ERROR_STRING_ARB 0x8874 -#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 -#define GL_PROGRAM_FORMAT_ARB 0x8876 -#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 -#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 -#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 -#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 -#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 -#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 -#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 -#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 -#define GL_PROGRAM_PARAMETERS_ARB 0x88A8 -#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 -#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA -#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB -#define GL_PROGRAM_ATTRIBS_ARB 0x88AC -#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD -#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE -#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF -#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 -#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 -#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 -#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 -#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 -#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 -#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 -#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 -#define GL_MATRIX0_ARB 0x88C0 -#define GL_MATRIX1_ARB 0x88C1 -#define GL_MATRIX2_ARB 0x88C2 -#define GL_MATRIX3_ARB 0x88C3 -#define GL_MATRIX4_ARB 0x88C4 -#define GL_MATRIX5_ARB 0x88C5 -#define GL_MATRIX6_ARB 0x88C6 -#define GL_MATRIX7_ARB 0x88C7 -#define GL_MATRIX8_ARB 0x88C8 -#define GL_MATRIX9_ARB 0x88C9 -#define GL_MATRIX10_ARB 0x88CA -#define GL_MATRIX11_ARB 0x88CB -#define GL_MATRIX12_ARB 0x88CC -#define GL_MATRIX13_ARB 0x88CD -#define GL_MATRIX14_ARB 0x88CE -#define GL_MATRIX15_ARB 0x88CF -#define GL_MATRIX16_ARB 0x88D0 -#define GL_MATRIX17_ARB 0x88D1 -#define GL_MATRIX18_ARB 0x88D2 -#define GL_MATRIX19_ARB 0x88D3 -#define GL_MATRIX20_ARB 0x88D4 -#define GL_MATRIX21_ARB 0x88D5 -#define GL_MATRIX22_ARB 0x88D6 -#define GL_MATRIX23_ARB 0x88D7 -#define GL_MATRIX24_ARB 0x88D8 -#define GL_MATRIX25_ARB 0x88D9 -#define GL_MATRIX26_ARB 0x88DA -#define GL_MATRIX27_ARB 0x88DB -#define GL_MATRIX28_ARB 0x88DC -#define GL_MATRIX29_ARB 0x88DD -#define GL_MATRIX30_ARB 0x88DE -#define GL_MATRIX31_ARB 0x88DF -#endif - -#ifndef GL_ARB_fragment_program -#define GL_FRAGMENT_PROGRAM_ARB 0x8804 -#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 -#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 -#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 -#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 -#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 -#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A -#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B -#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C -#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D -#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E -#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F -#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 -#define GL_MAX_TEXTURE_COORDS_ARB 0x8871 -#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 -#endif - -#ifndef GL_ARB_vertex_buffer_object -#define GL_BUFFER_SIZE_ARB 0x8764 -#define GL_BUFFER_USAGE_ARB 0x8765 -#define GL_ARRAY_BUFFER_ARB 0x8892 -#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 -#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 -#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 -#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 -#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 -#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 -#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A -#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B -#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C -#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D -#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F -#define GL_READ_ONLY_ARB 0x88B8 -#define GL_WRITE_ONLY_ARB 0x88B9 -#define GL_READ_WRITE_ARB 0x88BA -#define GL_BUFFER_ACCESS_ARB 0x88BB -#define GL_BUFFER_MAPPED_ARB 0x88BC -#define GL_BUFFER_MAP_POINTER_ARB 0x88BD -#define GL_STREAM_DRAW_ARB 0x88E0 -#define GL_STREAM_READ_ARB 0x88E1 -#define GL_STREAM_COPY_ARB 0x88E2 -#define GL_STATIC_DRAW_ARB 0x88E4 -#define GL_STATIC_READ_ARB 0x88E5 -#define GL_STATIC_COPY_ARB 0x88E6 -#define GL_DYNAMIC_DRAW_ARB 0x88E8 -#define GL_DYNAMIC_READ_ARB 0x88E9 -#define GL_DYNAMIC_COPY_ARB 0x88EA -#endif - -#ifndef GL_ARB_occlusion_query -#define GL_QUERY_COUNTER_BITS_ARB 0x8864 -#define GL_CURRENT_QUERY_ARB 0x8865 -#define GL_QUERY_RESULT_ARB 0x8866 -#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 -#define GL_SAMPLES_PASSED_ARB 0x8914 -#endif - -#ifndef GL_ARB_shader_objects -#define GL_PROGRAM_OBJECT_ARB 0x8B40 -#define GL_SHADER_OBJECT_ARB 0x8B48 -#define GL_OBJECT_TYPE_ARB 0x8B4E -#define GL_OBJECT_SUBTYPE_ARB 0x8B4F -#define GL_FLOAT_VEC2_ARB 0x8B50 -#define GL_FLOAT_VEC3_ARB 0x8B51 -#define GL_FLOAT_VEC4_ARB 0x8B52 -#define GL_INT_VEC2_ARB 0x8B53 -#define GL_INT_VEC3_ARB 0x8B54 -#define GL_INT_VEC4_ARB 0x8B55 -#define GL_BOOL_ARB 0x8B56 -#define GL_BOOL_VEC2_ARB 0x8B57 -#define GL_BOOL_VEC3_ARB 0x8B58 -#define GL_BOOL_VEC4_ARB 0x8B59 -#define GL_FLOAT_MAT2_ARB 0x8B5A -#define GL_FLOAT_MAT3_ARB 0x8B5B -#define GL_FLOAT_MAT4_ARB 0x8B5C -#define GL_SAMPLER_1D_ARB 0x8B5D -#define GL_SAMPLER_2D_ARB 0x8B5E -#define GL_SAMPLER_3D_ARB 0x8B5F -#define GL_SAMPLER_CUBE_ARB 0x8B60 -#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 -#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 -#define GL_SAMPLER_2D_RECT_ARB 0x8B63 -#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 -#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 -#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 -#define GL_OBJECT_LINK_STATUS_ARB 0x8B82 -#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 -#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 -#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 -#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 -#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 -#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 -#endif - -#ifndef GL_ARB_vertex_shader -#define GL_VERTEX_SHADER_ARB 0x8B31 -#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A -#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D -#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 -#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A -#endif - -#ifndef GL_ARB_fragment_shader -#define GL_FRAGMENT_SHADER_ARB 0x8B30 -#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B -#endif - -#ifndef GL_ARB_shading_language_100 -#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C -#endif - -#ifndef GL_ARB_texture_non_power_of_two -#endif - -#ifndef GL_ARB_point_sprite -#define GL_POINT_SPRITE_ARB 0x8861 -#define GL_COORD_REPLACE_ARB 0x8862 -#endif - -#ifndef GL_ARB_fragment_program_shadow -#endif - -#ifndef GL_ARB_draw_buffers -#define GL_MAX_DRAW_BUFFERS_ARB 0x8824 -#define GL_DRAW_BUFFER0_ARB 0x8825 -#define GL_DRAW_BUFFER1_ARB 0x8826 -#define GL_DRAW_BUFFER2_ARB 0x8827 -#define GL_DRAW_BUFFER3_ARB 0x8828 -#define GL_DRAW_BUFFER4_ARB 0x8829 -#define GL_DRAW_BUFFER5_ARB 0x882A -#define GL_DRAW_BUFFER6_ARB 0x882B -#define GL_DRAW_BUFFER7_ARB 0x882C -#define GL_DRAW_BUFFER8_ARB 0x882D -#define GL_DRAW_BUFFER9_ARB 0x882E -#define GL_DRAW_BUFFER10_ARB 0x882F -#define GL_DRAW_BUFFER11_ARB 0x8830 -#define GL_DRAW_BUFFER12_ARB 0x8831 -#define GL_DRAW_BUFFER13_ARB 0x8832 -#define GL_DRAW_BUFFER14_ARB 0x8833 -#define GL_DRAW_BUFFER15_ARB 0x8834 -#endif - -#ifndef GL_ARB_texture_rectangle -#define GL_TEXTURE_RECTANGLE_ARB 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 -#endif - -#ifndef GL_ARB_color_buffer_float -#define GL_RGBA_FLOAT_MODE_ARB 0x8820 -#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A -#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B -#define GL_CLAMP_READ_COLOR_ARB 0x891C -#define GL_FIXED_ONLY_ARB 0x891D -#endif - -#ifndef GL_ARB_half_float_pixel -#define GL_HALF_FLOAT_ARB 0x140B -#endif - -#ifndef GL_ARB_texture_float -#define GL_TEXTURE_RED_TYPE_ARB 0x8C10 -#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 -#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 -#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 -#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 -#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 -#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 -#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 -#define GL_RGBA32F_ARB 0x8814 -#define GL_RGB32F_ARB 0x8815 -#define GL_ALPHA32F_ARB 0x8816 -#define GL_INTENSITY32F_ARB 0x8817 -#define GL_LUMINANCE32F_ARB 0x8818 -#define GL_LUMINANCE_ALPHA32F_ARB 0x8819 -#define GL_RGBA16F_ARB 0x881A -#define GL_RGB16F_ARB 0x881B -#define GL_ALPHA16F_ARB 0x881C -#define GL_INTENSITY16F_ARB 0x881D -#define GL_LUMINANCE16F_ARB 0x881E -#define GL_LUMINANCE_ALPHA16F_ARB 0x881F -#endif - -#ifndef GL_ARB_pixel_buffer_object -#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB -#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC -#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED -#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF -#endif - -#ifndef GL_ARB_depth_buffer_float -#define GL_DEPTH_COMPONENT32F 0x8CAC -#define GL_DEPTH32F_STENCIL8 0x8CAD -#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD -#endif - -#ifndef GL_ARB_draw_instanced -#endif - -#ifndef GL_ARB_framebuffer_object -#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 -#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 -#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 -#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 -#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 -#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 -#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 -#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 -#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 -#define GL_FRAMEBUFFER_DEFAULT 0x8218 -#define GL_FRAMEBUFFER_UNDEFINED 0x8219 -#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A -#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 -#define GL_DEPTH_STENCIL 0x84F9 -#define GL_UNSIGNED_INT_24_8 0x84FA -#define GL_DEPTH24_STENCIL8 0x88F0 -#define GL_TEXTURE_STENCIL_SIZE 0x88F1 -#define GL_TEXTURE_RED_TYPE 0x8C10 -#define GL_TEXTURE_GREEN_TYPE 0x8C11 -#define GL_TEXTURE_BLUE_TYPE 0x8C12 -#define GL_TEXTURE_ALPHA_TYPE 0x8C13 -#define GL_TEXTURE_DEPTH_TYPE 0x8C16 -#define GL_UNSIGNED_NORMALIZED 0x8C17 -#define GL_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_DRAW_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING -#define GL_RENDERBUFFER_BINDING 0x8CA7 -#define GL_READ_FRAMEBUFFER 0x8CA8 -#define GL_DRAW_FRAMEBUFFER 0x8CA9 -#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA -#define GL_RENDERBUFFER_SAMPLES 0x8CAB -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 -#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC -#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD -#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF -#define GL_COLOR_ATTACHMENT0 0x8CE0 -#define GL_COLOR_ATTACHMENT1 0x8CE1 -#define GL_COLOR_ATTACHMENT2 0x8CE2 -#define GL_COLOR_ATTACHMENT3 0x8CE3 -#define GL_COLOR_ATTACHMENT4 0x8CE4 -#define GL_COLOR_ATTACHMENT5 0x8CE5 -#define GL_COLOR_ATTACHMENT6 0x8CE6 -#define GL_COLOR_ATTACHMENT7 0x8CE7 -#define GL_COLOR_ATTACHMENT8 0x8CE8 -#define GL_COLOR_ATTACHMENT9 0x8CE9 -#define GL_COLOR_ATTACHMENT10 0x8CEA -#define GL_COLOR_ATTACHMENT11 0x8CEB -#define GL_COLOR_ATTACHMENT12 0x8CEC -#define GL_COLOR_ATTACHMENT13 0x8CED -#define GL_COLOR_ATTACHMENT14 0x8CEE -#define GL_COLOR_ATTACHMENT15 0x8CEF -#define GL_DEPTH_ATTACHMENT 0x8D00 -#define GL_STENCIL_ATTACHMENT 0x8D20 -#define GL_FRAMEBUFFER 0x8D40 -#define GL_RENDERBUFFER 0x8D41 -#define GL_RENDERBUFFER_WIDTH 0x8D42 -#define GL_RENDERBUFFER_HEIGHT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 -#define GL_STENCIL_INDEX1 0x8D46 -#define GL_STENCIL_INDEX4 0x8D47 -#define GL_STENCIL_INDEX8 0x8D48 -#define GL_STENCIL_INDEX16 0x8D49 -#define GL_RENDERBUFFER_RED_SIZE 0x8D50 -#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 -#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 -#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 -#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 -#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 -#define GL_MAX_SAMPLES 0x8D57 -#endif - -#ifndef GL_ARB_framebuffer_object_DEPRECATED -#define GL_INDEX 0x8222 -#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 -#define GL_TEXTURE_INTENSITY_TYPE 0x8C15 -#endif - -#ifndef GL_ARB_framebuffer_sRGB -#define GL_FRAMEBUFFER_SRGB 0x8DB9 -#endif - -#ifndef GL_ARB_geometry_shader4 -#define GL_LINES_ADJACENCY_ARB 0x000A -#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B -#define GL_TRIANGLES_ADJACENCY_ARB 0x000C -#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D -#define GL_PROGRAM_POINT_SIZE_ARB 0x8642 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 -#define GL_GEOMETRY_SHADER_ARB 0x8DD9 -#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA -#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB -#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC -#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD -#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 -/* reuse GL_MAX_VARYING_COMPONENTS */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ -#endif - -#ifndef GL_ARB_half_float_vertex -#define GL_HALF_FLOAT 0x140B -#endif - -#ifndef GL_ARB_instanced_arrays -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE -#endif - -#ifndef GL_ARB_map_buffer_range -#define GL_MAP_READ_BIT 0x0001 -#define GL_MAP_WRITE_BIT 0x0002 -#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 -#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 -#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 -#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 -#endif - -#ifndef GL_ARB_texture_buffer_object -#define GL_TEXTURE_BUFFER_ARB 0x8C2A -#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B -#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D -#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E -#endif - -#ifndef GL_ARB_texture_compression_rgtc -#define GL_COMPRESSED_RED_RGTC1 0x8DBB -#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC -#define GL_COMPRESSED_RG_RGTC2 0x8DBD -#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE -#endif - -#ifndef GL_ARB_texture_rg -#define GL_RG 0x8227 -#define GL_RG_INTEGER 0x8228 -#define GL_R8 0x8229 -#define GL_R16 0x822A -#define GL_RG8 0x822B -#define GL_RG16 0x822C -#define GL_R16F 0x822D -#define GL_R32F 0x822E -#define GL_RG16F 0x822F -#define GL_RG32F 0x8230 -#define GL_R8I 0x8231 -#define GL_R8UI 0x8232 -#define GL_R16I 0x8233 -#define GL_R16UI 0x8234 -#define GL_R32I 0x8235 -#define GL_R32UI 0x8236 -#define GL_RG8I 0x8237 -#define GL_RG8UI 0x8238 -#define GL_RG16I 0x8239 -#define GL_RG16UI 0x823A -#define GL_RG32I 0x823B -#define GL_RG32UI 0x823C -#endif - -#ifndef GL_ARB_vertex_array_object -#define GL_VERTEX_ARRAY_BINDING 0x85B5 -#endif - -#ifndef GL_ARB_uniform_buffer_object -#define GL_UNIFORM_BUFFER 0x8A11 -#define GL_UNIFORM_BUFFER_BINDING 0x8A28 -#define GL_UNIFORM_BUFFER_START 0x8A29 -#define GL_UNIFORM_BUFFER_SIZE 0x8A2A -#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B -#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C -#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D -#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E -#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F -#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 -#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 -#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 -#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 -#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 -#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 -#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 -#define GL_UNIFORM_TYPE 0x8A37 -#define GL_UNIFORM_SIZE 0x8A38 -#define GL_UNIFORM_NAME_LENGTH 0x8A39 -#define GL_UNIFORM_BLOCK_INDEX 0x8A3A -#define GL_UNIFORM_OFFSET 0x8A3B -#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C -#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D -#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E -#define GL_UNIFORM_BLOCK_BINDING 0x8A3F -#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 -#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 -#define GL_INVALID_INDEX 0xFFFFFFFFu -#endif - -#ifndef GL_ARB_compatibility -/* ARB_compatibility just defines tokens from core 3.0 */ -#endif - -#ifndef GL_ARB_copy_buffer -#define GL_COPY_READ_BUFFER 0x8F36 -#define GL_COPY_WRITE_BUFFER 0x8F37 -#endif - -#ifndef GL_ARB_shader_texture_lod -#endif - -#ifndef GL_ARB_depth_clamp -#define GL_DEPTH_CLAMP 0x864F -#endif - -#ifndef GL_ARB_draw_elements_base_vertex -#endif - -#ifndef GL_ARB_fragment_coord_conventions -#endif - -#ifndef GL_ARB_provoking_vertex -#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C -#define GL_FIRST_VERTEX_CONVENTION 0x8E4D -#define GL_LAST_VERTEX_CONVENTION 0x8E4E -#define GL_PROVOKING_VERTEX 0x8E4F -#endif - -#ifndef GL_ARB_seamless_cube_map -#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F -#endif - -#ifndef GL_ARB_sync -#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 -#define GL_OBJECT_TYPE 0x9112 -#define GL_SYNC_CONDITION 0x9113 -#define GL_SYNC_STATUS 0x9114 -#define GL_SYNC_FLAGS 0x9115 -#define GL_SYNC_FENCE 0x9116 -#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 -#define GL_UNSIGNALED 0x9118 -#define GL_SIGNALED 0x9119 -#define GL_ALREADY_SIGNALED 0x911A -#define GL_TIMEOUT_EXPIRED 0x911B -#define GL_CONDITION_SATISFIED 0x911C -#define GL_WAIT_FAILED 0x911D -#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 -#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull -#endif - -#ifndef GL_ARB_texture_multisample -#define GL_SAMPLE_POSITION 0x8E50 -#define GL_SAMPLE_MASK 0x8E51 -#define GL_SAMPLE_MASK_VALUE 0x8E52 -#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 -#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 -#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 -#define GL_TEXTURE_SAMPLES 0x9106 -#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 -#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 -#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A -#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B -#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D -#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E -#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F -#define GL_MAX_INTEGER_SAMPLES 0x9110 -#endif - -#ifndef GL_ARB_vertex_array_bgra -/* reuse GL_BGRA */ -#endif - -#ifndef GL_ARB_draw_buffers_blend -#endif - -#ifndef GL_ARB_sample_shading -#define GL_SAMPLE_SHADING 0x8C36 -#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 -#endif - -#ifndef GL_ARB_texture_cube_map_array -#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 -#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A -#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B -#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C -#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D -#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E -#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F -#endif - -#ifndef GL_ARB_texture_gather -#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E -#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F -#endif - -#ifndef GL_ARB_texture_query_lod -#endif - -#ifndef GL_ARB_shading_language_include -#define GL_SHADER_INCLUDE_ARB 0x8DAE -#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9 -#define GL_NAMED_STRING_TYPE_ARB 0x8DEA -#endif - -#ifndef GL_ARB_texture_compression_bptc -#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C -#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D -#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E -#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F -#endif - -#ifndef GL_ARB_blend_func_extended -#define GL_SRC1_COLOR 0x88F9 -/* reuse GL_SRC1_ALPHA */ -#define GL_ONE_MINUS_SRC1_COLOR 0x88FA -#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB -#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC -#endif - -#ifndef GL_ARB_explicit_attrib_location -#endif - -#ifndef GL_ARB_occlusion_query2 -#define GL_ANY_SAMPLES_PASSED 0x8C2F -#endif - -#ifndef GL_ARB_sampler_objects -#define GL_SAMPLER_BINDING 0x8919 -#endif - -#ifndef GL_ARB_shader_bit_encoding -#endif - -#ifndef GL_ARB_texture_rgb10_a2ui -#define GL_RGB10_A2UI 0x906F -#endif - -#ifndef GL_ARB_texture_swizzle -#define GL_TEXTURE_SWIZZLE_R 0x8E42 -#define GL_TEXTURE_SWIZZLE_G 0x8E43 -#define GL_TEXTURE_SWIZZLE_B 0x8E44 -#define GL_TEXTURE_SWIZZLE_A 0x8E45 -#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 -#endif - -#ifndef GL_ARB_timer_query -#define GL_TIME_ELAPSED 0x88BF -#define GL_TIMESTAMP 0x8E28 -#endif - -#ifndef GL_ARB_vertex_type_2_10_10_10_rev -/* reuse GL_UNSIGNED_INT_2_10_10_10_REV */ -#define GL_INT_2_10_10_10_REV 0x8D9F -#endif - -#ifndef GL_ARB_draw_indirect -#define GL_DRAW_INDIRECT_BUFFER 0x8F3F -#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 -#endif - -#ifndef GL_ARB_gpu_shader5 -#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F -#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A -#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B -#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C -#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D -#define GL_MAX_VERTEX_STREAMS 0x8E71 -#endif - -#ifndef GL_ARB_gpu_shader_fp64 -/* reuse GL_DOUBLE */ -#define GL_DOUBLE_VEC2 0x8FFC -#define GL_DOUBLE_VEC3 0x8FFD -#define GL_DOUBLE_VEC4 0x8FFE -#define GL_DOUBLE_MAT2 0x8F46 -#define GL_DOUBLE_MAT3 0x8F47 -#define GL_DOUBLE_MAT4 0x8F48 -#define GL_DOUBLE_MAT2x3 0x8F49 -#define GL_DOUBLE_MAT2x4 0x8F4A -#define GL_DOUBLE_MAT3x2 0x8F4B -#define GL_DOUBLE_MAT3x4 0x8F4C -#define GL_DOUBLE_MAT4x2 0x8F4D -#define GL_DOUBLE_MAT4x3 0x8F4E -#endif - -#ifndef GL_ARB_shader_subroutine -#define GL_ACTIVE_SUBROUTINES 0x8DE5 -#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 -#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 -#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 -#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 -#define GL_MAX_SUBROUTINES 0x8DE7 -#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 -#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A -#define GL_COMPATIBLE_SUBROUTINES 0x8E4B -/* reuse GL_UNIFORM_SIZE */ -/* reuse GL_UNIFORM_NAME_LENGTH */ -#endif - -#ifndef GL_ARB_tessellation_shader -#define GL_PATCHES 0x000E -#define GL_PATCH_VERTICES 0x8E72 -#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 -#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 -#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 -#define GL_TESS_GEN_MODE 0x8E76 -#define GL_TESS_GEN_SPACING 0x8E77 -#define GL_TESS_GEN_VERTEX_ORDER 0x8E78 -#define GL_TESS_GEN_POINT_MODE 0x8E79 -/* reuse GL_TRIANGLES */ -/* reuse GL_QUADS */ -#define GL_ISOLINES 0x8E7A -/* reuse GL_EQUAL */ -#define GL_FRACTIONAL_ODD 0x8E7B -#define GL_FRACTIONAL_EVEN 0x8E7C -/* reuse GL_CCW */ -/* reuse GL_CW */ -#define GL_MAX_PATCH_VERTICES 0x8E7D -#define GL_MAX_TESS_GEN_LEVEL 0x8E7E -#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F -#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 -#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 -#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 -#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 -#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 -#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 -#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 -#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 -#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A -#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C -#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D -#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E -#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F -#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 -#define GL_TESS_EVALUATION_SHADER 0x8E87 -#define GL_TESS_CONTROL_SHADER 0x8E88 -#endif - -#ifndef GL_ARB_texture_buffer_object_rgb32 -/* reuse GL_RGB32F */ -/* reuse GL_RGB32UI */ -/* reuse GL_RGB32I */ -#endif - -#ifndef GL_ARB_transform_feedback2 -#define GL_TRANSFORM_FEEDBACK 0x8E22 -#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 -#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 -#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 -#endif - -#ifndef GL_ARB_transform_feedback3 -#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 -#endif - -#ifndef GL_EXT_abgr -#define GL_ABGR_EXT 0x8000 -#endif - -#ifndef GL_EXT_blend_color -#define GL_CONSTANT_COLOR_EXT 0x8001 -#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 -#define GL_CONSTANT_ALPHA_EXT 0x8003 -#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 -#define GL_BLEND_COLOR_EXT 0x8005 -#endif - -#ifndef GL_EXT_polygon_offset -#define GL_POLYGON_OFFSET_EXT 0x8037 -#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 -#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 -#endif - -#ifndef GL_EXT_texture -#define GL_ALPHA4_EXT 0x803B -#define GL_ALPHA8_EXT 0x803C -#define GL_ALPHA12_EXT 0x803D -#define GL_ALPHA16_EXT 0x803E -#define GL_LUMINANCE4_EXT 0x803F -#define GL_LUMINANCE8_EXT 0x8040 -#define GL_LUMINANCE12_EXT 0x8041 -#define GL_LUMINANCE16_EXT 0x8042 -#define GL_LUMINANCE4_ALPHA4_EXT 0x8043 -#define GL_LUMINANCE6_ALPHA2_EXT 0x8044 -#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 -#define GL_LUMINANCE12_ALPHA4_EXT 0x8046 -#define GL_LUMINANCE12_ALPHA12_EXT 0x8047 -#define GL_LUMINANCE16_ALPHA16_EXT 0x8048 -#define GL_INTENSITY_EXT 0x8049 -#define GL_INTENSITY4_EXT 0x804A -#define GL_INTENSITY8_EXT 0x804B -#define GL_INTENSITY12_EXT 0x804C -#define GL_INTENSITY16_EXT 0x804D -#define GL_RGB2_EXT 0x804E -#define GL_RGB4_EXT 0x804F -#define GL_RGB5_EXT 0x8050 -#define GL_RGB8_EXT 0x8051 -#define GL_RGB10_EXT 0x8052 -#define GL_RGB12_EXT 0x8053 -#define GL_RGB16_EXT 0x8054 -#define GL_RGBA2_EXT 0x8055 -#define GL_RGBA4_EXT 0x8056 -#define GL_RGB5_A1_EXT 0x8057 -#define GL_RGBA8_EXT 0x8058 -#define GL_RGB10_A2_EXT 0x8059 -#define GL_RGBA12_EXT 0x805A -#define GL_RGBA16_EXT 0x805B -#define GL_TEXTURE_RED_SIZE_EXT 0x805C -#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D -#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E -#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F -#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 -#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 -#define GL_REPLACE_EXT 0x8062 -#define GL_PROXY_TEXTURE_1D_EXT 0x8063 -#define GL_PROXY_TEXTURE_2D_EXT 0x8064 -#define GL_TEXTURE_TOO_LARGE_EXT 0x8065 -#endif - -#ifndef GL_EXT_texture3D -#define GL_PACK_SKIP_IMAGES_EXT 0x806B -#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C -#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D -#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E -#define GL_TEXTURE_3D_EXT 0x806F -#define GL_PROXY_TEXTURE_3D_EXT 0x8070 -#define GL_TEXTURE_DEPTH_EXT 0x8071 -#define GL_TEXTURE_WRAP_R_EXT 0x8072 -#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 -#endif - -#ifndef GL_SGIS_texture_filter4 -#define GL_FILTER4_SGIS 0x8146 -#define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147 -#endif - -#ifndef GL_EXT_subtexture -#endif - -#ifndef GL_EXT_copy_texture -#endif - -#ifndef GL_EXT_histogram -#define GL_HISTOGRAM_EXT 0x8024 -#define GL_PROXY_HISTOGRAM_EXT 0x8025 -#define GL_HISTOGRAM_WIDTH_EXT 0x8026 -#define GL_HISTOGRAM_FORMAT_EXT 0x8027 -#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 -#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 -#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A -#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B -#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C -#define GL_HISTOGRAM_SINK_EXT 0x802D -#define GL_MINMAX_EXT 0x802E -#define GL_MINMAX_FORMAT_EXT 0x802F -#define GL_MINMAX_SINK_EXT 0x8030 -#define GL_TABLE_TOO_LARGE_EXT 0x8031 -#endif - -#ifndef GL_EXT_convolution -#define GL_CONVOLUTION_1D_EXT 0x8010 -#define GL_CONVOLUTION_2D_EXT 0x8011 -#define GL_SEPARABLE_2D_EXT 0x8012 -#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 -#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 -#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 -#define GL_REDUCE_EXT 0x8016 -#define GL_CONVOLUTION_FORMAT_EXT 0x8017 -#define GL_CONVOLUTION_WIDTH_EXT 0x8018 -#define GL_CONVOLUTION_HEIGHT_EXT 0x8019 -#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A -#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B -#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C -#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D -#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E -#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F -#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 -#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 -#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 -#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 -#endif - -#ifndef GL_SGI_color_matrix -#define GL_COLOR_MATRIX_SGI 0x80B1 -#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 -#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 -#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 -#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 -#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 -#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 -#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 -#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 -#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA -#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB -#endif - -#ifndef GL_SGI_color_table -#define GL_COLOR_TABLE_SGI 0x80D0 -#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 -#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 -#define GL_PROXY_COLOR_TABLE_SGI 0x80D3 -#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 -#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 -#define GL_COLOR_TABLE_SCALE_SGI 0x80D6 -#define GL_COLOR_TABLE_BIAS_SGI 0x80D7 -#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8 -#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9 -#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA -#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB -#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC -#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD -#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE -#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF -#endif - -#ifndef GL_SGIS_pixel_texture -#define GL_PIXEL_TEXTURE_SGIS 0x8353 -#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354 -#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355 -#define GL_PIXEL_GROUP_COLOR_SGIS 0x8356 -#endif - -#ifndef GL_SGIX_pixel_texture -#define GL_PIXEL_TEX_GEN_SGIX 0x8139 -#define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B -#endif - -#ifndef GL_SGIS_texture4D -#define GL_PACK_SKIP_VOLUMES_SGIS 0x8130 -#define GL_PACK_IMAGE_DEPTH_SGIS 0x8131 -#define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132 -#define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133 -#define GL_TEXTURE_4D_SGIS 0x8134 -#define GL_PROXY_TEXTURE_4D_SGIS 0x8135 -#define GL_TEXTURE_4DSIZE_SGIS 0x8136 -#define GL_TEXTURE_WRAP_Q_SGIS 0x8137 -#define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138 -#define GL_TEXTURE_4D_BINDING_SGIS 0x814F -#endif - -#ifndef GL_SGI_texture_color_table -#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC -#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD -#endif - -#ifndef GL_EXT_cmyka -#define GL_CMYK_EXT 0x800C -#define GL_CMYKA_EXT 0x800D -#define GL_PACK_CMYK_HINT_EXT 0x800E -#define GL_UNPACK_CMYK_HINT_EXT 0x800F -#endif - -#ifndef GL_EXT_texture_object -#define GL_TEXTURE_PRIORITY_EXT 0x8066 -#define GL_TEXTURE_RESIDENT_EXT 0x8067 -#define GL_TEXTURE_1D_BINDING_EXT 0x8068 -#define GL_TEXTURE_2D_BINDING_EXT 0x8069 -#define GL_TEXTURE_3D_BINDING_EXT 0x806A -#endif - -#ifndef GL_SGIS_detail_texture -#define GL_DETAIL_TEXTURE_2D_SGIS 0x8095 -#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096 -#define GL_LINEAR_DETAIL_SGIS 0x8097 -#define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098 -#define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099 -#define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A -#define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B -#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C -#endif - -#ifndef GL_SGIS_sharpen_texture -#define GL_LINEAR_SHARPEN_SGIS 0x80AD -#define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE -#define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF -#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0 -#endif - -#ifndef GL_EXT_packed_pixels -#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 -#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 -#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 -#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 -#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 -#endif - -#ifndef GL_SGIS_texture_lod -#define GL_TEXTURE_MIN_LOD_SGIS 0x813A -#define GL_TEXTURE_MAX_LOD_SGIS 0x813B -#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C -#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D -#endif - -#ifndef GL_SGIS_multisample -#define GL_MULTISAMPLE_SGIS 0x809D -#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F -#define GL_SAMPLE_MASK_SGIS 0x80A0 -#define GL_1PASS_SGIS 0x80A1 -#define GL_2PASS_0_SGIS 0x80A2 -#define GL_2PASS_1_SGIS 0x80A3 -#define GL_4PASS_0_SGIS 0x80A4 -#define GL_4PASS_1_SGIS 0x80A5 -#define GL_4PASS_2_SGIS 0x80A6 -#define GL_4PASS_3_SGIS 0x80A7 -#define GL_SAMPLE_BUFFERS_SGIS 0x80A8 -#define GL_SAMPLES_SGIS 0x80A9 -#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA -#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB -#define GL_SAMPLE_PATTERN_SGIS 0x80AC -#endif - -#ifndef GL_EXT_rescale_normal -#define GL_RESCALE_NORMAL_EXT 0x803A -#endif - -#ifndef GL_EXT_vertex_array -#define GL_VERTEX_ARRAY_EXT 0x8074 -#define GL_NORMAL_ARRAY_EXT 0x8075 -#define GL_COLOR_ARRAY_EXT 0x8076 -#define GL_INDEX_ARRAY_EXT 0x8077 -#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 -#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 -#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A -#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B -#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C -#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D -#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E -#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F -#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 -#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 -#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 -#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 -#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 -#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 -#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 -#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 -#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 -#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 -#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A -#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B -#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C -#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D -#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E -#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F -#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 -#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 -#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 -#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 -#endif - -#ifndef GL_EXT_misc_attribute -#endif - -#ifndef GL_SGIS_generate_mipmap -#define GL_GENERATE_MIPMAP_SGIS 0x8191 -#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 -#endif - -#ifndef GL_SGIX_clipmap -#define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170 -#define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171 -#define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172 -#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173 -#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174 -#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175 -#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176 -#define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177 -#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178 -#define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D -#define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E -#define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F -#endif - -#ifndef GL_SGIX_shadow -#define GL_TEXTURE_COMPARE_SGIX 0x819A -#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B -#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C -#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D -#endif - -#ifndef GL_SGIS_texture_edge_clamp -#define GL_CLAMP_TO_EDGE_SGIS 0x812F -#endif - -#ifndef GL_SGIS_texture_border_clamp -#define GL_CLAMP_TO_BORDER_SGIS 0x812D -#endif - -#ifndef GL_EXT_blend_minmax -#define GL_FUNC_ADD_EXT 0x8006 -#define GL_MIN_EXT 0x8007 -#define GL_MAX_EXT 0x8008 -#define GL_BLEND_EQUATION_EXT 0x8009 -#endif - -#ifndef GL_EXT_blend_subtract -#define GL_FUNC_SUBTRACT_EXT 0x800A -#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B -#endif - -#ifndef GL_EXT_blend_logic_op -#endif - -#ifndef GL_SGIX_interlace -#define GL_INTERLACE_SGIX 0x8094 -#endif - -#ifndef GL_SGIX_pixel_tiles -#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E -#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F -#define GL_PIXEL_TILE_WIDTH_SGIX 0x8140 -#define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141 -#define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142 -#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143 -#define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144 -#define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145 -#endif - -#ifndef GL_SGIS_texture_select -#define GL_DUAL_ALPHA4_SGIS 0x8110 -#define GL_DUAL_ALPHA8_SGIS 0x8111 -#define GL_DUAL_ALPHA12_SGIS 0x8112 -#define GL_DUAL_ALPHA16_SGIS 0x8113 -#define GL_DUAL_LUMINANCE4_SGIS 0x8114 -#define GL_DUAL_LUMINANCE8_SGIS 0x8115 -#define GL_DUAL_LUMINANCE12_SGIS 0x8116 -#define GL_DUAL_LUMINANCE16_SGIS 0x8117 -#define GL_DUAL_INTENSITY4_SGIS 0x8118 -#define GL_DUAL_INTENSITY8_SGIS 0x8119 -#define GL_DUAL_INTENSITY12_SGIS 0x811A -#define GL_DUAL_INTENSITY16_SGIS 0x811B -#define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C -#define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D -#define GL_QUAD_ALPHA4_SGIS 0x811E -#define GL_QUAD_ALPHA8_SGIS 0x811F -#define GL_QUAD_LUMINANCE4_SGIS 0x8120 -#define GL_QUAD_LUMINANCE8_SGIS 0x8121 -#define GL_QUAD_INTENSITY4_SGIS 0x8122 -#define GL_QUAD_INTENSITY8_SGIS 0x8123 -#define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124 -#define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125 -#endif - -#ifndef GL_SGIX_sprite -#define GL_SPRITE_SGIX 0x8148 -#define GL_SPRITE_MODE_SGIX 0x8149 -#define GL_SPRITE_AXIS_SGIX 0x814A -#define GL_SPRITE_TRANSLATION_SGIX 0x814B -#define GL_SPRITE_AXIAL_SGIX 0x814C -#define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D -#define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E -#endif - -#ifndef GL_SGIX_texture_multi_buffer -#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E -#endif - -#ifndef GL_EXT_point_parameters -#define GL_POINT_SIZE_MIN_EXT 0x8126 -#define GL_POINT_SIZE_MAX_EXT 0x8127 -#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 -#define GL_DISTANCE_ATTENUATION_EXT 0x8129 -#endif - -#ifndef GL_SGIS_point_parameters -#define GL_POINT_SIZE_MIN_SGIS 0x8126 -#define GL_POINT_SIZE_MAX_SGIS 0x8127 -#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128 -#define GL_DISTANCE_ATTENUATION_SGIS 0x8129 -#endif - -#ifndef GL_SGIX_instruments -#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180 -#define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181 -#endif - -#ifndef GL_SGIX_texture_scale_bias -#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 -#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A -#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B -#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C -#endif - -#ifndef GL_SGIX_framezoom -#define GL_FRAMEZOOM_SGIX 0x818B -#define GL_FRAMEZOOM_FACTOR_SGIX 0x818C -#define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D -#endif - -#ifndef GL_SGIX_tag_sample_buffer -#endif - -#ifndef GL_FfdMaskSGIX -#define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001 -#define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002 -#endif - -#ifndef GL_SGIX_polynomial_ffd -#define GL_GEOMETRY_DEFORMATION_SGIX 0x8194 -#define GL_TEXTURE_DEFORMATION_SGIX 0x8195 -#define GL_DEFORMATIONS_MASK_SGIX 0x8196 -#define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197 -#endif - -#ifndef GL_SGIX_reference_plane -#define GL_REFERENCE_PLANE_SGIX 0x817D -#define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E -#endif - -#ifndef GL_SGIX_flush_raster -#endif - -#ifndef GL_SGIX_depth_texture -#define GL_DEPTH_COMPONENT16_SGIX 0x81A5 -#define GL_DEPTH_COMPONENT24_SGIX 0x81A6 -#define GL_DEPTH_COMPONENT32_SGIX 0x81A7 -#endif - -#ifndef GL_SGIS_fog_function -#define GL_FOG_FUNC_SGIS 0x812A -#define GL_FOG_FUNC_POINTS_SGIS 0x812B -#define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C -#endif - -#ifndef GL_SGIX_fog_offset -#define GL_FOG_OFFSET_SGIX 0x8198 -#define GL_FOG_OFFSET_VALUE_SGIX 0x8199 -#endif - -#ifndef GL_HP_image_transform -#define GL_IMAGE_SCALE_X_HP 0x8155 -#define GL_IMAGE_SCALE_Y_HP 0x8156 -#define GL_IMAGE_TRANSLATE_X_HP 0x8157 -#define GL_IMAGE_TRANSLATE_Y_HP 0x8158 -#define GL_IMAGE_ROTATE_ANGLE_HP 0x8159 -#define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A -#define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B -#define GL_IMAGE_MAG_FILTER_HP 0x815C -#define GL_IMAGE_MIN_FILTER_HP 0x815D -#define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E -#define GL_CUBIC_HP 0x815F -#define GL_AVERAGE_HP 0x8160 -#define GL_IMAGE_TRANSFORM_2D_HP 0x8161 -#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162 -#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163 -#endif - -#ifndef GL_HP_convolution_border_modes -#define GL_IGNORE_BORDER_HP 0x8150 -#define GL_CONSTANT_BORDER_HP 0x8151 -#define GL_REPLICATE_BORDER_HP 0x8153 -#define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154 -#endif - -#ifndef GL_INGR_palette_buffer -#endif - -#ifndef GL_SGIX_texture_add_env -#define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE -#endif - -#ifndef GL_EXT_color_subtable -#endif - -#ifndef GL_PGI_vertex_hints -#define GL_VERTEX_DATA_HINT_PGI 0x1A22A -#define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B -#define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C -#define GL_MAX_VERTEX_HINT_PGI 0x1A22D -#define GL_COLOR3_BIT_PGI 0x00010000 -#define GL_COLOR4_BIT_PGI 0x00020000 -#define GL_EDGEFLAG_BIT_PGI 0x00040000 -#define GL_INDEX_BIT_PGI 0x00080000 -#define GL_MAT_AMBIENT_BIT_PGI 0x00100000 -#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 -#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000 -#define GL_MAT_EMISSION_BIT_PGI 0x00800000 -#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 -#define GL_MAT_SHININESS_BIT_PGI 0x02000000 -#define GL_MAT_SPECULAR_BIT_PGI 0x04000000 -#define GL_NORMAL_BIT_PGI 0x08000000 -#define GL_TEXCOORD1_BIT_PGI 0x10000000 -#define GL_TEXCOORD2_BIT_PGI 0x20000000 -#define GL_TEXCOORD3_BIT_PGI 0x40000000 -#define GL_TEXCOORD4_BIT_PGI 0x80000000 -#define GL_VERTEX23_BIT_PGI 0x00000004 -#define GL_VERTEX4_BIT_PGI 0x00000008 -#endif - -#ifndef GL_PGI_misc_hints -#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8 -#define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD -#define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE -#define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202 -#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203 -#define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204 -#define GL_ALWAYS_FAST_HINT_PGI 0x1A20C -#define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D -#define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E -#define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F -#define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210 -#define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211 -#define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216 -#define GL_STRICT_LIGHTING_HINT_PGI 0x1A217 -#define GL_STRICT_SCISSOR_HINT_PGI 0x1A218 -#define GL_FULL_STIPPLE_HINT_PGI 0x1A219 -#define GL_CLIP_NEAR_HINT_PGI 0x1A220 -#define GL_CLIP_FAR_HINT_PGI 0x1A221 -#define GL_WIDE_LINE_HINT_PGI 0x1A222 -#define GL_BACK_NORMALS_HINT_PGI 0x1A223 -#endif - -#ifndef GL_EXT_paletted_texture -#define GL_COLOR_INDEX1_EXT 0x80E2 -#define GL_COLOR_INDEX2_EXT 0x80E3 -#define GL_COLOR_INDEX4_EXT 0x80E4 -#define GL_COLOR_INDEX8_EXT 0x80E5 -#define GL_COLOR_INDEX12_EXT 0x80E6 -#define GL_COLOR_INDEX16_EXT 0x80E7 -#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED -#endif - -#ifndef GL_EXT_clip_volume_hint -#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 -#endif - -#ifndef GL_SGIX_list_priority -#define GL_LIST_PRIORITY_SGIX 0x8182 -#endif - -#ifndef GL_SGIX_ir_instrument1 -#define GL_IR_INSTRUMENT1_SGIX 0x817F -#endif - -#ifndef GL_SGIX_calligraphic_fragment -#define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183 -#endif - -#ifndef GL_SGIX_texture_lod_bias -#define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E -#define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F -#define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190 -#endif - -#ifndef GL_SGIX_shadow_ambient -#define GL_SHADOW_AMBIENT_SGIX 0x80BF -#endif - -#ifndef GL_EXT_index_texture -#endif - -#ifndef GL_EXT_index_material -#define GL_INDEX_MATERIAL_EXT 0x81B8 -#define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9 -#define GL_INDEX_MATERIAL_FACE_EXT 0x81BA -#endif - -#ifndef GL_EXT_index_func -#define GL_INDEX_TEST_EXT 0x81B5 -#define GL_INDEX_TEST_FUNC_EXT 0x81B6 -#define GL_INDEX_TEST_REF_EXT 0x81B7 -#endif - -#ifndef GL_EXT_index_array_formats -#define GL_IUI_V2F_EXT 0x81AD -#define GL_IUI_V3F_EXT 0x81AE -#define GL_IUI_N3F_V2F_EXT 0x81AF -#define GL_IUI_N3F_V3F_EXT 0x81B0 -#define GL_T2F_IUI_V2F_EXT 0x81B1 -#define GL_T2F_IUI_V3F_EXT 0x81B2 -#define GL_T2F_IUI_N3F_V2F_EXT 0x81B3 -#define GL_T2F_IUI_N3F_V3F_EXT 0x81B4 -#endif - -#ifndef GL_EXT_compiled_vertex_array -#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 -#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 -#endif - -#ifndef GL_EXT_cull_vertex -#define GL_CULL_VERTEX_EXT 0x81AA -#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB -#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC -#endif - -#ifndef GL_SGIX_ycrcb -#define GL_YCRCB_422_SGIX 0x81BB -#define GL_YCRCB_444_SGIX 0x81BC -#endif - -#ifndef GL_SGIX_fragment_lighting -#define GL_FRAGMENT_LIGHTING_SGIX 0x8400 -#define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401 -#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402 -#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403 -#define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404 -#define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405 -#define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406 -#define GL_LIGHT_ENV_MODE_SGIX 0x8407 -#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408 -#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409 -#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A -#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B -#define GL_FRAGMENT_LIGHT0_SGIX 0x840C -#define GL_FRAGMENT_LIGHT1_SGIX 0x840D -#define GL_FRAGMENT_LIGHT2_SGIX 0x840E -#define GL_FRAGMENT_LIGHT3_SGIX 0x840F -#define GL_FRAGMENT_LIGHT4_SGIX 0x8410 -#define GL_FRAGMENT_LIGHT5_SGIX 0x8411 -#define GL_FRAGMENT_LIGHT6_SGIX 0x8412 -#define GL_FRAGMENT_LIGHT7_SGIX 0x8413 -#endif - -#ifndef GL_IBM_rasterpos_clip -#define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262 -#endif - -#ifndef GL_HP_texture_lighting -#define GL_TEXTURE_LIGHTING_MODE_HP 0x8167 -#define GL_TEXTURE_POST_SPECULAR_HP 0x8168 -#define GL_TEXTURE_PRE_SPECULAR_HP 0x8169 -#endif - -#ifndef GL_EXT_draw_range_elements -#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 -#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 -#endif - -#ifndef GL_WIN_phong_shading -#define GL_PHONG_WIN 0x80EA -#define GL_PHONG_HINT_WIN 0x80EB -#endif - -#ifndef GL_WIN_specular_fog -#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC -#endif - -#ifndef GL_EXT_light_texture -#define GL_FRAGMENT_MATERIAL_EXT 0x8349 -#define GL_FRAGMENT_NORMAL_EXT 0x834A -#define GL_FRAGMENT_COLOR_EXT 0x834C -#define GL_ATTENUATION_EXT 0x834D -#define GL_SHADOW_ATTENUATION_EXT 0x834E -#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F -#define GL_TEXTURE_LIGHT_EXT 0x8350 -#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 -#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 -/* reuse GL_FRAGMENT_DEPTH_EXT */ -#endif - -#ifndef GL_SGIX_blend_alpha_minmax -#define GL_ALPHA_MIN_SGIX 0x8320 -#define GL_ALPHA_MAX_SGIX 0x8321 -#endif - -#ifndef GL_SGIX_impact_pixel_texture -#define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX 0x8184 -#define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX 0x8185 -#define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX 0x8186 -#define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187 -#define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188 -#define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX 0x8189 -#define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX 0x818A -#endif - -#ifndef GL_EXT_bgra -#define GL_BGR_EXT 0x80E0 -#define GL_BGRA_EXT 0x80E1 -#endif - -#ifndef GL_SGIX_async -#define GL_ASYNC_MARKER_SGIX 0x8329 -#endif - -#ifndef GL_SGIX_async_pixel -#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C -#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D -#define GL_ASYNC_READ_PIXELS_SGIX 0x835E -#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F -#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 -#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 -#endif - -#ifndef GL_SGIX_async_histogram -#define GL_ASYNC_HISTOGRAM_SGIX 0x832C -#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D -#endif - -#ifndef GL_INTEL_texture_scissor -#endif - -#ifndef GL_INTEL_parallel_arrays -#define GL_PARALLEL_ARRAYS_INTEL 0x83F4 -#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 -#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 -#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 -#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 -#endif - -#ifndef GL_HP_occlusion_test -#define GL_OCCLUSION_TEST_HP 0x8165 -#define GL_OCCLUSION_TEST_RESULT_HP 0x8166 -#endif - -#ifndef GL_EXT_pixel_transform -#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330 -#define GL_PIXEL_MAG_FILTER_EXT 0x8331 -#define GL_PIXEL_MIN_FILTER_EXT 0x8332 -#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 -#define GL_CUBIC_EXT 0x8334 -#define GL_AVERAGE_EXT 0x8335 -#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 -#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 -#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 -#endif - -#ifndef GL_EXT_pixel_transform_color_table -#endif - -#ifndef GL_EXT_shared_texture_palette -#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB -#endif - -#ifndef GL_EXT_separate_specular_color -#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 -#define GL_SINGLE_COLOR_EXT 0x81F9 -#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA -#endif - -#ifndef GL_EXT_secondary_color -#define GL_COLOR_SUM_EXT 0x8458 -#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 -#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A -#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B -#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C -#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D -#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E -#endif - -#ifndef GL_EXT_texture_perturb_normal -#define GL_PERTURB_EXT 0x85AE -#define GL_TEXTURE_NORMAL_EXT 0x85AF -#endif - -#ifndef GL_EXT_multi_draw_arrays -#endif - -#ifndef GL_EXT_fog_coord -#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 -#define GL_FOG_COORDINATE_EXT 0x8451 -#define GL_FRAGMENT_DEPTH_EXT 0x8452 -#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 -#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 -#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 -#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 -#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 -#endif - -#ifndef GL_REND_screen_coordinates -#define GL_SCREEN_COORDINATES_REND 0x8490 -#define GL_INVERTED_SCREEN_W_REND 0x8491 -#endif - -#ifndef GL_EXT_coordinate_frame -#define GL_TANGENT_ARRAY_EXT 0x8439 -#define GL_BINORMAL_ARRAY_EXT 0x843A -#define GL_CURRENT_TANGENT_EXT 0x843B -#define GL_CURRENT_BINORMAL_EXT 0x843C -#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E -#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F -#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 -#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 -#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442 -#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 -#define GL_MAP1_TANGENT_EXT 0x8444 -#define GL_MAP2_TANGENT_EXT 0x8445 -#define GL_MAP1_BINORMAL_EXT 0x8446 -#define GL_MAP2_BINORMAL_EXT 0x8447 -#endif - -#ifndef GL_EXT_texture_env_combine -#define GL_COMBINE_EXT 0x8570 -#define GL_COMBINE_RGB_EXT 0x8571 -#define GL_COMBINE_ALPHA_EXT 0x8572 -#define GL_RGB_SCALE_EXT 0x8573 -#define GL_ADD_SIGNED_EXT 0x8574 -#define GL_INTERPOLATE_EXT 0x8575 -#define GL_CONSTANT_EXT 0x8576 -#define GL_PRIMARY_COLOR_EXT 0x8577 -#define GL_PREVIOUS_EXT 0x8578 -#define GL_SOURCE0_RGB_EXT 0x8580 -#define GL_SOURCE1_RGB_EXT 0x8581 -#define GL_SOURCE2_RGB_EXT 0x8582 -#define GL_SOURCE0_ALPHA_EXT 0x8588 -#define GL_SOURCE1_ALPHA_EXT 0x8589 -#define GL_SOURCE2_ALPHA_EXT 0x858A -#define GL_OPERAND0_RGB_EXT 0x8590 -#define GL_OPERAND1_RGB_EXT 0x8591 -#define GL_OPERAND2_RGB_EXT 0x8592 -#define GL_OPERAND0_ALPHA_EXT 0x8598 -#define GL_OPERAND1_ALPHA_EXT 0x8599 -#define GL_OPERAND2_ALPHA_EXT 0x859A -#endif - -#ifndef GL_APPLE_specular_vector -#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 -#endif - -#ifndef GL_APPLE_transform_hint -#define GL_TRANSFORM_HINT_APPLE 0x85B1 -#endif - -#ifndef GL_SGIX_fog_scale -#define GL_FOG_SCALE_SGIX 0x81FC -#define GL_FOG_SCALE_VALUE_SGIX 0x81FD -#endif - -#ifndef GL_SUNX_constant_data -#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 -#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 -#endif - -#ifndef GL_SUN_global_alpha -#define GL_GLOBAL_ALPHA_SUN 0x81D9 -#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA -#endif - -#ifndef GL_SUN_triangle_list -#define GL_RESTART_SUN 0x0001 -#define GL_REPLACE_MIDDLE_SUN 0x0002 -#define GL_REPLACE_OLDEST_SUN 0x0003 -#define GL_TRIANGLE_LIST_SUN 0x81D7 -#define GL_REPLACEMENT_CODE_SUN 0x81D8 -#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 -#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 -#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 -#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 -#define GL_R1UI_V3F_SUN 0x85C4 -#define GL_R1UI_C4UB_V3F_SUN 0x85C5 -#define GL_R1UI_C3F_V3F_SUN 0x85C6 -#define GL_R1UI_N3F_V3F_SUN 0x85C7 -#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 -#define GL_R1UI_T2F_V3F_SUN 0x85C9 -#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA -#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB -#endif - -#ifndef GL_SUN_vertex -#endif - -#ifndef GL_EXT_blend_func_separate -#define GL_BLEND_DST_RGB_EXT 0x80C8 -#define GL_BLEND_SRC_RGB_EXT 0x80C9 -#define GL_BLEND_DST_ALPHA_EXT 0x80CA -#define GL_BLEND_SRC_ALPHA_EXT 0x80CB -#endif - -#ifndef GL_INGR_color_clamp -#define GL_RED_MIN_CLAMP_INGR 0x8560 -#define GL_GREEN_MIN_CLAMP_INGR 0x8561 -#define GL_BLUE_MIN_CLAMP_INGR 0x8562 -#define GL_ALPHA_MIN_CLAMP_INGR 0x8563 -#define GL_RED_MAX_CLAMP_INGR 0x8564 -#define GL_GREEN_MAX_CLAMP_INGR 0x8565 -#define GL_BLUE_MAX_CLAMP_INGR 0x8566 -#define GL_ALPHA_MAX_CLAMP_INGR 0x8567 -#endif - -#ifndef GL_INGR_interlace_read -#define GL_INTERLACE_READ_INGR 0x8568 -#endif - -#ifndef GL_EXT_stencil_wrap -#define GL_INCR_WRAP_EXT 0x8507 -#define GL_DECR_WRAP_EXT 0x8508 -#endif - -#ifndef GL_EXT_422_pixels -#define GL_422_EXT 0x80CC -#define GL_422_REV_EXT 0x80CD -#define GL_422_AVERAGE_EXT 0x80CE -#define GL_422_REV_AVERAGE_EXT 0x80CF -#endif - -#ifndef GL_NV_texgen_reflection -#define GL_NORMAL_MAP_NV 0x8511 -#define GL_REFLECTION_MAP_NV 0x8512 -#endif - -#ifndef GL_EXT_texture_cube_map -#define GL_NORMAL_MAP_EXT 0x8511 -#define GL_REFLECTION_MAP_EXT 0x8512 -#define GL_TEXTURE_CUBE_MAP_EXT 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A -#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C -#endif - -#ifndef GL_SUN_convolution_border_modes -#define GL_WRAP_BORDER_SUN 0x81D4 -#endif - -#ifndef GL_EXT_texture_env_add -#endif - -#ifndef GL_EXT_texture_lod_bias -#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD -#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 -#define GL_TEXTURE_LOD_BIAS_EXT 0x8501 -#endif - -#ifndef GL_EXT_texture_filter_anisotropic -#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE -#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF -#endif - -#ifndef GL_EXT_vertex_weighting -#define GL_MODELVIEW0_STACK_DEPTH_EXT GL_MODELVIEW_STACK_DEPTH -#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 -#define GL_MODELVIEW0_MATRIX_EXT GL_MODELVIEW_MATRIX -#define GL_MODELVIEW1_MATRIX_EXT 0x8506 -#define GL_VERTEX_WEIGHTING_EXT 0x8509 -#define GL_MODELVIEW0_EXT GL_MODELVIEW -#define GL_MODELVIEW1_EXT 0x850A -#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B -#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C -#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D -#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E -#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F -#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 -#endif - -#ifndef GL_NV_light_max_exponent -#define GL_MAX_SHININESS_NV 0x8504 -#define GL_MAX_SPOT_EXPONENT_NV 0x8505 -#endif - -#ifndef GL_NV_vertex_array_range -#define GL_VERTEX_ARRAY_RANGE_NV 0x851D -#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E -#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F -#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 -#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 -#endif - -#ifndef GL_NV_register_combiners -#define GL_REGISTER_COMBINERS_NV 0x8522 -#define GL_VARIABLE_A_NV 0x8523 -#define GL_VARIABLE_B_NV 0x8524 -#define GL_VARIABLE_C_NV 0x8525 -#define GL_VARIABLE_D_NV 0x8526 -#define GL_VARIABLE_E_NV 0x8527 -#define GL_VARIABLE_F_NV 0x8528 -#define GL_VARIABLE_G_NV 0x8529 -#define GL_CONSTANT_COLOR0_NV 0x852A -#define GL_CONSTANT_COLOR1_NV 0x852B -#define GL_PRIMARY_COLOR_NV 0x852C -#define GL_SECONDARY_COLOR_NV 0x852D -#define GL_SPARE0_NV 0x852E -#define GL_SPARE1_NV 0x852F -#define GL_DISCARD_NV 0x8530 -#define GL_E_TIMES_F_NV 0x8531 -#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 -#define GL_UNSIGNED_IDENTITY_NV 0x8536 -#define GL_UNSIGNED_INVERT_NV 0x8537 -#define GL_EXPAND_NORMAL_NV 0x8538 -#define GL_EXPAND_NEGATE_NV 0x8539 -#define GL_HALF_BIAS_NORMAL_NV 0x853A -#define GL_HALF_BIAS_NEGATE_NV 0x853B -#define GL_SIGNED_IDENTITY_NV 0x853C -#define GL_SIGNED_NEGATE_NV 0x853D -#define GL_SCALE_BY_TWO_NV 0x853E -#define GL_SCALE_BY_FOUR_NV 0x853F -#define GL_SCALE_BY_ONE_HALF_NV 0x8540 -#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 -#define GL_COMBINER_INPUT_NV 0x8542 -#define GL_COMBINER_MAPPING_NV 0x8543 -#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544 -#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 -#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 -#define GL_COMBINER_MUX_SUM_NV 0x8547 -#define GL_COMBINER_SCALE_NV 0x8548 -#define GL_COMBINER_BIAS_NV 0x8549 -#define GL_COMBINER_AB_OUTPUT_NV 0x854A -#define GL_COMBINER_CD_OUTPUT_NV 0x854B -#define GL_COMBINER_SUM_OUTPUT_NV 0x854C -#define GL_MAX_GENERAL_COMBINERS_NV 0x854D -#define GL_NUM_GENERAL_COMBINERS_NV 0x854E -#define GL_COLOR_SUM_CLAMP_NV 0x854F -#define GL_COMBINER0_NV 0x8550 -#define GL_COMBINER1_NV 0x8551 -#define GL_COMBINER2_NV 0x8552 -#define GL_COMBINER3_NV 0x8553 -#define GL_COMBINER4_NV 0x8554 -#define GL_COMBINER5_NV 0x8555 -#define GL_COMBINER6_NV 0x8556 -#define GL_COMBINER7_NV 0x8557 -/* reuse GL_TEXTURE0_ARB */ -/* reuse GL_TEXTURE1_ARB */ -/* reuse GL_ZERO */ -/* reuse GL_NONE */ -/* reuse GL_FOG */ -#endif - -#ifndef GL_NV_fog_distance -#define GL_FOG_DISTANCE_MODE_NV 0x855A -#define GL_EYE_RADIAL_NV 0x855B -#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C -/* reuse GL_EYE_PLANE */ -#endif - -#ifndef GL_NV_texgen_emboss -#define GL_EMBOSS_LIGHT_NV 0x855D -#define GL_EMBOSS_CONSTANT_NV 0x855E -#define GL_EMBOSS_MAP_NV 0x855F -#endif - -#ifndef GL_NV_blend_square -#endif - -#ifndef GL_NV_texture_env_combine4 -#define GL_COMBINE4_NV 0x8503 -#define GL_SOURCE3_RGB_NV 0x8583 -#define GL_SOURCE3_ALPHA_NV 0x858B -#define GL_OPERAND3_RGB_NV 0x8593 -#define GL_OPERAND3_ALPHA_NV 0x859B -#endif - -#ifndef GL_MESA_resize_buffers -#endif - -#ifndef GL_MESA_window_pos -#endif - -#ifndef GL_EXT_texture_compression_s3tc -#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 -#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 -#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 -#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 -#endif - -#ifndef GL_IBM_cull_vertex -#define GL_CULL_VERTEX_IBM 103050 -#endif - -#ifndef GL_IBM_multimode_draw_arrays -#endif - -#ifndef GL_IBM_vertex_array_lists -#define GL_VERTEX_ARRAY_LIST_IBM 103070 -#define GL_NORMAL_ARRAY_LIST_IBM 103071 -#define GL_COLOR_ARRAY_LIST_IBM 103072 -#define GL_INDEX_ARRAY_LIST_IBM 103073 -#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 -#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 -#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 -#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 -#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 -#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 -#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 -#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 -#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 -#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 -#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 -#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 -#endif - -#ifndef GL_SGIX_subsample -#define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0 -#define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1 -#define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2 -#define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3 -#define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4 -#endif - -#ifndef GL_SGIX_ycrcb_subsample -#endif - -#ifndef GL_SGIX_ycrcba -#define GL_YCRCB_SGIX 0x8318 -#define GL_YCRCBA_SGIX 0x8319 -#endif - -#ifndef GL_SGI_depth_pass_instrument -#define GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310 -#define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311 -#define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312 -#endif - -#ifndef GL_3DFX_texture_compression_FXT1 -#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 -#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 -#endif - -#ifndef GL_3DFX_multisample -#define GL_MULTISAMPLE_3DFX 0x86B2 -#define GL_SAMPLE_BUFFERS_3DFX 0x86B3 -#define GL_SAMPLES_3DFX 0x86B4 -#define GL_MULTISAMPLE_BIT_3DFX 0x20000000 -#endif - -#ifndef GL_3DFX_tbuffer -#endif - -#ifndef GL_EXT_multisample -#define GL_MULTISAMPLE_EXT 0x809D -#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F -#define GL_SAMPLE_MASK_EXT 0x80A0 -#define GL_1PASS_EXT 0x80A1 -#define GL_2PASS_0_EXT 0x80A2 -#define GL_2PASS_1_EXT 0x80A3 -#define GL_4PASS_0_EXT 0x80A4 -#define GL_4PASS_1_EXT 0x80A5 -#define GL_4PASS_2_EXT 0x80A6 -#define GL_4PASS_3_EXT 0x80A7 -#define GL_SAMPLE_BUFFERS_EXT 0x80A8 -#define GL_SAMPLES_EXT 0x80A9 -#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA -#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB -#define GL_SAMPLE_PATTERN_EXT 0x80AC -#define GL_MULTISAMPLE_BIT_EXT 0x20000000 -#endif - -#ifndef GL_SGIX_vertex_preclip -#define GL_VERTEX_PRECLIP_SGIX 0x83EE -#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF -#endif - -#ifndef GL_SGIX_convolution_accuracy -#define GL_CONVOLUTION_HINT_SGIX 0x8316 -#endif - -#ifndef GL_SGIX_resample -#define GL_PACK_RESAMPLE_SGIX 0x842C -#define GL_UNPACK_RESAMPLE_SGIX 0x842D -#define GL_RESAMPLE_REPLICATE_SGIX 0x842E -#define GL_RESAMPLE_ZERO_FILL_SGIX 0x842F -#define GL_RESAMPLE_DECIMATE_SGIX 0x8430 -#endif - -#ifndef GL_SGIS_point_line_texgen -#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 -#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 -#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 -#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 -#define GL_EYE_POINT_SGIS 0x81F4 -#define GL_OBJECT_POINT_SGIS 0x81F5 -#define GL_EYE_LINE_SGIS 0x81F6 -#define GL_OBJECT_LINE_SGIS 0x81F7 -#endif - -#ifndef GL_SGIS_texture_color_mask -#define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF -#endif - -#ifndef GL_EXT_texture_env_dot3 -#define GL_DOT3_RGB_EXT 0x8740 -#define GL_DOT3_RGBA_EXT 0x8741 -#endif - -#ifndef GL_ATI_texture_mirror_once -#define GL_MIRROR_CLAMP_ATI 0x8742 -#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 -#endif - -#ifndef GL_NV_fence -#define GL_ALL_COMPLETED_NV 0x84F2 -#define GL_FENCE_STATUS_NV 0x84F3 -#define GL_FENCE_CONDITION_NV 0x84F4 -#endif - -#ifndef GL_IBM_texture_mirrored_repeat -#define GL_MIRRORED_REPEAT_IBM 0x8370 -#endif - -#ifndef GL_NV_evaluators -#define GL_EVAL_2D_NV 0x86C0 -#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1 -#define GL_MAP_TESSELLATION_NV 0x86C2 -#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 -#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 -#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 -#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 -#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 -#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 -#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 -#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA -#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB -#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC -#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD -#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE -#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF -#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 -#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 -#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 -#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 -#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 -#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 -#define GL_MAX_MAP_TESSELLATION_NV 0x86D6 -#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 -#endif - -#ifndef GL_NV_packed_depth_stencil -#define GL_DEPTH_STENCIL_NV 0x84F9 -#define GL_UNSIGNED_INT_24_8_NV 0x84FA -#endif - -#ifndef GL_NV_register_combiners2 -#define GL_PER_STAGE_CONSTANTS_NV 0x8535 -#endif - -#ifndef GL_NV_texture_compression_vtc -#endif - -#ifndef GL_NV_texture_rectangle -#define GL_TEXTURE_RECTANGLE_NV 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 -#endif - -#ifndef GL_NV_texture_shader -#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C -#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D -#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E -#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 -#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA -#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB -#define GL_DSDT_MAG_INTENSITY_NV 0x86DC -#define GL_SHADER_CONSISTENT_NV 0x86DD -#define GL_TEXTURE_SHADER_NV 0x86DE -#define GL_SHADER_OPERATION_NV 0x86DF -#define GL_CULL_MODES_NV 0x86E0 -#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 -#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 -#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 -#define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV -#define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV -#define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV -#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 -#define GL_CONST_EYE_NV 0x86E5 -#define GL_PASS_THROUGH_NV 0x86E6 -#define GL_CULL_FRAGMENT_NV 0x86E7 -#define GL_OFFSET_TEXTURE_2D_NV 0x86E8 -#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 -#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA -#define GL_DOT_PRODUCT_NV 0x86EC -#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED -#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE -#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 -#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 -#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 -#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 -#define GL_HILO_NV 0x86F4 -#define GL_DSDT_NV 0x86F5 -#define GL_DSDT_MAG_NV 0x86F6 -#define GL_DSDT_MAG_VIB_NV 0x86F7 -#define GL_HILO16_NV 0x86F8 -#define GL_SIGNED_HILO_NV 0x86F9 -#define GL_SIGNED_HILO16_NV 0x86FA -#define GL_SIGNED_RGBA_NV 0x86FB -#define GL_SIGNED_RGBA8_NV 0x86FC -#define GL_SIGNED_RGB_NV 0x86FE -#define GL_SIGNED_RGB8_NV 0x86FF -#define GL_SIGNED_LUMINANCE_NV 0x8701 -#define GL_SIGNED_LUMINANCE8_NV 0x8702 -#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 -#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 -#define GL_SIGNED_ALPHA_NV 0x8705 -#define GL_SIGNED_ALPHA8_NV 0x8706 -#define GL_SIGNED_INTENSITY_NV 0x8707 -#define GL_SIGNED_INTENSITY8_NV 0x8708 -#define GL_DSDT8_NV 0x8709 -#define GL_DSDT8_MAG8_NV 0x870A -#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B -#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C -#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D -#define GL_HI_SCALE_NV 0x870E -#define GL_LO_SCALE_NV 0x870F -#define GL_DS_SCALE_NV 0x8710 -#define GL_DT_SCALE_NV 0x8711 -#define GL_MAGNITUDE_SCALE_NV 0x8712 -#define GL_VIBRANCE_SCALE_NV 0x8713 -#define GL_HI_BIAS_NV 0x8714 -#define GL_LO_BIAS_NV 0x8715 -#define GL_DS_BIAS_NV 0x8716 -#define GL_DT_BIAS_NV 0x8717 -#define GL_MAGNITUDE_BIAS_NV 0x8718 -#define GL_VIBRANCE_BIAS_NV 0x8719 -#define GL_TEXTURE_BORDER_VALUES_NV 0x871A -#define GL_TEXTURE_HI_SIZE_NV 0x871B -#define GL_TEXTURE_LO_SIZE_NV 0x871C -#define GL_TEXTURE_DS_SIZE_NV 0x871D -#define GL_TEXTURE_DT_SIZE_NV 0x871E -#define GL_TEXTURE_MAG_SIZE_NV 0x871F -#endif - -#ifndef GL_NV_texture_shader2 -#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF -#endif - -#ifndef GL_NV_vertex_array_range2 -#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 -#endif - -#ifndef GL_NV_vertex_program -#define GL_VERTEX_PROGRAM_NV 0x8620 -#define GL_VERTEX_STATE_PROGRAM_NV 0x8621 -#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 -#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 -#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 -#define GL_CURRENT_ATTRIB_NV 0x8626 -#define GL_PROGRAM_LENGTH_NV 0x8627 -#define GL_PROGRAM_STRING_NV 0x8628 -#define GL_MODELVIEW_PROJECTION_NV 0x8629 -#define GL_IDENTITY_NV 0x862A -#define GL_INVERSE_NV 0x862B -#define GL_TRANSPOSE_NV 0x862C -#define GL_INVERSE_TRANSPOSE_NV 0x862D -#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E -#define GL_MAX_TRACK_MATRICES_NV 0x862F -#define GL_MATRIX0_NV 0x8630 -#define GL_MATRIX1_NV 0x8631 -#define GL_MATRIX2_NV 0x8632 -#define GL_MATRIX3_NV 0x8633 -#define GL_MATRIX4_NV 0x8634 -#define GL_MATRIX5_NV 0x8635 -#define GL_MATRIX6_NV 0x8636 -#define GL_MATRIX7_NV 0x8637 -#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 -#define GL_CURRENT_MATRIX_NV 0x8641 -#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 -#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 -#define GL_PROGRAM_PARAMETER_NV 0x8644 -#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 -#define GL_PROGRAM_TARGET_NV 0x8646 -#define GL_PROGRAM_RESIDENT_NV 0x8647 -#define GL_TRACK_MATRIX_NV 0x8648 -#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 -#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A -#define GL_PROGRAM_ERROR_POSITION_NV 0x864B -#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 -#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 -#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 -#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 -#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 -#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 -#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 -#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 -#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 -#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 -#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A -#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B -#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C -#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D -#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E -#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F -#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 -#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 -#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 -#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 -#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 -#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 -#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 -#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 -#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 -#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 -#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A -#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B -#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C -#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D -#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E -#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F -#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 -#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 -#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 -#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 -#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 -#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 -#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 -#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 -#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 -#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 -#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A -#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B -#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C -#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D -#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E -#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F -#endif - -#ifndef GL_SGIX_texture_coordinate_clamp -#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 -#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A -#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B -#endif - -#ifndef GL_SGIX_scalebias_hint -#define GL_SCALEBIAS_HINT_SGIX 0x8322 -#endif - -#ifndef GL_OML_interlace -#define GL_INTERLACE_OML 0x8980 -#define GL_INTERLACE_READ_OML 0x8981 -#endif - -#ifndef GL_OML_subsample -#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 -#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 -#endif - -#ifndef GL_OML_resample -#define GL_PACK_RESAMPLE_OML 0x8984 -#define GL_UNPACK_RESAMPLE_OML 0x8985 -#define GL_RESAMPLE_REPLICATE_OML 0x8986 -#define GL_RESAMPLE_ZERO_FILL_OML 0x8987 -#define GL_RESAMPLE_AVERAGE_OML 0x8988 -#define GL_RESAMPLE_DECIMATE_OML 0x8989 -#endif - -#ifndef GL_NV_copy_depth_to_color -#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E -#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F -#endif - -#ifndef GL_ATI_envmap_bumpmap -#define GL_BUMP_ROT_MATRIX_ATI 0x8775 -#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 -#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 -#define GL_BUMP_TEX_UNITS_ATI 0x8778 -#define GL_DUDV_ATI 0x8779 -#define GL_DU8DV8_ATI 0x877A -#define GL_BUMP_ENVMAP_ATI 0x877B -#define GL_BUMP_TARGET_ATI 0x877C -#endif - -#ifndef GL_ATI_fragment_shader -#define GL_FRAGMENT_SHADER_ATI 0x8920 -#define GL_REG_0_ATI 0x8921 -#define GL_REG_1_ATI 0x8922 -#define GL_REG_2_ATI 0x8923 -#define GL_REG_3_ATI 0x8924 -#define GL_REG_4_ATI 0x8925 -#define GL_REG_5_ATI 0x8926 -#define GL_REG_6_ATI 0x8927 -#define GL_REG_7_ATI 0x8928 -#define GL_REG_8_ATI 0x8929 -#define GL_REG_9_ATI 0x892A -#define GL_REG_10_ATI 0x892B -#define GL_REG_11_ATI 0x892C -#define GL_REG_12_ATI 0x892D -#define GL_REG_13_ATI 0x892E -#define GL_REG_14_ATI 0x892F -#define GL_REG_15_ATI 0x8930 -#define GL_REG_16_ATI 0x8931 -#define GL_REG_17_ATI 0x8932 -#define GL_REG_18_ATI 0x8933 -#define GL_REG_19_ATI 0x8934 -#define GL_REG_20_ATI 0x8935 -#define GL_REG_21_ATI 0x8936 -#define GL_REG_22_ATI 0x8937 -#define GL_REG_23_ATI 0x8938 -#define GL_REG_24_ATI 0x8939 -#define GL_REG_25_ATI 0x893A -#define GL_REG_26_ATI 0x893B -#define GL_REG_27_ATI 0x893C -#define GL_REG_28_ATI 0x893D -#define GL_REG_29_ATI 0x893E -#define GL_REG_30_ATI 0x893F -#define GL_REG_31_ATI 0x8940 -#define GL_CON_0_ATI 0x8941 -#define GL_CON_1_ATI 0x8942 -#define GL_CON_2_ATI 0x8943 -#define GL_CON_3_ATI 0x8944 -#define GL_CON_4_ATI 0x8945 -#define GL_CON_5_ATI 0x8946 -#define GL_CON_6_ATI 0x8947 -#define GL_CON_7_ATI 0x8948 -#define GL_CON_8_ATI 0x8949 -#define GL_CON_9_ATI 0x894A -#define GL_CON_10_ATI 0x894B -#define GL_CON_11_ATI 0x894C -#define GL_CON_12_ATI 0x894D -#define GL_CON_13_ATI 0x894E -#define GL_CON_14_ATI 0x894F -#define GL_CON_15_ATI 0x8950 -#define GL_CON_16_ATI 0x8951 -#define GL_CON_17_ATI 0x8952 -#define GL_CON_18_ATI 0x8953 -#define GL_CON_19_ATI 0x8954 -#define GL_CON_20_ATI 0x8955 -#define GL_CON_21_ATI 0x8956 -#define GL_CON_22_ATI 0x8957 -#define GL_CON_23_ATI 0x8958 -#define GL_CON_24_ATI 0x8959 -#define GL_CON_25_ATI 0x895A -#define GL_CON_26_ATI 0x895B -#define GL_CON_27_ATI 0x895C -#define GL_CON_28_ATI 0x895D -#define GL_CON_29_ATI 0x895E -#define GL_CON_30_ATI 0x895F -#define GL_CON_31_ATI 0x8960 -#define GL_MOV_ATI 0x8961 -#define GL_ADD_ATI 0x8963 -#define GL_MUL_ATI 0x8964 -#define GL_SUB_ATI 0x8965 -#define GL_DOT3_ATI 0x8966 -#define GL_DOT4_ATI 0x8967 -#define GL_MAD_ATI 0x8968 -#define GL_LERP_ATI 0x8969 -#define GL_CND_ATI 0x896A -#define GL_CND0_ATI 0x896B -#define GL_DOT2_ADD_ATI 0x896C -#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D -#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E -#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F -#define GL_NUM_PASSES_ATI 0x8970 -#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 -#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 -#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 -#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 -#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975 -#define GL_SWIZZLE_STR_ATI 0x8976 -#define GL_SWIZZLE_STQ_ATI 0x8977 -#define GL_SWIZZLE_STR_DR_ATI 0x8978 -#define GL_SWIZZLE_STQ_DQ_ATI 0x8979 -#define GL_SWIZZLE_STRQ_ATI 0x897A -#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B -#define GL_RED_BIT_ATI 0x00000001 -#define GL_GREEN_BIT_ATI 0x00000002 -#define GL_BLUE_BIT_ATI 0x00000004 -#define GL_2X_BIT_ATI 0x00000001 -#define GL_4X_BIT_ATI 0x00000002 -#define GL_8X_BIT_ATI 0x00000004 -#define GL_HALF_BIT_ATI 0x00000008 -#define GL_QUARTER_BIT_ATI 0x00000010 -#define GL_EIGHTH_BIT_ATI 0x00000020 -#define GL_SATURATE_BIT_ATI 0x00000040 -#define GL_COMP_BIT_ATI 0x00000002 -#define GL_NEGATE_BIT_ATI 0x00000004 -#define GL_BIAS_BIT_ATI 0x00000008 -#endif - -#ifndef GL_ATI_pn_triangles -#define GL_PN_TRIANGLES_ATI 0x87F0 -#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 -#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 -#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 -#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 -#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 -#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 -#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 -#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 -#endif - -#ifndef GL_ATI_vertex_array_object -#define GL_STATIC_ATI 0x8760 -#define GL_DYNAMIC_ATI 0x8761 -#define GL_PRESERVE_ATI 0x8762 -#define GL_DISCARD_ATI 0x8763 -#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764 -#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765 -#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 -#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 -#endif - -#ifndef GL_EXT_vertex_shader -#define GL_VERTEX_SHADER_EXT 0x8780 -#define GL_VERTEX_SHADER_BINDING_EXT 0x8781 -#define GL_OP_INDEX_EXT 0x8782 -#define GL_OP_NEGATE_EXT 0x8783 -#define GL_OP_DOT3_EXT 0x8784 -#define GL_OP_DOT4_EXT 0x8785 -#define GL_OP_MUL_EXT 0x8786 -#define GL_OP_ADD_EXT 0x8787 -#define GL_OP_MADD_EXT 0x8788 -#define GL_OP_FRAC_EXT 0x8789 -#define GL_OP_MAX_EXT 0x878A -#define GL_OP_MIN_EXT 0x878B -#define GL_OP_SET_GE_EXT 0x878C -#define GL_OP_SET_LT_EXT 0x878D -#define GL_OP_CLAMP_EXT 0x878E -#define GL_OP_FLOOR_EXT 0x878F -#define GL_OP_ROUND_EXT 0x8790 -#define GL_OP_EXP_BASE_2_EXT 0x8791 -#define GL_OP_LOG_BASE_2_EXT 0x8792 -#define GL_OP_POWER_EXT 0x8793 -#define GL_OP_RECIP_EXT 0x8794 -#define GL_OP_RECIP_SQRT_EXT 0x8795 -#define GL_OP_SUB_EXT 0x8796 -#define GL_OP_CROSS_PRODUCT_EXT 0x8797 -#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798 -#define GL_OP_MOV_EXT 0x8799 -#define GL_OUTPUT_VERTEX_EXT 0x879A -#define GL_OUTPUT_COLOR0_EXT 0x879B -#define GL_OUTPUT_COLOR1_EXT 0x879C -#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D -#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E -#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F -#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 -#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 -#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 -#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 -#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 -#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 -#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 -#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 -#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 -#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 -#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA -#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB -#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC -#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD -#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE -#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF -#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 -#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 -#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 -#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 -#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 -#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 -#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 -#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 -#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 -#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 -#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA -#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB -#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC -#define GL_OUTPUT_FOG_EXT 0x87BD -#define GL_SCALAR_EXT 0x87BE -#define GL_VECTOR_EXT 0x87BF -#define GL_MATRIX_EXT 0x87C0 -#define GL_VARIANT_EXT 0x87C1 -#define GL_INVARIANT_EXT 0x87C2 -#define GL_LOCAL_CONSTANT_EXT 0x87C3 -#define GL_LOCAL_EXT 0x87C4 -#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 -#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 -#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 -#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 -#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE -#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF -#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 -#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 -#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 -#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 -#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 -#define GL_X_EXT 0x87D5 -#define GL_Y_EXT 0x87D6 -#define GL_Z_EXT 0x87D7 -#define GL_W_EXT 0x87D8 -#define GL_NEGATIVE_X_EXT 0x87D9 -#define GL_NEGATIVE_Y_EXT 0x87DA -#define GL_NEGATIVE_Z_EXT 0x87DB -#define GL_NEGATIVE_W_EXT 0x87DC -#define GL_ZERO_EXT 0x87DD -#define GL_ONE_EXT 0x87DE -#define GL_NEGATIVE_ONE_EXT 0x87DF -#define GL_NORMALIZED_RANGE_EXT 0x87E0 -#define GL_FULL_RANGE_EXT 0x87E1 -#define GL_CURRENT_VERTEX_EXT 0x87E2 -#define GL_MVP_MATRIX_EXT 0x87E3 -#define GL_VARIANT_VALUE_EXT 0x87E4 -#define GL_VARIANT_DATATYPE_EXT 0x87E5 -#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 -#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 -#define GL_VARIANT_ARRAY_EXT 0x87E8 -#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 -#define GL_INVARIANT_VALUE_EXT 0x87EA -#define GL_INVARIANT_DATATYPE_EXT 0x87EB -#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC -#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED -#endif - -#ifndef GL_ATI_vertex_streams -#define GL_MAX_VERTEX_STREAMS_ATI 0x876B -#define GL_VERTEX_STREAM0_ATI 0x876C -#define GL_VERTEX_STREAM1_ATI 0x876D -#define GL_VERTEX_STREAM2_ATI 0x876E -#define GL_VERTEX_STREAM3_ATI 0x876F -#define GL_VERTEX_STREAM4_ATI 0x8770 -#define GL_VERTEX_STREAM5_ATI 0x8771 -#define GL_VERTEX_STREAM6_ATI 0x8772 -#define GL_VERTEX_STREAM7_ATI 0x8773 -#define GL_VERTEX_SOURCE_ATI 0x8774 -#endif - -#ifndef GL_ATI_element_array -#define GL_ELEMENT_ARRAY_ATI 0x8768 -#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 -#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A -#endif - -#ifndef GL_SUN_mesh_array -#define GL_QUAD_MESH_SUN 0x8614 -#define GL_TRIANGLE_MESH_SUN 0x8615 -#endif - -#ifndef GL_SUN_slice_accum -#define GL_SLICE_ACCUM_SUN 0x85CC -#endif - -#ifndef GL_NV_multisample_filter_hint -#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 -#endif - -#ifndef GL_NV_depth_clamp -#define GL_DEPTH_CLAMP_NV 0x864F -#endif - -#ifndef GL_NV_occlusion_query -#define GL_PIXEL_COUNTER_BITS_NV 0x8864 -#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 -#define GL_PIXEL_COUNT_NV 0x8866 -#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 -#endif - -#ifndef GL_NV_point_sprite -#define GL_POINT_SPRITE_NV 0x8861 -#define GL_COORD_REPLACE_NV 0x8862 -#define GL_POINT_SPRITE_R_MODE_NV 0x8863 -#endif - -#ifndef GL_NV_texture_shader3 -#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 -#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 -#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 -#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 -#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 -#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 -#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 -#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 -#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 -#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 -#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A -#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B -#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C -#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D -#define GL_HILO8_NV 0x885E -#define GL_SIGNED_HILO8_NV 0x885F -#define GL_FORCE_BLUE_TO_ONE_NV 0x8860 -#endif - -#ifndef GL_NV_vertex_program1_1 -#endif - -#ifndef GL_EXT_shadow_funcs -#endif - -#ifndef GL_EXT_stencil_two_side -#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 -#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 -#endif - -#ifndef GL_ATI_text_fragment_shader -#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 -#endif - -#ifndef GL_APPLE_client_storage -#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 -#endif - -#ifndef GL_APPLE_element_array -#define GL_ELEMENT_ARRAY_APPLE 0x8768 -#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8769 -#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x876A -#endif - -#ifndef GL_APPLE_fence -#define GL_DRAW_PIXELS_APPLE 0x8A0A -#define GL_FENCE_APPLE 0x8A0B -#endif - -#ifndef GL_APPLE_vertex_array_object -#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 -#endif - -#ifndef GL_APPLE_vertex_array_range -#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D -#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E -#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F -#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 -#define GL_STORAGE_CACHED_APPLE 0x85BE -#define GL_STORAGE_SHARED_APPLE 0x85BF -#endif - -#ifndef GL_APPLE_ycbcr_422 -#define GL_YCBCR_422_APPLE 0x85B9 -#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA -#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB -#endif - -#ifndef GL_S3_s3tc -#define GL_RGB_S3TC 0x83A0 -#define GL_RGB4_S3TC 0x83A1 -#define GL_RGBA_S3TC 0x83A2 -#define GL_RGBA4_S3TC 0x83A3 -#endif - -#ifndef GL_ATI_draw_buffers -#define GL_MAX_DRAW_BUFFERS_ATI 0x8824 -#define GL_DRAW_BUFFER0_ATI 0x8825 -#define GL_DRAW_BUFFER1_ATI 0x8826 -#define GL_DRAW_BUFFER2_ATI 0x8827 -#define GL_DRAW_BUFFER3_ATI 0x8828 -#define GL_DRAW_BUFFER4_ATI 0x8829 -#define GL_DRAW_BUFFER5_ATI 0x882A -#define GL_DRAW_BUFFER6_ATI 0x882B -#define GL_DRAW_BUFFER7_ATI 0x882C -#define GL_DRAW_BUFFER8_ATI 0x882D -#define GL_DRAW_BUFFER9_ATI 0x882E -#define GL_DRAW_BUFFER10_ATI 0x882F -#define GL_DRAW_BUFFER11_ATI 0x8830 -#define GL_DRAW_BUFFER12_ATI 0x8831 -#define GL_DRAW_BUFFER13_ATI 0x8832 -#define GL_DRAW_BUFFER14_ATI 0x8833 -#define GL_DRAW_BUFFER15_ATI 0x8834 -#endif - -#ifndef GL_ATI_pixel_format_float -#define GL_TYPE_RGBA_FLOAT_ATI 0x8820 -#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 -#endif - -#ifndef GL_ATI_texture_env_combine3 -#define GL_MODULATE_ADD_ATI 0x8744 -#define GL_MODULATE_SIGNED_ADD_ATI 0x8745 -#define GL_MODULATE_SUBTRACT_ATI 0x8746 -#endif - -#ifndef GL_ATI_texture_float -#define GL_RGBA_FLOAT32_ATI 0x8814 -#define GL_RGB_FLOAT32_ATI 0x8815 -#define GL_ALPHA_FLOAT32_ATI 0x8816 -#define GL_INTENSITY_FLOAT32_ATI 0x8817 -#define GL_LUMINANCE_FLOAT32_ATI 0x8818 -#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 -#define GL_RGBA_FLOAT16_ATI 0x881A -#define GL_RGB_FLOAT16_ATI 0x881B -#define GL_ALPHA_FLOAT16_ATI 0x881C -#define GL_INTENSITY_FLOAT16_ATI 0x881D -#define GL_LUMINANCE_FLOAT16_ATI 0x881E -#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F -#endif - -#ifndef GL_NV_float_buffer -#define GL_FLOAT_R_NV 0x8880 -#define GL_FLOAT_RG_NV 0x8881 -#define GL_FLOAT_RGB_NV 0x8882 -#define GL_FLOAT_RGBA_NV 0x8883 -#define GL_FLOAT_R16_NV 0x8884 -#define GL_FLOAT_R32_NV 0x8885 -#define GL_FLOAT_RG16_NV 0x8886 -#define GL_FLOAT_RG32_NV 0x8887 -#define GL_FLOAT_RGB16_NV 0x8888 -#define GL_FLOAT_RGB32_NV 0x8889 -#define GL_FLOAT_RGBA16_NV 0x888A -#define GL_FLOAT_RGBA32_NV 0x888B -#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C -#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D -#define GL_FLOAT_RGBA_MODE_NV 0x888E -#endif - -#ifndef GL_NV_fragment_program -#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 -#define GL_FRAGMENT_PROGRAM_NV 0x8870 -#define GL_MAX_TEXTURE_COORDS_NV 0x8871 -#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 -#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 -#define GL_PROGRAM_ERROR_STRING_NV 0x8874 -#endif - -#ifndef GL_NV_half_float -#define GL_HALF_FLOAT_NV 0x140B -#endif - -#ifndef GL_NV_pixel_data_range -#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 -#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879 -#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A -#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B -#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C -#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D -#endif - -#ifndef GL_NV_primitive_restart -#define GL_PRIMITIVE_RESTART_NV 0x8558 -#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 -#endif - -#ifndef GL_NV_texture_expand_normal -#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F -#endif - -#ifndef GL_NV_vertex_program2 -#endif - -#ifndef GL_ATI_map_object_buffer -#endif - -#ifndef GL_ATI_separate_stencil -#define GL_STENCIL_BACK_FUNC_ATI 0x8800 -#define GL_STENCIL_BACK_FAIL_ATI 0x8801 -#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 -#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 -#endif - -#ifndef GL_ATI_vertex_attrib_array_object -#endif - -#ifndef GL_OES_read_format -#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A -#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B -#endif - -#ifndef GL_EXT_depth_bounds_test -#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 -#define GL_DEPTH_BOUNDS_EXT 0x8891 -#endif - -#ifndef GL_EXT_texture_mirror_clamp -#define GL_MIRROR_CLAMP_EXT 0x8742 -#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 -#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 -#endif - -#ifndef GL_EXT_blend_equation_separate -#define GL_BLEND_EQUATION_RGB_EXT 0x8009 -#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D -#endif - -#ifndef GL_MESA_pack_invert -#define GL_PACK_INVERT_MESA 0x8758 -#endif - -#ifndef GL_MESA_ycbcr_texture -#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA -#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB -#define GL_YCBCR_MESA 0x8757 -#endif - -#ifndef GL_EXT_pixel_buffer_object -#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB -#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC -#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED -#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF -#endif - -#ifndef GL_NV_fragment_program_option -#endif - -#ifndef GL_NV_fragment_program2 -#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 -#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 -#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 -#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 -#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 -#endif - -#ifndef GL_NV_vertex_program2_option -/* reuse GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ -/* reuse GL_MAX_PROGRAM_CALL_DEPTH_NV */ -#endif - -#ifndef GL_NV_vertex_program3 -/* reuse GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ -#endif - -#ifndef GL_EXT_framebuffer_object -#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 -#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 -#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 -#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 -#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 -#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC -#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD -#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF -#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 -#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 -#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 -#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 -#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 -#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 -#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 -#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 -#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 -#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 -#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA -#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB -#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC -#define GL_COLOR_ATTACHMENT13_EXT 0x8CED -#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE -#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF -#define GL_DEPTH_ATTACHMENT_EXT 0x8D00 -#define GL_STENCIL_ATTACHMENT_EXT 0x8D20 -#define GL_FRAMEBUFFER_EXT 0x8D40 -#define GL_RENDERBUFFER_EXT 0x8D41 -#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 -#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 -#define GL_STENCIL_INDEX1_EXT 0x8D46 -#define GL_STENCIL_INDEX4_EXT 0x8D47 -#define GL_STENCIL_INDEX8_EXT 0x8D48 -#define GL_STENCIL_INDEX16_EXT 0x8D49 -#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 -#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 -#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 -#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 -#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 -#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 -#endif - -#ifndef GL_GREMEDY_string_marker -#endif - -#ifndef GL_EXT_packed_depth_stencil -#define GL_DEPTH_STENCIL_EXT 0x84F9 -#define GL_UNSIGNED_INT_24_8_EXT 0x84FA -#define GL_DEPTH24_STENCIL8_EXT 0x88F0 -#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 -#endif - -#ifndef GL_EXT_stencil_clear_tag -#define GL_STENCIL_TAG_BITS_EXT 0x88F2 -#define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 -#endif - -#ifndef GL_EXT_texture_sRGB -#define GL_SRGB_EXT 0x8C40 -#define GL_SRGB8_EXT 0x8C41 -#define GL_SRGB_ALPHA_EXT 0x8C42 -#define GL_SRGB8_ALPHA8_EXT 0x8C43 -#define GL_SLUMINANCE_ALPHA_EXT 0x8C44 -#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 -#define GL_SLUMINANCE_EXT 0x8C46 -#define GL_SLUMINANCE8_EXT 0x8C47 -#define GL_COMPRESSED_SRGB_EXT 0x8C48 -#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 -#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A -#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B -#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F -#endif - -#ifndef GL_EXT_framebuffer_blit -#define GL_READ_FRAMEBUFFER_EXT 0x8CA8 -#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 -#define GL_DRAW_FRAMEBUFFER_BINDING_EXT GL_FRAMEBUFFER_BINDING_EXT -#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA -#endif - -#ifndef GL_EXT_framebuffer_multisample -#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 -#define GL_MAX_SAMPLES_EXT 0x8D57 -#endif - -#ifndef GL_MESAX_texture_stack -#define GL_TEXTURE_1D_STACK_MESAX 0x8759 -#define GL_TEXTURE_2D_STACK_MESAX 0x875A -#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B -#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C -#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D -#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E -#endif - -#ifndef GL_EXT_timer_query -#define GL_TIME_ELAPSED_EXT 0x88BF -#endif - -#ifndef GL_EXT_gpu_program_parameters -#endif - -#ifndef GL_APPLE_flush_buffer_range -#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 -#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 -#endif - -#ifndef GL_NV_gpu_program4 -#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 -#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 -#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 -#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 -#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 -#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 -#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 -#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 -#endif - -#ifndef GL_NV_geometry_program4 -#define GL_LINES_ADJACENCY_EXT 0x000A -#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B -#define GL_TRIANGLES_ADJACENCY_EXT 0x000C -#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D -#define GL_GEOMETRY_PROGRAM_NV 0x8C26 -#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 -#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 -#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA -#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB -#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 -#define GL_PROGRAM_POINT_SIZE_EXT 0x8642 -#endif - -#ifndef GL_EXT_geometry_shader4 -#define GL_GEOMETRY_SHADER_EXT 0x8DD9 -/* reuse GL_GEOMETRY_VERTICES_OUT_EXT */ -/* reuse GL_GEOMETRY_INPUT_TYPE_EXT */ -/* reuse GL_GEOMETRY_OUTPUT_TYPE_EXT */ -/* reuse GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT */ -#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD -#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE -#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 -/* reuse GL_LINES_ADJACENCY_EXT */ -/* reuse GL_LINE_STRIP_ADJACENCY_EXT */ -/* reuse GL_TRIANGLES_ADJACENCY_EXT */ -/* reuse GL_TRIANGLE_STRIP_ADJACENCY_EXT */ -/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT */ -/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ -/* reuse GL_PROGRAM_POINT_SIZE_EXT */ -#endif - -#ifndef GL_NV_vertex_program4 -#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD -#endif - -#ifndef GL_EXT_gpu_shader4 -#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 -#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 -#define GL_SAMPLER_BUFFER_EXT 0x8DC2 -#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 -#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 -#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 -#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 -#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 -#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 -#define GL_INT_SAMPLER_1D_EXT 0x8DC9 -#define GL_INT_SAMPLER_2D_EXT 0x8DCA -#define GL_INT_SAMPLER_3D_EXT 0x8DCB -#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC -#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD -#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE -#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF -#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 -#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 -#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 -#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 -#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 -#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 -#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 -#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 -#endif - -#ifndef GL_EXT_draw_instanced -#endif - -#ifndef GL_EXT_packed_float -#define GL_R11F_G11F_B10F_EXT 0x8C3A -#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B -#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C -#endif - -#ifndef GL_EXT_texture_array -#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 -#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 -#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A -#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B -#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C -#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D -#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF -#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E -/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ -#endif - -#ifndef GL_EXT_texture_buffer_object -#define GL_TEXTURE_BUFFER_EXT 0x8C2A -#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B -#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D -#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E -#endif - -#ifndef GL_EXT_texture_compression_latc -#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 -#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 -#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 -#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 -#endif - -#ifndef GL_EXT_texture_compression_rgtc -#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB -#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC -#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD -#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE -#endif - -#ifndef GL_EXT_texture_shared_exponent -#define GL_RGB9_E5_EXT 0x8C3D -#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E -#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F -#endif - -#ifndef GL_NV_depth_buffer_float -#define GL_DEPTH_COMPONENT32F_NV 0x8DAB -#define GL_DEPTH32F_STENCIL8_NV 0x8DAC -#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD -#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF -#endif - -#ifndef GL_NV_fragment_program4 -#endif - -#ifndef GL_NV_framebuffer_multisample_coverage -#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB -#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 -#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 -#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 -#endif - -#ifndef GL_EXT_framebuffer_sRGB -#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 -#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA -#endif - -#ifndef GL_NV_geometry_shader4 -#endif - -#ifndef GL_NV_parameter_buffer_object -#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 -#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 -#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 -#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 -#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 -#endif - -#ifndef GL_EXT_draw_buffers2 -#endif - -#ifndef GL_NV_transform_feedback -#define GL_BACK_PRIMARY_COLOR_NV 0x8C77 -#define GL_BACK_SECONDARY_COLOR_NV 0x8C78 -#define GL_TEXTURE_COORD_NV 0x8C79 -#define GL_CLIP_DISTANCE_NV 0x8C7A -#define GL_VERTEX_ID_NV 0x8C7B -#define GL_PRIMITIVE_ID_NV 0x8C7C -#define GL_GENERIC_ATTRIB_NV 0x8C7D -#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 -#define GL_ACTIVE_VARYINGS_NV 0x8C81 -#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 -#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 -#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 -#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 -#define GL_PRIMITIVES_GENERATED_NV 0x8C87 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 -#define GL_RASTERIZER_DISCARD_NV 0x8C89 -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B -#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C -#define GL_SEPARATE_ATTRIBS_NV 0x8C8D -#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F -#endif - -#ifndef GL_EXT_bindable_uniform -#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 -#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 -#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 -#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED -#define GL_UNIFORM_BUFFER_EXT 0x8DEE -#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF -#endif - -#ifndef GL_EXT_texture_integer -#define GL_RGBA32UI_EXT 0x8D70 -#define GL_RGB32UI_EXT 0x8D71 -#define GL_ALPHA32UI_EXT 0x8D72 -#define GL_INTENSITY32UI_EXT 0x8D73 -#define GL_LUMINANCE32UI_EXT 0x8D74 -#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 -#define GL_RGBA16UI_EXT 0x8D76 -#define GL_RGB16UI_EXT 0x8D77 -#define GL_ALPHA16UI_EXT 0x8D78 -#define GL_INTENSITY16UI_EXT 0x8D79 -#define GL_LUMINANCE16UI_EXT 0x8D7A -#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B -#define GL_RGBA8UI_EXT 0x8D7C -#define GL_RGB8UI_EXT 0x8D7D -#define GL_ALPHA8UI_EXT 0x8D7E -#define GL_INTENSITY8UI_EXT 0x8D7F -#define GL_LUMINANCE8UI_EXT 0x8D80 -#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 -#define GL_RGBA32I_EXT 0x8D82 -#define GL_RGB32I_EXT 0x8D83 -#define GL_ALPHA32I_EXT 0x8D84 -#define GL_INTENSITY32I_EXT 0x8D85 -#define GL_LUMINANCE32I_EXT 0x8D86 -#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87 -#define GL_RGBA16I_EXT 0x8D88 -#define GL_RGB16I_EXT 0x8D89 -#define GL_ALPHA16I_EXT 0x8D8A -#define GL_INTENSITY16I_EXT 0x8D8B -#define GL_LUMINANCE16I_EXT 0x8D8C -#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D -#define GL_RGBA8I_EXT 0x8D8E -#define GL_RGB8I_EXT 0x8D8F -#define GL_ALPHA8I_EXT 0x8D90 -#define GL_INTENSITY8I_EXT 0x8D91 -#define GL_LUMINANCE8I_EXT 0x8D92 -#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93 -#define GL_RED_INTEGER_EXT 0x8D94 -#define GL_GREEN_INTEGER_EXT 0x8D95 -#define GL_BLUE_INTEGER_EXT 0x8D96 -#define GL_ALPHA_INTEGER_EXT 0x8D97 -#define GL_RGB_INTEGER_EXT 0x8D98 -#define GL_RGBA_INTEGER_EXT 0x8D99 -#define GL_BGR_INTEGER_EXT 0x8D9A -#define GL_BGRA_INTEGER_EXT 0x8D9B -#define GL_LUMINANCE_INTEGER_EXT 0x8D9C -#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D -#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E -#endif - -#ifndef GL_GREMEDY_frame_terminator -#endif - -#ifndef GL_NV_conditional_render -#define GL_QUERY_WAIT_NV 0x8E13 -#define GL_QUERY_NO_WAIT_NV 0x8E14 -#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 -#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 -#endif - -#ifndef GL_NV_present_video -#define GL_FRAME_NV 0x8E26 -#define GL_FIELDS_NV 0x8E27 -#define GL_CURRENT_TIME_NV 0x8E28 -#define GL_NUM_FILL_STREAMS_NV 0x8E29 -#define GL_PRESENT_TIME_NV 0x8E2A -#define GL_PRESENT_DURATION_NV 0x8E2B -#endif - -#ifndef GL_EXT_transform_feedback -#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F -#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C -#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D -#define GL_PRIMITIVES_GENERATED_EXT 0x8C87 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 -#define GL_RASTERIZER_DISCARD_EXT 0x8C89 -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 -#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F -#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 -#endif - -#ifndef GL_EXT_direct_state_access -#define GL_PROGRAM_MATRIX_EXT 0x8E2D -#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E -#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F -#endif - -#ifndef GL_EXT_vertex_array_bgra -/* reuse GL_BGRA */ -#endif - -#ifndef GL_EXT_texture_swizzle -#define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42 -#define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43 -#define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44 -#define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45 -#define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46 -#endif - -#ifndef GL_NV_explicit_multisample -#define GL_SAMPLE_POSITION_NV 0x8E50 -#define GL_SAMPLE_MASK_NV 0x8E51 -#define GL_SAMPLE_MASK_VALUE_NV 0x8E52 -#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 -#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 -#define GL_TEXTURE_RENDERBUFFER_NV 0x8E55 -#define GL_SAMPLER_RENDERBUFFER_NV 0x8E56 -#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 -#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 -#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 -#endif - -#ifndef GL_NV_transform_feedback2 -#define GL_TRANSFORM_FEEDBACK_NV 0x8E22 -#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 -#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 -#define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 -#endif - -#ifndef GL_ATI_meminfo -#define GL_VBO_FREE_MEMORY_ATI 0x87FB -#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC -#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD -#endif - -#ifndef GL_AMD_performance_monitor -#define GL_COUNTER_TYPE_AMD 0x8BC0 -#define GL_COUNTER_RANGE_AMD 0x8BC1 -#define GL_UNSIGNED_INT64_AMD 0x8BC2 -#define GL_PERCENTAGE_AMD 0x8BC3 -#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 -#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 -#define GL_PERFMON_RESULT_AMD 0x8BC6 -#endif - -#ifndef GL_AMD_texture_texture4 -#endif - -#ifndef GL_AMD_vertex_shader_tesselator -#define GL_SAMPLER_BUFFER_AMD 0x9001 -#define GL_INT_SAMPLER_BUFFER_AMD 0x9002 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 -#define GL_TESSELLATION_MODE_AMD 0x9004 -#define GL_TESSELLATION_FACTOR_AMD 0x9005 -#define GL_DISCRETE_AMD 0x9006 -#define GL_CONTINUOUS_AMD 0x9007 -#endif - -#ifndef GL_EXT_provoking_vertex -#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C -#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D -#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E -#define GL_PROVOKING_VERTEX_EXT 0x8E4F -#endif - -#ifndef GL_EXT_texture_snorm -#define GL_ALPHA_SNORM 0x9010 -#define GL_LUMINANCE_SNORM 0x9011 -#define GL_LUMINANCE_ALPHA_SNORM 0x9012 -#define GL_INTENSITY_SNORM 0x9013 -#define GL_ALPHA8_SNORM 0x9014 -#define GL_LUMINANCE8_SNORM 0x9015 -#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 -#define GL_INTENSITY8_SNORM 0x9017 -#define GL_ALPHA16_SNORM 0x9018 -#define GL_LUMINANCE16_SNORM 0x9019 -#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A -#define GL_INTENSITY16_SNORM 0x901B -/* reuse GL_RED_SNORM */ -/* reuse GL_RG_SNORM */ -/* reuse GL_RGB_SNORM */ -/* reuse GL_RGBA_SNORM */ -/* reuse GL_R8_SNORM */ -/* reuse GL_RG8_SNORM */ -/* reuse GL_RGB8_SNORM */ -/* reuse GL_RGBA8_SNORM */ -/* reuse GL_R16_SNORM */ -/* reuse GL_RG16_SNORM */ -/* reuse GL_RGB16_SNORM */ -/* reuse GL_RGBA16_SNORM */ -/* reuse GL_SIGNED_NORMALIZED */ -#endif - -#ifndef GL_AMD_draw_buffers_blend -#endif - -#ifndef GL_APPLE_texture_range -#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 -#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 -#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC -#define GL_STORAGE_PRIVATE_APPLE 0x85BD -/* reuse GL_STORAGE_CACHED_APPLE */ -/* reuse GL_STORAGE_SHARED_APPLE */ -#endif - -#ifndef GL_APPLE_float_pixels -#define GL_HALF_APPLE 0x140B -#define GL_RGBA_FLOAT32_APPLE 0x8814 -#define GL_RGB_FLOAT32_APPLE 0x8815 -#define GL_ALPHA_FLOAT32_APPLE 0x8816 -#define GL_INTENSITY_FLOAT32_APPLE 0x8817 -#define GL_LUMINANCE_FLOAT32_APPLE 0x8818 -#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 -#define GL_RGBA_FLOAT16_APPLE 0x881A -#define GL_RGB_FLOAT16_APPLE 0x881B -#define GL_ALPHA_FLOAT16_APPLE 0x881C -#define GL_INTENSITY_FLOAT16_APPLE 0x881D -#define GL_LUMINANCE_FLOAT16_APPLE 0x881E -#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F -#define GL_COLOR_FLOAT_APPLE 0x8A0F -#endif - -#ifndef GL_APPLE_vertex_program_evaluators -#define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 -#define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 -#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 -#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 -#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 -#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 -#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 -#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 -#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 -#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 -#endif - -#ifndef GL_APPLE_aux_depth_stencil -#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14 -#endif - -#ifndef GL_APPLE_object_purgeable -#define GL_BUFFER_OBJECT_APPLE 0x85B3 -#define GL_RELEASED_APPLE 0x8A19 -#define GL_VOLATILE_APPLE 0x8A1A -#define GL_RETAINED_APPLE 0x8A1B -#define GL_UNDEFINED_APPLE 0x8A1C -#define GL_PURGEABLE_APPLE 0x8A1D -#endif - -#ifndef GL_APPLE_row_bytes -#define GL_PACK_ROW_BYTES_APPLE 0x8A15 -#define GL_UNPACK_ROW_BYTES_APPLE 0x8A16 -#endif - -#ifndef GL_APPLE_rgb_422 -#define GL_RGB_422_APPLE 0x8A1F -/* reuse GL_UNSIGNED_SHORT_8_8_APPLE */ -/* reuse GL_UNSIGNED_SHORT_8_8_REV_APPLE */ -#endif - -#ifndef GL_NV_video_capture -#define GL_VIDEO_BUFFER_NV 0x9020 -#define GL_VIDEO_BUFFER_BINDING_NV 0x9021 -#define GL_FIELD_UPPER_NV 0x9022 -#define GL_FIELD_LOWER_NV 0x9023 -#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024 -#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025 -#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026 -#define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027 -#define GL_VIDEO_BUFFER_PITCH_NV 0x9028 -#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029 -#define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A -#define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B -#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C -#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D -#define GL_PARTIAL_SUCCESS_NV 0x902E -#define GL_SUCCESS_NV 0x902F -#define GL_FAILURE_NV 0x9030 -#define GL_YCBYCR8_422_NV 0x9031 -#define GL_YCBAYCR8A_4224_NV 0x9032 -#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033 -#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034 -#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035 -#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036 -#define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037 -#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038 -#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039 -#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A -#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B -#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C -#endif - -#ifndef GL_NV_copy_image -#endif - -#ifndef GL_EXT_separate_shader_objects -#define GL_ACTIVE_PROGRAM_EXT 0x8B8D -#endif - -#ifndef GL_NV_parameter_buffer_object2 -#endif - -#ifndef GL_NV_shader_buffer_load -#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D -#define GL_GPU_ADDRESS_NV 0x8F34 -#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 -#endif - -#ifndef GL_NV_vertex_buffer_unified_memory -#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E -#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F -#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 -#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 -#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 -#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 -#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 -#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 -#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 -#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 -#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 -#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 -#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A -#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B -#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C -#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D -#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E -#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F -#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 -#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 -#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 -#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 -#endif - -#ifndef GL_NV_texture_barrier -#endif - -#ifndef GL_AMD_shader_stencil_export -#endif - -#ifndef GL_AMD_seamless_cubemap_per_texture -/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS_ARB */ -#endif - - -/*************************************************************/ - -#include -#ifndef GL_VERSION_2_0 -/* GL type for program/shader text */ -typedef char GLchar; -#endif - -#ifndef GL_VERSION_1_5 -/* GL types for handling large vertex buffer objects */ -typedef ptrdiff_t GLintptr; -typedef ptrdiff_t GLsizeiptr; -#endif - -#ifndef GL_ARB_vertex_buffer_object -/* GL types for handling large vertex buffer objects */ -typedef ptrdiff_t GLintptrARB; -typedef ptrdiff_t GLsizeiptrARB; -#endif - -#ifndef GL_ARB_shader_objects -/* GL types for program/shader text and shader object handles */ -typedef char GLcharARB; -typedef unsigned int GLhandleARB; -#endif - -/* GL type for "half" precision (s10e5) float data in host memory */ -#ifndef GL_ARB_half_float_pixel -typedef unsigned short GLhalfARB; -#endif - -#ifndef GL_NV_half_float -typedef unsigned short GLhalfNV; -#endif - -#ifndef GLEXT_64_TYPES_DEFINED -/* This code block is duplicated in glxext.h, so must be protected */ -#define GLEXT_64_TYPES_DEFINED -/* Define int32_t, int64_t, and uint64_t types for UST/MSC */ -/* (as used in the GL_EXT_timer_query extension). */ -#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L -#include -#elif defined(__sun__) || defined(__digital__) -#include -#if defined(__STDC__) -#if defined(__arch64__) || defined(_LP64) -typedef long int int64_t; -typedef unsigned long int uint64_t; -#else -typedef long long int int64_t; -typedef unsigned long long int uint64_t; -#endif /* __arch64__ */ -#endif /* __STDC__ */ -#elif defined( __VMS ) || defined(__sgi) -#include -#elif defined(__SCO__) || defined(__USLC__) -#include -#elif defined(__UNIXOS2__) || defined(__SOL64__) -typedef long int int32_t; -typedef long long int int64_t; -typedef unsigned long long int uint64_t; -#elif defined(_WIN32) && defined(__GNUC__) -#include -#elif defined(_WIN32) -typedef __int32 int32_t; -typedef __int64 int64_t; -typedef unsigned __int64 uint64_t; -#else -/* Fallback if nothing above works */ -#include -#endif -#endif - -#ifndef GL_EXT_timer_query -typedef int64_t GLint64EXT; -typedef uint64_t GLuint64EXT; -#endif - -#ifndef ARB_sync -typedef int64_t GLint64; -typedef uint64_t GLuint64; -typedef struct __GLsync *GLsync; -#endif - -#ifndef GL_VERSION_1_2 -#define GL_VERSION_1_2 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -GLAPI void APIENTRY glBlendEquation (GLenum mode); -GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); -GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); -typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); -typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -#endif - -#ifndef GL_VERSION_1_2_DEPRECATED -#define GL_VERSION_1_2_DEPRECATED 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); -GLAPI void APIENTRY glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table); -GLAPI void APIENTRY glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); -GLAPI void APIENTRY glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); -GLAPI void APIENTRY glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); -GLAPI void APIENTRY glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params); -GLAPI void APIENTRY glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glConvolutionParameteri (GLenum target, GLenum pname, GLint params); -GLAPI void APIENTRY glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image); -GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); -GLAPI void APIENTRY glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); -GLAPI void APIENTRY glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); -GLAPI void APIENTRY glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); -GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); -GLAPI void APIENTRY glMinmax (GLenum target, GLenum internalformat, GLboolean sink); -GLAPI void APIENTRY glResetHistogram (GLenum target); -GLAPI void APIENTRY glResetMinmax (GLenum target); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); -typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table); -typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); -typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); -typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); -typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); -typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params); -typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params); -typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image); -typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); -typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); -typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); -typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); -typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); -typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink); -typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target); -typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target); -#endif - -#ifndef GL_VERSION_1_3 -#define GL_VERSION_1_3 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glActiveTexture (GLenum texture); -GLAPI void APIENTRY glSampleCoverage (GLclampf value, GLboolean invert); -GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, GLvoid *img); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); -typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img); -#endif - -#ifndef GL_VERSION_1_3_DEPRECATED -#define GL_VERSION_1_3_DEPRECATED 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glClientActiveTexture (GLenum texture); -GLAPI void APIENTRY glMultiTexCoord1d (GLenum target, GLdouble s); -GLAPI void APIENTRY glMultiTexCoord1dv (GLenum target, const GLdouble *v); -GLAPI void APIENTRY glMultiTexCoord1f (GLenum target, GLfloat s); -GLAPI void APIENTRY glMultiTexCoord1fv (GLenum target, const GLfloat *v); -GLAPI void APIENTRY glMultiTexCoord1i (GLenum target, GLint s); -GLAPI void APIENTRY glMultiTexCoord1iv (GLenum target, const GLint *v); -GLAPI void APIENTRY glMultiTexCoord1s (GLenum target, GLshort s); -GLAPI void APIENTRY glMultiTexCoord1sv (GLenum target, const GLshort *v); -GLAPI void APIENTRY glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t); -GLAPI void APIENTRY glMultiTexCoord2dv (GLenum target, const GLdouble *v); -GLAPI void APIENTRY glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t); -GLAPI void APIENTRY glMultiTexCoord2fv (GLenum target, const GLfloat *v); -GLAPI void APIENTRY glMultiTexCoord2i (GLenum target, GLint s, GLint t); -GLAPI void APIENTRY glMultiTexCoord2iv (GLenum target, const GLint *v); -GLAPI void APIENTRY glMultiTexCoord2s (GLenum target, GLshort s, GLshort t); -GLAPI void APIENTRY glMultiTexCoord2sv (GLenum target, const GLshort *v); -GLAPI void APIENTRY glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r); -GLAPI void APIENTRY glMultiTexCoord3dv (GLenum target, const GLdouble *v); -GLAPI void APIENTRY glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r); -GLAPI void APIENTRY glMultiTexCoord3fv (GLenum target, const GLfloat *v); -GLAPI void APIENTRY glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r); -GLAPI void APIENTRY glMultiTexCoord3iv (GLenum target, const GLint *v); -GLAPI void APIENTRY glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r); -GLAPI void APIENTRY glMultiTexCoord3sv (GLenum target, const GLshort *v); -GLAPI void APIENTRY glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -GLAPI void APIENTRY glMultiTexCoord4dv (GLenum target, const GLdouble *v); -GLAPI void APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -GLAPI void APIENTRY glMultiTexCoord4fv (GLenum target, const GLfloat *v); -GLAPI void APIENTRY glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q); -GLAPI void APIENTRY glMultiTexCoord4iv (GLenum target, const GLint *v); -GLAPI void APIENTRY glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -GLAPI void APIENTRY glMultiTexCoord4sv (GLenum target, const GLshort *v); -GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *m); -GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *m); -GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *m); -GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *m); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v); -typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m); -typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m); -typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m); -typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m); -#endif - -#ifndef GL_VERSION_1_4 -#define GL_VERSION_1_4 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); -GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); -GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param); -GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param); -GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); -typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); -#endif - -#ifndef GL_VERSION_1_4_DEPRECATED -#define GL_VERSION_1_4_DEPRECATED 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFogCoordf (GLfloat coord); -GLAPI void APIENTRY glFogCoordfv (const GLfloat *coord); -GLAPI void APIENTRY glFogCoordd (GLdouble coord); -GLAPI void APIENTRY glFogCoorddv (const GLdouble *coord); -GLAPI void APIENTRY glFogCoordPointer (GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue); -GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *v); -GLAPI void APIENTRY glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue); -GLAPI void APIENTRY glSecondaryColor3dv (const GLdouble *v); -GLAPI void APIENTRY glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue); -GLAPI void APIENTRY glSecondaryColor3fv (const GLfloat *v); -GLAPI void APIENTRY glSecondaryColor3i (GLint red, GLint green, GLint blue); -GLAPI void APIENTRY glSecondaryColor3iv (const GLint *v); -GLAPI void APIENTRY glSecondaryColor3s (GLshort red, GLshort green, GLshort blue); -GLAPI void APIENTRY glSecondaryColor3sv (const GLshort *v); -GLAPI void APIENTRY glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue); -GLAPI void APIENTRY glSecondaryColor3ubv (const GLubyte *v); -GLAPI void APIENTRY glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue); -GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *v); -GLAPI void APIENTRY glSecondaryColor3us (GLushort red, GLushort green, GLushort blue); -GLAPI void APIENTRY glSecondaryColor3usv (const GLushort *v); -GLAPI void APIENTRY glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY glWindowPos2d (GLdouble x, GLdouble y); -GLAPI void APIENTRY glWindowPos2dv (const GLdouble *v); -GLAPI void APIENTRY glWindowPos2f (GLfloat x, GLfloat y); -GLAPI void APIENTRY glWindowPos2fv (const GLfloat *v); -GLAPI void APIENTRY glWindowPos2i (GLint x, GLint y); -GLAPI void APIENTRY glWindowPos2iv (const GLint *v); -GLAPI void APIENTRY glWindowPos2s (GLshort x, GLshort y); -GLAPI void APIENTRY glWindowPos2sv (const GLshort *v); -GLAPI void APIENTRY glWindowPos3d (GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glWindowPos3dv (const GLdouble *v); -GLAPI void APIENTRY glWindowPos3f (GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glWindowPos3fv (const GLfloat *v); -GLAPI void APIENTRY glWindowPos3i (GLint x, GLint y, GLint z); -GLAPI void APIENTRY glWindowPos3iv (const GLint *v); -GLAPI void APIENTRY glWindowPos3s (GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY glWindowPos3sv (const GLshort *v); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord); -typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord); -typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord); -typedef void (APIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble *coord); -typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC) (const GLdouble *v); -typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y); -typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC) (const GLfloat *v); -typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC) (GLint x, GLint y); -typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC) (const GLint *v); -typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y); -typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC) (const GLshort *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC) (const GLdouble *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC) (const GLfloat *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z); -typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z); -typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort *v); -#endif - -#ifndef GL_VERSION_1_5 -#define GL_VERSION_1_5 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids); -GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids); -GLAPI GLboolean APIENTRY glIsQuery (GLuint id); -GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id); -GLAPI void APIENTRY glEndQuery (GLenum target); -GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params); -GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer); -GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); -GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); -GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer); -GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); -GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); -GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); -GLAPI GLvoid* APIENTRY glMapBuffer (GLenum target, GLenum access); -GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target); -GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid* *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); -typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); -typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id); -typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); -typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target); -typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); -typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); -typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); -typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); -typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); -typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); -typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); -typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); -typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); -typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params); -#endif - -#ifndef GL_VERSION_2_0 -#define GL_VERSION_2_0 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); -GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs); -GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); -GLAPI void APIENTRY glStencilFuncSeparate (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); -GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader); -GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); -GLAPI void APIENTRY glCompileShader (GLuint shader); -GLAPI GLuint APIENTRY glCreateProgram (void); -GLAPI GLuint APIENTRY glCreateShader (GLenum type); -GLAPI void APIENTRY glDeleteProgram (GLuint program); -GLAPI void APIENTRY glDeleteShader (GLuint shader); -GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader); -GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index); -GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index); -GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj); -GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); -GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); -GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); -GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); -GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); -GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params); -GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid* *pointer); -GLAPI GLboolean APIENTRY glIsProgram (GLuint program); -GLAPI GLboolean APIENTRY glIsShader (GLuint shader); -GLAPI void APIENTRY glLinkProgram (GLuint program); -GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length); -GLAPI void APIENTRY glUseProgram (GLuint program); -GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0); -GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); -GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -GLAPI void APIENTRY glUniform1i (GLint location, GLint v0); -GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); -GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); -GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glValidateProgram (GLuint program); -GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x); -GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); -GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x); -GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y); -GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); -GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y); -GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v); -GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v); -GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v); -GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v); -GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v); -GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v); -GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); -typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); -typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); -typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); -typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); -typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); -typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); -typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void); -typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); -typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); -typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); -typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); -typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); -typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); -typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj); -typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); -typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); -typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); -typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); -typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer); -typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); -typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader); -typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); -typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length); -typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); -typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); -typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); -typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); -typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); -typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); -typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); -#endif - -#ifndef GL_VERSION_2_1 -#define GL_VERSION_2_1 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -#endif - -#ifndef GL_VERSION_3_0 -#define GL_VERSION_3_0 1 -/* OpenGL 3.0 also reuses entry points from these extensions: */ -/* ARB_framebuffer_object */ -/* ARB_map_buffer_range */ -/* ARB_vertex_array_object */ -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data); -GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data); -GLAPI void APIENTRY glEnablei (GLenum target, GLuint index); -GLAPI void APIENTRY glDisablei (GLenum target, GLuint index); -GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index); -GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode); -GLAPI void APIENTRY glEndTransformFeedback (void); -GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); -GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode); -GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp); -GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode); -GLAPI void APIENTRY glEndConditionalRender (void); -GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params); -GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x); -GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y); -GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z); -GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); -GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x); -GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y); -GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z); -GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v); -GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v); -GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v); -GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params); -GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name); -GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); -GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0); -GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); -GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); -GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params); -GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params); -GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); -GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); -GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); -GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); -GLAPI const GLubyte * APIENTRY glGetStringi (GLenum name, GLuint index); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data); -typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); -typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index); -typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index); -typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index); -typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); -typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); -typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); -typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode); -typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp); -typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode); -typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void); -typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v); -typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); -typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name); -typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); -typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); -typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); -typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params); -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); -typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); -typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); -typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); -typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); -#endif - -#ifndef GL_VERSION_3_1 -#define GL_VERSION_3_1 1 -/* OpenGL 3.1 also reuses entry points from these extensions: */ -/* ARB_copy_buffer */ -/* ARB_uniform_buffer_object */ -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); -GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer); -GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); -typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer); -typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index); -#endif - -#ifndef GL_VERSION_3_2 -#define GL_VERSION_3_2 1 -/* OpenGL 3.2 also reuses entry points from these extensions: */ -/* ARB_draw_elements_base_vertex */ -/* ARB_provoking_vertex */ -/* ARB_sync */ -/* ARB_texture_multisample */ -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data); -GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params); -GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); -GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data); -typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params); -typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); -#endif - -#ifndef GL_VERSION_3_3 -#define GL_VERSION_3_3 1 -/* OpenGL 3.3 also reuses entry points from these extensions: */ -/* ARB_blend_func_extended */ -/* ARB_sampler_objects */ -/* ARB_explicit_attrib_location, but it has none */ -/* ARB_occlusion_query2 (no entry points) */ -/* ARB_shader_bit_encoding (no entry points) */ -/* ARB_texture_rgb10_a2ui (no entry points) */ -/* ARB_texture_swizzle (no entry points) */ -/* ARB_timer_query */ -/* ARB_vertex_type_2_10_10_10_rev */ -#endif - -#ifndef GL_VERSION_4_0 -#define GL_VERSION_4_0 1 -/* OpenGL 4.0 also reuses entry points from these extensions: */ -/* ARB_gpu_shader5 (no entry points) */ -/* ARB_gpu_shader_fp64 */ -/* ARB_shader_subroutine */ -/* ARB_tessellation_shader */ -/* ARB_texture_buffer_object_rgb32 (no entry points) */ -/* ARB_transform_feedback2 */ -/* ARB_transform_feedback3 */ -#endif - -#ifndef GL_ARB_multitexture -#define GL_ARB_multitexture 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glActiveTextureARB (GLenum texture); -GLAPI void APIENTRY glClientActiveTextureARB (GLenum texture); -GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum target, GLdouble s); -GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum target, const GLdouble *v); -GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum target, GLfloat s); -GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum target, const GLfloat *v); -GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum target, GLint s); -GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum target, const GLint *v); -GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum target, GLshort s); -GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum target, const GLshort *v); -GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t); -GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum target, const GLdouble *v); -GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t); -GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum target, const GLfloat *v); -GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum target, GLint s, GLint t); -GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum target, const GLint *v); -GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t); -GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum target, const GLshort *v); -GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r); -GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum target, const GLdouble *v); -GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r); -GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum target, const GLfloat *v); -GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r); -GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum target, const GLint *v); -GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r); -GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum target, const GLshort *v); -GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum target, const GLdouble *v); -GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum target, const GLfloat *v); -GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q); -GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum target, const GLint *v); -GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum target, const GLshort *v); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture); -typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); -#endif - -#ifndef GL_ARB_transpose_matrix -#define GL_ARB_transpose_matrix 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *m); -GLAPI void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *m); -GLAPI void APIENTRY glMultTransposeMatrixfARB (const GLfloat *m); -GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *m); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m); -typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m); -typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m); -typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m); -#endif - -#ifndef GL_ARB_multisample -#define GL_ARB_multisample 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glSampleCoverageARB (GLclampf value, GLboolean invert); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert); -#endif - -#ifndef GL_ARB_texture_env_add -#define GL_ARB_texture_env_add 1 -#endif - -#ifndef GL_ARB_texture_cube_map -#define GL_ARB_texture_cube_map 1 -#endif - -#ifndef GL_ARB_texture_compression -#define GL_ARB_texture_compression 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, GLvoid *img); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, GLvoid *img); -#endif - -#ifndef GL_ARB_texture_border_clamp -#define GL_ARB_texture_border_clamp 1 -#endif - -#ifndef GL_ARB_point_parameters -#define GL_ARB_point_parameters 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPointParameterfARB (GLenum pname, GLfloat param); -GLAPI void APIENTRY glPointParameterfvARB (GLenum pname, const GLfloat *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params); -#endif - -#ifndef GL_ARB_vertex_blend -#define GL_ARB_vertex_blend 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glWeightbvARB (GLint size, const GLbyte *weights); -GLAPI void APIENTRY glWeightsvARB (GLint size, const GLshort *weights); -GLAPI void APIENTRY glWeightivARB (GLint size, const GLint *weights); -GLAPI void APIENTRY glWeightfvARB (GLint size, const GLfloat *weights); -GLAPI void APIENTRY glWeightdvARB (GLint size, const GLdouble *weights); -GLAPI void APIENTRY glWeightubvARB (GLint size, const GLubyte *weights); -GLAPI void APIENTRY glWeightusvARB (GLint size, const GLushort *weights); -GLAPI void APIENTRY glWeightuivARB (GLint size, const GLuint *weights); -GLAPI void APIENTRY glWeightPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY glVertexBlendARB (GLint count); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights); -typedef void (APIENTRYP PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights); -typedef void (APIENTRYP PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights); -typedef void (APIENTRYP PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights); -typedef void (APIENTRYP PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights); -typedef void (APIENTRYP PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights); -typedef void (APIENTRYP PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights); -typedef void (APIENTRYP PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights); -typedef void (APIENTRYP PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -typedef void (APIENTRYP PFNGLVERTEXBLENDARBPROC) (GLint count); -#endif - -#ifndef GL_ARB_matrix_palette -#define GL_ARB_matrix_palette 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glCurrentPaletteMatrixARB (GLint index); -GLAPI void APIENTRY glMatrixIndexubvARB (GLint size, const GLubyte *indices); -GLAPI void APIENTRY glMatrixIndexusvARB (GLint size, const GLushort *indices); -GLAPI void APIENTRY glMatrixIndexuivARB (GLint size, const GLuint *indices); -GLAPI void APIENTRY glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index); -typedef void (APIENTRYP PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices); -typedef void (APIENTRYP PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices); -typedef void (APIENTRYP PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices); -typedef void (APIENTRYP PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -#endif - -#ifndef GL_ARB_texture_env_combine -#define GL_ARB_texture_env_combine 1 -#endif - -#ifndef GL_ARB_texture_env_crossbar -#define GL_ARB_texture_env_crossbar 1 -#endif - -#ifndef GL_ARB_texture_env_dot3 -#define GL_ARB_texture_env_dot3 1 -#endif - -#ifndef GL_ARB_texture_mirrored_repeat -#define GL_ARB_texture_mirrored_repeat 1 -#endif - -#ifndef GL_ARB_depth_texture -#define GL_ARB_depth_texture 1 -#endif - -#ifndef GL_ARB_shadow -#define GL_ARB_shadow 1 -#endif - -#ifndef GL_ARB_shadow_ambient -#define GL_ARB_shadow_ambient 1 -#endif - -#ifndef GL_ARB_window_pos -#define GL_ARB_window_pos 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glWindowPos2dARB (GLdouble x, GLdouble y); -GLAPI void APIENTRY glWindowPos2dvARB (const GLdouble *v); -GLAPI void APIENTRY glWindowPos2fARB (GLfloat x, GLfloat y); -GLAPI void APIENTRY glWindowPos2fvARB (const GLfloat *v); -GLAPI void APIENTRY glWindowPos2iARB (GLint x, GLint y); -GLAPI void APIENTRY glWindowPos2ivARB (const GLint *v); -GLAPI void APIENTRY glWindowPos2sARB (GLshort x, GLshort y); -GLAPI void APIENTRY glWindowPos2svARB (const GLshort *v); -GLAPI void APIENTRY glWindowPos3dARB (GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glWindowPos3dvARB (const GLdouble *v); -GLAPI void APIENTRY glWindowPos3fARB (GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glWindowPos3fvARB (const GLfloat *v); -GLAPI void APIENTRY glWindowPos3iARB (GLint x, GLint y, GLint z); -GLAPI void APIENTRY glWindowPos3ivARB (const GLint *v); -GLAPI void APIENTRY glWindowPos3sARB (GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY glWindowPos3svARB (const GLshort *v); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *v); -typedef void (APIENTRYP PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y); -typedef void (APIENTRYP PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *v); -typedef void (APIENTRYP PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y); -typedef void (APIENTRYP PFNGLWINDOWPOS2IVARBPROC) (const GLint *v); -typedef void (APIENTRYP PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y); -typedef void (APIENTRYP PFNGLWINDOWPOS2SVARBPROC) (const GLshort *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z); -typedef void (APIENTRYP PFNGLWINDOWPOS3IVARBPROC) (const GLint *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z); -typedef void (APIENTRYP PFNGLWINDOWPOS3SVARBPROC) (const GLshort *v); -#endif - -#ifndef GL_ARB_vertex_program -#define GL_ARB_vertex_program 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVertexAttrib1dARB (GLuint index, GLdouble x); -GLAPI void APIENTRY glVertexAttrib1dvARB (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib1fARB (GLuint index, GLfloat x); -GLAPI void APIENTRY glVertexAttrib1fvARB (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib1sARB (GLuint index, GLshort x); -GLAPI void APIENTRY glVertexAttrib1svARB (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib2dARB (GLuint index, GLdouble x, GLdouble y); -GLAPI void APIENTRY glVertexAttrib2dvARB (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib2fARB (GLuint index, GLfloat x, GLfloat y); -GLAPI void APIENTRY glVertexAttrib2fvARB (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib2sARB (GLuint index, GLshort x, GLshort y); -GLAPI void APIENTRY glVertexAttrib2svARB (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib3dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glVertexAttrib3dvARB (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib3fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glVertexAttrib3fvARB (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib3sARB (GLuint index, GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY glVertexAttrib3svARB (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib4NbvARB (GLuint index, const GLbyte *v); -GLAPI void APIENTRY glVertexAttrib4NivARB (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttrib4NsvARB (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib4NubARB (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -GLAPI void APIENTRY glVertexAttrib4NubvARB (GLuint index, const GLubyte *v); -GLAPI void APIENTRY glVertexAttrib4NuivARB (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttrib4NusvARB (GLuint index, const GLushort *v); -GLAPI void APIENTRY glVertexAttrib4bvARB (GLuint index, const GLbyte *v); -GLAPI void APIENTRY glVertexAttrib4dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glVertexAttrib4dvARB (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib4fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glVertexAttrib4fvARB (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib4ivARB (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttrib4sARB (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void APIENTRY glVertexAttrib4svARB (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib4ubvARB (GLuint index, const GLubyte *v); -GLAPI void APIENTRY glVertexAttrib4uivARB (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttrib4usvARB (GLuint index, const GLushort *v); -GLAPI void APIENTRY glVertexAttribPointerARB (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY glEnableVertexAttribArrayARB (GLuint index); -GLAPI void APIENTRY glDisableVertexAttribArrayARB (GLuint index); -GLAPI void APIENTRY glProgramStringARB (GLenum target, GLenum format, GLsizei len, const GLvoid *string); -GLAPI void APIENTRY glBindProgramARB (GLenum target, GLuint program); -GLAPI void APIENTRY glDeleteProgramsARB (GLsizei n, const GLuint *programs); -GLAPI void APIENTRY glGenProgramsARB (GLsizei n, GLuint *programs); -GLAPI void APIENTRY glProgramEnvParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glProgramEnvParameter4dvARB (GLenum target, GLuint index, const GLdouble *params); -GLAPI void APIENTRY glProgramEnvParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glProgramEnvParameter4fvARB (GLenum target, GLuint index, const GLfloat *params); -GLAPI void APIENTRY glProgramLocalParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glProgramLocalParameter4dvARB (GLenum target, GLuint index, const GLdouble *params); -GLAPI void APIENTRY glProgramLocalParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glProgramLocalParameter4fvARB (GLenum target, GLuint index, const GLfloat *params); -GLAPI void APIENTRY glGetProgramEnvParameterdvARB (GLenum target, GLuint index, GLdouble *params); -GLAPI void APIENTRY glGetProgramEnvParameterfvARB (GLenum target, GLuint index, GLfloat *params); -GLAPI void APIENTRY glGetProgramLocalParameterdvARB (GLenum target, GLuint index, GLdouble *params); -GLAPI void APIENTRY glGetProgramLocalParameterfvARB (GLenum target, GLuint index, GLfloat *params); -GLAPI void APIENTRY glGetProgramivARB (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetProgramStringARB (GLenum target, GLenum pname, GLvoid *string); -GLAPI void APIENTRY glGetVertexAttribdvARB (GLuint index, GLenum pname, GLdouble *params); -GLAPI void APIENTRY glGetVertexAttribfvARB (GLuint index, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetVertexAttribivARB (GLuint index, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetVertexAttribPointervARB (GLuint index, GLenum pname, GLvoid* *pointer); -GLAPI GLboolean APIENTRY glIsProgramARB (GLuint program); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); -typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); -typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); -typedef void (APIENTRYP PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string); -typedef void (APIENTRYP PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program); -typedef void (APIENTRYP PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs); -typedef void (APIENTRYP PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs); -typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params); -typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params); -typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params); -typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params); -typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params); -typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params); -typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params); -typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params); -typedef void (APIENTRYP PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid* *pointer); -typedef GLboolean (APIENTRYP PFNGLISPROGRAMARBPROC) (GLuint program); -#endif - -#ifndef GL_ARB_fragment_program -#define GL_ARB_fragment_program 1 -/* All ARB_fragment_program entry points are shared with ARB_vertex_program. */ -#endif - -#ifndef GL_ARB_vertex_buffer_object -#define GL_ARB_vertex_buffer_object 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBindBufferARB (GLenum target, GLuint buffer); -GLAPI void APIENTRY glDeleteBuffersARB (GLsizei n, const GLuint *buffers); -GLAPI void APIENTRY glGenBuffersARB (GLsizei n, GLuint *buffers); -GLAPI GLboolean APIENTRY glIsBufferARB (GLuint buffer); -GLAPI void APIENTRY glBufferDataARB (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage); -GLAPI void APIENTRY glBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data); -GLAPI void APIENTRY glGetBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data); -GLAPI GLvoid* APIENTRY glMapBufferARB (GLenum target, GLenum access); -GLAPI GLboolean APIENTRY glUnmapBufferARB (GLenum target); -GLAPI void APIENTRY glGetBufferParameterivARB (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetBufferPointervARB (GLenum target, GLenum pname, GLvoid* *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer); -typedef void (APIENTRYP PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers); -typedef void (APIENTRYP PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers); -typedef GLboolean (APIENTRYP PFNGLISBUFFERARBPROC) (GLuint buffer); -typedef void (APIENTRYP PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage); -typedef void (APIENTRYP PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data); -typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data); -typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access); -typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERARBPROC) (GLenum target); -typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid* *params); -#endif - -#ifndef GL_ARB_occlusion_query -#define GL_ARB_occlusion_query 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGenQueriesARB (GLsizei n, GLuint *ids); -GLAPI void APIENTRY glDeleteQueriesARB (GLsizei n, const GLuint *ids); -GLAPI GLboolean APIENTRY glIsQueryARB (GLuint id); -GLAPI void APIENTRY glBeginQueryARB (GLenum target, GLuint id); -GLAPI void APIENTRY glEndQueryARB (GLenum target); -GLAPI void APIENTRY glGetQueryivARB (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetQueryObjectivARB (GLuint id, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetQueryObjectuivARB (GLuint id, GLenum pname, GLuint *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids); -typedef void (APIENTRYP PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids); -typedef GLboolean (APIENTRYP PFNGLISQUERYARBPROC) (GLuint id); -typedef void (APIENTRYP PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id); -typedef void (APIENTRYP PFNGLENDQUERYARBPROC) (GLenum target); -typedef void (APIENTRYP PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params); -#endif - -#ifndef GL_ARB_shader_objects -#define GL_ARB_shader_objects 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDeleteObjectARB (GLhandleARB obj); -GLAPI GLhandleARB APIENTRY glGetHandleARB (GLenum pname); -GLAPI void APIENTRY glDetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj); -GLAPI GLhandleARB APIENTRY glCreateShaderObjectARB (GLenum shaderType); -GLAPI void APIENTRY glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length); -GLAPI void APIENTRY glCompileShaderARB (GLhandleARB shaderObj); -GLAPI GLhandleARB APIENTRY glCreateProgramObjectARB (void); -GLAPI void APIENTRY glAttachObjectARB (GLhandleARB containerObj, GLhandleARB obj); -GLAPI void APIENTRY glLinkProgramARB (GLhandleARB programObj); -GLAPI void APIENTRY glUseProgramObjectARB (GLhandleARB programObj); -GLAPI void APIENTRY glValidateProgramARB (GLhandleARB programObj); -GLAPI void APIENTRY glUniform1fARB (GLint location, GLfloat v0); -GLAPI void APIENTRY glUniform2fARB (GLint location, GLfloat v0, GLfloat v1); -GLAPI void APIENTRY glUniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -GLAPI void APIENTRY glUniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -GLAPI void APIENTRY glUniform1iARB (GLint location, GLint v0); -GLAPI void APIENTRY glUniform2iARB (GLint location, GLint v0, GLint v1); -GLAPI void APIENTRY glUniform3iARB (GLint location, GLint v0, GLint v1, GLint v2); -GLAPI void APIENTRY glUniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -GLAPI void APIENTRY glUniform1fvARB (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glUniform2fvARB (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glUniform3fvARB (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glUniform4fvARB (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glUniform1ivARB (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glUniform2ivARB (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glUniform3ivARB (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glUniform4ivARB (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glUniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glGetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); -GLAPI void APIENTRY glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj); -GLAPI GLint APIENTRY glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name); -GLAPI void APIENTRY glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); -GLAPI void APIENTRY glGetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat *params); -GLAPI void APIENTRY glGetUniformivARB (GLhandleARB programObj, GLint location, GLint *params); -GLAPI void APIENTRY glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj); -typedef GLhandleARB (APIENTRYP PFNGLGETHANDLEARBPROC) (GLenum pname); -typedef void (APIENTRYP PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj); -typedef GLhandleARB (APIENTRYP PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType); -typedef void (APIENTRYP PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length); -typedef void (APIENTRYP PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj); -typedef GLhandleARB (APIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC) (void); -typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj); -typedef void (APIENTRYP PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj); -typedef void (APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj); -typedef void (APIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj); -typedef void (APIENTRYP PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0); -typedef void (APIENTRYP PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1); -typedef void (APIENTRYP PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (APIENTRYP PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (APIENTRYP PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0); -typedef void (APIENTRYP PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1); -typedef void (APIENTRYP PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2); -typedef void (APIENTRYP PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (APIENTRYP PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); -typedef void (APIENTRYP PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj); -typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name); -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); -typedef void (APIENTRYP PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params); -typedef void (APIENTRYP PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params); -typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source); -#endif - -#ifndef GL_ARB_vertex_shader -#define GL_ARB_vertex_shader 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB *name); -GLAPI void APIENTRY glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); -GLAPI GLint APIENTRY glGetAttribLocationARB (GLhandleARB programObj, const GLcharARB *name); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name); -typedef void (APIENTRYP PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); -typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name); -#endif - -#ifndef GL_ARB_fragment_shader -#define GL_ARB_fragment_shader 1 -#endif - -#ifndef GL_ARB_shading_language_100 -#define GL_ARB_shading_language_100 1 -#endif - -#ifndef GL_ARB_texture_non_power_of_two -#define GL_ARB_texture_non_power_of_two 1 -#endif - -#ifndef GL_ARB_point_sprite -#define GL_ARB_point_sprite 1 -#endif - -#ifndef GL_ARB_fragment_program_shadow -#define GL_ARB_fragment_program_shadow 1 -#endif - -#ifndef GL_ARB_draw_buffers -#define GL_ARB_draw_buffers 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawBuffersARB (GLsizei n, const GLenum *bufs); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs); -#endif - -#ifndef GL_ARB_texture_rectangle -#define GL_ARB_texture_rectangle 1 -#endif - -#ifndef GL_ARB_color_buffer_float -#define GL_ARB_color_buffer_float 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glClampColorARB (GLenum target, GLenum clamp); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp); -#endif - -#ifndef GL_ARB_half_float_pixel -#define GL_ARB_half_float_pixel 1 -#endif - -#ifndef GL_ARB_texture_float -#define GL_ARB_texture_float 1 -#endif - -#ifndef GL_ARB_pixel_buffer_object -#define GL_ARB_pixel_buffer_object 1 -#endif - -#ifndef GL_ARB_depth_buffer_float -#define GL_ARB_depth_buffer_float 1 -#endif - -#ifndef GL_ARB_draw_instanced -#define GL_ARB_draw_instanced 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -GLAPI void APIENTRY glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); -#endif - -#ifndef GL_ARB_framebuffer_object -#define GL_ARB_framebuffer_object 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer); -GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); -GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); -GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); -GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer); -GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); -GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); -GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); -GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target); -GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); -GLAPI void APIENTRY glGenerateMipmap (GLenum target); -GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); -typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); -typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); -typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); -typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); -typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); -typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); -typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); -typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); -typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -#endif - -#ifndef GL_ARB_framebuffer_sRGB -#define GL_ARB_framebuffer_sRGB 1 -#endif - -#ifndef GL_ARB_geometry_shader4 -#define GL_ARB_geometry_shader4 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glProgramParameteriARB (GLuint program, GLenum pname, GLint value); -GLAPI void APIENTRY glFramebufferTextureARB (GLenum target, GLenum attachment, GLuint texture, GLint level); -GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); -#endif - -#ifndef GL_ARB_half_float_vertex -#define GL_ARB_half_float_vertex 1 -#endif - -#ifndef GL_ARB_instanced_arrays -#define GL_ARB_instanced_arrays 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVertexAttribDivisorARB (GLuint index, GLuint divisor); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor); -#endif - -#ifndef GL_ARB_map_buffer_range -#define GL_ARB_map_buffer_range 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLvoid* APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); -GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); -typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); -#endif - -#ifndef GL_ARB_texture_buffer_object -#define GL_ARB_texture_buffer_object 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer); -#endif - -#ifndef GL_ARB_texture_compression_rgtc -#define GL_ARB_texture_compression_rgtc 1 -#endif - -#ifndef GL_ARB_texture_rg -#define GL_ARB_texture_rg 1 -#endif - -#ifndef GL_ARB_vertex_array_object -#define GL_ARB_vertex_array_object 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBindVertexArray (GLuint array); -GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays); -GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays); -GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); -typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); -typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); -typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); -#endif - -#ifndef GL_ARB_uniform_buffer_object -#define GL_ARB_uniform_buffer_object 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices); -GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); -GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); -GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); -GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices); -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); -typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName); -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); -typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); -#endif - -#ifndef GL_ARB_compatibility -#define GL_ARB_compatibility 1 -#endif - -#ifndef GL_ARB_copy_buffer -#define GL_ARB_copy_buffer 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -#endif - -#ifndef GL_ARB_shader_texture_lod -#define GL_ARB_shader_texture_lod 1 -#endif - -#ifndef GL_ARB_depth_clamp -#define GL_ARB_depth_clamp 1 -#endif - -#ifndef GL_ARB_draw_elements_base_vertex -#define GL_ARB_draw_elements_base_vertex 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); -GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); -GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex); -GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); -typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex); -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex); -#endif - -#ifndef GL_ARB_fragment_coord_conventions -#define GL_ARB_fragment_coord_conventions 1 -#endif - -#ifndef GL_ARB_provoking_vertex -#define GL_ARB_provoking_vertex 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glProvokingVertex (GLenum mode); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode); -#endif - -#ifndef GL_ARB_seamless_cube_map -#define GL_ARB_seamless_cube_map 1 -#endif - -#ifndef GL_ARB_sync -#define GL_ARB_sync 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags); -GLAPI GLboolean APIENTRY glIsSync (GLsync sync); -GLAPI void APIENTRY glDeleteSync (GLsync sync); -GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); -GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); -GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *params); -GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags); -typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync); -typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync); -typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); -typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); -typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params); -typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); -#endif - -#ifndef GL_ARB_texture_multisample -#define GL_ARB_texture_multisample 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val); -GLAPI void APIENTRY glSampleMaski (GLuint index, GLbitfield mask); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val); -typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask); -#endif - -#ifndef GL_ARB_vertex_array_bgra -#define GL_ARB_vertex_array_bgra 1 -#endif - -#ifndef GL_ARB_draw_buffers_blend -#define GL_ARB_draw_buffers_blend 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode); -GLAPI void APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst); -GLAPI void APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode); -typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst); -typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -#endif - -#ifndef GL_ARB_sample_shading -#define GL_ARB_sample_shading 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMinSampleShading (GLclampf value); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLclampf value); -#endif - -#ifndef GL_ARB_texture_cube_map_array -#define GL_ARB_texture_cube_map_array 1 -#endif - -#ifndef GL_ARB_texture_gather -#define GL_ARB_texture_gather 1 -#endif - -#ifndef GL_ARB_texture_query_lod -#define GL_ARB_texture_query_lod 1 -#endif - -#ifndef GL_ARB_shading_language_include -#define GL_ARB_shading_language_include 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string); -GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name); -GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar* *path, const GLint *length); -GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name); -GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string); -GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string); -typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name); -typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar* *path, const GLint *length); -typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name); -typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string); -typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params); -#endif - -#ifndef GL_ARB_blend_func_extended -#define GL_ARB_blend_func_extended 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); -GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); -typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name); -#endif - -#ifndef GL_ARB_sampler_objects -#define GL_ARB_sampler_objects 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers); -GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers); -GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler); -GLAPI void APIENTRY glBindSampler (GLenum unit, GLuint sampler); -GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); -GLAPI void APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param); -GLAPI void APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); -GLAPI void APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param); -GLAPI void APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param); -GLAPI void APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param); -GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetSamplerParameterIfv (GLuint sampler, GLenum pname, GLfloat *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers); -typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers); -typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler); -typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLenum unit, GLuint sampler); -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param); -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param); -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param); -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param); -typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIFVPROC) (GLuint sampler, GLenum pname, GLfloat *params); -#endif - -#ifndef GL_ARB_timer_query -#define GL_ARB_timer_query 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glQueryCounter (GLuint id, GLenum target); -GLAPI void APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params); -GLAPI void APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target); -typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params); -typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params); -#endif - -#ifndef GL_ARB_vertex_type_2_10_10_10_rev -#define GL_ARB_vertex_type_2_10_10_10_rev 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVertexP2ui (GLenum type, GLuint value); -GLAPI void APIENTRY glVertexP2uiv (GLenum type, const GLuint *value); -GLAPI void APIENTRY glVertexP3ui (GLenum type, GLuint value); -GLAPI void APIENTRY glVertexP3uiv (GLenum type, const GLuint *value); -GLAPI void APIENTRY glVertexP4ui (GLenum type, GLuint value); -GLAPI void APIENTRY glVertexP4uiv (GLenum type, const GLuint *value); -GLAPI void APIENTRY glTexCoordP1ui (GLenum type, GLuint coords); -GLAPI void APIENTRY glTexCoordP1uiv (GLenum type, const GLuint *coords); -GLAPI void APIENTRY glTexCoordP2ui (GLenum type, GLuint coords); -GLAPI void APIENTRY glTexCoordP2uiv (GLenum type, const GLuint *coords); -GLAPI void APIENTRY glTexCoordP3ui (GLenum type, GLuint coords); -GLAPI void APIENTRY glTexCoordP3uiv (GLenum type, const GLuint *coords); -GLAPI void APIENTRY glTexCoordP4ui (GLenum type, GLuint coords); -GLAPI void APIENTRY glTexCoordP4uiv (GLenum type, const GLuint *coords); -GLAPI void APIENTRY glMultiTexCoordP1ui (GLenum texture, GLenum type, GLuint coords); -GLAPI void APIENTRY glMultiTexCoordP1uiv (GLenum texture, GLenum type, const GLuint *coords); -GLAPI void APIENTRY glMultiTexCoordP2ui (GLenum texture, GLenum type, GLuint coords); -GLAPI void APIENTRY glMultiTexCoordP2uiv (GLenum texture, GLenum type, const GLuint *coords); -GLAPI void APIENTRY glMultiTexCoordP3ui (GLenum texture, GLenum type, GLuint coords); -GLAPI void APIENTRY glMultiTexCoordP3uiv (GLenum texture, GLenum type, const GLuint *coords); -GLAPI void APIENTRY glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords); -GLAPI void APIENTRY glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint *coords); -GLAPI void APIENTRY glNormalP3ui (GLenum type, GLuint coords); -GLAPI void APIENTRY glNormalP3uiv (GLenum type, const GLuint *coords); -GLAPI void APIENTRY glColorP3ui (GLenum type, GLuint color); -GLAPI void APIENTRY glColorP3uiv (GLenum type, const GLuint *color); -GLAPI void APIENTRY glColorP4ui (GLenum type, GLuint color); -GLAPI void APIENTRY glColorP4uiv (GLenum type, const GLuint *color); -GLAPI void APIENTRY glSecondaryColorP3ui (GLenum type, GLuint color); -GLAPI void APIENTRY glSecondaryColorP3uiv (GLenum type, const GLuint *color); -GLAPI void APIENTRY glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); -GLAPI void APIENTRY glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -GLAPI void APIENTRY glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); -GLAPI void APIENTRY glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -GLAPI void APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); -GLAPI void APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -GLAPI void APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); -GLAPI void APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value); -typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value); -typedef void (APIENTRYP PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value); -typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value); -typedef void (APIENTRYP PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value); -typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value); -typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLCOLORP3UIPROC) (GLenum type, GLuint color); -typedef void (APIENTRYP PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color); -typedef void (APIENTRYP PFNGLCOLORP4UIPROC) (GLenum type, GLuint color); -typedef void (APIENTRYP PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color); -typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color); -typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -#endif - -#ifndef GL_ARB_draw_indirect -#define GL_ARB_draw_indirect 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const GLvoid *indirect); -GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const GLvoid *indirect); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const GLvoid *indirect); -typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const GLvoid *indirect); -#endif - -#ifndef GL_ARB_gpu_shader_fp64 -#define GL_ARB_gpu_shader_fp64 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x); -GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y); -GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glUniform1dv (GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glUniform2dv (GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glUniform3dv (GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glUniform4dv (GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params); -GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x); -GLAPI void APIENTRY glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y); -GLAPI void APIENTRY glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x); -typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -#endif - -#ifndef GL_ARB_shader_subroutine -#define GL_ARB_shader_subroutine 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name); -GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name); -GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); -GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); -GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); -GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices); -GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params); -GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name); -typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name); -typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); -typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); -typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); -typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices); -typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params); -typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values); -#endif - -#ifndef GL_ARB_tessellation_shader -#define GL_ARB_tessellation_shader 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value); -GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value); -typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values); -#endif - -#ifndef GL_ARB_transform_feedback2 -#define GL_ARB_transform_feedback2 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id); -GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids); -GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids); -GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id); -GLAPI void APIENTRY glPauseTransformFeedback (void); -GLAPI void APIENTRY glResumeTransformFeedback (void); -GLAPI void APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); -typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids); -typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); -typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); -typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); -typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); -typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id); -#endif - -#ifndef GL_ARB_transform_feedback3 -#define GL_ARB_transform_feedback3 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream); -GLAPI void APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id); -GLAPI void APIENTRY glEndQueryIndexed (GLenum target, GLuint index); -GLAPI void APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream); -typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id); -typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index); -typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params); -#endif - -#ifndef GL_EXT_abgr -#define GL_EXT_abgr 1 -#endif - -#ifndef GL_EXT_blend_color -#define GL_EXT_blend_color 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlendColorEXT (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -#endif - -#ifndef GL_EXT_polygon_offset -#define GL_EXT_polygon_offset 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPolygonOffsetEXT (GLfloat factor, GLfloat bias); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias); -#endif - -#ifndef GL_EXT_texture -#define GL_EXT_texture 1 -#endif - -#ifndef GL_EXT_texture3D -#define GL_EXT_texture3D 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTexImage3DEXT (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY glTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); -#endif - -#ifndef GL_SGIS_texture_filter4 -#define GL_SGIS_texture_filter4 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGetTexFilterFuncSGIS (GLenum target, GLenum filter, GLfloat *weights); -GLAPI void APIENTRY glTexFilterFuncSGIS (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights); -typedef void (APIENTRYP PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights); -#endif - -#ifndef GL_EXT_subtexture -#define GL_EXT_subtexture 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY glTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -#endif - -#ifndef GL_EXT_copy_texture -#define GL_EXT_copy_texture 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glCopyTexImage1DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -GLAPI void APIENTRY glCopyTexImage2DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -GLAPI void APIENTRY glCopyTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY glCopyTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glCopyTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -#endif - -#ifndef GL_EXT_histogram -#define GL_EXT_histogram 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGetHistogramEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); -GLAPI void APIENTRY glGetHistogramParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetHistogramParameterivEXT (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetMinmaxEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); -GLAPI void APIENTRY glGetMinmaxParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetMinmaxParameterivEXT (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glHistogramEXT (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); -GLAPI void APIENTRY glMinmaxEXT (GLenum target, GLenum internalformat, GLboolean sink); -GLAPI void APIENTRY glResetHistogramEXT (GLenum target); -GLAPI void APIENTRY glResetMinmaxEXT (GLenum target); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); -typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); -typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); -typedef void (APIENTRYP PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink); -typedef void (APIENTRYP PFNGLRESETHISTOGRAMEXTPROC) (GLenum target); -typedef void (APIENTRYP PFNGLRESETMINMAXEXTPROC) (GLenum target); -#endif - -#ifndef GL_EXT_convolution -#define GL_EXT_convolution 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); -GLAPI void APIENTRY glConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); -GLAPI void APIENTRY glConvolutionParameterfEXT (GLenum target, GLenum pname, GLfloat params); -GLAPI void APIENTRY glConvolutionParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glConvolutionParameteriEXT (GLenum target, GLenum pname, GLint params); -GLAPI void APIENTRY glConvolutionParameterivEXT (GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glCopyConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY glCopyConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glGetConvolutionFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *image); -GLAPI void APIENTRY glGetConvolutionParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetConvolutionParameterivEXT (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetSeparableFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); -GLAPI void APIENTRY glSeparableFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); -typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); -typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params); -typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params); -typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image); -typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); -typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); -#endif - -#ifndef GL_SGI_color_matrix -#define GL_SGI_color_matrix 1 -#endif - -#ifndef GL_SGI_color_table -#define GL_SGI_color_table 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glColorTableSGI (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); -GLAPI void APIENTRY glColorTableParameterfvSGI (GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glColorTableParameterivSGI (GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glCopyColorTableSGI (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY glGetColorTableSGI (GLenum target, GLenum format, GLenum type, GLvoid *table); -GLAPI void APIENTRY glGetColorTableParameterfvSGI (GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetColorTableParameterivSGI (GLenum target, GLenum pname, GLint *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); -typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (APIENTRYP PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table); -typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params); -#endif - -#ifndef GL_SGIX_pixel_texture -#define GL_SGIX_pixel_texture 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPixelTexGenSGIX (GLenum mode); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLPIXELTEXGENSGIXPROC) (GLenum mode); -#endif - -#ifndef GL_SGIS_pixel_texture -#define GL_SGIS_pixel_texture 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPixelTexGenParameteriSGIS (GLenum pname, GLint param); -GLAPI void APIENTRY glPixelTexGenParameterivSGIS (GLenum pname, const GLint *params); -GLAPI void APIENTRY glPixelTexGenParameterfSGIS (GLenum pname, GLfloat param); -GLAPI void APIENTRY glPixelTexGenParameterfvSGIS (GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS (GLenum pname, GLint *params); -GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS (GLenum pname, GLfloat *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params); -#endif - -#ifndef GL_SGIS_texture4D -#define GL_SGIS_texture4D 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTexImage4DSGIS (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY glTexSubImage4DSGIS (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (APIENTRYP PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels); -#endif - -#ifndef GL_SGI_texture_color_table -#define GL_SGI_texture_color_table 1 -#endif - -#ifndef GL_EXT_cmyka -#define GL_EXT_cmyka 1 -#endif - -#ifndef GL_EXT_texture_object -#define GL_EXT_texture_object 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLboolean APIENTRY glAreTexturesResidentEXT (GLsizei n, const GLuint *textures, GLboolean *residences); -GLAPI void APIENTRY glBindTextureEXT (GLenum target, GLuint texture); -GLAPI void APIENTRY glDeleteTexturesEXT (GLsizei n, const GLuint *textures); -GLAPI void APIENTRY glGenTexturesEXT (GLsizei n, GLuint *textures); -GLAPI GLboolean APIENTRY glIsTextureEXT (GLuint texture); -GLAPI void APIENTRY glPrioritizeTexturesEXT (GLsizei n, const GLuint *textures, const GLclampf *priorities); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences); -typedef void (APIENTRYP PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture); -typedef void (APIENTRYP PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures); -typedef void (APIENTRYP PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures); -typedef GLboolean (APIENTRYP PFNGLISTEXTUREEXTPROC) (GLuint texture); -typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities); -#endif - -#ifndef GL_SGIS_detail_texture -#define GL_SGIS_detail_texture 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDetailTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points); -GLAPI void APIENTRY glGetDetailTexFuncSGIS (GLenum target, GLfloat *points); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points); -typedef void (APIENTRYP PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points); -#endif - -#ifndef GL_SGIS_sharpen_texture -#define GL_SGIS_sharpen_texture 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glSharpenTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points); -GLAPI void APIENTRY glGetSharpenTexFuncSGIS (GLenum target, GLfloat *points); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points); -typedef void (APIENTRYP PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points); -#endif - -#ifndef GL_EXT_packed_pixels -#define GL_EXT_packed_pixels 1 -#endif - -#ifndef GL_SGIS_texture_lod -#define GL_SGIS_texture_lod 1 -#endif - -#ifndef GL_SGIS_multisample -#define GL_SGIS_multisample 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glSampleMaskSGIS (GLclampf value, GLboolean invert); -GLAPI void APIENTRY glSamplePatternSGIS (GLenum pattern); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert); -typedef void (APIENTRYP PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern); -#endif - -#ifndef GL_EXT_rescale_normal -#define GL_EXT_rescale_normal 1 -#endif - -#ifndef GL_EXT_vertex_array -#define GL_EXT_vertex_array 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glArrayElementEXT (GLint i); -GLAPI void APIENTRY glColorPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); -GLAPI void APIENTRY glDrawArraysEXT (GLenum mode, GLint first, GLsizei count); -GLAPI void APIENTRY glEdgeFlagPointerEXT (GLsizei stride, GLsizei count, const GLboolean *pointer); -GLAPI void APIENTRY glGetPointervEXT (GLenum pname, GLvoid* *params); -GLAPI void APIENTRY glIndexPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); -GLAPI void APIENTRY glNormalPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); -GLAPI void APIENTRY glTexCoordPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); -GLAPI void APIENTRY glVertexPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLARRAYELEMENTEXTPROC) (GLint i); -typedef void (APIENTRYP PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); -typedef void (APIENTRYP PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count); -typedef void (APIENTRYP PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer); -typedef void (APIENTRYP PFNGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid* *params); -typedef void (APIENTRYP PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); -typedef void (APIENTRYP PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); -typedef void (APIENTRYP PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); -typedef void (APIENTRYP PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); -#endif - -#ifndef GL_EXT_misc_attribute -#define GL_EXT_misc_attribute 1 -#endif - -#ifndef GL_SGIS_generate_mipmap -#define GL_SGIS_generate_mipmap 1 -#endif - -#ifndef GL_SGIX_clipmap -#define GL_SGIX_clipmap 1 -#endif - -#ifndef GL_SGIX_shadow -#define GL_SGIX_shadow 1 -#endif - -#ifndef GL_SGIS_texture_edge_clamp -#define GL_SGIS_texture_edge_clamp 1 -#endif - -#ifndef GL_SGIS_texture_border_clamp -#define GL_SGIS_texture_border_clamp 1 -#endif - -#ifndef GL_EXT_blend_minmax -#define GL_EXT_blend_minmax 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlendEquationEXT (GLenum mode); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBLENDEQUATIONEXTPROC) (GLenum mode); -#endif - -#ifndef GL_EXT_blend_subtract -#define GL_EXT_blend_subtract 1 -#endif - -#ifndef GL_EXT_blend_logic_op -#define GL_EXT_blend_logic_op 1 -#endif - -#ifndef GL_SGIX_interlace -#define GL_SGIX_interlace 1 -#endif - -#ifndef GL_SGIX_pixel_tiles -#define GL_SGIX_pixel_tiles 1 -#endif - -#ifndef GL_SGIX_texture_select -#define GL_SGIX_texture_select 1 -#endif - -#ifndef GL_SGIX_sprite -#define GL_SGIX_sprite 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glSpriteParameterfSGIX (GLenum pname, GLfloat param); -GLAPI void APIENTRY glSpriteParameterfvSGIX (GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glSpriteParameteriSGIX (GLenum pname, GLint param); -GLAPI void APIENTRY glSpriteParameterivSGIX (GLenum pname, const GLint *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params); -#endif - -#ifndef GL_SGIX_texture_multi_buffer -#define GL_SGIX_texture_multi_buffer 1 -#endif - -#ifndef GL_EXT_point_parameters -#define GL_EXT_point_parameters 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPointParameterfEXT (GLenum pname, GLfloat param); -GLAPI void APIENTRY glPointParameterfvEXT (GLenum pname, const GLfloat *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params); -#endif - -#ifndef GL_SGIS_point_parameters -#define GL_SGIS_point_parameters 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPointParameterfSGIS (GLenum pname, GLfloat param); -GLAPI void APIENTRY glPointParameterfvSGIS (GLenum pname, const GLfloat *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params); -#endif - -#ifndef GL_SGIX_instruments -#define GL_SGIX_instruments 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLint APIENTRY glGetInstrumentsSGIX (void); -GLAPI void APIENTRY glInstrumentsBufferSGIX (GLsizei size, GLint *buffer); -GLAPI GLint APIENTRY glPollInstrumentsSGIX (GLint *marker_p); -GLAPI void APIENTRY glReadInstrumentsSGIX (GLint marker); -GLAPI void APIENTRY glStartInstrumentsSGIX (void); -GLAPI void APIENTRY glStopInstrumentsSGIX (GLint marker); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef GLint (APIENTRYP PFNGLGETINSTRUMENTSSGIXPROC) (void); -typedef void (APIENTRYP PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer); -typedef GLint (APIENTRYP PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p); -typedef void (APIENTRYP PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker); -typedef void (APIENTRYP PFNGLSTARTINSTRUMENTSSGIXPROC) (void); -typedef void (APIENTRYP PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker); -#endif - -#ifndef GL_SGIX_texture_scale_bias -#define GL_SGIX_texture_scale_bias 1 -#endif - -#ifndef GL_SGIX_framezoom -#define GL_SGIX_framezoom 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFrameZoomSGIX (GLint factor); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLFRAMEZOOMSGIXPROC) (GLint factor); -#endif - -#ifndef GL_SGIX_tag_sample_buffer -#define GL_SGIX_tag_sample_buffer 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTagSampleBufferSGIX (void); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLTAGSAMPLEBUFFERSGIXPROC) (void); -#endif - -#ifndef GL_SGIX_polynomial_ffd -#define GL_SGIX_polynomial_ffd 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDeformationMap3dSGIX (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points); -GLAPI void APIENTRY glDeformationMap3fSGIX (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points); -GLAPI void APIENTRY glDeformSGIX (GLbitfield mask); -GLAPI void APIENTRY glLoadIdentityDeformationMapSGIX (GLbitfield mask); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points); -typedef void (APIENTRYP PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points); -typedef void (APIENTRYP PFNGLDEFORMSGIXPROC) (GLbitfield mask); -typedef void (APIENTRYP PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask); -#endif - -#ifndef GL_SGIX_reference_plane -#define GL_SGIX_reference_plane 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glReferencePlaneSGIX (const GLdouble *equation); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation); -#endif - -#ifndef GL_SGIX_flush_raster -#define GL_SGIX_flush_raster 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFlushRasterSGIX (void); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLFLUSHRASTERSGIXPROC) (void); -#endif - -#ifndef GL_SGIX_depth_texture -#define GL_SGIX_depth_texture 1 -#endif - -#ifndef GL_SGIS_fog_function -#define GL_SGIS_fog_function 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFogFuncSGIS (GLsizei n, const GLfloat *points); -GLAPI void APIENTRY glGetFogFuncSGIS (GLfloat *points); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points); -typedef void (APIENTRYP PFNGLGETFOGFUNCSGISPROC) (GLfloat *points); -#endif - -#ifndef GL_SGIX_fog_offset -#define GL_SGIX_fog_offset 1 -#endif - -#ifndef GL_HP_image_transform -#define GL_HP_image_transform 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glImageTransformParameteriHP (GLenum target, GLenum pname, GLint param); -GLAPI void APIENTRY glImageTransformParameterfHP (GLenum target, GLenum pname, GLfloat param); -GLAPI void APIENTRY glImageTransformParameterivHP (GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glImageTransformParameterfvHP (GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glGetImageTransformParameterivHP (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetImageTransformParameterfvHP (GLenum target, GLenum pname, GLfloat *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params); -#endif - -#ifndef GL_HP_convolution_border_modes -#define GL_HP_convolution_border_modes 1 -#endif - -#ifndef GL_SGIX_texture_add_env -#define GL_SGIX_texture_add_env 1 -#endif - -#ifndef GL_EXT_color_subtable -#define GL_EXT_color_subtable 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glColorSubTableEXT (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); -GLAPI void APIENTRY glCopyColorSubTableEXT (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); -typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); -#endif - -#ifndef GL_PGI_vertex_hints -#define GL_PGI_vertex_hints 1 -#endif - -#ifndef GL_PGI_misc_hints -#define GL_PGI_misc_hints 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glHintPGI (GLenum target, GLint mode); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLHINTPGIPROC) (GLenum target, GLint mode); -#endif - -#ifndef GL_EXT_paletted_texture -#define GL_EXT_paletted_texture 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glColorTableEXT (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); -GLAPI void APIENTRY glGetColorTableEXT (GLenum target, GLenum format, GLenum type, GLvoid *data); -GLAPI void APIENTRY glGetColorTableParameterivEXT (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetColorTableParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); -typedef void (APIENTRYP PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data); -typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); -#endif - -#ifndef GL_EXT_clip_volume_hint -#define GL_EXT_clip_volume_hint 1 -#endif - -#ifndef GL_SGIX_list_priority -#define GL_SGIX_list_priority 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGetListParameterfvSGIX (GLuint list, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetListParameterivSGIX (GLuint list, GLenum pname, GLint *params); -GLAPI void APIENTRY glListParameterfSGIX (GLuint list, GLenum pname, GLfloat param); -GLAPI void APIENTRY glListParameterfvSGIX (GLuint list, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glListParameteriSGIX (GLuint list, GLenum pname, GLint param); -GLAPI void APIENTRY glListParameterivSGIX (GLuint list, GLenum pname, const GLint *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params); -#endif - -#ifndef GL_SGIX_ir_instrument1 -#define GL_SGIX_ir_instrument1 1 -#endif - -#ifndef GL_SGIX_calligraphic_fragment -#define GL_SGIX_calligraphic_fragment 1 -#endif - -#ifndef GL_SGIX_texture_lod_bias -#define GL_SGIX_texture_lod_bias 1 -#endif - -#ifndef GL_SGIX_shadow_ambient -#define GL_SGIX_shadow_ambient 1 -#endif - -#ifndef GL_EXT_index_texture -#define GL_EXT_index_texture 1 -#endif - -#ifndef GL_EXT_index_material -#define GL_EXT_index_material 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glIndexMaterialEXT (GLenum face, GLenum mode); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode); -#endif - -#ifndef GL_EXT_index_func -#define GL_EXT_index_func 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glIndexFuncEXT (GLenum func, GLclampf ref); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref); -#endif - -#ifndef GL_EXT_index_array_formats -#define GL_EXT_index_array_formats 1 -#endif - -#ifndef GL_EXT_compiled_vertex_array -#define GL_EXT_compiled_vertex_array 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glLockArraysEXT (GLint first, GLsizei count); -GLAPI void APIENTRY glUnlockArraysEXT (void); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count); -typedef void (APIENTRYP PFNGLUNLOCKARRAYSEXTPROC) (void); -#endif - -#ifndef GL_EXT_cull_vertex -#define GL_EXT_cull_vertex 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glCullParameterdvEXT (GLenum pname, GLdouble *params); -GLAPI void APIENTRY glCullParameterfvEXT (GLenum pname, GLfloat *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params); -typedef void (APIENTRYP PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params); -#endif - -#ifndef GL_SGIX_ycrcb -#define GL_SGIX_ycrcb 1 -#endif - -#ifndef GL_SGIX_fragment_lighting -#define GL_SGIX_fragment_lighting 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFragmentColorMaterialSGIX (GLenum face, GLenum mode); -GLAPI void APIENTRY glFragmentLightfSGIX (GLenum light, GLenum pname, GLfloat param); -GLAPI void APIENTRY glFragmentLightfvSGIX (GLenum light, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glFragmentLightiSGIX (GLenum light, GLenum pname, GLint param); -GLAPI void APIENTRY glFragmentLightivSGIX (GLenum light, GLenum pname, const GLint *params); -GLAPI void APIENTRY glFragmentLightModelfSGIX (GLenum pname, GLfloat param); -GLAPI void APIENTRY glFragmentLightModelfvSGIX (GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glFragmentLightModeliSGIX (GLenum pname, GLint param); -GLAPI void APIENTRY glFragmentLightModelivSGIX (GLenum pname, const GLint *params); -GLAPI void APIENTRY glFragmentMaterialfSGIX (GLenum face, GLenum pname, GLfloat param); -GLAPI void APIENTRY glFragmentMaterialfvSGIX (GLenum face, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glFragmentMaterialiSGIX (GLenum face, GLenum pname, GLint param); -GLAPI void APIENTRY glFragmentMaterialivSGIX (GLenum face, GLenum pname, const GLint *params); -GLAPI void APIENTRY glGetFragmentLightfvSGIX (GLenum light, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetFragmentLightivSGIX (GLenum light, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetFragmentMaterialfvSGIX (GLenum face, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetFragmentMaterialivSGIX (GLenum face, GLenum pname, GLint *params); -GLAPI void APIENTRY glLightEnviSGIX (GLenum pname, GLint param); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode); -typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param); -#endif - -#ifndef GL_IBM_rasterpos_clip -#define GL_IBM_rasterpos_clip 1 -#endif - -#ifndef GL_HP_texture_lighting -#define GL_HP_texture_lighting 1 -#endif - -#ifndef GL_EXT_draw_range_elements -#define GL_EXT_draw_range_elements 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); -#endif - -#ifndef GL_WIN_phong_shading -#define GL_WIN_phong_shading 1 -#endif - -#ifndef GL_WIN_specular_fog -#define GL_WIN_specular_fog 1 -#endif - -#ifndef GL_EXT_light_texture -#define GL_EXT_light_texture 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glApplyTextureEXT (GLenum mode); -GLAPI void APIENTRY glTextureLightEXT (GLenum pname); -GLAPI void APIENTRY glTextureMaterialEXT (GLenum face, GLenum mode); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode); -typedef void (APIENTRYP PFNGLTEXTURELIGHTEXTPROC) (GLenum pname); -typedef void (APIENTRYP PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode); -#endif - -#ifndef GL_SGIX_blend_alpha_minmax -#define GL_SGIX_blend_alpha_minmax 1 -#endif - -#ifndef GL_EXT_bgra -#define GL_EXT_bgra 1 -#endif - -#ifndef GL_SGIX_async -#define GL_SGIX_async 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glAsyncMarkerSGIX (GLuint marker); -GLAPI GLint APIENTRY glFinishAsyncSGIX (GLuint *markerp); -GLAPI GLint APIENTRY glPollAsyncSGIX (GLuint *markerp); -GLAPI GLuint APIENTRY glGenAsyncMarkersSGIX (GLsizei range); -GLAPI void APIENTRY glDeleteAsyncMarkersSGIX (GLuint marker, GLsizei range); -GLAPI GLboolean APIENTRY glIsAsyncMarkerSGIX (GLuint marker); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLASYNCMARKERSGIXPROC) (GLuint marker); -typedef GLint (APIENTRYP PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp); -typedef GLint (APIENTRYP PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp); -typedef GLuint (APIENTRYP PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range); -typedef void (APIENTRYP PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range); -typedef GLboolean (APIENTRYP PFNGLISASYNCMARKERSGIXPROC) (GLuint marker); -#endif - -#ifndef GL_SGIX_async_pixel -#define GL_SGIX_async_pixel 1 -#endif - -#ifndef GL_SGIX_async_histogram -#define GL_SGIX_async_histogram 1 -#endif - -#ifndef GL_INTEL_parallel_arrays -#define GL_INTEL_parallel_arrays 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVertexPointervINTEL (GLint size, GLenum type, const GLvoid* *pointer); -GLAPI void APIENTRY glNormalPointervINTEL (GLenum type, const GLvoid* *pointer); -GLAPI void APIENTRY glColorPointervINTEL (GLint size, GLenum type, const GLvoid* *pointer); -GLAPI void APIENTRY glTexCoordPointervINTEL (GLint size, GLenum type, const GLvoid* *pointer); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer); -typedef void (APIENTRYP PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const GLvoid* *pointer); -typedef void (APIENTRYP PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer); -typedef void (APIENTRYP PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer); -#endif - -#ifndef GL_HP_occlusion_test -#define GL_HP_occlusion_test 1 -#endif - -#ifndef GL_EXT_pixel_transform -#define GL_EXT_pixel_transform 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPixelTransformParameteriEXT (GLenum target, GLenum pname, GLint param); -GLAPI void APIENTRY glPixelTransformParameterfEXT (GLenum target, GLenum pname, GLfloat param); -GLAPI void APIENTRY glPixelTransformParameterivEXT (GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glPixelTransformParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params); -#endif - -#ifndef GL_EXT_pixel_transform_color_table -#define GL_EXT_pixel_transform_color_table 1 -#endif - -#ifndef GL_EXT_shared_texture_palette -#define GL_EXT_shared_texture_palette 1 -#endif - -#ifndef GL_EXT_separate_specular_color -#define GL_EXT_separate_specular_color 1 -#endif - -#ifndef GL_EXT_secondary_color -#define GL_EXT_secondary_color 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glSecondaryColor3bEXT (GLbyte red, GLbyte green, GLbyte blue); -GLAPI void APIENTRY glSecondaryColor3bvEXT (const GLbyte *v); -GLAPI void APIENTRY glSecondaryColor3dEXT (GLdouble red, GLdouble green, GLdouble blue); -GLAPI void APIENTRY glSecondaryColor3dvEXT (const GLdouble *v); -GLAPI void APIENTRY glSecondaryColor3fEXT (GLfloat red, GLfloat green, GLfloat blue); -GLAPI void APIENTRY glSecondaryColor3fvEXT (const GLfloat *v); -GLAPI void APIENTRY glSecondaryColor3iEXT (GLint red, GLint green, GLint blue); -GLAPI void APIENTRY glSecondaryColor3ivEXT (const GLint *v); -GLAPI void APIENTRY glSecondaryColor3sEXT (GLshort red, GLshort green, GLshort blue); -GLAPI void APIENTRY glSecondaryColor3svEXT (const GLshort *v); -GLAPI void APIENTRY glSecondaryColor3ubEXT (GLubyte red, GLubyte green, GLubyte blue); -GLAPI void APIENTRY glSecondaryColor3ubvEXT (const GLubyte *v); -GLAPI void APIENTRY glSecondaryColor3uiEXT (GLuint red, GLuint green, GLuint blue); -GLAPI void APIENTRY glSecondaryColor3uivEXT (const GLuint *v); -GLAPI void APIENTRY glSecondaryColor3usEXT (GLushort red, GLushort green, GLushort blue); -GLAPI void APIENTRY glSecondaryColor3usvEXT (const GLushort *v); -GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -#endif - -#ifndef GL_EXT_texture_perturb_normal -#define GL_EXT_texture_perturb_normal 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTextureNormalEXT (GLenum mode); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLTEXTURENORMALEXTPROC) (GLenum mode); -#endif - -#ifndef GL_EXT_multi_draw_arrays -#define GL_EXT_multi_draw_arrays 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMultiDrawArraysEXT (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); -GLAPI void APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); -#endif - -#ifndef GL_EXT_fog_coord -#define GL_EXT_fog_coord 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFogCoordfEXT (GLfloat coord); -GLAPI void APIENTRY glFogCoordfvEXT (const GLfloat *coord); -GLAPI void APIENTRY glFogCoorddEXT (GLdouble coord); -GLAPI void APIENTRY glFogCoorddvEXT (const GLdouble *coord); -GLAPI void APIENTRY glFogCoordPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLFOGCOORDFEXTPROC) (GLfloat coord); -typedef void (APIENTRYP PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord); -typedef void (APIENTRYP PFNGLFOGCOORDDEXTPROC) (GLdouble coord); -typedef void (APIENTRYP PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord); -typedef void (APIENTRYP PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); -#endif - -#ifndef GL_REND_screen_coordinates -#define GL_REND_screen_coordinates 1 -#endif - -#ifndef GL_EXT_coordinate_frame -#define GL_EXT_coordinate_frame 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTangent3bEXT (GLbyte tx, GLbyte ty, GLbyte tz); -GLAPI void APIENTRY glTangent3bvEXT (const GLbyte *v); -GLAPI void APIENTRY glTangent3dEXT (GLdouble tx, GLdouble ty, GLdouble tz); -GLAPI void APIENTRY glTangent3dvEXT (const GLdouble *v); -GLAPI void APIENTRY glTangent3fEXT (GLfloat tx, GLfloat ty, GLfloat tz); -GLAPI void APIENTRY glTangent3fvEXT (const GLfloat *v); -GLAPI void APIENTRY glTangent3iEXT (GLint tx, GLint ty, GLint tz); -GLAPI void APIENTRY glTangent3ivEXT (const GLint *v); -GLAPI void APIENTRY glTangent3sEXT (GLshort tx, GLshort ty, GLshort tz); -GLAPI void APIENTRY glTangent3svEXT (const GLshort *v); -GLAPI void APIENTRY glBinormal3bEXT (GLbyte bx, GLbyte by, GLbyte bz); -GLAPI void APIENTRY glBinormal3bvEXT (const GLbyte *v); -GLAPI void APIENTRY glBinormal3dEXT (GLdouble bx, GLdouble by, GLdouble bz); -GLAPI void APIENTRY glBinormal3dvEXT (const GLdouble *v); -GLAPI void APIENTRY glBinormal3fEXT (GLfloat bx, GLfloat by, GLfloat bz); -GLAPI void APIENTRY glBinormal3fvEXT (const GLfloat *v); -GLAPI void APIENTRY glBinormal3iEXT (GLint bx, GLint by, GLint bz); -GLAPI void APIENTRY glBinormal3ivEXT (const GLint *v); -GLAPI void APIENTRY glBinormal3sEXT (GLshort bx, GLshort by, GLshort bz); -GLAPI void APIENTRY glBinormal3svEXT (const GLshort *v); -GLAPI void APIENTRY glTangentPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY glBinormalPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz); -typedef void (APIENTRYP PFNGLTANGENT3BVEXTPROC) (const GLbyte *v); -typedef void (APIENTRYP PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz); -typedef void (APIENTRYP PFNGLTANGENT3DVEXTPROC) (const GLdouble *v); -typedef void (APIENTRYP PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz); -typedef void (APIENTRYP PFNGLTANGENT3FVEXTPROC) (const GLfloat *v); -typedef void (APIENTRYP PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz); -typedef void (APIENTRYP PFNGLTANGENT3IVEXTPROC) (const GLint *v); -typedef void (APIENTRYP PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz); -typedef void (APIENTRYP PFNGLTANGENT3SVEXTPROC) (const GLshort *v); -typedef void (APIENTRYP PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz); -typedef void (APIENTRYP PFNGLBINORMAL3BVEXTPROC) (const GLbyte *v); -typedef void (APIENTRYP PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz); -typedef void (APIENTRYP PFNGLBINORMAL3DVEXTPROC) (const GLdouble *v); -typedef void (APIENTRYP PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz); -typedef void (APIENTRYP PFNGLBINORMAL3FVEXTPROC) (const GLfloat *v); -typedef void (APIENTRYP PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz); -typedef void (APIENTRYP PFNGLBINORMAL3IVEXTPROC) (const GLint *v); -typedef void (APIENTRYP PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz); -typedef void (APIENTRYP PFNGLBINORMAL3SVEXTPROC) (const GLshort *v); -typedef void (APIENTRYP PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); -typedef void (APIENTRYP PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); -#endif - -#ifndef GL_EXT_texture_env_combine -#define GL_EXT_texture_env_combine 1 -#endif - -#ifndef GL_APPLE_specular_vector -#define GL_APPLE_specular_vector 1 -#endif - -#ifndef GL_APPLE_transform_hint -#define GL_APPLE_transform_hint 1 -#endif - -#ifndef GL_SGIX_fog_scale -#define GL_SGIX_fog_scale 1 -#endif - -#ifndef GL_SUNX_constant_data -#define GL_SUNX_constant_data 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFinishTextureSUNX (void); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLFINISHTEXTURESUNXPROC) (void); -#endif - -#ifndef GL_SUN_global_alpha -#define GL_SUN_global_alpha 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGlobalAlphaFactorbSUN (GLbyte factor); -GLAPI void APIENTRY glGlobalAlphaFactorsSUN (GLshort factor); -GLAPI void APIENTRY glGlobalAlphaFactoriSUN (GLint factor); -GLAPI void APIENTRY glGlobalAlphaFactorfSUN (GLfloat factor); -GLAPI void APIENTRY glGlobalAlphaFactordSUN (GLdouble factor); -GLAPI void APIENTRY glGlobalAlphaFactorubSUN (GLubyte factor); -GLAPI void APIENTRY glGlobalAlphaFactorusSUN (GLushort factor); -GLAPI void APIENTRY glGlobalAlphaFactoruiSUN (GLuint factor); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor); -typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor); -typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor); -typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor); -typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor); -typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor); -typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor); -typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor); -#endif - -#ifndef GL_SUN_triangle_list -#define GL_SUN_triangle_list 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glReplacementCodeuiSUN (GLuint code); -GLAPI void APIENTRY glReplacementCodeusSUN (GLushort code); -GLAPI void APIENTRY glReplacementCodeubSUN (GLubyte code); -GLAPI void APIENTRY glReplacementCodeuivSUN (const GLuint *code); -GLAPI void APIENTRY glReplacementCodeusvSUN (const GLushort *code); -GLAPI void APIENTRY glReplacementCodeubvSUN (const GLubyte *code); -GLAPI void APIENTRY glReplacementCodePointerSUN (GLenum type, GLsizei stride, const GLvoid* *pointer); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid* *pointer); -#endif - -#ifndef GL_SUN_vertex -#define GL_SUN_vertex 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glColor4ubVertex2fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); -GLAPI void APIENTRY glColor4ubVertex2fvSUN (const GLubyte *c, const GLfloat *v); -GLAPI void APIENTRY glColor4ubVertex3fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glColor4ubVertex3fvSUN (const GLubyte *c, const GLfloat *v); -GLAPI void APIENTRY glColor3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glColor3fVertex3fvSUN (const GLfloat *c, const GLfloat *v); -GLAPI void APIENTRY glNormal3fVertex3fSUN (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glNormal3fVertex3fvSUN (const GLfloat *n, const GLfloat *v); -GLAPI void APIENTRY glColor4fNormal3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glColor4fNormal3fVertex3fvSUN (const GLfloat *c, const GLfloat *n, const GLfloat *v); -GLAPI void APIENTRY glTexCoord2fVertex3fSUN (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glTexCoord2fVertex3fvSUN (const GLfloat *tc, const GLfloat *v); -GLAPI void APIENTRY glTexCoord4fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glTexCoord4fVertex4fvSUN (const GLfloat *tc, const GLfloat *v); -GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fSUN (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *tc, const GLubyte *c, const GLfloat *v); -GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glTexCoord2fColor3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *v); -GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *n, const GLfloat *v); -GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -GLAPI void APIENTRY glReplacementCodeuiVertex3fSUN (GLuint rc, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glReplacementCodeuiVertex3fvSUN (const GLuint *rc, const GLfloat *v); -GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint *rc, const GLubyte *c, const GLfloat *v); -GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *v); -GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *n, const GLfloat *v); -GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *v); -GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); -GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); -typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v); -typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v); -typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v); -typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v); -typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v); -typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v); -typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v); -typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v); -typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v); -typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v); -typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -#endif - -#ifndef GL_EXT_blend_func_separate -#define GL_EXT_blend_func_separate 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlendFuncSeparateEXT (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -#endif - -#ifndef GL_INGR_blend_func_separate -#define GL_INGR_blend_func_separate 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -#endif - -#ifndef GL_INGR_color_clamp -#define GL_INGR_color_clamp 1 -#endif - -#ifndef GL_INGR_interlace_read -#define GL_INGR_interlace_read 1 -#endif - -#ifndef GL_EXT_stencil_wrap -#define GL_EXT_stencil_wrap 1 -#endif - -#ifndef GL_EXT_422_pixels -#define GL_EXT_422_pixels 1 -#endif - -#ifndef GL_NV_texgen_reflection -#define GL_NV_texgen_reflection 1 -#endif - -#ifndef GL_SUN_convolution_border_modes -#define GL_SUN_convolution_border_modes 1 -#endif - -#ifndef GL_EXT_texture_env_add -#define GL_EXT_texture_env_add 1 -#endif - -#ifndef GL_EXT_texture_lod_bias -#define GL_EXT_texture_lod_bias 1 -#endif - -#ifndef GL_EXT_texture_filter_anisotropic -#define GL_EXT_texture_filter_anisotropic 1 -#endif - -#ifndef GL_EXT_vertex_weighting -#define GL_EXT_vertex_weighting 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVertexWeightfEXT (GLfloat weight); -GLAPI void APIENTRY glVertexWeightfvEXT (const GLfloat *weight); -GLAPI void APIENTRY glVertexWeightPointerEXT (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight); -typedef void (APIENTRYP PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight); -typedef void (APIENTRYP PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer); -#endif - -#ifndef GL_NV_light_max_exponent -#define GL_NV_light_max_exponent 1 -#endif - -#ifndef GL_NV_vertex_array_range -#define GL_NV_vertex_array_range 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFlushVertexArrayRangeNV (void); -GLAPI void APIENTRY glVertexArrayRangeNV (GLsizei length, const GLvoid *pointer); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void); -typedef void (APIENTRYP PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const GLvoid *pointer); -#endif - -#ifndef GL_NV_register_combiners -#define GL_NV_register_combiners 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glCombinerParameterfvNV (GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glCombinerParameterfNV (GLenum pname, GLfloat param); -GLAPI void APIENTRY glCombinerParameterivNV (GLenum pname, const GLint *params); -GLAPI void APIENTRY glCombinerParameteriNV (GLenum pname, GLint param); -GLAPI void APIENTRY glCombinerInputNV (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); -GLAPI void APIENTRY glCombinerOutputNV (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); -GLAPI void APIENTRY glFinalCombinerInputNV (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); -GLAPI void APIENTRY glGetCombinerInputParameterfvNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetCombinerInputParameterivNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetCombinerOutputParameterfvNV (GLenum stage, GLenum portion, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetCombinerOutputParameterivNV (GLenum stage, GLenum portion, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetFinalCombinerInputParameterfvNV (GLenum variable, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetFinalCombinerInputParameterivNV (GLenum variable, GLenum pname, GLint *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); -typedef void (APIENTRYP PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); -typedef void (APIENTRYP PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); -typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params); -#endif - -#ifndef GL_NV_fog_distance -#define GL_NV_fog_distance 1 -#endif - -#ifndef GL_NV_texgen_emboss -#define GL_NV_texgen_emboss 1 -#endif - -#ifndef GL_NV_blend_square -#define GL_NV_blend_square 1 -#endif - -#ifndef GL_NV_texture_env_combine4 -#define GL_NV_texture_env_combine4 1 -#endif - -#ifndef GL_MESA_resize_buffers -#define GL_MESA_resize_buffers 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glResizeBuffersMESA (void); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLRESIZEBUFFERSMESAPROC) (void); -#endif - -#ifndef GL_MESA_window_pos -#define GL_MESA_window_pos 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glWindowPos2dMESA (GLdouble x, GLdouble y); -GLAPI void APIENTRY glWindowPos2dvMESA (const GLdouble *v); -GLAPI void APIENTRY glWindowPos2fMESA (GLfloat x, GLfloat y); -GLAPI void APIENTRY glWindowPos2fvMESA (const GLfloat *v); -GLAPI void APIENTRY glWindowPos2iMESA (GLint x, GLint y); -GLAPI void APIENTRY glWindowPos2ivMESA (const GLint *v); -GLAPI void APIENTRY glWindowPos2sMESA (GLshort x, GLshort y); -GLAPI void APIENTRY glWindowPos2svMESA (const GLshort *v); -GLAPI void APIENTRY glWindowPos3dMESA (GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glWindowPos3dvMESA (const GLdouble *v); -GLAPI void APIENTRY glWindowPos3fMESA (GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glWindowPos3fvMESA (const GLfloat *v); -GLAPI void APIENTRY glWindowPos3iMESA (GLint x, GLint y, GLint z); -GLAPI void APIENTRY glWindowPos3ivMESA (const GLint *v); -GLAPI void APIENTRY glWindowPos3sMESA (GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY glWindowPos3svMESA (const GLshort *v); -GLAPI void APIENTRY glWindowPos4dMESA (GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glWindowPos4dvMESA (const GLdouble *v); -GLAPI void APIENTRY glWindowPos4fMESA (GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glWindowPos4fvMESA (const GLfloat *v); -GLAPI void APIENTRY glWindowPos4iMESA (GLint x, GLint y, GLint z, GLint w); -GLAPI void APIENTRY glWindowPos4ivMESA (const GLint *v); -GLAPI void APIENTRY glWindowPos4sMESA (GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *v); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v); -typedef void (APIENTRYP PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y); -typedef void (APIENTRYP PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *v); -typedef void (APIENTRYP PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y); -typedef void (APIENTRYP PFNGLWINDOWPOS2IVMESAPROC) (const GLint *v); -typedef void (APIENTRYP PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y); -typedef void (APIENTRYP PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z); -typedef void (APIENTRYP PFNGLWINDOWPOS3IVMESAPROC) (const GLint *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z); -typedef void (APIENTRYP PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *v); -typedef void (APIENTRYP PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *v); -typedef void (APIENTRYP PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *v); -typedef void (APIENTRYP PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w); -typedef void (APIENTRYP PFNGLWINDOWPOS4IVMESAPROC) (const GLint *v); -typedef void (APIENTRYP PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (APIENTRYP PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v); -#endif - -#ifndef GL_IBM_cull_vertex -#define GL_IBM_cull_vertex 1 -#endif - -#ifndef GL_IBM_multimode_draw_arrays -#define GL_IBM_multimode_draw_arrays 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMultiModeDrawArraysIBM (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); -GLAPI void APIENTRY glMultiModeDrawElementsIBM (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, GLint modestride); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); -typedef void (APIENTRYP PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, GLint modestride); -#endif - -#ifndef GL_IBM_vertex_array_lists -#define GL_IBM_vertex_array_lists 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); -GLAPI void APIENTRY glSecondaryColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); -GLAPI void APIENTRY glEdgeFlagPointerListIBM (GLint stride, const GLboolean* *pointer, GLint ptrstride); -GLAPI void APIENTRY glFogCoordPointerListIBM (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); -GLAPI void APIENTRY glIndexPointerListIBM (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); -GLAPI void APIENTRY glNormalPointerListIBM (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); -GLAPI void APIENTRY glTexCoordPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); -GLAPI void APIENTRY glVertexPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); -typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); -typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean* *pointer, GLint ptrstride); -typedef void (APIENTRYP PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); -typedef void (APIENTRYP PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); -typedef void (APIENTRYP PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); -typedef void (APIENTRYP PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); -typedef void (APIENTRYP PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); -#endif - -#ifndef GL_SGIX_subsample -#define GL_SGIX_subsample 1 -#endif - -#ifndef GL_SGIX_ycrcba -#define GL_SGIX_ycrcba 1 -#endif - -#ifndef GL_SGIX_ycrcb_subsample -#define GL_SGIX_ycrcb_subsample 1 -#endif - -#ifndef GL_SGIX_depth_pass_instrument -#define GL_SGIX_depth_pass_instrument 1 -#endif - -#ifndef GL_3DFX_texture_compression_FXT1 -#define GL_3DFX_texture_compression_FXT1 1 -#endif - -#ifndef GL_3DFX_multisample -#define GL_3DFX_multisample 1 -#endif - -#ifndef GL_3DFX_tbuffer -#define GL_3DFX_tbuffer 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTbufferMask3DFX (GLuint mask); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLTBUFFERMASK3DFXPROC) (GLuint mask); -#endif - -#ifndef GL_EXT_multisample -#define GL_EXT_multisample 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glSampleMaskEXT (GLclampf value, GLboolean invert); -GLAPI void APIENTRY glSamplePatternEXT (GLenum pattern); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert); -typedef void (APIENTRYP PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern); -#endif - -#ifndef GL_SGIX_vertex_preclip -#define GL_SGIX_vertex_preclip 1 -#endif - -#ifndef GL_SGIX_convolution_accuracy -#define GL_SGIX_convolution_accuracy 1 -#endif - -#ifndef GL_SGIX_resample -#define GL_SGIX_resample 1 -#endif - -#ifndef GL_SGIS_point_line_texgen -#define GL_SGIS_point_line_texgen 1 -#endif - -#ifndef GL_SGIS_texture_color_mask -#define GL_SGIS_texture_color_mask 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTextureColorMaskSGIS (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -#endif - -#ifndef GL_SGIX_igloo_interface -#define GL_SGIX_igloo_interface 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glIglooInterfaceSGIX (GLenum pname, const GLvoid *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const GLvoid *params); -#endif - -#ifndef GL_EXT_texture_env_dot3 -#define GL_EXT_texture_env_dot3 1 -#endif - -#ifndef GL_ATI_texture_mirror_once -#define GL_ATI_texture_mirror_once 1 -#endif - -#ifndef GL_NV_fence -#define GL_NV_fence 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); -GLAPI void APIENTRY glGenFencesNV (GLsizei n, GLuint *fences); -GLAPI GLboolean APIENTRY glIsFenceNV (GLuint fence); -GLAPI GLboolean APIENTRY glTestFenceNV (GLuint fence); -GLAPI void APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params); -GLAPI void APIENTRY glFinishFenceNV (GLuint fence); -GLAPI void APIENTRY glSetFenceNV (GLuint fence, GLenum condition); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); -typedef void (APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); -typedef GLboolean (APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); -typedef GLboolean (APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); -typedef void (APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); -typedef void (APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); -#endif - -#ifndef GL_NV_evaluators -#define GL_NV_evaluators 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points); -GLAPI void APIENTRY glMapParameterivNV (GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glMapParameterfvNV (GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glGetMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points); -GLAPI void APIENTRY glGetMapParameterivNV (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetMapParameterfvNV (GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetMapAttribParameterivNV (GLenum target, GLuint index, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetMapAttribParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glEvalMapsNV (GLenum target, GLenum mode); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points); -typedef void (APIENTRYP PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points); -typedef void (APIENTRYP PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode); -#endif - -#ifndef GL_NV_packed_depth_stencil -#define GL_NV_packed_depth_stencil 1 -#endif - -#ifndef GL_NV_register_combiners2 -#define GL_NV_register_combiners2 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glCombinerStageParameterfvNV (GLenum stage, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname, GLfloat *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params); -#endif - -#ifndef GL_NV_texture_compression_vtc -#define GL_NV_texture_compression_vtc 1 -#endif - -#ifndef GL_NV_texture_rectangle -#define GL_NV_texture_rectangle 1 -#endif - -#ifndef GL_NV_texture_shader -#define GL_NV_texture_shader 1 -#endif - -#ifndef GL_NV_texture_shader2 -#define GL_NV_texture_shader2 1 -#endif - -#ifndef GL_NV_vertex_array_range2 -#define GL_NV_vertex_array_range2 1 -#endif - -#ifndef GL_NV_vertex_program -#define GL_NV_vertex_program 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLboolean APIENTRY glAreProgramsResidentNV (GLsizei n, const GLuint *programs, GLboolean *residences); -GLAPI void APIENTRY glBindProgramNV (GLenum target, GLuint id); -GLAPI void APIENTRY glDeleteProgramsNV (GLsizei n, const GLuint *programs); -GLAPI void APIENTRY glExecuteProgramNV (GLenum target, GLuint id, const GLfloat *params); -GLAPI void APIENTRY glGenProgramsNV (GLsizei n, GLuint *programs); -GLAPI void APIENTRY glGetProgramParameterdvNV (GLenum target, GLuint index, GLenum pname, GLdouble *params); -GLAPI void APIENTRY glGetProgramParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetProgramivNV (GLuint id, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetProgramStringNV (GLuint id, GLenum pname, GLubyte *program); -GLAPI void APIENTRY glGetTrackMatrixivNV (GLenum target, GLuint address, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetVertexAttribdvNV (GLuint index, GLenum pname, GLdouble *params); -GLAPI void APIENTRY glGetVertexAttribfvNV (GLuint index, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetVertexAttribivNV (GLuint index, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetVertexAttribPointervNV (GLuint index, GLenum pname, GLvoid* *pointer); -GLAPI GLboolean APIENTRY glIsProgramNV (GLuint id); -GLAPI void APIENTRY glLoadProgramNV (GLenum target, GLuint id, GLsizei len, const GLubyte *program); -GLAPI void APIENTRY glProgramParameter4dNV (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glProgramParameter4dvNV (GLenum target, GLuint index, const GLdouble *v); -GLAPI void APIENTRY glProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glProgramParameter4fvNV (GLenum target, GLuint index, const GLfloat *v); -GLAPI void APIENTRY glProgramParameters4dvNV (GLenum target, GLuint index, GLuint count, const GLdouble *v); -GLAPI void APIENTRY glProgramParameters4fvNV (GLenum target, GLuint index, GLuint count, const GLfloat *v); -GLAPI void APIENTRY glRequestResidentProgramsNV (GLsizei n, const GLuint *programs); -GLAPI void APIENTRY glTrackMatrixNV (GLenum target, GLuint address, GLenum matrix, GLenum transform); -GLAPI void APIENTRY glVertexAttribPointerNV (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY glVertexAttrib1dNV (GLuint index, GLdouble x); -GLAPI void APIENTRY glVertexAttrib1dvNV (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib1fNV (GLuint index, GLfloat x); -GLAPI void APIENTRY glVertexAttrib1fvNV (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib1sNV (GLuint index, GLshort x); -GLAPI void APIENTRY glVertexAttrib1svNV (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib2dNV (GLuint index, GLdouble x, GLdouble y); -GLAPI void APIENTRY glVertexAttrib2dvNV (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib2fNV (GLuint index, GLfloat x, GLfloat y); -GLAPI void APIENTRY glVertexAttrib2fvNV (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib2sNV (GLuint index, GLshort x, GLshort y); -GLAPI void APIENTRY glVertexAttrib2svNV (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib3dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glVertexAttrib3dvNV (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib3fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glVertexAttrib3fvNV (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib3sNV (GLuint index, GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY glVertexAttrib3svNV (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib4dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glVertexAttrib4dvNV (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib4fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glVertexAttrib4fvNV (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib4sNV (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void APIENTRY glVertexAttrib4svNV (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib4ubNV (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -GLAPI void APIENTRY glVertexAttrib4ubvNV (GLuint index, const GLubyte *v); -GLAPI void APIENTRY glVertexAttribs1dvNV (GLuint index, GLsizei count, const GLdouble *v); -GLAPI void APIENTRY glVertexAttribs1fvNV (GLuint index, GLsizei count, const GLfloat *v); -GLAPI void APIENTRY glVertexAttribs1svNV (GLuint index, GLsizei count, const GLshort *v); -GLAPI void APIENTRY glVertexAttribs2dvNV (GLuint index, GLsizei count, const GLdouble *v); -GLAPI void APIENTRY glVertexAttribs2fvNV (GLuint index, GLsizei count, const GLfloat *v); -GLAPI void APIENTRY glVertexAttribs2svNV (GLuint index, GLsizei count, const GLshort *v); -GLAPI void APIENTRY glVertexAttribs3dvNV (GLuint index, GLsizei count, const GLdouble *v); -GLAPI void APIENTRY glVertexAttribs3fvNV (GLuint index, GLsizei count, const GLfloat *v); -GLAPI void APIENTRY glVertexAttribs3svNV (GLuint index, GLsizei count, const GLshort *v); -GLAPI void APIENTRY glVertexAttribs4dvNV (GLuint index, GLsizei count, const GLdouble *v); -GLAPI void APIENTRY glVertexAttribs4fvNV (GLuint index, GLsizei count, const GLfloat *v); -GLAPI void APIENTRY glVertexAttribs4svNV (GLuint index, GLsizei count, const GLshort *v); -GLAPI void APIENTRY glVertexAttribs4ubvNV (GLuint index, GLsizei count, const GLubyte *v); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef GLboolean (APIENTRYP PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences); -typedef void (APIENTRYP PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id); -typedef void (APIENTRYP PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs); -typedef void (APIENTRYP PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params); -typedef void (APIENTRYP PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs); -typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params); -typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program); -typedef void (APIENTRYP PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid* *pointer); -typedef GLboolean (APIENTRYP PFNGLISPROGRAMNVPROC) (GLuint id); -typedef void (APIENTRYP PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program); -typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLuint count, const GLdouble *v); -typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLuint count, const GLfloat *v); -typedef void (APIENTRYP PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs); -typedef void (APIENTRYP PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform); -typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v); -#endif - -#ifndef GL_SGIX_texture_coordinate_clamp -#define GL_SGIX_texture_coordinate_clamp 1 -#endif - -#ifndef GL_SGIX_scalebias_hint -#define GL_SGIX_scalebias_hint 1 -#endif - -#ifndef GL_OML_interlace -#define GL_OML_interlace 1 -#endif - -#ifndef GL_OML_subsample -#define GL_OML_subsample 1 -#endif - -#ifndef GL_OML_resample -#define GL_OML_resample 1 -#endif - -#ifndef GL_NV_copy_depth_to_color -#define GL_NV_copy_depth_to_color 1 -#endif - -#ifndef GL_ATI_envmap_bumpmap -#define GL_ATI_envmap_bumpmap 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTexBumpParameterivATI (GLenum pname, const GLint *param); -GLAPI void APIENTRY glTexBumpParameterfvATI (GLenum pname, const GLfloat *param); -GLAPI void APIENTRY glGetTexBumpParameterivATI (GLenum pname, GLint *param); -GLAPI void APIENTRY glGetTexBumpParameterfvATI (GLenum pname, GLfloat *param); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param); -typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param); -typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param); -typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param); -#endif - -#ifndef GL_ATI_fragment_shader -#define GL_ATI_fragment_shader 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLuint APIENTRY glGenFragmentShadersATI (GLuint range); -GLAPI void APIENTRY glBindFragmentShaderATI (GLuint id); -GLAPI void APIENTRY glDeleteFragmentShaderATI (GLuint id); -GLAPI void APIENTRY glBeginFragmentShaderATI (void); -GLAPI void APIENTRY glEndFragmentShaderATI (void); -GLAPI void APIENTRY glPassTexCoordATI (GLuint dst, GLuint coord, GLenum swizzle); -GLAPI void APIENTRY glSampleMapATI (GLuint dst, GLuint interp, GLenum swizzle); -GLAPI void APIENTRY glColorFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); -GLAPI void APIENTRY glColorFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); -GLAPI void APIENTRY glColorFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); -GLAPI void APIENTRY glAlphaFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); -GLAPI void APIENTRY glAlphaFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); -GLAPI void APIENTRY glAlphaFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); -GLAPI void APIENTRY glSetFragmentShaderConstantATI (GLuint dst, const GLfloat *value); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef GLuint (APIENTRYP PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range); -typedef void (APIENTRYP PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id); -typedef void (APIENTRYP PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id); -typedef void (APIENTRYP PFNGLBEGINFRAGMENTSHADERATIPROC) (void); -typedef void (APIENTRYP PFNGLENDFRAGMENTSHADERATIPROC) (void); -typedef void (APIENTRYP PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle); -typedef void (APIENTRYP PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle); -typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); -typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); -typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); -typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); -typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); -typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); -typedef void (APIENTRYP PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value); -#endif - -#ifndef GL_ATI_pn_triangles -#define GL_ATI_pn_triangles 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPNTrianglesiATI (GLenum pname, GLint param); -GLAPI void APIENTRY glPNTrianglesfATI (GLenum pname, GLfloat param); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param); -#endif - -#ifndef GL_ATI_vertex_array_object -#define GL_ATI_vertex_array_object 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLuint APIENTRY glNewObjectBufferATI (GLsizei size, const GLvoid *pointer, GLenum usage); -GLAPI GLboolean APIENTRY glIsObjectBufferATI (GLuint buffer); -GLAPI void APIENTRY glUpdateObjectBufferATI (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve); -GLAPI void APIENTRY glGetObjectBufferfvATI (GLuint buffer, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetObjectBufferivATI (GLuint buffer, GLenum pname, GLint *params); -GLAPI void APIENTRY glFreeObjectBufferATI (GLuint buffer); -GLAPI void APIENTRY glArrayObjectATI (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); -GLAPI void APIENTRY glGetArrayObjectfvATI (GLenum array, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetArrayObjectivATI (GLenum array, GLenum pname, GLint *params); -GLAPI void APIENTRY glVariantArrayObjectATI (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); -GLAPI void APIENTRY glGetVariantArrayObjectfvATI (GLuint id, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetVariantArrayObjectivATI (GLuint id, GLenum pname, GLint *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef GLuint (APIENTRYP PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage); -typedef GLboolean (APIENTRYP PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer); -typedef void (APIENTRYP PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve); -typedef void (APIENTRYP PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer); -typedef void (APIENTRYP PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); -typedef void (APIENTRYP PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); -typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params); -#endif - -#ifndef GL_EXT_vertex_shader -#define GL_EXT_vertex_shader 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBeginVertexShaderEXT (void); -GLAPI void APIENTRY glEndVertexShaderEXT (void); -GLAPI void APIENTRY glBindVertexShaderEXT (GLuint id); -GLAPI GLuint APIENTRY glGenVertexShadersEXT (GLuint range); -GLAPI void APIENTRY glDeleteVertexShaderEXT (GLuint id); -GLAPI void APIENTRY glShaderOp1EXT (GLenum op, GLuint res, GLuint arg1); -GLAPI void APIENTRY glShaderOp2EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2); -GLAPI void APIENTRY glShaderOp3EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); -GLAPI void APIENTRY glSwizzleEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); -GLAPI void APIENTRY glWriteMaskEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); -GLAPI void APIENTRY glInsertComponentEXT (GLuint res, GLuint src, GLuint num); -GLAPI void APIENTRY glExtractComponentEXT (GLuint res, GLuint src, GLuint num); -GLAPI GLuint APIENTRY glGenSymbolsEXT (GLenum datatype, GLenum storagetype, GLenum range, GLuint components); -GLAPI void APIENTRY glSetInvariantEXT (GLuint id, GLenum type, const GLvoid *addr); -GLAPI void APIENTRY glSetLocalConstantEXT (GLuint id, GLenum type, const GLvoid *addr); -GLAPI void APIENTRY glVariantbvEXT (GLuint id, const GLbyte *addr); -GLAPI void APIENTRY glVariantsvEXT (GLuint id, const GLshort *addr); -GLAPI void APIENTRY glVariantivEXT (GLuint id, const GLint *addr); -GLAPI void APIENTRY glVariantfvEXT (GLuint id, const GLfloat *addr); -GLAPI void APIENTRY glVariantdvEXT (GLuint id, const GLdouble *addr); -GLAPI void APIENTRY glVariantubvEXT (GLuint id, const GLubyte *addr); -GLAPI void APIENTRY glVariantusvEXT (GLuint id, const GLushort *addr); -GLAPI void APIENTRY glVariantuivEXT (GLuint id, const GLuint *addr); -GLAPI void APIENTRY glVariantPointerEXT (GLuint id, GLenum type, GLuint stride, const GLvoid *addr); -GLAPI void APIENTRY glEnableVariantClientStateEXT (GLuint id); -GLAPI void APIENTRY glDisableVariantClientStateEXT (GLuint id); -GLAPI GLuint APIENTRY glBindLightParameterEXT (GLenum light, GLenum value); -GLAPI GLuint APIENTRY glBindMaterialParameterEXT (GLenum face, GLenum value); -GLAPI GLuint APIENTRY glBindTexGenParameterEXT (GLenum unit, GLenum coord, GLenum value); -GLAPI GLuint APIENTRY glBindTextureUnitParameterEXT (GLenum unit, GLenum value); -GLAPI GLuint APIENTRY glBindParameterEXT (GLenum value); -GLAPI GLboolean APIENTRY glIsVariantEnabledEXT (GLuint id, GLenum cap); -GLAPI void APIENTRY glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data); -GLAPI void APIENTRY glGetVariantIntegervEXT (GLuint id, GLenum value, GLint *data); -GLAPI void APIENTRY glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat *data); -GLAPI void APIENTRY glGetVariantPointervEXT (GLuint id, GLenum value, GLvoid* *data); -GLAPI void APIENTRY glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data); -GLAPI void APIENTRY glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint *data); -GLAPI void APIENTRY glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat *data); -GLAPI void APIENTRY glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean *data); -GLAPI void APIENTRY glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint *data); -GLAPI void APIENTRY glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat *data); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBEGINVERTEXSHADEREXTPROC) (void); -typedef void (APIENTRYP PFNGLENDVERTEXSHADEREXTPROC) (void); -typedef void (APIENTRYP PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id); -typedef GLuint (APIENTRYP PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range); -typedef void (APIENTRYP PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id); -typedef void (APIENTRYP PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1); -typedef void (APIENTRYP PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2); -typedef void (APIENTRYP PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); -typedef void (APIENTRYP PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); -typedef void (APIENTRYP PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); -typedef void (APIENTRYP PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); -typedef void (APIENTRYP PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); -typedef GLuint (APIENTRYP PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components); -typedef void (APIENTRYP PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr); -typedef void (APIENTRYP PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr); -typedef void (APIENTRYP PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr); -typedef void (APIENTRYP PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr); -typedef void (APIENTRYP PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr); -typedef void (APIENTRYP PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr); -typedef void (APIENTRYP PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr); -typedef void (APIENTRYP PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr); -typedef void (APIENTRYP PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr); -typedef void (APIENTRYP PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr); -typedef void (APIENTRYP PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const GLvoid *addr); -typedef void (APIENTRYP PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); -typedef void (APIENTRYP PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); -typedef GLuint (APIENTRYP PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value); -typedef GLuint (APIENTRYP PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value); -typedef GLuint (APIENTRYP PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value); -typedef GLuint (APIENTRYP PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value); -typedef GLuint (APIENTRYP PFNGLBINDPARAMETEREXTPROC) (GLenum value); -typedef GLboolean (APIENTRYP PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap); -typedef void (APIENTRYP PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); -typedef void (APIENTRYP PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); -typedef void (APIENTRYP PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); -typedef void (APIENTRYP PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid* *data); -typedef void (APIENTRYP PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); -typedef void (APIENTRYP PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); -typedef void (APIENTRYP PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); -typedef void (APIENTRYP PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); -typedef void (APIENTRYP PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); -typedef void (APIENTRYP PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); -#endif - -#ifndef GL_ATI_vertex_streams -#define GL_ATI_vertex_streams 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVertexStream1sATI (GLenum stream, GLshort x); -GLAPI void APIENTRY glVertexStream1svATI (GLenum stream, const GLshort *coords); -GLAPI void APIENTRY glVertexStream1iATI (GLenum stream, GLint x); -GLAPI void APIENTRY glVertexStream1ivATI (GLenum stream, const GLint *coords); -GLAPI void APIENTRY glVertexStream1fATI (GLenum stream, GLfloat x); -GLAPI void APIENTRY glVertexStream1fvATI (GLenum stream, const GLfloat *coords); -GLAPI void APIENTRY glVertexStream1dATI (GLenum stream, GLdouble x); -GLAPI void APIENTRY glVertexStream1dvATI (GLenum stream, const GLdouble *coords); -GLAPI void APIENTRY glVertexStream2sATI (GLenum stream, GLshort x, GLshort y); -GLAPI void APIENTRY glVertexStream2svATI (GLenum stream, const GLshort *coords); -GLAPI void APIENTRY glVertexStream2iATI (GLenum stream, GLint x, GLint y); -GLAPI void APIENTRY glVertexStream2ivATI (GLenum stream, const GLint *coords); -GLAPI void APIENTRY glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y); -GLAPI void APIENTRY glVertexStream2fvATI (GLenum stream, const GLfloat *coords); -GLAPI void APIENTRY glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y); -GLAPI void APIENTRY glVertexStream2dvATI (GLenum stream, const GLdouble *coords); -GLAPI void APIENTRY glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY glVertexStream3svATI (GLenum stream, const GLshort *coords); -GLAPI void APIENTRY glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z); -GLAPI void APIENTRY glVertexStream3ivATI (GLenum stream, const GLint *coords); -GLAPI void APIENTRY glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glVertexStream3fvATI (GLenum stream, const GLfloat *coords); -GLAPI void APIENTRY glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glVertexStream3dvATI (GLenum stream, const GLdouble *coords); -GLAPI void APIENTRY glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void APIENTRY glVertexStream4svATI (GLenum stream, const GLshort *coords); -GLAPI void APIENTRY glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w); -GLAPI void APIENTRY glVertexStream4ivATI (GLenum stream, const GLint *coords); -GLAPI void APIENTRY glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glVertexStream4fvATI (GLenum stream, const GLfloat *coords); -GLAPI void APIENTRY glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glVertexStream4dvATI (GLenum stream, const GLdouble *coords); -GLAPI void APIENTRY glNormalStream3bATI (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz); -GLAPI void APIENTRY glNormalStream3bvATI (GLenum stream, const GLbyte *coords); -GLAPI void APIENTRY glNormalStream3sATI (GLenum stream, GLshort nx, GLshort ny, GLshort nz); -GLAPI void APIENTRY glNormalStream3svATI (GLenum stream, const GLshort *coords); -GLAPI void APIENTRY glNormalStream3iATI (GLenum stream, GLint nx, GLint ny, GLint nz); -GLAPI void APIENTRY glNormalStream3ivATI (GLenum stream, const GLint *coords); -GLAPI void APIENTRY glNormalStream3fATI (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz); -GLAPI void APIENTRY glNormalStream3fvATI (GLenum stream, const GLfloat *coords); -GLAPI void APIENTRY glNormalStream3dATI (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz); -GLAPI void APIENTRY glNormalStream3dvATI (GLenum stream, const GLdouble *coords); -GLAPI void APIENTRY glClientActiveVertexStreamATI (GLenum stream); -GLAPI void APIENTRY glVertexBlendEnviATI (GLenum pname, GLint param); -GLAPI void APIENTRY glVertexBlendEnvfATI (GLenum pname, GLfloat param); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x); -typedef void (APIENTRYP PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x); -typedef void (APIENTRYP PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x); -typedef void (APIENTRYP PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x); -typedef void (APIENTRYP PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y); -typedef void (APIENTRYP PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y); -typedef void (APIENTRYP PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y); -typedef void (APIENTRYP PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z); -typedef void (APIENTRYP PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z); -typedef void (APIENTRYP PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (APIENTRYP PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w); -typedef void (APIENTRYP PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords); -typedef void (APIENTRYP PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz); -typedef void (APIENTRYP PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords); -typedef void (APIENTRYP PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz); -typedef void (APIENTRYP PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); -typedef void (APIENTRYP PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz); -typedef void (APIENTRYP PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); -typedef void (APIENTRYP PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz); -typedef void (APIENTRYP PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); -typedef void (APIENTRYP PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz); -typedef void (APIENTRYP PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); -typedef void (APIENTRYP PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream); -typedef void (APIENTRYP PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param); -#endif - -#ifndef GL_ATI_element_array -#define GL_ATI_element_array 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glElementPointerATI (GLenum type, const GLvoid *pointer); -GLAPI void APIENTRY glDrawElementArrayATI (GLenum mode, GLsizei count); -GLAPI void APIENTRY glDrawRangeElementArrayATI (GLenum mode, GLuint start, GLuint end, GLsizei count); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLELEMENTPOINTERATIPROC) (GLenum type, const GLvoid *pointer); -typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count); -typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count); -#endif - -#ifndef GL_SUN_mesh_array -#define GL_SUN_mesh_array 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawMeshArraysSUN (GLenum mode, GLint first, GLsizei count, GLsizei width); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width); -#endif - -#ifndef GL_SUN_slice_accum -#define GL_SUN_slice_accum 1 -#endif - -#ifndef GL_NV_multisample_filter_hint -#define GL_NV_multisample_filter_hint 1 -#endif - -#ifndef GL_NV_depth_clamp -#define GL_NV_depth_clamp 1 -#endif - -#ifndef GL_NV_occlusion_query -#define GL_NV_occlusion_query 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGenOcclusionQueriesNV (GLsizei n, GLuint *ids); -GLAPI void APIENTRY glDeleteOcclusionQueriesNV (GLsizei n, const GLuint *ids); -GLAPI GLboolean APIENTRY glIsOcclusionQueryNV (GLuint id); -GLAPI void APIENTRY glBeginOcclusionQueryNV (GLuint id); -GLAPI void APIENTRY glEndOcclusionQueryNV (void); -GLAPI void APIENTRY glGetOcclusionQueryivNV (GLuint id, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetOcclusionQueryuivNV (GLuint id, GLenum pname, GLuint *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids); -typedef void (APIENTRYP PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids); -typedef GLboolean (APIENTRYP PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id); -typedef void (APIENTRYP PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id); -typedef void (APIENTRYP PFNGLENDOCCLUSIONQUERYNVPROC) (void); -typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params); -#endif - -#ifndef GL_NV_point_sprite -#define GL_NV_point_sprite 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPointParameteriNV (GLenum pname, GLint param); -GLAPI void APIENTRY glPointParameterivNV (GLenum pname, const GLint *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params); -#endif - -#ifndef GL_NV_texture_shader3 -#define GL_NV_texture_shader3 1 -#endif - -#ifndef GL_NV_vertex_program1_1 -#define GL_NV_vertex_program1_1 1 -#endif - -#ifndef GL_EXT_shadow_funcs -#define GL_EXT_shadow_funcs 1 -#endif - -#ifndef GL_EXT_stencil_two_side -#define GL_EXT_stencil_two_side 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glActiveStencilFaceEXT (GLenum face); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face); -#endif - -#ifndef GL_ATI_text_fragment_shader -#define GL_ATI_text_fragment_shader 1 -#endif - -#ifndef GL_APPLE_client_storage -#define GL_APPLE_client_storage 1 -#endif - -#ifndef GL_APPLE_element_array -#define GL_APPLE_element_array 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glElementPointerAPPLE (GLenum type, const GLvoid *pointer); -GLAPI void APIENTRY glDrawElementArrayAPPLE (GLenum mode, GLint first, GLsizei count); -GLAPI void APIENTRY glDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); -GLAPI void APIENTRY glMultiDrawElementArrayAPPLE (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); -GLAPI void APIENTRY glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const GLvoid *pointer); -typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count); -typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); -typedef void (APIENTRYP PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount); -#endif - -#ifndef GL_APPLE_fence -#define GL_APPLE_fence 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGenFencesAPPLE (GLsizei n, GLuint *fences); -GLAPI void APIENTRY glDeleteFencesAPPLE (GLsizei n, const GLuint *fences); -GLAPI void APIENTRY glSetFenceAPPLE (GLuint fence); -GLAPI GLboolean APIENTRY glIsFenceAPPLE (GLuint fence); -GLAPI GLboolean APIENTRY glTestFenceAPPLE (GLuint fence); -GLAPI void APIENTRY glFinishFenceAPPLE (GLuint fence); -GLAPI GLboolean APIENTRY glTestObjectAPPLE (GLenum object, GLuint name); -GLAPI void APIENTRY glFinishObjectAPPLE (GLenum object, GLint name); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences); -typedef void (APIENTRYP PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences); -typedef void (APIENTRYP PFNGLSETFENCEAPPLEPROC) (GLuint fence); -typedef GLboolean (APIENTRYP PFNGLISFENCEAPPLEPROC) (GLuint fence); -typedef GLboolean (APIENTRYP PFNGLTESTFENCEAPPLEPROC) (GLuint fence); -typedef void (APIENTRYP PFNGLFINISHFENCEAPPLEPROC) (GLuint fence); -typedef GLboolean (APIENTRYP PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name); -typedef void (APIENTRYP PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name); -#endif - -#ifndef GL_APPLE_vertex_array_object -#define GL_APPLE_vertex_array_object 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBindVertexArrayAPPLE (GLuint array); -GLAPI void APIENTRY glDeleteVertexArraysAPPLE (GLsizei n, const GLuint *arrays); -GLAPI void APIENTRY glGenVertexArraysAPPLE (GLsizei n, GLuint *arrays); -GLAPI GLboolean APIENTRY glIsVertexArrayAPPLE (GLuint array); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array); -typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays); -typedef void (APIENTRYP PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint *arrays); -typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array); -#endif - -#ifndef GL_APPLE_vertex_array_range -#define GL_APPLE_vertex_array_range 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer); -GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer); -GLAPI void APIENTRY glVertexArrayParameteriAPPLE (GLenum pname, GLint param); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer); -typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer); -typedef void (APIENTRYP PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param); -#endif - -#ifndef GL_APPLE_ycbcr_422 -#define GL_APPLE_ycbcr_422 1 -#endif - -#ifndef GL_S3_s3tc -#define GL_S3_s3tc 1 -#endif - -#ifndef GL_ATI_draw_buffers -#define GL_ATI_draw_buffers 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawBuffersATI (GLsizei n, const GLenum *bufs); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs); -#endif - -#ifndef GL_ATI_pixel_format_float -#define GL_ATI_pixel_format_float 1 -/* This is really a WGL extension, but defines some associated GL enums. - * ATI does not export "GL_ATI_pixel_format_float" in the GL_EXTENSIONS string. - */ -#endif - -#ifndef GL_ATI_texture_env_combine3 -#define GL_ATI_texture_env_combine3 1 -#endif - -#ifndef GL_ATI_texture_float -#define GL_ATI_texture_float 1 -#endif - -#ifndef GL_NV_float_buffer -#define GL_NV_float_buffer 1 -#endif - -#ifndef GL_NV_fragment_program -#define GL_NV_fragment_program 1 -/* Some NV_fragment_program entry points are shared with ARB_vertex_program. */ -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glProgramNamedParameter4fNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glProgramNamedParameter4dNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glProgramNamedParameter4fvNV (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); -GLAPI void APIENTRY glProgramNamedParameter4dvNV (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); -GLAPI void APIENTRY glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); -GLAPI void APIENTRY glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); -typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); -typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); -typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); -#endif - -#ifndef GL_NV_half_float -#define GL_NV_half_float 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVertex2hNV (GLhalfNV x, GLhalfNV y); -GLAPI void APIENTRY glVertex2hvNV (const GLhalfNV *v); -GLAPI void APIENTRY glVertex3hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z); -GLAPI void APIENTRY glVertex3hvNV (const GLhalfNV *v); -GLAPI void APIENTRY glVertex4hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); -GLAPI void APIENTRY glVertex4hvNV (const GLhalfNV *v); -GLAPI void APIENTRY glNormal3hNV (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz); -GLAPI void APIENTRY glNormal3hvNV (const GLhalfNV *v); -GLAPI void APIENTRY glColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue); -GLAPI void APIENTRY glColor3hvNV (const GLhalfNV *v); -GLAPI void APIENTRY glColor4hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha); -GLAPI void APIENTRY glColor4hvNV (const GLhalfNV *v); -GLAPI void APIENTRY glTexCoord1hNV (GLhalfNV s); -GLAPI void APIENTRY glTexCoord1hvNV (const GLhalfNV *v); -GLAPI void APIENTRY glTexCoord2hNV (GLhalfNV s, GLhalfNV t); -GLAPI void APIENTRY glTexCoord2hvNV (const GLhalfNV *v); -GLAPI void APIENTRY glTexCoord3hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r); -GLAPI void APIENTRY glTexCoord3hvNV (const GLhalfNV *v); -GLAPI void APIENTRY glTexCoord4hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); -GLAPI void APIENTRY glTexCoord4hvNV (const GLhalfNV *v); -GLAPI void APIENTRY glMultiTexCoord1hNV (GLenum target, GLhalfNV s); -GLAPI void APIENTRY glMultiTexCoord1hvNV (GLenum target, const GLhalfNV *v); -GLAPI void APIENTRY glMultiTexCoord2hNV (GLenum target, GLhalfNV s, GLhalfNV t); -GLAPI void APIENTRY glMultiTexCoord2hvNV (GLenum target, const GLhalfNV *v); -GLAPI void APIENTRY glMultiTexCoord3hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r); -GLAPI void APIENTRY glMultiTexCoord3hvNV (GLenum target, const GLhalfNV *v); -GLAPI void APIENTRY glMultiTexCoord4hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); -GLAPI void APIENTRY glMultiTexCoord4hvNV (GLenum target, const GLhalfNV *v); -GLAPI void APIENTRY glFogCoordhNV (GLhalfNV fog); -GLAPI void APIENTRY glFogCoordhvNV (const GLhalfNV *fog); -GLAPI void APIENTRY glSecondaryColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue); -GLAPI void APIENTRY glSecondaryColor3hvNV (const GLhalfNV *v); -GLAPI void APIENTRY glVertexWeighthNV (GLhalfNV weight); -GLAPI void APIENTRY glVertexWeighthvNV (const GLhalfNV *weight); -GLAPI void APIENTRY glVertexAttrib1hNV (GLuint index, GLhalfNV x); -GLAPI void APIENTRY glVertexAttrib1hvNV (GLuint index, const GLhalfNV *v); -GLAPI void APIENTRY glVertexAttrib2hNV (GLuint index, GLhalfNV x, GLhalfNV y); -GLAPI void APIENTRY glVertexAttrib2hvNV (GLuint index, const GLhalfNV *v); -GLAPI void APIENTRY glVertexAttrib3hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z); -GLAPI void APIENTRY glVertexAttrib3hvNV (GLuint index, const GLhalfNV *v); -GLAPI void APIENTRY glVertexAttrib4hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); -GLAPI void APIENTRY glVertexAttrib4hvNV (GLuint index, const GLhalfNV *v); -GLAPI void APIENTRY glVertexAttribs1hvNV (GLuint index, GLsizei n, const GLhalfNV *v); -GLAPI void APIENTRY glVertexAttribs2hvNV (GLuint index, GLsizei n, const GLhalfNV *v); -GLAPI void APIENTRY glVertexAttribs3hvNV (GLuint index, GLsizei n, const GLhalfNV *v); -GLAPI void APIENTRY glVertexAttribs4hvNV (GLuint index, GLsizei n, const GLhalfNV *v); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y); -typedef void (APIENTRYP PFNGLVERTEX2HVNVPROC) (const GLhalfNV *v); -typedef void (APIENTRYP PFNGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z); -typedef void (APIENTRYP PFNGLVERTEX3HVNVPROC) (const GLhalfNV *v); -typedef void (APIENTRYP PFNGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); -typedef void (APIENTRYP PFNGLVERTEX4HVNVPROC) (const GLhalfNV *v); -typedef void (APIENTRYP PFNGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz); -typedef void (APIENTRYP PFNGLNORMAL3HVNVPROC) (const GLhalfNV *v); -typedef void (APIENTRYP PFNGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue); -typedef void (APIENTRYP PFNGLCOLOR3HVNVPROC) (const GLhalfNV *v); -typedef void (APIENTRYP PFNGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha); -typedef void (APIENTRYP PFNGLCOLOR4HVNVPROC) (const GLhalfNV *v); -typedef void (APIENTRYP PFNGLTEXCOORD1HNVPROC) (GLhalfNV s); -typedef void (APIENTRYP PFNGLTEXCOORD1HVNVPROC) (const GLhalfNV *v); -typedef void (APIENTRYP PFNGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t); -typedef void (APIENTRYP PFNGLTEXCOORD2HVNVPROC) (const GLhalfNV *v); -typedef void (APIENTRYP PFNGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r); -typedef void (APIENTRYP PFNGLTEXCOORD3HVNVPROC) (const GLhalfNV *v); -typedef void (APIENTRYP PFNGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); -typedef void (APIENTRYP PFNGLTEXCOORD4HVNVPROC) (const GLhalfNV *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v); -typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog); -typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v); -typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight); -typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); -#endif - -#ifndef GL_NV_pixel_data_range -#define GL_NV_pixel_data_range 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPixelDataRangeNV (GLenum target, GLsizei length, GLvoid *pointer); -GLAPI void APIENTRY glFlushPixelDataRangeNV (GLenum target); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, GLvoid *pointer); -typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target); -#endif - -#ifndef GL_NV_primitive_restart -#define GL_NV_primitive_restart 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPrimitiveRestartNV (void); -GLAPI void APIENTRY glPrimitiveRestartIndexNV (GLuint index); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLPRIMITIVERESTARTNVPROC) (void); -typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index); -#endif - -#ifndef GL_NV_texture_expand_normal -#define GL_NV_texture_expand_normal 1 -#endif - -#ifndef GL_NV_vertex_program2 -#define GL_NV_vertex_program2 1 -#endif - -#ifndef GL_ATI_map_object_buffer -#define GL_ATI_map_object_buffer 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLvoid* APIENTRY glMapObjectBufferATI (GLuint buffer); -GLAPI void APIENTRY glUnmapObjectBufferATI (GLuint buffer); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef GLvoid* (APIENTRYP PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer); -typedef void (APIENTRYP PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer); -#endif - -#ifndef GL_ATI_separate_stencil -#define GL_ATI_separate_stencil 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glStencilOpSeparateATI (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); -GLAPI void APIENTRY glStencilFuncSeparateATI (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); -typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -#endif - -#ifndef GL_ATI_vertex_attrib_array_object -#define GL_ATI_vertex_attrib_array_object 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVertexAttribArrayObjectATI (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); -GLAPI void APIENTRY glGetVertexAttribArrayObjectfvATI (GLuint index, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetVertexAttribArrayObjectivATI (GLuint index, GLenum pname, GLint *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params); -#endif - -#ifndef GL_OES_read_format -#define GL_OES_read_format 1 -#endif - -#ifndef GL_EXT_depth_bounds_test -#define GL_EXT_depth_bounds_test 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDepthBoundsEXT (GLclampd zmin, GLclampd zmax); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax); -#endif - -#ifndef GL_EXT_texture_mirror_clamp -#define GL_EXT_texture_mirror_clamp 1 -#endif - -#ifndef GL_EXT_blend_equation_separate -#define GL_EXT_blend_equation_separate 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlendEquationSeparateEXT (GLenum modeRGB, GLenum modeAlpha); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha); -#endif - -#ifndef GL_MESA_pack_invert -#define GL_MESA_pack_invert 1 -#endif - -#ifndef GL_MESA_ycbcr_texture -#define GL_MESA_ycbcr_texture 1 -#endif - -#ifndef GL_EXT_pixel_buffer_object -#define GL_EXT_pixel_buffer_object 1 -#endif - -#ifndef GL_NV_fragment_program_option -#define GL_NV_fragment_program_option 1 -#endif - -#ifndef GL_NV_fragment_program2 -#define GL_NV_fragment_program2 1 -#endif - -#ifndef GL_NV_vertex_program2_option -#define GL_NV_vertex_program2_option 1 -#endif - -#ifndef GL_NV_vertex_program3 -#define GL_NV_vertex_program3 1 -#endif - -#ifndef GL_EXT_framebuffer_object -#define GL_EXT_framebuffer_object 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLboolean APIENTRY glIsRenderbufferEXT (GLuint renderbuffer); -GLAPI void APIENTRY glBindRenderbufferEXT (GLenum target, GLuint renderbuffer); -GLAPI void APIENTRY glDeleteRenderbuffersEXT (GLsizei n, const GLuint *renderbuffers); -GLAPI void APIENTRY glGenRenderbuffersEXT (GLsizei n, GLuint *renderbuffers); -GLAPI void APIENTRY glRenderbufferStorageEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glGetRenderbufferParameterivEXT (GLenum target, GLenum pname, GLint *params); -GLAPI GLboolean APIENTRY glIsFramebufferEXT (GLuint framebuffer); -GLAPI void APIENTRY glBindFramebufferEXT (GLenum target, GLuint framebuffer); -GLAPI void APIENTRY glDeleteFramebuffersEXT (GLsizei n, const GLuint *framebuffers); -GLAPI void APIENTRY glGenFramebuffersEXT (GLsizei n, GLuint *framebuffers); -GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT (GLenum target); -GLAPI void APIENTRY glFramebufferTexture1DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI void APIENTRY glFramebufferTexture2DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI void APIENTRY glFramebufferTexture3DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -GLAPI void APIENTRY glFramebufferRenderbufferEXT (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -GLAPI void APIENTRY glGetFramebufferAttachmentParameterivEXT (GLenum target, GLenum attachment, GLenum pname, GLint *params); -GLAPI void APIENTRY glGenerateMipmapEXT (GLenum target); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer); -typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer); -typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers); -typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers); -typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); -typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer); -typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer); -typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers); -typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers); -typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC) (GLenum target); -#endif - -#ifndef GL_GREMEDY_string_marker -#define GL_GREMEDY_string_marker 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glStringMarkerGREMEDY (GLsizei len, const GLvoid *string); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid *string); -#endif - -#ifndef GL_EXT_packed_depth_stencil -#define GL_EXT_packed_depth_stencil 1 -#endif - -#ifndef GL_EXT_stencil_clear_tag -#define GL_EXT_stencil_clear_tag 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glStencilClearTagEXT (GLsizei stencilTagBits, GLuint stencilClearTag); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLSTENCILCLEARTAGEXTPROC) (GLsizei stencilTagBits, GLuint stencilClearTag); -#endif - -#ifndef GL_EXT_texture_sRGB -#define GL_EXT_texture_sRGB 1 -#endif - -#ifndef GL_EXT_framebuffer_blit -#define GL_EXT_framebuffer_blit 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlitFramebufferEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -#endif - -#ifndef GL_EXT_framebuffer_multisample -#define GL_EXT_framebuffer_multisample 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -#endif - -#ifndef GL_MESAX_texture_stack -#define GL_MESAX_texture_stack 1 -#endif - -#ifndef GL_EXT_timer_query -#define GL_EXT_timer_query 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64EXT *params); -GLAPI void APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64EXT *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params); -typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params); -#endif - -#ifndef GL_EXT_gpu_program_parameters -#define GL_EXT_gpu_program_parameters 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glProgramEnvParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params); -GLAPI void APIENTRY glProgramLocalParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params); -typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params); -#endif - -#ifndef GL_APPLE_flush_buffer_range -#define GL_APPLE_flush_buffer_range 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBufferParameteriAPPLE (GLenum target, GLenum pname, GLint param); -GLAPI void APIENTRY glFlushMappedBufferRangeAPPLE (GLenum target, GLintptr offset, GLsizeiptr size); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size); -#endif - -#ifndef GL_NV_gpu_program4 -#define GL_NV_gpu_program4 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glProgramLocalParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); -GLAPI void APIENTRY glProgramLocalParameterI4ivNV (GLenum target, GLuint index, const GLint *params); -GLAPI void APIENTRY glProgramLocalParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params); -GLAPI void APIENTRY glProgramLocalParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -GLAPI void APIENTRY glProgramLocalParameterI4uivNV (GLenum target, GLuint index, const GLuint *params); -GLAPI void APIENTRY glProgramLocalParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params); -GLAPI void APIENTRY glProgramEnvParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); -GLAPI void APIENTRY glProgramEnvParameterI4ivNV (GLenum target, GLuint index, const GLint *params); -GLAPI void APIENTRY glProgramEnvParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params); -GLAPI void APIENTRY glProgramEnvParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -GLAPI void APIENTRY glProgramEnvParameterI4uivNV (GLenum target, GLuint index, const GLuint *params); -GLAPI void APIENTRY glProgramEnvParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params); -GLAPI void APIENTRY glGetProgramLocalParameterIivNV (GLenum target, GLuint index, GLint *params); -GLAPI void APIENTRY glGetProgramLocalParameterIuivNV (GLenum target, GLuint index, GLuint *params); -GLAPI void APIENTRY glGetProgramEnvParameterIivNV (GLenum target, GLuint index, GLint *params); -GLAPI void APIENTRY glGetProgramEnvParameterIuivNV (GLenum target, GLuint index, GLuint *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); -typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); -typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); -typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); -typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); -typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); -typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); -typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); -typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params); -typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params); -typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params); -typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params); -#endif - -#ifndef GL_NV_geometry_program4 -#define GL_NV_geometry_program4 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glProgramVertexLimitNV (GLenum target, GLint limit); -GLAPI void APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level); -GLAPI void APIENTRY glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); -#endif - -#ifndef GL_EXT_geometry_shader4 -#define GL_EXT_geometry_shader4 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); -#endif - -#ifndef GL_NV_vertex_program4 -#define GL_NV_vertex_program4 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVertexAttribI1iEXT (GLuint index, GLint x); -GLAPI void APIENTRY glVertexAttribI2iEXT (GLuint index, GLint x, GLint y); -GLAPI void APIENTRY glVertexAttribI3iEXT (GLuint index, GLint x, GLint y, GLint z); -GLAPI void APIENTRY glVertexAttribI4iEXT (GLuint index, GLint x, GLint y, GLint z, GLint w); -GLAPI void APIENTRY glVertexAttribI1uiEXT (GLuint index, GLuint x); -GLAPI void APIENTRY glVertexAttribI2uiEXT (GLuint index, GLuint x, GLuint y); -GLAPI void APIENTRY glVertexAttribI3uiEXT (GLuint index, GLuint x, GLuint y, GLuint z); -GLAPI void APIENTRY glVertexAttribI4uiEXT (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -GLAPI void APIENTRY glVertexAttribI1ivEXT (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttribI2ivEXT (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttribI3ivEXT (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttribI4ivEXT (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttribI1uivEXT (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttribI2uivEXT (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttribI3uivEXT (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttribI4uivEXT (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttribI4bvEXT (GLuint index, const GLbyte *v); -GLAPI void APIENTRY glVertexAttribI4svEXT (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttribI4ubvEXT (GLuint index, const GLubyte *v); -GLAPI void APIENTRY glVertexAttribI4usvEXT (GLuint index, const GLushort *v); -GLAPI void APIENTRY glVertexAttribIPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY glGetVertexAttribIivEXT (GLuint index, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetVertexAttribIuivEXT (GLuint index, GLenum pname, GLuint *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params); -#endif - -#ifndef GL_EXT_gpu_shader4 -#define GL_EXT_gpu_shader4 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGetUniformuivEXT (GLuint program, GLint location, GLuint *params); -GLAPI void APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name); -GLAPI GLint APIENTRY glGetFragDataLocationEXT (GLuint program, const GLchar *name); -GLAPI void APIENTRY glUniform1uiEXT (GLint location, GLuint v0); -GLAPI void APIENTRY glUniform2uiEXT (GLint location, GLuint v0, GLuint v1); -GLAPI void APIENTRY glUniform3uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2); -GLAPI void APIENTRY glUniform4uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -GLAPI void APIENTRY glUniform1uivEXT (GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glUniform2uivEXT (GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glUniform3uivEXT (GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glUniform4uivEXT (GLint location, GLsizei count, const GLuint *value); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params); -typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name); -typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name); -typedef void (APIENTRYP PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0); -typedef void (APIENTRYP PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1); -typedef void (APIENTRYP PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (APIENTRYP PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (APIENTRYP PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); -#endif - -#ifndef GL_EXT_draw_instanced -#define GL_EXT_draw_instanced 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount); -GLAPI void APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); -#endif - -#ifndef GL_EXT_packed_float -#define GL_EXT_packed_float 1 -#endif - -#ifndef GL_EXT_texture_array -#define GL_EXT_texture_array 1 -#endif - -#ifndef GL_EXT_texture_buffer_object -#define GL_EXT_texture_buffer_object 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer); -#endif - -#ifndef GL_EXT_texture_compression_latc -#define GL_EXT_texture_compression_latc 1 -#endif - -#ifndef GL_EXT_texture_compression_rgtc -#define GL_EXT_texture_compression_rgtc 1 -#endif - -#ifndef GL_EXT_texture_shared_exponent -#define GL_EXT_texture_shared_exponent 1 -#endif - -#ifndef GL_NV_depth_buffer_float -#define GL_NV_depth_buffer_float 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDepthRangedNV (GLdouble zNear, GLdouble zFar); -GLAPI void APIENTRY glClearDepthdNV (GLdouble depth); -GLAPI void APIENTRY glDepthBoundsdNV (GLdouble zmin, GLdouble zmax); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar); -typedef void (APIENTRYP PFNGLCLEARDEPTHDNVPROC) (GLdouble depth); -typedef void (APIENTRYP PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax); -#endif - -#ifndef GL_NV_fragment_program4 -#define GL_NV_fragment_program4 1 -#endif - -#ifndef GL_NV_framebuffer_multisample_coverage -#define GL_NV_framebuffer_multisample_coverage 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); -#endif - -#ifndef GL_EXT_framebuffer_sRGB -#define GL_EXT_framebuffer_sRGB 1 -#endif - -#ifndef GL_NV_geometry_shader4 -#define GL_NV_geometry_shader4 1 -#endif - -#ifndef GL_NV_parameter_buffer_object -#define GL_NV_parameter_buffer_object 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glProgramBufferParametersfvNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params); -GLAPI void APIENTRY glProgramBufferParametersIivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params); -GLAPI void APIENTRY glProgramBufferParametersIuivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params); -typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params); -typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params); -#endif - -#ifndef GL_EXT_draw_buffers2 -#define GL_EXT_draw_buffers2 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glColorMaskIndexedEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -GLAPI void APIENTRY glGetBooleanIndexedvEXT (GLenum target, GLuint index, GLboolean *data); -GLAPI void APIENTRY glGetIntegerIndexedvEXT (GLenum target, GLuint index, GLint *data); -GLAPI void APIENTRY glEnableIndexedEXT (GLenum target, GLuint index); -GLAPI void APIENTRY glDisableIndexedEXT (GLenum target, GLuint index); -GLAPI GLboolean APIENTRY glIsEnabledIndexedEXT (GLenum target, GLuint index); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -typedef void (APIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data); -typedef void (APIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data); -typedef void (APIENTRYP PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index); -typedef void (APIENTRYP PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index); -typedef GLboolean (APIENTRYP PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index); -#endif - -#ifndef GL_NV_transform_feedback -#define GL_NV_transform_feedback 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBeginTransformFeedbackNV (GLenum primitiveMode); -GLAPI void APIENTRY glEndTransformFeedbackNV (void); -GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLuint count, const GLint *attribs, GLenum bufferMode); -GLAPI void APIENTRY glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -GLAPI void APIENTRY glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset); -GLAPI void APIENTRY glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer); -GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode); -GLAPI void APIENTRY glActiveVaryingNV (GLuint program, const GLchar *name); -GLAPI GLint APIENTRY glGetVaryingLocationNV (GLuint program, const GLchar *name); -GLAPI void APIENTRY glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -GLAPI void APIENTRY glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint *location); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode); -typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void); -typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode); -typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); -typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer); -typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode); -typedef void (APIENTRYP PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name); -typedef GLint (APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name); -typedef void (APIENTRYP PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location); -#endif - -#ifndef GL_EXT_bindable_uniform -#define GL_EXT_bindable_uniform 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glUniformBufferEXT (GLuint program, GLint location, GLuint buffer); -GLAPI GLint APIENTRY glGetUniformBufferSizeEXT (GLuint program, GLint location); -GLAPI GLintptr APIENTRY glGetUniformOffsetEXT (GLuint program, GLint location); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer); -typedef GLint (APIENTRYP PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location); -typedef GLintptr (APIENTRYP PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location); -#endif - -#ifndef GL_EXT_texture_integer -#define GL_EXT_texture_integer 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params); -GLAPI void APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params); -GLAPI void APIENTRY glClearColorIiEXT (GLint red, GLint green, GLint blue, GLint alpha); -GLAPI void APIENTRY glClearColorIuiEXT (GLuint red, GLuint green, GLuint blue, GLuint alpha); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params); -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha); -typedef void (APIENTRYP PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha); -#endif - -#ifndef GL_GREMEDY_frame_terminator -#define GL_GREMEDY_frame_terminator 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFrameTerminatorGREMEDY (void); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC) (void); -#endif - -#ifndef GL_NV_conditional_render -#define GL_NV_conditional_render 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode); -GLAPI void APIENTRY glEndConditionalRenderNV (void); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode); -typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void); -#endif - -#ifndef GL_NV_present_video -#define GL_NV_present_video 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPresentFrameKeyedNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); -GLAPI void APIENTRY glPresentFrameDualFillNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); -GLAPI void APIENTRY glGetVideoivNV (GLuint video_slot, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetVideouivNV (GLuint video_slot, GLenum pname, GLuint *params); -GLAPI void APIENTRY glGetVideoi64vNV (GLuint video_slot, GLenum pname, GLint64EXT *params); -GLAPI void APIENTRY glGetVideoui64vNV (GLuint video_slot, GLenum pname, GLuint64EXT *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); -typedef void (APIENTRYP PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); -typedef void (APIENTRYP PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT *params); -typedef void (APIENTRYP PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT *params); -#endif - -#ifndef GL_EXT_transform_feedback -#define GL_EXT_transform_feedback 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBeginTransformFeedbackEXT (GLenum primitiveMode); -GLAPI void APIENTRY glEndTransformFeedbackEXT (void); -GLAPI void APIENTRY glBindBufferRangeEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -GLAPI void APIENTRY glBindBufferOffsetEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset); -GLAPI void APIENTRY glBindBufferBaseEXT (GLenum target, GLuint index, GLuint buffer); -GLAPI void APIENTRY glTransformFeedbackVaryingsEXT (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode); -GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode); -typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void); -typedef void (APIENTRYP PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); -typedef void (APIENTRYP PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer); -typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode); -typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -#endif - -#ifndef GL_EXT_direct_state_access -#define GL_EXT_direct_state_access 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glClientAttribDefaultEXT (GLbitfield mask); -GLAPI void APIENTRY glPushClientAttribDefaultEXT (GLbitfield mask); -GLAPI void APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m); -GLAPI void APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m); -GLAPI void APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m); -GLAPI void APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m); -GLAPI void APIENTRY glMatrixLoadIdentityEXT (GLenum mode); -GLAPI void APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -GLAPI void APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -GLAPI void APIENTRY glMatrixPopEXT (GLenum mode); -GLAPI void APIENTRY glMatrixPushEXT (GLenum mode); -GLAPI void APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m); -GLAPI void APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m); -GLAPI void APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m); -GLAPI void APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m); -GLAPI void APIENTRY glTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param); -GLAPI void APIENTRY glTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param); -GLAPI void APIENTRY glTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY glTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY glTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY glTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -GLAPI void APIENTRY glCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -GLAPI void APIENTRY glCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY glCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); -GLAPI void APIENTRY glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params); -GLAPI void APIENTRY glTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY glTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY glCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glMultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param); -GLAPI void APIENTRY glMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glMultiTexParameteriEXT (GLenum texunit, GLenum target, GLenum pname, GLint param); -GLAPI void APIENTRY glMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY glMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY glMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY glCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -GLAPI void APIENTRY glCopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -GLAPI void APIENTRY glCopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY glCopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glGetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); -GLAPI void APIENTRY glGetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params); -GLAPI void APIENTRY glMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY glMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY glCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture); -GLAPI void APIENTRY glEnableClientStateIndexedEXT (GLenum array, GLuint index); -GLAPI void APIENTRY glDisableClientStateIndexedEXT (GLenum array, GLuint index); -GLAPI void APIENTRY glMultiTexCoordPointerEXT (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY glMultiTexEnvfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param); -GLAPI void APIENTRY glMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glMultiTexEnviEXT (GLenum texunit, GLenum target, GLenum pname, GLint param); -GLAPI void APIENTRY glMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glMultiTexGendEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); -GLAPI void APIENTRY glMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params); -GLAPI void APIENTRY glMultiTexGenfEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); -GLAPI void APIENTRY glMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glMultiTexGeniEXT (GLenum texunit, GLenum coord, GLenum pname, GLint param); -GLAPI void APIENTRY glMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, const GLint *params); -GLAPI void APIENTRY glGetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params); -GLAPI void APIENTRY glGetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetFloatIndexedvEXT (GLenum target, GLuint index, GLfloat *data); -GLAPI void APIENTRY glGetDoubleIndexedvEXT (GLenum target, GLuint index, GLdouble *data); -GLAPI void APIENTRY glGetPointerIndexedvEXT (GLenum target, GLuint index, GLvoid* *data); -GLAPI void APIENTRY glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits); -GLAPI void APIENTRY glCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits); -GLAPI void APIENTRY glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits); -GLAPI void APIENTRY glCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits); -GLAPI void APIENTRY glCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits); -GLAPI void APIENTRY glCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits); -GLAPI void APIENTRY glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint lod, GLvoid *img); -GLAPI void APIENTRY glCompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits); -GLAPI void APIENTRY glCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits); -GLAPI void APIENTRY glCompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits); -GLAPI void APIENTRY glCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits); -GLAPI void APIENTRY glCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits); -GLAPI void APIENTRY glCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits); -GLAPI void APIENTRY glGetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint lod, GLvoid *img); -GLAPI void APIENTRY glNamedProgramStringEXT (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string); -GLAPI void APIENTRY glNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glNamedProgramLocalParameter4dvEXT (GLuint program, GLenum target, GLuint index, const GLdouble *params); -GLAPI void APIENTRY glNamedProgramLocalParameter4fEXT (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glNamedProgramLocalParameter4fvEXT (GLuint program, GLenum target, GLuint index, const GLfloat *params); -GLAPI void APIENTRY glGetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble *params); -GLAPI void APIENTRY glGetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat *params); -GLAPI void APIENTRY glGetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, GLvoid *string); -GLAPI void APIENTRY glNamedProgramLocalParameters4fvEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params); -GLAPI void APIENTRY glNamedProgramLocalParameterI4iEXT (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); -GLAPI void APIENTRY glNamedProgramLocalParameterI4ivEXT (GLuint program, GLenum target, GLuint index, const GLint *params); -GLAPI void APIENTRY glNamedProgramLocalParametersI4ivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params); -GLAPI void APIENTRY glNamedProgramLocalParameterI4uiEXT (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -GLAPI void APIENTRY glNamedProgramLocalParameterI4uivEXT (GLuint program, GLenum target, GLuint index, const GLuint *params); -GLAPI void APIENTRY glNamedProgramLocalParametersI4uivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params); -GLAPI void APIENTRY glGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint *params); -GLAPI void APIENTRY glGetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint *params); -GLAPI void APIENTRY glTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint *params); -GLAPI void APIENTRY glGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint *params); -GLAPI void APIENTRY glMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, const GLuint *params); -GLAPI void APIENTRY glGetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint *params); -GLAPI void APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0); -GLAPI void APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1); -GLAPI void APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -GLAPI void APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -GLAPI void APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0); -GLAPI void APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1); -GLAPI void APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); -GLAPI void APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -GLAPI void APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0); -GLAPI void APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1); -GLAPI void APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); -GLAPI void APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -GLAPI void APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage); -GLAPI void APIENTRY glNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data); -GLAPI GLvoid* APIENTRY glMapNamedBufferEXT (GLuint buffer, GLenum access); -GLAPI GLboolean APIENTRY glUnmapNamedBufferEXT (GLuint buffer); -GLAPI void APIENTRY glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, GLvoid* *params); -GLAPI void APIENTRY glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data); -GLAPI void APIENTRY glTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); -GLAPI void APIENTRY glMultiTexBufferEXT (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); -GLAPI void APIENTRY glNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint *params); -GLAPI GLenum APIENTRY glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target); -GLAPI void APIENTRY glNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI void APIENTRY glNamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI void APIENTRY glNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -GLAPI void APIENTRY glNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); -GLAPI void APIENTRY glGenerateTextureMipmapEXT (GLuint texture, GLenum target); -GLAPI void APIENTRY glGenerateMultiTexMipmapEXT (GLenum texunit, GLenum target); -GLAPI void APIENTRY glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode); -GLAPI void APIENTRY glFramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const GLenum *bufs); -GLAPI void APIENTRY glFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode); -GLAPI void APIENTRY glGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params); -GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); -GLAPI void APIENTRY glNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); -GLAPI void APIENTRY glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); -GLAPI void APIENTRY glTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer); -GLAPI void APIENTRY glMultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); -typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); -typedef void (APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m); -typedef void (APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m); -typedef void (APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m); -typedef void (APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m); -typedef void (APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode); -typedef void (APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -typedef void (APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -typedef void (APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode); -typedef void (APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode); -typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); -typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); -typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); -typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); -typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (APIENTRYP PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); -typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture); -typedef void (APIENTRYP PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); -typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); -typedef void (APIENTRYP PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -typedef void (APIENTRYP PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); -typedef void (APIENTRYP PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params); -typedef void (APIENTRYP PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params); -typedef void (APIENTRYP PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat *data); -typedef void (APIENTRYP PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble *data); -typedef void (APIENTRYP PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLvoid* *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits); -typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint lod, GLvoid *img); -typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits); -typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits); -typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits); -typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits); -typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits); -typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits); -typedef void (APIENTRYP PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint lod, GLvoid *img); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble *params); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat *params); -typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble *params); -typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat *params); -typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, GLvoid *string); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint *params); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint *params); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params); -typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint *params); -typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint *params); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint *params); -typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint *params); -typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage); -typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data); -typedef GLvoid* (APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access); -typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer); -typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, GLvoid* *params); -typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data); -typedef void (APIENTRYP PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); -typedef void (APIENTRYP PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); -typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint *params); -typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target); -typedef void (APIENTRYP PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target); -typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); -typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs); -typedef void (APIENTRYP PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); -typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); -typedef void (APIENTRYP PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer); -typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer); -#endif - -#ifndef GL_EXT_vertex_array_bgra -#define GL_EXT_vertex_array_bgra 1 -#endif - -#ifndef GL_EXT_texture_swizzle -#define GL_EXT_texture_swizzle 1 -#endif - -#ifndef GL_NV_explicit_multisample -#define GL_NV_explicit_multisample 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGetMultisamplefvNV (GLenum pname, GLuint index, GLfloat *val); -GLAPI void APIENTRY glSampleMaskIndexedNV (GLuint index, GLbitfield mask); -GLAPI void APIENTRY glTexRenderbufferNV (GLenum target, GLuint renderbuffer); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat *val); -typedef void (APIENTRYP PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask); -typedef void (APIENTRYP PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer); -#endif - -#ifndef GL_NV_transform_feedback2 -#define GL_NV_transform_feedback2 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBindTransformFeedbackNV (GLenum target, GLuint id); -GLAPI void APIENTRY glDeleteTransformFeedbacksNV (GLsizei n, const GLuint *ids); -GLAPI void APIENTRY glGenTransformFeedbacksNV (GLsizei n, GLuint *ids); -GLAPI GLboolean APIENTRY glIsTransformFeedbackNV (GLuint id); -GLAPI void APIENTRY glPauseTransformFeedbackNV (void); -GLAPI void APIENTRY glResumeTransformFeedbackNV (void); -GLAPI void APIENTRY glDrawTransformFeedbackNV (GLenum mode, GLuint id); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id); -typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint *ids); -typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint *ids); -typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id); -typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void); -typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void); -typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id); -#endif - -#ifndef GL_ATI_meminfo -#define GL_ATI_meminfo 1 -#endif - -#ifndef GL_AMD_performance_monitor -#define GL_AMD_performance_monitor 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); -GLAPI void APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); -GLAPI void APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); -GLAPI void APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); -GLAPI void APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data); -GLAPI void APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); -GLAPI void APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); -GLAPI void APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); -GLAPI void APIENTRY glBeginPerfMonitorAMD (GLuint monitor); -GLAPI void APIENTRY glEndPerfMonitorAMD (GLuint monitor); -GLAPI void APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); -typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); -typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); -typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); -typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data); -typedef void (APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); -typedef void (APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); -typedef void (APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); -typedef void (APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); -typedef void (APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); -typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); -#endif - -#ifndef GL_AMD_texture_texture4 -#define GL_AMD_texture_texture4 1 -#endif - -#ifndef GL_AMD_vertex_shader_tesselator -#define GL_AMD_vertex_shader_tesselator 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTessellationFactorAMD (GLfloat factor); -GLAPI void APIENTRY glTessellationModeAMD (GLenum mode); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor); -typedef void (APIENTRYP PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode); -#endif - -#ifndef GL_EXT_provoking_vertex -#define GL_EXT_provoking_vertex 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glProvokingVertexEXT (GLenum mode); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode); -#endif - -#ifndef GL_EXT_texture_snorm -#define GL_EXT_texture_snorm 1 -#endif - -#ifndef GL_AMD_draw_buffers_blend -#define GL_AMD_draw_buffers_blend 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlendFuncIndexedAMD (GLuint buf, GLenum src, GLenum dst); -GLAPI void APIENTRY glBlendFuncSeparateIndexedAMD (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -GLAPI void APIENTRY glBlendEquationIndexedAMD (GLuint buf, GLenum mode); -GLAPI void APIENTRY glBlendEquationSeparateIndexedAMD (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst); -typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -typedef void (APIENTRYP PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode); -typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -#endif - -#ifndef GL_APPLE_texture_range -#define GL_APPLE_texture_range 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTextureRangeAPPLE (GLenum target, GLsizei length, const GLvoid *pointer); -GLAPI void APIENTRY glGetTexParameterPointervAPPLE (GLenum target, GLenum pname, GLvoid* *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, const GLvoid *pointer); -typedef void (APIENTRYP PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, GLvoid* *params); -#endif - -#ifndef GL_APPLE_float_pixels -#define GL_APPLE_float_pixels 1 -#endif - -#ifndef GL_APPLE_vertex_program_evaluators -#define GL_APPLE_vertex_program_evaluators 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glEnableVertexAttribAPPLE (GLuint index, GLenum pname); -GLAPI void APIENTRY glDisableVertexAttribAPPLE (GLuint index, GLenum pname); -GLAPI GLboolean APIENTRY glIsVertexAttribEnabledAPPLE (GLuint index, GLenum pname); -GLAPI void APIENTRY glMapVertexAttrib1dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); -GLAPI void APIENTRY glMapVertexAttrib1fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); -GLAPI void APIENTRY glMapVertexAttrib2dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); -GLAPI void APIENTRY glMapVertexAttrib2fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); -typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); -typedef GLboolean (APIENTRYP PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname); -typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); -typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); -typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); -typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); -#endif - -#ifndef GL_APPLE_aux_depth_stencil -#define GL_APPLE_aux_depth_stencil 1 -#endif - -#ifndef GL_APPLE_object_purgeable -#define GL_APPLE_object_purgeable 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLenum APIENTRY glObjectPurgeableAPPLE (GLenum objectType, GLuint name, GLenum option); -GLAPI GLenum APIENTRY glObjectUnpurgeableAPPLE (GLenum objectType, GLuint name, GLenum option); -GLAPI void APIENTRY glGetObjectParameterivAPPLE (GLenum objectType, GLuint name, GLenum pname, GLint *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef GLenum (APIENTRYP PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); -typedef GLenum (APIENTRYP PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); -typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint *params); -#endif - -#ifndef GL_APPLE_row_bytes -#define GL_APPLE_row_bytes 1 -#endif - -#ifndef GL_APPLE_rgb_422 -#define GL_APPLE_rgb_422 1 -#endif - -#ifndef GL_NV_video_capture -#define GL_NV_video_capture 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBeginVideoCaptureNV (GLuint video_capture_slot); -GLAPI void APIENTRY glBindVideoCaptureStreamBufferNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); -GLAPI void APIENTRY glBindVideoCaptureStreamTextureNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); -GLAPI void APIENTRY glEndVideoCaptureNV (GLuint video_capture_slot); -GLAPI void APIENTRY glGetVideoCaptureivNV (GLuint video_capture_slot, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetVideoCaptureStreamivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetVideoCaptureStreamfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetVideoCaptureStreamdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params); -GLAPI GLenum APIENTRY glVideoCaptureNV (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time); -GLAPI void APIENTRY glVideoCaptureStreamParameterivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params); -GLAPI void APIENTRY glVideoCaptureStreamParameterfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glVideoCaptureStreamParameterdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot); -typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); -typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); -typedef void (APIENTRYP PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot); -typedef void (APIENTRYP PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params); -typedef GLenum (APIENTRYP PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time); -typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params); -#endif - -#ifndef GL_NV_copy_image -#define GL_NV_copy_image 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glCopyImageSubDataNV (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); -#endif - -#ifndef GL_EXT_separate_shader_objects -#define GL_EXT_separate_shader_objects 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glUseShaderProgramEXT (GLenum type, GLuint program); -GLAPI void APIENTRY glActiveProgramEXT (GLuint program); -GLAPI GLuint APIENTRY glCreateShaderProgramEXT (GLenum type, const GLchar *string); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program); -typedef void (APIENTRYP PFNGLACTIVEPROGRAMEXTPROC) (GLuint program); -typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar *string); -#endif - -#ifndef GL_NV_parameter_buffer_object2 -#define GL_NV_parameter_buffer_object2 1 -#endif - -#ifndef GL_NV_shader_buffer_load -#define GL_NV_shader_buffer_load 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMakeBufferResidentNV (GLenum target, GLenum access); -GLAPI void APIENTRY glMakeBufferNonResidentNV (GLenum target); -GLAPI GLboolean APIENTRY glIsBufferResidentNV (GLenum target); -GLAPI void APIENTRY glMakeNamedBufferResidentNV (GLuint buffer, GLenum access); -GLAPI void APIENTRY glMakeNamedBufferNonResidentNV (GLuint buffer); -GLAPI GLboolean APIENTRY glIsNamedBufferResidentNV (GLuint buffer); -GLAPI void APIENTRY glGetBufferParameterui64vNV (GLenum target, GLenum pname, GLuint64EXT *params); -GLAPI void APIENTRY glGetNamedBufferParameterui64vNV (GLuint buffer, GLenum pname, GLuint64EXT *params); -GLAPI void APIENTRY glGetIntegerui64vNV (GLenum value, GLuint64EXT *result); -GLAPI void APIENTRY glUniformui64NV (GLint location, GLuint64EXT value); -GLAPI void APIENTRY glUniformui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); -GLAPI void APIENTRY glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params); -GLAPI void APIENTRY glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT value); -GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access); -typedef void (APIENTRYP PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target); -typedef GLboolean (APIENTRYP PFNGLISBUFFERRESIDENTNVPROC) (GLenum target); -typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access); -typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer); -typedef GLboolean (APIENTRYP PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer); -typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT *params); -typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT *params); -typedef void (APIENTRYP PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT *result); -typedef void (APIENTRYP PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value); -typedef void (APIENTRYP PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (APIENTRYP PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -#endif - -#ifndef GL_NV_vertex_buffer_unified_memory -#define GL_NV_vertex_buffer_unified_memory 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); -GLAPI void APIENTRY glVertexFormatNV (GLint size, GLenum type, GLsizei stride); -GLAPI void APIENTRY glNormalFormatNV (GLenum type, GLsizei stride); -GLAPI void APIENTRY glColorFormatNV (GLint size, GLenum type, GLsizei stride); -GLAPI void APIENTRY glIndexFormatNV (GLenum type, GLsizei stride); -GLAPI void APIENTRY glTexCoordFormatNV (GLint size, GLenum type, GLsizei stride); -GLAPI void APIENTRY glEdgeFlagFormatNV (GLsizei stride); -GLAPI void APIENTRY glSecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride); -GLAPI void APIENTRY glFogCoordFormatNV (GLenum type, GLsizei stride); -GLAPI void APIENTRY glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); -GLAPI void APIENTRY glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride); -GLAPI void APIENTRY glGetIntegerui64i_vNV (GLenum value, GLuint index, GLuint64EXT *result); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); -typedef void (APIENTRYP PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); -typedef void (APIENTRYP PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride); -typedef void (APIENTRYP PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); -typedef void (APIENTRYP PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride); -typedef void (APIENTRYP PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); -typedef void (APIENTRYP PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride); -typedef void (APIENTRYP PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); -typedef void (APIENTRYP PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride); -typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); -typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); -typedef void (APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result); -#endif - -#ifndef GL_NV_texture_barrier -#define GL_NV_texture_barrier 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTextureBarrierNV (void); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLTEXTUREBARRIERNVPROC) (void); -#endif - -#ifndef GL_AMD_shader_stencil_export -#define GL_AMD_shader_stencil_export 1 -#endif - -#ifndef GL_AMD_seamless_cubemap_per_texture -#define GL_AMD_seamless_cubemap_per_texture 1 -#endif - - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/make/stub_includes/opengl/GL3_/gl3.h b/make/stub_includes/opengl/GL3_/gl3.h deleted file mode 100755 index 8bdff4644..000000000 --- a/make/stub_includes/opengl/GL3_/gl3.h +++ /dev/null @@ -1,1659 +0,0 @@ -#ifndef __gl3_h_ -#define __gl3_h_ - -#ifdef __cplusplus -extern "C" { -#endif - -/* -** Copyright (c) 2007-2009 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -/* This is a draft release of gl3.h, a new header intended for use with - * core OpenGL 3.1 implementations. The current version is always - * available at http://www.opengl.org/registry/ . Please don't package - * gl3.h for release with other software until it's out of draft status. - * The structure of the file may change significantly, and the details - * will probably change slightly as we make sure exactly the right set - * of interfaces is included. - * - * gl3.h last updated on $Date: 2009-05-05 15:53:39 -0700 (Tue, 05 May 2009) $ - * - * RELEASE NOTES - * - * gl3.h should be placed under a directory 'GL3' and included as - * ''. - * - * gl3.h only includes interfaces supported in a core OpenGL 3.1 - * implementation, as well as interfaces for a few ARB extensions which - * have identical enums and entry points. It does not, and never will - * include functionality removed from core OpenGL 3.1, such as - * fixed-function vertex and fragment processing. - * - * Implementations of OpenGL 3.1 supporting the optional - * GL_ARB_compatibility extension continue to provide that functionality, - * and source code requiring it should use the traditional and - * headers instead of . - * - * It is not possible to #include both and either of - * or in the same source file. - * - * We welcome feedback on gl3.h. Please register for the Khronos Bugzilla - * (www.khronos.org/bugzilla) and file issues there under product - * "OpenGL", category "Registry". Feedback on the opengl.org forums - * may not be responded to in a timely fashion. - */ - -/* Function declaration macros - to move into glplatform.h */ - -#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) -#define __WIN32__ -#endif - -#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) -# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ -# define GLAPI __declspec(dllexport) -# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ -# define GLAPI __declspec(dllimport) -# else /* for use with static link lib build of Win32 edition only */ -# define GLAPI extern -# endif /* _STATIC_MESA support */ -# define APIENTRY __stdcall -#else -/* non-Windows compilation */ -# define GLAPI extern -# define APIENTRY -#endif /* WIN32 / CYGWIN bracket */ - -#ifndef APIENTRYP -# define APIENTRYP APIENTRY* -#endif - -#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__) -# define PRAGMA_EXPORT_SUPPORTED 1 -#endif - -/* - * WINDOWS: Include windows.h here to define APIENTRY. - * It is also useful when applications include this file by - * including only glut.h, since glut.h depends on windows.h. - * Applications needing to include windows.h with parms other - * than "WIN32_LEAN_AND_MEAN" may include windows.h before - * glut.h or gl.h. - */ -#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) -#define WIN32_LEAN_AND_MEAN 1 -#include -#endif - -#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__) -#include -#endif - -#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED -#pragma import on -#endif - -#ifdef CENTERLINE_CLPP -#define signed -#endif - -#if defined(PRAGMA_EXPORT_SUPPORTED) -#pragma export on -#endif - -/* - * End system-specific stuff. - **********************************************************************/ - -/* Base GL types */ - -typedef unsigned int GLenum; -typedef unsigned char GLboolean; -typedef unsigned int GLbitfield; -typedef signed char GLbyte; -typedef short GLshort; -typedef int GLint; -typedef int GLsizei; -typedef unsigned char GLubyte; -typedef unsigned short GLushort; -typedef unsigned int GLuint; -typedef float GLfloat; -typedef float GLclampf; -typedef double GLdouble; -typedef double GLclampd; -typedef void GLvoid; - -/*************************************************************/ - -#ifndef GL_VERSION_1_1 -/* AttribMask */ -#define GL_DEPTH_BUFFER_BIT 0x00000100 -#define GL_STENCIL_BUFFER_BIT 0x00000400 -#define GL_COLOR_BUFFER_BIT 0x00004000 -/* Boolean */ -#define GL_FALSE 0 -#define GL_TRUE 1 -/* BeginMode */ -#define GL_POINTS 0x0000 -#define GL_LINES 0x0001 -#define GL_LINE_LOOP 0x0002 -#define GL_LINE_STRIP 0x0003 -#define GL_TRIANGLES 0x0004 -#define GL_TRIANGLE_STRIP 0x0005 -#define GL_TRIANGLE_FAN 0x0006 -/* AlphaFunction */ -#define GL_NEVER 0x0200 -#define GL_LESS 0x0201 -#define GL_EQUAL 0x0202 -#define GL_LEQUAL 0x0203 -#define GL_GREATER 0x0204 -#define GL_NOTEQUAL 0x0205 -#define GL_GEQUAL 0x0206 -#define GL_ALWAYS 0x0207 -/* BlendingFactorDest */ -#define GL_ZERO 0 -#define GL_ONE 1 -#define GL_SRC_COLOR 0x0300 -#define GL_ONE_MINUS_SRC_COLOR 0x0301 -#define GL_SRC_ALPHA 0x0302 -#define GL_ONE_MINUS_SRC_ALPHA 0x0303 -#define GL_DST_ALPHA 0x0304 -#define GL_ONE_MINUS_DST_ALPHA 0x0305 -/* BlendingFactorSrc */ -#define GL_DST_COLOR 0x0306 -#define GL_ONE_MINUS_DST_COLOR 0x0307 -#define GL_SRC_ALPHA_SATURATE 0x0308 -/* DrawBufferMode */ -#define GL_NONE 0 -#define GL_FRONT_LEFT 0x0400 -#define GL_FRONT_RIGHT 0x0401 -#define GL_BACK_LEFT 0x0402 -#define GL_BACK_RIGHT 0x0403 -#define GL_FRONT 0x0404 -#define GL_BACK 0x0405 -#define GL_LEFT 0x0406 -#define GL_RIGHT 0x0407 -#define GL_FRONT_AND_BACK 0x0408 -/* ErrorCode */ -#define GL_NO_ERROR 0 -#define GL_INVALID_ENUM 0x0500 -#define GL_INVALID_VALUE 0x0501 -#define GL_INVALID_OPERATION 0x0502 -#define GL_OUT_OF_MEMORY 0x0505 -/* FrontFaceDirection */ -#define GL_CW 0x0900 -#define GL_CCW 0x0901 -/* GetPName */ -#define GL_POINT_SIZE 0x0B11 -#define GL_POINT_SIZE_RANGE 0x0B12 -#define GL_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_LINE_SMOOTH 0x0B20 -#define GL_LINE_WIDTH 0x0B21 -#define GL_LINE_WIDTH_RANGE 0x0B22 -#define GL_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_POLYGON_SMOOTH 0x0B41 -#define GL_CULL_FACE 0x0B44 -#define GL_CULL_FACE_MODE 0x0B45 -#define GL_FRONT_FACE 0x0B46 -#define GL_DEPTH_RANGE 0x0B70 -#define GL_DEPTH_TEST 0x0B71 -#define GL_DEPTH_WRITEMASK 0x0B72 -#define GL_DEPTH_CLEAR_VALUE 0x0B73 -#define GL_DEPTH_FUNC 0x0B74 -#define GL_STENCIL_TEST 0x0B90 -#define GL_STENCIL_CLEAR_VALUE 0x0B91 -#define GL_STENCIL_FUNC 0x0B92 -#define GL_STENCIL_VALUE_MASK 0x0B93 -#define GL_STENCIL_FAIL 0x0B94 -#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 -#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 -#define GL_STENCIL_REF 0x0B97 -#define GL_STENCIL_WRITEMASK 0x0B98 -#define GL_VIEWPORT 0x0BA2 -#define GL_DITHER 0x0BD0 -#define GL_BLEND_DST 0x0BE0 -#define GL_BLEND_SRC 0x0BE1 -#define GL_BLEND 0x0BE2 -#define GL_LOGIC_OP_MODE 0x0BF0 -#define GL_COLOR_LOGIC_OP 0x0BF2 -#define GL_DRAW_BUFFER 0x0C01 -#define GL_READ_BUFFER 0x0C02 -#define GL_SCISSOR_BOX 0x0C10 -#define GL_SCISSOR_TEST 0x0C11 -#define GL_COLOR_CLEAR_VALUE 0x0C22 -#define GL_COLOR_WRITEMASK 0x0C23 -#define GL_DOUBLEBUFFER 0x0C32 -#define GL_STEREO 0x0C33 -#define GL_LINE_SMOOTH_HINT 0x0C52 -#define GL_POLYGON_SMOOTH_HINT 0x0C53 -#define GL_UNPACK_SWAP_BYTES 0x0CF0 -#define GL_UNPACK_LSB_FIRST 0x0CF1 -#define GL_UNPACK_ROW_LENGTH 0x0CF2 -#define GL_UNPACK_SKIP_ROWS 0x0CF3 -#define GL_UNPACK_SKIP_PIXELS 0x0CF4 -#define GL_UNPACK_ALIGNMENT 0x0CF5 -#define GL_PACK_SWAP_BYTES 0x0D00 -#define GL_PACK_LSB_FIRST 0x0D01 -#define GL_PACK_ROW_LENGTH 0x0D02 -#define GL_PACK_SKIP_ROWS 0x0D03 -#define GL_PACK_SKIP_PIXELS 0x0D04 -#define GL_PACK_ALIGNMENT 0x0D05 -#define GL_MAX_TEXTURE_SIZE 0x0D33 -#define GL_MAX_VIEWPORT_DIMS 0x0D3A -#define GL_SUBPIXEL_BITS 0x0D50 -#define GL_TEXTURE_1D 0x0DE0 -#define GL_TEXTURE_2D 0x0DE1 -#define GL_POLYGON_OFFSET_UNITS 0x2A00 -#define GL_POLYGON_OFFSET_POINT 0x2A01 -#define GL_POLYGON_OFFSET_LINE 0x2A02 -#define GL_POLYGON_OFFSET_FILL 0x8037 -#define GL_POLYGON_OFFSET_FACTOR 0x8038 -#define GL_TEXTURE_BINDING_1D 0x8068 -#define GL_TEXTURE_BINDING_2D 0x8069 -/* GetTextureParameter */ -#define GL_TEXTURE_WIDTH 0x1000 -#define GL_TEXTURE_HEIGHT 0x1001 -#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 -#define GL_TEXTURE_BORDER_COLOR 0x1004 -#define GL_TEXTURE_BORDER 0x1005 -#define GL_TEXTURE_RED_SIZE 0x805C -#define GL_TEXTURE_GREEN_SIZE 0x805D -#define GL_TEXTURE_BLUE_SIZE 0x805E -#define GL_TEXTURE_ALPHA_SIZE 0x805F -/* HintMode */ -#define GL_DONT_CARE 0x1100 -#define GL_FASTEST 0x1101 -#define GL_NICEST 0x1102 -/* DataType */ -#define GL_BYTE 0x1400 -#define GL_UNSIGNED_BYTE 0x1401 -#define GL_SHORT 0x1402 -#define GL_UNSIGNED_SHORT 0x1403 -#define GL_INT 0x1404 -#define GL_UNSIGNED_INT 0x1405 -#define GL_FLOAT 0x1406 -#define GL_DOUBLE 0x140A -/* LogicOp */ -#define GL_CLEAR 0x1500 -#define GL_AND 0x1501 -#define GL_AND_REVERSE 0x1502 -#define GL_COPY 0x1503 -#define GL_AND_INVERTED 0x1504 -#define GL_NOOP 0x1505 -#define GL_XOR 0x1506 -#define GL_OR 0x1507 -#define GL_NOR 0x1508 -#define GL_EQUIV 0x1509 -#define GL_INVERT 0x150A -#define GL_OR_REVERSE 0x150B -#define GL_COPY_INVERTED 0x150C -#define GL_OR_INVERTED 0x150D -#define GL_NAND 0x150E -#define GL_SET 0x150F -/* MatrixMode (for gl3.h, FBO attachment type) */ -#define GL_TEXTURE 0x1702 -/* PixelCopyType */ -#define GL_COLOR 0x1800 -#define GL_DEPTH 0x1801 -#define GL_STENCIL 0x1802 -/* PixelFormat */ -#define GL_STENCIL_INDEX 0x1901 -#define GL_DEPTH_COMPONENT 0x1902 -#define GL_RED 0x1903 -#define GL_GREEN 0x1904 -#define GL_BLUE 0x1905 -#define GL_ALPHA 0x1906 -#define GL_RGB 0x1907 -#define GL_RGBA 0x1908 -/* PolygonMode */ -#define GL_POINT 0x1B00 -#define GL_LINE 0x1B01 -#define GL_FILL 0x1B02 -/* StencilOp */ -#define GL_KEEP 0x1E00 -#define GL_REPLACE 0x1E01 -#define GL_INCR 0x1E02 -#define GL_DECR 0x1E03 -/* StringName */ -#define GL_VENDOR 0x1F00 -#define GL_RENDERER 0x1F01 -#define GL_VERSION 0x1F02 -#define GL_EXTENSIONS 0x1F03 -/* TextureMagFilter */ -#define GL_NEAREST 0x2600 -#define GL_LINEAR 0x2601 -/* TextureMinFilter */ -#define GL_NEAREST_MIPMAP_NEAREST 0x2700 -#define GL_LINEAR_MIPMAP_NEAREST 0x2701 -#define GL_NEAREST_MIPMAP_LINEAR 0x2702 -#define GL_LINEAR_MIPMAP_LINEAR 0x2703 -/* TextureParameterName */ -#define GL_TEXTURE_MAG_FILTER 0x2800 -#define GL_TEXTURE_MIN_FILTER 0x2801 -#define GL_TEXTURE_WRAP_S 0x2802 -#define GL_TEXTURE_WRAP_T 0x2803 -/* TextureTarget */ -#define GL_PROXY_TEXTURE_1D 0x8063 -#define GL_PROXY_TEXTURE_2D 0x8064 -/* TextureWrapMode */ -#define GL_REPEAT 0x2901 -/* PixelInternalFormat */ -#define GL_R3_G3_B2 0x2A10 -#define GL_RGB4 0x804F -#define GL_RGB5 0x8050 -#define GL_RGB8 0x8051 -#define GL_RGB10 0x8052 -#define GL_RGB12 0x8053 -#define GL_RGB16 0x8054 -#define GL_RGBA2 0x8055 -#define GL_RGBA4 0x8056 -#define GL_RGB5_A1 0x8057 -#define GL_RGBA8 0x8058 -#define GL_RGB10_A2 0x8059 -#define GL_RGBA12 0x805A -#define GL_RGBA16 0x805B -#endif - -#ifndef GL_VERSION_1_2 -#define GL_UNSIGNED_BYTE_3_3_2 0x8032 -#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 -#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 -#define GL_UNSIGNED_INT_8_8_8_8 0x8035 -#define GL_UNSIGNED_INT_10_10_10_2 0x8036 -#define GL_TEXTURE_BINDING_3D 0x806A -#define GL_PACK_SKIP_IMAGES 0x806B -#define GL_PACK_IMAGE_HEIGHT 0x806C -#define GL_UNPACK_SKIP_IMAGES 0x806D -#define GL_UNPACK_IMAGE_HEIGHT 0x806E -#define GL_TEXTURE_3D 0x806F -#define GL_PROXY_TEXTURE_3D 0x8070 -#define GL_TEXTURE_DEPTH 0x8071 -#define GL_TEXTURE_WRAP_R 0x8072 -#define GL_MAX_3D_TEXTURE_SIZE 0x8073 -#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 -#define GL_UNSIGNED_SHORT_5_6_5 0x8363 -#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 -#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 -#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 -#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 -#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 -#define GL_BGR 0x80E0 -#define GL_BGRA 0x80E1 -#define GL_MAX_ELEMENTS_VERTICES 0x80E8 -#define GL_MAX_ELEMENTS_INDICES 0x80E9 -#define GL_CLAMP_TO_EDGE 0x812F -#define GL_TEXTURE_MIN_LOD 0x813A -#define GL_TEXTURE_MAX_LOD 0x813B -#define GL_TEXTURE_BASE_LEVEL 0x813C -#define GL_TEXTURE_MAX_LEVEL 0x813D -#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 -#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 -#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E -#endif - -#ifndef GL_ARB_imaging -#define GL_CONSTANT_COLOR 0x8001 -#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 -#define GL_CONSTANT_ALPHA 0x8003 -#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 -#define GL_BLEND_COLOR 0x8005 -#define GL_FUNC_ADD 0x8006 -#define GL_MIN 0x8007 -#define GL_MAX 0x8008 -#define GL_BLEND_EQUATION 0x8009 -#define GL_FUNC_SUBTRACT 0x800A -#define GL_FUNC_REVERSE_SUBTRACT 0x800B -#endif - -#ifndef GL_VERSION_1_3 -#define GL_TEXTURE0 0x84C0 -#define GL_TEXTURE1 0x84C1 -#define GL_TEXTURE2 0x84C2 -#define GL_TEXTURE3 0x84C3 -#define GL_TEXTURE4 0x84C4 -#define GL_TEXTURE5 0x84C5 -#define GL_TEXTURE6 0x84C6 -#define GL_TEXTURE7 0x84C7 -#define GL_TEXTURE8 0x84C8 -#define GL_TEXTURE9 0x84C9 -#define GL_TEXTURE10 0x84CA -#define GL_TEXTURE11 0x84CB -#define GL_TEXTURE12 0x84CC -#define GL_TEXTURE13 0x84CD -#define GL_TEXTURE14 0x84CE -#define GL_TEXTURE15 0x84CF -#define GL_TEXTURE16 0x84D0 -#define GL_TEXTURE17 0x84D1 -#define GL_TEXTURE18 0x84D2 -#define GL_TEXTURE19 0x84D3 -#define GL_TEXTURE20 0x84D4 -#define GL_TEXTURE21 0x84D5 -#define GL_TEXTURE22 0x84D6 -#define GL_TEXTURE23 0x84D7 -#define GL_TEXTURE24 0x84D8 -#define GL_TEXTURE25 0x84D9 -#define GL_TEXTURE26 0x84DA -#define GL_TEXTURE27 0x84DB -#define GL_TEXTURE28 0x84DC -#define GL_TEXTURE29 0x84DD -#define GL_TEXTURE30 0x84DE -#define GL_TEXTURE31 0x84DF -#define GL_ACTIVE_TEXTURE 0x84E0 -#define GL_MULTISAMPLE 0x809D -#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE 0x809F -#define GL_SAMPLE_COVERAGE 0x80A0 -#define GL_SAMPLE_BUFFERS 0x80A8 -#define GL_SAMPLES 0x80A9 -#define GL_SAMPLE_COVERAGE_VALUE 0x80AA -#define GL_SAMPLE_COVERAGE_INVERT 0x80AB -#define GL_TEXTURE_CUBE_MAP 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A -#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C -#define GL_COMPRESSED_RGB 0x84ED -#define GL_COMPRESSED_RGBA 0x84EE -#define GL_TEXTURE_COMPRESSION_HINT 0x84EF -#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 -#define GL_TEXTURE_COMPRESSED 0x86A1 -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 -#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 -#define GL_CLAMP_TO_BORDER 0x812D -#endif - -#ifndef GL_VERSION_1_4 -#define GL_BLEND_DST_RGB 0x80C8 -#define GL_BLEND_SRC_RGB 0x80C9 -#define GL_BLEND_DST_ALPHA 0x80CA -#define GL_BLEND_SRC_ALPHA 0x80CB -#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 -#define GL_DEPTH_COMPONENT16 0x81A5 -#define GL_DEPTH_COMPONENT24 0x81A6 -#define GL_DEPTH_COMPONENT32 0x81A7 -#define GL_MIRRORED_REPEAT 0x8370 -#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD -#define GL_TEXTURE_LOD_BIAS 0x8501 -#define GL_INCR_WRAP 0x8507 -#define GL_DECR_WRAP 0x8508 -#define GL_TEXTURE_DEPTH_SIZE 0x884A -#define GL_TEXTURE_COMPARE_MODE 0x884C -#define GL_TEXTURE_COMPARE_FUNC 0x884D -#endif - -#ifndef GL_VERSION_1_5 -#define GL_BUFFER_SIZE 0x8764 -#define GL_BUFFER_USAGE 0x8765 -#define GL_QUERY_COUNTER_BITS 0x8864 -#define GL_CURRENT_QUERY 0x8865 -#define GL_QUERY_RESULT 0x8866 -#define GL_QUERY_RESULT_AVAILABLE 0x8867 -#define GL_ARRAY_BUFFER 0x8892 -#define GL_ELEMENT_ARRAY_BUFFER 0x8893 -#define GL_ARRAY_BUFFER_BINDING 0x8894 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F -#define GL_READ_ONLY 0x88B8 -#define GL_WRITE_ONLY 0x88B9 -#define GL_READ_WRITE 0x88BA -#define GL_BUFFER_ACCESS 0x88BB -#define GL_BUFFER_MAPPED 0x88BC -#define GL_BUFFER_MAP_POINTER 0x88BD -#define GL_STREAM_DRAW 0x88E0 -#define GL_STREAM_READ 0x88E1 -#define GL_STREAM_COPY 0x88E2 -#define GL_STATIC_DRAW 0x88E4 -#define GL_STATIC_READ 0x88E5 -#define GL_STATIC_COPY 0x88E6 -#define GL_DYNAMIC_DRAW 0x88E8 -#define GL_DYNAMIC_READ 0x88E9 -#define GL_DYNAMIC_COPY 0x88EA -#define GL_SAMPLES_PASSED 0x8914 -#endif - -#ifndef GL_VERSION_2_0 -#define GL_BLEND_EQUATION_RGB 0x8009 -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 -#define GL_CURRENT_VERTEX_ATTRIB 0x8626 -#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 -#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 -#define GL_STENCIL_BACK_FUNC 0x8800 -#define GL_STENCIL_BACK_FAIL 0x8801 -#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 -#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 -#define GL_MAX_DRAW_BUFFERS 0x8824 -#define GL_DRAW_BUFFER0 0x8825 -#define GL_DRAW_BUFFER1 0x8826 -#define GL_DRAW_BUFFER2 0x8827 -#define GL_DRAW_BUFFER3 0x8828 -#define GL_DRAW_BUFFER4 0x8829 -#define GL_DRAW_BUFFER5 0x882A -#define GL_DRAW_BUFFER6 0x882B -#define GL_DRAW_BUFFER7 0x882C -#define GL_DRAW_BUFFER8 0x882D -#define GL_DRAW_BUFFER9 0x882E -#define GL_DRAW_BUFFER10 0x882F -#define GL_DRAW_BUFFER11 0x8830 -#define GL_DRAW_BUFFER12 0x8831 -#define GL_DRAW_BUFFER13 0x8832 -#define GL_DRAW_BUFFER14 0x8833 -#define GL_DRAW_BUFFER15 0x8834 -#define GL_BLEND_EQUATION_ALPHA 0x883D -#define GL_MAX_VERTEX_ATTRIBS 0x8869 -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A -#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 -#define GL_FRAGMENT_SHADER 0x8B30 -#define GL_VERTEX_SHADER 0x8B31 -#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 -#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A -#define GL_MAX_VARYING_FLOATS 0x8B4B -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D -#define GL_SHADER_TYPE 0x8B4F -#define GL_FLOAT_VEC2 0x8B50 -#define GL_FLOAT_VEC3 0x8B51 -#define GL_FLOAT_VEC4 0x8B52 -#define GL_INT_VEC2 0x8B53 -#define GL_INT_VEC3 0x8B54 -#define GL_INT_VEC4 0x8B55 -#define GL_BOOL 0x8B56 -#define GL_BOOL_VEC2 0x8B57 -#define GL_BOOL_VEC3 0x8B58 -#define GL_BOOL_VEC4 0x8B59 -#define GL_FLOAT_MAT2 0x8B5A -#define GL_FLOAT_MAT3 0x8B5B -#define GL_FLOAT_MAT4 0x8B5C -#define GL_SAMPLER_1D 0x8B5D -#define GL_SAMPLER_2D 0x8B5E -#define GL_SAMPLER_3D 0x8B5F -#define GL_SAMPLER_CUBE 0x8B60 -#define GL_SAMPLER_1D_SHADOW 0x8B61 -#define GL_SAMPLER_2D_SHADOW 0x8B62 -#define GL_DELETE_STATUS 0x8B80 -#define GL_COMPILE_STATUS 0x8B81 -#define GL_LINK_STATUS 0x8B82 -#define GL_VALIDATE_STATUS 0x8B83 -#define GL_INFO_LOG_LENGTH 0x8B84 -#define GL_ATTACHED_SHADERS 0x8B85 -#define GL_ACTIVE_UNIFORMS 0x8B86 -#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 -#define GL_SHADER_SOURCE_LENGTH 0x8B88 -#define GL_ACTIVE_ATTRIBUTES 0x8B89 -#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B -#define GL_SHADING_LANGUAGE_VERSION 0x8B8C -#define GL_CURRENT_PROGRAM 0x8B8D -#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 -#define GL_LOWER_LEFT 0x8CA1 -#define GL_UPPER_LEFT 0x8CA2 -#define GL_STENCIL_BACK_REF 0x8CA3 -#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 -#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 -#endif - -#ifndef GL_VERSION_2_1 -#define GL_PIXEL_PACK_BUFFER 0x88EB -#define GL_PIXEL_UNPACK_BUFFER 0x88EC -#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED -#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF -#define GL_FLOAT_MAT2x3 0x8B65 -#define GL_FLOAT_MAT2x4 0x8B66 -#define GL_FLOAT_MAT3x2 0x8B67 -#define GL_FLOAT_MAT3x4 0x8B68 -#define GL_FLOAT_MAT4x2 0x8B69 -#define GL_FLOAT_MAT4x3 0x8B6A -#define GL_SRGB 0x8C40 -#define GL_SRGB8 0x8C41 -#define GL_SRGB_ALPHA 0x8C42 -#define GL_SRGB8_ALPHA8 0x8C43 -#define GL_COMPRESSED_SRGB 0x8C48 -#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 -#endif - -#ifndef GL_VERSION_3_0 -#define GL_COMPARE_REF_TO_TEXTURE 0x884E -#define GL_CLIP_DISTANCE0 0x3000 -#define GL_CLIP_DISTANCE1 0x3001 -#define GL_CLIP_DISTANCE2 0x3002 -#define GL_CLIP_DISTANCE3 0x3003 -#define GL_CLIP_DISTANCE4 0x3004 -#define GL_CLIP_DISTANCE5 0x3005 -#define GL_MAX_CLIP_DISTANCES 0x0D32 -#define GL_MAJOR_VERSION 0x821B -#define GL_MINOR_VERSION 0x821C -#define GL_NUM_EXTENSIONS 0x821D -#define GL_CONTEXT_FLAGS 0x821E -#define GL_DEPTH_BUFFER 0x8223 -#define GL_STENCIL_BUFFER 0x8224 -#define GL_COMPRESSED_RED 0x8225 -#define GL_COMPRESSED_RG 0x8226 -#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001 -#define GL_RGBA32F 0x8814 -#define GL_RGB32F 0x8815 -#define GL_RGBA16F 0x881A -#define GL_RGB16F 0x881B -#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD -#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF -#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 -#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 -#define GL_CLAMP_READ_COLOR 0x891C -#define GL_FIXED_ONLY 0x891D -#define GL_MAX_VARYING_COMPONENTS 0x8B4B -#define GL_TEXTURE_1D_ARRAY 0x8C18 -#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 -#define GL_TEXTURE_2D_ARRAY 0x8C1A -#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B -#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C -#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D -#define GL_R11F_G11F_B10F 0x8C3A -#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B -#define GL_RGB9_E5 0x8C3D -#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E -#define GL_TEXTURE_SHARED_SIZE 0x8C3F -#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 -#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 -#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 -#define GL_PRIMITIVES_GENERATED 0x8C87 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 -#define GL_RASTERIZER_DISCARD 0x8C89 -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B -#define GL_INTERLEAVED_ATTRIBS 0x8C8C -#define GL_SEPARATE_ATTRIBS 0x8C8D -#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F -#define GL_RGBA32UI 0x8D70 -#define GL_RGB32UI 0x8D71 -#define GL_RGBA16UI 0x8D76 -#define GL_RGB16UI 0x8D77 -#define GL_RGBA8UI 0x8D7C -#define GL_RGB8UI 0x8D7D -#define GL_RGBA32I 0x8D82 -#define GL_RGB32I 0x8D83 -#define GL_RGBA16I 0x8D88 -#define GL_RGB16I 0x8D89 -#define GL_RGBA8I 0x8D8E -#define GL_RGB8I 0x8D8F -#define GL_RED_INTEGER 0x8D94 -#define GL_GREEN_INTEGER 0x8D95 -#define GL_BLUE_INTEGER 0x8D96 -#define GL_RGB_INTEGER 0x8D98 -#define GL_RGBA_INTEGER 0x8D99 -#define GL_BGR_INTEGER 0x8D9A -#define GL_BGRA_INTEGER 0x8D9B -#define GL_SAMPLER_1D_ARRAY 0x8DC0 -#define GL_SAMPLER_2D_ARRAY 0x8DC1 -#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 -#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 -#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 -#define GL_UNSIGNED_INT_VEC2 0x8DC6 -#define GL_UNSIGNED_INT_VEC3 0x8DC7 -#define GL_UNSIGNED_INT_VEC4 0x8DC8 -#define GL_INT_SAMPLER_1D 0x8DC9 -#define GL_INT_SAMPLER_2D 0x8DCA -#define GL_INT_SAMPLER_3D 0x8DCB -#define GL_INT_SAMPLER_CUBE 0x8DCC -#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE -#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF -#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 -#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 -#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 -#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 -#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 -#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 -#define GL_QUERY_WAIT 0x8E13 -#define GL_QUERY_NO_WAIT 0x8E14 -#define GL_QUERY_BY_REGION_WAIT 0x8E15 -#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 -/* Reuse tokens from ARB_depth_buffer_float */ -/* reuse GL_DEPTH_COMPONENT32F */ -/* reuse GL_DEPTH32F_STENCIL8 */ -/* reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV */ -/* Reuse tokens from ARB_framebuffer_object */ -/* reuse GL_INVALID_FRAMEBUFFER_OPERATION */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ -/* reuse GL_FRAMEBUFFER_DEFAULT */ -/* reuse GL_FRAMEBUFFER_UNDEFINED */ -/* reuse GL_DEPTH_STENCIL_ATTACHMENT */ -/* reuse GL_INDEX */ -/* reuse GL_MAX_RENDERBUFFER_SIZE */ -/* reuse GL_DEPTH_STENCIL */ -/* reuse GL_UNSIGNED_INT_24_8 */ -/* reuse GL_DEPTH24_STENCIL8 */ -/* reuse GL_TEXTURE_STENCIL_SIZE */ -/* reuse GL_TEXTURE_RED_TYPE */ -/* reuse GL_TEXTURE_GREEN_TYPE */ -/* reuse GL_TEXTURE_BLUE_TYPE */ -/* reuse GL_TEXTURE_ALPHA_TYPE */ -/* reuse GL_TEXTURE_DEPTH_TYPE */ -/* reuse GL_UNSIGNED_NORMALIZED */ -/* reuse GL_FRAMEBUFFER_BINDING */ -/* reuse GL_DRAW_FRAMEBUFFER_BINDING */ -/* reuse GL_RENDERBUFFER_BINDING */ -/* reuse GL_READ_FRAMEBUFFER */ -/* reuse GL_DRAW_FRAMEBUFFER */ -/* reuse GL_READ_FRAMEBUFFER_BINDING */ -/* reuse GL_RENDERBUFFER_SAMPLES */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ -/* reuse GL_FRAMEBUFFER_COMPLETE */ -/* reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ -/* reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ -/* reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ -/* reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ -/* reuse GL_FRAMEBUFFER_UNSUPPORTED */ -/* reuse GL_MAX_COLOR_ATTACHMENTS */ -/* reuse GL_COLOR_ATTACHMENT0 */ -/* reuse GL_COLOR_ATTACHMENT1 */ -/* reuse GL_COLOR_ATTACHMENT2 */ -/* reuse GL_COLOR_ATTACHMENT3 */ -/* reuse GL_COLOR_ATTACHMENT4 */ -/* reuse GL_COLOR_ATTACHMENT5 */ -/* reuse GL_COLOR_ATTACHMENT6 */ -/* reuse GL_COLOR_ATTACHMENT7 */ -/* reuse GL_COLOR_ATTACHMENT8 */ -/* reuse GL_COLOR_ATTACHMENT9 */ -/* reuse GL_COLOR_ATTACHMENT10 */ -/* reuse GL_COLOR_ATTACHMENT11 */ -/* reuse GL_COLOR_ATTACHMENT12 */ -/* reuse GL_COLOR_ATTACHMENT13 */ -/* reuse GL_COLOR_ATTACHMENT14 */ -/* reuse GL_COLOR_ATTACHMENT15 */ -/* reuse GL_DEPTH_ATTACHMENT */ -/* reuse GL_STENCIL_ATTACHMENT */ -/* reuse GL_FRAMEBUFFER */ -/* reuse GL_RENDERBUFFER */ -/* reuse GL_RENDERBUFFER_WIDTH */ -/* reuse GL_RENDERBUFFER_HEIGHT */ -/* reuse GL_RENDERBUFFER_INTERNAL_FORMAT */ -/* reuse GL_STENCIL_INDEX1 */ -/* reuse GL_STENCIL_INDEX4 */ -/* reuse GL_STENCIL_INDEX8 */ -/* reuse GL_STENCIL_INDEX16 */ -/* reuse GL_RENDERBUFFER_RED_SIZE */ -/* reuse GL_RENDERBUFFER_GREEN_SIZE */ -/* reuse GL_RENDERBUFFER_BLUE_SIZE */ -/* reuse GL_RENDERBUFFER_ALPHA_SIZE */ -/* reuse GL_RENDERBUFFER_DEPTH_SIZE */ -/* reuse GL_RENDERBUFFER_STENCIL_SIZE */ -/* reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ -/* reuse GL_MAX_SAMPLES */ -/* Reuse tokens from ARB_framebuffer_sRGB */ -/* reuse GL_FRAMEBUFFER_SRGB */ -/* Reuse tokens from ARB_half_float_vertex */ -/* reuse GL_HALF_FLOAT */ -/* Reuse tokens from ARB_map_buffer_range */ -/* reuse GL_MAP_READ_BIT */ -/* reuse GL_MAP_WRITE_BIT */ -/* reuse GL_MAP_INVALIDATE_RANGE_BIT */ -/* reuse GL_MAP_INVALIDATE_BUFFER_BIT */ -/* reuse GL_MAP_FLUSH_EXPLICIT_BIT */ -/* reuse GL_MAP_UNSYNCHRONIZED_BIT */ -/* Reuse tokens from ARB_texture_compression_rgtc */ -/* reuse GL_COMPRESSED_RED_RGTC1 */ -/* reuse GL_COMPRESSED_SIGNED_RED_RGTC1 */ -/* reuse GL_COMPRESSED_RG_RGTC2 */ -/* reuse GL_COMPRESSED_SIGNED_RG_RGTC2 */ -/* Reuse tokens from ARB_texture_rg */ -/* reuse GL_RG */ -/* reuse GL_RG_INTEGER */ -/* reuse GL_R8 */ -/* reuse GL_R16 */ -/* reuse GL_RG8 */ -/* reuse GL_RG16 */ -/* reuse GL_R16F */ -/* reuse GL_R32F */ -/* reuse GL_RG16F */ -/* reuse GL_RG32F */ -/* reuse GL_R8I */ -/* reuse GL_R8UI */ -/* reuse GL_R16I */ -/* reuse GL_R16UI */ -/* reuse GL_R32I */ -/* reuse GL_R32UI */ -/* reuse GL_RG8I */ -/* reuse GL_RG8UI */ -/* reuse GL_RG16I */ -/* reuse GL_RG16UI */ -/* reuse GL_RG32I */ -/* reuse GL_RG32UI */ -/* Reuse tokens from ARB_vertex_array_object */ -/* reuse GL_VERTEX_ARRAY_BINDING */ -#endif - -#ifndef GL_ARB_framebuffer_object -#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 -#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 -#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 -#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 -#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 -#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 -#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 -#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 -#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 -#define GL_FRAMEBUFFER_DEFAULT 0x8218 -#define GL_FRAMEBUFFER_UNDEFINED 0x8219 -#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A -#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 -#define GL_DEPTH_STENCIL 0x84F9 -#define GL_UNSIGNED_INT_24_8 0x84FA -#define GL_DEPTH24_STENCIL8 0x88F0 -#define GL_TEXTURE_STENCIL_SIZE 0x88F1 -#define GL_TEXTURE_RED_TYPE 0x8C10 -#define GL_TEXTURE_GREEN_TYPE 0x8C11 -#define GL_TEXTURE_BLUE_TYPE 0x8C12 -#define GL_TEXTURE_ALPHA_TYPE 0x8C13 -#define GL_TEXTURE_DEPTH_TYPE 0x8C16 -#define GL_UNSIGNED_NORMALIZED 0x8C17 -#define GL_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_DRAW_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING -#define GL_RENDERBUFFER_BINDING 0x8CA7 -#define GL_READ_FRAMEBUFFER 0x8CA8 -#define GL_DRAW_FRAMEBUFFER 0x8CA9 -#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA -#define GL_RENDERBUFFER_SAMPLES 0x8CAB -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 -#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC -#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD -#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF -#define GL_COLOR_ATTACHMENT0 0x8CE0 -#define GL_COLOR_ATTACHMENT1 0x8CE1 -#define GL_COLOR_ATTACHMENT2 0x8CE2 -#define GL_COLOR_ATTACHMENT3 0x8CE3 -#define GL_COLOR_ATTACHMENT4 0x8CE4 -#define GL_COLOR_ATTACHMENT5 0x8CE5 -#define GL_COLOR_ATTACHMENT6 0x8CE6 -#define GL_COLOR_ATTACHMENT7 0x8CE7 -#define GL_COLOR_ATTACHMENT8 0x8CE8 -#define GL_COLOR_ATTACHMENT9 0x8CE9 -#define GL_COLOR_ATTACHMENT10 0x8CEA -#define GL_COLOR_ATTACHMENT11 0x8CEB -#define GL_COLOR_ATTACHMENT12 0x8CEC -#define GL_COLOR_ATTACHMENT13 0x8CED -#define GL_COLOR_ATTACHMENT14 0x8CEE -#define GL_COLOR_ATTACHMENT15 0x8CEF -#define GL_DEPTH_ATTACHMENT 0x8D00 -#define GL_STENCIL_ATTACHMENT 0x8D20 -#define GL_FRAMEBUFFER 0x8D40 -#define GL_RENDERBUFFER 0x8D41 -#define GL_RENDERBUFFER_WIDTH 0x8D42 -#define GL_RENDERBUFFER_HEIGHT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 -#define GL_STENCIL_INDEX1 0x8D46 -#define GL_STENCIL_INDEX4 0x8D47 -#define GL_STENCIL_INDEX8 0x8D48 -#define GL_STENCIL_INDEX16 0x8D49 -#define GL_RENDERBUFFER_RED_SIZE 0x8D50 -#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 -#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 -#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 -#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 -#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 -#define GL_MAX_SAMPLES 0x8D57 -#endif - -#ifndef GL_ARB_map_buffer_range -#define GL_MAP_READ_BIT 0x0001 -#define GL_MAP_WRITE_BIT 0x0002 -#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 -#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 -#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 -#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 -#endif - -#ifndef GL_ARB_vertex_array_object -#define GL_VERTEX_ARRAY_BINDING 0x85B5 -#endif - -#ifndef GL_ARB_depth_buffer_float -#define GL_DEPTH_COMPONENT32F 0x8CAC -#define GL_DEPTH32F_STENCIL8 0x8CAD -#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD -#endif - -#ifndef GL_ARB_framebuffer_sRGB -#define GL_FRAMEBUFFER_SRGB 0x8DB9 -#endif - -#ifndef GL_ARB_half_float_pixel -#define GL_HALF_FLOAT_ARB 0x140B -#endif - -#ifndef GL_ARB_texture_compression_rgtc -#define GL_COMPRESSED_RED_RGTC1 0x8DBB -#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC -#define GL_COMPRESSED_RG_RGTC2 0x8DBD -#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE -#endif - -#ifndef GL_ARB_texture_rg -#define GL_RG 0x8227 -#define GL_RG_INTEGER 0x8228 -#define GL_R8 0x8229 -#define GL_R16 0x822A -#define GL_RG8 0x822B -#define GL_RG16 0x822C -#define GL_R16F 0x822D -#define GL_R32F 0x822E -#define GL_RG16F 0x822F -#define GL_RG32F 0x8230 -#define GL_R8I 0x8231 -#define GL_R8UI 0x8232 -#define GL_R16I 0x8233 -#define GL_R16UI 0x8234 -#define GL_R32I 0x8235 -#define GL_R32UI 0x8236 -#define GL_RG8I 0x8237 -#define GL_RG8UI 0x8238 -#define GL_RG16I 0x8239 -#define GL_RG16UI 0x823A -#define GL_RG32I 0x823B -#define GL_RG32UI 0x823C -#endif - - -/*************************************************************/ - -#include -#ifndef GL_VERSION_2_0 -/* GL type for program/shader text */ -typedef char GLchar; -#endif - -#ifndef GL_VERSION_1_5 -/* GL types for handling large vertex buffer objects */ -typedef ptrdiff_t GLintptr; -typedef ptrdiff_t GLsizeiptr; -#endif - -#ifndef GL_ARB_vertex_buffer_object -/* GL types for handling large vertex buffer objects */ -typedef ptrdiff_t GLintptrARB; -typedef ptrdiff_t GLsizeiptrARB; -#endif - -#ifndef GL_ARB_shader_objects -/* GL types for program/shader text and shader object handles */ -typedef char GLcharARB; -typedef unsigned int GLhandleARB; -#endif - -/* GL type for "half" precision (s10e5) float data in host memory */ -#ifndef GL_ARB_half_float_pixel -typedef unsigned short GLhalfARB; -#endif - -#ifndef GL_NV_half_float -typedef unsigned short GLhalfNV; -#endif - -#ifndef GL_VERSION_1_0 -#define GL_VERSION_1_0 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glCullFace (GLenum); -GLAPI void APIENTRY glFrontFace (GLenum); -GLAPI void APIENTRY glHint (GLenum, GLenum); -GLAPI void APIENTRY glLineWidth (GLfloat); -GLAPI void APIENTRY glPointSize (GLfloat); -GLAPI void APIENTRY glPolygonMode (GLenum, GLenum); -GLAPI void APIENTRY glScissor (GLint, GLint, GLsizei, GLsizei); -GLAPI void APIENTRY glTexParameterf (GLenum, GLenum, GLfloat); -GLAPI void APIENTRY glTexParameterfv (GLenum, GLenum, const GLfloat *); -GLAPI void APIENTRY glTexParameteri (GLenum, GLenum, GLint); -GLAPI void APIENTRY glTexParameteriv (GLenum, GLenum, const GLint *); -GLAPI void APIENTRY glTexImage1D (GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *); -GLAPI void APIENTRY glTexImage2D (GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); -GLAPI void APIENTRY glDrawBuffer (GLenum); -GLAPI void APIENTRY glClear (GLbitfield); -GLAPI void APIENTRY glClearColor (GLclampf, GLclampf, GLclampf, GLclampf); -GLAPI void APIENTRY glClearStencil (GLint); -GLAPI void APIENTRY glClearDepth (GLclampd); -GLAPI void APIENTRY glStencilMask (GLuint); -GLAPI void APIENTRY glColorMask (GLboolean, GLboolean, GLboolean, GLboolean); -GLAPI void APIENTRY glDepthMask (GLboolean); -GLAPI void APIENTRY glDisable (GLenum); -GLAPI void APIENTRY glEnable (GLenum); -GLAPI void APIENTRY glFinish (void); -GLAPI void APIENTRY glFlush (void); -GLAPI void APIENTRY glBlendFunc (GLenum, GLenum); -GLAPI void APIENTRY glLogicOp (GLenum); -GLAPI void APIENTRY glStencilFunc (GLenum, GLint, GLuint); -GLAPI void APIENTRY glStencilOp (GLenum, GLenum, GLenum); -GLAPI void APIENTRY glDepthFunc (GLenum); -GLAPI void APIENTRY glPixelStoref (GLenum, GLfloat); -GLAPI void APIENTRY glPixelStorei (GLenum, GLint); -GLAPI void APIENTRY glReadBuffer (GLenum); -GLAPI void APIENTRY glReadPixels (GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *); -GLAPI void APIENTRY glGetBooleanv (GLenum, GLboolean *); -GLAPI void APIENTRY glGetDoublev (GLenum, GLdouble *); -GLAPI GLenum APIENTRY glGetError (void); -GLAPI void APIENTRY glGetFloatv (GLenum, GLfloat *); -GLAPI void APIENTRY glGetIntegerv (GLenum, GLint *); -GLAPI const GLubyte * APIENTRY glGetString (GLenum); -GLAPI void APIENTRY glGetTexImage (GLenum, GLint, GLenum, GLenum, GLvoid *); -GLAPI void APIENTRY glGetTexParameterfv (GLenum, GLenum, GLfloat *); -GLAPI void APIENTRY glGetTexParameteriv (GLenum, GLenum, GLint *); -GLAPI void APIENTRY glGetTexLevelParameterfv (GLenum, GLint, GLenum, GLfloat *); -GLAPI void APIENTRY glGetTexLevelParameteriv (GLenum, GLint, GLenum, GLint *); -GLAPI GLboolean APIENTRY glIsEnabled (GLenum); -GLAPI void APIENTRY glDepthRange (GLclampd, GLclampd); -GLAPI void APIENTRY glViewport (GLint, GLint, GLsizei, GLsizei); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLCULLFACEPROC) (GLenum mode); -typedef void (APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode); -typedef void (APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode); -typedef void (APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width); -typedef void (APIENTRYP PFNGLPOINTSIZEPROC) (GLfloat size); -typedef void (APIENTRYP PFNGLPOLYGONMODEPROC) (GLenum face, GLenum mode); -typedef void (APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (APIENTRYP PFNGLDRAWBUFFERPROC) (GLenum mode); -typedef void (APIENTRYP PFNGLCLEARPROC) (GLbitfield mask); -typedef void (APIENTRYP PFNGLCLEARCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -typedef void (APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s); -typedef void (APIENTRYP PFNGLCLEARDEPTHPROC) (GLclampd depth); -typedef void (APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask); -typedef void (APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -typedef void (APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag); -typedef void (APIENTRYP PFNGLDISABLEPROC) (GLenum cap); -typedef void (APIENTRYP PFNGLENABLEPROC) (GLenum cap); -typedef void (APIENTRYP PFNGLFINISHPROC) (void); -typedef void (APIENTRYP PFNGLFLUSHPROC) (void); -typedef void (APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor); -typedef void (APIENTRYP PFNGLLOGICOPPROC) (GLenum opcode); -typedef void (APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); -typedef void (APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass); -typedef void (APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func); -typedef void (APIENTRYP PFNGLPIXELSTOREFPROC) (GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLREADBUFFERPROC) (GLenum mode); -typedef void (APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); -typedef void (APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *params); -typedef void (APIENTRYP PFNGLGETDOUBLEVPROC) (GLenum pname, GLdouble *params); -typedef GLenum (APIENTRYP PFNGLGETERRORPROC) (void); -typedef void (APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *params); -typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGPROC) (GLenum name); -typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); -typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params); -typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC) (GLenum cap); -typedef void (APIENTRYP PFNGLDEPTHRANGEPROC) (GLclampd near_val, GLclampd far_val); /* MSVC can't handle near or far var names */ -typedef void (APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height); -#endif - -#ifndef GL_VERSION_1_1 -#define GL_VERSION_1_1 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glDrawArrays (GLenum, GLint, GLsizei); -GLAPI void APIENTRY glDrawElements (GLenum, GLsizei, GLenum, const GLvoid *); -GLAPI void APIENTRY glGetPointerv (GLenum, GLvoid* *); -GLAPI void APIENTRY glPolygonOffset (GLfloat, GLfloat); -GLAPI void APIENTRY glCopyTexImage1D (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint); -GLAPI void APIENTRY glCopyTexImage2D (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint); -GLAPI void APIENTRY glCopyTexSubImage1D (GLenum, GLint, GLint, GLint, GLint, GLsizei); -GLAPI void APIENTRY glCopyTexSubImage2D (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); -GLAPI void APIENTRY glTexSubImage1D (GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *); -GLAPI void APIENTRY glTexSubImage2D (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); -GLAPI void APIENTRY glBindTexture (GLenum, GLuint); -GLAPI void APIENTRY glDeleteTextures (GLsizei, const GLuint *); -GLAPI void APIENTRY glGenTextures (GLsizei, GLuint *); -GLAPI GLboolean APIENTRY glIsTexture (GLuint); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count); -typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); -typedef void (APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, GLvoid* *params); -typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units); -typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); -typedef void (APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); -typedef void (APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); -typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture); -#endif - -#ifndef GL_VERSION_1_2 -#define GL_VERSION_1_2 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glBlendColor (GLclampf, GLclampf, GLclampf, GLclampf); -GLAPI void APIENTRY glBlendEquation (GLenum); -GLAPI void APIENTRY glDrawRangeElements (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *); -GLAPI void APIENTRY glTexImage3D (GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); -GLAPI void APIENTRY glTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); -GLAPI void APIENTRY glCopyTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); -typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); -typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -#endif - -#ifndef GL_VERSION_1_3 -#define GL_VERSION_1_3 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glActiveTexture (GLenum); -GLAPI void APIENTRY glSampleCoverage (GLclampf, GLboolean); -GLAPI void APIENTRY glCompressedTexImage3D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); -GLAPI void APIENTRY glCompressedTexImage2D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); -GLAPI void APIENTRY glCompressedTexImage1D (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *); -GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); -GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); -GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *); -GLAPI void APIENTRY glGetCompressedTexImage (GLenum, GLint, GLvoid *); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); -typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img); -#endif - -#ifndef GL_VERSION_1_4 -#define GL_VERSION_1_4 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glBlendFuncSeparate (GLenum, GLenum, GLenum, GLenum); -GLAPI void APIENTRY glMultiDrawArrays (GLenum, GLint *, GLsizei *, GLsizei); -GLAPI void APIENTRY glMultiDrawElements (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei); -GLAPI void APIENTRY glPointParameterf (GLenum, GLfloat); -GLAPI void APIENTRY glPointParameterfv (GLenum, const GLfloat *); -GLAPI void APIENTRY glPointParameteri (GLenum, GLint); -GLAPI void APIENTRY glPointParameteriv (GLenum, const GLint *); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); -typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); -#endif - -#ifndef GL_VERSION_1_5 -#define GL_VERSION_1_5 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glGenQueries (GLsizei, GLuint *); -GLAPI void APIENTRY glDeleteQueries (GLsizei, const GLuint *); -GLAPI GLboolean APIENTRY glIsQuery (GLuint); -GLAPI void APIENTRY glBeginQuery (GLenum, GLuint); -GLAPI void APIENTRY glEndQuery (GLenum); -GLAPI void APIENTRY glGetQueryiv (GLenum, GLenum, GLint *); -GLAPI void APIENTRY glGetQueryObjectiv (GLuint, GLenum, GLint *); -GLAPI void APIENTRY glGetQueryObjectuiv (GLuint, GLenum, GLuint *); -GLAPI void APIENTRY glBindBuffer (GLenum, GLuint); -GLAPI void APIENTRY glDeleteBuffers (GLsizei, const GLuint *); -GLAPI void APIENTRY glGenBuffers (GLsizei, GLuint *); -GLAPI GLboolean APIENTRY glIsBuffer (GLuint); -GLAPI void APIENTRY glBufferData (GLenum, GLsizeiptr, const GLvoid *, GLenum); -GLAPI void APIENTRY glBufferSubData (GLenum, GLintptr, GLsizeiptr, const GLvoid *); -GLAPI void APIENTRY glGetBufferSubData (GLenum, GLintptr, GLsizeiptr, GLvoid *); -GLAPI GLvoid* APIENTRY glMapBuffer (GLenum, GLenum); -GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum); -GLAPI void APIENTRY glGetBufferParameteriv (GLenum, GLenum, GLint *); -GLAPI void APIENTRY glGetBufferPointerv (GLenum, GLenum, GLvoid* *); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); -typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); -typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id); -typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); -typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target); -typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); -typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); -typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); -typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); -typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); -typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); -typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); -typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); -typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); -typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params); -#endif - -#ifndef GL_VERSION_2_0 -#define GL_VERSION_2_0 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glBlendEquationSeparate (GLenum, GLenum); -GLAPI void APIENTRY glDrawBuffers (GLsizei, const GLenum *); -GLAPI void APIENTRY glStencilOpSeparate (GLenum, GLenum, GLenum, GLenum); -GLAPI void APIENTRY glStencilFuncSeparate (GLenum, GLenum, GLint, GLuint); -GLAPI void APIENTRY glStencilMaskSeparate (GLenum, GLuint); -GLAPI void APIENTRY glAttachShader (GLuint, GLuint); -GLAPI void APIENTRY glBindAttribLocation (GLuint, GLuint, const GLchar *); -GLAPI void APIENTRY glCompileShader (GLuint); -GLAPI GLuint APIENTRY glCreateProgram (void); -GLAPI GLuint APIENTRY glCreateShader (GLenum); -GLAPI void APIENTRY glDeleteProgram (GLuint); -GLAPI void APIENTRY glDeleteShader (GLuint); -GLAPI void APIENTRY glDetachShader (GLuint, GLuint); -GLAPI void APIENTRY glDisableVertexAttribArray (GLuint); -GLAPI void APIENTRY glEnableVertexAttribArray (GLuint); -GLAPI void APIENTRY glGetActiveAttrib (GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *); -GLAPI void APIENTRY glGetActiveUniform (GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *); -GLAPI void APIENTRY glGetAttachedShaders (GLuint, GLsizei, GLsizei *, GLuint *); -GLAPI GLint APIENTRY glGetAttribLocation (GLuint, const GLchar *); -GLAPI void APIENTRY glGetProgramiv (GLuint, GLenum, GLint *); -GLAPI void APIENTRY glGetProgramInfoLog (GLuint, GLsizei, GLsizei *, GLchar *); -GLAPI void APIENTRY glGetShaderiv (GLuint, GLenum, GLint *); -GLAPI void APIENTRY glGetShaderInfoLog (GLuint, GLsizei, GLsizei *, GLchar *); -GLAPI void APIENTRY glGetShaderSource (GLuint, GLsizei, GLsizei *, GLchar *); -GLAPI GLint APIENTRY glGetUniformLocation (GLuint, const GLchar *); -GLAPI void APIENTRY glGetUniformfv (GLuint, GLint, GLfloat *); -GLAPI void APIENTRY glGetUniformiv (GLuint, GLint, GLint *); -GLAPI void APIENTRY glGetVertexAttribdv (GLuint, GLenum, GLdouble *); -GLAPI void APIENTRY glGetVertexAttribfv (GLuint, GLenum, GLfloat *); -GLAPI void APIENTRY glGetVertexAttribiv (GLuint, GLenum, GLint *); -GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint, GLenum, GLvoid* *); -GLAPI GLboolean APIENTRY glIsProgram (GLuint); -GLAPI GLboolean APIENTRY glIsShader (GLuint); -GLAPI void APIENTRY glLinkProgram (GLuint); -GLAPI void APIENTRY glShaderSource (GLuint, GLsizei, const GLchar* *, const GLint *); -GLAPI void APIENTRY glUseProgram (GLuint); -GLAPI void APIENTRY glUniform1f (GLint, GLfloat); -GLAPI void APIENTRY glUniform2f (GLint, GLfloat, GLfloat); -GLAPI void APIENTRY glUniform3f (GLint, GLfloat, GLfloat, GLfloat); -GLAPI void APIENTRY glUniform4f (GLint, GLfloat, GLfloat, GLfloat, GLfloat); -GLAPI void APIENTRY glUniform1i (GLint, GLint); -GLAPI void APIENTRY glUniform2i (GLint, GLint, GLint); -GLAPI void APIENTRY glUniform3i (GLint, GLint, GLint, GLint); -GLAPI void APIENTRY glUniform4i (GLint, GLint, GLint, GLint, GLint); -GLAPI void APIENTRY glUniform1fv (GLint, GLsizei, const GLfloat *); -GLAPI void APIENTRY glUniform2fv (GLint, GLsizei, const GLfloat *); -GLAPI void APIENTRY glUniform3fv (GLint, GLsizei, const GLfloat *); -GLAPI void APIENTRY glUniform4fv (GLint, GLsizei, const GLfloat *); -GLAPI void APIENTRY glUniform1iv (GLint, GLsizei, const GLint *); -GLAPI void APIENTRY glUniform2iv (GLint, GLsizei, const GLint *); -GLAPI void APIENTRY glUniform3iv (GLint, GLsizei, const GLint *); -GLAPI void APIENTRY glUniform4iv (GLint, GLsizei, const GLint *); -GLAPI void APIENTRY glUniformMatrix2fv (GLint, GLsizei, GLboolean, const GLfloat *); -GLAPI void APIENTRY glUniformMatrix3fv (GLint, GLsizei, GLboolean, const GLfloat *); -GLAPI void APIENTRY glUniformMatrix4fv (GLint, GLsizei, GLboolean, const GLfloat *); -GLAPI void APIENTRY glValidateProgram (GLuint); -GLAPI void APIENTRY glVertexAttrib1d (GLuint, GLdouble); -GLAPI void APIENTRY glVertexAttrib1dv (GLuint, const GLdouble *); -GLAPI void APIENTRY glVertexAttrib1f (GLuint, GLfloat); -GLAPI void APIENTRY glVertexAttrib1fv (GLuint, const GLfloat *); -GLAPI void APIENTRY glVertexAttrib1s (GLuint, GLshort); -GLAPI void APIENTRY glVertexAttrib1sv (GLuint, const GLshort *); -GLAPI void APIENTRY glVertexAttrib2d (GLuint, GLdouble, GLdouble); -GLAPI void APIENTRY glVertexAttrib2dv (GLuint, const GLdouble *); -GLAPI void APIENTRY glVertexAttrib2f (GLuint, GLfloat, GLfloat); -GLAPI void APIENTRY glVertexAttrib2fv (GLuint, const GLfloat *); -GLAPI void APIENTRY glVertexAttrib2s (GLuint, GLshort, GLshort); -GLAPI void APIENTRY glVertexAttrib2sv (GLuint, const GLshort *); -GLAPI void APIENTRY glVertexAttrib3d (GLuint, GLdouble, GLdouble, GLdouble); -GLAPI void APIENTRY glVertexAttrib3dv (GLuint, const GLdouble *); -GLAPI void APIENTRY glVertexAttrib3f (GLuint, GLfloat, GLfloat, GLfloat); -GLAPI void APIENTRY glVertexAttrib3fv (GLuint, const GLfloat *); -GLAPI void APIENTRY glVertexAttrib3s (GLuint, GLshort, GLshort, GLshort); -GLAPI void APIENTRY glVertexAttrib3sv (GLuint, const GLshort *); -GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint, const GLbyte *); -GLAPI void APIENTRY glVertexAttrib4Niv (GLuint, const GLint *); -GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint, const GLshort *); -GLAPI void APIENTRY glVertexAttrib4Nub (GLuint, GLubyte, GLubyte, GLubyte, GLubyte); -GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint, const GLubyte *); -GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint, const GLuint *); -GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint, const GLushort *); -GLAPI void APIENTRY glVertexAttrib4bv (GLuint, const GLbyte *); -GLAPI void APIENTRY glVertexAttrib4d (GLuint, GLdouble, GLdouble, GLdouble, GLdouble); -GLAPI void APIENTRY glVertexAttrib4dv (GLuint, const GLdouble *); -GLAPI void APIENTRY glVertexAttrib4f (GLuint, GLfloat, GLfloat, GLfloat, GLfloat); -GLAPI void APIENTRY glVertexAttrib4fv (GLuint, const GLfloat *); -GLAPI void APIENTRY glVertexAttrib4iv (GLuint, const GLint *); -GLAPI void APIENTRY glVertexAttrib4s (GLuint, GLshort, GLshort, GLshort, GLshort); -GLAPI void APIENTRY glVertexAttrib4sv (GLuint, const GLshort *); -GLAPI void APIENTRY glVertexAttrib4ubv (GLuint, const GLubyte *); -GLAPI void APIENTRY glVertexAttrib4uiv (GLuint, const GLuint *); -GLAPI void APIENTRY glVertexAttrib4usv (GLuint, const GLushort *); -GLAPI void APIENTRY glVertexAttribPointer (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); -typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); -typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); -typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); -typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); -typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); -typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); -typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void); -typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); -typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); -typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); -typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); -typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); -typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); -typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj); -typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); -typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); -typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); -typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); -typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer); -typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); -typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader); -typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); -typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length); -typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); -typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); -typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); -typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); -typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); -typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); -typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); -#endif - -#ifndef GL_VERSION_2_1 -#define GL_VERSION_2_1 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glUniformMatrix2x3fv (GLint, GLsizei, GLboolean, const GLfloat *); -GLAPI void APIENTRY glUniformMatrix3x2fv (GLint, GLsizei, GLboolean, const GLfloat *); -GLAPI void APIENTRY glUniformMatrix2x4fv (GLint, GLsizei, GLboolean, const GLfloat *); -GLAPI void APIENTRY glUniformMatrix4x2fv (GLint, GLsizei, GLboolean, const GLfloat *); -GLAPI void APIENTRY glUniformMatrix3x4fv (GLint, GLsizei, GLboolean, const GLfloat *); -GLAPI void APIENTRY glUniformMatrix4x3fv (GLint, GLsizei, GLboolean, const GLfloat *); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -#endif - -#ifndef GL_VERSION_3_0 -#define GL_VERSION_3_0 1 -/* OpenGL 3.0 also reuses entry points from these extensions: */ -/* ARB_framebuffer_object */ -/* ARB_map_buffer_range */ -/* ARB_vertex_array_object */ -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glColorMaski (GLuint, GLboolean, GLboolean, GLboolean, GLboolean); -GLAPI void APIENTRY glGetBooleani_v (GLenum, GLuint, GLboolean *); -GLAPI void APIENTRY glGetIntegeri_v (GLenum, GLuint, GLint *); -GLAPI void APIENTRY glEnablei (GLenum, GLuint); -GLAPI void APIENTRY glDisablei (GLenum, GLuint); -GLAPI GLboolean APIENTRY glIsEnabledi (GLenum, GLuint); -GLAPI void APIENTRY glBeginTransformFeedback (GLenum); -GLAPI void APIENTRY glEndTransformFeedback (void); -GLAPI void APIENTRY glBindBufferRange (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr); -GLAPI void APIENTRY glBindBufferBase (GLenum, GLuint, GLuint); -GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint, GLsizei, const GLchar* *, GLenum); -GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *); -GLAPI void APIENTRY glClampColor (GLenum, GLenum); -GLAPI void APIENTRY glBeginConditionalRender (GLuint, GLenum); -GLAPI void APIENTRY glEndConditionalRender (void); -GLAPI void APIENTRY glVertexAttribIPointer (GLuint, GLint, GLenum, GLsizei, const GLvoid *); -GLAPI void APIENTRY glGetVertexAttribIiv (GLuint, GLenum, GLint *); -GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint, GLenum, GLuint *); -GLAPI void APIENTRY glGetUniformuiv (GLuint, GLint, GLuint *); -GLAPI void APIENTRY glBindFragDataLocation (GLuint, GLuint, const GLchar *); -GLAPI GLint APIENTRY glGetFragDataLocation (GLuint, const GLchar *); -GLAPI void APIENTRY glUniform1ui (GLint, GLuint); -GLAPI void APIENTRY glUniform2ui (GLint, GLuint, GLuint); -GLAPI void APIENTRY glUniform3ui (GLint, GLuint, GLuint, GLuint); -GLAPI void APIENTRY glUniform4ui (GLint, GLuint, GLuint, GLuint, GLuint); -GLAPI void APIENTRY glUniform1uiv (GLint, GLsizei, const GLuint *); -GLAPI void APIENTRY glUniform2uiv (GLint, GLsizei, const GLuint *); -GLAPI void APIENTRY glUniform3uiv (GLint, GLsizei, const GLuint *); -GLAPI void APIENTRY glUniform4uiv (GLint, GLsizei, const GLuint *); -GLAPI void APIENTRY glTexParameterIiv (GLenum, GLenum, const GLint *); -GLAPI void APIENTRY glTexParameterIuiv (GLenum, GLenum, const GLuint *); -GLAPI void APIENTRY glGetTexParameterIiv (GLenum, GLenum, GLint *); -GLAPI void APIENTRY glGetTexParameterIuiv (GLenum, GLenum, GLuint *); -GLAPI void APIENTRY glClearBufferiv (GLenum, GLint, const GLint *); -GLAPI void APIENTRY glClearBufferuiv (GLenum, GLint, const GLuint *); -GLAPI void APIENTRY glClearBufferfv (GLenum, GLint, const GLfloat *); -GLAPI void APIENTRY glClearBufferfi (GLenum, GLint, GLfloat, GLint); -GLAPI const GLubyte * APIENTRY glGetStringi (GLenum, GLuint); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data); -typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); -typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index); -typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index); -typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index); -typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); -typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); -typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); -typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode); -typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp); -typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode); -typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void); -typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); -typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name); -typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); -typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); -typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); -typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params); -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); -typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); -typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); -typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); -typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); -#endif - -#ifndef GL_ARB_framebuffer_object -#define GL_ARB_framebuffer_object 1 -#ifdef GL3_PROTOTYPES -GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint); -GLAPI void APIENTRY glBindRenderbuffer (GLenum, GLuint); -GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei, const GLuint *); -GLAPI void APIENTRY glGenRenderbuffers (GLsizei, GLuint *); -GLAPI void APIENTRY glRenderbufferStorage (GLenum, GLenum, GLsizei, GLsizei); -GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum, GLenum, GLint *); -GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint); -GLAPI void APIENTRY glBindFramebuffer (GLenum, GLuint); -GLAPI void APIENTRY glDeleteFramebuffers (GLsizei, const GLuint *); -GLAPI void APIENTRY glGenFramebuffers (GLsizei, GLuint *); -GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum); -GLAPI void APIENTRY glFramebufferTexture1D (GLenum, GLenum, GLenum, GLuint, GLint); -GLAPI void APIENTRY glFramebufferTexture2D (GLenum, GLenum, GLenum, GLuint, GLint); -GLAPI void APIENTRY glFramebufferTexture3D (GLenum, GLenum, GLenum, GLuint, GLint, GLint); -GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum, GLenum, GLenum, GLuint); -GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum, GLenum, GLenum, GLint *); -GLAPI void APIENTRY glGenerateMipmap (GLenum); -GLAPI void APIENTRY glBlitFramebuffer (GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum); -GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum, GLsizei, GLenum, GLsizei, GLsizei); -GLAPI void APIENTRY glFramebufferTextureLayer (GLenum, GLenum, GLuint, GLint, GLint); -#endif /* GL3_PROTOTYPES */ -typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); -typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); -typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); -typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); -typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); -typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); -typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); -typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); -typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); -typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -#endif - -#ifndef GL_ARB_map_buffer_range -#define GL_ARB_map_buffer_range 1 -#ifdef GL3_PROTOTYPES -GLAPI GLvoid* APIENTRY glMapBufferRange (GLenum, GLintptr, GLsizeiptr, GLbitfield); -GLAPI void APIENTRY glFlushMappedBufferRange (GLenum, GLintptr, GLsizeiptr); -#endif /* GL3_PROTOTYPES */ -typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); -typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); -#endif - -#ifndef GL_ARB_vertex_array_object -#define GL_ARB_vertex_array_object 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glBindVertexArray (GLuint); -GLAPI void APIENTRY glDeleteVertexArrays (GLsizei, const GLuint *); -GLAPI void APIENTRY glGenVertexArrays (GLsizei, GLuint *); -GLAPI GLboolean APIENTRY glIsVertexArray (GLuint); -#endif /* GL3_PROTOTYPES */ -typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); -typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); -typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); -typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); -#endif - -/* Include Post-GL 3.0 changes and extensions */ -#include - - - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/make/stub_includes/opengl/GL3_/gl3ext.h b/make/stub_includes/opengl/GL3_/gl3ext.h deleted file mode 100644 index aa1ecb542..000000000 --- a/make/stub_includes/opengl/GL3_/gl3ext.h +++ /dev/null @@ -1,579 +0,0 @@ -#ifndef __gl3ext_h_ -#define __gl3ext_h_ - -#include "gl3-64bit-types.h" - -/* - * ------------------------------------------------ - * Everything here and below was added manually - * to the version of glext.h obtained from: - * http://oss.sgi.com/projects/ogl-sample/registry/index.html - * ------------------------------------------------ - * - * Structure is: - * #ifndef GL_EXTENSION_NAME - * Add DEFINES here - * #endif - * #ifndef GL_EXTENSION_NAME - * Add TYPEDEFS here - * #endif - * #ifndef GL_EXTENSION_NAME - * #define GL_EXTENSION_NAME 1 - * #ifdef GL_GL3EXT_PROTOTYPES - * Add FUNCTION DECLARATIONS here - * #endif - * FUNCTION POINTER DECLARATIONS NOT NEEDED - * #endif - */ - - -#ifndef GL_VERSION_3_1 -#define GL_SAMPLER_2D_RECT 0x8B63 -#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 -#define GL_SAMPLER_BUFFER 0x8DC2 -#define GL_INT_SAMPLER_2D_RECT 0x8DCD -#define GL_INT_SAMPLER_BUFFER 0x8DD0 -#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 -#define GL_TEXTURE_BUFFER 0x8C2A -#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B -#define GL_TEXTURE_BINDING_BUFFER 0x8C2C -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D -#define GL_TEXTURE_BUFFER_FORMAT 0x8C2E -#define GL_TEXTURE_RECTANGLE 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 -#define GL_RED_SNORM 0x8F90 -#define GL_RG_SNORM 0x8F91 -#define GL_RGB_SNORM 0x8F92 -#define GL_RGBA_SNORM 0x8F93 -#define GL_R8_SNORM 0x8F94 -#define GL_RG8_SNORM 0x8F95 -#define GL_RGB8_SNORM 0x8F96 -#define GL_RGBA8_SNORM 0x8F97 -#define GL_R16_SNORM 0x8F98 -#define GL_RG16_SNORM 0x8F99 -#define GL_RGB16_SNORM 0x8F9A -#define GL_RGBA16_SNORM 0x8F9B -#define GL_SIGNED_NORMALIZED 0x8F9C -#define GL_PRIMITIVE_RESTART 0x8F9D -#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E -/* Reuse tokens from ARB_copy_buffer */ -/* reuse GL_COPY_READ_BUFFER */ -/* reuse GL_COPY_WRITE_BUFFER */ -/* Would reuse tokens from ARB_draw_instanced, but it has none */ -/* Reuse tokens from ARB_uniform_buffer_object */ -/* reuse GL_UNIFORM_BUFFER */ -/* reuse GL_UNIFORM_BUFFER_BINDING */ -/* reuse GL_UNIFORM_BUFFER_START */ -/* reuse GL_UNIFORM_BUFFER_SIZE */ -/* reuse GL_MAX_VERTEX_UNIFORM_BLOCKS */ -/* reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS */ -/* reuse GL_MAX_COMBINED_UNIFORM_BLOCKS */ -/* reuse GL_MAX_UNIFORM_BUFFER_BINDINGS */ -/* reuse GL_MAX_UNIFORM_BLOCK_SIZE */ -/* reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS */ -/* reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS */ -/* reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT */ -/* reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */ -/* reuse GL_ACTIVE_UNIFORM_BLOCKS */ -/* reuse GL_UNIFORM_TYPE */ -/* reuse GL_UNIFORM_SIZE */ -/* reuse GL_UNIFORM_NAME_LENGTH */ -/* reuse GL_UNIFORM_BLOCK_INDEX */ -/* reuse GL_UNIFORM_OFFSET */ -/* reuse GL_UNIFORM_ARRAY_STRIDE */ -/* reuse GL_UNIFORM_MATRIX_STRIDE */ -/* reuse GL_UNIFORM_IS_ROW_MAJOR */ -/* reuse GL_UNIFORM_BLOCK_BINDING */ -/* reuse GL_UNIFORM_BLOCK_DATA_SIZE */ -/* reuse GL_UNIFORM_BLOCK_NAME_LENGTH */ -/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS */ -/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES */ -/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER */ -/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER */ -/* reuse GL_INVALID_INDEX */ -#endif -#ifndef GL_VERSION_3_1 -#define GL_VERSION_3_1 1 -/* OpenGL 3.1 also reuses entry points from these extensions: */ -/* ARB_copy_buffer */ -/* ARB_uniform_buffer_object */ -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glDrawArraysInstanced (GLenum, GLint, GLsizei, GLsizei); -GLAPI void APIENTRY glDrawElementsInstanced (GLenum, GLsizei, GLenum, const GLvoid *, GLsizei); -GLAPI void APIENTRY glTexBuffer (GLenum, GLenum, GLuint); -GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint); -#endif /* GL3_PROTOTYPES */ -/* No need for explicit function pointer: we force generation of ProcAddress .. */ -#endif - - -#ifndef GL_ARB_copy_buffer -#define GL_COPY_READ_BUFFER 0x8F36 -#define GL_COPY_WRITE_BUFFER 0x8F37 -#endif -#ifndef GL_ARB_copy_buffer -#define GL_ARB_copy_buffer 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glCopyBufferSubData (GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr); -#endif /* GL3_PROTOTYPES */ -/* No need for explicit function pointer: we force generation of ProcAddress .. */ -#endif - - -#ifndef GL_ARB_uniform_buffer_object -#define GL_UNIFORM_BUFFER 0x8A11 -#define GL_UNIFORM_BUFFER_BINDING 0x8A28 -#define GL_UNIFORM_BUFFER_START 0x8A29 -#define GL_UNIFORM_BUFFER_SIZE 0x8A2A -#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B -#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C -#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D -#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E -#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F -#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 -#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 -#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 -#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 -#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 -#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 -#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 -#define GL_UNIFORM_TYPE 0x8A37 -#define GL_UNIFORM_SIZE 0x8A38 -#define GL_UNIFORM_NAME_LENGTH 0x8A39 -#define GL_UNIFORM_BLOCK_INDEX 0x8A3A -#define GL_UNIFORM_OFFSET 0x8A3B -#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C -#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D -#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E -#define GL_UNIFORM_BLOCK_BINDING 0x8A3F -#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 -#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 -/** Manual: #define GL_INVALID_INDEX -1 == (int) 0xFFFFFFFFu */ -#endif -#ifndef GL_ARB_uniform_buffer_object -#define GL_ARB_uniform_buffer_object 1 -#ifdef GL3_PROTOTYPES -GLAPI void APIENTRY glGetUniformIndices (GLuint, GLsizei, const GLchar* *, GLuint *); -GLAPI void APIENTRY glGetActiveUniformsiv (GLuint, GLsizei, const GLuint *, GLenum, GLint *); -GLAPI void APIENTRY glGetActiveUniformName (GLuint, GLuint, GLsizei, GLsizei *, GLchar *); -GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint, const GLchar *); -GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint, GLuint, GLenum, GLint *); -GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint, GLuint, GLsizei, GLsizei *, GLchar *); -GLAPI void APIENTRY glUniformBlockBinding (GLuint, GLuint, GLuint); -#endif /* GL3_PROTOTYPES */ -/* No need for explicit function pointer: we force generation of ProcAddress .. */ -#endif - - -#ifndef GL_VERSION_3_2 -#define GL_VERSION_3_2 1 -/* OpenGL 3.2 also reuses entry points from these extensions: */ -/* ARB_vertex_array_bgra */ -/* ARB_draw_elements_base_vertex */ -/* ARB_fragment_coord_conventions */ -/* ARB_provoking_vertex */ -/* ARB_seamless_cube_map */ -/* ARB_texture_multisample */ -/* ARB_depth_clamp */ -/* ARB_geometry_shader4 */ -/* ARB_sync */ -#ifdef GL_GL3EXT_PROTOTYPES -#endif /* GL3_PROTOTYPES */ -#endif - -/** - * http://www.opengl.org/registry/specs/ARB/vertex_array_bgra.txt - */ -#ifndef GL_ARB_vertex_array_bgra -#define GL_BGRA 0x80E1 -#endif -#ifndef GL_ARB_vertex_array_bgra -#define GL_ARB_vertex_array_bgra 1 -#ifdef GL_GL3EXT_PROTOTYPES -/* No FUNCTIONS */ -#endif -/* No need for explicit function pointer: we force generation of ProcAddress .. */ -#endif - -/** - * http://www.opengl.org/registry/specs/ARB/draw_elements_base_vertex.txt - */ -#ifndef GL_ARB_draw_elements_base_vertex -/* No TOKENS */ -#endif -#ifndef GL_ARB_draw_elements_base_vertex -#define GL_ARB_draw_elements_base_vertex 1 -#ifdef GL_GL3EXT_PROTOTYPES -GLAPI void APIENTRY glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, - GLvoid *indices, GLint basevertex); -GLAPI void APIENTRY glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, - GLsizei count, GLenum type, GLvoid *indices, GLint basevertex); -GLAPI void APIENTRY glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, - GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex); -GLAPI void APIENTRY glMultiDrawElementsBaseVertex(GLenum mode, GLsizei *count, GLenum type, - GLvoid **indices, GLsizei primcount, GLint *basevertex); -#endif -/* No need for explicit function pointer: we force generation of ProcAddress .. */ -#endif - -/** - * http://www.opengl.org/registry/specs/ARB/fragment_coord_conventions.txt - */ -#ifndef GL_ARB_fragment_coord_conventions -/* No Tokens */ -#endif -#ifndef GL_ARB_fragment_coord_conventions -#define GL_ARB_fragment_coord_conventions 1 -#ifdef GL_GL3EXT_PROTOTYPES -/* No Functions */ -#endif -/* No need for explicit function pointer: we force generation of ProcAddress .. */ -#endif - -/** - * http://www.opengl.org/registry/specs/ARB/provoking_vertex.txt - */ -#ifndef GL_ARB_provoking_vertex -#define GL_FIRST_VERTEX_CONVENTION 0x8E4D -#define GL_LAST_VERTEX_CONVENTION 0x8E4E -#define GL_PROVOKING_VERTEX 0x8E4F -#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C -#endif -#ifndef GL_ARB_provoking_vertex -#define GL_ARB_provoking_vertex 1 -#ifdef GL_GL3EXT_PROTOTYPES -GLAPI void APIENTRY glProvokingVertex(GLenum mode); -#endif -/* No need for explicit function pointer: we force generation of ProcAddress .. */ -#endif - -/** - * http://www.opengl.org/registry/specs/ARB/seamless_cube_map.txt - */ -#ifndef GL_ARB_seamless_cube_map -#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F -#endif -#ifndef GL_ARB_seamless_cube_map -#define GL_ARB_seamless_cube_map 1 -#ifdef GL_GL3EXT_PROTOTYPES -/* No Functions */ -#endif -/* No need for explicit function pointer: we force generation of ProcAddress .. */ -#endif - -/** - * http://www.opengl.org/registry/specs/ARB/texture_multisample.txt - */ -#ifndef GL_ARB_texture_multisample -#define GL_SAMPLE_POSITION 0x8E50 -#define GL_SAMPLE_MASK 0x8E51 -#define GL_SAMPLE_MASK_VALUE 0x8E52 -#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 -#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 -#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 -#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E -#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F -#define GL_MAX_INTEGER_SAMPLES 0x9110 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 -#define GL_TEXTURE_SAMPLES 0x9106 -#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 -#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 -#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A -#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B -#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D -#endif -#ifndef GL_ARB_texture_multisample -#define GL_ARB_texture_multisample 1 -#ifdef GL_GL3EXT_PROTOTYPES -GLAPI void APIENTRY glTexImage2DMultisample(GLenum target, GLsizei samples, GLint internalformat, - GLsizei width, GLsizei height, - GLboolean fixedsamplelocations); -GLAPI void APIENTRY glTexImage3DMultisample(GLenum target, GLsizei samples, GLint internalformat, - GLsizei width, GLsizei height, GLsizei depth, - GLboolean fixedsamplelocations); -GLAPI void APIENTRY glGetMultisamplefv(GLenum pname, GLuint index, GLfloat *val); -GLAPI void APIENTRY glSampleMaski(GLuint index, GLbitfield mask); -#endif -/* No need for explicit function pointer: we force generation of ProcAddress .. */ -#endif - -/** - * http://www.opengl.org/registry/specs/ARB/depth_clamp.txt - */ -#ifndef GL_ARB_depth_clamp -#define GL_DEPTH_CLAMP 0x864F -#endif -#ifndef GL_ARB_depth_clamp -#define GL_ARB_depth_clamp 1 -#ifdef GL_GL3EXT_PROTOTYPES -/* No FUNCTIONS */ -#endif -/* No need for explicit function pointer: we force generation of ProcAddress .. */ -#endif - -/** - * http://www.opengl.org/registry/specs/ARB/geometry_shader4.txt - */ -#ifndef GL_ARB_geometry_shader4 -#define GL_LINES_ADJACENCY_ARB 0x000A -#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B -#define GL_TRIANGLES_ADJACENCY_ARB 0x000C -#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D -#define GL_PROGRAM_POINT_SIZE_ARB 0x8642 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 -#define GL_GEOMETRY_SHADER_ARB 0x8DD9 -#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA -#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB -#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC -#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD -#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 -/* reuse GL_MAX_VARYING_COMPONENTS */ -/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ -#endif -#ifndef GL_ARB_geometry_shader4 -#define GL_ARB_geometry_shader4 1 -#ifdef GL_GL3EXT_PROTOTYPES -GLAPI void APIENTRY glProgramParameteriARB (GLuint, GLenum, GLint); -GLAPI void APIENTRY glFramebufferTextureARB (GLenum, GLenum, GLuint, GLint); -GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum, GLenum, GLuint, GLint, GLint); -GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum, GLenum, GLuint, GLint, GLenum); -#endif -/* No need for explicit function pointer: we force generation of ProcAddress .. */ -#endif - -/** - * http://www.opengl.org/registry/specs/ARB/sync.txt - */ -#ifndef GL_ARB_sync -#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 -#define GL_OBJECT_TYPE 0x9112 -#define GL_SYNC_CONDITION 0x9113 -#define GL_SYNC_STATUS 0x9114 -#define GL_SYNC_FLAGS 0x9115 -#define GL_SYNC_FENCE 0x9116 -#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 -#define GL_UNSIGNALED 0x9118 -#define GL_SIGNALED 0x9119 -#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 -/* Manual: #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFul */ -#define GL_ALREADY_SIGNALED 0x911A -#define GL_TIMEOUT_EXPIRED 0x911B -#define GL_CONDITION_SATISFIED 0x911C -#define GL_WAIT_FAILED 0x911D -#endif -#ifndef GL_ARB_sync -typedef int64_t GLint64; -typedef uint64_t GLuint64; -typedef struct __GLsync *GLsync; -#endif -#ifndef GL_ARB_sync -#define GL_ARB_sync 1 -#ifdef GL_GL3EXT_PROTOTYPES -GLAPI GLsync APIENTRY glFenceSync(GLenum condition, GLbitfield flags); -GLAPI GLboolean APIENTRY glIsSync(GLsync sync); -GLAPI void APIENTRY glDeleteSync(GLsync sync); -GLAPI GLenum APIENTRY glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout); -GLAPI void APIENTRY glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout); -GLAPI void APIENTRY glGetInteger64v(GLenum pname, GLint64 *params); -GLAPI void APIENTRY glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); -#endif -/* No need for explicit function pointer: we force generation of ProcAddress .. */ -#endif - -/** - * Convenient names only .. actually subsumed into core - */ -#ifndef GL_ARB_texture_rectangle -#define GL_TEXTURE_RECTANGLE_ARB 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 -#endif - -#ifndef GL_ARB_texture_rectangle -#define GL_ARB_texture_rectangle 1 -#endif - -/** - * http://www.opengl.org/registry/specs/AMD/vertex_shader_tessellator.txt - */ -#ifndef GL_AMD_vertex_shader_tessellator -#define GL_SAMPLER_BUFFER_AMD 0x9001 -#define GL_INT_SAMPLER_BUFFER_AMD 0x9002 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 -#define GL_DISCRETE_AMD 0x9006 -#define GL_CONTINUOUS_AMD 0x9007 -#define GL_TESSELLATION_MODE_AMD 0x9004 -#define GL_TESSELLATION_FACTOR_AMD 0x9005 -#endif -#ifndef GL_AMD_vertex_shader_tessellator -#define GL_AMD_vertex_shader_tessellator 1 -#ifdef GL_GL3EXT_PROTOTYPES -GLAPI void APIENTRY glTessellationFactorAMD(GLfloat factor); -GLAPI void APIENTRY glTessellationModeAMD(GLenum mode); -#endif -/* No need for explicit function pointer: we force generation of ProcAddress .. */ -#endif - -/** - * http://www.opengl.org/registry/specs/NV/shader_buffer_load.txt - */ -#ifndef GL_NV_shader_buffer_load -#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D -#define GL_GPU_ADDRESS_NV 0x8F34 -#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 -#endif -#ifndef GL_NV_shader_buffer_load -#define GL_NV_shader_buffer_load 1 -#ifdef GL_GL3EXT_PROTOTYPES -GLAPI void APIENTRY glMakeBufferResidentNV(GLenum target, GLenum access); -GLAPI void APIENTRY glMakeBufferNonResidentNV(GLenum target); -GLAPI GLboolean APIENTRY glIsBufferResidentNV(GLenum target); -GLAPI void APIENTRY glNamedMakeBufferResidentNV(GLuint buffer, GLenum access); -GLAPI void APIENTRY glNamedMakeBufferNonResidentNV(GLuint buffer); -GLAPI GLboolean APIENTRY glIsNamedBufferResidentNV(GLuint buffer); -GLAPI void APIENTRY glGetBufferParameterui64vNV(GLenum target, GLenum pname, GLuint64 *params); -GLAPI void APIENTRY glGetNamedBufferParameterui64vNV(GLuint buffer, GLenum pname, GLuint64 *params); -GLAPI void APIENTRY glGetIntegerui64vNV(GLenum value, GLuint64 *result); -GLAPI void APIENTRY glUniformui64NV(GLint location, GLuint64 value); -GLAPI void APIENTRY glUniformui64vNV(GLint location, GLsizei count, GLuint64 *value); -GLAPI void APIENTRY glGetUniformui64vNV(GLuint program, GLint location, GLuint64 *params); -GLAPI void APIENTRY glProgramUniformui64NV(GLuint program, GLint location, GLuint64 value); -GLAPI void APIENTRY glProgramUniformui64vNV(GLuint program, GLint location, GLsizei count, GLuint64 *value); -#endif /* GL_GL3EXT_PROTOTYPES */ -/* No need for explicit function pointer: we force generation of ProcAddress .. */ -#endif - -/** - * http://www.opengl.org/registry/specs/NV/vertex_buffer_unified_memory.txt - */ -#ifndef GL_NV_vertex_buffer_unified_memory -#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E -#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F -#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 -#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 -#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 -#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 -#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 -#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 -#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 -#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 -#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 -#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 -#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A -#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B -#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C -#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D -#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E -#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F -#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 -#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 -#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 -#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 -#endif -#ifndef GL_NV_vertex_buffer_unified_memory -#define GL_NV_vertex_buffer_unified_memory 1 -#ifdef GL_GL3EXT_PROTOTYPES -GLAPI GLboolean APIENTRY glIsEnabled( GLenum cap ); // extra requirement in core GL3 -GLAPI void APIENTRY glEnableClientState( GLenum cap ); // extra requirement in core GL3 -GLAPI void APIENTRY glDisableClientState( GLenum cap ); // extra requirement in core GL3 -GLAPI void APIENTRY glBufferAddressRangeNV(GLenum pname, GLuint index, GLuint64 address, GLsizeiptr length); -GLAPI void APIENTRY glVertexFormatNV(GLint size, GLenum type, GLsizei stride); -GLAPI void APIENTRY glNormalFormatNV(GLenum type, GLsizei stride); -GLAPI void APIENTRY glColorFormatNV(GLint size, GLenum type, GLsizei stride); -GLAPI void APIENTRY glIndexFormatNV(GLenum type, GLsizei stride); -GLAPI void APIENTRY glTexCoordFormatNV(GLint size, GLenum type, GLsizei stride); -GLAPI void APIENTRY glEdgeFlagFormatNV(GLsizei stride); -GLAPI void APIENTRY glSecondaryColorFormatNV(GLint size, GLenum type, GLsizei stride); -GLAPI void APIENTRY glFogCoordFormatNV(GLenum type, GLsizei stride); -GLAPI void APIENTRY glVertexAttribFormatNV(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); -GLAPI void APIENTRY glVertexAttribIFormatNV(GLuint index, GLint size, GLenum type, GLsizei stride); -GLAPI void APIENTRY glGetIntegerui64i_vNV(GLenum value, GLuint index, GLuint64 *result); -#endif /* GL_GL3EXT_PROTOTYPES */ -/* No need for explicit function pointer: we force generation of ProcAddress .. */ -#endif - - -#ifndef GL_APPLE_float_pixels -#define GL_HALF_APPLE 0x140B -#define GL_COLOR_FLOAT_APPLE 0x8A0F -#define GL_RGBA_FLOAT32_APPLE 0x8814 -#define GL_RGB_FLOAT32_APPLE 0x8815 -#define GL_ALPHA_FLOAT32_APPLE 0x8816 -#define GL_INTENSITY_FLOAT32_APPLE 0x8817 -#define GL_LUMINANCE_FLOAT32_APPLE 0x8818 -#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 -#define GL_RGBA_FLOAT16_APPLE 0x881A -#define GL_RGB_FLOAT16_APPLE 0x881B -#define GL_ALPHA_FLOAT16_APPLE 0x881C -#define GL_INTENSITY_FLOAT16_APPLE 0x881D -#define GL_LUMINANCE_FLOAT16_APPLE 0x881E -#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F -#endif - -#ifndef GL_APPLE_float_pixels -#define GL_APPLE_float_pixels 1 -#endif - -#ifndef GL_ATI_texture_float -#define GL_RGBA_FLOAT32_ATI 0x8814 -#define GL_RGB_FLOAT32_ATI 0x8815 -#define GL_ALPHA_FLOAT32_ATI 0x8816 -#define GL_INTENSITY_FLOAT32_ATI 0x8817 -#define GL_LUMINANCE_FLOAT32_ATI 0x8818 -#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 -#define GL_RGBA_FLOAT16_ATI 0x881A -#define GL_RGB_FLOAT16_ATI 0x881B -#define GL_ALPHA_FLOAT16_ATI 0x881C -#define GL_INTENSITY_FLOAT16_ATI 0x881D -#define GL_LUMINANCE_FLOAT16_ATI 0x881E -#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F -#endif - -#ifndef GL_ATI_texture_float -#define GL_ATI_texture_float 1 -#endif - -#ifndef GL_NV_float_buffer -#define GL_FLOAT_R_NV 0x8880 -#define GL_FLOAT_RG_NV 0x8881 -#define GL_FLOAT_RGB_NV 0x8882 -#define GL_FLOAT_RGBA_NV 0x8883 -#define GL_FLOAT_R16_NV 0x8884 -#define GL_FLOAT_R32_NV 0x8885 -#define GL_FLOAT_RG16_NV 0x8886 -#define GL_FLOAT_RG32_NV 0x8887 -#define GL_FLOAT_RGB16_NV 0x8888 -#define GL_FLOAT_RGB32_NV 0x8889 -#define GL_FLOAT_RGBA16_NV 0x888A -#define GL_FLOAT_RGBA32_NV 0x888B -#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C -#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D -#define GL_FLOAT_RGBA_MODE_NV 0x888E -#endif - -#ifndef GL_NV_float_buffer -#define GL_NV_float_buffer 1 -#endif - -#endif /* __gl3ext_h_ */ - diff --git a/src/jogl/classes/com/jogamp/opengl/util/AWTAnimatorImpl.java b/src/jogl/classes/com/jogamp/opengl/util/AWTAnimatorImpl.java new file mode 100644 index 000000000..d8e1cf080 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/AWTAnimatorImpl.java @@ -0,0 +1,163 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + */ + +package com.jogamp.opengl.util; + +import java.awt.Component; +import java.awt.EventQueue; +import java.awt.Rectangle; +import java.util.*; +import javax.swing.*; + +import javax.media.opengl.*; + +/** Abstraction to factor out AWT dependencies from the Animator's + implementation in a way that still allows the FPSAnimator to pick + up this behavior if desired. */ + +class AWTAnimatorImpl extends AnimatorImpl { + // For efficient rendering of Swing components, in particular when + // they overlap one another + private List lightweights = new ArrayList(); + private Map repaintManagers = new IdentityHashMap(); + private Map dirtyRegions = new IdentityHashMap(); + + public void display(Animator animator, + boolean ignoreExceptions, + boolean printExceptions) { + Iterator iter = animator.drawableIterator(); + while (iter.hasNext()) { + GLAutoDrawable drawable = (GLAutoDrawable) iter.next(); + if (drawable instanceof JComponent) { + // Lightweight components need a more efficient drawing + // scheme than simply forcing repainting of each one in + // turn since drawing one can force another one to be + // drawn in turn + lightweights.add(drawable); + } else { + try { + drawable.display(); + } catch (RuntimeException e) { + if (ignoreExceptions) { + if (printExceptions) { + e.printStackTrace(); + } + } else { + throw(e); + } + } + } + } + if (lightweights.size() > 0) { + try { + SwingUtilities.invokeAndWait(drawWithRepaintManagerRunnable); + } catch (Exception e) { + e.printStackTrace(); + } + lightweights.clear(); + } + } + + // Uses RepaintManager APIs to implement more efficient redrawing of + // the Swing widgets we're animating + private Runnable drawWithRepaintManagerRunnable = new Runnable() { + public void run() { + for (Iterator iter = lightweights.iterator(); iter.hasNext(); ) { + JComponent comp = (JComponent) iter.next(); + RepaintManager rm = RepaintManager.currentManager(comp); + rm.markCompletelyDirty(comp); + repaintManagers.put(rm, rm); + + // RepaintManagers don't currently optimize the case of + // overlapping sibling components. If we have two + // JInternalFrames in a JDesktopPane, the redraw of the + // bottom one will cause the top one to be redrawn as + // well. The top one will then be redrawn separately. In + // order to optimize this case we need to compute the union + // of all of the dirty regions on a particular JComponent if + // optimized drawing isn't enabled for it. + + // Walk up the hierarchy trying to find a non-optimizable + // ancestor + Rectangle visible = comp.getVisibleRect(); + int x = visible.x; + int y = visible.y; + while (comp != null) { + x += comp.getX(); + y += comp.getY(); + Component c = comp.getParent(); + if ((c == null) || (!(c instanceof JComponent))) { + comp = null; + } else { + comp = (JComponent) c; + if (!comp.isOptimizedDrawingEnabled()) { + rm = RepaintManager.currentManager(comp); + repaintManagers.put(rm, rm); + // Need to dirty this region + Rectangle dirty = (Rectangle) dirtyRegions.get(comp); + if (dirty == null) { + dirty = new Rectangle(x, y, visible.width, visible.height); + dirtyRegions.put(comp, dirty); + } else { + // Compute union with already dirty region + // Note we could compute multiple non-overlapping + // regions: might want to do that in the future + // (prob. need more complex algorithm -- dynamic + // programming?) + dirty.add(new Rectangle(x, y, visible.width, visible.height)); + } + } + } + } + } + + // Dirty any needed regions on non-optimizable components + for (Iterator iter = dirtyRegions.keySet().iterator(); iter.hasNext(); ) { + JComponent comp = (JComponent) iter.next(); + Rectangle rect = (Rectangle) dirtyRegions.get(comp); + RepaintManager rm = RepaintManager.currentManager(comp); + rm.addDirtyRegion(comp, rect.x, rect.y, rect.width, rect.height); + } + + // Draw all dirty regions + for (Iterator iter = repaintManagers.keySet().iterator(); iter.hasNext(); ) { + ((RepaintManager) iter.next()).paintDirtyRegions(); + } + dirtyRegions.clear(); + repaintManagers.clear(); + } + }; + + public boolean skipWaitForStop(Thread thread) { + return ((Thread.currentThread() == thread) || EventQueue.isDispatchThread()); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/Animator.java b/src/jogl/classes/com/jogamp/opengl/util/Animator.java new file mode 100755 index 000000000..30be0bd90 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/Animator.java @@ -0,0 +1,241 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util; + +import java.util.*; + +import javax.media.opengl.*; + +import com.jogamp.opengl.impl.Debug; + +/**

An Animator can be attached to one or more {@link + GLAutoDrawable}s to drive their display() methods in a loop.

+ +

The Animator class creates a background thread in which the + calls to display() are performed. After each drawable + has been redrawn, a brief pause is performed to avoid swamping the + CPU, unless {@link #setRunAsFastAsPossible} has been called.

+*/ + +public class Animator { + protected static final boolean DEBUG = Debug.debug("Animator"); + + private volatile ArrayList/**/ drawables = new ArrayList(); + private AnimatorImpl impl; + private Runnable runnable; + private boolean runAsFastAsPossible; + protected ThreadGroup threadGroup; + protected Thread thread; + protected volatile boolean shouldStop; + protected boolean ignoreExceptions; + protected boolean printExceptions; + + /** Creates a new, empty Animator. */ + public Animator(ThreadGroup tg) { + + if(GLProfile.isAWTJOGLAvailable()) { + try { + impl = (AnimatorImpl) Class.forName("com.jogamp.opengl.util.awt.AWTAnimatorImpl").newInstance(); + } catch (Exception e) { } + } + if(null==impl) { + impl = new AnimatorImpl(); + } + threadGroup = tg; + + if(DEBUG) { + System.out.println("Animator created, ThreadGroup: "+threadGroup); + } + } + + public Animator() { + this((ThreadGroup)null); + } + + /** Creates a new Animator for a particular drawable. */ + public Animator(GLAutoDrawable drawable) { + this((ThreadGroup)null); + add(drawable); + } + + /** Creates a new Animator for a particular drawable. */ + public Animator(ThreadGroup tg, GLAutoDrawable drawable) { + this(tg); + add(drawable); + } + + /** Adds a drawable to the list managed by this Animator. */ + public synchronized void add(GLAutoDrawable drawable) { + ArrayList newList = (ArrayList) drawables.clone(); + newList.add(drawable); + drawables = newList; + notifyAll(); + } + + /** Removes a drawable from the list managed by this Animator. */ + public synchronized void remove(GLAutoDrawable drawable) { + ArrayList newList = (ArrayList) drawables.clone(); + newList.remove(drawable); + drawables = newList; + } + + /** Returns an iterator over the drawables managed by this + Animator. */ + public Iterator/**/ drawableIterator() { + return drawables.iterator(); + } + + /** Sets a flag causing this Animator to ignore exceptions produced + while redrawing the drawables. By default this flag is set to + false, causing any exception thrown to halt the Animator. */ + public void setIgnoreExceptions(boolean ignoreExceptions) { + this.ignoreExceptions = ignoreExceptions; + } + + /** Sets a flag indicating that when exceptions are being ignored by + this Animator (see {@link #setIgnoreExceptions}), to print the + exceptions' stack traces for diagnostic information. Defaults to + false. */ + public void setPrintExceptions(boolean printExceptions) { + this.printExceptions = printExceptions; + } + + /** Sets a flag in this Animator indicating that it is to run as + fast as possible. By default there is a brief pause in the + animation loop which prevents the CPU from getting swamped. + This method may not have an effect on subclasses. */ + public final void setRunAsFastAsPossible(boolean runFast) { + runAsFastAsPossible = runFast; + } + + /** Called every frame to cause redrawing of all of the + GLAutoDrawables this Animator manages. Subclasses should call + this to get the most optimized painting behavior for the set of + components this Animator manages, in particular when multiple + lightweight widgets are continually being redrawn. */ + protected void display() { + impl.display(this, ignoreExceptions, printExceptions); + } + + class MainLoop implements Runnable { + public void run() { + try { + if(DEBUG) { + System.out.println("Animator started: "+Thread.currentThread()); + } + while (!shouldStop) { + // Don't consume CPU unless there is work to be done + if (drawables.size() == 0) { + synchronized (Animator.this) { + while (drawables.size() == 0 && !shouldStop) { + try { + Animator.this.wait(); + } catch (InterruptedException e) { + } + } + } + } + display(); + if (!runAsFastAsPossible) { + // Avoid swamping the CPU + Thread.yield(); + } + } + if(DEBUG) { + System.out.println("Animator stopped: "+Thread.currentThread()); + } + } finally { + shouldStop = false; + synchronized (Animator.this) { + thread = null; + Animator.this.notify(); + } + } + } + } + + /** Starts this animator. */ + public synchronized void start() { + if (thread != null) { + throw new GLException("Already started"); + } + if (runnable == null) { + runnable = new MainLoop(); + } + if(null==threadGroup) { + thread = new Thread(runnable); + } else { + thread = new Thread(threadGroup, runnable); + } + thread.start(); + } + + /** Indicates whether this animator is currently running. This + should only be used as a heuristic to applications because in + some circumstances the Animator may be in the process of + shutting down and this method will still return true. */ + public synchronized boolean isAnimating() { + return (thread != null); + } + + /** Stops this animator. In most situations this method blocks until + completion, except when called from the animation thread itself + or in some cases from an implementation-internal thread like the + AWT event queue thread. */ + public synchronized void stop() { + shouldStop = true; + notifyAll(); + + // It's hard to tell whether the thread which calls stop() has + // dependencies on the Animator's internal thread. Currently we + // use a couple of heuristics to determine whether we should do + // the blocking wait(). + if (impl.skipWaitForStop(thread)) { + return; + } + + while (shouldStop && thread != null) { + try { + wait(); + } catch (InterruptedException ie) { + } + } + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/AnimatorImpl.java b/src/jogl/classes/com/jogamp/opengl/util/AnimatorImpl.java new file mode 100644 index 000000000..50b91b729 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/AnimatorImpl.java @@ -0,0 +1,66 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + */ + +package com.jogamp.opengl.util; + +import java.util.*; +import javax.media.opengl.*; + +/** Abstraction to factor out AWT dependencies from the Animator's + implementation in a way that still allows the FPSAnimator to pick + up this behavior if desired. */ + +class AnimatorImpl { + public void display(Animator animator, + boolean ignoreExceptions, + boolean printExceptions) { + Iterator iter = animator.drawableIterator(); + while (iter.hasNext()) { + GLAutoDrawable drawable = (GLAutoDrawable) iter.next(); + try { + drawable.display(); + } catch (RuntimeException e) { + if (ignoreExceptions) { + if (printExceptions) { + e.printStackTrace(); + } + } else { + throw(e); + } + } + } + } + + public boolean skipWaitForStop(Thread thread) { + return (Thread.currentThread() == thread); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/BufferUtil.java.javame_cdc_fp b/src/jogl/classes/com/jogamp/opengl/util/BufferUtil.java.javame_cdc_fp new file mode 100755 index 000000000..2f82487f8 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/BufferUtil.java.javame_cdc_fp @@ -0,0 +1,449 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util; + +import javax.media.opengl.GL; +import javax.media.opengl.GL2; +import javax.media.opengl.GL2ES2; +import javax.media.opengl.GLException; +import javax.media.opengl.GLProfile; + +import java.nio.*; +import java.util.*; + +import java.lang.reflect.*; + +/** Utility routines for dealing with direct buffers. */ + +public class BufferUtil { + public static final int SIZEOF_BYTE = 1; + public static final int SIZEOF_SHORT = 2; + public static final int SIZEOF_INT = 4; + public static final int SIZEOF_FLOAT = 4; + public static final int SIZEOF_LONG = -1; // not supported + public static final int SIZEOF_DOUBLE = -1; // not supported + + public static final int sizeOfGLType(int glType) { + switch (glType) { + case GL.GL_UNSIGNED_BYTE: + return SIZEOF_BYTE; + case GL.GL_BYTE: + return SIZEOF_BYTE; + case GL.GL_UNSIGNED_SHORT: + return SIZEOF_SHORT; + case GL.GL_SHORT: + return SIZEOF_SHORT; + case GL.GL_FLOAT: + return SIZEOF_FLOAT; + case GL.GL_FIXED: + return SIZEOF_INT; + case GL2ES2.GL_INT: + return SIZEOF_INT; + case GL2ES2.GL_UNSIGNED_INT: + return SIZEOF_INT; + case GL2.GL_DOUBLE: + return SIZEOF_DOUBLE; + } + return -1; + } + + public static final int sizeOfBufferElem(Buffer buffer) { + if (buffer == null) { + return 0; + } + if (buffer instanceof ByteBuffer) { + return BufferUtil.SIZEOF_BYTE; + } else if (buffer instanceof IntBuffer) { + return BufferUtil.SIZEOF_INT; + } else if (buffer instanceof ShortBuffer) { + return BufferUtil.SIZEOF_SHORT; + } else if (buffer instanceof FloatBuffer) { + return BufferUtil.SIZEOF_FLOAT; + } + throw new RuntimeException("Unexpected buffer type " + + buffer.getClass().getName()); + } + + private BufferUtil() {} + + //---------------------------------------------------------------------- + // Allocation routines + // + + public static final Buffer newGLBuffer(int glType, int numElements) { + switch (glType) { + case GL.GL_UNSIGNED_BYTE: + case GL.GL_BYTE: + return newByteBuffer(numElements); + case GL.GL_UNSIGNED_SHORT: + case GL.GL_SHORT: + return newShortBuffer(numElements); + case GL.GL_FLOAT: + return newFloatBuffer(numElements); + case GL.GL_FIXED: + case GL2ES2.GL_INT: + case GL2ES2.GL_UNSIGNED_INT: + return newIntBuffer(numElements); + } + return null; + } + + public static final Buffer sliceGLBuffer(ByteBuffer parent, int bytePos, int byteLen, int glType) { + if(parent==null || byteLen==0) return null; + parent.position(bytePos); + parent.limit(bytePos + byteLen); + + switch (glType) { + case GL.GL_UNSIGNED_BYTE: + case GL.GL_BYTE: + return parent.slice(); + case GL.GL_UNSIGNED_SHORT: + case GL.GL_SHORT: + return parent.asShortBuffer(); + case GL.GL_FLOAT: + return parent.asFloatBuffer(); + case GL.GL_FIXED: + case GL2ES2.GL_INT: + case GL2ES2.GL_UNSIGNED_INT: + return parent.asIntBuffer(); + } + return null; + } + + /** Allocates a new direct ByteBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static ByteBuffer newByteBuffer(int numElements) { + ByteBuffer bb = ByteBuffer.allocateDirect(numElements); + nativeOrder(bb); + return bb; + } + + public static ByteBuffer newByteBuffer(byte[] values, int offset, int len) { + ByteBuffer bb = newByteBuffer(len); + bb.put(values, offset, len); + bb.rewind(); + return bb; + } + + public static ByteBuffer newByteBuffer(byte[] values, int offset) { + return newByteBuffer(values, offset, values.length-offset); + } + + public static ByteBuffer newByteBuffer(byte[] values) { + return newByteBuffer(values, 0); + } + + /** Allocates a new direct FloatBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static FloatBuffer newFloatBuffer(int numElements) { + ByteBuffer bb = newByteBuffer(numElements * SIZEOF_FLOAT); + return bb.asFloatBuffer(); + } + + public static FloatBuffer newFloatBuffer(float[] values, int offset, int len) { + FloatBuffer bb = newFloatBuffer(len); + bb.put(values, offset, len); + bb.rewind(); + return bb; + } + + public static FloatBuffer newFloatBuffer(float[] values, int offset) { + return newFloatBuffer(values, 0, values.length-offset); + } + + public static FloatBuffer newFloatBuffer(float[] values) { + return newFloatBuffer(values, 0); + } + + /** Allocates a new direct IntBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static IntBuffer newIntBuffer(int numElements) { + ByteBuffer bb = newByteBuffer(numElements * SIZEOF_INT); + return bb.asIntBuffer(); + } + + public static IntBuffer newIntBuffer(int[] values, int offset, int len) { + IntBuffer bb = newIntBuffer(len); + bb.put(values, offset, len); + bb.rewind(); + return bb; + } + + public static IntBuffer newIntBuffer(int[] values, int offset) { + return newIntBuffer(values, 0, values.length-offset); + } + + public static IntBuffer newIntBuffer(int[] values) { + return newIntBuffer(values, 0); + } + + + /** Allocates a new direct ShortBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static ShortBuffer newShortBuffer(int numElements) { + ByteBuffer bb = newByteBuffer(numElements * SIZEOF_SHORT); + return bb.asShortBuffer(); + } + + public static ShortBuffer newShortBuffer(short[] values, int offset, int len) { + ShortBuffer bb = newShortBuffer(len); + bb.put(values, offset, len); + bb.rewind(); + return bb; + } + + public static ShortBuffer newShortBuffer(short[] values, int offset) { + return newShortBuffer(values, 0, values.length-offset); + } + + public static ShortBuffer newShortBuffer(short[] values) { + return newShortBuffer(values, 0); + } + + + //---------------------------------------------------------------------- + // Copy routines (type-to-type) + // + + /** Copies the remaining elements (as defined by + limit() - position()) in the passed ByteBuffer into + a newly-allocated direct ByteBuffer. The returned buffer will + have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyByteBuffer(ByteBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining()); + dest.put(orig); + dest.rewind(); + return dest; + } + + /** Copies the remaining elements (as defined by + limit() - position()) in the passed FloatBuffer + into a newly-allocated direct FloatBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static FloatBuffer copyFloatBuffer(FloatBuffer orig) { + return copyFloatBufferAsByteBuffer(orig).asFloatBuffer(); + } + + /** Copies the remaining elements (as defined by + limit() - position()) in the passed IntBuffer + into a newly-allocated direct IntBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static IntBuffer copyIntBuffer(IntBuffer orig) { + return copyIntBufferAsByteBuffer(orig).asIntBuffer(); + } + + /** Copies the remaining elements (as defined by + limit() - position()) in the passed ShortBuffer + into a newly-allocated direct ShortBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ShortBuffer copyShortBuffer(ShortBuffer orig) { + return copyShortBufferAsByteBuffer(orig).asShortBuffer(); + } + + //---------------------------------------------------------------------- + // Copy routines (type-to-ByteBuffer) + // + + /** Copies the remaining elements (as defined by + limit() - position()) in the passed FloatBuffer + into a newly-allocated direct ByteBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyFloatBufferAsByteBuffer(FloatBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_FLOAT); + dest.asFloatBuffer().put(orig); + dest.rewind(); + return dest; + } + + /** Copies the remaining elements (as defined by + limit() - position()) in the passed IntBuffer into + a newly-allocated direct ByteBuffer. The returned buffer will + have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyIntBufferAsByteBuffer(IntBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_INT); + dest.asIntBuffer().put(orig); + dest.rewind(); + return dest; + } + + /** Copies the remaining elements (as defined by + limit() - position()) in the passed ShortBuffer + into a newly-allocated direct ByteBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyShortBufferAsByteBuffer(ShortBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_SHORT); + dest.asShortBuffer().put(orig); + dest.rewind(); + return dest; + } + + //---------------------------------------------------------------------- + // Conversion routines + // + + public final static float[] getFloatArray(double[] source) { + int i=source.length; + float[] dest = new float[i--]; + while(i>=0) { dest[i]=(float)source[i]; i--; } + return dest; + } + + public static ByteBuffer nativeOrder(ByteBuffer buf) { + if (!isCDCFP) { + try { + if (byteOrderClass == null) { + byteOrderClass = Class.forName("java.nio.ByteOrder"); + orderMethod = ByteBuffer.class.getMethod("order", new Class[] { byteOrderClass }); + Method nativeOrderMethod = byteOrderClass.getMethod("nativeOrder", null); + nativeOrderObject = nativeOrderMethod.invoke(null, null); + } + } catch (Throwable t) { + // Must be running on CDC / FP + isCDCFP = true; + } + + if (!isCDCFP) { + try { + orderMethod.invoke(buf, new Object[] { nativeOrderObject }); + } catch (Throwable t) { + } + } + } + return buf; + } + + //---------------------------------------------------------------------- + // Convenient GL put methods with generic target Buffer + // + public static void put(Buffer dest, Buffer v) { + if((dest instanceof ByteBuffer) && (v instanceof ByteBuffer)) { + ((ByteBuffer)dest).put((ByteBuffer)v); + } else if((dest instanceof ShortBuffer) && (v instanceof ShortBuffer)) { + ((ShortBuffer)dest).put((ShortBuffer)v); + } else if((dest instanceof IntBuffer) && (v instanceof IntBuffer)) { + ((IntBuffer)dest).put((IntBuffer)v); + } else if((dest instanceof FloatBuffer) && (v instanceof FloatBuffer)) { + ((FloatBuffer)dest).put((FloatBuffer)v); + } else { + throw new GLException("Incompatible Buffer classes: dest = "+dest.getClass().getName() + ", src = " + v.getClass().getName()); + } + } + + public static void putb(Buffer dest, byte v) { + if(dest instanceof ByteBuffer) { + ((ByteBuffer)dest).put(v); + } else if(dest instanceof ShortBuffer) { + ((ShortBuffer)dest).put((short)v); + } else if(dest instanceof IntBuffer) { + ((IntBuffer)dest).put((int)v); + } else { + throw new GLException("Byte doesn't match Buffer Class: "+dest); + } + } + + public static void puts(Buffer dest, short v) { + if(dest instanceof ShortBuffer) { + ((ShortBuffer)dest).put(v); + } else if(dest instanceof IntBuffer) { + ((IntBuffer)dest).put((int)v); + } else { + throw new GLException("Short doesn't match Buffer Class: "+dest); + } + } + + public static void puti(Buffer dest, int v) { + if(dest instanceof IntBuffer) { + ((IntBuffer)dest).put(v); + } else { + throw new GLException("Integer doesn't match Buffer Class: "+dest); + } + } + + public static void putx(Buffer dest, int v) { + puti(dest, v); + } + + public static void putf(Buffer dest, float v) { + if(dest instanceof FloatBuffer) { + ((FloatBuffer)dest).put(v); + } else if(dest instanceof IntBuffer) { + ((IntBuffer)dest).put(FixedPoint.toFixed(v)); + } else { + throw new GLException("Float doesn't match Buffer Class: "+dest); + } + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + // NOTE that this work must be done reflectively at the present time + // because this code must compile and run correctly on both CDC/FP and J2SE + private static boolean isCDCFP; + private static Class byteOrderClass; + private static Object nativeOrderObject; + private static Method orderMethod; + +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/BufferUtil.java.javase b/src/jogl/classes/com/jogamp/opengl/util/BufferUtil.java.javase new file mode 100755 index 000000000..fde1e8681 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/BufferUtil.java.javase @@ -0,0 +1,499 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util; + +import javax.media.opengl.GL; +import javax.media.opengl.GL2; +import javax.media.opengl.GL2ES2; +import javax.media.opengl.GLException; +import javax.media.opengl.GLProfile; + +import java.nio.*; +import java.util.*; + +import java.lang.reflect.*; + +/** Utility routines for dealing with direct buffers. */ + +public class BufferUtil { + public static final int SIZEOF_BYTE = 1; + public static final int SIZEOF_SHORT = 2; + public static final int SIZEOF_INT = 4; + public static final int SIZEOF_FLOAT = 4; + public static final int SIZEOF_LONG = 8; + public static final int SIZEOF_DOUBLE = 8; + + public static final int sizeOfGLType(int glType) { + switch (glType) { + case GL.GL_UNSIGNED_BYTE: + return SIZEOF_BYTE; + case GL.GL_BYTE: + return SIZEOF_BYTE; + case GL.GL_UNSIGNED_SHORT: + return SIZEOF_SHORT; + case GL.GL_SHORT: + return SIZEOF_SHORT; + case GL.GL_FLOAT: + return SIZEOF_FLOAT; + case GL.GL_FIXED: + return SIZEOF_INT; + case GL2ES2.GL_INT: + return SIZEOF_INT; + case GL2ES2.GL_UNSIGNED_INT: + return SIZEOF_INT; + case GL2.GL_DOUBLE: + return SIZEOF_DOUBLE; + } + return -1; + } + + public static final int sizeOfBufferElem(Buffer buffer) { + if (buffer == null) { + return 0; + } + if (buffer instanceof ByteBuffer) { + return BufferUtil.SIZEOF_BYTE; + } else if (buffer instanceof IntBuffer) { + return BufferUtil.SIZEOF_INT; + } else if (buffer instanceof ShortBuffer) { + return BufferUtil.SIZEOF_SHORT; + } else if (buffer instanceof FloatBuffer) { + return BufferUtil.SIZEOF_FLOAT; + } else if (buffer instanceof DoubleBuffer) { + return BufferUtil.SIZEOF_DOUBLE; + } + throw new RuntimeException("Unexpected buffer type " + + buffer.getClass().getName()); + } + + private BufferUtil() {} + + //---------------------------------------------------------------------- + // Allocation routines + // + + public static final Buffer newGLBuffer(int glType, int numElements) { + switch (glType) { + case GL.GL_UNSIGNED_BYTE: + case GL.GL_BYTE: + return newByteBuffer(numElements); + case GL.GL_UNSIGNED_SHORT: + case GL.GL_SHORT: + return newShortBuffer(numElements); + case GL.GL_FLOAT: + return newFloatBuffer(numElements); + case GL.GL_FIXED: + case GL2ES2.GL_INT: + case GL2ES2.GL_UNSIGNED_INT: + return newIntBuffer(numElements); + case GL2.GL_DOUBLE: + return newDoubleBuffer(numElements); + } + return null; + } + + public static final Buffer sliceGLBuffer(ByteBuffer parent, int bytePos, int byteLen, int glType) { + if(parent==null || byteLen==0) return null; + parent.position(bytePos); + parent.limit(bytePos + byteLen); + + switch (glType) { + case GL.GL_UNSIGNED_BYTE: + case GL.GL_BYTE: + return parent.slice(); + case GL.GL_UNSIGNED_SHORT: + case GL.GL_SHORT: + return parent.asShortBuffer(); + case GL.GL_FLOAT: + return parent.asFloatBuffer(); + case GL.GL_FIXED: + case GL2ES2.GL_INT: + case GL2ES2.GL_UNSIGNED_INT: + return parent.asIntBuffer(); + case GL2.GL_DOUBLE: + return parent.asDoubleBuffer(); + } + return null; + } + + /** Allocates a new direct ByteBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static ByteBuffer newByteBuffer(int numElements) { + ByteBuffer bb = ByteBuffer.allocateDirect(numElements); + nativeOrder(bb); + return bb; + } + + public static ByteBuffer newByteBuffer(byte[] values, int offset, int len) { + ByteBuffer bb = newByteBuffer(len); + bb.put(values, offset, len); + bb.rewind(); + return bb; + } + + public static ByteBuffer newByteBuffer(byte[] values, int offset) { + return newByteBuffer(values, offset, values.length-offset); + } + + public static ByteBuffer newByteBuffer(byte[] values) { + return newByteBuffer(values, 0); + } + + + /** Allocates a new direct DoubleBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static DoubleBuffer newDoubleBuffer(int numElements) { + ByteBuffer bb = newByteBuffer(numElements * SIZEOF_DOUBLE); + return bb.asDoubleBuffer(); + } + + public static DoubleBuffer newDoubleBuffer(double[] values, int offset) { + int len = values.length-offset; + DoubleBuffer bb = newDoubleBuffer(len); + bb.put(values, offset, len); + bb.rewind(); + return bb; + } + + public static DoubleBuffer newDoubleBuffer(double[] values) { + return newDoubleBuffer(values, 0); + } + + + /** Allocates a new direct FloatBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static FloatBuffer newFloatBuffer(int numElements) { + ByteBuffer bb = newByteBuffer(numElements * SIZEOF_FLOAT); + return bb.asFloatBuffer(); + } + + public static FloatBuffer newFloatBuffer(float[] values, int offset, int len) { + FloatBuffer bb = newFloatBuffer(len); + bb.put(values, offset, len); + bb.rewind(); + return bb; + } + + public static FloatBuffer newFloatBuffer(float[] values, int offset) { + return newFloatBuffer(values, 0, values.length-offset); + } + + public static FloatBuffer newFloatBuffer(float[] values) { + return newFloatBuffer(values, 0); + } + + + /** Allocates a new direct IntBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static IntBuffer newIntBuffer(int numElements) { + ByteBuffer bb = newByteBuffer(numElements * SIZEOF_INT); + return bb.asIntBuffer(); + } + + public static IntBuffer newIntBuffer(int[] values, int offset, int len) { + IntBuffer bb = newIntBuffer(len); + bb.put(values, offset, len); + bb.rewind(); + return bb; + } + + public static IntBuffer newIntBuffer(int[] values, int offset) { + return newIntBuffer(values, 0, values.length-offset); + } + + public static IntBuffer newIntBuffer(int[] values) { + return newIntBuffer(values, 0); + } + + /** Allocates a new direct LongBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static LongBuffer newLongBuffer(int numElements) { + ByteBuffer bb = newByteBuffer(numElements * SIZEOF_LONG); + return bb.asLongBuffer(); + } + + /** Allocates a new direct ShortBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static ShortBuffer newShortBuffer(int numElements) { + ByteBuffer bb = newByteBuffer(numElements * SIZEOF_SHORT); + return bb.asShortBuffer(); + } + + public static ShortBuffer newShortBuffer(short[] values, int offset, int len) { + ShortBuffer bb = newShortBuffer(len); + bb.put(values, offset, len); + bb.rewind(); + return bb; + } + + public static ShortBuffer newShortBuffer(short[] values, int offset) { + return newShortBuffer(values, 0, values.length-offset); + } + + public static ShortBuffer newShortBuffer(short[] values) { + return newShortBuffer(values, 0); + } + + //---------------------------------------------------------------------- + // Copy routines (type-to-type) + // + + /** Copies the remaining elements (as defined by + limit() - position()) in the passed ByteBuffer into + a newly-allocated direct ByteBuffer. The returned buffer will + have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyByteBuffer(ByteBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining()); + dest.put(orig); + dest.rewind(); + return dest; + } + + /** Copies the remaining elements (as defined by + limit() - position()) in the passed FloatBuffer + into a newly-allocated direct FloatBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static FloatBuffer copyFloatBuffer(FloatBuffer orig) { + return copyFloatBufferAsByteBuffer(orig).asFloatBuffer(); + } + + /** Copies the remaining elements (as defined by + limit() - position()) in the passed IntBuffer + into a newly-allocated direct IntBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static IntBuffer copyIntBuffer(IntBuffer orig) { + return copyIntBufferAsByteBuffer(orig).asIntBuffer(); + } + + /** Copies the remaining elements (as defined by + limit() - position()) in the passed ShortBuffer + into a newly-allocated direct ShortBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ShortBuffer copyShortBuffer(ShortBuffer orig) { + return copyShortBufferAsByteBuffer(orig).asShortBuffer(); + } + + //---------------------------------------------------------------------- + // Copy routines (type-to-ByteBuffer) + // + + /** Copies the remaining elements (as defined by + limit() - position()) in the passed FloatBuffer + into a newly-allocated direct ByteBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyFloatBufferAsByteBuffer(FloatBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_FLOAT); + dest.asFloatBuffer().put(orig); + dest.rewind(); + return dest; + } + + /** Copies the remaining elements (as defined by + limit() - position()) in the passed IntBuffer into + a newly-allocated direct ByteBuffer. The returned buffer will + have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyIntBufferAsByteBuffer(IntBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_INT); + dest.asIntBuffer().put(orig); + dest.rewind(); + return dest; + } + + /** Copies the remaining elements (as defined by + limit() - position()) in the passed ShortBuffer + into a newly-allocated direct ByteBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyShortBufferAsByteBuffer(ShortBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_SHORT); + dest.asShortBuffer().put(orig); + dest.rewind(); + return dest; + } + + //---------------------------------------------------------------------- + // Conversion routines + // + + public final static float[] getFloatArray(double[] source) { + int i=source.length; + float[] dest = new float[i--]; + while(i>=0) { dest[i]=(float)source[i]; i--; } + return dest; + } + + public final static FloatBuffer getFloatBuffer(DoubleBuffer source) { + source.rewind(); + FloatBuffer dest = BufferUtil.newFloatBuffer(source.limit()); + while(source.hasRemaining()) { dest.put((float)source.get()); } + return dest; + } + + public static ByteBuffer nativeOrder(ByteBuffer buf) { + if (!isCDCFP) { + try { + if (byteOrderClass == null) { + byteOrderClass = Class.forName("java.nio.ByteOrder"); + orderMethod = ByteBuffer.class.getMethod("order", new Class[] { byteOrderClass }); + Method nativeOrderMethod = byteOrderClass.getMethod("nativeOrder", null); + nativeOrderObject = nativeOrderMethod.invoke(null, null); + } + } catch (Throwable t) { + // Must be running on CDC / FP + isCDCFP = true; + } + + if (!isCDCFP) { + try { + orderMethod.invoke(buf, new Object[] { nativeOrderObject }); + } catch (Throwable t) { + } + } + } + return buf; + } + + //---------------------------------------------------------------------- + // Convenient GL put methods with generic target Buffer + // + public static void put(Buffer dest, Buffer v) { + if((dest instanceof ByteBuffer) && (v instanceof ByteBuffer)) { + ((ByteBuffer)dest).put((ByteBuffer)v); + } else if((dest instanceof ShortBuffer) && (v instanceof ShortBuffer)) { + ((ShortBuffer)dest).put((ShortBuffer)v); + } else if((dest instanceof IntBuffer) && (v instanceof IntBuffer)) { + ((IntBuffer)dest).put((IntBuffer)v); + } else if((dest instanceof FloatBuffer) && (v instanceof FloatBuffer)) { + ((FloatBuffer)dest).put((FloatBuffer)v); + } else { + throw new GLException("Incompatible Buffer classes: dest = "+dest.getClass().getName() + ", src = " + v.getClass().getName()); + } + } + + public static void putb(Buffer dest, byte v) { + if(dest instanceof ByteBuffer) { + ((ByteBuffer)dest).put(v); + } else if(dest instanceof ShortBuffer) { + ((ShortBuffer)dest).put((short)v); + } else if(dest instanceof IntBuffer) { + ((IntBuffer)dest).put((int)v); + } else { + throw new GLException("Byte doesn't match Buffer Class: "+dest); + } + } + + public static void puts(Buffer dest, short v) { + if(dest instanceof ShortBuffer) { + ((ShortBuffer)dest).put(v); + } else if(dest instanceof IntBuffer) { + ((IntBuffer)dest).put((int)v); + } else { + throw new GLException("Short doesn't match Buffer Class: "+dest); + } + } + + public static void puti(Buffer dest, int v) { + if(dest instanceof IntBuffer) { + ((IntBuffer)dest).put(v); + } else { + throw new GLException("Integer doesn't match Buffer Class: "+dest); + } + } + + public static void putx(Buffer dest, int v) { + puti(dest, v); + } + + public static void putf(Buffer dest, float v) { + if(dest instanceof FloatBuffer) { + ((FloatBuffer)dest).put(v); + } else if(dest instanceof IntBuffer) { + ((IntBuffer)dest).put(FixedPoint.toFixed(v)); + } else { + throw new GLException("Float doesn't match Buffer Class: "+dest); + } + } + + public static void putd(Buffer dest, double v) { + if(dest instanceof FloatBuffer) { + ((FloatBuffer)dest).put((float)v); + } else { + throw new GLException("Double doesn't match Buffer Class: "+dest); + } + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + // NOTE that this work must be done reflectively at the present time + // because this code must compile and run correctly on both CDC/FP and J2SE + private static boolean isCDCFP; + private static Class byteOrderClass; + private static Object nativeOrderObject; + private static Method orderMethod; + +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/FBObject.java b/src/jogl/classes/com/jogamp/opengl/util/FBObject.java new file mode 100755 index 000000000..4920ed5f5 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/FBObject.java @@ -0,0 +1,263 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + */ + +package com.jogamp.opengl.util; + +import javax.media.opengl.*; + +public class FBObject { + private int width, height, attr; + private int fb, fbo_tex, depth_rb, stencil_rb, vStatus; + private int texInternalFormat, texDataFormat, texDataType; + + public static final int ATTR_DEPTH = 1 << 0; + public static final int ATTR_STENCIL = 1 << 1; + + public FBObject(int width, int height, int attributes) { + this.width = width; + this.height = height; + this.attr = attributes; + } + + + public boolean validateStatus(GL gl) { + vStatus = getStatus(gl, fb); + switch(vStatus) { + case GL.GL_FRAMEBUFFER_COMPLETE: + return true; + case GL.GL_FRAMEBUFFER_UNSUPPORTED: + case GL.GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT: + case GL.GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: + case GL.GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS: + case GL.GL_FRAMEBUFFER_INCOMPLETE_FORMATS: + //case GL2.GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER: + //case GL2.GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER: + //case GL2.GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT: + case 0: + default: + return false; + } + } + + public static int getStatus(GL gl, int fb) { + if(!gl.glIsFramebuffer(fb)) { + return -1; + } + return gl.glCheckFramebufferStatus(gl.GL_FRAMEBUFFER); + //return gl.glCheckFramebufferStatus(fb); + } + + public String getStatusString() { + return getStatusString(vStatus); + } + + public static String getStatusString(int fbStatus) { + switch(fbStatus) { + case -1: + return "NOT A FBO"; + case GL.GL_FRAMEBUFFER_COMPLETE: + return "OK"; + case GL.GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT: + return("GL FBO: incomplete,incomplete attachment\n"); + case GL.GL_FRAMEBUFFER_UNSUPPORTED: + return("GL FBO: Unsupported framebuffer format"); + case GL.GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: + return("GL FBO: incomplete,missing attachment"); + case GL.GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS: + return("GL FBO: incomplete,attached images must have same dimensions"); + case GL.GL_FRAMEBUFFER_INCOMPLETE_FORMATS: + return("GL FBO: incomplete,attached images must have same format"); + /* + case GL2.GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER: + return("GL FBO: incomplete,missing draw buffer"); + case GL2.GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER: + return("GL FBO: incomplete,missing read buffer"); + case GL2.GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT: + return("GL FBO: incomplete, duplicate attachment"); + */ + case 0: + return("GL FBO: incomplete, implementation fault"); + default: + return("GL FBO: incomplete, implementation ERROR"); + } + } + + public void init(GL gl) { + int textureInternalFormat, textureDataFormat, textureDataType; + + if(gl.isGL2()) { + textureInternalFormat=GL.GL_RGBA8; + textureDataFormat=GL2.GL_BGRA; + textureDataType=GL2.GL_UNSIGNED_INT_8_8_8_8_REV; + } else if(gl.isGLES()) { + textureInternalFormat=GL.GL_RGBA; + textureDataFormat=GL.GL_RGBA; + textureDataType=GL.GL_UNSIGNED_BYTE; + } else { + textureInternalFormat=GL.GL_RGB; + textureDataFormat=GL.GL_RGB; + textureDataType=GL.GL_UNSIGNED_BYTE; + } + init(gl, textureInternalFormat, textureDataFormat, textureDataType); + } + + public void init(GL gl, int textureInternalFormat, int textureDataFormat, int textureDataType) { + texInternalFormat=textureInternalFormat; + texDataFormat=textureDataFormat; + texDataType=textureDataType; + + // generate fbo .. + int name[] = new int[1]; + + gl.glGenFramebuffers(1, name, 0); + fb = name[0]; + System.out.println("fb: "+fb); + + gl.glGenTextures(1, name, 0); + fbo_tex = name[0]; + System.out.println("fbo_tex: "+fbo_tex); + + if(0!=(attr&ATTR_DEPTH)) { + gl.glGenRenderbuffers(1, name, 0); + depth_rb = name[0]; + System.out.println("depth_rb: "+depth_rb); + } else { + depth_rb = 0; + } + if(0!=(attr&ATTR_STENCIL)) { + gl.glGenRenderbuffers(1, name, 0); + stencil_rb = name[0]; + System.out.println("stencil_rb: "+stencil_rb); + } else { + stencil_rb = 0; + } + + // bind fbo .. + gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, fb); + + gl.glBindTexture(GL.GL_TEXTURE_2D, fbo_tex); + gl.glTexImage2D(GL.GL_TEXTURE_2D, 0, texInternalFormat, width, height, 0, + texDataFormat, texDataType, null); + gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST); + gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MIN_FILTER, GL.GL_NEAREST); + //gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_S, GL2.GL_CLAMP); + //gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_T, GL2.GL_CLAMP); + + + // Set up the color buffer for use as a renderable texture: + gl.glFramebufferTexture2D(GL.GL_FRAMEBUFFER, + GL.GL_COLOR_ATTACHMENT0, + GL.GL_TEXTURE_2D, fbo_tex, 0); + + if(depth_rb!=0) { + // Initialize the depth buffer: + gl.glBindRenderbuffer(GL.GL_RENDERBUFFER, depth_rb); + gl.glRenderbufferStorage(GL.GL_RENDERBUFFER, + GL.GL_DEPTH_COMPONENT16, width, height); + // Set up the depth buffer attachment: + gl.glFramebufferRenderbuffer(GL.GL_FRAMEBUFFER, + GL.GL_DEPTH_ATTACHMENT, + GL.GL_RENDERBUFFER, depth_rb); + } + + if(stencil_rb!=0) { + // Initialize the stencil buffer: + gl.glBindRenderbuffer(GL.GL_RENDERBUFFER, stencil_rb); + gl.glRenderbufferStorage(GL.GL_RENDERBUFFER, + GL.GL_STENCIL_INDEX8, width, height); + gl.glFramebufferRenderbuffer(GL.GL_FRAMEBUFFER, + GL.GL_STENCIL_ATTACHMENT, + GL.GL_RENDERBUFFER, stencil_rb); + } + + // Check the FBO for completeness + if(validateStatus(gl)) { + System.out.println("Framebuffer " + fb + " is complete"); + } else { + System.out.println("Framebuffer " + fb + " is incomplete: status = 0x" + Integer.toHexString(vStatus) + + " : " + getStatusString()); + } + + unbind(gl); + } + + public void destroy(GL gl) { + unbind(gl); + + int name[] = new int[1]; + + if(0!=stencil_rb) { + name[0] = stencil_rb; + gl.glDeleteRenderbuffers(1, name, 0); + stencil_rb = 0; + } + if(0!=depth_rb) { + name[0] = depth_rb; + gl.glDeleteRenderbuffers(1, name, 0); + depth_rb=0; + } + if(0!=fbo_tex) { + name[0] = fbo_tex; + gl.glDeleteTextures(1, name, 0); + fbo_tex = 0; + } + if(0!=fb) { + name[0] = fb; + gl.glDeleteFramebuffers(1, name, 0); + fb = 0; + } + } + + public void bind(GL gl) { + gl.glBindTexture(GL.GL_TEXTURE_2D, fbo_tex); + gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, fb); + } + + public void unbind(GL gl) { + gl.glBindTexture(GL.GL_TEXTURE_2D, 0); + gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, 0); + } + + public void use(GL gl) { + gl.glBindTexture(GL.GL_TEXTURE_2D, 0); + gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, 0); + gl.glBindTexture(GL.GL_TEXTURE_2D, fbo_tex); // to use it .. + } + + public int getFBName() { + return fb; + } + public int getTextureName() { + return fbo_tex; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/FPSAnimator.java b/src/jogl/classes/com/jogamp/opengl/util/FPSAnimator.java new file mode 100755 index 000000000..75c4cdff7 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/FPSAnimator.java @@ -0,0 +1,123 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util; + +import java.util.*; +import javax.media.opengl.*; + +/** An Animator subclass which attempts to achieve a target + frames-per-second rate to avoid using all CPU time. The target FPS + is only an estimate and is not guaranteed. */ + +public class FPSAnimator extends Animator { + private Timer timer; + private int fps; + private boolean scheduleAtFixedRate; + + /** Creates an FPSAnimator with a given target frames-per-second + value. Equivalent to FPSAnimator(null, fps). */ + public FPSAnimator(int fps) { + this(null, fps); + } + + /** Creates an FPSAnimator with a given target frames-per-second + value and a flag indicating whether to use fixed-rate + scheduling. Equivalent to FPSAnimator(null, fps, + scheduleAtFixedRate). */ + public FPSAnimator(int fps, boolean scheduleAtFixedRate) { + this(null, fps, scheduleAtFixedRate); + } + + /** Creates an FPSAnimator with a given target frames-per-second + value and an initial drawable to animate. Equivalent to + FPSAnimator(null, fps, false). */ + public FPSAnimator(GLAutoDrawable drawable, int fps) { + this(drawable, fps, false); + } + + /** Creates an FPSAnimator with a given target frames-per-second + value, an initial drawable to animate, and a flag indicating + whether to use fixed-rate scheduling. */ + public FPSAnimator(GLAutoDrawable drawable, int fps, boolean scheduleAtFixedRate) { + this.fps = fps; + if (drawable != null) { + add(drawable); + } + this.scheduleAtFixedRate = scheduleAtFixedRate; + } + + /** Starts this FPSAnimator. */ + public synchronized void start() { + if (timer != null) { + throw new GLException("Already started"); + } + timer = new Timer(); + long delay = (long) (1000.0f / (float) fps); + TimerTask task = new TimerTask() { + public void run() { + display(); + } + }; + if (scheduleAtFixedRate) { + timer.scheduleAtFixedRate(task, 0, delay); + } else { + timer.schedule(task, 0, delay); + } + } + + /** Indicates whether this FPSAnimator is currently running. This + should only be used as a heuristic to applications because in + some circumstances the FPSAnimator may be in the process of + shutting down and this method will still return true. */ + public synchronized boolean isAnimating() { + return (timer != null); + } + + /** Stops this FPSAnimator. Due to the implementation of the + FPSAnimator it is not guaranteed that the FPSAnimator will be + completely stopped by the time this method returns. */ + public synchronized void stop() { + if (timer == null) { + throw new GLException("Already stopped"); + } + timer.cancel(); + timer = null; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/FileUtil.java b/src/jogl/classes/com/jogamp/opengl/util/FileUtil.java new file mode 100755 index 000000000..6ad0da825 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/FileUtil.java @@ -0,0 +1,89 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util; + +import java.io.*; + +/** Utilities for dealing with files. */ + +public class FileUtil { + private FileUtil() {} + + /** + * Returns the lowercase suffix of the given file name (the text + * after the last '.' in the file name). Returns null if the file + * name has no suffix. Only operates on the given file name; + * performs no I/O operations. + * + * @param file name of the file + * @return lowercase suffix of the file name + * @throws NullPointerException if file is null + */ + + public static String getFileSuffix(File file) { + return getFileSuffix(file.getName()); + } + + /** + * Returns the lowercase suffix of the given file name (the text + * after the last '.' in the file name). Returns null if the file + * name has no suffix. Only operates on the given file name; + * performs no I/O operations. + * + * @param filename name of the file + * @return lowercase suffix of the file name + * @throws NullPointerException if filename is null + */ + public static String getFileSuffix(String filename) { + int lastDot = filename.lastIndexOf('.'); + if (lastDot < 0) { + return null; + } + return toLowerCase(filename.substring(lastDot + 1)); + } + + private static String toLowerCase(String arg) { + if (arg == null) { + return null; + } + + return arg.toLowerCase(); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/FixedPoint.java b/src/jogl/classes/com/jogamp/opengl/util/FixedPoint.java new file mode 100644 index 000000000..6412db5ef --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/FixedPoint.java @@ -0,0 +1,61 @@ +/* + * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + */ + +package com.jogamp.opengl.util; + +public class FixedPoint { + public static final int toFixed(int value) { + if (value < -32768) value = -32768; + if (value > 32767) value = 32767; + return value * 65536; + } + + public static final int toFixed(float value) { + if (value < -32768) value = -32768; + if (value > 32767) value = 32767; + return (int)(value * 65536.0f); + } + + public static final float toFloat(int value) { + return (float)value/65536.0f; + } + + public static final int mult(int x1, int x2) { + return (int) ( ((long)x1*(long)x2)/65536 ); + } + + public static final int div(int x1, int x2) { + return (int) ( (((long)x1)<<16)/x2 ); + } +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java new file mode 100644 index 000000000..f8951f0fd --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java @@ -0,0 +1,353 @@ + +package com.jogamp.opengl.util; + +import java.security.*; + +import javax.media.opengl.*; + +import com.jogamp.opengl.util.glsl.*; + +import com.jogamp.opengl.impl.SystemUtil; + +import java.nio.*; + +public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayDataEditable { + + /** + * The OpenGL ES emulation on the PC probably has a buggy VBO implementation, + * where we have to 'refresh' the VertexPointer or VertexAttribArray after each + * BindBuffer ! + * + * This should not be necessary on proper native implementations. + */ + public static final boolean hasVBOBug = AccessController.doPrivileged(new PrivilegedAction() { + public Object run() { + return SystemUtil.getenv("JOGL_VBO_BUG"); + } + }) != null; + + /** + * @param index The GL array index + * @param name The optional custom name for the GL array index, maybe null. + * If null, the default name mapping will be used, see 'getPredefinedArrayIndexName(int)'. + * This name might be used as the shader attribute name. + * @param comps The array component number + * @param dataType The array index GL data type + * @param normalized Wheather the data shall be normalized + * + * @see javax.media.opengl.GLContext#getPredefinedArrayIndexName(int) + */ + public static GLArrayDataClient createFixed(GL gl, int index, String name, int comps, int dataType, boolean normalized, + int initialSize) + throws GLException + { + gl.getGLProfile().isValidArrayDataType(index, comps, dataType, false, true); + GLArrayDataClient adc = new GLArrayDataClient(); + GLArrayHandler glArrayHandler = new GLFixedArrayHandler(adc); + adc.init(name, index, comps, dataType, normalized, 0, null, initialSize, false, glArrayHandler, 0, 0); + return adc; + } + + public static GLArrayDataClient createFixed(GL gl, int index, String name, int comps, int dataType, boolean normalized, + int stride, Buffer buffer) + throws GLException + { + gl.getGLProfile().isValidArrayDataType(index, comps, dataType, false, true); + GLArrayDataClient adc = new GLArrayDataClient(); + GLArrayHandler glArrayHandler = new GLFixedArrayHandler(adc); + adc.init(name, index, comps, dataType, normalized, stride, buffer, comps*comps, false, glArrayHandler, 0, 0); + return adc; + } + + public static GLArrayDataClient createGLSL(GL gl, String name, int comps, int dataType, boolean normalized, + int initialSize) + throws GLException + { + if(!gl.hasGLSL()) { + throw new GLException("GLArrayDataClient.GLSL not supported: "+gl); + } + gl.getGLProfile().isValidArrayDataType(-1, comps, dataType, true, true); + + GLArrayDataClient adc = new GLArrayDataClient(); + GLArrayHandler glArrayHandler = new GLSLArrayHandler(adc); + adc.init(name, -1, comps, dataType, normalized, 0, null, initialSize, true, glArrayHandler, 0, 0); + return adc; + } + + public static GLArrayDataClient createGLSL(GL gl, String name, int comps, int dataType, boolean normalized, + int stride, Buffer buffer) + throws GLException + { + if(!gl.hasGLSL()) { + throw new GLException("GLArrayDataClient.GLSL not supported: "+gl); + } + gl.getGLProfile().isValidArrayDataType(-1, comps, dataType, true, true); + + GLArrayDataClient adc = new GLArrayDataClient(); + GLArrayHandler glArrayHandler = new GLSLArrayHandler(adc); + adc.init(name, -1, comps, dataType, normalized, stride, buffer, comps*comps, true, glArrayHandler, 0, 0); + return adc; + } + + // + // Data read access + // + + public final boolean isBufferWritten() { return bufferWritten; } + + public final boolean sealed() { return sealed; } + + public int getBufferUsage() { return -1; } + + // + // Data and GL state modification .. + // + + public final void setBufferWritten(boolean written) { bufferWritten=written; } + + public void destroy(GL gl) { + reset(gl); + buffer=null; + } + + public void reset(GL gl) { + enableBuffer(gl, false); + reset(); + } + + public void seal(GL gl, boolean seal) + { + seal(seal); + if(sealedGL==seal) return; + sealedGL = seal; + if(seal) { + init_vbo(gl); + + enableBuffer(gl, true); + } else { + enableBuffer(gl, false); + } + } + + public void enableBuffer(GL gl, boolean enable) { + if(enableBufferAlways && enable) { + bufferEnabled = false; + } + if( bufferEnabled != enable && components>0 ) { + if(enable) { + checkSeal(true); + if(null!=buffer) { + buffer.rewind(); + } + } + glArrayHandler.enableBuffer(gl, enable); + bufferEnabled = enable; + } + } + + public void setEnableAlways(boolean always) { + enableBufferAlways = always; + } + + // + // Data modification .. + // + + public void reset() { + if(buffer!=null) { + buffer.clear(); + } + this.sealed=false; + this.bufferEnabled=false; + this.bufferWritten=false; + } + + public void seal(boolean seal) + { + if(sealed==seal) return; + sealed = seal; + if(seal) { + bufferWritten=false; + if (null!=buffer) { + buffer.flip(); + } + } else { + if (null!=buffer) { + buffer.position(buffer.limit()); + buffer.limit(buffer.capacity()); + } + } + } + + + public void rewind() { + if(buffer!=null) { + buffer.rewind(); + } + } + + public void padding(int done) { + if ( buffer==null || sealed ) return; + while(done0) { + int osize = (buffer!=null)?buffer.capacity():0; + if(clazz==ByteBuffer.class) { + ByteBuffer newBBuffer = BufferUtil.newByteBuffer( (osize+additional) * components ); + if(buffer!=null) { + buffer.flip(); + newBBuffer.put((ByteBuffer)buffer); + } + buffer = newBBuffer; + } else if(clazz==ShortBuffer.class) { + ShortBuffer newSBuffer = BufferUtil.newShortBuffer( (osize+additional) * components ); + if(buffer!=null) { + buffer.flip(); + newSBuffer.put((ShortBuffer)buffer); + } + buffer = newSBuffer; + } else if(clazz==IntBuffer.class) { + IntBuffer newIBuffer = BufferUtil.newIntBuffer( (osize+additional) * components ); + if(buffer!=null) { + buffer.flip(); + newIBuffer.put((IntBuffer)buffer); + } + buffer = newIBuffer; + } else if(clazz==FloatBuffer.class) { + FloatBuffer newFBuffer = BufferUtil.newFloatBuffer( (osize+additional) * components ); + if(buffer!=null) { + buffer.flip(); + newFBuffer.put((FloatBuffer)buffer); + } + buffer = newFBuffer; + } else { + throw new GLException("Given Buffer Class not supported: "+clazz+":\n\t"+this); + } + } + } + + protected final void checkSeal(boolean test) throws GLException { + if(sealed!=test) { + if(test) { + throw new GLException("Not Sealed yet, seal first:\n\t"+this); + } else { + throw new GLException("Already Sealed, can't modify VBO:\n\t"+this); + } + } + } + + protected void init(String name, int index, int comps, int dataType, boolean normalized, int stride, Buffer data, + int initialSize, boolean isVertexAttribute, GLArrayHandler handler, + int vboName, long bufferOffset) + throws GLException + { + super.init(name, index, comps, dataType, normalized, stride, data, isVertexAttribute, + vboName, bufferOffset); + + this.initialSize = initialSize; + this.glArrayHandler = handler; + this.sealed=false; + this.sealedGL=false; + this.bufferEnabled=false; + this.enableBufferAlways=false; + this.bufferWritten=false; + if(null==buffer) { + growBuffer(initialSize); + } + } + + protected void init_vbo(GL gl) {} + + protected GLArrayDataClient() { } + + protected boolean sealed, sealedGL; + protected boolean bufferEnabled; + protected boolean bufferWritten; + protected boolean enableBufferAlways; + + protected int initialSize; + + protected GLArrayHandler glArrayHandler; +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataEditable.java b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataEditable.java new file mode 100644 index 000000000..0f8ed27be --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataEditable.java @@ -0,0 +1,110 @@ + +package com.jogamp.opengl.util; + +import javax.media.opengl.*; + +import java.nio.*; + +/** + * + * The total number of bytes hold by the referenced buffer is: + * getComponentSize()* getComponentNumber() * getElementNumber() + * + */ +public interface GLArrayDataEditable extends GLArrayData { + + public boolean sealed(); + + /** + * The VBO buffer usage, if it's an VBO, otherwise -1 + */ + public int getBufferUsage(); + + /** + * Is the buffer written to the GPU ? + */ + public boolean isBufferWritten(); + + /** + * Marks the buffer written to the GPU + */ + public void setBufferWritten(boolean written); + + // + // Data and GL state modification .. + // + + public void destroy(GL gl); + + public void reset(GL gl); + + /** + * If seal is true, it + * disable write operations to the buffer. + * Calls flip, ie limit:=position and position:=0. + * Also enables the buffer for OpenGL, and passes the data. + * + * If seal is false, it + * enable write operations continuing + * at the buffer position, where you left off at seal(true), + * ie position:=limit and limit:=capacity. + * Also disables the buffer for OpenGL. + * + * @see #seal(boolean) + */ + public void seal(GL gl, boolean seal); + + /** + * Enables/disables the buffer, which implies + * the client state, binding the VBO + * and transfering the data if not done yet. + * + * The above will only be executed, + * if the buffer is disabled, + * or 'setEnableAlways' was called with 'true'. + * + * @see #setEnableAlways(boolean) + */ + public void enableBuffer(GL gl, boolean enable); + + /** + * Affects the behavior of 'enableBuffer'. + * + * The default is 'false' + * + * This is usefull when you mix up + * GLArrayData usage with conventional GL array calls. + * + * @see #enableBuffer(GL, boolean) + */ + public void setEnableAlways(boolean always); + + // + // Data modification .. + // + + public void reset(); + + /** + * If seal is true, it + * disable write operations to the buffer. + * Calls flip, ie limit:=position and position:=0. + * + * If seal is false, it + * enable write operations continuing + * at the buffer position, where you left off at seal(true), + * ie position:=limit and limit:=capacity. + * + */ + public void seal(boolean seal); + + public void rewind(); + public void padding(int done); + public void put(Buffer v); + public void putb(byte v); + public void puts(short v); + public void puti(int v); + public void putx(int v); + public void putf(float v); +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataServer.java b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataServer.java new file mode 100644 index 000000000..c061e212a --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataServer.java @@ -0,0 +1,209 @@ + +package com.jogamp.opengl.util; + +import javax.media.opengl.*; +import java.nio.*; + +import com.jogamp.opengl.util.glsl.*; + +public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataEditable { + + // + // lifetime matters + // + + /** + * Create a VBOBuffer object, using a predefined fixed function array index + * and starting with a given Buffer object incl it's stride + * + * On profiles GL2 and ES1 the fixed function pipeline behavior is as expected. + * On profile ES2 the fixed function emulation will transform these calls to + * EnableVertexAttribArray and VertexAttribPointer calls, + * and a predefined vertex attribute variable name will be choosen. + * + * @param index The GL array index + * @param name The optional custom name for the GL array index, maybe null. + * If null, the default name mapping will be used, see 'getPredefinedArrayIndexName(int)'. + * This name might be used as the shader attribute name. + * @param comps The array component number + * @param dataType The array index GL data type + * @param normalized Wheather the data shall be normalized + * + * @see javax.media.opengl.GLContext#getPredefinedArrayIndexName(int) + */ + public static GLArrayDataServer createFixed(GL gl, int index, String name, int comps, int dataType, boolean normalized, + int stride, Buffer buffer, int vboBufferUsage) + throws GLException + { + gl.getGLProfile().isValidArrayDataType(index, comps, dataType, false, true); + + GLArrayDataServer ads = new GLArrayDataServer(); + GLArrayHandler glArrayHandler = new GLFixedArrayHandler(ads); + ads.init(gl, name, index, comps, dataType, normalized, stride, buffer, buffer.limit(), false, glArrayHandler, + 0, 0, vboBufferUsage); + return ads; + } + + /** + * Create a VBOBuffer object, using a predefined fixed function array index + * and starting with a new created Buffer object with initialSize size + * + * On profiles GL2 and ES1 the fixed function pipeline behavior is as expected. + * On profile ES2 the fixed function emulation will transform these calls to + * EnableVertexAttribArray and VertexAttribPointer calls, + * and a predefined vertex attribute variable name will be choosen. + * + * @see javax.media.opengl.GLContext#getPredefinedArrayIndexName(int) + */ + public static GLArrayDataServer createFixed(GL gl, int index, String name, int comps, int dataType, boolean normalized, + int initialSize, int vboBufferUsage) + throws GLException + { + gl.getGLProfile().isValidArrayDataType(index, comps, dataType, false, true); + + GLArrayDataServer ads = new GLArrayDataServer(); + GLArrayHandler glArrayHandler = new GLFixedArrayHandler(ads); + ads.init(gl, name, index, comps, dataType, normalized, 0, null, initialSize, false, glArrayHandler, + 0, 0, vboBufferUsage); + return ads; + } + + /** + * Create a VBOBuffer object, using a custom GLSL array attribute name + * and starting with a new created Buffer object with initialSize size + * + * @see javax.media.opengl.GLContext#getPredefinedArrayIndexName(int) + */ + public static GLArrayDataServer createGLSL(GL gl, String name, int comps, int dataType, boolean normalized, + int initialSize, int vboBufferUsage) + throws GLException + { + if(!gl.hasGLSL()) { + throw new GLException("GLArrayDataServer.GLSL not supported: "+gl); + } + gl.getGLProfile().isValidArrayDataType(-1, comps, dataType, true, true); + + GLArrayDataServer ads = new GLArrayDataServer(); + GLArrayHandler glArrayHandler = new GLSLArrayHandler(ads); + ads.init(gl, name, -1, comps, dataType, normalized, 0, null, initialSize, true, glArrayHandler, + 0, 0, vboBufferUsage); + return ads; + } + + /** + * Create a VBOBuffer object, using a custom GLSL array attribute name + * and starting with a given Buffer object incl it's stride + * + * @see javax.media.opengl.GLContext#getPredefinedArrayIndexName(int) + */ + public static GLArrayDataServer createGLSL(GL gl, String name, int comps, int dataType, boolean normalized, + int stride, Buffer buffer, int vboBufferUsage) + throws GLException + { + if(!gl.hasGLSL()) { + throw new GLException("GLArrayDataServer.GLSL not supported: "+gl); + } + gl.getGLProfile().isValidArrayDataType(-1, comps, dataType, true, true); + + GLArrayDataServer ads = new GLArrayDataServer(); + GLArrayHandler glArrayHandler = new GLSLArrayHandler(ads); + ads.init(gl, name, -1, comps, dataType, normalized, stride, buffer, buffer.limit(), true, glArrayHandler, + 0, 0, vboBufferUsage); + return ads; + } + + // + // Data matters GLArrayData + // + + public int getBufferUsage() { return vboBufferUsage; } + + // + // Data and GL state modification .. + // + + public void destroy(GL gl) { + super.destroy(gl); + if(vboName!=0) { + int[] tmp = new int[1]; + tmp[0] = vboName; + gl.glDeleteBuffers(1, tmp, 0); + vboName = 0; + } + } + + // + // data matters + // + + /** + * Convenient way do disable the VBO behavior and + * switch to client side data one + * Only possible if buffer is defined. + */ + public void setVBOUsage(boolean vboUsage) { + checkSeal(false); + super.setVBOUsage(vboUsage); + } + + public String toString() { + return "GLArrayDataServer["+name+ + ", index "+index+ + ", location "+location+ + ", isVertexAttribute "+isVertexAttribute+ + ", dataType "+dataType+ + ", bufferClazz "+clazz+ + ", elements "+getElementNumber()+ + ", components "+components+ + ", stride "+stride+"u "+strideB+"b "+strideL+"c"+ + ", initialSize "+initialSize+ + ", vboBufferUsage "+vboBufferUsage+ + ", vboUsage "+vboUsage+ + ", vboName "+vboName+ + ", sealed "+sealed+ + ", bufferEnabled "+bufferEnabled+ + ", bufferWritten "+bufferWritten+ + ", buffer "+buffer+ + ", offset "+bufferOffset+ + "]"; + } + + // + // non public matters .. + // + + protected void init(GL gl, String name, int index, int comps, int dataType, boolean normalized, + int stride, Buffer data, int initialSize, boolean isVertexAttribute, + GLArrayHandler glArrayHandler, + int vboName, long bufferOffset, int vboBufferUsage) + throws GLException + { + super.init(name, index, comps, dataType, normalized, stride, data, initialSize, isVertexAttribute, glArrayHandler, + vboName, bufferOffset); + + vboUsage=true; + + if( ! (gl.isGL2ES2() && vboBufferUsage==GL2ES2.GL_STREAM_DRAW) ) { + switch(vboBufferUsage) { + case -1: // nop + case GL.GL_STATIC_DRAW: + case GL.GL_DYNAMIC_DRAW: + break; + default: + throw new GLException("invalid vboBufferUsage: "+vboBufferUsage+":\n\t"+this); + } + } + this.vboBufferUsage=vboBufferUsage; + } + + protected void init_vbo(GL gl) { + if(vboUsage && vboName==0) { + int[] tmp = new int[1]; + gl.glGenBuffers(1, tmp, 0); + vboName = tmp[0]; + } + } + + protected int vboBufferUsage; +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataWrapper.java b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataWrapper.java new file mode 100644 index 000000000..aa3059800 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataWrapper.java @@ -0,0 +1,215 @@ + +package com.jogamp.opengl.util; + +import javax.media.opengl.*; + +import com.jogamp.opengl.util.glsl.fixedfunc.impl.*; + +import java.nio.*; + +public class GLArrayDataWrapper implements GLArrayData { + + public static GLArrayDataWrapper createFixed(GL gl, int index, int comps, int dataType, boolean normalized, + int stride, Buffer buffer, + int vboName, long bufferOffset) + throws GLException + { + gl.getGLProfile().isValidArrayDataType(index, comps, dataType, false, true); + GLArrayDataWrapper adc = new GLArrayDataWrapper(); + adc.init(null, index, comps, dataType, normalized, stride, buffer, false, + vboName, bufferOffset); + return adc; + } + + public static GLArrayDataWrapper createGLSL(GL gl, String name, int comps, int dataType, boolean normalized, + int stride, Buffer buffer, + int vboName, long bufferOffset) + throws GLException + { + if(!gl.hasGLSL()) { + throw new GLException("GLArrayDataWrapper.GLSL not supported: "+gl); + } + gl.getGLProfile().isValidArrayDataType(-1, comps, dataType, true, true); + + GLArrayDataWrapper adc = new GLArrayDataWrapper(); + adc.init(name, -1, comps, dataType, normalized, stride, buffer, true, + vboName, bufferOffset); + return adc; + } + + // + // Data read access + // + + public final boolean isVertexAttribute() { return isVertexAttribute; } + + public final int getIndex() { return index; } + + public final int getLocation() { return location; } + + public final void setLocation(int v) { location = v; } + + public final String getName() { return name; } + + public final long getOffset() { return vboUsage?bufferOffset:-1; } + + public final int getVBOName() { return vboUsage?vboName:-1; } + + public final boolean isVBO() { return vboUsage; } + + public final Buffer getBuffer() { return buffer; } + + public final int getComponentNumber() { return components; } + + public final int getComponentType() { return dataType; } + + public final int getComponentSize() { + if(clazz==ByteBuffer.class) { + return BufferUtil.SIZEOF_BYTE; + } + if(clazz==ShortBuffer.class) { + return BufferUtil.SIZEOF_SHORT; + } + if(clazz==IntBuffer.class) { + return BufferUtil.SIZEOF_INT; + } + if(clazz==FloatBuffer.class) { + return BufferUtil.SIZEOF_FLOAT; + } + throw new GLException("Given Buffer Class not supported: "+clazz+":\n\t"+this); + } + + public final int getElementNumber() { + if(null==buffer) return 0; + return ( buffer.position()==0 ) ? ( buffer.limit() / components ) : ( buffer.position() / components ) ; + } + + public final boolean getNormalized() { return normalized; } + + public final int getStride() { return stride; } + + public final Class getBufferClass() { return clazz; } + + public void destroy(GL gl) { + this.buffer = null; + this.components = 0; + this.stride=0; + this.strideB=0; + this.strideL=0; + this.vboName=0; + this.vboUsage=false; + this.bufferOffset=0; + } + + public String toString() { + return "GLArrayDataWrapper["+name+ + ", index "+index+ + ", location "+location+ + ", isVertexAttribute "+isVertexAttribute+ + ", dataType "+dataType+ + ", bufferClazz "+clazz+ + ", elements "+getElementNumber()+ + ", components "+components+ + ", stride "+stride+"u "+strideB+"b "+strideL+"c"+ + ", buffer "+buffer+ + ", offset "+bufferOffset+ + ", vboUsage "+vboUsage+ + ", vboName "+vboName+ + "]"; + } + + public static final Class getBufferClass(int dataType) { + switch(dataType) { + case GL.GL_BYTE: + case GL.GL_UNSIGNED_BYTE: + return ByteBuffer.class; + case GL.GL_SHORT: + case GL.GL_UNSIGNED_SHORT: + return ShortBuffer.class; + case GL2ES1.GL_FIXED: + return IntBuffer.class; + case GL.GL_FLOAT: + return FloatBuffer.class; + default: + throw new GLException("Given OpenGL data type not supported: "+dataType); + } + } + + public void setName(String newName) { + location = -1; + name = newName; + } + + public void setVBOUsage(boolean vboUsage) { + this.vboUsage=vboUsage; + } + + public void setVBOName(int vboName) { + this.vboName=vboName; + setVBOUsage(vboName>0); + } + + protected void init(String name, int index, int comps, int dataType, boolean normalized, int stride, Buffer data, + boolean isVertexAttribute, + int vboName, long bufferOffset) + throws GLException + { + this.isVertexAttribute = isVertexAttribute; + this.index = index; + this.location = -1; + // We can't have any dependence on the FixedFuncUtil class here for build bootstrapping reasons + this.name = (null==name)?FixedFuncPipeline.getPredefinedArrayIndexName(index):name; + if(null==this.name) { + throw new GLException("Not a valid GL array index: "+index); + } + this.dataType = dataType; + this.clazz = getBufferClass(dataType); + switch(dataType) { + case GL.GL_BYTE: + case GL.GL_UNSIGNED_BYTE: + case GL.GL_SHORT: + case GL.GL_UNSIGNED_SHORT: + case GL2ES1.GL_FIXED: + this.normalized = normalized; + break; + default: + this.normalized = false; + } + + int bpc = getComponentSize(); + if(00; + this.bufferOffset=bufferOffset; + } + + protected GLArrayDataWrapper() { } + + protected int index; + protected int location; + protected String name; + protected int components; + protected int dataType; + protected boolean normalized; + protected int stride; // user given stride + protected int strideB; // stride in bytes + protected int strideL; // stride in logical components + protected Class clazz; + protected Buffer buffer; + protected boolean isVertexAttribute; + + protected long bufferOffset; + protected int vboName; + protected boolean vboUsage; +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLArrayHandler.java b/src/jogl/classes/com/jogamp/opengl/util/GLArrayHandler.java new file mode 100644 index 000000000..bfabb5b01 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/GLArrayHandler.java @@ -0,0 +1,11 @@ + +package com.jogamp.opengl.util; + +import javax.media.opengl.*; + +public interface GLArrayHandler { + + public void enableBuffer(GL gl, boolean enable); + +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLFixedArrayHandler.java b/src/jogl/classes/com/jogamp/opengl/util/GLFixedArrayHandler.java new file mode 100644 index 000000000..f0f5ea896 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/GLFixedArrayHandler.java @@ -0,0 +1,65 @@ + +package com.jogamp.opengl.util; + +import javax.media.opengl.*; +import javax.media.opengl.fixedfunc.*; +import com.jogamp.opengl.util.*; +import java.nio.*; + +public class GLFixedArrayHandler implements GLArrayHandler { + private GLArrayDataEditable ad; + + public GLFixedArrayHandler(GLArrayDataEditable ad) { + this.ad = ad; + } + + protected final void passArrayPointer(GLPointerFunc gl) { + switch(ad.getIndex()) { + case GLPointerFunc.GL_VERTEX_ARRAY: + gl.glVertexPointer(ad); + break; + case GLPointerFunc.GL_NORMAL_ARRAY: + gl.glNormalPointer(ad); + break; + case GLPointerFunc.GL_COLOR_ARRAY: + gl.glColorPointer(ad); + break; + case GLPointerFunc.GL_TEXTURE_COORD_ARRAY: + gl.glTexCoordPointer(ad); + break; + default: + throw new GLException("invalid glArrayIndex: "+ad.getIndex()+":\n\t"+ad); + } + } + + public void enableBuffer(GL gl, boolean enable) { + GLPointerFunc glp = gl.getGL2ES1(); + if(enable) { + glp.glEnableClientState(ad.getIndex()); + + Buffer buffer = ad.getBuffer(); + + if(ad.isVBO()) { + // always bind and refresh the VBO mgr, + // in case more than one gl*Pointer objects are in use + gl.glBindBuffer(GL.GL_ARRAY_BUFFER, ad.getVBOName()); + if(!ad.isBufferWritten()) { + if(null!=buffer) { + gl.glBufferData(GL.GL_ARRAY_BUFFER, buffer.limit() * ad.getComponentSize(), buffer, ad.getBufferUsage()); + } + ad.setBufferWritten(true); + } + passArrayPointer(glp); + } else if(null!=buffer) { + passArrayPointer(glp); + ad.setBufferWritten(true); + } + } else { + if(ad.isVBO()) { + gl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0); + } + glp.glDisableClientState(ad.getIndex()); + } + } +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/Gamma.java b/src/jogl/classes/com/jogamp/opengl/util/Gamma.java new file mode 100755 index 000000000..672325cf3 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/Gamma.java @@ -0,0 +1,107 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util; + +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; + +/** Provides control over the primary display's gamma, brightness and + contrast controls via the hardware gamma ramp tables. Not + supported on all platforms or graphics hardware.

+ + Thanks to the LWJGL project for illustrating how to access gamma + control on the various platforms. +*/ + +public class Gamma { + private Gamma() {} + + /** + * Sets the gamma, brightness, and contrast of the current main + * display. This functionality is not available on all platforms and + * graphics hardware. Returns true if the settings were successfully + * changed, false if not. This method may return false for some + * values of the incoming arguments even on hardware which does + * support the underlying functionality.

+ * + * If this method returns true, the display settings will + * automatically be reset to their original values upon JVM exit + * (assuming the JVM does not crash); if the user wishes to change + * the display settings back to normal ahead of time, use {@link + * #resetDisplayGamma resetDisplayGamma}(). It is recommended to + * call {@link #resetDisplayGamma resetDisplayGamma} before calling + * e.g. System.exit() from the application rather than + * rely on the shutdown hook functionality due to inevitable race + * conditions and unspecified behavior during JVM teardown.

+ * + * This method may be called multiple times during the application's + * execution, but calling {@link #resetDisplayGamma + * resetDisplayGamma} will only reset the settings to the values + * before the first call to this method.

+ * + * @param gamma The gamma value, typically > 1.0 (default values + * vary, but typically roughly 1.0) + * @param brightness The brightness value between -1.0 and 1.0, + * inclusive (default values vary, but typically 0) + * @param contrast The contrast, greater than 0.0 (default values + * vary, but typically 1) + * @return true if gamma settings were successfully changed, false + * if not + * @throws IllegalArgumentException if any of the parameters were + * out-of-bounds + */ + public static boolean setDisplayGamma(GL gl, float gamma, float brightness, float contrast) throws IllegalArgumentException { + return GLDrawableFactoryImpl.getFactoryImpl(gl.getContext().getGLDrawable().getGLProfile()).setDisplayGamma(gamma, brightness, contrast); + } + + /** + * Resets the gamma, brightness and contrast values for the primary + * display to their original values before {@link #setDisplayGamma + * setDisplayGamma} was called the first time. {@link + * #setDisplayGamma setDisplayGamma} must be called before calling + * this method or an unspecified exception will be thrown. While it + * is not explicitly required that this method be called before + * exiting, calling it is recommended because of the inevitable + * unspecified behavior during JVM teardown. + */ + public static void resetDisplayGamma(GL gl) { + GLDrawableFactoryImpl.getFactoryImpl(gl.getContext().getGLDrawable().getGLProfile()).resetDisplayGamma(); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java b/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java new file mode 100644 index 000000000..98249184d --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java @@ -0,0 +1,974 @@ + +package com.jogamp.opengl.util; + +import javax.media.opengl.*; +import javax.media.opengl.fixedfunc.*; +import com.sun.nativewindow.impl.NWReflection; +import java.nio.*; +import java.util.Iterator; +import java.util.ArrayList; + +public class ImmModeSink { + + public static final boolean DEBUG_BEGIN_END = false; + public static final boolean DEBUG_DRAW = false; + + // public static final int GL_QUADS = 0x0007; // Needs data manipulation + public static final int GL_QUAD_STRIP = 0x0008; + public static final int GL_POLYGON = 0x0009; + + /** + * Uses a GL2ES1, or ES2 fixed function emulation immediate mode sink + */ + public static ImmModeSink createFixed(GL gl, int glBufferUsage, int initialSize, + int vComps, int vDataType, + int cComps, int cDataType, + int nComps, int nDataType, + int tComps, int tDataType) { + return new ImmModeSink(gl, glBufferUsage, initialSize, + vComps, vDataType, cComps, cDataType, nComps, nDataType, tComps, tDataType, false); + } + + /** + * Uses a GL2ES2 GLSL shader immediate mode sink. + * To issue the draw() command, + * a ShaderState must be current, using ShaderState.glUseProgram(). + * + * @see #draw(GL, boolean) + * @see javax.media.opengl.glsl.ShaderState#glUseProgram(GL2ES2, boolean) + * @see javax.media.opengl.glsl.ShaderState#getCurrent() + */ + public static ImmModeSink createGLSL(GL gl, int glBufferUsage, int initialSize, + int vComps, int vDataType, + int cComps, int cDataType, + int nComps, int nDataType, + int tComps, int tDataType) { + return new ImmModeSink(gl, glBufferUsage, initialSize, + vComps, vDataType, cComps, cDataType, nComps, nDataType, tComps, tDataType, true); + } + + public static boolean usesVBO() { return vboUsage; } + + public static void setVBOUsage(boolean v) { vboUsage = v; } + + public void destroy(GL gl) { + destroyList(gl); + + vboSet.destroy(gl); + } + + public void reset() { + reset(null); + } + + public void reset(GL gl) { + destroyList(gl); + vboSet.reset(gl); + } + + public String toString() { + StringBuffer sb = new StringBuffer("ImmModeSink["); + sb.append(",\n\tVBO list: "+vboSetList.size()+" ["); + for(Iterator i=vboSetList.iterator(); i.hasNext() ; ) { + sb.append("\n\t"); + sb.append( (VBOSet)i.next() ); + } + if(vboSetList.size()>0) { + sb.append("\n\t],\nVBO current: NOP]"); + } else { + sb.append("\n\t],\nVBO current: \n"); + sb.append(vboSet); + sb.append("\n]"); + } + return sb.toString(); + } + + public void draw(GL gl, boolean disableBufferAfterDraw) { + if(DEBUG_DRAW) { + Exception e = new Exception("ImmModeSink.draw(disableBufferAfterDraw: "+disableBufferAfterDraw+"):\n\t"+this); + e.printStackTrace(); + } + int n=0; + for(Iterator i=vboSetList.iterator(); i.hasNext() ; n++) { + ((VBOSet)i.next()).draw(gl, null, disableBufferAfterDraw, n); + } + } + + public void draw(GL gl, Buffer indices, boolean disableBufferAfterDraw) { + if(DEBUG_DRAW) { + Exception e = new Exception("ImmModeSink.draw(disableBufferAfterDraw: "+disableBufferAfterDraw+"):\n\t"+this); + e.printStackTrace(); + } + int n=0; + for(Iterator i=vboSetList.iterator(); i.hasNext() ; n++) { + ((VBOSet)i.next()).draw(gl, indices, disableBufferAfterDraw, n); + } + } + + public void glBegin(int mode) { + if(DEBUG_BEGIN_END) { + Exception e = new Exception("ImmModeSink.glBegin("+vboSet.mode+"):\n\t"+this); + e.printStackTrace(); + } + vboSet.modeOrig = mode; + switch(mode) { + // Needs data manipulation .. + //case GL_QUADS: + // mode=GL.GL_LINES; + // break; + case GL_QUAD_STRIP: + mode=GL.GL_TRIANGLE_STRIP; + break; + case GL_POLYGON: + mode=GL.GL_LINES; + break; + } + vboSet.mode = mode; + vboSet.checkSeal(false); + } + + public final void glEnd(GL gl) { + glEnd(gl, null, true); + } + + public void glEnd(GL gl, boolean immediateDraw) { + glEnd(gl, null, immediateDraw); + } + + public final void glEnd(GL gl, Buffer indices) { + glEnd(gl, indices, true); + } + + private void glEnd(GL gl, Buffer indices, boolean immediateDraw) { + if(DEBUG_BEGIN_END) { + Exception e = new Exception("ImmModeSink START glEnd(immediate: "+immediateDraw+"):\n\t"+this); + e.printStackTrace(); + } + if(immediateDraw) { + vboSet.seal(gl, true); + vboSet.draw(gl, indices, true, -1); + reset(gl); + } else { + vboSet.seal(gl, true); + vboSet.enableBuffer(gl, false); + vboSetList.add(vboSet); + vboSet = vboSet.regenerate(); + } + } + + public void glVertexv(Buffer v) { + vboSet.glVertexv(v); + } + public void glNormalv(Buffer v) { + vboSet.glNormalv(v); + } + public void glColorv(Buffer v) { + vboSet.glColorv(v); + } + public void glTexCoordv(Buffer v) { + vboSet.glTexCoordv(v); + } + + public final void glVertex2f(float x, float y) { + vboSet.glVertex2f(x,y); + } + + public final void glVertex3f(float x, float y, float z) { + vboSet.glVertex3f(x,y,z); + } + + public final void glNormal3f(float x, float y, float z) { + vboSet.glNormal3f(x,y,z); + } + + public final void glColor3f(float x, float y, float z) { + vboSet.glColor3f(x,y,z); + } + + public final void glColor4f(float x, float y, float z, float a) { + vboSet.glColor4f(x,y,z, a); + } + + public final void glTexCoord2f(float x, float y) { + vboSet.glTexCoord2f(x,y); + } + + public final void glTexCoord3f(float x, float y, float z) { + vboSet.glTexCoord3f(x,y,z); + } + + public final void glVertex2s(short x, short y) { + vboSet.glVertex2s(x,y); + } + + public final void glVertex3s(short x, short y, short z) { + vboSet.glVertex3s(x,y,z); + } + + public final void glNormal3s(short x, short y, short z) { + vboSet.glNormal3s(x,y,z); + } + + public final void glColor3s(short x, short y, short z) { + vboSet.glColor3s(x,y,z); + } + + public final void glColor4s(short x, short y, short z, short a) { + vboSet.glColor4s(x,y,z,a); + } + + public final void glTexCoord2s(short x, short y) { + vboSet.glTexCoord2s(x,y); + } + + public final void glTexCoord3s(short x, short y, short z) { + vboSet.glTexCoord3s(x,y,z); + } + + public final void glVertex2b(byte x, byte y) { + vboSet.glVertex2b(x,y); + } + + public final void glVertex3b(byte x, byte y, byte z) { + vboSet.glVertex3b(x,y,z); + } + + public final void glNormal3b(byte x, byte y, byte z) { + vboSet.glNormal3b(x,y,z); + } + + public final void glColor3b(byte x, byte y, byte z) { + vboSet.glColor3b(x,y,z); + } + + public final void glColor4b(byte x, byte y, byte z, byte a) { + vboSet.glColor4b(x,y,z,a); + } + + public final void glTexCoord2b(byte x, byte y) { + vboSet.glTexCoord2b(x,y); + } + + public final void glTexCoord3b(byte x, byte y, byte z) { + vboSet.glTexCoord3b(x,y,z); + } + + protected ImmModeSink(GL gl, int glBufferUsage, int initialSize, + int vComps, int vDataType, + int cComps, int cDataType, + int nComps, int nDataType, + int tComps, int tDataType, boolean useGLSL) { + if(useGLSL && !gl.hasGLSL()) { + throw new GLException("ImmModeSink GLSL usage not supported: "+gl); + } + vboSet = new VBOSet(gl, glBufferUsage, initialSize, + vComps, vDataType, cComps, cDataType, nComps, nDataType, tComps, tDataType, useGLSL); + this.vboSetList = new ArrayList(); + } + + private void destroyList(GL gl) { + for(Iterator i=vboSetList.iterator(); i.hasNext() ; ) { + ((VBOSet)i.next()).destroy(gl); + } + vboSetList.clear(); + } + + private VBOSet vboSet; + private ArrayList vboSetList; + private static boolean vboUsage = true; + + protected static class VBOSet { + protected VBOSet (GL gl, int glBufferUsage, int initialSize, + int vComps, int vDataType, + int cComps, int cDataType, + int nComps, int nDataType, + int tComps, int tDataType, boolean useGLSL) { + this.gl=gl; + this.glBufferUsage=glBufferUsage; + this.initialSize=initialSize; + this.vDataType=vDataType; + this.vComps=vComps; + this.cDataType=cDataType; + this.cComps=cComps; + this.nDataType=nDataType; + this.nComps=nComps; + this.tDataType=tDataType; + this.tComps=tComps; + this.useGLSL=useGLSL; + + allocateBuffer(initialSize); + rewind(); + + this.sealed=false; + this.sealedGL=false; + this.mode = -1; + this.modeOrig = -1; + this.bufferEnabled=false; + this.bufferWritten=false; + } + + protected final VBOSet regenerate() { + return new VBOSet(gl, glBufferUsage, initialSize, + vComps, vDataType, cComps, cDataType, nComps, nDataType, tComps, tDataType, useGLSL); + } + + protected void checkSeal(boolean test) throws GLException { + if(mode<0) { + throw new GLException("No mode set yet, call glBegin(mode) first:\n\t"+this); + } + if(sealed!=test) { + if(test) { + throw new GLException("Not Sealed yet, call glEnd() first:\n\t"+this); + } else { + throw new GLException("Already Sealed, can't modify VBO after glEnd():\n\t"+this); + } + } + } + + protected void draw(GL gl, Buffer indices, boolean disableBufferAfterDraw, int i) + { + if(DEBUG_DRAW) { + Exception e = new Exception("ImmModeSink.draw["+i+"](disableBufferAfterDraw: "+disableBufferAfterDraw+"):\n\t"+this); + e.printStackTrace(); + } + enableBuffer(gl, true); + + if (buffer!=null) { + GL2ES1 glf = gl.getGL2ES1(); + + if(null==indices) { + glf.glDrawArrays(mode, 0, count); + } else { + Class clazz = indices.getClass(); + int type=-1; + if(NWReflection.instanceOf(clazz, ByteBuffer.class.getName())) { + type = GL.GL_UNSIGNED_BYTE; + } else if(NWReflection.instanceOf(clazz, ShortBuffer.class.getName())) { + type = GL.GL_UNSIGNED_SHORT; + } + if(0>type) { + throw new GLException("Given Buffer Class not supported: "+clazz+", should be ubyte or ushort:\n\t"+this); + } + glf.glDrawElements(mode, indices.remaining(), type, indices); + // GL2: gl.glDrawRangeElements(mode, 0, indices.remaining()-1, indices.remaining(), type, indices); + } + } + + if(disableBufferAfterDraw) { + enableBuffer(gl, false); + } + } + + public void glVertexv(Buffer v) { + checkSeal(false); + BufferUtil.put(vertexArray, v); + } + public void glNormalv(Buffer v) { + checkSeal(false); + BufferUtil.put(normalArray, v); + } + public void glColorv(Buffer v) { + checkSeal(false); + BufferUtil.put(colorArray, v); + } + public void glTexCoordv(Buffer v) { + checkSeal(false); + BufferUtil.put(textCoordArray, v); + } + + public void glVertex2b(byte x, byte y) { + checkSeal(false); + growBufferIfNecessary(VERTEX, 2); + if(vComps>0) + BufferUtil.putb(vertexArray, x); + if(vComps>1) + BufferUtil.putb(vertexArray, y); + padding(VERTEX, vComps-2); + } + public void glVertex3b(byte x, byte y, byte z) { + checkSeal(false); + growBufferIfNecessary(VERTEX, 3); + if(vComps>0) + BufferUtil.putb(vertexArray, x); + if(vComps>1) + BufferUtil.putb(vertexArray, y); + if(vComps>2) + BufferUtil.putb(vertexArray, z); + padding(VERTEX, vComps-3); + } + public void glVertex2s(short x, short y) { + checkSeal(false); + growBufferIfNecessary(VERTEX, 2); + if(vComps>0) + BufferUtil.puts(vertexArray, x); + if(vComps>1) + BufferUtil.puts(vertexArray, y); + padding(VERTEX, vComps-2); + } + public void glVertex3s(short x, short y, short z) { + checkSeal(false); + growBufferIfNecessary(VERTEX, 3); + if(vComps>0) + BufferUtil.puts(vertexArray, x); + if(vComps>1) + BufferUtil.puts(vertexArray, y); + if(vComps>2) + BufferUtil.puts(vertexArray, z); + padding(VERTEX, vComps-3); + } + public void glVertex2f(float x, float y) { + checkSeal(false); + growBufferIfNecessary(VERTEX, 2); + if(vComps>0) + BufferUtil.putf(vertexArray, x); + if(vComps>1) + BufferUtil.putf(vertexArray, y); + padding(VERTEX, vComps-2); + } + public void glVertex3f(float x, float y, float z) { + checkSeal(false); + growBufferIfNecessary(VERTEX, 3); + if(vComps>0) + BufferUtil.putf(vertexArray, x); + if(vComps>1) + BufferUtil.putf(vertexArray, y); + if(vComps>2) + BufferUtil.putf(vertexArray, z); + padding(VERTEX, vComps-3); + } + + public void glNormal3b(byte x, byte y, byte z) { + checkSeal(false); + growBufferIfNecessary(NORMAL, 3); + if(nComps>0) + BufferUtil.putb(normalArray, x); + if(nComps>1) + BufferUtil.putb(normalArray, y); + if(nComps>2) + BufferUtil.putb(normalArray, z); + padding(NORMAL, nComps-3); + } + public void glNormal3s(short x, short y, short z) { + checkSeal(false); + growBufferIfNecessary(NORMAL, 3); + if(nComps>0) + BufferUtil.puts(normalArray, x); + if(nComps>1) + BufferUtil.puts(normalArray, y); + if(nComps>2) + BufferUtil.puts(normalArray, z); + padding(NORMAL, nComps-3); + } + public void glNormal3f(float x, float y, float z) { + checkSeal(false); + growBufferIfNecessary(NORMAL, 3); + if(nComps>0) + BufferUtil.putf(normalArray, x); + if(nComps>1) + BufferUtil.putf(normalArray, y); + if(nComps>2) + BufferUtil.putf(normalArray, z); + padding(NORMAL, nComps-3); + } + + public void glColor3b(byte r, byte g, byte b) { + checkSeal(false); + growBufferIfNecessary(COLOR, 3); + if(cComps>0) + BufferUtil.putb(colorArray, r); + if(cComps>1) + BufferUtil.putb(colorArray, g); + if(cComps>2) + BufferUtil.putb(colorArray, b); + padding(COLOR, cComps-3); + } + public void glColor4b(byte r, byte g, byte b, byte a) { + checkSeal(false); + growBufferIfNecessary(COLOR, 4); + if(cComps>0) + BufferUtil.putb(colorArray, r); + if(cComps>1) + BufferUtil.putb(colorArray, g); + if(cComps>2) + BufferUtil.putb(colorArray, b); + if(cComps>3) + BufferUtil.putb(colorArray, a); + padding(COLOR, cComps-4); + } + public void glColor3s(short r, short g, short b) { + checkSeal(false); + growBufferIfNecessary(COLOR, 3); + if(cComps>0) + BufferUtil.puts(colorArray, r); + if(cComps>1) + BufferUtil.puts(colorArray, g); + if(cComps>2) + BufferUtil.puts(colorArray, b); + padding(COLOR, cComps-3); + } + public void glColor4s(short r, short g, short b, short a) { + checkSeal(false); + growBufferIfNecessary(COLOR, 4); + if(cComps>0) + BufferUtil.puts(colorArray, r); + if(cComps>1) + BufferUtil.puts(colorArray, g); + if(cComps>2) + BufferUtil.puts(colorArray, b); + if(cComps>3) + BufferUtil.puts(colorArray, a); + padding(COLOR, cComps-4); + } + public void glColor3f(float r, float g, float b) { + checkSeal(false); + growBufferIfNecessary(COLOR, 3); + if(cComps>0) + BufferUtil.putf(colorArray, r); + if(cComps>1) + BufferUtil.putf(colorArray, g); + if(cComps>2) + BufferUtil.putf(colorArray, b); + padding(COLOR, cComps-3); + } + public void glColor4f(float r, float g, float b, float a) { + checkSeal(false); + growBufferIfNecessary(COLOR, 4); + if(cComps>0) + BufferUtil.putf(colorArray, r); + if(cComps>1) + BufferUtil.putf(colorArray, g); + if(cComps>2) + BufferUtil.putf(colorArray, b); + if(cComps>3) + BufferUtil.putf(colorArray, a); + padding(COLOR, cComps-4); + } + + public void glTexCoord2b(byte x, byte y) { + checkSeal(false); + growBufferIfNecessary(TEXTCOORD, 2); + if(tComps>0) + BufferUtil.putb(textCoordArray, x); + if(tComps>1) + BufferUtil.putb(textCoordArray, y); + padding(TEXTCOORD, tComps-2); + } + public void glTexCoord3b(byte x, byte y, byte z) { + checkSeal(false); + growBufferIfNecessary(TEXTCOORD, 3); + if(tComps>0) + BufferUtil.putb(textCoordArray, x); + if(tComps>1) + BufferUtil.putb(textCoordArray, y); + if(tComps>2) + BufferUtil.putb(textCoordArray, z); + padding(TEXTCOORD, tComps-3); + } + public void glTexCoord2s(short x, short y) { + checkSeal(false); + growBufferIfNecessary(TEXTCOORD, 2); + if(tComps>0) + BufferUtil.puts(textCoordArray, x); + if(tComps>1) + BufferUtil.puts(textCoordArray, y); + padding(TEXTCOORD, tComps-2); + } + public void glTexCoord3s(short x, short y, short z) { + checkSeal(false); + growBufferIfNecessary(TEXTCOORD, 3); + if(tComps>0) + BufferUtil.puts(textCoordArray, x); + if(tComps>1) + BufferUtil.puts(textCoordArray, y); + if(tComps>2) + BufferUtil.puts(textCoordArray, z); + padding(TEXTCOORD, tComps-3); + } + public void glTexCoord2f(float x, float y) { + checkSeal(false); + growBufferIfNecessary(TEXTCOORD, 2); + if(tComps>0) + BufferUtil.putf(textCoordArray, x); + if(tComps>1) + BufferUtil.putf(textCoordArray, y); + padding(TEXTCOORD, tComps-2); + } + public void glTexCoord3f(float x, float y, float z) { + checkSeal(false); + growBufferIfNecessary(TEXTCOORD, 3); + if(tComps>0) + BufferUtil.putf(textCoordArray, x); + if(tComps>1) + BufferUtil.putf(textCoordArray, y); + if(tComps>2) + BufferUtil.putf(textCoordArray, z); + padding(TEXTCOORD, tComps-3); + } + + public void rewind() { + if(null!=vertexArray) { + vertexArray.rewind(); + } + if(null!=colorArray) { + colorArray.rewind(); + } + if(null!=normalArray) { + normalArray.rewind(); + } + if(null!=textCoordArray) { + textCoordArray.rewind(); + } + } + + public void destroy(GL gl) { + reset(gl); + + vertexArray=null; colorArray=null; normalArray=null; textCoordArray=null; + vArrayData=null; cArrayData=null; nArrayData=null; tArrayData=null; + buffer=null; + bSize=0; count=0; + } + + public void reset(GL gl) { + enableBuffer(gl, false); + reset(); + } + + public void reset() { + if(buffer!=null) { + buffer.clear(); + } + rewind(); + + this.mode = -1; + this.modeOrig = -1; + this.sealed=false; + this.bufferEnabled=false; + this.bufferWritten=false; + } + + public void seal(GL glObj, boolean seal) + { + seal(seal); + if(sealedGL==seal) return; + sealedGL = seal; + GL gl = glObj.getGL(); + if(seal) { + if(vboUsage && vboName==0) { + int[] tmp = new int[1]; + gl.glGenBuffers(1, tmp, 0); + vboName = tmp[0]; + } + if(null!=vArrayData) + vArrayData.setVBOName(vboName); + if(null!=cArrayData) + cArrayData.setVBOName(vboName); + if(null!=nArrayData) + nArrayData.setVBOName(vboName); + if(null!=tArrayData) + tArrayData.setVBOName(vboName); + enableBuffer(gl, true); + } else { + enableBuffer(gl, false); + } + } + + public void seal(boolean seal) + { + if(sealed==seal) return; + sealed = seal; + if(seal) { + bufferWritten=false; + } + } + + public void enableBuffer(GL gl, boolean enable) { + /* if(enableBufferAlways && enable) { + bufferEnabled = false; + } */ + if( bufferEnabled != enable && count>0 ) { + if(enable) { + checkSeal(true); + } + if(useGLSL) { + enableBufferGLSL(gl, enable); + } else { + enableBufferFixed(gl, enable); + } + bufferEnabled = enable; + } + } + + public void enableBufferFixed(GL gl, boolean enable) { + GL2ES1 glf = gl.getGL2ES1(); + + if(enable) { + gl.glBindBuffer(GL.GL_ARRAY_BUFFER, vboName); + + if(!bufferWritten) { + gl.glBufferData(GL.GL_ARRAY_BUFFER, buffer.limit(), buffer, GL.GL_STATIC_DRAW); + bufferWritten=true; + } + + if(vComps>0) { + glf.glEnableClientState(glf.GL_VERTEX_ARRAY); + glf.glVertexPointer(vArrayData); + } + if(cComps>0) { + glf.glEnableClientState(glf.GL_COLOR_ARRAY); + glf.glColorPointer(cArrayData); + } + if(nComps>0) { + glf.glEnableClientState(glf.GL_NORMAL_ARRAY); + glf.glNormalPointer(nArrayData); + } + if(tComps>0) { + glf.glEnableClientState(glf.GL_TEXTURE_COORD_ARRAY); + glf.glTexCoordPointer(tArrayData); + } + + gl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0); + } else { + if(vComps>0) { + glf.glDisableClientState(glf.GL_VERTEX_ARRAY); + } + if(cComps>0) { + glf.glDisableClientState(glf.GL_COLOR_ARRAY); + } + if(nComps>0) { + glf.glDisableClientState(glf.GL_NORMAL_ARRAY); + } + if(tComps>0) { + glf.glDisableClientState(glf.GL_TEXTURE_COORD_ARRAY); + } + } + } + + public void enableBufferGLSL(GL gl, boolean enable) { + GL2ES2 glsl = gl.getGL2ES2(); + com.jogamp.opengl.util.glsl.ShaderState st = com.jogamp.opengl.util.glsl.ShaderState.getCurrent(); + if(null==st) { + throw new GLException("No ShaderState current"); + } + + if(enable) { + glsl.glBindBuffer(GL.GL_ARRAY_BUFFER, vboName); + + if(!bufferWritten) { + glsl.glBufferData(GL.GL_ARRAY_BUFFER, buffer.limit(), buffer, GL.GL_STATIC_DRAW); + bufferWritten=true; + } + + if(vComps>0) { + st.glEnableVertexAttribArray(glsl, vArrayData.getName()); + st.glVertexAttribPointer(glsl, vArrayData); + } + if(cComps>0) { + st.glEnableVertexAttribArray(glsl, cArrayData.getName()); + st.glVertexAttribPointer(glsl, cArrayData); + } + if(nComps>0) { + st.glEnableVertexAttribArray(glsl, nArrayData.getName()); + st.glVertexAttribPointer(glsl, nArrayData); + } + if(tComps>0) { + st.glEnableVertexAttribArray(glsl, tArrayData.getName()); + st.glVertexAttribPointer(glsl, tArrayData); + } + + glsl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0); + } else { + if(vComps>0) { + st.glDisableVertexAttribArray(glsl, vArrayData.getName()); + } + if(cComps>0) { + st.glDisableVertexAttribArray(glsl, cArrayData.getName()); + } + if(nComps>0) { + st.glDisableVertexAttribArray(glsl, nArrayData.getName()); + } + if(tComps>0) { + st.glDisableVertexAttribArray(glsl, tArrayData.getName()); + } + } + } + + public String toString() { + return "VBOSet[mode "+mode+ + ", modeOrig "+modeOrig+ + ", sealed "+sealed+ + ", bufferEnabled "+bufferEnabled+ + ", bufferWritten "+bufferWritten+ + ",\n\t"+vArrayData+ + ",\n\t"+cArrayData+ + ",\n\t"+nArrayData+ + ",\n\t"+tArrayData+ + "]"; + } + + // non public matters + + protected void allocateBuffer(int elements) { + int vWidth = vComps * BufferUtil.sizeOfGLType(vDataType); + int cWidth = cComps * BufferUtil.sizeOfGLType(cDataType); + int nWidth = nComps * BufferUtil.sizeOfGLType(nDataType); + int tWidth = tComps * BufferUtil.sizeOfGLType(tDataType); + + count = elements; + bSize = count * ( vWidth + cWidth + nWidth + tWidth ) ; + + buffer = BufferUtil.newByteBuffer(bSize); + + int pos = 0; + int size= count * vWidth ; + if(size>0) { + vertexArray = BufferUtil.sliceGLBuffer(buffer, pos, size, vDataType); + } else { + vertexArray = null; + } + vOffset = pos; + pos+=size; + + size= count * cWidth ; + if(size>0) { + colorArray = BufferUtil.sliceGLBuffer(buffer, pos, size, cDataType); + } else { + colorArray = null; + } + cOffset = pos; + pos+=size; + + size= count * nWidth ; + if(size>0) { + normalArray = BufferUtil.sliceGLBuffer(buffer, pos, size, nDataType); + } else { + normalArray = null; + } + nOffset = pos; + pos+=size; + + size= count * tWidth ; + if(size>0) { + textCoordArray = BufferUtil.sliceGLBuffer(buffer, pos, size, tDataType); + } else { + textCoordArray = null; + } + tOffset = pos; + pos+=size; + + buffer.position(pos); + buffer.flip(); + + if(vComps>0) { + vArrayData = GLArrayDataWrapper.createFixed(gl, GLPointerFunc.GL_VERTEX_ARRAY, vComps, vDataType, false, + 0, vertexArray, 0, vOffset); + } else { + vArrayData = null; + } + if(cComps>0) { + cArrayData = GLArrayDataWrapper.createFixed(gl, GLPointerFunc.GL_COLOR_ARRAY, cComps, cDataType, false, + 0, colorArray, 0, cOffset); + } else { + cArrayData = null; + } + if(nComps>0) { + nArrayData = GLArrayDataWrapper.createFixed(gl, GLPointerFunc.GL_NORMAL_ARRAY, nComps, nDataType, false, + 0, normalArray, 0, nOffset); + } else { + nArrayData = null; + } + if(tComps>0) { + tArrayData = GLArrayDataWrapper.createFixed(gl, GLPointerFunc.GL_TEXTURE_COORD_ARRAY, tComps, tDataType, false, + 0, textCoordArray, 0, tOffset); + } else { + tArrayData = null; + } + + } + + protected final boolean growBufferIfNecessary(int type, int spare) { + if(buffer==null || count < spare) { + growBuffer(type, initialSize); + return true; + } + return false; + } + + protected final void growBuffer(int type, int additional) { + if(sealed || 0==additional) return; + + // save olde values .. + Buffer _vertexArray=vertexArray, _colorArray=colorArray, _normalArray=normalArray, _textCoordArray=textCoordArray; + ByteBuffer _buffer = buffer; + + allocateBuffer(count+additional); + + if(null!=_vertexArray) { + _vertexArray.flip(); + BufferUtil.put(vertexArray, _vertexArray); + } + if(null!=_colorArray) { + _colorArray.flip(); + BufferUtil.put(colorArray, _colorArray); + } + if(null!=_normalArray) { + _normalArray.flip(); + BufferUtil.put(normalArray, _normalArray); + } + if(null!=_textCoordArray) { + _textCoordArray.flip(); + BufferUtil.put(textCoordArray, _textCoordArray); + } + } + + protected void padding(int type, int fill) { + if ( sealed ) return; + + Buffer dest = null; + + switch (type) { + case VERTEX: + dest = vertexArray; + break; + case COLOR: + dest = colorArray; + break; + case NORMAL: + dest = normalArray; + break; + case TEXTCOORD: + dest = textCoordArray; + break; + } + + if ( null==dest ) return; + + while((fill--)>0) { + BufferUtil.putb(dest, (byte)0); + } + } + + protected int mode, modeOrig; + protected int glBufferUsage, initialSize; + + protected ByteBuffer buffer; + protected int bSize, count, vboName; + + public static final int VERTEX = 0; + public static final int COLOR = 1; + public static final int NORMAL = 2; + public static final int TEXTCOORD = 3; + + protected int vOffset, cOffset, nOffset, tOffset; + protected int vComps, cComps, nComps, tComps; + protected int vDataType, cDataType, nDataType, tDataType; + protected Buffer vertexArray, colorArray, normalArray, textCoordArray; + protected GLArrayDataWrapper vArrayData, cArrayData, nArrayData, tArrayData; + + protected boolean sealed, sealedGL, useGLSL; + protected boolean bufferEnabled, bufferWritten; + protected GL gl; + } + +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/Locator.java b/src/jogl/classes/com/jogamp/opengl/util/Locator.java new file mode 100644 index 000000000..c524c0888 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/Locator.java @@ -0,0 +1,137 @@ +/* + * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + */ + +package com.jogamp.opengl.util; + +import java.util.*; +import java.nio.*; +import java.io.*; +import java.net.*; + +/** Utilities for dealing with resources. */ + +public class Locator { + private Locator() {} + + /** + * Locates the resource using 'getResource(String path, ClassLoader cl)', + * with this context ClassLoader and the path as is, + * as well with the context's package name path plus the path. + * + * @see #getResource(String, ClassLoader) + */ + public static URL getResource(Class context, String path) { + ClassLoader contextCL = (null!=context)?context.getClassLoader():null; + URL url = getResource(path, contextCL); + if (url == null && null!=context) { + // Try again by scoping the path within the class's package + String className = context.getName().replace('.', '/'); + int lastSlash = className.lastIndexOf('/'); + if (lastSlash >= 0) { + String tmpPath = className.substring(0, lastSlash + 1) + path; + url = getResource(tmpPath, contextCL); + } + } + return url; + } + + /** + * Locates the resource using the ClassLoader's facility, + * the absolute URL and absolute file. + * + * @see ClassLoader#getResource(String) + * @see ClassLoader#getSystemResource(String) + * @see URL#URL(String) + * @see File#File(String) + */ + public static URL getResource(String path, ClassLoader cl) { + URL url = null; + if (cl != null) { + url = cl.getResource(path); + } else { + url = ClassLoader.getSystemResource(path); + } + if(!urlExists(url)) { + url = null; + try { + url = new URL(path); + } catch (MalformedURLException e) { } + } + if(!urlExists(url)) { + url = null; + try { + File file = new File(path); + if(file.exists()) { + url = file.toURL(); + } + } catch (MalformedURLException e) {} + } + return url; + } + + /** + * Generates a path for the 'relativeFile' relative to the 'absoluteFileLocation' + */ + public static String getRelativeOf(String absoluteFileLocation, String relativeFile) { + File file = new File(absoluteFileLocation); + file = file.getParentFile(); + while (file != null && relativeFile.startsWith("../")) { + file = file.getParentFile(); + relativeFile = relativeFile.substring(3); + } + if (file != null) { + String res = new File(file, relativeFile).getPath(); + // Handle things on Windows + return res.replace('\\', '/'); + } else { + return relativeFile; + } + } + + /** + * Returns true, if the url exists, + * trying to open a connection. + */ + public static boolean urlExists(URL url) { + boolean v = false; + if(null!=url) { + try { + URLConnection uc = url.openConnection(); + v = true; + } catch (IOException ioe) { } + } + return v; + } + +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java b/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java new file mode 100755 index 000000000..9cf41804f --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java @@ -0,0 +1,685 @@ +/* + * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + */ + +package com.jogamp.opengl.util; + +import com.jogamp.opengl.impl.ProjectFloat; + +import java.nio.*; +import java.util.ArrayList; +import java.util.List; + +import javax.media.opengl.*; +import javax.media.opengl.fixedfunc.GLMatrixFunc; + +public class PMVMatrix implements GLMatrixFunc { + + public PMVMatrix() { + projectFloat = new ProjectFloat(); + + matrixIdent = BufferUtil.newFloatBuffer(1*16); + projectFloat.gluMakeIdentityf(matrixIdent); + matrixIdent.rewind(); + + // T Texture + // P Projection + // Mv ModelView + // Mvi Modelview-Inverse + // Mvit Modelview-Inverse-Transpose + // Pmv P * Mv + matrixTPMvMvitPmv = BufferUtil.newFloatBuffer(6*16); // grouping T + P + Mv + Mvi + Mvit + Pmv + matrixPMvMvitPmv = slice(matrixTPMvMvitPmv, 1*16, 5*16); // grouping P + Mv + Mvi + Mvit + Pmv + matrixT = slice(matrixTPMvMvitPmv, 0*16, 1*16); // T + matrixPMvMvit = slice(matrixTPMvMvitPmv, 1*16, 4*16); // grouping P + Mv + Mvi + Mvit + matrixPMvMvi = slice(matrixTPMvMvitPmv, 1*16, 3*16); // grouping P + Mv + Mvi + matrixPMv = slice(matrixTPMvMvitPmv, 1*16, 2*16); // grouping P + Mv + matrixP = slice(matrixTPMvMvitPmv, 1*16, 1*16); // P + matrixMv = slice(matrixTPMvMvitPmv, 2*16, 1*16); // Mv + matrixMvi = slice(matrixTPMvMvitPmv, 3*16, 1*16); // Mvi + matrixMvit = slice(matrixTPMvMvitPmv, 4*16, 1*16); // Mvit + matrixPmv = slice(matrixTPMvMvitPmv, 5*16, 1*16); // Pmv + matrixTPMvMvitPmv.rewind(); + + matrixMvit3 = BufferUtil.newFloatBuffer(3*3); + + localBuf = BufferUtil.newFloatBuffer(6*16); + + matrixMult=slice(localBuf, 0*16, 16); + + matrixTrans=slice(localBuf, 1*16, 16); + projectFloat.gluMakeIdentityf(matrixTrans); + + matrixRot=slice(localBuf, 2*16, 16); + projectFloat.gluMakeIdentityf(matrixRot); + + matrixScale=slice(localBuf, 3*16, 16); + projectFloat.gluMakeIdentityf(matrixScale); + + matrixOrtho=slice(localBuf, 4*16, 16); + projectFloat.gluMakeIdentityf(matrixOrtho); + + matrixFrustum=slice(localBuf, 5*16, 16); + projectFloat.gluMakeZero(matrixFrustum); + + vec3f=new float[3]; + + matrixPStack = new ArrayList(); + matrixMvStack= new ArrayList(); + + // default values and mode + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glMatrixMode(GL.GL_TEXTURE); + glLoadIdentity(); + setDirty(); + } + + public void destroy() { + if(null!=projectFloat) { + projectFloat.destroy(); projectFloat=null; + } + + if(null!=matrixIdent) { + matrixIdent.clear(); matrixIdent=null; + } + if(null!=matrixTPMvMvitPmv) { + matrixTPMvMvitPmv.clear(); matrixTPMvMvitPmv=null; + } + if(null!=matrixMvit3) { + matrixMvit3.clear(); matrixMvit3=null; + } + if(null!=localBuf) { + localBuf.clear(); localBuf=null; + } + + if(null!=matrixPStack) { + matrixPStack.clear(); matrixPStack=null; + } + vec3f=null; + if(null!=matrixMvStack) { + matrixMvStack.clear(); matrixMvStack=null; + } + if(null!=matrixPStack) { + matrixPStack.clear(); matrixPStack=null; + } + if(null!=matrixTStack) { + matrixTStack.clear(); matrixTStack=null; + } + + matrixTPMvMvitPmv=null; matrixPMvMvit=null; matrixPMvMvitPmv=null; matrixPMvMvi=null; matrixPMv=null; + matrixP=null; matrixT=null; matrixMv=null; matrixMvi=null; matrixMvit=null; matrixPmv=null; + matrixMult=null; matrixTrans=null; matrixRot=null; matrixScale=null; matrixOrtho=null; matrixFrustum=null; + } + + private static FloatBuffer slice(FloatBuffer buf, int pos, int len) { + buf.position(pos); + buf.limit(pos + len); + return buf.slice(); + } + + public static final boolean isMatrixModeName(final int matrixModeName) { + switch(matrixModeName) { + case GL_MODELVIEW_MATRIX: + case GL_PROJECTION_MATRIX: + case GL_TEXTURE_MATRIX: + return true; + } + return false; + } + + public static final int matrixModeName2MatrixGetName(final int matrixModeName) { + switch(matrixModeName) { + case GL_MODELVIEW: + return GL_MODELVIEW_MATRIX; + case GL_PROJECTION: + return GL_PROJECTION_MATRIX; + case GL.GL_TEXTURE: + return GL_TEXTURE_MATRIX; + default: + throw new GLException("unsupported matrixName: "+matrixModeName); + } + } + + public static final boolean isMatrixGetName(final int matrixGetName) { + switch(matrixGetName) { + case GL_MATRIX_MODE: + case GL_MODELVIEW_MATRIX: + case GL_PROJECTION_MATRIX: + case GL_TEXTURE_MATRIX: + return true; + } + return false; + } + + public static final int matrixGetName2MatrixModeName(final int matrixGetName) { + switch(matrixGetName) { + case GL_MODELVIEW_MATRIX: + return GL_MODELVIEW; + case GL_PROJECTION_MATRIX: + return GL_PROJECTION; + case GL_TEXTURE_MATRIX: + return GL.GL_TEXTURE; + default: + throw new GLException("unsupported matrixGetName: "+matrixGetName); + } + } + + public void setDirty() { + modified = DIRTY_MODELVIEW | DIRTY_PROJECTION | DIRTY_TEXTURE ; + matrixMode = GL_MODELVIEW; + } + + public int getDirtyBits() { + return modified; + } + + public boolean isDirty(final int matrixName) { + boolean res; + switch(matrixName) { + case GL_MODELVIEW: + res = (modified&DIRTY_MODELVIEW)!=0 ; + break; + case GL_PROJECTION: + res = (modified&DIRTY_PROJECTION)!=0 ; + break; + case GL.GL_TEXTURE: + res = (modified&DIRTY_TEXTURE)!=0 ; + break; + default: + throw new GLException("unsupported matrixName: "+matrixName); + } + return res; + } + + public boolean isDirty() { + return modified!=0; + } + + public boolean update() { + // if(0==modified) return false; + + // int res = modified; + int res = DIRTY_MODELVIEW | DIRTY_PROJECTION ; + if( (res&DIRTY_MODELVIEW)!=0 ) { + setMviMvit(); + } + if( (res&DIRTY_MODELVIEW)!=0 || (res&DIRTY_PROJECTION)!=0 ) { + glMultMatrixf(matrixP, matrixMv, matrixPmv); + } + modified=0; + return res!=0; + } + + public final int glGetMatrixMode() { + return matrixMode; + } + + public final FloatBuffer glGetTMatrixf() { + return matrixT; + } + + public final FloatBuffer glGetPMatrixf() { + return matrixP; + } + + public final FloatBuffer glGetMvMatrixf() { + return matrixMv; + } + + public final FloatBuffer glGetPMvMvitPmvMatrixf() { + return matrixPMvMvitPmv; + } + + public final FloatBuffer glGetPMvMvitMatrixf() { + return matrixPMvMvit; + } + + public final FloatBuffer glGetPMvMviMatrixf() { + return matrixPMvMvi; + } + + public final FloatBuffer glGetPMvMatrixf() { + return matrixPMv; + } + + public final FloatBuffer glGetMviMatrixf() { + return matrixMvi; + } + + public final FloatBuffer glGetPmvMatrixf() { + return matrixPmv; + } + + public final FloatBuffer glGetNormalMatrixf() { + return matrixMvit3; + } + + /* + * @return the current matrix + */ + public final FloatBuffer glGetMatrixf() { + return glGetMatrixf(matrixMode); + } + + /** + * @param pname GL_MODELVIEW, GL_PROJECTION or GL.GL_TEXTURE + * @return the given matrix + */ + public final FloatBuffer glGetMatrixf(final int matrixName) { + if(matrixName==GL_MODELVIEW) { + return matrixMv; + } else if(matrixName==GL_PROJECTION) { + return matrixP; + } else if(matrixName==GL.GL_TEXTURE) { + return matrixT; + } else { + throw new GLException("unsupported matrixName: "+matrixName); + } + } + + public final void gluPerspective(final float fovy, final float aspect, final float zNear, final float zFar) { + float top=(float)Math.tan(fovy*((float)Math.PI)/360.0f)*zNear; + float bottom=-1.0f*top; + float left=aspect*bottom; + float right=aspect*top; + glFrustumf(left, right, bottom, top, zNear, zFar); + } + + public static final void glMultMatrixf(final FloatBuffer a, final FloatBuffer b, FloatBuffer p) { + for (int i = 0; i < 4; i++) { + final float ai0=a.get(i+0*4), ai1=a.get(i+1*4), ai2=a.get(i+2*4), ai3=a.get(i+3*4); + p.put(i+0*4 , ai0 * b.get(0+0*4) + ai1 * b.get(1+0*4) + ai2 * b.get(2+0*4) + ai3 * b.get(3+0*4) ); + p.put(i+1*4 , ai0 * b.get(0+1*4) + ai1 * b.get(1+1*4) + ai2 * b.get(2+1*4) + ai3 * b.get(3+1*4) ); + p.put(i+2*4 , ai0 * b.get(0+2*4) + ai1 * b.get(1+2*4) + ai2 * b.get(2+2*4) + ai3 * b.get(3+2*4) ); + p.put(i+3*4 , ai0 * b.get(0+3*4) + ai1 * b.get(1+3*4) + ai2 * b.get(2+3*4) + ai3 * b.get(3+3*4) ); + } + } + public static final void glMultMatrixf(final FloatBuffer a, final float[] b, int b_off, FloatBuffer p) { + for (int i = 0; i < 4; i++) { + final float ai0=a.get(i+0*4), ai1=a.get(i+1*4), ai2=a.get(i+2*4), ai3=a.get(i+3*4); + p.put(i+0*4 , ai0 * b[b_off+0+0*4] + ai1 * b[b_off+1+0*4] + ai2 * b[b_off+2+0*4] + ai3 * b[b_off+3+0*4] ); + p.put(i+1*4 , ai0 * b[b_off+0+1*4] + ai1 * b[b_off+1+1*4] + ai2 * b[b_off+2+1*4] + ai3 * b[b_off+3+1*4] ); + p.put(i+2*4 , ai0 * b[b_off+0+2*4] + ai1 * b[b_off+1+2*4] + ai2 * b[b_off+2+2*4] + ai3 * b[b_off+3+2*4] ); + p.put(i+3*4 , ai0 * b[b_off+0+3*4] + ai1 * b[b_off+1+3*4] + ai2 * b[b_off+2+3*4] + ai3 * b[b_off+3+3*4] ); + } + } + + // + // MatrixIf + // + + public void glMatrixMode(final int matrixName) { + switch(matrixName) { + case GL_MODELVIEW: + case GL_PROJECTION: + case GL.GL_TEXTURE: + break; + default: + throw new GLException("unsupported matrixName: "+matrixName); + } + matrixMode = matrixName; + } + + public void glGetFloatv(int matrixGetName, FloatBuffer params) { + int pos = params.position(); + if(matrixGetName==GL_MATRIX_MODE) { + params.put((float)matrixMode); + } else { + FloatBuffer matrix = glGetMatrixf(matrixGetName2MatrixModeName(matrixGetName)); + params.put(matrix); + matrix.rewind(); + } + params.position(pos); + } + public void glGetFloatv(int matrixGetName, float[] params, int params_offset) { + if(matrixGetName==GL_MATRIX_MODE) { + params[params_offset]=(float)matrixMode; + } else { + FloatBuffer matrix = glGetMatrixf(matrixGetName2MatrixModeName(matrixGetName)); + matrix.get(params, params_offset, 16); + matrix.rewind(); + } + } + public void glGetIntegerv(int pname, IntBuffer params) { + int pos = params.position(); + if(pname==GL_MATRIX_MODE) { + params.put(matrixMode); + } else { + throw new GLException("unsupported pname: "+pname); + } + params.position(pos); + } + public void glGetIntegerv(int pname, int[] params, int params_offset) { + if(pname==GL_MATRIX_MODE) { + params[params_offset]=matrixMode; + } else { + throw new GLException("unsupported pname: "+pname); + } + } + + public final void glLoadMatrixf(final float[] values, final int offset) { + int len = values.length-offset; + if(matrixMode==GL_MODELVIEW) { + matrixMv.clear(); + matrixMv.put(values, offset, len); + matrixMv.rewind(); + modified |= DIRTY_MODELVIEW ; + } else if(matrixMode==GL_PROJECTION) { + matrixP.clear(); + matrixP.put(values, offset, len); + matrixP.rewind(); + modified |= DIRTY_PROJECTION ; + } else if(matrixMode==GL.GL_TEXTURE) { + matrixT.clear(); + matrixT.put(values, offset, len); + matrixT.rewind(); + modified |= DIRTY_TEXTURE ; + } + } + + public final void glLoadMatrixf(java.nio.FloatBuffer m) { + int spos = m.position(); + if(matrixMode==GL_MODELVIEW) { + matrixMv.clear(); + matrixMv.put(m); + matrixMv.rewind(); + modified |= DIRTY_MODELVIEW ; + } else if(matrixMode==GL_PROJECTION) { + matrixP.clear(); + matrixP.put(m); + matrixP.rewind(); + modified |= DIRTY_PROJECTION ; + } else if(matrixMode==GL.GL_TEXTURE) { + matrixT.clear(); + matrixT.put(m); + matrixT.rewind(); + modified |= DIRTY_TEXTURE ; + } + m.position(spos); + } + + public final void glPopMatrix() { + float[] stackEntry=null; + if(matrixMode==GL_MODELVIEW) { + stackEntry = (float[])matrixMvStack.remove(0); + } else if(matrixMode==GL_PROJECTION) { + stackEntry = (float[])matrixPStack.remove(0); + } else if(matrixMode==GL.GL_TEXTURE) { + stackEntry = (float[])matrixTStack.remove(0); + } + glLoadMatrixf(stackEntry, 0); + } + + public final void glPushMatrix() { + float[] stackEntry = new float[1*16]; + if(matrixMode==GL_MODELVIEW) { + matrixMv.get(stackEntry); + matrixMv.rewind(); + matrixMvStack.add(0, stackEntry); + } else if(matrixMode==GL_PROJECTION) { + matrixP.get(stackEntry); + matrixP.rewind(); + matrixPStack.add(0, stackEntry); + } else if(matrixMode==GL.GL_TEXTURE) { + matrixT.get(stackEntry); + matrixT.rewind(); + matrixTStack.add(0, stackEntry); + } + } + + public final void glLoadIdentity() { + if(matrixMode==GL_MODELVIEW) { + matrixMv.clear(); + matrixMv.put(matrixIdent); + matrixMv.rewind(); + matrixIdent.rewind(); + modified |= DIRTY_MODELVIEW ; + } else if(matrixMode==GL_PROJECTION) { + matrixP.clear(); + matrixP.put(matrixIdent); + matrixP.rewind(); + matrixIdent.rewind(); + modified |= DIRTY_PROJECTION ; + } else if(matrixMode==GL.GL_TEXTURE) { + matrixT.clear(); + matrixT.put(matrixIdent); + matrixT.rewind(); + matrixIdent.rewind(); + modified |= DIRTY_TEXTURE ; + } + } + + public final void glMultMatrixf(final FloatBuffer m) { + if(matrixMode==GL_MODELVIEW) { + glMultMatrixf(matrixMv, m, matrixMult); + matrixMv.clear(); + matrixMv.put(matrixMult); + matrixMv.rewind(); + modified |= DIRTY_MODELVIEW ; + } else if(matrixMode==GL_PROJECTION) { + glMultMatrixf(matrixP, m, matrixMult); + matrixP.clear(); + matrixP.put(matrixMult); + matrixP.rewind(); + modified |= DIRTY_PROJECTION ; + } else if(matrixMode==GL.GL_TEXTURE) { + glMultMatrixf(matrixT, m, matrixMult); + matrixT.clear(); + matrixT.put(matrixMult); + matrixT.rewind(); + modified |= DIRTY_TEXTURE ; + } + matrixMult.rewind(); + } + + public void glMultMatrixf(float[] m, int m_offset) { + if(matrixMode==GL_MODELVIEW) { + glMultMatrixf(matrixMv, m, m_offset, matrixMult); + matrixMv.clear(); + matrixMv.put(matrixMult); + matrixMv.rewind(); + modified |= DIRTY_MODELVIEW ; + } else if(matrixMode==GL_PROJECTION) { + glMultMatrixf(matrixP, m, m_offset, matrixMult); + matrixP.clear(); + matrixP.put(matrixMult); + matrixP.rewind(); + modified |= DIRTY_PROJECTION ; + } else if(matrixMode==GL.GL_TEXTURE) { + glMultMatrixf(matrixT, m, m_offset, matrixMult); + matrixT.clear(); + matrixT.put(matrixMult); + matrixT.rewind(); + modified |= DIRTY_TEXTURE ; + } + matrixMult.rewind(); + } + + public final void glTranslatef(final float x, final float y, final float z) { + // Translation matrix: + // 1 0 0 x + // 0 1 0 y + // 0 0 1 z + // 0 0 0 1 + matrixTrans.put(0+4*3, x); + matrixTrans.put(1+4*3, y); + matrixTrans.put(2+4*3, z); + glMultMatrixf(matrixTrans); + } + + public final void glRotatef(final float angdeg, float x, float y, float z) { + float angrad = angdeg * (float) Math.PI / 180; + float c = (float)Math.cos(angrad); + float ic= 1.0f - c; + float s = (float)Math.sin(angrad); + + vec3f[0]=x; vec3f[1]=y; vec3f[2]=z; + projectFloat.normalize(vec3f); + x = vec3f[0]; y = vec3f[1]; z = vec3f[2]; + + // Rotation matrix: + // xx(1−c)+c xy(1−c)+zs xz(1−c)-ys 0 + // xy(1−c)-zs yy(1−c)+c yz(1−c)+xs 0 + // xz(1−c)+ys yz(1−c)-xs zz(1−c)+c 0 + // 0 0 0 1 + float xy = x*y; + float xz = x*z; + float xs = x*s; + float ys = y*s; + float yz = y*z; + float zs = z*s; + matrixRot.put(0*4+0, x*x*ic+c); + matrixRot.put(0*4+1, xy*ic+zs); + matrixRot.put(0*4+2, xz*ic-ys); + + matrixRot.put(1*4+0, xy*ic-zs); + matrixRot.put(1*4+1, y*y*ic+c); + matrixRot.put(1*4+2, yz*ic+xs); + + matrixRot.put(2*4+0, xz*ic+ys); + matrixRot.put(2*4+1, yz*ic-xs); + matrixRot.put(2*4+2, z*z*ic+c); + + glMultMatrixf(matrixRot); + } + + public final void glScalef(final float x, final float y, final float z) { + // Scale matrix: + // x 0 0 0 + // 0 y 0 0 + // 0 0 z 0 + // 0 0 0 1 + matrixScale.put(0+4*0, x); + matrixScale.put(1+4*1, y); + matrixScale.put(2+4*2, z); + + glMultMatrixf(matrixScale); + } + + public final void glOrthof(final float left, final float right, final float bottom, final float top, final float zNear, final float zFar) { + // Ortho matrix: + // 2/dx 0 0 tx + // 0 2/dy 0 ty + // 0 0 2/dz tz + // 0 0 0 1 + float dx=right-left; + float dy=top-bottom; + float dz=zFar-zNear; + float tx=-1.0f*(right+left)/dx; + float ty=-1.0f*(top+bottom)/dy; + float tz=-1.0f*(zFar+zNear)/dz; + + matrixOrtho.put(0+4*0, 2.0f/dx); + matrixOrtho.put(1+4*1, 2.0f/dy); + matrixOrtho.put(2+4*2, -2.0f/dz); + matrixOrtho.put(0+4*3, tx); + matrixOrtho.put(1+4*3, ty); + matrixOrtho.put(2+4*3, tz); + + glMultMatrixf(matrixOrtho); + } + + public final void glFrustumf(final float left, final float right, final float bottom, final float top, final float zNear, final float zFar) { + if(zNear<=0.0f||zFar<0.0f) { + throw new GLException("GL_INVALID_VALUE: zNear and zFar must be positive, and zNear>0"); + } + if(left==right || top==bottom) { + throw new GLException("GL_INVALID_VALUE: top,bottom and left,right must not be equal"); + } + // Frustum matrix: + // 2*zNear/dx 0 A 0 + // 0 2*zNear/dy B 0 + // 0 0 C D + // 0 0 −1 0 + float zNear2 = 2.0f*zNear; + float dx=right-left; + float dy=top-bottom; + float dz=zFar-zNear; + float A=(right+left)/dx; + float B=(top+bottom)/dy; + float C=-1.0f*(zFar+zNear)/dz; + float D=-2.0f*(zFar*zNear)/dz; + + matrixFrustum.put(0+4*0, zNear2/dx); + matrixFrustum.put(1+4*1, zNear2/dy); + matrixFrustum.put(2+4*2, C); + + matrixFrustum.put(0+4*2, A); + matrixFrustum.put(1+4*2, B); + + matrixFrustum.put(2+4*3, D); + matrixFrustum.put(3+4*2, -1.0f); + + glMultMatrixf(matrixFrustum); + } + + // + // private + // + + private final void setMviMvit() { + if(!projectFloat.gluInvertMatrixf(matrixMv, matrixMvi)) { + throw new GLException("Invalid source Mv matrix, can't compute inverse"); + } + + // transpose matrix + for (int i = 0; i < 4; i++) { + for (int j = 0; j < 4; j++) { + matrixMvit.put(j+i*4, matrixMvi.get(i+j*4)); + } + } + + // fetch 3x3 + for (int i = 0; i < 3; i++) { + for (int j = 0; j < 3; j++) { + matrixMvit3.put(i+j*3, matrixMvit.get(i+j*4)); + } + } + } + + protected FloatBuffer matrixIdent; + protected FloatBuffer matrixTPMvMvitPmv, matrixPMvMvit, matrixPMvMvitPmv, matrixPMvMvi, matrixPMv, matrixP, matrixT, matrixMv, matrixMvi, matrixMvit, matrixPmv; + protected FloatBuffer matrixMvit3; + protected FloatBuffer localBuf, matrixMult, matrixTrans, matrixRot, matrixScale, matrixOrtho, matrixFrustum; + protected float[] vec3f; + protected List/*FloatBuffer*/ matrixTStack, matrixPStack, matrixMvStack; + protected int matrixMode = GL_MODELVIEW; + protected int modified = 0; + protected ProjectFloat projectFloat; + + public static final int DIRTY_MODELVIEW = 1 << 0; + public static final int DIRTY_PROJECTION = 1 << 1; + public static final int DIRTY_TEXTURE = 1 << 2; +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/StreamUtil.java b/src/jogl/classes/com/jogamp/opengl/util/StreamUtil.java new file mode 100755 index 000000000..294f86303 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/StreamUtil.java @@ -0,0 +1,98 @@ +/* + * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util; + +import java.io.*; +import java.nio.*; + +/** Utilities for dealing with streams. */ + +public class StreamUtil { + private StreamUtil() {} + + public static byte[] readAll2Array(InputStream stream) throws IOException { + BytesRead bytesRead = readAllImpl(stream); + byte[] data = bytesRead.data; + if (bytesRead.payloadLen != data.length) { + data = new byte[bytesRead.payloadLen]; + System.arraycopy(bytesRead.data, 0, data, 0, bytesRead.payloadLen); + } + return data; + } + + public static ByteBuffer readAll2Buffer(InputStream stream) throws IOException { + BytesRead bytesRead = readAllImpl(stream); + return BufferUtil.newByteBuffer(bytesRead.data, 0, bytesRead.payloadLen); + } + + private static BytesRead readAllImpl(InputStream stream) throws IOException { + // FIXME: Shall we do this here ? + if( !(stream instanceof BufferedInputStream) ) { + stream = new BufferedInputStream(stream); + } + int avail = stream.available(); + byte[] data = new byte[avail]; + int numRead = 0; + int pos = 0; + do { + if (pos + avail > data.length) { + byte[] newData = new byte[pos + avail]; + System.arraycopy(data, 0, newData, 0, pos); + data = newData; + } + numRead = stream.read(data, pos, avail); + if (numRead >= 0) { + pos += numRead; + } + avail = stream.available(); + } while (avail > 0 && numRead >= 0); + + return new BytesRead(pos, data); + } + + private static class BytesRead { + BytesRead(int payloadLen, byte[] data) { + this.payloadLen=payloadLen; + this.data=data; + } + int payloadLen; + byte[] data; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/TGAWriter.java b/src/jogl/classes/com/jogamp/opengl/util/TGAWriter.java new file mode 100755 index 000000000..c53cafdcb --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/TGAWriter.java @@ -0,0 +1,118 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + */ + +package com.jogamp.opengl.util; + +import java.io.*; +import java.nio.*; +import java.nio.channels.*; + +/** + * Utility class which helps take fast screenshots of OpenGL rendering + * results into Targa-format files. Used by the {@link + * com.jogamp.opengl.util.gl2.Screenshot Screenshot} class; can also be used + * in conjunction with the {@link com.jogamp.opengl.util.gl2.TileRenderer + * TileRenderer} class.

+ */ + +public class TGAWriter { + private static final int TARGA_HEADER_SIZE = 18; + + private FileChannel ch; + private ByteBuffer buf; + + /** Constructor for the TGAWriter. */ + public TGAWriter() { + } + + /** + * Opens the specified Targa file for writing, overwriting any + * existing file, and sets up the header of the file expecting the + * data to be filled in before closing it. + * + * @param file the file to write containing the screenshot + * @param width the width of the current drawable + * @param height the height of the current drawable + * @param alpha whether the alpha channel should be saved. If true, + * requires GL_EXT_abgr extension to be present. + * + * @throws IOException if an I/O error occurred while writing the + * file + */ + public void open(File file, + int width, + int height, + boolean alpha) throws IOException { + RandomAccessFile out = new RandomAccessFile(file, "rw"); + ch = out.getChannel(); + int pixelSize = (alpha ? 32 : 24); + int numChannels = (alpha ? 4 : 3); + + int fileLength = TARGA_HEADER_SIZE + width * height * numChannels; + out.setLength(fileLength); + MappedByteBuffer image = ch.map(FileChannel.MapMode.READ_WRITE, 0, fileLength); + + // write the TARGA header + image.put(0, (byte) 0).put(1, (byte) 0); + image.put(2, (byte) 2); // uncompressed type + image.put(12, (byte) (width & 0xFF)); // width + image.put(13, (byte) (width >> 8)); // width + image.put(14, (byte) (height & 0xFF)); // height + image.put(15, (byte) (height >> 8)); // height + image.put(16, (byte) pixelSize); // pixel size + + // go to image data position + image.position(TARGA_HEADER_SIZE); + // jogl needs a sliced buffer + buf = image.slice(); + } + + /** + * Returns the ByteBuffer corresponding to the data for the image. + * This must be filled in with data in either BGR or BGRA format + * depending on whether an alpha channel was specified during + * open(). + */ + public ByteBuffer getImageData() { + return buf; + } + + public void close() throws IOException { + // close the file channel + ch.close(); + buf = null; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/ImageUtil.java b/src/jogl/classes/com/jogamp/opengl/util/awt/ImageUtil.java new file mode 100755 index 000000000..a3139b16a --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/awt/ImageUtil.java @@ -0,0 +1,127 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.awt; + +import java.awt.*; +import java.awt.image.*; + +/** Utilities for dealing with images. */ + +public class ImageUtil { + private ImageUtil() {} + + /** Flips the supplied BufferedImage vertically. This is often a + necessary conversion step to display a Java2D image correctly + with OpenGL and vice versa. */ + public static void flipImageVertically(BufferedImage image) { + WritableRaster raster = image.getRaster(); + Object scanline1 = null; + Object scanline2 = null; + + for (int i = 0; i < image.getHeight() / 2; i++) { + scanline1 = raster.getDataElements(0, i, image.getWidth(), 1, scanline1); + scanline2 = raster.getDataElements(0, image.getHeight() - i - 1, image.getWidth(), 1, scanline2); + raster.setDataElements(0, i, image.getWidth(), 1, scanline2); + raster.setDataElements(0, image.getHeight() - i - 1, image.getWidth(), 1, scanline1); + } + } + + /** + * Creates a BufferedImage with a pixel format compatible with the graphics + * environment. The returned image can thus benefit from hardware accelerated operations + * in Java2D API. + * + * @param width The width of the image to be created + * @param height The height of the image to be created + * + * @return A instance of BufferedImage with a type compatible with the graphics card. + */ + public static BufferedImage createCompatibleImage(int width, int height) { + GraphicsConfiguration configuration = + GraphicsEnvironment.getLocalGraphicsEnvironment(). + getDefaultScreenDevice().getDefaultConfiguration(); + return configuration.createCompatibleImage(width, height); + } + + /** + * Creates a thumbnail from an image. A thumbnail is a scaled down version of the original picture. + * This method will retain the width to height ratio of the original picture and return a new + * instance of BufferedImage. The original picture is not modified. + * + * @param image The original image to sample down + * @param thumbWidth The width of the thumbnail to be created + * + * @throws IllegalArgumentException If thumbWidth is greater than image.getWidth() + * + * @return A thumbnail with the requested width or the original picture if thumbWidth = image.getWidth() + */ + public static BufferedImage createThumbnail(BufferedImage image, int thumbWidth) { + // Thanks to Romain Guy for this utility + if (thumbWidth > image.getWidth()) { + throw new IllegalArgumentException("Thumbnail width must be greater than image width"); + } + + if (thumbWidth == image.getWidth()) { + return image; + } + + float ratio = (float) image.getWidth() / (float) image.getHeight(); + int width = image.getWidth(); + BufferedImage thumb = image; + + do { + width /= 2; + if (width < thumbWidth) { + width = thumbWidth; + } + + BufferedImage temp = createCompatibleImage(width, (int) (width / ratio)); + Graphics2D g2 = temp.createGraphics(); + g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION, + RenderingHints.VALUE_INTERPOLATION_BILINEAR); + g2.drawImage(thumb, 0, 0, temp.getWidth(), temp.getHeight(), null); + g2.dispose(); + thumb = temp; + } while (width != thumbWidth); + + return thumb; + } + +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/Overlay.java b/src/jogl/classes/com/jogamp/opengl/util/awt/Overlay.java new file mode 100755 index 000000000..1275c9391 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/awt/Overlay.java @@ -0,0 +1,214 @@ +/* + * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.awt; + +import java.awt.Graphics2D; + +import javax.media.opengl.*; +import com.jogamp.opengl.util.texture.*; + +/** Provides a Java 2D overlay on top of an arbitrary GLDrawable, + making it easier to do things like draw text and images on top of + an OpenGL scene while still maintaining reasonably good + efficiency. */ + +public class Overlay { + private GLDrawable drawable; + private TextureRenderer renderer; + private boolean contentsLost; + + /** Creates a new Java 2D overlay on top of the specified + GLDrawable. */ + public Overlay(GLDrawable drawable) { + this.drawable = drawable; + } + + /** Creates a {@link java.awt.Graphics2D Graphics2D} instance for + rendering into the overlay. The returned object should be + disposed of using the normal {@link java.awt.Graphics#dispose() + Graphics.dispose()} method once it is no longer being used. + + @return a new {@link java.awt.Graphics2D Graphics2D} object for + rendering into the backing store of this renderer + */ + public Graphics2D createGraphics() { + // Validate the size of the renderer against the current size of + // the drawable + validateRenderer(); + return renderer.createGraphics(); + } + + /** Indicates whether the Java 2D contents of the overlay were lost + since the last time {@link #createGraphics} was called. This + method should be called immediately after calling {@link + #createGraphics} to see whether the entire contents of the + overlay need to be redrawn or just the region the application is + interested in updating. + + @return whether the contents of the overlay were lost since the + last render + */ + public boolean contentsLost() { + return contentsLost; + } + + /** Marks the given region of the overlay as dirty. This region, and + any previously set dirty regions, will be automatically + synchronized with the underlying Texture during the next {@link + #draw draw} or {@link #drawAll drawAll} operation, at which + point the dirty region will be cleared. It is not necessary for + an OpenGL context to be current when this method is called. + + @param x the x coordinate (in Java 2D coordinates -- relative to + upper left) of the region to update + @param y the y coordinate (in Java 2D coordinates -- relative to + upper left) of the region to update + @param width the width of the region to update + @param height the height of the region to update + + @throws GLException If an OpenGL context is not current when this method is called */ + public void markDirty(int x, int y, int width, int height) { + renderer.markDirty(x, y, width, height); + } + + /** Draws the entire contents of the overlay on top of the OpenGL + drawable. This is a convenience method which encapsulates all + portions of the rendering process; if this method is used, + {@link #beginRendering}, {@link #endRendering}, etc. should not + be used. This method should be called while the OpenGL context + for the drawable is current, and after your OpenGL scene has + been rendered. + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void drawAll() throws GLException { + beginRendering(); + draw(0, 0, drawable.getWidth(), drawable.getHeight()); + endRendering(); + } + + /** Begins the OpenGL rendering process for the overlay. This is + separated out so advanced applications can render independent + pieces of the overlay to different portions of the drawable. + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void beginRendering() throws GLException { + renderer.beginOrthoRendering(drawable.getWidth(), drawable.getHeight()); + } + + /** Ends the OpenGL rendering process for the overlay. This is + separated out so advanced applications can render independent + pieces of the overlay to different portions of the drawable. + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void endRendering() throws GLException { + renderer.endOrthoRendering(); + } + + /** Draws the specified sub-rectangle of the overlay on top of the + OpenGL drawable. {@link #beginRendering} and {@link + #endRendering} must be used in conjunction with this method to + achieve proper rendering results. This method should be called + while the OpenGL context for the drawable is current, and after + your OpenGL scene has been rendered. + + @param x the lower-left x coordinate (relative to the lower left + of the overlay) of the rectangle to draw + @param y the lower-left y coordinate (relative to the lower left + of the overlay) of the rectangle to draw + @param width the width of the rectangle to draw + @param height the height of the rectangle to draw + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void draw(int x, int y, int width, int height) throws GLException { + draw(x, y, x, y, width, height); + } + + /** Draws the specified sub-rectangle of the overlay at the + specified x and y coordinate on top of the OpenGL drawable. + {@link #beginRendering} and {@link #endRendering} must be used + in conjunction with this method to achieve proper rendering + results. This method should be called while the OpenGL context + for the drawable is current, and after your OpenGL scene has + been rendered. + + @param screenx the on-screen x coordinate at which to draw the rectangle + @param screeny the on-screen y coordinate (relative to lower left) at + which to draw the rectangle + @param overlayx the x coordinate of the pixel in the overlay of + the lower left portion of the rectangle to draw + @param overlayy the y coordinate of the pixel in the overlay + (relative to lower left) of the lower left portion of the + rectangle to draw + @param width the width of the rectangle to draw + @param height the height of the rectangle to draw + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void draw(int screenx, int screeny, + int overlayx, int overlayy, + int width, int height) throws GLException { + renderer.drawOrthoRect(screenx, screeny, + overlayx, overlayy, + width, height); + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + private void validateRenderer() { + if (renderer == null) { + renderer = new TextureRenderer(drawable.getWidth(), + drawable.getHeight(), + true); + contentsLost = true; + } else if (renderer.getWidth() != drawable.getWidth() || + renderer.getHeight() != drawable.getHeight()) { + renderer.setSize(drawable.getWidth(), drawable.getHeight()); + contentsLost = true; + } else { + contentsLost = false; + } + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/Screenshot.java b/src/jogl/classes/com/jogamp/opengl/util/awt/Screenshot.java new file mode 100755 index 000000000..7019d720f --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/awt/Screenshot.java @@ -0,0 +1,432 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + */ + +package com.jogamp.opengl.util.awt; + +import java.awt.image.*; +import java.io.*; +import java.nio.*; +import java.nio.channels.*; +import javax.imageio.*; + +import javax.media.opengl.*; +import javax.media.opengl.glu.*; +import javax.media.opengl.glu.gl2.*; + +import com.jogamp.opengl.util.*; + +/** Utilities for taking screenshots of OpenGL applications. */ + +public class Screenshot { + private Screenshot() {} + + /** + * Takes a fast screenshot of the current OpenGL drawable to a Targa + * file. Requires the OpenGL context for the desired drawable to be + * current. Takes the screenshot from the last assigned read buffer, + * or the OpenGL default read buffer if none has been specified by + * the user (GL_FRONT for single-buffered configurations and GL_BACK + * for double-buffered configurations). This is the fastest + * mechanism for taking a screenshot of an application. Contributed + * by Carsten Weisse of Bytonic Software (http://bytonic.de/).

+ * + * No alpha channel is written with this variant. + * + * @param file the file to write containing the screenshot + * @param width the width of the current drawable + * @param height the height of the current drawable + * + * @throws GLException if an OpenGL context was not current or + * another OpenGL-related error occurred + * @throws IOException if an I/O error occurred while writing the + * file + */ + public static void writeToTargaFile(File file, + int width, + int height) throws GLException, IOException { + writeToTargaFile(file, width, height, false); + } + + /** + * Takes a fast screenshot of the current OpenGL drawable to a Targa + * file. Requires the OpenGL context for the desired drawable to be + * current. Takes the screenshot from the last assigned read buffer, + * or the OpenGL default read buffer if none has been specified by + * the user (GL_FRONT for single-buffered configurations and GL_BACK + * for double-buffered configurations). This is the fastest + * mechanism for taking a screenshot of an application. Contributed + * by Carsten Weisse of Bytonic Software (http://bytonic.de/). + * + * @param file the file to write containing the screenshot + * @param width the width of the current drawable + * @param height the height of the current drawable + * @param alpha whether the alpha channel should be saved. If true, + * requires GL_EXT_abgr extension to be present. + * + * @throws GLException if an OpenGL context was not current or + * another OpenGL-related error occurred + * @throws IOException if an I/O error occurred while writing the + * file + */ + public static void writeToTargaFile(File file, + int width, + int height, + boolean alpha) throws GLException, IOException { + writeToTargaFile(file, 0, 0, width, height, alpha); + } + + /** + * Takes a fast screenshot of the current OpenGL drawable to a Targa + * file. Requires the OpenGL context for the desired drawable to be + * current. Takes the screenshot from the last assigned read buffer, + * or the OpenGL default read buffer if none has been specified by + * the user (GL_FRONT for single-buffered configurations and GL_BACK + * for double-buffered configurations). This is the fastest + * mechanism for taking a screenshot of an application. Contributed + * by Carsten Weisse of Bytonic Software (http://bytonic.de/). + * + * @param file the file to write containing the screenshot + * @param x the starting x coordinate of the screenshot, measured from the lower-left + * @param y the starting y coordinate of the screenshot, measured from the lower-left + * @param width the width of the desired screenshot area + * @param height the height of the desired screenshot area + * @param alpha whether the alpha channel should be saved. If true, + * requires GL_EXT_abgr extension to be present. + * + * @throws GLException if an OpenGL context was not current or + * another OpenGL-related error occurred + * @throws IOException if an I/O error occurred while writing the + * file + */ + public static void writeToTargaFile(File file, + int x, + int y, + int width, + int height, + boolean alpha) throws GLException, IOException { + if (alpha) { + checkExtABGR(); + } + + TGAWriter writer = new TGAWriter(); + writer.open(file, width, height, alpha); + ByteBuffer bgr = writer.getImageData(); + + GL2 gl = GLUgl2.getCurrentGL2(); + + // Set up pixel storage modes + PixelStorageModes psm = new PixelStorageModes(); + psm.save(gl); + + int readbackType = (alpha ? GL2.GL_ABGR_EXT : GL2.GL_BGR); + + // read the BGR values into the image buffer + gl.glReadPixels(x, y, width, height, readbackType, + GL2.GL_UNSIGNED_BYTE, bgr); + + // Restore pixel storage modes + psm.restore(gl); + + // close the file + writer.close(); + } + + /** + * Takes a screenshot of the current OpenGL drawable to a + * BufferedImage. Requires the OpenGL context for the desired + * drawable to be current. Takes the screenshot from the last + * assigned read buffer, or the OpenGL default read buffer if none + * has been specified by the user (GL_FRONT for single-buffered + * configurations and GL_BACK for double-buffered configurations). + * Note that the scanlines of the resulting image are flipped + * vertically in order to correctly match the OpenGL contents, which + * takes time and is therefore not as fast as the Targa screenshot + * function.

+ * + * No alpha channel is read back with this variant. + * + * @param width the width of the current drawable + * @param height the height of the current drawable + * + * @throws GLException if an OpenGL context was not current or + * another OpenGL-related error occurred + */ + public static BufferedImage readToBufferedImage(int width, + int height) throws GLException { + return readToBufferedImage(width, height, false); + } + + /** + * Takes a screenshot of the current OpenGL drawable to a + * BufferedImage. Requires the OpenGL context for the desired + * drawable to be current. Takes the screenshot from the last + * assigned read buffer, or the OpenGL default read buffer if none + * has been specified by the user (GL_FRONT for single-buffered + * configurations and GL_BACK for double-buffered configurations). + * Note that the scanlines of the resulting image are flipped + * vertically in order to correctly match the OpenGL contents, which + * takes time and is therefore not as fast as the Targa screenshot + * function. + * + * @param width the width of the current drawable + * @param height the height of the current drawable + * @param alpha whether the alpha channel should be read back. If + * true, requires GL_EXT_abgr extension to be present. + * + * @throws GLException if an OpenGL context was not current or + * another OpenGL-related error occurred + */ + public static BufferedImage readToBufferedImage(int width, + int height, + boolean alpha) throws GLException { + return readToBufferedImage(0, 0, width, height, alpha); + } + + /** + * Takes a screenshot of the current OpenGL drawable to a + * BufferedImage. Requires the OpenGL context for the desired + * drawable to be current. Takes the screenshot from the last + * assigned read buffer, or the OpenGL default read buffer if none + * has been specified by the user (GL_FRONT for single-buffered + * configurations and GL_BACK for double-buffered configurations). + * Note that the scanlines of the resulting image are flipped + * vertically in order to correctly match the OpenGL contents, which + * takes time and is therefore not as fast as the Targa screenshot + * function. + * + * @param x the starting x coordinate of the screenshot, measured from the lower-left + * @param y the starting y coordinate of the screenshot, measured from the lower-left + * @param width the width of the desired screenshot area + * @param height the height of the desired screenshot area + * @param alpha whether the alpha channel should be read back. If + * true, requires GL_EXT_abgr extension to be present. + * + * @throws GLException if an OpenGL context was not current or + * another OpenGL-related error occurred + */ + public static BufferedImage readToBufferedImage(int x, + int y, + int width, + int height, + boolean alpha) throws GLException { + int bufImgType = (alpha ? BufferedImage.TYPE_4BYTE_ABGR : BufferedImage.TYPE_3BYTE_BGR); + int readbackType = (alpha ? GL2.GL_ABGR_EXT : GL2.GL_BGR); + + if (alpha) { + checkExtABGR(); + } + + // Allocate necessary storage + BufferedImage image = new BufferedImage(width, height, bufImgType); + + GL2 gl = GLUgl2.getCurrentGL2(); + + // Set up pixel storage modes + PixelStorageModes psm = new PixelStorageModes(); + psm.save(gl); + + // read the BGR values into the image + gl.glReadPixels(x, y, width, height, readbackType, + GL2.GL_UNSIGNED_BYTE, + ByteBuffer.wrap(((DataBufferByte) image.getRaster().getDataBuffer()).getData())); + + // Restore pixel storage modes + psm.restore(gl); + + // Must flip BufferedImage vertically for correct results + ImageUtil.flipImageVertically(image); + return image; + } + + /** + * Takes a screenshot of the current OpenGL drawable to the + * specified file on disk using the ImageIO package. Requires the + * OpenGL context for the desired drawable to be current. Takes the + * screenshot from the last assigned read buffer, or the OpenGL + * default read buffer if none has been specified by the user + * (GL_FRONT for single-buffered configurations and GL_BACK for + * double-buffered configurations). This is not the fastest + * mechanism for taking a screenshot but may be more convenient than + * others for getting images for consumption by other packages. The + * file format is inferred from the suffix of the given file.

+ * + * No alpha channel is saved with this variant. + * + * @param file the file to write containing the screenshot + * @param width the width of the current drawable + * @param height the height of the current drawable + * + * @throws GLException if an OpenGL context was not current or + * another OpenGL-related error occurred + * + * @throws IOException if an I/O error occurred or if the file could + * not be written to disk due to the requested file format being + * unsupported by ImageIO + */ + public static void writeToFile(File file, + int width, + int height) throws IOException, GLException { + writeToFile(file, width, height, false); + } + + /** + * Takes a screenshot of the current OpenGL drawable to the + * specified file on disk using the ImageIO package. Requires the + * OpenGL context for the desired drawable to be current. Takes the + * screenshot from the last assigned read buffer, or the OpenGL + * default read buffer if none has been specified by the user + * (GL_FRONT for single-buffered configurations and GL_BACK for + * double-buffered configurations). This is not the fastest + * mechanism for taking a screenshot but may be more convenient than + * others for getting images for consumption by other packages. The + * file format is inferred from the suffix of the given file.

+ * + * Note that some file formats, in particular JPEG, can not handle + * an alpha channel properly. If the "alpha" argument is specified + * as true for such a file format it will be silently ignored. + * + * @param file the file to write containing the screenshot + * @param width the width of the current drawable + * @param height the height of the current drawable + * @param alpha whether an alpha channel should be saved. If true, + * requires GL_EXT_abgr extension to be present. + * + * @throws GLException if an OpenGL context was not current or + * another OpenGL-related error occurred + * + * @throws IOException if an I/O error occurred or if the file could + * not be written to disk due to the requested file format being + * unsupported by ImageIO + */ + public static void writeToFile(File file, + int width, + int height, + boolean alpha) throws IOException, GLException { + writeToFile(file, 0, 0, width, height, alpha); + } + + /** + * Takes a screenshot of the current OpenGL drawable to the + * specified file on disk using the ImageIO package. Requires the + * OpenGL context for the desired drawable to be current. Takes the + * screenshot from the last assigned read buffer, or the OpenGL + * default read buffer if none has been specified by the user + * (GL_FRONT for single-buffered configurations and GL_BACK for + * double-buffered configurations). This is not the fastest + * mechanism for taking a screenshot but may be more convenient than + * others for getting images for consumption by other packages. The + * file format is inferred from the suffix of the given file.

+ * + * Note that some file formats, in particular JPEG, can not handle + * an alpha channel properly. If the "alpha" argument is specified + * as true for such a file format it will be silently ignored. + * + * @param file the file to write containing the screenshot + * @param x the starting x coordinate of the screenshot, measured from the lower-left + * @param y the starting y coordinate of the screenshot, measured from the lower-left + * @param width the width of the current drawable + * @param height the height of the current drawable + * @param alpha whether an alpha channel should be saved. If true, + * requires GL_EXT_abgr extension to be present. + * + * @throws GLException if an OpenGL context was not current or + * another OpenGL-related error occurred + * + * @throws IOException if an I/O error occurred or if the file could + * not be written to disk due to the requested file format being + * unsupported by ImageIO + */ + public static void writeToFile(File file, + int x, + int y, + int width, + int height, + boolean alpha) throws IOException, GLException { + String fileSuffix = FileUtil.getFileSuffix(file); + if (alpha && (fileSuffix.equals("jpg") || fileSuffix.equals("jpeg"))) { + // JPEGs can't deal properly with alpha channels + alpha = false; + } + + BufferedImage image = readToBufferedImage(x, y, width, height, alpha); + if (!ImageIO.write(image, fileSuffix, file)) { + throw new IOException("Unsupported file format " + fileSuffix); + } + } + + private static int glGetInteger(GL2 gl, int pname, int[] tmp) { + gl.glGetIntegerv(pname, tmp, 0); + return tmp[0]; + } + + private static void checkExtABGR() { + GL2 gl = GLUgl2.getCurrentGL2(); + if (!gl.isExtensionAvailable("GL_EXT_abgr")) { + throw new IllegalArgumentException("Saving alpha channel requires GL_EXT_abgr"); + } + } + + static class PixelStorageModes { + int packAlignment; + int packRowLength; + int packSkipRows; + int packSkipPixels; + int packSwapBytes; + int[] tmp = new int[1]; + + void save(GL2 gl) { + packAlignment = glGetInteger(gl, GL2.GL_PACK_ALIGNMENT, tmp); + packRowLength = glGetInteger(gl, GL2.GL_PACK_ROW_LENGTH, tmp); + packSkipRows = glGetInteger(gl, GL2.GL_PACK_SKIP_ROWS, tmp); + packSkipPixels = glGetInteger(gl, GL2.GL_PACK_SKIP_PIXELS, tmp); + packSwapBytes = glGetInteger(gl, GL2.GL_PACK_SWAP_BYTES, tmp); + + gl.glPixelStorei(GL2.GL_PACK_ALIGNMENT, 1); + gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, 0); + gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, 0); + gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, 0); + gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, 0); + } + + void restore(GL2 gl) { + gl.glPixelStorei(GL2.GL_PACK_ALIGNMENT, packAlignment); + gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, packRowLength); + gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, packSkipRows); + gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, packSkipPixels); + gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, packSwapBytes); + } + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java b/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java new file mode 100755 index 000000000..1fbdade4e --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java @@ -0,0 +1,1951 @@ +/* + * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ +package com.jogamp.opengl.util.awt; + +import com.jogamp.opengl.impl.Debug; +import com.jogamp.opengl.util.*; +import com.jogamp.opengl.util.packrect.*; +import com.jogamp.opengl.util.texture.*; +import com.jogamp.opengl.util.texture.awt.*; + +import java.awt.AlphaComposite; +import java.awt.Color; +import java.awt.Composite; + +// For debugging purposes +import java.awt.EventQueue; +import java.awt.Font; +import java.awt.Frame; +import java.awt.Graphics2D; +import java.awt.Image; +import java.awt.Point; +import java.awt.RenderingHints; +import java.awt.event.*; +import java.awt.font.*; +import java.awt.geom.*; + +import java.nio.*; + +import java.text.*; + +import java.util.*; + +import javax.media.opengl.*; +import javax.media.opengl.glu.*; +import javax.media.opengl.glu.gl2.*; +import javax.media.opengl.awt.*; + + +/** Renders bitmapped Java 2D text into an OpenGL window with high + performance, full Unicode support, and a simple API. Performs + appropriate caching of text rendering results in an OpenGL texture + internally to avoid repeated font rasterization. The caching is + completely automatic, does not require any user intervention, and + has no visible controls in the public API.

+ + Using the {@link TextRenderer TextRenderer} is simple. Add a + "TextRenderer renderer;" field to your {@link + javax.media.opengl.GLEventListener GLEventListener}. In your {@link + javax.media.opengl.GLEventListener#init init} method, add: + +

+    renderer = new TextRenderer(new Font("SansSerif", Font.BOLD, 36));
+    
+ +

In the {@link javax.media.opengl.GLEventListener#display display} method of your + {@link javax.media.opengl.GLEventListener GLEventListener}, add: +

+    renderer.beginRendering(drawable.getWidth(), drawable.getHeight());
+    // optionally set the color
+    renderer.setColor(1.0f, 0.2f, 0.2f, 0.8f);
+    renderer.draw("Text to draw", xPosition, yPosition);
+    // ... more draw commands, color changes, etc.
+    renderer.endRendering();
+    
+ + Unless you are sharing textures and display lists between OpenGL + contexts, you do not need to call the {@link #dispose dispose} + method of the TextRenderer; the OpenGL resources it uses + internally will be cleaned up automatically when the OpenGL + context is destroyed.

+ + Note that the TextRenderer may cause the vertex and texture + coordinate array buffer bindings to change, or to be unbound. This + is important to note if you are using Vertex Buffer Objects (VBOs) + in your application.

+ + Internally, the renderer uses a rectangle packing algorithm to + pack both glyphs and full Strings' rendering results (which are + variable size) onto a larger OpenGL texture. The internal backing + store is maintained using a {@link + com.jogamp.opengl.util.awt.TextureRenderer TextureRenderer}. A least + recently used (LRU) algorithm is used to discard previously + rendered strings; the specific algorithm is undefined, but is + currently implemented by flushing unused Strings' rendering + results every few hundred rendering cycles, where a rendering + cycle is defined as a pair of calls to {@link #beginRendering + beginRendering} / {@link #endRendering endRendering}. + + @author John Burkey + @author Kenneth Russell +*/ +public class TextRenderer { + private static final boolean DEBUG = Debug.debug("TextRenderer"); + + // These are occasionally useful for more in-depth debugging + private static final boolean DISABLE_GLYPH_CACHE = false; + private static final boolean DRAW_BBOXES = false; + + static final int kSize = 256; + + // Every certain number of render cycles, flush the strings which + // haven't been used recently + private static final int CYCLES_PER_FLUSH = 100; + + // The amount of vertical dead space on the backing store before we + // force a compaction + private static final float MAX_VERTICAL_FRAGMENTATION = 0.7f; + static final int kQuadsPerBuffer = 100; + static final int kCoordsPerVertVerts = 3; + static final int kCoordsPerVertTex = 2; + static final int kVertsPerQuad = 4; + static final int kTotalBufferSizeVerts = kQuadsPerBuffer * kVertsPerQuad; + static final int kTotalBufferSizeCoordsVerts = kQuadsPerBuffer * kVertsPerQuad * kCoordsPerVertVerts; + static final int kTotalBufferSizeCoordsTex = kQuadsPerBuffer * kVertsPerQuad * kCoordsPerVertTex; + static final int kTotalBufferSizeBytesVerts = kTotalBufferSizeCoordsVerts * 4; + static final int kTotalBufferSizeBytesTex = kTotalBufferSizeCoordsTex * 4; + static final int kSizeInBytes_OneVertices_VertexData = kCoordsPerVertVerts * 4; + static final int kSizeInBytes_OneVertices_TexData = kCoordsPerVertTex * 4; + private Font font; + private boolean antialiased; + private boolean useFractionalMetrics; + + // Whether we're attempting to use automatic mipmap generation support + private boolean mipmap; + private RectanglePacker packer; + private boolean haveMaxSize; + private RenderDelegate renderDelegate; + private TextureRenderer cachedBackingStore; + private Graphics2D cachedGraphics; + private FontRenderContext cachedFontRenderContext; + private Map /**/ stringLocations = new HashMap /**/(); + private GlyphProducer mGlyphProducer; + + private int numRenderCycles; + + // Need to keep track of whether we're in a beginRendering() / + // endRendering() cycle so we can re-enter the exact same state if + // we have to reallocate the backing store + private boolean inBeginEndPair; + private boolean isOrthoMode; + private int beginRenderingWidth; + private int beginRenderingHeight; + private boolean beginRenderingDepthTestDisabled; + + // For resetting the color after disposal of the old backing store + private boolean haveCachedColor; + private float cachedR; + private float cachedG; + private float cachedB; + private float cachedA; + private Color cachedColor; + private boolean needToResetColor; + + // For debugging only + private Frame dbgFrame; + + // Debugging purposes only + private boolean debugged; + Pipelined_QuadRenderer mPipelinedQuadRenderer; + + //emzic: added boolean flag + private boolean useVertexArrays = true; + + //emzic: added boolean flag + private boolean isExtensionAvailable_GL_VERSION_1_5; + private boolean checkFor_isExtensionAvailable_GL_VERSION_1_5; + + // Whether GL_LINEAR filtering is enabled for the backing store + private boolean smoothing = true; + + /** Creates a new TextRenderer with the given font, using no + antialiasing or fractional metrics, and the default + RenderDelegate. Equivalent to TextRenderer(font, false, + false). + + @param font the font to render with + */ + public TextRenderer(Font font) { + this(font, false, false, null, false); + } + + /** Creates a new TextRenderer with the given font, using no + antialiasing or fractional metrics, and the default + RenderDelegate. If mipmap is true, attempts to use + OpenGL's automatic mipmap generation for better smoothing when + rendering the TextureRenderer's contents at a distance. + Equivalent to TextRenderer(font, false, false). + + @param font the font to render with + @param mipmap whether to attempt use of automatic mipmap generation + */ + public TextRenderer(Font font, boolean mipmap) { + this(font, false, false, null, mipmap); + } + + /** Creates a new TextRenderer with the given Font, specified font + properties, and default RenderDelegate. The + antialiased and useFractionalMetrics + flags provide control over the same properties at the Java 2D + level. No mipmap support is requested. Equivalent to + TextRenderer(font, antialiased, useFractionalMetrics, + null). + + @param font the font to render with + @param antialiased whether to use antialiased fonts + @param useFractionalMetrics whether to use fractional font + metrics at the Java 2D level + */ + public TextRenderer(Font font, boolean antialiased, + boolean useFractionalMetrics) { + this(font, antialiased, useFractionalMetrics, null, false); + } + + /** Creates a new TextRenderer with the given Font, specified font + properties, and given RenderDelegate. The + antialiased and useFractionalMetrics + flags provide control over the same properties at the Java 2D + level. The renderDelegate provides more control + over the text rendered. No mipmap support is requested. + + @param font the font to render with + @param antialiased whether to use antialiased fonts + @param useFractionalMetrics whether to use fractional font + metrics at the Java 2D level + @param renderDelegate the render delegate to use to draw the + text's bitmap, or null to use the default one + */ + public TextRenderer(Font font, boolean antialiased, + boolean useFractionalMetrics, RenderDelegate renderDelegate) { + this(font, antialiased, useFractionalMetrics, renderDelegate, false); + } + + /** Creates a new TextRenderer with the given Font, specified font + properties, and given RenderDelegate. The + antialiased and useFractionalMetrics + flags provide control over the same properties at the Java 2D + level. The renderDelegate provides more control + over the text rendered. If mipmap is true, attempts + to use OpenGL's automatic mipmap generation for better smoothing + when rendering the TextureRenderer's contents at a distance. + + @param font the font to render with + @param antialiased whether to use antialiased fonts + @param useFractionalMetrics whether to use fractional font + metrics at the Java 2D level + @param renderDelegate the render delegate to use to draw the + text's bitmap, or null to use the default one + @param mipmap whether to attempt use of automatic mipmap generation + */ + public TextRenderer(Font font, boolean antialiased, + boolean useFractionalMetrics, RenderDelegate renderDelegate, + boolean mipmap) { + this.font = font; + this.antialiased = antialiased; + this.useFractionalMetrics = useFractionalMetrics; + this.mipmap = mipmap; + + // FIXME: consider adjusting the size based on font size + // (it will already automatically resize if necessary) + packer = new RectanglePacker(new Manager(), kSize, kSize); + + if (renderDelegate == null) { + renderDelegate = new DefaultRenderDelegate(); + } + + this.renderDelegate = renderDelegate; + + mGlyphProducer = new GlyphProducer(font.getNumGlyphs()); + } + + /** Returns the bounding rectangle of the given String, assuming it + was rendered at the origin. See {@link #getBounds(CharSequence) + getBounds(CharSequence)}. */ + public Rectangle2D getBounds(String str) { + return getBounds((CharSequence) str); + } + + /** Returns the bounding rectangle of the given CharSequence, + assuming it was rendered at the origin. The coordinate system of + the returned rectangle is Java 2D's, with increasing Y + coordinates in the downward direction. The relative coordinate + (0, 0) in the returned rectangle corresponds to the baseline of + the leftmost character of the rendered string, in similar + fashion to the results returned by, for example, {@link + java.awt.font.GlyphVector#getVisualBounds}. Most applications + will use only the width and height of the returned Rectangle for + the purposes of centering or justifying the String. It is not + specified which Java 2D bounds ({@link + java.awt.font.GlyphVector#getVisualBounds getVisualBounds}, + {@link java.awt.font.GlyphVector#getPixelBounds getPixelBounds}, + etc.) the returned bounds correspond to, although every effort + is made to ensure an accurate bound. */ + public Rectangle2D getBounds(CharSequence str) { + // FIXME: this should be more optimized and use the glyph cache + Rect r = null; + + if ((r = (Rect) stringLocations.get(str)) != null) { + TextData data = (TextData) r.getUserData(); + + // Reconstitute the Java 2D results based on the cached values + return new Rectangle2D.Double(-data.origin().x, -data.origin().y, + r.w(), r.h()); + } + + // Must return a Rectangle compatible with the layout algorithm -- + // must be idempotent + return normalize(renderDelegate.getBounds(str, font, + getFontRenderContext())); + } + + /** Returns the Font this renderer is using. */ + public Font getFont() { + return font; + } + + /** Returns a FontRenderContext which can be used for external + text-related size computations. This object should be considered + transient and may become invalidated between {@link + #beginRendering beginRendering} / {@link #endRendering + endRendering} pairs. */ + public FontRenderContext getFontRenderContext() { + if (cachedFontRenderContext == null) { + cachedFontRenderContext = getGraphics2D().getFontRenderContext(); + } + + return cachedFontRenderContext; + } + + /** Begins rendering with this {@link TextRenderer TextRenderer} + into the current OpenGL drawable, pushing the projection and + modelview matrices and some state bits and setting up a + two-dimensional orthographic projection with (0, 0) as the + lower-left coordinate and (width, height) as the upper-right + coordinate. Binds and enables the internal OpenGL texture + object, sets the texture environment mode to GL_MODULATE, and + changes the current color to the last color set with this + TextRenderer via {@link #setColor setColor}. This method + disables the depth test and is equivalent to + beginRendering(width, height, true). + + @param width the width of the current on-screen OpenGL drawable + @param height the height of the current on-screen OpenGL drawable + @throws javax.media.opengl.GLException If an OpenGL context is not current when this method is called + */ + public void beginRendering(int width, int height) throws GLException { + beginRendering(width, height, true); + } + + /** Begins rendering with this {@link TextRenderer TextRenderer} + into the current OpenGL drawable, pushing the projection and + modelview matrices and some state bits and setting up a + two-dimensional orthographic projection with (0, 0) as the + lower-left coordinate and (width, height) as the upper-right + coordinate. Binds and enables the internal OpenGL texture + object, sets the texture environment mode to GL_MODULATE, and + changes the current color to the last color set with this + TextRenderer via {@link #setColor setColor}. Disables the depth + test if the disableDepthTest argument is true. + + @param width the width of the current on-screen OpenGL drawable + @param height the height of the current on-screen OpenGL drawable + @param disableDepthTest whether to disable the depth test + @throws GLException If an OpenGL context is not current when this method is called + */ + public void beginRendering(int width, int height, boolean disableDepthTest) + throws GLException { + beginRendering(true, width, height, disableDepthTest); + } + + /** Begins rendering of 2D text in 3D with this {@link TextRenderer + TextRenderer} into the current OpenGL drawable. Assumes the end + user is responsible for setting up the modelview and projection + matrices, and will render text using the {@link #draw3D draw3D} + method. This method pushes some OpenGL state bits, binds and + enables the internal OpenGL texture object, sets the texture + environment mode to GL_MODULATE, and changes the current color + to the last color set with this TextRenderer via {@link + #setColor setColor}. + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void begin3DRendering() throws GLException { + beginRendering(false, 0, 0, false); + } + + /** Changes the current color of this TextRenderer to the supplied + one. The default color is opaque white. + + @param color the new color to use for rendering text + @throws GLException If an OpenGL context is not current when this method is called + */ + public void setColor(Color color) throws GLException { + boolean noNeedForFlush = (haveCachedColor && (cachedColor != null) && + color.equals(cachedColor)); + + if (!noNeedForFlush) { + flushGlyphPipeline(); + } + + getBackingStore().setColor(color); + haveCachedColor = true; + cachedColor = color; + } + + /** Changes the current color of this TextRenderer to the supplied + one, where each component ranges from 0.0f - 1.0f. The alpha + component, if used, does not need to be premultiplied into the + color channels as described in the documentation for {@link + com.jogamp.opengl.util.texture.Texture Texture}, although + premultiplied colors are used internally. The default color is + opaque white. + + @param r the red component of the new color + @param g the green component of the new color + @param b the blue component of the new color + @param a the alpha component of the new color, 0.0f = completely + transparent, 1.0f = completely opaque + @throws GLException If an OpenGL context is not current when this method is called + */ + public void setColor(float r, float g, float b, float a) + throws GLException { + boolean noNeedForFlush = (haveCachedColor && (cachedColor == null) && + (r == cachedR) && (g == cachedG) && (b == cachedB) && + (a == cachedA)); + + if (!noNeedForFlush) { + flushGlyphPipeline(); + } + + getBackingStore().setColor(r, g, b, a); + haveCachedColor = true; + cachedR = r; + cachedG = g; + cachedB = b; + cachedA = a; + cachedColor = null; + } + + /** Draws the supplied CharSequence at the desired location using + the renderer's current color. The baseline of the leftmost + character is at position (x, y) specified in OpenGL coordinates, + where the origin is at the lower-left of the drawable and the Y + coordinate increases in the upward direction. + + @param str the string to draw + @param x the x coordinate at which to draw + @param y the y coordinate at which to draw + @throws GLException If an OpenGL context is not current when this method is called + */ + public void draw(CharSequence str, int x, int y) throws GLException { + draw3D(str, x, y, 0, 1); + } + + /** Draws the supplied String at the desired location using the + renderer's current color. See {@link #draw(CharSequence, int, + int) draw(CharSequence, int, int)}. */ + public void draw(String str, int x, int y) throws GLException { + draw3D(str, x, y, 0, 1); + } + + /** Draws the supplied CharSequence at the desired 3D location using + the renderer's current color. The baseline of the leftmost + character is placed at position (x, y, z) in the current + coordinate system. + + @param str the string to draw + @param x the x coordinate at which to draw + @param y the y coordinate at which to draw + @param z the z coordinate at which to draw + @param scaleFactor a uniform scale factor applied to the width and height of the drawn rectangle + @throws GLException If an OpenGL context is not current when this method is called + */ + public void draw3D(CharSequence str, float x, float y, float z, + float scaleFactor) { + internal_draw3D(str, x, y, z, scaleFactor); + } + + /** Draws the supplied String at the desired 3D location using the + renderer's current color. See {@link #draw3D(CharSequence, + float, float, float, float) draw3D(CharSequence, float, float, + float, float)}. */ + public void draw3D(String str, float x, float y, float z, float scaleFactor) { + internal_draw3D(str, x, y, z, scaleFactor); + } + + /** Returns the pixel width of the given character. */ + public float getCharWidth(char inChar) { + return mGlyphProducer.getGlyphPixelWidth(inChar); + } + + /** Causes the TextRenderer to flush any internal caches it may be + maintaining and draw its rendering results to the screen. This + should be called after each call to draw() if you are setting + OpenGL state such as the modelview matrix between calls to + draw(). */ + public void flush() { + flushGlyphPipeline(); + } + + /** Ends a render cycle with this {@link TextRenderer TextRenderer}. + Restores the projection and modelview matrices as well as + several OpenGL state bits. Should be paired with {@link + #beginRendering beginRendering}. + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void endRendering() throws GLException { + endRendering(true); + } + + /** Ends a 3D render cycle with this {@link TextRenderer TextRenderer}. + Restores several OpenGL state bits. Should be paired with {@link + #begin3DRendering begin3DRendering}. + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void end3DRendering() throws GLException { + endRendering(false); + } + + /** Disposes of all resources this TextRenderer is using. It is not + valid to use the TextRenderer after this method is called. + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void dispose() throws GLException { + packer.dispose(); + packer = null; + cachedBackingStore = null; + cachedGraphics = null; + cachedFontRenderContext = null; + + if (dbgFrame != null) { + dbgFrame.dispose(); + } + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + private static Rectangle2D preNormalize(Rectangle2D src) { + // Need to round to integer coordinates + // Also give ourselves a little slop around the reported + // bounds of glyphs because it looks like neither the visual + // nor the pixel bounds works perfectly well + int minX = (int) Math.floor(src.getMinX()) - 1; + int minY = (int) Math.floor(src.getMinY()) - 1; + int maxX = (int) Math.ceil(src.getMaxX()) + 1; + int maxY = (int) Math.ceil(src.getMaxY()) + 1; + return new Rectangle2D.Double(minX, minY, maxX - minX, maxY - minY); + } + + + private Rectangle2D normalize(Rectangle2D src) { + // Give ourselves a boundary around each entity on the backing + // store in order to prevent bleeding of nearby Strings due to + // the fact that we use linear filtering + + // NOTE that this boundary is quite heuristic and is related + // to how far away in 3D we may view the text -- + // heuristically, 1.5% of the font's height + int boundary = (int) Math.max(1, 0.015 * font.getSize()); + + return new Rectangle2D.Double((int) Math.floor(src.getMinX() - boundary), + (int) Math.floor(src.getMinY() - boundary), + (int) Math.ceil(src.getWidth() + 2 * boundary), + (int) Math.ceil(src.getHeight()) + 2 * boundary); + } + + private TextureRenderer getBackingStore() { + TextureRenderer renderer = (TextureRenderer) packer.getBackingStore(); + + if (renderer != cachedBackingStore) { + // Backing store changed since last time; discard any cached Graphics2D + if (cachedGraphics != null) { + cachedGraphics.dispose(); + cachedGraphics = null; + cachedFontRenderContext = null; + } + + cachedBackingStore = renderer; + } + + return cachedBackingStore; + } + + private Graphics2D getGraphics2D() { + TextureRenderer renderer = getBackingStore(); + + if (cachedGraphics == null) { + cachedGraphics = renderer.createGraphics(); + + // Set up composite, font and rendering hints + cachedGraphics.setComposite(AlphaComposite.Src); + cachedGraphics.setColor(Color.WHITE); + cachedGraphics.setFont(font); + cachedGraphics.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING, + (antialiased ? RenderingHints.VALUE_TEXT_ANTIALIAS_ON + : RenderingHints.VALUE_TEXT_ANTIALIAS_OFF)); + cachedGraphics.setRenderingHint(RenderingHints.KEY_FRACTIONALMETRICS, + (useFractionalMetrics + ? RenderingHints.VALUE_FRACTIONALMETRICS_ON + : RenderingHints.VALUE_FRACTIONALMETRICS_OFF)); + } + + return cachedGraphics; + } + + private void beginRendering(boolean ortho, int width, int height, + boolean disableDepthTestForOrtho) { + GL2 gl = GLContext.getCurrentGL().getGL2(); + + if (DEBUG && !debugged) { + debug(gl); + } + + inBeginEndPair = true; + isOrthoMode = ortho; + beginRenderingWidth = width; + beginRenderingHeight = height; + beginRenderingDepthTestDisabled = disableDepthTestForOrtho; + + if (ortho) { + getBackingStore().beginOrthoRendering(width, height, + disableDepthTestForOrtho); + } else { + getBackingStore().begin3DRendering(); + } + + // Push client attrib bits used by the pipelined quad renderer + gl.glPushClientAttrib((int) GL2.GL_ALL_CLIENT_ATTRIB_BITS); + + if (!haveMaxSize) { + // Query OpenGL for the maximum texture size and set it in the + // RectanglePacker to keep it from expanding too large + int[] sz = new int[1]; + gl.glGetIntegerv(GL2.GL_MAX_TEXTURE_SIZE, sz, 0); + packer.setMaxSize(sz[0], sz[0]); + haveMaxSize = true; + } + + if (needToResetColor && haveCachedColor) { + if (cachedColor == null) { + getBackingStore().setColor(cachedR, cachedG, cachedB, cachedA); + } else { + getBackingStore().setColor(cachedColor); + } + + needToResetColor = false; + } + + // Disable future attempts to use mipmapping if TextureRenderer + // doesn't support it + if (mipmap && !getBackingStore().isUsingAutoMipmapGeneration()) { + if (DEBUG) { + System.err.println("Disabled mipmapping in TextRenderer"); + } + + mipmap = false; + } + } + + /** + * emzic: here the call to glBindBuffer crashes on certain graphicscard/driver combinations + * this is why the ugly try-catch block has been added, which falls back to the old textrenderer + * + * @param ortho + * @throws GLException + */ + private void endRendering(boolean ortho) throws GLException { + flushGlyphPipeline(); + + inBeginEndPair = false; + + GL2 gl = GLContext.getCurrentGL().getGL2(); + + // Pop client attrib bits used by the pipelined quad renderer + gl.glPopClientAttrib(); + + // The OpenGL spec is unclear about whether this changes the + // buffer bindings, so preemptively zero out the GL_ARRAY_BUFFER + // binding + if (is15Available(gl)) { + try { + gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, 0); + } catch (Exception e) { + isExtensionAvailable_GL_VERSION_1_5 = false; + } + } + + if (ortho) { + getBackingStore().endOrthoRendering(); + } else { + getBackingStore().end3DRendering(); + } + + if (++numRenderCycles >= CYCLES_PER_FLUSH) { + numRenderCycles = 0; + + if (DEBUG) { + System.err.println("Clearing unused entries in endRendering()"); + } + + clearUnusedEntries(); + } + } + + private void clearUnusedEntries() { + final java.util.List deadRects = new ArrayList /**/(); + + // Iterate through the contents of the backing store, removing + // text strings that haven't been used recently + packer.visit(new RectVisitor() { + public void visit(Rect rect) { + TextData data = (TextData) rect.getUserData(); + + if (data.used()) { + data.clearUsed(); + } else { + deadRects.add(rect); + } + } + }); + + for (Iterator iter = deadRects.iterator(); iter.hasNext();) { + Rect r = (Rect) iter.next(); + packer.remove(r); + stringLocations.remove(((TextData) r.getUserData()).string()); + + int unicodeToClearFromCache = ((TextData) r.getUserData()).unicodeID; + + if (unicodeToClearFromCache > 0) { + mGlyphProducer.clearCacheEntry(unicodeToClearFromCache); + } + + // if (DEBUG) { + // Graphics2D g = getGraphics2D(); + // g.setComposite(AlphaComposite.Clear); + // g.fillRect(r.x(), r.y(), r.w(), r.h()); + // g.setComposite(AlphaComposite.Src); + // } + } + + // If we removed dead rectangles this cycle, try to do a compaction + float frag = packer.verticalFragmentationRatio(); + + if (!deadRects.isEmpty() && (frag > MAX_VERTICAL_FRAGMENTATION)) { + if (DEBUG) { + System.err.println( + "Compacting TextRenderer backing store due to vertical fragmentation " + + frag); + } + + packer.compact(); + } + + if (DEBUG) { + getBackingStore().markDirty(0, 0, getBackingStore().getWidth(), + getBackingStore().getHeight()); + } + } + + private void internal_draw3D(CharSequence str, float x, float y, float z, + float scaleFactor) { + List/**/ glyphs = mGlyphProducer.getGlyphs(str); + for (Iterator iter = glyphs.iterator(); iter.hasNext(); ) { + Glyph glyph = (Glyph) iter.next(); + float advance = glyph.draw3D(x, y, z, scaleFactor); + x += advance * scaleFactor; + } + } + + private void flushGlyphPipeline() { + if (mPipelinedQuadRenderer != null) { + mPipelinedQuadRenderer.draw(); + } + } + + private void draw3D_ROBUST(CharSequence str, float x, float y, float z, + float scaleFactor) { + String curStr; + if (str instanceof String) { + curStr = (String) str; + } else { + curStr = str.toString(); + } + + // Look up the string on the backing store + Rect rect = (Rect) stringLocations.get(curStr); + + if (rect == null) { + // Rasterize this string and place it on the backing store + Graphics2D g = getGraphics2D(); + Rectangle2D origBBox = preNormalize(renderDelegate.getBounds(curStr, font, getFontRenderContext())); + Rectangle2D bbox = normalize(origBBox); + Point origin = new Point((int) -bbox.getMinX(), + (int) -bbox.getMinY()); + rect = new Rect(0, 0, (int) bbox.getWidth(), + (int) bbox.getHeight(), + new TextData(curStr, origin, origBBox, -1)); + + packer.add(rect); + stringLocations.put(curStr, rect); + + // Re-fetch the Graphics2D in case the addition of the rectangle + // caused the old backing store to be thrown away + g = getGraphics2D(); + + // OK, should now have an (x, y) for this rectangle; rasterize + // the String + int strx = rect.x() + origin.x; + int stry = rect.y() + origin.y; + + // Clear out the area we're going to draw into + g.setComposite(AlphaComposite.Clear); + g.fillRect(rect.x(), rect.y(), rect.w(), rect.h()); + g.setComposite(AlphaComposite.Src); + + // Draw the string + renderDelegate.draw(g, curStr, strx, stry); + + if (DRAW_BBOXES) { + TextData data = (TextData) rect.getUserData(); + // Draw a bounding box on the backing store + g.drawRect(strx - data.origOriginX(), + stry - data.origOriginY(), + (int) data.origRect().getWidth(), + (int) data.origRect().getHeight()); + g.drawRect(strx - data.origin().x, + stry - data.origin().y, + rect.w(), + rect.h()); + } + + // Mark this region of the TextureRenderer as dirty + getBackingStore().markDirty(rect.x(), rect.y(), rect.w(), + rect.h()); + } + + // OK, now draw the portion of the backing store to the screen + TextureRenderer renderer = getBackingStore(); + + // NOTE that the rectangles managed by the packer have their + // origin at the upper-left but the TextureRenderer's origin is + // at its lower left!!! + TextData data = (TextData) rect.getUserData(); + data.markUsed(); + + Rectangle2D origRect = data.origRect(); + + // Align the leftmost point of the baseline to the (x, y, z) coordinate requested + renderer.draw3DRect(x - (scaleFactor * data.origOriginX()), + y - (scaleFactor * ((float) origRect.getHeight() - data.origOriginY())), z, + rect.x() + (data.origin().x - data.origOriginX()), + renderer.getHeight() - rect.y() - (int) origRect.getHeight() - + (data.origin().y - data.origOriginY()), + (int) origRect.getWidth(), (int) origRect.getHeight(), scaleFactor); + } + + //---------------------------------------------------------------------- + // Debugging functionality + // + private void debug(GL gl) { + dbgFrame = new Frame("TextRenderer Debug Output"); + + GLCanvas dbgCanvas = new GLCanvas(new GLCapabilities(gl.getGLProfile()), null, + GLContext.getCurrent(), null); + dbgCanvas.addGLEventListener(new DebugListener(gl, dbgFrame)); + dbgFrame.add(dbgCanvas); + + final FPSAnimator anim = new FPSAnimator(dbgCanvas, 10); + dbgFrame.addWindowListener(new WindowAdapter() { + public void windowClosing(WindowEvent e) { + // Run this on another thread than the AWT event queue to + // make sure the call to Animator.stop() completes before + // exiting + new Thread(new Runnable() { + public void run() { + anim.stop(); + } + }).start(); + } + }); + dbgFrame.setSize(kSize, kSize); + dbgFrame.setVisible(true); + anim.start(); + debugged = true; + } + + /** Class supporting more full control over the process of rendering + the bitmapped text. Allows customization of whether the backing + store text bitmap is full-color or intensity only, the size of + each individual rendered text rectangle, and the contents of + each individual rendered text string. The default implementation + of this interface uses an intensity-only texture, a + closely-cropped rectangle around the text, and renders text + using the color white, which is modulated by the set color + during the rendering process. */ + public static interface RenderDelegate { + /** Indicates whether the backing store of this TextRenderer + should be intensity-only (the default) or full-color. */ + public boolean intensityOnly(); + + /** Computes the bounds of the given String relative to the + origin. */ + public Rectangle2D getBounds(String str, Font font, + FontRenderContext frc); + + /** Computes the bounds of the given character sequence relative + to the origin. */ + public Rectangle2D getBounds(CharSequence str, Font font, + FontRenderContext frc); + + /** Computes the bounds of the given GlyphVector, already + assumed to have been created for a particular Font, + relative to the origin. */ + public Rectangle2D getBounds(GlyphVector gv, FontRenderContext frc); + + /** Render the passed character sequence at the designated + location using the supplied Graphics2D instance. The + surrounding region will already have been cleared to the RGB + color (0, 0, 0) with zero alpha. The initial drawing context + of the passed Graphics2D will be set to use + AlphaComposite.Src, the color white, the Font specified in the + TextRenderer's constructor, and the rendering hints specified + in the TextRenderer constructor. Changes made by the end user + may be visible in successive calls to this method, but are not + guaranteed to be preserved. Implementors of this method + should reset the Graphics2D's state to that desired each time + this method is called, in particular those states which are + not the defaults. */ + public void draw(Graphics2D graphics, String str, int x, int y); + + /** Render the passed GlyphVector at the designated location using + the supplied Graphics2D instance. The surrounding region will + already have been cleared to the RGB color (0, 0, 0) with zero + alpha. The initial drawing context of the passed Graphics2D + will be set to use AlphaComposite.Src, the color white, the + Font specified in the TextRenderer's constructor, and the + rendering hints specified in the TextRenderer constructor. + Changes made by the end user may be visible in successive + calls to this method, but are not guaranteed to be preserved. + Implementors of this method should reset the Graphics2D's + state to that desired each time this method is called, in + particular those states which are not the defaults. */ + public void drawGlyphVector(Graphics2D graphics, GlyphVector str, + int x, int y); + } + + private static class CharSequenceIterator implements CharacterIterator { + CharSequence mSequence; + int mLength; + int mCurrentIndex; + + CharSequenceIterator() { + } + + CharSequenceIterator(CharSequence sequence) { + initFromCharSequence(sequence); + } + + public void initFromCharSequence(CharSequence sequence) { + mSequence = sequence; + mLength = mSequence.length(); + mCurrentIndex = 0; + } + + public char last() { + mCurrentIndex = Math.max(0, mLength - 1); + + return current(); + } + + public char current() { + if ((mLength == 0) || (mCurrentIndex >= mLength)) { + return CharacterIterator.DONE; + } + + return mSequence.charAt(mCurrentIndex); + } + + public char next() { + mCurrentIndex++; + + return current(); + } + + public char previous() { + mCurrentIndex = Math.max(mCurrentIndex - 1, 0); + + return current(); + } + + public char setIndex(int position) { + mCurrentIndex = position; + + return current(); + } + + public int getBeginIndex() { + return 0; + } + + public int getEndIndex() { + return mLength; + } + + public int getIndex() { + return mCurrentIndex; + } + + public Object clone() { + CharSequenceIterator iter = new CharSequenceIterator(mSequence); + iter.mCurrentIndex = mCurrentIndex; + + return iter; + } + + public char first() { + if (mLength == 0) { + return CharacterIterator.DONE; + } + + mCurrentIndex = 0; + + return current(); + } + } + + // Data associated with each rectangle of text + static class TextData { + // Back-pointer to String this TextData describes, if it + // represents a String rather than a single glyph + private String str; + + // If this TextData represents a single glyph, this is its + // unicode ID + int unicodeID; + + // The following must be defined and used VERY precisely. This is + // the offset from the upper-left corner of this rectangle (Java + // 2D coordinate system) at which the string must be rasterized in + // order to fit within the rectangle -- the leftmost point of the + // baseline. + private Point origin; + + // This represents the pre-normalized rectangle, which fits + // within the rectangle on the backing store. We keep a + // one-pixel border around entries on the backing store to + // prevent bleeding of adjacent letters when using GL_LINEAR + // filtering for rendering. The origin of this rectangle is + // equivalent to the origin above. + private Rectangle2D origRect; + + private boolean used; // Whether this text was used recently + + TextData(String str, Point origin, Rectangle2D origRect, int unicodeID) { + this.str = str; + this.origin = origin; + this.origRect = origRect; + this.unicodeID = unicodeID; + } + + String string() { + return str; + } + + Point origin() { + return origin; + } + + // The following three methods are used to locate the glyph + // within the expanded rectangle coming from normalize() + int origOriginX() { + return (int) -origRect.getMinX(); + } + + int origOriginY() { + return (int) -origRect.getMinY(); + } + + Rectangle2D origRect() { + return origRect; + } + + boolean used() { + return used; + } + + void markUsed() { + used = true; + } + + void clearUsed() { + used = false; + } + } + + class Manager implements BackingStoreManager { + private Graphics2D g; + + public Object allocateBackingStore(int w, int h) { + // FIXME: should consider checking Font's attributes to see + // whether we're likely to need to support a full RGBA backing + // store (i.e., non-default Paint, foreground color, etc.), but + // for now, let's just be more efficient + TextureRenderer renderer; + + if (renderDelegate.intensityOnly()) { + renderer = TextureRenderer.createAlphaOnlyRenderer(w, h, mipmap); + } else { + renderer = new TextureRenderer(w, h, true, mipmap); + } + renderer.setSmoothing(smoothing); + + if (DEBUG) { + System.err.println(" TextRenderer allocating backing store " + + w + " x " + h); + } + + return renderer; + } + + public void deleteBackingStore(Object backingStore) { + ((TextureRenderer) backingStore).dispose(); + } + + public boolean preExpand(Rect cause, int attemptNumber) { + // Only try this one time; clear out potentially obsolete entries + // NOTE: this heuristic and the fact that it clears the used bit + // of all entries seems to cause cycling of entries in some + // situations, where the backing store becomes small compared to + // the amount of text on the screen (see the TextFlow demo) and + // the entries continually cycle in and out of the backing + // store, decreasing performance. If we added a little age + // information to the entries, and only cleared out entries + // above a certain age, this behavior would be eliminated. + // However, it seems the system usually stabilizes itself, so + // for now we'll just keep things simple. Note that if we don't + // clear the used bit here, the backing store tends to increase + // very quickly to its maximum size, at least with the TextFlow + // demo when the text is being continually re-laid out. + if (attemptNumber == 0) { + if (DEBUG) { + System.err.println( + "Clearing unused entries in preExpand(): attempt number " + + attemptNumber); + } + + if (inBeginEndPair) { + // Draw any outstanding glyphs + flush(); + } + + clearUnusedEntries(); + + return true; + } + + return false; + } + + public boolean additionFailed(Rect cause, int attemptNumber) { + // Heavy hammer -- might consider doing something different + packer.clear(); + stringLocations.clear(); + mGlyphProducer.clearAllCacheEntries(); + + if (DEBUG) { + System.err.println( + " *** Cleared all text because addition failed ***"); + } + + if (attemptNumber == 0) { + return true; + } + + return false; + } + + public boolean canCompact() { + return true; + } + + public void beginMovement(Object oldBackingStore, Object newBackingStore) { + // Exit the begin / end pair if necessary + if (inBeginEndPair) { + // Draw any outstanding glyphs + flush(); + + GL2 gl = GLContext.getCurrentGL().getGL2(); + + // Pop client attrib bits used by the pipelined quad renderer + gl.glPopClientAttrib(); + + // The OpenGL spec is unclear about whether this changes the + // buffer bindings, so preemptively zero out the GL_ARRAY_BUFFER + // binding + if (is15Available(gl)) { + try { + gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, 0); + } catch (Exception e) { + isExtensionAvailable_GL_VERSION_1_5 = false; + } + } + + if (isOrthoMode) { + ((TextureRenderer) oldBackingStore).endOrthoRendering(); + } else { + ((TextureRenderer) oldBackingStore).end3DRendering(); + } + } + + TextureRenderer newRenderer = (TextureRenderer) newBackingStore; + g = newRenderer.createGraphics(); + } + + public void move(Object oldBackingStore, Rect oldLocation, + Object newBackingStore, Rect newLocation) { + TextureRenderer oldRenderer = (TextureRenderer) oldBackingStore; + TextureRenderer newRenderer = (TextureRenderer) newBackingStore; + + if (oldRenderer == newRenderer) { + // Movement on the same backing store -- easy case + g.copyArea(oldLocation.x(), oldLocation.y(), oldLocation.w(), + oldLocation.h(), newLocation.x() - oldLocation.x(), + newLocation.y() - oldLocation.y()); + } else { + // Need to draw from the old renderer's image into the new one + Image img = oldRenderer.getImage(); + g.drawImage(img, newLocation.x(), newLocation.y(), + newLocation.x() + newLocation.w(), + newLocation.y() + newLocation.h(), oldLocation.x(), + oldLocation.y(), oldLocation.x() + oldLocation.w(), + oldLocation.y() + oldLocation.h(), null); + } + } + + public void endMovement(Object oldBackingStore, Object newBackingStore) { + g.dispose(); + + // Sync the whole surface + TextureRenderer newRenderer = (TextureRenderer) newBackingStore; + newRenderer.markDirty(0, 0, newRenderer.getWidth(), + newRenderer.getHeight()); + + // Re-enter the begin / end pair if necessary + if (inBeginEndPair) { + if (isOrthoMode) { + ((TextureRenderer) newBackingStore).beginOrthoRendering(beginRenderingWidth, + beginRenderingHeight, beginRenderingDepthTestDisabled); + } else { + ((TextureRenderer) newBackingStore).begin3DRendering(); + } + + // Push client attrib bits used by the pipelined quad renderer + GL2 gl = GLContext.getCurrentGL().getGL2(); + gl.glPushClientAttrib((int) GL2.GL_ALL_CLIENT_ATTRIB_BITS); + + if (haveCachedColor) { + if (cachedColor == null) { + ((TextureRenderer) newBackingStore).setColor(cachedR, + cachedG, cachedB, cachedA); + } else { + ((TextureRenderer) newBackingStore).setColor(cachedColor); + } + } + } else { + needToResetColor = true; + } + } + } + + public static class DefaultRenderDelegate implements RenderDelegate { + public boolean intensityOnly() { + return true; + } + + public Rectangle2D getBounds(CharSequence str, Font font, + FontRenderContext frc) { + return getBounds(font.createGlyphVector(frc, + new CharSequenceIterator(str)), + frc); + } + + public Rectangle2D getBounds(String str, Font font, + FontRenderContext frc) { + return getBounds(font.createGlyphVector(frc, str), frc); + } + + public Rectangle2D getBounds(GlyphVector gv, FontRenderContext frc) { + return gv.getVisualBounds(); + } + + public void drawGlyphVector(Graphics2D graphics, GlyphVector str, + int x, int y) { + graphics.drawGlyphVector(str, x, y); + } + + public void draw(Graphics2D graphics, String str, int x, int y) { + graphics.drawString(str, x, y); + } + } + + //---------------------------------------------------------------------- + // Glyph-by-glyph rendering support + // + + // A temporary to prevent excessive garbage creation + private char[] singleUnicode = new char[1]; + + /** A Glyph represents either a single unicode glyph or a + substring of characters to be drawn. The reason for the dual + behavior is so that we can take in a sequence of unicode + characters and partition them into runs of individual glyphs, + but if we encounter complex text and/or unicode sequences we + don't understand, we can render them using the + string-by-string method.

+ + Glyphs need to be able to re-upload themselves to the backing + store on demand as we go along in the render sequence. + */ + + class Glyph { + // If this Glyph represents an individual unicode glyph, this + // is its unicode ID. If it represents a String, this is -1. + private int unicodeID; + // If the above field isn't -1, then these fields are used. + // The glyph code in the font + private int glyphCode; + // The GlyphProducer which created us + private GlyphProducer producer; + // The advance of this glyph + private float advance; + // The GlyphVector for this single character; this is passed + // in during construction but cleared during the upload + // process + private GlyphVector singleUnicodeGlyphVector; + // The rectangle of this glyph on the backing store, or null + // if it has been cleared due to space pressure + private Rect glyphRectForTextureMapping; + // If this Glyph represents a String, this is the sequence of + // characters + private String str; + // Whether we need a valid advance when rendering this string + // (i.e., whether it has other single glyphs coming after it) + private boolean needAdvance; + + // Creates a Glyph representing an individual Unicode character + public Glyph(int unicodeID, + int glyphCode, + float advance, + GlyphVector singleUnicodeGlyphVector, + GlyphProducer producer) { + this.unicodeID = unicodeID; + this.glyphCode = glyphCode; + this.advance = advance; + this.singleUnicodeGlyphVector = singleUnicodeGlyphVector; + this.producer = producer; + } + + // Creates a Glyph representing a sequence of characters, with + // an indication of whether additional single glyphs are being + // rendered after it + public Glyph(String str, boolean needAdvance) { + this.str = str; + this.needAdvance = needAdvance; + } + + /** Returns this glyph's unicode ID */ + public int getUnicodeID() { + return unicodeID; + } + + /** Returns this glyph's (font-specific) glyph code */ + public int getGlyphCode() { + return glyphCode; + } + + /** Returns the advance for this glyph */ + public float getAdvance() { + return advance; + } + + /** Draws this glyph and returns the (x) advance for this glyph */ + public float draw3D(float inX, float inY, float z, float scaleFactor) { + if (str != null) { + draw3D_ROBUST(str, inX, inY, z, scaleFactor); + if (!needAdvance) { + return 0; + } + // Compute and return the advance for this string + GlyphVector gv = font.createGlyphVector(getFontRenderContext(), str); + float totalAdvance = 0; + for (int i = 0; i < gv.getNumGlyphs(); i++) { + totalAdvance += gv.getGlyphMetrics(i).getAdvance(); + } + return totalAdvance; + } + + // This is the code path taken for individual glyphs + if (glyphRectForTextureMapping == null) { + upload(); + } + + try { + if (mPipelinedQuadRenderer == null) { + mPipelinedQuadRenderer = new Pipelined_QuadRenderer(); + } + + TextureRenderer renderer = getBackingStore(); + // Handles case where NPOT texture is used for backing store + TextureCoords wholeImageTexCoords = renderer.getTexture().getImageTexCoords(); + float xScale = wholeImageTexCoords.right(); + float yScale = wholeImageTexCoords.bottom(); + + Rect rect = glyphRectForTextureMapping; + TextData data = (TextData) rect.getUserData(); + data.markUsed(); + + Rectangle2D origRect = data.origRect(); + + float x = inX - (scaleFactor * data.origOriginX()); + float y = inY - (scaleFactor * ((float) origRect.getHeight() - data.origOriginY())); + + int texturex = rect.x() + (data.origin().x - data.origOriginX()); + int texturey = renderer.getHeight() - rect.y() - (int) origRect.getHeight() - + (data.origin().y - data.origOriginY()); + int width = (int) origRect.getWidth(); + int height = (int) origRect.getHeight(); + + float tx1 = xScale * (float) texturex / (float) renderer.getWidth(); + float ty1 = yScale * (1.0f - + ((float) texturey / (float) renderer.getHeight())); + float tx2 = xScale * (float) (texturex + width) / (float) renderer.getWidth(); + float ty2 = yScale * (1.0f - + ((float) (texturey + height) / (float) renderer.getHeight())); + + mPipelinedQuadRenderer.glTexCoord2f(tx1, ty1); + mPipelinedQuadRenderer.glVertex3f(x, y, z); + mPipelinedQuadRenderer.glTexCoord2f(tx2, ty1); + mPipelinedQuadRenderer.glVertex3f(x + (width * scaleFactor), y, + z); + mPipelinedQuadRenderer.glTexCoord2f(tx2, ty2); + mPipelinedQuadRenderer.glVertex3f(x + (width * scaleFactor), + y + (height * scaleFactor), z); + mPipelinedQuadRenderer.glTexCoord2f(tx1, ty2); + mPipelinedQuadRenderer.glVertex3f(x, + y + (height * scaleFactor), z); + } catch (Exception e) { + e.printStackTrace(); + } + return advance; + } + + /** Notifies this glyph that it's been cleared out of the cache */ + public void clear() { + glyphRectForTextureMapping = null; + } + + private void upload() { + GlyphVector gv = getGlyphVector(); + Rectangle2D origBBox = preNormalize(renderDelegate.getBounds(gv, getFontRenderContext())); + Rectangle2D bbox = normalize(origBBox); + Point origin = new Point((int) -bbox.getMinX(), + (int) -bbox.getMinY()); + Rect rect = new Rect(0, 0, (int) bbox.getWidth(), + (int) bbox.getHeight(), + new TextData(null, origin, origBBox, unicodeID)); + packer.add(rect); + glyphRectForTextureMapping = rect; + Graphics2D g = getGraphics2D(); + // OK, should now have an (x, y) for this rectangle; rasterize + // the glyph + int strx = rect.x() + origin.x; + int stry = rect.y() + origin.y; + + // Clear out the area we're going to draw into + g.setComposite(AlphaComposite.Clear); + g.fillRect(rect.x(), rect.y(), rect.w(), rect.h()); + g.setComposite(AlphaComposite.Src); + + // Draw the string + renderDelegate.drawGlyphVector(g, gv, strx, stry); + + if (DRAW_BBOXES) { + TextData data = (TextData) rect.getUserData(); + // Draw a bounding box on the backing store + g.drawRect(strx - data.origOriginX(), + stry - data.origOriginY(), + (int) data.origRect().getWidth(), + (int) data.origRect().getHeight()); + g.drawRect(strx - data.origin().x, + stry - data.origin().y, + rect.w(), + rect.h()); + } + + // Mark this region of the TextureRenderer as dirty + getBackingStore().markDirty(rect.x(), rect.y(), rect.w(), + rect.h()); + // Re-register ourselves with our producer + producer.register(this); + } + + private GlyphVector getGlyphVector() { + GlyphVector gv = singleUnicodeGlyphVector; + if (gv != null) { + singleUnicodeGlyphVector = null; // Don't need this anymore + return gv; + } + singleUnicode[0] = (char) unicodeID; + return font.createGlyphVector(getFontRenderContext(), singleUnicode); + } + } + + class GlyphProducer { + final int undefined = -2; + FontRenderContext fontRenderContext; + List/**/ glyphsOutput = new ArrayList/**/(); + // The mapping from unicode character to font-specific glyph ID + int[] unicodes2Glyphs; + // The mapping from glyph ID to Glyph + Glyph[] glyphCache; + // We re-use this for each incoming string + CharSequenceIterator iter = new CharSequenceIterator(); + + GlyphProducer(int fontLengthInGlyphs) { + unicodes2Glyphs = new int[512]; + glyphCache = new Glyph[fontLengthInGlyphs]; + clearAllCacheEntries(); + } + + public List/**/ getGlyphs(CharSequence inString) { + glyphsOutput.clear(); + iter.initFromCharSequence(inString); + GlyphVector fullRunGlyphVector = font.createGlyphVector(getFontRenderContext(), + iter); + boolean complex = (fullRunGlyphVector.getLayoutFlags() != 0); + if (complex || DISABLE_GLYPH_CACHE) { + // Punt to the robust version of the renderer + glyphsOutput.add(new Glyph(inString.toString(), false)); + return glyphsOutput; + } + + int lengthInGlyphs = fullRunGlyphVector.getNumGlyphs(); + int i = 0; + while (i < lengthInGlyphs) { + Glyph glyph = getGlyph(inString, fullRunGlyphVector, i); + if (glyph != null) { + glyphsOutput.add(glyph); + i++; + } else { + // Assemble a run of characters that don't fit in + // the cache + StringBuffer buf = new StringBuffer(); + while (i < lengthInGlyphs && + getGlyph(inString, fullRunGlyphVector, i) == null) { + buf.append(inString.charAt(i++)); + } + glyphsOutput.add(new Glyph(buf.toString(), + // Any more glyphs after this run? + i < lengthInGlyphs)); + } + } + return glyphsOutput; + } + + public void clearCacheEntry(int unicodeID) { + int glyphID = unicodes2Glyphs[unicodeID]; + if (glyphID != undefined) { + Glyph glyph = glyphCache[glyphID]; + if (glyph != null) { + glyph.clear(); + } + glyphCache[glyphID] = null; + } + unicodes2Glyphs[unicodeID] = undefined; + } + + public void clearAllCacheEntries() { + for (int i = 0; i < unicodes2Glyphs.length; i++) { + clearCacheEntry(i); + } + } + + public void register(Glyph glyph) { + unicodes2Glyphs[glyph.getUnicodeID()] = glyph.getGlyphCode(); + glyphCache[glyph.getGlyphCode()] = glyph; + } + + public float getGlyphPixelWidth(char unicodeID) { + Glyph glyph = getGlyph(unicodeID); + if (glyph != null) { + return glyph.getAdvance(); + } + + // Have to do this the hard / uncached way + singleUnicode[0] = unicodeID; + GlyphVector gv = font.createGlyphVector(fontRenderContext, + singleUnicode); + return gv.getGlyphMetrics(0).getAdvance(); + } + + // Returns a glyph object for this single glyph. Returns null + // if the unicode or glyph ID would be out of bounds of the + // glyph cache. + private Glyph getGlyph(CharSequence inString, + GlyphVector fullRunGlyphVector, + int index) { + char unicodeID = inString.charAt(index); + + if (unicodeID >= unicodes2Glyphs.length) { + return null; + } + + int glyphID = unicodes2Glyphs[unicodeID]; + if (glyphID != undefined) { + return glyphCache[glyphID]; + } + + // Must fabricate the glyph + singleUnicode[0] = unicodeID; + GlyphVector gv = font.createGlyphVector(getFontRenderContext(), singleUnicode); + return getGlyph(unicodeID, gv, fullRunGlyphVector.getGlyphMetrics(index)); + } + + // It's unclear whether this variant might produce less + // optimal results than if we can see the entire GlyphVector + // for the incoming string + private Glyph getGlyph(int unicodeID) { + if (unicodeID >= unicodes2Glyphs.length) { + return null; + } + + int glyphID = unicodes2Glyphs[unicodeID]; + if (glyphID != undefined) { + return glyphCache[glyphID]; + } + singleUnicode[0] = (char) unicodeID; + GlyphVector gv = font.createGlyphVector(getFontRenderContext(), singleUnicode); + return getGlyph(unicodeID, gv, gv.getGlyphMetrics(0)); + } + + private Glyph getGlyph(int unicodeID, + GlyphVector singleUnicodeGlyphVector, + GlyphMetrics metrics) { + int glyphCode = singleUnicodeGlyphVector.getGlyphCode(0); + // Have seen huge glyph codes (65536) coming out of some fonts in some Unicode situations + if (glyphCode >= glyphCache.length) { + return null; + } + Glyph glyph = new Glyph(unicodeID, + glyphCode, + metrics.getAdvance(), + singleUnicodeGlyphVector, + this); + register(glyph); + return glyph; + } + } + + class Pipelined_QuadRenderer { + int mOutstandingGlyphsVerticesPipeline = 0; + FloatBuffer mTexCoords; + FloatBuffer mVertCoords; + boolean usingVBOs; + int mVBO_For_ResuableTileVertices; + int mVBO_For_ResuableTileTexCoords; + + Pipelined_QuadRenderer() { + GL2 gl = GLContext.getCurrentGL().getGL2(); + mVertCoords = BufferUtil.newFloatBuffer(kTotalBufferSizeCoordsVerts); + mTexCoords = BufferUtil.newFloatBuffer(kTotalBufferSizeCoordsTex); + + usingVBOs = is15Available(gl); + + if (usingVBOs) { + try { + int[] vbos = new int[2]; + gl.glGenBuffers(2, IntBuffer.wrap(vbos)); + + mVBO_For_ResuableTileVertices = vbos[0]; + mVBO_For_ResuableTileTexCoords = vbos[1]; + + gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, + mVBO_For_ResuableTileVertices); + gl.glBufferData(GL2.GL_ARRAY_BUFFER, kTotalBufferSizeBytesVerts, + null, GL2.GL_STREAM_DRAW); // stream draw because this is a single quad use pipeline + + gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, + mVBO_For_ResuableTileTexCoords); + gl.glBufferData(GL2.GL_ARRAY_BUFFER, kTotalBufferSizeBytesTex, + null, GL2.GL_STREAM_DRAW); // stream draw because this is a single quad use pipeline + } catch (Exception e) { + isExtensionAvailable_GL_VERSION_1_5 = false; + usingVBOs = false; + } + } + } + + public void glTexCoord2f(float v, float v1) { + mTexCoords.put(v); + mTexCoords.put(v1); + } + + public void glVertex3f(float inX, float inY, float inZ) { + mVertCoords.put(inX); + mVertCoords.put(inY); + mVertCoords.put(inZ); + + mOutstandingGlyphsVerticesPipeline++; + + if (mOutstandingGlyphsVerticesPipeline >= kTotalBufferSizeVerts) { + this.draw(); + } + } + + private void draw() { + if (useVertexArrays) { + drawVertexArrays(); + } else { + drawIMMEDIATE(); + } + } + + private void drawVertexArrays() { + if (mOutstandingGlyphsVerticesPipeline > 0) { + GL2 gl = GLContext.getCurrentGL().getGL2(); + + TextureRenderer renderer = getBackingStore(); + Texture texture = renderer.getTexture(); // triggers texture uploads. Maybe this should be more obvious? + + mVertCoords.rewind(); + mTexCoords.rewind(); + + gl.glEnableClientState(GL2.GL_VERTEX_ARRAY); + + if (usingVBOs) { + gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, + mVBO_For_ResuableTileVertices); + gl.glBufferSubData(GL2.GL_ARRAY_BUFFER, 0, + mOutstandingGlyphsVerticesPipeline * kSizeInBytes_OneVertices_VertexData, + mVertCoords); // upload only the new stuff + gl.glVertexPointer(3, GL2.GL_FLOAT, 0, 0); + } else { + gl.glVertexPointer(3, GL2.GL_FLOAT, 0, mVertCoords); + } + + gl.glEnableClientState(GL2.GL_TEXTURE_COORD_ARRAY); + + if (usingVBOs) { + gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, + mVBO_For_ResuableTileTexCoords); + gl.glBufferSubData(GL2.GL_ARRAY_BUFFER, 0, + mOutstandingGlyphsVerticesPipeline * kSizeInBytes_OneVertices_TexData, + mTexCoords); // upload only the new stuff + gl.glTexCoordPointer(2, GL2.GL_FLOAT, 0, 0); + } else { + gl.glTexCoordPointer(2, GL2.GL_FLOAT, 0, mTexCoords); + } + + gl.glDrawArrays(GL2.GL_QUADS, 0, + mOutstandingGlyphsVerticesPipeline); + + mVertCoords.rewind(); + mTexCoords.rewind(); + mOutstandingGlyphsVerticesPipeline = 0; + } + } + + private void drawIMMEDIATE() { + if (mOutstandingGlyphsVerticesPipeline > 0) { + TextureRenderer renderer = getBackingStore(); + Texture texture = renderer.getTexture(); // triggers texture uploads. Maybe this should be more obvious? + + GL2 gl = GLContext.getCurrentGL().getGL2(); + gl.glBegin(GL2.GL_QUADS); + + try { + int numberOfQuads = mOutstandingGlyphsVerticesPipeline / 4; + mVertCoords.rewind(); + mTexCoords.rewind(); + + for (int i = 0; i < numberOfQuads; i++) { + gl.glTexCoord2f(mTexCoords.get(), mTexCoords.get()); + gl.glVertex3f(mVertCoords.get(), mVertCoords.get(), + mVertCoords.get()); + + gl.glTexCoord2f(mTexCoords.get(), mTexCoords.get()); + gl.glVertex3f(mVertCoords.get(), mVertCoords.get(), + mVertCoords.get()); + + gl.glTexCoord2f(mTexCoords.get(), mTexCoords.get()); + gl.glVertex3f(mVertCoords.get(), mVertCoords.get(), + mVertCoords.get()); + + gl.glTexCoord2f(mTexCoords.get(), mTexCoords.get()); + gl.glVertex3f(mVertCoords.get(), mVertCoords.get(), + mVertCoords.get()); + } + } catch (Exception e) { + e.printStackTrace(); + } finally { + gl.glEnd(); + mVertCoords.rewind(); + mTexCoords.rewind(); + mOutstandingGlyphsVerticesPipeline = 0; + } + } + } + } + + class DebugListener implements GLEventListener { + private GLU glu; + private Frame frame; + + DebugListener(GL gl, Frame frame) { + this.glu = GLU.createGLU(gl); + this.frame = frame; + } + + public void display(GLAutoDrawable drawable) { + GL2 gl = GLContext.getCurrentGL().getGL2(); + gl.glClear(GL2.GL_DEPTH_BUFFER_BIT | GL2.GL_COLOR_BUFFER_BIT); + + if (packer == null) { + return; + } + + TextureRenderer rend = getBackingStore(); + final int w = rend.getWidth(); + final int h = rend.getHeight(); + rend.beginOrthoRendering(w, h); + rend.drawOrthoRect(0, 0); + rend.endOrthoRendering(); + + if ((frame.getWidth() != w) || (frame.getHeight() != h)) { + EventQueue.invokeLater(new Runnable() { + public void run() { + frame.setSize(w, h); + } + }); + } + } + + public void dispose(GLAutoDrawable drawable) { + glu.destroy(); + glu=null; + frame=null; + } + + // Unused methods + public void init(GLAutoDrawable drawable) { + } + + public void reshape(GLAutoDrawable drawable, int x, int y, int width, + int height) { + } + + public void displayChanged(GLAutoDrawable drawable, + boolean modeChanged, boolean deviceChanged) { + } + } + + /** + * Sets whether vertex arrays are being used internally for + * rendering, or whether text is rendered using the OpenGL + * immediate mode commands. This is provided as a concession for + * certain graphics cards which have poor vertex array + * performance. Defaults to true. + */ + public void setUseVertexArrays(boolean useVertexArrays) { + this.useVertexArrays = useVertexArrays; + } + + /** + * Indicates whether vertex arrays are being used internally for + * rendering, or whether text is rendered using the OpenGL + * immediate mode commands. Defaults to true. + */ + public boolean getUseVertexArrays() { + return useVertexArrays; + } + + /** + * Sets whether smoothing (i.e., GL_LINEAR filtering) is enabled + * in the backing TextureRenderer of this TextRenderer. A few + * graphics cards do not behave well when this is enabled, + * resulting in fuzzy text. Defaults to true. + */ + public void setSmoothing(boolean smoothing) { + this.smoothing = smoothing; + getBackingStore().setSmoothing(smoothing); + } + + /** + * Indicates whether smoothing is enabled in the backing + * TextureRenderer of this TextRenderer. A few graphics cards do + * not behave well when this is enabled, resulting in fuzzy text. + * Defaults to true. + */ + public boolean getSmoothing() { + return smoothing; + } + + private boolean is15Available(GL gl) { + if (!checkFor_isExtensionAvailable_GL_VERSION_1_5) { + isExtensionAvailable_GL_VERSION_1_5 = gl.isExtensionAvailable("GL_VERSION_1_5"); + checkFor_isExtensionAvailable_GL_VERSION_1_5 = true; + } + return isExtensionAvailable_GL_VERSION_1_5; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/TextureRenderer.java b/src/jogl/classes/com/jogamp/opengl/util/awt/TextureRenderer.java new file mode 100755 index 000000000..bc5aa517e --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/awt/TextureRenderer.java @@ -0,0 +1,699 @@ +/* + * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.awt; + +import java.awt.Color; +import java.awt.Dimension; +import java.awt.Graphics2D; +import java.awt.Image; +import java.awt.Rectangle; +import java.awt.image.*; + +import javax.media.opengl.*; +import javax.media.opengl.glu.*; +import javax.media.opengl.glu.gl2.*; +import com.jogamp.opengl.util.texture.*; +import com.jogamp.opengl.util.texture.spi.*; +import com.jogamp.opengl.util.texture.awt.*; + +/** Provides the ability to render into an OpenGL {@link + com.jogamp.opengl.util.texture.Texture Texture} using the Java 2D + APIs. This renderer class uses an internal Java 2D image (of + unspecified type) for its backing store and flushes portions of + that image to an OpenGL texture on demand. The resulting OpenGL + texture can then be mapped on to a polygon for display. */ + +public class TextureRenderer { + // For now, we supply only a BufferedImage back-end for this + // renderer. In theory we could use the Java 2D/JOGL bridge to fully + // accelerate the rendering paths, but there are restrictions on + // what work can be done where; for example, Graphics2D-related work + // must not be done on the Queue Flusher Thread, but JOGL's + // OpenGL-related work must be. This implies that the user's code + // would need to be split up into multiple callbacks run from the + // appropriate threads, which would be somewhat unfortunate. + + // Whether we have an alpha channel in the (RGB/A) backing store + private boolean alpha; + + // Whether we're using only a GL_INTENSITY backing store + private boolean intensity; + + // Whether we're attempting to use automatic mipmap generation support + private boolean mipmap; + + // Whether smoothing is enabled for the OpenGL texture (switching + // between GL_LINEAR and GL_NEAREST filtering) + private boolean smoothing = true; + private boolean smoothingChanged; + + // The backing store itself + private BufferedImage image; + + private Texture texture; + private AWTTextureData textureData; + private boolean mustReallocateTexture; + private Rectangle dirtyRegion; + + private GLUgl2 glu = new GLUgl2(); + + // Current color + private float r = 1.0f; + private float g = 1.0f; + private float b = 1.0f; + private float a = 1.0f; + + /** Creates a new renderer with backing store of the specified width + and height. If alpha is true, allocates an alpha + channel in the backing store image. No mipmap support is + requested. + + @param width the width of the texture to render into + @param height the height of the texture to render into + @param alpha whether to allocate an alpha channel for the texture + */ + public TextureRenderer(int width, int height, boolean alpha) { + this(width, height, alpha, false); + } + + /** Creates a new renderer with backing store of the specified width + and height. If alpha is true, allocates an alpha channel in the + backing store image. If mipmap is true, attempts to use OpenGL's + automatic mipmap generation for better smoothing when rendering + the TextureRenderer's contents at a distance. + + @param width the width of the texture to render into + @param height the height of the texture to render into + @param alpha whether to allocate an alpha channel for the texture + @param mipmap whether to attempt use of automatic mipmap generation + */ + public TextureRenderer(int width, int height, boolean alpha, boolean mipmap) { + this(width, height, alpha, false, mipmap); + } + + // Internal constructor to avoid confusion since alpha only makes + // sense when intensity is not set + private TextureRenderer(int width, int height, boolean alpha, boolean intensity, boolean mipmap) { + this.alpha = alpha; + this.intensity = intensity; + this.mipmap = mipmap; + init(width, height); + } + + /** Creates a new renderer with a special kind of backing store + which acts only as an alpha channel. No mipmap support is + requested. Internally, this associates a GL_INTENSITY OpenGL + texture with the backing store. */ + public static TextureRenderer createAlphaOnlyRenderer(int width, int height) { + return createAlphaOnlyRenderer(width, height, false); + } + + /** Creates a new renderer with a special kind of backing store + which acts only as an alpha channel. If mipmap is + true, attempts to use OpenGL's automatic mipmap generation for + better smoothing when rendering the TextureRenderer's contents + at a distance. Internally, this associates a GL_INTENSITY OpenGL + texture with the backing store. */ + public static TextureRenderer createAlphaOnlyRenderer(int width, int height, boolean mipmap) { + return new TextureRenderer(width, height, false, true, mipmap); + } + + /** Returns the width of the backing store of this renderer. + + @return the width of the backing store of this renderer + */ + public int getWidth() { + return image.getWidth(); + } + + /** Returns the height of the backing store of this renderer. + + @return the height of the backing store of this renderer + */ + public int getHeight() { + return image.getHeight(); + } + + /** Returns the size of the backing store of this renderer in a + newly-allocated {@link java.awt.Dimension Dimension} object. + + @return the size of the backing store of this renderer + */ + public Dimension getSize() { + return getSize(null); + } + + /** Returns the size of the backing store of this renderer. Uses the + {@link java.awt.Dimension Dimension} object if one is supplied, + or allocates a new one if null is passed. + + @param d a {@link java.awt.Dimension Dimension} object in which + to store the results, or null to allocate a new one + + @return the size of the backing store of this renderer + */ + public Dimension getSize(Dimension d) { + if (d == null) + d = new Dimension(); + d.setSize(image.getWidth(), image.getHeight()); + return d; + } + + /** Sets the size of the backing store of this renderer. This may + cause the OpenGL texture object associated with this renderer to + be invalidated; it is not recommended to cache this texture + object outside this class but to instead call {@link #getTexture + getTexture} when it is needed. + + @param width the new width of the backing store of this renderer + @param height the new height of the backing store of this renderer + @throws GLException If an OpenGL context is not current when this method is called + */ + public void setSize(int width, int height) throws GLException { + init(width, height); + } + + /** Sets the size of the backing store of this renderer. This may + cause the OpenGL texture object associated with this renderer to + be invalidated. + + @param d the new size of the backing store of this renderer + @throws GLException If an OpenGL context is not current when this method is called + */ + public void setSize(Dimension d) throws GLException { + setSize(d.width, d.height); + } + + /** Sets whether smoothing is enabled for the OpenGL texture; if so, + uses GL_LINEAR interpolation for the minification and + magnification filters. Defaults to true. Changes to this setting + will not take effect until the next call to {@link + #beginOrthoRendering beginOrthoRendering}. + + @param smoothing whether smoothing is enabled for the OpenGL texture + */ + public void setSmoothing(boolean smoothing) { + this.smoothing = smoothing; + smoothingChanged = true; + } + + /** Returns whether smoothing is enabled for the OpenGL texture; see + {@link #setSmoothing setSmoothing}. Defaults to true. + + @return whether smoothing is enabled for the OpenGL texture + */ + public boolean getSmoothing() { + return smoothing; + } + + /** Creates a {@link java.awt.Graphics2D Graphics2D} instance for + rendering to the backing store of this renderer. The returned + object should be disposed of using the normal {@link + java.awt.Graphics#dispose() Graphics.dispose()} method once it + is no longer being used. + + @return a new {@link java.awt.Graphics2D Graphics2D} object for + rendering into the backing store of this renderer + */ + public Graphics2D createGraphics() { + return image.createGraphics(); + } + + /** Returns the underlying Java 2D {@link java.awt.Image Image} + being rendered into. */ + public Image getImage() { + return image; + } + + /** Marks the given region of the TextureRenderer as dirty. This + region, and any previously set dirty regions, will be + automatically synchronized with the underlying Texture during + the next {@link #getTexture getTexture} operation, at which + point the dirty region will be cleared. It is not necessary for + an OpenGL context to be current when this method is called. + + @param x the x coordinate (in Java 2D coordinates -- relative to + upper left) of the region to update + @param y the y coordinate (in Java 2D coordinates -- relative to + upper left) of the region to update + @param width the width of the region to update + @param height the height of the region to update + */ + public void markDirty(int x, int y, int width, int height) { + Rectangle curRegion = new Rectangle(x, y, width, height); + if (dirtyRegion == null) { + dirtyRegion = curRegion; + } else { + dirtyRegion.add(curRegion); + } + } + + /** Returns the underlying OpenGL Texture object associated with + this renderer, synchronizing any dirty regions of the + TextureRenderer with the underlying OpenGL texture. + + @throws GLException If an OpenGL context is not current when this method is called + */ + public Texture getTexture() throws GLException { + if (dirtyRegion != null) { + sync(dirtyRegion.x, dirtyRegion.y, dirtyRegion.width, dirtyRegion.height); + dirtyRegion = null; + } + + ensureTexture(); + return texture; + } + + /** Disposes all resources associated with this renderer. It is not + valid to use this renderer after calling this method. + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void dispose() throws GLException { + if (texture != null) { + texture.dispose(); + texture = null; + } + if (image != null) { + image.flush(); + image = null; + } + } + + /** Convenience method which assists in rendering portions of the + OpenGL texture to the screen, if the application intends to draw + them as a flat overlay on to the screen. Pushes OpenGL state + bits (GL_ENABLE_BIT, GL_DEPTH_BUFFER_BIT and GL_TRANSFORM_BIT); + disables the depth test, back-face culling, and lighting; + enables the texture in this renderer; and sets up the viewing + matrices for orthographic rendering where the coordinates go + from (0, 0) at the lower left to (width, height) at the upper + right. Equivalent to beginOrthoRendering(width, height, true). + {@link #endOrthoRendering} must be used in conjunction with this + method to restore all OpenGL states. + + @param width the width of the current on-screen OpenGL drawable + @param height the height of the current on-screen OpenGL drawable + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void beginOrthoRendering(int width, int height) throws GLException { + beginOrthoRendering(width, height, true); + } + + /** Convenience method which assists in rendering portions of the + OpenGL texture to the screen, if the application intends to draw + them as a flat overlay on to the screen. Pushes OpenGL state + bits (GL_ENABLE_BIT, GL_DEPTH_BUFFER_BIT and GL_TRANSFORM_BIT); + disables the depth test (if the "disableDepthTest" argument is + true), back-face culling, and lighting; enables the texture in + this renderer; and sets up the viewing matrices for orthographic + rendering where the coordinates go from (0, 0) at the lower left + to (width, height) at the upper right. {@link + #endOrthoRendering} must be used in conjunction with this method + to restore all OpenGL states. + + @param width the width of the current on-screen OpenGL drawable + @param height the height of the current on-screen OpenGL drawable + @param disableDepthTest whether the depth test should be disabled + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void beginOrthoRendering(int width, int height, boolean disableDepthTest) throws GLException { + beginRendering(true, width, height, disableDepthTest); + } + + /** Convenience method which assists in rendering portions of the + OpenGL texture to the screen as 2D quads in 3D space. Pushes + OpenGL state (GL_ENABLE_BIT); disables lighting; and enables the + texture in this renderer. Unlike {@link #beginOrthoRendering + beginOrthoRendering}, does not modify the depth test, back-face + culling, lighting, or the modelview or projection matrices. The + user is responsible for setting up the view matrices for correct + results of {@link #draw3DRect draw3DRect}. {@link + #end3DRendering} must be used in conjunction with this method to + restore all OpenGL states. + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void begin3DRendering() throws GLException { + beginRendering(false, 0, 0, false); + } + + /** Changes the color of the polygons, and therefore the drawn + images, this TextureRenderer produces. Use of this method is + optional. The TextureRenderer uses the GL_MODULATE texture + environment mode, which causes the portions of the rendered + texture to be multiplied by the color of the rendered + polygons. The polygon color can be varied to achieve effects + like tinting of the overall output or fading in and out by + changing the alpha of the color.

+ + Each component ranges from 0.0f - 1.0f. The alpha component, if + used, does not need to be premultiplied into the color channels + as described in the documentation for {@link + com.jogamp.opengl.util.texture.Texture Texture}, although + premultiplied colors are used internally. The default color is + opaque white. + + @param r the red component of the new color + @param g the green component of the new color + @param b the blue component of the new color + @param a the alpha component of the new color, 0.0f = completely + transparent, 1.0f = completely opaque + @throws GLException If an OpenGL context is not current when this method is called + */ + public void setColor(float r, float g, float b, float a) throws GLException { + GL2 gl = GLContext.getCurrentGL().getGL2(); + this.r = r * a; + this.g = g * a; + this.b = b * a; + this.a = a; + + gl.glColor4f(this.r, this.g, this.b, this.a); + } + + private float[] compArray; + /** Changes the current color of this TextureRenderer to the + supplied one. The default color is opaque white. See {@link + #setColor(float,float,float,float) setColor} for more details. + + @param color the new color to use for rendering + @throws GLException If an OpenGL context is not current when this method is called + */ + public void setColor(Color color) throws GLException { + // Get color's RGBA components as floats in the range [0,1]. + if (compArray == null) { + compArray = new float[4]; + } + color.getRGBComponents(compArray); + setColor(compArray[0], compArray[1], compArray[2], compArray[3]); + } + + /** Draws an orthographically projected rectangle containing all of + the underlying texture to the specified location on the + screen. All (x, y) coordinates are specified relative to the + lower left corner of either the texture image or the current + OpenGL drawable. This method is equivalent to + drawOrthoRect(screenx, screeny, 0, 0, getWidth(), + getHeight());. + + @param screenx the on-screen x coordinate at which to draw the rectangle + @param screeny the on-screen y coordinate (relative to lower left) at + which to draw the rectangle + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void drawOrthoRect(int screenx, int screeny) throws GLException { + drawOrthoRect(screenx, screeny, 0, 0, getWidth(), getHeight()); + } + + /** Draws an orthographically projected rectangle of the underlying + texture to the specified location on the screen. All (x, y) + coordinates are specified relative to the lower left corner of + either the texture image or the current OpenGL drawable. + + @param screenx the on-screen x coordinate at which to draw the rectangle + @param screeny the on-screen y coordinate (relative to lower left) at + which to draw the rectangle + @param texturex the x coordinate of the pixel in the texture of + the lower left portion of the rectangle to draw + @param texturey the y coordinate of the pixel in the texture + (relative to lower left) of the lower left portion of the + rectangle to draw + @param width the width of the rectangle to draw + @param height the height of the rectangle to draw + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void drawOrthoRect(int screenx, int screeny, + int texturex, int texturey, + int width, int height) throws GLException { + draw3DRect(screenx, screeny, 0, texturex, texturey, width, height, 1); + } + + /** Draws a rectangle of the underlying texture to the specified 3D + location. In the current coordinate system, the lower left + corner of the rectangle is placed at (x, y, z), and the upper + right corner is placed at (x + width * scaleFactor, y + height * + scaleFactor, z). The lower left corner of the sub-rectangle of + the texture is (texturex, texturey) and the upper right corner + is (texturex + width, texturey + height). For back-face culling + purposes, the rectangle is drawn with counterclockwise + orientation of the vertices when viewed from the front. + + @param x the x coordinate at which to draw the rectangle + @param y the y coordinate at which to draw the rectangle + @param z the z coordinate at which to draw the rectangle + @param texturex the x coordinate of the pixel in the texture of + the lower left portion of the rectangle to draw + @param texturey the y coordinate of the pixel in the texture + (relative to lower left) of the lower left portion of the + rectangle to draw + @param width the width in texels of the rectangle to draw + @param height the height in texels of the rectangle to draw + @param scaleFactor the scale factor to apply (multiplicatively) + to the size of the drawn rectangle + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void draw3DRect(float x, float y, float z, + int texturex, int texturey, + int width, int height, + float scaleFactor) throws GLException { + GL2 gl = GLContext.getCurrentGL().getGL2(); + Texture texture = getTexture(); + TextureCoords coords = texture.getSubImageTexCoords(texturex, texturey, + texturex + width, + texturey + height); + gl.glBegin(GL2.GL_QUADS); + gl.glTexCoord2f(coords.left(), coords.bottom()); + gl.glVertex3f(x, y, z); + gl.glTexCoord2f(coords.right(), coords.bottom()); + gl.glVertex3f(x + width * scaleFactor, y, z); + gl.glTexCoord2f(coords.right(), coords.top()); + gl.glVertex3f(x + width * scaleFactor, y + height * scaleFactor, z); + gl.glTexCoord2f(coords.left(), coords.top()); + gl.glVertex3f(x, y + height * scaleFactor, z); + gl.glEnd(); + } + + /** Convenience method which assists in rendering portions of the + OpenGL texture to the screen, if the application intends to draw + them as a flat overlay on to the screen. Must be used if {@link + #beginOrthoRendering} is used to set up the rendering stage for + this overlay. + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void endOrthoRendering() throws GLException { + endRendering(true); + } + + /** Convenience method which assists in rendering portions of the + OpenGL texture to the screen as 2D quads in 3D space. Must be + used if {@link #begin3DRendering} is used to set up the + rendering stage for this overlay. + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void end3DRendering() throws GLException { + endRendering(false); + } + + /** Indicates whether automatic mipmap generation is in use for this + TextureRenderer. The result of this method may change from true + to false if it is discovered during allocation of the + TextureRenderer's backing store that automatic mipmap generation + is not supported at the OpenGL level. */ + public boolean isUsingAutoMipmapGeneration() { + return mipmap; + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + private void beginRendering(boolean ortho, int width, int height, boolean disableDepthTestForOrtho) { + GL2 gl = GLContext.getCurrentGL().getGL2(); + int attribBits = + GL2.GL_ENABLE_BIT | GL2.GL_TEXTURE_BIT | GL2.GL_COLOR_BUFFER_BIT | + (ortho ? (GL2.GL_DEPTH_BUFFER_BIT | GL2.GL_TRANSFORM_BIT) : 0); + gl.glPushAttrib(attribBits); + gl.glDisable(GL2.GL_LIGHTING); + if (ortho) { + if (disableDepthTestForOrtho) { + gl.glDisable(GL2.GL_DEPTH_TEST); + } + gl.glDisable(GL2.GL_CULL_FACE); + gl.glMatrixMode(GL2.GL_PROJECTION); + gl.glPushMatrix(); + gl.glLoadIdentity(); + glu.gluOrtho2D(0, width, 0, height); + gl.glMatrixMode(GL2.GL_MODELVIEW); + gl.glPushMatrix(); + gl.glLoadIdentity(); + gl.glMatrixMode(GL2.GL_TEXTURE); + gl.glPushMatrix(); + gl.glLoadIdentity(); + } + gl.glEnable(GL2.GL_BLEND); + gl.glBlendFunc(GL2.GL_ONE, GL2.GL_ONE_MINUS_SRC_ALPHA); + Texture texture = getTexture(); + texture.enable(); + texture.bind(); + gl.glTexEnvi(GL2.GL_TEXTURE_ENV, GL2.GL_TEXTURE_ENV_MODE, GL2.GL_MODULATE); + // Change polygon color to last saved + gl.glColor4f(r, g, b, a); + if (smoothingChanged) { + smoothingChanged = false; + if (smoothing) { + texture.setTexParameteri(GL2.GL_TEXTURE_MAG_FILTER, GL2.GL_LINEAR); + if (mipmap) { + texture.setTexParameteri(GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_LINEAR_MIPMAP_LINEAR); + } else { + texture.setTexParameteri(GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_LINEAR); + } + } else { + texture.setTexParameteri(GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_NEAREST); + texture.setTexParameteri(GL2.GL_TEXTURE_MAG_FILTER, GL2.GL_NEAREST); + } + } + } + + private void endRendering(boolean ortho) { + GL2 gl = GLContext.getCurrentGL().getGL2(); + Texture texture = getTexture(); + texture.disable(); + if (ortho) { + gl.glMatrixMode(GL2.GL_PROJECTION); + gl.glPopMatrix(); + gl.glMatrixMode(GL2.GL_MODELVIEW); + gl.glPopMatrix(); + gl.glMatrixMode(GL2.GL_TEXTURE); + gl.glPopMatrix(); + } + gl.glPopAttrib(); + } + + private void init(int width, int height) { + GL2 gl = GLContext.getCurrentGL().getGL2(); + // Discard previous BufferedImage if any + if (image != null) { + image.flush(); + image = null; + } + + // Infer the internal format if not an intensity texture + int internalFormat = (intensity ? GL2.GL_INTENSITY : 0); + int imageType = + (intensity ? BufferedImage.TYPE_BYTE_GRAY : + (alpha ? BufferedImage.TYPE_INT_ARGB_PRE : BufferedImage.TYPE_INT_RGB)); + image = new BufferedImage(width, height, imageType); + // Always realllocate the TextureData associated with this + // BufferedImage; it's just a reference to the contents but we + // need it in order to update sub-regions of the underlying + // texture + textureData = new AWTTextureData(gl.getGLProfile(), internalFormat, 0, mipmap, image); + // For now, always reallocate the underlying OpenGL texture when + // the backing store size changes + mustReallocateTexture = true; + } + + /** Synchronizes the specified region of the backing store down to + the underlying OpenGL texture. If {@link #markDirty markDirty} + is used instead to indicate the regions that are out of sync, + this method does not need to be called. + + @param x the x coordinate (in Java 2D coordinates -- relative to + upper left) of the region to update + @param y the y coordinate (in Java 2D coordinates -- relative to + upper left) of the region to update + @param width the width of the region to update + @param height the height of the region to update + + @throws GLException If an OpenGL context is not current when this method is called + */ + private void sync(int x, int y, int width, int height) throws GLException { + // Force allocation if necessary + boolean canSkipUpdate = ensureTexture(); + + if (!canSkipUpdate) { + // Update specified region. + // NOTE that because BufferedImage-based TextureDatas now don't + // do anything to their contents, the coordinate systems for + // OpenGL and Java 2D actually line up correctly for + // updateSubImage calls, so we don't need to do any argument + // conversion here (i.e., flipping the Y coordinate). + texture.updateSubImage(textureData, 0, x, y, x, y, width, height); + } + } + + // Returns true if the texture was newly allocated, false if not + private boolean ensureTexture() { + if (mustReallocateTexture) { + if (texture != null) { + texture.dispose(); + texture = null; + } + mustReallocateTexture = false; + } + + if (texture == null) { + texture = TextureIO.newTexture(textureData); + if (mipmap && !texture.isUsingAutoMipmapGeneration()) { + // Only try this once + texture.dispose(); + mipmap = false; + textureData.setMipmap(false); + texture = TextureIO.newTexture(textureData); + } + + if (!smoothing) { + // The TextureIO classes default to GL_LINEAR filtering + texture.setTexParameteri(GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_NEAREST); + texture.setTexParameteri(GL2.GL_TEXTURE_MAG_FILTER, GL2.GL_NEAREST); + } + return true; + } + + return false; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/BitmapCharRec.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/BitmapCharRec.java new file mode 100644 index 000000000..34685e1b2 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/BitmapCharRec.java @@ -0,0 +1,69 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.gl2; + +/* Copyright (c) Mark J. Kilgard, 1994, 1998. */ + +/* This program is freely distributable without licensing fees + and is provided without guarantee or warrantee expressed or + implied. This program is -not- in the public domain. */ + +class BitmapCharRec { + public int width; + public int height; + public float xorig; + public float yorig; + public float advance; + public byte[] bitmap; + + public BitmapCharRec(int width, + int height, + float xorig, + float yorig, + float advance, + byte[] bitmap) { + this.width = width; + this.height = height; + this.xorig = xorig; + this.yorig = yorig; + this.advance = advance; + this.bitmap = bitmap; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/BitmapFontRec.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/BitmapFontRec.java new file mode 100644 index 000000000..18f7d3b28 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/BitmapFontRec.java @@ -0,0 +1,63 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.gl2; + +/* Copyright (c) Mark J. Kilgard, 1994, 1998. */ + +/* This program is freely distributable without licensing fees + and is provided without guarantee or warrantee expressed or + implied. This program is -not- in the public domain. */ + +class BitmapFontRec { + public String name; + public int num_chars; + public int first; + public BitmapCharRec[] ch; + + public BitmapFontRec(String name, + int num_chars, + int first, + BitmapCharRec[] ch) { + this.name = name; + this.num_chars = num_chars; + this.first = first; + this.ch = ch; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/CoordRec.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/CoordRec.java new file mode 100644 index 000000000..9ad95ec03 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/CoordRec.java @@ -0,0 +1,56 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.gl2; + +/* Copyright (c) Mark J. Kilgard, 1994, 1998. */ + +/* This program is freely distributable without licensing fees + and is provided without guarantee or warrantee expressed or + implied. This program is -not- in the public domain. */ + +class CoordRec { + public float x; + public float y; + + public CoordRec(float x, float y) { + this.x = x; + this.y = y; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUT.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUT.java new file mode 100644 index 000000000..8befc13ba --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUT.java @@ -0,0 +1,1342 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.gl2; + +import javax.media.opengl.*; +import javax.media.opengl.glu.*; +import javax.media.opengl.glu.gl2.*; + +/** Subset of the routines provided by the GLUT interface. Note the + signatures of many of the methods are necessarily different than + the corresponding C version. A GLUT object must only be used from + one particular thread at a time.

+ + Copyright (c) Mark J. Kilgard, 1994, 1997.

+ + (c) Copyright 1993, Silicon Graphics, Inc.

+ + ALL RIGHTS RESERVED

+ + Permission to use, copy, modify, and distribute this software + for any purpose and without fee is hereby granted, provided + that the above copyright notice appear in all copies and that + both the copyright notice and this permission notice appear in + supporting documentation, and that the name of Silicon + Graphics, Inc. not be used in advertising or publicity + pertaining to distribution of the software without specific, + written prior permission.

+ + THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU + "AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR + OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF + MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO + EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE + ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR + CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER, + INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE, + SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR + NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY + OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, + ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR + PERFORMANCE OF THIS SOFTWARE.

+ + US Government Users Restricted Rights

+ + Use, duplication, or disclosure by the Government is subject to + restrictions set forth in FAR 52.227.19(c)(2) or subparagraph + (c)(1)(ii) of the Rights in Technical Data and Computer + Software clause at DFARS 252.227-7013 and/or in similar or + successor clauses in the FAR or the DOD or NASA FAR + Supplement. Unpublished-- rights reserved under the copyright + laws of the United States. Contractor/manufacturer is Silicon + Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA + 94039-7311.

+ + OpenGL(TM) is a trademark of Silicon Graphics, Inc.

+*/ + +public class GLUT { + public static final int STROKE_ROMAN = 0; + public static final int STROKE_MONO_ROMAN = 1; + public static final int BITMAP_9_BY_15 = 2; + public static final int BITMAP_8_BY_13 = 3; + public static final int BITMAP_TIMES_ROMAN_10 = 4; + public static final int BITMAP_TIMES_ROMAN_24 = 5; + public static final int BITMAP_HELVETICA_10 = 6; + public static final int BITMAP_HELVETICA_12 = 7; + public static final int BITMAP_HELVETICA_18 = 8; + + private GLUgl2 glu = new GLUgl2(); + + //---------------------------------------------------------------------- + // Shapes + // + + public void glutWireSphere(double radius, int slices, int stacks) { + quadObjInit(glu); + glu.gluQuadricDrawStyle(quadObj, GLU.GLU_LINE); + glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH); + /* If we ever changed/used the texture or orientation state + of quadObj, we'd need to change it to the defaults here + with gluQuadricTexture and/or gluQuadricOrientation. */ + glu.gluSphere(quadObj, radius, slices, stacks); + } + + public void glutSolidSphere(double radius, int slices, int stacks) { + quadObjInit(glu); + glu.gluQuadricDrawStyle(quadObj, GLU.GLU_FILL); + glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH); + /* If we ever changed/used the texture or orientation state + of quadObj, we'd need to change it to the defaults here + with gluQuadricTexture and/or gluQuadricOrientation. */ + glu.gluSphere(quadObj, radius, slices, stacks); + } + + public void glutWireCone(double base, double height, + int slices, int stacks) { + quadObjInit(glu); + glu.gluQuadricDrawStyle(quadObj, GLU.GLU_LINE); + glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH); + /* If we ever changed/used the texture or orientation state + of quadObj, we'd need to change it to the defaults here + with gluQuadricTexture and/or gluQuadricOrientation. */ + glu.gluCylinder(quadObj, base, 0.0, height, slices, stacks); + } + + public void glutSolidCone(double base, double height, + int slices, int stacks) { + quadObjInit(glu); + glu.gluQuadricDrawStyle(quadObj, GLU.GLU_FILL); + glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH); + /* If we ever changed/used the texture or orientation state + of quadObj, we'd need to change it to the defaults here + with gluQuadricTexture and/or gluQuadricOrientation. */ + glu.gluCylinder(quadObj, base, 0.0, height, slices, stacks); + } + + public void glutWireCylinder(double radius, double height, int slices, int stacks) { + quadObjInit(glu); + glu.gluQuadricDrawStyle(quadObj, GLU.GLU_LINE); + glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH); + /* If we ever changed/used the texture or orientation state + of quadObj, we'd need to change it to the defaults here + with gluQuadricTexture and/or gluQuadricOrientation. */ + glu.gluCylinder(quadObj, radius, radius, height, slices, stacks); + } + + public void glutSolidCylinder(double radius, double height, int slices, int stacks) { + GL2 gl = GLUgl2.getCurrentGL2(); + + // Prepare table of points for drawing end caps + double [] x = new double[slices]; + double [] y = new double[slices]; + double angleDelta = Math.PI * 2 / slices; + double angle = 0; + for (int i = 0 ; i < slices ; i ++) { + angle = i * angleDelta; + x[i] = Math.cos(angle) * radius; + y[i] = Math.sin(angle) * radius; + } + + // Draw bottom cap + gl.glBegin(GL2.GL_TRIANGLE_FAN); + gl.glNormal3d(0,0,-1); + gl.glVertex3d(0,0,0); + for (int i = 0 ; i < slices ; i ++) { + gl.glVertex3d(x[i], y[i], 0); + } + gl.glVertex3d(x[0], y[0], 0); + gl.glEnd(); + + // Draw top cap + gl.glBegin(GL2.GL_TRIANGLE_FAN); + gl.glNormal3d(0,0,1); + gl.glVertex3d(0,0,height); + for (int i = 0 ; i < slices ; i ++) { + gl.glVertex3d(x[i], y[i], height); + } + gl.glVertex3d(x[0], y[0], height); + gl.glEnd(); + + // Draw walls + quadObjInit(glu); + glu.gluQuadricDrawStyle(quadObj, GLU.GLU_FILL); + glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH); + /* If we ever changed/used the texture or orientation state + of quadObj, we'd need to change it to the defaults here + with gluQuadricTexture and/or gluQuadricOrientation. */ + glu.gluCylinder(quadObj, radius, radius, height, slices, stacks); + } + + public void glutWireCube(float size) { + drawBox(GLUgl2.getCurrentGL2(), size, GL2.GL_LINE_LOOP); + } + + public void glutSolidCube(float size) { + drawBox(GLUgl2.getCurrentGL2(), size, GL2.GL_QUADS); + } + + public void glutWireTorus(double innerRadius, double outerRadius, + int nsides, int rings) { + GL2 gl = GLUgl2.getCurrentGL2(); + gl.glPushAttrib(GL2.GL_POLYGON_BIT); + gl.glPolygonMode(GL2.GL_FRONT_AND_BACK, GL2.GL_LINE); + doughnut(gl, innerRadius, outerRadius, nsides, rings); + gl.glPopAttrib(); + } + + public void glutSolidTorus(double innerRadius, double outerRadius, + int nsides, int rings) { + doughnut(GLUgl2.getCurrentGL2(), innerRadius, outerRadius, nsides, rings); + } + + public void glutWireDodecahedron() { + dodecahedron(GLUgl2.getCurrentGL2(), GL2.GL_LINE_LOOP); + } + + public void glutSolidDodecahedron() { + dodecahedron(GLUgl2.getCurrentGL2(), GL2.GL_TRIANGLE_FAN); + } + + public void glutWireOctahedron() { + octahedron(GLUgl2.getCurrentGL2(), GL2.GL_LINE_LOOP); + } + + public void glutSolidOctahedron() { + octahedron(GLUgl2.getCurrentGL2(), GL2.GL_TRIANGLES); + } + + public void glutWireIcosahedron() { + icosahedron(GLUgl2.getCurrentGL2(), GL2.GL_LINE_LOOP); + } + + public void glutSolidIcosahedron() { + icosahedron(GLUgl2.getCurrentGL2(), GL2.GL_TRIANGLES); + } + + public void glutWireTetrahedron() { + tetrahedron(GLUgl2.getCurrentGL2(), GL2.GL_LINE_LOOP); + } + + public void glutSolidTetrahedron() { + tetrahedron(GLUgl2.getCurrentGL2(), GL2.GL_TRIANGLES); + } + +/** + * Renders the teapot as a solid shape of the specified size. The teapot is + * created in a way that replicates the C GLUT implementation. + * + * @param scale + * the factor by which to scale the teapot + */ + public void glutSolidTeapot(double scale) { + glutSolidTeapot(scale, true); + } + + /** + * Renders the teapot as a solid shape of the specified size. The teapot can + * either be created in a way that is backward-compatible with the standard + * C glut library (i.e. broken), or in a more pleasing way (i.e. with + * surfaces whose front-faces point outwards and standing on the z=0 plane, + * instead of the y=-1 plane). Both surface normals and texture coordinates + * for the teapot are generated. The teapot is generated with OpenGL + * evaluators. + * + * @param scale + * the factor by which to scale the teapot + * @param cStyle + * whether to create the teapot in exactly the same way as in the C + * implementation of GLUT + */ + public void glutSolidTeapot(double scale, boolean cStyle) { + teapot(GLUgl2.getCurrentGL2(), 14, scale, GL2.GL_FILL, cStyle); + } + + /** + * Renders the teapot as a wireframe shape of the specified size. The teapot + * is created in a way that replicates the C GLUT implementation. + * + * @param scale + * the factor by which to scale the teapot + */ + public void glutWireTeapot(double scale) { + glutWireTeapot(scale, true); + } + + /** + * Renders the teapot as a wireframe shape of the specified size. The teapot + * can either be created in a way that is backward-compatible with the + * standard C glut library (i.e. broken), or in a more pleasing way (i.e. + * with surfaces whose front-faces point outwards and standing on the z=0 + * plane, instead of the y=-1 plane). Both surface normals and texture + * coordinates for the teapot are generated. The teapot is generated with + * OpenGL evaluators. + * + * @param scale + * the factor by which to scale the teapot + * @param cStyle + * whether to create the teapot in exactly the same way as in the C + * implementation of GLUT + */ + public void glutWireTeapot(double scale, boolean cStyle) { + teapot(GLUgl2.getCurrentGL2(), 10, scale, GL2.GL_LINE, cStyle); + } + + //---------------------------------------------------------------------- + // Fonts + // + + public void glutBitmapCharacter(int font, char character) { + GL2 gl = GLUgl2.getCurrentGL2(); + int[] swapbytes = new int[1]; + int[] lsbfirst = new int[1]; + int[] rowlength = new int[1]; + int[] skiprows = new int[1]; + int[] skippixels = new int[1]; + int[] alignment = new int[1]; + beginBitmap(gl, + swapbytes, + lsbfirst, + rowlength, + skiprows, + skippixels, + alignment); + bitmapCharacterImpl(gl, font, character); + endBitmap(gl, + swapbytes, + lsbfirst, + rowlength, + skiprows, + skippixels, + alignment); + } + + public void glutBitmapString (int font, String string) { + GL2 gl = GLUgl2.getCurrentGL2(); + int[] swapbytes = new int[1]; + int[] lsbfirst = new int[1]; + int[] rowlength = new int[1]; + int[] skiprows = new int[1]; + int[] skippixels = new int[1]; + int[] alignment = new int[1]; + beginBitmap(gl, + swapbytes, + lsbfirst, + rowlength, + skiprows, + skippixels, + alignment); + int len = string.length(); + for (int i = 0; i < len; i++) { + bitmapCharacterImpl(gl, font, string.charAt(i)); + } + endBitmap(gl, + swapbytes, + lsbfirst, + rowlength, + skiprows, + skippixels, + alignment); + } + + public int glutBitmapWidth (int font, char character) { + BitmapFontRec fontinfo = getBitmapFont(font); + int c = character & 0xFFFF; + if (c < fontinfo.first || c >= fontinfo.first + fontinfo.num_chars) + return 0; + BitmapCharRec ch = fontinfo.ch[c - fontinfo.first]; + if (ch != null) + return (int) ch.advance; + else + return 0; + } + + public void glutStrokeCharacter(int font, char character) { + GL2 gl = GLUgl2.getCurrentGL2(); + StrokeFontRec fontinfo = getStrokeFont(font); + int c = character & 0xFFFF; + if (c < 0 || c >= fontinfo.num_chars) + return; + StrokeCharRec ch = fontinfo.ch[c]; + if (ch != null) { + for (int i = 0; i < ch.num_strokes; i++) { + StrokeRec stroke = ch.stroke[i]; + gl.glBegin(GL2.GL_LINE_STRIP); + for (int j = 0; j < stroke.num_coords; j++) { + CoordRec coord = stroke.coord[j]; + gl.glVertex2f(coord.x, coord.y); + } + gl.glEnd(); + } + gl.glTranslatef(ch.right, 0.0f, 0.0f); + } + } + + public void glutStrokeString(int font, String string) { + GL2 gl = GLUgl2.getCurrentGL2(); + StrokeFontRec fontinfo = getStrokeFont(font); + int len = string.length(); + for (int pos = 0; pos < len; pos++) { + int c = string.charAt(pos) & 0xFFFF; + if (c < 0 || c >= fontinfo.num_chars) + continue; + StrokeCharRec ch = fontinfo.ch[c]; + if (ch != null) { + for (int i = 0; i < ch.num_strokes; i++) { + StrokeRec stroke = ch.stroke[i]; + gl.glBegin(GL2.GL_LINE_STRIP); + for (int j = 0; j < stroke.num_coords; j++) { + CoordRec coord = stroke.coord[j]; + gl.glVertex2f(coord.x, coord.y); + } + gl.glEnd(); + } + gl.glTranslatef(ch.right, 0.0f, 0.0f); + } + } + } + + public int glutStrokeWidth (int font, char character) { + return (int) glutStrokeWidthf(font, character); + } + + public float glutStrokeWidthf (int font, char character) { + StrokeFontRec fontinfo = getStrokeFont(font); + int c = character & 0xFFFF; + if (c < 0 || c >= fontinfo.num_chars) + return 0; + StrokeCharRec ch = fontinfo.ch[c]; + if (ch != null) + return ch.right; + else + return 0; + } + + public int glutBitmapLength (int font, String string) { + BitmapFontRec fontinfo = getBitmapFont(font); + int length = 0; + int len = string.length(); + for (int pos = 0; pos < len; pos++) { + int c = string.charAt(pos) & 0xFFFF; + if (c >= fontinfo.first && c < fontinfo.first + fontinfo.num_chars) { + BitmapCharRec ch = fontinfo.ch[c - fontinfo.first]; + if (ch != null) + length += ch.advance; + } + } + return length; + } + + public int glutStrokeLength (int font, String string) { + return (int) glutStrokeLengthf(font, string); + } + + public float glutStrokeLengthf (int font, String string) { + StrokeFontRec fontinfo = getStrokeFont(font); + float length = 0; + int len = string.length(); + for (int i = 0; i < len; i++) { + char c = string.charAt(i); + if (c >= 0 && c < fontinfo.num_chars) { + StrokeCharRec ch = fontinfo.ch[c]; + if (ch != null) + length += ch.right; + } + } + return length; + } + + /** + This function draws a wireframe dodecahedron whose + facets are rhombic and + whose vertices are at unit radius. + No facet lies normal to any coordinate axes. + The polyhedron is centered at the origin. + */ + public void glutWireRhombicDodecahedron() { + GL2 gl = GLUgl2.getCurrentGL2(); + for( int i = 0; i < 12; i++ ) { + gl.glBegin( GL2.GL_LINE_LOOP ); + gl.glNormal3dv( rdod_n[ i ],0 ); + gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 0 ] ],0 ); + gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 1 ] ],0 ); + gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 2 ] ],0 ); + gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 3 ] ],0 ); + gl.glEnd( ); + } + } + + /** + This function draws a solid-shaded dodecahedron + whose facets are rhombic and + whose vertices are at unit radius. + No facet lies normal to any coordinate axes. + The polyhedron is centered at the origin. + */ + public void glutSolidRhombicDodecahedron() { + GL2 gl = GLUgl2.getCurrentGL2(); + gl.glBegin( GL2.GL_QUADS ); + for( int i = 0; i < 12; i++ ) { + gl.glNormal3dv( rdod_n[ i ],0 ); + gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 0 ] ],0 ); + gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 1 ] ],0 ); + gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 2 ] ],0 ); + gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 3 ] ],0 ); + } + gl.glEnd( ); + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + //---------------------------------------------------------------------- + // Shape implementation + // + + private GLUquadric quadObj; + private void quadObjInit(GLUgl2 glu) { + if (quadObj == null) { + quadObj = glu.gluNewQuadric(); + } + if (quadObj == null) { + throw new GLException("Out of memory"); + } + } + + private static void doughnut(GL2 gl, double r, double R, int nsides, int rings) { + int i, j; + float theta, phi, theta1; + float cosTheta, sinTheta; + float cosTheta1, sinTheta1; + float ringDelta, sideDelta; + + ringDelta = (float) (2.0 * Math.PI / rings); + sideDelta = (float) (2.0 * Math.PI / nsides); + + theta = 0.0f; + cosTheta = 1.0f; + sinTheta = 0.0f; + for (i = rings - 1; i >= 0; i--) { + theta1 = theta + ringDelta; + cosTheta1 = (float) Math.cos(theta1); + sinTheta1 = (float) Math.sin(theta1); + gl.glBegin(GL2.GL_QUAD_STRIP); + phi = 0.0f; + for (j = nsides; j >= 0; j--) { + float cosPhi, sinPhi, dist; + + phi += sideDelta; + cosPhi = (float) Math.cos(phi); + sinPhi = (float) Math.sin(phi); + dist = (float) (R + r * cosPhi); + + gl.glNormal3f(cosTheta1 * cosPhi, -sinTheta1 * cosPhi, sinPhi); + gl.glVertex3f(cosTheta1 * dist, -sinTheta1 * dist, (float) r * sinPhi); + gl.glNormal3f(cosTheta * cosPhi, -sinTheta * cosPhi, sinPhi); + gl.glVertex3f(cosTheta * dist, -sinTheta * dist, (float) r * sinPhi); + } + gl.glEnd(); + theta = theta1; + cosTheta = cosTheta1; + sinTheta = sinTheta1; + } + } + + private static float[][] boxVertices; + private static final float[][] boxNormals = { + {-1.0f, 0.0f, 0.0f}, + {0.0f, 1.0f, 0.0f}, + {1.0f, 0.0f, 0.0f}, + {0.0f, -1.0f, 0.0f}, + {0.0f, 0.0f, 1.0f}, + {0.0f, 0.0f, -1.0f} + }; + private static final int[][] boxFaces = { + {0, 1, 2, 3}, + {3, 2, 6, 7}, + {7, 6, 5, 4}, + {4, 5, 1, 0}, + {5, 6, 2, 1}, + {7, 4, 0, 3} + }; + private void drawBox(GL2 gl, float size, int type) { + if (boxVertices == null) { + float[][] v = new float[8][]; + for (int i = 0; i < 8; i++) { + v[i] = new float[3]; + } + v[0][0] = v[1][0] = v[2][0] = v[3][0] = -0.5f; + v[4][0] = v[5][0] = v[6][0] = v[7][0] = 0.5f; + v[0][1] = v[1][1] = v[4][1] = v[5][1] = -0.5f; + v[2][1] = v[3][1] = v[6][1] = v[7][1] = 0.5f; + v[0][2] = v[3][2] = v[4][2] = v[7][2] = -0.5f; + v[1][2] = v[2][2] = v[5][2] = v[6][2] = 0.5f; + boxVertices = v; + } + float[][] v = boxVertices; + float[][] n = boxNormals; + int[][] faces = boxFaces; + for (int i = 5; i >= 0; i--) { + gl.glBegin(type); + gl.glNormal3fv(n[i], 0); + float[] vt = v[faces[i][0]]; + gl.glVertex3f(vt[0] * size, vt[1] * size, vt[2] * size); + vt = v[faces[i][1]]; + gl.glVertex3f(vt[0] * size, vt[1] * size, vt[2] * size); + vt = v[faces[i][2]]; + gl.glVertex3f(vt[0] * size, vt[1] * size, vt[2] * size); + vt = v[faces[i][3]]; + gl.glVertex3f(vt[0] * size, vt[1] * size, vt[2] * size); + gl.glEnd(); + } + } + + private float[][] dodec; + + private void initDodecahedron() { + dodec = new float[20][]; + for (int i = 0; i < dodec.length; i++) { + dodec[i] = new float[3]; + } + + float alpha, beta; + + alpha = (float) Math.sqrt(2.0f / (3.0f + Math.sqrt(5.0))); + beta = 1.0f + (float) Math.sqrt(6.0 / (3.0 + Math.sqrt(5.0)) - + 2.0 + 2.0 * Math.sqrt(2.0 / (3.0 + Math.sqrt(5.0)))); + dodec[0][0] = -alpha; dodec[0][1] = 0; dodec[0][2] = beta; + dodec[1][0] = alpha; dodec[1][1] = 0; dodec[1][2] = beta; + dodec[2][0] = -1; dodec[2][1] = -1; dodec[2][2] = -1; + dodec[3][0] = -1; dodec[3][1] = -1; dodec[3][2] = 1; + dodec[4][0] = -1; dodec[4][1] = 1; dodec[4][2] = -1; + dodec[5][0] = -1; dodec[5][1] = 1; dodec[5][2] = 1; + dodec[6][0] = 1; dodec[6][1] = -1; dodec[6][2] = -1; + dodec[7][0] = 1; dodec[7][1] = -1; dodec[7][2] = 1; + dodec[8][0] = 1; dodec[8][1] = 1; dodec[8][2] = -1; + dodec[9][0] = 1; dodec[9][1] = 1; dodec[9][2] = 1; + dodec[10][0] = beta; dodec[10][1] = alpha; dodec[10][2] = 0; + dodec[11][0] = beta; dodec[11][1] = -alpha; dodec[11][2] = 0; + dodec[12][0] = -beta; dodec[12][1] = alpha; dodec[12][2] = 0; + dodec[13][0] = -beta; dodec[13][1] = -alpha; dodec[13][2] = 0; + dodec[14][0] = -alpha; dodec[14][1] = 0; dodec[14][2] = -beta; + dodec[15][0] = alpha; dodec[15][1] = 0; dodec[15][2] = -beta; + dodec[16][0] = 0; dodec[16][1] = beta; dodec[16][2] = alpha; + dodec[17][0] = 0; dodec[17][1] = beta; dodec[17][2] = -alpha; + dodec[18][0] = 0; dodec[18][1] = -beta; dodec[18][2] = alpha; + dodec[19][0] = 0; dodec[19][1] = -beta; dodec[19][2] = -alpha; + } + + private static void diff3(float[] a, float[] b, float[] c) { + c[0] = a[0] - b[0]; + c[1] = a[1] - b[1]; + c[2] = a[2] - b[2]; + } + + private static void crossprod(float[] v1, float[] v2, float[] prod) { + float[] p = new float[3]; /* in case prod == v1 or v2 */ + + p[0] = v1[1] * v2[2] - v2[1] * v1[2]; + p[1] = v1[2] * v2[0] - v2[2] * v1[0]; + p[2] = v1[0] * v2[1] - v2[0] * v1[1]; + prod[0] = p[0]; + prod[1] = p[1]; + prod[2] = p[2]; + } + + private static void normalize(float[] v) { + float d; + + d = (float) Math.sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]); + if (d == 0.0) { + v[0] = d = 1.0f; + } + d = 1 / d; + v[0] *= d; + v[1] *= d; + v[2] *= d; + } + + private void pentagon(GL2 gl, int a, int b, int c, int d, int e, int shadeType) { + float[] n0 = new float[3]; + float[] d1 = new float[3]; + float[] d2 = new float[3]; + + diff3(dodec[a], dodec[b], d1); + diff3(dodec[b], dodec[c], d2); + crossprod(d1, d2, n0); + normalize(n0); + + gl.glBegin(shadeType); + gl.glNormal3fv(n0, 0); + gl.glVertex3fv(dodec[a], 0); + gl.glVertex3fv(dodec[b], 0); + gl.glVertex3fv(dodec[c], 0); + gl.glVertex3fv(dodec[d], 0); + gl.glVertex3fv(dodec[e], 0); + gl.glEnd(); + } + + private void dodecahedron(GL2 gl, int type) { + if (dodec == null) { + initDodecahedron(); + } + pentagon(gl, 0, 1, 9, 16, 5, type); + pentagon(gl, 1, 0, 3, 18, 7, type); + pentagon(gl, 1, 7, 11, 10, 9, type); + pentagon(gl, 11, 7, 18, 19, 6, type); + pentagon(gl, 8, 17, 16, 9, 10, type); + pentagon(gl, 2, 14, 15, 6, 19, type); + pentagon(gl, 2, 13, 12, 4, 14, type); + pentagon(gl, 2, 19, 18, 3, 13, type); + pentagon(gl, 3, 0, 5, 12, 13, type); + pentagon(gl, 6, 15, 8, 10, 11, type); + pentagon(gl, 4, 17, 8, 15, 14, type); + pentagon(gl, 4, 12, 5, 16, 17, type); + } + + private static void recorditem(GL2 gl, float[] n1, float[] n2, float[] n3, int shadeType) { + float[] q0 = new float[3]; + float[] q1 = new float[3]; + + diff3(n1, n2, q0); + diff3(n2, n3, q1); + crossprod(q0, q1, q1); + normalize(q1); + + gl.glBegin(shadeType); + gl.glNormal3fv(q1, 0); + gl.glVertex3fv(n1, 0); + gl.glVertex3fv(n2, 0); + gl.glVertex3fv(n3, 0); + gl.glEnd(); + } + + private static void subdivide(GL2 gl, float[] v0, float[] v1, float[] v2, int shadeType) { + int depth; + float[] w0 = new float[3]; + float[] w1 = new float[3]; + float[] w2 = new float[3]; + float l; + int i, j, k, n; + + depth = 1; + for (i = 0; i < depth; i++) { + for (j = 0; i + j < depth; j++) { + k = depth - i - j; + for (n = 0; n < 3; n++) { + w0[n] = (i * v0[n] + j * v1[n] + k * v2[n]) / depth; + w1[n] = ((i + 1) * v0[n] + j * v1[n] + (k - 1) * v2[n]) + / depth; + w2[n] = (i * v0[n] + (j + 1) * v1[n] + (k - 1) * v2[n]) + / depth; + } + l = (float) Math.sqrt(w0[0] * w0[0] + w0[1] * w0[1] + w0[2] * w0[2]); + w0[0] /= l; + w0[1] /= l; + w0[2] /= l; + l = (float) Math.sqrt(w1[0] * w1[0] + w1[1] * w1[1] + w1[2] * w1[2]); + w1[0] /= l; + w1[1] /= l; + w1[2] /= l; + l = (float) Math.sqrt(w2[0] * w2[0] + w2[1] * w2[1] + w2[2] * w2[2]); + w2[0] /= l; + w2[1] /= l; + w2[2] /= l; + recorditem(gl, w1, w0, w2, shadeType); + } + } + } + + private static void drawtriangle(GL2 gl, int i, float[][] data, int[][] ndx, int shadeType) { + float[] x0 = data[ndx[i][0]]; + float[] x1 = data[ndx[i][1]]; + float[] x2 = data[ndx[i][2]]; + subdivide(gl, x0, x1, x2, shadeType); + } + + /* octahedron data: The octahedron produced is centered at the + origin and has radius 1.0 */ + private static final float[][] odata = + { + {1.0f, 0.0f, 0.0f}, + {-1.0f, 0.0f, 0.0f}, + {0.0f, 1.0f, 0.0f}, + {0.0f, -1.0f, 0.0f}, + {0.0f, 0.0f, 1.0f}, + {0.0f, 0.0f, -1.0f} + }; + + private static final int[][] ondex = + { + {0, 4, 2}, + {1, 2, 4}, + {0, 3, 4}, + {1, 4, 3}, + {0, 2, 5}, + {1, 5, 2}, + {0, 5, 3}, + {1, 3, 5} + }; + + private static void octahedron(GL2 gl, int shadeType) { + int i; + + for (i = 7; i >= 0; i--) { + drawtriangle(gl, i, odata, ondex, shadeType); + } + } + + /* icosahedron data: These numbers are rigged to make an + icosahedron of radius 1.0 */ + + private static final float X = .525731112119133606f; + private static final float Z = .850650808352039932f; + + private static final float[][] idata = + { + {-X, 0, Z}, + {X, 0, Z}, + {-X, 0, -Z}, + {X, 0, -Z}, + {0, Z, X}, + {0, Z, -X}, + {0, -Z, X}, + {0, -Z, -X}, + {Z, X, 0}, + {-Z, X, 0}, + {Z, -X, 0}, + {-Z, -X, 0} + }; + + private static final int[][] index = + { + {0, 4, 1}, + {0, 9, 4}, + {9, 5, 4}, + {4, 5, 8}, + {4, 8, 1}, + {8, 10, 1}, + {8, 3, 10}, + {5, 3, 8}, + {5, 2, 3}, + {2, 7, 3}, + {7, 10, 3}, + {7, 6, 10}, + {7, 11, 6}, + {11, 0, 6}, + {0, 1, 6}, + {6, 1, 10}, + {9, 0, 11}, + {9, 11, 2}, + {9, 2, 5}, + {7, 2, 11}, + }; + + private static void icosahedron(GL2 gl, int shadeType) { + int i; + + for (i = 19; i >= 0; i--) { + drawtriangle(gl, i, idata, index, shadeType); + } + } + + /* rhombic dodecahedron data: */ + + private static final double rdod_r[][] = + { + { 0.0, 0.0, 1.0 }, + { 0.707106781187, 0.000000000000, 0.5 }, + { 0.000000000000, 0.707106781187, 0.5 }, + { -0.707106781187, 0.000000000000, 0.5 }, + { 0.000000000000, -0.707106781187, 0.5 }, + { 0.707106781187, 0.707106781187, 0.0 }, + { -0.707106781187, 0.707106781187, 0.0 }, + { -0.707106781187, -0.707106781187, 0.0 }, + { 0.707106781187, -0.707106781187, 0.0 }, + { 0.707106781187, 0.000000000000, -0.5 }, + { 0.000000000000, 0.707106781187, -0.5 }, + { -0.707106781187, 0.000000000000, -0.5 }, + { 0.000000000000, -0.707106781187, -0.5 }, + { 0.0, 0.0, -1.0 } + }; + + private static final int rdod_v[][] = + { + { 0, 1, 5, 2 }, + { 0, 2, 6, 3 }, + { 0, 3, 7, 4 }, + { 0, 4, 8, 1 }, + { 5, 10, 6, 2 }, + { 6, 11, 7, 3 }, + { 7, 12, 8, 4 }, + { 8, 9, 5, 1 }, + { 5, 9, 13, 10 }, + { 6, 10, 13, 11 }, + { 7, 11, 13, 12 }, + { 8, 12, 13, 9 } + }; + + private static final double rdod_n[][] = + { + { 0.353553390594, 0.353553390594, 0.5 }, + { -0.353553390594, 0.353553390594, 0.5 }, + { -0.353553390594, -0.353553390594, 0.5 }, + { 0.353553390594, -0.353553390594, 0.5 }, + { 0.000000000000, 1.000000000000, 0.0 }, + { -1.000000000000, 0.000000000000, 0.0 }, + { 0.000000000000, -1.000000000000, 0.0 }, + { 1.000000000000, 0.000000000000, 0.0 }, + { 0.353553390594, 0.353553390594, -0.5 }, + { -0.353553390594, 0.353553390594, -0.5 }, + { -0.353553390594, -0.353553390594, -0.5 }, + { 0.353553390594, -0.353553390594, -0.5 } + }; + + /* tetrahedron data: */ + + private static final float T = 1.73205080756887729f; + + private static final float[][] tdata = + { + {T, T, T}, + {T, -T, -T}, + {-T, T, -T}, + {-T, -T, T} + }; + + private static final int[][] tndex = + { + {0, 1, 3}, + {2, 1, 0}, + {3, 2, 0}, + {1, 2, 3} + }; + + private static final void tetrahedron(GL2 gl, int shadeType) { + for (int i = 3; i >= 0; i--) + drawtriangle(gl, i, tdata, tndex, shadeType); + } + + // Teapot implementation (a modified port of glut_teapot.c) + // + // Rim, body, lid, and bottom data must be reflected in x and + // y; handle and spout data across the y axis only. + private static final int[][] teapotPatchData = { + /* rim */ + {102, 103, 104, 105, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}, + /* body */ + {12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27}, + {24, 25, 26, 27, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40}, + /* lid */ + {96, 96, 96, 96, 97, 98, 99, 100, 101, 101, 101, 101, 0, 1, 2, 3,}, + {0, 1, 2, 3, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117}, + /* bottom */ + {118, 118, 118, 118, 124, 122, 119, 121, 123, 126, 125, 120, 40, 39, 38, 37}, + /* handle */ + {41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56}, + {53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 28, 65, 66, 67}, + /* spout */ + {68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83}, + {80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95} + }; + private static final float[][] teapotCPData = { + {0.2f, 0f, 2.7f}, + {0.2f, -0.112f, 2.7f}, + {0.112f, -0.2f, 2.7f}, + {0f, -0.2f, 2.7f}, + {1.3375f, 0f, 2.53125f}, + {1.3375f, -0.749f, 2.53125f}, + {0.749f, -1.3375f, 2.53125f}, + {0f, -1.3375f, 2.53125f}, + {1.4375f, 0f, 2.53125f}, + {1.4375f, -0.805f, 2.53125f}, + {0.805f, -1.4375f, 2.53125f}, + {0f, -1.4375f, 2.53125f}, + {1.5f, 0f, 2.4f}, + {1.5f, -0.84f, 2.4f}, + {0.84f, -1.5f, 2.4f}, + {0f, -1.5f, 2.4f}, + {1.75f, 0f, 1.875f}, + {1.75f, -0.98f, 1.875f}, + {0.98f, -1.75f, 1.875f}, + {0f, -1.75f, 1.875f}, + {2f, 0f, 1.35f}, + {2f, -1.12f, 1.35f}, + {1.12f, -2f, 1.35f}, + {0f, -2f, 1.35f}, + {2f, 0f, 0.9f}, + {2f, -1.12f, 0.9f}, + {1.12f, -2f, 0.9f}, + {0f, -2f, 0.9f}, + {-2f, 0f, 0.9f}, + {2f, 0f, 0.45f}, + {2f, -1.12f, 0.45f}, + {1.12f, -2f, 0.45f}, + {0f, -2f, 0.45f}, + {1.5f, 0f, 0.225f}, + {1.5f, -0.84f, 0.225f}, + {0.84f, -1.5f, 0.225f}, + {0f, -1.5f, 0.225f}, + {1.5f, 0f, 0.15f}, + {1.5f, -0.84f, 0.15f}, + {0.84f, -1.5f, 0.15f}, + {0f, -1.5f, 0.15f}, + {-1.6f, 0f, 2.025f}, + {-1.6f, -0.3f, 2.025f}, + {-1.5f, -0.3f, 2.25f}, + {-1.5f, 0f, 2.25f}, + {-2.3f, 0f, 2.025f}, + {-2.3f, -0.3f, 2.025f}, + {-2.5f, -0.3f, 2.25f}, + {-2.5f, 0f, 2.25f}, + {-2.7f, 0f, 2.025f}, + {-2.7f, -0.3f, 2.025f}, + {-3f, -0.3f, 2.25f}, + {-3f, 0f, 2.25f}, + {-2.7f, 0f, 1.8f}, + {-2.7f, -0.3f, 1.8f}, + {-3f, -0.3f, 1.8f}, + {-3f, 0f, 1.8f}, + {-2.7f, 0f, 1.575f}, + {-2.7f, -0.3f, 1.575f}, + {-3f, -0.3f, 1.35f}, + {-3f, 0f, 1.35f}, + {-2.5f, 0f, 1.125f}, + {-2.5f, -0.3f, 1.125f}, + {-2.65f, -0.3f, 0.9375f}, + {-2.65f, 0f, 0.9375f}, + {-2f, -0.3f, 0.9f}, + {-1.9f, -0.3f, 0.6f}, + {-1.9f, 0f, 0.6f}, + {1.7f, 0f, 1.425f}, + {1.7f, -0.66f, 1.425f}, + {1.7f, -0.66f, 0.6f}, + {1.7f, 0f, 0.6f}, + {2.6f, 0f, 1.425f}, + {2.6f, -0.66f, 1.425f}, + {3.1f, -0.66f, 0.825f}, + {3.1f, 0f, 0.825f}, + {2.3f, 0f, 2.1f}, + {2.3f, -0.25f, 2.1f}, + {2.4f, -0.25f, 2.025f}, + {2.4f, 0f, 2.025f}, + {2.7f, 0f, 2.4f}, + {2.7f, -0.25f, 2.4f}, + {3.3f, -0.25f, 2.4f}, + {3.3f, 0f, 2.4f}, + {2.8f, 0f, 2.475f}, + {2.8f, -0.25f, 2.475f}, + {3.525f, -0.25f, 2.49375f}, + {3.525f, 0f, 2.49375f}, + {2.9f, 0f, 2.475f}, + {2.9f, -0.15f, 2.475f}, + {3.45f, -0.15f, 2.5125f}, + {3.45f, 0f, 2.5125f}, + {2.8f, 0f, 2.4f}, + {2.8f, -0.15f, 2.4f}, + {3.2f, -0.15f, 2.4f}, + {3.2f, 0f, 2.4f}, + {0f, 0f, 3.15f}, + {0.8f, 0f, 3.15f}, + {0.8f, -0.45f, 3.15f}, + {0.45f, -0.8f, 3.15f}, + {0f, -0.8f, 3.15f}, + {0f, 0f, 2.85f}, + {1.4f, 0f, 2.4f}, + {1.4f, -0.784f, 2.4f}, + {0.784f, -1.4f, 2.4f}, + {0f, -1.4f, 2.4f}, + {0.4f, 0f, 2.55f}, + {0.4f, -0.224f, 2.55f}, + {0.224f, -0.4f, 2.55f}, + {0f, -0.4f, 2.55f}, + {1.3f, 0f, 2.55f}, + {1.3f, -0.728f, 2.55f}, + {0.728f, -1.3f, 2.55f}, + {0f, -1.3f, 2.55f}, + {1.3f, 0f, 2.4f}, + {1.3f, -0.728f, 2.4f}, + {0.728f, -1.3f, 2.4f}, + {0f, -1.3f, 2.4f}, + {0f, 0f, 0f}, + {1.425f, -0.798f, 0f}, + {1.5f, 0f, 0.075f}, + {1.425f, 0f, 0f}, + {0.798f, -1.425f, 0f}, + {0f, -1.5f, 0.075f}, + {0f, -1.425f, 0f}, + {1.5f, -0.84f, 0.075f}, + {0.84f, -1.5f, 0.075f} + }; + // Since GL2.glMap2f expects a packed array of floats, we must convert + // from a 3-dimensional array to a 1-dimensional array + private static final float[] teapotTex = { + 0, 0, 1, 0, 0, 1, 1, 1 + }; + + private static void teapot(GL2 gl, + int grid, + double scale, + int type, + boolean backCompatible) + { + // As mentioned above, GL2.glMap2f expects a packed array of floats + float[] p = new float[4*4*3]; + float[] q = new float[4*4*3]; + float[] r = new float[4*4*3]; + float[] s = new float[4*4*3]; + int i, j, k, l; + + gl.glPushAttrib(GL2.GL_ENABLE_BIT | GL2.GL_EVAL_BIT | GL2.GL_POLYGON_BIT); + gl.glEnable(GL2.GL_AUTO_NORMAL); + gl.glEnable(GL2.GL_NORMALIZE); + gl.glEnable(GL2.GL_MAP2_VERTEX_3); + gl.glEnable(GL2.GL_MAP2_TEXTURE_COORD_2); + gl.glPushMatrix(); + if (!backCompatible) { + // The time has come to have the teapot no longer be inside out + gl.glFrontFace(GL2.GL_CW); + gl.glScaled(0.5*scale, 0.5*scale, 0.5*scale); + } else { + // We want the teapot in it's backward compatible position and + // orientation + gl.glRotatef(270.0f, 1, 0, 0); + gl.glScalef((float)(0.5 * scale), + (float)(0.5 * scale), + (float)(0.5 * scale)); + gl.glTranslatef(0.0f, 0.0f, -1.5f); + } + for (i = 0; i < 10; i++) { + for (j = 0; j < 4; j++) { + for (k = 0; k < 4; k++) { + for (l = 0; l < 3; l++) { + p[(j*4+k)*3+l] = teapotCPData[teapotPatchData[i][j * 4 + k]][l]; + q[(j*4+k)*3+l] = + teapotCPData[teapotPatchData[i][j * 4 + (3 - k)]][l]; + if (l == 1) + q[(j*4+k)*3+l] *= -1.0; + if (i < 6) { + r[(j*4+k)*3+l] = + teapotCPData[teapotPatchData[i][j * 4 + (3 - k)]][l]; + if (l == 0) + r[(j*4+k)*3+l] *= -1.0; + s[(j*4+k)*3+l] = teapotCPData[teapotPatchData[i][j * 4 + k]][l]; + if (l == 0) + s[(j*4+k)*3+l] *= -1.0; + if (l == 1) + s[(j*4+k)*3+l] *= -1.0; + } + } + } + } + gl.glMap2f(GL2.GL_MAP2_TEXTURE_COORD_2, 0, 1, 2, 2, 0, 1, 4, 2, teapotTex, 0); + gl.glMap2f(GL2.GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, p, 0); + gl.glMapGrid2f(grid, 0.0f, 1.0f, grid, 0.0f, 1.0f); + evaluateTeapotMesh(gl, grid, type, i, !backCompatible); + gl.glMap2f(GL2.GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, q, 0); + evaluateTeapotMesh(gl, grid, type, i, !backCompatible); + if (i < 6) { + gl.glMap2f(GL2.GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, r, 0); + evaluateTeapotMesh(gl, grid, type, i, !backCompatible); + gl.glMap2f(GL2.GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, s, 0); + evaluateTeapotMesh(gl, grid, type, i, !backCompatible); + } + } + gl.glPopMatrix(); + gl.glPopAttrib(); + } + + private static void evaluateTeapotMesh(GL2 gl, + int grid, + int type, + int partNum, + boolean repairSingularities) + { + if (repairSingularities && (partNum == 5 || partNum == 3)) { + // Instead of using evaluators that give bad results at singularities, + // evaluate by hand + gl.glPolygonMode(GL2.GL_FRONT_AND_BACK, type); + for (int nv = 0; nv < grid; nv++) { + if (nv == 0) { + // Draw a small triangle-fan to fill the hole + gl.glDisable(GL2.GL_AUTO_NORMAL); + gl.glNormal3f(0, 0, partNum == 3 ? 1 : -1); + gl.glBegin(GL2.GL_TRIANGLE_FAN); + { + gl.glEvalCoord2f(0, 0); + // Note that we draw in clock-wise order to match the evaluator + // method + for (int nu = 0; nu <= grid; nu++) + { + gl.glEvalCoord2f(nu / (float)grid, (1f / grid) / (float)grid); + } + } + gl.glEnd(); + gl.glEnable(GL2.GL_AUTO_NORMAL); + } + // Draw the rest of the piece as an evaluated quad-strip + gl.glBegin(GL2.GL_QUAD_STRIP); + { + // Note that we draw in clock-wise order to match the evaluator method + for (int nu = grid; nu >= 0; nu--) { + gl.glEvalCoord2f(nu / (float)grid, (nv + 1) / (float)grid); + gl.glEvalCoord2f(nu / (float)grid, Math.max(nv, 1f / grid) + / (float)grid); + } + } + gl.glEnd(); + } + } else { + gl.glEvalMesh2(type, 0, grid, 0, grid); + } + } + + //---------------------------------------------------------------------- + // Font implementation + // + + private static void bitmapCharacterImpl(GL2 gl, int font, char cin) { + BitmapFontRec fontinfo = getBitmapFont(font); + int c = cin & 0xFFFF; + if (c < fontinfo.first || + c >= fontinfo.first + fontinfo.num_chars) + return; + BitmapCharRec ch = fontinfo.ch[c - fontinfo.first]; + if (ch != null) { + gl.glBitmap(ch.width, ch.height, ch.xorig, ch.yorig, + ch.advance, 0, ch.bitmap, 0); + } + } + + private static final BitmapFontRec[] bitmapFonts = new BitmapFontRec[9]; + private static final StrokeFontRec[] strokeFonts = new StrokeFontRec[9]; + + private static BitmapFontRec getBitmapFont(int font) { + BitmapFontRec rec = bitmapFonts[font]; + if (rec == null) { + switch (font) { + case BITMAP_9_BY_15: + rec = GLUTBitmap9x15.glutBitmap9By15; + break; + case BITMAP_8_BY_13: + rec = GLUTBitmap8x13.glutBitmap8By13; + break; + case BITMAP_TIMES_ROMAN_10: + rec = GLUTBitmapTimesRoman10.glutBitmapTimesRoman10; + break; + case BITMAP_TIMES_ROMAN_24: + rec = GLUTBitmapTimesRoman24.glutBitmapTimesRoman24; + break; + case BITMAP_HELVETICA_10: + rec = GLUTBitmapHelvetica10.glutBitmapHelvetica10; + break; + case BITMAP_HELVETICA_12: + rec = GLUTBitmapHelvetica12.glutBitmapHelvetica12; + break; + case BITMAP_HELVETICA_18: + rec = GLUTBitmapHelvetica18.glutBitmapHelvetica18; + break; + default: + throw new GLException("Unknown bitmap font number " + font); + } + bitmapFonts[font] = rec; + } + return rec; + } + + private static StrokeFontRec getStrokeFont(int font) { + StrokeFontRec rec = strokeFonts[font]; + if (rec == null) { + switch (font) { + case STROKE_ROMAN: + rec = GLUTStrokeRoman.glutStrokeRoman; + break; + case STROKE_MONO_ROMAN: + rec = GLUTStrokeMonoRoman.glutStrokeMonoRoman; + break; + default: + throw new GLException("Unknown stroke font number " + font); + } + } + return rec; + } + + private static void beginBitmap(GL2 gl, + int[] swapbytes, + int[] lsbfirst, + int[] rowlength, + int[] skiprows, + int[] skippixels, + int[] alignment) { + gl.glGetIntegerv(GL2.GL_UNPACK_SWAP_BYTES, swapbytes, 0); + gl.glGetIntegerv(GL2.GL_UNPACK_LSB_FIRST, lsbfirst, 0); + gl.glGetIntegerv(GL2.GL_UNPACK_ROW_LENGTH, rowlength, 0); + gl.glGetIntegerv(GL2.GL_UNPACK_SKIP_ROWS, skiprows, 0); + gl.glGetIntegerv(GL2.GL_UNPACK_SKIP_PIXELS, skippixels, 0); + gl.glGetIntegerv(GL2.GL_UNPACK_ALIGNMENT, alignment, 0); + /* Little endian machines (DEC Alpha for example) could + benefit from setting GL_UNPACK_LSB_FIRST to GL_TRUE + instead of GL_FALSE, but this would require changing the + generated bitmaps too. */ + gl.glPixelStorei(GL2.GL_UNPACK_SWAP_BYTES, GL2.GL_FALSE); + gl.glPixelStorei(GL2.GL_UNPACK_LSB_FIRST, GL2.GL_FALSE); + gl.glPixelStorei(GL2.GL_UNPACK_ROW_LENGTH, 0); + gl.glPixelStorei(GL2.GL_UNPACK_SKIP_ROWS, 0); + gl.glPixelStorei(GL2.GL_UNPACK_SKIP_PIXELS, 0); + gl.glPixelStorei(GL2.GL_UNPACK_ALIGNMENT, 1); + } + + private static void endBitmap(GL2 gl, + int[] swapbytes, + int[] lsbfirst, + int[] rowlength, + int[] skiprows, + int[] skippixels, + int[] alignment) { + /* Restore saved modes. */ + gl.glPixelStorei(GL2.GL_UNPACK_SWAP_BYTES, swapbytes[0]); + gl.glPixelStorei(GL2.GL_UNPACK_LSB_FIRST, lsbfirst[0]); + gl.glPixelStorei(GL2.GL_UNPACK_ROW_LENGTH, rowlength[0]); + gl.glPixelStorei(GL2.GL_UNPACK_SKIP_ROWS, skiprows[0]); + gl.glPixelStorei(GL2.GL_UNPACK_SKIP_PIXELS, skippixels[0]); + gl.glPixelStorei(GL2.GL_UNPACK_ALIGNMENT, alignment[0]); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmap8x13.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmap8x13.java new file mode 100644 index 000000000..07ded652a --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmap8x13.java @@ -0,0 +1,2078 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.gl2; + +class GLUTBitmap8x13 { + +/* GENERATED FILE -- DO NOT MODIFY */ + + +static final BitmapCharRec ch0 = new BitmapCharRec(0,0,0,0,8,null); + +static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,8,null); + +static final BitmapCharRec ch127 = new BitmapCharRec(0,0,0,0,8,null); + +static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,8,null); + +/* char: 0xff */ + +static final byte[] ch255data = { +(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x48, +}; + +static final BitmapCharRec ch255 = new BitmapCharRec(6,12,-1,2,8,ch255data); + +/* char: 0xfe */ + +static final byte[] ch254data = { +(byte) 0x80,(byte) 0x80,(byte) 0xb8,(byte) 0xc4,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch254 = new BitmapCharRec(6,10,-1,2,8,ch254data); + +/* char: 0xfd */ + +static final byte[] ch253data = { +(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch253 = new BitmapCharRec(6,12,-1,2,8,ch253data); + +/* char: 0xfc */ + +static final byte[] ch252data = { +(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x48, +}; + +static final BitmapCharRec ch252 = new BitmapCharRec(6,10,-1,0,8,ch252data); + +/* char: 0xfb */ + +static final byte[] ch251data = { +(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x30, +}; + +static final BitmapCharRec ch251 = new BitmapCharRec(6,10,-1,0,8,ch251data); + +/* char: 0xfa */ + +static final byte[] ch250data = { +(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch250 = new BitmapCharRec(6,10,-1,0,8,ch250data); + +/* char: 0xf9 */ + +static final byte[] ch249data = { +(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x20, +}; + +static final BitmapCharRec ch249 = new BitmapCharRec(6,10,-1,0,8,ch249data); + +/* char: 0xf8 */ + +static final byte[] ch248data = { +(byte) 0x80,(byte) 0x78,(byte) 0xc4,(byte) 0xa4,(byte) 0x94,(byte) 0x8c,(byte) 0x78,(byte) 0x4, +}; + +static final BitmapCharRec ch248 = new BitmapCharRec(6,8,-1,1,8,ch248data); + +/* char: 0xf7 */ + +static final byte[] ch247data = { +(byte) 0x20,(byte) 0x20,(byte) 0x0,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x20, +}; + +static final BitmapCharRec ch247 = new BitmapCharRec(5,7,-1,-1,8,ch247data); + +/* char: 0xf6 */ + +static final byte[] ch246data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x48, +}; + +static final BitmapCharRec ch246 = new BitmapCharRec(6,10,-1,0,8,ch246data); + +/* char: 0xf5 */ + +static final byte[] ch245data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch245 = new BitmapCharRec(6,10,-1,0,8,ch245data); + +/* char: 0xf4 */ + +static final byte[] ch244data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x30, +}; + +static final BitmapCharRec ch244 = new BitmapCharRec(6,10,-1,0,8,ch244data); + +/* char: 0xf3 */ + +static final byte[] ch243data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch243 = new BitmapCharRec(6,10,-1,0,8,ch243data); + +/* char: 0xf2 */ + +static final byte[] ch242data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x20, +}; + +static final BitmapCharRec ch242 = new BitmapCharRec(6,10,-1,0,8,ch242data); + +/* char: 0xf1 */ + +static final byte[] ch241data = { +(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch241 = new BitmapCharRec(6,10,-1,0,8,ch241data); + +/* char: 0xf0 */ + +static final byte[] ch240data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x8,(byte) 0x50,(byte) 0x30,(byte) 0x48, +}; + +static final BitmapCharRec ch240 = new BitmapCharRec(6,10,-1,0,8,ch240data); + +/* char: 0xef */ + +static final byte[] ch239data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x50, +}; + +static final BitmapCharRec ch239 = new BitmapCharRec(5,10,-1,0,8,ch239data); + +/* char: 0xee */ + +static final byte[] ch238data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch238 = new BitmapCharRec(5,10,-1,0,8,ch238data); + +/* char: 0xed */ + +static final byte[] ch237data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch237 = new BitmapCharRec(5,10,-1,0,8,ch237data); + +/* char: 0xec */ + +static final byte[] ch236data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x40, +}; + +static final BitmapCharRec ch236 = new BitmapCharRec(5,10,-1,0,8,ch236data); + +/* char: 0xeb */ + +static final byte[] ch235data = { +(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0xfc,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x48, +}; + +static final BitmapCharRec ch235 = new BitmapCharRec(6,10,-1,0,8,ch235data); + +/* char: 0xea */ + +static final byte[] ch234data = { +(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0xfc,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x30, +}; + +static final BitmapCharRec ch234 = new BitmapCharRec(6,10,-1,0,8,ch234data); + +/* char: 0xe9 */ + +static final byte[] ch233data = { +(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0xfc,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch233 = new BitmapCharRec(6,10,-1,0,8,ch233data); + +/* char: 0xe8 */ + +static final byte[] ch232data = { +(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0xfc,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x20, +}; + +static final BitmapCharRec ch232 = new BitmapCharRec(6,10,-1,0,8,ch232data); + +/* char: 0xe7 */ + +static final byte[] ch231data = { +(byte) 0x20,(byte) 0x10,(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch231 = new BitmapCharRec(6,8,-1,2,8,ch231data); + +/* char: 0xe6 */ + +static final byte[] ch230data = { +(byte) 0x6c,(byte) 0x92,(byte) 0x90,(byte) 0x7c,(byte) 0x12,(byte) 0x6c, +}; + +static final BitmapCharRec ch230 = new BitmapCharRec(7,6,0,0,8,ch230data); + +/* char: 0xe5 */ + +static final byte[] ch229data = { +(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x30,(byte) 0x48,(byte) 0x30, +}; + +static final BitmapCharRec ch229 = new BitmapCharRec(6,10,-1,0,8,ch229data); + +/* char: 0xe4 */ + +static final byte[] ch228data = { +(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x48, +}; + +static final BitmapCharRec ch228 = new BitmapCharRec(6,10,-1,0,8,ch228data); + +/* char: 0xe3 */ + +static final byte[] ch227data = { +(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch227 = new BitmapCharRec(6,10,-1,0,8,ch227data); + +/* char: 0xe2 */ + +static final byte[] ch226data = { +(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x30, +}; + +static final BitmapCharRec ch226 = new BitmapCharRec(6,10,-1,0,8,ch226data); + +/* char: 0xe1 */ + +static final byte[] ch225data = { +(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch225 = new BitmapCharRec(6,10,-1,0,8,ch225data); + +/* char: 0xe0 */ + +static final byte[] ch224data = { +(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x20, +}; + +static final BitmapCharRec ch224 = new BitmapCharRec(6,10,-1,0,8,ch224data); + +/* char: 0xdf */ + +static final byte[] ch223data = { +(byte) 0x80,(byte) 0xb8,(byte) 0xc4,(byte) 0x84,(byte) 0x84,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch223 = new BitmapCharRec(6,9,-1,1,8,ch223data); + +/* char: 0xde */ + +static final byte[] ch222data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8,(byte) 0x80, +}; + +static final BitmapCharRec ch222 = new BitmapCharRec(6,9,-1,0,8,ch222data); + +/* char: 0xdd */ + +static final byte[] ch221data = { +(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x50,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch221 = new BitmapCharRec(5,10,-1,0,8,ch221data); + +/* char: 0xdc */ + +static final byte[] ch220data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x48,(byte) 0x48, +}; + +static final BitmapCharRec ch220 = new BitmapCharRec(6,10,-1,0,8,ch220data); + +/* char: 0xdb */ + +static final byte[] ch219data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x48,(byte) 0x30, +}; + +static final BitmapCharRec ch219 = new BitmapCharRec(6,10,-1,0,8,ch219data); + +/* char: 0xda */ + +static final byte[] ch218data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch218 = new BitmapCharRec(6,10,-1,0,8,ch218data); + +/* char: 0xd9 */ + +static final byte[] ch217data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x10,(byte) 0x20, +}; + +static final BitmapCharRec ch217 = new BitmapCharRec(6,10,-1,0,8,ch217data); + +/* char: 0xd8 */ + +static final byte[] ch216data = { +(byte) 0x80,(byte) 0x78,(byte) 0xc4,(byte) 0xa4,(byte) 0xa4,(byte) 0xa4,(byte) 0x94,(byte) 0x94,(byte) 0x8c,(byte) 0x78,(byte) 0x4, +}; + +static final BitmapCharRec ch216 = new BitmapCharRec(6,11,-1,1,8,ch216data); + +/* char: 0xd7 */ + +static final byte[] ch215data = { +(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x30,(byte) 0x48,(byte) 0x84, +}; + +static final BitmapCharRec ch215 = new BitmapCharRec(6,6,-1,-1,8,ch215data); + +/* char: 0xd6 */ + +static final byte[] ch214data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x28,(byte) 0x28, +}; + +static final BitmapCharRec ch214 = new BitmapCharRec(7,10,0,0,8,ch214data); + +/* char: 0xd5 */ + +static final byte[] ch213data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x28,(byte) 0x14, +}; + +static final BitmapCharRec ch213 = new BitmapCharRec(7,10,0,0,8,ch213data); + +/* char: 0xd4 */ + +static final byte[] ch212data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x24,(byte) 0x18, +}; + +static final BitmapCharRec ch212 = new BitmapCharRec(7,10,0,0,8,ch212data); + +/* char: 0xd3 */ + +static final byte[] ch211data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x10,(byte) 0x8, +}; + +static final BitmapCharRec ch211 = new BitmapCharRec(7,10,0,0,8,ch211data); + +/* char: 0xd2 */ + +static final byte[] ch210data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x8,(byte) 0x10, +}; + +static final BitmapCharRec ch210 = new BitmapCharRec(7,10,0,0,8,ch210data); + +/* char: 0xd1 */ + +static final byte[] ch209data = { +(byte) 0x82,(byte) 0x86,(byte) 0x8a,(byte) 0x92,(byte) 0xa2,(byte) 0xc2,(byte) 0x82,(byte) 0x0,(byte) 0x28,(byte) 0x14, +}; + +static final BitmapCharRec ch209 = new BitmapCharRec(7,10,0,0,8,ch209data); + +/* char: 0xd0 */ + +static final byte[] ch208data = { +(byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xe2,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc, +}; + +static final BitmapCharRec ch208 = new BitmapCharRec(7,9,0,0,8,ch208data); + +/* char: 0xcf */ + +static final byte[] ch207data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x50,(byte) 0x50, +}; + +static final BitmapCharRec ch207 = new BitmapCharRec(5,10,-1,0,8,ch207data); + +/* char: 0xce */ + +static final byte[] ch206data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x48,(byte) 0x30, +}; + +static final BitmapCharRec ch206 = new BitmapCharRec(5,10,-1,0,8,ch206data); + +/* char: 0xcd */ + +static final byte[] ch205data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch205 = new BitmapCharRec(5,10,-1,0,8,ch205data); + +/* char: 0xcc */ + +static final byte[] ch204data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x10,(byte) 0x20, +}; + +static final BitmapCharRec ch204 = new BitmapCharRec(5,10,-1,0,8,ch204data); + +/* char: 0xcb */ + +static final byte[] ch203data = { +(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x48,(byte) 0x48, +}; + +static final BitmapCharRec ch203 = new BitmapCharRec(6,10,-1,0,8,ch203data); + +/* char: 0xca */ + +static final byte[] ch202data = { +(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x48,(byte) 0x30, +}; + +static final BitmapCharRec ch202 = new BitmapCharRec(6,10,-1,0,8,ch202data); + +/* char: 0xc9 */ + +static final byte[] ch201data = { +(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch201 = new BitmapCharRec(6,10,-1,0,8,ch201data); + +/* char: 0xc8 */ + +static final byte[] ch200data = { +(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x10,(byte) 0x20, +}; + +static final BitmapCharRec ch200 = new BitmapCharRec(6,10,-1,0,8,ch200data); + +/* char: 0xc7 */ + +static final byte[] ch199data = { +(byte) 0x20,(byte) 0x10,(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch199 = new BitmapCharRec(6,11,-1,2,8,ch199data); + +/* char: 0xc6 */ + +static final byte[] ch198data = { +(byte) 0x9e,(byte) 0x90,(byte) 0x90,(byte) 0xf0,(byte) 0x9c,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x6e, +}; + +static final BitmapCharRec ch198 = new BitmapCharRec(7,9,0,0,8,ch198data); + +/* char: 0xc5 */ + +static final byte[] ch197data = { +(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x30,(byte) 0x48,(byte) 0x30, +}; + +static final BitmapCharRec ch197 = new BitmapCharRec(6,10,-1,0,8,ch197data); + +/* char: 0xc4 */ + +static final byte[] ch196data = { +(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x0,(byte) 0x48,(byte) 0x48, +}; + +static final BitmapCharRec ch196 = new BitmapCharRec(6,10,-1,0,8,ch196data); + +/* char: 0xc3 */ + +static final byte[] ch195data = { +(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch195 = new BitmapCharRec(6,10,-1,0,8,ch195data); + +/* char: 0xc2 */ + +static final byte[] ch194data = { +(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x0,(byte) 0x48,(byte) 0x30, +}; + +static final BitmapCharRec ch194 = new BitmapCharRec(6,10,-1,0,8,ch194data); + +/* char: 0xc1 */ + +static final byte[] ch193data = { +(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch193 = new BitmapCharRec(6,10,-1,0,8,ch193data); + +/* char: 0xc0 */ + +static final byte[] ch192data = { +(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x0,(byte) 0x10,(byte) 0x20, +}; + +static final BitmapCharRec ch192 = new BitmapCharRec(6,10,-1,0,8,ch192data); + +/* char: 0xbf */ + +static final byte[] ch191data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x0,(byte) 0x20, +}; + +static final BitmapCharRec ch191 = new BitmapCharRec(6,9,-1,0,8,ch191data); + +/* char: 0xbe */ + +static final byte[] ch190data = { +(byte) 0x6,(byte) 0x1a,(byte) 0x12,(byte) 0xa,(byte) 0x66,(byte) 0x92,(byte) 0x10,(byte) 0x20,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch190 = new BitmapCharRec(7,10,0,0,8,ch190data); + +/* char: 0xbd */ + +static final byte[] ch189data = { +(byte) 0x1e,(byte) 0x10,(byte) 0xc,(byte) 0x2,(byte) 0xf2,(byte) 0x4c,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, +}; + +static final BitmapCharRec ch189 = new BitmapCharRec(7,10,0,0,8,ch189data); + +/* char: 0xbc */ + +static final byte[] ch188data = { +(byte) 0x6,(byte) 0x1a,(byte) 0x12,(byte) 0xa,(byte) 0xe6,(byte) 0x42,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, +}; + +static final BitmapCharRec ch188 = new BitmapCharRec(7,10,0,0,8,ch188data); + +/* char: 0xbb */ + +static final byte[] ch187data = { +(byte) 0x90,(byte) 0x48,(byte) 0x24,(byte) 0x12,(byte) 0x24,(byte) 0x48,(byte) 0x90, +}; + +static final BitmapCharRec ch187 = new BitmapCharRec(7,7,0,-1,8,ch187data); + +/* char: 0xba */ + +static final byte[] ch186data = { +(byte) 0xf0,(byte) 0x0,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch186 = new BitmapCharRec(4,6,-1,-3,8,ch186data); + +/* char: 0xb9 */ + +static final byte[] ch185data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, +}; + +static final BitmapCharRec ch185 = new BitmapCharRec(3,6,-1,-4,8,ch185data); + +/* char: 0xb8 */ + +static final byte[] ch184data = { +(byte) 0xc0,(byte) 0x40, +}; + +static final BitmapCharRec ch184 = new BitmapCharRec(2,2,-3,2,8,ch184data); + +/* char: 0xb7 */ + +static final byte[] ch183data = { +(byte) 0xc0, +}; + +static final BitmapCharRec ch183 = new BitmapCharRec(2,1,-3,-4,8,ch183data); + +/* char: 0xb6 */ + +static final byte[] ch182data = { +(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x68,(byte) 0xe8,(byte) 0xe8,(byte) 0xe8,(byte) 0x7c, +}; + +static final BitmapCharRec ch182 = new BitmapCharRec(6,9,-1,0,8,ch182data); + +/* char: 0xb5 */ + +static final byte[] ch181data = { +(byte) 0x80,(byte) 0xb4,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84, +}; + +static final BitmapCharRec ch181 = new BitmapCharRec(6,7,-1,1,8,ch181data); + +/* char: 0xb4 */ + +static final byte[] ch180data = { +(byte) 0x80,(byte) 0x40, +}; + +static final BitmapCharRec ch180 = new BitmapCharRec(2,2,-3,-8,8,ch180data); + +/* char: 0xb3 */ + +static final byte[] ch179data = { +(byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x20,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch179 = new BitmapCharRec(4,6,-1,-4,8,ch179data); + +/* char: 0xb2 */ + +static final byte[] ch178data = { +(byte) 0xf0,(byte) 0x80,(byte) 0x60,(byte) 0x10,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch178 = new BitmapCharRec(4,6,-1,-4,8,ch178data); + +/* char: 0xb1 */ + +static final byte[] ch177data = { +(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20, +}; + +static final BitmapCharRec ch177 = new BitmapCharRec(5,7,-1,-1,8,ch177data); + +/* char: 0xb0 */ + +static final byte[] ch176data = { +(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch176 = new BitmapCharRec(4,4,-2,-5,8,ch176data); + +/* char: 0xaf */ + +static final byte[] ch175data = { +(byte) 0xfc, +}; + +static final BitmapCharRec ch175 = new BitmapCharRec(6,1,-1,-8,8,ch175data); + +/* char: 0xae */ + +static final byte[] ch174data = { +(byte) 0x38,(byte) 0x44,(byte) 0xaa,(byte) 0xb2,(byte) 0xaa,(byte) 0xaa,(byte) 0x92,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch174 = new BitmapCharRec(7,9,0,-1,8,ch174data); + +/* char: 0xad */ + +static final byte[] ch173data = { +(byte) 0xfc, +}; + +static final BitmapCharRec ch173 = new BitmapCharRec(6,1,-1,-4,8,ch173data); + +/* char: 0xac */ + +static final byte[] ch172data = { +(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0xfc, +}; + +static final BitmapCharRec ch172 = new BitmapCharRec(6,4,-1,-1,8,ch172data); + +/* char: 0xab */ + +static final byte[] ch171data = { +(byte) 0x12,(byte) 0x24,(byte) 0x48,(byte) 0x90,(byte) 0x48,(byte) 0x24,(byte) 0x12, +}; + +static final BitmapCharRec ch171 = new BitmapCharRec(7,7,0,-1,8,ch171data); + +/* char: 0xaa */ + +static final byte[] ch170data = { +(byte) 0xf8,(byte) 0x0,(byte) 0x78,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x70, +}; + +static final BitmapCharRec ch170 = new BitmapCharRec(5,7,-1,-2,8,ch170data); + +/* char: 0xa9 */ + +static final byte[] ch169data = { +(byte) 0x38,(byte) 0x44,(byte) 0x92,(byte) 0xaa,(byte) 0xa2,(byte) 0xaa,(byte) 0x92,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch169 = new BitmapCharRec(7,9,0,-1,8,ch169data); + +/* char: 0xa8 */ + +static final byte[] ch168data = { +(byte) 0xd8, +}; + +static final BitmapCharRec ch168 = new BitmapCharRec(5,1,-1,-8,8,ch168data); + +/* char: 0xa7 */ + +static final byte[] ch167data = { +(byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x80,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch167 = new BitmapCharRec(4,10,-2,0,8,ch167data); + +/* char: 0xa6 */ + +static final byte[] ch166data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch166 = new BitmapCharRec(1,9,-3,0,8,ch166data); + +/* char: 0xa5 */ + +static final byte[] ch165data = { +(byte) 0x10,(byte) 0x10,(byte) 0x7c,(byte) 0x10,(byte) 0x7c,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch165 = new BitmapCharRec(7,9,0,0,8,ch165data); + +/* char: 0xa4 */ + +static final byte[] ch164data = { +(byte) 0x84,(byte) 0x78,(byte) 0x48,(byte) 0x48,(byte) 0x78,(byte) 0x84, +}; + +static final BitmapCharRec ch164 = new BitmapCharRec(6,6,-1,-1,8,ch164data); + +/* char: 0xa3 */ + +static final byte[] ch163data = { +(byte) 0xdc,(byte) 0x62,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x70,(byte) 0x20,(byte) 0x22,(byte) 0x1c, +}; + +static final BitmapCharRec ch163 = new BitmapCharRec(7,9,0,0,8,ch163data); + +/* char: 0xa2 */ + +static final byte[] ch162data = { +(byte) 0x20,(byte) 0x70,(byte) 0xa8,(byte) 0xa0,(byte) 0xa0,(byte) 0xa8,(byte) 0x70,(byte) 0x20, +}; + +static final BitmapCharRec ch162 = new BitmapCharRec(5,8,-1,-1,8,ch162data); + +/* char: 0xa1 */ + +static final byte[] ch161data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80, +}; + +static final BitmapCharRec ch161 = new BitmapCharRec(1,9,-3,0,8,ch161data); + +/* char: 0x7e '~' */ + +static final byte[] ch126data = { +(byte) 0x90,(byte) 0xa8,(byte) 0x48, +}; + +static final BitmapCharRec ch126 = new BitmapCharRec(5,3,-1,-6,8,ch126data); + +/* char: 0x7d '}' */ + +static final byte[] ch125data = { +(byte) 0xe0,(byte) 0x10,(byte) 0x10,(byte) 0x20,(byte) 0x18,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0xe0, +}; + +static final BitmapCharRec ch125 = new BitmapCharRec(5,9,-1,0,8,ch125data); + +/* char: 0x7c '|' */ + +static final byte[] ch124data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch124 = new BitmapCharRec(1,9,-3,0,8,ch124data); + +/* char: 0x7b '{' */ + +static final byte[] ch123data = { +(byte) 0x38,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x38, +}; + +static final BitmapCharRec ch123 = new BitmapCharRec(5,9,-2,0,8,ch123data); + +/* char: 0x7a 'z' */ + +static final byte[] ch122data = { +(byte) 0xfc,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0xfc, +}; + +static final BitmapCharRec ch122 = new BitmapCharRec(6,6,-1,0,8,ch122data); + +/* char: 0x79 'y' */ + +static final byte[] ch121data = { +(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84, +}; + +static final BitmapCharRec ch121 = new BitmapCharRec(6,8,-1,2,8,ch121data); + +/* char: 0x78 'x' */ + +static final byte[] ch120data = { +(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x30,(byte) 0x48,(byte) 0x84, +}; + +static final BitmapCharRec ch120 = new BitmapCharRec(6,6,-1,0,8,ch120data); + +/* char: 0x77 'w' */ + +static final byte[] ch119data = { +(byte) 0x44,(byte) 0xaa,(byte) 0x92,(byte) 0x92,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch119 = new BitmapCharRec(7,6,0,0,8,ch119data); + +/* char: 0x76 'v' */ + +static final byte[] ch118data = { +(byte) 0x20,(byte) 0x50,(byte) 0x50,(byte) 0x88,(byte) 0x88,(byte) 0x88, +}; + +static final BitmapCharRec ch118 = new BitmapCharRec(5,6,-1,0,8,ch118data); + +/* char: 0x75 'u' */ + +static final byte[] ch117data = { +(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88, +}; + +static final BitmapCharRec ch117 = new BitmapCharRec(6,6,-1,0,8,ch117data); + +/* char: 0x74 't' */ + +static final byte[] ch116data = { +(byte) 0x38,(byte) 0x44,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xf8,(byte) 0x40,(byte) 0x40, +}; + +static final BitmapCharRec ch116 = new BitmapCharRec(6,8,-1,0,8,ch116data); + +/* char: 0x73 's' */ + +static final byte[] ch115data = { +(byte) 0x78,(byte) 0x84,(byte) 0x18,(byte) 0x60,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch115 = new BitmapCharRec(6,6,-1,0,8,ch115data); + +/* char: 0x72 'r' */ + +static final byte[] ch114data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x44,(byte) 0xb8, +}; + +static final BitmapCharRec ch114 = new BitmapCharRec(6,6,-1,0,8,ch114data); + +/* char: 0x71 'q' */ + +static final byte[] ch113data = { +(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x8c,(byte) 0x74, +}; + +static final BitmapCharRec ch113 = new BitmapCharRec(6,8,-1,2,8,ch113data); + +/* char: 0x70 'p' */ + +static final byte[] ch112data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xb8,(byte) 0xc4,(byte) 0x84,(byte) 0xc4,(byte) 0xb8, +}; + +static final BitmapCharRec ch112 = new BitmapCharRec(6,8,-1,2,8,ch112data); + +/* char: 0x6f 'o' */ + +static final byte[] ch111data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch111 = new BitmapCharRec(6,6,-1,0,8,ch111data); + +/* char: 0x6e 'n' */ + +static final byte[] ch110data = { +(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8, +}; + +static final BitmapCharRec ch110 = new BitmapCharRec(6,6,-1,0,8,ch110data); + +/* char: 0x6d 'm' */ + +static final byte[] ch109data = { +(byte) 0x82,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xec, +}; + +static final BitmapCharRec ch109 = new BitmapCharRec(7,6,0,0,8,ch109data); + +/* char: 0x6c 'l' */ + +static final byte[] ch108data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60, +}; + +static final BitmapCharRec ch108 = new BitmapCharRec(5,9,-1,0,8,ch108data); + +/* char: 0x6b 'k' */ + +static final byte[] ch107data = { +(byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xe0,(byte) 0x90,(byte) 0x88,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch107 = new BitmapCharRec(6,9,-1,0,8,ch107data); + +/* char: 0x6a 'j' */ + +static final byte[] ch106data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x18,(byte) 0x0,(byte) 0x8, +}; + +static final BitmapCharRec ch106 = new BitmapCharRec(5,10,-1,2,8,ch106data); + +/* char: 0x69 'i' */ + +static final byte[] ch105data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x0,(byte) 0x20, +}; + +static final BitmapCharRec ch105 = new BitmapCharRec(5,8,-1,0,8,ch105data); + +/* char: 0x68 'h' */ + +static final byte[] ch104data = { +(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch104 = new BitmapCharRec(6,9,-1,0,8,ch104data); + +/* char: 0x67 'g' */ + +static final byte[] ch103data = { +(byte) 0x78,(byte) 0x84,(byte) 0x78,(byte) 0x80,(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x74, +}; + +static final BitmapCharRec ch103 = new BitmapCharRec(6,8,-1,2,8,ch103data); + +/* char: 0x66 'f' */ + +static final byte[] ch102data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xf8,(byte) 0x40,(byte) 0x40,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch102 = new BitmapCharRec(6,9,-1,0,8,ch102data); + +/* char: 0x65 'e' */ + +static final byte[] ch101data = { +(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0xfc,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch101 = new BitmapCharRec(6,6,-1,0,8,ch101data); + +/* char: 0x64 'd' */ + +static final byte[] ch100data = { +(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x8c,(byte) 0x74,(byte) 0x4,(byte) 0x4,(byte) 0x4, +}; + +static final BitmapCharRec ch100 = new BitmapCharRec(6,9,-1,0,8,ch100data); + +/* char: 0x63 'c' */ + +static final byte[] ch99data = { +(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch99 = new BitmapCharRec(6,6,-1,0,8,ch99data); + +/* char: 0x62 'b' */ + +static final byte[] ch98data = { +(byte) 0xb8,(byte) 0xc4,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch98 = new BitmapCharRec(6,9,-1,0,8,ch98data); + +/* char: 0x61 'a' */ + +static final byte[] ch97data = { +(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78, +}; + +static final BitmapCharRec ch97 = new BitmapCharRec(6,6,-1,0,8,ch97data); + +/* char: 0x60 '`' */ + +static final byte[] ch96data = { +(byte) 0x10,(byte) 0x60,(byte) 0xe0, +}; + +static final BitmapCharRec ch96 = new BitmapCharRec(4,3,-2,-6,8,ch96data); + +/* char: 0x5f '_' */ + +static final byte[] ch95data = { +(byte) 0xfe, +}; + +static final BitmapCharRec ch95 = new BitmapCharRec(7,1,0,1,8,ch95data); + +/* char: 0x5e '^' */ + +static final byte[] ch94data = { +(byte) 0x88,(byte) 0x50,(byte) 0x20, +}; + +static final BitmapCharRec ch94 = new BitmapCharRec(5,3,-1,-6,8,ch94data); + +/* char: 0x5d ']' */ + +static final byte[] ch93data = { +(byte) 0xf0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xf0, +}; + +static final BitmapCharRec ch93 = new BitmapCharRec(4,9,-1,0,8,ch93data); + +/* char: 0x5c '\' */ + +static final byte[] ch92data = { +(byte) 0x2,(byte) 0x2,(byte) 0x4,(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch92 = new BitmapCharRec(7,9,0,0,8,ch92data); + +/* char: 0x5b '[' */ + +static final byte[] ch91data = { +(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0, +}; + +static final BitmapCharRec ch91 = new BitmapCharRec(4,9,-2,0,8,ch91data); + +/* char: 0x5a 'Z' */ + +static final byte[] ch90data = { +(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0xfc, +}; + +static final BitmapCharRec ch90 = new BitmapCharRec(6,9,-1,0,8,ch90data); + +/* char: 0x59 'Y' */ + +static final byte[] ch89data = { +(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch89 = new BitmapCharRec(7,9,0,0,8,ch89data); + +/* char: 0x58 'X' */ + +static final byte[] ch88data = { +(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch88 = new BitmapCharRec(7,9,0,0,8,ch88data); + +/* char: 0x57 'W' */ + +static final byte[] ch87data = { +(byte) 0x44,(byte) 0xaa,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch87 = new BitmapCharRec(7,9,0,0,8,ch87data); + +/* char: 0x56 'V' */ + +static final byte[] ch86data = { +(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch86 = new BitmapCharRec(7,9,0,0,8,ch86data); + +/* char: 0x55 'U' */ + +static final byte[] ch85data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84, +}; + +static final BitmapCharRec ch85 = new BitmapCharRec(6,9,-1,0,8,ch85data); + +/* char: 0x54 'T' */ + +static final byte[] ch84data = { +(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xfe, +}; + +static final BitmapCharRec ch84 = new BitmapCharRec(7,9,0,0,8,ch84data); + +/* char: 0x53 'S' */ + +static final byte[] ch83data = { +(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x4,(byte) 0x78,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch83 = new BitmapCharRec(6,9,-1,0,8,ch83data); + +/* char: 0x52 'R' */ + +static final byte[] ch82data = { +(byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xa0,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8, +}; + +static final BitmapCharRec ch82 = new BitmapCharRec(6,9,-1,0,8,ch82data); + +/* char: 0x51 'Q' */ + +static final byte[] ch81data = { +(byte) 0x4,(byte) 0x78,(byte) 0x94,(byte) 0xa4,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch81 = new BitmapCharRec(6,10,-1,1,8,ch81data); + +/* char: 0x50 'P' */ + +static final byte[] ch80data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8, +}; + +static final BitmapCharRec ch80 = new BitmapCharRec(6,9,-1,0,8,ch80data); + +/* char: 0x4f 'O' */ + +static final byte[] ch79data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch79 = new BitmapCharRec(6,9,-1,0,8,ch79data); + +/* char: 0x4e 'N' */ + +static final byte[] ch78data = { +(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x8c,(byte) 0x94,(byte) 0xa4,(byte) 0xc4,(byte) 0x84,(byte) 0x84, +}; + +static final BitmapCharRec ch78 = new BitmapCharRec(6,9,-1,0,8,ch78data); + +/* char: 0x4d 'M' */ + +static final byte[] ch77data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x92,(byte) 0x92,(byte) 0xaa,(byte) 0xc6,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch77 = new BitmapCharRec(7,9,0,0,8,ch77data); + +/* char: 0x4c 'L' */ + +static final byte[] ch76data = { +(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch76 = new BitmapCharRec(6,9,-1,0,8,ch76data); + +/* char: 0x4b 'K' */ + +static final byte[] ch75data = { +(byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xa0,(byte) 0xc0,(byte) 0xa0,(byte) 0x90,(byte) 0x88,(byte) 0x84, +}; + +static final BitmapCharRec ch75 = new BitmapCharRec(6,9,-1,0,8,ch75data); + +/* char: 0x4a 'J' */ + +static final byte[] ch74data = { +(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x3c, +}; + +static final BitmapCharRec ch74 = new BitmapCharRec(6,9,-1,0,8,ch74data); + +/* char: 0x49 'I' */ + +static final byte[] ch73data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8, +}; + +static final BitmapCharRec ch73 = new BitmapCharRec(5,9,-1,0,8,ch73data); + +/* char: 0x48 'H' */ + +static final byte[] ch72data = { +(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84, +}; + +static final BitmapCharRec ch72 = new BitmapCharRec(6,9,-1,0,8,ch72data); + +/* char: 0x47 'G' */ + +static final byte[] ch71data = { +(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x9c,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch71 = new BitmapCharRec(6,9,-1,0,8,ch71data); + +/* char: 0x46 'F' */ + +static final byte[] ch70data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc, +}; + +static final BitmapCharRec ch70 = new BitmapCharRec(6,9,-1,0,8,ch70data); + +/* char: 0x45 'E' */ + +static final byte[] ch69data = { +(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc, +}; + +static final BitmapCharRec ch69 = new BitmapCharRec(6,9,-1,0,8,ch69data); + +/* char: 0x44 'D' */ + +static final byte[] ch68data = { +(byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc, +}; + +static final BitmapCharRec ch68 = new BitmapCharRec(7,9,0,0,8,ch68data); + +/* char: 0x43 'C' */ + +static final byte[] ch67data = { +(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch67 = new BitmapCharRec(6,9,-1,0,8,ch67data); + +/* char: 0x42 'B' */ + +static final byte[] ch66data = { +(byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x7c,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc, +}; + +static final BitmapCharRec ch66 = new BitmapCharRec(7,9,0,0,8,ch66data); + +/* char: 0x41 'A' */ + +static final byte[] ch65data = { +(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30, +}; + +static final BitmapCharRec ch65 = new BitmapCharRec(6,9,-1,0,8,ch65data); + +/* char: 0x40 '@' */ + +static final byte[] ch64data = { +(byte) 0x78,(byte) 0x80,(byte) 0x94,(byte) 0xac,(byte) 0xa4,(byte) 0x9c,(byte) 0x84,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch64 = new BitmapCharRec(6,9,-1,0,8,ch64data); + +/* char: 0x3f '?' */ + +static final byte[] ch63data = { +(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x84,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch63 = new BitmapCharRec(6,9,-1,0,8,ch63data); + +/* char: 0x3e '>' */ + +static final byte[] ch62data = { +(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch62 = new BitmapCharRec(5,9,-1,0,8,ch62data); + +/* char: 0x3d '=' */ + +static final byte[] ch61data = { +(byte) 0xfc,(byte) 0x0,(byte) 0x0,(byte) 0xfc, +}; + +static final BitmapCharRec ch61 = new BitmapCharRec(6,4,-1,-2,8,ch61data); + +/* char: 0x3c '<' */ + +static final byte[] ch60data = { +(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8, +}; + +static final BitmapCharRec ch60 = new BitmapCharRec(5,9,-2,0,8,ch60data); + +/* char: 0x3b ';' */ + +static final byte[] ch59data = { +(byte) 0x80,(byte) 0x60,(byte) 0x70,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x70,(byte) 0x20, +}; + +static final BitmapCharRec ch59 = new BitmapCharRec(4,8,-1,1,8,ch59data); + +/* char: 0x3a ':' */ + +static final byte[] ch58data = { +(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x0,(byte) 0x0,(byte) 0x40,(byte) 0xe0,(byte) 0x40, +}; + +static final BitmapCharRec ch58 = new BitmapCharRec(3,8,-2,1,8,ch58data); + +/* char: 0x39 '9' */ + +static final byte[] ch57data = { +(byte) 0x70,(byte) 0x8,(byte) 0x4,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch57 = new BitmapCharRec(6,9,-1,0,8,ch57data); + +/* char: 0x38 '8' */ + +static final byte[] ch56data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch56 = new BitmapCharRec(6,9,-1,0,8,ch56data); + +/* char: 0x37 '7' */ + +static final byte[] ch55data = { +(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0xfc, +}; + +static final BitmapCharRec ch55 = new BitmapCharRec(6,9,-1,0,8,ch55data); + +/* char: 0x36 '6' */ + +static final byte[] ch54data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x38, +}; + +static final BitmapCharRec ch54 = new BitmapCharRec(6,9,-1,0,8,ch54data); + +/* char: 0x35 '5' */ + +static final byte[] ch53data = { +(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x4,(byte) 0xc4,(byte) 0xb8,(byte) 0x80,(byte) 0x80,(byte) 0xfc, +}; + +static final BitmapCharRec ch53 = new BitmapCharRec(6,9,-1,0,8,ch53data); + +/* char: 0x34 '4' */ + +static final byte[] ch52data = { +(byte) 0x8,(byte) 0x8,(byte) 0xfc,(byte) 0x88,(byte) 0x88,(byte) 0x48,(byte) 0x28,(byte) 0x18,(byte) 0x8, +}; + +static final BitmapCharRec ch52 = new BitmapCharRec(6,9,-1,0,8,ch52data); + +/* char: 0x33 '3' */ + +static final byte[] ch51data = { +(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x4,(byte) 0x38,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0xfc, +}; + +static final BitmapCharRec ch51 = new BitmapCharRec(6,9,-1,0,8,ch51data); + +/* char: 0x32 '2' */ + +static final byte[] ch50data = { +(byte) 0xfc,(byte) 0x80,(byte) 0x40,(byte) 0x30,(byte) 0x8,(byte) 0x4,(byte) 0x84,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch50 = new BitmapCharRec(6,9,-1,0,8,ch50data); + +/* char: 0x31 '1' */ + +static final byte[] ch49data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xa0,(byte) 0x60,(byte) 0x20, +}; + +static final BitmapCharRec ch49 = new BitmapCharRec(5,9,-1,0,8,ch49data); + +/* char: 0x30 '0' */ + +static final byte[] ch48data = { +(byte) 0x30,(byte) 0x48,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30, +}; + +static final BitmapCharRec ch48 = new BitmapCharRec(6,9,-1,0,8,ch48data); + +/* char: 0x2f '/' */ + +static final byte[] ch47data = { +(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0x2, +}; + +static final BitmapCharRec ch47 = new BitmapCharRec(7,9,0,0,8,ch47data); + +/* char: 0x2e '.' */ + +static final byte[] ch46data = { +(byte) 0x40,(byte) 0xe0,(byte) 0x40, +}; + +static final BitmapCharRec ch46 = new BitmapCharRec(3,3,-2,1,8,ch46data); + +/* char: 0x2d '-' */ + +static final byte[] ch45data = { +(byte) 0xfc, +}; + +static final BitmapCharRec ch45 = new BitmapCharRec(6,1,-1,-4,8,ch45data); + +/* char: 0x2c ',' */ + +static final byte[] ch44data = { +(byte) 0x80,(byte) 0x60,(byte) 0x70, +}; + +static final BitmapCharRec ch44 = new BitmapCharRec(4,3,-1,1,8,ch44data); + +/* char: 0x2b '+' */ + +static final byte[] ch43data = { +(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20, +}; + +static final BitmapCharRec ch43 = new BitmapCharRec(5,5,-1,-2,8,ch43data); + +/* char: 0x2a '*' */ + +static final byte[] ch42data = { +(byte) 0x48,(byte) 0x30,(byte) 0xfc,(byte) 0x30,(byte) 0x48, +}; + +static final BitmapCharRec ch42 = new BitmapCharRec(6,5,-1,-2,8,ch42data); + +/* char: 0x29 ')' */ + +static final byte[] ch41data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch41 = new BitmapCharRec(3,9,-2,0,8,ch41data); + +/* char: 0x28 '(' */ + +static final byte[] ch40data = { +(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch40 = new BitmapCharRec(3,9,-3,0,8,ch40data); + +/* char: 0x27 ''' */ + +static final byte[] ch39data = { +(byte) 0x80,(byte) 0x60,(byte) 0x70, +}; + +static final BitmapCharRec ch39 = new BitmapCharRec(4,3,-1,-6,8,ch39data); + +/* char: 0x26 '&' */ + +static final byte[] ch38data = { +(byte) 0x74,(byte) 0x88,(byte) 0x94,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch38 = new BitmapCharRec(6,7,-1,0,8,ch38data); + +/* char: 0x25 '%' */ + +static final byte[] ch37data = { +(byte) 0x88,(byte) 0x54,(byte) 0x48,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x48,(byte) 0xa4,(byte) 0x44, +}; + +static final BitmapCharRec ch37 = new BitmapCharRec(6,9,-1,0,8,ch37data); + +/* char: 0x24 '$' */ + +static final byte[] ch36data = { +(byte) 0x20,(byte) 0xf0,(byte) 0x28,(byte) 0x70,(byte) 0xa0,(byte) 0x78,(byte) 0x20, +}; + +static final BitmapCharRec ch36 = new BitmapCharRec(5,7,-1,-1,8,ch36data); + +/* char: 0x23 '#' */ + +static final byte[] ch35data = { +(byte) 0x48,(byte) 0x48,(byte) 0xfc,(byte) 0x48,(byte) 0xfc,(byte) 0x48,(byte) 0x48, +}; + +static final BitmapCharRec ch35 = new BitmapCharRec(6,7,-1,-1,8,ch35data); + +/* char: 0x22 '"' */ + +static final byte[] ch34data = { +(byte) 0x90,(byte) 0x90,(byte) 0x90, +}; + +static final BitmapCharRec ch34 = new BitmapCharRec(4,3,-2,-6,8,ch34data); + +/* char: 0x21 '!' */ + +static final byte[] ch33data = { +(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch33 = new BitmapCharRec(1,9,-3,0,8,ch33data); + +/* char: 0x1f */ + +static final byte[] ch31data = { +(byte) 0x80, +}; + +static final BitmapCharRec ch31 = new BitmapCharRec(1,1,-3,-3,8,ch31data); + +/* char: 0x1e */ + +static final byte[] ch30data = { +(byte) 0xdc,(byte) 0x62,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x70,(byte) 0x20,(byte) 0x22,(byte) 0x1c, +}; + +static final BitmapCharRec ch30 = new BitmapCharRec(7,9,0,0,8,ch30data); + +/* char: 0x1d */ + +static final byte[] ch29data = { +(byte) 0x80,(byte) 0x40,(byte) 0xfe,(byte) 0x10,(byte) 0xfe,(byte) 0x4,(byte) 0x2, +}; + +static final BitmapCharRec ch29 = new BitmapCharRec(7,7,0,0,8,ch29data); + +/* char: 0x1c */ + +static final byte[] ch28data = { +(byte) 0x88,(byte) 0x48,(byte) 0x48,(byte) 0x48,(byte) 0x48,(byte) 0xfc, +}; + +static final BitmapCharRec ch28 = new BitmapCharRec(6,6,-1,0,8,ch28data); + +/* char: 0x1b */ + +static final byte[] ch27data = { +(byte) 0xfe,(byte) 0x80,(byte) 0x20,(byte) 0x8,(byte) 0x2,(byte) 0x8,(byte) 0x20,(byte) 0x80, +}; + +static final BitmapCharRec ch27 = new BitmapCharRec(7,8,0,0,8,ch27data); + +/* char: 0x1a */ + +static final byte[] ch26data = { +(byte) 0xfe,(byte) 0x2,(byte) 0x8,(byte) 0x20,(byte) 0x80,(byte) 0x20,(byte) 0x8,(byte) 0x2, +}; + +static final BitmapCharRec ch26 = new BitmapCharRec(7,8,0,0,8,ch26data); + +/* char: 0x19 */ + +static final byte[] ch25data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch25 = new BitmapCharRec(1,13,-3,2,8,ch25data); + +/* char: 0x18 */ + +static final byte[] ch24data = { +(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xff, +}; + +static final BitmapCharRec ch24 = new BitmapCharRec(8,6,0,2,8,ch24data); + +/* char: 0x17 */ + +static final byte[] ch23data = { +(byte) 0xff,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10, +}; + +static final BitmapCharRec ch23 = new BitmapCharRec(8,8,0,-3,8,ch23data); + +/* char: 0x16 */ + +static final byte[] ch22data = { +(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xf0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10, +}; + +static final BitmapCharRec ch22 = new BitmapCharRec(4,13,0,2,8,ch22data); + +/* char: 0x15 */ + +static final byte[] ch21data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch21 = new BitmapCharRec(5,13,-3,2,8,ch21data); + +/* char: 0x14 */ + +static final byte[] ch20data = { +(byte) 0xff, +}; + +static final BitmapCharRec ch20 = new BitmapCharRec(8,1,0,1,8,ch20data); + +/* char: 0x13 */ + +static final byte[] ch19data = { +(byte) 0xff, +}; + +static final BitmapCharRec ch19 = new BitmapCharRec(8,1,0,-1,8,ch19data); + +/* char: 0x12 */ + +static final byte[] ch18data = { +(byte) 0xff, +}; + +static final BitmapCharRec ch18 = new BitmapCharRec(8,1,0,-3,8,ch18data); + +/* char: 0x11 */ + +static final byte[] ch17data = { +(byte) 0xff, +}; + +static final BitmapCharRec ch17 = new BitmapCharRec(8,1,0,-5,8,ch17data); + +/* char: 0x10 */ + +static final byte[] ch16data = { +(byte) 0xff, +}; + +static final BitmapCharRec ch16 = new BitmapCharRec(8,1,0,-7,8,ch16data); + +/* char: 0xf */ + +static final byte[] ch15data = { +(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xff,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10, +}; + +static final BitmapCharRec ch15 = new BitmapCharRec(8,13,0,2,8,ch15data); + +/* char: 0xe */ + +static final byte[] ch14data = { +(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch14 = new BitmapCharRec(5,8,-3,-3,8,ch14data); + +/* char: 0xd */ + +static final byte[] ch13data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8, +}; + +static final BitmapCharRec ch13 = new BitmapCharRec(5,6,-3,2,8,ch13data); + +/* char: 0xc */ + +static final byte[] ch12data = { +(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xf0, +}; + +static final BitmapCharRec ch12 = new BitmapCharRec(4,6,0,2,8,ch12data); + +/* char: 0xb */ + +static final byte[] ch11data = { +(byte) 0xf0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10, +}; + +static final BitmapCharRec ch11 = new BitmapCharRec(4,8,0,-3,8,ch11data); + +/* char: 0xa */ + +static final byte[] ch10data = { +(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x3e,(byte) 0x20,(byte) 0x50,(byte) 0x88,(byte) 0x88, +}; + +static final BitmapCharRec ch10 = new BitmapCharRec(7,9,0,2,8,ch10data); + +/* char: 0x9 */ + +static final byte[] ch9data = { +(byte) 0x3e,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x88,(byte) 0x98,(byte) 0xa8,(byte) 0xc8,(byte) 0x88, +}; + +static final BitmapCharRec ch9 = new BitmapCharRec(7,9,0,2,8,ch9data); + +/* char: 0x8 */ + +static final byte[] ch8data = { +(byte) 0xfe,(byte) 0x10,(byte) 0x10,(byte) 0xfe,(byte) 0x10,(byte) 0x10, +}; + +static final BitmapCharRec ch8 = new BitmapCharRec(7,6,0,0,8,ch8data); + +/* char: 0x7 */ + +static final byte[] ch7data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch7 = new BitmapCharRec(5,4,-1,-5,8,ch7data); + +/* char: 0x6 */ + +static final byte[] ch6data = { +(byte) 0x20,(byte) 0x20,(byte) 0x3c,(byte) 0x20,(byte) 0x3e,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch6 = new BitmapCharRec(7,9,0,2,8,ch6data); + +/* char: 0x5 */ + +static final byte[] ch5data = { +(byte) 0x22,(byte) 0x22,(byte) 0x3c,(byte) 0x22,(byte) 0x3c,(byte) 0x78,(byte) 0x80,(byte) 0x80,(byte) 0x78, +}; + +static final BitmapCharRec ch5 = new BitmapCharRec(7,9,0,2,8,ch5data); + +/* char: 0x4 */ + +static final byte[] ch4data = { +(byte) 0x10,(byte) 0x10,(byte) 0x1c,(byte) 0x10,(byte) 0x9e,(byte) 0x80,(byte) 0xe0,(byte) 0x80,(byte) 0xf0, +}; + +static final BitmapCharRec ch4 = new BitmapCharRec(7,9,0,2,8,ch4data); + +/* char: 0x3 */ + +static final byte[] ch3data = { +(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x3e,(byte) 0x88,(byte) 0x88,(byte) 0xf8,(byte) 0x88,(byte) 0x88, +}; + +static final BitmapCharRec ch3 = new BitmapCharRec(7,9,0,2,8,ch3data); + +/* char: 0x2 */ + +static final byte[] ch2data = { +(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa, +}; + +static final BitmapCharRec ch2 = new BitmapCharRec(8,12,0,2,8,ch2data); + +/* char: 0x1 */ + +static final byte[] ch1data = { +(byte) 0x10,(byte) 0x38,(byte) 0x7c,(byte) 0xfe,(byte) 0x7c,(byte) 0x38,(byte) 0x10, +}; + +static final BitmapCharRec ch1 = new BitmapCharRec(7,7,0,-1,8,ch1data); + +static final BitmapCharRec[] chars = { +ch0, +ch1, +ch2, +ch3, +ch4, +ch5, +ch6, +ch7, +ch8, +ch9, +ch10, +ch11, +ch12, +ch13, +ch14, +ch15, +ch16, +ch17, +ch18, +ch19, +ch20, +ch21, +ch22, +ch23, +ch24, +ch25, +ch26, +ch27, +ch28, +ch29, +ch30, +ch31, +ch32, +ch33, +ch34, +ch35, +ch36, +ch37, +ch38, +ch39, +ch40, +ch41, +ch42, +ch43, +ch44, +ch45, +ch46, +ch47, +ch48, +ch49, +ch50, +ch51, +ch52, +ch53, +ch54, +ch55, +ch56, +ch57, +ch58, +ch59, +ch60, +ch61, +ch62, +ch63, +ch64, +ch65, +ch66, +ch67, +ch68, +ch69, +ch70, +ch71, +ch72, +ch73, +ch74, +ch75, +ch76, +ch77, +ch78, +ch79, +ch80, +ch81, +ch82, +ch83, +ch84, +ch85, +ch86, +ch87, +ch88, +ch89, +ch90, +ch91, +ch92, +ch93, +ch94, +ch95, +ch96, +ch97, +ch98, +ch99, +ch100, +ch101, +ch102, +ch103, +ch104, +ch105, +ch106, +ch107, +ch108, +ch109, +ch110, +ch111, +ch112, +ch113, +ch114, +ch115, +ch116, +ch117, +ch118, +ch119, +ch120, +ch121, +ch122, +ch123, +ch124, +ch125, +ch126, +ch127, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +ch160, +ch161, +ch162, +ch163, +ch164, +ch165, +ch166, +ch167, +ch168, +ch169, +ch170, +ch171, +ch172, +ch173, +ch174, +ch175, +ch176, +ch177, +ch178, +ch179, +ch180, +ch181, +ch182, +ch183, +ch184, +ch185, +ch186, +ch187, +ch188, +ch189, +ch190, +ch191, +ch192, +ch193, +ch194, +ch195, +ch196, +ch197, +ch198, +ch199, +ch200, +ch201, +ch202, +ch203, +ch204, +ch205, +ch206, +ch207, +ch208, +ch209, +ch210, +ch211, +ch212, +ch213, +ch214, +ch215, +ch216, +ch217, +ch218, +ch219, +ch220, +ch221, +ch222, +ch223, +ch224, +ch225, +ch226, +ch227, +ch228, +ch229, +ch230, +ch231, +ch232, +ch233, +ch234, +ch235, +ch236, +ch237, +ch238, +ch239, +ch240, +ch241, +ch242, +ch243, +ch244, +ch245, +ch246, +ch247, +ch248, +ch249, +ch250, +ch251, +ch252, +ch253, +ch254, +ch255, +}; + + public static final BitmapFontRec glutBitmap8By13 = new BitmapFontRec("-misc-fixed-medium-r-normal--13-120-75-75-C-80-iso8859-1", + 256, + 0, + chars); +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmap9x15.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmap9x15.java new file mode 100644 index 000000000..5d357f3f7 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmap9x15.java @@ -0,0 +1,2079 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.gl2; + +class GLUTBitmap9x15 { + +/* GENERATED FILE -- DO NOT MODIFY */ + +static final BitmapCharRec ch0 = new BitmapCharRec(0,0,0,0,9,null); + +static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,9,null); + +static final BitmapCharRec ch127 = new BitmapCharRec(0,0,0,0,9,null); + +static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,9,null); + +/* char: 0xff */ + +static final byte[] ch255data = { +(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x28,(byte) 0x28, +}; + +static final BitmapCharRec ch255 = new BitmapCharRec(6,14,-1,3,9,ch255data); + +/* char: 0xfe */ + +static final byte[] ch254data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xbc,(byte) 0xc2,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch254 = new BitmapCharRec(7,12,-1,3,9,ch254data); + +/* char: 0xfd */ + +static final byte[] ch253data = { +(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x8, +}; + +static final BitmapCharRec ch253 = new BitmapCharRec(6,14,-1,3,9,ch253data); + +/* char: 0xfc */ + +static final byte[] ch252data = { +(byte) 0x7a,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x28,(byte) 0x28, +}; + +static final BitmapCharRec ch252 = new BitmapCharRec(7,11,-1,0,9,ch252data); + +/* char: 0xfb */ + +static final byte[] ch251data = { +(byte) 0x7a,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch251 = new BitmapCharRec(7,11,-1,0,9,ch251data); + +/* char: 0xfa */ + +static final byte[] ch250data = { +(byte) 0x7a,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x8, +}; + +static final BitmapCharRec ch250 = new BitmapCharRec(7,11,-1,0,9,ch250data); + +/* char: 0xf9 */ + +static final byte[] ch249data = { +(byte) 0x7a,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x20, +}; + +static final BitmapCharRec ch249 = new BitmapCharRec(7,11,-1,0,9,ch249data); + +/* char: 0xf8 */ + +static final byte[] ch248data = { +(byte) 0x80,(byte) 0x7c,(byte) 0xa2,(byte) 0xa2,(byte) 0x92,(byte) 0x8a,(byte) 0x8a,(byte) 0x7c,(byte) 0x2, +}; + +static final BitmapCharRec ch248 = new BitmapCharRec(7,9,-1,1,9,ch248data); + +/* char: 0xf7 */ + +static final byte[] ch247data = { +(byte) 0x10,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0xfe,(byte) 0x0,(byte) 0x10,(byte) 0x38,(byte) 0x10, +}; + +static final BitmapCharRec ch247 = new BitmapCharRec(7,9,-1,0,9,ch247data); + +/* char: 0xf6 */ + +static final byte[] ch246data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x28,(byte) 0x28, +}; + +static final BitmapCharRec ch246 = new BitmapCharRec(7,11,-1,0,9,ch246data); + +/* char: 0xf5 */ + +static final byte[] ch245data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch245 = new BitmapCharRec(7,11,-1,0,9,ch245data); + +/* char: 0xf4 */ + +static final byte[] ch244data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch244 = new BitmapCharRec(7,11,-1,0,9,ch244data); + +/* char: 0xf3 */ + +static final byte[] ch243data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x8, +}; + +static final BitmapCharRec ch243 = new BitmapCharRec(7,11,-1,0,9,ch243data); + +/* char: 0xf2 */ + +static final byte[] ch242data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x20, +}; + +static final BitmapCharRec ch242 = new BitmapCharRec(7,11,-1,0,9,ch242data); + +/* char: 0xf1 */ + +static final byte[] ch241data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch241 = new BitmapCharRec(7,11,-1,0,9,ch241data); + +/* char: 0xf0 */ + +static final byte[] ch240data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x8,(byte) 0x50,(byte) 0x30,(byte) 0x48, +}; + +static final BitmapCharRec ch240 = new BitmapCharRec(7,11,-1,0,9,ch240data); + +/* char: 0xef */ + +static final byte[] ch239data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x50, +}; + +static final BitmapCharRec ch239 = new BitmapCharRec(5,11,-2,0,9,ch239data); + +/* char: 0xee */ + +static final byte[] ch238data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch238 = new BitmapCharRec(5,11,-2,0,9,ch238data); + +/* char: 0xed */ + +static final byte[] ch237data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x60,(byte) 0x10, +}; + +static final BitmapCharRec ch237 = new BitmapCharRec(5,11,-2,0,9,ch237data); + +/* char: 0xec */ + +static final byte[] ch236data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x40, +}; + +static final BitmapCharRec ch236 = new BitmapCharRec(5,11,-2,0,9,ch236data); + +/* char: 0xeb */ + +static final byte[] ch235data = { +(byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x28,(byte) 0x28, +}; + +static final BitmapCharRec ch235 = new BitmapCharRec(7,11,-1,0,9,ch235data); + +/* char: 0xea */ + +static final byte[] ch234data = { +(byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch234 = new BitmapCharRec(7,11,-1,0,9,ch234data); + +/* char: 0xe9 */ + +static final byte[] ch233data = { +(byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x8, +}; + +static final BitmapCharRec ch233 = new BitmapCharRec(7,11,-1,0,9,ch233data); + +/* char: 0xe8 */ + +static final byte[] ch232data = { +(byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x20, +}; + +static final BitmapCharRec ch232 = new BitmapCharRec(7,11,-1,0,9,ch232data); + +/* char: 0xe7 */ + +static final byte[] ch231data = { +(byte) 0x30,(byte) 0x48,(byte) 0x18,(byte) 0x7c,(byte) 0x82,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x82,(byte) 0x7c, +}; + +static final BitmapCharRec ch231 = new BitmapCharRec(7,10,-1,3,9,ch231data); + +/* char: 0xe6 */ + +static final byte[] ch230data = { +(byte) 0x6e,(byte) 0x92,(byte) 0x90,(byte) 0x7c,(byte) 0x12,(byte) 0x92,(byte) 0x6c, +}; + +static final BitmapCharRec ch230 = new BitmapCharRec(7,7,-1,0,9,ch230data); + +/* char: 0xe5 */ + +static final byte[] ch229data = { +(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x18,(byte) 0x24,(byte) 0x18, +}; + +static final BitmapCharRec ch229 = new BitmapCharRec(7,11,-1,0,9,ch229data); + +/* char: 0xe4 */ + +static final byte[] ch228data = { +(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x28,(byte) 0x28, +}; + +static final BitmapCharRec ch228 = new BitmapCharRec(7,11,-1,0,9,ch228data); + +/* char: 0xe3 */ + +static final byte[] ch227data = { +(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch227 = new BitmapCharRec(7,11,-1,0,9,ch227data); + +/* char: 0xe2 */ + +static final byte[] ch226data = { +(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch226 = new BitmapCharRec(7,11,-1,0,9,ch226data); + +/* char: 0xe1 */ + +static final byte[] ch225data = { +(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x8, +}; + +static final BitmapCharRec ch225 = new BitmapCharRec(7,11,-1,0,9,ch225data); + +/* char: 0xe0 */ + +static final byte[] ch224data = { +(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x20, +}; + +static final BitmapCharRec ch224 = new BitmapCharRec(7,11,-1,0,9,ch224data); + +/* char: 0xdf */ + +static final byte[] ch223data = { +(byte) 0x80,(byte) 0xbc,(byte) 0xc2,(byte) 0x82,(byte) 0x82,(byte) 0xfc,(byte) 0x82,(byte) 0x82,(byte) 0x7c, +}; + +static final BitmapCharRec ch223 = new BitmapCharRec(7,9,-1,1,9,ch223data); + +/* char: 0xde */ + +static final byte[] ch222data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfc,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch222 = new BitmapCharRec(7,10,-1,0,9,ch222data); + +/* char: 0xdd */ + +static final byte[] ch221data = { +(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x30,(byte) 0x8, +}; + +static final BitmapCharRec ch221 = new BitmapCharRec(7,11,-1,0,9,ch221data); + +/* char: 0xdc */ + +static final byte[] ch220data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x28,(byte) 0x28, +}; + +static final BitmapCharRec ch220 = new BitmapCharRec(7,11,-1,0,9,ch220data); + +/* char: 0xdb */ + +static final byte[] ch219data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch219 = new BitmapCharRec(7,11,-1,0,9,ch219data); + +/* char: 0xda */ + +static final byte[] ch218data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x30,(byte) 0x8, +}; + +static final BitmapCharRec ch218 = new BitmapCharRec(7,11,-1,0,9,ch218data); + +/* char: 0xd9 */ + +static final byte[] ch217data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x18,(byte) 0x20, +}; + +static final BitmapCharRec ch217 = new BitmapCharRec(7,11,-1,0,9,ch217data); + +/* char: 0xd8 */ + +static final byte[] ch216data = { +(byte) 0x80,(byte) 0x7c,(byte) 0xc2,(byte) 0xa2,(byte) 0xa2,(byte) 0x92,(byte) 0x92,(byte) 0x8a,(byte) 0x8a,(byte) 0x86,(byte) 0x7c,(byte) 0x2, +}; + +static final BitmapCharRec ch216 = new BitmapCharRec(7,12,-1,1,9,ch216data); + +/* char: 0xd7 */ + +static final byte[] ch215data = { +(byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82, +}; + +static final BitmapCharRec ch215 = new BitmapCharRec(7,7,-1,-1,9,ch215data); + +/* char: 0xd6 */ + +static final byte[] ch214data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x28,(byte) 0x28, +}; + +static final BitmapCharRec ch214 = new BitmapCharRec(7,11,-1,0,9,ch214data); + +/* char: 0xd5 */ + +static final byte[] ch213data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch213 = new BitmapCharRec(7,11,-1,0,9,ch213data); + +/* char: 0xd4 */ + +static final byte[] ch212data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch212 = new BitmapCharRec(7,11,-1,0,9,ch212data); + +/* char: 0xd3 */ + +static final byte[] ch211data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x30,(byte) 0x8, +}; + +static final BitmapCharRec ch211 = new BitmapCharRec(7,11,-1,0,9,ch211data); + +/* char: 0xd2 */ + +static final byte[] ch210data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x18,(byte) 0x20, +}; + +static final BitmapCharRec ch210 = new BitmapCharRec(7,11,-1,0,9,ch210data); + +/* char: 0xd1 */ + +static final byte[] ch209data = { +(byte) 0x82,(byte) 0x86,(byte) 0x8a,(byte) 0x92,(byte) 0x92,(byte) 0xa2,(byte) 0xc2,(byte) 0x82,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch209 = new BitmapCharRec(7,11,-1,0,9,ch209data); + +/* char: 0xd0 */ + +static final byte[] ch208data = { +(byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xf2,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc, +}; + +static final BitmapCharRec ch208 = new BitmapCharRec(7,10,-1,0,9,ch208data); + +/* char: 0xcf */ + +static final byte[] ch207data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x50,(byte) 0x50, +}; + +static final BitmapCharRec ch207 = new BitmapCharRec(5,11,-2,0,9,ch207data); + +/* char: 0xce */ + +static final byte[] ch206data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch206 = new BitmapCharRec(5,11,-2,0,9,ch206data); + +/* char: 0xcd */ + +static final byte[] ch205data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x60,(byte) 0x10, +}; + +static final BitmapCharRec ch205 = new BitmapCharRec(5,11,-2,0,9,ch205data); + +/* char: 0xcc */ + +static final byte[] ch204data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x30,(byte) 0x40, +}; + +static final BitmapCharRec ch204 = new BitmapCharRec(5,11,-2,0,9,ch204data); + +/* char: 0xcb */ + +static final byte[] ch203data = { +(byte) 0xfe,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0xfe,(byte) 0x0,(byte) 0x28,(byte) 0x28, +}; + +static final BitmapCharRec ch203 = new BitmapCharRec(7,11,-1,0,9,ch203data); + +/* char: 0xca */ + +static final byte[] ch202data = { +(byte) 0xfe,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0xfe,(byte) 0x0,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch202 = new BitmapCharRec(7,11,-1,0,9,ch202data); + +/* char: 0xc9 */ + +static final byte[] ch201data = { +(byte) 0xfe,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0xfe,(byte) 0x0,(byte) 0x30,(byte) 0x8, +}; + +static final BitmapCharRec ch201 = new BitmapCharRec(7,11,-1,0,9,ch201data); + +/* char: 0xc8 */ + +static final byte[] ch200data = { +(byte) 0xfe,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0xfe,(byte) 0x0,(byte) 0x18,(byte) 0x20, +}; + +static final BitmapCharRec ch200 = new BitmapCharRec(7,11,-1,0,9,ch200data); + +/* char: 0xc7 */ + +static final byte[] ch199data = { +(byte) 0x30,(byte) 0x48,(byte) 0x18,(byte) 0x7c,(byte) 0x82,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x82,(byte) 0x7c, +}; + +static final BitmapCharRec ch199 = new BitmapCharRec(7,13,-1,3,9,ch199data); + +/* char: 0xc6 */ + +static final byte[] ch198data = { +(byte) 0x9e,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xfc,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x6e, +}; + +static final BitmapCharRec ch198 = new BitmapCharRec(7,10,-1,0,9,ch198data); + +/* char: 0xc5 */ + +static final byte[] ch197data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x10,(byte) 0x28,(byte) 0x10, +}; + +static final BitmapCharRec ch197 = new BitmapCharRec(7,11,-1,0,9,ch197data); + +/* char: 0xc4 */ + +static final byte[] ch196data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x0,(byte) 0x28,(byte) 0x28, +}; + +static final BitmapCharRec ch196 = new BitmapCharRec(7,11,-1,0,9,ch196data); + +/* char: 0xc3 */ + +static final byte[] ch195data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch195 = new BitmapCharRec(7,11,-1,0,9,ch195data); + +/* char: 0xc2 */ + +static final byte[] ch194data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x0,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch194 = new BitmapCharRec(7,11,-1,0,9,ch194data); + +/* char: 0xc1 */ + +static final byte[] ch193data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x0,(byte) 0x30,(byte) 0x8, +}; + +static final BitmapCharRec ch193 = new BitmapCharRec(7,11,-1,0,9,ch193data); + +/* char: 0xc0 */ + +static final byte[] ch192data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x0,(byte) 0x18,(byte) 0x20, +}; + +static final BitmapCharRec ch192 = new BitmapCharRec(7,11,-1,0,9,ch192data); + +/* char: 0xbf */ + +static final byte[] ch191data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x10, +}; + +static final BitmapCharRec ch191 = new BitmapCharRec(7,10,-1,0,9,ch191data); + +/* char: 0xbe */ + +static final byte[] ch190data = { +(byte) 0x6,(byte) 0x1a,(byte) 0x12,(byte) 0xa,(byte) 0x66,(byte) 0x92,(byte) 0x10,(byte) 0x20,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch190 = new BitmapCharRec(7,10,-1,0,9,ch190data); + +/* char: 0xbd */ + +static final byte[] ch189data = { +(byte) 0x1e,(byte) 0x10,(byte) 0xc,(byte) 0x2,(byte) 0xf2,(byte) 0x4c,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, +}; + +static final BitmapCharRec ch189 = new BitmapCharRec(7,10,-1,0,9,ch189data); + +/* char: 0xbc */ + +static final byte[] ch188data = { +(byte) 0x6,(byte) 0x1a,(byte) 0x12,(byte) 0xa,(byte) 0xe6,(byte) 0x42,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, +}; + +static final BitmapCharRec ch188 = new BitmapCharRec(7,10,-1,0,9,ch188data); + +/* char: 0xbb */ + +static final byte[] ch187data = { +(byte) 0x90,(byte) 0x48,(byte) 0x24,(byte) 0x12,(byte) 0x12,(byte) 0x24,(byte) 0x48,(byte) 0x90, +}; + +static final BitmapCharRec ch187 = new BitmapCharRec(7,8,-1,-1,9,ch187data); + +/* char: 0xba */ + +static final byte[] ch186data = { +(byte) 0xf8,(byte) 0x0,(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch186 = new BitmapCharRec(5,6,-1,-5,9,ch186data); + +/* char: 0xb9 */ + +static final byte[] ch185data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, +}; + +static final BitmapCharRec ch185 = new BitmapCharRec(3,6,-1,-4,9,ch185data); + +/* char: 0xb8 */ + +static final byte[] ch184data = { +(byte) 0x60,(byte) 0x90,(byte) 0x30, +}; + +static final BitmapCharRec ch184 = new BitmapCharRec(4,3,-2,3,9,ch184data); + +/* char: 0xb7 */ + +static final byte[] ch183data = { +(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch183 = new BitmapCharRec(2,2,-4,-4,9,ch183data); + +/* char: 0xb6 */ + +static final byte[] ch182data = { +(byte) 0xa,(byte) 0xa,(byte) 0xa,(byte) 0xa,(byte) 0xa,(byte) 0x7a,(byte) 0x8a,(byte) 0x8a,(byte) 0x8a,(byte) 0x7e, +}; + +static final BitmapCharRec ch182 = new BitmapCharRec(7,10,-1,0,9,ch182data); + +/* char: 0xb5 */ + +static final byte[] ch181data = { +(byte) 0x80,(byte) 0x80,(byte) 0xba,(byte) 0xc6,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch181 = new BitmapCharRec(7,9,-1,2,9,ch181data); + +/* char: 0xb4 */ + +static final byte[] ch180data = { +(byte) 0xc0,(byte) 0x20, +}; + +static final BitmapCharRec ch180 = new BitmapCharRec(3,2,-3,-9,9,ch180data); + +/* char: 0xb3 */ + +static final byte[] ch179data = { +(byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x20,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch179 = new BitmapCharRec(4,6,-1,-4,9,ch179data); + +/* char: 0xb2 */ + +static final byte[] ch178data = { +(byte) 0xf0,(byte) 0x80,(byte) 0x60,(byte) 0x10,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch178 = new BitmapCharRec(4,6,-1,-4,9,ch178data); + +/* char: 0xb1 */ + +static final byte[] ch177data = { +(byte) 0xfe,(byte) 0x0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xfe,(byte) 0x10,(byte) 0x10,(byte) 0x10, +}; + +static final BitmapCharRec ch177 = new BitmapCharRec(7,9,-1,-1,9,ch177data); + +/* char: 0xb0 */ + +static final byte[] ch176data = { +(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch176 = new BitmapCharRec(4,4,-3,-6,9,ch176data); + +/* char: 0xaf */ + +static final byte[] ch175data = { +(byte) 0xfc, +}; + +static final BitmapCharRec ch175 = new BitmapCharRec(6,1,-1,-9,9,ch175data); + +/* char: 0xae */ + +static final byte[] ch174data = { +(byte) 0x3c,(byte) 0x42,(byte) 0xa5,(byte) 0xa9,(byte) 0xbd,(byte) 0xa5,(byte) 0xb9,(byte) 0x42,(byte) 0x3c, +}; + +static final BitmapCharRec ch174 = new BitmapCharRec(8,9,0,-1,9,ch174data); + +/* char: 0xad */ + +static final byte[] ch173data = { +(byte) 0xfc, +}; + +static final BitmapCharRec ch173 = new BitmapCharRec(6,1,-1,-4,9,ch173data); + +/* char: 0xac */ + +static final byte[] ch172data = { +(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0xfc, +}; + +static final BitmapCharRec ch172 = new BitmapCharRec(6,4,-1,-2,9,ch172data); + +/* char: 0xab */ + +static final byte[] ch171data = { +(byte) 0x12,(byte) 0x24,(byte) 0x48,(byte) 0x90,(byte) 0x90,(byte) 0x48,(byte) 0x24,(byte) 0x12, +}; + +static final BitmapCharRec ch171 = new BitmapCharRec(7,8,-1,-1,9,ch171data); + +/* char: 0xaa */ + +static final byte[] ch170data = { +(byte) 0xf8,(byte) 0x0,(byte) 0x78,(byte) 0x90,(byte) 0x70,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch170 = new BitmapCharRec(5,7,-3,-3,9,ch170data); + +/* char: 0xa9 */ + +static final byte[] ch169data = { +(byte) 0x3c,(byte) 0x42,(byte) 0x99,(byte) 0xa5,(byte) 0xa1,(byte) 0xa5,(byte) 0x99,(byte) 0x42,(byte) 0x3c, +}; + +static final BitmapCharRec ch169 = new BitmapCharRec(8,9,0,-1,9,ch169data); + +/* char: 0xa8 */ + +static final byte[] ch168data = { +(byte) 0xa0,(byte) 0xa0, +}; + +static final BitmapCharRec ch168 = new BitmapCharRec(3,2,-3,-9,9,ch168data); + +/* char: 0xa7 */ + +static final byte[] ch167data = { +(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x80,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch167 = new BitmapCharRec(5,11,-2,1,9,ch167data); + +/* char: 0xa6 */ + +static final byte[] ch166data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch166 = new BitmapCharRec(1,11,-4,1,9,ch166data); + +/* char: 0xa5 */ + +static final byte[] ch165data = { +(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x7c,(byte) 0x10,(byte) 0x7c,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch165 = new BitmapCharRec(7,10,-1,0,9,ch165data); + +/* char: 0xa4 */ + +static final byte[] ch164data = { +(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x7c,(byte) 0x82, +}; + +static final BitmapCharRec ch164 = new BitmapCharRec(7,6,-1,-3,9,ch164data); + +/* char: 0xa3 */ + +static final byte[] ch163data = { +(byte) 0x5c,(byte) 0xa2,(byte) 0x60,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x22,(byte) 0x1c, +}; + +static final BitmapCharRec ch163 = new BitmapCharRec(7,10,-1,0,9,ch163data); + +/* char: 0xa2 */ + +static final byte[] ch162data = { +(byte) 0x40,(byte) 0x78,(byte) 0xa4,(byte) 0xa0,(byte) 0x90,(byte) 0x94,(byte) 0x78,(byte) 0x8, +}; + +static final BitmapCharRec ch162 = new BitmapCharRec(6,8,-1,0,9,ch162data); + +/* char: 0xa1 */ + +static final byte[] ch161data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch161 = new BitmapCharRec(1,11,-4,0,9,ch161data); + +/* char: 0x7e '~' */ + +static final byte[] ch126data = { +(byte) 0x8c,(byte) 0x92,(byte) 0x62, +}; + +static final BitmapCharRec ch126 = new BitmapCharRec(7,3,-1,-7,9,ch126data); + +/* char: 0x7d '}' */ + +static final byte[] ch125data = { +(byte) 0xe0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x20,(byte) 0x18,(byte) 0x18,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xe0, +}; + +static final BitmapCharRec ch125 = new BitmapCharRec(5,12,-1,1,9,ch125data); + +/* char: 0x7c '|' */ + +static final byte[] ch124data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch124 = new BitmapCharRec(1,12,-4,1,9,ch124data); + +/* char: 0x7b '{' */ + +static final byte[] ch123data = { +(byte) 0x38,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0xc0,(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x38, +}; + +static final BitmapCharRec ch123 = new BitmapCharRec(5,12,-3,1,9,ch123data); + +/* char: 0x7a 'z' */ + +static final byte[] ch122data = { +(byte) 0xfe,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0xfe, +}; + +static final BitmapCharRec ch122 = new BitmapCharRec(7,7,-1,0,9,ch122data); + +/* char: 0x79 'y' */ + +static final byte[] ch121data = { +(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84, +}; + +static final BitmapCharRec ch121 = new BitmapCharRec(6,10,-1,3,9,ch121data); + +/* char: 0x78 'x' */ + +static final byte[] ch120data = { +(byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82, +}; + +static final BitmapCharRec ch120 = new BitmapCharRec(7,7,-1,0,9,ch120data); + +/* char: 0x77 'w' */ + +static final byte[] ch119data = { +(byte) 0x44,(byte) 0xaa,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch119 = new BitmapCharRec(7,7,-1,0,9,ch119data); + +/* char: 0x76 'v' */ + +static final byte[] ch118data = { +(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch118 = new BitmapCharRec(7,7,-1,0,9,ch118data); + +/* char: 0x75 'u' */ + +static final byte[] ch117data = { +(byte) 0x7a,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84, +}; + +static final BitmapCharRec ch117 = new BitmapCharRec(7,7,-1,0,9,ch117data); + +/* char: 0x74 't' */ + +static final byte[] ch116data = { +(byte) 0x1c,(byte) 0x22,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xfc,(byte) 0x20,(byte) 0x20, +}; + +static final BitmapCharRec ch116 = new BitmapCharRec(7,9,-1,0,9,ch116data); + +/* char: 0x73 's' */ + +static final byte[] ch115data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x2,(byte) 0x7c,(byte) 0x80,(byte) 0x82,(byte) 0x7c, +}; + +static final BitmapCharRec ch115 = new BitmapCharRec(7,7,-1,0,9,ch115data); + +/* char: 0x72 'r' */ + +static final byte[] ch114data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x42,(byte) 0x62,(byte) 0x9c, +}; + +static final BitmapCharRec ch114 = new BitmapCharRec(7,7,-1,0,9,ch114data); + +/* char: 0x71 'q' */ + +static final byte[] ch113data = { +(byte) 0x2,(byte) 0x2,(byte) 0x2,(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x86,(byte) 0x7a, +}; + +static final BitmapCharRec ch113 = new BitmapCharRec(7,10,-1,3,9,ch113data); + +/* char: 0x70 'p' */ + +static final byte[] ch112data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xbc,(byte) 0xc2,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc, +}; + +static final BitmapCharRec ch112 = new BitmapCharRec(7,10,-1,3,9,ch112data); + +/* char: 0x6f 'o' */ + +static final byte[] ch111data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c, +}; + +static final BitmapCharRec ch111 = new BitmapCharRec(7,7,-1,0,9,ch111data); + +/* char: 0x6e 'n' */ + +static final byte[] ch110data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc, +}; + +static final BitmapCharRec ch110 = new BitmapCharRec(7,7,-1,0,9,ch110data); + +/* char: 0x6d 'm' */ + +static final byte[] ch109data = { +(byte) 0x82,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xec, +}; + +static final BitmapCharRec ch109 = new BitmapCharRec(7,7,-1,0,9,ch109data); + +/* char: 0x6c 'l' */ + +static final byte[] ch108data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0, +}; + +static final BitmapCharRec ch108 = new BitmapCharRec(5,10,-2,0,9,ch108data); + +/* char: 0x6b 'k' */ + +static final byte[] ch107data = { +(byte) 0x82,(byte) 0x8c,(byte) 0xb0,(byte) 0xc0,(byte) 0xb0,(byte) 0x8c,(byte) 0x82,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch107 = new BitmapCharRec(7,10,-1,0,9,ch107data); + +/* char: 0x6a 'j' */ + +static final byte[] ch106data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x1c,(byte) 0x0,(byte) 0x0,(byte) 0xc, +}; + +static final BitmapCharRec ch106 = new BitmapCharRec(6,13,-1,3,9,ch106data); + +/* char: 0x69 'i' */ + +static final byte[] ch105data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x60, +}; + +static final BitmapCharRec ch105 = new BitmapCharRec(5,10,-2,0,9,ch105data); + +/* char: 0x68 'h' */ + +static final byte[] ch104data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch104 = new BitmapCharRec(7,10,-1,0,9,ch104data); + +/* char: 0x67 'g' */ + +static final byte[] ch103data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x80,(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x7a, +}; + +static final BitmapCharRec ch103 = new BitmapCharRec(7,10,-1,3,9,ch103data); + +/* char: 0x66 'f' */ + +static final byte[] ch102data = { +(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x22,(byte) 0x22,(byte) 0x1c, +}; + +static final BitmapCharRec ch102 = new BitmapCharRec(7,10,-1,0,9,ch102data); + +/* char: 0x65 'e' */ + +static final byte[] ch101data = { +(byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x7c, +}; + +static final BitmapCharRec ch101 = new BitmapCharRec(7,7,-1,0,9,ch101data); + +/* char: 0x64 'd' */ + +static final byte[] ch100data = { +(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x86,(byte) 0x7a,(byte) 0x2,(byte) 0x2,(byte) 0x2, +}; + +static final BitmapCharRec ch100 = new BitmapCharRec(7,10,-1,0,9,ch100data); + +/* char: 0x63 'c' */ + +static final byte[] ch99data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x82,(byte) 0x7c, +}; + +static final BitmapCharRec ch99 = new BitmapCharRec(7,7,-1,0,9,ch99data); + +/* char: 0x62 'b' */ + +static final byte[] ch98data = { +(byte) 0xbc,(byte) 0xc2,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch98 = new BitmapCharRec(7,10,-1,0,9,ch98data); + +/* char: 0x61 'a' */ + +static final byte[] ch97data = { +(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c, +}; + +static final BitmapCharRec ch97 = new BitmapCharRec(7,7,-1,0,9,ch97data); + +/* char: 0x60 '`' */ + +static final byte[] ch96data = { +(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0xc0, +}; + +static final BitmapCharRec ch96 = new BitmapCharRec(4,4,-3,-6,9,ch96data); + +/* char: 0x5f '_' */ + +static final byte[] ch95data = { +(byte) 0xff, +}; + +static final BitmapCharRec ch95 = new BitmapCharRec(8,1,0,1,9,ch95data); + +/* char: 0x5e '^' */ + +static final byte[] ch94data = { +(byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10, +}; + +static final BitmapCharRec ch94 = new BitmapCharRec(7,4,-1,-6,9,ch94data); + +/* char: 0x5d ']' */ + +static final byte[] ch93data = { +(byte) 0xf0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xf0, +}; + +static final BitmapCharRec ch93 = new BitmapCharRec(4,12,-2,1,9,ch93data); + +/* char: 0x5c '\' */ + +static final byte[] ch92data = { +(byte) 0x2,(byte) 0x4,(byte) 0x4,(byte) 0x8,(byte) 0x10,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch92 = new BitmapCharRec(7,10,-1,0,9,ch92data); + +/* char: 0x5b '[' */ + +static final byte[] ch91data = { +(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0, +}; + +static final BitmapCharRec ch91 = new BitmapCharRec(4,12,-3,1,9,ch91data); + +/* char: 0x5a 'Z' */ + +static final byte[] ch90data = { +(byte) 0xfe,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0xfe, +}; + +static final BitmapCharRec ch90 = new BitmapCharRec(7,10,-1,0,9,ch90data); + +/* char: 0x59 'Y' */ + +static final byte[] ch89data = { +(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch89 = new BitmapCharRec(7,10,-1,0,9,ch89data); + +/* char: 0x58 'X' */ + +static final byte[] ch88data = { +(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch88 = new BitmapCharRec(7,10,-1,0,9,ch88data); + +/* char: 0x57 'W' */ + +static final byte[] ch87data = { +(byte) 0x44,(byte) 0xaa,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch87 = new BitmapCharRec(7,10,-1,0,9,ch87data); + +/* char: 0x56 'V' */ + +static final byte[] ch86data = { +(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch86 = new BitmapCharRec(7,10,-1,0,9,ch86data); + +/* char: 0x55 'U' */ + +static final byte[] ch85data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch85 = new BitmapCharRec(7,10,-1,0,9,ch85data); + +/* char: 0x54 'T' */ + +static final byte[] ch84data = { +(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xfe, +}; + +static final BitmapCharRec ch84 = new BitmapCharRec(7,10,-1,0,9,ch84data); + +/* char: 0x53 'S' */ + +static final byte[] ch83data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x2,(byte) 0xc,(byte) 0x70,(byte) 0x80,(byte) 0x82,(byte) 0x82,(byte) 0x7c, +}; + +static final BitmapCharRec ch83 = new BitmapCharRec(7,10,-1,0,9,ch83data); + +/* char: 0x52 'R' */ + +static final byte[] ch82data = { +(byte) 0x82,(byte) 0x82,(byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xfc,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfc, +}; + +static final BitmapCharRec ch82 = new BitmapCharRec(7,10,-1,0,9,ch82data); + +/* char: 0x51 'Q' */ + +static final byte[] ch81data = { +(byte) 0x6,(byte) 0x8,(byte) 0x7c,(byte) 0x92,(byte) 0xa2,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c, +}; + +static final BitmapCharRec ch81 = new BitmapCharRec(7,12,-1,2,9,ch81data); + +/* char: 0x50 'P' */ + +static final byte[] ch80data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfc, +}; + +static final BitmapCharRec ch80 = new BitmapCharRec(7,10,-1,0,9,ch80data); + +/* char: 0x4f 'O' */ + +static final byte[] ch79data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c, +}; + +static final BitmapCharRec ch79 = new BitmapCharRec(7,10,-1,0,9,ch79data); + +/* char: 0x4e 'N' */ + +static final byte[] ch78data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x86,(byte) 0x8a,(byte) 0x92,(byte) 0xa2,(byte) 0xc2,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch78 = new BitmapCharRec(7,10,-1,0,9,ch78data); + +/* char: 0x4d 'M' */ + +static final byte[] ch77data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x92,(byte) 0x92,(byte) 0xaa,(byte) 0xaa,(byte) 0xc6,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch77 = new BitmapCharRec(7,10,-1,0,9,ch77data); + +/* char: 0x4c 'L' */ + +static final byte[] ch76data = { +(byte) 0xfe,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch76 = new BitmapCharRec(7,10,-1,0,9,ch76data); + +/* char: 0x4b 'K' */ + +static final byte[] ch75data = { +(byte) 0x82,(byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xa0,(byte) 0xe0,(byte) 0x90,(byte) 0x88,(byte) 0x84,(byte) 0x82, +}; + +static final BitmapCharRec ch75 = new BitmapCharRec(7,10,-1,0,9,ch75data); + +/* char: 0x4a 'J' */ + +static final byte[] ch74data = { +(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x1e, +}; + +static final BitmapCharRec ch74 = new BitmapCharRec(7,10,-1,0,9,ch74data); + +/* char: 0x49 'I' */ + +static final byte[] ch73data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8, +}; + +static final BitmapCharRec ch73 = new BitmapCharRec(5,10,-2,0,9,ch73data); + +/* char: 0x48 'H' */ + +static final byte[] ch72data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch72 = new BitmapCharRec(7,10,-1,0,9,ch72data); + +/* char: 0x47 'G' */ + +static final byte[] ch71data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x8e,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x82,(byte) 0x7c, +}; + +static final BitmapCharRec ch71 = new BitmapCharRec(7,10,-1,0,9,ch71data); + +/* char: 0x46 'F' */ + +static final byte[] ch70data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xfe, +}; + +static final BitmapCharRec ch70 = new BitmapCharRec(7,10,-1,0,9,ch70data); + +/* char: 0x45 'E' */ + +static final byte[] ch69data = { +(byte) 0xfe,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xfe, +}; + +static final BitmapCharRec ch69 = new BitmapCharRec(7,10,-1,0,9,ch69data); + +/* char: 0x44 'D' */ + +static final byte[] ch68data = { +(byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc, +}; + +static final BitmapCharRec ch68 = new BitmapCharRec(7,10,-1,0,9,ch68data); + +/* char: 0x43 'C' */ + +static final byte[] ch67data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x82,(byte) 0x7c, +}; + +static final BitmapCharRec ch67 = new BitmapCharRec(7,10,-1,0,9,ch67data); + +/* char: 0x42 'B' */ + +static final byte[] ch66data = { +(byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x7c,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc, +}; + +static final BitmapCharRec ch66 = new BitmapCharRec(7,10,-1,0,9,ch66data); + +/* char: 0x41 'A' */ + +static final byte[] ch65data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10, +}; + +static final BitmapCharRec ch65 = new BitmapCharRec(7,10,-1,0,9,ch65data); + +/* char: 0x40 '@' */ + +static final byte[] ch64data = { +(byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0x9a,(byte) 0xa6,(byte) 0xa2,(byte) 0x9e,(byte) 0x82,(byte) 0x82,(byte) 0x7c, +}; + +static final BitmapCharRec ch64 = new BitmapCharRec(7,10,-1,0,9,ch64data); + +/* char: 0x3f '?' */ + +static final byte[] ch63data = { +(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0x82,(byte) 0x82,(byte) 0x7c, +}; + +static final BitmapCharRec ch63 = new BitmapCharRec(7,10,-1,0,9,ch63data); + +/* char: 0x3e '>' */ + +static final byte[] ch62data = { +(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch62 = new BitmapCharRec(5,10,-2,0,9,ch62data); + +/* char: 0x3d '=' */ + +static final byte[] ch61data = { +(byte) 0xfe,(byte) 0x0,(byte) 0x0,(byte) 0xfe, +}; + +static final BitmapCharRec ch61 = new BitmapCharRec(7,4,-1,-2,9,ch61data); + +/* char: 0x3c '<' */ + +static final byte[] ch60data = { +(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8, +}; + +static final BitmapCharRec ch60 = new BitmapCharRec(5,10,-2,0,9,ch60data); + +/* char: 0x3b ';' */ + +static final byte[] ch59data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch59 = new BitmapCharRec(2,10,-4,3,9,ch59data); + +/* char: 0x3a ':' */ + +static final byte[] ch58data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch58 = new BitmapCharRec(2,7,-4,0,9,ch58data); + +/* char: 0x39 '9' */ + +static final byte[] ch57data = { +(byte) 0x78,(byte) 0x4,(byte) 0x2,(byte) 0x2,(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c, +}; + +static final BitmapCharRec ch57 = new BitmapCharRec(7,10,-1,0,9,ch57data); + +/* char: 0x38 '8' */ + +static final byte[] ch56data = { +(byte) 0x38,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x44,(byte) 0x82,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch56 = new BitmapCharRec(7,10,-1,0,9,ch56data); + +/* char: 0x37 '7' */ + +static final byte[] ch55data = { +(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0x2,(byte) 0xfe, +}; + +static final BitmapCharRec ch55 = new BitmapCharRec(7,10,-1,0,9,ch55data); + +/* char: 0x36 '6' */ + +static final byte[] ch54data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x3c, +}; + +static final BitmapCharRec ch54 = new BitmapCharRec(7,10,-1,0,9,ch54data); + +/* char: 0x35 '5' */ + +static final byte[] ch53data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x2,(byte) 0x2,(byte) 0x2,(byte) 0xc2,(byte) 0xbc,(byte) 0x80,(byte) 0x80,(byte) 0xfe, +}; + +static final BitmapCharRec ch53 = new BitmapCharRec(7,10,-1,0,9,ch53data); + +/* char: 0x34 '4' */ + +static final byte[] ch52data = { +(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0xfe,(byte) 0x84,(byte) 0x44,(byte) 0x24,(byte) 0x14,(byte) 0xc,(byte) 0x4, +}; + +static final BitmapCharRec ch52 = new BitmapCharRec(7,10,-1,0,9,ch52data); + +/* char: 0x33 '3' */ + +static final byte[] ch51data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x2,(byte) 0x2,(byte) 0x2,(byte) 0x1c,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0xfe, +}; + +static final BitmapCharRec ch51 = new BitmapCharRec(7,10,-1,0,9,ch51data); + +/* char: 0x32 '2' */ + +static final byte[] ch50data = { +(byte) 0xfe,(byte) 0x80,(byte) 0x40,(byte) 0x30,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0x82,(byte) 0x82,(byte) 0x7c, +}; + +static final BitmapCharRec ch50 = new BitmapCharRec(7,10,-1,0,9,ch50data); + +/* char: 0x31 '1' */ + +static final byte[] ch49data = { +(byte) 0xfe,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x90,(byte) 0x50,(byte) 0x30,(byte) 0x10, +}; + +static final BitmapCharRec ch49 = new BitmapCharRec(7,10,-1,0,9,ch49data); + +/* char: 0x30 '0' */ + +static final byte[] ch48data = { +(byte) 0x38,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch48 = new BitmapCharRec(7,10,-1,0,9,ch48data); + +/* char: 0x2f '/' */ + +static final byte[] ch47data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x4,(byte) 0x2, +}; + +static final BitmapCharRec ch47 = new BitmapCharRec(7,10,-1,0,9,ch47data); + +/* char: 0x2e '.' */ + +static final byte[] ch46data = { +(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch46 = new BitmapCharRec(2,2,-4,0,9,ch46data); + +/* char: 0x2d '-' */ + +static final byte[] ch45data = { +(byte) 0xfe, +}; + +static final BitmapCharRec ch45 = new BitmapCharRec(7,1,-1,-4,9,ch45data); + +/* char: 0x2c ',' */ + +static final byte[] ch44data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch44 = new BitmapCharRec(2,5,-4,3,9,ch44data); + +/* char: 0x2b '+' */ + +static final byte[] ch43data = { +(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xfe,(byte) 0x10,(byte) 0x10,(byte) 0x10, +}; + +static final BitmapCharRec ch43 = new BitmapCharRec(7,7,-1,-1,9,ch43data); + +/* char: 0x2a '*' */ + +static final byte[] ch42data = { +(byte) 0x10,(byte) 0x92,(byte) 0x54,(byte) 0x38,(byte) 0x54,(byte) 0x92,(byte) 0x10, +}; + +static final BitmapCharRec ch42 = new BitmapCharRec(7,7,-1,-1,9,ch42data); + +/* char: 0x29 ')' */ + +static final byte[] ch41data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch41 = new BitmapCharRec(3,12,-3,1,9,ch41data); + +/* char: 0x28 '(' */ + +static final byte[] ch40data = { +(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch40 = new BitmapCharRec(3,12,-3,1,9,ch40data); + +/* char: 0x27 ''' */ + +static final byte[] ch39data = { +(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x30, +}; + +static final BitmapCharRec ch39 = new BitmapCharRec(4,4,-3,-6,9,ch39data); + +/* char: 0x26 '&' */ + +static final byte[] ch38data = { +(byte) 0x62,(byte) 0x94,(byte) 0x88,(byte) 0x94,(byte) 0x62,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch38 = new BitmapCharRec(7,10,-1,0,9,ch38data); + +/* char: 0x25 '%' */ + +static final byte[] ch37data = { +(byte) 0x84,(byte) 0x4a,(byte) 0x4a,(byte) 0x24,(byte) 0x10,(byte) 0x10,(byte) 0x48,(byte) 0xa4,(byte) 0xa4,(byte) 0x42, +}; + +static final BitmapCharRec ch37 = new BitmapCharRec(7,10,-1,0,9,ch37data); + +/* char: 0x24 '$' */ + +static final byte[] ch36data = { +(byte) 0x10,(byte) 0x7c,(byte) 0x92,(byte) 0x12,(byte) 0x12,(byte) 0x14,(byte) 0x38,(byte) 0x50,(byte) 0x90,(byte) 0x92,(byte) 0x7c,(byte) 0x10, +}; + +static final BitmapCharRec ch36 = new BitmapCharRec(7,12,-1,1,9,ch36data); + +/* char: 0x23 '#' */ + +static final byte[] ch35data = { +(byte) 0x48,(byte) 0x48,(byte) 0xfc,(byte) 0x48,(byte) 0x48,(byte) 0xfc,(byte) 0x48,(byte) 0x48, +}; + +static final BitmapCharRec ch35 = new BitmapCharRec(6,8,-1,-1,9,ch35data); + +/* char: 0x22 '"' */ + +static final byte[] ch34data = { +(byte) 0x90,(byte) 0x90,(byte) 0x90, +}; + +static final BitmapCharRec ch34 = new BitmapCharRec(4,3,-3,-7,9,ch34data); + +/* char: 0x21 '!' */ + +static final byte[] ch33data = { +(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch33 = new BitmapCharRec(1,11,-4,0,9,ch33data); + +/* char: 0x1f */ + +static final byte[] ch31data = { +(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch31 = new BitmapCharRec(2,2,-4,-2,9,ch31data); + +/* char: 0x1e */ + +static final byte[] ch30data = { +(byte) 0x5c,(byte) 0xa2,(byte) 0x60,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x22,(byte) 0x1c, +}; + +static final BitmapCharRec ch30 = new BitmapCharRec(7,10,-1,0,9,ch30data); + +/* char: 0x1d */ + +static final byte[] ch29data = { +(byte) 0x80,(byte) 0x40,(byte) 0xfe,(byte) 0x10,(byte) 0xfe,(byte) 0x4,(byte) 0x2, +}; + +static final BitmapCharRec ch29 = new BitmapCharRec(7,7,-1,0,9,ch29data); + +/* char: 0x1c */ + +static final byte[] ch28data = { +(byte) 0x44,(byte) 0x24,(byte) 0x24,(byte) 0x24,(byte) 0x24,(byte) 0x24,(byte) 0xfe, +}; + +static final BitmapCharRec ch28 = new BitmapCharRec(7,7,-1,0,9,ch28data); + +/* char: 0x1b */ + +static final byte[] ch27data = { +(byte) 0xfe,(byte) 0x0,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch27 = new BitmapCharRec(7,12,-1,2,9,ch27data); + +/* char: 0x1a */ + +static final byte[] ch26data = { +(byte) 0xfc,(byte) 0x0,(byte) 0x4,(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4, +}; + +static final BitmapCharRec ch26 = new BitmapCharRec(6,12,-2,2,9,ch26data); + +/* char: 0x19 */ + +static final byte[] ch25data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch25 = new BitmapCharRec(1,15,-4,3,9,ch25data); + +/* char: 0x18 */ + +static final byte[] ch24data = { +(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0xff,(byte) 0x80, +}; + +static final BitmapCharRec ch24 = new BitmapCharRec(9,7,0,3,9,ch24data); + +/* char: 0x17 */ + +static final byte[] ch23data = { +(byte) 0xff,(byte) 0x80,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0, +(byte) 0x8,(byte) 0x0, +}; + +static final BitmapCharRec ch23 = new BitmapCharRec(9,9,0,-3,9,ch23data); + +/* char: 0x16 */ + +static final byte[] ch22data = { +(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0xf8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8, +}; + +static final BitmapCharRec ch22 = new BitmapCharRec(5,15,0,3,9,ch22data); + +/* char: 0x15 */ + +static final byte[] ch21data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch21 = new BitmapCharRec(5,15,-4,3,9,ch21data); + +/* char: 0x14 */ + +static final byte[] ch20data = { +(byte) 0xff,(byte) 0x80, +}; + +static final BitmapCharRec ch20 = new BitmapCharRec(9,1,0,1,9,ch20data); + +/* char: 0x13 */ + +static final byte[] ch19data = { +(byte) 0xff,(byte) 0x80, +}; + +static final BitmapCharRec ch19 = new BitmapCharRec(9,1,0,-1,9,ch19data); + +/* char: 0x12 */ + +static final byte[] ch18data = { +(byte) 0xff,(byte) 0x80, +}; + +static final BitmapCharRec ch18 = new BitmapCharRec(9,1,0,-3,9,ch18data); + +/* char: 0x11 */ + +static final byte[] ch17data = { +(byte) 0xff,(byte) 0x80, +}; + +static final BitmapCharRec ch17 = new BitmapCharRec(9,1,0,-5,9,ch17data); + +/* char: 0x10 */ + +static final byte[] ch16data = { +(byte) 0xff,(byte) 0x80, +}; + +static final BitmapCharRec ch16 = new BitmapCharRec(9,1,0,-7,9,ch16data); + +/* char: 0xf */ + +static final byte[] ch15data = { +(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0x8,(byte) 0x0, +(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0, +}; + +static final BitmapCharRec ch15 = new BitmapCharRec(9,15,0,3,9,ch15data); + +/* char: 0xe */ + +static final byte[] ch14data = { +(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch14 = new BitmapCharRec(5,9,-4,-3,9,ch14data); + +/* char: 0xd */ + +static final byte[] ch13data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8, +}; + +static final BitmapCharRec ch13 = new BitmapCharRec(5,7,-4,3,9,ch13data); + +/* char: 0xc */ + +static final byte[] ch12data = { +(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0xf8, +}; + +static final BitmapCharRec ch12 = new BitmapCharRec(5,7,0,3,9,ch12data); + +/* char: 0xb */ + +static final byte[] ch11data = { +(byte) 0xf8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8, +}; + +static final BitmapCharRec ch11 = new BitmapCharRec(5,9,0,-3,9,ch11data); + +/* char: 0xa */ + +static final byte[] ch10data = { +(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x3e,(byte) 0x0,(byte) 0x20,(byte) 0x50,(byte) 0x88,(byte) 0x88, +}; + +static final BitmapCharRec ch10 = new BitmapCharRec(7,10,-1,2,9,ch10data); + +/* char: 0x9 */ + +static final byte[] ch9data = { +(byte) 0x3e,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x88,(byte) 0x98,(byte) 0xa8,(byte) 0xc8,(byte) 0x88, +}; + +static final BitmapCharRec ch9 = new BitmapCharRec(7,10,-1,2,9,ch9data); + +/* char: 0x8 */ + +static final byte[] ch8data = { +(byte) 0xfe,(byte) 0x10,(byte) 0x10,(byte) 0xfe,(byte) 0x10,(byte) 0x10, +}; + +static final BitmapCharRec ch8 = new BitmapCharRec(7,6,-1,0,9,ch8data); + +/* char: 0x7 */ + +static final byte[] ch7data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch7 = new BitmapCharRec(5,4,-2,-6,9,ch7data); + +/* char: 0x6 */ + +static final byte[] ch6data = { +(byte) 0x20,(byte) 0x20,(byte) 0x3c,(byte) 0x20,(byte) 0x3e,(byte) 0x0,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch6 = new BitmapCharRec(7,10,-1,2,9,ch6data); + +/* char: 0x5 */ + +static final byte[] ch5data = { +(byte) 0x22,(byte) 0x22,(byte) 0x3c,(byte) 0x22,(byte) 0x3c,(byte) 0x0,(byte) 0x78,(byte) 0x80,(byte) 0x80,(byte) 0x78, +}; + +static final BitmapCharRec ch5 = new BitmapCharRec(7,10,-1,2,9,ch5data); + +/* char: 0x4 */ + +static final byte[] ch4data = { +(byte) 0x10,(byte) 0x10,(byte) 0x1c,(byte) 0x10,(byte) 0x1e,(byte) 0x80,(byte) 0x80,(byte) 0xe0,(byte) 0x80,(byte) 0xf0, +}; + +static final BitmapCharRec ch4 = new BitmapCharRec(7,10,-1,2,9,ch4data); + +/* char: 0x3 */ + +static final byte[] ch3data = { +(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x3e,(byte) 0x0,(byte) 0x88,(byte) 0x88,(byte) 0xf8,(byte) 0x88,(byte) 0x88, +}; + +static final BitmapCharRec ch3 = new BitmapCharRec(7,10,-1,2,9,ch3data); + +/* char: 0x2 */ + +static final byte[] ch2data = { +(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa, +}; + +static final BitmapCharRec ch2 = new BitmapCharRec(8,14,0,3,9,ch2data); + +/* char: 0x1 */ + +static final byte[] ch1data = { +(byte) 0x10,(byte) 0x38,(byte) 0x7c,(byte) 0xfe,(byte) 0x7c,(byte) 0x38,(byte) 0x10, +}; + +static final BitmapCharRec ch1 = new BitmapCharRec(7,7,-1,0,9,ch1data); + +static final BitmapCharRec[] chars = { +ch0, +ch1, +ch2, +ch3, +ch4, +ch5, +ch6, +ch7, +ch8, +ch9, +ch10, +ch11, +ch12, +ch13, +ch14, +ch15, +ch16, +ch17, +ch18, +ch19, +ch20, +ch21, +ch22, +ch23, +ch24, +ch25, +ch26, +ch27, +ch28, +ch29, +ch30, +ch31, +ch32, +ch33, +ch34, +ch35, +ch36, +ch37, +ch38, +ch39, +ch40, +ch41, +ch42, +ch43, +ch44, +ch45, +ch46, +ch47, +ch48, +ch49, +ch50, +ch51, +ch52, +ch53, +ch54, +ch55, +ch56, +ch57, +ch58, +ch59, +ch60, +ch61, +ch62, +ch63, +ch64, +ch65, +ch66, +ch67, +ch68, +ch69, +ch70, +ch71, +ch72, +ch73, +ch74, +ch75, +ch76, +ch77, +ch78, +ch79, +ch80, +ch81, +ch82, +ch83, +ch84, +ch85, +ch86, +ch87, +ch88, +ch89, +ch90, +ch91, +ch92, +ch93, +ch94, +ch95, +ch96, +ch97, +ch98, +ch99, +ch100, +ch101, +ch102, +ch103, +ch104, +ch105, +ch106, +ch107, +ch108, +ch109, +ch110, +ch111, +ch112, +ch113, +ch114, +ch115, +ch116, +ch117, +ch118, +ch119, +ch120, +ch121, +ch122, +ch123, +ch124, +ch125, +ch126, +ch127, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +ch160, +ch161, +ch162, +ch163, +ch164, +ch165, +ch166, +ch167, +ch168, +ch169, +ch170, +ch171, +ch172, +ch173, +ch174, +ch175, +ch176, +ch177, +ch178, +ch179, +ch180, +ch181, +ch182, +ch183, +ch184, +ch185, +ch186, +ch187, +ch188, +ch189, +ch190, +ch191, +ch192, +ch193, +ch194, +ch195, +ch196, +ch197, +ch198, +ch199, +ch200, +ch201, +ch202, +ch203, +ch204, +ch205, +ch206, +ch207, +ch208, +ch209, +ch210, +ch211, +ch212, +ch213, +ch214, +ch215, +ch216, +ch217, +ch218, +ch219, +ch220, +ch221, +ch222, +ch223, +ch224, +ch225, +ch226, +ch227, +ch228, +ch229, +ch230, +ch231, +ch232, +ch233, +ch234, +ch235, +ch236, +ch237, +ch238, +ch239, +ch240, +ch241, +ch242, +ch243, +ch244, +ch245, +ch246, +ch247, +ch248, +ch249, +ch250, +ch251, +ch252, +ch253, +ch254, +ch255, +}; + + public static final BitmapFontRec glutBitmap9By15 = new BitmapFontRec("-misc-fixed-medium-r-normal--15-140-75-75-C-90-iso8859-1", + 256, + 0, + chars); +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica10.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica10.java new file mode 100644 index 000000000..b9c7e6e50 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica10.java @@ -0,0 +1,1798 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.gl2; + +class GLUTBitmapHelvetica10 { + +/* GENERATED FILE -- DO NOT MODIFY */ + +/* char: 0xff */ + +static final byte[] ch255data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x60,(byte) 0xa0,(byte) 0xa0,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x50, +}; + +static final BitmapCharRec ch255 = new BitmapCharRec(4,10,0,2,5,ch255data); + +/* char: 0xfe */ + +static final byte[] ch254data = { +(byte) 0x80,(byte) 0x80,(byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch254 = new BitmapCharRec(5,10,0,2,6,ch254data); + +/* char: 0xfd */ + +static final byte[] ch253data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x60,(byte) 0xa0,(byte) 0xa0,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch253 = new BitmapCharRec(4,11,0,2,5,ch253data); + +/* char: 0xfc */ + +static final byte[] ch252data = { +(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x50, +}; + +static final BitmapCharRec ch252 = new BitmapCharRec(4,8,0,0,5,ch252data); + +/* char: 0xfb */ + +static final byte[] ch251data = { +(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x50,(byte) 0x20, +}; + +static final BitmapCharRec ch251 = new BitmapCharRec(4,9,0,0,5,ch251data); + +/* char: 0xfa */ + +static final byte[] ch250data = { +(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch250 = new BitmapCharRec(4,9,0,0,5,ch250data); + +/* char: 0xf9 */ + +static final byte[] ch249data = { +(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x20,(byte) 0x40, +}; + +static final BitmapCharRec ch249 = new BitmapCharRec(4,9,0,0,5,ch249data); + +/* char: 0xf8 */ + +static final byte[] ch248data = { +(byte) 0x70,(byte) 0x88,(byte) 0xc8,(byte) 0xa8,(byte) 0x98,(byte) 0x74, +}; + +static final BitmapCharRec ch248 = new BitmapCharRec(6,6,0,0,6,ch248data); + +/* char: 0xf7 */ + +static final byte[] ch247data = { +(byte) 0x20,(byte) 0x0,(byte) 0xf8,(byte) 0x0,(byte) 0x20, +}; + +static final BitmapCharRec ch247 = new BitmapCharRec(5,5,0,-1,6,ch247data); + +/* char: 0xf6 */ + +static final byte[] ch246data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50, +}; + +static final BitmapCharRec ch246 = new BitmapCharRec(5,8,0,0,6,ch246data); + +/* char: 0xf5 */ + +static final byte[] ch245data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch245 = new BitmapCharRec(5,9,0,0,6,ch245data); + +/* char: 0xf4 */ + +static final byte[] ch244data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x20, +}; + +static final BitmapCharRec ch244 = new BitmapCharRec(5,9,0,0,6,ch244data); + +/* char: 0xf3 */ + +static final byte[] ch243data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch243 = new BitmapCharRec(5,9,0,0,6,ch243data); + +/* char: 0xf2 */ + +static final byte[] ch242data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x40, +}; + +static final BitmapCharRec ch242 = new BitmapCharRec(5,9,0,0,6,ch242data); + +/* char: 0xf1 */ + +static final byte[] ch241data = { +(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x50, +}; + +static final BitmapCharRec ch241 = new BitmapCharRec(4,9,0,0,5,ch241data); + +/* char: 0xf0 */ + +static final byte[] ch240data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x90,(byte) 0x60,(byte) 0x50, +}; + +static final BitmapCharRec ch240 = new BitmapCharRec(5,9,0,0,6,ch240data); + +/* char: 0xef */ + +static final byte[] ch239data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0, +}; + +static final BitmapCharRec ch239 = new BitmapCharRec(3,8,0,0,2,ch239data); + +/* char: 0xee */ + +static final byte[] ch238data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0,(byte) 0x40, +}; + +static final BitmapCharRec ch238 = new BitmapCharRec(3,9,1,0,2,ch238data); + +/* char: 0xed */ + +static final byte[] ch237data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x40, +}; + +static final BitmapCharRec ch237 = new BitmapCharRec(2,9,0,0,2,ch237data); + +/* char: 0xec */ + +static final byte[] ch236data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch236 = new BitmapCharRec(2,9,1,0,2,ch236data); + +/* char: 0xeb */ + +static final byte[] ch235data = { +(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x50, +}; + +static final BitmapCharRec ch235 = new BitmapCharRec(4,8,0,0,5,ch235data); + +/* char: 0xea */ + +static final byte[] ch234data = { +(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x50,(byte) 0x20, +}; + +static final BitmapCharRec ch234 = new BitmapCharRec(4,9,0,0,5,ch234data); + +/* char: 0xe9 */ + +static final byte[] ch233data = { +(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch233 = new BitmapCharRec(4,9,0,0,5,ch233data); + +/* char: 0xe8 */ + +static final byte[] ch232data = { +(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x20,(byte) 0x40, +}; + +static final BitmapCharRec ch232 = new BitmapCharRec(4,9,0,0,5,ch232data); + +/* char: 0xe7 */ + +static final byte[] ch231data = { +(byte) 0x60,(byte) 0x20,(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0x80,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch231 = new BitmapCharRec(4,8,0,2,5,ch231data); + +/* char: 0xe6 */ + +static final byte[] ch230data = { +(byte) 0x6c,(byte) 0x92,(byte) 0x90,(byte) 0x7e,(byte) 0x12,(byte) 0xec, +}; + +static final BitmapCharRec ch230 = new BitmapCharRec(7,6,0,0,8,ch230data); + +/* char: 0xe5 */ + +static final byte[] ch229data = { +(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x20,(byte) 0x50,(byte) 0x20, +}; + +static final BitmapCharRec ch229 = new BitmapCharRec(5,9,0,0,5,ch229data); + +/* char: 0xe4 */ + +static final byte[] ch228data = { +(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x0,(byte) 0x50, +}; + +static final BitmapCharRec ch228 = new BitmapCharRec(5,8,0,0,5,ch228data); + +/* char: 0xe3 */ + +static final byte[] ch227data = { +(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x50, +}; + +static final BitmapCharRec ch227 = new BitmapCharRec(5,9,0,0,5,ch227data); + +/* char: 0xe2 */ + +static final byte[] ch226data = { +(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x0,(byte) 0x50,(byte) 0x20, +}; + +static final BitmapCharRec ch226 = new BitmapCharRec(5,9,0,0,5,ch226data); + +/* char: 0xe1 */ + +static final byte[] ch225data = { +(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch225 = new BitmapCharRec(5,9,0,0,5,ch225data); + +/* char: 0xe0 */ + +static final byte[] ch224data = { +(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x0,(byte) 0x20,(byte) 0x40, +}; + +static final BitmapCharRec ch224 = new BitmapCharRec(5,9,0,0,5,ch224data); + +/* char: 0xdf */ + +static final byte[] ch223data = { +(byte) 0xa0,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xa0,(byte) 0x90,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch223 = new BitmapCharRec(4,8,0,0,5,ch223data); + +/* char: 0xde */ + +static final byte[] ch222data = { +(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x88,(byte) 0x88,(byte) 0xf0,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch222 = new BitmapCharRec(5,8,-1,0,7,ch222data); + +/* char: 0xdd */ + +static final byte[] ch221data = { +(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x0,(byte) 0x10,(byte) 0x8, +}; + +static final BitmapCharRec ch221 = new BitmapCharRec(7,11,0,0,7,ch221data); + +/* char: 0xdc */ + +static final byte[] ch220data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x48, +}; + +static final BitmapCharRec ch220 = new BitmapCharRec(6,10,-1,0,8,ch220data); + +/* char: 0xdb */ + +static final byte[] ch219data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x28,(byte) 0x10, +}; + +static final BitmapCharRec ch219 = new BitmapCharRec(6,11,-1,0,8,ch219data); + +/* char: 0xda */ + +static final byte[] ch218data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch218 = new BitmapCharRec(6,11,-1,0,8,ch218data); + +/* char: 0xd9 */ + +static final byte[] ch217data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x10,(byte) 0x20, +}; + +static final BitmapCharRec ch217 = new BitmapCharRec(6,11,-1,0,8,ch217data); + +/* char: 0xd8 */ + +static final byte[] ch216data = { +(byte) 0x80,(byte) 0x78,(byte) 0xc4,(byte) 0xa4,(byte) 0xa4,(byte) 0x94,(byte) 0x94,(byte) 0x8c,(byte) 0x78,(byte) 0x4, +}; + +static final BitmapCharRec ch216 = new BitmapCharRec(6,10,-1,1,8,ch216data); + +/* char: 0xd7 */ + +static final byte[] ch215data = { +(byte) 0x88,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0x88, +}; + +static final BitmapCharRec ch215 = new BitmapCharRec(5,5,0,-1,6,ch215data); + +/* char: 0xd6 */ + +static final byte[] ch214data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x48, +}; + +static final BitmapCharRec ch214 = new BitmapCharRec(6,10,-1,0,8,ch214data); + +/* char: 0xd5 */ + +static final byte[] ch213data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch213 = new BitmapCharRec(6,11,-1,0,8,ch213data); + +/* char: 0xd4 */ + +static final byte[] ch212data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x28,(byte) 0x10, +}; + +static final BitmapCharRec ch212 = new BitmapCharRec(6,11,-1,0,8,ch212data); + +/* char: 0xd3 */ + +static final byte[] ch211data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x10,(byte) 0x8, +}; + +static final BitmapCharRec ch211 = new BitmapCharRec(6,11,-1,0,8,ch211data); + +/* char: 0xd2 */ + +static final byte[] ch210data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x10,(byte) 0x20, +}; + +static final BitmapCharRec ch210 = new BitmapCharRec(6,11,-1,0,8,ch210data); + +/* char: 0xd1 */ + +static final byte[] ch209data = { +(byte) 0x8c,(byte) 0x8c,(byte) 0x94,(byte) 0x94,(byte) 0xa4,(byte) 0xa4,(byte) 0xc4,(byte) 0xc4,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch209 = new BitmapCharRec(6,11,-1,0,8,ch209data); + +/* char: 0xd0 */ + +static final byte[] ch208data = { +(byte) 0x78,(byte) 0x44,(byte) 0x42,(byte) 0x42,(byte) 0xf2,(byte) 0x42,(byte) 0x44,(byte) 0x78, +}; + +static final BitmapCharRec ch208 = new BitmapCharRec(7,8,0,0,8,ch208data); + +/* char: 0xcf */ + +static final byte[] ch207data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0, +}; + +static final BitmapCharRec ch207 = new BitmapCharRec(3,10,0,0,3,ch207data); + +/* char: 0xce */ + +static final byte[] ch206data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0,(byte) 0x40, +}; + +static final BitmapCharRec ch206 = new BitmapCharRec(3,11,0,0,3,ch206data); + +/* char: 0xcd */ + +static final byte[] ch205data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x40, +}; + +static final BitmapCharRec ch205 = new BitmapCharRec(2,11,-1,0,3,ch205data); + +/* char: 0xcc */ + +static final byte[] ch204data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch204 = new BitmapCharRec(2,11,0,0,3,ch204data); + +/* char: 0xcb */ + +static final byte[] ch203data = { +(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x0,(byte) 0x50, +}; + +static final BitmapCharRec ch203 = new BitmapCharRec(5,10,-1,0,7,ch203data); + +/* char: 0xca */ + +static final byte[] ch202data = { +(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x0,(byte) 0x50,(byte) 0x20, +}; + +static final BitmapCharRec ch202 = new BitmapCharRec(5,11,-1,0,7,ch202data); + +/* char: 0xc9 */ + +static final byte[] ch201data = { +(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch201 = new BitmapCharRec(5,11,-1,0,7,ch201data); + +/* char: 0xc8 */ + +static final byte[] ch200data = { +(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x40, +}; + +static final BitmapCharRec ch200 = new BitmapCharRec(5,11,-1,0,7,ch200data); + +/* char: 0xc7 */ + +static final byte[] ch199data = { +(byte) 0x30,(byte) 0x10,(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch199 = new BitmapCharRec(6,10,-1,2,8,ch199data); + +/* char: 0xc6 */ + +static final byte[] ch198data = { +(byte) 0x8f,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0x48,(byte) 0x0,(byte) 0x2f,(byte) 0x80,(byte) 0x28,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x1f,(byte) 0x80, +}; + +static final BitmapCharRec ch198 = new BitmapCharRec(9,8,0,0,10,ch198data); + +/* char: 0xc5 */ + +static final byte[] ch197data = { +(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x10, +}; + +static final BitmapCharRec ch197 = new BitmapCharRec(7,11,0,0,7,ch197data); + +/* char: 0xc4 */ + +static final byte[] ch196data = { +(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28, +}; + +static final BitmapCharRec ch196 = new BitmapCharRec(7,10,0,0,7,ch196data); + +/* char: 0xc3 */ + +static final byte[] ch195data = { +(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x14, +}; + +static final BitmapCharRec ch195 = new BitmapCharRec(7,11,0,0,7,ch195data); + +/* char: 0xc2 */ + +static final byte[] ch194data = { +(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x10, +}; + +static final BitmapCharRec ch194 = new BitmapCharRec(7,11,0,0,7,ch194data); + +/* char: 0xc1 */ + +static final byte[] ch193data = { +(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x8, +}; + +static final BitmapCharRec ch193 = new BitmapCharRec(7,11,0,0,7,ch193data); + +/* char: 0xc0 */ + +static final byte[] ch192data = { +(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x20, +}; + +static final BitmapCharRec ch192 = new BitmapCharRec(7,11,0,0,7,ch192data); + +/* char: 0xbf */ + +static final byte[] ch191data = { +(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x0,(byte) 0x20, +}; + +static final BitmapCharRec ch191 = new BitmapCharRec(4,8,-1,2,6,ch191data); + +/* char: 0xbe */ + +static final byte[] ch190data = { +(byte) 0x21,(byte) 0x0,(byte) 0x17,(byte) 0x80,(byte) 0x13,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0xc8,(byte) 0x0,(byte) 0x24,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0xe2,(byte) 0x0, +}; + +static final BitmapCharRec ch190 = new BitmapCharRec(9,8,0,0,9,ch190data); + +/* char: 0xbd */ + +static final byte[] ch189data = { +(byte) 0x27,(byte) 0x12,(byte) 0x15,(byte) 0xb,(byte) 0x48,(byte) 0x44,(byte) 0xc4,(byte) 0x42, +}; + +static final BitmapCharRec ch189 = new BitmapCharRec(8,8,0,0,9,ch189data); + +/* char: 0xbc */ + +static final byte[] ch188data = { +(byte) 0x21,(byte) 0x0,(byte) 0x17,(byte) 0x80,(byte) 0x13,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x48,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0xc4,(byte) 0x0,(byte) 0x42,(byte) 0x0, +}; + +static final BitmapCharRec ch188 = new BitmapCharRec(9,8,0,0,9,ch188data); + +/* char: 0xbb */ + +static final byte[] ch187data = { +(byte) 0xa0,(byte) 0x50,(byte) 0x28,(byte) 0x50,(byte) 0xa0, +}; + +static final BitmapCharRec ch187 = new BitmapCharRec(5,5,0,0,6,ch187data); + +/* char: 0xba */ + +static final byte[] ch186data = { +(byte) 0xe0,(byte) 0x0,(byte) 0xe0,(byte) 0xa0,(byte) 0xe0, +}; + +static final BitmapCharRec ch186 = new BitmapCharRec(3,5,0,-3,4,ch186data); + +/* char: 0xb9 */ + +static final byte[] ch185data = { +(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, +}; + +static final BitmapCharRec ch185 = new BitmapCharRec(2,4,0,-3,3,ch185data); + +/* char: 0xb8 */ + +static final byte[] ch184data = { +(byte) 0xc0,(byte) 0x40, +}; + +static final BitmapCharRec ch184 = new BitmapCharRec(2,2,0,2,3,ch184data); + +/* char: 0xb7 */ + +static final byte[] ch183data = { +(byte) 0xc0, +}; + +static final BitmapCharRec ch183 = new BitmapCharRec(2,1,0,-3,3,ch183data); + +/* char: 0xb6 */ + +static final byte[] ch182data = { +(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x68,(byte) 0xe8,(byte) 0xe8,(byte) 0xe8,(byte) 0x7c, +}; + +static final BitmapCharRec ch182 = new BitmapCharRec(6,10,0,2,6,ch182data); + +/* char: 0xb5 */ + +static final byte[] ch181data = { +(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90, +}; + +static final BitmapCharRec ch181 = new BitmapCharRec(4,8,0,2,5,ch181data); + +/* char: 0xb4 */ + +static final byte[] ch180data = { +(byte) 0x80,(byte) 0x40, +}; + +static final BitmapCharRec ch180 = new BitmapCharRec(2,2,0,-6,3,ch180data); + +/* char: 0xb3 */ + +static final byte[] ch179data = { +(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0xe0, +}; + +static final BitmapCharRec ch179 = new BitmapCharRec(3,4,0,-3,3,ch179data); + +/* char: 0xb2 */ + +static final byte[] ch178data = { +(byte) 0xe0,(byte) 0x40,(byte) 0xa0,(byte) 0x60, +}; + +static final BitmapCharRec ch178 = new BitmapCharRec(3,4,0,-3,3,ch178data); + +/* char: 0xb1 */ + +static final byte[] ch177data = { +(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20, +}; + +static final BitmapCharRec ch177 = new BitmapCharRec(5,7,0,0,6,ch177data); + +/* char: 0xb0 */ + +static final byte[] ch176data = { +(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch176 = new BitmapCharRec(4,4,0,-3,4,ch176data); + +/* char: 0xaf */ + +static final byte[] ch175data = { +(byte) 0xe0, +}; + +static final BitmapCharRec ch175 = new BitmapCharRec(3,1,0,-7,3,ch175data); + +/* char: 0xae */ + +static final byte[] ch174data = { +(byte) 0x38,(byte) 0x44,(byte) 0xaa,(byte) 0xb2,(byte) 0xba,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch174 = new BitmapCharRec(7,7,-1,0,9,ch174data); + +/* char: 0xad */ + +static final byte[] ch173data = { +(byte) 0xe0, +}; + +static final BitmapCharRec ch173 = new BitmapCharRec(3,1,0,-3,4,ch173data); + +/* char: 0xac */ + +static final byte[] ch172data = { +(byte) 0x8,(byte) 0x8,(byte) 0xf8, +}; + +static final BitmapCharRec ch172 = new BitmapCharRec(5,3,-1,-2,7,ch172data); + +/* char: 0xab */ + +static final byte[] ch171data = { +(byte) 0x28,(byte) 0x50,(byte) 0xa0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch171 = new BitmapCharRec(5,5,0,0,6,ch171data); + +/* char: 0xaa */ + +static final byte[] ch170data = { +(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x20,(byte) 0xe0, +}; + +static final BitmapCharRec ch170 = new BitmapCharRec(3,5,0,-3,4,ch170data); + +/* char: 0xa9 */ + +static final byte[] ch169data = { +(byte) 0x38,(byte) 0x44,(byte) 0x9a,(byte) 0xa2,(byte) 0x9a,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch169 = new BitmapCharRec(7,7,-1,0,9,ch169data); + +/* char: 0xa8 */ + +static final byte[] ch168data = { +(byte) 0xa0, +}; + +static final BitmapCharRec ch168 = new BitmapCharRec(3,1,0,-7,3,ch168data); + +/* char: 0xa7 */ + +static final byte[] ch167data = { +(byte) 0x70,(byte) 0x88,(byte) 0x18,(byte) 0x70,(byte) 0xc8,(byte) 0x98,(byte) 0x70,(byte) 0xc0,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch167 = new BitmapCharRec(5,10,0,2,6,ch167data); + +/* char: 0xa6 */ + +static final byte[] ch166data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch166 = new BitmapCharRec(1,10,-1,2,3,ch166data); + +/* char: 0xa5 */ + +static final byte[] ch165data = { +(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0xf8,(byte) 0x50,(byte) 0x50,(byte) 0x88,(byte) 0x88, +}; + +static final BitmapCharRec ch165 = new BitmapCharRec(5,8,0,0,6,ch165data); + +/* char: 0xa4 */ + +static final byte[] ch164data = { +(byte) 0x90,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x90, +}; + +static final BitmapCharRec ch164 = new BitmapCharRec(4,6,0,-1,5,ch164data); + +/* char: 0xa3 */ + +static final byte[] ch163data = { +(byte) 0xb0,(byte) 0x48,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x48,(byte) 0x30, +}; + +static final BitmapCharRec ch163 = new BitmapCharRec(5,8,0,0,6,ch163data); + +/* char: 0xa2 */ + +static final byte[] ch162data = { +(byte) 0x40,(byte) 0x70,(byte) 0xa8,(byte) 0xa0,(byte) 0xa0,(byte) 0xa8,(byte) 0x70,(byte) 0x10, +}; + +static final BitmapCharRec ch162 = new BitmapCharRec(5,8,0,1,6,ch162data); + +/* char: 0xa1 */ + +static final byte[] ch161data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80, +}; + +static final BitmapCharRec ch161 = new BitmapCharRec(1,8,-1,2,3,ch161data); + +/* char: 0xa0 */ + +static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,3,null); + +/* char: 0x7e '~' */ + +static final byte[] ch126data = { +(byte) 0x98,(byte) 0x64, +}; + +static final BitmapCharRec ch126 = new BitmapCharRec(6,2,0,-3,7,ch126data); + +/* char: 0x7d '}' */ + +static final byte[] ch125data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch125 = new BitmapCharRec(3,10,0,2,3,ch125data); + +/* char: 0x7c '|' */ + +static final byte[] ch124data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch124 = new BitmapCharRec(1,10,-1,2,3,ch124data); + +/* char: 0x7b '{' */ + +static final byte[] ch123data = { +(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch123 = new BitmapCharRec(3,10,0,2,3,ch123data); + +/* char: 0x7a 'z' */ + +static final byte[] ch122data = { +(byte) 0xf0,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0xf0, +}; + +static final BitmapCharRec ch122 = new BitmapCharRec(4,6,0,0,5,ch122data); + +/* char: 0x79 'y' */ + +static final byte[] ch121data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x60,(byte) 0xa0,(byte) 0xa0,(byte) 0x90,(byte) 0x90, +}; + +static final BitmapCharRec ch121 = new BitmapCharRec(4,8,0,2,5,ch121data); + +/* char: 0x78 'x' */ + +static final byte[] ch120data = { +(byte) 0x88,(byte) 0x88,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0x88, +}; + +static final BitmapCharRec ch120 = new BitmapCharRec(5,6,0,0,6,ch120data); + +/* char: 0x77 'w' */ + +static final byte[] ch119data = { +(byte) 0x28,(byte) 0x28,(byte) 0x54,(byte) 0x54,(byte) 0x92,(byte) 0x92, +}; + +static final BitmapCharRec ch119 = new BitmapCharRec(7,6,0,0,8,ch119data); + +/* char: 0x76 'v' */ + +static final byte[] ch118data = { +(byte) 0x20,(byte) 0x20,(byte) 0x50,(byte) 0x50,(byte) 0x88,(byte) 0x88, +}; + +static final BitmapCharRec ch118 = new BitmapCharRec(5,6,0,0,6,ch118data); + +/* char: 0x75 'u' */ + +static final byte[] ch117data = { +(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90, +}; + +static final BitmapCharRec ch117 = new BitmapCharRec(4,6,0,0,5,ch117data); + +/* char: 0x74 't' */ + +static final byte[] ch116data = { +(byte) 0x60,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x40, +}; + +static final BitmapCharRec ch116 = new BitmapCharRec(3,8,0,0,4,ch116data); + +/* char: 0x73 's' */ + +static final byte[] ch115data = { +(byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x60,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch115 = new BitmapCharRec(4,6,0,0,5,ch115data); + +/* char: 0x72 'r' */ + +static final byte[] ch114data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc0,(byte) 0xa0, +}; + +static final BitmapCharRec ch114 = new BitmapCharRec(3,6,0,0,4,ch114data); + +/* char: 0x71 'q' */ + +static final byte[] ch113data = { +(byte) 0x8,(byte) 0x8,(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68, +}; + +static final BitmapCharRec ch113 = new BitmapCharRec(5,8,0,2,6,ch113data); + +/* char: 0x70 'p' */ + +static final byte[] ch112data = { +(byte) 0x80,(byte) 0x80,(byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0, +}; + +static final BitmapCharRec ch112 = new BitmapCharRec(5,8,0,2,6,ch112data); + +/* char: 0x6f 'o' */ + +static final byte[] ch111data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch111 = new BitmapCharRec(5,6,0,0,6,ch111data); + +/* char: 0x6e 'n' */ + +static final byte[] ch110data = { +(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0, +}; + +static final BitmapCharRec ch110 = new BitmapCharRec(5,6,0,0,6,ch110data); + +/* char: 0x6d 'm' */ + +static final byte[] ch109data = { +(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xec, +}; + +static final BitmapCharRec ch109 = new BitmapCharRec(7,6,0,0,8,ch109data); + +/* char: 0x6c 'l' */ + +static final byte[] ch108data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch108 = new BitmapCharRec(1,8,0,0,2,ch108data); + +/* char: 0x6b 'k' */ + +static final byte[] ch107data = { +(byte) 0x90,(byte) 0x90,(byte) 0xa0,(byte) 0xc0,(byte) 0xa0,(byte) 0x90,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch107 = new BitmapCharRec(4,8,0,0,5,ch107data); + +/* char: 0x6a 'j' */ + +static final byte[] ch106data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80, +}; + +static final BitmapCharRec ch106 = new BitmapCharRec(1,9,0,1,2,ch106data); + +/* char: 0x69 'i' */ + +static final byte[] ch105data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80, +}; + +static final BitmapCharRec ch105 = new BitmapCharRec(1,8,0,0,2,ch105data); + +/* char: 0x68 'h' */ + +static final byte[] ch104data = { +(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch104 = new BitmapCharRec(5,8,0,0,6,ch104data); + +/* char: 0x67 'g' */ + +static final byte[] ch103data = { +(byte) 0x70,(byte) 0x8,(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68, +}; + +static final BitmapCharRec ch103 = new BitmapCharRec(5,8,0,2,6,ch103data); + +/* char: 0x66 'f' */ + +static final byte[] ch102data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x30, +}; + +static final BitmapCharRec ch102 = new BitmapCharRec(4,8,0,0,4,ch102data); + +/* char: 0x65 'e' */ + +static final byte[] ch101data = { +(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch101 = new BitmapCharRec(4,6,0,0,5,ch101data); + +/* char: 0x64 'd' */ + +static final byte[] ch100data = { +(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68,(byte) 0x8,(byte) 0x8, +}; + +static final BitmapCharRec ch100 = new BitmapCharRec(5,8,0,0,6,ch100data); + +/* char: 0x63 'c' */ + +static final byte[] ch99data = { +(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0x80,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch99 = new BitmapCharRec(4,6,0,0,5,ch99data); + +/* char: 0x62 'b' */ + +static final byte[] ch98data = { +(byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch98 = new BitmapCharRec(5,8,0,0,6,ch98data); + +/* char: 0x61 'a' */ + +static final byte[] ch97data = { +(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0, +}; + +static final BitmapCharRec ch97 = new BitmapCharRec(5,6,0,0,5,ch97data); + +/* char: 0x60 '`' */ + +static final byte[] ch96data = { +(byte) 0x80,(byte) 0x80,(byte) 0x40, +}; + +static final BitmapCharRec ch96 = new BitmapCharRec(2,3,0,-5,3,ch96data); + +/* char: 0x5f '_' */ + +static final byte[] ch95data = { +(byte) 0xfc, +}; + +static final BitmapCharRec ch95 = new BitmapCharRec(6,1,0,2,6,ch95data); + +/* char: 0x5e '^' */ + +static final byte[] ch94data = { +(byte) 0x88,(byte) 0x50,(byte) 0x50,(byte) 0x20,(byte) 0x20, +}; + +static final BitmapCharRec ch94 = new BitmapCharRec(5,5,0,-3,6,ch94data); + +/* char: 0x5d ']' */ + +static final byte[] ch93data = { +(byte) 0xc0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0, +}; + +static final BitmapCharRec ch93 = new BitmapCharRec(2,10,0,2,3,ch93data); + +/* char: 0x5c '\' */ + +static final byte[] ch92data = { +(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch92 = new BitmapCharRec(3,8,0,0,3,ch92data); + +/* char: 0x5b '[' */ + +static final byte[] ch91data = { +(byte) 0xc0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc0, +}; + +static final BitmapCharRec ch91 = new BitmapCharRec(2,10,-1,2,3,ch91data); + +/* char: 0x5a 'Z' */ + +static final byte[] ch90data = { +(byte) 0xf8,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0xf8, +}; + +static final BitmapCharRec ch90 = new BitmapCharRec(5,8,-1,0,7,ch90data); + +/* char: 0x59 'Y' */ + +static final byte[] ch89data = { +(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82, +}; + +static final BitmapCharRec ch89 = new BitmapCharRec(7,8,0,0,7,ch89data); + +/* char: 0x58 'X' */ + +static final byte[] ch88data = { +(byte) 0x88,(byte) 0x88,(byte) 0x50,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0x88,(byte) 0x88, +}; + +static final BitmapCharRec ch88 = new BitmapCharRec(5,8,-1,0,7,ch88data); + +/* char: 0x57 'W' */ + +static final byte[] ch87data = { +(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x88,(byte) 0x80,(byte) 0x88,(byte) 0x80, +}; + +static final BitmapCharRec ch87 = new BitmapCharRec(9,8,0,0,9,ch87data); + +/* char: 0x56 'V' */ + +static final byte[] ch86data = { +(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch86 = new BitmapCharRec(7,8,0,0,7,ch86data); + +/* char: 0x55 'U' */ + +static final byte[] ch85data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84, +}; + +static final BitmapCharRec ch85 = new BitmapCharRec(6,8,-1,0,8,ch85data); + +/* char: 0x54 'T' */ + +static final byte[] ch84data = { +(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8, +}; + +static final BitmapCharRec ch84 = new BitmapCharRec(5,8,0,0,5,ch84data); + +/* char: 0x53 'S' */ + +static final byte[] ch83data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x8,(byte) 0x70,(byte) 0x80,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch83 = new BitmapCharRec(5,8,-1,0,7,ch83data); + +/* char: 0x52 'R' */ + +static final byte[] ch82data = { +(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xf0,(byte) 0x88,(byte) 0x88,(byte) 0xf0, +}; + +static final BitmapCharRec ch82 = new BitmapCharRec(5,8,-1,0,7,ch82data); + +/* char: 0x51 'Q' */ + +static final byte[] ch81data = { +(byte) 0x2,(byte) 0x7c,(byte) 0x8c,(byte) 0x94,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch81 = new BitmapCharRec(7,9,-1,1,8,ch81data); + +/* char: 0x50 'P' */ + +static final byte[] ch80data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x88,(byte) 0x88,(byte) 0xf0, +}; + +static final BitmapCharRec ch80 = new BitmapCharRec(5,8,-1,0,7,ch80data); + +/* char: 0x4f 'O' */ + +static final byte[] ch79data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch79 = new BitmapCharRec(6,8,-1,0,8,ch79data); + +/* char: 0x4e 'N' */ + +static final byte[] ch78data = { +(byte) 0x8c,(byte) 0x8c,(byte) 0x94,(byte) 0x94,(byte) 0xa4,(byte) 0xa4,(byte) 0xc4,(byte) 0xc4, +}; + +static final BitmapCharRec ch78 = new BitmapCharRec(6,8,-1,0,8,ch78data); + +/* char: 0x4d 'M' */ + +static final byte[] ch77data = { +(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xaa,(byte) 0xaa,(byte) 0xc6,(byte) 0xc6,(byte) 0x82, +}; + +static final BitmapCharRec ch77 = new BitmapCharRec(7,8,-1,0,9,ch77data); + +/* char: 0x4c 'L' */ + +static final byte[] ch76data = { +(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch76 = new BitmapCharRec(4,8,-1,0,6,ch76data); + +/* char: 0x4b 'K' */ + +static final byte[] ch75data = { +(byte) 0x88,(byte) 0x88,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0xa0,(byte) 0x90,(byte) 0x88, +}; + +static final BitmapCharRec ch75 = new BitmapCharRec(5,8,-1,0,7,ch75data); + +/* char: 0x4a 'J' */ + +static final byte[] ch74data = { +(byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10, +}; + +static final BitmapCharRec ch74 = new BitmapCharRec(4,8,0,0,5,ch74data); + +/* char: 0x49 'I' */ + +static final byte[] ch73data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch73 = new BitmapCharRec(1,8,-1,0,3,ch73data); + +/* char: 0x48 'H' */ + +static final byte[] ch72data = { +(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x84, +}; + +static final BitmapCharRec ch72 = new BitmapCharRec(6,8,-1,0,8,ch72data); + +/* char: 0x47 'G' */ + +static final byte[] ch71data = { +(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x8c,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch71 = new BitmapCharRec(6,8,-1,0,8,ch71data); + +/* char: 0x46 'F' */ + +static final byte[] ch70data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xf8, +}; + +static final BitmapCharRec ch70 = new BitmapCharRec(5,8,-1,0,6,ch70data); + +/* char: 0x45 'E' */ + +static final byte[] ch69data = { +(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0xf8, +}; + +static final BitmapCharRec ch69 = new BitmapCharRec(5,8,-1,0,7,ch69data); + +/* char: 0x44 'D' */ + +static final byte[] ch68data = { +(byte) 0xf0,(byte) 0x88,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x88,(byte) 0xf0, +}; + +static final BitmapCharRec ch68 = new BitmapCharRec(6,8,-1,0,8,ch68data); + +/* char: 0x43 'C' */ + +static final byte[] ch67data = { +(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch67 = new BitmapCharRec(6,8,-1,0,8,ch67data); + +/* char: 0x42 'B' */ + +static final byte[] ch66data = { +(byte) 0xf0,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xf0,(byte) 0x88,(byte) 0x88,(byte) 0xf0, +}; + +static final BitmapCharRec ch66 = new BitmapCharRec(5,8,-1,0,7,ch66data); + +/* char: 0x41 'A' */ + +static final byte[] ch65data = { +(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10, +}; + +static final BitmapCharRec ch65 = new BitmapCharRec(7,8,0,0,7,ch65data); + +/* char: 0x40 '@' */ + +static final byte[] ch64data = { +(byte) 0x3e,(byte) 0x0,(byte) 0x40,(byte) 0x0,(byte) 0x9b,(byte) 0x0,(byte) 0xa4,(byte) 0x80,(byte) 0xa4,(byte) 0x80,(byte) 0xa2,(byte) 0x40,(byte) 0x92,(byte) 0x40,(byte) 0x4d,(byte) 0x40, +(byte) 0x20,(byte) 0x80,(byte) 0x1f,(byte) 0x0, +}; + +static final BitmapCharRec ch64 = new BitmapCharRec(10,10,0,2,11,ch64data); + +/* char: 0x3f '?' */ + +static final byte[] ch63data = { +(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch63 = new BitmapCharRec(4,8,-1,0,6,ch63data); + +/* char: 0x3e '>' */ + +static final byte[] ch62data = { +(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch62 = new BitmapCharRec(3,5,-1,-1,6,ch62data); + +/* char: 0x3d '=' */ + +static final byte[] ch61data = { +(byte) 0xf0,(byte) 0x0,(byte) 0xf0, +}; + +static final BitmapCharRec ch61 = new BitmapCharRec(4,3,0,-2,5,ch61data); + +/* char: 0x3c '<' */ + +static final byte[] ch60data = { +(byte) 0x20,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch60 = new BitmapCharRec(3,5,-1,-1,6,ch60data); + +/* char: 0x3b ';' */ + +static final byte[] ch59data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x40, +}; + +static final BitmapCharRec ch59 = new BitmapCharRec(2,8,0,2,3,ch59data); + +/* char: 0x3a ':' */ + +static final byte[] ch58data = { +(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x80, +}; + +static final BitmapCharRec ch58 = new BitmapCharRec(1,6,-1,0,3,ch58data); + +/* char: 0x39 '9' */ + +static final byte[] ch57data = { +(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch57 = new BitmapCharRec(5,8,0,0,6,ch57data); + +/* char: 0x38 '8' */ + +static final byte[] ch56data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch56 = new BitmapCharRec(5,8,0,0,6,ch56data); + +/* char: 0x37 '7' */ + +static final byte[] ch55data = { +(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0xf8, +}; + +static final BitmapCharRec ch55 = new BitmapCharRec(5,8,0,0,6,ch55data); + +/* char: 0x36 '6' */ + +static final byte[] ch54data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch54 = new BitmapCharRec(5,8,0,0,6,ch54data); + +/* char: 0x35 '5' */ + +static final byte[] ch53data = { +(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xf8, +}; + +static final BitmapCharRec ch53 = new BitmapCharRec(5,8,0,0,6,ch53data); + +/* char: 0x34 '4' */ + +static final byte[] ch52data = { +(byte) 0x10,(byte) 0x10,(byte) 0xf8,(byte) 0x90,(byte) 0x50,(byte) 0x50,(byte) 0x30,(byte) 0x10, +}; + +static final BitmapCharRec ch52 = new BitmapCharRec(5,8,0,0,6,ch52data); + +/* char: 0x33 '3' */ + +static final byte[] ch51data = { +(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch51 = new BitmapCharRec(5,8,0,0,6,ch51data); + +/* char: 0x32 '2' */ + +static final byte[] ch50data = { +(byte) 0xf8,(byte) 0x80,(byte) 0x40,(byte) 0x30,(byte) 0x8,(byte) 0x8,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch50 = new BitmapCharRec(5,8,0,0,6,ch50data); + +/* char: 0x31 '1' */ + +static final byte[] ch49data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, +}; + +static final BitmapCharRec ch49 = new BitmapCharRec(2,8,-1,0,6,ch49data); + +/* char: 0x30 '0' */ + +static final byte[] ch48data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch48 = new BitmapCharRec(5,8,0,0,6,ch48data); + +/* char: 0x2f '/' */ + +static final byte[] ch47data = { +(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20, +}; + +static final BitmapCharRec ch47 = new BitmapCharRec(3,8,0,0,3,ch47data); + +/* char: 0x2e '.' */ + +static final byte[] ch46data = { +(byte) 0x80, +}; + +static final BitmapCharRec ch46 = new BitmapCharRec(1,1,-1,0,3,ch46data); + +/* char: 0x2d '-' */ + +static final byte[] ch45data = { +(byte) 0xf8, +}; + +static final BitmapCharRec ch45 = new BitmapCharRec(5,1,-1,-3,7,ch45data); + +/* char: 0x2c ',' */ + +static final byte[] ch44data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40, +}; + +static final BitmapCharRec ch44 = new BitmapCharRec(2,3,0,2,3,ch44data); + +/* char: 0x2b '+' */ + +static final byte[] ch43data = { +(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20, +}; + +static final BitmapCharRec ch43 = new BitmapCharRec(5,5,0,-1,6,ch43data); + +/* char: 0x2a '*' */ + +static final byte[] ch42data = { +(byte) 0xa0,(byte) 0x40,(byte) 0xa0, +}; + +static final BitmapCharRec ch42 = new BitmapCharRec(3,3,0,-5,4,ch42data); + +/* char: 0x29 ')' */ + +static final byte[] ch41data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch41 = new BitmapCharRec(3,10,-1,2,4,ch41data); + +/* char: 0x28 '(' */ + +static final byte[] ch40data = { +(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch40 = new BitmapCharRec(3,10,0,2,4,ch40data); + +/* char: 0x27 ''' */ + +static final byte[] ch39data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40, +}; + +static final BitmapCharRec ch39 = new BitmapCharRec(2,3,-1,-5,3,ch39data); + +/* char: 0x26 '&' */ + +static final byte[] ch38data = { +(byte) 0x64,(byte) 0x98,(byte) 0x98,(byte) 0xa4,(byte) 0x60,(byte) 0x50,(byte) 0x50,(byte) 0x20, +}; + +static final BitmapCharRec ch38 = new BitmapCharRec(6,8,-1,0,8,ch38data); + +/* char: 0x25 '%' */ + +static final byte[] ch37data = { +(byte) 0x26,(byte) 0x29,(byte) 0x16,(byte) 0x10,(byte) 0x8,(byte) 0x68,(byte) 0x94,(byte) 0x64, +}; + +static final BitmapCharRec ch37 = new BitmapCharRec(8,8,0,0,9,ch37data); + +/* char: 0x24 '$' */ + +static final byte[] ch36data = { +(byte) 0x20,(byte) 0x70,(byte) 0xa8,(byte) 0x28,(byte) 0x70,(byte) 0xa0,(byte) 0xa8,(byte) 0x70,(byte) 0x20, +}; + +static final BitmapCharRec ch36 = new BitmapCharRec(5,9,0,1,6,ch36data); + +/* char: 0x23 '#' */ + +static final byte[] ch35data = { +(byte) 0x50,(byte) 0x50,(byte) 0xf8,(byte) 0x28,(byte) 0x7c,(byte) 0x28,(byte) 0x28, +}; + +static final BitmapCharRec ch35 = new BitmapCharRec(6,7,0,0,6,ch35data); + +/* char: 0x22 '"' */ + +static final byte[] ch34data = { +(byte) 0xa0,(byte) 0xa0, +}; + +static final BitmapCharRec ch34 = new BitmapCharRec(3,2,-1,-6,4,ch34data); + +/* char: 0x21 '!' */ + +static final byte[] ch33data = { +(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch33 = new BitmapCharRec(1,8,-1,0,3,ch33data); + +/* char: 0x20 ' ' */ + +static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,3,null); + +static final BitmapCharRec[] chars = { +ch32, +ch33, +ch34, +ch35, +ch36, +ch37, +ch38, +ch39, +ch40, +ch41, +ch42, +ch43, +ch44, +ch45, +ch46, +ch47, +ch48, +ch49, +ch50, +ch51, +ch52, +ch53, +ch54, +ch55, +ch56, +ch57, +ch58, +ch59, +ch60, +ch61, +ch62, +ch63, +ch64, +ch65, +ch66, +ch67, +ch68, +ch69, +ch70, +ch71, +ch72, +ch73, +ch74, +ch75, +ch76, +ch77, +ch78, +ch79, +ch80, +ch81, +ch82, +ch83, +ch84, +ch85, +ch86, +ch87, +ch88, +ch89, +ch90, +ch91, +ch92, +ch93, +ch94, +ch95, +ch96, +ch97, +ch98, +ch99, +ch100, +ch101, +ch102, +ch103, +ch104, +ch105, +ch106, +ch107, +ch108, +ch109, +ch110, +ch111, +ch112, +ch113, +ch114, +ch115, +ch116, +ch117, +ch118, +ch119, +ch120, +ch121, +ch122, +ch123, +ch124, +ch125, +ch126, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +ch160, +ch161, +ch162, +ch163, +ch164, +ch165, +ch166, +ch167, +ch168, +ch169, +ch170, +ch171, +ch172, +ch173, +ch174, +ch175, +ch176, +ch177, +ch178, +ch179, +ch180, +ch181, +ch182, +ch183, +ch184, +ch185, +ch186, +ch187, +ch188, +ch189, +ch190, +ch191, +ch192, +ch193, +ch194, +ch195, +ch196, +ch197, +ch198, +ch199, +ch200, +ch201, +ch202, +ch203, +ch204, +ch205, +ch206, +ch207, +ch208, +ch209, +ch210, +ch211, +ch212, +ch213, +ch214, +ch215, +ch216, +ch217, +ch218, +ch219, +ch220, +ch221, +ch222, +ch223, +ch224, +ch225, +ch226, +ch227, +ch228, +ch229, +ch230, +ch231, +ch232, +ch233, +ch234, +ch235, +ch236, +ch237, +ch238, +ch239, +ch240, +ch241, +ch242, +ch243, +ch244, +ch245, +ch246, +ch247, +ch248, +ch249, +ch250, +ch251, +ch252, +ch253, +ch254, +ch255, +}; + + public static final BitmapFontRec glutBitmapHelvetica10 = new BitmapFontRec("-adobe-helvetica-medium-r-normal--10-100-75-75-p-56-iso8859-1", + 224, + 32, + chars); +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica12.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica12.java new file mode 100644 index 000000000..bc86f6216 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica12.java @@ -0,0 +1,1808 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.gl2; + +class GLUTBitmapHelvetica12 { + +/* GENERATED FILE -- DO NOT MODIFY */ + +/* char: 0xff */ + +static final byte[] ch255data = { +(byte) 0xc0,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x30,(byte) 0x50,(byte) 0x50,(byte) 0x48,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x50, +}; + +static final BitmapCharRec ch255 = new BitmapCharRec(5,12,-1,3,7,ch255data); + +/* char: 0xfe */ + +static final byte[] ch254data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch254 = new BitmapCharRec(5,12,-1,3,7,ch254data); + +/* char: 0xfd */ + +static final byte[] ch253data = { +(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x50,(byte) 0x50,(byte) 0x90,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch253 = new BitmapCharRec(5,13,-1,3,7,ch253data); + +/* char: 0xfc */ + +static final byte[] ch252data = { +(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x50, +}; + +static final BitmapCharRec ch252 = new BitmapCharRec(5,9,-1,0,7,ch252data); + +/* char: 0xfb */ + +static final byte[] ch251data = { +(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x50,(byte) 0x20, +}; + +static final BitmapCharRec ch251 = new BitmapCharRec(5,10,-1,0,7,ch251data); + +/* char: 0xfa */ + +static final byte[] ch250data = { +(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch250 = new BitmapCharRec(5,10,-1,0,7,ch250data); + +/* char: 0xf9 */ + +static final byte[] ch249data = { +(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x20,(byte) 0x40, +}; + +static final BitmapCharRec ch249 = new BitmapCharRec(5,10,-1,0,7,ch249data); + +/* char: 0xf8 */ + +static final byte[] ch248data = { +(byte) 0xb8,(byte) 0x44,(byte) 0x64,(byte) 0x54,(byte) 0x4c,(byte) 0x44,(byte) 0x3a, +}; + +static final BitmapCharRec ch248 = new BitmapCharRec(7,7,0,0,7,ch248data); + +/* char: 0xf7 */ + +static final byte[] ch247data = { +(byte) 0x20,(byte) 0x0,(byte) 0xf8,(byte) 0x0,(byte) 0x20, +}; + +static final BitmapCharRec ch247 = new BitmapCharRec(5,5,-1,-1,7,ch247data); + +/* char: 0xf6 */ + +static final byte[] ch246data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50, +}; + +static final BitmapCharRec ch246 = new BitmapCharRec(5,9,-1,0,7,ch246data); + +/* char: 0xf5 */ + +static final byte[] ch245data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch245 = new BitmapCharRec(5,10,-1,0,7,ch245data); + +/* char: 0xf4 */ + +static final byte[] ch244data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x20, +}; + +static final BitmapCharRec ch244 = new BitmapCharRec(5,10,-1,0,7,ch244data); + +/* char: 0xf3 */ + +static final byte[] ch243data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch243 = new BitmapCharRec(5,10,-1,0,7,ch243data); + +/* char: 0xf2 */ + +static final byte[] ch242data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x40, +}; + +static final BitmapCharRec ch242 = new BitmapCharRec(5,10,-1,0,7,ch242data); + +/* char: 0xf1 */ + +static final byte[] ch241data = { +(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch241 = new BitmapCharRec(5,10,-1,0,7,ch241data); + +/* char: 0xf0 */ + +static final byte[] ch240data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x50,(byte) 0x30,(byte) 0x68, +}; + +static final BitmapCharRec ch240 = new BitmapCharRec(5,10,-1,0,7,ch240data); + +/* char: 0xef */ + +static final byte[] ch239data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0, +}; + +static final BitmapCharRec ch239 = new BitmapCharRec(3,9,0,0,3,ch239data); + +/* char: 0xee */ + +static final byte[] ch238data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0,(byte) 0x40, +}; + +static final BitmapCharRec ch238 = new BitmapCharRec(3,10,0,0,3,ch238data); + +/* char: 0xed */ + +static final byte[] ch237data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x40, +}; + +static final BitmapCharRec ch237 = new BitmapCharRec(2,10,-1,0,3,ch237data); + +/* char: 0xec */ + +static final byte[] ch236data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch236 = new BitmapCharRec(2,10,0,0,3,ch236data); + +/* char: 0xeb */ + +static final byte[] ch235data = { +(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0xf8,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50, +}; + +static final BitmapCharRec ch235 = new BitmapCharRec(5,9,-1,0,7,ch235data); + +/* char: 0xea */ + +static final byte[] ch234data = { +(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0xf8,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x20, +}; + +static final BitmapCharRec ch234 = new BitmapCharRec(5,10,-1,0,7,ch234data); + +/* char: 0xe9 */ + +static final byte[] ch233data = { +(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0xf8,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch233 = new BitmapCharRec(5,10,-1,0,7,ch233data); + +/* char: 0xe8 */ + +static final byte[] ch232data = { +(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0xf8,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x40, +}; + +static final BitmapCharRec ch232 = new BitmapCharRec(5,10,-1,0,7,ch232data); + +/* char: 0xe7 */ + +static final byte[] ch231data = { +(byte) 0x60,(byte) 0x10,(byte) 0x20,(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch231 = new BitmapCharRec(5,10,-1,3,7,ch231data); + +/* char: 0xe6 */ + +static final byte[] ch230data = { +(byte) 0x77,(byte) 0x0,(byte) 0x88,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x7f,(byte) 0x80,(byte) 0x8,(byte) 0x80,(byte) 0x88,(byte) 0x80,(byte) 0x77,(byte) 0x0, +}; + +static final BitmapCharRec ch230 = new BitmapCharRec(9,7,-1,0,11,ch230data); + +/* char: 0xe5 */ + +static final byte[] ch229data = { +(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x30,(byte) 0x48,(byte) 0x30, +}; + +static final BitmapCharRec ch229 = new BitmapCharRec(6,10,-1,0,7,ch229data); + +/* char: 0xe4 */ + +static final byte[] ch228data = { +(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50, +}; + +static final BitmapCharRec ch228 = new BitmapCharRec(6,9,-1,0,7,ch228data); + +/* char: 0xe3 */ + +static final byte[] ch227data = { +(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch227 = new BitmapCharRec(6,10,-1,0,7,ch227data); + +/* char: 0xe2 */ + +static final byte[] ch226data = { +(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x20, +}; + +static final BitmapCharRec ch226 = new BitmapCharRec(6,10,-1,0,7,ch226data); + +/* char: 0xe1 */ + +static final byte[] ch225data = { +(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch225 = new BitmapCharRec(6,10,-1,0,7,ch225data); + +/* char: 0xe0 */ + +static final byte[] ch224data = { +(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x10,(byte) 0x20, +}; + +static final BitmapCharRec ch224 = new BitmapCharRec(6,10,-1,0,7,ch224data); + +/* char: 0xdf */ + +static final byte[] ch223data = { +(byte) 0xb0,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xb0,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch223 = new BitmapCharRec(5,9,-1,0,7,ch223data); + +/* char: 0xde */ + +static final byte[] ch222data = { +(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch222 = new BitmapCharRec(6,9,-1,0,8,ch222data); + +/* char: 0xdd */ + +static final byte[] ch221data = { +(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x10,(byte) 0x8, +}; + +static final BitmapCharRec ch221 = new BitmapCharRec(7,12,-1,0,9,ch221data); + +/* char: 0xdc */ + +static final byte[] ch220data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x48, +}; + +static final BitmapCharRec ch220 = new BitmapCharRec(6,11,-1,0,8,ch220data); + +/* char: 0xdb */ + +static final byte[] ch219data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x28,(byte) 0x10, +}; + +static final BitmapCharRec ch219 = new BitmapCharRec(6,12,-1,0,8,ch219data); + +/* char: 0xda */ + +static final byte[] ch218data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x10,(byte) 0x8, +}; + +static final BitmapCharRec ch218 = new BitmapCharRec(6,12,-1,0,8,ch218data); + +/* char: 0xd9 */ + +static final byte[] ch217data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x10,(byte) 0x20, +}; + +static final BitmapCharRec ch217 = new BitmapCharRec(6,12,-1,0,8,ch217data); + +/* char: 0xd8 */ + +static final byte[] ch216data = { +(byte) 0x80,(byte) 0x0,(byte) 0x5e,(byte) 0x0,(byte) 0x21,(byte) 0x0,(byte) 0x50,(byte) 0x80,(byte) 0x48,(byte) 0x80,(byte) 0x44,(byte) 0x80,(byte) 0x44,(byte) 0x80,(byte) 0x42,(byte) 0x80, +(byte) 0x21,(byte) 0x0,(byte) 0x1e,(byte) 0x80,(byte) 0x0,(byte) 0x40, +}; + +static final BitmapCharRec ch216 = new BitmapCharRec(10,11,0,1,10,ch216data); + +/* char: 0xd7 */ + +static final byte[] ch215data = { +(byte) 0x88,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0x88, +}; + +static final BitmapCharRec ch215 = new BitmapCharRec(5,5,-1,-1,7,ch215data); + +/* char: 0xd6 */ + +static final byte[] ch214data = { +(byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c,(byte) 0x0,(byte) 0x24, +}; + +static final BitmapCharRec ch214 = new BitmapCharRec(8,11,-1,0,10,ch214data); + +/* char: 0xd5 */ + +static final byte[] ch213data = { +(byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c,(byte) 0x0,(byte) 0x28,(byte) 0x14, +}; + +static final BitmapCharRec ch213 = new BitmapCharRec(8,12,-1,0,10,ch213data); + +/* char: 0xd4 */ + +static final byte[] ch212data = { +(byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c,(byte) 0x0,(byte) 0x14,(byte) 0x8, +}; + +static final BitmapCharRec ch212 = new BitmapCharRec(8,12,-1,0,10,ch212data); + +/* char: 0xd3 */ + +static final byte[] ch211data = { +(byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c,(byte) 0x0,(byte) 0x8,(byte) 0x4, +}; + +static final BitmapCharRec ch211 = new BitmapCharRec(8,12,-1,0,10,ch211data); + +/* char: 0xd2 */ + +static final byte[] ch210data = { +(byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c,(byte) 0x0,(byte) 0x8,(byte) 0x10, +}; + +static final BitmapCharRec ch210 = new BitmapCharRec(8,12,-1,0,10,ch210data); + +/* char: 0xd1 */ + +static final byte[] ch209data = { +(byte) 0x82,(byte) 0x86,(byte) 0x8a,(byte) 0x8a,(byte) 0x92,(byte) 0xa2,(byte) 0xa2,(byte) 0xc2,(byte) 0x82,(byte) 0x0,(byte) 0x28,(byte) 0x14, +}; + +static final BitmapCharRec ch209 = new BitmapCharRec(7,12,-1,0,9,ch209data); + +/* char: 0xd0 */ + +static final byte[] ch208data = { +(byte) 0x7c,(byte) 0x42,(byte) 0x41,(byte) 0x41,(byte) 0xf1,(byte) 0x41,(byte) 0x41,(byte) 0x42,(byte) 0x7c, +}; + +static final BitmapCharRec ch208 = new BitmapCharRec(8,9,0,0,9,ch208data); + +/* char: 0xcf */ + +static final byte[] ch207data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0, +}; + +static final BitmapCharRec ch207 = new BitmapCharRec(3,11,0,0,3,ch207data); + +/* char: 0xce */ + +static final byte[] ch206data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0,(byte) 0x40, +}; + +static final BitmapCharRec ch206 = new BitmapCharRec(3,12,0,0,3,ch206data); + +/* char: 0xcd */ + +static final byte[] ch205data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x40, +}; + +static final BitmapCharRec ch205 = new BitmapCharRec(2,12,-1,0,3,ch205data); + +/* char: 0xcc */ + +static final byte[] ch204data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch204 = new BitmapCharRec(2,12,0,0,3,ch204data); + +/* char: 0xcb */ + +static final byte[] ch203data = { +(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x28, +}; + +static final BitmapCharRec ch203 = new BitmapCharRec(6,11,-1,0,8,ch203data); + +/* char: 0xca */ + +static final byte[] ch202data = { +(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x28,(byte) 0x10, +}; + +static final BitmapCharRec ch202 = new BitmapCharRec(6,12,-1,0,8,ch202data); + +/* char: 0xc9 */ + +static final byte[] ch201data = { +(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x10,(byte) 0x8, +}; + +static final BitmapCharRec ch201 = new BitmapCharRec(6,12,-1,0,8,ch201data); + +/* char: 0xc8 */ + +static final byte[] ch200data = { +(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x10,(byte) 0x20, +}; + +static final BitmapCharRec ch200 = new BitmapCharRec(6,12,-1,0,8,ch200data); + +/* char: 0xc7 */ + +static final byte[] ch199data = { +(byte) 0x30,(byte) 0x8,(byte) 0x8,(byte) 0x3c,(byte) 0x42,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x42,(byte) 0x3c, +}; + +static final BitmapCharRec ch199 = new BitmapCharRec(7,12,-1,3,9,ch199data); + +/* char: 0xc6 */ + +static final byte[] ch198data = { +(byte) 0x8f,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x88,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0x4f,(byte) 0x80,(byte) 0x48,(byte) 0x0,(byte) 0x28,(byte) 0x0,(byte) 0x28,(byte) 0x0, +(byte) 0x1f,(byte) 0x80, +}; + +static final BitmapCharRec ch198 = new BitmapCharRec(9,9,-1,0,11,ch198data); + +/* char: 0xc5 */ + +static final byte[] ch197data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x10, +}; + +static final BitmapCharRec ch197 = new BitmapCharRec(7,12,-1,0,9,ch197data); + +/* char: 0xc4 */ + +static final byte[] ch196data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28, +}; + +static final BitmapCharRec ch196 = new BitmapCharRec(7,11,-1,0,9,ch196data); + +/* char: 0xc3 */ + +static final byte[] ch195data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x14, +}; + +static final BitmapCharRec ch195 = new BitmapCharRec(7,12,-1,0,9,ch195data); + +/* char: 0xc2 */ + +static final byte[] ch194data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x10, +}; + +static final BitmapCharRec ch194 = new BitmapCharRec(7,12,-1,0,9,ch194data); + +/* char: 0xc1 */ + +static final byte[] ch193data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x8, +}; + +static final BitmapCharRec ch193 = new BitmapCharRec(7,12,-1,0,9,ch193data); + +/* char: 0xc0 */ + +static final byte[] ch192data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x20, +}; + +static final BitmapCharRec ch192 = new BitmapCharRec(7,12,-1,0,9,ch192data); + +/* char: 0xbf */ + +static final byte[] ch191data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x0,(byte) 0x20, +}; + +static final BitmapCharRec ch191 = new BitmapCharRec(5,9,-1,3,7,ch191data); + +/* char: 0xbe */ + +static final byte[] ch190data = { +(byte) 0x21,(byte) 0x0,(byte) 0x17,(byte) 0x80,(byte) 0x15,(byte) 0x0,(byte) 0xb,(byte) 0x0,(byte) 0xc9,(byte) 0x0,(byte) 0x24,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0x22,(byte) 0x0, +(byte) 0xe1,(byte) 0x0, +}; + +static final BitmapCharRec ch190 = new BitmapCharRec(9,9,0,0,10,ch190data); + +/* char: 0xbd */ + +static final byte[] ch189data = { +(byte) 0x47,(byte) 0x80,(byte) 0x22,(byte) 0x0,(byte) 0x11,(byte) 0x0,(byte) 0x14,(byte) 0x80,(byte) 0x4b,(byte) 0x0,(byte) 0x48,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0xc2,(byte) 0x0, +(byte) 0x41,(byte) 0x0, +}; + +static final BitmapCharRec ch189 = new BitmapCharRec(9,9,0,0,10,ch189data); + +/* char: 0xbc */ + +static final byte[] ch188data = { +(byte) 0x41,(byte) 0x0,(byte) 0x27,(byte) 0x80,(byte) 0x15,(byte) 0x0,(byte) 0x13,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0xc2,(byte) 0x0, +(byte) 0x41,(byte) 0x0, +}; + +static final BitmapCharRec ch188 = new BitmapCharRec(9,9,0,0,10,ch188data); + +/* char: 0xbb */ + +static final byte[] ch187data = { +(byte) 0xa0,(byte) 0x50,(byte) 0x28,(byte) 0x50,(byte) 0xa0, +}; + +static final BitmapCharRec ch187 = new BitmapCharRec(5,5,-1,-1,7,ch187data); + +/* char: 0xba */ + +static final byte[] ch186data = { +(byte) 0xe0,(byte) 0x0,(byte) 0xe0,(byte) 0xa0,(byte) 0xe0, +}; + +static final BitmapCharRec ch186 = new BitmapCharRec(3,5,-1,-4,5,ch186data); + +/* char: 0xb9 */ + +static final byte[] ch185data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, +}; + +static final BitmapCharRec ch185 = new BitmapCharRec(2,5,-1,-3,4,ch185data); + +/* char: 0xb8 */ + +static final byte[] ch184data = { +(byte) 0xc0,(byte) 0x20,(byte) 0x20,(byte) 0x40, +}; + +static final BitmapCharRec ch184 = new BitmapCharRec(3,4,0,3,3,ch184data); + +/* char: 0xb7 */ + +static final byte[] ch183data = { +(byte) 0x80, +}; + +static final BitmapCharRec ch183 = new BitmapCharRec(1,1,-1,-3,3,ch183data); + +/* char: 0xb6 */ + +static final byte[] ch182data = { +(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x68,(byte) 0xe8,(byte) 0xe8,(byte) 0xe8,(byte) 0x68,(byte) 0x3c, +}; + +static final BitmapCharRec ch182 = new BitmapCharRec(6,12,0,3,7,ch182data); + +/* char: 0xb5 */ + +static final byte[] ch181data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xe8,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88, +}; + +static final BitmapCharRec ch181 = new BitmapCharRec(5,10,-1,3,7,ch181data); + +/* char: 0xb4 */ + +static final byte[] ch180data = { +(byte) 0x80,(byte) 0x40, +}; + +static final BitmapCharRec ch180 = new BitmapCharRec(2,2,0,-8,2,ch180data); + +/* char: 0xb3 */ + +static final byte[] ch179data = { +(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x20,(byte) 0xe0, +}; + +static final BitmapCharRec ch179 = new BitmapCharRec(3,5,0,-3,4,ch179data); + +/* char: 0xb2 */ + +static final byte[] ch178data = { +(byte) 0xf0,(byte) 0x40,(byte) 0x20,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch178 = new BitmapCharRec(4,5,0,-3,4,ch178data); + +/* char: 0xb1 */ + +static final byte[] ch177data = { +(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20, +}; + +static final BitmapCharRec ch177 = new BitmapCharRec(5,7,-1,0,7,ch177data); + +/* char: 0xb0 */ + +static final byte[] ch176data = { +(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch176 = new BitmapCharRec(4,4,0,-4,5,ch176data); + +/* char: 0xaf */ + +static final byte[] ch175data = { +(byte) 0xf0, +}; + +static final BitmapCharRec ch175 = new BitmapCharRec(4,1,0,-8,4,ch175data); + +/* char: 0xae */ + +static final byte[] ch174data = { +(byte) 0x3e,(byte) 0x0,(byte) 0x41,(byte) 0x0,(byte) 0x94,(byte) 0x80,(byte) 0x94,(byte) 0x80,(byte) 0x98,(byte) 0x80,(byte) 0x94,(byte) 0x80,(byte) 0x9c,(byte) 0x80,(byte) 0x41,(byte) 0x0, +(byte) 0x3e,(byte) 0x0, +}; + +static final BitmapCharRec ch174 = new BitmapCharRec(9,9,-1,0,11,ch174data); + +/* char: 0xad */ + +static final byte[] ch173data = { +(byte) 0xf0, +}; + +static final BitmapCharRec ch173 = new BitmapCharRec(4,1,0,-3,5,ch173data); + +/* char: 0xac */ + +static final byte[] ch172data = { +(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0xfc, +}; + +static final BitmapCharRec ch172 = new BitmapCharRec(6,4,-1,-2,8,ch172data); + +/* char: 0xab */ + +static final byte[] ch171data = { +(byte) 0x28,(byte) 0x50,(byte) 0xa0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch171 = new BitmapCharRec(5,5,-1,-1,7,ch171data); + +/* char: 0xaa */ + +static final byte[] ch170data = { +(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x20,(byte) 0xe0, +}; + +static final BitmapCharRec ch170 = new BitmapCharRec(3,5,-1,-4,5,ch170data); + +/* char: 0xa9 */ + +static final byte[] ch169data = { +(byte) 0x3e,(byte) 0x0,(byte) 0x41,(byte) 0x0,(byte) 0x9c,(byte) 0x80,(byte) 0xa2,(byte) 0x80,(byte) 0xa0,(byte) 0x80,(byte) 0xa2,(byte) 0x80,(byte) 0x9c,(byte) 0x80,(byte) 0x41,(byte) 0x0, +(byte) 0x3e,(byte) 0x0, +}; + +static final BitmapCharRec ch169 = new BitmapCharRec(9,9,-1,0,11,ch169data); + +/* char: 0xa8 */ + +static final byte[] ch168data = { +(byte) 0xa0, +}; + +static final BitmapCharRec ch168 = new BitmapCharRec(3,1,0,-8,3,ch168data); + +/* char: 0xa7 */ + +static final byte[] ch167data = { +(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x30,(byte) 0x48,(byte) 0x88,(byte) 0x88,(byte) 0x90,(byte) 0x60,(byte) 0x80,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch167 = new BitmapCharRec(5,12,0,3,6,ch167data); + +/* char: 0xa6 */ + +static final byte[] ch166data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch166 = new BitmapCharRec(1,11,-1,2,3,ch166data); + +/* char: 0xa5 */ + +static final byte[] ch165data = { +(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x50,(byte) 0x88,(byte) 0x88, +}; + +static final BitmapCharRec ch165 = new BitmapCharRec(5,9,-1,0,7,ch165data); + +/* char: 0xa4 */ + +static final byte[] ch164data = { +(byte) 0x84,(byte) 0x78,(byte) 0x48,(byte) 0x48,(byte) 0x78,(byte) 0x84, +}; + +static final BitmapCharRec ch164 = new BitmapCharRec(6,6,0,-1,7,ch164data); + +/* char: 0xa3 */ + +static final byte[] ch163data = { +(byte) 0xb0,(byte) 0x48,(byte) 0x20,(byte) 0x20,(byte) 0xf0,(byte) 0x40,(byte) 0x40,(byte) 0x48,(byte) 0x30, +}; + +static final BitmapCharRec ch163 = new BitmapCharRec(5,9,-1,0,7,ch163data); + +/* char: 0xa2 */ + +static final byte[] ch162data = { +(byte) 0x40,(byte) 0x70,(byte) 0xc8,(byte) 0xa0,(byte) 0xa0,(byte) 0xa0,(byte) 0xa8,(byte) 0x70,(byte) 0x10, +}; + +static final BitmapCharRec ch162 = new BitmapCharRec(5,9,-1,1,7,ch162data); + +/* char: 0xa1 */ + +static final byte[] ch161data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80, +}; + +static final BitmapCharRec ch161 = new BitmapCharRec(1,10,-1,3,3,ch161data); + +/* char: 0xa0 */ + +static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,4,null); + +/* char: 0x7e '~' */ + +static final byte[] ch126data = { +(byte) 0x98,(byte) 0x64, +}; + +static final BitmapCharRec ch126 = new BitmapCharRec(6,2,0,-3,7,ch126data); + +/* char: 0x7d '}' */ + +static final byte[] ch125data = { +(byte) 0xc0,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xc0, +}; + +static final BitmapCharRec ch125 = new BitmapCharRec(4,12,0,3,4,ch125data); + +/* char: 0x7c '|' */ + +static final byte[] ch124data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch124 = new BitmapCharRec(1,12,-1,3,3,ch124data); + +/* char: 0x7b '{' */ + +static final byte[] ch123data = { +(byte) 0x30,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x30, +}; + +static final BitmapCharRec ch123 = new BitmapCharRec(4,12,0,3,4,ch123data); + +/* char: 0x7a 'z' */ + +static final byte[] ch122data = { +(byte) 0xf0,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0xf0, +}; + +static final BitmapCharRec ch122 = new BitmapCharRec(4,7,-1,0,6,ch122data); + +/* char: 0x79 'y' */ + +static final byte[] ch121data = { +(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x50,(byte) 0x50,(byte) 0x90,(byte) 0x88,(byte) 0x88,(byte) 0x88, +}; + +static final BitmapCharRec ch121 = new BitmapCharRec(5,10,-1,3,7,ch121data); + +/* char: 0x78 'x' */ + +static final byte[] ch120data = { +(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x30,(byte) 0x48,(byte) 0x84, +}; + +static final BitmapCharRec ch120 = new BitmapCharRec(6,7,0,0,6,ch120data); + +/* char: 0x77 'w' */ + +static final byte[] ch119data = { +(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x88,(byte) 0x80,(byte) 0x88,(byte) 0x80, +}; + +static final BitmapCharRec ch119 = new BitmapCharRec(9,7,0,0,9,ch119data); + +/* char: 0x76 'v' */ + +static final byte[] ch118data = { +(byte) 0x20,(byte) 0x20,(byte) 0x50,(byte) 0x50,(byte) 0x88,(byte) 0x88,(byte) 0x88, +}; + +static final BitmapCharRec ch118 = new BitmapCharRec(5,7,-1,0,7,ch118data); + +/* char: 0x75 'u' */ + +static final byte[] ch117data = { +(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88, +}; + +static final BitmapCharRec ch117 = new BitmapCharRec(5,7,-1,0,7,ch117data); + +/* char: 0x74 't' */ + +static final byte[] ch116data = { +(byte) 0x60,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x40, +}; + +static final BitmapCharRec ch116 = new BitmapCharRec(3,9,0,0,3,ch116data); + +/* char: 0x73 's' */ + +static final byte[] ch115data = { +(byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x60,(byte) 0x80,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch115 = new BitmapCharRec(4,7,-1,0,6,ch115data); + +/* char: 0x72 'r' */ + +static final byte[] ch114data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc0,(byte) 0xa0, +}; + +static final BitmapCharRec ch114 = new BitmapCharRec(3,7,-1,0,4,ch114data); + +/* char: 0x71 'q' */ + +static final byte[] ch113data = { +(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68, +}; + +static final BitmapCharRec ch113 = new BitmapCharRec(5,10,-1,3,7,ch113data); + +/* char: 0x70 'p' */ + +static final byte[] ch112data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0, +}; + +static final BitmapCharRec ch112 = new BitmapCharRec(5,10,-1,3,7,ch112data); + +/* char: 0x6f 'o' */ + +static final byte[] ch111data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch111 = new BitmapCharRec(5,7,-1,0,7,ch111data); + +/* char: 0x6e 'n' */ + +static final byte[] ch110data = { +(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0, +}; + +static final BitmapCharRec ch110 = new BitmapCharRec(5,7,-1,0,7,ch110data); + +/* char: 0x6d 'm' */ + +static final byte[] ch109data = { +(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xda,(byte) 0xa4, +}; + +static final BitmapCharRec ch109 = new BitmapCharRec(7,7,-1,0,9,ch109data); + +/* char: 0x6c 'l' */ + +static final byte[] ch108data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch108 = new BitmapCharRec(1,9,-1,0,3,ch108data); + +/* char: 0x6b 'k' */ + +static final byte[] ch107data = { +(byte) 0x88,(byte) 0x90,(byte) 0xa0,(byte) 0xc0,(byte) 0xc0,(byte) 0xa0,(byte) 0x90,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch107 = new BitmapCharRec(5,9,-1,0,6,ch107data); + +/* char: 0x6a 'j' */ + +static final byte[] ch106data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40, +}; + +static final BitmapCharRec ch106 = new BitmapCharRec(2,12,0,3,3,ch106data); + +/* char: 0x69 'i' */ + +static final byte[] ch105data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80, +}; + +static final BitmapCharRec ch105 = new BitmapCharRec(1,9,-1,0,3,ch105data); + +/* char: 0x68 'h' */ + +static final byte[] ch104data = { +(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch104 = new BitmapCharRec(5,9,-1,0,7,ch104data); + +/* char: 0x67 'g' */ + +static final byte[] ch103data = { +(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68, +}; + +static final BitmapCharRec ch103 = new BitmapCharRec(5,10,-1,3,7,ch103data); + +/* char: 0x66 'f' */ + +static final byte[] ch102data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x30, +}; + +static final BitmapCharRec ch102 = new BitmapCharRec(4,9,0,0,3,ch102data); + +/* char: 0x65 'e' */ + +static final byte[] ch101data = { +(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0xf8,(byte) 0x88,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch101 = new BitmapCharRec(5,7,-1,0,7,ch101data); + +/* char: 0x64 'd' */ + +static final byte[] ch100data = { +(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68,(byte) 0x8,(byte) 0x8, +}; + +static final BitmapCharRec ch100 = new BitmapCharRec(5,9,-1,0,7,ch100data); + +/* char: 0x63 'c' */ + +static final byte[] ch99data = { +(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch99 = new BitmapCharRec(5,7,-1,0,7,ch99data); + +/* char: 0x62 'b' */ + +static final byte[] ch98data = { +(byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch98 = new BitmapCharRec(5,9,-1,0,7,ch98data); + +/* char: 0x61 'a' */ + +static final byte[] ch97data = { +(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch97 = new BitmapCharRec(6,7,-1,0,7,ch97data); + +/* char: 0x60 '`' */ + +static final byte[] ch96data = { +(byte) 0xc0,(byte) 0x80,(byte) 0x40, +}; + +static final BitmapCharRec ch96 = new BitmapCharRec(2,3,0,-6,3,ch96data); + +/* char: 0x5f '_' */ + +static final byte[] ch95data = { +(byte) 0xfe, +}; + +static final BitmapCharRec ch95 = new BitmapCharRec(7,1,0,2,7,ch95data); + +/* char: 0x5e '^' */ + +static final byte[] ch94data = { +(byte) 0x88,(byte) 0x50,(byte) 0x20, +}; + +static final BitmapCharRec ch94 = new BitmapCharRec(5,3,0,-5,6,ch94data); + +/* char: 0x5d ']' */ + +static final byte[] ch93data = { +(byte) 0xc0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0, +}; + +static final BitmapCharRec ch93 = new BitmapCharRec(2,12,0,3,3,ch93data); + +/* char: 0x5c '\' */ + +static final byte[] ch92data = { +(byte) 0x10,(byte) 0x10,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch92 = new BitmapCharRec(4,9,0,0,4,ch92data); + +/* char: 0x5b '[' */ + +static final byte[] ch91data = { +(byte) 0xc0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc0, +}; + +static final BitmapCharRec ch91 = new BitmapCharRec(2,12,-1,3,3,ch91data); + +/* char: 0x5a 'Z' */ + +static final byte[] ch90data = { +(byte) 0xfe,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0xfe, +}; + +static final BitmapCharRec ch90 = new BitmapCharRec(7,9,-1,0,9,ch90data); + +/* char: 0x59 'Y' */ + +static final byte[] ch89data = { +(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch89 = new BitmapCharRec(7,9,-1,0,9,ch89data); + +/* char: 0x58 'X' */ + +static final byte[] ch88data = { +(byte) 0x82,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82, +}; + +static final BitmapCharRec ch88 = new BitmapCharRec(7,9,-1,0,9,ch88data); + +/* char: 0x57 'W' */ + +static final byte[] ch87data = { +(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x88,(byte) 0x80,(byte) 0x88,(byte) 0x80, +(byte) 0x88,(byte) 0x80, +}; + +static final BitmapCharRec ch87 = new BitmapCharRec(9,9,-1,0,11,ch87data); + +/* char: 0x56 'V' */ + +static final byte[] ch86data = { +(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch86 = new BitmapCharRec(7,9,-1,0,9,ch86data); + +/* char: 0x55 'U' */ + +static final byte[] ch85data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84, +}; + +static final BitmapCharRec ch85 = new BitmapCharRec(6,9,-1,0,8,ch85data); + +/* char: 0x54 'T' */ + +static final byte[] ch84data = { +(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xfe, +}; + +static final BitmapCharRec ch84 = new BitmapCharRec(7,9,0,0,7,ch84data); + +/* char: 0x53 'S' */ + +static final byte[] ch83data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x4,(byte) 0x18,(byte) 0x60,(byte) 0x80,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch83 = new BitmapCharRec(6,9,-1,0,8,ch83data); + +/* char: 0x52 'R' */ + +static final byte[] ch82data = { +(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x88,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8, +}; + +static final BitmapCharRec ch82 = new BitmapCharRec(6,9,-1,0,8,ch82data); + +/* char: 0x51 'Q' */ + +static final byte[] ch81data = { +(byte) 0x3d,(byte) 0x42,(byte) 0x85,(byte) 0x89,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c, +}; + +static final BitmapCharRec ch81 = new BitmapCharRec(8,9,-1,0,10,ch81data); + +/* char: 0x50 'P' */ + +static final byte[] ch80data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8, +}; + +static final BitmapCharRec ch80 = new BitmapCharRec(6,9,-1,0,8,ch80data); + +/* char: 0x4f 'O' */ + +static final byte[] ch79data = { +(byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c, +}; + +static final BitmapCharRec ch79 = new BitmapCharRec(8,9,-1,0,10,ch79data); + +/* char: 0x4e 'N' */ + +static final byte[] ch78data = { +(byte) 0x82,(byte) 0x86,(byte) 0x8a,(byte) 0x8a,(byte) 0x92,(byte) 0xa2,(byte) 0xa2,(byte) 0xc2,(byte) 0x82, +}; + +static final BitmapCharRec ch78 = new BitmapCharRec(7,9,-1,0,9,ch78data); + +/* char: 0x4d 'M' */ + +static final byte[] ch77data = { +(byte) 0x88,(byte) 0x80,(byte) 0x88,(byte) 0x80,(byte) 0x94,(byte) 0x80,(byte) 0x94,(byte) 0x80,(byte) 0xa2,(byte) 0x80,(byte) 0xa2,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80, +(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch77 = new BitmapCharRec(9,9,-1,0,11,ch77data); + +/* char: 0x4c 'L' */ + +static final byte[] ch76data = { +(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch76 = new BitmapCharRec(5,9,-1,0,7,ch76data); + +/* char: 0x4b 'K' */ + +static final byte[] ch75data = { +(byte) 0x82,(byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xe0,(byte) 0xa0,(byte) 0x90,(byte) 0x88,(byte) 0x84, +}; + +static final BitmapCharRec ch75 = new BitmapCharRec(7,9,-1,0,8,ch75data); + +/* char: 0x4a 'J' */ + +static final byte[] ch74data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8, +}; + +static final BitmapCharRec ch74 = new BitmapCharRec(5,9,-1,0,7,ch74data); + +/* char: 0x49 'I' */ + +static final byte[] ch73data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch73 = new BitmapCharRec(1,9,-1,0,3,ch73data); + +/* char: 0x48 'H' */ + +static final byte[] ch72data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch72 = new BitmapCharRec(7,9,-1,0,9,ch72data); + +/* char: 0x47 'G' */ + +static final byte[] ch71data = { +(byte) 0x3a,(byte) 0x46,(byte) 0x82,(byte) 0x82,(byte) 0x8e,(byte) 0x80,(byte) 0x80,(byte) 0x42,(byte) 0x3c, +}; + +static final BitmapCharRec ch71 = new BitmapCharRec(7,9,-1,0,9,ch71data); + +/* char: 0x46 'F' */ + +static final byte[] ch70data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc, +}; + +static final BitmapCharRec ch70 = new BitmapCharRec(6,9,-1,0,8,ch70data); + +/* char: 0x45 'E' */ + +static final byte[] ch69data = { +(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc, +}; + +static final BitmapCharRec ch69 = new BitmapCharRec(6,9,-1,0,8,ch69data); + +/* char: 0x44 'D' */ + +static final byte[] ch68data = { +(byte) 0xf8,(byte) 0x84,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x84,(byte) 0xf8, +}; + +static final BitmapCharRec ch68 = new BitmapCharRec(7,9,-1,0,9,ch68data); + +/* char: 0x43 'C' */ + +static final byte[] ch67data = { +(byte) 0x3c,(byte) 0x42,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x42,(byte) 0x3c, +}; + +static final BitmapCharRec ch67 = new BitmapCharRec(7,9,-1,0,9,ch67data); + +/* char: 0x42 'B' */ + +static final byte[] ch66data = { +(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8, +}; + +static final BitmapCharRec ch66 = new BitmapCharRec(6,9,-1,0,8,ch66data); + +/* char: 0x41 'A' */ + +static final byte[] ch65data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10, +}; + +static final BitmapCharRec ch65 = new BitmapCharRec(7,9,-1,0,9,ch65data); + +/* char: 0x40 '@' */ + +static final byte[] ch64data = { +(byte) 0x3e,(byte) 0x0,(byte) 0x40,(byte) 0x0,(byte) 0x9b,(byte) 0x0,(byte) 0xa6,(byte) 0x80,(byte) 0xa2,(byte) 0x40,(byte) 0xa2,(byte) 0x40,(byte) 0x92,(byte) 0x40,(byte) 0x4d,(byte) 0x40, +(byte) 0x60,(byte) 0x80,(byte) 0x1f,(byte) 0x0, +}; + +static final BitmapCharRec ch64 = new BitmapCharRec(10,10,-1,1,12,ch64data); + +/* char: 0x3f '?' */ + +static final byte[] ch63data = { +(byte) 0x20,(byte) 0x0,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x88,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch63 = new BitmapCharRec(5,9,-1,0,7,ch63data); + +/* char: 0x3e '>' */ + +static final byte[] ch62data = { +(byte) 0xc0,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0xc0, +}; + +static final BitmapCharRec ch62 = new BitmapCharRec(6,5,-1,-1,7,ch62data); + +/* char: 0x3d '=' */ + +static final byte[] ch61data = { +(byte) 0xf8,(byte) 0x0,(byte) 0xf8, +}; + +static final BitmapCharRec ch61 = new BitmapCharRec(5,3,-1,-2,7,ch61data); + +/* char: 0x3c '<' */ + +static final byte[] ch60data = { +(byte) 0xc,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc, +}; + +static final BitmapCharRec ch60 = new BitmapCharRec(6,5,0,-1,7,ch60data); + +/* char: 0x3b ';' */ + +static final byte[] ch59data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x40, +}; + +static final BitmapCharRec ch59 = new BitmapCharRec(2,8,0,2,3,ch59data); + +/* char: 0x3a ':' */ + +static final byte[] ch58data = { +(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x80, +}; + +static final BitmapCharRec ch58 = new BitmapCharRec(1,6,-1,0,3,ch58data); + +/* char: 0x39 '9' */ + +static final byte[] ch57data = { +(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x78,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch57 = new BitmapCharRec(5,9,-1,0,7,ch57data); + +/* char: 0x38 '8' */ + +static final byte[] ch56data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch56 = new BitmapCharRec(5,9,-1,0,7,ch56data); + +/* char: 0x37 '7' */ + +static final byte[] ch55data = { +(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0xf8, +}; + +static final BitmapCharRec ch55 = new BitmapCharRec(5,9,-1,0,7,ch55data); + +/* char: 0x36 '6' */ + +static final byte[] ch54data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch54 = new BitmapCharRec(5,9,-1,0,7,ch54data); + +/* char: 0x35 '5' */ + +static final byte[] ch53data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xf8, +}; + +static final BitmapCharRec ch53 = new BitmapCharRec(5,9,-1,0,7,ch53data); + +/* char: 0x34 '4' */ + +static final byte[] ch52data = { +(byte) 0x8,(byte) 0x8,(byte) 0xfc,(byte) 0x88,(byte) 0x48,(byte) 0x28,(byte) 0x28,(byte) 0x18,(byte) 0x8, +}; + +static final BitmapCharRec ch52 = new BitmapCharRec(6,9,0,0,7,ch52data); + +/* char: 0x33 '3' */ + +static final byte[] ch51data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch51 = new BitmapCharRec(5,9,-1,0,7,ch51data); + +/* char: 0x32 '2' */ + +static final byte[] ch50data = { +(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch50 = new BitmapCharRec(5,9,-1,0,7,ch50data); + +/* char: 0x31 '1' */ + +static final byte[] ch49data = { +(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x20, +}; + +static final BitmapCharRec ch49 = new BitmapCharRec(3,9,-1,0,7,ch49data); + +/* char: 0x30 '0' */ + +static final byte[] ch48data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch48 = new BitmapCharRec(5,9,-1,0,7,ch48data); + +/* char: 0x2f '/' */ + +static final byte[] ch47data = { +(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x10, +}; + +static final BitmapCharRec ch47 = new BitmapCharRec(4,9,0,0,4,ch47data); + +/* char: 0x2e '.' */ + +static final byte[] ch46data = { +(byte) 0x80, +}; + +static final BitmapCharRec ch46 = new BitmapCharRec(1,1,-1,0,3,ch46data); + +/* char: 0x2d '-' */ + +static final byte[] ch45data = { +(byte) 0xf8, +}; + +static final BitmapCharRec ch45 = new BitmapCharRec(5,1,-1,-3,8,ch45data); + +/* char: 0x2c ',' */ + +static final byte[] ch44data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40, +}; + +static final BitmapCharRec ch44 = new BitmapCharRec(2,3,-1,2,4,ch44data); + +/* char: 0x2b '+' */ + +static final byte[] ch43data = { +(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20, +}; + +static final BitmapCharRec ch43 = new BitmapCharRec(5,5,-1,-1,7,ch43data); + +/* char: 0x2a '*' */ + +static final byte[] ch42data = { +(byte) 0xa0,(byte) 0x40,(byte) 0xa0, +}; + +static final BitmapCharRec ch42 = new BitmapCharRec(3,3,-1,-6,5,ch42data); + +/* char: 0x29 ')' */ + +static final byte[] ch41data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch41 = new BitmapCharRec(3,12,0,3,4,ch41data); + +/* char: 0x28 '(' */ + +static final byte[] ch40data = { +(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch40 = new BitmapCharRec(3,12,-1,3,4,ch40data); + +/* char: 0x27 ''' */ + +static final byte[] ch39data = { +(byte) 0x80,(byte) 0x40,(byte) 0xc0, +}; + +static final BitmapCharRec ch39 = new BitmapCharRec(2,3,-1,-6,3,ch39data); + +/* char: 0x26 '&' */ + +static final byte[] ch38data = { +(byte) 0x72,(byte) 0x8c,(byte) 0x84,(byte) 0x8a,(byte) 0x50,(byte) 0x30,(byte) 0x48,(byte) 0x48,(byte) 0x30, +}; + +static final BitmapCharRec ch38 = new BitmapCharRec(7,9,-1,0,9,ch38data); + +/* char: 0x25 '%' */ + +static final byte[] ch37data = { +(byte) 0x23,(byte) 0x0,(byte) 0x14,(byte) 0x80,(byte) 0x14,(byte) 0x80,(byte) 0x13,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x68,(byte) 0x0,(byte) 0x94,(byte) 0x0,(byte) 0x94,(byte) 0x0, +(byte) 0x62,(byte) 0x0, +}; + +static final BitmapCharRec ch37 = new BitmapCharRec(9,9,-1,0,11,ch37data); + +/* char: 0x24 '$' */ + +static final byte[] ch36data = { +(byte) 0x20,(byte) 0x70,(byte) 0xa8,(byte) 0xa8,(byte) 0x28,(byte) 0x70,(byte) 0xa0,(byte) 0xa8,(byte) 0x70,(byte) 0x20, +}; + +static final BitmapCharRec ch36 = new BitmapCharRec(5,10,-1,1,7,ch36data); + +/* char: 0x23 '#' */ + +static final byte[] ch35data = { +(byte) 0x50,(byte) 0x50,(byte) 0x50,(byte) 0xfc,(byte) 0x28,(byte) 0xfc,(byte) 0x28,(byte) 0x28, +}; + +static final BitmapCharRec ch35 = new BitmapCharRec(6,8,0,0,7,ch35data); + +/* char: 0x22 '"' */ + +static final byte[] ch34data = { +(byte) 0xa0,(byte) 0xa0,(byte) 0xa0, +}; + +static final BitmapCharRec ch34 = new BitmapCharRec(3,3,-1,-6,5,ch34data); + +/* char: 0x21 '!' */ + +static final byte[] ch33data = { +(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch33 = new BitmapCharRec(1,9,-1,0,3,ch33data); + +/* char: 0x20 ' ' */ + +static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,4,null); + +static final BitmapCharRec[] chars = { +ch32, +ch33, +ch34, +ch35, +ch36, +ch37, +ch38, +ch39, +ch40, +ch41, +ch42, +ch43, +ch44, +ch45, +ch46, +ch47, +ch48, +ch49, +ch50, +ch51, +ch52, +ch53, +ch54, +ch55, +ch56, +ch57, +ch58, +ch59, +ch60, +ch61, +ch62, +ch63, +ch64, +ch65, +ch66, +ch67, +ch68, +ch69, +ch70, +ch71, +ch72, +ch73, +ch74, +ch75, +ch76, +ch77, +ch78, +ch79, +ch80, +ch81, +ch82, +ch83, +ch84, +ch85, +ch86, +ch87, +ch88, +ch89, +ch90, +ch91, +ch92, +ch93, +ch94, +ch95, +ch96, +ch97, +ch98, +ch99, +ch100, +ch101, +ch102, +ch103, +ch104, +ch105, +ch106, +ch107, +ch108, +ch109, +ch110, +ch111, +ch112, +ch113, +ch114, +ch115, +ch116, +ch117, +ch118, +ch119, +ch120, +ch121, +ch122, +ch123, +ch124, +ch125, +ch126, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +ch160, +ch161, +ch162, +ch163, +ch164, +ch165, +ch166, +ch167, +ch168, +ch169, +ch170, +ch171, +ch172, +ch173, +ch174, +ch175, +ch176, +ch177, +ch178, +ch179, +ch180, +ch181, +ch182, +ch183, +ch184, +ch185, +ch186, +ch187, +ch188, +ch189, +ch190, +ch191, +ch192, +ch193, +ch194, +ch195, +ch196, +ch197, +ch198, +ch199, +ch200, +ch201, +ch202, +ch203, +ch204, +ch205, +ch206, +ch207, +ch208, +ch209, +ch210, +ch211, +ch212, +ch213, +ch214, +ch215, +ch216, +ch217, +ch218, +ch219, +ch220, +ch221, +ch222, +ch223, +ch224, +ch225, +ch226, +ch227, +ch228, +ch229, +ch230, +ch231, +ch232, +ch233, +ch234, +ch235, +ch236, +ch237, +ch238, +ch239, +ch240, +ch241, +ch242, +ch243, +ch244, +ch245, +ch246, +ch247, +ch248, +ch249, +ch250, +ch251, +ch252, +ch253, +ch254, +ch255, +}; + + public static final BitmapFontRec glutBitmapHelvetica12 = new BitmapFontRec("-adobe-helvetica-medium-r-normal--12-120-75-75-p-67-iso8859-1", + 224, + 32, + chars); +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica18.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica18.java new file mode 100644 index 000000000..1b2e69ba4 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica18.java @@ -0,0 +1,1917 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.gl2; + +class GLUTBitmapHelvetica18 { + +/* GENERATED FILE -- DO NOT MODIFY */ + +/* char: 0xff */ + +static final byte[] ch255data = { +(byte) 0x70,(byte) 0x70,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x3c,(byte) 0x24,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0x66, +(byte) 0x66, +}; + +static final BitmapCharRec ch255 = new BitmapCharRec(8,17,-1,4,10,ch255data); + +/* char: 0xfe */ + +static final byte[] ch254data = { +(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xde,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xe3,(byte) 0x0,(byte) 0xc1,(byte) 0x80, +(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xe3,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xde,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0, +(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0, +}; + +static final BitmapCharRec ch254 = new BitmapCharRec(9,18,-1,4,11,ch254data); + +/* char: 0xfd */ + +static final byte[] ch253data = { +(byte) 0x70,(byte) 0x70,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x3c,(byte) 0x24,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0x18, +(byte) 0xc,(byte) 0x6, +}; + +static final BitmapCharRec ch253 = new BitmapCharRec(8,18,-1,4,10,ch253data); + +/* char: 0xfc */ + +static final byte[] ch252data = { +(byte) 0x73,(byte) 0xfb,(byte) 0xc7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0x66,(byte) 0x66, +}; + +static final BitmapCharRec ch252 = new BitmapCharRec(8,13,-1,0,10,ch252data); + +/* char: 0xfb */ + +static final byte[] ch251data = { +(byte) 0x73,(byte) 0xfb,(byte) 0xc7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0x66,(byte) 0x3c,(byte) 0x18, +}; + +static final BitmapCharRec ch251 = new BitmapCharRec(8,14,-1,0,10,ch251data); + +/* char: 0xfa */ + +static final byte[] ch250data = { +(byte) 0x73,(byte) 0xfb,(byte) 0xc7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x6, +}; + +static final BitmapCharRec ch250 = new BitmapCharRec(8,14,-1,0,10,ch250data); + +/* char: 0xf9 */ + +static final byte[] ch249data = { +(byte) 0x73,(byte) 0xfb,(byte) 0xc7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x30, +}; + +static final BitmapCharRec ch249 = new BitmapCharRec(8,14,-1,0,10,ch249data); + +/* char: 0xf8 */ + +static final byte[] ch248data = { +(byte) 0xce,(byte) 0x0,(byte) 0x7f,(byte) 0x80,(byte) 0x31,(byte) 0x80,(byte) 0x78,(byte) 0xc0,(byte) 0x6c,(byte) 0xc0,(byte) 0x66,(byte) 0xc0,(byte) 0x63,(byte) 0xc0,(byte) 0x31,(byte) 0x80, +(byte) 0x3f,(byte) 0xc0,(byte) 0xe,(byte) 0x60, +}; + +static final BitmapCharRec ch248 = new BitmapCharRec(11,10,0,0,11,ch248data); + +/* char: 0xf7 */ + +static final byte[] ch247data = { +(byte) 0x18,(byte) 0x18,(byte) 0x0,(byte) 0xff,(byte) 0xff,(byte) 0x0,(byte) 0x18,(byte) 0x18, +}; + +static final BitmapCharRec ch247 = new BitmapCharRec(8,8,-1,-1,10,ch247data); + +/* char: 0xf6 */ + +static final byte[] ch246data = { +(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0, +(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x36,(byte) 0x0,(byte) 0x36,(byte) 0x0, +}; + +static final BitmapCharRec ch246 = new BitmapCharRec(9,13,-1,0,11,ch246data); + +/* char: 0xf5 */ + +static final byte[] ch245data = { +(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0, +(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x26,(byte) 0x0,(byte) 0x2d,(byte) 0x0,(byte) 0x19,(byte) 0x0, +}; + +static final BitmapCharRec ch245 = new BitmapCharRec(9,14,-1,0,11,ch245data); + +/* char: 0xf4 */ + +static final byte[] ch244data = { +(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0, +(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0xc,(byte) 0x0, +}; + +static final BitmapCharRec ch244 = new BitmapCharRec(9,14,-1,0,11,ch244data); + +/* char: 0xf3 */ + +static final byte[] ch243data = { +(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0, +(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x6,(byte) 0x0, +}; + +static final BitmapCharRec ch243 = new BitmapCharRec(9,14,-1,0,11,ch243data); + +/* char: 0xf2 */ + +static final byte[] ch242data = { +(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0, +(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x30,(byte) 0x0, +}; + +static final BitmapCharRec ch242 = new BitmapCharRec(9,14,-1,0,11,ch242data); + +/* char: 0xf1 */ + +static final byte[] ch241data = { +(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xe3,(byte) 0xdf,(byte) 0xce,(byte) 0x0,(byte) 0x4c,(byte) 0x5a,(byte) 0x32, +}; + +static final BitmapCharRec ch241 = new BitmapCharRec(8,14,-1,0,10,ch241data); + +/* char: 0xf0 */ + +static final byte[] ch240data = { +(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0, +(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x4c,(byte) 0x0,(byte) 0x38,(byte) 0x0,(byte) 0x36,(byte) 0x0,(byte) 0x60,(byte) 0x0, +}; + +static final BitmapCharRec ch240 = new BitmapCharRec(9,14,-1,0,11,ch240data); + +/* char: 0xef */ + +static final byte[] ch239data = { +(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x0,(byte) 0xd8,(byte) 0xd8, +}; + +static final BitmapCharRec ch239 = new BitmapCharRec(5,13,0,0,4,ch239data); + +/* char: 0xee */ + +static final byte[] ch238data = { +(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0xcc,(byte) 0x78,(byte) 0x30, +}; + +static final BitmapCharRec ch238 = new BitmapCharRec(6,14,1,0,4,ch238data); + +/* char: 0xed */ + +static final byte[] ch237data = { +(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x0,(byte) 0xc0,(byte) 0x60,(byte) 0x30, +}; + +static final BitmapCharRec ch237 = new BitmapCharRec(4,14,0,0,4,ch237data); + +/* char: 0xec */ + +static final byte[] ch236data = { +(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x0,(byte) 0x30,(byte) 0x60,(byte) 0xc0, +}; + +static final BitmapCharRec ch236 = new BitmapCharRec(4,14,0,0,4,ch236data); + +/* char: 0xeb */ + +static final byte[] ch235data = { +(byte) 0x3c,(byte) 0x7f,(byte) 0xe3,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c,(byte) 0x0,(byte) 0x36,(byte) 0x36, +}; + +static final BitmapCharRec ch235 = new BitmapCharRec(8,13,-1,0,10,ch235data); + +/* char: 0xea */ + +static final byte[] ch234data = { +(byte) 0x3c,(byte) 0x7f,(byte) 0xe3,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c,(byte) 0x0,(byte) 0x66,(byte) 0x3c,(byte) 0x18, +}; + +static final BitmapCharRec ch234 = new BitmapCharRec(8,14,-1,0,10,ch234data); + +/* char: 0xe9 */ + +static final byte[] ch233data = { +(byte) 0x3c,(byte) 0x7f,(byte) 0xe3,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x6, +}; + +static final BitmapCharRec ch233 = new BitmapCharRec(8,14,-1,0,10,ch233data); + +/* char: 0xe8 */ + +static final byte[] ch232data = { +(byte) 0x3c,(byte) 0x7f,(byte) 0xe3,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c,(byte) 0x0,(byte) 0x18,(byte) 0x30,(byte) 0x60, +}; + +static final BitmapCharRec ch232 = new BitmapCharRec(8,14,-1,0,10,ch232data); + +/* char: 0xe7 */ + +static final byte[] ch231data = { +(byte) 0x78,(byte) 0x6c,(byte) 0xc,(byte) 0x38,(byte) 0x3e,(byte) 0x7f,(byte) 0x63,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x63,(byte) 0x7f,(byte) 0x3e, +}; + +static final BitmapCharRec ch231 = new BitmapCharRec(8,14,-1,4,10,ch231data); + +/* char: 0xe6 */ + +static final byte[] ch230data = { +(byte) 0x75,(byte) 0xe0,(byte) 0xef,(byte) 0xf8,(byte) 0xc7,(byte) 0x18,(byte) 0xc6,(byte) 0x0,(byte) 0xe6,(byte) 0x0,(byte) 0x7f,(byte) 0xf8,(byte) 0xe,(byte) 0x18,(byte) 0xc6,(byte) 0x18, +(byte) 0xef,(byte) 0xf0,(byte) 0x7d,(byte) 0xe0, +}; + +static final BitmapCharRec ch230 = new BitmapCharRec(13,10,-1,0,15,ch230data); + +/* char: 0xe5 */ + +static final byte[] ch229data = { +(byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x38,(byte) 0x6c,(byte) 0x6c,(byte) 0x38, +}; + +static final BitmapCharRec ch229 = new BitmapCharRec(7,14,-1,0,9,ch229data); + +/* char: 0xe4 */ + +static final byte[] ch228data = { +(byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x0,(byte) 0x6c,(byte) 0x6c, +}; + +static final BitmapCharRec ch228 = new BitmapCharRec(7,13,-1,0,9,ch228data); + +/* char: 0xe3 */ + +static final byte[] ch227data = { +(byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x0,(byte) 0x4c,(byte) 0x5a,(byte) 0x32, +}; + +static final BitmapCharRec ch227 = new BitmapCharRec(7,14,-1,0,9,ch227data); + +/* char: 0xe2 */ + +static final byte[] ch226data = { +(byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x0,(byte) 0x66,(byte) 0x3c,(byte) 0x18, +}; + +static final BitmapCharRec ch226 = new BitmapCharRec(7,14,-1,0,9,ch226data); + +/* char: 0xe1 */ + +static final byte[] ch225data = { +(byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x0,(byte) 0x30,(byte) 0x18,(byte) 0xc, +}; + +static final BitmapCharRec ch225 = new BitmapCharRec(7,14,-1,0,9,ch225data); + +/* char: 0xe0 */ + +static final byte[] ch224data = { +(byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x0,(byte) 0x18,(byte) 0x30,(byte) 0x60, +}; + +static final BitmapCharRec ch224 = new BitmapCharRec(7,14,-1,0,9,ch224data); + +/* char: 0xdf */ + +static final byte[] ch223data = { +(byte) 0xdc,(byte) 0xde,(byte) 0xc6,(byte) 0xc6,(byte) 0xc6,(byte) 0xc6,(byte) 0xdc,(byte) 0xdc,(byte) 0xc6,(byte) 0xc6,(byte) 0xc6,(byte) 0xc6,(byte) 0x7c,(byte) 0x38, +}; + +static final BitmapCharRec ch223 = new BitmapCharRec(7,14,-1,0,9,ch223data); + +/* char: 0xde */ + +static final byte[] ch222data = { +(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xc1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +(byte) 0xc1,(byte) 0xc0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0, +}; + +static final BitmapCharRec ch222 = new BitmapCharRec(10,14,-1,0,12,ch222data); + +/* char: 0xdd */ + +static final byte[] ch221data = { +(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x19,(byte) 0x80, +(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x0, +(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x80, +}; + +static final BitmapCharRec ch221 = new BitmapCharRec(12,18,-1,0,14,ch221data); + +/* char: 0xdc */ + +static final byte[] ch220data = { +(byte) 0x1f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, +(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x19,(byte) 0x80, +(byte) 0x19,(byte) 0x80, +}; + +static final BitmapCharRec ch220 = new BitmapCharRec(11,17,-1,0,13,ch220data); + +/* char: 0xdb */ + +static final byte[] ch219data = { +(byte) 0x1f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, +(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x19,(byte) 0x80, +(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0, +}; + +static final BitmapCharRec ch219 = new BitmapCharRec(11,18,-1,0,13,ch219data); + +/* char: 0xda */ + +static final byte[] ch218data = { +(byte) 0x1f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, +(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0xc,(byte) 0x0, +(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x0, +}; + +static final BitmapCharRec ch218 = new BitmapCharRec(11,18,-1,0,13,ch218data); + +/* char: 0xd9 */ + +static final byte[] ch217data = { +(byte) 0x1f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, +(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x0, +(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0x0, +}; + +static final BitmapCharRec ch217 = new BitmapCharRec(11,18,-1,0,13,ch217data); + +/* char: 0xd8 */ + +static final byte[] ch216data = { +(byte) 0xc7,(byte) 0xc0,(byte) 0xff,(byte) 0xf0,(byte) 0x78,(byte) 0x38,(byte) 0x38,(byte) 0x18,(byte) 0x6c,(byte) 0x1c,(byte) 0x6e,(byte) 0xc,(byte) 0x67,(byte) 0xc,(byte) 0x63,(byte) 0x8c, +(byte) 0x61,(byte) 0xcc,(byte) 0x70,(byte) 0xdc,(byte) 0x30,(byte) 0x78,(byte) 0x38,(byte) 0x38,(byte) 0x1f,(byte) 0xfc,(byte) 0x7,(byte) 0xcc, +}; + +static final BitmapCharRec ch216 = new BitmapCharRec(14,14,0,0,15,ch216data); + +/* char: 0xd7 */ + +static final byte[] ch215data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x61,(byte) 0x80, +(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch215 = new BitmapCharRec(10,9,0,0,10,ch215data); + +/* char: 0xd6 */ + +static final byte[] ch214data = { +(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18, +(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0xd,(byte) 0x80, +(byte) 0xd,(byte) 0x80, +}; + +static final BitmapCharRec ch214 = new BitmapCharRec(13,17,-1,0,15,ch214data); + +/* char: 0xd5 */ + +static final byte[] ch213data = { +(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18, +(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x9,(byte) 0x80, +(byte) 0xb,(byte) 0x40,(byte) 0x6,(byte) 0x40, +}; + +static final BitmapCharRec ch213 = new BitmapCharRec(13,18,-1,0,15,ch213data); + +/* char: 0xd4 */ + +static final byte[] ch212data = { +(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18, +(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0xc,(byte) 0xc0, +(byte) 0x7,(byte) 0x80,(byte) 0x3,(byte) 0x0, +}; + +static final BitmapCharRec ch212 = new BitmapCharRec(13,18,-1,0,15,ch212data); + +/* char: 0xd3 */ + +static final byte[] ch211data = { +(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18, +(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x3,(byte) 0x0, +(byte) 0x1,(byte) 0x80,(byte) 0x0,(byte) 0xc0, +}; + +static final BitmapCharRec ch211 = new BitmapCharRec(13,18,-1,0,15,ch211data); + +/* char: 0xd2 */ + +static final byte[] ch210data = { +(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18, +(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x3,(byte) 0x0, +(byte) 0x6,(byte) 0x0,(byte) 0xc,(byte) 0x0, +}; + +static final BitmapCharRec ch210 = new BitmapCharRec(13,18,-1,0,15,ch210data); + +/* char: 0xd1 */ + +static final byte[] ch209data = { +(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe0,(byte) 0xc1,(byte) 0xe0,(byte) 0xc1,(byte) 0xe0,(byte) 0xc3,(byte) 0x60,(byte) 0xc6,(byte) 0x60,(byte) 0xc6,(byte) 0x60,(byte) 0xcc,(byte) 0x60, +(byte) 0xcc,(byte) 0x60,(byte) 0xd8,(byte) 0x60,(byte) 0xd8,(byte) 0x60,(byte) 0xf0,(byte) 0x60,(byte) 0xe0,(byte) 0x60,(byte) 0xe0,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x13,(byte) 0x0, +(byte) 0x16,(byte) 0x80,(byte) 0xc,(byte) 0x80, +}; + +static final BitmapCharRec ch209 = new BitmapCharRec(11,18,-1,0,13,ch209data); + +/* char: 0xd0 */ + +static final byte[] ch208data = { +(byte) 0x7f,(byte) 0x80,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xe0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0xfc,(byte) 0x30,(byte) 0xfc,(byte) 0x30, +(byte) 0x60,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xe0,(byte) 0x7f,(byte) 0xc0,(byte) 0x7f,(byte) 0x80, +}; + +static final BitmapCharRec ch208 = new BitmapCharRec(12,14,0,0,13,ch208data); + +/* char: 0xcf */ + +static final byte[] ch207data = { +(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0xcc, +(byte) 0xcc, +}; + +static final BitmapCharRec ch207 = new BitmapCharRec(6,17,0,0,6,ch207data); + +/* char: 0xce */ + +static final byte[] ch206data = { +(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0xcc, +(byte) 0x78,(byte) 0x30, +}; + +static final BitmapCharRec ch206 = new BitmapCharRec(6,18,0,0,6,ch206data); + +/* char: 0xcd */ + +static final byte[] ch205data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0, +(byte) 0x60,(byte) 0x30, +}; + +static final BitmapCharRec ch205 = new BitmapCharRec(4,18,-2,0,6,ch205data); + +/* char: 0xcc */ + +static final byte[] ch204data = { +(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0x30, +(byte) 0x60,(byte) 0xc0, +}; + +static final BitmapCharRec ch204 = new BitmapCharRec(4,18,0,0,6,ch204data); + +/* char: 0xcb */ + +static final byte[] ch203data = { +(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0, +(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0, +(byte) 0x33,(byte) 0x0, +}; + +static final BitmapCharRec ch203 = new BitmapCharRec(9,17,-1,0,11,ch203data); + +/* char: 0xca */ + +static final byte[] ch202data = { +(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0, +(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0, +(byte) 0x1e,(byte) 0x0,(byte) 0xc,(byte) 0x0, +}; + +static final BitmapCharRec ch202 = new BitmapCharRec(9,18,-1,0,11,ch202data); + +/* char: 0xc9 */ + +static final byte[] ch201data = { +(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0, +(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0xc,(byte) 0x0, +(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x0, +}; + +static final BitmapCharRec ch201 = new BitmapCharRec(9,18,-1,0,11,ch201data); + +/* char: 0xc8 */ + +static final byte[] ch200data = { +(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0, +(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0xc,(byte) 0x0, +(byte) 0x18,(byte) 0x0,(byte) 0x30,(byte) 0x0, +}; + +static final BitmapCharRec ch200 = new BitmapCharRec(9,18,-1,0,11,ch200data); + +/* char: 0xc7 */ + +static final byte[] ch199data = { +(byte) 0x1e,(byte) 0x0,(byte) 0x1b,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30, +(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70, +(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80, +}; + +static final BitmapCharRec ch199 = new BitmapCharRec(12,18,-1,4,14,ch199data); + +/* char: 0xc6 */ + +static final byte[] ch198data = { +(byte) 0xc1,(byte) 0xff,(byte) 0xc1,(byte) 0xff,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x3f,(byte) 0x80,(byte) 0x31,(byte) 0xfe,(byte) 0x31,(byte) 0xfe, +(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xd,(byte) 0x80,(byte) 0xd,(byte) 0x80,(byte) 0x7,(byte) 0xff,(byte) 0x7,(byte) 0xff, +}; + +static final BitmapCharRec ch198 = new BitmapCharRec(16,14,-1,0,18,ch198data); + +/* char: 0xc5 */ + +static final byte[] ch197data = { +(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0, +(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x19,(byte) 0x80, +(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0, +}; + +static final BitmapCharRec ch197 = new BitmapCharRec(12,18,0,0,12,ch197data); + +/* char: 0xc4 */ + +static final byte[] ch196data = { +(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0, +(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x19,(byte) 0x80, +(byte) 0x19,(byte) 0x80, +}; + +static final BitmapCharRec ch196 = new BitmapCharRec(12,17,0,0,12,ch196data); + +/* char: 0xc3 */ + +static final byte[] ch195data = { +(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0, +(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x13,(byte) 0x0, +(byte) 0x16,(byte) 0x80,(byte) 0xc,(byte) 0x80, +}; + +static final BitmapCharRec ch195 = new BitmapCharRec(12,18,0,0,12,ch195data); + +/* char: 0xc2 */ + +static final byte[] ch194data = { +(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0, +(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x19,(byte) 0x80, +(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0, +}; + +static final BitmapCharRec ch194 = new BitmapCharRec(12,18,0,0,12,ch194data); + +/* char: 0xc1 */ + +static final byte[] ch193data = { +(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0, +(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x0, +(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x80, +}; + +static final BitmapCharRec ch193 = new BitmapCharRec(12,18,0,0,12,ch193data); + +/* char: 0xc0 */ + +static final byte[] ch192data = { +(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0, +(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x0, +(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0x0, +}; + +static final BitmapCharRec ch192 = new BitmapCharRec(12,18,0,0,12,ch192data); + +/* char: 0xbf */ + +static final byte[] ch191data = { +(byte) 0x7c,(byte) 0xfe,(byte) 0xc6,(byte) 0xc6,(byte) 0xe0,(byte) 0x70,(byte) 0x38,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x18, +}; + +static final BitmapCharRec ch191 = new BitmapCharRec(7,14,-1,4,10,ch191data); + +/* char: 0xbe */ + +static final byte[] ch190data = { +(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xc,(byte) 0xfc,(byte) 0x6,(byte) 0xd8,(byte) 0x6,(byte) 0x78,(byte) 0x73,(byte) 0x38,(byte) 0xf9,(byte) 0x18,(byte) 0x99,(byte) 0x88, +(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x98,(byte) 0x60,(byte) 0xf8,(byte) 0x30,(byte) 0x70,(byte) 0x30, +}; + +static final BitmapCharRec ch190 = new BitmapCharRec(14,13,0,0,15,ch190data); + +/* char: 0xbd */ + +static final byte[] ch189data = { +(byte) 0x30,(byte) 0xf8,(byte) 0x30,(byte) 0xf8,(byte) 0x18,(byte) 0x60,(byte) 0xc,(byte) 0x30,(byte) 0xc,(byte) 0x18,(byte) 0x66,(byte) 0x98,(byte) 0x62,(byte) 0xf8,(byte) 0x63,(byte) 0x70, +(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xe0,(byte) 0xc0,(byte) 0xe0,(byte) 0x60,(byte) 0x60,(byte) 0x60, +}; + +static final BitmapCharRec ch189 = new BitmapCharRec(13,13,-1,0,15,ch189data); + +/* char: 0xbc */ + +static final byte[] ch188data = { +(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x19,(byte) 0xf8,(byte) 0xd,(byte) 0xb0,(byte) 0xc,(byte) 0xf0,(byte) 0x66,(byte) 0x70,(byte) 0x62,(byte) 0x30,(byte) 0x63,(byte) 0x10, +(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xe0,(byte) 0xc0,(byte) 0xe0,(byte) 0x60,(byte) 0x60,(byte) 0x60, +}; + +static final BitmapCharRec ch188 = new BitmapCharRec(13,13,-1,0,15,ch188data); + +/* char: 0xbb */ + +static final byte[] ch187data = { +(byte) 0x90,(byte) 0xd8,(byte) 0x6c,(byte) 0x36,(byte) 0x36,(byte) 0x6c,(byte) 0xd8,(byte) 0x90, +}; + +static final BitmapCharRec ch187 = new BitmapCharRec(7,8,-1,-1,9,ch187data); + +/* char: 0xba */ + +static final byte[] ch186data = { +(byte) 0xf8,(byte) 0x0,(byte) 0x70,(byte) 0xd8,(byte) 0x88,(byte) 0x88,(byte) 0xd8,(byte) 0x70, +}; + +static final BitmapCharRec ch186 = new BitmapCharRec(5,8,-1,-6,7,ch186data); + +/* char: 0xb9 */ + +static final byte[] ch185data = { +(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xe0,(byte) 0xe0,(byte) 0x60, +}; + +static final BitmapCharRec ch185 = new BitmapCharRec(3,8,-1,-5,6,ch185data); + +/* char: 0xb8 */ + +static final byte[] ch184data = { +(byte) 0xf0,(byte) 0xd8,(byte) 0x18,(byte) 0x70,(byte) 0x60, +}; + +static final BitmapCharRec ch184 = new BitmapCharRec(5,5,0,4,5,ch184data); + +/* char: 0xb7 */ + +static final byte[] ch183data = { +(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch183 = new BitmapCharRec(2,2,-1,-4,4,ch183data); + +/* char: 0xb6 */ + +static final byte[] ch182data = { +(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x32,(byte) 0x72,(byte) 0xf2,(byte) 0xf2,(byte) 0xf2,(byte) 0xf2, +(byte) 0x72,(byte) 0x3f, +}; + +static final BitmapCharRec ch182 = new BitmapCharRec(8,18,-1,4,10,ch182data); + +/* char: 0xb5 */ + +static final byte[] ch181data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xdb,(byte) 0xff,(byte) 0xe7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3, +}; + +static final BitmapCharRec ch181 = new BitmapCharRec(8,14,-1,4,10,ch181data); + +/* char: 0xb4 */ + +static final byte[] ch180data = { +(byte) 0xc0,(byte) 0x60,(byte) 0x30, +}; + +static final BitmapCharRec ch180 = new BitmapCharRec(4,3,0,-11,4,ch180data); + +/* char: 0xb3 */ + +static final byte[] ch179data = { +(byte) 0x70,(byte) 0xf8,(byte) 0x98,(byte) 0x30,(byte) 0x30,(byte) 0x98,(byte) 0xf8,(byte) 0x70, +}; + +static final BitmapCharRec ch179 = new BitmapCharRec(5,8,0,-5,6,ch179data); + +/* char: 0xb2 */ + +static final byte[] ch178data = { +(byte) 0xf8,(byte) 0xf8,(byte) 0x60,(byte) 0x30,(byte) 0x18,(byte) 0x98,(byte) 0xf8,(byte) 0x70, +}; + +static final BitmapCharRec ch178 = new BitmapCharRec(5,8,0,-5,6,ch178data); + +/* char: 0xb1 */ + +static final byte[] ch177data = { +(byte) 0xff,(byte) 0xff,(byte) 0x0,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xff,(byte) 0xff,(byte) 0x18,(byte) 0x18,(byte) 0x18, +}; + +static final BitmapCharRec ch177 = new BitmapCharRec(8,11,-1,0,10,ch177data); + +/* char: 0xb0 */ + +static final byte[] ch176data = { +(byte) 0x70,(byte) 0xd8,(byte) 0x88,(byte) 0xd8,(byte) 0x70, +}; + +static final BitmapCharRec ch176 = new BitmapCharRec(5,5,-1,-8,7,ch176data); + +/* char: 0xaf */ + +static final byte[] ch175data = { +(byte) 0xf8, +}; + +static final BitmapCharRec ch175 = new BitmapCharRec(5,1,0,-12,5,ch175data); + +/* char: 0xae */ + +static final byte[] ch174data = { +(byte) 0xf,(byte) 0x80,(byte) 0x30,(byte) 0x60,(byte) 0x40,(byte) 0x10,(byte) 0x48,(byte) 0x50,(byte) 0x88,(byte) 0x88,(byte) 0x89,(byte) 0x8,(byte) 0x8f,(byte) 0x88,(byte) 0x88,(byte) 0x48, +(byte) 0x88,(byte) 0x48,(byte) 0x4f,(byte) 0x90,(byte) 0x40,(byte) 0x10,(byte) 0x30,(byte) 0x60,(byte) 0xf,(byte) 0x80, +}; + +static final BitmapCharRec ch174 = new BitmapCharRec(13,13,-1,0,14,ch174data); + +/* char: 0xad */ + +static final byte[] ch173data = { +(byte) 0xf8,(byte) 0xf8, +}; + +static final BitmapCharRec ch173 = new BitmapCharRec(5,2,-1,-4,7,ch173data); + +/* char: 0xac */ + +static final byte[] ch172data = { +(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80, +}; + +static final BitmapCharRec ch172 = new BitmapCharRec(9,5,-1,-3,11,ch172data); + +/* char: 0xab */ + +static final byte[] ch171data = { +(byte) 0x12,(byte) 0x36,(byte) 0x6c,(byte) 0xd8,(byte) 0xd8,(byte) 0x6c,(byte) 0x36,(byte) 0x12, +}; + +static final BitmapCharRec ch171 = new BitmapCharRec(7,8,-1,-1,9,ch171data); + +/* char: 0xaa */ + +static final byte[] ch170data = { +(byte) 0xf8,(byte) 0x0,(byte) 0x68,(byte) 0xd8,(byte) 0x48,(byte) 0x38,(byte) 0xc8,(byte) 0x70, +}; + +static final BitmapCharRec ch170 = new BitmapCharRec(5,8,-1,-6,7,ch170data); + +/* char: 0xa9 */ + +static final byte[] ch169data = { +(byte) 0xf,(byte) 0x80,(byte) 0x30,(byte) 0x60,(byte) 0x40,(byte) 0x10,(byte) 0x47,(byte) 0x10,(byte) 0x88,(byte) 0x88,(byte) 0x90,(byte) 0x8,(byte) 0x90,(byte) 0x8,(byte) 0x90,(byte) 0x8, +(byte) 0x88,(byte) 0x88,(byte) 0x47,(byte) 0x10,(byte) 0x40,(byte) 0x10,(byte) 0x30,(byte) 0x60,(byte) 0xf,(byte) 0x80, +}; + +static final BitmapCharRec ch169 = new BitmapCharRec(13,13,-1,0,15,ch169data); + +/* char: 0xa8 */ + +static final byte[] ch168data = { +(byte) 0xd8,(byte) 0xd8, +}; + +static final BitmapCharRec ch168 = new BitmapCharRec(5,2,0,-11,6,ch168data); + +/* char: 0xa7 */ + +static final byte[] ch167data = { +(byte) 0x3c,(byte) 0x7e,(byte) 0xc3,(byte) 0xc3,(byte) 0x7,(byte) 0xe,(byte) 0x3e,(byte) 0x73,(byte) 0xe3,(byte) 0xc3,(byte) 0xc7,(byte) 0x6e,(byte) 0x7c,(byte) 0xf0,(byte) 0xc3,(byte) 0xc3, +(byte) 0x7e,(byte) 0x3c, +}; + +static final BitmapCharRec ch167 = new BitmapCharRec(8,18,-1,4,10,ch167data); + +/* char: 0xa6 */ + +static final byte[] ch166data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +(byte) 0xc0, +}; + +static final BitmapCharRec ch166 = new BitmapCharRec(2,17,-1,3,4,ch166data); + +/* char: 0xa5 */ + +static final byte[] ch165data = { +(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xff,(byte) 0x18,(byte) 0xff,(byte) 0x3c,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xc3,(byte) 0xc3, +}; + +static final BitmapCharRec ch165 = new BitmapCharRec(8,13,-1,0,10,ch165data); + +/* char: 0xa4 */ + +static final byte[] ch164data = { +(byte) 0xc3,(byte) 0xff,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xff,(byte) 0xc3, +}; + +static final BitmapCharRec ch164 = new BitmapCharRec(8,7,-1,-3,10,ch164data); + +/* char: 0xa3 */ + +static final byte[] ch163data = { +(byte) 0xdf,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x30,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x7e,(byte) 0x0,(byte) 0x30,(byte) 0x0, +(byte) 0x60,(byte) 0x0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x3f,(byte) 0x0,(byte) 0x1e,(byte) 0x0, +}; + +static final BitmapCharRec ch163 = new BitmapCharRec(9,13,0,0,10,ch163data); + +/* char: 0xa2 */ + +static final byte[] ch162data = { +(byte) 0x10,(byte) 0x10,(byte) 0x3e,(byte) 0x7f,(byte) 0x6b,(byte) 0xc8,(byte) 0xc8,(byte) 0xc8,(byte) 0xc8,(byte) 0x6b,(byte) 0x7f,(byte) 0x3e,(byte) 0x4,(byte) 0x4, +}; + +static final BitmapCharRec ch162 = new BitmapCharRec(8,14,-1,2,10,ch162data); + +/* char: 0xa1 */ + +static final byte[] ch161data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch161 = new BitmapCharRec(2,14,-2,4,6,ch161data); + +/* char: 0xa0 */ + +static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,5,null); + +/* char: 0x7e '~' */ + +static final byte[] ch126data = { +(byte) 0xcc,(byte) 0x7e,(byte) 0x33, +}; + +static final BitmapCharRec ch126 = new BitmapCharRec(8,3,-1,-4,10,ch126data); + +/* char: 0x7d '}' */ + +static final byte[] ch125data = { +(byte) 0xc0,(byte) 0x60,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18,(byte) 0xc,(byte) 0x18,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30, +(byte) 0x60,(byte) 0xc0, +}; + +static final BitmapCharRec ch125 = new BitmapCharRec(6,18,0,4,6,ch125data); + +/* char: 0x7c '|' */ + +static final byte[] ch124data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch124 = new BitmapCharRec(2,18,-1,4,4,ch124data); + +/* char: 0x7b '{' */ + +static final byte[] ch123data = { +(byte) 0xc,(byte) 0x18,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30, +(byte) 0x18,(byte) 0xc, +}; + +static final BitmapCharRec ch123 = new BitmapCharRec(6,18,0,4,6,ch123data); + +/* char: 0x7a 'z' */ + +static final byte[] ch122data = { +(byte) 0xfe,(byte) 0xfe,(byte) 0xc0,(byte) 0x60,(byte) 0x30,(byte) 0x18,(byte) 0xc,(byte) 0x6,(byte) 0xfe,(byte) 0xfe, +}; + +static final BitmapCharRec ch122 = new BitmapCharRec(7,10,-1,0,9,ch122data); + +/* char: 0x79 'y' */ + +static final byte[] ch121data = { +(byte) 0x70,(byte) 0x70,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x3c,(byte) 0x24,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3, +}; + +static final BitmapCharRec ch121 = new BitmapCharRec(8,14,-1,4,10,ch121data); + +/* char: 0x78 'x' */ + +static final byte[] ch120data = { +(byte) 0xc3,(byte) 0xe7,(byte) 0x66,(byte) 0x3c,(byte) 0x18,(byte) 0x18,(byte) 0x3c,(byte) 0x66,(byte) 0xe7,(byte) 0xc3, +}; + +static final BitmapCharRec ch120 = new BitmapCharRec(8,10,-1,0,10,ch120data); + +/* char: 0x77 'w' */ + +static final byte[] ch119data = { +(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0x39,(byte) 0xc0,(byte) 0x29,(byte) 0x40,(byte) 0x69,(byte) 0x60,(byte) 0x66,(byte) 0x60,(byte) 0x66,(byte) 0x60,(byte) 0xc6,(byte) 0x30, +(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30, +}; + +static final BitmapCharRec ch119 = new BitmapCharRec(12,10,-1,0,14,ch119data); + +/* char: 0x76 'v' */ + +static final byte[] ch118data = { +(byte) 0x18,(byte) 0x18,(byte) 0x3c,(byte) 0x24,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3, +}; + +static final BitmapCharRec ch118 = new BitmapCharRec(8,10,-1,0,10,ch118data); + +/* char: 0x75 'u' */ + +static final byte[] ch117data = { +(byte) 0x73,(byte) 0xfb,(byte) 0xc7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3, +}; + +static final BitmapCharRec ch117 = new BitmapCharRec(8,10,-1,0,10,ch117data); + +/* char: 0x74 't' */ + +static final byte[] ch116data = { +(byte) 0x18,(byte) 0x38,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0xfc,(byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x30, +}; + +static final BitmapCharRec ch116 = new BitmapCharRec(6,13,0,0,6,ch116data); + +/* char: 0x73 's' */ + +static final byte[] ch115data = { +(byte) 0x78,(byte) 0xfc,(byte) 0xc6,(byte) 0x6,(byte) 0x3e,(byte) 0xfc,(byte) 0xc0,(byte) 0xc6,(byte) 0x7e,(byte) 0x3c, +}; + +static final BitmapCharRec ch115 = new BitmapCharRec(7,10,-1,0,9,ch115data); + +/* char: 0x72 'r' */ + +static final byte[] ch114data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xe0,(byte) 0xd8,(byte) 0xd8, +}; + +static final BitmapCharRec ch114 = new BitmapCharRec(5,10,-1,0,6,ch114data); + +/* char: 0x71 'q' */ + +static final byte[] ch113data = { +(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x3d,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0xc1,(byte) 0x80, +(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x3d,(byte) 0x80, +}; + +static final BitmapCharRec ch113 = new BitmapCharRec(9,14,-1,4,11,ch113data); + +/* char: 0x70 'p' */ + +static final byte[] ch112data = { +(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xde,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xe3,(byte) 0x0,(byte) 0xc1,(byte) 0x80, +(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xe3,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xde,(byte) 0x0, +}; + +static final BitmapCharRec ch112 = new BitmapCharRec(9,14,-1,4,11,ch112data); + +/* char: 0x6f 'o' */ + +static final byte[] ch111data = { +(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0, +(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0, +}; + +static final BitmapCharRec ch111 = new BitmapCharRec(9,10,-1,0,11,ch111data); + +/* char: 0x6e 'n' */ + +static final byte[] ch110data = { +(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xe3,(byte) 0xdf,(byte) 0xce, +}; + +static final BitmapCharRec ch110 = new BitmapCharRec(8,10,-1,0,10,ch110data); + +/* char: 0x6d 'm' */ + +static final byte[] ch109data = { +(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xe7,(byte) 0x30, +(byte) 0xde,(byte) 0xf0,(byte) 0xcc,(byte) 0x60, +}; + +static final BitmapCharRec ch109 = new BitmapCharRec(12,10,-1,0,14,ch109data); + +/* char: 0x6c 'l' */ + +static final byte[] ch108data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch108 = new BitmapCharRec(2,14,-1,0,4,ch108data); + +/* char: 0x6b 'k' */ + +static final byte[] ch107data = { +(byte) 0xc7,(byte) 0xc6,(byte) 0xce,(byte) 0xcc,(byte) 0xd8,(byte) 0xf8,(byte) 0xf0,(byte) 0xd8,(byte) 0xcc,(byte) 0xc6,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch107 = new BitmapCharRec(8,14,-1,0,9,ch107data); + +/* char: 0x6a 'j' */ + +static final byte[] ch106data = { +(byte) 0xe0,(byte) 0xf0,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0x0, +(byte) 0x30,(byte) 0x30, +}; + +static final BitmapCharRec ch106 = new BitmapCharRec(4,18,1,4,4,ch106data); + +/* char: 0x69 'i' */ + +static final byte[] ch105data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch105 = new BitmapCharRec(2,14,-1,0,4,ch105data); + +/* char: 0x68 'h' */ + +static final byte[] ch104data = { +(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xe3,(byte) 0xdf,(byte) 0xce,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch104 = new BitmapCharRec(8,14,-1,0,10,ch104data); + +/* char: 0x67 'g' */ + +static final byte[] ch103data = { +(byte) 0x1c,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x3d,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0xc1,(byte) 0x80, +(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x3d,(byte) 0x80, +}; + +static final BitmapCharRec ch103 = new BitmapCharRec(9,14,-1,4,11,ch103data); + +/* char: 0x66 'f' */ + +static final byte[] ch102data = { +(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0xfc,(byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x3c,(byte) 0x1c, +}; + +static final BitmapCharRec ch102 = new BitmapCharRec(6,14,0,0,6,ch102data); + +/* char: 0x65 'e' */ + +static final byte[] ch101data = { +(byte) 0x3c,(byte) 0x7f,(byte) 0xe3,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c, +}; + +static final BitmapCharRec ch101 = new BitmapCharRec(8,10,-1,0,10,ch101data); + +/* char: 0x64 'd' */ + +static final byte[] ch100data = { +(byte) 0x3d,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x80, +(byte) 0x7f,(byte) 0x80,(byte) 0x3d,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80, +}; + +static final BitmapCharRec ch100 = new BitmapCharRec(9,14,-1,0,11,ch100data); + +/* char: 0x63 'c' */ + +static final byte[] ch99data = { +(byte) 0x3e,(byte) 0x7f,(byte) 0x63,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x63,(byte) 0x7f,(byte) 0x3e, +}; + +static final BitmapCharRec ch99 = new BitmapCharRec(8,10,-1,0,10,ch99data); + +/* char: 0x62 'b' */ + +static final byte[] ch98data = { +(byte) 0xde,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xe3,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xe3,(byte) 0x0, +(byte) 0xff,(byte) 0x0,(byte) 0xde,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0, +}; + +static final BitmapCharRec ch98 = new BitmapCharRec(9,14,-1,0,11,ch98data); + +/* char: 0x61 'a' */ + +static final byte[] ch97data = { +(byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c, +}; + +static final BitmapCharRec ch97 = new BitmapCharRec(7,10,-1,0,9,ch97data); + +/* char: 0x60 '`' */ + +static final byte[] ch96data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0x80,(byte) 0x80,(byte) 0x40, +}; + +static final BitmapCharRec ch96 = new BitmapCharRec(2,5,-1,-9,4,ch96data); + +/* char: 0x5f '_' */ + +static final byte[] ch95data = { +(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0, +}; + +static final BitmapCharRec ch95 = new BitmapCharRec(10,2,0,4,10,ch95data); + +/* char: 0x5e '^' */ + +static final byte[] ch94data = { +(byte) 0x82,(byte) 0xc6,(byte) 0x6c,(byte) 0x38,(byte) 0x10, +}; + +static final BitmapCharRec ch94 = new BitmapCharRec(7,5,-1,-8,9,ch94data); + +/* char: 0x5d ']' */ + +static final byte[] ch93data = { +(byte) 0xf0,(byte) 0xf0,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30, +(byte) 0xf0,(byte) 0xf0, +}; + +static final BitmapCharRec ch93 = new BitmapCharRec(4,18,0,4,5,ch93data); + +/* char: 0x5c '\' */ + +static final byte[] ch92data = { +(byte) 0x18,(byte) 0x18,(byte) 0x10,(byte) 0x10,(byte) 0x30,(byte) 0x30,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch92 = new BitmapCharRec(5,14,0,0,5,ch92data); + +/* char: 0x5b '[' */ + +static final byte[] ch91data = { +(byte) 0xf0,(byte) 0xf0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +(byte) 0xf0,(byte) 0xf0, +}; + +static final BitmapCharRec ch91 = new BitmapCharRec(4,18,-1,4,5,ch91data); + +/* char: 0x5a 'Z' */ + +static final byte[] ch90data = { +(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0xc,(byte) 0x0, +(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x0,(byte) 0xc0,(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0, +}; + +static final BitmapCharRec ch90 = new BitmapCharRec(10,14,-1,0,12,ch90data); + +/* char: 0x59 'Y' */ + +static final byte[] ch89data = { +(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x19,(byte) 0x80, +(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30, +}; + +static final BitmapCharRec ch89 = new BitmapCharRec(12,14,-1,0,14,ch89data); + +/* char: 0x58 'X' */ + +static final byte[] ch88data = { +(byte) 0xc0,(byte) 0x60,(byte) 0xe0,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x31,(byte) 0x80,(byte) 0x1b,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xe,(byte) 0x0, +(byte) 0x1b,(byte) 0x0,(byte) 0x31,(byte) 0x80,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe0,(byte) 0xe0,(byte) 0xc0,(byte) 0x60, +}; + +static final BitmapCharRec ch88 = new BitmapCharRec(11,14,-1,0,13,ch88data); + +/* char: 0x57 'W' */ + +static final byte[] ch87data = { +(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x1c,(byte) 0x38,(byte) 0x34,(byte) 0x2c,(byte) 0x36,(byte) 0x6c,(byte) 0x36,(byte) 0x6c,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0x66, +(byte) 0x62,(byte) 0x46,(byte) 0x63,(byte) 0xc6,(byte) 0xc3,(byte) 0xc3,(byte) 0xc1,(byte) 0x83,(byte) 0xc1,(byte) 0x83,(byte) 0xc1,(byte) 0x83, +}; + +static final BitmapCharRec ch87 = new BitmapCharRec(16,14,-1,0,18,ch87data); + +/* char: 0x56 'V' */ + +static final byte[] ch86data = { +(byte) 0x6,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0, +(byte) 0x30,(byte) 0xc0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30, +}; + +static final BitmapCharRec ch86 = new BitmapCharRec(12,14,-1,0,14,ch86data); + +/* char: 0x55 'U' */ + +static final byte[] ch85data = { +(byte) 0x1f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, +(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, +}; + +static final BitmapCharRec ch85 = new BitmapCharRec(11,14,-1,0,13,ch85data); + +/* char: 0x54 'T' */ + +static final byte[] ch84data = { +(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0, +(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0, +}; + +static final BitmapCharRec ch84 = new BitmapCharRec(10,14,-1,0,12,ch84data); + +/* char: 0x53 'S' */ + +static final byte[] ch83data = { +(byte) 0x3f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0xe0,(byte) 0xe0,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0xe0,(byte) 0x3,(byte) 0xc0,(byte) 0x1f,(byte) 0x0, +(byte) 0x7c,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x60,(byte) 0xe0,(byte) 0xe0,(byte) 0x7f,(byte) 0xc0,(byte) 0x1f,(byte) 0x0, +}; + +static final BitmapCharRec ch83 = new BitmapCharRec(11,14,-1,0,13,ch83data); + +/* char: 0x52 'R' */ + +static final byte[] ch82data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x80, +(byte) 0xc1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x0, +}; + +static final BitmapCharRec ch82 = new BitmapCharRec(10,14,-1,0,12,ch82data); + +/* char: 0x51 'Q' */ + +static final byte[] ch81data = { +(byte) 0x0,(byte) 0x30,(byte) 0xf,(byte) 0xb0,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0xf0,(byte) 0x61,(byte) 0xb0,(byte) 0xe1,(byte) 0xb8,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18, +(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80, +}; + +static final BitmapCharRec ch81 = new BitmapCharRec(13,15,-1,1,15,ch81data); + +/* char: 0x50 'P' */ + +static final byte[] ch80data = { +(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x80, +(byte) 0xc1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x0, +}; + +static final BitmapCharRec ch80 = new BitmapCharRec(10,14,-1,0,12,ch80data); + +/* char: 0x4f 'O' */ + +static final byte[] ch79data = { +(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18, +(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80, +}; + +static final BitmapCharRec ch79 = new BitmapCharRec(13,14,-1,0,15,ch79data); + +/* char: 0x4e 'N' */ + +static final byte[] ch78data = { +(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe0,(byte) 0xc1,(byte) 0xe0,(byte) 0xc1,(byte) 0xe0,(byte) 0xc3,(byte) 0x60,(byte) 0xc6,(byte) 0x60,(byte) 0xc6,(byte) 0x60,(byte) 0xcc,(byte) 0x60, +(byte) 0xcc,(byte) 0x60,(byte) 0xd8,(byte) 0x60,(byte) 0xf0,(byte) 0x60,(byte) 0xf0,(byte) 0x60,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, +}; + +static final BitmapCharRec ch78 = new BitmapCharRec(11,14,-1,0,13,ch78data); + +/* char: 0x4d 'M' */ + +static final byte[] ch77data = { +(byte) 0xc3,(byte) 0xc,(byte) 0xc3,(byte) 0xc,(byte) 0xc7,(byte) 0x8c,(byte) 0xc4,(byte) 0x8c,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0xd8,(byte) 0x6c,(byte) 0xd8,(byte) 0x6c, +(byte) 0xf0,(byte) 0x3c,(byte) 0xf0,(byte) 0x3c,(byte) 0xe0,(byte) 0x1c,(byte) 0xe0,(byte) 0x1c,(byte) 0xc0,(byte) 0xc,(byte) 0xc0,(byte) 0xc, +}; + +static final BitmapCharRec ch77 = new BitmapCharRec(14,14,-1,0,16,ch77data); + +/* char: 0x4c 'L' */ + +static final byte[] ch76data = { +(byte) 0xff,(byte) 0xff,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch76 = new BitmapCharRec(8,14,-1,0,10,ch76data); + +/* char: 0x4b 'K' */ + +static final byte[] ch75data = { +(byte) 0xc0,(byte) 0x70,(byte) 0xc0,(byte) 0xe0,(byte) 0xc1,(byte) 0xc0,(byte) 0xc3,(byte) 0x80,(byte) 0xc7,(byte) 0x0,(byte) 0xce,(byte) 0x0,(byte) 0xfc,(byte) 0x0,(byte) 0xf8,(byte) 0x0, +(byte) 0xdc,(byte) 0x0,(byte) 0xce,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x80,(byte) 0xc1,(byte) 0xc0,(byte) 0xc0,(byte) 0xe0, +}; + +static final BitmapCharRec ch75 = new BitmapCharRec(12,14,-1,0,13,ch75data); + +/* char: 0x4a 'J' */ + +static final byte[] ch74data = { +(byte) 0x3c,(byte) 0x7e,(byte) 0xe7,(byte) 0xc3,(byte) 0xc3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3, +}; + +static final BitmapCharRec ch74 = new BitmapCharRec(8,14,-1,0,10,ch74data); + +/* char: 0x49 'I' */ + +static final byte[] ch73data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch73 = new BitmapCharRec(2,14,-2,0,6,ch73data); + +/* char: 0x48 'H' */ + +static final byte[] ch72data = { +(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xff,(byte) 0xe0,(byte) 0xff,(byte) 0xe0, +(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, +}; + +static final BitmapCharRec ch72 = new BitmapCharRec(11,14,-1,0,13,ch72data); + +/* char: 0x47 'G' */ + +static final byte[] ch71data = { +(byte) 0xf,(byte) 0xb0,(byte) 0x3f,(byte) 0xf0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x30,(byte) 0xc1,(byte) 0xf0,(byte) 0xc1,(byte) 0xf0,(byte) 0xc0,(byte) 0x0, +(byte) 0xc0,(byte) 0x0,(byte) 0xe0,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80, +}; + +static final BitmapCharRec ch71 = new BitmapCharRec(12,14,-1,0,14,ch71data); + +/* char: 0x46 'F' */ + +static final byte[] ch70data = { +(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0, +(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80, +}; + +static final BitmapCharRec ch70 = new BitmapCharRec(9,14,-1,0,11,ch70data); + +/* char: 0x45 'E' */ + +static final byte[] ch69data = { +(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0, +(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80, +}; + +static final BitmapCharRec ch69 = new BitmapCharRec(9,14,-1,0,11,ch69data); + +/* char: 0x44 'D' */ + +static final byte[] ch68data = { +(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xc1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, +(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x0, +}; + +static final BitmapCharRec ch68 = new BitmapCharRec(11,14,-1,0,13,ch68data); + +/* char: 0x43 'C' */ + +static final byte[] ch67data = { +(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0, +(byte) 0xc0,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80, +}; + +static final BitmapCharRec ch67 = new BitmapCharRec(12,14,-1,0,14,ch67data); + +/* char: 0x42 'B' */ + +static final byte[] ch66data = { +(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0xc0,(byte) 0xc0,(byte) 0xe0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe0,(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0x80, +(byte) 0xc1,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x0, +}; + +static final BitmapCharRec ch66 = new BitmapCharRec(11,14,-1,0,13,ch66data); + +/* char: 0x41 'A' */ + +static final byte[] ch65data = { +(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0, +(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0, +}; + +static final BitmapCharRec ch65 = new BitmapCharRec(12,14,0,0,12,ch65data); + +/* char: 0x40 '@' */ + +static final byte[] ch64data = { +(byte) 0x7,(byte) 0xe0,(byte) 0x1f,(byte) 0xf0,(byte) 0x38,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x67,(byte) 0x70,(byte) 0xcf,(byte) 0xf8,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0x66, +(byte) 0xcc,(byte) 0x66,(byte) 0xcc,(byte) 0x63,(byte) 0xc6,(byte) 0x33,(byte) 0x67,(byte) 0x73,(byte) 0x63,(byte) 0xb3,(byte) 0x30,(byte) 0x6,(byte) 0x1c,(byte) 0xe,(byte) 0xf,(byte) 0xfc, +(byte) 0x3,(byte) 0xf0, +}; + +static final BitmapCharRec ch64 = new BitmapCharRec(16,17,-1,3,18,ch64data); + +/* char: 0x3f '?' */ + +static final byte[] ch63data = { +(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x38,(byte) 0x1c,(byte) 0xe,(byte) 0xc6,(byte) 0xc6,(byte) 0xfe,(byte) 0x7c, +}; + +static final BitmapCharRec ch63 = new BitmapCharRec(7,14,-1,0,10,ch63data); + +/* char: 0x3e '>' */ + +static final byte[] ch62data = { +(byte) 0xc0,(byte) 0xf0,(byte) 0x3c,(byte) 0xe,(byte) 0x3,(byte) 0xe,(byte) 0x3c,(byte) 0xf0,(byte) 0xc0, +}; + +static final BitmapCharRec ch62 = new BitmapCharRec(8,9,-1,0,10,ch62data); + +/* char: 0x3d '=' */ + +static final byte[] ch61data = { +(byte) 0xfe,(byte) 0xfe,(byte) 0x0,(byte) 0x0,(byte) 0xfe,(byte) 0xfe, +}; + +static final BitmapCharRec ch61 = new BitmapCharRec(7,6,-2,-2,11,ch61data); + +/* char: 0x3c '<' */ + +static final byte[] ch60data = { +(byte) 0x3,(byte) 0xf,(byte) 0x3c,(byte) 0x70,(byte) 0xc0,(byte) 0x70,(byte) 0x3c,(byte) 0xf,(byte) 0x3, +}; + +static final BitmapCharRec ch60 = new BitmapCharRec(8,9,-1,0,10,ch60data); + +/* char: 0x3b ';' */ + +static final byte[] ch59data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch59 = new BitmapCharRec(2,13,-1,3,5,ch59data); + +/* char: 0x3a ':' */ + +static final byte[] ch58data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch58 = new BitmapCharRec(2,10,-1,0,5,ch58data); + +/* char: 0x39 '9' */ + +static final byte[] ch57data = { +(byte) 0x7c,(byte) 0xfe,(byte) 0xc6,(byte) 0x3,(byte) 0x3,(byte) 0x3b,(byte) 0x7f,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc7,(byte) 0x7e,(byte) 0x3c, +}; + +static final BitmapCharRec ch57 = new BitmapCharRec(8,13,-1,0,10,ch57data); + +/* char: 0x38 '8' */ + +static final byte[] ch56data = { +(byte) 0x3c,(byte) 0x7e,(byte) 0xe7,(byte) 0xc3,(byte) 0xc3,(byte) 0x66,(byte) 0x7e,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xe7,(byte) 0x7e,(byte) 0x3c, +}; + +static final BitmapCharRec ch56 = new BitmapCharRec(8,13,-1,0,10,ch56data); + +/* char: 0x37 '7' */ + +static final byte[] ch55data = { +(byte) 0x60,(byte) 0x60,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18,(byte) 0x18,(byte) 0xc,(byte) 0xc,(byte) 0x6,(byte) 0x3,(byte) 0xff,(byte) 0xff, +}; + +static final BitmapCharRec ch55 = new BitmapCharRec(8,13,-1,0,10,ch55data); + +/* char: 0x36 '6' */ + +static final byte[] ch54data = { +(byte) 0x3c,(byte) 0x7e,(byte) 0xe3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xfe,(byte) 0xdc,(byte) 0xc0,(byte) 0xc0,(byte) 0x63,(byte) 0x7f,(byte) 0x3c, +}; + +static final BitmapCharRec ch54 = new BitmapCharRec(8,13,-1,0,10,ch54data); + +/* char: 0x35 '5' */ + +static final byte[] ch53data = { +(byte) 0x7c,(byte) 0xfe,(byte) 0xc7,(byte) 0xc3,(byte) 0x3,(byte) 0x3,(byte) 0xc7,(byte) 0xfe,(byte) 0xfc,(byte) 0xc0,(byte) 0xc0,(byte) 0xfe,(byte) 0xfe, +}; + +static final BitmapCharRec ch53 = new BitmapCharRec(8,13,-1,0,10,ch53data); + +/* char: 0x34 '4' */ + +static final byte[] ch52data = { +(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x33,(byte) 0x0, +(byte) 0x33,(byte) 0x0,(byte) 0x1b,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x7,(byte) 0x0,(byte) 0x3,(byte) 0x0, +}; + +static final BitmapCharRec ch52 = new BitmapCharRec(9,13,-1,0,10,ch52data); + +/* char: 0x33 '3' */ + +static final byte[] ch51data = { +(byte) 0x3c,(byte) 0x7e,(byte) 0xc7,(byte) 0xc3,(byte) 0x3,(byte) 0x7,(byte) 0x1e,(byte) 0x1c,(byte) 0x6,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c, +}; + +static final BitmapCharRec ch51 = new BitmapCharRec(8,13,-1,0,10,ch51data); + +/* char: 0x32 '2' */ + +static final byte[] ch50data = { +(byte) 0xff,(byte) 0xff,(byte) 0xc0,(byte) 0xe0,(byte) 0x70,(byte) 0x38,(byte) 0x1c,(byte) 0xe,(byte) 0x7,(byte) 0x3,(byte) 0xc3,(byte) 0xfe,(byte) 0x3c, +}; + +static final BitmapCharRec ch50 = new BitmapCharRec(8,13,-1,0,10,ch50data); + +/* char: 0x31 '1' */ + +static final byte[] ch49data = { +(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xf8,(byte) 0xf8,(byte) 0x18, +}; + +static final BitmapCharRec ch49 = new BitmapCharRec(5,13,-2,0,10,ch49data); + +/* char: 0x30 '0' */ + +static final byte[] ch48data = { +(byte) 0x3c,(byte) 0x7e,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x66,(byte) 0x7e,(byte) 0x3c, +}; + +static final BitmapCharRec ch48 = new BitmapCharRec(8,13,-1,0,10,ch48data); + +/* char: 0x2f '/' */ + +static final byte[] ch47data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0x40,(byte) 0x40,(byte) 0x60,(byte) 0x60,(byte) 0x20,(byte) 0x20,(byte) 0x30,(byte) 0x30,(byte) 0x10,(byte) 0x10,(byte) 0x18,(byte) 0x18, +}; + +static final BitmapCharRec ch47 = new BitmapCharRec(5,14,0,0,5,ch47data); + +/* char: 0x2e '.' */ + +static final byte[] ch46data = { +(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch46 = new BitmapCharRec(2,2,-1,0,5,ch46data); + +/* char: 0x2d '-' */ + +static final byte[] ch45data = { +(byte) 0xff,(byte) 0xff, +}; + +static final BitmapCharRec ch45 = new BitmapCharRec(8,2,-1,-4,11,ch45data); + +/* char: 0x2c ',' */ + +static final byte[] ch44data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch44 = new BitmapCharRec(2,5,-1,3,5,ch44data); + +/* char: 0x2b '+' */ + +static final byte[] ch43data = { +(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xff,(byte) 0xff,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18, +}; + +static final BitmapCharRec ch43 = new BitmapCharRec(8,10,-1,0,10,ch43data); + +/* char: 0x2a '*' */ + +static final byte[] ch42data = { +(byte) 0x88,(byte) 0x70,(byte) 0x70,(byte) 0xf8,(byte) 0x20,(byte) 0x20, +}; + +static final BitmapCharRec ch42 = new BitmapCharRec(5,6,-1,-8,7,ch42data); + +/* char: 0x29 ')' */ + +static final byte[] ch41data = { +(byte) 0x80,(byte) 0xc0,(byte) 0x60,(byte) 0x60,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x60,(byte) 0x60, +(byte) 0xc0,(byte) 0x80, +}; + +static final BitmapCharRec ch41 = new BitmapCharRec(4,18,-1,4,6,ch41data); + +/* char: 0x28 '(' */ + +static final byte[] ch40data = { +(byte) 0x10,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0x60, +(byte) 0x30,(byte) 0x10, +}; + +static final BitmapCharRec ch40 = new BitmapCharRec(4,18,-1,4,6,ch40data); + +/* char: 0x27 ''' */ + +static final byte[] ch39data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch39 = new BitmapCharRec(2,5,-1,-9,4,ch39data); + +/* char: 0x26 '&' */ + +static final byte[] ch38data = { +(byte) 0x3c,(byte) 0x70,(byte) 0x7e,(byte) 0xe0,(byte) 0xe7,(byte) 0xc0,(byte) 0xc3,(byte) 0x80,(byte) 0xc3,(byte) 0xc0,(byte) 0xc6,(byte) 0xc0,(byte) 0xee,(byte) 0xc0,(byte) 0x7c,(byte) 0x0, +(byte) 0x3c,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x7e,(byte) 0x0,(byte) 0x3c,(byte) 0x0, +}; + +static final BitmapCharRec ch38 = new BitmapCharRec(12,13,-1,0,13,ch38data); + +/* char: 0x25 '%' */ + +static final byte[] ch37data = { +(byte) 0x18,(byte) 0x78,(byte) 0x18,(byte) 0xfc,(byte) 0xc,(byte) 0xcc,(byte) 0xc,(byte) 0xcc,(byte) 0x6,(byte) 0xfc,(byte) 0x6,(byte) 0x78,(byte) 0x3,(byte) 0x0,(byte) 0x7b,(byte) 0x0, +(byte) 0xfd,(byte) 0x80,(byte) 0xcd,(byte) 0x80,(byte) 0xcc,(byte) 0xc0,(byte) 0xfc,(byte) 0xc0,(byte) 0x78,(byte) 0x60, +}; + +static final BitmapCharRec ch37 = new BitmapCharRec(14,13,-1,0,16,ch37data); + +/* char: 0x24 '$' */ + +static final byte[] ch36data = { +(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0xeb,(byte) 0x80,(byte) 0xc9,(byte) 0x80,(byte) 0x9,(byte) 0x80,(byte) 0xf,(byte) 0x0, +(byte) 0x3e,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0xe8,(byte) 0x0,(byte) 0xc8,(byte) 0x0,(byte) 0xcb,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x8,(byte) 0x0, +}; + +static final BitmapCharRec ch36 = new BitmapCharRec(9,16,-1,2,10,ch36data); + +/* char: 0x23 '#' */ + +static final byte[] ch35data = { +(byte) 0x24,(byte) 0x0,(byte) 0x24,(byte) 0x0,(byte) 0x24,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0x12,(byte) 0x0,(byte) 0x12,(byte) 0x0,(byte) 0x12,(byte) 0x0, +(byte) 0x7f,(byte) 0xc0,(byte) 0x7f,(byte) 0xc0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0, +}; + +static final BitmapCharRec ch35 = new BitmapCharRec(10,13,0,0,10,ch35data); + +/* char: 0x22 '"' */ + +static final byte[] ch34data = { +(byte) 0x90,(byte) 0x90,(byte) 0xd8,(byte) 0xd8,(byte) 0xd8, +}; + +static final BitmapCharRec ch34 = new BitmapCharRec(5,5,0,-9,5,ch34data); + +/* char: 0x21 '!' */ + +static final byte[] ch33data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch33 = new BitmapCharRec(2,14,-2,0,6,ch33data); + +/* char: 0x20 ' ' */ + +static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,5,null); + +static final BitmapCharRec[] chars = { +ch32, +ch33, +ch34, +ch35, +ch36, +ch37, +ch38, +ch39, +ch40, +ch41, +ch42, +ch43, +ch44, +ch45, +ch46, +ch47, +ch48, +ch49, +ch50, +ch51, +ch52, +ch53, +ch54, +ch55, +ch56, +ch57, +ch58, +ch59, +ch60, +ch61, +ch62, +ch63, +ch64, +ch65, +ch66, +ch67, +ch68, +ch69, +ch70, +ch71, +ch72, +ch73, +ch74, +ch75, +ch76, +ch77, +ch78, +ch79, +ch80, +ch81, +ch82, +ch83, +ch84, +ch85, +ch86, +ch87, +ch88, +ch89, +ch90, +ch91, +ch92, +ch93, +ch94, +ch95, +ch96, +ch97, +ch98, +ch99, +ch100, +ch101, +ch102, +ch103, +ch104, +ch105, +ch106, +ch107, +ch108, +ch109, +ch110, +ch111, +ch112, +ch113, +ch114, +ch115, +ch116, +ch117, +ch118, +ch119, +ch120, +ch121, +ch122, +ch123, +ch124, +ch125, +ch126, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +ch160, +ch161, +ch162, +ch163, +ch164, +ch165, +ch166, +ch167, +ch168, +ch169, +ch170, +ch171, +ch172, +ch173, +ch174, +ch175, +ch176, +ch177, +ch178, +ch179, +ch180, +ch181, +ch182, +ch183, +ch184, +ch185, +ch186, +ch187, +ch188, +ch189, +ch190, +ch191, +ch192, +ch193, +ch194, +ch195, +ch196, +ch197, +ch198, +ch199, +ch200, +ch201, +ch202, +ch203, +ch204, +ch205, +ch206, +ch207, +ch208, +ch209, +ch210, +ch211, +ch212, +ch213, +ch214, +ch215, +ch216, +ch217, +ch218, +ch219, +ch220, +ch221, +ch222, +ch223, +ch224, +ch225, +ch226, +ch227, +ch228, +ch229, +ch230, +ch231, +ch232, +ch233, +ch234, +ch235, +ch236, +ch237, +ch238, +ch239, +ch240, +ch241, +ch242, +ch243, +ch244, +ch245, +ch246, +ch247, +ch248, +ch249, +ch250, +ch251, +ch252, +ch253, +ch254, +ch255, +}; + + public static final BitmapFontRec glutBitmapHelvetica18 = new BitmapFontRec("-adobe-helvetica-medium-r-normal--18-180-75-75-p-98-iso8859-1", + 224, + 32, + chars); +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapTimesRoman10.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapTimesRoman10.java new file mode 100644 index 000000000..f753b56f7 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapTimesRoman10.java @@ -0,0 +1,1797 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.gl2; + +class GLUTBitmapTimesRoman10 { + +/* GENERATED FILE -- DO NOT MODIFY */ + +/* char: 0xff */ + +static final byte[] ch255data = { +(byte) 0x80,(byte) 0xc0,(byte) 0x40,(byte) 0x60,(byte) 0xa0,(byte) 0x90,(byte) 0xb8,(byte) 0x0,(byte) 0xa0, +}; + +static final BitmapCharRec ch255 = new BitmapCharRec(5,9,0,2,5,ch255data); + +/* char: 0xfe */ + +static final byte[] ch254data = { +(byte) 0xc0,(byte) 0x80,(byte) 0xe0,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch254 = new BitmapCharRec(4,9,0,2,5,ch254data); + +/* char: 0xfd */ + +static final byte[] ch253data = { +(byte) 0x80,(byte) 0xc0,(byte) 0x40,(byte) 0x60,(byte) 0xa0,(byte) 0x90,(byte) 0xb8,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch253 = new BitmapCharRec(5,10,0,2,5,ch253data); + +/* char: 0xfc */ + +static final byte[] ch252data = { +(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x50, +}; + +static final BitmapCharRec ch252 = new BitmapCharRec(5,7,0,0,5,ch252data); + +/* char: 0xfb */ + +static final byte[] ch251data = { +(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x50,(byte) 0x20, +}; + +static final BitmapCharRec ch251 = new BitmapCharRec(5,8,0,0,5,ch251data); + +/* char: 0xfa */ + +static final byte[] ch250data = { +(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch250 = new BitmapCharRec(5,8,0,0,5,ch250data); + +/* char: 0xf9 */ + +static final byte[] ch249data = { +(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x20,(byte) 0x40, +}; + +static final BitmapCharRec ch249 = new BitmapCharRec(5,8,0,0,5,ch249data); + +/* char: 0xf8 */ + +static final byte[] ch248data = { +(byte) 0x80,(byte) 0x70,(byte) 0x48,(byte) 0x48,(byte) 0x48,(byte) 0x38,(byte) 0x4, +}; + +static final BitmapCharRec ch248 = new BitmapCharRec(6,7,1,1,5,ch248data); + +/* char: 0xf7 */ + +static final byte[] ch247data = { +(byte) 0x20,(byte) 0x0,(byte) 0xf8,(byte) 0x0,(byte) 0x20, +}; + +static final BitmapCharRec ch247 = new BitmapCharRec(5,5,0,0,6,ch247data); + +/* char: 0xf6 */ + +static final byte[] ch246data = { +(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0xa0, +}; + +static final BitmapCharRec ch246 = new BitmapCharRec(4,7,0,0,5,ch246data); + +/* char: 0xf5 */ + +static final byte[] ch245data = { +(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0xa0,(byte) 0x50, +}; + +static final BitmapCharRec ch245 = new BitmapCharRec(4,8,0,0,5,ch245data); + +/* char: 0xf4 */ + +static final byte[] ch244data = { +(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0xa0,(byte) 0x40, +}; + +static final BitmapCharRec ch244 = new BitmapCharRec(4,8,0,0,5,ch244data); + +/* char: 0xf3 */ + +static final byte[] ch243data = { +(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch243 = new BitmapCharRec(4,8,0,0,5,ch243data); + +/* char: 0xf2 */ + +static final byte[] ch242data = { +(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x20,(byte) 0x40, +}; + +static final BitmapCharRec ch242 = new BitmapCharRec(4,8,0,0,5,ch242data); + +/* char: 0xf1 */ + +static final byte[] ch241data = { +(byte) 0xd8,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x50, +}; + +static final BitmapCharRec ch241 = new BitmapCharRec(5,8,0,0,5,ch241data); + +/* char: 0xf0 */ + +static final byte[] ch240data = { +(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0xa0,(byte) 0x70,(byte) 0x40, +}; + +static final BitmapCharRec ch240 = new BitmapCharRec(4,8,0,0,5,ch240data); + +/* char: 0xef */ + +static final byte[] ch239data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0xa0, +}; + +static final BitmapCharRec ch239 = new BitmapCharRec(3,7,0,0,4,ch239data); + +/* char: 0xee */ + +static final byte[] ch238data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0xa0,(byte) 0x40, +}; + +static final BitmapCharRec ch238 = new BitmapCharRec(3,8,0,0,4,ch238data); + +/* char: 0xed */ + +static final byte[] ch237data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch237 = new BitmapCharRec(3,8,0,0,4,ch237data); + +/* char: 0xec */ + +static final byte[] ch236data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch236 = new BitmapCharRec(3,8,0,0,4,ch236data); + +/* char: 0xeb */ + +static final byte[] ch235data = { +(byte) 0x60,(byte) 0x80,(byte) 0xc0,(byte) 0xa0,(byte) 0x60,(byte) 0x0,(byte) 0xa0, +}; + +static final BitmapCharRec ch235 = new BitmapCharRec(3,7,0,0,4,ch235data); + +/* char: 0xea */ + +static final byte[] ch234data = { +(byte) 0x60,(byte) 0x80,(byte) 0xc0,(byte) 0xa0,(byte) 0x60,(byte) 0x0,(byte) 0xa0,(byte) 0x40, +}; + +static final BitmapCharRec ch234 = new BitmapCharRec(3,8,0,0,4,ch234data); + +/* char: 0xe9 */ + +static final byte[] ch233data = { +(byte) 0x60,(byte) 0x80,(byte) 0xc0,(byte) 0xa0,(byte) 0x60,(byte) 0x0,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch233 = new BitmapCharRec(3,8,0,0,4,ch233data); + +/* char: 0xe8 */ + +static final byte[] ch232data = { +(byte) 0x60,(byte) 0x80,(byte) 0xc0,(byte) 0xa0,(byte) 0x60,(byte) 0x0,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch232 = new BitmapCharRec(3,8,0,0,4,ch232data); + +/* char: 0xe7 */ + +static final byte[] ch231data = { +(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x60,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x60, +}; + +static final BitmapCharRec ch231 = new BitmapCharRec(3,8,0,3,4,ch231data); + +/* char: 0xe6 */ + +static final byte[] ch230data = { +(byte) 0xd8,(byte) 0xa0,(byte) 0x70,(byte) 0x28,(byte) 0xd8, +}; + +static final BitmapCharRec ch230 = new BitmapCharRec(5,5,0,0,6,ch230data); + +/* char: 0xe5 */ + +static final byte[] ch229data = { +(byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x40,(byte) 0xa0,(byte) 0x40, +}; + +static final BitmapCharRec ch229 = new BitmapCharRec(3,8,0,0,4,ch229data); + +/* char: 0xe4 */ + +static final byte[] ch228data = { +(byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x0,(byte) 0xa0, +}; + +static final BitmapCharRec ch228 = new BitmapCharRec(3,7,0,0,4,ch228data); + +/* char: 0xe3 */ + +static final byte[] ch227data = { +(byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x0,(byte) 0xa0,(byte) 0x50, +}; + +static final BitmapCharRec ch227 = new BitmapCharRec(4,8,0,0,4,ch227data); + +/* char: 0xe2 */ + +static final byte[] ch226data = { +(byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x0,(byte) 0xa0,(byte) 0x40, +}; + +static final BitmapCharRec ch226 = new BitmapCharRec(3,8,0,0,4,ch226data); + +/* char: 0xe1 */ + +static final byte[] ch225data = { +(byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x0,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch225 = new BitmapCharRec(3,8,0,0,4,ch225data); + +/* char: 0xe0 */ + +static final byte[] ch224data = { +(byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x0,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch224 = new BitmapCharRec(3,8,0,0,4,ch224data); + +/* char: 0xdf */ + +static final byte[] ch223data = { +(byte) 0xe0,(byte) 0x50,(byte) 0x50,(byte) 0x60,(byte) 0x50,(byte) 0x50,(byte) 0x20, +}; + +static final BitmapCharRec ch223 = new BitmapCharRec(4,7,0,0,5,ch223data); + +/* char: 0xde */ + +static final byte[] ch222data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x70,(byte) 0x48,(byte) 0x70,(byte) 0x40,(byte) 0xe0, +}; + +static final BitmapCharRec ch222 = new BitmapCharRec(5,7,0,0,6,ch222data); + +/* char: 0xdd */ + +static final byte[] ch221data = { +(byte) 0x38,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0xee,(byte) 0x0,(byte) 0x10,(byte) 0x8, +}; + +static final BitmapCharRec ch221 = new BitmapCharRec(7,10,0,0,8,ch221data); + +/* char: 0xdc */ + +static final byte[] ch220data = { +(byte) 0x38,(byte) 0x6c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0xee,(byte) 0x0,(byte) 0x28, +}; + +static final BitmapCharRec ch220 = new BitmapCharRec(7,9,0,0,8,ch220data); + +/* char: 0xdb */ + +static final byte[] ch219data = { +(byte) 0x38,(byte) 0x6c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0xee,(byte) 0x0,(byte) 0x28,(byte) 0x10, +}; + +static final BitmapCharRec ch219 = new BitmapCharRec(7,10,0,0,8,ch219data); + +/* char: 0xda */ + +static final byte[] ch218data = { +(byte) 0x38,(byte) 0x6c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0xee,(byte) 0x0,(byte) 0x10,(byte) 0x8, +}; + +static final BitmapCharRec ch218 = new BitmapCharRec(7,10,0,0,8,ch218data); + +/* char: 0xd9 */ + +static final byte[] ch217data = { +(byte) 0x38,(byte) 0x6c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0xee,(byte) 0x0,(byte) 0x10,(byte) 0x20, +}; + +static final BitmapCharRec ch217 = new BitmapCharRec(7,10,0,0,8,ch217data); + +/* char: 0xd8 */ + +static final byte[] ch216data = { +(byte) 0x80,(byte) 0x7c,(byte) 0x66,(byte) 0x52,(byte) 0x52,(byte) 0x4a,(byte) 0x66,(byte) 0x3e,(byte) 0x1, +}; + +static final BitmapCharRec ch216 = new BitmapCharRec(8,9,0,1,8,ch216data); + +/* char: 0xd7 */ + +static final byte[] ch215data = { +(byte) 0x88,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0x88, +}; + +static final BitmapCharRec ch215 = new BitmapCharRec(5,5,0,0,6,ch215data); + +/* char: 0xd6 */ + +static final byte[] ch214data = { +(byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78,(byte) 0x0,(byte) 0x50, +}; + +static final BitmapCharRec ch214 = new BitmapCharRec(6,9,0,0,7,ch214data); + +/* char: 0xd5 */ + +static final byte[] ch213data = { +(byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch213 = new BitmapCharRec(6,10,0,0,7,ch213data); + +/* char: 0xd4 */ + +static final byte[] ch212data = { +(byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78,(byte) 0x0,(byte) 0x50,(byte) 0x20, +}; + +static final BitmapCharRec ch212 = new BitmapCharRec(6,10,0,0,7,ch212data); + +/* char: 0xd3 */ + +static final byte[] ch211data = { +(byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78,(byte) 0x0,(byte) 0x10,(byte) 0x8, +}; + +static final BitmapCharRec ch211 = new BitmapCharRec(6,10,0,0,7,ch211data); + +/* char: 0xd2 */ + +static final byte[] ch210data = { +(byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78,(byte) 0x0,(byte) 0x20,(byte) 0x40, +}; + +static final BitmapCharRec ch210 = new BitmapCharRec(6,10,0,0,7,ch210data); + +/* char: 0xd1 */ + +static final byte[] ch209data = { +(byte) 0xe4,(byte) 0x4c,(byte) 0x4c,(byte) 0x54,(byte) 0x54,(byte) 0x64,(byte) 0xee,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch209 = new BitmapCharRec(7,10,0,0,8,ch209data); + +/* char: 0xd0 */ + +static final byte[] ch208data = { +(byte) 0xf8,(byte) 0x4c,(byte) 0x44,(byte) 0xe4,(byte) 0x44,(byte) 0x4c,(byte) 0xf8, +}; + +static final BitmapCharRec ch208 = new BitmapCharRec(6,7,0,0,7,ch208data); + +/* char: 0xcf */ + +static final byte[] ch207data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x0,(byte) 0xa0, +}; + +static final BitmapCharRec ch207 = new BitmapCharRec(3,9,0,0,4,ch207data); + +/* char: 0xce */ + +static final byte[] ch206data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x40, +}; + +static final BitmapCharRec ch206 = new BitmapCharRec(3,10,0,0,4,ch206data); + +/* char: 0xcd */ + +static final byte[] ch205data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x0,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch205 = new BitmapCharRec(3,10,0,0,4,ch205data); + +/* char: 0xcc */ + +static final byte[] ch204data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x0,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch204 = new BitmapCharRec(3,10,0,0,4,ch204data); + +/* char: 0xcb */ + +static final byte[] ch203data = { +(byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8,(byte) 0x0,(byte) 0x50, +}; + +static final BitmapCharRec ch203 = new BitmapCharRec(5,9,0,0,6,ch203data); + +/* char: 0xca */ + +static final byte[] ch202data = { +(byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8,(byte) 0x0,(byte) 0x50,(byte) 0x20, +}; + +static final BitmapCharRec ch202 = new BitmapCharRec(5,10,0,0,6,ch202data); + +/* char: 0xc9 */ + +static final byte[] ch201data = { +(byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch201 = new BitmapCharRec(5,10,0,0,6,ch201data); + +/* char: 0xc8 */ + +static final byte[] ch200data = { +(byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x40, +}; + +static final BitmapCharRec ch200 = new BitmapCharRec(5,10,0,0,6,ch200data); + +/* char: 0xc7 */ + +static final byte[] ch199data = { +(byte) 0x60,(byte) 0x10,(byte) 0x20,(byte) 0x78,(byte) 0xc4,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc4,(byte) 0x7c, +}; + +static final BitmapCharRec ch199 = new BitmapCharRec(6,10,0,3,7,ch199data); + +/* char: 0xc6 */ + +static final byte[] ch198data = { +(byte) 0xef,(byte) 0x49,(byte) 0x78,(byte) 0x2e,(byte) 0x28,(byte) 0x39,(byte) 0x1f, +}; + +static final BitmapCharRec ch198 = new BitmapCharRec(8,7,0,0,9,ch198data); + +/* char: 0xc5 */ + +static final byte[] ch197data = { +(byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x10, +}; + +static final BitmapCharRec ch197 = new BitmapCharRec(7,10,0,0,8,ch197data); + +/* char: 0xc4 */ + +static final byte[] ch196data = { +(byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0x28, +}; + +static final BitmapCharRec ch196 = new BitmapCharRec(7,9,0,0,8,ch196data); + +/* char: 0xc3 */ + +static final byte[] ch195data = { +(byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x14, +}; + +static final BitmapCharRec ch195 = new BitmapCharRec(7,10,0,0,8,ch195data); + +/* char: 0xc2 */ + +static final byte[] ch194data = { +(byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x10, +}; + +static final BitmapCharRec ch194 = new BitmapCharRec(7,10,0,0,8,ch194data); + +/* char: 0xc1 */ + +static final byte[] ch193data = { +(byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x8, +}; + +static final BitmapCharRec ch193 = new BitmapCharRec(7,10,0,0,8,ch193data); + +/* char: 0xc0 */ + +static final byte[] ch192data = { +(byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x20, +}; + +static final BitmapCharRec ch192 = new BitmapCharRec(7,10,0,0,8,ch192data); + +/* char: 0xbf */ + +static final byte[] ch191data = { +(byte) 0xe0,(byte) 0xa0,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40, +}; + +static final BitmapCharRec ch191 = new BitmapCharRec(3,7,0,2,4,ch191data); + +/* char: 0xbe */ + +static final byte[] ch190data = { +(byte) 0x44,(byte) 0x3e,(byte) 0x2c,(byte) 0xd4,(byte) 0x28,(byte) 0x48,(byte) 0xe4, +}; + +static final BitmapCharRec ch190 = new BitmapCharRec(7,7,0,0,8,ch190data); + +/* char: 0xbd */ + +static final byte[] ch189data = { +(byte) 0x4e,(byte) 0x24,(byte) 0x2a,(byte) 0xf6,(byte) 0x48,(byte) 0xc8,(byte) 0x44, +}; + +static final BitmapCharRec ch189 = new BitmapCharRec(7,7,0,0,8,ch189data); + +/* char: 0xbc */ + +static final byte[] ch188data = { +(byte) 0x44,(byte) 0x3e,(byte) 0x2c,(byte) 0xf4,(byte) 0x48,(byte) 0xc8,(byte) 0x44, +}; + +static final BitmapCharRec ch188 = new BitmapCharRec(7,7,0,0,8,ch188data); + +/* char: 0xbb */ + +static final byte[] ch187data = { +(byte) 0xa0,(byte) 0x50,(byte) 0x50,(byte) 0xa0, +}; + +static final BitmapCharRec ch187 = new BitmapCharRec(4,4,0,-1,5,ch187data); + +/* char: 0xba */ + +static final byte[] ch186data = { +(byte) 0xe0,(byte) 0x0,(byte) 0x40,(byte) 0xa0,(byte) 0x40, +}; + +static final BitmapCharRec ch186 = new BitmapCharRec(3,5,0,-2,4,ch186data); + +/* char: 0xb9 */ + +static final byte[] ch185data = { +(byte) 0xe0,(byte) 0x40,(byte) 0xc0,(byte) 0x40, +}; + +static final BitmapCharRec ch185 = new BitmapCharRec(3,4,0,-3,3,ch185data); + +/* char: 0xb8 */ + +static final byte[] ch184data = { +(byte) 0xc0,(byte) 0x20,(byte) 0x40, +}; + +static final BitmapCharRec ch184 = new BitmapCharRec(3,3,0,3,4,ch184data); + +/* char: 0xb7 */ + +static final byte[] ch183data = { +(byte) 0x80, +}; + +static final BitmapCharRec ch183 = new BitmapCharRec(1,1,0,-2,2,ch183data); + +/* char: 0xb6 */ + +static final byte[] ch182data = { +(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x68,(byte) 0xe8,(byte) 0xe8,(byte) 0xe8,(byte) 0x7c, +}; + +static final BitmapCharRec ch182 = new BitmapCharRec(6,9,0,2,6,ch182data); + +/* char: 0xb5 */ + +static final byte[] ch181data = { +(byte) 0x80,(byte) 0x80,(byte) 0xe8,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90, +}; + +static final BitmapCharRec ch181 = new BitmapCharRec(5,7,0,2,5,ch181data); + +/* char: 0xb4 */ + +static final byte[] ch180data = { +(byte) 0x80,(byte) 0x40, +}; + +static final BitmapCharRec ch180 = new BitmapCharRec(2,2,0,-5,3,ch180data); + +/* char: 0xb3 */ + +static final byte[] ch179data = { +(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0xe0, +}; + +static final BitmapCharRec ch179 = new BitmapCharRec(3,4,0,-3,3,ch179data); + +/* char: 0xb2 */ + +static final byte[] ch178data = { +(byte) 0xe0,(byte) 0x40,(byte) 0xa0,(byte) 0x60, +}; + +static final BitmapCharRec ch178 = new BitmapCharRec(3,4,0,-3,3,ch178data); + +/* char: 0xb1 */ + +static final byte[] ch177data = { +(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20, +}; + +static final BitmapCharRec ch177 = new BitmapCharRec(5,7,0,0,6,ch177data); + +/* char: 0xb0 */ + +static final byte[] ch176data = { +(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch176 = new BitmapCharRec(4,4,0,-3,4,ch176data); + +/* char: 0xaf */ + +static final byte[] ch175data = { +(byte) 0xe0, +}; + +static final BitmapCharRec ch175 = new BitmapCharRec(3,1,0,-6,4,ch175data); + +/* char: 0xae */ + +static final byte[] ch174data = { +(byte) 0x38,(byte) 0x44,(byte) 0xaa,(byte) 0xb2,(byte) 0xba,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch174 = new BitmapCharRec(7,7,-1,0,9,ch174data); + +/* char: 0xad */ + +static final byte[] ch173data = { +(byte) 0xe0, +}; + +static final BitmapCharRec ch173 = new BitmapCharRec(3,1,0,-2,4,ch173data); + +/* char: 0xac */ + +static final byte[] ch172data = { +(byte) 0x8,(byte) 0x8,(byte) 0xf8, +}; + +static final BitmapCharRec ch172 = new BitmapCharRec(5,3,-1,-1,7,ch172data); + +/* char: 0xab */ + +static final byte[] ch171data = { +(byte) 0x50,(byte) 0xa0,(byte) 0xa0,(byte) 0x50, +}; + +static final BitmapCharRec ch171 = new BitmapCharRec(4,4,0,-1,5,ch171data); + +/* char: 0xaa */ + +static final byte[] ch170data = { +(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x20,(byte) 0xc0, +}; + +static final BitmapCharRec ch170 = new BitmapCharRec(3,5,0,-2,4,ch170data); + +/* char: 0xa9 */ + +static final byte[] ch169data = { +(byte) 0x38,(byte) 0x44,(byte) 0x9a,(byte) 0xa2,(byte) 0x9a,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch169 = new BitmapCharRec(7,7,-1,0,9,ch169data); + +/* char: 0xa8 */ + +static final byte[] ch168data = { +(byte) 0xa0, +}; + +static final BitmapCharRec ch168 = new BitmapCharRec(3,1,-1,-6,5,ch168data); + +/* char: 0xa7 */ + +static final byte[] ch167data = { +(byte) 0xe0,(byte) 0x90,(byte) 0x20,(byte) 0x50,(byte) 0x90,(byte) 0xa0,(byte) 0x40,(byte) 0x90,(byte) 0x70, +}; + +static final BitmapCharRec ch167 = new BitmapCharRec(4,9,0,1,5,ch167data); + +/* char: 0xa6 */ + +static final byte[] ch166data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch166 = new BitmapCharRec(1,7,0,0,2,ch166data); + +/* char: 0xa5 */ + +static final byte[] ch165data = { +(byte) 0x70,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0xd8,(byte) 0x50,(byte) 0x88, +}; + +static final BitmapCharRec ch165 = new BitmapCharRec(5,7,0,0,5,ch165data); + +/* char: 0xa4 */ + +static final byte[] ch164data = { +(byte) 0x88,(byte) 0x70,(byte) 0x50,(byte) 0x50,(byte) 0x70,(byte) 0x88, +}; + +static final BitmapCharRec ch164 = new BitmapCharRec(5,6,0,-1,5,ch164data); + +/* char: 0xa3 */ + +static final byte[] ch163data = { +(byte) 0xf0,(byte) 0xc8,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x50,(byte) 0x30, +}; + +static final BitmapCharRec ch163 = new BitmapCharRec(5,7,0,0,5,ch163data); + +/* char: 0xa2 */ + +static final byte[] ch162data = { +(byte) 0x80,(byte) 0xe0,(byte) 0x90,(byte) 0x80,(byte) 0x90,(byte) 0x70,(byte) 0x10, +}; + +static final BitmapCharRec ch162 = new BitmapCharRec(4,7,0,1,5,ch162data); + +/* char: 0xa1 */ + +static final byte[] ch161data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80, +}; + +static final BitmapCharRec ch161 = new BitmapCharRec(1,7,-1,2,3,ch161data); + +/* char: 0xa0 */ + +static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,2,null); + +/* char: 0x7e '~' */ + +static final byte[] ch126data = { +(byte) 0x98,(byte) 0x64, +}; + +static final BitmapCharRec ch126 = new BitmapCharRec(6,2,0,-2,7,ch126data); + +/* char: 0x7d '}' */ + +static final byte[] ch125data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch125 = new BitmapCharRec(3,9,0,2,4,ch125data); + +/* char: 0x7c '|' */ + +static final byte[] ch124data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch124 = new BitmapCharRec(1,9,0,2,2,ch124data); + +/* char: 0x7b '{' */ + +static final byte[] ch123data = { +(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch123 = new BitmapCharRec(3,9,0,2,4,ch123data); + +/* char: 0x7a 'z' */ + +static final byte[] ch122data = { +(byte) 0xf0,(byte) 0x90,(byte) 0x40,(byte) 0x20,(byte) 0xf0, +}; + +static final BitmapCharRec ch122 = new BitmapCharRec(4,5,0,0,5,ch122data); + +/* char: 0x79 'y' */ + +static final byte[] ch121data = { +(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x30,(byte) 0x50,(byte) 0x48,(byte) 0xdc, +}; + +static final BitmapCharRec ch121 = new BitmapCharRec(6,7,1,2,5,ch121data); + +/* char: 0x78 'x' */ + +static final byte[] ch120data = { +(byte) 0xd8,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0xd8, +}; + +static final BitmapCharRec ch120 = new BitmapCharRec(5,5,0,0,6,ch120data); + +/* char: 0x77 'w' */ + +static final byte[] ch119data = { +(byte) 0x28,(byte) 0x6c,(byte) 0x54,(byte) 0x92,(byte) 0xdb, +}; + +static final BitmapCharRec ch119 = new BitmapCharRec(8,5,0,0,8,ch119data); + +/* char: 0x76 'v' */ + +static final byte[] ch118data = { +(byte) 0x20,(byte) 0x60,(byte) 0x50,(byte) 0x90,(byte) 0xd8, +}; + +static final BitmapCharRec ch118 = new BitmapCharRec(5,5,0,0,5,ch118data); + +/* char: 0x75 'u' */ + +static final byte[] ch117data = { +(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90, +}; + +static final BitmapCharRec ch117 = new BitmapCharRec(5,5,0,0,5,ch117data); + +/* char: 0x74 't' */ + +static final byte[] ch116data = { +(byte) 0x30,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40, +}; + +static final BitmapCharRec ch116 = new BitmapCharRec(4,6,0,0,4,ch116data); + +/* char: 0x73 's' */ + +static final byte[] ch115data = { +(byte) 0xe0,(byte) 0x20,(byte) 0x60,(byte) 0x80,(byte) 0xe0, +}; + +static final BitmapCharRec ch115 = new BitmapCharRec(3,5,0,0,4,ch115data); + +/* char: 0x72 'r' */ + +static final byte[] ch114data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x60,(byte) 0xa0, +}; + +static final BitmapCharRec ch114 = new BitmapCharRec(3,5,0,0,4,ch114data); + +/* char: 0x71 'q' */ + +static final byte[] ch113data = { +(byte) 0x38,(byte) 0x10,(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x70, +}; + +static final BitmapCharRec ch113 = new BitmapCharRec(5,7,0,2,5,ch113data); + +/* char: 0x70 'p' */ + +static final byte[] ch112data = { +(byte) 0xc0,(byte) 0x80,(byte) 0xe0,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0, +}; + +static final BitmapCharRec ch112 = new BitmapCharRec(4,7,0,2,5,ch112data); + +/* char: 0x6f 'o' */ + +static final byte[] ch111data = { +(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch111 = new BitmapCharRec(4,5,0,0,5,ch111data); + +/* char: 0x6e 'n' */ + +static final byte[] ch110data = { +(byte) 0xd8,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0, +}; + +static final BitmapCharRec ch110 = new BitmapCharRec(5,5,0,0,5,ch110data); + +/* char: 0x6d 'm' */ + +static final byte[] ch109data = { +(byte) 0xdb,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xec, +}; + +static final BitmapCharRec ch109 = new BitmapCharRec(8,5,0,0,8,ch109data); + +/* char: 0x6c 'l' */ + +static final byte[] ch108data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0, +}; + +static final BitmapCharRec ch108 = new BitmapCharRec(3,7,0,0,4,ch108data); + +/* char: 0x6b 'k' */ + +static final byte[] ch107data = { +(byte) 0x98,(byte) 0x90,(byte) 0xe0,(byte) 0xa0,(byte) 0x90,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch107 = new BitmapCharRec(5,7,0,0,5,ch107data); + +/* char: 0x6a 'j' */ + +static final byte[] ch106data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0x40, +}; + +static final BitmapCharRec ch106 = new BitmapCharRec(2,9,0,2,3,ch106data); + +/* char: 0x69 'i' */ + +static final byte[] ch105data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0x40, +}; + +static final BitmapCharRec ch105 = new BitmapCharRec(2,7,0,0,3,ch105data); + +/* char: 0x68 'h' */ + +static final byte[] ch104data = { +(byte) 0xd8,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch104 = new BitmapCharRec(5,7,0,0,5,ch104data); + +/* char: 0x67 'g' */ + +static final byte[] ch103data = { +(byte) 0xe0,(byte) 0x90,(byte) 0x60,(byte) 0x40,(byte) 0xa0,(byte) 0xa0,(byte) 0x70, +}; + +static final BitmapCharRec ch103 = new BitmapCharRec(4,7,0,2,5,ch103data); + +/* char: 0x66 'f' */ + +static final byte[] ch102data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x30, +}; + +static final BitmapCharRec ch102 = new BitmapCharRec(4,7,0,0,4,ch102data); + +/* char: 0x65 'e' */ + +static final byte[] ch101data = { +(byte) 0x60,(byte) 0x80,(byte) 0xc0,(byte) 0xa0,(byte) 0x60, +}; + +static final BitmapCharRec ch101 = new BitmapCharRec(3,5,0,0,4,ch101data); + +/* char: 0x64 'd' */ + +static final byte[] ch100data = { +(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0x30, +}; + +static final BitmapCharRec ch100 = new BitmapCharRec(5,7,0,0,5,ch100data); + +/* char: 0x63 'c' */ + +static final byte[] ch99data = { +(byte) 0x60,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x60, +}; + +static final BitmapCharRec ch99 = new BitmapCharRec(3,5,0,0,4,ch99data); + +/* char: 0x62 'b' */ + +static final byte[] ch98data = { +(byte) 0xe0,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch98 = new BitmapCharRec(4,7,0,0,5,ch98data); + +/* char: 0x61 'a' */ + +static final byte[] ch97data = { +(byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0, +}; + +static final BitmapCharRec ch97 = new BitmapCharRec(3,5,0,0,4,ch97data); + +/* char: 0x60 '`' */ + +static final byte[] ch96data = { +(byte) 0xc0,(byte) 0x80, +}; + +static final BitmapCharRec ch96 = new BitmapCharRec(2,2,0,-5,3,ch96data); + +/* char: 0x5f '_' */ + +static final byte[] ch95data = { +(byte) 0xf8, +}; + +static final BitmapCharRec ch95 = new BitmapCharRec(5,1,0,3,5,ch95data); + +/* char: 0x5e '^' */ + +static final byte[] ch94data = { +(byte) 0xa0,(byte) 0xa0,(byte) 0x40, +}; + +static final BitmapCharRec ch94 = new BitmapCharRec(3,3,-1,-4,5,ch94data); + +/* char: 0x5d ']' */ + +static final byte[] ch93data = { +(byte) 0xc0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0, +}; + +static final BitmapCharRec ch93 = new BitmapCharRec(2,9,0,2,3,ch93data); + +/* char: 0x5c '\' */ + +static final byte[] ch92data = { +(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch92 = new BitmapCharRec(3,7,0,0,3,ch92data); + +/* char: 0x5b '[' */ + +static final byte[] ch91data = { +(byte) 0xc0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc0, +}; + +static final BitmapCharRec ch91 = new BitmapCharRec(2,9,0,2,3,ch91data); + +/* char: 0x5a 'Z' */ + +static final byte[] ch90data = { +(byte) 0xf8,(byte) 0x88,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x88,(byte) 0xf8, +}; + +static final BitmapCharRec ch90 = new BitmapCharRec(5,7,0,0,6,ch90data); + +/* char: 0x59 'Y' */ + +static final byte[] ch89data = { +(byte) 0x38,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0xee, +}; + +static final BitmapCharRec ch89 = new BitmapCharRec(7,7,0,0,8,ch89data); + +/* char: 0x58 'X' */ + +static final byte[] ch88data = { +(byte) 0xee,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0xee, +}; + +static final BitmapCharRec ch88 = new BitmapCharRec(7,7,0,0,8,ch88data); + +/* char: 0x57 'W' */ + +static final byte[] ch87data = { +(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0xc9,(byte) 0x80,(byte) 0x88,(byte) 0x80,(byte) 0xdd,(byte) 0xc0, +}; + +static final BitmapCharRec ch87 = new BitmapCharRec(10,7,0,0,10,ch87data); + +/* char: 0x56 'V' */ + +static final byte[] ch86data = { +(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x6c,(byte) 0x44,(byte) 0xee, +}; + +static final BitmapCharRec ch86 = new BitmapCharRec(7,7,0,0,8,ch86data); + +/* char: 0x55 'U' */ + +static final byte[] ch85data = { +(byte) 0x38,(byte) 0x6c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0xee, +}; + +static final BitmapCharRec ch85 = new BitmapCharRec(7,7,0,0,8,ch85data); + +/* char: 0x54 'T' */ + +static final byte[] ch84data = { +(byte) 0x70,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xa8,(byte) 0xf8, +}; + +static final BitmapCharRec ch84 = new BitmapCharRec(5,7,0,0,6,ch84data); + +/* char: 0x53 'S' */ + +static final byte[] ch83data = { +(byte) 0xe0,(byte) 0x90,(byte) 0x10,(byte) 0x60,(byte) 0xc0,(byte) 0x90,(byte) 0x70, +}; + +static final BitmapCharRec ch83 = new BitmapCharRec(4,7,0,0,5,ch83data); + +/* char: 0x52 'R' */ + +static final byte[] ch82data = { +(byte) 0xec,(byte) 0x48,(byte) 0x50,(byte) 0x70,(byte) 0x48,(byte) 0x48,(byte) 0xf0, +}; + +static final BitmapCharRec ch82 = new BitmapCharRec(6,7,0,0,7,ch82data); + +/* char: 0x51 'Q' */ + +static final byte[] ch81data = { +(byte) 0xc,(byte) 0x18,(byte) 0x70,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78, +}; + +static final BitmapCharRec ch81 = new BitmapCharRec(6,9,0,2,7,ch81data); + +/* char: 0x50 'P' */ + +static final byte[] ch80data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x70,(byte) 0x48,(byte) 0x48,(byte) 0xf0, +}; + +static final BitmapCharRec ch80 = new BitmapCharRec(5,7,0,0,6,ch80data); + +/* char: 0x4f 'O' */ + +static final byte[] ch79data = { +(byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78, +}; + +static final BitmapCharRec ch79 = new BitmapCharRec(6,7,0,0,7,ch79data); + +/* char: 0x4e 'N' */ + +static final byte[] ch78data = { +(byte) 0xe4,(byte) 0x4c,(byte) 0x4c,(byte) 0x54,(byte) 0x54,(byte) 0x64,(byte) 0xee, +}; + +static final BitmapCharRec ch78 = new BitmapCharRec(7,7,0,0,8,ch78data); + +/* char: 0x4d 'M' */ + +static final byte[] ch77data = { +(byte) 0xeb,(byte) 0x80,(byte) 0x49,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xe3,(byte) 0x80, +}; + +static final BitmapCharRec ch77 = new BitmapCharRec(9,7,0,0,10,ch77data); + +/* char: 0x4c 'L' */ + +static final byte[] ch76data = { +(byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0, +}; + +static final BitmapCharRec ch76 = new BitmapCharRec(5,7,0,0,6,ch76data); + +/* char: 0x4b 'K' */ + +static final byte[] ch75data = { +(byte) 0xec,(byte) 0x48,(byte) 0x50,(byte) 0x60,(byte) 0x50,(byte) 0x48,(byte) 0xec, +}; + +static final BitmapCharRec ch75 = new BitmapCharRec(6,7,0,0,7,ch75data); + +/* char: 0x4a 'J' */ + +static final byte[] ch74data = { +(byte) 0xc0,(byte) 0xa0,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x70, +}; + +static final BitmapCharRec ch74 = new BitmapCharRec(4,7,0,0,4,ch74data); + +/* char: 0x49 'I' */ + +static final byte[] ch73data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0, +}; + +static final BitmapCharRec ch73 = new BitmapCharRec(3,7,0,0,4,ch73data); + +/* char: 0x48 'H' */ + +static final byte[] ch72data = { +(byte) 0xee,(byte) 0x44,(byte) 0x44,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0xee, +}; + +static final BitmapCharRec ch72 = new BitmapCharRec(7,7,0,0,8,ch72data); + +/* char: 0x47 'G' */ + +static final byte[] ch71data = { +(byte) 0x78,(byte) 0xc4,(byte) 0x84,(byte) 0x9c,(byte) 0x80,(byte) 0xc4,(byte) 0x7c, +}; + +static final BitmapCharRec ch71 = new BitmapCharRec(6,7,0,0,7,ch71data); + +/* char: 0x46 'F' */ + +static final byte[] ch70data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8, +}; + +static final BitmapCharRec ch70 = new BitmapCharRec(5,7,0,0,6,ch70data); + +/* char: 0x45 'E' */ + +static final byte[] ch69data = { +(byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8, +}; + +static final BitmapCharRec ch69 = new BitmapCharRec(5,7,0,0,6,ch69data); + +/* char: 0x44 'D' */ + +static final byte[] ch68data = { +(byte) 0xf8,(byte) 0x4c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x4c,(byte) 0xf8, +}; + +static final BitmapCharRec ch68 = new BitmapCharRec(6,7,0,0,7,ch68data); + +/* char: 0x43 'C' */ + +static final byte[] ch67data = { +(byte) 0x78,(byte) 0xc4,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc4,(byte) 0x7c, +}; + +static final BitmapCharRec ch67 = new BitmapCharRec(6,7,0,0,7,ch67data); + +/* char: 0x42 'B' */ + +static final byte[] ch66data = { +(byte) 0xf0,(byte) 0x48,(byte) 0x48,(byte) 0x70,(byte) 0x48,(byte) 0x48,(byte) 0xf0, +}; + +static final BitmapCharRec ch66 = new BitmapCharRec(5,7,0,0,6,ch66data); + +/* char: 0x41 'A' */ + +static final byte[] ch65data = { +(byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10, +}; + +static final BitmapCharRec ch65 = new BitmapCharRec(7,7,0,0,8,ch65data); + +/* char: 0x40 '@' */ + +static final byte[] ch64data = { +(byte) 0x3e,(byte) 0x40,(byte) 0x92,(byte) 0xad,(byte) 0xa5,(byte) 0xa5,(byte) 0x9d,(byte) 0x42,(byte) 0x3c, +}; + +static final BitmapCharRec ch64 = new BitmapCharRec(8,9,0,2,9,ch64data); + +/* char: 0x3f '?' */ + +static final byte[] ch63data = { +(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0xa0,(byte) 0xe0, +}; + +static final BitmapCharRec ch63 = new BitmapCharRec(3,7,0,0,4,ch63data); + +/* char: 0x3e '>' */ + +static final byte[] ch62data = { +(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch62 = new BitmapCharRec(3,5,0,0,5,ch62data); + +/* char: 0x3d '=' */ + +static final byte[] ch61data = { +(byte) 0xf8,(byte) 0x0,(byte) 0xf8, +}; + +static final BitmapCharRec ch61 = new BitmapCharRec(5,3,0,-1,6,ch61data); + +/* char: 0x3c '<' */ + +static final byte[] ch60data = { +(byte) 0x20,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch60 = new BitmapCharRec(3,5,-1,0,5,ch60data); + +/* char: 0x3b ';' */ + +static final byte[] ch59data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x80, +}; + +static final BitmapCharRec ch59 = new BitmapCharRec(1,7,-1,2,3,ch59data); + +/* char: 0x3a ':' */ + +static final byte[] ch58data = { +(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x80, +}; + +static final BitmapCharRec ch58 = new BitmapCharRec(1,5,-1,0,3,ch58data); + +/* char: 0x39 '9' */ + +static final byte[] ch57data = { +(byte) 0xc0,(byte) 0x20,(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch57 = new BitmapCharRec(4,7,0,0,5,ch57data); + +/* char: 0x38 '8' */ + +static final byte[] ch56data = { +(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch56 = new BitmapCharRec(4,7,0,0,5,ch56data); + +/* char: 0x37 '7' */ + +static final byte[] ch55data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x90,(byte) 0xf0, +}; + +static final BitmapCharRec ch55 = new BitmapCharRec(4,7,0,0,5,ch55data); + +/* char: 0x36 '6' */ + +static final byte[] ch54data = { +(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x40,(byte) 0x30, +}; + +static final BitmapCharRec ch54 = new BitmapCharRec(4,7,0,0,5,ch54data); + +/* char: 0x35 '5' */ + +static final byte[] ch53data = { +(byte) 0xe0,(byte) 0x90,(byte) 0x10,(byte) 0x10,(byte) 0xe0,(byte) 0x40,(byte) 0x70, +}; + +static final BitmapCharRec ch53 = new BitmapCharRec(4,7,0,0,5,ch53data); + +/* char: 0x34 '4' */ + +static final byte[] ch52data = { +(byte) 0x10,(byte) 0x10,(byte) 0xf8,(byte) 0x90,(byte) 0x50,(byte) 0x30,(byte) 0x10, +}; + +static final BitmapCharRec ch52 = new BitmapCharRec(5,7,0,0,5,ch52data); + +/* char: 0x33 '3' */ + +static final byte[] ch51data = { +(byte) 0xe0,(byte) 0x10,(byte) 0x10,(byte) 0x60,(byte) 0x10,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch51 = new BitmapCharRec(4,7,0,0,5,ch51data); + +/* char: 0x32 '2' */ + +static final byte[] ch50data = { +(byte) 0xf0,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch50 = new BitmapCharRec(4,7,0,0,5,ch50data); + +/* char: 0x31 '1' */ + +static final byte[] ch49data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, +}; + +static final BitmapCharRec ch49 = new BitmapCharRec(3,7,-1,0,5,ch49data); + +/* char: 0x30 '0' */ + +static final byte[] ch48data = { +(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch48 = new BitmapCharRec(4,7,0,0,5,ch48data); + +/* char: 0x2f '/' */ + +static final byte[] ch47data = { +(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20, +}; + +static final BitmapCharRec ch47 = new BitmapCharRec(3,7,0,0,3,ch47data); + +/* char: 0x2e '.' */ + +static final byte[] ch46data = { +(byte) 0x80, +}; + +static final BitmapCharRec ch46 = new BitmapCharRec(1,1,-1,0,3,ch46data); + +/* char: 0x2d '-' */ + +static final byte[] ch45data = { +(byte) 0xf0, +}; + +static final BitmapCharRec ch45 = new BitmapCharRec(4,1,-1,-2,7,ch45data); + +/* char: 0x2c ',' */ + +static final byte[] ch44data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch44 = new BitmapCharRec(1,3,-1,2,3,ch44data); + +/* char: 0x2b '+' */ + +static final byte[] ch43data = { +(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20, +}; + +static final BitmapCharRec ch43 = new BitmapCharRec(5,5,0,0,6,ch43data); + +/* char: 0x2a '*' */ + +static final byte[] ch42data = { +(byte) 0xa0,(byte) 0x40,(byte) 0xa0, +}; + +static final BitmapCharRec ch42 = new BitmapCharRec(3,3,0,-4,5,ch42data); + +/* char: 0x29 ')' */ + +static final byte[] ch41data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch41 = new BitmapCharRec(3,9,0,2,4,ch41data); + +/* char: 0x28 '(' */ + +static final byte[] ch40data = { +(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch40 = new BitmapCharRec(3,9,0,2,4,ch40data); + +/* char: 0x27 ''' */ + +static final byte[] ch39data = { +(byte) 0x40,(byte) 0xc0, +}; + +static final BitmapCharRec ch39 = new BitmapCharRec(2,2,0,-5,3,ch39data); + +/* char: 0x26 '&' */ + +static final byte[] ch38data = { +(byte) 0x76,(byte) 0x8d,(byte) 0x98,(byte) 0x74,(byte) 0x6e,(byte) 0x50,(byte) 0x30, +}; + +static final BitmapCharRec ch38 = new BitmapCharRec(8,7,0,0,8,ch38data); + +/* char: 0x25 '%' */ + +static final byte[] ch37data = { +(byte) 0x44,(byte) 0x2a,(byte) 0x2a,(byte) 0x56,(byte) 0xa8,(byte) 0xa4,(byte) 0x7e, +}; + +static final BitmapCharRec ch37 = new BitmapCharRec(7,7,0,0,8,ch37data); + +/* char: 0x24 '$' */ + +static final byte[] ch36data = { +(byte) 0x20,(byte) 0xe0,(byte) 0x90,(byte) 0x10,(byte) 0x60,(byte) 0x80,(byte) 0x90,(byte) 0x70,(byte) 0x20, +}; + +static final BitmapCharRec ch36 = new BitmapCharRec(4,9,0,1,5,ch36data); + +/* char: 0x23 '#' */ + +static final byte[] ch35data = { +(byte) 0x50,(byte) 0x50,(byte) 0xf8,(byte) 0x50,(byte) 0xf8,(byte) 0x50,(byte) 0x50, +}; + +static final BitmapCharRec ch35 = new BitmapCharRec(5,7,0,0,5,ch35data); + +/* char: 0x22 '"' */ + +static final byte[] ch34data = { +(byte) 0xa0,(byte) 0xa0, +}; + +static final BitmapCharRec ch34 = new BitmapCharRec(3,2,0,-5,4,ch34data); + +/* char: 0x21 '!' */ + +static final byte[] ch33data = { +(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch33 = new BitmapCharRec(1,7,-1,0,3,ch33data); + +/* char: 0x20 ' ' */ + +static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,2,null); + +static final BitmapCharRec[] chars = { +ch32, +ch33, +ch34, +ch35, +ch36, +ch37, +ch38, +ch39, +ch40, +ch41, +ch42, +ch43, +ch44, +ch45, +ch46, +ch47, +ch48, +ch49, +ch50, +ch51, +ch52, +ch53, +ch54, +ch55, +ch56, +ch57, +ch58, +ch59, +ch60, +ch61, +ch62, +ch63, +ch64, +ch65, +ch66, +ch67, +ch68, +ch69, +ch70, +ch71, +ch72, +ch73, +ch74, +ch75, +ch76, +ch77, +ch78, +ch79, +ch80, +ch81, +ch82, +ch83, +ch84, +ch85, +ch86, +ch87, +ch88, +ch89, +ch90, +ch91, +ch92, +ch93, +ch94, +ch95, +ch96, +ch97, +ch98, +ch99, +ch100, +ch101, +ch102, +ch103, +ch104, +ch105, +ch106, +ch107, +ch108, +ch109, +ch110, +ch111, +ch112, +ch113, +ch114, +ch115, +ch116, +ch117, +ch118, +ch119, +ch120, +ch121, +ch122, +ch123, +ch124, +ch125, +ch126, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +ch160, +ch161, +ch162, +ch163, +ch164, +ch165, +ch166, +ch167, +ch168, +ch169, +ch170, +ch171, +ch172, +ch173, +ch174, +ch175, +ch176, +ch177, +ch178, +ch179, +ch180, +ch181, +ch182, +ch183, +ch184, +ch185, +ch186, +ch187, +ch188, +ch189, +ch190, +ch191, +ch192, +ch193, +ch194, +ch195, +ch196, +ch197, +ch198, +ch199, +ch200, +ch201, +ch202, +ch203, +ch204, +ch205, +ch206, +ch207, +ch208, +ch209, +ch210, +ch211, +ch212, +ch213, +ch214, +ch215, +ch216, +ch217, +ch218, +ch219, +ch220, +ch221, +ch222, +ch223, +ch224, +ch225, +ch226, +ch227, +ch228, +ch229, +ch230, +ch231, +ch232, +ch233, +ch234, +ch235, +ch236, +ch237, +ch238, +ch239, +ch240, +ch241, +ch242, +ch243, +ch244, +ch245, +ch246, +ch247, +ch248, +ch249, +ch250, +ch251, +ch252, +ch253, +ch254, +ch255, +}; + + public static final BitmapFontRec glutBitmapTimesRoman10 = new BitmapFontRec("-adobe-times-medium-r-normal--10-100-75-75-p-54-iso8859-1", + 224, + 32, + chars); +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapTimesRoman24.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapTimesRoman24.java new file mode 100644 index 000000000..073e6e673 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapTimesRoman24.java @@ -0,0 +1,2080 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.gl2; + +class GLUTBitmapTimesRoman24 { + +/* GENERATED FILE -- DO NOT MODIFY */ + +/* char: 0xff */ + +static final byte[] ch255data = { +(byte) 0xe0,(byte) 0x0,(byte) 0xf0,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xe,(byte) 0x0, +(byte) 0x1a,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x31,(byte) 0x0,(byte) 0x30,(byte) 0x80,(byte) 0x30,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x60,(byte) 0xc0, +(byte) 0xf1,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x33,(byte) 0x0, +}; + +static final BitmapCharRec ch255 = new BitmapCharRec(11,21,0,5,11,ch255data); + +/* char: 0xfe */ + +static final byte[] ch254data = { +(byte) 0xf0,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x6e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80, +(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80, +(byte) 0x6e,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0xe0,(byte) 0x0, +}; + +static final BitmapCharRec ch254 = new BitmapCharRec(10,22,-1,5,12,ch254data); + +/* char: 0xfd */ + +static final byte[] ch253data = { +(byte) 0xe0,(byte) 0x0,(byte) 0xf0,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xe,(byte) 0x0, +(byte) 0x1a,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x31,(byte) 0x0,(byte) 0x30,(byte) 0x80,(byte) 0x30,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x60,(byte) 0xc0, +(byte) 0xf1,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x80,(byte) 0x1,(byte) 0x80, +}; + +static final BitmapCharRec ch253 = new BitmapCharRec(11,22,0,5,11,ch253data); + +/* char: 0xfc */ + +static final byte[] ch252data = { +(byte) 0x1c,(byte) 0xe0,(byte) 0x3e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, +(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe1,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x33,(byte) 0x0, +}; + +static final BitmapCharRec ch252 = new BitmapCharRec(11,16,-1,0,13,ch252data); + +/* char: 0xfb */ + +static final byte[] ch251data = { +(byte) 0x1c,(byte) 0xe0,(byte) 0x3e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, +(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe1,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x21,(byte) 0x0,(byte) 0x12,(byte) 0x0,(byte) 0x1e,(byte) 0x0, +(byte) 0xc,(byte) 0x0, +}; + +static final BitmapCharRec ch251 = new BitmapCharRec(11,17,-1,0,13,ch251data); + +/* char: 0xfa */ + +static final byte[] ch250data = { +(byte) 0x1c,(byte) 0xe0,(byte) 0x3e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, +(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe1,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x80, +(byte) 0x1,(byte) 0x80, +}; + +static final BitmapCharRec ch250 = new BitmapCharRec(11,17,-1,0,13,ch250data); + +/* char: 0xf9 */ + +static final byte[] ch249data = { +(byte) 0x1c,(byte) 0xe0,(byte) 0x3e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, +(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe1,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x2,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x38,(byte) 0x0, +(byte) 0x30,(byte) 0x0, +}; + +static final BitmapCharRec ch249 = new BitmapCharRec(11,17,-1,0,13,ch249data); + +/* char: 0xf8 */ + +static final byte[] ch248data = { +(byte) 0xc0,(byte) 0x0,(byte) 0xde,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x71,(byte) 0x80,(byte) 0xd0,(byte) 0xc0,(byte) 0xd8,(byte) 0xc0,(byte) 0xc8,(byte) 0xc0,(byte) 0xcc,(byte) 0xc0, +(byte) 0xc4,(byte) 0xc0,(byte) 0xc6,(byte) 0xc0,(byte) 0x63,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0xc0,(byte) 0x0,(byte) 0xc0, +}; + +static final BitmapCharRec ch248 = new BitmapCharRec(10,14,-1,1,12,ch248data); + +/* char: 0xf7 */ + +static final byte[] ch247data = { +(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0, +(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0, +}; + +static final BitmapCharRec ch247 = new BitmapCharRec(12,10,-1,-2,14,ch247data); + +/* char: 0xf6 */ + +static final byte[] ch246data = { +(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x33,(byte) 0x0, +}; + +static final BitmapCharRec ch246 = new BitmapCharRec(10,16,-1,0,12,ch246data); + +/* char: 0xf5 */ + +static final byte[] ch245data = { +(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x27,(byte) 0x0,(byte) 0x1c,(byte) 0x80, +}; + +static final BitmapCharRec ch245 = new BitmapCharRec(10,16,-1,0,12,ch245data); + +/* char: 0xf4 */ + +static final byte[] ch244data = { +(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x21,(byte) 0x0,(byte) 0x12,(byte) 0x0,(byte) 0x1e,(byte) 0x0, +(byte) 0xc,(byte) 0x0, +}; + +static final BitmapCharRec ch244 = new BitmapCharRec(10,17,-1,0,12,ch244data); + +/* char: 0xf3 */ + +static final byte[] ch243data = { +(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x80, +(byte) 0x1,(byte) 0x80, +}; + +static final BitmapCharRec ch243 = new BitmapCharRec(10,17,-1,0,12,ch243data); + +/* char: 0xf2 */ + +static final byte[] ch242data = { +(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x2,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x38,(byte) 0x0, +(byte) 0x30,(byte) 0x0, +}; + +static final BitmapCharRec ch242 = new BitmapCharRec(10,17,-1,0,12,ch242data); + +/* char: 0xf1 */ + +static final byte[] ch241data = { +(byte) 0xf1,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, +(byte) 0x60,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x6f,(byte) 0x80,(byte) 0xe7,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x27,(byte) 0x0,(byte) 0x1c,(byte) 0x80, +}; + +static final BitmapCharRec ch241 = new BitmapCharRec(11,16,-1,0,13,ch241data); + +/* char: 0xf0 */ + +static final byte[] ch240data = { +(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1f,(byte) 0x0,(byte) 0xc6,(byte) 0x0,(byte) 0x3c,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x71,(byte) 0x80, +(byte) 0xc0,(byte) 0x0, +}; + +static final BitmapCharRec ch240 = new BitmapCharRec(10,17,-1,0,12,ch240data); + +/* char: 0xef */ + +static final byte[] ch239data = { +(byte) 0x78,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70,(byte) 0x0,(byte) 0x0,(byte) 0xcc,(byte) 0xcc, +}; + +static final BitmapCharRec ch239 = new BitmapCharRec(6,16,0,0,6,ch239data); + +/* char: 0xee */ + +static final byte[] ch238data = { +(byte) 0x78,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70,(byte) 0x0,(byte) 0x84,(byte) 0x48,(byte) 0x78, +(byte) 0x30, +}; + +static final BitmapCharRec ch238 = new BitmapCharRec(6,17,0,0,6,ch238data); + +/* char: 0xed */ + +static final byte[] ch237data = { +(byte) 0xf0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xe0,(byte) 0x0,(byte) 0x80,(byte) 0x60,(byte) 0x38, +(byte) 0x18, +}; + +static final BitmapCharRec ch237 = new BitmapCharRec(5,17,-1,0,6,ch237data); + +/* char: 0xec */ + +static final byte[] ch236data = { +(byte) 0x78,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70,(byte) 0x0,(byte) 0x8,(byte) 0x30,(byte) 0xe0, +(byte) 0xc0, +}; + +static final BitmapCharRec ch236 = new BitmapCharRec(5,17,0,0,6,ch236data); + +/* char: 0xeb */ + +static final byte[] ch235data = { +(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80, +(byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x33,(byte) 0x0, +}; + +static final BitmapCharRec ch235 = new BitmapCharRec(9,16,-1,0,11,ch235data); + +/* char: 0xea */ + +static final byte[] ch234data = { +(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80, +(byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x21,(byte) 0x0,(byte) 0x12,(byte) 0x0,(byte) 0x1e,(byte) 0x0, +(byte) 0xc,(byte) 0x0, +}; + +static final BitmapCharRec ch234 = new BitmapCharRec(9,17,-1,0,11,ch234data); + +/* char: 0xe9 */ + +static final byte[] ch233data = { +(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80, +(byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x7,(byte) 0x0, +(byte) 0x3,(byte) 0x0, +}; + +static final BitmapCharRec ch233 = new BitmapCharRec(9,17,-1,0,11,ch233data); + +/* char: 0xe8 */ + +static final byte[] ch232data = { +(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80, +(byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x70,(byte) 0x0, +(byte) 0x60,(byte) 0x0, +}; + +static final BitmapCharRec ch232 = new BitmapCharRec(9,17,-1,0,11,ch232data); + +/* char: 0xe7 */ + +static final byte[] ch231data = { +(byte) 0x3c,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0, +(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x41,(byte) 0x80, +(byte) 0x63,(byte) 0x80,(byte) 0x1f,(byte) 0x0, +}; + +static final BitmapCharRec ch231 = new BitmapCharRec(9,18,-1,6,11,ch231data); + +/* char: 0xe6 */ + +static final byte[] ch230data = { +(byte) 0x70,(byte) 0xf0,(byte) 0xfb,(byte) 0xf8,(byte) 0xc7,(byte) 0x84,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0xfc, +(byte) 0x3,(byte) 0xc,(byte) 0x63,(byte) 0xc,(byte) 0x67,(byte) 0x98,(byte) 0x3c,(byte) 0xf0, +}; + +static final BitmapCharRec ch230 = new BitmapCharRec(14,12,-1,0,16,ch230data); + +/* char: 0xe5 */ + +static final byte[] ch229data = { +(byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0, +(byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0, +(byte) 0x1c,(byte) 0x0, +}; + +static final BitmapCharRec ch229 = new BitmapCharRec(9,17,-1,0,11,ch229data); + +/* char: 0xe4 */ + +static final byte[] ch228data = { +(byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0, +(byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x66,(byte) 0x0, +}; + +static final BitmapCharRec ch228 = new BitmapCharRec(9,16,-1,0,11,ch228data); + +/* char: 0xe3 */ + +static final byte[] ch227data = { +(byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0, +(byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x5c,(byte) 0x0,(byte) 0x3a,(byte) 0x0, +}; + +static final BitmapCharRec ch227 = new BitmapCharRec(9,16,-1,0,11,ch227data); + +/* char: 0xe2 */ + +static final byte[] ch226data = { +(byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0, +(byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x42,(byte) 0x0,(byte) 0x24,(byte) 0x0,(byte) 0x3c,(byte) 0x0, +(byte) 0x18,(byte) 0x0, +}; + +static final BitmapCharRec ch226 = new BitmapCharRec(9,17,-1,0,11,ch226data); + +/* char: 0xe1 */ + +static final byte[] ch225data = { +(byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0, +(byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x7,(byte) 0x0, +(byte) 0x3,(byte) 0x0, +}; + +static final BitmapCharRec ch225 = new BitmapCharRec(9,17,-1,0,11,ch225data); + +/* char: 0xe0 */ + +static final byte[] ch224data = { +(byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0, +(byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x70,(byte) 0x0, +(byte) 0x60,(byte) 0x0, +}; + +static final BitmapCharRec ch224 = new BitmapCharRec(9,17,-1,0,11,ch224data); + +/* char: 0xdf */ + +static final byte[] ch223data = { +(byte) 0xe7,(byte) 0x0,(byte) 0x6c,(byte) 0x80,(byte) 0x6c,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x61,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x63,(byte) 0x80, +(byte) 0x67,(byte) 0x0,(byte) 0x6c,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0, +(byte) 0x1e,(byte) 0x0, +}; + +static final BitmapCharRec ch223 = new BitmapCharRec(10,17,-1,0,12,ch223data); + +/* char: 0xde */ + +static final byte[] ch222data = { +(byte) 0xfc,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18, +(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0, +(byte) 0xfc,(byte) 0x0, +}; + +static final BitmapCharRec ch222 = new BitmapCharRec(13,17,-1,0,15,ch222data); + +/* char: 0xdd */ + +static final byte[] ch221data = { +(byte) 0x7,(byte) 0xe0,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x3,(byte) 0xc0, +(byte) 0x3,(byte) 0x40,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x20,(byte) 0xc,(byte) 0x30,(byte) 0x1c,(byte) 0x10,(byte) 0x18,(byte) 0x18,(byte) 0x38,(byte) 0x8,(byte) 0x30,(byte) 0xc, +(byte) 0xfc,(byte) 0x3f,(byte) 0x0,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x30, +}; + +static final BitmapCharRec ch221 = new BitmapCharRec(16,22,0,0,16,ch221data); + +/* char: 0xdc */ + +static final byte[] ch220data = { +(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x30,(byte) 0x18,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, +(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, +(byte) 0xfc,(byte) 0x1f,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x30,(byte) 0x6,(byte) 0x30, +}; + +static final BitmapCharRec ch220 = new BitmapCharRec(16,21,-1,0,18,ch220data); + +/* char: 0xdb */ + +static final byte[] ch219data = { +(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x30,(byte) 0x18,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, +(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, +(byte) 0xfc,(byte) 0x1f,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x10,(byte) 0x6,(byte) 0x60,(byte) 0x3,(byte) 0xc0,(byte) 0x1,(byte) 0x80, +}; + +static final BitmapCharRec ch219 = new BitmapCharRec(16,22,-1,0,18,ch219data); + +/* char: 0xda */ + +static final byte[] ch218data = { +(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x30,(byte) 0x18,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, +(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, +(byte) 0xfc,(byte) 0x1f,(byte) 0x0,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x30, +}; + +static final BitmapCharRec ch218 = new BitmapCharRec(16,22,-1,0,18,ch218data); + +/* char: 0xd9 */ + +static final byte[] ch217data = { +(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x30,(byte) 0x18,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, +(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, +(byte) 0xfc,(byte) 0x1f,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x40,(byte) 0x1,(byte) 0x80,(byte) 0x7,(byte) 0x0,(byte) 0x6,(byte) 0x0, +}; + +static final BitmapCharRec ch217 = new BitmapCharRec(16,22,-1,0,18,ch217data); + +/* char: 0xd8 */ + +static final byte[] ch216data = { +(byte) 0x20,(byte) 0x0,(byte) 0x27,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x68,(byte) 0x6,(byte) 0x64,(byte) 0x6,(byte) 0xc2,(byte) 0x3,(byte) 0xc2,(byte) 0x3, +(byte) 0xc1,(byte) 0x3,(byte) 0xc1,(byte) 0x3,(byte) 0xc0,(byte) 0x83,(byte) 0xc0,(byte) 0x83,(byte) 0xc0,(byte) 0x43,(byte) 0x60,(byte) 0x46,(byte) 0x60,(byte) 0x26,(byte) 0x38,(byte) 0x1c, +(byte) 0x1c,(byte) 0x38,(byte) 0x7,(byte) 0xe4,(byte) 0x0,(byte) 0x4, +}; + +static final BitmapCharRec ch216 = new BitmapCharRec(16,19,-1,1,18,ch216data); + +/* char: 0xd7 */ + +static final byte[] ch215data = { +(byte) 0x80,(byte) 0x40,(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x33,(byte) 0x0, +(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0x80,(byte) 0x40, +}; + +static final BitmapCharRec ch215 = new BitmapCharRec(10,11,-2,-1,14,ch215data); + +/* char: 0xd6 */ + +static final byte[] ch214data = { +(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3, +(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38, +(byte) 0x7,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x60, +}; + +static final BitmapCharRec ch214 = new BitmapCharRec(16,21,-1,0,18,ch214data); + +/* char: 0xd5 */ + +static final byte[] ch213data = { +(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3, +(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38, +(byte) 0x7,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0xe0,(byte) 0x3,(byte) 0x90, +}; + +static final BitmapCharRec ch213 = new BitmapCharRec(16,21,-1,0,18,ch213data); + +/* char: 0xd4 */ + +static final byte[] ch212data = { +(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3, +(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38, +(byte) 0x7,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x10,(byte) 0x6,(byte) 0x60,(byte) 0x3,(byte) 0xc0,(byte) 0x1,(byte) 0x80, +}; + +static final BitmapCharRec ch212 = new BitmapCharRec(16,22,-1,0,18,ch212data); + +/* char: 0xd3 */ + +static final byte[] ch211data = { +(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3, +(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38, +(byte) 0x7,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x30, +}; + +static final BitmapCharRec ch211 = new BitmapCharRec(16,22,-1,0,18,ch211data); + +/* char: 0xd2 */ + +static final byte[] ch210data = { +(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3, +(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38, +(byte) 0x7,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x40,(byte) 0x1,(byte) 0x80,(byte) 0x7,(byte) 0x0,(byte) 0x6,(byte) 0x0, +}; + +static final BitmapCharRec ch210 = new BitmapCharRec(16,22,-1,0,18,ch210data); + +/* char: 0xd1 */ + +static final byte[] ch209data = { +(byte) 0xf8,(byte) 0xc,(byte) 0x20,(byte) 0x1c,(byte) 0x20,(byte) 0x1c,(byte) 0x20,(byte) 0x34,(byte) 0x20,(byte) 0x64,(byte) 0x20,(byte) 0x64,(byte) 0x20,(byte) 0xc4,(byte) 0x21,(byte) 0x84, +(byte) 0x21,(byte) 0x84,(byte) 0x23,(byte) 0x4,(byte) 0x26,(byte) 0x4,(byte) 0x26,(byte) 0x4,(byte) 0x2c,(byte) 0x4,(byte) 0x38,(byte) 0x4,(byte) 0x38,(byte) 0x4,(byte) 0x30,(byte) 0x4, +(byte) 0xf0,(byte) 0x1f,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0xe0,(byte) 0x3,(byte) 0x90, +}; + +static final BitmapCharRec ch209 = new BitmapCharRec(16,21,-1,0,18,ch209data); + +/* char: 0xd0 */ + +static final byte[] ch208data = { +(byte) 0x7f,(byte) 0xe0,(byte) 0x18,(byte) 0x38,(byte) 0x18,(byte) 0x1c,(byte) 0x18,(byte) 0x6,(byte) 0x18,(byte) 0x6,(byte) 0x18,(byte) 0x3,(byte) 0x18,(byte) 0x3,(byte) 0x18,(byte) 0x3, +(byte) 0xff,(byte) 0x3,(byte) 0x18,(byte) 0x3,(byte) 0x18,(byte) 0x3,(byte) 0x18,(byte) 0x3,(byte) 0x18,(byte) 0x6,(byte) 0x18,(byte) 0x6,(byte) 0x18,(byte) 0x1c,(byte) 0x18,(byte) 0x38, +(byte) 0x7f,(byte) 0xe0, +}; + +static final BitmapCharRec ch208 = new BitmapCharRec(16,17,0,0,17,ch208data); + +/* char: 0xcf */ + +static final byte[] ch207data = { +(byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30, +(byte) 0xfc,(byte) 0x0,(byte) 0x0,(byte) 0xcc,(byte) 0xcc, +}; + +static final BitmapCharRec ch207 = new BitmapCharRec(6,21,-1,0,8,ch207data); + +/* char: 0xce */ + +static final byte[] ch206data = { +(byte) 0x7e,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18, +(byte) 0x7e,(byte) 0x0,(byte) 0x81,(byte) 0x66,(byte) 0x3c,(byte) 0x18, +}; + +static final BitmapCharRec ch206 = new BitmapCharRec(8,22,-1,0,8,ch206data); + +/* char: 0xcd */ + +static final byte[] ch205data = { +(byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30, +(byte) 0xfc,(byte) 0x0,(byte) 0x40,(byte) 0x30,(byte) 0x1c,(byte) 0xc, +}; + +static final BitmapCharRec ch205 = new BitmapCharRec(6,22,-1,0,8,ch205data); + +/* char: 0xcc */ + +static final byte[] ch204data = { +(byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30, +(byte) 0xfc,(byte) 0x0,(byte) 0x8,(byte) 0x30,(byte) 0xe0,(byte) 0xc0, +}; + +static final BitmapCharRec ch204 = new BitmapCharRec(6,22,-1,0,8,ch204data); + +/* char: 0xcb */ + +static final byte[] ch203data = { +(byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40, +(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30, +(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80, +}; + +static final BitmapCharRec ch203 = new BitmapCharRec(13,21,-1,0,15,ch203data); + +/* char: 0xca */ + +static final byte[] ch202data = { +(byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40, +(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30, +(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x20,(byte) 0xc,(byte) 0xc0,(byte) 0x7,(byte) 0x80,(byte) 0x3,(byte) 0x0, +}; + +static final BitmapCharRec ch202 = new BitmapCharRec(13,22,-1,0,15,ch202data); + +/* char: 0xc9 */ + +static final byte[] ch201data = { +(byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40, +(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30, +(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0xc0, +}; + +static final BitmapCharRec ch201 = new BitmapCharRec(13,22,-1,0,15,ch201data); + +/* char: 0xc8 */ + +static final byte[] ch200data = { +(byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40, +(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30, +(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0x18,(byte) 0x0, +}; + +static final BitmapCharRec ch200 = new BitmapCharRec(13,22,-1,0,15,ch200data); + +/* char: 0xc7 */ + +static final byte[] ch199data = { +(byte) 0x7,(byte) 0x80,(byte) 0xc,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x7,(byte) 0xe0,(byte) 0x1e,(byte) 0x38, +(byte) 0x38,(byte) 0x8,(byte) 0x60,(byte) 0x4,(byte) 0x60,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0, +(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x60,(byte) 0x4,(byte) 0x60,(byte) 0x4,(byte) 0x38,(byte) 0xc,(byte) 0x1c,(byte) 0x3c,(byte) 0x7,(byte) 0xe4, +}; + +static final BitmapCharRec ch199 = new BitmapCharRec(14,23,-1,6,16,ch199data); + +/* char: 0xc6 */ + +static final byte[] ch198data = { +(byte) 0xf9,(byte) 0xff,(byte) 0xf0,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0x10,(byte) 0x60,(byte) 0x10,(byte) 0x10,(byte) 0x60,(byte) 0x10,(byte) 0x18,(byte) 0x60,(byte) 0x0,(byte) 0x8, +(byte) 0x60,(byte) 0x0,(byte) 0xf,(byte) 0xe0,(byte) 0x80,(byte) 0xc,(byte) 0x60,(byte) 0x80,(byte) 0x4,(byte) 0x7f,(byte) 0x80,(byte) 0x4,(byte) 0x60,(byte) 0x80,(byte) 0x6,(byte) 0x60, +(byte) 0x80,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x20,(byte) 0x1,(byte) 0x60,(byte) 0x20,(byte) 0x1,(byte) 0xe0,(byte) 0x60, +(byte) 0x3,(byte) 0xff,(byte) 0xe0, +}; + +static final BitmapCharRec ch198 = new BitmapCharRec(20,17,0,0,21,ch198data); + +/* char: 0xc5 */ + +static final byte[] ch197data = { +(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8, +(byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30, +(byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0, +(byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x2,(byte) 0x20,(byte) 0x0,(byte) 0x2,(byte) 0x20,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0, +}; + +static final BitmapCharRec ch197 = new BitmapCharRec(17,21,0,0,17,ch197data); + +/* char: 0xc4 */ + +static final byte[] ch196data = { +(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8, +(byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30, +(byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0, +(byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30,(byte) 0x0, +}; + +static final BitmapCharRec ch196 = new BitmapCharRec(17,21,0,0,17,ch196data); + +/* char: 0xc3 */ + +static final byte[] ch195data = { +(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x7,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8, +(byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30, +(byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0, +(byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0xe0,(byte) 0x0,(byte) 0x3,(byte) 0x90,(byte) 0x0, +}; + +static final BitmapCharRec ch195 = new BitmapCharRec(17,21,0,0,17,ch195data); + +/* char: 0xc2 */ + +static final byte[] ch194data = { +(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8, +(byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30, +(byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0, +(byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x10,(byte) 0x0,(byte) 0x6,(byte) 0x60,(byte) 0x0,(byte) 0x3,(byte) 0xc0,(byte) 0x0,(byte) 0x1, +(byte) 0x80,(byte) 0x0, +}; + +static final BitmapCharRec ch194 = new BitmapCharRec(17,22,0,0,17,ch194data); + +/* char: 0xc1 */ + +static final byte[] ch193data = { +(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8, +(byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30, +(byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0, +(byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x0, +(byte) 0x30,(byte) 0x0, +}; + +static final BitmapCharRec ch193 = new BitmapCharRec(17,22,0,0,17,ch193data); + +/* char: 0xc0 */ + +static final byte[] ch192data = { +(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8, +(byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30, +(byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0, +(byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x3,(byte) 0x80,(byte) 0x0,(byte) 0x3, +(byte) 0x0,(byte) 0x0, +}; + +static final BitmapCharRec ch192 = new BitmapCharRec(17,22,0,0,17,ch192data); + +/* char: 0xbf */ + +static final byte[] ch191data = { +(byte) 0x3e,(byte) 0x63,(byte) 0xc1,(byte) 0xc3,(byte) 0xc3,(byte) 0xe0,(byte) 0x70,(byte) 0x30,(byte) 0x38,(byte) 0x18,(byte) 0x18,(byte) 0x8,(byte) 0x8,(byte) 0x0,(byte) 0x0,(byte) 0xc, +(byte) 0xc, +}; + +static final BitmapCharRec ch191 = new BitmapCharRec(8,17,-1,5,11,ch191data); + +/* char: 0xbe */ + +static final byte[] ch190data = { +(byte) 0x18,(byte) 0x2,(byte) 0x0,(byte) 0x8,(byte) 0x2,(byte) 0x0,(byte) 0xc,(byte) 0x7f,(byte) 0x80,(byte) 0x4,(byte) 0x22,(byte) 0x0,(byte) 0x6,(byte) 0x32,(byte) 0x0,(byte) 0x3, +(byte) 0x12,(byte) 0x0,(byte) 0x1,(byte) 0xa,(byte) 0x0,(byte) 0x71,(byte) 0x8e,(byte) 0x0,(byte) 0x88,(byte) 0x86,(byte) 0x0,(byte) 0x8c,(byte) 0xc2,(byte) 0x0,(byte) 0xc,(byte) 0x60, +(byte) 0x0,(byte) 0x8,(byte) 0x20,(byte) 0x0,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0x8,(byte) 0x10,(byte) 0x0,(byte) 0x8c,(byte) 0x18,(byte) 0x0,(byte) 0x4c,(byte) 0xc,(byte) 0x0, +(byte) 0x38,(byte) 0x4,(byte) 0x0, +}; + +static final BitmapCharRec ch190 = new BitmapCharRec(17,17,0,0,18,ch190data); + +/* char: 0xbd */ + +static final byte[] ch189data = { +(byte) 0x30,(byte) 0x7e,(byte) 0x10,(byte) 0x22,(byte) 0x18,(byte) 0x10,(byte) 0x8,(byte) 0x18,(byte) 0xc,(byte) 0x8,(byte) 0x6,(byte) 0x4,(byte) 0x2,(byte) 0x6,(byte) 0xfb,(byte) 0x46, +(byte) 0x21,(byte) 0x26,(byte) 0x21,(byte) 0x9c,(byte) 0x20,(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x20,(byte) 0x60,(byte) 0x20,(byte) 0x20,(byte) 0xa0,(byte) 0x30,(byte) 0x60,(byte) 0x18, +(byte) 0x20,(byte) 0x8, +}; + +static final BitmapCharRec ch189 = new BitmapCharRec(15,17,-1,0,18,ch189data); + +/* char: 0xbc */ + +static final byte[] ch188data = { +(byte) 0x30,(byte) 0x4,(byte) 0x10,(byte) 0x4,(byte) 0x18,(byte) 0xff,(byte) 0x8,(byte) 0x44,(byte) 0xc,(byte) 0x64,(byte) 0x6,(byte) 0x24,(byte) 0x2,(byte) 0x14,(byte) 0xfb,(byte) 0x1c, +(byte) 0x21,(byte) 0xc,(byte) 0x21,(byte) 0x84,(byte) 0x20,(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x20,(byte) 0x60,(byte) 0x20,(byte) 0x20,(byte) 0xa0,(byte) 0x30,(byte) 0x60,(byte) 0x18, +(byte) 0x20,(byte) 0x8, +}; + +static final BitmapCharRec ch188 = new BitmapCharRec(16,17,-1,0,18,ch188data); + +/* char: 0xbb */ + +static final byte[] ch187data = { +(byte) 0x88,(byte) 0x0,(byte) 0xcc,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0x33,(byte) 0x0,(byte) 0x66,(byte) 0x0, +(byte) 0xcc,(byte) 0x0,(byte) 0x88,(byte) 0x0, +}; + +static final BitmapCharRec ch187 = new BitmapCharRec(9,10,-2,-1,12,ch187data); + +/* char: 0xba */ + +static final byte[] ch186data = { +(byte) 0xfc,(byte) 0x0,(byte) 0x78,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0x78, +}; + +static final BitmapCharRec ch186 = new BitmapCharRec(6,9,-1,-8,8,ch186data); + +/* char: 0xb9 */ + +static final byte[] ch185data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xa0,(byte) 0x60,(byte) 0x20, +}; + +static final BitmapCharRec ch185 = new BitmapCharRec(5,10,-1,-7,7,ch185data); + +/* char: 0xb8 */ + +static final byte[] ch184data = { +(byte) 0x78,(byte) 0xcc,(byte) 0xc,(byte) 0x3c,(byte) 0x30,(byte) 0x10, +}; + +static final BitmapCharRec ch184 = new BitmapCharRec(6,6,-1,6,8,ch184data); + +/* char: 0xb7 */ + +static final byte[] ch183data = { +(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch183 = new BitmapCharRec(2,2,-2,-6,6,ch183data); + +/* char: 0xb6 */ + +static final byte[] ch182data = { +(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0, +(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x39,(byte) 0x0,(byte) 0x79,(byte) 0x0,(byte) 0x79,(byte) 0x0,(byte) 0xf9,(byte) 0x0, +(byte) 0xf9,(byte) 0x0,(byte) 0xf9,(byte) 0x0,(byte) 0x79,(byte) 0x0,(byte) 0x79,(byte) 0x0,(byte) 0x39,(byte) 0x0,(byte) 0x1f,(byte) 0x80, +}; + +static final BitmapCharRec ch182 = new BitmapCharRec(9,22,-1,5,11,ch182data); + +/* char: 0xb5 */ + +static final byte[] ch181data = { +(byte) 0x40,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x0,(byte) 0x5c,(byte) 0xe0,(byte) 0x7e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0, +(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, +(byte) 0xe1,(byte) 0xc0, +}; + +static final BitmapCharRec ch181 = new BitmapCharRec(11,17,-1,5,13,ch181data); + +/* char: 0xb4 */ + +static final byte[] ch180data = { +(byte) 0x80,(byte) 0x60,(byte) 0x38,(byte) 0x18, +}; + +static final BitmapCharRec ch180 = new BitmapCharRec(5,4,-2,-13,8,ch180data); + +/* char: 0xb3 */ + +static final byte[] ch179data = { +(byte) 0x70,(byte) 0x88,(byte) 0x8c,(byte) 0xc,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x8c,(byte) 0x4c,(byte) 0x38, +}; + +static final BitmapCharRec ch179 = new BitmapCharRec(6,10,0,-7,7,ch179data); + +/* char: 0xb2 */ + +static final byte[] ch178data = { +(byte) 0xfc,(byte) 0x44,(byte) 0x20,(byte) 0x30,(byte) 0x10,(byte) 0x8,(byte) 0xc,(byte) 0x8c,(byte) 0x4c,(byte) 0x38, +}; + +static final BitmapCharRec ch178 = new BitmapCharRec(6,10,0,-7,7,ch178data); + +/* char: 0xb1 */ + +static final byte[] ch177data = { +(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0, +(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0, +}; + +static final BitmapCharRec ch177 = new BitmapCharRec(12,15,-1,0,14,ch177data); + +/* char: 0xb0 */ + +static final byte[] ch176data = { +(byte) 0x38,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch176 = new BitmapCharRec(7,7,-1,-10,9,ch176data); + +/* char: 0xaf */ + +static final byte[] ch175data = { +(byte) 0xfc,(byte) 0xfc, +}; + +static final BitmapCharRec ch175 = new BitmapCharRec(6,2,-1,-14,8,ch175data); + +/* char: 0xae */ + +static final byte[] ch174data = { +(byte) 0x7,(byte) 0xf0,(byte) 0x0,(byte) 0x1c,(byte) 0x1c,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x60,(byte) 0x3,(byte) 0x0,(byte) 0x47,(byte) 0x19,(byte) 0x0,(byte) 0xc2, +(byte) 0x31,(byte) 0x80,(byte) 0x82,(byte) 0x20,(byte) 0x80,(byte) 0x82,(byte) 0x40,(byte) 0x80,(byte) 0x83,(byte) 0xe0,(byte) 0x80,(byte) 0x82,(byte) 0x30,(byte) 0x80,(byte) 0x82,(byte) 0x10, +(byte) 0x80,(byte) 0xc2,(byte) 0x11,(byte) 0x80,(byte) 0x42,(byte) 0x31,(byte) 0x0,(byte) 0x67,(byte) 0xe3,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x1c,(byte) 0x1c,(byte) 0x0, +(byte) 0x7,(byte) 0xf0,(byte) 0x0, +}; + +static final BitmapCharRec ch174 = new BitmapCharRec(17,17,-1,0,19,ch174data); + +/* char: 0xad */ + +static final byte[] ch173data = { +(byte) 0xfe,(byte) 0xfe, +}; + +static final BitmapCharRec ch173 = new BitmapCharRec(7,2,-1,-5,9,ch173data); + +/* char: 0xac */ + +static final byte[] ch172data = { +(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0, +}; + +static final BitmapCharRec ch172 = new BitmapCharRec(12,7,-1,-3,14,ch172data); + +/* char: 0xab */ + +static final byte[] ch171data = { +(byte) 0x8,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0x33,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0xcc,(byte) 0x0,(byte) 0xcc,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x33,(byte) 0x0, +(byte) 0x19,(byte) 0x80,(byte) 0x8,(byte) 0x80, +}; + +static final BitmapCharRec ch171 = new BitmapCharRec(9,10,-2,-1,13,ch171data); + +/* char: 0xaa */ + +static final byte[] ch170data = { +(byte) 0x7e,(byte) 0x0,(byte) 0x76,(byte) 0xcc,(byte) 0xcc,(byte) 0x7c,(byte) 0xc,(byte) 0xcc,(byte) 0x78, +}; + +static final BitmapCharRec ch170 = new BitmapCharRec(7,9,0,-8,8,ch170data); + +/* char: 0xa9 */ + +static final byte[] ch169data = { +(byte) 0x7,(byte) 0xf0,(byte) 0x0,(byte) 0x1c,(byte) 0x1c,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x61,(byte) 0xc3,(byte) 0x0,(byte) 0x47,(byte) 0x71,(byte) 0x0,(byte) 0xc4, +(byte) 0x19,(byte) 0x80,(byte) 0x8c,(byte) 0x0,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x80,(byte) 0x8c,(byte) 0x0, +(byte) 0x80,(byte) 0xc4,(byte) 0x19,(byte) 0x80,(byte) 0x47,(byte) 0x31,(byte) 0x0,(byte) 0x61,(byte) 0xe3,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x1c,(byte) 0x1c,(byte) 0x0, +(byte) 0x7,(byte) 0xf0,(byte) 0x0, +}; + +static final BitmapCharRec ch169 = new BitmapCharRec(17,17,-1,0,19,ch169data); + +/* char: 0xa8 */ + +static final byte[] ch168data = { +(byte) 0xcc,(byte) 0xcc, +}; + +static final BitmapCharRec ch168 = new BitmapCharRec(6,2,-1,-14,8,ch168data); + +/* char: 0xa7 */ + +static final byte[] ch167data = { +(byte) 0x38,(byte) 0x64,(byte) 0x62,(byte) 0x6,(byte) 0xe,(byte) 0x1c,(byte) 0x38,(byte) 0x74,(byte) 0xe2,(byte) 0xc3,(byte) 0x83,(byte) 0x87,(byte) 0x4e,(byte) 0x3c,(byte) 0x38,(byte) 0x70, +(byte) 0x60,(byte) 0x46,(byte) 0x26,(byte) 0x1c, +}; + +static final BitmapCharRec ch167 = new BitmapCharRec(8,20,-2,2,12,ch167data); + +/* char: 0xa6 */ + +static final byte[] ch166data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +(byte) 0xc0, +}; + +static final BitmapCharRec ch166 = new BitmapCharRec(2,17,-2,0,6,ch166data); + +/* char: 0xa5 */ + +static final byte[] ch165data = { +(byte) 0xf,(byte) 0xc0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x1f,(byte) 0xe0,(byte) 0x3,(byte) 0x0,(byte) 0x1f,(byte) 0xe0, +(byte) 0x3,(byte) 0x0,(byte) 0x7,(byte) 0x80,(byte) 0xc,(byte) 0x80,(byte) 0xc,(byte) 0xc0,(byte) 0x18,(byte) 0x40,(byte) 0x18,(byte) 0x60,(byte) 0x30,(byte) 0x20,(byte) 0x70,(byte) 0x30, +(byte) 0xf8,(byte) 0x7c, +}; + +static final BitmapCharRec ch165 = new BitmapCharRec(14,17,0,0,14,ch165data); + +/* char: 0xa4 */ + +static final byte[] ch164data = { +(byte) 0xc0,(byte) 0x60,(byte) 0xee,(byte) 0xe0,(byte) 0x7f,(byte) 0xc0,(byte) 0x31,(byte) 0x80,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, +(byte) 0x31,(byte) 0x80,(byte) 0x7f,(byte) 0xc0,(byte) 0xee,(byte) 0xe0,(byte) 0xc0,(byte) 0x60, +}; + +static final BitmapCharRec ch164 = new BitmapCharRec(11,12,-1,-3,13,ch164data); + +/* char: 0xa3 */ + +static final byte[] ch163data = { +(byte) 0xe7,(byte) 0x80,(byte) 0xbe,(byte) 0xc0,(byte) 0x78,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0, +(byte) 0x30,(byte) 0x0,(byte) 0xfc,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x31,(byte) 0x80,(byte) 0x19,(byte) 0x80, +(byte) 0xf,(byte) 0x0, +}; + +static final BitmapCharRec ch163 = new BitmapCharRec(10,17,-1,0,12,ch163data); + +/* char: 0xa2 */ + +static final byte[] ch162data = { +(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xd0,(byte) 0x0,(byte) 0xc8,(byte) 0x0,(byte) 0xc8,(byte) 0x0, +(byte) 0xc8,(byte) 0x0,(byte) 0xc4,(byte) 0x0,(byte) 0xc4,(byte) 0x0,(byte) 0x43,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0x1f,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x1,(byte) 0x0, +}; + +static final BitmapCharRec ch162 = new BitmapCharRec(9,16,-1,2,12,ch162data); + +/* char: 0xa1 */ + +static final byte[] ch161data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0, +(byte) 0xc0, +}; + +static final BitmapCharRec ch161 = new BitmapCharRec(2,17,-4,5,8,ch161data); + +/* char: 0xa0 */ + +static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,6,null); + +/* char: 0x7e '~' */ + +static final byte[] ch126data = { +(byte) 0x83,(byte) 0x80,(byte) 0xc7,(byte) 0xc0,(byte) 0x7c,(byte) 0x60,(byte) 0x38,(byte) 0x20, +}; + +static final BitmapCharRec ch126 = new BitmapCharRec(11,4,-1,-5,13,ch126data); + +/* char: 0x7d '}' */ + +static final byte[] ch125data = { +(byte) 0xe0,(byte) 0x30,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x8,(byte) 0xc,(byte) 0x4,(byte) 0x3,(byte) 0x4,(byte) 0xc,(byte) 0x8,(byte) 0x18, +(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x30,(byte) 0xe0, +}; + +static final BitmapCharRec ch125 = new BitmapCharRec(8,22,-1,5,10,ch125data); + +/* char: 0x7c '|' */ + +static final byte[] ch124data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +(byte) 0xc0, +}; + +static final BitmapCharRec ch124 = new BitmapCharRec(2,17,-2,0,6,ch124data); + +/* char: 0x7b '{' */ + +static final byte[] ch123data = { +(byte) 0x7,(byte) 0xc,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x10,(byte) 0x30,(byte) 0x20,(byte) 0xc0,(byte) 0x20,(byte) 0x30,(byte) 0x10,(byte) 0x18, +(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xc,(byte) 0x7, +}; + +static final BitmapCharRec ch123 = new BitmapCharRec(8,22,-1,5,10,ch123data); + +/* char: 0x7a 'z' */ + +static final byte[] ch122data = { +(byte) 0xff,(byte) 0xc3,(byte) 0x61,(byte) 0x70,(byte) 0x30,(byte) 0x38,(byte) 0x18,(byte) 0x1c,(byte) 0xe,(byte) 0x86,(byte) 0xc3,(byte) 0xff, +}; + +static final BitmapCharRec ch122 = new BitmapCharRec(8,12,-1,0,10,ch122data); + +/* char: 0x79 'y' */ + +static final byte[] ch121data = { +(byte) 0xe0,(byte) 0x0,(byte) 0xf0,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xe,(byte) 0x0, +(byte) 0x1a,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x31,(byte) 0x0,(byte) 0x30,(byte) 0x80,(byte) 0x30,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x60,(byte) 0xc0, +(byte) 0xf1,(byte) 0xe0, +}; + +static final BitmapCharRec ch121 = new BitmapCharRec(11,17,0,5,11,ch121data); + +/* char: 0x78 'x' */ + +static final byte[] ch120data = { +(byte) 0xf1,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x21,(byte) 0x80,(byte) 0x33,(byte) 0x80,(byte) 0x1b,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x1a,(byte) 0x0, +(byte) 0x39,(byte) 0x0,(byte) 0x31,(byte) 0x80,(byte) 0x60,(byte) 0xc0,(byte) 0xf1,(byte) 0xe0, +}; + +static final BitmapCharRec ch120 = new BitmapCharRec(11,12,-1,0,13,ch120data); + +/* char: 0x77 'w' */ + +static final byte[] ch119data = { +(byte) 0x4,(byte) 0x10,(byte) 0x0,(byte) 0xe,(byte) 0x38,(byte) 0x0,(byte) 0xe,(byte) 0x38,(byte) 0x0,(byte) 0x1a,(byte) 0x28,(byte) 0x0,(byte) 0x1a,(byte) 0x64,(byte) 0x0,(byte) 0x19, +(byte) 0x64,(byte) 0x0,(byte) 0x31,(byte) 0x64,(byte) 0x0,(byte) 0x30,(byte) 0xc2,(byte) 0x0,(byte) 0x30,(byte) 0xc2,(byte) 0x0,(byte) 0x60,(byte) 0xc2,(byte) 0x0,(byte) 0x60,(byte) 0xc3, +(byte) 0x0,(byte) 0xf1,(byte) 0xe7,(byte) 0x80, +}; + +static final BitmapCharRec ch119 = new BitmapCharRec(17,12,0,0,17,ch119data); + +/* char: 0x76 'v' */ + +static final byte[] ch118data = { +(byte) 0x4,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0x1a,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x31,(byte) 0x0,(byte) 0x30,(byte) 0x80, +(byte) 0x30,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x60,(byte) 0xc0,(byte) 0xf1,(byte) 0xe0, +}; + +static final BitmapCharRec ch118 = new BitmapCharRec(11,12,0,0,11,ch118data); + +/* char: 0x75 'u' */ + +static final byte[] ch117data = { +(byte) 0x1c,(byte) 0xe0,(byte) 0x3e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, +(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe1,(byte) 0xc0, +}; + +static final BitmapCharRec ch117 = new BitmapCharRec(11,12,-1,0,13,ch117data); + +/* char: 0x74 't' */ + +static final byte[] ch116data = { +(byte) 0x1c,(byte) 0x32,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0xfe,(byte) 0x70,(byte) 0x30,(byte) 0x10, +}; + +static final BitmapCharRec ch116 = new BitmapCharRec(7,15,0,0,7,ch116data); + +/* char: 0x73 's' */ + +static final byte[] ch115data = { +(byte) 0xf8,(byte) 0xc6,(byte) 0x83,(byte) 0x3,(byte) 0x7,(byte) 0x1e,(byte) 0x7c,(byte) 0x70,(byte) 0xe0,(byte) 0xc2,(byte) 0x66,(byte) 0x3e, +}; + +static final BitmapCharRec ch115 = new BitmapCharRec(8,12,-1,0,10,ch115data); + +/* char: 0x72 'r' */ + +static final byte[] ch114data = { +(byte) 0xf0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x76,(byte) 0x6e,(byte) 0xe6, +}; + +static final BitmapCharRec ch114 = new BitmapCharRec(7,12,-1,0,8,ch114data); + +/* char: 0x71 'q' */ + +static final byte[] ch113data = { +(byte) 0x3,(byte) 0xc0,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1d,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80, +(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80, +(byte) 0x1d,(byte) 0x80, +}; + +static final BitmapCharRec ch113 = new BitmapCharRec(10,17,-1,5,12,ch113data); + +/* char: 0x70 'p' */ + +static final byte[] ch112data = { +(byte) 0xf0,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x6e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80, +(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80, +(byte) 0xee,(byte) 0x0, +}; + +static final BitmapCharRec ch112 = new BitmapCharRec(10,17,-1,5,12,ch112data); + +/* char: 0x6f 'o' */ + +static final byte[] ch111data = { +(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0, +}; + +static final BitmapCharRec ch111 = new BitmapCharRec(10,12,-1,0,12,ch111data); + +/* char: 0x6e 'n' */ + +static final byte[] ch110data = { +(byte) 0xf1,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, +(byte) 0x60,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x6f,(byte) 0x80,(byte) 0xe7,(byte) 0x0, +}; + +static final BitmapCharRec ch110 = new BitmapCharRec(11,12,-1,0,13,ch110data); + +/* char: 0x6d 'm' */ + +static final byte[] ch109data = { +(byte) 0xf1,(byte) 0xe3,(byte) 0xc0,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60, +(byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x71,(byte) 0xe3,(byte) 0x80,(byte) 0x6f,(byte) 0x9f, +(byte) 0x0,(byte) 0xe7,(byte) 0xe,(byte) 0x0, +}; + +static final BitmapCharRec ch109 = new BitmapCharRec(18,12,-1,0,20,ch109data); + +/* char: 0x6c 'l' */ + +static final byte[] ch108data = { +(byte) 0xf0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60, +(byte) 0xe0, +}; + +static final BitmapCharRec ch108 = new BitmapCharRec(4,17,-1,0,6,ch108data); + +/* char: 0x6b 'k' */ + +static final byte[] ch107data = { +(byte) 0xf3,(byte) 0xe0,(byte) 0x61,(byte) 0xc0,(byte) 0x63,(byte) 0x80,(byte) 0x67,(byte) 0x0,(byte) 0x6e,(byte) 0x0,(byte) 0x6c,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0x68,(byte) 0x0, +(byte) 0x64,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0, +(byte) 0xe0,(byte) 0x0, +}; + +static final BitmapCharRec ch107 = new BitmapCharRec(11,17,-1,0,12,ch107data); + +/* char: 0x6a 'j' */ + +static final byte[] ch106data = { +(byte) 0xc0,(byte) 0xe0,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30, +(byte) 0x70,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x30, +}; + +static final BitmapCharRec ch106 = new BitmapCharRec(4,22,0,5,6,ch106data); + +/* char: 0x69 'i' */ + +static final byte[] ch105data = { +(byte) 0xf0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x60, +(byte) 0x60, +}; + +static final BitmapCharRec ch105 = new BitmapCharRec(4,17,-1,0,6,ch105data); + +/* char: 0x68 'h' */ + +static final byte[] ch104data = { +(byte) 0xf1,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, +(byte) 0x60,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x6f,(byte) 0x80,(byte) 0x67,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0, +(byte) 0xe0,(byte) 0x0, +}; + +static final BitmapCharRec ch104 = new BitmapCharRec(11,17,-1,0,13,ch104data); + +/* char: 0x67 'g' */ + +static final byte[] ch103data = { +(byte) 0x3f,(byte) 0x0,(byte) 0xf1,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0x3f,(byte) 0xc0,(byte) 0x7f,(byte) 0x0,(byte) 0x60,(byte) 0x0, +(byte) 0x30,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0, +(byte) 0x1f,(byte) 0xc0, +}; + +static final BitmapCharRec ch103 = new BitmapCharRec(11,17,-1,5,12,ch103data); + +/* char: 0x66 'f' */ + +static final byte[] ch102data = { +(byte) 0x78,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0xfe,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x16, +(byte) 0xe, +}; + +static final BitmapCharRec ch102 = new BitmapCharRec(7,17,0,0,7,ch102data); + +/* char: 0x65 'e' */ + +static final byte[] ch101data = { +(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80, +(byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x0,(byte) 0x1e,(byte) 0x0, +}; + +static final BitmapCharRec ch101 = new BitmapCharRec(9,12,-1,0,11,ch101data); + +/* char: 0x64 'd' */ + +static final byte[] ch100data = { +(byte) 0x1e,(byte) 0xc0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80, +(byte) 0xc1,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1d,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80, +(byte) 0x3,(byte) 0x80, +}; + +static final BitmapCharRec ch100 = new BitmapCharRec(10,17,-1,0,12,ch100data); + +/* char: 0x63 'c' */ + +static final byte[] ch99data = { +(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0, +(byte) 0xc0,(byte) 0x0,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0x1f,(byte) 0x0, +}; + +static final BitmapCharRec ch99 = new BitmapCharRec(9,12,-1,0,11,ch99data); + +/* char: 0x62 'b' */ + +static final byte[] ch98data = { +(byte) 0x5e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, +(byte) 0x60,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x6e,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0, +(byte) 0xe0,(byte) 0x0, +}; + +static final BitmapCharRec ch98 = new BitmapCharRec(10,17,-1,0,12,ch98data); + +/* char: 0x61 'a' */ + +static final byte[] ch97data = { +(byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0, +(byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0, +}; + +static final BitmapCharRec ch97 = new BitmapCharRec(9,12,-1,0,11,ch97data); + +/* char: 0x60 '`' */ + +static final byte[] ch96data = { +(byte) 0x60,(byte) 0xe0,(byte) 0x80,(byte) 0xc0,(byte) 0x60, +}; + +static final BitmapCharRec ch96 = new BitmapCharRec(3,5,-2,-12,7,ch96data); + +/* char: 0x5f '_' */ + +static final byte[] ch95data = { +(byte) 0xff,(byte) 0xf8,(byte) 0xff,(byte) 0xf8, +}; + +static final BitmapCharRec ch95 = new BitmapCharRec(13,2,0,5,13,ch95data); + +/* char: 0x5e '^' */ + +static final byte[] ch94data = { +(byte) 0x80,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x36,(byte) 0x0,(byte) 0x14,(byte) 0x0,(byte) 0x1c,(byte) 0x0, +(byte) 0x8,(byte) 0x0, +}; + +static final BitmapCharRec ch94 = new BitmapCharRec(9,9,-1,-8,11,ch94data); + +/* char: 0x5d ']' */ + +static final byte[] ch93data = { +(byte) 0xf8,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18, +(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xf8, +}; + +static final BitmapCharRec ch93 = new BitmapCharRec(5,21,-1,4,8,ch93data); + +/* char: 0x5c '\' */ + +static final byte[] ch92data = { +(byte) 0x6,(byte) 0x6,(byte) 0x4,(byte) 0xc,(byte) 0xc,(byte) 0x8,(byte) 0x18,(byte) 0x18,(byte) 0x10,(byte) 0x30,(byte) 0x30,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0x40,(byte) 0xc0, +(byte) 0xc0, +}; + +static final BitmapCharRec ch92 = new BitmapCharRec(7,17,0,0,7,ch92data); + +/* char: 0x5b '[' */ + +static final byte[] ch91data = { +(byte) 0xf8,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xf8, +}; + +static final BitmapCharRec ch91 = new BitmapCharRec(5,21,-2,4,8,ch91data); + +/* char: 0x5a 'Z' */ + +static final byte[] ch90data = { +(byte) 0xff,(byte) 0xf8,(byte) 0xe0,(byte) 0x18,(byte) 0x70,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x38,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0xe,(byte) 0x0, +(byte) 0x6,(byte) 0x0,(byte) 0x7,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x80,(byte) 0x1,(byte) 0xc0,(byte) 0x80,(byte) 0xc0,(byte) 0x80,(byte) 0xe0,(byte) 0xc0,(byte) 0x70, +(byte) 0xff,(byte) 0xf0, +}; + +static final BitmapCharRec ch90 = new BitmapCharRec(13,17,-1,0,15,ch90data); + +/* char: 0x59 'Y' */ + +static final byte[] ch89data = { +(byte) 0x7,(byte) 0xe0,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x3,(byte) 0xc0, +(byte) 0x3,(byte) 0x40,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x20,(byte) 0xc,(byte) 0x30,(byte) 0x1c,(byte) 0x10,(byte) 0x18,(byte) 0x18,(byte) 0x38,(byte) 0x8,(byte) 0x30,(byte) 0xc, +(byte) 0xfc,(byte) 0x3f, +}; + +static final BitmapCharRec ch89 = new BitmapCharRec(16,17,0,0,16,ch89data); + +/* char: 0x58 'X' */ + +static final byte[] ch88data = { +(byte) 0xfc,(byte) 0xf,(byte) 0xc0,(byte) 0x30,(byte) 0x3,(byte) 0x80,(byte) 0x18,(byte) 0x7,(byte) 0x0,(byte) 0x8,(byte) 0xe,(byte) 0x0,(byte) 0x4,(byte) 0xc,(byte) 0x0,(byte) 0x6, +(byte) 0x18,(byte) 0x0,(byte) 0x2,(byte) 0x38,(byte) 0x0,(byte) 0x1,(byte) 0x70,(byte) 0x0,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0, +(byte) 0x0,(byte) 0x3,(byte) 0xa0,(byte) 0x0,(byte) 0x3,(byte) 0x10,(byte) 0x0,(byte) 0x6,(byte) 0x8,(byte) 0x0,(byte) 0xe,(byte) 0xc,(byte) 0x0,(byte) 0x1c,(byte) 0x6,(byte) 0x0, +(byte) 0x7e,(byte) 0xf,(byte) 0x80, +}; + +static final BitmapCharRec ch88 = new BitmapCharRec(18,17,0,0,18,ch88data); + +/* char: 0x57 'W' */ + +static final byte[] ch87data = { +(byte) 0x1,(byte) 0x83,(byte) 0x0,(byte) 0x1,(byte) 0x83,(byte) 0x0,(byte) 0x1,(byte) 0x83,(byte) 0x80,(byte) 0x3,(byte) 0x87,(byte) 0x80,(byte) 0x3,(byte) 0x46,(byte) 0x80,(byte) 0x3, +(byte) 0x46,(byte) 0xc0,(byte) 0x6,(byte) 0x46,(byte) 0x40,(byte) 0x6,(byte) 0x4c,(byte) 0x40,(byte) 0x6,(byte) 0x4c,(byte) 0x60,(byte) 0xc,(byte) 0x2c,(byte) 0x60,(byte) 0xc,(byte) 0x2c, +(byte) 0x20,(byte) 0x18,(byte) 0x2c,(byte) 0x20,(byte) 0x18,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x18,(byte) 0x10,(byte) 0x30,(byte) 0x18,(byte) 0x10,(byte) 0x30,(byte) 0x18,(byte) 0x18, +(byte) 0xfc,(byte) 0x7e,(byte) 0x7e, +}; + +static final BitmapCharRec ch87 = new BitmapCharRec(23,17,0,0,23,ch87data); + +/* char: 0x56 'V' */ + +static final byte[] ch86data = { +(byte) 0x1,(byte) 0x80,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x0,(byte) 0x3,(byte) 0xc0,(byte) 0x0,(byte) 0x3,(byte) 0x40,(byte) 0x0,(byte) 0x3, +(byte) 0x60,(byte) 0x0,(byte) 0x6,(byte) 0x20,(byte) 0x0,(byte) 0x6,(byte) 0x20,(byte) 0x0,(byte) 0x6,(byte) 0x30,(byte) 0x0,(byte) 0xc,(byte) 0x10,(byte) 0x0,(byte) 0xc,(byte) 0x18, +(byte) 0x0,(byte) 0x18,(byte) 0x8,(byte) 0x0,(byte) 0x18,(byte) 0x8,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x30,(byte) 0x4,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0, +(byte) 0xfc,(byte) 0x1f,(byte) 0x80, +}; + +static final BitmapCharRec ch86 = new BitmapCharRec(17,17,0,0,17,ch86data); + +/* char: 0x55 'U' */ + +static final byte[] ch85data = { +(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x30,(byte) 0x18,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, +(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, +(byte) 0xfc,(byte) 0x1f, +}; + +static final BitmapCharRec ch85 = new BitmapCharRec(16,17,-1,0,18,ch85data); + +/* char: 0x54 'T' */ + +static final byte[] ch84data = { +(byte) 0xf,(byte) 0xc0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0, +(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x83,(byte) 0x4,(byte) 0x83,(byte) 0x4,(byte) 0xc3,(byte) 0xc, +(byte) 0xff,(byte) 0xfc, +}; + +static final BitmapCharRec ch84 = new BitmapCharRec(14,17,-1,0,16,ch84data); + +/* char: 0x53 'S' */ + +static final byte[] ch83data = { +(byte) 0x9e,(byte) 0x0,(byte) 0xf1,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0xe0,(byte) 0x3,(byte) 0xc0, +(byte) 0xf,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x40,(byte) 0xc0,(byte) 0x40,(byte) 0xc0,(byte) 0xc0,(byte) 0x63,(byte) 0xc0, +(byte) 0x1e,(byte) 0x40, +}; + +static final BitmapCharRec ch83 = new BitmapCharRec(11,17,-1,0,13,ch83data); + +/* char: 0x52 'R' */ + +static final byte[] ch82data = { +(byte) 0xfc,(byte) 0x1e,(byte) 0x30,(byte) 0x1c,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0xc0,(byte) 0x31,(byte) 0xc0,(byte) 0x33,(byte) 0x80, +(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70, +(byte) 0xff,(byte) 0xc0, +}; + +static final BitmapCharRec ch82 = new BitmapCharRec(15,17,-1,0,16,ch82data); + +/* char: 0x51 'Q' */ + +static final byte[] ch81data = { +(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x38,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0xe0,(byte) 0x1,(byte) 0xc0,(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c, +(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3, +(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38,(byte) 0x7,(byte) 0xe0, +}; + +static final BitmapCharRec ch81 = new BitmapCharRec(16,22,-1,5,18,ch81data); + +/* char: 0x50 'P' */ + +static final byte[] ch80data = { +(byte) 0xfc,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0, +(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70, +(byte) 0xff,(byte) 0xc0, +}; + +static final BitmapCharRec ch80 = new BitmapCharRec(13,17,-1,0,15,ch80data); + +/* char: 0x4f 'O' */ + +static final byte[] ch79data = { +(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3, +(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38, +(byte) 0x7,(byte) 0xe0, +}; + +static final BitmapCharRec ch79 = new BitmapCharRec(16,17,-1,0,18,ch79data); + +/* char: 0x4e 'N' */ + +static final byte[] ch78data = { +(byte) 0xf8,(byte) 0xc,(byte) 0x20,(byte) 0x1c,(byte) 0x20,(byte) 0x1c,(byte) 0x20,(byte) 0x34,(byte) 0x20,(byte) 0x64,(byte) 0x20,(byte) 0x64,(byte) 0x20,(byte) 0xc4,(byte) 0x21,(byte) 0x84, +(byte) 0x21,(byte) 0x84,(byte) 0x23,(byte) 0x4,(byte) 0x26,(byte) 0x4,(byte) 0x26,(byte) 0x4,(byte) 0x2c,(byte) 0x4,(byte) 0x38,(byte) 0x4,(byte) 0x38,(byte) 0x4,(byte) 0x30,(byte) 0x4, +(byte) 0xf0,(byte) 0x1f, +}; + +static final BitmapCharRec ch78 = new BitmapCharRec(16,17,-1,0,18,ch78data); + +/* char: 0x4d 'M' */ + +static final byte[] ch77data = { +(byte) 0xf8,(byte) 0x21,(byte) 0xf8,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0x20,(byte) 0xd0,(byte) 0x60,(byte) 0x20,(byte) 0xd0,(byte) 0x60,(byte) 0x21, +(byte) 0x88,(byte) 0x60,(byte) 0x21,(byte) 0x88,(byte) 0x60,(byte) 0x23,(byte) 0x8,(byte) 0x60,(byte) 0x23,(byte) 0x4,(byte) 0x60,(byte) 0x26,(byte) 0x4,(byte) 0x60,(byte) 0x26,(byte) 0x2, +(byte) 0x60,(byte) 0x2c,(byte) 0x2,(byte) 0x60,(byte) 0x2c,(byte) 0x2,(byte) 0x60,(byte) 0x38,(byte) 0x1,(byte) 0x60,(byte) 0x38,(byte) 0x1,(byte) 0x60,(byte) 0x30,(byte) 0x0,(byte) 0xe0, +(byte) 0xf0,(byte) 0x0,(byte) 0xf8, +}; + +static final BitmapCharRec ch77 = new BitmapCharRec(21,17,-1,0,22,ch77data); + +/* char: 0x4c 'L' */ + +static final byte[] ch76data = { +(byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0, +(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0, +(byte) 0xfc,(byte) 0x0, +}; + +static final BitmapCharRec ch76 = new BitmapCharRec(13,17,-1,0,14,ch76data); + +/* char: 0x4b 'K' */ + +static final byte[] ch75data = { +(byte) 0xfc,(byte) 0x1f,(byte) 0x30,(byte) 0xe,(byte) 0x30,(byte) 0x1c,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0xe0,(byte) 0x31,(byte) 0xc0,(byte) 0x33,(byte) 0x80, +(byte) 0x3f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x31,(byte) 0x80,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18, +(byte) 0xfc,(byte) 0x7e, +}; + +static final BitmapCharRec ch75 = new BitmapCharRec(16,17,-1,0,17,ch75data); + +/* char: 0x4a 'J' */ + +static final byte[] ch74data = { +(byte) 0x78,(byte) 0x0,(byte) 0xcc,(byte) 0x0,(byte) 0xc6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0, +(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0, +(byte) 0x1f,(byte) 0x80, +}; + +static final BitmapCharRec ch74 = new BitmapCharRec(9,17,-1,0,11,ch74data); + +/* char: 0x49 'I' */ + +static final byte[] ch73data = { +(byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30, +(byte) 0xfc, +}; + +static final BitmapCharRec ch73 = new BitmapCharRec(6,17,-1,0,8,ch73data); + +/* char: 0x48 'H' */ + +static final byte[] ch72data = { +(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30, +(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x3f,(byte) 0xfe,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6, +(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0, +(byte) 0xfc,(byte) 0x1f,(byte) 0x80, +}; + +static final BitmapCharRec ch72 = new BitmapCharRec(17,17,-1,0,19,ch72data); + +/* char: 0x47 'G' */ + +static final byte[] ch71data = { +(byte) 0x7,(byte) 0xe0,(byte) 0x1e,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0xc,(byte) 0x60,(byte) 0xc,(byte) 0xc0,(byte) 0xc,(byte) 0xc0,(byte) 0xc,(byte) 0xc0,(byte) 0x3f, +(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x60,(byte) 0x4,(byte) 0x60,(byte) 0x4,(byte) 0x38,(byte) 0xc,(byte) 0x1c,(byte) 0x3c, +(byte) 0x7,(byte) 0xe4, +}; + +static final BitmapCharRec ch71 = new BitmapCharRec(16,17,-1,0,18,ch71data); + +/* char: 0x46 'F' */ + +static final byte[] ch70data = { +(byte) 0xfc,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x20,(byte) 0x30,(byte) 0x20, +(byte) 0x3f,(byte) 0xe0,(byte) 0x30,(byte) 0x20,(byte) 0x30,(byte) 0x20,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30, +(byte) 0xff,(byte) 0xf0, +}; + +static final BitmapCharRec ch70 = new BitmapCharRec(12,17,-1,0,14,ch70data); + +/* char: 0x45 'E' */ + +static final byte[] ch69data = { +(byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40, +(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30, +(byte) 0xff,(byte) 0xf0, +}; + +static final BitmapCharRec ch69 = new BitmapCharRec(13,17,-1,0,15,ch69data); + +/* char: 0x44 'D' */ + +static final byte[] ch68data = { +(byte) 0xff,(byte) 0xc0,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0x6, +(byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0x70, +(byte) 0xff,(byte) 0xc0, +}; + +static final BitmapCharRec ch68 = new BitmapCharRec(15,17,-1,0,17,ch68data); + +/* char: 0x43 'C' */ + +static final byte[] ch67data = { +(byte) 0x7,(byte) 0xe0,(byte) 0x1e,(byte) 0x38,(byte) 0x38,(byte) 0x8,(byte) 0x60,(byte) 0x4,(byte) 0x60,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0, +(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x60,(byte) 0x4,(byte) 0x60,(byte) 0x4,(byte) 0x38,(byte) 0xc,(byte) 0x1c,(byte) 0x3c, +(byte) 0x7,(byte) 0xe4, +}; + +static final BitmapCharRec ch67 = new BitmapCharRec(14,17,-1,0,16,ch67data); + +/* char: 0x42 'B' */ + +static final byte[] ch66data = { +(byte) 0xff,(byte) 0xe0,(byte) 0x30,(byte) 0x78,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x38, +(byte) 0x3f,(byte) 0xe0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70, +(byte) 0xff,(byte) 0xc0, +}; + +static final BitmapCharRec ch66 = new BitmapCharRec(14,17,-1,0,16,ch66data); + +/* char: 0x41 'A' */ + +static final byte[] ch65data = { +(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8, +(byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30, +(byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0, +(byte) 0x0,(byte) 0x80,(byte) 0x0, +}; + +static final BitmapCharRec ch65 = new BitmapCharRec(17,17,0,0,17,ch65data); + +/* char: 0x40 '@' */ + +static final byte[] ch64data = { +(byte) 0x3,(byte) 0xf0,(byte) 0x0,(byte) 0xe,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x0,(byte) 0x61,(byte) 0xde,(byte) 0x0,(byte) 0x63, +(byte) 0x7b,(byte) 0x0,(byte) 0xc6,(byte) 0x39,(byte) 0x80,(byte) 0xc6,(byte) 0x18,(byte) 0x80,(byte) 0xc6,(byte) 0x18,(byte) 0xc0,(byte) 0xc6,(byte) 0x18,(byte) 0x40,(byte) 0xc6,(byte) 0xc, +(byte) 0x40,(byte) 0xc3,(byte) 0xc,(byte) 0x40,(byte) 0xc3,(byte) 0x8c,(byte) 0x40,(byte) 0xe1,(byte) 0xfc,(byte) 0x40,(byte) 0x60,(byte) 0xec,(byte) 0xc0,(byte) 0x70,(byte) 0x0,(byte) 0x80, +(byte) 0x38,(byte) 0x1,(byte) 0x80,(byte) 0x1c,(byte) 0x3,(byte) 0x0,(byte) 0xf,(byte) 0xe,(byte) 0x0,(byte) 0x3,(byte) 0xf8,(byte) 0x0, +}; + +static final BitmapCharRec ch64 = new BitmapCharRec(18,20,-2,3,22,ch64data); + +/* char: 0x3f '?' */ + +static final byte[] ch63data = { +(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x18,(byte) 0x18,(byte) 0xc,(byte) 0xe,(byte) 0x7,(byte) 0xc3,(byte) 0xc3,(byte) 0x83,(byte) 0xc6, +(byte) 0x7c, +}; + +static final BitmapCharRec ch63 = new BitmapCharRec(8,17,-2,0,11,ch63data); + +/* char: 0x3e '>' */ + +static final byte[] ch62data = { +(byte) 0xc0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0x7,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x60,(byte) 0x1,(byte) 0xc0,(byte) 0x7,(byte) 0x0, +(byte) 0x1c,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0xc0,(byte) 0x0, +}; + +static final BitmapCharRec ch62 = new BitmapCharRec(11,11,-1,-1,13,ch62data); + +/* char: 0x3d '=' */ + +static final byte[] ch61data = { +(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0, +}; + +static final BitmapCharRec ch61 = new BitmapCharRec(12,6,-1,-4,14,ch61data); + +/* char: 0x3c '<' */ + +static final byte[] ch60data = { +(byte) 0x0,(byte) 0x60,(byte) 0x1,(byte) 0xc0,(byte) 0x7,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x1c,(byte) 0x0, +(byte) 0x7,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x60, +}; + +static final BitmapCharRec ch60 = new BitmapCharRec(11,11,-1,-1,13,ch60data); + +/* char: 0x3b ';' */ + +static final byte[] ch59data = { +(byte) 0xc0,(byte) 0x60,(byte) 0x20,(byte) 0xe0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch59 = new BitmapCharRec(3,14,-2,3,7,ch59data); + +/* char: 0x3a ':' */ + +static final byte[] ch58data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch58 = new BitmapCharRec(2,11,-2,0,6,ch58data); + +/* char: 0x39 '9' */ + +static final byte[] ch57data = { +(byte) 0xf0,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1d,(byte) 0x80,(byte) 0x73,(byte) 0xc0, +(byte) 0x61,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x77,(byte) 0x80, +(byte) 0x1e,(byte) 0x0, +}; + +static final BitmapCharRec ch57 = new BitmapCharRec(10,17,-1,0,12,ch57data); + +/* char: 0x38 '8' */ + +static final byte[] ch56data = { +(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0xe1,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x41,(byte) 0xc0,(byte) 0x61,(byte) 0x80, +(byte) 0x37,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0, +(byte) 0x1e,(byte) 0x0, +}; + +static final BitmapCharRec ch56 = new BitmapCharRec(10,17,-1,0,12,ch56data); + +/* char: 0x37 '7' */ + +static final byte[] ch55data = { +(byte) 0x18,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0, +(byte) 0x2,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x81,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc0, +(byte) 0x7f,(byte) 0xc0, +}; + +static final BitmapCharRec ch55 = new BitmapCharRec(10,17,-1,0,12,ch55data); + +/* char: 0x36 '6' */ + +static final byte[] ch54data = { +(byte) 0x1e,(byte) 0x0,(byte) 0x7b,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xe0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +(byte) 0xc1,(byte) 0x80,(byte) 0xf3,(byte) 0x80,(byte) 0xee,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0xe,(byte) 0x0, +(byte) 0x3,(byte) 0xc0, +}; + +static final BitmapCharRec ch54 = new BitmapCharRec(10,17,-1,0,12,ch54data); + +/* char: 0x35 '5' */ + +static final byte[] ch53data = { +(byte) 0x7e,(byte) 0x0,(byte) 0xe3,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x1,(byte) 0xc0, +(byte) 0x3,(byte) 0x80,(byte) 0xf,(byte) 0x80,(byte) 0x7e,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x20,(byte) 0x0,(byte) 0x20,(byte) 0x0,(byte) 0x1f,(byte) 0x80, +(byte) 0x1f,(byte) 0xc0, +}; + +static final BitmapCharRec ch53 = new BitmapCharRec(10,17,-1,0,12,ch53data); + +/* char: 0x34 '4' */ + +static final byte[] ch52data = { +(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0,(byte) 0xc3,(byte) 0x0,(byte) 0x43,(byte) 0x0, +(byte) 0x63,(byte) 0x0,(byte) 0x23,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x13,(byte) 0x0,(byte) 0x1b,(byte) 0x0,(byte) 0xb,(byte) 0x0,(byte) 0x7,(byte) 0x0,(byte) 0x7,(byte) 0x0, +(byte) 0x3,(byte) 0x0, +}; + +static final BitmapCharRec ch52 = new BitmapCharRec(10,17,-1,0,12,ch52data); + +/* char: 0x33 '3' */ + +static final byte[] ch51data = { +(byte) 0x78,(byte) 0x0,(byte) 0xe6,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x3,(byte) 0x80, +(byte) 0x7,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x83,(byte) 0x0,(byte) 0x83,(byte) 0x0,(byte) 0x47,(byte) 0x0,(byte) 0x7e,(byte) 0x0, +(byte) 0x1c,(byte) 0x0, +}; + +static final BitmapCharRec ch51 = new BitmapCharRec(9,17,-1,0,12,ch51data); + +/* char: 0x32 '2' */ + +static final byte[] ch50data = { +(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0xc0,(byte) 0x60,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x6,(byte) 0x0, +(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x81,(byte) 0x80,(byte) 0x81,(byte) 0x80,(byte) 0x43,(byte) 0x80,(byte) 0x7f,(byte) 0x0, +(byte) 0x1c,(byte) 0x0, +}; + +static final BitmapCharRec ch50 = new BitmapCharRec(10,17,-1,0,12,ch50data); + +/* char: 0x31 '1' */ + +static final byte[] ch49data = { +(byte) 0xff,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x78,(byte) 0x18, +(byte) 0x8, +}; + +static final BitmapCharRec ch49 = new BitmapCharRec(8,17,-2,0,12,ch49data); + +/* char: 0x30 '0' */ + +static final byte[] ch48data = { +(byte) 0x1e,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xe1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0, +(byte) 0x1e,(byte) 0x0, +}; + +static final BitmapCharRec ch48 = new BitmapCharRec(10,17,-1,0,12,ch48data); + +/* char: 0x2f '/' */ + +static final byte[] ch47data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0x60,(byte) 0x20,(byte) 0x30,(byte) 0x30,(byte) 0x10,(byte) 0x18,(byte) 0x18,(byte) 0x8,(byte) 0xc,(byte) 0xc,(byte) 0x4,(byte) 0x6, +(byte) 0x6,(byte) 0x3,(byte) 0x3,(byte) 0x3, +}; + +static final BitmapCharRec ch47 = new BitmapCharRec(8,20,1,3,7,ch47data); + +/* char: 0x2e '.' */ + +static final byte[] ch46data = { +(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch46 = new BitmapCharRec(2,2,-2,0,6,ch46data); + +/* char: 0x2d '-' */ + +static final byte[] ch45data = { +(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0, +}; + +static final BitmapCharRec ch45 = new BitmapCharRec(12,2,-1,-6,14,ch45data); + +/* char: 0x2c ',' */ + +static final byte[] ch44data = { +(byte) 0xc0,(byte) 0x60,(byte) 0x20,(byte) 0xe0,(byte) 0xc0, +}; + +static final BitmapCharRec ch44 = new BitmapCharRec(3,5,-2,3,7,ch44data); + +/* char: 0x2b '+' */ + +static final byte[] ch43data = { +(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,(byte) 0x6,(byte) 0x0, +(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0, +}; + +static final BitmapCharRec ch43 = new BitmapCharRec(12,12,-1,-1,14,ch43data); + +/* char: 0x2a '*' */ + +static final byte[] ch42data = { +(byte) 0x8,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0xc9,(byte) 0x80,(byte) 0xeb,(byte) 0x80,(byte) 0x1c,(byte) 0x0,(byte) 0xeb,(byte) 0x80,(byte) 0xc9,(byte) 0x80,(byte) 0x1c,(byte) 0x0, +(byte) 0x8,(byte) 0x0, +}; + +static final BitmapCharRec ch42 = new BitmapCharRec(9,9,-2,-8,12,ch42data); + +/* char: 0x29 ')' */ + +static final byte[] ch41data = { +(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x30,(byte) 0x10,(byte) 0x18,(byte) 0x18,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0x18, +(byte) 0x18,(byte) 0x10,(byte) 0x30,(byte) 0x20,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch41 = new BitmapCharRec(6,22,-1,5,8,ch41data); + +/* char: 0x28 '(' */ + +static final byte[] ch40data = { +(byte) 0x4,(byte) 0x8,(byte) 0x10,(byte) 0x30,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x60, +(byte) 0x60,(byte) 0x20,(byte) 0x30,(byte) 0x10,(byte) 0x8,(byte) 0x4, +}; + +static final BitmapCharRec ch40 = new BitmapCharRec(6,22,-1,5,8,ch40data); + +/* char: 0x27 ''' */ + +static final byte[] ch39data = { +(byte) 0xc0,(byte) 0x60,(byte) 0x20,(byte) 0xe0,(byte) 0xc0, +}; + +static final BitmapCharRec ch39 = new BitmapCharRec(3,5,-3,-12,8,ch39data); + +/* char: 0x26 '&' */ + +static final byte[] ch38data = { +(byte) 0x3c,(byte) 0x3c,(byte) 0x7f,(byte) 0x7e,(byte) 0xe1,(byte) 0xe1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0xc1,(byte) 0xa0,(byte) 0x63,(byte) 0x20,(byte) 0x37,(byte) 0x10, +(byte) 0x1e,(byte) 0x18,(byte) 0xe,(byte) 0x3e,(byte) 0xf,(byte) 0x0,(byte) 0x1d,(byte) 0x80,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0x40,(byte) 0x18,(byte) 0x40,(byte) 0xc,(byte) 0xc0, +(byte) 0x7,(byte) 0x80, +}; + +static final BitmapCharRec ch38 = new BitmapCharRec(16,17,-1,0,18,ch38data); + +/* char: 0x25 '%' */ + +static final byte[] ch37data = { +(byte) 0x30,(byte) 0x3c,(byte) 0x0,(byte) 0x18,(byte) 0x72,(byte) 0x0,(byte) 0xc,(byte) 0x61,(byte) 0x0,(byte) 0x4,(byte) 0x60,(byte) 0x80,(byte) 0x6,(byte) 0x60,(byte) 0x80,(byte) 0x3, +(byte) 0x30,(byte) 0x80,(byte) 0x1,(byte) 0x19,(byte) 0x80,(byte) 0x1,(byte) 0x8f,(byte) 0x0,(byte) 0x78,(byte) 0xc0,(byte) 0x0,(byte) 0xe4,(byte) 0x40,(byte) 0x0,(byte) 0xc2,(byte) 0x60, +(byte) 0x0,(byte) 0xc1,(byte) 0x30,(byte) 0x0,(byte) 0xc1,(byte) 0x10,(byte) 0x0,(byte) 0x61,(byte) 0x18,(byte) 0x0,(byte) 0x33,(byte) 0xfc,(byte) 0x0,(byte) 0x1e,(byte) 0xc,(byte) 0x0, +}; + +static final BitmapCharRec ch37 = new BitmapCharRec(17,16,-1,0,19,ch37data); + +/* char: 0x24 '$' */ + +static final byte[] ch36data = { +(byte) 0x4,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x3f,(byte) 0x0,(byte) 0xe5,(byte) 0xc0,(byte) 0xc4,(byte) 0xc0,(byte) 0x84,(byte) 0x60,(byte) 0x84,(byte) 0x60,(byte) 0x4,(byte) 0x60, +(byte) 0x4,(byte) 0xe0,(byte) 0x7,(byte) 0xc0,(byte) 0x7,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x3c,(byte) 0x0,(byte) 0x74,(byte) 0x0,(byte) 0x64,(byte) 0x0,(byte) 0x64,(byte) 0x20, +(byte) 0x64,(byte) 0x60,(byte) 0x34,(byte) 0xe0,(byte) 0x1f,(byte) 0x80,(byte) 0x4,(byte) 0x0,(byte) 0x4,(byte) 0x0, +}; + +static final BitmapCharRec ch36 = new BitmapCharRec(11,21,0,2,12,ch36data); + +/* char: 0x23 '#' */ + +static final byte[] ch35data = { +(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0,(byte) 0x11,(byte) 0x0, +(byte) 0x11,(byte) 0x0,(byte) 0x11,(byte) 0x0,(byte) 0x7f,(byte) 0xe0,(byte) 0x7f,(byte) 0xe0,(byte) 0x8,(byte) 0x80,(byte) 0x8,(byte) 0x80,(byte) 0x8,(byte) 0x80,(byte) 0x8,(byte) 0x80, +(byte) 0x8,(byte) 0x80, +}; + +static final BitmapCharRec ch35 = new BitmapCharRec(11,17,-1,0,13,ch35data); + +/* char: 0x22 '"' */ + +static final byte[] ch34data = { +(byte) 0x88,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc, +}; + +static final BitmapCharRec ch34 = new BitmapCharRec(6,5,-1,-12,10,ch34data); + +/* char: 0x21 '!' */ + +static final byte[] ch33data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +(byte) 0xc0, +}; + +static final BitmapCharRec ch33 = new BitmapCharRec(2,17,-3,0,8,ch33data); + +/* char: 0x20 ' ' */ + +static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,6,null); + +static final BitmapCharRec[] chars = { +ch32, +ch33, +ch34, +ch35, +ch36, +ch37, +ch38, +ch39, +ch40, +ch41, +ch42, +ch43, +ch44, +ch45, +ch46, +ch47, +ch48, +ch49, +ch50, +ch51, +ch52, +ch53, +ch54, +ch55, +ch56, +ch57, +ch58, +ch59, +ch60, +ch61, +ch62, +ch63, +ch64, +ch65, +ch66, +ch67, +ch68, +ch69, +ch70, +ch71, +ch72, +ch73, +ch74, +ch75, +ch76, +ch77, +ch78, +ch79, +ch80, +ch81, +ch82, +ch83, +ch84, +ch85, +ch86, +ch87, +ch88, +ch89, +ch90, +ch91, +ch92, +ch93, +ch94, +ch95, +ch96, +ch97, +ch98, +ch99, +ch100, +ch101, +ch102, +ch103, +ch104, +ch105, +ch106, +ch107, +ch108, +ch109, +ch110, +ch111, +ch112, +ch113, +ch114, +ch115, +ch116, +ch117, +ch118, +ch119, +ch120, +ch121, +ch122, +ch123, +ch124, +ch125, +ch126, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +ch160, +ch161, +ch162, +ch163, +ch164, +ch165, +ch166, +ch167, +ch168, +ch169, +ch170, +ch171, +ch172, +ch173, +ch174, +ch175, +ch176, +ch177, +ch178, +ch179, +ch180, +ch181, +ch182, +ch183, +ch184, +ch185, +ch186, +ch187, +ch188, +ch189, +ch190, +ch191, +ch192, +ch193, +ch194, +ch195, +ch196, +ch197, +ch198, +ch199, +ch200, +ch201, +ch202, +ch203, +ch204, +ch205, +ch206, +ch207, +ch208, +ch209, +ch210, +ch211, +ch212, +ch213, +ch214, +ch215, +ch216, +ch217, +ch218, +ch219, +ch220, +ch221, +ch222, +ch223, +ch224, +ch225, +ch226, +ch227, +ch228, +ch229, +ch230, +ch231, +ch232, +ch233, +ch234, +ch235, +ch236, +ch237, +ch238, +ch239, +ch240, +ch241, +ch242, +ch243, +ch244, +ch245, +ch246, +ch247, +ch248, +ch249, +ch250, +ch251, +ch252, +ch253, +ch254, +ch255, +}; + + public static final BitmapFontRec glutBitmapTimesRoman24 = new BitmapFontRec("-adobe-times-medium-r-normal--24-240-75-75-p-124-iso8859-1", + 224, + 32, + chars); +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTStrokeMonoRoman.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTStrokeMonoRoman.java new file mode 100644 index 000000000..b8296924e --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTStrokeMonoRoman.java @@ -0,0 +1,2491 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.gl2; + +class GLUTStrokeMonoRoman { + +/* GENERATED FILE -- DO NOT MODIFY */ + +/* char: 33 '!' */ + +static final CoordRec char33_stroke0[] = { + new CoordRec((float) 52.381, (float) 100 ), + new CoordRec((float) 52.381, (float) 33.3333 ), +}; + +static final CoordRec char33_stroke1[] = { + new CoordRec((float) 52.381, (float) 9.5238 ), + new CoordRec((float) 47.6191, (float) 4.7619 ), + new CoordRec((float) 52.381, (float) 0 ), + new CoordRec((float) 57.1429, (float) 4.7619 ), + new CoordRec((float) 52.381, (float) 9.5238 ), +}; + +static final StrokeRec char33[] = { + new StrokeRec( 2, char33_stroke0 ), + new StrokeRec( 5, char33_stroke1 ), +}; + +/* char: 34 '"' */ + +static final CoordRec char34_stroke0[] = { + new CoordRec((float) 33.3334, (float) 100 ), + new CoordRec((float) 33.3334, (float) 66.6667 ), +}; + +static final CoordRec char34_stroke1[] = { + new CoordRec((float) 71.4286, (float) 100 ), + new CoordRec((float) 71.4286, (float) 66.6667 ), +}; + +static final StrokeRec char34[] = { + new StrokeRec( 2, char34_stroke0 ), + new StrokeRec( 2, char34_stroke1 ), +}; + +/* char: 35 '#' */ + +static final CoordRec char35_stroke0[] = { + new CoordRec((float) 54.7619, (float) 119.048 ), + new CoordRec((float) 21.4286, (float) -33.3333 ), +}; + +static final CoordRec char35_stroke1[] = { + new CoordRec((float) 83.3334, (float) 119.048 ), + new CoordRec((float) 50, (float) -33.3333 ), +}; + +static final CoordRec char35_stroke2[] = { + new CoordRec((float) 21.4286, (float) 57.1429 ), + new CoordRec((float) 88.0952, (float) 57.1429 ), +}; + +static final CoordRec char35_stroke3[] = { + new CoordRec((float) 16.6667, (float) 28.5714 ), + new CoordRec((float) 83.3334, (float) 28.5714 ), +}; + +static final StrokeRec char35[] = { + new StrokeRec( 2, char35_stroke0 ), + new StrokeRec( 2, char35_stroke1 ), + new StrokeRec( 2, char35_stroke2 ), + new StrokeRec( 2, char35_stroke3 ), +}; + +/* char: 36 '$' */ + +static final CoordRec char36_stroke0[] = { + new CoordRec((float) 42.8571, (float) 119.048 ), + new CoordRec((float) 42.8571, (float) -19.0476 ), +}; + +static final CoordRec char36_stroke1[] = { + new CoordRec((float) 61.9047, (float) 119.048 ), + new CoordRec((float) 61.9047, (float) -19.0476 ), +}; + +static final CoordRec char36_stroke2[] = { + new CoordRec((float) 85.7143, (float) 85.7143 ), + new CoordRec((float) 76.1905, (float) 95.2381 ), + new CoordRec((float) 61.9047, (float) 100 ), + new CoordRec((float) 42.8571, (float) 100 ), + new CoordRec((float) 28.5714, (float) 95.2381 ), + new CoordRec((float) 19.0476, (float) 85.7143 ), + new CoordRec((float) 19.0476, (float) 76.1905 ), + new CoordRec((float) 23.8095, (float) 66.6667 ), + new CoordRec((float) 28.5714, (float) 61.9048 ), + new CoordRec((float) 38.0952, (float) 57.1429 ), + new CoordRec((float) 66.6666, (float) 47.619 ), + new CoordRec((float) 76.1905, (float) 42.8571 ), + new CoordRec((float) 80.9524, (float) 38.0952 ), + new CoordRec((float) 85.7143, (float) 28.5714 ), + new CoordRec((float) 85.7143, (float) 14.2857 ), + new CoordRec((float) 76.1905, (float) 4.7619 ), + new CoordRec((float) 61.9047, (float) 0 ), + new CoordRec((float) 42.8571, (float) 0 ), + new CoordRec((float) 28.5714, (float) 4.7619 ), + new CoordRec((float) 19.0476, (float) 14.2857 ), +}; + +static final StrokeRec char36[] = { + new StrokeRec( 2, char36_stroke0 ), + new StrokeRec( 2, char36_stroke1 ), + new StrokeRec( 20, char36_stroke2 ), +}; + +/* char: 37 '%' */ + +static final CoordRec char37_stroke0[] = { + new CoordRec((float) 95.2381, (float) 100 ), + new CoordRec((float) 9.5238, (float) 0 ), +}; + +static final CoordRec char37_stroke1[] = { + new CoordRec((float) 33.3333, (float) 100 ), + new CoordRec((float) 42.8571, (float) 90.4762 ), + new CoordRec((float) 42.8571, (float) 80.9524 ), + new CoordRec((float) 38.0952, (float) 71.4286 ), + new CoordRec((float) 28.5714, (float) 66.6667 ), + new CoordRec((float) 19.0476, (float) 66.6667 ), + new CoordRec((float) 9.5238, (float) 76.1905 ), + new CoordRec((float) 9.5238, (float) 85.7143 ), + new CoordRec((float) 14.2857, (float) 95.2381 ), + new CoordRec((float) 23.8095, (float) 100 ), + new CoordRec((float) 33.3333, (float) 100 ), + new CoordRec((float) 42.8571, (float) 95.2381 ), + new CoordRec((float) 57.1428, (float) 90.4762 ), + new CoordRec((float) 71.4286, (float) 90.4762 ), + new CoordRec((float) 85.7143, (float) 95.2381 ), + new CoordRec((float) 95.2381, (float) 100 ), +}; + +static final CoordRec char37_stroke2[] = { + new CoordRec((float) 76.1905, (float) 33.3333 ), + new CoordRec((float) 66.6667, (float) 28.5714 ), + new CoordRec((float) 61.9048, (float) 19.0476 ), + new CoordRec((float) 61.9048, (float) 9.5238 ), + new CoordRec((float) 71.4286, (float) 0 ), + new CoordRec((float) 80.9524, (float) 0 ), + new CoordRec((float) 90.4762, (float) 4.7619 ), + new CoordRec((float) 95.2381, (float) 14.2857 ), + new CoordRec((float) 95.2381, (float) 23.8095 ), + new CoordRec((float) 85.7143, (float) 33.3333 ), + new CoordRec((float) 76.1905, (float) 33.3333 ), +}; + +static final StrokeRec char37[] = { + new StrokeRec( 2, char37_stroke0 ), + new StrokeRec( 16, char37_stroke1 ), + new StrokeRec( 11, char37_stroke2 ), +}; + +/* char: 38 '&' */ + +static final CoordRec char38_stroke0[] = { + new CoordRec((float) 100, (float) 57.1429 ), + new CoordRec((float) 100, (float) 61.9048 ), + new CoordRec((float) 95.2381, (float) 66.6667 ), + new CoordRec((float) 90.4762, (float) 66.6667 ), + new CoordRec((float) 85.7143, (float) 61.9048 ), + new CoordRec((float) 80.9524, (float) 52.381 ), + new CoordRec((float) 71.4286, (float) 28.5714 ), + new CoordRec((float) 61.9048, (float) 14.2857 ), + new CoordRec((float) 52.3809, (float) 4.7619 ), + new CoordRec((float) 42.8571, (float) 0 ), + new CoordRec((float) 23.8095, (float) 0 ), + new CoordRec((float) 14.2857, (float) 4.7619 ), + new CoordRec((float) 9.5238, (float) 9.5238 ), + new CoordRec((float) 4.7619, (float) 19.0476 ), + new CoordRec((float) 4.7619, (float) 28.5714 ), + new CoordRec((float) 9.5238, (float) 38.0952 ), + new CoordRec((float) 14.2857, (float) 42.8571 ), + new CoordRec((float) 47.619, (float) 61.9048 ), + new CoordRec((float) 52.3809, (float) 66.6667 ), + new CoordRec((float) 57.1429, (float) 76.1905 ), + new CoordRec((float) 57.1429, (float) 85.7143 ), + new CoordRec((float) 52.3809, (float) 95.2381 ), + new CoordRec((float) 42.8571, (float) 100 ), + new CoordRec((float) 33.3333, (float) 95.2381 ), + new CoordRec((float) 28.5714, (float) 85.7143 ), + new CoordRec((float) 28.5714, (float) 76.1905 ), + new CoordRec((float) 33.3333, (float) 61.9048 ), + new CoordRec((float) 42.8571, (float) 47.619 ), + new CoordRec((float) 66.6667, (float) 14.2857 ), + new CoordRec((float) 76.1905, (float) 4.7619 ), + new CoordRec((float) 85.7143, (float) 0 ), + new CoordRec((float) 95.2381, (float) 0 ), + new CoordRec((float) 100, (float) 4.7619 ), + new CoordRec((float) 100, (float) 9.5238 ), +}; + +static final StrokeRec char38[] = { + new StrokeRec( 34, char38_stroke0 ), +}; + +/* char: 39 ''' */ + +static final CoordRec char39_stroke0[] = { + new CoordRec((float) 52.381, (float) 100 ), + new CoordRec((float) 52.381, (float) 66.6667 ), +}; + +static final StrokeRec char39[] = { + new StrokeRec( 2, char39_stroke0 ), +}; + +/* char: 40 '(' */ + +static final CoordRec char40_stroke0[] = { + new CoordRec((float) 69.0476, (float) 119.048 ), + new CoordRec((float) 59.5238, (float) 109.524 ), + new CoordRec((float) 50, (float) 95.2381 ), + new CoordRec((float) 40.4762, (float) 76.1905 ), + new CoordRec((float) 35.7143, (float) 52.381 ), + new CoordRec((float) 35.7143, (float) 33.3333 ), + new CoordRec((float) 40.4762, (float) 9.5238 ), + new CoordRec((float) 50, (float) -9.5238 ), + new CoordRec((float) 59.5238, (float) -23.8095 ), + new CoordRec((float) 69.0476, (float) -33.3333 ), +}; + +static final StrokeRec char40[] = { + new StrokeRec( 10, char40_stroke0 ), +}; + +/* char: 41 ')' */ + +static final CoordRec char41_stroke0[] = { + new CoordRec((float) 35.7143, (float) 119.048 ), + new CoordRec((float) 45.2381, (float) 109.524 ), + new CoordRec((float) 54.7619, (float) 95.2381 ), + new CoordRec((float) 64.2857, (float) 76.1905 ), + new CoordRec((float) 69.0476, (float) 52.381 ), + new CoordRec((float) 69.0476, (float) 33.3333 ), + new CoordRec((float) 64.2857, (float) 9.5238 ), + new CoordRec((float) 54.7619, (float) -9.5238 ), + new CoordRec((float) 45.2381, (float) -23.8095 ), + new CoordRec((float) 35.7143, (float) -33.3333 ), +}; + +static final StrokeRec char41[] = { + new StrokeRec( 10, char41_stroke0 ), +}; + +/* char: 42 '*' */ + +static final CoordRec char42_stroke0[] = { + new CoordRec((float) 52.381, (float) 71.4286 ), + new CoordRec((float) 52.381, (float) 14.2857 ), +}; + +static final CoordRec char42_stroke1[] = { + new CoordRec((float) 28.5715, (float) 57.1429 ), + new CoordRec((float) 76.1905, (float) 28.5714 ), +}; + +static final CoordRec char42_stroke2[] = { + new CoordRec((float) 76.1905, (float) 57.1429 ), + new CoordRec((float) 28.5715, (float) 28.5714 ), +}; + +static final StrokeRec char42[] = { + new StrokeRec( 2, char42_stroke0 ), + new StrokeRec( 2, char42_stroke1 ), + new StrokeRec( 2, char42_stroke2 ), +}; + +/* char: 43 '+' */ + +static final CoordRec char43_stroke0[] = { + new CoordRec((float) 52.3809, (float) 85.7143 ), + new CoordRec((float) 52.3809, (float) 0 ), +}; + +static final CoordRec char43_stroke1[] = { + new CoordRec((float) 9.5238, (float) 42.8571 ), + new CoordRec((float) 95.2381, (float) 42.8571 ), +}; + +static final StrokeRec char43[] = { + new StrokeRec( 2, char43_stroke0 ), + new StrokeRec( 2, char43_stroke1 ), +}; + +/* char: 44 ',' */ + +static final CoordRec char44_stroke0[] = { + new CoordRec((float) 57.1429, (float) 4.7619 ), + new CoordRec((float) 52.381, (float) 0 ), + new CoordRec((float) 47.6191, (float) 4.7619 ), + new CoordRec((float) 52.381, (float) 9.5238 ), + new CoordRec((float) 57.1429, (float) 4.7619 ), + new CoordRec((float) 57.1429, (float) -4.7619 ), + new CoordRec((float) 52.381, (float) -14.2857 ), + new CoordRec((float) 47.6191, (float) -19.0476 ), +}; + +static final StrokeRec char44[] = { + new StrokeRec( 8, char44_stroke0 ), +}; + +/* char: 45 '-' */ + +static final CoordRec char45_stroke0[] = { + new CoordRec((float) 9.5238, (float) 42.8571 ), + new CoordRec((float) 95.2381, (float) 42.8571 ), +}; + +static final StrokeRec char45[] = { + new StrokeRec( 2, char45_stroke0 ), +}; + +/* char: 46 '.' */ + +static final CoordRec char46_stroke0[] = { + new CoordRec((float) 52.381, (float) 9.5238 ), + new CoordRec((float) 47.6191, (float) 4.7619 ), + new CoordRec((float) 52.381, (float) 0 ), + new CoordRec((float) 57.1429, (float) 4.7619 ), + new CoordRec((float) 52.381, (float) 9.5238 ), +}; + +static final StrokeRec char46[] = { + new StrokeRec( 5, char46_stroke0 ), +}; + +/* char: 47 '/' */ + +static final CoordRec char47_stroke0[] = { + new CoordRec((float) 19.0476, (float) -14.2857 ), + new CoordRec((float) 85.7143, (float) 100 ), +}; + +static final StrokeRec char47[] = { + new StrokeRec( 2, char47_stroke0 ), +}; + +/* char: 48 '0' */ + +static final CoordRec char48_stroke0[] = { + new CoordRec((float) 47.619, (float) 100 ), + new CoordRec((float) 33.3333, (float) 95.2381 ), + new CoordRec((float) 23.8095, (float) 80.9524 ), + new CoordRec((float) 19.0476, (float) 57.1429 ), + new CoordRec((float) 19.0476, (float) 42.8571 ), + new CoordRec((float) 23.8095, (float) 19.0476 ), + new CoordRec((float) 33.3333, (float) 4.7619 ), + new CoordRec((float) 47.619, (float) 0 ), + new CoordRec((float) 57.1428, (float) 0 ), + new CoordRec((float) 71.4286, (float) 4.7619 ), + new CoordRec((float) 80.9524, (float) 19.0476 ), + new CoordRec((float) 85.7143, (float) 42.8571 ), + new CoordRec((float) 85.7143, (float) 57.1429 ), + new CoordRec((float) 80.9524, (float) 80.9524 ), + new CoordRec((float) 71.4286, (float) 95.2381 ), + new CoordRec((float) 57.1428, (float) 100 ), + new CoordRec((float) 47.619, (float) 100 ), +}; + +static final StrokeRec char48[] = { + new StrokeRec( 17, char48_stroke0 ), +}; + +/* char: 49 '1' */ + +static final CoordRec char49_stroke0[] = { + new CoordRec((float) 40.4762, (float) 80.9524 ), + new CoordRec((float) 50, (float) 85.7143 ), + new CoordRec((float) 64.2857, (float) 100 ), + new CoordRec((float) 64.2857, (float) 0 ), +}; + +static final StrokeRec char49[] = { + new StrokeRec( 4, char49_stroke0 ), +}; + +/* char: 50 '2' */ + +static final CoordRec char50_stroke0[] = { + new CoordRec((float) 23.8095, (float) 76.1905 ), + new CoordRec((float) 23.8095, (float) 80.9524 ), + new CoordRec((float) 28.5714, (float) 90.4762 ), + new CoordRec((float) 33.3333, (float) 95.2381 ), + new CoordRec((float) 42.8571, (float) 100 ), + new CoordRec((float) 61.9047, (float) 100 ), + new CoordRec((float) 71.4286, (float) 95.2381 ), + new CoordRec((float) 76.1905, (float) 90.4762 ), + new CoordRec((float) 80.9524, (float) 80.9524 ), + new CoordRec((float) 80.9524, (float) 71.4286 ), + new CoordRec((float) 76.1905, (float) 61.9048 ), + new CoordRec((float) 66.6666, (float) 47.619 ), + new CoordRec((float) 19.0476, (float) 0 ), + new CoordRec((float) 85.7143, (float) 0 ), +}; + +static final StrokeRec char50[] = { + new StrokeRec( 14, char50_stroke0 ), +}; + +/* char: 51 '3' */ + +static final CoordRec char51_stroke0[] = { + new CoordRec((float) 28.5714, (float) 100 ), + new CoordRec((float) 80.9524, (float) 100 ), + new CoordRec((float) 52.3809, (float) 61.9048 ), + new CoordRec((float) 66.6666, (float) 61.9048 ), + new CoordRec((float) 76.1905, (float) 57.1429 ), + new CoordRec((float) 80.9524, (float) 52.381 ), + new CoordRec((float) 85.7143, (float) 38.0952 ), + new CoordRec((float) 85.7143, (float) 28.5714 ), + new CoordRec((float) 80.9524, (float) 14.2857 ), + new CoordRec((float) 71.4286, (float) 4.7619 ), + new CoordRec((float) 57.1428, (float) 0 ), + new CoordRec((float) 42.8571, (float) 0 ), + new CoordRec((float) 28.5714, (float) 4.7619 ), + new CoordRec((float) 23.8095, (float) 9.5238 ), + new CoordRec((float) 19.0476, (float) 19.0476 ), +}; + +static final StrokeRec char51[] = { + new StrokeRec( 15, char51_stroke0 ), +}; + +/* char: 52 '4' */ + +static final CoordRec char52_stroke0[] = { + new CoordRec((float) 64.2857, (float) 100 ), + new CoordRec((float) 16.6667, (float) 33.3333 ), + new CoordRec((float) 88.0952, (float) 33.3333 ), +}; + +static final CoordRec char52_stroke1[] = { + new CoordRec((float) 64.2857, (float) 100 ), + new CoordRec((float) 64.2857, (float) 0 ), +}; + +static final StrokeRec char52[] = { + new StrokeRec( 3, char52_stroke0 ), + new StrokeRec( 2, char52_stroke1 ), +}; + +/* char: 53 '5' */ + +static final CoordRec char53_stroke0[] = { + new CoordRec((float) 76.1905, (float) 100 ), + new CoordRec((float) 28.5714, (float) 100 ), + new CoordRec((float) 23.8095, (float) 57.1429 ), + new CoordRec((float) 28.5714, (float) 61.9048 ), + new CoordRec((float) 42.8571, (float) 66.6667 ), + new CoordRec((float) 57.1428, (float) 66.6667 ), + new CoordRec((float) 71.4286, (float) 61.9048 ), + new CoordRec((float) 80.9524, (float) 52.381 ), + new CoordRec((float) 85.7143, (float) 38.0952 ), + new CoordRec((float) 85.7143, (float) 28.5714 ), + new CoordRec((float) 80.9524, (float) 14.2857 ), + new CoordRec((float) 71.4286, (float) 4.7619 ), + new CoordRec((float) 57.1428, (float) 0 ), + new CoordRec((float) 42.8571, (float) 0 ), + new CoordRec((float) 28.5714, (float) 4.7619 ), + new CoordRec((float) 23.8095, (float) 9.5238 ), + new CoordRec((float) 19.0476, (float) 19.0476 ), +}; + +static final StrokeRec char53[] = { + new StrokeRec( 17, char53_stroke0 ), +}; + +/* char: 54 '6' */ + +static final CoordRec char54_stroke0[] = { + new CoordRec((float) 78.5714, (float) 85.7143 ), + new CoordRec((float) 73.8096, (float) 95.2381 ), + new CoordRec((float) 59.5238, (float) 100 ), + new CoordRec((float) 50, (float) 100 ), + new CoordRec((float) 35.7143, (float) 95.2381 ), + new CoordRec((float) 26.1905, (float) 80.9524 ), + new CoordRec((float) 21.4286, (float) 57.1429 ), + new CoordRec((float) 21.4286, (float) 33.3333 ), + new CoordRec((float) 26.1905, (float) 14.2857 ), + new CoordRec((float) 35.7143, (float) 4.7619 ), + new CoordRec((float) 50, (float) 0 ), + new CoordRec((float) 54.7619, (float) 0 ), + new CoordRec((float) 69.0476, (float) 4.7619 ), + new CoordRec((float) 78.5714, (float) 14.2857 ), + new CoordRec((float) 83.3334, (float) 28.5714 ), + new CoordRec((float) 83.3334, (float) 33.3333 ), + new CoordRec((float) 78.5714, (float) 47.619 ), + new CoordRec((float) 69.0476, (float) 57.1429 ), + new CoordRec((float) 54.7619, (float) 61.9048 ), + new CoordRec((float) 50, (float) 61.9048 ), + new CoordRec((float) 35.7143, (float) 57.1429 ), + new CoordRec((float) 26.1905, (float) 47.619 ), + new CoordRec((float) 21.4286, (float) 33.3333 ), +}; + +static final StrokeRec char54[] = { + new StrokeRec( 23, char54_stroke0 ), +}; + +/* char: 55 '7' */ + +static final CoordRec char55_stroke0[] = { + new CoordRec((float) 85.7143, (float) 100 ), + new CoordRec((float) 38.0952, (float) 0 ), +}; + +static final CoordRec char55_stroke1[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 85.7143, (float) 100 ), +}; + +static final StrokeRec char55[] = { + new StrokeRec( 2, char55_stroke0 ), + new StrokeRec( 2, char55_stroke1 ), +}; + +/* char: 56 '8' */ + +static final CoordRec char56_stroke0[] = { + new CoordRec((float) 42.8571, (float) 100 ), + new CoordRec((float) 28.5714, (float) 95.2381 ), + new CoordRec((float) 23.8095, (float) 85.7143 ), + new CoordRec((float) 23.8095, (float) 76.1905 ), + new CoordRec((float) 28.5714, (float) 66.6667 ), + new CoordRec((float) 38.0952, (float) 61.9048 ), + new CoordRec((float) 57.1428, (float) 57.1429 ), + new CoordRec((float) 71.4286, (float) 52.381 ), + new CoordRec((float) 80.9524, (float) 42.8571 ), + new CoordRec((float) 85.7143, (float) 33.3333 ), + new CoordRec((float) 85.7143, (float) 19.0476 ), + new CoordRec((float) 80.9524, (float) 9.5238 ), + new CoordRec((float) 76.1905, (float) 4.7619 ), + new CoordRec((float) 61.9047, (float) 0 ), + new CoordRec((float) 42.8571, (float) 0 ), + new CoordRec((float) 28.5714, (float) 4.7619 ), + new CoordRec((float) 23.8095, (float) 9.5238 ), + new CoordRec((float) 19.0476, (float) 19.0476 ), + new CoordRec((float) 19.0476, (float) 33.3333 ), + new CoordRec((float) 23.8095, (float) 42.8571 ), + new CoordRec((float) 33.3333, (float) 52.381 ), + new CoordRec((float) 47.619, (float) 57.1429 ), + new CoordRec((float) 66.6666, (float) 61.9048 ), + new CoordRec((float) 76.1905, (float) 66.6667 ), + new CoordRec((float) 80.9524, (float) 76.1905 ), + new CoordRec((float) 80.9524, (float) 85.7143 ), + new CoordRec((float) 76.1905, (float) 95.2381 ), + new CoordRec((float) 61.9047, (float) 100 ), + new CoordRec((float) 42.8571, (float) 100 ), +}; + +static final StrokeRec char56[] = { + new StrokeRec( 29, char56_stroke0 ), +}; + +/* char: 57 '9' */ + +static final CoordRec char57_stroke0[] = { + new CoordRec((float) 83.3334, (float) 66.6667 ), + new CoordRec((float) 78.5714, (float) 52.381 ), + new CoordRec((float) 69.0476, (float) 42.8571 ), + new CoordRec((float) 54.7619, (float) 38.0952 ), + new CoordRec((float) 50, (float) 38.0952 ), + new CoordRec((float) 35.7143, (float) 42.8571 ), + new CoordRec((float) 26.1905, (float) 52.381 ), + new CoordRec((float) 21.4286, (float) 66.6667 ), + new CoordRec((float) 21.4286, (float) 71.4286 ), + new CoordRec((float) 26.1905, (float) 85.7143 ), + new CoordRec((float) 35.7143, (float) 95.2381 ), + new CoordRec((float) 50, (float) 100 ), + new CoordRec((float) 54.7619, (float) 100 ), + new CoordRec((float) 69.0476, (float) 95.2381 ), + new CoordRec((float) 78.5714, (float) 85.7143 ), + new CoordRec((float) 83.3334, (float) 66.6667 ), + new CoordRec((float) 83.3334, (float) 42.8571 ), + new CoordRec((float) 78.5714, (float) 19.0476 ), + new CoordRec((float) 69.0476, (float) 4.7619 ), + new CoordRec((float) 54.7619, (float) 0 ), + new CoordRec((float) 45.2381, (float) 0 ), + new CoordRec((float) 30.9524, (float) 4.7619 ), + new CoordRec((float) 26.1905, (float) 14.2857 ), +}; + +static final StrokeRec char57[] = { + new StrokeRec( 23, char57_stroke0 ), +}; + +/* char: 58 ':' */ + +static final CoordRec char58_stroke0[] = { + new CoordRec((float) 52.381, (float) 66.6667 ), + new CoordRec((float) 47.6191, (float) 61.9048 ), + new CoordRec((float) 52.381, (float) 57.1429 ), + new CoordRec((float) 57.1429, (float) 61.9048 ), + new CoordRec((float) 52.381, (float) 66.6667 ), +}; + +static final CoordRec char58_stroke1[] = { + new CoordRec((float) 52.381, (float) 9.5238 ), + new CoordRec((float) 47.6191, (float) 4.7619 ), + new CoordRec((float) 52.381, (float) 0 ), + new CoordRec((float) 57.1429, (float) 4.7619 ), + new CoordRec((float) 52.381, (float) 9.5238 ), +}; + +static final StrokeRec char58[] = { + new StrokeRec( 5, char58_stroke0 ), + new StrokeRec( 5, char58_stroke1 ), +}; + +/* char: 59 ';' */ + +static final CoordRec char59_stroke0[] = { + new CoordRec((float) 52.381, (float) 66.6667 ), + new CoordRec((float) 47.6191, (float) 61.9048 ), + new CoordRec((float) 52.381, (float) 57.1429 ), + new CoordRec((float) 57.1429, (float) 61.9048 ), + new CoordRec((float) 52.381, (float) 66.6667 ), +}; + +static final CoordRec char59_stroke1[] = { + new CoordRec((float) 57.1429, (float) 4.7619 ), + new CoordRec((float) 52.381, (float) 0 ), + new CoordRec((float) 47.6191, (float) 4.7619 ), + new CoordRec((float) 52.381, (float) 9.5238 ), + new CoordRec((float) 57.1429, (float) 4.7619 ), + new CoordRec((float) 57.1429, (float) -4.7619 ), + new CoordRec((float) 52.381, (float) -14.2857 ), + new CoordRec((float) 47.6191, (float) -19.0476 ), +}; + +static final StrokeRec char59[] = { + new StrokeRec( 5, char59_stroke0 ), + new StrokeRec( 8, char59_stroke1 ), +}; + +/* char: 60 '<' */ + +static final CoordRec char60_stroke0[] = { + new CoordRec((float) 90.4762, (float) 85.7143 ), + new CoordRec((float) 14.2857, (float) 42.8571 ), + new CoordRec((float) 90.4762, (float) 0 ), +}; + +static final StrokeRec char60[] = { + new StrokeRec( 3, char60_stroke0 ), +}; + +/* char: 61 '=' */ + +static final CoordRec char61_stroke0[] = { + new CoordRec((float) 9.5238, (float) 57.1429 ), + new CoordRec((float) 95.2381, (float) 57.1429 ), +}; + +static final CoordRec char61_stroke1[] = { + new CoordRec((float) 9.5238, (float) 28.5714 ), + new CoordRec((float) 95.2381, (float) 28.5714 ), +}; + +static final StrokeRec char61[] = { + new StrokeRec( 2, char61_stroke0 ), + new StrokeRec( 2, char61_stroke1 ), +}; + +/* char: 62 '>' */ + +static final CoordRec char62_stroke0[] = { + new CoordRec((float) 14.2857, (float) 85.7143 ), + new CoordRec((float) 90.4762, (float) 42.8571 ), + new CoordRec((float) 14.2857, (float) 0 ), +}; + +static final StrokeRec char62[] = { + new StrokeRec( 3, char62_stroke0 ), +}; + +/* char: 63 '?' */ + +static final CoordRec char63_stroke0[] = { + new CoordRec((float) 23.8095, (float) 76.1905 ), + new CoordRec((float) 23.8095, (float) 80.9524 ), + new CoordRec((float) 28.5714, (float) 90.4762 ), + new CoordRec((float) 33.3333, (float) 95.2381 ), + new CoordRec((float) 42.8571, (float) 100 ), + new CoordRec((float) 61.9047, (float) 100 ), + new CoordRec((float) 71.4285, (float) 95.2381 ), + new CoordRec((float) 76.1905, (float) 90.4762 ), + new CoordRec((float) 80.9524, (float) 80.9524 ), + new CoordRec((float) 80.9524, (float) 71.4286 ), + new CoordRec((float) 76.1905, (float) 61.9048 ), + new CoordRec((float) 71.4285, (float) 57.1429 ), + new CoordRec((float) 52.3809, (float) 47.619 ), + new CoordRec((float) 52.3809, (float) 33.3333 ), +}; + +static final CoordRec char63_stroke1[] = { + new CoordRec((float) 52.3809, (float) 9.5238 ), + new CoordRec((float) 47.619, (float) 4.7619 ), + new CoordRec((float) 52.3809, (float) 0 ), + new CoordRec((float) 57.1428, (float) 4.7619 ), + new CoordRec((float) 52.3809, (float) 9.5238 ), +}; + +static final StrokeRec char63[] = { + new StrokeRec( 14, char63_stroke0 ), + new StrokeRec( 5, char63_stroke1 ), +}; + +/* char: 64 '@' */ + +static final CoordRec char64_stroke0[] = { + new CoordRec((float) 64.2857, (float) 52.381 ), + new CoordRec((float) 54.7619, (float) 57.1429 ), + new CoordRec((float) 45.2381, (float) 57.1429 ), + new CoordRec((float) 40.4762, (float) 47.619 ), + new CoordRec((float) 40.4762, (float) 42.8571 ), + new CoordRec((float) 45.2381, (float) 33.3333 ), + new CoordRec((float) 54.7619, (float) 33.3333 ), + new CoordRec((float) 64.2857, (float) 38.0952 ), +}; + +static final CoordRec char64_stroke1[] = { + new CoordRec((float) 64.2857, (float) 57.1429 ), + new CoordRec((float) 64.2857, (float) 38.0952 ), + new CoordRec((float) 69.0476, (float) 33.3333 ), + new CoordRec((float) 78.5714, (float) 33.3333 ), + new CoordRec((float) 83.3334, (float) 42.8571 ), + new CoordRec((float) 83.3334, (float) 47.619 ), + new CoordRec((float) 78.5714, (float) 61.9048 ), + new CoordRec((float) 69.0476, (float) 71.4286 ), + new CoordRec((float) 54.7619, (float) 76.1905 ), + new CoordRec((float) 50, (float) 76.1905 ), + new CoordRec((float) 35.7143, (float) 71.4286 ), + new CoordRec((float) 26.1905, (float) 61.9048 ), + new CoordRec((float) 21.4286, (float) 47.619 ), + new CoordRec((float) 21.4286, (float) 42.8571 ), + new CoordRec((float) 26.1905, (float) 28.5714 ), + new CoordRec((float) 35.7143, (float) 19.0476 ), + new CoordRec((float) 50, (float) 14.2857 ), + new CoordRec((float) 54.7619, (float) 14.2857 ), + new CoordRec((float) 69.0476, (float) 19.0476 ), +}; + +static final StrokeRec char64[] = { + new StrokeRec( 8, char64_stroke0 ), + new StrokeRec( 19, char64_stroke1 ), +}; + +/* char: 65 'A' */ + +static final CoordRec char65_stroke0[] = { + new CoordRec((float) 52.3809, (float) 100 ), + new CoordRec((float) 14.2857, (float) 0 ), +}; + +static final CoordRec char65_stroke1[] = { + new CoordRec((float) 52.3809, (float) 100 ), + new CoordRec((float) 90.4762, (float) 0 ), +}; + +static final CoordRec char65_stroke2[] = { + new CoordRec((float) 28.5714, (float) 33.3333 ), + new CoordRec((float) 76.1905, (float) 33.3333 ), +}; + +static final StrokeRec char65[] = { + new StrokeRec( 2, char65_stroke0 ), + new StrokeRec( 2, char65_stroke1 ), + new StrokeRec( 2, char65_stroke2 ), +}; + +/* char: 66 'B' */ + +static final CoordRec char66_stroke0[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 19.0476, (float) 0 ), +}; + +static final CoordRec char66_stroke1[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 61.9047, (float) 100 ), + new CoordRec((float) 76.1905, (float) 95.2381 ), + new CoordRec((float) 80.9524, (float) 90.4762 ), + new CoordRec((float) 85.7143, (float) 80.9524 ), + new CoordRec((float) 85.7143, (float) 71.4286 ), + new CoordRec((float) 80.9524, (float) 61.9048 ), + new CoordRec((float) 76.1905, (float) 57.1429 ), + new CoordRec((float) 61.9047, (float) 52.381 ), +}; + +static final CoordRec char66_stroke2[] = { + new CoordRec((float) 19.0476, (float) 52.381 ), + new CoordRec((float) 61.9047, (float) 52.381 ), + new CoordRec((float) 76.1905, (float) 47.619 ), + new CoordRec((float) 80.9524, (float) 42.8571 ), + new CoordRec((float) 85.7143, (float) 33.3333 ), + new CoordRec((float) 85.7143, (float) 19.0476 ), + new CoordRec((float) 80.9524, (float) 9.5238 ), + new CoordRec((float) 76.1905, (float) 4.7619 ), + new CoordRec((float) 61.9047, (float) 0 ), + new CoordRec((float) 19.0476, (float) 0 ), +}; + +static final StrokeRec char66[] = { + new StrokeRec( 2, char66_stroke0 ), + new StrokeRec( 9, char66_stroke1 ), + new StrokeRec( 10, char66_stroke2 ), +}; + +/* char: 67 'C' */ + +static final CoordRec char67_stroke0[] = { + new CoordRec((float) 88.0952, (float) 76.1905 ), + new CoordRec((float) 83.3334, (float) 85.7143 ), + new CoordRec((float) 73.8096, (float) 95.2381 ), + new CoordRec((float) 64.2857, (float) 100 ), + new CoordRec((float) 45.2381, (float) 100 ), + new CoordRec((float) 35.7143, (float) 95.2381 ), + new CoordRec((float) 26.1905, (float) 85.7143 ), + new CoordRec((float) 21.4286, (float) 76.1905 ), + new CoordRec((float) 16.6667, (float) 61.9048 ), + new CoordRec((float) 16.6667, (float) 38.0952 ), + new CoordRec((float) 21.4286, (float) 23.8095 ), + new CoordRec((float) 26.1905, (float) 14.2857 ), + new CoordRec((float) 35.7143, (float) 4.7619 ), + new CoordRec((float) 45.2381, (float) 0 ), + new CoordRec((float) 64.2857, (float) 0 ), + new CoordRec((float) 73.8096, (float) 4.7619 ), + new CoordRec((float) 83.3334, (float) 14.2857 ), + new CoordRec((float) 88.0952, (float) 23.8095 ), +}; + +static final StrokeRec char67[] = { + new StrokeRec( 18, char67_stroke0 ), +}; + +/* char: 68 'D' */ + +static final CoordRec char68_stroke0[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 19.0476, (float) 0 ), +}; + +static final CoordRec char68_stroke1[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 52.3809, (float) 100 ), + new CoordRec((float) 66.6666, (float) 95.2381 ), + new CoordRec((float) 76.1905, (float) 85.7143 ), + new CoordRec((float) 80.9524, (float) 76.1905 ), + new CoordRec((float) 85.7143, (float) 61.9048 ), + new CoordRec((float) 85.7143, (float) 38.0952 ), + new CoordRec((float) 80.9524, (float) 23.8095 ), + new CoordRec((float) 76.1905, (float) 14.2857 ), + new CoordRec((float) 66.6666, (float) 4.7619 ), + new CoordRec((float) 52.3809, (float) 0 ), + new CoordRec((float) 19.0476, (float) 0 ), +}; + +static final StrokeRec char68[] = { + new StrokeRec( 2, char68_stroke0 ), + new StrokeRec( 12, char68_stroke1 ), +}; + +/* char: 69 'E' */ + +static final CoordRec char69_stroke0[] = { + new CoordRec((float) 21.4286, (float) 100 ), + new CoordRec((float) 21.4286, (float) 0 ), +}; + +static final CoordRec char69_stroke1[] = { + new CoordRec((float) 21.4286, (float) 100 ), + new CoordRec((float) 83.3334, (float) 100 ), +}; + +static final CoordRec char69_stroke2[] = { + new CoordRec((float) 21.4286, (float) 52.381 ), + new CoordRec((float) 59.5238, (float) 52.381 ), +}; + +static final CoordRec char69_stroke3[] = { + new CoordRec((float) 21.4286, (float) 0 ), + new CoordRec((float) 83.3334, (float) 0 ), +}; + +static final StrokeRec char69[] = { + new StrokeRec( 2, char69_stroke0 ), + new StrokeRec( 2, char69_stroke1 ), + new StrokeRec( 2, char69_stroke2 ), + new StrokeRec( 2, char69_stroke3 ), +}; + +/* char: 70 'F' */ + +static final CoordRec char70_stroke0[] = { + new CoordRec((float) 21.4286, (float) 100 ), + new CoordRec((float) 21.4286, (float) 0 ), +}; + +static final CoordRec char70_stroke1[] = { + new CoordRec((float) 21.4286, (float) 100 ), + new CoordRec((float) 83.3334, (float) 100 ), +}; + +static final CoordRec char70_stroke2[] = { + new CoordRec((float) 21.4286, (float) 52.381 ), + new CoordRec((float) 59.5238, (float) 52.381 ), +}; + +static final StrokeRec char70[] = { + new StrokeRec( 2, char70_stroke0 ), + new StrokeRec( 2, char70_stroke1 ), + new StrokeRec( 2, char70_stroke2 ), +}; + +/* char: 71 'G' */ + +static final CoordRec char71_stroke0[] = { + new CoordRec((float) 88.0952, (float) 76.1905 ), + new CoordRec((float) 83.3334, (float) 85.7143 ), + new CoordRec((float) 73.8096, (float) 95.2381 ), + new CoordRec((float) 64.2857, (float) 100 ), + new CoordRec((float) 45.2381, (float) 100 ), + new CoordRec((float) 35.7143, (float) 95.2381 ), + new CoordRec((float) 26.1905, (float) 85.7143 ), + new CoordRec((float) 21.4286, (float) 76.1905 ), + new CoordRec((float) 16.6667, (float) 61.9048 ), + new CoordRec((float) 16.6667, (float) 38.0952 ), + new CoordRec((float) 21.4286, (float) 23.8095 ), + new CoordRec((float) 26.1905, (float) 14.2857 ), + new CoordRec((float) 35.7143, (float) 4.7619 ), + new CoordRec((float) 45.2381, (float) 0 ), + new CoordRec((float) 64.2857, (float) 0 ), + new CoordRec((float) 73.8096, (float) 4.7619 ), + new CoordRec((float) 83.3334, (float) 14.2857 ), + new CoordRec((float) 88.0952, (float) 23.8095 ), + new CoordRec((float) 88.0952, (float) 38.0952 ), +}; + +static final CoordRec char71_stroke1[] = { + new CoordRec((float) 64.2857, (float) 38.0952 ), + new CoordRec((float) 88.0952, (float) 38.0952 ), +}; + +static final StrokeRec char71[] = { + new StrokeRec( 19, char71_stroke0 ), + new StrokeRec( 2, char71_stroke1 ), +}; + +/* char: 72 'H' */ + +static final CoordRec char72_stroke0[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 19.0476, (float) 0 ), +}; + +static final CoordRec char72_stroke1[] = { + new CoordRec((float) 85.7143, (float) 100 ), + new CoordRec((float) 85.7143, (float) 0 ), +}; + +static final CoordRec char72_stroke2[] = { + new CoordRec((float) 19.0476, (float) 52.381 ), + new CoordRec((float) 85.7143, (float) 52.381 ), +}; + +static final StrokeRec char72[] = { + new StrokeRec( 2, char72_stroke0 ), + new StrokeRec( 2, char72_stroke1 ), + new StrokeRec( 2, char72_stroke2 ), +}; + +/* char: 73 'I' */ + +static final CoordRec char73_stroke0[] = { + new CoordRec((float) 52.381, (float) 100 ), + new CoordRec((float) 52.381, (float) 0 ), +}; + +static final StrokeRec char73[] = { + new StrokeRec( 2, char73_stroke0 ), +}; + +/* char: 74 'J' */ + +static final CoordRec char74_stroke0[] = { + new CoordRec((float) 76.1905, (float) 100 ), + new CoordRec((float) 76.1905, (float) 23.8095 ), + new CoordRec((float) 71.4286, (float) 9.5238 ), + new CoordRec((float) 66.6667, (float) 4.7619 ), + new CoordRec((float) 57.1429, (float) 0 ), + new CoordRec((float) 47.6191, (float) 0 ), + new CoordRec((float) 38.0953, (float) 4.7619 ), + new CoordRec((float) 33.3334, (float) 9.5238 ), + new CoordRec((float) 28.5715, (float) 23.8095 ), + new CoordRec((float) 28.5715, (float) 33.3333 ), +}; + +static final StrokeRec char74[] = { + new StrokeRec( 10, char74_stroke0 ), +}; + +/* char: 75 'K' */ + +static final CoordRec char75_stroke0[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 19.0476, (float) 0 ), +}; + +static final CoordRec char75_stroke1[] = { + new CoordRec((float) 85.7143, (float) 100 ), + new CoordRec((float) 19.0476, (float) 33.3333 ), +}; + +static final CoordRec char75_stroke2[] = { + new CoordRec((float) 42.8571, (float) 57.1429 ), + new CoordRec((float) 85.7143, (float) 0 ), +}; + +static final StrokeRec char75[] = { + new StrokeRec( 2, char75_stroke0 ), + new StrokeRec( 2, char75_stroke1 ), + new StrokeRec( 2, char75_stroke2 ), +}; + +/* char: 76 'L' */ + +static final CoordRec char76_stroke0[] = { + new CoordRec((float) 23.8095, (float) 100 ), + new CoordRec((float) 23.8095, (float) 0 ), +}; + +static final CoordRec char76_stroke1[] = { + new CoordRec((float) 23.8095, (float) 0 ), + new CoordRec((float) 80.9524, (float) 0 ), +}; + +static final StrokeRec char76[] = { + new StrokeRec( 2, char76_stroke0 ), + new StrokeRec( 2, char76_stroke1 ), +}; + +/* char: 77 'M' */ + +static final CoordRec char77_stroke0[] = { + new CoordRec((float) 14.2857, (float) 100 ), + new CoordRec((float) 14.2857, (float) 0 ), +}; + +static final CoordRec char77_stroke1[] = { + new CoordRec((float) 14.2857, (float) 100 ), + new CoordRec((float) 52.3809, (float) 0 ), +}; + +static final CoordRec char77_stroke2[] = { + new CoordRec((float) 90.4762, (float) 100 ), + new CoordRec((float) 52.3809, (float) 0 ), +}; + +static final CoordRec char77_stroke3[] = { + new CoordRec((float) 90.4762, (float) 100 ), + new CoordRec((float) 90.4762, (float) 0 ), +}; + +static final StrokeRec char77[] = { + new StrokeRec( 2, char77_stroke0 ), + new StrokeRec( 2, char77_stroke1 ), + new StrokeRec( 2, char77_stroke2 ), + new StrokeRec( 2, char77_stroke3 ), +}; + +/* char: 78 'N' */ + +static final CoordRec char78_stroke0[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 19.0476, (float) 0 ), +}; + +static final CoordRec char78_stroke1[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 85.7143, (float) 0 ), +}; + +static final CoordRec char78_stroke2[] = { + new CoordRec((float) 85.7143, (float) 100 ), + new CoordRec((float) 85.7143, (float) 0 ), +}; + +static final StrokeRec char78[] = { + new StrokeRec( 2, char78_stroke0 ), + new StrokeRec( 2, char78_stroke1 ), + new StrokeRec( 2, char78_stroke2 ), +}; + +/* char: 79 'O' */ + +static final CoordRec char79_stroke0[] = { + new CoordRec((float) 42.8571, (float) 100 ), + new CoordRec((float) 33.3333, (float) 95.2381 ), + new CoordRec((float) 23.8095, (float) 85.7143 ), + new CoordRec((float) 19.0476, (float) 76.1905 ), + new CoordRec((float) 14.2857, (float) 61.9048 ), + new CoordRec((float) 14.2857, (float) 38.0952 ), + new CoordRec((float) 19.0476, (float) 23.8095 ), + new CoordRec((float) 23.8095, (float) 14.2857 ), + new CoordRec((float) 33.3333, (float) 4.7619 ), + new CoordRec((float) 42.8571, (float) 0 ), + new CoordRec((float) 61.9047, (float) 0 ), + new CoordRec((float) 71.4286, (float) 4.7619 ), + new CoordRec((float) 80.9524, (float) 14.2857 ), + new CoordRec((float) 85.7143, (float) 23.8095 ), + new CoordRec((float) 90.4762, (float) 38.0952 ), + new CoordRec((float) 90.4762, (float) 61.9048 ), + new CoordRec((float) 85.7143, (float) 76.1905 ), + new CoordRec((float) 80.9524, (float) 85.7143 ), + new CoordRec((float) 71.4286, (float) 95.2381 ), + new CoordRec((float) 61.9047, (float) 100 ), + new CoordRec((float) 42.8571, (float) 100 ), +}; + +static final StrokeRec char79[] = { + new StrokeRec( 21, char79_stroke0 ), +}; + +/* char: 80 'P' */ + +static final CoordRec char80_stroke0[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 19.0476, (float) 0 ), +}; + +static final CoordRec char80_stroke1[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 61.9047, (float) 100 ), + new CoordRec((float) 76.1905, (float) 95.2381 ), + new CoordRec((float) 80.9524, (float) 90.4762 ), + new CoordRec((float) 85.7143, (float) 80.9524 ), + new CoordRec((float) 85.7143, (float) 66.6667 ), + new CoordRec((float) 80.9524, (float) 57.1429 ), + new CoordRec((float) 76.1905, (float) 52.381 ), + new CoordRec((float) 61.9047, (float) 47.619 ), + new CoordRec((float) 19.0476, (float) 47.619 ), +}; + +static final StrokeRec char80[] = { + new StrokeRec( 2, char80_stroke0 ), + new StrokeRec( 10, char80_stroke1 ), +}; + +/* char: 81 'Q' */ + +static final CoordRec char81_stroke0[] = { + new CoordRec((float) 42.8571, (float) 100 ), + new CoordRec((float) 33.3333, (float) 95.2381 ), + new CoordRec((float) 23.8095, (float) 85.7143 ), + new CoordRec((float) 19.0476, (float) 76.1905 ), + new CoordRec((float) 14.2857, (float) 61.9048 ), + new CoordRec((float) 14.2857, (float) 38.0952 ), + new CoordRec((float) 19.0476, (float) 23.8095 ), + new CoordRec((float) 23.8095, (float) 14.2857 ), + new CoordRec((float) 33.3333, (float) 4.7619 ), + new CoordRec((float) 42.8571, (float) 0 ), + new CoordRec((float) 61.9047, (float) 0 ), + new CoordRec((float) 71.4286, (float) 4.7619 ), + new CoordRec((float) 80.9524, (float) 14.2857 ), + new CoordRec((float) 85.7143, (float) 23.8095 ), + new CoordRec((float) 90.4762, (float) 38.0952 ), + new CoordRec((float) 90.4762, (float) 61.9048 ), + new CoordRec((float) 85.7143, (float) 76.1905 ), + new CoordRec((float) 80.9524, (float) 85.7143 ), + new CoordRec((float) 71.4286, (float) 95.2381 ), + new CoordRec((float) 61.9047, (float) 100 ), + new CoordRec((float) 42.8571, (float) 100 ), +}; + +static final CoordRec char81_stroke1[] = { + new CoordRec((float) 57.1428, (float) 19.0476 ), + new CoordRec((float) 85.7143, (float) -9.5238 ), +}; + +static final StrokeRec char81[] = { + new StrokeRec( 21, char81_stroke0 ), + new StrokeRec( 2, char81_stroke1 ), +}; + +/* char: 82 'R' */ + +static final CoordRec char82_stroke0[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 19.0476, (float) 0 ), +}; + +static final CoordRec char82_stroke1[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 61.9047, (float) 100 ), + new CoordRec((float) 76.1905, (float) 95.2381 ), + new CoordRec((float) 80.9524, (float) 90.4762 ), + new CoordRec((float) 85.7143, (float) 80.9524 ), + new CoordRec((float) 85.7143, (float) 71.4286 ), + new CoordRec((float) 80.9524, (float) 61.9048 ), + new CoordRec((float) 76.1905, (float) 57.1429 ), + new CoordRec((float) 61.9047, (float) 52.381 ), + new CoordRec((float) 19.0476, (float) 52.381 ), +}; + +static final CoordRec char82_stroke2[] = { + new CoordRec((float) 52.3809, (float) 52.381 ), + new CoordRec((float) 85.7143, (float) 0 ), +}; + +static final StrokeRec char82[] = { + new StrokeRec( 2, char82_stroke0 ), + new StrokeRec( 10, char82_stroke1 ), + new StrokeRec( 2, char82_stroke2 ), +}; + +/* char: 83 'S' */ + +static final CoordRec char83_stroke0[] = { + new CoordRec((float) 85.7143, (float) 85.7143 ), + new CoordRec((float) 76.1905, (float) 95.2381 ), + new CoordRec((float) 61.9047, (float) 100 ), + new CoordRec((float) 42.8571, (float) 100 ), + new CoordRec((float) 28.5714, (float) 95.2381 ), + new CoordRec((float) 19.0476, (float) 85.7143 ), + new CoordRec((float) 19.0476, (float) 76.1905 ), + new CoordRec((float) 23.8095, (float) 66.6667 ), + new CoordRec((float) 28.5714, (float) 61.9048 ), + new CoordRec((float) 38.0952, (float) 57.1429 ), + new CoordRec((float) 66.6666, (float) 47.619 ), + new CoordRec((float) 76.1905, (float) 42.8571 ), + new CoordRec((float) 80.9524, (float) 38.0952 ), + new CoordRec((float) 85.7143, (float) 28.5714 ), + new CoordRec((float) 85.7143, (float) 14.2857 ), + new CoordRec((float) 76.1905, (float) 4.7619 ), + new CoordRec((float) 61.9047, (float) 0 ), + new CoordRec((float) 42.8571, (float) 0 ), + new CoordRec((float) 28.5714, (float) 4.7619 ), + new CoordRec((float) 19.0476, (float) 14.2857 ), +}; + +static final StrokeRec char83[] = { + new StrokeRec( 20, char83_stroke0 ), +}; + +/* char: 84 'T' */ + +static final CoordRec char84_stroke0[] = { + new CoordRec((float) 52.3809, (float) 100 ), + new CoordRec((float) 52.3809, (float) 0 ), +}; + +static final CoordRec char84_stroke1[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 85.7143, (float) 100 ), +}; + +static final StrokeRec char84[] = { + new StrokeRec( 2, char84_stroke0 ), + new StrokeRec( 2, char84_stroke1 ), +}; + +/* char: 85 'U' */ + +static final CoordRec char85_stroke0[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 19.0476, (float) 28.5714 ), + new CoordRec((float) 23.8095, (float) 14.2857 ), + new CoordRec((float) 33.3333, (float) 4.7619 ), + new CoordRec((float) 47.619, (float) 0 ), + new CoordRec((float) 57.1428, (float) 0 ), + new CoordRec((float) 71.4286, (float) 4.7619 ), + new CoordRec((float) 80.9524, (float) 14.2857 ), + new CoordRec((float) 85.7143, (float) 28.5714 ), + new CoordRec((float) 85.7143, (float) 100 ), +}; + +static final StrokeRec char85[] = { + new StrokeRec( 10, char85_stroke0 ), +}; + +/* char: 86 'V' */ + +static final CoordRec char86_stroke0[] = { + new CoordRec((float) 14.2857, (float) 100 ), + new CoordRec((float) 52.3809, (float) 0 ), +}; + +static final CoordRec char86_stroke1[] = { + new CoordRec((float) 90.4762, (float) 100 ), + new CoordRec((float) 52.3809, (float) 0 ), +}; + +static final StrokeRec char86[] = { + new StrokeRec( 2, char86_stroke0 ), + new StrokeRec( 2, char86_stroke1 ), +}; + +/* char: 87 'W' */ + +static final CoordRec char87_stroke0[] = { + new CoordRec((float) 4.7619, (float) 100 ), + new CoordRec((float) 28.5714, (float) 0 ), +}; + +static final CoordRec char87_stroke1[] = { + new CoordRec((float) 52.3809, (float) 100 ), + new CoordRec((float) 28.5714, (float) 0 ), +}; + +static final CoordRec char87_stroke2[] = { + new CoordRec((float) 52.3809, (float) 100 ), + new CoordRec((float) 76.1905, (float) 0 ), +}; + +static final CoordRec char87_stroke3[] = { + new CoordRec((float) 100, (float) 100 ), + new CoordRec((float) 76.1905, (float) 0 ), +}; + +static final StrokeRec char87[] = { + new StrokeRec( 2, char87_stroke0 ), + new StrokeRec( 2, char87_stroke1 ), + new StrokeRec( 2, char87_stroke2 ), + new StrokeRec( 2, char87_stroke3 ), +}; + +/* char: 88 'X' */ + +static final CoordRec char88_stroke0[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 85.7143, (float) 0 ), +}; + +static final CoordRec char88_stroke1[] = { + new CoordRec((float) 85.7143, (float) 100 ), + new CoordRec((float) 19.0476, (float) 0 ), +}; + +static final StrokeRec char88[] = { + new StrokeRec( 2, char88_stroke0 ), + new StrokeRec( 2, char88_stroke1 ), +}; + +/* char: 89 'Y' */ + +static final CoordRec char89_stroke0[] = { + new CoordRec((float) 14.2857, (float) 100 ), + new CoordRec((float) 52.3809, (float) 52.381 ), + new CoordRec((float) 52.3809, (float) 0 ), +}; + +static final CoordRec char89_stroke1[] = { + new CoordRec((float) 90.4762, (float) 100 ), + new CoordRec((float) 52.3809, (float) 52.381 ), +}; + +static final StrokeRec char89[] = { + new StrokeRec( 3, char89_stroke0 ), + new StrokeRec( 2, char89_stroke1 ), +}; + +/* char: 90 'Z' */ + +static final CoordRec char90_stroke0[] = { + new CoordRec((float) 85.7143, (float) 100 ), + new CoordRec((float) 19.0476, (float) 0 ), +}; + +static final CoordRec char90_stroke1[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 85.7143, (float) 100 ), +}; + +static final CoordRec char90_stroke2[] = { + new CoordRec((float) 19.0476, (float) 0 ), + new CoordRec((float) 85.7143, (float) 0 ), +}; + +static final StrokeRec char90[] = { + new StrokeRec( 2, char90_stroke0 ), + new StrokeRec( 2, char90_stroke1 ), + new StrokeRec( 2, char90_stroke2 ), +}; + +/* char: 91 '[' */ + +static final CoordRec char91_stroke0[] = { + new CoordRec((float) 35.7143, (float) 119.048 ), + new CoordRec((float) 35.7143, (float) -33.3333 ), +}; + +static final CoordRec char91_stroke1[] = { + new CoordRec((float) 40.4762, (float) 119.048 ), + new CoordRec((float) 40.4762, (float) -33.3333 ), +}; + +static final CoordRec char91_stroke2[] = { + new CoordRec((float) 35.7143, (float) 119.048 ), + new CoordRec((float) 69.0476, (float) 119.048 ), +}; + +static final CoordRec char91_stroke3[] = { + new CoordRec((float) 35.7143, (float) -33.3333 ), + new CoordRec((float) 69.0476, (float) -33.3333 ), +}; + +static final StrokeRec char91[] = { + new StrokeRec( 2, char91_stroke0 ), + new StrokeRec( 2, char91_stroke1 ), + new StrokeRec( 2, char91_stroke2 ), + new StrokeRec( 2, char91_stroke3 ), +}; + +/* char: 92 '\' */ + +static final CoordRec char92_stroke0[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 85.7143, (float) -14.2857 ), +}; + +static final StrokeRec char92[] = { + new StrokeRec( 2, char92_stroke0 ), +}; + +/* char: 93 ']' */ + +static final CoordRec char93_stroke0[] = { + new CoordRec((float) 64.2857, (float) 119.048 ), + new CoordRec((float) 64.2857, (float) -33.3333 ), +}; + +static final CoordRec char93_stroke1[] = { + new CoordRec((float) 69.0476, (float) 119.048 ), + new CoordRec((float) 69.0476, (float) -33.3333 ), +}; + +static final CoordRec char93_stroke2[] = { + new CoordRec((float) 35.7143, (float) 119.048 ), + new CoordRec((float) 69.0476, (float) 119.048 ), +}; + +static final CoordRec char93_stroke3[] = { + new CoordRec((float) 35.7143, (float) -33.3333 ), + new CoordRec((float) 69.0476, (float) -33.3333 ), +}; + +static final StrokeRec char93[] = { + new StrokeRec( 2, char93_stroke0 ), + new StrokeRec( 2, char93_stroke1 ), + new StrokeRec( 2, char93_stroke2 ), + new StrokeRec( 2, char93_stroke3 ), +}; + +/* char: 94 '^' */ + +static final CoordRec char94_stroke0[] = { + new CoordRec((float) 52.3809, (float) 109.524 ), + new CoordRec((float) 14.2857, (float) 42.8571 ), +}; + +static final CoordRec char94_stroke1[] = { + new CoordRec((float) 52.3809, (float) 109.524 ), + new CoordRec((float) 90.4762, (float) 42.8571 ), +}; + +static final StrokeRec char94[] = { + new StrokeRec( 2, char94_stroke0 ), + new StrokeRec( 2, char94_stroke1 ), +}; + +/* char: 95 '_' */ + +static final CoordRec char95_stroke0[] = { + new CoordRec((float) 0, (float) -33.3333 ), + new CoordRec((float) 104.762, (float) -33.3333 ), + new CoordRec((float) 104.762, (float) -28.5714 ), + new CoordRec((float) 0, (float) -28.5714 ), + new CoordRec((float) 0, (float) -33.3333 ), +}; + +static final StrokeRec char95[] = { + new StrokeRec( 5, char95_stroke0 ), +}; + +/* char: 96 '`' */ + +static final CoordRec char96_stroke0[] = { + new CoordRec((float) 42.8572, (float) 100 ), + new CoordRec((float) 66.6667, (float) 71.4286 ), +}; + +static final CoordRec char96_stroke1[] = { + new CoordRec((float) 42.8572, (float) 100 ), + new CoordRec((float) 38.0953, (float) 95.2381 ), + new CoordRec((float) 66.6667, (float) 71.4286 ), +}; + +static final StrokeRec char96[] = { + new StrokeRec( 2, char96_stroke0 ), + new StrokeRec( 3, char96_stroke1 ), +}; + +/* char: 97 'a' */ + +static final CoordRec char97_stroke0[] = { + new CoordRec((float) 80.9524, (float) 66.6667 ), + new CoordRec((float) 80.9524, (float) 0 ), +}; + +static final CoordRec char97_stroke1[] = { + new CoordRec((float) 80.9524, (float) 52.381 ), + new CoordRec((float) 71.4285, (float) 61.9048 ), + new CoordRec((float) 61.9047, (float) 66.6667 ), + new CoordRec((float) 47.619, (float) 66.6667 ), + new CoordRec((float) 38.0952, (float) 61.9048 ), + new CoordRec((float) 28.5714, (float) 52.381 ), + new CoordRec((float) 23.8095, (float) 38.0952 ), + new CoordRec((float) 23.8095, (float) 28.5714 ), + new CoordRec((float) 28.5714, (float) 14.2857 ), + new CoordRec((float) 38.0952, (float) 4.7619 ), + new CoordRec((float) 47.619, (float) 0 ), + new CoordRec((float) 61.9047, (float) 0 ), + new CoordRec((float) 71.4285, (float) 4.7619 ), + new CoordRec((float) 80.9524, (float) 14.2857 ), +}; + +static final StrokeRec char97[] = { + new StrokeRec( 2, char97_stroke0 ), + new StrokeRec( 14, char97_stroke1 ), +}; + +/* char: 98 'b' */ + +static final CoordRec char98_stroke0[] = { + new CoordRec((float) 23.8095, (float) 100 ), + new CoordRec((float) 23.8095, (float) 0 ), +}; + +static final CoordRec char98_stroke1[] = { + new CoordRec((float) 23.8095, (float) 52.381 ), + new CoordRec((float) 33.3333, (float) 61.9048 ), + new CoordRec((float) 42.8571, (float) 66.6667 ), + new CoordRec((float) 57.1428, (float) 66.6667 ), + new CoordRec((float) 66.6666, (float) 61.9048 ), + new CoordRec((float) 76.1905, (float) 52.381 ), + new CoordRec((float) 80.9524, (float) 38.0952 ), + new CoordRec((float) 80.9524, (float) 28.5714 ), + new CoordRec((float) 76.1905, (float) 14.2857 ), + new CoordRec((float) 66.6666, (float) 4.7619 ), + new CoordRec((float) 57.1428, (float) 0 ), + new CoordRec((float) 42.8571, (float) 0 ), + new CoordRec((float) 33.3333, (float) 4.7619 ), + new CoordRec((float) 23.8095, (float) 14.2857 ), +}; + +static final StrokeRec char98[] = { + new StrokeRec( 2, char98_stroke0 ), + new StrokeRec( 14, char98_stroke1 ), +}; + +/* char: 99 'c' */ + +static final CoordRec char99_stroke0[] = { + new CoordRec((float) 80.9524, (float) 52.381 ), + new CoordRec((float) 71.4285, (float) 61.9048 ), + new CoordRec((float) 61.9047, (float) 66.6667 ), + new CoordRec((float) 47.619, (float) 66.6667 ), + new CoordRec((float) 38.0952, (float) 61.9048 ), + new CoordRec((float) 28.5714, (float) 52.381 ), + new CoordRec((float) 23.8095, (float) 38.0952 ), + new CoordRec((float) 23.8095, (float) 28.5714 ), + new CoordRec((float) 28.5714, (float) 14.2857 ), + new CoordRec((float) 38.0952, (float) 4.7619 ), + new CoordRec((float) 47.619, (float) 0 ), + new CoordRec((float) 61.9047, (float) 0 ), + new CoordRec((float) 71.4285, (float) 4.7619 ), + new CoordRec((float) 80.9524, (float) 14.2857 ), +}; + +static final StrokeRec char99[] = { + new StrokeRec( 14, char99_stroke0 ), +}; + +/* char: 100 'd' */ + +static final CoordRec char100_stroke0[] = { + new CoordRec((float) 80.9524, (float) 100 ), + new CoordRec((float) 80.9524, (float) 0 ), +}; + +static final CoordRec char100_stroke1[] = { + new CoordRec((float) 80.9524, (float) 52.381 ), + new CoordRec((float) 71.4285, (float) 61.9048 ), + new CoordRec((float) 61.9047, (float) 66.6667 ), + new CoordRec((float) 47.619, (float) 66.6667 ), + new CoordRec((float) 38.0952, (float) 61.9048 ), + new CoordRec((float) 28.5714, (float) 52.381 ), + new CoordRec((float) 23.8095, (float) 38.0952 ), + new CoordRec((float) 23.8095, (float) 28.5714 ), + new CoordRec((float) 28.5714, (float) 14.2857 ), + new CoordRec((float) 38.0952, (float) 4.7619 ), + new CoordRec((float) 47.619, (float) 0 ), + new CoordRec((float) 61.9047, (float) 0 ), + new CoordRec((float) 71.4285, (float) 4.7619 ), + new CoordRec((float) 80.9524, (float) 14.2857 ), +}; + +static final StrokeRec char100[] = { + new StrokeRec( 2, char100_stroke0 ), + new StrokeRec( 14, char100_stroke1 ), +}; + +/* char: 101 'e' */ + +static final CoordRec char101_stroke0[] = { + new CoordRec((float) 23.8095, (float) 38.0952 ), + new CoordRec((float) 80.9524, (float) 38.0952 ), + new CoordRec((float) 80.9524, (float) 47.619 ), + new CoordRec((float) 76.1905, (float) 57.1429 ), + new CoordRec((float) 71.4285, (float) 61.9048 ), + new CoordRec((float) 61.9047, (float) 66.6667 ), + new CoordRec((float) 47.619, (float) 66.6667 ), + new CoordRec((float) 38.0952, (float) 61.9048 ), + new CoordRec((float) 28.5714, (float) 52.381 ), + new CoordRec((float) 23.8095, (float) 38.0952 ), + new CoordRec((float) 23.8095, (float) 28.5714 ), + new CoordRec((float) 28.5714, (float) 14.2857 ), + new CoordRec((float) 38.0952, (float) 4.7619 ), + new CoordRec((float) 47.619, (float) 0 ), + new CoordRec((float) 61.9047, (float) 0 ), + new CoordRec((float) 71.4285, (float) 4.7619 ), + new CoordRec((float) 80.9524, (float) 14.2857 ), +}; + +static final StrokeRec char101[] = { + new StrokeRec( 17, char101_stroke0 ), +}; + +/* char: 102 'f' */ + +static final CoordRec char102_stroke0[] = { + new CoordRec((float) 71.4286, (float) 100 ), + new CoordRec((float) 61.9048, (float) 100 ), + new CoordRec((float) 52.381, (float) 95.2381 ), + new CoordRec((float) 47.6191, (float) 80.9524 ), + new CoordRec((float) 47.6191, (float) 0 ), +}; + +static final CoordRec char102_stroke1[] = { + new CoordRec((float) 33.3334, (float) 66.6667 ), + new CoordRec((float) 66.6667, (float) 66.6667 ), +}; + +static final StrokeRec char102[] = { + new StrokeRec( 5, char102_stroke0 ), + new StrokeRec( 2, char102_stroke1 ), +}; + +/* char: 103 'g' */ + +static final CoordRec char103_stroke0[] = { + new CoordRec((float) 80.9524, (float) 66.6667 ), + new CoordRec((float) 80.9524, (float) -9.5238 ), + new CoordRec((float) 76.1905, (float) -23.8095 ), + new CoordRec((float) 71.4285, (float) -28.5714 ), + new CoordRec((float) 61.9047, (float) -33.3333 ), + new CoordRec((float) 47.619, (float) -33.3333 ), + new CoordRec((float) 38.0952, (float) -28.5714 ), +}; + +static final CoordRec char103_stroke1[] = { + new CoordRec((float) 80.9524, (float) 52.381 ), + new CoordRec((float) 71.4285, (float) 61.9048 ), + new CoordRec((float) 61.9047, (float) 66.6667 ), + new CoordRec((float) 47.619, (float) 66.6667 ), + new CoordRec((float) 38.0952, (float) 61.9048 ), + new CoordRec((float) 28.5714, (float) 52.381 ), + new CoordRec((float) 23.8095, (float) 38.0952 ), + new CoordRec((float) 23.8095, (float) 28.5714 ), + new CoordRec((float) 28.5714, (float) 14.2857 ), + new CoordRec((float) 38.0952, (float) 4.7619 ), + new CoordRec((float) 47.619, (float) 0 ), + new CoordRec((float) 61.9047, (float) 0 ), + new CoordRec((float) 71.4285, (float) 4.7619 ), + new CoordRec((float) 80.9524, (float) 14.2857 ), +}; + +static final StrokeRec char103[] = { + new StrokeRec( 7, char103_stroke0 ), + new StrokeRec( 14, char103_stroke1 ), +}; + +/* char: 104 'h' */ + +static final CoordRec char104_stroke0[] = { + new CoordRec((float) 26.1905, (float) 100 ), + new CoordRec((float) 26.1905, (float) 0 ), +}; + +static final CoordRec char104_stroke1[] = { + new CoordRec((float) 26.1905, (float) 47.619 ), + new CoordRec((float) 40.4762, (float) 61.9048 ), + new CoordRec((float) 50, (float) 66.6667 ), + new CoordRec((float) 64.2857, (float) 66.6667 ), + new CoordRec((float) 73.8095, (float) 61.9048 ), + new CoordRec((float) 78.5715, (float) 47.619 ), + new CoordRec((float) 78.5715, (float) 0 ), +}; + +static final StrokeRec char104[] = { + new StrokeRec( 2, char104_stroke0 ), + new StrokeRec( 7, char104_stroke1 ), +}; + +/* char: 105 'i' */ + +static final CoordRec char105_stroke0[] = { + new CoordRec((float) 47.6191, (float) 100 ), + new CoordRec((float) 52.381, (float) 95.2381 ), + new CoordRec((float) 57.1429, (float) 100 ), + new CoordRec((float) 52.381, (float) 104.762 ), + new CoordRec((float) 47.6191, (float) 100 ), +}; + +static final CoordRec char105_stroke1[] = { + new CoordRec((float) 52.381, (float) 66.6667 ), + new CoordRec((float) 52.381, (float) 0 ), +}; + +static final StrokeRec char105[] = { + new StrokeRec( 5, char105_stroke0 ), + new StrokeRec( 2, char105_stroke1 ), +}; + +/* char: 106 'j' */ + +static final CoordRec char106_stroke0[] = { + new CoordRec((float) 57.1429, (float) 100 ), + new CoordRec((float) 61.9048, (float) 95.2381 ), + new CoordRec((float) 66.6667, (float) 100 ), + new CoordRec((float) 61.9048, (float) 104.762 ), + new CoordRec((float) 57.1429, (float) 100 ), +}; + +static final CoordRec char106_stroke1[] = { + new CoordRec((float) 61.9048, (float) 66.6667 ), + new CoordRec((float) 61.9048, (float) -14.2857 ), + new CoordRec((float) 57.1429, (float) -28.5714 ), + new CoordRec((float) 47.6191, (float) -33.3333 ), + new CoordRec((float) 38.0953, (float) -33.3333 ), +}; + +static final StrokeRec char106[] = { + new StrokeRec( 5, char106_stroke0 ), + new StrokeRec( 5, char106_stroke1 ), +}; + +/* char: 107 'k' */ + +static final CoordRec char107_stroke0[] = { + new CoordRec((float) 26.1905, (float) 100 ), + new CoordRec((float) 26.1905, (float) 0 ), +}; + +static final CoordRec char107_stroke1[] = { + new CoordRec((float) 73.8095, (float) 66.6667 ), + new CoordRec((float) 26.1905, (float) 19.0476 ), +}; + +static final CoordRec char107_stroke2[] = { + new CoordRec((float) 45.2381, (float) 38.0952 ), + new CoordRec((float) 78.5715, (float) 0 ), +}; + +static final StrokeRec char107[] = { + new StrokeRec( 2, char107_stroke0 ), + new StrokeRec( 2, char107_stroke1 ), + new StrokeRec( 2, char107_stroke2 ), +}; + +/* char: 108 'l' */ + +static final CoordRec char108_stroke0[] = { + new CoordRec((float) 52.381, (float) 100 ), + new CoordRec((float) 52.381, (float) 0 ), +}; + +static final StrokeRec char108[] = { + new StrokeRec( 2, char108_stroke0 ), +}; + +/* char: 109 'm' */ + +static final CoordRec char109_stroke0[] = { + new CoordRec((float) 0, (float) 66.6667 ), + new CoordRec((float) 0, (float) 0 ), +}; + +static final CoordRec char109_stroke1[] = { + new CoordRec((float) 0, (float) 47.619 ), + new CoordRec((float) 14.2857, (float) 61.9048 ), + new CoordRec((float) 23.8095, (float) 66.6667 ), + new CoordRec((float) 38.0952, (float) 66.6667 ), + new CoordRec((float) 47.619, (float) 61.9048 ), + new CoordRec((float) 52.381, (float) 47.619 ), + new CoordRec((float) 52.381, (float) 0 ), +}; + +static final CoordRec char109_stroke2[] = { + new CoordRec((float) 52.381, (float) 47.619 ), + new CoordRec((float) 66.6667, (float) 61.9048 ), + new CoordRec((float) 76.1905, (float) 66.6667 ), + new CoordRec((float) 90.4762, (float) 66.6667 ), + new CoordRec((float) 100, (float) 61.9048 ), + new CoordRec((float) 104.762, (float) 47.619 ), + new CoordRec((float) 104.762, (float) 0 ), +}; + +static final StrokeRec char109[] = { + new StrokeRec( 2, char109_stroke0 ), + new StrokeRec( 7, char109_stroke1 ), + new StrokeRec( 7, char109_stroke2 ), +}; + +/* char: 110 'n' */ + +static final CoordRec char110_stroke0[] = { + new CoordRec((float) 26.1905, (float) 66.6667 ), + new CoordRec((float) 26.1905, (float) 0 ), +}; + +static final CoordRec char110_stroke1[] = { + new CoordRec((float) 26.1905, (float) 47.619 ), + new CoordRec((float) 40.4762, (float) 61.9048 ), + new CoordRec((float) 50, (float) 66.6667 ), + new CoordRec((float) 64.2857, (float) 66.6667 ), + new CoordRec((float) 73.8095, (float) 61.9048 ), + new CoordRec((float) 78.5715, (float) 47.619 ), + new CoordRec((float) 78.5715, (float) 0 ), +}; + +static final StrokeRec char110[] = { + new StrokeRec( 2, char110_stroke0 ), + new StrokeRec( 7, char110_stroke1 ), +}; + +/* char: 111 'o' */ + +static final CoordRec char111_stroke0[] = { + new CoordRec((float) 45.2381, (float) 66.6667 ), + new CoordRec((float) 35.7143, (float) 61.9048 ), + new CoordRec((float) 26.1905, (float) 52.381 ), + new CoordRec((float) 21.4286, (float) 38.0952 ), + new CoordRec((float) 21.4286, (float) 28.5714 ), + new CoordRec((float) 26.1905, (float) 14.2857 ), + new CoordRec((float) 35.7143, (float) 4.7619 ), + new CoordRec((float) 45.2381, (float) 0 ), + new CoordRec((float) 59.5238, (float) 0 ), + new CoordRec((float) 69.0476, (float) 4.7619 ), + new CoordRec((float) 78.5714, (float) 14.2857 ), + new CoordRec((float) 83.3334, (float) 28.5714 ), + new CoordRec((float) 83.3334, (float) 38.0952 ), + new CoordRec((float) 78.5714, (float) 52.381 ), + new CoordRec((float) 69.0476, (float) 61.9048 ), + new CoordRec((float) 59.5238, (float) 66.6667 ), + new CoordRec((float) 45.2381, (float) 66.6667 ), +}; + +static final StrokeRec char111[] = { + new StrokeRec( 17, char111_stroke0 ), +}; + +/* char: 112 'p' */ + +static final CoordRec char112_stroke0[] = { + new CoordRec((float) 23.8095, (float) 66.6667 ), + new CoordRec((float) 23.8095, (float) -33.3333 ), +}; + +static final CoordRec char112_stroke1[] = { + new CoordRec((float) 23.8095, (float) 52.381 ), + new CoordRec((float) 33.3333, (float) 61.9048 ), + new CoordRec((float) 42.8571, (float) 66.6667 ), + new CoordRec((float) 57.1428, (float) 66.6667 ), + new CoordRec((float) 66.6666, (float) 61.9048 ), + new CoordRec((float) 76.1905, (float) 52.381 ), + new CoordRec((float) 80.9524, (float) 38.0952 ), + new CoordRec((float) 80.9524, (float) 28.5714 ), + new CoordRec((float) 76.1905, (float) 14.2857 ), + new CoordRec((float) 66.6666, (float) 4.7619 ), + new CoordRec((float) 57.1428, (float) 0 ), + new CoordRec((float) 42.8571, (float) 0 ), + new CoordRec((float) 33.3333, (float) 4.7619 ), + new CoordRec((float) 23.8095, (float) 14.2857 ), +}; + +static final StrokeRec char112[] = { + new StrokeRec( 2, char112_stroke0 ), + new StrokeRec( 14, char112_stroke1 ), +}; + +/* char: 113 'q' */ + +static final CoordRec char113_stroke0[] = { + new CoordRec((float) 80.9524, (float) 66.6667 ), + new CoordRec((float) 80.9524, (float) -33.3333 ), +}; + +static final CoordRec char113_stroke1[] = { + new CoordRec((float) 80.9524, (float) 52.381 ), + new CoordRec((float) 71.4285, (float) 61.9048 ), + new CoordRec((float) 61.9047, (float) 66.6667 ), + new CoordRec((float) 47.619, (float) 66.6667 ), + new CoordRec((float) 38.0952, (float) 61.9048 ), + new CoordRec((float) 28.5714, (float) 52.381 ), + new CoordRec((float) 23.8095, (float) 38.0952 ), + new CoordRec((float) 23.8095, (float) 28.5714 ), + new CoordRec((float) 28.5714, (float) 14.2857 ), + new CoordRec((float) 38.0952, (float) 4.7619 ), + new CoordRec((float) 47.619, (float) 0 ), + new CoordRec((float) 61.9047, (float) 0 ), + new CoordRec((float) 71.4285, (float) 4.7619 ), + new CoordRec((float) 80.9524, (float) 14.2857 ), +}; + +static final StrokeRec char113[] = { + new StrokeRec( 2, char113_stroke0 ), + new StrokeRec( 14, char113_stroke1 ), +}; + +/* char: 114 'r' */ + +static final CoordRec char114_stroke0[] = { + new CoordRec((float) 33.3334, (float) 66.6667 ), + new CoordRec((float) 33.3334, (float) 0 ), +}; + +static final CoordRec char114_stroke1[] = { + new CoordRec((float) 33.3334, (float) 38.0952 ), + new CoordRec((float) 38.0953, (float) 52.381 ), + new CoordRec((float) 47.6191, (float) 61.9048 ), + new CoordRec((float) 57.1429, (float) 66.6667 ), + new CoordRec((float) 71.4286, (float) 66.6667 ), +}; + +static final StrokeRec char114[] = { + new StrokeRec( 2, char114_stroke0 ), + new StrokeRec( 5, char114_stroke1 ), +}; + +/* char: 115 's' */ + +static final CoordRec char115_stroke0[] = { + new CoordRec((float) 78.5715, (float) 52.381 ), + new CoordRec((float) 73.8095, (float) 61.9048 ), + new CoordRec((float) 59.5238, (float) 66.6667 ), + new CoordRec((float) 45.2381, (float) 66.6667 ), + new CoordRec((float) 30.9524, (float) 61.9048 ), + new CoordRec((float) 26.1905, (float) 52.381 ), + new CoordRec((float) 30.9524, (float) 42.8571 ), + new CoordRec((float) 40.4762, (float) 38.0952 ), + new CoordRec((float) 64.2857, (float) 33.3333 ), + new CoordRec((float) 73.8095, (float) 28.5714 ), + new CoordRec((float) 78.5715, (float) 19.0476 ), + new CoordRec((float) 78.5715, (float) 14.2857 ), + new CoordRec((float) 73.8095, (float) 4.7619 ), + new CoordRec((float) 59.5238, (float) 0 ), + new CoordRec((float) 45.2381, (float) 0 ), + new CoordRec((float) 30.9524, (float) 4.7619 ), + new CoordRec((float) 26.1905, (float) 14.2857 ), +}; + +static final StrokeRec char115[] = { + new StrokeRec( 17, char115_stroke0 ), +}; + +/* char: 116 't' */ + +static final CoordRec char116_stroke0[] = { + new CoordRec((float) 47.6191, (float) 100 ), + new CoordRec((float) 47.6191, (float) 19.0476 ), + new CoordRec((float) 52.381, (float) 4.7619 ), + new CoordRec((float) 61.9048, (float) 0 ), + new CoordRec((float) 71.4286, (float) 0 ), +}; + +static final CoordRec char116_stroke1[] = { + new CoordRec((float) 33.3334, (float) 66.6667 ), + new CoordRec((float) 66.6667, (float) 66.6667 ), +}; + +static final StrokeRec char116[] = { + new StrokeRec( 5, char116_stroke0 ), + new StrokeRec( 2, char116_stroke1 ), +}; + +/* char: 117 'u' */ + +static final CoordRec char117_stroke0[] = { + new CoordRec((float) 26.1905, (float) 66.6667 ), + new CoordRec((float) 26.1905, (float) 19.0476 ), + new CoordRec((float) 30.9524, (float) 4.7619 ), + new CoordRec((float) 40.4762, (float) 0 ), + new CoordRec((float) 54.7619, (float) 0 ), + new CoordRec((float) 64.2857, (float) 4.7619 ), + new CoordRec((float) 78.5715, (float) 19.0476 ), +}; + +static final CoordRec char117_stroke1[] = { + new CoordRec((float) 78.5715, (float) 66.6667 ), + new CoordRec((float) 78.5715, (float) 0 ), +}; + +static final StrokeRec char117[] = { + new StrokeRec( 7, char117_stroke0 ), + new StrokeRec( 2, char117_stroke1 ), +}; + +/* char: 118 'v' */ + +static final CoordRec char118_stroke0[] = { + new CoordRec((float) 23.8095, (float) 66.6667 ), + new CoordRec((float) 52.3809, (float) 0 ), +}; + +static final CoordRec char118_stroke1[] = { + new CoordRec((float) 80.9524, (float) 66.6667 ), + new CoordRec((float) 52.3809, (float) 0 ), +}; + +static final StrokeRec char118[] = { + new StrokeRec( 2, char118_stroke0 ), + new StrokeRec( 2, char118_stroke1 ), +}; + +/* char: 119 'w' */ + +static final CoordRec char119_stroke0[] = { + new CoordRec((float) 14.2857, (float) 66.6667 ), + new CoordRec((float) 33.3333, (float) 0 ), +}; + +static final CoordRec char119_stroke1[] = { + new CoordRec((float) 52.3809, (float) 66.6667 ), + new CoordRec((float) 33.3333, (float) 0 ), +}; + +static final CoordRec char119_stroke2[] = { + new CoordRec((float) 52.3809, (float) 66.6667 ), + new CoordRec((float) 71.4286, (float) 0 ), +}; + +static final CoordRec char119_stroke3[] = { + new CoordRec((float) 90.4762, (float) 66.6667 ), + new CoordRec((float) 71.4286, (float) 0 ), +}; + +static final StrokeRec char119[] = { + new StrokeRec( 2, char119_stroke0 ), + new StrokeRec( 2, char119_stroke1 ), + new StrokeRec( 2, char119_stroke2 ), + new StrokeRec( 2, char119_stroke3 ), +}; + +/* char: 120 'x' */ + +static final CoordRec char120_stroke0[] = { + new CoordRec((float) 26.1905, (float) 66.6667 ), + new CoordRec((float) 78.5715, (float) 0 ), +}; + +static final CoordRec char120_stroke1[] = { + new CoordRec((float) 78.5715, (float) 66.6667 ), + new CoordRec((float) 26.1905, (float) 0 ), +}; + +static final StrokeRec char120[] = { + new StrokeRec( 2, char120_stroke0 ), + new StrokeRec( 2, char120_stroke1 ), +}; + +/* char: 121 'y' */ + +static final CoordRec char121_stroke0[] = { + new CoordRec((float) 26.1905, (float) 66.6667 ), + new CoordRec((float) 54.7619, (float) 0 ), +}; + +static final CoordRec char121_stroke1[] = { + new CoordRec((float) 83.3334, (float) 66.6667 ), + new CoordRec((float) 54.7619, (float) 0 ), + new CoordRec((float) 45.2381, (float) -19.0476 ), + new CoordRec((float) 35.7143, (float) -28.5714 ), + new CoordRec((float) 26.1905, (float) -33.3333 ), + new CoordRec((float) 21.4286, (float) -33.3333 ), +}; + +static final StrokeRec char121[] = { + new StrokeRec( 2, char121_stroke0 ), + new StrokeRec( 6, char121_stroke1 ), +}; + +/* char: 122 'z' */ + +static final CoordRec char122_stroke0[] = { + new CoordRec((float) 78.5715, (float) 66.6667 ), + new CoordRec((float) 26.1905, (float) 0 ), +}; + +static final CoordRec char122_stroke1[] = { + new CoordRec((float) 26.1905, (float) 66.6667 ), + new CoordRec((float) 78.5715, (float) 66.6667 ), +}; + +static final CoordRec char122_stroke2[] = { + new CoordRec((float) 26.1905, (float) 0 ), + new CoordRec((float) 78.5715, (float) 0 ), +}; + +static final StrokeRec char122[] = { + new StrokeRec( 2, char122_stroke0 ), + new StrokeRec( 2, char122_stroke1 ), + new StrokeRec( 2, char122_stroke2 ), +}; + +/* char: 123 '{' */ + +static final CoordRec char123_stroke0[] = { + new CoordRec((float) 64.2857, (float) 119.048 ), + new CoordRec((float) 54.7619, (float) 114.286 ), + new CoordRec((float) 50, (float) 109.524 ), + new CoordRec((float) 45.2381, (float) 100 ), + new CoordRec((float) 45.2381, (float) 90.4762 ), + new CoordRec((float) 50, (float) 80.9524 ), + new CoordRec((float) 54.7619, (float) 76.1905 ), + new CoordRec((float) 59.5238, (float) 66.6667 ), + new CoordRec((float) 59.5238, (float) 57.1429 ), + new CoordRec((float) 50, (float) 47.619 ), +}; + +static final CoordRec char123_stroke1[] = { + new CoordRec((float) 54.7619, (float) 114.286 ), + new CoordRec((float) 50, (float) 104.762 ), + new CoordRec((float) 50, (float) 95.2381 ), + new CoordRec((float) 54.7619, (float) 85.7143 ), + new CoordRec((float) 59.5238, (float) 80.9524 ), + new CoordRec((float) 64.2857, (float) 71.4286 ), + new CoordRec((float) 64.2857, (float) 61.9048 ), + new CoordRec((float) 59.5238, (float) 52.381 ), + new CoordRec((float) 40.4762, (float) 42.8571 ), + new CoordRec((float) 59.5238, (float) 33.3333 ), + new CoordRec((float) 64.2857, (float) 23.8095 ), + new CoordRec((float) 64.2857, (float) 14.2857 ), + new CoordRec((float) 59.5238, (float) 4.7619 ), + new CoordRec((float) 54.7619, (float) 0 ), + new CoordRec((float) 50, (float) -9.5238 ), + new CoordRec((float) 50, (float) -19.0476 ), + new CoordRec((float) 54.7619, (float) -28.5714 ), +}; + +static final CoordRec char123_stroke2[] = { + new CoordRec((float) 50, (float) 38.0952 ), + new CoordRec((float) 59.5238, (float) 28.5714 ), + new CoordRec((float) 59.5238, (float) 19.0476 ), + new CoordRec((float) 54.7619, (float) 9.5238 ), + new CoordRec((float) 50, (float) 4.7619 ), + new CoordRec((float) 45.2381, (float) -4.7619 ), + new CoordRec((float) 45.2381, (float) -14.2857 ), + new CoordRec((float) 50, (float) -23.8095 ), + new CoordRec((float) 54.7619, (float) -28.5714 ), + new CoordRec((float) 64.2857, (float) -33.3333 ), +}; + +static final StrokeRec char123[] = { + new StrokeRec( 10, char123_stroke0 ), + new StrokeRec( 17, char123_stroke1 ), + new StrokeRec( 10, char123_stroke2 ), +}; + +/* char: 124 '|' */ + +static final CoordRec char124_stroke0[] = { + new CoordRec((float) 52.381, (float) 119.048 ), + new CoordRec((float) 52.381, (float) -33.3333 ), +}; + +static final StrokeRec char124[] = { + new StrokeRec( 2, char124_stroke0 ), +}; + +/* char: 125 '}' */ + +static final CoordRec char125_stroke0[] = { + new CoordRec((float) 40.4762, (float) 119.048 ), + new CoordRec((float) 50, (float) 114.286 ), + new CoordRec((float) 54.7619, (float) 109.524 ), + new CoordRec((float) 59.5238, (float) 100 ), + new CoordRec((float) 59.5238, (float) 90.4762 ), + new CoordRec((float) 54.7619, (float) 80.9524 ), + new CoordRec((float) 50, (float) 76.1905 ), + new CoordRec((float) 45.2381, (float) 66.6667 ), + new CoordRec((float) 45.2381, (float) 57.1429 ), + new CoordRec((float) 54.7619, (float) 47.619 ), +}; + +static final CoordRec char125_stroke1[] = { + new CoordRec((float) 50, (float) 114.286 ), + new CoordRec((float) 54.7619, (float) 104.762 ), + new CoordRec((float) 54.7619, (float) 95.2381 ), + new CoordRec((float) 50, (float) 85.7143 ), + new CoordRec((float) 45.2381, (float) 80.9524 ), + new CoordRec((float) 40.4762, (float) 71.4286 ), + new CoordRec((float) 40.4762, (float) 61.9048 ), + new CoordRec((float) 45.2381, (float) 52.381 ), + new CoordRec((float) 64.2857, (float) 42.8571 ), + new CoordRec((float) 45.2381, (float) 33.3333 ), + new CoordRec((float) 40.4762, (float) 23.8095 ), + new CoordRec((float) 40.4762, (float) 14.2857 ), + new CoordRec((float) 45.2381, (float) 4.7619 ), + new CoordRec((float) 50, (float) 0 ), + new CoordRec((float) 54.7619, (float) -9.5238 ), + new CoordRec((float) 54.7619, (float) -19.0476 ), + new CoordRec((float) 50, (float) -28.5714 ), +}; + +static final CoordRec char125_stroke2[] = { + new CoordRec((float) 54.7619, (float) 38.0952 ), + new CoordRec((float) 45.2381, (float) 28.5714 ), + new CoordRec((float) 45.2381, (float) 19.0476 ), + new CoordRec((float) 50, (float) 9.5238 ), + new CoordRec((float) 54.7619, (float) 4.7619 ), + new CoordRec((float) 59.5238, (float) -4.7619 ), + new CoordRec((float) 59.5238, (float) -14.2857 ), + new CoordRec((float) 54.7619, (float) -23.8095 ), + new CoordRec((float) 50, (float) -28.5714 ), + new CoordRec((float) 40.4762, (float) -33.3333 ), +}; + +static final StrokeRec char125[] = { + new StrokeRec( 10, char125_stroke0 ), + new StrokeRec( 17, char125_stroke1 ), + new StrokeRec( 10, char125_stroke2 ), +}; + +/* char: 126 '~' */ + +static final CoordRec char126_stroke0[] = { + new CoordRec((float) 9.5238, (float) 28.5714 ), + new CoordRec((float) 9.5238, (float) 38.0952 ), + new CoordRec((float) 14.2857, (float) 52.381 ), + new CoordRec((float) 23.8095, (float) 57.1429 ), + new CoordRec((float) 33.3333, (float) 57.1429 ), + new CoordRec((float) 42.8571, (float) 52.381 ), + new CoordRec((float) 61.9048, (float) 38.0952 ), + new CoordRec((float) 71.4286, (float) 33.3333 ), + new CoordRec((float) 80.9524, (float) 33.3333 ), + new CoordRec((float) 90.4762, (float) 38.0952 ), + new CoordRec((float) 95.2381, (float) 47.619 ), +}; + +static final CoordRec char126_stroke1[] = { + new CoordRec((float) 9.5238, (float) 38.0952 ), + new CoordRec((float) 14.2857, (float) 47.619 ), + new CoordRec((float) 23.8095, (float) 52.381 ), + new CoordRec((float) 33.3333, (float) 52.381 ), + new CoordRec((float) 42.8571, (float) 47.619 ), + new CoordRec((float) 61.9048, (float) 33.3333 ), + new CoordRec((float) 71.4286, (float) 28.5714 ), + new CoordRec((float) 80.9524, (float) 28.5714 ), + new CoordRec((float) 90.4762, (float) 33.3333 ), + new CoordRec((float) 95.2381, (float) 47.619 ), + new CoordRec((float) 95.2381, (float) 57.1429 ), +}; + +static final StrokeRec char126[] = { + new StrokeRec( 11, char126_stroke0 ), + new StrokeRec( 11, char126_stroke1 ), +}; + +/* char: 127 */ + +static final CoordRec char127_stroke0[] = { + new CoordRec((float) 71.4286, (float) 100 ), + new CoordRec((float) 33.3333, (float) -33.3333 ), +}; + +static final CoordRec char127_stroke1[] = { + new CoordRec((float) 47.619, (float) 66.6667 ), + new CoordRec((float) 33.3333, (float) 61.9048 ), + new CoordRec((float) 23.8095, (float) 52.381 ), + new CoordRec((float) 19.0476, (float) 38.0952 ), + new CoordRec((float) 19.0476, (float) 23.8095 ), + new CoordRec((float) 23.8095, (float) 14.2857 ), + new CoordRec((float) 33.3333, (float) 4.7619 ), + new CoordRec((float) 47.619, (float) 0 ), + new CoordRec((float) 57.1428, (float) 0 ), + new CoordRec((float) 71.4286, (float) 4.7619 ), + new CoordRec((float) 80.9524, (float) 14.2857 ), + new CoordRec((float) 85.7143, (float) 28.5714 ), + new CoordRec((float) 85.7143, (float) 42.8571 ), + new CoordRec((float) 80.9524, (float) 52.381 ), + new CoordRec((float) 71.4286, (float) 61.9048 ), + new CoordRec((float) 57.1428, (float) 66.6667 ), + new CoordRec((float) 47.619, (float) 66.6667 ), +}; + +static final StrokeRec char127[] = { + new StrokeRec( 2, char127_stroke0 ), + new StrokeRec( 17, char127_stroke1 ), +}; + +static final StrokeCharRec chars[] = { + new StrokeCharRec(0, /* char0 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char1 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char2 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char3 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char4 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char5 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char6 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char7 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char8 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char9 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char10 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char11 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char12 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char13 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char14 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char15 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char16 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char17 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char18 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char19 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char20 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char21 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char22 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char23 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char24 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char25 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char26 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char27 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char28 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char29 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char30 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char31 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char32 */ null, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char33, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char34, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(4, char35, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(3, char36, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(3, char37, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char38, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char39, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char40, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char41, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(3, char42, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char43, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char44, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char45, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char46, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char47, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char48, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char49, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char50, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char51, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char52, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char53, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char54, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char55, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char56, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char57, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char58, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char59, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char60, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char61, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char62, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char63, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char64, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(3, char65, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(3, char66, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char67, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char68, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(4, char69, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(3, char70, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char71, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(3, char72, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char73, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char74, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(3, char75, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char76, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(4, char77, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(3, char78, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char79, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char80, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char81, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(3, char82, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char83, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char84, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char85, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char86, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(4, char87, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char88, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char89, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(3, char90, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(4, char91, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char92, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(4, char93, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char94, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char95, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char96, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char97, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char98, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char99, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char100, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char101, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char102, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char103, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char104, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char105, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char106, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(3, char107, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char108, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(3, char109, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char110, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char111, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char112, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char113, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char114, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char115, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char116, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char117, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char118, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(4, char119, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char120, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char121, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(3, char122, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(3, char123, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char124, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(3, char125, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char126, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char127, (float) 52.381, (float) 104.762 ), +}; + +public static final StrokeFontRec glutStrokeMonoRoman = new StrokeFontRec( "Roman", 128, chars, (float) 119.048, (float) -33.3333 ); +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTStrokeRoman.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTStrokeRoman.java new file mode 100644 index 000000000..94fa1c4fd --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTStrokeRoman.java @@ -0,0 +1,2491 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.gl2; + +class GLUTStrokeRoman { + +/* GENERATED FILE -- DO NOT MODIFY */ + +/* char: 33 '!' */ + +static final CoordRec char33_stroke0[] = { + new CoordRec((float) 13.3819, (float) 100), + new CoordRec((float) 13.3819, (float) 33.3333), +}; + +static final CoordRec char33_stroke1[] = { + new CoordRec((float) 13.3819, (float) 9.5238), + new CoordRec((float) 8.62, (float) 4.7619), + new CoordRec((float) 13.3819, (float) 0), + new CoordRec((float) 18.1438, (float) 4.7619), + new CoordRec((float) 13.3819, (float) 9.5238), +}; + +static final StrokeRec char33[] = { + new StrokeRec(2, char33_stroke0), + new StrokeRec(5, char33_stroke1), +}; + +/* char: 34 '"' */ + +static final CoordRec char34_stroke0[] = { + new CoordRec((float) 4.02, (float) 100), + new CoordRec((float) 4.02, (float) 66.6667), +}; + +static final CoordRec char34_stroke1[] = { + new CoordRec((float) 42.1152, (float) 100), + new CoordRec((float) 42.1152, (float) 66.6667), +}; + +static final StrokeRec char34[] = { + new StrokeRec(2, char34_stroke0), + new StrokeRec(2, char34_stroke1), +}; + +/* char: 35 '#' */ + +static final CoordRec char35_stroke0[] = { + new CoordRec((float) 41.2952, (float) 119.048), + new CoordRec((float) 7.9619, (float) -33.3333), +}; + +static final CoordRec char35_stroke1[] = { + new CoordRec((float) 69.8667, (float) 119.048), + new CoordRec((float) 36.5333, (float) -33.3333), +}; + +static final CoordRec char35_stroke2[] = { + new CoordRec((float) 7.9619, (float) 57.1429), + new CoordRec((float) 74.6286, (float) 57.1429), +}; + +static final CoordRec char35_stroke3[] = { + new CoordRec((float) 3.2, (float) 28.5714), + new CoordRec((float) 69.8667, (float) 28.5714), +}; + +static final StrokeRec char35[] = { + new StrokeRec(2, char35_stroke0), + new StrokeRec(2, char35_stroke1), + new StrokeRec(2, char35_stroke2), + new StrokeRec(2, char35_stroke3), +}; + +/* char: 36 '$' */ + +static final CoordRec char36_stroke0[] = { + new CoordRec((float) 28.6295, (float) 119.048), + new CoordRec((float) 28.6295, (float) -19.0476), +}; + +static final CoordRec char36_stroke1[] = { + new CoordRec((float) 47.6771, (float) 119.048), + new CoordRec((float) 47.6771, (float) -19.0476), +}; + +static final CoordRec char36_stroke2[] = { + new CoordRec((float) 71.4867, (float) 85.7143), + new CoordRec((float) 61.9629, (float) 95.2381), + new CoordRec((float) 47.6771, (float) 100), + new CoordRec((float) 28.6295, (float) 100), + new CoordRec((float) 14.3438, (float) 95.2381), + new CoordRec((float) 4.82, (float) 85.7143), + new CoordRec((float) 4.82, (float) 76.1905), + new CoordRec((float) 9.5819, (float) 66.6667), + new CoordRec((float) 14.3438, (float) 61.9048), + new CoordRec((float) 23.8676, (float) 57.1429), + new CoordRec((float) 52.439, (float) 47.619), + new CoordRec((float) 61.9629, (float) 42.8571), + new CoordRec((float) 66.7248, (float) 38.0952), + new CoordRec((float) 71.4867, (float) 28.5714), + new CoordRec((float) 71.4867, (float) 14.2857), + new CoordRec((float) 61.9629, (float) 4.7619), + new CoordRec((float) 47.6771, (float) 0), + new CoordRec((float) 28.6295, (float) 0), + new CoordRec((float) 14.3438, (float) 4.7619), + new CoordRec((float) 4.82, (float) 14.2857), +}; + +static final StrokeRec char36[] = { + new StrokeRec(2, char36_stroke0), + new StrokeRec(2, char36_stroke1), + new StrokeRec(20, char36_stroke2), +}; + +/* char: 37 '%' */ + +static final CoordRec char37_stroke0[] = { + new CoordRec((float) 92.0743, (float) 100), + new CoordRec((float) 6.36, (float) 0), +}; + +static final CoordRec char37_stroke1[] = { + new CoordRec((float) 30.1695, (float) 100), + new CoordRec((float) 39.6933, (float) 90.4762), + new CoordRec((float) 39.6933, (float) 80.9524), + new CoordRec((float) 34.9314, (float) 71.4286), + new CoordRec((float) 25.4076, (float) 66.6667), + new CoordRec((float) 15.8838, (float) 66.6667), + new CoordRec((float) 6.36, (float) 76.1905), + new CoordRec((float) 6.36, (float) 85.7143), + new CoordRec((float) 11.1219, (float) 95.2381), + new CoordRec((float) 20.6457, (float) 100), + new CoordRec((float) 30.1695, (float) 100), + new CoordRec((float) 39.6933, (float) 95.2381), + new CoordRec((float) 53.979, (float) 90.4762), + new CoordRec((float) 68.2648, (float) 90.4762), + new CoordRec((float) 82.5505, (float) 95.2381), + new CoordRec((float) 92.0743, (float) 100), +}; + +static final CoordRec char37_stroke2[] = { + new CoordRec((float) 73.0267, (float) 33.3333), + new CoordRec((float) 63.5029, (float) 28.5714), + new CoordRec((float) 58.741, (float) 19.0476), + new CoordRec((float) 58.741, (float) 9.5238), + new CoordRec((float) 68.2648, (float) 0), + new CoordRec((float) 77.7886, (float) 0), + new CoordRec((float) 87.3124, (float) 4.7619), + new CoordRec((float) 92.0743, (float) 14.2857), + new CoordRec((float) 92.0743, (float) 23.8095), + new CoordRec((float) 82.5505, (float) 33.3333), + new CoordRec((float) 73.0267, (float) 33.3333), +}; + +static final StrokeRec char37[] = { + new StrokeRec(2, char37_stroke0), + new StrokeRec(16, char37_stroke1), + new StrokeRec(11, char37_stroke2), +}; + +/* char: 38 '&' */ + +static final CoordRec char38_stroke0[] = { + new CoordRec((float) 101.218, (float) 57.1429), + new CoordRec((float) 101.218, (float) 61.9048), + new CoordRec((float) 96.4562, (float) 66.6667), + new CoordRec((float) 91.6943, (float) 66.6667), + new CoordRec((float) 86.9324, (float) 61.9048), + new CoordRec((float) 82.1705, (float) 52.381), + new CoordRec((float) 72.6467, (float) 28.5714), + new CoordRec((float) 63.1229, (float) 14.2857), + new CoordRec((float) 53.599, (float) 4.7619), + new CoordRec((float) 44.0752, (float) 0), + new CoordRec((float) 25.0276, (float) 0), + new CoordRec((float) 15.5038, (float) 4.7619), + new CoordRec((float) 10.7419, (float) 9.5238), + new CoordRec((float) 5.98, (float) 19.0476), + new CoordRec((float) 5.98, (float) 28.5714), + new CoordRec((float) 10.7419, (float) 38.0952), + new CoordRec((float) 15.5038, (float) 42.8571), + new CoordRec((float) 48.8371, (float) 61.9048), + new CoordRec((float) 53.599, (float) 66.6667), + new CoordRec((float) 58.361, (float) 76.1905), + new CoordRec((float) 58.361, (float) 85.7143), + new CoordRec((float) 53.599, (float) 95.2381), + new CoordRec((float) 44.0752, (float) 100), + new CoordRec((float) 34.5514, (float) 95.2381), + new CoordRec((float) 29.7895, (float) 85.7143), + new CoordRec((float) 29.7895, (float) 76.1905), + new CoordRec((float) 34.5514, (float) 61.9048), + new CoordRec((float) 44.0752, (float) 47.619), + new CoordRec((float) 67.8848, (float) 14.2857), + new CoordRec((float) 77.4086, (float) 4.7619), + new CoordRec((float) 86.9324, (float) 0), + new CoordRec((float) 96.4562, (float) 0), + new CoordRec((float) 101.218, (float) 4.7619), + new CoordRec((float) 101.218, (float) 9.5238), +}; + +static final StrokeRec char38[] = { + new StrokeRec(34, char38_stroke0), +}; + +/* char: 39 ''' */ + +static final CoordRec char39_stroke0[] = { + new CoordRec((float) 4.44, (float) 100), + new CoordRec((float) 4.44, (float) 66.6667), +}; + +static final StrokeRec char39[] = { + new StrokeRec(2, char39_stroke0), +}; + +/* char: 40 '(' */ + +static final CoordRec char40_stroke0[] = { + new CoordRec((float) 40.9133, (float) 119.048), + new CoordRec((float) 31.3895, (float) 109.524), + new CoordRec((float) 21.8657, (float) 95.2381), + new CoordRec((float) 12.3419, (float) 76.1905), + new CoordRec((float) 7.58, (float) 52.381), + new CoordRec((float) 7.58, (float) 33.3333), + new CoordRec((float) 12.3419, (float) 9.5238), + new CoordRec((float) 21.8657, (float) -9.5238), + new CoordRec((float) 31.3895, (float) -23.8095), + new CoordRec((float) 40.9133, (float) -33.3333), +}; + +static final StrokeRec char40[] = { + new StrokeRec(10, char40_stroke0), +}; + +/* char: 41 ')' */ + +static final CoordRec char41_stroke0[] = { + new CoordRec((float) 5.28, (float) 119.048), + new CoordRec((float) 14.8038, (float) 109.524), + new CoordRec((float) 24.3276, (float) 95.2381), + new CoordRec((float) 33.8514, (float) 76.1905), + new CoordRec((float) 38.6133, (float) 52.381), + new CoordRec((float) 38.6133, (float) 33.3333), + new CoordRec((float) 33.8514, (float) 9.5238), + new CoordRec((float) 24.3276, (float) -9.5238), + new CoordRec((float) 14.8038, (float) -23.8095), + new CoordRec((float) 5.28, (float) -33.3333), +}; + +static final StrokeRec char41[] = { + new StrokeRec(10, char41_stroke0), +}; + +/* char: 42 '*' */ + +static final CoordRec char42_stroke0[] = { + new CoordRec((float) 30.7695, (float) 71.4286), + new CoordRec((float) 30.7695, (float) 14.2857), +}; + +static final CoordRec char42_stroke1[] = { + new CoordRec((float) 6.96, (float) 57.1429), + new CoordRec((float) 54.579, (float) 28.5714), +}; + +static final CoordRec char42_stroke2[] = { + new CoordRec((float) 54.579, (float) 57.1429), + new CoordRec((float) 6.96, (float) 28.5714), +}; + +static final StrokeRec char42[] = { + new StrokeRec(2, char42_stroke0), + new StrokeRec(2, char42_stroke1), + new StrokeRec(2, char42_stroke2), +}; + +/* char: 43 '+' */ + +static final CoordRec char43_stroke0[] = { + new CoordRec((float) 48.8371, (float) 85.7143), + new CoordRec((float) 48.8371, (float) 0), +}; + +static final CoordRec char43_stroke1[] = { + new CoordRec((float) 5.98, (float) 42.8571), + new CoordRec((float) 91.6943, (float) 42.8571), +}; + +static final StrokeRec char43[] = { + new StrokeRec(2, char43_stroke0), + new StrokeRec(2, char43_stroke1), +}; + +/* char: 44 ',' */ + +static final CoordRec char44_stroke0[] = { + new CoordRec((float) 18.2838, (float) 4.7619), + new CoordRec((float) 13.5219, (float) 0), + new CoordRec((float) 8.76, (float) 4.7619), + new CoordRec((float) 13.5219, (float) 9.5238), + new CoordRec((float) 18.2838, (float) 4.7619), + new CoordRec((float) 18.2838, (float) -4.7619), + new CoordRec((float) 13.5219, (float) -14.2857), + new CoordRec((float) 8.76, (float) -19.0476), +}; + +static final StrokeRec char44[] = { + new StrokeRec(8, char44_stroke0), +}; + +/* char: 45 '-' */ + +static final CoordRec char45_stroke0[] = { + new CoordRec((float) 7.38, (float) 42.8571), + new CoordRec((float) 93.0943, (float) 42.8571), +}; + +static final StrokeRec char45[] = { + new StrokeRec(2, char45_stroke0), +}; + +/* char: 46 '.' */ + +static final CoordRec char46_stroke0[] = { + new CoordRec((float) 13.1019, (float) 9.5238), + new CoordRec((float) 8.34, (float) 4.7619), + new CoordRec((float) 13.1019, (float) 0), + new CoordRec((float) 17.8638, (float) 4.7619), + new CoordRec((float) 13.1019, (float) 9.5238), +}; + +static final StrokeRec char46[] = { + new StrokeRec(5, char46_stroke0), +}; + +/* char: 47 '/' */ + +static final CoordRec char47_stroke0[] = { + new CoordRec((float) 7.24, (float) -14.2857), + new CoordRec((float) 73.9067, (float) 100), +}; + +static final StrokeRec char47[] = { + new StrokeRec(2, char47_stroke0), +}; + +/* char: 48 '0' */ + +static final CoordRec char48_stroke0[] = { + new CoordRec((float) 33.5514, (float) 100), + new CoordRec((float) 19.2657, (float) 95.2381), + new CoordRec((float) 9.7419, (float) 80.9524), + new CoordRec((float) 4.98, (float) 57.1429), + new CoordRec((float) 4.98, (float) 42.8571), + new CoordRec((float) 9.7419, (float) 19.0476), + new CoordRec((float) 19.2657, (float) 4.7619), + new CoordRec((float) 33.5514, (float) 0), + new CoordRec((float) 43.0752, (float) 0), + new CoordRec((float) 57.361, (float) 4.7619), + new CoordRec((float) 66.8848, (float) 19.0476), + new CoordRec((float) 71.6467, (float) 42.8571), + new CoordRec((float) 71.6467, (float) 57.1429), + new CoordRec((float) 66.8848, (float) 80.9524), + new CoordRec((float) 57.361, (float) 95.2381), + new CoordRec((float) 43.0752, (float) 100), + new CoordRec((float) 33.5514, (float) 100), +}; + +static final StrokeRec char48[] = { + new StrokeRec(17, char48_stroke0), +}; + +/* char: 49 '1' */ + +static final CoordRec char49_stroke0[] = { + new CoordRec((float) 11.82, (float) 80.9524), + new CoordRec((float) 21.3438, (float) 85.7143), + new CoordRec((float) 35.6295, (float) 100), + new CoordRec((float) 35.6295, (float) 0), +}; + +static final StrokeRec char49[] = { + new StrokeRec(4, char49_stroke0), +}; + +/* char: 50 '2' */ + +static final CoordRec char50_stroke0[] = { + new CoordRec((float) 10.1819, (float) 76.1905), + new CoordRec((float) 10.1819, (float) 80.9524), + new CoordRec((float) 14.9438, (float) 90.4762), + new CoordRec((float) 19.7057, (float) 95.2381), + new CoordRec((float) 29.2295, (float) 100), + new CoordRec((float) 48.2771, (float) 100), + new CoordRec((float) 57.801, (float) 95.2381), + new CoordRec((float) 62.5629, (float) 90.4762), + new CoordRec((float) 67.3248, (float) 80.9524), + new CoordRec((float) 67.3248, (float) 71.4286), + new CoordRec((float) 62.5629, (float) 61.9048), + new CoordRec((float) 53.039, (float) 47.619), + new CoordRec((float) 5.42, (float) 0), + new CoordRec((float) 72.0867, (float) 0), +}; + +static final StrokeRec char50[] = { + new StrokeRec(14, char50_stroke0), +}; + +/* char: 51 '3' */ + +static final CoordRec char51_stroke0[] = { + new CoordRec((float) 14.5238, (float) 100), + new CoordRec((float) 66.9048, (float) 100), + new CoordRec((float) 38.3333, (float) 61.9048), + new CoordRec((float) 52.619, (float) 61.9048), + new CoordRec((float) 62.1429, (float) 57.1429), + new CoordRec((float) 66.9048, (float) 52.381), + new CoordRec((float) 71.6667, (float) 38.0952), + new CoordRec((float) 71.6667, (float) 28.5714), + new CoordRec((float) 66.9048, (float) 14.2857), + new CoordRec((float) 57.381, (float) 4.7619), + new CoordRec((float) 43.0952, (float) 0), + new CoordRec((float) 28.8095, (float) 0), + new CoordRec((float) 14.5238, (float) 4.7619), + new CoordRec((float) 9.7619, (float) 9.5238), + new CoordRec((float) 5, (float) 19.0476), +}; + +static final StrokeRec char51[] = { + new StrokeRec(15, char51_stroke0), +}; + +/* char: 52 '4' */ + +static final CoordRec char52_stroke0[] = { + new CoordRec((float) 51.499, (float) 100), + new CoordRec((float) 3.88, (float) 33.3333), + new CoordRec((float) 75.3086, (float) 33.3333), +}; + +static final CoordRec char52_stroke1[] = { + new CoordRec((float) 51.499, (float) 100), + new CoordRec((float) 51.499, (float) 0), +}; + +static final StrokeRec char52[] = { + new StrokeRec(3, char52_stroke0), + new StrokeRec(2, char52_stroke1), +}; + +/* char: 53 '5' */ + +static final CoordRec char53_stroke0[] = { + new CoordRec((float) 62.0029, (float) 100), + new CoordRec((float) 14.3838, (float) 100), + new CoordRec((float) 9.6219, (float) 57.1429), + new CoordRec((float) 14.3838, (float) 61.9048), + new CoordRec((float) 28.6695, (float) 66.6667), + new CoordRec((float) 42.9552, (float) 66.6667), + new CoordRec((float) 57.241, (float) 61.9048), + new CoordRec((float) 66.7648, (float) 52.381), + new CoordRec((float) 71.5267, (float) 38.0952), + new CoordRec((float) 71.5267, (float) 28.5714), + new CoordRec((float) 66.7648, (float) 14.2857), + new CoordRec((float) 57.241, (float) 4.7619), + new CoordRec((float) 42.9552, (float) 0), + new CoordRec((float) 28.6695, (float) 0), + new CoordRec((float) 14.3838, (float) 4.7619), + new CoordRec((float) 9.6219, (float) 9.5238), + new CoordRec((float) 4.86, (float) 19.0476), +}; + +static final StrokeRec char53[] = { + new StrokeRec(17, char53_stroke0), +}; + +/* char: 54 '6' */ + +static final CoordRec char54_stroke0[] = { + new CoordRec((float) 62.7229, (float) 85.7143), + new CoordRec((float) 57.961, (float) 95.2381), + new CoordRec((float) 43.6752, (float) 100), + new CoordRec((float) 34.1514, (float) 100), + new CoordRec((float) 19.8657, (float) 95.2381), + new CoordRec((float) 10.3419, (float) 80.9524), + new CoordRec((float) 5.58, (float) 57.1429), + new CoordRec((float) 5.58, (float) 33.3333), + new CoordRec((float) 10.3419, (float) 14.2857), + new CoordRec((float) 19.8657, (float) 4.7619), + new CoordRec((float) 34.1514, (float) 0), + new CoordRec((float) 38.9133, (float) 0), + new CoordRec((float) 53.199, (float) 4.7619), + new CoordRec((float) 62.7229, (float) 14.2857), + new CoordRec((float) 67.4848, (float) 28.5714), + new CoordRec((float) 67.4848, (float) 33.3333), + new CoordRec((float) 62.7229, (float) 47.619), + new CoordRec((float) 53.199, (float) 57.1429), + new CoordRec((float) 38.9133, (float) 61.9048), + new CoordRec((float) 34.1514, (float) 61.9048), + new CoordRec((float) 19.8657, (float) 57.1429), + new CoordRec((float) 10.3419, (float) 47.619), + new CoordRec((float) 5.58, (float) 33.3333), +}; + +static final StrokeRec char54[] = { + new StrokeRec(23, char54_stroke0), +}; + +/* char: 55 '7' */ + +static final CoordRec char55_stroke0[] = { + new CoordRec((float) 72.2267, (float) 100), + new CoordRec((float) 24.6076, (float) 0), +}; + +static final CoordRec char55_stroke1[] = { + new CoordRec((float) 5.56, (float) 100), + new CoordRec((float) 72.2267, (float) 100), +}; + +static final StrokeRec char55[] = { + new StrokeRec(2, char55_stroke0), + new StrokeRec(2, char55_stroke1), +}; + +/* char: 56 '8' */ + +static final CoordRec char56_stroke0[] = { + new CoordRec((float) 29.4095, (float) 100), + new CoordRec((float) 15.1238, (float) 95.2381), + new CoordRec((float) 10.3619, (float) 85.7143), + new CoordRec((float) 10.3619, (float) 76.1905), + new CoordRec((float) 15.1238, (float) 66.6667), + new CoordRec((float) 24.6476, (float) 61.9048), + new CoordRec((float) 43.6952, (float) 57.1429), + new CoordRec((float) 57.981, (float) 52.381), + new CoordRec((float) 67.5048, (float) 42.8571), + new CoordRec((float) 72.2667, (float) 33.3333), + new CoordRec((float) 72.2667, (float) 19.0476), + new CoordRec((float) 67.5048, (float) 9.5238), + new CoordRec((float) 62.7429, (float) 4.7619), + new CoordRec((float) 48.4571, (float) 0), + new CoordRec((float) 29.4095, (float) 0), + new CoordRec((float) 15.1238, (float) 4.7619), + new CoordRec((float) 10.3619, (float) 9.5238), + new CoordRec((float) 5.6, (float) 19.0476), + new CoordRec((float) 5.6, (float) 33.3333), + new CoordRec((float) 10.3619, (float) 42.8571), + new CoordRec((float) 19.8857, (float) 52.381), + new CoordRec((float) 34.1714, (float) 57.1429), + new CoordRec((float) 53.219, (float) 61.9048), + new CoordRec((float) 62.7429, (float) 66.6667), + new CoordRec((float) 67.5048, (float) 76.1905), + new CoordRec((float) 67.5048, (float) 85.7143), + new CoordRec((float) 62.7429, (float) 95.2381), + new CoordRec((float) 48.4571, (float) 100), + new CoordRec((float) 29.4095, (float) 100), +}; + +static final StrokeRec char56[] = { + new StrokeRec(29, char56_stroke0), +}; + +/* char: 57 '9' */ + +static final CoordRec char57_stroke0[] = { + new CoordRec((float) 68.5048, (float) 66.6667), + new CoordRec((float) 63.7429, (float) 52.381), + new CoordRec((float) 54.219, (float) 42.8571), + new CoordRec((float) 39.9333, (float) 38.0952), + new CoordRec((float) 35.1714, (float) 38.0952), + new CoordRec((float) 20.8857, (float) 42.8571), + new CoordRec((float) 11.3619, (float) 52.381), + new CoordRec((float) 6.6, (float) 66.6667), + new CoordRec((float) 6.6, (float) 71.4286), + new CoordRec((float) 11.3619, (float) 85.7143), + new CoordRec((float) 20.8857, (float) 95.2381), + new CoordRec((float) 35.1714, (float) 100), + new CoordRec((float) 39.9333, (float) 100), + new CoordRec((float) 54.219, (float) 95.2381), + new CoordRec((float) 63.7429, (float) 85.7143), + new CoordRec((float) 68.5048, (float) 66.6667), + new CoordRec((float) 68.5048, (float) 42.8571), + new CoordRec((float) 63.7429, (float) 19.0476), + new CoordRec((float) 54.219, (float) 4.7619), + new CoordRec((float) 39.9333, (float) 0), + new CoordRec((float) 30.4095, (float) 0), + new CoordRec((float) 16.1238, (float) 4.7619), + new CoordRec((float) 11.3619, (float) 14.2857), +}; + +static final StrokeRec char57[] = { + new StrokeRec(23, char57_stroke0), +}; + +/* char: 58 ':' */ + +static final CoordRec char58_stroke0[] = { + new CoordRec((float) 14.0819, (float) 66.6667), + new CoordRec((float) 9.32, (float) 61.9048), + new CoordRec((float) 14.0819, (float) 57.1429), + new CoordRec((float) 18.8438, (float) 61.9048), + new CoordRec((float) 14.0819, (float) 66.6667), +}; + +static final CoordRec char58_stroke1[] = { + new CoordRec((float) 14.0819, (float) 9.5238), + new CoordRec((float) 9.32, (float) 4.7619), + new CoordRec((float) 14.0819, (float) 0), + new CoordRec((float) 18.8438, (float) 4.7619), + new CoordRec((float) 14.0819, (float) 9.5238), +}; + +static final StrokeRec char58[] = { + new StrokeRec(5, char58_stroke0), + new StrokeRec(5, char58_stroke1), +}; + +/* char: 59 ';' */ + +static final CoordRec char59_stroke0[] = { + new CoordRec((float) 12.9619, (float) 66.6667), + new CoordRec((float) 8.2, (float) 61.9048), + new CoordRec((float) 12.9619, (float) 57.1429), + new CoordRec((float) 17.7238, (float) 61.9048), + new CoordRec((float) 12.9619, (float) 66.6667), +}; + +static final CoordRec char59_stroke1[] = { + new CoordRec((float) 17.7238, (float) 4.7619), + new CoordRec((float) 12.9619, (float) 0), + new CoordRec((float) 8.2, (float) 4.7619), + new CoordRec((float) 12.9619, (float) 9.5238), + new CoordRec((float) 17.7238, (float) 4.7619), + new CoordRec((float) 17.7238, (float) -4.7619), + new CoordRec((float) 12.9619, (float) -14.2857), + new CoordRec((float) 8.2, (float) -19.0476), +}; + +static final StrokeRec char59[] = { + new StrokeRec(5, char59_stroke0), + new StrokeRec(8, char59_stroke1), +}; + +/* char: 60 '<' */ + +static final CoordRec char60_stroke0[] = { + new CoordRec((float) 79.2505, (float) 85.7143), + new CoordRec((float) 3.06, (float) 42.8571), + new CoordRec((float) 79.2505, (float) 0), +}; + +static final StrokeRec char60[] = { + new StrokeRec(3, char60_stroke0), +}; + +/* char: 61 '=' */ + +static final CoordRec char61_stroke0[] = { + new CoordRec((float) 5.7, (float) 57.1429), + new CoordRec((float) 91.4143, (float) 57.1429), +}; + +static final CoordRec char61_stroke1[] = { + new CoordRec((float) 5.7, (float) 28.5714), + new CoordRec((float) 91.4143, (float) 28.5714), +}; + +static final StrokeRec char61[] = { + new StrokeRec(2, char61_stroke0), + new StrokeRec(2, char61_stroke1), +}; + +/* char: 62 '>' */ + +static final CoordRec char62_stroke0[] = { + new CoordRec((float) 2.78, (float) 85.7143), + new CoordRec((float) 78.9705, (float) 42.8571), + new CoordRec((float) 2.78, (float) 0), +}; + +static final StrokeRec char62[] = { + new StrokeRec(3, char62_stroke0), +}; + +/* char: 63 '?' */ + +static final CoordRec char63_stroke0[] = { + new CoordRec((float) 8.42, (float) 76.1905), + new CoordRec((float) 8.42, (float) 80.9524), + new CoordRec((float) 13.1819, (float) 90.4762), + new CoordRec((float) 17.9438, (float) 95.2381), + new CoordRec((float) 27.4676, (float) 100), + new CoordRec((float) 46.5152, (float) 100), + new CoordRec((float) 56.039, (float) 95.2381), + new CoordRec((float) 60.801, (float) 90.4762), + new CoordRec((float) 65.5629, (float) 80.9524), + new CoordRec((float) 65.5629, (float) 71.4286), + new CoordRec((float) 60.801, (float) 61.9048), + new CoordRec((float) 56.039, (float) 57.1429), + new CoordRec((float) 36.9914, (float) 47.619), + new CoordRec((float) 36.9914, (float) 33.3333), +}; + +static final CoordRec char63_stroke1[] = { + new CoordRec((float) 36.9914, (float) 9.5238), + new CoordRec((float) 32.2295, (float) 4.7619), + new CoordRec((float) 36.9914, (float) 0), + new CoordRec((float) 41.7533, (float) 4.7619), + new CoordRec((float) 36.9914, (float) 9.5238), +}; + +static final StrokeRec char63[] = { + new StrokeRec(14, char63_stroke0), + new StrokeRec(5, char63_stroke1), +}; + +/* char: 64 '@' */ + +static final CoordRec char64_stroke0[] = { + new CoordRec((float) 49.2171, (float) 52.381), + new CoordRec((float) 39.6933, (float) 57.1429), + new CoordRec((float) 30.1695, (float) 57.1429), + new CoordRec((float) 25.4076, (float) 47.619), + new CoordRec((float) 25.4076, (float) 42.8571), + new CoordRec((float) 30.1695, (float) 33.3333), + new CoordRec((float) 39.6933, (float) 33.3333), + new CoordRec((float) 49.2171, (float) 38.0952), +}; + +static final CoordRec char64_stroke1[] = { + new CoordRec((float) 49.2171, (float) 57.1429), + new CoordRec((float) 49.2171, (float) 38.0952), + new CoordRec((float) 53.979, (float) 33.3333), + new CoordRec((float) 63.5029, (float) 33.3333), + new CoordRec((float) 68.2648, (float) 42.8571), + new CoordRec((float) 68.2648, (float) 47.619), + new CoordRec((float) 63.5029, (float) 61.9048), + new CoordRec((float) 53.979, (float) 71.4286), + new CoordRec((float) 39.6933, (float) 76.1905), + new CoordRec((float) 34.9314, (float) 76.1905), + new CoordRec((float) 20.6457, (float) 71.4286), + new CoordRec((float) 11.1219, (float) 61.9048), + new CoordRec((float) 6.36, (float) 47.619), + new CoordRec((float) 6.36, (float) 42.8571), + new CoordRec((float) 11.1219, (float) 28.5714), + new CoordRec((float) 20.6457, (float) 19.0476), + new CoordRec((float) 34.9314, (float) 14.2857), + new CoordRec((float) 39.6933, (float) 14.2857), + new CoordRec((float) 53.979, (float) 19.0476), +}; + +static final StrokeRec char64[] = { + new StrokeRec(8, char64_stroke0), + new StrokeRec(19, char64_stroke1), +}; + +/* char: 65 'A' */ + +static final CoordRec char65_stroke0[] = { + new CoordRec((float) 40.5952, (float) 100), + new CoordRec((float) 2.5, (float) 0), +}; + +static final CoordRec char65_stroke1[] = { + new CoordRec((float) 40.5952, (float) 100), + new CoordRec((float) 78.6905, (float) 0), +}; + +static final CoordRec char65_stroke2[] = { + new CoordRec((float) 16.7857, (float) 33.3333), + new CoordRec((float) 64.4048, (float) 33.3333), +}; + +static final StrokeRec char65[] = { + new StrokeRec(2, char65_stroke0), + new StrokeRec(2, char65_stroke1), + new StrokeRec(2, char65_stroke2), +}; + +/* char: 66 'B' */ + +static final CoordRec char66_stroke0[] = { + new CoordRec((float) 11.42, (float) 100), + new CoordRec((float) 11.42, (float) 0), +}; + +static final CoordRec char66_stroke1[] = { + new CoordRec((float) 11.42, (float) 100), + new CoordRec((float) 54.2771, (float) 100), + new CoordRec((float) 68.5629, (float) 95.2381), + new CoordRec((float) 73.3248, (float) 90.4762), + new CoordRec((float) 78.0867, (float) 80.9524), + new CoordRec((float) 78.0867, (float) 71.4286), + new CoordRec((float) 73.3248, (float) 61.9048), + new CoordRec((float) 68.5629, (float) 57.1429), + new CoordRec((float) 54.2771, (float) 52.381), +}; + +static final CoordRec char66_stroke2[] = { + new CoordRec((float) 11.42, (float) 52.381), + new CoordRec((float) 54.2771, (float) 52.381), + new CoordRec((float) 68.5629, (float) 47.619), + new CoordRec((float) 73.3248, (float) 42.8571), + new CoordRec((float) 78.0867, (float) 33.3333), + new CoordRec((float) 78.0867, (float) 19.0476), + new CoordRec((float) 73.3248, (float) 9.5238), + new CoordRec((float) 68.5629, (float) 4.7619), + new CoordRec((float) 54.2771, (float) 0), + new CoordRec((float) 11.42, (float) 0), +}; + +static final StrokeRec char66[] = { + new StrokeRec(2, char66_stroke0), + new StrokeRec(9, char66_stroke1), + new StrokeRec(10, char66_stroke2), +}; + +/* char: 67 'C' */ + +static final CoordRec char67_stroke0[] = { + new CoordRec((float) 78.0886, (float) 76.1905), + new CoordRec((float) 73.3267, (float) 85.7143), + new CoordRec((float) 63.8029, (float) 95.2381), + new CoordRec((float) 54.279, (float) 100), + new CoordRec((float) 35.2314, (float) 100), + new CoordRec((float) 25.7076, (float) 95.2381), + new CoordRec((float) 16.1838, (float) 85.7143), + new CoordRec((float) 11.4219, (float) 76.1905), + new CoordRec((float) 6.66, (float) 61.9048), + new CoordRec((float) 6.66, (float) 38.0952), + new CoordRec((float) 11.4219, (float) 23.8095), + new CoordRec((float) 16.1838, (float) 14.2857), + new CoordRec((float) 25.7076, (float) 4.7619), + new CoordRec((float) 35.2314, (float) 0), + new CoordRec((float) 54.279, (float) 0), + new CoordRec((float) 63.8029, (float) 4.7619), + new CoordRec((float) 73.3267, (float) 14.2857), + new CoordRec((float) 78.0886, (float) 23.8095), +}; + +static final StrokeRec char67[] = { + new StrokeRec(18, char67_stroke0), +}; + +/* char: 68 'D' */ + +static final CoordRec char68_stroke0[] = { + new CoordRec((float) 11.96, (float) 100), + new CoordRec((float) 11.96, (float) 0), +}; + +static final CoordRec char68_stroke1[] = { + new CoordRec((float) 11.96, (float) 100), + new CoordRec((float) 45.2933, (float) 100), + new CoordRec((float) 59.579, (float) 95.2381), + new CoordRec((float) 69.1029, (float) 85.7143), + new CoordRec((float) 73.8648, (float) 76.1905), + new CoordRec((float) 78.6267, (float) 61.9048), + new CoordRec((float) 78.6267, (float) 38.0952), + new CoordRec((float) 73.8648, (float) 23.8095), + new CoordRec((float) 69.1029, (float) 14.2857), + new CoordRec((float) 59.579, (float) 4.7619), + new CoordRec((float) 45.2933, (float) 0), + new CoordRec((float) 11.96, (float) 0), +}; + +static final StrokeRec char68[] = { + new StrokeRec(2, char68_stroke0), + new StrokeRec(12, char68_stroke1), +}; + +/* char: 69 'E' */ + +static final CoordRec char69_stroke0[] = { + new CoordRec((float) 11.42, (float) 100), + new CoordRec((float) 11.42, (float) 0), +}; + +static final CoordRec char69_stroke1[] = { + new CoordRec((float) 11.42, (float) 100), + new CoordRec((float) 73.3248, (float) 100), +}; + +static final CoordRec char69_stroke2[] = { + new CoordRec((float) 11.42, (float) 52.381), + new CoordRec((float) 49.5152, (float) 52.381), +}; + +static final CoordRec char69_stroke3[] = { + new CoordRec((float) 11.42, (float) 0), + new CoordRec((float) 73.3248, (float) 0), +}; + +static final StrokeRec char69[] = { + new StrokeRec(2, char69_stroke0), + new StrokeRec(2, char69_stroke1), + new StrokeRec(2, char69_stroke2), + new StrokeRec(2, char69_stroke3), +}; + +/* char: 70 'F' */ + +static final CoordRec char70_stroke0[] = { + new CoordRec((float) 11.42, (float) 100), + new CoordRec((float) 11.42, (float) 0), +}; + +static final CoordRec char70_stroke1[] = { + new CoordRec((float) 11.42, (float) 100), + new CoordRec((float) 73.3248, (float) 100), +}; + +static final CoordRec char70_stroke2[] = { + new CoordRec((float) 11.42, (float) 52.381), + new CoordRec((float) 49.5152, (float) 52.381), +}; + +static final StrokeRec char70[] = { + new StrokeRec(2, char70_stroke0), + new StrokeRec(2, char70_stroke1), + new StrokeRec(2, char70_stroke2), +}; + +/* char: 71 'G' */ + +static final CoordRec char71_stroke0[] = { + new CoordRec((float) 78.4886, (float) 76.1905), + new CoordRec((float) 73.7267, (float) 85.7143), + new CoordRec((float) 64.2029, (float) 95.2381), + new CoordRec((float) 54.679, (float) 100), + new CoordRec((float) 35.6314, (float) 100), + new CoordRec((float) 26.1076, (float) 95.2381), + new CoordRec((float) 16.5838, (float) 85.7143), + new CoordRec((float) 11.8219, (float) 76.1905), + new CoordRec((float) 7.06, (float) 61.9048), + new CoordRec((float) 7.06, (float) 38.0952), + new CoordRec((float) 11.8219, (float) 23.8095), + new CoordRec((float) 16.5838, (float) 14.2857), + new CoordRec((float) 26.1076, (float) 4.7619), + new CoordRec((float) 35.6314, (float) 0), + new CoordRec((float) 54.679, (float) 0), + new CoordRec((float) 64.2029, (float) 4.7619), + new CoordRec((float) 73.7267, (float) 14.2857), + new CoordRec((float) 78.4886, (float) 23.8095), + new CoordRec((float) 78.4886, (float) 38.0952), +}; + +static final CoordRec char71_stroke1[] = { + new CoordRec((float) 54.679, (float) 38.0952), + new CoordRec((float) 78.4886, (float) 38.0952), +}; + +static final StrokeRec char71[] = { + new StrokeRec(19, char71_stroke0), + new StrokeRec(2, char71_stroke1), +}; + +/* char: 72 'H' */ + +static final CoordRec char72_stroke0[] = { + new CoordRec((float) 11.42, (float) 100), + new CoordRec((float) 11.42, (float) 0), +}; + +static final CoordRec char72_stroke1[] = { + new CoordRec((float) 78.0867, (float) 100), + new CoordRec((float) 78.0867, (float) 0), +}; + +static final CoordRec char72_stroke2[] = { + new CoordRec((float) 11.42, (float) 52.381), + new CoordRec((float) 78.0867, (float) 52.381), +}; + +static final StrokeRec char72[] = { + new StrokeRec(2, char72_stroke0), + new StrokeRec(2, char72_stroke1), + new StrokeRec(2, char72_stroke2), +}; + +/* char: 73 'I' */ + +static final CoordRec char73_stroke0[] = { + new CoordRec((float) 10.86, (float) 100), + new CoordRec((float) 10.86, (float) 0), +}; + +static final StrokeRec char73[] = { + new StrokeRec(2, char73_stroke0), +}; + +/* char: 74 'J' */ + +static final CoordRec char74_stroke0[] = { + new CoordRec((float) 50.119, (float) 100), + new CoordRec((float) 50.119, (float) 23.8095), + new CoordRec((float) 45.3571, (float) 9.5238), + new CoordRec((float) 40.5952, (float) 4.7619), + new CoordRec((float) 31.0714, (float) 0), + new CoordRec((float) 21.5476, (float) 0), + new CoordRec((float) 12.0238, (float) 4.7619), + new CoordRec((float) 7.2619, (float) 9.5238), + new CoordRec((float) 2.5, (float) 23.8095), + new CoordRec((float) 2.5, (float) 33.3333), +}; + +static final StrokeRec char74[] = { + new StrokeRec(10, char74_stroke0), +}; + +/* char: 75 'K' */ + +static final CoordRec char75_stroke0[] = { + new CoordRec((float) 11.28, (float) 100), + new CoordRec((float) 11.28, (float) 0), +}; + +static final CoordRec char75_stroke1[] = { + new CoordRec((float) 77.9467, (float) 100), + new CoordRec((float) 11.28, (float) 33.3333), +}; + +static final CoordRec char75_stroke2[] = { + new CoordRec((float) 35.0895, (float) 57.1429), + new CoordRec((float) 77.9467, (float) 0), +}; + +static final StrokeRec char75[] = { + new StrokeRec(2, char75_stroke0), + new StrokeRec(2, char75_stroke1), + new StrokeRec(2, char75_stroke2), +}; + +/* char: 76 'L' */ + +static final CoordRec char76_stroke0[] = { + new CoordRec((float) 11.68, (float) 100), + new CoordRec((float) 11.68, (float) 0), +}; + +static final CoordRec char76_stroke1[] = { + new CoordRec((float) 11.68, (float) 0), + new CoordRec((float) 68.8229, (float) 0), +}; + +static final StrokeRec char76[] = { + new StrokeRec(2, char76_stroke0), + new StrokeRec(2, char76_stroke1), +}; + +/* char: 77 'M' */ + +static final CoordRec char77_stroke0[] = { + new CoordRec((float) 10.86, (float) 100), + new CoordRec((float) 10.86, (float) 0), +}; + +static final CoordRec char77_stroke1[] = { + new CoordRec((float) 10.86, (float) 100), + new CoordRec((float) 48.9552, (float) 0), +}; + +static final CoordRec char77_stroke2[] = { + new CoordRec((float) 87.0505, (float) 100), + new CoordRec((float) 48.9552, (float) 0), +}; + +static final CoordRec char77_stroke3[] = { + new CoordRec((float) 87.0505, (float) 100), + new CoordRec((float) 87.0505, (float) 0), +}; + +static final StrokeRec char77[] = { + new StrokeRec(2, char77_stroke0), + new StrokeRec(2, char77_stroke1), + new StrokeRec(2, char77_stroke2), + new StrokeRec(2, char77_stroke3), +}; + +/* char: 78 'N' */ + +static final CoordRec char78_stroke0[] = { + new CoordRec((float) 11.14, (float) 100), + new CoordRec((float) 11.14, (float) 0), +}; + +static final CoordRec char78_stroke1[] = { + new CoordRec((float) 11.14, (float) 100), + new CoordRec((float) 77.8067, (float) 0), +}; + +static final CoordRec char78_stroke2[] = { + new CoordRec((float) 77.8067, (float) 100), + new CoordRec((float) 77.8067, (float) 0), +}; + +static final StrokeRec char78[] = { + new StrokeRec(2, char78_stroke0), + new StrokeRec(2, char78_stroke1), + new StrokeRec(2, char78_stroke2), +}; + +/* char: 79 'O' */ + +static final CoordRec char79_stroke0[] = { + new CoordRec((float) 34.8114, (float) 100), + new CoordRec((float) 25.2876, (float) 95.2381), + new CoordRec((float) 15.7638, (float) 85.7143), + new CoordRec((float) 11.0019, (float) 76.1905), + new CoordRec((float) 6.24, (float) 61.9048), + new CoordRec((float) 6.24, (float) 38.0952), + new CoordRec((float) 11.0019, (float) 23.8095), + new CoordRec((float) 15.7638, (float) 14.2857), + new CoordRec((float) 25.2876, (float) 4.7619), + new CoordRec((float) 34.8114, (float) 0), + new CoordRec((float) 53.859, (float) 0), + new CoordRec((float) 63.3829, (float) 4.7619), + new CoordRec((float) 72.9067, (float) 14.2857), + new CoordRec((float) 77.6686, (float) 23.8095), + new CoordRec((float) 82.4305, (float) 38.0952), + new CoordRec((float) 82.4305, (float) 61.9048), + new CoordRec((float) 77.6686, (float) 76.1905), + new CoordRec((float) 72.9067, (float) 85.7143), + new CoordRec((float) 63.3829, (float) 95.2381), + new CoordRec((float) 53.859, (float) 100), + new CoordRec((float) 34.8114, (float) 100), +}; + +static final StrokeRec char79[] = { + new StrokeRec(21, char79_stroke0), +}; + +/* char: 80 'P' */ + +static final CoordRec char80_stroke0[] = { + new CoordRec((float) 12.1, (float) 100), + new CoordRec((float) 12.1, (float) 0), +}; + +static final CoordRec char80_stroke1[] = { + new CoordRec((float) 12.1, (float) 100), + new CoordRec((float) 54.9571, (float) 100), + new CoordRec((float) 69.2429, (float) 95.2381), + new CoordRec((float) 74.0048, (float) 90.4762), + new CoordRec((float) 78.7667, (float) 80.9524), + new CoordRec((float) 78.7667, (float) 66.6667), + new CoordRec((float) 74.0048, (float) 57.1429), + new CoordRec((float) 69.2429, (float) 52.381), + new CoordRec((float) 54.9571, (float) 47.619), + new CoordRec((float) 12.1, (float) 47.619), +}; + +static final StrokeRec char80[] = { + new StrokeRec(2, char80_stroke0), + new StrokeRec(10, char80_stroke1), +}; + +/* char: 81 'Q' */ + +static final CoordRec char81_stroke0[] = { + new CoordRec((float) 33.8714, (float) 100), + new CoordRec((float) 24.3476, (float) 95.2381), + new CoordRec((float) 14.8238, (float) 85.7143), + new CoordRec((float) 10.0619, (float) 76.1905), + new CoordRec((float) 5.3, (float) 61.9048), + new CoordRec((float) 5.3, (float) 38.0952), + new CoordRec((float) 10.0619, (float) 23.8095), + new CoordRec((float) 14.8238, (float) 14.2857), + new CoordRec((float) 24.3476, (float) 4.7619), + new CoordRec((float) 33.8714, (float) 0), + new CoordRec((float) 52.919, (float) 0), + new CoordRec((float) 62.4429, (float) 4.7619), + new CoordRec((float) 71.9667, (float) 14.2857), + new CoordRec((float) 76.7286, (float) 23.8095), + new CoordRec((float) 81.4905, (float) 38.0952), + new CoordRec((float) 81.4905, (float) 61.9048), + new CoordRec((float) 76.7286, (float) 76.1905), + new CoordRec((float) 71.9667, (float) 85.7143), + new CoordRec((float) 62.4429, (float) 95.2381), + new CoordRec((float) 52.919, (float) 100), + new CoordRec((float) 33.8714, (float) 100), +}; + +static final CoordRec char81_stroke1[] = { + new CoordRec((float) 48.1571, (float) 19.0476), + new CoordRec((float) 76.7286, (float) -9.5238), +}; + +static final StrokeRec char81[] = { + new StrokeRec(21, char81_stroke0), + new StrokeRec(2, char81_stroke1), +}; + +/* char: 82 'R' */ + +static final CoordRec char82_stroke0[] = { + new CoordRec((float) 11.68, (float) 100), + new CoordRec((float) 11.68, (float) 0), +}; + +static final CoordRec char82_stroke1[] = { + new CoordRec((float) 11.68, (float) 100), + new CoordRec((float) 54.5371, (float) 100), + new CoordRec((float) 68.8229, (float) 95.2381), + new CoordRec((float) 73.5848, (float) 90.4762), + new CoordRec((float) 78.3467, (float) 80.9524), + new CoordRec((float) 78.3467, (float) 71.4286), + new CoordRec((float) 73.5848, (float) 61.9048), + new CoordRec((float) 68.8229, (float) 57.1429), + new CoordRec((float) 54.5371, (float) 52.381), + new CoordRec((float) 11.68, (float) 52.381), +}; + +static final CoordRec char82_stroke2[] = { + new CoordRec((float) 45.0133, (float) 52.381), + new CoordRec((float) 78.3467, (float) 0), +}; + +static final StrokeRec char82[] = { + new StrokeRec(2, char82_stroke0), + new StrokeRec(10, char82_stroke1), + new StrokeRec(2, char82_stroke2), +}; + +/* char: 83 'S' */ + +static final CoordRec char83_stroke0[] = { + new CoordRec((float) 74.6667, (float) 85.7143), + new CoordRec((float) 65.1429, (float) 95.2381), + new CoordRec((float) 50.8571, (float) 100), + new CoordRec((float) 31.8095, (float) 100), + new CoordRec((float) 17.5238, (float) 95.2381), + new CoordRec((float) 8, (float) 85.7143), + new CoordRec((float) 8, (float) 76.1905), + new CoordRec((float) 12.7619, (float) 66.6667), + new CoordRec((float) 17.5238, (float) 61.9048), + new CoordRec((float) 27.0476, (float) 57.1429), + new CoordRec((float) 55.619, (float) 47.619), + new CoordRec((float) 65.1429, (float) 42.8571), + new CoordRec((float) 69.9048, (float) 38.0952), + new CoordRec((float) 74.6667, (float) 28.5714), + new CoordRec((float) 74.6667, (float) 14.2857), + new CoordRec((float) 65.1429, (float) 4.7619), + new CoordRec((float) 50.8571, (float) 0), + new CoordRec((float) 31.8095, (float) 0), + new CoordRec((float) 17.5238, (float) 4.7619), + new CoordRec((float) 8, (float) 14.2857), +}; + +static final StrokeRec char83[] = { + new StrokeRec(20, char83_stroke0), +}; + +/* char: 84 'T' */ + +static final CoordRec char84_stroke0[] = { + new CoordRec((float) 35.6933, (float) 100), + new CoordRec((float) 35.6933, (float) 0), +}; + +static final CoordRec char84_stroke1[] = { + new CoordRec((float) 2.36, (float) 100), + new CoordRec((float) 69.0267, (float) 100), +}; + +static final StrokeRec char84[] = { + new StrokeRec(2, char84_stroke0), + new StrokeRec(2, char84_stroke1), +}; + +/* char: 85 'U' */ + +static final CoordRec char85_stroke0[] = { + new CoordRec((float) 11.54, (float) 100), + new CoordRec((float) 11.54, (float) 28.5714), + new CoordRec((float) 16.3019, (float) 14.2857), + new CoordRec((float) 25.8257, (float) 4.7619), + new CoordRec((float) 40.1114, (float) 0), + new CoordRec((float) 49.6352, (float) 0), + new CoordRec((float) 63.921, (float) 4.7619), + new CoordRec((float) 73.4448, (float) 14.2857), + new CoordRec((float) 78.2067, (float) 28.5714), + new CoordRec((float) 78.2067, (float) 100), +}; + +static final StrokeRec char85[] = { + new StrokeRec(10, char85_stroke0), +}; + +/* char: 86 'V' */ + +static final CoordRec char86_stroke0[] = { + new CoordRec((float) 2.36, (float) 100), + new CoordRec((float) 40.4552, (float) 0), +}; + +static final CoordRec char86_stroke1[] = { + new CoordRec((float) 78.5505, (float) 100), + new CoordRec((float) 40.4552, (float) 0), +}; + +static final StrokeRec char86[] = { + new StrokeRec(2, char86_stroke0), + new StrokeRec(2, char86_stroke1), +}; + +/* char: 87 'W' */ + +static final CoordRec char87_stroke0[] = { + new CoordRec((float) 2.22, (float) 100), + new CoordRec((float) 26.0295, (float) 0), +}; + +static final CoordRec char87_stroke1[] = { + new CoordRec((float) 49.839, (float) 100), + new CoordRec((float) 26.0295, (float) 0), +}; + +static final CoordRec char87_stroke2[] = { + new CoordRec((float) 49.839, (float) 100), + new CoordRec((float) 73.6486, (float) 0), +}; + +static final CoordRec char87_stroke3[] = { + new CoordRec((float) 97.4581, (float) 100), + new CoordRec((float) 73.6486, (float) 0), +}; + +static final StrokeRec char87[] = { + new StrokeRec(2, char87_stroke0), + new StrokeRec(2, char87_stroke1), + new StrokeRec(2, char87_stroke2), + new StrokeRec(2, char87_stroke3), +}; + +/* char: 88 'X' */ + +static final CoordRec char88_stroke0[] = { + new CoordRec((float) 2.5, (float) 100), + new CoordRec((float) 69.1667, (float) 0), +}; + +static final CoordRec char88_stroke1[] = { + new CoordRec((float) 69.1667, (float) 100), + new CoordRec((float) 2.5, (float) 0), +}; + +static final StrokeRec char88[] = { + new StrokeRec(2, char88_stroke0), + new StrokeRec(2, char88_stroke1), +}; + +/* char: 89 'Y' */ + +static final CoordRec char89_stroke0[] = { + new CoordRec((float) 1.52, (float) 100), + new CoordRec((float) 39.6152, (float) 52.381), + new CoordRec((float) 39.6152, (float) 0), +}; + +static final CoordRec char89_stroke1[] = { + new CoordRec((float) 77.7105, (float) 100), + new CoordRec((float) 39.6152, (float) 52.381), +}; + +static final StrokeRec char89[] = { + new StrokeRec(3, char89_stroke0), + new StrokeRec(2, char89_stroke1), +}; + +/* char: 90 'Z' */ + +static final CoordRec char90_stroke0[] = { + new CoordRec((float) 69.1667, (float) 100), + new CoordRec((float) 2.5, (float) 0), +}; + +static final CoordRec char90_stroke1[] = { + new CoordRec((float) 2.5, (float) 100), + new CoordRec((float) 69.1667, (float) 100), +}; + +static final CoordRec char90_stroke2[] = { + new CoordRec((float) 2.5, (float) 0), + new CoordRec((float) 69.1667, (float) 0), +}; + +static final StrokeRec char90[] = { + new StrokeRec(2, char90_stroke0), + new StrokeRec(2, char90_stroke1), + new StrokeRec(2, char90_stroke2), +}; + +/* char: 91 '[' */ + +static final CoordRec char91_stroke0[] = { + new CoordRec((float) 7.78, (float) 119.048), + new CoordRec((float) 7.78, (float) -33.3333), +}; + +static final CoordRec char91_stroke1[] = { + new CoordRec((float) 12.5419, (float) 119.048), + new CoordRec((float) 12.5419, (float) -33.3333), +}; + +static final CoordRec char91_stroke2[] = { + new CoordRec((float) 7.78, (float) 119.048), + new CoordRec((float) 41.1133, (float) 119.048), +}; + +static final CoordRec char91_stroke3[] = { + new CoordRec((float) 7.78, (float) -33.3333), + new CoordRec((float) 41.1133, (float) -33.3333), +}; + +static final StrokeRec char91[] = { + new StrokeRec(2, char91_stroke0), + new StrokeRec(2, char91_stroke1), + new StrokeRec(2, char91_stroke2), + new StrokeRec(2, char91_stroke3), +}; + +/* char: 92 '\' */ + +static final CoordRec char92_stroke0[] = { + new CoordRec((float) 5.84, (float) 100), + new CoordRec((float) 72.5067, (float) -14.2857), +}; + +static final StrokeRec char92[] = { + new StrokeRec(2, char92_stroke0), +}; + +/* char: 93 ']' */ + +static final CoordRec char93_stroke0[] = { + new CoordRec((float) 33.0114, (float) 119.048), + new CoordRec((float) 33.0114, (float) -33.3333), +}; + +static final CoordRec char93_stroke1[] = { + new CoordRec((float) 37.7733, (float) 119.048), + new CoordRec((float) 37.7733, (float) -33.3333), +}; + +static final CoordRec char93_stroke2[] = { + new CoordRec((float) 4.44, (float) 119.048), + new CoordRec((float) 37.7733, (float) 119.048), +}; + +static final CoordRec char93_stroke3[] = { + new CoordRec((float) 4.44, (float) -33.3333), + new CoordRec((float) 37.7733, (float) -33.3333), +}; + +static final StrokeRec char93[] = { + new StrokeRec(2, char93_stroke0), + new StrokeRec(2, char93_stroke1), + new StrokeRec(2, char93_stroke2), + new StrokeRec(2, char93_stroke3), +}; + +/* char: 94 '^' */ + +static final CoordRec char94_stroke0[] = { + new CoordRec((float) 44.0752, (float) 109.524), + new CoordRec((float) 5.98, (float) 42.8571), +}; + +static final CoordRec char94_stroke1[] = { + new CoordRec((float) 44.0752, (float) 109.524), + new CoordRec((float) 82.1705, (float) 42.8571), +}; + +static final StrokeRec char94[] = { + new StrokeRec(2, char94_stroke0), + new StrokeRec(2, char94_stroke1), +}; + +/* char: 95 '_' */ + +static final CoordRec char95_stroke0[] = { + new CoordRec((float)-1.1, (float) -33.3333), + new CoordRec((float) 103.662, (float) -33.3333), + new CoordRec((float) 103.662, (float) -28.5714), + new CoordRec((float)-1.1, (float) -28.5714), + new CoordRec((float)-1.1, (float) -33.3333), +}; + +static final StrokeRec char95[] = { + new StrokeRec(5, char95_stroke0), +}; + +/* char: 96 '`' */ + +static final CoordRec char96_stroke0[] = { + new CoordRec((float) 33.0219, (float) 100), + new CoordRec((float) 56.8314, (float) 71.4286), +}; + +static final CoordRec char96_stroke1[] = { + new CoordRec((float) 33.0219, (float) 100), + new CoordRec((float) 28.26, (float) 95.2381), + new CoordRec((float) 56.8314, (float) 71.4286), +}; + +static final StrokeRec char96[] = { + new StrokeRec(2, char96_stroke0), + new StrokeRec(3, char96_stroke1), +}; + +/* char: 97 'a' */ + +static final CoordRec char97_stroke0[] = { + new CoordRec((float) 63.8229, (float) 66.6667), + new CoordRec((float) 63.8229, (float) 0), +}; + +static final CoordRec char97_stroke1[] = { + new CoordRec((float) 63.8229, (float) 52.381), + new CoordRec((float) 54.299, (float) 61.9048), + new CoordRec((float) 44.7752, (float) 66.6667), + new CoordRec((float) 30.4895, (float) 66.6667), + new CoordRec((float) 20.9657, (float) 61.9048), + new CoordRec((float) 11.4419, (float) 52.381), + new CoordRec((float) 6.68, (float) 38.0952), + new CoordRec((float) 6.68, (float) 28.5714), + new CoordRec((float) 11.4419, (float) 14.2857), + new CoordRec((float) 20.9657, (float) 4.7619), + new CoordRec((float) 30.4895, (float) 0), + new CoordRec((float) 44.7752, (float) 0), + new CoordRec((float) 54.299, (float) 4.7619), + new CoordRec((float) 63.8229, (float) 14.2857), +}; + +static final StrokeRec char97[] = { + new StrokeRec(2, char97_stroke0), + new StrokeRec(14, char97_stroke1), +}; + +/* char: 98 'b' */ + +static final CoordRec char98_stroke0[] = { + new CoordRec((float) 8.76, (float) 100), + new CoordRec((float) 8.76, (float) 0), +}; + +static final CoordRec char98_stroke1[] = { + new CoordRec((float) 8.76, (float) 52.381), + new CoordRec((float) 18.2838, (float) 61.9048), + new CoordRec((float) 27.8076, (float) 66.6667), + new CoordRec((float) 42.0933, (float) 66.6667), + new CoordRec((float) 51.6171, (float) 61.9048), + new CoordRec((float) 61.141, (float) 52.381), + new CoordRec((float) 65.9029, (float) 38.0952), + new CoordRec((float) 65.9029, (float) 28.5714), + new CoordRec((float) 61.141, (float) 14.2857), + new CoordRec((float) 51.6171, (float) 4.7619), + new CoordRec((float) 42.0933, (float) 0), + new CoordRec((float) 27.8076, (float) 0), + new CoordRec((float) 18.2838, (float) 4.7619), + new CoordRec((float) 8.76, (float) 14.2857), +}; + +static final StrokeRec char98[] = { + new StrokeRec(2, char98_stroke0), + new StrokeRec(14, char98_stroke1), +}; + +/* char: 99 'c' */ + +static final CoordRec char99_stroke0[] = { + new CoordRec((float) 62.6629, (float) 52.381), + new CoordRec((float) 53.139, (float) 61.9048), + new CoordRec((float) 43.6152, (float) 66.6667), + new CoordRec((float) 29.3295, (float) 66.6667), + new CoordRec((float) 19.8057, (float) 61.9048), + new CoordRec((float) 10.2819, (float) 52.381), + new CoordRec((float) 5.52, (float) 38.0952), + new CoordRec((float) 5.52, (float) 28.5714), + new CoordRec((float) 10.2819, (float) 14.2857), + new CoordRec((float) 19.8057, (float) 4.7619), + new CoordRec((float) 29.3295, (float) 0), + new CoordRec((float) 43.6152, (float) 0), + new CoordRec((float) 53.139, (float) 4.7619), + new CoordRec((float) 62.6629, (float) 14.2857), +}; + +static final StrokeRec char99[] = { + new StrokeRec(14, char99_stroke0), +}; + +/* char: 100 'd' */ + +static final CoordRec char100_stroke0[] = { + new CoordRec((float) 61.7829, (float) 100), + new CoordRec((float) 61.7829, (float) 0), +}; + +static final CoordRec char100_stroke1[] = { + new CoordRec((float) 61.7829, (float) 52.381), + new CoordRec((float) 52.259, (float) 61.9048), + new CoordRec((float) 42.7352, (float) 66.6667), + new CoordRec((float) 28.4495, (float) 66.6667), + new CoordRec((float) 18.9257, (float) 61.9048), + new CoordRec((float) 9.4019, (float) 52.381), + new CoordRec((float) 4.64, (float) 38.0952), + new CoordRec((float) 4.64, (float) 28.5714), + new CoordRec((float) 9.4019, (float) 14.2857), + new CoordRec((float) 18.9257, (float) 4.7619), + new CoordRec((float) 28.4495, (float) 0), + new CoordRec((float) 42.7352, (float) 0), + new CoordRec((float) 52.259, (float) 4.7619), + new CoordRec((float) 61.7829, (float) 14.2857), +}; + +static final StrokeRec char100[] = { + new StrokeRec(2, char100_stroke0), + new StrokeRec(14, char100_stroke1), +}; + +/* char: 101 'e' */ + +static final CoordRec char101_stroke0[] = { + new CoordRec((float) 5.72, (float) 38.0952), + new CoordRec((float) 62.8629, (float) 38.0952), + new CoordRec((float) 62.8629, (float) 47.619), + new CoordRec((float) 58.101, (float) 57.1429), + new CoordRec((float) 53.339, (float) 61.9048), + new CoordRec((float) 43.8152, (float) 66.6667), + new CoordRec((float) 29.5295, (float) 66.6667), + new CoordRec((float) 20.0057, (float) 61.9048), + new CoordRec((float) 10.4819, (float) 52.381), + new CoordRec((float) 5.72, (float) 38.0952), + new CoordRec((float) 5.72, (float) 28.5714), + new CoordRec((float) 10.4819, (float) 14.2857), + new CoordRec((float) 20.0057, (float) 4.7619), + new CoordRec((float) 29.5295, (float) 0), + new CoordRec((float) 43.8152, (float) 0), + new CoordRec((float) 53.339, (float) 4.7619), + new CoordRec((float) 62.8629, (float) 14.2857), +}; + +static final StrokeRec char101[] = { + new StrokeRec(17, char101_stroke0), +}; + +/* char: 102 'f' */ + +static final CoordRec char102_stroke0[] = { + new CoordRec((float) 38.7752, (float) 100), + new CoordRec((float) 29.2514, (float) 100), + new CoordRec((float) 19.7276, (float) 95.2381), + new CoordRec((float) 14.9657, (float) 80.9524), + new CoordRec((float) 14.9657, (float) 0), +}; + +static final CoordRec char102_stroke1[] = { + new CoordRec((float) 0.68, (float) 66.6667), + new CoordRec((float) 34.0133, (float) 66.6667), +}; + +static final StrokeRec char102[] = { + new StrokeRec(5, char102_stroke0), + new StrokeRec(2, char102_stroke1), +}; + +/* char: 103 'g' */ + +static final CoordRec char103_stroke0[] = { + new CoordRec((float) 62.5029, (float) 66.6667), + new CoordRec((float) 62.5029, (float) -9.5238), + new CoordRec((float) 57.741, (float) -23.8095), + new CoordRec((float) 52.979, (float) -28.5714), + new CoordRec((float) 43.4552, (float) -33.3333), + new CoordRec((float) 29.1695, (float) -33.3333), + new CoordRec((float) 19.6457, (float) -28.5714), +}; + +static final CoordRec char103_stroke1[] = { + new CoordRec((float) 62.5029, (float) 52.381), + new CoordRec((float) 52.979, (float) 61.9048), + new CoordRec((float) 43.4552, (float) 66.6667), + new CoordRec((float) 29.1695, (float) 66.6667), + new CoordRec((float) 19.6457, (float) 61.9048), + new CoordRec((float) 10.1219, (float) 52.381), + new CoordRec((float) 5.36, (float) 38.0952), + new CoordRec((float) 5.36, (float) 28.5714), + new CoordRec((float) 10.1219, (float) 14.2857), + new CoordRec((float) 19.6457, (float) 4.7619), + new CoordRec((float) 29.1695, (float) 0), + new CoordRec((float) 43.4552, (float) 0), + new CoordRec((float) 52.979, (float) 4.7619), + new CoordRec((float) 62.5029, (float) 14.2857), +}; + +static final StrokeRec char103[] = { + new StrokeRec(7, char103_stroke0), + new StrokeRec(14, char103_stroke1), +}; + +/* char: 104 'h' */ + +static final CoordRec char104_stroke0[] = { + new CoordRec((float) 9.6, (float) 100), + new CoordRec((float) 9.6, (float) 0), +}; + +static final CoordRec char104_stroke1[] = { + new CoordRec((float) 9.6, (float) 47.619), + new CoordRec((float) 23.8857, (float) 61.9048), + new CoordRec((float) 33.4095, (float) 66.6667), + new CoordRec((float) 47.6952, (float) 66.6667), + new CoordRec((float) 57.219, (float) 61.9048), + new CoordRec((float) 61.981, (float) 47.619), + new CoordRec((float) 61.981, (float) 0), +}; + +static final StrokeRec char104[] = { + new StrokeRec(2, char104_stroke0), + new StrokeRec(7, char104_stroke1), +}; + +/* char: 105 'i' */ + +static final CoordRec char105_stroke0[] = { + new CoordRec((float) 10.02, (float) 100), + new CoordRec((float) 14.7819, (float) 95.2381), + new CoordRec((float) 19.5438, (float) 100), + new CoordRec((float) 14.7819, (float) 104.762), + new CoordRec((float) 10.02, (float) 100), +}; + +static final CoordRec char105_stroke1[] = { + new CoordRec((float) 14.7819, (float) 66.6667), + new CoordRec((float) 14.7819, (float) 0), +}; + +static final StrokeRec char105[] = { + new StrokeRec(5, char105_stroke0), + new StrokeRec(2, char105_stroke1), +}; + +/* char: 106 'j' */ + +static final CoordRec char106_stroke0[] = { + new CoordRec((float) 17.3876, (float) 100), + new CoordRec((float) 22.1495, (float) 95.2381), + new CoordRec((float) 26.9114, (float) 100), + new CoordRec((float) 22.1495, (float) 104.762), + new CoordRec((float) 17.3876, (float) 100), +}; + +static final CoordRec char106_stroke1[] = { + new CoordRec((float) 22.1495, (float) 66.6667), + new CoordRec((float) 22.1495, (float) -14.2857), + new CoordRec((float) 17.3876, (float) -28.5714), + new CoordRec((float) 7.8638, (float) -33.3333), + new CoordRec((float)-1.66, (float) -33.3333), +}; + +static final StrokeRec char106[] = { + new StrokeRec(5, char106_stroke0), + new StrokeRec(5, char106_stroke1), +}; + +/* char: 107 'k' */ + +static final CoordRec char107_stroke0[] = { + new CoordRec((float) 9.6, (float) 100), + new CoordRec((float) 9.6, (float) 0), +}; + +static final CoordRec char107_stroke1[] = { + new CoordRec((float) 57.219, (float) 66.6667), + new CoordRec((float) 9.6, (float) 19.0476), +}; + +static final CoordRec char107_stroke2[] = { + new CoordRec((float) 28.6476, (float) 38.0952), + new CoordRec((float) 61.981, (float) 0), +}; + +static final StrokeRec char107[] = { + new StrokeRec(2, char107_stroke0), + new StrokeRec(2, char107_stroke1), + new StrokeRec(2, char107_stroke2), +}; + +/* char: 108 'l' */ + +static final CoordRec char108_stroke0[] = { + new CoordRec((float) 10.02, (float) 100), + new CoordRec((float) 10.02, (float) 0), +}; + +static final StrokeRec char108[] = { + new StrokeRec(2, char108_stroke0), +}; + +/* char: 109 'm' */ + +static final CoordRec char109_stroke0[] = { + new CoordRec((float) 9.6, (float) 66.6667), + new CoordRec((float) 9.6, (float) 0), +}; + +static final CoordRec char109_stroke1[] = { + new CoordRec((float) 9.6, (float) 47.619), + new CoordRec((float) 23.8857, (float) 61.9048), + new CoordRec((float) 33.4095, (float) 66.6667), + new CoordRec((float) 47.6952, (float) 66.6667), + new CoordRec((float) 57.219, (float) 61.9048), + new CoordRec((float) 61.981, (float) 47.619), + new CoordRec((float) 61.981, (float) 0), +}; + +static final CoordRec char109_stroke2[] = { + new CoordRec((float) 61.981, (float) 47.619), + new CoordRec((float) 76.2667, (float) 61.9048), + new CoordRec((float) 85.7905, (float) 66.6667), + new CoordRec((float) 100.076, (float) 66.6667), + new CoordRec((float) 109.6, (float) 61.9048), + new CoordRec((float) 114.362, (float) 47.619), + new CoordRec((float) 114.362, (float) 0), +}; + +static final StrokeRec char109[] = { + new StrokeRec(2, char109_stroke0), + new StrokeRec(7, char109_stroke1), + new StrokeRec(7, char109_stroke2), +}; + +/* char: 110 'n' */ + +static final CoordRec char110_stroke0[] = { + new CoordRec((float) 9.18, (float) 66.6667), + new CoordRec((float) 9.18, (float) 0), +}; + +static final CoordRec char110_stroke1[] = { + new CoordRec((float) 9.18, (float) 47.619), + new CoordRec((float) 23.4657, (float) 61.9048), + new CoordRec((float) 32.9895, (float) 66.6667), + new CoordRec((float) 47.2752, (float) 66.6667), + new CoordRec((float) 56.799, (float) 61.9048), + new CoordRec((float) 61.561, (float) 47.619), + new CoordRec((float) 61.561, (float) 0), +}; + +static final StrokeRec char110[] = { + new StrokeRec(2, char110_stroke0), + new StrokeRec(7, char110_stroke1), +}; + +/* char: 111 'o' */ + +static final CoordRec char111_stroke0[] = { + new CoordRec((float) 28.7895, (float) 66.6667), + new CoordRec((float) 19.2657, (float) 61.9048), + new CoordRec((float) 9.7419, (float) 52.381), + new CoordRec((float) 4.98, (float) 38.0952), + new CoordRec((float) 4.98, (float) 28.5714), + new CoordRec((float) 9.7419, (float) 14.2857), + new CoordRec((float) 19.2657, (float) 4.7619), + new CoordRec((float) 28.7895, (float) 0), + new CoordRec((float) 43.0752, (float) 0), + new CoordRec((float) 52.599, (float) 4.7619), + new CoordRec((float) 62.1229, (float) 14.2857), + new CoordRec((float) 66.8848, (float) 28.5714), + new CoordRec((float) 66.8848, (float) 38.0952), + new CoordRec((float) 62.1229, (float) 52.381), + new CoordRec((float) 52.599, (float) 61.9048), + new CoordRec((float) 43.0752, (float) 66.6667), + new CoordRec((float) 28.7895, (float) 66.6667), +}; + +static final StrokeRec char111[] = { + new StrokeRec(17, char111_stroke0), +}; + +/* char: 112 'p' */ + +static final CoordRec char112_stroke0[] = { + new CoordRec((float) 9.46, (float) 66.6667), + new CoordRec((float) 9.46, (float) -33.3333), +}; + +static final CoordRec char112_stroke1[] = { + new CoordRec((float) 9.46, (float) 52.381), + new CoordRec((float) 18.9838, (float) 61.9048), + new CoordRec((float) 28.5076, (float) 66.6667), + new CoordRec((float) 42.7933, (float) 66.6667), + new CoordRec((float) 52.3171, (float) 61.9048), + new CoordRec((float) 61.841, (float) 52.381), + new CoordRec((float) 66.6029, (float) 38.0952), + new CoordRec((float) 66.6029, (float) 28.5714), + new CoordRec((float) 61.841, (float) 14.2857), + new CoordRec((float) 52.3171, (float) 4.7619), + new CoordRec((float) 42.7933, (float) 0), + new CoordRec((float) 28.5076, (float) 0), + new CoordRec((float) 18.9838, (float) 4.7619), + new CoordRec((float) 9.46, (float) 14.2857), +}; + +static final StrokeRec char112[] = { + new StrokeRec(2, char112_stroke0), + new StrokeRec(14, char112_stroke1), +}; + +/* char: 113 'q' */ + +static final CoordRec char113_stroke0[] = { + new CoordRec((float) 61.9829, (float) 66.6667), + new CoordRec((float) 61.9829, (float) -33.3333), +}; + +static final CoordRec char113_stroke1[] = { + new CoordRec((float) 61.9829, (float) 52.381), + new CoordRec((float) 52.459, (float) 61.9048), + new CoordRec((float) 42.9352, (float) 66.6667), + new CoordRec((float) 28.6495, (float) 66.6667), + new CoordRec((float) 19.1257, (float) 61.9048), + new CoordRec((float) 9.6019, (float) 52.381), + new CoordRec((float) 4.84, (float) 38.0952), + new CoordRec((float) 4.84, (float) 28.5714), + new CoordRec((float) 9.6019, (float) 14.2857), + new CoordRec((float) 19.1257, (float) 4.7619), + new CoordRec((float) 28.6495, (float) 0), + new CoordRec((float) 42.9352, (float) 0), + new CoordRec((float) 52.459, (float) 4.7619), + new CoordRec((float) 61.9829, (float) 14.2857), +}; + +static final StrokeRec char113[] = { + new StrokeRec(2, char113_stroke0), + new StrokeRec(14, char113_stroke1), +}; + +/* char: 114 'r' */ + +static final CoordRec char114_stroke0[] = { + new CoordRec((float) 9.46, (float) 66.6667), + new CoordRec((float) 9.46, (float) 0), +}; + +static final CoordRec char114_stroke1[] = { + new CoordRec((float) 9.46, (float) 38.0952), + new CoordRec((float) 14.2219, (float) 52.381), + new CoordRec((float) 23.7457, (float) 61.9048), + new CoordRec((float) 33.2695, (float) 66.6667), + new CoordRec((float) 47.5552, (float) 66.6667), +}; + +static final StrokeRec char114[] = { + new StrokeRec(2, char114_stroke0), + new StrokeRec(5, char114_stroke1), +}; + +/* char: 115 's' */ + +static final CoordRec char115_stroke0[] = { + new CoordRec((float) 57.081, (float) 52.381), + new CoordRec((float) 52.319, (float) 61.9048), + new CoordRec((float) 38.0333, (float) 66.6667), + new CoordRec((float) 23.7476, (float) 66.6667), + new CoordRec((float) 9.4619, (float) 61.9048), + new CoordRec((float) 4.7, (float) 52.381), + new CoordRec((float) 9.4619, (float) 42.8571), + new CoordRec((float) 18.9857, (float) 38.0952), + new CoordRec((float) 42.7952, (float) 33.3333), + new CoordRec((float) 52.319, (float) 28.5714), + new CoordRec((float) 57.081, (float) 19.0476), + new CoordRec((float) 57.081, (float) 14.2857), + new CoordRec((float) 52.319, (float) 4.7619), + new CoordRec((float) 38.0333, (float) 0), + new CoordRec((float) 23.7476, (float) 0), + new CoordRec((float) 9.4619, (float) 4.7619), + new CoordRec((float) 4.7, (float) 14.2857), +}; + +static final StrokeRec char115[] = { + new StrokeRec(17, char115_stroke0), +}; + +/* char: 116 't' */ + +static final CoordRec char116_stroke0[] = { + new CoordRec((float) 14.8257, (float) 100), + new CoordRec((float) 14.8257, (float) 19.0476), + new CoordRec((float) 19.5876, (float) 4.7619), + new CoordRec((float) 29.1114, (float) 0), + new CoordRec((float) 38.6352, (float) 0), +}; + +static final CoordRec char116_stroke1[] = { + new CoordRec((float) 0.54, (float) 66.6667), + new CoordRec((float) 33.8733, (float) 66.6667), +}; + +static final StrokeRec char116[] = { + new StrokeRec(5, char116_stroke0), + new StrokeRec(2, char116_stroke1), +}; + +/* char: 117 'u' */ + +static final CoordRec char117_stroke0[] = { + new CoordRec((float) 9.46, (float) 66.6667), + new CoordRec((float) 9.46, (float) 19.0476), + new CoordRec((float) 14.2219, (float) 4.7619), + new CoordRec((float) 23.7457, (float) 0), + new CoordRec((float) 38.0314, (float) 0), + new CoordRec((float) 47.5552, (float) 4.7619), + new CoordRec((float) 61.841, (float) 19.0476), +}; + +static final CoordRec char117_stroke1[] = { + new CoordRec((float) 61.841, (float) 66.6667), + new CoordRec((float) 61.841, (float) 0), +}; + +static final StrokeRec char117[] = { + new StrokeRec(7, char117_stroke0), + new StrokeRec(2, char117_stroke1), +}; + +/* char: 118 'v' */ + +static final CoordRec char118_stroke0[] = { + new CoordRec((float) 1.8, (float) 66.6667), + new CoordRec((float) 30.3714, (float) 0), +}; + +static final CoordRec char118_stroke1[] = { + new CoordRec((float) 58.9429, (float) 66.6667), + new CoordRec((float) 30.3714, (float) 0), +}; + +static final StrokeRec char118[] = { + new StrokeRec(2, char118_stroke0), + new StrokeRec(2, char118_stroke1), +}; + +/* char: 119 'w' */ + +static final CoordRec char119_stroke0[] = { + new CoordRec((float) 2.5, (float) 66.6667), + new CoordRec((float) 21.5476, (float) 0), +}; + +static final CoordRec char119_stroke1[] = { + new CoordRec((float) 40.5952, (float) 66.6667), + new CoordRec((float) 21.5476, (float) 0), +}; + +static final CoordRec char119_stroke2[] = { + new CoordRec((float) 40.5952, (float) 66.6667), + new CoordRec((float) 59.6429, (float) 0), +}; + +static final CoordRec char119_stroke3[] = { + new CoordRec((float) 78.6905, (float) 66.6667), + new CoordRec((float) 59.6429, (float) 0), +}; + +static final StrokeRec char119[] = { + new StrokeRec(2, char119_stroke0), + new StrokeRec(2, char119_stroke1), + new StrokeRec(2, char119_stroke2), + new StrokeRec(2, char119_stroke3), +}; + +/* char: 120 'x' */ + +static final CoordRec char120_stroke0[] = { + new CoordRec((float) 1.66, (float) 66.6667), + new CoordRec((float) 54.041, (float) 0), +}; + +static final CoordRec char120_stroke1[] = { + new CoordRec((float) 54.041, (float) 66.6667), + new CoordRec((float) 1.66, (float) 0), +}; + +static final StrokeRec char120[] = { + new StrokeRec(2, char120_stroke0), + new StrokeRec(2, char120_stroke1), +}; + +/* char: 121 'y' */ + +static final CoordRec char121_stroke0[] = { + new CoordRec((float) 6.5619, (float) 66.6667), + new CoordRec((float) 35.1333, (float) 0), +}; + +static final CoordRec char121_stroke1[] = { + new CoordRec((float) 63.7048, (float) 66.6667), + new CoordRec((float) 35.1333, (float) 0), + new CoordRec((float) 25.6095, (float) -19.0476), + new CoordRec((float) 16.0857, (float) -28.5714), + new CoordRec((float) 6.5619, (float) -33.3333), + new CoordRec((float) 1.8, (float) -33.3333), +}; + +static final StrokeRec char121[] = { + new StrokeRec(2, char121_stroke0), + new StrokeRec(6, char121_stroke1), +}; + +/* char: 122 'z' */ + +static final CoordRec char122_stroke0[] = { + new CoordRec((float) 56.821, (float) 66.6667), + new CoordRec((float) 4.44, (float) 0), +}; + +static final CoordRec char122_stroke1[] = { + new CoordRec((float) 4.44, (float) 66.6667), + new CoordRec((float) 56.821, (float) 66.6667), +}; + +static final CoordRec char122_stroke2[] = { + new CoordRec((float) 4.44, (float) 0), + new CoordRec((float) 56.821, (float) 0), +}; + +static final StrokeRec char122[] = { + new StrokeRec(2, char122_stroke0), + new StrokeRec(2, char122_stroke1), + new StrokeRec(2, char122_stroke2), +}; + +/* char: 123 '{' */ + +static final CoordRec char123_stroke0[] = { + new CoordRec((float) 31.1895, (float) 119.048), + new CoordRec((float) 21.6657, (float) 114.286), + new CoordRec((float) 16.9038, (float) 109.524), + new CoordRec((float) 12.1419, (float) 100), + new CoordRec((float) 12.1419, (float) 90.4762), + new CoordRec((float) 16.9038, (float) 80.9524), + new CoordRec((float) 21.6657, (float) 76.1905), + new CoordRec((float) 26.4276, (float) 66.6667), + new CoordRec((float) 26.4276, (float) 57.1429), + new CoordRec((float) 16.9038, (float) 47.619), +}; + +static final CoordRec char123_stroke1[] = { + new CoordRec((float) 21.6657, (float) 114.286), + new CoordRec((float) 16.9038, (float) 104.762), + new CoordRec((float) 16.9038, (float) 95.2381), + new CoordRec((float) 21.6657, (float) 85.7143), + new CoordRec((float) 26.4276, (float) 80.9524), + new CoordRec((float) 31.1895, (float) 71.4286), + new CoordRec((float) 31.1895, (float) 61.9048), + new CoordRec((float) 26.4276, (float) 52.381), + new CoordRec((float) 7.38, (float) 42.8571), + new CoordRec((float) 26.4276, (float) 33.3333), + new CoordRec((float) 31.1895, (float) 23.8095), + new CoordRec((float) 31.1895, (float) 14.2857), + new CoordRec((float) 26.4276, (float) 4.7619), + new CoordRec((float) 21.6657, (float) 0), + new CoordRec((float) 16.9038, (float) -9.5238), + new CoordRec((float) 16.9038, (float) -19.0476), + new CoordRec((float) 21.6657, (float) -28.5714), +}; + +static final CoordRec char123_stroke2[] = { + new CoordRec((float) 16.9038, (float) 38.0952), + new CoordRec((float) 26.4276, (float) 28.5714), + new CoordRec((float) 26.4276, (float) 19.0476), + new CoordRec((float) 21.6657, (float) 9.5238), + new CoordRec((float) 16.9038, (float) 4.7619), + new CoordRec((float) 12.1419, (float) -4.7619), + new CoordRec((float) 12.1419, (float) -14.2857), + new CoordRec((float) 16.9038, (float) -23.8095), + new CoordRec((float) 21.6657, (float) -28.5714), + new CoordRec((float) 31.1895, (float) -33.3333), +}; + +static final StrokeRec char123[] = { + new StrokeRec(10, char123_stroke0), + new StrokeRec(17, char123_stroke1), + new StrokeRec(10, char123_stroke2), +}; + +/* char: 124 '|' */ + +static final CoordRec char124_stroke0[] = { + new CoordRec((float) 11.54, (float) 119.048), + new CoordRec((float) 11.54, (float) -33.3333), +}; + +static final StrokeRec char124[] = { + new StrokeRec(2, char124_stroke0), +}; + +/* char: 125 '}' */ + +static final CoordRec char125_stroke0[] = { + new CoordRec((float) 9.18, (float) 119.048), + new CoordRec((float) 18.7038, (float) 114.286), + new CoordRec((float) 23.4657, (float) 109.524), + new CoordRec((float) 28.2276, (float) 100), + new CoordRec((float) 28.2276, (float) 90.4762), + new CoordRec((float) 23.4657, (float) 80.9524), + new CoordRec((float) 18.7038, (float) 76.1905), + new CoordRec((float) 13.9419, (float) 66.6667), + new CoordRec((float) 13.9419, (float) 57.1429), + new CoordRec((float) 23.4657, (float) 47.619), +}; + +static final CoordRec char125_stroke1[] = { + new CoordRec((float) 18.7038, (float) 114.286), + new CoordRec((float) 23.4657, (float) 104.762), + new CoordRec((float) 23.4657, (float) 95.2381), + new CoordRec((float) 18.7038, (float) 85.7143), + new CoordRec((float) 13.9419, (float) 80.9524), + new CoordRec((float) 9.18, (float) 71.4286), + new CoordRec((float) 9.18, (float) 61.9048), + new CoordRec((float) 13.9419, (float) 52.381), + new CoordRec((float) 32.9895, (float) 42.8571), + new CoordRec((float) 13.9419, (float) 33.3333), + new CoordRec((float) 9.18, (float) 23.8095), + new CoordRec((float) 9.18, (float) 14.2857), + new CoordRec((float) 13.9419, (float) 4.7619), + new CoordRec((float) 18.7038, (float) 0), + new CoordRec((float) 23.4657, (float) -9.5238), + new CoordRec((float) 23.4657, (float) -19.0476), + new CoordRec((float) 18.7038, (float) -28.5714), +}; + +static final CoordRec char125_stroke2[] = { + new CoordRec((float) 23.4657, (float) 38.0952), + new CoordRec((float) 13.9419, (float) 28.5714), + new CoordRec((float) 13.9419, (float) 19.0476), + new CoordRec((float) 18.7038, (float) 9.5238), + new CoordRec((float) 23.4657, (float) 4.7619), + new CoordRec((float) 28.2276, (float) -4.7619), + new CoordRec((float) 28.2276, (float) -14.2857), + new CoordRec((float) 23.4657, (float) -23.8095), + new CoordRec((float) 18.7038, (float) -28.5714), + new CoordRec((float) 9.18, (float) -33.3333), +}; + +static final StrokeRec char125[] = { + new StrokeRec(10, char125_stroke0), + new StrokeRec(17, char125_stroke1), + new StrokeRec(10, char125_stroke2), +}; + +/* char: 126 '~' */ + +static final CoordRec char126_stroke0[] = { + new CoordRec((float) 2.92, (float) 28.5714), + new CoordRec((float) 2.92, (float) 38.0952), + new CoordRec((float) 7.6819, (float) 52.381), + new CoordRec((float) 17.2057, (float) 57.1429), + new CoordRec((float) 26.7295, (float) 57.1429), + new CoordRec((float) 36.2533, (float) 52.381), + new CoordRec((float) 55.301, (float) 38.0952), + new CoordRec((float) 64.8248, (float) 33.3333), + new CoordRec((float) 74.3486, (float) 33.3333), + new CoordRec((float) 83.8724, (float) 38.0952), + new CoordRec((float) 88.6343, (float) 47.619), +}; + +static final CoordRec char126_stroke1[] = { + new CoordRec((float) 2.92, (float) 38.0952), + new CoordRec((float) 7.6819, (float) 47.619), + new CoordRec((float) 17.2057, (float) 52.381), + new CoordRec((float) 26.7295, (float) 52.381), + new CoordRec((float) 36.2533, (float) 47.619), + new CoordRec((float) 55.301, (float) 33.3333), + new CoordRec((float) 64.8248, (float) 28.5714), + new CoordRec((float) 74.3486, (float) 28.5714), + new CoordRec((float) 83.8724, (float) 33.3333), + new CoordRec((float) 88.6343, (float) 47.619), + new CoordRec((float) 88.6343, (float) 57.1429), +}; + +static final StrokeRec char126[] = { + new StrokeRec(11, char126_stroke0), + new StrokeRec(11, char126_stroke1), +}; + +/* char: 127 */ + +static final CoordRec char127_stroke0[] = { + new CoordRec((float) 52.381, (float) 100), + new CoordRec((float) 14.2857, (float) -33.3333), +}; + +static final CoordRec char127_stroke1[] = { + new CoordRec((float) 28.5714, (float) 66.6667), + new CoordRec((float) 14.2857, (float) 61.9048), + new CoordRec((float) 4.7619, (float) 52.381), + new CoordRec((float) 0, (float) 38.0952), + new CoordRec((float) 0, (float) 23.8095), + new CoordRec((float) 4.7619, (float) 14.2857), + new CoordRec((float) 14.2857, (float) 4.7619), + new CoordRec((float) 28.5714, (float) 0), + new CoordRec((float) 38.0952, (float) 0), + new CoordRec((float) 52.381, (float) 4.7619), + new CoordRec((float) 61.9048, (float) 14.2857), + new CoordRec((float) 66.6667, (float) 28.5714), + new CoordRec((float) 66.6667, (float) 42.8571), + new CoordRec((float) 61.9048, (float) 52.381), + new CoordRec((float) 52.381, (float) 61.9048), + new CoordRec((float) 38.0952, (float) 66.6667), + new CoordRec((float) 28.5714, (float) 66.6667), +}; + +static final StrokeRec char127[] = { + new StrokeRec(2, char127_stroke0), + new StrokeRec(17, char127_stroke1), +}; + +static final StrokeCharRec chars[] = { + new StrokeCharRec( 0, /* char0 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char1 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char2 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char3 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char4 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char5 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char6 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char7 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char8 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char9 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char10 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char11 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char12 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char13 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char14 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char15 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char16 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char17 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char18 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char19 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char20 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char21 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char22 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char23 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char24 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char25 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char26 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char27 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char28 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char29 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char30 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char31 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char32 */ null, (float) 52.381, (float) 104.762 ), + new StrokeCharRec( 2, char33, (float) 13.3819, (float) 26.6238 ), + new StrokeCharRec( 2, char34, (float) 23.0676, (float) 51.4352 ), + new StrokeCharRec( 4, char35, (float) 36.5333, (float) 79.4886 ), + new StrokeCharRec( 3, char36, (float) 38.1533, (float) 76.2067 ), + new StrokeCharRec( 3, char37, (float) 49.2171, (float) 96.5743 ), + new StrokeCharRec( 1, char38, (float) 53.599, (float) 101.758 ), + new StrokeCharRec( 1, char39, (float) 4.44, (float) 13.62 ), + new StrokeCharRec( 1, char40, (float) 21.8657, (float) 47.1733 ), + new StrokeCharRec( 1, char41, (float) 24.3276, (float) 47.5333 ), + new StrokeCharRec( 3, char42, (float) 30.7695, (float) 59.439 ), + new StrokeCharRec( 2, char43, (float) 48.8371, (float) 97.2543 ), + new StrokeCharRec( 1, char44, (float) 13.5219, (float) 26.0638 ), + new StrokeCharRec( 1, char45, (float) 50.2371, (float) 100.754 ), + new StrokeCharRec( 1, char46, (float) 13.1019, (float) 26.4838 ), + new StrokeCharRec( 1, char47, (float) 40.5733, (float) 82.1067 ), + new StrokeCharRec( 1, char48, (float) 38.3133, (float) 77.0667 ), + new StrokeCharRec( 1, char49, (float) 30.8676, (float) 66.5295 ), + new StrokeCharRec( 1, char50, (float) 38.7533, (float) 77.6467 ), + new StrokeCharRec( 1, char51, (float) 38.3333, (float) 77.0467 ), + new StrokeCharRec( 2, char52, (float) 37.2133, (float) 80.1686 ), + new StrokeCharRec( 1, char53, (float) 38.1933, (float) 77.6867 ), + new StrokeCharRec( 1, char54, (float) 34.1514, (float) 73.8048 ), + new StrokeCharRec( 2, char55, (float) 38.8933, (float) 77.2267 ), + new StrokeCharRec( 1, char56, (float) 38.9333, (float) 77.6667 ), + new StrokeCharRec( 1, char57, (float) 39.9333, (float) 74.0648 ), + new StrokeCharRec( 2, char58, (float) 14.0819, (float) 26.2238 ), + new StrokeCharRec( 2, char59, (float) 12.9619, (float) 26.3038 ), + new StrokeCharRec( 1, char60, (float) 41.1552, (float) 81.6105 ), + new StrokeCharRec( 2, char61, (float) 48.5571, (float) 97.2543 ), + new StrokeCharRec( 1, char62, (float) 40.8752, (float) 81.6105 ), + new StrokeCharRec( 2, char63, (float) 36.9914, (float) 73.9029 ), + new StrokeCharRec( 2, char64, (float) 34.9314, (float) 74.3648 ), + new StrokeCharRec( 3, char65, (float) 40.5952, (float) 80.4905 ), + new StrokeCharRec( 3, char66, (float) 44.7533, (float) 83.6267 ), + new StrokeCharRec( 1, char67, (float) 39.9933, (float) 84.4886 ), + new StrokeCharRec( 2, char68, (float) 45.2933, (float) 85.2867 ), + new StrokeCharRec( 4, char69, (float) 39.9914, (float) 78.1848 ), + new StrokeCharRec( 3, char70, (float) 39.9914, (float) 78.7448 ), + new StrokeCharRec( 2, char71, (float) 40.3933, (float) 89.7686 ), + new StrokeCharRec( 3, char72, (float) 44.7533, (float) 89.0867 ), + new StrokeCharRec( 1, char73, (float) 10.86, (float) 21.3 ), + new StrokeCharRec( 1, char74, (float) 31.0714, (float) 59.999 ), + new StrokeCharRec( 3, char75, (float) 44.6133, (float) 79.3267 ), + new StrokeCharRec( 2, char76, (float) 40.2514, (float) 71.3229 ), + new StrokeCharRec( 4, char77, (float) 48.9552, (float) 97.2105 ), + new StrokeCharRec( 3, char78, (float) 44.4733, (float) 88.8067 ), + new StrokeCharRec( 1, char79, (float) 44.3352, (float) 88.8305 ), + new StrokeCharRec( 2, char80, (float) 45.4333, (float) 85.6667 ), + new StrokeCharRec( 2, char81, (float) 43.3952, (float) 88.0905 ), + new StrokeCharRec( 3, char82, (float) 45.0133, (float) 82.3667 ), + new StrokeCharRec( 1, char83, (float) 41.3333, (float) 80.8267 ), + new StrokeCharRec( 2, char84, (float) 35.6933, (float) 71.9467 ), + new StrokeCharRec( 1, char85, (float) 44.8733, (float) 89.4867 ), + new StrokeCharRec( 2, char86, (float) 40.4552, (float) 81.6105 ), + new StrokeCharRec( 4, char87, (float) 49.839, (float) 100.518 ), + new StrokeCharRec( 2, char88, (float) 35.8333, (float) 72.3667 ), + new StrokeCharRec( 2, char89, (float) 39.6152, (float) 79.6505 ), + new StrokeCharRec( 3, char90, (float) 35.8333, (float) 73.7467 ), + new StrokeCharRec( 4, char91, (float) 22.0657, (float) 46.1133 ), + new StrokeCharRec( 1, char92, (float) 39.1733, (float) 78.2067 ), + new StrokeCharRec( 4, char93, (float) 23.4876, (float) 46.3933 ), + new StrokeCharRec( 2, char94, (float) 44.0752, (float) 90.2305 ), + new StrokeCharRec( 1, char95, (float) 51.281, (float) 104.062 ), + new StrokeCharRec( 2, char96, (float) 42.5457, (float) 83.5714 ), + new StrokeCharRec( 2, char97, (float) 35.2514, (float) 66.6029 ), + new StrokeCharRec( 2, char98, (float) 37.3314, (float) 70.4629 ), + new StrokeCharRec( 1, char99, (float) 34.0914, (float) 68.9229 ), + new StrokeCharRec( 2, char100, (float) 33.2114, (float) 70.2629 ), + new StrokeCharRec( 1, char101, (float) 34.2914, (float) 68.5229 ), + new StrokeCharRec( 2, char102, (float) 14.9657, (float) 38.6552 ), + new StrokeCharRec( 2, char103, (float) 33.9314, (float) 70.9829 ), + new StrokeCharRec( 2, char104, (float) 33.4095, (float) 71.021 ), + new StrokeCharRec( 2, char105, (float) 14.7819, (float) 28.8638 ), + new StrokeCharRec( 2, char106, (float) 17.3876, (float) 36.2314 ), + new StrokeCharRec( 3, char107, (float) 33.4095, (float) 62.521 ), + new StrokeCharRec( 1, char108, (float) 10.02, (float) 19.34 ), + new StrokeCharRec( 3, char109, (float) 61.981, (float) 123.962 ), + new StrokeCharRec( 2, char110, (float) 32.9895, (float) 70.881 ), + new StrokeCharRec( 1, char111, (float) 33.5514, (float) 71.7448 ), + new StrokeCharRec( 2, char112, (float) 38.0314, (float) 70.8029 ), + new StrokeCharRec( 2, char113, (float) 33.4114, (float) 70.7429 ), + new StrokeCharRec( 2, char114, (float) 23.7457, (float) 49.4952 ), + new StrokeCharRec( 1, char115, (float) 28.5095, (float) 62.321 ), + new StrokeCharRec( 2, char116, (float) 14.8257, (float) 39.3152 ), + new StrokeCharRec( 2, char117, (float) 33.2695, (float) 71.161 ), + new StrokeCharRec( 2, char118, (float) 30.3714, (float) 60.6029 ), + new StrokeCharRec( 4, char119, (float) 40.5952, (float) 80.4905 ), + new StrokeCharRec( 2, char120, (float) 25.4695, (float) 56.401 ), + new StrokeCharRec( 2, char121, (float) 35.1333, (float) 66.0648 ), + new StrokeCharRec( 3, char122, (float) 28.2495, (float) 61.821 ), + new StrokeCharRec( 3, char123, (float) 21.6657, (float) 41.6295 ), + new StrokeCharRec( 1, char124, (float) 11.54, (float) 23.78 ), + new StrokeCharRec( 3, char125, (float) 18.7038, (float) 41.4695 ), + new StrokeCharRec( 2, char126, (float) 45.7771, (float) 91.2743 ), + new StrokeCharRec( 2, char127, (float) 33.3333, (float) 66.6667 ), +}; + +public static final StrokeFontRec glutStrokeRoman = new StrokeFontRec( "Roman", 128, chars, (float) 119.048, (float) -33.3333 ); +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeCharRec.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeCharRec.java new file mode 100644 index 000000000..af3d538ae --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeCharRec.java @@ -0,0 +1,63 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.gl2; + +/* Copyright (c) Mark J. Kilgard, 1994, 1998. */ + +/* This program is freely distributable without licensing fees + and is provided without guarantee or warrantee expressed or + implied. This program is -not- in the public domain. */ + +class StrokeCharRec { + public int num_strokes; + public StrokeRec[] stroke; + public float center; + public float right; + + public StrokeCharRec(int num_strokes, + StrokeRec[] stroke, + float center, + float right) { + this.num_strokes = num_strokes; + this.stroke = stroke; + this.center = center; + this.right = right; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeFontRec.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeFontRec.java new file mode 100644 index 000000000..d3195f24d --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeFontRec.java @@ -0,0 +1,66 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.gl2; + +/* Copyright (c) Mark J. Kilgard, 1994, 1998. */ + +/* This program is freely distributable without licensing fees + and is provided without guarantee or warrantee expressed or + implied. This program is -not- in the public domain. */ + +class StrokeFontRec { + public String name; + public int num_chars; + public StrokeCharRec[] ch; + public float top; + public float bottom; + + public StrokeFontRec(String name, + int num_chars, + StrokeCharRec[] ch, + float top, + float bottom) { + this.name = name; + this.num_chars = num_chars; + this.ch = ch; + this.top = top; + this.bottom = bottom; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeRec.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeRec.java new file mode 100644 index 000000000..8796e8b08 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeRec.java @@ -0,0 +1,57 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.gl2; + +/* Copyright (c) Mark J. Kilgard, 1994, 1998. */ + +/* This program is freely distributable without licensing fees + and is provided without guarantee or warrantee expressed or + implied. This program is -not- in the public domain. */ + +class StrokeRec { + public int num_coords; + public CoordRec[] coord; + + public StrokeRec(int num_coords, + CoordRec[] coord) { + this.num_coords = num_coords; + this.coord = coord; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/TileRenderer.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/TileRenderer.java new file mode 100755 index 000000000..714c134d4 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/TileRenderer.java @@ -0,0 +1,601 @@ +package com.jogamp.opengl.util.gl2; + +import java.awt.Dimension; +import java.nio.Buffer; + +import javax.media.opengl.*; +import javax.media.opengl.glu.*; +import javax.media.opengl.glu.gl2.*; + +/** + * A fairly direct port of Brian Paul's tile rendering library, found + * at + * http://www.mesa3d.org/brianp/TR.html . I've java-fied it, but + * the functionality is the same. + * + * Original code Copyright (C) 1997-2005 Brian Paul. Licensed under + * BSD-compatible terms with permission of the author. See LICENSE.txt + * for license information. + * + * @author ryanm + */ +public class TileRenderer +{ + private static final int DEFAULT_TILE_WIDTH = 256; + + private static final int DEFAULT_TILE_HEIGHT = 256; + + private static final int DEFAULT_TILE_BORDER = 0; + + // + // Enumeration flags for accessing variables + // + // @author ryanm + // + + /** + * The width of a tile + */ + public static final int TR_TILE_WIDTH = 0; + /** + * The height of a tile + */ + public static final int TR_TILE_HEIGHT = 1; + /** + * The width of the border around the tiles + */ + public static final int TR_TILE_BORDER = 2; + /** + * The width of the final image + */ + public static final int TR_IMAGE_WIDTH = 3; + /** + * The height of the final image + */ + public static final int TR_IMAGE_HEIGHT = 4; + /** + * The number of rows of tiles + */ + public static final int TR_ROWS = 5; + /** + * The number of columns of tiles + */ + public static final int TR_COLUMNS = 6; + /** + * The current row number + */ + public static final int TR_CURRENT_ROW = 7; + /** + * The current column number + */ + public static final int TR_CURRENT_COLUMN = 8; + /** + * The width of the current tile + */ + public static final int TR_CURRENT_TILE_WIDTH = 9; + /** + * The height of the current tile + */ + public static final int TR_CURRENT_TILE_HEIGHT = 10; + /** + * The order that the rows are traversed + */ + public static final int TR_ROW_ORDER = 11; + + + /** + * Indicates we are traversing rows from the top to the bottom + */ + public static final int TR_TOP_TO_BOTTOM = 1; + + /** + * Indicates we are traversing rows from the bottom to the top + */ + public static final int TR_BOTTOM_TO_TOP = 2; + + /* Final image parameters */ + private Dimension imageSize = new Dimension(); + + private int imageFormat, imageType; + + private Buffer imageBuffer; + + /* Tile parameters */ + private Dimension tileSize = new Dimension(); + + private Dimension tileSizeNB = new Dimension(); + + private int tileBorder; + + private int tileFormat, tileType; + + private Buffer tileBuffer; + + /* Projection parameters */ + private boolean perspective; + + private double left; + + private double right; + + private double bottom; + + private double top; + + private double near; + + private double far; + + /* Misc */ + private int rowOrder; + + private int rows, columns; + + private int currentTile; + + private int currentTileWidth, currentTileHeight; + + private int currentRow, currentColumn; + + private int[] viewportSave = new int[ 4 ]; + + /** + * Creates a new TileRenderer object + */ + public TileRenderer() + { + tileSize.width = DEFAULT_TILE_WIDTH; + tileSize.height = DEFAULT_TILE_HEIGHT; + tileBorder = DEFAULT_TILE_BORDER; + rowOrder = TR_BOTTOM_TO_TOP; + currentTile = -1; + } + + /** + * Sets up the number of rows and columns needed + */ + private void setup() + { + columns = ( imageSize.width + tileSizeNB.width - 1 ) / tileSizeNB.width; + rows = ( imageSize.height + tileSizeNB.height - 1 ) / tileSizeNB.height; + currentTile = 0; + + assert columns >= 0; + assert rows >= 0; + } + + /** + * Sets the size of the tiles to use in rendering. The actual + * effective size of the tile depends on the border size, ie ( + * width - 2*border ) * ( height - 2 * border ) + * + * @param width + * The width of the tiles. Must not be larger than the GL + * context + * @param height + * The height of the tiles. Must not be larger than the + * GL context + * @param border + * The width of the borders on each tile. This is needed + * to avoid artifacts when rendering lines or points with + * thickness > 1. + */ + public void setTileSize( int width, int height, int border ) + { + assert ( border >= 0 ); + assert ( width >= 1 ); + assert ( height >= 1 ); + assert ( width >= 2 * border ); + assert ( height >= 2 * border ); + + tileBorder = border; + tileSize.width = width; + tileSize.height = height; + tileSizeNB.width = width - 2 * border; + tileSizeNB.height = height - 2 * border; + setup(); + } + + /** + * Specify a buffer the tiles to be copied to. This is not + * necessary for the creation of the final image, but useful if you + * want to inspect each tile in turn. + * + * @param format + * Interpreted as in glReadPixels + * @param type + * Interpreted as in glReadPixels + * @param image + * The buffer itself. Must be large enough to contain a + * tile, minus any borders + */ + public void setTileBuffer( int format, int type, Buffer image ) + { + tileFormat = format; + tileType = type; + tileBuffer = image; + } + + /** + * Sets the desired size of the final image + * + * @param width + * The width of the final image + * @param height + * The height of the final image + */ + public void setImageSize( int width, int height ) + { + imageSize.width = width; + imageSize.height = height; + setup(); + } + + /** + * Sets the buffer in which to store the final image + * + * @param format + * Interpreted as in glReadPixels + * @param type + * Interpreted as in glReadPixels + * @param image + * the buffer itself, must be large enough to hold the + * final image + */ + public void setImageBuffer( int format, int type, Buffer image ) + { + imageFormat = format; + imageType = type; + imageBuffer = image; + } + + /** + * Gets the parameters of this TileRenderer object + * + * @param param + * The parameter that is to be retrieved + * @return the value of the parameter + */ + public int getParam( int param ) + { + switch (param) { + case TR_TILE_WIDTH: + return tileSize.width; + case TR_TILE_HEIGHT: + return tileSize.height; + case TR_TILE_BORDER: + return tileBorder; + case TR_IMAGE_WIDTH: + return imageSize.width; + case TR_IMAGE_HEIGHT: + return imageSize.height; + case TR_ROWS: + return rows; + case TR_COLUMNS: + return columns; + case TR_CURRENT_ROW: + if( currentTile < 0 ) + return -1; + else + return currentRow; + case TR_CURRENT_COLUMN: + if( currentTile < 0 ) + return -1; + else + return currentColumn; + case TR_CURRENT_TILE_WIDTH: + return currentTileWidth; + case TR_CURRENT_TILE_HEIGHT: + return currentTileHeight; + case TR_ROW_ORDER: + return rowOrder; + default: + throw new IllegalArgumentException("Invalid enumerant as argument"); + } + } + + /** + * Sets the order of row traversal + * + * @param order + * The row traversal order, must be + * eitherTR_TOP_TO_BOTTOM or TR_BOTTOM_TO_TOP + */ + public void setRowOrder( int order ) + { + if (order == TR_TOP_TO_BOTTOM || order == TR_BOTTOM_TO_TOP) { + rowOrder = order; + } else { + throw new IllegalArgumentException("Must pass TR_TOP_TO_BOTTOM or TR_BOTTOM_TO_TOP"); + } + } + + /** + * Sets the context to use an orthographic projection. Must be + * called before rendering the first tile + * + * @param left + * As in glOrtho + * @param right + * As in glOrtho + * @param bottom + * As in glOrtho + * @param top + * As in glOrtho + * @param zNear + * As in glOrtho + * @param zFar + * As in glOrtho + */ + public void trOrtho( double left, double right, double bottom, double top, double zNear, + double zFar ) + { + this.perspective = false; + this.left = left; + this.right = right; + this.bottom = bottom; + this.top = top; + this.near = zNear; + this.far = zFar; + } + + /** + * Sets the perspective projection frustrum. Must be called before + * rendering the first tile + * + * @param left + * As in glFrustrum + * @param right + * As in glFrustrum + * @param bottom + * As in glFrustrum + * @param top + * As in glFrustrum + * @param zNear + * As in glFrustrum + * @param zFar + * As in glFrustrum + */ + public void trFrustum( double left, double right, double bottom, double top, double zNear, + double zFar ) + { + this.perspective = true; + this.left = left; + this.right = right; + this.bottom = bottom; + this.top = top; + this.near = zNear; + this.far = zFar; + } + + /** + * Convenient way to specify a perspective projection + * + * @param fovy + * As in gluPerspective + * @param aspect + * As in gluPerspective + * @param zNear + * As in gluPerspective + * @param zFar + * As in gluPerspective + */ + public void trPerspective( double fovy, double aspect, double zNear, double zFar ) + { + double xmin, xmax, ymin, ymax; + ymax = zNear * Math.tan( fovy * 3.14159265 / 360.0 ); + ymin = -ymax; + xmin = ymin * aspect; + xmax = ymax * aspect; + trFrustum( xmin, xmax, ymin, ymax, zNear, zFar ); + } + + /** + * Begins rendering a tile. The projection matrix stack should be + * left alone after calling this + * + * @param gl + * The gl context + */ + public void beginTile( GL2 gl ) + { + if (currentTile <= 0) { + setup(); + /* + * Save user's viewport, will be restored after last tile + * rendered + */ + gl.glGetIntegerv( GL2.GL_VIEWPORT, viewportSave, 0 ); + } + + /* which tile (by row and column) we're about to render */ + if (rowOrder == TR_BOTTOM_TO_TOP) { + currentRow = currentTile / columns; + currentColumn = currentTile % columns; + } else { + currentRow = rows - ( currentTile / columns ) - 1; + currentColumn = currentTile % columns; + } + assert ( currentRow < rows ); + assert ( currentColumn < columns ); + + int border = tileBorder; + + int th, tw; + + /* Compute actual size of this tile with border */ + if (currentRow < rows - 1) { + th = tileSize.height; + } else { + th = imageSize.height - ( rows - 1 ) * ( tileSizeNB.height ) + 2 * border; + } + + if (currentColumn < columns - 1) { + tw = tileSize.width; + } else { + tw = imageSize.width - ( columns - 1 ) * ( tileSizeNB.width ) + 2 * border; + } + + /* Save tile size, with border */ + currentTileWidth = tw; + currentTileHeight = th; + + gl.glViewport( 0, 0, tw, th ); + + /* save current matrix mode */ + int[] matrixMode = new int[ 1 ]; + gl.glGetIntegerv( GL2.GL_MATRIX_MODE, matrixMode, 0 ); + gl.glMatrixMode( GL2.GL_PROJECTION ); + gl.glLoadIdentity(); + + /* compute projection parameters */ + double l = + left + ( right - left ) * ( currentColumn * tileSizeNB.width - border ) + / imageSize.width; + double r = l + ( right - left ) * tw / imageSize.width; + double b = + bottom + ( top - bottom ) * ( currentRow * tileSizeNB.height - border ) + / imageSize.height; + double t = b + ( top - bottom ) * th / imageSize.height; + + if( perspective ) { + gl.glFrustum( l, r, b, t, near, far ); + } else { + gl.glOrtho( l, r, b, t, near, far ); + } + + /* restore user's matrix mode */ + gl.glMatrixMode( matrixMode[ 0 ] ); + } + + /** + * Must be called after rendering the scene + * + * @param gl + * the gl context + * @return true if there are more tiles to be rendered, false if + * the final image is complete + */ + public boolean endTile( GL2 gl ) + { + int[] prevRowLength = new int[ 1 ], prevSkipRows = new int[ 1 ], prevSkipPixels = new int[ 1 ], prevAlignment = + new int[ 1 ]; + + assert ( currentTile >= 0 ); + + // be sure OpenGL rendering is finished + gl.glFlush(); + + // save current glPixelStore values + gl.glGetIntegerv( GL2.GL_PACK_ROW_LENGTH, prevRowLength, 0 ); + gl.glGetIntegerv( GL2.GL_PACK_SKIP_ROWS, prevSkipRows, 0 ); + gl.glGetIntegerv( GL2.GL_PACK_SKIP_PIXELS, prevSkipPixels, 0 ); + gl.glGetIntegerv( GL2.GL_PACK_ALIGNMENT, prevAlignment, 0 ); + + if( tileBuffer != null ) { + int srcX = tileBorder; + int srcY = tileBorder; + int srcWidth = tileSizeNB.width; + int srcHeight = tileSizeNB.height; + gl.glReadPixels( srcX, srcY, srcWidth, srcHeight, tileFormat, tileType, tileBuffer ); + } + + if( imageBuffer != null ) { + int srcX = tileBorder; + int srcY = tileBorder; + int srcWidth = currentTileWidth - 2 * tileBorder; + int srcHeight = currentTileHeight - 2 * tileBorder; + int destX = tileSizeNB.width * currentColumn; + int destY = tileSizeNB.height * currentRow; + + /* setup pixel store for glReadPixels */ + gl.glPixelStorei( GL2.GL_PACK_ROW_LENGTH, imageSize.width ); + gl.glPixelStorei( GL2.GL_PACK_SKIP_ROWS, destY ); + gl.glPixelStorei( GL2.GL_PACK_SKIP_PIXELS, destX ); + gl.glPixelStorei( GL2.GL_PACK_ALIGNMENT, 1 ); + + /* read the tile into the final image */ + gl.glReadPixels( srcX, srcY, srcWidth, srcHeight, imageFormat, imageType, imageBuffer ); + } + + /* restore previous glPixelStore values */ + gl.glPixelStorei( GL2.GL_PACK_ROW_LENGTH, prevRowLength[ 0 ] ); + gl.glPixelStorei( GL2.GL_PACK_SKIP_ROWS, prevSkipRows[ 0 ] ); + gl.glPixelStorei( GL2.GL_PACK_SKIP_PIXELS, prevSkipPixels[ 0 ] ); + gl.glPixelStorei( GL2.GL_PACK_ALIGNMENT, prevAlignment[ 0 ] ); + + /* increment tile counter, return 1 if more tiles left to render */ + currentTile++; + if( currentTile >= rows * columns ) { + /* restore user's viewport */ + gl.glViewport( viewportSave[ 0 ], viewportSave[ 1 ], viewportSave[ 2 ], viewportSave[ 3 ] ); + currentTile = -1; /* all done */ + return false; + } else { + return true; + } + } + + /** + * Tile rendering causes problems with using glRasterPos3f, so you + * should use this replacement instead + * + * @param x + * As in glRasterPos3f + * @param y + * As in glRasterPos3f + * @param z + * As in glRasterPos3f + * @param gl + * The gl context + * @param glu + * A GLUgl2 object + */ + public void trRasterPos3f( float x, float y, float z, GL2 gl, GLUgl2 glu ) + { + if (currentTile < 0) { + /* not doing tile rendering right now. Let OpenGL do this. */ + gl.glRasterPos3f( x, y, z ); + } else { + double[] modelview = new double[ 16 ], proj = new double[ 16 ]; + int[] viewport = new int[ 4 ]; + double[] win = new double[3]; + + /* Get modelview, projection and viewport */ + gl.glGetDoublev( GL2.GL_MODELVIEW_MATRIX, modelview, 0 ); + gl.glGetDoublev( GL2.GL_PROJECTION_MATRIX, proj, 0 ); + viewport[ 0 ] = 0; + viewport[ 1 ] = 0; + viewport[ 2 ] = currentTileWidth; + viewport[ 3 ] = currentTileHeight; + + /* Project object coord to window coordinate */ + if( glu.gluProject( x, y, z, modelview, 0, proj, 0, viewport, 0, win, 0 ) ) { + + /* set raster pos to window coord (0,0) */ + gl.glMatrixMode( GL2.GL_MODELVIEW ); + gl.glPushMatrix(); + gl.glLoadIdentity(); + gl.glMatrixMode( GL2.GL_PROJECTION ); + gl.glPushMatrix(); + gl.glLoadIdentity(); + gl.glOrtho( 0.0, currentTileWidth, 0.0, currentTileHeight, 0.0, 1.0 ); + gl.glRasterPos3d( 0.0, 0.0, -win[ 2 ] ); + + /* + * Now use empty bitmap to adjust raster position to + * (winX,winY) + */ + { + byte[] bitmap = { 0 }; + gl.glBitmap( 1, 1, 0.0f, 0.0f, ( float ) win[ 0 ], ( float ) win[ 1 ], bitmap , 0 ); + } + + /* restore original matrices */ + gl.glPopMatrix(); /* proj */ + gl.glMatrixMode( GL2.GL_MODELVIEW ); + gl.glPopMatrix(); + } + } + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/GLSLArrayHandler.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/GLSLArrayHandler.java new file mode 100644 index 000000000..1119aa5ab --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/GLSLArrayHandler.java @@ -0,0 +1,60 @@ + +package com.jogamp.opengl.util.glsl; + +import javax.media.opengl.*; +import javax.media.opengl.fixedfunc.*; +import com.jogamp.opengl.util.*; +import com.jogamp.opengl.util.glsl.ShaderState; +import java.nio.*; + +public class GLSLArrayHandler implements GLArrayHandler { + private GLArrayDataEditable ad; + + public GLSLArrayHandler(GLArrayDataEditable ad) { + this.ad = ad; + } + + protected final void passVertexAttribPointer(GL2ES2 gl, ShaderState st) { + st.glVertexAttribPointer(gl, ad); + } + + public void enableBuffer(GL gl, boolean enable) { + if(!gl.isGL2ES2()) { + throw new GLException("GLSLArrayHandler expects a GL2ES2 implementation"); + } + GL2ES2 glsl = gl.getGL2ES2(); + ShaderState st = ShaderState.getCurrent(); + if(null==st) { + throw new GLException("No ShaderState current"); + } + + if(enable) { + st.glEnableVertexAttribArray(glsl, ad.getName()); + + Buffer buffer = ad.getBuffer(); + + if(ad.isVBO()) { + // always bind and refresh the VBO mgr, + // in case more than one gl*Pointer objects are in use + glsl.glBindBuffer(GL.GL_ARRAY_BUFFER, ad.getVBOName()); + if(!ad.isBufferWritten()) { + if(null!=buffer) { + glsl.glBufferData(GL.GL_ARRAY_BUFFER, buffer.limit() * ad.getComponentSize(), buffer, ad.getBufferUsage()); + } + ad.setBufferWritten(true); + } + passVertexAttribPointer(glsl, st); + } else if(null!=buffer) { + passVertexAttribPointer(glsl, st); + ad.setBufferWritten(true); + } + } else { + if(ad.isVBO()) { + glsl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0); + } + st.glDisableVertexAttribArray(glsl, ad.getName()); + } + } + +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java new file mode 100644 index 000000000..01b94d0d9 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java @@ -0,0 +1,347 @@ + +package com.jogamp.opengl.util.glsl; + +import javax.media.opengl.*; +import com.jogamp.opengl.util.*; +import com.jogamp.opengl.impl.Debug; + +import java.util.*; +import java.nio.*; +import java.io.*; +import java.net.*; +import java.security.*; + +public class ShaderCode { + public static final boolean DEBUG = Debug.debug("GLSLCode"); + public static final boolean DEBUG_CODE = Debug.isPropertyDefined("jogl.debug.GLSLCode", true, AccessController.getContext()); + + public static final String SUFFIX_VERTEX_SOURCE = "vp" ; + public static final String SUFFIX_VERTEX_BINARY = "bvp" ; + public static final String SUFFIX_FRAGMENT_SOURCE = "fp" ; + public static final String SUFFIX_FRAGMENT_BINARY = "bfp" ; + + public static final String SUB_PATH_NVIDIA = "nvidia" ; + + public ShaderCode(int type, int number, String[][] source) { + switch (type) { + case GL2ES2.GL_VERTEX_SHADER: + case GL2ES2.GL_FRAGMENT_SHADER: + break; + default: + throw new GLException("Unknown shader type: "+type); + } + shaderSource = source; + shaderBinaryFormat = -1; + shaderBinary = null; + shaderType = type; + shader = BufferUtil.newIntBuffer(number); + id = getNextID(); + + if(DEBUG_CODE) { + System.out.println("Created: "+toString()); + dumpShaderSource(System.out); + } + } + + public ShaderCode(int type, int number, int binFormat, Buffer binary) { + switch (type) { + case GL2ES2.GL_VERTEX_SHADER: + case GL2ES2.GL_FRAGMENT_SHADER: + break; + default: + throw new GLException("Unknown shader type: "+type); + } + shaderSource = null; + shaderBinaryFormat = binFormat; + shaderBinary = binary; + shaderType = type; + shader = BufferUtil.newIntBuffer(number); + id = getNextID(); + } + + public static ShaderCode create(GL2ES2 gl, int type, int number, Class context, String[] sourceFiles) { + if(!ShaderUtil.isShaderCompilerAvailable(gl)) return null; + + String[][] shaderSources = null; + if(null!=sourceFiles) { + shaderSources = new String[sourceFiles.length][1]; + for(int i=0; null!=shaderSources && i"); + return; + } + int sourceNum = (null!=shaderSource)?shaderSource.length:0; + int shaderNum = (null!=shader)?shader.capacity():0; + for(int i=0; i=sourceNum) { + out.println(""); + } else { + String[] src = shaderSource[i]; + for(int j=0; j= 0) { + String tmpPath = className.substring(0, lastSlash + 1) + path; + url = Locator.getResource(tmpPath, contextCL); + if (url != null) { + path = tmpPath; + } + } + } + if (url == null) { + return null; + } + StringBuffer result = new StringBuffer(); + readShaderSource(contextCL, path, url, result); + return result.toString(); + } + + public static ByteBuffer readShaderBinary(Class context, String path) { + try { + URL url = Locator.getResource(context, path); + if (url == null) { + return null; + } + return StreamUtil.readAll2Buffer(new BufferedInputStream(url.openStream())); + } catch (IOException e) { + throw new RuntimeException(e); + } + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + protected String[][] shaderSource = null; + protected Buffer shaderBinary = null; + protected int shaderBinaryFormat = -1; + protected IntBuffer shader = null; + protected int shaderType = -1; + protected Integer id = null; + + protected boolean valid=false; + + private static synchronized Integer getNextID() { + return new Integer(nextID++); + } + protected static int nextID = 1; +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderProgram.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderProgram.java new file mode 100644 index 000000000..49a341cc6 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderProgram.java @@ -0,0 +1,212 @@ + +package com.jogamp.opengl.util.glsl; + +import javax.media.opengl.*; + +import java.util.HashMap; +import java.util.Iterator; +import java.nio.*; +import java.io.PrintStream; + +public class ShaderProgram { + public ShaderProgram() { + id = getNextID(); + } + + public boolean linked() { + return programLinked; + } + + public boolean inUse() { + return programInUse; + } + + public int program() { return shaderProgram; } + + /** + * returns the uniq shader id as an integer + * @see #key() + */ + public int id() { return id.intValue(); } + + /** + * returns the uniq shader id as an Integer + * + * @see #id() + */ + public Integer key() { return id; } + + /** + * Detaches all shader codes and deletes the program. + * Destroys the shader codes as well. + * Calls release(gl, true) + * + * @see #release(GL2ES2, boolean) + */ + public synchronized void destroy(GL2ES2 gl) { + release(gl, true); + } + + /** + * Detaches all shader codes and deletes the program. + * Calls release(gl, false) + * + * @see #release(GL2ES2, boolean) + */ + public synchronized void release(GL2ES2 gl) { + release(gl, false); + } + + /** + * Detaches all shader codes and deletes the program. + * If releaseShaderToo is true, destroys the shader codes as well. + */ + public synchronized void release(GL2ES2 gl, boolean releaseShaderToo) { + glUseProgram(gl, false); + for(Iterator iter=shaderMap.values().iterator(); iter.hasNext(); ) { + ShaderCode shaderCode = (ShaderCode) iter.next(); + ShaderUtil.detachShader(gl, shaderProgram, shaderCode.shader()); + if(releaseShaderToo) { + shaderCode.destroy(gl); + } + } + shaderMap.clear(); + gl.glDeleteProgram(shaderProgram); + shaderProgram=-1; + } + + // + // ShaderCode handling + // + + /** + * Adds a new shader to a this non running program. + * + * @return false if the program is in use, or the shader already exist, + * otherwise true. + */ + public synchronized boolean add(ShaderCode shaderCode) { + if(shaderMap.containsKey(shaderCode.key())) return false; + shaderMap.put(shaderCode.key(), shaderCode); + return true; + } + + public synchronized ShaderCode getShader(int id) { + return (ShaderCode) shaderMap.get(new Integer(id)); + } + + // + // Program handling + // + + /** + * Replace a shader in a 'running' program. + * Refetches all previously bin/get attribute names + * and resets all attribute data as well + * + * @see getAttribLocation + * @param gl + * @param oldShaderID the to be replace Shader + * @param newShader the new ShaderCode + * @param verboseOut the optional verbose outputstream + * @throws GLException is the program is not linked + * + * @see #glRefetchAttribLocations + * @see #glResetAllVertexAttributes + * @see #glReplaceShader + */ + public synchronized boolean glReplaceShader(GL2ES2 gl, int oldShaderID, ShaderCode newShader, PrintStream verboseOut) { + if(!programLinked) throw new GLException("Program is not linked"); + boolean shaderWasInUse = programInUse; + glUseProgram(gl, false); + if(!newShader.compile(gl, verboseOut)) { + return false; + } + if(oldShaderID>=0) { + ShaderCode oldShader = (ShaderCode) shaderMap.remove(new Integer(oldShaderID)); + if(null!=oldShader) { + ShaderUtil.detachShader(gl, shaderProgram, oldShader.shader()); + } + } + add(newShader); + + ShaderUtil.attachShader(gl, shaderProgram, newShader.shader()); + gl.glLinkProgram(shaderProgram); + if ( ! ShaderUtil.isProgramValid(gl, shaderProgram, System.err) ) { + return false; + } + + if(shaderWasInUse) { + glUseProgram(gl, true); + } + return true; + } + + public synchronized boolean link(GL2ES2 gl, PrintStream verboseOut) { + if(programLinked) throw new GLException("Program is already linked"); + + if(0>shaderProgram) { + shaderProgram = gl.glCreateProgram(); + } + + for(Iterator iter=shaderMap.values().iterator(); iter.hasNext(); ) { + ShaderCode shaderCode = (ShaderCode) iter.next(); + if(!shaderCode.compile(gl, verboseOut)) { + return false; + } + ShaderUtil.attachShader(gl, shaderProgram, shaderCode.shader()); + } + + // Link the program + gl.glLinkProgram(shaderProgram); + + programLinked = ShaderUtil.isProgramValid(gl, shaderProgram, System.err); + + return programLinked; + } + + public boolean equals(Object obj) { + if(this==obj) return true; + if(obj instanceof ShaderCode) { + return id()==((ShaderCode)obj).id(); + } + return false; + } + public int hashCode() { + return id.intValue(); + } + public String toString() { + StringBuffer buf = new StringBuffer(); + buf.append("ShaderProgram[id="+id); + buf.append(", linked="+programLinked+", inUse="+programInUse+", program: "+shaderProgram+", ["); + for(Iterator iter=shaderMap.values().iterator(); iter.hasNext(); ) { + buf.append((ShaderCode) iter.next()); + buf.append(" "); + } + buf.append("]"); + return buf.toString(); + } + + protected synchronized void glUseProgram(GL2ES2 gl, boolean on) { + if(!programLinked) throw new GLException("Program is not linked"); + if(programInUse==on) return; + gl.glUseProgram(on?shaderProgram:0); + programInUse = on; + + //Throwable tX = new Throwable("Info: ShaderProgram.glUseProgram: "+on); + //tX.printStackTrace(); + + } + + protected boolean programLinked = false; + protected boolean programInUse = false; + protected int shaderProgram=-1; + protected HashMap shaderMap = new HashMap(); + protected Integer id = null; + + private static synchronized Integer getNextID() { + return new Integer(nextID++); + } + protected static int nextID = 1; +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderState.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderState.java new file mode 100644 index 000000000..33f6e210b --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderState.java @@ -0,0 +1,652 @@ + +package com.jogamp.opengl.util.glsl; + +import javax.media.opengl.*; +import com.jogamp.opengl.util.*; +import com.jogamp.opengl.impl.Debug; + +import java.util.HashMap; +import java.util.HashSet; +import java.util.Iterator; +import java.nio.*; +import java.io.PrintStream; +import java.security.*; + +public class ShaderState { + public static final boolean DEBUG = Debug.isPropertyDefined("jogl.debug.GLSLState", true, AccessController.getContext()); + + public ShaderState() { + } + + public boolean verbose() { return verbose; } + + public void setVerbose(boolean v) { verbose=v; } + + /** + * Fetches the current shader state from the thread local storage (TLS) + * + * @see javax.media.opengl.glsl.ShaderState#glUseProgram(GL2ES2, boolean) + * @see javax.media.opengl.glsl.ShaderState#getCurrent() + */ + public static synchronized ShaderState getCurrent() { + GLContext current = GLContext.getCurrent(); + if(null==current) { + throw new GLException("No context is current on this thread"); + } + return (ShaderState) current.getAttachedObject(ShaderState.class.getName()); + } + + /** + * Turns the shader program on or off.
+ * Puts this ShaderState to to the thread local storage (TLS), + * if on is true. + * + * @see javax.media.opengl.glsl.ShaderState#glUseProgram(GL2ES2, boolean) + * @see javax.media.opengl.glsl.ShaderState#getCurrent() + */ + public synchronized void glUseProgram(GL2ES2 gl, boolean on) { + if(on) { + if(null!=shaderProgram) { + shaderProgram.glUseProgram(gl, true); + } else { + throw new GLException("No program is attached"); + } + // update the current ShaderState to the TLS .. + gl.getContext().putAttachedObject(ShaderState.class.getName(), this); + } else if(null!=shaderProgram) { + shaderProgram.glUseProgram(gl, false); + } + } + + public boolean linked() { + return (null!=shaderProgram)?shaderProgram.linked():false; + } + + public boolean inUse() { + return (null!=shaderProgram)?shaderProgram.inUse():false; + } + + /** + * Attach or switch a shader program + * + * Attaching a shader program the first time, + * as well as switching to another program on the fly, + * while managing all attribute and uniform data. + */ + public synchronized void attachShaderProgram(GL2ES2 gl, ShaderProgram prog) { + boolean prgInUse = false; // earmarked state + + if(DEBUG) { + int curId = (null!=shaderProgram)?shaderProgram.id():-1; + int newId = (null!=prog)?prog.id():-1; + System.err.println("Info: attachShaderProgram: "+curId+" -> "+newId+"\n\t"+shaderProgram+"\n\t"+prog); + if(verbose) { + Throwable tX = new Throwable("Info: attachShaderProgram: Trace"); + tX.printStackTrace(); + } + } + if(null!=shaderProgram) { + if(shaderProgram.equals(prog)) { + // nothing to do .. + if(DEBUG) { + System.err.println("Info: attachShaderProgram: NOP: equal id: "+shaderProgram.id()); + } + return; + } + prgInUse = shaderProgram.inUse(); + shaderProgram.glUseProgram(gl, false); + } + + // register new one + shaderProgram = prog; + + if(null!=shaderProgram) { + // reinstall all data .. + shaderProgram.glUseProgram(gl, true); + glResetAllVertexAttributes(gl); + glResetAllUniforms(gl); + if(!prgInUse) { + shaderProgram.glUseProgram(gl, false); + } + } + if(DEBUG) { + System.err.println("Info: attachShaderProgram: END"); + } + } + + public ShaderProgram shaderProgram() { return shaderProgram; } + + /** + * Calls release(gl, true, true) + * + * @see #glReleaseAllVertexAttributes + * @see #glReleaseAllUniforms + * @see #release(GL2ES2, boolean, boolean) + */ + public synchronized void destroy(GL2ES2 gl) { + release(gl, true, true); + } + + /** + * Calls release(gl, false, false) + * + * @see #glReleaseAllVertexAttributes + * @see #glReleaseAllUniforms + * @see #release(GL2ES2, boolean, boolean) + */ + public synchronized void releaseAllData(GL2ES2 gl) { + release(gl, false, false); + } + + /** + * @see #glReleaseAllVertexAttributes + * @see #glReleaseAllUniforms + * @see ShaderProgram#release(GL2ES2, boolean) + */ + public synchronized void release(GL2ES2 gl, boolean releaseProgramToo, boolean releaseShaderToo) { + boolean prgInUse = false; + if(null!=shaderProgram) { + prgInUse = shaderProgram.inUse(); + if(!prgInUse) { + shaderProgram.glUseProgram(gl, true); + } + } + glReleaseAllVertexAttributes(gl); + glReleaseAllUniforms(gl); + if(null!=shaderProgram) { + if(releaseProgramToo) { + shaderProgram.release(gl, releaseShaderToo); + } else if(!prgInUse) { + shaderProgram.glUseProgram(gl, false); + } + } + } + + // + // Shader attribute handling + // + + /** + * Binds an attribute to the shader. + * This must be done before the program is linked ! + * n name - 1 idx, where name is a uniq key + * + * @throws GLException is the program is already linked + * + * @see #glBindAttribLocation + * @see javax.media.opengl.GL2ES2#glBindAttribLocation + * @see #glGetAttribLocation + * @see javax.media.opengl.GL2ES2#glGetAttribLocation + * @see #getAttribLocation + * @see #glReplaceShader + */ + public void glBindAttribLocation(GL2ES2 gl, int index, String name) { + if(null==shaderProgram) throw new GLException("No program is attached"); + if(shaderProgram.linked()) throw new GLException("Program is already linked"); + Integer idx = new Integer(index); + if(!attribMap2Idx.containsKey(name)) { + attribMap2Idx.put(name, idx); + gl.glBindAttribLocation(shaderProgram.program(), index, name); + } + } + + /** + * Gets the index of a shader attribute. + * This must be done after the program is linked ! + * + * @return -1 if there is no such attribute available, + * otherwise >= 0 + * @throws GLException is the program is not linked + * + * @see #glBindAttribLocation + * @see javax.media.opengl.GL2ES2#glBindAttribLocation + * @see #glGetAttribLocation + * @see javax.media.opengl.GL2ES2#glGetAttribLocation + * @see #getAttribLocation + * @see #glReplaceShader + */ + public int glGetAttribLocation(GL2ES2 gl, String name) { + if(!shaderProgram.linked()) throw new GLException("Program is not linked"); + int index = getAttribLocation(name); + if(0>index) { + index = gl.glGetAttribLocation(shaderProgram.program(), name); + if(0<=index) { + Integer idx = new Integer(index); + attribMap2Idx.put(name, idx); + if(DEBUG) { + System.err.println("Info: glGetAttribLocation: "+name+", loc: "+index); + } + } else if(verbose) { + Throwable tX = new Throwable("Info: glGetAttribLocation failed, no location for: "+name+", index: "+index); + tX.printStackTrace(); + } + } + return index; + } + + protected int getAttribLocation(String name) { + Integer idx = (Integer) attribMap2Idx.get(name); + return (null!=idx)?idx.intValue():-1; + } + + + // + // Enabled Vertex Arrays and its data + // + + /** + * Enable a vertex attribute array + * + * Even if the attribute is not found in the current shader, + * it is stored in this state. + * + * @returns false, if the name is not found, otherwise true + * + * @throws GLException if the program is not in use + * + * @see #glEnableVertexAttribArray + * @see #glDisableVertexAttribArray + * @see #glVertexAttribPointer + * @see #getVertexAttributePointer + * @see #glReleaseAllVertexAttributes + * @see #glResetAllVertexAttributes + * @see #glReplaceShader + */ + public boolean glEnableVertexAttribArray(GL2ES2 gl, String name) { + if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); + enabledVertexAttribArraySet.add(name); + int index = glGetAttribLocation(gl, name); + if(0>index) { + if(verbose) { + Throwable tX = new Throwable("Info: glEnableVertexAttribArray failed, no index for: "+name); + tX.printStackTrace(); + } + return false; + } + if(DEBUG) { + System.err.println("Info: glEnableVertexAttribArray: "+name+", loc: "+index); + } + gl.glEnableVertexAttribArray(index); + return true; + } + + public boolean isVertexAttribArrayEnabled(String name) { + if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); + return enabledVertexAttribArraySet.contains(name); + } + + /** + * Disables a vertex attribute array + * + * Even if the attribute is not found in the current shader, + * it is removed from this state. + * + * @returns false, if the name is not found, otherwise true + * + * @throws GLException if the program is not in use + * + * @see #glEnableVertexAttribArray + * @see #glDisableVertexAttribArray + * @see #glVertexAttribPointer + * @see #getVertexAttributePointer + * @see #glReleaseAllVertexAttributes + * @see #glResetAllVertexAttributes + * @see #glReplaceShader + */ + public boolean glDisableVertexAttribArray(GL2ES2 gl, String name) { + if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); + enabledVertexAttribArraySet.remove(name); + int index = glGetAttribLocation(gl, name); + if(0>index) { + if(verbose) { + Throwable tX = new Throwable("Info: glDisableVertexAttribArray failed, no index for: "+name); + tX.printStackTrace(); + } + return false; + } + if(DEBUG) { + System.err.println("Info: glDisableVertexAttribArray: "+name); + } + gl.glDisableVertexAttribArray(index); + return true; + } + + /** + * Set the vertex attribute data. + * Enable the attribute, if it is not enabled yet. + * + * Even if the attribute is not found in the current shader, + * it is stored in this state. + * + * @param data the GLArrayData's name must match the attributes one, + * it's index will be set with the attribute's location, + * if found. + * + * @returns false, if the name is not found, otherwise true + * + * @throws GLException if the program is not in use + * + * @see #glEnableVertexAttribArray + * @see #glDisableVertexAttribArray + * @see #glVertexAttribPointer + * @see #getVertexAttributePointer + * @see #glReleaseAllVertexAttributes + * @see #glResetAllVertexAttributes + * @see #glReplaceShader + */ + public boolean glVertexAttribPointer(GL2ES2 gl, GLArrayData data) { + if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); + if(!enabledVertexAttribArraySet.contains(data.getName())) { + if(!glEnableVertexAttribArray(gl, data.getName())) { + if(verbose) { + Throwable tX = new Throwable("Info: glVertexAttribPointer: couldn't enable: "+data); + tX.printStackTrace(); + } + } + } + int index = getAttribLocation(data.getName()); + if(0>index) { + if(verbose) { + Throwable tX = new Throwable("Info: glVertexAttribPointer failed, no index for: "+data); + tX.printStackTrace(); + } + } + data.setLocation(index); + vertexAttribMap2Data.put(data.getName(), data); + if(0<=index) { + // only pass the data, if the attribute exists in the current shader + if(DEBUG) { + System.err.println("Info: glVertexAttribPointer: "+data); + } + gl.glVertexAttribPointer(data); + return true; + } + return false; + } + + /** + * Get the vertex attribute data, previously set. + * + * @returns the GLArrayData object, null if not previously set. + * + * @see #glEnableVertexAttribArray + * @see #glDisableVertexAttribArray + * @see #glVertexAttribPointer + * @see #getVertexAttributePointer + * @see #glReleaseAllVertexAttributes + * @see #glResetAllVertexAttributes + * @see #glReplaceShader + */ + public GLArrayData getVertexAttribPointer(String name) { + return (GLArrayData) vertexAttribMap2Data.get(name); + } + + /** + * Releases all mapped vertex attribute data, + * disables all enabled attributes and loses all indices + * + * @throws GLException is the program is not in use but the shaderProgram is set + * + * @see #glEnableVertexAttribArray + * @see #glDisableVertexAttribArray + * @see #glVertexAttribPointer + * @see #getVertexAttributePointer + * @see #glReleaseAllVertexAttributes + * @see #glResetAllVertexAttributes + * @see #glResetAllVertexAttributes + * @see #glReplaceShader + */ + public void glReleaseAllVertexAttributes(GL2ES2 gl) { + if(null!=shaderProgram) { + if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); + for(Iterator iter = vertexAttribMap2Data.keySet().iterator(); iter.hasNext(); ) { + if(!glDisableVertexAttribArray(gl, (String) iter.next())) { + throw new GLException("Internal Error: mapped vertex attribute couldn't be disabled"); + } + } + for(Iterator iter = enabledVertexAttribArraySet.iterator(); iter.hasNext(); ) { + if(!glDisableVertexAttribArray(gl, (String) iter.next())) { + throw new GLException("Internal Error: prev enabled vertex attribute couldn't be disabled"); + } + } + } + vertexAttribMap2Data.clear(); + enabledVertexAttribArraySet.clear(); + attribMap2Idx.clear(); + } + + /** + * Disables all vertex attribute arrays. + * + * Their enabled stated will be removed from this state only + * if 'removeFromState' is true. + * + * This method purpose is more for debugging. + * + * @throws GLException is the program is not in use but the shaderProgram is set + * + * @see #glEnableVertexAttribArray + * @see #glDisableVertexAttribArray + * @see #glVertexAttribPointer + * @see #getVertexAttributePointer + * @see #glReleaseAllVertexAttributes + * @see #glResetAllVertexAttributes + * @see #glResetAllVertexAttributes + * @see #glReplaceShader + */ + public void glDisableAllVertexAttributeArrays(GL2ES2 gl, boolean removeFromState) { + if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); + + for(Iterator iter = enabledVertexAttribArraySet.iterator(); iter.hasNext(); ) { + String name = (String) iter.next(); + if(removeFromState) { + enabledVertexAttribArraySet.remove(name); + } + int index = glGetAttribLocation(gl, name); + if(0<=index) { + gl.glDisableVertexAttribArray(index); + } + } + } + + /** + * Reset all previously enabled mapped vertex attribute data, + * incl enabling them + * + * @throws GLException is the program is not in use + * + * @see #glEnableVertexAttribArray + * @see #glDisableVertexAttribArray + * @see #glVertexAttribPointer + * @see #getVertexAttributePointer + * @see #glReleaseAllVertexAttributes + * @see #glResetAllVertexAttributes + * @see #glReplaceShader + */ + public void glResetAllVertexAttributes(GL2ES2 gl) { + if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); + attribMap2Idx.clear(); + + /** + * + for(Iterator iter = enabledVertexAttribArraySet.iterator(); iter.hasNext(); ) { + glEnableVertexAttribArray(gl, (String) iter.next()); + } + for(Iterator iter = vertexAttribMap2Data.values().iterator(); iter.hasNext(); ) { + GLArrayData data = (GLArrayData) iter.next(); + + ... + } */ + + for(Iterator iter = enabledVertexAttribArraySet.iterator(); iter.hasNext(); ) { + // get new location .. + String name = (String) iter.next(); + int loc = glGetAttribLocation(gl, name); + + // get & update data .. + GLArrayData data = getVertexAttribPointer(name); + data.setLocation(loc); + vertexAttribMap2Data.put(name, data); + + if(0>loc) { + // not used in shader + continue; + } + + // enable attrib, VBO and pass location/data + gl.glEnableVertexAttribArray(loc); + + if( data.isVBO() ) { + gl.glBindBuffer(GL.GL_ARRAY_BUFFER, data.getVBOName()); + } + + gl.glVertexAttribPointer(data); + } + } + + // + // Shader Uniform handling + // + + /** + * Gets the index of a shader uniform. + * This must be done when the program is in use ! + * + * @return -1 if there is no such attribute available, + * otherwise >= 0 + + * @throws GLException is the program is not linked + * + * @see #glGetUniformLocation + * @see javax.media.opengl.GL2ES2#glGetUniformLocation + * @see #getUniformLocation + * @see #glReplaceShader + */ + protected int glGetUniformLocation(GL2ES2 gl, String name) { + if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); + int index = getUniformLocation(name); + if(0>index) { + index = gl.glGetUniformLocation(shaderProgram.program(), name); + if(0<=index) { + Integer idx = new Integer(index); + uniformMap2Idx.put(name, idx); + } else if(verbose) { + Throwable tX = new Throwable("Info: glUniform failed, no location for: "+name+", index: "+index); + tX.printStackTrace(); + } + } + return index; + } + + protected int getUniformLocation(String name) { + Integer idx = (Integer) uniformMap2Idx.get(name); + return (null!=idx)?idx.intValue():-1; + } + + /** + * Set the uniform data. + * + * Even if the uniform is not found in the current shader, + * it is stored in this state. + * + * @param data the GLUniforms's name must match the uniform one, + * it's index will be set with the uniforms's location, + * if found. + * + * + * @returns false, if the name is not found, otherwise true + * + * @throws GLException if the program is not in use + * + * @see #glGetUniformLocation + * @see javax.media.opengl.GL2ES2#glGetUniformLocation + * @see #getUniformLocation + * @see #glReplaceShader + */ + public boolean glUniform(GL2ES2 gl, GLUniformData data) { + if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); + int location = glGetUniformLocation(gl, data.getName()); + data.setLocation(location); + uniformMap2Data.put(data.getName(), data); + if(0<=location) { + // only pass the data, if the uniform exists in the current shader + if(DEBUG) { + System.err.println("Info: glUniform: "+data); + } + gl.glUniform(data); + } + return true; + } + + /** + * Get the uniform data, previously set. + * + * @returns the GLUniformData object, null if not previously set. + */ + public GLUniformData getUniform(String name) { + return (GLUniformData) uniformMap2Data.get(name); + } + + /** + * Releases all mapped uniform data + * and loses all indices + * + * @throws GLException is the program is not in use + */ + public void glReleaseAllUniforms(GL2ES2 gl) { + uniformMap2Data.clear(); + uniformMap2Idx.clear(); + } + + /** + * Reset all previously mapped uniform data + * + * @throws GLException is the program is not in use + */ + public void glResetAllUniforms(GL2ES2 gl) { + if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); + uniformMap2Idx.clear(); + for(Iterator iter = uniformMap2Data.values().iterator(); iter.hasNext(); ) { + glUniform(gl, (GLUniformData) iter.next()); + } + } + + public String toString() { + StringBuffer buf = new StringBuffer(); + buf.append("ShaderState["); + buf.append(shaderProgram.toString()); + buf.append(",EnabledStates: ["); + for(Iterator iter = enabledVertexAttribArraySet.iterator(); iter.hasNext(); ) { + buf.append("\n "); + buf.append((String)iter.next()); + } + buf.append("], ["); + for(Iterator iter = vertexAttribMap2Data.values().iterator(); iter.hasNext(); ) { + GLArrayData data = (GLArrayData) iter.next(); + if(data.getLocation()>=0) { + buf.append("\n "); + buf.append(data); + } + } + buf.append("], ["); + for(Iterator iter=uniformMap2Data.values().iterator(); iter.hasNext(); ) { + GLUniformData data = (GLUniformData) iter.next(); + if(data.getLocation()>=0) { + buf.append("\n "); + buf.append(data); + } + } + buf.append("]"); + return buf.toString(); + } + + protected boolean verbose = false; + protected ShaderProgram shaderProgram=null; + protected HashMap attribMap2Idx = new HashMap(); + protected HashSet enabledVertexAttribArraySet = new HashSet(); + protected HashMap vertexAttribMap2Data = new HashMap(); + protected HashMap uniformMap2Idx = new HashMap(); + protected HashMap uniformMap2Data = new HashMap(); + +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java new file mode 100644 index 000000000..21f359f52 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java @@ -0,0 +1,476 @@ +/* + * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + */ + +package com.jogamp.opengl.util.glsl; + +import java.io.PrintStream; +import java.nio.*; +import java.util.*; + +import javax.media.opengl.*; + +public class ShaderUtil { + static abstract class Impl { + public abstract String getShaderInfoLog(GL gl, int shaderObj); + public abstract String getProgramInfoLog(GL gl, int programObj); + public abstract boolean isShaderStatusValid(GL gl, int shaderObj, int name); + public abstract boolean isShaderStatusValid(GL gl, int shaderObj, int name, PrintStream verboseOut); + public abstract boolean isShaderStatusValid(GL gl, IntBuffer shaders, int name); + public abstract boolean isShaderStatusValid(GL gl, IntBuffer shaders, int name, PrintStream verboseOut); + public abstract boolean isProgramStatusValid(GL gl, int programObj, int name); + public abstract boolean isProgramValid(GL gl, int programObj); + public abstract boolean isProgramValid(GL gl, int programObj, PrintStream verboseOut); + public abstract void createShader(GL gl, int type, IntBuffer shaders); + public abstract Set getShaderBinaryFormats(GL gl); + public abstract boolean isShaderCompilerAvailable(GL gl); + public abstract void shaderSource(GL gl, int shader, java.lang.String[] source); + public abstract void shaderSource(GL gl, IntBuffer shaders, java.lang.String[][] sources); + public abstract void shaderBinary(GL gl, IntBuffer shaders, int binFormat, java.nio.Buffer bin); + public abstract void compileShader(GL gl, IntBuffer shaders); + public abstract void attachShader(GL gl, int program, IntBuffer shaders); + public abstract void detachShader(GL gl, int program, IntBuffer shaders); + public abstract void deleteShader(GL gl, IntBuffer shaders); + + public abstract boolean createAndLoadShader(GL gl, IntBuffer shader, int shaderType, + int binFormat, java.nio.Buffer bin, + PrintStream verboseOut); + + public abstract boolean createAndCompileShader(GL gl, IntBuffer shader, int shaderType, + java.lang.String[][] sources, + PrintStream verboseOut); + } + + static class GL2ES2Impl extends Impl { + public String getShaderInfoLog(GL _gl, int shaderObj) { + GL2ES2 gl = _gl.getGL2ES2(); + int[] infoLogLength=new int[1]; + gl.glGetShaderiv(shaderObj, gl.GL_INFO_LOG_LENGTH, infoLogLength, 0); + + if(infoLogLength[0]==0) { + return "(no info log)"; + } + int[] charsWritten=new int[1]; + byte[] infoLogBytes = new byte[infoLogLength[0]]; + gl.glGetShaderInfoLog(shaderObj, infoLogLength[0], charsWritten, 0, infoLogBytes, 0); + + return new String(infoLogBytes, 0, charsWritten[0]); + } + + public String getProgramInfoLog(GL _gl, int programObj) { + GL2ES2 gl = _gl.getGL2ES2(); + int[] infoLogLength=new int[1]; + gl.glGetProgramiv(programObj, gl.GL_INFO_LOG_LENGTH, infoLogLength, 0); + + if(infoLogLength[0]==0) { + return "(no info log)"; + } + int[] charsWritten=new int[1]; + byte[] infoLogBytes = new byte[infoLogLength[0]]; + gl.glGetProgramInfoLog(programObj, infoLogLength[0], charsWritten, 0, infoLogBytes, 0); + + return new String(infoLogBytes, 0, charsWritten[0]); + } + + public boolean isShaderStatusValid(GL _gl, int shaderObj, int name) { + return isShaderStatusValid(_gl, shaderObj, name, null); + } + + public boolean isShaderStatusValid(GL _gl, int shaderObj, int name, PrintStream verboseOut) { + GL2ES2 gl = _gl.getGL2ES2(); + int[] ires = new int[1]; + gl.glGetShaderiv(shaderObj, name, ires, 0); + + boolean res = ires[0]==1; + if(!res && null!=verboseOut) { + verboseOut.println("Shader status invalid: "+ getShaderInfoLog(gl, shaderObj)); + } + return res; + } + + public boolean isShaderStatusValid(GL _gl, IntBuffer shaders, int name) { + return isShaderStatusValid(_gl, shaders, name, null); + } + + public boolean isShaderStatusValid(GL _gl, IntBuffer shaders, int name, PrintStream verboseOut) { + boolean res = true; + for (int i = shaders.position(); i < shaders.limit(); i++) { + res = isShaderStatusValid(_gl, shaders.get(i), name, verboseOut) && res; + } + return res; + } + + public boolean isProgramStatusValid(GL _gl, int programObj, int name) { + GL2ES2 gl = _gl.getGL2ES2(); + int[] ires = new int[1]; + gl.glGetProgramiv(programObj, name, ires, 0); + + return ires[0]==1; + } + + public boolean isProgramValid(GL _gl, int programObj) { + return isProgramValid(_gl, programObj, null); + } + + public boolean isProgramValid(GL _gl, int programObj, PrintStream verboseOut) { + GL2ES2 gl = _gl.getGL2ES2(); + int[] ires = new int[1]; + if(!gl.glIsProgram(programObj)) { + if(null!=verboseOut) { + verboseOut.println("Program name invalid: "+programObj); + } + return false; + } + if(!isProgramStatusValid(gl, programObj, gl.GL_LINK_STATUS)) { + if(null!=verboseOut) { + verboseOut.println("Program link failed: "+programObj+"\n\t"+ getProgramInfoLog(gl, programObj)); + } + return false; + } + if ( !gl.isGLES2() || isShaderCompilerAvailable(gl) ) { + // failed on APX2500 (ES2.0, no compiler) for valid programs + gl.glValidateProgram(programObj); + if(!isProgramStatusValid(gl, programObj, gl.GL_VALIDATE_STATUS)) { + if(null!=verboseOut) { + verboseOut.println("Program validation failed: "+programObj+"\n\t"+ getProgramInfoLog(gl, programObj)); + } + return false; + } + } + return true; + } + + public void createShader(GL _gl, int type, IntBuffer shaders) { + GL2ES2 gl = _gl.getGL2ES2(); + for (int i = shaders.position(); i < shaders.limit(); i++) { + shaders.put(i, gl.glCreateShader(type)); + } + } + + private Boolean shaderCompilerAvailable = null; + private Set shaderBinaryFormats = null; + + public Set getShaderBinaryFormats(GL _gl) { + GL2ES2 gl = _gl.getGL2ES2(); + if(null==shaderBinaryFormats) { + if(gl.getContext()!=GLContext.getCurrent()) { + return new HashSet(0); // bail out + } + + int[] param = new int[1]; + shaderBinaryFormats = new HashSet(); + + if (gl.isGLES2()) { + gl.glGetIntegerv(GL2ES2.GL_NUM_SHADER_BINARY_FORMATS, param, 0); + int numFormats = param[0]; + if(numFormats>0) { + int[] formats = new int[numFormats]; + gl.glGetIntegerv(GL2ES2.GL_SHADER_BINARY_FORMATS, formats, 0); + for(int i=0; i=binLength) { + throw new GLException("Empty shader binary (remaining == 0)"); + } + gl.glShaderBinary(shaderNum, shaders, binFormat, bin, binLength); + } + + public void compileShader(GL _gl, IntBuffer shaders) + { + GL2ES2 gl = _gl.getGL2ES2(); + for (int i = shaders.position(); i < shaders.limit(); i++) { + gl.glCompileShader(shaders.get(i)); + } + } + + public void attachShader(GL _gl, int program, IntBuffer shaders) + { + GL2ES2 gl = _gl.getGL2ES2(); + for (int i = shaders.position(); i < shaders.limit(); i++) { + gl.glAttachShader(program, shaders.get(i)); + } + } + + public void detachShader(GL _gl, int program, IntBuffer shaders) + { + GL2ES2 gl = _gl.getGL2ES2(); + for (int i = shaders.position(); i < shaders.limit(); i++) { + gl.glDetachShader(program, shaders.get(i)); + } + } + + public void deleteShader(GL _gl, IntBuffer shaders) + { + GL2ES2 gl = _gl.getGL2ES2(); + for (int i = shaders.position(); i < shaders.limit(); i++) { + gl.glDeleteShader(shaders.get(i)); + + } + } + + public boolean createAndLoadShader(GL _gl, IntBuffer shader, int shaderType, + int binFormat, java.nio.Buffer bin, + PrintStream verboseOut) + { + GL2ES2 gl = _gl.getGL2ES2(); + int err = gl.glGetError(); // flush previous errors .. + if(err!=GL.GL_NO_ERROR && null!=verboseOut) { + verboseOut.println("createAndLoadShader: Pre GL Error: 0x"+Integer.toHexString(err)); + } + + createShader(gl, shaderType, shader); + err = gl.glGetError(); + if(err!=GL.GL_NO_ERROR) { + throw new GLException("createAndLoadShader: CreateShader failed, GL Error: 0x"+Integer.toHexString(err)); + } + + + shaderBinary(gl, shader, binFormat, bin); + + err = gl.glGetError(); + if(err!=GL.GL_NO_ERROR && null!=verboseOut) { + verboseOut.println("createAndLoadShader: ShaderBinary failed, GL Error: 0x"+Integer.toHexString(err)); + } + return err == GL.GL_NO_ERROR; + } + + public boolean createAndCompileShader(GL _gl, IntBuffer shader, int shaderType, + java.lang.String[][] sources, + PrintStream verboseOut) + { + GL2ES2 gl = _gl.getGL2ES2(); + int err = gl.glGetError(); // flush previous errors .. + if(err!=GL.GL_NO_ERROR && null!=verboseOut) { + verboseOut.println("createAndCompileShader: Pre GL Error: 0x"+Integer.toHexString(err)); + } + + createShader(gl, shaderType, shader); + err = gl.glGetError(); + if(err!=GL.GL_NO_ERROR) { + throw new GLException("createAndCompileShader: CreateShader failed, GL Error: 0x"+Integer.toHexString(err)); + } + + shaderSource(gl, shader, sources); + err = gl.glGetError(); + if(err!=GL.GL_NO_ERROR) { + throw new GLException("createAndCompileShader: ShaderSource failed, GL Error: 0x"+Integer.toHexString(err)); + } + + compileShader(gl, shader); + err = gl.glGetError(); + if(err!=GL.GL_NO_ERROR && null!=verboseOut) { + verboseOut.println("createAndCompileShader: CompileShader failed, GL Error: 0x"+Integer.toHexString(err)); + } + + return isShaderStatusValid(gl, shader, gl.GL_COMPILE_STATUS, verboseOut) && err == GL.GL_NO_ERROR; + } + + } + + public static String getShaderInfoLog(GL gl, int shaderObj) { + return getImpl(gl).getShaderInfoLog(gl, shaderObj); + } + + public static String getProgramInfoLog(GL gl, int programObj) { + return getImpl(gl).getProgramInfoLog(gl, programObj); + } + + public static boolean isShaderStatusValid(GL gl, int shaderObj, int name) { + return getImpl(gl).isShaderStatusValid(gl, shaderObj, name); + } + + public static boolean isShaderStatusValid(GL gl, int shaderObj, int name, PrintStream verboseOut) { + return getImpl(gl).isShaderStatusValid(gl, shaderObj, name, verboseOut); + } + + public static boolean isShaderStatusValid(GL gl, IntBuffer shaders, int name) { + return getImpl(gl).isShaderStatusValid(gl, shaders, name); + } + + public static boolean isShaderStatusValid(GL gl, IntBuffer shaders, int name, PrintStream verboseOut) { + return getImpl(gl).isShaderStatusValid(gl, shaders, name, verboseOut); + } + + public static boolean isProgramStatusValid(GL gl, int programObj, int name) { + return getImpl(gl).isProgramStatusValid(gl, programObj, name); + } + + public static boolean isProgramValid(GL gl, int programObj) { + return getImpl(gl).isProgramValid(gl, programObj); + } + + public static boolean isProgramValid(GL gl, int programObj, PrintStream verboseOut) { + return getImpl(gl).isProgramValid(gl, programObj, verboseOut); + } + + public static void createShader(GL gl, int type, IntBuffer shaders) { + getImpl(gl).createShader(gl, type, shaders); + } + + public static Set getShaderBinaryFormats(GL gl) { + return getImpl(gl).getShaderBinaryFormats(gl); + } + + public static boolean isShaderCompilerAvailable(GL gl) { + return getImpl(gl).isShaderCompilerAvailable(gl); + } + + public static void shaderSource(GL gl, int shader, java.lang.String[] source) { + getImpl(gl).shaderSource(gl, shader, source); + } + + public static void shaderSource(GL gl, IntBuffer shaders, java.lang.String[][] sources) { + getImpl(gl).shaderSource(gl, shaders, sources); + } + + public static void shaderBinary(GL gl, IntBuffer shaders, int binFormat, java.nio.Buffer bin) { + getImpl(gl).shaderBinary(gl, shaders, binFormat, bin); + } + + public static void compileShader(GL gl, IntBuffer shaders) { + getImpl(gl).compileShader(gl, shaders); + } + + public static void attachShader(GL gl, int program, IntBuffer shaders) { + getImpl(gl).attachShader(gl, program, shaders); + } + + public static void detachShader(GL gl, int program, IntBuffer shaders) { + getImpl(gl).detachShader(gl, program, shaders); + } + + public static void deleteShader(GL gl, IntBuffer shaders) { + getImpl(gl).deleteShader(gl, shaders); + } + + public static boolean createAndLoadShader(GL gl, IntBuffer shader, int shaderType, + int binFormat, java.nio.Buffer bin, + PrintStream verboseOut) { + return getImpl(gl).createAndLoadShader(gl, shader, shaderType, binFormat, bin, verboseOut); + } + + public static boolean createAndCompileShader(GL gl, IntBuffer shader, int shaderType, + java.lang.String[][] sources, + PrintStream verboseOut) { + return getImpl(gl).createAndCompileShader(gl, shader, shaderType, sources, verboseOut); + } + + private static Impl getImpl(GL _gl) { + GL2ES2 gl = _gl.getGL2ES2(); + GLContext context = gl.getContext(); + Impl impl = (Impl) context.getAttachedObject(ShaderUtil.class.getName()); + if (impl == null) { + impl = new GL2ES2Impl(); + context.putAttachedObject(ShaderUtil.class.getName(), impl); + } + return impl; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/FixedFuncUtil.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/FixedFuncUtil.java new file mode 100644 index 000000000..a7042c47a --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/FixedFuncUtil.java @@ -0,0 +1,90 @@ +/* + * Copyright 2009 Sun Microsystems, Inc. All Rights Reserved. + */ + +package com.jogamp.opengl.util.glsl.fixedfunc; + +import javax.media.opengl.*; +import javax.media.opengl.fixedfunc.*; + +import com.jogamp.opengl.util.glsl.fixedfunc.impl.*; + +/** + * Tool to pipeline GL2ES2 into a fixed function emulation implementing GL2ES1. + */ +public class FixedFuncUtil { + /** + * @return If gl is a GL2ES1 and force is false, return the type cast object, + * otherwise create a fixed function emulation pipeline with the GL2ES2 impl. + * @throws GLException if the GL object is neither GL2ES1 nor GL2ES2 + */ + public static final GL2ES1 getFixedFuncImpl(GL gl, boolean force) { + if(!force && gl.isGL2ES1()) { + return gl.getGL2ES1(); + } else if(gl.isGL2ES2()) { + GL2ES2 es2 = gl.getGL2ES2(); + FixedFuncHook hook = new FixedFuncHook(es2); + FixedFuncImpl impl = new FixedFuncImpl(es2, hook); + gl.getContext().setGL(impl); + return impl; + } + throw new GLException("GL Object is neither GL2ES1 nor GL2ES2"); + } + + /** + * @return If gl is a GL2ES1, return the type cast object, + * otherwise create a fixed function emulation pipeline with the GL2ES2 impl. + * @throws GLException if the GL object is neither GL2ES1 nor GL2ES2 + */ + public static final GL2ES1 getFixedFuncImpl(GL gl) { + return getFixedFuncImpl(gl, false); + } + + /** + * Mapping fixed function (client) array indices to + * GLSL array attribute names. + * + * Useful for uniq mapping of canonical array index names as listed. + * + * @see #mgl_Vertex + * @see javax.media.opengl.fixedfunc.GLPointerFunc#GL_VERTEX_ARRAY + * @see #mgl_Normal + * @see javax.media.opengl.fixedfunc.GLPointerFunc#GL_NORMAL_ARRAY + * @see #mgl_Color + * @see javax.media.opengl.fixedfunc.GLPointerFunc#GL_COLOR_ARRAY + * @see #mgl_MultiTexCoord + * @see javax.media.opengl.fixedfunc.GLPointerFunc#GL_TEXTURE_COORD_ARRAY + * @see javax.media.opengl.fixedfunc.GLPointerFunc#glEnableClientState + * @see javax.media.opengl.fixedfunc.GLPointerFunc#glVertexPointer + * @see javax.media.opengl.fixedfunc.GLPointerFunc#glColorPointer + * @see javax.media.opengl.fixedfunc.GLPointerFunc#glNormalPointer + * @see javax.media.opengl.fixedfunc.GLPointerFunc#glTexCoordPointer + */ + public static String getPredefinedArrayIndexName(int glArrayIndex) { + return FixedFuncPipeline.getPredefinedArrayIndexName(glArrayIndex); + } + + /** + * String name for + * @see javax.media.opengl.GL#GL_VERTEX_ARRAY + */ + public static final String mgl_Vertex = FixedFuncPipeline.mgl_Vertex; + + /** + * String name for + * @see javax.media.opengl.GL#GL_NORMAL_ARRAY + */ + public static final String mgl_Normal = FixedFuncPipeline.mgl_Normal; + + /** + * String name for + * @see javax.media.opengl.GL#GL_COLOR_ARRAY + */ + public static final String mgl_Color = FixedFuncPipeline.mgl_Color; + + /** + * String name for + * @see javax.media.opengl.GL#GL_TEXTURE_COORD_ARRAY + */ + public static final String mgl_MultiTexCoord = FixedFuncPipeline.mgl_MultiTexCoord; +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncHook.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncHook.java new file mode 100755 index 000000000..c03ee8e30 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncHook.java @@ -0,0 +1,331 @@ +/* + * Copyright 2009 Sun Microsystems, Inc. All Rights Reserved. + */ + +package com.jogamp.opengl.util.glsl.fixedfunc.impl; + +import javax.media.opengl.*; +import javax.media.opengl.fixedfunc.*; +import javax.media.opengl.glu.*; +import com.jogamp.gluegen.runtime.BufferFactory; +import com.jogamp.opengl.util.*; +import com.jogamp.opengl.util.glsl.*; +import java.nio.*; + +public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFunc { + public static final int MAX_TEXTURE_UNITS = 8; + + protected FixedFuncPipeline fixedFunction=null; + protected PMVMatrix pmvMatrix=null; + protected GL2ES2 gl=null; + + public FixedFuncHook (GL2ES2 gl) { + this(gl, null); + } + + public FixedFuncHook (GL2ES2 gl, PMVMatrix matrix) { + this.gl = gl; + pmvMatrix = (null!=matrix)?matrix:new PMVMatrix(); + + fixedFunction = new FixedFuncPipeline(gl, pmvMatrix); + } + + public FixedFuncHook(GL2ES2 gl, PMVMatrix matrix, + Class shaderRootClass, String shaderSrcRoot, String shaderBinRoot, + String vertexColorFile, + String vertexColorLightFile, + String fragmentColorFile, + String fragmentColorTextureFile) { + this.gl = gl; + pmvMatrix = matrix; + + fixedFunction = new FixedFuncPipeline(gl, pmvMatrix, + shaderRootClass, shaderSrcRoot, shaderBinRoot, + vertexColorFile, vertexColorLightFile, fragmentColorFile, fragmentColorTextureFile); + } + + public void destroy() { + fixedFunction.destroy(gl); + fixedFunction = null; + } + + public PMVMatrix getMatrix() { return pmvMatrix; } + + // + // FixedFuncHookIf - hooks + // + public void glDrawArrays(int mode, int first, int count) { + fixedFunction.validate(gl); + gl.glDrawArrays(mode, first, count); + } + public void glDrawElements(int mode, int count, int type, java.nio.Buffer indices) { + fixedFunction.validate(gl); + gl.glDrawElements(mode, count, type, indices); + } + public void glDrawElements(int mode, int count, int type, long indices_buffer_offset) { + fixedFunction.validate(gl); + gl.glDrawElements(mode, count, type, indices_buffer_offset); + } + + public void glActiveTexture(int texture) { + fixedFunction.glActiveTexture(gl, texture); + gl.glActiveTexture(texture); + } + public void glEnable(int cap) { + if(fixedFunction.glEnable(gl, cap, true)) { + gl.glEnable(cap); + } + } + public void glDisable(int cap) { + if(fixedFunction.glEnable(gl, cap, false)) { + gl.glDisable(cap); + } + } + public void glCullFace(int faceName) { + fixedFunction.glCullFace(gl, faceName); + gl.glCullFace(faceName); + } + + public void glGetFloatv(int pname, java.nio.FloatBuffer params) { + if(pmvMatrix.isMatrixGetName(pname)) { + pmvMatrix.glGetFloatv(pname, params); + return; + } + gl.glGetFloatv(pname, params); + } + public void glGetFloatv(int pname, float[] params, int params_offset) { + if(pmvMatrix.isMatrixGetName(pname)) { + pmvMatrix.glGetFloatv(pname, params, params_offset); + return; + } + gl.glGetFloatv(pname, params, params_offset); + } + public void glGetIntegerv(int pname, IntBuffer params) { + if(pmvMatrix.isMatrixGetName(pname)) { + pmvMatrix.glGetIntegerv(pname, params); + return; + } + gl.glGetIntegerv(pname, params); + } + public void glGetIntegerv(int pname, int[] params, int params_offset) { + if(pmvMatrix.isMatrixGetName(pname)) { + pmvMatrix.glGetIntegerv(pname, params, params_offset); + return; + } + gl.glGetIntegerv(pname, params, params_offset); + } + + // + // MatrixIf + // + public int glGetMatrixMode() { + return pmvMatrix.glGetMatrixMode(); + } + public void glMatrixMode(int mode) { + pmvMatrix.glMatrixMode(mode); + } + public void glLoadMatrixf(java.nio.FloatBuffer m) { + pmvMatrix.glLoadMatrixf(m); + } + public void glLoadMatrixf(float[] m, int m_offset) { + glLoadMatrixf(BufferUtil.newFloatBuffer(m, m_offset)); + } + public void glPopMatrix() { + pmvMatrix.glPopMatrix(); + } + public void glPushMatrix() { + pmvMatrix.glPushMatrix(); + } + public void glLoadIdentity() { + pmvMatrix.glLoadIdentity(); + } + public void glMultMatrixf(java.nio.FloatBuffer m) { + pmvMatrix.glMultMatrixf(m); + } + public void glMultMatrixf(float[] m, int m_offset) { + glMultMatrixf(BufferUtil.newFloatBuffer(m, m_offset)); + } + public void glTranslatef(float x, float y, float z) { + pmvMatrix.glTranslatef(x, y, z); + } + public void glRotatef(float angdeg, float x, float y, float z) { + pmvMatrix.glRotatef(angdeg, x, y, z); + } + public void glScalef(float x, float y, float z) { + pmvMatrix.glScalef(x, y, z); + } + public void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar) { + pmvMatrix.glOrthof(left, right, bottom, top, zNear, zFar); + } + public void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar) { + pmvMatrix.glFrustumf(left, right, bottom, top, zNear, zFar); + } + + // + // LightingIf + // + public void glColor4f(float red, float green, float blue, float alpha) { + fixedFunction.glColor4fv(gl, BufferUtil.newFloatBuffer(new float[] { red, green, blue, alpha })); + } + + public void glLightfv(int light, int pname, java.nio.FloatBuffer params) { + fixedFunction.glLightfv(gl, light, pname, params); + } + public void glLightfv(int light, int pname, float[] params, int params_offset) { + glLightfv(light, pname, BufferUtil.newFloatBuffer(params, params_offset)); + } + public void glMaterialfv(int face, int pname, java.nio.FloatBuffer params) { + fixedFunction.glMaterialfv(gl, face, pname, params); + } + public void glMaterialfv(int face, int pname, float[] params, int params_offset) { + glMaterialfv(face, pname, BufferUtil.newFloatBuffer(params, params_offset)); + } + public void glMaterialf(int face, int pname, float param) { + glMaterialfv(face, pname, BufferUtil.newFloatBuffer(new float[] { param })); + } + public void glShadeModel(int mode) { + fixedFunction.glShadeModel(gl, mode); + } + + // + // PointerIf + // + public void glEnableClientState(int glArrayIndex) { + fixedFunction.glEnableClientState(gl, glArrayIndex); + } + public void glDisableClientState(int glArrayIndex) { + fixedFunction.glDisableClientState(gl, glArrayIndex); + } + + public void glVertexPointer(GLArrayData array) { + if(array.isVBO()) { + if(!gl.glIsVBOArrayEnabled()) { + throw new GLException("VBO array is not enabled: "+array); + } + } else { + if(gl.glIsVBOArrayEnabled()) { + throw new GLException("VBO array is not disabled: "+array); + } + BufferFactory.rangeCheck(array.getBuffer(), 1); + if (!BufferFactory.isDirect(array.getBuffer())) { + throw new GLException("Argument \"pointer\" was not a direct buffer"); } + } + fixedFunction.glVertexPointer(gl, array); + } + + public void glVertexPointer(int size, int type, int stride, java.nio.Buffer pointer) { + glVertexPointer(GLArrayDataWrapper.createFixed(gl, GL_VERTEX_ARRAY, size, type, false, stride, pointer, 0, 0)); + } + public void glVertexPointer(int size, int type, int stride, long pointer_buffer_offset) { + int vboName = gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER); + if(vboName==0) { + throw new GLException("no GL_ARRAY_BUFFER VBO bound"); + } + glVertexPointer(GLArrayDataWrapper.createFixed(gl, GL_VERTEX_ARRAY, size, type, false, + stride, null, vboName, pointer_buffer_offset)); + } + + public void glColorPointer(GLArrayData array) { + if(array.isVBO()) { + if(!gl.glIsVBOArrayEnabled()) { + throw new GLException("VBO array is not enabled: "+array); + } + } else { + if(gl.glIsVBOArrayEnabled()) { + throw new GLException("VBO array is not disabled: "+array); + } + BufferFactory.rangeCheck(array.getBuffer(), 1); + if (!BufferFactory.isDirect(array.getBuffer())) { + throw new GLException("Argument \"pointer\" was not a direct buffer"); } + } + fixedFunction.glColorPointer(gl, array); + } + public void glColorPointer(int size, int type, int stride, java.nio.Buffer pointer) { + glColorPointer(GLArrayDataWrapper.createFixed(gl, GL_COLOR_ARRAY, size, type, false, + stride, pointer, 0, 0)); + } + public void glColorPointer(int size, int type, int stride, long pointer_buffer_offset) { + int vboName = gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER); + if(vboName==0) { + throw new GLException("no GL_ARRAY_BUFFER VBO bound"); + } + glColorPointer(GLArrayDataWrapper.createFixed(gl, GL_COLOR_ARRAY, size, type, false, + stride, null, vboName, pointer_buffer_offset)); + } + + public void glNormalPointer(GLArrayData array) { + if(array.getComponentNumber()!=3) { + throw new GLException("Only 3 components per normal allowed"); + } + if(array.isVBO()) { + if(!gl.glIsVBOArrayEnabled()) { + throw new GLException("VBO array is not enabled: "+array); + } + } else { + if(gl.glIsVBOArrayEnabled()) { + throw new GLException("VBO array is not disabled: "+array); + } + BufferFactory.rangeCheck(array.getBuffer(), 1); + if (!BufferFactory.isDirect(array.getBuffer())) { + throw new GLException("Argument \"pointer\" was not a direct buffer"); } + } + fixedFunction.glNormalPointer(gl, array); + } + public void glNormalPointer(int type, int stride, java.nio.Buffer pointer) { + glNormalPointer(GLArrayDataWrapper.createFixed(gl, GL_NORMAL_ARRAY, 3, type, false, + stride, pointer, 0, 0)); + } + public void glNormalPointer(int type, int stride, long pointer_buffer_offset) { + int vboName = gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER); + if(vboName==0) { + throw new GLException("no GL_ARRAY_BUFFER VBO bound"); + } + glNormalPointer(GLArrayDataWrapper.createFixed(gl, GL_NORMAL_ARRAY, 3, type, false, + stride, null, vboName, pointer_buffer_offset)); + } + + public void glTexCoordPointer(GLArrayData array) { + if(array.isVBO()) { + if(!gl.glIsVBOArrayEnabled()) { + throw new GLException("VBO array is not enabled: "+array); + } + } else { + if(gl.glIsVBOArrayEnabled()) { + throw new GLException("VBO array is not disabled: "+array); + } + BufferFactory.rangeCheck(array.getBuffer(), 1); + if (!BufferFactory.isDirect(array.getBuffer())) { + throw new GLException("Argument \"pointer\" was not a direct buffer"); } + } + fixedFunction.glTexCoordPointer(gl, array); + } + public void glTexCoordPointer(int size, int type, int stride, java.nio.Buffer pointer) { + glTexCoordPointer( + GLArrayDataWrapper.createFixed(gl, GL_TEXTURE_COORD_ARRAY, size, type, false, stride, pointer, 0,0)); + } + public void glTexCoordPointer(int size, int type, int stride, long pointer_buffer_offset) { + int vboName = gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER); + if(vboName==0) { + throw new GLException("no GL_ARRAY_BUFFER VBO bound"); + } + glTexCoordPointer( + GLArrayDataWrapper.createFixed(gl, GL_TEXTURE_COORD_ARRAY, size, type, false, + stride, null, vboName, pointer_buffer_offset) ); + } + + public final String toString() { + StringBuffer buf = new StringBuffer(); + buf.append(getClass().getName()+" ("); + if(null!=pmvMatrix) { + buf.append(", matrixDirty: "+pmvMatrix.isDirty()); + } + buf.append("\n\t, FixedFunction: "+fixedFunction); + buf.append(gl); + buf.append(" )"); + + return buf.toString(); + } + +} + + diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncPipeline.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncPipeline.java new file mode 100644 index 000000000..1a60ab21e --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncPipeline.java @@ -0,0 +1,554 @@ + +package com.jogamp.opengl.util.glsl.fixedfunc.impl; + +import javax.media.opengl.*; +import javax.media.opengl.fixedfunc.*; +import com.jogamp.opengl.util.*; +import com.jogamp.opengl.util.glsl.*; +import com.jogamp.opengl.util.glsl.fixedfunc.*; +import java.nio.*; + +public class FixedFuncPipeline { + public static final int MAX_TEXTURE_UNITS = 8; + public static final int MAX_LIGHTS = 8; + + // We can't have any dependencies on the FixedFuncUtil class for build bootstrapping reasons + public static final String mgl_Vertex = "mgl_Vertex"; + public static final String mgl_Normal = "mgl_Normal"; + public static final String mgl_Color = "mgl_Color"; + public static final String mgl_MultiTexCoord = "mgl_MultiTexCoord" ; + + public static String getPredefinedArrayIndexName(int glArrayIndex) { + switch(glArrayIndex) { + case GLPointerFunc.GL_VERTEX_ARRAY: + return mgl_Vertex; + case GLPointerFunc.GL_NORMAL_ARRAY: + return mgl_Normal; + case GLPointerFunc.GL_COLOR_ARRAY: + return mgl_Color; + case GLPointerFunc.GL_TEXTURE_COORD_ARRAY: + return mgl_MultiTexCoord; + } + return null; + } + + public FixedFuncPipeline(GL2ES2 gl, PMVMatrix pmvMatrix) { + init(gl, pmvMatrix, FixedFuncPipeline.class, shaderSrcRootDef, shaderBinRootDef, + vertexColorFileDef, vertexColorLightFileDef, fragmentColorFileDef, fragmentColorTextureFileDef); + } + public FixedFuncPipeline(GL2ES2 gl, PMVMatrix pmvMatrix, Class shaderRootClass, String shaderSrcRoot, String shaderBinRoot, + String vertexColorFile, + String vertexColorLightFile, + String fragmentColorFile, + String fragmentColorTextureFile) { + init(gl, pmvMatrix, shaderRootClass, shaderSrcRoot, shaderBinRoot, + vertexColorFile, vertexColorLightFile, fragmentColorFile, fragmentColorTextureFile); + } + + public boolean verbose() { return verbose; } + + public void setVerbose(boolean v) { verbose=v; } + + public boolean isValid() { + return shaderState.linked(); + } + + public ShaderState getShaderState() { + return shaderState; + } + + public int getActiveTextureUnit() { + return activeTextureUnit; + } + + public String getArrayIndexName(int glArrayIndex) { + String name = getPredefinedArrayIndexName(glArrayIndex); + switch(glArrayIndex) { + case GLPointerFunc.GL_VERTEX_ARRAY: + case GLPointerFunc.GL_NORMAL_ARRAY: + case GLPointerFunc.GL_COLOR_ARRAY: + break; + case GLPointerFunc.GL_TEXTURE_COORD_ARRAY: + name = name + activeTextureUnit; + } + return name; + } + + public void destroy(GL2ES2 gl) { + shaderProgramColor.release(gl, true); + shaderProgramColorLight.release(gl, true); + shaderProgramColorTexture.release(gl, true); + shaderProgramColorTextureLight.release(gl, true); + shaderState.destroy(gl); + } + + public void glEnableClientState(GL2ES2 gl, int glArrayIndex) { + shaderState.glUseProgram(gl, true); + + shaderState.glEnableVertexAttribArray(gl, getArrayIndexName(glArrayIndex)); + // textureCoordsEnabled |= (1 << activeTextureUnit); + if ( textureCoordsEnabled.get(activeTextureUnit) != 1 ) { + textureCoordsEnabled.put(activeTextureUnit, 1); + textureCoordsEnabledDirty = true; + } + } + + public void glDisableClientState(GL2ES2 gl, int glArrayIndex) { + shaderState.glUseProgram(gl, true); + + shaderState.glDisableVertexAttribArray(gl, getArrayIndexName(glArrayIndex)); + // textureCoordsEnabled &= ~(1 << activeTextureUnit); + if ( textureCoordsEnabled.get(activeTextureUnit) != 0 ) { + textureCoordsEnabled.put(activeTextureUnit, 0); + textureCoordsEnabledDirty = true; + } + } + + public void glVertexPointer(GL2ES2 gl, GLArrayData data) { + shaderState.glUseProgram(gl, true); + shaderState.glVertexAttribPointer(gl, data); + } + + public void glColorPointer(GL2ES2 gl, GLArrayData data) { + shaderState.glUseProgram(gl, true); + shaderState.glVertexAttribPointer(gl, data); + } + + public void glColor4fv(GL2ES2 gl, FloatBuffer data ) { + shaderState.glUseProgram(gl, true); + GLUniformData ud = shaderState.getUniform(mgl_ColorStatic); + if(null!=ud) { + ud.setData(data); + shaderState.glUniform(gl, ud); + } + } + + public void glNormalPointer(GL2ES2 gl, GLArrayData data) { + shaderState.glUseProgram(gl, true); + shaderState.glVertexAttribPointer(gl, data); + } + + public void glTexCoordPointer(GL2ES2 gl, GLArrayData data) { + shaderState.glUseProgram(gl, true); + data.setName( getArrayIndexName(data.getIndex()) ); + shaderState.glVertexAttribPointer(gl, data); + } + + public void glLightfv(GL2ES2 gl, int light, int pname, java.nio.FloatBuffer params) { + shaderState.glUseProgram(gl, true); + light -=GLLightingFunc.GL_LIGHT0; + if(0 <= light && light < MAX_LIGHTS) { + GLUniformData ud = null; + switch(pname) { + case GLLightingFunc.GL_AMBIENT: + ud = shaderState.getUniform(mgl_LightSource+"["+light+"].ambient"); + break; + case GLLightingFunc.GL_DIFFUSE: + ud = shaderState.getUniform(mgl_LightSource+"["+light+"].diffuse"); + break; + case GLLightingFunc.GL_SPECULAR: + ud = shaderState.getUniform(mgl_LightSource+"["+light+"].specular"); + break; + case GLLightingFunc.GL_POSITION: + ud = shaderState.getUniform(mgl_LightSource+"["+light+"].position"); + break; + case GLLightingFunc.GL_SPOT_DIRECTION: + ud = shaderState.getUniform(mgl_LightSource+"["+light+"].spotDirection"); + break; + case GLLightingFunc.GL_SPOT_EXPONENT: + ud = shaderState.getUniform(mgl_LightSource+"["+light+"].spotExponent"); + break; + case GLLightingFunc.GL_SPOT_CUTOFF: + ud = shaderState.getUniform(mgl_LightSource+"["+light+"].spotCutoff"); + break; + case GLLightingFunc.GL_CONSTANT_ATTENUATION: + ud = shaderState.getUniform(mgl_LightSource+"["+light+"].constantAttenuation"); + break; + case GLLightingFunc.GL_LINEAR_ATTENUATION: + ud = shaderState.getUniform(mgl_LightSource+"["+light+"].linearAttenuation"); + break; + case GLLightingFunc.GL_QUADRATIC_ATTENUATION: + ud = shaderState.getUniform(mgl_LightSource+"["+light+"].quadraticAttenuation"); + break; + default: + if(verbose) { + System.err.println("glLightfv pname not within [GL_AMBIENT GL_DIFFUSE GL_SPECULAR GL_POSITION GL_SPOT_DIRECTION]: "+pname); + } + return; + } + if(null!=ud) { + ud.setData(params); + shaderState.glUniform(gl, ud); + } + } else if(verbose) { + System.err.println("glLightfv light not within [0.."+MAX_LIGHTS+"]: "+light); + } + } + + public void glMaterialfv(GL2ES2 gl, int face, int pname, java.nio.FloatBuffer params) { + shaderState.glUseProgram(gl, true); + + switch (face) { + case GL.GL_FRONT: + case GL.GL_FRONT_AND_BACK: + break; + case GL.GL_BACK: + if(verbose) { + System.err.println("glMaterialfv face GL_BACK currently not supported"); + } + break; + default: + } + + GLUniformData ud = null; + switch(pname) { + case GLLightingFunc.GL_AMBIENT: + ud = shaderState.getUniform(mgl_FrontMaterial+".ambient"); + break; + case GLLightingFunc.GL_AMBIENT_AND_DIFFUSE: + glMaterialfv(gl, face, GLLightingFunc.GL_AMBIENT, params); + // fall through intended .. + case GLLightingFunc.GL_DIFFUSE: + ud = shaderState.getUniform(mgl_FrontMaterial+".diffuse"); + break; + case GLLightingFunc.GL_SPECULAR: + ud = shaderState.getUniform(mgl_FrontMaterial+".specular"); + break; + case GLLightingFunc.GL_EMISSION: + ud = shaderState.getUniform(mgl_FrontMaterial+".emission"); + break; + case GLLightingFunc.GL_SHININESS: + ud = shaderState.getUniform(mgl_FrontMaterial+".shininess"); + break; + default: + if(verbose) { + System.err.println("glMaterialfv pname not within [GL_AMBIENT GL_DIFFUSE GL_SPECULAR GL_EMISSION GL_SHININESS]: "+pname); + } + return; + } + if(null!=ud) { + ud.setData(params); + shaderState.glUniform(gl, ud); + } + } + + public void glShadeModel(GL2ES2 gl, int mode) { + shaderState.glUseProgram(gl, true); + GLUniformData ud = shaderState.getUniform(mgl_ShadeModel); + if(null!=ud) { + ud.setData(mode); + shaderState.glUniform(gl, ud); + } + } + + public void glActiveTexture(GL2ES2 gl, int textureUnit) { + textureUnit -= GL.GL_TEXTURE0; + if(0 <= textureUnit && textureUnitcullFace) { + faceName *= -1; + } + cullFace = faceName; + } + + public void validate(GL2ES2 gl) { + shaderState.glUseProgram(gl, true); + GLUniformData ud; + if(pmvMatrix.update()) { + ud = shaderState.getUniform(mgl_PMVMatrix); + if(null!=ud) { + // same data object .. + shaderState.glUniform(gl, ud); + } else { + throw new GLException("Failed to update: mgl_PMVMatrix"); + } + ud = shaderState.getUniform(mgl_NormalMatrix); + if(null!=ud) { + // same data object .. + shaderState.glUniform(gl, ud); + } + } + ud = shaderState.getUniform(mgl_ColorEnabled); + if(null!=ud) { + int ca = (shaderState.isVertexAttribArrayEnabled(mgl_Color)==true)?1:0; + if(ca!=ud.intValue()) { + ud.setData(ca); + shaderState.glUniform(gl, ud); + } + } + ud = shaderState.getUniform(mgl_CullFace); + if(null!=ud) { + if(cullFace!=ud.intValue()) { + ud.setData(cullFace); + shaderState.glUniform(gl, ud); + } + } + + if(lightsEnabledDirty) { + ud = shaderState.getUniform(mgl_LightsEnabled); + if(null!=ud) { + // same data object + shaderState.glUniform(gl, ud); + } + lightsEnabledDirty=false; + } + + if(textureCoordsEnabledDirty) { + ud = shaderState.getUniform(mgl_TexCoordEnabled); + if(null!=ud) { + // same data object + shaderState.glUniform(gl, ud); + } + textureCoordsEnabledDirty=false; + } + + if(textureEnabled) { + if(lightingEnabled) { + shaderState.attachShaderProgram(gl, shaderProgramColorTextureLight); + } else { + shaderState.attachShaderProgram(gl, shaderProgramColorTexture); + } + } else { + if(lightingEnabled) { + shaderState.attachShaderProgram(gl, shaderProgramColorLight); + } else { + shaderState.attachShaderProgram(gl, shaderProgramColor); + } + } + if(DEBUG) { + System.err.println("validate: "+this); + } + } + + public String toString() { + return "FixedFuncPipeline[pmv: "+pmvMatrix+ + ", textureEnabled: "+textureEnabled+ + ", textureCoordsEnabled: "+textureCoordsEnabled+ + ", lightingEnabled: "+lightingEnabled+ + ", lightsEnabled: "+lightsEnabled+ + "\n\t, shaderProgramColor: "+shaderProgramColor+ + "\n\t, shaderProgramColorTexture: "+shaderProgramColorTexture+ + "\n\t, shaderProgramColorLight: "+shaderProgramColorLight+ + "\n\t, shaderProgramColorTextureLight: "+shaderProgramColorTextureLight+ + "\n\t, ShaderState: "+shaderState+ + "]"; + } + + protected void init(GL2ES2 gl, PMVMatrix pmvMatrix, Class shaderRootClass, String shaderSrcRoot, String shaderBinRoot, + String vertexColorFile, + String vertexColorLightFile, + String fragmentColorFile, + String fragmentColorTextureFile) + { + if(null==pmvMatrix) { + throw new GLException("PMVMatrix is null"); + } + this.pmvMatrix=pmvMatrix; + this.shaderState=new ShaderState(); + this.shaderState.setVerbose(verbose); + ShaderCode vertexColor, vertexColorLight, fragmentColor, fragmentColorTexture; + + vertexColor = ShaderCode.create( gl, gl.GL_VERTEX_SHADER, 1, shaderRootClass, + shaderSrcRoot, shaderBinRoot, vertexColorFile); + + vertexColorLight = ShaderCode.create( gl, gl.GL_VERTEX_SHADER, 1, shaderRootClass, + shaderSrcRoot, shaderBinRoot, vertexColorLightFile); + + fragmentColor = ShaderCode.create( gl, gl.GL_FRAGMENT_SHADER, 1, shaderRootClass, + shaderSrcRoot, shaderBinRoot, fragmentColorFile); + + fragmentColorTexture = ShaderCode.create( gl, gl.GL_FRAGMENT_SHADER, 1, shaderRootClass, + shaderSrcRoot, shaderBinRoot, fragmentColorTextureFile); + + shaderProgramColor = new ShaderProgram(); + shaderProgramColor.add(vertexColor); + shaderProgramColor.add(fragmentColor); + if(!shaderProgramColor.link(gl, System.err)) { + throw new GLException("Couldn't link VertexColor program: "+shaderProgramColor); + } + + shaderProgramColorTexture = new ShaderProgram(); + shaderProgramColorTexture.add(vertexColor); + shaderProgramColorTexture.add(fragmentColorTexture); + if(!shaderProgramColorTexture.link(gl, System.err)) { + throw new GLException("Couldn't link VertexColorTexture program: "+shaderProgramColorTexture); + } + + shaderProgramColorLight = new ShaderProgram(); + shaderProgramColorLight.add(vertexColorLight); + shaderProgramColorLight.add(fragmentColor); + if(!shaderProgramColorLight.link(gl, System.err)) { + throw new GLException("Couldn't link VertexColorLight program: "+shaderProgramColorLight); + } + + shaderProgramColorTextureLight = new ShaderProgram(); + shaderProgramColorTextureLight.add(vertexColorLight); + shaderProgramColorTextureLight.add(fragmentColorTexture); + if(!shaderProgramColorTextureLight.link(gl, System.err)) { + throw new GLException("Couldn't link VertexColorLight program: "+shaderProgramColorTextureLight); + } + + shaderState.attachShaderProgram(gl, shaderProgramColor); + shaderState.glUseProgram(gl, true); + + // mandatory .. + if(!shaderState.glUniform(gl, new GLUniformData(mgl_PMVMatrix, 4, 4, pmvMatrix.glGetPMvMviMatrixf()))) { + throw new GLException("Error setting PMVMatrix in shader: "+this); + } + + // optional parameter .. + shaderState.glUniform(gl, new GLUniformData(mgl_NormalMatrix, 3, 3, pmvMatrix.glGetNormalMatrixf())); + + shaderState.glUniform(gl, new GLUniformData(mgl_ColorEnabled, 0)); + shaderState.glUniform(gl, new GLUniformData(mgl_ColorStatic, 4, zero4f)); + shaderState.glUniform(gl, new GLUniformData(mgl_TexCoordEnabled, 1, textureCoordsEnabled)); + shaderState.glUniform(gl, new GLUniformData(mgl_ActiveTexture, activeTextureUnit)); + shaderState.glUniform(gl, new GLUniformData(mgl_ActiveTextureIdx, activeTextureUnit)); + shaderState.glUniform(gl, new GLUniformData(mgl_ShadeModel, 0)); + shaderState.glUniform(gl, new GLUniformData(mgl_CullFace, cullFace)); + for(int i=0; i 0 && + ( ( mgl_CullFace == 1 && gl_FrontFacing ) || + ( mgl_CullFace == 2 && !gl_FrontFacing ) || + ( mgl_CullFace == 3 ) ) ) { + discard; + } + gl_FragColor = frontColor; +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.vp b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.vp new file mode 100644 index 000000000..346e40196 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.vp @@ -0,0 +1,22 @@ +#include es_precision.glsl + +#include mgl_const.glsl +#include mgl_uniform.glsl +#include mgl_attribute.glsl +#include mgl_varying.glsl + +#include mgl_settexcoord.vp + +void main(void) +{ + if(mgl_ColorEnabled>0) { + frontColor=mgl_Color; + } else { + frontColor=mgl_ColorStatic; + } + + gl_Position = mgl_PMVMatrix[0] * mgl_PMVMatrix[1] * mgl_Vertex; + + setTexCoord(gl_Position); +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorLight.vp b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorLight.vp new file mode 100644 index 000000000..ce203cfb9 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorLight.vp @@ -0,0 +1,70 @@ +#include es_precision.glsl +#include mgl_lightdef.glsl + +#include mgl_const.glsl +#include mgl_uniform.glsl +#include mgl_uniform_light.glsl +#include mgl_attribute.glsl +#include mgl_varying.glsl + +#include mgl_settexcoord.vp + +void main(void) +{ + vec4 position; + vec3 normal, lightDir, cameraDir, halfDir; + vec4 ambient, diffuse, specular; + float NdotL, NdotHV, dist, attenuation; + int i; + + position = mgl_PMVMatrix[1] * mgl_Vertex; // vertex eye position + + normal = normalize(mgl_NormalMatrix * mgl_Normal); + // cameraPosition: (mgl_PMVMatrix[2] * vec4(0,0,0,1.0)).xyz + cameraDir = normalize( (mgl_PMVMatrix[2] * vec4(0,0,0,1.0)).xyz - mgl_Vertex.xyz ); + + ambient = vec4(0,0,0,0); + diffuse = vec4(0,0,0,0); + specular = vec4(0,0,0,0); + + bool lightEnabled = false; + + for(i=0; i0) { + frontColor=mgl_Color; + } else { + frontColor=mgl_ColorStatic; + } + if( lightEnabled ) { + frontColor *= ambient + diffuse + specular; + } + + gl_Position = mgl_PMVMatrix[0] * position; + + setTexCoord(gl_Position); +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorTexture.fp b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorTexture.fp new file mode 100644 index 000000000..86e6ace73 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorTexture.fp @@ -0,0 +1,47 @@ + +#include es_precision.glsl +#include mgl_lightdef.glsl + +#include mgl_const.glsl +#include mgl_uniform.glsl +#include mgl_varying.glsl + +vec4 getTexColor(in sampler2D tex, in int idx) { + vec4 coord; + if(idx==0) { + coord= mgl_TexCoords[0]; + } else if(idx==1) { + coord= mgl_TexCoords[1]; + } else if(idx==2) { + coord= mgl_TexCoords[2]; + } else if(idx==3) { + coord= mgl_TexCoords[3]; + } else if(idx==4) { + coord= mgl_TexCoords[4]; + } else if(idx==5) { + coord= mgl_TexCoords[5]; + } else if(idx==6) { + coord= mgl_TexCoords[6]; + } else { + coord= mgl_TexCoords[7]; + } + return texture2D(tex, coord.st); +} + +void main (void) +{ + if( mgl_CullFace > 0 && + ( ( mgl_CullFace == 1 && gl_FrontFacing ) || + ( mgl_CullFace == 2 && !gl_FrontFacing ) || + ( mgl_CullFace == 3 ) ) ) { + discard; + } + + vec4 texColor = getTexColor(mgl_ActiveTexture,mgl_ActiveTextureIdx); + + if(length(texColor.rgb)>0.0) { + gl_FragColor = vec4(frontColor.rgb*texColor.rgb, frontColor.a) ; + } else { + gl_FragColor = frontColor; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bfp b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bfp new file mode 100755 index 000000000..3ebaaee1d Binary files /dev/null and b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bfp differ diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bvp b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bvp new file mode 100755 index 000000000..279ef72c7 Binary files /dev/null and b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bvp differ diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorLight.bvp b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorLight.bvp new file mode 100755 index 000000000..5a9deea71 Binary files /dev/null and b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorLight.bvp differ diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorTexture.bfp b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorTexture.bfp new file mode 100755 index 000000000..ce1397fe1 Binary files /dev/null and b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorTexture.bfp differ diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/es_precision.glsl b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/es_precision.glsl new file mode 100644 index 000000000..fd6abe54e --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/es_precision.glsl @@ -0,0 +1,14 @@ +#ifndef es_precision_glsl +#define es_precision_glsl + +#ifdef GL_ES + #define MEDIUMP mediump + #define HIGHP highp + #define LOWP lowp +#else + #define MEDIUMP + #define HIGHP + #define LOWP +#endif + +#endif // es_precision_glsl diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_attribute.glsl b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_attribute.glsl new file mode 100644 index 000000000..b09bdb05a --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_attribute.glsl @@ -0,0 +1,19 @@ + +#ifndef mgl_attribute_glsl +#define mgl_attribute_glsl + +#include es_precision.glsl + +attribute HIGHP vec4 mgl_Vertex; +attribute HIGHP vec3 mgl_Normal; +attribute HIGHP vec4 mgl_Color; +attribute HIGHP vec4 mgl_MultiTexCoord0; +attribute HIGHP vec4 mgl_MultiTexCoord1; +attribute HIGHP vec4 mgl_MultiTexCoord2; +attribute HIGHP vec4 mgl_MultiTexCoord3; +attribute HIGHP vec4 mgl_MultiTexCoord4; +attribute HIGHP vec4 mgl_MultiTexCoord5; +attribute HIGHP vec4 mgl_MultiTexCoord6; +attribute HIGHP vec4 mgl_MultiTexCoord7; + +#endif // mgl_attribute_glsl diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_const.glsl b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_const.glsl new file mode 100644 index 000000000..1a464a1cb --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_const.glsl @@ -0,0 +1,10 @@ + +#ifndef mgl_const_glsl +#define mgl_const_glsl + +#include es_precision.glsl + +const LOWP int MAX_TEXTURE_UNITS = 8; // <=gl_MaxTextureImageUnits +const LOWP int MAX_LIGHTS = 8; + +#endif // mgl_const_glsl diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_lightdef.glsl b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_lightdef.glsl new file mode 100644 index 000000000..98e214139 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_lightdef.glsl @@ -0,0 +1,26 @@ +#ifndef mgl_lightdef_glsl +#define mgl_lightdef_glsl + +struct mgl_LightSourceParameters { + vec4 ambient; + vec4 diffuse; + vec4 specular; + vec4 position; + // vec4 halfVector; // is computed here + vec3 spotDirection; + float spotExponent; + float spotCutoff; // (range: [0.0,90.0], 180.0) + //float spotCosCutoff; // (range: [1.0,0.0],-1.0) + float constantAttenuation; + float linearAttenuation; + float quadraticAttenuation; +}; +struct mgl_MaterialParameters { + vec4 ambient; + vec4 diffuse; + vec4 specular; + vec4 emission; + float shininess; +}; + +#endif // mgl_lightdef_glsl diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_settexcoord.vp b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_settexcoord.vp new file mode 100644 index 000000000..1efe328d0 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_settexcoord.vp @@ -0,0 +1,35 @@ +#ifndef mgl_settexcoord_vp +#define mgl_settexcoord_vp + +#include es_precision.glsl + +#include mgl_const.glsl +#include mgl_uniform.glsl +#include mgl_attribute.glsl +#include mgl_varying.glsl + +void setTexCoord(in vec4 defpos) { + /** + * bitwise operator not supported on APX 2500 ES 2.0 + * + mgl_TexCoords[0] = ( 0 != (mgl_TexCoordEnabled & 1) ) ? mgl_MultiTexCoord0 : defpos; + mgl_TexCoords[1] = ( 0 != (mgl_TexCoordEnabled & 2) ) ? mgl_MultiTexCoord1 : defpos; + mgl_TexCoords[2] = ( 0 != (mgl_TexCoordEnabled & 4) ) ? mgl_MultiTexCoord2 : defpos; + mgl_TexCoords[3] = ( 0 != (mgl_TexCoordEnabled & 8) ) ? mgl_MultiTexCoord3 : defpos; + mgl_TexCoords[4] = ( 0 != (mgl_TexCoordEnabled & 16) ) ? mgl_MultiTexCoord4 : defpos; + mgl_TexCoords[5] = ( 0 != (mgl_TexCoordEnabled & 32) ) ? mgl_MultiTexCoord5 : defpos; + mgl_TexCoords[6] = ( 0 != (mgl_TexCoordEnabled & 64) ) ? mgl_MultiTexCoord6 : defpos; + mgl_TexCoords[7] = ( 0 != (mgl_TexCoordEnabled & 128) ) ? mgl_MultiTexCoord7 : defpos; + */ + + mgl_TexCoords[0] = ( 0 != mgl_TexCoordEnabled[0] ) ? mgl_MultiTexCoord0 : defpos; + mgl_TexCoords[1] = ( 0 != mgl_TexCoordEnabled[1] ) ? mgl_MultiTexCoord1 : defpos; + mgl_TexCoords[2] = ( 0 != mgl_TexCoordEnabled[2] ) ? mgl_MultiTexCoord2 : defpos; + mgl_TexCoords[3] = ( 0 != mgl_TexCoordEnabled[3] ) ? mgl_MultiTexCoord3 : defpos; + mgl_TexCoords[4] = ( 0 != mgl_TexCoordEnabled[4] ) ? mgl_MultiTexCoord4 : defpos; + mgl_TexCoords[5] = ( 0 != mgl_TexCoordEnabled[5] ) ? mgl_MultiTexCoord5 : defpos; + mgl_TexCoords[6] = ( 0 != mgl_TexCoordEnabled[6] ) ? mgl_MultiTexCoord6 : defpos; + mgl_TexCoords[7] = ( 0 != mgl_TexCoordEnabled[7] ) ? mgl_MultiTexCoord7 : defpos; +} + +#endif // mgl_settexcoord_vp diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform.glsl b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform.glsl new file mode 100644 index 000000000..d8b3c7f95 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform.glsl @@ -0,0 +1,18 @@ + +#ifndef mgl_uniform_glsl +#define mgl_uniform_glsl + +#include es_precision.glsl + +#include mgl_const.glsl + +uniform HIGHP mat4 mgl_PMVMatrix[3]; // P, Mv, and Mvi +uniform HIGHP mat3 mgl_NormalMatrix; // transpose(inverse(ModelView)).3x3 +uniform LOWP int mgl_ColorEnabled; +uniform HIGHP vec4 mgl_ColorStatic; +uniform LOWP int mgl_TexCoordEnabled[MAX_TEXTURE_UNITS]; +uniform sampler2D mgl_ActiveTexture; +uniform LOWP int mgl_ActiveTextureIdx; +uniform LOWP int mgl_CullFace; + +#endif // mgl_uniform_glsl diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform_light.glsl b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform_light.glsl new file mode 100644 index 000000000..0dedb5d5d --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform_light.glsl @@ -0,0 +1,15 @@ + +#ifndef mgl_uniform_light_glsl +#define mgl_uniform_light_glsl + +#include es_precision.glsl + +#include mgl_const.glsl +#include mgl_lightdef.glsl + +uniform LOWP int mgl_LightsEnabled[MAX_LIGHTS]; + +uniform mgl_LightSourceParameters mgl_LightSource[MAX_LIGHTS]; +uniform mgl_MaterialParameters mgl_FrontMaterial; + +#endif // mgl_uniform_light_glsl diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_varying.glsl b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_varying.glsl new file mode 100644 index 000000000..fc9f735d1 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_varying.glsl @@ -0,0 +1,12 @@ + +#ifndef mgl_varying_glsl +#define mgl_varying_glsl + +#include es_precision.glsl + +#include mgl_const.glsl + +varying vec4 frontColor; +varying vec4 mgl_TexCoords[MAX_TEXTURE_UNITS]; + +#endif // mgl_varying_glsl diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc-ff.bat b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc-ff.bat new file mode 100755 index 000000000..8a2114e07 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc-ff.bat @@ -0,0 +1,9 @@ +REM +REM You have to call it from the 'shaders' directory, e.g.: +REM scripts\nvidia-apx\glslc-ff.bat +REM +IF !"%JOGLDIR%"==""! GOTO YESPATH +set JOGLDIR=..\lib +:YESPATH + +java -cp %JOGLDIR%\jogl.core.jar;%JOGLDIR%\jogl.gles2.jar;%JOGLDIR%\jogl.fixed.jar;%JOGLDIR%\jogl.sdk.jar com.jogamp.opengl.util.glsl.sdk.CompileShaderNVidia FixedFuncColor.fp FixedFuncColorTexture.fp FixedFuncColorLight.vp FixedFuncColor.vp diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc.bat b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc.bat new file mode 100755 index 000000000..c7ca0a8b7 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc.bat @@ -0,0 +1,9 @@ +REM +REM You have to call it from the 'shaders' directory, e.g.: +REM scripts\nvidia-apx\glslc.bat +REM +IF !"%JOGLDIR%"==""! GOTO YESPATH +set JOGLDIR=..\lib +:YESPATH + +java -cp %JOGLDIR%\jogl.core.jar;%JOGLDIR%\jogl.gles2.jar;%JOGLDIR%\jogl.fixed.jar;%JOGLDIR%\jogl.sdk.jar com.jogamp.opengl.util.glsl.sdk.CompileShaderNVidia %1 diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShader.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShader.java new file mode 100755 index 000000000..9741da737 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShader.java @@ -0,0 +1,184 @@ +package com.jogamp.opengl.util.glsl.sdk; + +import javax.media.opengl.*; +import com.jogamp.opengl.util.*; +import com.jogamp.opengl.util.glsl.*; + +import java.io.*; +import java.net.*; + +/** Precompiles a shader into a vendor binary format. Input is the + resource name of the shader, such as + "com/jogamp/opengl/impl/glsl/fixed/shader/a.fp". + Output is "com/jogamp/opengl/impl/glsl/fixed/shader/bin/nvidia/a.bfp". + + All path and suffixes are determined by the ShaderCode class, + which ensures runtime compatibility. + + @see javax.media.opengl.glsl.ShaderCode + */ + +public abstract class CompileShader { + + public abstract int getBinaryFormat(); + + public abstract File getSDKCompilerDir(); + + public abstract String getVertexShaderCompiler(); + + public abstract String getFragmentShaderCompiler(); + + public void processOneShader(String resourceName) + throws IOException, UnsupportedEncodingException, InterruptedException + { + int type = -1; + String outName=null; + int suffixLen = -1; + if(resourceName.endsWith(ShaderCode.getFileSuffix(false, GL2ES2.GL_FRAGMENT_SHADER))) { + suffixLen = 2; + type = GL2ES2.GL_FRAGMENT_SHADER; + } else if(resourceName.endsWith(".frag")) { + suffixLen = 4; + type = GL2ES2.GL_FRAGMENT_SHADER; + } else if(resourceName.endsWith(ShaderCode.getFileSuffix(false, GL2ES2.GL_VERTEX_SHADER))) { + suffixLen = 2; + type = GL2ES2.GL_VERTEX_SHADER; + } else if(resourceName.endsWith(".vert")) { + suffixLen = 4; + type = GL2ES2.GL_VERTEX_SHADER; + } + String justName = basename(resourceName); + outName = justName.substring(0, justName.length() - suffixLen) + + ShaderCode.getFileSuffix(true, type); + URL resourceURL = Locator.getResource(null, resourceName); + String dirName = dirname(resourceURL.getPath()); + + outName = dirName + File.separator + "bin" + File.separator + + ShaderCode.getBinarySubPath(getBinaryFormat()) + File.separator + + outName; + processOneShader(resourceName, outName, type); + } + + public void processOneShader(String resourceName, String outName, int type) + throws IOException, UnsupportedEncodingException, InterruptedException + { + URL resourceURL = Locator.getResource(null, resourceName); + String dirName = dirname(resourceURL.getPath()); + + String shader = ShaderCode.readShaderSource(null, resourceName); + if(null==shader) { + System.err.println("Can't find shader source " + resourceName + " - ignored"); + return; + } + System.err.println("Preprocessing: "+ resourceName+", in dir: "+dirName); + String justName = basename(resourceName); + String processor; + switch (type) { + case GL2ES2.GL_VERTEX_SHADER: + processor = getVertexShaderCompiler(); + break; + case GL2ES2.GL_FRAGMENT_SHADER: + processor = getFragmentShaderCompiler(); + break; + default: + throw new GLException("Unknown shader type: "+type); + } + File outputFile = new File(outName); + + // Write shader to a file in java.io.tmpdir + File tmpDir = new File(dirName+File.separator+"tmp"); + tmpDir.mkdirs(); + File tmpFile = new File(tmpDir, justName); + Writer writer = new BufferedWriter(new FileWriter(tmpFile)); + writer.write(shader, 0, shader.length()); + writer.flush(); + writer.close(); + System.err.println("Preprocessed: "+ tmpFile.getAbsolutePath()); + + File processorDir = getSDKCompilerDir(); + + System.err.println("SDK: "+ processorDir.getAbsolutePath() + ", compiler: "+processor); + + System.err.println("Output: "+ outputFile.getAbsolutePath()); + + // Run the tool + Process process = Runtime.getRuntime().exec(new String[] { + processorDir.getAbsolutePath() + File.separator + processor, + tmpFile.getAbsolutePath(), + outputFile.getAbsolutePath() + }); // , null, processorDir); + new StreamMonitor(process.getInputStream()); + new StreamMonitor(process.getErrorStream()); + process.waitFor(); + // Delete the temporary file + // tmpFile.delete(); + } + + protected static String basename(String path) { + int lastSlash = path.lastIndexOf("/"); + if (lastSlash < 0) { + lastSlash = path.lastIndexOf("\\"); + } + String basename; + if (lastSlash < 0) { + basename = path; + } else { + basename = path.substring(lastSlash + 1); + } + return basename; + } + + protected static String dirname(String path) { + int lastSlash = path.lastIndexOf("/"); + if (lastSlash < 0) { + lastSlash = path.lastIndexOf("\\"); + } + String dirname; + if (lastSlash < 0) { + dirname = new String(); + } else { + dirname = path.substring(0, lastSlash + 1); + } + return dirname; + } + + public void run(String[] args) { + try { + for (int i = 0; i < args.length; i++) { + processOneShader(args[i]); + } + } catch (Exception e) { + e.printStackTrace(); + } + } + + private static class StreamMonitor implements Runnable { + private InputStream istream; + public StreamMonitor(InputStream stream) { + istream = stream; + new Thread(this, "Output Reader Thread").start(); + } + + public void run() + { + byte[] buffer = new byte[4096]; + try { + int numRead = 0; + do { + numRead = istream.read(buffer); + if (numRead > 0) { + System.out.write(buffer, 0, numRead); + System.out.flush(); + } + } while (numRead >= 0); + } + catch (IOException e) { + try { + istream.close(); + } catch (IOException e2) { + } + // Should allow clean exit when process shuts down + } + } + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShaderNVidia.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShaderNVidia.java new file mode 100755 index 000000000..8eb9ef579 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShaderNVidia.java @@ -0,0 +1,53 @@ +package com.jogamp.opengl.util.glsl.sdk; + +import javax.media.opengl.*; + +import java.io.*; + +/** Precompiles a shader into NVidia binary format. Input is the + resource name of the shader, such as + "com/jogamp/opengl/impl/glsl/fixed/shader/a.fp". + Output is "com/jogamp/opengl/impl/glsl/fixed/shader/bin/nvidia/a.bfp". */ + +public class CompileShaderNVidia extends CompileShader { + private static final String NVAPSDK; + + static { + String nvapSDKProp = System.getProperty("NVAPSDK"); + if (nvapSDKProp != null) { + NVAPSDK = nvapSDKProp; + } else { + NVAPSDK = "C:\\nvap_sdk_0_3_x"; + } + } + + public int getBinaryFormat() { + return GLES2.GL_NVIDIA_PLATFORM_BINARY_NV; + } + + public File getSDKCompilerDir() { + File compilerDir = new File( NVAPSDK + File.separator + "tools" + File.separator ); + File compilerFile = new File( compilerDir, getVertexShaderCompiler()); + if(!compilerFile.exists()) { + compilerDir = new File( NVAPSDK ); + compilerFile = new File( compilerDir, getVertexShaderCompiler()); + } + if(!compilerFile.exists()) { + throw new GLException("Can't find compiler: "+getVertexShaderCompiler() + " in : " + + NVAPSDK+", "+NVAPSDK + File.separator + "tools"); + } + return compilerDir; + } + + public String getVertexShaderCompiler() { + return "glslv.bat"; + } + + public String getFragmentShaderCompiler() { + return "glslf.bat"; + } + + public static void main(String[] args) { + new CompileShaderNVidia().run(args); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/packrect/BackingStoreManager.java b/src/jogl/classes/com/jogamp/opengl/util/packrect/BackingStoreManager.java new file mode 100755 index 000000000..7b6a1b479 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/packrect/BackingStoreManager.java @@ -0,0 +1,99 @@ +/* + * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.packrect; + +/** This interface must be implemented by the end user and is called + in response to events like addition of rectangles into the + RectanglePacker. It is used both when a full re-layout must be + done as well as when the data in the backing store must be copied + to a new one. */ + +public interface BackingStoreManager { + public Object allocateBackingStore(int w, int h); + public void deleteBackingStore(Object backingStore); + + /** Indication whether this BackingStoreManager supports compaction; + in other words, the allocation of a new backing store and + movement of the contents of the backing store from the old to + the new one. If it does not, then RectanglePacker.add() may + throw an exception if additionFailed() can not make enough room + available. If an implementation returns false, this also implies + that the backing store can not grow, so that preExpand() will + never be called. */ + public boolean canCompact(); + + /** Notification that expansion of the backing store is about to be + done due to addition of the given rectangle. Gives the manager a + chance to do some compaction and potentially remove old entries + from the backing store, if it acts like a least-recently-used + cache. This method receives as argument the number of attempts + so far to add the given rectangle. Manager should return true if + the RectanglePacker should retry the addition (which may result + in this method being called again, with an increased attempt + number) or false if the RectanglePacker should just expand the + backing store. The caller should not call RectanglePacker.add() + in its preExpand() method. */ + public boolean preExpand(Rect cause, int attemptNumber); + + /** Notification that addition of the given Rect failed because a + maximum size was set in the RectanglePacker and the backing + store could not be expanded, or because compaction (and, + therefore, implicitly expansion) was not supported. Should + return false if the manager can do nothing more to handle the + failed addition, which will cause a RuntimeException to be + thrown from the RectanglePacker. */ + public boolean additionFailed(Rect cause, int attemptNumber); + + /** Notification that movement is starting. */ + public void beginMovement(Object oldBackingStore, Object newBackingStore); + + /** Tells the manager to move the contents of the given rect from + the old location on the old backing store to the new location on + the new backing store. The backing stores can be identical in + the case of compacting the existing backing store instead of + reallocating it. */ + public void move(Object oldBackingStore, + Rect oldLocation, + Object newBackingStore, + Rect newLocation); + + /** Notification that movement is ending. */ + public void endMovement(Object oldBackingStore, Object newBackingStore); +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/packrect/Level.java b/src/jogl/classes/com/jogamp/opengl/util/packrect/Level.java new file mode 100755 index 000000000..5ba3f7330 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/packrect/Level.java @@ -0,0 +1,275 @@ +/* + * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.packrect; + +import java.util.*; + +public class Level { + private int width; + private int height; + private int yPos; + private LevelSet holder; + + private List/**/ rects = new ArrayList/**/(); + private List/**/ freeList; + private int nextAddX; + + static class RectXComparator implements Comparator { + public int compare(Object o1, Object o2) { + Rect r1 = (Rect) o1; + Rect r2 = (Rect) o2; + return r1.x() - r2.x(); + } + + public boolean equals(Object obj) { + return this == obj; + } + } + private static final Comparator rectXComparator = new RectXComparator(); + + public Level(int width, int height, int yPos, LevelSet holder) { + this.width = width; + this.height = height; + this.yPos = yPos; + this.holder = holder; + } + + public int w() { return width; } + public int h() { return height; } + public int yPos() { return yPos; } + + /** Tries to add the given rectangle to this level only allowing + non-disruptive changes like trivial expansion of the last level + in the RectanglePacker and allocation from the free list. More + disruptive changes like compaction of the level must be + requested explicitly. */ + public boolean add(Rect rect) { + if (rect.h() > height) { + // See whether it's worth trying to expand vertically + if (nextAddX + rect.w() > width) { + return false; + } + + // See whether we're the last level and can expand + if (!holder.canExpand(this, rect.h())) { + return false; + } + + // Trivially expand and try the allocation + holder.expand(this, height, rect.h()); + height = rect.h(); + } + + // See whether we can add at the end + if (nextAddX + rect.w() <= width) { + rect.setPosition(nextAddX, yPos); + rects.add(rect); + nextAddX += rect.w(); + return true; + } + + // See whether we can add from the free list + if (freeList != null) { + Rect candidate = null; + for (Iterator iter = freeList.iterator(); iter.hasNext(); ) { + Rect cur = (Rect) iter.next(); + if (cur.canContain(rect)) { + candidate = cur; + break; + } + } + + if (candidate != null) { + // Remove the candidate from the free list + freeList.remove(candidate); + // Set up and add the real rect + rect.setPosition(candidate.x(), candidate.y()); + rects.add(rect); + // Re-add any remaining free space + if (candidate.w() > rect.w()) { + candidate.setPosition(candidate.x() + rect.w(), candidate.y()); + candidate.setSize(candidate.w() - rect.w(), height); + freeList.add(candidate); + } + + coalesceFreeList(); + + return true; + } + } + + return false; + } + + /** Removes the given Rect from this Level. */ + public boolean remove(Rect rect) { + if (!rects.remove(rect)) + return false; + + // If this is the rightmost rectangle, instead of adding its space + // to the free list, we can just decrease the nextAddX + if (rect.maxX() + 1 == nextAddX) { + nextAddX -= rect.w(); + } else { + if (freeList == null) { + freeList = new ArrayList/**/(); + } + freeList.add(new Rect(rect.x(), rect.y(), rect.w(), height, null)); + coalesceFreeList(); + } + + return true; + } + + /** Indicates whether this Level contains no rectangles. */ + public boolean isEmpty() { + return rects.isEmpty(); + } + + /** Indicates whether this Level could satisfy an allocation request + if it were compacted. */ + public boolean couldAllocateIfCompacted(Rect rect) { + if (rect.h() > height) + return false; + if (freeList == null) + return false; + int freeListWidth = 0; + for (Iterator iter = freeList.iterator(); iter.hasNext(); ) { + Rect cur = (Rect) iter.next(); + freeListWidth += cur.w(); + } + // Add on the remaining space at the end + freeListWidth += (width - nextAddX); + return (freeListWidth >= rect.w()); + } + + public void compact(Object backingStore, BackingStoreManager manager) { + Collections.sort(rects, rectXComparator); + int nextCompactionDest = 0; + manager.beginMovement(backingStore, backingStore); + for (Iterator iter = rects.iterator(); iter.hasNext(); ) { + Rect cur = (Rect) iter.next(); + if (cur.x() != nextCompactionDest) { + manager.move(backingStore, cur, + backingStore, new Rect(nextCompactionDest, cur.y(), cur.w(), cur.h(), null)); + cur.setPosition(nextCompactionDest, cur.y()); + } + nextCompactionDest += cur.w(); + } + nextAddX = nextCompactionDest; + freeList.clear(); + manager.endMovement(backingStore, backingStore); + } + + public Iterator iterator() { + return rects.iterator(); + } + + /** Visits all Rects contained in this Level. */ + public void visit(RectVisitor visitor) { + for (Iterator iter = rects.iterator(); iter.hasNext(); ) { + Rect rect = (Rect) iter.next(); + visitor.visit(rect); + } + } + + /** Updates the references to the Rect objects in this Level with + the "next locations" of those Rects. This is actually used to + update the new Rects in a newly laid-out LevelSet with the + original Rects. */ + public void updateRectangleReferences() { + for (int i = 0; i < rects.size(); i++) { + Rect cur = (Rect) rects.get(i); + Rect next = cur.getNextLocation(); + next.setPosition(cur.x(), cur.y()); + if (cur.w() != next.w() || cur.h() != next.h()) + throw new RuntimeException("Unexpected disparity in rectangle sizes during updateRectangleReferences"); + rects.set(i, next); + } + } + + private void coalesceFreeList() { + if (freeList == null) + return; + if (freeList.isEmpty()) + return; + + // Try to coalesce adjacent free blocks in the free list + Collections.sort(freeList, rectXComparator); + int i = 0; + while (i < freeList.size() - 1) { + Rect r1 = (Rect) freeList.get(i); + Rect r2 = (Rect) freeList.get(i+1); + if (r1.maxX() + 1 == r2.x()) { + // Coalesce r1 and r2 into one block + freeList.remove(i+1); + r1.setSize(r1.w() + r2.w(), r1.h()); + } else { + ++i; + } + } + // See whether the last block bumps up against the addition point + Rect last = (Rect) freeList.get(freeList.size() - 1); + if (last.maxX() + 1 == nextAddX) { + nextAddX -= last.w(); + freeList.remove(freeList.size() - 1); + } + if (freeList.isEmpty()) { + freeList = null; + } + } + + //---------------------------------------------------------------------- + // Debugging functionality + // + + public void dumpFreeSpace() { + int freeListWidth = 0; + for (Iterator iter = freeList.iterator(); iter.hasNext(); ) { + Rect cur = (Rect) iter.next(); + System.err.println(" Free rectangle at " + cur); + freeListWidth += cur.w(); + } + // Add on the remaining space at the end + System.err.println(" Remaining free space " + (width - nextAddX)); + freeListWidth += (width - nextAddX); + System.err.println(" Total free space " + freeListWidth); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/packrect/LevelSet.java b/src/jogl/classes/com/jogamp/opengl/util/packrect/LevelSet.java new file mode 100755 index 000000000..6783aec3b --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/packrect/LevelSet.java @@ -0,0 +1,213 @@ +/* + * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.packrect; + +import java.util.*; + +/** Manages a list of Levels; this is the core data structure + contained within the RectanglePacker and encompasses the storage + algorithm for the contained Rects. */ + +public class LevelSet { + // Maintained in sorted order by increasing Y coordinate + private List/**/ levels = new ArrayList/**/(); + private int nextAddY; + private int w; + private int h; + + /** A LevelSet manages all of the backing store for a region of a + specified width and height. */ + public LevelSet(int w, int h) { + this.w = w; + this.h = h; + } + + public int w() { return w; } + public int h() { return h; } + + /** Returns true if the given rectangle was successfully added to + the LevelSet given its current dimensions, false if not. Caller + is responsible for performing compaction, expansion, etc. as a + consequence. */ + public boolean add(Rect rect) { + if (rect.w() > w) + return false; + + // Go in reverse order through the levels seeing whether we can + // trivially satisfy the allocation request + for (int i = levels.size() - 1; i >= 0; --i) { + Level level = (Level) levels.get(i); + if (level.add(rect)) + return true; + } + + // See whether compaction could satisfy this allocation. This + // increases the computational complexity of the addition process, + // but prevents us from expanding unnecessarily. + for (int i = levels.size() - 1; i >= 0; --i) { + Level level = (Level) levels.get(i); + if (level.couldAllocateIfCompacted(rect)) + return false; + } + + // OK, we need to either add a new Level or expand the backing + // store. Try to add a new Level. + if (nextAddY + rect.h() > h) + return false; + + Level newLevel = new Level(w, rect.h(), nextAddY, this); + levels.add(newLevel); + nextAddY += rect.h(); + boolean res = newLevel.add(rect); + if (!res) + throw new RuntimeException("Unexpected failure in addition to new Level"); + return true; + } + + /** Removes the given Rect from this LevelSet. */ + public boolean remove(Rect rect) { + for (int i = levels.size() - 1; i >= 0; --i) { + Level level = (Level) levels.get(i); + if (level.remove(rect)) + return true; + } + + return false; + } + + /** Allocates the given Rectangle, performing compaction of a Level + if necessary. This is the correct fallback path to {@link + #add(Rect)} above. Returns true if allocated successfully, false + otherwise (indicating the need to expand the backing store). */ + public boolean compactAndAdd(Rect rect, + Object backingStore, + BackingStoreManager manager) { + for (int i = levels.size() - 1; i >= 0; --i) { + Level level = (Level) levels.get(i); + if (level.couldAllocateIfCompacted(rect)) { + level.compact(backingStore, manager); + boolean res = level.add(rect); + if (!res) + throw new RuntimeException("Unexpected failure to add after compaction"); + return true; + } + } + + return false; + } + + /** Indicates whether it's legal to trivially increase the height of + the given Level. This is only possible if it's the last Level + added and there's enough room in the backing store. */ + public boolean canExpand(Level level, int height) { + if (levels.isEmpty()) + return false; // Should not happen + if (levels.get(levels.size() - 1) == level && + (h - nextAddY >= height - level.h())) + return true; + return false; + } + + public void expand(Level level, int oldHeight, int newHeight) { + nextAddY += (newHeight - oldHeight); + } + + /** Gets the used height of the levels in this LevelSet. */ + public int getUsedHeight() { + return nextAddY; + } + + /** Sets the height of this LevelSet. It is only legal to reduce the + height to greater than or equal to the currently used height. */ + public void setHeight(int height) throws IllegalArgumentException { + if (height < getUsedHeight()) { + throw new IllegalArgumentException("May not reduce height below currently used height"); + } + h = height; + } + + /** Returns the vertical fragmentation ratio of this LevelSet. This + is defined as the ratio of the sum of the heights of all + completely empty Levels divided by the overall used height of + the LevelSet. A high vertical fragmentation ratio indicates that + it may be profitable to perform a compaction. */ + public float verticalFragmentationRatio() { + int freeHeight = 0; + int usedHeight = getUsedHeight(); + if (usedHeight == 0) + return 0.0f; + for (Iterator iter = iterator(); iter.hasNext(); ) { + Level level = (Level) iter.next(); + if (level.isEmpty()) { + freeHeight += level.h(); + } + } + return (float) freeHeight / (float) usedHeight; + } + + public Iterator iterator() { + return levels.iterator(); + } + + /** Visits all Rects contained in this LevelSet. */ + public void visit(RectVisitor visitor) { + for (Iterator iter = levels.iterator(); iter.hasNext(); ) { + Level level = (Level) iter.next(); + level.visit(visitor); + } + } + + /** Updates the references to the Rect objects in this LevelSet with + the "next locations" of those Rects. This is actually used to + update the new Rects in a newly laid-out LevelSet with the + original Rects. */ + public void updateRectangleReferences() { + for (Iterator iter = levels.iterator(); iter.hasNext(); ) { + Level level = (Level) iter.next(); + level.updateRectangleReferences(); + } + } + + /** Clears out all Levels stored in this LevelSet. */ + public void clear() { + levels.clear(); + nextAddY = 0; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/packrect/Rect.java b/src/jogl/classes/com/jogamp/opengl/util/packrect/Rect.java new file mode 100755 index 000000000..6206c4a11 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/packrect/Rect.java @@ -0,0 +1,170 @@ +/* + * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.packrect; + +/** Represents a rectangular region on the backing store. The edges of + the rectangle are the infinitely thin region between adjacent + pixels on the screen. The origin of the rectangle is its + upper-left corner. It is inclusive of the pixels on the top and + left edges and exclusive of the pixels on the bottom and right + edges. For example, a rect at position (0, 0) and of size (1, 1) + would include only the pixel at (0, 0).

+ + Negative coordinates and sizes are not supported, since they make + no sense in the context of the packer, which deals only with + positively sized regions.

+ + This class contains a user data field for efficient hookup to + external data structures as well as enough other hooks to + efficiently plug into the rectangle packer. */ + +public class Rect { + private int x; + private int y; + private int w; + private int h; + + // The level we're currently installed in in the parent + // RectanglePacker, or null if not hooked in to the table yet + private Level level; + + // The user's object this rectangle represents. + private Object userData; + + // Used transiently during re-layout of the backing store (when + // there is no room left due either to fragmentation or just being + // out of space) + private Rect nextLocation; + + public Rect() { + this(null); + } + + public Rect(Object userData) { + this(0, 0, 0, 0, userData); + } + + public Rect(int x, int y, int w, int h, Object userData) { + setPosition(x, y); + setSize(w, h); + setUserData(userData); + } + + public int x() { return x; } + public int y() { return y; } + public int w() { return w; } + public int h() { return h; } + public Object getUserData() { return userData; } + public Rect getNextLocation() { return nextLocation; } + + public void setPosition(int x, int y) { + if (x < 0) + throw new IllegalArgumentException("Negative x"); + if (y < 0) + throw new IllegalArgumentException("Negative y"); + this.x = x; + this.y = y; + } + + public void setSize(int w, int h) throws IllegalArgumentException { + if (w < 0) + throw new IllegalArgumentException("Negative width"); + if (h < 0) + throw new IllegalArgumentException("Negative height"); + this.w = w; + this.h = h; + } + + public void setUserData(Object obj) { userData = obj; } + public void setNextLocation(Rect nextLocation) { this.nextLocation = nextLocation; } + + // Helpers for computations. + + /** Returns the maximum x-coordinate contained within this + rectangle. Note that this returns a different result than Java + 2D's rectangles; for a rectangle of position (0, 0) and size (1, + 1) this will return 0, not 1. Returns -1 if the width of this + rectangle is 0. */ + public int maxX() { + if (w() < 1) + return -1; + return x() + w() - 1; + } + + /** Returns the maximum y-coordinate contained within this + rectangle. Note that this returns a different result than Java + 2D's rectangles; for a rectangle of position (0, 0) and size (1, + 1) this will return 0, not 1. Returns -1 if the height of this + rectangle is 0. */ + public int maxY() { + if (h() < 1) + return -1; + return y() + h() - 1; + } + + public boolean canContain(Rect other) { + return (w() >= other.w() && + h() >= other.h()); + } + + public String toString() { + return "[Rect x: " + x() + " y: " + y() + " w: " + w() + " h: " + h() + "]"; + } + + // Unclear whether it's a good idea to override hashCode and equals + // for these objects + /* + public boolean equals(Object other) { + if (other == null || (!(other instanceof Rect))) { + return false; + } + + Rect r = (Rect) other; + return (this.x() == r.x() && + this.y() == r.y() && + this.w() == r.w() && + this.h() == r.h()); + } + + public int hashCode() { + return (x + y * 13 + w * 17 + h * 23); + } + */ +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/packrect/RectVisitor.java b/src/jogl/classes/com/jogamp/opengl/util/packrect/RectVisitor.java new file mode 100755 index 000000000..49cfc82e6 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/packrect/RectVisitor.java @@ -0,0 +1,47 @@ +/* + * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.packrect; + +/** Iteration construct without exposing the internals of the + RectanglePacker and without implementing a complex Iterator. */ + +public interface RectVisitor { + public void visit(Rect rect); +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/packrect/RectanglePacker.java b/src/jogl/classes/com/jogamp/opengl/util/packrect/RectanglePacker.java new file mode 100755 index 000000000..1496a04a6 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/packrect/RectanglePacker.java @@ -0,0 +1,306 @@ +/* + * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.packrect; + +import java.util.*; + +/** Packs rectangles supplied by the user (typically representing + image regions) into a larger backing store rectangle (typically + representing a large texture). Supports automatic compaction of + the space on the backing store, and automatic expansion of the + backing store, when necessary. */ + +public class RectanglePacker { + private BackingStoreManager manager; + private Object backingStore; + private LevelSet levels; + private float EXPANSION_FACTOR = 0.5f; + private float SHRINK_FACTOR = 0.3f; + + private int initialWidth; + private int initialHeight; + + private int maxWidth = -1; + private int maxHeight = -1; + + static class RectHComparator implements Comparator { + public int compare(Object o1, Object o2) { + Rect r1 = (Rect) o1; + Rect r2 = (Rect) o2; + return r2.h() - r1.h(); + } + + public boolean equals(Object obj) { + return this == obj; + } + } + private static final Comparator rectHComparator = new RectHComparator(); + + public RectanglePacker(BackingStoreManager manager, + int initialWidth, + int initialHeight) { + this.manager = manager; + levels = new LevelSet(initialWidth, initialHeight); + this.initialWidth = initialWidth; + this.initialHeight = initialHeight; + } + + public Object getBackingStore() { + if (backingStore == null) { + backingStore = manager.allocateBackingStore(levels.w(), levels.h()); + } + + return backingStore; + } + + /** Sets up a maximum width and height for the backing store. These + are optional and if not specified the backing store will grow as + necessary. Setting up a maximum width and height introduces the + possibility that additions will fail; these are handled with the + BackingStoreManager's allocationFailed notification. */ + public void setMaxSize(int maxWidth, int maxHeight) { + this.maxWidth = maxWidth; + this.maxHeight = maxHeight; + } + + /** Decides upon an (x, y) position for the given rectangle (leaving + its width and height unchanged) and places it on the backing + store. May provoke re-layout of other Rects already added. If + the BackingStoreManager does not support compaction, and {@link + BackingStoreManager#preExpand BackingStoreManager.preExpand} + does not clear enough space for the incoming rectangle, then + this method will throw a RuntimeException. */ + public void add(Rect rect) throws RuntimeException { + // Allocate backing store if we don't have any yet + if (backingStore == null) + backingStore = manager.allocateBackingStore(levels.w(), levels.h()); + + int attemptNumber = 0; + boolean tryAgain = false; + + do { + // Try to allocate + if (levels.add(rect)) + return; + + if (manager.canCompact()) { + // Try to allocate with horizontal compaction + if (levels.compactAndAdd(rect, backingStore, manager)) + return; + // Let the manager have a chance at potentially evicting some entries + tryAgain = manager.preExpand(rect, attemptNumber++); + } else { + tryAgain = manager.additionFailed(rect, attemptNumber++); + } + } while (tryAgain); + + if (!manager.canCompact()) { + throw new RuntimeException("BackingStoreManager does not support compaction or expansion, and didn't clear space for new rectangle"); + } + + compactImpl(rect); + + // Retry the addition of the incoming rectangle + add(rect); + // Done + } + + /** Removes the given rectangle from this RectanglePacker. */ + public void remove(Rect rect) { + levels.remove(rect); + } + + /** Visits all Rects contained in this RectanglePacker. */ + public void visit(RectVisitor visitor) { + levels.visit(visitor); + } + + /** Returns the vertical fragmentation ratio of this + RectanglePacker. This is defined as the ratio of the sum of the + heights of all completely empty Levels divided by the overall + used height of the LevelSet. A high vertical fragmentation ratio + indicates that it may be profitable to perform a compaction. */ + public float verticalFragmentationRatio() { + return levels.verticalFragmentationRatio(); + } + + /** Forces a compaction cycle, which typically results in allocating + a new backing store and copying all entries to it. */ + public void compact() { + compactImpl(null); + } + + // The "cause" rect may be null + private void compactImpl(Rect cause) { + // Have to either expand, compact or both. Need to figure out what + // direction to go. Prefer to expand vertically. Expand + // horizontally only if rectangle being added is too wide. FIXME: + // may want to consider rebalancing the width and height to be + // more equal if it turns out we keep expanding in the vertical + // direction. + boolean done = false; + int newWidth = levels.w(); + int newHeight = levels.h(); + LevelSet nextLevelSet = null; + int attemptNumber = 0; + boolean needAdditionFailureNotification = false; + + while (!done) { + if (cause != null) { + if (cause.w() > newWidth) { + newWidth = cause.w(); + } else { + newHeight = (int) (newHeight * (1.0f + EXPANSION_FACTOR)); + } + } + + // Clamp to maximum values + needAdditionFailureNotification = false; + if (maxWidth > 0 && newWidth > maxWidth) { + newWidth = maxWidth; + needAdditionFailureNotification = true; + } + if (maxHeight > 0 && newHeight > maxHeight) { + newHeight = maxHeight; + needAdditionFailureNotification = true; + } + + nextLevelSet = new LevelSet(newWidth, newHeight); + + // Make copies of all existing rectangles + List/**/ newRects = new ArrayList/**/(); + for (Iterator i1 = levels.iterator(); i1.hasNext(); ) { + Level level = (Level) i1.next(); + for (Iterator i2 = level.iterator(); i2.hasNext(); ) { + Rect cur = (Rect) i2.next(); + Rect newRect = new Rect(0, 0, cur.w(), cur.h(), null); + cur.setNextLocation(newRect); + // Hook up the reverse mapping too for easier replacement + newRect.setNextLocation(cur); + newRects.add(newRect); + } + } + // Sort them by decreasing height (note: this isn't really + // guaranteed to improve the chances of a successful layout) + Collections.sort(newRects, rectHComparator); + // Try putting all of these rectangles into the new level set + done = true; + for (Iterator iter = newRects.iterator(); iter.hasNext(); ) { + if (!nextLevelSet.add((Rect) iter.next())) { + done = false; + break; + } + } + + if (done && cause != null) { + // Try to add the new rectangle as well + if (nextLevelSet.add(cause)) { + // We're OK + } else { + done = false; + } + } + + // Don't send addition failure notifications if we're only doing + // a compaction + if (!done && needAdditionFailureNotification && cause != null) { + manager.additionFailed(cause, attemptNumber); + } + ++attemptNumber; + } + + // See whether the implicit compaction that just occurred has + // yielded excess empty space. + if (nextLevelSet.getUsedHeight() > 0 && + nextLevelSet.getUsedHeight() < nextLevelSet.h() * SHRINK_FACTOR) { + int shrunkHeight = Math.max(initialHeight, + (int) (nextLevelSet.getUsedHeight() * (1.0f + EXPANSION_FACTOR))); + if (maxHeight > 0 && shrunkHeight > maxHeight) { + shrunkHeight = maxHeight; + } + nextLevelSet.setHeight(shrunkHeight); + } + + // If we temporarily added the new rectangle to the new LevelSet, + // take it out since we don't "really" add it here but in add(), above + if (cause != null) { + nextLevelSet.remove(cause); + } + + // OK, now we have a new layout and a mapping from the old to the + // new locations of rectangles on the backing store. Allocate a + // new backing store, move the contents over and deallocate the + // old one. + Object newBackingStore = manager.allocateBackingStore(nextLevelSet.w(), + nextLevelSet.h()); + manager.beginMovement(backingStore, newBackingStore); + for (Iterator i1 = levels.iterator(); i1.hasNext(); ) { + Level level = (Level) i1.next(); + for (Iterator i2 = level.iterator(); i2.hasNext(); ) { + Rect cur = (Rect) i2.next(); + manager.move(backingStore, cur, + newBackingStore, cur.getNextLocation()); + } + } + // Replace references to temporary rectangles with original ones + nextLevelSet.updateRectangleReferences(); + manager.endMovement(backingStore, newBackingStore); + // Now delete the old backing store + manager.deleteBackingStore(backingStore); + // Update to new versions of backing store and LevelSet + backingStore = newBackingStore; + levels = nextLevelSet; + } + + /** Clears all Rects contained in this RectanglePacker. */ + public void clear() { + levels.clear(); + } + + /** Disposes the backing store allocated by the + BackingStoreManager. This RectanglePacker may no longer be used + after calling this method. */ + public void dispose() { + if (backingStore != null) + manager.deleteBackingStore(backingStore); + backingStore = null; + levels = null; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/packrect/package.html b/src/jogl/classes/com/jogamp/opengl/util/packrect/package.html new file mode 100755 index 000000000..c1c5db477 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/packrect/package.html @@ -0,0 +1,9 @@ + +This package implements a rectangle packing algorithm suitable for +tracking the placement of multiple rectangles inside a larger one. It +is useful for cases such as placing the contents of multiple windows +on a larger backing store texture for a compositing window manager; +placing multiple rasterized strings in a texture map for quick +rendering to the screen; and many other situations where it is useful +to carve up a larger texture into smaller pieces dynamically.

+ diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java b/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java new file mode 100755 index 000000000..5ef96eeaf --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java @@ -0,0 +1,1120 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + */ + +package com.jogamp.opengl.util.texture; + +import java.nio.*; +import java.security.*; + +import javax.media.opengl.*; +import javax.media.opengl.glu.*; +import javax.media.nativewindow.NativeWindowFactory; +import com.jogamp.opengl.impl.*; +import com.jogamp.opengl.util.texture.*; +import com.jogamp.opengl.util.texture.spi.*; + +/** + * Represents an OpenGL texture object. Contains convenience routines + * for enabling/disabling OpenGL texture state, binding this texture, + * and computing texture coordinates for both the entire image as well + * as a sub-image. + * + *

Non-power-of-two restrictions + *
When creating an OpenGL texture object, the Texture class will + * attempt to leverage the GL_ARB_texture_non_power_of_two + * and GL_ARB_texture_rectangle + * extensions (in that order) whenever possible. If neither extension + * is available, the Texture class will simply upload a non-pow2-sized + * image into a standard pow2-sized texture (without any special + * scaling). Since the choice of extension (or whether one is used at + * all) depends on the user's machine configuration, developers are + * recommended to use {@link #getImageTexCoords} and {@link + * #getSubImageTexCoords}, as those methods will calculate the + * appropriate texture coordinates for the situation. + * + *

One caveat in this approach is that certain texture wrap modes + * (e.g. GL_REPEAT) are not legal when the GL_ARB_texture_rectangle + * extension is in use. Another issue to be aware of is that in the + * default pow2 scenario, if the original image does not have pow2 + * dimensions, then wrapping may not work as one might expect since + * the image does not extend to the edges of the pow2 texture. If + * texture wrapping is important, it is recommended to use only + * pow2-sized images with the Texture class. + * + *

Performance Tips + *
For best performance, try to avoid calling {@link #enable} / + * {@link #bind} / {@link #disable} any more than necessary. For + * example, applications using many Texture objects in the same scene + * may want to reduce the number of calls to both {@link #enable} and + * {@link #disable}. To do this it is necessary to call {@link + * #getTarget} to make sure the OpenGL texture target is the same for + * all of the Texture objects in use; non-power-of-two textures using + * the GL_ARB_texture_rectangle extension use a different target than + * power-of-two textures using the GL_TEXTURE_2D target. Note that + * when switching between textures it is necessary to call {@link + * #bind}, but when drawing many triangles all using the same texture, + * for best performance only one call to {@link #bind} should be made. + * + *

Alpha premultiplication and blending + *
The mathematically correct way to perform blending in OpenGL + * (with the SrcOver "source over destination" mode, or any other + * Porter-Duff rule) is to use "premultiplied color components", which + * means the R/G/ B color components have already been multiplied by + * the alpha value. To make things easier for developers, the Texture + * class will automatically convert non-premultiplied image data into + * premultiplied data when storing it into an OpenGL texture. As a + * result, it is important to use the correct blending function; for + * example, the SrcOver rule is expressed as: +

+    gl.glBlendFunc(GL.GL_ONE, GL.GL_ONE_MINUS_SRC_ALPHA);
+
+ * Also, when using a texture function like GL_MODULATE where + * the current color plays a role, it is important to remember to make + * sure that the color is specified in a premultiplied form, for + * example: +
+    float a = ...;
+    float r = r * a;
+    float g = g * a;
+    float b = b * a;
+    gl.glColor4f(r, g, b, a);
+
+ * + * For reference, here is a list of the Porter-Duff compositing rules + * and the associated OpenGL blend functions (source and destination + * factors) to use in the face of premultiplied alpha: + * +
+ +
Rule Source Dest +
Clear GL_ZERO GL_ZERO +
Src GL_ONE GL_ZERO +
SrcOver GL_ONE GL_ONE_MINUS_SRC_ALPHA +
DstOver GL_ONE_MINUS_DST_ALPHA GL_ONE +
SrcIn GL_DST_ALPHA GL_ZERO +
DstIn GL_ZERO GL_SRC_ALPHA +
SrcOut GL_ONE_MINUS_DST_ALPHA GL_ZERO +
DstOut GL_ZERO GL_ONE_MINUS_SRC_ALPHA +
Dst GL_ZERO GL_ONE +
SrcAtop GL_DST_ALPHA GL_ONE_MINUS_SRC_ALPHA +
DstAtop GL_ONE_MINUS_DST_ALPHA GL_SRC_ALPHA +
AlphaXor GL_ONE_MINUS_DST_ALPHA GL_ONE_MINUS_SRC_ALPHA +
+
+ * + * @author Chris Campbell + * @author Kenneth Russell + */ +public class Texture { + /** The GL target type. */ + private int target; + /** The GL texture ID. */ + private int texID; + /** The width of the texture. */ + private int texWidth; + /** The height of the texture. */ + private int texHeight; + /** The width of the image. */ + private int imgWidth; + /** The height of the image. */ + private int imgHeight; + /** The original aspect ratio of the image, before any rescaling + that might have occurred due to using the GLU mipmap routines. */ + private float aspectRatio; + /** Indicates whether the TextureData requires a vertical flip of + the texture coords. */ + private boolean mustFlipVertically; + /** Indicates whether we're using automatic mipmap generation + support (GL_GENERATE_MIPMAP). */ + private boolean usingAutoMipmapGeneration; + + /** The texture coordinates corresponding to the entire image. */ + private TextureCoords coords; + + /** An estimate of the amount of texture memory this texture consumes. */ + private int estimatedMemorySize; + + private static final AccessControlContext localACC = AccessController.getContext(); + + private static final boolean DEBUG = Debug.debug("Texture"); + private static final boolean VERBOSE = Debug.verbose(); + + // For testing alternate code paths on more capable hardware + private static final boolean disableNPOT = Debug.isPropertyDefined("jogl.texture.nonpot", true, localACC); + private static final boolean disableTexRect = Debug.isPropertyDefined("jogl.texture.notexrect", true, localACC); + + public Texture(TextureData data) throws GLException { + texID = 0; + updateImage(data); + } + + // Constructor for use when creating e.g. cube maps, where there is + // no initial texture data + public Texture(int target) throws GLException { + texID = 0; + this.target = target; + } + + // Package-private constructor for creating a texture object which wraps + // an existing texture ID from another package + Texture(int textureID, + int target, + int texWidth, + int texHeight, + int imgWidth, + int imgHeight, + boolean mustFlipVertically) { + this.texID = textureID; + this.target = target; + this.mustFlipVertically = mustFlipVertically; + this.texWidth = texWidth; + this.texHeight = texHeight; + setImageSize(imgWidth, imgHeight, target); + } + + /** + * Enables this texture's target (e.g., GL_TEXTURE_2D) in the + * current GL context's state. This method is a shorthand equivalent + * of the following OpenGL code: +
+     gl.glEnable(texture.getTarget());
+     
+ * + * See the performance tips above for hints + * on how to maximize performance when using many Texture objects. + * + * @throws GLException if no OpenGL context was current or if any + * OpenGL-related errors occurred + */ + public void enable() throws GLException { + GLContext.getCurrentGL().glEnable(target); + } + + /** + * Disables this texture's target (e.g., GL_TEXTURE_2D) in the + * current GL context's state. This method is a shorthand equivalent + * of the following OpenGL code: +
+     gl.glDisable(texture.getTarget());
+     
+ * + * See the performance tips above for hints + * on how to maximize performance when using many Texture objects. + * + * @throws GLException if no OpenGL context was current or if any + * OpenGL-related errors occurred + */ + public void disable() throws GLException { + GLContext.getCurrentGL().glDisable(target); + } + + /** + * Binds this texture to the current GL context. This method is a + * shorthand equivalent of the following OpenGL code: +
+     gl.glBindTexture(texture.getTarget(), texture.getTextureObject());
+     
+ * + * See the performance tips above for hints + * on how to maximize performance when using many Texture objects. + * + * @throws GLException if no OpenGL context was current or if any + * OpenGL-related errors occurred + */ + public void bind() throws GLException { + validateTexID(null, true); + GLContext.getCurrentGL().glBindTexture(target, texID); + } + + /** + * Disposes the native resources used by this texture object. + * + * @throws GLException if no OpenGL context was current or if any + * OpenGL-related errors occurred + * @deprecated use destroy(GL) + */ + public void dispose() throws GLException { + destroy(GLContext.getCurrentGL()); + } + + /** + * Disposes the native resources used by this texture object. + * + * @throws GLException if any OpenGL-related errors occurred + * @deprecated use destroy(GL) + */ + public void dispose(GL gl) throws GLException { + destroy(gl); + } + + /** + * Destroys the native resources used by this texture object. + * + * @throws GLException if any OpenGL-related errors occurred + */ + public void destroy(GL gl) throws GLException { + if(0updateImage. + */ + private void setImageSize(int width, int height, int target) { + imgWidth = width; + imgHeight = height; + if (target == GL2.GL_TEXTURE_RECTANGLE_ARB) { + if (mustFlipVertically) { + coords = new TextureCoords(0, imgHeight, imgWidth, 0); + } else { + coords = new TextureCoords(0, 0, imgWidth, imgHeight); + } + } else { + if (mustFlipVertically) { + coords = new TextureCoords(0, (float) imgHeight / (float) texHeight, + (float) imgWidth / (float) texWidth, 0); + } else { + coords = new TextureCoords(0, 0, + (float) imgWidth / (float) texWidth, + (float) imgHeight / (float) texHeight); + } + } + } + + private void updateSubImageImpl(TextureData data, int newTarget, int mipmapLevel, + int dstx, int dsty, + int srcx, int srcy, int width, int height) throws GLException { + GL gl = GLContext.getCurrentGL(); + data.setHaveEXTABGR(gl.isExtensionAvailable("GL_EXT_abgr")); + data.setHaveGL12(gl.isExtensionAvailable("GL_VERSION_1_2")); + + Buffer buffer = data.getBuffer(); + if (buffer == null && data.getMipmapData() == null) { + // Assume user just wanted to get the Texture object allocated + return; + } + + int rowlen = data.getRowLength(); + int dataWidth = data.getWidth(); + int dataHeight = data.getHeight(); + if (data.getMipmapData() != null) { + // Compute the width, height and row length at the specified mipmap level + // Note we do not support specification of the row length for + // mipmapped textures at this point + for (int i = 0; i < mipmapLevel; i++) { + width = Math.max(width / 2, 1); + height = Math.max(height / 2, 1); + + dataWidth = Math.max(dataWidth / 2, 1); + dataHeight = Math.max(dataHeight / 2, 1); + } + rowlen = 0; + buffer = data.getMipmapData()[mipmapLevel]; + } + + // Clip incoming rectangles to what is available both on this + // texture and in the incoming TextureData + if (srcx < 0) { + width += srcx; + srcx = 0; + } + if (srcy < 0) { + height += srcy; + srcy = 0; + } + // NOTE: not sure whether the following two are the correct thing to do + if (dstx < 0) { + width += dstx; + dstx = 0; + } + if (dsty < 0) { + height += dsty; + dsty = 0; + } + + if (srcx + width > dataWidth) { + width = dataWidth - srcx; + } + if (srcy + height > dataHeight) { + height = dataHeight - srcy; + } + if (dstx + width > texWidth) { + width = texWidth - dstx; + } + if (dsty + height > texHeight) { + height = texHeight - dsty; + } + + checkCompressedTextureExtensions(data); + + if (data.isDataCompressed()) { + gl.glCompressedTexSubImage2D(newTarget, mipmapLevel, + dstx, dsty, width, height, + data.getInternalFormat(), + buffer.remaining(), buffer); + } else { + int[] align = { 0 }; + int[] rowLength = { 0 }; + int[] skipRows = { 0 }; + int[] skipPixels = { 0 }; + gl.glGetIntegerv(GL.GL_UNPACK_ALIGNMENT, align, 0); // save alignment + if(gl.isGL2()) { + gl.glGetIntegerv(GL2.GL_UNPACK_ROW_LENGTH, rowLength, 0); // save row length + gl.glGetIntegerv(GL2.GL_UNPACK_SKIP_ROWS, skipRows, 0); // save skipped rows + gl.glGetIntegerv(GL2.GL_UNPACK_SKIP_PIXELS, skipPixels, 0); // save skipped pixels + } + gl.glPixelStorei(GL.GL_UNPACK_ALIGNMENT, data.getAlignment()); + if (DEBUG && VERBOSE) { + System.out.println("Row length = " + rowlen); + System.out.println("skip pixels = " + srcx); + System.out.println("skip rows = " + srcy); + System.out.println("dstx = " + dstx); + System.out.println("dsty = " + dsty); + System.out.println("width = " + width); + System.out.println("height = " + height); + } + if(gl.isGL2()) { + gl.glPixelStorei(GL2.GL_UNPACK_ROW_LENGTH, rowlen); + gl.glPixelStorei(GL2.GL_UNPACK_SKIP_ROWS, srcy); + gl.glPixelStorei(GL2.GL_UNPACK_SKIP_PIXELS, srcx); + } else { + if ( rowlen!=0 && rowlen!=width && + srcy!=0 && srcx!=0 ) { + throw new GLException("rowlen and/or x/y offset only available for GL2"); + } + } + + gl.glTexSubImage2D(newTarget, mipmapLevel, + dstx, dsty, width, height, + data.getPixelFormat(), data.getPixelType(), + buffer); + gl.glPixelStorei(GL.GL_UNPACK_ALIGNMENT, align[0]); // restore alignment + if(gl.isGL2()) { + gl.glPixelStorei(GL2.GL_UNPACK_ROW_LENGTH, rowLength[0]); // restore row length + gl.glPixelStorei(GL2.GL_UNPACK_SKIP_ROWS, skipRows[0]); // restore skipped rows + gl.glPixelStorei(GL2.GL_UNPACK_SKIP_PIXELS, skipPixels[0]); // restore skipped pixels + } + } + } + + private void checkCompressedTextureExtensions(TextureData data) { + GL gl = GLContext.getCurrentGL(); + if (data.isDataCompressed()) { + switch (data.getInternalFormat()) { + case GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT: + case GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: + case GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: + case GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: + if (!gl.isExtensionAvailable("GL_EXT_texture_compression_s3tc") && + !gl.isExtensionAvailable("GL_NV_texture_compression_vtc")) { + throw new GLException("DXTn compressed textures not supported by this graphics card"); + } + break; + default: + // FI1027GXME: should test availability of more texture + // compression extensions here + break; + } + } + } + + private void validateTexID(GL gl, boolean throwException) { + if( 0 < texID ) return; + if(null==gl) { + GLContext ctx = GLContext.getCurrent(); + if(null!=ctx) { + gl = ctx.getGL(); + } else if(throwException) { + throw new GLException("No context current, can't create texture ID"); + } + } + + if(null!=gl) { + int[] tmp = new int[1]; + gl.glGenTextures(1, tmp, 0); + texID = tmp[0]; + } + } + + // Helper routines for disabling certain codepaths + private static boolean haveNPOT(GL gl) { + return (!disableNPOT && + ( gl.isGLES2() || + gl.isExtensionAvailable("GL_ARB_texture_non_power_of_two") ) ); + } + + private static boolean haveTexRect(GL gl) { + return (!disableTexRect && + TextureIO.isTexRectEnabled() && + gl.isExtensionAvailable("GL_ARB_texture_rectangle")); + } + + private static boolean preferTexRect(GL gl) { + // Prefer GL_ARB_texture_rectangle on ATI hardware on Mac OS X + // due to software fallbacks + + if (NativeWindowFactory.TYPE_MACOSX.equals(NativeWindowFactory.getNativeWindowType(false))) { + String vendor = gl.glGetString(GL.GL_VENDOR); + if (vendor != null && vendor.startsWith("ATI")) { + return true; + } + } + + return false; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureCoords.java b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureCoords.java new file mode 100755 index 000000000..8d8b3679d --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureCoords.java @@ -0,0 +1,79 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + */ + +package com.jogamp.opengl.util.texture; + +/** Specifies texture coordinates for a rectangular area of a + texture. Note that some textures are inherently flipped vertically + from OpenGL's standard coordinate system. This class takes care of + this vertical flip so that the "bottom" and "top" coordinates may + sometimes be reversed. From the point of view of code rendering + textured polygons, it can always map the bottom and left texture + coordinates from the TextureCoords to the lower left point of the + textured polygon and achieve correct results. */ + +public class TextureCoords { + // These represent the lower-left point + private float left; + private float bottom; + // These represent the upper-right point + private float right; + private float top; + + public TextureCoords(float left, float bottom, + float right, float top) { + this.left = left; + this.bottom = bottom; + this.right = right; + this.top = top; + } + + /** Returns the leftmost (x) texture coordinate of this + rectangle. */ + public float left() { return left; } + + /** Returns the rightmost (x) texture coordinate of this + rectangle. */ + public float right() { return right; } + + /** Returns the bottommost (y) texture coordinate of this + rectangle. */ + public float bottom() { return bottom; } + + /** Returns the topmost (y) texture coordinate of this + rectangle. */ + public float top() { return top; } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureData.java b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureData.java new file mode 100755 index 000000000..9a28f3316 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureData.java @@ -0,0 +1,370 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + */ + +package com.jogamp.opengl.util.texture; + +import java.nio.*; + +import javax.media.opengl.*; +import com.jogamp.opengl.util.*; + +/** + * Represents the data for an OpenGL texture. This is separated from + * the notion of a Texture to support things like streaming in of + * textures in a background thread without requiring an OpenGL context + * to be current on that thread. + * + * @author Chris Campbell + * @author Kenneth Russell + * @author Sven Gothel + */ + +public class TextureData { + protected int width; + protected int height; + private int border; + protected int pixelFormat; + protected int pixelType; + protected int internalFormat; // perhaps inferred from pixelFormat? + protected boolean mipmap; // indicates whether mipmaps should be generated + // (ignored if mipmaps are supplied from the file) + private boolean dataIsCompressed; + protected boolean mustFlipVertically; // Must flip texture coordinates + // vertically to get OpenGL output + // to look correct + protected Buffer buffer; // the actual data... + private Buffer[] mipmapData; // ...or a series of mipmaps + private Flusher flusher; + protected int rowLength; + protected int alignment; // 1, 2, or 4 bytes + protected int estimatedMemorySize; + + // These booleans are a concession to the AWTTextureData subclass + protected boolean haveEXTABGR; + protected boolean haveGL12; + protected GLProfile glProfile; + + /** + * Constructs a new TextureData object with the specified parameters + * and data contained in the given Buffer. The optional Flusher can + * be used to clean up native resources associated with this + * TextureData when processing is complete; for example, closing of + * memory-mapped files that might otherwise require a garbage + * collection to reclaim and close. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param internalFormat the OpenGL internal format for the + * resulting texture; must be specified, may + * not be 0 + * @param width the width in pixels of the texture + * @param height the height in pixels of the texture + * @param border the number of pixels of border this texture + * data has (0 or 1) + * @param pixelFormat the OpenGL pixel format for the + * resulting texture; must be specified, may + * not be 0 + * @param pixelType the OpenGL type of the pixels of the texture + * @param mipmap indicates whether mipmaps should be + * autogenerated (using GLU) for the resulting + * texture. Currently if mipmap is true then + * dataIsCompressed may not be true. + * @param dataIsCompressed indicates whether the texture data is in + * compressed form + * (e.g. GL_COMPRESSED_RGB_S3TC_DXT1_EXT) + * @param mustFlipVertically indicates whether the texture + * coordinates must be flipped vertically + * in order to properly display the + * texture + * @param buffer the buffer containing the texture data + * @param flusher optional flusher to perform cleanup tasks + * upon call to flush() + * + * @throws IllegalArgumentException if any parameters of the texture + * data were invalid, such as requesting mipmap generation for a + * compressed texture + */ + public TextureData(GLProfile glp, + int internalFormat, + int width, + int height, + int border, + int pixelFormat, + int pixelType, + boolean mipmap, + boolean dataIsCompressed, + boolean mustFlipVertically, + Buffer buffer, + Flusher flusher) throws IllegalArgumentException { + if (mipmap && dataIsCompressed) { + throw new IllegalArgumentException("Can not generate mipmaps for compressed textures"); + } + + this.glProfile = glp; + this.width = width; + this.height = height; + this.border = border; + this.pixelFormat = pixelFormat; + this.pixelType = pixelType; + this.internalFormat = internalFormat; + this.mipmap = mipmap; + this.dataIsCompressed = dataIsCompressed; + this.mustFlipVertically = mustFlipVertically; + this.buffer = buffer; + this.flusher = flusher; + alignment = 1; // FIXME: is this correct enough in all situations? + estimatedMemorySize = estimatedMemorySize(buffer); + } + + /** + * Constructs a new TextureData object with the specified parameters + * and data for multiple mipmap levels contained in the given array + * of Buffers. The optional Flusher can be used to clean up native + * resources associated with this TextureData when processing is + * complete; for example, closing of memory-mapped files that might + * otherwise require a garbage collection to reclaim and close. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param internalFormat the OpenGL internal format for the + * resulting texture; must be specified, may + * not be 0 + * @param width the width in pixels of the topmost mipmap + * level of the texture + * @param height the height in pixels of the topmost mipmap + * level of the texture + * @param border the number of pixels of border this texture + * data has (0 or 1) + * @param pixelFormat the OpenGL pixel format for the + * resulting texture; must be specified, may + * not be 0 + * @param pixelType the OpenGL type of the pixels of the texture + * @param dataIsCompressed indicates whether the texture data is in + * compressed form + * (e.g. GL_COMPRESSED_RGB_S3TC_DXT1_EXT) + * @param mustFlipVertically indicates whether the texture + * coordinates must be flipped vertically + * in order to properly display the + * texture + * @param mipmapData the buffers containing all mipmap levels + * of the texture's data + * @param flusher optional flusher to perform cleanup tasks + * upon call to flush() + * + * @throws IllegalArgumentException if any parameters of the texture + * data were invalid, such as requesting mipmap generation for a + * compressed texture + */ + public TextureData(GLProfile glp, + int internalFormat, + int width, + int height, + int border, + int pixelFormat, + int pixelType, + boolean dataIsCompressed, + boolean mustFlipVertically, + Buffer[] mipmapData, + Flusher flusher) throws IllegalArgumentException { + this.glProfile = glp; + this.width = width; + this.height = height; + this.border = border; + this.pixelFormat = pixelFormat; + this.pixelType = pixelType; + this.internalFormat = internalFormat; + this.dataIsCompressed = dataIsCompressed; + this.mustFlipVertically = mustFlipVertically; + this.mipmapData = (Buffer[]) mipmapData.clone(); + this.flusher = flusher; + alignment = 1; // FIXME: is this correct enough in all situations? + for (int i = 0; i < mipmapData.length; i++) { + estimatedMemorySize += estimatedMemorySize(mipmapData[i]); + } + } + + /** Used only by subclasses */ + protected TextureData(GLProfile glp) { this.glProfile = glp; } + + /** Returns the width in pixels of the texture data. */ + public int getWidth() { return width; } + /** Returns the height in pixels of the texture data. */ + public int getHeight() { return height; } + /** Returns the border in pixels of the texture data. */ + public int getBorder() { + return border; + } + /** Returns the intended OpenGL pixel format of the texture data. */ + public int getPixelFormat() { + return pixelFormat; + } + /** Returns the intended OpenGL pixel type of the texture data. */ + public int getPixelType() { + return pixelType; + } + /** Returns the intended OpenGL internal format of the texture data. */ + public int getInternalFormat() { + return internalFormat; + } + /** Returns whether mipmaps should be generated for the texture data. */ + public boolean getMipmap() { + return mipmap; + } + /** Indicates whether the texture data is in compressed form. */ + public boolean isDataCompressed() { + return dataIsCompressed; + } + /** Indicates whether the texture coordinates must be flipped + vertically for proper display. */ + public boolean getMustFlipVertically() { + return mustFlipVertically; + } + /** Returns the texture data, or null if it is specified as a set of mipmaps. */ + public Buffer getBuffer() { + return buffer; + } + /** Returns all mipmap levels for the texture data, or null if it is + specified as a single image. */ + public Buffer[] getMipmapData() { + return mipmapData; + } + /** Returns the required byte alignment for the texture data. */ + public int getAlignment() { + return alignment; + } + /** Returns the row length needed for correct GL_UNPACK_ROW_LENGTH + specification. This is currently only supported for + non-mipmapped, non-compressed textures. */ + public int getRowLength() { + return rowLength; + } + + /** Sets the width in pixels of the texture data. */ + public void setWidth(int width) { this.width = width; } + /** Sets the height in pixels of the texture data. */ + public void setHeight(int height) { this.height = height; } + /** Sets the border in pixels of the texture data. */ + public void setBorder(int border) { this.border = border; } + /** Sets the intended OpenGL pixel format of the texture data. */ + public void setPixelFormat(int pixelFormat) { this.pixelFormat = pixelFormat; } + /** Sets the intended OpenGL pixel type of the texture data. */ + public void setPixelType(int pixelType) { this.pixelType = pixelType; } + /** Sets the intended OpenGL internal format of the texture data. */ + public void setInternalFormat(int internalFormat) { this.internalFormat = internalFormat; } + /** Sets whether mipmaps should be generated for the texture data. */ + public void setMipmap(boolean mipmap) { this.mipmap = mipmap; } + /** Sets whether the texture data is in compressed form. */ + public void setIsDataCompressed(boolean compressed) { this.dataIsCompressed = compressed; } + /** Sets whether the texture coordinates must be flipped vertically + for proper display. */ + public void setMustFlipVertically(boolean mustFlipVertically) { this.mustFlipVertically = mustFlipVertically; } + /** Sets the texture data. */ + public void setBuffer(Buffer buffer) { + this.buffer = buffer; + estimatedMemorySize = estimatedMemorySize(buffer); + } + /** Sets the required byte alignment for the texture data. */ + public void setAlignment(int alignment) { this.alignment = alignment; } + /** Sets the row length needed for correct GL_UNPACK_ROW_LENGTH + specification. This is currently only supported for + non-mipmapped, non-compressed textures. */ + public void setRowLength(int rowLength) { this.rowLength = rowLength; } + /** Indicates to this TextureData whether the GL_EXT_abgr extension + is available. Used for optimization along some code paths to + avoid data copies. */ + public void setHaveEXTABGR(boolean haveEXTABGR) { + this.haveEXTABGR = haveEXTABGR; + } + /** Indicates to this TextureData whether OpenGL version 1.2 is + available. If not, falls back to relatively inefficient code + paths for several input data types (several kinds of packed + pixel formats, in particular). */ + public void setHaveGL12(boolean haveGL12) { + this.haveGL12 = haveGL12; + } + + /** Returns the GLProfile this texture data is intended and created for. */ + public GLProfile getGLProfile() { return glProfile; } + + /** Returns an estimate of the amount of memory in bytes this + TextureData will consume once uploaded to the graphics card. It + should only be treated as an estimate; most applications should + not need to query this but instead let the OpenGL implementation + page textures in and out as necessary. */ + public int getEstimatedMemorySize() { + return estimatedMemorySize; + } + + /** Flushes resources associated with this TextureData by calling + Flusher.flush(). */ + public void flush() { + if (flusher != null) { + flusher.flush(); + flusher = null; + } + } + + /** Calls flush() + * @see #flush() + */ + public void destroy() { + flush(); + } + + /** Defines a callback mechanism to allow the user to explicitly + deallocate native resources (memory-mapped files, etc.) + associated with a particular TextureData. */ + public static interface Flusher { + /** Flushes any native resources associated with this + TextureData. */ + public void flush(); + } + + public String toString() { + return "TextureData["+width+"x"+height+", internFormat "+internalFormat+", pixelFormat "+pixelFormat+", pixelType "+pixelType+", border "+border+", estSize "+estimatedMemorySize+", alignment "+alignment+", rowlen "+rowLength; + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + protected static int estimatedMemorySize(Buffer buffer) { + if (buffer == null) { + return 0; + } + return buffer.capacity() * BufferUtil.sizeOfBufferElem(buffer); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javame_cdc_fp b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javame_cdc_fp new file mode 100755 index 000000000..dbd194d21 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javame_cdc_fp @@ -0,0 +1,1256 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.texture; + +import java.io.*; +import java.net.*; +import java.nio.*; +import java.util.*; + +import javax.media.opengl.*; +import javax.media.opengl.glu.*; +import com.jogamp.opengl.impl.Debug; +import com.jogamp.opengl.util.*; +import com.jogamp.opengl.util.texture.spi.*; + +/**

Provides input and output facilities for both loading OpenGL + textures from disk and streams as well as writing textures already + in memory back to disk.

+ +

The TextureIO class supports an arbitrary number of plug-in + readers and writers via TextureProviders and TextureWriters. + TextureProviders know how to produce TextureData objects from + files, InputStreams and URLs. TextureWriters know how to write + TextureData objects to disk in various file formats. The + TextureData class represents the raw data of the texture before it + has been converted to an OpenGL texture object. The Texture class + represents the OpenGL texture object and provides easy facilities + for using the texture.

+ +

There are several built-in TextureProviders and TextureWriters + supplied with the TextureIO implementation. The most basic + provider uses the platform's Image I/O facilities to read in a + BufferedImage and convert it to a texture. This is the baseline + provider and is registered so that it is the last one consulted. + All others are asked first to open a given file.

+ +

There are three other providers registered by default as of + the time of this writing. One handles SGI RGB (".sgi", ".rgb") + images from both files and streams. One handles DirectDraw Surface + (".dds") images read from files, though can not read these images + from streams. One handles Targa (".tga") images read from both + files and streams. These providers are executed in an arbitrary + order. Some of these providers require the file's suffix to either + be specified via the newTextureData methods or for the file to be + named with the appropriate suffix. In general a file suffix should + be provided to the newTexture and newTextureData methods if at all + possible.

+ +

Note that additional TextureProviders, if reading images from + InputStreams, must use the mark()/reset() methods on InputStream + when probing for e.g. magic numbers at the head of the file to + make sure not to disturb the state of the InputStream for + downstream TextureProviders.

+ +

There are analogous TextureWriters provided for writing + textures back to disk if desired. As of this writing, there are + four TextureWriters registered by default: one for Targa files, + one for SGI RGB files, one for DirectDraw surface (.dds) files, + and one for ImageIO-supplied formats such as .jpg and .png. Some + of these writers have certain limitations such as only being able + to write out textures stored in GL_RGB or GL_RGBA format. The DDS + writer supports fetching and writing to disk of texture data in + DXTn compressed format. Whether this will occur is dependent on + whether the texture's internal format is one of the DXTn + compressed formats and whether the target file is .dds format. +*/ + +public class TextureIO { + /** Constant which can be used as a file suffix to indicate a + DirectDraw Surface file. */ + public static final String DDS = "dds"; + + /** Constant which can be used as a file suffix to indicate an SGI + RGB file. */ + public static final String SGI = "sgi"; + + /** Constant which can be used as a file suffix to indicate an SGI + RGB file. */ + public static final String SGI_RGB = "rgb"; + + /** Constant which can be used as a file suffix to indicate a GIF + file. */ + public static final String GIF = "gif"; + + /** Constant which can be used as a file suffix to indicate a JPEG + file. */ + public static final String JPG = "jpg"; + + /** Constant which can be used as a file suffix to indicate a PNG + file. */ + public static final String PNG = "png"; + + /** Constant which can be used as a file suffix to indicate a Targa + file. */ + public static final String TGA = "tga"; + + /** Constant which can be used as a file suffix to indicate a TIFF + file. */ + public static final String TIFF = "tiff"; + + private static final boolean DEBUG = Debug.debug("TextureIO"); + + // For manually disabling the use of the texture rectangle + // extensions so you know the texture target is GL_TEXTURE_2D; this + // is useful for shader writers (thanks to Chris Campbell for this + // observation) + private static boolean texRectEnabled = true; + + //---------------------------------------------------------------------- + // methods that *do not* require a current context + // These methods assume RGB or RGBA textures. + // Some texture providers may not recognize the file format unless + // the fileSuffix is specified, so it is strongly recommended to + // specify it wherever it is known. + // Some texture providers may also only support one kind of input, + // i.e., reading from a file as opposed to a stream. + + /** + * Creates a TextureData from the given file. Does no OpenGL work. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param file the file from which to read the texture data + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @return the texture data from the file, or null if none of the + * registered texture providers could read the file + * @throws IOException if an error occurred while reading the file + */ + public static TextureData newTextureData(GLProfile glp, File file, + boolean mipmap, + String fileSuffix) throws IOException { + if (fileSuffix == null) { + fileSuffix = FileUtil.getFileSuffix(file); + } + return newTextureDataImpl(glp, file, 0, 0, mipmap, fileSuffix); + } + + /** + * Creates a TextureData from the given stream. Does no OpenGL work. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param stream the stream from which to read the texture data + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @return the texture data from the stream, or null if none of the + * registered texture providers could read the stream + * @throws IOException if an error occurred while reading the stream + */ + public static TextureData newTextureData(GLProfile glp, InputStream stream, + boolean mipmap, + String fileSuffix) throws IOException { + return newTextureDataImpl(glp, stream, 0, 0, mipmap, fileSuffix); + } + + /** + * Creates a TextureData from the given URL. Does no OpenGL work. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param url the URL from which to read the texture data + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @return the texture data from the URL, or null if none of the + * registered texture providers could read the URL + * @throws IOException if an error occurred while reading the URL + */ + public static TextureData newTextureData(GLProfile glp, URL url, + boolean mipmap, + String fileSuffix) throws IOException { + if (fileSuffix == null) { + fileSuffix = FileUtil.getFileSuffix(url.getPath()); + } + return newTextureDataImpl(glp, url, 0, 0, mipmap, fileSuffix); + } + + //---------------------------------------------------------------------- + // These methods make no assumption about the OpenGL internal format + // or pixel format of the texture; they must be specified by the + // user. It is not allowed to supply 0 (indicating no preference) + // for either the internalFormat or the pixelFormat; + // IllegalArgumentException will be thrown in this case. + + /** + * Creates a TextureData from the given file, using the specified + * OpenGL internal format and pixel format for the texture which + * will eventually result. The internalFormat and pixelFormat must + * be specified and may not be zero; to use default values, use the + * variant of this method which does not take these arguments. Does + * no OpenGL work. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param file the file from which to read the texture data + * @param internalFormat the OpenGL internal format of the texture + * which will eventually result from the TextureData + * @param pixelFormat the OpenGL pixel format of the texture + * which will eventually result from the TextureData + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @return the texture data from the file, or null if none of the + * registered texture providers could read the file + * @throws IllegalArgumentException if either internalFormat or + * pixelFormat was 0 + * @throws IOException if an error occurred while reading the file + */ + public static TextureData newTextureData(GLProfile glp, File file, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException, IllegalArgumentException { + if ((internalFormat == 0) || (pixelFormat == 0)) { + throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero"); + } + + if (fileSuffix == null) { + fileSuffix = FileUtil.getFileSuffix(file); + } + + return newTextureDataImpl(glp, file, internalFormat, pixelFormat, mipmap, fileSuffix); + } + + /** + * Creates a TextureData from the given stream, using the specified + * OpenGL internal format and pixel format for the texture which + * will eventually result. The internalFormat and pixelFormat must + * be specified and may not be zero; to use default values, use the + * variant of this method which does not take these arguments. Does + * no OpenGL work. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param stream the stream from which to read the texture data + * @param internalFormat the OpenGL internal format of the texture + * which will eventually result from the TextureData + * @param pixelFormat the OpenGL pixel format of the texture + * which will eventually result from the TextureData + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @return the texture data from the stream, or null if none of the + * registered texture providers could read the stream + * @throws IllegalArgumentException if either internalFormat or + * pixelFormat was 0 + * @throws IOException if an error occurred while reading the stream + */ + public static TextureData newTextureData(GLProfile glp, InputStream stream, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException, IllegalArgumentException { + if ((internalFormat == 0) || (pixelFormat == 0)) { + throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero"); + } + + return newTextureDataImpl(glp, stream, internalFormat, pixelFormat, mipmap, fileSuffix); + } + + /** + * Creates a TextureData from the given URL, using the specified + * OpenGL internal format and pixel format for the texture which + * will eventually result. The internalFormat and pixelFormat must + * be specified and may not be zero; to use default values, use the + * variant of this method which does not take these arguments. Does + * no OpenGL work. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param url the URL from which to read the texture data + * @param internalFormat the OpenGL internal format of the texture + * which will eventually result from the TextureData + * @param pixelFormat the OpenGL pixel format of the texture + * which will eventually result from the TextureData + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @return the texture data from the URL, or null if none of the + * registered texture providers could read the URL + * @throws IllegalArgumentException if either internalFormat or + * pixelFormat was 0 + * @throws IOException if an error occurred while reading the URL + */ + public static TextureData newTextureData(GLProfile glp, URL url, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException, IllegalArgumentException { + if ((internalFormat == 0) || (pixelFormat == 0)) { + throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero"); + } + + if (fileSuffix == null) { + fileSuffix = FileUtil.getFileSuffix(url.getPath()); + } + + return newTextureDataImpl(glp, url, internalFormat, pixelFormat, mipmap, fileSuffix); + } + + //---------------------------------------------------------------------- + // methods that *do* require a current context + // + + /** + * Creates an OpenGL texture object from the specified TextureData + * using the current OpenGL context. + * + * @param data the texture data to turn into an OpenGL texture + * @throws GLException if no OpenGL context is current or if an + * OpenGL error occurred + * @throws IllegalArgumentException if the passed TextureData was null + */ + public static Texture newTexture(TextureData data) throws GLException, IllegalArgumentException { + if (data == null) { + throw new IllegalArgumentException("Null TextureData"); + } + return new Texture(data); + } + + /** + * Creates an OpenGL texture object from the specified file using + * the current OpenGL context. + * + * @param file the file from which to read the texture data + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @throws IOException if an error occurred while reading the file + * @throws GLException if no OpenGL context is current or if an + * OpenGL error occurred + */ + public static Texture newTexture(File file, boolean mipmap) throws IOException, GLException { + GLProfile glp = GLContext.getCurrentGL().getGLProfile(); + TextureData data = newTextureData(glp, file, mipmap, FileUtil.getFileSuffix(file)); + Texture texture = newTexture(data); + data.flush(); + return texture; + } + + /** + * Creates an OpenGL texture object from the specified stream using + * the current OpenGL context. + * + * @param stream the stream from which to read the texture data + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @throws IOException if an error occurred while reading the stream + * @throws GLException if no OpenGL context is current or if an + * OpenGL error occurred + */ + public static Texture newTexture(InputStream stream, boolean mipmap, String fileSuffix) throws IOException, GLException { + GLProfile glp = GLContext.getCurrentGL().getGLProfile(); + TextureData data = newTextureData(glp, stream, mipmap, fileSuffix); + Texture texture = newTexture(data); + data.flush(); + return texture; + } + + /** + * Creates an OpenGL texture object from the specified URL using the + * current OpenGL context. + * + * @param url the URL from which to read the texture data + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @throws IOException if an error occurred while reading the URL + * @throws GLException if no OpenGL context is current or if an + * OpenGL error occurred + */ + public static Texture newTexture(URL url, boolean mipmap, String fileSuffix) throws IOException, GLException { + if (fileSuffix == null) { + fileSuffix = FileUtil.getFileSuffix(url.getPath()); + } + GLProfile glp = GLContext.getCurrentGL().getGLProfile(); + TextureData data = newTextureData(glp, url, mipmap, fileSuffix); + Texture texture = newTexture(data); + data.flush(); + return texture; + } + + /** + * Creates an OpenGL texture object associated with the given OpenGL + * texture target using the current OpenGL context. The texture has + * no initial data. This is used, for example, to construct cube + * maps out of multiple TextureData objects. + * + * @param target the OpenGL target type, eg GL.GL_TEXTURE_2D, + * GL.GL_TEXTURE_RECTANGLE_ARB + * + * @throws GLException if no OpenGL context is current or if an + * OpenGL error occurred + */ + public static Texture newTexture(int target) throws GLException { + return new Texture(target); + } + + /** + * Wraps an OpenGL texture ID from an external library and allows + * some of the base methods from the Texture class, such as + * binding and querying of texture coordinates, to be used with + * it. Attempts to update such textures' contents will yield + * undefined results. + * + * @param textureID the OpenGL texture object to wrap + * @param target the OpenGL texture target, eg GL.GL_TEXTURE_2D, + * GL2.GL_TEXTURE_RECTANGLE + * @param texWidth the width of the texture in pixels + * @param texHeight the height of the texture in pixels + * @param imgWidth the width of the image within the texture in + * pixels (if the content is a sub-rectangle in the upper + * left corner); otherwise, pass in texWidth + * @param imgHeight the height of the image within the texture in + * pixels (if the content is a sub-rectangle in the upper + * left corner); otherwise, pass in texHeight + * @param mustFlipVertically indicates whether the texture + * coordinates must be flipped vertically + * in order to properly display the + * texture + */ + public static Texture newTexture(int textureID, + int target, + int texWidth, + int texHeight, + int imgWidth, + int imgHeight, + boolean mustFlipVertically) { + return new Texture(textureID, + target, + texWidth, + texHeight, + imgWidth, + imgHeight, + mustFlipVertically); + } + + /** + * Writes the given texture to a file. The type of the file is + * inferred from its suffix. An OpenGL context must be current in + * order to fetch the texture data back from the OpenGL pipeline. + * This method causes the specified Texture to be bound to the + * GL_TEXTURE_2D state. If no suitable writer for the requested file + * format was found, throws an IOException.

+ * + * Reasonable attempts are made to produce good results in the + * resulting images. The Targa, SGI and ImageIO writers produce + * results in the correct vertical orientation for those file + * formats. The DDS writer performs no vertical flip of the data, + * even in uncompressed mode. (It is impossible to perform such a + * vertical flip with compressed data.) Applications should keep + * this in mind when using this routine to save textures to disk for + * later re-loading.

+ * + * Any mipmaps for the specified texture are currently discarded + * when it is written to disk, regardless of whether the underlying + * file format supports multiple mipmaps in a given file. + * + * @throws IOException if an error occurred during writing or no + * suitable writer was found + * @throws GLException if no OpenGL context was current or an + * OpenGL-related error occurred + */ + public static void write(Texture texture, File file) throws IOException, GLException { + if (texture.getTarget() != GL.GL_TEXTURE_2D) { + throw new GLException("Only GL_TEXTURE_2D textures are supported"); + } + + // First fetch the texture data + GL _gl = GLContext.getCurrentGL(); + if (!_gl.isGL2()) { + throw new GLException("Only GL2 supports fetching compressed images, GL: " + _gl); + } + GL2 gl = _gl.getGL2(); + + texture.bind(); + int internalFormat = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_INTERNAL_FORMAT); + int width = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_WIDTH); + int height = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_HEIGHT); + int border = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_BORDER); + TextureData data = null; + if (internalFormat == GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT || + internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT || + internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT || + internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT) { + // Fetch using glGetCompressedTexImage + int size = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_COMPRESSED_IMAGE_SIZE); + ByteBuffer res = ByteBuffer.wrap(new byte[size]); + gl.glGetCompressedTexImage(GL.GL_TEXTURE_2D, 0, res); + data = new TextureData(gl.getGLProfile(), internalFormat, width, height, border, internalFormat, GL.GL_UNSIGNED_BYTE, + false, true, true, res, null); + } else { + int bytesPerPixel = 0; + int fetchedFormat = 0; + switch (internalFormat) { + case GL.GL_RGB: + case GL2.GL_BGR: + case GL.GL_RGB8: + bytesPerPixel = 3; + fetchedFormat = GL.GL_RGB; + break; + case GL.GL_RGBA: + case GL2.GL_BGRA: + case GL2.GL_ABGR_EXT: + case GL.GL_RGBA8: + bytesPerPixel = 4; + fetchedFormat = GL.GL_RGBA; + break; + default: + throw new IOException("Unsupported texture internal format 0x" + Integer.toHexString(internalFormat)); + } + + // Fetch using glGetTexImage + int packAlignment = glGetInteger(GL.GL_PACK_ALIGNMENT); + int packRowLength = glGetInteger(GL2.GL_PACK_ROW_LENGTH); + int packSkipRows = glGetInteger(GL2.GL_PACK_SKIP_ROWS); + int packSkipPixels = glGetInteger(GL2.GL_PACK_SKIP_PIXELS); + int packSwapBytes = glGetInteger(GL2.GL_PACK_SWAP_BYTES); + + gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, 1); + gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, 0); + gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, 0); + gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, 0); + gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, 0); + + ByteBuffer res = ByteBuffer.wrap(new byte[(width + (2 * border)) * + (height + (2 * border)) * + bytesPerPixel]); + if (DEBUG) { + System.out.println("Allocated buffer of size " + res.remaining() + " for fetched image (" + + ((fetchedFormat == GL.GL_RGB) ? "GL_RGB" : "GL_RGBA") + ")"); + } + gl.glGetTexImage(GL.GL_TEXTURE_2D, 0, fetchedFormat, GL.GL_UNSIGNED_BYTE, res); + + gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, packAlignment); + gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, packRowLength); + gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, packSkipRows); + gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, packSkipPixels); + gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, packSwapBytes); + + data = new TextureData(gl.getGLProfile(), internalFormat, width, height, border, fetchedFormat, GL.GL_UNSIGNED_BYTE, + false, false, false, res, null); + + if (DEBUG) { + System.out.println("data.getPixelFormat() = " + + ((data.getPixelFormat() == GL.GL_RGB) ? "GL_RGB" : "GL_RGBA")); + } + } + + write(data, file); + } + + public static void write(TextureData data, File file) throws IOException, GLException { + for (Iterator iter = textureWriters.iterator(); iter.hasNext(); ) { + TextureWriter writer = (TextureWriter) iter.next(); + if (writer.write(file, data)) { + return; + } + } + + throw new IOException("No suitable texture writer found for "+file.getAbsolutePath()); + } + + //---------------------------------------------------------------------- + // SPI support + // + + /** Adds a TextureProvider to support reading of a new file + format. */ + public static void addTextureProvider(TextureProvider provider) { + // Must always add at the front so the ImageIO provider is last, + // so we don't accidentally use it instead of a user's possibly + // more optimal provider + textureProviders.add(0, provider); + } + + /** Adds a TextureWriter to support writing of a new file + format. */ + public static void addTextureWriter(TextureWriter writer) { + // Must always add at the front so the ImageIO writer is last, + // so we don't accidentally use it instead of a user's possibly + // more optimal writer + textureWriters.add(0, writer); + } + + //--------------------------------------------------------------------------- + // Global disabling of texture rectangle extension + // + + /** Toggles the use of the GL_ARB_texture_rectangle extension by the + TextureIO classes. By default, on hardware supporting this + extension, the TextureIO classes may use the + GL_ARB_texture_rectangle extension for non-power-of-two + textures. (If the hardware supports the + GL_ARB_texture_non_power_of_two extension, that one is + preferred.) In some situations, for example when writing + shaders, it is advantageous to force the texture target to + always be GL_TEXTURE_2D in order to have one version of the + shader, even at the expense of texture memory in the case where + NPOT textures are not supported. This method allows the use of + the GL_ARB_texture_rectangle extension to be turned off globally + for this purpose. The default is that the use of the extension + is enabled. */ + public static void setTexRectEnabled(boolean enabled) { + texRectEnabled = enabled; + } + + /** Indicates whether the GL_ARB_texture_rectangle extension is + allowed to be used for non-power-of-two textures; see {@link + #setTexRectEnabled setTexRectEnabled}. */ + public static boolean isTexRectEnabled() { + return texRectEnabled; + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + private static List/**/ textureProviders = new ArrayList/**/(); + private static List/**/ textureWriters = new ArrayList/**/(); + + static { + /* + if(GLProfile.isAWTJOGLAvailable()) { + // ImageIO provider, the fall-back, must be the first one added + try { + // Use reflection to avoid compile-time dependencies on AWT-related classes + TextureProvider provider = (TextureProvider) + Class.forName("com.jogamp.opengl.util.texture.spi.awt.IIOTextureProvider").newInstance(); + addTextureProvider(provider); + } catch (Exception e) { + if (DEBUG) { + e.printStackTrace(); + } + } + } + */ + + // Other special-case providers + addTextureProvider(new DDSTextureProvider()); + addTextureProvider(new SGITextureProvider()); + addTextureProvider(new TGATextureProvider()); + + /* + // ImageIO writer, the fall-back, must be the first one added + if(GLProfile.isAWTJOGLAvailable()) { + try { + // Use reflection to avoid compile-time dependencies on AWT-related classes + TextureWriter writer = (TextureWriter) + Class.forName("com.jogamp.opengl.util.texture.spi.awt.IIOTextureWriter").newInstance(); + addTextureWriter(writer); + } catch (Exception e) { + if (DEBUG) { + e.printStackTrace(); + } + } + } + */ + + // Other special-case writers + addTextureWriter(new DDSTextureWriter()); + addTextureWriter(new SGITextureWriter()); + addTextureWriter(new TGATextureWriter()); + addTextureWriter(new NetPbmTextureWriter()); + } + + // Implementation methods + private static TextureData newTextureDataImpl(GLProfile glp, File file, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + if (file == null) { + throw new IOException("File was null"); + } + + fileSuffix = toLowerCase(fileSuffix); + + for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) { + TextureProvider provider = (TextureProvider) iter.next(); + TextureData data = provider.newTextureData(glp, file, + internalFormat, + pixelFormat, + mipmap, + fileSuffix); + if (data != null) { + return data; + } + } + + throw new IOException("No suitable reader for given file "+file.getAbsolutePath()); + } + + private static TextureData newTextureDataImpl(GLProfile glp, InputStream stream, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + if (stream == null) { + throw new IOException("Stream was null"); + } + + fileSuffix = toLowerCase(fileSuffix); + + // Note: use of BufferedInputStream works around 4764639/4892246 + if (!(stream instanceof BufferedInputStream)) { + stream = new BufferedInputStream(stream); + } + + for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) { + TextureProvider provider = (TextureProvider) iter.next(); + TextureData data = provider.newTextureData(glp, stream, + internalFormat, + pixelFormat, + mipmap, + fileSuffix); + if (data != null) { + return data; + } + } + + throw new IOException("No suitable reader for given stream"); + } + + private static TextureData newTextureDataImpl(GLProfile glp, URL url, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + if (url == null) { + throw new IOException("URL was null"); + } + + fileSuffix = toLowerCase(fileSuffix); + + for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) { + TextureProvider provider = (TextureProvider) iter.next(); + TextureData data = provider.newTextureData(glp, url, + internalFormat, + pixelFormat, + mipmap, + fileSuffix); + if (data != null) { + return data; + } + } + + throw new IOException("No suitable reader for given URL "+url); + } + + //---------------------------------------------------------------------- + // DDS provider -- supports files only for now + static class DDSTextureProvider implements TextureProvider { + public TextureData newTextureData(GLProfile glp, File file, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + if (DDS.equals(fileSuffix) || + DDS.equals(FileUtil.getFileSuffix(file))) { + DDSImage image = DDSImage.read(file); + return newTextureData(glp, image, internalFormat, pixelFormat, mipmap); + } + + return null; + } + + public TextureData newTextureData(GLProfile glp, InputStream stream, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + if (DDS.equals(fileSuffix) || + DDSImage.isDDSImage(stream)) { + DDSImage image = DDSImage.read(stream); + return newTextureData(glp, image, internalFormat, pixelFormat, mipmap); + } + + return null; + } + + public TextureData newTextureData(GLProfile glp, URL url, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + InputStream stream = new BufferedInputStream(url.openStream()); + try { + return newTextureData(glp, stream, internalFormat, pixelFormat, mipmap, fileSuffix); + } finally { + stream.close(); + } + } + + private TextureData newTextureData(GLProfile glp, final DDSImage image, + int internalFormat, + int pixelFormat, + boolean mipmap) { + DDSImage.ImageInfo info = image.getMipMap(0); + if (pixelFormat == 0) { + switch (image.getPixelFormat()) { + case DDSImage.D3DFMT_R8G8B8: + pixelFormat = GL.GL_RGB; + break; + default: + pixelFormat = GL.GL_RGBA; + break; + } + } + if (info.isCompressed()) { + switch (info.getCompressionFormat()) { + case DDSImage.D3DFMT_DXT1: + internalFormat = GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT; + break; + case DDSImage.D3DFMT_DXT3: + internalFormat = GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; + break; + case DDSImage.D3DFMT_DXT5: + internalFormat = GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; + break; + default: + throw new RuntimeException("Unsupported DDS compression format \"" + + DDSImage.getCompressionFormatName(info.getCompressionFormat()) + "\""); + } + } + if (internalFormat == 0) { + switch (image.getPixelFormat()) { + case DDSImage.D3DFMT_R8G8B8: + pixelFormat = GL.GL_RGB; + break; + default: + pixelFormat = GL.GL_RGBA; + break; + } + } + TextureData.Flusher flusher = new TextureData.Flusher() { + public void flush() { + image.close(); + } + }; + TextureData data; + if (mipmap && image.getNumMipMaps() > 0) { + Buffer[] mipmapData = new Buffer[image.getNumMipMaps()]; + for (int i = 0; i < image.getNumMipMaps(); i++) { + mipmapData[i] = image.getMipMap(i).getData(); + } + data = new TextureData(glp, internalFormat, + info.getWidth(), + info.getHeight(), + 0, + pixelFormat, + GL.GL_UNSIGNED_BYTE, + info.isCompressed(), + true, + mipmapData, + flusher); + } else { + // Fix this up for the end user because we can't generate + // mipmaps for compressed textures + mipmap = false; + data = new TextureData(glp, internalFormat, + info.getWidth(), + info.getHeight(), + 0, + pixelFormat, + GL.GL_UNSIGNED_BYTE, + mipmap, + info.isCompressed(), + true, + info.getData(), + flusher); + } + return data; + } + } + + //---------------------------------------------------------------------- + // Base class for SGI RGB and TGA image providers + static abstract class StreamBasedTextureProvider implements TextureProvider { + public TextureData newTextureData(GLProfile glp, File file, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + InputStream inStream = new BufferedInputStream(new FileInputStream(file)); + try { + // The SGIImage and TGAImage implementations use InputStreams + // anyway so there isn't much point in having a separate code + // path for files + return newTextureData(glp, inStream, + internalFormat, + pixelFormat, + mipmap, + ((fileSuffix != null) ? fileSuffix : FileUtil.getFileSuffix(file))); + } finally { + inStream.close(); + } + } + + public TextureData newTextureData(GLProfile glp, URL url, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + InputStream stream = new BufferedInputStream(url.openStream()); + try { + return newTextureData(glp, stream, internalFormat, pixelFormat, mipmap, fileSuffix); + } finally { + stream.close(); + } + } + } + + //---------------------------------------------------------------------- + // SGI RGB image provider + static class SGITextureProvider extends StreamBasedTextureProvider { + public TextureData newTextureData(GLProfile glp, InputStream stream, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + if (SGI.equals(fileSuffix) || + SGI_RGB.equals(fileSuffix) || + SGIImage.isSGIImage(stream)) { + SGIImage image = SGIImage.read(stream); + if (pixelFormat == 0) { + pixelFormat = image.getFormat(); + } + if (internalFormat == 0) { + internalFormat = image.getFormat(); + } + return new TextureData(glp, internalFormat, + image.getWidth(), + image.getHeight(), + 0, + pixelFormat, + GL.GL_UNSIGNED_BYTE, + mipmap, + false, + false, + ByteBuffer.wrap(image.getData()), + null); + } + + return null; + } + } + + //---------------------------------------------------------------------- + // TGA (Targa) image provider + static class TGATextureProvider extends StreamBasedTextureProvider { + public TextureData newTextureData(GLProfile glp, InputStream stream, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + if (TGA.equals(fileSuffix)) { + TGAImage image = TGAImage.read(stream); + if (pixelFormat == 0) { + pixelFormat = image.getGLFormat(); + } + if (internalFormat == 0) { + GL gl = GLContext.getCurrentGL(); + if(gl.isGL2()) { + internalFormat = GL.GL_RGBA8; + } else { + internalFormat = (image.getBytesPerPixel()==4)?GL.GL_RGBA:GL.GL_RGB; + } + } + return new TextureData(glp, internalFormat, + image.getWidth(), + image.getHeight(), + 0, + pixelFormat, + GL.GL_UNSIGNED_BYTE, + mipmap, + false, + false, + image.getData(), + null); + } + + return null; + } + } + + //---------------------------------------------------------------------- + // DDS texture writer + // + static class DDSTextureWriter implements TextureWriter { + public boolean write(File file, + TextureData data) throws IOException { + if (DDS.equals(FileUtil.getFileSuffix(file))) { + // See whether the DDS writer can handle this TextureData + int pixelFormat = data.getPixelFormat(); + int pixelType = data.getPixelType(); + if (pixelType != GL.GL_BYTE && + pixelType != GL.GL_UNSIGNED_BYTE) { + throw new IOException("DDS writer only supports byte / unsigned byte textures"); + } + + int d3dFormat = 0; + // FIXME: some of these are probably not completely correct and would require swizzling + switch (pixelFormat) { + case GL.GL_RGB: d3dFormat = DDSImage.D3DFMT_R8G8B8; break; + case GL.GL_RGBA: d3dFormat = DDSImage.D3DFMT_A8R8G8B8; break; + case GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT: d3dFormat = DDSImage.D3DFMT_DXT1; break; + case GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: throw new IOException("RGBA DXT1 not yet supported"); + case GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: d3dFormat = DDSImage.D3DFMT_DXT3; break; + case GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: d3dFormat = DDSImage.D3DFMT_DXT5; break; + default: throw new IOException("Unsupported pixel format 0x" + Integer.toHexString(pixelFormat) + " by DDS writer"); + } + + ByteBuffer[] mipmaps = null; + if (data.getMipmapData() != null) { + mipmaps = new ByteBuffer[data.getMipmapData().length]; + for (int i = 0; i < mipmaps.length; i++) { + mipmaps[i] = (ByteBuffer) data.getMipmapData()[i]; + } + } else { + mipmaps = new ByteBuffer[] { (ByteBuffer) data.getBuffer() }; + } + + DDSImage image = DDSImage.createFromData(d3dFormat, + data.getWidth(), + data.getHeight(), + mipmaps); + image.write(file); + return true; + } + + return false; + } + } + + //---------------------------------------------------------------------- + // SGI (rgb) texture writer + // + static class SGITextureWriter implements TextureWriter { + public boolean write(File file, + TextureData data) throws IOException { + String fileSuffix = FileUtil.getFileSuffix(file); + if (SGI.equals(fileSuffix) || + SGI_RGB.equals(fileSuffix)) { + // See whether the SGI writer can handle this TextureData + int pixelFormat = data.getPixelFormat(); + int pixelType = data.getPixelType(); + if ((pixelFormat == GL.GL_RGB || + pixelFormat == GL.GL_RGBA) && + (pixelType == GL.GL_BYTE || + pixelType == GL.GL_UNSIGNED_BYTE)) { + ByteBuffer buf = ((data.getBuffer() != null) ? + (ByteBuffer) data.getBuffer() : + (ByteBuffer) data.getMipmapData()[0]); + byte[] bytes; + if (buf.hasArray()) { + bytes = buf.array(); + } else { + buf.rewind(); + bytes = new byte[buf.remaining()]; + buf.get(bytes); + buf.rewind(); + } + + SGIImage image = SGIImage.createFromData(data.getWidth(), + data.getHeight(), + (pixelFormat == GL.GL_RGBA), + bytes); + image.write(file, false); + return true; + } + + throw new IOException("SGI writer doesn't support this pixel format / type (only GL_RGB/A + bytes)"); + } + + return false; + } + } + + //---------------------------------------------------------------------- + // TGA (Targa) texture writer + + static class TGATextureWriter implements TextureWriter { + public boolean write(File file, + TextureData data) throws IOException { + if (TGA.equals(FileUtil.getFileSuffix(file))) { + // See whether the TGA writer can handle this TextureData + int pixelFormat = data.getPixelFormat(); + int pixelType = data.getPixelType(); + if ((pixelFormat == GL.GL_RGB || + pixelFormat == GL.GL_RGBA) && + (pixelType == GL.GL_BYTE || + pixelType == GL.GL_UNSIGNED_BYTE)) { + ByteBuffer buf = ((data.getBuffer() != null) ? + (ByteBuffer) data.getBuffer() : + (ByteBuffer) data.getMipmapData()[0]); + // Must reverse order of red and blue channels to get correct results + int skip = ((pixelFormat == GL.GL_RGB) ? 3 : 4); + for (int i = 0; i < buf.remaining(); i += skip) { + byte red = buf.get(i + 0); + byte blue = buf.get(i + 2); + buf.put(i + 0, blue); + buf.put(i + 2, red); + } + + TGAImage image = TGAImage.createFromData(data.getWidth(), + data.getHeight(), + (pixelFormat == GL.GL_RGBA), + false, + ((data.getBuffer() != null) ? + (ByteBuffer) data.getBuffer() : + (ByteBuffer) data.getMipmapData()[0])); + image.write(file); + return true; + } + + throw new IOException("TGA writer doesn't support this pixel format / type (only GL_RGB/A + bytes)"); + } + + return false; + } + } + + //---------------------------------------------------------------------- + // Helper routines + // + + private static int glGetInteger(int pname) { + int[] tmp = new int[1]; + GL gl = GLContext.getCurrentGL(); + gl.glGetIntegerv(pname, tmp, 0); + return tmp[0]; + } + + private static int glGetTexLevelParameteri(GL2 gl, int target, int level, int pname) { + int[] tmp = new int[1]; + gl.glGetTexLevelParameteriv(target, 0, pname, tmp, 0); + return tmp[0]; + } + + private static String toLowerCase(String arg) { + if (arg == null) { + return null; + } + + return arg.toLowerCase(); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javase b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javase new file mode 100755 index 000000000..3e6f66f10 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javase @@ -0,0 +1,1258 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.texture; + +import java.io.*; +import java.net.*; +import java.nio.*; +import java.util.*; + +import javax.media.opengl.*; +import javax.media.opengl.glu.*; +import com.jogamp.opengl.impl.Debug; +import com.jogamp.opengl.util.*; +import com.jogamp.opengl.util.texture.spi.*; + +/**

Provides input and output facilities for both loading OpenGL + textures from disk and streams as well as writing textures already + in memory back to disk.

+ +

The TextureIO class supports an arbitrary number of plug-in + readers and writers via TextureProviders and TextureWriters. + TextureProviders know how to produce TextureData objects from + files, InputStreams and URLs. TextureWriters know how to write + TextureData objects to disk in various file formats. The + TextureData class represents the raw data of the texture before it + has been converted to an OpenGL texture object. The Texture class + represents the OpenGL texture object and provides easy facilities + for using the texture.

+ +

There are several built-in TextureProviders and TextureWriters + supplied with the TextureIO implementation. The most basic + provider uses the platform's Image I/O facilities to read in a + BufferedImage and convert it to a texture. This is the baseline + provider and is registered so that it is the last one consulted. + All others are asked first to open a given file.

+ +

There are three other providers registered by default as of + the time of this writing. One handles SGI RGB (".sgi", ".rgb") + images from both files and streams. One handles DirectDraw Surface + (".dds") images read from files, though can not read these images + from streams. One handles Targa (".tga") images read from both + files and streams. These providers are executed in an arbitrary + order. Some of these providers require the file's suffix to either + be specified via the newTextureData methods or for the file to be + named with the appropriate suffix. In general a file suffix should + be provided to the newTexture and newTextureData methods if at all + possible.

+ +

Note that additional TextureProviders, if reading images from + InputStreams, must use the mark()/reset() methods on InputStream + when probing for e.g. magic numbers at the head of the file to + make sure not to disturb the state of the InputStream for + downstream TextureProviders.

+ +

There are analogous TextureWriters provided for writing + textures back to disk if desired. As of this writing, there are + four TextureWriters registered by default: one for Targa files, + one for SGI RGB files, one for DirectDraw surface (.dds) files, + and one for ImageIO-supplied formats such as .jpg and .png. Some + of these writers have certain limitations such as only being able + to write out textures stored in GL_RGB or GL_RGBA format. The DDS + writer supports fetching and writing to disk of texture data in + DXTn compressed format. Whether this will occur is dependent on + whether the texture's internal format is one of the DXTn + compressed formats and whether the target file is .dds format. +*/ + +public class TextureIO { + /** Constant which can be used as a file suffix to indicate a + DirectDraw Surface file. */ + public static final String DDS = "dds"; + + /** Constant which can be used as a file suffix to indicate an SGI + RGB file. */ + public static final String SGI = "sgi"; + + /** Constant which can be used as a file suffix to indicate an SGI + RGB file. */ + public static final String SGI_RGB = "rgb"; + + /** Constant which can be used as a file suffix to indicate a GIF + file. */ + public static final String GIF = "gif"; + + /** Constant which can be used as a file suffix to indicate a JPEG + file. */ + public static final String JPG = "jpg"; + + /** Constant which can be used as a file suffix to indicate a PNG + file. */ + public static final String PNG = "png"; + + /** Constant which can be used as a file suffix to indicate a Targa + file. */ + public static final String TGA = "tga"; + + /** Constant which can be used as a file suffix to indicate a TIFF + file. */ + public static final String TIFF = "tiff"; + + private static final boolean DEBUG = Debug.debug("TextureIO"); + + // For manually disabling the use of the texture rectangle + // extensions so you know the texture target is GL_TEXTURE_2D; this + // is useful for shader writers (thanks to Chris Campbell for this + // observation) + private static boolean texRectEnabled = true; + + //---------------------------------------------------------------------- + // methods that *do not* require a current context + // These methods assume RGB or RGBA textures. + // Some texture providers may not recognize the file format unless + // the fileSuffix is specified, so it is strongly recommended to + // specify it wherever it is known. + // Some texture providers may also only support one kind of input, + // i.e., reading from a file as opposed to a stream. + + /** + * Creates a TextureData from the given file. Does no OpenGL work. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param file the file from which to read the texture data + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @return the texture data from the file, or null if none of the + * registered texture providers could read the file + * @throws IOException if an error occurred while reading the file + */ + public static TextureData newTextureData(GLProfile glp, File file, + boolean mipmap, + String fileSuffix) throws IOException { + if (fileSuffix == null) { + fileSuffix = FileUtil.getFileSuffix(file); + } + return newTextureDataImpl(glp, file, 0, 0, mipmap, fileSuffix); + } + + /** + * Creates a TextureData from the given stream. Does no OpenGL work. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param stream the stream from which to read the texture data + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @return the texture data from the stream, or null if none of the + * registered texture providers could read the stream + * @throws IOException if an error occurred while reading the stream + */ + public static TextureData newTextureData(GLProfile glp, InputStream stream, + boolean mipmap, + String fileSuffix) throws IOException { + return newTextureDataImpl(glp, stream, 0, 0, mipmap, fileSuffix); + } + + /** + * Creates a TextureData from the given URL. Does no OpenGL work. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param url the URL from which to read the texture data + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @return the texture data from the URL, or null if none of the + * registered texture providers could read the URL + * @throws IOException if an error occurred while reading the URL + */ + public static TextureData newTextureData(GLProfile glp, URL url, + boolean mipmap, + String fileSuffix) throws IOException { + if (fileSuffix == null) { + fileSuffix = FileUtil.getFileSuffix(url.getPath()); + } + return newTextureDataImpl(glp, url, 0, 0, mipmap, fileSuffix); + } + + //---------------------------------------------------------------------- + // These methods make no assumption about the OpenGL internal format + // or pixel format of the texture; they must be specified by the + // user. It is not allowed to supply 0 (indicating no preference) + // for either the internalFormat or the pixelFormat; + // IllegalArgumentException will be thrown in this case. + + /** + * Creates a TextureData from the given file, using the specified + * OpenGL internal format and pixel format for the texture which + * will eventually result. The internalFormat and pixelFormat must + * be specified and may not be zero; to use default values, use the + * variant of this method which does not take these arguments. Does + * no OpenGL work. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param file the file from which to read the texture data + * @param internalFormat the OpenGL internal format of the texture + * which will eventually result from the TextureData + * @param pixelFormat the OpenGL pixel format of the texture + * which will eventually result from the TextureData + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @return the texture data from the file, or null if none of the + * registered texture providers could read the file + * @throws IllegalArgumentException if either internalFormat or + * pixelFormat was 0 + * @throws IOException if an error occurred while reading the file + */ + public static TextureData newTextureData(GLProfile glp, File file, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException, IllegalArgumentException { + if ((internalFormat == 0) || (pixelFormat == 0)) { + throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero"); + } + + if (fileSuffix == null) { + fileSuffix = FileUtil.getFileSuffix(file); + } + + return newTextureDataImpl(glp, file, internalFormat, pixelFormat, mipmap, fileSuffix); + } + + /** + * Creates a TextureData from the given stream, using the specified + * OpenGL internal format and pixel format for the texture which + * will eventually result. The internalFormat and pixelFormat must + * be specified and may not be zero; to use default values, use the + * variant of this method which does not take these arguments. Does + * no OpenGL work. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param stream the stream from which to read the texture data + * @param internalFormat the OpenGL internal format of the texture + * which will eventually result from the TextureData + * @param pixelFormat the OpenGL pixel format of the texture + * which will eventually result from the TextureData + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @return the texture data from the stream, or null if none of the + * registered texture providers could read the stream + * @throws IllegalArgumentException if either internalFormat or + * pixelFormat was 0 + * @throws IOException if an error occurred while reading the stream + */ + public static TextureData newTextureData(GLProfile glp, InputStream stream, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException, IllegalArgumentException { + if ((internalFormat == 0) || (pixelFormat == 0)) { + throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero"); + } + + return newTextureDataImpl(glp, stream, internalFormat, pixelFormat, mipmap, fileSuffix); + } + + /** + * Creates a TextureData from the given URL, using the specified + * OpenGL internal format and pixel format for the texture which + * will eventually result. The internalFormat and pixelFormat must + * be specified and may not be zero; to use default values, use the + * variant of this method which does not take these arguments. Does + * no OpenGL work. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param url the URL from which to read the texture data + * @param internalFormat the OpenGL internal format of the texture + * which will eventually result from the TextureData + * @param pixelFormat the OpenGL pixel format of the texture + * which will eventually result from the TextureData + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @return the texture data from the URL, or null if none of the + * registered texture providers could read the URL + * @throws IllegalArgumentException if either internalFormat or + * pixelFormat was 0 + * @throws IOException if an error occurred while reading the URL + */ + public static TextureData newTextureData(GLProfile glp, URL url, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException, IllegalArgumentException { + if ((internalFormat == 0) || (pixelFormat == 0)) { + throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero"); + } + + if (fileSuffix == null) { + fileSuffix = FileUtil.getFileSuffix(url.getPath()); + } + + return newTextureDataImpl(glp, url, internalFormat, pixelFormat, mipmap, fileSuffix); + } + + //---------------------------------------------------------------------- + // methods that *do* require a current context + // + + /** + * Creates an OpenGL texture object from the specified TextureData + * using the current OpenGL context. + * + * @param data the texture data to turn into an OpenGL texture + * @throws GLException if no OpenGL context is current or if an + * OpenGL error occurred + * @throws IllegalArgumentException if the passed TextureData was null + */ + public static Texture newTexture(TextureData data) throws GLException, IllegalArgumentException { + if (data == null) { + throw new IllegalArgumentException("Null TextureData"); + } + return new Texture(data); + } + + /** + * Creates an OpenGL texture object from the specified file using + * the current OpenGL context. + * + * @param file the file from which to read the texture data + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @throws IOException if an error occurred while reading the file + * @throws GLException if no OpenGL context is current or if an + * OpenGL error occurred + */ + public static Texture newTexture(File file, boolean mipmap) throws IOException, GLException { + GLProfile glp = GLContext.getCurrentGL().getGLProfile(); + TextureData data = newTextureData(glp, file, mipmap, FileUtil.getFileSuffix(file)); + Texture texture = newTexture(data); + data.flush(); + return texture; + } + + /** + * Creates an OpenGL texture object from the specified stream using + * the current OpenGL context. + * + * @param stream the stream from which to read the texture data + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @throws IOException if an error occurred while reading the stream + * @throws GLException if no OpenGL context is current or if an + * OpenGL error occurred + */ + public static Texture newTexture(InputStream stream, boolean mipmap, String fileSuffix) throws IOException, GLException { + GLProfile glp = GLContext.getCurrentGL().getGLProfile(); + TextureData data = newTextureData(glp, stream, mipmap, fileSuffix); + Texture texture = newTexture(data); + data.flush(); + return texture; + } + + /** + * Creates an OpenGL texture object from the specified URL using the + * current OpenGL context. + * + * @param url the URL from which to read the texture data + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @throws IOException if an error occurred while reading the URL + * @throws GLException if no OpenGL context is current or if an + * OpenGL error occurred + */ + public static Texture newTexture(URL url, boolean mipmap, String fileSuffix) throws IOException, GLException { + if (fileSuffix == null) { + fileSuffix = FileUtil.getFileSuffix(url.getPath()); + } + GLProfile glp = GLContext.getCurrentGL().getGLProfile(); + TextureData data = newTextureData(glp, url, mipmap, fileSuffix); + Texture texture = newTexture(data); + data.flush(); + return texture; + } + + /** + * Creates an OpenGL texture object associated with the given OpenGL + * texture target using the current OpenGL context. The texture has + * no initial data. This is used, for example, to construct cube + * maps out of multiple TextureData objects. + * + * @param target the OpenGL target type, eg GL.GL_TEXTURE_2D, + * GL.GL_TEXTURE_RECTANGLE_ARB + * + * @throws GLException if no OpenGL context is current or if an + * OpenGL error occurred + */ + public static Texture newTexture(int target) throws GLException { + return new Texture(target); + } + + /** + * Wraps an OpenGL texture ID from an external library and allows + * some of the base methods from the Texture class, such as + * binding and querying of texture coordinates, to be used with + * it. Attempts to update such textures' contents will yield + * undefined results. + * + * @param textureID the OpenGL texture object to wrap + * @param target the OpenGL texture target, eg GL.GL_TEXTURE_2D, + * GL2.GL_TEXTURE_RECTANGLE + * @param texWidth the width of the texture in pixels + * @param texHeight the height of the texture in pixels + * @param imgWidth the width of the image within the texture in + * pixels (if the content is a sub-rectangle in the upper + * left corner); otherwise, pass in texWidth + * @param imgHeight the height of the image within the texture in + * pixels (if the content is a sub-rectangle in the upper + * left corner); otherwise, pass in texHeight + * @param mustFlipVertically indicates whether the texture + * coordinates must be flipped vertically + * in order to properly display the + * texture + */ + public static Texture newTexture(int textureID, + int target, + int texWidth, + int texHeight, + int imgWidth, + int imgHeight, + boolean mustFlipVertically) { + return new Texture(textureID, + target, + texWidth, + texHeight, + imgWidth, + imgHeight, + mustFlipVertically); + } + + /** + * Writes the given texture to a file. The type of the file is + * inferred from its suffix. An OpenGL context must be current in + * order to fetch the texture data back from the OpenGL pipeline. + * This method causes the specified Texture to be bound to the + * GL_TEXTURE_2D state. If no suitable writer for the requested file + * format was found, throws an IOException.

+ * + * Reasonable attempts are made to produce good results in the + * resulting images. The Targa, SGI and ImageIO writers produce + * results in the correct vertical orientation for those file + * formats. The DDS writer performs no vertical flip of the data, + * even in uncompressed mode. (It is impossible to perform such a + * vertical flip with compressed data.) Applications should keep + * this in mind when using this routine to save textures to disk for + * later re-loading.

+ * + * Any mipmaps for the specified texture are currently discarded + * when it is written to disk, regardless of whether the underlying + * file format supports multiple mipmaps in a given file. + * + * @throws IOException if an error occurred during writing or no + * suitable writer was found + * @throws GLException if no OpenGL context was current or an + * OpenGL-related error occurred + */ + public static void write(Texture texture, File file) throws IOException, GLException { + if (texture.getTarget() != GL.GL_TEXTURE_2D) { + throw new GLException("Only GL_TEXTURE_2D textures are supported"); + } + + // First fetch the texture data + GL _gl = GLContext.getCurrentGL(); + if (!_gl.isGL2()) { + throw new GLException("Only GL2 supports fetching compressed images, GL: " + _gl); + } + GL2 gl = _gl.getGL2(); + + texture.bind(); + int internalFormat = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_INTERNAL_FORMAT); + int width = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_WIDTH); + int height = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_HEIGHT); + int border = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_BORDER); + TextureData data = null; + if (internalFormat == GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT || + internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT || + internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT || + internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT) { + // Fetch using glGetCompressedTexImage + int size = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_COMPRESSED_IMAGE_SIZE); + ByteBuffer res = ByteBuffer.allocate(size); + gl.glGetCompressedTexImage(GL.GL_TEXTURE_2D, 0, res); + data = new TextureData(gl.getGLProfile(), internalFormat, width, height, border, internalFormat, GL.GL_UNSIGNED_BYTE, + false, true, true, res, null); + } else { + int bytesPerPixel = 0; + int fetchedFormat = 0; + switch (internalFormat) { + case GL.GL_RGB: + case GL2.GL_BGR: + case GL.GL_RGB8: + bytesPerPixel = 3; + fetchedFormat = GL.GL_RGB; + break; + case GL.GL_RGBA: + case GL2.GL_BGRA: + case GL2.GL_ABGR_EXT: + case GL.GL_RGBA8: + bytesPerPixel = 4; + fetchedFormat = GL.GL_RGBA; + break; + default: + throw new IOException("Unsupported texture internal format 0x" + Integer.toHexString(internalFormat)); + } + + // Fetch using glGetTexImage + int packAlignment = glGetInteger(GL.GL_PACK_ALIGNMENT); + int packRowLength = glGetInteger(GL2.GL_PACK_ROW_LENGTH); + int packSkipRows = glGetInteger(GL2.GL_PACK_SKIP_ROWS); + int packSkipPixels = glGetInteger(GL2.GL_PACK_SKIP_PIXELS); + int packSwapBytes = glGetInteger(GL2.GL_PACK_SWAP_BYTES); + + gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, 1); + gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, 0); + gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, 0); + gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, 0); + gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, 0); + + ByteBuffer res = ByteBuffer.allocate((width + (2 * border)) * + (height + (2 * border)) * + bytesPerPixel); + if (DEBUG) { + System.out.println("Allocated buffer of size " + res.remaining() + " for fetched image (" + + ((fetchedFormat == GL.GL_RGB) ? "GL_RGB" : "GL_RGBA") + ")"); + } + gl.glGetTexImage(GL.GL_TEXTURE_2D, 0, fetchedFormat, GL.GL_UNSIGNED_BYTE, res); + + gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, packAlignment); + gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, packRowLength); + gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, packSkipRows); + gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, packSkipPixels); + gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, packSwapBytes); + + data = new TextureData(gl.getGLProfile(), internalFormat, width, height, border, fetchedFormat, GL.GL_UNSIGNED_BYTE, + false, false, false, res, null); + + if (DEBUG) { + System.out.println("data.getPixelFormat() = " + + ((data.getPixelFormat() == GL.GL_RGB) ? "GL_RGB" : "GL_RGBA")); + } + } + + write(data, file); + } + + public static void write(TextureData data, File file) throws IOException, GLException { + for (Iterator iter = textureWriters.iterator(); iter.hasNext(); ) { + TextureWriter writer = (TextureWriter) iter.next(); + if (writer.write(file, data)) { + return; + } + } + + throw new IOException("No suitable texture writer found for "+file.getAbsolutePath()); + } + + //---------------------------------------------------------------------- + // SPI support + // + + /** Adds a TextureProvider to support reading of a new file + format. */ + public static void addTextureProvider(TextureProvider provider) { + // Must always add at the front so the ImageIO provider is last, + // so we don't accidentally use it instead of a user's possibly + // more optimal provider + textureProviders.add(0, provider); + } + + /** Adds a TextureWriter to support writing of a new file + format. */ + public static void addTextureWriter(TextureWriter writer) { + // Must always add at the front so the ImageIO writer is last, + // so we don't accidentally use it instead of a user's possibly + // more optimal writer + textureWriters.add(0, writer); + } + + //--------------------------------------------------------------------------- + // Global disabling of texture rectangle extension + // + + /** Toggles the use of the GL_ARB_texture_rectangle extension by the + TextureIO classes. By default, on hardware supporting this + extension, the TextureIO classes may use the + GL_ARB_texture_rectangle extension for non-power-of-two + textures. (If the hardware supports the + GL_ARB_texture_non_power_of_two extension, that one is + preferred.) In some situations, for example when writing + shaders, it is advantageous to force the texture target to + always be GL_TEXTURE_2D in order to have one version of the + shader, even at the expense of texture memory in the case where + NPOT textures are not supported. This method allows the use of + the GL_ARB_texture_rectangle extension to be turned off globally + for this purpose. The default is that the use of the extension + is enabled. */ + public static void setTexRectEnabled(boolean enabled) { + texRectEnabled = enabled; + } + + /** Indicates whether the GL_ARB_texture_rectangle extension is + allowed to be used for non-power-of-two textures; see {@link + #setTexRectEnabled setTexRectEnabled}. */ + public static boolean isTexRectEnabled() { + return texRectEnabled; + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + private static List/**/ textureProviders = new ArrayList/**/(); + private static List/**/ textureWriters = new ArrayList/**/(); + + static { + // ImageIO provider, the fall-back, must be the first one added + if(GLProfile.isAWTJOGLAvailable()) { + try { + // Use reflection to avoid compile-time dependencies on AWT-related classes + TextureProvider provider = (TextureProvider) + Class.forName("com.jogamp.opengl.util.texture.spi.awt.IIOTextureProvider").newInstance(); + addTextureProvider(provider); + } catch (Exception e) { + if (DEBUG) { + e.printStackTrace(); + } + } + } + + // Other special-case providers + addTextureProvider(new DDSTextureProvider()); + addTextureProvider(new SGITextureProvider()); + addTextureProvider(new TGATextureProvider()); + + // ImageIO writer, the fall-back, must be the first one added + if(GLProfile.isAWTJOGLAvailable()) { + try { + // Use reflection to avoid compile-time dependencies on AWT-related classes + TextureWriter writer = (TextureWriter) + Class.forName("com.jogamp.opengl.util.texture.spi.awt.IIOTextureWriter").newInstance(); + addTextureWriter(writer); + } catch (Exception e) { + if (DEBUG) { + e.printStackTrace(); + } + } catch (Error e) { + if (DEBUG) { + e.printStackTrace(); + } + } + } + + // Other special-case writers + addTextureWriter(new DDSTextureWriter()); + addTextureWriter(new SGITextureWriter()); + addTextureWriter(new TGATextureWriter()); + addTextureWriter(new NetPbmTextureWriter()); + } + + // Implementation methods + private static TextureData newTextureDataImpl(GLProfile glp, File file, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + if (file == null) { + throw new IOException("File was null"); + } + + fileSuffix = toLowerCase(fileSuffix); + + for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) { + TextureProvider provider = (TextureProvider) iter.next(); + TextureData data = provider.newTextureData(glp, file, + internalFormat, + pixelFormat, + mipmap, + fileSuffix); + if (data != null) { + return data; + } + } + + throw new IOException("No suitable reader for given file "+file.getAbsolutePath()); + } + + private static TextureData newTextureDataImpl(GLProfile glp, InputStream stream, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + if (stream == null) { + throw new IOException("Stream was null"); + } + + fileSuffix = toLowerCase(fileSuffix); + + // Note: use of BufferedInputStream works around 4764639/4892246 + if (!(stream instanceof BufferedInputStream)) { + stream = new BufferedInputStream(stream); + } + + for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) { + TextureProvider provider = (TextureProvider) iter.next(); + TextureData data = provider.newTextureData(glp, stream, + internalFormat, + pixelFormat, + mipmap, + fileSuffix); + if (data != null) { + return data; + } + } + + throw new IOException("No suitable reader for given stream"); + } + + private static TextureData newTextureDataImpl(GLProfile glp, URL url, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + if (url == null) { + throw new IOException("URL was null"); + } + + fileSuffix = toLowerCase(fileSuffix); + + for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) { + TextureProvider provider = (TextureProvider) iter.next(); + TextureData data = provider.newTextureData(glp, url, + internalFormat, + pixelFormat, + mipmap, + fileSuffix); + if (data != null) { + return data; + } + } + + throw new IOException("No suitable reader for given URL "+url); + } + + //---------------------------------------------------------------------- + // DDS provider -- supports files only for now + static class DDSTextureProvider implements TextureProvider { + public TextureData newTextureData(GLProfile glp, File file, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + if (DDS.equals(fileSuffix) || + DDS.equals(FileUtil.getFileSuffix(file))) { + DDSImage image = DDSImage.read(file); + return newTextureData(glp, image, internalFormat, pixelFormat, mipmap); + } + + return null; + } + + public TextureData newTextureData(GLProfile glp, InputStream stream, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + if (DDS.equals(fileSuffix) || + DDSImage.isDDSImage(stream)) { + byte[] data = StreamUtil.readAll2Array(stream); + ByteBuffer buf = ByteBuffer.wrap(data); + DDSImage image = DDSImage.read(buf); + return newTextureData(glp, image, internalFormat, pixelFormat, mipmap); + } + + return null; + } + + public TextureData newTextureData(GLProfile glp, URL url, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + InputStream stream = new BufferedInputStream(url.openStream()); + try { + return newTextureData(glp, stream, internalFormat, pixelFormat, mipmap, fileSuffix); + } finally { + stream.close(); + } + } + + private TextureData newTextureData(GLProfile glp, final DDSImage image, + int internalFormat, + int pixelFormat, + boolean mipmap) { + DDSImage.ImageInfo info = image.getMipMap(0); + if (pixelFormat == 0) { + switch (image.getPixelFormat()) { + case DDSImage.D3DFMT_R8G8B8: + pixelFormat = GL.GL_RGB; + break; + default: + pixelFormat = GL.GL_RGBA; + break; + } + } + if (info.isCompressed()) { + switch (info.getCompressionFormat()) { + case DDSImage.D3DFMT_DXT1: + internalFormat = GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT; + break; + case DDSImage.D3DFMT_DXT3: + internalFormat = GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; + break; + case DDSImage.D3DFMT_DXT5: + internalFormat = GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; + break; + default: + throw new RuntimeException("Unsupported DDS compression format \"" + + DDSImage.getCompressionFormatName(info.getCompressionFormat()) + "\""); + } + } + if (internalFormat == 0) { + switch (image.getPixelFormat()) { + case DDSImage.D3DFMT_R8G8B8: + pixelFormat = GL.GL_RGB; + break; + default: + pixelFormat = GL.GL_RGBA; + break; + } + } + TextureData.Flusher flusher = new TextureData.Flusher() { + public void flush() { + image.close(); + } + }; + TextureData data; + if (mipmap && image.getNumMipMaps() > 0) { + Buffer[] mipmapData = new Buffer[image.getNumMipMaps()]; + for (int i = 0; i < image.getNumMipMaps(); i++) { + mipmapData[i] = image.getMipMap(i).getData(); + } + data = new TextureData(glp, internalFormat, + info.getWidth(), + info.getHeight(), + 0, + pixelFormat, + GL.GL_UNSIGNED_BYTE, + info.isCompressed(), + true, + mipmapData, + flusher); + } else { + // Fix this up for the end user because we can't generate + // mipmaps for compressed textures + mipmap = false; + data = new TextureData(glp, internalFormat, + info.getWidth(), + info.getHeight(), + 0, + pixelFormat, + GL.GL_UNSIGNED_BYTE, + mipmap, + info.isCompressed(), + true, + info.getData(), + flusher); + } + return data; + } + } + + //---------------------------------------------------------------------- + // Base class for SGI RGB and TGA image providers + static abstract class StreamBasedTextureProvider implements TextureProvider { + public TextureData newTextureData(GLProfile glp, File file, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + InputStream inStream = new BufferedInputStream(new FileInputStream(file)); + try { + // The SGIImage and TGAImage implementations use InputStreams + // anyway so there isn't much point in having a separate code + // path for files + return newTextureData(glp, inStream, + internalFormat, + pixelFormat, + mipmap, + ((fileSuffix != null) ? fileSuffix : FileUtil.getFileSuffix(file))); + } finally { + inStream.close(); + } + } + + public TextureData newTextureData(GLProfile glp, URL url, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + InputStream stream = new BufferedInputStream(url.openStream()); + try { + return newTextureData(glp, stream, internalFormat, pixelFormat, mipmap, fileSuffix); + } finally { + stream.close(); + } + } + } + + //---------------------------------------------------------------------- + // SGI RGB image provider + static class SGITextureProvider extends StreamBasedTextureProvider { + public TextureData newTextureData(GLProfile glp, InputStream stream, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + if (SGI.equals(fileSuffix) || + SGI_RGB.equals(fileSuffix) || + SGIImage.isSGIImage(stream)) { + SGIImage image = SGIImage.read(stream); + if (pixelFormat == 0) { + pixelFormat = image.getFormat(); + } + if (internalFormat == 0) { + internalFormat = image.getFormat(); + } + return new TextureData(glp, internalFormat, + image.getWidth(), + image.getHeight(), + 0, + pixelFormat, + GL.GL_UNSIGNED_BYTE, + mipmap, + false, + false, + ByteBuffer.wrap(image.getData()), + null); + } + + return null; + } + } + + //---------------------------------------------------------------------- + // TGA (Targa) image provider + static class TGATextureProvider extends StreamBasedTextureProvider { + public TextureData newTextureData(GLProfile glp, InputStream stream, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + if (TGA.equals(fileSuffix)) { + TGAImage image = TGAImage.read(stream); + if (pixelFormat == 0) { + pixelFormat = image.getGLFormat(); + } + if (internalFormat == 0) { + GL gl = GLContext.getCurrentGL(); + if(gl.isGL2()) { + internalFormat = GL.GL_RGBA8; + } else { + internalFormat = (image.getBytesPerPixel()==4)?GL.GL_RGBA:GL.GL_RGB; + } + } + return new TextureData(glp, internalFormat, + image.getWidth(), + image.getHeight(), + 0, + pixelFormat, + GL.GL_UNSIGNED_BYTE, + mipmap, + false, + false, + image.getData(), + null); + } + + return null; + } + } + + //---------------------------------------------------------------------- + // DDS texture writer + // + static class DDSTextureWriter implements TextureWriter { + public boolean write(File file, + TextureData data) throws IOException { + if (DDS.equals(FileUtil.getFileSuffix(file))) { + // See whether the DDS writer can handle this TextureData + int pixelFormat = data.getPixelFormat(); + int pixelType = data.getPixelType(); + if (pixelType != GL.GL_BYTE && + pixelType != GL.GL_UNSIGNED_BYTE) { + throw new IOException("DDS writer only supports byte / unsigned byte textures"); + } + + int d3dFormat = 0; + // FIXME: some of these are probably not completely correct and would require swizzling + switch (pixelFormat) { + case GL.GL_RGB: d3dFormat = DDSImage.D3DFMT_R8G8B8; break; + case GL.GL_RGBA: d3dFormat = DDSImage.D3DFMT_A8R8G8B8; break; + case GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT: d3dFormat = DDSImage.D3DFMT_DXT1; break; + case GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: throw new IOException("RGBA DXT1 not yet supported"); + case GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: d3dFormat = DDSImage.D3DFMT_DXT3; break; + case GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: d3dFormat = DDSImage.D3DFMT_DXT5; break; + default: throw new IOException("Unsupported pixel format 0x" + Integer.toHexString(pixelFormat) + " by DDS writer"); + } + + ByteBuffer[] mipmaps = null; + if (data.getMipmapData() != null) { + mipmaps = new ByteBuffer[data.getMipmapData().length]; + for (int i = 0; i < mipmaps.length; i++) { + mipmaps[i] = (ByteBuffer) data.getMipmapData()[i]; + } + } else { + mipmaps = new ByteBuffer[] { (ByteBuffer) data.getBuffer() }; + } + + DDSImage image = DDSImage.createFromData(d3dFormat, + data.getWidth(), + data.getHeight(), + mipmaps); + image.write(file); + return true; + } + + return false; + } + } + + //---------------------------------------------------------------------- + // SGI (rgb) texture writer + // + static class SGITextureWriter implements TextureWriter { + public boolean write(File file, + TextureData data) throws IOException { + String fileSuffix = FileUtil.getFileSuffix(file); + if (SGI.equals(fileSuffix) || + SGI_RGB.equals(fileSuffix)) { + // See whether the SGI writer can handle this TextureData + int pixelFormat = data.getPixelFormat(); + int pixelType = data.getPixelType(); + if ((pixelFormat == GL.GL_RGB || + pixelFormat == GL.GL_RGBA) && + (pixelType == GL.GL_BYTE || + pixelType == GL.GL_UNSIGNED_BYTE)) { + ByteBuffer buf = ((data.getBuffer() != null) ? + (ByteBuffer) data.getBuffer() : + (ByteBuffer) data.getMipmapData()[0]); + byte[] bytes; + if (buf.hasArray()) { + bytes = buf.array(); + } else { + buf.rewind(); + bytes = new byte[buf.remaining()]; + buf.get(bytes); + buf.rewind(); + } + + SGIImage image = SGIImage.createFromData(data.getWidth(), + data.getHeight(), + (pixelFormat == GL.GL_RGBA), + bytes); + image.write(file, false); + return true; + } + + throw new IOException("SGI writer doesn't support this pixel format / type (only GL_RGB/A + bytes)"); + } + + return false; + } + } + + //---------------------------------------------------------------------- + // TGA (Targa) texture writer + + static class TGATextureWriter implements TextureWriter { + public boolean write(File file, + TextureData data) throws IOException { + if (TGA.equals(FileUtil.getFileSuffix(file))) { + // See whether the TGA writer can handle this TextureData + int pixelFormat = data.getPixelFormat(); + int pixelType = data.getPixelType(); + if ((pixelFormat == GL.GL_RGB || + pixelFormat == GL.GL_RGBA) && + (pixelType == GL.GL_BYTE || + pixelType == GL.GL_UNSIGNED_BYTE)) { + ByteBuffer buf = ((data.getBuffer() != null) ? + (ByteBuffer) data.getBuffer() : + (ByteBuffer) data.getMipmapData()[0]); + // Must reverse order of red and blue channels to get correct results + int skip = ((pixelFormat == GL.GL_RGB) ? 3 : 4); + for (int i = 0; i < buf.remaining(); i += skip) { + byte red = buf.get(i + 0); + byte blue = buf.get(i + 2); + buf.put(i + 0, blue); + buf.put(i + 2, red); + } + + TGAImage image = TGAImage.createFromData(data.getWidth(), + data.getHeight(), + (pixelFormat == GL.GL_RGBA), + false, + ((data.getBuffer() != null) ? + (ByteBuffer) data.getBuffer() : + (ByteBuffer) data.getMipmapData()[0])); + image.write(file); + return true; + } + + throw new IOException("TGA writer doesn't support this pixel format / type (only GL_RGB/A + bytes)"); + } + + return false; + } + } + + //---------------------------------------------------------------------- + // Helper routines + // + + private static int glGetInteger(int pname) { + int[] tmp = new int[1]; + GL gl = GLContext.getCurrentGL(); + gl.glGetIntegerv(pname, tmp, 0); + return tmp[0]; + } + + private static int glGetTexLevelParameteri(GL2 gl, int target, int level, int pname) { + int[] tmp = new int[1]; + gl.glGetTexLevelParameteriv(target, 0, pname, tmp, 0); + return tmp[0]; + } + + private static String toLowerCase(String arg) { + if (arg == null) { + return null; + } + + return arg.toLowerCase(); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/awt/AWTTextureData.java b/src/jogl/classes/com/jogamp/opengl/util/texture/awt/AWTTextureData.java new file mode 100755 index 000000000..39ec74b97 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/awt/AWTTextureData.java @@ -0,0 +1,498 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + */ + +package com.jogamp.opengl.util.texture.awt; + +import java.awt.AlphaComposite; +import java.awt.Color; +import java.awt.Graphics2D; +import java.awt.Transparency; +import java.awt.color.*; +import java.awt.image.*; +import java.nio.*; + +import javax.media.opengl.*; +import com.jogamp.opengl.util.texture.*; + +public class AWTTextureData extends TextureData { + // Mechanism for lazily converting input BufferedImages with custom + // ColorModels to standard ones for uploading to OpenGL, as well as + // backing off from the optimizations of hoping that either + // GL_EXT_abgr or OpenGL 1.2 are present + private BufferedImage imageForLazyCustomConversion; + private boolean expectingEXTABGR; + private boolean expectingGL12; + + private static final ColorModel rgbaColorModel = + new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB), + new int[] {8, 8, 8, 8}, true, true, + Transparency.TRANSLUCENT, + DataBuffer.TYPE_BYTE); + private static final ColorModel rgbColorModel = + new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB), + new int[] {8, 8, 8, 0}, false, false, + Transparency.OPAQUE, + DataBuffer.TYPE_BYTE); + + + /** + * Constructs a new TextureData object with the specified parameters + * and data contained in the given BufferedImage. The resulting + * TextureData "wraps" the contents of the BufferedImage, so if a + * modification is made to the BufferedImage between the time the + * TextureData is constructed and when a Texture is made from the + * TextureData, that modification will be visible in the resulting + * Texture. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param internalFormat the OpenGL internal format for the + * resulting texture; may be 0, in which case + * it is inferred from the image's type + * @param pixelFormat the OpenGL internal format for the + * resulting texture; may be 0, in which case + * it is inferred from the image's type (note: + * this argument is currently always ignored) + * @param mipmap indicates whether mipmaps should be + * autogenerated (using GLU) for the resulting + * texture + * @param image the image containing the texture data + */ + public AWTTextureData(GLProfile glp, + int internalFormat, + int pixelFormat, + boolean mipmap, + BufferedImage image) { + super(glp); + if (internalFormat == 0) { + this.internalFormat = image.getColorModel().hasAlpha() ? GL.GL_RGBA : GL.GL_RGB; + } else { + this.internalFormat = internalFormat; + } + createFromImage(glp, image); + this.mipmap = mipmap; + if (buffer != null) { + estimatedMemorySize = estimatedMemorySize(buffer); + } else { + // In the lazy custom conversion case we don't yet have a buffer + if (imageForLazyCustomConversion != null) { + estimatedMemorySize = estimatedMemorySize(wrapImageDataBuffer(imageForLazyCustomConversion)); + } + } + } + + /** Returns the intended OpenGL pixel format of the texture data. */ + public int getPixelFormat() { + if (imageForLazyCustomConversion != null) { + if (!((expectingEXTABGR && haveEXTABGR) || + (expectingGL12 && haveGL12))) { + revertPixelFormatAndType(); + } + } + return pixelFormat; + } + /** Returns the intended OpenGL pixel type of the texture data. */ + public int getPixelType() { + if (imageForLazyCustomConversion != null) { + if (!((expectingEXTABGR && haveEXTABGR) || + (expectingGL12 && haveGL12))) { + revertPixelFormatAndType(); + } + } + return pixelType; + } + + /** Returns the texture data, or null if it is specified as a set of mipmaps. */ + public Buffer getBuffer() { + if (imageForLazyCustomConversion != null) { + if (!((expectingEXTABGR && haveEXTABGR) || + (expectingGL12 && haveGL12))) { + revertPixelFormatAndType(); + // Must present the illusion to the end user that we are simply + // wrapping the input BufferedImage + createFromCustom(imageForLazyCustomConversion); + } + } + return buffer; + } + + private void createFromImage(GLProfile glp, BufferedImage image) { + pixelType = 0; // Determine from image + mustFlipVertically = true; + + width = image.getWidth(); + height = image.getHeight(); + + int scanlineStride; + + SampleModel sm = image.getRaster().getSampleModel(); + if (sm instanceof SinglePixelPackedSampleModel) { + scanlineStride = + ((SinglePixelPackedSampleModel)sm).getScanlineStride(); + } else if (sm instanceof MultiPixelPackedSampleModel) { + scanlineStride = + ((MultiPixelPackedSampleModel)sm).getScanlineStride(); + } else if (sm instanceof ComponentSampleModel) { + scanlineStride = + ((ComponentSampleModel)sm).getScanlineStride(); + } else { + // This will only happen for TYPE_CUSTOM anyway + setupLazyCustomConversion(image); + return; + } + + width = image.getWidth(); + height = image.getHeight(); + + if (glp.isGL2GL3()) { + switch (image.getType()) { + case BufferedImage.TYPE_INT_RGB: + pixelFormat = GL2GL3.GL_BGRA; + pixelType = GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV; + rowLength = scanlineStride; + alignment = 4; + expectingGL12 = true; + setupLazyCustomConversion(image); + break; + case BufferedImage.TYPE_INT_ARGB_PRE: + pixelFormat = GL2GL3.GL_BGRA; + pixelType = GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV; + rowLength = scanlineStride; + alignment = 4; + expectingGL12 = true; + setupLazyCustomConversion(image); + break; + case BufferedImage.TYPE_INT_BGR: + pixelFormat = GL.GL_RGBA; + pixelType = GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV; + rowLength = scanlineStride; + alignment = 4; + expectingGL12 = true; + setupLazyCustomConversion(image); + break; + case BufferedImage.TYPE_3BYTE_BGR: + { + // we can pass the image data directly to OpenGL only if + // we have an integral number of pixels in each scanline + if ((scanlineStride % 3) == 0) { + pixelFormat = GL2GL3.GL_BGR; + pixelType = GL.GL_UNSIGNED_BYTE; + rowLength = scanlineStride / 3; + alignment = 1; + } else { + setupLazyCustomConversion(image); + return; + } + } + break; + case BufferedImage.TYPE_4BYTE_ABGR_PRE: + { + // we can pass the image data directly to OpenGL only if + // we have an integral number of pixels in each scanline + // and only if the GL_EXT_abgr extension is present + + // NOTE: disabling this code path for now as it appears it's + // buggy at least on some NVidia drivers and doesn't perform + // the necessary byte swapping (FIXME: needs more + // investigation) + if ((scanlineStride % 4) == 0 && glp.isGL2() && false) { + pixelFormat = GL2.GL_ABGR_EXT; + pixelType = GL.GL_UNSIGNED_BYTE; + rowLength = scanlineStride / 4; + alignment = 4; + + // Store a reference to the original image for later in + // case it turns out that we don't have GL_EXT_abgr at the + // time we're going to do the texture upload to OpenGL + setupLazyCustomConversion(image); + expectingEXTABGR = true; + break; + } else { + setupLazyCustomConversion(image); + return; + } + } + case BufferedImage.TYPE_USHORT_565_RGB: + pixelFormat = GL.GL_RGB; + pixelType = GL.GL_UNSIGNED_SHORT_5_6_5; + rowLength = scanlineStride; + alignment = 2; + expectingGL12 = true; + setupLazyCustomConversion(image); + break; + case BufferedImage.TYPE_USHORT_555_RGB: + pixelFormat = GL2GL3.GL_BGRA; + pixelType = GL2GL3.GL_UNSIGNED_SHORT_1_5_5_5_REV; + rowLength = scanlineStride; + alignment = 2; + expectingGL12 = true; + setupLazyCustomConversion(image); + break; + case BufferedImage.TYPE_BYTE_GRAY: + pixelFormat = GL.GL_LUMINANCE; + pixelType = GL.GL_UNSIGNED_BYTE; + rowLength = scanlineStride; + alignment = 1; + break; + case BufferedImage.TYPE_USHORT_GRAY: + pixelFormat = GL.GL_LUMINANCE; + pixelType = GL.GL_UNSIGNED_SHORT; + rowLength = scanlineStride; + alignment = 2; + break; + // Note: TYPE_INT_ARGB and TYPE_4BYTE_ABGR images go down the + // custom code path to satisfy the invariant that images with an + // alpha channel always go down with premultiplied alpha. + case BufferedImage.TYPE_INT_ARGB: + case BufferedImage.TYPE_4BYTE_ABGR: + case BufferedImage.TYPE_BYTE_BINARY: + case BufferedImage.TYPE_BYTE_INDEXED: + case BufferedImage.TYPE_CUSTOM: + default: + ColorModel cm = image.getColorModel(); + if (cm.equals(rgbColorModel)) { + pixelFormat = GL.GL_RGB; + pixelType = GL.GL_UNSIGNED_BYTE; + rowLength = scanlineStride / 3; + alignment = 1; + } else if (cm.equals(rgbaColorModel)) { + pixelFormat = GL.GL_RGBA; + pixelType = GL.GL_UNSIGNED_BYTE; + rowLength = scanlineStride / 4; // FIXME: correct? + alignment = 4; + } else { + setupLazyCustomConversion(image); + return; + } + break; + } + } else { + switch (image.getType()) { + case BufferedImage.TYPE_INT_RGB: + pixelFormat = GL.GL_RGB; + pixelType = GL.GL_UNSIGNED_BYTE; + rowLength = scanlineStride; + alignment = 3; + expectingGL12 = true; + setupLazyCustomConversion(image); + break; + case BufferedImage.TYPE_INT_ARGB_PRE: + throw new GLException("INT_ARGB_PRE n.a."); + case BufferedImage.TYPE_INT_BGR: + throw new GLException("INT_BGR n.a."); + case BufferedImage.TYPE_3BYTE_BGR: + throw new GLException("INT_BGR n.a."); + case BufferedImage.TYPE_4BYTE_ABGR_PRE: + throw new GLException("INT_BGR n.a."); + case BufferedImage.TYPE_USHORT_565_RGB: + pixelFormat = GL.GL_RGB; + pixelType = GL.GL_UNSIGNED_SHORT_5_6_5; + rowLength = scanlineStride; + alignment = 2; + expectingGL12 = true; + setupLazyCustomConversion(image); + break; + case BufferedImage.TYPE_USHORT_555_RGB: + pixelFormat = GL.GL_RGBA; + pixelType = GL.GL_UNSIGNED_SHORT_5_5_5_1; + rowLength = scanlineStride; + alignment = 2; + expectingGL12 = true; + setupLazyCustomConversion(image); + break; + case BufferedImage.TYPE_BYTE_GRAY: + pixelFormat = GL.GL_LUMINANCE; + pixelType = GL.GL_UNSIGNED_BYTE; + rowLength = scanlineStride; + alignment = 1; + break; + case BufferedImage.TYPE_USHORT_GRAY: + throw new GLException("USHORT_GRAY n.a."); + // Note: TYPE_INT_ARGB and TYPE_4BYTE_ABGR images go down the + // custom code path to satisfy the invariant that images with an + // alpha channel always go down with premultiplied alpha. + case BufferedImage.TYPE_INT_ARGB: + case BufferedImage.TYPE_4BYTE_ABGR: + case BufferedImage.TYPE_BYTE_BINARY: + case BufferedImage.TYPE_BYTE_INDEXED: + case BufferedImage.TYPE_CUSTOM: + default: + ColorModel cm = image.getColorModel(); + if (cm.equals(rgbColorModel)) { + pixelFormat = GL.GL_RGB; + pixelType = GL.GL_UNSIGNED_BYTE; + rowLength = scanlineStride / 3; + alignment = 1; + } else if (cm.equals(rgbaColorModel)) { + pixelFormat = GL.GL_RGBA; + pixelType = GL.GL_UNSIGNED_BYTE; + rowLength = scanlineStride / 4; // FIXME: correct? + alignment = 4; + } else { + setupLazyCustomConversion(image); + return; + } + break; + } + } + + createNIOBufferFromImage(image); + } + + private void setupLazyCustomConversion(BufferedImage image) { + imageForLazyCustomConversion = image; + boolean hasAlpha = image.getColorModel().hasAlpha(); + if (pixelFormat == 0) { + pixelFormat = hasAlpha ? GL.GL_RGBA : GL.GL_RGB; + } + alignment = 1; // FIXME: do we need better? + rowLength = width; // FIXME: correct in all cases? + + // Allow previously-selected pixelType (if any) to override that + // we can infer from the DataBuffer + DataBuffer data = image.getRaster().getDataBuffer(); + if (data instanceof DataBufferByte || isPackedInt(image)) { + // Don't use GL_UNSIGNED_INT for BufferedImage packed int images + if (pixelType == 0) pixelType = GL.GL_UNSIGNED_BYTE; + } else if (data instanceof DataBufferDouble) { + throw new RuntimeException("DataBufferDouble rasters not supported by OpenGL"); + } else if (data instanceof DataBufferFloat) { + if (pixelType == 0) pixelType = GL.GL_FLOAT; + } else if (data instanceof DataBufferInt) { + // FIXME: should we support signed ints? + if (pixelType == 0) pixelType = GL2GL3.GL_UNSIGNED_INT; + } else if (data instanceof DataBufferShort) { + if (pixelType == 0) pixelType = GL.GL_SHORT; + } else if (data instanceof DataBufferUShort) { + if (pixelType == 0) pixelType = GL.GL_UNSIGNED_SHORT; + } else { + throw new RuntimeException("Unexpected DataBuffer type?"); + } + } + + private void createFromCustom(BufferedImage image) { + int width = image.getWidth(); + int height = image.getHeight(); + + // create a temporary image that is compatible with OpenGL + boolean hasAlpha = image.getColorModel().hasAlpha(); + ColorModel cm = null; + int dataBufferType = image.getRaster().getDataBuffer().getDataType(); + // Don't use integer components for packed int images + if (isPackedInt(image)) { + dataBufferType = DataBuffer.TYPE_BYTE; + } + if (dataBufferType == DataBuffer.TYPE_BYTE) { + cm = hasAlpha ? rgbaColorModel : rgbColorModel; + } else { + if (hasAlpha) { + cm = new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB), + null, true, true, + Transparency.TRANSLUCENT, + dataBufferType); + } else { + cm = new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB), + null, false, false, + Transparency.OPAQUE, + dataBufferType); + } + } + + boolean premult = cm.isAlphaPremultiplied(); + WritableRaster raster = + cm.createCompatibleWritableRaster(width, height); + BufferedImage texImage = new BufferedImage(cm, raster, premult, null); + + // copy the source image into the temporary image + Graphics2D g = texImage.createGraphics(); + g.setComposite(AlphaComposite.Src); + g.drawImage(image, 0, 0, null); + g.dispose(); + + // Wrap the buffer from the temporary image + createNIOBufferFromImage(texImage); + } + + private boolean isPackedInt(BufferedImage image) { + int imgType = image.getType(); + return (imgType == BufferedImage.TYPE_INT_RGB || + imgType == BufferedImage.TYPE_INT_BGR || + imgType == BufferedImage.TYPE_INT_ARGB || + imgType == BufferedImage.TYPE_INT_ARGB_PRE); + } + + private void revertPixelFormatAndType() { + // Knowing we don't have e.g. OpenGL 1.2 functionality available, + // and knowing we're in the process of doing the fallback code + // path, re-infer a vanilla pixel format and type compatible with + // OpenGL 1.1 + pixelFormat = 0; + pixelType = 0; + setupLazyCustomConversion(imageForLazyCustomConversion); + } + + private void createNIOBufferFromImage(BufferedImage image) { + buffer = wrapImageDataBuffer(image); + } + + private Buffer wrapImageDataBuffer(BufferedImage image) { + // + // Note: Grabbing the DataBuffer will defeat Java2D's image + // management mechanism (as of JDK 5/6, at least). This shouldn't + // be a problem for most JOGL apps, but those that try to upload + // the image into an OpenGL texture and then use the same image in + // Java2D rendering might find the 2D rendering is not as fast as + // it could be. + // + + DataBuffer data = image.getRaster().getDataBuffer(); + if (data instanceof DataBufferByte) { + return ByteBuffer.wrap(((DataBufferByte) data).getData()); + } else if (data instanceof DataBufferDouble) { + throw new RuntimeException("DataBufferDouble rasters not supported by OpenGL"); + } else if (data instanceof DataBufferFloat) { + return FloatBuffer.wrap(((DataBufferFloat) data).getData()); + } else if (data instanceof DataBufferInt) { + return IntBuffer.wrap(((DataBufferInt) data).getData()); + } else if (data instanceof DataBufferShort) { + return ShortBuffer.wrap(((DataBufferShort) data).getData()); + } else if (data instanceof DataBufferUShort) { + return ShortBuffer.wrap(((DataBufferUShort) data).getData()); + } else { + throw new RuntimeException("Unexpected DataBuffer type?"); + } + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/awt/AWTTextureIO.java b/src/jogl/classes/com/jogamp/opengl/util/texture/awt/AWTTextureIO.java new file mode 100644 index 000000000..fdd1365f7 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/awt/AWTTextureIO.java @@ -0,0 +1,129 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.texture.awt; + +import java.awt.image.*; + +import javax.media.opengl.*; +import com.jogamp.opengl.util.texture.*; + +public class AWTTextureIO extends TextureIO { + /** + * Creates a TextureData from the given BufferedImage. Does no + * OpenGL work. + * We assume a desktop GLProfile GL2GL3, otherwise use the other factory. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param image the BufferedImage containing the texture data + * @param mipmap whether mipmaps should be produced for this + * texture by autogenerating them + * @return the texture data from the image + * + * @see #newTextureData(GLProfile, BufferedImage, boolean) + */ + public static TextureData newTextureData(GLProfile glp, BufferedImage image, + boolean mipmap) { + return newTextureDataImpl(glp, image, 0, 0, mipmap); + } + + /** + * Creates a TextureData from the given BufferedImage, using the + * specified OpenGL internal format and pixel format for the texture + * which will eventually result. The internalFormat and pixelFormat + * must be specified and may not be zero; to use default values, use + * the variant of this method which does not take these + * arguments. Does no OpenGL work. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param image the BufferedImage containing the texture data + * @param internalFormat the OpenGL internal format of the texture + * which will eventually result from the TextureData + * @param pixelFormat the OpenGL pixel format of the texture + * which will eventually result from the TextureData + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @return the texture data from the image + * @throws IllegalArgumentException if either internalFormat or + * pixelFormat was 0 + */ + public static TextureData newTextureData(GLProfile glp, BufferedImage image, + int internalFormat, + int pixelFormat, + boolean mipmap) throws IllegalArgumentException { + if ((internalFormat == 0) || (pixelFormat == 0)) { + throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero"); + } + + return newTextureDataImpl(glp, image, internalFormat, pixelFormat, mipmap); + } + + /** + * Creates an OpenGL texture object from the specified BufferedImage + * using the current OpenGL context. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param image the BufferedImage from which to read the texture data + * @param mipmap whether mipmaps should be produced for this + * texture by autogenerating them + * @throws GLException if no OpenGL context is current or if an + * OpenGL error occurred + */ + public static Texture newTexture(GLProfile glp, BufferedImage image, boolean mipmap) throws GLException { + TextureData data = newTextureData(glp, image, mipmap); + Texture texture = newTexture(data); + data.flush(); + return texture; + } + + private static TextureData newTextureDataImpl(GLProfile glp, + BufferedImage image, + int internalFormat, + int pixelFormat, + boolean mipmap) { + return new AWTTextureData(glp, internalFormat, pixelFormat, mipmap, image); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javame_cdc_fp b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javame_cdc_fp new file mode 100755 index 000000000..4feeb9f4e --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javame_cdc_fp @@ -0,0 +1,889 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.texture.spi; + +import java.io.*; +import java.nio.*; + +import javax.media.opengl.*; +import com.jogamp.opengl.util.*; +import com.jogamp.opengl.util.texture.*; + +/** A reader and writer for DirectDraw Surface (.dds) files, which are + used to describe textures. These files can contain multiple mipmap + levels in one file. This class is currently minimal and does not + support all of the possible file formats. */ + +public class DDSImage { + + /** Simple class describing images and data; does not encapsulate + image format information. User is responsible for transmitting + that information in another way. */ + + public static class ImageInfo { + private ByteBuffer data; + private int width; + private int height; + private boolean isCompressed; + private int compressionFormat; + + public ImageInfo(ByteBuffer data, int width, int height, boolean compressed, int compressionFormat) { + this.data = data; this.width = width; this.height = height; + this.isCompressed = compressed; this.compressionFormat = compressionFormat; + } + public int getWidth() { return width; } + public int getHeight() { return height; } + public ByteBuffer getData() { return data; } + public boolean isCompressed() { return isCompressed; } + public int getCompressionFormat() { + if (!isCompressed()) + throw new RuntimeException("Should not call unless compressed"); + return compressionFormat; + } + } + + private ByteBuffer buf; + private Header header; + + // + // Selected bits in header flags + // + + public static final int DDSD_CAPS = 0x00000001; // Capacities are valid + public static final int DDSD_HEIGHT = 0x00000002; // Height is valid + public static final int DDSD_WIDTH = 0x00000004; // Width is valid + public static final int DDSD_PITCH = 0x00000008; // Pitch is valid + public static final int DDSD_BACKBUFFERCOUNT = 0x00000020; // Back buffer count is valid + public static final int DDSD_ZBUFFERBITDEPTH = 0x00000040; // Z-buffer bit depth is valid (shouldn't be used in DDSURFACEDESC2) + public static final int DDSD_ALPHABITDEPTH = 0x00000080; // Alpha bit depth is valid + public static final int DDSD_LPSURFACE = 0x00000800; // lpSurface is valid + public static final int DDSD_PIXELFORMAT = 0x00001000; // ddpfPixelFormat is valid + public static final int DDSD_MIPMAPCOUNT = 0x00020000; // Mip map count is valid + public static final int DDSD_LINEARSIZE = 0x00080000; // dwLinearSize is valid + public static final int DDSD_DEPTH = 0x00800000; // dwDepth is valid + + public static final int DDPF_ALPHAPIXELS = 0x00000001; // Alpha channel is present + public static final int DDPF_ALPHA = 0x00000002; // Only contains alpha information + public static final int DDPF_FOURCC = 0x00000004; // FourCC code is valid + public static final int DDPF_PALETTEINDEXED4 = 0x00000008; // Surface is 4-bit color indexed + public static final int DDPF_PALETTEINDEXEDTO8 = 0x00000010; // Surface is indexed into a palette which stores indices + // into the destination surface's 8-bit palette + public static final int DDPF_PALETTEINDEXED8 = 0x00000020; // Surface is 8-bit color indexed + public static final int DDPF_RGB = 0x00000040; // RGB data is present + public static final int DDPF_COMPRESSED = 0x00000080; // Surface will accept pixel data in the format specified + // and compress it during the write + public static final int DDPF_RGBTOYUV = 0x00000100; // Surface will accept RGB data and translate it during + // the write to YUV data. The format of the data to be written + // will be contained in the pixel format structure. The DDPF_RGB + // flag will be set. + public static final int DDPF_YUV = 0x00000200; // Pixel format is YUV - YUV data in pixel format struct is valid + public static final int DDPF_ZBUFFER = 0x00000400; // Pixel format is a z buffer only surface + public static final int DDPF_PALETTEINDEXED1 = 0x00000800; // Surface is 1-bit color indexed + public static final int DDPF_PALETTEINDEXED2 = 0x00001000; // Surface is 2-bit color indexed + public static final int DDPF_ZPIXELS = 0x00002000; // Surface contains Z information in the pixels + + // Selected bits in DDS capabilities flags + public static final int DDSCAPS_TEXTURE = 0x00001000; // Can be used as a texture + public static final int DDSCAPS_MIPMAP = 0x00400000; // Is one level of a mip-map + public static final int DDSCAPS_COMPLEX = 0x00000008; // Complex surface structure, such as a cube map + + // Selected bits in DDS extended capabilities flags + public static final int DDSCAPS2_CUBEMAP = 0x00000200; + public static final int DDSCAPS2_CUBEMAP_POSITIVEX = 0x00000400; + public static final int DDSCAPS2_CUBEMAP_NEGATIVEX = 0x00000800; + public static final int DDSCAPS2_CUBEMAP_POSITIVEY = 0x00001000; + public static final int DDSCAPS2_CUBEMAP_NEGATIVEY = 0x00002000; + public static final int DDSCAPS2_CUBEMAP_POSITIVEZ = 0x00004000; + public static final int DDSCAPS2_CUBEMAP_NEGATIVEZ = 0x00008000; + + // Known pixel formats + public static final int D3DFMT_UNKNOWN = 0; + public static final int D3DFMT_R8G8B8 = 20; + public static final int D3DFMT_A8R8G8B8 = 21; + public static final int D3DFMT_X8R8G8B8 = 22; + // The following are also valid FourCC codes + public static final int D3DFMT_DXT1 = 0x31545844; + public static final int D3DFMT_DXT2 = 0x32545844; + public static final int D3DFMT_DXT3 = 0x33545844; + public static final int D3DFMT_DXT4 = 0x34545844; + public static final int D3DFMT_DXT5 = 0x35545844; + + /** Reads a DirectDraw surface from the specified file name, + returning the resulting DDSImage. + + @param filename File name + @return DDS image object + @throws java.io.IOException if an I/O exception occurred + */ + public static DDSImage read(String filename) throws IOException { + return read(new File(filename)); + } + + /** Reads a DirectDraw surface from the specified file, returning + the resulting DDSImage. + + @param file File object + @return DDS image object + @throws java.io.IOException if an I/O exception occurred + */ + public static DDSImage read(File file) throws IOException { + DDSImage image = new DDSImage(); + image.readFromFile(file); + return image; + } + + /** Reads a DirectDraw surface from the specified InputStream, returning + the resulting DDSImage. + + @param input Input stream + @return DDS image object + @throws java.io.IOException if an I/O exception occurred + */ + public static DDSImage read(InputStream input) throws IOException { + DDSImage image = new DDSImage(); + image.readFromStream(input); + return image; + } + + /** Closes open files and resources associated with the open + DDSImage. No other methods may be called on this object once + this is called. */ + public void close() { + } + + /** + * Creates a new DDSImage from data supplied by the user. The + * resulting DDSImage can be written to disk using the write() + * method. + * + * @param d3dFormat the D3DFMT_ constant describing the data; it is + * assumed that it is packed tightly + * @param width the width in pixels of the topmost mipmap image + * @param height the height in pixels of the topmost mipmap image + * @param mipmapData the data for each mipmap level of the resulting + * DDSImage; either only one mipmap level should + * be specified, or they all must be + * @throws IllegalArgumentException if the data does not match the + * specified arguments + * @return DDS image object + */ + public static DDSImage createFromData(int d3dFormat, + int width, + int height, + ByteBuffer[] mipmapData) throws IllegalArgumentException { + DDSImage image = new DDSImage(); + image.initFromData(d3dFormat, width, height, mipmapData); + return image; + } + + /** Determines from the magic number whether the given InputStream + points to a DDS image. The given InputStream must return true + from markSupported() and support a minimum of four bytes of + read-ahead. + + @param in Stream to check + @return true if input stream is DDS image or false otherwise + @throws java.io.IOException if an I/O exception occurred + */ + public static boolean isDDSImage(InputStream in) throws IOException { + if (!(in instanceof BufferedInputStream)) { + in = new BufferedInputStream(in); + } + if (!in.markSupported()) { + throw new IOException("Can not test non-destructively whether given InputStream is a DDS image"); + } + in.mark(4); + int magic = 0; + for (int i = 0; i < 4; i++) { + int tmp = in.read(); + if (tmp < 0) { + in.reset(); + return false; + } + magic = ((magic >>> 8) | (tmp << 24)); + } + in.reset(); + return (magic == MAGIC); + } + + /** + * Writes this DDSImage to the specified file name. + * @param filename File name to write to + * @throws java.io.IOException if an I/O exception occurred + */ + public void write(String filename) throws IOException { + write(new File(filename)); + } + + /** + * Writes this DDSImage to the specified file name. + * @param file File object to write to + * @throws java.io.IOException if an I/O exception occurred + */ + public void write(File file) throws IOException { + LEDataOutputStream output = + new LEDataOutputStream(new DataOutputStream(new BufferedOutputStream(new FileOutputStream(file)))); + header.write(output); + output.write(buf.array()); + output.close(); + } + + /** Test for presence/absence of surface description flags (DDSD_*) + * @param flag DDSD_* flags set to test + * @return true if flag present or false otherwise + */ + public boolean isSurfaceDescFlagSet(int flag) { + return ((header.flags & flag) != 0); + } + + /** Test for presence/absence of pixel format flags (DDPF_*) */ + public boolean isPixelFormatFlagSet(int flag) { + return ((header.pfFlags & flag) != 0); + } + + /** Gets the pixel format of this texture (D3DFMT_*) based on some + heuristics. Returns D3DFMT_UNKNOWN if could not recognize the + pixel format. */ + public int getPixelFormat() { + if (isCompressed()) { + return getCompressionFormat(); + } else if (isPixelFormatFlagSet(DDPF_RGB)) { + if (isPixelFormatFlagSet(DDPF_ALPHAPIXELS)) { + if (getDepth() == 32 && + header.pfRBitMask == 0x00FF0000 && + header.pfGBitMask == 0x0000FF00 && + header.pfBBitMask == 0x000000FF && + header.pfABitMask == 0xFF000000) { + return D3DFMT_A8R8G8B8; + } + } else { + if (getDepth() == 24 && + header.pfRBitMask == 0x00FF0000 && + header.pfGBitMask == 0x0000FF00 && + header.pfBBitMask == 0x000000FF) { + return D3DFMT_R8G8B8; + } else if (getDepth() == 32 && + header.pfRBitMask == 0x00FF0000 && + header.pfGBitMask == 0x0000FF00 && + header.pfBBitMask == 0x000000FF) { + return D3DFMT_X8R8G8B8; + } + } + } + + return D3DFMT_UNKNOWN; + } + + /** + * Indicates whether this texture is cubemap + * @return true if cubemap or false otherwise + */ + public boolean isCubemap() { + return ((header.ddsCaps1 & DDSCAPS_COMPLEX) != 0) && ((header.ddsCaps2 & DDSCAPS2_CUBEMAP) != 0); + } + + /** + * Indicates whethe this cubemap side present + * @param side Side to test + * @return true if side present or false otherwise + */ + public boolean isCubemapSidePresent(int side) { + return isCubemap() && (header.ddsCaps2 & side) != 0; + } + + /** Indicates whether this texture is compressed. */ + public boolean isCompressed() { + return (isPixelFormatFlagSet(DDPF_FOURCC)); + } + + /** If this surface is compressed, returns the kind of compression + used (DXT1..DXT5). */ + public int getCompressionFormat() { + return header.pfFourCC; + } + + /** Width of the texture (or the top-most mipmap if mipmaps are + present) */ + public int getWidth() { + return header.width; + } + + /** Height of the texture (or the top-most mipmap if mipmaps are + present) */ + public int getHeight() { + return header.height; + } + + /** Total number of bits per pixel. Only valid if DDPF_RGB is + present. For A8R8G8B8, would be 32. */ + public int getDepth() { + return header.pfRGBBitCount; + } + + /** Number of mip maps in the texture */ + public int getNumMipMaps() { + if (!isSurfaceDescFlagSet(DDSD_MIPMAPCOUNT)) { + return 0; + } + return header.mipMapCountOrAux; + } + + /** Gets the ith mipmap data (0..getNumMipMaps() - 1) + * @param map Mipmap index + * @return Image object + */ + public ImageInfo getMipMap(int map) { + return getMipMap( 0, map ); + } + + /** + * Gets the ith mipmap data (0..getNumMipMaps() - 1) + * @param side Cubemap side or 0 for 2D texture + * @param map Mipmap index + * @return Image object + */ + public ImageInfo getMipMap(int side, int map) { + if (!isCubemap() && (side != 0)) { + throw new RuntimeException( "Illegal side for 2D texture: " + side ); + } + if (isCubemap() && !isCubemapSidePresent(side)) { + throw new RuntimeException( "Illegal side, side not present: " + side ); + } + if (getNumMipMaps() > 0 && + ((map < 0) || (map >= getNumMipMaps()))) { + throw new RuntimeException("Illegal mipmap number " + map + " (0.." + (getNumMipMaps() - 1) + ")"); + } + + // Figure out how far to seek + int seek = 0; + if (isCubemap()) { + seek += sideShiftInBytes(side); + } + for (int i = 0; i < map; i++) { + seek += mipMapSizeInBytes(i); + } + buf.limit(seek + mipMapSizeInBytes(map)); + buf.position(seek); + ByteBuffer next = buf.slice(); + buf.position(0); + buf.limit(buf.capacity()); + return new ImageInfo(next, mipMapWidth(map), mipMapHeight(map), isCompressed(), getCompressionFormat()); + } + + /** Returns an array of ImageInfos corresponding to all mipmap + levels of this DDS file. + @return Mipmap image objects set + */ + public ImageInfo[] getAllMipMaps() { + return getAllMipMaps(0); + } + + /** + * Returns an array of ImageInfos corresponding to all mipmap + * levels of this DDS file. + * @param side Cubemap side or 0 for 2D texture + * @return Mipmap image objects set + */ + public ImageInfo[] getAllMipMaps( int side ) { + int numLevels = getNumMipMaps(); + if (numLevels == 0) { + numLevels = 1; + } + ImageInfo[] result = new ImageInfo[numLevels]; + for (int i = 0; i < numLevels; i++) { + result[i] = getMipMap(side, i); + } + return result; + } + + /** Converts e.g. DXT1 compression format constant (see {@link + #getCompressionFormat}) into "DXT1". + @param compressionFormat Compression format constant + @return String format code + */ + public static String getCompressionFormatName(int compressionFormat) { + StringBuffer buf = new StringBuffer(); + for (int i = 0; i < 4; i++) { + char c = (char) (compressionFormat & 0xFF); + buf.append(c); + compressionFormat = compressionFormat >> 8; + } + return buf.toString(); + } + + /** Allocates a temporary, empty ByteBuffer suitable for use in a + call to glCompressedTexImage2D. This is used by the Texture + class to expand non-power-of-two DDS compressed textures to + power-of-two sizes on hardware not supporting OpenGL 2.0 and the + NPOT texture extension. The specified OpenGL internal format + must be one of GL_COMPRESSED_RGB_S3TC_DXT1_EXT, + GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, + GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, or + GL_COMPRESSED_RGBA_S3TC_DXT5_EXT. + */ + public static ByteBuffer allocateBlankBuffer(int width, + int height, + int openGLInternalFormat) { + int size = width * height; + switch (openGLInternalFormat) { + case GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT: + case GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: + size /= 2; + break; + + case GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: + case GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: + break; + + default: + throw new IllegalArgumentException("Illegal OpenGL texture internal format " + + openGLInternalFormat); + } + if (size == 0) + size = 1; + return BufferUtil.newByteBuffer(size); + } + + public void debugPrint() { + PrintStream tty = System.err; + tty.println("Compressed texture: " + isCompressed()); + if (isCompressed()) { + int fmt = getCompressionFormat(); + String name = getCompressionFormatName(fmt); + tty.println("Compression format: 0x" + Integer.toHexString(fmt) + " (" + name + ")"); + } + tty.println("Width: " + header.width + " Height: " + header.height); + tty.println("header.pitchOrLinearSize: " + header.pitchOrLinearSize); + tty.println("header.pfRBitMask: 0x" + Integer.toHexString(header.pfRBitMask)); + tty.println("header.pfGBitMask: 0x" + Integer.toHexString(header.pfGBitMask)); + tty.println("header.pfBBitMask: 0x" + Integer.toHexString(header.pfBBitMask)); + tty.println("SurfaceDesc flags:"); + boolean recognizedAny = false; + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_CAPS, "DDSD_CAPS"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_HEIGHT, "DDSD_HEIGHT"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_WIDTH, "DDSD_WIDTH"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_PITCH, "DDSD_PITCH"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_BACKBUFFERCOUNT, "DDSD_BACKBUFFERCOUNT"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_ZBUFFERBITDEPTH, "DDSD_ZBUFFERBITDEPTH"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_ALPHABITDEPTH, "DDSD_ALPHABITDEPTH"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_LPSURFACE, "DDSD_LPSURFACE"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_PIXELFORMAT, "DDSD_PIXELFORMAT"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_MIPMAPCOUNT, "DDSD_MIPMAPCOUNT"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_LINEARSIZE, "DDSD_LINEARSIZE"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_DEPTH, "DDSD_DEPTH"); + if (!recognizedAny) { + tty.println("(none)"); + } + tty.println("Raw SurfaceDesc flags: 0x" + Integer.toHexString(header.flags)); + tty.println("Pixel format flags:"); + recognizedAny = false; + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ALPHAPIXELS, "DDPF_ALPHAPIXELS"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ALPHA, "DDPF_ALPHA"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_FOURCC, "DDPF_FOURCC"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED4, "DDPF_PALETTEINDEXED4"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXEDTO8, "DDPF_PALETTEINDEXEDTO8"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED8, "DDPF_PALETTEINDEXED8"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_RGB, "DDPF_RGB"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_COMPRESSED, "DDPF_COMPRESSED"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_RGBTOYUV, "DDPF_RGBTOYUV"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_YUV, "DDPF_YUV"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ZBUFFER, "DDPF_ZBUFFER"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED1, "DDPF_PALETTEINDEXED1"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED2, "DDPF_PALETTEINDEXED2"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ZPIXELS, "DDPF_ZPIXELS"); + if (!recognizedAny) { + tty.println("(none)"); + } + tty.println("Raw pixel format flags: 0x" + Integer.toHexString(header.pfFlags)); + tty.println("Depth: " + getDepth()); + tty.println("Number of mip maps: " + getNumMipMaps()); + int fmt = getPixelFormat(); + tty.print("Pixel format: "); + switch (fmt) { + case D3DFMT_R8G8B8: tty.println("D3DFMT_R8G8B8"); break; + case D3DFMT_A8R8G8B8: tty.println("D3DFMT_A8R8G8B8"); break; + case D3DFMT_X8R8G8B8: tty.println("D3DFMT_X8R8G8B8"); break; + case D3DFMT_DXT1: tty.println("D3DFMT_DXT1"); break; + case D3DFMT_DXT2: tty.println("D3DFMT_DXT2"); break; + case D3DFMT_DXT3: tty.println("D3DFMT_DXT3"); break; + case D3DFMT_DXT4: tty.println("D3DFMT_DXT4"); break; + case D3DFMT_DXT5: tty.println("D3DFMT_DXT5"); break; + case D3DFMT_UNKNOWN: tty.println("D3DFMT_UNKNOWN"); break; + default: tty.println("(unknown pixel format " + fmt + ")"); break; + } + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + private static final int MAGIC = 0x20534444; + + static class Header { + int size; // size of the DDSURFACEDESC structure + int flags; // determines what fields are valid + int height; // height of surface to be created + int width; // width of input surface + int pitchOrLinearSize; + int backBufferCountOrDepth; + int mipMapCountOrAux; // number of mip-map levels requested (in this context) + int alphaBitDepth; // depth of alpha buffer requested + int reserved1; // reserved + int surface; // pointer to the associated surface memory + // NOTE: following two entries are from DDCOLORKEY data structure + // Are overlaid with color for empty cubemap faces (unused in this reader) + int colorSpaceLowValue; + int colorSpaceHighValue; + int destBltColorSpaceLowValue; + int destBltColorSpaceHighValue; + int srcOverlayColorSpaceLowValue; + int srcOverlayColorSpaceHighValue; + int srcBltColorSpaceLowValue; + int srcBltColorSpaceHighValue; + // NOTE: following entries are from DDPIXELFORMAT data structure + // Are overlaid with flexible vertex format description of vertex + // buffers (unused in this reader) + int pfSize; // size of DDPIXELFORMAT structure + int pfFlags; // pixel format flags + int pfFourCC; // (FOURCC code) + // Following five entries have multiple interpretations, not just + // RGBA (but that's all we support right now) + int pfRGBBitCount; // how many bits per pixel + int pfRBitMask; // mask for red bits + int pfGBitMask; // mask for green bits + int pfBBitMask; // mask for blue bits + int pfABitMask; // mask for alpha channel + int ddsCaps1; // Texture and mip-map flags + int ddsCaps2; // Advanced capabilities including cubemap support + int ddsCapsReserved1; + int ddsCapsReserved2; + int textureStage; // stage in multitexture cascade + + void read(LEDataInputStream input) throws IOException { + int magic = input.readInt(); + if (magic != MAGIC) { + throw new IOException("Incorrect magic number 0x" + + Integer.toHexString(magic) + + " (expected " + MAGIC + ")"); + } + + size = input.readInt(); + flags = input.readInt(); + height = input.readInt(); + width = input.readInt(); + pitchOrLinearSize = input.readInt(); + backBufferCountOrDepth = input.readInt(); + mipMapCountOrAux = input.readInt(); + alphaBitDepth = input.readInt(); + reserved1 = input.readInt(); + surface = input.readInt(); + colorSpaceLowValue = input.readInt(); + colorSpaceHighValue = input.readInt(); + destBltColorSpaceLowValue = input.readInt(); + destBltColorSpaceHighValue = input.readInt(); + srcOverlayColorSpaceLowValue = input.readInt(); + srcOverlayColorSpaceHighValue = input.readInt(); + srcBltColorSpaceLowValue = input.readInt(); + srcBltColorSpaceHighValue = input.readInt(); + pfSize = input.readInt(); + pfFlags = input.readInt(); + pfFourCC = input.readInt(); + pfRGBBitCount = input.readInt(); + pfRBitMask = input.readInt(); + pfGBitMask = input.readInt(); + pfBBitMask = input.readInt(); + pfABitMask = input.readInt(); + ddsCaps1 = input.readInt(); + ddsCaps2 = input.readInt(); + ddsCapsReserved1 = input.readInt(); + ddsCapsReserved2 = input.readInt(); + textureStage = input.readInt(); + } + + // buf must be in little-endian byte order + void write(LEDataOutputStream output) throws IOException { + output.writeInt(MAGIC); + output.writeInt(size); + output.writeInt(flags); + output.writeInt(height); + output.writeInt(width); + output.writeInt(pitchOrLinearSize); + output.writeInt(backBufferCountOrDepth); + output.writeInt(mipMapCountOrAux); + output.writeInt(alphaBitDepth); + output.writeInt(reserved1); + output.writeInt(surface); + output.writeInt(colorSpaceLowValue); + output.writeInt(colorSpaceHighValue); + output.writeInt(destBltColorSpaceLowValue); + output.writeInt(destBltColorSpaceHighValue); + output.writeInt(srcOverlayColorSpaceLowValue); + output.writeInt(srcOverlayColorSpaceHighValue); + output.writeInt(srcBltColorSpaceLowValue); + output.writeInt(srcBltColorSpaceHighValue); + output.writeInt(pfSize); + output.writeInt(pfFlags); + output.writeInt(pfFourCC); + output.writeInt(pfRGBBitCount); + output.writeInt(pfRBitMask); + output.writeInt(pfGBitMask); + output.writeInt(pfBBitMask); + output.writeInt(pfABitMask); + output.writeInt(ddsCaps1); + output.writeInt(ddsCaps2); + output.writeInt(ddsCapsReserved1); + output.writeInt(ddsCapsReserved2); + output.writeInt(textureStage); + } + + private static int size() { + return 124; + } + + private static int pfSize() { + return 32; + } + + private static int writtenSize() { + return 128; + } + } + + private DDSImage() { + } + + private void readFromFile(File file) throws IOException { + readFromStream(new BufferedInputStream(new FileInputStream(file))); + } + + private void readFromStream(InputStream input) throws IOException { + LEDataInputStream leInput = new LEDataInputStream(input); + header = new Header(); + header.read(leInput); + fixupHeader(); + buf = StreamUtil.readAll2Buffer(input); + } + + private void initFromData(int d3dFormat, + int width, + int height, + ByteBuffer[] mipmapData) throws IllegalArgumentException { + // Check size of mipmap data compared against format, width and + // height + int topmostMipmapSize = width * height; + int pitchOrLinearSize = width; + boolean isCompressed = false; + switch (d3dFormat) { + case D3DFMT_R8G8B8: topmostMipmapSize *= 3; pitchOrLinearSize *= 3; break; + case D3DFMT_A8R8G8B8: topmostMipmapSize *= 4; pitchOrLinearSize *= 4; break; + case D3DFMT_X8R8G8B8: topmostMipmapSize *= 4; pitchOrLinearSize *= 4; break; + case D3DFMT_DXT1: + case D3DFMT_DXT2: + case D3DFMT_DXT3: + case D3DFMT_DXT4: + case D3DFMT_DXT5: + topmostMipmapSize = computeCompressedBlockSize(width, height, 1, d3dFormat); + pitchOrLinearSize = topmostMipmapSize; + isCompressed = true; + break; + default: + throw new IllegalArgumentException("d3dFormat must be one of the known formats"); + } + + // Now check the mipmaps against this size + int curSize = topmostMipmapSize; + int totalSize = 0; + for (int i = 0; i < mipmapData.length; i++) { + if (mipmapData[i].remaining() != curSize) { + throw new IllegalArgumentException("Mipmap level " + i + + " didn't match expected data size (expected " + curSize + ", got " + + mipmapData[i].remaining() + ")"); + } + curSize /= 4; + totalSize += mipmapData[i].remaining(); + } + + // OK, create one large byte array to hold all of the mipmap data + byte[] data = new byte[totalSize]; + ByteBuffer buf = ByteBuffer.wrap(data); + for (int i = 0; i < mipmapData.length; i++) { + buf.put(mipmapData[i]); + } + this.buf = buf; + + // Allocate and initialize a Header + header = new Header(); + header.size = Header.size(); + header.flags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT; + if (mipmapData.length > 1) { + header.flags |= DDSD_MIPMAPCOUNT; + header.mipMapCountOrAux = mipmapData.length; + } + header.width = width; + header.height = height; + if (isCompressed) { + header.flags |= DDSD_LINEARSIZE; + header.pfFlags |= DDPF_FOURCC; + header.pfFourCC = d3dFormat; + } else { + header.flags |= DDSD_PITCH; + // Figure out the various settings from the pixel format + header.pfFlags |= DDPF_RGB; + switch (d3dFormat) { + case D3DFMT_R8G8B8: header.pfRGBBitCount = 24; break; + case D3DFMT_A8R8G8B8: header.pfRGBBitCount = 32; header.pfFlags |= DDPF_ALPHAPIXELS; break; + case D3DFMT_X8R8G8B8: header.pfRGBBitCount = 32; break; + } + header.pfRBitMask = 0x00FF0000; + header.pfGBitMask = 0x0000FF00; + header.pfBBitMask = 0x000000FF; + if (d3dFormat == D3DFMT_A8R8G8B8) { + header.pfABitMask = 0xFF000000; + } + } + header.pitchOrLinearSize = pitchOrLinearSize; + header.pfSize = Header.pfSize(); + // Not sure whether we can get away with leaving the rest of the + // header blank + } + + // Microsoft doesn't follow their own specifications and the + // simplest conversion using the DxTex tool to e.g. a DXT3 texture + // results in an illegal .dds file without either DDSD_PITCH or + // DDSD_LINEARSIZE set in the header's flags. This code, adapted + // from the DevIL library, fixes up the header in these situations. + private void fixupHeader() { + if (isCompressed() && !isSurfaceDescFlagSet(DDSD_LINEARSIZE)) { + // Figure out how big the linear size should be + int depth = header.backBufferCountOrDepth; + if (depth == 0) { + depth = 1; + } + + header.pitchOrLinearSize = computeCompressedBlockSize(getWidth(), getHeight(), depth, getCompressionFormat()); + header.flags |= DDSD_LINEARSIZE; + } + } + + private static int computeCompressedBlockSize(int width, + int height, + int depth, + int compressionFormat) { + int blockSize = ((width + 3)/4) * ((height + 3)/4) * ((depth + 3)/4); + switch (compressionFormat) { + case D3DFMT_DXT1: blockSize *= 8; break; + default: blockSize *= 16; break; + } + return blockSize; + } + + private int mipMapWidth(int map) { + int width = getWidth(); + for (int i = 0; i < map; i++) { + width >>= 1; + } + return Math.max(width, 1); + } + + private int mipMapHeight(int map) { + int height = getHeight(); + for (int i = 0; i < map; i++) { + height >>= 1; + } + return Math.max(height, 1); + } + + private int mipMapSizeInBytes(int map) { + int width = mipMapWidth(map); + int height = mipMapHeight(map); + if (isCompressed()) { + int blockSize = (getCompressionFormat() == D3DFMT_DXT1 ? 8 : 16); + return ((width+3)/4)*((height+3)/4)*blockSize; + } else { + return width * height * (getDepth() / 8); + } + } + + private int sideSizeInBytes() { + int numLevels = getNumMipMaps(); + if (numLevels == 0) { + numLevels = 1; + } + + int size = 0; + for (int i = 0; i < numLevels; i++) { + size += mipMapSizeInBytes(i); + } + + return size; + } + + private int sideShiftInBytes(int side) { + int[] sides = { + DDSCAPS2_CUBEMAP_POSITIVEX, + DDSCAPS2_CUBEMAP_NEGATIVEX, + DDSCAPS2_CUBEMAP_POSITIVEY, + DDSCAPS2_CUBEMAP_NEGATIVEY, + DDSCAPS2_CUBEMAP_POSITIVEZ, + DDSCAPS2_CUBEMAP_NEGATIVEZ + }; + + int shift = 0; + int sideSize = sideSizeInBytes(); + for (int i = 0; i < sides.length; i++) { + int temp = sides[i]; + if ((temp & side) != 0) { + return shift; + } + + shift += sideSize; + } + + throw new RuntimeException("Illegal side: " + side); + } + + private boolean printIfRecognized(PrintStream tty, int flags, int flag, String what) { + if ((flags & flag) != 0) { + tty.println(what); + return true; + } + return false; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javase b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javase new file mode 100755 index 000000000..b1f18cc9e --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javase @@ -0,0 +1,919 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.texture.spi; + +import java.io.*; +import java.nio.*; +import java.nio.channels.*; + +import javax.media.opengl.*; +import com.jogamp.opengl.util.*; +import com.jogamp.opengl.util.texture.*; + +/** A reader and writer for DirectDraw Surface (.dds) files, which are + used to describe textures. These files can contain multiple mipmap + levels in one file. This class is currently minimal and does not + support all of the possible file formats. */ + +public class DDSImage { + + /** Simple class describing images and data; does not encapsulate + image format information. User is responsible for transmitting + that information in another way. */ + + public static class ImageInfo { + private ByteBuffer data; + private int width; + private int height; + private boolean isCompressed; + private int compressionFormat; + + public ImageInfo(ByteBuffer data, int width, int height, boolean compressed, int compressionFormat) { + this.data = data; this.width = width; this.height = height; + this.isCompressed = compressed; this.compressionFormat = compressionFormat; + } + public int getWidth() { return width; } + public int getHeight() { return height; } + public ByteBuffer getData() { return data; } + public boolean isCompressed() { return isCompressed; } + public int getCompressionFormat() { + if (!isCompressed()) + throw new RuntimeException("Should not call unless compressed"); + return compressionFormat; + } + } + + private FileInputStream fis; + private FileChannel chan; + private ByteBuffer buf; + private Header header; + + // + // Selected bits in header flags + // + + public static final int DDSD_CAPS = 0x00000001; // Capacities are valid + public static final int DDSD_HEIGHT = 0x00000002; // Height is valid + public static final int DDSD_WIDTH = 0x00000004; // Width is valid + public static final int DDSD_PITCH = 0x00000008; // Pitch is valid + public static final int DDSD_BACKBUFFERCOUNT = 0x00000020; // Back buffer count is valid + public static final int DDSD_ZBUFFERBITDEPTH = 0x00000040; // Z-buffer bit depth is valid (shouldn't be used in DDSURFACEDESC2) + public static final int DDSD_ALPHABITDEPTH = 0x00000080; // Alpha bit depth is valid + public static final int DDSD_LPSURFACE = 0x00000800; // lpSurface is valid + public static final int DDSD_PIXELFORMAT = 0x00001000; // ddpfPixelFormat is valid + public static final int DDSD_MIPMAPCOUNT = 0x00020000; // Mip map count is valid + public static final int DDSD_LINEARSIZE = 0x00080000; // dwLinearSize is valid + public static final int DDSD_DEPTH = 0x00800000; // dwDepth is valid + + public static final int DDPF_ALPHAPIXELS = 0x00000001; // Alpha channel is present + public static final int DDPF_ALPHA = 0x00000002; // Only contains alpha information + public static final int DDPF_FOURCC = 0x00000004; // FourCC code is valid + public static final int DDPF_PALETTEINDEXED4 = 0x00000008; // Surface is 4-bit color indexed + public static final int DDPF_PALETTEINDEXEDTO8 = 0x00000010; // Surface is indexed into a palette which stores indices + // into the destination surface's 8-bit palette + public static final int DDPF_PALETTEINDEXED8 = 0x00000020; // Surface is 8-bit color indexed + public static final int DDPF_RGB = 0x00000040; // RGB data is present + public static final int DDPF_COMPRESSED = 0x00000080; // Surface will accept pixel data in the format specified + // and compress it during the write + public static final int DDPF_RGBTOYUV = 0x00000100; // Surface will accept RGB data and translate it during + // the write to YUV data. The format of the data to be written + // will be contained in the pixel format structure. The DDPF_RGB + // flag will be set. + public static final int DDPF_YUV = 0x00000200; // Pixel format is YUV - YUV data in pixel format struct is valid + public static final int DDPF_ZBUFFER = 0x00000400; // Pixel format is a z buffer only surface + public static final int DDPF_PALETTEINDEXED1 = 0x00000800; // Surface is 1-bit color indexed + public static final int DDPF_PALETTEINDEXED2 = 0x00001000; // Surface is 2-bit color indexed + public static final int DDPF_ZPIXELS = 0x00002000; // Surface contains Z information in the pixels + + // Selected bits in DDS capabilities flags + public static final int DDSCAPS_TEXTURE = 0x00001000; // Can be used as a texture + public static final int DDSCAPS_MIPMAP = 0x00400000; // Is one level of a mip-map + public static final int DDSCAPS_COMPLEX = 0x00000008; // Complex surface structure, such as a cube map + + // Selected bits in DDS extended capabilities flags + public static final int DDSCAPS2_CUBEMAP = 0x00000200; + public static final int DDSCAPS2_CUBEMAP_POSITIVEX = 0x00000400; + public static final int DDSCAPS2_CUBEMAP_NEGATIVEX = 0x00000800; + public static final int DDSCAPS2_CUBEMAP_POSITIVEY = 0x00001000; + public static final int DDSCAPS2_CUBEMAP_NEGATIVEY = 0x00002000; + public static final int DDSCAPS2_CUBEMAP_POSITIVEZ = 0x00004000; + public static final int DDSCAPS2_CUBEMAP_NEGATIVEZ = 0x00008000; + + // Known pixel formats + public static final int D3DFMT_UNKNOWN = 0; + public static final int D3DFMT_R8G8B8 = 20; + public static final int D3DFMT_A8R8G8B8 = 21; + public static final int D3DFMT_X8R8G8B8 = 22; + // The following are also valid FourCC codes + public static final int D3DFMT_DXT1 = 0x31545844; + public static final int D3DFMT_DXT2 = 0x32545844; + public static final int D3DFMT_DXT3 = 0x33545844; + public static final int D3DFMT_DXT4 = 0x34545844; + public static final int D3DFMT_DXT5 = 0x35545844; + + /** Reads a DirectDraw surface from the specified file name, + returning the resulting DDSImage. + + @param filename File name + @return DDS image object + @throws java.io.IOException if an I/O exception occurred + */ + public static DDSImage read(String filename) throws IOException { + return read(new File(filename)); + } + + /** Reads a DirectDraw surface from the specified file, returning + the resulting DDSImage. + + @param file File object + @return DDS image object + @throws java.io.IOException if an I/O exception occurred + */ + public static DDSImage read(File file) throws IOException { + DDSImage image = new DDSImage(); + image.readFromFile(file); + return image; + } + + /** Reads a DirectDraw surface from the specified ByteBuffer, returning + the resulting DDSImage. + + @param buf Input data + @return DDS image object + @throws java.io.IOException if an I/O exception occurred + */ + public static DDSImage read(ByteBuffer buf) throws IOException { + DDSImage image = new DDSImage(); + image.readFromBuffer(buf); + return image; + } + + /** Closes open files and resources associated with the open + DDSImage. No other methods may be called on this object once + this is called. */ + public void close() { + try { + if (chan != null) { + chan.close(); + chan = null; + } + if (fis != null) { + fis.close(); + fis = null; + } + buf = null; + } catch (IOException e) { + e.printStackTrace(); + } + } + + /** + * Creates a new DDSImage from data supplied by the user. The + * resulting DDSImage can be written to disk using the write() + * method. + * + * @param d3dFormat the D3DFMT_ constant describing the data; it is + * assumed that it is packed tightly + * @param width the width in pixels of the topmost mipmap image + * @param height the height in pixels of the topmost mipmap image + * @param mipmapData the data for each mipmap level of the resulting + * DDSImage; either only one mipmap level should + * be specified, or they all must be + * @throws IllegalArgumentException if the data does not match the + * specified arguments + * @return DDS image object + */ + public static DDSImage createFromData(int d3dFormat, + int width, + int height, + ByteBuffer[] mipmapData) throws IllegalArgumentException { + DDSImage image = new DDSImage(); + image.initFromData(d3dFormat, width, height, mipmapData); + return image; + } + + /** Determines from the magic number whether the given InputStream + points to a DDS image. The given InputStream must return true + from markSupported() and support a minimum of four bytes of + read-ahead. + + @param in Stream to check + @return true if input stream is DDS image or false otherwise + @throws java.io.IOException if an I/O exception occurred + */ + public static boolean isDDSImage(InputStream in) throws IOException { + if (!(in instanceof BufferedInputStream)) { + in = new BufferedInputStream(in); + } + if (!in.markSupported()) { + throw new IOException("Can not test non-destructively whether given InputStream is a DDS image"); + } + in.mark(4); + int magic = 0; + for (int i = 0; i < 4; i++) { + int tmp = in.read(); + if (tmp < 0) { + in.reset(); + return false; + } + magic = ((magic >>> 8) | (tmp << 24)); + } + in.reset(); + return (magic == MAGIC); + } + + /** + * Writes this DDSImage to the specified file name. + * @param filename File name to write to + * @throws java.io.IOException if an I/O exception occurred + */ + public void write(String filename) throws IOException { + write(new File(filename)); + } + + /** + * Writes this DDSImage to the specified file name. + * @param file File object to write to + * @throws java.io.IOException if an I/O exception occurred + */ + public void write(File file) throws IOException { + FileOutputStream stream = new FileOutputStream(file); + FileChannel chan = stream.getChannel(); + // Create ByteBuffer for header in case the start of our + // ByteBuffer isn't actually memory-mapped + ByteBuffer hdr = ByteBuffer.allocate(Header.writtenSize()); + hdr.order(ByteOrder.LITTLE_ENDIAN); + header.write(hdr); + hdr.rewind(); + chan.write(hdr); + buf.position(Header.writtenSize()); + chan.write(buf); + chan.force(true); + chan.close(); + stream.close(); + } + + /** Test for presence/absence of surface description flags (DDSD_*) + * @param flag DDSD_* flags set to test + * @return true if flag present or false otherwise + */ + public boolean isSurfaceDescFlagSet(int flag) { + return ((header.flags & flag) != 0); + } + + /** Test for presence/absence of pixel format flags (DDPF_*) */ + public boolean isPixelFormatFlagSet(int flag) { + return ((header.pfFlags & flag) != 0); + } + + /** Gets the pixel format of this texture (D3DFMT_*) based on some + heuristics. Returns D3DFMT_UNKNOWN if could not recognize the + pixel format. */ + public int getPixelFormat() { + if (isCompressed()) { + return getCompressionFormat(); + } else if (isPixelFormatFlagSet(DDPF_RGB)) { + if (isPixelFormatFlagSet(DDPF_ALPHAPIXELS)) { + if (getDepth() == 32 && + header.pfRBitMask == 0x00FF0000 && + header.pfGBitMask == 0x0000FF00 && + header.pfBBitMask == 0x000000FF && + header.pfABitMask == 0xFF000000) { + return D3DFMT_A8R8G8B8; + } + } else { + if (getDepth() == 24 && + header.pfRBitMask == 0x00FF0000 && + header.pfGBitMask == 0x0000FF00 && + header.pfBBitMask == 0x000000FF) { + return D3DFMT_R8G8B8; + } else if (getDepth() == 32 && + header.pfRBitMask == 0x00FF0000 && + header.pfGBitMask == 0x0000FF00 && + header.pfBBitMask == 0x000000FF) { + return D3DFMT_X8R8G8B8; + } + } + } + + return D3DFMT_UNKNOWN; + } + + /** + * Indicates whether this texture is cubemap + * @return true if cubemap or false otherwise + */ + public boolean isCubemap() { + return ((header.ddsCaps1 & DDSCAPS_COMPLEX) != 0) && ((header.ddsCaps2 & DDSCAPS2_CUBEMAP) != 0); + } + + /** + * Indicates whethe this cubemap side present + * @param side Side to test + * @return true if side present or false otherwise + */ + public boolean isCubemapSidePresent(int side) { + return isCubemap() && (header.ddsCaps2 & side) != 0; + } + + /** Indicates whether this texture is compressed. */ + public boolean isCompressed() { + return (isPixelFormatFlagSet(DDPF_FOURCC)); + } + + /** If this surface is compressed, returns the kind of compression + used (DXT1..DXT5). */ + public int getCompressionFormat() { + return header.pfFourCC; + } + + /** Width of the texture (or the top-most mipmap if mipmaps are + present) */ + public int getWidth() { + return header.width; + } + + /** Height of the texture (or the top-most mipmap if mipmaps are + present) */ + public int getHeight() { + return header.height; + } + + /** Total number of bits per pixel. Only valid if DDPF_RGB is + present. For A8R8G8B8, would be 32. */ + public int getDepth() { + return header.pfRGBBitCount; + } + + /** Number of mip maps in the texture */ + public int getNumMipMaps() { + if (!isSurfaceDescFlagSet(DDSD_MIPMAPCOUNT)) { + return 0; + } + return header.mipMapCountOrAux; + } + + /** Gets the ith mipmap data (0..getNumMipMaps() - 1) + * @param map Mipmap index + * @return Image object + */ + public ImageInfo getMipMap(int map) { + return getMipMap( 0, map ); + } + + /** + * Gets the ith mipmap data (0..getNumMipMaps() - 1) + * @param side Cubemap side or 0 for 2D texture + * @param map Mipmap index + * @return Image object + */ + public ImageInfo getMipMap(int side, int map) { + if (!isCubemap() && (side != 0)) { + throw new RuntimeException( "Illegal side for 2D texture: " + side ); + } + if (isCubemap() && !isCubemapSidePresent(side)) { + throw new RuntimeException( "Illegal side, side not present: " + side ); + } + if (getNumMipMaps() > 0 && + ((map < 0) || (map >= getNumMipMaps()))) { + throw new RuntimeException("Illegal mipmap number " + map + " (0.." + (getNumMipMaps() - 1) + ")"); + } + + // Figure out how far to seek + int seek = Header.writtenSize(); + if (isCubemap()) { + seek += sideShiftInBytes(side); + } + for (int i = 0; i < map; i++) { + seek += mipMapSizeInBytes(i); + } + buf.limit(seek + mipMapSizeInBytes(map)); + buf.position(seek); + ByteBuffer next = buf.slice(); + buf.position(0); + buf.limit(buf.capacity()); + return new ImageInfo(next, mipMapWidth(map), mipMapHeight(map), isCompressed(), getCompressionFormat()); + } + + /** Returns an array of ImageInfos corresponding to all mipmap + levels of this DDS file. + @return Mipmap image objects set + */ + public ImageInfo[] getAllMipMaps() { + return getAllMipMaps(0); + } + + /** + * Returns an array of ImageInfos corresponding to all mipmap + * levels of this DDS file. + * @param side Cubemap side or 0 for 2D texture + * @return Mipmap image objects set + */ + public ImageInfo[] getAllMipMaps( int side ) { + int numLevels = getNumMipMaps(); + if (numLevels == 0) { + numLevels = 1; + } + ImageInfo[] result = new ImageInfo[numLevels]; + for (int i = 0; i < numLevels; i++) { + result[i] = getMipMap(side, i); + } + return result; + } + + /** Converts e.g. DXT1 compression format constant (see {@link + #getCompressionFormat}) into "DXT1". + @param compressionFormat Compression format constant + @return String format code + */ + public static String getCompressionFormatName(int compressionFormat) { + StringBuffer buf = new StringBuffer(); + for (int i = 0; i < 4; i++) { + char c = (char) (compressionFormat & 0xFF); + buf.append(c); + compressionFormat = compressionFormat >> 8; + } + return buf.toString(); + } + + /** Allocates a temporary, empty ByteBuffer suitable for use in a + call to glCompressedTexImage2D. This is used by the Texture + class to expand non-power-of-two DDS compressed textures to + power-of-two sizes on hardware not supporting OpenGL 2.0 and the + NPOT texture extension. The specified OpenGL internal format + must be one of GL_COMPRESSED_RGB_S3TC_DXT1_EXT, + GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, + GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, or + GL_COMPRESSED_RGBA_S3TC_DXT5_EXT. + */ + public static ByteBuffer allocateBlankBuffer(int width, + int height, + int openGLInternalFormat) { + int size = width * height; + switch (openGLInternalFormat) { + case GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT: + case GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: + size /= 2; + break; + + case GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: + case GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: + break; + + default: + throw new IllegalArgumentException("Illegal OpenGL texture internal format " + + openGLInternalFormat); + } + if (size == 0) + size = 1; + return BufferUtil.newByteBuffer(size); + } + + public void debugPrint() { + PrintStream tty = System.err; + tty.println("Compressed texture: " + isCompressed()); + if (isCompressed()) { + int fmt = getCompressionFormat(); + String name = getCompressionFormatName(fmt); + tty.println("Compression format: 0x" + Integer.toHexString(fmt) + " (" + name + ")"); + } + tty.println("Width: " + header.width + " Height: " + header.height); + tty.println("header.pitchOrLinearSize: " + header.pitchOrLinearSize); + tty.println("header.pfRBitMask: 0x" + Integer.toHexString(header.pfRBitMask)); + tty.println("header.pfGBitMask: 0x" + Integer.toHexString(header.pfGBitMask)); + tty.println("header.pfBBitMask: 0x" + Integer.toHexString(header.pfBBitMask)); + tty.println("SurfaceDesc flags:"); + boolean recognizedAny = false; + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_CAPS, "DDSD_CAPS"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_HEIGHT, "DDSD_HEIGHT"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_WIDTH, "DDSD_WIDTH"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_PITCH, "DDSD_PITCH"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_BACKBUFFERCOUNT, "DDSD_BACKBUFFERCOUNT"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_ZBUFFERBITDEPTH, "DDSD_ZBUFFERBITDEPTH"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_ALPHABITDEPTH, "DDSD_ALPHABITDEPTH"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_LPSURFACE, "DDSD_LPSURFACE"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_PIXELFORMAT, "DDSD_PIXELFORMAT"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_MIPMAPCOUNT, "DDSD_MIPMAPCOUNT"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_LINEARSIZE, "DDSD_LINEARSIZE"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_DEPTH, "DDSD_DEPTH"); + if (!recognizedAny) { + tty.println("(none)"); + } + tty.println("Raw SurfaceDesc flags: 0x" + Integer.toHexString(header.flags)); + tty.println("Pixel format flags:"); + recognizedAny = false; + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ALPHAPIXELS, "DDPF_ALPHAPIXELS"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ALPHA, "DDPF_ALPHA"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_FOURCC, "DDPF_FOURCC"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED4, "DDPF_PALETTEINDEXED4"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXEDTO8, "DDPF_PALETTEINDEXEDTO8"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED8, "DDPF_PALETTEINDEXED8"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_RGB, "DDPF_RGB"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_COMPRESSED, "DDPF_COMPRESSED"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_RGBTOYUV, "DDPF_RGBTOYUV"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_YUV, "DDPF_YUV"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ZBUFFER, "DDPF_ZBUFFER"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED1, "DDPF_PALETTEINDEXED1"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED2, "DDPF_PALETTEINDEXED2"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ZPIXELS, "DDPF_ZPIXELS"); + if (!recognizedAny) { + tty.println("(none)"); + } + tty.println("Raw pixel format flags: 0x" + Integer.toHexString(header.pfFlags)); + tty.println("Depth: " + getDepth()); + tty.println("Number of mip maps: " + getNumMipMaps()); + int fmt = getPixelFormat(); + tty.print("Pixel format: "); + switch (fmt) { + case D3DFMT_R8G8B8: tty.println("D3DFMT_R8G8B8"); break; + case D3DFMT_A8R8G8B8: tty.println("D3DFMT_A8R8G8B8"); break; + case D3DFMT_X8R8G8B8: tty.println("D3DFMT_X8R8G8B8"); break; + case D3DFMT_DXT1: tty.println("D3DFMT_DXT1"); break; + case D3DFMT_DXT2: tty.println("D3DFMT_DXT2"); break; + case D3DFMT_DXT3: tty.println("D3DFMT_DXT3"); break; + case D3DFMT_DXT4: tty.println("D3DFMT_DXT4"); break; + case D3DFMT_DXT5: tty.println("D3DFMT_DXT5"); break; + case D3DFMT_UNKNOWN: tty.println("D3DFMT_UNKNOWN"); break; + default: tty.println("(unknown pixel format " + fmt + ")"); break; + } + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + private static final int MAGIC = 0x20534444; + + static class Header { + int size; // size of the DDSURFACEDESC structure + int flags; // determines what fields are valid + int height; // height of surface to be created + int width; // width of input surface + int pitchOrLinearSize; + int backBufferCountOrDepth; + int mipMapCountOrAux; // number of mip-map levels requested (in this context) + int alphaBitDepth; // depth of alpha buffer requested + int reserved1; // reserved + int surface; // pointer to the associated surface memory + // NOTE: following two entries are from DDCOLORKEY data structure + // Are overlaid with color for empty cubemap faces (unused in this reader) + int colorSpaceLowValue; + int colorSpaceHighValue; + int destBltColorSpaceLowValue; + int destBltColorSpaceHighValue; + int srcOverlayColorSpaceLowValue; + int srcOverlayColorSpaceHighValue; + int srcBltColorSpaceLowValue; + int srcBltColorSpaceHighValue; + // NOTE: following entries are from DDPIXELFORMAT data structure + // Are overlaid with flexible vertex format description of vertex + // buffers (unused in this reader) + int pfSize; // size of DDPIXELFORMAT structure + int pfFlags; // pixel format flags + int pfFourCC; // (FOURCC code) + // Following five entries have multiple interpretations, not just + // RGBA (but that's all we support right now) + int pfRGBBitCount; // how many bits per pixel + int pfRBitMask; // mask for red bits + int pfGBitMask; // mask for green bits + int pfBBitMask; // mask for blue bits + int pfABitMask; // mask for alpha channel + int ddsCaps1; // Texture and mip-map flags + int ddsCaps2; // Advanced capabilities including cubemap support + int ddsCapsReserved1; + int ddsCapsReserved2; + int textureStage; // stage in multitexture cascade + + void read(ByteBuffer buf) throws IOException { + int magic = buf.getInt(); + if (magic != MAGIC) { + throw new IOException("Incorrect magic number 0x" + + Integer.toHexString(magic) + + " (expected " + MAGIC + ")"); + } + + size = buf.getInt(); + flags = buf.getInt(); + height = buf.getInt(); + width = buf.getInt(); + pitchOrLinearSize = buf.getInt(); + backBufferCountOrDepth = buf.getInt(); + mipMapCountOrAux = buf.getInt(); + alphaBitDepth = buf.getInt(); + reserved1 = buf.getInt(); + surface = buf.getInt(); + colorSpaceLowValue = buf.getInt(); + colorSpaceHighValue = buf.getInt(); + destBltColorSpaceLowValue = buf.getInt(); + destBltColorSpaceHighValue = buf.getInt(); + srcOverlayColorSpaceLowValue = buf.getInt(); + srcOverlayColorSpaceHighValue = buf.getInt(); + srcBltColorSpaceLowValue = buf.getInt(); + srcBltColorSpaceHighValue = buf.getInt(); + pfSize = buf.getInt(); + pfFlags = buf.getInt(); + pfFourCC = buf.getInt(); + pfRGBBitCount = buf.getInt(); + pfRBitMask = buf.getInt(); + pfGBitMask = buf.getInt(); + pfBBitMask = buf.getInt(); + pfABitMask = buf.getInt(); + ddsCaps1 = buf.getInt(); + ddsCaps2 = buf.getInt(); + ddsCapsReserved1 = buf.getInt(); + ddsCapsReserved2 = buf.getInt(); + textureStage = buf.getInt(); + } + + // buf must be in little-endian byte order + void write(ByteBuffer buf) { + buf.putInt(MAGIC); + buf.putInt(size); + buf.putInt(flags); + buf.putInt(height); + buf.putInt(width); + buf.putInt(pitchOrLinearSize); + buf.putInt(backBufferCountOrDepth); + buf.putInt(mipMapCountOrAux); + buf.putInt(alphaBitDepth); + buf.putInt(reserved1); + buf.putInt(surface); + buf.putInt(colorSpaceLowValue); + buf.putInt(colorSpaceHighValue); + buf.putInt(destBltColorSpaceLowValue); + buf.putInt(destBltColorSpaceHighValue); + buf.putInt(srcOverlayColorSpaceLowValue); + buf.putInt(srcOverlayColorSpaceHighValue); + buf.putInt(srcBltColorSpaceLowValue); + buf.putInt(srcBltColorSpaceHighValue); + buf.putInt(pfSize); + buf.putInt(pfFlags); + buf.putInt(pfFourCC); + buf.putInt(pfRGBBitCount); + buf.putInt(pfRBitMask); + buf.putInt(pfGBitMask); + buf.putInt(pfBBitMask); + buf.putInt(pfABitMask); + buf.putInt(ddsCaps1); + buf.putInt(ddsCaps2); + buf.putInt(ddsCapsReserved1); + buf.putInt(ddsCapsReserved2); + buf.putInt(textureStage); + } + + private static int size() { + return 124; + } + + private static int pfSize() { + return 32; + } + + private static int writtenSize() { + return 128; + } + } + + private DDSImage() { + } + + private void readFromFile(File file) throws IOException { + fis = new FileInputStream(file); + chan = fis.getChannel(); + ByteBuffer buf = chan.map(FileChannel.MapMode.READ_ONLY, + 0, (int) file.length()); + readFromBuffer(buf); + } + + private void readFromBuffer(ByteBuffer buf) throws IOException { + this.buf = buf; + buf.order(ByteOrder.LITTLE_ENDIAN); + header = new Header(); + header.read(buf); + fixupHeader(); + } + + private void initFromData(int d3dFormat, + int width, + int height, + ByteBuffer[] mipmapData) throws IllegalArgumentException { + // Check size of mipmap data compared against format, width and + // height + int topmostMipmapSize = width * height; + int pitchOrLinearSize = width; + boolean isCompressed = false; + switch (d3dFormat) { + case D3DFMT_R8G8B8: topmostMipmapSize *= 3; pitchOrLinearSize *= 3; break; + case D3DFMT_A8R8G8B8: topmostMipmapSize *= 4; pitchOrLinearSize *= 4; break; + case D3DFMT_X8R8G8B8: topmostMipmapSize *= 4; pitchOrLinearSize *= 4; break; + case D3DFMT_DXT1: + case D3DFMT_DXT2: + case D3DFMT_DXT3: + case D3DFMT_DXT4: + case D3DFMT_DXT5: + topmostMipmapSize = computeCompressedBlockSize(width, height, 1, d3dFormat); + pitchOrLinearSize = topmostMipmapSize; + isCompressed = true; + break; + default: + throw new IllegalArgumentException("d3dFormat must be one of the known formats"); + } + + // Now check the mipmaps against this size + int curSize = topmostMipmapSize; + int totalSize = 0; + for (int i = 0; i < mipmapData.length; i++) { + if (mipmapData[i].remaining() != curSize) { + throw new IllegalArgumentException("Mipmap level " + i + + " didn't match expected data size (expected " + curSize + ", got " + + mipmapData[i].remaining() + ")"); + } + curSize /= 4; + totalSize += mipmapData[i].remaining(); + } + + // OK, create one large ByteBuffer to hold all of the mipmap data + totalSize += Header.writtenSize(); + ByteBuffer buf = ByteBuffer.allocate(totalSize); + buf.position(Header.writtenSize()); + for (int i = 0; i < mipmapData.length; i++) { + buf.put(mipmapData[i]); + } + this.buf = buf; + + // Allocate and initialize a Header + header = new Header(); + header.size = Header.size(); + header.flags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT; + if (mipmapData.length > 1) { + header.flags |= DDSD_MIPMAPCOUNT; + header.mipMapCountOrAux = mipmapData.length; + } + header.width = width; + header.height = height; + if (isCompressed) { + header.flags |= DDSD_LINEARSIZE; + header.pfFlags |= DDPF_FOURCC; + header.pfFourCC = d3dFormat; + } else { + header.flags |= DDSD_PITCH; + // Figure out the various settings from the pixel format + header.pfFlags |= DDPF_RGB; + switch (d3dFormat) { + case D3DFMT_R8G8B8: header.pfRGBBitCount = 24; break; + case D3DFMT_A8R8G8B8: header.pfRGBBitCount = 32; header.pfFlags |= DDPF_ALPHAPIXELS; break; + case D3DFMT_X8R8G8B8: header.pfRGBBitCount = 32; break; + } + header.pfRBitMask = 0x00FF0000; + header.pfGBitMask = 0x0000FF00; + header.pfBBitMask = 0x000000FF; + if (d3dFormat == D3DFMT_A8R8G8B8) { + header.pfABitMask = 0xFF000000; + } + } + header.pitchOrLinearSize = pitchOrLinearSize; + header.pfSize = Header.pfSize(); + // Not sure whether we can get away with leaving the rest of the + // header blank + } + + // Microsoft doesn't follow their own specifications and the + // simplest conversion using the DxTex tool to e.g. a DXT3 texture + // results in an illegal .dds file without either DDSD_PITCH or + // DDSD_LINEARSIZE set in the header's flags. This code, adapted + // from the DevIL library, fixes up the header in these situations. + private void fixupHeader() { + if (isCompressed() && !isSurfaceDescFlagSet(DDSD_LINEARSIZE)) { + // Figure out how big the linear size should be + int depth = header.backBufferCountOrDepth; + if (depth == 0) { + depth = 1; + } + + header.pitchOrLinearSize = computeCompressedBlockSize(getWidth(), getHeight(), depth, getCompressionFormat()); + header.flags |= DDSD_LINEARSIZE; + } + } + + private static int computeCompressedBlockSize(int width, + int height, + int depth, + int compressionFormat) { + int blockSize = ((width + 3)/4) * ((height + 3)/4) * ((depth + 3)/4); + switch (compressionFormat) { + case D3DFMT_DXT1: blockSize *= 8; break; + default: blockSize *= 16; break; + } + return blockSize; + } + + private int mipMapWidth(int map) { + int width = getWidth(); + for (int i = 0; i < map; i++) { + width >>= 1; + } + return Math.max(width, 1); + } + + private int mipMapHeight(int map) { + int height = getHeight(); + for (int i = 0; i < map; i++) { + height >>= 1; + } + return Math.max(height, 1); + } + + private int mipMapSizeInBytes(int map) { + int width = mipMapWidth(map); + int height = mipMapHeight(map); + if (isCompressed()) { + int blockSize = (getCompressionFormat() == D3DFMT_DXT1 ? 8 : 16); + return ((width+3)/4)*((height+3)/4)*blockSize; + } else { + return width * height * (getDepth() / 8); + } + } + + private int sideSizeInBytes() { + int numLevels = getNumMipMaps(); + if (numLevels == 0) { + numLevels = 1; + } + + int size = 0; + for (int i = 0; i < numLevels; i++) { + size += mipMapSizeInBytes(i); + } + + return size; + } + + private int sideShiftInBytes(int side) { + int[] sides = { + DDSCAPS2_CUBEMAP_POSITIVEX, + DDSCAPS2_CUBEMAP_NEGATIVEX, + DDSCAPS2_CUBEMAP_POSITIVEY, + DDSCAPS2_CUBEMAP_NEGATIVEY, + DDSCAPS2_CUBEMAP_POSITIVEZ, + DDSCAPS2_CUBEMAP_NEGATIVEZ + }; + + int shift = 0; + int sideSize = sideSizeInBytes(); + for (int i = 0; i < sides.length; i++) { + int temp = sides[i]; + if ((temp & side) != 0) { + return shift; + } + + shift += sideSize; + } + + throw new RuntimeException("Illegal side: " + side); + } + + private boolean printIfRecognized(PrintStream tty, int flags, int flag, String what) { + if ((flags & flag) != 0) { + tty.println(what); + return true; + } + return false; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataInputStream.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataInputStream.java new file mode 100755 index 000000000..d5f49599c --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataInputStream.java @@ -0,0 +1,223 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.texture.spi; + +import java.io.DataInput; +import java.io.DataInputStream; +import java.io.FilterInputStream; +import java.io.InputStream; +import java.io.FileInputStream; +import java.io.EOFException; +import java.io.IOException; + +/** + * Little Endian Data Input Stream. + * + * This class implements an input stream filter to allow reading + * of java native datatypes from an input stream which has those + * native datatypes stored in a little endian byte order.

+ * + * This is the sister class of the DataInputStream which allows + * for reading of java native datatypes from an input stream with + * the datatypes stored in big endian byte order.

+ * + * This class implements the minimum required and calls DataInputStream + * for some of the required methods for DataInput.

+ * + * Not all methods are implemented due to lack of immediatte requirement + * for that functionality. It is not clear if it is ever going to be + * functionally required to be able to read UTF data in a LittleEndianManner

+ * + * @author Robin Luiten + * @version 1.1 15/Dec/1997 + */ +public class LEDataInputStream extends FilterInputStream implements DataInput +{ + /** + * To reuse some of the non endian dependent methods from + * DataInputStreams methods. + */ + DataInputStream dataIn; + + public LEDataInputStream(InputStream in) + { + super(in); + dataIn = new DataInputStream(in); + } + + public void close() throws IOException + { + dataIn.close(); // better close as we create it. + // this will close underlying as well. + } + + public synchronized final int read(byte b[]) throws IOException + { + return dataIn.read(b, 0, b.length); + } + + public synchronized final int read(byte b[], int off, int len) throws IOException + { + int rl = dataIn.read(b, off, len); + return rl; + } + + public final void readFully(byte b[]) throws IOException + { + dataIn.readFully(b, 0, b.length); + } + + public final void readFully(byte b[], int off, int len) throws IOException + { + dataIn.readFully(b, off, len); + } + + public final int skipBytes(int n) throws IOException + { + return dataIn.skipBytes(n); + } + + public final boolean readBoolean() throws IOException + { + int ch = dataIn.read(); + if (ch < 0) + throw new EOFException(); + return (ch != 0); + } + + public final byte readByte() throws IOException + { + int ch = dataIn.read(); + if (ch < 0) + throw new EOFException(); + return (byte)(ch); + } + + public final int readUnsignedByte() throws IOException + { + int ch = dataIn.read(); + if (ch < 0) + throw new EOFException(); + return ch; + } + + public final short readShort() throws IOException + { + int ch1 = dataIn.read(); + int ch2 = dataIn.read(); + if ((ch1 | ch2) < 0) + throw new EOFException(); + return (short)((ch1 << 0) + (ch2 << 8)); + } + + public final int readUnsignedShort() throws IOException + { + int ch1 = dataIn.read(); + int ch2 = dataIn.read(); + if ((ch1 | ch2) < 0) + throw new EOFException(); + return (ch1 << 0) + (ch2 << 8); + } + + public final char readChar() throws IOException + { + int ch1 = dataIn.read(); + int ch2 = dataIn.read(); + if ((ch1 | ch2) < 0) + throw new EOFException(); + return (char)((ch1 << 0) + (ch2 << 8)); + } + + public final int readInt() throws IOException + { + int ch1 = dataIn.read(); + int ch2 = dataIn.read(); + int ch3 = dataIn.read(); + int ch4 = dataIn.read(); + if ((ch1 | ch2 | ch3 | ch4) < 0) + throw new EOFException(); + return ((ch1 << 0) + (ch2 << 8) + (ch3 << 16) + (ch4 << 24)); + } + + public final long readLong() throws IOException + { + int i1 = readInt(); + int i2 = readInt(); + return ((long)(i1) & 0xFFFFFFFFL) + (i2 << 32); + } + + public final float readFloat() throws IOException + { + return Float.intBitsToFloat(readInt()); + } + + public final double readDouble() throws IOException + { + return Double.longBitsToDouble(readLong()); + } + + /** + * dont call this it is not implemented. + * @return empty new string + **/ + public final String readLine() throws IOException + { + return new String(); + } + + /** + * dont call this it is not implemented + * @return empty new string + **/ + public final String readUTF() throws IOException + { + return new String(); + } + + /** + * dont call this it is not implemented + * @return empty new string + **/ + public final static String readUTF(DataInput in) throws IOException + { + return new String(); + } +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataOutputStream.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataOutputStream.java new file mode 100755 index 000000000..e1e1ca924 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataOutputStream.java @@ -0,0 +1,165 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.texture.spi; + +import java.io.DataOutput; +import java.io.DataOutputStream; +import java.io.FilterOutputStream; +import java.io.OutputStream; +import java.io.IOException; + +/** + * Little Endian Data Output Stream. + * + * This class implements an output stream filter to allow writing + * of java native datatypes to an output stream which has those + * native datatypes stored in a little endian byte order.

+ * + * This is the sister class of the DataOutputStream which allows + * for writing of java native datatypes to an output stream with + * the datatypes stored in big endian byte order.

+ * + * This class implements the minimum required and calls DataOutputStream + * for some of the required methods for DataOutput.

+ * + * Not all methods are implemented due to lack of immediate requirement + * for that functionality. It is not clear if it is ever going to be + * functionally required to be able to read UTF data in a LittleEndianManner

+ * + */ +public class LEDataOutputStream extends FilterOutputStream implements DataOutput +{ + /** + * To reuse some of the non endian dependent methods from + * DataOutputStream's methods. + */ + DataOutputStream dataOut; + + public LEDataOutputStream(OutputStream out) + { + super(out); + dataOut = new DataOutputStream(out); + } + + public void close() throws IOException + { + dataOut.close(); // better close as we create it. + // this will close underlying as well. + } + + public synchronized final void write(byte b[]) throws IOException + { + dataOut.write(b, 0, b.length); + } + + public synchronized final void write(byte b[], int off, int len) throws IOException + { + dataOut.write(b, off, len); + } + + public final void write(int b) throws IOException + { + dataOut.write(b); + } + + public final void writeBoolean(boolean v) throws IOException + { + dataOut.writeBoolean(v); + } + + public final void writeByte(int v) throws IOException + { + dataOut.writeByte(v); + } + + /** Don't call this -- not implemented */ + public final void writeBytes(String s) throws IOException + { + throw new UnsupportedOperationException(); + } + + public final void writeChar(int v) throws IOException + { + dataOut.writeChar(((v >> 8) & 0xff) | + ((v & 0xff) << 8)); + } + + /** Don't call this -- not implemented */ + public final void writeChars(String s) throws IOException + { + throw new UnsupportedOperationException(); + } + + public final void writeDouble(double v) throws IOException + { + writeLong(Double.doubleToRawLongBits(v)); + } + + public final void writeFloat(float v) throws IOException + { + writeInt(Float.floatToRawIntBits(v)); + } + + public final void writeInt(int v) throws IOException + { + dataOut.writeInt((v >>> 24) | + ((v >>> 8) & 0xff00) | + ((v << 8) & 0x00ff00) | + (v << 24)); + } + + public final void writeLong(long v) throws IOException + { + writeInt((int) v); + writeInt((int) (v >>> 32)); + } + + public final void writeShort(int v) throws IOException + { + dataOut.writeShort(((v >> 8) & 0xff) | + ((v & 0xff) << 8)); + } + + /** Don't call this -- not implemented */ + public final void writeUTF(String s) throws IOException + { + throw new UnsupportedOperationException(); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/NetPbmTextureWriter.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/NetPbmTextureWriter.java new file mode 100644 index 000000000..499dce7fb --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/NetPbmTextureWriter.java @@ -0,0 +1,169 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.texture.spi; + +import java.io.*; +import java.net.*; +import java.nio.*; + +import javax.media.opengl.*; +import com.jogamp.opengl.util.*; +import com.jogamp.opengl.util.texture.*; +import com.jogamp.opengl.util.texture.spi.*; + +public class NetPbmTextureWriter implements TextureWriter { + int magic; + + public NetPbmTextureWriter() { + this(0); // auto + } + + /** + * supported magic values are:
+ *

+     *   magic 0 - detect by file suffix (TextureIO compliant)
+     *   magic 6 - PPM binary RGB
+     *   magic 7 - PAM binary RGB or RGBA
+     * 
+ */ + public NetPbmTextureWriter(int magic) { + switch(magic) { + case 0: + case 6: + case 7: + break; + default: + throw new GLException("Unsupported magic: "+magic+", should be 0 (auto), 6 (PPM) or 7 (PAM)"); + } + this.magic = magic; + } + + public int getMagic() { return magic; } + + public static final String PPM = "ppm"; + public static final String PAM = "pam"; + + public String getSuffix() { return (magic==6)?PPM:PAM; } + + public boolean write(File file, + TextureData data) throws IOException { + + // file suffix selection + if (0==magic) { + if (PPM.equals(FileUtil.getFileSuffix(file))) { + magic = 6; + } else if (PAM.equals(FileUtil.getFileSuffix(file))) { + magic = 7; + } else { + return false; + } + } + + int pixelFormat = data.getPixelFormat(); + int pixelType = data.getPixelType(); + if ((pixelFormat == GL.GL_RGB || + pixelFormat == GL.GL_RGBA) && + (pixelType == GL.GL_BYTE || + pixelType == GL.GL_UNSIGNED_BYTE)) { + + int comps = ( pixelFormat == GL.GL_RGBA ) ? 4 : 3 ; + + if(magic==6 && comps==4) { + throw new IOException("NetPbmTextureWriter magic 6 (PPM) doesn't RGBA pixel format, use magic 7 (PAM)"); + } + + FileOutputStream fos = new FileOutputStream(file); + + StringBuffer header = new StringBuffer(); + header.append("P"); + header.append(magic); + header.append("\n"); + if(7==magic) { + header.append("WIDTH "); + } + header.append(data.getWidth()); + if(7==magic) { + header.append("\nHEIGHT "); + } else { + header.append(" "); + } + header.append(data.getHeight()); + if(7==magic) { + header.append("\nDEPTH "); + header.append(comps); + header.append("\nMAXVAL 255\nTUPLTYPE "); + if(pixelFormat == GL.GL_RGBA) { + header.append("RGB_ALPHA"); + } else { + header.append("RGB"); + } + header.append("\nENDHDR\n"); + } else { + header.append("\n255\n"); + } + + fos.write(header.toString().getBytes()); + + ByteBuffer buf = (ByteBuffer) data.getBuffer(); + if (buf == null) { + buf = (ByteBuffer) data.getMipmapData()[0]; + } + buf.rewind(); + + byte[] bufArray = null; + + try { + bufArray = buf.array(); + } catch (Throwable t) {} + if(null==bufArray) { + bufArray = new byte[data.getWidth()*data.getHeight()*comps]; + buf.get(bufArray); + buf.rewind(); + } + + fos.write(bufArray); + fos.close(); + + return true; + } + + throw new IOException("NetPbmTextureWriter writer doesn't support this pixel format / type (only GL_RGB/A + bytes)"); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/SGIImage.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/SGIImage.java new file mode 100755 index 000000000..bb5040a31 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/SGIImage.java @@ -0,0 +1,670 @@ +/* + * Portions Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.texture.spi; + +import java.io.*; +import javax.media.opengl.*; +import com.jogamp.opengl.util.*; + +/**

Reads and writes SGI RGB/RGBA images.

+ +

Written from Paul + Bourke's adaptation of the SGI + specification.

+*/ + +public class SGIImage { + private Header header; + private int format; + private byte[] data; + // Used for decoding RLE-compressed images + private int[] rowStart; + private int[] rowSize; + private int rleEnd; + private byte[] tmpData; + private byte[] tmpRead; + + private static final int MAGIC = 474; + + static class Header { + short magic; // IRIS image file magic number + // This should be decimal 474 + byte storage; // Storage format + // 0 for uncompressed + // 1 for RLE compression + byte bpc; // Number of bytes per pixel channel + // Legally 1 or 2 + short dimension; // Number of dimensions + // Legally 1, 2, or 3 + // 1 means a single row, XSIZE long + // 2 means a single 2D image + // 3 means multiple 2D images + short xsize; // X size in pixels + short ysize; // Y size in pixels + short zsize; // Number of channels + // 1 indicates greyscale + // 3 indicates RGB + // 4 indicates RGB and Alpha + int pixmin; // Minimum pixel value + // This is the lowest pixel value in the image + int pixmax; // Maximum pixel value + // This is the highest pixel value in the image + int dummy; // Ignored + // Normally set to 0 + String imagename; // Image name; 80 bytes long + // Must be null terminated, therefore at most 79 bytes + int colormap; // Colormap ID + // 0 - normal mode + // 1 - dithered, 3 mits for red and green, 2 for blue, obsolete + // 2 - index colour, obsolete + // 3 - not an image but a colourmap + // 404 bytes char DUMMY Ignored + // Should be set to 0, makes the header 512 bytes. + + Header() { + magic = MAGIC; + } + + Header(DataInputStream in) throws IOException { + magic = in.readShort(); + storage = in.readByte(); + bpc = in.readByte(); + dimension = in.readShort(); + xsize = in.readShort(); + ysize = in.readShort(); + zsize = in.readShort(); + pixmin = in.readInt(); + pixmax = in.readInt(); + dummy = in.readInt(); + byte[] tmpname = new byte[80]; + in.read(tmpname); + int numChars = 0; + while (tmpname[numChars++] != 0); + imagename = new String(tmpname, 0, numChars); + colormap = in.readInt(); + byte[] tmp = new byte[404]; + in.read(tmp); + } + + public String toString() { + return ("magic: " + magic + + " storage: " + (int) storage + + " bpc: " + (int) bpc + + " dimension: " + dimension + + " xsize: " + xsize + + " ysize: " + ysize + + " zsize: " + zsize + + " pixmin: " + pixmin + + " pixmax: " + pixmax + + " imagename: " + imagename + + " colormap: " + colormap); + } + } + + private SGIImage(Header header) { + this.header = header; + } + + /** Reads an SGI image from the specified file. */ + public static SGIImage read(String filename) throws IOException { + return read(new FileInputStream(filename)); + } + + /** Reads an SGI image from the specified InputStream. */ + public static SGIImage read(InputStream in) throws IOException { + DataInputStream dIn = new DataInputStream(new BufferedInputStream(in)); + + Header header = new Header(dIn); + SGIImage res = new SGIImage(header); + res.decodeImage(dIn); + return res; + } + + /** Writes this SGIImage to the specified file name. If + flipVertically is set, outputs the scanlines from top to bottom + rather than the default bottom to top order. */ + public void write(String filename, boolean flipVertically) throws IOException { + write(new File(filename), flipVertically); + } + + /** Writes this SGIImage to the specified file. If flipVertically is + set, outputs the scanlines from top to bottom rather than the + default bottom to top order. */ + public void write(File file, boolean flipVertically) throws IOException { + writeImage(file, data, header.xsize, header.ysize, header.zsize, flipVertically); + } + + /** Creates an SGIImage from the specified data in either RGB or + RGBA format. */ + public static SGIImage createFromData(int width, + int height, + boolean hasAlpha, + byte[] data) { + Header header = new Header(); + header.xsize = (short) width; + header.ysize = (short) height; + header.zsize = (short) (hasAlpha ? 4 : 3); + SGIImage image = new SGIImage(header); + image.data = data; + return image; + } + + /** Determines from the magic number whether the given InputStream + points to an SGI RGB image. The given InputStream must return + true from markSupported() and support a minimum of two bytes + of read-ahead. */ + public static boolean isSGIImage(InputStream in) throws IOException { + if (!(in instanceof BufferedInputStream)) { + in = new BufferedInputStream(in); + } + if (!in.markSupported()) { + throw new IOException("Can not test non-destructively whether given InputStream is an SGI RGB image"); + } + DataInputStream dIn = new DataInputStream(in); + dIn.mark(4); + short magic = dIn.readShort(); + dIn.reset(); + return (magic == MAGIC); + } + + /** Returns the width of the image. */ + public int getWidth() { + return header.xsize; + } + + /** Returns the height of the image. */ + public int getHeight() { + return header.ysize; + } + + /** Returns the OpenGL format for this texture; e.g. GL.GL_RGB or GL.GL_RGBA. */ + public int getFormat() { + return format; + } + + /** Returns the raw data for this texture in the correct + (bottom-to-top) order for calls to glTexImage2D. */ + public byte[] getData() { return data; } + + public String toString() { + return header.toString(); + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + private void decodeImage(DataInputStream in) throws IOException { + if (header.storage == 1) { + // Read RLE compression data; row starts and sizes + int x = header.ysize * header.zsize; + rowStart = new int[x]; + rowSize = new int[x]; + rleEnd = 4 * 2 * x + 512; + for (int i = 0; i < x; i++) { + rowStart[i] = in.readInt(); + } + for (int i = 0; i < x; i++) { + rowSize[i] = in.readInt(); + } + tmpRead = new byte[header.xsize * 256]; + } + tmpData = readAll(in); + + int xsize = header.xsize; + int ysize = header.ysize; + int zsize = header.zsize; + int lptr = 0; + + data = new byte[xsize * ysize * 4]; + byte[] rbuf = new byte[xsize]; + byte[] gbuf = new byte[xsize]; + byte[] bbuf = new byte[xsize]; + byte[] abuf = new byte[xsize]; + for (int y = 0; y < ysize; y++) { + if (zsize >= 4) { + getRow(rbuf, y, 0); + getRow(gbuf, y, 1); + getRow(bbuf, y, 2); + getRow(abuf, y, 3); + rgbatorgba(rbuf, gbuf, bbuf, abuf, data, lptr); + } else if (zsize == 3) { + getRow(rbuf, y, 0); + getRow(gbuf, y, 1); + getRow(bbuf, y, 2); + rgbtorgba(rbuf, gbuf, bbuf, data, lptr); + } else if (zsize == 2) { + getRow(rbuf, y, 0); + getRow(abuf, y, 1); + latorgba(rbuf, abuf, data, lptr); + } else { + getRow(rbuf, y, 0); + bwtorgba(rbuf, data, lptr); + } + lptr += 4 * xsize; + } + rowStart = null; + rowSize = null; + tmpData = null; + tmpRead = null; + format = GL.GL_RGBA; + header.zsize = 4; + } + + private void getRow(byte[] buf, int y, int z) { + if (header.storage == 1) { + int offs = rowStart[y + z * header.ysize] - rleEnd; + System.arraycopy(tmpData, offs, tmpRead, 0, rowSize[y + z * header.ysize]); + int iPtr = 0; + int oPtr = 0; + for (;;) { + byte pixel = tmpRead[iPtr++]; + int count = (int) (pixel & 0x7F); + if (count == 0) { + return; + } + if ((pixel & 0x80) != 0) { + while ((count--) > 0) { + buf[oPtr++] = tmpRead[iPtr++]; + } + } else { + pixel = tmpRead[iPtr++]; + while ((count--) > 0) { + buf[oPtr++] = pixel; + } + } + } + } else { + int offs = (y * header.xsize) + (z * header.xsize * header.ysize); + System.arraycopy(tmpData, offs, buf, 0, header.xsize); + } + } + + private void bwtorgba(byte[] b, byte[] dest, int lptr) { + for (int i = 0; i < b.length; i++) { + dest[4 * i + lptr + 0] = b[i]; + dest[4 * i + lptr + 1] = b[i]; + dest[4 * i + lptr + 2] = b[i]; + dest[4 * i + lptr + 3] = (byte) 0xFF; + } + } + + private void latorgba(byte[] b, byte[] a, byte[] dest, int lptr) { + for (int i = 0; i < b.length; i++) { + dest[4 * i + lptr + 0] = b[i]; + dest[4 * i + lptr + 1] = b[i]; + dest[4 * i + lptr + 2] = b[i]; + dest[4 * i + lptr + 3] = a[i]; + } + } + + private void rgbtorgba(byte[] r, byte[] g, byte[] b, byte[] dest, int lptr) { + for (int i = 0; i < b.length; i++) { + dest[4 * i + lptr + 0] = r[i]; + dest[4 * i + lptr + 1] = g[i]; + dest[4 * i + lptr + 2] = b[i]; + dest[4 * i + lptr + 3] = (byte) 0xFF; + } + } + + private void rgbatorgba(byte[] r, byte[] g, byte[] b, byte[] a, byte[] dest, int lptr) { + for (int i = 0; i < b.length; i++) { + dest[4 * i + lptr + 0] = r[i]; + dest[4 * i + lptr + 1] = g[i]; + dest[4 * i + lptr + 2] = b[i]; + dest[4 * i + lptr + 3] = a[i]; + } + } + + private static byte imgref(byte[] i, + int x, + int y, + int z, + int xs, + int ys, + int zs) { + return i[(xs*ys*z)+(xs*y)+x]; + } + + + private void writeHeader(DataOutputStream stream, + int xsize, int ysize, int zsize, boolean rle) throws IOException { + // effects: outputs the 512-byte IRIS RGB header to STREAM, using xsize, + // ysize, and depth as the dimensions of the image. NOTE that + // the following defaults are used: + // STORAGE = 1 (storage format = RLE) + // BPC = 1 (# bytes/channel) + // DIMENSION = 3 + // PIXMIN = 0 + // PIXMAX = 255 + // IMAGENAME = <80 nulls> + // COLORMAP = 0 + // See ftp://ftp.sgi.com/pub/sgi/SGIIMAGESPEC for more details. + + // write out MAGIC, STORAGE, BPC + stream.writeShort(474); + stream.write((rle ? 1 : 0)); + stream.write(1); + + // write out DIMENSION + stream.writeShort(3); + + // write XSIZE, YSIZE, ZSIZE + stream.writeShort(xsize); + stream.writeShort(ysize); + stream.writeShort(zsize); + + // write PIXMIN, PIXMAX + stream.writeInt(0); + stream.writeInt(255); + + // write DUMMY + stream.writeInt(0); + + // write IMAGENAME + for (int i = 0; i < 80; i++) + stream.write(0); + + // write COLORMAP + stream.writeInt(0); + + // write DUMMY (404 bytes) + for (int i = 0; i < 404; i++) + stream.write(0); + } + + private void writeImage(File file, + byte[] data, + int xsize, + int ysize, + int zsize, + boolean yflip) throws IOException { + // Input data is in RGBRGBRGB or RGBARGBARGBA format; first unswizzle it + byte[] tmpData = new byte[xsize * ysize * zsize]; + int dest = 0; + for (int i = 0; i < zsize; i++) { + for (int j = i; j < (xsize * ysize * zsize); j += zsize) { + tmpData[dest++] = data[j]; + } + } + data = tmpData; + + // requires: DATA must be an array of size XSIZE * YSIZE * ZSIZE, + // indexed in the following manner: + // data[0] ...data[xsize-1] == first row of first channel + // data[xsize]...data[2*xsize-1] == second row of first channel + // ... data[(ysize - 1) * xsize]...data[(ysize * xsize) - 1] == + // last row of first channel + // Later channels follow the same format. + // *** NOTE that "first row" is defined by the BOTTOM ROW of + // the image. That is, the origin is in the lower left corner. + // effects: writes out an SGI image to FILE, RLE-compressed, INCLUDING + // header, of dimensions (xsize, ysize, zsize), and containing + // the data in DATA. If YFLIP is set, outputs the data in DATA + // in reverse order vertically (equivalent to a flip about the + // x axis). + + // Build the offset tables + int[] starttab = new int[ysize * zsize]; + int[] lengthtab = new int[ysize * zsize]; + + // Temporary buffer for holding RLE data. + // Note that this makes the assumption that RLE-compressed data will + // never exceed twice the size of the input data. + // There are surely formal proofs about how big the RLE buffer should + // be, as well as what the optimal look-ahead size is (i.e. don't switch + // copy/repeat modes for less than N repeats). However, I'm going from + // empirical evidence here; the break-even point seems to be a look- + // ahead of 3. (That is, if the three values following this one are all + // the same as the current value, switch to repeat mode.) + int lookahead = 3; + byte[] rlebuf = new byte[2 * xsize * ysize * zsize]; + + int cur_loc = 0; // current offset location. + int ptr = 0; + int total_size = 0; + int ystart = 0; + int yincr = 1; + int yend = ysize; + + if (yflip) { + ystart = ysize - 1; + yend = -1; + yincr = -1; + } + + boolean DEBUG = false; + + for (int z = 0; z < zsize; z++) { + for (int y = ystart; y != yend; y += yincr) { + // RLE-compress each row. + + int x = 0; + byte count = 0; + boolean repeat_mode = false; + boolean should_switch = false; + int start_ptr = ptr; + int num_ptr = ptr++; + byte repeat_val = 0; + + while (x < xsize) { + // see if we should switch modes + should_switch = false; + if (repeat_mode) { + if (imgref(data, x, y, z, xsize, ysize, zsize) != repeat_val) { + should_switch = true; + } + } else { + // look ahead to see if we should switch to repeat mode. + // stay within the scanline for the lookahead + if ((x + lookahead) < xsize) { + should_switch = true; + for (int i = 1; i <= lookahead; i++) { + if (DEBUG) + System.err.println("left side was " + ((int) imgref(data, x, y, z, xsize, ysize, zsize)) + + ", right side was " + (int)imgref(data, x+i, y, z, xsize, ysize, zsize)); + + if (imgref(data, x, y, z, xsize, ysize, zsize) != + imgref(data, x+i, y, z, xsize, ysize, zsize)) + should_switch = false; + } + } + } + + if (should_switch || (count == 127)) { + // update the number of elements we repeated/copied + if (x > 0) { + if (repeat_mode) + rlebuf[num_ptr] = count; + else + rlebuf[num_ptr] = (byte) (count | 0x80); + } + // perform mode switch if necessary; output repeat_val if + // switching FROM repeat mode, and set it if switching + // TO repeat mode. + if (repeat_mode) { + if (should_switch) + repeat_mode = false; + rlebuf[ptr++] = repeat_val; + } else { + if (should_switch) + repeat_mode = true; + repeat_val = imgref(data, x, y, z, xsize, ysize, zsize); + } + + if (x > 0) { + // reset the number pointer + num_ptr = ptr++; + // reset number of bytes copied + count = 0; + } + } + + // if not in repeat mode, copy element to ptr + if (!repeat_mode) { + rlebuf[ptr++] = imgref(data, x, y, z, xsize, ysize, zsize); + } + count++; + + if (x == xsize - 1) { + // Need to store the number of pixels we copied/repeated. + if (repeat_mode) { + rlebuf[num_ptr] = count; + // If we ended the row in repeat mode, store the + // repeated value + rlebuf[ptr++] = repeat_val; + } + else + rlebuf[num_ptr] = (byte) (count | 0x80); + + // output zero counter for the last value in the row + rlebuf[ptr++] = 0; + } + + x++; + } + // output this row's length into the length table + int rowlen = ptr - start_ptr; + if (yflip) + lengthtab[ysize*z+(ysize-y-1)] = rowlen; + else + lengthtab[ysize*z+y] = rowlen; + // add to the start table, and update the current offset + if (yflip) + starttab[ysize*z+(ysize-y-1)] = cur_loc; + else + starttab[ysize*z+y] = cur_loc; + cur_loc += rowlen; + } + } + + // Now we have the offset tables computed, as well as the RLE data. + // Output this information to the file. + total_size = ptr; + + if (DEBUG) + System.err.println("total_size was " + total_size); + + DataOutputStream stream = new DataOutputStream(new BufferedOutputStream(new FileOutputStream(file))); + + writeHeader(stream, xsize, ysize, zsize, true); + + int SIZEOF_INT = 4; + for (int i = 0; i < (ysize * zsize); i++) + stream.writeInt(starttab[i] + 512 + (2 * ysize * zsize * SIZEOF_INT)); + for (int i = 0; i < (ysize * zsize); i++) + stream.writeInt(lengthtab[i]); + for (int i = 0; i < total_size; i++) + stream.write(rlebuf[i]); + + stream.close(); + } + + private byte[] readAll(DataInputStream in) throws IOException { + byte[] dest = new byte[16384]; + int pos = 0; + int numRead = 0; + + boolean done = false; + + do { + numRead = in.read(dest, pos, dest.length - pos); + if (pos == dest.length) { + // Resize destination buffer + byte[] newDest = new byte[2 * dest.length]; + System.arraycopy(dest, 0, newDest, 0, pos); + dest = newDest; + } + if (numRead > 0) { + pos += numRead; + } + + done = ((numRead == -1) || (in.available() == 0)); + } while (!done); + + // Trim destination buffer + if (pos != dest.length) { + byte[] finalDest = new byte[pos]; + System.arraycopy(dest, 0, finalDest, 0, pos); + dest = finalDest; + } + + return dest; + } + + // Test case + /* + import java.awt.image.*; + import javax.swing.*; + + public static void main(String[] args) { + for (int i = 0; i < args.length; i++) { + try { + System.out.println(args[i] + ":"); + SGIImage image = SGIImage.read(args[i]); + System.out.println(image); + BufferedImage img = new BufferedImage(image.getWidth(), image.getHeight(), BufferedImage.TYPE_4BYTE_ABGR); + WritableRaster raster = img.getRaster(); + DataBufferByte db = (DataBufferByte) raster.getDataBuffer(); + byte[] src = image.getData(); + byte[] dest = db.getData(); + for (int j = 0; j < src.length; j += 4) { + dest[j + 0] = src[j + 3]; + dest[j + 1] = src[j + 2]; + dest[j + 2] = src[j + 1]; + dest[j + 3] = src[j + 0]; + } + // System.arraycopy(src, 0, dest, 0, src.length); + ImageIcon icon = new ImageIcon(img); + JLabel label = new JLabel(); + label.setIcon(icon); + JFrame frame = new JFrame(args[i]); + frame.getContentPane().add(label); + frame.pack(); + frame.show(); + } catch (IOException e) { + e.printStackTrace(); + } + } + } + */ +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TGAImage.java.javame_cdc_fp b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TGAImage.java.javame_cdc_fp new file mode 100755 index 000000000..d1eca7c69 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TGAImage.java.javame_cdc_fp @@ -0,0 +1,417 @@ +/* + * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.texture.spi; + +import java.io.*; +import java.nio.*; +import javax.media.opengl.*; +import com.jogamp.opengl.util.*; +import com.jogamp.opengl.util.texture.spi.*; +import com.jogamp.opengl.util.texture.*; + +/** + * Targa image reader and writer adapted from sources of the Jimi image I/O class library. + * + *

+ * + * Image decoder for image data stored in TGA file format. + * Currently only the original TGA file format is supported. This is + * because the new TGA format has data at the end of the file, getting + * to the end of a file in an InputStream orient environment presents + * several difficulties which are avoided at the moment. + * + *

+ * + * This is a simple decoder and is only setup to load a single image + * from the input stream + * + *

+ * + * @author Robin Luiten + * @author Kenneth Russell + * @version $Revision: 1768 $ + */ + +public class TGAImage { + private Header header; + private int format; + private int bpp; + private ByteBuffer data; + + private TGAImage(Header header) { + this.header = header; + } + + /** + * This class reads in all of the TGA image header in addition it also + * reads in the imageID field as it is convenient to handle that here. + * + * @author Robin Luiten + * @version 1.1 + */ + public static class Header { + /** Set of possible file format TGA types */ + public final static int TYPE_NEW = 0; + public final static int TYPE_OLD = 1; + public final static int TYPE_UNK = 2; // cant rewind stream so unknown for now. + + /** Set of possible image types in TGA file */ + public final static int NO_IMAGE = 0; // no image data + public final static int UCOLORMAPPED = 1; // uncompressed color mapped image + public final static int UTRUECOLOR = 2; // uncompressed true color image + public final static int UBLACKWHITE = 3; // uncompressed black and white image + public final static int COLORMAPPED = 9; // compressed color mapped image + public final static int TRUECOLOR = 10; // compressed true color image + public final static int BLACKWHITE = 11; // compressed black and white image + + /** Field image descriptor bitfield values definitions */ + public final static int ID_ATTRIBPERPIXEL = 0xF; + public final static int ID_RIGHTTOLEFT = 0x10; + public final static int ID_TOPTOBOTTOM = 0x20; + public final static int ID_INTERLEAVE = 0xC0; + + /** Field image descriptor / interleave values */ + public final static int I_NOTINTERLEAVED = 0; + public final static int I_TWOWAY = 1; + public final static int I_FOURWAY = 2; + + /** Type of this TGA file format */ + private int tgaType; + + /** initial TGA image data fields */ + private int idLength; // byte value + private int colorMapType; // byte value + private int imageType; // byte value + + /** TGA image colour map fields */ + private int firstEntryIndex; + private int colorMapLength; + private byte colorMapEntrySize; + + /** TGA image specification fields */ + private int xOrigin; + private int yOrigin; + private int width; + private int height; + private byte pixelDepth; + private byte imageDescriptor; + + private byte[] imageIDbuf; + private String imageID; + + // For construction from user data + Header() { + tgaType = TYPE_OLD; // dont try and get footer. + } + + Header(LEDataInputStream in) throws IOException { + int ret; + + tgaType = TYPE_OLD; // dont try and get footer. + + // initial header fields + idLength = in.readUnsignedByte(); + colorMapType = in.readUnsignedByte(); + imageType = in.readUnsignedByte(); + + // color map header fields + firstEntryIndex = in.readUnsignedShort(); + colorMapLength = in.readUnsignedShort(); + colorMapEntrySize = in.readByte(); + + // TGA image specification fields + xOrigin = in.readUnsignedShort(); + yOrigin = in.readUnsignedShort(); + width = in.readUnsignedShort(); + height = in.readUnsignedShort(); + pixelDepth = in.readByte(); + imageDescriptor = in.readByte(); + + if (idLength > 0) { + imageIDbuf = new byte[idLength]; + in.read(imageIDbuf, 0, idLength); + imageID = new String(imageIDbuf, "US-ASCII"); + } + } + + public int tgaType() { return tgaType; } + + /** initial TGA image data fields */ + public int idLength() { return idLength; } + public int colorMapType() { return colorMapType; } + public int imageType() { return imageType; } + + /** TGA image colour map fields */ + public int firstEntryIndex() { return firstEntryIndex; } + public int colorMapLength() { return colorMapLength; } + public byte colorMapEntrySize() { return colorMapEntrySize; } + + /** TGA image specification fields */ + public int xOrigin() { return xOrigin; } + public int yOrigin() { return yOrigin; } + public int width() { return width; } + public int height() { return height; } + public byte pixelDepth() { return pixelDepth; } + public byte imageDescriptor() { return imageDescriptor; } + + /** bitfields in imageDescriptor */ + public byte attribPerPixel() { return (byte)(imageDescriptor & ID_ATTRIBPERPIXEL); } + public boolean rightToLeft() { return ((imageDescriptor & ID_RIGHTTOLEFT) != 0); } + public boolean topToBottom() { return ((imageDescriptor & ID_TOPTOBOTTOM) != 0); } + public byte interleave() { return (byte)((imageDescriptor & ID_INTERLEAVE) >> 6); } + + public byte[] imageIDbuf() { return imageIDbuf; } + public String imageID() { return imageID; } + + public String toString() { + return "TGA Header " + + " id length: " + idLength + + " color map type: "+ colorMapType + + " image type: "+ imageType + + " first entry index: " + firstEntryIndex + + " color map length: " + colorMapLength + + " color map entry size: " + colorMapEntrySize + + " x Origin: " + xOrigin + + " y Origin: " + yOrigin + + " width: "+ width + + " height: "+ height + + " pixel depth: "+ pixelDepth + + " image descriptor: "+ imageDescriptor + + (imageIDbuf == null ? "" : (" ID String: " + imageID)); + } + + public int size() { return 18 + idLength; } + + private void write(LEDataOutputStream output) throws IOException { + output.write(idLength); + output.write(colorMapType); + output.write(imageType); + output.writeShort(firstEntryIndex); + output.writeShort(colorMapLength); + output.write(colorMapEntrySize); + output.writeShort(xOrigin); + output.writeShort(yOrigin); + output.writeShort(width); + output.writeShort(height); + output.write(pixelDepth); + output.write(imageDescriptor); + if (idLength > 0) { + try { + byte[] chars = imageID.getBytes("US-ASCII"); + output.write(chars); + } catch (UnsupportedEncodingException e) { + throw new RuntimeException(e); + } + } + } + } + + + /** + * Identifies the image type of the tga image data and loads + * it into the JimiImage structure. This was taken from the + * prototype and modified for the new Jimi structure + */ + private void decodeImage(LEDataInputStream dIn) throws IOException { + switch (header.imageType()) { + case Header.UCOLORMAPPED: + throw new IOException("TGADecoder Uncompressed Colormapped images not supported"); + + case Header.UTRUECOLOR: // pixelDepth 15, 16, 24 and 32 + switch (header.pixelDepth) { + case 16: + throw new IOException("TGADecoder Compressed 16-bit True Color images not supported"); + + case 24: + case 32: + decodeRGBImageU24_32(dIn); + break; + } + break; + + case Header.UBLACKWHITE: + throw new IOException("TGADecoder Uncompressed Grayscale images not supported"); + + case Header.COLORMAPPED: + throw new IOException("TGADecoder Compressed Colormapped images not supported"); + + case Header.TRUECOLOR: + throw new IOException("TGADecoder Compressed True Color images not supported"); + + case Header.BLACKWHITE: + throw new IOException("TGADecoder Compressed Grayscale images not supported"); + } + } + + /** + * This assumes that the body is for a 24 bit or 32 bit for a + * RGB or ARGB image respectively. + */ + private void decodeRGBImageU24_32(LEDataInputStream dIn) throws IOException { + int i; // row index + int j; // column index + int y; // output row index + int raw; // index through the raw input buffer + int rawWidth = header.width() * (header.pixelDepth() / 8); + byte[] rawBuf = new byte[rawWidth]; + byte[] tmpData = new byte[rawWidth * header.height()]; + + for (i = 0; i < header.height(); ++i) { + dIn.readFully(rawBuf, 0, rawWidth); + + if (header.topToBottom()) + y = header.height - i - 1; // range 0 to (header.height - 1) + else + y = i; + + System.arraycopy(rawBuf, 0, tmpData, y * rawWidth, rawBuf.length); + } + + GL gl = GLContext.getCurrentGL(); + if (header.pixelDepth() == 24) { + bpp=3; + if(gl.isGL2()) { + format = GL2.GL_BGR; + } else { + format = GL.GL_RGB; + swapBGR(tmpData, rawWidth, header.height(), bpp); + } + } else { + assert header.pixelDepth() == 32; + bpp=4; + + if(gl.isGL2()) { + format = GL2.GL_BGRA; + } else { + format = GL.GL_RGBA; + swapBGR(tmpData, rawWidth, header.height(), bpp); + } + } + + data = ByteBuffer.wrap(tmpData); + } + + private static void swapBGR(byte[] data, int bWidth, int height, int bpp) { + byte r,b; + int k; + for(int i=0; iJimi image I/O class library. + * + *

+ * + * Image decoder for image data stored in TGA file format. + * Currently only the original TGA file format is supported. This is + * because the new TGA format has data at the end of the file, getting + * to the end of a file in an InputStream orient environment presents + * several difficulties which are avoided at the moment. + * + *

+ * + * This is a simple decoder and is only setup to load a single image + * from the input stream + * + *

+ * + * @author Robin Luiten + * @author Kenneth Russell + * @version $Revision: 1768 $ + */ + +public class TGAImage { + private Header header; + private int format; + private int bpp; + private ByteBuffer data; + + private TGAImage(Header header) { + this.header = header; + } + + /** + * This class reads in all of the TGA image header in addition it also + * reads in the imageID field as it is convenient to handle that here. + * + * @author Robin Luiten + * @version 1.1 + */ + public static class Header { + /** Set of possible file format TGA types */ + public final static int TYPE_NEW = 0; + public final static int TYPE_OLD = 1; + public final static int TYPE_UNK = 2; // cant rewind stream so unknown for now. + + /** Set of possible image types in TGA file */ + public final static int NO_IMAGE = 0; // no image data + public final static int UCOLORMAPPED = 1; // uncompressed color mapped image + public final static int UTRUECOLOR = 2; // uncompressed true color image + public final static int UBLACKWHITE = 3; // uncompressed black and white image + public final static int COLORMAPPED = 9; // compressed color mapped image + public final static int TRUECOLOR = 10; // compressed true color image + public final static int BLACKWHITE = 11; // compressed black and white image + + /** Field image descriptor bitfield values definitions */ + public final static int ID_ATTRIBPERPIXEL = 0xF; + public final static int ID_RIGHTTOLEFT = 0x10; + public final static int ID_TOPTOBOTTOM = 0x20; + public final static int ID_INTERLEAVE = 0xC0; + + /** Field image descriptor / interleave values */ + public final static int I_NOTINTERLEAVED = 0; + public final static int I_TWOWAY = 1; + public final static int I_FOURWAY = 2; + + /** Type of this TGA file format */ + private int tgaType; + + /** initial TGA image data fields */ + private int idLength; // byte value + private int colorMapType; // byte value + private int imageType; // byte value + + /** TGA image colour map fields */ + private int firstEntryIndex; + private int colorMapLength; + private byte colorMapEntrySize; + + /** TGA image specification fields */ + private int xOrigin; + private int yOrigin; + private int width; + private int height; + private byte pixelDepth; + private byte imageDescriptor; + + private byte[] imageIDbuf; + private String imageID; + + // For construction from user data + Header() { + tgaType = TYPE_OLD; // dont try and get footer. + } + + Header(LEDataInputStream in) throws IOException { + int ret; + + tgaType = TYPE_OLD; // dont try and get footer. + + // initial header fields + idLength = in.readUnsignedByte(); + colorMapType = in.readUnsignedByte(); + imageType = in.readUnsignedByte(); + + // color map header fields + firstEntryIndex = in.readUnsignedShort(); + colorMapLength = in.readUnsignedShort(); + colorMapEntrySize = in.readByte(); + + // TGA image specification fields + xOrigin = in.readUnsignedShort(); + yOrigin = in.readUnsignedShort(); + width = in.readUnsignedShort(); + height = in.readUnsignedShort(); + pixelDepth = in.readByte(); + imageDescriptor = in.readByte(); + + if (idLength > 0) { + imageIDbuf = new byte[idLength]; + in.read(imageIDbuf, 0, idLength); + imageID = new String(imageIDbuf, "US-ASCII"); + } + } + + public int tgaType() { return tgaType; } + + /** initial TGA image data fields */ + public int idLength() { return idLength; } + public int colorMapType() { return colorMapType; } + public int imageType() { return imageType; } + + /** TGA image colour map fields */ + public int firstEntryIndex() { return firstEntryIndex; } + public int colorMapLength() { return colorMapLength; } + public byte colorMapEntrySize() { return colorMapEntrySize; } + + /** TGA image specification fields */ + public int xOrigin() { return xOrigin; } + public int yOrigin() { return yOrigin; } + public int width() { return width; } + public int height() { return height; } + public byte pixelDepth() { return pixelDepth; } + public byte imageDescriptor() { return imageDescriptor; } + + /** bitfields in imageDescriptor */ + public byte attribPerPixel() { return (byte)(imageDescriptor & ID_ATTRIBPERPIXEL); } + public boolean rightToLeft() { return ((imageDescriptor & ID_RIGHTTOLEFT) != 0); } + public boolean topToBottom() { return ((imageDescriptor & ID_TOPTOBOTTOM) != 0); } + public byte interleave() { return (byte)((imageDescriptor & ID_INTERLEAVE) >> 6); } + + public byte[] imageIDbuf() { return imageIDbuf; } + public String imageID() { return imageID; } + + public String toString() { + return "TGA Header " + + " id length: " + idLength + + " color map type: "+ colorMapType + + " image type: "+ imageType + + " first entry index: " + firstEntryIndex + + " color map length: " + colorMapLength + + " color map entry size: " + colorMapEntrySize + + " x Origin: " + xOrigin + + " y Origin: " + yOrigin + + " width: "+ width + + " height: "+ height + + " pixel depth: "+ pixelDepth + + " image descriptor: "+ imageDescriptor + + (imageIDbuf == null ? "" : (" ID String: " + imageID)); + } + + public int size() { return 18 + idLength; } + + // buf must be in little-endian byte order + private void write(ByteBuffer buf) { + buf.put((byte) idLength); + buf.put((byte) colorMapType); + buf.put((byte) imageType); + buf.putShort((short) firstEntryIndex); + buf.putShort((short) colorMapLength); + buf.put((byte) colorMapEntrySize); + buf.putShort((short) xOrigin); + buf.putShort((short) yOrigin); + buf.putShort((short) width); + buf.putShort((short) height); + buf.put((byte) pixelDepth); + buf.put((byte) imageDescriptor); + if (idLength > 0) { + try { + byte[] chars = imageID.getBytes("US-ASCII"); + buf.put(chars); + } catch (UnsupportedEncodingException e) { + throw new RuntimeException(e); + } + } + } + } + + + /** + * Identifies the image type of the tga image data and loads + * it into the JimiImage structure. This was taken from the + * prototype and modified for the new Jimi structure + */ + private void decodeImage(LEDataInputStream dIn) throws IOException { + switch (header.imageType()) { + case Header.UCOLORMAPPED: + throw new IOException("TGADecoder Uncompressed Colormapped images not supported"); + + case Header.UTRUECOLOR: // pixelDepth 15, 16, 24 and 32 + switch (header.pixelDepth) { + case 16: + throw new IOException("TGADecoder Compressed 16-bit True Color images not supported"); + + case 24: + case 32: + decodeRGBImageU24_32(dIn); + break; + } + break; + + case Header.UBLACKWHITE: + throw new IOException("TGADecoder Uncompressed Grayscale images not supported"); + + case Header.COLORMAPPED: + throw new IOException("TGADecoder Compressed Colormapped images not supported"); + + case Header.TRUECOLOR: + throw new IOException("TGADecoder Compressed True Color images not supported"); + + case Header.BLACKWHITE: + throw new IOException("TGADecoder Compressed Grayscale images not supported"); + } + } + + /** + * This assumes that the body is for a 24 bit or 32 bit for a + * RGB or ARGB image respectively. + */ + private void decodeRGBImageU24_32(LEDataInputStream dIn) throws IOException { + int i; // row index + int j; // column index + int y; // output row index + int raw; // index through the raw input buffer + int rawWidth = header.width() * (header.pixelDepth() / 8); + byte[] rawBuf = new byte[rawWidth]; + byte[] tmpData = new byte[rawWidth * header.height()]; + + for (i = 0; i < header.height(); ++i) { + dIn.readFully(rawBuf, 0, rawWidth); + + if (header.topToBottom()) + y = header.height - i - 1; // range 0 to (header.height - 1) + else + y = i; + + System.arraycopy(rawBuf, 0, tmpData, y * rawWidth, rawBuf.length); + } + + GL gl = GLContext.getCurrentGL(); + if (header.pixelDepth() == 24) { + bpp=3; + if(gl.isGL2()) { + format = GL2.GL_BGR; + } else { + format = GL.GL_RGB; + swapBGR(tmpData, rawWidth, header.height(), bpp); + } + } else { + assert header.pixelDepth() == 32; + bpp=4; + + if(gl.isGL2()) { + format = GL2.GL_BGRA; + } else { + format = GL.GL_RGBA; + swapBGR(tmpData, rawWidth, header.height(), bpp); + } + } + + data = ByteBuffer.wrap(tmpData); + } + + private static void swapBGR(byte[] data, int bWidth, int height, int bpp) { + byte r,b; + int k; + for(int i=0; i 0) { - try { - SwingUtilities.invokeAndWait(drawWithRepaintManagerRunnable); - } catch (Exception e) { - e.printStackTrace(); - } - lightweights.clear(); - } - } - - // Uses RepaintManager APIs to implement more efficient redrawing of - // the Swing widgets we're animating - private Runnable drawWithRepaintManagerRunnable = new Runnable() { - public void run() { - for (Iterator iter = lightweights.iterator(); iter.hasNext(); ) { - JComponent comp = (JComponent) iter.next(); - RepaintManager rm = RepaintManager.currentManager(comp); - rm.markCompletelyDirty(comp); - repaintManagers.put(rm, rm); - - // RepaintManagers don't currently optimize the case of - // overlapping sibling components. If we have two - // JInternalFrames in a JDesktopPane, the redraw of the - // bottom one will cause the top one to be redrawn as - // well. The top one will then be redrawn separately. In - // order to optimize this case we need to compute the union - // of all of the dirty regions on a particular JComponent if - // optimized drawing isn't enabled for it. - - // Walk up the hierarchy trying to find a non-optimizable - // ancestor - Rectangle visible = comp.getVisibleRect(); - int x = visible.x; - int y = visible.y; - while (comp != null) { - x += comp.getX(); - y += comp.getY(); - Component c = comp.getParent(); - if ((c == null) || (!(c instanceof JComponent))) { - comp = null; - } else { - comp = (JComponent) c; - if (!comp.isOptimizedDrawingEnabled()) { - rm = RepaintManager.currentManager(comp); - repaintManagers.put(rm, rm); - // Need to dirty this region - Rectangle dirty = (Rectangle) dirtyRegions.get(comp); - if (dirty == null) { - dirty = new Rectangle(x, y, visible.width, visible.height); - dirtyRegions.put(comp, dirty); - } else { - // Compute union with already dirty region - // Note we could compute multiple non-overlapping - // regions: might want to do that in the future - // (prob. need more complex algorithm -- dynamic - // programming?) - dirty.add(new Rectangle(x, y, visible.width, visible.height)); - } - } - } - } - } - - // Dirty any needed regions on non-optimizable components - for (Iterator iter = dirtyRegions.keySet().iterator(); iter.hasNext(); ) { - JComponent comp = (JComponent) iter.next(); - Rectangle rect = (Rectangle) dirtyRegions.get(comp); - RepaintManager rm = RepaintManager.currentManager(comp); - rm.addDirtyRegion(comp, rect.x, rect.y, rect.width, rect.height); - } - - // Draw all dirty regions - for (Iterator iter = repaintManagers.keySet().iterator(); iter.hasNext(); ) { - ((RepaintManager) iter.next()).paintDirtyRegions(); - } - dirtyRegions.clear(); - repaintManagers.clear(); - } - }; - - public boolean skipWaitForStop(Thread thread) { - return ((Thread.currentThread() == thread) || EventQueue.isDispatchThread()); - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/Animator.java b/src/jogl/classes/com/sun/opengl/util/Animator.java deleted file mode 100755 index 1d4b832e8..000000000 --- a/src/jogl/classes/com/sun/opengl/util/Animator.java +++ /dev/null @@ -1,241 +0,0 @@ -/* - * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util; - -import java.util.*; - -import javax.media.opengl.*; - -import com.sun.opengl.impl.Debug; - -/**

An Animator can be attached to one or more {@link - GLAutoDrawable}s to drive their display() methods in a loop.

- -

The Animator class creates a background thread in which the - calls to display() are performed. After each drawable - has been redrawn, a brief pause is performed to avoid swamping the - CPU, unless {@link #setRunAsFastAsPossible} has been called.

-*/ - -public class Animator { - protected static final boolean DEBUG = Debug.debug("Animator"); - - private volatile ArrayList/**/ drawables = new ArrayList(); - private AnimatorImpl impl; - private Runnable runnable; - private boolean runAsFastAsPossible; - protected ThreadGroup threadGroup; - protected Thread thread; - protected volatile boolean shouldStop; - protected boolean ignoreExceptions; - protected boolean printExceptions; - - /** Creates a new, empty Animator. */ - public Animator(ThreadGroup tg) { - - if(GLProfile.isAWTJOGLAvailable()) { - try { - impl = (AnimatorImpl) Class.forName("com.sun.opengl.util.awt.AWTAnimatorImpl").newInstance(); - } catch (Exception e) { } - } - if(null==impl) { - impl = new AnimatorImpl(); - } - threadGroup = tg; - - if(DEBUG) { - System.out.println("Animator created, ThreadGroup: "+threadGroup); - } - } - - public Animator() { - this((ThreadGroup)null); - } - - /** Creates a new Animator for a particular drawable. */ - public Animator(GLAutoDrawable drawable) { - this((ThreadGroup)null); - add(drawable); - } - - /** Creates a new Animator for a particular drawable. */ - public Animator(ThreadGroup tg, GLAutoDrawable drawable) { - this(tg); - add(drawable); - } - - /** Adds a drawable to the list managed by this Animator. */ - public synchronized void add(GLAutoDrawable drawable) { - ArrayList newList = (ArrayList) drawables.clone(); - newList.add(drawable); - drawables = newList; - notifyAll(); - } - - /** Removes a drawable from the list managed by this Animator. */ - public synchronized void remove(GLAutoDrawable drawable) { - ArrayList newList = (ArrayList) drawables.clone(); - newList.remove(drawable); - drawables = newList; - } - - /** Returns an iterator over the drawables managed by this - Animator. */ - public Iterator/**/ drawableIterator() { - return drawables.iterator(); - } - - /** Sets a flag causing this Animator to ignore exceptions produced - while redrawing the drawables. By default this flag is set to - false, causing any exception thrown to halt the Animator. */ - public void setIgnoreExceptions(boolean ignoreExceptions) { - this.ignoreExceptions = ignoreExceptions; - } - - /** Sets a flag indicating that when exceptions are being ignored by - this Animator (see {@link #setIgnoreExceptions}), to print the - exceptions' stack traces for diagnostic information. Defaults to - false. */ - public void setPrintExceptions(boolean printExceptions) { - this.printExceptions = printExceptions; - } - - /** Sets a flag in this Animator indicating that it is to run as - fast as possible. By default there is a brief pause in the - animation loop which prevents the CPU from getting swamped. - This method may not have an effect on subclasses. */ - public final void setRunAsFastAsPossible(boolean runFast) { - runAsFastAsPossible = runFast; - } - - /** Called every frame to cause redrawing of all of the - GLAutoDrawables this Animator manages. Subclasses should call - this to get the most optimized painting behavior for the set of - components this Animator manages, in particular when multiple - lightweight widgets are continually being redrawn. */ - protected void display() { - impl.display(this, ignoreExceptions, printExceptions); - } - - class MainLoop implements Runnable { - public void run() { - try { - if(DEBUG) { - System.out.println("Animator started: "+Thread.currentThread()); - } - while (!shouldStop) { - // Don't consume CPU unless there is work to be done - if (drawables.size() == 0) { - synchronized (Animator.this) { - while (drawables.size() == 0 && !shouldStop) { - try { - Animator.this.wait(); - } catch (InterruptedException e) { - } - } - } - } - display(); - if (!runAsFastAsPossible) { - // Avoid swamping the CPU - Thread.yield(); - } - } - if(DEBUG) { - System.out.println("Animator stopped: "+Thread.currentThread()); - } - } finally { - shouldStop = false; - synchronized (Animator.this) { - thread = null; - Animator.this.notify(); - } - } - } - } - - /** Starts this animator. */ - public synchronized void start() { - if (thread != null) { - throw new GLException("Already started"); - } - if (runnable == null) { - runnable = new MainLoop(); - } - if(null==threadGroup) { - thread = new Thread(runnable); - } else { - thread = new Thread(threadGroup, runnable); - } - thread.start(); - } - - /** Indicates whether this animator is currently running. This - should only be used as a heuristic to applications because in - some circumstances the Animator may be in the process of - shutting down and this method will still return true. */ - public synchronized boolean isAnimating() { - return (thread != null); - } - - /** Stops this animator. In most situations this method blocks until - completion, except when called from the animation thread itself - or in some cases from an implementation-internal thread like the - AWT event queue thread. */ - public synchronized void stop() { - shouldStop = true; - notifyAll(); - - // It's hard to tell whether the thread which calls stop() has - // dependencies on the Animator's internal thread. Currently we - // use a couple of heuristics to determine whether we should do - // the blocking wait(). - if (impl.skipWaitForStop(thread)) { - return; - } - - while (shouldStop && thread != null) { - try { - wait(); - } catch (InterruptedException ie) { - } - } - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/AnimatorImpl.java b/src/jogl/classes/com/sun/opengl/util/AnimatorImpl.java deleted file mode 100644 index 8bba4b71a..000000000 --- a/src/jogl/classes/com/sun/opengl/util/AnimatorImpl.java +++ /dev/null @@ -1,66 +0,0 @@ -/* - * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - */ - -package com.sun.opengl.util; - -import java.util.*; -import javax.media.opengl.*; - -/** Abstraction to factor out AWT dependencies from the Animator's - implementation in a way that still allows the FPSAnimator to pick - up this behavior if desired. */ - -class AnimatorImpl { - public void display(Animator animator, - boolean ignoreExceptions, - boolean printExceptions) { - Iterator iter = animator.drawableIterator(); - while (iter.hasNext()) { - GLAutoDrawable drawable = (GLAutoDrawable) iter.next(); - try { - drawable.display(); - } catch (RuntimeException e) { - if (ignoreExceptions) { - if (printExceptions) { - e.printStackTrace(); - } - } else { - throw(e); - } - } - } - } - - public boolean skipWaitForStop(Thread thread) { - return (Thread.currentThread() == thread); - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/BufferUtil.java.javame_cdc_fp b/src/jogl/classes/com/sun/opengl/util/BufferUtil.java.javame_cdc_fp deleted file mode 100755 index 40f035514..000000000 --- a/src/jogl/classes/com/sun/opengl/util/BufferUtil.java.javame_cdc_fp +++ /dev/null @@ -1,449 +0,0 @@ -/* - * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util; - -import javax.media.opengl.GL; -import javax.media.opengl.GL2; -import javax.media.opengl.GL2ES2; -import javax.media.opengl.GLException; -import javax.media.opengl.GLProfile; - -import java.nio.*; -import java.util.*; - -import java.lang.reflect.*; - -/** Utility routines for dealing with direct buffers. */ - -public class BufferUtil { - public static final int SIZEOF_BYTE = 1; - public static final int SIZEOF_SHORT = 2; - public static final int SIZEOF_INT = 4; - public static final int SIZEOF_FLOAT = 4; - public static final int SIZEOF_LONG = -1; // not supported - public static final int SIZEOF_DOUBLE = -1; // not supported - - public static final int sizeOfGLType(int glType) { - switch (glType) { - case GL.GL_UNSIGNED_BYTE: - return SIZEOF_BYTE; - case GL.GL_BYTE: - return SIZEOF_BYTE; - case GL.GL_UNSIGNED_SHORT: - return SIZEOF_SHORT; - case GL.GL_SHORT: - return SIZEOF_SHORT; - case GL.GL_FLOAT: - return SIZEOF_FLOAT; - case GL.GL_FIXED: - return SIZEOF_INT; - case GL2ES2.GL_INT: - return SIZEOF_INT; - case GL2ES2.GL_UNSIGNED_INT: - return SIZEOF_INT; - case GL2.GL_DOUBLE: - return SIZEOF_DOUBLE; - } - return -1; - } - - public static final int sizeOfBufferElem(Buffer buffer) { - if (buffer == null) { - return 0; - } - if (buffer instanceof ByteBuffer) { - return BufferUtil.SIZEOF_BYTE; - } else if (buffer instanceof IntBuffer) { - return BufferUtil.SIZEOF_INT; - } else if (buffer instanceof ShortBuffer) { - return BufferUtil.SIZEOF_SHORT; - } else if (buffer instanceof FloatBuffer) { - return BufferUtil.SIZEOF_FLOAT; - } - throw new RuntimeException("Unexpected buffer type " + - buffer.getClass().getName()); - } - - private BufferUtil() {} - - //---------------------------------------------------------------------- - // Allocation routines - // - - public static final Buffer newGLBuffer(int glType, int numElements) { - switch (glType) { - case GL.GL_UNSIGNED_BYTE: - case GL.GL_BYTE: - return newByteBuffer(numElements); - case GL.GL_UNSIGNED_SHORT: - case GL.GL_SHORT: - return newShortBuffer(numElements); - case GL.GL_FLOAT: - return newFloatBuffer(numElements); - case GL.GL_FIXED: - case GL2ES2.GL_INT: - case GL2ES2.GL_UNSIGNED_INT: - return newIntBuffer(numElements); - } - return null; - } - - public static final Buffer sliceGLBuffer(ByteBuffer parent, int bytePos, int byteLen, int glType) { - if(parent==null || byteLen==0) return null; - parent.position(bytePos); - parent.limit(bytePos + byteLen); - - switch (glType) { - case GL.GL_UNSIGNED_BYTE: - case GL.GL_BYTE: - return parent.slice(); - case GL.GL_UNSIGNED_SHORT: - case GL.GL_SHORT: - return parent.asShortBuffer(); - case GL.GL_FLOAT: - return parent.asFloatBuffer(); - case GL.GL_FIXED: - case GL2ES2.GL_INT: - case GL2ES2.GL_UNSIGNED_INT: - return parent.asIntBuffer(); - } - return null; - } - - /** Allocates a new direct ByteBuffer with the specified number of - elements. The returned buffer will have its byte order set to - the host platform's native byte order. */ - public static ByteBuffer newByteBuffer(int numElements) { - ByteBuffer bb = ByteBuffer.allocateDirect(numElements); - nativeOrder(bb); - return bb; - } - - public static ByteBuffer newByteBuffer(byte[] values, int offset, int len) { - ByteBuffer bb = newByteBuffer(len); - bb.put(values, offset, len); - bb.rewind(); - return bb; - } - - public static ByteBuffer newByteBuffer(byte[] values, int offset) { - return newByteBuffer(values, offset, values.length-offset); - } - - public static ByteBuffer newByteBuffer(byte[] values) { - return newByteBuffer(values, 0); - } - - /** Allocates a new direct FloatBuffer with the specified number of - elements. The returned buffer will have its byte order set to - the host platform's native byte order. */ - public static FloatBuffer newFloatBuffer(int numElements) { - ByteBuffer bb = newByteBuffer(numElements * SIZEOF_FLOAT); - return bb.asFloatBuffer(); - } - - public static FloatBuffer newFloatBuffer(float[] values, int offset, int len) { - FloatBuffer bb = newFloatBuffer(len); - bb.put(values, offset, len); - bb.rewind(); - return bb; - } - - public static FloatBuffer newFloatBuffer(float[] values, int offset) { - return newFloatBuffer(values, 0, values.length-offset); - } - - public static FloatBuffer newFloatBuffer(float[] values) { - return newFloatBuffer(values, 0); - } - - /** Allocates a new direct IntBuffer with the specified number of - elements. The returned buffer will have its byte order set to - the host platform's native byte order. */ - public static IntBuffer newIntBuffer(int numElements) { - ByteBuffer bb = newByteBuffer(numElements * SIZEOF_INT); - return bb.asIntBuffer(); - } - - public static IntBuffer newIntBuffer(int[] values, int offset, int len) { - IntBuffer bb = newIntBuffer(len); - bb.put(values, offset, len); - bb.rewind(); - return bb; - } - - public static IntBuffer newIntBuffer(int[] values, int offset) { - return newIntBuffer(values, 0, values.length-offset); - } - - public static IntBuffer newIntBuffer(int[] values) { - return newIntBuffer(values, 0); - } - - - /** Allocates a new direct ShortBuffer with the specified number of - elements. The returned buffer will have its byte order set to - the host platform's native byte order. */ - public static ShortBuffer newShortBuffer(int numElements) { - ByteBuffer bb = newByteBuffer(numElements * SIZEOF_SHORT); - return bb.asShortBuffer(); - } - - public static ShortBuffer newShortBuffer(short[] values, int offset, int len) { - ShortBuffer bb = newShortBuffer(len); - bb.put(values, offset, len); - bb.rewind(); - return bb; - } - - public static ShortBuffer newShortBuffer(short[] values, int offset) { - return newShortBuffer(values, 0, values.length-offset); - } - - public static ShortBuffer newShortBuffer(short[] values) { - return newShortBuffer(values, 0); - } - - - //---------------------------------------------------------------------- - // Copy routines (type-to-type) - // - - /** Copies the remaining elements (as defined by - limit() - position()) in the passed ByteBuffer into - a newly-allocated direct ByteBuffer. The returned buffer will - have its byte order set to the host platform's native byte - order. The position of the newly-allocated buffer will be zero, - and the position of the passed buffer is unchanged (though its - mark is changed). */ - public static ByteBuffer copyByteBuffer(ByteBuffer orig) { - ByteBuffer dest = newByteBuffer(orig.remaining()); - dest.put(orig); - dest.rewind(); - return dest; - } - - /** Copies the remaining elements (as defined by - limit() - position()) in the passed FloatBuffer - into a newly-allocated direct FloatBuffer. The returned buffer - will have its byte order set to the host platform's native byte - order. The position of the newly-allocated buffer will be zero, - and the position of the passed buffer is unchanged (though its - mark is changed). */ - public static FloatBuffer copyFloatBuffer(FloatBuffer orig) { - return copyFloatBufferAsByteBuffer(orig).asFloatBuffer(); - } - - /** Copies the remaining elements (as defined by - limit() - position()) in the passed IntBuffer - into a newly-allocated direct IntBuffer. The returned buffer - will have its byte order set to the host platform's native byte - order. The position of the newly-allocated buffer will be zero, - and the position of the passed buffer is unchanged (though its - mark is changed). */ - public static IntBuffer copyIntBuffer(IntBuffer orig) { - return copyIntBufferAsByteBuffer(orig).asIntBuffer(); - } - - /** Copies the remaining elements (as defined by - limit() - position()) in the passed ShortBuffer - into a newly-allocated direct ShortBuffer. The returned buffer - will have its byte order set to the host platform's native byte - order. The position of the newly-allocated buffer will be zero, - and the position of the passed buffer is unchanged (though its - mark is changed). */ - public static ShortBuffer copyShortBuffer(ShortBuffer orig) { - return copyShortBufferAsByteBuffer(orig).asShortBuffer(); - } - - //---------------------------------------------------------------------- - // Copy routines (type-to-ByteBuffer) - // - - /** Copies the remaining elements (as defined by - limit() - position()) in the passed FloatBuffer - into a newly-allocated direct ByteBuffer. The returned buffer - will have its byte order set to the host platform's native byte - order. The position of the newly-allocated buffer will be zero, - and the position of the passed buffer is unchanged (though its - mark is changed). */ - public static ByteBuffer copyFloatBufferAsByteBuffer(FloatBuffer orig) { - ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_FLOAT); - dest.asFloatBuffer().put(orig); - dest.rewind(); - return dest; - } - - /** Copies the remaining elements (as defined by - limit() - position()) in the passed IntBuffer into - a newly-allocated direct ByteBuffer. The returned buffer will - have its byte order set to the host platform's native byte - order. The position of the newly-allocated buffer will be zero, - and the position of the passed buffer is unchanged (though its - mark is changed). */ - public static ByteBuffer copyIntBufferAsByteBuffer(IntBuffer orig) { - ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_INT); - dest.asIntBuffer().put(orig); - dest.rewind(); - return dest; - } - - /** Copies the remaining elements (as defined by - limit() - position()) in the passed ShortBuffer - into a newly-allocated direct ByteBuffer. The returned buffer - will have its byte order set to the host platform's native byte - order. The position of the newly-allocated buffer will be zero, - and the position of the passed buffer is unchanged (though its - mark is changed). */ - public static ByteBuffer copyShortBufferAsByteBuffer(ShortBuffer orig) { - ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_SHORT); - dest.asShortBuffer().put(orig); - dest.rewind(); - return dest; - } - - //---------------------------------------------------------------------- - // Conversion routines - // - - public final static float[] getFloatArray(double[] source) { - int i=source.length; - float[] dest = new float[i--]; - while(i>=0) { dest[i]=(float)source[i]; i--; } - return dest; - } - - public static ByteBuffer nativeOrder(ByteBuffer buf) { - if (!isCDCFP) { - try { - if (byteOrderClass == null) { - byteOrderClass = Class.forName("java.nio.ByteOrder"); - orderMethod = ByteBuffer.class.getMethod("order", new Class[] { byteOrderClass }); - Method nativeOrderMethod = byteOrderClass.getMethod("nativeOrder", null); - nativeOrderObject = nativeOrderMethod.invoke(null, null); - } - } catch (Throwable t) { - // Must be running on CDC / FP - isCDCFP = true; - } - - if (!isCDCFP) { - try { - orderMethod.invoke(buf, new Object[] { nativeOrderObject }); - } catch (Throwable t) { - } - } - } - return buf; - } - - //---------------------------------------------------------------------- - // Convenient GL put methods with generic target Buffer - // - public static void put(Buffer dest, Buffer v) { - if((dest instanceof ByteBuffer) && (v instanceof ByteBuffer)) { - ((ByteBuffer)dest).put((ByteBuffer)v); - } else if((dest instanceof ShortBuffer) && (v instanceof ShortBuffer)) { - ((ShortBuffer)dest).put((ShortBuffer)v); - } else if((dest instanceof IntBuffer) && (v instanceof IntBuffer)) { - ((IntBuffer)dest).put((IntBuffer)v); - } else if((dest instanceof FloatBuffer) && (v instanceof FloatBuffer)) { - ((FloatBuffer)dest).put((FloatBuffer)v); - } else { - throw new GLException("Incompatible Buffer classes: dest = "+dest.getClass().getName() + ", src = " + v.getClass().getName()); - } - } - - public static void putb(Buffer dest, byte v) { - if(dest instanceof ByteBuffer) { - ((ByteBuffer)dest).put(v); - } else if(dest instanceof ShortBuffer) { - ((ShortBuffer)dest).put((short)v); - } else if(dest instanceof IntBuffer) { - ((IntBuffer)dest).put((int)v); - } else { - throw new GLException("Byte doesn't match Buffer Class: "+dest); - } - } - - public static void puts(Buffer dest, short v) { - if(dest instanceof ShortBuffer) { - ((ShortBuffer)dest).put(v); - } else if(dest instanceof IntBuffer) { - ((IntBuffer)dest).put((int)v); - } else { - throw new GLException("Short doesn't match Buffer Class: "+dest); - } - } - - public static void puti(Buffer dest, int v) { - if(dest instanceof IntBuffer) { - ((IntBuffer)dest).put(v); - } else { - throw new GLException("Integer doesn't match Buffer Class: "+dest); - } - } - - public static void putx(Buffer dest, int v) { - puti(dest, v); - } - - public static void putf(Buffer dest, float v) { - if(dest instanceof FloatBuffer) { - ((FloatBuffer)dest).put(v); - } else if(dest instanceof IntBuffer) { - ((IntBuffer)dest).put(FixedPoint.toFixed(v)); - } else { - throw new GLException("Float doesn't match Buffer Class: "+dest); - } - } - - //---------------------------------------------------------------------- - // Internals only below this point - // - - // NOTE that this work must be done reflectively at the present time - // because this code must compile and run correctly on both CDC/FP and J2SE - private static boolean isCDCFP; - private static Class byteOrderClass; - private static Object nativeOrderObject; - private static Method orderMethod; - -} diff --git a/src/jogl/classes/com/sun/opengl/util/BufferUtil.java.javase b/src/jogl/classes/com/sun/opengl/util/BufferUtil.java.javase deleted file mode 100755 index d02f3d15f..000000000 --- a/src/jogl/classes/com/sun/opengl/util/BufferUtil.java.javase +++ /dev/null @@ -1,499 +0,0 @@ -/* - * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util; - -import javax.media.opengl.GL; -import javax.media.opengl.GL2; -import javax.media.opengl.GL2ES2; -import javax.media.opengl.GLException; -import javax.media.opengl.GLProfile; - -import java.nio.*; -import java.util.*; - -import java.lang.reflect.*; - -/** Utility routines for dealing with direct buffers. */ - -public class BufferUtil { - public static final int SIZEOF_BYTE = 1; - public static final int SIZEOF_SHORT = 2; - public static final int SIZEOF_INT = 4; - public static final int SIZEOF_FLOAT = 4; - public static final int SIZEOF_LONG = 8; - public static final int SIZEOF_DOUBLE = 8; - - public static final int sizeOfGLType(int glType) { - switch (glType) { - case GL.GL_UNSIGNED_BYTE: - return SIZEOF_BYTE; - case GL.GL_BYTE: - return SIZEOF_BYTE; - case GL.GL_UNSIGNED_SHORT: - return SIZEOF_SHORT; - case GL.GL_SHORT: - return SIZEOF_SHORT; - case GL.GL_FLOAT: - return SIZEOF_FLOAT; - case GL.GL_FIXED: - return SIZEOF_INT; - case GL2ES2.GL_INT: - return SIZEOF_INT; - case GL2ES2.GL_UNSIGNED_INT: - return SIZEOF_INT; - case GL2.GL_DOUBLE: - return SIZEOF_DOUBLE; - } - return -1; - } - - public static final int sizeOfBufferElem(Buffer buffer) { - if (buffer == null) { - return 0; - } - if (buffer instanceof ByteBuffer) { - return BufferUtil.SIZEOF_BYTE; - } else if (buffer instanceof IntBuffer) { - return BufferUtil.SIZEOF_INT; - } else if (buffer instanceof ShortBuffer) { - return BufferUtil.SIZEOF_SHORT; - } else if (buffer instanceof FloatBuffer) { - return BufferUtil.SIZEOF_FLOAT; - } else if (buffer instanceof DoubleBuffer) { - return BufferUtil.SIZEOF_DOUBLE; - } - throw new RuntimeException("Unexpected buffer type " + - buffer.getClass().getName()); - } - - private BufferUtil() {} - - //---------------------------------------------------------------------- - // Allocation routines - // - - public static final Buffer newGLBuffer(int glType, int numElements) { - switch (glType) { - case GL.GL_UNSIGNED_BYTE: - case GL.GL_BYTE: - return newByteBuffer(numElements); - case GL.GL_UNSIGNED_SHORT: - case GL.GL_SHORT: - return newShortBuffer(numElements); - case GL.GL_FLOAT: - return newFloatBuffer(numElements); - case GL.GL_FIXED: - case GL2ES2.GL_INT: - case GL2ES2.GL_UNSIGNED_INT: - return newIntBuffer(numElements); - case GL2.GL_DOUBLE: - return newDoubleBuffer(numElements); - } - return null; - } - - public static final Buffer sliceGLBuffer(ByteBuffer parent, int bytePos, int byteLen, int glType) { - if(parent==null || byteLen==0) return null; - parent.position(bytePos); - parent.limit(bytePos + byteLen); - - switch (glType) { - case GL.GL_UNSIGNED_BYTE: - case GL.GL_BYTE: - return parent.slice(); - case GL.GL_UNSIGNED_SHORT: - case GL.GL_SHORT: - return parent.asShortBuffer(); - case GL.GL_FLOAT: - return parent.asFloatBuffer(); - case GL.GL_FIXED: - case GL2ES2.GL_INT: - case GL2ES2.GL_UNSIGNED_INT: - return parent.asIntBuffer(); - case GL2.GL_DOUBLE: - return parent.asDoubleBuffer(); - } - return null; - } - - /** Allocates a new direct ByteBuffer with the specified number of - elements. The returned buffer will have its byte order set to - the host platform's native byte order. */ - public static ByteBuffer newByteBuffer(int numElements) { - ByteBuffer bb = ByteBuffer.allocateDirect(numElements); - nativeOrder(bb); - return bb; - } - - public static ByteBuffer newByteBuffer(byte[] values, int offset, int len) { - ByteBuffer bb = newByteBuffer(len); - bb.put(values, offset, len); - bb.rewind(); - return bb; - } - - public static ByteBuffer newByteBuffer(byte[] values, int offset) { - return newByteBuffer(values, offset, values.length-offset); - } - - public static ByteBuffer newByteBuffer(byte[] values) { - return newByteBuffer(values, 0); - } - - - /** Allocates a new direct DoubleBuffer with the specified number of - elements. The returned buffer will have its byte order set to - the host platform's native byte order. */ - public static DoubleBuffer newDoubleBuffer(int numElements) { - ByteBuffer bb = newByteBuffer(numElements * SIZEOF_DOUBLE); - return bb.asDoubleBuffer(); - } - - public static DoubleBuffer newDoubleBuffer(double[] values, int offset) { - int len = values.length-offset; - DoubleBuffer bb = newDoubleBuffer(len); - bb.put(values, offset, len); - bb.rewind(); - return bb; - } - - public static DoubleBuffer newDoubleBuffer(double[] values) { - return newDoubleBuffer(values, 0); - } - - - /** Allocates a new direct FloatBuffer with the specified number of - elements. The returned buffer will have its byte order set to - the host platform's native byte order. */ - public static FloatBuffer newFloatBuffer(int numElements) { - ByteBuffer bb = newByteBuffer(numElements * SIZEOF_FLOAT); - return bb.asFloatBuffer(); - } - - public static FloatBuffer newFloatBuffer(float[] values, int offset, int len) { - FloatBuffer bb = newFloatBuffer(len); - bb.put(values, offset, len); - bb.rewind(); - return bb; - } - - public static FloatBuffer newFloatBuffer(float[] values, int offset) { - return newFloatBuffer(values, 0, values.length-offset); - } - - public static FloatBuffer newFloatBuffer(float[] values) { - return newFloatBuffer(values, 0); - } - - - /** Allocates a new direct IntBuffer with the specified number of - elements. The returned buffer will have its byte order set to - the host platform's native byte order. */ - public static IntBuffer newIntBuffer(int numElements) { - ByteBuffer bb = newByteBuffer(numElements * SIZEOF_INT); - return bb.asIntBuffer(); - } - - public static IntBuffer newIntBuffer(int[] values, int offset, int len) { - IntBuffer bb = newIntBuffer(len); - bb.put(values, offset, len); - bb.rewind(); - return bb; - } - - public static IntBuffer newIntBuffer(int[] values, int offset) { - return newIntBuffer(values, 0, values.length-offset); - } - - public static IntBuffer newIntBuffer(int[] values) { - return newIntBuffer(values, 0); - } - - /** Allocates a new direct LongBuffer with the specified number of - elements. The returned buffer will have its byte order set to - the host platform's native byte order. */ - public static LongBuffer newLongBuffer(int numElements) { - ByteBuffer bb = newByteBuffer(numElements * SIZEOF_LONG); - return bb.asLongBuffer(); - } - - /** Allocates a new direct ShortBuffer with the specified number of - elements. The returned buffer will have its byte order set to - the host platform's native byte order. */ - public static ShortBuffer newShortBuffer(int numElements) { - ByteBuffer bb = newByteBuffer(numElements * SIZEOF_SHORT); - return bb.asShortBuffer(); - } - - public static ShortBuffer newShortBuffer(short[] values, int offset, int len) { - ShortBuffer bb = newShortBuffer(len); - bb.put(values, offset, len); - bb.rewind(); - return bb; - } - - public static ShortBuffer newShortBuffer(short[] values, int offset) { - return newShortBuffer(values, 0, values.length-offset); - } - - public static ShortBuffer newShortBuffer(short[] values) { - return newShortBuffer(values, 0); - } - - //---------------------------------------------------------------------- - // Copy routines (type-to-type) - // - - /** Copies the remaining elements (as defined by - limit() - position()) in the passed ByteBuffer into - a newly-allocated direct ByteBuffer. The returned buffer will - have its byte order set to the host platform's native byte - order. The position of the newly-allocated buffer will be zero, - and the position of the passed buffer is unchanged (though its - mark is changed). */ - public static ByteBuffer copyByteBuffer(ByteBuffer orig) { - ByteBuffer dest = newByteBuffer(orig.remaining()); - dest.put(orig); - dest.rewind(); - return dest; - } - - /** Copies the remaining elements (as defined by - limit() - position()) in the passed FloatBuffer - into a newly-allocated direct FloatBuffer. The returned buffer - will have its byte order set to the host platform's native byte - order. The position of the newly-allocated buffer will be zero, - and the position of the passed buffer is unchanged (though its - mark is changed). */ - public static FloatBuffer copyFloatBuffer(FloatBuffer orig) { - return copyFloatBufferAsByteBuffer(orig).asFloatBuffer(); - } - - /** Copies the remaining elements (as defined by - limit() - position()) in the passed IntBuffer - into a newly-allocated direct IntBuffer. The returned buffer - will have its byte order set to the host platform's native byte - order. The position of the newly-allocated buffer will be zero, - and the position of the passed buffer is unchanged (though its - mark is changed). */ - public static IntBuffer copyIntBuffer(IntBuffer orig) { - return copyIntBufferAsByteBuffer(orig).asIntBuffer(); - } - - /** Copies the remaining elements (as defined by - limit() - position()) in the passed ShortBuffer - into a newly-allocated direct ShortBuffer. The returned buffer - will have its byte order set to the host platform's native byte - order. The position of the newly-allocated buffer will be zero, - and the position of the passed buffer is unchanged (though its - mark is changed). */ - public static ShortBuffer copyShortBuffer(ShortBuffer orig) { - return copyShortBufferAsByteBuffer(orig).asShortBuffer(); - } - - //---------------------------------------------------------------------- - // Copy routines (type-to-ByteBuffer) - // - - /** Copies the remaining elements (as defined by - limit() - position()) in the passed FloatBuffer - into a newly-allocated direct ByteBuffer. The returned buffer - will have its byte order set to the host platform's native byte - order. The position of the newly-allocated buffer will be zero, - and the position of the passed buffer is unchanged (though its - mark is changed). */ - public static ByteBuffer copyFloatBufferAsByteBuffer(FloatBuffer orig) { - ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_FLOAT); - dest.asFloatBuffer().put(orig); - dest.rewind(); - return dest; - } - - /** Copies the remaining elements (as defined by - limit() - position()) in the passed IntBuffer into - a newly-allocated direct ByteBuffer. The returned buffer will - have its byte order set to the host platform's native byte - order. The position of the newly-allocated buffer will be zero, - and the position of the passed buffer is unchanged (though its - mark is changed). */ - public static ByteBuffer copyIntBufferAsByteBuffer(IntBuffer orig) { - ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_INT); - dest.asIntBuffer().put(orig); - dest.rewind(); - return dest; - } - - /** Copies the remaining elements (as defined by - limit() - position()) in the passed ShortBuffer - into a newly-allocated direct ByteBuffer. The returned buffer - will have its byte order set to the host platform's native byte - order. The position of the newly-allocated buffer will be zero, - and the position of the passed buffer is unchanged (though its - mark is changed). */ - public static ByteBuffer copyShortBufferAsByteBuffer(ShortBuffer orig) { - ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_SHORT); - dest.asShortBuffer().put(orig); - dest.rewind(); - return dest; - } - - //---------------------------------------------------------------------- - // Conversion routines - // - - public final static float[] getFloatArray(double[] source) { - int i=source.length; - float[] dest = new float[i--]; - while(i>=0) { dest[i]=(float)source[i]; i--; } - return dest; - } - - public final static FloatBuffer getFloatBuffer(DoubleBuffer source) { - source.rewind(); - FloatBuffer dest = BufferUtil.newFloatBuffer(source.limit()); - while(source.hasRemaining()) { dest.put((float)source.get()); } - return dest; - } - - public static ByteBuffer nativeOrder(ByteBuffer buf) { - if (!isCDCFP) { - try { - if (byteOrderClass == null) { - byteOrderClass = Class.forName("java.nio.ByteOrder"); - orderMethod = ByteBuffer.class.getMethod("order", new Class[] { byteOrderClass }); - Method nativeOrderMethod = byteOrderClass.getMethod("nativeOrder", null); - nativeOrderObject = nativeOrderMethod.invoke(null, null); - } - } catch (Throwable t) { - // Must be running on CDC / FP - isCDCFP = true; - } - - if (!isCDCFP) { - try { - orderMethod.invoke(buf, new Object[] { nativeOrderObject }); - } catch (Throwable t) { - } - } - } - return buf; - } - - //---------------------------------------------------------------------- - // Convenient GL put methods with generic target Buffer - // - public static void put(Buffer dest, Buffer v) { - if((dest instanceof ByteBuffer) && (v instanceof ByteBuffer)) { - ((ByteBuffer)dest).put((ByteBuffer)v); - } else if((dest instanceof ShortBuffer) && (v instanceof ShortBuffer)) { - ((ShortBuffer)dest).put((ShortBuffer)v); - } else if((dest instanceof IntBuffer) && (v instanceof IntBuffer)) { - ((IntBuffer)dest).put((IntBuffer)v); - } else if((dest instanceof FloatBuffer) && (v instanceof FloatBuffer)) { - ((FloatBuffer)dest).put((FloatBuffer)v); - } else { - throw new GLException("Incompatible Buffer classes: dest = "+dest.getClass().getName() + ", src = " + v.getClass().getName()); - } - } - - public static void putb(Buffer dest, byte v) { - if(dest instanceof ByteBuffer) { - ((ByteBuffer)dest).put(v); - } else if(dest instanceof ShortBuffer) { - ((ShortBuffer)dest).put((short)v); - } else if(dest instanceof IntBuffer) { - ((IntBuffer)dest).put((int)v); - } else { - throw new GLException("Byte doesn't match Buffer Class: "+dest); - } - } - - public static void puts(Buffer dest, short v) { - if(dest instanceof ShortBuffer) { - ((ShortBuffer)dest).put(v); - } else if(dest instanceof IntBuffer) { - ((IntBuffer)dest).put((int)v); - } else { - throw new GLException("Short doesn't match Buffer Class: "+dest); - } - } - - public static void puti(Buffer dest, int v) { - if(dest instanceof IntBuffer) { - ((IntBuffer)dest).put(v); - } else { - throw new GLException("Integer doesn't match Buffer Class: "+dest); - } - } - - public static void putx(Buffer dest, int v) { - puti(dest, v); - } - - public static void putf(Buffer dest, float v) { - if(dest instanceof FloatBuffer) { - ((FloatBuffer)dest).put(v); - } else if(dest instanceof IntBuffer) { - ((IntBuffer)dest).put(FixedPoint.toFixed(v)); - } else { - throw new GLException("Float doesn't match Buffer Class: "+dest); - } - } - - public static void putd(Buffer dest, double v) { - if(dest instanceof FloatBuffer) { - ((FloatBuffer)dest).put((float)v); - } else { - throw new GLException("Double doesn't match Buffer Class: "+dest); - } - } - - //---------------------------------------------------------------------- - // Internals only below this point - // - - // NOTE that this work must be done reflectively at the present time - // because this code must compile and run correctly on both CDC/FP and J2SE - private static boolean isCDCFP; - private static Class byteOrderClass; - private static Object nativeOrderObject; - private static Method orderMethod; - -} diff --git a/src/jogl/classes/com/sun/opengl/util/FBObject.java b/src/jogl/classes/com/sun/opengl/util/FBObject.java deleted file mode 100755 index 84b79dff4..000000000 --- a/src/jogl/classes/com/sun/opengl/util/FBObject.java +++ /dev/null @@ -1,263 +0,0 @@ -/* - * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - */ - -package com.sun.opengl.util; - -import javax.media.opengl.*; - -public class FBObject { - private int width, height, attr; - private int fb, fbo_tex, depth_rb, stencil_rb, vStatus; - private int texInternalFormat, texDataFormat, texDataType; - - public static final int ATTR_DEPTH = 1 << 0; - public static final int ATTR_STENCIL = 1 << 1; - - public FBObject(int width, int height, int attributes) { - this.width = width; - this.height = height; - this.attr = attributes; - } - - - public boolean validateStatus(GL gl) { - vStatus = getStatus(gl, fb); - switch(vStatus) { - case GL.GL_FRAMEBUFFER_COMPLETE: - return true; - case GL.GL_FRAMEBUFFER_UNSUPPORTED: - case GL.GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT: - case GL.GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: - case GL.GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS: - case GL.GL_FRAMEBUFFER_INCOMPLETE_FORMATS: - //case GL2.GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER: - //case GL2.GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER: - //case GL2.GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT: - case 0: - default: - return false; - } - } - - public static int getStatus(GL gl, int fb) { - if(!gl.glIsFramebuffer(fb)) { - return -1; - } - return gl.glCheckFramebufferStatus(gl.GL_FRAMEBUFFER); - //return gl.glCheckFramebufferStatus(fb); - } - - public String getStatusString() { - return getStatusString(vStatus); - } - - public static String getStatusString(int fbStatus) { - switch(fbStatus) { - case -1: - return "NOT A FBO"; - case GL.GL_FRAMEBUFFER_COMPLETE: - return "OK"; - case GL.GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT: - return("GL FBO: incomplete,incomplete attachment\n"); - case GL.GL_FRAMEBUFFER_UNSUPPORTED: - return("GL FBO: Unsupported framebuffer format"); - case GL.GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: - return("GL FBO: incomplete,missing attachment"); - case GL.GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS: - return("GL FBO: incomplete,attached images must have same dimensions"); - case GL.GL_FRAMEBUFFER_INCOMPLETE_FORMATS: - return("GL FBO: incomplete,attached images must have same format"); - /* - case GL2.GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER: - return("GL FBO: incomplete,missing draw buffer"); - case GL2.GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER: - return("GL FBO: incomplete,missing read buffer"); - case GL2.GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT: - return("GL FBO: incomplete, duplicate attachment"); - */ - case 0: - return("GL FBO: incomplete, implementation fault"); - default: - return("GL FBO: incomplete, implementation ERROR"); - } - } - - public void init(GL gl) { - int textureInternalFormat, textureDataFormat, textureDataType; - - if(gl.isGL2()) { - textureInternalFormat=GL.GL_RGBA8; - textureDataFormat=GL2.GL_BGRA; - textureDataType=GL2.GL_UNSIGNED_INT_8_8_8_8_REV; - } else if(gl.isGLES()) { - textureInternalFormat=GL.GL_RGBA; - textureDataFormat=GL.GL_RGBA; - textureDataType=GL.GL_UNSIGNED_BYTE; - } else { - textureInternalFormat=GL.GL_RGB; - textureDataFormat=GL.GL_RGB; - textureDataType=GL.GL_UNSIGNED_BYTE; - } - init(gl, textureInternalFormat, textureDataFormat, textureDataType); - } - - public void init(GL gl, int textureInternalFormat, int textureDataFormat, int textureDataType) { - texInternalFormat=textureInternalFormat; - texDataFormat=textureDataFormat; - texDataType=textureDataType; - - // generate fbo .. - int name[] = new int[1]; - - gl.glGenFramebuffers(1, name, 0); - fb = name[0]; - System.out.println("fb: "+fb); - - gl.glGenTextures(1, name, 0); - fbo_tex = name[0]; - System.out.println("fbo_tex: "+fbo_tex); - - if(0!=(attr&ATTR_DEPTH)) { - gl.glGenRenderbuffers(1, name, 0); - depth_rb = name[0]; - System.out.println("depth_rb: "+depth_rb); - } else { - depth_rb = 0; - } - if(0!=(attr&ATTR_STENCIL)) { - gl.glGenRenderbuffers(1, name, 0); - stencil_rb = name[0]; - System.out.println("stencil_rb: "+stencil_rb); - } else { - stencil_rb = 0; - } - - // bind fbo .. - gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, fb); - - gl.glBindTexture(GL.GL_TEXTURE_2D, fbo_tex); - gl.glTexImage2D(GL.GL_TEXTURE_2D, 0, texInternalFormat, width, height, 0, - texDataFormat, texDataType, null); - gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST); - gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MIN_FILTER, GL.GL_NEAREST); - //gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_S, GL2.GL_CLAMP); - //gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_T, GL2.GL_CLAMP); - - - // Set up the color buffer for use as a renderable texture: - gl.glFramebufferTexture2D(GL.GL_FRAMEBUFFER, - GL.GL_COLOR_ATTACHMENT0, - GL.GL_TEXTURE_2D, fbo_tex, 0); - - if(depth_rb!=0) { - // Initialize the depth buffer: - gl.glBindRenderbuffer(GL.GL_RENDERBUFFER, depth_rb); - gl.glRenderbufferStorage(GL.GL_RENDERBUFFER, - GL.GL_DEPTH_COMPONENT16, width, height); - // Set up the depth buffer attachment: - gl.glFramebufferRenderbuffer(GL.GL_FRAMEBUFFER, - GL.GL_DEPTH_ATTACHMENT, - GL.GL_RENDERBUFFER, depth_rb); - } - - if(stencil_rb!=0) { - // Initialize the stencil buffer: - gl.glBindRenderbuffer(GL.GL_RENDERBUFFER, stencil_rb); - gl.glRenderbufferStorage(GL.GL_RENDERBUFFER, - GL.GL_STENCIL_INDEX8, width, height); - gl.glFramebufferRenderbuffer(GL.GL_FRAMEBUFFER, - GL.GL_STENCIL_ATTACHMENT, - GL.GL_RENDERBUFFER, stencil_rb); - } - - // Check the FBO for completeness - if(validateStatus(gl)) { - System.out.println("Framebuffer " + fb + " is complete"); - } else { - System.out.println("Framebuffer " + fb + " is incomplete: status = 0x" + Integer.toHexString(vStatus) + - " : " + getStatusString()); - } - - unbind(gl); - } - - public void destroy(GL gl) { - unbind(gl); - - int name[] = new int[1]; - - if(0!=stencil_rb) { - name[0] = stencil_rb; - gl.glDeleteRenderbuffers(1, name, 0); - stencil_rb = 0; - } - if(0!=depth_rb) { - name[0] = depth_rb; - gl.glDeleteRenderbuffers(1, name, 0); - depth_rb=0; - } - if(0!=fbo_tex) { - name[0] = fbo_tex; - gl.glDeleteTextures(1, name, 0); - fbo_tex = 0; - } - if(0!=fb) { - name[0] = fb; - gl.glDeleteFramebuffers(1, name, 0); - fb = 0; - } - } - - public void bind(GL gl) { - gl.glBindTexture(GL.GL_TEXTURE_2D, fbo_tex); - gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, fb); - } - - public void unbind(GL gl) { - gl.glBindTexture(GL.GL_TEXTURE_2D, 0); - gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, 0); - } - - public void use(GL gl) { - gl.glBindTexture(GL.GL_TEXTURE_2D, 0); - gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, 0); - gl.glBindTexture(GL.GL_TEXTURE_2D, fbo_tex); // to use it .. - } - - public int getFBName() { - return fb; - } - public int getTextureName() { - return fbo_tex; - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/FPSAnimator.java b/src/jogl/classes/com/sun/opengl/util/FPSAnimator.java deleted file mode 100755 index 290de89d6..000000000 --- a/src/jogl/classes/com/sun/opengl/util/FPSAnimator.java +++ /dev/null @@ -1,123 +0,0 @@ -/* - * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util; - -import java.util.*; -import javax.media.opengl.*; - -/** An Animator subclass which attempts to achieve a target - frames-per-second rate to avoid using all CPU time. The target FPS - is only an estimate and is not guaranteed. */ - -public class FPSAnimator extends Animator { - private Timer timer; - private int fps; - private boolean scheduleAtFixedRate; - - /** Creates an FPSAnimator with a given target frames-per-second - value. Equivalent to FPSAnimator(null, fps). */ - public FPSAnimator(int fps) { - this(null, fps); - } - - /** Creates an FPSAnimator with a given target frames-per-second - value and a flag indicating whether to use fixed-rate - scheduling. Equivalent to FPSAnimator(null, fps, - scheduleAtFixedRate). */ - public FPSAnimator(int fps, boolean scheduleAtFixedRate) { - this(null, fps, scheduleAtFixedRate); - } - - /** Creates an FPSAnimator with a given target frames-per-second - value and an initial drawable to animate. Equivalent to - FPSAnimator(null, fps, false). */ - public FPSAnimator(GLAutoDrawable drawable, int fps) { - this(drawable, fps, false); - } - - /** Creates an FPSAnimator with a given target frames-per-second - value, an initial drawable to animate, and a flag indicating - whether to use fixed-rate scheduling. */ - public FPSAnimator(GLAutoDrawable drawable, int fps, boolean scheduleAtFixedRate) { - this.fps = fps; - if (drawable != null) { - add(drawable); - } - this.scheduleAtFixedRate = scheduleAtFixedRate; - } - - /** Starts this FPSAnimator. */ - public synchronized void start() { - if (timer != null) { - throw new GLException("Already started"); - } - timer = new Timer(); - long delay = (long) (1000.0f / (float) fps); - TimerTask task = new TimerTask() { - public void run() { - display(); - } - }; - if (scheduleAtFixedRate) { - timer.scheduleAtFixedRate(task, 0, delay); - } else { - timer.schedule(task, 0, delay); - } - } - - /** Indicates whether this FPSAnimator is currently running. This - should only be used as a heuristic to applications because in - some circumstances the FPSAnimator may be in the process of - shutting down and this method will still return true. */ - public synchronized boolean isAnimating() { - return (timer != null); - } - - /** Stops this FPSAnimator. Due to the implementation of the - FPSAnimator it is not guaranteed that the FPSAnimator will be - completely stopped by the time this method returns. */ - public synchronized void stop() { - if (timer == null) { - throw new GLException("Already stopped"); - } - timer.cancel(); - timer = null; - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/FileUtil.java b/src/jogl/classes/com/sun/opengl/util/FileUtil.java deleted file mode 100755 index 84b846853..000000000 --- a/src/jogl/classes/com/sun/opengl/util/FileUtil.java +++ /dev/null @@ -1,89 +0,0 @@ -/* - * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util; - -import java.io.*; - -/** Utilities for dealing with files. */ - -public class FileUtil { - private FileUtil() {} - - /** - * Returns the lowercase suffix of the given file name (the text - * after the last '.' in the file name). Returns null if the file - * name has no suffix. Only operates on the given file name; - * performs no I/O operations. - * - * @param file name of the file - * @return lowercase suffix of the file name - * @throws NullPointerException if file is null - */ - - public static String getFileSuffix(File file) { - return getFileSuffix(file.getName()); - } - - /** - * Returns the lowercase suffix of the given file name (the text - * after the last '.' in the file name). Returns null if the file - * name has no suffix. Only operates on the given file name; - * performs no I/O operations. - * - * @param filename name of the file - * @return lowercase suffix of the file name - * @throws NullPointerException if filename is null - */ - public static String getFileSuffix(String filename) { - int lastDot = filename.lastIndexOf('.'); - if (lastDot < 0) { - return null; - } - return toLowerCase(filename.substring(lastDot + 1)); - } - - private static String toLowerCase(String arg) { - if (arg == null) { - return null; - } - - return arg.toLowerCase(); - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/FixedPoint.java b/src/jogl/classes/com/sun/opengl/util/FixedPoint.java deleted file mode 100644 index e9bdae0e9..000000000 --- a/src/jogl/classes/com/sun/opengl/util/FixedPoint.java +++ /dev/null @@ -1,61 +0,0 @@ -/* - * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - */ - -package com.sun.opengl.util; - -public class FixedPoint { - public static final int toFixed(int value) { - if (value < -32768) value = -32768; - if (value > 32767) value = 32767; - return value * 65536; - } - - public static final int toFixed(float value) { - if (value < -32768) value = -32768; - if (value > 32767) value = 32767; - return (int)(value * 65536.0f); - } - - public static final float toFloat(int value) { - return (float)value/65536.0f; - } - - public static final int mult(int x1, int x2) { - return (int) ( ((long)x1*(long)x2)/65536 ); - } - - public static final int div(int x1, int x2) { - return (int) ( (((long)x1)<<16)/x2 ); - } -} - diff --git a/src/jogl/classes/com/sun/opengl/util/GLArrayDataClient.java b/src/jogl/classes/com/sun/opengl/util/GLArrayDataClient.java deleted file mode 100644 index ec4c5e393..000000000 --- a/src/jogl/classes/com/sun/opengl/util/GLArrayDataClient.java +++ /dev/null @@ -1,353 +0,0 @@ - -package com.sun.opengl.util; - -import java.security.*; - -import javax.media.opengl.*; - -import com.sun.opengl.util.glsl.*; - -import com.sun.opengl.impl.SystemUtil; - -import java.nio.*; - -public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayDataEditable { - - /** - * The OpenGL ES emulation on the PC probably has a buggy VBO implementation, - * where we have to 'refresh' the VertexPointer or VertexAttribArray after each - * BindBuffer ! - * - * This should not be necessary on proper native implementations. - */ - public static final boolean hasVBOBug = AccessController.doPrivileged(new PrivilegedAction() { - public Object run() { - return SystemUtil.getenv("JOGL_VBO_BUG"); - } - }) != null; - - /** - * @param index The GL array index - * @param name The optional custom name for the GL array index, maybe null. - * If null, the default name mapping will be used, see 'getPredefinedArrayIndexName(int)'. - * This name might be used as the shader attribute name. - * @param comps The array component number - * @param dataType The array index GL data type - * @param normalized Wheather the data shall be normalized - * - * @see javax.media.opengl.GLContext#getPredefinedArrayIndexName(int) - */ - public static GLArrayDataClient createFixed(GL gl, int index, String name, int comps, int dataType, boolean normalized, - int initialSize) - throws GLException - { - gl.getGLProfile().isValidArrayDataType(index, comps, dataType, false, true); - GLArrayDataClient adc = new GLArrayDataClient(); - GLArrayHandler glArrayHandler = new GLFixedArrayHandler(adc); - adc.init(name, index, comps, dataType, normalized, 0, null, initialSize, false, glArrayHandler, 0, 0); - return adc; - } - - public static GLArrayDataClient createFixed(GL gl, int index, String name, int comps, int dataType, boolean normalized, - int stride, Buffer buffer) - throws GLException - { - gl.getGLProfile().isValidArrayDataType(index, comps, dataType, false, true); - GLArrayDataClient adc = new GLArrayDataClient(); - GLArrayHandler glArrayHandler = new GLFixedArrayHandler(adc); - adc.init(name, index, comps, dataType, normalized, stride, buffer, comps*comps, false, glArrayHandler, 0, 0); - return adc; - } - - public static GLArrayDataClient createGLSL(GL gl, String name, int comps, int dataType, boolean normalized, - int initialSize) - throws GLException - { - if(!gl.hasGLSL()) { - throw new GLException("GLArrayDataClient.GLSL not supported: "+gl); - } - gl.getGLProfile().isValidArrayDataType(-1, comps, dataType, true, true); - - GLArrayDataClient adc = new GLArrayDataClient(); - GLArrayHandler glArrayHandler = new GLSLArrayHandler(adc); - adc.init(name, -1, comps, dataType, normalized, 0, null, initialSize, true, glArrayHandler, 0, 0); - return adc; - } - - public static GLArrayDataClient createGLSL(GL gl, String name, int comps, int dataType, boolean normalized, - int stride, Buffer buffer) - throws GLException - { - if(!gl.hasGLSL()) { - throw new GLException("GLArrayDataClient.GLSL not supported: "+gl); - } - gl.getGLProfile().isValidArrayDataType(-1, comps, dataType, true, true); - - GLArrayDataClient adc = new GLArrayDataClient(); - GLArrayHandler glArrayHandler = new GLSLArrayHandler(adc); - adc.init(name, -1, comps, dataType, normalized, stride, buffer, comps*comps, true, glArrayHandler, 0, 0); - return adc; - } - - // - // Data read access - // - - public final boolean isBufferWritten() { return bufferWritten; } - - public final boolean sealed() { return sealed; } - - public int getBufferUsage() { return -1; } - - // - // Data and GL state modification .. - // - - public final void setBufferWritten(boolean written) { bufferWritten=written; } - - public void destroy(GL gl) { - reset(gl); - buffer=null; - } - - public void reset(GL gl) { - enableBuffer(gl, false); - reset(); - } - - public void seal(GL gl, boolean seal) - { - seal(seal); - if(sealedGL==seal) return; - sealedGL = seal; - if(seal) { - init_vbo(gl); - - enableBuffer(gl, true); - } else { - enableBuffer(gl, false); - } - } - - public void enableBuffer(GL gl, boolean enable) { - if(enableBufferAlways && enable) { - bufferEnabled = false; - } - if( bufferEnabled != enable && components>0 ) { - if(enable) { - checkSeal(true); - if(null!=buffer) { - buffer.rewind(); - } - } - glArrayHandler.enableBuffer(gl, enable); - bufferEnabled = enable; - } - } - - public void setEnableAlways(boolean always) { - enableBufferAlways = always; - } - - // - // Data modification .. - // - - public void reset() { - if(buffer!=null) { - buffer.clear(); - } - this.sealed=false; - this.bufferEnabled=false; - this.bufferWritten=false; - } - - public void seal(boolean seal) - { - if(sealed==seal) return; - sealed = seal; - if(seal) { - bufferWritten=false; - if (null!=buffer) { - buffer.flip(); - } - } else { - if (null!=buffer) { - buffer.position(buffer.limit()); - buffer.limit(buffer.capacity()); - } - } - } - - - public void rewind() { - if(buffer!=null) { - buffer.rewind(); - } - } - - public void padding(int done) { - if ( buffer==null || sealed ) return; - while(done0) { - int osize = (buffer!=null)?buffer.capacity():0; - if(clazz==ByteBuffer.class) { - ByteBuffer newBBuffer = BufferUtil.newByteBuffer( (osize+additional) * components ); - if(buffer!=null) { - buffer.flip(); - newBBuffer.put((ByteBuffer)buffer); - } - buffer = newBBuffer; - } else if(clazz==ShortBuffer.class) { - ShortBuffer newSBuffer = BufferUtil.newShortBuffer( (osize+additional) * components ); - if(buffer!=null) { - buffer.flip(); - newSBuffer.put((ShortBuffer)buffer); - } - buffer = newSBuffer; - } else if(clazz==IntBuffer.class) { - IntBuffer newIBuffer = BufferUtil.newIntBuffer( (osize+additional) * components ); - if(buffer!=null) { - buffer.flip(); - newIBuffer.put((IntBuffer)buffer); - } - buffer = newIBuffer; - } else if(clazz==FloatBuffer.class) { - FloatBuffer newFBuffer = BufferUtil.newFloatBuffer( (osize+additional) * components ); - if(buffer!=null) { - buffer.flip(); - newFBuffer.put((FloatBuffer)buffer); - } - buffer = newFBuffer; - } else { - throw new GLException("Given Buffer Class not supported: "+clazz+":\n\t"+this); - } - } - } - - protected final void checkSeal(boolean test) throws GLException { - if(sealed!=test) { - if(test) { - throw new GLException("Not Sealed yet, seal first:\n\t"+this); - } else { - throw new GLException("Already Sealed, can't modify VBO:\n\t"+this); - } - } - } - - protected void init(String name, int index, int comps, int dataType, boolean normalized, int stride, Buffer data, - int initialSize, boolean isVertexAttribute, GLArrayHandler handler, - int vboName, long bufferOffset) - throws GLException - { - super.init(name, index, comps, dataType, normalized, stride, data, isVertexAttribute, - vboName, bufferOffset); - - this.initialSize = initialSize; - this.glArrayHandler = handler; - this.sealed=false; - this.sealedGL=false; - this.bufferEnabled=false; - this.enableBufferAlways=false; - this.bufferWritten=false; - if(null==buffer) { - growBuffer(initialSize); - } - } - - protected void init_vbo(GL gl) {} - - protected GLArrayDataClient() { } - - protected boolean sealed, sealedGL; - protected boolean bufferEnabled; - protected boolean bufferWritten; - protected boolean enableBufferAlways; - - protected int initialSize; - - protected GLArrayHandler glArrayHandler; -} - diff --git a/src/jogl/classes/com/sun/opengl/util/GLArrayDataEditable.java b/src/jogl/classes/com/sun/opengl/util/GLArrayDataEditable.java deleted file mode 100644 index c8fcbf573..000000000 --- a/src/jogl/classes/com/sun/opengl/util/GLArrayDataEditable.java +++ /dev/null @@ -1,110 +0,0 @@ - -package com.sun.opengl.util; - -import javax.media.opengl.*; - -import java.nio.*; - -/** - * - * The total number of bytes hold by the referenced buffer is: - * getComponentSize()* getComponentNumber() * getElementNumber() - * - */ -public interface GLArrayDataEditable extends GLArrayData { - - public boolean sealed(); - - /** - * The VBO buffer usage, if it's an VBO, otherwise -1 - */ - public int getBufferUsage(); - - /** - * Is the buffer written to the GPU ? - */ - public boolean isBufferWritten(); - - /** - * Marks the buffer written to the GPU - */ - public void setBufferWritten(boolean written); - - // - // Data and GL state modification .. - // - - public void destroy(GL gl); - - public void reset(GL gl); - - /** - * If seal is true, it - * disable write operations to the buffer. - * Calls flip, ie limit:=position and position:=0. - * Also enables the buffer for OpenGL, and passes the data. - * - * If seal is false, it - * enable write operations continuing - * at the buffer position, where you left off at seal(true), - * ie position:=limit and limit:=capacity. - * Also disables the buffer for OpenGL. - * - * @see #seal(boolean) - */ - public void seal(GL gl, boolean seal); - - /** - * Enables/disables the buffer, which implies - * the client state, binding the VBO - * and transfering the data if not done yet. - * - * The above will only be executed, - * if the buffer is disabled, - * or 'setEnableAlways' was called with 'true'. - * - * @see #setEnableAlways(boolean) - */ - public void enableBuffer(GL gl, boolean enable); - - /** - * Affects the behavior of 'enableBuffer'. - * - * The default is 'false' - * - * This is usefull when you mix up - * GLArrayData usage with conventional GL array calls. - * - * @see #enableBuffer(GL, boolean) - */ - public void setEnableAlways(boolean always); - - // - // Data modification .. - // - - public void reset(); - - /** - * If seal is true, it - * disable write operations to the buffer. - * Calls flip, ie limit:=position and position:=0. - * - * If seal is false, it - * enable write operations continuing - * at the buffer position, where you left off at seal(true), - * ie position:=limit and limit:=capacity. - * - */ - public void seal(boolean seal); - - public void rewind(); - public void padding(int done); - public void put(Buffer v); - public void putb(byte v); - public void puts(short v); - public void puti(int v); - public void putx(int v); - public void putf(float v); -} - diff --git a/src/jogl/classes/com/sun/opengl/util/GLArrayDataServer.java b/src/jogl/classes/com/sun/opengl/util/GLArrayDataServer.java deleted file mode 100644 index dc233ce36..000000000 --- a/src/jogl/classes/com/sun/opengl/util/GLArrayDataServer.java +++ /dev/null @@ -1,209 +0,0 @@ - -package com.sun.opengl.util; - -import javax.media.opengl.*; -import java.nio.*; - -import com.sun.opengl.util.glsl.*; - -public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataEditable { - - // - // lifetime matters - // - - /** - * Create a VBOBuffer object, using a predefined fixed function array index - * and starting with a given Buffer object incl it's stride - * - * On profiles GL2 and ES1 the fixed function pipeline behavior is as expected. - * On profile ES2 the fixed function emulation will transform these calls to - * EnableVertexAttribArray and VertexAttribPointer calls, - * and a predefined vertex attribute variable name will be choosen. - * - * @param index The GL array index - * @param name The optional custom name for the GL array index, maybe null. - * If null, the default name mapping will be used, see 'getPredefinedArrayIndexName(int)'. - * This name might be used as the shader attribute name. - * @param comps The array component number - * @param dataType The array index GL data type - * @param normalized Wheather the data shall be normalized - * - * @see javax.media.opengl.GLContext#getPredefinedArrayIndexName(int) - */ - public static GLArrayDataServer createFixed(GL gl, int index, String name, int comps, int dataType, boolean normalized, - int stride, Buffer buffer, int vboBufferUsage) - throws GLException - { - gl.getGLProfile().isValidArrayDataType(index, comps, dataType, false, true); - - GLArrayDataServer ads = new GLArrayDataServer(); - GLArrayHandler glArrayHandler = new GLFixedArrayHandler(ads); - ads.init(gl, name, index, comps, dataType, normalized, stride, buffer, buffer.limit(), false, glArrayHandler, - 0, 0, vboBufferUsage); - return ads; - } - - /** - * Create a VBOBuffer object, using a predefined fixed function array index - * and starting with a new created Buffer object with initialSize size - * - * On profiles GL2 and ES1 the fixed function pipeline behavior is as expected. - * On profile ES2 the fixed function emulation will transform these calls to - * EnableVertexAttribArray and VertexAttribPointer calls, - * and a predefined vertex attribute variable name will be choosen. - * - * @see javax.media.opengl.GLContext#getPredefinedArrayIndexName(int) - */ - public static GLArrayDataServer createFixed(GL gl, int index, String name, int comps, int dataType, boolean normalized, - int initialSize, int vboBufferUsage) - throws GLException - { - gl.getGLProfile().isValidArrayDataType(index, comps, dataType, false, true); - - GLArrayDataServer ads = new GLArrayDataServer(); - GLArrayHandler glArrayHandler = new GLFixedArrayHandler(ads); - ads.init(gl, name, index, comps, dataType, normalized, 0, null, initialSize, false, glArrayHandler, - 0, 0, vboBufferUsage); - return ads; - } - - /** - * Create a VBOBuffer object, using a custom GLSL array attribute name - * and starting with a new created Buffer object with initialSize size - * - * @see javax.media.opengl.GLContext#getPredefinedArrayIndexName(int) - */ - public static GLArrayDataServer createGLSL(GL gl, String name, int comps, int dataType, boolean normalized, - int initialSize, int vboBufferUsage) - throws GLException - { - if(!gl.hasGLSL()) { - throw new GLException("GLArrayDataServer.GLSL not supported: "+gl); - } - gl.getGLProfile().isValidArrayDataType(-1, comps, dataType, true, true); - - GLArrayDataServer ads = new GLArrayDataServer(); - GLArrayHandler glArrayHandler = new GLSLArrayHandler(ads); - ads.init(gl, name, -1, comps, dataType, normalized, 0, null, initialSize, true, glArrayHandler, - 0, 0, vboBufferUsage); - return ads; - } - - /** - * Create a VBOBuffer object, using a custom GLSL array attribute name - * and starting with a given Buffer object incl it's stride - * - * @see javax.media.opengl.GLContext#getPredefinedArrayIndexName(int) - */ - public static GLArrayDataServer createGLSL(GL gl, String name, int comps, int dataType, boolean normalized, - int stride, Buffer buffer, int vboBufferUsage) - throws GLException - { - if(!gl.hasGLSL()) { - throw new GLException("GLArrayDataServer.GLSL not supported: "+gl); - } - gl.getGLProfile().isValidArrayDataType(-1, comps, dataType, true, true); - - GLArrayDataServer ads = new GLArrayDataServer(); - GLArrayHandler glArrayHandler = new GLSLArrayHandler(ads); - ads.init(gl, name, -1, comps, dataType, normalized, stride, buffer, buffer.limit(), true, glArrayHandler, - 0, 0, vboBufferUsage); - return ads; - } - - // - // Data matters GLArrayData - // - - public int getBufferUsage() { return vboBufferUsage; } - - // - // Data and GL state modification .. - // - - public void destroy(GL gl) { - super.destroy(gl); - if(vboName!=0) { - int[] tmp = new int[1]; - tmp[0] = vboName; - gl.glDeleteBuffers(1, tmp, 0); - vboName = 0; - } - } - - // - // data matters - // - - /** - * Convenient way do disable the VBO behavior and - * switch to client side data one - * Only possible if buffer is defined. - */ - public void setVBOUsage(boolean vboUsage) { - checkSeal(false); - super.setVBOUsage(vboUsage); - } - - public String toString() { - return "GLArrayDataServer["+name+ - ", index "+index+ - ", location "+location+ - ", isVertexAttribute "+isVertexAttribute+ - ", dataType "+dataType+ - ", bufferClazz "+clazz+ - ", elements "+getElementNumber()+ - ", components "+components+ - ", stride "+stride+"u "+strideB+"b "+strideL+"c"+ - ", initialSize "+initialSize+ - ", vboBufferUsage "+vboBufferUsage+ - ", vboUsage "+vboUsage+ - ", vboName "+vboName+ - ", sealed "+sealed+ - ", bufferEnabled "+bufferEnabled+ - ", bufferWritten "+bufferWritten+ - ", buffer "+buffer+ - ", offset "+bufferOffset+ - "]"; - } - - // - // non public matters .. - // - - protected void init(GL gl, String name, int index, int comps, int dataType, boolean normalized, - int stride, Buffer data, int initialSize, boolean isVertexAttribute, - GLArrayHandler glArrayHandler, - int vboName, long bufferOffset, int vboBufferUsage) - throws GLException - { - super.init(name, index, comps, dataType, normalized, stride, data, initialSize, isVertexAttribute, glArrayHandler, - vboName, bufferOffset); - - vboUsage=true; - - if( ! (gl.isGL2ES2() && vboBufferUsage==GL2ES2.GL_STREAM_DRAW) ) { - switch(vboBufferUsage) { - case -1: // nop - case GL.GL_STATIC_DRAW: - case GL.GL_DYNAMIC_DRAW: - break; - default: - throw new GLException("invalid vboBufferUsage: "+vboBufferUsage+":\n\t"+this); - } - } - this.vboBufferUsage=vboBufferUsage; - } - - protected void init_vbo(GL gl) { - if(vboUsage && vboName==0) { - int[] tmp = new int[1]; - gl.glGenBuffers(1, tmp, 0); - vboName = tmp[0]; - } - } - - protected int vboBufferUsage; -} - diff --git a/src/jogl/classes/com/sun/opengl/util/GLArrayDataWrapper.java b/src/jogl/classes/com/sun/opengl/util/GLArrayDataWrapper.java deleted file mode 100644 index 72e7c19bb..000000000 --- a/src/jogl/classes/com/sun/opengl/util/GLArrayDataWrapper.java +++ /dev/null @@ -1,215 +0,0 @@ - -package com.sun.opengl.util; - -import javax.media.opengl.*; - -import com.sun.opengl.util.glsl.fixedfunc.impl.*; - -import java.nio.*; - -public class GLArrayDataWrapper implements GLArrayData { - - public static GLArrayDataWrapper createFixed(GL gl, int index, int comps, int dataType, boolean normalized, - int stride, Buffer buffer, - int vboName, long bufferOffset) - throws GLException - { - gl.getGLProfile().isValidArrayDataType(index, comps, dataType, false, true); - GLArrayDataWrapper adc = new GLArrayDataWrapper(); - adc.init(null, index, comps, dataType, normalized, stride, buffer, false, - vboName, bufferOffset); - return adc; - } - - public static GLArrayDataWrapper createGLSL(GL gl, String name, int comps, int dataType, boolean normalized, - int stride, Buffer buffer, - int vboName, long bufferOffset) - throws GLException - { - if(!gl.hasGLSL()) { - throw new GLException("GLArrayDataWrapper.GLSL not supported: "+gl); - } - gl.getGLProfile().isValidArrayDataType(-1, comps, dataType, true, true); - - GLArrayDataWrapper adc = new GLArrayDataWrapper(); - adc.init(name, -1, comps, dataType, normalized, stride, buffer, true, - vboName, bufferOffset); - return adc; - } - - // - // Data read access - // - - public final boolean isVertexAttribute() { return isVertexAttribute; } - - public final int getIndex() { return index; } - - public final int getLocation() { return location; } - - public final void setLocation(int v) { location = v; } - - public final String getName() { return name; } - - public final long getOffset() { return vboUsage?bufferOffset:-1; } - - public final int getVBOName() { return vboUsage?vboName:-1; } - - public final boolean isVBO() { return vboUsage; } - - public final Buffer getBuffer() { return buffer; } - - public final int getComponentNumber() { return components; } - - public final int getComponentType() { return dataType; } - - public final int getComponentSize() { - if(clazz==ByteBuffer.class) { - return BufferUtil.SIZEOF_BYTE; - } - if(clazz==ShortBuffer.class) { - return BufferUtil.SIZEOF_SHORT; - } - if(clazz==IntBuffer.class) { - return BufferUtil.SIZEOF_INT; - } - if(clazz==FloatBuffer.class) { - return BufferUtil.SIZEOF_FLOAT; - } - throw new GLException("Given Buffer Class not supported: "+clazz+":\n\t"+this); - } - - public final int getElementNumber() { - if(null==buffer) return 0; - return ( buffer.position()==0 ) ? ( buffer.limit() / components ) : ( buffer.position() / components ) ; - } - - public final boolean getNormalized() { return normalized; } - - public final int getStride() { return stride; } - - public final Class getBufferClass() { return clazz; } - - public void destroy(GL gl) { - this.buffer = null; - this.components = 0; - this.stride=0; - this.strideB=0; - this.strideL=0; - this.vboName=0; - this.vboUsage=false; - this.bufferOffset=0; - } - - public String toString() { - return "GLArrayDataWrapper["+name+ - ", index "+index+ - ", location "+location+ - ", isVertexAttribute "+isVertexAttribute+ - ", dataType "+dataType+ - ", bufferClazz "+clazz+ - ", elements "+getElementNumber()+ - ", components "+components+ - ", stride "+stride+"u "+strideB+"b "+strideL+"c"+ - ", buffer "+buffer+ - ", offset "+bufferOffset+ - ", vboUsage "+vboUsage+ - ", vboName "+vboName+ - "]"; - } - - public static final Class getBufferClass(int dataType) { - switch(dataType) { - case GL.GL_BYTE: - case GL.GL_UNSIGNED_BYTE: - return ByteBuffer.class; - case GL.GL_SHORT: - case GL.GL_UNSIGNED_SHORT: - return ShortBuffer.class; - case GL2ES1.GL_FIXED: - return IntBuffer.class; - case GL.GL_FLOAT: - return FloatBuffer.class; - default: - throw new GLException("Given OpenGL data type not supported: "+dataType); - } - } - - public void setName(String newName) { - location = -1; - name = newName; - } - - public void setVBOUsage(boolean vboUsage) { - this.vboUsage=vboUsage; - } - - public void setVBOName(int vboName) { - this.vboName=vboName; - setVBOUsage(vboName>0); - } - - protected void init(String name, int index, int comps, int dataType, boolean normalized, int stride, Buffer data, - boolean isVertexAttribute, - int vboName, long bufferOffset) - throws GLException - { - this.isVertexAttribute = isVertexAttribute; - this.index = index; - this.location = -1; - // We can't have any dependence on the FixedFuncUtil class here for build bootstrapping reasons - this.name = (null==name)?FixedFuncPipeline.getPredefinedArrayIndexName(index):name; - if(null==this.name) { - throw new GLException("Not a valid GL array index: "+index); - } - this.dataType = dataType; - this.clazz = getBufferClass(dataType); - switch(dataType) { - case GL.GL_BYTE: - case GL.GL_UNSIGNED_BYTE: - case GL.GL_SHORT: - case GL.GL_UNSIGNED_SHORT: - case GL2ES1.GL_FIXED: - this.normalized = normalized; - break; - default: - this.normalized = false; - } - - int bpc = getComponentSize(); - if(00; - this.bufferOffset=bufferOffset; - } - - protected GLArrayDataWrapper() { } - - protected int index; - protected int location; - protected String name; - protected int components; - protected int dataType; - protected boolean normalized; - protected int stride; // user given stride - protected int strideB; // stride in bytes - protected int strideL; // stride in logical components - protected Class clazz; - protected Buffer buffer; - protected boolean isVertexAttribute; - - protected long bufferOffset; - protected int vboName; - protected boolean vboUsage; -} - diff --git a/src/jogl/classes/com/sun/opengl/util/GLArrayHandler.java b/src/jogl/classes/com/sun/opengl/util/GLArrayHandler.java deleted file mode 100644 index 9443ad6ed..000000000 --- a/src/jogl/classes/com/sun/opengl/util/GLArrayHandler.java +++ /dev/null @@ -1,11 +0,0 @@ - -package com.sun.opengl.util; - -import javax.media.opengl.*; - -public interface GLArrayHandler { - - public void enableBuffer(GL gl, boolean enable); - -} - diff --git a/src/jogl/classes/com/sun/opengl/util/GLFixedArrayHandler.java b/src/jogl/classes/com/sun/opengl/util/GLFixedArrayHandler.java deleted file mode 100644 index f1e2502be..000000000 --- a/src/jogl/classes/com/sun/opengl/util/GLFixedArrayHandler.java +++ /dev/null @@ -1,65 +0,0 @@ - -package com.sun.opengl.util; - -import javax.media.opengl.*; -import javax.media.opengl.fixedfunc.*; -import com.sun.opengl.util.*; -import java.nio.*; - -public class GLFixedArrayHandler implements GLArrayHandler { - private GLArrayDataEditable ad; - - public GLFixedArrayHandler(GLArrayDataEditable ad) { - this.ad = ad; - } - - protected final void passArrayPointer(GLPointerFunc gl) { - switch(ad.getIndex()) { - case GLPointerFunc.GL_VERTEX_ARRAY: - gl.glVertexPointer(ad); - break; - case GLPointerFunc.GL_NORMAL_ARRAY: - gl.glNormalPointer(ad); - break; - case GLPointerFunc.GL_COLOR_ARRAY: - gl.glColorPointer(ad); - break; - case GLPointerFunc.GL_TEXTURE_COORD_ARRAY: - gl.glTexCoordPointer(ad); - break; - default: - throw new GLException("invalid glArrayIndex: "+ad.getIndex()+":\n\t"+ad); - } - } - - public void enableBuffer(GL gl, boolean enable) { - GLPointerFunc glp = gl.getGL2ES1(); - if(enable) { - glp.glEnableClientState(ad.getIndex()); - - Buffer buffer = ad.getBuffer(); - - if(ad.isVBO()) { - // always bind and refresh the VBO mgr, - // in case more than one gl*Pointer objects are in use - gl.glBindBuffer(GL.GL_ARRAY_BUFFER, ad.getVBOName()); - if(!ad.isBufferWritten()) { - if(null!=buffer) { - gl.glBufferData(GL.GL_ARRAY_BUFFER, buffer.limit() * ad.getComponentSize(), buffer, ad.getBufferUsage()); - } - ad.setBufferWritten(true); - } - passArrayPointer(glp); - } else if(null!=buffer) { - passArrayPointer(glp); - ad.setBufferWritten(true); - } - } else { - if(ad.isVBO()) { - gl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0); - } - glp.glDisableClientState(ad.getIndex()); - } - } -} - diff --git a/src/jogl/classes/com/sun/opengl/util/Gamma.java b/src/jogl/classes/com/sun/opengl/util/Gamma.java deleted file mode 100755 index da0d7bd96..000000000 --- a/src/jogl/classes/com/sun/opengl/util/Gamma.java +++ /dev/null @@ -1,107 +0,0 @@ -/* - * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util; - -import javax.media.opengl.*; -import com.sun.opengl.impl.*; - -/** Provides control over the primary display's gamma, brightness and - contrast controls via the hardware gamma ramp tables. Not - supported on all platforms or graphics hardware.

- - Thanks to the LWJGL project for illustrating how to access gamma - control on the various platforms. -*/ - -public class Gamma { - private Gamma() {} - - /** - * Sets the gamma, brightness, and contrast of the current main - * display. This functionality is not available on all platforms and - * graphics hardware. Returns true if the settings were successfully - * changed, false if not. This method may return false for some - * values of the incoming arguments even on hardware which does - * support the underlying functionality.

- * - * If this method returns true, the display settings will - * automatically be reset to their original values upon JVM exit - * (assuming the JVM does not crash); if the user wishes to change - * the display settings back to normal ahead of time, use {@link - * #resetDisplayGamma resetDisplayGamma}(). It is recommended to - * call {@link #resetDisplayGamma resetDisplayGamma} before calling - * e.g. System.exit() from the application rather than - * rely on the shutdown hook functionality due to inevitable race - * conditions and unspecified behavior during JVM teardown.

- * - * This method may be called multiple times during the application's - * execution, but calling {@link #resetDisplayGamma - * resetDisplayGamma} will only reset the settings to the values - * before the first call to this method.

- * - * @param gamma The gamma value, typically > 1.0 (default values - * vary, but typically roughly 1.0) - * @param brightness The brightness value between -1.0 and 1.0, - * inclusive (default values vary, but typically 0) - * @param contrast The contrast, greater than 0.0 (default values - * vary, but typically 1) - * @return true if gamma settings were successfully changed, false - * if not - * @throws IllegalArgumentException if any of the parameters were - * out-of-bounds - */ - public static boolean setDisplayGamma(GL gl, float gamma, float brightness, float contrast) throws IllegalArgumentException { - return GLDrawableFactoryImpl.getFactoryImpl(gl.getContext().getGLDrawable().getGLProfile()).setDisplayGamma(gamma, brightness, contrast); - } - - /** - * Resets the gamma, brightness and contrast values for the primary - * display to their original values before {@link #setDisplayGamma - * setDisplayGamma} was called the first time. {@link - * #setDisplayGamma setDisplayGamma} must be called before calling - * this method or an unspecified exception will be thrown. While it - * is not explicitly required that this method be called before - * exiting, calling it is recommended because of the inevitable - * unspecified behavior during JVM teardown. - */ - public static void resetDisplayGamma(GL gl) { - GLDrawableFactoryImpl.getFactoryImpl(gl.getContext().getGLDrawable().getGLProfile()).resetDisplayGamma(); - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/ImmModeSink.java b/src/jogl/classes/com/sun/opengl/util/ImmModeSink.java deleted file mode 100644 index 65c676f4a..000000000 --- a/src/jogl/classes/com/sun/opengl/util/ImmModeSink.java +++ /dev/null @@ -1,974 +0,0 @@ - -package com.sun.opengl.util; - -import javax.media.opengl.*; -import javax.media.opengl.fixedfunc.*; -import com.sun.nativewindow.impl.NWReflection; -import java.nio.*; -import java.util.Iterator; -import java.util.ArrayList; - -public class ImmModeSink { - - public static final boolean DEBUG_BEGIN_END = false; - public static final boolean DEBUG_DRAW = false; - - // public static final int GL_QUADS = 0x0007; // Needs data manipulation - public static final int GL_QUAD_STRIP = 0x0008; - public static final int GL_POLYGON = 0x0009; - - /** - * Uses a GL2ES1, or ES2 fixed function emulation immediate mode sink - */ - public static ImmModeSink createFixed(GL gl, int glBufferUsage, int initialSize, - int vComps, int vDataType, - int cComps, int cDataType, - int nComps, int nDataType, - int tComps, int tDataType) { - return new ImmModeSink(gl, glBufferUsage, initialSize, - vComps, vDataType, cComps, cDataType, nComps, nDataType, tComps, tDataType, false); - } - - /** - * Uses a GL2ES2 GLSL shader immediate mode sink. - * To issue the draw() command, - * a ShaderState must be current, using ShaderState.glUseProgram(). - * - * @see #draw(GL, boolean) - * @see javax.media.opengl.glsl.ShaderState#glUseProgram(GL2ES2, boolean) - * @see javax.media.opengl.glsl.ShaderState#getCurrent() - */ - public static ImmModeSink createGLSL(GL gl, int glBufferUsage, int initialSize, - int vComps, int vDataType, - int cComps, int cDataType, - int nComps, int nDataType, - int tComps, int tDataType) { - return new ImmModeSink(gl, glBufferUsage, initialSize, - vComps, vDataType, cComps, cDataType, nComps, nDataType, tComps, tDataType, true); - } - - public static boolean usesVBO() { return vboUsage; } - - public static void setVBOUsage(boolean v) { vboUsage = v; } - - public void destroy(GL gl) { - destroyList(gl); - - vboSet.destroy(gl); - } - - public void reset() { - reset(null); - } - - public void reset(GL gl) { - destroyList(gl); - vboSet.reset(gl); - } - - public String toString() { - StringBuffer sb = new StringBuffer("ImmModeSink["); - sb.append(",\n\tVBO list: "+vboSetList.size()+" ["); - for(Iterator i=vboSetList.iterator(); i.hasNext() ; ) { - sb.append("\n\t"); - sb.append( (VBOSet)i.next() ); - } - if(vboSetList.size()>0) { - sb.append("\n\t],\nVBO current: NOP]"); - } else { - sb.append("\n\t],\nVBO current: \n"); - sb.append(vboSet); - sb.append("\n]"); - } - return sb.toString(); - } - - public void draw(GL gl, boolean disableBufferAfterDraw) { - if(DEBUG_DRAW) { - Exception e = new Exception("ImmModeSink.draw(disableBufferAfterDraw: "+disableBufferAfterDraw+"):\n\t"+this); - e.printStackTrace(); - } - int n=0; - for(Iterator i=vboSetList.iterator(); i.hasNext() ; n++) { - ((VBOSet)i.next()).draw(gl, null, disableBufferAfterDraw, n); - } - } - - public void draw(GL gl, Buffer indices, boolean disableBufferAfterDraw) { - if(DEBUG_DRAW) { - Exception e = new Exception("ImmModeSink.draw(disableBufferAfterDraw: "+disableBufferAfterDraw+"):\n\t"+this); - e.printStackTrace(); - } - int n=0; - for(Iterator i=vboSetList.iterator(); i.hasNext() ; n++) { - ((VBOSet)i.next()).draw(gl, indices, disableBufferAfterDraw, n); - } - } - - public void glBegin(int mode) { - if(DEBUG_BEGIN_END) { - Exception e = new Exception("ImmModeSink.glBegin("+vboSet.mode+"):\n\t"+this); - e.printStackTrace(); - } - vboSet.modeOrig = mode; - switch(mode) { - // Needs data manipulation .. - //case GL_QUADS: - // mode=GL.GL_LINES; - // break; - case GL_QUAD_STRIP: - mode=GL.GL_TRIANGLE_STRIP; - break; - case GL_POLYGON: - mode=GL.GL_LINES; - break; - } - vboSet.mode = mode; - vboSet.checkSeal(false); - } - - public final void glEnd(GL gl) { - glEnd(gl, null, true); - } - - public void glEnd(GL gl, boolean immediateDraw) { - glEnd(gl, null, immediateDraw); - } - - public final void glEnd(GL gl, Buffer indices) { - glEnd(gl, indices, true); - } - - private void glEnd(GL gl, Buffer indices, boolean immediateDraw) { - if(DEBUG_BEGIN_END) { - Exception e = new Exception("ImmModeSink START glEnd(immediate: "+immediateDraw+"):\n\t"+this); - e.printStackTrace(); - } - if(immediateDraw) { - vboSet.seal(gl, true); - vboSet.draw(gl, indices, true, -1); - reset(gl); - } else { - vboSet.seal(gl, true); - vboSet.enableBuffer(gl, false); - vboSetList.add(vboSet); - vboSet = vboSet.regenerate(); - } - } - - public void glVertexv(Buffer v) { - vboSet.glVertexv(v); - } - public void glNormalv(Buffer v) { - vboSet.glNormalv(v); - } - public void glColorv(Buffer v) { - vboSet.glColorv(v); - } - public void glTexCoordv(Buffer v) { - vboSet.glTexCoordv(v); - } - - public final void glVertex2f(float x, float y) { - vboSet.glVertex2f(x,y); - } - - public final void glVertex3f(float x, float y, float z) { - vboSet.glVertex3f(x,y,z); - } - - public final void glNormal3f(float x, float y, float z) { - vboSet.glNormal3f(x,y,z); - } - - public final void glColor3f(float x, float y, float z) { - vboSet.glColor3f(x,y,z); - } - - public final void glColor4f(float x, float y, float z, float a) { - vboSet.glColor4f(x,y,z, a); - } - - public final void glTexCoord2f(float x, float y) { - vboSet.glTexCoord2f(x,y); - } - - public final void glTexCoord3f(float x, float y, float z) { - vboSet.glTexCoord3f(x,y,z); - } - - public final void glVertex2s(short x, short y) { - vboSet.glVertex2s(x,y); - } - - public final void glVertex3s(short x, short y, short z) { - vboSet.glVertex3s(x,y,z); - } - - public final void glNormal3s(short x, short y, short z) { - vboSet.glNormal3s(x,y,z); - } - - public final void glColor3s(short x, short y, short z) { - vboSet.glColor3s(x,y,z); - } - - public final void glColor4s(short x, short y, short z, short a) { - vboSet.glColor4s(x,y,z,a); - } - - public final void glTexCoord2s(short x, short y) { - vboSet.glTexCoord2s(x,y); - } - - public final void glTexCoord3s(short x, short y, short z) { - vboSet.glTexCoord3s(x,y,z); - } - - public final void glVertex2b(byte x, byte y) { - vboSet.glVertex2b(x,y); - } - - public final void glVertex3b(byte x, byte y, byte z) { - vboSet.glVertex3b(x,y,z); - } - - public final void glNormal3b(byte x, byte y, byte z) { - vboSet.glNormal3b(x,y,z); - } - - public final void glColor3b(byte x, byte y, byte z) { - vboSet.glColor3b(x,y,z); - } - - public final void glColor4b(byte x, byte y, byte z, byte a) { - vboSet.glColor4b(x,y,z,a); - } - - public final void glTexCoord2b(byte x, byte y) { - vboSet.glTexCoord2b(x,y); - } - - public final void glTexCoord3b(byte x, byte y, byte z) { - vboSet.glTexCoord3b(x,y,z); - } - - protected ImmModeSink(GL gl, int glBufferUsage, int initialSize, - int vComps, int vDataType, - int cComps, int cDataType, - int nComps, int nDataType, - int tComps, int tDataType, boolean useGLSL) { - if(useGLSL && !gl.hasGLSL()) { - throw new GLException("ImmModeSink GLSL usage not supported: "+gl); - } - vboSet = new VBOSet(gl, glBufferUsage, initialSize, - vComps, vDataType, cComps, cDataType, nComps, nDataType, tComps, tDataType, useGLSL); - this.vboSetList = new ArrayList(); - } - - private void destroyList(GL gl) { - for(Iterator i=vboSetList.iterator(); i.hasNext() ; ) { - ((VBOSet)i.next()).destroy(gl); - } - vboSetList.clear(); - } - - private VBOSet vboSet; - private ArrayList vboSetList; - private static boolean vboUsage = true; - - protected static class VBOSet { - protected VBOSet (GL gl, int glBufferUsage, int initialSize, - int vComps, int vDataType, - int cComps, int cDataType, - int nComps, int nDataType, - int tComps, int tDataType, boolean useGLSL) { - this.gl=gl; - this.glBufferUsage=glBufferUsage; - this.initialSize=initialSize; - this.vDataType=vDataType; - this.vComps=vComps; - this.cDataType=cDataType; - this.cComps=cComps; - this.nDataType=nDataType; - this.nComps=nComps; - this.tDataType=tDataType; - this.tComps=tComps; - this.useGLSL=useGLSL; - - allocateBuffer(initialSize); - rewind(); - - this.sealed=false; - this.sealedGL=false; - this.mode = -1; - this.modeOrig = -1; - this.bufferEnabled=false; - this.bufferWritten=false; - } - - protected final VBOSet regenerate() { - return new VBOSet(gl, glBufferUsage, initialSize, - vComps, vDataType, cComps, cDataType, nComps, nDataType, tComps, tDataType, useGLSL); - } - - protected void checkSeal(boolean test) throws GLException { - if(mode<0) { - throw new GLException("No mode set yet, call glBegin(mode) first:\n\t"+this); - } - if(sealed!=test) { - if(test) { - throw new GLException("Not Sealed yet, call glEnd() first:\n\t"+this); - } else { - throw new GLException("Already Sealed, can't modify VBO after glEnd():\n\t"+this); - } - } - } - - protected void draw(GL gl, Buffer indices, boolean disableBufferAfterDraw, int i) - { - if(DEBUG_DRAW) { - Exception e = new Exception("ImmModeSink.draw["+i+"](disableBufferAfterDraw: "+disableBufferAfterDraw+"):\n\t"+this); - e.printStackTrace(); - } - enableBuffer(gl, true); - - if (buffer!=null) { - GL2ES1 glf = gl.getGL2ES1(); - - if(null==indices) { - glf.glDrawArrays(mode, 0, count); - } else { - Class clazz = indices.getClass(); - int type=-1; - if(NWReflection.instanceOf(clazz, ByteBuffer.class.getName())) { - type = GL.GL_UNSIGNED_BYTE; - } else if(NWReflection.instanceOf(clazz, ShortBuffer.class.getName())) { - type = GL.GL_UNSIGNED_SHORT; - } - if(0>type) { - throw new GLException("Given Buffer Class not supported: "+clazz+", should be ubyte or ushort:\n\t"+this); - } - glf.glDrawElements(mode, indices.remaining(), type, indices); - // GL2: gl.glDrawRangeElements(mode, 0, indices.remaining()-1, indices.remaining(), type, indices); - } - } - - if(disableBufferAfterDraw) { - enableBuffer(gl, false); - } - } - - public void glVertexv(Buffer v) { - checkSeal(false); - BufferUtil.put(vertexArray, v); - } - public void glNormalv(Buffer v) { - checkSeal(false); - BufferUtil.put(normalArray, v); - } - public void glColorv(Buffer v) { - checkSeal(false); - BufferUtil.put(colorArray, v); - } - public void glTexCoordv(Buffer v) { - checkSeal(false); - BufferUtil.put(textCoordArray, v); - } - - public void glVertex2b(byte x, byte y) { - checkSeal(false); - growBufferIfNecessary(VERTEX, 2); - if(vComps>0) - BufferUtil.putb(vertexArray, x); - if(vComps>1) - BufferUtil.putb(vertexArray, y); - padding(VERTEX, vComps-2); - } - public void glVertex3b(byte x, byte y, byte z) { - checkSeal(false); - growBufferIfNecessary(VERTEX, 3); - if(vComps>0) - BufferUtil.putb(vertexArray, x); - if(vComps>1) - BufferUtil.putb(vertexArray, y); - if(vComps>2) - BufferUtil.putb(vertexArray, z); - padding(VERTEX, vComps-3); - } - public void glVertex2s(short x, short y) { - checkSeal(false); - growBufferIfNecessary(VERTEX, 2); - if(vComps>0) - BufferUtil.puts(vertexArray, x); - if(vComps>1) - BufferUtil.puts(vertexArray, y); - padding(VERTEX, vComps-2); - } - public void glVertex3s(short x, short y, short z) { - checkSeal(false); - growBufferIfNecessary(VERTEX, 3); - if(vComps>0) - BufferUtil.puts(vertexArray, x); - if(vComps>1) - BufferUtil.puts(vertexArray, y); - if(vComps>2) - BufferUtil.puts(vertexArray, z); - padding(VERTEX, vComps-3); - } - public void glVertex2f(float x, float y) { - checkSeal(false); - growBufferIfNecessary(VERTEX, 2); - if(vComps>0) - BufferUtil.putf(vertexArray, x); - if(vComps>1) - BufferUtil.putf(vertexArray, y); - padding(VERTEX, vComps-2); - } - public void glVertex3f(float x, float y, float z) { - checkSeal(false); - growBufferIfNecessary(VERTEX, 3); - if(vComps>0) - BufferUtil.putf(vertexArray, x); - if(vComps>1) - BufferUtil.putf(vertexArray, y); - if(vComps>2) - BufferUtil.putf(vertexArray, z); - padding(VERTEX, vComps-3); - } - - public void glNormal3b(byte x, byte y, byte z) { - checkSeal(false); - growBufferIfNecessary(NORMAL, 3); - if(nComps>0) - BufferUtil.putb(normalArray, x); - if(nComps>1) - BufferUtil.putb(normalArray, y); - if(nComps>2) - BufferUtil.putb(normalArray, z); - padding(NORMAL, nComps-3); - } - public void glNormal3s(short x, short y, short z) { - checkSeal(false); - growBufferIfNecessary(NORMAL, 3); - if(nComps>0) - BufferUtil.puts(normalArray, x); - if(nComps>1) - BufferUtil.puts(normalArray, y); - if(nComps>2) - BufferUtil.puts(normalArray, z); - padding(NORMAL, nComps-3); - } - public void glNormal3f(float x, float y, float z) { - checkSeal(false); - growBufferIfNecessary(NORMAL, 3); - if(nComps>0) - BufferUtil.putf(normalArray, x); - if(nComps>1) - BufferUtil.putf(normalArray, y); - if(nComps>2) - BufferUtil.putf(normalArray, z); - padding(NORMAL, nComps-3); - } - - public void glColor3b(byte r, byte g, byte b) { - checkSeal(false); - growBufferIfNecessary(COLOR, 3); - if(cComps>0) - BufferUtil.putb(colorArray, r); - if(cComps>1) - BufferUtil.putb(colorArray, g); - if(cComps>2) - BufferUtil.putb(colorArray, b); - padding(COLOR, cComps-3); - } - public void glColor4b(byte r, byte g, byte b, byte a) { - checkSeal(false); - growBufferIfNecessary(COLOR, 4); - if(cComps>0) - BufferUtil.putb(colorArray, r); - if(cComps>1) - BufferUtil.putb(colorArray, g); - if(cComps>2) - BufferUtil.putb(colorArray, b); - if(cComps>3) - BufferUtil.putb(colorArray, a); - padding(COLOR, cComps-4); - } - public void glColor3s(short r, short g, short b) { - checkSeal(false); - growBufferIfNecessary(COLOR, 3); - if(cComps>0) - BufferUtil.puts(colorArray, r); - if(cComps>1) - BufferUtil.puts(colorArray, g); - if(cComps>2) - BufferUtil.puts(colorArray, b); - padding(COLOR, cComps-3); - } - public void glColor4s(short r, short g, short b, short a) { - checkSeal(false); - growBufferIfNecessary(COLOR, 4); - if(cComps>0) - BufferUtil.puts(colorArray, r); - if(cComps>1) - BufferUtil.puts(colorArray, g); - if(cComps>2) - BufferUtil.puts(colorArray, b); - if(cComps>3) - BufferUtil.puts(colorArray, a); - padding(COLOR, cComps-4); - } - public void glColor3f(float r, float g, float b) { - checkSeal(false); - growBufferIfNecessary(COLOR, 3); - if(cComps>0) - BufferUtil.putf(colorArray, r); - if(cComps>1) - BufferUtil.putf(colorArray, g); - if(cComps>2) - BufferUtil.putf(colorArray, b); - padding(COLOR, cComps-3); - } - public void glColor4f(float r, float g, float b, float a) { - checkSeal(false); - growBufferIfNecessary(COLOR, 4); - if(cComps>0) - BufferUtil.putf(colorArray, r); - if(cComps>1) - BufferUtil.putf(colorArray, g); - if(cComps>2) - BufferUtil.putf(colorArray, b); - if(cComps>3) - BufferUtil.putf(colorArray, a); - padding(COLOR, cComps-4); - } - - public void glTexCoord2b(byte x, byte y) { - checkSeal(false); - growBufferIfNecessary(TEXTCOORD, 2); - if(tComps>0) - BufferUtil.putb(textCoordArray, x); - if(tComps>1) - BufferUtil.putb(textCoordArray, y); - padding(TEXTCOORD, tComps-2); - } - public void glTexCoord3b(byte x, byte y, byte z) { - checkSeal(false); - growBufferIfNecessary(TEXTCOORD, 3); - if(tComps>0) - BufferUtil.putb(textCoordArray, x); - if(tComps>1) - BufferUtil.putb(textCoordArray, y); - if(tComps>2) - BufferUtil.putb(textCoordArray, z); - padding(TEXTCOORD, tComps-3); - } - public void glTexCoord2s(short x, short y) { - checkSeal(false); - growBufferIfNecessary(TEXTCOORD, 2); - if(tComps>0) - BufferUtil.puts(textCoordArray, x); - if(tComps>1) - BufferUtil.puts(textCoordArray, y); - padding(TEXTCOORD, tComps-2); - } - public void glTexCoord3s(short x, short y, short z) { - checkSeal(false); - growBufferIfNecessary(TEXTCOORD, 3); - if(tComps>0) - BufferUtil.puts(textCoordArray, x); - if(tComps>1) - BufferUtil.puts(textCoordArray, y); - if(tComps>2) - BufferUtil.puts(textCoordArray, z); - padding(TEXTCOORD, tComps-3); - } - public void glTexCoord2f(float x, float y) { - checkSeal(false); - growBufferIfNecessary(TEXTCOORD, 2); - if(tComps>0) - BufferUtil.putf(textCoordArray, x); - if(tComps>1) - BufferUtil.putf(textCoordArray, y); - padding(TEXTCOORD, tComps-2); - } - public void glTexCoord3f(float x, float y, float z) { - checkSeal(false); - growBufferIfNecessary(TEXTCOORD, 3); - if(tComps>0) - BufferUtil.putf(textCoordArray, x); - if(tComps>1) - BufferUtil.putf(textCoordArray, y); - if(tComps>2) - BufferUtil.putf(textCoordArray, z); - padding(TEXTCOORD, tComps-3); - } - - public void rewind() { - if(null!=vertexArray) { - vertexArray.rewind(); - } - if(null!=colorArray) { - colorArray.rewind(); - } - if(null!=normalArray) { - normalArray.rewind(); - } - if(null!=textCoordArray) { - textCoordArray.rewind(); - } - } - - public void destroy(GL gl) { - reset(gl); - - vertexArray=null; colorArray=null; normalArray=null; textCoordArray=null; - vArrayData=null; cArrayData=null; nArrayData=null; tArrayData=null; - buffer=null; - bSize=0; count=0; - } - - public void reset(GL gl) { - enableBuffer(gl, false); - reset(); - } - - public void reset() { - if(buffer!=null) { - buffer.clear(); - } - rewind(); - - this.mode = -1; - this.modeOrig = -1; - this.sealed=false; - this.bufferEnabled=false; - this.bufferWritten=false; - } - - public void seal(GL glObj, boolean seal) - { - seal(seal); - if(sealedGL==seal) return; - sealedGL = seal; - GL gl = glObj.getGL(); - if(seal) { - if(vboUsage && vboName==0) { - int[] tmp = new int[1]; - gl.glGenBuffers(1, tmp, 0); - vboName = tmp[0]; - } - if(null!=vArrayData) - vArrayData.setVBOName(vboName); - if(null!=cArrayData) - cArrayData.setVBOName(vboName); - if(null!=nArrayData) - nArrayData.setVBOName(vboName); - if(null!=tArrayData) - tArrayData.setVBOName(vboName); - enableBuffer(gl, true); - } else { - enableBuffer(gl, false); - } - } - - public void seal(boolean seal) - { - if(sealed==seal) return; - sealed = seal; - if(seal) { - bufferWritten=false; - } - } - - public void enableBuffer(GL gl, boolean enable) { - /* if(enableBufferAlways && enable) { - bufferEnabled = false; - } */ - if( bufferEnabled != enable && count>0 ) { - if(enable) { - checkSeal(true); - } - if(useGLSL) { - enableBufferGLSL(gl, enable); - } else { - enableBufferFixed(gl, enable); - } - bufferEnabled = enable; - } - } - - public void enableBufferFixed(GL gl, boolean enable) { - GL2ES1 glf = gl.getGL2ES1(); - - if(enable) { - gl.glBindBuffer(GL.GL_ARRAY_BUFFER, vboName); - - if(!bufferWritten) { - gl.glBufferData(GL.GL_ARRAY_BUFFER, buffer.limit(), buffer, GL.GL_STATIC_DRAW); - bufferWritten=true; - } - - if(vComps>0) { - glf.glEnableClientState(glf.GL_VERTEX_ARRAY); - glf.glVertexPointer(vArrayData); - } - if(cComps>0) { - glf.glEnableClientState(glf.GL_COLOR_ARRAY); - glf.glColorPointer(cArrayData); - } - if(nComps>0) { - glf.glEnableClientState(glf.GL_NORMAL_ARRAY); - glf.glNormalPointer(nArrayData); - } - if(tComps>0) { - glf.glEnableClientState(glf.GL_TEXTURE_COORD_ARRAY); - glf.glTexCoordPointer(tArrayData); - } - - gl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0); - } else { - if(vComps>0) { - glf.glDisableClientState(glf.GL_VERTEX_ARRAY); - } - if(cComps>0) { - glf.glDisableClientState(glf.GL_COLOR_ARRAY); - } - if(nComps>0) { - glf.glDisableClientState(glf.GL_NORMAL_ARRAY); - } - if(tComps>0) { - glf.glDisableClientState(glf.GL_TEXTURE_COORD_ARRAY); - } - } - } - - public void enableBufferGLSL(GL gl, boolean enable) { - GL2ES2 glsl = gl.getGL2ES2(); - com.sun.opengl.util.glsl.ShaderState st = com.sun.opengl.util.glsl.ShaderState.getCurrent(); - if(null==st) { - throw new GLException("No ShaderState current"); - } - - if(enable) { - glsl.glBindBuffer(GL.GL_ARRAY_BUFFER, vboName); - - if(!bufferWritten) { - glsl.glBufferData(GL.GL_ARRAY_BUFFER, buffer.limit(), buffer, GL.GL_STATIC_DRAW); - bufferWritten=true; - } - - if(vComps>0) { - st.glEnableVertexAttribArray(glsl, vArrayData.getName()); - st.glVertexAttribPointer(glsl, vArrayData); - } - if(cComps>0) { - st.glEnableVertexAttribArray(glsl, cArrayData.getName()); - st.glVertexAttribPointer(glsl, cArrayData); - } - if(nComps>0) { - st.glEnableVertexAttribArray(glsl, nArrayData.getName()); - st.glVertexAttribPointer(glsl, nArrayData); - } - if(tComps>0) { - st.glEnableVertexAttribArray(glsl, tArrayData.getName()); - st.glVertexAttribPointer(glsl, tArrayData); - } - - glsl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0); - } else { - if(vComps>0) { - st.glDisableVertexAttribArray(glsl, vArrayData.getName()); - } - if(cComps>0) { - st.glDisableVertexAttribArray(glsl, cArrayData.getName()); - } - if(nComps>0) { - st.glDisableVertexAttribArray(glsl, nArrayData.getName()); - } - if(tComps>0) { - st.glDisableVertexAttribArray(glsl, tArrayData.getName()); - } - } - } - - public String toString() { - return "VBOSet[mode "+mode+ - ", modeOrig "+modeOrig+ - ", sealed "+sealed+ - ", bufferEnabled "+bufferEnabled+ - ", bufferWritten "+bufferWritten+ - ",\n\t"+vArrayData+ - ",\n\t"+cArrayData+ - ",\n\t"+nArrayData+ - ",\n\t"+tArrayData+ - "]"; - } - - // non public matters - - protected void allocateBuffer(int elements) { - int vWidth = vComps * BufferUtil.sizeOfGLType(vDataType); - int cWidth = cComps * BufferUtil.sizeOfGLType(cDataType); - int nWidth = nComps * BufferUtil.sizeOfGLType(nDataType); - int tWidth = tComps * BufferUtil.sizeOfGLType(tDataType); - - count = elements; - bSize = count * ( vWidth + cWidth + nWidth + tWidth ) ; - - buffer = BufferUtil.newByteBuffer(bSize); - - int pos = 0; - int size= count * vWidth ; - if(size>0) { - vertexArray = BufferUtil.sliceGLBuffer(buffer, pos, size, vDataType); - } else { - vertexArray = null; - } - vOffset = pos; - pos+=size; - - size= count * cWidth ; - if(size>0) { - colorArray = BufferUtil.sliceGLBuffer(buffer, pos, size, cDataType); - } else { - colorArray = null; - } - cOffset = pos; - pos+=size; - - size= count * nWidth ; - if(size>0) { - normalArray = BufferUtil.sliceGLBuffer(buffer, pos, size, nDataType); - } else { - normalArray = null; - } - nOffset = pos; - pos+=size; - - size= count * tWidth ; - if(size>0) { - textCoordArray = BufferUtil.sliceGLBuffer(buffer, pos, size, tDataType); - } else { - textCoordArray = null; - } - tOffset = pos; - pos+=size; - - buffer.position(pos); - buffer.flip(); - - if(vComps>0) { - vArrayData = GLArrayDataWrapper.createFixed(gl, GLPointerFunc.GL_VERTEX_ARRAY, vComps, vDataType, false, - 0, vertexArray, 0, vOffset); - } else { - vArrayData = null; - } - if(cComps>0) { - cArrayData = GLArrayDataWrapper.createFixed(gl, GLPointerFunc.GL_COLOR_ARRAY, cComps, cDataType, false, - 0, colorArray, 0, cOffset); - } else { - cArrayData = null; - } - if(nComps>0) { - nArrayData = GLArrayDataWrapper.createFixed(gl, GLPointerFunc.GL_NORMAL_ARRAY, nComps, nDataType, false, - 0, normalArray, 0, nOffset); - } else { - nArrayData = null; - } - if(tComps>0) { - tArrayData = GLArrayDataWrapper.createFixed(gl, GLPointerFunc.GL_TEXTURE_COORD_ARRAY, tComps, tDataType, false, - 0, textCoordArray, 0, tOffset); - } else { - tArrayData = null; - } - - } - - protected final boolean growBufferIfNecessary(int type, int spare) { - if(buffer==null || count < spare) { - growBuffer(type, initialSize); - return true; - } - return false; - } - - protected final void growBuffer(int type, int additional) { - if(sealed || 0==additional) return; - - // save olde values .. - Buffer _vertexArray=vertexArray, _colorArray=colorArray, _normalArray=normalArray, _textCoordArray=textCoordArray; - ByteBuffer _buffer = buffer; - - allocateBuffer(count+additional); - - if(null!=_vertexArray) { - _vertexArray.flip(); - BufferUtil.put(vertexArray, _vertexArray); - } - if(null!=_colorArray) { - _colorArray.flip(); - BufferUtil.put(colorArray, _colorArray); - } - if(null!=_normalArray) { - _normalArray.flip(); - BufferUtil.put(normalArray, _normalArray); - } - if(null!=_textCoordArray) { - _textCoordArray.flip(); - BufferUtil.put(textCoordArray, _textCoordArray); - } - } - - protected void padding(int type, int fill) { - if ( sealed ) return; - - Buffer dest = null; - - switch (type) { - case VERTEX: - dest = vertexArray; - break; - case COLOR: - dest = colorArray; - break; - case NORMAL: - dest = normalArray; - break; - case TEXTCOORD: - dest = textCoordArray; - break; - } - - if ( null==dest ) return; - - while((fill--)>0) { - BufferUtil.putb(dest, (byte)0); - } - } - - protected int mode, modeOrig; - protected int glBufferUsage, initialSize; - - protected ByteBuffer buffer; - protected int bSize, count, vboName; - - public static final int VERTEX = 0; - public static final int COLOR = 1; - public static final int NORMAL = 2; - public static final int TEXTCOORD = 3; - - protected int vOffset, cOffset, nOffset, tOffset; - protected int vComps, cComps, nComps, tComps; - protected int vDataType, cDataType, nDataType, tDataType; - protected Buffer vertexArray, colorArray, normalArray, textCoordArray; - protected GLArrayDataWrapper vArrayData, cArrayData, nArrayData, tArrayData; - - protected boolean sealed, sealedGL, useGLSL; - protected boolean bufferEnabled, bufferWritten; - protected GL gl; - } - -} - diff --git a/src/jogl/classes/com/sun/opengl/util/Locator.java b/src/jogl/classes/com/sun/opengl/util/Locator.java deleted file mode 100644 index 06cd50ce8..000000000 --- a/src/jogl/classes/com/sun/opengl/util/Locator.java +++ /dev/null @@ -1,137 +0,0 @@ -/* - * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - */ - -package com.sun.opengl.util; - -import java.util.*; -import java.nio.*; -import java.io.*; -import java.net.*; - -/** Utilities for dealing with resources. */ - -public class Locator { - private Locator() {} - - /** - * Locates the resource using 'getResource(String path, ClassLoader cl)', - * with this context ClassLoader and the path as is, - * as well with the context's package name path plus the path. - * - * @see #getResource(String, ClassLoader) - */ - public static URL getResource(Class context, String path) { - ClassLoader contextCL = (null!=context)?context.getClassLoader():null; - URL url = getResource(path, contextCL); - if (url == null && null!=context) { - // Try again by scoping the path within the class's package - String className = context.getName().replace('.', '/'); - int lastSlash = className.lastIndexOf('/'); - if (lastSlash >= 0) { - String tmpPath = className.substring(0, lastSlash + 1) + path; - url = getResource(tmpPath, contextCL); - } - } - return url; - } - - /** - * Locates the resource using the ClassLoader's facility, - * the absolute URL and absolute file. - * - * @see ClassLoader#getResource(String) - * @see ClassLoader#getSystemResource(String) - * @see URL#URL(String) - * @see File#File(String) - */ - public static URL getResource(String path, ClassLoader cl) { - URL url = null; - if (cl != null) { - url = cl.getResource(path); - } else { - url = ClassLoader.getSystemResource(path); - } - if(!urlExists(url)) { - url = null; - try { - url = new URL(path); - } catch (MalformedURLException e) { } - } - if(!urlExists(url)) { - url = null; - try { - File file = new File(path); - if(file.exists()) { - url = file.toURL(); - } - } catch (MalformedURLException e) {} - } - return url; - } - - /** - * Generates a path for the 'relativeFile' relative to the 'absoluteFileLocation' - */ - public static String getRelativeOf(String absoluteFileLocation, String relativeFile) { - File file = new File(absoluteFileLocation); - file = file.getParentFile(); - while (file != null && relativeFile.startsWith("../")) { - file = file.getParentFile(); - relativeFile = relativeFile.substring(3); - } - if (file != null) { - String res = new File(file, relativeFile).getPath(); - // Handle things on Windows - return res.replace('\\', '/'); - } else { - return relativeFile; - } - } - - /** - * Returns true, if the url exists, - * trying to open a connection. - */ - public static boolean urlExists(URL url) { - boolean v = false; - if(null!=url) { - try { - URLConnection uc = url.openConnection(); - v = true; - } catch (IOException ioe) { } - } - return v; - } - -} - diff --git a/src/jogl/classes/com/sun/opengl/util/PMVMatrix.java b/src/jogl/classes/com/sun/opengl/util/PMVMatrix.java deleted file mode 100755 index 4211e893b..000000000 --- a/src/jogl/classes/com/sun/opengl/util/PMVMatrix.java +++ /dev/null @@ -1,685 +0,0 @@ -/* - * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - */ - -package com.sun.opengl.util; - -import com.sun.opengl.impl.ProjectFloat; - -import java.nio.*; -import java.util.ArrayList; -import java.util.List; - -import javax.media.opengl.*; -import javax.media.opengl.fixedfunc.GLMatrixFunc; - -public class PMVMatrix implements GLMatrixFunc { - - public PMVMatrix() { - projectFloat = new ProjectFloat(); - - matrixIdent = BufferUtil.newFloatBuffer(1*16); - projectFloat.gluMakeIdentityf(matrixIdent); - matrixIdent.rewind(); - - // T Texture - // P Projection - // Mv ModelView - // Mvi Modelview-Inverse - // Mvit Modelview-Inverse-Transpose - // Pmv P * Mv - matrixTPMvMvitPmv = BufferUtil.newFloatBuffer(6*16); // grouping T + P + Mv + Mvi + Mvit + Pmv - matrixPMvMvitPmv = slice(matrixTPMvMvitPmv, 1*16, 5*16); // grouping P + Mv + Mvi + Mvit + Pmv - matrixT = slice(matrixTPMvMvitPmv, 0*16, 1*16); // T - matrixPMvMvit = slice(matrixTPMvMvitPmv, 1*16, 4*16); // grouping P + Mv + Mvi + Mvit - matrixPMvMvi = slice(matrixTPMvMvitPmv, 1*16, 3*16); // grouping P + Mv + Mvi - matrixPMv = slice(matrixTPMvMvitPmv, 1*16, 2*16); // grouping P + Mv - matrixP = slice(matrixTPMvMvitPmv, 1*16, 1*16); // P - matrixMv = slice(matrixTPMvMvitPmv, 2*16, 1*16); // Mv - matrixMvi = slice(matrixTPMvMvitPmv, 3*16, 1*16); // Mvi - matrixMvit = slice(matrixTPMvMvitPmv, 4*16, 1*16); // Mvit - matrixPmv = slice(matrixTPMvMvitPmv, 5*16, 1*16); // Pmv - matrixTPMvMvitPmv.rewind(); - - matrixMvit3 = BufferUtil.newFloatBuffer(3*3); - - localBuf = BufferUtil.newFloatBuffer(6*16); - - matrixMult=slice(localBuf, 0*16, 16); - - matrixTrans=slice(localBuf, 1*16, 16); - projectFloat.gluMakeIdentityf(matrixTrans); - - matrixRot=slice(localBuf, 2*16, 16); - projectFloat.gluMakeIdentityf(matrixRot); - - matrixScale=slice(localBuf, 3*16, 16); - projectFloat.gluMakeIdentityf(matrixScale); - - matrixOrtho=slice(localBuf, 4*16, 16); - projectFloat.gluMakeIdentityf(matrixOrtho); - - matrixFrustum=slice(localBuf, 5*16, 16); - projectFloat.gluMakeZero(matrixFrustum); - - vec3f=new float[3]; - - matrixPStack = new ArrayList(); - matrixMvStack= new ArrayList(); - - // default values and mode - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - glMatrixMode(GL.GL_TEXTURE); - glLoadIdentity(); - setDirty(); - } - - public void destroy() { - if(null!=projectFloat) { - projectFloat.destroy(); projectFloat=null; - } - - if(null!=matrixIdent) { - matrixIdent.clear(); matrixIdent=null; - } - if(null!=matrixTPMvMvitPmv) { - matrixTPMvMvitPmv.clear(); matrixTPMvMvitPmv=null; - } - if(null!=matrixMvit3) { - matrixMvit3.clear(); matrixMvit3=null; - } - if(null!=localBuf) { - localBuf.clear(); localBuf=null; - } - - if(null!=matrixPStack) { - matrixPStack.clear(); matrixPStack=null; - } - vec3f=null; - if(null!=matrixMvStack) { - matrixMvStack.clear(); matrixMvStack=null; - } - if(null!=matrixPStack) { - matrixPStack.clear(); matrixPStack=null; - } - if(null!=matrixTStack) { - matrixTStack.clear(); matrixTStack=null; - } - - matrixTPMvMvitPmv=null; matrixPMvMvit=null; matrixPMvMvitPmv=null; matrixPMvMvi=null; matrixPMv=null; - matrixP=null; matrixT=null; matrixMv=null; matrixMvi=null; matrixMvit=null; matrixPmv=null; - matrixMult=null; matrixTrans=null; matrixRot=null; matrixScale=null; matrixOrtho=null; matrixFrustum=null; - } - - private static FloatBuffer slice(FloatBuffer buf, int pos, int len) { - buf.position(pos); - buf.limit(pos + len); - return buf.slice(); - } - - public static final boolean isMatrixModeName(final int matrixModeName) { - switch(matrixModeName) { - case GL_MODELVIEW_MATRIX: - case GL_PROJECTION_MATRIX: - case GL_TEXTURE_MATRIX: - return true; - } - return false; - } - - public static final int matrixModeName2MatrixGetName(final int matrixModeName) { - switch(matrixModeName) { - case GL_MODELVIEW: - return GL_MODELVIEW_MATRIX; - case GL_PROJECTION: - return GL_PROJECTION_MATRIX; - case GL.GL_TEXTURE: - return GL_TEXTURE_MATRIX; - default: - throw new GLException("unsupported matrixName: "+matrixModeName); - } - } - - public static final boolean isMatrixGetName(final int matrixGetName) { - switch(matrixGetName) { - case GL_MATRIX_MODE: - case GL_MODELVIEW_MATRIX: - case GL_PROJECTION_MATRIX: - case GL_TEXTURE_MATRIX: - return true; - } - return false; - } - - public static final int matrixGetName2MatrixModeName(final int matrixGetName) { - switch(matrixGetName) { - case GL_MODELVIEW_MATRIX: - return GL_MODELVIEW; - case GL_PROJECTION_MATRIX: - return GL_PROJECTION; - case GL_TEXTURE_MATRIX: - return GL.GL_TEXTURE; - default: - throw new GLException("unsupported matrixGetName: "+matrixGetName); - } - } - - public void setDirty() { - modified = DIRTY_MODELVIEW | DIRTY_PROJECTION | DIRTY_TEXTURE ; - matrixMode = GL_MODELVIEW; - } - - public int getDirtyBits() { - return modified; - } - - public boolean isDirty(final int matrixName) { - boolean res; - switch(matrixName) { - case GL_MODELVIEW: - res = (modified&DIRTY_MODELVIEW)!=0 ; - break; - case GL_PROJECTION: - res = (modified&DIRTY_PROJECTION)!=0 ; - break; - case GL.GL_TEXTURE: - res = (modified&DIRTY_TEXTURE)!=0 ; - break; - default: - throw new GLException("unsupported matrixName: "+matrixName); - } - return res; - } - - public boolean isDirty() { - return modified!=0; - } - - public boolean update() { - // if(0==modified) return false; - - // int res = modified; - int res = DIRTY_MODELVIEW | DIRTY_PROJECTION ; - if( (res&DIRTY_MODELVIEW)!=0 ) { - setMviMvit(); - } - if( (res&DIRTY_MODELVIEW)!=0 || (res&DIRTY_PROJECTION)!=0 ) { - glMultMatrixf(matrixP, matrixMv, matrixPmv); - } - modified=0; - return res!=0; - } - - public final int glGetMatrixMode() { - return matrixMode; - } - - public final FloatBuffer glGetTMatrixf() { - return matrixT; - } - - public final FloatBuffer glGetPMatrixf() { - return matrixP; - } - - public final FloatBuffer glGetMvMatrixf() { - return matrixMv; - } - - public final FloatBuffer glGetPMvMvitPmvMatrixf() { - return matrixPMvMvitPmv; - } - - public final FloatBuffer glGetPMvMvitMatrixf() { - return matrixPMvMvit; - } - - public final FloatBuffer glGetPMvMviMatrixf() { - return matrixPMvMvi; - } - - public final FloatBuffer glGetPMvMatrixf() { - return matrixPMv; - } - - public final FloatBuffer glGetMviMatrixf() { - return matrixMvi; - } - - public final FloatBuffer glGetPmvMatrixf() { - return matrixPmv; - } - - public final FloatBuffer glGetNormalMatrixf() { - return matrixMvit3; - } - - /* - * @return the current matrix - */ - public final FloatBuffer glGetMatrixf() { - return glGetMatrixf(matrixMode); - } - - /** - * @param pname GL_MODELVIEW, GL_PROJECTION or GL.GL_TEXTURE - * @return the given matrix - */ - public final FloatBuffer glGetMatrixf(final int matrixName) { - if(matrixName==GL_MODELVIEW) { - return matrixMv; - } else if(matrixName==GL_PROJECTION) { - return matrixP; - } else if(matrixName==GL.GL_TEXTURE) { - return matrixT; - } else { - throw new GLException("unsupported matrixName: "+matrixName); - } - } - - public final void gluPerspective(final float fovy, final float aspect, final float zNear, final float zFar) { - float top=(float)Math.tan(fovy*((float)Math.PI)/360.0f)*zNear; - float bottom=-1.0f*top; - float left=aspect*bottom; - float right=aspect*top; - glFrustumf(left, right, bottom, top, zNear, zFar); - } - - public static final void glMultMatrixf(final FloatBuffer a, final FloatBuffer b, FloatBuffer p) { - for (int i = 0; i < 4; i++) { - final float ai0=a.get(i+0*4), ai1=a.get(i+1*4), ai2=a.get(i+2*4), ai3=a.get(i+3*4); - p.put(i+0*4 , ai0 * b.get(0+0*4) + ai1 * b.get(1+0*4) + ai2 * b.get(2+0*4) + ai3 * b.get(3+0*4) ); - p.put(i+1*4 , ai0 * b.get(0+1*4) + ai1 * b.get(1+1*4) + ai2 * b.get(2+1*4) + ai3 * b.get(3+1*4) ); - p.put(i+2*4 , ai0 * b.get(0+2*4) + ai1 * b.get(1+2*4) + ai2 * b.get(2+2*4) + ai3 * b.get(3+2*4) ); - p.put(i+3*4 , ai0 * b.get(0+3*4) + ai1 * b.get(1+3*4) + ai2 * b.get(2+3*4) + ai3 * b.get(3+3*4) ); - } - } - public static final void glMultMatrixf(final FloatBuffer a, final float[] b, int b_off, FloatBuffer p) { - for (int i = 0; i < 4; i++) { - final float ai0=a.get(i+0*4), ai1=a.get(i+1*4), ai2=a.get(i+2*4), ai3=a.get(i+3*4); - p.put(i+0*4 , ai0 * b[b_off+0+0*4] + ai1 * b[b_off+1+0*4] + ai2 * b[b_off+2+0*4] + ai3 * b[b_off+3+0*4] ); - p.put(i+1*4 , ai0 * b[b_off+0+1*4] + ai1 * b[b_off+1+1*4] + ai2 * b[b_off+2+1*4] + ai3 * b[b_off+3+1*4] ); - p.put(i+2*4 , ai0 * b[b_off+0+2*4] + ai1 * b[b_off+1+2*4] + ai2 * b[b_off+2+2*4] + ai3 * b[b_off+3+2*4] ); - p.put(i+3*4 , ai0 * b[b_off+0+3*4] + ai1 * b[b_off+1+3*4] + ai2 * b[b_off+2+3*4] + ai3 * b[b_off+3+3*4] ); - } - } - - // - // MatrixIf - // - - public void glMatrixMode(final int matrixName) { - switch(matrixName) { - case GL_MODELVIEW: - case GL_PROJECTION: - case GL.GL_TEXTURE: - break; - default: - throw new GLException("unsupported matrixName: "+matrixName); - } - matrixMode = matrixName; - } - - public void glGetFloatv(int matrixGetName, FloatBuffer params) { - int pos = params.position(); - if(matrixGetName==GL_MATRIX_MODE) { - params.put((float)matrixMode); - } else { - FloatBuffer matrix = glGetMatrixf(matrixGetName2MatrixModeName(matrixGetName)); - params.put(matrix); - matrix.rewind(); - } - params.position(pos); - } - public void glGetFloatv(int matrixGetName, float[] params, int params_offset) { - if(matrixGetName==GL_MATRIX_MODE) { - params[params_offset]=(float)matrixMode; - } else { - FloatBuffer matrix = glGetMatrixf(matrixGetName2MatrixModeName(matrixGetName)); - matrix.get(params, params_offset, 16); - matrix.rewind(); - } - } - public void glGetIntegerv(int pname, IntBuffer params) { - int pos = params.position(); - if(pname==GL_MATRIX_MODE) { - params.put(matrixMode); - } else { - throw new GLException("unsupported pname: "+pname); - } - params.position(pos); - } - public void glGetIntegerv(int pname, int[] params, int params_offset) { - if(pname==GL_MATRIX_MODE) { - params[params_offset]=matrixMode; - } else { - throw new GLException("unsupported pname: "+pname); - } - } - - public final void glLoadMatrixf(final float[] values, final int offset) { - int len = values.length-offset; - if(matrixMode==GL_MODELVIEW) { - matrixMv.clear(); - matrixMv.put(values, offset, len); - matrixMv.rewind(); - modified |= DIRTY_MODELVIEW ; - } else if(matrixMode==GL_PROJECTION) { - matrixP.clear(); - matrixP.put(values, offset, len); - matrixP.rewind(); - modified |= DIRTY_PROJECTION ; - } else if(matrixMode==GL.GL_TEXTURE) { - matrixT.clear(); - matrixT.put(values, offset, len); - matrixT.rewind(); - modified |= DIRTY_TEXTURE ; - } - } - - public final void glLoadMatrixf(java.nio.FloatBuffer m) { - int spos = m.position(); - if(matrixMode==GL_MODELVIEW) { - matrixMv.clear(); - matrixMv.put(m); - matrixMv.rewind(); - modified |= DIRTY_MODELVIEW ; - } else if(matrixMode==GL_PROJECTION) { - matrixP.clear(); - matrixP.put(m); - matrixP.rewind(); - modified |= DIRTY_PROJECTION ; - } else if(matrixMode==GL.GL_TEXTURE) { - matrixT.clear(); - matrixT.put(m); - matrixT.rewind(); - modified |= DIRTY_TEXTURE ; - } - m.position(spos); - } - - public final void glPopMatrix() { - float[] stackEntry=null; - if(matrixMode==GL_MODELVIEW) { - stackEntry = (float[])matrixMvStack.remove(0); - } else if(matrixMode==GL_PROJECTION) { - stackEntry = (float[])matrixPStack.remove(0); - } else if(matrixMode==GL.GL_TEXTURE) { - stackEntry = (float[])matrixTStack.remove(0); - } - glLoadMatrixf(stackEntry, 0); - } - - public final void glPushMatrix() { - float[] stackEntry = new float[1*16]; - if(matrixMode==GL_MODELVIEW) { - matrixMv.get(stackEntry); - matrixMv.rewind(); - matrixMvStack.add(0, stackEntry); - } else if(matrixMode==GL_PROJECTION) { - matrixP.get(stackEntry); - matrixP.rewind(); - matrixPStack.add(0, stackEntry); - } else if(matrixMode==GL.GL_TEXTURE) { - matrixT.get(stackEntry); - matrixT.rewind(); - matrixTStack.add(0, stackEntry); - } - } - - public final void glLoadIdentity() { - if(matrixMode==GL_MODELVIEW) { - matrixMv.clear(); - matrixMv.put(matrixIdent); - matrixMv.rewind(); - matrixIdent.rewind(); - modified |= DIRTY_MODELVIEW ; - } else if(matrixMode==GL_PROJECTION) { - matrixP.clear(); - matrixP.put(matrixIdent); - matrixP.rewind(); - matrixIdent.rewind(); - modified |= DIRTY_PROJECTION ; - } else if(matrixMode==GL.GL_TEXTURE) { - matrixT.clear(); - matrixT.put(matrixIdent); - matrixT.rewind(); - matrixIdent.rewind(); - modified |= DIRTY_TEXTURE ; - } - } - - public final void glMultMatrixf(final FloatBuffer m) { - if(matrixMode==GL_MODELVIEW) { - glMultMatrixf(matrixMv, m, matrixMult); - matrixMv.clear(); - matrixMv.put(matrixMult); - matrixMv.rewind(); - modified |= DIRTY_MODELVIEW ; - } else if(matrixMode==GL_PROJECTION) { - glMultMatrixf(matrixP, m, matrixMult); - matrixP.clear(); - matrixP.put(matrixMult); - matrixP.rewind(); - modified |= DIRTY_PROJECTION ; - } else if(matrixMode==GL.GL_TEXTURE) { - glMultMatrixf(matrixT, m, matrixMult); - matrixT.clear(); - matrixT.put(matrixMult); - matrixT.rewind(); - modified |= DIRTY_TEXTURE ; - } - matrixMult.rewind(); - } - - public void glMultMatrixf(float[] m, int m_offset) { - if(matrixMode==GL_MODELVIEW) { - glMultMatrixf(matrixMv, m, m_offset, matrixMult); - matrixMv.clear(); - matrixMv.put(matrixMult); - matrixMv.rewind(); - modified |= DIRTY_MODELVIEW ; - } else if(matrixMode==GL_PROJECTION) { - glMultMatrixf(matrixP, m, m_offset, matrixMult); - matrixP.clear(); - matrixP.put(matrixMult); - matrixP.rewind(); - modified |= DIRTY_PROJECTION ; - } else if(matrixMode==GL.GL_TEXTURE) { - glMultMatrixf(matrixT, m, m_offset, matrixMult); - matrixT.clear(); - matrixT.put(matrixMult); - matrixT.rewind(); - modified |= DIRTY_TEXTURE ; - } - matrixMult.rewind(); - } - - public final void glTranslatef(final float x, final float y, final float z) { - // Translation matrix: - // 1 0 0 x - // 0 1 0 y - // 0 0 1 z - // 0 0 0 1 - matrixTrans.put(0+4*3, x); - matrixTrans.put(1+4*3, y); - matrixTrans.put(2+4*3, z); - glMultMatrixf(matrixTrans); - } - - public final void glRotatef(final float angdeg, float x, float y, float z) { - float angrad = angdeg * (float) Math.PI / 180; - float c = (float)Math.cos(angrad); - float ic= 1.0f - c; - float s = (float)Math.sin(angrad); - - vec3f[0]=x; vec3f[1]=y; vec3f[2]=z; - projectFloat.normalize(vec3f); - x = vec3f[0]; y = vec3f[1]; z = vec3f[2]; - - // Rotation matrix: - // xx(1−c)+c xy(1−c)+zs xz(1−c)-ys 0 - // xy(1−c)-zs yy(1−c)+c yz(1−c)+xs 0 - // xz(1−c)+ys yz(1−c)-xs zz(1−c)+c 0 - // 0 0 0 1 - float xy = x*y; - float xz = x*z; - float xs = x*s; - float ys = y*s; - float yz = y*z; - float zs = z*s; - matrixRot.put(0*4+0, x*x*ic+c); - matrixRot.put(0*4+1, xy*ic+zs); - matrixRot.put(0*4+2, xz*ic-ys); - - matrixRot.put(1*4+0, xy*ic-zs); - matrixRot.put(1*4+1, y*y*ic+c); - matrixRot.put(1*4+2, yz*ic+xs); - - matrixRot.put(2*4+0, xz*ic+ys); - matrixRot.put(2*4+1, yz*ic-xs); - matrixRot.put(2*4+2, z*z*ic+c); - - glMultMatrixf(matrixRot); - } - - public final void glScalef(final float x, final float y, final float z) { - // Scale matrix: - // x 0 0 0 - // 0 y 0 0 - // 0 0 z 0 - // 0 0 0 1 - matrixScale.put(0+4*0, x); - matrixScale.put(1+4*1, y); - matrixScale.put(2+4*2, z); - - glMultMatrixf(matrixScale); - } - - public final void glOrthof(final float left, final float right, final float bottom, final float top, final float zNear, final float zFar) { - // Ortho matrix: - // 2/dx 0 0 tx - // 0 2/dy 0 ty - // 0 0 2/dz tz - // 0 0 0 1 - float dx=right-left; - float dy=top-bottom; - float dz=zFar-zNear; - float tx=-1.0f*(right+left)/dx; - float ty=-1.0f*(top+bottom)/dy; - float tz=-1.0f*(zFar+zNear)/dz; - - matrixOrtho.put(0+4*0, 2.0f/dx); - matrixOrtho.put(1+4*1, 2.0f/dy); - matrixOrtho.put(2+4*2, -2.0f/dz); - matrixOrtho.put(0+4*3, tx); - matrixOrtho.put(1+4*3, ty); - matrixOrtho.put(2+4*3, tz); - - glMultMatrixf(matrixOrtho); - } - - public final void glFrustumf(final float left, final float right, final float bottom, final float top, final float zNear, final float zFar) { - if(zNear<=0.0f||zFar<0.0f) { - throw new GLException("GL_INVALID_VALUE: zNear and zFar must be positive, and zNear>0"); - } - if(left==right || top==bottom) { - throw new GLException("GL_INVALID_VALUE: top,bottom and left,right must not be equal"); - } - // Frustum matrix: - // 2*zNear/dx 0 A 0 - // 0 2*zNear/dy B 0 - // 0 0 C D - // 0 0 −1 0 - float zNear2 = 2.0f*zNear; - float dx=right-left; - float dy=top-bottom; - float dz=zFar-zNear; - float A=(right+left)/dx; - float B=(top+bottom)/dy; - float C=-1.0f*(zFar+zNear)/dz; - float D=-2.0f*(zFar*zNear)/dz; - - matrixFrustum.put(0+4*0, zNear2/dx); - matrixFrustum.put(1+4*1, zNear2/dy); - matrixFrustum.put(2+4*2, C); - - matrixFrustum.put(0+4*2, A); - matrixFrustum.put(1+4*2, B); - - matrixFrustum.put(2+4*3, D); - matrixFrustum.put(3+4*2, -1.0f); - - glMultMatrixf(matrixFrustum); - } - - // - // private - // - - private final void setMviMvit() { - if(!projectFloat.gluInvertMatrixf(matrixMv, matrixMvi)) { - throw new GLException("Invalid source Mv matrix, can't compute inverse"); - } - - // transpose matrix - for (int i = 0; i < 4; i++) { - for (int j = 0; j < 4; j++) { - matrixMvit.put(j+i*4, matrixMvi.get(i+j*4)); - } - } - - // fetch 3x3 - for (int i = 0; i < 3; i++) { - for (int j = 0; j < 3; j++) { - matrixMvit3.put(i+j*3, matrixMvit.get(i+j*4)); - } - } - } - - protected FloatBuffer matrixIdent; - protected FloatBuffer matrixTPMvMvitPmv, matrixPMvMvit, matrixPMvMvitPmv, matrixPMvMvi, matrixPMv, matrixP, matrixT, matrixMv, matrixMvi, matrixMvit, matrixPmv; - protected FloatBuffer matrixMvit3; - protected FloatBuffer localBuf, matrixMult, matrixTrans, matrixRot, matrixScale, matrixOrtho, matrixFrustum; - protected float[] vec3f; - protected List/*FloatBuffer*/ matrixTStack, matrixPStack, matrixMvStack; - protected int matrixMode = GL_MODELVIEW; - protected int modified = 0; - protected ProjectFloat projectFloat; - - public static final int DIRTY_MODELVIEW = 1 << 0; - public static final int DIRTY_PROJECTION = 1 << 1; - public static final int DIRTY_TEXTURE = 1 << 2; -} diff --git a/src/jogl/classes/com/sun/opengl/util/StreamUtil.java b/src/jogl/classes/com/sun/opengl/util/StreamUtil.java deleted file mode 100755 index 8ad731743..000000000 --- a/src/jogl/classes/com/sun/opengl/util/StreamUtil.java +++ /dev/null @@ -1,98 +0,0 @@ -/* - * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util; - -import java.io.*; -import java.nio.*; - -/** Utilities for dealing with streams. */ - -public class StreamUtil { - private StreamUtil() {} - - public static byte[] readAll2Array(InputStream stream) throws IOException { - BytesRead bytesRead = readAllImpl(stream); - byte[] data = bytesRead.data; - if (bytesRead.payloadLen != data.length) { - data = new byte[bytesRead.payloadLen]; - System.arraycopy(bytesRead.data, 0, data, 0, bytesRead.payloadLen); - } - return data; - } - - public static ByteBuffer readAll2Buffer(InputStream stream) throws IOException { - BytesRead bytesRead = readAllImpl(stream); - return BufferUtil.newByteBuffer(bytesRead.data, 0, bytesRead.payloadLen); - } - - private static BytesRead readAllImpl(InputStream stream) throws IOException { - // FIXME: Shall we do this here ? - if( !(stream instanceof BufferedInputStream) ) { - stream = new BufferedInputStream(stream); - } - int avail = stream.available(); - byte[] data = new byte[avail]; - int numRead = 0; - int pos = 0; - do { - if (pos + avail > data.length) { - byte[] newData = new byte[pos + avail]; - System.arraycopy(data, 0, newData, 0, pos); - data = newData; - } - numRead = stream.read(data, pos, avail); - if (numRead >= 0) { - pos += numRead; - } - avail = stream.available(); - } while (avail > 0 && numRead >= 0); - - return new BytesRead(pos, data); - } - - private static class BytesRead { - BytesRead(int payloadLen, byte[] data) { - this.payloadLen=payloadLen; - this.data=data; - } - int payloadLen; - byte[] data; - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/TGAWriter.java b/src/jogl/classes/com/sun/opengl/util/TGAWriter.java deleted file mode 100755 index c5b1041a0..000000000 --- a/src/jogl/classes/com/sun/opengl/util/TGAWriter.java +++ /dev/null @@ -1,118 +0,0 @@ -/* - * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - */ - -package com.sun.opengl.util; - -import java.io.*; -import java.nio.*; -import java.nio.channels.*; - -/** - * Utility class which helps take fast screenshots of OpenGL rendering - * results into Targa-format files. Used by the {@link - * com.sun.opengl.util.gl2.Screenshot Screenshot} class; can also be used - * in conjunction with the {@link com.sun.opengl.util.gl2.TileRenderer - * TileRenderer} class.

- */ - -public class TGAWriter { - private static final int TARGA_HEADER_SIZE = 18; - - private FileChannel ch; - private ByteBuffer buf; - - /** Constructor for the TGAWriter. */ - public TGAWriter() { - } - - /** - * Opens the specified Targa file for writing, overwriting any - * existing file, and sets up the header of the file expecting the - * data to be filled in before closing it. - * - * @param file the file to write containing the screenshot - * @param width the width of the current drawable - * @param height the height of the current drawable - * @param alpha whether the alpha channel should be saved. If true, - * requires GL_EXT_abgr extension to be present. - * - * @throws IOException if an I/O error occurred while writing the - * file - */ - public void open(File file, - int width, - int height, - boolean alpha) throws IOException { - RandomAccessFile out = new RandomAccessFile(file, "rw"); - ch = out.getChannel(); - int pixelSize = (alpha ? 32 : 24); - int numChannels = (alpha ? 4 : 3); - - int fileLength = TARGA_HEADER_SIZE + width * height * numChannels; - out.setLength(fileLength); - MappedByteBuffer image = ch.map(FileChannel.MapMode.READ_WRITE, 0, fileLength); - - // write the TARGA header - image.put(0, (byte) 0).put(1, (byte) 0); - image.put(2, (byte) 2); // uncompressed type - image.put(12, (byte) (width & 0xFF)); // width - image.put(13, (byte) (width >> 8)); // width - image.put(14, (byte) (height & 0xFF)); // height - image.put(15, (byte) (height >> 8)); // height - image.put(16, (byte) pixelSize); // pixel size - - // go to image data position - image.position(TARGA_HEADER_SIZE); - // jogl needs a sliced buffer - buf = image.slice(); - } - - /** - * Returns the ByteBuffer corresponding to the data for the image. - * This must be filled in with data in either BGR or BGRA format - * depending on whether an alpha channel was specified during - * open(). - */ - public ByteBuffer getImageData() { - return buf; - } - - public void close() throws IOException { - // close the file channel - ch.close(); - buf = null; - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/awt/ImageUtil.java b/src/jogl/classes/com/sun/opengl/util/awt/ImageUtil.java deleted file mode 100755 index 534ab444d..000000000 --- a/src/jogl/classes/com/sun/opengl/util/awt/ImageUtil.java +++ /dev/null @@ -1,127 +0,0 @@ -/* - * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.awt; - -import java.awt.*; -import java.awt.image.*; - -/** Utilities for dealing with images. */ - -public class ImageUtil { - private ImageUtil() {} - - /** Flips the supplied BufferedImage vertically. This is often a - necessary conversion step to display a Java2D image correctly - with OpenGL and vice versa. */ - public static void flipImageVertically(BufferedImage image) { - WritableRaster raster = image.getRaster(); - Object scanline1 = null; - Object scanline2 = null; - - for (int i = 0; i < image.getHeight() / 2; i++) { - scanline1 = raster.getDataElements(0, i, image.getWidth(), 1, scanline1); - scanline2 = raster.getDataElements(0, image.getHeight() - i - 1, image.getWidth(), 1, scanline2); - raster.setDataElements(0, i, image.getWidth(), 1, scanline2); - raster.setDataElements(0, image.getHeight() - i - 1, image.getWidth(), 1, scanline1); - } - } - - /** - * Creates a BufferedImage with a pixel format compatible with the graphics - * environment. The returned image can thus benefit from hardware accelerated operations - * in Java2D API. - * - * @param width The width of the image to be created - * @param height The height of the image to be created - * - * @return A instance of BufferedImage with a type compatible with the graphics card. - */ - public static BufferedImage createCompatibleImage(int width, int height) { - GraphicsConfiguration configuration = - GraphicsEnvironment.getLocalGraphicsEnvironment(). - getDefaultScreenDevice().getDefaultConfiguration(); - return configuration.createCompatibleImage(width, height); - } - - /** - * Creates a thumbnail from an image. A thumbnail is a scaled down version of the original picture. - * This method will retain the width to height ratio of the original picture and return a new - * instance of BufferedImage. The original picture is not modified. - * - * @param image The original image to sample down - * @param thumbWidth The width of the thumbnail to be created - * - * @throws IllegalArgumentException If thumbWidth is greater than image.getWidth() - * - * @return A thumbnail with the requested width or the original picture if thumbWidth = image.getWidth() - */ - public static BufferedImage createThumbnail(BufferedImage image, int thumbWidth) { - // Thanks to Romain Guy for this utility - if (thumbWidth > image.getWidth()) { - throw new IllegalArgumentException("Thumbnail width must be greater than image width"); - } - - if (thumbWidth == image.getWidth()) { - return image; - } - - float ratio = (float) image.getWidth() / (float) image.getHeight(); - int width = image.getWidth(); - BufferedImage thumb = image; - - do { - width /= 2; - if (width < thumbWidth) { - width = thumbWidth; - } - - BufferedImage temp = createCompatibleImage(width, (int) (width / ratio)); - Graphics2D g2 = temp.createGraphics(); - g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION, - RenderingHints.VALUE_INTERPOLATION_BILINEAR); - g2.drawImage(thumb, 0, 0, temp.getWidth(), temp.getHeight(), null); - g2.dispose(); - thumb = temp; - } while (width != thumbWidth); - - return thumb; - } - -} diff --git a/src/jogl/classes/com/sun/opengl/util/awt/Overlay.java b/src/jogl/classes/com/sun/opengl/util/awt/Overlay.java deleted file mode 100755 index 5a54a7161..000000000 --- a/src/jogl/classes/com/sun/opengl/util/awt/Overlay.java +++ /dev/null @@ -1,214 +0,0 @@ -/* - * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.awt; - -import java.awt.Graphics2D; - -import javax.media.opengl.*; -import com.sun.opengl.util.texture.*; - -/** Provides a Java 2D overlay on top of an arbitrary GLDrawable, - making it easier to do things like draw text and images on top of - an OpenGL scene while still maintaining reasonably good - efficiency. */ - -public class Overlay { - private GLDrawable drawable; - private TextureRenderer renderer; - private boolean contentsLost; - - /** Creates a new Java 2D overlay on top of the specified - GLDrawable. */ - public Overlay(GLDrawable drawable) { - this.drawable = drawable; - } - - /** Creates a {@link java.awt.Graphics2D Graphics2D} instance for - rendering into the overlay. The returned object should be - disposed of using the normal {@link java.awt.Graphics#dispose() - Graphics.dispose()} method once it is no longer being used. - - @return a new {@link java.awt.Graphics2D Graphics2D} object for - rendering into the backing store of this renderer - */ - public Graphics2D createGraphics() { - // Validate the size of the renderer against the current size of - // the drawable - validateRenderer(); - return renderer.createGraphics(); - } - - /** Indicates whether the Java 2D contents of the overlay were lost - since the last time {@link #createGraphics} was called. This - method should be called immediately after calling {@link - #createGraphics} to see whether the entire contents of the - overlay need to be redrawn or just the region the application is - interested in updating. - - @return whether the contents of the overlay were lost since the - last render - */ - public boolean contentsLost() { - return contentsLost; - } - - /** Marks the given region of the overlay as dirty. This region, and - any previously set dirty regions, will be automatically - synchronized with the underlying Texture during the next {@link - #draw draw} or {@link #drawAll drawAll} operation, at which - point the dirty region will be cleared. It is not necessary for - an OpenGL context to be current when this method is called. - - @param x the x coordinate (in Java 2D coordinates -- relative to - upper left) of the region to update - @param y the y coordinate (in Java 2D coordinates -- relative to - upper left) of the region to update - @param width the width of the region to update - @param height the height of the region to update - - @throws GLException If an OpenGL context is not current when this method is called */ - public void markDirty(int x, int y, int width, int height) { - renderer.markDirty(x, y, width, height); - } - - /** Draws the entire contents of the overlay on top of the OpenGL - drawable. This is a convenience method which encapsulates all - portions of the rendering process; if this method is used, - {@link #beginRendering}, {@link #endRendering}, etc. should not - be used. This method should be called while the OpenGL context - for the drawable is current, and after your OpenGL scene has - been rendered. - - @throws GLException If an OpenGL context is not current when this method is called - */ - public void drawAll() throws GLException { - beginRendering(); - draw(0, 0, drawable.getWidth(), drawable.getHeight()); - endRendering(); - } - - /** Begins the OpenGL rendering process for the overlay. This is - separated out so advanced applications can render independent - pieces of the overlay to different portions of the drawable. - - @throws GLException If an OpenGL context is not current when this method is called - */ - public void beginRendering() throws GLException { - renderer.beginOrthoRendering(drawable.getWidth(), drawable.getHeight()); - } - - /** Ends the OpenGL rendering process for the overlay. This is - separated out so advanced applications can render independent - pieces of the overlay to different portions of the drawable. - - @throws GLException If an OpenGL context is not current when this method is called - */ - public void endRendering() throws GLException { - renderer.endOrthoRendering(); - } - - /** Draws the specified sub-rectangle of the overlay on top of the - OpenGL drawable. {@link #beginRendering} and {@link - #endRendering} must be used in conjunction with this method to - achieve proper rendering results. This method should be called - while the OpenGL context for the drawable is current, and after - your OpenGL scene has been rendered. - - @param x the lower-left x coordinate (relative to the lower left - of the overlay) of the rectangle to draw - @param y the lower-left y coordinate (relative to the lower left - of the overlay) of the rectangle to draw - @param width the width of the rectangle to draw - @param height the height of the rectangle to draw - - @throws GLException If an OpenGL context is not current when this method is called - */ - public void draw(int x, int y, int width, int height) throws GLException { - draw(x, y, x, y, width, height); - } - - /** Draws the specified sub-rectangle of the overlay at the - specified x and y coordinate on top of the OpenGL drawable. - {@link #beginRendering} and {@link #endRendering} must be used - in conjunction with this method to achieve proper rendering - results. This method should be called while the OpenGL context - for the drawable is current, and after your OpenGL scene has - been rendered. - - @param screenx the on-screen x coordinate at which to draw the rectangle - @param screeny the on-screen y coordinate (relative to lower left) at - which to draw the rectangle - @param overlayx the x coordinate of the pixel in the overlay of - the lower left portion of the rectangle to draw - @param overlayy the y coordinate of the pixel in the overlay - (relative to lower left) of the lower left portion of the - rectangle to draw - @param width the width of the rectangle to draw - @param height the height of the rectangle to draw - - @throws GLException If an OpenGL context is not current when this method is called - */ - public void draw(int screenx, int screeny, - int overlayx, int overlayy, - int width, int height) throws GLException { - renderer.drawOrthoRect(screenx, screeny, - overlayx, overlayy, - width, height); - } - - //---------------------------------------------------------------------- - // Internals only below this point - // - - private void validateRenderer() { - if (renderer == null) { - renderer = new TextureRenderer(drawable.getWidth(), - drawable.getHeight(), - true); - contentsLost = true; - } else if (renderer.getWidth() != drawable.getWidth() || - renderer.getHeight() != drawable.getHeight()) { - renderer.setSize(drawable.getWidth(), drawable.getHeight()); - contentsLost = true; - } else { - contentsLost = false; - } - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/awt/Screenshot.java b/src/jogl/classes/com/sun/opengl/util/awt/Screenshot.java deleted file mode 100755 index 55099445a..000000000 --- a/src/jogl/classes/com/sun/opengl/util/awt/Screenshot.java +++ /dev/null @@ -1,432 +0,0 @@ -/* - * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - */ - -package com.sun.opengl.util.awt; - -import java.awt.image.*; -import java.io.*; -import java.nio.*; -import java.nio.channels.*; -import javax.imageio.*; - -import javax.media.opengl.*; -import javax.media.opengl.glu.*; -import javax.media.opengl.glu.gl2.*; - -import com.sun.opengl.util.*; - -/** Utilities for taking screenshots of OpenGL applications. */ - -public class Screenshot { - private Screenshot() {} - - /** - * Takes a fast screenshot of the current OpenGL drawable to a Targa - * file. Requires the OpenGL context for the desired drawable to be - * current. Takes the screenshot from the last assigned read buffer, - * or the OpenGL default read buffer if none has been specified by - * the user (GL_FRONT for single-buffered configurations and GL_BACK - * for double-buffered configurations). This is the fastest - * mechanism for taking a screenshot of an application. Contributed - * by Carsten Weisse of Bytonic Software (http://bytonic.de/).

- * - * No alpha channel is written with this variant. - * - * @param file the file to write containing the screenshot - * @param width the width of the current drawable - * @param height the height of the current drawable - * - * @throws GLException if an OpenGL context was not current or - * another OpenGL-related error occurred - * @throws IOException if an I/O error occurred while writing the - * file - */ - public static void writeToTargaFile(File file, - int width, - int height) throws GLException, IOException { - writeToTargaFile(file, width, height, false); - } - - /** - * Takes a fast screenshot of the current OpenGL drawable to a Targa - * file. Requires the OpenGL context for the desired drawable to be - * current. Takes the screenshot from the last assigned read buffer, - * or the OpenGL default read buffer if none has been specified by - * the user (GL_FRONT for single-buffered configurations and GL_BACK - * for double-buffered configurations). This is the fastest - * mechanism for taking a screenshot of an application. Contributed - * by Carsten Weisse of Bytonic Software (http://bytonic.de/). - * - * @param file the file to write containing the screenshot - * @param width the width of the current drawable - * @param height the height of the current drawable - * @param alpha whether the alpha channel should be saved. If true, - * requires GL_EXT_abgr extension to be present. - * - * @throws GLException if an OpenGL context was not current or - * another OpenGL-related error occurred - * @throws IOException if an I/O error occurred while writing the - * file - */ - public static void writeToTargaFile(File file, - int width, - int height, - boolean alpha) throws GLException, IOException { - writeToTargaFile(file, 0, 0, width, height, alpha); - } - - /** - * Takes a fast screenshot of the current OpenGL drawable to a Targa - * file. Requires the OpenGL context for the desired drawable to be - * current. Takes the screenshot from the last assigned read buffer, - * or the OpenGL default read buffer if none has been specified by - * the user (GL_FRONT for single-buffered configurations and GL_BACK - * for double-buffered configurations). This is the fastest - * mechanism for taking a screenshot of an application. Contributed - * by Carsten Weisse of Bytonic Software (http://bytonic.de/). - * - * @param file the file to write containing the screenshot - * @param x the starting x coordinate of the screenshot, measured from the lower-left - * @param y the starting y coordinate of the screenshot, measured from the lower-left - * @param width the width of the desired screenshot area - * @param height the height of the desired screenshot area - * @param alpha whether the alpha channel should be saved. If true, - * requires GL_EXT_abgr extension to be present. - * - * @throws GLException if an OpenGL context was not current or - * another OpenGL-related error occurred - * @throws IOException if an I/O error occurred while writing the - * file - */ - public static void writeToTargaFile(File file, - int x, - int y, - int width, - int height, - boolean alpha) throws GLException, IOException { - if (alpha) { - checkExtABGR(); - } - - TGAWriter writer = new TGAWriter(); - writer.open(file, width, height, alpha); - ByteBuffer bgr = writer.getImageData(); - - GL2 gl = GLUgl2.getCurrentGL2(); - - // Set up pixel storage modes - PixelStorageModes psm = new PixelStorageModes(); - psm.save(gl); - - int readbackType = (alpha ? GL2.GL_ABGR_EXT : GL2.GL_BGR); - - // read the BGR values into the image buffer - gl.glReadPixels(x, y, width, height, readbackType, - GL2.GL_UNSIGNED_BYTE, bgr); - - // Restore pixel storage modes - psm.restore(gl); - - // close the file - writer.close(); - } - - /** - * Takes a screenshot of the current OpenGL drawable to a - * BufferedImage. Requires the OpenGL context for the desired - * drawable to be current. Takes the screenshot from the last - * assigned read buffer, or the OpenGL default read buffer if none - * has been specified by the user (GL_FRONT for single-buffered - * configurations and GL_BACK for double-buffered configurations). - * Note that the scanlines of the resulting image are flipped - * vertically in order to correctly match the OpenGL contents, which - * takes time and is therefore not as fast as the Targa screenshot - * function.

- * - * No alpha channel is read back with this variant. - * - * @param width the width of the current drawable - * @param height the height of the current drawable - * - * @throws GLException if an OpenGL context was not current or - * another OpenGL-related error occurred - */ - public static BufferedImage readToBufferedImage(int width, - int height) throws GLException { - return readToBufferedImage(width, height, false); - } - - /** - * Takes a screenshot of the current OpenGL drawable to a - * BufferedImage. Requires the OpenGL context for the desired - * drawable to be current. Takes the screenshot from the last - * assigned read buffer, or the OpenGL default read buffer if none - * has been specified by the user (GL_FRONT for single-buffered - * configurations and GL_BACK for double-buffered configurations). - * Note that the scanlines of the resulting image are flipped - * vertically in order to correctly match the OpenGL contents, which - * takes time and is therefore not as fast as the Targa screenshot - * function. - * - * @param width the width of the current drawable - * @param height the height of the current drawable - * @param alpha whether the alpha channel should be read back. If - * true, requires GL_EXT_abgr extension to be present. - * - * @throws GLException if an OpenGL context was not current or - * another OpenGL-related error occurred - */ - public static BufferedImage readToBufferedImage(int width, - int height, - boolean alpha) throws GLException { - return readToBufferedImage(0, 0, width, height, alpha); - } - - /** - * Takes a screenshot of the current OpenGL drawable to a - * BufferedImage. Requires the OpenGL context for the desired - * drawable to be current. Takes the screenshot from the last - * assigned read buffer, or the OpenGL default read buffer if none - * has been specified by the user (GL_FRONT for single-buffered - * configurations and GL_BACK for double-buffered configurations). - * Note that the scanlines of the resulting image are flipped - * vertically in order to correctly match the OpenGL contents, which - * takes time and is therefore not as fast as the Targa screenshot - * function. - * - * @param x the starting x coordinate of the screenshot, measured from the lower-left - * @param y the starting y coordinate of the screenshot, measured from the lower-left - * @param width the width of the desired screenshot area - * @param height the height of the desired screenshot area - * @param alpha whether the alpha channel should be read back. If - * true, requires GL_EXT_abgr extension to be present. - * - * @throws GLException if an OpenGL context was not current or - * another OpenGL-related error occurred - */ - public static BufferedImage readToBufferedImage(int x, - int y, - int width, - int height, - boolean alpha) throws GLException { - int bufImgType = (alpha ? BufferedImage.TYPE_4BYTE_ABGR : BufferedImage.TYPE_3BYTE_BGR); - int readbackType = (alpha ? GL2.GL_ABGR_EXT : GL2.GL_BGR); - - if (alpha) { - checkExtABGR(); - } - - // Allocate necessary storage - BufferedImage image = new BufferedImage(width, height, bufImgType); - - GL2 gl = GLUgl2.getCurrentGL2(); - - // Set up pixel storage modes - PixelStorageModes psm = new PixelStorageModes(); - psm.save(gl); - - // read the BGR values into the image - gl.glReadPixels(x, y, width, height, readbackType, - GL2.GL_UNSIGNED_BYTE, - ByteBuffer.wrap(((DataBufferByte) image.getRaster().getDataBuffer()).getData())); - - // Restore pixel storage modes - psm.restore(gl); - - // Must flip BufferedImage vertically for correct results - ImageUtil.flipImageVertically(image); - return image; - } - - /** - * Takes a screenshot of the current OpenGL drawable to the - * specified file on disk using the ImageIO package. Requires the - * OpenGL context for the desired drawable to be current. Takes the - * screenshot from the last assigned read buffer, or the OpenGL - * default read buffer if none has been specified by the user - * (GL_FRONT for single-buffered configurations and GL_BACK for - * double-buffered configurations). This is not the fastest - * mechanism for taking a screenshot but may be more convenient than - * others for getting images for consumption by other packages. The - * file format is inferred from the suffix of the given file.

- * - * No alpha channel is saved with this variant. - * - * @param file the file to write containing the screenshot - * @param width the width of the current drawable - * @param height the height of the current drawable - * - * @throws GLException if an OpenGL context was not current or - * another OpenGL-related error occurred - * - * @throws IOException if an I/O error occurred or if the file could - * not be written to disk due to the requested file format being - * unsupported by ImageIO - */ - public static void writeToFile(File file, - int width, - int height) throws IOException, GLException { - writeToFile(file, width, height, false); - } - - /** - * Takes a screenshot of the current OpenGL drawable to the - * specified file on disk using the ImageIO package. Requires the - * OpenGL context for the desired drawable to be current. Takes the - * screenshot from the last assigned read buffer, or the OpenGL - * default read buffer if none has been specified by the user - * (GL_FRONT for single-buffered configurations and GL_BACK for - * double-buffered configurations). This is not the fastest - * mechanism for taking a screenshot but may be more convenient than - * others for getting images for consumption by other packages. The - * file format is inferred from the suffix of the given file.

- * - * Note that some file formats, in particular JPEG, can not handle - * an alpha channel properly. If the "alpha" argument is specified - * as true for such a file format it will be silently ignored. - * - * @param file the file to write containing the screenshot - * @param width the width of the current drawable - * @param height the height of the current drawable - * @param alpha whether an alpha channel should be saved. If true, - * requires GL_EXT_abgr extension to be present. - * - * @throws GLException if an OpenGL context was not current or - * another OpenGL-related error occurred - * - * @throws IOException if an I/O error occurred or if the file could - * not be written to disk due to the requested file format being - * unsupported by ImageIO - */ - public static void writeToFile(File file, - int width, - int height, - boolean alpha) throws IOException, GLException { - writeToFile(file, 0, 0, width, height, alpha); - } - - /** - * Takes a screenshot of the current OpenGL drawable to the - * specified file on disk using the ImageIO package. Requires the - * OpenGL context for the desired drawable to be current. Takes the - * screenshot from the last assigned read buffer, or the OpenGL - * default read buffer if none has been specified by the user - * (GL_FRONT for single-buffered configurations and GL_BACK for - * double-buffered configurations). This is not the fastest - * mechanism for taking a screenshot but may be more convenient than - * others for getting images for consumption by other packages. The - * file format is inferred from the suffix of the given file.

- * - * Note that some file formats, in particular JPEG, can not handle - * an alpha channel properly. If the "alpha" argument is specified - * as true for such a file format it will be silently ignored. - * - * @param file the file to write containing the screenshot - * @param x the starting x coordinate of the screenshot, measured from the lower-left - * @param y the starting y coordinate of the screenshot, measured from the lower-left - * @param width the width of the current drawable - * @param height the height of the current drawable - * @param alpha whether an alpha channel should be saved. If true, - * requires GL_EXT_abgr extension to be present. - * - * @throws GLException if an OpenGL context was not current or - * another OpenGL-related error occurred - * - * @throws IOException if an I/O error occurred or if the file could - * not be written to disk due to the requested file format being - * unsupported by ImageIO - */ - public static void writeToFile(File file, - int x, - int y, - int width, - int height, - boolean alpha) throws IOException, GLException { - String fileSuffix = FileUtil.getFileSuffix(file); - if (alpha && (fileSuffix.equals("jpg") || fileSuffix.equals("jpeg"))) { - // JPEGs can't deal properly with alpha channels - alpha = false; - } - - BufferedImage image = readToBufferedImage(x, y, width, height, alpha); - if (!ImageIO.write(image, fileSuffix, file)) { - throw new IOException("Unsupported file format " + fileSuffix); - } - } - - private static int glGetInteger(GL2 gl, int pname, int[] tmp) { - gl.glGetIntegerv(pname, tmp, 0); - return tmp[0]; - } - - private static void checkExtABGR() { - GL2 gl = GLUgl2.getCurrentGL2(); - if (!gl.isExtensionAvailable("GL_EXT_abgr")) { - throw new IllegalArgumentException("Saving alpha channel requires GL_EXT_abgr"); - } - } - - static class PixelStorageModes { - int packAlignment; - int packRowLength; - int packSkipRows; - int packSkipPixels; - int packSwapBytes; - int[] tmp = new int[1]; - - void save(GL2 gl) { - packAlignment = glGetInteger(gl, GL2.GL_PACK_ALIGNMENT, tmp); - packRowLength = glGetInteger(gl, GL2.GL_PACK_ROW_LENGTH, tmp); - packSkipRows = glGetInteger(gl, GL2.GL_PACK_SKIP_ROWS, tmp); - packSkipPixels = glGetInteger(gl, GL2.GL_PACK_SKIP_PIXELS, tmp); - packSwapBytes = glGetInteger(gl, GL2.GL_PACK_SWAP_BYTES, tmp); - - gl.glPixelStorei(GL2.GL_PACK_ALIGNMENT, 1); - gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, 0); - gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, 0); - gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, 0); - gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, 0); - } - - void restore(GL2 gl) { - gl.glPixelStorei(GL2.GL_PACK_ALIGNMENT, packAlignment); - gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, packRowLength); - gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, packSkipRows); - gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, packSkipPixels); - gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, packSwapBytes); - } - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/awt/TextRenderer.java b/src/jogl/classes/com/sun/opengl/util/awt/TextRenderer.java deleted file mode 100755 index 059ead63d..000000000 --- a/src/jogl/classes/com/sun/opengl/util/awt/TextRenderer.java +++ /dev/null @@ -1,1951 +0,0 @@ -/* - * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ -package com.sun.opengl.util.awt; - -import com.sun.opengl.impl.Debug; -import com.sun.opengl.util.*; -import com.sun.opengl.util.packrect.*; -import com.sun.opengl.util.texture.*; -import com.sun.opengl.util.texture.awt.*; - -import java.awt.AlphaComposite; -import java.awt.Color; -import java.awt.Composite; - -// For debugging purposes -import java.awt.EventQueue; -import java.awt.Font; -import java.awt.Frame; -import java.awt.Graphics2D; -import java.awt.Image; -import java.awt.Point; -import java.awt.RenderingHints; -import java.awt.event.*; -import java.awt.font.*; -import java.awt.geom.*; - -import java.nio.*; - -import java.text.*; - -import java.util.*; - -import javax.media.opengl.*; -import javax.media.opengl.glu.*; -import javax.media.opengl.glu.gl2.*; -import javax.media.opengl.awt.*; - - -/** Renders bitmapped Java 2D text into an OpenGL window with high - performance, full Unicode support, and a simple API. Performs - appropriate caching of text rendering results in an OpenGL texture - internally to avoid repeated font rasterization. The caching is - completely automatic, does not require any user intervention, and - has no visible controls in the public API.

- - Using the {@link TextRenderer TextRenderer} is simple. Add a - "TextRenderer renderer;" field to your {@link - javax.media.opengl.GLEventListener GLEventListener}. In your {@link - javax.media.opengl.GLEventListener#init init} method, add: - -

-    renderer = new TextRenderer(new Font("SansSerif", Font.BOLD, 36));
-    
- -

In the {@link javax.media.opengl.GLEventListener#display display} method of your - {@link javax.media.opengl.GLEventListener GLEventListener}, add: -

-    renderer.beginRendering(drawable.getWidth(), drawable.getHeight());
-    // optionally set the color
-    renderer.setColor(1.0f, 0.2f, 0.2f, 0.8f);
-    renderer.draw("Text to draw", xPosition, yPosition);
-    // ... more draw commands, color changes, etc.
-    renderer.endRendering();
-    
- - Unless you are sharing textures and display lists between OpenGL - contexts, you do not need to call the {@link #dispose dispose} - method of the TextRenderer; the OpenGL resources it uses - internally will be cleaned up automatically when the OpenGL - context is destroyed.

- - Note that the TextRenderer may cause the vertex and texture - coordinate array buffer bindings to change, or to be unbound. This - is important to note if you are using Vertex Buffer Objects (VBOs) - in your application.

- - Internally, the renderer uses a rectangle packing algorithm to - pack both glyphs and full Strings' rendering results (which are - variable size) onto a larger OpenGL texture. The internal backing - store is maintained using a {@link - com.sun.opengl.util.awt.TextureRenderer TextureRenderer}. A least - recently used (LRU) algorithm is used to discard previously - rendered strings; the specific algorithm is undefined, but is - currently implemented by flushing unused Strings' rendering - results every few hundred rendering cycles, where a rendering - cycle is defined as a pair of calls to {@link #beginRendering - beginRendering} / {@link #endRendering endRendering}. - - @author John Burkey - @author Kenneth Russell -*/ -public class TextRenderer { - private static final boolean DEBUG = Debug.debug("TextRenderer"); - - // These are occasionally useful for more in-depth debugging - private static final boolean DISABLE_GLYPH_CACHE = false; - private static final boolean DRAW_BBOXES = false; - - static final int kSize = 256; - - // Every certain number of render cycles, flush the strings which - // haven't been used recently - private static final int CYCLES_PER_FLUSH = 100; - - // The amount of vertical dead space on the backing store before we - // force a compaction - private static final float MAX_VERTICAL_FRAGMENTATION = 0.7f; - static final int kQuadsPerBuffer = 100; - static final int kCoordsPerVertVerts = 3; - static final int kCoordsPerVertTex = 2; - static final int kVertsPerQuad = 4; - static final int kTotalBufferSizeVerts = kQuadsPerBuffer * kVertsPerQuad; - static final int kTotalBufferSizeCoordsVerts = kQuadsPerBuffer * kVertsPerQuad * kCoordsPerVertVerts; - static final int kTotalBufferSizeCoordsTex = kQuadsPerBuffer * kVertsPerQuad * kCoordsPerVertTex; - static final int kTotalBufferSizeBytesVerts = kTotalBufferSizeCoordsVerts * 4; - static final int kTotalBufferSizeBytesTex = kTotalBufferSizeCoordsTex * 4; - static final int kSizeInBytes_OneVertices_VertexData = kCoordsPerVertVerts * 4; - static final int kSizeInBytes_OneVertices_TexData = kCoordsPerVertTex * 4; - private Font font; - private boolean antialiased; - private boolean useFractionalMetrics; - - // Whether we're attempting to use automatic mipmap generation support - private boolean mipmap; - private RectanglePacker packer; - private boolean haveMaxSize; - private RenderDelegate renderDelegate; - private TextureRenderer cachedBackingStore; - private Graphics2D cachedGraphics; - private FontRenderContext cachedFontRenderContext; - private Map /**/ stringLocations = new HashMap /**/(); - private GlyphProducer mGlyphProducer; - - private int numRenderCycles; - - // Need to keep track of whether we're in a beginRendering() / - // endRendering() cycle so we can re-enter the exact same state if - // we have to reallocate the backing store - private boolean inBeginEndPair; - private boolean isOrthoMode; - private int beginRenderingWidth; - private int beginRenderingHeight; - private boolean beginRenderingDepthTestDisabled; - - // For resetting the color after disposal of the old backing store - private boolean haveCachedColor; - private float cachedR; - private float cachedG; - private float cachedB; - private float cachedA; - private Color cachedColor; - private boolean needToResetColor; - - // For debugging only - private Frame dbgFrame; - - // Debugging purposes only - private boolean debugged; - Pipelined_QuadRenderer mPipelinedQuadRenderer; - - //emzic: added boolean flag - private boolean useVertexArrays = true; - - //emzic: added boolean flag - private boolean isExtensionAvailable_GL_VERSION_1_5; - private boolean checkFor_isExtensionAvailable_GL_VERSION_1_5; - - // Whether GL_LINEAR filtering is enabled for the backing store - private boolean smoothing = true; - - /** Creates a new TextRenderer with the given font, using no - antialiasing or fractional metrics, and the default - RenderDelegate. Equivalent to TextRenderer(font, false, - false). - - @param font the font to render with - */ - public TextRenderer(Font font) { - this(font, false, false, null, false); - } - - /** Creates a new TextRenderer with the given font, using no - antialiasing or fractional metrics, and the default - RenderDelegate. If mipmap is true, attempts to use - OpenGL's automatic mipmap generation for better smoothing when - rendering the TextureRenderer's contents at a distance. - Equivalent to TextRenderer(font, false, false). - - @param font the font to render with - @param mipmap whether to attempt use of automatic mipmap generation - */ - public TextRenderer(Font font, boolean mipmap) { - this(font, false, false, null, mipmap); - } - - /** Creates a new TextRenderer with the given Font, specified font - properties, and default RenderDelegate. The - antialiased and useFractionalMetrics - flags provide control over the same properties at the Java 2D - level. No mipmap support is requested. Equivalent to - TextRenderer(font, antialiased, useFractionalMetrics, - null). - - @param font the font to render with - @param antialiased whether to use antialiased fonts - @param useFractionalMetrics whether to use fractional font - metrics at the Java 2D level - */ - public TextRenderer(Font font, boolean antialiased, - boolean useFractionalMetrics) { - this(font, antialiased, useFractionalMetrics, null, false); - } - - /** Creates a new TextRenderer with the given Font, specified font - properties, and given RenderDelegate. The - antialiased and useFractionalMetrics - flags provide control over the same properties at the Java 2D - level. The renderDelegate provides more control - over the text rendered. No mipmap support is requested. - - @param font the font to render with - @param antialiased whether to use antialiased fonts - @param useFractionalMetrics whether to use fractional font - metrics at the Java 2D level - @param renderDelegate the render delegate to use to draw the - text's bitmap, or null to use the default one - */ - public TextRenderer(Font font, boolean antialiased, - boolean useFractionalMetrics, RenderDelegate renderDelegate) { - this(font, antialiased, useFractionalMetrics, renderDelegate, false); - } - - /** Creates a new TextRenderer with the given Font, specified font - properties, and given RenderDelegate. The - antialiased and useFractionalMetrics - flags provide control over the same properties at the Java 2D - level. The renderDelegate provides more control - over the text rendered. If mipmap is true, attempts - to use OpenGL's automatic mipmap generation for better smoothing - when rendering the TextureRenderer's contents at a distance. - - @param font the font to render with - @param antialiased whether to use antialiased fonts - @param useFractionalMetrics whether to use fractional font - metrics at the Java 2D level - @param renderDelegate the render delegate to use to draw the - text's bitmap, or null to use the default one - @param mipmap whether to attempt use of automatic mipmap generation - */ - public TextRenderer(Font font, boolean antialiased, - boolean useFractionalMetrics, RenderDelegate renderDelegate, - boolean mipmap) { - this.font = font; - this.antialiased = antialiased; - this.useFractionalMetrics = useFractionalMetrics; - this.mipmap = mipmap; - - // FIXME: consider adjusting the size based on font size - // (it will already automatically resize if necessary) - packer = new RectanglePacker(new Manager(), kSize, kSize); - - if (renderDelegate == null) { - renderDelegate = new DefaultRenderDelegate(); - } - - this.renderDelegate = renderDelegate; - - mGlyphProducer = new GlyphProducer(font.getNumGlyphs()); - } - - /** Returns the bounding rectangle of the given String, assuming it - was rendered at the origin. See {@link #getBounds(CharSequence) - getBounds(CharSequence)}. */ - public Rectangle2D getBounds(String str) { - return getBounds((CharSequence) str); - } - - /** Returns the bounding rectangle of the given CharSequence, - assuming it was rendered at the origin. The coordinate system of - the returned rectangle is Java 2D's, with increasing Y - coordinates in the downward direction. The relative coordinate - (0, 0) in the returned rectangle corresponds to the baseline of - the leftmost character of the rendered string, in similar - fashion to the results returned by, for example, {@link - java.awt.font.GlyphVector#getVisualBounds}. Most applications - will use only the width and height of the returned Rectangle for - the purposes of centering or justifying the String. It is not - specified which Java 2D bounds ({@link - java.awt.font.GlyphVector#getVisualBounds getVisualBounds}, - {@link java.awt.font.GlyphVector#getPixelBounds getPixelBounds}, - etc.) the returned bounds correspond to, although every effort - is made to ensure an accurate bound. */ - public Rectangle2D getBounds(CharSequence str) { - // FIXME: this should be more optimized and use the glyph cache - Rect r = null; - - if ((r = (Rect) stringLocations.get(str)) != null) { - TextData data = (TextData) r.getUserData(); - - // Reconstitute the Java 2D results based on the cached values - return new Rectangle2D.Double(-data.origin().x, -data.origin().y, - r.w(), r.h()); - } - - // Must return a Rectangle compatible with the layout algorithm -- - // must be idempotent - return normalize(renderDelegate.getBounds(str, font, - getFontRenderContext())); - } - - /** Returns the Font this renderer is using. */ - public Font getFont() { - return font; - } - - /** Returns a FontRenderContext which can be used for external - text-related size computations. This object should be considered - transient and may become invalidated between {@link - #beginRendering beginRendering} / {@link #endRendering - endRendering} pairs. */ - public FontRenderContext getFontRenderContext() { - if (cachedFontRenderContext == null) { - cachedFontRenderContext = getGraphics2D().getFontRenderContext(); - } - - return cachedFontRenderContext; - } - - /** Begins rendering with this {@link TextRenderer TextRenderer} - into the current OpenGL drawable, pushing the projection and - modelview matrices and some state bits and setting up a - two-dimensional orthographic projection with (0, 0) as the - lower-left coordinate and (width, height) as the upper-right - coordinate. Binds and enables the internal OpenGL texture - object, sets the texture environment mode to GL_MODULATE, and - changes the current color to the last color set with this - TextRenderer via {@link #setColor setColor}. This method - disables the depth test and is equivalent to - beginRendering(width, height, true). - - @param width the width of the current on-screen OpenGL drawable - @param height the height of the current on-screen OpenGL drawable - @throws javax.media.opengl.GLException If an OpenGL context is not current when this method is called - */ - public void beginRendering(int width, int height) throws GLException { - beginRendering(width, height, true); - } - - /** Begins rendering with this {@link TextRenderer TextRenderer} - into the current OpenGL drawable, pushing the projection and - modelview matrices and some state bits and setting up a - two-dimensional orthographic projection with (0, 0) as the - lower-left coordinate and (width, height) as the upper-right - coordinate. Binds and enables the internal OpenGL texture - object, sets the texture environment mode to GL_MODULATE, and - changes the current color to the last color set with this - TextRenderer via {@link #setColor setColor}. Disables the depth - test if the disableDepthTest argument is true. - - @param width the width of the current on-screen OpenGL drawable - @param height the height of the current on-screen OpenGL drawable - @param disableDepthTest whether to disable the depth test - @throws GLException If an OpenGL context is not current when this method is called - */ - public void beginRendering(int width, int height, boolean disableDepthTest) - throws GLException { - beginRendering(true, width, height, disableDepthTest); - } - - /** Begins rendering of 2D text in 3D with this {@link TextRenderer - TextRenderer} into the current OpenGL drawable. Assumes the end - user is responsible for setting up the modelview and projection - matrices, and will render text using the {@link #draw3D draw3D} - method. This method pushes some OpenGL state bits, binds and - enables the internal OpenGL texture object, sets the texture - environment mode to GL_MODULATE, and changes the current color - to the last color set with this TextRenderer via {@link - #setColor setColor}. - - @throws GLException If an OpenGL context is not current when this method is called - */ - public void begin3DRendering() throws GLException { - beginRendering(false, 0, 0, false); - } - - /** Changes the current color of this TextRenderer to the supplied - one. The default color is opaque white. - - @param color the new color to use for rendering text - @throws GLException If an OpenGL context is not current when this method is called - */ - public void setColor(Color color) throws GLException { - boolean noNeedForFlush = (haveCachedColor && (cachedColor != null) && - color.equals(cachedColor)); - - if (!noNeedForFlush) { - flushGlyphPipeline(); - } - - getBackingStore().setColor(color); - haveCachedColor = true; - cachedColor = color; - } - - /** Changes the current color of this TextRenderer to the supplied - one, where each component ranges from 0.0f - 1.0f. The alpha - component, if used, does not need to be premultiplied into the - color channels as described in the documentation for {@link - com.sun.opengl.util.texture.Texture Texture}, although - premultiplied colors are used internally. The default color is - opaque white. - - @param r the red component of the new color - @param g the green component of the new color - @param b the blue component of the new color - @param a the alpha component of the new color, 0.0f = completely - transparent, 1.0f = completely opaque - @throws GLException If an OpenGL context is not current when this method is called - */ - public void setColor(float r, float g, float b, float a) - throws GLException { - boolean noNeedForFlush = (haveCachedColor && (cachedColor == null) && - (r == cachedR) && (g == cachedG) && (b == cachedB) && - (a == cachedA)); - - if (!noNeedForFlush) { - flushGlyphPipeline(); - } - - getBackingStore().setColor(r, g, b, a); - haveCachedColor = true; - cachedR = r; - cachedG = g; - cachedB = b; - cachedA = a; - cachedColor = null; - } - - /** Draws the supplied CharSequence at the desired location using - the renderer's current color. The baseline of the leftmost - character is at position (x, y) specified in OpenGL coordinates, - where the origin is at the lower-left of the drawable and the Y - coordinate increases in the upward direction. - - @param str the string to draw - @param x the x coordinate at which to draw - @param y the y coordinate at which to draw - @throws GLException If an OpenGL context is not current when this method is called - */ - public void draw(CharSequence str, int x, int y) throws GLException { - draw3D(str, x, y, 0, 1); - } - - /** Draws the supplied String at the desired location using the - renderer's current color. See {@link #draw(CharSequence, int, - int) draw(CharSequence, int, int)}. */ - public void draw(String str, int x, int y) throws GLException { - draw3D(str, x, y, 0, 1); - } - - /** Draws the supplied CharSequence at the desired 3D location using - the renderer's current color. The baseline of the leftmost - character is placed at position (x, y, z) in the current - coordinate system. - - @param str the string to draw - @param x the x coordinate at which to draw - @param y the y coordinate at which to draw - @param z the z coordinate at which to draw - @param scaleFactor a uniform scale factor applied to the width and height of the drawn rectangle - @throws GLException If an OpenGL context is not current when this method is called - */ - public void draw3D(CharSequence str, float x, float y, float z, - float scaleFactor) { - internal_draw3D(str, x, y, z, scaleFactor); - } - - /** Draws the supplied String at the desired 3D location using the - renderer's current color. See {@link #draw3D(CharSequence, - float, float, float, float) draw3D(CharSequence, float, float, - float, float)}. */ - public void draw3D(String str, float x, float y, float z, float scaleFactor) { - internal_draw3D(str, x, y, z, scaleFactor); - } - - /** Returns the pixel width of the given character. */ - public float getCharWidth(char inChar) { - return mGlyphProducer.getGlyphPixelWidth(inChar); - } - - /** Causes the TextRenderer to flush any internal caches it may be - maintaining and draw its rendering results to the screen. This - should be called after each call to draw() if you are setting - OpenGL state such as the modelview matrix between calls to - draw(). */ - public void flush() { - flushGlyphPipeline(); - } - - /** Ends a render cycle with this {@link TextRenderer TextRenderer}. - Restores the projection and modelview matrices as well as - several OpenGL state bits. Should be paired with {@link - #beginRendering beginRendering}. - - @throws GLException If an OpenGL context is not current when this method is called - */ - public void endRendering() throws GLException { - endRendering(true); - } - - /** Ends a 3D render cycle with this {@link TextRenderer TextRenderer}. - Restores several OpenGL state bits. Should be paired with {@link - #begin3DRendering begin3DRendering}. - - @throws GLException If an OpenGL context is not current when this method is called - */ - public void end3DRendering() throws GLException { - endRendering(false); - } - - /** Disposes of all resources this TextRenderer is using. It is not - valid to use the TextRenderer after this method is called. - - @throws GLException If an OpenGL context is not current when this method is called - */ - public void dispose() throws GLException { - packer.dispose(); - packer = null; - cachedBackingStore = null; - cachedGraphics = null; - cachedFontRenderContext = null; - - if (dbgFrame != null) { - dbgFrame.dispose(); - } - } - - //---------------------------------------------------------------------- - // Internals only below this point - // - - private static Rectangle2D preNormalize(Rectangle2D src) { - // Need to round to integer coordinates - // Also give ourselves a little slop around the reported - // bounds of glyphs because it looks like neither the visual - // nor the pixel bounds works perfectly well - int minX = (int) Math.floor(src.getMinX()) - 1; - int minY = (int) Math.floor(src.getMinY()) - 1; - int maxX = (int) Math.ceil(src.getMaxX()) + 1; - int maxY = (int) Math.ceil(src.getMaxY()) + 1; - return new Rectangle2D.Double(minX, minY, maxX - minX, maxY - minY); - } - - - private Rectangle2D normalize(Rectangle2D src) { - // Give ourselves a boundary around each entity on the backing - // store in order to prevent bleeding of nearby Strings due to - // the fact that we use linear filtering - - // NOTE that this boundary is quite heuristic and is related - // to how far away in 3D we may view the text -- - // heuristically, 1.5% of the font's height - int boundary = (int) Math.max(1, 0.015 * font.getSize()); - - return new Rectangle2D.Double((int) Math.floor(src.getMinX() - boundary), - (int) Math.floor(src.getMinY() - boundary), - (int) Math.ceil(src.getWidth() + 2 * boundary), - (int) Math.ceil(src.getHeight()) + 2 * boundary); - } - - private TextureRenderer getBackingStore() { - TextureRenderer renderer = (TextureRenderer) packer.getBackingStore(); - - if (renderer != cachedBackingStore) { - // Backing store changed since last time; discard any cached Graphics2D - if (cachedGraphics != null) { - cachedGraphics.dispose(); - cachedGraphics = null; - cachedFontRenderContext = null; - } - - cachedBackingStore = renderer; - } - - return cachedBackingStore; - } - - private Graphics2D getGraphics2D() { - TextureRenderer renderer = getBackingStore(); - - if (cachedGraphics == null) { - cachedGraphics = renderer.createGraphics(); - - // Set up composite, font and rendering hints - cachedGraphics.setComposite(AlphaComposite.Src); - cachedGraphics.setColor(Color.WHITE); - cachedGraphics.setFont(font); - cachedGraphics.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING, - (antialiased ? RenderingHints.VALUE_TEXT_ANTIALIAS_ON - : RenderingHints.VALUE_TEXT_ANTIALIAS_OFF)); - cachedGraphics.setRenderingHint(RenderingHints.KEY_FRACTIONALMETRICS, - (useFractionalMetrics - ? RenderingHints.VALUE_FRACTIONALMETRICS_ON - : RenderingHints.VALUE_FRACTIONALMETRICS_OFF)); - } - - return cachedGraphics; - } - - private void beginRendering(boolean ortho, int width, int height, - boolean disableDepthTestForOrtho) { - GL2 gl = GLContext.getCurrentGL().getGL2(); - - if (DEBUG && !debugged) { - debug(gl); - } - - inBeginEndPair = true; - isOrthoMode = ortho; - beginRenderingWidth = width; - beginRenderingHeight = height; - beginRenderingDepthTestDisabled = disableDepthTestForOrtho; - - if (ortho) { - getBackingStore().beginOrthoRendering(width, height, - disableDepthTestForOrtho); - } else { - getBackingStore().begin3DRendering(); - } - - // Push client attrib bits used by the pipelined quad renderer - gl.glPushClientAttrib((int) GL2.GL_ALL_CLIENT_ATTRIB_BITS); - - if (!haveMaxSize) { - // Query OpenGL for the maximum texture size and set it in the - // RectanglePacker to keep it from expanding too large - int[] sz = new int[1]; - gl.glGetIntegerv(GL2.GL_MAX_TEXTURE_SIZE, sz, 0); - packer.setMaxSize(sz[0], sz[0]); - haveMaxSize = true; - } - - if (needToResetColor && haveCachedColor) { - if (cachedColor == null) { - getBackingStore().setColor(cachedR, cachedG, cachedB, cachedA); - } else { - getBackingStore().setColor(cachedColor); - } - - needToResetColor = false; - } - - // Disable future attempts to use mipmapping if TextureRenderer - // doesn't support it - if (mipmap && !getBackingStore().isUsingAutoMipmapGeneration()) { - if (DEBUG) { - System.err.println("Disabled mipmapping in TextRenderer"); - } - - mipmap = false; - } - } - - /** - * emzic: here the call to glBindBuffer crashes on certain graphicscard/driver combinations - * this is why the ugly try-catch block has been added, which falls back to the old textrenderer - * - * @param ortho - * @throws GLException - */ - private void endRendering(boolean ortho) throws GLException { - flushGlyphPipeline(); - - inBeginEndPair = false; - - GL2 gl = GLContext.getCurrentGL().getGL2(); - - // Pop client attrib bits used by the pipelined quad renderer - gl.glPopClientAttrib(); - - // The OpenGL spec is unclear about whether this changes the - // buffer bindings, so preemptively zero out the GL_ARRAY_BUFFER - // binding - if (is15Available(gl)) { - try { - gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, 0); - } catch (Exception e) { - isExtensionAvailable_GL_VERSION_1_5 = false; - } - } - - if (ortho) { - getBackingStore().endOrthoRendering(); - } else { - getBackingStore().end3DRendering(); - } - - if (++numRenderCycles >= CYCLES_PER_FLUSH) { - numRenderCycles = 0; - - if (DEBUG) { - System.err.println("Clearing unused entries in endRendering()"); - } - - clearUnusedEntries(); - } - } - - private void clearUnusedEntries() { - final java.util.List deadRects = new ArrayList /**/(); - - // Iterate through the contents of the backing store, removing - // text strings that haven't been used recently - packer.visit(new RectVisitor() { - public void visit(Rect rect) { - TextData data = (TextData) rect.getUserData(); - - if (data.used()) { - data.clearUsed(); - } else { - deadRects.add(rect); - } - } - }); - - for (Iterator iter = deadRects.iterator(); iter.hasNext();) { - Rect r = (Rect) iter.next(); - packer.remove(r); - stringLocations.remove(((TextData) r.getUserData()).string()); - - int unicodeToClearFromCache = ((TextData) r.getUserData()).unicodeID; - - if (unicodeToClearFromCache > 0) { - mGlyphProducer.clearCacheEntry(unicodeToClearFromCache); - } - - // if (DEBUG) { - // Graphics2D g = getGraphics2D(); - // g.setComposite(AlphaComposite.Clear); - // g.fillRect(r.x(), r.y(), r.w(), r.h()); - // g.setComposite(AlphaComposite.Src); - // } - } - - // If we removed dead rectangles this cycle, try to do a compaction - float frag = packer.verticalFragmentationRatio(); - - if (!deadRects.isEmpty() && (frag > MAX_VERTICAL_FRAGMENTATION)) { - if (DEBUG) { - System.err.println( - "Compacting TextRenderer backing store due to vertical fragmentation " + - frag); - } - - packer.compact(); - } - - if (DEBUG) { - getBackingStore().markDirty(0, 0, getBackingStore().getWidth(), - getBackingStore().getHeight()); - } - } - - private void internal_draw3D(CharSequence str, float x, float y, float z, - float scaleFactor) { - List/**/ glyphs = mGlyphProducer.getGlyphs(str); - for (Iterator iter = glyphs.iterator(); iter.hasNext(); ) { - Glyph glyph = (Glyph) iter.next(); - float advance = glyph.draw3D(x, y, z, scaleFactor); - x += advance * scaleFactor; - } - } - - private void flushGlyphPipeline() { - if (mPipelinedQuadRenderer != null) { - mPipelinedQuadRenderer.draw(); - } - } - - private void draw3D_ROBUST(CharSequence str, float x, float y, float z, - float scaleFactor) { - String curStr; - if (str instanceof String) { - curStr = (String) str; - } else { - curStr = str.toString(); - } - - // Look up the string on the backing store - Rect rect = (Rect) stringLocations.get(curStr); - - if (rect == null) { - // Rasterize this string and place it on the backing store - Graphics2D g = getGraphics2D(); - Rectangle2D origBBox = preNormalize(renderDelegate.getBounds(curStr, font, getFontRenderContext())); - Rectangle2D bbox = normalize(origBBox); - Point origin = new Point((int) -bbox.getMinX(), - (int) -bbox.getMinY()); - rect = new Rect(0, 0, (int) bbox.getWidth(), - (int) bbox.getHeight(), - new TextData(curStr, origin, origBBox, -1)); - - packer.add(rect); - stringLocations.put(curStr, rect); - - // Re-fetch the Graphics2D in case the addition of the rectangle - // caused the old backing store to be thrown away - g = getGraphics2D(); - - // OK, should now have an (x, y) for this rectangle; rasterize - // the String - int strx = rect.x() + origin.x; - int stry = rect.y() + origin.y; - - // Clear out the area we're going to draw into - g.setComposite(AlphaComposite.Clear); - g.fillRect(rect.x(), rect.y(), rect.w(), rect.h()); - g.setComposite(AlphaComposite.Src); - - // Draw the string - renderDelegate.draw(g, curStr, strx, stry); - - if (DRAW_BBOXES) { - TextData data = (TextData) rect.getUserData(); - // Draw a bounding box on the backing store - g.drawRect(strx - data.origOriginX(), - stry - data.origOriginY(), - (int) data.origRect().getWidth(), - (int) data.origRect().getHeight()); - g.drawRect(strx - data.origin().x, - stry - data.origin().y, - rect.w(), - rect.h()); - } - - // Mark this region of the TextureRenderer as dirty - getBackingStore().markDirty(rect.x(), rect.y(), rect.w(), - rect.h()); - } - - // OK, now draw the portion of the backing store to the screen - TextureRenderer renderer = getBackingStore(); - - // NOTE that the rectangles managed by the packer have their - // origin at the upper-left but the TextureRenderer's origin is - // at its lower left!!! - TextData data = (TextData) rect.getUserData(); - data.markUsed(); - - Rectangle2D origRect = data.origRect(); - - // Align the leftmost point of the baseline to the (x, y, z) coordinate requested - renderer.draw3DRect(x - (scaleFactor * data.origOriginX()), - y - (scaleFactor * ((float) origRect.getHeight() - data.origOriginY())), z, - rect.x() + (data.origin().x - data.origOriginX()), - renderer.getHeight() - rect.y() - (int) origRect.getHeight() - - (data.origin().y - data.origOriginY()), - (int) origRect.getWidth(), (int) origRect.getHeight(), scaleFactor); - } - - //---------------------------------------------------------------------- - // Debugging functionality - // - private void debug(GL gl) { - dbgFrame = new Frame("TextRenderer Debug Output"); - - GLCanvas dbgCanvas = new GLCanvas(new GLCapabilities(gl.getGLProfile()), null, - GLContext.getCurrent(), null); - dbgCanvas.addGLEventListener(new DebugListener(gl, dbgFrame)); - dbgFrame.add(dbgCanvas); - - final FPSAnimator anim = new FPSAnimator(dbgCanvas, 10); - dbgFrame.addWindowListener(new WindowAdapter() { - public void windowClosing(WindowEvent e) { - // Run this on another thread than the AWT event queue to - // make sure the call to Animator.stop() completes before - // exiting - new Thread(new Runnable() { - public void run() { - anim.stop(); - } - }).start(); - } - }); - dbgFrame.setSize(kSize, kSize); - dbgFrame.setVisible(true); - anim.start(); - debugged = true; - } - - /** Class supporting more full control over the process of rendering - the bitmapped text. Allows customization of whether the backing - store text bitmap is full-color or intensity only, the size of - each individual rendered text rectangle, and the contents of - each individual rendered text string. The default implementation - of this interface uses an intensity-only texture, a - closely-cropped rectangle around the text, and renders text - using the color white, which is modulated by the set color - during the rendering process. */ - public static interface RenderDelegate { - /** Indicates whether the backing store of this TextRenderer - should be intensity-only (the default) or full-color. */ - public boolean intensityOnly(); - - /** Computes the bounds of the given String relative to the - origin. */ - public Rectangle2D getBounds(String str, Font font, - FontRenderContext frc); - - /** Computes the bounds of the given character sequence relative - to the origin. */ - public Rectangle2D getBounds(CharSequence str, Font font, - FontRenderContext frc); - - /** Computes the bounds of the given GlyphVector, already - assumed to have been created for a particular Font, - relative to the origin. */ - public Rectangle2D getBounds(GlyphVector gv, FontRenderContext frc); - - /** Render the passed character sequence at the designated - location using the supplied Graphics2D instance. The - surrounding region will already have been cleared to the RGB - color (0, 0, 0) with zero alpha. The initial drawing context - of the passed Graphics2D will be set to use - AlphaComposite.Src, the color white, the Font specified in the - TextRenderer's constructor, and the rendering hints specified - in the TextRenderer constructor. Changes made by the end user - may be visible in successive calls to this method, but are not - guaranteed to be preserved. Implementors of this method - should reset the Graphics2D's state to that desired each time - this method is called, in particular those states which are - not the defaults. */ - public void draw(Graphics2D graphics, String str, int x, int y); - - /** Render the passed GlyphVector at the designated location using - the supplied Graphics2D instance. The surrounding region will - already have been cleared to the RGB color (0, 0, 0) with zero - alpha. The initial drawing context of the passed Graphics2D - will be set to use AlphaComposite.Src, the color white, the - Font specified in the TextRenderer's constructor, and the - rendering hints specified in the TextRenderer constructor. - Changes made by the end user may be visible in successive - calls to this method, but are not guaranteed to be preserved. - Implementors of this method should reset the Graphics2D's - state to that desired each time this method is called, in - particular those states which are not the defaults. */ - public void drawGlyphVector(Graphics2D graphics, GlyphVector str, - int x, int y); - } - - private static class CharSequenceIterator implements CharacterIterator { - CharSequence mSequence; - int mLength; - int mCurrentIndex; - - CharSequenceIterator() { - } - - CharSequenceIterator(CharSequence sequence) { - initFromCharSequence(sequence); - } - - public void initFromCharSequence(CharSequence sequence) { - mSequence = sequence; - mLength = mSequence.length(); - mCurrentIndex = 0; - } - - public char last() { - mCurrentIndex = Math.max(0, mLength - 1); - - return current(); - } - - public char current() { - if ((mLength == 0) || (mCurrentIndex >= mLength)) { - return CharacterIterator.DONE; - } - - return mSequence.charAt(mCurrentIndex); - } - - public char next() { - mCurrentIndex++; - - return current(); - } - - public char previous() { - mCurrentIndex = Math.max(mCurrentIndex - 1, 0); - - return current(); - } - - public char setIndex(int position) { - mCurrentIndex = position; - - return current(); - } - - public int getBeginIndex() { - return 0; - } - - public int getEndIndex() { - return mLength; - } - - public int getIndex() { - return mCurrentIndex; - } - - public Object clone() { - CharSequenceIterator iter = new CharSequenceIterator(mSequence); - iter.mCurrentIndex = mCurrentIndex; - - return iter; - } - - public char first() { - if (mLength == 0) { - return CharacterIterator.DONE; - } - - mCurrentIndex = 0; - - return current(); - } - } - - // Data associated with each rectangle of text - static class TextData { - // Back-pointer to String this TextData describes, if it - // represents a String rather than a single glyph - private String str; - - // If this TextData represents a single glyph, this is its - // unicode ID - int unicodeID; - - // The following must be defined and used VERY precisely. This is - // the offset from the upper-left corner of this rectangle (Java - // 2D coordinate system) at which the string must be rasterized in - // order to fit within the rectangle -- the leftmost point of the - // baseline. - private Point origin; - - // This represents the pre-normalized rectangle, which fits - // within the rectangle on the backing store. We keep a - // one-pixel border around entries on the backing store to - // prevent bleeding of adjacent letters when using GL_LINEAR - // filtering for rendering. The origin of this rectangle is - // equivalent to the origin above. - private Rectangle2D origRect; - - private boolean used; // Whether this text was used recently - - TextData(String str, Point origin, Rectangle2D origRect, int unicodeID) { - this.str = str; - this.origin = origin; - this.origRect = origRect; - this.unicodeID = unicodeID; - } - - String string() { - return str; - } - - Point origin() { - return origin; - } - - // The following three methods are used to locate the glyph - // within the expanded rectangle coming from normalize() - int origOriginX() { - return (int) -origRect.getMinX(); - } - - int origOriginY() { - return (int) -origRect.getMinY(); - } - - Rectangle2D origRect() { - return origRect; - } - - boolean used() { - return used; - } - - void markUsed() { - used = true; - } - - void clearUsed() { - used = false; - } - } - - class Manager implements BackingStoreManager { - private Graphics2D g; - - public Object allocateBackingStore(int w, int h) { - // FIXME: should consider checking Font's attributes to see - // whether we're likely to need to support a full RGBA backing - // store (i.e., non-default Paint, foreground color, etc.), but - // for now, let's just be more efficient - TextureRenderer renderer; - - if (renderDelegate.intensityOnly()) { - renderer = TextureRenderer.createAlphaOnlyRenderer(w, h, mipmap); - } else { - renderer = new TextureRenderer(w, h, true, mipmap); - } - renderer.setSmoothing(smoothing); - - if (DEBUG) { - System.err.println(" TextRenderer allocating backing store " + - w + " x " + h); - } - - return renderer; - } - - public void deleteBackingStore(Object backingStore) { - ((TextureRenderer) backingStore).dispose(); - } - - public boolean preExpand(Rect cause, int attemptNumber) { - // Only try this one time; clear out potentially obsolete entries - // NOTE: this heuristic and the fact that it clears the used bit - // of all entries seems to cause cycling of entries in some - // situations, where the backing store becomes small compared to - // the amount of text on the screen (see the TextFlow demo) and - // the entries continually cycle in and out of the backing - // store, decreasing performance. If we added a little age - // information to the entries, and only cleared out entries - // above a certain age, this behavior would be eliminated. - // However, it seems the system usually stabilizes itself, so - // for now we'll just keep things simple. Note that if we don't - // clear the used bit here, the backing store tends to increase - // very quickly to its maximum size, at least with the TextFlow - // demo when the text is being continually re-laid out. - if (attemptNumber == 0) { - if (DEBUG) { - System.err.println( - "Clearing unused entries in preExpand(): attempt number " + - attemptNumber); - } - - if (inBeginEndPair) { - // Draw any outstanding glyphs - flush(); - } - - clearUnusedEntries(); - - return true; - } - - return false; - } - - public boolean additionFailed(Rect cause, int attemptNumber) { - // Heavy hammer -- might consider doing something different - packer.clear(); - stringLocations.clear(); - mGlyphProducer.clearAllCacheEntries(); - - if (DEBUG) { - System.err.println( - " *** Cleared all text because addition failed ***"); - } - - if (attemptNumber == 0) { - return true; - } - - return false; - } - - public boolean canCompact() { - return true; - } - - public void beginMovement(Object oldBackingStore, Object newBackingStore) { - // Exit the begin / end pair if necessary - if (inBeginEndPair) { - // Draw any outstanding glyphs - flush(); - - GL2 gl = GLContext.getCurrentGL().getGL2(); - - // Pop client attrib bits used by the pipelined quad renderer - gl.glPopClientAttrib(); - - // The OpenGL spec is unclear about whether this changes the - // buffer bindings, so preemptively zero out the GL_ARRAY_BUFFER - // binding - if (is15Available(gl)) { - try { - gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, 0); - } catch (Exception e) { - isExtensionAvailable_GL_VERSION_1_5 = false; - } - } - - if (isOrthoMode) { - ((TextureRenderer) oldBackingStore).endOrthoRendering(); - } else { - ((TextureRenderer) oldBackingStore).end3DRendering(); - } - } - - TextureRenderer newRenderer = (TextureRenderer) newBackingStore; - g = newRenderer.createGraphics(); - } - - public void move(Object oldBackingStore, Rect oldLocation, - Object newBackingStore, Rect newLocation) { - TextureRenderer oldRenderer = (TextureRenderer) oldBackingStore; - TextureRenderer newRenderer = (TextureRenderer) newBackingStore; - - if (oldRenderer == newRenderer) { - // Movement on the same backing store -- easy case - g.copyArea(oldLocation.x(), oldLocation.y(), oldLocation.w(), - oldLocation.h(), newLocation.x() - oldLocation.x(), - newLocation.y() - oldLocation.y()); - } else { - // Need to draw from the old renderer's image into the new one - Image img = oldRenderer.getImage(); - g.drawImage(img, newLocation.x(), newLocation.y(), - newLocation.x() + newLocation.w(), - newLocation.y() + newLocation.h(), oldLocation.x(), - oldLocation.y(), oldLocation.x() + oldLocation.w(), - oldLocation.y() + oldLocation.h(), null); - } - } - - public void endMovement(Object oldBackingStore, Object newBackingStore) { - g.dispose(); - - // Sync the whole surface - TextureRenderer newRenderer = (TextureRenderer) newBackingStore; - newRenderer.markDirty(0, 0, newRenderer.getWidth(), - newRenderer.getHeight()); - - // Re-enter the begin / end pair if necessary - if (inBeginEndPair) { - if (isOrthoMode) { - ((TextureRenderer) newBackingStore).beginOrthoRendering(beginRenderingWidth, - beginRenderingHeight, beginRenderingDepthTestDisabled); - } else { - ((TextureRenderer) newBackingStore).begin3DRendering(); - } - - // Push client attrib bits used by the pipelined quad renderer - GL2 gl = GLContext.getCurrentGL().getGL2(); - gl.glPushClientAttrib((int) GL2.GL_ALL_CLIENT_ATTRIB_BITS); - - if (haveCachedColor) { - if (cachedColor == null) { - ((TextureRenderer) newBackingStore).setColor(cachedR, - cachedG, cachedB, cachedA); - } else { - ((TextureRenderer) newBackingStore).setColor(cachedColor); - } - } - } else { - needToResetColor = true; - } - } - } - - public static class DefaultRenderDelegate implements RenderDelegate { - public boolean intensityOnly() { - return true; - } - - public Rectangle2D getBounds(CharSequence str, Font font, - FontRenderContext frc) { - return getBounds(font.createGlyphVector(frc, - new CharSequenceIterator(str)), - frc); - } - - public Rectangle2D getBounds(String str, Font font, - FontRenderContext frc) { - return getBounds(font.createGlyphVector(frc, str), frc); - } - - public Rectangle2D getBounds(GlyphVector gv, FontRenderContext frc) { - return gv.getVisualBounds(); - } - - public void drawGlyphVector(Graphics2D graphics, GlyphVector str, - int x, int y) { - graphics.drawGlyphVector(str, x, y); - } - - public void draw(Graphics2D graphics, String str, int x, int y) { - graphics.drawString(str, x, y); - } - } - - //---------------------------------------------------------------------- - // Glyph-by-glyph rendering support - // - - // A temporary to prevent excessive garbage creation - private char[] singleUnicode = new char[1]; - - /** A Glyph represents either a single unicode glyph or a - substring of characters to be drawn. The reason for the dual - behavior is so that we can take in a sequence of unicode - characters and partition them into runs of individual glyphs, - but if we encounter complex text and/or unicode sequences we - don't understand, we can render them using the - string-by-string method.

- - Glyphs need to be able to re-upload themselves to the backing - store on demand as we go along in the render sequence. - */ - - class Glyph { - // If this Glyph represents an individual unicode glyph, this - // is its unicode ID. If it represents a String, this is -1. - private int unicodeID; - // If the above field isn't -1, then these fields are used. - // The glyph code in the font - private int glyphCode; - // The GlyphProducer which created us - private GlyphProducer producer; - // The advance of this glyph - private float advance; - // The GlyphVector for this single character; this is passed - // in during construction but cleared during the upload - // process - private GlyphVector singleUnicodeGlyphVector; - // The rectangle of this glyph on the backing store, or null - // if it has been cleared due to space pressure - private Rect glyphRectForTextureMapping; - // If this Glyph represents a String, this is the sequence of - // characters - private String str; - // Whether we need a valid advance when rendering this string - // (i.e., whether it has other single glyphs coming after it) - private boolean needAdvance; - - // Creates a Glyph representing an individual Unicode character - public Glyph(int unicodeID, - int glyphCode, - float advance, - GlyphVector singleUnicodeGlyphVector, - GlyphProducer producer) { - this.unicodeID = unicodeID; - this.glyphCode = glyphCode; - this.advance = advance; - this.singleUnicodeGlyphVector = singleUnicodeGlyphVector; - this.producer = producer; - } - - // Creates a Glyph representing a sequence of characters, with - // an indication of whether additional single glyphs are being - // rendered after it - public Glyph(String str, boolean needAdvance) { - this.str = str; - this.needAdvance = needAdvance; - } - - /** Returns this glyph's unicode ID */ - public int getUnicodeID() { - return unicodeID; - } - - /** Returns this glyph's (font-specific) glyph code */ - public int getGlyphCode() { - return glyphCode; - } - - /** Returns the advance for this glyph */ - public float getAdvance() { - return advance; - } - - /** Draws this glyph and returns the (x) advance for this glyph */ - public float draw3D(float inX, float inY, float z, float scaleFactor) { - if (str != null) { - draw3D_ROBUST(str, inX, inY, z, scaleFactor); - if (!needAdvance) { - return 0; - } - // Compute and return the advance for this string - GlyphVector gv = font.createGlyphVector(getFontRenderContext(), str); - float totalAdvance = 0; - for (int i = 0; i < gv.getNumGlyphs(); i++) { - totalAdvance += gv.getGlyphMetrics(i).getAdvance(); - } - return totalAdvance; - } - - // This is the code path taken for individual glyphs - if (glyphRectForTextureMapping == null) { - upload(); - } - - try { - if (mPipelinedQuadRenderer == null) { - mPipelinedQuadRenderer = new Pipelined_QuadRenderer(); - } - - TextureRenderer renderer = getBackingStore(); - // Handles case where NPOT texture is used for backing store - TextureCoords wholeImageTexCoords = renderer.getTexture().getImageTexCoords(); - float xScale = wholeImageTexCoords.right(); - float yScale = wholeImageTexCoords.bottom(); - - Rect rect = glyphRectForTextureMapping; - TextData data = (TextData) rect.getUserData(); - data.markUsed(); - - Rectangle2D origRect = data.origRect(); - - float x = inX - (scaleFactor * data.origOriginX()); - float y = inY - (scaleFactor * ((float) origRect.getHeight() - data.origOriginY())); - - int texturex = rect.x() + (data.origin().x - data.origOriginX()); - int texturey = renderer.getHeight() - rect.y() - (int) origRect.getHeight() - - (data.origin().y - data.origOriginY()); - int width = (int) origRect.getWidth(); - int height = (int) origRect.getHeight(); - - float tx1 = xScale * (float) texturex / (float) renderer.getWidth(); - float ty1 = yScale * (1.0f - - ((float) texturey / (float) renderer.getHeight())); - float tx2 = xScale * (float) (texturex + width) / (float) renderer.getWidth(); - float ty2 = yScale * (1.0f - - ((float) (texturey + height) / (float) renderer.getHeight())); - - mPipelinedQuadRenderer.glTexCoord2f(tx1, ty1); - mPipelinedQuadRenderer.glVertex3f(x, y, z); - mPipelinedQuadRenderer.glTexCoord2f(tx2, ty1); - mPipelinedQuadRenderer.glVertex3f(x + (width * scaleFactor), y, - z); - mPipelinedQuadRenderer.glTexCoord2f(tx2, ty2); - mPipelinedQuadRenderer.glVertex3f(x + (width * scaleFactor), - y + (height * scaleFactor), z); - mPipelinedQuadRenderer.glTexCoord2f(tx1, ty2); - mPipelinedQuadRenderer.glVertex3f(x, - y + (height * scaleFactor), z); - } catch (Exception e) { - e.printStackTrace(); - } - return advance; - } - - /** Notifies this glyph that it's been cleared out of the cache */ - public void clear() { - glyphRectForTextureMapping = null; - } - - private void upload() { - GlyphVector gv = getGlyphVector(); - Rectangle2D origBBox = preNormalize(renderDelegate.getBounds(gv, getFontRenderContext())); - Rectangle2D bbox = normalize(origBBox); - Point origin = new Point((int) -bbox.getMinX(), - (int) -bbox.getMinY()); - Rect rect = new Rect(0, 0, (int) bbox.getWidth(), - (int) bbox.getHeight(), - new TextData(null, origin, origBBox, unicodeID)); - packer.add(rect); - glyphRectForTextureMapping = rect; - Graphics2D g = getGraphics2D(); - // OK, should now have an (x, y) for this rectangle; rasterize - // the glyph - int strx = rect.x() + origin.x; - int stry = rect.y() + origin.y; - - // Clear out the area we're going to draw into - g.setComposite(AlphaComposite.Clear); - g.fillRect(rect.x(), rect.y(), rect.w(), rect.h()); - g.setComposite(AlphaComposite.Src); - - // Draw the string - renderDelegate.drawGlyphVector(g, gv, strx, stry); - - if (DRAW_BBOXES) { - TextData data = (TextData) rect.getUserData(); - // Draw a bounding box on the backing store - g.drawRect(strx - data.origOriginX(), - stry - data.origOriginY(), - (int) data.origRect().getWidth(), - (int) data.origRect().getHeight()); - g.drawRect(strx - data.origin().x, - stry - data.origin().y, - rect.w(), - rect.h()); - } - - // Mark this region of the TextureRenderer as dirty - getBackingStore().markDirty(rect.x(), rect.y(), rect.w(), - rect.h()); - // Re-register ourselves with our producer - producer.register(this); - } - - private GlyphVector getGlyphVector() { - GlyphVector gv = singleUnicodeGlyphVector; - if (gv != null) { - singleUnicodeGlyphVector = null; // Don't need this anymore - return gv; - } - singleUnicode[0] = (char) unicodeID; - return font.createGlyphVector(getFontRenderContext(), singleUnicode); - } - } - - class GlyphProducer { - final int undefined = -2; - FontRenderContext fontRenderContext; - List/**/ glyphsOutput = new ArrayList/**/(); - // The mapping from unicode character to font-specific glyph ID - int[] unicodes2Glyphs; - // The mapping from glyph ID to Glyph - Glyph[] glyphCache; - // We re-use this for each incoming string - CharSequenceIterator iter = new CharSequenceIterator(); - - GlyphProducer(int fontLengthInGlyphs) { - unicodes2Glyphs = new int[512]; - glyphCache = new Glyph[fontLengthInGlyphs]; - clearAllCacheEntries(); - } - - public List/**/ getGlyphs(CharSequence inString) { - glyphsOutput.clear(); - iter.initFromCharSequence(inString); - GlyphVector fullRunGlyphVector = font.createGlyphVector(getFontRenderContext(), - iter); - boolean complex = (fullRunGlyphVector.getLayoutFlags() != 0); - if (complex || DISABLE_GLYPH_CACHE) { - // Punt to the robust version of the renderer - glyphsOutput.add(new Glyph(inString.toString(), false)); - return glyphsOutput; - } - - int lengthInGlyphs = fullRunGlyphVector.getNumGlyphs(); - int i = 0; - while (i < lengthInGlyphs) { - Glyph glyph = getGlyph(inString, fullRunGlyphVector, i); - if (glyph != null) { - glyphsOutput.add(glyph); - i++; - } else { - // Assemble a run of characters that don't fit in - // the cache - StringBuffer buf = new StringBuffer(); - while (i < lengthInGlyphs && - getGlyph(inString, fullRunGlyphVector, i) == null) { - buf.append(inString.charAt(i++)); - } - glyphsOutput.add(new Glyph(buf.toString(), - // Any more glyphs after this run? - i < lengthInGlyphs)); - } - } - return glyphsOutput; - } - - public void clearCacheEntry(int unicodeID) { - int glyphID = unicodes2Glyphs[unicodeID]; - if (glyphID != undefined) { - Glyph glyph = glyphCache[glyphID]; - if (glyph != null) { - glyph.clear(); - } - glyphCache[glyphID] = null; - } - unicodes2Glyphs[unicodeID] = undefined; - } - - public void clearAllCacheEntries() { - for (int i = 0; i < unicodes2Glyphs.length; i++) { - clearCacheEntry(i); - } - } - - public void register(Glyph glyph) { - unicodes2Glyphs[glyph.getUnicodeID()] = glyph.getGlyphCode(); - glyphCache[glyph.getGlyphCode()] = glyph; - } - - public float getGlyphPixelWidth(char unicodeID) { - Glyph glyph = getGlyph(unicodeID); - if (glyph != null) { - return glyph.getAdvance(); - } - - // Have to do this the hard / uncached way - singleUnicode[0] = unicodeID; - GlyphVector gv = font.createGlyphVector(fontRenderContext, - singleUnicode); - return gv.getGlyphMetrics(0).getAdvance(); - } - - // Returns a glyph object for this single glyph. Returns null - // if the unicode or glyph ID would be out of bounds of the - // glyph cache. - private Glyph getGlyph(CharSequence inString, - GlyphVector fullRunGlyphVector, - int index) { - char unicodeID = inString.charAt(index); - - if (unicodeID >= unicodes2Glyphs.length) { - return null; - } - - int glyphID = unicodes2Glyphs[unicodeID]; - if (glyphID != undefined) { - return glyphCache[glyphID]; - } - - // Must fabricate the glyph - singleUnicode[0] = unicodeID; - GlyphVector gv = font.createGlyphVector(getFontRenderContext(), singleUnicode); - return getGlyph(unicodeID, gv, fullRunGlyphVector.getGlyphMetrics(index)); - } - - // It's unclear whether this variant might produce less - // optimal results than if we can see the entire GlyphVector - // for the incoming string - private Glyph getGlyph(int unicodeID) { - if (unicodeID >= unicodes2Glyphs.length) { - return null; - } - - int glyphID = unicodes2Glyphs[unicodeID]; - if (glyphID != undefined) { - return glyphCache[glyphID]; - } - singleUnicode[0] = (char) unicodeID; - GlyphVector gv = font.createGlyphVector(getFontRenderContext(), singleUnicode); - return getGlyph(unicodeID, gv, gv.getGlyphMetrics(0)); - } - - private Glyph getGlyph(int unicodeID, - GlyphVector singleUnicodeGlyphVector, - GlyphMetrics metrics) { - int glyphCode = singleUnicodeGlyphVector.getGlyphCode(0); - // Have seen huge glyph codes (65536) coming out of some fonts in some Unicode situations - if (glyphCode >= glyphCache.length) { - return null; - } - Glyph glyph = new Glyph(unicodeID, - glyphCode, - metrics.getAdvance(), - singleUnicodeGlyphVector, - this); - register(glyph); - return glyph; - } - } - - class Pipelined_QuadRenderer { - int mOutstandingGlyphsVerticesPipeline = 0; - FloatBuffer mTexCoords; - FloatBuffer mVertCoords; - boolean usingVBOs; - int mVBO_For_ResuableTileVertices; - int mVBO_For_ResuableTileTexCoords; - - Pipelined_QuadRenderer() { - GL2 gl = GLContext.getCurrentGL().getGL2(); - mVertCoords = BufferUtil.newFloatBuffer(kTotalBufferSizeCoordsVerts); - mTexCoords = BufferUtil.newFloatBuffer(kTotalBufferSizeCoordsTex); - - usingVBOs = is15Available(gl); - - if (usingVBOs) { - try { - int[] vbos = new int[2]; - gl.glGenBuffers(2, IntBuffer.wrap(vbos)); - - mVBO_For_ResuableTileVertices = vbos[0]; - mVBO_For_ResuableTileTexCoords = vbos[1]; - - gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, - mVBO_For_ResuableTileVertices); - gl.glBufferData(GL2.GL_ARRAY_BUFFER, kTotalBufferSizeBytesVerts, - null, GL2.GL_STREAM_DRAW); // stream draw because this is a single quad use pipeline - - gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, - mVBO_For_ResuableTileTexCoords); - gl.glBufferData(GL2.GL_ARRAY_BUFFER, kTotalBufferSizeBytesTex, - null, GL2.GL_STREAM_DRAW); // stream draw because this is a single quad use pipeline - } catch (Exception e) { - isExtensionAvailable_GL_VERSION_1_5 = false; - usingVBOs = false; - } - } - } - - public void glTexCoord2f(float v, float v1) { - mTexCoords.put(v); - mTexCoords.put(v1); - } - - public void glVertex3f(float inX, float inY, float inZ) { - mVertCoords.put(inX); - mVertCoords.put(inY); - mVertCoords.put(inZ); - - mOutstandingGlyphsVerticesPipeline++; - - if (mOutstandingGlyphsVerticesPipeline >= kTotalBufferSizeVerts) { - this.draw(); - } - } - - private void draw() { - if (useVertexArrays) { - drawVertexArrays(); - } else { - drawIMMEDIATE(); - } - } - - private void drawVertexArrays() { - if (mOutstandingGlyphsVerticesPipeline > 0) { - GL2 gl = GLContext.getCurrentGL().getGL2(); - - TextureRenderer renderer = getBackingStore(); - Texture texture = renderer.getTexture(); // triggers texture uploads. Maybe this should be more obvious? - - mVertCoords.rewind(); - mTexCoords.rewind(); - - gl.glEnableClientState(GL2.GL_VERTEX_ARRAY); - - if (usingVBOs) { - gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, - mVBO_For_ResuableTileVertices); - gl.glBufferSubData(GL2.GL_ARRAY_BUFFER, 0, - mOutstandingGlyphsVerticesPipeline * kSizeInBytes_OneVertices_VertexData, - mVertCoords); // upload only the new stuff - gl.glVertexPointer(3, GL2.GL_FLOAT, 0, 0); - } else { - gl.glVertexPointer(3, GL2.GL_FLOAT, 0, mVertCoords); - } - - gl.glEnableClientState(GL2.GL_TEXTURE_COORD_ARRAY); - - if (usingVBOs) { - gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, - mVBO_For_ResuableTileTexCoords); - gl.glBufferSubData(GL2.GL_ARRAY_BUFFER, 0, - mOutstandingGlyphsVerticesPipeline * kSizeInBytes_OneVertices_TexData, - mTexCoords); // upload only the new stuff - gl.glTexCoordPointer(2, GL2.GL_FLOAT, 0, 0); - } else { - gl.glTexCoordPointer(2, GL2.GL_FLOAT, 0, mTexCoords); - } - - gl.glDrawArrays(GL2.GL_QUADS, 0, - mOutstandingGlyphsVerticesPipeline); - - mVertCoords.rewind(); - mTexCoords.rewind(); - mOutstandingGlyphsVerticesPipeline = 0; - } - } - - private void drawIMMEDIATE() { - if (mOutstandingGlyphsVerticesPipeline > 0) { - TextureRenderer renderer = getBackingStore(); - Texture texture = renderer.getTexture(); // triggers texture uploads. Maybe this should be more obvious? - - GL2 gl = GLContext.getCurrentGL().getGL2(); - gl.glBegin(GL2.GL_QUADS); - - try { - int numberOfQuads = mOutstandingGlyphsVerticesPipeline / 4; - mVertCoords.rewind(); - mTexCoords.rewind(); - - for (int i = 0; i < numberOfQuads; i++) { - gl.glTexCoord2f(mTexCoords.get(), mTexCoords.get()); - gl.glVertex3f(mVertCoords.get(), mVertCoords.get(), - mVertCoords.get()); - - gl.glTexCoord2f(mTexCoords.get(), mTexCoords.get()); - gl.glVertex3f(mVertCoords.get(), mVertCoords.get(), - mVertCoords.get()); - - gl.glTexCoord2f(mTexCoords.get(), mTexCoords.get()); - gl.glVertex3f(mVertCoords.get(), mVertCoords.get(), - mVertCoords.get()); - - gl.glTexCoord2f(mTexCoords.get(), mTexCoords.get()); - gl.glVertex3f(mVertCoords.get(), mVertCoords.get(), - mVertCoords.get()); - } - } catch (Exception e) { - e.printStackTrace(); - } finally { - gl.glEnd(); - mVertCoords.rewind(); - mTexCoords.rewind(); - mOutstandingGlyphsVerticesPipeline = 0; - } - } - } - } - - class DebugListener implements GLEventListener { - private GLU glu; - private Frame frame; - - DebugListener(GL gl, Frame frame) { - this.glu = GLU.createGLU(gl); - this.frame = frame; - } - - public void display(GLAutoDrawable drawable) { - GL2 gl = GLContext.getCurrentGL().getGL2(); - gl.glClear(GL2.GL_DEPTH_BUFFER_BIT | GL2.GL_COLOR_BUFFER_BIT); - - if (packer == null) { - return; - } - - TextureRenderer rend = getBackingStore(); - final int w = rend.getWidth(); - final int h = rend.getHeight(); - rend.beginOrthoRendering(w, h); - rend.drawOrthoRect(0, 0); - rend.endOrthoRendering(); - - if ((frame.getWidth() != w) || (frame.getHeight() != h)) { - EventQueue.invokeLater(new Runnable() { - public void run() { - frame.setSize(w, h); - } - }); - } - } - - public void dispose(GLAutoDrawable drawable) { - glu.destroy(); - glu=null; - frame=null; - } - - // Unused methods - public void init(GLAutoDrawable drawable) { - } - - public void reshape(GLAutoDrawable drawable, int x, int y, int width, - int height) { - } - - public void displayChanged(GLAutoDrawable drawable, - boolean modeChanged, boolean deviceChanged) { - } - } - - /** - * Sets whether vertex arrays are being used internally for - * rendering, or whether text is rendered using the OpenGL - * immediate mode commands. This is provided as a concession for - * certain graphics cards which have poor vertex array - * performance. Defaults to true. - */ - public void setUseVertexArrays(boolean useVertexArrays) { - this.useVertexArrays = useVertexArrays; - } - - /** - * Indicates whether vertex arrays are being used internally for - * rendering, or whether text is rendered using the OpenGL - * immediate mode commands. Defaults to true. - */ - public boolean getUseVertexArrays() { - return useVertexArrays; - } - - /** - * Sets whether smoothing (i.e., GL_LINEAR filtering) is enabled - * in the backing TextureRenderer of this TextRenderer. A few - * graphics cards do not behave well when this is enabled, - * resulting in fuzzy text. Defaults to true. - */ - public void setSmoothing(boolean smoothing) { - this.smoothing = smoothing; - getBackingStore().setSmoothing(smoothing); - } - - /** - * Indicates whether smoothing is enabled in the backing - * TextureRenderer of this TextRenderer. A few graphics cards do - * not behave well when this is enabled, resulting in fuzzy text. - * Defaults to true. - */ - public boolean getSmoothing() { - return smoothing; - } - - private boolean is15Available(GL gl) { - if (!checkFor_isExtensionAvailable_GL_VERSION_1_5) { - isExtensionAvailable_GL_VERSION_1_5 = gl.isExtensionAvailable("GL_VERSION_1_5"); - checkFor_isExtensionAvailable_GL_VERSION_1_5 = true; - } - return isExtensionAvailable_GL_VERSION_1_5; - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/awt/TextureRenderer.java b/src/jogl/classes/com/sun/opengl/util/awt/TextureRenderer.java deleted file mode 100755 index 86ea1dbc7..000000000 --- a/src/jogl/classes/com/sun/opengl/util/awt/TextureRenderer.java +++ /dev/null @@ -1,699 +0,0 @@ -/* - * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.awt; - -import java.awt.Color; -import java.awt.Dimension; -import java.awt.Graphics2D; -import java.awt.Image; -import java.awt.Rectangle; -import java.awt.image.*; - -import javax.media.opengl.*; -import javax.media.opengl.glu.*; -import javax.media.opengl.glu.gl2.*; -import com.sun.opengl.util.texture.*; -import com.sun.opengl.util.texture.spi.*; -import com.sun.opengl.util.texture.awt.*; - -/** Provides the ability to render into an OpenGL {@link - com.sun.opengl.util.texture.Texture Texture} using the Java 2D - APIs. This renderer class uses an internal Java 2D image (of - unspecified type) for its backing store and flushes portions of - that image to an OpenGL texture on demand. The resulting OpenGL - texture can then be mapped on to a polygon for display. */ - -public class TextureRenderer { - // For now, we supply only a BufferedImage back-end for this - // renderer. In theory we could use the Java 2D/JOGL bridge to fully - // accelerate the rendering paths, but there are restrictions on - // what work can be done where; for example, Graphics2D-related work - // must not be done on the Queue Flusher Thread, but JOGL's - // OpenGL-related work must be. This implies that the user's code - // would need to be split up into multiple callbacks run from the - // appropriate threads, which would be somewhat unfortunate. - - // Whether we have an alpha channel in the (RGB/A) backing store - private boolean alpha; - - // Whether we're using only a GL_INTENSITY backing store - private boolean intensity; - - // Whether we're attempting to use automatic mipmap generation support - private boolean mipmap; - - // Whether smoothing is enabled for the OpenGL texture (switching - // between GL_LINEAR and GL_NEAREST filtering) - private boolean smoothing = true; - private boolean smoothingChanged; - - // The backing store itself - private BufferedImage image; - - private Texture texture; - private AWTTextureData textureData; - private boolean mustReallocateTexture; - private Rectangle dirtyRegion; - - private GLUgl2 glu = new GLUgl2(); - - // Current color - private float r = 1.0f; - private float g = 1.0f; - private float b = 1.0f; - private float a = 1.0f; - - /** Creates a new renderer with backing store of the specified width - and height. If alpha is true, allocates an alpha - channel in the backing store image. No mipmap support is - requested. - - @param width the width of the texture to render into - @param height the height of the texture to render into - @param alpha whether to allocate an alpha channel for the texture - */ - public TextureRenderer(int width, int height, boolean alpha) { - this(width, height, alpha, false); - } - - /** Creates a new renderer with backing store of the specified width - and height. If alpha is true, allocates an alpha channel in the - backing store image. If mipmap is true, attempts to use OpenGL's - automatic mipmap generation for better smoothing when rendering - the TextureRenderer's contents at a distance. - - @param width the width of the texture to render into - @param height the height of the texture to render into - @param alpha whether to allocate an alpha channel for the texture - @param mipmap whether to attempt use of automatic mipmap generation - */ - public TextureRenderer(int width, int height, boolean alpha, boolean mipmap) { - this(width, height, alpha, false, mipmap); - } - - // Internal constructor to avoid confusion since alpha only makes - // sense when intensity is not set - private TextureRenderer(int width, int height, boolean alpha, boolean intensity, boolean mipmap) { - this.alpha = alpha; - this.intensity = intensity; - this.mipmap = mipmap; - init(width, height); - } - - /** Creates a new renderer with a special kind of backing store - which acts only as an alpha channel. No mipmap support is - requested. Internally, this associates a GL_INTENSITY OpenGL - texture with the backing store. */ - public static TextureRenderer createAlphaOnlyRenderer(int width, int height) { - return createAlphaOnlyRenderer(width, height, false); - } - - /** Creates a new renderer with a special kind of backing store - which acts only as an alpha channel. If mipmap is - true, attempts to use OpenGL's automatic mipmap generation for - better smoothing when rendering the TextureRenderer's contents - at a distance. Internally, this associates a GL_INTENSITY OpenGL - texture with the backing store. */ - public static TextureRenderer createAlphaOnlyRenderer(int width, int height, boolean mipmap) { - return new TextureRenderer(width, height, false, true, mipmap); - } - - /** Returns the width of the backing store of this renderer. - - @return the width of the backing store of this renderer - */ - public int getWidth() { - return image.getWidth(); - } - - /** Returns the height of the backing store of this renderer. - - @return the height of the backing store of this renderer - */ - public int getHeight() { - return image.getHeight(); - } - - /** Returns the size of the backing store of this renderer in a - newly-allocated {@link java.awt.Dimension Dimension} object. - - @return the size of the backing store of this renderer - */ - public Dimension getSize() { - return getSize(null); - } - - /** Returns the size of the backing store of this renderer. Uses the - {@link java.awt.Dimension Dimension} object if one is supplied, - or allocates a new one if null is passed. - - @param d a {@link java.awt.Dimension Dimension} object in which - to store the results, or null to allocate a new one - - @return the size of the backing store of this renderer - */ - public Dimension getSize(Dimension d) { - if (d == null) - d = new Dimension(); - d.setSize(image.getWidth(), image.getHeight()); - return d; - } - - /** Sets the size of the backing store of this renderer. This may - cause the OpenGL texture object associated with this renderer to - be invalidated; it is not recommended to cache this texture - object outside this class but to instead call {@link #getTexture - getTexture} when it is needed. - - @param width the new width of the backing store of this renderer - @param height the new height of the backing store of this renderer - @throws GLException If an OpenGL context is not current when this method is called - */ - public void setSize(int width, int height) throws GLException { - init(width, height); - } - - /** Sets the size of the backing store of this renderer. This may - cause the OpenGL texture object associated with this renderer to - be invalidated. - - @param d the new size of the backing store of this renderer - @throws GLException If an OpenGL context is not current when this method is called - */ - public void setSize(Dimension d) throws GLException { - setSize(d.width, d.height); - } - - /** Sets whether smoothing is enabled for the OpenGL texture; if so, - uses GL_LINEAR interpolation for the minification and - magnification filters. Defaults to true. Changes to this setting - will not take effect until the next call to {@link - #beginOrthoRendering beginOrthoRendering}. - - @param smoothing whether smoothing is enabled for the OpenGL texture - */ - public void setSmoothing(boolean smoothing) { - this.smoothing = smoothing; - smoothingChanged = true; - } - - /** Returns whether smoothing is enabled for the OpenGL texture; see - {@link #setSmoothing setSmoothing}. Defaults to true. - - @return whether smoothing is enabled for the OpenGL texture - */ - public boolean getSmoothing() { - return smoothing; - } - - /** Creates a {@link java.awt.Graphics2D Graphics2D} instance for - rendering to the backing store of this renderer. The returned - object should be disposed of using the normal {@link - java.awt.Graphics#dispose() Graphics.dispose()} method once it - is no longer being used. - - @return a new {@link java.awt.Graphics2D Graphics2D} object for - rendering into the backing store of this renderer - */ - public Graphics2D createGraphics() { - return image.createGraphics(); - } - - /** Returns the underlying Java 2D {@link java.awt.Image Image} - being rendered into. */ - public Image getImage() { - return image; - } - - /** Marks the given region of the TextureRenderer as dirty. This - region, and any previously set dirty regions, will be - automatically synchronized with the underlying Texture during - the next {@link #getTexture getTexture} operation, at which - point the dirty region will be cleared. It is not necessary for - an OpenGL context to be current when this method is called. - - @param x the x coordinate (in Java 2D coordinates -- relative to - upper left) of the region to update - @param y the y coordinate (in Java 2D coordinates -- relative to - upper left) of the region to update - @param width the width of the region to update - @param height the height of the region to update - */ - public void markDirty(int x, int y, int width, int height) { - Rectangle curRegion = new Rectangle(x, y, width, height); - if (dirtyRegion == null) { - dirtyRegion = curRegion; - } else { - dirtyRegion.add(curRegion); - } - } - - /** Returns the underlying OpenGL Texture object associated with - this renderer, synchronizing any dirty regions of the - TextureRenderer with the underlying OpenGL texture. - - @throws GLException If an OpenGL context is not current when this method is called - */ - public Texture getTexture() throws GLException { - if (dirtyRegion != null) { - sync(dirtyRegion.x, dirtyRegion.y, dirtyRegion.width, dirtyRegion.height); - dirtyRegion = null; - } - - ensureTexture(); - return texture; - } - - /** Disposes all resources associated with this renderer. It is not - valid to use this renderer after calling this method. - - @throws GLException If an OpenGL context is not current when this method is called - */ - public void dispose() throws GLException { - if (texture != null) { - texture.dispose(); - texture = null; - } - if (image != null) { - image.flush(); - image = null; - } - } - - /** Convenience method which assists in rendering portions of the - OpenGL texture to the screen, if the application intends to draw - them as a flat overlay on to the screen. Pushes OpenGL state - bits (GL_ENABLE_BIT, GL_DEPTH_BUFFER_BIT and GL_TRANSFORM_BIT); - disables the depth test, back-face culling, and lighting; - enables the texture in this renderer; and sets up the viewing - matrices for orthographic rendering where the coordinates go - from (0, 0) at the lower left to (width, height) at the upper - right. Equivalent to beginOrthoRendering(width, height, true). - {@link #endOrthoRendering} must be used in conjunction with this - method to restore all OpenGL states. - - @param width the width of the current on-screen OpenGL drawable - @param height the height of the current on-screen OpenGL drawable - - @throws GLException If an OpenGL context is not current when this method is called - */ - public void beginOrthoRendering(int width, int height) throws GLException { - beginOrthoRendering(width, height, true); - } - - /** Convenience method which assists in rendering portions of the - OpenGL texture to the screen, if the application intends to draw - them as a flat overlay on to the screen. Pushes OpenGL state - bits (GL_ENABLE_BIT, GL_DEPTH_BUFFER_BIT and GL_TRANSFORM_BIT); - disables the depth test (if the "disableDepthTest" argument is - true), back-face culling, and lighting; enables the texture in - this renderer; and sets up the viewing matrices for orthographic - rendering where the coordinates go from (0, 0) at the lower left - to (width, height) at the upper right. {@link - #endOrthoRendering} must be used in conjunction with this method - to restore all OpenGL states. - - @param width the width of the current on-screen OpenGL drawable - @param height the height of the current on-screen OpenGL drawable - @param disableDepthTest whether the depth test should be disabled - - @throws GLException If an OpenGL context is not current when this method is called - */ - public void beginOrthoRendering(int width, int height, boolean disableDepthTest) throws GLException { - beginRendering(true, width, height, disableDepthTest); - } - - /** Convenience method which assists in rendering portions of the - OpenGL texture to the screen as 2D quads in 3D space. Pushes - OpenGL state (GL_ENABLE_BIT); disables lighting; and enables the - texture in this renderer. Unlike {@link #beginOrthoRendering - beginOrthoRendering}, does not modify the depth test, back-face - culling, lighting, or the modelview or projection matrices. The - user is responsible for setting up the view matrices for correct - results of {@link #draw3DRect draw3DRect}. {@link - #end3DRendering} must be used in conjunction with this method to - restore all OpenGL states. - - @throws GLException If an OpenGL context is not current when this method is called - */ - public void begin3DRendering() throws GLException { - beginRendering(false, 0, 0, false); - } - - /** Changes the color of the polygons, and therefore the drawn - images, this TextureRenderer produces. Use of this method is - optional. The TextureRenderer uses the GL_MODULATE texture - environment mode, which causes the portions of the rendered - texture to be multiplied by the color of the rendered - polygons. The polygon color can be varied to achieve effects - like tinting of the overall output or fading in and out by - changing the alpha of the color.

- - Each component ranges from 0.0f - 1.0f. The alpha component, if - used, does not need to be premultiplied into the color channels - as described in the documentation for {@link - com.sun.opengl.util.texture.Texture Texture}, although - premultiplied colors are used internally. The default color is - opaque white. - - @param r the red component of the new color - @param g the green component of the new color - @param b the blue component of the new color - @param a the alpha component of the new color, 0.0f = completely - transparent, 1.0f = completely opaque - @throws GLException If an OpenGL context is not current when this method is called - */ - public void setColor(float r, float g, float b, float a) throws GLException { - GL2 gl = GLContext.getCurrentGL().getGL2(); - this.r = r * a; - this.g = g * a; - this.b = b * a; - this.a = a; - - gl.glColor4f(this.r, this.g, this.b, this.a); - } - - private float[] compArray; - /** Changes the current color of this TextureRenderer to the - supplied one. The default color is opaque white. See {@link - #setColor(float,float,float,float) setColor} for more details. - - @param color the new color to use for rendering - @throws GLException If an OpenGL context is not current when this method is called - */ - public void setColor(Color color) throws GLException { - // Get color's RGBA components as floats in the range [0,1]. - if (compArray == null) { - compArray = new float[4]; - } - color.getRGBComponents(compArray); - setColor(compArray[0], compArray[1], compArray[2], compArray[3]); - } - - /** Draws an orthographically projected rectangle containing all of - the underlying texture to the specified location on the - screen. All (x, y) coordinates are specified relative to the - lower left corner of either the texture image or the current - OpenGL drawable. This method is equivalent to - drawOrthoRect(screenx, screeny, 0, 0, getWidth(), - getHeight());. - - @param screenx the on-screen x coordinate at which to draw the rectangle - @param screeny the on-screen y coordinate (relative to lower left) at - which to draw the rectangle - - @throws GLException If an OpenGL context is not current when this method is called - */ - public void drawOrthoRect(int screenx, int screeny) throws GLException { - drawOrthoRect(screenx, screeny, 0, 0, getWidth(), getHeight()); - } - - /** Draws an orthographically projected rectangle of the underlying - texture to the specified location on the screen. All (x, y) - coordinates are specified relative to the lower left corner of - either the texture image or the current OpenGL drawable. - - @param screenx the on-screen x coordinate at which to draw the rectangle - @param screeny the on-screen y coordinate (relative to lower left) at - which to draw the rectangle - @param texturex the x coordinate of the pixel in the texture of - the lower left portion of the rectangle to draw - @param texturey the y coordinate of the pixel in the texture - (relative to lower left) of the lower left portion of the - rectangle to draw - @param width the width of the rectangle to draw - @param height the height of the rectangle to draw - - @throws GLException If an OpenGL context is not current when this method is called - */ - public void drawOrthoRect(int screenx, int screeny, - int texturex, int texturey, - int width, int height) throws GLException { - draw3DRect(screenx, screeny, 0, texturex, texturey, width, height, 1); - } - - /** Draws a rectangle of the underlying texture to the specified 3D - location. In the current coordinate system, the lower left - corner of the rectangle is placed at (x, y, z), and the upper - right corner is placed at (x + width * scaleFactor, y + height * - scaleFactor, z). The lower left corner of the sub-rectangle of - the texture is (texturex, texturey) and the upper right corner - is (texturex + width, texturey + height). For back-face culling - purposes, the rectangle is drawn with counterclockwise - orientation of the vertices when viewed from the front. - - @param x the x coordinate at which to draw the rectangle - @param y the y coordinate at which to draw the rectangle - @param z the z coordinate at which to draw the rectangle - @param texturex the x coordinate of the pixel in the texture of - the lower left portion of the rectangle to draw - @param texturey the y coordinate of the pixel in the texture - (relative to lower left) of the lower left portion of the - rectangle to draw - @param width the width in texels of the rectangle to draw - @param height the height in texels of the rectangle to draw - @param scaleFactor the scale factor to apply (multiplicatively) - to the size of the drawn rectangle - - @throws GLException If an OpenGL context is not current when this method is called - */ - public void draw3DRect(float x, float y, float z, - int texturex, int texturey, - int width, int height, - float scaleFactor) throws GLException { - GL2 gl = GLContext.getCurrentGL().getGL2(); - Texture texture = getTexture(); - TextureCoords coords = texture.getSubImageTexCoords(texturex, texturey, - texturex + width, - texturey + height); - gl.glBegin(GL2.GL_QUADS); - gl.glTexCoord2f(coords.left(), coords.bottom()); - gl.glVertex3f(x, y, z); - gl.glTexCoord2f(coords.right(), coords.bottom()); - gl.glVertex3f(x + width * scaleFactor, y, z); - gl.glTexCoord2f(coords.right(), coords.top()); - gl.glVertex3f(x + width * scaleFactor, y + height * scaleFactor, z); - gl.glTexCoord2f(coords.left(), coords.top()); - gl.glVertex3f(x, y + height * scaleFactor, z); - gl.glEnd(); - } - - /** Convenience method which assists in rendering portions of the - OpenGL texture to the screen, if the application intends to draw - them as a flat overlay on to the screen. Must be used if {@link - #beginOrthoRendering} is used to set up the rendering stage for - this overlay. - - @throws GLException If an OpenGL context is not current when this method is called - */ - public void endOrthoRendering() throws GLException { - endRendering(true); - } - - /** Convenience method which assists in rendering portions of the - OpenGL texture to the screen as 2D quads in 3D space. Must be - used if {@link #begin3DRendering} is used to set up the - rendering stage for this overlay. - - @throws GLException If an OpenGL context is not current when this method is called - */ - public void end3DRendering() throws GLException { - endRendering(false); - } - - /** Indicates whether automatic mipmap generation is in use for this - TextureRenderer. The result of this method may change from true - to false if it is discovered during allocation of the - TextureRenderer's backing store that automatic mipmap generation - is not supported at the OpenGL level. */ - public boolean isUsingAutoMipmapGeneration() { - return mipmap; - } - - //---------------------------------------------------------------------- - // Internals only below this point - // - - private void beginRendering(boolean ortho, int width, int height, boolean disableDepthTestForOrtho) { - GL2 gl = GLContext.getCurrentGL().getGL2(); - int attribBits = - GL2.GL_ENABLE_BIT | GL2.GL_TEXTURE_BIT | GL2.GL_COLOR_BUFFER_BIT | - (ortho ? (GL2.GL_DEPTH_BUFFER_BIT | GL2.GL_TRANSFORM_BIT) : 0); - gl.glPushAttrib(attribBits); - gl.glDisable(GL2.GL_LIGHTING); - if (ortho) { - if (disableDepthTestForOrtho) { - gl.glDisable(GL2.GL_DEPTH_TEST); - } - gl.glDisable(GL2.GL_CULL_FACE); - gl.glMatrixMode(GL2.GL_PROJECTION); - gl.glPushMatrix(); - gl.glLoadIdentity(); - glu.gluOrtho2D(0, width, 0, height); - gl.glMatrixMode(GL2.GL_MODELVIEW); - gl.glPushMatrix(); - gl.glLoadIdentity(); - gl.glMatrixMode(GL2.GL_TEXTURE); - gl.glPushMatrix(); - gl.glLoadIdentity(); - } - gl.glEnable(GL2.GL_BLEND); - gl.glBlendFunc(GL2.GL_ONE, GL2.GL_ONE_MINUS_SRC_ALPHA); - Texture texture = getTexture(); - texture.enable(); - texture.bind(); - gl.glTexEnvi(GL2.GL_TEXTURE_ENV, GL2.GL_TEXTURE_ENV_MODE, GL2.GL_MODULATE); - // Change polygon color to last saved - gl.glColor4f(r, g, b, a); - if (smoothingChanged) { - smoothingChanged = false; - if (smoothing) { - texture.setTexParameteri(GL2.GL_TEXTURE_MAG_FILTER, GL2.GL_LINEAR); - if (mipmap) { - texture.setTexParameteri(GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_LINEAR_MIPMAP_LINEAR); - } else { - texture.setTexParameteri(GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_LINEAR); - } - } else { - texture.setTexParameteri(GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_NEAREST); - texture.setTexParameteri(GL2.GL_TEXTURE_MAG_FILTER, GL2.GL_NEAREST); - } - } - } - - private void endRendering(boolean ortho) { - GL2 gl = GLContext.getCurrentGL().getGL2(); - Texture texture = getTexture(); - texture.disable(); - if (ortho) { - gl.glMatrixMode(GL2.GL_PROJECTION); - gl.glPopMatrix(); - gl.glMatrixMode(GL2.GL_MODELVIEW); - gl.glPopMatrix(); - gl.glMatrixMode(GL2.GL_TEXTURE); - gl.glPopMatrix(); - } - gl.glPopAttrib(); - } - - private void init(int width, int height) { - GL2 gl = GLContext.getCurrentGL().getGL2(); - // Discard previous BufferedImage if any - if (image != null) { - image.flush(); - image = null; - } - - // Infer the internal format if not an intensity texture - int internalFormat = (intensity ? GL2.GL_INTENSITY : 0); - int imageType = - (intensity ? BufferedImage.TYPE_BYTE_GRAY : - (alpha ? BufferedImage.TYPE_INT_ARGB_PRE : BufferedImage.TYPE_INT_RGB)); - image = new BufferedImage(width, height, imageType); - // Always realllocate the TextureData associated with this - // BufferedImage; it's just a reference to the contents but we - // need it in order to update sub-regions of the underlying - // texture - textureData = new AWTTextureData(gl.getGLProfile(), internalFormat, 0, mipmap, image); - // For now, always reallocate the underlying OpenGL texture when - // the backing store size changes - mustReallocateTexture = true; - } - - /** Synchronizes the specified region of the backing store down to - the underlying OpenGL texture. If {@link #markDirty markDirty} - is used instead to indicate the regions that are out of sync, - this method does not need to be called. - - @param x the x coordinate (in Java 2D coordinates -- relative to - upper left) of the region to update - @param y the y coordinate (in Java 2D coordinates -- relative to - upper left) of the region to update - @param width the width of the region to update - @param height the height of the region to update - - @throws GLException If an OpenGL context is not current when this method is called - */ - private void sync(int x, int y, int width, int height) throws GLException { - // Force allocation if necessary - boolean canSkipUpdate = ensureTexture(); - - if (!canSkipUpdate) { - // Update specified region. - // NOTE that because BufferedImage-based TextureDatas now don't - // do anything to their contents, the coordinate systems for - // OpenGL and Java 2D actually line up correctly for - // updateSubImage calls, so we don't need to do any argument - // conversion here (i.e., flipping the Y coordinate). - texture.updateSubImage(textureData, 0, x, y, x, y, width, height); - } - } - - // Returns true if the texture was newly allocated, false if not - private boolean ensureTexture() { - if (mustReallocateTexture) { - if (texture != null) { - texture.dispose(); - texture = null; - } - mustReallocateTexture = false; - } - - if (texture == null) { - texture = TextureIO.newTexture(textureData); - if (mipmap && !texture.isUsingAutoMipmapGeneration()) { - // Only try this once - texture.dispose(); - mipmap = false; - textureData.setMipmap(false); - texture = TextureIO.newTexture(textureData); - } - - if (!smoothing) { - // The TextureIO classes default to GL_LINEAR filtering - texture.setTexParameteri(GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_NEAREST); - texture.setTexParameteri(GL2.GL_TEXTURE_MAG_FILTER, GL2.GL_NEAREST); - } - return true; - } - - return false; - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/gl2/BitmapCharRec.java b/src/jogl/classes/com/sun/opengl/util/gl2/BitmapCharRec.java deleted file mode 100644 index 9738be60a..000000000 --- a/src/jogl/classes/com/sun/opengl/util/gl2/BitmapCharRec.java +++ /dev/null @@ -1,69 +0,0 @@ -/* - * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.gl2; - -/* Copyright (c) Mark J. Kilgard, 1994, 1998. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - -class BitmapCharRec { - public int width; - public int height; - public float xorig; - public float yorig; - public float advance; - public byte[] bitmap; - - public BitmapCharRec(int width, - int height, - float xorig, - float yorig, - float advance, - byte[] bitmap) { - this.width = width; - this.height = height; - this.xorig = xorig; - this.yorig = yorig; - this.advance = advance; - this.bitmap = bitmap; - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/gl2/BitmapFontRec.java b/src/jogl/classes/com/sun/opengl/util/gl2/BitmapFontRec.java deleted file mode 100644 index d110c262b..000000000 --- a/src/jogl/classes/com/sun/opengl/util/gl2/BitmapFontRec.java +++ /dev/null @@ -1,63 +0,0 @@ -/* - * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.gl2; - -/* Copyright (c) Mark J. Kilgard, 1994, 1998. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - -class BitmapFontRec { - public String name; - public int num_chars; - public int first; - public BitmapCharRec[] ch; - - public BitmapFontRec(String name, - int num_chars, - int first, - BitmapCharRec[] ch) { - this.name = name; - this.num_chars = num_chars; - this.first = first; - this.ch = ch; - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/gl2/CoordRec.java b/src/jogl/classes/com/sun/opengl/util/gl2/CoordRec.java deleted file mode 100644 index e87354dbf..000000000 --- a/src/jogl/classes/com/sun/opengl/util/gl2/CoordRec.java +++ /dev/null @@ -1,56 +0,0 @@ -/* - * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.gl2; - -/* Copyright (c) Mark J. Kilgard, 1994, 1998. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - -class CoordRec { - public float x; - public float y; - - public CoordRec(float x, float y) { - this.x = x; - this.y = y; - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/gl2/GLUT.java b/src/jogl/classes/com/sun/opengl/util/gl2/GLUT.java deleted file mode 100644 index 5a1f7d12d..000000000 --- a/src/jogl/classes/com/sun/opengl/util/gl2/GLUT.java +++ /dev/null @@ -1,1342 +0,0 @@ -/* - * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.gl2; - -import javax.media.opengl.*; -import javax.media.opengl.glu.*; -import javax.media.opengl.glu.gl2.*; - -/** Subset of the routines provided by the GLUT interface. Note the - signatures of many of the methods are necessarily different than - the corresponding C version. A GLUT object must only be used from - one particular thread at a time.

- - Copyright (c) Mark J. Kilgard, 1994, 1997.

- - (c) Copyright 1993, Silicon Graphics, Inc.

- - ALL RIGHTS RESERVED

- - Permission to use, copy, modify, and distribute this software - for any purpose and without fee is hereby granted, provided - that the above copyright notice appear in all copies and that - both the copyright notice and this permission notice appear in - supporting documentation, and that the name of Silicon - Graphics, Inc. not be used in advertising or publicity - pertaining to distribution of the software without specific, - written prior permission.

- - THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU - "AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR - OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF - MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO - EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE - ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR - CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER, - INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE, - SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR - NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY - OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, - ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR - PERFORMANCE OF THIS SOFTWARE.

- - US Government Users Restricted Rights

- - Use, duplication, or disclosure by the Government is subject to - restrictions set forth in FAR 52.227.19(c)(2) or subparagraph - (c)(1)(ii) of the Rights in Technical Data and Computer - Software clause at DFARS 252.227-7013 and/or in similar or - successor clauses in the FAR or the DOD or NASA FAR - Supplement. Unpublished-- rights reserved under the copyright - laws of the United States. Contractor/manufacturer is Silicon - Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA - 94039-7311.

- - OpenGL(TM) is a trademark of Silicon Graphics, Inc.

-*/ - -public class GLUT { - public static final int STROKE_ROMAN = 0; - public static final int STROKE_MONO_ROMAN = 1; - public static final int BITMAP_9_BY_15 = 2; - public static final int BITMAP_8_BY_13 = 3; - public static final int BITMAP_TIMES_ROMAN_10 = 4; - public static final int BITMAP_TIMES_ROMAN_24 = 5; - public static final int BITMAP_HELVETICA_10 = 6; - public static final int BITMAP_HELVETICA_12 = 7; - public static final int BITMAP_HELVETICA_18 = 8; - - private GLUgl2 glu = new GLUgl2(); - - //---------------------------------------------------------------------- - // Shapes - // - - public void glutWireSphere(double radius, int slices, int stacks) { - quadObjInit(glu); - glu.gluQuadricDrawStyle(quadObj, GLU.GLU_LINE); - glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH); - /* If we ever changed/used the texture or orientation state - of quadObj, we'd need to change it to the defaults here - with gluQuadricTexture and/or gluQuadricOrientation. */ - glu.gluSphere(quadObj, radius, slices, stacks); - } - - public void glutSolidSphere(double radius, int slices, int stacks) { - quadObjInit(glu); - glu.gluQuadricDrawStyle(quadObj, GLU.GLU_FILL); - glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH); - /* If we ever changed/used the texture or orientation state - of quadObj, we'd need to change it to the defaults here - with gluQuadricTexture and/or gluQuadricOrientation. */ - glu.gluSphere(quadObj, radius, slices, stacks); - } - - public void glutWireCone(double base, double height, - int slices, int stacks) { - quadObjInit(glu); - glu.gluQuadricDrawStyle(quadObj, GLU.GLU_LINE); - glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH); - /* If we ever changed/used the texture or orientation state - of quadObj, we'd need to change it to the defaults here - with gluQuadricTexture and/or gluQuadricOrientation. */ - glu.gluCylinder(quadObj, base, 0.0, height, slices, stacks); - } - - public void glutSolidCone(double base, double height, - int slices, int stacks) { - quadObjInit(glu); - glu.gluQuadricDrawStyle(quadObj, GLU.GLU_FILL); - glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH); - /* If we ever changed/used the texture or orientation state - of quadObj, we'd need to change it to the defaults here - with gluQuadricTexture and/or gluQuadricOrientation. */ - glu.gluCylinder(quadObj, base, 0.0, height, slices, stacks); - } - - public void glutWireCylinder(double radius, double height, int slices, int stacks) { - quadObjInit(glu); - glu.gluQuadricDrawStyle(quadObj, GLU.GLU_LINE); - glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH); - /* If we ever changed/used the texture or orientation state - of quadObj, we'd need to change it to the defaults here - with gluQuadricTexture and/or gluQuadricOrientation. */ - glu.gluCylinder(quadObj, radius, radius, height, slices, stacks); - } - - public void glutSolidCylinder(double radius, double height, int slices, int stacks) { - GL2 gl = GLUgl2.getCurrentGL2(); - - // Prepare table of points for drawing end caps - double [] x = new double[slices]; - double [] y = new double[slices]; - double angleDelta = Math.PI * 2 / slices; - double angle = 0; - for (int i = 0 ; i < slices ; i ++) { - angle = i * angleDelta; - x[i] = Math.cos(angle) * radius; - y[i] = Math.sin(angle) * radius; - } - - // Draw bottom cap - gl.glBegin(GL2.GL_TRIANGLE_FAN); - gl.glNormal3d(0,0,-1); - gl.glVertex3d(0,0,0); - for (int i = 0 ; i < slices ; i ++) { - gl.glVertex3d(x[i], y[i], 0); - } - gl.glVertex3d(x[0], y[0], 0); - gl.glEnd(); - - // Draw top cap - gl.glBegin(GL2.GL_TRIANGLE_FAN); - gl.glNormal3d(0,0,1); - gl.glVertex3d(0,0,height); - for (int i = 0 ; i < slices ; i ++) { - gl.glVertex3d(x[i], y[i], height); - } - gl.glVertex3d(x[0], y[0], height); - gl.glEnd(); - - // Draw walls - quadObjInit(glu); - glu.gluQuadricDrawStyle(quadObj, GLU.GLU_FILL); - glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH); - /* If we ever changed/used the texture or orientation state - of quadObj, we'd need to change it to the defaults here - with gluQuadricTexture and/or gluQuadricOrientation. */ - glu.gluCylinder(quadObj, radius, radius, height, slices, stacks); - } - - public void glutWireCube(float size) { - drawBox(GLUgl2.getCurrentGL2(), size, GL2.GL_LINE_LOOP); - } - - public void glutSolidCube(float size) { - drawBox(GLUgl2.getCurrentGL2(), size, GL2.GL_QUADS); - } - - public void glutWireTorus(double innerRadius, double outerRadius, - int nsides, int rings) { - GL2 gl = GLUgl2.getCurrentGL2(); - gl.glPushAttrib(GL2.GL_POLYGON_BIT); - gl.glPolygonMode(GL2.GL_FRONT_AND_BACK, GL2.GL_LINE); - doughnut(gl, innerRadius, outerRadius, nsides, rings); - gl.glPopAttrib(); - } - - public void glutSolidTorus(double innerRadius, double outerRadius, - int nsides, int rings) { - doughnut(GLUgl2.getCurrentGL2(), innerRadius, outerRadius, nsides, rings); - } - - public void glutWireDodecahedron() { - dodecahedron(GLUgl2.getCurrentGL2(), GL2.GL_LINE_LOOP); - } - - public void glutSolidDodecahedron() { - dodecahedron(GLUgl2.getCurrentGL2(), GL2.GL_TRIANGLE_FAN); - } - - public void glutWireOctahedron() { - octahedron(GLUgl2.getCurrentGL2(), GL2.GL_LINE_LOOP); - } - - public void glutSolidOctahedron() { - octahedron(GLUgl2.getCurrentGL2(), GL2.GL_TRIANGLES); - } - - public void glutWireIcosahedron() { - icosahedron(GLUgl2.getCurrentGL2(), GL2.GL_LINE_LOOP); - } - - public void glutSolidIcosahedron() { - icosahedron(GLUgl2.getCurrentGL2(), GL2.GL_TRIANGLES); - } - - public void glutWireTetrahedron() { - tetrahedron(GLUgl2.getCurrentGL2(), GL2.GL_LINE_LOOP); - } - - public void glutSolidTetrahedron() { - tetrahedron(GLUgl2.getCurrentGL2(), GL2.GL_TRIANGLES); - } - -/** - * Renders the teapot as a solid shape of the specified size. The teapot is - * created in a way that replicates the C GLUT implementation. - * - * @param scale - * the factor by which to scale the teapot - */ - public void glutSolidTeapot(double scale) { - glutSolidTeapot(scale, true); - } - - /** - * Renders the teapot as a solid shape of the specified size. The teapot can - * either be created in a way that is backward-compatible with the standard - * C glut library (i.e. broken), or in a more pleasing way (i.e. with - * surfaces whose front-faces point outwards and standing on the z=0 plane, - * instead of the y=-1 plane). Both surface normals and texture coordinates - * for the teapot are generated. The teapot is generated with OpenGL - * evaluators. - * - * @param scale - * the factor by which to scale the teapot - * @param cStyle - * whether to create the teapot in exactly the same way as in the C - * implementation of GLUT - */ - public void glutSolidTeapot(double scale, boolean cStyle) { - teapot(GLUgl2.getCurrentGL2(), 14, scale, GL2.GL_FILL, cStyle); - } - - /** - * Renders the teapot as a wireframe shape of the specified size. The teapot - * is created in a way that replicates the C GLUT implementation. - * - * @param scale - * the factor by which to scale the teapot - */ - public void glutWireTeapot(double scale) { - glutWireTeapot(scale, true); - } - - /** - * Renders the teapot as a wireframe shape of the specified size. The teapot - * can either be created in a way that is backward-compatible with the - * standard C glut library (i.e. broken), or in a more pleasing way (i.e. - * with surfaces whose front-faces point outwards and standing on the z=0 - * plane, instead of the y=-1 plane). Both surface normals and texture - * coordinates for the teapot are generated. The teapot is generated with - * OpenGL evaluators. - * - * @param scale - * the factor by which to scale the teapot - * @param cStyle - * whether to create the teapot in exactly the same way as in the C - * implementation of GLUT - */ - public void glutWireTeapot(double scale, boolean cStyle) { - teapot(GLUgl2.getCurrentGL2(), 10, scale, GL2.GL_LINE, cStyle); - } - - //---------------------------------------------------------------------- - // Fonts - // - - public void glutBitmapCharacter(int font, char character) { - GL2 gl = GLUgl2.getCurrentGL2(); - int[] swapbytes = new int[1]; - int[] lsbfirst = new int[1]; - int[] rowlength = new int[1]; - int[] skiprows = new int[1]; - int[] skippixels = new int[1]; - int[] alignment = new int[1]; - beginBitmap(gl, - swapbytes, - lsbfirst, - rowlength, - skiprows, - skippixels, - alignment); - bitmapCharacterImpl(gl, font, character); - endBitmap(gl, - swapbytes, - lsbfirst, - rowlength, - skiprows, - skippixels, - alignment); - } - - public void glutBitmapString (int font, String string) { - GL2 gl = GLUgl2.getCurrentGL2(); - int[] swapbytes = new int[1]; - int[] lsbfirst = new int[1]; - int[] rowlength = new int[1]; - int[] skiprows = new int[1]; - int[] skippixels = new int[1]; - int[] alignment = new int[1]; - beginBitmap(gl, - swapbytes, - lsbfirst, - rowlength, - skiprows, - skippixels, - alignment); - int len = string.length(); - for (int i = 0; i < len; i++) { - bitmapCharacterImpl(gl, font, string.charAt(i)); - } - endBitmap(gl, - swapbytes, - lsbfirst, - rowlength, - skiprows, - skippixels, - alignment); - } - - public int glutBitmapWidth (int font, char character) { - BitmapFontRec fontinfo = getBitmapFont(font); - int c = character & 0xFFFF; - if (c < fontinfo.first || c >= fontinfo.first + fontinfo.num_chars) - return 0; - BitmapCharRec ch = fontinfo.ch[c - fontinfo.first]; - if (ch != null) - return (int) ch.advance; - else - return 0; - } - - public void glutStrokeCharacter(int font, char character) { - GL2 gl = GLUgl2.getCurrentGL2(); - StrokeFontRec fontinfo = getStrokeFont(font); - int c = character & 0xFFFF; - if (c < 0 || c >= fontinfo.num_chars) - return; - StrokeCharRec ch = fontinfo.ch[c]; - if (ch != null) { - for (int i = 0; i < ch.num_strokes; i++) { - StrokeRec stroke = ch.stroke[i]; - gl.glBegin(GL2.GL_LINE_STRIP); - for (int j = 0; j < stroke.num_coords; j++) { - CoordRec coord = stroke.coord[j]; - gl.glVertex2f(coord.x, coord.y); - } - gl.glEnd(); - } - gl.glTranslatef(ch.right, 0.0f, 0.0f); - } - } - - public void glutStrokeString(int font, String string) { - GL2 gl = GLUgl2.getCurrentGL2(); - StrokeFontRec fontinfo = getStrokeFont(font); - int len = string.length(); - for (int pos = 0; pos < len; pos++) { - int c = string.charAt(pos) & 0xFFFF; - if (c < 0 || c >= fontinfo.num_chars) - continue; - StrokeCharRec ch = fontinfo.ch[c]; - if (ch != null) { - for (int i = 0; i < ch.num_strokes; i++) { - StrokeRec stroke = ch.stroke[i]; - gl.glBegin(GL2.GL_LINE_STRIP); - for (int j = 0; j < stroke.num_coords; j++) { - CoordRec coord = stroke.coord[j]; - gl.glVertex2f(coord.x, coord.y); - } - gl.glEnd(); - } - gl.glTranslatef(ch.right, 0.0f, 0.0f); - } - } - } - - public int glutStrokeWidth (int font, char character) { - return (int) glutStrokeWidthf(font, character); - } - - public float glutStrokeWidthf (int font, char character) { - StrokeFontRec fontinfo = getStrokeFont(font); - int c = character & 0xFFFF; - if (c < 0 || c >= fontinfo.num_chars) - return 0; - StrokeCharRec ch = fontinfo.ch[c]; - if (ch != null) - return ch.right; - else - return 0; - } - - public int glutBitmapLength (int font, String string) { - BitmapFontRec fontinfo = getBitmapFont(font); - int length = 0; - int len = string.length(); - for (int pos = 0; pos < len; pos++) { - int c = string.charAt(pos) & 0xFFFF; - if (c >= fontinfo.first && c < fontinfo.first + fontinfo.num_chars) { - BitmapCharRec ch = fontinfo.ch[c - fontinfo.first]; - if (ch != null) - length += ch.advance; - } - } - return length; - } - - public int glutStrokeLength (int font, String string) { - return (int) glutStrokeLengthf(font, string); - } - - public float glutStrokeLengthf (int font, String string) { - StrokeFontRec fontinfo = getStrokeFont(font); - float length = 0; - int len = string.length(); - for (int i = 0; i < len; i++) { - char c = string.charAt(i); - if (c >= 0 && c < fontinfo.num_chars) { - StrokeCharRec ch = fontinfo.ch[c]; - if (ch != null) - length += ch.right; - } - } - return length; - } - - /** - This function draws a wireframe dodecahedron whose - facets are rhombic and - whose vertices are at unit radius. - No facet lies normal to any coordinate axes. - The polyhedron is centered at the origin. - */ - public void glutWireRhombicDodecahedron() { - GL2 gl = GLUgl2.getCurrentGL2(); - for( int i = 0; i < 12; i++ ) { - gl.glBegin( GL2.GL_LINE_LOOP ); - gl.glNormal3dv( rdod_n[ i ],0 ); - gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 0 ] ],0 ); - gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 1 ] ],0 ); - gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 2 ] ],0 ); - gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 3 ] ],0 ); - gl.glEnd( ); - } - } - - /** - This function draws a solid-shaded dodecahedron - whose facets are rhombic and - whose vertices are at unit radius. - No facet lies normal to any coordinate axes. - The polyhedron is centered at the origin. - */ - public void glutSolidRhombicDodecahedron() { - GL2 gl = GLUgl2.getCurrentGL2(); - gl.glBegin( GL2.GL_QUADS ); - for( int i = 0; i < 12; i++ ) { - gl.glNormal3dv( rdod_n[ i ],0 ); - gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 0 ] ],0 ); - gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 1 ] ],0 ); - gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 2 ] ],0 ); - gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 3 ] ],0 ); - } - gl.glEnd( ); - } - - //---------------------------------------------------------------------- - // Internals only below this point - // - - //---------------------------------------------------------------------- - // Shape implementation - // - - private GLUquadric quadObj; - private void quadObjInit(GLUgl2 glu) { - if (quadObj == null) { - quadObj = glu.gluNewQuadric(); - } - if (quadObj == null) { - throw new GLException("Out of memory"); - } - } - - private static void doughnut(GL2 gl, double r, double R, int nsides, int rings) { - int i, j; - float theta, phi, theta1; - float cosTheta, sinTheta; - float cosTheta1, sinTheta1; - float ringDelta, sideDelta; - - ringDelta = (float) (2.0 * Math.PI / rings); - sideDelta = (float) (2.0 * Math.PI / nsides); - - theta = 0.0f; - cosTheta = 1.0f; - sinTheta = 0.0f; - for (i = rings - 1; i >= 0; i--) { - theta1 = theta + ringDelta; - cosTheta1 = (float) Math.cos(theta1); - sinTheta1 = (float) Math.sin(theta1); - gl.glBegin(GL2.GL_QUAD_STRIP); - phi = 0.0f; - for (j = nsides; j >= 0; j--) { - float cosPhi, sinPhi, dist; - - phi += sideDelta; - cosPhi = (float) Math.cos(phi); - sinPhi = (float) Math.sin(phi); - dist = (float) (R + r * cosPhi); - - gl.glNormal3f(cosTheta1 * cosPhi, -sinTheta1 * cosPhi, sinPhi); - gl.glVertex3f(cosTheta1 * dist, -sinTheta1 * dist, (float) r * sinPhi); - gl.glNormal3f(cosTheta * cosPhi, -sinTheta * cosPhi, sinPhi); - gl.glVertex3f(cosTheta * dist, -sinTheta * dist, (float) r * sinPhi); - } - gl.glEnd(); - theta = theta1; - cosTheta = cosTheta1; - sinTheta = sinTheta1; - } - } - - private static float[][] boxVertices; - private static final float[][] boxNormals = { - {-1.0f, 0.0f, 0.0f}, - {0.0f, 1.0f, 0.0f}, - {1.0f, 0.0f, 0.0f}, - {0.0f, -1.0f, 0.0f}, - {0.0f, 0.0f, 1.0f}, - {0.0f, 0.0f, -1.0f} - }; - private static final int[][] boxFaces = { - {0, 1, 2, 3}, - {3, 2, 6, 7}, - {7, 6, 5, 4}, - {4, 5, 1, 0}, - {5, 6, 2, 1}, - {7, 4, 0, 3} - }; - private void drawBox(GL2 gl, float size, int type) { - if (boxVertices == null) { - float[][] v = new float[8][]; - for (int i = 0; i < 8; i++) { - v[i] = new float[3]; - } - v[0][0] = v[1][0] = v[2][0] = v[3][0] = -0.5f; - v[4][0] = v[5][0] = v[6][0] = v[7][0] = 0.5f; - v[0][1] = v[1][1] = v[4][1] = v[5][1] = -0.5f; - v[2][1] = v[3][1] = v[6][1] = v[7][1] = 0.5f; - v[0][2] = v[3][2] = v[4][2] = v[7][2] = -0.5f; - v[1][2] = v[2][2] = v[5][2] = v[6][2] = 0.5f; - boxVertices = v; - } - float[][] v = boxVertices; - float[][] n = boxNormals; - int[][] faces = boxFaces; - for (int i = 5; i >= 0; i--) { - gl.glBegin(type); - gl.glNormal3fv(n[i], 0); - float[] vt = v[faces[i][0]]; - gl.glVertex3f(vt[0] * size, vt[1] * size, vt[2] * size); - vt = v[faces[i][1]]; - gl.glVertex3f(vt[0] * size, vt[1] * size, vt[2] * size); - vt = v[faces[i][2]]; - gl.glVertex3f(vt[0] * size, vt[1] * size, vt[2] * size); - vt = v[faces[i][3]]; - gl.glVertex3f(vt[0] * size, vt[1] * size, vt[2] * size); - gl.glEnd(); - } - } - - private float[][] dodec; - - private void initDodecahedron() { - dodec = new float[20][]; - for (int i = 0; i < dodec.length; i++) { - dodec[i] = new float[3]; - } - - float alpha, beta; - - alpha = (float) Math.sqrt(2.0f / (3.0f + Math.sqrt(5.0))); - beta = 1.0f + (float) Math.sqrt(6.0 / (3.0 + Math.sqrt(5.0)) - - 2.0 + 2.0 * Math.sqrt(2.0 / (3.0 + Math.sqrt(5.0)))); - dodec[0][0] = -alpha; dodec[0][1] = 0; dodec[0][2] = beta; - dodec[1][0] = alpha; dodec[1][1] = 0; dodec[1][2] = beta; - dodec[2][0] = -1; dodec[2][1] = -1; dodec[2][2] = -1; - dodec[3][0] = -1; dodec[3][1] = -1; dodec[3][2] = 1; - dodec[4][0] = -1; dodec[4][1] = 1; dodec[4][2] = -1; - dodec[5][0] = -1; dodec[5][1] = 1; dodec[5][2] = 1; - dodec[6][0] = 1; dodec[6][1] = -1; dodec[6][2] = -1; - dodec[7][0] = 1; dodec[7][1] = -1; dodec[7][2] = 1; - dodec[8][0] = 1; dodec[8][1] = 1; dodec[8][2] = -1; - dodec[9][0] = 1; dodec[9][1] = 1; dodec[9][2] = 1; - dodec[10][0] = beta; dodec[10][1] = alpha; dodec[10][2] = 0; - dodec[11][0] = beta; dodec[11][1] = -alpha; dodec[11][2] = 0; - dodec[12][0] = -beta; dodec[12][1] = alpha; dodec[12][2] = 0; - dodec[13][0] = -beta; dodec[13][1] = -alpha; dodec[13][2] = 0; - dodec[14][0] = -alpha; dodec[14][1] = 0; dodec[14][2] = -beta; - dodec[15][0] = alpha; dodec[15][1] = 0; dodec[15][2] = -beta; - dodec[16][0] = 0; dodec[16][1] = beta; dodec[16][2] = alpha; - dodec[17][0] = 0; dodec[17][1] = beta; dodec[17][2] = -alpha; - dodec[18][0] = 0; dodec[18][1] = -beta; dodec[18][2] = alpha; - dodec[19][0] = 0; dodec[19][1] = -beta; dodec[19][2] = -alpha; - } - - private static void diff3(float[] a, float[] b, float[] c) { - c[0] = a[0] - b[0]; - c[1] = a[1] - b[1]; - c[2] = a[2] - b[2]; - } - - private static void crossprod(float[] v1, float[] v2, float[] prod) { - float[] p = new float[3]; /* in case prod == v1 or v2 */ - - p[0] = v1[1] * v2[2] - v2[1] * v1[2]; - p[1] = v1[2] * v2[0] - v2[2] * v1[0]; - p[2] = v1[0] * v2[1] - v2[0] * v1[1]; - prod[0] = p[0]; - prod[1] = p[1]; - prod[2] = p[2]; - } - - private static void normalize(float[] v) { - float d; - - d = (float) Math.sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]); - if (d == 0.0) { - v[0] = d = 1.0f; - } - d = 1 / d; - v[0] *= d; - v[1] *= d; - v[2] *= d; - } - - private void pentagon(GL2 gl, int a, int b, int c, int d, int e, int shadeType) { - float[] n0 = new float[3]; - float[] d1 = new float[3]; - float[] d2 = new float[3]; - - diff3(dodec[a], dodec[b], d1); - diff3(dodec[b], dodec[c], d2); - crossprod(d1, d2, n0); - normalize(n0); - - gl.glBegin(shadeType); - gl.glNormal3fv(n0, 0); - gl.glVertex3fv(dodec[a], 0); - gl.glVertex3fv(dodec[b], 0); - gl.glVertex3fv(dodec[c], 0); - gl.glVertex3fv(dodec[d], 0); - gl.glVertex3fv(dodec[e], 0); - gl.glEnd(); - } - - private void dodecahedron(GL2 gl, int type) { - if (dodec == null) { - initDodecahedron(); - } - pentagon(gl, 0, 1, 9, 16, 5, type); - pentagon(gl, 1, 0, 3, 18, 7, type); - pentagon(gl, 1, 7, 11, 10, 9, type); - pentagon(gl, 11, 7, 18, 19, 6, type); - pentagon(gl, 8, 17, 16, 9, 10, type); - pentagon(gl, 2, 14, 15, 6, 19, type); - pentagon(gl, 2, 13, 12, 4, 14, type); - pentagon(gl, 2, 19, 18, 3, 13, type); - pentagon(gl, 3, 0, 5, 12, 13, type); - pentagon(gl, 6, 15, 8, 10, 11, type); - pentagon(gl, 4, 17, 8, 15, 14, type); - pentagon(gl, 4, 12, 5, 16, 17, type); - } - - private static void recorditem(GL2 gl, float[] n1, float[] n2, float[] n3, int shadeType) { - float[] q0 = new float[3]; - float[] q1 = new float[3]; - - diff3(n1, n2, q0); - diff3(n2, n3, q1); - crossprod(q0, q1, q1); - normalize(q1); - - gl.glBegin(shadeType); - gl.glNormal3fv(q1, 0); - gl.glVertex3fv(n1, 0); - gl.glVertex3fv(n2, 0); - gl.glVertex3fv(n3, 0); - gl.glEnd(); - } - - private static void subdivide(GL2 gl, float[] v0, float[] v1, float[] v2, int shadeType) { - int depth; - float[] w0 = new float[3]; - float[] w1 = new float[3]; - float[] w2 = new float[3]; - float l; - int i, j, k, n; - - depth = 1; - for (i = 0; i < depth; i++) { - for (j = 0; i + j < depth; j++) { - k = depth - i - j; - for (n = 0; n < 3; n++) { - w0[n] = (i * v0[n] + j * v1[n] + k * v2[n]) / depth; - w1[n] = ((i + 1) * v0[n] + j * v1[n] + (k - 1) * v2[n]) - / depth; - w2[n] = (i * v0[n] + (j + 1) * v1[n] + (k - 1) * v2[n]) - / depth; - } - l = (float) Math.sqrt(w0[0] * w0[0] + w0[1] * w0[1] + w0[2] * w0[2]); - w0[0] /= l; - w0[1] /= l; - w0[2] /= l; - l = (float) Math.sqrt(w1[0] * w1[0] + w1[1] * w1[1] + w1[2] * w1[2]); - w1[0] /= l; - w1[1] /= l; - w1[2] /= l; - l = (float) Math.sqrt(w2[0] * w2[0] + w2[1] * w2[1] + w2[2] * w2[2]); - w2[0] /= l; - w2[1] /= l; - w2[2] /= l; - recorditem(gl, w1, w0, w2, shadeType); - } - } - } - - private static void drawtriangle(GL2 gl, int i, float[][] data, int[][] ndx, int shadeType) { - float[] x0 = data[ndx[i][0]]; - float[] x1 = data[ndx[i][1]]; - float[] x2 = data[ndx[i][2]]; - subdivide(gl, x0, x1, x2, shadeType); - } - - /* octahedron data: The octahedron produced is centered at the - origin and has radius 1.0 */ - private static final float[][] odata = - { - {1.0f, 0.0f, 0.0f}, - {-1.0f, 0.0f, 0.0f}, - {0.0f, 1.0f, 0.0f}, - {0.0f, -1.0f, 0.0f}, - {0.0f, 0.0f, 1.0f}, - {0.0f, 0.0f, -1.0f} - }; - - private static final int[][] ondex = - { - {0, 4, 2}, - {1, 2, 4}, - {0, 3, 4}, - {1, 4, 3}, - {0, 2, 5}, - {1, 5, 2}, - {0, 5, 3}, - {1, 3, 5} - }; - - private static void octahedron(GL2 gl, int shadeType) { - int i; - - for (i = 7; i >= 0; i--) { - drawtriangle(gl, i, odata, ondex, shadeType); - } - } - - /* icosahedron data: These numbers are rigged to make an - icosahedron of radius 1.0 */ - - private static final float X = .525731112119133606f; - private static final float Z = .850650808352039932f; - - private static final float[][] idata = - { - {-X, 0, Z}, - {X, 0, Z}, - {-X, 0, -Z}, - {X, 0, -Z}, - {0, Z, X}, - {0, Z, -X}, - {0, -Z, X}, - {0, -Z, -X}, - {Z, X, 0}, - {-Z, X, 0}, - {Z, -X, 0}, - {-Z, -X, 0} - }; - - private static final int[][] index = - { - {0, 4, 1}, - {0, 9, 4}, - {9, 5, 4}, - {4, 5, 8}, - {4, 8, 1}, - {8, 10, 1}, - {8, 3, 10}, - {5, 3, 8}, - {5, 2, 3}, - {2, 7, 3}, - {7, 10, 3}, - {7, 6, 10}, - {7, 11, 6}, - {11, 0, 6}, - {0, 1, 6}, - {6, 1, 10}, - {9, 0, 11}, - {9, 11, 2}, - {9, 2, 5}, - {7, 2, 11}, - }; - - private static void icosahedron(GL2 gl, int shadeType) { - int i; - - for (i = 19; i >= 0; i--) { - drawtriangle(gl, i, idata, index, shadeType); - } - } - - /* rhombic dodecahedron data: */ - - private static final double rdod_r[][] = - { - { 0.0, 0.0, 1.0 }, - { 0.707106781187, 0.000000000000, 0.5 }, - { 0.000000000000, 0.707106781187, 0.5 }, - { -0.707106781187, 0.000000000000, 0.5 }, - { 0.000000000000, -0.707106781187, 0.5 }, - { 0.707106781187, 0.707106781187, 0.0 }, - { -0.707106781187, 0.707106781187, 0.0 }, - { -0.707106781187, -0.707106781187, 0.0 }, - { 0.707106781187, -0.707106781187, 0.0 }, - { 0.707106781187, 0.000000000000, -0.5 }, - { 0.000000000000, 0.707106781187, -0.5 }, - { -0.707106781187, 0.000000000000, -0.5 }, - { 0.000000000000, -0.707106781187, -0.5 }, - { 0.0, 0.0, -1.0 } - }; - - private static final int rdod_v[][] = - { - { 0, 1, 5, 2 }, - { 0, 2, 6, 3 }, - { 0, 3, 7, 4 }, - { 0, 4, 8, 1 }, - { 5, 10, 6, 2 }, - { 6, 11, 7, 3 }, - { 7, 12, 8, 4 }, - { 8, 9, 5, 1 }, - { 5, 9, 13, 10 }, - { 6, 10, 13, 11 }, - { 7, 11, 13, 12 }, - { 8, 12, 13, 9 } - }; - - private static final double rdod_n[][] = - { - { 0.353553390594, 0.353553390594, 0.5 }, - { -0.353553390594, 0.353553390594, 0.5 }, - { -0.353553390594, -0.353553390594, 0.5 }, - { 0.353553390594, -0.353553390594, 0.5 }, - { 0.000000000000, 1.000000000000, 0.0 }, - { -1.000000000000, 0.000000000000, 0.0 }, - { 0.000000000000, -1.000000000000, 0.0 }, - { 1.000000000000, 0.000000000000, 0.0 }, - { 0.353553390594, 0.353553390594, -0.5 }, - { -0.353553390594, 0.353553390594, -0.5 }, - { -0.353553390594, -0.353553390594, -0.5 }, - { 0.353553390594, -0.353553390594, -0.5 } - }; - - /* tetrahedron data: */ - - private static final float T = 1.73205080756887729f; - - private static final float[][] tdata = - { - {T, T, T}, - {T, -T, -T}, - {-T, T, -T}, - {-T, -T, T} - }; - - private static final int[][] tndex = - { - {0, 1, 3}, - {2, 1, 0}, - {3, 2, 0}, - {1, 2, 3} - }; - - private static final void tetrahedron(GL2 gl, int shadeType) { - for (int i = 3; i >= 0; i--) - drawtriangle(gl, i, tdata, tndex, shadeType); - } - - // Teapot implementation (a modified port of glut_teapot.c) - // - // Rim, body, lid, and bottom data must be reflected in x and - // y; handle and spout data across the y axis only. - private static final int[][] teapotPatchData = { - /* rim */ - {102, 103, 104, 105, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}, - /* body */ - {12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27}, - {24, 25, 26, 27, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40}, - /* lid */ - {96, 96, 96, 96, 97, 98, 99, 100, 101, 101, 101, 101, 0, 1, 2, 3,}, - {0, 1, 2, 3, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117}, - /* bottom */ - {118, 118, 118, 118, 124, 122, 119, 121, 123, 126, 125, 120, 40, 39, 38, 37}, - /* handle */ - {41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56}, - {53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 28, 65, 66, 67}, - /* spout */ - {68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83}, - {80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95} - }; - private static final float[][] teapotCPData = { - {0.2f, 0f, 2.7f}, - {0.2f, -0.112f, 2.7f}, - {0.112f, -0.2f, 2.7f}, - {0f, -0.2f, 2.7f}, - {1.3375f, 0f, 2.53125f}, - {1.3375f, -0.749f, 2.53125f}, - {0.749f, -1.3375f, 2.53125f}, - {0f, -1.3375f, 2.53125f}, - {1.4375f, 0f, 2.53125f}, - {1.4375f, -0.805f, 2.53125f}, - {0.805f, -1.4375f, 2.53125f}, - {0f, -1.4375f, 2.53125f}, - {1.5f, 0f, 2.4f}, - {1.5f, -0.84f, 2.4f}, - {0.84f, -1.5f, 2.4f}, - {0f, -1.5f, 2.4f}, - {1.75f, 0f, 1.875f}, - {1.75f, -0.98f, 1.875f}, - {0.98f, -1.75f, 1.875f}, - {0f, -1.75f, 1.875f}, - {2f, 0f, 1.35f}, - {2f, -1.12f, 1.35f}, - {1.12f, -2f, 1.35f}, - {0f, -2f, 1.35f}, - {2f, 0f, 0.9f}, - {2f, -1.12f, 0.9f}, - {1.12f, -2f, 0.9f}, - {0f, -2f, 0.9f}, - {-2f, 0f, 0.9f}, - {2f, 0f, 0.45f}, - {2f, -1.12f, 0.45f}, - {1.12f, -2f, 0.45f}, - {0f, -2f, 0.45f}, - {1.5f, 0f, 0.225f}, - {1.5f, -0.84f, 0.225f}, - {0.84f, -1.5f, 0.225f}, - {0f, -1.5f, 0.225f}, - {1.5f, 0f, 0.15f}, - {1.5f, -0.84f, 0.15f}, - {0.84f, -1.5f, 0.15f}, - {0f, -1.5f, 0.15f}, - {-1.6f, 0f, 2.025f}, - {-1.6f, -0.3f, 2.025f}, - {-1.5f, -0.3f, 2.25f}, - {-1.5f, 0f, 2.25f}, - {-2.3f, 0f, 2.025f}, - {-2.3f, -0.3f, 2.025f}, - {-2.5f, -0.3f, 2.25f}, - {-2.5f, 0f, 2.25f}, - {-2.7f, 0f, 2.025f}, - {-2.7f, -0.3f, 2.025f}, - {-3f, -0.3f, 2.25f}, - {-3f, 0f, 2.25f}, - {-2.7f, 0f, 1.8f}, - {-2.7f, -0.3f, 1.8f}, - {-3f, -0.3f, 1.8f}, - {-3f, 0f, 1.8f}, - {-2.7f, 0f, 1.575f}, - {-2.7f, -0.3f, 1.575f}, - {-3f, -0.3f, 1.35f}, - {-3f, 0f, 1.35f}, - {-2.5f, 0f, 1.125f}, - {-2.5f, -0.3f, 1.125f}, - {-2.65f, -0.3f, 0.9375f}, - {-2.65f, 0f, 0.9375f}, - {-2f, -0.3f, 0.9f}, - {-1.9f, -0.3f, 0.6f}, - {-1.9f, 0f, 0.6f}, - {1.7f, 0f, 1.425f}, - {1.7f, -0.66f, 1.425f}, - {1.7f, -0.66f, 0.6f}, - {1.7f, 0f, 0.6f}, - {2.6f, 0f, 1.425f}, - {2.6f, -0.66f, 1.425f}, - {3.1f, -0.66f, 0.825f}, - {3.1f, 0f, 0.825f}, - {2.3f, 0f, 2.1f}, - {2.3f, -0.25f, 2.1f}, - {2.4f, -0.25f, 2.025f}, - {2.4f, 0f, 2.025f}, - {2.7f, 0f, 2.4f}, - {2.7f, -0.25f, 2.4f}, - {3.3f, -0.25f, 2.4f}, - {3.3f, 0f, 2.4f}, - {2.8f, 0f, 2.475f}, - {2.8f, -0.25f, 2.475f}, - {3.525f, -0.25f, 2.49375f}, - {3.525f, 0f, 2.49375f}, - {2.9f, 0f, 2.475f}, - {2.9f, -0.15f, 2.475f}, - {3.45f, -0.15f, 2.5125f}, - {3.45f, 0f, 2.5125f}, - {2.8f, 0f, 2.4f}, - {2.8f, -0.15f, 2.4f}, - {3.2f, -0.15f, 2.4f}, - {3.2f, 0f, 2.4f}, - {0f, 0f, 3.15f}, - {0.8f, 0f, 3.15f}, - {0.8f, -0.45f, 3.15f}, - {0.45f, -0.8f, 3.15f}, - {0f, -0.8f, 3.15f}, - {0f, 0f, 2.85f}, - {1.4f, 0f, 2.4f}, - {1.4f, -0.784f, 2.4f}, - {0.784f, -1.4f, 2.4f}, - {0f, -1.4f, 2.4f}, - {0.4f, 0f, 2.55f}, - {0.4f, -0.224f, 2.55f}, - {0.224f, -0.4f, 2.55f}, - {0f, -0.4f, 2.55f}, - {1.3f, 0f, 2.55f}, - {1.3f, -0.728f, 2.55f}, - {0.728f, -1.3f, 2.55f}, - {0f, -1.3f, 2.55f}, - {1.3f, 0f, 2.4f}, - {1.3f, -0.728f, 2.4f}, - {0.728f, -1.3f, 2.4f}, - {0f, -1.3f, 2.4f}, - {0f, 0f, 0f}, - {1.425f, -0.798f, 0f}, - {1.5f, 0f, 0.075f}, - {1.425f, 0f, 0f}, - {0.798f, -1.425f, 0f}, - {0f, -1.5f, 0.075f}, - {0f, -1.425f, 0f}, - {1.5f, -0.84f, 0.075f}, - {0.84f, -1.5f, 0.075f} - }; - // Since GL2.glMap2f expects a packed array of floats, we must convert - // from a 3-dimensional array to a 1-dimensional array - private static final float[] teapotTex = { - 0, 0, 1, 0, 0, 1, 1, 1 - }; - - private static void teapot(GL2 gl, - int grid, - double scale, - int type, - boolean backCompatible) - { - // As mentioned above, GL2.glMap2f expects a packed array of floats - float[] p = new float[4*4*3]; - float[] q = new float[4*4*3]; - float[] r = new float[4*4*3]; - float[] s = new float[4*4*3]; - int i, j, k, l; - - gl.glPushAttrib(GL2.GL_ENABLE_BIT | GL2.GL_EVAL_BIT | GL2.GL_POLYGON_BIT); - gl.glEnable(GL2.GL_AUTO_NORMAL); - gl.glEnable(GL2.GL_NORMALIZE); - gl.glEnable(GL2.GL_MAP2_VERTEX_3); - gl.glEnable(GL2.GL_MAP2_TEXTURE_COORD_2); - gl.glPushMatrix(); - if (!backCompatible) { - // The time has come to have the teapot no longer be inside out - gl.glFrontFace(GL2.GL_CW); - gl.glScaled(0.5*scale, 0.5*scale, 0.5*scale); - } else { - // We want the teapot in it's backward compatible position and - // orientation - gl.glRotatef(270.0f, 1, 0, 0); - gl.glScalef((float)(0.5 * scale), - (float)(0.5 * scale), - (float)(0.5 * scale)); - gl.glTranslatef(0.0f, 0.0f, -1.5f); - } - for (i = 0; i < 10; i++) { - for (j = 0; j < 4; j++) { - for (k = 0; k < 4; k++) { - for (l = 0; l < 3; l++) { - p[(j*4+k)*3+l] = teapotCPData[teapotPatchData[i][j * 4 + k]][l]; - q[(j*4+k)*3+l] = - teapotCPData[teapotPatchData[i][j * 4 + (3 - k)]][l]; - if (l == 1) - q[(j*4+k)*3+l] *= -1.0; - if (i < 6) { - r[(j*4+k)*3+l] = - teapotCPData[teapotPatchData[i][j * 4 + (3 - k)]][l]; - if (l == 0) - r[(j*4+k)*3+l] *= -1.0; - s[(j*4+k)*3+l] = teapotCPData[teapotPatchData[i][j * 4 + k]][l]; - if (l == 0) - s[(j*4+k)*3+l] *= -1.0; - if (l == 1) - s[(j*4+k)*3+l] *= -1.0; - } - } - } - } - gl.glMap2f(GL2.GL_MAP2_TEXTURE_COORD_2, 0, 1, 2, 2, 0, 1, 4, 2, teapotTex, 0); - gl.glMap2f(GL2.GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, p, 0); - gl.glMapGrid2f(grid, 0.0f, 1.0f, grid, 0.0f, 1.0f); - evaluateTeapotMesh(gl, grid, type, i, !backCompatible); - gl.glMap2f(GL2.GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, q, 0); - evaluateTeapotMesh(gl, grid, type, i, !backCompatible); - if (i < 6) { - gl.glMap2f(GL2.GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, r, 0); - evaluateTeapotMesh(gl, grid, type, i, !backCompatible); - gl.glMap2f(GL2.GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, s, 0); - evaluateTeapotMesh(gl, grid, type, i, !backCompatible); - } - } - gl.glPopMatrix(); - gl.glPopAttrib(); - } - - private static void evaluateTeapotMesh(GL2 gl, - int grid, - int type, - int partNum, - boolean repairSingularities) - { - if (repairSingularities && (partNum == 5 || partNum == 3)) { - // Instead of using evaluators that give bad results at singularities, - // evaluate by hand - gl.glPolygonMode(GL2.GL_FRONT_AND_BACK, type); - for (int nv = 0; nv < grid; nv++) { - if (nv == 0) { - // Draw a small triangle-fan to fill the hole - gl.glDisable(GL2.GL_AUTO_NORMAL); - gl.glNormal3f(0, 0, partNum == 3 ? 1 : -1); - gl.glBegin(GL2.GL_TRIANGLE_FAN); - { - gl.glEvalCoord2f(0, 0); - // Note that we draw in clock-wise order to match the evaluator - // method - for (int nu = 0; nu <= grid; nu++) - { - gl.glEvalCoord2f(nu / (float)grid, (1f / grid) / (float)grid); - } - } - gl.glEnd(); - gl.glEnable(GL2.GL_AUTO_NORMAL); - } - // Draw the rest of the piece as an evaluated quad-strip - gl.glBegin(GL2.GL_QUAD_STRIP); - { - // Note that we draw in clock-wise order to match the evaluator method - for (int nu = grid; nu >= 0; nu--) { - gl.glEvalCoord2f(nu / (float)grid, (nv + 1) / (float)grid); - gl.glEvalCoord2f(nu / (float)grid, Math.max(nv, 1f / grid) - / (float)grid); - } - } - gl.glEnd(); - } - } else { - gl.glEvalMesh2(type, 0, grid, 0, grid); - } - } - - //---------------------------------------------------------------------- - // Font implementation - // - - private static void bitmapCharacterImpl(GL2 gl, int font, char cin) { - BitmapFontRec fontinfo = getBitmapFont(font); - int c = cin & 0xFFFF; - if (c < fontinfo.first || - c >= fontinfo.first + fontinfo.num_chars) - return; - BitmapCharRec ch = fontinfo.ch[c - fontinfo.first]; - if (ch != null) { - gl.glBitmap(ch.width, ch.height, ch.xorig, ch.yorig, - ch.advance, 0, ch.bitmap, 0); - } - } - - private static final BitmapFontRec[] bitmapFonts = new BitmapFontRec[9]; - private static final StrokeFontRec[] strokeFonts = new StrokeFontRec[9]; - - private static BitmapFontRec getBitmapFont(int font) { - BitmapFontRec rec = bitmapFonts[font]; - if (rec == null) { - switch (font) { - case BITMAP_9_BY_15: - rec = GLUTBitmap9x15.glutBitmap9By15; - break; - case BITMAP_8_BY_13: - rec = GLUTBitmap8x13.glutBitmap8By13; - break; - case BITMAP_TIMES_ROMAN_10: - rec = GLUTBitmapTimesRoman10.glutBitmapTimesRoman10; - break; - case BITMAP_TIMES_ROMAN_24: - rec = GLUTBitmapTimesRoman24.glutBitmapTimesRoman24; - break; - case BITMAP_HELVETICA_10: - rec = GLUTBitmapHelvetica10.glutBitmapHelvetica10; - break; - case BITMAP_HELVETICA_12: - rec = GLUTBitmapHelvetica12.glutBitmapHelvetica12; - break; - case BITMAP_HELVETICA_18: - rec = GLUTBitmapHelvetica18.glutBitmapHelvetica18; - break; - default: - throw new GLException("Unknown bitmap font number " + font); - } - bitmapFonts[font] = rec; - } - return rec; - } - - private static StrokeFontRec getStrokeFont(int font) { - StrokeFontRec rec = strokeFonts[font]; - if (rec == null) { - switch (font) { - case STROKE_ROMAN: - rec = GLUTStrokeRoman.glutStrokeRoman; - break; - case STROKE_MONO_ROMAN: - rec = GLUTStrokeMonoRoman.glutStrokeMonoRoman; - break; - default: - throw new GLException("Unknown stroke font number " + font); - } - } - return rec; - } - - private static void beginBitmap(GL2 gl, - int[] swapbytes, - int[] lsbfirst, - int[] rowlength, - int[] skiprows, - int[] skippixels, - int[] alignment) { - gl.glGetIntegerv(GL2.GL_UNPACK_SWAP_BYTES, swapbytes, 0); - gl.glGetIntegerv(GL2.GL_UNPACK_LSB_FIRST, lsbfirst, 0); - gl.glGetIntegerv(GL2.GL_UNPACK_ROW_LENGTH, rowlength, 0); - gl.glGetIntegerv(GL2.GL_UNPACK_SKIP_ROWS, skiprows, 0); - gl.glGetIntegerv(GL2.GL_UNPACK_SKIP_PIXELS, skippixels, 0); - gl.glGetIntegerv(GL2.GL_UNPACK_ALIGNMENT, alignment, 0); - /* Little endian machines (DEC Alpha for example) could - benefit from setting GL_UNPACK_LSB_FIRST to GL_TRUE - instead of GL_FALSE, but this would require changing the - generated bitmaps too. */ - gl.glPixelStorei(GL2.GL_UNPACK_SWAP_BYTES, GL2.GL_FALSE); - gl.glPixelStorei(GL2.GL_UNPACK_LSB_FIRST, GL2.GL_FALSE); - gl.glPixelStorei(GL2.GL_UNPACK_ROW_LENGTH, 0); - gl.glPixelStorei(GL2.GL_UNPACK_SKIP_ROWS, 0); - gl.glPixelStorei(GL2.GL_UNPACK_SKIP_PIXELS, 0); - gl.glPixelStorei(GL2.GL_UNPACK_ALIGNMENT, 1); - } - - private static void endBitmap(GL2 gl, - int[] swapbytes, - int[] lsbfirst, - int[] rowlength, - int[] skiprows, - int[] skippixels, - int[] alignment) { - /* Restore saved modes. */ - gl.glPixelStorei(GL2.GL_UNPACK_SWAP_BYTES, swapbytes[0]); - gl.glPixelStorei(GL2.GL_UNPACK_LSB_FIRST, lsbfirst[0]); - gl.glPixelStorei(GL2.GL_UNPACK_ROW_LENGTH, rowlength[0]); - gl.glPixelStorei(GL2.GL_UNPACK_SKIP_ROWS, skiprows[0]); - gl.glPixelStorei(GL2.GL_UNPACK_SKIP_PIXELS, skippixels[0]); - gl.glPixelStorei(GL2.GL_UNPACK_ALIGNMENT, alignment[0]); - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/gl2/GLUTBitmap8x13.java b/src/jogl/classes/com/sun/opengl/util/gl2/GLUTBitmap8x13.java deleted file mode 100644 index b6e5c425a..000000000 --- a/src/jogl/classes/com/sun/opengl/util/gl2/GLUTBitmap8x13.java +++ /dev/null @@ -1,2078 +0,0 @@ -/* - * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.gl2; - -class GLUTBitmap8x13 { - -/* GENERATED FILE -- DO NOT MODIFY */ - - -static final BitmapCharRec ch0 = new BitmapCharRec(0,0,0,0,8,null); - -static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,8,null); - -static final BitmapCharRec ch127 = new BitmapCharRec(0,0,0,0,8,null); - -static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,8,null); - -/* char: 0xff */ - -static final byte[] ch255data = { -(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x48, -}; - -static final BitmapCharRec ch255 = new BitmapCharRec(6,12,-1,2,8,ch255data); - -/* char: 0xfe */ - -static final byte[] ch254data = { -(byte) 0x80,(byte) 0x80,(byte) 0xb8,(byte) 0xc4,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch254 = new BitmapCharRec(6,10,-1,2,8,ch254data); - -/* char: 0xfd */ - -static final byte[] ch253data = { -(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x10, -}; - -static final BitmapCharRec ch253 = new BitmapCharRec(6,12,-1,2,8,ch253data); - -/* char: 0xfc */ - -static final byte[] ch252data = { -(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x48, -}; - -static final BitmapCharRec ch252 = new BitmapCharRec(6,10,-1,0,8,ch252data); - -/* char: 0xfb */ - -static final byte[] ch251data = { -(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x30, -}; - -static final BitmapCharRec ch251 = new BitmapCharRec(6,10,-1,0,8,ch251data); - -/* char: 0xfa */ - -static final byte[] ch250data = { -(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x10, -}; - -static final BitmapCharRec ch250 = new BitmapCharRec(6,10,-1,0,8,ch250data); - -/* char: 0xf9 */ - -static final byte[] ch249data = { -(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x20, -}; - -static final BitmapCharRec ch249 = new BitmapCharRec(6,10,-1,0,8,ch249data); - -/* char: 0xf8 */ - -static final byte[] ch248data = { -(byte) 0x80,(byte) 0x78,(byte) 0xc4,(byte) 0xa4,(byte) 0x94,(byte) 0x8c,(byte) 0x78,(byte) 0x4, -}; - -static final BitmapCharRec ch248 = new BitmapCharRec(6,8,-1,1,8,ch248data); - -/* char: 0xf7 */ - -static final byte[] ch247data = { -(byte) 0x20,(byte) 0x20,(byte) 0x0,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x20, -}; - -static final BitmapCharRec ch247 = new BitmapCharRec(5,7,-1,-1,8,ch247data); - -/* char: 0xf6 */ - -static final byte[] ch246data = { -(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x48, -}; - -static final BitmapCharRec ch246 = new BitmapCharRec(6,10,-1,0,8,ch246data); - -/* char: 0xf5 */ - -static final byte[] ch245data = { -(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28, -}; - -static final BitmapCharRec ch245 = new BitmapCharRec(6,10,-1,0,8,ch245data); - -/* char: 0xf4 */ - -static final byte[] ch244data = { -(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x30, -}; - -static final BitmapCharRec ch244 = new BitmapCharRec(6,10,-1,0,8,ch244data); - -/* char: 0xf3 */ - -static final byte[] ch243data = { -(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x10, -}; - -static final BitmapCharRec ch243 = new BitmapCharRec(6,10,-1,0,8,ch243data); - -/* char: 0xf2 */ - -static final byte[] ch242data = { -(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x20, -}; - -static final BitmapCharRec ch242 = new BitmapCharRec(6,10,-1,0,8,ch242data); - -/* char: 0xf1 */ - -static final byte[] ch241data = { -(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28, -}; - -static final BitmapCharRec ch241 = new BitmapCharRec(6,10,-1,0,8,ch241data); - -/* char: 0xf0 */ - -static final byte[] ch240data = { -(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x8,(byte) 0x50,(byte) 0x30,(byte) 0x48, -}; - -static final BitmapCharRec ch240 = new BitmapCharRec(6,10,-1,0,8,ch240data); - -/* char: 0xef */ - -static final byte[] ch239data = { -(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x50, -}; - -static final BitmapCharRec ch239 = new BitmapCharRec(5,10,-1,0,8,ch239data); - -/* char: 0xee */ - -static final byte[] ch238data = { -(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x90,(byte) 0x60, -}; - -static final BitmapCharRec ch238 = new BitmapCharRec(5,10,-1,0,8,ch238data); - -/* char: 0xed */ - -static final byte[] ch237data = { -(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x40,(byte) 0x20, -}; - -static final BitmapCharRec ch237 = new BitmapCharRec(5,10,-1,0,8,ch237data); - -/* char: 0xec */ - -static final byte[] ch236data = { -(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x40, -}; - -static final BitmapCharRec ch236 = new BitmapCharRec(5,10,-1,0,8,ch236data); - -/* char: 0xeb */ - -static final byte[] ch235data = { -(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0xfc,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x48, -}; - -static final BitmapCharRec ch235 = new BitmapCharRec(6,10,-1,0,8,ch235data); - -/* char: 0xea */ - -static final byte[] ch234data = { -(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0xfc,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x30, -}; - -static final BitmapCharRec ch234 = new BitmapCharRec(6,10,-1,0,8,ch234data); - -/* char: 0xe9 */ - -static final byte[] ch233data = { -(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0xfc,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x10, -}; - -static final BitmapCharRec ch233 = new BitmapCharRec(6,10,-1,0,8,ch233data); - -/* char: 0xe8 */ - -static final byte[] ch232data = { -(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0xfc,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x20, -}; - -static final BitmapCharRec ch232 = new BitmapCharRec(6,10,-1,0,8,ch232data); - -/* char: 0xe7 */ - -static final byte[] ch231data = { -(byte) 0x20,(byte) 0x10,(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, -}; - -static final BitmapCharRec ch231 = new BitmapCharRec(6,8,-1,2,8,ch231data); - -/* char: 0xe6 */ - -static final byte[] ch230data = { -(byte) 0x6c,(byte) 0x92,(byte) 0x90,(byte) 0x7c,(byte) 0x12,(byte) 0x6c, -}; - -static final BitmapCharRec ch230 = new BitmapCharRec(7,6,0,0,8,ch230data); - -/* char: 0xe5 */ - -static final byte[] ch229data = { -(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x30,(byte) 0x48,(byte) 0x30, -}; - -static final BitmapCharRec ch229 = new BitmapCharRec(6,10,-1,0,8,ch229data); - -/* char: 0xe4 */ - -static final byte[] ch228data = { -(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x48, -}; - -static final BitmapCharRec ch228 = new BitmapCharRec(6,10,-1,0,8,ch228data); - -/* char: 0xe3 */ - -static final byte[] ch227data = { -(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28, -}; - -static final BitmapCharRec ch227 = new BitmapCharRec(6,10,-1,0,8,ch227data); - -/* char: 0xe2 */ - -static final byte[] ch226data = { -(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x30, -}; - -static final BitmapCharRec ch226 = new BitmapCharRec(6,10,-1,0,8,ch226data); - -/* char: 0xe1 */ - -static final byte[] ch225data = { -(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x10, -}; - -static final BitmapCharRec ch225 = new BitmapCharRec(6,10,-1,0,8,ch225data); - -/* char: 0xe0 */ - -static final byte[] ch224data = { -(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x20, -}; - -static final BitmapCharRec ch224 = new BitmapCharRec(6,10,-1,0,8,ch224data); - -/* char: 0xdf */ - -static final byte[] ch223data = { -(byte) 0x80,(byte) 0xb8,(byte) 0xc4,(byte) 0x84,(byte) 0x84,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x78, -}; - -static final BitmapCharRec ch223 = new BitmapCharRec(6,9,-1,1,8,ch223data); - -/* char: 0xde */ - -static final byte[] ch222data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8,(byte) 0x80, -}; - -static final BitmapCharRec ch222 = new BitmapCharRec(6,9,-1,0,8,ch222data); - -/* char: 0xdd */ - -static final byte[] ch221data = { -(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x50,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x20,(byte) 0x10, -}; - -static final BitmapCharRec ch221 = new BitmapCharRec(5,10,-1,0,8,ch221data); - -/* char: 0xdc */ - -static final byte[] ch220data = { -(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x48,(byte) 0x48, -}; - -static final BitmapCharRec ch220 = new BitmapCharRec(6,10,-1,0,8,ch220data); - -/* char: 0xdb */ - -static final byte[] ch219data = { -(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x48,(byte) 0x30, -}; - -static final BitmapCharRec ch219 = new BitmapCharRec(6,10,-1,0,8,ch219data); - -/* char: 0xda */ - -static final byte[] ch218data = { -(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x20,(byte) 0x10, -}; - -static final BitmapCharRec ch218 = new BitmapCharRec(6,10,-1,0,8,ch218data); - -/* char: 0xd9 */ - -static final byte[] ch217data = { -(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x10,(byte) 0x20, -}; - -static final BitmapCharRec ch217 = new BitmapCharRec(6,10,-1,0,8,ch217data); - -/* char: 0xd8 */ - -static final byte[] ch216data = { -(byte) 0x80,(byte) 0x78,(byte) 0xc4,(byte) 0xa4,(byte) 0xa4,(byte) 0xa4,(byte) 0x94,(byte) 0x94,(byte) 0x8c,(byte) 0x78,(byte) 0x4, -}; - -static final BitmapCharRec ch216 = new BitmapCharRec(6,11,-1,1,8,ch216data); - -/* char: 0xd7 */ - -static final byte[] ch215data = { -(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x30,(byte) 0x48,(byte) 0x84, -}; - -static final BitmapCharRec ch215 = new BitmapCharRec(6,6,-1,-1,8,ch215data); - -/* char: 0xd6 */ - -static final byte[] ch214data = { -(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x28,(byte) 0x28, -}; - -static final BitmapCharRec ch214 = new BitmapCharRec(7,10,0,0,8,ch214data); - -/* char: 0xd5 */ - -static final byte[] ch213data = { -(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x28,(byte) 0x14, -}; - -static final BitmapCharRec ch213 = new BitmapCharRec(7,10,0,0,8,ch213data); - -/* char: 0xd4 */ - -static final byte[] ch212data = { -(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x24,(byte) 0x18, -}; - -static final BitmapCharRec ch212 = new BitmapCharRec(7,10,0,0,8,ch212data); - -/* char: 0xd3 */ - -static final byte[] ch211data = { -(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x10,(byte) 0x8, -}; - -static final BitmapCharRec ch211 = new BitmapCharRec(7,10,0,0,8,ch211data); - -/* char: 0xd2 */ - -static final byte[] ch210data = { -(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x8,(byte) 0x10, -}; - -static final BitmapCharRec ch210 = new BitmapCharRec(7,10,0,0,8,ch210data); - -/* char: 0xd1 */ - -static final byte[] ch209data = { -(byte) 0x82,(byte) 0x86,(byte) 0x8a,(byte) 0x92,(byte) 0xa2,(byte) 0xc2,(byte) 0x82,(byte) 0x0,(byte) 0x28,(byte) 0x14, -}; - -static final BitmapCharRec ch209 = new BitmapCharRec(7,10,0,0,8,ch209data); - -/* char: 0xd0 */ - -static final byte[] ch208data = { -(byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xe2,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc, -}; - -static final BitmapCharRec ch208 = new BitmapCharRec(7,9,0,0,8,ch208data); - -/* char: 0xcf */ - -static final byte[] ch207data = { -(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x50,(byte) 0x50, -}; - -static final BitmapCharRec ch207 = new BitmapCharRec(5,10,-1,0,8,ch207data); - -/* char: 0xce */ - -static final byte[] ch206data = { -(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x48,(byte) 0x30, -}; - -static final BitmapCharRec ch206 = new BitmapCharRec(5,10,-1,0,8,ch206data); - -/* char: 0xcd */ - -static final byte[] ch205data = { -(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x10, -}; - -static final BitmapCharRec ch205 = new BitmapCharRec(5,10,-1,0,8,ch205data); - -/* char: 0xcc */ - -static final byte[] ch204data = { -(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x10,(byte) 0x20, -}; - -static final BitmapCharRec ch204 = new BitmapCharRec(5,10,-1,0,8,ch204data); - -/* char: 0xcb */ - -static final byte[] ch203data = { -(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x48,(byte) 0x48, -}; - -static final BitmapCharRec ch203 = new BitmapCharRec(6,10,-1,0,8,ch203data); - -/* char: 0xca */ - -static final byte[] ch202data = { -(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x48,(byte) 0x30, -}; - -static final BitmapCharRec ch202 = new BitmapCharRec(6,10,-1,0,8,ch202data); - -/* char: 0xc9 */ - -static final byte[] ch201data = { -(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x20,(byte) 0x10, -}; - -static final BitmapCharRec ch201 = new BitmapCharRec(6,10,-1,0,8,ch201data); - -/* char: 0xc8 */ - -static final byte[] ch200data = { -(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x10,(byte) 0x20, -}; - -static final BitmapCharRec ch200 = new BitmapCharRec(6,10,-1,0,8,ch200data); - -/* char: 0xc7 */ - -static final byte[] ch199data = { -(byte) 0x20,(byte) 0x10,(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, -}; - -static final BitmapCharRec ch199 = new BitmapCharRec(6,11,-1,2,8,ch199data); - -/* char: 0xc6 */ - -static final byte[] ch198data = { -(byte) 0x9e,(byte) 0x90,(byte) 0x90,(byte) 0xf0,(byte) 0x9c,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x6e, -}; - -static final BitmapCharRec ch198 = new BitmapCharRec(7,9,0,0,8,ch198data); - -/* char: 0xc5 */ - -static final byte[] ch197data = { -(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x30,(byte) 0x48,(byte) 0x30, -}; - -static final BitmapCharRec ch197 = new BitmapCharRec(6,10,-1,0,8,ch197data); - -/* char: 0xc4 */ - -static final byte[] ch196data = { -(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x0,(byte) 0x48,(byte) 0x48, -}; - -static final BitmapCharRec ch196 = new BitmapCharRec(6,10,-1,0,8,ch196data); - -/* char: 0xc3 */ - -static final byte[] ch195data = { -(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x0,(byte) 0x50,(byte) 0x28, -}; - -static final BitmapCharRec ch195 = new BitmapCharRec(6,10,-1,0,8,ch195data); - -/* char: 0xc2 */ - -static final byte[] ch194data = { -(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x0,(byte) 0x48,(byte) 0x30, -}; - -static final BitmapCharRec ch194 = new BitmapCharRec(6,10,-1,0,8,ch194data); - -/* char: 0xc1 */ - -static final byte[] ch193data = { -(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x0,(byte) 0x20,(byte) 0x10, -}; - -static final BitmapCharRec ch193 = new BitmapCharRec(6,10,-1,0,8,ch193data); - -/* char: 0xc0 */ - -static final byte[] ch192data = { -(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x0,(byte) 0x10,(byte) 0x20, -}; - -static final BitmapCharRec ch192 = new BitmapCharRec(6,10,-1,0,8,ch192data); - -/* char: 0xbf */ - -static final byte[] ch191data = { -(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x0,(byte) 0x20, -}; - -static final BitmapCharRec ch191 = new BitmapCharRec(6,9,-1,0,8,ch191data); - -/* char: 0xbe */ - -static final byte[] ch190data = { -(byte) 0x6,(byte) 0x1a,(byte) 0x12,(byte) 0xa,(byte) 0x66,(byte) 0x92,(byte) 0x10,(byte) 0x20,(byte) 0x90,(byte) 0x60, -}; - -static final BitmapCharRec ch190 = new BitmapCharRec(7,10,0,0,8,ch190data); - -/* char: 0xbd */ - -static final byte[] ch189data = { -(byte) 0x1e,(byte) 0x10,(byte) 0xc,(byte) 0x2,(byte) 0xf2,(byte) 0x4c,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, -}; - -static final BitmapCharRec ch189 = new BitmapCharRec(7,10,0,0,8,ch189data); - -/* char: 0xbc */ - -static final byte[] ch188data = { -(byte) 0x6,(byte) 0x1a,(byte) 0x12,(byte) 0xa,(byte) 0xe6,(byte) 0x42,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, -}; - -static final BitmapCharRec ch188 = new BitmapCharRec(7,10,0,0,8,ch188data); - -/* char: 0xbb */ - -static final byte[] ch187data = { -(byte) 0x90,(byte) 0x48,(byte) 0x24,(byte) 0x12,(byte) 0x24,(byte) 0x48,(byte) 0x90, -}; - -static final BitmapCharRec ch187 = new BitmapCharRec(7,7,0,-1,8,ch187data); - -/* char: 0xba */ - -static final byte[] ch186data = { -(byte) 0xf0,(byte) 0x0,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60, -}; - -static final BitmapCharRec ch186 = new BitmapCharRec(4,6,-1,-3,8,ch186data); - -/* char: 0xb9 */ - -static final byte[] ch185data = { -(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, -}; - -static final BitmapCharRec ch185 = new BitmapCharRec(3,6,-1,-4,8,ch185data); - -/* char: 0xb8 */ - -static final byte[] ch184data = { -(byte) 0xc0,(byte) 0x40, -}; - -static final BitmapCharRec ch184 = new BitmapCharRec(2,2,-3,2,8,ch184data); - -/* char: 0xb7 */ - -static final byte[] ch183data = { -(byte) 0xc0, -}; - -static final BitmapCharRec ch183 = new BitmapCharRec(2,1,-3,-4,8,ch183data); - -/* char: 0xb6 */ - -static final byte[] ch182data = { -(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x68,(byte) 0xe8,(byte) 0xe8,(byte) 0xe8,(byte) 0x7c, -}; - -static final BitmapCharRec ch182 = new BitmapCharRec(6,9,-1,0,8,ch182data); - -/* char: 0xb5 */ - -static final byte[] ch181data = { -(byte) 0x80,(byte) 0xb4,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84, -}; - -static final BitmapCharRec ch181 = new BitmapCharRec(6,7,-1,1,8,ch181data); - -/* char: 0xb4 */ - -static final byte[] ch180data = { -(byte) 0x80,(byte) 0x40, -}; - -static final BitmapCharRec ch180 = new BitmapCharRec(2,2,-3,-8,8,ch180data); - -/* char: 0xb3 */ - -static final byte[] ch179data = { -(byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x20,(byte) 0x90,(byte) 0x60, -}; - -static final BitmapCharRec ch179 = new BitmapCharRec(4,6,-1,-4,8,ch179data); - -/* char: 0xb2 */ - -static final byte[] ch178data = { -(byte) 0xf0,(byte) 0x80,(byte) 0x60,(byte) 0x10,(byte) 0x90,(byte) 0x60, -}; - -static final BitmapCharRec ch178 = new BitmapCharRec(4,6,-1,-4,8,ch178data); - -/* char: 0xb1 */ - -static final byte[] ch177data = { -(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20, -}; - -static final BitmapCharRec ch177 = new BitmapCharRec(5,7,-1,-1,8,ch177data); - -/* char: 0xb0 */ - -static final byte[] ch176data = { -(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60, -}; - -static final BitmapCharRec ch176 = new BitmapCharRec(4,4,-2,-5,8,ch176data); - -/* char: 0xaf */ - -static final byte[] ch175data = { -(byte) 0xfc, -}; - -static final BitmapCharRec ch175 = new BitmapCharRec(6,1,-1,-8,8,ch175data); - -/* char: 0xae */ - -static final byte[] ch174data = { -(byte) 0x38,(byte) 0x44,(byte) 0xaa,(byte) 0xb2,(byte) 0xaa,(byte) 0xaa,(byte) 0x92,(byte) 0x44,(byte) 0x38, -}; - -static final BitmapCharRec ch174 = new BitmapCharRec(7,9,0,-1,8,ch174data); - -/* char: 0xad */ - -static final byte[] ch173data = { -(byte) 0xfc, -}; - -static final BitmapCharRec ch173 = new BitmapCharRec(6,1,-1,-4,8,ch173data); - -/* char: 0xac */ - -static final byte[] ch172data = { -(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0xfc, -}; - -static final BitmapCharRec ch172 = new BitmapCharRec(6,4,-1,-1,8,ch172data); - -/* char: 0xab */ - -static final byte[] ch171data = { -(byte) 0x12,(byte) 0x24,(byte) 0x48,(byte) 0x90,(byte) 0x48,(byte) 0x24,(byte) 0x12, -}; - -static final BitmapCharRec ch171 = new BitmapCharRec(7,7,0,-1,8,ch171data); - -/* char: 0xaa */ - -static final byte[] ch170data = { -(byte) 0xf8,(byte) 0x0,(byte) 0x78,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x70, -}; - -static final BitmapCharRec ch170 = new BitmapCharRec(5,7,-1,-2,8,ch170data); - -/* char: 0xa9 */ - -static final byte[] ch169data = { -(byte) 0x38,(byte) 0x44,(byte) 0x92,(byte) 0xaa,(byte) 0xa2,(byte) 0xaa,(byte) 0x92,(byte) 0x44,(byte) 0x38, -}; - -static final BitmapCharRec ch169 = new BitmapCharRec(7,9,0,-1,8,ch169data); - -/* char: 0xa8 */ - -static final byte[] ch168data = { -(byte) 0xd8, -}; - -static final BitmapCharRec ch168 = new BitmapCharRec(5,1,-1,-8,8,ch168data); - -/* char: 0xa7 */ - -static final byte[] ch167data = { -(byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x80,(byte) 0x90,(byte) 0x60, -}; - -static final BitmapCharRec ch167 = new BitmapCharRec(4,10,-2,0,8,ch167data); - -/* char: 0xa6 */ - -static final byte[] ch166data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch166 = new BitmapCharRec(1,9,-3,0,8,ch166data); - -/* char: 0xa5 */ - -static final byte[] ch165data = { -(byte) 0x10,(byte) 0x10,(byte) 0x7c,(byte) 0x10,(byte) 0x7c,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82, -}; - -static final BitmapCharRec ch165 = new BitmapCharRec(7,9,0,0,8,ch165data); - -/* char: 0xa4 */ - -static final byte[] ch164data = { -(byte) 0x84,(byte) 0x78,(byte) 0x48,(byte) 0x48,(byte) 0x78,(byte) 0x84, -}; - -static final BitmapCharRec ch164 = new BitmapCharRec(6,6,-1,-1,8,ch164data); - -/* char: 0xa3 */ - -static final byte[] ch163data = { -(byte) 0xdc,(byte) 0x62,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x70,(byte) 0x20,(byte) 0x22,(byte) 0x1c, -}; - -static final BitmapCharRec ch163 = new BitmapCharRec(7,9,0,0,8,ch163data); - -/* char: 0xa2 */ - -static final byte[] ch162data = { -(byte) 0x20,(byte) 0x70,(byte) 0xa8,(byte) 0xa0,(byte) 0xa0,(byte) 0xa8,(byte) 0x70,(byte) 0x20, -}; - -static final BitmapCharRec ch162 = new BitmapCharRec(5,8,-1,-1,8,ch162data); - -/* char: 0xa1 */ - -static final byte[] ch161data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80, -}; - -static final BitmapCharRec ch161 = new BitmapCharRec(1,9,-3,0,8,ch161data); - -/* char: 0x7e '~' */ - -static final byte[] ch126data = { -(byte) 0x90,(byte) 0xa8,(byte) 0x48, -}; - -static final BitmapCharRec ch126 = new BitmapCharRec(5,3,-1,-6,8,ch126data); - -/* char: 0x7d '}' */ - -static final byte[] ch125data = { -(byte) 0xe0,(byte) 0x10,(byte) 0x10,(byte) 0x20,(byte) 0x18,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0xe0, -}; - -static final BitmapCharRec ch125 = new BitmapCharRec(5,9,-1,0,8,ch125data); - -/* char: 0x7c '|' */ - -static final byte[] ch124data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch124 = new BitmapCharRec(1,9,-3,0,8,ch124data); - -/* char: 0x7b '{' */ - -static final byte[] ch123data = { -(byte) 0x38,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x38, -}; - -static final BitmapCharRec ch123 = new BitmapCharRec(5,9,-2,0,8,ch123data); - -/* char: 0x7a 'z' */ - -static final byte[] ch122data = { -(byte) 0xfc,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0xfc, -}; - -static final BitmapCharRec ch122 = new BitmapCharRec(6,6,-1,0,8,ch122data); - -/* char: 0x79 'y' */ - -static final byte[] ch121data = { -(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84, -}; - -static final BitmapCharRec ch121 = new BitmapCharRec(6,8,-1,2,8,ch121data); - -/* char: 0x78 'x' */ - -static final byte[] ch120data = { -(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x30,(byte) 0x48,(byte) 0x84, -}; - -static final BitmapCharRec ch120 = new BitmapCharRec(6,6,-1,0,8,ch120data); - -/* char: 0x77 'w' */ - -static final byte[] ch119data = { -(byte) 0x44,(byte) 0xaa,(byte) 0x92,(byte) 0x92,(byte) 0x82,(byte) 0x82, -}; - -static final BitmapCharRec ch119 = new BitmapCharRec(7,6,0,0,8,ch119data); - -/* char: 0x76 'v' */ - -static final byte[] ch118data = { -(byte) 0x20,(byte) 0x50,(byte) 0x50,(byte) 0x88,(byte) 0x88,(byte) 0x88, -}; - -static final BitmapCharRec ch118 = new BitmapCharRec(5,6,-1,0,8,ch118data); - -/* char: 0x75 'u' */ - -static final byte[] ch117data = { -(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88, -}; - -static final BitmapCharRec ch117 = new BitmapCharRec(6,6,-1,0,8,ch117data); - -/* char: 0x74 't' */ - -static final byte[] ch116data = { -(byte) 0x38,(byte) 0x44,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xf8,(byte) 0x40,(byte) 0x40, -}; - -static final BitmapCharRec ch116 = new BitmapCharRec(6,8,-1,0,8,ch116data); - -/* char: 0x73 's' */ - -static final byte[] ch115data = { -(byte) 0x78,(byte) 0x84,(byte) 0x18,(byte) 0x60,(byte) 0x84,(byte) 0x78, -}; - -static final BitmapCharRec ch115 = new BitmapCharRec(6,6,-1,0,8,ch115data); - -/* char: 0x72 'r' */ - -static final byte[] ch114data = { -(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x44,(byte) 0xb8, -}; - -static final BitmapCharRec ch114 = new BitmapCharRec(6,6,-1,0,8,ch114data); - -/* char: 0x71 'q' */ - -static final byte[] ch113data = { -(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x8c,(byte) 0x74, -}; - -static final BitmapCharRec ch113 = new BitmapCharRec(6,8,-1,2,8,ch113data); - -/* char: 0x70 'p' */ - -static final byte[] ch112data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xb8,(byte) 0xc4,(byte) 0x84,(byte) 0xc4,(byte) 0xb8, -}; - -static final BitmapCharRec ch112 = new BitmapCharRec(6,8,-1,2,8,ch112data); - -/* char: 0x6f 'o' */ - -static final byte[] ch111data = { -(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78, -}; - -static final BitmapCharRec ch111 = new BitmapCharRec(6,6,-1,0,8,ch111data); - -/* char: 0x6e 'n' */ - -static final byte[] ch110data = { -(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8, -}; - -static final BitmapCharRec ch110 = new BitmapCharRec(6,6,-1,0,8,ch110data); - -/* char: 0x6d 'm' */ - -static final byte[] ch109data = { -(byte) 0x82,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xec, -}; - -static final BitmapCharRec ch109 = new BitmapCharRec(7,6,0,0,8,ch109data); - -/* char: 0x6c 'l' */ - -static final byte[] ch108data = { -(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60, -}; - -static final BitmapCharRec ch108 = new BitmapCharRec(5,9,-1,0,8,ch108data); - -/* char: 0x6b 'k' */ - -static final byte[] ch107data = { -(byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xe0,(byte) 0x90,(byte) 0x88,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch107 = new BitmapCharRec(6,9,-1,0,8,ch107data); - -/* char: 0x6a 'j' */ - -static final byte[] ch106data = { -(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x18,(byte) 0x0,(byte) 0x8, -}; - -static final BitmapCharRec ch106 = new BitmapCharRec(5,10,-1,2,8,ch106data); - -/* char: 0x69 'i' */ - -static final byte[] ch105data = { -(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x0,(byte) 0x20, -}; - -static final BitmapCharRec ch105 = new BitmapCharRec(5,8,-1,0,8,ch105data); - -/* char: 0x68 'h' */ - -static final byte[] ch104data = { -(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch104 = new BitmapCharRec(6,9,-1,0,8,ch104data); - -/* char: 0x67 'g' */ - -static final byte[] ch103data = { -(byte) 0x78,(byte) 0x84,(byte) 0x78,(byte) 0x80,(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x74, -}; - -static final BitmapCharRec ch103 = new BitmapCharRec(6,8,-1,2,8,ch103data); - -/* char: 0x66 'f' */ - -static final byte[] ch102data = { -(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xf8,(byte) 0x40,(byte) 0x40,(byte) 0x44,(byte) 0x38, -}; - -static final BitmapCharRec ch102 = new BitmapCharRec(6,9,-1,0,8,ch102data); - -/* char: 0x65 'e' */ - -static final byte[] ch101data = { -(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0xfc,(byte) 0x84,(byte) 0x78, -}; - -static final BitmapCharRec ch101 = new BitmapCharRec(6,6,-1,0,8,ch101data); - -/* char: 0x64 'd' */ - -static final byte[] ch100data = { -(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x8c,(byte) 0x74,(byte) 0x4,(byte) 0x4,(byte) 0x4, -}; - -static final BitmapCharRec ch100 = new BitmapCharRec(6,9,-1,0,8,ch100data); - -/* char: 0x63 'c' */ - -static final byte[] ch99data = { -(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, -}; - -static final BitmapCharRec ch99 = new BitmapCharRec(6,6,-1,0,8,ch99data); - -/* char: 0x62 'b' */ - -static final byte[] ch98data = { -(byte) 0xb8,(byte) 0xc4,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch98 = new BitmapCharRec(6,9,-1,0,8,ch98data); - -/* char: 0x61 'a' */ - -static final byte[] ch97data = { -(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78, -}; - -static final BitmapCharRec ch97 = new BitmapCharRec(6,6,-1,0,8,ch97data); - -/* char: 0x60 '`' */ - -static final byte[] ch96data = { -(byte) 0x10,(byte) 0x60,(byte) 0xe0, -}; - -static final BitmapCharRec ch96 = new BitmapCharRec(4,3,-2,-6,8,ch96data); - -/* char: 0x5f '_' */ - -static final byte[] ch95data = { -(byte) 0xfe, -}; - -static final BitmapCharRec ch95 = new BitmapCharRec(7,1,0,1,8,ch95data); - -/* char: 0x5e '^' */ - -static final byte[] ch94data = { -(byte) 0x88,(byte) 0x50,(byte) 0x20, -}; - -static final BitmapCharRec ch94 = new BitmapCharRec(5,3,-1,-6,8,ch94data); - -/* char: 0x5d ']' */ - -static final byte[] ch93data = { -(byte) 0xf0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xf0, -}; - -static final BitmapCharRec ch93 = new BitmapCharRec(4,9,-1,0,8,ch93data); - -/* char: 0x5c '\' */ - -static final byte[] ch92data = { -(byte) 0x2,(byte) 0x2,(byte) 0x4,(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch92 = new BitmapCharRec(7,9,0,0,8,ch92data); - -/* char: 0x5b '[' */ - -static final byte[] ch91data = { -(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0, -}; - -static final BitmapCharRec ch91 = new BitmapCharRec(4,9,-2,0,8,ch91data); - -/* char: 0x5a 'Z' */ - -static final byte[] ch90data = { -(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0xfc, -}; - -static final BitmapCharRec ch90 = new BitmapCharRec(6,9,-1,0,8,ch90data); - -/* char: 0x59 'Y' */ - -static final byte[] ch89data = { -(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82, -}; - -static final BitmapCharRec ch89 = new BitmapCharRec(7,9,0,0,8,ch89data); - -/* char: 0x58 'X' */ - -static final byte[] ch88data = { -(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82, -}; - -static final BitmapCharRec ch88 = new BitmapCharRec(7,9,0,0,8,ch88data); - -/* char: 0x57 'W' */ - -static final byte[] ch87data = { -(byte) 0x44,(byte) 0xaa,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82, -}; - -static final BitmapCharRec ch87 = new BitmapCharRec(7,9,0,0,8,ch87data); - -/* char: 0x56 'V' */ - -static final byte[] ch86data = { -(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82, -}; - -static final BitmapCharRec ch86 = new BitmapCharRec(7,9,0,0,8,ch86data); - -/* char: 0x55 'U' */ - -static final byte[] ch85data = { -(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84, -}; - -static final BitmapCharRec ch85 = new BitmapCharRec(6,9,-1,0,8,ch85data); - -/* char: 0x54 'T' */ - -static final byte[] ch84data = { -(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xfe, -}; - -static final BitmapCharRec ch84 = new BitmapCharRec(7,9,0,0,8,ch84data); - -/* char: 0x53 'S' */ - -static final byte[] ch83data = { -(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x4,(byte) 0x78,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, -}; - -static final BitmapCharRec ch83 = new BitmapCharRec(6,9,-1,0,8,ch83data); - -/* char: 0x52 'R' */ - -static final byte[] ch82data = { -(byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xa0,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8, -}; - -static final BitmapCharRec ch82 = new BitmapCharRec(6,9,-1,0,8,ch82data); - -/* char: 0x51 'Q' */ - -static final byte[] ch81data = { -(byte) 0x4,(byte) 0x78,(byte) 0x94,(byte) 0xa4,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78, -}; - -static final BitmapCharRec ch81 = new BitmapCharRec(6,10,-1,1,8,ch81data); - -/* char: 0x50 'P' */ - -static final byte[] ch80data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8, -}; - -static final BitmapCharRec ch80 = new BitmapCharRec(6,9,-1,0,8,ch80data); - -/* char: 0x4f 'O' */ - -static final byte[] ch79data = { -(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78, -}; - -static final BitmapCharRec ch79 = new BitmapCharRec(6,9,-1,0,8,ch79data); - -/* char: 0x4e 'N' */ - -static final byte[] ch78data = { -(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x8c,(byte) 0x94,(byte) 0xa4,(byte) 0xc4,(byte) 0x84,(byte) 0x84, -}; - -static final BitmapCharRec ch78 = new BitmapCharRec(6,9,-1,0,8,ch78data); - -/* char: 0x4d 'M' */ - -static final byte[] ch77data = { -(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x92,(byte) 0x92,(byte) 0xaa,(byte) 0xc6,(byte) 0x82,(byte) 0x82, -}; - -static final BitmapCharRec ch77 = new BitmapCharRec(7,9,0,0,8,ch77data); - -/* char: 0x4c 'L' */ - -static final byte[] ch76data = { -(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch76 = new BitmapCharRec(6,9,-1,0,8,ch76data); - -/* char: 0x4b 'K' */ - -static final byte[] ch75data = { -(byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xa0,(byte) 0xc0,(byte) 0xa0,(byte) 0x90,(byte) 0x88,(byte) 0x84, -}; - -static final BitmapCharRec ch75 = new BitmapCharRec(6,9,-1,0,8,ch75data); - -/* char: 0x4a 'J' */ - -static final byte[] ch74data = { -(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x3c, -}; - -static final BitmapCharRec ch74 = new BitmapCharRec(6,9,-1,0,8,ch74data); - -/* char: 0x49 'I' */ - -static final byte[] ch73data = { -(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8, -}; - -static final BitmapCharRec ch73 = new BitmapCharRec(5,9,-1,0,8,ch73data); - -/* char: 0x48 'H' */ - -static final byte[] ch72data = { -(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84, -}; - -static final BitmapCharRec ch72 = new BitmapCharRec(6,9,-1,0,8,ch72data); - -/* char: 0x47 'G' */ - -static final byte[] ch71data = { -(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x9c,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, -}; - -static final BitmapCharRec ch71 = new BitmapCharRec(6,9,-1,0,8,ch71data); - -/* char: 0x46 'F' */ - -static final byte[] ch70data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc, -}; - -static final BitmapCharRec ch70 = new BitmapCharRec(6,9,-1,0,8,ch70data); - -/* char: 0x45 'E' */ - -static final byte[] ch69data = { -(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc, -}; - -static final BitmapCharRec ch69 = new BitmapCharRec(6,9,-1,0,8,ch69data); - -/* char: 0x44 'D' */ - -static final byte[] ch68data = { -(byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc, -}; - -static final BitmapCharRec ch68 = new BitmapCharRec(7,9,0,0,8,ch68data); - -/* char: 0x43 'C' */ - -static final byte[] ch67data = { -(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, -}; - -static final BitmapCharRec ch67 = new BitmapCharRec(6,9,-1,0,8,ch67data); - -/* char: 0x42 'B' */ - -static final byte[] ch66data = { -(byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x7c,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc, -}; - -static final BitmapCharRec ch66 = new BitmapCharRec(7,9,0,0,8,ch66data); - -/* char: 0x41 'A' */ - -static final byte[] ch65data = { -(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30, -}; - -static final BitmapCharRec ch65 = new BitmapCharRec(6,9,-1,0,8,ch65data); - -/* char: 0x40 '@' */ - -static final byte[] ch64data = { -(byte) 0x78,(byte) 0x80,(byte) 0x94,(byte) 0xac,(byte) 0xa4,(byte) 0x9c,(byte) 0x84,(byte) 0x84,(byte) 0x78, -}; - -static final BitmapCharRec ch64 = new BitmapCharRec(6,9,-1,0,8,ch64data); - -/* char: 0x3f '?' */ - -static final byte[] ch63data = { -(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x84,(byte) 0x84,(byte) 0x78, -}; - -static final BitmapCharRec ch63 = new BitmapCharRec(6,9,-1,0,8,ch63data); - -/* char: 0x3e '>' */ - -static final byte[] ch62data = { -(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80, -}; - -static final BitmapCharRec ch62 = new BitmapCharRec(5,9,-1,0,8,ch62data); - -/* char: 0x3d '=' */ - -static final byte[] ch61data = { -(byte) 0xfc,(byte) 0x0,(byte) 0x0,(byte) 0xfc, -}; - -static final BitmapCharRec ch61 = new BitmapCharRec(6,4,-1,-2,8,ch61data); - -/* char: 0x3c '<' */ - -static final byte[] ch60data = { -(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8, -}; - -static final BitmapCharRec ch60 = new BitmapCharRec(5,9,-2,0,8,ch60data); - -/* char: 0x3b ';' */ - -static final byte[] ch59data = { -(byte) 0x80,(byte) 0x60,(byte) 0x70,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x70,(byte) 0x20, -}; - -static final BitmapCharRec ch59 = new BitmapCharRec(4,8,-1,1,8,ch59data); - -/* char: 0x3a ':' */ - -static final byte[] ch58data = { -(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x0,(byte) 0x0,(byte) 0x40,(byte) 0xe0,(byte) 0x40, -}; - -static final BitmapCharRec ch58 = new BitmapCharRec(3,8,-2,1,8,ch58data); - -/* char: 0x39 '9' */ - -static final byte[] ch57data = { -(byte) 0x70,(byte) 0x8,(byte) 0x4,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x78, -}; - -static final BitmapCharRec ch57 = new BitmapCharRec(6,9,-1,0,8,ch57data); - -/* char: 0x38 '8' */ - -static final byte[] ch56data = { -(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78, -}; - -static final BitmapCharRec ch56 = new BitmapCharRec(6,9,-1,0,8,ch56data); - -/* char: 0x37 '7' */ - -static final byte[] ch55data = { -(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0xfc, -}; - -static final BitmapCharRec ch55 = new BitmapCharRec(6,9,-1,0,8,ch55data); - -/* char: 0x36 '6' */ - -static final byte[] ch54data = { -(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x38, -}; - -static final BitmapCharRec ch54 = new BitmapCharRec(6,9,-1,0,8,ch54data); - -/* char: 0x35 '5' */ - -static final byte[] ch53data = { -(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x4,(byte) 0xc4,(byte) 0xb8,(byte) 0x80,(byte) 0x80,(byte) 0xfc, -}; - -static final BitmapCharRec ch53 = new BitmapCharRec(6,9,-1,0,8,ch53data); - -/* char: 0x34 '4' */ - -static final byte[] ch52data = { -(byte) 0x8,(byte) 0x8,(byte) 0xfc,(byte) 0x88,(byte) 0x88,(byte) 0x48,(byte) 0x28,(byte) 0x18,(byte) 0x8, -}; - -static final BitmapCharRec ch52 = new BitmapCharRec(6,9,-1,0,8,ch52data); - -/* char: 0x33 '3' */ - -static final byte[] ch51data = { -(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x4,(byte) 0x38,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0xfc, -}; - -static final BitmapCharRec ch51 = new BitmapCharRec(6,9,-1,0,8,ch51data); - -/* char: 0x32 '2' */ - -static final byte[] ch50data = { -(byte) 0xfc,(byte) 0x80,(byte) 0x40,(byte) 0x30,(byte) 0x8,(byte) 0x4,(byte) 0x84,(byte) 0x84,(byte) 0x78, -}; - -static final BitmapCharRec ch50 = new BitmapCharRec(6,9,-1,0,8,ch50data); - -/* char: 0x31 '1' */ - -static final byte[] ch49data = { -(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xa0,(byte) 0x60,(byte) 0x20, -}; - -static final BitmapCharRec ch49 = new BitmapCharRec(5,9,-1,0,8,ch49data); - -/* char: 0x30 '0' */ - -static final byte[] ch48data = { -(byte) 0x30,(byte) 0x48,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30, -}; - -static final BitmapCharRec ch48 = new BitmapCharRec(6,9,-1,0,8,ch48data); - -/* char: 0x2f '/' */ - -static final byte[] ch47data = { -(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0x2, -}; - -static final BitmapCharRec ch47 = new BitmapCharRec(7,9,0,0,8,ch47data); - -/* char: 0x2e '.' */ - -static final byte[] ch46data = { -(byte) 0x40,(byte) 0xe0,(byte) 0x40, -}; - -static final BitmapCharRec ch46 = new BitmapCharRec(3,3,-2,1,8,ch46data); - -/* char: 0x2d '-' */ - -static final byte[] ch45data = { -(byte) 0xfc, -}; - -static final BitmapCharRec ch45 = new BitmapCharRec(6,1,-1,-4,8,ch45data); - -/* char: 0x2c ',' */ - -static final byte[] ch44data = { -(byte) 0x80,(byte) 0x60,(byte) 0x70, -}; - -static final BitmapCharRec ch44 = new BitmapCharRec(4,3,-1,1,8,ch44data); - -/* char: 0x2b '+' */ - -static final byte[] ch43data = { -(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20, -}; - -static final BitmapCharRec ch43 = new BitmapCharRec(5,5,-1,-2,8,ch43data); - -/* char: 0x2a '*' */ - -static final byte[] ch42data = { -(byte) 0x48,(byte) 0x30,(byte) 0xfc,(byte) 0x30,(byte) 0x48, -}; - -static final BitmapCharRec ch42 = new BitmapCharRec(6,5,-1,-2,8,ch42data); - -/* char: 0x29 ')' */ - -static final byte[] ch41data = { -(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80, -}; - -static final BitmapCharRec ch41 = new BitmapCharRec(3,9,-2,0,8,ch41data); - -/* char: 0x28 '(' */ - -static final byte[] ch40data = { -(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20, -}; - -static final BitmapCharRec ch40 = new BitmapCharRec(3,9,-3,0,8,ch40data); - -/* char: 0x27 ''' */ - -static final byte[] ch39data = { -(byte) 0x80,(byte) 0x60,(byte) 0x70, -}; - -static final BitmapCharRec ch39 = new BitmapCharRec(4,3,-1,-6,8,ch39data); - -/* char: 0x26 '&' */ - -static final byte[] ch38data = { -(byte) 0x74,(byte) 0x88,(byte) 0x94,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60, -}; - -static final BitmapCharRec ch38 = new BitmapCharRec(6,7,-1,0,8,ch38data); - -/* char: 0x25 '%' */ - -static final byte[] ch37data = { -(byte) 0x88,(byte) 0x54,(byte) 0x48,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x48,(byte) 0xa4,(byte) 0x44, -}; - -static final BitmapCharRec ch37 = new BitmapCharRec(6,9,-1,0,8,ch37data); - -/* char: 0x24 '$' */ - -static final byte[] ch36data = { -(byte) 0x20,(byte) 0xf0,(byte) 0x28,(byte) 0x70,(byte) 0xa0,(byte) 0x78,(byte) 0x20, -}; - -static final BitmapCharRec ch36 = new BitmapCharRec(5,7,-1,-1,8,ch36data); - -/* char: 0x23 '#' */ - -static final byte[] ch35data = { -(byte) 0x48,(byte) 0x48,(byte) 0xfc,(byte) 0x48,(byte) 0xfc,(byte) 0x48,(byte) 0x48, -}; - -static final BitmapCharRec ch35 = new BitmapCharRec(6,7,-1,-1,8,ch35data); - -/* char: 0x22 '"' */ - -static final byte[] ch34data = { -(byte) 0x90,(byte) 0x90,(byte) 0x90, -}; - -static final BitmapCharRec ch34 = new BitmapCharRec(4,3,-2,-6,8,ch34data); - -/* char: 0x21 '!' */ - -static final byte[] ch33data = { -(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch33 = new BitmapCharRec(1,9,-3,0,8,ch33data); - -/* char: 0x1f */ - -static final byte[] ch31data = { -(byte) 0x80, -}; - -static final BitmapCharRec ch31 = new BitmapCharRec(1,1,-3,-3,8,ch31data); - -/* char: 0x1e */ - -static final byte[] ch30data = { -(byte) 0xdc,(byte) 0x62,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x70,(byte) 0x20,(byte) 0x22,(byte) 0x1c, -}; - -static final BitmapCharRec ch30 = new BitmapCharRec(7,9,0,0,8,ch30data); - -/* char: 0x1d */ - -static final byte[] ch29data = { -(byte) 0x80,(byte) 0x40,(byte) 0xfe,(byte) 0x10,(byte) 0xfe,(byte) 0x4,(byte) 0x2, -}; - -static final BitmapCharRec ch29 = new BitmapCharRec(7,7,0,0,8,ch29data); - -/* char: 0x1c */ - -static final byte[] ch28data = { -(byte) 0x88,(byte) 0x48,(byte) 0x48,(byte) 0x48,(byte) 0x48,(byte) 0xfc, -}; - -static final BitmapCharRec ch28 = new BitmapCharRec(6,6,-1,0,8,ch28data); - -/* char: 0x1b */ - -static final byte[] ch27data = { -(byte) 0xfe,(byte) 0x80,(byte) 0x20,(byte) 0x8,(byte) 0x2,(byte) 0x8,(byte) 0x20,(byte) 0x80, -}; - -static final BitmapCharRec ch27 = new BitmapCharRec(7,8,0,0,8,ch27data); - -/* char: 0x1a */ - -static final byte[] ch26data = { -(byte) 0xfe,(byte) 0x2,(byte) 0x8,(byte) 0x20,(byte) 0x80,(byte) 0x20,(byte) 0x8,(byte) 0x2, -}; - -static final BitmapCharRec ch26 = new BitmapCharRec(7,8,0,0,8,ch26data); - -/* char: 0x19 */ - -static final byte[] ch25data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch25 = new BitmapCharRec(1,13,-3,2,8,ch25data); - -/* char: 0x18 */ - -static final byte[] ch24data = { -(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xff, -}; - -static final BitmapCharRec ch24 = new BitmapCharRec(8,6,0,2,8,ch24data); - -/* char: 0x17 */ - -static final byte[] ch23data = { -(byte) 0xff,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10, -}; - -static final BitmapCharRec ch23 = new BitmapCharRec(8,8,0,-3,8,ch23data); - -/* char: 0x16 */ - -static final byte[] ch22data = { -(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xf0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10, -}; - -static final BitmapCharRec ch22 = new BitmapCharRec(4,13,0,2,8,ch22data); - -/* char: 0x15 */ - -static final byte[] ch21data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch21 = new BitmapCharRec(5,13,-3,2,8,ch21data); - -/* char: 0x14 */ - -static final byte[] ch20data = { -(byte) 0xff, -}; - -static final BitmapCharRec ch20 = new BitmapCharRec(8,1,0,1,8,ch20data); - -/* char: 0x13 */ - -static final byte[] ch19data = { -(byte) 0xff, -}; - -static final BitmapCharRec ch19 = new BitmapCharRec(8,1,0,-1,8,ch19data); - -/* char: 0x12 */ - -static final byte[] ch18data = { -(byte) 0xff, -}; - -static final BitmapCharRec ch18 = new BitmapCharRec(8,1,0,-3,8,ch18data); - -/* char: 0x11 */ - -static final byte[] ch17data = { -(byte) 0xff, -}; - -static final BitmapCharRec ch17 = new BitmapCharRec(8,1,0,-5,8,ch17data); - -/* char: 0x10 */ - -static final byte[] ch16data = { -(byte) 0xff, -}; - -static final BitmapCharRec ch16 = new BitmapCharRec(8,1,0,-7,8,ch16data); - -/* char: 0xf */ - -static final byte[] ch15data = { -(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xff,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10, -}; - -static final BitmapCharRec ch15 = new BitmapCharRec(8,13,0,2,8,ch15data); - -/* char: 0xe */ - -static final byte[] ch14data = { -(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch14 = new BitmapCharRec(5,8,-3,-3,8,ch14data); - -/* char: 0xd */ - -static final byte[] ch13data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8, -}; - -static final BitmapCharRec ch13 = new BitmapCharRec(5,6,-3,2,8,ch13data); - -/* char: 0xc */ - -static final byte[] ch12data = { -(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xf0, -}; - -static final BitmapCharRec ch12 = new BitmapCharRec(4,6,0,2,8,ch12data); - -/* char: 0xb */ - -static final byte[] ch11data = { -(byte) 0xf0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10, -}; - -static final BitmapCharRec ch11 = new BitmapCharRec(4,8,0,-3,8,ch11data); - -/* char: 0xa */ - -static final byte[] ch10data = { -(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x3e,(byte) 0x20,(byte) 0x50,(byte) 0x88,(byte) 0x88, -}; - -static final BitmapCharRec ch10 = new BitmapCharRec(7,9,0,2,8,ch10data); - -/* char: 0x9 */ - -static final byte[] ch9data = { -(byte) 0x3e,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x88,(byte) 0x98,(byte) 0xa8,(byte) 0xc8,(byte) 0x88, -}; - -static final BitmapCharRec ch9 = new BitmapCharRec(7,9,0,2,8,ch9data); - -/* char: 0x8 */ - -static final byte[] ch8data = { -(byte) 0xfe,(byte) 0x10,(byte) 0x10,(byte) 0xfe,(byte) 0x10,(byte) 0x10, -}; - -static final BitmapCharRec ch8 = new BitmapCharRec(7,6,0,0,8,ch8data); - -/* char: 0x7 */ - -static final byte[] ch7data = { -(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x70, -}; - -static final BitmapCharRec ch7 = new BitmapCharRec(5,4,-1,-5,8,ch7data); - -/* char: 0x6 */ - -static final byte[] ch6data = { -(byte) 0x20,(byte) 0x20,(byte) 0x3c,(byte) 0x20,(byte) 0x3e,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch6 = new BitmapCharRec(7,9,0,2,8,ch6data); - -/* char: 0x5 */ - -static final byte[] ch5data = { -(byte) 0x22,(byte) 0x22,(byte) 0x3c,(byte) 0x22,(byte) 0x3c,(byte) 0x78,(byte) 0x80,(byte) 0x80,(byte) 0x78, -}; - -static final BitmapCharRec ch5 = new BitmapCharRec(7,9,0,2,8,ch5data); - -/* char: 0x4 */ - -static final byte[] ch4data = { -(byte) 0x10,(byte) 0x10,(byte) 0x1c,(byte) 0x10,(byte) 0x9e,(byte) 0x80,(byte) 0xe0,(byte) 0x80,(byte) 0xf0, -}; - -static final BitmapCharRec ch4 = new BitmapCharRec(7,9,0,2,8,ch4data); - -/* char: 0x3 */ - -static final byte[] ch3data = { -(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x3e,(byte) 0x88,(byte) 0x88,(byte) 0xf8,(byte) 0x88,(byte) 0x88, -}; - -static final BitmapCharRec ch3 = new BitmapCharRec(7,9,0,2,8,ch3data); - -/* char: 0x2 */ - -static final byte[] ch2data = { -(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa, -}; - -static final BitmapCharRec ch2 = new BitmapCharRec(8,12,0,2,8,ch2data); - -/* char: 0x1 */ - -static final byte[] ch1data = { -(byte) 0x10,(byte) 0x38,(byte) 0x7c,(byte) 0xfe,(byte) 0x7c,(byte) 0x38,(byte) 0x10, -}; - -static final BitmapCharRec ch1 = new BitmapCharRec(7,7,0,-1,8,ch1data); - -static final BitmapCharRec[] chars = { -ch0, -ch1, -ch2, -ch3, -ch4, -ch5, -ch6, -ch7, -ch8, -ch9, -ch10, -ch11, -ch12, -ch13, -ch14, -ch15, -ch16, -ch17, -ch18, -ch19, -ch20, -ch21, -ch22, -ch23, -ch24, -ch25, -ch26, -ch27, -ch28, -ch29, -ch30, -ch31, -ch32, -ch33, -ch34, -ch35, -ch36, -ch37, -ch38, -ch39, -ch40, -ch41, -ch42, -ch43, -ch44, -ch45, -ch46, -ch47, -ch48, -ch49, -ch50, -ch51, -ch52, -ch53, -ch54, -ch55, -ch56, -ch57, -ch58, -ch59, -ch60, -ch61, -ch62, -ch63, -ch64, -ch65, -ch66, -ch67, -ch68, -ch69, -ch70, -ch71, -ch72, -ch73, -ch74, -ch75, -ch76, -ch77, -ch78, -ch79, -ch80, -ch81, -ch82, -ch83, -ch84, -ch85, -ch86, -ch87, -ch88, -ch89, -ch90, -ch91, -ch92, -ch93, -ch94, -ch95, -ch96, -ch97, -ch98, -ch99, -ch100, -ch101, -ch102, -ch103, -ch104, -ch105, -ch106, -ch107, -ch108, -ch109, -ch110, -ch111, -ch112, -ch113, -ch114, -ch115, -ch116, -ch117, -ch118, -ch119, -ch120, -ch121, -ch122, -ch123, -ch124, -ch125, -ch126, -ch127, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -ch160, -ch161, -ch162, -ch163, -ch164, -ch165, -ch166, -ch167, -ch168, -ch169, -ch170, -ch171, -ch172, -ch173, -ch174, -ch175, -ch176, -ch177, -ch178, -ch179, -ch180, -ch181, -ch182, -ch183, -ch184, -ch185, -ch186, -ch187, -ch188, -ch189, -ch190, -ch191, -ch192, -ch193, -ch194, -ch195, -ch196, -ch197, -ch198, -ch199, -ch200, -ch201, -ch202, -ch203, -ch204, -ch205, -ch206, -ch207, -ch208, -ch209, -ch210, -ch211, -ch212, -ch213, -ch214, -ch215, -ch216, -ch217, -ch218, -ch219, -ch220, -ch221, -ch222, -ch223, -ch224, -ch225, -ch226, -ch227, -ch228, -ch229, -ch230, -ch231, -ch232, -ch233, -ch234, -ch235, -ch236, -ch237, -ch238, -ch239, -ch240, -ch241, -ch242, -ch243, -ch244, -ch245, -ch246, -ch247, -ch248, -ch249, -ch250, -ch251, -ch252, -ch253, -ch254, -ch255, -}; - - public static final BitmapFontRec glutBitmap8By13 = new BitmapFontRec("-misc-fixed-medium-r-normal--13-120-75-75-C-80-iso8859-1", - 256, - 0, - chars); -} diff --git a/src/jogl/classes/com/sun/opengl/util/gl2/GLUTBitmap9x15.java b/src/jogl/classes/com/sun/opengl/util/gl2/GLUTBitmap9x15.java deleted file mode 100644 index bba9a8fc5..000000000 --- a/src/jogl/classes/com/sun/opengl/util/gl2/GLUTBitmap9x15.java +++ /dev/null @@ -1,2079 +0,0 @@ -/* - * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.gl2; - -class GLUTBitmap9x15 { - -/* GENERATED FILE -- DO NOT MODIFY */ - -static final BitmapCharRec ch0 = new BitmapCharRec(0,0,0,0,9,null); - -static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,9,null); - -static final BitmapCharRec ch127 = new BitmapCharRec(0,0,0,0,9,null); - -static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,9,null); - -/* char: 0xff */ - -static final byte[] ch255data = { -(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x28,(byte) 0x28, -}; - -static final BitmapCharRec ch255 = new BitmapCharRec(6,14,-1,3,9,ch255data); - -/* char: 0xfe */ - -static final byte[] ch254data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xbc,(byte) 0xc2,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch254 = new BitmapCharRec(7,12,-1,3,9,ch254data); - -/* char: 0xfd */ - -static final byte[] ch253data = { -(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x8, -}; - -static final BitmapCharRec ch253 = new BitmapCharRec(6,14,-1,3,9,ch253data); - -/* char: 0xfc */ - -static final byte[] ch252data = { -(byte) 0x7a,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x28,(byte) 0x28, -}; - -static final BitmapCharRec ch252 = new BitmapCharRec(7,11,-1,0,9,ch252data); - -/* char: 0xfb */ - -static final byte[] ch251data = { -(byte) 0x7a,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x44,(byte) 0x38, -}; - -static final BitmapCharRec ch251 = new BitmapCharRec(7,11,-1,0,9,ch251data); - -/* char: 0xfa */ - -static final byte[] ch250data = { -(byte) 0x7a,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x8, -}; - -static final BitmapCharRec ch250 = new BitmapCharRec(7,11,-1,0,9,ch250data); - -/* char: 0xf9 */ - -static final byte[] ch249data = { -(byte) 0x7a,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x20, -}; - -static final BitmapCharRec ch249 = new BitmapCharRec(7,11,-1,0,9,ch249data); - -/* char: 0xf8 */ - -static final byte[] ch248data = { -(byte) 0x80,(byte) 0x7c,(byte) 0xa2,(byte) 0xa2,(byte) 0x92,(byte) 0x8a,(byte) 0x8a,(byte) 0x7c,(byte) 0x2, -}; - -static final BitmapCharRec ch248 = new BitmapCharRec(7,9,-1,1,9,ch248data); - -/* char: 0xf7 */ - -static final byte[] ch247data = { -(byte) 0x10,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0xfe,(byte) 0x0,(byte) 0x10,(byte) 0x38,(byte) 0x10, -}; - -static final BitmapCharRec ch247 = new BitmapCharRec(7,9,-1,0,9,ch247data); - -/* char: 0xf6 */ - -static final byte[] ch246data = { -(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x28,(byte) 0x28, -}; - -static final BitmapCharRec ch246 = new BitmapCharRec(7,11,-1,0,9,ch246data); - -/* char: 0xf5 */ - -static final byte[] ch245data = { -(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28, -}; - -static final BitmapCharRec ch245 = new BitmapCharRec(7,11,-1,0,9,ch245data); - -/* char: 0xf4 */ - -static final byte[] ch244data = { -(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x44,(byte) 0x38, -}; - -static final BitmapCharRec ch244 = new BitmapCharRec(7,11,-1,0,9,ch244data); - -/* char: 0xf3 */ - -static final byte[] ch243data = { -(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x8, -}; - -static final BitmapCharRec ch243 = new BitmapCharRec(7,11,-1,0,9,ch243data); - -/* char: 0xf2 */ - -static final byte[] ch242data = { -(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x20, -}; - -static final BitmapCharRec ch242 = new BitmapCharRec(7,11,-1,0,9,ch242data); - -/* char: 0xf1 */ - -static final byte[] ch241data = { -(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28, -}; - -static final BitmapCharRec ch241 = new BitmapCharRec(7,11,-1,0,9,ch241data); - -/* char: 0xf0 */ - -static final byte[] ch240data = { -(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x8,(byte) 0x50,(byte) 0x30,(byte) 0x48, -}; - -static final BitmapCharRec ch240 = new BitmapCharRec(7,11,-1,0,9,ch240data); - -/* char: 0xef */ - -static final byte[] ch239data = { -(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x50, -}; - -static final BitmapCharRec ch239 = new BitmapCharRec(5,11,-2,0,9,ch239data); - -/* char: 0xee */ - -static final byte[] ch238data = { -(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x90,(byte) 0x60, -}; - -static final BitmapCharRec ch238 = new BitmapCharRec(5,11,-2,0,9,ch238data); - -/* char: 0xed */ - -static final byte[] ch237data = { -(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x60,(byte) 0x10, -}; - -static final BitmapCharRec ch237 = new BitmapCharRec(5,11,-2,0,9,ch237data); - -/* char: 0xec */ - -static final byte[] ch236data = { -(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x40, -}; - -static final BitmapCharRec ch236 = new BitmapCharRec(5,11,-2,0,9,ch236data); - -/* char: 0xeb */ - -static final byte[] ch235data = { -(byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x28,(byte) 0x28, -}; - -static final BitmapCharRec ch235 = new BitmapCharRec(7,11,-1,0,9,ch235data); - -/* char: 0xea */ - -static final byte[] ch234data = { -(byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x44,(byte) 0x38, -}; - -static final BitmapCharRec ch234 = new BitmapCharRec(7,11,-1,0,9,ch234data); - -/* char: 0xe9 */ - -static final byte[] ch233data = { -(byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x8, -}; - -static final BitmapCharRec ch233 = new BitmapCharRec(7,11,-1,0,9,ch233data); - -/* char: 0xe8 */ - -static final byte[] ch232data = { -(byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x20, -}; - -static final BitmapCharRec ch232 = new BitmapCharRec(7,11,-1,0,9,ch232data); - -/* char: 0xe7 */ - -static final byte[] ch231data = { -(byte) 0x30,(byte) 0x48,(byte) 0x18,(byte) 0x7c,(byte) 0x82,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x82,(byte) 0x7c, -}; - -static final BitmapCharRec ch231 = new BitmapCharRec(7,10,-1,3,9,ch231data); - -/* char: 0xe6 */ - -static final byte[] ch230data = { -(byte) 0x6e,(byte) 0x92,(byte) 0x90,(byte) 0x7c,(byte) 0x12,(byte) 0x92,(byte) 0x6c, -}; - -static final BitmapCharRec ch230 = new BitmapCharRec(7,7,-1,0,9,ch230data); - -/* char: 0xe5 */ - -static final byte[] ch229data = { -(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x18,(byte) 0x24,(byte) 0x18, -}; - -static final BitmapCharRec ch229 = new BitmapCharRec(7,11,-1,0,9,ch229data); - -/* char: 0xe4 */ - -static final byte[] ch228data = { -(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x28,(byte) 0x28, -}; - -static final BitmapCharRec ch228 = new BitmapCharRec(7,11,-1,0,9,ch228data); - -/* char: 0xe3 */ - -static final byte[] ch227data = { -(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28, -}; - -static final BitmapCharRec ch227 = new BitmapCharRec(7,11,-1,0,9,ch227data); - -/* char: 0xe2 */ - -static final byte[] ch226data = { -(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x44,(byte) 0x38, -}; - -static final BitmapCharRec ch226 = new BitmapCharRec(7,11,-1,0,9,ch226data); - -/* char: 0xe1 */ - -static final byte[] ch225data = { -(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x8, -}; - -static final BitmapCharRec ch225 = new BitmapCharRec(7,11,-1,0,9,ch225data); - -/* char: 0xe0 */ - -static final byte[] ch224data = { -(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x20, -}; - -static final BitmapCharRec ch224 = new BitmapCharRec(7,11,-1,0,9,ch224data); - -/* char: 0xdf */ - -static final byte[] ch223data = { -(byte) 0x80,(byte) 0xbc,(byte) 0xc2,(byte) 0x82,(byte) 0x82,(byte) 0xfc,(byte) 0x82,(byte) 0x82,(byte) 0x7c, -}; - -static final BitmapCharRec ch223 = new BitmapCharRec(7,9,-1,1,9,ch223data); - -/* char: 0xde */ - -static final byte[] ch222data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfc,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch222 = new BitmapCharRec(7,10,-1,0,9,ch222data); - -/* char: 0xdd */ - -static final byte[] ch221data = { -(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x30,(byte) 0x8, -}; - -static final BitmapCharRec ch221 = new BitmapCharRec(7,11,-1,0,9,ch221data); - -/* char: 0xdc */ - -static final byte[] ch220data = { -(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x28,(byte) 0x28, -}; - -static final BitmapCharRec ch220 = new BitmapCharRec(7,11,-1,0,9,ch220data); - -/* char: 0xdb */ - -static final byte[] ch219data = { -(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x44,(byte) 0x38, -}; - -static final BitmapCharRec ch219 = new BitmapCharRec(7,11,-1,0,9,ch219data); - -/* char: 0xda */ - -static final byte[] ch218data = { -(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x30,(byte) 0x8, -}; - -static final BitmapCharRec ch218 = new BitmapCharRec(7,11,-1,0,9,ch218data); - -/* char: 0xd9 */ - -static final byte[] ch217data = { -(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x18,(byte) 0x20, -}; - -static final BitmapCharRec ch217 = new BitmapCharRec(7,11,-1,0,9,ch217data); - -/* char: 0xd8 */ - -static final byte[] ch216data = { -(byte) 0x80,(byte) 0x7c,(byte) 0xc2,(byte) 0xa2,(byte) 0xa2,(byte) 0x92,(byte) 0x92,(byte) 0x8a,(byte) 0x8a,(byte) 0x86,(byte) 0x7c,(byte) 0x2, -}; - -static final BitmapCharRec ch216 = new BitmapCharRec(7,12,-1,1,9,ch216data); - -/* char: 0xd7 */ - -static final byte[] ch215data = { -(byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82, -}; - -static final BitmapCharRec ch215 = new BitmapCharRec(7,7,-1,-1,9,ch215data); - -/* char: 0xd6 */ - -static final byte[] ch214data = { -(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x28,(byte) 0x28, -}; - -static final BitmapCharRec ch214 = new BitmapCharRec(7,11,-1,0,9,ch214data); - -/* char: 0xd5 */ - -static final byte[] ch213data = { -(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x50,(byte) 0x28, -}; - -static final BitmapCharRec ch213 = new BitmapCharRec(7,11,-1,0,9,ch213data); - -/* char: 0xd4 */ - -static final byte[] ch212data = { -(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x44,(byte) 0x38, -}; - -static final BitmapCharRec ch212 = new BitmapCharRec(7,11,-1,0,9,ch212data); - -/* char: 0xd3 */ - -static final byte[] ch211data = { -(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x30,(byte) 0x8, -}; - -static final BitmapCharRec ch211 = new BitmapCharRec(7,11,-1,0,9,ch211data); - -/* char: 0xd2 */ - -static final byte[] ch210data = { -(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x18,(byte) 0x20, -}; - -static final BitmapCharRec ch210 = new BitmapCharRec(7,11,-1,0,9,ch210data); - -/* char: 0xd1 */ - -static final byte[] ch209data = { -(byte) 0x82,(byte) 0x86,(byte) 0x8a,(byte) 0x92,(byte) 0x92,(byte) 0xa2,(byte) 0xc2,(byte) 0x82,(byte) 0x0,(byte) 0x50,(byte) 0x28, -}; - -static final BitmapCharRec ch209 = new BitmapCharRec(7,11,-1,0,9,ch209data); - -/* char: 0xd0 */ - -static final byte[] ch208data = { -(byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xf2,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc, -}; - -static final BitmapCharRec ch208 = new BitmapCharRec(7,10,-1,0,9,ch208data); - -/* char: 0xcf */ - -static final byte[] ch207data = { -(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x50,(byte) 0x50, -}; - -static final BitmapCharRec ch207 = new BitmapCharRec(5,11,-2,0,9,ch207data); - -/* char: 0xce */ - -static final byte[] ch206data = { -(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x88,(byte) 0x70, -}; - -static final BitmapCharRec ch206 = new BitmapCharRec(5,11,-2,0,9,ch206data); - -/* char: 0xcd */ - -static final byte[] ch205data = { -(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x60,(byte) 0x10, -}; - -static final BitmapCharRec ch205 = new BitmapCharRec(5,11,-2,0,9,ch205data); - -/* char: 0xcc */ - -static final byte[] ch204data = { -(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x30,(byte) 0x40, -}; - -static final BitmapCharRec ch204 = new BitmapCharRec(5,11,-2,0,9,ch204data); - -/* char: 0xcb */ - -static final byte[] ch203data = { -(byte) 0xfe,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0xfe,(byte) 0x0,(byte) 0x28,(byte) 0x28, -}; - -static final BitmapCharRec ch203 = new BitmapCharRec(7,11,-1,0,9,ch203data); - -/* char: 0xca */ - -static final byte[] ch202data = { -(byte) 0xfe,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0xfe,(byte) 0x0,(byte) 0x44,(byte) 0x38, -}; - -static final BitmapCharRec ch202 = new BitmapCharRec(7,11,-1,0,9,ch202data); - -/* char: 0xc9 */ - -static final byte[] ch201data = { -(byte) 0xfe,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0xfe,(byte) 0x0,(byte) 0x30,(byte) 0x8, -}; - -static final BitmapCharRec ch201 = new BitmapCharRec(7,11,-1,0,9,ch201data); - -/* char: 0xc8 */ - -static final byte[] ch200data = { -(byte) 0xfe,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0xfe,(byte) 0x0,(byte) 0x18,(byte) 0x20, -}; - -static final BitmapCharRec ch200 = new BitmapCharRec(7,11,-1,0,9,ch200data); - -/* char: 0xc7 */ - -static final byte[] ch199data = { -(byte) 0x30,(byte) 0x48,(byte) 0x18,(byte) 0x7c,(byte) 0x82,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x82,(byte) 0x7c, -}; - -static final BitmapCharRec ch199 = new BitmapCharRec(7,13,-1,3,9,ch199data); - -/* char: 0xc6 */ - -static final byte[] ch198data = { -(byte) 0x9e,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xfc,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x6e, -}; - -static final BitmapCharRec ch198 = new BitmapCharRec(7,10,-1,0,9,ch198data); - -/* char: 0xc5 */ - -static final byte[] ch197data = { -(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x10,(byte) 0x28,(byte) 0x10, -}; - -static final BitmapCharRec ch197 = new BitmapCharRec(7,11,-1,0,9,ch197data); - -/* char: 0xc4 */ - -static final byte[] ch196data = { -(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x0,(byte) 0x28,(byte) 0x28, -}; - -static final BitmapCharRec ch196 = new BitmapCharRec(7,11,-1,0,9,ch196data); - -/* char: 0xc3 */ - -static final byte[] ch195data = { -(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x0,(byte) 0x50,(byte) 0x28, -}; - -static final BitmapCharRec ch195 = new BitmapCharRec(7,11,-1,0,9,ch195data); - -/* char: 0xc2 */ - -static final byte[] ch194data = { -(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x0,(byte) 0x44,(byte) 0x38, -}; - -static final BitmapCharRec ch194 = new BitmapCharRec(7,11,-1,0,9,ch194data); - -/* char: 0xc1 */ - -static final byte[] ch193data = { -(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x0,(byte) 0x30,(byte) 0x8, -}; - -static final BitmapCharRec ch193 = new BitmapCharRec(7,11,-1,0,9,ch193data); - -/* char: 0xc0 */ - -static final byte[] ch192data = { -(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x0,(byte) 0x18,(byte) 0x20, -}; - -static final BitmapCharRec ch192 = new BitmapCharRec(7,11,-1,0,9,ch192data); - -/* char: 0xbf */ - -static final byte[] ch191data = { -(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x10, -}; - -static final BitmapCharRec ch191 = new BitmapCharRec(7,10,-1,0,9,ch191data); - -/* char: 0xbe */ - -static final byte[] ch190data = { -(byte) 0x6,(byte) 0x1a,(byte) 0x12,(byte) 0xa,(byte) 0x66,(byte) 0x92,(byte) 0x10,(byte) 0x20,(byte) 0x90,(byte) 0x60, -}; - -static final BitmapCharRec ch190 = new BitmapCharRec(7,10,-1,0,9,ch190data); - -/* char: 0xbd */ - -static final byte[] ch189data = { -(byte) 0x1e,(byte) 0x10,(byte) 0xc,(byte) 0x2,(byte) 0xf2,(byte) 0x4c,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, -}; - -static final BitmapCharRec ch189 = new BitmapCharRec(7,10,-1,0,9,ch189data); - -/* char: 0xbc */ - -static final byte[] ch188data = { -(byte) 0x6,(byte) 0x1a,(byte) 0x12,(byte) 0xa,(byte) 0xe6,(byte) 0x42,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, -}; - -static final BitmapCharRec ch188 = new BitmapCharRec(7,10,-1,0,9,ch188data); - -/* char: 0xbb */ - -static final byte[] ch187data = { -(byte) 0x90,(byte) 0x48,(byte) 0x24,(byte) 0x12,(byte) 0x12,(byte) 0x24,(byte) 0x48,(byte) 0x90, -}; - -static final BitmapCharRec ch187 = new BitmapCharRec(7,8,-1,-1,9,ch187data); - -/* char: 0xba */ - -static final byte[] ch186data = { -(byte) 0xf8,(byte) 0x0,(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x70, -}; - -static final BitmapCharRec ch186 = new BitmapCharRec(5,6,-1,-5,9,ch186data); - -/* char: 0xb9 */ - -static final byte[] ch185data = { -(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, -}; - -static final BitmapCharRec ch185 = new BitmapCharRec(3,6,-1,-4,9,ch185data); - -/* char: 0xb8 */ - -static final byte[] ch184data = { -(byte) 0x60,(byte) 0x90,(byte) 0x30, -}; - -static final BitmapCharRec ch184 = new BitmapCharRec(4,3,-2,3,9,ch184data); - -/* char: 0xb7 */ - -static final byte[] ch183data = { -(byte) 0xc0,(byte) 0xc0, -}; - -static final BitmapCharRec ch183 = new BitmapCharRec(2,2,-4,-4,9,ch183data); - -/* char: 0xb6 */ - -static final byte[] ch182data = { -(byte) 0xa,(byte) 0xa,(byte) 0xa,(byte) 0xa,(byte) 0xa,(byte) 0x7a,(byte) 0x8a,(byte) 0x8a,(byte) 0x8a,(byte) 0x7e, -}; - -static final BitmapCharRec ch182 = new BitmapCharRec(7,10,-1,0,9,ch182data); - -/* char: 0xb5 */ - -static final byte[] ch181data = { -(byte) 0x80,(byte) 0x80,(byte) 0xba,(byte) 0xc6,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82, -}; - -static final BitmapCharRec ch181 = new BitmapCharRec(7,9,-1,2,9,ch181data); - -/* char: 0xb4 */ - -static final byte[] ch180data = { -(byte) 0xc0,(byte) 0x20, -}; - -static final BitmapCharRec ch180 = new BitmapCharRec(3,2,-3,-9,9,ch180data); - -/* char: 0xb3 */ - -static final byte[] ch179data = { -(byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x20,(byte) 0x90,(byte) 0x60, -}; - -static final BitmapCharRec ch179 = new BitmapCharRec(4,6,-1,-4,9,ch179data); - -/* char: 0xb2 */ - -static final byte[] ch178data = { -(byte) 0xf0,(byte) 0x80,(byte) 0x60,(byte) 0x10,(byte) 0x90,(byte) 0x60, -}; - -static final BitmapCharRec ch178 = new BitmapCharRec(4,6,-1,-4,9,ch178data); - -/* char: 0xb1 */ - -static final byte[] ch177data = { -(byte) 0xfe,(byte) 0x0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xfe,(byte) 0x10,(byte) 0x10,(byte) 0x10, -}; - -static final BitmapCharRec ch177 = new BitmapCharRec(7,9,-1,-1,9,ch177data); - -/* char: 0xb0 */ - -static final byte[] ch176data = { -(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60, -}; - -static final BitmapCharRec ch176 = new BitmapCharRec(4,4,-3,-6,9,ch176data); - -/* char: 0xaf */ - -static final byte[] ch175data = { -(byte) 0xfc, -}; - -static final BitmapCharRec ch175 = new BitmapCharRec(6,1,-1,-9,9,ch175data); - -/* char: 0xae */ - -static final byte[] ch174data = { -(byte) 0x3c,(byte) 0x42,(byte) 0xa5,(byte) 0xa9,(byte) 0xbd,(byte) 0xa5,(byte) 0xb9,(byte) 0x42,(byte) 0x3c, -}; - -static final BitmapCharRec ch174 = new BitmapCharRec(8,9,0,-1,9,ch174data); - -/* char: 0xad */ - -static final byte[] ch173data = { -(byte) 0xfc, -}; - -static final BitmapCharRec ch173 = new BitmapCharRec(6,1,-1,-4,9,ch173data); - -/* char: 0xac */ - -static final byte[] ch172data = { -(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0xfc, -}; - -static final BitmapCharRec ch172 = new BitmapCharRec(6,4,-1,-2,9,ch172data); - -/* char: 0xab */ - -static final byte[] ch171data = { -(byte) 0x12,(byte) 0x24,(byte) 0x48,(byte) 0x90,(byte) 0x90,(byte) 0x48,(byte) 0x24,(byte) 0x12, -}; - -static final BitmapCharRec ch171 = new BitmapCharRec(7,8,-1,-1,9,ch171data); - -/* char: 0xaa */ - -static final byte[] ch170data = { -(byte) 0xf8,(byte) 0x0,(byte) 0x78,(byte) 0x90,(byte) 0x70,(byte) 0x90,(byte) 0x60, -}; - -static final BitmapCharRec ch170 = new BitmapCharRec(5,7,-3,-3,9,ch170data); - -/* char: 0xa9 */ - -static final byte[] ch169data = { -(byte) 0x3c,(byte) 0x42,(byte) 0x99,(byte) 0xa5,(byte) 0xa1,(byte) 0xa5,(byte) 0x99,(byte) 0x42,(byte) 0x3c, -}; - -static final BitmapCharRec ch169 = new BitmapCharRec(8,9,0,-1,9,ch169data); - -/* char: 0xa8 */ - -static final byte[] ch168data = { -(byte) 0xa0,(byte) 0xa0, -}; - -static final BitmapCharRec ch168 = new BitmapCharRec(3,2,-3,-9,9,ch168data); - -/* char: 0xa7 */ - -static final byte[] ch167data = { -(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x80,(byte) 0x88,(byte) 0x70, -}; - -static final BitmapCharRec ch167 = new BitmapCharRec(5,11,-2,1,9,ch167data); - -/* char: 0xa6 */ - -static final byte[] ch166data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch166 = new BitmapCharRec(1,11,-4,1,9,ch166data); - -/* char: 0xa5 */ - -static final byte[] ch165data = { -(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x7c,(byte) 0x10,(byte) 0x7c,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82, -}; - -static final BitmapCharRec ch165 = new BitmapCharRec(7,10,-1,0,9,ch165data); - -/* char: 0xa4 */ - -static final byte[] ch164data = { -(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x7c,(byte) 0x82, -}; - -static final BitmapCharRec ch164 = new BitmapCharRec(7,6,-1,-3,9,ch164data); - -/* char: 0xa3 */ - -static final byte[] ch163data = { -(byte) 0x5c,(byte) 0xa2,(byte) 0x60,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x22,(byte) 0x1c, -}; - -static final BitmapCharRec ch163 = new BitmapCharRec(7,10,-1,0,9,ch163data); - -/* char: 0xa2 */ - -static final byte[] ch162data = { -(byte) 0x40,(byte) 0x78,(byte) 0xa4,(byte) 0xa0,(byte) 0x90,(byte) 0x94,(byte) 0x78,(byte) 0x8, -}; - -static final BitmapCharRec ch162 = new BitmapCharRec(6,8,-1,0,9,ch162data); - -/* char: 0xa1 */ - -static final byte[] ch161data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch161 = new BitmapCharRec(1,11,-4,0,9,ch161data); - -/* char: 0x7e '~' */ - -static final byte[] ch126data = { -(byte) 0x8c,(byte) 0x92,(byte) 0x62, -}; - -static final BitmapCharRec ch126 = new BitmapCharRec(7,3,-1,-7,9,ch126data); - -/* char: 0x7d '}' */ - -static final byte[] ch125data = { -(byte) 0xe0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x20,(byte) 0x18,(byte) 0x18,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xe0, -}; - -static final BitmapCharRec ch125 = new BitmapCharRec(5,12,-1,1,9,ch125data); - -/* char: 0x7c '|' */ - -static final byte[] ch124data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch124 = new BitmapCharRec(1,12,-4,1,9,ch124data); - -/* char: 0x7b '{' */ - -static final byte[] ch123data = { -(byte) 0x38,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0xc0,(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x38, -}; - -static final BitmapCharRec ch123 = new BitmapCharRec(5,12,-3,1,9,ch123data); - -/* char: 0x7a 'z' */ - -static final byte[] ch122data = { -(byte) 0xfe,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0xfe, -}; - -static final BitmapCharRec ch122 = new BitmapCharRec(7,7,-1,0,9,ch122data); - -/* char: 0x79 'y' */ - -static final byte[] ch121data = { -(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84, -}; - -static final BitmapCharRec ch121 = new BitmapCharRec(6,10,-1,3,9,ch121data); - -/* char: 0x78 'x' */ - -static final byte[] ch120data = { -(byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82, -}; - -static final BitmapCharRec ch120 = new BitmapCharRec(7,7,-1,0,9,ch120data); - -/* char: 0x77 'w' */ - -static final byte[] ch119data = { -(byte) 0x44,(byte) 0xaa,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x82,(byte) 0x82, -}; - -static final BitmapCharRec ch119 = new BitmapCharRec(7,7,-1,0,9,ch119data); - -/* char: 0x76 'v' */ - -static final byte[] ch118data = { -(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82, -}; - -static final BitmapCharRec ch118 = new BitmapCharRec(7,7,-1,0,9,ch118data); - -/* char: 0x75 'u' */ - -static final byte[] ch117data = { -(byte) 0x7a,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84, -}; - -static final BitmapCharRec ch117 = new BitmapCharRec(7,7,-1,0,9,ch117data); - -/* char: 0x74 't' */ - -static final byte[] ch116data = { -(byte) 0x1c,(byte) 0x22,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xfc,(byte) 0x20,(byte) 0x20, -}; - -static final BitmapCharRec ch116 = new BitmapCharRec(7,9,-1,0,9,ch116data); - -/* char: 0x73 's' */ - -static final byte[] ch115data = { -(byte) 0x7c,(byte) 0x82,(byte) 0x2,(byte) 0x7c,(byte) 0x80,(byte) 0x82,(byte) 0x7c, -}; - -static final BitmapCharRec ch115 = new BitmapCharRec(7,7,-1,0,9,ch115data); - -/* char: 0x72 'r' */ - -static final byte[] ch114data = { -(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x42,(byte) 0x62,(byte) 0x9c, -}; - -static final BitmapCharRec ch114 = new BitmapCharRec(7,7,-1,0,9,ch114data); - -/* char: 0x71 'q' */ - -static final byte[] ch113data = { -(byte) 0x2,(byte) 0x2,(byte) 0x2,(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x86,(byte) 0x7a, -}; - -static final BitmapCharRec ch113 = new BitmapCharRec(7,10,-1,3,9,ch113data); - -/* char: 0x70 'p' */ - -static final byte[] ch112data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xbc,(byte) 0xc2,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc, -}; - -static final BitmapCharRec ch112 = new BitmapCharRec(7,10,-1,3,9,ch112data); - -/* char: 0x6f 'o' */ - -static final byte[] ch111data = { -(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c, -}; - -static final BitmapCharRec ch111 = new BitmapCharRec(7,7,-1,0,9,ch111data); - -/* char: 0x6e 'n' */ - -static final byte[] ch110data = { -(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc, -}; - -static final BitmapCharRec ch110 = new BitmapCharRec(7,7,-1,0,9,ch110data); - -/* char: 0x6d 'm' */ - -static final byte[] ch109data = { -(byte) 0x82,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xec, -}; - -static final BitmapCharRec ch109 = new BitmapCharRec(7,7,-1,0,9,ch109data); - -/* char: 0x6c 'l' */ - -static final byte[] ch108data = { -(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0, -}; - -static final BitmapCharRec ch108 = new BitmapCharRec(5,10,-2,0,9,ch108data); - -/* char: 0x6b 'k' */ - -static final byte[] ch107data = { -(byte) 0x82,(byte) 0x8c,(byte) 0xb0,(byte) 0xc0,(byte) 0xb0,(byte) 0x8c,(byte) 0x82,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch107 = new BitmapCharRec(7,10,-1,0,9,ch107data); - -/* char: 0x6a 'j' */ - -static final byte[] ch106data = { -(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x1c,(byte) 0x0,(byte) 0x0,(byte) 0xc, -}; - -static final BitmapCharRec ch106 = new BitmapCharRec(6,13,-1,3,9,ch106data); - -/* char: 0x69 'i' */ - -static final byte[] ch105data = { -(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x60, -}; - -static final BitmapCharRec ch105 = new BitmapCharRec(5,10,-2,0,9,ch105data); - -/* char: 0x68 'h' */ - -static final byte[] ch104data = { -(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch104 = new BitmapCharRec(7,10,-1,0,9,ch104data); - -/* char: 0x67 'g' */ - -static final byte[] ch103data = { -(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x80,(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x7a, -}; - -static final BitmapCharRec ch103 = new BitmapCharRec(7,10,-1,3,9,ch103data); - -/* char: 0x66 'f' */ - -static final byte[] ch102data = { -(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x22,(byte) 0x22,(byte) 0x1c, -}; - -static final BitmapCharRec ch102 = new BitmapCharRec(7,10,-1,0,9,ch102data); - -/* char: 0x65 'e' */ - -static final byte[] ch101data = { -(byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x7c, -}; - -static final BitmapCharRec ch101 = new BitmapCharRec(7,7,-1,0,9,ch101data); - -/* char: 0x64 'd' */ - -static final byte[] ch100data = { -(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x86,(byte) 0x7a,(byte) 0x2,(byte) 0x2,(byte) 0x2, -}; - -static final BitmapCharRec ch100 = new BitmapCharRec(7,10,-1,0,9,ch100data); - -/* char: 0x63 'c' */ - -static final byte[] ch99data = { -(byte) 0x7c,(byte) 0x82,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x82,(byte) 0x7c, -}; - -static final BitmapCharRec ch99 = new BitmapCharRec(7,7,-1,0,9,ch99data); - -/* char: 0x62 'b' */ - -static final byte[] ch98data = { -(byte) 0xbc,(byte) 0xc2,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch98 = new BitmapCharRec(7,10,-1,0,9,ch98data); - -/* char: 0x61 'a' */ - -static final byte[] ch97data = { -(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c, -}; - -static final BitmapCharRec ch97 = new BitmapCharRec(7,7,-1,0,9,ch97data); - -/* char: 0x60 '`' */ - -static final byte[] ch96data = { -(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0xc0, -}; - -static final BitmapCharRec ch96 = new BitmapCharRec(4,4,-3,-6,9,ch96data); - -/* char: 0x5f '_' */ - -static final byte[] ch95data = { -(byte) 0xff, -}; - -static final BitmapCharRec ch95 = new BitmapCharRec(8,1,0,1,9,ch95data); - -/* char: 0x5e '^' */ - -static final byte[] ch94data = { -(byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10, -}; - -static final BitmapCharRec ch94 = new BitmapCharRec(7,4,-1,-6,9,ch94data); - -/* char: 0x5d ']' */ - -static final byte[] ch93data = { -(byte) 0xf0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xf0, -}; - -static final BitmapCharRec ch93 = new BitmapCharRec(4,12,-2,1,9,ch93data); - -/* char: 0x5c '\' */ - -static final byte[] ch92data = { -(byte) 0x2,(byte) 0x4,(byte) 0x4,(byte) 0x8,(byte) 0x10,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80, -}; - -static final BitmapCharRec ch92 = new BitmapCharRec(7,10,-1,0,9,ch92data); - -/* char: 0x5b '[' */ - -static final byte[] ch91data = { -(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0, -}; - -static final BitmapCharRec ch91 = new BitmapCharRec(4,12,-3,1,9,ch91data); - -/* char: 0x5a 'Z' */ - -static final byte[] ch90data = { -(byte) 0xfe,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0xfe, -}; - -static final BitmapCharRec ch90 = new BitmapCharRec(7,10,-1,0,9,ch90data); - -/* char: 0x59 'Y' */ - -static final byte[] ch89data = { -(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82, -}; - -static final BitmapCharRec ch89 = new BitmapCharRec(7,10,-1,0,9,ch89data); - -/* char: 0x58 'X' */ - -static final byte[] ch88data = { -(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82, -}; - -static final BitmapCharRec ch88 = new BitmapCharRec(7,10,-1,0,9,ch88data); - -/* char: 0x57 'W' */ - -static final byte[] ch87data = { -(byte) 0x44,(byte) 0xaa,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82, -}; - -static final BitmapCharRec ch87 = new BitmapCharRec(7,10,-1,0,9,ch87data); - -/* char: 0x56 'V' */ - -static final byte[] ch86data = { -(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x82, -}; - -static final BitmapCharRec ch86 = new BitmapCharRec(7,10,-1,0,9,ch86data); - -/* char: 0x55 'U' */ - -static final byte[] ch85data = { -(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82, -}; - -static final BitmapCharRec ch85 = new BitmapCharRec(7,10,-1,0,9,ch85data); - -/* char: 0x54 'T' */ - -static final byte[] ch84data = { -(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xfe, -}; - -static final BitmapCharRec ch84 = new BitmapCharRec(7,10,-1,0,9,ch84data); - -/* char: 0x53 'S' */ - -static final byte[] ch83data = { -(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x2,(byte) 0xc,(byte) 0x70,(byte) 0x80,(byte) 0x82,(byte) 0x82,(byte) 0x7c, -}; - -static final BitmapCharRec ch83 = new BitmapCharRec(7,10,-1,0,9,ch83data); - -/* char: 0x52 'R' */ - -static final byte[] ch82data = { -(byte) 0x82,(byte) 0x82,(byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xfc,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfc, -}; - -static final BitmapCharRec ch82 = new BitmapCharRec(7,10,-1,0,9,ch82data); - -/* char: 0x51 'Q' */ - -static final byte[] ch81data = { -(byte) 0x6,(byte) 0x8,(byte) 0x7c,(byte) 0x92,(byte) 0xa2,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c, -}; - -static final BitmapCharRec ch81 = new BitmapCharRec(7,12,-1,2,9,ch81data); - -/* char: 0x50 'P' */ - -static final byte[] ch80data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfc, -}; - -static final BitmapCharRec ch80 = new BitmapCharRec(7,10,-1,0,9,ch80data); - -/* char: 0x4f 'O' */ - -static final byte[] ch79data = { -(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c, -}; - -static final BitmapCharRec ch79 = new BitmapCharRec(7,10,-1,0,9,ch79data); - -/* char: 0x4e 'N' */ - -static final byte[] ch78data = { -(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x86,(byte) 0x8a,(byte) 0x92,(byte) 0xa2,(byte) 0xc2,(byte) 0x82,(byte) 0x82, -}; - -static final BitmapCharRec ch78 = new BitmapCharRec(7,10,-1,0,9,ch78data); - -/* char: 0x4d 'M' */ - -static final byte[] ch77data = { -(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x92,(byte) 0x92,(byte) 0xaa,(byte) 0xaa,(byte) 0xc6,(byte) 0x82,(byte) 0x82, -}; - -static final BitmapCharRec ch77 = new BitmapCharRec(7,10,-1,0,9,ch77data); - -/* char: 0x4c 'L' */ - -static final byte[] ch76data = { -(byte) 0xfe,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch76 = new BitmapCharRec(7,10,-1,0,9,ch76data); - -/* char: 0x4b 'K' */ - -static final byte[] ch75data = { -(byte) 0x82,(byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xa0,(byte) 0xe0,(byte) 0x90,(byte) 0x88,(byte) 0x84,(byte) 0x82, -}; - -static final BitmapCharRec ch75 = new BitmapCharRec(7,10,-1,0,9,ch75data); - -/* char: 0x4a 'J' */ - -static final byte[] ch74data = { -(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x1e, -}; - -static final BitmapCharRec ch74 = new BitmapCharRec(7,10,-1,0,9,ch74data); - -/* char: 0x49 'I' */ - -static final byte[] ch73data = { -(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8, -}; - -static final BitmapCharRec ch73 = new BitmapCharRec(5,10,-2,0,9,ch73data); - -/* char: 0x48 'H' */ - -static final byte[] ch72data = { -(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82, -}; - -static final BitmapCharRec ch72 = new BitmapCharRec(7,10,-1,0,9,ch72data); - -/* char: 0x47 'G' */ - -static final byte[] ch71data = { -(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x8e,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x82,(byte) 0x7c, -}; - -static final BitmapCharRec ch71 = new BitmapCharRec(7,10,-1,0,9,ch71data); - -/* char: 0x46 'F' */ - -static final byte[] ch70data = { -(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xfe, -}; - -static final BitmapCharRec ch70 = new BitmapCharRec(7,10,-1,0,9,ch70data); - -/* char: 0x45 'E' */ - -static final byte[] ch69data = { -(byte) 0xfe,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xfe, -}; - -static final BitmapCharRec ch69 = new BitmapCharRec(7,10,-1,0,9,ch69data); - -/* char: 0x44 'D' */ - -static final byte[] ch68data = { -(byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc, -}; - -static final BitmapCharRec ch68 = new BitmapCharRec(7,10,-1,0,9,ch68data); - -/* char: 0x43 'C' */ - -static final byte[] ch67data = { -(byte) 0x7c,(byte) 0x82,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x82,(byte) 0x7c, -}; - -static final BitmapCharRec ch67 = new BitmapCharRec(7,10,-1,0,9,ch67data); - -/* char: 0x42 'B' */ - -static final byte[] ch66data = { -(byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x7c,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc, -}; - -static final BitmapCharRec ch66 = new BitmapCharRec(7,10,-1,0,9,ch66data); - -/* char: 0x41 'A' */ - -static final byte[] ch65data = { -(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10, -}; - -static final BitmapCharRec ch65 = new BitmapCharRec(7,10,-1,0,9,ch65data); - -/* char: 0x40 '@' */ - -static final byte[] ch64data = { -(byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0x9a,(byte) 0xa6,(byte) 0xa2,(byte) 0x9e,(byte) 0x82,(byte) 0x82,(byte) 0x7c, -}; - -static final BitmapCharRec ch64 = new BitmapCharRec(7,10,-1,0,9,ch64data); - -/* char: 0x3f '?' */ - -static final byte[] ch63data = { -(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0x82,(byte) 0x82,(byte) 0x7c, -}; - -static final BitmapCharRec ch63 = new BitmapCharRec(7,10,-1,0,9,ch63data); - -/* char: 0x3e '>' */ - -static final byte[] ch62data = { -(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80, -}; - -static final BitmapCharRec ch62 = new BitmapCharRec(5,10,-2,0,9,ch62data); - -/* char: 0x3d '=' */ - -static final byte[] ch61data = { -(byte) 0xfe,(byte) 0x0,(byte) 0x0,(byte) 0xfe, -}; - -static final BitmapCharRec ch61 = new BitmapCharRec(7,4,-1,-2,9,ch61data); - -/* char: 0x3c '<' */ - -static final byte[] ch60data = { -(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8, -}; - -static final BitmapCharRec ch60 = new BitmapCharRec(5,10,-2,0,9,ch60data); - -/* char: 0x3b ';' */ - -static final byte[] ch59data = { -(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0, -}; - -static final BitmapCharRec ch59 = new BitmapCharRec(2,10,-4,3,9,ch59data); - -/* char: 0x3a ':' */ - -static final byte[] ch58data = { -(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0, -}; - -static final BitmapCharRec ch58 = new BitmapCharRec(2,7,-4,0,9,ch58data); - -/* char: 0x39 '9' */ - -static final byte[] ch57data = { -(byte) 0x78,(byte) 0x4,(byte) 0x2,(byte) 0x2,(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c, -}; - -static final BitmapCharRec ch57 = new BitmapCharRec(7,10,-1,0,9,ch57data); - -/* char: 0x38 '8' */ - -static final byte[] ch56data = { -(byte) 0x38,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x44,(byte) 0x82,(byte) 0x44,(byte) 0x38, -}; - -static final BitmapCharRec ch56 = new BitmapCharRec(7,10,-1,0,9,ch56data); - -/* char: 0x37 '7' */ - -static final byte[] ch55data = { -(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0x2,(byte) 0xfe, -}; - -static final BitmapCharRec ch55 = new BitmapCharRec(7,10,-1,0,9,ch55data); - -/* char: 0x36 '6' */ - -static final byte[] ch54data = { -(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x3c, -}; - -static final BitmapCharRec ch54 = new BitmapCharRec(7,10,-1,0,9,ch54data); - -/* char: 0x35 '5' */ - -static final byte[] ch53data = { -(byte) 0x7c,(byte) 0x82,(byte) 0x2,(byte) 0x2,(byte) 0x2,(byte) 0xc2,(byte) 0xbc,(byte) 0x80,(byte) 0x80,(byte) 0xfe, -}; - -static final BitmapCharRec ch53 = new BitmapCharRec(7,10,-1,0,9,ch53data); - -/* char: 0x34 '4' */ - -static final byte[] ch52data = { -(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0xfe,(byte) 0x84,(byte) 0x44,(byte) 0x24,(byte) 0x14,(byte) 0xc,(byte) 0x4, -}; - -static final BitmapCharRec ch52 = new BitmapCharRec(7,10,-1,0,9,ch52data); - -/* char: 0x33 '3' */ - -static final byte[] ch51data = { -(byte) 0x7c,(byte) 0x82,(byte) 0x2,(byte) 0x2,(byte) 0x2,(byte) 0x1c,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0xfe, -}; - -static final BitmapCharRec ch51 = new BitmapCharRec(7,10,-1,0,9,ch51data); - -/* char: 0x32 '2' */ - -static final byte[] ch50data = { -(byte) 0xfe,(byte) 0x80,(byte) 0x40,(byte) 0x30,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0x82,(byte) 0x82,(byte) 0x7c, -}; - -static final BitmapCharRec ch50 = new BitmapCharRec(7,10,-1,0,9,ch50data); - -/* char: 0x31 '1' */ - -static final byte[] ch49data = { -(byte) 0xfe,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x90,(byte) 0x50,(byte) 0x30,(byte) 0x10, -}; - -static final BitmapCharRec ch49 = new BitmapCharRec(7,10,-1,0,9,ch49data); - -/* char: 0x30 '0' */ - -static final byte[] ch48data = { -(byte) 0x38,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38, -}; - -static final BitmapCharRec ch48 = new BitmapCharRec(7,10,-1,0,9,ch48data); - -/* char: 0x2f '/' */ - -static final byte[] ch47data = { -(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x4,(byte) 0x2, -}; - -static final BitmapCharRec ch47 = new BitmapCharRec(7,10,-1,0,9,ch47data); - -/* char: 0x2e '.' */ - -static final byte[] ch46data = { -(byte) 0xc0,(byte) 0xc0, -}; - -static final BitmapCharRec ch46 = new BitmapCharRec(2,2,-4,0,9,ch46data); - -/* char: 0x2d '-' */ - -static final byte[] ch45data = { -(byte) 0xfe, -}; - -static final BitmapCharRec ch45 = new BitmapCharRec(7,1,-1,-4,9,ch45data); - -/* char: 0x2c ',' */ - -static final byte[] ch44data = { -(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0, -}; - -static final BitmapCharRec ch44 = new BitmapCharRec(2,5,-4,3,9,ch44data); - -/* char: 0x2b '+' */ - -static final byte[] ch43data = { -(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xfe,(byte) 0x10,(byte) 0x10,(byte) 0x10, -}; - -static final BitmapCharRec ch43 = new BitmapCharRec(7,7,-1,-1,9,ch43data); - -/* char: 0x2a '*' */ - -static final byte[] ch42data = { -(byte) 0x10,(byte) 0x92,(byte) 0x54,(byte) 0x38,(byte) 0x54,(byte) 0x92,(byte) 0x10, -}; - -static final BitmapCharRec ch42 = new BitmapCharRec(7,7,-1,-1,9,ch42data); - -/* char: 0x29 ')' */ - -static final byte[] ch41data = { -(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80, -}; - -static final BitmapCharRec ch41 = new BitmapCharRec(3,12,-3,1,9,ch41data); - -/* char: 0x28 '(' */ - -static final byte[] ch40data = { -(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20, -}; - -static final BitmapCharRec ch40 = new BitmapCharRec(3,12,-3,1,9,ch40data); - -/* char: 0x27 ''' */ - -static final byte[] ch39data = { -(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x30, -}; - -static final BitmapCharRec ch39 = new BitmapCharRec(4,4,-3,-6,9,ch39data); - -/* char: 0x26 '&' */ - -static final byte[] ch38data = { -(byte) 0x62,(byte) 0x94,(byte) 0x88,(byte) 0x94,(byte) 0x62,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60, -}; - -static final BitmapCharRec ch38 = new BitmapCharRec(7,10,-1,0,9,ch38data); - -/* char: 0x25 '%' */ - -static final byte[] ch37data = { -(byte) 0x84,(byte) 0x4a,(byte) 0x4a,(byte) 0x24,(byte) 0x10,(byte) 0x10,(byte) 0x48,(byte) 0xa4,(byte) 0xa4,(byte) 0x42, -}; - -static final BitmapCharRec ch37 = new BitmapCharRec(7,10,-1,0,9,ch37data); - -/* char: 0x24 '$' */ - -static final byte[] ch36data = { -(byte) 0x10,(byte) 0x7c,(byte) 0x92,(byte) 0x12,(byte) 0x12,(byte) 0x14,(byte) 0x38,(byte) 0x50,(byte) 0x90,(byte) 0x92,(byte) 0x7c,(byte) 0x10, -}; - -static final BitmapCharRec ch36 = new BitmapCharRec(7,12,-1,1,9,ch36data); - -/* char: 0x23 '#' */ - -static final byte[] ch35data = { -(byte) 0x48,(byte) 0x48,(byte) 0xfc,(byte) 0x48,(byte) 0x48,(byte) 0xfc,(byte) 0x48,(byte) 0x48, -}; - -static final BitmapCharRec ch35 = new BitmapCharRec(6,8,-1,-1,9,ch35data); - -/* char: 0x22 '"' */ - -static final byte[] ch34data = { -(byte) 0x90,(byte) 0x90,(byte) 0x90, -}; - -static final BitmapCharRec ch34 = new BitmapCharRec(4,3,-3,-7,9,ch34data); - -/* char: 0x21 '!' */ - -static final byte[] ch33data = { -(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch33 = new BitmapCharRec(1,11,-4,0,9,ch33data); - -/* char: 0x1f */ - -static final byte[] ch31data = { -(byte) 0xc0,(byte) 0xc0, -}; - -static final BitmapCharRec ch31 = new BitmapCharRec(2,2,-4,-2,9,ch31data); - -/* char: 0x1e */ - -static final byte[] ch30data = { -(byte) 0x5c,(byte) 0xa2,(byte) 0x60,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x22,(byte) 0x1c, -}; - -static final BitmapCharRec ch30 = new BitmapCharRec(7,10,-1,0,9,ch30data); - -/* char: 0x1d */ - -static final byte[] ch29data = { -(byte) 0x80,(byte) 0x40,(byte) 0xfe,(byte) 0x10,(byte) 0xfe,(byte) 0x4,(byte) 0x2, -}; - -static final BitmapCharRec ch29 = new BitmapCharRec(7,7,-1,0,9,ch29data); - -/* char: 0x1c */ - -static final byte[] ch28data = { -(byte) 0x44,(byte) 0x24,(byte) 0x24,(byte) 0x24,(byte) 0x24,(byte) 0x24,(byte) 0xfe, -}; - -static final BitmapCharRec ch28 = new BitmapCharRec(7,7,-1,0,9,ch28data); - -/* char: 0x1b */ - -static final byte[] ch27data = { -(byte) 0xfe,(byte) 0x0,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80, -}; - -static final BitmapCharRec ch27 = new BitmapCharRec(7,12,-1,2,9,ch27data); - -/* char: 0x1a */ - -static final byte[] ch26data = { -(byte) 0xfc,(byte) 0x0,(byte) 0x4,(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4, -}; - -static final BitmapCharRec ch26 = new BitmapCharRec(6,12,-2,2,9,ch26data); - -/* char: 0x19 */ - -static final byte[] ch25data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch25 = new BitmapCharRec(1,15,-4,3,9,ch25data); - -/* char: 0x18 */ - -static final byte[] ch24data = { -(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0xff,(byte) 0x80, -}; - -static final BitmapCharRec ch24 = new BitmapCharRec(9,7,0,3,9,ch24data); - -/* char: 0x17 */ - -static final byte[] ch23data = { -(byte) 0xff,(byte) 0x80,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0, -(byte) 0x8,(byte) 0x0, -}; - -static final BitmapCharRec ch23 = new BitmapCharRec(9,9,0,-3,9,ch23data); - -/* char: 0x16 */ - -static final byte[] ch22data = { -(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0xf8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8, -}; - -static final BitmapCharRec ch22 = new BitmapCharRec(5,15,0,3,9,ch22data); - -/* char: 0x15 */ - -static final byte[] ch21data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch21 = new BitmapCharRec(5,15,-4,3,9,ch21data); - -/* char: 0x14 */ - -static final byte[] ch20data = { -(byte) 0xff,(byte) 0x80, -}; - -static final BitmapCharRec ch20 = new BitmapCharRec(9,1,0,1,9,ch20data); - -/* char: 0x13 */ - -static final byte[] ch19data = { -(byte) 0xff,(byte) 0x80, -}; - -static final BitmapCharRec ch19 = new BitmapCharRec(9,1,0,-1,9,ch19data); - -/* char: 0x12 */ - -static final byte[] ch18data = { -(byte) 0xff,(byte) 0x80, -}; - -static final BitmapCharRec ch18 = new BitmapCharRec(9,1,0,-3,9,ch18data); - -/* char: 0x11 */ - -static final byte[] ch17data = { -(byte) 0xff,(byte) 0x80, -}; - -static final BitmapCharRec ch17 = new BitmapCharRec(9,1,0,-5,9,ch17data); - -/* char: 0x10 */ - -static final byte[] ch16data = { -(byte) 0xff,(byte) 0x80, -}; - -static final BitmapCharRec ch16 = new BitmapCharRec(9,1,0,-7,9,ch16data); - -/* char: 0xf */ - -static final byte[] ch15data = { -(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0x8,(byte) 0x0, -(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0, -}; - -static final BitmapCharRec ch15 = new BitmapCharRec(9,15,0,3,9,ch15data); - -/* char: 0xe */ - -static final byte[] ch14data = { -(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch14 = new BitmapCharRec(5,9,-4,-3,9,ch14data); - -/* char: 0xd */ - -static final byte[] ch13data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8, -}; - -static final BitmapCharRec ch13 = new BitmapCharRec(5,7,-4,3,9,ch13data); - -/* char: 0xc */ - -static final byte[] ch12data = { -(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0xf8, -}; - -static final BitmapCharRec ch12 = new BitmapCharRec(5,7,0,3,9,ch12data); - -/* char: 0xb */ - -static final byte[] ch11data = { -(byte) 0xf8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8, -}; - -static final BitmapCharRec ch11 = new BitmapCharRec(5,9,0,-3,9,ch11data); - -/* char: 0xa */ - -static final byte[] ch10data = { -(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x3e,(byte) 0x0,(byte) 0x20,(byte) 0x50,(byte) 0x88,(byte) 0x88, -}; - -static final BitmapCharRec ch10 = new BitmapCharRec(7,10,-1,2,9,ch10data); - -/* char: 0x9 */ - -static final byte[] ch9data = { -(byte) 0x3e,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x88,(byte) 0x98,(byte) 0xa8,(byte) 0xc8,(byte) 0x88, -}; - -static final BitmapCharRec ch9 = new BitmapCharRec(7,10,-1,2,9,ch9data); - -/* char: 0x8 */ - -static final byte[] ch8data = { -(byte) 0xfe,(byte) 0x10,(byte) 0x10,(byte) 0xfe,(byte) 0x10,(byte) 0x10, -}; - -static final BitmapCharRec ch8 = new BitmapCharRec(7,6,-1,0,9,ch8data); - -/* char: 0x7 */ - -static final byte[] ch7data = { -(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x70, -}; - -static final BitmapCharRec ch7 = new BitmapCharRec(5,4,-2,-6,9,ch7data); - -/* char: 0x6 */ - -static final byte[] ch6data = { -(byte) 0x20,(byte) 0x20,(byte) 0x3c,(byte) 0x20,(byte) 0x3e,(byte) 0x0,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch6 = new BitmapCharRec(7,10,-1,2,9,ch6data); - -/* char: 0x5 */ - -static final byte[] ch5data = { -(byte) 0x22,(byte) 0x22,(byte) 0x3c,(byte) 0x22,(byte) 0x3c,(byte) 0x0,(byte) 0x78,(byte) 0x80,(byte) 0x80,(byte) 0x78, -}; - -static final BitmapCharRec ch5 = new BitmapCharRec(7,10,-1,2,9,ch5data); - -/* char: 0x4 */ - -static final byte[] ch4data = { -(byte) 0x10,(byte) 0x10,(byte) 0x1c,(byte) 0x10,(byte) 0x1e,(byte) 0x80,(byte) 0x80,(byte) 0xe0,(byte) 0x80,(byte) 0xf0, -}; - -static final BitmapCharRec ch4 = new BitmapCharRec(7,10,-1,2,9,ch4data); - -/* char: 0x3 */ - -static final byte[] ch3data = { -(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x3e,(byte) 0x0,(byte) 0x88,(byte) 0x88,(byte) 0xf8,(byte) 0x88,(byte) 0x88, -}; - -static final BitmapCharRec ch3 = new BitmapCharRec(7,10,-1,2,9,ch3data); - -/* char: 0x2 */ - -static final byte[] ch2data = { -(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa, -}; - -static final BitmapCharRec ch2 = new BitmapCharRec(8,14,0,3,9,ch2data); - -/* char: 0x1 */ - -static final byte[] ch1data = { -(byte) 0x10,(byte) 0x38,(byte) 0x7c,(byte) 0xfe,(byte) 0x7c,(byte) 0x38,(byte) 0x10, -}; - -static final BitmapCharRec ch1 = new BitmapCharRec(7,7,-1,0,9,ch1data); - -static final BitmapCharRec[] chars = { -ch0, -ch1, -ch2, -ch3, -ch4, -ch5, -ch6, -ch7, -ch8, -ch9, -ch10, -ch11, -ch12, -ch13, -ch14, -ch15, -ch16, -ch17, -ch18, -ch19, -ch20, -ch21, -ch22, -ch23, -ch24, -ch25, -ch26, -ch27, -ch28, -ch29, -ch30, -ch31, -ch32, -ch33, -ch34, -ch35, -ch36, -ch37, -ch38, -ch39, -ch40, -ch41, -ch42, -ch43, -ch44, -ch45, -ch46, -ch47, -ch48, -ch49, -ch50, -ch51, -ch52, -ch53, -ch54, -ch55, -ch56, -ch57, -ch58, -ch59, -ch60, -ch61, -ch62, -ch63, -ch64, -ch65, -ch66, -ch67, -ch68, -ch69, -ch70, -ch71, -ch72, -ch73, -ch74, -ch75, -ch76, -ch77, -ch78, -ch79, -ch80, -ch81, -ch82, -ch83, -ch84, -ch85, -ch86, -ch87, -ch88, -ch89, -ch90, -ch91, -ch92, -ch93, -ch94, -ch95, -ch96, -ch97, -ch98, -ch99, -ch100, -ch101, -ch102, -ch103, -ch104, -ch105, -ch106, -ch107, -ch108, -ch109, -ch110, -ch111, -ch112, -ch113, -ch114, -ch115, -ch116, -ch117, -ch118, -ch119, -ch120, -ch121, -ch122, -ch123, -ch124, -ch125, -ch126, -ch127, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -ch160, -ch161, -ch162, -ch163, -ch164, -ch165, -ch166, -ch167, -ch168, -ch169, -ch170, -ch171, -ch172, -ch173, -ch174, -ch175, -ch176, -ch177, -ch178, -ch179, -ch180, -ch181, -ch182, -ch183, -ch184, -ch185, -ch186, -ch187, -ch188, -ch189, -ch190, -ch191, -ch192, -ch193, -ch194, -ch195, -ch196, -ch197, -ch198, -ch199, -ch200, -ch201, -ch202, -ch203, -ch204, -ch205, -ch206, -ch207, -ch208, -ch209, -ch210, -ch211, -ch212, -ch213, -ch214, -ch215, -ch216, -ch217, -ch218, -ch219, -ch220, -ch221, -ch222, -ch223, -ch224, -ch225, -ch226, -ch227, -ch228, -ch229, -ch230, -ch231, -ch232, -ch233, -ch234, -ch235, -ch236, -ch237, -ch238, -ch239, -ch240, -ch241, -ch242, -ch243, -ch244, -ch245, -ch246, -ch247, -ch248, -ch249, -ch250, -ch251, -ch252, -ch253, -ch254, -ch255, -}; - - public static final BitmapFontRec glutBitmap9By15 = new BitmapFontRec("-misc-fixed-medium-r-normal--15-140-75-75-C-90-iso8859-1", - 256, - 0, - chars); -} diff --git a/src/jogl/classes/com/sun/opengl/util/gl2/GLUTBitmapHelvetica10.java b/src/jogl/classes/com/sun/opengl/util/gl2/GLUTBitmapHelvetica10.java deleted file mode 100644 index cca045ffa..000000000 --- a/src/jogl/classes/com/sun/opengl/util/gl2/GLUTBitmapHelvetica10.java +++ /dev/null @@ -1,1798 +0,0 @@ -/* - * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.gl2; - -class GLUTBitmapHelvetica10 { - -/* GENERATED FILE -- DO NOT MODIFY */ - -/* char: 0xff */ - -static final byte[] ch255data = { -(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x60,(byte) 0xa0,(byte) 0xa0,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x50, -}; - -static final BitmapCharRec ch255 = new BitmapCharRec(4,10,0,2,5,ch255data); - -/* char: 0xfe */ - -static final byte[] ch254data = { -(byte) 0x80,(byte) 0x80,(byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch254 = new BitmapCharRec(5,10,0,2,6,ch254data); - -/* char: 0xfd */ - -static final byte[] ch253data = { -(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x60,(byte) 0xa0,(byte) 0xa0,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x20,(byte) 0x10, -}; - -static final BitmapCharRec ch253 = new BitmapCharRec(4,11,0,2,5,ch253data); - -/* char: 0xfc */ - -static final byte[] ch252data = { -(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x50, -}; - -static final BitmapCharRec ch252 = new BitmapCharRec(4,8,0,0,5,ch252data); - -/* char: 0xfb */ - -static final byte[] ch251data = { -(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x50,(byte) 0x20, -}; - -static final BitmapCharRec ch251 = new BitmapCharRec(4,9,0,0,5,ch251data); - -/* char: 0xfa */ - -static final byte[] ch250data = { -(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x40,(byte) 0x20, -}; - -static final BitmapCharRec ch250 = new BitmapCharRec(4,9,0,0,5,ch250data); - -/* char: 0xf9 */ - -static final byte[] ch249data = { -(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x20,(byte) 0x40, -}; - -static final BitmapCharRec ch249 = new BitmapCharRec(4,9,0,0,5,ch249data); - -/* char: 0xf8 */ - -static final byte[] ch248data = { -(byte) 0x70,(byte) 0x88,(byte) 0xc8,(byte) 0xa8,(byte) 0x98,(byte) 0x74, -}; - -static final BitmapCharRec ch248 = new BitmapCharRec(6,6,0,0,6,ch248data); - -/* char: 0xf7 */ - -static final byte[] ch247data = { -(byte) 0x20,(byte) 0x0,(byte) 0xf8,(byte) 0x0,(byte) 0x20, -}; - -static final BitmapCharRec ch247 = new BitmapCharRec(5,5,0,-1,6,ch247data); - -/* char: 0xf6 */ - -static final byte[] ch246data = { -(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50, -}; - -static final BitmapCharRec ch246 = new BitmapCharRec(5,8,0,0,6,ch246data); - -/* char: 0xf5 */ - -static final byte[] ch245data = { -(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x28, -}; - -static final BitmapCharRec ch245 = new BitmapCharRec(5,9,0,0,6,ch245data); - -/* char: 0xf4 */ - -static final byte[] ch244data = { -(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x20, -}; - -static final BitmapCharRec ch244 = new BitmapCharRec(5,9,0,0,6,ch244data); - -/* char: 0xf3 */ - -static final byte[] ch243data = { -(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x10, -}; - -static final BitmapCharRec ch243 = new BitmapCharRec(5,9,0,0,6,ch243data); - -/* char: 0xf2 */ - -static final byte[] ch242data = { -(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x40, -}; - -static final BitmapCharRec ch242 = new BitmapCharRec(5,9,0,0,6,ch242data); - -/* char: 0xf1 */ - -static final byte[] ch241data = { -(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x50, -}; - -static final BitmapCharRec ch241 = new BitmapCharRec(4,9,0,0,5,ch241data); - -/* char: 0xf0 */ - -static final byte[] ch240data = { -(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x90,(byte) 0x60,(byte) 0x50, -}; - -static final BitmapCharRec ch240 = new BitmapCharRec(5,9,0,0,6,ch240data); - -/* char: 0xef */ - -static final byte[] ch239data = { -(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0, -}; - -static final BitmapCharRec ch239 = new BitmapCharRec(3,8,0,0,2,ch239data); - -/* char: 0xee */ - -static final byte[] ch238data = { -(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0,(byte) 0x40, -}; - -static final BitmapCharRec ch238 = new BitmapCharRec(3,9,1,0,2,ch238data); - -/* char: 0xed */ - -static final byte[] ch237data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x40, -}; - -static final BitmapCharRec ch237 = new BitmapCharRec(2,9,0,0,2,ch237data); - -/* char: 0xec */ - -static final byte[] ch236data = { -(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x80, -}; - -static final BitmapCharRec ch236 = new BitmapCharRec(2,9,1,0,2,ch236data); - -/* char: 0xeb */ - -static final byte[] ch235data = { -(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x50, -}; - -static final BitmapCharRec ch235 = new BitmapCharRec(4,8,0,0,5,ch235data); - -/* char: 0xea */ - -static final byte[] ch234data = { -(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x50,(byte) 0x20, -}; - -static final BitmapCharRec ch234 = new BitmapCharRec(4,9,0,0,5,ch234data); - -/* char: 0xe9 */ - -static final byte[] ch233data = { -(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x40,(byte) 0x20, -}; - -static final BitmapCharRec ch233 = new BitmapCharRec(4,9,0,0,5,ch233data); - -/* char: 0xe8 */ - -static final byte[] ch232data = { -(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x20,(byte) 0x40, -}; - -static final BitmapCharRec ch232 = new BitmapCharRec(4,9,0,0,5,ch232data); - -/* char: 0xe7 */ - -static final byte[] ch231data = { -(byte) 0x60,(byte) 0x20,(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0x80,(byte) 0x90,(byte) 0x60, -}; - -static final BitmapCharRec ch231 = new BitmapCharRec(4,8,0,2,5,ch231data); - -/* char: 0xe6 */ - -static final byte[] ch230data = { -(byte) 0x6c,(byte) 0x92,(byte) 0x90,(byte) 0x7e,(byte) 0x12,(byte) 0xec, -}; - -static final BitmapCharRec ch230 = new BitmapCharRec(7,6,0,0,8,ch230data); - -/* char: 0xe5 */ - -static final byte[] ch229data = { -(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x20,(byte) 0x50,(byte) 0x20, -}; - -static final BitmapCharRec ch229 = new BitmapCharRec(5,9,0,0,5,ch229data); - -/* char: 0xe4 */ - -static final byte[] ch228data = { -(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x0,(byte) 0x50, -}; - -static final BitmapCharRec ch228 = new BitmapCharRec(5,8,0,0,5,ch228data); - -/* char: 0xe3 */ - -static final byte[] ch227data = { -(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x50, -}; - -static final BitmapCharRec ch227 = new BitmapCharRec(5,9,0,0,5,ch227data); - -/* char: 0xe2 */ - -static final byte[] ch226data = { -(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x0,(byte) 0x50,(byte) 0x20, -}; - -static final BitmapCharRec ch226 = new BitmapCharRec(5,9,0,0,5,ch226data); - -/* char: 0xe1 */ - -static final byte[] ch225data = { -(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x0,(byte) 0x20,(byte) 0x10, -}; - -static final BitmapCharRec ch225 = new BitmapCharRec(5,9,0,0,5,ch225data); - -/* char: 0xe0 */ - -static final byte[] ch224data = { -(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x0,(byte) 0x20,(byte) 0x40, -}; - -static final BitmapCharRec ch224 = new BitmapCharRec(5,9,0,0,5,ch224data); - -/* char: 0xdf */ - -static final byte[] ch223data = { -(byte) 0xa0,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xa0,(byte) 0x90,(byte) 0x90,(byte) 0x60, -}; - -static final BitmapCharRec ch223 = new BitmapCharRec(4,8,0,0,5,ch223data); - -/* char: 0xde */ - -static final byte[] ch222data = { -(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x88,(byte) 0x88,(byte) 0xf0,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch222 = new BitmapCharRec(5,8,-1,0,7,ch222data); - -/* char: 0xdd */ - -static final byte[] ch221data = { -(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x0,(byte) 0x10,(byte) 0x8, -}; - -static final BitmapCharRec ch221 = new BitmapCharRec(7,11,0,0,7,ch221data); - -/* char: 0xdc */ - -static final byte[] ch220data = { -(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x48, -}; - -static final BitmapCharRec ch220 = new BitmapCharRec(6,10,-1,0,8,ch220data); - -/* char: 0xdb */ - -static final byte[] ch219data = { -(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x28,(byte) 0x10, -}; - -static final BitmapCharRec ch219 = new BitmapCharRec(6,11,-1,0,8,ch219data); - -/* char: 0xda */ - -static final byte[] ch218data = { -(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x20,(byte) 0x10, -}; - -static final BitmapCharRec ch218 = new BitmapCharRec(6,11,-1,0,8,ch218data); - -/* char: 0xd9 */ - -static final byte[] ch217data = { -(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x10,(byte) 0x20, -}; - -static final BitmapCharRec ch217 = new BitmapCharRec(6,11,-1,0,8,ch217data); - -/* char: 0xd8 */ - -static final byte[] ch216data = { -(byte) 0x80,(byte) 0x78,(byte) 0xc4,(byte) 0xa4,(byte) 0xa4,(byte) 0x94,(byte) 0x94,(byte) 0x8c,(byte) 0x78,(byte) 0x4, -}; - -static final BitmapCharRec ch216 = new BitmapCharRec(6,10,-1,1,8,ch216data); - -/* char: 0xd7 */ - -static final byte[] ch215data = { -(byte) 0x88,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0x88, -}; - -static final BitmapCharRec ch215 = new BitmapCharRec(5,5,0,-1,6,ch215data); - -/* char: 0xd6 */ - -static final byte[] ch214data = { -(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x48, -}; - -static final BitmapCharRec ch214 = new BitmapCharRec(6,10,-1,0,8,ch214data); - -/* char: 0xd5 */ - -static final byte[] ch213data = { -(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x50,(byte) 0x28, -}; - -static final BitmapCharRec ch213 = new BitmapCharRec(6,11,-1,0,8,ch213data); - -/* char: 0xd4 */ - -static final byte[] ch212data = { -(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x28,(byte) 0x10, -}; - -static final BitmapCharRec ch212 = new BitmapCharRec(6,11,-1,0,8,ch212data); - -/* char: 0xd3 */ - -static final byte[] ch211data = { -(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x10,(byte) 0x8, -}; - -static final BitmapCharRec ch211 = new BitmapCharRec(6,11,-1,0,8,ch211data); - -/* char: 0xd2 */ - -static final byte[] ch210data = { -(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x10,(byte) 0x20, -}; - -static final BitmapCharRec ch210 = new BitmapCharRec(6,11,-1,0,8,ch210data); - -/* char: 0xd1 */ - -static final byte[] ch209data = { -(byte) 0x8c,(byte) 0x8c,(byte) 0x94,(byte) 0x94,(byte) 0xa4,(byte) 0xa4,(byte) 0xc4,(byte) 0xc4,(byte) 0x0,(byte) 0x50,(byte) 0x28, -}; - -static final BitmapCharRec ch209 = new BitmapCharRec(6,11,-1,0,8,ch209data); - -/* char: 0xd0 */ - -static final byte[] ch208data = { -(byte) 0x78,(byte) 0x44,(byte) 0x42,(byte) 0x42,(byte) 0xf2,(byte) 0x42,(byte) 0x44,(byte) 0x78, -}; - -static final BitmapCharRec ch208 = new BitmapCharRec(7,8,0,0,8,ch208data); - -/* char: 0xcf */ - -static final byte[] ch207data = { -(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0, -}; - -static final BitmapCharRec ch207 = new BitmapCharRec(3,10,0,0,3,ch207data); - -/* char: 0xce */ - -static final byte[] ch206data = { -(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0,(byte) 0x40, -}; - -static final BitmapCharRec ch206 = new BitmapCharRec(3,11,0,0,3,ch206data); - -/* char: 0xcd */ - -static final byte[] ch205data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x40, -}; - -static final BitmapCharRec ch205 = new BitmapCharRec(2,11,-1,0,3,ch205data); - -/* char: 0xcc */ - -static final byte[] ch204data = { -(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x80, -}; - -static final BitmapCharRec ch204 = new BitmapCharRec(2,11,0,0,3,ch204data); - -/* char: 0xcb */ - -static final byte[] ch203data = { -(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x0,(byte) 0x50, -}; - -static final BitmapCharRec ch203 = new BitmapCharRec(5,10,-1,0,7,ch203data); - -/* char: 0xca */ - -static final byte[] ch202data = { -(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x0,(byte) 0x50,(byte) 0x20, -}; - -static final BitmapCharRec ch202 = new BitmapCharRec(5,11,-1,0,7,ch202data); - -/* char: 0xc9 */ - -static final byte[] ch201data = { -(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x10, -}; - -static final BitmapCharRec ch201 = new BitmapCharRec(5,11,-1,0,7,ch201data); - -/* char: 0xc8 */ - -static final byte[] ch200data = { -(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x40, -}; - -static final BitmapCharRec ch200 = new BitmapCharRec(5,11,-1,0,7,ch200data); - -/* char: 0xc7 */ - -static final byte[] ch199data = { -(byte) 0x30,(byte) 0x10,(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, -}; - -static final BitmapCharRec ch199 = new BitmapCharRec(6,10,-1,2,8,ch199data); - -/* char: 0xc6 */ - -static final byte[] ch198data = { -(byte) 0x8f,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0x48,(byte) 0x0,(byte) 0x2f,(byte) 0x80,(byte) 0x28,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x1f,(byte) 0x80, -}; - -static final BitmapCharRec ch198 = new BitmapCharRec(9,8,0,0,10,ch198data); - -/* char: 0xc5 */ - -static final byte[] ch197data = { -(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x10, -}; - -static final BitmapCharRec ch197 = new BitmapCharRec(7,11,0,0,7,ch197data); - -/* char: 0xc4 */ - -static final byte[] ch196data = { -(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28, -}; - -static final BitmapCharRec ch196 = new BitmapCharRec(7,10,0,0,7,ch196data); - -/* char: 0xc3 */ - -static final byte[] ch195data = { -(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x14, -}; - -static final BitmapCharRec ch195 = new BitmapCharRec(7,11,0,0,7,ch195data); - -/* char: 0xc2 */ - -static final byte[] ch194data = { -(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x10, -}; - -static final BitmapCharRec ch194 = new BitmapCharRec(7,11,0,0,7,ch194data); - -/* char: 0xc1 */ - -static final byte[] ch193data = { -(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x8, -}; - -static final BitmapCharRec ch193 = new BitmapCharRec(7,11,0,0,7,ch193data); - -/* char: 0xc0 */ - -static final byte[] ch192data = { -(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x20, -}; - -static final BitmapCharRec ch192 = new BitmapCharRec(7,11,0,0,7,ch192data); - -/* char: 0xbf */ - -static final byte[] ch191data = { -(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x0,(byte) 0x20, -}; - -static final BitmapCharRec ch191 = new BitmapCharRec(4,8,-1,2,6,ch191data); - -/* char: 0xbe */ - -static final byte[] ch190data = { -(byte) 0x21,(byte) 0x0,(byte) 0x17,(byte) 0x80,(byte) 0x13,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0xc8,(byte) 0x0,(byte) 0x24,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0xe2,(byte) 0x0, -}; - -static final BitmapCharRec ch190 = new BitmapCharRec(9,8,0,0,9,ch190data); - -/* char: 0xbd */ - -static final byte[] ch189data = { -(byte) 0x27,(byte) 0x12,(byte) 0x15,(byte) 0xb,(byte) 0x48,(byte) 0x44,(byte) 0xc4,(byte) 0x42, -}; - -static final BitmapCharRec ch189 = new BitmapCharRec(8,8,0,0,9,ch189data); - -/* char: 0xbc */ - -static final byte[] ch188data = { -(byte) 0x21,(byte) 0x0,(byte) 0x17,(byte) 0x80,(byte) 0x13,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x48,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0xc4,(byte) 0x0,(byte) 0x42,(byte) 0x0, -}; - -static final BitmapCharRec ch188 = new BitmapCharRec(9,8,0,0,9,ch188data); - -/* char: 0xbb */ - -static final byte[] ch187data = { -(byte) 0xa0,(byte) 0x50,(byte) 0x28,(byte) 0x50,(byte) 0xa0, -}; - -static final BitmapCharRec ch187 = new BitmapCharRec(5,5,0,0,6,ch187data); - -/* char: 0xba */ - -static final byte[] ch186data = { -(byte) 0xe0,(byte) 0x0,(byte) 0xe0,(byte) 0xa0,(byte) 0xe0, -}; - -static final BitmapCharRec ch186 = new BitmapCharRec(3,5,0,-3,4,ch186data); - -/* char: 0xb9 */ - -static final byte[] ch185data = { -(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, -}; - -static final BitmapCharRec ch185 = new BitmapCharRec(2,4,0,-3,3,ch185data); - -/* char: 0xb8 */ - -static final byte[] ch184data = { -(byte) 0xc0,(byte) 0x40, -}; - -static final BitmapCharRec ch184 = new BitmapCharRec(2,2,0,2,3,ch184data); - -/* char: 0xb7 */ - -static final byte[] ch183data = { -(byte) 0xc0, -}; - -static final BitmapCharRec ch183 = new BitmapCharRec(2,1,0,-3,3,ch183data); - -/* char: 0xb6 */ - -static final byte[] ch182data = { -(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x68,(byte) 0xe8,(byte) 0xe8,(byte) 0xe8,(byte) 0x7c, -}; - -static final BitmapCharRec ch182 = new BitmapCharRec(6,10,0,2,6,ch182data); - -/* char: 0xb5 */ - -static final byte[] ch181data = { -(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90, -}; - -static final BitmapCharRec ch181 = new BitmapCharRec(4,8,0,2,5,ch181data); - -/* char: 0xb4 */ - -static final byte[] ch180data = { -(byte) 0x80,(byte) 0x40, -}; - -static final BitmapCharRec ch180 = new BitmapCharRec(2,2,0,-6,3,ch180data); - -/* char: 0xb3 */ - -static final byte[] ch179data = { -(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0xe0, -}; - -static final BitmapCharRec ch179 = new BitmapCharRec(3,4,0,-3,3,ch179data); - -/* char: 0xb2 */ - -static final byte[] ch178data = { -(byte) 0xe0,(byte) 0x40,(byte) 0xa0,(byte) 0x60, -}; - -static final BitmapCharRec ch178 = new BitmapCharRec(3,4,0,-3,3,ch178data); - -/* char: 0xb1 */ - -static final byte[] ch177data = { -(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20, -}; - -static final BitmapCharRec ch177 = new BitmapCharRec(5,7,0,0,6,ch177data); - -/* char: 0xb0 */ - -static final byte[] ch176data = { -(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60, -}; - -static final BitmapCharRec ch176 = new BitmapCharRec(4,4,0,-3,4,ch176data); - -/* char: 0xaf */ - -static final byte[] ch175data = { -(byte) 0xe0, -}; - -static final BitmapCharRec ch175 = new BitmapCharRec(3,1,0,-7,3,ch175data); - -/* char: 0xae */ - -static final byte[] ch174data = { -(byte) 0x38,(byte) 0x44,(byte) 0xaa,(byte) 0xb2,(byte) 0xba,(byte) 0x44,(byte) 0x38, -}; - -static final BitmapCharRec ch174 = new BitmapCharRec(7,7,-1,0,9,ch174data); - -/* char: 0xad */ - -static final byte[] ch173data = { -(byte) 0xe0, -}; - -static final BitmapCharRec ch173 = new BitmapCharRec(3,1,0,-3,4,ch173data); - -/* char: 0xac */ - -static final byte[] ch172data = { -(byte) 0x8,(byte) 0x8,(byte) 0xf8, -}; - -static final BitmapCharRec ch172 = new BitmapCharRec(5,3,-1,-2,7,ch172data); - -/* char: 0xab */ - -static final byte[] ch171data = { -(byte) 0x28,(byte) 0x50,(byte) 0xa0,(byte) 0x50,(byte) 0x28, -}; - -static final BitmapCharRec ch171 = new BitmapCharRec(5,5,0,0,6,ch171data); - -/* char: 0xaa */ - -static final byte[] ch170data = { -(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x20,(byte) 0xe0, -}; - -static final BitmapCharRec ch170 = new BitmapCharRec(3,5,0,-3,4,ch170data); - -/* char: 0xa9 */ - -static final byte[] ch169data = { -(byte) 0x38,(byte) 0x44,(byte) 0x9a,(byte) 0xa2,(byte) 0x9a,(byte) 0x44,(byte) 0x38, -}; - -static final BitmapCharRec ch169 = new BitmapCharRec(7,7,-1,0,9,ch169data); - -/* char: 0xa8 */ - -static final byte[] ch168data = { -(byte) 0xa0, -}; - -static final BitmapCharRec ch168 = new BitmapCharRec(3,1,0,-7,3,ch168data); - -/* char: 0xa7 */ - -static final byte[] ch167data = { -(byte) 0x70,(byte) 0x88,(byte) 0x18,(byte) 0x70,(byte) 0xc8,(byte) 0x98,(byte) 0x70,(byte) 0xc0,(byte) 0x88,(byte) 0x70, -}; - -static final BitmapCharRec ch167 = new BitmapCharRec(5,10,0,2,6,ch167data); - -/* char: 0xa6 */ - -static final byte[] ch166data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch166 = new BitmapCharRec(1,10,-1,2,3,ch166data); - -/* char: 0xa5 */ - -static final byte[] ch165data = { -(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0xf8,(byte) 0x50,(byte) 0x50,(byte) 0x88,(byte) 0x88, -}; - -static final BitmapCharRec ch165 = new BitmapCharRec(5,8,0,0,6,ch165data); - -/* char: 0xa4 */ - -static final byte[] ch164data = { -(byte) 0x90,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x90, -}; - -static final BitmapCharRec ch164 = new BitmapCharRec(4,6,0,-1,5,ch164data); - -/* char: 0xa3 */ - -static final byte[] ch163data = { -(byte) 0xb0,(byte) 0x48,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x48,(byte) 0x30, -}; - -static final BitmapCharRec ch163 = new BitmapCharRec(5,8,0,0,6,ch163data); - -/* char: 0xa2 */ - -static final byte[] ch162data = { -(byte) 0x40,(byte) 0x70,(byte) 0xa8,(byte) 0xa0,(byte) 0xa0,(byte) 0xa8,(byte) 0x70,(byte) 0x10, -}; - -static final BitmapCharRec ch162 = new BitmapCharRec(5,8,0,1,6,ch162data); - -/* char: 0xa1 */ - -static final byte[] ch161data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80, -}; - -static final BitmapCharRec ch161 = new BitmapCharRec(1,8,-1,2,3,ch161data); - -/* char: 0xa0 */ - -static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,3,null); - -/* char: 0x7e '~' */ - -static final byte[] ch126data = { -(byte) 0x98,(byte) 0x64, -}; - -static final BitmapCharRec ch126 = new BitmapCharRec(6,2,0,-3,7,ch126data); - -/* char: 0x7d '}' */ - -static final byte[] ch125data = { -(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80, -}; - -static final BitmapCharRec ch125 = new BitmapCharRec(3,10,0,2,3,ch125data); - -/* char: 0x7c '|' */ - -static final byte[] ch124data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch124 = new BitmapCharRec(1,10,-1,2,3,ch124data); - -/* char: 0x7b '{' */ - -static final byte[] ch123data = { -(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20, -}; - -static final BitmapCharRec ch123 = new BitmapCharRec(3,10,0,2,3,ch123data); - -/* char: 0x7a 'z' */ - -static final byte[] ch122data = { -(byte) 0xf0,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0xf0, -}; - -static final BitmapCharRec ch122 = new BitmapCharRec(4,6,0,0,5,ch122data); - -/* char: 0x79 'y' */ - -static final byte[] ch121data = { -(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x60,(byte) 0xa0,(byte) 0xa0,(byte) 0x90,(byte) 0x90, -}; - -static final BitmapCharRec ch121 = new BitmapCharRec(4,8,0,2,5,ch121data); - -/* char: 0x78 'x' */ - -static final byte[] ch120data = { -(byte) 0x88,(byte) 0x88,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0x88, -}; - -static final BitmapCharRec ch120 = new BitmapCharRec(5,6,0,0,6,ch120data); - -/* char: 0x77 'w' */ - -static final byte[] ch119data = { -(byte) 0x28,(byte) 0x28,(byte) 0x54,(byte) 0x54,(byte) 0x92,(byte) 0x92, -}; - -static final BitmapCharRec ch119 = new BitmapCharRec(7,6,0,0,8,ch119data); - -/* char: 0x76 'v' */ - -static final byte[] ch118data = { -(byte) 0x20,(byte) 0x20,(byte) 0x50,(byte) 0x50,(byte) 0x88,(byte) 0x88, -}; - -static final BitmapCharRec ch118 = new BitmapCharRec(5,6,0,0,6,ch118data); - -/* char: 0x75 'u' */ - -static final byte[] ch117data = { -(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90, -}; - -static final BitmapCharRec ch117 = new BitmapCharRec(4,6,0,0,5,ch117data); - -/* char: 0x74 't' */ - -static final byte[] ch116data = { -(byte) 0x60,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x40, -}; - -static final BitmapCharRec ch116 = new BitmapCharRec(3,8,0,0,4,ch116data); - -/* char: 0x73 's' */ - -static final byte[] ch115data = { -(byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x60,(byte) 0x90,(byte) 0x60, -}; - -static final BitmapCharRec ch115 = new BitmapCharRec(4,6,0,0,5,ch115data); - -/* char: 0x72 'r' */ - -static final byte[] ch114data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc0,(byte) 0xa0, -}; - -static final BitmapCharRec ch114 = new BitmapCharRec(3,6,0,0,4,ch114data); - -/* char: 0x71 'q' */ - -static final byte[] ch113data = { -(byte) 0x8,(byte) 0x8,(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68, -}; - -static final BitmapCharRec ch113 = new BitmapCharRec(5,8,0,2,6,ch113data); - -/* char: 0x70 'p' */ - -static final byte[] ch112data = { -(byte) 0x80,(byte) 0x80,(byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0, -}; - -static final BitmapCharRec ch112 = new BitmapCharRec(5,8,0,2,6,ch112data); - -/* char: 0x6f 'o' */ - -static final byte[] ch111data = { -(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70, -}; - -static final BitmapCharRec ch111 = new BitmapCharRec(5,6,0,0,6,ch111data); - -/* char: 0x6e 'n' */ - -static final byte[] ch110data = { -(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0, -}; - -static final BitmapCharRec ch110 = new BitmapCharRec(5,6,0,0,6,ch110data); - -/* char: 0x6d 'm' */ - -static final byte[] ch109data = { -(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xec, -}; - -static final BitmapCharRec ch109 = new BitmapCharRec(7,6,0,0,8,ch109data); - -/* char: 0x6c 'l' */ - -static final byte[] ch108data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch108 = new BitmapCharRec(1,8,0,0,2,ch108data); - -/* char: 0x6b 'k' */ - -static final byte[] ch107data = { -(byte) 0x90,(byte) 0x90,(byte) 0xa0,(byte) 0xc0,(byte) 0xa0,(byte) 0x90,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch107 = new BitmapCharRec(4,8,0,0,5,ch107data); - -/* char: 0x6a 'j' */ - -static final byte[] ch106data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80, -}; - -static final BitmapCharRec ch106 = new BitmapCharRec(1,9,0,1,2,ch106data); - -/* char: 0x69 'i' */ - -static final byte[] ch105data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80, -}; - -static final BitmapCharRec ch105 = new BitmapCharRec(1,8,0,0,2,ch105data); - -/* char: 0x68 'h' */ - -static final byte[] ch104data = { -(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch104 = new BitmapCharRec(5,8,0,0,6,ch104data); - -/* char: 0x67 'g' */ - -static final byte[] ch103data = { -(byte) 0x70,(byte) 0x8,(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68, -}; - -static final BitmapCharRec ch103 = new BitmapCharRec(5,8,0,2,6,ch103data); - -/* char: 0x66 'f' */ - -static final byte[] ch102data = { -(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x30, -}; - -static final BitmapCharRec ch102 = new BitmapCharRec(4,8,0,0,4,ch102data); - -/* char: 0x65 'e' */ - -static final byte[] ch101data = { -(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x60, -}; - -static final BitmapCharRec ch101 = new BitmapCharRec(4,6,0,0,5,ch101data); - -/* char: 0x64 'd' */ - -static final byte[] ch100data = { -(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68,(byte) 0x8,(byte) 0x8, -}; - -static final BitmapCharRec ch100 = new BitmapCharRec(5,8,0,0,6,ch100data); - -/* char: 0x63 'c' */ - -static final byte[] ch99data = { -(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0x80,(byte) 0x90,(byte) 0x60, -}; - -static final BitmapCharRec ch99 = new BitmapCharRec(4,6,0,0,5,ch99data); - -/* char: 0x62 'b' */ - -static final byte[] ch98data = { -(byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch98 = new BitmapCharRec(5,8,0,0,6,ch98data); - -/* char: 0x61 'a' */ - -static final byte[] ch97data = { -(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0, -}; - -static final BitmapCharRec ch97 = new BitmapCharRec(5,6,0,0,5,ch97data); - -/* char: 0x60 '`' */ - -static final byte[] ch96data = { -(byte) 0x80,(byte) 0x80,(byte) 0x40, -}; - -static final BitmapCharRec ch96 = new BitmapCharRec(2,3,0,-5,3,ch96data); - -/* char: 0x5f '_' */ - -static final byte[] ch95data = { -(byte) 0xfc, -}; - -static final BitmapCharRec ch95 = new BitmapCharRec(6,1,0,2,6,ch95data); - -/* char: 0x5e '^' */ - -static final byte[] ch94data = { -(byte) 0x88,(byte) 0x50,(byte) 0x50,(byte) 0x20,(byte) 0x20, -}; - -static final BitmapCharRec ch94 = new BitmapCharRec(5,5,0,-3,6,ch94data); - -/* char: 0x5d ']' */ - -static final byte[] ch93data = { -(byte) 0xc0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0, -}; - -static final BitmapCharRec ch93 = new BitmapCharRec(2,10,0,2,3,ch93data); - -/* char: 0x5c '\' */ - -static final byte[] ch92data = { -(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch92 = new BitmapCharRec(3,8,0,0,3,ch92data); - -/* char: 0x5b '[' */ - -static final byte[] ch91data = { -(byte) 0xc0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc0, -}; - -static final BitmapCharRec ch91 = new BitmapCharRec(2,10,-1,2,3,ch91data); - -/* char: 0x5a 'Z' */ - -static final byte[] ch90data = { -(byte) 0xf8,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0xf8, -}; - -static final BitmapCharRec ch90 = new BitmapCharRec(5,8,-1,0,7,ch90data); - -/* char: 0x59 'Y' */ - -static final byte[] ch89data = { -(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82, -}; - -static final BitmapCharRec ch89 = new BitmapCharRec(7,8,0,0,7,ch89data); - -/* char: 0x58 'X' */ - -static final byte[] ch88data = { -(byte) 0x88,(byte) 0x88,(byte) 0x50,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0x88,(byte) 0x88, -}; - -static final BitmapCharRec ch88 = new BitmapCharRec(5,8,-1,0,7,ch88data); - -/* char: 0x57 'W' */ - -static final byte[] ch87data = { -(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x88,(byte) 0x80,(byte) 0x88,(byte) 0x80, -}; - -static final BitmapCharRec ch87 = new BitmapCharRec(9,8,0,0,9,ch87data); - -/* char: 0x56 'V' */ - -static final byte[] ch86data = { -(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82, -}; - -static final BitmapCharRec ch86 = new BitmapCharRec(7,8,0,0,7,ch86data); - -/* char: 0x55 'U' */ - -static final byte[] ch85data = { -(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84, -}; - -static final BitmapCharRec ch85 = new BitmapCharRec(6,8,-1,0,8,ch85data); - -/* char: 0x54 'T' */ - -static final byte[] ch84data = { -(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8, -}; - -static final BitmapCharRec ch84 = new BitmapCharRec(5,8,0,0,5,ch84data); - -/* char: 0x53 'S' */ - -static final byte[] ch83data = { -(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x8,(byte) 0x70,(byte) 0x80,(byte) 0x88,(byte) 0x70, -}; - -static final BitmapCharRec ch83 = new BitmapCharRec(5,8,-1,0,7,ch83data); - -/* char: 0x52 'R' */ - -static final byte[] ch82data = { -(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xf0,(byte) 0x88,(byte) 0x88,(byte) 0xf0, -}; - -static final BitmapCharRec ch82 = new BitmapCharRec(5,8,-1,0,7,ch82data); - -/* char: 0x51 'Q' */ - -static final byte[] ch81data = { -(byte) 0x2,(byte) 0x7c,(byte) 0x8c,(byte) 0x94,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78, -}; - -static final BitmapCharRec ch81 = new BitmapCharRec(7,9,-1,1,8,ch81data); - -/* char: 0x50 'P' */ - -static final byte[] ch80data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x88,(byte) 0x88,(byte) 0xf0, -}; - -static final BitmapCharRec ch80 = new BitmapCharRec(5,8,-1,0,7,ch80data); - -/* char: 0x4f 'O' */ - -static final byte[] ch79data = { -(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78, -}; - -static final BitmapCharRec ch79 = new BitmapCharRec(6,8,-1,0,8,ch79data); - -/* char: 0x4e 'N' */ - -static final byte[] ch78data = { -(byte) 0x8c,(byte) 0x8c,(byte) 0x94,(byte) 0x94,(byte) 0xa4,(byte) 0xa4,(byte) 0xc4,(byte) 0xc4, -}; - -static final BitmapCharRec ch78 = new BitmapCharRec(6,8,-1,0,8,ch78data); - -/* char: 0x4d 'M' */ - -static final byte[] ch77data = { -(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xaa,(byte) 0xaa,(byte) 0xc6,(byte) 0xc6,(byte) 0x82, -}; - -static final BitmapCharRec ch77 = new BitmapCharRec(7,8,-1,0,9,ch77data); - -/* char: 0x4c 'L' */ - -static final byte[] ch76data = { -(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch76 = new BitmapCharRec(4,8,-1,0,6,ch76data); - -/* char: 0x4b 'K' */ - -static final byte[] ch75data = { -(byte) 0x88,(byte) 0x88,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0xa0,(byte) 0x90,(byte) 0x88, -}; - -static final BitmapCharRec ch75 = new BitmapCharRec(5,8,-1,0,7,ch75data); - -/* char: 0x4a 'J' */ - -static final byte[] ch74data = { -(byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10, -}; - -static final BitmapCharRec ch74 = new BitmapCharRec(4,8,0,0,5,ch74data); - -/* char: 0x49 'I' */ - -static final byte[] ch73data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch73 = new BitmapCharRec(1,8,-1,0,3,ch73data); - -/* char: 0x48 'H' */ - -static final byte[] ch72data = { -(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x84, -}; - -static final BitmapCharRec ch72 = new BitmapCharRec(6,8,-1,0,8,ch72data); - -/* char: 0x47 'G' */ - -static final byte[] ch71data = { -(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x8c,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, -}; - -static final BitmapCharRec ch71 = new BitmapCharRec(6,8,-1,0,8,ch71data); - -/* char: 0x46 'F' */ - -static final byte[] ch70data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xf8, -}; - -static final BitmapCharRec ch70 = new BitmapCharRec(5,8,-1,0,6,ch70data); - -/* char: 0x45 'E' */ - -static final byte[] ch69data = { -(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0xf8, -}; - -static final BitmapCharRec ch69 = new BitmapCharRec(5,8,-1,0,7,ch69data); - -/* char: 0x44 'D' */ - -static final byte[] ch68data = { -(byte) 0xf0,(byte) 0x88,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x88,(byte) 0xf0, -}; - -static final BitmapCharRec ch68 = new BitmapCharRec(6,8,-1,0,8,ch68data); - -/* char: 0x43 'C' */ - -static final byte[] ch67data = { -(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, -}; - -static final BitmapCharRec ch67 = new BitmapCharRec(6,8,-1,0,8,ch67data); - -/* char: 0x42 'B' */ - -static final byte[] ch66data = { -(byte) 0xf0,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xf0,(byte) 0x88,(byte) 0x88,(byte) 0xf0, -}; - -static final BitmapCharRec ch66 = new BitmapCharRec(5,8,-1,0,7,ch66data); - -/* char: 0x41 'A' */ - -static final byte[] ch65data = { -(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10, -}; - -static final BitmapCharRec ch65 = new BitmapCharRec(7,8,0,0,7,ch65data); - -/* char: 0x40 '@' */ - -static final byte[] ch64data = { -(byte) 0x3e,(byte) 0x0,(byte) 0x40,(byte) 0x0,(byte) 0x9b,(byte) 0x0,(byte) 0xa4,(byte) 0x80,(byte) 0xa4,(byte) 0x80,(byte) 0xa2,(byte) 0x40,(byte) 0x92,(byte) 0x40,(byte) 0x4d,(byte) 0x40, -(byte) 0x20,(byte) 0x80,(byte) 0x1f,(byte) 0x0, -}; - -static final BitmapCharRec ch64 = new BitmapCharRec(10,10,0,2,11,ch64data); - -/* char: 0x3f '?' */ - -static final byte[] ch63data = { -(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x90,(byte) 0x60, -}; - -static final BitmapCharRec ch63 = new BitmapCharRec(4,8,-1,0,6,ch63data); - -/* char: 0x3e '>' */ - -static final byte[] ch62data = { -(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x40,(byte) 0x80, -}; - -static final BitmapCharRec ch62 = new BitmapCharRec(3,5,-1,-1,6,ch62data); - -/* char: 0x3d '=' */ - -static final byte[] ch61data = { -(byte) 0xf0,(byte) 0x0,(byte) 0xf0, -}; - -static final BitmapCharRec ch61 = new BitmapCharRec(4,3,0,-2,5,ch61data); - -/* char: 0x3c '<' */ - -static final byte[] ch60data = { -(byte) 0x20,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x20, -}; - -static final BitmapCharRec ch60 = new BitmapCharRec(3,5,-1,-1,6,ch60data); - -/* char: 0x3b ';' */ - -static final byte[] ch59data = { -(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x40, -}; - -static final BitmapCharRec ch59 = new BitmapCharRec(2,8,0,2,3,ch59data); - -/* char: 0x3a ':' */ - -static final byte[] ch58data = { -(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x80, -}; - -static final BitmapCharRec ch58 = new BitmapCharRec(1,6,-1,0,3,ch58data); - -/* char: 0x39 '9' */ - -static final byte[] ch57data = { -(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x70, -}; - -static final BitmapCharRec ch57 = new BitmapCharRec(5,8,0,0,6,ch57data); - -/* char: 0x38 '8' */ - -static final byte[] ch56data = { -(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x70, -}; - -static final BitmapCharRec ch56 = new BitmapCharRec(5,8,0,0,6,ch56data); - -/* char: 0x37 '7' */ - -static final byte[] ch55data = { -(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0xf8, -}; - -static final BitmapCharRec ch55 = new BitmapCharRec(5,8,0,0,6,ch55data); - -/* char: 0x36 '6' */ - -static final byte[] ch54data = { -(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x88,(byte) 0x70, -}; - -static final BitmapCharRec ch54 = new BitmapCharRec(5,8,0,0,6,ch54data); - -/* char: 0x35 '5' */ - -static final byte[] ch53data = { -(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xf8, -}; - -static final BitmapCharRec ch53 = new BitmapCharRec(5,8,0,0,6,ch53data); - -/* char: 0x34 '4' */ - -static final byte[] ch52data = { -(byte) 0x10,(byte) 0x10,(byte) 0xf8,(byte) 0x90,(byte) 0x50,(byte) 0x50,(byte) 0x30,(byte) 0x10, -}; - -static final BitmapCharRec ch52 = new BitmapCharRec(5,8,0,0,6,ch52data); - -/* char: 0x33 '3' */ - -static final byte[] ch51data = { -(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x88,(byte) 0x70, -}; - -static final BitmapCharRec ch51 = new BitmapCharRec(5,8,0,0,6,ch51data); - -/* char: 0x32 '2' */ - -static final byte[] ch50data = { -(byte) 0xf8,(byte) 0x80,(byte) 0x40,(byte) 0x30,(byte) 0x8,(byte) 0x8,(byte) 0x88,(byte) 0x70, -}; - -static final BitmapCharRec ch50 = new BitmapCharRec(5,8,0,0,6,ch50data); - -/* char: 0x31 '1' */ - -static final byte[] ch49data = { -(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, -}; - -static final BitmapCharRec ch49 = new BitmapCharRec(2,8,-1,0,6,ch49data); - -/* char: 0x30 '0' */ - -static final byte[] ch48data = { -(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70, -}; - -static final BitmapCharRec ch48 = new BitmapCharRec(5,8,0,0,6,ch48data); - -/* char: 0x2f '/' */ - -static final byte[] ch47data = { -(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20, -}; - -static final BitmapCharRec ch47 = new BitmapCharRec(3,8,0,0,3,ch47data); - -/* char: 0x2e '.' */ - -static final byte[] ch46data = { -(byte) 0x80, -}; - -static final BitmapCharRec ch46 = new BitmapCharRec(1,1,-1,0,3,ch46data); - -/* char: 0x2d '-' */ - -static final byte[] ch45data = { -(byte) 0xf8, -}; - -static final BitmapCharRec ch45 = new BitmapCharRec(5,1,-1,-3,7,ch45data); - -/* char: 0x2c ',' */ - -static final byte[] ch44data = { -(byte) 0x80,(byte) 0x40,(byte) 0x40, -}; - -static final BitmapCharRec ch44 = new BitmapCharRec(2,3,0,2,3,ch44data); - -/* char: 0x2b '+' */ - -static final byte[] ch43data = { -(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20, -}; - -static final BitmapCharRec ch43 = new BitmapCharRec(5,5,0,-1,6,ch43data); - -/* char: 0x2a '*' */ - -static final byte[] ch42data = { -(byte) 0xa0,(byte) 0x40,(byte) 0xa0, -}; - -static final BitmapCharRec ch42 = new BitmapCharRec(3,3,0,-5,4,ch42data); - -/* char: 0x29 ')' */ - -static final byte[] ch41data = { -(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80, -}; - -static final BitmapCharRec ch41 = new BitmapCharRec(3,10,-1,2,4,ch41data); - -/* char: 0x28 '(' */ - -static final byte[] ch40data = { -(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20, -}; - -static final BitmapCharRec ch40 = new BitmapCharRec(3,10,0,2,4,ch40data); - -/* char: 0x27 ''' */ - -static final byte[] ch39data = { -(byte) 0x80,(byte) 0x40,(byte) 0x40, -}; - -static final BitmapCharRec ch39 = new BitmapCharRec(2,3,-1,-5,3,ch39data); - -/* char: 0x26 '&' */ - -static final byte[] ch38data = { -(byte) 0x64,(byte) 0x98,(byte) 0x98,(byte) 0xa4,(byte) 0x60,(byte) 0x50,(byte) 0x50,(byte) 0x20, -}; - -static final BitmapCharRec ch38 = new BitmapCharRec(6,8,-1,0,8,ch38data); - -/* char: 0x25 '%' */ - -static final byte[] ch37data = { -(byte) 0x26,(byte) 0x29,(byte) 0x16,(byte) 0x10,(byte) 0x8,(byte) 0x68,(byte) 0x94,(byte) 0x64, -}; - -static final BitmapCharRec ch37 = new BitmapCharRec(8,8,0,0,9,ch37data); - -/* char: 0x24 '$' */ - -static final byte[] ch36data = { -(byte) 0x20,(byte) 0x70,(byte) 0xa8,(byte) 0x28,(byte) 0x70,(byte) 0xa0,(byte) 0xa8,(byte) 0x70,(byte) 0x20, -}; - -static final BitmapCharRec ch36 = new BitmapCharRec(5,9,0,1,6,ch36data); - -/* char: 0x23 '#' */ - -static final byte[] ch35data = { -(byte) 0x50,(byte) 0x50,(byte) 0xf8,(byte) 0x28,(byte) 0x7c,(byte) 0x28,(byte) 0x28, -}; - -static final BitmapCharRec ch35 = new BitmapCharRec(6,7,0,0,6,ch35data); - -/* char: 0x22 '"' */ - -static final byte[] ch34data = { -(byte) 0xa0,(byte) 0xa0, -}; - -static final BitmapCharRec ch34 = new BitmapCharRec(3,2,-1,-6,4,ch34data); - -/* char: 0x21 '!' */ - -static final byte[] ch33data = { -(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch33 = new BitmapCharRec(1,8,-1,0,3,ch33data); - -/* char: 0x20 ' ' */ - -static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,3,null); - -static final BitmapCharRec[] chars = { -ch32, -ch33, -ch34, -ch35, -ch36, -ch37, -ch38, -ch39, -ch40, -ch41, -ch42, -ch43, -ch44, -ch45, -ch46, -ch47, -ch48, -ch49, -ch50, -ch51, -ch52, -ch53, -ch54, -ch55, -ch56, -ch57, -ch58, -ch59, -ch60, -ch61, -ch62, -ch63, -ch64, -ch65, -ch66, -ch67, -ch68, -ch69, -ch70, -ch71, -ch72, -ch73, -ch74, -ch75, -ch76, -ch77, -ch78, -ch79, -ch80, -ch81, -ch82, -ch83, -ch84, -ch85, -ch86, -ch87, -ch88, -ch89, -ch90, -ch91, -ch92, -ch93, -ch94, -ch95, -ch96, -ch97, -ch98, -ch99, -ch100, -ch101, -ch102, -ch103, -ch104, -ch105, -ch106, -ch107, -ch108, -ch109, -ch110, -ch111, -ch112, -ch113, -ch114, -ch115, -ch116, -ch117, -ch118, -ch119, -ch120, -ch121, -ch122, -ch123, -ch124, -ch125, -ch126, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -ch160, -ch161, -ch162, -ch163, -ch164, -ch165, -ch166, -ch167, -ch168, -ch169, -ch170, -ch171, -ch172, -ch173, -ch174, -ch175, -ch176, -ch177, -ch178, -ch179, -ch180, -ch181, -ch182, -ch183, -ch184, -ch185, -ch186, -ch187, -ch188, -ch189, -ch190, -ch191, -ch192, -ch193, -ch194, -ch195, -ch196, -ch197, -ch198, -ch199, -ch200, -ch201, -ch202, -ch203, -ch204, -ch205, -ch206, -ch207, -ch208, -ch209, -ch210, -ch211, -ch212, -ch213, -ch214, -ch215, -ch216, -ch217, -ch218, -ch219, -ch220, -ch221, -ch222, -ch223, -ch224, -ch225, -ch226, -ch227, -ch228, -ch229, -ch230, -ch231, -ch232, -ch233, -ch234, -ch235, -ch236, -ch237, -ch238, -ch239, -ch240, -ch241, -ch242, -ch243, -ch244, -ch245, -ch246, -ch247, -ch248, -ch249, -ch250, -ch251, -ch252, -ch253, -ch254, -ch255, -}; - - public static final BitmapFontRec glutBitmapHelvetica10 = new BitmapFontRec("-adobe-helvetica-medium-r-normal--10-100-75-75-p-56-iso8859-1", - 224, - 32, - chars); -} diff --git a/src/jogl/classes/com/sun/opengl/util/gl2/GLUTBitmapHelvetica12.java b/src/jogl/classes/com/sun/opengl/util/gl2/GLUTBitmapHelvetica12.java deleted file mode 100644 index b73c82fa9..000000000 --- a/src/jogl/classes/com/sun/opengl/util/gl2/GLUTBitmapHelvetica12.java +++ /dev/null @@ -1,1808 +0,0 @@ -/* - * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.gl2; - -class GLUTBitmapHelvetica12 { - -/* GENERATED FILE -- DO NOT MODIFY */ - -/* char: 0xff */ - -static final byte[] ch255data = { -(byte) 0xc0,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x30,(byte) 0x50,(byte) 0x50,(byte) 0x48,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x50, -}; - -static final BitmapCharRec ch255 = new BitmapCharRec(5,12,-1,3,7,ch255data); - -/* char: 0xfe */ - -static final byte[] ch254data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch254 = new BitmapCharRec(5,12,-1,3,7,ch254data); - -/* char: 0xfd */ - -static final byte[] ch253data = { -(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x50,(byte) 0x50,(byte) 0x90,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x20,(byte) 0x10, -}; - -static final BitmapCharRec ch253 = new BitmapCharRec(5,13,-1,3,7,ch253data); - -/* char: 0xfc */ - -static final byte[] ch252data = { -(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x50, -}; - -static final BitmapCharRec ch252 = new BitmapCharRec(5,9,-1,0,7,ch252data); - -/* char: 0xfb */ - -static final byte[] ch251data = { -(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x50,(byte) 0x20, -}; - -static final BitmapCharRec ch251 = new BitmapCharRec(5,10,-1,0,7,ch251data); - -/* char: 0xfa */ - -static final byte[] ch250data = { -(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x20,(byte) 0x10, -}; - -static final BitmapCharRec ch250 = new BitmapCharRec(5,10,-1,0,7,ch250data); - -/* char: 0xf9 */ - -static final byte[] ch249data = { -(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x20,(byte) 0x40, -}; - -static final BitmapCharRec ch249 = new BitmapCharRec(5,10,-1,0,7,ch249data); - -/* char: 0xf8 */ - -static final byte[] ch248data = { -(byte) 0xb8,(byte) 0x44,(byte) 0x64,(byte) 0x54,(byte) 0x4c,(byte) 0x44,(byte) 0x3a, -}; - -static final BitmapCharRec ch248 = new BitmapCharRec(7,7,0,0,7,ch248data); - -/* char: 0xf7 */ - -static final byte[] ch247data = { -(byte) 0x20,(byte) 0x0,(byte) 0xf8,(byte) 0x0,(byte) 0x20, -}; - -static final BitmapCharRec ch247 = new BitmapCharRec(5,5,-1,-1,7,ch247data); - -/* char: 0xf6 */ - -static final byte[] ch246data = { -(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50, -}; - -static final BitmapCharRec ch246 = new BitmapCharRec(5,9,-1,0,7,ch246data); - -/* char: 0xf5 */ - -static final byte[] ch245data = { -(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x28, -}; - -static final BitmapCharRec ch245 = new BitmapCharRec(5,10,-1,0,7,ch245data); - -/* char: 0xf4 */ - -static final byte[] ch244data = { -(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x20, -}; - -static final BitmapCharRec ch244 = new BitmapCharRec(5,10,-1,0,7,ch244data); - -/* char: 0xf3 */ - -static final byte[] ch243data = { -(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x10, -}; - -static final BitmapCharRec ch243 = new BitmapCharRec(5,10,-1,0,7,ch243data); - -/* char: 0xf2 */ - -static final byte[] ch242data = { -(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x40, -}; - -static final BitmapCharRec ch242 = new BitmapCharRec(5,10,-1,0,7,ch242data); - -/* char: 0xf1 */ - -static final byte[] ch241data = { -(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x0,(byte) 0x50,(byte) 0x28, -}; - -static final BitmapCharRec ch241 = new BitmapCharRec(5,10,-1,0,7,ch241data); - -/* char: 0xf0 */ - -static final byte[] ch240data = { -(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x50,(byte) 0x30,(byte) 0x68, -}; - -static final BitmapCharRec ch240 = new BitmapCharRec(5,10,-1,0,7,ch240data); - -/* char: 0xef */ - -static final byte[] ch239data = { -(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0, -}; - -static final BitmapCharRec ch239 = new BitmapCharRec(3,9,0,0,3,ch239data); - -/* char: 0xee */ - -static final byte[] ch238data = { -(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0,(byte) 0x40, -}; - -static final BitmapCharRec ch238 = new BitmapCharRec(3,10,0,0,3,ch238data); - -/* char: 0xed */ - -static final byte[] ch237data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x40, -}; - -static final BitmapCharRec ch237 = new BitmapCharRec(2,10,-1,0,3,ch237data); - -/* char: 0xec */ - -static final byte[] ch236data = { -(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x80, -}; - -static final BitmapCharRec ch236 = new BitmapCharRec(2,10,0,0,3,ch236data); - -/* char: 0xeb */ - -static final byte[] ch235data = { -(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0xf8,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50, -}; - -static final BitmapCharRec ch235 = new BitmapCharRec(5,9,-1,0,7,ch235data); - -/* char: 0xea */ - -static final byte[] ch234data = { -(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0xf8,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x20, -}; - -static final BitmapCharRec ch234 = new BitmapCharRec(5,10,-1,0,7,ch234data); - -/* char: 0xe9 */ - -static final byte[] ch233data = { -(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0xf8,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x10, -}; - -static final BitmapCharRec ch233 = new BitmapCharRec(5,10,-1,0,7,ch233data); - -/* char: 0xe8 */ - -static final byte[] ch232data = { -(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0xf8,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x40, -}; - -static final BitmapCharRec ch232 = new BitmapCharRec(5,10,-1,0,7,ch232data); - -/* char: 0xe7 */ - -static final byte[] ch231data = { -(byte) 0x60,(byte) 0x10,(byte) 0x20,(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x88,(byte) 0x70, -}; - -static final BitmapCharRec ch231 = new BitmapCharRec(5,10,-1,3,7,ch231data); - -/* char: 0xe6 */ - -static final byte[] ch230data = { -(byte) 0x77,(byte) 0x0,(byte) 0x88,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x7f,(byte) 0x80,(byte) 0x8,(byte) 0x80,(byte) 0x88,(byte) 0x80,(byte) 0x77,(byte) 0x0, -}; - -static final BitmapCharRec ch230 = new BitmapCharRec(9,7,-1,0,11,ch230data); - -/* char: 0xe5 */ - -static final byte[] ch229data = { -(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x30,(byte) 0x48,(byte) 0x30, -}; - -static final BitmapCharRec ch229 = new BitmapCharRec(6,10,-1,0,7,ch229data); - -/* char: 0xe4 */ - -static final byte[] ch228data = { -(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50, -}; - -static final BitmapCharRec ch228 = new BitmapCharRec(6,9,-1,0,7,ch228data); - -/* char: 0xe3 */ - -static final byte[] ch227data = { -(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x28, -}; - -static final BitmapCharRec ch227 = new BitmapCharRec(6,10,-1,0,7,ch227data); - -/* char: 0xe2 */ - -static final byte[] ch226data = { -(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x20, -}; - -static final BitmapCharRec ch226 = new BitmapCharRec(6,10,-1,0,7,ch226data); - -/* char: 0xe1 */ - -static final byte[] ch225data = { -(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x10, -}; - -static final BitmapCharRec ch225 = new BitmapCharRec(6,10,-1,0,7,ch225data); - -/* char: 0xe0 */ - -static final byte[] ch224data = { -(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x10,(byte) 0x20, -}; - -static final BitmapCharRec ch224 = new BitmapCharRec(6,10,-1,0,7,ch224data); - -/* char: 0xdf */ - -static final byte[] ch223data = { -(byte) 0xb0,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xb0,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70, -}; - -static final BitmapCharRec ch223 = new BitmapCharRec(5,9,-1,0,7,ch223data); - -/* char: 0xde */ - -static final byte[] ch222data = { -(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch222 = new BitmapCharRec(6,9,-1,0,8,ch222data); - -/* char: 0xdd */ - -static final byte[] ch221data = { -(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x10,(byte) 0x8, -}; - -static final BitmapCharRec ch221 = new BitmapCharRec(7,12,-1,0,9,ch221data); - -/* char: 0xdc */ - -static final byte[] ch220data = { -(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x48, -}; - -static final BitmapCharRec ch220 = new BitmapCharRec(6,11,-1,0,8,ch220data); - -/* char: 0xdb */ - -static final byte[] ch219data = { -(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x28,(byte) 0x10, -}; - -static final BitmapCharRec ch219 = new BitmapCharRec(6,12,-1,0,8,ch219data); - -/* char: 0xda */ - -static final byte[] ch218data = { -(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x10,(byte) 0x8, -}; - -static final BitmapCharRec ch218 = new BitmapCharRec(6,12,-1,0,8,ch218data); - -/* char: 0xd9 */ - -static final byte[] ch217data = { -(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x10,(byte) 0x20, -}; - -static final BitmapCharRec ch217 = new BitmapCharRec(6,12,-1,0,8,ch217data); - -/* char: 0xd8 */ - -static final byte[] ch216data = { -(byte) 0x80,(byte) 0x0,(byte) 0x5e,(byte) 0x0,(byte) 0x21,(byte) 0x0,(byte) 0x50,(byte) 0x80,(byte) 0x48,(byte) 0x80,(byte) 0x44,(byte) 0x80,(byte) 0x44,(byte) 0x80,(byte) 0x42,(byte) 0x80, -(byte) 0x21,(byte) 0x0,(byte) 0x1e,(byte) 0x80,(byte) 0x0,(byte) 0x40, -}; - -static final BitmapCharRec ch216 = new BitmapCharRec(10,11,0,1,10,ch216data); - -/* char: 0xd7 */ - -static final byte[] ch215data = { -(byte) 0x88,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0x88, -}; - -static final BitmapCharRec ch215 = new BitmapCharRec(5,5,-1,-1,7,ch215data); - -/* char: 0xd6 */ - -static final byte[] ch214data = { -(byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c,(byte) 0x0,(byte) 0x24, -}; - -static final BitmapCharRec ch214 = new BitmapCharRec(8,11,-1,0,10,ch214data); - -/* char: 0xd5 */ - -static final byte[] ch213data = { -(byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c,(byte) 0x0,(byte) 0x28,(byte) 0x14, -}; - -static final BitmapCharRec ch213 = new BitmapCharRec(8,12,-1,0,10,ch213data); - -/* char: 0xd4 */ - -static final byte[] ch212data = { -(byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c,(byte) 0x0,(byte) 0x14,(byte) 0x8, -}; - -static final BitmapCharRec ch212 = new BitmapCharRec(8,12,-1,0,10,ch212data); - -/* char: 0xd3 */ - -static final byte[] ch211data = { -(byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c,(byte) 0x0,(byte) 0x8,(byte) 0x4, -}; - -static final BitmapCharRec ch211 = new BitmapCharRec(8,12,-1,0,10,ch211data); - -/* char: 0xd2 */ - -static final byte[] ch210data = { -(byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c,(byte) 0x0,(byte) 0x8,(byte) 0x10, -}; - -static final BitmapCharRec ch210 = new BitmapCharRec(8,12,-1,0,10,ch210data); - -/* char: 0xd1 */ - -static final byte[] ch209data = { -(byte) 0x82,(byte) 0x86,(byte) 0x8a,(byte) 0x8a,(byte) 0x92,(byte) 0xa2,(byte) 0xa2,(byte) 0xc2,(byte) 0x82,(byte) 0x0,(byte) 0x28,(byte) 0x14, -}; - -static final BitmapCharRec ch209 = new BitmapCharRec(7,12,-1,0,9,ch209data); - -/* char: 0xd0 */ - -static final byte[] ch208data = { -(byte) 0x7c,(byte) 0x42,(byte) 0x41,(byte) 0x41,(byte) 0xf1,(byte) 0x41,(byte) 0x41,(byte) 0x42,(byte) 0x7c, -}; - -static final BitmapCharRec ch208 = new BitmapCharRec(8,9,0,0,9,ch208data); - -/* char: 0xcf */ - -static final byte[] ch207data = { -(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0, -}; - -static final BitmapCharRec ch207 = new BitmapCharRec(3,11,0,0,3,ch207data); - -/* char: 0xce */ - -static final byte[] ch206data = { -(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0,(byte) 0x40, -}; - -static final BitmapCharRec ch206 = new BitmapCharRec(3,12,0,0,3,ch206data); - -/* char: 0xcd */ - -static final byte[] ch205data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x40, -}; - -static final BitmapCharRec ch205 = new BitmapCharRec(2,12,-1,0,3,ch205data); - -/* char: 0xcc */ - -static final byte[] ch204data = { -(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x80, -}; - -static final BitmapCharRec ch204 = new BitmapCharRec(2,12,0,0,3,ch204data); - -/* char: 0xcb */ - -static final byte[] ch203data = { -(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x28, -}; - -static final BitmapCharRec ch203 = new BitmapCharRec(6,11,-1,0,8,ch203data); - -/* char: 0xca */ - -static final byte[] ch202data = { -(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x28,(byte) 0x10, -}; - -static final BitmapCharRec ch202 = new BitmapCharRec(6,12,-1,0,8,ch202data); - -/* char: 0xc9 */ - -static final byte[] ch201data = { -(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x10,(byte) 0x8, -}; - -static final BitmapCharRec ch201 = new BitmapCharRec(6,12,-1,0,8,ch201data); - -/* char: 0xc8 */ - -static final byte[] ch200data = { -(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x10,(byte) 0x20, -}; - -static final BitmapCharRec ch200 = new BitmapCharRec(6,12,-1,0,8,ch200data); - -/* char: 0xc7 */ - -static final byte[] ch199data = { -(byte) 0x30,(byte) 0x8,(byte) 0x8,(byte) 0x3c,(byte) 0x42,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x42,(byte) 0x3c, -}; - -static final BitmapCharRec ch199 = new BitmapCharRec(7,12,-1,3,9,ch199data); - -/* char: 0xc6 */ - -static final byte[] ch198data = { -(byte) 0x8f,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x88,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0x4f,(byte) 0x80,(byte) 0x48,(byte) 0x0,(byte) 0x28,(byte) 0x0,(byte) 0x28,(byte) 0x0, -(byte) 0x1f,(byte) 0x80, -}; - -static final BitmapCharRec ch198 = new BitmapCharRec(9,9,-1,0,11,ch198data); - -/* char: 0xc5 */ - -static final byte[] ch197data = { -(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x10, -}; - -static final BitmapCharRec ch197 = new BitmapCharRec(7,12,-1,0,9,ch197data); - -/* char: 0xc4 */ - -static final byte[] ch196data = { -(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28, -}; - -static final BitmapCharRec ch196 = new BitmapCharRec(7,11,-1,0,9,ch196data); - -/* char: 0xc3 */ - -static final byte[] ch195data = { -(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x14, -}; - -static final BitmapCharRec ch195 = new BitmapCharRec(7,12,-1,0,9,ch195data); - -/* char: 0xc2 */ - -static final byte[] ch194data = { -(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x10, -}; - -static final BitmapCharRec ch194 = new BitmapCharRec(7,12,-1,0,9,ch194data); - -/* char: 0xc1 */ - -static final byte[] ch193data = { -(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x8, -}; - -static final BitmapCharRec ch193 = new BitmapCharRec(7,12,-1,0,9,ch193data); - -/* char: 0xc0 */ - -static final byte[] ch192data = { -(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x20, -}; - -static final BitmapCharRec ch192 = new BitmapCharRec(7,12,-1,0,9,ch192data); - -/* char: 0xbf */ - -static final byte[] ch191data = { -(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x0,(byte) 0x20, -}; - -static final BitmapCharRec ch191 = new BitmapCharRec(5,9,-1,3,7,ch191data); - -/* char: 0xbe */ - -static final byte[] ch190data = { -(byte) 0x21,(byte) 0x0,(byte) 0x17,(byte) 0x80,(byte) 0x15,(byte) 0x0,(byte) 0xb,(byte) 0x0,(byte) 0xc9,(byte) 0x0,(byte) 0x24,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0x22,(byte) 0x0, -(byte) 0xe1,(byte) 0x0, -}; - -static final BitmapCharRec ch190 = new BitmapCharRec(9,9,0,0,10,ch190data); - -/* char: 0xbd */ - -static final byte[] ch189data = { -(byte) 0x47,(byte) 0x80,(byte) 0x22,(byte) 0x0,(byte) 0x11,(byte) 0x0,(byte) 0x14,(byte) 0x80,(byte) 0x4b,(byte) 0x0,(byte) 0x48,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0xc2,(byte) 0x0, -(byte) 0x41,(byte) 0x0, -}; - -static final BitmapCharRec ch189 = new BitmapCharRec(9,9,0,0,10,ch189data); - -/* char: 0xbc */ - -static final byte[] ch188data = { -(byte) 0x41,(byte) 0x0,(byte) 0x27,(byte) 0x80,(byte) 0x15,(byte) 0x0,(byte) 0x13,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0xc2,(byte) 0x0, -(byte) 0x41,(byte) 0x0, -}; - -static final BitmapCharRec ch188 = new BitmapCharRec(9,9,0,0,10,ch188data); - -/* char: 0xbb */ - -static final byte[] ch187data = { -(byte) 0xa0,(byte) 0x50,(byte) 0x28,(byte) 0x50,(byte) 0xa0, -}; - -static final BitmapCharRec ch187 = new BitmapCharRec(5,5,-1,-1,7,ch187data); - -/* char: 0xba */ - -static final byte[] ch186data = { -(byte) 0xe0,(byte) 0x0,(byte) 0xe0,(byte) 0xa0,(byte) 0xe0, -}; - -static final BitmapCharRec ch186 = new BitmapCharRec(3,5,-1,-4,5,ch186data); - -/* char: 0xb9 */ - -static final byte[] ch185data = { -(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, -}; - -static final BitmapCharRec ch185 = new BitmapCharRec(2,5,-1,-3,4,ch185data); - -/* char: 0xb8 */ - -static final byte[] ch184data = { -(byte) 0xc0,(byte) 0x20,(byte) 0x20,(byte) 0x40, -}; - -static final BitmapCharRec ch184 = new BitmapCharRec(3,4,0,3,3,ch184data); - -/* char: 0xb7 */ - -static final byte[] ch183data = { -(byte) 0x80, -}; - -static final BitmapCharRec ch183 = new BitmapCharRec(1,1,-1,-3,3,ch183data); - -/* char: 0xb6 */ - -static final byte[] ch182data = { -(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x68,(byte) 0xe8,(byte) 0xe8,(byte) 0xe8,(byte) 0x68,(byte) 0x3c, -}; - -static final BitmapCharRec ch182 = new BitmapCharRec(6,12,0,3,7,ch182data); - -/* char: 0xb5 */ - -static final byte[] ch181data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xe8,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88, -}; - -static final BitmapCharRec ch181 = new BitmapCharRec(5,10,-1,3,7,ch181data); - -/* char: 0xb4 */ - -static final byte[] ch180data = { -(byte) 0x80,(byte) 0x40, -}; - -static final BitmapCharRec ch180 = new BitmapCharRec(2,2,0,-8,2,ch180data); - -/* char: 0xb3 */ - -static final byte[] ch179data = { -(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x20,(byte) 0xe0, -}; - -static final BitmapCharRec ch179 = new BitmapCharRec(3,5,0,-3,4,ch179data); - -/* char: 0xb2 */ - -static final byte[] ch178data = { -(byte) 0xf0,(byte) 0x40,(byte) 0x20,(byte) 0x90,(byte) 0x60, -}; - -static final BitmapCharRec ch178 = new BitmapCharRec(4,5,0,-3,4,ch178data); - -/* char: 0xb1 */ - -static final byte[] ch177data = { -(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20, -}; - -static final BitmapCharRec ch177 = new BitmapCharRec(5,7,-1,0,7,ch177data); - -/* char: 0xb0 */ - -static final byte[] ch176data = { -(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60, -}; - -static final BitmapCharRec ch176 = new BitmapCharRec(4,4,0,-4,5,ch176data); - -/* char: 0xaf */ - -static final byte[] ch175data = { -(byte) 0xf0, -}; - -static final BitmapCharRec ch175 = new BitmapCharRec(4,1,0,-8,4,ch175data); - -/* char: 0xae */ - -static final byte[] ch174data = { -(byte) 0x3e,(byte) 0x0,(byte) 0x41,(byte) 0x0,(byte) 0x94,(byte) 0x80,(byte) 0x94,(byte) 0x80,(byte) 0x98,(byte) 0x80,(byte) 0x94,(byte) 0x80,(byte) 0x9c,(byte) 0x80,(byte) 0x41,(byte) 0x0, -(byte) 0x3e,(byte) 0x0, -}; - -static final BitmapCharRec ch174 = new BitmapCharRec(9,9,-1,0,11,ch174data); - -/* char: 0xad */ - -static final byte[] ch173data = { -(byte) 0xf0, -}; - -static final BitmapCharRec ch173 = new BitmapCharRec(4,1,0,-3,5,ch173data); - -/* char: 0xac */ - -static final byte[] ch172data = { -(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0xfc, -}; - -static final BitmapCharRec ch172 = new BitmapCharRec(6,4,-1,-2,8,ch172data); - -/* char: 0xab */ - -static final byte[] ch171data = { -(byte) 0x28,(byte) 0x50,(byte) 0xa0,(byte) 0x50,(byte) 0x28, -}; - -static final BitmapCharRec ch171 = new BitmapCharRec(5,5,-1,-1,7,ch171data); - -/* char: 0xaa */ - -static final byte[] ch170data = { -(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x20,(byte) 0xe0, -}; - -static final BitmapCharRec ch170 = new BitmapCharRec(3,5,-1,-4,5,ch170data); - -/* char: 0xa9 */ - -static final byte[] ch169data = { -(byte) 0x3e,(byte) 0x0,(byte) 0x41,(byte) 0x0,(byte) 0x9c,(byte) 0x80,(byte) 0xa2,(byte) 0x80,(byte) 0xa0,(byte) 0x80,(byte) 0xa2,(byte) 0x80,(byte) 0x9c,(byte) 0x80,(byte) 0x41,(byte) 0x0, -(byte) 0x3e,(byte) 0x0, -}; - -static final BitmapCharRec ch169 = new BitmapCharRec(9,9,-1,0,11,ch169data); - -/* char: 0xa8 */ - -static final byte[] ch168data = { -(byte) 0xa0, -}; - -static final BitmapCharRec ch168 = new BitmapCharRec(3,1,0,-8,3,ch168data); - -/* char: 0xa7 */ - -static final byte[] ch167data = { -(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x30,(byte) 0x48,(byte) 0x88,(byte) 0x88,(byte) 0x90,(byte) 0x60,(byte) 0x80,(byte) 0x88,(byte) 0x70, -}; - -static final BitmapCharRec ch167 = new BitmapCharRec(5,12,0,3,6,ch167data); - -/* char: 0xa6 */ - -static final byte[] ch166data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch166 = new BitmapCharRec(1,11,-1,2,3,ch166data); - -/* char: 0xa5 */ - -static final byte[] ch165data = { -(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x50,(byte) 0x88,(byte) 0x88, -}; - -static final BitmapCharRec ch165 = new BitmapCharRec(5,9,-1,0,7,ch165data); - -/* char: 0xa4 */ - -static final byte[] ch164data = { -(byte) 0x84,(byte) 0x78,(byte) 0x48,(byte) 0x48,(byte) 0x78,(byte) 0x84, -}; - -static final BitmapCharRec ch164 = new BitmapCharRec(6,6,0,-1,7,ch164data); - -/* char: 0xa3 */ - -static final byte[] ch163data = { -(byte) 0xb0,(byte) 0x48,(byte) 0x20,(byte) 0x20,(byte) 0xf0,(byte) 0x40,(byte) 0x40,(byte) 0x48,(byte) 0x30, -}; - -static final BitmapCharRec ch163 = new BitmapCharRec(5,9,-1,0,7,ch163data); - -/* char: 0xa2 */ - -static final byte[] ch162data = { -(byte) 0x40,(byte) 0x70,(byte) 0xc8,(byte) 0xa0,(byte) 0xa0,(byte) 0xa0,(byte) 0xa8,(byte) 0x70,(byte) 0x10, -}; - -static final BitmapCharRec ch162 = new BitmapCharRec(5,9,-1,1,7,ch162data); - -/* char: 0xa1 */ - -static final byte[] ch161data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80, -}; - -static final BitmapCharRec ch161 = new BitmapCharRec(1,10,-1,3,3,ch161data); - -/* char: 0xa0 */ - -static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,4,null); - -/* char: 0x7e '~' */ - -static final byte[] ch126data = { -(byte) 0x98,(byte) 0x64, -}; - -static final BitmapCharRec ch126 = new BitmapCharRec(6,2,0,-3,7,ch126data); - -/* char: 0x7d '}' */ - -static final byte[] ch125data = { -(byte) 0xc0,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xc0, -}; - -static final BitmapCharRec ch125 = new BitmapCharRec(4,12,0,3,4,ch125data); - -/* char: 0x7c '|' */ - -static final byte[] ch124data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch124 = new BitmapCharRec(1,12,-1,3,3,ch124data); - -/* char: 0x7b '{' */ - -static final byte[] ch123data = { -(byte) 0x30,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x30, -}; - -static final BitmapCharRec ch123 = new BitmapCharRec(4,12,0,3,4,ch123data); - -/* char: 0x7a 'z' */ - -static final byte[] ch122data = { -(byte) 0xf0,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0xf0, -}; - -static final BitmapCharRec ch122 = new BitmapCharRec(4,7,-1,0,6,ch122data); - -/* char: 0x79 'y' */ - -static final byte[] ch121data = { -(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x50,(byte) 0x50,(byte) 0x90,(byte) 0x88,(byte) 0x88,(byte) 0x88, -}; - -static final BitmapCharRec ch121 = new BitmapCharRec(5,10,-1,3,7,ch121data); - -/* char: 0x78 'x' */ - -static final byte[] ch120data = { -(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x30,(byte) 0x48,(byte) 0x84, -}; - -static final BitmapCharRec ch120 = new BitmapCharRec(6,7,0,0,6,ch120data); - -/* char: 0x77 'w' */ - -static final byte[] ch119data = { -(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x88,(byte) 0x80,(byte) 0x88,(byte) 0x80, -}; - -static final BitmapCharRec ch119 = new BitmapCharRec(9,7,0,0,9,ch119data); - -/* char: 0x76 'v' */ - -static final byte[] ch118data = { -(byte) 0x20,(byte) 0x20,(byte) 0x50,(byte) 0x50,(byte) 0x88,(byte) 0x88,(byte) 0x88, -}; - -static final BitmapCharRec ch118 = new BitmapCharRec(5,7,-1,0,7,ch118data); - -/* char: 0x75 'u' */ - -static final byte[] ch117data = { -(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88, -}; - -static final BitmapCharRec ch117 = new BitmapCharRec(5,7,-1,0,7,ch117data); - -/* char: 0x74 't' */ - -static final byte[] ch116data = { -(byte) 0x60,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x40, -}; - -static final BitmapCharRec ch116 = new BitmapCharRec(3,9,0,0,3,ch116data); - -/* char: 0x73 's' */ - -static final byte[] ch115data = { -(byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x60,(byte) 0x80,(byte) 0x90,(byte) 0x60, -}; - -static final BitmapCharRec ch115 = new BitmapCharRec(4,7,-1,0,6,ch115data); - -/* char: 0x72 'r' */ - -static final byte[] ch114data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc0,(byte) 0xa0, -}; - -static final BitmapCharRec ch114 = new BitmapCharRec(3,7,-1,0,4,ch114data); - -/* char: 0x71 'q' */ - -static final byte[] ch113data = { -(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68, -}; - -static final BitmapCharRec ch113 = new BitmapCharRec(5,10,-1,3,7,ch113data); - -/* char: 0x70 'p' */ - -static final byte[] ch112data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0, -}; - -static final BitmapCharRec ch112 = new BitmapCharRec(5,10,-1,3,7,ch112data); - -/* char: 0x6f 'o' */ - -static final byte[] ch111data = { -(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70, -}; - -static final BitmapCharRec ch111 = new BitmapCharRec(5,7,-1,0,7,ch111data); - -/* char: 0x6e 'n' */ - -static final byte[] ch110data = { -(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0, -}; - -static final BitmapCharRec ch110 = new BitmapCharRec(5,7,-1,0,7,ch110data); - -/* char: 0x6d 'm' */ - -static final byte[] ch109data = { -(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xda,(byte) 0xa4, -}; - -static final BitmapCharRec ch109 = new BitmapCharRec(7,7,-1,0,9,ch109data); - -/* char: 0x6c 'l' */ - -static final byte[] ch108data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch108 = new BitmapCharRec(1,9,-1,0,3,ch108data); - -/* char: 0x6b 'k' */ - -static final byte[] ch107data = { -(byte) 0x88,(byte) 0x90,(byte) 0xa0,(byte) 0xc0,(byte) 0xc0,(byte) 0xa0,(byte) 0x90,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch107 = new BitmapCharRec(5,9,-1,0,6,ch107data); - -/* char: 0x6a 'j' */ - -static final byte[] ch106data = { -(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40, -}; - -static final BitmapCharRec ch106 = new BitmapCharRec(2,12,0,3,3,ch106data); - -/* char: 0x69 'i' */ - -static final byte[] ch105data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80, -}; - -static final BitmapCharRec ch105 = new BitmapCharRec(1,9,-1,0,3,ch105data); - -/* char: 0x68 'h' */ - -static final byte[] ch104data = { -(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch104 = new BitmapCharRec(5,9,-1,0,7,ch104data); - -/* char: 0x67 'g' */ - -static final byte[] ch103data = { -(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68, -}; - -static final BitmapCharRec ch103 = new BitmapCharRec(5,10,-1,3,7,ch103data); - -/* char: 0x66 'f' */ - -static final byte[] ch102data = { -(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x30, -}; - -static final BitmapCharRec ch102 = new BitmapCharRec(4,9,0,0,3,ch102data); - -/* char: 0x65 'e' */ - -static final byte[] ch101data = { -(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0xf8,(byte) 0x88,(byte) 0x88,(byte) 0x70, -}; - -static final BitmapCharRec ch101 = new BitmapCharRec(5,7,-1,0,7,ch101data); - -/* char: 0x64 'd' */ - -static final byte[] ch100data = { -(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68,(byte) 0x8,(byte) 0x8, -}; - -static final BitmapCharRec ch100 = new BitmapCharRec(5,9,-1,0,7,ch100data); - -/* char: 0x63 'c' */ - -static final byte[] ch99data = { -(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x88,(byte) 0x70, -}; - -static final BitmapCharRec ch99 = new BitmapCharRec(5,7,-1,0,7,ch99data); - -/* char: 0x62 'b' */ - -static final byte[] ch98data = { -(byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch98 = new BitmapCharRec(5,9,-1,0,7,ch98data); - -/* char: 0x61 'a' */ - -static final byte[] ch97data = { -(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70, -}; - -static final BitmapCharRec ch97 = new BitmapCharRec(6,7,-1,0,7,ch97data); - -/* char: 0x60 '`' */ - -static final byte[] ch96data = { -(byte) 0xc0,(byte) 0x80,(byte) 0x40, -}; - -static final BitmapCharRec ch96 = new BitmapCharRec(2,3,0,-6,3,ch96data); - -/* char: 0x5f '_' */ - -static final byte[] ch95data = { -(byte) 0xfe, -}; - -static final BitmapCharRec ch95 = new BitmapCharRec(7,1,0,2,7,ch95data); - -/* char: 0x5e '^' */ - -static final byte[] ch94data = { -(byte) 0x88,(byte) 0x50,(byte) 0x20, -}; - -static final BitmapCharRec ch94 = new BitmapCharRec(5,3,0,-5,6,ch94data); - -/* char: 0x5d ']' */ - -static final byte[] ch93data = { -(byte) 0xc0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0, -}; - -static final BitmapCharRec ch93 = new BitmapCharRec(2,12,0,3,3,ch93data); - -/* char: 0x5c '\' */ - -static final byte[] ch92data = { -(byte) 0x10,(byte) 0x10,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch92 = new BitmapCharRec(4,9,0,0,4,ch92data); - -/* char: 0x5b '[' */ - -static final byte[] ch91data = { -(byte) 0xc0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc0, -}; - -static final BitmapCharRec ch91 = new BitmapCharRec(2,12,-1,3,3,ch91data); - -/* char: 0x5a 'Z' */ - -static final byte[] ch90data = { -(byte) 0xfe,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0xfe, -}; - -static final BitmapCharRec ch90 = new BitmapCharRec(7,9,-1,0,9,ch90data); - -/* char: 0x59 'Y' */ - -static final byte[] ch89data = { -(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82, -}; - -static final BitmapCharRec ch89 = new BitmapCharRec(7,9,-1,0,9,ch89data); - -/* char: 0x58 'X' */ - -static final byte[] ch88data = { -(byte) 0x82,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82, -}; - -static final BitmapCharRec ch88 = new BitmapCharRec(7,9,-1,0,9,ch88data); - -/* char: 0x57 'W' */ - -static final byte[] ch87data = { -(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x88,(byte) 0x80,(byte) 0x88,(byte) 0x80, -(byte) 0x88,(byte) 0x80, -}; - -static final BitmapCharRec ch87 = new BitmapCharRec(9,9,-1,0,11,ch87data); - -/* char: 0x56 'V' */ - -static final byte[] ch86data = { -(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82, -}; - -static final BitmapCharRec ch86 = new BitmapCharRec(7,9,-1,0,9,ch86data); - -/* char: 0x55 'U' */ - -static final byte[] ch85data = { -(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84, -}; - -static final BitmapCharRec ch85 = new BitmapCharRec(6,9,-1,0,8,ch85data); - -/* char: 0x54 'T' */ - -static final byte[] ch84data = { -(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xfe, -}; - -static final BitmapCharRec ch84 = new BitmapCharRec(7,9,0,0,7,ch84data); - -/* char: 0x53 'S' */ - -static final byte[] ch83data = { -(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x4,(byte) 0x18,(byte) 0x60,(byte) 0x80,(byte) 0x84,(byte) 0x78, -}; - -static final BitmapCharRec ch83 = new BitmapCharRec(6,9,-1,0,8,ch83data); - -/* char: 0x52 'R' */ - -static final byte[] ch82data = { -(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x88,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8, -}; - -static final BitmapCharRec ch82 = new BitmapCharRec(6,9,-1,0,8,ch82data); - -/* char: 0x51 'Q' */ - -static final byte[] ch81data = { -(byte) 0x3d,(byte) 0x42,(byte) 0x85,(byte) 0x89,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c, -}; - -static final BitmapCharRec ch81 = new BitmapCharRec(8,9,-1,0,10,ch81data); - -/* char: 0x50 'P' */ - -static final byte[] ch80data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8, -}; - -static final BitmapCharRec ch80 = new BitmapCharRec(6,9,-1,0,8,ch80data); - -/* char: 0x4f 'O' */ - -static final byte[] ch79data = { -(byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c, -}; - -static final BitmapCharRec ch79 = new BitmapCharRec(8,9,-1,0,10,ch79data); - -/* char: 0x4e 'N' */ - -static final byte[] ch78data = { -(byte) 0x82,(byte) 0x86,(byte) 0x8a,(byte) 0x8a,(byte) 0x92,(byte) 0xa2,(byte) 0xa2,(byte) 0xc2,(byte) 0x82, -}; - -static final BitmapCharRec ch78 = new BitmapCharRec(7,9,-1,0,9,ch78data); - -/* char: 0x4d 'M' */ - -static final byte[] ch77data = { -(byte) 0x88,(byte) 0x80,(byte) 0x88,(byte) 0x80,(byte) 0x94,(byte) 0x80,(byte) 0x94,(byte) 0x80,(byte) 0xa2,(byte) 0x80,(byte) 0xa2,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80, -(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch77 = new BitmapCharRec(9,9,-1,0,11,ch77data); - -/* char: 0x4c 'L' */ - -static final byte[] ch76data = { -(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch76 = new BitmapCharRec(5,9,-1,0,7,ch76data); - -/* char: 0x4b 'K' */ - -static final byte[] ch75data = { -(byte) 0x82,(byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xe0,(byte) 0xa0,(byte) 0x90,(byte) 0x88,(byte) 0x84, -}; - -static final BitmapCharRec ch75 = new BitmapCharRec(7,9,-1,0,8,ch75data); - -/* char: 0x4a 'J' */ - -static final byte[] ch74data = { -(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8, -}; - -static final BitmapCharRec ch74 = new BitmapCharRec(5,9,-1,0,7,ch74data); - -/* char: 0x49 'I' */ - -static final byte[] ch73data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch73 = new BitmapCharRec(1,9,-1,0,3,ch73data); - -/* char: 0x48 'H' */ - -static final byte[] ch72data = { -(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82, -}; - -static final BitmapCharRec ch72 = new BitmapCharRec(7,9,-1,0,9,ch72data); - -/* char: 0x47 'G' */ - -static final byte[] ch71data = { -(byte) 0x3a,(byte) 0x46,(byte) 0x82,(byte) 0x82,(byte) 0x8e,(byte) 0x80,(byte) 0x80,(byte) 0x42,(byte) 0x3c, -}; - -static final BitmapCharRec ch71 = new BitmapCharRec(7,9,-1,0,9,ch71data); - -/* char: 0x46 'F' */ - -static final byte[] ch70data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc, -}; - -static final BitmapCharRec ch70 = new BitmapCharRec(6,9,-1,0,8,ch70data); - -/* char: 0x45 'E' */ - -static final byte[] ch69data = { -(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc, -}; - -static final BitmapCharRec ch69 = new BitmapCharRec(6,9,-1,0,8,ch69data); - -/* char: 0x44 'D' */ - -static final byte[] ch68data = { -(byte) 0xf8,(byte) 0x84,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x84,(byte) 0xf8, -}; - -static final BitmapCharRec ch68 = new BitmapCharRec(7,9,-1,0,9,ch68data); - -/* char: 0x43 'C' */ - -static final byte[] ch67data = { -(byte) 0x3c,(byte) 0x42,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x42,(byte) 0x3c, -}; - -static final BitmapCharRec ch67 = new BitmapCharRec(7,9,-1,0,9,ch67data); - -/* char: 0x42 'B' */ - -static final byte[] ch66data = { -(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8, -}; - -static final BitmapCharRec ch66 = new BitmapCharRec(6,9,-1,0,8,ch66data); - -/* char: 0x41 'A' */ - -static final byte[] ch65data = { -(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10, -}; - -static final BitmapCharRec ch65 = new BitmapCharRec(7,9,-1,0,9,ch65data); - -/* char: 0x40 '@' */ - -static final byte[] ch64data = { -(byte) 0x3e,(byte) 0x0,(byte) 0x40,(byte) 0x0,(byte) 0x9b,(byte) 0x0,(byte) 0xa6,(byte) 0x80,(byte) 0xa2,(byte) 0x40,(byte) 0xa2,(byte) 0x40,(byte) 0x92,(byte) 0x40,(byte) 0x4d,(byte) 0x40, -(byte) 0x60,(byte) 0x80,(byte) 0x1f,(byte) 0x0, -}; - -static final BitmapCharRec ch64 = new BitmapCharRec(10,10,-1,1,12,ch64data); - -/* char: 0x3f '?' */ - -static final byte[] ch63data = { -(byte) 0x20,(byte) 0x0,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x88,(byte) 0x88,(byte) 0x70, -}; - -static final BitmapCharRec ch63 = new BitmapCharRec(5,9,-1,0,7,ch63data); - -/* char: 0x3e '>' */ - -static final byte[] ch62data = { -(byte) 0xc0,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0xc0, -}; - -static final BitmapCharRec ch62 = new BitmapCharRec(6,5,-1,-1,7,ch62data); - -/* char: 0x3d '=' */ - -static final byte[] ch61data = { -(byte) 0xf8,(byte) 0x0,(byte) 0xf8, -}; - -static final BitmapCharRec ch61 = new BitmapCharRec(5,3,-1,-2,7,ch61data); - -/* char: 0x3c '<' */ - -static final byte[] ch60data = { -(byte) 0xc,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc, -}; - -static final BitmapCharRec ch60 = new BitmapCharRec(6,5,0,-1,7,ch60data); - -/* char: 0x3b ';' */ - -static final byte[] ch59data = { -(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x40, -}; - -static final BitmapCharRec ch59 = new BitmapCharRec(2,8,0,2,3,ch59data); - -/* char: 0x3a ':' */ - -static final byte[] ch58data = { -(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x80, -}; - -static final BitmapCharRec ch58 = new BitmapCharRec(1,6,-1,0,3,ch58data); - -/* char: 0x39 '9' */ - -static final byte[] ch57data = { -(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x78,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70, -}; - -static final BitmapCharRec ch57 = new BitmapCharRec(5,9,-1,0,7,ch57data); - -/* char: 0x38 '8' */ - -static final byte[] ch56data = { -(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x70, -}; - -static final BitmapCharRec ch56 = new BitmapCharRec(5,9,-1,0,7,ch56data); - -/* char: 0x37 '7' */ - -static final byte[] ch55data = { -(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0xf8, -}; - -static final BitmapCharRec ch55 = new BitmapCharRec(5,9,-1,0,7,ch55data); - -/* char: 0x36 '6' */ - -static final byte[] ch54data = { -(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x88,(byte) 0x70, -}; - -static final BitmapCharRec ch54 = new BitmapCharRec(5,9,-1,0,7,ch54data); - -/* char: 0x35 '5' */ - -static final byte[] ch53data = { -(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xf8, -}; - -static final BitmapCharRec ch53 = new BitmapCharRec(5,9,-1,0,7,ch53data); - -/* char: 0x34 '4' */ - -static final byte[] ch52data = { -(byte) 0x8,(byte) 0x8,(byte) 0xfc,(byte) 0x88,(byte) 0x48,(byte) 0x28,(byte) 0x28,(byte) 0x18,(byte) 0x8, -}; - -static final BitmapCharRec ch52 = new BitmapCharRec(6,9,0,0,7,ch52data); - -/* char: 0x33 '3' */ - -static final byte[] ch51data = { -(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x88,(byte) 0x70, -}; - -static final BitmapCharRec ch51 = new BitmapCharRec(5,9,-1,0,7,ch51data); - -/* char: 0x32 '2' */ - -static final byte[] ch50data = { -(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x88,(byte) 0x70, -}; - -static final BitmapCharRec ch50 = new BitmapCharRec(5,9,-1,0,7,ch50data); - -/* char: 0x31 '1' */ - -static final byte[] ch49data = { -(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x20, -}; - -static final BitmapCharRec ch49 = new BitmapCharRec(3,9,-1,0,7,ch49data); - -/* char: 0x30 '0' */ - -static final byte[] ch48data = { -(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70, -}; - -static final BitmapCharRec ch48 = new BitmapCharRec(5,9,-1,0,7,ch48data); - -/* char: 0x2f '/' */ - -static final byte[] ch47data = { -(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x10, -}; - -static final BitmapCharRec ch47 = new BitmapCharRec(4,9,0,0,4,ch47data); - -/* char: 0x2e '.' */ - -static final byte[] ch46data = { -(byte) 0x80, -}; - -static final BitmapCharRec ch46 = new BitmapCharRec(1,1,-1,0,3,ch46data); - -/* char: 0x2d '-' */ - -static final byte[] ch45data = { -(byte) 0xf8, -}; - -static final BitmapCharRec ch45 = new BitmapCharRec(5,1,-1,-3,8,ch45data); - -/* char: 0x2c ',' */ - -static final byte[] ch44data = { -(byte) 0x80,(byte) 0x40,(byte) 0x40, -}; - -static final BitmapCharRec ch44 = new BitmapCharRec(2,3,-1,2,4,ch44data); - -/* char: 0x2b '+' */ - -static final byte[] ch43data = { -(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20, -}; - -static final BitmapCharRec ch43 = new BitmapCharRec(5,5,-1,-1,7,ch43data); - -/* char: 0x2a '*' */ - -static final byte[] ch42data = { -(byte) 0xa0,(byte) 0x40,(byte) 0xa0, -}; - -static final BitmapCharRec ch42 = new BitmapCharRec(3,3,-1,-6,5,ch42data); - -/* char: 0x29 ')' */ - -static final byte[] ch41data = { -(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80, -}; - -static final BitmapCharRec ch41 = new BitmapCharRec(3,12,0,3,4,ch41data); - -/* char: 0x28 '(' */ - -static final byte[] ch40data = { -(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20, -}; - -static final BitmapCharRec ch40 = new BitmapCharRec(3,12,-1,3,4,ch40data); - -/* char: 0x27 ''' */ - -static final byte[] ch39data = { -(byte) 0x80,(byte) 0x40,(byte) 0xc0, -}; - -static final BitmapCharRec ch39 = new BitmapCharRec(2,3,-1,-6,3,ch39data); - -/* char: 0x26 '&' */ - -static final byte[] ch38data = { -(byte) 0x72,(byte) 0x8c,(byte) 0x84,(byte) 0x8a,(byte) 0x50,(byte) 0x30,(byte) 0x48,(byte) 0x48,(byte) 0x30, -}; - -static final BitmapCharRec ch38 = new BitmapCharRec(7,9,-1,0,9,ch38data); - -/* char: 0x25 '%' */ - -static final byte[] ch37data = { -(byte) 0x23,(byte) 0x0,(byte) 0x14,(byte) 0x80,(byte) 0x14,(byte) 0x80,(byte) 0x13,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x68,(byte) 0x0,(byte) 0x94,(byte) 0x0,(byte) 0x94,(byte) 0x0, -(byte) 0x62,(byte) 0x0, -}; - -static final BitmapCharRec ch37 = new BitmapCharRec(9,9,-1,0,11,ch37data); - -/* char: 0x24 '$' */ - -static final byte[] ch36data = { -(byte) 0x20,(byte) 0x70,(byte) 0xa8,(byte) 0xa8,(byte) 0x28,(byte) 0x70,(byte) 0xa0,(byte) 0xa8,(byte) 0x70,(byte) 0x20, -}; - -static final BitmapCharRec ch36 = new BitmapCharRec(5,10,-1,1,7,ch36data); - -/* char: 0x23 '#' */ - -static final byte[] ch35data = { -(byte) 0x50,(byte) 0x50,(byte) 0x50,(byte) 0xfc,(byte) 0x28,(byte) 0xfc,(byte) 0x28,(byte) 0x28, -}; - -static final BitmapCharRec ch35 = new BitmapCharRec(6,8,0,0,7,ch35data); - -/* char: 0x22 '"' */ - -static final byte[] ch34data = { -(byte) 0xa0,(byte) 0xa0,(byte) 0xa0, -}; - -static final BitmapCharRec ch34 = new BitmapCharRec(3,3,-1,-6,5,ch34data); - -/* char: 0x21 '!' */ - -static final byte[] ch33data = { -(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch33 = new BitmapCharRec(1,9,-1,0,3,ch33data); - -/* char: 0x20 ' ' */ - -static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,4,null); - -static final BitmapCharRec[] chars = { -ch32, -ch33, -ch34, -ch35, -ch36, -ch37, -ch38, -ch39, -ch40, -ch41, -ch42, -ch43, -ch44, -ch45, -ch46, -ch47, -ch48, -ch49, -ch50, -ch51, -ch52, -ch53, -ch54, -ch55, -ch56, -ch57, -ch58, -ch59, -ch60, -ch61, -ch62, -ch63, -ch64, -ch65, -ch66, -ch67, -ch68, -ch69, -ch70, -ch71, -ch72, -ch73, -ch74, -ch75, -ch76, -ch77, -ch78, -ch79, -ch80, -ch81, -ch82, -ch83, -ch84, -ch85, -ch86, -ch87, -ch88, -ch89, -ch90, -ch91, -ch92, -ch93, -ch94, -ch95, -ch96, -ch97, -ch98, -ch99, -ch100, -ch101, -ch102, -ch103, -ch104, -ch105, -ch106, -ch107, -ch108, -ch109, -ch110, -ch111, -ch112, -ch113, -ch114, -ch115, -ch116, -ch117, -ch118, -ch119, -ch120, -ch121, -ch122, -ch123, -ch124, -ch125, -ch126, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -ch160, -ch161, -ch162, -ch163, -ch164, -ch165, -ch166, -ch167, -ch168, -ch169, -ch170, -ch171, -ch172, -ch173, -ch174, -ch175, -ch176, -ch177, -ch178, -ch179, -ch180, -ch181, -ch182, -ch183, -ch184, -ch185, -ch186, -ch187, -ch188, -ch189, -ch190, -ch191, -ch192, -ch193, -ch194, -ch195, -ch196, -ch197, -ch198, -ch199, -ch200, -ch201, -ch202, -ch203, -ch204, -ch205, -ch206, -ch207, -ch208, -ch209, -ch210, -ch211, -ch212, -ch213, -ch214, -ch215, -ch216, -ch217, -ch218, -ch219, -ch220, -ch221, -ch222, -ch223, -ch224, -ch225, -ch226, -ch227, -ch228, -ch229, -ch230, -ch231, -ch232, -ch233, -ch234, -ch235, -ch236, -ch237, -ch238, -ch239, -ch240, -ch241, -ch242, -ch243, -ch244, -ch245, -ch246, -ch247, -ch248, -ch249, -ch250, -ch251, -ch252, -ch253, -ch254, -ch255, -}; - - public static final BitmapFontRec glutBitmapHelvetica12 = new BitmapFontRec("-adobe-helvetica-medium-r-normal--12-120-75-75-p-67-iso8859-1", - 224, - 32, - chars); -} diff --git a/src/jogl/classes/com/sun/opengl/util/gl2/GLUTBitmapHelvetica18.java b/src/jogl/classes/com/sun/opengl/util/gl2/GLUTBitmapHelvetica18.java deleted file mode 100644 index cf34a6d25..000000000 --- a/src/jogl/classes/com/sun/opengl/util/gl2/GLUTBitmapHelvetica18.java +++ /dev/null @@ -1,1917 +0,0 @@ -/* - * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.gl2; - -class GLUTBitmapHelvetica18 { - -/* GENERATED FILE -- DO NOT MODIFY */ - -/* char: 0xff */ - -static final byte[] ch255data = { -(byte) 0x70,(byte) 0x70,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x3c,(byte) 0x24,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0x66, -(byte) 0x66, -}; - -static final BitmapCharRec ch255 = new BitmapCharRec(8,17,-1,4,10,ch255data); - -/* char: 0xfe */ - -static final byte[] ch254data = { -(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xde,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xe3,(byte) 0x0,(byte) 0xc1,(byte) 0x80, -(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xe3,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xde,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0, -(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0, -}; - -static final BitmapCharRec ch254 = new BitmapCharRec(9,18,-1,4,11,ch254data); - -/* char: 0xfd */ - -static final byte[] ch253data = { -(byte) 0x70,(byte) 0x70,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x3c,(byte) 0x24,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0x18, -(byte) 0xc,(byte) 0x6, -}; - -static final BitmapCharRec ch253 = new BitmapCharRec(8,18,-1,4,10,ch253data); - -/* char: 0xfc */ - -static final byte[] ch252data = { -(byte) 0x73,(byte) 0xfb,(byte) 0xc7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0x66,(byte) 0x66, -}; - -static final BitmapCharRec ch252 = new BitmapCharRec(8,13,-1,0,10,ch252data); - -/* char: 0xfb */ - -static final byte[] ch251data = { -(byte) 0x73,(byte) 0xfb,(byte) 0xc7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0x66,(byte) 0x3c,(byte) 0x18, -}; - -static final BitmapCharRec ch251 = new BitmapCharRec(8,14,-1,0,10,ch251data); - -/* char: 0xfa */ - -static final byte[] ch250data = { -(byte) 0x73,(byte) 0xfb,(byte) 0xc7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x6, -}; - -static final BitmapCharRec ch250 = new BitmapCharRec(8,14,-1,0,10,ch250data); - -/* char: 0xf9 */ - -static final byte[] ch249data = { -(byte) 0x73,(byte) 0xfb,(byte) 0xc7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x30, -}; - -static final BitmapCharRec ch249 = new BitmapCharRec(8,14,-1,0,10,ch249data); - -/* char: 0xf8 */ - -static final byte[] ch248data = { -(byte) 0xce,(byte) 0x0,(byte) 0x7f,(byte) 0x80,(byte) 0x31,(byte) 0x80,(byte) 0x78,(byte) 0xc0,(byte) 0x6c,(byte) 0xc0,(byte) 0x66,(byte) 0xc0,(byte) 0x63,(byte) 0xc0,(byte) 0x31,(byte) 0x80, -(byte) 0x3f,(byte) 0xc0,(byte) 0xe,(byte) 0x60, -}; - -static final BitmapCharRec ch248 = new BitmapCharRec(11,10,0,0,11,ch248data); - -/* char: 0xf7 */ - -static final byte[] ch247data = { -(byte) 0x18,(byte) 0x18,(byte) 0x0,(byte) 0xff,(byte) 0xff,(byte) 0x0,(byte) 0x18,(byte) 0x18, -}; - -static final BitmapCharRec ch247 = new BitmapCharRec(8,8,-1,-1,10,ch247data); - -/* char: 0xf6 */ - -static final byte[] ch246data = { -(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0, -(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x36,(byte) 0x0,(byte) 0x36,(byte) 0x0, -}; - -static final BitmapCharRec ch246 = new BitmapCharRec(9,13,-1,0,11,ch246data); - -/* char: 0xf5 */ - -static final byte[] ch245data = { -(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0, -(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x26,(byte) 0x0,(byte) 0x2d,(byte) 0x0,(byte) 0x19,(byte) 0x0, -}; - -static final BitmapCharRec ch245 = new BitmapCharRec(9,14,-1,0,11,ch245data); - -/* char: 0xf4 */ - -static final byte[] ch244data = { -(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0, -(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0xc,(byte) 0x0, -}; - -static final BitmapCharRec ch244 = new BitmapCharRec(9,14,-1,0,11,ch244data); - -/* char: 0xf3 */ - -static final byte[] ch243data = { -(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0, -(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x6,(byte) 0x0, -}; - -static final BitmapCharRec ch243 = new BitmapCharRec(9,14,-1,0,11,ch243data); - -/* char: 0xf2 */ - -static final byte[] ch242data = { -(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0, -(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x30,(byte) 0x0, -}; - -static final BitmapCharRec ch242 = new BitmapCharRec(9,14,-1,0,11,ch242data); - -/* char: 0xf1 */ - -static final byte[] ch241data = { -(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xe3,(byte) 0xdf,(byte) 0xce,(byte) 0x0,(byte) 0x4c,(byte) 0x5a,(byte) 0x32, -}; - -static final BitmapCharRec ch241 = new BitmapCharRec(8,14,-1,0,10,ch241data); - -/* char: 0xf0 */ - -static final byte[] ch240data = { -(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0, -(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x4c,(byte) 0x0,(byte) 0x38,(byte) 0x0,(byte) 0x36,(byte) 0x0,(byte) 0x60,(byte) 0x0, -}; - -static final BitmapCharRec ch240 = new BitmapCharRec(9,14,-1,0,11,ch240data); - -/* char: 0xef */ - -static final byte[] ch239data = { -(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x0,(byte) 0xd8,(byte) 0xd8, -}; - -static final BitmapCharRec ch239 = new BitmapCharRec(5,13,0,0,4,ch239data); - -/* char: 0xee */ - -static final byte[] ch238data = { -(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0xcc,(byte) 0x78,(byte) 0x30, -}; - -static final BitmapCharRec ch238 = new BitmapCharRec(6,14,1,0,4,ch238data); - -/* char: 0xed */ - -static final byte[] ch237data = { -(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x0,(byte) 0xc0,(byte) 0x60,(byte) 0x30, -}; - -static final BitmapCharRec ch237 = new BitmapCharRec(4,14,0,0,4,ch237data); - -/* char: 0xec */ - -static final byte[] ch236data = { -(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x0,(byte) 0x30,(byte) 0x60,(byte) 0xc0, -}; - -static final BitmapCharRec ch236 = new BitmapCharRec(4,14,0,0,4,ch236data); - -/* char: 0xeb */ - -static final byte[] ch235data = { -(byte) 0x3c,(byte) 0x7f,(byte) 0xe3,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c,(byte) 0x0,(byte) 0x36,(byte) 0x36, -}; - -static final BitmapCharRec ch235 = new BitmapCharRec(8,13,-1,0,10,ch235data); - -/* char: 0xea */ - -static final byte[] ch234data = { -(byte) 0x3c,(byte) 0x7f,(byte) 0xe3,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c,(byte) 0x0,(byte) 0x66,(byte) 0x3c,(byte) 0x18, -}; - -static final BitmapCharRec ch234 = new BitmapCharRec(8,14,-1,0,10,ch234data); - -/* char: 0xe9 */ - -static final byte[] ch233data = { -(byte) 0x3c,(byte) 0x7f,(byte) 0xe3,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x6, -}; - -static final BitmapCharRec ch233 = new BitmapCharRec(8,14,-1,0,10,ch233data); - -/* char: 0xe8 */ - -static final byte[] ch232data = { -(byte) 0x3c,(byte) 0x7f,(byte) 0xe3,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c,(byte) 0x0,(byte) 0x18,(byte) 0x30,(byte) 0x60, -}; - -static final BitmapCharRec ch232 = new BitmapCharRec(8,14,-1,0,10,ch232data); - -/* char: 0xe7 */ - -static final byte[] ch231data = { -(byte) 0x78,(byte) 0x6c,(byte) 0xc,(byte) 0x38,(byte) 0x3e,(byte) 0x7f,(byte) 0x63,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x63,(byte) 0x7f,(byte) 0x3e, -}; - -static final BitmapCharRec ch231 = new BitmapCharRec(8,14,-1,4,10,ch231data); - -/* char: 0xe6 */ - -static final byte[] ch230data = { -(byte) 0x75,(byte) 0xe0,(byte) 0xef,(byte) 0xf8,(byte) 0xc7,(byte) 0x18,(byte) 0xc6,(byte) 0x0,(byte) 0xe6,(byte) 0x0,(byte) 0x7f,(byte) 0xf8,(byte) 0xe,(byte) 0x18,(byte) 0xc6,(byte) 0x18, -(byte) 0xef,(byte) 0xf0,(byte) 0x7d,(byte) 0xe0, -}; - -static final BitmapCharRec ch230 = new BitmapCharRec(13,10,-1,0,15,ch230data); - -/* char: 0xe5 */ - -static final byte[] ch229data = { -(byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x38,(byte) 0x6c,(byte) 0x6c,(byte) 0x38, -}; - -static final BitmapCharRec ch229 = new BitmapCharRec(7,14,-1,0,9,ch229data); - -/* char: 0xe4 */ - -static final byte[] ch228data = { -(byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x0,(byte) 0x6c,(byte) 0x6c, -}; - -static final BitmapCharRec ch228 = new BitmapCharRec(7,13,-1,0,9,ch228data); - -/* char: 0xe3 */ - -static final byte[] ch227data = { -(byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x0,(byte) 0x4c,(byte) 0x5a,(byte) 0x32, -}; - -static final BitmapCharRec ch227 = new BitmapCharRec(7,14,-1,0,9,ch227data); - -/* char: 0xe2 */ - -static final byte[] ch226data = { -(byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x0,(byte) 0x66,(byte) 0x3c,(byte) 0x18, -}; - -static final BitmapCharRec ch226 = new BitmapCharRec(7,14,-1,0,9,ch226data); - -/* char: 0xe1 */ - -static final byte[] ch225data = { -(byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x0,(byte) 0x30,(byte) 0x18,(byte) 0xc, -}; - -static final BitmapCharRec ch225 = new BitmapCharRec(7,14,-1,0,9,ch225data); - -/* char: 0xe0 */ - -static final byte[] ch224data = { -(byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x0,(byte) 0x18,(byte) 0x30,(byte) 0x60, -}; - -static final BitmapCharRec ch224 = new BitmapCharRec(7,14,-1,0,9,ch224data); - -/* char: 0xdf */ - -static final byte[] ch223data = { -(byte) 0xdc,(byte) 0xde,(byte) 0xc6,(byte) 0xc6,(byte) 0xc6,(byte) 0xc6,(byte) 0xdc,(byte) 0xdc,(byte) 0xc6,(byte) 0xc6,(byte) 0xc6,(byte) 0xc6,(byte) 0x7c,(byte) 0x38, -}; - -static final BitmapCharRec ch223 = new BitmapCharRec(7,14,-1,0,9,ch223data); - -/* char: 0xde */ - -static final byte[] ch222data = { -(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xc1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, -(byte) 0xc1,(byte) 0xc0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0, -}; - -static final BitmapCharRec ch222 = new BitmapCharRec(10,14,-1,0,12,ch222data); - -/* char: 0xdd */ - -static final byte[] ch221data = { -(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x19,(byte) 0x80, -(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x0, -(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x80, -}; - -static final BitmapCharRec ch221 = new BitmapCharRec(12,18,-1,0,14,ch221data); - -/* char: 0xdc */ - -static final byte[] ch220data = { -(byte) 0x1f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, -(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x19,(byte) 0x80, -(byte) 0x19,(byte) 0x80, -}; - -static final BitmapCharRec ch220 = new BitmapCharRec(11,17,-1,0,13,ch220data); - -/* char: 0xdb */ - -static final byte[] ch219data = { -(byte) 0x1f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, -(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x19,(byte) 0x80, -(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0, -}; - -static final BitmapCharRec ch219 = new BitmapCharRec(11,18,-1,0,13,ch219data); - -/* char: 0xda */ - -static final byte[] ch218data = { -(byte) 0x1f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, -(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0xc,(byte) 0x0, -(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x0, -}; - -static final BitmapCharRec ch218 = new BitmapCharRec(11,18,-1,0,13,ch218data); - -/* char: 0xd9 */ - -static final byte[] ch217data = { -(byte) 0x1f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, -(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x0, -(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0x0, -}; - -static final BitmapCharRec ch217 = new BitmapCharRec(11,18,-1,0,13,ch217data); - -/* char: 0xd8 */ - -static final byte[] ch216data = { -(byte) 0xc7,(byte) 0xc0,(byte) 0xff,(byte) 0xf0,(byte) 0x78,(byte) 0x38,(byte) 0x38,(byte) 0x18,(byte) 0x6c,(byte) 0x1c,(byte) 0x6e,(byte) 0xc,(byte) 0x67,(byte) 0xc,(byte) 0x63,(byte) 0x8c, -(byte) 0x61,(byte) 0xcc,(byte) 0x70,(byte) 0xdc,(byte) 0x30,(byte) 0x78,(byte) 0x38,(byte) 0x38,(byte) 0x1f,(byte) 0xfc,(byte) 0x7,(byte) 0xcc, -}; - -static final BitmapCharRec ch216 = new BitmapCharRec(14,14,0,0,15,ch216data); - -/* char: 0xd7 */ - -static final byte[] ch215data = { -(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x61,(byte) 0x80, -(byte) 0xc0,(byte) 0xc0, -}; - -static final BitmapCharRec ch215 = new BitmapCharRec(10,9,0,0,10,ch215data); - -/* char: 0xd6 */ - -static final byte[] ch214data = { -(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18, -(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0xd,(byte) 0x80, -(byte) 0xd,(byte) 0x80, -}; - -static final BitmapCharRec ch214 = new BitmapCharRec(13,17,-1,0,15,ch214data); - -/* char: 0xd5 */ - -static final byte[] ch213data = { -(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18, -(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x9,(byte) 0x80, -(byte) 0xb,(byte) 0x40,(byte) 0x6,(byte) 0x40, -}; - -static final BitmapCharRec ch213 = new BitmapCharRec(13,18,-1,0,15,ch213data); - -/* char: 0xd4 */ - -static final byte[] ch212data = { -(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18, -(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0xc,(byte) 0xc0, -(byte) 0x7,(byte) 0x80,(byte) 0x3,(byte) 0x0, -}; - -static final BitmapCharRec ch212 = new BitmapCharRec(13,18,-1,0,15,ch212data); - -/* char: 0xd3 */ - -static final byte[] ch211data = { -(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18, -(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x3,(byte) 0x0, -(byte) 0x1,(byte) 0x80,(byte) 0x0,(byte) 0xc0, -}; - -static final BitmapCharRec ch211 = new BitmapCharRec(13,18,-1,0,15,ch211data); - -/* char: 0xd2 */ - -static final byte[] ch210data = { -(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18, -(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x3,(byte) 0x0, -(byte) 0x6,(byte) 0x0,(byte) 0xc,(byte) 0x0, -}; - -static final BitmapCharRec ch210 = new BitmapCharRec(13,18,-1,0,15,ch210data); - -/* char: 0xd1 */ - -static final byte[] ch209data = { -(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe0,(byte) 0xc1,(byte) 0xe0,(byte) 0xc1,(byte) 0xe0,(byte) 0xc3,(byte) 0x60,(byte) 0xc6,(byte) 0x60,(byte) 0xc6,(byte) 0x60,(byte) 0xcc,(byte) 0x60, -(byte) 0xcc,(byte) 0x60,(byte) 0xd8,(byte) 0x60,(byte) 0xd8,(byte) 0x60,(byte) 0xf0,(byte) 0x60,(byte) 0xe0,(byte) 0x60,(byte) 0xe0,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x13,(byte) 0x0, -(byte) 0x16,(byte) 0x80,(byte) 0xc,(byte) 0x80, -}; - -static final BitmapCharRec ch209 = new BitmapCharRec(11,18,-1,0,13,ch209data); - -/* char: 0xd0 */ - -static final byte[] ch208data = { -(byte) 0x7f,(byte) 0x80,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xe0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0xfc,(byte) 0x30,(byte) 0xfc,(byte) 0x30, -(byte) 0x60,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xe0,(byte) 0x7f,(byte) 0xc0,(byte) 0x7f,(byte) 0x80, -}; - -static final BitmapCharRec ch208 = new BitmapCharRec(12,14,0,0,13,ch208data); - -/* char: 0xcf */ - -static final byte[] ch207data = { -(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0xcc, -(byte) 0xcc, -}; - -static final BitmapCharRec ch207 = new BitmapCharRec(6,17,0,0,6,ch207data); - -/* char: 0xce */ - -static final byte[] ch206data = { -(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0xcc, -(byte) 0x78,(byte) 0x30, -}; - -static final BitmapCharRec ch206 = new BitmapCharRec(6,18,0,0,6,ch206data); - -/* char: 0xcd */ - -static final byte[] ch205data = { -(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0, -(byte) 0x60,(byte) 0x30, -}; - -static final BitmapCharRec ch205 = new BitmapCharRec(4,18,-2,0,6,ch205data); - -/* char: 0xcc */ - -static final byte[] ch204data = { -(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0x30, -(byte) 0x60,(byte) 0xc0, -}; - -static final BitmapCharRec ch204 = new BitmapCharRec(4,18,0,0,6,ch204data); - -/* char: 0xcb */ - -static final byte[] ch203data = { -(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0, -(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0, -(byte) 0x33,(byte) 0x0, -}; - -static final BitmapCharRec ch203 = new BitmapCharRec(9,17,-1,0,11,ch203data); - -/* char: 0xca */ - -static final byte[] ch202data = { -(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0, -(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0, -(byte) 0x1e,(byte) 0x0,(byte) 0xc,(byte) 0x0, -}; - -static final BitmapCharRec ch202 = new BitmapCharRec(9,18,-1,0,11,ch202data); - -/* char: 0xc9 */ - -static final byte[] ch201data = { -(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0, -(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0xc,(byte) 0x0, -(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x0, -}; - -static final BitmapCharRec ch201 = new BitmapCharRec(9,18,-1,0,11,ch201data); - -/* char: 0xc8 */ - -static final byte[] ch200data = { -(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0, -(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0xc,(byte) 0x0, -(byte) 0x18,(byte) 0x0,(byte) 0x30,(byte) 0x0, -}; - -static final BitmapCharRec ch200 = new BitmapCharRec(9,18,-1,0,11,ch200data); - -/* char: 0xc7 */ - -static final byte[] ch199data = { -(byte) 0x1e,(byte) 0x0,(byte) 0x1b,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30, -(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70, -(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80, -}; - -static final BitmapCharRec ch199 = new BitmapCharRec(12,18,-1,4,14,ch199data); - -/* char: 0xc6 */ - -static final byte[] ch198data = { -(byte) 0xc1,(byte) 0xff,(byte) 0xc1,(byte) 0xff,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x3f,(byte) 0x80,(byte) 0x31,(byte) 0xfe,(byte) 0x31,(byte) 0xfe, -(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xd,(byte) 0x80,(byte) 0xd,(byte) 0x80,(byte) 0x7,(byte) 0xff,(byte) 0x7,(byte) 0xff, -}; - -static final BitmapCharRec ch198 = new BitmapCharRec(16,14,-1,0,18,ch198data); - -/* char: 0xc5 */ - -static final byte[] ch197data = { -(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0, -(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x19,(byte) 0x80, -(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0, -}; - -static final BitmapCharRec ch197 = new BitmapCharRec(12,18,0,0,12,ch197data); - -/* char: 0xc4 */ - -static final byte[] ch196data = { -(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0, -(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x19,(byte) 0x80, -(byte) 0x19,(byte) 0x80, -}; - -static final BitmapCharRec ch196 = new BitmapCharRec(12,17,0,0,12,ch196data); - -/* char: 0xc3 */ - -static final byte[] ch195data = { -(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0, -(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x13,(byte) 0x0, -(byte) 0x16,(byte) 0x80,(byte) 0xc,(byte) 0x80, -}; - -static final BitmapCharRec ch195 = new BitmapCharRec(12,18,0,0,12,ch195data); - -/* char: 0xc2 */ - -static final byte[] ch194data = { -(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0, -(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x19,(byte) 0x80, -(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0, -}; - -static final BitmapCharRec ch194 = new BitmapCharRec(12,18,0,0,12,ch194data); - -/* char: 0xc1 */ - -static final byte[] ch193data = { -(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0, -(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x0, -(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x80, -}; - -static final BitmapCharRec ch193 = new BitmapCharRec(12,18,0,0,12,ch193data); - -/* char: 0xc0 */ - -static final byte[] ch192data = { -(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0, -(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x0, -(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0x0, -}; - -static final BitmapCharRec ch192 = new BitmapCharRec(12,18,0,0,12,ch192data); - -/* char: 0xbf */ - -static final byte[] ch191data = { -(byte) 0x7c,(byte) 0xfe,(byte) 0xc6,(byte) 0xc6,(byte) 0xe0,(byte) 0x70,(byte) 0x38,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x18, -}; - -static final BitmapCharRec ch191 = new BitmapCharRec(7,14,-1,4,10,ch191data); - -/* char: 0xbe */ - -static final byte[] ch190data = { -(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xc,(byte) 0xfc,(byte) 0x6,(byte) 0xd8,(byte) 0x6,(byte) 0x78,(byte) 0x73,(byte) 0x38,(byte) 0xf9,(byte) 0x18,(byte) 0x99,(byte) 0x88, -(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x98,(byte) 0x60,(byte) 0xf8,(byte) 0x30,(byte) 0x70,(byte) 0x30, -}; - -static final BitmapCharRec ch190 = new BitmapCharRec(14,13,0,0,15,ch190data); - -/* char: 0xbd */ - -static final byte[] ch189data = { -(byte) 0x30,(byte) 0xf8,(byte) 0x30,(byte) 0xf8,(byte) 0x18,(byte) 0x60,(byte) 0xc,(byte) 0x30,(byte) 0xc,(byte) 0x18,(byte) 0x66,(byte) 0x98,(byte) 0x62,(byte) 0xf8,(byte) 0x63,(byte) 0x70, -(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xe0,(byte) 0xc0,(byte) 0xe0,(byte) 0x60,(byte) 0x60,(byte) 0x60, -}; - -static final BitmapCharRec ch189 = new BitmapCharRec(13,13,-1,0,15,ch189data); - -/* char: 0xbc */ - -static final byte[] ch188data = { -(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x19,(byte) 0xf8,(byte) 0xd,(byte) 0xb0,(byte) 0xc,(byte) 0xf0,(byte) 0x66,(byte) 0x70,(byte) 0x62,(byte) 0x30,(byte) 0x63,(byte) 0x10, -(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xe0,(byte) 0xc0,(byte) 0xe0,(byte) 0x60,(byte) 0x60,(byte) 0x60, -}; - -static final BitmapCharRec ch188 = new BitmapCharRec(13,13,-1,0,15,ch188data); - -/* char: 0xbb */ - -static final byte[] ch187data = { -(byte) 0x90,(byte) 0xd8,(byte) 0x6c,(byte) 0x36,(byte) 0x36,(byte) 0x6c,(byte) 0xd8,(byte) 0x90, -}; - -static final BitmapCharRec ch187 = new BitmapCharRec(7,8,-1,-1,9,ch187data); - -/* char: 0xba */ - -static final byte[] ch186data = { -(byte) 0xf8,(byte) 0x0,(byte) 0x70,(byte) 0xd8,(byte) 0x88,(byte) 0x88,(byte) 0xd8,(byte) 0x70, -}; - -static final BitmapCharRec ch186 = new BitmapCharRec(5,8,-1,-6,7,ch186data); - -/* char: 0xb9 */ - -static final byte[] ch185data = { -(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xe0,(byte) 0xe0,(byte) 0x60, -}; - -static final BitmapCharRec ch185 = new BitmapCharRec(3,8,-1,-5,6,ch185data); - -/* char: 0xb8 */ - -static final byte[] ch184data = { -(byte) 0xf0,(byte) 0xd8,(byte) 0x18,(byte) 0x70,(byte) 0x60, -}; - -static final BitmapCharRec ch184 = new BitmapCharRec(5,5,0,4,5,ch184data); - -/* char: 0xb7 */ - -static final byte[] ch183data = { -(byte) 0xc0,(byte) 0xc0, -}; - -static final BitmapCharRec ch183 = new BitmapCharRec(2,2,-1,-4,4,ch183data); - -/* char: 0xb6 */ - -static final byte[] ch182data = { -(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x32,(byte) 0x72,(byte) 0xf2,(byte) 0xf2,(byte) 0xf2,(byte) 0xf2, -(byte) 0x72,(byte) 0x3f, -}; - -static final BitmapCharRec ch182 = new BitmapCharRec(8,18,-1,4,10,ch182data); - -/* char: 0xb5 */ - -static final byte[] ch181data = { -(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xdb,(byte) 0xff,(byte) 0xe7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3, -}; - -static final BitmapCharRec ch181 = new BitmapCharRec(8,14,-1,4,10,ch181data); - -/* char: 0xb4 */ - -static final byte[] ch180data = { -(byte) 0xc0,(byte) 0x60,(byte) 0x30, -}; - -static final BitmapCharRec ch180 = new BitmapCharRec(4,3,0,-11,4,ch180data); - -/* char: 0xb3 */ - -static final byte[] ch179data = { -(byte) 0x70,(byte) 0xf8,(byte) 0x98,(byte) 0x30,(byte) 0x30,(byte) 0x98,(byte) 0xf8,(byte) 0x70, -}; - -static final BitmapCharRec ch179 = new BitmapCharRec(5,8,0,-5,6,ch179data); - -/* char: 0xb2 */ - -static final byte[] ch178data = { -(byte) 0xf8,(byte) 0xf8,(byte) 0x60,(byte) 0x30,(byte) 0x18,(byte) 0x98,(byte) 0xf8,(byte) 0x70, -}; - -static final BitmapCharRec ch178 = new BitmapCharRec(5,8,0,-5,6,ch178data); - -/* char: 0xb1 */ - -static final byte[] ch177data = { -(byte) 0xff,(byte) 0xff,(byte) 0x0,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xff,(byte) 0xff,(byte) 0x18,(byte) 0x18,(byte) 0x18, -}; - -static final BitmapCharRec ch177 = new BitmapCharRec(8,11,-1,0,10,ch177data); - -/* char: 0xb0 */ - -static final byte[] ch176data = { -(byte) 0x70,(byte) 0xd8,(byte) 0x88,(byte) 0xd8,(byte) 0x70, -}; - -static final BitmapCharRec ch176 = new BitmapCharRec(5,5,-1,-8,7,ch176data); - -/* char: 0xaf */ - -static final byte[] ch175data = { -(byte) 0xf8, -}; - -static final BitmapCharRec ch175 = new BitmapCharRec(5,1,0,-12,5,ch175data); - -/* char: 0xae */ - -static final byte[] ch174data = { -(byte) 0xf,(byte) 0x80,(byte) 0x30,(byte) 0x60,(byte) 0x40,(byte) 0x10,(byte) 0x48,(byte) 0x50,(byte) 0x88,(byte) 0x88,(byte) 0x89,(byte) 0x8,(byte) 0x8f,(byte) 0x88,(byte) 0x88,(byte) 0x48, -(byte) 0x88,(byte) 0x48,(byte) 0x4f,(byte) 0x90,(byte) 0x40,(byte) 0x10,(byte) 0x30,(byte) 0x60,(byte) 0xf,(byte) 0x80, -}; - -static final BitmapCharRec ch174 = new BitmapCharRec(13,13,-1,0,14,ch174data); - -/* char: 0xad */ - -static final byte[] ch173data = { -(byte) 0xf8,(byte) 0xf8, -}; - -static final BitmapCharRec ch173 = new BitmapCharRec(5,2,-1,-4,7,ch173data); - -/* char: 0xac */ - -static final byte[] ch172data = { -(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80, -}; - -static final BitmapCharRec ch172 = new BitmapCharRec(9,5,-1,-3,11,ch172data); - -/* char: 0xab */ - -static final byte[] ch171data = { -(byte) 0x12,(byte) 0x36,(byte) 0x6c,(byte) 0xd8,(byte) 0xd8,(byte) 0x6c,(byte) 0x36,(byte) 0x12, -}; - -static final BitmapCharRec ch171 = new BitmapCharRec(7,8,-1,-1,9,ch171data); - -/* char: 0xaa */ - -static final byte[] ch170data = { -(byte) 0xf8,(byte) 0x0,(byte) 0x68,(byte) 0xd8,(byte) 0x48,(byte) 0x38,(byte) 0xc8,(byte) 0x70, -}; - -static final BitmapCharRec ch170 = new BitmapCharRec(5,8,-1,-6,7,ch170data); - -/* char: 0xa9 */ - -static final byte[] ch169data = { -(byte) 0xf,(byte) 0x80,(byte) 0x30,(byte) 0x60,(byte) 0x40,(byte) 0x10,(byte) 0x47,(byte) 0x10,(byte) 0x88,(byte) 0x88,(byte) 0x90,(byte) 0x8,(byte) 0x90,(byte) 0x8,(byte) 0x90,(byte) 0x8, -(byte) 0x88,(byte) 0x88,(byte) 0x47,(byte) 0x10,(byte) 0x40,(byte) 0x10,(byte) 0x30,(byte) 0x60,(byte) 0xf,(byte) 0x80, -}; - -static final BitmapCharRec ch169 = new BitmapCharRec(13,13,-1,0,15,ch169data); - -/* char: 0xa8 */ - -static final byte[] ch168data = { -(byte) 0xd8,(byte) 0xd8, -}; - -static final BitmapCharRec ch168 = new BitmapCharRec(5,2,0,-11,6,ch168data); - -/* char: 0xa7 */ - -static final byte[] ch167data = { -(byte) 0x3c,(byte) 0x7e,(byte) 0xc3,(byte) 0xc3,(byte) 0x7,(byte) 0xe,(byte) 0x3e,(byte) 0x73,(byte) 0xe3,(byte) 0xc3,(byte) 0xc7,(byte) 0x6e,(byte) 0x7c,(byte) 0xf0,(byte) 0xc3,(byte) 0xc3, -(byte) 0x7e,(byte) 0x3c, -}; - -static final BitmapCharRec ch167 = new BitmapCharRec(8,18,-1,4,10,ch167data); - -/* char: 0xa6 */ - -static final byte[] ch166data = { -(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, -(byte) 0xc0, -}; - -static final BitmapCharRec ch166 = new BitmapCharRec(2,17,-1,3,4,ch166data); - -/* char: 0xa5 */ - -static final byte[] ch165data = { -(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xff,(byte) 0x18,(byte) 0xff,(byte) 0x3c,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xc3,(byte) 0xc3, -}; - -static final BitmapCharRec ch165 = new BitmapCharRec(8,13,-1,0,10,ch165data); - -/* char: 0xa4 */ - -static final byte[] ch164data = { -(byte) 0xc3,(byte) 0xff,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xff,(byte) 0xc3, -}; - -static final BitmapCharRec ch164 = new BitmapCharRec(8,7,-1,-3,10,ch164data); - -/* char: 0xa3 */ - -static final byte[] ch163data = { -(byte) 0xdf,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x30,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x7e,(byte) 0x0,(byte) 0x30,(byte) 0x0, -(byte) 0x60,(byte) 0x0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x3f,(byte) 0x0,(byte) 0x1e,(byte) 0x0, -}; - -static final BitmapCharRec ch163 = new BitmapCharRec(9,13,0,0,10,ch163data); - -/* char: 0xa2 */ - -static final byte[] ch162data = { -(byte) 0x10,(byte) 0x10,(byte) 0x3e,(byte) 0x7f,(byte) 0x6b,(byte) 0xc8,(byte) 0xc8,(byte) 0xc8,(byte) 0xc8,(byte) 0x6b,(byte) 0x7f,(byte) 0x3e,(byte) 0x4,(byte) 0x4, -}; - -static final BitmapCharRec ch162 = new BitmapCharRec(8,14,-1,2,10,ch162data); - -/* char: 0xa1 */ - -static final byte[] ch161data = { -(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0, -}; - -static final BitmapCharRec ch161 = new BitmapCharRec(2,14,-2,4,6,ch161data); - -/* char: 0xa0 */ - -static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,5,null); - -/* char: 0x7e '~' */ - -static final byte[] ch126data = { -(byte) 0xcc,(byte) 0x7e,(byte) 0x33, -}; - -static final BitmapCharRec ch126 = new BitmapCharRec(8,3,-1,-4,10,ch126data); - -/* char: 0x7d '}' */ - -static final byte[] ch125data = { -(byte) 0xc0,(byte) 0x60,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18,(byte) 0xc,(byte) 0x18,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30, -(byte) 0x60,(byte) 0xc0, -}; - -static final BitmapCharRec ch125 = new BitmapCharRec(6,18,0,4,6,ch125data); - -/* char: 0x7c '|' */ - -static final byte[] ch124data = { -(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, -(byte) 0xc0,(byte) 0xc0, -}; - -static final BitmapCharRec ch124 = new BitmapCharRec(2,18,-1,4,4,ch124data); - -/* char: 0x7b '{' */ - -static final byte[] ch123data = { -(byte) 0xc,(byte) 0x18,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30, -(byte) 0x18,(byte) 0xc, -}; - -static final BitmapCharRec ch123 = new BitmapCharRec(6,18,0,4,6,ch123data); - -/* char: 0x7a 'z' */ - -static final byte[] ch122data = { -(byte) 0xfe,(byte) 0xfe,(byte) 0xc0,(byte) 0x60,(byte) 0x30,(byte) 0x18,(byte) 0xc,(byte) 0x6,(byte) 0xfe,(byte) 0xfe, -}; - -static final BitmapCharRec ch122 = new BitmapCharRec(7,10,-1,0,9,ch122data); - -/* char: 0x79 'y' */ - -static final byte[] ch121data = { -(byte) 0x70,(byte) 0x70,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x3c,(byte) 0x24,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3, -}; - -static final BitmapCharRec ch121 = new BitmapCharRec(8,14,-1,4,10,ch121data); - -/* char: 0x78 'x' */ - -static final byte[] ch120data = { -(byte) 0xc3,(byte) 0xe7,(byte) 0x66,(byte) 0x3c,(byte) 0x18,(byte) 0x18,(byte) 0x3c,(byte) 0x66,(byte) 0xe7,(byte) 0xc3, -}; - -static final BitmapCharRec ch120 = new BitmapCharRec(8,10,-1,0,10,ch120data); - -/* char: 0x77 'w' */ - -static final byte[] ch119data = { -(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0x39,(byte) 0xc0,(byte) 0x29,(byte) 0x40,(byte) 0x69,(byte) 0x60,(byte) 0x66,(byte) 0x60,(byte) 0x66,(byte) 0x60,(byte) 0xc6,(byte) 0x30, -(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30, -}; - -static final BitmapCharRec ch119 = new BitmapCharRec(12,10,-1,0,14,ch119data); - -/* char: 0x76 'v' */ - -static final byte[] ch118data = { -(byte) 0x18,(byte) 0x18,(byte) 0x3c,(byte) 0x24,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3, -}; - -static final BitmapCharRec ch118 = new BitmapCharRec(8,10,-1,0,10,ch118data); - -/* char: 0x75 'u' */ - -static final byte[] ch117data = { -(byte) 0x73,(byte) 0xfb,(byte) 0xc7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3, -}; - -static final BitmapCharRec ch117 = new BitmapCharRec(8,10,-1,0,10,ch117data); - -/* char: 0x74 't' */ - -static final byte[] ch116data = { -(byte) 0x18,(byte) 0x38,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0xfc,(byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x30, -}; - -static final BitmapCharRec ch116 = new BitmapCharRec(6,13,0,0,6,ch116data); - -/* char: 0x73 's' */ - -static final byte[] ch115data = { -(byte) 0x78,(byte) 0xfc,(byte) 0xc6,(byte) 0x6,(byte) 0x3e,(byte) 0xfc,(byte) 0xc0,(byte) 0xc6,(byte) 0x7e,(byte) 0x3c, -}; - -static final BitmapCharRec ch115 = new BitmapCharRec(7,10,-1,0,9,ch115data); - -/* char: 0x72 'r' */ - -static final byte[] ch114data = { -(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xe0,(byte) 0xd8,(byte) 0xd8, -}; - -static final BitmapCharRec ch114 = new BitmapCharRec(5,10,-1,0,6,ch114data); - -/* char: 0x71 'q' */ - -static final byte[] ch113data = { -(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x3d,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0xc1,(byte) 0x80, -(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x3d,(byte) 0x80, -}; - -static final BitmapCharRec ch113 = new BitmapCharRec(9,14,-1,4,11,ch113data); - -/* char: 0x70 'p' */ - -static final byte[] ch112data = { -(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xde,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xe3,(byte) 0x0,(byte) 0xc1,(byte) 0x80, -(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xe3,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xde,(byte) 0x0, -}; - -static final BitmapCharRec ch112 = new BitmapCharRec(9,14,-1,4,11,ch112data); - -/* char: 0x6f 'o' */ - -static final byte[] ch111data = { -(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0, -(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0, -}; - -static final BitmapCharRec ch111 = new BitmapCharRec(9,10,-1,0,11,ch111data); - -/* char: 0x6e 'n' */ - -static final byte[] ch110data = { -(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xe3,(byte) 0xdf,(byte) 0xce, -}; - -static final BitmapCharRec ch110 = new BitmapCharRec(8,10,-1,0,10,ch110data); - -/* char: 0x6d 'm' */ - -static final byte[] ch109data = { -(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xe7,(byte) 0x30, -(byte) 0xde,(byte) 0xf0,(byte) 0xcc,(byte) 0x60, -}; - -static final BitmapCharRec ch109 = new BitmapCharRec(12,10,-1,0,14,ch109data); - -/* char: 0x6c 'l' */ - -static final byte[] ch108data = { -(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, -}; - -static final BitmapCharRec ch108 = new BitmapCharRec(2,14,-1,0,4,ch108data); - -/* char: 0x6b 'k' */ - -static final byte[] ch107data = { -(byte) 0xc7,(byte) 0xc6,(byte) 0xce,(byte) 0xcc,(byte) 0xd8,(byte) 0xf8,(byte) 0xf0,(byte) 0xd8,(byte) 0xcc,(byte) 0xc6,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, -}; - -static final BitmapCharRec ch107 = new BitmapCharRec(8,14,-1,0,9,ch107data); - -/* char: 0x6a 'j' */ - -static final byte[] ch106data = { -(byte) 0xe0,(byte) 0xf0,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0x0, -(byte) 0x30,(byte) 0x30, -}; - -static final BitmapCharRec ch106 = new BitmapCharRec(4,18,1,4,4,ch106data); - -/* char: 0x69 'i' */ - -static final byte[] ch105data = { -(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0, -}; - -static final BitmapCharRec ch105 = new BitmapCharRec(2,14,-1,0,4,ch105data); - -/* char: 0x68 'h' */ - -static final byte[] ch104data = { -(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xe3,(byte) 0xdf,(byte) 0xce,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, -}; - -static final BitmapCharRec ch104 = new BitmapCharRec(8,14,-1,0,10,ch104data); - -/* char: 0x67 'g' */ - -static final byte[] ch103data = { -(byte) 0x1c,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x3d,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0xc1,(byte) 0x80, -(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x3d,(byte) 0x80, -}; - -static final BitmapCharRec ch103 = new BitmapCharRec(9,14,-1,4,11,ch103data); - -/* char: 0x66 'f' */ - -static final byte[] ch102data = { -(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0xfc,(byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x3c,(byte) 0x1c, -}; - -static final BitmapCharRec ch102 = new BitmapCharRec(6,14,0,0,6,ch102data); - -/* char: 0x65 'e' */ - -static final byte[] ch101data = { -(byte) 0x3c,(byte) 0x7f,(byte) 0xe3,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c, -}; - -static final BitmapCharRec ch101 = new BitmapCharRec(8,10,-1,0,10,ch101data); - -/* char: 0x64 'd' */ - -static final byte[] ch100data = { -(byte) 0x3d,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x80, -(byte) 0x7f,(byte) 0x80,(byte) 0x3d,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80, -}; - -static final BitmapCharRec ch100 = new BitmapCharRec(9,14,-1,0,11,ch100data); - -/* char: 0x63 'c' */ - -static final byte[] ch99data = { -(byte) 0x3e,(byte) 0x7f,(byte) 0x63,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x63,(byte) 0x7f,(byte) 0x3e, -}; - -static final BitmapCharRec ch99 = new BitmapCharRec(8,10,-1,0,10,ch99data); - -/* char: 0x62 'b' */ - -static final byte[] ch98data = { -(byte) 0xde,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xe3,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xe3,(byte) 0x0, -(byte) 0xff,(byte) 0x0,(byte) 0xde,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0, -}; - -static final BitmapCharRec ch98 = new BitmapCharRec(9,14,-1,0,11,ch98data); - -/* char: 0x61 'a' */ - -static final byte[] ch97data = { -(byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c, -}; - -static final BitmapCharRec ch97 = new BitmapCharRec(7,10,-1,0,9,ch97data); - -/* char: 0x60 '`' */ - -static final byte[] ch96data = { -(byte) 0xc0,(byte) 0xc0,(byte) 0x80,(byte) 0x80,(byte) 0x40, -}; - -static final BitmapCharRec ch96 = new BitmapCharRec(2,5,-1,-9,4,ch96data); - -/* char: 0x5f '_' */ - -static final byte[] ch95data = { -(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0, -}; - -static final BitmapCharRec ch95 = new BitmapCharRec(10,2,0,4,10,ch95data); - -/* char: 0x5e '^' */ - -static final byte[] ch94data = { -(byte) 0x82,(byte) 0xc6,(byte) 0x6c,(byte) 0x38,(byte) 0x10, -}; - -static final BitmapCharRec ch94 = new BitmapCharRec(7,5,-1,-8,9,ch94data); - -/* char: 0x5d ']' */ - -static final byte[] ch93data = { -(byte) 0xf0,(byte) 0xf0,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30, -(byte) 0xf0,(byte) 0xf0, -}; - -static final BitmapCharRec ch93 = new BitmapCharRec(4,18,0,4,5,ch93data); - -/* char: 0x5c '\' */ - -static final byte[] ch92data = { -(byte) 0x18,(byte) 0x18,(byte) 0x10,(byte) 0x10,(byte) 0x30,(byte) 0x30,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0, -}; - -static final BitmapCharRec ch92 = new BitmapCharRec(5,14,0,0,5,ch92data); - -/* char: 0x5b '[' */ - -static final byte[] ch91data = { -(byte) 0xf0,(byte) 0xf0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, -(byte) 0xf0,(byte) 0xf0, -}; - -static final BitmapCharRec ch91 = new BitmapCharRec(4,18,-1,4,5,ch91data); - -/* char: 0x5a 'Z' */ - -static final byte[] ch90data = { -(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0xc,(byte) 0x0, -(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x0,(byte) 0xc0,(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0, -}; - -static final BitmapCharRec ch90 = new BitmapCharRec(10,14,-1,0,12,ch90data); - -/* char: 0x59 'Y' */ - -static final byte[] ch89data = { -(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x19,(byte) 0x80, -(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30, -}; - -static final BitmapCharRec ch89 = new BitmapCharRec(12,14,-1,0,14,ch89data); - -/* char: 0x58 'X' */ - -static final byte[] ch88data = { -(byte) 0xc0,(byte) 0x60,(byte) 0xe0,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x31,(byte) 0x80,(byte) 0x1b,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xe,(byte) 0x0, -(byte) 0x1b,(byte) 0x0,(byte) 0x31,(byte) 0x80,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe0,(byte) 0xe0,(byte) 0xc0,(byte) 0x60, -}; - -static final BitmapCharRec ch88 = new BitmapCharRec(11,14,-1,0,13,ch88data); - -/* char: 0x57 'W' */ - -static final byte[] ch87data = { -(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x1c,(byte) 0x38,(byte) 0x34,(byte) 0x2c,(byte) 0x36,(byte) 0x6c,(byte) 0x36,(byte) 0x6c,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0x66, -(byte) 0x62,(byte) 0x46,(byte) 0x63,(byte) 0xc6,(byte) 0xc3,(byte) 0xc3,(byte) 0xc1,(byte) 0x83,(byte) 0xc1,(byte) 0x83,(byte) 0xc1,(byte) 0x83, -}; - -static final BitmapCharRec ch87 = new BitmapCharRec(16,14,-1,0,18,ch87data); - -/* char: 0x56 'V' */ - -static final byte[] ch86data = { -(byte) 0x6,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0, -(byte) 0x30,(byte) 0xc0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30, -}; - -static final BitmapCharRec ch86 = new BitmapCharRec(12,14,-1,0,14,ch86data); - -/* char: 0x55 'U' */ - -static final byte[] ch85data = { -(byte) 0x1f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, -(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, -}; - -static final BitmapCharRec ch85 = new BitmapCharRec(11,14,-1,0,13,ch85data); - -/* char: 0x54 'T' */ - -static final byte[] ch84data = { -(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0, -(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0, -}; - -static final BitmapCharRec ch84 = new BitmapCharRec(10,14,-1,0,12,ch84data); - -/* char: 0x53 'S' */ - -static final byte[] ch83data = { -(byte) 0x3f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0xe0,(byte) 0xe0,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0xe0,(byte) 0x3,(byte) 0xc0,(byte) 0x1f,(byte) 0x0, -(byte) 0x7c,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x60,(byte) 0xe0,(byte) 0xe0,(byte) 0x7f,(byte) 0xc0,(byte) 0x1f,(byte) 0x0, -}; - -static final BitmapCharRec ch83 = new BitmapCharRec(11,14,-1,0,13,ch83data); - -/* char: 0x52 'R' */ - -static final byte[] ch82data = { -(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x80, -(byte) 0xc1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x0, -}; - -static final BitmapCharRec ch82 = new BitmapCharRec(10,14,-1,0,12,ch82data); - -/* char: 0x51 'Q' */ - -static final byte[] ch81data = { -(byte) 0x0,(byte) 0x30,(byte) 0xf,(byte) 0xb0,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0xf0,(byte) 0x61,(byte) 0xb0,(byte) 0xe1,(byte) 0xb8,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18, -(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80, -}; - -static final BitmapCharRec ch81 = new BitmapCharRec(13,15,-1,1,15,ch81data); - -/* char: 0x50 'P' */ - -static final byte[] ch80data = { -(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x80, -(byte) 0xc1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x0, -}; - -static final BitmapCharRec ch80 = new BitmapCharRec(10,14,-1,0,12,ch80data); - -/* char: 0x4f 'O' */ - -static final byte[] ch79data = { -(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18, -(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80, -}; - -static final BitmapCharRec ch79 = new BitmapCharRec(13,14,-1,0,15,ch79data); - -/* char: 0x4e 'N' */ - -static final byte[] ch78data = { -(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe0,(byte) 0xc1,(byte) 0xe0,(byte) 0xc1,(byte) 0xe0,(byte) 0xc3,(byte) 0x60,(byte) 0xc6,(byte) 0x60,(byte) 0xc6,(byte) 0x60,(byte) 0xcc,(byte) 0x60, -(byte) 0xcc,(byte) 0x60,(byte) 0xd8,(byte) 0x60,(byte) 0xf0,(byte) 0x60,(byte) 0xf0,(byte) 0x60,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, -}; - -static final BitmapCharRec ch78 = new BitmapCharRec(11,14,-1,0,13,ch78data); - -/* char: 0x4d 'M' */ - -static final byte[] ch77data = { -(byte) 0xc3,(byte) 0xc,(byte) 0xc3,(byte) 0xc,(byte) 0xc7,(byte) 0x8c,(byte) 0xc4,(byte) 0x8c,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0xd8,(byte) 0x6c,(byte) 0xd8,(byte) 0x6c, -(byte) 0xf0,(byte) 0x3c,(byte) 0xf0,(byte) 0x3c,(byte) 0xe0,(byte) 0x1c,(byte) 0xe0,(byte) 0x1c,(byte) 0xc0,(byte) 0xc,(byte) 0xc0,(byte) 0xc, -}; - -static final BitmapCharRec ch77 = new BitmapCharRec(14,14,-1,0,16,ch77data); - -/* char: 0x4c 'L' */ - -static final byte[] ch76data = { -(byte) 0xff,(byte) 0xff,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, -}; - -static final BitmapCharRec ch76 = new BitmapCharRec(8,14,-1,0,10,ch76data); - -/* char: 0x4b 'K' */ - -static final byte[] ch75data = { -(byte) 0xc0,(byte) 0x70,(byte) 0xc0,(byte) 0xe0,(byte) 0xc1,(byte) 0xc0,(byte) 0xc3,(byte) 0x80,(byte) 0xc7,(byte) 0x0,(byte) 0xce,(byte) 0x0,(byte) 0xfc,(byte) 0x0,(byte) 0xf8,(byte) 0x0, -(byte) 0xdc,(byte) 0x0,(byte) 0xce,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x80,(byte) 0xc1,(byte) 0xc0,(byte) 0xc0,(byte) 0xe0, -}; - -static final BitmapCharRec ch75 = new BitmapCharRec(12,14,-1,0,13,ch75data); - -/* char: 0x4a 'J' */ - -static final byte[] ch74data = { -(byte) 0x3c,(byte) 0x7e,(byte) 0xe7,(byte) 0xc3,(byte) 0xc3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3, -}; - -static final BitmapCharRec ch74 = new BitmapCharRec(8,14,-1,0,10,ch74data); - -/* char: 0x49 'I' */ - -static final byte[] ch73data = { -(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, -}; - -static final BitmapCharRec ch73 = new BitmapCharRec(2,14,-2,0,6,ch73data); - -/* char: 0x48 'H' */ - -static final byte[] ch72data = { -(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xff,(byte) 0xe0,(byte) 0xff,(byte) 0xe0, -(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, -}; - -static final BitmapCharRec ch72 = new BitmapCharRec(11,14,-1,0,13,ch72data); - -/* char: 0x47 'G' */ - -static final byte[] ch71data = { -(byte) 0xf,(byte) 0xb0,(byte) 0x3f,(byte) 0xf0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x30,(byte) 0xc1,(byte) 0xf0,(byte) 0xc1,(byte) 0xf0,(byte) 0xc0,(byte) 0x0, -(byte) 0xc0,(byte) 0x0,(byte) 0xe0,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80, -}; - -static final BitmapCharRec ch71 = new BitmapCharRec(12,14,-1,0,14,ch71data); - -/* char: 0x46 'F' */ - -static final byte[] ch70data = { -(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0, -(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80, -}; - -static final BitmapCharRec ch70 = new BitmapCharRec(9,14,-1,0,11,ch70data); - -/* char: 0x45 'E' */ - -static final byte[] ch69data = { -(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0, -(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80, -}; - -static final BitmapCharRec ch69 = new BitmapCharRec(9,14,-1,0,11,ch69data); - -/* char: 0x44 'D' */ - -static final byte[] ch68data = { -(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xc1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, -(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x0, -}; - -static final BitmapCharRec ch68 = new BitmapCharRec(11,14,-1,0,13,ch68data); - -/* char: 0x43 'C' */ - -static final byte[] ch67data = { -(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0, -(byte) 0xc0,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80, -}; - -static final BitmapCharRec ch67 = new BitmapCharRec(12,14,-1,0,14,ch67data); - -/* char: 0x42 'B' */ - -static final byte[] ch66data = { -(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0xc0,(byte) 0xc0,(byte) 0xe0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe0,(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0x80, -(byte) 0xc1,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x0, -}; - -static final BitmapCharRec ch66 = new BitmapCharRec(11,14,-1,0,13,ch66data); - -/* char: 0x41 'A' */ - -static final byte[] ch65data = { -(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0, -(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0, -}; - -static final BitmapCharRec ch65 = new BitmapCharRec(12,14,0,0,12,ch65data); - -/* char: 0x40 '@' */ - -static final byte[] ch64data = { -(byte) 0x7,(byte) 0xe0,(byte) 0x1f,(byte) 0xf0,(byte) 0x38,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x67,(byte) 0x70,(byte) 0xcf,(byte) 0xf8,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0x66, -(byte) 0xcc,(byte) 0x66,(byte) 0xcc,(byte) 0x63,(byte) 0xc6,(byte) 0x33,(byte) 0x67,(byte) 0x73,(byte) 0x63,(byte) 0xb3,(byte) 0x30,(byte) 0x6,(byte) 0x1c,(byte) 0xe,(byte) 0xf,(byte) 0xfc, -(byte) 0x3,(byte) 0xf0, -}; - -static final BitmapCharRec ch64 = new BitmapCharRec(16,17,-1,3,18,ch64data); - -/* char: 0x3f '?' */ - -static final byte[] ch63data = { -(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x38,(byte) 0x1c,(byte) 0xe,(byte) 0xc6,(byte) 0xc6,(byte) 0xfe,(byte) 0x7c, -}; - -static final BitmapCharRec ch63 = new BitmapCharRec(7,14,-1,0,10,ch63data); - -/* char: 0x3e '>' */ - -static final byte[] ch62data = { -(byte) 0xc0,(byte) 0xf0,(byte) 0x3c,(byte) 0xe,(byte) 0x3,(byte) 0xe,(byte) 0x3c,(byte) 0xf0,(byte) 0xc0, -}; - -static final BitmapCharRec ch62 = new BitmapCharRec(8,9,-1,0,10,ch62data); - -/* char: 0x3d '=' */ - -static final byte[] ch61data = { -(byte) 0xfe,(byte) 0xfe,(byte) 0x0,(byte) 0x0,(byte) 0xfe,(byte) 0xfe, -}; - -static final BitmapCharRec ch61 = new BitmapCharRec(7,6,-2,-2,11,ch61data); - -/* char: 0x3c '<' */ - -static final byte[] ch60data = { -(byte) 0x3,(byte) 0xf,(byte) 0x3c,(byte) 0x70,(byte) 0xc0,(byte) 0x70,(byte) 0x3c,(byte) 0xf,(byte) 0x3, -}; - -static final BitmapCharRec ch60 = new BitmapCharRec(8,9,-1,0,10,ch60data); - -/* char: 0x3b ';' */ - -static final byte[] ch59data = { -(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0, -}; - -static final BitmapCharRec ch59 = new BitmapCharRec(2,13,-1,3,5,ch59data); - -/* char: 0x3a ':' */ - -static final byte[] ch58data = { -(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0, -}; - -static final BitmapCharRec ch58 = new BitmapCharRec(2,10,-1,0,5,ch58data); - -/* char: 0x39 '9' */ - -static final byte[] ch57data = { -(byte) 0x7c,(byte) 0xfe,(byte) 0xc6,(byte) 0x3,(byte) 0x3,(byte) 0x3b,(byte) 0x7f,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc7,(byte) 0x7e,(byte) 0x3c, -}; - -static final BitmapCharRec ch57 = new BitmapCharRec(8,13,-1,0,10,ch57data); - -/* char: 0x38 '8' */ - -static final byte[] ch56data = { -(byte) 0x3c,(byte) 0x7e,(byte) 0xe7,(byte) 0xc3,(byte) 0xc3,(byte) 0x66,(byte) 0x7e,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xe7,(byte) 0x7e,(byte) 0x3c, -}; - -static final BitmapCharRec ch56 = new BitmapCharRec(8,13,-1,0,10,ch56data); - -/* char: 0x37 '7' */ - -static final byte[] ch55data = { -(byte) 0x60,(byte) 0x60,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18,(byte) 0x18,(byte) 0xc,(byte) 0xc,(byte) 0x6,(byte) 0x3,(byte) 0xff,(byte) 0xff, -}; - -static final BitmapCharRec ch55 = new BitmapCharRec(8,13,-1,0,10,ch55data); - -/* char: 0x36 '6' */ - -static final byte[] ch54data = { -(byte) 0x3c,(byte) 0x7e,(byte) 0xe3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xfe,(byte) 0xdc,(byte) 0xc0,(byte) 0xc0,(byte) 0x63,(byte) 0x7f,(byte) 0x3c, -}; - -static final BitmapCharRec ch54 = new BitmapCharRec(8,13,-1,0,10,ch54data); - -/* char: 0x35 '5' */ - -static final byte[] ch53data = { -(byte) 0x7c,(byte) 0xfe,(byte) 0xc7,(byte) 0xc3,(byte) 0x3,(byte) 0x3,(byte) 0xc7,(byte) 0xfe,(byte) 0xfc,(byte) 0xc0,(byte) 0xc0,(byte) 0xfe,(byte) 0xfe, -}; - -static final BitmapCharRec ch53 = new BitmapCharRec(8,13,-1,0,10,ch53data); - -/* char: 0x34 '4' */ - -static final byte[] ch52data = { -(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x33,(byte) 0x0, -(byte) 0x33,(byte) 0x0,(byte) 0x1b,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x7,(byte) 0x0,(byte) 0x3,(byte) 0x0, -}; - -static final BitmapCharRec ch52 = new BitmapCharRec(9,13,-1,0,10,ch52data); - -/* char: 0x33 '3' */ - -static final byte[] ch51data = { -(byte) 0x3c,(byte) 0x7e,(byte) 0xc7,(byte) 0xc3,(byte) 0x3,(byte) 0x7,(byte) 0x1e,(byte) 0x1c,(byte) 0x6,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c, -}; - -static final BitmapCharRec ch51 = new BitmapCharRec(8,13,-1,0,10,ch51data); - -/* char: 0x32 '2' */ - -static final byte[] ch50data = { -(byte) 0xff,(byte) 0xff,(byte) 0xc0,(byte) 0xe0,(byte) 0x70,(byte) 0x38,(byte) 0x1c,(byte) 0xe,(byte) 0x7,(byte) 0x3,(byte) 0xc3,(byte) 0xfe,(byte) 0x3c, -}; - -static final BitmapCharRec ch50 = new BitmapCharRec(8,13,-1,0,10,ch50data); - -/* char: 0x31 '1' */ - -static final byte[] ch49data = { -(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xf8,(byte) 0xf8,(byte) 0x18, -}; - -static final BitmapCharRec ch49 = new BitmapCharRec(5,13,-2,0,10,ch49data); - -/* char: 0x30 '0' */ - -static final byte[] ch48data = { -(byte) 0x3c,(byte) 0x7e,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x66,(byte) 0x7e,(byte) 0x3c, -}; - -static final BitmapCharRec ch48 = new BitmapCharRec(8,13,-1,0,10,ch48data); - -/* char: 0x2f '/' */ - -static final byte[] ch47data = { -(byte) 0xc0,(byte) 0xc0,(byte) 0x40,(byte) 0x40,(byte) 0x60,(byte) 0x60,(byte) 0x20,(byte) 0x20,(byte) 0x30,(byte) 0x30,(byte) 0x10,(byte) 0x10,(byte) 0x18,(byte) 0x18, -}; - -static final BitmapCharRec ch47 = new BitmapCharRec(5,14,0,0,5,ch47data); - -/* char: 0x2e '.' */ - -static final byte[] ch46data = { -(byte) 0xc0,(byte) 0xc0, -}; - -static final BitmapCharRec ch46 = new BitmapCharRec(2,2,-1,0,5,ch46data); - -/* char: 0x2d '-' */ - -static final byte[] ch45data = { -(byte) 0xff,(byte) 0xff, -}; - -static final BitmapCharRec ch45 = new BitmapCharRec(8,2,-1,-4,11,ch45data); - -/* char: 0x2c ',' */ - -static final byte[] ch44data = { -(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0, -}; - -static final BitmapCharRec ch44 = new BitmapCharRec(2,5,-1,3,5,ch44data); - -/* char: 0x2b '+' */ - -static final byte[] ch43data = { -(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xff,(byte) 0xff,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18, -}; - -static final BitmapCharRec ch43 = new BitmapCharRec(8,10,-1,0,10,ch43data); - -/* char: 0x2a '*' */ - -static final byte[] ch42data = { -(byte) 0x88,(byte) 0x70,(byte) 0x70,(byte) 0xf8,(byte) 0x20,(byte) 0x20, -}; - -static final BitmapCharRec ch42 = new BitmapCharRec(5,6,-1,-8,7,ch42data); - -/* char: 0x29 ')' */ - -static final byte[] ch41data = { -(byte) 0x80,(byte) 0xc0,(byte) 0x60,(byte) 0x60,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x60,(byte) 0x60, -(byte) 0xc0,(byte) 0x80, -}; - -static final BitmapCharRec ch41 = new BitmapCharRec(4,18,-1,4,6,ch41data); - -/* char: 0x28 '(' */ - -static final byte[] ch40data = { -(byte) 0x10,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0x60, -(byte) 0x30,(byte) 0x10, -}; - -static final BitmapCharRec ch40 = new BitmapCharRec(4,18,-1,4,6,ch40data); - -/* char: 0x27 ''' */ - -static final byte[] ch39data = { -(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0, -}; - -static final BitmapCharRec ch39 = new BitmapCharRec(2,5,-1,-9,4,ch39data); - -/* char: 0x26 '&' */ - -static final byte[] ch38data = { -(byte) 0x3c,(byte) 0x70,(byte) 0x7e,(byte) 0xe0,(byte) 0xe7,(byte) 0xc0,(byte) 0xc3,(byte) 0x80,(byte) 0xc3,(byte) 0xc0,(byte) 0xc6,(byte) 0xc0,(byte) 0xee,(byte) 0xc0,(byte) 0x7c,(byte) 0x0, -(byte) 0x3c,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x7e,(byte) 0x0,(byte) 0x3c,(byte) 0x0, -}; - -static final BitmapCharRec ch38 = new BitmapCharRec(12,13,-1,0,13,ch38data); - -/* char: 0x25 '%' */ - -static final byte[] ch37data = { -(byte) 0x18,(byte) 0x78,(byte) 0x18,(byte) 0xfc,(byte) 0xc,(byte) 0xcc,(byte) 0xc,(byte) 0xcc,(byte) 0x6,(byte) 0xfc,(byte) 0x6,(byte) 0x78,(byte) 0x3,(byte) 0x0,(byte) 0x7b,(byte) 0x0, -(byte) 0xfd,(byte) 0x80,(byte) 0xcd,(byte) 0x80,(byte) 0xcc,(byte) 0xc0,(byte) 0xfc,(byte) 0xc0,(byte) 0x78,(byte) 0x60, -}; - -static final BitmapCharRec ch37 = new BitmapCharRec(14,13,-1,0,16,ch37data); - -/* char: 0x24 '$' */ - -static final byte[] ch36data = { -(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0xeb,(byte) 0x80,(byte) 0xc9,(byte) 0x80,(byte) 0x9,(byte) 0x80,(byte) 0xf,(byte) 0x0, -(byte) 0x3e,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0xe8,(byte) 0x0,(byte) 0xc8,(byte) 0x0,(byte) 0xcb,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x8,(byte) 0x0, -}; - -static final BitmapCharRec ch36 = new BitmapCharRec(9,16,-1,2,10,ch36data); - -/* char: 0x23 '#' */ - -static final byte[] ch35data = { -(byte) 0x24,(byte) 0x0,(byte) 0x24,(byte) 0x0,(byte) 0x24,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0x12,(byte) 0x0,(byte) 0x12,(byte) 0x0,(byte) 0x12,(byte) 0x0, -(byte) 0x7f,(byte) 0xc0,(byte) 0x7f,(byte) 0xc0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0, -}; - -static final BitmapCharRec ch35 = new BitmapCharRec(10,13,0,0,10,ch35data); - -/* char: 0x22 '"' */ - -static final byte[] ch34data = { -(byte) 0x90,(byte) 0x90,(byte) 0xd8,(byte) 0xd8,(byte) 0xd8, -}; - -static final BitmapCharRec ch34 = new BitmapCharRec(5,5,0,-9,5,ch34data); - -/* char: 0x21 '!' */ - -static final byte[] ch33data = { -(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, -}; - -static final BitmapCharRec ch33 = new BitmapCharRec(2,14,-2,0,6,ch33data); - -/* char: 0x20 ' ' */ - -static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,5,null); - -static final BitmapCharRec[] chars = { -ch32, -ch33, -ch34, -ch35, -ch36, -ch37, -ch38, -ch39, -ch40, -ch41, -ch42, -ch43, -ch44, -ch45, -ch46, -ch47, -ch48, -ch49, -ch50, -ch51, -ch52, -ch53, -ch54, -ch55, -ch56, -ch57, -ch58, -ch59, -ch60, -ch61, -ch62, -ch63, -ch64, -ch65, -ch66, -ch67, -ch68, -ch69, -ch70, -ch71, -ch72, -ch73, -ch74, -ch75, -ch76, -ch77, -ch78, -ch79, -ch80, -ch81, -ch82, -ch83, -ch84, -ch85, -ch86, -ch87, -ch88, -ch89, -ch90, -ch91, -ch92, -ch93, -ch94, -ch95, -ch96, -ch97, -ch98, -ch99, -ch100, -ch101, -ch102, -ch103, -ch104, -ch105, -ch106, -ch107, -ch108, -ch109, -ch110, -ch111, -ch112, -ch113, -ch114, -ch115, -ch116, -ch117, -ch118, -ch119, -ch120, -ch121, -ch122, -ch123, -ch124, -ch125, -ch126, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -ch160, -ch161, -ch162, -ch163, -ch164, -ch165, -ch166, -ch167, -ch168, -ch169, -ch170, -ch171, -ch172, -ch173, -ch174, -ch175, -ch176, -ch177, -ch178, -ch179, -ch180, -ch181, -ch182, -ch183, -ch184, -ch185, -ch186, -ch187, -ch188, -ch189, -ch190, -ch191, -ch192, -ch193, -ch194, -ch195, -ch196, -ch197, -ch198, -ch199, -ch200, -ch201, -ch202, -ch203, -ch204, -ch205, -ch206, -ch207, -ch208, -ch209, -ch210, -ch211, -ch212, -ch213, -ch214, -ch215, -ch216, -ch217, -ch218, -ch219, -ch220, -ch221, -ch222, -ch223, -ch224, -ch225, -ch226, -ch227, -ch228, -ch229, -ch230, -ch231, -ch232, -ch233, -ch234, -ch235, -ch236, -ch237, -ch238, -ch239, -ch240, -ch241, -ch242, -ch243, -ch244, -ch245, -ch246, -ch247, -ch248, -ch249, -ch250, -ch251, -ch252, -ch253, -ch254, -ch255, -}; - - public static final BitmapFontRec glutBitmapHelvetica18 = new BitmapFontRec("-adobe-helvetica-medium-r-normal--18-180-75-75-p-98-iso8859-1", - 224, - 32, - chars); -} diff --git a/src/jogl/classes/com/sun/opengl/util/gl2/GLUTBitmapTimesRoman10.java b/src/jogl/classes/com/sun/opengl/util/gl2/GLUTBitmapTimesRoman10.java deleted file mode 100644 index 32699863f..000000000 --- a/src/jogl/classes/com/sun/opengl/util/gl2/GLUTBitmapTimesRoman10.java +++ /dev/null @@ -1,1797 +0,0 @@ -/* - * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.gl2; - -class GLUTBitmapTimesRoman10 { - -/* GENERATED FILE -- DO NOT MODIFY */ - -/* char: 0xff */ - -static final byte[] ch255data = { -(byte) 0x80,(byte) 0xc0,(byte) 0x40,(byte) 0x60,(byte) 0xa0,(byte) 0x90,(byte) 0xb8,(byte) 0x0,(byte) 0xa0, -}; - -static final BitmapCharRec ch255 = new BitmapCharRec(5,9,0,2,5,ch255data); - -/* char: 0xfe */ - -static final byte[] ch254data = { -(byte) 0xc0,(byte) 0x80,(byte) 0xe0,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch254 = new BitmapCharRec(4,9,0,2,5,ch254data); - -/* char: 0xfd */ - -static final byte[] ch253data = { -(byte) 0x80,(byte) 0xc0,(byte) 0x40,(byte) 0x60,(byte) 0xa0,(byte) 0x90,(byte) 0xb8,(byte) 0x0,(byte) 0x20,(byte) 0x10, -}; - -static final BitmapCharRec ch253 = new BitmapCharRec(5,10,0,2,5,ch253data); - -/* char: 0xfc */ - -static final byte[] ch252data = { -(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x50, -}; - -static final BitmapCharRec ch252 = new BitmapCharRec(5,7,0,0,5,ch252data); - -/* char: 0xfb */ - -static final byte[] ch251data = { -(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x50,(byte) 0x20, -}; - -static final BitmapCharRec ch251 = new BitmapCharRec(5,8,0,0,5,ch251data); - -/* char: 0xfa */ - -static final byte[] ch250data = { -(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x40,(byte) 0x20, -}; - -static final BitmapCharRec ch250 = new BitmapCharRec(5,8,0,0,5,ch250data); - -/* char: 0xf9 */ - -static final byte[] ch249data = { -(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x20,(byte) 0x40, -}; - -static final BitmapCharRec ch249 = new BitmapCharRec(5,8,0,0,5,ch249data); - -/* char: 0xf8 */ - -static final byte[] ch248data = { -(byte) 0x80,(byte) 0x70,(byte) 0x48,(byte) 0x48,(byte) 0x48,(byte) 0x38,(byte) 0x4, -}; - -static final BitmapCharRec ch248 = new BitmapCharRec(6,7,1,1,5,ch248data); - -/* char: 0xf7 */ - -static final byte[] ch247data = { -(byte) 0x20,(byte) 0x0,(byte) 0xf8,(byte) 0x0,(byte) 0x20, -}; - -static final BitmapCharRec ch247 = new BitmapCharRec(5,5,0,0,6,ch247data); - -/* char: 0xf6 */ - -static final byte[] ch246data = { -(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0xa0, -}; - -static final BitmapCharRec ch246 = new BitmapCharRec(4,7,0,0,5,ch246data); - -/* char: 0xf5 */ - -static final byte[] ch245data = { -(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0xa0,(byte) 0x50, -}; - -static final BitmapCharRec ch245 = new BitmapCharRec(4,8,0,0,5,ch245data); - -/* char: 0xf4 */ - -static final byte[] ch244data = { -(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0xa0,(byte) 0x40, -}; - -static final BitmapCharRec ch244 = new BitmapCharRec(4,8,0,0,5,ch244data); - -/* char: 0xf3 */ - -static final byte[] ch243data = { -(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x40,(byte) 0x20, -}; - -static final BitmapCharRec ch243 = new BitmapCharRec(4,8,0,0,5,ch243data); - -/* char: 0xf2 */ - -static final byte[] ch242data = { -(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x20,(byte) 0x40, -}; - -static final BitmapCharRec ch242 = new BitmapCharRec(4,8,0,0,5,ch242data); - -/* char: 0xf1 */ - -static final byte[] ch241data = { -(byte) 0xd8,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x50, -}; - -static final BitmapCharRec ch241 = new BitmapCharRec(5,8,0,0,5,ch241data); - -/* char: 0xf0 */ - -static final byte[] ch240data = { -(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0xa0,(byte) 0x70,(byte) 0x40, -}; - -static final BitmapCharRec ch240 = new BitmapCharRec(4,8,0,0,5,ch240data); - -/* char: 0xef */ - -static final byte[] ch239data = { -(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0xa0, -}; - -static final BitmapCharRec ch239 = new BitmapCharRec(3,7,0,0,4,ch239data); - -/* char: 0xee */ - -static final byte[] ch238data = { -(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0xa0,(byte) 0x40, -}; - -static final BitmapCharRec ch238 = new BitmapCharRec(3,8,0,0,4,ch238data); - -/* char: 0xed */ - -static final byte[] ch237data = { -(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0x40,(byte) 0x20, -}; - -static final BitmapCharRec ch237 = new BitmapCharRec(3,8,0,0,4,ch237data); - -/* char: 0xec */ - -static final byte[] ch236data = { -(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0x40,(byte) 0x80, -}; - -static final BitmapCharRec ch236 = new BitmapCharRec(3,8,0,0,4,ch236data); - -/* char: 0xeb */ - -static final byte[] ch235data = { -(byte) 0x60,(byte) 0x80,(byte) 0xc0,(byte) 0xa0,(byte) 0x60,(byte) 0x0,(byte) 0xa0, -}; - -static final BitmapCharRec ch235 = new BitmapCharRec(3,7,0,0,4,ch235data); - -/* char: 0xea */ - -static final byte[] ch234data = { -(byte) 0x60,(byte) 0x80,(byte) 0xc0,(byte) 0xa0,(byte) 0x60,(byte) 0x0,(byte) 0xa0,(byte) 0x40, -}; - -static final BitmapCharRec ch234 = new BitmapCharRec(3,8,0,0,4,ch234data); - -/* char: 0xe9 */ - -static final byte[] ch233data = { -(byte) 0x60,(byte) 0x80,(byte) 0xc0,(byte) 0xa0,(byte) 0x60,(byte) 0x0,(byte) 0x40,(byte) 0x20, -}; - -static final BitmapCharRec ch233 = new BitmapCharRec(3,8,0,0,4,ch233data); - -/* char: 0xe8 */ - -static final byte[] ch232data = { -(byte) 0x60,(byte) 0x80,(byte) 0xc0,(byte) 0xa0,(byte) 0x60,(byte) 0x0,(byte) 0x40,(byte) 0x80, -}; - -static final BitmapCharRec ch232 = new BitmapCharRec(3,8,0,0,4,ch232data); - -/* char: 0xe7 */ - -static final byte[] ch231data = { -(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x60,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x60, -}; - -static final BitmapCharRec ch231 = new BitmapCharRec(3,8,0,3,4,ch231data); - -/* char: 0xe6 */ - -static final byte[] ch230data = { -(byte) 0xd8,(byte) 0xa0,(byte) 0x70,(byte) 0x28,(byte) 0xd8, -}; - -static final BitmapCharRec ch230 = new BitmapCharRec(5,5,0,0,6,ch230data); - -/* char: 0xe5 */ - -static final byte[] ch229data = { -(byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x40,(byte) 0xa0,(byte) 0x40, -}; - -static final BitmapCharRec ch229 = new BitmapCharRec(3,8,0,0,4,ch229data); - -/* char: 0xe4 */ - -static final byte[] ch228data = { -(byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x0,(byte) 0xa0, -}; - -static final BitmapCharRec ch228 = new BitmapCharRec(3,7,0,0,4,ch228data); - -/* char: 0xe3 */ - -static final byte[] ch227data = { -(byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x0,(byte) 0xa0,(byte) 0x50, -}; - -static final BitmapCharRec ch227 = new BitmapCharRec(4,8,0,0,4,ch227data); - -/* char: 0xe2 */ - -static final byte[] ch226data = { -(byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x0,(byte) 0xa0,(byte) 0x40, -}; - -static final BitmapCharRec ch226 = new BitmapCharRec(3,8,0,0,4,ch226data); - -/* char: 0xe1 */ - -static final byte[] ch225data = { -(byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x0,(byte) 0x40,(byte) 0x20, -}; - -static final BitmapCharRec ch225 = new BitmapCharRec(3,8,0,0,4,ch225data); - -/* char: 0xe0 */ - -static final byte[] ch224data = { -(byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x0,(byte) 0x40,(byte) 0x80, -}; - -static final BitmapCharRec ch224 = new BitmapCharRec(3,8,0,0,4,ch224data); - -/* char: 0xdf */ - -static final byte[] ch223data = { -(byte) 0xe0,(byte) 0x50,(byte) 0x50,(byte) 0x60,(byte) 0x50,(byte) 0x50,(byte) 0x20, -}; - -static final BitmapCharRec ch223 = new BitmapCharRec(4,7,0,0,5,ch223data); - -/* char: 0xde */ - -static final byte[] ch222data = { -(byte) 0xe0,(byte) 0x40,(byte) 0x70,(byte) 0x48,(byte) 0x70,(byte) 0x40,(byte) 0xe0, -}; - -static final BitmapCharRec ch222 = new BitmapCharRec(5,7,0,0,6,ch222data); - -/* char: 0xdd */ - -static final byte[] ch221data = { -(byte) 0x38,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0xee,(byte) 0x0,(byte) 0x10,(byte) 0x8, -}; - -static final BitmapCharRec ch221 = new BitmapCharRec(7,10,0,0,8,ch221data); - -/* char: 0xdc */ - -static final byte[] ch220data = { -(byte) 0x38,(byte) 0x6c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0xee,(byte) 0x0,(byte) 0x28, -}; - -static final BitmapCharRec ch220 = new BitmapCharRec(7,9,0,0,8,ch220data); - -/* char: 0xdb */ - -static final byte[] ch219data = { -(byte) 0x38,(byte) 0x6c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0xee,(byte) 0x0,(byte) 0x28,(byte) 0x10, -}; - -static final BitmapCharRec ch219 = new BitmapCharRec(7,10,0,0,8,ch219data); - -/* char: 0xda */ - -static final byte[] ch218data = { -(byte) 0x38,(byte) 0x6c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0xee,(byte) 0x0,(byte) 0x10,(byte) 0x8, -}; - -static final BitmapCharRec ch218 = new BitmapCharRec(7,10,0,0,8,ch218data); - -/* char: 0xd9 */ - -static final byte[] ch217data = { -(byte) 0x38,(byte) 0x6c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0xee,(byte) 0x0,(byte) 0x10,(byte) 0x20, -}; - -static final BitmapCharRec ch217 = new BitmapCharRec(7,10,0,0,8,ch217data); - -/* char: 0xd8 */ - -static final byte[] ch216data = { -(byte) 0x80,(byte) 0x7c,(byte) 0x66,(byte) 0x52,(byte) 0x52,(byte) 0x4a,(byte) 0x66,(byte) 0x3e,(byte) 0x1, -}; - -static final BitmapCharRec ch216 = new BitmapCharRec(8,9,0,1,8,ch216data); - -/* char: 0xd7 */ - -static final byte[] ch215data = { -(byte) 0x88,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0x88, -}; - -static final BitmapCharRec ch215 = new BitmapCharRec(5,5,0,0,6,ch215data); - -/* char: 0xd6 */ - -static final byte[] ch214data = { -(byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78,(byte) 0x0,(byte) 0x50, -}; - -static final BitmapCharRec ch214 = new BitmapCharRec(6,9,0,0,7,ch214data); - -/* char: 0xd5 */ - -static final byte[] ch213data = { -(byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78,(byte) 0x0,(byte) 0x50,(byte) 0x28, -}; - -static final BitmapCharRec ch213 = new BitmapCharRec(6,10,0,0,7,ch213data); - -/* char: 0xd4 */ - -static final byte[] ch212data = { -(byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78,(byte) 0x0,(byte) 0x50,(byte) 0x20, -}; - -static final BitmapCharRec ch212 = new BitmapCharRec(6,10,0,0,7,ch212data); - -/* char: 0xd3 */ - -static final byte[] ch211data = { -(byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78,(byte) 0x0,(byte) 0x10,(byte) 0x8, -}; - -static final BitmapCharRec ch211 = new BitmapCharRec(6,10,0,0,7,ch211data); - -/* char: 0xd2 */ - -static final byte[] ch210data = { -(byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78,(byte) 0x0,(byte) 0x20,(byte) 0x40, -}; - -static final BitmapCharRec ch210 = new BitmapCharRec(6,10,0,0,7,ch210data); - -/* char: 0xd1 */ - -static final byte[] ch209data = { -(byte) 0xe4,(byte) 0x4c,(byte) 0x4c,(byte) 0x54,(byte) 0x54,(byte) 0x64,(byte) 0xee,(byte) 0x0,(byte) 0x50,(byte) 0x28, -}; - -static final BitmapCharRec ch209 = new BitmapCharRec(7,10,0,0,8,ch209data); - -/* char: 0xd0 */ - -static final byte[] ch208data = { -(byte) 0xf8,(byte) 0x4c,(byte) 0x44,(byte) 0xe4,(byte) 0x44,(byte) 0x4c,(byte) 0xf8, -}; - -static final BitmapCharRec ch208 = new BitmapCharRec(6,7,0,0,7,ch208data); - -/* char: 0xcf */ - -static final byte[] ch207data = { -(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x0,(byte) 0xa0, -}; - -static final BitmapCharRec ch207 = new BitmapCharRec(3,9,0,0,4,ch207data); - -/* char: 0xce */ - -static final byte[] ch206data = { -(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x40, -}; - -static final BitmapCharRec ch206 = new BitmapCharRec(3,10,0,0,4,ch206data); - -/* char: 0xcd */ - -static final byte[] ch205data = { -(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x0,(byte) 0x40,(byte) 0x20, -}; - -static final BitmapCharRec ch205 = new BitmapCharRec(3,10,0,0,4,ch205data); - -/* char: 0xcc */ - -static final byte[] ch204data = { -(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x0,(byte) 0x40,(byte) 0x80, -}; - -static final BitmapCharRec ch204 = new BitmapCharRec(3,10,0,0,4,ch204data); - -/* char: 0xcb */ - -static final byte[] ch203data = { -(byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8,(byte) 0x0,(byte) 0x50, -}; - -static final BitmapCharRec ch203 = new BitmapCharRec(5,9,0,0,6,ch203data); - -/* char: 0xca */ - -static final byte[] ch202data = { -(byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8,(byte) 0x0,(byte) 0x50,(byte) 0x20, -}; - -static final BitmapCharRec ch202 = new BitmapCharRec(5,10,0,0,6,ch202data); - -/* char: 0xc9 */ - -static final byte[] ch201data = { -(byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x10, -}; - -static final BitmapCharRec ch201 = new BitmapCharRec(5,10,0,0,6,ch201data); - -/* char: 0xc8 */ - -static final byte[] ch200data = { -(byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x40, -}; - -static final BitmapCharRec ch200 = new BitmapCharRec(5,10,0,0,6,ch200data); - -/* char: 0xc7 */ - -static final byte[] ch199data = { -(byte) 0x60,(byte) 0x10,(byte) 0x20,(byte) 0x78,(byte) 0xc4,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc4,(byte) 0x7c, -}; - -static final BitmapCharRec ch199 = new BitmapCharRec(6,10,0,3,7,ch199data); - -/* char: 0xc6 */ - -static final byte[] ch198data = { -(byte) 0xef,(byte) 0x49,(byte) 0x78,(byte) 0x2e,(byte) 0x28,(byte) 0x39,(byte) 0x1f, -}; - -static final BitmapCharRec ch198 = new BitmapCharRec(8,7,0,0,9,ch198data); - -/* char: 0xc5 */ - -static final byte[] ch197data = { -(byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x10, -}; - -static final BitmapCharRec ch197 = new BitmapCharRec(7,10,0,0,8,ch197data); - -/* char: 0xc4 */ - -static final byte[] ch196data = { -(byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0x28, -}; - -static final BitmapCharRec ch196 = new BitmapCharRec(7,9,0,0,8,ch196data); - -/* char: 0xc3 */ - -static final byte[] ch195data = { -(byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x14, -}; - -static final BitmapCharRec ch195 = new BitmapCharRec(7,10,0,0,8,ch195data); - -/* char: 0xc2 */ - -static final byte[] ch194data = { -(byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x10, -}; - -static final BitmapCharRec ch194 = new BitmapCharRec(7,10,0,0,8,ch194data); - -/* char: 0xc1 */ - -static final byte[] ch193data = { -(byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x8, -}; - -static final BitmapCharRec ch193 = new BitmapCharRec(7,10,0,0,8,ch193data); - -/* char: 0xc0 */ - -static final byte[] ch192data = { -(byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x20, -}; - -static final BitmapCharRec ch192 = new BitmapCharRec(7,10,0,0,8,ch192data); - -/* char: 0xbf */ - -static final byte[] ch191data = { -(byte) 0xe0,(byte) 0xa0,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40, -}; - -static final BitmapCharRec ch191 = new BitmapCharRec(3,7,0,2,4,ch191data); - -/* char: 0xbe */ - -static final byte[] ch190data = { -(byte) 0x44,(byte) 0x3e,(byte) 0x2c,(byte) 0xd4,(byte) 0x28,(byte) 0x48,(byte) 0xe4, -}; - -static final BitmapCharRec ch190 = new BitmapCharRec(7,7,0,0,8,ch190data); - -/* char: 0xbd */ - -static final byte[] ch189data = { -(byte) 0x4e,(byte) 0x24,(byte) 0x2a,(byte) 0xf6,(byte) 0x48,(byte) 0xc8,(byte) 0x44, -}; - -static final BitmapCharRec ch189 = new BitmapCharRec(7,7,0,0,8,ch189data); - -/* char: 0xbc */ - -static final byte[] ch188data = { -(byte) 0x44,(byte) 0x3e,(byte) 0x2c,(byte) 0xf4,(byte) 0x48,(byte) 0xc8,(byte) 0x44, -}; - -static final BitmapCharRec ch188 = new BitmapCharRec(7,7,0,0,8,ch188data); - -/* char: 0xbb */ - -static final byte[] ch187data = { -(byte) 0xa0,(byte) 0x50,(byte) 0x50,(byte) 0xa0, -}; - -static final BitmapCharRec ch187 = new BitmapCharRec(4,4,0,-1,5,ch187data); - -/* char: 0xba */ - -static final byte[] ch186data = { -(byte) 0xe0,(byte) 0x0,(byte) 0x40,(byte) 0xa0,(byte) 0x40, -}; - -static final BitmapCharRec ch186 = new BitmapCharRec(3,5,0,-2,4,ch186data); - -/* char: 0xb9 */ - -static final byte[] ch185data = { -(byte) 0xe0,(byte) 0x40,(byte) 0xc0,(byte) 0x40, -}; - -static final BitmapCharRec ch185 = new BitmapCharRec(3,4,0,-3,3,ch185data); - -/* char: 0xb8 */ - -static final byte[] ch184data = { -(byte) 0xc0,(byte) 0x20,(byte) 0x40, -}; - -static final BitmapCharRec ch184 = new BitmapCharRec(3,3,0,3,4,ch184data); - -/* char: 0xb7 */ - -static final byte[] ch183data = { -(byte) 0x80, -}; - -static final BitmapCharRec ch183 = new BitmapCharRec(1,1,0,-2,2,ch183data); - -/* char: 0xb6 */ - -static final byte[] ch182data = { -(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x68,(byte) 0xe8,(byte) 0xe8,(byte) 0xe8,(byte) 0x7c, -}; - -static final BitmapCharRec ch182 = new BitmapCharRec(6,9,0,2,6,ch182data); - -/* char: 0xb5 */ - -static final byte[] ch181data = { -(byte) 0x80,(byte) 0x80,(byte) 0xe8,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90, -}; - -static final BitmapCharRec ch181 = new BitmapCharRec(5,7,0,2,5,ch181data); - -/* char: 0xb4 */ - -static final byte[] ch180data = { -(byte) 0x80,(byte) 0x40, -}; - -static final BitmapCharRec ch180 = new BitmapCharRec(2,2,0,-5,3,ch180data); - -/* char: 0xb3 */ - -static final byte[] ch179data = { -(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0xe0, -}; - -static final BitmapCharRec ch179 = new BitmapCharRec(3,4,0,-3,3,ch179data); - -/* char: 0xb2 */ - -static final byte[] ch178data = { -(byte) 0xe0,(byte) 0x40,(byte) 0xa0,(byte) 0x60, -}; - -static final BitmapCharRec ch178 = new BitmapCharRec(3,4,0,-3,3,ch178data); - -/* char: 0xb1 */ - -static final byte[] ch177data = { -(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20, -}; - -static final BitmapCharRec ch177 = new BitmapCharRec(5,7,0,0,6,ch177data); - -/* char: 0xb0 */ - -static final byte[] ch176data = { -(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60, -}; - -static final BitmapCharRec ch176 = new BitmapCharRec(4,4,0,-3,4,ch176data); - -/* char: 0xaf */ - -static final byte[] ch175data = { -(byte) 0xe0, -}; - -static final BitmapCharRec ch175 = new BitmapCharRec(3,1,0,-6,4,ch175data); - -/* char: 0xae */ - -static final byte[] ch174data = { -(byte) 0x38,(byte) 0x44,(byte) 0xaa,(byte) 0xb2,(byte) 0xba,(byte) 0x44,(byte) 0x38, -}; - -static final BitmapCharRec ch174 = new BitmapCharRec(7,7,-1,0,9,ch174data); - -/* char: 0xad */ - -static final byte[] ch173data = { -(byte) 0xe0, -}; - -static final BitmapCharRec ch173 = new BitmapCharRec(3,1,0,-2,4,ch173data); - -/* char: 0xac */ - -static final byte[] ch172data = { -(byte) 0x8,(byte) 0x8,(byte) 0xf8, -}; - -static final BitmapCharRec ch172 = new BitmapCharRec(5,3,-1,-1,7,ch172data); - -/* char: 0xab */ - -static final byte[] ch171data = { -(byte) 0x50,(byte) 0xa0,(byte) 0xa0,(byte) 0x50, -}; - -static final BitmapCharRec ch171 = new BitmapCharRec(4,4,0,-1,5,ch171data); - -/* char: 0xaa */ - -static final byte[] ch170data = { -(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x20,(byte) 0xc0, -}; - -static final BitmapCharRec ch170 = new BitmapCharRec(3,5,0,-2,4,ch170data); - -/* char: 0xa9 */ - -static final byte[] ch169data = { -(byte) 0x38,(byte) 0x44,(byte) 0x9a,(byte) 0xa2,(byte) 0x9a,(byte) 0x44,(byte) 0x38, -}; - -static final BitmapCharRec ch169 = new BitmapCharRec(7,7,-1,0,9,ch169data); - -/* char: 0xa8 */ - -static final byte[] ch168data = { -(byte) 0xa0, -}; - -static final BitmapCharRec ch168 = new BitmapCharRec(3,1,-1,-6,5,ch168data); - -/* char: 0xa7 */ - -static final byte[] ch167data = { -(byte) 0xe0,(byte) 0x90,(byte) 0x20,(byte) 0x50,(byte) 0x90,(byte) 0xa0,(byte) 0x40,(byte) 0x90,(byte) 0x70, -}; - -static final BitmapCharRec ch167 = new BitmapCharRec(4,9,0,1,5,ch167data); - -/* char: 0xa6 */ - -static final byte[] ch166data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch166 = new BitmapCharRec(1,7,0,0,2,ch166data); - -/* char: 0xa5 */ - -static final byte[] ch165data = { -(byte) 0x70,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0xd8,(byte) 0x50,(byte) 0x88, -}; - -static final BitmapCharRec ch165 = new BitmapCharRec(5,7,0,0,5,ch165data); - -/* char: 0xa4 */ - -static final byte[] ch164data = { -(byte) 0x88,(byte) 0x70,(byte) 0x50,(byte) 0x50,(byte) 0x70,(byte) 0x88, -}; - -static final BitmapCharRec ch164 = new BitmapCharRec(5,6,0,-1,5,ch164data); - -/* char: 0xa3 */ - -static final byte[] ch163data = { -(byte) 0xf0,(byte) 0xc8,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x50,(byte) 0x30, -}; - -static final BitmapCharRec ch163 = new BitmapCharRec(5,7,0,0,5,ch163data); - -/* char: 0xa2 */ - -static final byte[] ch162data = { -(byte) 0x80,(byte) 0xe0,(byte) 0x90,(byte) 0x80,(byte) 0x90,(byte) 0x70,(byte) 0x10, -}; - -static final BitmapCharRec ch162 = new BitmapCharRec(4,7,0,1,5,ch162data); - -/* char: 0xa1 */ - -static final byte[] ch161data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80, -}; - -static final BitmapCharRec ch161 = new BitmapCharRec(1,7,-1,2,3,ch161data); - -/* char: 0xa0 */ - -static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,2,null); - -/* char: 0x7e '~' */ - -static final byte[] ch126data = { -(byte) 0x98,(byte) 0x64, -}; - -static final BitmapCharRec ch126 = new BitmapCharRec(6,2,0,-2,7,ch126data); - -/* char: 0x7d '}' */ - -static final byte[] ch125data = { -(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80, -}; - -static final BitmapCharRec ch125 = new BitmapCharRec(3,9,0,2,4,ch125data); - -/* char: 0x7c '|' */ - -static final byte[] ch124data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch124 = new BitmapCharRec(1,9,0,2,2,ch124data); - -/* char: 0x7b '{' */ - -static final byte[] ch123data = { -(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20, -}; - -static final BitmapCharRec ch123 = new BitmapCharRec(3,9,0,2,4,ch123data); - -/* char: 0x7a 'z' */ - -static final byte[] ch122data = { -(byte) 0xf0,(byte) 0x90,(byte) 0x40,(byte) 0x20,(byte) 0xf0, -}; - -static final BitmapCharRec ch122 = new BitmapCharRec(4,5,0,0,5,ch122data); - -/* char: 0x79 'y' */ - -static final byte[] ch121data = { -(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x30,(byte) 0x50,(byte) 0x48,(byte) 0xdc, -}; - -static final BitmapCharRec ch121 = new BitmapCharRec(6,7,1,2,5,ch121data); - -/* char: 0x78 'x' */ - -static final byte[] ch120data = { -(byte) 0xd8,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0xd8, -}; - -static final BitmapCharRec ch120 = new BitmapCharRec(5,5,0,0,6,ch120data); - -/* char: 0x77 'w' */ - -static final byte[] ch119data = { -(byte) 0x28,(byte) 0x6c,(byte) 0x54,(byte) 0x92,(byte) 0xdb, -}; - -static final BitmapCharRec ch119 = new BitmapCharRec(8,5,0,0,8,ch119data); - -/* char: 0x76 'v' */ - -static final byte[] ch118data = { -(byte) 0x20,(byte) 0x60,(byte) 0x50,(byte) 0x90,(byte) 0xd8, -}; - -static final BitmapCharRec ch118 = new BitmapCharRec(5,5,0,0,5,ch118data); - -/* char: 0x75 'u' */ - -static final byte[] ch117data = { -(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90, -}; - -static final BitmapCharRec ch117 = new BitmapCharRec(5,5,0,0,5,ch117data); - -/* char: 0x74 't' */ - -static final byte[] ch116data = { -(byte) 0x30,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40, -}; - -static final BitmapCharRec ch116 = new BitmapCharRec(4,6,0,0,4,ch116data); - -/* char: 0x73 's' */ - -static final byte[] ch115data = { -(byte) 0xe0,(byte) 0x20,(byte) 0x60,(byte) 0x80,(byte) 0xe0, -}; - -static final BitmapCharRec ch115 = new BitmapCharRec(3,5,0,0,4,ch115data); - -/* char: 0x72 'r' */ - -static final byte[] ch114data = { -(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x60,(byte) 0xa0, -}; - -static final BitmapCharRec ch114 = new BitmapCharRec(3,5,0,0,4,ch114data); - -/* char: 0x71 'q' */ - -static final byte[] ch113data = { -(byte) 0x38,(byte) 0x10,(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x70, -}; - -static final BitmapCharRec ch113 = new BitmapCharRec(5,7,0,2,5,ch113data); - -/* char: 0x70 'p' */ - -static final byte[] ch112data = { -(byte) 0xc0,(byte) 0x80,(byte) 0xe0,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0, -}; - -static final BitmapCharRec ch112 = new BitmapCharRec(4,7,0,2,5,ch112data); - -/* char: 0x6f 'o' */ - -static final byte[] ch111data = { -(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60, -}; - -static final BitmapCharRec ch111 = new BitmapCharRec(4,5,0,0,5,ch111data); - -/* char: 0x6e 'n' */ - -static final byte[] ch110data = { -(byte) 0xd8,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0, -}; - -static final BitmapCharRec ch110 = new BitmapCharRec(5,5,0,0,5,ch110data); - -/* char: 0x6d 'm' */ - -static final byte[] ch109data = { -(byte) 0xdb,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xec, -}; - -static final BitmapCharRec ch109 = new BitmapCharRec(8,5,0,0,8,ch109data); - -/* char: 0x6c 'l' */ - -static final byte[] ch108data = { -(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0, -}; - -static final BitmapCharRec ch108 = new BitmapCharRec(3,7,0,0,4,ch108data); - -/* char: 0x6b 'k' */ - -static final byte[] ch107data = { -(byte) 0x98,(byte) 0x90,(byte) 0xe0,(byte) 0xa0,(byte) 0x90,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch107 = new BitmapCharRec(5,7,0,0,5,ch107data); - -/* char: 0x6a 'j' */ - -static final byte[] ch106data = { -(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0x40, -}; - -static final BitmapCharRec ch106 = new BitmapCharRec(2,9,0,2,3,ch106data); - -/* char: 0x69 'i' */ - -static final byte[] ch105data = { -(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0x40, -}; - -static final BitmapCharRec ch105 = new BitmapCharRec(2,7,0,0,3,ch105data); - -/* char: 0x68 'h' */ - -static final byte[] ch104data = { -(byte) 0xd8,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch104 = new BitmapCharRec(5,7,0,0,5,ch104data); - -/* char: 0x67 'g' */ - -static final byte[] ch103data = { -(byte) 0xe0,(byte) 0x90,(byte) 0x60,(byte) 0x40,(byte) 0xa0,(byte) 0xa0,(byte) 0x70, -}; - -static final BitmapCharRec ch103 = new BitmapCharRec(4,7,0,2,5,ch103data); - -/* char: 0x66 'f' */ - -static final byte[] ch102data = { -(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x30, -}; - -static final BitmapCharRec ch102 = new BitmapCharRec(4,7,0,0,4,ch102data); - -/* char: 0x65 'e' */ - -static final byte[] ch101data = { -(byte) 0x60,(byte) 0x80,(byte) 0xc0,(byte) 0xa0,(byte) 0x60, -}; - -static final BitmapCharRec ch101 = new BitmapCharRec(3,5,0,0,4,ch101data); - -/* char: 0x64 'd' */ - -static final byte[] ch100data = { -(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0x30, -}; - -static final BitmapCharRec ch100 = new BitmapCharRec(5,7,0,0,5,ch100data); - -/* char: 0x63 'c' */ - -static final byte[] ch99data = { -(byte) 0x60,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x60, -}; - -static final BitmapCharRec ch99 = new BitmapCharRec(3,5,0,0,4,ch99data); - -/* char: 0x62 'b' */ - -static final byte[] ch98data = { -(byte) 0xe0,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch98 = new BitmapCharRec(4,7,0,0,5,ch98data); - -/* char: 0x61 'a' */ - -static final byte[] ch97data = { -(byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0, -}; - -static final BitmapCharRec ch97 = new BitmapCharRec(3,5,0,0,4,ch97data); - -/* char: 0x60 '`' */ - -static final byte[] ch96data = { -(byte) 0xc0,(byte) 0x80, -}; - -static final BitmapCharRec ch96 = new BitmapCharRec(2,2,0,-5,3,ch96data); - -/* char: 0x5f '_' */ - -static final byte[] ch95data = { -(byte) 0xf8, -}; - -static final BitmapCharRec ch95 = new BitmapCharRec(5,1,0,3,5,ch95data); - -/* char: 0x5e '^' */ - -static final byte[] ch94data = { -(byte) 0xa0,(byte) 0xa0,(byte) 0x40, -}; - -static final BitmapCharRec ch94 = new BitmapCharRec(3,3,-1,-4,5,ch94data); - -/* char: 0x5d ']' */ - -static final byte[] ch93data = { -(byte) 0xc0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0, -}; - -static final BitmapCharRec ch93 = new BitmapCharRec(2,9,0,2,3,ch93data); - -/* char: 0x5c '\' */ - -static final byte[] ch92data = { -(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch92 = new BitmapCharRec(3,7,0,0,3,ch92data); - -/* char: 0x5b '[' */ - -static final byte[] ch91data = { -(byte) 0xc0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc0, -}; - -static final BitmapCharRec ch91 = new BitmapCharRec(2,9,0,2,3,ch91data); - -/* char: 0x5a 'Z' */ - -static final byte[] ch90data = { -(byte) 0xf8,(byte) 0x88,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x88,(byte) 0xf8, -}; - -static final BitmapCharRec ch90 = new BitmapCharRec(5,7,0,0,6,ch90data); - -/* char: 0x59 'Y' */ - -static final byte[] ch89data = { -(byte) 0x38,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0xee, -}; - -static final BitmapCharRec ch89 = new BitmapCharRec(7,7,0,0,8,ch89data); - -/* char: 0x58 'X' */ - -static final byte[] ch88data = { -(byte) 0xee,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0xee, -}; - -static final BitmapCharRec ch88 = new BitmapCharRec(7,7,0,0,8,ch88data); - -/* char: 0x57 'W' */ - -static final byte[] ch87data = { -(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0xc9,(byte) 0x80,(byte) 0x88,(byte) 0x80,(byte) 0xdd,(byte) 0xc0, -}; - -static final BitmapCharRec ch87 = new BitmapCharRec(10,7,0,0,10,ch87data); - -/* char: 0x56 'V' */ - -static final byte[] ch86data = { -(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x6c,(byte) 0x44,(byte) 0xee, -}; - -static final BitmapCharRec ch86 = new BitmapCharRec(7,7,0,0,8,ch86data); - -/* char: 0x55 'U' */ - -static final byte[] ch85data = { -(byte) 0x38,(byte) 0x6c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0xee, -}; - -static final BitmapCharRec ch85 = new BitmapCharRec(7,7,0,0,8,ch85data); - -/* char: 0x54 'T' */ - -static final byte[] ch84data = { -(byte) 0x70,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xa8,(byte) 0xf8, -}; - -static final BitmapCharRec ch84 = new BitmapCharRec(5,7,0,0,6,ch84data); - -/* char: 0x53 'S' */ - -static final byte[] ch83data = { -(byte) 0xe0,(byte) 0x90,(byte) 0x10,(byte) 0x60,(byte) 0xc0,(byte) 0x90,(byte) 0x70, -}; - -static final BitmapCharRec ch83 = new BitmapCharRec(4,7,0,0,5,ch83data); - -/* char: 0x52 'R' */ - -static final byte[] ch82data = { -(byte) 0xec,(byte) 0x48,(byte) 0x50,(byte) 0x70,(byte) 0x48,(byte) 0x48,(byte) 0xf0, -}; - -static final BitmapCharRec ch82 = new BitmapCharRec(6,7,0,0,7,ch82data); - -/* char: 0x51 'Q' */ - -static final byte[] ch81data = { -(byte) 0xc,(byte) 0x18,(byte) 0x70,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78, -}; - -static final BitmapCharRec ch81 = new BitmapCharRec(6,9,0,2,7,ch81data); - -/* char: 0x50 'P' */ - -static final byte[] ch80data = { -(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x70,(byte) 0x48,(byte) 0x48,(byte) 0xf0, -}; - -static final BitmapCharRec ch80 = new BitmapCharRec(5,7,0,0,6,ch80data); - -/* char: 0x4f 'O' */ - -static final byte[] ch79data = { -(byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78, -}; - -static final BitmapCharRec ch79 = new BitmapCharRec(6,7,0,0,7,ch79data); - -/* char: 0x4e 'N' */ - -static final byte[] ch78data = { -(byte) 0xe4,(byte) 0x4c,(byte) 0x4c,(byte) 0x54,(byte) 0x54,(byte) 0x64,(byte) 0xee, -}; - -static final BitmapCharRec ch78 = new BitmapCharRec(7,7,0,0,8,ch78data); - -/* char: 0x4d 'M' */ - -static final byte[] ch77data = { -(byte) 0xeb,(byte) 0x80,(byte) 0x49,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xe3,(byte) 0x80, -}; - -static final BitmapCharRec ch77 = new BitmapCharRec(9,7,0,0,10,ch77data); - -/* char: 0x4c 'L' */ - -static final byte[] ch76data = { -(byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0, -}; - -static final BitmapCharRec ch76 = new BitmapCharRec(5,7,0,0,6,ch76data); - -/* char: 0x4b 'K' */ - -static final byte[] ch75data = { -(byte) 0xec,(byte) 0x48,(byte) 0x50,(byte) 0x60,(byte) 0x50,(byte) 0x48,(byte) 0xec, -}; - -static final BitmapCharRec ch75 = new BitmapCharRec(6,7,0,0,7,ch75data); - -/* char: 0x4a 'J' */ - -static final byte[] ch74data = { -(byte) 0xc0,(byte) 0xa0,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x70, -}; - -static final BitmapCharRec ch74 = new BitmapCharRec(4,7,0,0,4,ch74data); - -/* char: 0x49 'I' */ - -static final byte[] ch73data = { -(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0, -}; - -static final BitmapCharRec ch73 = new BitmapCharRec(3,7,0,0,4,ch73data); - -/* char: 0x48 'H' */ - -static final byte[] ch72data = { -(byte) 0xee,(byte) 0x44,(byte) 0x44,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0xee, -}; - -static final BitmapCharRec ch72 = new BitmapCharRec(7,7,0,0,8,ch72data); - -/* char: 0x47 'G' */ - -static final byte[] ch71data = { -(byte) 0x78,(byte) 0xc4,(byte) 0x84,(byte) 0x9c,(byte) 0x80,(byte) 0xc4,(byte) 0x7c, -}; - -static final BitmapCharRec ch71 = new BitmapCharRec(6,7,0,0,7,ch71data); - -/* char: 0x46 'F' */ - -static final byte[] ch70data = { -(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8, -}; - -static final BitmapCharRec ch70 = new BitmapCharRec(5,7,0,0,6,ch70data); - -/* char: 0x45 'E' */ - -static final byte[] ch69data = { -(byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8, -}; - -static final BitmapCharRec ch69 = new BitmapCharRec(5,7,0,0,6,ch69data); - -/* char: 0x44 'D' */ - -static final byte[] ch68data = { -(byte) 0xf8,(byte) 0x4c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x4c,(byte) 0xf8, -}; - -static final BitmapCharRec ch68 = new BitmapCharRec(6,7,0,0,7,ch68data); - -/* char: 0x43 'C' */ - -static final byte[] ch67data = { -(byte) 0x78,(byte) 0xc4,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc4,(byte) 0x7c, -}; - -static final BitmapCharRec ch67 = new BitmapCharRec(6,7,0,0,7,ch67data); - -/* char: 0x42 'B' */ - -static final byte[] ch66data = { -(byte) 0xf0,(byte) 0x48,(byte) 0x48,(byte) 0x70,(byte) 0x48,(byte) 0x48,(byte) 0xf0, -}; - -static final BitmapCharRec ch66 = new BitmapCharRec(5,7,0,0,6,ch66data); - -/* char: 0x41 'A' */ - -static final byte[] ch65data = { -(byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10, -}; - -static final BitmapCharRec ch65 = new BitmapCharRec(7,7,0,0,8,ch65data); - -/* char: 0x40 '@' */ - -static final byte[] ch64data = { -(byte) 0x3e,(byte) 0x40,(byte) 0x92,(byte) 0xad,(byte) 0xa5,(byte) 0xa5,(byte) 0x9d,(byte) 0x42,(byte) 0x3c, -}; - -static final BitmapCharRec ch64 = new BitmapCharRec(8,9,0,2,9,ch64data); - -/* char: 0x3f '?' */ - -static final byte[] ch63data = { -(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0xa0,(byte) 0xe0, -}; - -static final BitmapCharRec ch63 = new BitmapCharRec(3,7,0,0,4,ch63data); - -/* char: 0x3e '>' */ - -static final byte[] ch62data = { -(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x40,(byte) 0x80, -}; - -static final BitmapCharRec ch62 = new BitmapCharRec(3,5,0,0,5,ch62data); - -/* char: 0x3d '=' */ - -static final byte[] ch61data = { -(byte) 0xf8,(byte) 0x0,(byte) 0xf8, -}; - -static final BitmapCharRec ch61 = new BitmapCharRec(5,3,0,-1,6,ch61data); - -/* char: 0x3c '<' */ - -static final byte[] ch60data = { -(byte) 0x20,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x20, -}; - -static final BitmapCharRec ch60 = new BitmapCharRec(3,5,-1,0,5,ch60data); - -/* char: 0x3b ';' */ - -static final byte[] ch59data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x80, -}; - -static final BitmapCharRec ch59 = new BitmapCharRec(1,7,-1,2,3,ch59data); - -/* char: 0x3a ':' */ - -static final byte[] ch58data = { -(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x80, -}; - -static final BitmapCharRec ch58 = new BitmapCharRec(1,5,-1,0,3,ch58data); - -/* char: 0x39 '9' */ - -static final byte[] ch57data = { -(byte) 0xc0,(byte) 0x20,(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60, -}; - -static final BitmapCharRec ch57 = new BitmapCharRec(4,7,0,0,5,ch57data); - -/* char: 0x38 '8' */ - -static final byte[] ch56data = { -(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60, -}; - -static final BitmapCharRec ch56 = new BitmapCharRec(4,7,0,0,5,ch56data); - -/* char: 0x37 '7' */ - -static final byte[] ch55data = { -(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x90,(byte) 0xf0, -}; - -static final BitmapCharRec ch55 = new BitmapCharRec(4,7,0,0,5,ch55data); - -/* char: 0x36 '6' */ - -static final byte[] ch54data = { -(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x40,(byte) 0x30, -}; - -static final BitmapCharRec ch54 = new BitmapCharRec(4,7,0,0,5,ch54data); - -/* char: 0x35 '5' */ - -static final byte[] ch53data = { -(byte) 0xe0,(byte) 0x90,(byte) 0x10,(byte) 0x10,(byte) 0xe0,(byte) 0x40,(byte) 0x70, -}; - -static final BitmapCharRec ch53 = new BitmapCharRec(4,7,0,0,5,ch53data); - -/* char: 0x34 '4' */ - -static final byte[] ch52data = { -(byte) 0x10,(byte) 0x10,(byte) 0xf8,(byte) 0x90,(byte) 0x50,(byte) 0x30,(byte) 0x10, -}; - -static final BitmapCharRec ch52 = new BitmapCharRec(5,7,0,0,5,ch52data); - -/* char: 0x33 '3' */ - -static final byte[] ch51data = { -(byte) 0xe0,(byte) 0x10,(byte) 0x10,(byte) 0x60,(byte) 0x10,(byte) 0x90,(byte) 0x60, -}; - -static final BitmapCharRec ch51 = new BitmapCharRec(4,7,0,0,5,ch51data); - -/* char: 0x32 '2' */ - -static final byte[] ch50data = { -(byte) 0xf0,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x90,(byte) 0x60, -}; - -static final BitmapCharRec ch50 = new BitmapCharRec(4,7,0,0,5,ch50data); - -/* char: 0x31 '1' */ - -static final byte[] ch49data = { -(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, -}; - -static final BitmapCharRec ch49 = new BitmapCharRec(3,7,-1,0,5,ch49data); - -/* char: 0x30 '0' */ - -static final byte[] ch48data = { -(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60, -}; - -static final BitmapCharRec ch48 = new BitmapCharRec(4,7,0,0,5,ch48data); - -/* char: 0x2f '/' */ - -static final byte[] ch47data = { -(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20, -}; - -static final BitmapCharRec ch47 = new BitmapCharRec(3,7,0,0,3,ch47data); - -/* char: 0x2e '.' */ - -static final byte[] ch46data = { -(byte) 0x80, -}; - -static final BitmapCharRec ch46 = new BitmapCharRec(1,1,-1,0,3,ch46data); - -/* char: 0x2d '-' */ - -static final byte[] ch45data = { -(byte) 0xf0, -}; - -static final BitmapCharRec ch45 = new BitmapCharRec(4,1,-1,-2,7,ch45data); - -/* char: 0x2c ',' */ - -static final byte[] ch44data = { -(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch44 = new BitmapCharRec(1,3,-1,2,3,ch44data); - -/* char: 0x2b '+' */ - -static final byte[] ch43data = { -(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20, -}; - -static final BitmapCharRec ch43 = new BitmapCharRec(5,5,0,0,6,ch43data); - -/* char: 0x2a '*' */ - -static final byte[] ch42data = { -(byte) 0xa0,(byte) 0x40,(byte) 0xa0, -}; - -static final BitmapCharRec ch42 = new BitmapCharRec(3,3,0,-4,5,ch42data); - -/* char: 0x29 ')' */ - -static final byte[] ch41data = { -(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80, -}; - -static final BitmapCharRec ch41 = new BitmapCharRec(3,9,0,2,4,ch41data); - -/* char: 0x28 '(' */ - -static final byte[] ch40data = { -(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20, -}; - -static final BitmapCharRec ch40 = new BitmapCharRec(3,9,0,2,4,ch40data); - -/* char: 0x27 ''' */ - -static final byte[] ch39data = { -(byte) 0x40,(byte) 0xc0, -}; - -static final BitmapCharRec ch39 = new BitmapCharRec(2,2,0,-5,3,ch39data); - -/* char: 0x26 '&' */ - -static final byte[] ch38data = { -(byte) 0x76,(byte) 0x8d,(byte) 0x98,(byte) 0x74,(byte) 0x6e,(byte) 0x50,(byte) 0x30, -}; - -static final BitmapCharRec ch38 = new BitmapCharRec(8,7,0,0,8,ch38data); - -/* char: 0x25 '%' */ - -static final byte[] ch37data = { -(byte) 0x44,(byte) 0x2a,(byte) 0x2a,(byte) 0x56,(byte) 0xa8,(byte) 0xa4,(byte) 0x7e, -}; - -static final BitmapCharRec ch37 = new BitmapCharRec(7,7,0,0,8,ch37data); - -/* char: 0x24 '$' */ - -static final byte[] ch36data = { -(byte) 0x20,(byte) 0xe0,(byte) 0x90,(byte) 0x10,(byte) 0x60,(byte) 0x80,(byte) 0x90,(byte) 0x70,(byte) 0x20, -}; - -static final BitmapCharRec ch36 = new BitmapCharRec(4,9,0,1,5,ch36data); - -/* char: 0x23 '#' */ - -static final byte[] ch35data = { -(byte) 0x50,(byte) 0x50,(byte) 0xf8,(byte) 0x50,(byte) 0xf8,(byte) 0x50,(byte) 0x50, -}; - -static final BitmapCharRec ch35 = new BitmapCharRec(5,7,0,0,5,ch35data); - -/* char: 0x22 '"' */ - -static final byte[] ch34data = { -(byte) 0xa0,(byte) 0xa0, -}; - -static final BitmapCharRec ch34 = new BitmapCharRec(3,2,0,-5,4,ch34data); - -/* char: 0x21 '!' */ - -static final byte[] ch33data = { -(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, -}; - -static final BitmapCharRec ch33 = new BitmapCharRec(1,7,-1,0,3,ch33data); - -/* char: 0x20 ' ' */ - -static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,2,null); - -static final BitmapCharRec[] chars = { -ch32, -ch33, -ch34, -ch35, -ch36, -ch37, -ch38, -ch39, -ch40, -ch41, -ch42, -ch43, -ch44, -ch45, -ch46, -ch47, -ch48, -ch49, -ch50, -ch51, -ch52, -ch53, -ch54, -ch55, -ch56, -ch57, -ch58, -ch59, -ch60, -ch61, -ch62, -ch63, -ch64, -ch65, -ch66, -ch67, -ch68, -ch69, -ch70, -ch71, -ch72, -ch73, -ch74, -ch75, -ch76, -ch77, -ch78, -ch79, -ch80, -ch81, -ch82, -ch83, -ch84, -ch85, -ch86, -ch87, -ch88, -ch89, -ch90, -ch91, -ch92, -ch93, -ch94, -ch95, -ch96, -ch97, -ch98, -ch99, -ch100, -ch101, -ch102, -ch103, -ch104, -ch105, -ch106, -ch107, -ch108, -ch109, -ch110, -ch111, -ch112, -ch113, -ch114, -ch115, -ch116, -ch117, -ch118, -ch119, -ch120, -ch121, -ch122, -ch123, -ch124, -ch125, -ch126, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -ch160, -ch161, -ch162, -ch163, -ch164, -ch165, -ch166, -ch167, -ch168, -ch169, -ch170, -ch171, -ch172, -ch173, -ch174, -ch175, -ch176, -ch177, -ch178, -ch179, -ch180, -ch181, -ch182, -ch183, -ch184, -ch185, -ch186, -ch187, -ch188, -ch189, -ch190, -ch191, -ch192, -ch193, -ch194, -ch195, -ch196, -ch197, -ch198, -ch199, -ch200, -ch201, -ch202, -ch203, -ch204, -ch205, -ch206, -ch207, -ch208, -ch209, -ch210, -ch211, -ch212, -ch213, -ch214, -ch215, -ch216, -ch217, -ch218, -ch219, -ch220, -ch221, -ch222, -ch223, -ch224, -ch225, -ch226, -ch227, -ch228, -ch229, -ch230, -ch231, -ch232, -ch233, -ch234, -ch235, -ch236, -ch237, -ch238, -ch239, -ch240, -ch241, -ch242, -ch243, -ch244, -ch245, -ch246, -ch247, -ch248, -ch249, -ch250, -ch251, -ch252, -ch253, -ch254, -ch255, -}; - - public static final BitmapFontRec glutBitmapTimesRoman10 = new BitmapFontRec("-adobe-times-medium-r-normal--10-100-75-75-p-54-iso8859-1", - 224, - 32, - chars); -} diff --git a/src/jogl/classes/com/sun/opengl/util/gl2/GLUTBitmapTimesRoman24.java b/src/jogl/classes/com/sun/opengl/util/gl2/GLUTBitmapTimesRoman24.java deleted file mode 100644 index 36fb76c66..000000000 --- a/src/jogl/classes/com/sun/opengl/util/gl2/GLUTBitmapTimesRoman24.java +++ /dev/null @@ -1,2080 +0,0 @@ -/* - * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.gl2; - -class GLUTBitmapTimesRoman24 { - -/* GENERATED FILE -- DO NOT MODIFY */ - -/* char: 0xff */ - -static final byte[] ch255data = { -(byte) 0xe0,(byte) 0x0,(byte) 0xf0,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xe,(byte) 0x0, -(byte) 0x1a,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x31,(byte) 0x0,(byte) 0x30,(byte) 0x80,(byte) 0x30,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x60,(byte) 0xc0, -(byte) 0xf1,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x33,(byte) 0x0, -}; - -static final BitmapCharRec ch255 = new BitmapCharRec(11,21,0,5,11,ch255data); - -/* char: 0xfe */ - -static final byte[] ch254data = { -(byte) 0xf0,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x6e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80, -(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80, -(byte) 0x6e,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0xe0,(byte) 0x0, -}; - -static final BitmapCharRec ch254 = new BitmapCharRec(10,22,-1,5,12,ch254data); - -/* char: 0xfd */ - -static final byte[] ch253data = { -(byte) 0xe0,(byte) 0x0,(byte) 0xf0,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xe,(byte) 0x0, -(byte) 0x1a,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x31,(byte) 0x0,(byte) 0x30,(byte) 0x80,(byte) 0x30,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x60,(byte) 0xc0, -(byte) 0xf1,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x80,(byte) 0x1,(byte) 0x80, -}; - -static final BitmapCharRec ch253 = new BitmapCharRec(11,22,0,5,11,ch253data); - -/* char: 0xfc */ - -static final byte[] ch252data = { -(byte) 0x1c,(byte) 0xe0,(byte) 0x3e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, -(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe1,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x33,(byte) 0x0, -}; - -static final BitmapCharRec ch252 = new BitmapCharRec(11,16,-1,0,13,ch252data); - -/* char: 0xfb */ - -static final byte[] ch251data = { -(byte) 0x1c,(byte) 0xe0,(byte) 0x3e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, -(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe1,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x21,(byte) 0x0,(byte) 0x12,(byte) 0x0,(byte) 0x1e,(byte) 0x0, -(byte) 0xc,(byte) 0x0, -}; - -static final BitmapCharRec ch251 = new BitmapCharRec(11,17,-1,0,13,ch251data); - -/* char: 0xfa */ - -static final byte[] ch250data = { -(byte) 0x1c,(byte) 0xe0,(byte) 0x3e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, -(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe1,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x80, -(byte) 0x1,(byte) 0x80, -}; - -static final BitmapCharRec ch250 = new BitmapCharRec(11,17,-1,0,13,ch250data); - -/* char: 0xf9 */ - -static final byte[] ch249data = { -(byte) 0x1c,(byte) 0xe0,(byte) 0x3e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, -(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe1,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x2,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x38,(byte) 0x0, -(byte) 0x30,(byte) 0x0, -}; - -static final BitmapCharRec ch249 = new BitmapCharRec(11,17,-1,0,13,ch249data); - -/* char: 0xf8 */ - -static final byte[] ch248data = { -(byte) 0xc0,(byte) 0x0,(byte) 0xde,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x71,(byte) 0x80,(byte) 0xd0,(byte) 0xc0,(byte) 0xd8,(byte) 0xc0,(byte) 0xc8,(byte) 0xc0,(byte) 0xcc,(byte) 0xc0, -(byte) 0xc4,(byte) 0xc0,(byte) 0xc6,(byte) 0xc0,(byte) 0x63,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0xc0,(byte) 0x0,(byte) 0xc0, -}; - -static final BitmapCharRec ch248 = new BitmapCharRec(10,14,-1,1,12,ch248data); - -/* char: 0xf7 */ - -static final byte[] ch247data = { -(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0, -(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0, -}; - -static final BitmapCharRec ch247 = new BitmapCharRec(12,10,-1,-2,14,ch247data); - -/* char: 0xf6 */ - -static final byte[] ch246data = { -(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, -(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x33,(byte) 0x0, -}; - -static final BitmapCharRec ch246 = new BitmapCharRec(10,16,-1,0,12,ch246data); - -/* char: 0xf5 */ - -static final byte[] ch245data = { -(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, -(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x27,(byte) 0x0,(byte) 0x1c,(byte) 0x80, -}; - -static final BitmapCharRec ch245 = new BitmapCharRec(10,16,-1,0,12,ch245data); - -/* char: 0xf4 */ - -static final byte[] ch244data = { -(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, -(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x21,(byte) 0x0,(byte) 0x12,(byte) 0x0,(byte) 0x1e,(byte) 0x0, -(byte) 0xc,(byte) 0x0, -}; - -static final BitmapCharRec ch244 = new BitmapCharRec(10,17,-1,0,12,ch244data); - -/* char: 0xf3 */ - -static final byte[] ch243data = { -(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, -(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x80, -(byte) 0x1,(byte) 0x80, -}; - -static final BitmapCharRec ch243 = new BitmapCharRec(10,17,-1,0,12,ch243data); - -/* char: 0xf2 */ - -static final byte[] ch242data = { -(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, -(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x2,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x38,(byte) 0x0, -(byte) 0x30,(byte) 0x0, -}; - -static final BitmapCharRec ch242 = new BitmapCharRec(10,17,-1,0,12,ch242data); - -/* char: 0xf1 */ - -static final byte[] ch241data = { -(byte) 0xf1,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, -(byte) 0x60,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x6f,(byte) 0x80,(byte) 0xe7,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x27,(byte) 0x0,(byte) 0x1c,(byte) 0x80, -}; - -static final BitmapCharRec ch241 = new BitmapCharRec(11,16,-1,0,13,ch241data); - -/* char: 0xf0 */ - -static final byte[] ch240data = { -(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, -(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1f,(byte) 0x0,(byte) 0xc6,(byte) 0x0,(byte) 0x3c,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x71,(byte) 0x80, -(byte) 0xc0,(byte) 0x0, -}; - -static final BitmapCharRec ch240 = new BitmapCharRec(10,17,-1,0,12,ch240data); - -/* char: 0xef */ - -static final byte[] ch239data = { -(byte) 0x78,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70,(byte) 0x0,(byte) 0x0,(byte) 0xcc,(byte) 0xcc, -}; - -static final BitmapCharRec ch239 = new BitmapCharRec(6,16,0,0,6,ch239data); - -/* char: 0xee */ - -static final byte[] ch238data = { -(byte) 0x78,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70,(byte) 0x0,(byte) 0x84,(byte) 0x48,(byte) 0x78, -(byte) 0x30, -}; - -static final BitmapCharRec ch238 = new BitmapCharRec(6,17,0,0,6,ch238data); - -/* char: 0xed */ - -static final byte[] ch237data = { -(byte) 0xf0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xe0,(byte) 0x0,(byte) 0x80,(byte) 0x60,(byte) 0x38, -(byte) 0x18, -}; - -static final BitmapCharRec ch237 = new BitmapCharRec(5,17,-1,0,6,ch237data); - -/* char: 0xec */ - -static final byte[] ch236data = { -(byte) 0x78,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70,(byte) 0x0,(byte) 0x8,(byte) 0x30,(byte) 0xe0, -(byte) 0xc0, -}; - -static final BitmapCharRec ch236 = new BitmapCharRec(5,17,0,0,6,ch236data); - -/* char: 0xeb */ - -static final byte[] ch235data = { -(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80, -(byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x33,(byte) 0x0, -}; - -static final BitmapCharRec ch235 = new BitmapCharRec(9,16,-1,0,11,ch235data); - -/* char: 0xea */ - -static final byte[] ch234data = { -(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80, -(byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x21,(byte) 0x0,(byte) 0x12,(byte) 0x0,(byte) 0x1e,(byte) 0x0, -(byte) 0xc,(byte) 0x0, -}; - -static final BitmapCharRec ch234 = new BitmapCharRec(9,17,-1,0,11,ch234data); - -/* char: 0xe9 */ - -static final byte[] ch233data = { -(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80, -(byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x7,(byte) 0x0, -(byte) 0x3,(byte) 0x0, -}; - -static final BitmapCharRec ch233 = new BitmapCharRec(9,17,-1,0,11,ch233data); - -/* char: 0xe8 */ - -static final byte[] ch232data = { -(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80, -(byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x70,(byte) 0x0, -(byte) 0x60,(byte) 0x0, -}; - -static final BitmapCharRec ch232 = new BitmapCharRec(9,17,-1,0,11,ch232data); - -/* char: 0xe7 */ - -static final byte[] ch231data = { -(byte) 0x3c,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0, -(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x41,(byte) 0x80, -(byte) 0x63,(byte) 0x80,(byte) 0x1f,(byte) 0x0, -}; - -static final BitmapCharRec ch231 = new BitmapCharRec(9,18,-1,6,11,ch231data); - -/* char: 0xe6 */ - -static final byte[] ch230data = { -(byte) 0x70,(byte) 0xf0,(byte) 0xfb,(byte) 0xf8,(byte) 0xc7,(byte) 0x84,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0xfc, -(byte) 0x3,(byte) 0xc,(byte) 0x63,(byte) 0xc,(byte) 0x67,(byte) 0x98,(byte) 0x3c,(byte) 0xf0, -}; - -static final BitmapCharRec ch230 = new BitmapCharRec(14,12,-1,0,16,ch230data); - -/* char: 0xe5 */ - -static final byte[] ch229data = { -(byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0, -(byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0, -(byte) 0x1c,(byte) 0x0, -}; - -static final BitmapCharRec ch229 = new BitmapCharRec(9,17,-1,0,11,ch229data); - -/* char: 0xe4 */ - -static final byte[] ch228data = { -(byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0, -(byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x66,(byte) 0x0, -}; - -static final BitmapCharRec ch228 = new BitmapCharRec(9,16,-1,0,11,ch228data); - -/* char: 0xe3 */ - -static final byte[] ch227data = { -(byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0, -(byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x5c,(byte) 0x0,(byte) 0x3a,(byte) 0x0, -}; - -static final BitmapCharRec ch227 = new BitmapCharRec(9,16,-1,0,11,ch227data); - -/* char: 0xe2 */ - -static final byte[] ch226data = { -(byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0, -(byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x42,(byte) 0x0,(byte) 0x24,(byte) 0x0,(byte) 0x3c,(byte) 0x0, -(byte) 0x18,(byte) 0x0, -}; - -static final BitmapCharRec ch226 = new BitmapCharRec(9,17,-1,0,11,ch226data); - -/* char: 0xe1 */ - -static final byte[] ch225data = { -(byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0, -(byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x7,(byte) 0x0, -(byte) 0x3,(byte) 0x0, -}; - -static final BitmapCharRec ch225 = new BitmapCharRec(9,17,-1,0,11,ch225data); - -/* char: 0xe0 */ - -static final byte[] ch224data = { -(byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0, -(byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x70,(byte) 0x0, -(byte) 0x60,(byte) 0x0, -}; - -static final BitmapCharRec ch224 = new BitmapCharRec(9,17,-1,0,11,ch224data); - -/* char: 0xdf */ - -static final byte[] ch223data = { -(byte) 0xe7,(byte) 0x0,(byte) 0x6c,(byte) 0x80,(byte) 0x6c,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x61,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x63,(byte) 0x80, -(byte) 0x67,(byte) 0x0,(byte) 0x6c,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0, -(byte) 0x1e,(byte) 0x0, -}; - -static final BitmapCharRec ch223 = new BitmapCharRec(10,17,-1,0,12,ch223data); - -/* char: 0xde */ - -static final byte[] ch222data = { -(byte) 0xfc,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18, -(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0, -(byte) 0xfc,(byte) 0x0, -}; - -static final BitmapCharRec ch222 = new BitmapCharRec(13,17,-1,0,15,ch222data); - -/* char: 0xdd */ - -static final byte[] ch221data = { -(byte) 0x7,(byte) 0xe0,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x3,(byte) 0xc0, -(byte) 0x3,(byte) 0x40,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x20,(byte) 0xc,(byte) 0x30,(byte) 0x1c,(byte) 0x10,(byte) 0x18,(byte) 0x18,(byte) 0x38,(byte) 0x8,(byte) 0x30,(byte) 0xc, -(byte) 0xfc,(byte) 0x3f,(byte) 0x0,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x30, -}; - -static final BitmapCharRec ch221 = new BitmapCharRec(16,22,0,0,16,ch221data); - -/* char: 0xdc */ - -static final byte[] ch220data = { -(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x30,(byte) 0x18,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, -(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, -(byte) 0xfc,(byte) 0x1f,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x30,(byte) 0x6,(byte) 0x30, -}; - -static final BitmapCharRec ch220 = new BitmapCharRec(16,21,-1,0,18,ch220data); - -/* char: 0xdb */ - -static final byte[] ch219data = { -(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x30,(byte) 0x18,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, -(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, -(byte) 0xfc,(byte) 0x1f,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x10,(byte) 0x6,(byte) 0x60,(byte) 0x3,(byte) 0xc0,(byte) 0x1,(byte) 0x80, -}; - -static final BitmapCharRec ch219 = new BitmapCharRec(16,22,-1,0,18,ch219data); - -/* char: 0xda */ - -static final byte[] ch218data = { -(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x30,(byte) 0x18,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, -(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, -(byte) 0xfc,(byte) 0x1f,(byte) 0x0,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x30, -}; - -static final BitmapCharRec ch218 = new BitmapCharRec(16,22,-1,0,18,ch218data); - -/* char: 0xd9 */ - -static final byte[] ch217data = { -(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x30,(byte) 0x18,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, -(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, -(byte) 0xfc,(byte) 0x1f,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x40,(byte) 0x1,(byte) 0x80,(byte) 0x7,(byte) 0x0,(byte) 0x6,(byte) 0x0, -}; - -static final BitmapCharRec ch217 = new BitmapCharRec(16,22,-1,0,18,ch217data); - -/* char: 0xd8 */ - -static final byte[] ch216data = { -(byte) 0x20,(byte) 0x0,(byte) 0x27,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x68,(byte) 0x6,(byte) 0x64,(byte) 0x6,(byte) 0xc2,(byte) 0x3,(byte) 0xc2,(byte) 0x3, -(byte) 0xc1,(byte) 0x3,(byte) 0xc1,(byte) 0x3,(byte) 0xc0,(byte) 0x83,(byte) 0xc0,(byte) 0x83,(byte) 0xc0,(byte) 0x43,(byte) 0x60,(byte) 0x46,(byte) 0x60,(byte) 0x26,(byte) 0x38,(byte) 0x1c, -(byte) 0x1c,(byte) 0x38,(byte) 0x7,(byte) 0xe4,(byte) 0x0,(byte) 0x4, -}; - -static final BitmapCharRec ch216 = new BitmapCharRec(16,19,-1,1,18,ch216data); - -/* char: 0xd7 */ - -static final byte[] ch215data = { -(byte) 0x80,(byte) 0x40,(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x33,(byte) 0x0, -(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0x80,(byte) 0x40, -}; - -static final BitmapCharRec ch215 = new BitmapCharRec(10,11,-2,-1,14,ch215data); - -/* char: 0xd6 */ - -static final byte[] ch214data = { -(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3, -(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38, -(byte) 0x7,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x60, -}; - -static final BitmapCharRec ch214 = new BitmapCharRec(16,21,-1,0,18,ch214data); - -/* char: 0xd5 */ - -static final byte[] ch213data = { -(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3, -(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38, -(byte) 0x7,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0xe0,(byte) 0x3,(byte) 0x90, -}; - -static final BitmapCharRec ch213 = new BitmapCharRec(16,21,-1,0,18,ch213data); - -/* char: 0xd4 */ - -static final byte[] ch212data = { -(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3, -(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38, -(byte) 0x7,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x10,(byte) 0x6,(byte) 0x60,(byte) 0x3,(byte) 0xc0,(byte) 0x1,(byte) 0x80, -}; - -static final BitmapCharRec ch212 = new BitmapCharRec(16,22,-1,0,18,ch212data); - -/* char: 0xd3 */ - -static final byte[] ch211data = { -(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3, -(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38, -(byte) 0x7,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x30, -}; - -static final BitmapCharRec ch211 = new BitmapCharRec(16,22,-1,0,18,ch211data); - -/* char: 0xd2 */ - -static final byte[] ch210data = { -(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3, -(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38, -(byte) 0x7,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x40,(byte) 0x1,(byte) 0x80,(byte) 0x7,(byte) 0x0,(byte) 0x6,(byte) 0x0, -}; - -static final BitmapCharRec ch210 = new BitmapCharRec(16,22,-1,0,18,ch210data); - -/* char: 0xd1 */ - -static final byte[] ch209data = { -(byte) 0xf8,(byte) 0xc,(byte) 0x20,(byte) 0x1c,(byte) 0x20,(byte) 0x1c,(byte) 0x20,(byte) 0x34,(byte) 0x20,(byte) 0x64,(byte) 0x20,(byte) 0x64,(byte) 0x20,(byte) 0xc4,(byte) 0x21,(byte) 0x84, -(byte) 0x21,(byte) 0x84,(byte) 0x23,(byte) 0x4,(byte) 0x26,(byte) 0x4,(byte) 0x26,(byte) 0x4,(byte) 0x2c,(byte) 0x4,(byte) 0x38,(byte) 0x4,(byte) 0x38,(byte) 0x4,(byte) 0x30,(byte) 0x4, -(byte) 0xf0,(byte) 0x1f,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0xe0,(byte) 0x3,(byte) 0x90, -}; - -static final BitmapCharRec ch209 = new BitmapCharRec(16,21,-1,0,18,ch209data); - -/* char: 0xd0 */ - -static final byte[] ch208data = { -(byte) 0x7f,(byte) 0xe0,(byte) 0x18,(byte) 0x38,(byte) 0x18,(byte) 0x1c,(byte) 0x18,(byte) 0x6,(byte) 0x18,(byte) 0x6,(byte) 0x18,(byte) 0x3,(byte) 0x18,(byte) 0x3,(byte) 0x18,(byte) 0x3, -(byte) 0xff,(byte) 0x3,(byte) 0x18,(byte) 0x3,(byte) 0x18,(byte) 0x3,(byte) 0x18,(byte) 0x3,(byte) 0x18,(byte) 0x6,(byte) 0x18,(byte) 0x6,(byte) 0x18,(byte) 0x1c,(byte) 0x18,(byte) 0x38, -(byte) 0x7f,(byte) 0xe0, -}; - -static final BitmapCharRec ch208 = new BitmapCharRec(16,17,0,0,17,ch208data); - -/* char: 0xcf */ - -static final byte[] ch207data = { -(byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30, -(byte) 0xfc,(byte) 0x0,(byte) 0x0,(byte) 0xcc,(byte) 0xcc, -}; - -static final BitmapCharRec ch207 = new BitmapCharRec(6,21,-1,0,8,ch207data); - -/* char: 0xce */ - -static final byte[] ch206data = { -(byte) 0x7e,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18, -(byte) 0x7e,(byte) 0x0,(byte) 0x81,(byte) 0x66,(byte) 0x3c,(byte) 0x18, -}; - -static final BitmapCharRec ch206 = new BitmapCharRec(8,22,-1,0,8,ch206data); - -/* char: 0xcd */ - -static final byte[] ch205data = { -(byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30, -(byte) 0xfc,(byte) 0x0,(byte) 0x40,(byte) 0x30,(byte) 0x1c,(byte) 0xc, -}; - -static final BitmapCharRec ch205 = new BitmapCharRec(6,22,-1,0,8,ch205data); - -/* char: 0xcc */ - -static final byte[] ch204data = { -(byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30, -(byte) 0xfc,(byte) 0x0,(byte) 0x8,(byte) 0x30,(byte) 0xe0,(byte) 0xc0, -}; - -static final BitmapCharRec ch204 = new BitmapCharRec(6,22,-1,0,8,ch204data); - -/* char: 0xcb */ - -static final byte[] ch203data = { -(byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40, -(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30, -(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80, -}; - -static final BitmapCharRec ch203 = new BitmapCharRec(13,21,-1,0,15,ch203data); - -/* char: 0xca */ - -static final byte[] ch202data = { -(byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40, -(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30, -(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x20,(byte) 0xc,(byte) 0xc0,(byte) 0x7,(byte) 0x80,(byte) 0x3,(byte) 0x0, -}; - -static final BitmapCharRec ch202 = new BitmapCharRec(13,22,-1,0,15,ch202data); - -/* char: 0xc9 */ - -static final byte[] ch201data = { -(byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40, -(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30, -(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0xc0, -}; - -static final BitmapCharRec ch201 = new BitmapCharRec(13,22,-1,0,15,ch201data); - -/* char: 0xc8 */ - -static final byte[] ch200data = { -(byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40, -(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30, -(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0x18,(byte) 0x0, -}; - -static final BitmapCharRec ch200 = new BitmapCharRec(13,22,-1,0,15,ch200data); - -/* char: 0xc7 */ - -static final byte[] ch199data = { -(byte) 0x7,(byte) 0x80,(byte) 0xc,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x7,(byte) 0xe0,(byte) 0x1e,(byte) 0x38, -(byte) 0x38,(byte) 0x8,(byte) 0x60,(byte) 0x4,(byte) 0x60,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0, -(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x60,(byte) 0x4,(byte) 0x60,(byte) 0x4,(byte) 0x38,(byte) 0xc,(byte) 0x1c,(byte) 0x3c,(byte) 0x7,(byte) 0xe4, -}; - -static final BitmapCharRec ch199 = new BitmapCharRec(14,23,-1,6,16,ch199data); - -/* char: 0xc6 */ - -static final byte[] ch198data = { -(byte) 0xf9,(byte) 0xff,(byte) 0xf0,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0x10,(byte) 0x60,(byte) 0x10,(byte) 0x10,(byte) 0x60,(byte) 0x10,(byte) 0x18,(byte) 0x60,(byte) 0x0,(byte) 0x8, -(byte) 0x60,(byte) 0x0,(byte) 0xf,(byte) 0xe0,(byte) 0x80,(byte) 0xc,(byte) 0x60,(byte) 0x80,(byte) 0x4,(byte) 0x7f,(byte) 0x80,(byte) 0x4,(byte) 0x60,(byte) 0x80,(byte) 0x6,(byte) 0x60, -(byte) 0x80,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x20,(byte) 0x1,(byte) 0x60,(byte) 0x20,(byte) 0x1,(byte) 0xe0,(byte) 0x60, -(byte) 0x3,(byte) 0xff,(byte) 0xe0, -}; - -static final BitmapCharRec ch198 = new BitmapCharRec(20,17,0,0,21,ch198data); - -/* char: 0xc5 */ - -static final byte[] ch197data = { -(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8, -(byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30, -(byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0, -(byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x2,(byte) 0x20,(byte) 0x0,(byte) 0x2,(byte) 0x20,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0, -}; - -static final BitmapCharRec ch197 = new BitmapCharRec(17,21,0,0,17,ch197data); - -/* char: 0xc4 */ - -static final byte[] ch196data = { -(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8, -(byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30, -(byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0, -(byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30,(byte) 0x0, -}; - -static final BitmapCharRec ch196 = new BitmapCharRec(17,21,0,0,17,ch196data); - -/* char: 0xc3 */ - -static final byte[] ch195data = { -(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x7,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8, -(byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30, -(byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0, -(byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0xe0,(byte) 0x0,(byte) 0x3,(byte) 0x90,(byte) 0x0, -}; - -static final BitmapCharRec ch195 = new BitmapCharRec(17,21,0,0,17,ch195data); - -/* char: 0xc2 */ - -static final byte[] ch194data = { -(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8, -(byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30, -(byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0, -(byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x10,(byte) 0x0,(byte) 0x6,(byte) 0x60,(byte) 0x0,(byte) 0x3,(byte) 0xc0,(byte) 0x0,(byte) 0x1, -(byte) 0x80,(byte) 0x0, -}; - -static final BitmapCharRec ch194 = new BitmapCharRec(17,22,0,0,17,ch194data); - -/* char: 0xc1 */ - -static final byte[] ch193data = { -(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8, -(byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30, -(byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0, -(byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x0, -(byte) 0x30,(byte) 0x0, -}; - -static final BitmapCharRec ch193 = new BitmapCharRec(17,22,0,0,17,ch193data); - -/* char: 0xc0 */ - -static final byte[] ch192data = { -(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8, -(byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30, -(byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0, -(byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x3,(byte) 0x80,(byte) 0x0,(byte) 0x3, -(byte) 0x0,(byte) 0x0, -}; - -static final BitmapCharRec ch192 = new BitmapCharRec(17,22,0,0,17,ch192data); - -/* char: 0xbf */ - -static final byte[] ch191data = { -(byte) 0x3e,(byte) 0x63,(byte) 0xc1,(byte) 0xc3,(byte) 0xc3,(byte) 0xe0,(byte) 0x70,(byte) 0x30,(byte) 0x38,(byte) 0x18,(byte) 0x18,(byte) 0x8,(byte) 0x8,(byte) 0x0,(byte) 0x0,(byte) 0xc, -(byte) 0xc, -}; - -static final BitmapCharRec ch191 = new BitmapCharRec(8,17,-1,5,11,ch191data); - -/* char: 0xbe */ - -static final byte[] ch190data = { -(byte) 0x18,(byte) 0x2,(byte) 0x0,(byte) 0x8,(byte) 0x2,(byte) 0x0,(byte) 0xc,(byte) 0x7f,(byte) 0x80,(byte) 0x4,(byte) 0x22,(byte) 0x0,(byte) 0x6,(byte) 0x32,(byte) 0x0,(byte) 0x3, -(byte) 0x12,(byte) 0x0,(byte) 0x1,(byte) 0xa,(byte) 0x0,(byte) 0x71,(byte) 0x8e,(byte) 0x0,(byte) 0x88,(byte) 0x86,(byte) 0x0,(byte) 0x8c,(byte) 0xc2,(byte) 0x0,(byte) 0xc,(byte) 0x60, -(byte) 0x0,(byte) 0x8,(byte) 0x20,(byte) 0x0,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0x8,(byte) 0x10,(byte) 0x0,(byte) 0x8c,(byte) 0x18,(byte) 0x0,(byte) 0x4c,(byte) 0xc,(byte) 0x0, -(byte) 0x38,(byte) 0x4,(byte) 0x0, -}; - -static final BitmapCharRec ch190 = new BitmapCharRec(17,17,0,0,18,ch190data); - -/* char: 0xbd */ - -static final byte[] ch189data = { -(byte) 0x30,(byte) 0x7e,(byte) 0x10,(byte) 0x22,(byte) 0x18,(byte) 0x10,(byte) 0x8,(byte) 0x18,(byte) 0xc,(byte) 0x8,(byte) 0x6,(byte) 0x4,(byte) 0x2,(byte) 0x6,(byte) 0xfb,(byte) 0x46, -(byte) 0x21,(byte) 0x26,(byte) 0x21,(byte) 0x9c,(byte) 0x20,(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x20,(byte) 0x60,(byte) 0x20,(byte) 0x20,(byte) 0xa0,(byte) 0x30,(byte) 0x60,(byte) 0x18, -(byte) 0x20,(byte) 0x8, -}; - -static final BitmapCharRec ch189 = new BitmapCharRec(15,17,-1,0,18,ch189data); - -/* char: 0xbc */ - -static final byte[] ch188data = { -(byte) 0x30,(byte) 0x4,(byte) 0x10,(byte) 0x4,(byte) 0x18,(byte) 0xff,(byte) 0x8,(byte) 0x44,(byte) 0xc,(byte) 0x64,(byte) 0x6,(byte) 0x24,(byte) 0x2,(byte) 0x14,(byte) 0xfb,(byte) 0x1c, -(byte) 0x21,(byte) 0xc,(byte) 0x21,(byte) 0x84,(byte) 0x20,(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x20,(byte) 0x60,(byte) 0x20,(byte) 0x20,(byte) 0xa0,(byte) 0x30,(byte) 0x60,(byte) 0x18, -(byte) 0x20,(byte) 0x8, -}; - -static final BitmapCharRec ch188 = new BitmapCharRec(16,17,-1,0,18,ch188data); - -/* char: 0xbb */ - -static final byte[] ch187data = { -(byte) 0x88,(byte) 0x0,(byte) 0xcc,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0x33,(byte) 0x0,(byte) 0x66,(byte) 0x0, -(byte) 0xcc,(byte) 0x0,(byte) 0x88,(byte) 0x0, -}; - -static final BitmapCharRec ch187 = new BitmapCharRec(9,10,-2,-1,12,ch187data); - -/* char: 0xba */ - -static final byte[] ch186data = { -(byte) 0xfc,(byte) 0x0,(byte) 0x78,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0x78, -}; - -static final BitmapCharRec ch186 = new BitmapCharRec(6,9,-1,-8,8,ch186data); - -/* char: 0xb9 */ - -static final byte[] ch185data = { -(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xa0,(byte) 0x60,(byte) 0x20, -}; - -static final BitmapCharRec ch185 = new BitmapCharRec(5,10,-1,-7,7,ch185data); - -/* char: 0xb8 */ - -static final byte[] ch184data = { -(byte) 0x78,(byte) 0xcc,(byte) 0xc,(byte) 0x3c,(byte) 0x30,(byte) 0x10, -}; - -static final BitmapCharRec ch184 = new BitmapCharRec(6,6,-1,6,8,ch184data); - -/* char: 0xb7 */ - -static final byte[] ch183data = { -(byte) 0xc0,(byte) 0xc0, -}; - -static final BitmapCharRec ch183 = new BitmapCharRec(2,2,-2,-6,6,ch183data); - -/* char: 0xb6 */ - -static final byte[] ch182data = { -(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0, -(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x39,(byte) 0x0,(byte) 0x79,(byte) 0x0,(byte) 0x79,(byte) 0x0,(byte) 0xf9,(byte) 0x0, -(byte) 0xf9,(byte) 0x0,(byte) 0xf9,(byte) 0x0,(byte) 0x79,(byte) 0x0,(byte) 0x79,(byte) 0x0,(byte) 0x39,(byte) 0x0,(byte) 0x1f,(byte) 0x80, -}; - -static final BitmapCharRec ch182 = new BitmapCharRec(9,22,-1,5,11,ch182data); - -/* char: 0xb5 */ - -static final byte[] ch181data = { -(byte) 0x40,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x0,(byte) 0x5c,(byte) 0xe0,(byte) 0x7e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0, -(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, -(byte) 0xe1,(byte) 0xc0, -}; - -static final BitmapCharRec ch181 = new BitmapCharRec(11,17,-1,5,13,ch181data); - -/* char: 0xb4 */ - -static final byte[] ch180data = { -(byte) 0x80,(byte) 0x60,(byte) 0x38,(byte) 0x18, -}; - -static final BitmapCharRec ch180 = new BitmapCharRec(5,4,-2,-13,8,ch180data); - -/* char: 0xb3 */ - -static final byte[] ch179data = { -(byte) 0x70,(byte) 0x88,(byte) 0x8c,(byte) 0xc,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x8c,(byte) 0x4c,(byte) 0x38, -}; - -static final BitmapCharRec ch179 = new BitmapCharRec(6,10,0,-7,7,ch179data); - -/* char: 0xb2 */ - -static final byte[] ch178data = { -(byte) 0xfc,(byte) 0x44,(byte) 0x20,(byte) 0x30,(byte) 0x10,(byte) 0x8,(byte) 0xc,(byte) 0x8c,(byte) 0x4c,(byte) 0x38, -}; - -static final BitmapCharRec ch178 = new BitmapCharRec(6,10,0,-7,7,ch178data); - -/* char: 0xb1 */ - -static final byte[] ch177data = { -(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0, -(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0, -}; - -static final BitmapCharRec ch177 = new BitmapCharRec(12,15,-1,0,14,ch177data); - -/* char: 0xb0 */ - -static final byte[] ch176data = { -(byte) 0x38,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38, -}; - -static final BitmapCharRec ch176 = new BitmapCharRec(7,7,-1,-10,9,ch176data); - -/* char: 0xaf */ - -static final byte[] ch175data = { -(byte) 0xfc,(byte) 0xfc, -}; - -static final BitmapCharRec ch175 = new BitmapCharRec(6,2,-1,-14,8,ch175data); - -/* char: 0xae */ - -static final byte[] ch174data = { -(byte) 0x7,(byte) 0xf0,(byte) 0x0,(byte) 0x1c,(byte) 0x1c,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x60,(byte) 0x3,(byte) 0x0,(byte) 0x47,(byte) 0x19,(byte) 0x0,(byte) 0xc2, -(byte) 0x31,(byte) 0x80,(byte) 0x82,(byte) 0x20,(byte) 0x80,(byte) 0x82,(byte) 0x40,(byte) 0x80,(byte) 0x83,(byte) 0xe0,(byte) 0x80,(byte) 0x82,(byte) 0x30,(byte) 0x80,(byte) 0x82,(byte) 0x10, -(byte) 0x80,(byte) 0xc2,(byte) 0x11,(byte) 0x80,(byte) 0x42,(byte) 0x31,(byte) 0x0,(byte) 0x67,(byte) 0xe3,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x1c,(byte) 0x1c,(byte) 0x0, -(byte) 0x7,(byte) 0xf0,(byte) 0x0, -}; - -static final BitmapCharRec ch174 = new BitmapCharRec(17,17,-1,0,19,ch174data); - -/* char: 0xad */ - -static final byte[] ch173data = { -(byte) 0xfe,(byte) 0xfe, -}; - -static final BitmapCharRec ch173 = new BitmapCharRec(7,2,-1,-5,9,ch173data); - -/* char: 0xac */ - -static final byte[] ch172data = { -(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0, -}; - -static final BitmapCharRec ch172 = new BitmapCharRec(12,7,-1,-3,14,ch172data); - -/* char: 0xab */ - -static final byte[] ch171data = { -(byte) 0x8,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0x33,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0xcc,(byte) 0x0,(byte) 0xcc,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x33,(byte) 0x0, -(byte) 0x19,(byte) 0x80,(byte) 0x8,(byte) 0x80, -}; - -static final BitmapCharRec ch171 = new BitmapCharRec(9,10,-2,-1,13,ch171data); - -/* char: 0xaa */ - -static final byte[] ch170data = { -(byte) 0x7e,(byte) 0x0,(byte) 0x76,(byte) 0xcc,(byte) 0xcc,(byte) 0x7c,(byte) 0xc,(byte) 0xcc,(byte) 0x78, -}; - -static final BitmapCharRec ch170 = new BitmapCharRec(7,9,0,-8,8,ch170data); - -/* char: 0xa9 */ - -static final byte[] ch169data = { -(byte) 0x7,(byte) 0xf0,(byte) 0x0,(byte) 0x1c,(byte) 0x1c,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x61,(byte) 0xc3,(byte) 0x0,(byte) 0x47,(byte) 0x71,(byte) 0x0,(byte) 0xc4, -(byte) 0x19,(byte) 0x80,(byte) 0x8c,(byte) 0x0,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x80,(byte) 0x8c,(byte) 0x0, -(byte) 0x80,(byte) 0xc4,(byte) 0x19,(byte) 0x80,(byte) 0x47,(byte) 0x31,(byte) 0x0,(byte) 0x61,(byte) 0xe3,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x1c,(byte) 0x1c,(byte) 0x0, -(byte) 0x7,(byte) 0xf0,(byte) 0x0, -}; - -static final BitmapCharRec ch169 = new BitmapCharRec(17,17,-1,0,19,ch169data); - -/* char: 0xa8 */ - -static final byte[] ch168data = { -(byte) 0xcc,(byte) 0xcc, -}; - -static final BitmapCharRec ch168 = new BitmapCharRec(6,2,-1,-14,8,ch168data); - -/* char: 0xa7 */ - -static final byte[] ch167data = { -(byte) 0x38,(byte) 0x64,(byte) 0x62,(byte) 0x6,(byte) 0xe,(byte) 0x1c,(byte) 0x38,(byte) 0x74,(byte) 0xe2,(byte) 0xc3,(byte) 0x83,(byte) 0x87,(byte) 0x4e,(byte) 0x3c,(byte) 0x38,(byte) 0x70, -(byte) 0x60,(byte) 0x46,(byte) 0x26,(byte) 0x1c, -}; - -static final BitmapCharRec ch167 = new BitmapCharRec(8,20,-2,2,12,ch167data); - -/* char: 0xa6 */ - -static final byte[] ch166data = { -(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, -(byte) 0xc0, -}; - -static final BitmapCharRec ch166 = new BitmapCharRec(2,17,-2,0,6,ch166data); - -/* char: 0xa5 */ - -static final byte[] ch165data = { -(byte) 0xf,(byte) 0xc0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x1f,(byte) 0xe0,(byte) 0x3,(byte) 0x0,(byte) 0x1f,(byte) 0xe0, -(byte) 0x3,(byte) 0x0,(byte) 0x7,(byte) 0x80,(byte) 0xc,(byte) 0x80,(byte) 0xc,(byte) 0xc0,(byte) 0x18,(byte) 0x40,(byte) 0x18,(byte) 0x60,(byte) 0x30,(byte) 0x20,(byte) 0x70,(byte) 0x30, -(byte) 0xf8,(byte) 0x7c, -}; - -static final BitmapCharRec ch165 = new BitmapCharRec(14,17,0,0,14,ch165data); - -/* char: 0xa4 */ - -static final byte[] ch164data = { -(byte) 0xc0,(byte) 0x60,(byte) 0xee,(byte) 0xe0,(byte) 0x7f,(byte) 0xc0,(byte) 0x31,(byte) 0x80,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, -(byte) 0x31,(byte) 0x80,(byte) 0x7f,(byte) 0xc0,(byte) 0xee,(byte) 0xe0,(byte) 0xc0,(byte) 0x60, -}; - -static final BitmapCharRec ch164 = new BitmapCharRec(11,12,-1,-3,13,ch164data); - -/* char: 0xa3 */ - -static final byte[] ch163data = { -(byte) 0xe7,(byte) 0x80,(byte) 0xbe,(byte) 0xc0,(byte) 0x78,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0, -(byte) 0x30,(byte) 0x0,(byte) 0xfc,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x31,(byte) 0x80,(byte) 0x19,(byte) 0x80, -(byte) 0xf,(byte) 0x0, -}; - -static final BitmapCharRec ch163 = new BitmapCharRec(10,17,-1,0,12,ch163data); - -/* char: 0xa2 */ - -static final byte[] ch162data = { -(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xd0,(byte) 0x0,(byte) 0xc8,(byte) 0x0,(byte) 0xc8,(byte) 0x0, -(byte) 0xc8,(byte) 0x0,(byte) 0xc4,(byte) 0x0,(byte) 0xc4,(byte) 0x0,(byte) 0x43,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0x1f,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x1,(byte) 0x0, -}; - -static final BitmapCharRec ch162 = new BitmapCharRec(9,16,-1,2,12,ch162data); - -/* char: 0xa1 */ - -static final byte[] ch161data = { -(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0, -(byte) 0xc0, -}; - -static final BitmapCharRec ch161 = new BitmapCharRec(2,17,-4,5,8,ch161data); - -/* char: 0xa0 */ - -static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,6,null); - -/* char: 0x7e '~' */ - -static final byte[] ch126data = { -(byte) 0x83,(byte) 0x80,(byte) 0xc7,(byte) 0xc0,(byte) 0x7c,(byte) 0x60,(byte) 0x38,(byte) 0x20, -}; - -static final BitmapCharRec ch126 = new BitmapCharRec(11,4,-1,-5,13,ch126data); - -/* char: 0x7d '}' */ - -static final byte[] ch125data = { -(byte) 0xe0,(byte) 0x30,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x8,(byte) 0xc,(byte) 0x4,(byte) 0x3,(byte) 0x4,(byte) 0xc,(byte) 0x8,(byte) 0x18, -(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x30,(byte) 0xe0, -}; - -static final BitmapCharRec ch125 = new BitmapCharRec(8,22,-1,5,10,ch125data); - -/* char: 0x7c '|' */ - -static final byte[] ch124data = { -(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, -(byte) 0xc0, -}; - -static final BitmapCharRec ch124 = new BitmapCharRec(2,17,-2,0,6,ch124data); - -/* char: 0x7b '{' */ - -static final byte[] ch123data = { -(byte) 0x7,(byte) 0xc,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x10,(byte) 0x30,(byte) 0x20,(byte) 0xc0,(byte) 0x20,(byte) 0x30,(byte) 0x10,(byte) 0x18, -(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xc,(byte) 0x7, -}; - -static final BitmapCharRec ch123 = new BitmapCharRec(8,22,-1,5,10,ch123data); - -/* char: 0x7a 'z' */ - -static final byte[] ch122data = { -(byte) 0xff,(byte) 0xc3,(byte) 0x61,(byte) 0x70,(byte) 0x30,(byte) 0x38,(byte) 0x18,(byte) 0x1c,(byte) 0xe,(byte) 0x86,(byte) 0xc3,(byte) 0xff, -}; - -static final BitmapCharRec ch122 = new BitmapCharRec(8,12,-1,0,10,ch122data); - -/* char: 0x79 'y' */ - -static final byte[] ch121data = { -(byte) 0xe0,(byte) 0x0,(byte) 0xf0,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xe,(byte) 0x0, -(byte) 0x1a,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x31,(byte) 0x0,(byte) 0x30,(byte) 0x80,(byte) 0x30,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x60,(byte) 0xc0, -(byte) 0xf1,(byte) 0xe0, -}; - -static final BitmapCharRec ch121 = new BitmapCharRec(11,17,0,5,11,ch121data); - -/* char: 0x78 'x' */ - -static final byte[] ch120data = { -(byte) 0xf1,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x21,(byte) 0x80,(byte) 0x33,(byte) 0x80,(byte) 0x1b,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x1a,(byte) 0x0, -(byte) 0x39,(byte) 0x0,(byte) 0x31,(byte) 0x80,(byte) 0x60,(byte) 0xc0,(byte) 0xf1,(byte) 0xe0, -}; - -static final BitmapCharRec ch120 = new BitmapCharRec(11,12,-1,0,13,ch120data); - -/* char: 0x77 'w' */ - -static final byte[] ch119data = { -(byte) 0x4,(byte) 0x10,(byte) 0x0,(byte) 0xe,(byte) 0x38,(byte) 0x0,(byte) 0xe,(byte) 0x38,(byte) 0x0,(byte) 0x1a,(byte) 0x28,(byte) 0x0,(byte) 0x1a,(byte) 0x64,(byte) 0x0,(byte) 0x19, -(byte) 0x64,(byte) 0x0,(byte) 0x31,(byte) 0x64,(byte) 0x0,(byte) 0x30,(byte) 0xc2,(byte) 0x0,(byte) 0x30,(byte) 0xc2,(byte) 0x0,(byte) 0x60,(byte) 0xc2,(byte) 0x0,(byte) 0x60,(byte) 0xc3, -(byte) 0x0,(byte) 0xf1,(byte) 0xe7,(byte) 0x80, -}; - -static final BitmapCharRec ch119 = new BitmapCharRec(17,12,0,0,17,ch119data); - -/* char: 0x76 'v' */ - -static final byte[] ch118data = { -(byte) 0x4,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0x1a,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x31,(byte) 0x0,(byte) 0x30,(byte) 0x80, -(byte) 0x30,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x60,(byte) 0xc0,(byte) 0xf1,(byte) 0xe0, -}; - -static final BitmapCharRec ch118 = new BitmapCharRec(11,12,0,0,11,ch118data); - -/* char: 0x75 'u' */ - -static final byte[] ch117data = { -(byte) 0x1c,(byte) 0xe0,(byte) 0x3e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, -(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe1,(byte) 0xc0, -}; - -static final BitmapCharRec ch117 = new BitmapCharRec(11,12,-1,0,13,ch117data); - -/* char: 0x74 't' */ - -static final byte[] ch116data = { -(byte) 0x1c,(byte) 0x32,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0xfe,(byte) 0x70,(byte) 0x30,(byte) 0x10, -}; - -static final BitmapCharRec ch116 = new BitmapCharRec(7,15,0,0,7,ch116data); - -/* char: 0x73 's' */ - -static final byte[] ch115data = { -(byte) 0xf8,(byte) 0xc6,(byte) 0x83,(byte) 0x3,(byte) 0x7,(byte) 0x1e,(byte) 0x7c,(byte) 0x70,(byte) 0xe0,(byte) 0xc2,(byte) 0x66,(byte) 0x3e, -}; - -static final BitmapCharRec ch115 = new BitmapCharRec(8,12,-1,0,10,ch115data); - -/* char: 0x72 'r' */ - -static final byte[] ch114data = { -(byte) 0xf0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x76,(byte) 0x6e,(byte) 0xe6, -}; - -static final BitmapCharRec ch114 = new BitmapCharRec(7,12,-1,0,8,ch114data); - -/* char: 0x71 'q' */ - -static final byte[] ch113data = { -(byte) 0x3,(byte) 0xc0,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1d,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80, -(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80, -(byte) 0x1d,(byte) 0x80, -}; - -static final BitmapCharRec ch113 = new BitmapCharRec(10,17,-1,5,12,ch113data); - -/* char: 0x70 'p' */ - -static final byte[] ch112data = { -(byte) 0xf0,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x6e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80, -(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80, -(byte) 0xee,(byte) 0x0, -}; - -static final BitmapCharRec ch112 = new BitmapCharRec(10,17,-1,5,12,ch112data); - -/* char: 0x6f 'o' */ - -static final byte[] ch111data = { -(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, -(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0, -}; - -static final BitmapCharRec ch111 = new BitmapCharRec(10,12,-1,0,12,ch111data); - -/* char: 0x6e 'n' */ - -static final byte[] ch110data = { -(byte) 0xf1,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, -(byte) 0x60,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x6f,(byte) 0x80,(byte) 0xe7,(byte) 0x0, -}; - -static final BitmapCharRec ch110 = new BitmapCharRec(11,12,-1,0,13,ch110data); - -/* char: 0x6d 'm' */ - -static final byte[] ch109data = { -(byte) 0xf1,(byte) 0xe3,(byte) 0xc0,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60, -(byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x71,(byte) 0xe3,(byte) 0x80,(byte) 0x6f,(byte) 0x9f, -(byte) 0x0,(byte) 0xe7,(byte) 0xe,(byte) 0x0, -}; - -static final BitmapCharRec ch109 = new BitmapCharRec(18,12,-1,0,20,ch109data); - -/* char: 0x6c 'l' */ - -static final byte[] ch108data = { -(byte) 0xf0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60, -(byte) 0xe0, -}; - -static final BitmapCharRec ch108 = new BitmapCharRec(4,17,-1,0,6,ch108data); - -/* char: 0x6b 'k' */ - -static final byte[] ch107data = { -(byte) 0xf3,(byte) 0xe0,(byte) 0x61,(byte) 0xc0,(byte) 0x63,(byte) 0x80,(byte) 0x67,(byte) 0x0,(byte) 0x6e,(byte) 0x0,(byte) 0x6c,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0x68,(byte) 0x0, -(byte) 0x64,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0, -(byte) 0xe0,(byte) 0x0, -}; - -static final BitmapCharRec ch107 = new BitmapCharRec(11,17,-1,0,12,ch107data); - -/* char: 0x6a 'j' */ - -static final byte[] ch106data = { -(byte) 0xc0,(byte) 0xe0,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30, -(byte) 0x70,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x30, -}; - -static final BitmapCharRec ch106 = new BitmapCharRec(4,22,0,5,6,ch106data); - -/* char: 0x69 'i' */ - -static final byte[] ch105data = { -(byte) 0xf0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x60, -(byte) 0x60, -}; - -static final BitmapCharRec ch105 = new BitmapCharRec(4,17,-1,0,6,ch105data); - -/* char: 0x68 'h' */ - -static final byte[] ch104data = { -(byte) 0xf1,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, -(byte) 0x60,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x6f,(byte) 0x80,(byte) 0x67,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0, -(byte) 0xe0,(byte) 0x0, -}; - -static final BitmapCharRec ch104 = new BitmapCharRec(11,17,-1,0,13,ch104data); - -/* char: 0x67 'g' */ - -static final byte[] ch103data = { -(byte) 0x3f,(byte) 0x0,(byte) 0xf1,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0x3f,(byte) 0xc0,(byte) 0x7f,(byte) 0x0,(byte) 0x60,(byte) 0x0, -(byte) 0x30,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0, -(byte) 0x1f,(byte) 0xc0, -}; - -static final BitmapCharRec ch103 = new BitmapCharRec(11,17,-1,5,12,ch103data); - -/* char: 0x66 'f' */ - -static final byte[] ch102data = { -(byte) 0x78,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0xfe,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x16, -(byte) 0xe, -}; - -static final BitmapCharRec ch102 = new BitmapCharRec(7,17,0,0,7,ch102data); - -/* char: 0x65 'e' */ - -static final byte[] ch101data = { -(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80, -(byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x0,(byte) 0x1e,(byte) 0x0, -}; - -static final BitmapCharRec ch101 = new BitmapCharRec(9,12,-1,0,11,ch101data); - -/* char: 0x64 'd' */ - -static final byte[] ch100data = { -(byte) 0x1e,(byte) 0xc0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80, -(byte) 0xc1,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1d,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80, -(byte) 0x3,(byte) 0x80, -}; - -static final BitmapCharRec ch100 = new BitmapCharRec(10,17,-1,0,12,ch100data); - -/* char: 0x63 'c' */ - -static final byte[] ch99data = { -(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0, -(byte) 0xc0,(byte) 0x0,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0x1f,(byte) 0x0, -}; - -static final BitmapCharRec ch99 = new BitmapCharRec(9,12,-1,0,11,ch99data); - -/* char: 0x62 'b' */ - -static final byte[] ch98data = { -(byte) 0x5e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, -(byte) 0x60,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x6e,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0, -(byte) 0xe0,(byte) 0x0, -}; - -static final BitmapCharRec ch98 = new BitmapCharRec(10,17,-1,0,12,ch98data); - -/* char: 0x61 'a' */ - -static final byte[] ch97data = { -(byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0, -(byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0, -}; - -static final BitmapCharRec ch97 = new BitmapCharRec(9,12,-1,0,11,ch97data); - -/* char: 0x60 '`' */ - -static final byte[] ch96data = { -(byte) 0x60,(byte) 0xe0,(byte) 0x80,(byte) 0xc0,(byte) 0x60, -}; - -static final BitmapCharRec ch96 = new BitmapCharRec(3,5,-2,-12,7,ch96data); - -/* char: 0x5f '_' */ - -static final byte[] ch95data = { -(byte) 0xff,(byte) 0xf8,(byte) 0xff,(byte) 0xf8, -}; - -static final BitmapCharRec ch95 = new BitmapCharRec(13,2,0,5,13,ch95data); - -/* char: 0x5e '^' */ - -static final byte[] ch94data = { -(byte) 0x80,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x36,(byte) 0x0,(byte) 0x14,(byte) 0x0,(byte) 0x1c,(byte) 0x0, -(byte) 0x8,(byte) 0x0, -}; - -static final BitmapCharRec ch94 = new BitmapCharRec(9,9,-1,-8,11,ch94data); - -/* char: 0x5d ']' */ - -static final byte[] ch93data = { -(byte) 0xf8,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18, -(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xf8, -}; - -static final BitmapCharRec ch93 = new BitmapCharRec(5,21,-1,4,8,ch93data); - -/* char: 0x5c '\' */ - -static final byte[] ch92data = { -(byte) 0x6,(byte) 0x6,(byte) 0x4,(byte) 0xc,(byte) 0xc,(byte) 0x8,(byte) 0x18,(byte) 0x18,(byte) 0x10,(byte) 0x30,(byte) 0x30,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0x40,(byte) 0xc0, -(byte) 0xc0, -}; - -static final BitmapCharRec ch92 = new BitmapCharRec(7,17,0,0,7,ch92data); - -/* char: 0x5b '[' */ - -static final byte[] ch91data = { -(byte) 0xf8,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, -(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xf8, -}; - -static final BitmapCharRec ch91 = new BitmapCharRec(5,21,-2,4,8,ch91data); - -/* char: 0x5a 'Z' */ - -static final byte[] ch90data = { -(byte) 0xff,(byte) 0xf8,(byte) 0xe0,(byte) 0x18,(byte) 0x70,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x38,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0xe,(byte) 0x0, -(byte) 0x6,(byte) 0x0,(byte) 0x7,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x80,(byte) 0x1,(byte) 0xc0,(byte) 0x80,(byte) 0xc0,(byte) 0x80,(byte) 0xe0,(byte) 0xc0,(byte) 0x70, -(byte) 0xff,(byte) 0xf0, -}; - -static final BitmapCharRec ch90 = new BitmapCharRec(13,17,-1,0,15,ch90data); - -/* char: 0x59 'Y' */ - -static final byte[] ch89data = { -(byte) 0x7,(byte) 0xe0,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x3,(byte) 0xc0, -(byte) 0x3,(byte) 0x40,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x20,(byte) 0xc,(byte) 0x30,(byte) 0x1c,(byte) 0x10,(byte) 0x18,(byte) 0x18,(byte) 0x38,(byte) 0x8,(byte) 0x30,(byte) 0xc, -(byte) 0xfc,(byte) 0x3f, -}; - -static final BitmapCharRec ch89 = new BitmapCharRec(16,17,0,0,16,ch89data); - -/* char: 0x58 'X' */ - -static final byte[] ch88data = { -(byte) 0xfc,(byte) 0xf,(byte) 0xc0,(byte) 0x30,(byte) 0x3,(byte) 0x80,(byte) 0x18,(byte) 0x7,(byte) 0x0,(byte) 0x8,(byte) 0xe,(byte) 0x0,(byte) 0x4,(byte) 0xc,(byte) 0x0,(byte) 0x6, -(byte) 0x18,(byte) 0x0,(byte) 0x2,(byte) 0x38,(byte) 0x0,(byte) 0x1,(byte) 0x70,(byte) 0x0,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0, -(byte) 0x0,(byte) 0x3,(byte) 0xa0,(byte) 0x0,(byte) 0x3,(byte) 0x10,(byte) 0x0,(byte) 0x6,(byte) 0x8,(byte) 0x0,(byte) 0xe,(byte) 0xc,(byte) 0x0,(byte) 0x1c,(byte) 0x6,(byte) 0x0, -(byte) 0x7e,(byte) 0xf,(byte) 0x80, -}; - -static final BitmapCharRec ch88 = new BitmapCharRec(18,17,0,0,18,ch88data); - -/* char: 0x57 'W' */ - -static final byte[] ch87data = { -(byte) 0x1,(byte) 0x83,(byte) 0x0,(byte) 0x1,(byte) 0x83,(byte) 0x0,(byte) 0x1,(byte) 0x83,(byte) 0x80,(byte) 0x3,(byte) 0x87,(byte) 0x80,(byte) 0x3,(byte) 0x46,(byte) 0x80,(byte) 0x3, -(byte) 0x46,(byte) 0xc0,(byte) 0x6,(byte) 0x46,(byte) 0x40,(byte) 0x6,(byte) 0x4c,(byte) 0x40,(byte) 0x6,(byte) 0x4c,(byte) 0x60,(byte) 0xc,(byte) 0x2c,(byte) 0x60,(byte) 0xc,(byte) 0x2c, -(byte) 0x20,(byte) 0x18,(byte) 0x2c,(byte) 0x20,(byte) 0x18,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x18,(byte) 0x10,(byte) 0x30,(byte) 0x18,(byte) 0x10,(byte) 0x30,(byte) 0x18,(byte) 0x18, -(byte) 0xfc,(byte) 0x7e,(byte) 0x7e, -}; - -static final BitmapCharRec ch87 = new BitmapCharRec(23,17,0,0,23,ch87data); - -/* char: 0x56 'V' */ - -static final byte[] ch86data = { -(byte) 0x1,(byte) 0x80,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x0,(byte) 0x3,(byte) 0xc0,(byte) 0x0,(byte) 0x3,(byte) 0x40,(byte) 0x0,(byte) 0x3, -(byte) 0x60,(byte) 0x0,(byte) 0x6,(byte) 0x20,(byte) 0x0,(byte) 0x6,(byte) 0x20,(byte) 0x0,(byte) 0x6,(byte) 0x30,(byte) 0x0,(byte) 0xc,(byte) 0x10,(byte) 0x0,(byte) 0xc,(byte) 0x18, -(byte) 0x0,(byte) 0x18,(byte) 0x8,(byte) 0x0,(byte) 0x18,(byte) 0x8,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x30,(byte) 0x4,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0, -(byte) 0xfc,(byte) 0x1f,(byte) 0x80, -}; - -static final BitmapCharRec ch86 = new BitmapCharRec(17,17,0,0,17,ch86data); - -/* char: 0x55 'U' */ - -static final byte[] ch85data = { -(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x30,(byte) 0x18,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, -(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, -(byte) 0xfc,(byte) 0x1f, -}; - -static final BitmapCharRec ch85 = new BitmapCharRec(16,17,-1,0,18,ch85data); - -/* char: 0x54 'T' */ - -static final byte[] ch84data = { -(byte) 0xf,(byte) 0xc0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0, -(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x83,(byte) 0x4,(byte) 0x83,(byte) 0x4,(byte) 0xc3,(byte) 0xc, -(byte) 0xff,(byte) 0xfc, -}; - -static final BitmapCharRec ch84 = new BitmapCharRec(14,17,-1,0,16,ch84data); - -/* char: 0x53 'S' */ - -static final byte[] ch83data = { -(byte) 0x9e,(byte) 0x0,(byte) 0xf1,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0xe0,(byte) 0x3,(byte) 0xc0, -(byte) 0xf,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x40,(byte) 0xc0,(byte) 0x40,(byte) 0xc0,(byte) 0xc0,(byte) 0x63,(byte) 0xc0, -(byte) 0x1e,(byte) 0x40, -}; - -static final BitmapCharRec ch83 = new BitmapCharRec(11,17,-1,0,13,ch83data); - -/* char: 0x52 'R' */ - -static final byte[] ch82data = { -(byte) 0xfc,(byte) 0x1e,(byte) 0x30,(byte) 0x1c,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0xc0,(byte) 0x31,(byte) 0xc0,(byte) 0x33,(byte) 0x80, -(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70, -(byte) 0xff,(byte) 0xc0, -}; - -static final BitmapCharRec ch82 = new BitmapCharRec(15,17,-1,0,16,ch82data); - -/* char: 0x51 'Q' */ - -static final byte[] ch81data = { -(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x38,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0xe0,(byte) 0x1,(byte) 0xc0,(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c, -(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3, -(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38,(byte) 0x7,(byte) 0xe0, -}; - -static final BitmapCharRec ch81 = new BitmapCharRec(16,22,-1,5,18,ch81data); - -/* char: 0x50 'P' */ - -static final byte[] ch80data = { -(byte) 0xfc,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0, -(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70, -(byte) 0xff,(byte) 0xc0, -}; - -static final BitmapCharRec ch80 = new BitmapCharRec(13,17,-1,0,15,ch80data); - -/* char: 0x4f 'O' */ - -static final byte[] ch79data = { -(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3, -(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38, -(byte) 0x7,(byte) 0xe0, -}; - -static final BitmapCharRec ch79 = new BitmapCharRec(16,17,-1,0,18,ch79data); - -/* char: 0x4e 'N' */ - -static final byte[] ch78data = { -(byte) 0xf8,(byte) 0xc,(byte) 0x20,(byte) 0x1c,(byte) 0x20,(byte) 0x1c,(byte) 0x20,(byte) 0x34,(byte) 0x20,(byte) 0x64,(byte) 0x20,(byte) 0x64,(byte) 0x20,(byte) 0xc4,(byte) 0x21,(byte) 0x84, -(byte) 0x21,(byte) 0x84,(byte) 0x23,(byte) 0x4,(byte) 0x26,(byte) 0x4,(byte) 0x26,(byte) 0x4,(byte) 0x2c,(byte) 0x4,(byte) 0x38,(byte) 0x4,(byte) 0x38,(byte) 0x4,(byte) 0x30,(byte) 0x4, -(byte) 0xf0,(byte) 0x1f, -}; - -static final BitmapCharRec ch78 = new BitmapCharRec(16,17,-1,0,18,ch78data); - -/* char: 0x4d 'M' */ - -static final byte[] ch77data = { -(byte) 0xf8,(byte) 0x21,(byte) 0xf8,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0x20,(byte) 0xd0,(byte) 0x60,(byte) 0x20,(byte) 0xd0,(byte) 0x60,(byte) 0x21, -(byte) 0x88,(byte) 0x60,(byte) 0x21,(byte) 0x88,(byte) 0x60,(byte) 0x23,(byte) 0x8,(byte) 0x60,(byte) 0x23,(byte) 0x4,(byte) 0x60,(byte) 0x26,(byte) 0x4,(byte) 0x60,(byte) 0x26,(byte) 0x2, -(byte) 0x60,(byte) 0x2c,(byte) 0x2,(byte) 0x60,(byte) 0x2c,(byte) 0x2,(byte) 0x60,(byte) 0x38,(byte) 0x1,(byte) 0x60,(byte) 0x38,(byte) 0x1,(byte) 0x60,(byte) 0x30,(byte) 0x0,(byte) 0xe0, -(byte) 0xf0,(byte) 0x0,(byte) 0xf8, -}; - -static final BitmapCharRec ch77 = new BitmapCharRec(21,17,-1,0,22,ch77data); - -/* char: 0x4c 'L' */ - -static final byte[] ch76data = { -(byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0, -(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0, -(byte) 0xfc,(byte) 0x0, -}; - -static final BitmapCharRec ch76 = new BitmapCharRec(13,17,-1,0,14,ch76data); - -/* char: 0x4b 'K' */ - -static final byte[] ch75data = { -(byte) 0xfc,(byte) 0x1f,(byte) 0x30,(byte) 0xe,(byte) 0x30,(byte) 0x1c,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0xe0,(byte) 0x31,(byte) 0xc0,(byte) 0x33,(byte) 0x80, -(byte) 0x3f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x31,(byte) 0x80,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18, -(byte) 0xfc,(byte) 0x7e, -}; - -static final BitmapCharRec ch75 = new BitmapCharRec(16,17,-1,0,17,ch75data); - -/* char: 0x4a 'J' */ - -static final byte[] ch74data = { -(byte) 0x78,(byte) 0x0,(byte) 0xcc,(byte) 0x0,(byte) 0xc6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0, -(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0, -(byte) 0x1f,(byte) 0x80, -}; - -static final BitmapCharRec ch74 = new BitmapCharRec(9,17,-1,0,11,ch74data); - -/* char: 0x49 'I' */ - -static final byte[] ch73data = { -(byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30, -(byte) 0xfc, -}; - -static final BitmapCharRec ch73 = new BitmapCharRec(6,17,-1,0,8,ch73data); - -/* char: 0x48 'H' */ - -static final byte[] ch72data = { -(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30, -(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x3f,(byte) 0xfe,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6, -(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0, -(byte) 0xfc,(byte) 0x1f,(byte) 0x80, -}; - -static final BitmapCharRec ch72 = new BitmapCharRec(17,17,-1,0,19,ch72data); - -/* char: 0x47 'G' */ - -static final byte[] ch71data = { -(byte) 0x7,(byte) 0xe0,(byte) 0x1e,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0xc,(byte) 0x60,(byte) 0xc,(byte) 0xc0,(byte) 0xc,(byte) 0xc0,(byte) 0xc,(byte) 0xc0,(byte) 0x3f, -(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x60,(byte) 0x4,(byte) 0x60,(byte) 0x4,(byte) 0x38,(byte) 0xc,(byte) 0x1c,(byte) 0x3c, -(byte) 0x7,(byte) 0xe4, -}; - -static final BitmapCharRec ch71 = new BitmapCharRec(16,17,-1,0,18,ch71data); - -/* char: 0x46 'F' */ - -static final byte[] ch70data = { -(byte) 0xfc,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x20,(byte) 0x30,(byte) 0x20, -(byte) 0x3f,(byte) 0xe0,(byte) 0x30,(byte) 0x20,(byte) 0x30,(byte) 0x20,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30, -(byte) 0xff,(byte) 0xf0, -}; - -static final BitmapCharRec ch70 = new BitmapCharRec(12,17,-1,0,14,ch70data); - -/* char: 0x45 'E' */ - -static final byte[] ch69data = { -(byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40, -(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30, -(byte) 0xff,(byte) 0xf0, -}; - -static final BitmapCharRec ch69 = new BitmapCharRec(13,17,-1,0,15,ch69data); - -/* char: 0x44 'D' */ - -static final byte[] ch68data = { -(byte) 0xff,(byte) 0xc0,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0x6, -(byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0x70, -(byte) 0xff,(byte) 0xc0, -}; - -static final BitmapCharRec ch68 = new BitmapCharRec(15,17,-1,0,17,ch68data); - -/* char: 0x43 'C' */ - -static final byte[] ch67data = { -(byte) 0x7,(byte) 0xe0,(byte) 0x1e,(byte) 0x38,(byte) 0x38,(byte) 0x8,(byte) 0x60,(byte) 0x4,(byte) 0x60,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0, -(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x60,(byte) 0x4,(byte) 0x60,(byte) 0x4,(byte) 0x38,(byte) 0xc,(byte) 0x1c,(byte) 0x3c, -(byte) 0x7,(byte) 0xe4, -}; - -static final BitmapCharRec ch67 = new BitmapCharRec(14,17,-1,0,16,ch67data); - -/* char: 0x42 'B' */ - -static final byte[] ch66data = { -(byte) 0xff,(byte) 0xe0,(byte) 0x30,(byte) 0x78,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x38, -(byte) 0x3f,(byte) 0xe0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70, -(byte) 0xff,(byte) 0xc0, -}; - -static final BitmapCharRec ch66 = new BitmapCharRec(14,17,-1,0,16,ch66data); - -/* char: 0x41 'A' */ - -static final byte[] ch65data = { -(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8, -(byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30, -(byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0, -(byte) 0x0,(byte) 0x80,(byte) 0x0, -}; - -static final BitmapCharRec ch65 = new BitmapCharRec(17,17,0,0,17,ch65data); - -/* char: 0x40 '@' */ - -static final byte[] ch64data = { -(byte) 0x3,(byte) 0xf0,(byte) 0x0,(byte) 0xe,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x0,(byte) 0x61,(byte) 0xde,(byte) 0x0,(byte) 0x63, -(byte) 0x7b,(byte) 0x0,(byte) 0xc6,(byte) 0x39,(byte) 0x80,(byte) 0xc6,(byte) 0x18,(byte) 0x80,(byte) 0xc6,(byte) 0x18,(byte) 0xc0,(byte) 0xc6,(byte) 0x18,(byte) 0x40,(byte) 0xc6,(byte) 0xc, -(byte) 0x40,(byte) 0xc3,(byte) 0xc,(byte) 0x40,(byte) 0xc3,(byte) 0x8c,(byte) 0x40,(byte) 0xe1,(byte) 0xfc,(byte) 0x40,(byte) 0x60,(byte) 0xec,(byte) 0xc0,(byte) 0x70,(byte) 0x0,(byte) 0x80, -(byte) 0x38,(byte) 0x1,(byte) 0x80,(byte) 0x1c,(byte) 0x3,(byte) 0x0,(byte) 0xf,(byte) 0xe,(byte) 0x0,(byte) 0x3,(byte) 0xf8,(byte) 0x0, -}; - -static final BitmapCharRec ch64 = new BitmapCharRec(18,20,-2,3,22,ch64data); - -/* char: 0x3f '?' */ - -static final byte[] ch63data = { -(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x18,(byte) 0x18,(byte) 0xc,(byte) 0xe,(byte) 0x7,(byte) 0xc3,(byte) 0xc3,(byte) 0x83,(byte) 0xc6, -(byte) 0x7c, -}; - -static final BitmapCharRec ch63 = new BitmapCharRec(8,17,-2,0,11,ch63data); - -/* char: 0x3e '>' */ - -static final byte[] ch62data = { -(byte) 0xc0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0x7,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x60,(byte) 0x1,(byte) 0xc0,(byte) 0x7,(byte) 0x0, -(byte) 0x1c,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0xc0,(byte) 0x0, -}; - -static final BitmapCharRec ch62 = new BitmapCharRec(11,11,-1,-1,13,ch62data); - -/* char: 0x3d '=' */ - -static final byte[] ch61data = { -(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0, -}; - -static final BitmapCharRec ch61 = new BitmapCharRec(12,6,-1,-4,14,ch61data); - -/* char: 0x3c '<' */ - -static final byte[] ch60data = { -(byte) 0x0,(byte) 0x60,(byte) 0x1,(byte) 0xc0,(byte) 0x7,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x1c,(byte) 0x0, -(byte) 0x7,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x60, -}; - -static final BitmapCharRec ch60 = new BitmapCharRec(11,11,-1,-1,13,ch60data); - -/* char: 0x3b ';' */ - -static final byte[] ch59data = { -(byte) 0xc0,(byte) 0x60,(byte) 0x20,(byte) 0xe0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0, -}; - -static final BitmapCharRec ch59 = new BitmapCharRec(3,14,-2,3,7,ch59data); - -/* char: 0x3a ':' */ - -static final byte[] ch58data = { -(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0, -}; - -static final BitmapCharRec ch58 = new BitmapCharRec(2,11,-2,0,6,ch58data); - -/* char: 0x39 '9' */ - -static final byte[] ch57data = { -(byte) 0xf0,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1d,(byte) 0x80,(byte) 0x73,(byte) 0xc0, -(byte) 0x61,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x77,(byte) 0x80, -(byte) 0x1e,(byte) 0x0, -}; - -static final BitmapCharRec ch57 = new BitmapCharRec(10,17,-1,0,12,ch57data); - -/* char: 0x38 '8' */ - -static final byte[] ch56data = { -(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0xe1,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x41,(byte) 0xc0,(byte) 0x61,(byte) 0x80, -(byte) 0x37,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0, -(byte) 0x1e,(byte) 0x0, -}; - -static final BitmapCharRec ch56 = new BitmapCharRec(10,17,-1,0,12,ch56data); - -/* char: 0x37 '7' */ - -static final byte[] ch55data = { -(byte) 0x18,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0, -(byte) 0x2,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x81,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc0, -(byte) 0x7f,(byte) 0xc0, -}; - -static final BitmapCharRec ch55 = new BitmapCharRec(10,17,-1,0,12,ch55data); - -/* char: 0x36 '6' */ - -static final byte[] ch54data = { -(byte) 0x1e,(byte) 0x0,(byte) 0x7b,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xe0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, -(byte) 0xc1,(byte) 0x80,(byte) 0xf3,(byte) 0x80,(byte) 0xee,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0xe,(byte) 0x0, -(byte) 0x3,(byte) 0xc0, -}; - -static final BitmapCharRec ch54 = new BitmapCharRec(10,17,-1,0,12,ch54data); - -/* char: 0x35 '5' */ - -static final byte[] ch53data = { -(byte) 0x7e,(byte) 0x0,(byte) 0xe3,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x1,(byte) 0xc0, -(byte) 0x3,(byte) 0x80,(byte) 0xf,(byte) 0x80,(byte) 0x7e,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x20,(byte) 0x0,(byte) 0x20,(byte) 0x0,(byte) 0x1f,(byte) 0x80, -(byte) 0x1f,(byte) 0xc0, -}; - -static final BitmapCharRec ch53 = new BitmapCharRec(10,17,-1,0,12,ch53data); - -/* char: 0x34 '4' */ - -static final byte[] ch52data = { -(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0,(byte) 0xc3,(byte) 0x0,(byte) 0x43,(byte) 0x0, -(byte) 0x63,(byte) 0x0,(byte) 0x23,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x13,(byte) 0x0,(byte) 0x1b,(byte) 0x0,(byte) 0xb,(byte) 0x0,(byte) 0x7,(byte) 0x0,(byte) 0x7,(byte) 0x0, -(byte) 0x3,(byte) 0x0, -}; - -static final BitmapCharRec ch52 = new BitmapCharRec(10,17,-1,0,12,ch52data); - -/* char: 0x33 '3' */ - -static final byte[] ch51data = { -(byte) 0x78,(byte) 0x0,(byte) 0xe6,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x3,(byte) 0x80, -(byte) 0x7,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x83,(byte) 0x0,(byte) 0x83,(byte) 0x0,(byte) 0x47,(byte) 0x0,(byte) 0x7e,(byte) 0x0, -(byte) 0x1c,(byte) 0x0, -}; - -static final BitmapCharRec ch51 = new BitmapCharRec(9,17,-1,0,12,ch51data); - -/* char: 0x32 '2' */ - -static final byte[] ch50data = { -(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0xc0,(byte) 0x60,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x6,(byte) 0x0, -(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x81,(byte) 0x80,(byte) 0x81,(byte) 0x80,(byte) 0x43,(byte) 0x80,(byte) 0x7f,(byte) 0x0, -(byte) 0x1c,(byte) 0x0, -}; - -static final BitmapCharRec ch50 = new BitmapCharRec(10,17,-1,0,12,ch50data); - -/* char: 0x31 '1' */ - -static final byte[] ch49data = { -(byte) 0xff,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x78,(byte) 0x18, -(byte) 0x8, -}; - -static final BitmapCharRec ch49 = new BitmapCharRec(8,17,-2,0,12,ch49data); - -/* char: 0x30 '0' */ - -static final byte[] ch48data = { -(byte) 0x1e,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xe1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, -(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0, -(byte) 0x1e,(byte) 0x0, -}; - -static final BitmapCharRec ch48 = new BitmapCharRec(10,17,-1,0,12,ch48data); - -/* char: 0x2f '/' */ - -static final byte[] ch47data = { -(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0x60,(byte) 0x20,(byte) 0x30,(byte) 0x30,(byte) 0x10,(byte) 0x18,(byte) 0x18,(byte) 0x8,(byte) 0xc,(byte) 0xc,(byte) 0x4,(byte) 0x6, -(byte) 0x6,(byte) 0x3,(byte) 0x3,(byte) 0x3, -}; - -static final BitmapCharRec ch47 = new BitmapCharRec(8,20,1,3,7,ch47data); - -/* char: 0x2e '.' */ - -static final byte[] ch46data = { -(byte) 0xc0,(byte) 0xc0, -}; - -static final BitmapCharRec ch46 = new BitmapCharRec(2,2,-2,0,6,ch46data); - -/* char: 0x2d '-' */ - -static final byte[] ch45data = { -(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0, -}; - -static final BitmapCharRec ch45 = new BitmapCharRec(12,2,-1,-6,14,ch45data); - -/* char: 0x2c ',' */ - -static final byte[] ch44data = { -(byte) 0xc0,(byte) 0x60,(byte) 0x20,(byte) 0xe0,(byte) 0xc0, -}; - -static final BitmapCharRec ch44 = new BitmapCharRec(3,5,-2,3,7,ch44data); - -/* char: 0x2b '+' */ - -static final byte[] ch43data = { -(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,(byte) 0x6,(byte) 0x0, -(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0, -}; - -static final BitmapCharRec ch43 = new BitmapCharRec(12,12,-1,-1,14,ch43data); - -/* char: 0x2a '*' */ - -static final byte[] ch42data = { -(byte) 0x8,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0xc9,(byte) 0x80,(byte) 0xeb,(byte) 0x80,(byte) 0x1c,(byte) 0x0,(byte) 0xeb,(byte) 0x80,(byte) 0xc9,(byte) 0x80,(byte) 0x1c,(byte) 0x0, -(byte) 0x8,(byte) 0x0, -}; - -static final BitmapCharRec ch42 = new BitmapCharRec(9,9,-2,-8,12,ch42data); - -/* char: 0x29 ')' */ - -static final byte[] ch41data = { -(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x30,(byte) 0x10,(byte) 0x18,(byte) 0x18,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0x18, -(byte) 0x18,(byte) 0x10,(byte) 0x30,(byte) 0x20,(byte) 0x40,(byte) 0x80, -}; - -static final BitmapCharRec ch41 = new BitmapCharRec(6,22,-1,5,8,ch41data); - -/* char: 0x28 '(' */ - -static final byte[] ch40data = { -(byte) 0x4,(byte) 0x8,(byte) 0x10,(byte) 0x30,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x60, -(byte) 0x60,(byte) 0x20,(byte) 0x30,(byte) 0x10,(byte) 0x8,(byte) 0x4, -}; - -static final BitmapCharRec ch40 = new BitmapCharRec(6,22,-1,5,8,ch40data); - -/* char: 0x27 ''' */ - -static final byte[] ch39data = { -(byte) 0xc0,(byte) 0x60,(byte) 0x20,(byte) 0xe0,(byte) 0xc0, -}; - -static final BitmapCharRec ch39 = new BitmapCharRec(3,5,-3,-12,8,ch39data); - -/* char: 0x26 '&' */ - -static final byte[] ch38data = { -(byte) 0x3c,(byte) 0x3c,(byte) 0x7f,(byte) 0x7e,(byte) 0xe1,(byte) 0xe1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0xc1,(byte) 0xa0,(byte) 0x63,(byte) 0x20,(byte) 0x37,(byte) 0x10, -(byte) 0x1e,(byte) 0x18,(byte) 0xe,(byte) 0x3e,(byte) 0xf,(byte) 0x0,(byte) 0x1d,(byte) 0x80,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0x40,(byte) 0x18,(byte) 0x40,(byte) 0xc,(byte) 0xc0, -(byte) 0x7,(byte) 0x80, -}; - -static final BitmapCharRec ch38 = new BitmapCharRec(16,17,-1,0,18,ch38data); - -/* char: 0x25 '%' */ - -static final byte[] ch37data = { -(byte) 0x30,(byte) 0x3c,(byte) 0x0,(byte) 0x18,(byte) 0x72,(byte) 0x0,(byte) 0xc,(byte) 0x61,(byte) 0x0,(byte) 0x4,(byte) 0x60,(byte) 0x80,(byte) 0x6,(byte) 0x60,(byte) 0x80,(byte) 0x3, -(byte) 0x30,(byte) 0x80,(byte) 0x1,(byte) 0x19,(byte) 0x80,(byte) 0x1,(byte) 0x8f,(byte) 0x0,(byte) 0x78,(byte) 0xc0,(byte) 0x0,(byte) 0xe4,(byte) 0x40,(byte) 0x0,(byte) 0xc2,(byte) 0x60, -(byte) 0x0,(byte) 0xc1,(byte) 0x30,(byte) 0x0,(byte) 0xc1,(byte) 0x10,(byte) 0x0,(byte) 0x61,(byte) 0x18,(byte) 0x0,(byte) 0x33,(byte) 0xfc,(byte) 0x0,(byte) 0x1e,(byte) 0xc,(byte) 0x0, -}; - -static final BitmapCharRec ch37 = new BitmapCharRec(17,16,-1,0,19,ch37data); - -/* char: 0x24 '$' */ - -static final byte[] ch36data = { -(byte) 0x4,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x3f,(byte) 0x0,(byte) 0xe5,(byte) 0xc0,(byte) 0xc4,(byte) 0xc0,(byte) 0x84,(byte) 0x60,(byte) 0x84,(byte) 0x60,(byte) 0x4,(byte) 0x60, -(byte) 0x4,(byte) 0xe0,(byte) 0x7,(byte) 0xc0,(byte) 0x7,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x3c,(byte) 0x0,(byte) 0x74,(byte) 0x0,(byte) 0x64,(byte) 0x0,(byte) 0x64,(byte) 0x20, -(byte) 0x64,(byte) 0x60,(byte) 0x34,(byte) 0xe0,(byte) 0x1f,(byte) 0x80,(byte) 0x4,(byte) 0x0,(byte) 0x4,(byte) 0x0, -}; - -static final BitmapCharRec ch36 = new BitmapCharRec(11,21,0,2,12,ch36data); - -/* char: 0x23 '#' */ - -static final byte[] ch35data = { -(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0,(byte) 0x11,(byte) 0x0, -(byte) 0x11,(byte) 0x0,(byte) 0x11,(byte) 0x0,(byte) 0x7f,(byte) 0xe0,(byte) 0x7f,(byte) 0xe0,(byte) 0x8,(byte) 0x80,(byte) 0x8,(byte) 0x80,(byte) 0x8,(byte) 0x80,(byte) 0x8,(byte) 0x80, -(byte) 0x8,(byte) 0x80, -}; - -static final BitmapCharRec ch35 = new BitmapCharRec(11,17,-1,0,13,ch35data); - -/* char: 0x22 '"' */ - -static final byte[] ch34data = { -(byte) 0x88,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc, -}; - -static final BitmapCharRec ch34 = new BitmapCharRec(6,5,-1,-12,10,ch34data); - -/* char: 0x21 '!' */ - -static final byte[] ch33data = { -(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, -(byte) 0xc0, -}; - -static final BitmapCharRec ch33 = new BitmapCharRec(2,17,-3,0,8,ch33data); - -/* char: 0x20 ' ' */ - -static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,6,null); - -static final BitmapCharRec[] chars = { -ch32, -ch33, -ch34, -ch35, -ch36, -ch37, -ch38, -ch39, -ch40, -ch41, -ch42, -ch43, -ch44, -ch45, -ch46, -ch47, -ch48, -ch49, -ch50, -ch51, -ch52, -ch53, -ch54, -ch55, -ch56, -ch57, -ch58, -ch59, -ch60, -ch61, -ch62, -ch63, -ch64, -ch65, -ch66, -ch67, -ch68, -ch69, -ch70, -ch71, -ch72, -ch73, -ch74, -ch75, -ch76, -ch77, -ch78, -ch79, -ch80, -ch81, -ch82, -ch83, -ch84, -ch85, -ch86, -ch87, -ch88, -ch89, -ch90, -ch91, -ch92, -ch93, -ch94, -ch95, -ch96, -ch97, -ch98, -ch99, -ch100, -ch101, -ch102, -ch103, -ch104, -ch105, -ch106, -ch107, -ch108, -ch109, -ch110, -ch111, -ch112, -ch113, -ch114, -ch115, -ch116, -ch117, -ch118, -ch119, -ch120, -ch121, -ch122, -ch123, -ch124, -ch125, -ch126, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -null, -ch160, -ch161, -ch162, -ch163, -ch164, -ch165, -ch166, -ch167, -ch168, -ch169, -ch170, -ch171, -ch172, -ch173, -ch174, -ch175, -ch176, -ch177, -ch178, -ch179, -ch180, -ch181, -ch182, -ch183, -ch184, -ch185, -ch186, -ch187, -ch188, -ch189, -ch190, -ch191, -ch192, -ch193, -ch194, -ch195, -ch196, -ch197, -ch198, -ch199, -ch200, -ch201, -ch202, -ch203, -ch204, -ch205, -ch206, -ch207, -ch208, -ch209, -ch210, -ch211, -ch212, -ch213, -ch214, -ch215, -ch216, -ch217, -ch218, -ch219, -ch220, -ch221, -ch222, -ch223, -ch224, -ch225, -ch226, -ch227, -ch228, -ch229, -ch230, -ch231, -ch232, -ch233, -ch234, -ch235, -ch236, -ch237, -ch238, -ch239, -ch240, -ch241, -ch242, -ch243, -ch244, -ch245, -ch246, -ch247, -ch248, -ch249, -ch250, -ch251, -ch252, -ch253, -ch254, -ch255, -}; - - public static final BitmapFontRec glutBitmapTimesRoman24 = new BitmapFontRec("-adobe-times-medium-r-normal--24-240-75-75-p-124-iso8859-1", - 224, - 32, - chars); -} diff --git a/src/jogl/classes/com/sun/opengl/util/gl2/GLUTStrokeMonoRoman.java b/src/jogl/classes/com/sun/opengl/util/gl2/GLUTStrokeMonoRoman.java deleted file mode 100644 index 79e4b70f8..000000000 --- a/src/jogl/classes/com/sun/opengl/util/gl2/GLUTStrokeMonoRoman.java +++ /dev/null @@ -1,2491 +0,0 @@ -/* - * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.gl2; - -class GLUTStrokeMonoRoman { - -/* GENERATED FILE -- DO NOT MODIFY */ - -/* char: 33 '!' */ - -static final CoordRec char33_stroke0[] = { - new CoordRec((float) 52.381, (float) 100 ), - new CoordRec((float) 52.381, (float) 33.3333 ), -}; - -static final CoordRec char33_stroke1[] = { - new CoordRec((float) 52.381, (float) 9.5238 ), - new CoordRec((float) 47.6191, (float) 4.7619 ), - new CoordRec((float) 52.381, (float) 0 ), - new CoordRec((float) 57.1429, (float) 4.7619 ), - new CoordRec((float) 52.381, (float) 9.5238 ), -}; - -static final StrokeRec char33[] = { - new StrokeRec( 2, char33_stroke0 ), - new StrokeRec( 5, char33_stroke1 ), -}; - -/* char: 34 '"' */ - -static final CoordRec char34_stroke0[] = { - new CoordRec((float) 33.3334, (float) 100 ), - new CoordRec((float) 33.3334, (float) 66.6667 ), -}; - -static final CoordRec char34_stroke1[] = { - new CoordRec((float) 71.4286, (float) 100 ), - new CoordRec((float) 71.4286, (float) 66.6667 ), -}; - -static final StrokeRec char34[] = { - new StrokeRec( 2, char34_stroke0 ), - new StrokeRec( 2, char34_stroke1 ), -}; - -/* char: 35 '#' */ - -static final CoordRec char35_stroke0[] = { - new CoordRec((float) 54.7619, (float) 119.048 ), - new CoordRec((float) 21.4286, (float) -33.3333 ), -}; - -static final CoordRec char35_stroke1[] = { - new CoordRec((float) 83.3334, (float) 119.048 ), - new CoordRec((float) 50, (float) -33.3333 ), -}; - -static final CoordRec char35_stroke2[] = { - new CoordRec((float) 21.4286, (float) 57.1429 ), - new CoordRec((float) 88.0952, (float) 57.1429 ), -}; - -static final CoordRec char35_stroke3[] = { - new CoordRec((float) 16.6667, (float) 28.5714 ), - new CoordRec((float) 83.3334, (float) 28.5714 ), -}; - -static final StrokeRec char35[] = { - new StrokeRec( 2, char35_stroke0 ), - new StrokeRec( 2, char35_stroke1 ), - new StrokeRec( 2, char35_stroke2 ), - new StrokeRec( 2, char35_stroke3 ), -}; - -/* char: 36 '$' */ - -static final CoordRec char36_stroke0[] = { - new CoordRec((float) 42.8571, (float) 119.048 ), - new CoordRec((float) 42.8571, (float) -19.0476 ), -}; - -static final CoordRec char36_stroke1[] = { - new CoordRec((float) 61.9047, (float) 119.048 ), - new CoordRec((float) 61.9047, (float) -19.0476 ), -}; - -static final CoordRec char36_stroke2[] = { - new CoordRec((float) 85.7143, (float) 85.7143 ), - new CoordRec((float) 76.1905, (float) 95.2381 ), - new CoordRec((float) 61.9047, (float) 100 ), - new CoordRec((float) 42.8571, (float) 100 ), - new CoordRec((float) 28.5714, (float) 95.2381 ), - new CoordRec((float) 19.0476, (float) 85.7143 ), - new CoordRec((float) 19.0476, (float) 76.1905 ), - new CoordRec((float) 23.8095, (float) 66.6667 ), - new CoordRec((float) 28.5714, (float) 61.9048 ), - new CoordRec((float) 38.0952, (float) 57.1429 ), - new CoordRec((float) 66.6666, (float) 47.619 ), - new CoordRec((float) 76.1905, (float) 42.8571 ), - new CoordRec((float) 80.9524, (float) 38.0952 ), - new CoordRec((float) 85.7143, (float) 28.5714 ), - new CoordRec((float) 85.7143, (float) 14.2857 ), - new CoordRec((float) 76.1905, (float) 4.7619 ), - new CoordRec((float) 61.9047, (float) 0 ), - new CoordRec((float) 42.8571, (float) 0 ), - new CoordRec((float) 28.5714, (float) 4.7619 ), - new CoordRec((float) 19.0476, (float) 14.2857 ), -}; - -static final StrokeRec char36[] = { - new StrokeRec( 2, char36_stroke0 ), - new StrokeRec( 2, char36_stroke1 ), - new StrokeRec( 20, char36_stroke2 ), -}; - -/* char: 37 '%' */ - -static final CoordRec char37_stroke0[] = { - new CoordRec((float) 95.2381, (float) 100 ), - new CoordRec((float) 9.5238, (float) 0 ), -}; - -static final CoordRec char37_stroke1[] = { - new CoordRec((float) 33.3333, (float) 100 ), - new CoordRec((float) 42.8571, (float) 90.4762 ), - new CoordRec((float) 42.8571, (float) 80.9524 ), - new CoordRec((float) 38.0952, (float) 71.4286 ), - new CoordRec((float) 28.5714, (float) 66.6667 ), - new CoordRec((float) 19.0476, (float) 66.6667 ), - new CoordRec((float) 9.5238, (float) 76.1905 ), - new CoordRec((float) 9.5238, (float) 85.7143 ), - new CoordRec((float) 14.2857, (float) 95.2381 ), - new CoordRec((float) 23.8095, (float) 100 ), - new CoordRec((float) 33.3333, (float) 100 ), - new CoordRec((float) 42.8571, (float) 95.2381 ), - new CoordRec((float) 57.1428, (float) 90.4762 ), - new CoordRec((float) 71.4286, (float) 90.4762 ), - new CoordRec((float) 85.7143, (float) 95.2381 ), - new CoordRec((float) 95.2381, (float) 100 ), -}; - -static final CoordRec char37_stroke2[] = { - new CoordRec((float) 76.1905, (float) 33.3333 ), - new CoordRec((float) 66.6667, (float) 28.5714 ), - new CoordRec((float) 61.9048, (float) 19.0476 ), - new CoordRec((float) 61.9048, (float) 9.5238 ), - new CoordRec((float) 71.4286, (float) 0 ), - new CoordRec((float) 80.9524, (float) 0 ), - new CoordRec((float) 90.4762, (float) 4.7619 ), - new CoordRec((float) 95.2381, (float) 14.2857 ), - new CoordRec((float) 95.2381, (float) 23.8095 ), - new CoordRec((float) 85.7143, (float) 33.3333 ), - new CoordRec((float) 76.1905, (float) 33.3333 ), -}; - -static final StrokeRec char37[] = { - new StrokeRec( 2, char37_stroke0 ), - new StrokeRec( 16, char37_stroke1 ), - new StrokeRec( 11, char37_stroke2 ), -}; - -/* char: 38 '&' */ - -static final CoordRec char38_stroke0[] = { - new CoordRec((float) 100, (float) 57.1429 ), - new CoordRec((float) 100, (float) 61.9048 ), - new CoordRec((float) 95.2381, (float) 66.6667 ), - new CoordRec((float) 90.4762, (float) 66.6667 ), - new CoordRec((float) 85.7143, (float) 61.9048 ), - new CoordRec((float) 80.9524, (float) 52.381 ), - new CoordRec((float) 71.4286, (float) 28.5714 ), - new CoordRec((float) 61.9048, (float) 14.2857 ), - new CoordRec((float) 52.3809, (float) 4.7619 ), - new CoordRec((float) 42.8571, (float) 0 ), - new CoordRec((float) 23.8095, (float) 0 ), - new CoordRec((float) 14.2857, (float) 4.7619 ), - new CoordRec((float) 9.5238, (float) 9.5238 ), - new CoordRec((float) 4.7619, (float) 19.0476 ), - new CoordRec((float) 4.7619, (float) 28.5714 ), - new CoordRec((float) 9.5238, (float) 38.0952 ), - new CoordRec((float) 14.2857, (float) 42.8571 ), - new CoordRec((float) 47.619, (float) 61.9048 ), - new CoordRec((float) 52.3809, (float) 66.6667 ), - new CoordRec((float) 57.1429, (float) 76.1905 ), - new CoordRec((float) 57.1429, (float) 85.7143 ), - new CoordRec((float) 52.3809, (float) 95.2381 ), - new CoordRec((float) 42.8571, (float) 100 ), - new CoordRec((float) 33.3333, (float) 95.2381 ), - new CoordRec((float) 28.5714, (float) 85.7143 ), - new CoordRec((float) 28.5714, (float) 76.1905 ), - new CoordRec((float) 33.3333, (float) 61.9048 ), - new CoordRec((float) 42.8571, (float) 47.619 ), - new CoordRec((float) 66.6667, (float) 14.2857 ), - new CoordRec((float) 76.1905, (float) 4.7619 ), - new CoordRec((float) 85.7143, (float) 0 ), - new CoordRec((float) 95.2381, (float) 0 ), - new CoordRec((float) 100, (float) 4.7619 ), - new CoordRec((float) 100, (float) 9.5238 ), -}; - -static final StrokeRec char38[] = { - new StrokeRec( 34, char38_stroke0 ), -}; - -/* char: 39 ''' */ - -static final CoordRec char39_stroke0[] = { - new CoordRec((float) 52.381, (float) 100 ), - new CoordRec((float) 52.381, (float) 66.6667 ), -}; - -static final StrokeRec char39[] = { - new StrokeRec( 2, char39_stroke0 ), -}; - -/* char: 40 '(' */ - -static final CoordRec char40_stroke0[] = { - new CoordRec((float) 69.0476, (float) 119.048 ), - new CoordRec((float) 59.5238, (float) 109.524 ), - new CoordRec((float) 50, (float) 95.2381 ), - new CoordRec((float) 40.4762, (float) 76.1905 ), - new CoordRec((float) 35.7143, (float) 52.381 ), - new CoordRec((float) 35.7143, (float) 33.3333 ), - new CoordRec((float) 40.4762, (float) 9.5238 ), - new CoordRec((float) 50, (float) -9.5238 ), - new CoordRec((float) 59.5238, (float) -23.8095 ), - new CoordRec((float) 69.0476, (float) -33.3333 ), -}; - -static final StrokeRec char40[] = { - new StrokeRec( 10, char40_stroke0 ), -}; - -/* char: 41 ')' */ - -static final CoordRec char41_stroke0[] = { - new CoordRec((float) 35.7143, (float) 119.048 ), - new CoordRec((float) 45.2381, (float) 109.524 ), - new CoordRec((float) 54.7619, (float) 95.2381 ), - new CoordRec((float) 64.2857, (float) 76.1905 ), - new CoordRec((float) 69.0476, (float) 52.381 ), - new CoordRec((float) 69.0476, (float) 33.3333 ), - new CoordRec((float) 64.2857, (float) 9.5238 ), - new CoordRec((float) 54.7619, (float) -9.5238 ), - new CoordRec((float) 45.2381, (float) -23.8095 ), - new CoordRec((float) 35.7143, (float) -33.3333 ), -}; - -static final StrokeRec char41[] = { - new StrokeRec( 10, char41_stroke0 ), -}; - -/* char: 42 '*' */ - -static final CoordRec char42_stroke0[] = { - new CoordRec((float) 52.381, (float) 71.4286 ), - new CoordRec((float) 52.381, (float) 14.2857 ), -}; - -static final CoordRec char42_stroke1[] = { - new CoordRec((float) 28.5715, (float) 57.1429 ), - new CoordRec((float) 76.1905, (float) 28.5714 ), -}; - -static final CoordRec char42_stroke2[] = { - new CoordRec((float) 76.1905, (float) 57.1429 ), - new CoordRec((float) 28.5715, (float) 28.5714 ), -}; - -static final StrokeRec char42[] = { - new StrokeRec( 2, char42_stroke0 ), - new StrokeRec( 2, char42_stroke1 ), - new StrokeRec( 2, char42_stroke2 ), -}; - -/* char: 43 '+' */ - -static final CoordRec char43_stroke0[] = { - new CoordRec((float) 52.3809, (float) 85.7143 ), - new CoordRec((float) 52.3809, (float) 0 ), -}; - -static final CoordRec char43_stroke1[] = { - new CoordRec((float) 9.5238, (float) 42.8571 ), - new CoordRec((float) 95.2381, (float) 42.8571 ), -}; - -static final StrokeRec char43[] = { - new StrokeRec( 2, char43_stroke0 ), - new StrokeRec( 2, char43_stroke1 ), -}; - -/* char: 44 ',' */ - -static final CoordRec char44_stroke0[] = { - new CoordRec((float) 57.1429, (float) 4.7619 ), - new CoordRec((float) 52.381, (float) 0 ), - new CoordRec((float) 47.6191, (float) 4.7619 ), - new CoordRec((float) 52.381, (float) 9.5238 ), - new CoordRec((float) 57.1429, (float) 4.7619 ), - new CoordRec((float) 57.1429, (float) -4.7619 ), - new CoordRec((float) 52.381, (float) -14.2857 ), - new CoordRec((float) 47.6191, (float) -19.0476 ), -}; - -static final StrokeRec char44[] = { - new StrokeRec( 8, char44_stroke0 ), -}; - -/* char: 45 '-' */ - -static final CoordRec char45_stroke0[] = { - new CoordRec((float) 9.5238, (float) 42.8571 ), - new CoordRec((float) 95.2381, (float) 42.8571 ), -}; - -static final StrokeRec char45[] = { - new StrokeRec( 2, char45_stroke0 ), -}; - -/* char: 46 '.' */ - -static final CoordRec char46_stroke0[] = { - new CoordRec((float) 52.381, (float) 9.5238 ), - new CoordRec((float) 47.6191, (float) 4.7619 ), - new CoordRec((float) 52.381, (float) 0 ), - new CoordRec((float) 57.1429, (float) 4.7619 ), - new CoordRec((float) 52.381, (float) 9.5238 ), -}; - -static final StrokeRec char46[] = { - new StrokeRec( 5, char46_stroke0 ), -}; - -/* char: 47 '/' */ - -static final CoordRec char47_stroke0[] = { - new CoordRec((float) 19.0476, (float) -14.2857 ), - new CoordRec((float) 85.7143, (float) 100 ), -}; - -static final StrokeRec char47[] = { - new StrokeRec( 2, char47_stroke0 ), -}; - -/* char: 48 '0' */ - -static final CoordRec char48_stroke0[] = { - new CoordRec((float) 47.619, (float) 100 ), - new CoordRec((float) 33.3333, (float) 95.2381 ), - new CoordRec((float) 23.8095, (float) 80.9524 ), - new CoordRec((float) 19.0476, (float) 57.1429 ), - new CoordRec((float) 19.0476, (float) 42.8571 ), - new CoordRec((float) 23.8095, (float) 19.0476 ), - new CoordRec((float) 33.3333, (float) 4.7619 ), - new CoordRec((float) 47.619, (float) 0 ), - new CoordRec((float) 57.1428, (float) 0 ), - new CoordRec((float) 71.4286, (float) 4.7619 ), - new CoordRec((float) 80.9524, (float) 19.0476 ), - new CoordRec((float) 85.7143, (float) 42.8571 ), - new CoordRec((float) 85.7143, (float) 57.1429 ), - new CoordRec((float) 80.9524, (float) 80.9524 ), - new CoordRec((float) 71.4286, (float) 95.2381 ), - new CoordRec((float) 57.1428, (float) 100 ), - new CoordRec((float) 47.619, (float) 100 ), -}; - -static final StrokeRec char48[] = { - new StrokeRec( 17, char48_stroke0 ), -}; - -/* char: 49 '1' */ - -static final CoordRec char49_stroke0[] = { - new CoordRec((float) 40.4762, (float) 80.9524 ), - new CoordRec((float) 50, (float) 85.7143 ), - new CoordRec((float) 64.2857, (float) 100 ), - new CoordRec((float) 64.2857, (float) 0 ), -}; - -static final StrokeRec char49[] = { - new StrokeRec( 4, char49_stroke0 ), -}; - -/* char: 50 '2' */ - -static final CoordRec char50_stroke0[] = { - new CoordRec((float) 23.8095, (float) 76.1905 ), - new CoordRec((float) 23.8095, (float) 80.9524 ), - new CoordRec((float) 28.5714, (float) 90.4762 ), - new CoordRec((float) 33.3333, (float) 95.2381 ), - new CoordRec((float) 42.8571, (float) 100 ), - new CoordRec((float) 61.9047, (float) 100 ), - new CoordRec((float) 71.4286, (float) 95.2381 ), - new CoordRec((float) 76.1905, (float) 90.4762 ), - new CoordRec((float) 80.9524, (float) 80.9524 ), - new CoordRec((float) 80.9524, (float) 71.4286 ), - new CoordRec((float) 76.1905, (float) 61.9048 ), - new CoordRec((float) 66.6666, (float) 47.619 ), - new CoordRec((float) 19.0476, (float) 0 ), - new CoordRec((float) 85.7143, (float) 0 ), -}; - -static final StrokeRec char50[] = { - new StrokeRec( 14, char50_stroke0 ), -}; - -/* char: 51 '3' */ - -static final CoordRec char51_stroke0[] = { - new CoordRec((float) 28.5714, (float) 100 ), - new CoordRec((float) 80.9524, (float) 100 ), - new CoordRec((float) 52.3809, (float) 61.9048 ), - new CoordRec((float) 66.6666, (float) 61.9048 ), - new CoordRec((float) 76.1905, (float) 57.1429 ), - new CoordRec((float) 80.9524, (float) 52.381 ), - new CoordRec((float) 85.7143, (float) 38.0952 ), - new CoordRec((float) 85.7143, (float) 28.5714 ), - new CoordRec((float) 80.9524, (float) 14.2857 ), - new CoordRec((float) 71.4286, (float) 4.7619 ), - new CoordRec((float) 57.1428, (float) 0 ), - new CoordRec((float) 42.8571, (float) 0 ), - new CoordRec((float) 28.5714, (float) 4.7619 ), - new CoordRec((float) 23.8095, (float) 9.5238 ), - new CoordRec((float) 19.0476, (float) 19.0476 ), -}; - -static final StrokeRec char51[] = { - new StrokeRec( 15, char51_stroke0 ), -}; - -/* char: 52 '4' */ - -static final CoordRec char52_stroke0[] = { - new CoordRec((float) 64.2857, (float) 100 ), - new CoordRec((float) 16.6667, (float) 33.3333 ), - new CoordRec((float) 88.0952, (float) 33.3333 ), -}; - -static final CoordRec char52_stroke1[] = { - new CoordRec((float) 64.2857, (float) 100 ), - new CoordRec((float) 64.2857, (float) 0 ), -}; - -static final StrokeRec char52[] = { - new StrokeRec( 3, char52_stroke0 ), - new StrokeRec( 2, char52_stroke1 ), -}; - -/* char: 53 '5' */ - -static final CoordRec char53_stroke0[] = { - new CoordRec((float) 76.1905, (float) 100 ), - new CoordRec((float) 28.5714, (float) 100 ), - new CoordRec((float) 23.8095, (float) 57.1429 ), - new CoordRec((float) 28.5714, (float) 61.9048 ), - new CoordRec((float) 42.8571, (float) 66.6667 ), - new CoordRec((float) 57.1428, (float) 66.6667 ), - new CoordRec((float) 71.4286, (float) 61.9048 ), - new CoordRec((float) 80.9524, (float) 52.381 ), - new CoordRec((float) 85.7143, (float) 38.0952 ), - new CoordRec((float) 85.7143, (float) 28.5714 ), - new CoordRec((float) 80.9524, (float) 14.2857 ), - new CoordRec((float) 71.4286, (float) 4.7619 ), - new CoordRec((float) 57.1428, (float) 0 ), - new CoordRec((float) 42.8571, (float) 0 ), - new CoordRec((float) 28.5714, (float) 4.7619 ), - new CoordRec((float) 23.8095, (float) 9.5238 ), - new CoordRec((float) 19.0476, (float) 19.0476 ), -}; - -static final StrokeRec char53[] = { - new StrokeRec( 17, char53_stroke0 ), -}; - -/* char: 54 '6' */ - -static final CoordRec char54_stroke0[] = { - new CoordRec((float) 78.5714, (float) 85.7143 ), - new CoordRec((float) 73.8096, (float) 95.2381 ), - new CoordRec((float) 59.5238, (float) 100 ), - new CoordRec((float) 50, (float) 100 ), - new CoordRec((float) 35.7143, (float) 95.2381 ), - new CoordRec((float) 26.1905, (float) 80.9524 ), - new CoordRec((float) 21.4286, (float) 57.1429 ), - new CoordRec((float) 21.4286, (float) 33.3333 ), - new CoordRec((float) 26.1905, (float) 14.2857 ), - new CoordRec((float) 35.7143, (float) 4.7619 ), - new CoordRec((float) 50, (float) 0 ), - new CoordRec((float) 54.7619, (float) 0 ), - new CoordRec((float) 69.0476, (float) 4.7619 ), - new CoordRec((float) 78.5714, (float) 14.2857 ), - new CoordRec((float) 83.3334, (float) 28.5714 ), - new CoordRec((float) 83.3334, (float) 33.3333 ), - new CoordRec((float) 78.5714, (float) 47.619 ), - new CoordRec((float) 69.0476, (float) 57.1429 ), - new CoordRec((float) 54.7619, (float) 61.9048 ), - new CoordRec((float) 50, (float) 61.9048 ), - new CoordRec((float) 35.7143, (float) 57.1429 ), - new CoordRec((float) 26.1905, (float) 47.619 ), - new CoordRec((float) 21.4286, (float) 33.3333 ), -}; - -static final StrokeRec char54[] = { - new StrokeRec( 23, char54_stroke0 ), -}; - -/* char: 55 '7' */ - -static final CoordRec char55_stroke0[] = { - new CoordRec((float) 85.7143, (float) 100 ), - new CoordRec((float) 38.0952, (float) 0 ), -}; - -static final CoordRec char55_stroke1[] = { - new CoordRec((float) 19.0476, (float) 100 ), - new CoordRec((float) 85.7143, (float) 100 ), -}; - -static final StrokeRec char55[] = { - new StrokeRec( 2, char55_stroke0 ), - new StrokeRec( 2, char55_stroke1 ), -}; - -/* char: 56 '8' */ - -static final CoordRec char56_stroke0[] = { - new CoordRec((float) 42.8571, (float) 100 ), - new CoordRec((float) 28.5714, (float) 95.2381 ), - new CoordRec((float) 23.8095, (float) 85.7143 ), - new CoordRec((float) 23.8095, (float) 76.1905 ), - new CoordRec((float) 28.5714, (float) 66.6667 ), - new CoordRec((float) 38.0952, (float) 61.9048 ), - new CoordRec((float) 57.1428, (float) 57.1429 ), - new CoordRec((float) 71.4286, (float) 52.381 ), - new CoordRec((float) 80.9524, (float) 42.8571 ), - new CoordRec((float) 85.7143, (float) 33.3333 ), - new CoordRec((float) 85.7143, (float) 19.0476 ), - new CoordRec((float) 80.9524, (float) 9.5238 ), - new CoordRec((float) 76.1905, (float) 4.7619 ), - new CoordRec((float) 61.9047, (float) 0 ), - new CoordRec((float) 42.8571, (float) 0 ), - new CoordRec((float) 28.5714, (float) 4.7619 ), - new CoordRec((float) 23.8095, (float) 9.5238 ), - new CoordRec((float) 19.0476, (float) 19.0476 ), - new CoordRec((float) 19.0476, (float) 33.3333 ), - new CoordRec((float) 23.8095, (float) 42.8571 ), - new CoordRec((float) 33.3333, (float) 52.381 ), - new CoordRec((float) 47.619, (float) 57.1429 ), - new CoordRec((float) 66.6666, (float) 61.9048 ), - new CoordRec((float) 76.1905, (float) 66.6667 ), - new CoordRec((float) 80.9524, (float) 76.1905 ), - new CoordRec((float) 80.9524, (float) 85.7143 ), - new CoordRec((float) 76.1905, (float) 95.2381 ), - new CoordRec((float) 61.9047, (float) 100 ), - new CoordRec((float) 42.8571, (float) 100 ), -}; - -static final StrokeRec char56[] = { - new StrokeRec( 29, char56_stroke0 ), -}; - -/* char: 57 '9' */ - -static final CoordRec char57_stroke0[] = { - new CoordRec((float) 83.3334, (float) 66.6667 ), - new CoordRec((float) 78.5714, (float) 52.381 ), - new CoordRec((float) 69.0476, (float) 42.8571 ), - new CoordRec((float) 54.7619, (float) 38.0952 ), - new CoordRec((float) 50, (float) 38.0952 ), - new CoordRec((float) 35.7143, (float) 42.8571 ), - new CoordRec((float) 26.1905, (float) 52.381 ), - new CoordRec((float) 21.4286, (float) 66.6667 ), - new CoordRec((float) 21.4286, (float) 71.4286 ), - new CoordRec((float) 26.1905, (float) 85.7143 ), - new CoordRec((float) 35.7143, (float) 95.2381 ), - new CoordRec((float) 50, (float) 100 ), - new CoordRec((float) 54.7619, (float) 100 ), - new CoordRec((float) 69.0476, (float) 95.2381 ), - new CoordRec((float) 78.5714, (float) 85.7143 ), - new CoordRec((float) 83.3334, (float) 66.6667 ), - new CoordRec((float) 83.3334, (float) 42.8571 ), - new CoordRec((float) 78.5714, (float) 19.0476 ), - new CoordRec((float) 69.0476, (float) 4.7619 ), - new CoordRec((float) 54.7619, (float) 0 ), - new CoordRec((float) 45.2381, (float) 0 ), - new CoordRec((float) 30.9524, (float) 4.7619 ), - new CoordRec((float) 26.1905, (float) 14.2857 ), -}; - -static final StrokeRec char57[] = { - new StrokeRec( 23, char57_stroke0 ), -}; - -/* char: 58 ':' */ - -static final CoordRec char58_stroke0[] = { - new CoordRec((float) 52.381, (float) 66.6667 ), - new CoordRec((float) 47.6191, (float) 61.9048 ), - new CoordRec((float) 52.381, (float) 57.1429 ), - new CoordRec((float) 57.1429, (float) 61.9048 ), - new CoordRec((float) 52.381, (float) 66.6667 ), -}; - -static final CoordRec char58_stroke1[] = { - new CoordRec((float) 52.381, (float) 9.5238 ), - new CoordRec((float) 47.6191, (float) 4.7619 ), - new CoordRec((float) 52.381, (float) 0 ), - new CoordRec((float) 57.1429, (float) 4.7619 ), - new CoordRec((float) 52.381, (float) 9.5238 ), -}; - -static final StrokeRec char58[] = { - new StrokeRec( 5, char58_stroke0 ), - new StrokeRec( 5, char58_stroke1 ), -}; - -/* char: 59 ';' */ - -static final CoordRec char59_stroke0[] = { - new CoordRec((float) 52.381, (float) 66.6667 ), - new CoordRec((float) 47.6191, (float) 61.9048 ), - new CoordRec((float) 52.381, (float) 57.1429 ), - new CoordRec((float) 57.1429, (float) 61.9048 ), - new CoordRec((float) 52.381, (float) 66.6667 ), -}; - -static final CoordRec char59_stroke1[] = { - new CoordRec((float) 57.1429, (float) 4.7619 ), - new CoordRec((float) 52.381, (float) 0 ), - new CoordRec((float) 47.6191, (float) 4.7619 ), - new CoordRec((float) 52.381, (float) 9.5238 ), - new CoordRec((float) 57.1429, (float) 4.7619 ), - new CoordRec((float) 57.1429, (float) -4.7619 ), - new CoordRec((float) 52.381, (float) -14.2857 ), - new CoordRec((float) 47.6191, (float) -19.0476 ), -}; - -static final StrokeRec char59[] = { - new StrokeRec( 5, char59_stroke0 ), - new StrokeRec( 8, char59_stroke1 ), -}; - -/* char: 60 '<' */ - -static final CoordRec char60_stroke0[] = { - new CoordRec((float) 90.4762, (float) 85.7143 ), - new CoordRec((float) 14.2857, (float) 42.8571 ), - new CoordRec((float) 90.4762, (float) 0 ), -}; - -static final StrokeRec char60[] = { - new StrokeRec( 3, char60_stroke0 ), -}; - -/* char: 61 '=' */ - -static final CoordRec char61_stroke0[] = { - new CoordRec((float) 9.5238, (float) 57.1429 ), - new CoordRec((float) 95.2381, (float) 57.1429 ), -}; - -static final CoordRec char61_stroke1[] = { - new CoordRec((float) 9.5238, (float) 28.5714 ), - new CoordRec((float) 95.2381, (float) 28.5714 ), -}; - -static final StrokeRec char61[] = { - new StrokeRec( 2, char61_stroke0 ), - new StrokeRec( 2, char61_stroke1 ), -}; - -/* char: 62 '>' */ - -static final CoordRec char62_stroke0[] = { - new CoordRec((float) 14.2857, (float) 85.7143 ), - new CoordRec((float) 90.4762, (float) 42.8571 ), - new CoordRec((float) 14.2857, (float) 0 ), -}; - -static final StrokeRec char62[] = { - new StrokeRec( 3, char62_stroke0 ), -}; - -/* char: 63 '?' */ - -static final CoordRec char63_stroke0[] = { - new CoordRec((float) 23.8095, (float) 76.1905 ), - new CoordRec((float) 23.8095, (float) 80.9524 ), - new CoordRec((float) 28.5714, (float) 90.4762 ), - new CoordRec((float) 33.3333, (float) 95.2381 ), - new CoordRec((float) 42.8571, (float) 100 ), - new CoordRec((float) 61.9047, (float) 100 ), - new CoordRec((float) 71.4285, (float) 95.2381 ), - new CoordRec((float) 76.1905, (float) 90.4762 ), - new CoordRec((float) 80.9524, (float) 80.9524 ), - new CoordRec((float) 80.9524, (float) 71.4286 ), - new CoordRec((float) 76.1905, (float) 61.9048 ), - new CoordRec((float) 71.4285, (float) 57.1429 ), - new CoordRec((float) 52.3809, (float) 47.619 ), - new CoordRec((float) 52.3809, (float) 33.3333 ), -}; - -static final CoordRec char63_stroke1[] = { - new CoordRec((float) 52.3809, (float) 9.5238 ), - new CoordRec((float) 47.619, (float) 4.7619 ), - new CoordRec((float) 52.3809, (float) 0 ), - new CoordRec((float) 57.1428, (float) 4.7619 ), - new CoordRec((float) 52.3809, (float) 9.5238 ), -}; - -static final StrokeRec char63[] = { - new StrokeRec( 14, char63_stroke0 ), - new StrokeRec( 5, char63_stroke1 ), -}; - -/* char: 64 '@' */ - -static final CoordRec char64_stroke0[] = { - new CoordRec((float) 64.2857, (float) 52.381 ), - new CoordRec((float) 54.7619, (float) 57.1429 ), - new CoordRec((float) 45.2381, (float) 57.1429 ), - new CoordRec((float) 40.4762, (float) 47.619 ), - new CoordRec((float) 40.4762, (float) 42.8571 ), - new CoordRec((float) 45.2381, (float) 33.3333 ), - new CoordRec((float) 54.7619, (float) 33.3333 ), - new CoordRec((float) 64.2857, (float) 38.0952 ), -}; - -static final CoordRec char64_stroke1[] = { - new CoordRec((float) 64.2857, (float) 57.1429 ), - new CoordRec((float) 64.2857, (float) 38.0952 ), - new CoordRec((float) 69.0476, (float) 33.3333 ), - new CoordRec((float) 78.5714, (float) 33.3333 ), - new CoordRec((float) 83.3334, (float) 42.8571 ), - new CoordRec((float) 83.3334, (float) 47.619 ), - new CoordRec((float) 78.5714, (float) 61.9048 ), - new CoordRec((float) 69.0476, (float) 71.4286 ), - new CoordRec((float) 54.7619, (float) 76.1905 ), - new CoordRec((float) 50, (float) 76.1905 ), - new CoordRec((float) 35.7143, (float) 71.4286 ), - new CoordRec((float) 26.1905, (float) 61.9048 ), - new CoordRec((float) 21.4286, (float) 47.619 ), - new CoordRec((float) 21.4286, (float) 42.8571 ), - new CoordRec((float) 26.1905, (float) 28.5714 ), - new CoordRec((float) 35.7143, (float) 19.0476 ), - new CoordRec((float) 50, (float) 14.2857 ), - new CoordRec((float) 54.7619, (float) 14.2857 ), - new CoordRec((float) 69.0476, (float) 19.0476 ), -}; - -static final StrokeRec char64[] = { - new StrokeRec( 8, char64_stroke0 ), - new StrokeRec( 19, char64_stroke1 ), -}; - -/* char: 65 'A' */ - -static final CoordRec char65_stroke0[] = { - new CoordRec((float) 52.3809, (float) 100 ), - new CoordRec((float) 14.2857, (float) 0 ), -}; - -static final CoordRec char65_stroke1[] = { - new CoordRec((float) 52.3809, (float) 100 ), - new CoordRec((float) 90.4762, (float) 0 ), -}; - -static final CoordRec char65_stroke2[] = { - new CoordRec((float) 28.5714, (float) 33.3333 ), - new CoordRec((float) 76.1905, (float) 33.3333 ), -}; - -static final StrokeRec char65[] = { - new StrokeRec( 2, char65_stroke0 ), - new StrokeRec( 2, char65_stroke1 ), - new StrokeRec( 2, char65_stroke2 ), -}; - -/* char: 66 'B' */ - -static final CoordRec char66_stroke0[] = { - new CoordRec((float) 19.0476, (float) 100 ), - new CoordRec((float) 19.0476, (float) 0 ), -}; - -static final CoordRec char66_stroke1[] = { - new CoordRec((float) 19.0476, (float) 100 ), - new CoordRec((float) 61.9047, (float) 100 ), - new CoordRec((float) 76.1905, (float) 95.2381 ), - new CoordRec((float) 80.9524, (float) 90.4762 ), - new CoordRec((float) 85.7143, (float) 80.9524 ), - new CoordRec((float) 85.7143, (float) 71.4286 ), - new CoordRec((float) 80.9524, (float) 61.9048 ), - new CoordRec((float) 76.1905, (float) 57.1429 ), - new CoordRec((float) 61.9047, (float) 52.381 ), -}; - -static final CoordRec char66_stroke2[] = { - new CoordRec((float) 19.0476, (float) 52.381 ), - new CoordRec((float) 61.9047, (float) 52.381 ), - new CoordRec((float) 76.1905, (float) 47.619 ), - new CoordRec((float) 80.9524, (float) 42.8571 ), - new CoordRec((float) 85.7143, (float) 33.3333 ), - new CoordRec((float) 85.7143, (float) 19.0476 ), - new CoordRec((float) 80.9524, (float) 9.5238 ), - new CoordRec((float) 76.1905, (float) 4.7619 ), - new CoordRec((float) 61.9047, (float) 0 ), - new CoordRec((float) 19.0476, (float) 0 ), -}; - -static final StrokeRec char66[] = { - new StrokeRec( 2, char66_stroke0 ), - new StrokeRec( 9, char66_stroke1 ), - new StrokeRec( 10, char66_stroke2 ), -}; - -/* char: 67 'C' */ - -static final CoordRec char67_stroke0[] = { - new CoordRec((float) 88.0952, (float) 76.1905 ), - new CoordRec((float) 83.3334, (float) 85.7143 ), - new CoordRec((float) 73.8096, (float) 95.2381 ), - new CoordRec((float) 64.2857, (float) 100 ), - new CoordRec((float) 45.2381, (float) 100 ), - new CoordRec((float) 35.7143, (float) 95.2381 ), - new CoordRec((float) 26.1905, (float) 85.7143 ), - new CoordRec((float) 21.4286, (float) 76.1905 ), - new CoordRec((float) 16.6667, (float) 61.9048 ), - new CoordRec((float) 16.6667, (float) 38.0952 ), - new CoordRec((float) 21.4286, (float) 23.8095 ), - new CoordRec((float) 26.1905, (float) 14.2857 ), - new CoordRec((float) 35.7143, (float) 4.7619 ), - new CoordRec((float) 45.2381, (float) 0 ), - new CoordRec((float) 64.2857, (float) 0 ), - new CoordRec((float) 73.8096, (float) 4.7619 ), - new CoordRec((float) 83.3334, (float) 14.2857 ), - new CoordRec((float) 88.0952, (float) 23.8095 ), -}; - -static final StrokeRec char67[] = { - new StrokeRec( 18, char67_stroke0 ), -}; - -/* char: 68 'D' */ - -static final CoordRec char68_stroke0[] = { - new CoordRec((float) 19.0476, (float) 100 ), - new CoordRec((float) 19.0476, (float) 0 ), -}; - -static final CoordRec char68_stroke1[] = { - new CoordRec((float) 19.0476, (float) 100 ), - new CoordRec((float) 52.3809, (float) 100 ), - new CoordRec((float) 66.6666, (float) 95.2381 ), - new CoordRec((float) 76.1905, (float) 85.7143 ), - new CoordRec((float) 80.9524, (float) 76.1905 ), - new CoordRec((float) 85.7143, (float) 61.9048 ), - new CoordRec((float) 85.7143, (float) 38.0952 ), - new CoordRec((float) 80.9524, (float) 23.8095 ), - new CoordRec((float) 76.1905, (float) 14.2857 ), - new CoordRec((float) 66.6666, (float) 4.7619 ), - new CoordRec((float) 52.3809, (float) 0 ), - new CoordRec((float) 19.0476, (float) 0 ), -}; - -static final StrokeRec char68[] = { - new StrokeRec( 2, char68_stroke0 ), - new StrokeRec( 12, char68_stroke1 ), -}; - -/* char: 69 'E' */ - -static final CoordRec char69_stroke0[] = { - new CoordRec((float) 21.4286, (float) 100 ), - new CoordRec((float) 21.4286, (float) 0 ), -}; - -static final CoordRec char69_stroke1[] = { - new CoordRec((float) 21.4286, (float) 100 ), - new CoordRec((float) 83.3334, (float) 100 ), -}; - -static final CoordRec char69_stroke2[] = { - new CoordRec((float) 21.4286, (float) 52.381 ), - new CoordRec((float) 59.5238, (float) 52.381 ), -}; - -static final CoordRec char69_stroke3[] = { - new CoordRec((float) 21.4286, (float) 0 ), - new CoordRec((float) 83.3334, (float) 0 ), -}; - -static final StrokeRec char69[] = { - new StrokeRec( 2, char69_stroke0 ), - new StrokeRec( 2, char69_stroke1 ), - new StrokeRec( 2, char69_stroke2 ), - new StrokeRec( 2, char69_stroke3 ), -}; - -/* char: 70 'F' */ - -static final CoordRec char70_stroke0[] = { - new CoordRec((float) 21.4286, (float) 100 ), - new CoordRec((float) 21.4286, (float) 0 ), -}; - -static final CoordRec char70_stroke1[] = { - new CoordRec((float) 21.4286, (float) 100 ), - new CoordRec((float) 83.3334, (float) 100 ), -}; - -static final CoordRec char70_stroke2[] = { - new CoordRec((float) 21.4286, (float) 52.381 ), - new CoordRec((float) 59.5238, (float) 52.381 ), -}; - -static final StrokeRec char70[] = { - new StrokeRec( 2, char70_stroke0 ), - new StrokeRec( 2, char70_stroke1 ), - new StrokeRec( 2, char70_stroke2 ), -}; - -/* char: 71 'G' */ - -static final CoordRec char71_stroke0[] = { - new CoordRec((float) 88.0952, (float) 76.1905 ), - new CoordRec((float) 83.3334, (float) 85.7143 ), - new CoordRec((float) 73.8096, (float) 95.2381 ), - new CoordRec((float) 64.2857, (float) 100 ), - new CoordRec((float) 45.2381, (float) 100 ), - new CoordRec((float) 35.7143, (float) 95.2381 ), - new CoordRec((float) 26.1905, (float) 85.7143 ), - new CoordRec((float) 21.4286, (float) 76.1905 ), - new CoordRec((float) 16.6667, (float) 61.9048 ), - new CoordRec((float) 16.6667, (float) 38.0952 ), - new CoordRec((float) 21.4286, (float) 23.8095 ), - new CoordRec((float) 26.1905, (float) 14.2857 ), - new CoordRec((float) 35.7143, (float) 4.7619 ), - new CoordRec((float) 45.2381, (float) 0 ), - new CoordRec((float) 64.2857, (float) 0 ), - new CoordRec((float) 73.8096, (float) 4.7619 ), - new CoordRec((float) 83.3334, (float) 14.2857 ), - new CoordRec((float) 88.0952, (float) 23.8095 ), - new CoordRec((float) 88.0952, (float) 38.0952 ), -}; - -static final CoordRec char71_stroke1[] = { - new CoordRec((float) 64.2857, (float) 38.0952 ), - new CoordRec((float) 88.0952, (float) 38.0952 ), -}; - -static final StrokeRec char71[] = { - new StrokeRec( 19, char71_stroke0 ), - new StrokeRec( 2, char71_stroke1 ), -}; - -/* char: 72 'H' */ - -static final CoordRec char72_stroke0[] = { - new CoordRec((float) 19.0476, (float) 100 ), - new CoordRec((float) 19.0476, (float) 0 ), -}; - -static final CoordRec char72_stroke1[] = { - new CoordRec((float) 85.7143, (float) 100 ), - new CoordRec((float) 85.7143, (float) 0 ), -}; - -static final CoordRec char72_stroke2[] = { - new CoordRec((float) 19.0476, (float) 52.381 ), - new CoordRec((float) 85.7143, (float) 52.381 ), -}; - -static final StrokeRec char72[] = { - new StrokeRec( 2, char72_stroke0 ), - new StrokeRec( 2, char72_stroke1 ), - new StrokeRec( 2, char72_stroke2 ), -}; - -/* char: 73 'I' */ - -static final CoordRec char73_stroke0[] = { - new CoordRec((float) 52.381, (float) 100 ), - new CoordRec((float) 52.381, (float) 0 ), -}; - -static final StrokeRec char73[] = { - new StrokeRec( 2, char73_stroke0 ), -}; - -/* char: 74 'J' */ - -static final CoordRec char74_stroke0[] = { - new CoordRec((float) 76.1905, (float) 100 ), - new CoordRec((float) 76.1905, (float) 23.8095 ), - new CoordRec((float) 71.4286, (float) 9.5238 ), - new CoordRec((float) 66.6667, (float) 4.7619 ), - new CoordRec((float) 57.1429, (float) 0 ), - new CoordRec((float) 47.6191, (float) 0 ), - new CoordRec((float) 38.0953, (float) 4.7619 ), - new CoordRec((float) 33.3334, (float) 9.5238 ), - new CoordRec((float) 28.5715, (float) 23.8095 ), - new CoordRec((float) 28.5715, (float) 33.3333 ), -}; - -static final StrokeRec char74[] = { - new StrokeRec( 10, char74_stroke0 ), -}; - -/* char: 75 'K' */ - -static final CoordRec char75_stroke0[] = { - new CoordRec((float) 19.0476, (float) 100 ), - new CoordRec((float) 19.0476, (float) 0 ), -}; - -static final CoordRec char75_stroke1[] = { - new CoordRec((float) 85.7143, (float) 100 ), - new CoordRec((float) 19.0476, (float) 33.3333 ), -}; - -static final CoordRec char75_stroke2[] = { - new CoordRec((float) 42.8571, (float) 57.1429 ), - new CoordRec((float) 85.7143, (float) 0 ), -}; - -static final StrokeRec char75[] = { - new StrokeRec( 2, char75_stroke0 ), - new StrokeRec( 2, char75_stroke1 ), - new StrokeRec( 2, char75_stroke2 ), -}; - -/* char: 76 'L' */ - -static final CoordRec char76_stroke0[] = { - new CoordRec((float) 23.8095, (float) 100 ), - new CoordRec((float) 23.8095, (float) 0 ), -}; - -static final CoordRec char76_stroke1[] = { - new CoordRec((float) 23.8095, (float) 0 ), - new CoordRec((float) 80.9524, (float) 0 ), -}; - -static final StrokeRec char76[] = { - new StrokeRec( 2, char76_stroke0 ), - new StrokeRec( 2, char76_stroke1 ), -}; - -/* char: 77 'M' */ - -static final CoordRec char77_stroke0[] = { - new CoordRec((float) 14.2857, (float) 100 ), - new CoordRec((float) 14.2857, (float) 0 ), -}; - -static final CoordRec char77_stroke1[] = { - new CoordRec((float) 14.2857, (float) 100 ), - new CoordRec((float) 52.3809, (float) 0 ), -}; - -static final CoordRec char77_stroke2[] = { - new CoordRec((float) 90.4762, (float) 100 ), - new CoordRec((float) 52.3809, (float) 0 ), -}; - -static final CoordRec char77_stroke3[] = { - new CoordRec((float) 90.4762, (float) 100 ), - new CoordRec((float) 90.4762, (float) 0 ), -}; - -static final StrokeRec char77[] = { - new StrokeRec( 2, char77_stroke0 ), - new StrokeRec( 2, char77_stroke1 ), - new StrokeRec( 2, char77_stroke2 ), - new StrokeRec( 2, char77_stroke3 ), -}; - -/* char: 78 'N' */ - -static final CoordRec char78_stroke0[] = { - new CoordRec((float) 19.0476, (float) 100 ), - new CoordRec((float) 19.0476, (float) 0 ), -}; - -static final CoordRec char78_stroke1[] = { - new CoordRec((float) 19.0476, (float) 100 ), - new CoordRec((float) 85.7143, (float) 0 ), -}; - -static final CoordRec char78_stroke2[] = { - new CoordRec((float) 85.7143, (float) 100 ), - new CoordRec((float) 85.7143, (float) 0 ), -}; - -static final StrokeRec char78[] = { - new StrokeRec( 2, char78_stroke0 ), - new StrokeRec( 2, char78_stroke1 ), - new StrokeRec( 2, char78_stroke2 ), -}; - -/* char: 79 'O' */ - -static final CoordRec char79_stroke0[] = { - new CoordRec((float) 42.8571, (float) 100 ), - new CoordRec((float) 33.3333, (float) 95.2381 ), - new CoordRec((float) 23.8095, (float) 85.7143 ), - new CoordRec((float) 19.0476, (float) 76.1905 ), - new CoordRec((float) 14.2857, (float) 61.9048 ), - new CoordRec((float) 14.2857, (float) 38.0952 ), - new CoordRec((float) 19.0476, (float) 23.8095 ), - new CoordRec((float) 23.8095, (float) 14.2857 ), - new CoordRec((float) 33.3333, (float) 4.7619 ), - new CoordRec((float) 42.8571, (float) 0 ), - new CoordRec((float) 61.9047, (float) 0 ), - new CoordRec((float) 71.4286, (float) 4.7619 ), - new CoordRec((float) 80.9524, (float) 14.2857 ), - new CoordRec((float) 85.7143, (float) 23.8095 ), - new CoordRec((float) 90.4762, (float) 38.0952 ), - new CoordRec((float) 90.4762, (float) 61.9048 ), - new CoordRec((float) 85.7143, (float) 76.1905 ), - new CoordRec((float) 80.9524, (float) 85.7143 ), - new CoordRec((float) 71.4286, (float) 95.2381 ), - new CoordRec((float) 61.9047, (float) 100 ), - new CoordRec((float) 42.8571, (float) 100 ), -}; - -static final StrokeRec char79[] = { - new StrokeRec( 21, char79_stroke0 ), -}; - -/* char: 80 'P' */ - -static final CoordRec char80_stroke0[] = { - new CoordRec((float) 19.0476, (float) 100 ), - new CoordRec((float) 19.0476, (float) 0 ), -}; - -static final CoordRec char80_stroke1[] = { - new CoordRec((float) 19.0476, (float) 100 ), - new CoordRec((float) 61.9047, (float) 100 ), - new CoordRec((float) 76.1905, (float) 95.2381 ), - new CoordRec((float) 80.9524, (float) 90.4762 ), - new CoordRec((float) 85.7143, (float) 80.9524 ), - new CoordRec((float) 85.7143, (float) 66.6667 ), - new CoordRec((float) 80.9524, (float) 57.1429 ), - new CoordRec((float) 76.1905, (float) 52.381 ), - new CoordRec((float) 61.9047, (float) 47.619 ), - new CoordRec((float) 19.0476, (float) 47.619 ), -}; - -static final StrokeRec char80[] = { - new StrokeRec( 2, char80_stroke0 ), - new StrokeRec( 10, char80_stroke1 ), -}; - -/* char: 81 'Q' */ - -static final CoordRec char81_stroke0[] = { - new CoordRec((float) 42.8571, (float) 100 ), - new CoordRec((float) 33.3333, (float) 95.2381 ), - new CoordRec((float) 23.8095, (float) 85.7143 ), - new CoordRec((float) 19.0476, (float) 76.1905 ), - new CoordRec((float) 14.2857, (float) 61.9048 ), - new CoordRec((float) 14.2857, (float) 38.0952 ), - new CoordRec((float) 19.0476, (float) 23.8095 ), - new CoordRec((float) 23.8095, (float) 14.2857 ), - new CoordRec((float) 33.3333, (float) 4.7619 ), - new CoordRec((float) 42.8571, (float) 0 ), - new CoordRec((float) 61.9047, (float) 0 ), - new CoordRec((float) 71.4286, (float) 4.7619 ), - new CoordRec((float) 80.9524, (float) 14.2857 ), - new CoordRec((float) 85.7143, (float) 23.8095 ), - new CoordRec((float) 90.4762, (float) 38.0952 ), - new CoordRec((float) 90.4762, (float) 61.9048 ), - new CoordRec((float) 85.7143, (float) 76.1905 ), - new CoordRec((float) 80.9524, (float) 85.7143 ), - new CoordRec((float) 71.4286, (float) 95.2381 ), - new CoordRec((float) 61.9047, (float) 100 ), - new CoordRec((float) 42.8571, (float) 100 ), -}; - -static final CoordRec char81_stroke1[] = { - new CoordRec((float) 57.1428, (float) 19.0476 ), - new CoordRec((float) 85.7143, (float) -9.5238 ), -}; - -static final StrokeRec char81[] = { - new StrokeRec( 21, char81_stroke0 ), - new StrokeRec( 2, char81_stroke1 ), -}; - -/* char: 82 'R' */ - -static final CoordRec char82_stroke0[] = { - new CoordRec((float) 19.0476, (float) 100 ), - new CoordRec((float) 19.0476, (float) 0 ), -}; - -static final CoordRec char82_stroke1[] = { - new CoordRec((float) 19.0476, (float) 100 ), - new CoordRec((float) 61.9047, (float) 100 ), - new CoordRec((float) 76.1905, (float) 95.2381 ), - new CoordRec((float) 80.9524, (float) 90.4762 ), - new CoordRec((float) 85.7143, (float) 80.9524 ), - new CoordRec((float) 85.7143, (float) 71.4286 ), - new CoordRec((float) 80.9524, (float) 61.9048 ), - new CoordRec((float) 76.1905, (float) 57.1429 ), - new CoordRec((float) 61.9047, (float) 52.381 ), - new CoordRec((float) 19.0476, (float) 52.381 ), -}; - -static final CoordRec char82_stroke2[] = { - new CoordRec((float) 52.3809, (float) 52.381 ), - new CoordRec((float) 85.7143, (float) 0 ), -}; - -static final StrokeRec char82[] = { - new StrokeRec( 2, char82_stroke0 ), - new StrokeRec( 10, char82_stroke1 ), - new StrokeRec( 2, char82_stroke2 ), -}; - -/* char: 83 'S' */ - -static final CoordRec char83_stroke0[] = { - new CoordRec((float) 85.7143, (float) 85.7143 ), - new CoordRec((float) 76.1905, (float) 95.2381 ), - new CoordRec((float) 61.9047, (float) 100 ), - new CoordRec((float) 42.8571, (float) 100 ), - new CoordRec((float) 28.5714, (float) 95.2381 ), - new CoordRec((float) 19.0476, (float) 85.7143 ), - new CoordRec((float) 19.0476, (float) 76.1905 ), - new CoordRec((float) 23.8095, (float) 66.6667 ), - new CoordRec((float) 28.5714, (float) 61.9048 ), - new CoordRec((float) 38.0952, (float) 57.1429 ), - new CoordRec((float) 66.6666, (float) 47.619 ), - new CoordRec((float) 76.1905, (float) 42.8571 ), - new CoordRec((float) 80.9524, (float) 38.0952 ), - new CoordRec((float) 85.7143, (float) 28.5714 ), - new CoordRec((float) 85.7143, (float) 14.2857 ), - new CoordRec((float) 76.1905, (float) 4.7619 ), - new CoordRec((float) 61.9047, (float) 0 ), - new CoordRec((float) 42.8571, (float) 0 ), - new CoordRec((float) 28.5714, (float) 4.7619 ), - new CoordRec((float) 19.0476, (float) 14.2857 ), -}; - -static final StrokeRec char83[] = { - new StrokeRec( 20, char83_stroke0 ), -}; - -/* char: 84 'T' */ - -static final CoordRec char84_stroke0[] = { - new CoordRec((float) 52.3809, (float) 100 ), - new CoordRec((float) 52.3809, (float) 0 ), -}; - -static final CoordRec char84_stroke1[] = { - new CoordRec((float) 19.0476, (float) 100 ), - new CoordRec((float) 85.7143, (float) 100 ), -}; - -static final StrokeRec char84[] = { - new StrokeRec( 2, char84_stroke0 ), - new StrokeRec( 2, char84_stroke1 ), -}; - -/* char: 85 'U' */ - -static final CoordRec char85_stroke0[] = { - new CoordRec((float) 19.0476, (float) 100 ), - new CoordRec((float) 19.0476, (float) 28.5714 ), - new CoordRec((float) 23.8095, (float) 14.2857 ), - new CoordRec((float) 33.3333, (float) 4.7619 ), - new CoordRec((float) 47.619, (float) 0 ), - new CoordRec((float) 57.1428, (float) 0 ), - new CoordRec((float) 71.4286, (float) 4.7619 ), - new CoordRec((float) 80.9524, (float) 14.2857 ), - new CoordRec((float) 85.7143, (float) 28.5714 ), - new CoordRec((float) 85.7143, (float) 100 ), -}; - -static final StrokeRec char85[] = { - new StrokeRec( 10, char85_stroke0 ), -}; - -/* char: 86 'V' */ - -static final CoordRec char86_stroke0[] = { - new CoordRec((float) 14.2857, (float) 100 ), - new CoordRec((float) 52.3809, (float) 0 ), -}; - -static final CoordRec char86_stroke1[] = { - new CoordRec((float) 90.4762, (float) 100 ), - new CoordRec((float) 52.3809, (float) 0 ), -}; - -static final StrokeRec char86[] = { - new StrokeRec( 2, char86_stroke0 ), - new StrokeRec( 2, char86_stroke1 ), -}; - -/* char: 87 'W' */ - -static final CoordRec char87_stroke0[] = { - new CoordRec((float) 4.7619, (float) 100 ), - new CoordRec((float) 28.5714, (float) 0 ), -}; - -static final CoordRec char87_stroke1[] = { - new CoordRec((float) 52.3809, (float) 100 ), - new CoordRec((float) 28.5714, (float) 0 ), -}; - -static final CoordRec char87_stroke2[] = { - new CoordRec((float) 52.3809, (float) 100 ), - new CoordRec((float) 76.1905, (float) 0 ), -}; - -static final CoordRec char87_stroke3[] = { - new CoordRec((float) 100, (float) 100 ), - new CoordRec((float) 76.1905, (float) 0 ), -}; - -static final StrokeRec char87[] = { - new StrokeRec( 2, char87_stroke0 ), - new StrokeRec( 2, char87_stroke1 ), - new StrokeRec( 2, char87_stroke2 ), - new StrokeRec( 2, char87_stroke3 ), -}; - -/* char: 88 'X' */ - -static final CoordRec char88_stroke0[] = { - new CoordRec((float) 19.0476, (float) 100 ), - new CoordRec((float) 85.7143, (float) 0 ), -}; - -static final CoordRec char88_stroke1[] = { - new CoordRec((float) 85.7143, (float) 100 ), - new CoordRec((float) 19.0476, (float) 0 ), -}; - -static final StrokeRec char88[] = { - new StrokeRec( 2, char88_stroke0 ), - new StrokeRec( 2, char88_stroke1 ), -}; - -/* char: 89 'Y' */ - -static final CoordRec char89_stroke0[] = { - new CoordRec((float) 14.2857, (float) 100 ), - new CoordRec((float) 52.3809, (float) 52.381 ), - new CoordRec((float) 52.3809, (float) 0 ), -}; - -static final CoordRec char89_stroke1[] = { - new CoordRec((float) 90.4762, (float) 100 ), - new CoordRec((float) 52.3809, (float) 52.381 ), -}; - -static final StrokeRec char89[] = { - new StrokeRec( 3, char89_stroke0 ), - new StrokeRec( 2, char89_stroke1 ), -}; - -/* char: 90 'Z' */ - -static final CoordRec char90_stroke0[] = { - new CoordRec((float) 85.7143, (float) 100 ), - new CoordRec((float) 19.0476, (float) 0 ), -}; - -static final CoordRec char90_stroke1[] = { - new CoordRec((float) 19.0476, (float) 100 ), - new CoordRec((float) 85.7143, (float) 100 ), -}; - -static final CoordRec char90_stroke2[] = { - new CoordRec((float) 19.0476, (float) 0 ), - new CoordRec((float) 85.7143, (float) 0 ), -}; - -static final StrokeRec char90[] = { - new StrokeRec( 2, char90_stroke0 ), - new StrokeRec( 2, char90_stroke1 ), - new StrokeRec( 2, char90_stroke2 ), -}; - -/* char: 91 '[' */ - -static final CoordRec char91_stroke0[] = { - new CoordRec((float) 35.7143, (float) 119.048 ), - new CoordRec((float) 35.7143, (float) -33.3333 ), -}; - -static final CoordRec char91_stroke1[] = { - new CoordRec((float) 40.4762, (float) 119.048 ), - new CoordRec((float) 40.4762, (float) -33.3333 ), -}; - -static final CoordRec char91_stroke2[] = { - new CoordRec((float) 35.7143, (float) 119.048 ), - new CoordRec((float) 69.0476, (float) 119.048 ), -}; - -static final CoordRec char91_stroke3[] = { - new CoordRec((float) 35.7143, (float) -33.3333 ), - new CoordRec((float) 69.0476, (float) -33.3333 ), -}; - -static final StrokeRec char91[] = { - new StrokeRec( 2, char91_stroke0 ), - new StrokeRec( 2, char91_stroke1 ), - new StrokeRec( 2, char91_stroke2 ), - new StrokeRec( 2, char91_stroke3 ), -}; - -/* char: 92 '\' */ - -static final CoordRec char92_stroke0[] = { - new CoordRec((float) 19.0476, (float) 100 ), - new CoordRec((float) 85.7143, (float) -14.2857 ), -}; - -static final StrokeRec char92[] = { - new StrokeRec( 2, char92_stroke0 ), -}; - -/* char: 93 ']' */ - -static final CoordRec char93_stroke0[] = { - new CoordRec((float) 64.2857, (float) 119.048 ), - new CoordRec((float) 64.2857, (float) -33.3333 ), -}; - -static final CoordRec char93_stroke1[] = { - new CoordRec((float) 69.0476, (float) 119.048 ), - new CoordRec((float) 69.0476, (float) -33.3333 ), -}; - -static final CoordRec char93_stroke2[] = { - new CoordRec((float) 35.7143, (float) 119.048 ), - new CoordRec((float) 69.0476, (float) 119.048 ), -}; - -static final CoordRec char93_stroke3[] = { - new CoordRec((float) 35.7143, (float) -33.3333 ), - new CoordRec((float) 69.0476, (float) -33.3333 ), -}; - -static final StrokeRec char93[] = { - new StrokeRec( 2, char93_stroke0 ), - new StrokeRec( 2, char93_stroke1 ), - new StrokeRec( 2, char93_stroke2 ), - new StrokeRec( 2, char93_stroke3 ), -}; - -/* char: 94 '^' */ - -static final CoordRec char94_stroke0[] = { - new CoordRec((float) 52.3809, (float) 109.524 ), - new CoordRec((float) 14.2857, (float) 42.8571 ), -}; - -static final CoordRec char94_stroke1[] = { - new CoordRec((float) 52.3809, (float) 109.524 ), - new CoordRec((float) 90.4762, (float) 42.8571 ), -}; - -static final StrokeRec char94[] = { - new StrokeRec( 2, char94_stroke0 ), - new StrokeRec( 2, char94_stroke1 ), -}; - -/* char: 95 '_' */ - -static final CoordRec char95_stroke0[] = { - new CoordRec((float) 0, (float) -33.3333 ), - new CoordRec((float) 104.762, (float) -33.3333 ), - new CoordRec((float) 104.762, (float) -28.5714 ), - new CoordRec((float) 0, (float) -28.5714 ), - new CoordRec((float) 0, (float) -33.3333 ), -}; - -static final StrokeRec char95[] = { - new StrokeRec( 5, char95_stroke0 ), -}; - -/* char: 96 '`' */ - -static final CoordRec char96_stroke0[] = { - new CoordRec((float) 42.8572, (float) 100 ), - new CoordRec((float) 66.6667, (float) 71.4286 ), -}; - -static final CoordRec char96_stroke1[] = { - new CoordRec((float) 42.8572, (float) 100 ), - new CoordRec((float) 38.0953, (float) 95.2381 ), - new CoordRec((float) 66.6667, (float) 71.4286 ), -}; - -static final StrokeRec char96[] = { - new StrokeRec( 2, char96_stroke0 ), - new StrokeRec( 3, char96_stroke1 ), -}; - -/* char: 97 'a' */ - -static final CoordRec char97_stroke0[] = { - new CoordRec((float) 80.9524, (float) 66.6667 ), - new CoordRec((float) 80.9524, (float) 0 ), -}; - -static final CoordRec char97_stroke1[] = { - new CoordRec((float) 80.9524, (float) 52.381 ), - new CoordRec((float) 71.4285, (float) 61.9048 ), - new CoordRec((float) 61.9047, (float) 66.6667 ), - new CoordRec((float) 47.619, (float) 66.6667 ), - new CoordRec((float) 38.0952, (float) 61.9048 ), - new CoordRec((float) 28.5714, (float) 52.381 ), - new CoordRec((float) 23.8095, (float) 38.0952 ), - new CoordRec((float) 23.8095, (float) 28.5714 ), - new CoordRec((float) 28.5714, (float) 14.2857 ), - new CoordRec((float) 38.0952, (float) 4.7619 ), - new CoordRec((float) 47.619, (float) 0 ), - new CoordRec((float) 61.9047, (float) 0 ), - new CoordRec((float) 71.4285, (float) 4.7619 ), - new CoordRec((float) 80.9524, (float) 14.2857 ), -}; - -static final StrokeRec char97[] = { - new StrokeRec( 2, char97_stroke0 ), - new StrokeRec( 14, char97_stroke1 ), -}; - -/* char: 98 'b' */ - -static final CoordRec char98_stroke0[] = { - new CoordRec((float) 23.8095, (float) 100 ), - new CoordRec((float) 23.8095, (float) 0 ), -}; - -static final CoordRec char98_stroke1[] = { - new CoordRec((float) 23.8095, (float) 52.381 ), - new CoordRec((float) 33.3333, (float) 61.9048 ), - new CoordRec((float) 42.8571, (float) 66.6667 ), - new CoordRec((float) 57.1428, (float) 66.6667 ), - new CoordRec((float) 66.6666, (float) 61.9048 ), - new CoordRec((float) 76.1905, (float) 52.381 ), - new CoordRec((float) 80.9524, (float) 38.0952 ), - new CoordRec((float) 80.9524, (float) 28.5714 ), - new CoordRec((float) 76.1905, (float) 14.2857 ), - new CoordRec((float) 66.6666, (float) 4.7619 ), - new CoordRec((float) 57.1428, (float) 0 ), - new CoordRec((float) 42.8571, (float) 0 ), - new CoordRec((float) 33.3333, (float) 4.7619 ), - new CoordRec((float) 23.8095, (float) 14.2857 ), -}; - -static final StrokeRec char98[] = { - new StrokeRec( 2, char98_stroke0 ), - new StrokeRec( 14, char98_stroke1 ), -}; - -/* char: 99 'c' */ - -static final CoordRec char99_stroke0[] = { - new CoordRec((float) 80.9524, (float) 52.381 ), - new CoordRec((float) 71.4285, (float) 61.9048 ), - new CoordRec((float) 61.9047, (float) 66.6667 ), - new CoordRec((float) 47.619, (float) 66.6667 ), - new CoordRec((float) 38.0952, (float) 61.9048 ), - new CoordRec((float) 28.5714, (float) 52.381 ), - new CoordRec((float) 23.8095, (float) 38.0952 ), - new CoordRec((float) 23.8095, (float) 28.5714 ), - new CoordRec((float) 28.5714, (float) 14.2857 ), - new CoordRec((float) 38.0952, (float) 4.7619 ), - new CoordRec((float) 47.619, (float) 0 ), - new CoordRec((float) 61.9047, (float) 0 ), - new CoordRec((float) 71.4285, (float) 4.7619 ), - new CoordRec((float) 80.9524, (float) 14.2857 ), -}; - -static final StrokeRec char99[] = { - new StrokeRec( 14, char99_stroke0 ), -}; - -/* char: 100 'd' */ - -static final CoordRec char100_stroke0[] = { - new CoordRec((float) 80.9524, (float) 100 ), - new CoordRec((float) 80.9524, (float) 0 ), -}; - -static final CoordRec char100_stroke1[] = { - new CoordRec((float) 80.9524, (float) 52.381 ), - new CoordRec((float) 71.4285, (float) 61.9048 ), - new CoordRec((float) 61.9047, (float) 66.6667 ), - new CoordRec((float) 47.619, (float) 66.6667 ), - new CoordRec((float) 38.0952, (float) 61.9048 ), - new CoordRec((float) 28.5714, (float) 52.381 ), - new CoordRec((float) 23.8095, (float) 38.0952 ), - new CoordRec((float) 23.8095, (float) 28.5714 ), - new CoordRec((float) 28.5714, (float) 14.2857 ), - new CoordRec((float) 38.0952, (float) 4.7619 ), - new CoordRec((float) 47.619, (float) 0 ), - new CoordRec((float) 61.9047, (float) 0 ), - new CoordRec((float) 71.4285, (float) 4.7619 ), - new CoordRec((float) 80.9524, (float) 14.2857 ), -}; - -static final StrokeRec char100[] = { - new StrokeRec( 2, char100_stroke0 ), - new StrokeRec( 14, char100_stroke1 ), -}; - -/* char: 101 'e' */ - -static final CoordRec char101_stroke0[] = { - new CoordRec((float) 23.8095, (float) 38.0952 ), - new CoordRec((float) 80.9524, (float) 38.0952 ), - new CoordRec((float) 80.9524, (float) 47.619 ), - new CoordRec((float) 76.1905, (float) 57.1429 ), - new CoordRec((float) 71.4285, (float) 61.9048 ), - new CoordRec((float) 61.9047, (float) 66.6667 ), - new CoordRec((float) 47.619, (float) 66.6667 ), - new CoordRec((float) 38.0952, (float) 61.9048 ), - new CoordRec((float) 28.5714, (float) 52.381 ), - new CoordRec((float) 23.8095, (float) 38.0952 ), - new CoordRec((float) 23.8095, (float) 28.5714 ), - new CoordRec((float) 28.5714, (float) 14.2857 ), - new CoordRec((float) 38.0952, (float) 4.7619 ), - new CoordRec((float) 47.619, (float) 0 ), - new CoordRec((float) 61.9047, (float) 0 ), - new CoordRec((float) 71.4285, (float) 4.7619 ), - new CoordRec((float) 80.9524, (float) 14.2857 ), -}; - -static final StrokeRec char101[] = { - new StrokeRec( 17, char101_stroke0 ), -}; - -/* char: 102 'f' */ - -static final CoordRec char102_stroke0[] = { - new CoordRec((float) 71.4286, (float) 100 ), - new CoordRec((float) 61.9048, (float) 100 ), - new CoordRec((float) 52.381, (float) 95.2381 ), - new CoordRec((float) 47.6191, (float) 80.9524 ), - new CoordRec((float) 47.6191, (float) 0 ), -}; - -static final CoordRec char102_stroke1[] = { - new CoordRec((float) 33.3334, (float) 66.6667 ), - new CoordRec((float) 66.6667, (float) 66.6667 ), -}; - -static final StrokeRec char102[] = { - new StrokeRec( 5, char102_stroke0 ), - new StrokeRec( 2, char102_stroke1 ), -}; - -/* char: 103 'g' */ - -static final CoordRec char103_stroke0[] = { - new CoordRec((float) 80.9524, (float) 66.6667 ), - new CoordRec((float) 80.9524, (float) -9.5238 ), - new CoordRec((float) 76.1905, (float) -23.8095 ), - new CoordRec((float) 71.4285, (float) -28.5714 ), - new CoordRec((float) 61.9047, (float) -33.3333 ), - new CoordRec((float) 47.619, (float) -33.3333 ), - new CoordRec((float) 38.0952, (float) -28.5714 ), -}; - -static final CoordRec char103_stroke1[] = { - new CoordRec((float) 80.9524, (float) 52.381 ), - new CoordRec((float) 71.4285, (float) 61.9048 ), - new CoordRec((float) 61.9047, (float) 66.6667 ), - new CoordRec((float) 47.619, (float) 66.6667 ), - new CoordRec((float) 38.0952, (float) 61.9048 ), - new CoordRec((float) 28.5714, (float) 52.381 ), - new CoordRec((float) 23.8095, (float) 38.0952 ), - new CoordRec((float) 23.8095, (float) 28.5714 ), - new CoordRec((float) 28.5714, (float) 14.2857 ), - new CoordRec((float) 38.0952, (float) 4.7619 ), - new CoordRec((float) 47.619, (float) 0 ), - new CoordRec((float) 61.9047, (float) 0 ), - new CoordRec((float) 71.4285, (float) 4.7619 ), - new CoordRec((float) 80.9524, (float) 14.2857 ), -}; - -static final StrokeRec char103[] = { - new StrokeRec( 7, char103_stroke0 ), - new StrokeRec( 14, char103_stroke1 ), -}; - -/* char: 104 'h' */ - -static final CoordRec char104_stroke0[] = { - new CoordRec((float) 26.1905, (float) 100 ), - new CoordRec((float) 26.1905, (float) 0 ), -}; - -static final CoordRec char104_stroke1[] = { - new CoordRec((float) 26.1905, (float) 47.619 ), - new CoordRec((float) 40.4762, (float) 61.9048 ), - new CoordRec((float) 50, (float) 66.6667 ), - new CoordRec((float) 64.2857, (float) 66.6667 ), - new CoordRec((float) 73.8095, (float) 61.9048 ), - new CoordRec((float) 78.5715, (float) 47.619 ), - new CoordRec((float) 78.5715, (float) 0 ), -}; - -static final StrokeRec char104[] = { - new StrokeRec( 2, char104_stroke0 ), - new StrokeRec( 7, char104_stroke1 ), -}; - -/* char: 105 'i' */ - -static final CoordRec char105_stroke0[] = { - new CoordRec((float) 47.6191, (float) 100 ), - new CoordRec((float) 52.381, (float) 95.2381 ), - new CoordRec((float) 57.1429, (float) 100 ), - new CoordRec((float) 52.381, (float) 104.762 ), - new CoordRec((float) 47.6191, (float) 100 ), -}; - -static final CoordRec char105_stroke1[] = { - new CoordRec((float) 52.381, (float) 66.6667 ), - new CoordRec((float) 52.381, (float) 0 ), -}; - -static final StrokeRec char105[] = { - new StrokeRec( 5, char105_stroke0 ), - new StrokeRec( 2, char105_stroke1 ), -}; - -/* char: 106 'j' */ - -static final CoordRec char106_stroke0[] = { - new CoordRec((float) 57.1429, (float) 100 ), - new CoordRec((float) 61.9048, (float) 95.2381 ), - new CoordRec((float) 66.6667, (float) 100 ), - new CoordRec((float) 61.9048, (float) 104.762 ), - new CoordRec((float) 57.1429, (float) 100 ), -}; - -static final CoordRec char106_stroke1[] = { - new CoordRec((float) 61.9048, (float) 66.6667 ), - new CoordRec((float) 61.9048, (float) -14.2857 ), - new CoordRec((float) 57.1429, (float) -28.5714 ), - new CoordRec((float) 47.6191, (float) -33.3333 ), - new CoordRec((float) 38.0953, (float) -33.3333 ), -}; - -static final StrokeRec char106[] = { - new StrokeRec( 5, char106_stroke0 ), - new StrokeRec( 5, char106_stroke1 ), -}; - -/* char: 107 'k' */ - -static final CoordRec char107_stroke0[] = { - new CoordRec((float) 26.1905, (float) 100 ), - new CoordRec((float) 26.1905, (float) 0 ), -}; - -static final CoordRec char107_stroke1[] = { - new CoordRec((float) 73.8095, (float) 66.6667 ), - new CoordRec((float) 26.1905, (float) 19.0476 ), -}; - -static final CoordRec char107_stroke2[] = { - new CoordRec((float) 45.2381, (float) 38.0952 ), - new CoordRec((float) 78.5715, (float) 0 ), -}; - -static final StrokeRec char107[] = { - new StrokeRec( 2, char107_stroke0 ), - new StrokeRec( 2, char107_stroke1 ), - new StrokeRec( 2, char107_stroke2 ), -}; - -/* char: 108 'l' */ - -static final CoordRec char108_stroke0[] = { - new CoordRec((float) 52.381, (float) 100 ), - new CoordRec((float) 52.381, (float) 0 ), -}; - -static final StrokeRec char108[] = { - new StrokeRec( 2, char108_stroke0 ), -}; - -/* char: 109 'm' */ - -static final CoordRec char109_stroke0[] = { - new CoordRec((float) 0, (float) 66.6667 ), - new CoordRec((float) 0, (float) 0 ), -}; - -static final CoordRec char109_stroke1[] = { - new CoordRec((float) 0, (float) 47.619 ), - new CoordRec((float) 14.2857, (float) 61.9048 ), - new CoordRec((float) 23.8095, (float) 66.6667 ), - new CoordRec((float) 38.0952, (float) 66.6667 ), - new CoordRec((float) 47.619, (float) 61.9048 ), - new CoordRec((float) 52.381, (float) 47.619 ), - new CoordRec((float) 52.381, (float) 0 ), -}; - -static final CoordRec char109_stroke2[] = { - new CoordRec((float) 52.381, (float) 47.619 ), - new CoordRec((float) 66.6667, (float) 61.9048 ), - new CoordRec((float) 76.1905, (float) 66.6667 ), - new CoordRec((float) 90.4762, (float) 66.6667 ), - new CoordRec((float) 100, (float) 61.9048 ), - new CoordRec((float) 104.762, (float) 47.619 ), - new CoordRec((float) 104.762, (float) 0 ), -}; - -static final StrokeRec char109[] = { - new StrokeRec( 2, char109_stroke0 ), - new StrokeRec( 7, char109_stroke1 ), - new StrokeRec( 7, char109_stroke2 ), -}; - -/* char: 110 'n' */ - -static final CoordRec char110_stroke0[] = { - new CoordRec((float) 26.1905, (float) 66.6667 ), - new CoordRec((float) 26.1905, (float) 0 ), -}; - -static final CoordRec char110_stroke1[] = { - new CoordRec((float) 26.1905, (float) 47.619 ), - new CoordRec((float) 40.4762, (float) 61.9048 ), - new CoordRec((float) 50, (float) 66.6667 ), - new CoordRec((float) 64.2857, (float) 66.6667 ), - new CoordRec((float) 73.8095, (float) 61.9048 ), - new CoordRec((float) 78.5715, (float) 47.619 ), - new CoordRec((float) 78.5715, (float) 0 ), -}; - -static final StrokeRec char110[] = { - new StrokeRec( 2, char110_stroke0 ), - new StrokeRec( 7, char110_stroke1 ), -}; - -/* char: 111 'o' */ - -static final CoordRec char111_stroke0[] = { - new CoordRec((float) 45.2381, (float) 66.6667 ), - new CoordRec((float) 35.7143, (float) 61.9048 ), - new CoordRec((float) 26.1905, (float) 52.381 ), - new CoordRec((float) 21.4286, (float) 38.0952 ), - new CoordRec((float) 21.4286, (float) 28.5714 ), - new CoordRec((float) 26.1905, (float) 14.2857 ), - new CoordRec((float) 35.7143, (float) 4.7619 ), - new CoordRec((float) 45.2381, (float) 0 ), - new CoordRec((float) 59.5238, (float) 0 ), - new CoordRec((float) 69.0476, (float) 4.7619 ), - new CoordRec((float) 78.5714, (float) 14.2857 ), - new CoordRec((float) 83.3334, (float) 28.5714 ), - new CoordRec((float) 83.3334, (float) 38.0952 ), - new CoordRec((float) 78.5714, (float) 52.381 ), - new CoordRec((float) 69.0476, (float) 61.9048 ), - new CoordRec((float) 59.5238, (float) 66.6667 ), - new CoordRec((float) 45.2381, (float) 66.6667 ), -}; - -static final StrokeRec char111[] = { - new StrokeRec( 17, char111_stroke0 ), -}; - -/* char: 112 'p' */ - -static final CoordRec char112_stroke0[] = { - new CoordRec((float) 23.8095, (float) 66.6667 ), - new CoordRec((float) 23.8095, (float) -33.3333 ), -}; - -static final CoordRec char112_stroke1[] = { - new CoordRec((float) 23.8095, (float) 52.381 ), - new CoordRec((float) 33.3333, (float) 61.9048 ), - new CoordRec((float) 42.8571, (float) 66.6667 ), - new CoordRec((float) 57.1428, (float) 66.6667 ), - new CoordRec((float) 66.6666, (float) 61.9048 ), - new CoordRec((float) 76.1905, (float) 52.381 ), - new CoordRec((float) 80.9524, (float) 38.0952 ), - new CoordRec((float) 80.9524, (float) 28.5714 ), - new CoordRec((float) 76.1905, (float) 14.2857 ), - new CoordRec((float) 66.6666, (float) 4.7619 ), - new CoordRec((float) 57.1428, (float) 0 ), - new CoordRec((float) 42.8571, (float) 0 ), - new CoordRec((float) 33.3333, (float) 4.7619 ), - new CoordRec((float) 23.8095, (float) 14.2857 ), -}; - -static final StrokeRec char112[] = { - new StrokeRec( 2, char112_stroke0 ), - new StrokeRec( 14, char112_stroke1 ), -}; - -/* char: 113 'q' */ - -static final CoordRec char113_stroke0[] = { - new CoordRec((float) 80.9524, (float) 66.6667 ), - new CoordRec((float) 80.9524, (float) -33.3333 ), -}; - -static final CoordRec char113_stroke1[] = { - new CoordRec((float) 80.9524, (float) 52.381 ), - new CoordRec((float) 71.4285, (float) 61.9048 ), - new CoordRec((float) 61.9047, (float) 66.6667 ), - new CoordRec((float) 47.619, (float) 66.6667 ), - new CoordRec((float) 38.0952, (float) 61.9048 ), - new CoordRec((float) 28.5714, (float) 52.381 ), - new CoordRec((float) 23.8095, (float) 38.0952 ), - new CoordRec((float) 23.8095, (float) 28.5714 ), - new CoordRec((float) 28.5714, (float) 14.2857 ), - new CoordRec((float) 38.0952, (float) 4.7619 ), - new CoordRec((float) 47.619, (float) 0 ), - new CoordRec((float) 61.9047, (float) 0 ), - new CoordRec((float) 71.4285, (float) 4.7619 ), - new CoordRec((float) 80.9524, (float) 14.2857 ), -}; - -static final StrokeRec char113[] = { - new StrokeRec( 2, char113_stroke0 ), - new StrokeRec( 14, char113_stroke1 ), -}; - -/* char: 114 'r' */ - -static final CoordRec char114_stroke0[] = { - new CoordRec((float) 33.3334, (float) 66.6667 ), - new CoordRec((float) 33.3334, (float) 0 ), -}; - -static final CoordRec char114_stroke1[] = { - new CoordRec((float) 33.3334, (float) 38.0952 ), - new CoordRec((float) 38.0953, (float) 52.381 ), - new CoordRec((float) 47.6191, (float) 61.9048 ), - new CoordRec((float) 57.1429, (float) 66.6667 ), - new CoordRec((float) 71.4286, (float) 66.6667 ), -}; - -static final StrokeRec char114[] = { - new StrokeRec( 2, char114_stroke0 ), - new StrokeRec( 5, char114_stroke1 ), -}; - -/* char: 115 's' */ - -static final CoordRec char115_stroke0[] = { - new CoordRec((float) 78.5715, (float) 52.381 ), - new CoordRec((float) 73.8095, (float) 61.9048 ), - new CoordRec((float) 59.5238, (float) 66.6667 ), - new CoordRec((float) 45.2381, (float) 66.6667 ), - new CoordRec((float) 30.9524, (float) 61.9048 ), - new CoordRec((float) 26.1905, (float) 52.381 ), - new CoordRec((float) 30.9524, (float) 42.8571 ), - new CoordRec((float) 40.4762, (float) 38.0952 ), - new CoordRec((float) 64.2857, (float) 33.3333 ), - new CoordRec((float) 73.8095, (float) 28.5714 ), - new CoordRec((float) 78.5715, (float) 19.0476 ), - new CoordRec((float) 78.5715, (float) 14.2857 ), - new CoordRec((float) 73.8095, (float) 4.7619 ), - new CoordRec((float) 59.5238, (float) 0 ), - new CoordRec((float) 45.2381, (float) 0 ), - new CoordRec((float) 30.9524, (float) 4.7619 ), - new CoordRec((float) 26.1905, (float) 14.2857 ), -}; - -static final StrokeRec char115[] = { - new StrokeRec( 17, char115_stroke0 ), -}; - -/* char: 116 't' */ - -static final CoordRec char116_stroke0[] = { - new CoordRec((float) 47.6191, (float) 100 ), - new CoordRec((float) 47.6191, (float) 19.0476 ), - new CoordRec((float) 52.381, (float) 4.7619 ), - new CoordRec((float) 61.9048, (float) 0 ), - new CoordRec((float) 71.4286, (float) 0 ), -}; - -static final CoordRec char116_stroke1[] = { - new CoordRec((float) 33.3334, (float) 66.6667 ), - new CoordRec((float) 66.6667, (float) 66.6667 ), -}; - -static final StrokeRec char116[] = { - new StrokeRec( 5, char116_stroke0 ), - new StrokeRec( 2, char116_stroke1 ), -}; - -/* char: 117 'u' */ - -static final CoordRec char117_stroke0[] = { - new CoordRec((float) 26.1905, (float) 66.6667 ), - new CoordRec((float) 26.1905, (float) 19.0476 ), - new CoordRec((float) 30.9524, (float) 4.7619 ), - new CoordRec((float) 40.4762, (float) 0 ), - new CoordRec((float) 54.7619, (float) 0 ), - new CoordRec((float) 64.2857, (float) 4.7619 ), - new CoordRec((float) 78.5715, (float) 19.0476 ), -}; - -static final CoordRec char117_stroke1[] = { - new CoordRec((float) 78.5715, (float) 66.6667 ), - new CoordRec((float) 78.5715, (float) 0 ), -}; - -static final StrokeRec char117[] = { - new StrokeRec( 7, char117_stroke0 ), - new StrokeRec( 2, char117_stroke1 ), -}; - -/* char: 118 'v' */ - -static final CoordRec char118_stroke0[] = { - new CoordRec((float) 23.8095, (float) 66.6667 ), - new CoordRec((float) 52.3809, (float) 0 ), -}; - -static final CoordRec char118_stroke1[] = { - new CoordRec((float) 80.9524, (float) 66.6667 ), - new CoordRec((float) 52.3809, (float) 0 ), -}; - -static final StrokeRec char118[] = { - new StrokeRec( 2, char118_stroke0 ), - new StrokeRec( 2, char118_stroke1 ), -}; - -/* char: 119 'w' */ - -static final CoordRec char119_stroke0[] = { - new CoordRec((float) 14.2857, (float) 66.6667 ), - new CoordRec((float) 33.3333, (float) 0 ), -}; - -static final CoordRec char119_stroke1[] = { - new CoordRec((float) 52.3809, (float) 66.6667 ), - new CoordRec((float) 33.3333, (float) 0 ), -}; - -static final CoordRec char119_stroke2[] = { - new CoordRec((float) 52.3809, (float) 66.6667 ), - new CoordRec((float) 71.4286, (float) 0 ), -}; - -static final CoordRec char119_stroke3[] = { - new CoordRec((float) 90.4762, (float) 66.6667 ), - new CoordRec((float) 71.4286, (float) 0 ), -}; - -static final StrokeRec char119[] = { - new StrokeRec( 2, char119_stroke0 ), - new StrokeRec( 2, char119_stroke1 ), - new StrokeRec( 2, char119_stroke2 ), - new StrokeRec( 2, char119_stroke3 ), -}; - -/* char: 120 'x' */ - -static final CoordRec char120_stroke0[] = { - new CoordRec((float) 26.1905, (float) 66.6667 ), - new CoordRec((float) 78.5715, (float) 0 ), -}; - -static final CoordRec char120_stroke1[] = { - new CoordRec((float) 78.5715, (float) 66.6667 ), - new CoordRec((float) 26.1905, (float) 0 ), -}; - -static final StrokeRec char120[] = { - new StrokeRec( 2, char120_stroke0 ), - new StrokeRec( 2, char120_stroke1 ), -}; - -/* char: 121 'y' */ - -static final CoordRec char121_stroke0[] = { - new CoordRec((float) 26.1905, (float) 66.6667 ), - new CoordRec((float) 54.7619, (float) 0 ), -}; - -static final CoordRec char121_stroke1[] = { - new CoordRec((float) 83.3334, (float) 66.6667 ), - new CoordRec((float) 54.7619, (float) 0 ), - new CoordRec((float) 45.2381, (float) -19.0476 ), - new CoordRec((float) 35.7143, (float) -28.5714 ), - new CoordRec((float) 26.1905, (float) -33.3333 ), - new CoordRec((float) 21.4286, (float) -33.3333 ), -}; - -static final StrokeRec char121[] = { - new StrokeRec( 2, char121_stroke0 ), - new StrokeRec( 6, char121_stroke1 ), -}; - -/* char: 122 'z' */ - -static final CoordRec char122_stroke0[] = { - new CoordRec((float) 78.5715, (float) 66.6667 ), - new CoordRec((float) 26.1905, (float) 0 ), -}; - -static final CoordRec char122_stroke1[] = { - new CoordRec((float) 26.1905, (float) 66.6667 ), - new CoordRec((float) 78.5715, (float) 66.6667 ), -}; - -static final CoordRec char122_stroke2[] = { - new CoordRec((float) 26.1905, (float) 0 ), - new CoordRec((float) 78.5715, (float) 0 ), -}; - -static final StrokeRec char122[] = { - new StrokeRec( 2, char122_stroke0 ), - new StrokeRec( 2, char122_stroke1 ), - new StrokeRec( 2, char122_stroke2 ), -}; - -/* char: 123 '{' */ - -static final CoordRec char123_stroke0[] = { - new CoordRec((float) 64.2857, (float) 119.048 ), - new CoordRec((float) 54.7619, (float) 114.286 ), - new CoordRec((float) 50, (float) 109.524 ), - new CoordRec((float) 45.2381, (float) 100 ), - new CoordRec((float) 45.2381, (float) 90.4762 ), - new CoordRec((float) 50, (float) 80.9524 ), - new CoordRec((float) 54.7619, (float) 76.1905 ), - new CoordRec((float) 59.5238, (float) 66.6667 ), - new CoordRec((float) 59.5238, (float) 57.1429 ), - new CoordRec((float) 50, (float) 47.619 ), -}; - -static final CoordRec char123_stroke1[] = { - new CoordRec((float) 54.7619, (float) 114.286 ), - new CoordRec((float) 50, (float) 104.762 ), - new CoordRec((float) 50, (float) 95.2381 ), - new CoordRec((float) 54.7619, (float) 85.7143 ), - new CoordRec((float) 59.5238, (float) 80.9524 ), - new CoordRec((float) 64.2857, (float) 71.4286 ), - new CoordRec((float) 64.2857, (float) 61.9048 ), - new CoordRec((float) 59.5238, (float) 52.381 ), - new CoordRec((float) 40.4762, (float) 42.8571 ), - new CoordRec((float) 59.5238, (float) 33.3333 ), - new CoordRec((float) 64.2857, (float) 23.8095 ), - new CoordRec((float) 64.2857, (float) 14.2857 ), - new CoordRec((float) 59.5238, (float) 4.7619 ), - new CoordRec((float) 54.7619, (float) 0 ), - new CoordRec((float) 50, (float) -9.5238 ), - new CoordRec((float) 50, (float) -19.0476 ), - new CoordRec((float) 54.7619, (float) -28.5714 ), -}; - -static final CoordRec char123_stroke2[] = { - new CoordRec((float) 50, (float) 38.0952 ), - new CoordRec((float) 59.5238, (float) 28.5714 ), - new CoordRec((float) 59.5238, (float) 19.0476 ), - new CoordRec((float) 54.7619, (float) 9.5238 ), - new CoordRec((float) 50, (float) 4.7619 ), - new CoordRec((float) 45.2381, (float) -4.7619 ), - new CoordRec((float) 45.2381, (float) -14.2857 ), - new CoordRec((float) 50, (float) -23.8095 ), - new CoordRec((float) 54.7619, (float) -28.5714 ), - new CoordRec((float) 64.2857, (float) -33.3333 ), -}; - -static final StrokeRec char123[] = { - new StrokeRec( 10, char123_stroke0 ), - new StrokeRec( 17, char123_stroke1 ), - new StrokeRec( 10, char123_stroke2 ), -}; - -/* char: 124 '|' */ - -static final CoordRec char124_stroke0[] = { - new CoordRec((float) 52.381, (float) 119.048 ), - new CoordRec((float) 52.381, (float) -33.3333 ), -}; - -static final StrokeRec char124[] = { - new StrokeRec( 2, char124_stroke0 ), -}; - -/* char: 125 '}' */ - -static final CoordRec char125_stroke0[] = { - new CoordRec((float) 40.4762, (float) 119.048 ), - new CoordRec((float) 50, (float) 114.286 ), - new CoordRec((float) 54.7619, (float) 109.524 ), - new CoordRec((float) 59.5238, (float) 100 ), - new CoordRec((float) 59.5238, (float) 90.4762 ), - new CoordRec((float) 54.7619, (float) 80.9524 ), - new CoordRec((float) 50, (float) 76.1905 ), - new CoordRec((float) 45.2381, (float) 66.6667 ), - new CoordRec((float) 45.2381, (float) 57.1429 ), - new CoordRec((float) 54.7619, (float) 47.619 ), -}; - -static final CoordRec char125_stroke1[] = { - new CoordRec((float) 50, (float) 114.286 ), - new CoordRec((float) 54.7619, (float) 104.762 ), - new CoordRec((float) 54.7619, (float) 95.2381 ), - new CoordRec((float) 50, (float) 85.7143 ), - new CoordRec((float) 45.2381, (float) 80.9524 ), - new CoordRec((float) 40.4762, (float) 71.4286 ), - new CoordRec((float) 40.4762, (float) 61.9048 ), - new CoordRec((float) 45.2381, (float) 52.381 ), - new CoordRec((float) 64.2857, (float) 42.8571 ), - new CoordRec((float) 45.2381, (float) 33.3333 ), - new CoordRec((float) 40.4762, (float) 23.8095 ), - new CoordRec((float) 40.4762, (float) 14.2857 ), - new CoordRec((float) 45.2381, (float) 4.7619 ), - new CoordRec((float) 50, (float) 0 ), - new CoordRec((float) 54.7619, (float) -9.5238 ), - new CoordRec((float) 54.7619, (float) -19.0476 ), - new CoordRec((float) 50, (float) -28.5714 ), -}; - -static final CoordRec char125_stroke2[] = { - new CoordRec((float) 54.7619, (float) 38.0952 ), - new CoordRec((float) 45.2381, (float) 28.5714 ), - new CoordRec((float) 45.2381, (float) 19.0476 ), - new CoordRec((float) 50, (float) 9.5238 ), - new CoordRec((float) 54.7619, (float) 4.7619 ), - new CoordRec((float) 59.5238, (float) -4.7619 ), - new CoordRec((float) 59.5238, (float) -14.2857 ), - new CoordRec((float) 54.7619, (float) -23.8095 ), - new CoordRec((float) 50, (float) -28.5714 ), - new CoordRec((float) 40.4762, (float) -33.3333 ), -}; - -static final StrokeRec char125[] = { - new StrokeRec( 10, char125_stroke0 ), - new StrokeRec( 17, char125_stroke1 ), - new StrokeRec( 10, char125_stroke2 ), -}; - -/* char: 126 '~' */ - -static final CoordRec char126_stroke0[] = { - new CoordRec((float) 9.5238, (float) 28.5714 ), - new CoordRec((float) 9.5238, (float) 38.0952 ), - new CoordRec((float) 14.2857, (float) 52.381 ), - new CoordRec((float) 23.8095, (float) 57.1429 ), - new CoordRec((float) 33.3333, (float) 57.1429 ), - new CoordRec((float) 42.8571, (float) 52.381 ), - new CoordRec((float) 61.9048, (float) 38.0952 ), - new CoordRec((float) 71.4286, (float) 33.3333 ), - new CoordRec((float) 80.9524, (float) 33.3333 ), - new CoordRec((float) 90.4762, (float) 38.0952 ), - new CoordRec((float) 95.2381, (float) 47.619 ), -}; - -static final CoordRec char126_stroke1[] = { - new CoordRec((float) 9.5238, (float) 38.0952 ), - new CoordRec((float) 14.2857, (float) 47.619 ), - new CoordRec((float) 23.8095, (float) 52.381 ), - new CoordRec((float) 33.3333, (float) 52.381 ), - new CoordRec((float) 42.8571, (float) 47.619 ), - new CoordRec((float) 61.9048, (float) 33.3333 ), - new CoordRec((float) 71.4286, (float) 28.5714 ), - new CoordRec((float) 80.9524, (float) 28.5714 ), - new CoordRec((float) 90.4762, (float) 33.3333 ), - new CoordRec((float) 95.2381, (float) 47.619 ), - new CoordRec((float) 95.2381, (float) 57.1429 ), -}; - -static final StrokeRec char126[] = { - new StrokeRec( 11, char126_stroke0 ), - new StrokeRec( 11, char126_stroke1 ), -}; - -/* char: 127 */ - -static final CoordRec char127_stroke0[] = { - new CoordRec((float) 71.4286, (float) 100 ), - new CoordRec((float) 33.3333, (float) -33.3333 ), -}; - -static final CoordRec char127_stroke1[] = { - new CoordRec((float) 47.619, (float) 66.6667 ), - new CoordRec((float) 33.3333, (float) 61.9048 ), - new CoordRec((float) 23.8095, (float) 52.381 ), - new CoordRec((float) 19.0476, (float) 38.0952 ), - new CoordRec((float) 19.0476, (float) 23.8095 ), - new CoordRec((float) 23.8095, (float) 14.2857 ), - new CoordRec((float) 33.3333, (float) 4.7619 ), - new CoordRec((float) 47.619, (float) 0 ), - new CoordRec((float) 57.1428, (float) 0 ), - new CoordRec((float) 71.4286, (float) 4.7619 ), - new CoordRec((float) 80.9524, (float) 14.2857 ), - new CoordRec((float) 85.7143, (float) 28.5714 ), - new CoordRec((float) 85.7143, (float) 42.8571 ), - new CoordRec((float) 80.9524, (float) 52.381 ), - new CoordRec((float) 71.4286, (float) 61.9048 ), - new CoordRec((float) 57.1428, (float) 66.6667 ), - new CoordRec((float) 47.619, (float) 66.6667 ), -}; - -static final StrokeRec char127[] = { - new StrokeRec( 2, char127_stroke0 ), - new StrokeRec( 17, char127_stroke1 ), -}; - -static final StrokeCharRec chars[] = { - new StrokeCharRec(0, /* char0 */ null, (float) 0, (float) 0 ), - new StrokeCharRec(0, /* char1 */ null, (float) 0, (float) 0 ), - new StrokeCharRec(0, /* char2 */ null, (float) 0, (float) 0 ), - new StrokeCharRec(0, /* char3 */ null, (float) 0, (float) 0 ), - new StrokeCharRec(0, /* char4 */ null, (float) 0, (float) 0 ), - new StrokeCharRec(0, /* char5 */ null, (float) 0, (float) 0 ), - new StrokeCharRec(0, /* char6 */ null, (float) 0, (float) 0 ), - new StrokeCharRec(0, /* char7 */ null, (float) 0, (float) 0 ), - new StrokeCharRec(0, /* char8 */ null, (float) 0, (float) 0 ), - new StrokeCharRec(0, /* char9 */ null, (float) 0, (float) 0 ), - new StrokeCharRec(0, /* char10 */ null, (float) 0, (float) 0 ), - new StrokeCharRec(0, /* char11 */ null, (float) 0, (float) 0 ), - new StrokeCharRec(0, /* char12 */ null, (float) 0, (float) 0 ), - new StrokeCharRec(0, /* char13 */ null, (float) 0, (float) 0 ), - new StrokeCharRec(0, /* char14 */ null, (float) 0, (float) 0 ), - new StrokeCharRec(0, /* char15 */ null, (float) 0, (float) 0 ), - new StrokeCharRec(0, /* char16 */ null, (float) 0, (float) 0 ), - new StrokeCharRec(0, /* char17 */ null, (float) 0, (float) 0 ), - new StrokeCharRec(0, /* char18 */ null, (float) 0, (float) 0 ), - new StrokeCharRec(0, /* char19 */ null, (float) 0, (float) 0 ), - new StrokeCharRec(0, /* char20 */ null, (float) 0, (float) 0 ), - new StrokeCharRec(0, /* char21 */ null, (float) 0, (float) 0 ), - new StrokeCharRec(0, /* char22 */ null, (float) 0, (float) 0 ), - new StrokeCharRec(0, /* char23 */ null, (float) 0, (float) 0 ), - new StrokeCharRec(0, /* char24 */ null, (float) 0, (float) 0 ), - new StrokeCharRec(0, /* char25 */ null, (float) 0, (float) 0 ), - new StrokeCharRec(0, /* char26 */ null, (float) 0, (float) 0 ), - new StrokeCharRec(0, /* char27 */ null, (float) 0, (float) 0 ), - new StrokeCharRec(0, /* char28 */ null, (float) 0, (float) 0 ), - new StrokeCharRec(0, /* char29 */ null, (float) 0, (float) 0 ), - new StrokeCharRec(0, /* char30 */ null, (float) 0, (float) 0 ), - new StrokeCharRec(0, /* char31 */ null, (float) 0, (float) 0 ), - new StrokeCharRec(0, /* char32 */ null, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char33, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char34, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(4, char35, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(3, char36, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(3, char37, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(1, char38, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(1, char39, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(1, char40, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(1, char41, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(3, char42, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char43, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(1, char44, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(1, char45, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(1, char46, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(1, char47, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(1, char48, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(1, char49, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(1, char50, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(1, char51, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char52, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(1, char53, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(1, char54, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char55, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(1, char56, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(1, char57, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char58, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char59, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(1, char60, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char61, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(1, char62, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char63, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char64, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(3, char65, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(3, char66, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(1, char67, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char68, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(4, char69, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(3, char70, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char71, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(3, char72, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(1, char73, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(1, char74, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(3, char75, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char76, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(4, char77, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(3, char78, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(1, char79, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char80, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char81, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(3, char82, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(1, char83, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char84, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(1, char85, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char86, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(4, char87, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char88, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char89, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(3, char90, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(4, char91, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(1, char92, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(4, char93, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char94, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(1, char95, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char96, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char97, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char98, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(1, char99, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char100, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(1, char101, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char102, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char103, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char104, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char105, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char106, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(3, char107, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(1, char108, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(3, char109, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char110, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(1, char111, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char112, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char113, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char114, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(1, char115, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char116, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char117, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char118, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(4, char119, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char120, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char121, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(3, char122, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(3, char123, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(1, char124, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(3, char125, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char126, (float) 52.381, (float) 104.762 ), - new StrokeCharRec(2, char127, (float) 52.381, (float) 104.762 ), -}; - -public static final StrokeFontRec glutStrokeMonoRoman = new StrokeFontRec( "Roman", 128, chars, (float) 119.048, (float) -33.3333 ); -} diff --git a/src/jogl/classes/com/sun/opengl/util/gl2/GLUTStrokeRoman.java b/src/jogl/classes/com/sun/opengl/util/gl2/GLUTStrokeRoman.java deleted file mode 100644 index e960f155a..000000000 --- a/src/jogl/classes/com/sun/opengl/util/gl2/GLUTStrokeRoman.java +++ /dev/null @@ -1,2491 +0,0 @@ -/* - * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.gl2; - -class GLUTStrokeRoman { - -/* GENERATED FILE -- DO NOT MODIFY */ - -/* char: 33 '!' */ - -static final CoordRec char33_stroke0[] = { - new CoordRec((float) 13.3819, (float) 100), - new CoordRec((float) 13.3819, (float) 33.3333), -}; - -static final CoordRec char33_stroke1[] = { - new CoordRec((float) 13.3819, (float) 9.5238), - new CoordRec((float) 8.62, (float) 4.7619), - new CoordRec((float) 13.3819, (float) 0), - new CoordRec((float) 18.1438, (float) 4.7619), - new CoordRec((float) 13.3819, (float) 9.5238), -}; - -static final StrokeRec char33[] = { - new StrokeRec(2, char33_stroke0), - new StrokeRec(5, char33_stroke1), -}; - -/* char: 34 '"' */ - -static final CoordRec char34_stroke0[] = { - new CoordRec((float) 4.02, (float) 100), - new CoordRec((float) 4.02, (float) 66.6667), -}; - -static final CoordRec char34_stroke1[] = { - new CoordRec((float) 42.1152, (float) 100), - new CoordRec((float) 42.1152, (float) 66.6667), -}; - -static final StrokeRec char34[] = { - new StrokeRec(2, char34_stroke0), - new StrokeRec(2, char34_stroke1), -}; - -/* char: 35 '#' */ - -static final CoordRec char35_stroke0[] = { - new CoordRec((float) 41.2952, (float) 119.048), - new CoordRec((float) 7.9619, (float) -33.3333), -}; - -static final CoordRec char35_stroke1[] = { - new CoordRec((float) 69.8667, (float) 119.048), - new CoordRec((float) 36.5333, (float) -33.3333), -}; - -static final CoordRec char35_stroke2[] = { - new CoordRec((float) 7.9619, (float) 57.1429), - new CoordRec((float) 74.6286, (float) 57.1429), -}; - -static final CoordRec char35_stroke3[] = { - new CoordRec((float) 3.2, (float) 28.5714), - new CoordRec((float) 69.8667, (float) 28.5714), -}; - -static final StrokeRec char35[] = { - new StrokeRec(2, char35_stroke0), - new StrokeRec(2, char35_stroke1), - new StrokeRec(2, char35_stroke2), - new StrokeRec(2, char35_stroke3), -}; - -/* char: 36 '$' */ - -static final CoordRec char36_stroke0[] = { - new CoordRec((float) 28.6295, (float) 119.048), - new CoordRec((float) 28.6295, (float) -19.0476), -}; - -static final CoordRec char36_stroke1[] = { - new CoordRec((float) 47.6771, (float) 119.048), - new CoordRec((float) 47.6771, (float) -19.0476), -}; - -static final CoordRec char36_stroke2[] = { - new CoordRec((float) 71.4867, (float) 85.7143), - new CoordRec((float) 61.9629, (float) 95.2381), - new CoordRec((float) 47.6771, (float) 100), - new CoordRec((float) 28.6295, (float) 100), - new CoordRec((float) 14.3438, (float) 95.2381), - new CoordRec((float) 4.82, (float) 85.7143), - new CoordRec((float) 4.82, (float) 76.1905), - new CoordRec((float) 9.5819, (float) 66.6667), - new CoordRec((float) 14.3438, (float) 61.9048), - new CoordRec((float) 23.8676, (float) 57.1429), - new CoordRec((float) 52.439, (float) 47.619), - new CoordRec((float) 61.9629, (float) 42.8571), - new CoordRec((float) 66.7248, (float) 38.0952), - new CoordRec((float) 71.4867, (float) 28.5714), - new CoordRec((float) 71.4867, (float) 14.2857), - new CoordRec((float) 61.9629, (float) 4.7619), - new CoordRec((float) 47.6771, (float) 0), - new CoordRec((float) 28.6295, (float) 0), - new CoordRec((float) 14.3438, (float) 4.7619), - new CoordRec((float) 4.82, (float) 14.2857), -}; - -static final StrokeRec char36[] = { - new StrokeRec(2, char36_stroke0), - new StrokeRec(2, char36_stroke1), - new StrokeRec(20, char36_stroke2), -}; - -/* char: 37 '%' */ - -static final CoordRec char37_stroke0[] = { - new CoordRec((float) 92.0743, (float) 100), - new CoordRec((float) 6.36, (float) 0), -}; - -static final CoordRec char37_stroke1[] = { - new CoordRec((float) 30.1695, (float) 100), - new CoordRec((float) 39.6933, (float) 90.4762), - new CoordRec((float) 39.6933, (float) 80.9524), - new CoordRec((float) 34.9314, (float) 71.4286), - new CoordRec((float) 25.4076, (float) 66.6667), - new CoordRec((float) 15.8838, (float) 66.6667), - new CoordRec((float) 6.36, (float) 76.1905), - new CoordRec((float) 6.36, (float) 85.7143), - new CoordRec((float) 11.1219, (float) 95.2381), - new CoordRec((float) 20.6457, (float) 100), - new CoordRec((float) 30.1695, (float) 100), - new CoordRec((float) 39.6933, (float) 95.2381), - new CoordRec((float) 53.979, (float) 90.4762), - new CoordRec((float) 68.2648, (float) 90.4762), - new CoordRec((float) 82.5505, (float) 95.2381), - new CoordRec((float) 92.0743, (float) 100), -}; - -static final CoordRec char37_stroke2[] = { - new CoordRec((float) 73.0267, (float) 33.3333), - new CoordRec((float) 63.5029, (float) 28.5714), - new CoordRec((float) 58.741, (float) 19.0476), - new CoordRec((float) 58.741, (float) 9.5238), - new CoordRec((float) 68.2648, (float) 0), - new CoordRec((float) 77.7886, (float) 0), - new CoordRec((float) 87.3124, (float) 4.7619), - new CoordRec((float) 92.0743, (float) 14.2857), - new CoordRec((float) 92.0743, (float) 23.8095), - new CoordRec((float) 82.5505, (float) 33.3333), - new CoordRec((float) 73.0267, (float) 33.3333), -}; - -static final StrokeRec char37[] = { - new StrokeRec(2, char37_stroke0), - new StrokeRec(16, char37_stroke1), - new StrokeRec(11, char37_stroke2), -}; - -/* char: 38 '&' */ - -static final CoordRec char38_stroke0[] = { - new CoordRec((float) 101.218, (float) 57.1429), - new CoordRec((float) 101.218, (float) 61.9048), - new CoordRec((float) 96.4562, (float) 66.6667), - new CoordRec((float) 91.6943, (float) 66.6667), - new CoordRec((float) 86.9324, (float) 61.9048), - new CoordRec((float) 82.1705, (float) 52.381), - new CoordRec((float) 72.6467, (float) 28.5714), - new CoordRec((float) 63.1229, (float) 14.2857), - new CoordRec((float) 53.599, (float) 4.7619), - new CoordRec((float) 44.0752, (float) 0), - new CoordRec((float) 25.0276, (float) 0), - new CoordRec((float) 15.5038, (float) 4.7619), - new CoordRec((float) 10.7419, (float) 9.5238), - new CoordRec((float) 5.98, (float) 19.0476), - new CoordRec((float) 5.98, (float) 28.5714), - new CoordRec((float) 10.7419, (float) 38.0952), - new CoordRec((float) 15.5038, (float) 42.8571), - new CoordRec((float) 48.8371, (float) 61.9048), - new CoordRec((float) 53.599, (float) 66.6667), - new CoordRec((float) 58.361, (float) 76.1905), - new CoordRec((float) 58.361, (float) 85.7143), - new CoordRec((float) 53.599, (float) 95.2381), - new CoordRec((float) 44.0752, (float) 100), - new CoordRec((float) 34.5514, (float) 95.2381), - new CoordRec((float) 29.7895, (float) 85.7143), - new CoordRec((float) 29.7895, (float) 76.1905), - new CoordRec((float) 34.5514, (float) 61.9048), - new CoordRec((float) 44.0752, (float) 47.619), - new CoordRec((float) 67.8848, (float) 14.2857), - new CoordRec((float) 77.4086, (float) 4.7619), - new CoordRec((float) 86.9324, (float) 0), - new CoordRec((float) 96.4562, (float) 0), - new CoordRec((float) 101.218, (float) 4.7619), - new CoordRec((float) 101.218, (float) 9.5238), -}; - -static final StrokeRec char38[] = { - new StrokeRec(34, char38_stroke0), -}; - -/* char: 39 ''' */ - -static final CoordRec char39_stroke0[] = { - new CoordRec((float) 4.44, (float) 100), - new CoordRec((float) 4.44, (float) 66.6667), -}; - -static final StrokeRec char39[] = { - new StrokeRec(2, char39_stroke0), -}; - -/* char: 40 '(' */ - -static final CoordRec char40_stroke0[] = { - new CoordRec((float) 40.9133, (float) 119.048), - new CoordRec((float) 31.3895, (float) 109.524), - new CoordRec((float) 21.8657, (float) 95.2381), - new CoordRec((float) 12.3419, (float) 76.1905), - new CoordRec((float) 7.58, (float) 52.381), - new CoordRec((float) 7.58, (float) 33.3333), - new CoordRec((float) 12.3419, (float) 9.5238), - new CoordRec((float) 21.8657, (float) -9.5238), - new CoordRec((float) 31.3895, (float) -23.8095), - new CoordRec((float) 40.9133, (float) -33.3333), -}; - -static final StrokeRec char40[] = { - new StrokeRec(10, char40_stroke0), -}; - -/* char: 41 ')' */ - -static final CoordRec char41_stroke0[] = { - new CoordRec((float) 5.28, (float) 119.048), - new CoordRec((float) 14.8038, (float) 109.524), - new CoordRec((float) 24.3276, (float) 95.2381), - new CoordRec((float) 33.8514, (float) 76.1905), - new CoordRec((float) 38.6133, (float) 52.381), - new CoordRec((float) 38.6133, (float) 33.3333), - new CoordRec((float) 33.8514, (float) 9.5238), - new CoordRec((float) 24.3276, (float) -9.5238), - new CoordRec((float) 14.8038, (float) -23.8095), - new CoordRec((float) 5.28, (float) -33.3333), -}; - -static final StrokeRec char41[] = { - new StrokeRec(10, char41_stroke0), -}; - -/* char: 42 '*' */ - -static final CoordRec char42_stroke0[] = { - new CoordRec((float) 30.7695, (float) 71.4286), - new CoordRec((float) 30.7695, (float) 14.2857), -}; - -static final CoordRec char42_stroke1[] = { - new CoordRec((float) 6.96, (float) 57.1429), - new CoordRec((float) 54.579, (float) 28.5714), -}; - -static final CoordRec char42_stroke2[] = { - new CoordRec((float) 54.579, (float) 57.1429), - new CoordRec((float) 6.96, (float) 28.5714), -}; - -static final StrokeRec char42[] = { - new StrokeRec(2, char42_stroke0), - new StrokeRec(2, char42_stroke1), - new StrokeRec(2, char42_stroke2), -}; - -/* char: 43 '+' */ - -static final CoordRec char43_stroke0[] = { - new CoordRec((float) 48.8371, (float) 85.7143), - new CoordRec((float) 48.8371, (float) 0), -}; - -static final CoordRec char43_stroke1[] = { - new CoordRec((float) 5.98, (float) 42.8571), - new CoordRec((float) 91.6943, (float) 42.8571), -}; - -static final StrokeRec char43[] = { - new StrokeRec(2, char43_stroke0), - new StrokeRec(2, char43_stroke1), -}; - -/* char: 44 ',' */ - -static final CoordRec char44_stroke0[] = { - new CoordRec((float) 18.2838, (float) 4.7619), - new CoordRec((float) 13.5219, (float) 0), - new CoordRec((float) 8.76, (float) 4.7619), - new CoordRec((float) 13.5219, (float) 9.5238), - new CoordRec((float) 18.2838, (float) 4.7619), - new CoordRec((float) 18.2838, (float) -4.7619), - new CoordRec((float) 13.5219, (float) -14.2857), - new CoordRec((float) 8.76, (float) -19.0476), -}; - -static final StrokeRec char44[] = { - new StrokeRec(8, char44_stroke0), -}; - -/* char: 45 '-' */ - -static final CoordRec char45_stroke0[] = { - new CoordRec((float) 7.38, (float) 42.8571), - new CoordRec((float) 93.0943, (float) 42.8571), -}; - -static final StrokeRec char45[] = { - new StrokeRec(2, char45_stroke0), -}; - -/* char: 46 '.' */ - -static final CoordRec char46_stroke0[] = { - new CoordRec((float) 13.1019, (float) 9.5238), - new CoordRec((float) 8.34, (float) 4.7619), - new CoordRec((float) 13.1019, (float) 0), - new CoordRec((float) 17.8638, (float) 4.7619), - new CoordRec((float) 13.1019, (float) 9.5238), -}; - -static final StrokeRec char46[] = { - new StrokeRec(5, char46_stroke0), -}; - -/* char: 47 '/' */ - -static final CoordRec char47_stroke0[] = { - new CoordRec((float) 7.24, (float) -14.2857), - new CoordRec((float) 73.9067, (float) 100), -}; - -static final StrokeRec char47[] = { - new StrokeRec(2, char47_stroke0), -}; - -/* char: 48 '0' */ - -static final CoordRec char48_stroke0[] = { - new CoordRec((float) 33.5514, (float) 100), - new CoordRec((float) 19.2657, (float) 95.2381), - new CoordRec((float) 9.7419, (float) 80.9524), - new CoordRec((float) 4.98, (float) 57.1429), - new CoordRec((float) 4.98, (float) 42.8571), - new CoordRec((float) 9.7419, (float) 19.0476), - new CoordRec((float) 19.2657, (float) 4.7619), - new CoordRec((float) 33.5514, (float) 0), - new CoordRec((float) 43.0752, (float) 0), - new CoordRec((float) 57.361, (float) 4.7619), - new CoordRec((float) 66.8848, (float) 19.0476), - new CoordRec((float) 71.6467, (float) 42.8571), - new CoordRec((float) 71.6467, (float) 57.1429), - new CoordRec((float) 66.8848, (float) 80.9524), - new CoordRec((float) 57.361, (float) 95.2381), - new CoordRec((float) 43.0752, (float) 100), - new CoordRec((float) 33.5514, (float) 100), -}; - -static final StrokeRec char48[] = { - new StrokeRec(17, char48_stroke0), -}; - -/* char: 49 '1' */ - -static final CoordRec char49_stroke0[] = { - new CoordRec((float) 11.82, (float) 80.9524), - new CoordRec((float) 21.3438, (float) 85.7143), - new CoordRec((float) 35.6295, (float) 100), - new CoordRec((float) 35.6295, (float) 0), -}; - -static final StrokeRec char49[] = { - new StrokeRec(4, char49_stroke0), -}; - -/* char: 50 '2' */ - -static final CoordRec char50_stroke0[] = { - new CoordRec((float) 10.1819, (float) 76.1905), - new CoordRec((float) 10.1819, (float) 80.9524), - new CoordRec((float) 14.9438, (float) 90.4762), - new CoordRec((float) 19.7057, (float) 95.2381), - new CoordRec((float) 29.2295, (float) 100), - new CoordRec((float) 48.2771, (float) 100), - new CoordRec((float) 57.801, (float) 95.2381), - new CoordRec((float) 62.5629, (float) 90.4762), - new CoordRec((float) 67.3248, (float) 80.9524), - new CoordRec((float) 67.3248, (float) 71.4286), - new CoordRec((float) 62.5629, (float) 61.9048), - new CoordRec((float) 53.039, (float) 47.619), - new CoordRec((float) 5.42, (float) 0), - new CoordRec((float) 72.0867, (float) 0), -}; - -static final StrokeRec char50[] = { - new StrokeRec(14, char50_stroke0), -}; - -/* char: 51 '3' */ - -static final CoordRec char51_stroke0[] = { - new CoordRec((float) 14.5238, (float) 100), - new CoordRec((float) 66.9048, (float) 100), - new CoordRec((float) 38.3333, (float) 61.9048), - new CoordRec((float) 52.619, (float) 61.9048), - new CoordRec((float) 62.1429, (float) 57.1429), - new CoordRec((float) 66.9048, (float) 52.381), - new CoordRec((float) 71.6667, (float) 38.0952), - new CoordRec((float) 71.6667, (float) 28.5714), - new CoordRec((float) 66.9048, (float) 14.2857), - new CoordRec((float) 57.381, (float) 4.7619), - new CoordRec((float) 43.0952, (float) 0), - new CoordRec((float) 28.8095, (float) 0), - new CoordRec((float) 14.5238, (float) 4.7619), - new CoordRec((float) 9.7619, (float) 9.5238), - new CoordRec((float) 5, (float) 19.0476), -}; - -static final StrokeRec char51[] = { - new StrokeRec(15, char51_stroke0), -}; - -/* char: 52 '4' */ - -static final CoordRec char52_stroke0[] = { - new CoordRec((float) 51.499, (float) 100), - new CoordRec((float) 3.88, (float) 33.3333), - new CoordRec((float) 75.3086, (float) 33.3333), -}; - -static final CoordRec char52_stroke1[] = { - new CoordRec((float) 51.499, (float) 100), - new CoordRec((float) 51.499, (float) 0), -}; - -static final StrokeRec char52[] = { - new StrokeRec(3, char52_stroke0), - new StrokeRec(2, char52_stroke1), -}; - -/* char: 53 '5' */ - -static final CoordRec char53_stroke0[] = { - new CoordRec((float) 62.0029, (float) 100), - new CoordRec((float) 14.3838, (float) 100), - new CoordRec((float) 9.6219, (float) 57.1429), - new CoordRec((float) 14.3838, (float) 61.9048), - new CoordRec((float) 28.6695, (float) 66.6667), - new CoordRec((float) 42.9552, (float) 66.6667), - new CoordRec((float) 57.241, (float) 61.9048), - new CoordRec((float) 66.7648, (float) 52.381), - new CoordRec((float) 71.5267, (float) 38.0952), - new CoordRec((float) 71.5267, (float) 28.5714), - new CoordRec((float) 66.7648, (float) 14.2857), - new CoordRec((float) 57.241, (float) 4.7619), - new CoordRec((float) 42.9552, (float) 0), - new CoordRec((float) 28.6695, (float) 0), - new CoordRec((float) 14.3838, (float) 4.7619), - new CoordRec((float) 9.6219, (float) 9.5238), - new CoordRec((float) 4.86, (float) 19.0476), -}; - -static final StrokeRec char53[] = { - new StrokeRec(17, char53_stroke0), -}; - -/* char: 54 '6' */ - -static final CoordRec char54_stroke0[] = { - new CoordRec((float) 62.7229, (float) 85.7143), - new CoordRec((float) 57.961, (float) 95.2381), - new CoordRec((float) 43.6752, (float) 100), - new CoordRec((float) 34.1514, (float) 100), - new CoordRec((float) 19.8657, (float) 95.2381), - new CoordRec((float) 10.3419, (float) 80.9524), - new CoordRec((float) 5.58, (float) 57.1429), - new CoordRec((float) 5.58, (float) 33.3333), - new CoordRec((float) 10.3419, (float) 14.2857), - new CoordRec((float) 19.8657, (float) 4.7619), - new CoordRec((float) 34.1514, (float) 0), - new CoordRec((float) 38.9133, (float) 0), - new CoordRec((float) 53.199, (float) 4.7619), - new CoordRec((float) 62.7229, (float) 14.2857), - new CoordRec((float) 67.4848, (float) 28.5714), - new CoordRec((float) 67.4848, (float) 33.3333), - new CoordRec((float) 62.7229, (float) 47.619), - new CoordRec((float) 53.199, (float) 57.1429), - new CoordRec((float) 38.9133, (float) 61.9048), - new CoordRec((float) 34.1514, (float) 61.9048), - new CoordRec((float) 19.8657, (float) 57.1429), - new CoordRec((float) 10.3419, (float) 47.619), - new CoordRec((float) 5.58, (float) 33.3333), -}; - -static final StrokeRec char54[] = { - new StrokeRec(23, char54_stroke0), -}; - -/* char: 55 '7' */ - -static final CoordRec char55_stroke0[] = { - new CoordRec((float) 72.2267, (float) 100), - new CoordRec((float) 24.6076, (float) 0), -}; - -static final CoordRec char55_stroke1[] = { - new CoordRec((float) 5.56, (float) 100), - new CoordRec((float) 72.2267, (float) 100), -}; - -static final StrokeRec char55[] = { - new StrokeRec(2, char55_stroke0), - new StrokeRec(2, char55_stroke1), -}; - -/* char: 56 '8' */ - -static final CoordRec char56_stroke0[] = { - new CoordRec((float) 29.4095, (float) 100), - new CoordRec((float) 15.1238, (float) 95.2381), - new CoordRec((float) 10.3619, (float) 85.7143), - new CoordRec((float) 10.3619, (float) 76.1905), - new CoordRec((float) 15.1238, (float) 66.6667), - new CoordRec((float) 24.6476, (float) 61.9048), - new CoordRec((float) 43.6952, (float) 57.1429), - new CoordRec((float) 57.981, (float) 52.381), - new CoordRec((float) 67.5048, (float) 42.8571), - new CoordRec((float) 72.2667, (float) 33.3333), - new CoordRec((float) 72.2667, (float) 19.0476), - new CoordRec((float) 67.5048, (float) 9.5238), - new CoordRec((float) 62.7429, (float) 4.7619), - new CoordRec((float) 48.4571, (float) 0), - new CoordRec((float) 29.4095, (float) 0), - new CoordRec((float) 15.1238, (float) 4.7619), - new CoordRec((float) 10.3619, (float) 9.5238), - new CoordRec((float) 5.6, (float) 19.0476), - new CoordRec((float) 5.6, (float) 33.3333), - new CoordRec((float) 10.3619, (float) 42.8571), - new CoordRec((float) 19.8857, (float) 52.381), - new CoordRec((float) 34.1714, (float) 57.1429), - new CoordRec((float) 53.219, (float) 61.9048), - new CoordRec((float) 62.7429, (float) 66.6667), - new CoordRec((float) 67.5048, (float) 76.1905), - new CoordRec((float) 67.5048, (float) 85.7143), - new CoordRec((float) 62.7429, (float) 95.2381), - new CoordRec((float) 48.4571, (float) 100), - new CoordRec((float) 29.4095, (float) 100), -}; - -static final StrokeRec char56[] = { - new StrokeRec(29, char56_stroke0), -}; - -/* char: 57 '9' */ - -static final CoordRec char57_stroke0[] = { - new CoordRec((float) 68.5048, (float) 66.6667), - new CoordRec((float) 63.7429, (float) 52.381), - new CoordRec((float) 54.219, (float) 42.8571), - new CoordRec((float) 39.9333, (float) 38.0952), - new CoordRec((float) 35.1714, (float) 38.0952), - new CoordRec((float) 20.8857, (float) 42.8571), - new CoordRec((float) 11.3619, (float) 52.381), - new CoordRec((float) 6.6, (float) 66.6667), - new CoordRec((float) 6.6, (float) 71.4286), - new CoordRec((float) 11.3619, (float) 85.7143), - new CoordRec((float) 20.8857, (float) 95.2381), - new CoordRec((float) 35.1714, (float) 100), - new CoordRec((float) 39.9333, (float) 100), - new CoordRec((float) 54.219, (float) 95.2381), - new CoordRec((float) 63.7429, (float) 85.7143), - new CoordRec((float) 68.5048, (float) 66.6667), - new CoordRec((float) 68.5048, (float) 42.8571), - new CoordRec((float) 63.7429, (float) 19.0476), - new CoordRec((float) 54.219, (float) 4.7619), - new CoordRec((float) 39.9333, (float) 0), - new CoordRec((float) 30.4095, (float) 0), - new CoordRec((float) 16.1238, (float) 4.7619), - new CoordRec((float) 11.3619, (float) 14.2857), -}; - -static final StrokeRec char57[] = { - new StrokeRec(23, char57_stroke0), -}; - -/* char: 58 ':' */ - -static final CoordRec char58_stroke0[] = { - new CoordRec((float) 14.0819, (float) 66.6667), - new CoordRec((float) 9.32, (float) 61.9048), - new CoordRec((float) 14.0819, (float) 57.1429), - new CoordRec((float) 18.8438, (float) 61.9048), - new CoordRec((float) 14.0819, (float) 66.6667), -}; - -static final CoordRec char58_stroke1[] = { - new CoordRec((float) 14.0819, (float) 9.5238), - new CoordRec((float) 9.32, (float) 4.7619), - new CoordRec((float) 14.0819, (float) 0), - new CoordRec((float) 18.8438, (float) 4.7619), - new CoordRec((float) 14.0819, (float) 9.5238), -}; - -static final StrokeRec char58[] = { - new StrokeRec(5, char58_stroke0), - new StrokeRec(5, char58_stroke1), -}; - -/* char: 59 ';' */ - -static final CoordRec char59_stroke0[] = { - new CoordRec((float) 12.9619, (float) 66.6667), - new CoordRec((float) 8.2, (float) 61.9048), - new CoordRec((float) 12.9619, (float) 57.1429), - new CoordRec((float) 17.7238, (float) 61.9048), - new CoordRec((float) 12.9619, (float) 66.6667), -}; - -static final CoordRec char59_stroke1[] = { - new CoordRec((float) 17.7238, (float) 4.7619), - new CoordRec((float) 12.9619, (float) 0), - new CoordRec((float) 8.2, (float) 4.7619), - new CoordRec((float) 12.9619, (float) 9.5238), - new CoordRec((float) 17.7238, (float) 4.7619), - new CoordRec((float) 17.7238, (float) -4.7619), - new CoordRec((float) 12.9619, (float) -14.2857), - new CoordRec((float) 8.2, (float) -19.0476), -}; - -static final StrokeRec char59[] = { - new StrokeRec(5, char59_stroke0), - new StrokeRec(8, char59_stroke1), -}; - -/* char: 60 '<' */ - -static final CoordRec char60_stroke0[] = { - new CoordRec((float) 79.2505, (float) 85.7143), - new CoordRec((float) 3.06, (float) 42.8571), - new CoordRec((float) 79.2505, (float) 0), -}; - -static final StrokeRec char60[] = { - new StrokeRec(3, char60_stroke0), -}; - -/* char: 61 '=' */ - -static final CoordRec char61_stroke0[] = { - new CoordRec((float) 5.7, (float) 57.1429), - new CoordRec((float) 91.4143, (float) 57.1429), -}; - -static final CoordRec char61_stroke1[] = { - new CoordRec((float) 5.7, (float) 28.5714), - new CoordRec((float) 91.4143, (float) 28.5714), -}; - -static final StrokeRec char61[] = { - new StrokeRec(2, char61_stroke0), - new StrokeRec(2, char61_stroke1), -}; - -/* char: 62 '>' */ - -static final CoordRec char62_stroke0[] = { - new CoordRec((float) 2.78, (float) 85.7143), - new CoordRec((float) 78.9705, (float) 42.8571), - new CoordRec((float) 2.78, (float) 0), -}; - -static final StrokeRec char62[] = { - new StrokeRec(3, char62_stroke0), -}; - -/* char: 63 '?' */ - -static final CoordRec char63_stroke0[] = { - new CoordRec((float) 8.42, (float) 76.1905), - new CoordRec((float) 8.42, (float) 80.9524), - new CoordRec((float) 13.1819, (float) 90.4762), - new CoordRec((float) 17.9438, (float) 95.2381), - new CoordRec((float) 27.4676, (float) 100), - new CoordRec((float) 46.5152, (float) 100), - new CoordRec((float) 56.039, (float) 95.2381), - new CoordRec((float) 60.801, (float) 90.4762), - new CoordRec((float) 65.5629, (float) 80.9524), - new CoordRec((float) 65.5629, (float) 71.4286), - new CoordRec((float) 60.801, (float) 61.9048), - new CoordRec((float) 56.039, (float) 57.1429), - new CoordRec((float) 36.9914, (float) 47.619), - new CoordRec((float) 36.9914, (float) 33.3333), -}; - -static final CoordRec char63_stroke1[] = { - new CoordRec((float) 36.9914, (float) 9.5238), - new CoordRec((float) 32.2295, (float) 4.7619), - new CoordRec((float) 36.9914, (float) 0), - new CoordRec((float) 41.7533, (float) 4.7619), - new CoordRec((float) 36.9914, (float) 9.5238), -}; - -static final StrokeRec char63[] = { - new StrokeRec(14, char63_stroke0), - new StrokeRec(5, char63_stroke1), -}; - -/* char: 64 '@' */ - -static final CoordRec char64_stroke0[] = { - new CoordRec((float) 49.2171, (float) 52.381), - new CoordRec((float) 39.6933, (float) 57.1429), - new CoordRec((float) 30.1695, (float) 57.1429), - new CoordRec((float) 25.4076, (float) 47.619), - new CoordRec((float) 25.4076, (float) 42.8571), - new CoordRec((float) 30.1695, (float) 33.3333), - new CoordRec((float) 39.6933, (float) 33.3333), - new CoordRec((float) 49.2171, (float) 38.0952), -}; - -static final CoordRec char64_stroke1[] = { - new CoordRec((float) 49.2171, (float) 57.1429), - new CoordRec((float) 49.2171, (float) 38.0952), - new CoordRec((float) 53.979, (float) 33.3333), - new CoordRec((float) 63.5029, (float) 33.3333), - new CoordRec((float) 68.2648, (float) 42.8571), - new CoordRec((float) 68.2648, (float) 47.619), - new CoordRec((float) 63.5029, (float) 61.9048), - new CoordRec((float) 53.979, (float) 71.4286), - new CoordRec((float) 39.6933, (float) 76.1905), - new CoordRec((float) 34.9314, (float) 76.1905), - new CoordRec((float) 20.6457, (float) 71.4286), - new CoordRec((float) 11.1219, (float) 61.9048), - new CoordRec((float) 6.36, (float) 47.619), - new CoordRec((float) 6.36, (float) 42.8571), - new CoordRec((float) 11.1219, (float) 28.5714), - new CoordRec((float) 20.6457, (float) 19.0476), - new CoordRec((float) 34.9314, (float) 14.2857), - new CoordRec((float) 39.6933, (float) 14.2857), - new CoordRec((float) 53.979, (float) 19.0476), -}; - -static final StrokeRec char64[] = { - new StrokeRec(8, char64_stroke0), - new StrokeRec(19, char64_stroke1), -}; - -/* char: 65 'A' */ - -static final CoordRec char65_stroke0[] = { - new CoordRec((float) 40.5952, (float) 100), - new CoordRec((float) 2.5, (float) 0), -}; - -static final CoordRec char65_stroke1[] = { - new CoordRec((float) 40.5952, (float) 100), - new CoordRec((float) 78.6905, (float) 0), -}; - -static final CoordRec char65_stroke2[] = { - new CoordRec((float) 16.7857, (float) 33.3333), - new CoordRec((float) 64.4048, (float) 33.3333), -}; - -static final StrokeRec char65[] = { - new StrokeRec(2, char65_stroke0), - new StrokeRec(2, char65_stroke1), - new StrokeRec(2, char65_stroke2), -}; - -/* char: 66 'B' */ - -static final CoordRec char66_stroke0[] = { - new CoordRec((float) 11.42, (float) 100), - new CoordRec((float) 11.42, (float) 0), -}; - -static final CoordRec char66_stroke1[] = { - new CoordRec((float) 11.42, (float) 100), - new CoordRec((float) 54.2771, (float) 100), - new CoordRec((float) 68.5629, (float) 95.2381), - new CoordRec((float) 73.3248, (float) 90.4762), - new CoordRec((float) 78.0867, (float) 80.9524), - new CoordRec((float) 78.0867, (float) 71.4286), - new CoordRec((float) 73.3248, (float) 61.9048), - new CoordRec((float) 68.5629, (float) 57.1429), - new CoordRec((float) 54.2771, (float) 52.381), -}; - -static final CoordRec char66_stroke2[] = { - new CoordRec((float) 11.42, (float) 52.381), - new CoordRec((float) 54.2771, (float) 52.381), - new CoordRec((float) 68.5629, (float) 47.619), - new CoordRec((float) 73.3248, (float) 42.8571), - new CoordRec((float) 78.0867, (float) 33.3333), - new CoordRec((float) 78.0867, (float) 19.0476), - new CoordRec((float) 73.3248, (float) 9.5238), - new CoordRec((float) 68.5629, (float) 4.7619), - new CoordRec((float) 54.2771, (float) 0), - new CoordRec((float) 11.42, (float) 0), -}; - -static final StrokeRec char66[] = { - new StrokeRec(2, char66_stroke0), - new StrokeRec(9, char66_stroke1), - new StrokeRec(10, char66_stroke2), -}; - -/* char: 67 'C' */ - -static final CoordRec char67_stroke0[] = { - new CoordRec((float) 78.0886, (float) 76.1905), - new CoordRec((float) 73.3267, (float) 85.7143), - new CoordRec((float) 63.8029, (float) 95.2381), - new CoordRec((float) 54.279, (float) 100), - new CoordRec((float) 35.2314, (float) 100), - new CoordRec((float) 25.7076, (float) 95.2381), - new CoordRec((float) 16.1838, (float) 85.7143), - new CoordRec((float) 11.4219, (float) 76.1905), - new CoordRec((float) 6.66, (float) 61.9048), - new CoordRec((float) 6.66, (float) 38.0952), - new CoordRec((float) 11.4219, (float) 23.8095), - new CoordRec((float) 16.1838, (float) 14.2857), - new CoordRec((float) 25.7076, (float) 4.7619), - new CoordRec((float) 35.2314, (float) 0), - new CoordRec((float) 54.279, (float) 0), - new CoordRec((float) 63.8029, (float) 4.7619), - new CoordRec((float) 73.3267, (float) 14.2857), - new CoordRec((float) 78.0886, (float) 23.8095), -}; - -static final StrokeRec char67[] = { - new StrokeRec(18, char67_stroke0), -}; - -/* char: 68 'D' */ - -static final CoordRec char68_stroke0[] = { - new CoordRec((float) 11.96, (float) 100), - new CoordRec((float) 11.96, (float) 0), -}; - -static final CoordRec char68_stroke1[] = { - new CoordRec((float) 11.96, (float) 100), - new CoordRec((float) 45.2933, (float) 100), - new CoordRec((float) 59.579, (float) 95.2381), - new CoordRec((float) 69.1029, (float) 85.7143), - new CoordRec((float) 73.8648, (float) 76.1905), - new CoordRec((float) 78.6267, (float) 61.9048), - new CoordRec((float) 78.6267, (float) 38.0952), - new CoordRec((float) 73.8648, (float) 23.8095), - new CoordRec((float) 69.1029, (float) 14.2857), - new CoordRec((float) 59.579, (float) 4.7619), - new CoordRec((float) 45.2933, (float) 0), - new CoordRec((float) 11.96, (float) 0), -}; - -static final StrokeRec char68[] = { - new StrokeRec(2, char68_stroke0), - new StrokeRec(12, char68_stroke1), -}; - -/* char: 69 'E' */ - -static final CoordRec char69_stroke0[] = { - new CoordRec((float) 11.42, (float) 100), - new CoordRec((float) 11.42, (float) 0), -}; - -static final CoordRec char69_stroke1[] = { - new CoordRec((float) 11.42, (float) 100), - new CoordRec((float) 73.3248, (float) 100), -}; - -static final CoordRec char69_stroke2[] = { - new CoordRec((float) 11.42, (float) 52.381), - new CoordRec((float) 49.5152, (float) 52.381), -}; - -static final CoordRec char69_stroke3[] = { - new CoordRec((float) 11.42, (float) 0), - new CoordRec((float) 73.3248, (float) 0), -}; - -static final StrokeRec char69[] = { - new StrokeRec(2, char69_stroke0), - new StrokeRec(2, char69_stroke1), - new StrokeRec(2, char69_stroke2), - new StrokeRec(2, char69_stroke3), -}; - -/* char: 70 'F' */ - -static final CoordRec char70_stroke0[] = { - new CoordRec((float) 11.42, (float) 100), - new CoordRec((float) 11.42, (float) 0), -}; - -static final CoordRec char70_stroke1[] = { - new CoordRec((float) 11.42, (float) 100), - new CoordRec((float) 73.3248, (float) 100), -}; - -static final CoordRec char70_stroke2[] = { - new CoordRec((float) 11.42, (float) 52.381), - new CoordRec((float) 49.5152, (float) 52.381), -}; - -static final StrokeRec char70[] = { - new StrokeRec(2, char70_stroke0), - new StrokeRec(2, char70_stroke1), - new StrokeRec(2, char70_stroke2), -}; - -/* char: 71 'G' */ - -static final CoordRec char71_stroke0[] = { - new CoordRec((float) 78.4886, (float) 76.1905), - new CoordRec((float) 73.7267, (float) 85.7143), - new CoordRec((float) 64.2029, (float) 95.2381), - new CoordRec((float) 54.679, (float) 100), - new CoordRec((float) 35.6314, (float) 100), - new CoordRec((float) 26.1076, (float) 95.2381), - new CoordRec((float) 16.5838, (float) 85.7143), - new CoordRec((float) 11.8219, (float) 76.1905), - new CoordRec((float) 7.06, (float) 61.9048), - new CoordRec((float) 7.06, (float) 38.0952), - new CoordRec((float) 11.8219, (float) 23.8095), - new CoordRec((float) 16.5838, (float) 14.2857), - new CoordRec((float) 26.1076, (float) 4.7619), - new CoordRec((float) 35.6314, (float) 0), - new CoordRec((float) 54.679, (float) 0), - new CoordRec((float) 64.2029, (float) 4.7619), - new CoordRec((float) 73.7267, (float) 14.2857), - new CoordRec((float) 78.4886, (float) 23.8095), - new CoordRec((float) 78.4886, (float) 38.0952), -}; - -static final CoordRec char71_stroke1[] = { - new CoordRec((float) 54.679, (float) 38.0952), - new CoordRec((float) 78.4886, (float) 38.0952), -}; - -static final StrokeRec char71[] = { - new StrokeRec(19, char71_stroke0), - new StrokeRec(2, char71_stroke1), -}; - -/* char: 72 'H' */ - -static final CoordRec char72_stroke0[] = { - new CoordRec((float) 11.42, (float) 100), - new CoordRec((float) 11.42, (float) 0), -}; - -static final CoordRec char72_stroke1[] = { - new CoordRec((float) 78.0867, (float) 100), - new CoordRec((float) 78.0867, (float) 0), -}; - -static final CoordRec char72_stroke2[] = { - new CoordRec((float) 11.42, (float) 52.381), - new CoordRec((float) 78.0867, (float) 52.381), -}; - -static final StrokeRec char72[] = { - new StrokeRec(2, char72_stroke0), - new StrokeRec(2, char72_stroke1), - new StrokeRec(2, char72_stroke2), -}; - -/* char: 73 'I' */ - -static final CoordRec char73_stroke0[] = { - new CoordRec((float) 10.86, (float) 100), - new CoordRec((float) 10.86, (float) 0), -}; - -static final StrokeRec char73[] = { - new StrokeRec(2, char73_stroke0), -}; - -/* char: 74 'J' */ - -static final CoordRec char74_stroke0[] = { - new CoordRec((float) 50.119, (float) 100), - new CoordRec((float) 50.119, (float) 23.8095), - new CoordRec((float) 45.3571, (float) 9.5238), - new CoordRec((float) 40.5952, (float) 4.7619), - new CoordRec((float) 31.0714, (float) 0), - new CoordRec((float) 21.5476, (float) 0), - new CoordRec((float) 12.0238, (float) 4.7619), - new CoordRec((float) 7.2619, (float) 9.5238), - new CoordRec((float) 2.5, (float) 23.8095), - new CoordRec((float) 2.5, (float) 33.3333), -}; - -static final StrokeRec char74[] = { - new StrokeRec(10, char74_stroke0), -}; - -/* char: 75 'K' */ - -static final CoordRec char75_stroke0[] = { - new CoordRec((float) 11.28, (float) 100), - new CoordRec((float) 11.28, (float) 0), -}; - -static final CoordRec char75_stroke1[] = { - new CoordRec((float) 77.9467, (float) 100), - new CoordRec((float) 11.28, (float) 33.3333), -}; - -static final CoordRec char75_stroke2[] = { - new CoordRec((float) 35.0895, (float) 57.1429), - new CoordRec((float) 77.9467, (float) 0), -}; - -static final StrokeRec char75[] = { - new StrokeRec(2, char75_stroke0), - new StrokeRec(2, char75_stroke1), - new StrokeRec(2, char75_stroke2), -}; - -/* char: 76 'L' */ - -static final CoordRec char76_stroke0[] = { - new CoordRec((float) 11.68, (float) 100), - new CoordRec((float) 11.68, (float) 0), -}; - -static final CoordRec char76_stroke1[] = { - new CoordRec((float) 11.68, (float) 0), - new CoordRec((float) 68.8229, (float) 0), -}; - -static final StrokeRec char76[] = { - new StrokeRec(2, char76_stroke0), - new StrokeRec(2, char76_stroke1), -}; - -/* char: 77 'M' */ - -static final CoordRec char77_stroke0[] = { - new CoordRec((float) 10.86, (float) 100), - new CoordRec((float) 10.86, (float) 0), -}; - -static final CoordRec char77_stroke1[] = { - new CoordRec((float) 10.86, (float) 100), - new CoordRec((float) 48.9552, (float) 0), -}; - -static final CoordRec char77_stroke2[] = { - new CoordRec((float) 87.0505, (float) 100), - new CoordRec((float) 48.9552, (float) 0), -}; - -static final CoordRec char77_stroke3[] = { - new CoordRec((float) 87.0505, (float) 100), - new CoordRec((float) 87.0505, (float) 0), -}; - -static final StrokeRec char77[] = { - new StrokeRec(2, char77_stroke0), - new StrokeRec(2, char77_stroke1), - new StrokeRec(2, char77_stroke2), - new StrokeRec(2, char77_stroke3), -}; - -/* char: 78 'N' */ - -static final CoordRec char78_stroke0[] = { - new CoordRec((float) 11.14, (float) 100), - new CoordRec((float) 11.14, (float) 0), -}; - -static final CoordRec char78_stroke1[] = { - new CoordRec((float) 11.14, (float) 100), - new CoordRec((float) 77.8067, (float) 0), -}; - -static final CoordRec char78_stroke2[] = { - new CoordRec((float) 77.8067, (float) 100), - new CoordRec((float) 77.8067, (float) 0), -}; - -static final StrokeRec char78[] = { - new StrokeRec(2, char78_stroke0), - new StrokeRec(2, char78_stroke1), - new StrokeRec(2, char78_stroke2), -}; - -/* char: 79 'O' */ - -static final CoordRec char79_stroke0[] = { - new CoordRec((float) 34.8114, (float) 100), - new CoordRec((float) 25.2876, (float) 95.2381), - new CoordRec((float) 15.7638, (float) 85.7143), - new CoordRec((float) 11.0019, (float) 76.1905), - new CoordRec((float) 6.24, (float) 61.9048), - new CoordRec((float) 6.24, (float) 38.0952), - new CoordRec((float) 11.0019, (float) 23.8095), - new CoordRec((float) 15.7638, (float) 14.2857), - new CoordRec((float) 25.2876, (float) 4.7619), - new CoordRec((float) 34.8114, (float) 0), - new CoordRec((float) 53.859, (float) 0), - new CoordRec((float) 63.3829, (float) 4.7619), - new CoordRec((float) 72.9067, (float) 14.2857), - new CoordRec((float) 77.6686, (float) 23.8095), - new CoordRec((float) 82.4305, (float) 38.0952), - new CoordRec((float) 82.4305, (float) 61.9048), - new CoordRec((float) 77.6686, (float) 76.1905), - new CoordRec((float) 72.9067, (float) 85.7143), - new CoordRec((float) 63.3829, (float) 95.2381), - new CoordRec((float) 53.859, (float) 100), - new CoordRec((float) 34.8114, (float) 100), -}; - -static final StrokeRec char79[] = { - new StrokeRec(21, char79_stroke0), -}; - -/* char: 80 'P' */ - -static final CoordRec char80_stroke0[] = { - new CoordRec((float) 12.1, (float) 100), - new CoordRec((float) 12.1, (float) 0), -}; - -static final CoordRec char80_stroke1[] = { - new CoordRec((float) 12.1, (float) 100), - new CoordRec((float) 54.9571, (float) 100), - new CoordRec((float) 69.2429, (float) 95.2381), - new CoordRec((float) 74.0048, (float) 90.4762), - new CoordRec((float) 78.7667, (float) 80.9524), - new CoordRec((float) 78.7667, (float) 66.6667), - new CoordRec((float) 74.0048, (float) 57.1429), - new CoordRec((float) 69.2429, (float) 52.381), - new CoordRec((float) 54.9571, (float) 47.619), - new CoordRec((float) 12.1, (float) 47.619), -}; - -static final StrokeRec char80[] = { - new StrokeRec(2, char80_stroke0), - new StrokeRec(10, char80_stroke1), -}; - -/* char: 81 'Q' */ - -static final CoordRec char81_stroke0[] = { - new CoordRec((float) 33.8714, (float) 100), - new CoordRec((float) 24.3476, (float) 95.2381), - new CoordRec((float) 14.8238, (float) 85.7143), - new CoordRec((float) 10.0619, (float) 76.1905), - new CoordRec((float) 5.3, (float) 61.9048), - new CoordRec((float) 5.3, (float) 38.0952), - new CoordRec((float) 10.0619, (float) 23.8095), - new CoordRec((float) 14.8238, (float) 14.2857), - new CoordRec((float) 24.3476, (float) 4.7619), - new CoordRec((float) 33.8714, (float) 0), - new CoordRec((float) 52.919, (float) 0), - new CoordRec((float) 62.4429, (float) 4.7619), - new CoordRec((float) 71.9667, (float) 14.2857), - new CoordRec((float) 76.7286, (float) 23.8095), - new CoordRec((float) 81.4905, (float) 38.0952), - new CoordRec((float) 81.4905, (float) 61.9048), - new CoordRec((float) 76.7286, (float) 76.1905), - new CoordRec((float) 71.9667, (float) 85.7143), - new CoordRec((float) 62.4429, (float) 95.2381), - new CoordRec((float) 52.919, (float) 100), - new CoordRec((float) 33.8714, (float) 100), -}; - -static final CoordRec char81_stroke1[] = { - new CoordRec((float) 48.1571, (float) 19.0476), - new CoordRec((float) 76.7286, (float) -9.5238), -}; - -static final StrokeRec char81[] = { - new StrokeRec(21, char81_stroke0), - new StrokeRec(2, char81_stroke1), -}; - -/* char: 82 'R' */ - -static final CoordRec char82_stroke0[] = { - new CoordRec((float) 11.68, (float) 100), - new CoordRec((float) 11.68, (float) 0), -}; - -static final CoordRec char82_stroke1[] = { - new CoordRec((float) 11.68, (float) 100), - new CoordRec((float) 54.5371, (float) 100), - new CoordRec((float) 68.8229, (float) 95.2381), - new CoordRec((float) 73.5848, (float) 90.4762), - new CoordRec((float) 78.3467, (float) 80.9524), - new CoordRec((float) 78.3467, (float) 71.4286), - new CoordRec((float) 73.5848, (float) 61.9048), - new CoordRec((float) 68.8229, (float) 57.1429), - new CoordRec((float) 54.5371, (float) 52.381), - new CoordRec((float) 11.68, (float) 52.381), -}; - -static final CoordRec char82_stroke2[] = { - new CoordRec((float) 45.0133, (float) 52.381), - new CoordRec((float) 78.3467, (float) 0), -}; - -static final StrokeRec char82[] = { - new StrokeRec(2, char82_stroke0), - new StrokeRec(10, char82_stroke1), - new StrokeRec(2, char82_stroke2), -}; - -/* char: 83 'S' */ - -static final CoordRec char83_stroke0[] = { - new CoordRec((float) 74.6667, (float) 85.7143), - new CoordRec((float) 65.1429, (float) 95.2381), - new CoordRec((float) 50.8571, (float) 100), - new CoordRec((float) 31.8095, (float) 100), - new CoordRec((float) 17.5238, (float) 95.2381), - new CoordRec((float) 8, (float) 85.7143), - new CoordRec((float) 8, (float) 76.1905), - new CoordRec((float) 12.7619, (float) 66.6667), - new CoordRec((float) 17.5238, (float) 61.9048), - new CoordRec((float) 27.0476, (float) 57.1429), - new CoordRec((float) 55.619, (float) 47.619), - new CoordRec((float) 65.1429, (float) 42.8571), - new CoordRec((float) 69.9048, (float) 38.0952), - new CoordRec((float) 74.6667, (float) 28.5714), - new CoordRec((float) 74.6667, (float) 14.2857), - new CoordRec((float) 65.1429, (float) 4.7619), - new CoordRec((float) 50.8571, (float) 0), - new CoordRec((float) 31.8095, (float) 0), - new CoordRec((float) 17.5238, (float) 4.7619), - new CoordRec((float) 8, (float) 14.2857), -}; - -static final StrokeRec char83[] = { - new StrokeRec(20, char83_stroke0), -}; - -/* char: 84 'T' */ - -static final CoordRec char84_stroke0[] = { - new CoordRec((float) 35.6933, (float) 100), - new CoordRec((float) 35.6933, (float) 0), -}; - -static final CoordRec char84_stroke1[] = { - new CoordRec((float) 2.36, (float) 100), - new CoordRec((float) 69.0267, (float) 100), -}; - -static final StrokeRec char84[] = { - new StrokeRec(2, char84_stroke0), - new StrokeRec(2, char84_stroke1), -}; - -/* char: 85 'U' */ - -static final CoordRec char85_stroke0[] = { - new CoordRec((float) 11.54, (float) 100), - new CoordRec((float) 11.54, (float) 28.5714), - new CoordRec((float) 16.3019, (float) 14.2857), - new CoordRec((float) 25.8257, (float) 4.7619), - new CoordRec((float) 40.1114, (float) 0), - new CoordRec((float) 49.6352, (float) 0), - new CoordRec((float) 63.921, (float) 4.7619), - new CoordRec((float) 73.4448, (float) 14.2857), - new CoordRec((float) 78.2067, (float) 28.5714), - new CoordRec((float) 78.2067, (float) 100), -}; - -static final StrokeRec char85[] = { - new StrokeRec(10, char85_stroke0), -}; - -/* char: 86 'V' */ - -static final CoordRec char86_stroke0[] = { - new CoordRec((float) 2.36, (float) 100), - new CoordRec((float) 40.4552, (float) 0), -}; - -static final CoordRec char86_stroke1[] = { - new CoordRec((float) 78.5505, (float) 100), - new CoordRec((float) 40.4552, (float) 0), -}; - -static final StrokeRec char86[] = { - new StrokeRec(2, char86_stroke0), - new StrokeRec(2, char86_stroke1), -}; - -/* char: 87 'W' */ - -static final CoordRec char87_stroke0[] = { - new CoordRec((float) 2.22, (float) 100), - new CoordRec((float) 26.0295, (float) 0), -}; - -static final CoordRec char87_stroke1[] = { - new CoordRec((float) 49.839, (float) 100), - new CoordRec((float) 26.0295, (float) 0), -}; - -static final CoordRec char87_stroke2[] = { - new CoordRec((float) 49.839, (float) 100), - new CoordRec((float) 73.6486, (float) 0), -}; - -static final CoordRec char87_stroke3[] = { - new CoordRec((float) 97.4581, (float) 100), - new CoordRec((float) 73.6486, (float) 0), -}; - -static final StrokeRec char87[] = { - new StrokeRec(2, char87_stroke0), - new StrokeRec(2, char87_stroke1), - new StrokeRec(2, char87_stroke2), - new StrokeRec(2, char87_stroke3), -}; - -/* char: 88 'X' */ - -static final CoordRec char88_stroke0[] = { - new CoordRec((float) 2.5, (float) 100), - new CoordRec((float) 69.1667, (float) 0), -}; - -static final CoordRec char88_stroke1[] = { - new CoordRec((float) 69.1667, (float) 100), - new CoordRec((float) 2.5, (float) 0), -}; - -static final StrokeRec char88[] = { - new StrokeRec(2, char88_stroke0), - new StrokeRec(2, char88_stroke1), -}; - -/* char: 89 'Y' */ - -static final CoordRec char89_stroke0[] = { - new CoordRec((float) 1.52, (float) 100), - new CoordRec((float) 39.6152, (float) 52.381), - new CoordRec((float) 39.6152, (float) 0), -}; - -static final CoordRec char89_stroke1[] = { - new CoordRec((float) 77.7105, (float) 100), - new CoordRec((float) 39.6152, (float) 52.381), -}; - -static final StrokeRec char89[] = { - new StrokeRec(3, char89_stroke0), - new StrokeRec(2, char89_stroke1), -}; - -/* char: 90 'Z' */ - -static final CoordRec char90_stroke0[] = { - new CoordRec((float) 69.1667, (float) 100), - new CoordRec((float) 2.5, (float) 0), -}; - -static final CoordRec char90_stroke1[] = { - new CoordRec((float) 2.5, (float) 100), - new CoordRec((float) 69.1667, (float) 100), -}; - -static final CoordRec char90_stroke2[] = { - new CoordRec((float) 2.5, (float) 0), - new CoordRec((float) 69.1667, (float) 0), -}; - -static final StrokeRec char90[] = { - new StrokeRec(2, char90_stroke0), - new StrokeRec(2, char90_stroke1), - new StrokeRec(2, char90_stroke2), -}; - -/* char: 91 '[' */ - -static final CoordRec char91_stroke0[] = { - new CoordRec((float) 7.78, (float) 119.048), - new CoordRec((float) 7.78, (float) -33.3333), -}; - -static final CoordRec char91_stroke1[] = { - new CoordRec((float) 12.5419, (float) 119.048), - new CoordRec((float) 12.5419, (float) -33.3333), -}; - -static final CoordRec char91_stroke2[] = { - new CoordRec((float) 7.78, (float) 119.048), - new CoordRec((float) 41.1133, (float) 119.048), -}; - -static final CoordRec char91_stroke3[] = { - new CoordRec((float) 7.78, (float) -33.3333), - new CoordRec((float) 41.1133, (float) -33.3333), -}; - -static final StrokeRec char91[] = { - new StrokeRec(2, char91_stroke0), - new StrokeRec(2, char91_stroke1), - new StrokeRec(2, char91_stroke2), - new StrokeRec(2, char91_stroke3), -}; - -/* char: 92 '\' */ - -static final CoordRec char92_stroke0[] = { - new CoordRec((float) 5.84, (float) 100), - new CoordRec((float) 72.5067, (float) -14.2857), -}; - -static final StrokeRec char92[] = { - new StrokeRec(2, char92_stroke0), -}; - -/* char: 93 ']' */ - -static final CoordRec char93_stroke0[] = { - new CoordRec((float) 33.0114, (float) 119.048), - new CoordRec((float) 33.0114, (float) -33.3333), -}; - -static final CoordRec char93_stroke1[] = { - new CoordRec((float) 37.7733, (float) 119.048), - new CoordRec((float) 37.7733, (float) -33.3333), -}; - -static final CoordRec char93_stroke2[] = { - new CoordRec((float) 4.44, (float) 119.048), - new CoordRec((float) 37.7733, (float) 119.048), -}; - -static final CoordRec char93_stroke3[] = { - new CoordRec((float) 4.44, (float) -33.3333), - new CoordRec((float) 37.7733, (float) -33.3333), -}; - -static final StrokeRec char93[] = { - new StrokeRec(2, char93_stroke0), - new StrokeRec(2, char93_stroke1), - new StrokeRec(2, char93_stroke2), - new StrokeRec(2, char93_stroke3), -}; - -/* char: 94 '^' */ - -static final CoordRec char94_stroke0[] = { - new CoordRec((float) 44.0752, (float) 109.524), - new CoordRec((float) 5.98, (float) 42.8571), -}; - -static final CoordRec char94_stroke1[] = { - new CoordRec((float) 44.0752, (float) 109.524), - new CoordRec((float) 82.1705, (float) 42.8571), -}; - -static final StrokeRec char94[] = { - new StrokeRec(2, char94_stroke0), - new StrokeRec(2, char94_stroke1), -}; - -/* char: 95 '_' */ - -static final CoordRec char95_stroke0[] = { - new CoordRec((float)-1.1, (float) -33.3333), - new CoordRec((float) 103.662, (float) -33.3333), - new CoordRec((float) 103.662, (float) -28.5714), - new CoordRec((float)-1.1, (float) -28.5714), - new CoordRec((float)-1.1, (float) -33.3333), -}; - -static final StrokeRec char95[] = { - new StrokeRec(5, char95_stroke0), -}; - -/* char: 96 '`' */ - -static final CoordRec char96_stroke0[] = { - new CoordRec((float) 33.0219, (float) 100), - new CoordRec((float) 56.8314, (float) 71.4286), -}; - -static final CoordRec char96_stroke1[] = { - new CoordRec((float) 33.0219, (float) 100), - new CoordRec((float) 28.26, (float) 95.2381), - new CoordRec((float) 56.8314, (float) 71.4286), -}; - -static final StrokeRec char96[] = { - new StrokeRec(2, char96_stroke0), - new StrokeRec(3, char96_stroke1), -}; - -/* char: 97 'a' */ - -static final CoordRec char97_stroke0[] = { - new CoordRec((float) 63.8229, (float) 66.6667), - new CoordRec((float) 63.8229, (float) 0), -}; - -static final CoordRec char97_stroke1[] = { - new CoordRec((float) 63.8229, (float) 52.381), - new CoordRec((float) 54.299, (float) 61.9048), - new CoordRec((float) 44.7752, (float) 66.6667), - new CoordRec((float) 30.4895, (float) 66.6667), - new CoordRec((float) 20.9657, (float) 61.9048), - new CoordRec((float) 11.4419, (float) 52.381), - new CoordRec((float) 6.68, (float) 38.0952), - new CoordRec((float) 6.68, (float) 28.5714), - new CoordRec((float) 11.4419, (float) 14.2857), - new CoordRec((float) 20.9657, (float) 4.7619), - new CoordRec((float) 30.4895, (float) 0), - new CoordRec((float) 44.7752, (float) 0), - new CoordRec((float) 54.299, (float) 4.7619), - new CoordRec((float) 63.8229, (float) 14.2857), -}; - -static final StrokeRec char97[] = { - new StrokeRec(2, char97_stroke0), - new StrokeRec(14, char97_stroke1), -}; - -/* char: 98 'b' */ - -static final CoordRec char98_stroke0[] = { - new CoordRec((float) 8.76, (float) 100), - new CoordRec((float) 8.76, (float) 0), -}; - -static final CoordRec char98_stroke1[] = { - new CoordRec((float) 8.76, (float) 52.381), - new CoordRec((float) 18.2838, (float) 61.9048), - new CoordRec((float) 27.8076, (float) 66.6667), - new CoordRec((float) 42.0933, (float) 66.6667), - new CoordRec((float) 51.6171, (float) 61.9048), - new CoordRec((float) 61.141, (float) 52.381), - new CoordRec((float) 65.9029, (float) 38.0952), - new CoordRec((float) 65.9029, (float) 28.5714), - new CoordRec((float) 61.141, (float) 14.2857), - new CoordRec((float) 51.6171, (float) 4.7619), - new CoordRec((float) 42.0933, (float) 0), - new CoordRec((float) 27.8076, (float) 0), - new CoordRec((float) 18.2838, (float) 4.7619), - new CoordRec((float) 8.76, (float) 14.2857), -}; - -static final StrokeRec char98[] = { - new StrokeRec(2, char98_stroke0), - new StrokeRec(14, char98_stroke1), -}; - -/* char: 99 'c' */ - -static final CoordRec char99_stroke0[] = { - new CoordRec((float) 62.6629, (float) 52.381), - new CoordRec((float) 53.139, (float) 61.9048), - new CoordRec((float) 43.6152, (float) 66.6667), - new CoordRec((float) 29.3295, (float) 66.6667), - new CoordRec((float) 19.8057, (float) 61.9048), - new CoordRec((float) 10.2819, (float) 52.381), - new CoordRec((float) 5.52, (float) 38.0952), - new CoordRec((float) 5.52, (float) 28.5714), - new CoordRec((float) 10.2819, (float) 14.2857), - new CoordRec((float) 19.8057, (float) 4.7619), - new CoordRec((float) 29.3295, (float) 0), - new CoordRec((float) 43.6152, (float) 0), - new CoordRec((float) 53.139, (float) 4.7619), - new CoordRec((float) 62.6629, (float) 14.2857), -}; - -static final StrokeRec char99[] = { - new StrokeRec(14, char99_stroke0), -}; - -/* char: 100 'd' */ - -static final CoordRec char100_stroke0[] = { - new CoordRec((float) 61.7829, (float) 100), - new CoordRec((float) 61.7829, (float) 0), -}; - -static final CoordRec char100_stroke1[] = { - new CoordRec((float) 61.7829, (float) 52.381), - new CoordRec((float) 52.259, (float) 61.9048), - new CoordRec((float) 42.7352, (float) 66.6667), - new CoordRec((float) 28.4495, (float) 66.6667), - new CoordRec((float) 18.9257, (float) 61.9048), - new CoordRec((float) 9.4019, (float) 52.381), - new CoordRec((float) 4.64, (float) 38.0952), - new CoordRec((float) 4.64, (float) 28.5714), - new CoordRec((float) 9.4019, (float) 14.2857), - new CoordRec((float) 18.9257, (float) 4.7619), - new CoordRec((float) 28.4495, (float) 0), - new CoordRec((float) 42.7352, (float) 0), - new CoordRec((float) 52.259, (float) 4.7619), - new CoordRec((float) 61.7829, (float) 14.2857), -}; - -static final StrokeRec char100[] = { - new StrokeRec(2, char100_stroke0), - new StrokeRec(14, char100_stroke1), -}; - -/* char: 101 'e' */ - -static final CoordRec char101_stroke0[] = { - new CoordRec((float) 5.72, (float) 38.0952), - new CoordRec((float) 62.8629, (float) 38.0952), - new CoordRec((float) 62.8629, (float) 47.619), - new CoordRec((float) 58.101, (float) 57.1429), - new CoordRec((float) 53.339, (float) 61.9048), - new CoordRec((float) 43.8152, (float) 66.6667), - new CoordRec((float) 29.5295, (float) 66.6667), - new CoordRec((float) 20.0057, (float) 61.9048), - new CoordRec((float) 10.4819, (float) 52.381), - new CoordRec((float) 5.72, (float) 38.0952), - new CoordRec((float) 5.72, (float) 28.5714), - new CoordRec((float) 10.4819, (float) 14.2857), - new CoordRec((float) 20.0057, (float) 4.7619), - new CoordRec((float) 29.5295, (float) 0), - new CoordRec((float) 43.8152, (float) 0), - new CoordRec((float) 53.339, (float) 4.7619), - new CoordRec((float) 62.8629, (float) 14.2857), -}; - -static final StrokeRec char101[] = { - new StrokeRec(17, char101_stroke0), -}; - -/* char: 102 'f' */ - -static final CoordRec char102_stroke0[] = { - new CoordRec((float) 38.7752, (float) 100), - new CoordRec((float) 29.2514, (float) 100), - new CoordRec((float) 19.7276, (float) 95.2381), - new CoordRec((float) 14.9657, (float) 80.9524), - new CoordRec((float) 14.9657, (float) 0), -}; - -static final CoordRec char102_stroke1[] = { - new CoordRec((float) 0.68, (float) 66.6667), - new CoordRec((float) 34.0133, (float) 66.6667), -}; - -static final StrokeRec char102[] = { - new StrokeRec(5, char102_stroke0), - new StrokeRec(2, char102_stroke1), -}; - -/* char: 103 'g' */ - -static final CoordRec char103_stroke0[] = { - new CoordRec((float) 62.5029, (float) 66.6667), - new CoordRec((float) 62.5029, (float) -9.5238), - new CoordRec((float) 57.741, (float) -23.8095), - new CoordRec((float) 52.979, (float) -28.5714), - new CoordRec((float) 43.4552, (float) -33.3333), - new CoordRec((float) 29.1695, (float) -33.3333), - new CoordRec((float) 19.6457, (float) -28.5714), -}; - -static final CoordRec char103_stroke1[] = { - new CoordRec((float) 62.5029, (float) 52.381), - new CoordRec((float) 52.979, (float) 61.9048), - new CoordRec((float) 43.4552, (float) 66.6667), - new CoordRec((float) 29.1695, (float) 66.6667), - new CoordRec((float) 19.6457, (float) 61.9048), - new CoordRec((float) 10.1219, (float) 52.381), - new CoordRec((float) 5.36, (float) 38.0952), - new CoordRec((float) 5.36, (float) 28.5714), - new CoordRec((float) 10.1219, (float) 14.2857), - new CoordRec((float) 19.6457, (float) 4.7619), - new CoordRec((float) 29.1695, (float) 0), - new CoordRec((float) 43.4552, (float) 0), - new CoordRec((float) 52.979, (float) 4.7619), - new CoordRec((float) 62.5029, (float) 14.2857), -}; - -static final StrokeRec char103[] = { - new StrokeRec(7, char103_stroke0), - new StrokeRec(14, char103_stroke1), -}; - -/* char: 104 'h' */ - -static final CoordRec char104_stroke0[] = { - new CoordRec((float) 9.6, (float) 100), - new CoordRec((float) 9.6, (float) 0), -}; - -static final CoordRec char104_stroke1[] = { - new CoordRec((float) 9.6, (float) 47.619), - new CoordRec((float) 23.8857, (float) 61.9048), - new CoordRec((float) 33.4095, (float) 66.6667), - new CoordRec((float) 47.6952, (float) 66.6667), - new CoordRec((float) 57.219, (float) 61.9048), - new CoordRec((float) 61.981, (float) 47.619), - new CoordRec((float) 61.981, (float) 0), -}; - -static final StrokeRec char104[] = { - new StrokeRec(2, char104_stroke0), - new StrokeRec(7, char104_stroke1), -}; - -/* char: 105 'i' */ - -static final CoordRec char105_stroke0[] = { - new CoordRec((float) 10.02, (float) 100), - new CoordRec((float) 14.7819, (float) 95.2381), - new CoordRec((float) 19.5438, (float) 100), - new CoordRec((float) 14.7819, (float) 104.762), - new CoordRec((float) 10.02, (float) 100), -}; - -static final CoordRec char105_stroke1[] = { - new CoordRec((float) 14.7819, (float) 66.6667), - new CoordRec((float) 14.7819, (float) 0), -}; - -static final StrokeRec char105[] = { - new StrokeRec(5, char105_stroke0), - new StrokeRec(2, char105_stroke1), -}; - -/* char: 106 'j' */ - -static final CoordRec char106_stroke0[] = { - new CoordRec((float) 17.3876, (float) 100), - new CoordRec((float) 22.1495, (float) 95.2381), - new CoordRec((float) 26.9114, (float) 100), - new CoordRec((float) 22.1495, (float) 104.762), - new CoordRec((float) 17.3876, (float) 100), -}; - -static final CoordRec char106_stroke1[] = { - new CoordRec((float) 22.1495, (float) 66.6667), - new CoordRec((float) 22.1495, (float) -14.2857), - new CoordRec((float) 17.3876, (float) -28.5714), - new CoordRec((float) 7.8638, (float) -33.3333), - new CoordRec((float)-1.66, (float) -33.3333), -}; - -static final StrokeRec char106[] = { - new StrokeRec(5, char106_stroke0), - new StrokeRec(5, char106_stroke1), -}; - -/* char: 107 'k' */ - -static final CoordRec char107_stroke0[] = { - new CoordRec((float) 9.6, (float) 100), - new CoordRec((float) 9.6, (float) 0), -}; - -static final CoordRec char107_stroke1[] = { - new CoordRec((float) 57.219, (float) 66.6667), - new CoordRec((float) 9.6, (float) 19.0476), -}; - -static final CoordRec char107_stroke2[] = { - new CoordRec((float) 28.6476, (float) 38.0952), - new CoordRec((float) 61.981, (float) 0), -}; - -static final StrokeRec char107[] = { - new StrokeRec(2, char107_stroke0), - new StrokeRec(2, char107_stroke1), - new StrokeRec(2, char107_stroke2), -}; - -/* char: 108 'l' */ - -static final CoordRec char108_stroke0[] = { - new CoordRec((float) 10.02, (float) 100), - new CoordRec((float) 10.02, (float) 0), -}; - -static final StrokeRec char108[] = { - new StrokeRec(2, char108_stroke0), -}; - -/* char: 109 'm' */ - -static final CoordRec char109_stroke0[] = { - new CoordRec((float) 9.6, (float) 66.6667), - new CoordRec((float) 9.6, (float) 0), -}; - -static final CoordRec char109_stroke1[] = { - new CoordRec((float) 9.6, (float) 47.619), - new CoordRec((float) 23.8857, (float) 61.9048), - new CoordRec((float) 33.4095, (float) 66.6667), - new CoordRec((float) 47.6952, (float) 66.6667), - new CoordRec((float) 57.219, (float) 61.9048), - new CoordRec((float) 61.981, (float) 47.619), - new CoordRec((float) 61.981, (float) 0), -}; - -static final CoordRec char109_stroke2[] = { - new CoordRec((float) 61.981, (float) 47.619), - new CoordRec((float) 76.2667, (float) 61.9048), - new CoordRec((float) 85.7905, (float) 66.6667), - new CoordRec((float) 100.076, (float) 66.6667), - new CoordRec((float) 109.6, (float) 61.9048), - new CoordRec((float) 114.362, (float) 47.619), - new CoordRec((float) 114.362, (float) 0), -}; - -static final StrokeRec char109[] = { - new StrokeRec(2, char109_stroke0), - new StrokeRec(7, char109_stroke1), - new StrokeRec(7, char109_stroke2), -}; - -/* char: 110 'n' */ - -static final CoordRec char110_stroke0[] = { - new CoordRec((float) 9.18, (float) 66.6667), - new CoordRec((float) 9.18, (float) 0), -}; - -static final CoordRec char110_stroke1[] = { - new CoordRec((float) 9.18, (float) 47.619), - new CoordRec((float) 23.4657, (float) 61.9048), - new CoordRec((float) 32.9895, (float) 66.6667), - new CoordRec((float) 47.2752, (float) 66.6667), - new CoordRec((float) 56.799, (float) 61.9048), - new CoordRec((float) 61.561, (float) 47.619), - new CoordRec((float) 61.561, (float) 0), -}; - -static final StrokeRec char110[] = { - new StrokeRec(2, char110_stroke0), - new StrokeRec(7, char110_stroke1), -}; - -/* char: 111 'o' */ - -static final CoordRec char111_stroke0[] = { - new CoordRec((float) 28.7895, (float) 66.6667), - new CoordRec((float) 19.2657, (float) 61.9048), - new CoordRec((float) 9.7419, (float) 52.381), - new CoordRec((float) 4.98, (float) 38.0952), - new CoordRec((float) 4.98, (float) 28.5714), - new CoordRec((float) 9.7419, (float) 14.2857), - new CoordRec((float) 19.2657, (float) 4.7619), - new CoordRec((float) 28.7895, (float) 0), - new CoordRec((float) 43.0752, (float) 0), - new CoordRec((float) 52.599, (float) 4.7619), - new CoordRec((float) 62.1229, (float) 14.2857), - new CoordRec((float) 66.8848, (float) 28.5714), - new CoordRec((float) 66.8848, (float) 38.0952), - new CoordRec((float) 62.1229, (float) 52.381), - new CoordRec((float) 52.599, (float) 61.9048), - new CoordRec((float) 43.0752, (float) 66.6667), - new CoordRec((float) 28.7895, (float) 66.6667), -}; - -static final StrokeRec char111[] = { - new StrokeRec(17, char111_stroke0), -}; - -/* char: 112 'p' */ - -static final CoordRec char112_stroke0[] = { - new CoordRec((float) 9.46, (float) 66.6667), - new CoordRec((float) 9.46, (float) -33.3333), -}; - -static final CoordRec char112_stroke1[] = { - new CoordRec((float) 9.46, (float) 52.381), - new CoordRec((float) 18.9838, (float) 61.9048), - new CoordRec((float) 28.5076, (float) 66.6667), - new CoordRec((float) 42.7933, (float) 66.6667), - new CoordRec((float) 52.3171, (float) 61.9048), - new CoordRec((float) 61.841, (float) 52.381), - new CoordRec((float) 66.6029, (float) 38.0952), - new CoordRec((float) 66.6029, (float) 28.5714), - new CoordRec((float) 61.841, (float) 14.2857), - new CoordRec((float) 52.3171, (float) 4.7619), - new CoordRec((float) 42.7933, (float) 0), - new CoordRec((float) 28.5076, (float) 0), - new CoordRec((float) 18.9838, (float) 4.7619), - new CoordRec((float) 9.46, (float) 14.2857), -}; - -static final StrokeRec char112[] = { - new StrokeRec(2, char112_stroke0), - new StrokeRec(14, char112_stroke1), -}; - -/* char: 113 'q' */ - -static final CoordRec char113_stroke0[] = { - new CoordRec((float) 61.9829, (float) 66.6667), - new CoordRec((float) 61.9829, (float) -33.3333), -}; - -static final CoordRec char113_stroke1[] = { - new CoordRec((float) 61.9829, (float) 52.381), - new CoordRec((float) 52.459, (float) 61.9048), - new CoordRec((float) 42.9352, (float) 66.6667), - new CoordRec((float) 28.6495, (float) 66.6667), - new CoordRec((float) 19.1257, (float) 61.9048), - new CoordRec((float) 9.6019, (float) 52.381), - new CoordRec((float) 4.84, (float) 38.0952), - new CoordRec((float) 4.84, (float) 28.5714), - new CoordRec((float) 9.6019, (float) 14.2857), - new CoordRec((float) 19.1257, (float) 4.7619), - new CoordRec((float) 28.6495, (float) 0), - new CoordRec((float) 42.9352, (float) 0), - new CoordRec((float) 52.459, (float) 4.7619), - new CoordRec((float) 61.9829, (float) 14.2857), -}; - -static final StrokeRec char113[] = { - new StrokeRec(2, char113_stroke0), - new StrokeRec(14, char113_stroke1), -}; - -/* char: 114 'r' */ - -static final CoordRec char114_stroke0[] = { - new CoordRec((float) 9.46, (float) 66.6667), - new CoordRec((float) 9.46, (float) 0), -}; - -static final CoordRec char114_stroke1[] = { - new CoordRec((float) 9.46, (float) 38.0952), - new CoordRec((float) 14.2219, (float) 52.381), - new CoordRec((float) 23.7457, (float) 61.9048), - new CoordRec((float) 33.2695, (float) 66.6667), - new CoordRec((float) 47.5552, (float) 66.6667), -}; - -static final StrokeRec char114[] = { - new StrokeRec(2, char114_stroke0), - new StrokeRec(5, char114_stroke1), -}; - -/* char: 115 's' */ - -static final CoordRec char115_stroke0[] = { - new CoordRec((float) 57.081, (float) 52.381), - new CoordRec((float) 52.319, (float) 61.9048), - new CoordRec((float) 38.0333, (float) 66.6667), - new CoordRec((float) 23.7476, (float) 66.6667), - new CoordRec((float) 9.4619, (float) 61.9048), - new CoordRec((float) 4.7, (float) 52.381), - new CoordRec((float) 9.4619, (float) 42.8571), - new CoordRec((float) 18.9857, (float) 38.0952), - new CoordRec((float) 42.7952, (float) 33.3333), - new CoordRec((float) 52.319, (float) 28.5714), - new CoordRec((float) 57.081, (float) 19.0476), - new CoordRec((float) 57.081, (float) 14.2857), - new CoordRec((float) 52.319, (float) 4.7619), - new CoordRec((float) 38.0333, (float) 0), - new CoordRec((float) 23.7476, (float) 0), - new CoordRec((float) 9.4619, (float) 4.7619), - new CoordRec((float) 4.7, (float) 14.2857), -}; - -static final StrokeRec char115[] = { - new StrokeRec(17, char115_stroke0), -}; - -/* char: 116 't' */ - -static final CoordRec char116_stroke0[] = { - new CoordRec((float) 14.8257, (float) 100), - new CoordRec((float) 14.8257, (float) 19.0476), - new CoordRec((float) 19.5876, (float) 4.7619), - new CoordRec((float) 29.1114, (float) 0), - new CoordRec((float) 38.6352, (float) 0), -}; - -static final CoordRec char116_stroke1[] = { - new CoordRec((float) 0.54, (float) 66.6667), - new CoordRec((float) 33.8733, (float) 66.6667), -}; - -static final StrokeRec char116[] = { - new StrokeRec(5, char116_stroke0), - new StrokeRec(2, char116_stroke1), -}; - -/* char: 117 'u' */ - -static final CoordRec char117_stroke0[] = { - new CoordRec((float) 9.46, (float) 66.6667), - new CoordRec((float) 9.46, (float) 19.0476), - new CoordRec((float) 14.2219, (float) 4.7619), - new CoordRec((float) 23.7457, (float) 0), - new CoordRec((float) 38.0314, (float) 0), - new CoordRec((float) 47.5552, (float) 4.7619), - new CoordRec((float) 61.841, (float) 19.0476), -}; - -static final CoordRec char117_stroke1[] = { - new CoordRec((float) 61.841, (float) 66.6667), - new CoordRec((float) 61.841, (float) 0), -}; - -static final StrokeRec char117[] = { - new StrokeRec(7, char117_stroke0), - new StrokeRec(2, char117_stroke1), -}; - -/* char: 118 'v' */ - -static final CoordRec char118_stroke0[] = { - new CoordRec((float) 1.8, (float) 66.6667), - new CoordRec((float) 30.3714, (float) 0), -}; - -static final CoordRec char118_stroke1[] = { - new CoordRec((float) 58.9429, (float) 66.6667), - new CoordRec((float) 30.3714, (float) 0), -}; - -static final StrokeRec char118[] = { - new StrokeRec(2, char118_stroke0), - new StrokeRec(2, char118_stroke1), -}; - -/* char: 119 'w' */ - -static final CoordRec char119_stroke0[] = { - new CoordRec((float) 2.5, (float) 66.6667), - new CoordRec((float) 21.5476, (float) 0), -}; - -static final CoordRec char119_stroke1[] = { - new CoordRec((float) 40.5952, (float) 66.6667), - new CoordRec((float) 21.5476, (float) 0), -}; - -static final CoordRec char119_stroke2[] = { - new CoordRec((float) 40.5952, (float) 66.6667), - new CoordRec((float) 59.6429, (float) 0), -}; - -static final CoordRec char119_stroke3[] = { - new CoordRec((float) 78.6905, (float) 66.6667), - new CoordRec((float) 59.6429, (float) 0), -}; - -static final StrokeRec char119[] = { - new StrokeRec(2, char119_stroke0), - new StrokeRec(2, char119_stroke1), - new StrokeRec(2, char119_stroke2), - new StrokeRec(2, char119_stroke3), -}; - -/* char: 120 'x' */ - -static final CoordRec char120_stroke0[] = { - new CoordRec((float) 1.66, (float) 66.6667), - new CoordRec((float) 54.041, (float) 0), -}; - -static final CoordRec char120_stroke1[] = { - new CoordRec((float) 54.041, (float) 66.6667), - new CoordRec((float) 1.66, (float) 0), -}; - -static final StrokeRec char120[] = { - new StrokeRec(2, char120_stroke0), - new StrokeRec(2, char120_stroke1), -}; - -/* char: 121 'y' */ - -static final CoordRec char121_stroke0[] = { - new CoordRec((float) 6.5619, (float) 66.6667), - new CoordRec((float) 35.1333, (float) 0), -}; - -static final CoordRec char121_stroke1[] = { - new CoordRec((float) 63.7048, (float) 66.6667), - new CoordRec((float) 35.1333, (float) 0), - new CoordRec((float) 25.6095, (float) -19.0476), - new CoordRec((float) 16.0857, (float) -28.5714), - new CoordRec((float) 6.5619, (float) -33.3333), - new CoordRec((float) 1.8, (float) -33.3333), -}; - -static final StrokeRec char121[] = { - new StrokeRec(2, char121_stroke0), - new StrokeRec(6, char121_stroke1), -}; - -/* char: 122 'z' */ - -static final CoordRec char122_stroke0[] = { - new CoordRec((float) 56.821, (float) 66.6667), - new CoordRec((float) 4.44, (float) 0), -}; - -static final CoordRec char122_stroke1[] = { - new CoordRec((float) 4.44, (float) 66.6667), - new CoordRec((float) 56.821, (float) 66.6667), -}; - -static final CoordRec char122_stroke2[] = { - new CoordRec((float) 4.44, (float) 0), - new CoordRec((float) 56.821, (float) 0), -}; - -static final StrokeRec char122[] = { - new StrokeRec(2, char122_stroke0), - new StrokeRec(2, char122_stroke1), - new StrokeRec(2, char122_stroke2), -}; - -/* char: 123 '{' */ - -static final CoordRec char123_stroke0[] = { - new CoordRec((float) 31.1895, (float) 119.048), - new CoordRec((float) 21.6657, (float) 114.286), - new CoordRec((float) 16.9038, (float) 109.524), - new CoordRec((float) 12.1419, (float) 100), - new CoordRec((float) 12.1419, (float) 90.4762), - new CoordRec((float) 16.9038, (float) 80.9524), - new CoordRec((float) 21.6657, (float) 76.1905), - new CoordRec((float) 26.4276, (float) 66.6667), - new CoordRec((float) 26.4276, (float) 57.1429), - new CoordRec((float) 16.9038, (float) 47.619), -}; - -static final CoordRec char123_stroke1[] = { - new CoordRec((float) 21.6657, (float) 114.286), - new CoordRec((float) 16.9038, (float) 104.762), - new CoordRec((float) 16.9038, (float) 95.2381), - new CoordRec((float) 21.6657, (float) 85.7143), - new CoordRec((float) 26.4276, (float) 80.9524), - new CoordRec((float) 31.1895, (float) 71.4286), - new CoordRec((float) 31.1895, (float) 61.9048), - new CoordRec((float) 26.4276, (float) 52.381), - new CoordRec((float) 7.38, (float) 42.8571), - new CoordRec((float) 26.4276, (float) 33.3333), - new CoordRec((float) 31.1895, (float) 23.8095), - new CoordRec((float) 31.1895, (float) 14.2857), - new CoordRec((float) 26.4276, (float) 4.7619), - new CoordRec((float) 21.6657, (float) 0), - new CoordRec((float) 16.9038, (float) -9.5238), - new CoordRec((float) 16.9038, (float) -19.0476), - new CoordRec((float) 21.6657, (float) -28.5714), -}; - -static final CoordRec char123_stroke2[] = { - new CoordRec((float) 16.9038, (float) 38.0952), - new CoordRec((float) 26.4276, (float) 28.5714), - new CoordRec((float) 26.4276, (float) 19.0476), - new CoordRec((float) 21.6657, (float) 9.5238), - new CoordRec((float) 16.9038, (float) 4.7619), - new CoordRec((float) 12.1419, (float) -4.7619), - new CoordRec((float) 12.1419, (float) -14.2857), - new CoordRec((float) 16.9038, (float) -23.8095), - new CoordRec((float) 21.6657, (float) -28.5714), - new CoordRec((float) 31.1895, (float) -33.3333), -}; - -static final StrokeRec char123[] = { - new StrokeRec(10, char123_stroke0), - new StrokeRec(17, char123_stroke1), - new StrokeRec(10, char123_stroke2), -}; - -/* char: 124 '|' */ - -static final CoordRec char124_stroke0[] = { - new CoordRec((float) 11.54, (float) 119.048), - new CoordRec((float) 11.54, (float) -33.3333), -}; - -static final StrokeRec char124[] = { - new StrokeRec(2, char124_stroke0), -}; - -/* char: 125 '}' */ - -static final CoordRec char125_stroke0[] = { - new CoordRec((float) 9.18, (float) 119.048), - new CoordRec((float) 18.7038, (float) 114.286), - new CoordRec((float) 23.4657, (float) 109.524), - new CoordRec((float) 28.2276, (float) 100), - new CoordRec((float) 28.2276, (float) 90.4762), - new CoordRec((float) 23.4657, (float) 80.9524), - new CoordRec((float) 18.7038, (float) 76.1905), - new CoordRec((float) 13.9419, (float) 66.6667), - new CoordRec((float) 13.9419, (float) 57.1429), - new CoordRec((float) 23.4657, (float) 47.619), -}; - -static final CoordRec char125_stroke1[] = { - new CoordRec((float) 18.7038, (float) 114.286), - new CoordRec((float) 23.4657, (float) 104.762), - new CoordRec((float) 23.4657, (float) 95.2381), - new CoordRec((float) 18.7038, (float) 85.7143), - new CoordRec((float) 13.9419, (float) 80.9524), - new CoordRec((float) 9.18, (float) 71.4286), - new CoordRec((float) 9.18, (float) 61.9048), - new CoordRec((float) 13.9419, (float) 52.381), - new CoordRec((float) 32.9895, (float) 42.8571), - new CoordRec((float) 13.9419, (float) 33.3333), - new CoordRec((float) 9.18, (float) 23.8095), - new CoordRec((float) 9.18, (float) 14.2857), - new CoordRec((float) 13.9419, (float) 4.7619), - new CoordRec((float) 18.7038, (float) 0), - new CoordRec((float) 23.4657, (float) -9.5238), - new CoordRec((float) 23.4657, (float) -19.0476), - new CoordRec((float) 18.7038, (float) -28.5714), -}; - -static final CoordRec char125_stroke2[] = { - new CoordRec((float) 23.4657, (float) 38.0952), - new CoordRec((float) 13.9419, (float) 28.5714), - new CoordRec((float) 13.9419, (float) 19.0476), - new CoordRec((float) 18.7038, (float) 9.5238), - new CoordRec((float) 23.4657, (float) 4.7619), - new CoordRec((float) 28.2276, (float) -4.7619), - new CoordRec((float) 28.2276, (float) -14.2857), - new CoordRec((float) 23.4657, (float) -23.8095), - new CoordRec((float) 18.7038, (float) -28.5714), - new CoordRec((float) 9.18, (float) -33.3333), -}; - -static final StrokeRec char125[] = { - new StrokeRec(10, char125_stroke0), - new StrokeRec(17, char125_stroke1), - new StrokeRec(10, char125_stroke2), -}; - -/* char: 126 '~' */ - -static final CoordRec char126_stroke0[] = { - new CoordRec((float) 2.92, (float) 28.5714), - new CoordRec((float) 2.92, (float) 38.0952), - new CoordRec((float) 7.6819, (float) 52.381), - new CoordRec((float) 17.2057, (float) 57.1429), - new CoordRec((float) 26.7295, (float) 57.1429), - new CoordRec((float) 36.2533, (float) 52.381), - new CoordRec((float) 55.301, (float) 38.0952), - new CoordRec((float) 64.8248, (float) 33.3333), - new CoordRec((float) 74.3486, (float) 33.3333), - new CoordRec((float) 83.8724, (float) 38.0952), - new CoordRec((float) 88.6343, (float) 47.619), -}; - -static final CoordRec char126_stroke1[] = { - new CoordRec((float) 2.92, (float) 38.0952), - new CoordRec((float) 7.6819, (float) 47.619), - new CoordRec((float) 17.2057, (float) 52.381), - new CoordRec((float) 26.7295, (float) 52.381), - new CoordRec((float) 36.2533, (float) 47.619), - new CoordRec((float) 55.301, (float) 33.3333), - new CoordRec((float) 64.8248, (float) 28.5714), - new CoordRec((float) 74.3486, (float) 28.5714), - new CoordRec((float) 83.8724, (float) 33.3333), - new CoordRec((float) 88.6343, (float) 47.619), - new CoordRec((float) 88.6343, (float) 57.1429), -}; - -static final StrokeRec char126[] = { - new StrokeRec(11, char126_stroke0), - new StrokeRec(11, char126_stroke1), -}; - -/* char: 127 */ - -static final CoordRec char127_stroke0[] = { - new CoordRec((float) 52.381, (float) 100), - new CoordRec((float) 14.2857, (float) -33.3333), -}; - -static final CoordRec char127_stroke1[] = { - new CoordRec((float) 28.5714, (float) 66.6667), - new CoordRec((float) 14.2857, (float) 61.9048), - new CoordRec((float) 4.7619, (float) 52.381), - new CoordRec((float) 0, (float) 38.0952), - new CoordRec((float) 0, (float) 23.8095), - new CoordRec((float) 4.7619, (float) 14.2857), - new CoordRec((float) 14.2857, (float) 4.7619), - new CoordRec((float) 28.5714, (float) 0), - new CoordRec((float) 38.0952, (float) 0), - new CoordRec((float) 52.381, (float) 4.7619), - new CoordRec((float) 61.9048, (float) 14.2857), - new CoordRec((float) 66.6667, (float) 28.5714), - new CoordRec((float) 66.6667, (float) 42.8571), - new CoordRec((float) 61.9048, (float) 52.381), - new CoordRec((float) 52.381, (float) 61.9048), - new CoordRec((float) 38.0952, (float) 66.6667), - new CoordRec((float) 28.5714, (float) 66.6667), -}; - -static final StrokeRec char127[] = { - new StrokeRec(2, char127_stroke0), - new StrokeRec(17, char127_stroke1), -}; - -static final StrokeCharRec chars[] = { - new StrokeCharRec( 0, /* char0 */ null, (float) 0, (float) 0 ), - new StrokeCharRec( 0, /* char1 */ null, (float) 0, (float) 0 ), - new StrokeCharRec( 0, /* char2 */ null, (float) 0, (float) 0 ), - new StrokeCharRec( 0, /* char3 */ null, (float) 0, (float) 0 ), - new StrokeCharRec( 0, /* char4 */ null, (float) 0, (float) 0 ), - new StrokeCharRec( 0, /* char5 */ null, (float) 0, (float) 0 ), - new StrokeCharRec( 0, /* char6 */ null, (float) 0, (float) 0 ), - new StrokeCharRec( 0, /* char7 */ null, (float) 0, (float) 0 ), - new StrokeCharRec( 0, /* char8 */ null, (float) 0, (float) 0 ), - new StrokeCharRec( 0, /* char9 */ null, (float) 0, (float) 0 ), - new StrokeCharRec( 0, /* char10 */ null, (float) 0, (float) 0 ), - new StrokeCharRec( 0, /* char11 */ null, (float) 0, (float) 0 ), - new StrokeCharRec( 0, /* char12 */ null, (float) 0, (float) 0 ), - new StrokeCharRec( 0, /* char13 */ null, (float) 0, (float) 0 ), - new StrokeCharRec( 0, /* char14 */ null, (float) 0, (float) 0 ), - new StrokeCharRec( 0, /* char15 */ null, (float) 0, (float) 0 ), - new StrokeCharRec( 0, /* char16 */ null, (float) 0, (float) 0 ), - new StrokeCharRec( 0, /* char17 */ null, (float) 0, (float) 0 ), - new StrokeCharRec( 0, /* char18 */ null, (float) 0, (float) 0 ), - new StrokeCharRec( 0, /* char19 */ null, (float) 0, (float) 0 ), - new StrokeCharRec( 0, /* char20 */ null, (float) 0, (float) 0 ), - new StrokeCharRec( 0, /* char21 */ null, (float) 0, (float) 0 ), - new StrokeCharRec( 0, /* char22 */ null, (float) 0, (float) 0 ), - new StrokeCharRec( 0, /* char23 */ null, (float) 0, (float) 0 ), - new StrokeCharRec( 0, /* char24 */ null, (float) 0, (float) 0 ), - new StrokeCharRec( 0, /* char25 */ null, (float) 0, (float) 0 ), - new StrokeCharRec( 0, /* char26 */ null, (float) 0, (float) 0 ), - new StrokeCharRec( 0, /* char27 */ null, (float) 0, (float) 0 ), - new StrokeCharRec( 0, /* char28 */ null, (float) 0, (float) 0 ), - new StrokeCharRec( 0, /* char29 */ null, (float) 0, (float) 0 ), - new StrokeCharRec( 0, /* char30 */ null, (float) 0, (float) 0 ), - new StrokeCharRec( 0, /* char31 */ null, (float) 0, (float) 0 ), - new StrokeCharRec( 0, /* char32 */ null, (float) 52.381, (float) 104.762 ), - new StrokeCharRec( 2, char33, (float) 13.3819, (float) 26.6238 ), - new StrokeCharRec( 2, char34, (float) 23.0676, (float) 51.4352 ), - new StrokeCharRec( 4, char35, (float) 36.5333, (float) 79.4886 ), - new StrokeCharRec( 3, char36, (float) 38.1533, (float) 76.2067 ), - new StrokeCharRec( 3, char37, (float) 49.2171, (float) 96.5743 ), - new StrokeCharRec( 1, char38, (float) 53.599, (float) 101.758 ), - new StrokeCharRec( 1, char39, (float) 4.44, (float) 13.62 ), - new StrokeCharRec( 1, char40, (float) 21.8657, (float) 47.1733 ), - new StrokeCharRec( 1, char41, (float) 24.3276, (float) 47.5333 ), - new StrokeCharRec( 3, char42, (float) 30.7695, (float) 59.439 ), - new StrokeCharRec( 2, char43, (float) 48.8371, (float) 97.2543 ), - new StrokeCharRec( 1, char44, (float) 13.5219, (float) 26.0638 ), - new StrokeCharRec( 1, char45, (float) 50.2371, (float) 100.754 ), - new StrokeCharRec( 1, char46, (float) 13.1019, (float) 26.4838 ), - new StrokeCharRec( 1, char47, (float) 40.5733, (float) 82.1067 ), - new StrokeCharRec( 1, char48, (float) 38.3133, (float) 77.0667 ), - new StrokeCharRec( 1, char49, (float) 30.8676, (float) 66.5295 ), - new StrokeCharRec( 1, char50, (float) 38.7533, (float) 77.6467 ), - new StrokeCharRec( 1, char51, (float) 38.3333, (float) 77.0467 ), - new StrokeCharRec( 2, char52, (float) 37.2133, (float) 80.1686 ), - new StrokeCharRec( 1, char53, (float) 38.1933, (float) 77.6867 ), - new StrokeCharRec( 1, char54, (float) 34.1514, (float) 73.8048 ), - new StrokeCharRec( 2, char55, (float) 38.8933, (float) 77.2267 ), - new StrokeCharRec( 1, char56, (float) 38.9333, (float) 77.6667 ), - new StrokeCharRec( 1, char57, (float) 39.9333, (float) 74.0648 ), - new StrokeCharRec( 2, char58, (float) 14.0819, (float) 26.2238 ), - new StrokeCharRec( 2, char59, (float) 12.9619, (float) 26.3038 ), - new StrokeCharRec( 1, char60, (float) 41.1552, (float) 81.6105 ), - new StrokeCharRec( 2, char61, (float) 48.5571, (float) 97.2543 ), - new StrokeCharRec( 1, char62, (float) 40.8752, (float) 81.6105 ), - new StrokeCharRec( 2, char63, (float) 36.9914, (float) 73.9029 ), - new StrokeCharRec( 2, char64, (float) 34.9314, (float) 74.3648 ), - new StrokeCharRec( 3, char65, (float) 40.5952, (float) 80.4905 ), - new StrokeCharRec( 3, char66, (float) 44.7533, (float) 83.6267 ), - new StrokeCharRec( 1, char67, (float) 39.9933, (float) 84.4886 ), - new StrokeCharRec( 2, char68, (float) 45.2933, (float) 85.2867 ), - new StrokeCharRec( 4, char69, (float) 39.9914, (float) 78.1848 ), - new StrokeCharRec( 3, char70, (float) 39.9914, (float) 78.7448 ), - new StrokeCharRec( 2, char71, (float) 40.3933, (float) 89.7686 ), - new StrokeCharRec( 3, char72, (float) 44.7533, (float) 89.0867 ), - new StrokeCharRec( 1, char73, (float) 10.86, (float) 21.3 ), - new StrokeCharRec( 1, char74, (float) 31.0714, (float) 59.999 ), - new StrokeCharRec( 3, char75, (float) 44.6133, (float) 79.3267 ), - new StrokeCharRec( 2, char76, (float) 40.2514, (float) 71.3229 ), - new StrokeCharRec( 4, char77, (float) 48.9552, (float) 97.2105 ), - new StrokeCharRec( 3, char78, (float) 44.4733, (float) 88.8067 ), - new StrokeCharRec( 1, char79, (float) 44.3352, (float) 88.8305 ), - new StrokeCharRec( 2, char80, (float) 45.4333, (float) 85.6667 ), - new StrokeCharRec( 2, char81, (float) 43.3952, (float) 88.0905 ), - new StrokeCharRec( 3, char82, (float) 45.0133, (float) 82.3667 ), - new StrokeCharRec( 1, char83, (float) 41.3333, (float) 80.8267 ), - new StrokeCharRec( 2, char84, (float) 35.6933, (float) 71.9467 ), - new StrokeCharRec( 1, char85, (float) 44.8733, (float) 89.4867 ), - new StrokeCharRec( 2, char86, (float) 40.4552, (float) 81.6105 ), - new StrokeCharRec( 4, char87, (float) 49.839, (float) 100.518 ), - new StrokeCharRec( 2, char88, (float) 35.8333, (float) 72.3667 ), - new StrokeCharRec( 2, char89, (float) 39.6152, (float) 79.6505 ), - new StrokeCharRec( 3, char90, (float) 35.8333, (float) 73.7467 ), - new StrokeCharRec( 4, char91, (float) 22.0657, (float) 46.1133 ), - new StrokeCharRec( 1, char92, (float) 39.1733, (float) 78.2067 ), - new StrokeCharRec( 4, char93, (float) 23.4876, (float) 46.3933 ), - new StrokeCharRec( 2, char94, (float) 44.0752, (float) 90.2305 ), - new StrokeCharRec( 1, char95, (float) 51.281, (float) 104.062 ), - new StrokeCharRec( 2, char96, (float) 42.5457, (float) 83.5714 ), - new StrokeCharRec( 2, char97, (float) 35.2514, (float) 66.6029 ), - new StrokeCharRec( 2, char98, (float) 37.3314, (float) 70.4629 ), - new StrokeCharRec( 1, char99, (float) 34.0914, (float) 68.9229 ), - new StrokeCharRec( 2, char100, (float) 33.2114, (float) 70.2629 ), - new StrokeCharRec( 1, char101, (float) 34.2914, (float) 68.5229 ), - new StrokeCharRec( 2, char102, (float) 14.9657, (float) 38.6552 ), - new StrokeCharRec( 2, char103, (float) 33.9314, (float) 70.9829 ), - new StrokeCharRec( 2, char104, (float) 33.4095, (float) 71.021 ), - new StrokeCharRec( 2, char105, (float) 14.7819, (float) 28.8638 ), - new StrokeCharRec( 2, char106, (float) 17.3876, (float) 36.2314 ), - new StrokeCharRec( 3, char107, (float) 33.4095, (float) 62.521 ), - new StrokeCharRec( 1, char108, (float) 10.02, (float) 19.34 ), - new StrokeCharRec( 3, char109, (float) 61.981, (float) 123.962 ), - new StrokeCharRec( 2, char110, (float) 32.9895, (float) 70.881 ), - new StrokeCharRec( 1, char111, (float) 33.5514, (float) 71.7448 ), - new StrokeCharRec( 2, char112, (float) 38.0314, (float) 70.8029 ), - new StrokeCharRec( 2, char113, (float) 33.4114, (float) 70.7429 ), - new StrokeCharRec( 2, char114, (float) 23.7457, (float) 49.4952 ), - new StrokeCharRec( 1, char115, (float) 28.5095, (float) 62.321 ), - new StrokeCharRec( 2, char116, (float) 14.8257, (float) 39.3152 ), - new StrokeCharRec( 2, char117, (float) 33.2695, (float) 71.161 ), - new StrokeCharRec( 2, char118, (float) 30.3714, (float) 60.6029 ), - new StrokeCharRec( 4, char119, (float) 40.5952, (float) 80.4905 ), - new StrokeCharRec( 2, char120, (float) 25.4695, (float) 56.401 ), - new StrokeCharRec( 2, char121, (float) 35.1333, (float) 66.0648 ), - new StrokeCharRec( 3, char122, (float) 28.2495, (float) 61.821 ), - new StrokeCharRec( 3, char123, (float) 21.6657, (float) 41.6295 ), - new StrokeCharRec( 1, char124, (float) 11.54, (float) 23.78 ), - new StrokeCharRec( 3, char125, (float) 18.7038, (float) 41.4695 ), - new StrokeCharRec( 2, char126, (float) 45.7771, (float) 91.2743 ), - new StrokeCharRec( 2, char127, (float) 33.3333, (float) 66.6667 ), -}; - -public static final StrokeFontRec glutStrokeRoman = new StrokeFontRec( "Roman", 128, chars, (float) 119.048, (float) -33.3333 ); -} diff --git a/src/jogl/classes/com/sun/opengl/util/gl2/StrokeCharRec.java b/src/jogl/classes/com/sun/opengl/util/gl2/StrokeCharRec.java deleted file mode 100644 index 1d5d3de63..000000000 --- a/src/jogl/classes/com/sun/opengl/util/gl2/StrokeCharRec.java +++ /dev/null @@ -1,63 +0,0 @@ -/* - * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.gl2; - -/* Copyright (c) Mark J. Kilgard, 1994, 1998. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - -class StrokeCharRec { - public int num_strokes; - public StrokeRec[] stroke; - public float center; - public float right; - - public StrokeCharRec(int num_strokes, - StrokeRec[] stroke, - float center, - float right) { - this.num_strokes = num_strokes; - this.stroke = stroke; - this.center = center; - this.right = right; - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/gl2/StrokeFontRec.java b/src/jogl/classes/com/sun/opengl/util/gl2/StrokeFontRec.java deleted file mode 100644 index 0e6133a2d..000000000 --- a/src/jogl/classes/com/sun/opengl/util/gl2/StrokeFontRec.java +++ /dev/null @@ -1,66 +0,0 @@ -/* - * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.gl2; - -/* Copyright (c) Mark J. Kilgard, 1994, 1998. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - -class StrokeFontRec { - public String name; - public int num_chars; - public StrokeCharRec[] ch; - public float top; - public float bottom; - - public StrokeFontRec(String name, - int num_chars, - StrokeCharRec[] ch, - float top, - float bottom) { - this.name = name; - this.num_chars = num_chars; - this.ch = ch; - this.top = top; - this.bottom = bottom; - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/gl2/StrokeRec.java b/src/jogl/classes/com/sun/opengl/util/gl2/StrokeRec.java deleted file mode 100644 index 91241ebc0..000000000 --- a/src/jogl/classes/com/sun/opengl/util/gl2/StrokeRec.java +++ /dev/null @@ -1,57 +0,0 @@ -/* - * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.gl2; - -/* Copyright (c) Mark J. Kilgard, 1994, 1998. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - -class StrokeRec { - public int num_coords; - public CoordRec[] coord; - - public StrokeRec(int num_coords, - CoordRec[] coord) { - this.num_coords = num_coords; - this.coord = coord; - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/gl2/TileRenderer.java b/src/jogl/classes/com/sun/opengl/util/gl2/TileRenderer.java deleted file mode 100755 index a446b0928..000000000 --- a/src/jogl/classes/com/sun/opengl/util/gl2/TileRenderer.java +++ /dev/null @@ -1,601 +0,0 @@ -package com.sun.opengl.util.gl2; - -import java.awt.Dimension; -import java.nio.Buffer; - -import javax.media.opengl.*; -import javax.media.opengl.glu.*; -import javax.media.opengl.glu.gl2.*; - -/** - * A fairly direct port of Brian Paul's tile rendering library, found - * at - * http://www.mesa3d.org/brianp/TR.html . I've java-fied it, but - * the functionality is the same. - * - * Original code Copyright (C) 1997-2005 Brian Paul. Licensed under - * BSD-compatible terms with permission of the author. See LICENSE.txt - * for license information. - * - * @author ryanm - */ -public class TileRenderer -{ - private static final int DEFAULT_TILE_WIDTH = 256; - - private static final int DEFAULT_TILE_HEIGHT = 256; - - private static final int DEFAULT_TILE_BORDER = 0; - - // - // Enumeration flags for accessing variables - // - // @author ryanm - // - - /** - * The width of a tile - */ - public static final int TR_TILE_WIDTH = 0; - /** - * The height of a tile - */ - public static final int TR_TILE_HEIGHT = 1; - /** - * The width of the border around the tiles - */ - public static final int TR_TILE_BORDER = 2; - /** - * The width of the final image - */ - public static final int TR_IMAGE_WIDTH = 3; - /** - * The height of the final image - */ - public static final int TR_IMAGE_HEIGHT = 4; - /** - * The number of rows of tiles - */ - public static final int TR_ROWS = 5; - /** - * The number of columns of tiles - */ - public static final int TR_COLUMNS = 6; - /** - * The current row number - */ - public static final int TR_CURRENT_ROW = 7; - /** - * The current column number - */ - public static final int TR_CURRENT_COLUMN = 8; - /** - * The width of the current tile - */ - public static final int TR_CURRENT_TILE_WIDTH = 9; - /** - * The height of the current tile - */ - public static final int TR_CURRENT_TILE_HEIGHT = 10; - /** - * The order that the rows are traversed - */ - public static final int TR_ROW_ORDER = 11; - - - /** - * Indicates we are traversing rows from the top to the bottom - */ - public static final int TR_TOP_TO_BOTTOM = 1; - - /** - * Indicates we are traversing rows from the bottom to the top - */ - public static final int TR_BOTTOM_TO_TOP = 2; - - /* Final image parameters */ - private Dimension imageSize = new Dimension(); - - private int imageFormat, imageType; - - private Buffer imageBuffer; - - /* Tile parameters */ - private Dimension tileSize = new Dimension(); - - private Dimension tileSizeNB = new Dimension(); - - private int tileBorder; - - private int tileFormat, tileType; - - private Buffer tileBuffer; - - /* Projection parameters */ - private boolean perspective; - - private double left; - - private double right; - - private double bottom; - - private double top; - - private double near; - - private double far; - - /* Misc */ - private int rowOrder; - - private int rows, columns; - - private int currentTile; - - private int currentTileWidth, currentTileHeight; - - private int currentRow, currentColumn; - - private int[] viewportSave = new int[ 4 ]; - - /** - * Creates a new TileRenderer object - */ - public TileRenderer() - { - tileSize.width = DEFAULT_TILE_WIDTH; - tileSize.height = DEFAULT_TILE_HEIGHT; - tileBorder = DEFAULT_TILE_BORDER; - rowOrder = TR_BOTTOM_TO_TOP; - currentTile = -1; - } - - /** - * Sets up the number of rows and columns needed - */ - private void setup() - { - columns = ( imageSize.width + tileSizeNB.width - 1 ) / tileSizeNB.width; - rows = ( imageSize.height + tileSizeNB.height - 1 ) / tileSizeNB.height; - currentTile = 0; - - assert columns >= 0; - assert rows >= 0; - } - - /** - * Sets the size of the tiles to use in rendering. The actual - * effective size of the tile depends on the border size, ie ( - * width - 2*border ) * ( height - 2 * border ) - * - * @param width - * The width of the tiles. Must not be larger than the GL - * context - * @param height - * The height of the tiles. Must not be larger than the - * GL context - * @param border - * The width of the borders on each tile. This is needed - * to avoid artifacts when rendering lines or points with - * thickness > 1. - */ - public void setTileSize( int width, int height, int border ) - { - assert ( border >= 0 ); - assert ( width >= 1 ); - assert ( height >= 1 ); - assert ( width >= 2 * border ); - assert ( height >= 2 * border ); - - tileBorder = border; - tileSize.width = width; - tileSize.height = height; - tileSizeNB.width = width - 2 * border; - tileSizeNB.height = height - 2 * border; - setup(); - } - - /** - * Specify a buffer the tiles to be copied to. This is not - * necessary for the creation of the final image, but useful if you - * want to inspect each tile in turn. - * - * @param format - * Interpreted as in glReadPixels - * @param type - * Interpreted as in glReadPixels - * @param image - * The buffer itself. Must be large enough to contain a - * tile, minus any borders - */ - public void setTileBuffer( int format, int type, Buffer image ) - { - tileFormat = format; - tileType = type; - tileBuffer = image; - } - - /** - * Sets the desired size of the final image - * - * @param width - * The width of the final image - * @param height - * The height of the final image - */ - public void setImageSize( int width, int height ) - { - imageSize.width = width; - imageSize.height = height; - setup(); - } - - /** - * Sets the buffer in which to store the final image - * - * @param format - * Interpreted as in glReadPixels - * @param type - * Interpreted as in glReadPixels - * @param image - * the buffer itself, must be large enough to hold the - * final image - */ - public void setImageBuffer( int format, int type, Buffer image ) - { - imageFormat = format; - imageType = type; - imageBuffer = image; - } - - /** - * Gets the parameters of this TileRenderer object - * - * @param param - * The parameter that is to be retrieved - * @return the value of the parameter - */ - public int getParam( int param ) - { - switch (param) { - case TR_TILE_WIDTH: - return tileSize.width; - case TR_TILE_HEIGHT: - return tileSize.height; - case TR_TILE_BORDER: - return tileBorder; - case TR_IMAGE_WIDTH: - return imageSize.width; - case TR_IMAGE_HEIGHT: - return imageSize.height; - case TR_ROWS: - return rows; - case TR_COLUMNS: - return columns; - case TR_CURRENT_ROW: - if( currentTile < 0 ) - return -1; - else - return currentRow; - case TR_CURRENT_COLUMN: - if( currentTile < 0 ) - return -1; - else - return currentColumn; - case TR_CURRENT_TILE_WIDTH: - return currentTileWidth; - case TR_CURRENT_TILE_HEIGHT: - return currentTileHeight; - case TR_ROW_ORDER: - return rowOrder; - default: - throw new IllegalArgumentException("Invalid enumerant as argument"); - } - } - - /** - * Sets the order of row traversal - * - * @param order - * The row traversal order, must be - * eitherTR_TOP_TO_BOTTOM or TR_BOTTOM_TO_TOP - */ - public void setRowOrder( int order ) - { - if (order == TR_TOP_TO_BOTTOM || order == TR_BOTTOM_TO_TOP) { - rowOrder = order; - } else { - throw new IllegalArgumentException("Must pass TR_TOP_TO_BOTTOM or TR_BOTTOM_TO_TOP"); - } - } - - /** - * Sets the context to use an orthographic projection. Must be - * called before rendering the first tile - * - * @param left - * As in glOrtho - * @param right - * As in glOrtho - * @param bottom - * As in glOrtho - * @param top - * As in glOrtho - * @param zNear - * As in glOrtho - * @param zFar - * As in glOrtho - */ - public void trOrtho( double left, double right, double bottom, double top, double zNear, - double zFar ) - { - this.perspective = false; - this.left = left; - this.right = right; - this.bottom = bottom; - this.top = top; - this.near = zNear; - this.far = zFar; - } - - /** - * Sets the perspective projection frustrum. Must be called before - * rendering the first tile - * - * @param left - * As in glFrustrum - * @param right - * As in glFrustrum - * @param bottom - * As in glFrustrum - * @param top - * As in glFrustrum - * @param zNear - * As in glFrustrum - * @param zFar - * As in glFrustrum - */ - public void trFrustum( double left, double right, double bottom, double top, double zNear, - double zFar ) - { - this.perspective = true; - this.left = left; - this.right = right; - this.bottom = bottom; - this.top = top; - this.near = zNear; - this.far = zFar; - } - - /** - * Convenient way to specify a perspective projection - * - * @param fovy - * As in gluPerspective - * @param aspect - * As in gluPerspective - * @param zNear - * As in gluPerspective - * @param zFar - * As in gluPerspective - */ - public void trPerspective( double fovy, double aspect, double zNear, double zFar ) - { - double xmin, xmax, ymin, ymax; - ymax = zNear * Math.tan( fovy * 3.14159265 / 360.0 ); - ymin = -ymax; - xmin = ymin * aspect; - xmax = ymax * aspect; - trFrustum( xmin, xmax, ymin, ymax, zNear, zFar ); - } - - /** - * Begins rendering a tile. The projection matrix stack should be - * left alone after calling this - * - * @param gl - * The gl context - */ - public void beginTile( GL2 gl ) - { - if (currentTile <= 0) { - setup(); - /* - * Save user's viewport, will be restored after last tile - * rendered - */ - gl.glGetIntegerv( GL2.GL_VIEWPORT, viewportSave, 0 ); - } - - /* which tile (by row and column) we're about to render */ - if (rowOrder == TR_BOTTOM_TO_TOP) { - currentRow = currentTile / columns; - currentColumn = currentTile % columns; - } else { - currentRow = rows - ( currentTile / columns ) - 1; - currentColumn = currentTile % columns; - } - assert ( currentRow < rows ); - assert ( currentColumn < columns ); - - int border = tileBorder; - - int th, tw; - - /* Compute actual size of this tile with border */ - if (currentRow < rows - 1) { - th = tileSize.height; - } else { - th = imageSize.height - ( rows - 1 ) * ( tileSizeNB.height ) + 2 * border; - } - - if (currentColumn < columns - 1) { - tw = tileSize.width; - } else { - tw = imageSize.width - ( columns - 1 ) * ( tileSizeNB.width ) + 2 * border; - } - - /* Save tile size, with border */ - currentTileWidth = tw; - currentTileHeight = th; - - gl.glViewport( 0, 0, tw, th ); - - /* save current matrix mode */ - int[] matrixMode = new int[ 1 ]; - gl.glGetIntegerv( GL2.GL_MATRIX_MODE, matrixMode, 0 ); - gl.glMatrixMode( GL2.GL_PROJECTION ); - gl.glLoadIdentity(); - - /* compute projection parameters */ - double l = - left + ( right - left ) * ( currentColumn * tileSizeNB.width - border ) - / imageSize.width; - double r = l + ( right - left ) * tw / imageSize.width; - double b = - bottom + ( top - bottom ) * ( currentRow * tileSizeNB.height - border ) - / imageSize.height; - double t = b + ( top - bottom ) * th / imageSize.height; - - if( perspective ) { - gl.glFrustum( l, r, b, t, near, far ); - } else { - gl.glOrtho( l, r, b, t, near, far ); - } - - /* restore user's matrix mode */ - gl.glMatrixMode( matrixMode[ 0 ] ); - } - - /** - * Must be called after rendering the scene - * - * @param gl - * the gl context - * @return true if there are more tiles to be rendered, false if - * the final image is complete - */ - public boolean endTile( GL2 gl ) - { - int[] prevRowLength = new int[ 1 ], prevSkipRows = new int[ 1 ], prevSkipPixels = new int[ 1 ], prevAlignment = - new int[ 1 ]; - - assert ( currentTile >= 0 ); - - // be sure OpenGL rendering is finished - gl.glFlush(); - - // save current glPixelStore values - gl.glGetIntegerv( GL2.GL_PACK_ROW_LENGTH, prevRowLength, 0 ); - gl.glGetIntegerv( GL2.GL_PACK_SKIP_ROWS, prevSkipRows, 0 ); - gl.glGetIntegerv( GL2.GL_PACK_SKIP_PIXELS, prevSkipPixels, 0 ); - gl.glGetIntegerv( GL2.GL_PACK_ALIGNMENT, prevAlignment, 0 ); - - if( tileBuffer != null ) { - int srcX = tileBorder; - int srcY = tileBorder; - int srcWidth = tileSizeNB.width; - int srcHeight = tileSizeNB.height; - gl.glReadPixels( srcX, srcY, srcWidth, srcHeight, tileFormat, tileType, tileBuffer ); - } - - if( imageBuffer != null ) { - int srcX = tileBorder; - int srcY = tileBorder; - int srcWidth = currentTileWidth - 2 * tileBorder; - int srcHeight = currentTileHeight - 2 * tileBorder; - int destX = tileSizeNB.width * currentColumn; - int destY = tileSizeNB.height * currentRow; - - /* setup pixel store for glReadPixels */ - gl.glPixelStorei( GL2.GL_PACK_ROW_LENGTH, imageSize.width ); - gl.glPixelStorei( GL2.GL_PACK_SKIP_ROWS, destY ); - gl.glPixelStorei( GL2.GL_PACK_SKIP_PIXELS, destX ); - gl.glPixelStorei( GL2.GL_PACK_ALIGNMENT, 1 ); - - /* read the tile into the final image */ - gl.glReadPixels( srcX, srcY, srcWidth, srcHeight, imageFormat, imageType, imageBuffer ); - } - - /* restore previous glPixelStore values */ - gl.glPixelStorei( GL2.GL_PACK_ROW_LENGTH, prevRowLength[ 0 ] ); - gl.glPixelStorei( GL2.GL_PACK_SKIP_ROWS, prevSkipRows[ 0 ] ); - gl.glPixelStorei( GL2.GL_PACK_SKIP_PIXELS, prevSkipPixels[ 0 ] ); - gl.glPixelStorei( GL2.GL_PACK_ALIGNMENT, prevAlignment[ 0 ] ); - - /* increment tile counter, return 1 if more tiles left to render */ - currentTile++; - if( currentTile >= rows * columns ) { - /* restore user's viewport */ - gl.glViewport( viewportSave[ 0 ], viewportSave[ 1 ], viewportSave[ 2 ], viewportSave[ 3 ] ); - currentTile = -1; /* all done */ - return false; - } else { - return true; - } - } - - /** - * Tile rendering causes problems with using glRasterPos3f, so you - * should use this replacement instead - * - * @param x - * As in glRasterPos3f - * @param y - * As in glRasterPos3f - * @param z - * As in glRasterPos3f - * @param gl - * The gl context - * @param glu - * A GLUgl2 object - */ - public void trRasterPos3f( float x, float y, float z, GL2 gl, GLUgl2 glu ) - { - if (currentTile < 0) { - /* not doing tile rendering right now. Let OpenGL do this. */ - gl.glRasterPos3f( x, y, z ); - } else { - double[] modelview = new double[ 16 ], proj = new double[ 16 ]; - int[] viewport = new int[ 4 ]; - double[] win = new double[3]; - - /* Get modelview, projection and viewport */ - gl.glGetDoublev( GL2.GL_MODELVIEW_MATRIX, modelview, 0 ); - gl.glGetDoublev( GL2.GL_PROJECTION_MATRIX, proj, 0 ); - viewport[ 0 ] = 0; - viewport[ 1 ] = 0; - viewport[ 2 ] = currentTileWidth; - viewport[ 3 ] = currentTileHeight; - - /* Project object coord to window coordinate */ - if( glu.gluProject( x, y, z, modelview, 0, proj, 0, viewport, 0, win, 0 ) ) { - - /* set raster pos to window coord (0,0) */ - gl.glMatrixMode( GL2.GL_MODELVIEW ); - gl.glPushMatrix(); - gl.glLoadIdentity(); - gl.glMatrixMode( GL2.GL_PROJECTION ); - gl.glPushMatrix(); - gl.glLoadIdentity(); - gl.glOrtho( 0.0, currentTileWidth, 0.0, currentTileHeight, 0.0, 1.0 ); - gl.glRasterPos3d( 0.0, 0.0, -win[ 2 ] ); - - /* - * Now use empty bitmap to adjust raster position to - * (winX,winY) - */ - { - byte[] bitmap = { 0 }; - gl.glBitmap( 1, 1, 0.0f, 0.0f, ( float ) win[ 0 ], ( float ) win[ 1 ], bitmap , 0 ); - } - - /* restore original matrices */ - gl.glPopMatrix(); /* proj */ - gl.glMatrixMode( GL2.GL_MODELVIEW ); - gl.glPopMatrix(); - } - } - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/GLSLArrayHandler.java b/src/jogl/classes/com/sun/opengl/util/glsl/GLSLArrayHandler.java deleted file mode 100644 index 1ef9874e4..000000000 --- a/src/jogl/classes/com/sun/opengl/util/glsl/GLSLArrayHandler.java +++ /dev/null @@ -1,60 +0,0 @@ - -package com.sun.opengl.util.glsl; - -import javax.media.opengl.*; -import javax.media.opengl.fixedfunc.*; -import com.sun.opengl.util.*; -import com.sun.opengl.util.glsl.ShaderState; -import java.nio.*; - -public class GLSLArrayHandler implements GLArrayHandler { - private GLArrayDataEditable ad; - - public GLSLArrayHandler(GLArrayDataEditable ad) { - this.ad = ad; - } - - protected final void passVertexAttribPointer(GL2ES2 gl, ShaderState st) { - st.glVertexAttribPointer(gl, ad); - } - - public void enableBuffer(GL gl, boolean enable) { - if(!gl.isGL2ES2()) { - throw new GLException("GLSLArrayHandler expects a GL2ES2 implementation"); - } - GL2ES2 glsl = gl.getGL2ES2(); - ShaderState st = ShaderState.getCurrent(); - if(null==st) { - throw new GLException("No ShaderState current"); - } - - if(enable) { - st.glEnableVertexAttribArray(glsl, ad.getName()); - - Buffer buffer = ad.getBuffer(); - - if(ad.isVBO()) { - // always bind and refresh the VBO mgr, - // in case more than one gl*Pointer objects are in use - glsl.glBindBuffer(GL.GL_ARRAY_BUFFER, ad.getVBOName()); - if(!ad.isBufferWritten()) { - if(null!=buffer) { - glsl.glBufferData(GL.GL_ARRAY_BUFFER, buffer.limit() * ad.getComponentSize(), buffer, ad.getBufferUsage()); - } - ad.setBufferWritten(true); - } - passVertexAttribPointer(glsl, st); - } else if(null!=buffer) { - passVertexAttribPointer(glsl, st); - ad.setBufferWritten(true); - } - } else { - if(ad.isVBO()) { - glsl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0); - } - st.glDisableVertexAttribArray(glsl, ad.getName()); - } - } - -} - diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/ShaderCode.java b/src/jogl/classes/com/sun/opengl/util/glsl/ShaderCode.java deleted file mode 100644 index 606d2e1b5..000000000 --- a/src/jogl/classes/com/sun/opengl/util/glsl/ShaderCode.java +++ /dev/null @@ -1,347 +0,0 @@ - -package com.sun.opengl.util.glsl; - -import javax.media.opengl.*; -import com.sun.opengl.util.*; -import com.sun.opengl.impl.Debug; - -import java.util.*; -import java.nio.*; -import java.io.*; -import java.net.*; -import java.security.*; - -public class ShaderCode { - public static final boolean DEBUG = Debug.debug("GLSLCode"); - public static final boolean DEBUG_CODE = Debug.isPropertyDefined("jogl.debug.GLSLCode", true, AccessController.getContext()); - - public static final String SUFFIX_VERTEX_SOURCE = "vp" ; - public static final String SUFFIX_VERTEX_BINARY = "bvp" ; - public static final String SUFFIX_FRAGMENT_SOURCE = "fp" ; - public static final String SUFFIX_FRAGMENT_BINARY = "bfp" ; - - public static final String SUB_PATH_NVIDIA = "nvidia" ; - - public ShaderCode(int type, int number, String[][] source) { - switch (type) { - case GL2ES2.GL_VERTEX_SHADER: - case GL2ES2.GL_FRAGMENT_SHADER: - break; - default: - throw new GLException("Unknown shader type: "+type); - } - shaderSource = source; - shaderBinaryFormat = -1; - shaderBinary = null; - shaderType = type; - shader = BufferUtil.newIntBuffer(number); - id = getNextID(); - - if(DEBUG_CODE) { - System.out.println("Created: "+toString()); - dumpShaderSource(System.out); - } - } - - public ShaderCode(int type, int number, int binFormat, Buffer binary) { - switch (type) { - case GL2ES2.GL_VERTEX_SHADER: - case GL2ES2.GL_FRAGMENT_SHADER: - break; - default: - throw new GLException("Unknown shader type: "+type); - } - shaderSource = null; - shaderBinaryFormat = binFormat; - shaderBinary = binary; - shaderType = type; - shader = BufferUtil.newIntBuffer(number); - id = getNextID(); - } - - public static ShaderCode create(GL2ES2 gl, int type, int number, Class context, String[] sourceFiles) { - if(!ShaderUtil.isShaderCompilerAvailable(gl)) return null; - - String[][] shaderSources = null; - if(null!=sourceFiles) { - shaderSources = new String[sourceFiles.length][1]; - for(int i=0; null!=shaderSources && i"); - return; - } - int sourceNum = (null!=shaderSource)?shaderSource.length:0; - int shaderNum = (null!=shader)?shader.capacity():0; - for(int i=0; i=sourceNum) { - out.println(""); - } else { - String[] src = shaderSource[i]; - for(int j=0; j= 0) { - String tmpPath = className.substring(0, lastSlash + 1) + path; - url = Locator.getResource(tmpPath, contextCL); - if (url != null) { - path = tmpPath; - } - } - } - if (url == null) { - return null; - } - StringBuffer result = new StringBuffer(); - readShaderSource(contextCL, path, url, result); - return result.toString(); - } - - public static ByteBuffer readShaderBinary(Class context, String path) { - try { - URL url = Locator.getResource(context, path); - if (url == null) { - return null; - } - return StreamUtil.readAll2Buffer(new BufferedInputStream(url.openStream())); - } catch (IOException e) { - throw new RuntimeException(e); - } - } - - //---------------------------------------------------------------------- - // Internals only below this point - // - - protected String[][] shaderSource = null; - protected Buffer shaderBinary = null; - protected int shaderBinaryFormat = -1; - protected IntBuffer shader = null; - protected int shaderType = -1; - protected Integer id = null; - - protected boolean valid=false; - - private static synchronized Integer getNextID() { - return new Integer(nextID++); - } - protected static int nextID = 1; -} - diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/ShaderProgram.java b/src/jogl/classes/com/sun/opengl/util/glsl/ShaderProgram.java deleted file mode 100644 index c06eae383..000000000 --- a/src/jogl/classes/com/sun/opengl/util/glsl/ShaderProgram.java +++ /dev/null @@ -1,212 +0,0 @@ - -package com.sun.opengl.util.glsl; - -import javax.media.opengl.*; - -import java.util.HashMap; -import java.util.Iterator; -import java.nio.*; -import java.io.PrintStream; - -public class ShaderProgram { - public ShaderProgram() { - id = getNextID(); - } - - public boolean linked() { - return programLinked; - } - - public boolean inUse() { - return programInUse; - } - - public int program() { return shaderProgram; } - - /** - * returns the uniq shader id as an integer - * @see #key() - */ - public int id() { return id.intValue(); } - - /** - * returns the uniq shader id as an Integer - * - * @see #id() - */ - public Integer key() { return id; } - - /** - * Detaches all shader codes and deletes the program. - * Destroys the shader codes as well. - * Calls release(gl, true) - * - * @see #release(GL2ES2, boolean) - */ - public synchronized void destroy(GL2ES2 gl) { - release(gl, true); - } - - /** - * Detaches all shader codes and deletes the program. - * Calls release(gl, false) - * - * @see #release(GL2ES2, boolean) - */ - public synchronized void release(GL2ES2 gl) { - release(gl, false); - } - - /** - * Detaches all shader codes and deletes the program. - * If releaseShaderToo is true, destroys the shader codes as well. - */ - public synchronized void release(GL2ES2 gl, boolean releaseShaderToo) { - glUseProgram(gl, false); - for(Iterator iter=shaderMap.values().iterator(); iter.hasNext(); ) { - ShaderCode shaderCode = (ShaderCode) iter.next(); - ShaderUtil.detachShader(gl, shaderProgram, shaderCode.shader()); - if(releaseShaderToo) { - shaderCode.destroy(gl); - } - } - shaderMap.clear(); - gl.glDeleteProgram(shaderProgram); - shaderProgram=-1; - } - - // - // ShaderCode handling - // - - /** - * Adds a new shader to a this non running program. - * - * @return false if the program is in use, or the shader already exist, - * otherwise true. - */ - public synchronized boolean add(ShaderCode shaderCode) { - if(shaderMap.containsKey(shaderCode.key())) return false; - shaderMap.put(shaderCode.key(), shaderCode); - return true; - } - - public synchronized ShaderCode getShader(int id) { - return (ShaderCode) shaderMap.get(new Integer(id)); - } - - // - // Program handling - // - - /** - * Replace a shader in a 'running' program. - * Refetches all previously bin/get attribute names - * and resets all attribute data as well - * - * @see getAttribLocation - * @param gl - * @param oldShaderID the to be replace Shader - * @param newShader the new ShaderCode - * @param verboseOut the optional verbose outputstream - * @throws GLException is the program is not linked - * - * @see #glRefetchAttribLocations - * @see #glResetAllVertexAttributes - * @see #glReplaceShader - */ - public synchronized boolean glReplaceShader(GL2ES2 gl, int oldShaderID, ShaderCode newShader, PrintStream verboseOut) { - if(!programLinked) throw new GLException("Program is not linked"); - boolean shaderWasInUse = programInUse; - glUseProgram(gl, false); - if(!newShader.compile(gl, verboseOut)) { - return false; - } - if(oldShaderID>=0) { - ShaderCode oldShader = (ShaderCode) shaderMap.remove(new Integer(oldShaderID)); - if(null!=oldShader) { - ShaderUtil.detachShader(gl, shaderProgram, oldShader.shader()); - } - } - add(newShader); - - ShaderUtil.attachShader(gl, shaderProgram, newShader.shader()); - gl.glLinkProgram(shaderProgram); - if ( ! ShaderUtil.isProgramValid(gl, shaderProgram, System.err) ) { - return false; - } - - if(shaderWasInUse) { - glUseProgram(gl, true); - } - return true; - } - - public synchronized boolean link(GL2ES2 gl, PrintStream verboseOut) { - if(programLinked) throw new GLException("Program is already linked"); - - if(0>shaderProgram) { - shaderProgram = gl.glCreateProgram(); - } - - for(Iterator iter=shaderMap.values().iterator(); iter.hasNext(); ) { - ShaderCode shaderCode = (ShaderCode) iter.next(); - if(!shaderCode.compile(gl, verboseOut)) { - return false; - } - ShaderUtil.attachShader(gl, shaderProgram, shaderCode.shader()); - } - - // Link the program - gl.glLinkProgram(shaderProgram); - - programLinked = ShaderUtil.isProgramValid(gl, shaderProgram, System.err); - - return programLinked; - } - - public boolean equals(Object obj) { - if(this==obj) return true; - if(obj instanceof ShaderCode) { - return id()==((ShaderCode)obj).id(); - } - return false; - } - public int hashCode() { - return id.intValue(); - } - public String toString() { - StringBuffer buf = new StringBuffer(); - buf.append("ShaderProgram[id="+id); - buf.append(", linked="+programLinked+", inUse="+programInUse+", program: "+shaderProgram+", ["); - for(Iterator iter=shaderMap.values().iterator(); iter.hasNext(); ) { - buf.append((ShaderCode) iter.next()); - buf.append(" "); - } - buf.append("]"); - return buf.toString(); - } - - protected synchronized void glUseProgram(GL2ES2 gl, boolean on) { - if(!programLinked) throw new GLException("Program is not linked"); - if(programInUse==on) return; - gl.glUseProgram(on?shaderProgram:0); - programInUse = on; - - //Throwable tX = new Throwable("Info: ShaderProgram.glUseProgram: "+on); - //tX.printStackTrace(); - - } - - protected boolean programLinked = false; - protected boolean programInUse = false; - protected int shaderProgram=-1; - protected HashMap shaderMap = new HashMap(); - protected Integer id = null; - - private static synchronized Integer getNextID() { - return new Integer(nextID++); - } - protected static int nextID = 1; -} - diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/ShaderState.java b/src/jogl/classes/com/sun/opengl/util/glsl/ShaderState.java deleted file mode 100644 index 8712ac7e2..000000000 --- a/src/jogl/classes/com/sun/opengl/util/glsl/ShaderState.java +++ /dev/null @@ -1,652 +0,0 @@ - -package com.sun.opengl.util.glsl; - -import javax.media.opengl.*; -import com.sun.opengl.util.*; -import com.sun.opengl.impl.Debug; - -import java.util.HashMap; -import java.util.HashSet; -import java.util.Iterator; -import java.nio.*; -import java.io.PrintStream; -import java.security.*; - -public class ShaderState { - public static final boolean DEBUG = Debug.isPropertyDefined("jogl.debug.GLSLState", true, AccessController.getContext()); - - public ShaderState() { - } - - public boolean verbose() { return verbose; } - - public void setVerbose(boolean v) { verbose=v; } - - /** - * Fetches the current shader state from the thread local storage (TLS) - * - * @see javax.media.opengl.glsl.ShaderState#glUseProgram(GL2ES2, boolean) - * @see javax.media.opengl.glsl.ShaderState#getCurrent() - */ - public static synchronized ShaderState getCurrent() { - GLContext current = GLContext.getCurrent(); - if(null==current) { - throw new GLException("No context is current on this thread"); - } - return (ShaderState) current.getAttachedObject(ShaderState.class.getName()); - } - - /** - * Turns the shader program on or off.
- * Puts this ShaderState to to the thread local storage (TLS), - * if on is true. - * - * @see javax.media.opengl.glsl.ShaderState#glUseProgram(GL2ES2, boolean) - * @see javax.media.opengl.glsl.ShaderState#getCurrent() - */ - public synchronized void glUseProgram(GL2ES2 gl, boolean on) { - if(on) { - if(null!=shaderProgram) { - shaderProgram.glUseProgram(gl, true); - } else { - throw new GLException("No program is attached"); - } - // update the current ShaderState to the TLS .. - gl.getContext().putAttachedObject(ShaderState.class.getName(), this); - } else if(null!=shaderProgram) { - shaderProgram.glUseProgram(gl, false); - } - } - - public boolean linked() { - return (null!=shaderProgram)?shaderProgram.linked():false; - } - - public boolean inUse() { - return (null!=shaderProgram)?shaderProgram.inUse():false; - } - - /** - * Attach or switch a shader program - * - * Attaching a shader program the first time, - * as well as switching to another program on the fly, - * while managing all attribute and uniform data. - */ - public synchronized void attachShaderProgram(GL2ES2 gl, ShaderProgram prog) { - boolean prgInUse = false; // earmarked state - - if(DEBUG) { - int curId = (null!=shaderProgram)?shaderProgram.id():-1; - int newId = (null!=prog)?prog.id():-1; - System.err.println("Info: attachShaderProgram: "+curId+" -> "+newId+"\n\t"+shaderProgram+"\n\t"+prog); - if(verbose) { - Throwable tX = new Throwable("Info: attachShaderProgram: Trace"); - tX.printStackTrace(); - } - } - if(null!=shaderProgram) { - if(shaderProgram.equals(prog)) { - // nothing to do .. - if(DEBUG) { - System.err.println("Info: attachShaderProgram: NOP: equal id: "+shaderProgram.id()); - } - return; - } - prgInUse = shaderProgram.inUse(); - shaderProgram.glUseProgram(gl, false); - } - - // register new one - shaderProgram = prog; - - if(null!=shaderProgram) { - // reinstall all data .. - shaderProgram.glUseProgram(gl, true); - glResetAllVertexAttributes(gl); - glResetAllUniforms(gl); - if(!prgInUse) { - shaderProgram.glUseProgram(gl, false); - } - } - if(DEBUG) { - System.err.println("Info: attachShaderProgram: END"); - } - } - - public ShaderProgram shaderProgram() { return shaderProgram; } - - /** - * Calls release(gl, true, true) - * - * @see #glReleaseAllVertexAttributes - * @see #glReleaseAllUniforms - * @see #release(GL2ES2, boolean, boolean) - */ - public synchronized void destroy(GL2ES2 gl) { - release(gl, true, true); - } - - /** - * Calls release(gl, false, false) - * - * @see #glReleaseAllVertexAttributes - * @see #glReleaseAllUniforms - * @see #release(GL2ES2, boolean, boolean) - */ - public synchronized void releaseAllData(GL2ES2 gl) { - release(gl, false, false); - } - - /** - * @see #glReleaseAllVertexAttributes - * @see #glReleaseAllUniforms - * @see ShaderProgram#release(GL2ES2, boolean) - */ - public synchronized void release(GL2ES2 gl, boolean releaseProgramToo, boolean releaseShaderToo) { - boolean prgInUse = false; - if(null!=shaderProgram) { - prgInUse = shaderProgram.inUse(); - if(!prgInUse) { - shaderProgram.glUseProgram(gl, true); - } - } - glReleaseAllVertexAttributes(gl); - glReleaseAllUniforms(gl); - if(null!=shaderProgram) { - if(releaseProgramToo) { - shaderProgram.release(gl, releaseShaderToo); - } else if(!prgInUse) { - shaderProgram.glUseProgram(gl, false); - } - } - } - - // - // Shader attribute handling - // - - /** - * Binds an attribute to the shader. - * This must be done before the program is linked ! - * n name - 1 idx, where name is a uniq key - * - * @throws GLException is the program is already linked - * - * @see #glBindAttribLocation - * @see javax.media.opengl.GL2ES2#glBindAttribLocation - * @see #glGetAttribLocation - * @see javax.media.opengl.GL2ES2#glGetAttribLocation - * @see #getAttribLocation - * @see #glReplaceShader - */ - public void glBindAttribLocation(GL2ES2 gl, int index, String name) { - if(null==shaderProgram) throw new GLException("No program is attached"); - if(shaderProgram.linked()) throw new GLException("Program is already linked"); - Integer idx = new Integer(index); - if(!attribMap2Idx.containsKey(name)) { - attribMap2Idx.put(name, idx); - gl.glBindAttribLocation(shaderProgram.program(), index, name); - } - } - - /** - * Gets the index of a shader attribute. - * This must be done after the program is linked ! - * - * @return -1 if there is no such attribute available, - * otherwise >= 0 - * @throws GLException is the program is not linked - * - * @see #glBindAttribLocation - * @see javax.media.opengl.GL2ES2#glBindAttribLocation - * @see #glGetAttribLocation - * @see javax.media.opengl.GL2ES2#glGetAttribLocation - * @see #getAttribLocation - * @see #glReplaceShader - */ - public int glGetAttribLocation(GL2ES2 gl, String name) { - if(!shaderProgram.linked()) throw new GLException("Program is not linked"); - int index = getAttribLocation(name); - if(0>index) { - index = gl.glGetAttribLocation(shaderProgram.program(), name); - if(0<=index) { - Integer idx = new Integer(index); - attribMap2Idx.put(name, idx); - if(DEBUG) { - System.err.println("Info: glGetAttribLocation: "+name+", loc: "+index); - } - } else if(verbose) { - Throwable tX = new Throwable("Info: glGetAttribLocation failed, no location for: "+name+", index: "+index); - tX.printStackTrace(); - } - } - return index; - } - - protected int getAttribLocation(String name) { - Integer idx = (Integer) attribMap2Idx.get(name); - return (null!=idx)?idx.intValue():-1; - } - - - // - // Enabled Vertex Arrays and its data - // - - /** - * Enable a vertex attribute array - * - * Even if the attribute is not found in the current shader, - * it is stored in this state. - * - * @returns false, if the name is not found, otherwise true - * - * @throws GLException if the program is not in use - * - * @see #glEnableVertexAttribArray - * @see #glDisableVertexAttribArray - * @see #glVertexAttribPointer - * @see #getVertexAttributePointer - * @see #glReleaseAllVertexAttributes - * @see #glResetAllVertexAttributes - * @see #glReplaceShader - */ - public boolean glEnableVertexAttribArray(GL2ES2 gl, String name) { - if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); - enabledVertexAttribArraySet.add(name); - int index = glGetAttribLocation(gl, name); - if(0>index) { - if(verbose) { - Throwable tX = new Throwable("Info: glEnableVertexAttribArray failed, no index for: "+name); - tX.printStackTrace(); - } - return false; - } - if(DEBUG) { - System.err.println("Info: glEnableVertexAttribArray: "+name+", loc: "+index); - } - gl.glEnableVertexAttribArray(index); - return true; - } - - public boolean isVertexAttribArrayEnabled(String name) { - if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); - return enabledVertexAttribArraySet.contains(name); - } - - /** - * Disables a vertex attribute array - * - * Even if the attribute is not found in the current shader, - * it is removed from this state. - * - * @returns false, if the name is not found, otherwise true - * - * @throws GLException if the program is not in use - * - * @see #glEnableVertexAttribArray - * @see #glDisableVertexAttribArray - * @see #glVertexAttribPointer - * @see #getVertexAttributePointer - * @see #glReleaseAllVertexAttributes - * @see #glResetAllVertexAttributes - * @see #glReplaceShader - */ - public boolean glDisableVertexAttribArray(GL2ES2 gl, String name) { - if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); - enabledVertexAttribArraySet.remove(name); - int index = glGetAttribLocation(gl, name); - if(0>index) { - if(verbose) { - Throwable tX = new Throwable("Info: glDisableVertexAttribArray failed, no index for: "+name); - tX.printStackTrace(); - } - return false; - } - if(DEBUG) { - System.err.println("Info: glDisableVertexAttribArray: "+name); - } - gl.glDisableVertexAttribArray(index); - return true; - } - - /** - * Set the vertex attribute data. - * Enable the attribute, if it is not enabled yet. - * - * Even if the attribute is not found in the current shader, - * it is stored in this state. - * - * @param data the GLArrayData's name must match the attributes one, - * it's index will be set with the attribute's location, - * if found. - * - * @returns false, if the name is not found, otherwise true - * - * @throws GLException if the program is not in use - * - * @see #glEnableVertexAttribArray - * @see #glDisableVertexAttribArray - * @see #glVertexAttribPointer - * @see #getVertexAttributePointer - * @see #glReleaseAllVertexAttributes - * @see #glResetAllVertexAttributes - * @see #glReplaceShader - */ - public boolean glVertexAttribPointer(GL2ES2 gl, GLArrayData data) { - if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); - if(!enabledVertexAttribArraySet.contains(data.getName())) { - if(!glEnableVertexAttribArray(gl, data.getName())) { - if(verbose) { - Throwable tX = new Throwable("Info: glVertexAttribPointer: couldn't enable: "+data); - tX.printStackTrace(); - } - } - } - int index = getAttribLocation(data.getName()); - if(0>index) { - if(verbose) { - Throwable tX = new Throwable("Info: glVertexAttribPointer failed, no index for: "+data); - tX.printStackTrace(); - } - } - data.setLocation(index); - vertexAttribMap2Data.put(data.getName(), data); - if(0<=index) { - // only pass the data, if the attribute exists in the current shader - if(DEBUG) { - System.err.println("Info: glVertexAttribPointer: "+data); - } - gl.glVertexAttribPointer(data); - return true; - } - return false; - } - - /** - * Get the vertex attribute data, previously set. - * - * @returns the GLArrayData object, null if not previously set. - * - * @see #glEnableVertexAttribArray - * @see #glDisableVertexAttribArray - * @see #glVertexAttribPointer - * @see #getVertexAttributePointer - * @see #glReleaseAllVertexAttributes - * @see #glResetAllVertexAttributes - * @see #glReplaceShader - */ - public GLArrayData getVertexAttribPointer(String name) { - return (GLArrayData) vertexAttribMap2Data.get(name); - } - - /** - * Releases all mapped vertex attribute data, - * disables all enabled attributes and loses all indices - * - * @throws GLException is the program is not in use but the shaderProgram is set - * - * @see #glEnableVertexAttribArray - * @see #glDisableVertexAttribArray - * @see #glVertexAttribPointer - * @see #getVertexAttributePointer - * @see #glReleaseAllVertexAttributes - * @see #glResetAllVertexAttributes - * @see #glResetAllVertexAttributes - * @see #glReplaceShader - */ - public void glReleaseAllVertexAttributes(GL2ES2 gl) { - if(null!=shaderProgram) { - if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); - for(Iterator iter = vertexAttribMap2Data.keySet().iterator(); iter.hasNext(); ) { - if(!glDisableVertexAttribArray(gl, (String) iter.next())) { - throw new GLException("Internal Error: mapped vertex attribute couldn't be disabled"); - } - } - for(Iterator iter = enabledVertexAttribArraySet.iterator(); iter.hasNext(); ) { - if(!glDisableVertexAttribArray(gl, (String) iter.next())) { - throw new GLException("Internal Error: prev enabled vertex attribute couldn't be disabled"); - } - } - } - vertexAttribMap2Data.clear(); - enabledVertexAttribArraySet.clear(); - attribMap2Idx.clear(); - } - - /** - * Disables all vertex attribute arrays. - * - * Their enabled stated will be removed from this state only - * if 'removeFromState' is true. - * - * This method purpose is more for debugging. - * - * @throws GLException is the program is not in use but the shaderProgram is set - * - * @see #glEnableVertexAttribArray - * @see #glDisableVertexAttribArray - * @see #glVertexAttribPointer - * @see #getVertexAttributePointer - * @see #glReleaseAllVertexAttributes - * @see #glResetAllVertexAttributes - * @see #glResetAllVertexAttributes - * @see #glReplaceShader - */ - public void glDisableAllVertexAttributeArrays(GL2ES2 gl, boolean removeFromState) { - if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); - - for(Iterator iter = enabledVertexAttribArraySet.iterator(); iter.hasNext(); ) { - String name = (String) iter.next(); - if(removeFromState) { - enabledVertexAttribArraySet.remove(name); - } - int index = glGetAttribLocation(gl, name); - if(0<=index) { - gl.glDisableVertexAttribArray(index); - } - } - } - - /** - * Reset all previously enabled mapped vertex attribute data, - * incl enabling them - * - * @throws GLException is the program is not in use - * - * @see #glEnableVertexAttribArray - * @see #glDisableVertexAttribArray - * @see #glVertexAttribPointer - * @see #getVertexAttributePointer - * @see #glReleaseAllVertexAttributes - * @see #glResetAllVertexAttributes - * @see #glReplaceShader - */ - public void glResetAllVertexAttributes(GL2ES2 gl) { - if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); - attribMap2Idx.clear(); - - /** - * - for(Iterator iter = enabledVertexAttribArraySet.iterator(); iter.hasNext(); ) { - glEnableVertexAttribArray(gl, (String) iter.next()); - } - for(Iterator iter = vertexAttribMap2Data.values().iterator(); iter.hasNext(); ) { - GLArrayData data = (GLArrayData) iter.next(); - - ... - } */ - - for(Iterator iter = enabledVertexAttribArraySet.iterator(); iter.hasNext(); ) { - // get new location .. - String name = (String) iter.next(); - int loc = glGetAttribLocation(gl, name); - - // get & update data .. - GLArrayData data = getVertexAttribPointer(name); - data.setLocation(loc); - vertexAttribMap2Data.put(name, data); - - if(0>loc) { - // not used in shader - continue; - } - - // enable attrib, VBO and pass location/data - gl.glEnableVertexAttribArray(loc); - - if( data.isVBO() ) { - gl.glBindBuffer(GL.GL_ARRAY_BUFFER, data.getVBOName()); - } - - gl.glVertexAttribPointer(data); - } - } - - // - // Shader Uniform handling - // - - /** - * Gets the index of a shader uniform. - * This must be done when the program is in use ! - * - * @return -1 if there is no such attribute available, - * otherwise >= 0 - - * @throws GLException is the program is not linked - * - * @see #glGetUniformLocation - * @see javax.media.opengl.GL2ES2#glGetUniformLocation - * @see #getUniformLocation - * @see #glReplaceShader - */ - protected int glGetUniformLocation(GL2ES2 gl, String name) { - if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); - int index = getUniformLocation(name); - if(0>index) { - index = gl.glGetUniformLocation(shaderProgram.program(), name); - if(0<=index) { - Integer idx = new Integer(index); - uniformMap2Idx.put(name, idx); - } else if(verbose) { - Throwable tX = new Throwable("Info: glUniform failed, no location for: "+name+", index: "+index); - tX.printStackTrace(); - } - } - return index; - } - - protected int getUniformLocation(String name) { - Integer idx = (Integer) uniformMap2Idx.get(name); - return (null!=idx)?idx.intValue():-1; - } - - /** - * Set the uniform data. - * - * Even if the uniform is not found in the current shader, - * it is stored in this state. - * - * @param data the GLUniforms's name must match the uniform one, - * it's index will be set with the uniforms's location, - * if found. - * - * - * @returns false, if the name is not found, otherwise true - * - * @throws GLException if the program is not in use - * - * @see #glGetUniformLocation - * @see javax.media.opengl.GL2ES2#glGetUniformLocation - * @see #getUniformLocation - * @see #glReplaceShader - */ - public boolean glUniform(GL2ES2 gl, GLUniformData data) { - if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); - int location = glGetUniformLocation(gl, data.getName()); - data.setLocation(location); - uniformMap2Data.put(data.getName(), data); - if(0<=location) { - // only pass the data, if the uniform exists in the current shader - if(DEBUG) { - System.err.println("Info: glUniform: "+data); - } - gl.glUniform(data); - } - return true; - } - - /** - * Get the uniform data, previously set. - * - * @returns the GLUniformData object, null if not previously set. - */ - public GLUniformData getUniform(String name) { - return (GLUniformData) uniformMap2Data.get(name); - } - - /** - * Releases all mapped uniform data - * and loses all indices - * - * @throws GLException is the program is not in use - */ - public void glReleaseAllUniforms(GL2ES2 gl) { - uniformMap2Data.clear(); - uniformMap2Idx.clear(); - } - - /** - * Reset all previously mapped uniform data - * - * @throws GLException is the program is not in use - */ - public void glResetAllUniforms(GL2ES2 gl) { - if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); - uniformMap2Idx.clear(); - for(Iterator iter = uniformMap2Data.values().iterator(); iter.hasNext(); ) { - glUniform(gl, (GLUniformData) iter.next()); - } - } - - public String toString() { - StringBuffer buf = new StringBuffer(); - buf.append("ShaderState["); - buf.append(shaderProgram.toString()); - buf.append(",EnabledStates: ["); - for(Iterator iter = enabledVertexAttribArraySet.iterator(); iter.hasNext(); ) { - buf.append("\n "); - buf.append((String)iter.next()); - } - buf.append("], ["); - for(Iterator iter = vertexAttribMap2Data.values().iterator(); iter.hasNext(); ) { - GLArrayData data = (GLArrayData) iter.next(); - if(data.getLocation()>=0) { - buf.append("\n "); - buf.append(data); - } - } - buf.append("], ["); - for(Iterator iter=uniformMap2Data.values().iterator(); iter.hasNext(); ) { - GLUniformData data = (GLUniformData) iter.next(); - if(data.getLocation()>=0) { - buf.append("\n "); - buf.append(data); - } - } - buf.append("]"); - return buf.toString(); - } - - protected boolean verbose = false; - protected ShaderProgram shaderProgram=null; - protected HashMap attribMap2Idx = new HashMap(); - protected HashSet enabledVertexAttribArraySet = new HashSet(); - protected HashMap vertexAttribMap2Data = new HashMap(); - protected HashMap uniformMap2Idx = new HashMap(); - protected HashMap uniformMap2Data = new HashMap(); - -} - diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/ShaderUtil.java b/src/jogl/classes/com/sun/opengl/util/glsl/ShaderUtil.java deleted file mode 100644 index 390fb27c7..000000000 --- a/src/jogl/classes/com/sun/opengl/util/glsl/ShaderUtil.java +++ /dev/null @@ -1,476 +0,0 @@ -/* - * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - */ - -package com.sun.opengl.util.glsl; - -import java.io.PrintStream; -import java.nio.*; -import java.util.*; - -import javax.media.opengl.*; - -public class ShaderUtil { - static abstract class Impl { - public abstract String getShaderInfoLog(GL gl, int shaderObj); - public abstract String getProgramInfoLog(GL gl, int programObj); - public abstract boolean isShaderStatusValid(GL gl, int shaderObj, int name); - public abstract boolean isShaderStatusValid(GL gl, int shaderObj, int name, PrintStream verboseOut); - public abstract boolean isShaderStatusValid(GL gl, IntBuffer shaders, int name); - public abstract boolean isShaderStatusValid(GL gl, IntBuffer shaders, int name, PrintStream verboseOut); - public abstract boolean isProgramStatusValid(GL gl, int programObj, int name); - public abstract boolean isProgramValid(GL gl, int programObj); - public abstract boolean isProgramValid(GL gl, int programObj, PrintStream verboseOut); - public abstract void createShader(GL gl, int type, IntBuffer shaders); - public abstract Set getShaderBinaryFormats(GL gl); - public abstract boolean isShaderCompilerAvailable(GL gl); - public abstract void shaderSource(GL gl, int shader, java.lang.String[] source); - public abstract void shaderSource(GL gl, IntBuffer shaders, java.lang.String[][] sources); - public abstract void shaderBinary(GL gl, IntBuffer shaders, int binFormat, java.nio.Buffer bin); - public abstract void compileShader(GL gl, IntBuffer shaders); - public abstract void attachShader(GL gl, int program, IntBuffer shaders); - public abstract void detachShader(GL gl, int program, IntBuffer shaders); - public abstract void deleteShader(GL gl, IntBuffer shaders); - - public abstract boolean createAndLoadShader(GL gl, IntBuffer shader, int shaderType, - int binFormat, java.nio.Buffer bin, - PrintStream verboseOut); - - public abstract boolean createAndCompileShader(GL gl, IntBuffer shader, int shaderType, - java.lang.String[][] sources, - PrintStream verboseOut); - } - - static class GL2ES2Impl extends Impl { - public String getShaderInfoLog(GL _gl, int shaderObj) { - GL2ES2 gl = _gl.getGL2ES2(); - int[] infoLogLength=new int[1]; - gl.glGetShaderiv(shaderObj, gl.GL_INFO_LOG_LENGTH, infoLogLength, 0); - - if(infoLogLength[0]==0) { - return "(no info log)"; - } - int[] charsWritten=new int[1]; - byte[] infoLogBytes = new byte[infoLogLength[0]]; - gl.glGetShaderInfoLog(shaderObj, infoLogLength[0], charsWritten, 0, infoLogBytes, 0); - - return new String(infoLogBytes, 0, charsWritten[0]); - } - - public String getProgramInfoLog(GL _gl, int programObj) { - GL2ES2 gl = _gl.getGL2ES2(); - int[] infoLogLength=new int[1]; - gl.glGetProgramiv(programObj, gl.GL_INFO_LOG_LENGTH, infoLogLength, 0); - - if(infoLogLength[0]==0) { - return "(no info log)"; - } - int[] charsWritten=new int[1]; - byte[] infoLogBytes = new byte[infoLogLength[0]]; - gl.glGetProgramInfoLog(programObj, infoLogLength[0], charsWritten, 0, infoLogBytes, 0); - - return new String(infoLogBytes, 0, charsWritten[0]); - } - - public boolean isShaderStatusValid(GL _gl, int shaderObj, int name) { - return isShaderStatusValid(_gl, shaderObj, name, null); - } - - public boolean isShaderStatusValid(GL _gl, int shaderObj, int name, PrintStream verboseOut) { - GL2ES2 gl = _gl.getGL2ES2(); - int[] ires = new int[1]; - gl.glGetShaderiv(shaderObj, name, ires, 0); - - boolean res = ires[0]==1; - if(!res && null!=verboseOut) { - verboseOut.println("Shader status invalid: "+ getShaderInfoLog(gl, shaderObj)); - } - return res; - } - - public boolean isShaderStatusValid(GL _gl, IntBuffer shaders, int name) { - return isShaderStatusValid(_gl, shaders, name, null); - } - - public boolean isShaderStatusValid(GL _gl, IntBuffer shaders, int name, PrintStream verboseOut) { - boolean res = true; - for (int i = shaders.position(); i < shaders.limit(); i++) { - res = isShaderStatusValid(_gl, shaders.get(i), name, verboseOut) && res; - } - return res; - } - - public boolean isProgramStatusValid(GL _gl, int programObj, int name) { - GL2ES2 gl = _gl.getGL2ES2(); - int[] ires = new int[1]; - gl.glGetProgramiv(programObj, name, ires, 0); - - return ires[0]==1; - } - - public boolean isProgramValid(GL _gl, int programObj) { - return isProgramValid(_gl, programObj, null); - } - - public boolean isProgramValid(GL _gl, int programObj, PrintStream verboseOut) { - GL2ES2 gl = _gl.getGL2ES2(); - int[] ires = new int[1]; - if(!gl.glIsProgram(programObj)) { - if(null!=verboseOut) { - verboseOut.println("Program name invalid: "+programObj); - } - return false; - } - if(!isProgramStatusValid(gl, programObj, gl.GL_LINK_STATUS)) { - if(null!=verboseOut) { - verboseOut.println("Program link failed: "+programObj+"\n\t"+ getProgramInfoLog(gl, programObj)); - } - return false; - } - if ( !gl.isGLES2() || isShaderCompilerAvailable(gl) ) { - // failed on APX2500 (ES2.0, no compiler) for valid programs - gl.glValidateProgram(programObj); - if(!isProgramStatusValid(gl, programObj, gl.GL_VALIDATE_STATUS)) { - if(null!=verboseOut) { - verboseOut.println("Program validation failed: "+programObj+"\n\t"+ getProgramInfoLog(gl, programObj)); - } - return false; - } - } - return true; - } - - public void createShader(GL _gl, int type, IntBuffer shaders) { - GL2ES2 gl = _gl.getGL2ES2(); - for (int i = shaders.position(); i < shaders.limit(); i++) { - shaders.put(i, gl.glCreateShader(type)); - } - } - - private Boolean shaderCompilerAvailable = null; - private Set shaderBinaryFormats = null; - - public Set getShaderBinaryFormats(GL _gl) { - GL2ES2 gl = _gl.getGL2ES2(); - if(null==shaderBinaryFormats) { - if(gl.getContext()!=GLContext.getCurrent()) { - return new HashSet(0); // bail out - } - - int[] param = new int[1]; - shaderBinaryFormats = new HashSet(); - - if (gl.isGLES2()) { - gl.glGetIntegerv(GL2ES2.GL_NUM_SHADER_BINARY_FORMATS, param, 0); - int numFormats = param[0]; - if(numFormats>0) { - int[] formats = new int[numFormats]; - gl.glGetIntegerv(GL2ES2.GL_SHADER_BINARY_FORMATS, formats, 0); - for(int i=0; i=binLength) { - throw new GLException("Empty shader binary (remaining == 0)"); - } - gl.glShaderBinary(shaderNum, shaders, binFormat, bin, binLength); - } - - public void compileShader(GL _gl, IntBuffer shaders) - { - GL2ES2 gl = _gl.getGL2ES2(); - for (int i = shaders.position(); i < shaders.limit(); i++) { - gl.glCompileShader(shaders.get(i)); - } - } - - public void attachShader(GL _gl, int program, IntBuffer shaders) - { - GL2ES2 gl = _gl.getGL2ES2(); - for (int i = shaders.position(); i < shaders.limit(); i++) { - gl.glAttachShader(program, shaders.get(i)); - } - } - - public void detachShader(GL _gl, int program, IntBuffer shaders) - { - GL2ES2 gl = _gl.getGL2ES2(); - for (int i = shaders.position(); i < shaders.limit(); i++) { - gl.glDetachShader(program, shaders.get(i)); - } - } - - public void deleteShader(GL _gl, IntBuffer shaders) - { - GL2ES2 gl = _gl.getGL2ES2(); - for (int i = shaders.position(); i < shaders.limit(); i++) { - gl.glDeleteShader(shaders.get(i)); - - } - } - - public boolean createAndLoadShader(GL _gl, IntBuffer shader, int shaderType, - int binFormat, java.nio.Buffer bin, - PrintStream verboseOut) - { - GL2ES2 gl = _gl.getGL2ES2(); - int err = gl.glGetError(); // flush previous errors .. - if(err!=GL.GL_NO_ERROR && null!=verboseOut) { - verboseOut.println("createAndLoadShader: Pre GL Error: 0x"+Integer.toHexString(err)); - } - - createShader(gl, shaderType, shader); - err = gl.glGetError(); - if(err!=GL.GL_NO_ERROR) { - throw new GLException("createAndLoadShader: CreateShader failed, GL Error: 0x"+Integer.toHexString(err)); - } - - - shaderBinary(gl, shader, binFormat, bin); - - err = gl.glGetError(); - if(err!=GL.GL_NO_ERROR && null!=verboseOut) { - verboseOut.println("createAndLoadShader: ShaderBinary failed, GL Error: 0x"+Integer.toHexString(err)); - } - return err == GL.GL_NO_ERROR; - } - - public boolean createAndCompileShader(GL _gl, IntBuffer shader, int shaderType, - java.lang.String[][] sources, - PrintStream verboseOut) - { - GL2ES2 gl = _gl.getGL2ES2(); - int err = gl.glGetError(); // flush previous errors .. - if(err!=GL.GL_NO_ERROR && null!=verboseOut) { - verboseOut.println("createAndCompileShader: Pre GL Error: 0x"+Integer.toHexString(err)); - } - - createShader(gl, shaderType, shader); - err = gl.glGetError(); - if(err!=GL.GL_NO_ERROR) { - throw new GLException("createAndCompileShader: CreateShader failed, GL Error: 0x"+Integer.toHexString(err)); - } - - shaderSource(gl, shader, sources); - err = gl.glGetError(); - if(err!=GL.GL_NO_ERROR) { - throw new GLException("createAndCompileShader: ShaderSource failed, GL Error: 0x"+Integer.toHexString(err)); - } - - compileShader(gl, shader); - err = gl.glGetError(); - if(err!=GL.GL_NO_ERROR && null!=verboseOut) { - verboseOut.println("createAndCompileShader: CompileShader failed, GL Error: 0x"+Integer.toHexString(err)); - } - - return isShaderStatusValid(gl, shader, gl.GL_COMPILE_STATUS, verboseOut) && err == GL.GL_NO_ERROR; - } - - } - - public static String getShaderInfoLog(GL gl, int shaderObj) { - return getImpl(gl).getShaderInfoLog(gl, shaderObj); - } - - public static String getProgramInfoLog(GL gl, int programObj) { - return getImpl(gl).getProgramInfoLog(gl, programObj); - } - - public static boolean isShaderStatusValid(GL gl, int shaderObj, int name) { - return getImpl(gl).isShaderStatusValid(gl, shaderObj, name); - } - - public static boolean isShaderStatusValid(GL gl, int shaderObj, int name, PrintStream verboseOut) { - return getImpl(gl).isShaderStatusValid(gl, shaderObj, name, verboseOut); - } - - public static boolean isShaderStatusValid(GL gl, IntBuffer shaders, int name) { - return getImpl(gl).isShaderStatusValid(gl, shaders, name); - } - - public static boolean isShaderStatusValid(GL gl, IntBuffer shaders, int name, PrintStream verboseOut) { - return getImpl(gl).isShaderStatusValid(gl, shaders, name, verboseOut); - } - - public static boolean isProgramStatusValid(GL gl, int programObj, int name) { - return getImpl(gl).isProgramStatusValid(gl, programObj, name); - } - - public static boolean isProgramValid(GL gl, int programObj) { - return getImpl(gl).isProgramValid(gl, programObj); - } - - public static boolean isProgramValid(GL gl, int programObj, PrintStream verboseOut) { - return getImpl(gl).isProgramValid(gl, programObj, verboseOut); - } - - public static void createShader(GL gl, int type, IntBuffer shaders) { - getImpl(gl).createShader(gl, type, shaders); - } - - public static Set getShaderBinaryFormats(GL gl) { - return getImpl(gl).getShaderBinaryFormats(gl); - } - - public static boolean isShaderCompilerAvailable(GL gl) { - return getImpl(gl).isShaderCompilerAvailable(gl); - } - - public static void shaderSource(GL gl, int shader, java.lang.String[] source) { - getImpl(gl).shaderSource(gl, shader, source); - } - - public static void shaderSource(GL gl, IntBuffer shaders, java.lang.String[][] sources) { - getImpl(gl).shaderSource(gl, shaders, sources); - } - - public static void shaderBinary(GL gl, IntBuffer shaders, int binFormat, java.nio.Buffer bin) { - getImpl(gl).shaderBinary(gl, shaders, binFormat, bin); - } - - public static void compileShader(GL gl, IntBuffer shaders) { - getImpl(gl).compileShader(gl, shaders); - } - - public static void attachShader(GL gl, int program, IntBuffer shaders) { - getImpl(gl).attachShader(gl, program, shaders); - } - - public static void detachShader(GL gl, int program, IntBuffer shaders) { - getImpl(gl).detachShader(gl, program, shaders); - } - - public static void deleteShader(GL gl, IntBuffer shaders) { - getImpl(gl).deleteShader(gl, shaders); - } - - public static boolean createAndLoadShader(GL gl, IntBuffer shader, int shaderType, - int binFormat, java.nio.Buffer bin, - PrintStream verboseOut) { - return getImpl(gl).createAndLoadShader(gl, shader, shaderType, binFormat, bin, verboseOut); - } - - public static boolean createAndCompileShader(GL gl, IntBuffer shader, int shaderType, - java.lang.String[][] sources, - PrintStream verboseOut) { - return getImpl(gl).createAndCompileShader(gl, shader, shaderType, sources, verboseOut); - } - - private static Impl getImpl(GL _gl) { - GL2ES2 gl = _gl.getGL2ES2(); - GLContext context = gl.getContext(); - Impl impl = (Impl) context.getAttachedObject(ShaderUtil.class.getName()); - if (impl == null) { - impl = new GL2ES2Impl(); - context.putAttachedObject(ShaderUtil.class.getName(), impl); - } - return impl; - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/FixedFuncUtil.java b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/FixedFuncUtil.java deleted file mode 100644 index 4149aec69..000000000 --- a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/FixedFuncUtil.java +++ /dev/null @@ -1,90 +0,0 @@ -/* - * Copyright 2009 Sun Microsystems, Inc. All Rights Reserved. - */ - -package com.sun.opengl.util.glsl.fixedfunc; - -import javax.media.opengl.*; -import javax.media.opengl.fixedfunc.*; - -import com.sun.opengl.util.glsl.fixedfunc.impl.*; - -/** - * Tool to pipeline GL2ES2 into a fixed function emulation implementing GL2ES1. - */ -public class FixedFuncUtil { - /** - * @return If gl is a GL2ES1 and force is false, return the type cast object, - * otherwise create a fixed function emulation pipeline with the GL2ES2 impl. - * @throws GLException if the GL object is neither GL2ES1 nor GL2ES2 - */ - public static final GL2ES1 getFixedFuncImpl(GL gl, boolean force) { - if(!force && gl.isGL2ES1()) { - return gl.getGL2ES1(); - } else if(gl.isGL2ES2()) { - GL2ES2 es2 = gl.getGL2ES2(); - FixedFuncHook hook = new FixedFuncHook(es2); - FixedFuncImpl impl = new FixedFuncImpl(es2, hook); - gl.getContext().setGL(impl); - return impl; - } - throw new GLException("GL Object is neither GL2ES1 nor GL2ES2"); - } - - /** - * @return If gl is a GL2ES1, return the type cast object, - * otherwise create a fixed function emulation pipeline with the GL2ES2 impl. - * @throws GLException if the GL object is neither GL2ES1 nor GL2ES2 - */ - public static final GL2ES1 getFixedFuncImpl(GL gl) { - return getFixedFuncImpl(gl, false); - } - - /** - * Mapping fixed function (client) array indices to - * GLSL array attribute names. - * - * Useful for uniq mapping of canonical array index names as listed. - * - * @see #mgl_Vertex - * @see javax.media.opengl.fixedfunc.GLPointerFunc#GL_VERTEX_ARRAY - * @see #mgl_Normal - * @see javax.media.opengl.fixedfunc.GLPointerFunc#GL_NORMAL_ARRAY - * @see #mgl_Color - * @see javax.media.opengl.fixedfunc.GLPointerFunc#GL_COLOR_ARRAY - * @see #mgl_MultiTexCoord - * @see javax.media.opengl.fixedfunc.GLPointerFunc#GL_TEXTURE_COORD_ARRAY - * @see javax.media.opengl.fixedfunc.GLPointerFunc#glEnableClientState - * @see javax.media.opengl.fixedfunc.GLPointerFunc#glVertexPointer - * @see javax.media.opengl.fixedfunc.GLPointerFunc#glColorPointer - * @see javax.media.opengl.fixedfunc.GLPointerFunc#glNormalPointer - * @see javax.media.opengl.fixedfunc.GLPointerFunc#glTexCoordPointer - */ - public static String getPredefinedArrayIndexName(int glArrayIndex) { - return FixedFuncPipeline.getPredefinedArrayIndexName(glArrayIndex); - } - - /** - * String name for - * @see javax.media.opengl.GL#GL_VERTEX_ARRAY - */ - public static final String mgl_Vertex = FixedFuncPipeline.mgl_Vertex; - - /** - * String name for - * @see javax.media.opengl.GL#GL_NORMAL_ARRAY - */ - public static final String mgl_Normal = FixedFuncPipeline.mgl_Normal; - - /** - * String name for - * @see javax.media.opengl.GL#GL_COLOR_ARRAY - */ - public static final String mgl_Color = FixedFuncPipeline.mgl_Color; - - /** - * String name for - * @see javax.media.opengl.GL#GL_TEXTURE_COORD_ARRAY - */ - public static final String mgl_MultiTexCoord = FixedFuncPipeline.mgl_MultiTexCoord; -} diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/FixedFuncHook.java b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/FixedFuncHook.java deleted file mode 100755 index a702332cd..000000000 --- a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/FixedFuncHook.java +++ /dev/null @@ -1,331 +0,0 @@ -/* - * Copyright 2009 Sun Microsystems, Inc. All Rights Reserved. - */ - -package com.sun.opengl.util.glsl.fixedfunc.impl; - -import javax.media.opengl.*; -import javax.media.opengl.fixedfunc.*; -import javax.media.opengl.glu.*; -import com.jogamp.gluegen.runtime.BufferFactory; -import com.sun.opengl.util.*; -import com.sun.opengl.util.glsl.*; -import java.nio.*; - -public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFunc { - public static final int MAX_TEXTURE_UNITS = 8; - - protected FixedFuncPipeline fixedFunction=null; - protected PMVMatrix pmvMatrix=null; - protected GL2ES2 gl=null; - - public FixedFuncHook (GL2ES2 gl) { - this(gl, null); - } - - public FixedFuncHook (GL2ES2 gl, PMVMatrix matrix) { - this.gl = gl; - pmvMatrix = (null!=matrix)?matrix:new PMVMatrix(); - - fixedFunction = new FixedFuncPipeline(gl, pmvMatrix); - } - - public FixedFuncHook(GL2ES2 gl, PMVMatrix matrix, - Class shaderRootClass, String shaderSrcRoot, String shaderBinRoot, - String vertexColorFile, - String vertexColorLightFile, - String fragmentColorFile, - String fragmentColorTextureFile) { - this.gl = gl; - pmvMatrix = matrix; - - fixedFunction = new FixedFuncPipeline(gl, pmvMatrix, - shaderRootClass, shaderSrcRoot, shaderBinRoot, - vertexColorFile, vertexColorLightFile, fragmentColorFile, fragmentColorTextureFile); - } - - public void destroy() { - fixedFunction.destroy(gl); - fixedFunction = null; - } - - public PMVMatrix getMatrix() { return pmvMatrix; } - - // - // FixedFuncHookIf - hooks - // - public void glDrawArrays(int mode, int first, int count) { - fixedFunction.validate(gl); - gl.glDrawArrays(mode, first, count); - } - public void glDrawElements(int mode, int count, int type, java.nio.Buffer indices) { - fixedFunction.validate(gl); - gl.glDrawElements(mode, count, type, indices); - } - public void glDrawElements(int mode, int count, int type, long indices_buffer_offset) { - fixedFunction.validate(gl); - gl.glDrawElements(mode, count, type, indices_buffer_offset); - } - - public void glActiveTexture(int texture) { - fixedFunction.glActiveTexture(gl, texture); - gl.glActiveTexture(texture); - } - public void glEnable(int cap) { - if(fixedFunction.glEnable(gl, cap, true)) { - gl.glEnable(cap); - } - } - public void glDisable(int cap) { - if(fixedFunction.glEnable(gl, cap, false)) { - gl.glDisable(cap); - } - } - public void glCullFace(int faceName) { - fixedFunction.glCullFace(gl, faceName); - gl.glCullFace(faceName); - } - - public void glGetFloatv(int pname, java.nio.FloatBuffer params) { - if(pmvMatrix.isMatrixGetName(pname)) { - pmvMatrix.glGetFloatv(pname, params); - return; - } - gl.glGetFloatv(pname, params); - } - public void glGetFloatv(int pname, float[] params, int params_offset) { - if(pmvMatrix.isMatrixGetName(pname)) { - pmvMatrix.glGetFloatv(pname, params, params_offset); - return; - } - gl.glGetFloatv(pname, params, params_offset); - } - public void glGetIntegerv(int pname, IntBuffer params) { - if(pmvMatrix.isMatrixGetName(pname)) { - pmvMatrix.glGetIntegerv(pname, params); - return; - } - gl.glGetIntegerv(pname, params); - } - public void glGetIntegerv(int pname, int[] params, int params_offset) { - if(pmvMatrix.isMatrixGetName(pname)) { - pmvMatrix.glGetIntegerv(pname, params, params_offset); - return; - } - gl.glGetIntegerv(pname, params, params_offset); - } - - // - // MatrixIf - // - public int glGetMatrixMode() { - return pmvMatrix.glGetMatrixMode(); - } - public void glMatrixMode(int mode) { - pmvMatrix.glMatrixMode(mode); - } - public void glLoadMatrixf(java.nio.FloatBuffer m) { - pmvMatrix.glLoadMatrixf(m); - } - public void glLoadMatrixf(float[] m, int m_offset) { - glLoadMatrixf(BufferUtil.newFloatBuffer(m, m_offset)); - } - public void glPopMatrix() { - pmvMatrix.glPopMatrix(); - } - public void glPushMatrix() { - pmvMatrix.glPushMatrix(); - } - public void glLoadIdentity() { - pmvMatrix.glLoadIdentity(); - } - public void glMultMatrixf(java.nio.FloatBuffer m) { - pmvMatrix.glMultMatrixf(m); - } - public void glMultMatrixf(float[] m, int m_offset) { - glMultMatrixf(BufferUtil.newFloatBuffer(m, m_offset)); - } - public void glTranslatef(float x, float y, float z) { - pmvMatrix.glTranslatef(x, y, z); - } - public void glRotatef(float angdeg, float x, float y, float z) { - pmvMatrix.glRotatef(angdeg, x, y, z); - } - public void glScalef(float x, float y, float z) { - pmvMatrix.glScalef(x, y, z); - } - public void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar) { - pmvMatrix.glOrthof(left, right, bottom, top, zNear, zFar); - } - public void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar) { - pmvMatrix.glFrustumf(left, right, bottom, top, zNear, zFar); - } - - // - // LightingIf - // - public void glColor4f(float red, float green, float blue, float alpha) { - fixedFunction.glColor4fv(gl, BufferUtil.newFloatBuffer(new float[] { red, green, blue, alpha })); - } - - public void glLightfv(int light, int pname, java.nio.FloatBuffer params) { - fixedFunction.glLightfv(gl, light, pname, params); - } - public void glLightfv(int light, int pname, float[] params, int params_offset) { - glLightfv(light, pname, BufferUtil.newFloatBuffer(params, params_offset)); - } - public void glMaterialfv(int face, int pname, java.nio.FloatBuffer params) { - fixedFunction.glMaterialfv(gl, face, pname, params); - } - public void glMaterialfv(int face, int pname, float[] params, int params_offset) { - glMaterialfv(face, pname, BufferUtil.newFloatBuffer(params, params_offset)); - } - public void glMaterialf(int face, int pname, float param) { - glMaterialfv(face, pname, BufferUtil.newFloatBuffer(new float[] { param })); - } - public void glShadeModel(int mode) { - fixedFunction.glShadeModel(gl, mode); - } - - // - // PointerIf - // - public void glEnableClientState(int glArrayIndex) { - fixedFunction.glEnableClientState(gl, glArrayIndex); - } - public void glDisableClientState(int glArrayIndex) { - fixedFunction.glDisableClientState(gl, glArrayIndex); - } - - public void glVertexPointer(GLArrayData array) { - if(array.isVBO()) { - if(!gl.glIsVBOArrayEnabled()) { - throw new GLException("VBO array is not enabled: "+array); - } - } else { - if(gl.glIsVBOArrayEnabled()) { - throw new GLException("VBO array is not disabled: "+array); - } - BufferFactory.rangeCheck(array.getBuffer(), 1); - if (!BufferFactory.isDirect(array.getBuffer())) { - throw new GLException("Argument \"pointer\" was not a direct buffer"); } - } - fixedFunction.glVertexPointer(gl, array); - } - - public void glVertexPointer(int size, int type, int stride, java.nio.Buffer pointer) { - glVertexPointer(GLArrayDataWrapper.createFixed(gl, GL_VERTEX_ARRAY, size, type, false, stride, pointer, 0, 0)); - } - public void glVertexPointer(int size, int type, int stride, long pointer_buffer_offset) { - int vboName = gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER); - if(vboName==0) { - throw new GLException("no GL_ARRAY_BUFFER VBO bound"); - } - glVertexPointer(GLArrayDataWrapper.createFixed(gl, GL_VERTEX_ARRAY, size, type, false, - stride, null, vboName, pointer_buffer_offset)); - } - - public void glColorPointer(GLArrayData array) { - if(array.isVBO()) { - if(!gl.glIsVBOArrayEnabled()) { - throw new GLException("VBO array is not enabled: "+array); - } - } else { - if(gl.glIsVBOArrayEnabled()) { - throw new GLException("VBO array is not disabled: "+array); - } - BufferFactory.rangeCheck(array.getBuffer(), 1); - if (!BufferFactory.isDirect(array.getBuffer())) { - throw new GLException("Argument \"pointer\" was not a direct buffer"); } - } - fixedFunction.glColorPointer(gl, array); - } - public void glColorPointer(int size, int type, int stride, java.nio.Buffer pointer) { - glColorPointer(GLArrayDataWrapper.createFixed(gl, GL_COLOR_ARRAY, size, type, false, - stride, pointer, 0, 0)); - } - public void glColorPointer(int size, int type, int stride, long pointer_buffer_offset) { - int vboName = gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER); - if(vboName==0) { - throw new GLException("no GL_ARRAY_BUFFER VBO bound"); - } - glColorPointer(GLArrayDataWrapper.createFixed(gl, GL_COLOR_ARRAY, size, type, false, - stride, null, vboName, pointer_buffer_offset)); - } - - public void glNormalPointer(GLArrayData array) { - if(array.getComponentNumber()!=3) { - throw new GLException("Only 3 components per normal allowed"); - } - if(array.isVBO()) { - if(!gl.glIsVBOArrayEnabled()) { - throw new GLException("VBO array is not enabled: "+array); - } - } else { - if(gl.glIsVBOArrayEnabled()) { - throw new GLException("VBO array is not disabled: "+array); - } - BufferFactory.rangeCheck(array.getBuffer(), 1); - if (!BufferFactory.isDirect(array.getBuffer())) { - throw new GLException("Argument \"pointer\" was not a direct buffer"); } - } - fixedFunction.glNormalPointer(gl, array); - } - public void glNormalPointer(int type, int stride, java.nio.Buffer pointer) { - glNormalPointer(GLArrayDataWrapper.createFixed(gl, GL_NORMAL_ARRAY, 3, type, false, - stride, pointer, 0, 0)); - } - public void glNormalPointer(int type, int stride, long pointer_buffer_offset) { - int vboName = gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER); - if(vboName==0) { - throw new GLException("no GL_ARRAY_BUFFER VBO bound"); - } - glNormalPointer(GLArrayDataWrapper.createFixed(gl, GL_NORMAL_ARRAY, 3, type, false, - stride, null, vboName, pointer_buffer_offset)); - } - - public void glTexCoordPointer(GLArrayData array) { - if(array.isVBO()) { - if(!gl.glIsVBOArrayEnabled()) { - throw new GLException("VBO array is not enabled: "+array); - } - } else { - if(gl.glIsVBOArrayEnabled()) { - throw new GLException("VBO array is not disabled: "+array); - } - BufferFactory.rangeCheck(array.getBuffer(), 1); - if (!BufferFactory.isDirect(array.getBuffer())) { - throw new GLException("Argument \"pointer\" was not a direct buffer"); } - } - fixedFunction.glTexCoordPointer(gl, array); - } - public void glTexCoordPointer(int size, int type, int stride, java.nio.Buffer pointer) { - glTexCoordPointer( - GLArrayDataWrapper.createFixed(gl, GL_TEXTURE_COORD_ARRAY, size, type, false, stride, pointer, 0,0)); - } - public void glTexCoordPointer(int size, int type, int stride, long pointer_buffer_offset) { - int vboName = gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER); - if(vboName==0) { - throw new GLException("no GL_ARRAY_BUFFER VBO bound"); - } - glTexCoordPointer( - GLArrayDataWrapper.createFixed(gl, GL_TEXTURE_COORD_ARRAY, size, type, false, - stride, null, vboName, pointer_buffer_offset) ); - } - - public final String toString() { - StringBuffer buf = new StringBuffer(); - buf.append(getClass().getName()+" ("); - if(null!=pmvMatrix) { - buf.append(", matrixDirty: "+pmvMatrix.isDirty()); - } - buf.append("\n\t, FixedFunction: "+fixedFunction); - buf.append(gl); - buf.append(" )"); - - return buf.toString(); - } - -} - - diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/FixedFuncPipeline.java b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/FixedFuncPipeline.java deleted file mode 100644 index 1b8dd1f11..000000000 --- a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/FixedFuncPipeline.java +++ /dev/null @@ -1,554 +0,0 @@ - -package com.sun.opengl.util.glsl.fixedfunc.impl; - -import javax.media.opengl.*; -import javax.media.opengl.fixedfunc.*; -import com.sun.opengl.util.*; -import com.sun.opengl.util.glsl.*; -import com.sun.opengl.util.glsl.fixedfunc.*; -import java.nio.*; - -public class FixedFuncPipeline { - public static final int MAX_TEXTURE_UNITS = 8; - public static final int MAX_LIGHTS = 8; - - // We can't have any dependencies on the FixedFuncUtil class for build bootstrapping reasons - public static final String mgl_Vertex = "mgl_Vertex"; - public static final String mgl_Normal = "mgl_Normal"; - public static final String mgl_Color = "mgl_Color"; - public static final String mgl_MultiTexCoord = "mgl_MultiTexCoord" ; - - public static String getPredefinedArrayIndexName(int glArrayIndex) { - switch(glArrayIndex) { - case GLPointerFunc.GL_VERTEX_ARRAY: - return mgl_Vertex; - case GLPointerFunc.GL_NORMAL_ARRAY: - return mgl_Normal; - case GLPointerFunc.GL_COLOR_ARRAY: - return mgl_Color; - case GLPointerFunc.GL_TEXTURE_COORD_ARRAY: - return mgl_MultiTexCoord; - } - return null; - } - - public FixedFuncPipeline(GL2ES2 gl, PMVMatrix pmvMatrix) { - init(gl, pmvMatrix, FixedFuncPipeline.class, shaderSrcRootDef, shaderBinRootDef, - vertexColorFileDef, vertexColorLightFileDef, fragmentColorFileDef, fragmentColorTextureFileDef); - } - public FixedFuncPipeline(GL2ES2 gl, PMVMatrix pmvMatrix, Class shaderRootClass, String shaderSrcRoot, String shaderBinRoot, - String vertexColorFile, - String vertexColorLightFile, - String fragmentColorFile, - String fragmentColorTextureFile) { - init(gl, pmvMatrix, shaderRootClass, shaderSrcRoot, shaderBinRoot, - vertexColorFile, vertexColorLightFile, fragmentColorFile, fragmentColorTextureFile); - } - - public boolean verbose() { return verbose; } - - public void setVerbose(boolean v) { verbose=v; } - - public boolean isValid() { - return shaderState.linked(); - } - - public ShaderState getShaderState() { - return shaderState; - } - - public int getActiveTextureUnit() { - return activeTextureUnit; - } - - public String getArrayIndexName(int glArrayIndex) { - String name = getPredefinedArrayIndexName(glArrayIndex); - switch(glArrayIndex) { - case GLPointerFunc.GL_VERTEX_ARRAY: - case GLPointerFunc.GL_NORMAL_ARRAY: - case GLPointerFunc.GL_COLOR_ARRAY: - break; - case GLPointerFunc.GL_TEXTURE_COORD_ARRAY: - name = name + activeTextureUnit; - } - return name; - } - - public void destroy(GL2ES2 gl) { - shaderProgramColor.release(gl, true); - shaderProgramColorLight.release(gl, true); - shaderProgramColorTexture.release(gl, true); - shaderProgramColorTextureLight.release(gl, true); - shaderState.destroy(gl); - } - - public void glEnableClientState(GL2ES2 gl, int glArrayIndex) { - shaderState.glUseProgram(gl, true); - - shaderState.glEnableVertexAttribArray(gl, getArrayIndexName(glArrayIndex)); - // textureCoordsEnabled |= (1 << activeTextureUnit); - if ( textureCoordsEnabled.get(activeTextureUnit) != 1 ) { - textureCoordsEnabled.put(activeTextureUnit, 1); - textureCoordsEnabledDirty = true; - } - } - - public void glDisableClientState(GL2ES2 gl, int glArrayIndex) { - shaderState.glUseProgram(gl, true); - - shaderState.glDisableVertexAttribArray(gl, getArrayIndexName(glArrayIndex)); - // textureCoordsEnabled &= ~(1 << activeTextureUnit); - if ( textureCoordsEnabled.get(activeTextureUnit) != 0 ) { - textureCoordsEnabled.put(activeTextureUnit, 0); - textureCoordsEnabledDirty = true; - } - } - - public void glVertexPointer(GL2ES2 gl, GLArrayData data) { - shaderState.glUseProgram(gl, true); - shaderState.glVertexAttribPointer(gl, data); - } - - public void glColorPointer(GL2ES2 gl, GLArrayData data) { - shaderState.glUseProgram(gl, true); - shaderState.glVertexAttribPointer(gl, data); - } - - public void glColor4fv(GL2ES2 gl, FloatBuffer data ) { - shaderState.glUseProgram(gl, true); - GLUniformData ud = shaderState.getUniform(mgl_ColorStatic); - if(null!=ud) { - ud.setData(data); - shaderState.glUniform(gl, ud); - } - } - - public void glNormalPointer(GL2ES2 gl, GLArrayData data) { - shaderState.glUseProgram(gl, true); - shaderState.glVertexAttribPointer(gl, data); - } - - public void glTexCoordPointer(GL2ES2 gl, GLArrayData data) { - shaderState.glUseProgram(gl, true); - data.setName( getArrayIndexName(data.getIndex()) ); - shaderState.glVertexAttribPointer(gl, data); - } - - public void glLightfv(GL2ES2 gl, int light, int pname, java.nio.FloatBuffer params) { - shaderState.glUseProgram(gl, true); - light -=GLLightingFunc.GL_LIGHT0; - if(0 <= light && light < MAX_LIGHTS) { - GLUniformData ud = null; - switch(pname) { - case GLLightingFunc.GL_AMBIENT: - ud = shaderState.getUniform(mgl_LightSource+"["+light+"].ambient"); - break; - case GLLightingFunc.GL_DIFFUSE: - ud = shaderState.getUniform(mgl_LightSource+"["+light+"].diffuse"); - break; - case GLLightingFunc.GL_SPECULAR: - ud = shaderState.getUniform(mgl_LightSource+"["+light+"].specular"); - break; - case GLLightingFunc.GL_POSITION: - ud = shaderState.getUniform(mgl_LightSource+"["+light+"].position"); - break; - case GLLightingFunc.GL_SPOT_DIRECTION: - ud = shaderState.getUniform(mgl_LightSource+"["+light+"].spotDirection"); - break; - case GLLightingFunc.GL_SPOT_EXPONENT: - ud = shaderState.getUniform(mgl_LightSource+"["+light+"].spotExponent"); - break; - case GLLightingFunc.GL_SPOT_CUTOFF: - ud = shaderState.getUniform(mgl_LightSource+"["+light+"].spotCutoff"); - break; - case GLLightingFunc.GL_CONSTANT_ATTENUATION: - ud = shaderState.getUniform(mgl_LightSource+"["+light+"].constantAttenuation"); - break; - case GLLightingFunc.GL_LINEAR_ATTENUATION: - ud = shaderState.getUniform(mgl_LightSource+"["+light+"].linearAttenuation"); - break; - case GLLightingFunc.GL_QUADRATIC_ATTENUATION: - ud = shaderState.getUniform(mgl_LightSource+"["+light+"].quadraticAttenuation"); - break; - default: - if(verbose) { - System.err.println("glLightfv pname not within [GL_AMBIENT GL_DIFFUSE GL_SPECULAR GL_POSITION GL_SPOT_DIRECTION]: "+pname); - } - return; - } - if(null!=ud) { - ud.setData(params); - shaderState.glUniform(gl, ud); - } - } else if(verbose) { - System.err.println("glLightfv light not within [0.."+MAX_LIGHTS+"]: "+light); - } - } - - public void glMaterialfv(GL2ES2 gl, int face, int pname, java.nio.FloatBuffer params) { - shaderState.glUseProgram(gl, true); - - switch (face) { - case GL.GL_FRONT: - case GL.GL_FRONT_AND_BACK: - break; - case GL.GL_BACK: - if(verbose) { - System.err.println("glMaterialfv face GL_BACK currently not supported"); - } - break; - default: - } - - GLUniformData ud = null; - switch(pname) { - case GLLightingFunc.GL_AMBIENT: - ud = shaderState.getUniform(mgl_FrontMaterial+".ambient"); - break; - case GLLightingFunc.GL_AMBIENT_AND_DIFFUSE: - glMaterialfv(gl, face, GLLightingFunc.GL_AMBIENT, params); - // fall through intended .. - case GLLightingFunc.GL_DIFFUSE: - ud = shaderState.getUniform(mgl_FrontMaterial+".diffuse"); - break; - case GLLightingFunc.GL_SPECULAR: - ud = shaderState.getUniform(mgl_FrontMaterial+".specular"); - break; - case GLLightingFunc.GL_EMISSION: - ud = shaderState.getUniform(mgl_FrontMaterial+".emission"); - break; - case GLLightingFunc.GL_SHININESS: - ud = shaderState.getUniform(mgl_FrontMaterial+".shininess"); - break; - default: - if(verbose) { - System.err.println("glMaterialfv pname not within [GL_AMBIENT GL_DIFFUSE GL_SPECULAR GL_EMISSION GL_SHININESS]: "+pname); - } - return; - } - if(null!=ud) { - ud.setData(params); - shaderState.glUniform(gl, ud); - } - } - - public void glShadeModel(GL2ES2 gl, int mode) { - shaderState.glUseProgram(gl, true); - GLUniformData ud = shaderState.getUniform(mgl_ShadeModel); - if(null!=ud) { - ud.setData(mode); - shaderState.glUniform(gl, ud); - } - } - - public void glActiveTexture(GL2ES2 gl, int textureUnit) { - textureUnit -= GL.GL_TEXTURE0; - if(0 <= textureUnit && textureUnitcullFace) { - faceName *= -1; - } - cullFace = faceName; - } - - public void validate(GL2ES2 gl) { - shaderState.glUseProgram(gl, true); - GLUniformData ud; - if(pmvMatrix.update()) { - ud = shaderState.getUniform(mgl_PMVMatrix); - if(null!=ud) { - // same data object .. - shaderState.glUniform(gl, ud); - } else { - throw new GLException("Failed to update: mgl_PMVMatrix"); - } - ud = shaderState.getUniform(mgl_NormalMatrix); - if(null!=ud) { - // same data object .. - shaderState.glUniform(gl, ud); - } - } - ud = shaderState.getUniform(mgl_ColorEnabled); - if(null!=ud) { - int ca = (shaderState.isVertexAttribArrayEnabled(mgl_Color)==true)?1:0; - if(ca!=ud.intValue()) { - ud.setData(ca); - shaderState.glUniform(gl, ud); - } - } - ud = shaderState.getUniform(mgl_CullFace); - if(null!=ud) { - if(cullFace!=ud.intValue()) { - ud.setData(cullFace); - shaderState.glUniform(gl, ud); - } - } - - if(lightsEnabledDirty) { - ud = shaderState.getUniform(mgl_LightsEnabled); - if(null!=ud) { - // same data object - shaderState.glUniform(gl, ud); - } - lightsEnabledDirty=false; - } - - if(textureCoordsEnabledDirty) { - ud = shaderState.getUniform(mgl_TexCoordEnabled); - if(null!=ud) { - // same data object - shaderState.glUniform(gl, ud); - } - textureCoordsEnabledDirty=false; - } - - if(textureEnabled) { - if(lightingEnabled) { - shaderState.attachShaderProgram(gl, shaderProgramColorTextureLight); - } else { - shaderState.attachShaderProgram(gl, shaderProgramColorTexture); - } - } else { - if(lightingEnabled) { - shaderState.attachShaderProgram(gl, shaderProgramColorLight); - } else { - shaderState.attachShaderProgram(gl, shaderProgramColor); - } - } - if(DEBUG) { - System.err.println("validate: "+this); - } - } - - public String toString() { - return "FixedFuncPipeline[pmv: "+pmvMatrix+ - ", textureEnabled: "+textureEnabled+ - ", textureCoordsEnabled: "+textureCoordsEnabled+ - ", lightingEnabled: "+lightingEnabled+ - ", lightsEnabled: "+lightsEnabled+ - "\n\t, shaderProgramColor: "+shaderProgramColor+ - "\n\t, shaderProgramColorTexture: "+shaderProgramColorTexture+ - "\n\t, shaderProgramColorLight: "+shaderProgramColorLight+ - "\n\t, shaderProgramColorTextureLight: "+shaderProgramColorTextureLight+ - "\n\t, ShaderState: "+shaderState+ - "]"; - } - - protected void init(GL2ES2 gl, PMVMatrix pmvMatrix, Class shaderRootClass, String shaderSrcRoot, String shaderBinRoot, - String vertexColorFile, - String vertexColorLightFile, - String fragmentColorFile, - String fragmentColorTextureFile) - { - if(null==pmvMatrix) { - throw new GLException("PMVMatrix is null"); - } - this.pmvMatrix=pmvMatrix; - this.shaderState=new ShaderState(); - this.shaderState.setVerbose(verbose); - ShaderCode vertexColor, vertexColorLight, fragmentColor, fragmentColorTexture; - - vertexColor = ShaderCode.create( gl, gl.GL_VERTEX_SHADER, 1, shaderRootClass, - shaderSrcRoot, shaderBinRoot, vertexColorFile); - - vertexColorLight = ShaderCode.create( gl, gl.GL_VERTEX_SHADER, 1, shaderRootClass, - shaderSrcRoot, shaderBinRoot, vertexColorLightFile); - - fragmentColor = ShaderCode.create( gl, gl.GL_FRAGMENT_SHADER, 1, shaderRootClass, - shaderSrcRoot, shaderBinRoot, fragmentColorFile); - - fragmentColorTexture = ShaderCode.create( gl, gl.GL_FRAGMENT_SHADER, 1, shaderRootClass, - shaderSrcRoot, shaderBinRoot, fragmentColorTextureFile); - - shaderProgramColor = new ShaderProgram(); - shaderProgramColor.add(vertexColor); - shaderProgramColor.add(fragmentColor); - if(!shaderProgramColor.link(gl, System.err)) { - throw new GLException("Couldn't link VertexColor program: "+shaderProgramColor); - } - - shaderProgramColorTexture = new ShaderProgram(); - shaderProgramColorTexture.add(vertexColor); - shaderProgramColorTexture.add(fragmentColorTexture); - if(!shaderProgramColorTexture.link(gl, System.err)) { - throw new GLException("Couldn't link VertexColorTexture program: "+shaderProgramColorTexture); - } - - shaderProgramColorLight = new ShaderProgram(); - shaderProgramColorLight.add(vertexColorLight); - shaderProgramColorLight.add(fragmentColor); - if(!shaderProgramColorLight.link(gl, System.err)) { - throw new GLException("Couldn't link VertexColorLight program: "+shaderProgramColorLight); - } - - shaderProgramColorTextureLight = new ShaderProgram(); - shaderProgramColorTextureLight.add(vertexColorLight); - shaderProgramColorTextureLight.add(fragmentColorTexture); - if(!shaderProgramColorTextureLight.link(gl, System.err)) { - throw new GLException("Couldn't link VertexColorLight program: "+shaderProgramColorTextureLight); - } - - shaderState.attachShaderProgram(gl, shaderProgramColor); - shaderState.glUseProgram(gl, true); - - // mandatory .. - if(!shaderState.glUniform(gl, new GLUniformData(mgl_PMVMatrix, 4, 4, pmvMatrix.glGetPMvMviMatrixf()))) { - throw new GLException("Error setting PMVMatrix in shader: "+this); - } - - // optional parameter .. - shaderState.glUniform(gl, new GLUniformData(mgl_NormalMatrix, 3, 3, pmvMatrix.glGetNormalMatrixf())); - - shaderState.glUniform(gl, new GLUniformData(mgl_ColorEnabled, 0)); - shaderState.glUniform(gl, new GLUniformData(mgl_ColorStatic, 4, zero4f)); - shaderState.glUniform(gl, new GLUniformData(mgl_TexCoordEnabled, 1, textureCoordsEnabled)); - shaderState.glUniform(gl, new GLUniformData(mgl_ActiveTexture, activeTextureUnit)); - shaderState.glUniform(gl, new GLUniformData(mgl_ActiveTextureIdx, activeTextureUnit)); - shaderState.glUniform(gl, new GLUniformData(mgl_ShadeModel, 0)); - shaderState.glUniform(gl, new GLUniformData(mgl_CullFace, cullFace)); - for(int i=0; i 0 && - ( ( mgl_CullFace == 1 && gl_FrontFacing ) || - ( mgl_CullFace == 2 && !gl_FrontFacing ) || - ( mgl_CullFace == 3 ) ) ) { - discard; - } - gl_FragColor = frontColor; -} - diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.vp b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.vp deleted file mode 100644 index 346e40196..000000000 --- a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.vp +++ /dev/null @@ -1,22 +0,0 @@ -#include es_precision.glsl - -#include mgl_const.glsl -#include mgl_uniform.glsl -#include mgl_attribute.glsl -#include mgl_varying.glsl - -#include mgl_settexcoord.vp - -void main(void) -{ - if(mgl_ColorEnabled>0) { - frontColor=mgl_Color; - } else { - frontColor=mgl_ColorStatic; - } - - gl_Position = mgl_PMVMatrix[0] * mgl_PMVMatrix[1] * mgl_Vertex; - - setTexCoord(gl_Position); -} - diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorLight.vp b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorLight.vp deleted file mode 100644 index ce203cfb9..000000000 --- a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorLight.vp +++ /dev/null @@ -1,70 +0,0 @@ -#include es_precision.glsl -#include mgl_lightdef.glsl - -#include mgl_const.glsl -#include mgl_uniform.glsl -#include mgl_uniform_light.glsl -#include mgl_attribute.glsl -#include mgl_varying.glsl - -#include mgl_settexcoord.vp - -void main(void) -{ - vec4 position; - vec3 normal, lightDir, cameraDir, halfDir; - vec4 ambient, diffuse, specular; - float NdotL, NdotHV, dist, attenuation; - int i; - - position = mgl_PMVMatrix[1] * mgl_Vertex; // vertex eye position - - normal = normalize(mgl_NormalMatrix * mgl_Normal); - // cameraPosition: (mgl_PMVMatrix[2] * vec4(0,0,0,1.0)).xyz - cameraDir = normalize( (mgl_PMVMatrix[2] * vec4(0,0,0,1.0)).xyz - mgl_Vertex.xyz ); - - ambient = vec4(0,0,0,0); - diffuse = vec4(0,0,0,0); - specular = vec4(0,0,0,0); - - bool lightEnabled = false; - - for(i=0; i0) { - frontColor=mgl_Color; - } else { - frontColor=mgl_ColorStatic; - } - if( lightEnabled ) { - frontColor *= ambient + diffuse + specular; - } - - gl_Position = mgl_PMVMatrix[0] * position; - - setTexCoord(gl_Position); -} - diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorTexture.fp b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorTexture.fp deleted file mode 100644 index 86e6ace73..000000000 --- a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorTexture.fp +++ /dev/null @@ -1,47 +0,0 @@ - -#include es_precision.glsl -#include mgl_lightdef.glsl - -#include mgl_const.glsl -#include mgl_uniform.glsl -#include mgl_varying.glsl - -vec4 getTexColor(in sampler2D tex, in int idx) { - vec4 coord; - if(idx==0) { - coord= mgl_TexCoords[0]; - } else if(idx==1) { - coord= mgl_TexCoords[1]; - } else if(idx==2) { - coord= mgl_TexCoords[2]; - } else if(idx==3) { - coord= mgl_TexCoords[3]; - } else if(idx==4) { - coord= mgl_TexCoords[4]; - } else if(idx==5) { - coord= mgl_TexCoords[5]; - } else if(idx==6) { - coord= mgl_TexCoords[6]; - } else { - coord= mgl_TexCoords[7]; - } - return texture2D(tex, coord.st); -} - -void main (void) -{ - if( mgl_CullFace > 0 && - ( ( mgl_CullFace == 1 && gl_FrontFacing ) || - ( mgl_CullFace == 2 && !gl_FrontFacing ) || - ( mgl_CullFace == 3 ) ) ) { - discard; - } - - vec4 texColor = getTexColor(mgl_ActiveTexture,mgl_ActiveTextureIdx); - - if(length(texColor.rgb)>0.0) { - gl_FragColor = vec4(frontColor.rgb*texColor.rgb, frontColor.a) ; - } else { - gl_FragColor = frontColor; - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bfp b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bfp deleted file mode 100755 index 3ebaaee1d..000000000 Binary files a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bfp and /dev/null differ diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bvp b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bvp deleted file mode 100755 index 279ef72c7..000000000 Binary files a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bvp and /dev/null differ diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorLight.bvp b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorLight.bvp deleted file mode 100755 index 5a9deea71..000000000 Binary files a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorLight.bvp and /dev/null differ diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorTexture.bfp b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorTexture.bfp deleted file mode 100755 index ce1397fe1..000000000 Binary files a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorTexture.bfp and /dev/null differ diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/es_precision.glsl b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/es_precision.glsl deleted file mode 100644 index fd6abe54e..000000000 --- a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/es_precision.glsl +++ /dev/null @@ -1,14 +0,0 @@ -#ifndef es_precision_glsl -#define es_precision_glsl - -#ifdef GL_ES - #define MEDIUMP mediump - #define HIGHP highp - #define LOWP lowp -#else - #define MEDIUMP - #define HIGHP - #define LOWP -#endif - -#endif // es_precision_glsl diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_attribute.glsl b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_attribute.glsl deleted file mode 100644 index b09bdb05a..000000000 --- a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_attribute.glsl +++ /dev/null @@ -1,19 +0,0 @@ - -#ifndef mgl_attribute_glsl -#define mgl_attribute_glsl - -#include es_precision.glsl - -attribute HIGHP vec4 mgl_Vertex; -attribute HIGHP vec3 mgl_Normal; -attribute HIGHP vec4 mgl_Color; -attribute HIGHP vec4 mgl_MultiTexCoord0; -attribute HIGHP vec4 mgl_MultiTexCoord1; -attribute HIGHP vec4 mgl_MultiTexCoord2; -attribute HIGHP vec4 mgl_MultiTexCoord3; -attribute HIGHP vec4 mgl_MultiTexCoord4; -attribute HIGHP vec4 mgl_MultiTexCoord5; -attribute HIGHP vec4 mgl_MultiTexCoord6; -attribute HIGHP vec4 mgl_MultiTexCoord7; - -#endif // mgl_attribute_glsl diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_const.glsl b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_const.glsl deleted file mode 100644 index 1a464a1cb..000000000 --- a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_const.glsl +++ /dev/null @@ -1,10 +0,0 @@ - -#ifndef mgl_const_glsl -#define mgl_const_glsl - -#include es_precision.glsl - -const LOWP int MAX_TEXTURE_UNITS = 8; // <=gl_MaxTextureImageUnits -const LOWP int MAX_LIGHTS = 8; - -#endif // mgl_const_glsl diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_lightdef.glsl b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_lightdef.glsl deleted file mode 100644 index 98e214139..000000000 --- a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_lightdef.glsl +++ /dev/null @@ -1,26 +0,0 @@ -#ifndef mgl_lightdef_glsl -#define mgl_lightdef_glsl - -struct mgl_LightSourceParameters { - vec4 ambient; - vec4 diffuse; - vec4 specular; - vec4 position; - // vec4 halfVector; // is computed here - vec3 spotDirection; - float spotExponent; - float spotCutoff; // (range: [0.0,90.0], 180.0) - //float spotCosCutoff; // (range: [1.0,0.0],-1.0) - float constantAttenuation; - float linearAttenuation; - float quadraticAttenuation; -}; -struct mgl_MaterialParameters { - vec4 ambient; - vec4 diffuse; - vec4 specular; - vec4 emission; - float shininess; -}; - -#endif // mgl_lightdef_glsl diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_settexcoord.vp b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_settexcoord.vp deleted file mode 100644 index 1efe328d0..000000000 --- a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_settexcoord.vp +++ /dev/null @@ -1,35 +0,0 @@ -#ifndef mgl_settexcoord_vp -#define mgl_settexcoord_vp - -#include es_precision.glsl - -#include mgl_const.glsl -#include mgl_uniform.glsl -#include mgl_attribute.glsl -#include mgl_varying.glsl - -void setTexCoord(in vec4 defpos) { - /** - * bitwise operator not supported on APX 2500 ES 2.0 - * - mgl_TexCoords[0] = ( 0 != (mgl_TexCoordEnabled & 1) ) ? mgl_MultiTexCoord0 : defpos; - mgl_TexCoords[1] = ( 0 != (mgl_TexCoordEnabled & 2) ) ? mgl_MultiTexCoord1 : defpos; - mgl_TexCoords[2] = ( 0 != (mgl_TexCoordEnabled & 4) ) ? mgl_MultiTexCoord2 : defpos; - mgl_TexCoords[3] = ( 0 != (mgl_TexCoordEnabled & 8) ) ? mgl_MultiTexCoord3 : defpos; - mgl_TexCoords[4] = ( 0 != (mgl_TexCoordEnabled & 16) ) ? mgl_MultiTexCoord4 : defpos; - mgl_TexCoords[5] = ( 0 != (mgl_TexCoordEnabled & 32) ) ? mgl_MultiTexCoord5 : defpos; - mgl_TexCoords[6] = ( 0 != (mgl_TexCoordEnabled & 64) ) ? mgl_MultiTexCoord6 : defpos; - mgl_TexCoords[7] = ( 0 != (mgl_TexCoordEnabled & 128) ) ? mgl_MultiTexCoord7 : defpos; - */ - - mgl_TexCoords[0] = ( 0 != mgl_TexCoordEnabled[0] ) ? mgl_MultiTexCoord0 : defpos; - mgl_TexCoords[1] = ( 0 != mgl_TexCoordEnabled[1] ) ? mgl_MultiTexCoord1 : defpos; - mgl_TexCoords[2] = ( 0 != mgl_TexCoordEnabled[2] ) ? mgl_MultiTexCoord2 : defpos; - mgl_TexCoords[3] = ( 0 != mgl_TexCoordEnabled[3] ) ? mgl_MultiTexCoord3 : defpos; - mgl_TexCoords[4] = ( 0 != mgl_TexCoordEnabled[4] ) ? mgl_MultiTexCoord4 : defpos; - mgl_TexCoords[5] = ( 0 != mgl_TexCoordEnabled[5] ) ? mgl_MultiTexCoord5 : defpos; - mgl_TexCoords[6] = ( 0 != mgl_TexCoordEnabled[6] ) ? mgl_MultiTexCoord6 : defpos; - mgl_TexCoords[7] = ( 0 != mgl_TexCoordEnabled[7] ) ? mgl_MultiTexCoord7 : defpos; -} - -#endif // mgl_settexcoord_vp diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform.glsl b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform.glsl deleted file mode 100644 index d8b3c7f95..000000000 --- a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform.glsl +++ /dev/null @@ -1,18 +0,0 @@ - -#ifndef mgl_uniform_glsl -#define mgl_uniform_glsl - -#include es_precision.glsl - -#include mgl_const.glsl - -uniform HIGHP mat4 mgl_PMVMatrix[3]; // P, Mv, and Mvi -uniform HIGHP mat3 mgl_NormalMatrix; // transpose(inverse(ModelView)).3x3 -uniform LOWP int mgl_ColorEnabled; -uniform HIGHP vec4 mgl_ColorStatic; -uniform LOWP int mgl_TexCoordEnabled[MAX_TEXTURE_UNITS]; -uniform sampler2D mgl_ActiveTexture; -uniform LOWP int mgl_ActiveTextureIdx; -uniform LOWP int mgl_CullFace; - -#endif // mgl_uniform_glsl diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform_light.glsl b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform_light.glsl deleted file mode 100644 index 0dedb5d5d..000000000 --- a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform_light.glsl +++ /dev/null @@ -1,15 +0,0 @@ - -#ifndef mgl_uniform_light_glsl -#define mgl_uniform_light_glsl - -#include es_precision.glsl - -#include mgl_const.glsl -#include mgl_lightdef.glsl - -uniform LOWP int mgl_LightsEnabled[MAX_LIGHTS]; - -uniform mgl_LightSourceParameters mgl_LightSource[MAX_LIGHTS]; -uniform mgl_MaterialParameters mgl_FrontMaterial; - -#endif // mgl_uniform_light_glsl diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_varying.glsl b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_varying.glsl deleted file mode 100644 index fc9f735d1..000000000 --- a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_varying.glsl +++ /dev/null @@ -1,12 +0,0 @@ - -#ifndef mgl_varying_glsl -#define mgl_varying_glsl - -#include es_precision.glsl - -#include mgl_const.glsl - -varying vec4 frontColor; -varying vec4 mgl_TexCoords[MAX_TEXTURE_UNITS]; - -#endif // mgl_varying_glsl diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc-ff.bat b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc-ff.bat deleted file mode 100755 index 002dca8ef..000000000 --- a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc-ff.bat +++ /dev/null @@ -1,9 +0,0 @@ -REM -REM You have to call it from the 'shaders' directory, e.g.: -REM scripts\nvidia-apx\glslc-ff.bat -REM -IF !"%JOGLDIR%"==""! GOTO YESPATH -set JOGLDIR=..\lib -:YESPATH - -java -cp %JOGLDIR%\jogl.core.jar;%JOGLDIR%\jogl.gles2.jar;%JOGLDIR%\jogl.fixed.jar;%JOGLDIR%\jogl.sdk.jar com.sun.opengl.util.glsl.sdk.CompileShaderNVidia FixedFuncColor.fp FixedFuncColorTexture.fp FixedFuncColorLight.vp FixedFuncColor.vp diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc.bat b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc.bat deleted file mode 100755 index 9b5a4b39c..000000000 --- a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc.bat +++ /dev/null @@ -1,9 +0,0 @@ -REM -REM You have to call it from the 'shaders' directory, e.g.: -REM scripts\nvidia-apx\glslc.bat -REM -IF !"%JOGLDIR%"==""! GOTO YESPATH -set JOGLDIR=..\lib -:YESPATH - -java -cp %JOGLDIR%\jogl.core.jar;%JOGLDIR%\jogl.gles2.jar;%JOGLDIR%\jogl.fixed.jar;%JOGLDIR%\jogl.sdk.jar com.sun.opengl.util.glsl.sdk.CompileShaderNVidia %1 diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/sdk/CompileShader.java b/src/jogl/classes/com/sun/opengl/util/glsl/sdk/CompileShader.java deleted file mode 100755 index f18005feb..000000000 --- a/src/jogl/classes/com/sun/opengl/util/glsl/sdk/CompileShader.java +++ /dev/null @@ -1,184 +0,0 @@ -package com.sun.opengl.util.glsl.sdk; - -import javax.media.opengl.*; -import com.sun.opengl.util.*; -import com.sun.opengl.util.glsl.*; - -import java.io.*; -import java.net.*; - -/** Precompiles a shader into a vendor binary format. Input is the - resource name of the shader, such as - "com/sun/opengl/impl/glsl/fixed/shader/a.fp". - Output is "com/sun/opengl/impl/glsl/fixed/shader/bin/nvidia/a.bfp". - - All path and suffixes are determined by the ShaderCode class, - which ensures runtime compatibility. - - @see javax.media.opengl.glsl.ShaderCode - */ - -public abstract class CompileShader { - - public abstract int getBinaryFormat(); - - public abstract File getSDKCompilerDir(); - - public abstract String getVertexShaderCompiler(); - - public abstract String getFragmentShaderCompiler(); - - public void processOneShader(String resourceName) - throws IOException, UnsupportedEncodingException, InterruptedException - { - int type = -1; - String outName=null; - int suffixLen = -1; - if(resourceName.endsWith(ShaderCode.getFileSuffix(false, GL2ES2.GL_FRAGMENT_SHADER))) { - suffixLen = 2; - type = GL2ES2.GL_FRAGMENT_SHADER; - } else if(resourceName.endsWith(".frag")) { - suffixLen = 4; - type = GL2ES2.GL_FRAGMENT_SHADER; - } else if(resourceName.endsWith(ShaderCode.getFileSuffix(false, GL2ES2.GL_VERTEX_SHADER))) { - suffixLen = 2; - type = GL2ES2.GL_VERTEX_SHADER; - } else if(resourceName.endsWith(".vert")) { - suffixLen = 4; - type = GL2ES2.GL_VERTEX_SHADER; - } - String justName = basename(resourceName); - outName = justName.substring(0, justName.length() - suffixLen) + - ShaderCode.getFileSuffix(true, type); - URL resourceURL = Locator.getResource(null, resourceName); - String dirName = dirname(resourceURL.getPath()); - - outName = dirName + File.separator + "bin" + File.separator + - ShaderCode.getBinarySubPath(getBinaryFormat()) + File.separator + - outName; - processOneShader(resourceName, outName, type); - } - - public void processOneShader(String resourceName, String outName, int type) - throws IOException, UnsupportedEncodingException, InterruptedException - { - URL resourceURL = Locator.getResource(null, resourceName); - String dirName = dirname(resourceURL.getPath()); - - String shader = ShaderCode.readShaderSource(null, resourceName); - if(null==shader) { - System.err.println("Can't find shader source " + resourceName + " - ignored"); - return; - } - System.err.println("Preprocessing: "+ resourceName+", in dir: "+dirName); - String justName = basename(resourceName); - String processor; - switch (type) { - case GL2ES2.GL_VERTEX_SHADER: - processor = getVertexShaderCompiler(); - break; - case GL2ES2.GL_FRAGMENT_SHADER: - processor = getFragmentShaderCompiler(); - break; - default: - throw new GLException("Unknown shader type: "+type); - } - File outputFile = new File(outName); - - // Write shader to a file in java.io.tmpdir - File tmpDir = new File(dirName+File.separator+"tmp"); - tmpDir.mkdirs(); - File tmpFile = new File(tmpDir, justName); - Writer writer = new BufferedWriter(new FileWriter(tmpFile)); - writer.write(shader, 0, shader.length()); - writer.flush(); - writer.close(); - System.err.println("Preprocessed: "+ tmpFile.getAbsolutePath()); - - File processorDir = getSDKCompilerDir(); - - System.err.println("SDK: "+ processorDir.getAbsolutePath() + ", compiler: "+processor); - - System.err.println("Output: "+ outputFile.getAbsolutePath()); - - // Run the tool - Process process = Runtime.getRuntime().exec(new String[] { - processorDir.getAbsolutePath() + File.separator + processor, - tmpFile.getAbsolutePath(), - outputFile.getAbsolutePath() - }); // , null, processorDir); - new StreamMonitor(process.getInputStream()); - new StreamMonitor(process.getErrorStream()); - process.waitFor(); - // Delete the temporary file - // tmpFile.delete(); - } - - protected static String basename(String path) { - int lastSlash = path.lastIndexOf("/"); - if (lastSlash < 0) { - lastSlash = path.lastIndexOf("\\"); - } - String basename; - if (lastSlash < 0) { - basename = path; - } else { - basename = path.substring(lastSlash + 1); - } - return basename; - } - - protected static String dirname(String path) { - int lastSlash = path.lastIndexOf("/"); - if (lastSlash < 0) { - lastSlash = path.lastIndexOf("\\"); - } - String dirname; - if (lastSlash < 0) { - dirname = new String(); - } else { - dirname = path.substring(0, lastSlash + 1); - } - return dirname; - } - - public void run(String[] args) { - try { - for (int i = 0; i < args.length; i++) { - processOneShader(args[i]); - } - } catch (Exception e) { - e.printStackTrace(); - } - } - - private static class StreamMonitor implements Runnable { - private InputStream istream; - public StreamMonitor(InputStream stream) { - istream = stream; - new Thread(this, "Output Reader Thread").start(); - } - - public void run() - { - byte[] buffer = new byte[4096]; - try { - int numRead = 0; - do { - numRead = istream.read(buffer); - if (numRead > 0) { - System.out.write(buffer, 0, numRead); - System.out.flush(); - } - } while (numRead >= 0); - } - catch (IOException e) { - try { - istream.close(); - } catch (IOException e2) { - } - // Should allow clean exit when process shuts down - } - } - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/sdk/CompileShaderNVidia.java b/src/jogl/classes/com/sun/opengl/util/glsl/sdk/CompileShaderNVidia.java deleted file mode 100755 index 387ccf732..000000000 --- a/src/jogl/classes/com/sun/opengl/util/glsl/sdk/CompileShaderNVidia.java +++ /dev/null @@ -1,53 +0,0 @@ -package com.sun.opengl.util.glsl.sdk; - -import javax.media.opengl.*; - -import java.io.*; - -/** Precompiles a shader into NVidia binary format. Input is the - resource name of the shader, such as - "com/sun/opengl/impl/glsl/fixed/shader/a.fp". - Output is "com/sun/opengl/impl/glsl/fixed/shader/bin/nvidia/a.bfp". */ - -public class CompileShaderNVidia extends CompileShader { - private static final String NVAPSDK; - - static { - String nvapSDKProp = System.getProperty("NVAPSDK"); - if (nvapSDKProp != null) { - NVAPSDK = nvapSDKProp; - } else { - NVAPSDK = "C:\\nvap_sdk_0_3_x"; - } - } - - public int getBinaryFormat() { - return GLES2.GL_NVIDIA_PLATFORM_BINARY_NV; - } - - public File getSDKCompilerDir() { - File compilerDir = new File( NVAPSDK + File.separator + "tools" + File.separator ); - File compilerFile = new File( compilerDir, getVertexShaderCompiler()); - if(!compilerFile.exists()) { - compilerDir = new File( NVAPSDK ); - compilerFile = new File( compilerDir, getVertexShaderCompiler()); - } - if(!compilerFile.exists()) { - throw new GLException("Can't find compiler: "+getVertexShaderCompiler() + " in : " + - NVAPSDK+", "+NVAPSDK + File.separator + "tools"); - } - return compilerDir; - } - - public String getVertexShaderCompiler() { - return "glslv.bat"; - } - - public String getFragmentShaderCompiler() { - return "glslf.bat"; - } - - public static void main(String[] args) { - new CompileShaderNVidia().run(args); - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/packrect/BackingStoreManager.java b/src/jogl/classes/com/sun/opengl/util/packrect/BackingStoreManager.java deleted file mode 100755 index 754ba2757..000000000 --- a/src/jogl/classes/com/sun/opengl/util/packrect/BackingStoreManager.java +++ /dev/null @@ -1,99 +0,0 @@ -/* - * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.packrect; - -/** This interface must be implemented by the end user and is called - in response to events like addition of rectangles into the - RectanglePacker. It is used both when a full re-layout must be - done as well as when the data in the backing store must be copied - to a new one. */ - -public interface BackingStoreManager { - public Object allocateBackingStore(int w, int h); - public void deleteBackingStore(Object backingStore); - - /** Indication whether this BackingStoreManager supports compaction; - in other words, the allocation of a new backing store and - movement of the contents of the backing store from the old to - the new one. If it does not, then RectanglePacker.add() may - throw an exception if additionFailed() can not make enough room - available. If an implementation returns false, this also implies - that the backing store can not grow, so that preExpand() will - never be called. */ - public boolean canCompact(); - - /** Notification that expansion of the backing store is about to be - done due to addition of the given rectangle. Gives the manager a - chance to do some compaction and potentially remove old entries - from the backing store, if it acts like a least-recently-used - cache. This method receives as argument the number of attempts - so far to add the given rectangle. Manager should return true if - the RectanglePacker should retry the addition (which may result - in this method being called again, with an increased attempt - number) or false if the RectanglePacker should just expand the - backing store. The caller should not call RectanglePacker.add() - in its preExpand() method. */ - public boolean preExpand(Rect cause, int attemptNumber); - - /** Notification that addition of the given Rect failed because a - maximum size was set in the RectanglePacker and the backing - store could not be expanded, or because compaction (and, - therefore, implicitly expansion) was not supported. Should - return false if the manager can do nothing more to handle the - failed addition, which will cause a RuntimeException to be - thrown from the RectanglePacker. */ - public boolean additionFailed(Rect cause, int attemptNumber); - - /** Notification that movement is starting. */ - public void beginMovement(Object oldBackingStore, Object newBackingStore); - - /** Tells the manager to move the contents of the given rect from - the old location on the old backing store to the new location on - the new backing store. The backing stores can be identical in - the case of compacting the existing backing store instead of - reallocating it. */ - public void move(Object oldBackingStore, - Rect oldLocation, - Object newBackingStore, - Rect newLocation); - - /** Notification that movement is ending. */ - public void endMovement(Object oldBackingStore, Object newBackingStore); -} diff --git a/src/jogl/classes/com/sun/opengl/util/packrect/Level.java b/src/jogl/classes/com/sun/opengl/util/packrect/Level.java deleted file mode 100755 index 3dae4301d..000000000 --- a/src/jogl/classes/com/sun/opengl/util/packrect/Level.java +++ /dev/null @@ -1,275 +0,0 @@ -/* - * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.packrect; - -import java.util.*; - -public class Level { - private int width; - private int height; - private int yPos; - private LevelSet holder; - - private List/**/ rects = new ArrayList/**/(); - private List/**/ freeList; - private int nextAddX; - - static class RectXComparator implements Comparator { - public int compare(Object o1, Object o2) { - Rect r1 = (Rect) o1; - Rect r2 = (Rect) o2; - return r1.x() - r2.x(); - } - - public boolean equals(Object obj) { - return this == obj; - } - } - private static final Comparator rectXComparator = new RectXComparator(); - - public Level(int width, int height, int yPos, LevelSet holder) { - this.width = width; - this.height = height; - this.yPos = yPos; - this.holder = holder; - } - - public int w() { return width; } - public int h() { return height; } - public int yPos() { return yPos; } - - /** Tries to add the given rectangle to this level only allowing - non-disruptive changes like trivial expansion of the last level - in the RectanglePacker and allocation from the free list. More - disruptive changes like compaction of the level must be - requested explicitly. */ - public boolean add(Rect rect) { - if (rect.h() > height) { - // See whether it's worth trying to expand vertically - if (nextAddX + rect.w() > width) { - return false; - } - - // See whether we're the last level and can expand - if (!holder.canExpand(this, rect.h())) { - return false; - } - - // Trivially expand and try the allocation - holder.expand(this, height, rect.h()); - height = rect.h(); - } - - // See whether we can add at the end - if (nextAddX + rect.w() <= width) { - rect.setPosition(nextAddX, yPos); - rects.add(rect); - nextAddX += rect.w(); - return true; - } - - // See whether we can add from the free list - if (freeList != null) { - Rect candidate = null; - for (Iterator iter = freeList.iterator(); iter.hasNext(); ) { - Rect cur = (Rect) iter.next(); - if (cur.canContain(rect)) { - candidate = cur; - break; - } - } - - if (candidate != null) { - // Remove the candidate from the free list - freeList.remove(candidate); - // Set up and add the real rect - rect.setPosition(candidate.x(), candidate.y()); - rects.add(rect); - // Re-add any remaining free space - if (candidate.w() > rect.w()) { - candidate.setPosition(candidate.x() + rect.w(), candidate.y()); - candidate.setSize(candidate.w() - rect.w(), height); - freeList.add(candidate); - } - - coalesceFreeList(); - - return true; - } - } - - return false; - } - - /** Removes the given Rect from this Level. */ - public boolean remove(Rect rect) { - if (!rects.remove(rect)) - return false; - - // If this is the rightmost rectangle, instead of adding its space - // to the free list, we can just decrease the nextAddX - if (rect.maxX() + 1 == nextAddX) { - nextAddX -= rect.w(); - } else { - if (freeList == null) { - freeList = new ArrayList/**/(); - } - freeList.add(new Rect(rect.x(), rect.y(), rect.w(), height, null)); - coalesceFreeList(); - } - - return true; - } - - /** Indicates whether this Level contains no rectangles. */ - public boolean isEmpty() { - return rects.isEmpty(); - } - - /** Indicates whether this Level could satisfy an allocation request - if it were compacted. */ - public boolean couldAllocateIfCompacted(Rect rect) { - if (rect.h() > height) - return false; - if (freeList == null) - return false; - int freeListWidth = 0; - for (Iterator iter = freeList.iterator(); iter.hasNext(); ) { - Rect cur = (Rect) iter.next(); - freeListWidth += cur.w(); - } - // Add on the remaining space at the end - freeListWidth += (width - nextAddX); - return (freeListWidth >= rect.w()); - } - - public void compact(Object backingStore, BackingStoreManager manager) { - Collections.sort(rects, rectXComparator); - int nextCompactionDest = 0; - manager.beginMovement(backingStore, backingStore); - for (Iterator iter = rects.iterator(); iter.hasNext(); ) { - Rect cur = (Rect) iter.next(); - if (cur.x() != nextCompactionDest) { - manager.move(backingStore, cur, - backingStore, new Rect(nextCompactionDest, cur.y(), cur.w(), cur.h(), null)); - cur.setPosition(nextCompactionDest, cur.y()); - } - nextCompactionDest += cur.w(); - } - nextAddX = nextCompactionDest; - freeList.clear(); - manager.endMovement(backingStore, backingStore); - } - - public Iterator iterator() { - return rects.iterator(); - } - - /** Visits all Rects contained in this Level. */ - public void visit(RectVisitor visitor) { - for (Iterator iter = rects.iterator(); iter.hasNext(); ) { - Rect rect = (Rect) iter.next(); - visitor.visit(rect); - } - } - - /** Updates the references to the Rect objects in this Level with - the "next locations" of those Rects. This is actually used to - update the new Rects in a newly laid-out LevelSet with the - original Rects. */ - public void updateRectangleReferences() { - for (int i = 0; i < rects.size(); i++) { - Rect cur = (Rect) rects.get(i); - Rect next = cur.getNextLocation(); - next.setPosition(cur.x(), cur.y()); - if (cur.w() != next.w() || cur.h() != next.h()) - throw new RuntimeException("Unexpected disparity in rectangle sizes during updateRectangleReferences"); - rects.set(i, next); - } - } - - private void coalesceFreeList() { - if (freeList == null) - return; - if (freeList.isEmpty()) - return; - - // Try to coalesce adjacent free blocks in the free list - Collections.sort(freeList, rectXComparator); - int i = 0; - while (i < freeList.size() - 1) { - Rect r1 = (Rect) freeList.get(i); - Rect r2 = (Rect) freeList.get(i+1); - if (r1.maxX() + 1 == r2.x()) { - // Coalesce r1 and r2 into one block - freeList.remove(i+1); - r1.setSize(r1.w() + r2.w(), r1.h()); - } else { - ++i; - } - } - // See whether the last block bumps up against the addition point - Rect last = (Rect) freeList.get(freeList.size() - 1); - if (last.maxX() + 1 == nextAddX) { - nextAddX -= last.w(); - freeList.remove(freeList.size() - 1); - } - if (freeList.isEmpty()) { - freeList = null; - } - } - - //---------------------------------------------------------------------- - // Debugging functionality - // - - public void dumpFreeSpace() { - int freeListWidth = 0; - for (Iterator iter = freeList.iterator(); iter.hasNext(); ) { - Rect cur = (Rect) iter.next(); - System.err.println(" Free rectangle at " + cur); - freeListWidth += cur.w(); - } - // Add on the remaining space at the end - System.err.println(" Remaining free space " + (width - nextAddX)); - freeListWidth += (width - nextAddX); - System.err.println(" Total free space " + freeListWidth); - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/packrect/LevelSet.java b/src/jogl/classes/com/sun/opengl/util/packrect/LevelSet.java deleted file mode 100755 index 973980fdc..000000000 --- a/src/jogl/classes/com/sun/opengl/util/packrect/LevelSet.java +++ /dev/null @@ -1,213 +0,0 @@ -/* - * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.packrect; - -import java.util.*; - -/** Manages a list of Levels; this is the core data structure - contained within the RectanglePacker and encompasses the storage - algorithm for the contained Rects. */ - -public class LevelSet { - // Maintained in sorted order by increasing Y coordinate - private List/**/ levels = new ArrayList/**/(); - private int nextAddY; - private int w; - private int h; - - /** A LevelSet manages all of the backing store for a region of a - specified width and height. */ - public LevelSet(int w, int h) { - this.w = w; - this.h = h; - } - - public int w() { return w; } - public int h() { return h; } - - /** Returns true if the given rectangle was successfully added to - the LevelSet given its current dimensions, false if not. Caller - is responsible for performing compaction, expansion, etc. as a - consequence. */ - public boolean add(Rect rect) { - if (rect.w() > w) - return false; - - // Go in reverse order through the levels seeing whether we can - // trivially satisfy the allocation request - for (int i = levels.size() - 1; i >= 0; --i) { - Level level = (Level) levels.get(i); - if (level.add(rect)) - return true; - } - - // See whether compaction could satisfy this allocation. This - // increases the computational complexity of the addition process, - // but prevents us from expanding unnecessarily. - for (int i = levels.size() - 1; i >= 0; --i) { - Level level = (Level) levels.get(i); - if (level.couldAllocateIfCompacted(rect)) - return false; - } - - // OK, we need to either add a new Level or expand the backing - // store. Try to add a new Level. - if (nextAddY + rect.h() > h) - return false; - - Level newLevel = new Level(w, rect.h(), nextAddY, this); - levels.add(newLevel); - nextAddY += rect.h(); - boolean res = newLevel.add(rect); - if (!res) - throw new RuntimeException("Unexpected failure in addition to new Level"); - return true; - } - - /** Removes the given Rect from this LevelSet. */ - public boolean remove(Rect rect) { - for (int i = levels.size() - 1; i >= 0; --i) { - Level level = (Level) levels.get(i); - if (level.remove(rect)) - return true; - } - - return false; - } - - /** Allocates the given Rectangle, performing compaction of a Level - if necessary. This is the correct fallback path to {@link - #add(Rect)} above. Returns true if allocated successfully, false - otherwise (indicating the need to expand the backing store). */ - public boolean compactAndAdd(Rect rect, - Object backingStore, - BackingStoreManager manager) { - for (int i = levels.size() - 1; i >= 0; --i) { - Level level = (Level) levels.get(i); - if (level.couldAllocateIfCompacted(rect)) { - level.compact(backingStore, manager); - boolean res = level.add(rect); - if (!res) - throw new RuntimeException("Unexpected failure to add after compaction"); - return true; - } - } - - return false; - } - - /** Indicates whether it's legal to trivially increase the height of - the given Level. This is only possible if it's the last Level - added and there's enough room in the backing store. */ - public boolean canExpand(Level level, int height) { - if (levels.isEmpty()) - return false; // Should not happen - if (levels.get(levels.size() - 1) == level && - (h - nextAddY >= height - level.h())) - return true; - return false; - } - - public void expand(Level level, int oldHeight, int newHeight) { - nextAddY += (newHeight - oldHeight); - } - - /** Gets the used height of the levels in this LevelSet. */ - public int getUsedHeight() { - return nextAddY; - } - - /** Sets the height of this LevelSet. It is only legal to reduce the - height to greater than or equal to the currently used height. */ - public void setHeight(int height) throws IllegalArgumentException { - if (height < getUsedHeight()) { - throw new IllegalArgumentException("May not reduce height below currently used height"); - } - h = height; - } - - /** Returns the vertical fragmentation ratio of this LevelSet. This - is defined as the ratio of the sum of the heights of all - completely empty Levels divided by the overall used height of - the LevelSet. A high vertical fragmentation ratio indicates that - it may be profitable to perform a compaction. */ - public float verticalFragmentationRatio() { - int freeHeight = 0; - int usedHeight = getUsedHeight(); - if (usedHeight == 0) - return 0.0f; - for (Iterator iter = iterator(); iter.hasNext(); ) { - Level level = (Level) iter.next(); - if (level.isEmpty()) { - freeHeight += level.h(); - } - } - return (float) freeHeight / (float) usedHeight; - } - - public Iterator iterator() { - return levels.iterator(); - } - - /** Visits all Rects contained in this LevelSet. */ - public void visit(RectVisitor visitor) { - for (Iterator iter = levels.iterator(); iter.hasNext(); ) { - Level level = (Level) iter.next(); - level.visit(visitor); - } - } - - /** Updates the references to the Rect objects in this LevelSet with - the "next locations" of those Rects. This is actually used to - update the new Rects in a newly laid-out LevelSet with the - original Rects. */ - public void updateRectangleReferences() { - for (Iterator iter = levels.iterator(); iter.hasNext(); ) { - Level level = (Level) iter.next(); - level.updateRectangleReferences(); - } - } - - /** Clears out all Levels stored in this LevelSet. */ - public void clear() { - levels.clear(); - nextAddY = 0; - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/packrect/Rect.java b/src/jogl/classes/com/sun/opengl/util/packrect/Rect.java deleted file mode 100755 index 2f12981a6..000000000 --- a/src/jogl/classes/com/sun/opengl/util/packrect/Rect.java +++ /dev/null @@ -1,170 +0,0 @@ -/* - * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.packrect; - -/** Represents a rectangular region on the backing store. The edges of - the rectangle are the infinitely thin region between adjacent - pixels on the screen. The origin of the rectangle is its - upper-left corner. It is inclusive of the pixels on the top and - left edges and exclusive of the pixels on the bottom and right - edges. For example, a rect at position (0, 0) and of size (1, 1) - would include only the pixel at (0, 0).

- - Negative coordinates and sizes are not supported, since they make - no sense in the context of the packer, which deals only with - positively sized regions.

- - This class contains a user data field for efficient hookup to - external data structures as well as enough other hooks to - efficiently plug into the rectangle packer. */ - -public class Rect { - private int x; - private int y; - private int w; - private int h; - - // The level we're currently installed in in the parent - // RectanglePacker, or null if not hooked in to the table yet - private Level level; - - // The user's object this rectangle represents. - private Object userData; - - // Used transiently during re-layout of the backing store (when - // there is no room left due either to fragmentation or just being - // out of space) - private Rect nextLocation; - - public Rect() { - this(null); - } - - public Rect(Object userData) { - this(0, 0, 0, 0, userData); - } - - public Rect(int x, int y, int w, int h, Object userData) { - setPosition(x, y); - setSize(w, h); - setUserData(userData); - } - - public int x() { return x; } - public int y() { return y; } - public int w() { return w; } - public int h() { return h; } - public Object getUserData() { return userData; } - public Rect getNextLocation() { return nextLocation; } - - public void setPosition(int x, int y) { - if (x < 0) - throw new IllegalArgumentException("Negative x"); - if (y < 0) - throw new IllegalArgumentException("Negative y"); - this.x = x; - this.y = y; - } - - public void setSize(int w, int h) throws IllegalArgumentException { - if (w < 0) - throw new IllegalArgumentException("Negative width"); - if (h < 0) - throw new IllegalArgumentException("Negative height"); - this.w = w; - this.h = h; - } - - public void setUserData(Object obj) { userData = obj; } - public void setNextLocation(Rect nextLocation) { this.nextLocation = nextLocation; } - - // Helpers for computations. - - /** Returns the maximum x-coordinate contained within this - rectangle. Note that this returns a different result than Java - 2D's rectangles; for a rectangle of position (0, 0) and size (1, - 1) this will return 0, not 1. Returns -1 if the width of this - rectangle is 0. */ - public int maxX() { - if (w() < 1) - return -1; - return x() + w() - 1; - } - - /** Returns the maximum y-coordinate contained within this - rectangle. Note that this returns a different result than Java - 2D's rectangles; for a rectangle of position (0, 0) and size (1, - 1) this will return 0, not 1. Returns -1 if the height of this - rectangle is 0. */ - public int maxY() { - if (h() < 1) - return -1; - return y() + h() - 1; - } - - public boolean canContain(Rect other) { - return (w() >= other.w() && - h() >= other.h()); - } - - public String toString() { - return "[Rect x: " + x() + " y: " + y() + " w: " + w() + " h: " + h() + "]"; - } - - // Unclear whether it's a good idea to override hashCode and equals - // for these objects - /* - public boolean equals(Object other) { - if (other == null || (!(other instanceof Rect))) { - return false; - } - - Rect r = (Rect) other; - return (this.x() == r.x() && - this.y() == r.y() && - this.w() == r.w() && - this.h() == r.h()); - } - - public int hashCode() { - return (x + y * 13 + w * 17 + h * 23); - } - */ -} diff --git a/src/jogl/classes/com/sun/opengl/util/packrect/RectVisitor.java b/src/jogl/classes/com/sun/opengl/util/packrect/RectVisitor.java deleted file mode 100755 index 8f395ed99..000000000 --- a/src/jogl/classes/com/sun/opengl/util/packrect/RectVisitor.java +++ /dev/null @@ -1,47 +0,0 @@ -/* - * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.packrect; - -/** Iteration construct without exposing the internals of the - RectanglePacker and without implementing a complex Iterator. */ - -public interface RectVisitor { - public void visit(Rect rect); -} diff --git a/src/jogl/classes/com/sun/opengl/util/packrect/RectanglePacker.java b/src/jogl/classes/com/sun/opengl/util/packrect/RectanglePacker.java deleted file mode 100755 index 51e6842c0..000000000 --- a/src/jogl/classes/com/sun/opengl/util/packrect/RectanglePacker.java +++ /dev/null @@ -1,306 +0,0 @@ -/* - * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.packrect; - -import java.util.*; - -/** Packs rectangles supplied by the user (typically representing - image regions) into a larger backing store rectangle (typically - representing a large texture). Supports automatic compaction of - the space on the backing store, and automatic expansion of the - backing store, when necessary. */ - -public class RectanglePacker { - private BackingStoreManager manager; - private Object backingStore; - private LevelSet levels; - private float EXPANSION_FACTOR = 0.5f; - private float SHRINK_FACTOR = 0.3f; - - private int initialWidth; - private int initialHeight; - - private int maxWidth = -1; - private int maxHeight = -1; - - static class RectHComparator implements Comparator { - public int compare(Object o1, Object o2) { - Rect r1 = (Rect) o1; - Rect r2 = (Rect) o2; - return r2.h() - r1.h(); - } - - public boolean equals(Object obj) { - return this == obj; - } - } - private static final Comparator rectHComparator = new RectHComparator(); - - public RectanglePacker(BackingStoreManager manager, - int initialWidth, - int initialHeight) { - this.manager = manager; - levels = new LevelSet(initialWidth, initialHeight); - this.initialWidth = initialWidth; - this.initialHeight = initialHeight; - } - - public Object getBackingStore() { - if (backingStore == null) { - backingStore = manager.allocateBackingStore(levels.w(), levels.h()); - } - - return backingStore; - } - - /** Sets up a maximum width and height for the backing store. These - are optional and if not specified the backing store will grow as - necessary. Setting up a maximum width and height introduces the - possibility that additions will fail; these are handled with the - BackingStoreManager's allocationFailed notification. */ - public void setMaxSize(int maxWidth, int maxHeight) { - this.maxWidth = maxWidth; - this.maxHeight = maxHeight; - } - - /** Decides upon an (x, y) position for the given rectangle (leaving - its width and height unchanged) and places it on the backing - store. May provoke re-layout of other Rects already added. If - the BackingStoreManager does not support compaction, and {@link - BackingStoreManager#preExpand BackingStoreManager.preExpand} - does not clear enough space for the incoming rectangle, then - this method will throw a RuntimeException. */ - public void add(Rect rect) throws RuntimeException { - // Allocate backing store if we don't have any yet - if (backingStore == null) - backingStore = manager.allocateBackingStore(levels.w(), levels.h()); - - int attemptNumber = 0; - boolean tryAgain = false; - - do { - // Try to allocate - if (levels.add(rect)) - return; - - if (manager.canCompact()) { - // Try to allocate with horizontal compaction - if (levels.compactAndAdd(rect, backingStore, manager)) - return; - // Let the manager have a chance at potentially evicting some entries - tryAgain = manager.preExpand(rect, attemptNumber++); - } else { - tryAgain = manager.additionFailed(rect, attemptNumber++); - } - } while (tryAgain); - - if (!manager.canCompact()) { - throw new RuntimeException("BackingStoreManager does not support compaction or expansion, and didn't clear space for new rectangle"); - } - - compactImpl(rect); - - // Retry the addition of the incoming rectangle - add(rect); - // Done - } - - /** Removes the given rectangle from this RectanglePacker. */ - public void remove(Rect rect) { - levels.remove(rect); - } - - /** Visits all Rects contained in this RectanglePacker. */ - public void visit(RectVisitor visitor) { - levels.visit(visitor); - } - - /** Returns the vertical fragmentation ratio of this - RectanglePacker. This is defined as the ratio of the sum of the - heights of all completely empty Levels divided by the overall - used height of the LevelSet. A high vertical fragmentation ratio - indicates that it may be profitable to perform a compaction. */ - public float verticalFragmentationRatio() { - return levels.verticalFragmentationRatio(); - } - - /** Forces a compaction cycle, which typically results in allocating - a new backing store and copying all entries to it. */ - public void compact() { - compactImpl(null); - } - - // The "cause" rect may be null - private void compactImpl(Rect cause) { - // Have to either expand, compact or both. Need to figure out what - // direction to go. Prefer to expand vertically. Expand - // horizontally only if rectangle being added is too wide. FIXME: - // may want to consider rebalancing the width and height to be - // more equal if it turns out we keep expanding in the vertical - // direction. - boolean done = false; - int newWidth = levels.w(); - int newHeight = levels.h(); - LevelSet nextLevelSet = null; - int attemptNumber = 0; - boolean needAdditionFailureNotification = false; - - while (!done) { - if (cause != null) { - if (cause.w() > newWidth) { - newWidth = cause.w(); - } else { - newHeight = (int) (newHeight * (1.0f + EXPANSION_FACTOR)); - } - } - - // Clamp to maximum values - needAdditionFailureNotification = false; - if (maxWidth > 0 && newWidth > maxWidth) { - newWidth = maxWidth; - needAdditionFailureNotification = true; - } - if (maxHeight > 0 && newHeight > maxHeight) { - newHeight = maxHeight; - needAdditionFailureNotification = true; - } - - nextLevelSet = new LevelSet(newWidth, newHeight); - - // Make copies of all existing rectangles - List/**/ newRects = new ArrayList/**/(); - for (Iterator i1 = levels.iterator(); i1.hasNext(); ) { - Level level = (Level) i1.next(); - for (Iterator i2 = level.iterator(); i2.hasNext(); ) { - Rect cur = (Rect) i2.next(); - Rect newRect = new Rect(0, 0, cur.w(), cur.h(), null); - cur.setNextLocation(newRect); - // Hook up the reverse mapping too for easier replacement - newRect.setNextLocation(cur); - newRects.add(newRect); - } - } - // Sort them by decreasing height (note: this isn't really - // guaranteed to improve the chances of a successful layout) - Collections.sort(newRects, rectHComparator); - // Try putting all of these rectangles into the new level set - done = true; - for (Iterator iter = newRects.iterator(); iter.hasNext(); ) { - if (!nextLevelSet.add((Rect) iter.next())) { - done = false; - break; - } - } - - if (done && cause != null) { - // Try to add the new rectangle as well - if (nextLevelSet.add(cause)) { - // We're OK - } else { - done = false; - } - } - - // Don't send addition failure notifications if we're only doing - // a compaction - if (!done && needAdditionFailureNotification && cause != null) { - manager.additionFailed(cause, attemptNumber); - } - ++attemptNumber; - } - - // See whether the implicit compaction that just occurred has - // yielded excess empty space. - if (nextLevelSet.getUsedHeight() > 0 && - nextLevelSet.getUsedHeight() < nextLevelSet.h() * SHRINK_FACTOR) { - int shrunkHeight = Math.max(initialHeight, - (int) (nextLevelSet.getUsedHeight() * (1.0f + EXPANSION_FACTOR))); - if (maxHeight > 0 && shrunkHeight > maxHeight) { - shrunkHeight = maxHeight; - } - nextLevelSet.setHeight(shrunkHeight); - } - - // If we temporarily added the new rectangle to the new LevelSet, - // take it out since we don't "really" add it here but in add(), above - if (cause != null) { - nextLevelSet.remove(cause); - } - - // OK, now we have a new layout and a mapping from the old to the - // new locations of rectangles on the backing store. Allocate a - // new backing store, move the contents over and deallocate the - // old one. - Object newBackingStore = manager.allocateBackingStore(nextLevelSet.w(), - nextLevelSet.h()); - manager.beginMovement(backingStore, newBackingStore); - for (Iterator i1 = levels.iterator(); i1.hasNext(); ) { - Level level = (Level) i1.next(); - for (Iterator i2 = level.iterator(); i2.hasNext(); ) { - Rect cur = (Rect) i2.next(); - manager.move(backingStore, cur, - newBackingStore, cur.getNextLocation()); - } - } - // Replace references to temporary rectangles with original ones - nextLevelSet.updateRectangleReferences(); - manager.endMovement(backingStore, newBackingStore); - // Now delete the old backing store - manager.deleteBackingStore(backingStore); - // Update to new versions of backing store and LevelSet - backingStore = newBackingStore; - levels = nextLevelSet; - } - - /** Clears all Rects contained in this RectanglePacker. */ - public void clear() { - levels.clear(); - } - - /** Disposes the backing store allocated by the - BackingStoreManager. This RectanglePacker may no longer be used - after calling this method. */ - public void dispose() { - if (backingStore != null) - manager.deleteBackingStore(backingStore); - backingStore = null; - levels = null; - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/packrect/package.html b/src/jogl/classes/com/sun/opengl/util/packrect/package.html deleted file mode 100755 index c1c5db477..000000000 --- a/src/jogl/classes/com/sun/opengl/util/packrect/package.html +++ /dev/null @@ -1,9 +0,0 @@ - -This package implements a rectangle packing algorithm suitable for -tracking the placement of multiple rectangles inside a larger one. It -is useful for cases such as placing the contents of multiple windows -on a larger backing store texture for a compositing window manager; -placing multiple rasterized strings in a texture map for quick -rendering to the screen; and many other situations where it is useful -to carve up a larger texture into smaller pieces dynamically.

- diff --git a/src/jogl/classes/com/sun/opengl/util/texture/Texture.java b/src/jogl/classes/com/sun/opengl/util/texture/Texture.java deleted file mode 100755 index 3a2799cf3..000000000 --- a/src/jogl/classes/com/sun/opengl/util/texture/Texture.java +++ /dev/null @@ -1,1120 +0,0 @@ -/* - * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - */ - -package com.sun.opengl.util.texture; - -import java.nio.*; -import java.security.*; - -import javax.media.opengl.*; -import javax.media.opengl.glu.*; -import javax.media.nativewindow.NativeWindowFactory; -import com.sun.opengl.impl.*; -import com.sun.opengl.util.texture.*; -import com.sun.opengl.util.texture.spi.*; - -/** - * Represents an OpenGL texture object. Contains convenience routines - * for enabling/disabling OpenGL texture state, binding this texture, - * and computing texture coordinates for both the entire image as well - * as a sub-image. - * - *

Non-power-of-two restrictions - *
When creating an OpenGL texture object, the Texture class will - * attempt to leverage the GL_ARB_texture_non_power_of_two - * and GL_ARB_texture_rectangle - * extensions (in that order) whenever possible. If neither extension - * is available, the Texture class will simply upload a non-pow2-sized - * image into a standard pow2-sized texture (without any special - * scaling). Since the choice of extension (or whether one is used at - * all) depends on the user's machine configuration, developers are - * recommended to use {@link #getImageTexCoords} and {@link - * #getSubImageTexCoords}, as those methods will calculate the - * appropriate texture coordinates for the situation. - * - *

One caveat in this approach is that certain texture wrap modes - * (e.g. GL_REPEAT) are not legal when the GL_ARB_texture_rectangle - * extension is in use. Another issue to be aware of is that in the - * default pow2 scenario, if the original image does not have pow2 - * dimensions, then wrapping may not work as one might expect since - * the image does not extend to the edges of the pow2 texture. If - * texture wrapping is important, it is recommended to use only - * pow2-sized images with the Texture class. - * - *

Performance Tips - *
For best performance, try to avoid calling {@link #enable} / - * {@link #bind} / {@link #disable} any more than necessary. For - * example, applications using many Texture objects in the same scene - * may want to reduce the number of calls to both {@link #enable} and - * {@link #disable}. To do this it is necessary to call {@link - * #getTarget} to make sure the OpenGL texture target is the same for - * all of the Texture objects in use; non-power-of-two textures using - * the GL_ARB_texture_rectangle extension use a different target than - * power-of-two textures using the GL_TEXTURE_2D target. Note that - * when switching between textures it is necessary to call {@link - * #bind}, but when drawing many triangles all using the same texture, - * for best performance only one call to {@link #bind} should be made. - * - *

Alpha premultiplication and blending - *
The mathematically correct way to perform blending in OpenGL - * (with the SrcOver "source over destination" mode, or any other - * Porter-Duff rule) is to use "premultiplied color components", which - * means the R/G/ B color components have already been multiplied by - * the alpha value. To make things easier for developers, the Texture - * class will automatically convert non-premultiplied image data into - * premultiplied data when storing it into an OpenGL texture. As a - * result, it is important to use the correct blending function; for - * example, the SrcOver rule is expressed as: -

-    gl.glBlendFunc(GL.GL_ONE, GL.GL_ONE_MINUS_SRC_ALPHA);
-
- * Also, when using a texture function like GL_MODULATE where - * the current color plays a role, it is important to remember to make - * sure that the color is specified in a premultiplied form, for - * example: -
-    float a = ...;
-    float r = r * a;
-    float g = g * a;
-    float b = b * a;
-    gl.glColor4f(r, g, b, a);
-
- * - * For reference, here is a list of the Porter-Duff compositing rules - * and the associated OpenGL blend functions (source and destination - * factors) to use in the face of premultiplied alpha: - * -
- -
Rule Source Dest -
Clear GL_ZERO GL_ZERO -
Src GL_ONE GL_ZERO -
SrcOver GL_ONE GL_ONE_MINUS_SRC_ALPHA -
DstOver GL_ONE_MINUS_DST_ALPHA GL_ONE -
SrcIn GL_DST_ALPHA GL_ZERO -
DstIn GL_ZERO GL_SRC_ALPHA -
SrcOut GL_ONE_MINUS_DST_ALPHA GL_ZERO -
DstOut GL_ZERO GL_ONE_MINUS_SRC_ALPHA -
Dst GL_ZERO GL_ONE -
SrcAtop GL_DST_ALPHA GL_ONE_MINUS_SRC_ALPHA -
DstAtop GL_ONE_MINUS_DST_ALPHA GL_SRC_ALPHA -
AlphaXor GL_ONE_MINUS_DST_ALPHA GL_ONE_MINUS_SRC_ALPHA -
-
- * - * @author Chris Campbell - * @author Kenneth Russell - */ -public class Texture { - /** The GL target type. */ - private int target; - /** The GL texture ID. */ - private int texID; - /** The width of the texture. */ - private int texWidth; - /** The height of the texture. */ - private int texHeight; - /** The width of the image. */ - private int imgWidth; - /** The height of the image. */ - private int imgHeight; - /** The original aspect ratio of the image, before any rescaling - that might have occurred due to using the GLU mipmap routines. */ - private float aspectRatio; - /** Indicates whether the TextureData requires a vertical flip of - the texture coords. */ - private boolean mustFlipVertically; - /** Indicates whether we're using automatic mipmap generation - support (GL_GENERATE_MIPMAP). */ - private boolean usingAutoMipmapGeneration; - - /** The texture coordinates corresponding to the entire image. */ - private TextureCoords coords; - - /** An estimate of the amount of texture memory this texture consumes. */ - private int estimatedMemorySize; - - private static final AccessControlContext localACC = AccessController.getContext(); - - private static final boolean DEBUG = Debug.debug("Texture"); - private static final boolean VERBOSE = Debug.verbose(); - - // For testing alternate code paths on more capable hardware - private static final boolean disableNPOT = Debug.isPropertyDefined("jogl.texture.nonpot", true, localACC); - private static final boolean disableTexRect = Debug.isPropertyDefined("jogl.texture.notexrect", true, localACC); - - public Texture(TextureData data) throws GLException { - texID = 0; - updateImage(data); - } - - // Constructor for use when creating e.g. cube maps, where there is - // no initial texture data - public Texture(int target) throws GLException { - texID = 0; - this.target = target; - } - - // Package-private constructor for creating a texture object which wraps - // an existing texture ID from another package - Texture(int textureID, - int target, - int texWidth, - int texHeight, - int imgWidth, - int imgHeight, - boolean mustFlipVertically) { - this.texID = textureID; - this.target = target; - this.mustFlipVertically = mustFlipVertically; - this.texWidth = texWidth; - this.texHeight = texHeight; - setImageSize(imgWidth, imgHeight, target); - } - - /** - * Enables this texture's target (e.g., GL_TEXTURE_2D) in the - * current GL context's state. This method is a shorthand equivalent - * of the following OpenGL code: -
-     gl.glEnable(texture.getTarget());
-     
- * - * See the performance tips above for hints - * on how to maximize performance when using many Texture objects. - * - * @throws GLException if no OpenGL context was current or if any - * OpenGL-related errors occurred - */ - public void enable() throws GLException { - GLContext.getCurrentGL().glEnable(target); - } - - /** - * Disables this texture's target (e.g., GL_TEXTURE_2D) in the - * current GL context's state. This method is a shorthand equivalent - * of the following OpenGL code: -
-     gl.glDisable(texture.getTarget());
-     
- * - * See the performance tips above for hints - * on how to maximize performance when using many Texture objects. - * - * @throws GLException if no OpenGL context was current or if any - * OpenGL-related errors occurred - */ - public void disable() throws GLException { - GLContext.getCurrentGL().glDisable(target); - } - - /** - * Binds this texture to the current GL context. This method is a - * shorthand equivalent of the following OpenGL code: -
-     gl.glBindTexture(texture.getTarget(), texture.getTextureObject());
-     
- * - * See the performance tips above for hints - * on how to maximize performance when using many Texture objects. - * - * @throws GLException if no OpenGL context was current or if any - * OpenGL-related errors occurred - */ - public void bind() throws GLException { - validateTexID(null, true); - GLContext.getCurrentGL().glBindTexture(target, texID); - } - - /** - * Disposes the native resources used by this texture object. - * - * @throws GLException if no OpenGL context was current or if any - * OpenGL-related errors occurred - * @deprecated use destroy(GL) - */ - public void dispose() throws GLException { - destroy(GLContext.getCurrentGL()); - } - - /** - * Disposes the native resources used by this texture object. - * - * @throws GLException if any OpenGL-related errors occurred - * @deprecated use destroy(GL) - */ - public void dispose(GL gl) throws GLException { - destroy(gl); - } - - /** - * Destroys the native resources used by this texture object. - * - * @throws GLException if any OpenGL-related errors occurred - */ - public void destroy(GL gl) throws GLException { - if(0updateImage. - */ - private void setImageSize(int width, int height, int target) { - imgWidth = width; - imgHeight = height; - if (target == GL2.GL_TEXTURE_RECTANGLE_ARB) { - if (mustFlipVertically) { - coords = new TextureCoords(0, imgHeight, imgWidth, 0); - } else { - coords = new TextureCoords(0, 0, imgWidth, imgHeight); - } - } else { - if (mustFlipVertically) { - coords = new TextureCoords(0, (float) imgHeight / (float) texHeight, - (float) imgWidth / (float) texWidth, 0); - } else { - coords = new TextureCoords(0, 0, - (float) imgWidth / (float) texWidth, - (float) imgHeight / (float) texHeight); - } - } - } - - private void updateSubImageImpl(TextureData data, int newTarget, int mipmapLevel, - int dstx, int dsty, - int srcx, int srcy, int width, int height) throws GLException { - GL gl = GLContext.getCurrentGL(); - data.setHaveEXTABGR(gl.isExtensionAvailable("GL_EXT_abgr")); - data.setHaveGL12(gl.isExtensionAvailable("GL_VERSION_1_2")); - - Buffer buffer = data.getBuffer(); - if (buffer == null && data.getMipmapData() == null) { - // Assume user just wanted to get the Texture object allocated - return; - } - - int rowlen = data.getRowLength(); - int dataWidth = data.getWidth(); - int dataHeight = data.getHeight(); - if (data.getMipmapData() != null) { - // Compute the width, height and row length at the specified mipmap level - // Note we do not support specification of the row length for - // mipmapped textures at this point - for (int i = 0; i < mipmapLevel; i++) { - width = Math.max(width / 2, 1); - height = Math.max(height / 2, 1); - - dataWidth = Math.max(dataWidth / 2, 1); - dataHeight = Math.max(dataHeight / 2, 1); - } - rowlen = 0; - buffer = data.getMipmapData()[mipmapLevel]; - } - - // Clip incoming rectangles to what is available both on this - // texture and in the incoming TextureData - if (srcx < 0) { - width += srcx; - srcx = 0; - } - if (srcy < 0) { - height += srcy; - srcy = 0; - } - // NOTE: not sure whether the following two are the correct thing to do - if (dstx < 0) { - width += dstx; - dstx = 0; - } - if (dsty < 0) { - height += dsty; - dsty = 0; - } - - if (srcx + width > dataWidth) { - width = dataWidth - srcx; - } - if (srcy + height > dataHeight) { - height = dataHeight - srcy; - } - if (dstx + width > texWidth) { - width = texWidth - dstx; - } - if (dsty + height > texHeight) { - height = texHeight - dsty; - } - - checkCompressedTextureExtensions(data); - - if (data.isDataCompressed()) { - gl.glCompressedTexSubImage2D(newTarget, mipmapLevel, - dstx, dsty, width, height, - data.getInternalFormat(), - buffer.remaining(), buffer); - } else { - int[] align = { 0 }; - int[] rowLength = { 0 }; - int[] skipRows = { 0 }; - int[] skipPixels = { 0 }; - gl.glGetIntegerv(GL.GL_UNPACK_ALIGNMENT, align, 0); // save alignment - if(gl.isGL2()) { - gl.glGetIntegerv(GL2.GL_UNPACK_ROW_LENGTH, rowLength, 0); // save row length - gl.glGetIntegerv(GL2.GL_UNPACK_SKIP_ROWS, skipRows, 0); // save skipped rows - gl.glGetIntegerv(GL2.GL_UNPACK_SKIP_PIXELS, skipPixels, 0); // save skipped pixels - } - gl.glPixelStorei(GL.GL_UNPACK_ALIGNMENT, data.getAlignment()); - if (DEBUG && VERBOSE) { - System.out.println("Row length = " + rowlen); - System.out.println("skip pixels = " + srcx); - System.out.println("skip rows = " + srcy); - System.out.println("dstx = " + dstx); - System.out.println("dsty = " + dsty); - System.out.println("width = " + width); - System.out.println("height = " + height); - } - if(gl.isGL2()) { - gl.glPixelStorei(GL2.GL_UNPACK_ROW_LENGTH, rowlen); - gl.glPixelStorei(GL2.GL_UNPACK_SKIP_ROWS, srcy); - gl.glPixelStorei(GL2.GL_UNPACK_SKIP_PIXELS, srcx); - } else { - if ( rowlen!=0 && rowlen!=width && - srcy!=0 && srcx!=0 ) { - throw new GLException("rowlen and/or x/y offset only available for GL2"); - } - } - - gl.glTexSubImage2D(newTarget, mipmapLevel, - dstx, dsty, width, height, - data.getPixelFormat(), data.getPixelType(), - buffer); - gl.glPixelStorei(GL.GL_UNPACK_ALIGNMENT, align[0]); // restore alignment - if(gl.isGL2()) { - gl.glPixelStorei(GL2.GL_UNPACK_ROW_LENGTH, rowLength[0]); // restore row length - gl.glPixelStorei(GL2.GL_UNPACK_SKIP_ROWS, skipRows[0]); // restore skipped rows - gl.glPixelStorei(GL2.GL_UNPACK_SKIP_PIXELS, skipPixels[0]); // restore skipped pixels - } - } - } - - private void checkCompressedTextureExtensions(TextureData data) { - GL gl = GLContext.getCurrentGL(); - if (data.isDataCompressed()) { - switch (data.getInternalFormat()) { - case GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - case GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - case GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - case GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - if (!gl.isExtensionAvailable("GL_EXT_texture_compression_s3tc") && - !gl.isExtensionAvailable("GL_NV_texture_compression_vtc")) { - throw new GLException("DXTn compressed textures not supported by this graphics card"); - } - break; - default: - // FI1027GXME: should test availability of more texture - // compression extensions here - break; - } - } - } - - private void validateTexID(GL gl, boolean throwException) { - if( 0 < texID ) return; - if(null==gl) { - GLContext ctx = GLContext.getCurrent(); - if(null!=ctx) { - gl = ctx.getGL(); - } else if(throwException) { - throw new GLException("No context current, can't create texture ID"); - } - } - - if(null!=gl) { - int[] tmp = new int[1]; - gl.glGenTextures(1, tmp, 0); - texID = tmp[0]; - } - } - - // Helper routines for disabling certain codepaths - private static boolean haveNPOT(GL gl) { - return (!disableNPOT && - ( gl.isGLES2() || - gl.isExtensionAvailable("GL_ARB_texture_non_power_of_two") ) ); - } - - private static boolean haveTexRect(GL gl) { - return (!disableTexRect && - TextureIO.isTexRectEnabled() && - gl.isExtensionAvailable("GL_ARB_texture_rectangle")); - } - - private static boolean preferTexRect(GL gl) { - // Prefer GL_ARB_texture_rectangle on ATI hardware on Mac OS X - // due to software fallbacks - - if (NativeWindowFactory.TYPE_MACOSX.equals(NativeWindowFactory.getNativeWindowType(false))) { - String vendor = gl.glGetString(GL.GL_VENDOR); - if (vendor != null && vendor.startsWith("ATI")) { - return true; - } - } - - return false; - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/texture/TextureCoords.java b/src/jogl/classes/com/sun/opengl/util/texture/TextureCoords.java deleted file mode 100755 index 51710e077..000000000 --- a/src/jogl/classes/com/sun/opengl/util/texture/TextureCoords.java +++ /dev/null @@ -1,79 +0,0 @@ -/* - * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - */ - -package com.sun.opengl.util.texture; - -/** Specifies texture coordinates for a rectangular area of a - texture. Note that some textures are inherently flipped vertically - from OpenGL's standard coordinate system. This class takes care of - this vertical flip so that the "bottom" and "top" coordinates may - sometimes be reversed. From the point of view of code rendering - textured polygons, it can always map the bottom and left texture - coordinates from the TextureCoords to the lower left point of the - textured polygon and achieve correct results. */ - -public class TextureCoords { - // These represent the lower-left point - private float left; - private float bottom; - // These represent the upper-right point - private float right; - private float top; - - public TextureCoords(float left, float bottom, - float right, float top) { - this.left = left; - this.bottom = bottom; - this.right = right; - this.top = top; - } - - /** Returns the leftmost (x) texture coordinate of this - rectangle. */ - public float left() { return left; } - - /** Returns the rightmost (x) texture coordinate of this - rectangle. */ - public float right() { return right; } - - /** Returns the bottommost (y) texture coordinate of this - rectangle. */ - public float bottom() { return bottom; } - - /** Returns the topmost (y) texture coordinate of this - rectangle. */ - public float top() { return top; } -} diff --git a/src/jogl/classes/com/sun/opengl/util/texture/TextureData.java b/src/jogl/classes/com/sun/opengl/util/texture/TextureData.java deleted file mode 100755 index 7899a2395..000000000 --- a/src/jogl/classes/com/sun/opengl/util/texture/TextureData.java +++ /dev/null @@ -1,370 +0,0 @@ -/* - * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - */ - -package com.sun.opengl.util.texture; - -import java.nio.*; - -import javax.media.opengl.*; -import com.sun.opengl.util.*; - -/** - * Represents the data for an OpenGL texture. This is separated from - * the notion of a Texture to support things like streaming in of - * textures in a background thread without requiring an OpenGL context - * to be current on that thread. - * - * @author Chris Campbell - * @author Kenneth Russell - * @author Sven Gothel - */ - -public class TextureData { - protected int width; - protected int height; - private int border; - protected int pixelFormat; - protected int pixelType; - protected int internalFormat; // perhaps inferred from pixelFormat? - protected boolean mipmap; // indicates whether mipmaps should be generated - // (ignored if mipmaps are supplied from the file) - private boolean dataIsCompressed; - protected boolean mustFlipVertically; // Must flip texture coordinates - // vertically to get OpenGL output - // to look correct - protected Buffer buffer; // the actual data... - private Buffer[] mipmapData; // ...or a series of mipmaps - private Flusher flusher; - protected int rowLength; - protected int alignment; // 1, 2, or 4 bytes - protected int estimatedMemorySize; - - // These booleans are a concession to the AWTTextureData subclass - protected boolean haveEXTABGR; - protected boolean haveGL12; - protected GLProfile glProfile; - - /** - * Constructs a new TextureData object with the specified parameters - * and data contained in the given Buffer. The optional Flusher can - * be used to clean up native resources associated with this - * TextureData when processing is complete; for example, closing of - * memory-mapped files that might otherwise require a garbage - * collection to reclaim and close. - * - * @param glp the OpenGL Profile this texture data should be - * created for. - * @param internalFormat the OpenGL internal format for the - * resulting texture; must be specified, may - * not be 0 - * @param width the width in pixels of the texture - * @param height the height in pixels of the texture - * @param border the number of pixels of border this texture - * data has (0 or 1) - * @param pixelFormat the OpenGL pixel format for the - * resulting texture; must be specified, may - * not be 0 - * @param pixelType the OpenGL type of the pixels of the texture - * @param mipmap indicates whether mipmaps should be - * autogenerated (using GLU) for the resulting - * texture. Currently if mipmap is true then - * dataIsCompressed may not be true. - * @param dataIsCompressed indicates whether the texture data is in - * compressed form - * (e.g. GL_COMPRESSED_RGB_S3TC_DXT1_EXT) - * @param mustFlipVertically indicates whether the texture - * coordinates must be flipped vertically - * in order to properly display the - * texture - * @param buffer the buffer containing the texture data - * @param flusher optional flusher to perform cleanup tasks - * upon call to flush() - * - * @throws IllegalArgumentException if any parameters of the texture - * data were invalid, such as requesting mipmap generation for a - * compressed texture - */ - public TextureData(GLProfile glp, - int internalFormat, - int width, - int height, - int border, - int pixelFormat, - int pixelType, - boolean mipmap, - boolean dataIsCompressed, - boolean mustFlipVertically, - Buffer buffer, - Flusher flusher) throws IllegalArgumentException { - if (mipmap && dataIsCompressed) { - throw new IllegalArgumentException("Can not generate mipmaps for compressed textures"); - } - - this.glProfile = glp; - this.width = width; - this.height = height; - this.border = border; - this.pixelFormat = pixelFormat; - this.pixelType = pixelType; - this.internalFormat = internalFormat; - this.mipmap = mipmap; - this.dataIsCompressed = dataIsCompressed; - this.mustFlipVertically = mustFlipVertically; - this.buffer = buffer; - this.flusher = flusher; - alignment = 1; // FIXME: is this correct enough in all situations? - estimatedMemorySize = estimatedMemorySize(buffer); - } - - /** - * Constructs a new TextureData object with the specified parameters - * and data for multiple mipmap levels contained in the given array - * of Buffers. The optional Flusher can be used to clean up native - * resources associated with this TextureData when processing is - * complete; for example, closing of memory-mapped files that might - * otherwise require a garbage collection to reclaim and close. - * - * @param glp the OpenGL Profile this texture data should be - * created for. - * @param internalFormat the OpenGL internal format for the - * resulting texture; must be specified, may - * not be 0 - * @param width the width in pixels of the topmost mipmap - * level of the texture - * @param height the height in pixels of the topmost mipmap - * level of the texture - * @param border the number of pixels of border this texture - * data has (0 or 1) - * @param pixelFormat the OpenGL pixel format for the - * resulting texture; must be specified, may - * not be 0 - * @param pixelType the OpenGL type of the pixels of the texture - * @param dataIsCompressed indicates whether the texture data is in - * compressed form - * (e.g. GL_COMPRESSED_RGB_S3TC_DXT1_EXT) - * @param mustFlipVertically indicates whether the texture - * coordinates must be flipped vertically - * in order to properly display the - * texture - * @param mipmapData the buffers containing all mipmap levels - * of the texture's data - * @param flusher optional flusher to perform cleanup tasks - * upon call to flush() - * - * @throws IllegalArgumentException if any parameters of the texture - * data were invalid, such as requesting mipmap generation for a - * compressed texture - */ - public TextureData(GLProfile glp, - int internalFormat, - int width, - int height, - int border, - int pixelFormat, - int pixelType, - boolean dataIsCompressed, - boolean mustFlipVertically, - Buffer[] mipmapData, - Flusher flusher) throws IllegalArgumentException { - this.glProfile = glp; - this.width = width; - this.height = height; - this.border = border; - this.pixelFormat = pixelFormat; - this.pixelType = pixelType; - this.internalFormat = internalFormat; - this.dataIsCompressed = dataIsCompressed; - this.mustFlipVertically = mustFlipVertically; - this.mipmapData = (Buffer[]) mipmapData.clone(); - this.flusher = flusher; - alignment = 1; // FIXME: is this correct enough in all situations? - for (int i = 0; i < mipmapData.length; i++) { - estimatedMemorySize += estimatedMemorySize(mipmapData[i]); - } - } - - /** Used only by subclasses */ - protected TextureData(GLProfile glp) { this.glProfile = glp; } - - /** Returns the width in pixels of the texture data. */ - public int getWidth() { return width; } - /** Returns the height in pixels of the texture data. */ - public int getHeight() { return height; } - /** Returns the border in pixels of the texture data. */ - public int getBorder() { - return border; - } - /** Returns the intended OpenGL pixel format of the texture data. */ - public int getPixelFormat() { - return pixelFormat; - } - /** Returns the intended OpenGL pixel type of the texture data. */ - public int getPixelType() { - return pixelType; - } - /** Returns the intended OpenGL internal format of the texture data. */ - public int getInternalFormat() { - return internalFormat; - } - /** Returns whether mipmaps should be generated for the texture data. */ - public boolean getMipmap() { - return mipmap; - } - /** Indicates whether the texture data is in compressed form. */ - public boolean isDataCompressed() { - return dataIsCompressed; - } - /** Indicates whether the texture coordinates must be flipped - vertically for proper display. */ - public boolean getMustFlipVertically() { - return mustFlipVertically; - } - /** Returns the texture data, or null if it is specified as a set of mipmaps. */ - public Buffer getBuffer() { - return buffer; - } - /** Returns all mipmap levels for the texture data, or null if it is - specified as a single image. */ - public Buffer[] getMipmapData() { - return mipmapData; - } - /** Returns the required byte alignment for the texture data. */ - public int getAlignment() { - return alignment; - } - /** Returns the row length needed for correct GL_UNPACK_ROW_LENGTH - specification. This is currently only supported for - non-mipmapped, non-compressed textures. */ - public int getRowLength() { - return rowLength; - } - - /** Sets the width in pixels of the texture data. */ - public void setWidth(int width) { this.width = width; } - /** Sets the height in pixels of the texture data. */ - public void setHeight(int height) { this.height = height; } - /** Sets the border in pixels of the texture data. */ - public void setBorder(int border) { this.border = border; } - /** Sets the intended OpenGL pixel format of the texture data. */ - public void setPixelFormat(int pixelFormat) { this.pixelFormat = pixelFormat; } - /** Sets the intended OpenGL pixel type of the texture data. */ - public void setPixelType(int pixelType) { this.pixelType = pixelType; } - /** Sets the intended OpenGL internal format of the texture data. */ - public void setInternalFormat(int internalFormat) { this.internalFormat = internalFormat; } - /** Sets whether mipmaps should be generated for the texture data. */ - public void setMipmap(boolean mipmap) { this.mipmap = mipmap; } - /** Sets whether the texture data is in compressed form. */ - public void setIsDataCompressed(boolean compressed) { this.dataIsCompressed = compressed; } - /** Sets whether the texture coordinates must be flipped vertically - for proper display. */ - public void setMustFlipVertically(boolean mustFlipVertically) { this.mustFlipVertically = mustFlipVertically; } - /** Sets the texture data. */ - public void setBuffer(Buffer buffer) { - this.buffer = buffer; - estimatedMemorySize = estimatedMemorySize(buffer); - } - /** Sets the required byte alignment for the texture data. */ - public void setAlignment(int alignment) { this.alignment = alignment; } - /** Sets the row length needed for correct GL_UNPACK_ROW_LENGTH - specification. This is currently only supported for - non-mipmapped, non-compressed textures. */ - public void setRowLength(int rowLength) { this.rowLength = rowLength; } - /** Indicates to this TextureData whether the GL_EXT_abgr extension - is available. Used for optimization along some code paths to - avoid data copies. */ - public void setHaveEXTABGR(boolean haveEXTABGR) { - this.haveEXTABGR = haveEXTABGR; - } - /** Indicates to this TextureData whether OpenGL version 1.2 is - available. If not, falls back to relatively inefficient code - paths for several input data types (several kinds of packed - pixel formats, in particular). */ - public void setHaveGL12(boolean haveGL12) { - this.haveGL12 = haveGL12; - } - - /** Returns the GLProfile this texture data is intended and created for. */ - public GLProfile getGLProfile() { return glProfile; } - - /** Returns an estimate of the amount of memory in bytes this - TextureData will consume once uploaded to the graphics card. It - should only be treated as an estimate; most applications should - not need to query this but instead let the OpenGL implementation - page textures in and out as necessary. */ - public int getEstimatedMemorySize() { - return estimatedMemorySize; - } - - /** Flushes resources associated with this TextureData by calling - Flusher.flush(). */ - public void flush() { - if (flusher != null) { - flusher.flush(); - flusher = null; - } - } - - /** Calls flush() - * @see #flush() - */ - public void destroy() { - flush(); - } - - /** Defines a callback mechanism to allow the user to explicitly - deallocate native resources (memory-mapped files, etc.) - associated with a particular TextureData. */ - public static interface Flusher { - /** Flushes any native resources associated with this - TextureData. */ - public void flush(); - } - - public String toString() { - return "TextureData["+width+"x"+height+", internFormat "+internalFormat+", pixelFormat "+pixelFormat+", pixelType "+pixelType+", border "+border+", estSize "+estimatedMemorySize+", alignment "+alignment+", rowlen "+rowLength; - } - - //---------------------------------------------------------------------- - // Internals only below this point - // - - protected static int estimatedMemorySize(Buffer buffer) { - if (buffer == null) { - return 0; - } - return buffer.capacity() * BufferUtil.sizeOfBufferElem(buffer); - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/texture/TextureIO.java.javame_cdc_fp b/src/jogl/classes/com/sun/opengl/util/texture/TextureIO.java.javame_cdc_fp deleted file mode 100755 index 5c64806fc..000000000 --- a/src/jogl/classes/com/sun/opengl/util/texture/TextureIO.java.javame_cdc_fp +++ /dev/null @@ -1,1256 +0,0 @@ -/* - * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.texture; - -import java.io.*; -import java.net.*; -import java.nio.*; -import java.util.*; - -import javax.media.opengl.*; -import javax.media.opengl.glu.*; -import com.sun.opengl.impl.Debug; -import com.sun.opengl.util.*; -import com.sun.opengl.util.texture.spi.*; - -/**

Provides input and output facilities for both loading OpenGL - textures from disk and streams as well as writing textures already - in memory back to disk.

- -

The TextureIO class supports an arbitrary number of plug-in - readers and writers via TextureProviders and TextureWriters. - TextureProviders know how to produce TextureData objects from - files, InputStreams and URLs. TextureWriters know how to write - TextureData objects to disk in various file formats. The - TextureData class represents the raw data of the texture before it - has been converted to an OpenGL texture object. The Texture class - represents the OpenGL texture object and provides easy facilities - for using the texture.

- -

There are several built-in TextureProviders and TextureWriters - supplied with the TextureIO implementation. The most basic - provider uses the platform's Image I/O facilities to read in a - BufferedImage and convert it to a texture. This is the baseline - provider and is registered so that it is the last one consulted. - All others are asked first to open a given file.

- -

There are three other providers registered by default as of - the time of this writing. One handles SGI RGB (".sgi", ".rgb") - images from both files and streams. One handles DirectDraw Surface - (".dds") images read from files, though can not read these images - from streams. One handles Targa (".tga") images read from both - files and streams. These providers are executed in an arbitrary - order. Some of these providers require the file's suffix to either - be specified via the newTextureData methods or for the file to be - named with the appropriate suffix. In general a file suffix should - be provided to the newTexture and newTextureData methods if at all - possible.

- -

Note that additional TextureProviders, if reading images from - InputStreams, must use the mark()/reset() methods on InputStream - when probing for e.g. magic numbers at the head of the file to - make sure not to disturb the state of the InputStream for - downstream TextureProviders.

- -

There are analogous TextureWriters provided for writing - textures back to disk if desired. As of this writing, there are - four TextureWriters registered by default: one for Targa files, - one for SGI RGB files, one for DirectDraw surface (.dds) files, - and one for ImageIO-supplied formats such as .jpg and .png. Some - of these writers have certain limitations such as only being able - to write out textures stored in GL_RGB or GL_RGBA format. The DDS - writer supports fetching and writing to disk of texture data in - DXTn compressed format. Whether this will occur is dependent on - whether the texture's internal format is one of the DXTn - compressed formats and whether the target file is .dds format. -*/ - -public class TextureIO { - /** Constant which can be used as a file suffix to indicate a - DirectDraw Surface file. */ - public static final String DDS = "dds"; - - /** Constant which can be used as a file suffix to indicate an SGI - RGB file. */ - public static final String SGI = "sgi"; - - /** Constant which can be used as a file suffix to indicate an SGI - RGB file. */ - public static final String SGI_RGB = "rgb"; - - /** Constant which can be used as a file suffix to indicate a GIF - file. */ - public static final String GIF = "gif"; - - /** Constant which can be used as a file suffix to indicate a JPEG - file. */ - public static final String JPG = "jpg"; - - /** Constant which can be used as a file suffix to indicate a PNG - file. */ - public static final String PNG = "png"; - - /** Constant which can be used as a file suffix to indicate a Targa - file. */ - public static final String TGA = "tga"; - - /** Constant which can be used as a file suffix to indicate a TIFF - file. */ - public static final String TIFF = "tiff"; - - private static final boolean DEBUG = Debug.debug("TextureIO"); - - // For manually disabling the use of the texture rectangle - // extensions so you know the texture target is GL_TEXTURE_2D; this - // is useful for shader writers (thanks to Chris Campbell for this - // observation) - private static boolean texRectEnabled = true; - - //---------------------------------------------------------------------- - // methods that *do not* require a current context - // These methods assume RGB or RGBA textures. - // Some texture providers may not recognize the file format unless - // the fileSuffix is specified, so it is strongly recommended to - // specify it wherever it is known. - // Some texture providers may also only support one kind of input, - // i.e., reading from a file as opposed to a stream. - - /** - * Creates a TextureData from the given file. Does no OpenGL work. - * - * @param glp the OpenGL Profile this texture data should be - * created for. - * @param file the file from which to read the texture data - * @param mipmap whether mipmaps should be produced for this - * texture either by autogenerating them or - * reading them from the file. Some file formats - * support multiple mipmaps in a single file in - * which case those mipmaps will be used rather - * than generating them. - * @param fileSuffix the suffix of the file name to be used as a - * hint of the file format to the underlying - * texture provider, or null if none and should be - * auto-detected (some texture providers do not - * support this) - * @return the texture data from the file, or null if none of the - * registered texture providers could read the file - * @throws IOException if an error occurred while reading the file - */ - public static TextureData newTextureData(GLProfile glp, File file, - boolean mipmap, - String fileSuffix) throws IOException { - if (fileSuffix == null) { - fileSuffix = FileUtil.getFileSuffix(file); - } - return newTextureDataImpl(glp, file, 0, 0, mipmap, fileSuffix); - } - - /** - * Creates a TextureData from the given stream. Does no OpenGL work. - * - * @param glp the OpenGL Profile this texture data should be - * created for. - * @param stream the stream from which to read the texture data - * @param mipmap whether mipmaps should be produced for this - * texture either by autogenerating them or - * reading them from the file. Some file formats - * support multiple mipmaps in a single file in - * which case those mipmaps will be used rather - * than generating them. - * @param fileSuffix the suffix of the file name to be used as a - * hint of the file format to the underlying - * texture provider, or null if none and should be - * auto-detected (some texture providers do not - * support this) - * @return the texture data from the stream, or null if none of the - * registered texture providers could read the stream - * @throws IOException if an error occurred while reading the stream - */ - public static TextureData newTextureData(GLProfile glp, InputStream stream, - boolean mipmap, - String fileSuffix) throws IOException { - return newTextureDataImpl(glp, stream, 0, 0, mipmap, fileSuffix); - } - - /** - * Creates a TextureData from the given URL. Does no OpenGL work. - * - * @param glp the OpenGL Profile this texture data should be - * created for. - * @param url the URL from which to read the texture data - * @param mipmap whether mipmaps should be produced for this - * texture either by autogenerating them or - * reading them from the file. Some file formats - * support multiple mipmaps in a single file in - * which case those mipmaps will be used rather - * than generating them. - * @param fileSuffix the suffix of the file name to be used as a - * hint of the file format to the underlying - * texture provider, or null if none and should be - * auto-detected (some texture providers do not - * support this) - * @return the texture data from the URL, or null if none of the - * registered texture providers could read the URL - * @throws IOException if an error occurred while reading the URL - */ - public static TextureData newTextureData(GLProfile glp, URL url, - boolean mipmap, - String fileSuffix) throws IOException { - if (fileSuffix == null) { - fileSuffix = FileUtil.getFileSuffix(url.getPath()); - } - return newTextureDataImpl(glp, url, 0, 0, mipmap, fileSuffix); - } - - //---------------------------------------------------------------------- - // These methods make no assumption about the OpenGL internal format - // or pixel format of the texture; they must be specified by the - // user. It is not allowed to supply 0 (indicating no preference) - // for either the internalFormat or the pixelFormat; - // IllegalArgumentException will be thrown in this case. - - /** - * Creates a TextureData from the given file, using the specified - * OpenGL internal format and pixel format for the texture which - * will eventually result. The internalFormat and pixelFormat must - * be specified and may not be zero; to use default values, use the - * variant of this method which does not take these arguments. Does - * no OpenGL work. - * - * @param glp the OpenGL Profile this texture data should be - * created for. - * @param file the file from which to read the texture data - * @param internalFormat the OpenGL internal format of the texture - * which will eventually result from the TextureData - * @param pixelFormat the OpenGL pixel format of the texture - * which will eventually result from the TextureData - * @param mipmap whether mipmaps should be produced for this - * texture either by autogenerating them or - * reading them from the file. Some file formats - * support multiple mipmaps in a single file in - * which case those mipmaps will be used rather - * than generating them. - * @param fileSuffix the suffix of the file name to be used as a - * hint of the file format to the underlying - * texture provider, or null if none and should be - * auto-detected (some texture providers do not - * support this) - * @return the texture data from the file, or null if none of the - * registered texture providers could read the file - * @throws IllegalArgumentException if either internalFormat or - * pixelFormat was 0 - * @throws IOException if an error occurred while reading the file - */ - public static TextureData newTextureData(GLProfile glp, File file, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException, IllegalArgumentException { - if ((internalFormat == 0) || (pixelFormat == 0)) { - throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero"); - } - - if (fileSuffix == null) { - fileSuffix = FileUtil.getFileSuffix(file); - } - - return newTextureDataImpl(glp, file, internalFormat, pixelFormat, mipmap, fileSuffix); - } - - /** - * Creates a TextureData from the given stream, using the specified - * OpenGL internal format and pixel format for the texture which - * will eventually result. The internalFormat and pixelFormat must - * be specified and may not be zero; to use default values, use the - * variant of this method which does not take these arguments. Does - * no OpenGL work. - * - * @param glp the OpenGL Profile this texture data should be - * created for. - * @param stream the stream from which to read the texture data - * @param internalFormat the OpenGL internal format of the texture - * which will eventually result from the TextureData - * @param pixelFormat the OpenGL pixel format of the texture - * which will eventually result from the TextureData - * @param mipmap whether mipmaps should be produced for this - * texture either by autogenerating them or - * reading them from the file. Some file formats - * support multiple mipmaps in a single file in - * which case those mipmaps will be used rather - * than generating them. - * @param fileSuffix the suffix of the file name to be used as a - * hint of the file format to the underlying - * texture provider, or null if none and should be - * auto-detected (some texture providers do not - * support this) - * @return the texture data from the stream, or null if none of the - * registered texture providers could read the stream - * @throws IllegalArgumentException if either internalFormat or - * pixelFormat was 0 - * @throws IOException if an error occurred while reading the stream - */ - public static TextureData newTextureData(GLProfile glp, InputStream stream, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException, IllegalArgumentException { - if ((internalFormat == 0) || (pixelFormat == 0)) { - throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero"); - } - - return newTextureDataImpl(glp, stream, internalFormat, pixelFormat, mipmap, fileSuffix); - } - - /** - * Creates a TextureData from the given URL, using the specified - * OpenGL internal format and pixel format for the texture which - * will eventually result. The internalFormat and pixelFormat must - * be specified and may not be zero; to use default values, use the - * variant of this method which does not take these arguments. Does - * no OpenGL work. - * - * @param glp the OpenGL Profile this texture data should be - * created for. - * @param url the URL from which to read the texture data - * @param internalFormat the OpenGL internal format of the texture - * which will eventually result from the TextureData - * @param pixelFormat the OpenGL pixel format of the texture - * which will eventually result from the TextureData - * @param mipmap whether mipmaps should be produced for this - * texture either by autogenerating them or - * reading them from the file. Some file formats - * support multiple mipmaps in a single file in - * which case those mipmaps will be used rather - * than generating them. - * @param fileSuffix the suffix of the file name to be used as a - * hint of the file format to the underlying - * texture provider, or null if none and should be - * auto-detected (some texture providers do not - * support this) - * @return the texture data from the URL, or null if none of the - * registered texture providers could read the URL - * @throws IllegalArgumentException if either internalFormat or - * pixelFormat was 0 - * @throws IOException if an error occurred while reading the URL - */ - public static TextureData newTextureData(GLProfile glp, URL url, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException, IllegalArgumentException { - if ((internalFormat == 0) || (pixelFormat == 0)) { - throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero"); - } - - if (fileSuffix == null) { - fileSuffix = FileUtil.getFileSuffix(url.getPath()); - } - - return newTextureDataImpl(glp, url, internalFormat, pixelFormat, mipmap, fileSuffix); - } - - //---------------------------------------------------------------------- - // methods that *do* require a current context - // - - /** - * Creates an OpenGL texture object from the specified TextureData - * using the current OpenGL context. - * - * @param data the texture data to turn into an OpenGL texture - * @throws GLException if no OpenGL context is current or if an - * OpenGL error occurred - * @throws IllegalArgumentException if the passed TextureData was null - */ - public static Texture newTexture(TextureData data) throws GLException, IllegalArgumentException { - if (data == null) { - throw new IllegalArgumentException("Null TextureData"); - } - return new Texture(data); - } - - /** - * Creates an OpenGL texture object from the specified file using - * the current OpenGL context. - * - * @param file the file from which to read the texture data - * @param mipmap whether mipmaps should be produced for this - * texture either by autogenerating them or - * reading them from the file. Some file formats - * support multiple mipmaps in a single file in - * which case those mipmaps will be used rather - * than generating them. - * @throws IOException if an error occurred while reading the file - * @throws GLException if no OpenGL context is current or if an - * OpenGL error occurred - */ - public static Texture newTexture(File file, boolean mipmap) throws IOException, GLException { - GLProfile glp = GLContext.getCurrentGL().getGLProfile(); - TextureData data = newTextureData(glp, file, mipmap, FileUtil.getFileSuffix(file)); - Texture texture = newTexture(data); - data.flush(); - return texture; - } - - /** - * Creates an OpenGL texture object from the specified stream using - * the current OpenGL context. - * - * @param stream the stream from which to read the texture data - * @param mipmap whether mipmaps should be produced for this - * texture either by autogenerating them or - * reading them from the file. Some file formats - * support multiple mipmaps in a single file in - * which case those mipmaps will be used rather - * than generating them. - * @param fileSuffix the suffix of the file name to be used as a - * hint of the file format to the underlying - * texture provider, or null if none and should be - * auto-detected (some texture providers do not - * support this) - * @throws IOException if an error occurred while reading the stream - * @throws GLException if no OpenGL context is current or if an - * OpenGL error occurred - */ - public static Texture newTexture(InputStream stream, boolean mipmap, String fileSuffix) throws IOException, GLException { - GLProfile glp = GLContext.getCurrentGL().getGLProfile(); - TextureData data = newTextureData(glp, stream, mipmap, fileSuffix); - Texture texture = newTexture(data); - data.flush(); - return texture; - } - - /** - * Creates an OpenGL texture object from the specified URL using the - * current OpenGL context. - * - * @param url the URL from which to read the texture data - * @param mipmap whether mipmaps should be produced for this - * texture either by autogenerating them or - * reading them from the file. Some file formats - * support multiple mipmaps in a single file in - * which case those mipmaps will be used rather - * than generating them. - * @param fileSuffix the suffix of the file name to be used as a - * hint of the file format to the underlying - * texture provider, or null if none and should be - * auto-detected (some texture providers do not - * support this) - * @throws IOException if an error occurred while reading the URL - * @throws GLException if no OpenGL context is current or if an - * OpenGL error occurred - */ - public static Texture newTexture(URL url, boolean mipmap, String fileSuffix) throws IOException, GLException { - if (fileSuffix == null) { - fileSuffix = FileUtil.getFileSuffix(url.getPath()); - } - GLProfile glp = GLContext.getCurrentGL().getGLProfile(); - TextureData data = newTextureData(glp, url, mipmap, fileSuffix); - Texture texture = newTexture(data); - data.flush(); - return texture; - } - - /** - * Creates an OpenGL texture object associated with the given OpenGL - * texture target using the current OpenGL context. The texture has - * no initial data. This is used, for example, to construct cube - * maps out of multiple TextureData objects. - * - * @param target the OpenGL target type, eg GL.GL_TEXTURE_2D, - * GL.GL_TEXTURE_RECTANGLE_ARB - * - * @throws GLException if no OpenGL context is current or if an - * OpenGL error occurred - */ - public static Texture newTexture(int target) throws GLException { - return new Texture(target); - } - - /** - * Wraps an OpenGL texture ID from an external library and allows - * some of the base methods from the Texture class, such as - * binding and querying of texture coordinates, to be used with - * it. Attempts to update such textures' contents will yield - * undefined results. - * - * @param textureID the OpenGL texture object to wrap - * @param target the OpenGL texture target, eg GL.GL_TEXTURE_2D, - * GL2.GL_TEXTURE_RECTANGLE - * @param texWidth the width of the texture in pixels - * @param texHeight the height of the texture in pixels - * @param imgWidth the width of the image within the texture in - * pixels (if the content is a sub-rectangle in the upper - * left corner); otherwise, pass in texWidth - * @param imgHeight the height of the image within the texture in - * pixels (if the content is a sub-rectangle in the upper - * left corner); otherwise, pass in texHeight - * @param mustFlipVertically indicates whether the texture - * coordinates must be flipped vertically - * in order to properly display the - * texture - */ - public static Texture newTexture(int textureID, - int target, - int texWidth, - int texHeight, - int imgWidth, - int imgHeight, - boolean mustFlipVertically) { - return new Texture(textureID, - target, - texWidth, - texHeight, - imgWidth, - imgHeight, - mustFlipVertically); - } - - /** - * Writes the given texture to a file. The type of the file is - * inferred from its suffix. An OpenGL context must be current in - * order to fetch the texture data back from the OpenGL pipeline. - * This method causes the specified Texture to be bound to the - * GL_TEXTURE_2D state. If no suitable writer for the requested file - * format was found, throws an IOException.

- * - * Reasonable attempts are made to produce good results in the - * resulting images. The Targa, SGI and ImageIO writers produce - * results in the correct vertical orientation for those file - * formats. The DDS writer performs no vertical flip of the data, - * even in uncompressed mode. (It is impossible to perform such a - * vertical flip with compressed data.) Applications should keep - * this in mind when using this routine to save textures to disk for - * later re-loading.

- * - * Any mipmaps for the specified texture are currently discarded - * when it is written to disk, regardless of whether the underlying - * file format supports multiple mipmaps in a given file. - * - * @throws IOException if an error occurred during writing or no - * suitable writer was found - * @throws GLException if no OpenGL context was current or an - * OpenGL-related error occurred - */ - public static void write(Texture texture, File file) throws IOException, GLException { - if (texture.getTarget() != GL.GL_TEXTURE_2D) { - throw new GLException("Only GL_TEXTURE_2D textures are supported"); - } - - // First fetch the texture data - GL _gl = GLContext.getCurrentGL(); - if (!_gl.isGL2()) { - throw new GLException("Only GL2 supports fetching compressed images, GL: " + _gl); - } - GL2 gl = _gl.getGL2(); - - texture.bind(); - int internalFormat = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_INTERNAL_FORMAT); - int width = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_WIDTH); - int height = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_HEIGHT); - int border = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_BORDER); - TextureData data = null; - if (internalFormat == GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT || - internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT || - internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT || - internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT) { - // Fetch using glGetCompressedTexImage - int size = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_COMPRESSED_IMAGE_SIZE); - ByteBuffer res = ByteBuffer.wrap(new byte[size]); - gl.glGetCompressedTexImage(GL.GL_TEXTURE_2D, 0, res); - data = new TextureData(gl.getGLProfile(), internalFormat, width, height, border, internalFormat, GL.GL_UNSIGNED_BYTE, - false, true, true, res, null); - } else { - int bytesPerPixel = 0; - int fetchedFormat = 0; - switch (internalFormat) { - case GL.GL_RGB: - case GL2.GL_BGR: - case GL.GL_RGB8: - bytesPerPixel = 3; - fetchedFormat = GL.GL_RGB; - break; - case GL.GL_RGBA: - case GL2.GL_BGRA: - case GL2.GL_ABGR_EXT: - case GL.GL_RGBA8: - bytesPerPixel = 4; - fetchedFormat = GL.GL_RGBA; - break; - default: - throw new IOException("Unsupported texture internal format 0x" + Integer.toHexString(internalFormat)); - } - - // Fetch using glGetTexImage - int packAlignment = glGetInteger(GL.GL_PACK_ALIGNMENT); - int packRowLength = glGetInteger(GL2.GL_PACK_ROW_LENGTH); - int packSkipRows = glGetInteger(GL2.GL_PACK_SKIP_ROWS); - int packSkipPixels = glGetInteger(GL2.GL_PACK_SKIP_PIXELS); - int packSwapBytes = glGetInteger(GL2.GL_PACK_SWAP_BYTES); - - gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, 1); - gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, 0); - gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, 0); - gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, 0); - gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, 0); - - ByteBuffer res = ByteBuffer.wrap(new byte[(width + (2 * border)) * - (height + (2 * border)) * - bytesPerPixel]); - if (DEBUG) { - System.out.println("Allocated buffer of size " + res.remaining() + " for fetched image (" + - ((fetchedFormat == GL.GL_RGB) ? "GL_RGB" : "GL_RGBA") + ")"); - } - gl.glGetTexImage(GL.GL_TEXTURE_2D, 0, fetchedFormat, GL.GL_UNSIGNED_BYTE, res); - - gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, packAlignment); - gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, packRowLength); - gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, packSkipRows); - gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, packSkipPixels); - gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, packSwapBytes); - - data = new TextureData(gl.getGLProfile(), internalFormat, width, height, border, fetchedFormat, GL.GL_UNSIGNED_BYTE, - false, false, false, res, null); - - if (DEBUG) { - System.out.println("data.getPixelFormat() = " + - ((data.getPixelFormat() == GL.GL_RGB) ? "GL_RGB" : "GL_RGBA")); - } - } - - write(data, file); - } - - public static void write(TextureData data, File file) throws IOException, GLException { - for (Iterator iter = textureWriters.iterator(); iter.hasNext(); ) { - TextureWriter writer = (TextureWriter) iter.next(); - if (writer.write(file, data)) { - return; - } - } - - throw new IOException("No suitable texture writer found for "+file.getAbsolutePath()); - } - - //---------------------------------------------------------------------- - // SPI support - // - - /** Adds a TextureProvider to support reading of a new file - format. */ - public static void addTextureProvider(TextureProvider provider) { - // Must always add at the front so the ImageIO provider is last, - // so we don't accidentally use it instead of a user's possibly - // more optimal provider - textureProviders.add(0, provider); - } - - /** Adds a TextureWriter to support writing of a new file - format. */ - public static void addTextureWriter(TextureWriter writer) { - // Must always add at the front so the ImageIO writer is last, - // so we don't accidentally use it instead of a user's possibly - // more optimal writer - textureWriters.add(0, writer); - } - - //--------------------------------------------------------------------------- - // Global disabling of texture rectangle extension - // - - /** Toggles the use of the GL_ARB_texture_rectangle extension by the - TextureIO classes. By default, on hardware supporting this - extension, the TextureIO classes may use the - GL_ARB_texture_rectangle extension for non-power-of-two - textures. (If the hardware supports the - GL_ARB_texture_non_power_of_two extension, that one is - preferred.) In some situations, for example when writing - shaders, it is advantageous to force the texture target to - always be GL_TEXTURE_2D in order to have one version of the - shader, even at the expense of texture memory in the case where - NPOT textures are not supported. This method allows the use of - the GL_ARB_texture_rectangle extension to be turned off globally - for this purpose. The default is that the use of the extension - is enabled. */ - public static void setTexRectEnabled(boolean enabled) { - texRectEnabled = enabled; - } - - /** Indicates whether the GL_ARB_texture_rectangle extension is - allowed to be used for non-power-of-two textures; see {@link - #setTexRectEnabled setTexRectEnabled}. */ - public static boolean isTexRectEnabled() { - return texRectEnabled; - } - - //---------------------------------------------------------------------- - // Internals only below this point - // - - private static List/**/ textureProviders = new ArrayList/**/(); - private static List/**/ textureWriters = new ArrayList/**/(); - - static { - /* - if(GLProfile.isAWTJOGLAvailable()) { - // ImageIO provider, the fall-back, must be the first one added - try { - // Use reflection to avoid compile-time dependencies on AWT-related classes - TextureProvider provider = (TextureProvider) - Class.forName("com.sun.opengl.util.texture.spi.awt.IIOTextureProvider").newInstance(); - addTextureProvider(provider); - } catch (Exception e) { - if (DEBUG) { - e.printStackTrace(); - } - } - } - */ - - // Other special-case providers - addTextureProvider(new DDSTextureProvider()); - addTextureProvider(new SGITextureProvider()); - addTextureProvider(new TGATextureProvider()); - - /* - // ImageIO writer, the fall-back, must be the first one added - if(GLProfile.isAWTJOGLAvailable()) { - try { - // Use reflection to avoid compile-time dependencies on AWT-related classes - TextureWriter writer = (TextureWriter) - Class.forName("com.sun.opengl.util.texture.spi.awt.IIOTextureWriter").newInstance(); - addTextureWriter(writer); - } catch (Exception e) { - if (DEBUG) { - e.printStackTrace(); - } - } - } - */ - - // Other special-case writers - addTextureWriter(new DDSTextureWriter()); - addTextureWriter(new SGITextureWriter()); - addTextureWriter(new TGATextureWriter()); - addTextureWriter(new NetPbmTextureWriter()); - } - - // Implementation methods - private static TextureData newTextureDataImpl(GLProfile glp, File file, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException { - if (file == null) { - throw new IOException("File was null"); - } - - fileSuffix = toLowerCase(fileSuffix); - - for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) { - TextureProvider provider = (TextureProvider) iter.next(); - TextureData data = provider.newTextureData(glp, file, - internalFormat, - pixelFormat, - mipmap, - fileSuffix); - if (data != null) { - return data; - } - } - - throw new IOException("No suitable reader for given file "+file.getAbsolutePath()); - } - - private static TextureData newTextureDataImpl(GLProfile glp, InputStream stream, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException { - if (stream == null) { - throw new IOException("Stream was null"); - } - - fileSuffix = toLowerCase(fileSuffix); - - // Note: use of BufferedInputStream works around 4764639/4892246 - if (!(stream instanceof BufferedInputStream)) { - stream = new BufferedInputStream(stream); - } - - for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) { - TextureProvider provider = (TextureProvider) iter.next(); - TextureData data = provider.newTextureData(glp, stream, - internalFormat, - pixelFormat, - mipmap, - fileSuffix); - if (data != null) { - return data; - } - } - - throw new IOException("No suitable reader for given stream"); - } - - private static TextureData newTextureDataImpl(GLProfile glp, URL url, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException { - if (url == null) { - throw new IOException("URL was null"); - } - - fileSuffix = toLowerCase(fileSuffix); - - for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) { - TextureProvider provider = (TextureProvider) iter.next(); - TextureData data = provider.newTextureData(glp, url, - internalFormat, - pixelFormat, - mipmap, - fileSuffix); - if (data != null) { - return data; - } - } - - throw new IOException("No suitable reader for given URL "+url); - } - - //---------------------------------------------------------------------- - // DDS provider -- supports files only for now - static class DDSTextureProvider implements TextureProvider { - public TextureData newTextureData(GLProfile glp, File file, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException { - if (DDS.equals(fileSuffix) || - DDS.equals(FileUtil.getFileSuffix(file))) { - DDSImage image = DDSImage.read(file); - return newTextureData(glp, image, internalFormat, pixelFormat, mipmap); - } - - return null; - } - - public TextureData newTextureData(GLProfile glp, InputStream stream, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException { - if (DDS.equals(fileSuffix) || - DDSImage.isDDSImage(stream)) { - DDSImage image = DDSImage.read(stream); - return newTextureData(glp, image, internalFormat, pixelFormat, mipmap); - } - - return null; - } - - public TextureData newTextureData(GLProfile glp, URL url, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException { - InputStream stream = new BufferedInputStream(url.openStream()); - try { - return newTextureData(glp, stream, internalFormat, pixelFormat, mipmap, fileSuffix); - } finally { - stream.close(); - } - } - - private TextureData newTextureData(GLProfile glp, final DDSImage image, - int internalFormat, - int pixelFormat, - boolean mipmap) { - DDSImage.ImageInfo info = image.getMipMap(0); - if (pixelFormat == 0) { - switch (image.getPixelFormat()) { - case DDSImage.D3DFMT_R8G8B8: - pixelFormat = GL.GL_RGB; - break; - default: - pixelFormat = GL.GL_RGBA; - break; - } - } - if (info.isCompressed()) { - switch (info.getCompressionFormat()) { - case DDSImage.D3DFMT_DXT1: - internalFormat = GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT; - break; - case DDSImage.D3DFMT_DXT3: - internalFormat = GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; - break; - case DDSImage.D3DFMT_DXT5: - internalFormat = GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; - break; - default: - throw new RuntimeException("Unsupported DDS compression format \"" + - DDSImage.getCompressionFormatName(info.getCompressionFormat()) + "\""); - } - } - if (internalFormat == 0) { - switch (image.getPixelFormat()) { - case DDSImage.D3DFMT_R8G8B8: - pixelFormat = GL.GL_RGB; - break; - default: - pixelFormat = GL.GL_RGBA; - break; - } - } - TextureData.Flusher flusher = new TextureData.Flusher() { - public void flush() { - image.close(); - } - }; - TextureData data; - if (mipmap && image.getNumMipMaps() > 0) { - Buffer[] mipmapData = new Buffer[image.getNumMipMaps()]; - for (int i = 0; i < image.getNumMipMaps(); i++) { - mipmapData[i] = image.getMipMap(i).getData(); - } - data = new TextureData(glp, internalFormat, - info.getWidth(), - info.getHeight(), - 0, - pixelFormat, - GL.GL_UNSIGNED_BYTE, - info.isCompressed(), - true, - mipmapData, - flusher); - } else { - // Fix this up for the end user because we can't generate - // mipmaps for compressed textures - mipmap = false; - data = new TextureData(glp, internalFormat, - info.getWidth(), - info.getHeight(), - 0, - pixelFormat, - GL.GL_UNSIGNED_BYTE, - mipmap, - info.isCompressed(), - true, - info.getData(), - flusher); - } - return data; - } - } - - //---------------------------------------------------------------------- - // Base class for SGI RGB and TGA image providers - static abstract class StreamBasedTextureProvider implements TextureProvider { - public TextureData newTextureData(GLProfile glp, File file, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException { - InputStream inStream = new BufferedInputStream(new FileInputStream(file)); - try { - // The SGIImage and TGAImage implementations use InputStreams - // anyway so there isn't much point in having a separate code - // path for files - return newTextureData(glp, inStream, - internalFormat, - pixelFormat, - mipmap, - ((fileSuffix != null) ? fileSuffix : FileUtil.getFileSuffix(file))); - } finally { - inStream.close(); - } - } - - public TextureData newTextureData(GLProfile glp, URL url, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException { - InputStream stream = new BufferedInputStream(url.openStream()); - try { - return newTextureData(glp, stream, internalFormat, pixelFormat, mipmap, fileSuffix); - } finally { - stream.close(); - } - } - } - - //---------------------------------------------------------------------- - // SGI RGB image provider - static class SGITextureProvider extends StreamBasedTextureProvider { - public TextureData newTextureData(GLProfile glp, InputStream stream, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException { - if (SGI.equals(fileSuffix) || - SGI_RGB.equals(fileSuffix) || - SGIImage.isSGIImage(stream)) { - SGIImage image = SGIImage.read(stream); - if (pixelFormat == 0) { - pixelFormat = image.getFormat(); - } - if (internalFormat == 0) { - internalFormat = image.getFormat(); - } - return new TextureData(glp, internalFormat, - image.getWidth(), - image.getHeight(), - 0, - pixelFormat, - GL.GL_UNSIGNED_BYTE, - mipmap, - false, - false, - ByteBuffer.wrap(image.getData()), - null); - } - - return null; - } - } - - //---------------------------------------------------------------------- - // TGA (Targa) image provider - static class TGATextureProvider extends StreamBasedTextureProvider { - public TextureData newTextureData(GLProfile glp, InputStream stream, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException { - if (TGA.equals(fileSuffix)) { - TGAImage image = TGAImage.read(stream); - if (pixelFormat == 0) { - pixelFormat = image.getGLFormat(); - } - if (internalFormat == 0) { - GL gl = GLContext.getCurrentGL(); - if(gl.isGL2()) { - internalFormat = GL.GL_RGBA8; - } else { - internalFormat = (image.getBytesPerPixel()==4)?GL.GL_RGBA:GL.GL_RGB; - } - } - return new TextureData(glp, internalFormat, - image.getWidth(), - image.getHeight(), - 0, - pixelFormat, - GL.GL_UNSIGNED_BYTE, - mipmap, - false, - false, - image.getData(), - null); - } - - return null; - } - } - - //---------------------------------------------------------------------- - // DDS texture writer - // - static class DDSTextureWriter implements TextureWriter { - public boolean write(File file, - TextureData data) throws IOException { - if (DDS.equals(FileUtil.getFileSuffix(file))) { - // See whether the DDS writer can handle this TextureData - int pixelFormat = data.getPixelFormat(); - int pixelType = data.getPixelType(); - if (pixelType != GL.GL_BYTE && - pixelType != GL.GL_UNSIGNED_BYTE) { - throw new IOException("DDS writer only supports byte / unsigned byte textures"); - } - - int d3dFormat = 0; - // FIXME: some of these are probably not completely correct and would require swizzling - switch (pixelFormat) { - case GL.GL_RGB: d3dFormat = DDSImage.D3DFMT_R8G8B8; break; - case GL.GL_RGBA: d3dFormat = DDSImage.D3DFMT_A8R8G8B8; break; - case GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT: d3dFormat = DDSImage.D3DFMT_DXT1; break; - case GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: throw new IOException("RGBA DXT1 not yet supported"); - case GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: d3dFormat = DDSImage.D3DFMT_DXT3; break; - case GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: d3dFormat = DDSImage.D3DFMT_DXT5; break; - default: throw new IOException("Unsupported pixel format 0x" + Integer.toHexString(pixelFormat) + " by DDS writer"); - } - - ByteBuffer[] mipmaps = null; - if (data.getMipmapData() != null) { - mipmaps = new ByteBuffer[data.getMipmapData().length]; - for (int i = 0; i < mipmaps.length; i++) { - mipmaps[i] = (ByteBuffer) data.getMipmapData()[i]; - } - } else { - mipmaps = new ByteBuffer[] { (ByteBuffer) data.getBuffer() }; - } - - DDSImage image = DDSImage.createFromData(d3dFormat, - data.getWidth(), - data.getHeight(), - mipmaps); - image.write(file); - return true; - } - - return false; - } - } - - //---------------------------------------------------------------------- - // SGI (rgb) texture writer - // - static class SGITextureWriter implements TextureWriter { - public boolean write(File file, - TextureData data) throws IOException { - String fileSuffix = FileUtil.getFileSuffix(file); - if (SGI.equals(fileSuffix) || - SGI_RGB.equals(fileSuffix)) { - // See whether the SGI writer can handle this TextureData - int pixelFormat = data.getPixelFormat(); - int pixelType = data.getPixelType(); - if ((pixelFormat == GL.GL_RGB || - pixelFormat == GL.GL_RGBA) && - (pixelType == GL.GL_BYTE || - pixelType == GL.GL_UNSIGNED_BYTE)) { - ByteBuffer buf = ((data.getBuffer() != null) ? - (ByteBuffer) data.getBuffer() : - (ByteBuffer) data.getMipmapData()[0]); - byte[] bytes; - if (buf.hasArray()) { - bytes = buf.array(); - } else { - buf.rewind(); - bytes = new byte[buf.remaining()]; - buf.get(bytes); - buf.rewind(); - } - - SGIImage image = SGIImage.createFromData(data.getWidth(), - data.getHeight(), - (pixelFormat == GL.GL_RGBA), - bytes); - image.write(file, false); - return true; - } - - throw new IOException("SGI writer doesn't support this pixel format / type (only GL_RGB/A + bytes)"); - } - - return false; - } - } - - //---------------------------------------------------------------------- - // TGA (Targa) texture writer - - static class TGATextureWriter implements TextureWriter { - public boolean write(File file, - TextureData data) throws IOException { - if (TGA.equals(FileUtil.getFileSuffix(file))) { - // See whether the TGA writer can handle this TextureData - int pixelFormat = data.getPixelFormat(); - int pixelType = data.getPixelType(); - if ((pixelFormat == GL.GL_RGB || - pixelFormat == GL.GL_RGBA) && - (pixelType == GL.GL_BYTE || - pixelType == GL.GL_UNSIGNED_BYTE)) { - ByteBuffer buf = ((data.getBuffer() != null) ? - (ByteBuffer) data.getBuffer() : - (ByteBuffer) data.getMipmapData()[0]); - // Must reverse order of red and blue channels to get correct results - int skip = ((pixelFormat == GL.GL_RGB) ? 3 : 4); - for (int i = 0; i < buf.remaining(); i += skip) { - byte red = buf.get(i + 0); - byte blue = buf.get(i + 2); - buf.put(i + 0, blue); - buf.put(i + 2, red); - } - - TGAImage image = TGAImage.createFromData(data.getWidth(), - data.getHeight(), - (pixelFormat == GL.GL_RGBA), - false, - ((data.getBuffer() != null) ? - (ByteBuffer) data.getBuffer() : - (ByteBuffer) data.getMipmapData()[0])); - image.write(file); - return true; - } - - throw new IOException("TGA writer doesn't support this pixel format / type (only GL_RGB/A + bytes)"); - } - - return false; - } - } - - //---------------------------------------------------------------------- - // Helper routines - // - - private static int glGetInteger(int pname) { - int[] tmp = new int[1]; - GL gl = GLContext.getCurrentGL(); - gl.glGetIntegerv(pname, tmp, 0); - return tmp[0]; - } - - private static int glGetTexLevelParameteri(GL2 gl, int target, int level, int pname) { - int[] tmp = new int[1]; - gl.glGetTexLevelParameteriv(target, 0, pname, tmp, 0); - return tmp[0]; - } - - private static String toLowerCase(String arg) { - if (arg == null) { - return null; - } - - return arg.toLowerCase(); - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/texture/TextureIO.java.javase b/src/jogl/classes/com/sun/opengl/util/texture/TextureIO.java.javase deleted file mode 100755 index 034a850bd..000000000 --- a/src/jogl/classes/com/sun/opengl/util/texture/TextureIO.java.javase +++ /dev/null @@ -1,1258 +0,0 @@ -/* - * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.texture; - -import java.io.*; -import java.net.*; -import java.nio.*; -import java.util.*; - -import javax.media.opengl.*; -import javax.media.opengl.glu.*; -import com.sun.opengl.impl.Debug; -import com.sun.opengl.util.*; -import com.sun.opengl.util.texture.spi.*; - -/**

Provides input and output facilities for both loading OpenGL - textures from disk and streams as well as writing textures already - in memory back to disk.

- -

The TextureIO class supports an arbitrary number of plug-in - readers and writers via TextureProviders and TextureWriters. - TextureProviders know how to produce TextureData objects from - files, InputStreams and URLs. TextureWriters know how to write - TextureData objects to disk in various file formats. The - TextureData class represents the raw data of the texture before it - has been converted to an OpenGL texture object. The Texture class - represents the OpenGL texture object and provides easy facilities - for using the texture.

- -

There are several built-in TextureProviders and TextureWriters - supplied with the TextureIO implementation. The most basic - provider uses the platform's Image I/O facilities to read in a - BufferedImage and convert it to a texture. This is the baseline - provider and is registered so that it is the last one consulted. - All others are asked first to open a given file.

- -

There are three other providers registered by default as of - the time of this writing. One handles SGI RGB (".sgi", ".rgb") - images from both files and streams. One handles DirectDraw Surface - (".dds") images read from files, though can not read these images - from streams. One handles Targa (".tga") images read from both - files and streams. These providers are executed in an arbitrary - order. Some of these providers require the file's suffix to either - be specified via the newTextureData methods or for the file to be - named with the appropriate suffix. In general a file suffix should - be provided to the newTexture and newTextureData methods if at all - possible.

- -

Note that additional TextureProviders, if reading images from - InputStreams, must use the mark()/reset() methods on InputStream - when probing for e.g. magic numbers at the head of the file to - make sure not to disturb the state of the InputStream for - downstream TextureProviders.

- -

There are analogous TextureWriters provided for writing - textures back to disk if desired. As of this writing, there are - four TextureWriters registered by default: one for Targa files, - one for SGI RGB files, one for DirectDraw surface (.dds) files, - and one for ImageIO-supplied formats such as .jpg and .png. Some - of these writers have certain limitations such as only being able - to write out textures stored in GL_RGB or GL_RGBA format. The DDS - writer supports fetching and writing to disk of texture data in - DXTn compressed format. Whether this will occur is dependent on - whether the texture's internal format is one of the DXTn - compressed formats and whether the target file is .dds format. -*/ - -public class TextureIO { - /** Constant which can be used as a file suffix to indicate a - DirectDraw Surface file. */ - public static final String DDS = "dds"; - - /** Constant which can be used as a file suffix to indicate an SGI - RGB file. */ - public static final String SGI = "sgi"; - - /** Constant which can be used as a file suffix to indicate an SGI - RGB file. */ - public static final String SGI_RGB = "rgb"; - - /** Constant which can be used as a file suffix to indicate a GIF - file. */ - public static final String GIF = "gif"; - - /** Constant which can be used as a file suffix to indicate a JPEG - file. */ - public static final String JPG = "jpg"; - - /** Constant which can be used as a file suffix to indicate a PNG - file. */ - public static final String PNG = "png"; - - /** Constant which can be used as a file suffix to indicate a Targa - file. */ - public static final String TGA = "tga"; - - /** Constant which can be used as a file suffix to indicate a TIFF - file. */ - public static final String TIFF = "tiff"; - - private static final boolean DEBUG = Debug.debug("TextureIO"); - - // For manually disabling the use of the texture rectangle - // extensions so you know the texture target is GL_TEXTURE_2D; this - // is useful for shader writers (thanks to Chris Campbell for this - // observation) - private static boolean texRectEnabled = true; - - //---------------------------------------------------------------------- - // methods that *do not* require a current context - // These methods assume RGB or RGBA textures. - // Some texture providers may not recognize the file format unless - // the fileSuffix is specified, so it is strongly recommended to - // specify it wherever it is known. - // Some texture providers may also only support one kind of input, - // i.e., reading from a file as opposed to a stream. - - /** - * Creates a TextureData from the given file. Does no OpenGL work. - * - * @param glp the OpenGL Profile this texture data should be - * created for. - * @param file the file from which to read the texture data - * @param mipmap whether mipmaps should be produced for this - * texture either by autogenerating them or - * reading them from the file. Some file formats - * support multiple mipmaps in a single file in - * which case those mipmaps will be used rather - * than generating them. - * @param fileSuffix the suffix of the file name to be used as a - * hint of the file format to the underlying - * texture provider, or null if none and should be - * auto-detected (some texture providers do not - * support this) - * @return the texture data from the file, or null if none of the - * registered texture providers could read the file - * @throws IOException if an error occurred while reading the file - */ - public static TextureData newTextureData(GLProfile glp, File file, - boolean mipmap, - String fileSuffix) throws IOException { - if (fileSuffix == null) { - fileSuffix = FileUtil.getFileSuffix(file); - } - return newTextureDataImpl(glp, file, 0, 0, mipmap, fileSuffix); - } - - /** - * Creates a TextureData from the given stream. Does no OpenGL work. - * - * @param glp the OpenGL Profile this texture data should be - * created for. - * @param stream the stream from which to read the texture data - * @param mipmap whether mipmaps should be produced for this - * texture either by autogenerating them or - * reading them from the file. Some file formats - * support multiple mipmaps in a single file in - * which case those mipmaps will be used rather - * than generating them. - * @param fileSuffix the suffix of the file name to be used as a - * hint of the file format to the underlying - * texture provider, or null if none and should be - * auto-detected (some texture providers do not - * support this) - * @return the texture data from the stream, or null if none of the - * registered texture providers could read the stream - * @throws IOException if an error occurred while reading the stream - */ - public static TextureData newTextureData(GLProfile glp, InputStream stream, - boolean mipmap, - String fileSuffix) throws IOException { - return newTextureDataImpl(glp, stream, 0, 0, mipmap, fileSuffix); - } - - /** - * Creates a TextureData from the given URL. Does no OpenGL work. - * - * @param glp the OpenGL Profile this texture data should be - * created for. - * @param url the URL from which to read the texture data - * @param mipmap whether mipmaps should be produced for this - * texture either by autogenerating them or - * reading them from the file. Some file formats - * support multiple mipmaps in a single file in - * which case those mipmaps will be used rather - * than generating them. - * @param fileSuffix the suffix of the file name to be used as a - * hint of the file format to the underlying - * texture provider, or null if none and should be - * auto-detected (some texture providers do not - * support this) - * @return the texture data from the URL, or null if none of the - * registered texture providers could read the URL - * @throws IOException if an error occurred while reading the URL - */ - public static TextureData newTextureData(GLProfile glp, URL url, - boolean mipmap, - String fileSuffix) throws IOException { - if (fileSuffix == null) { - fileSuffix = FileUtil.getFileSuffix(url.getPath()); - } - return newTextureDataImpl(glp, url, 0, 0, mipmap, fileSuffix); - } - - //---------------------------------------------------------------------- - // These methods make no assumption about the OpenGL internal format - // or pixel format of the texture; they must be specified by the - // user. It is not allowed to supply 0 (indicating no preference) - // for either the internalFormat or the pixelFormat; - // IllegalArgumentException will be thrown in this case. - - /** - * Creates a TextureData from the given file, using the specified - * OpenGL internal format and pixel format for the texture which - * will eventually result. The internalFormat and pixelFormat must - * be specified and may not be zero; to use default values, use the - * variant of this method which does not take these arguments. Does - * no OpenGL work. - * - * @param glp the OpenGL Profile this texture data should be - * created for. - * @param file the file from which to read the texture data - * @param internalFormat the OpenGL internal format of the texture - * which will eventually result from the TextureData - * @param pixelFormat the OpenGL pixel format of the texture - * which will eventually result from the TextureData - * @param mipmap whether mipmaps should be produced for this - * texture either by autogenerating them or - * reading them from the file. Some file formats - * support multiple mipmaps in a single file in - * which case those mipmaps will be used rather - * than generating them. - * @param fileSuffix the suffix of the file name to be used as a - * hint of the file format to the underlying - * texture provider, or null if none and should be - * auto-detected (some texture providers do not - * support this) - * @return the texture data from the file, or null if none of the - * registered texture providers could read the file - * @throws IllegalArgumentException if either internalFormat or - * pixelFormat was 0 - * @throws IOException if an error occurred while reading the file - */ - public static TextureData newTextureData(GLProfile glp, File file, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException, IllegalArgumentException { - if ((internalFormat == 0) || (pixelFormat == 0)) { - throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero"); - } - - if (fileSuffix == null) { - fileSuffix = FileUtil.getFileSuffix(file); - } - - return newTextureDataImpl(glp, file, internalFormat, pixelFormat, mipmap, fileSuffix); - } - - /** - * Creates a TextureData from the given stream, using the specified - * OpenGL internal format and pixel format for the texture which - * will eventually result. The internalFormat and pixelFormat must - * be specified and may not be zero; to use default values, use the - * variant of this method which does not take these arguments. Does - * no OpenGL work. - * - * @param glp the OpenGL Profile this texture data should be - * created for. - * @param stream the stream from which to read the texture data - * @param internalFormat the OpenGL internal format of the texture - * which will eventually result from the TextureData - * @param pixelFormat the OpenGL pixel format of the texture - * which will eventually result from the TextureData - * @param mipmap whether mipmaps should be produced for this - * texture either by autogenerating them or - * reading them from the file. Some file formats - * support multiple mipmaps in a single file in - * which case those mipmaps will be used rather - * than generating them. - * @param fileSuffix the suffix of the file name to be used as a - * hint of the file format to the underlying - * texture provider, or null if none and should be - * auto-detected (some texture providers do not - * support this) - * @return the texture data from the stream, or null if none of the - * registered texture providers could read the stream - * @throws IllegalArgumentException if either internalFormat or - * pixelFormat was 0 - * @throws IOException if an error occurred while reading the stream - */ - public static TextureData newTextureData(GLProfile glp, InputStream stream, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException, IllegalArgumentException { - if ((internalFormat == 0) || (pixelFormat == 0)) { - throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero"); - } - - return newTextureDataImpl(glp, stream, internalFormat, pixelFormat, mipmap, fileSuffix); - } - - /** - * Creates a TextureData from the given URL, using the specified - * OpenGL internal format and pixel format for the texture which - * will eventually result. The internalFormat and pixelFormat must - * be specified and may not be zero; to use default values, use the - * variant of this method which does not take these arguments. Does - * no OpenGL work. - * - * @param glp the OpenGL Profile this texture data should be - * created for. - * @param url the URL from which to read the texture data - * @param internalFormat the OpenGL internal format of the texture - * which will eventually result from the TextureData - * @param pixelFormat the OpenGL pixel format of the texture - * which will eventually result from the TextureData - * @param mipmap whether mipmaps should be produced for this - * texture either by autogenerating them or - * reading them from the file. Some file formats - * support multiple mipmaps in a single file in - * which case those mipmaps will be used rather - * than generating them. - * @param fileSuffix the suffix of the file name to be used as a - * hint of the file format to the underlying - * texture provider, or null if none and should be - * auto-detected (some texture providers do not - * support this) - * @return the texture data from the URL, or null if none of the - * registered texture providers could read the URL - * @throws IllegalArgumentException if either internalFormat or - * pixelFormat was 0 - * @throws IOException if an error occurred while reading the URL - */ - public static TextureData newTextureData(GLProfile glp, URL url, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException, IllegalArgumentException { - if ((internalFormat == 0) || (pixelFormat == 0)) { - throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero"); - } - - if (fileSuffix == null) { - fileSuffix = FileUtil.getFileSuffix(url.getPath()); - } - - return newTextureDataImpl(glp, url, internalFormat, pixelFormat, mipmap, fileSuffix); - } - - //---------------------------------------------------------------------- - // methods that *do* require a current context - // - - /** - * Creates an OpenGL texture object from the specified TextureData - * using the current OpenGL context. - * - * @param data the texture data to turn into an OpenGL texture - * @throws GLException if no OpenGL context is current or if an - * OpenGL error occurred - * @throws IllegalArgumentException if the passed TextureData was null - */ - public static Texture newTexture(TextureData data) throws GLException, IllegalArgumentException { - if (data == null) { - throw new IllegalArgumentException("Null TextureData"); - } - return new Texture(data); - } - - /** - * Creates an OpenGL texture object from the specified file using - * the current OpenGL context. - * - * @param file the file from which to read the texture data - * @param mipmap whether mipmaps should be produced for this - * texture either by autogenerating them or - * reading them from the file. Some file formats - * support multiple mipmaps in a single file in - * which case those mipmaps will be used rather - * than generating them. - * @throws IOException if an error occurred while reading the file - * @throws GLException if no OpenGL context is current or if an - * OpenGL error occurred - */ - public static Texture newTexture(File file, boolean mipmap) throws IOException, GLException { - GLProfile glp = GLContext.getCurrentGL().getGLProfile(); - TextureData data = newTextureData(glp, file, mipmap, FileUtil.getFileSuffix(file)); - Texture texture = newTexture(data); - data.flush(); - return texture; - } - - /** - * Creates an OpenGL texture object from the specified stream using - * the current OpenGL context. - * - * @param stream the stream from which to read the texture data - * @param mipmap whether mipmaps should be produced for this - * texture either by autogenerating them or - * reading them from the file. Some file formats - * support multiple mipmaps in a single file in - * which case those mipmaps will be used rather - * than generating them. - * @param fileSuffix the suffix of the file name to be used as a - * hint of the file format to the underlying - * texture provider, or null if none and should be - * auto-detected (some texture providers do not - * support this) - * @throws IOException if an error occurred while reading the stream - * @throws GLException if no OpenGL context is current or if an - * OpenGL error occurred - */ - public static Texture newTexture(InputStream stream, boolean mipmap, String fileSuffix) throws IOException, GLException { - GLProfile glp = GLContext.getCurrentGL().getGLProfile(); - TextureData data = newTextureData(glp, stream, mipmap, fileSuffix); - Texture texture = newTexture(data); - data.flush(); - return texture; - } - - /** - * Creates an OpenGL texture object from the specified URL using the - * current OpenGL context. - * - * @param url the URL from which to read the texture data - * @param mipmap whether mipmaps should be produced for this - * texture either by autogenerating them or - * reading them from the file. Some file formats - * support multiple mipmaps in a single file in - * which case those mipmaps will be used rather - * than generating them. - * @param fileSuffix the suffix of the file name to be used as a - * hint of the file format to the underlying - * texture provider, or null if none and should be - * auto-detected (some texture providers do not - * support this) - * @throws IOException if an error occurred while reading the URL - * @throws GLException if no OpenGL context is current or if an - * OpenGL error occurred - */ - public static Texture newTexture(URL url, boolean mipmap, String fileSuffix) throws IOException, GLException { - if (fileSuffix == null) { - fileSuffix = FileUtil.getFileSuffix(url.getPath()); - } - GLProfile glp = GLContext.getCurrentGL().getGLProfile(); - TextureData data = newTextureData(glp, url, mipmap, fileSuffix); - Texture texture = newTexture(data); - data.flush(); - return texture; - } - - /** - * Creates an OpenGL texture object associated with the given OpenGL - * texture target using the current OpenGL context. The texture has - * no initial data. This is used, for example, to construct cube - * maps out of multiple TextureData objects. - * - * @param target the OpenGL target type, eg GL.GL_TEXTURE_2D, - * GL.GL_TEXTURE_RECTANGLE_ARB - * - * @throws GLException if no OpenGL context is current or if an - * OpenGL error occurred - */ - public static Texture newTexture(int target) throws GLException { - return new Texture(target); - } - - /** - * Wraps an OpenGL texture ID from an external library and allows - * some of the base methods from the Texture class, such as - * binding and querying of texture coordinates, to be used with - * it. Attempts to update such textures' contents will yield - * undefined results. - * - * @param textureID the OpenGL texture object to wrap - * @param target the OpenGL texture target, eg GL.GL_TEXTURE_2D, - * GL2.GL_TEXTURE_RECTANGLE - * @param texWidth the width of the texture in pixels - * @param texHeight the height of the texture in pixels - * @param imgWidth the width of the image within the texture in - * pixels (if the content is a sub-rectangle in the upper - * left corner); otherwise, pass in texWidth - * @param imgHeight the height of the image within the texture in - * pixels (if the content is a sub-rectangle in the upper - * left corner); otherwise, pass in texHeight - * @param mustFlipVertically indicates whether the texture - * coordinates must be flipped vertically - * in order to properly display the - * texture - */ - public static Texture newTexture(int textureID, - int target, - int texWidth, - int texHeight, - int imgWidth, - int imgHeight, - boolean mustFlipVertically) { - return new Texture(textureID, - target, - texWidth, - texHeight, - imgWidth, - imgHeight, - mustFlipVertically); - } - - /** - * Writes the given texture to a file. The type of the file is - * inferred from its suffix. An OpenGL context must be current in - * order to fetch the texture data back from the OpenGL pipeline. - * This method causes the specified Texture to be bound to the - * GL_TEXTURE_2D state. If no suitable writer for the requested file - * format was found, throws an IOException.

- * - * Reasonable attempts are made to produce good results in the - * resulting images. The Targa, SGI and ImageIO writers produce - * results in the correct vertical orientation for those file - * formats. The DDS writer performs no vertical flip of the data, - * even in uncompressed mode. (It is impossible to perform such a - * vertical flip with compressed data.) Applications should keep - * this in mind when using this routine to save textures to disk for - * later re-loading.

- * - * Any mipmaps for the specified texture are currently discarded - * when it is written to disk, regardless of whether the underlying - * file format supports multiple mipmaps in a given file. - * - * @throws IOException if an error occurred during writing or no - * suitable writer was found - * @throws GLException if no OpenGL context was current or an - * OpenGL-related error occurred - */ - public static void write(Texture texture, File file) throws IOException, GLException { - if (texture.getTarget() != GL.GL_TEXTURE_2D) { - throw new GLException("Only GL_TEXTURE_2D textures are supported"); - } - - // First fetch the texture data - GL _gl = GLContext.getCurrentGL(); - if (!_gl.isGL2()) { - throw new GLException("Only GL2 supports fetching compressed images, GL: " + _gl); - } - GL2 gl = _gl.getGL2(); - - texture.bind(); - int internalFormat = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_INTERNAL_FORMAT); - int width = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_WIDTH); - int height = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_HEIGHT); - int border = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_BORDER); - TextureData data = null; - if (internalFormat == GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT || - internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT || - internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT || - internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT) { - // Fetch using glGetCompressedTexImage - int size = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_COMPRESSED_IMAGE_SIZE); - ByteBuffer res = ByteBuffer.allocate(size); - gl.glGetCompressedTexImage(GL.GL_TEXTURE_2D, 0, res); - data = new TextureData(gl.getGLProfile(), internalFormat, width, height, border, internalFormat, GL.GL_UNSIGNED_BYTE, - false, true, true, res, null); - } else { - int bytesPerPixel = 0; - int fetchedFormat = 0; - switch (internalFormat) { - case GL.GL_RGB: - case GL2.GL_BGR: - case GL.GL_RGB8: - bytesPerPixel = 3; - fetchedFormat = GL.GL_RGB; - break; - case GL.GL_RGBA: - case GL2.GL_BGRA: - case GL2.GL_ABGR_EXT: - case GL.GL_RGBA8: - bytesPerPixel = 4; - fetchedFormat = GL.GL_RGBA; - break; - default: - throw new IOException("Unsupported texture internal format 0x" + Integer.toHexString(internalFormat)); - } - - // Fetch using glGetTexImage - int packAlignment = glGetInteger(GL.GL_PACK_ALIGNMENT); - int packRowLength = glGetInteger(GL2.GL_PACK_ROW_LENGTH); - int packSkipRows = glGetInteger(GL2.GL_PACK_SKIP_ROWS); - int packSkipPixels = glGetInteger(GL2.GL_PACK_SKIP_PIXELS); - int packSwapBytes = glGetInteger(GL2.GL_PACK_SWAP_BYTES); - - gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, 1); - gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, 0); - gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, 0); - gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, 0); - gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, 0); - - ByteBuffer res = ByteBuffer.allocate((width + (2 * border)) * - (height + (2 * border)) * - bytesPerPixel); - if (DEBUG) { - System.out.println("Allocated buffer of size " + res.remaining() + " for fetched image (" + - ((fetchedFormat == GL.GL_RGB) ? "GL_RGB" : "GL_RGBA") + ")"); - } - gl.glGetTexImage(GL.GL_TEXTURE_2D, 0, fetchedFormat, GL.GL_UNSIGNED_BYTE, res); - - gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, packAlignment); - gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, packRowLength); - gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, packSkipRows); - gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, packSkipPixels); - gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, packSwapBytes); - - data = new TextureData(gl.getGLProfile(), internalFormat, width, height, border, fetchedFormat, GL.GL_UNSIGNED_BYTE, - false, false, false, res, null); - - if (DEBUG) { - System.out.println("data.getPixelFormat() = " + - ((data.getPixelFormat() == GL.GL_RGB) ? "GL_RGB" : "GL_RGBA")); - } - } - - write(data, file); - } - - public static void write(TextureData data, File file) throws IOException, GLException { - for (Iterator iter = textureWriters.iterator(); iter.hasNext(); ) { - TextureWriter writer = (TextureWriter) iter.next(); - if (writer.write(file, data)) { - return; - } - } - - throw new IOException("No suitable texture writer found for "+file.getAbsolutePath()); - } - - //---------------------------------------------------------------------- - // SPI support - // - - /** Adds a TextureProvider to support reading of a new file - format. */ - public static void addTextureProvider(TextureProvider provider) { - // Must always add at the front so the ImageIO provider is last, - // so we don't accidentally use it instead of a user's possibly - // more optimal provider - textureProviders.add(0, provider); - } - - /** Adds a TextureWriter to support writing of a new file - format. */ - public static void addTextureWriter(TextureWriter writer) { - // Must always add at the front so the ImageIO writer is last, - // so we don't accidentally use it instead of a user's possibly - // more optimal writer - textureWriters.add(0, writer); - } - - //--------------------------------------------------------------------------- - // Global disabling of texture rectangle extension - // - - /** Toggles the use of the GL_ARB_texture_rectangle extension by the - TextureIO classes. By default, on hardware supporting this - extension, the TextureIO classes may use the - GL_ARB_texture_rectangle extension for non-power-of-two - textures. (If the hardware supports the - GL_ARB_texture_non_power_of_two extension, that one is - preferred.) In some situations, for example when writing - shaders, it is advantageous to force the texture target to - always be GL_TEXTURE_2D in order to have one version of the - shader, even at the expense of texture memory in the case where - NPOT textures are not supported. This method allows the use of - the GL_ARB_texture_rectangle extension to be turned off globally - for this purpose. The default is that the use of the extension - is enabled. */ - public static void setTexRectEnabled(boolean enabled) { - texRectEnabled = enabled; - } - - /** Indicates whether the GL_ARB_texture_rectangle extension is - allowed to be used for non-power-of-two textures; see {@link - #setTexRectEnabled setTexRectEnabled}. */ - public static boolean isTexRectEnabled() { - return texRectEnabled; - } - - //---------------------------------------------------------------------- - // Internals only below this point - // - - private static List/**/ textureProviders = new ArrayList/**/(); - private static List/**/ textureWriters = new ArrayList/**/(); - - static { - // ImageIO provider, the fall-back, must be the first one added - if(GLProfile.isAWTJOGLAvailable()) { - try { - // Use reflection to avoid compile-time dependencies on AWT-related classes - TextureProvider provider = (TextureProvider) - Class.forName("com.sun.opengl.util.texture.spi.awt.IIOTextureProvider").newInstance(); - addTextureProvider(provider); - } catch (Exception e) { - if (DEBUG) { - e.printStackTrace(); - } - } - } - - // Other special-case providers - addTextureProvider(new DDSTextureProvider()); - addTextureProvider(new SGITextureProvider()); - addTextureProvider(new TGATextureProvider()); - - // ImageIO writer, the fall-back, must be the first one added - if(GLProfile.isAWTJOGLAvailable()) { - try { - // Use reflection to avoid compile-time dependencies on AWT-related classes - TextureWriter writer = (TextureWriter) - Class.forName("com.sun.opengl.util.texture.spi.awt.IIOTextureWriter").newInstance(); - addTextureWriter(writer); - } catch (Exception e) { - if (DEBUG) { - e.printStackTrace(); - } - } catch (Error e) { - if (DEBUG) { - e.printStackTrace(); - } - } - } - - // Other special-case writers - addTextureWriter(new DDSTextureWriter()); - addTextureWriter(new SGITextureWriter()); - addTextureWriter(new TGATextureWriter()); - addTextureWriter(new NetPbmTextureWriter()); - } - - // Implementation methods - private static TextureData newTextureDataImpl(GLProfile glp, File file, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException { - if (file == null) { - throw new IOException("File was null"); - } - - fileSuffix = toLowerCase(fileSuffix); - - for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) { - TextureProvider provider = (TextureProvider) iter.next(); - TextureData data = provider.newTextureData(glp, file, - internalFormat, - pixelFormat, - mipmap, - fileSuffix); - if (data != null) { - return data; - } - } - - throw new IOException("No suitable reader for given file "+file.getAbsolutePath()); - } - - private static TextureData newTextureDataImpl(GLProfile glp, InputStream stream, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException { - if (stream == null) { - throw new IOException("Stream was null"); - } - - fileSuffix = toLowerCase(fileSuffix); - - // Note: use of BufferedInputStream works around 4764639/4892246 - if (!(stream instanceof BufferedInputStream)) { - stream = new BufferedInputStream(stream); - } - - for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) { - TextureProvider provider = (TextureProvider) iter.next(); - TextureData data = provider.newTextureData(glp, stream, - internalFormat, - pixelFormat, - mipmap, - fileSuffix); - if (data != null) { - return data; - } - } - - throw new IOException("No suitable reader for given stream"); - } - - private static TextureData newTextureDataImpl(GLProfile glp, URL url, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException { - if (url == null) { - throw new IOException("URL was null"); - } - - fileSuffix = toLowerCase(fileSuffix); - - for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) { - TextureProvider provider = (TextureProvider) iter.next(); - TextureData data = provider.newTextureData(glp, url, - internalFormat, - pixelFormat, - mipmap, - fileSuffix); - if (data != null) { - return data; - } - } - - throw new IOException("No suitable reader for given URL "+url); - } - - //---------------------------------------------------------------------- - // DDS provider -- supports files only for now - static class DDSTextureProvider implements TextureProvider { - public TextureData newTextureData(GLProfile glp, File file, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException { - if (DDS.equals(fileSuffix) || - DDS.equals(FileUtil.getFileSuffix(file))) { - DDSImage image = DDSImage.read(file); - return newTextureData(glp, image, internalFormat, pixelFormat, mipmap); - } - - return null; - } - - public TextureData newTextureData(GLProfile glp, InputStream stream, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException { - if (DDS.equals(fileSuffix) || - DDSImage.isDDSImage(stream)) { - byte[] data = StreamUtil.readAll2Array(stream); - ByteBuffer buf = ByteBuffer.wrap(data); - DDSImage image = DDSImage.read(buf); - return newTextureData(glp, image, internalFormat, pixelFormat, mipmap); - } - - return null; - } - - public TextureData newTextureData(GLProfile glp, URL url, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException { - InputStream stream = new BufferedInputStream(url.openStream()); - try { - return newTextureData(glp, stream, internalFormat, pixelFormat, mipmap, fileSuffix); - } finally { - stream.close(); - } - } - - private TextureData newTextureData(GLProfile glp, final DDSImage image, - int internalFormat, - int pixelFormat, - boolean mipmap) { - DDSImage.ImageInfo info = image.getMipMap(0); - if (pixelFormat == 0) { - switch (image.getPixelFormat()) { - case DDSImage.D3DFMT_R8G8B8: - pixelFormat = GL.GL_RGB; - break; - default: - pixelFormat = GL.GL_RGBA; - break; - } - } - if (info.isCompressed()) { - switch (info.getCompressionFormat()) { - case DDSImage.D3DFMT_DXT1: - internalFormat = GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT; - break; - case DDSImage.D3DFMT_DXT3: - internalFormat = GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; - break; - case DDSImage.D3DFMT_DXT5: - internalFormat = GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; - break; - default: - throw new RuntimeException("Unsupported DDS compression format \"" + - DDSImage.getCompressionFormatName(info.getCompressionFormat()) + "\""); - } - } - if (internalFormat == 0) { - switch (image.getPixelFormat()) { - case DDSImage.D3DFMT_R8G8B8: - pixelFormat = GL.GL_RGB; - break; - default: - pixelFormat = GL.GL_RGBA; - break; - } - } - TextureData.Flusher flusher = new TextureData.Flusher() { - public void flush() { - image.close(); - } - }; - TextureData data; - if (mipmap && image.getNumMipMaps() > 0) { - Buffer[] mipmapData = new Buffer[image.getNumMipMaps()]; - for (int i = 0; i < image.getNumMipMaps(); i++) { - mipmapData[i] = image.getMipMap(i).getData(); - } - data = new TextureData(glp, internalFormat, - info.getWidth(), - info.getHeight(), - 0, - pixelFormat, - GL.GL_UNSIGNED_BYTE, - info.isCompressed(), - true, - mipmapData, - flusher); - } else { - // Fix this up for the end user because we can't generate - // mipmaps for compressed textures - mipmap = false; - data = new TextureData(glp, internalFormat, - info.getWidth(), - info.getHeight(), - 0, - pixelFormat, - GL.GL_UNSIGNED_BYTE, - mipmap, - info.isCompressed(), - true, - info.getData(), - flusher); - } - return data; - } - } - - //---------------------------------------------------------------------- - // Base class for SGI RGB and TGA image providers - static abstract class StreamBasedTextureProvider implements TextureProvider { - public TextureData newTextureData(GLProfile glp, File file, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException { - InputStream inStream = new BufferedInputStream(new FileInputStream(file)); - try { - // The SGIImage and TGAImage implementations use InputStreams - // anyway so there isn't much point in having a separate code - // path for files - return newTextureData(glp, inStream, - internalFormat, - pixelFormat, - mipmap, - ((fileSuffix != null) ? fileSuffix : FileUtil.getFileSuffix(file))); - } finally { - inStream.close(); - } - } - - public TextureData newTextureData(GLProfile glp, URL url, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException { - InputStream stream = new BufferedInputStream(url.openStream()); - try { - return newTextureData(glp, stream, internalFormat, pixelFormat, mipmap, fileSuffix); - } finally { - stream.close(); - } - } - } - - //---------------------------------------------------------------------- - // SGI RGB image provider - static class SGITextureProvider extends StreamBasedTextureProvider { - public TextureData newTextureData(GLProfile glp, InputStream stream, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException { - if (SGI.equals(fileSuffix) || - SGI_RGB.equals(fileSuffix) || - SGIImage.isSGIImage(stream)) { - SGIImage image = SGIImage.read(stream); - if (pixelFormat == 0) { - pixelFormat = image.getFormat(); - } - if (internalFormat == 0) { - internalFormat = image.getFormat(); - } - return new TextureData(glp, internalFormat, - image.getWidth(), - image.getHeight(), - 0, - pixelFormat, - GL.GL_UNSIGNED_BYTE, - mipmap, - false, - false, - ByteBuffer.wrap(image.getData()), - null); - } - - return null; - } - } - - //---------------------------------------------------------------------- - // TGA (Targa) image provider - static class TGATextureProvider extends StreamBasedTextureProvider { - public TextureData newTextureData(GLProfile glp, InputStream stream, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException { - if (TGA.equals(fileSuffix)) { - TGAImage image = TGAImage.read(stream); - if (pixelFormat == 0) { - pixelFormat = image.getGLFormat(); - } - if (internalFormat == 0) { - GL gl = GLContext.getCurrentGL(); - if(gl.isGL2()) { - internalFormat = GL.GL_RGBA8; - } else { - internalFormat = (image.getBytesPerPixel()==4)?GL.GL_RGBA:GL.GL_RGB; - } - } - return new TextureData(glp, internalFormat, - image.getWidth(), - image.getHeight(), - 0, - pixelFormat, - GL.GL_UNSIGNED_BYTE, - mipmap, - false, - false, - image.getData(), - null); - } - - return null; - } - } - - //---------------------------------------------------------------------- - // DDS texture writer - // - static class DDSTextureWriter implements TextureWriter { - public boolean write(File file, - TextureData data) throws IOException { - if (DDS.equals(FileUtil.getFileSuffix(file))) { - // See whether the DDS writer can handle this TextureData - int pixelFormat = data.getPixelFormat(); - int pixelType = data.getPixelType(); - if (pixelType != GL.GL_BYTE && - pixelType != GL.GL_UNSIGNED_BYTE) { - throw new IOException("DDS writer only supports byte / unsigned byte textures"); - } - - int d3dFormat = 0; - // FIXME: some of these are probably not completely correct and would require swizzling - switch (pixelFormat) { - case GL.GL_RGB: d3dFormat = DDSImage.D3DFMT_R8G8B8; break; - case GL.GL_RGBA: d3dFormat = DDSImage.D3DFMT_A8R8G8B8; break; - case GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT: d3dFormat = DDSImage.D3DFMT_DXT1; break; - case GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: throw new IOException("RGBA DXT1 not yet supported"); - case GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: d3dFormat = DDSImage.D3DFMT_DXT3; break; - case GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: d3dFormat = DDSImage.D3DFMT_DXT5; break; - default: throw new IOException("Unsupported pixel format 0x" + Integer.toHexString(pixelFormat) + " by DDS writer"); - } - - ByteBuffer[] mipmaps = null; - if (data.getMipmapData() != null) { - mipmaps = new ByteBuffer[data.getMipmapData().length]; - for (int i = 0; i < mipmaps.length; i++) { - mipmaps[i] = (ByteBuffer) data.getMipmapData()[i]; - } - } else { - mipmaps = new ByteBuffer[] { (ByteBuffer) data.getBuffer() }; - } - - DDSImage image = DDSImage.createFromData(d3dFormat, - data.getWidth(), - data.getHeight(), - mipmaps); - image.write(file); - return true; - } - - return false; - } - } - - //---------------------------------------------------------------------- - // SGI (rgb) texture writer - // - static class SGITextureWriter implements TextureWriter { - public boolean write(File file, - TextureData data) throws IOException { - String fileSuffix = FileUtil.getFileSuffix(file); - if (SGI.equals(fileSuffix) || - SGI_RGB.equals(fileSuffix)) { - // See whether the SGI writer can handle this TextureData - int pixelFormat = data.getPixelFormat(); - int pixelType = data.getPixelType(); - if ((pixelFormat == GL.GL_RGB || - pixelFormat == GL.GL_RGBA) && - (pixelType == GL.GL_BYTE || - pixelType == GL.GL_UNSIGNED_BYTE)) { - ByteBuffer buf = ((data.getBuffer() != null) ? - (ByteBuffer) data.getBuffer() : - (ByteBuffer) data.getMipmapData()[0]); - byte[] bytes; - if (buf.hasArray()) { - bytes = buf.array(); - } else { - buf.rewind(); - bytes = new byte[buf.remaining()]; - buf.get(bytes); - buf.rewind(); - } - - SGIImage image = SGIImage.createFromData(data.getWidth(), - data.getHeight(), - (pixelFormat == GL.GL_RGBA), - bytes); - image.write(file, false); - return true; - } - - throw new IOException("SGI writer doesn't support this pixel format / type (only GL_RGB/A + bytes)"); - } - - return false; - } - } - - //---------------------------------------------------------------------- - // TGA (Targa) texture writer - - static class TGATextureWriter implements TextureWriter { - public boolean write(File file, - TextureData data) throws IOException { - if (TGA.equals(FileUtil.getFileSuffix(file))) { - // See whether the TGA writer can handle this TextureData - int pixelFormat = data.getPixelFormat(); - int pixelType = data.getPixelType(); - if ((pixelFormat == GL.GL_RGB || - pixelFormat == GL.GL_RGBA) && - (pixelType == GL.GL_BYTE || - pixelType == GL.GL_UNSIGNED_BYTE)) { - ByteBuffer buf = ((data.getBuffer() != null) ? - (ByteBuffer) data.getBuffer() : - (ByteBuffer) data.getMipmapData()[0]); - // Must reverse order of red and blue channels to get correct results - int skip = ((pixelFormat == GL.GL_RGB) ? 3 : 4); - for (int i = 0; i < buf.remaining(); i += skip) { - byte red = buf.get(i + 0); - byte blue = buf.get(i + 2); - buf.put(i + 0, blue); - buf.put(i + 2, red); - } - - TGAImage image = TGAImage.createFromData(data.getWidth(), - data.getHeight(), - (pixelFormat == GL.GL_RGBA), - false, - ((data.getBuffer() != null) ? - (ByteBuffer) data.getBuffer() : - (ByteBuffer) data.getMipmapData()[0])); - image.write(file); - return true; - } - - throw new IOException("TGA writer doesn't support this pixel format / type (only GL_RGB/A + bytes)"); - } - - return false; - } - } - - //---------------------------------------------------------------------- - // Helper routines - // - - private static int glGetInteger(int pname) { - int[] tmp = new int[1]; - GL gl = GLContext.getCurrentGL(); - gl.glGetIntegerv(pname, tmp, 0); - return tmp[0]; - } - - private static int glGetTexLevelParameteri(GL2 gl, int target, int level, int pname) { - int[] tmp = new int[1]; - gl.glGetTexLevelParameteriv(target, 0, pname, tmp, 0); - return tmp[0]; - } - - private static String toLowerCase(String arg) { - if (arg == null) { - return null; - } - - return arg.toLowerCase(); - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/texture/awt/AWTTextureData.java b/src/jogl/classes/com/sun/opengl/util/texture/awt/AWTTextureData.java deleted file mode 100755 index f98feb8e9..000000000 --- a/src/jogl/classes/com/sun/opengl/util/texture/awt/AWTTextureData.java +++ /dev/null @@ -1,498 +0,0 @@ -/* - * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - */ - -package com.sun.opengl.util.texture.awt; - -import java.awt.AlphaComposite; -import java.awt.Color; -import java.awt.Graphics2D; -import java.awt.Transparency; -import java.awt.color.*; -import java.awt.image.*; -import java.nio.*; - -import javax.media.opengl.*; -import com.sun.opengl.util.texture.*; - -public class AWTTextureData extends TextureData { - // Mechanism for lazily converting input BufferedImages with custom - // ColorModels to standard ones for uploading to OpenGL, as well as - // backing off from the optimizations of hoping that either - // GL_EXT_abgr or OpenGL 1.2 are present - private BufferedImage imageForLazyCustomConversion; - private boolean expectingEXTABGR; - private boolean expectingGL12; - - private static final ColorModel rgbaColorModel = - new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB), - new int[] {8, 8, 8, 8}, true, true, - Transparency.TRANSLUCENT, - DataBuffer.TYPE_BYTE); - private static final ColorModel rgbColorModel = - new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB), - new int[] {8, 8, 8, 0}, false, false, - Transparency.OPAQUE, - DataBuffer.TYPE_BYTE); - - - /** - * Constructs a new TextureData object with the specified parameters - * and data contained in the given BufferedImage. The resulting - * TextureData "wraps" the contents of the BufferedImage, so if a - * modification is made to the BufferedImage between the time the - * TextureData is constructed and when a Texture is made from the - * TextureData, that modification will be visible in the resulting - * Texture. - * - * @param glp the OpenGL Profile this texture data should be - * created for. - * @param internalFormat the OpenGL internal format for the - * resulting texture; may be 0, in which case - * it is inferred from the image's type - * @param pixelFormat the OpenGL internal format for the - * resulting texture; may be 0, in which case - * it is inferred from the image's type (note: - * this argument is currently always ignored) - * @param mipmap indicates whether mipmaps should be - * autogenerated (using GLU) for the resulting - * texture - * @param image the image containing the texture data - */ - public AWTTextureData(GLProfile glp, - int internalFormat, - int pixelFormat, - boolean mipmap, - BufferedImage image) { - super(glp); - if (internalFormat == 0) { - this.internalFormat = image.getColorModel().hasAlpha() ? GL.GL_RGBA : GL.GL_RGB; - } else { - this.internalFormat = internalFormat; - } - createFromImage(glp, image); - this.mipmap = mipmap; - if (buffer != null) { - estimatedMemorySize = estimatedMemorySize(buffer); - } else { - // In the lazy custom conversion case we don't yet have a buffer - if (imageForLazyCustomConversion != null) { - estimatedMemorySize = estimatedMemorySize(wrapImageDataBuffer(imageForLazyCustomConversion)); - } - } - } - - /** Returns the intended OpenGL pixel format of the texture data. */ - public int getPixelFormat() { - if (imageForLazyCustomConversion != null) { - if (!((expectingEXTABGR && haveEXTABGR) || - (expectingGL12 && haveGL12))) { - revertPixelFormatAndType(); - } - } - return pixelFormat; - } - /** Returns the intended OpenGL pixel type of the texture data. */ - public int getPixelType() { - if (imageForLazyCustomConversion != null) { - if (!((expectingEXTABGR && haveEXTABGR) || - (expectingGL12 && haveGL12))) { - revertPixelFormatAndType(); - } - } - return pixelType; - } - - /** Returns the texture data, or null if it is specified as a set of mipmaps. */ - public Buffer getBuffer() { - if (imageForLazyCustomConversion != null) { - if (!((expectingEXTABGR && haveEXTABGR) || - (expectingGL12 && haveGL12))) { - revertPixelFormatAndType(); - // Must present the illusion to the end user that we are simply - // wrapping the input BufferedImage - createFromCustom(imageForLazyCustomConversion); - } - } - return buffer; - } - - private void createFromImage(GLProfile glp, BufferedImage image) { - pixelType = 0; // Determine from image - mustFlipVertically = true; - - width = image.getWidth(); - height = image.getHeight(); - - int scanlineStride; - - SampleModel sm = image.getRaster().getSampleModel(); - if (sm instanceof SinglePixelPackedSampleModel) { - scanlineStride = - ((SinglePixelPackedSampleModel)sm).getScanlineStride(); - } else if (sm instanceof MultiPixelPackedSampleModel) { - scanlineStride = - ((MultiPixelPackedSampleModel)sm).getScanlineStride(); - } else if (sm instanceof ComponentSampleModel) { - scanlineStride = - ((ComponentSampleModel)sm).getScanlineStride(); - } else { - // This will only happen for TYPE_CUSTOM anyway - setupLazyCustomConversion(image); - return; - } - - width = image.getWidth(); - height = image.getHeight(); - - if (glp.isGL2GL3()) { - switch (image.getType()) { - case BufferedImage.TYPE_INT_RGB: - pixelFormat = GL2GL3.GL_BGRA; - pixelType = GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV; - rowLength = scanlineStride; - alignment = 4; - expectingGL12 = true; - setupLazyCustomConversion(image); - break; - case BufferedImage.TYPE_INT_ARGB_PRE: - pixelFormat = GL2GL3.GL_BGRA; - pixelType = GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV; - rowLength = scanlineStride; - alignment = 4; - expectingGL12 = true; - setupLazyCustomConversion(image); - break; - case BufferedImage.TYPE_INT_BGR: - pixelFormat = GL.GL_RGBA; - pixelType = GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV; - rowLength = scanlineStride; - alignment = 4; - expectingGL12 = true; - setupLazyCustomConversion(image); - break; - case BufferedImage.TYPE_3BYTE_BGR: - { - // we can pass the image data directly to OpenGL only if - // we have an integral number of pixels in each scanline - if ((scanlineStride % 3) == 0) { - pixelFormat = GL2GL3.GL_BGR; - pixelType = GL.GL_UNSIGNED_BYTE; - rowLength = scanlineStride / 3; - alignment = 1; - } else { - setupLazyCustomConversion(image); - return; - } - } - break; - case BufferedImage.TYPE_4BYTE_ABGR_PRE: - { - // we can pass the image data directly to OpenGL only if - // we have an integral number of pixels in each scanline - // and only if the GL_EXT_abgr extension is present - - // NOTE: disabling this code path for now as it appears it's - // buggy at least on some NVidia drivers and doesn't perform - // the necessary byte swapping (FIXME: needs more - // investigation) - if ((scanlineStride % 4) == 0 && glp.isGL2() && false) { - pixelFormat = GL2.GL_ABGR_EXT; - pixelType = GL.GL_UNSIGNED_BYTE; - rowLength = scanlineStride / 4; - alignment = 4; - - // Store a reference to the original image for later in - // case it turns out that we don't have GL_EXT_abgr at the - // time we're going to do the texture upload to OpenGL - setupLazyCustomConversion(image); - expectingEXTABGR = true; - break; - } else { - setupLazyCustomConversion(image); - return; - } - } - case BufferedImage.TYPE_USHORT_565_RGB: - pixelFormat = GL.GL_RGB; - pixelType = GL.GL_UNSIGNED_SHORT_5_6_5; - rowLength = scanlineStride; - alignment = 2; - expectingGL12 = true; - setupLazyCustomConversion(image); - break; - case BufferedImage.TYPE_USHORT_555_RGB: - pixelFormat = GL2GL3.GL_BGRA; - pixelType = GL2GL3.GL_UNSIGNED_SHORT_1_5_5_5_REV; - rowLength = scanlineStride; - alignment = 2; - expectingGL12 = true; - setupLazyCustomConversion(image); - break; - case BufferedImage.TYPE_BYTE_GRAY: - pixelFormat = GL.GL_LUMINANCE; - pixelType = GL.GL_UNSIGNED_BYTE; - rowLength = scanlineStride; - alignment = 1; - break; - case BufferedImage.TYPE_USHORT_GRAY: - pixelFormat = GL.GL_LUMINANCE; - pixelType = GL.GL_UNSIGNED_SHORT; - rowLength = scanlineStride; - alignment = 2; - break; - // Note: TYPE_INT_ARGB and TYPE_4BYTE_ABGR images go down the - // custom code path to satisfy the invariant that images with an - // alpha channel always go down with premultiplied alpha. - case BufferedImage.TYPE_INT_ARGB: - case BufferedImage.TYPE_4BYTE_ABGR: - case BufferedImage.TYPE_BYTE_BINARY: - case BufferedImage.TYPE_BYTE_INDEXED: - case BufferedImage.TYPE_CUSTOM: - default: - ColorModel cm = image.getColorModel(); - if (cm.equals(rgbColorModel)) { - pixelFormat = GL.GL_RGB; - pixelType = GL.GL_UNSIGNED_BYTE; - rowLength = scanlineStride / 3; - alignment = 1; - } else if (cm.equals(rgbaColorModel)) { - pixelFormat = GL.GL_RGBA; - pixelType = GL.GL_UNSIGNED_BYTE; - rowLength = scanlineStride / 4; // FIXME: correct? - alignment = 4; - } else { - setupLazyCustomConversion(image); - return; - } - break; - } - } else { - switch (image.getType()) { - case BufferedImage.TYPE_INT_RGB: - pixelFormat = GL.GL_RGB; - pixelType = GL.GL_UNSIGNED_BYTE; - rowLength = scanlineStride; - alignment = 3; - expectingGL12 = true; - setupLazyCustomConversion(image); - break; - case BufferedImage.TYPE_INT_ARGB_PRE: - throw new GLException("INT_ARGB_PRE n.a."); - case BufferedImage.TYPE_INT_BGR: - throw new GLException("INT_BGR n.a."); - case BufferedImage.TYPE_3BYTE_BGR: - throw new GLException("INT_BGR n.a."); - case BufferedImage.TYPE_4BYTE_ABGR_PRE: - throw new GLException("INT_BGR n.a."); - case BufferedImage.TYPE_USHORT_565_RGB: - pixelFormat = GL.GL_RGB; - pixelType = GL.GL_UNSIGNED_SHORT_5_6_5; - rowLength = scanlineStride; - alignment = 2; - expectingGL12 = true; - setupLazyCustomConversion(image); - break; - case BufferedImage.TYPE_USHORT_555_RGB: - pixelFormat = GL.GL_RGBA; - pixelType = GL.GL_UNSIGNED_SHORT_5_5_5_1; - rowLength = scanlineStride; - alignment = 2; - expectingGL12 = true; - setupLazyCustomConversion(image); - break; - case BufferedImage.TYPE_BYTE_GRAY: - pixelFormat = GL.GL_LUMINANCE; - pixelType = GL.GL_UNSIGNED_BYTE; - rowLength = scanlineStride; - alignment = 1; - break; - case BufferedImage.TYPE_USHORT_GRAY: - throw new GLException("USHORT_GRAY n.a."); - // Note: TYPE_INT_ARGB and TYPE_4BYTE_ABGR images go down the - // custom code path to satisfy the invariant that images with an - // alpha channel always go down with premultiplied alpha. - case BufferedImage.TYPE_INT_ARGB: - case BufferedImage.TYPE_4BYTE_ABGR: - case BufferedImage.TYPE_BYTE_BINARY: - case BufferedImage.TYPE_BYTE_INDEXED: - case BufferedImage.TYPE_CUSTOM: - default: - ColorModel cm = image.getColorModel(); - if (cm.equals(rgbColorModel)) { - pixelFormat = GL.GL_RGB; - pixelType = GL.GL_UNSIGNED_BYTE; - rowLength = scanlineStride / 3; - alignment = 1; - } else if (cm.equals(rgbaColorModel)) { - pixelFormat = GL.GL_RGBA; - pixelType = GL.GL_UNSIGNED_BYTE; - rowLength = scanlineStride / 4; // FIXME: correct? - alignment = 4; - } else { - setupLazyCustomConversion(image); - return; - } - break; - } - } - - createNIOBufferFromImage(image); - } - - private void setupLazyCustomConversion(BufferedImage image) { - imageForLazyCustomConversion = image; - boolean hasAlpha = image.getColorModel().hasAlpha(); - if (pixelFormat == 0) { - pixelFormat = hasAlpha ? GL.GL_RGBA : GL.GL_RGB; - } - alignment = 1; // FIXME: do we need better? - rowLength = width; // FIXME: correct in all cases? - - // Allow previously-selected pixelType (if any) to override that - // we can infer from the DataBuffer - DataBuffer data = image.getRaster().getDataBuffer(); - if (data instanceof DataBufferByte || isPackedInt(image)) { - // Don't use GL_UNSIGNED_INT for BufferedImage packed int images - if (pixelType == 0) pixelType = GL.GL_UNSIGNED_BYTE; - } else if (data instanceof DataBufferDouble) { - throw new RuntimeException("DataBufferDouble rasters not supported by OpenGL"); - } else if (data instanceof DataBufferFloat) { - if (pixelType == 0) pixelType = GL.GL_FLOAT; - } else if (data instanceof DataBufferInt) { - // FIXME: should we support signed ints? - if (pixelType == 0) pixelType = GL2GL3.GL_UNSIGNED_INT; - } else if (data instanceof DataBufferShort) { - if (pixelType == 0) pixelType = GL.GL_SHORT; - } else if (data instanceof DataBufferUShort) { - if (pixelType == 0) pixelType = GL.GL_UNSIGNED_SHORT; - } else { - throw new RuntimeException("Unexpected DataBuffer type?"); - } - } - - private void createFromCustom(BufferedImage image) { - int width = image.getWidth(); - int height = image.getHeight(); - - // create a temporary image that is compatible with OpenGL - boolean hasAlpha = image.getColorModel().hasAlpha(); - ColorModel cm = null; - int dataBufferType = image.getRaster().getDataBuffer().getDataType(); - // Don't use integer components for packed int images - if (isPackedInt(image)) { - dataBufferType = DataBuffer.TYPE_BYTE; - } - if (dataBufferType == DataBuffer.TYPE_BYTE) { - cm = hasAlpha ? rgbaColorModel : rgbColorModel; - } else { - if (hasAlpha) { - cm = new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB), - null, true, true, - Transparency.TRANSLUCENT, - dataBufferType); - } else { - cm = new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB), - null, false, false, - Transparency.OPAQUE, - dataBufferType); - } - } - - boolean premult = cm.isAlphaPremultiplied(); - WritableRaster raster = - cm.createCompatibleWritableRaster(width, height); - BufferedImage texImage = new BufferedImage(cm, raster, premult, null); - - // copy the source image into the temporary image - Graphics2D g = texImage.createGraphics(); - g.setComposite(AlphaComposite.Src); - g.drawImage(image, 0, 0, null); - g.dispose(); - - // Wrap the buffer from the temporary image - createNIOBufferFromImage(texImage); - } - - private boolean isPackedInt(BufferedImage image) { - int imgType = image.getType(); - return (imgType == BufferedImage.TYPE_INT_RGB || - imgType == BufferedImage.TYPE_INT_BGR || - imgType == BufferedImage.TYPE_INT_ARGB || - imgType == BufferedImage.TYPE_INT_ARGB_PRE); - } - - private void revertPixelFormatAndType() { - // Knowing we don't have e.g. OpenGL 1.2 functionality available, - // and knowing we're in the process of doing the fallback code - // path, re-infer a vanilla pixel format and type compatible with - // OpenGL 1.1 - pixelFormat = 0; - pixelType = 0; - setupLazyCustomConversion(imageForLazyCustomConversion); - } - - private void createNIOBufferFromImage(BufferedImage image) { - buffer = wrapImageDataBuffer(image); - } - - private Buffer wrapImageDataBuffer(BufferedImage image) { - // - // Note: Grabbing the DataBuffer will defeat Java2D's image - // management mechanism (as of JDK 5/6, at least). This shouldn't - // be a problem for most JOGL apps, but those that try to upload - // the image into an OpenGL texture and then use the same image in - // Java2D rendering might find the 2D rendering is not as fast as - // it could be. - // - - DataBuffer data = image.getRaster().getDataBuffer(); - if (data instanceof DataBufferByte) { - return ByteBuffer.wrap(((DataBufferByte) data).getData()); - } else if (data instanceof DataBufferDouble) { - throw new RuntimeException("DataBufferDouble rasters not supported by OpenGL"); - } else if (data instanceof DataBufferFloat) { - return FloatBuffer.wrap(((DataBufferFloat) data).getData()); - } else if (data instanceof DataBufferInt) { - return IntBuffer.wrap(((DataBufferInt) data).getData()); - } else if (data instanceof DataBufferShort) { - return ShortBuffer.wrap(((DataBufferShort) data).getData()); - } else if (data instanceof DataBufferUShort) { - return ShortBuffer.wrap(((DataBufferUShort) data).getData()); - } else { - throw new RuntimeException("Unexpected DataBuffer type?"); - } - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/texture/awt/AWTTextureIO.java b/src/jogl/classes/com/sun/opengl/util/texture/awt/AWTTextureIO.java deleted file mode 100644 index 182810174..000000000 --- a/src/jogl/classes/com/sun/opengl/util/texture/awt/AWTTextureIO.java +++ /dev/null @@ -1,129 +0,0 @@ -/* - * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.texture.awt; - -import java.awt.image.*; - -import javax.media.opengl.*; -import com.sun.opengl.util.texture.*; - -public class AWTTextureIO extends TextureIO { - /** - * Creates a TextureData from the given BufferedImage. Does no - * OpenGL work. - * We assume a desktop GLProfile GL2GL3, otherwise use the other factory. - * - * @param glp the OpenGL Profile this texture data should be - * created for. - * @param image the BufferedImage containing the texture data - * @param mipmap whether mipmaps should be produced for this - * texture by autogenerating them - * @return the texture data from the image - * - * @see #newTextureData(GLProfile, BufferedImage, boolean) - */ - public static TextureData newTextureData(GLProfile glp, BufferedImage image, - boolean mipmap) { - return newTextureDataImpl(glp, image, 0, 0, mipmap); - } - - /** - * Creates a TextureData from the given BufferedImage, using the - * specified OpenGL internal format and pixel format for the texture - * which will eventually result. The internalFormat and pixelFormat - * must be specified and may not be zero; to use default values, use - * the variant of this method which does not take these - * arguments. Does no OpenGL work. - * - * @param glp the OpenGL Profile this texture data should be - * created for. - * @param image the BufferedImage containing the texture data - * @param internalFormat the OpenGL internal format of the texture - * which will eventually result from the TextureData - * @param pixelFormat the OpenGL pixel format of the texture - * which will eventually result from the TextureData - * @param mipmap whether mipmaps should be produced for this - * texture either by autogenerating them or - * reading them from the file. Some file formats - * support multiple mipmaps in a single file in - * which case those mipmaps will be used rather - * than generating them. - * @return the texture data from the image - * @throws IllegalArgumentException if either internalFormat or - * pixelFormat was 0 - */ - public static TextureData newTextureData(GLProfile glp, BufferedImage image, - int internalFormat, - int pixelFormat, - boolean mipmap) throws IllegalArgumentException { - if ((internalFormat == 0) || (pixelFormat == 0)) { - throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero"); - } - - return newTextureDataImpl(glp, image, internalFormat, pixelFormat, mipmap); - } - - /** - * Creates an OpenGL texture object from the specified BufferedImage - * using the current OpenGL context. - * - * @param glp the OpenGL Profile this texture data should be - * created for. - * @param image the BufferedImage from which to read the texture data - * @param mipmap whether mipmaps should be produced for this - * texture by autogenerating them - * @throws GLException if no OpenGL context is current or if an - * OpenGL error occurred - */ - public static Texture newTexture(GLProfile glp, BufferedImage image, boolean mipmap) throws GLException { - TextureData data = newTextureData(glp, image, mipmap); - Texture texture = newTexture(data); - data.flush(); - return texture; - } - - private static TextureData newTextureDataImpl(GLProfile glp, - BufferedImage image, - int internalFormat, - int pixelFormat, - boolean mipmap) { - return new AWTTextureData(glp, internalFormat, pixelFormat, mipmap, image); - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/texture/spi/DDSImage.java.javame_cdc_fp b/src/jogl/classes/com/sun/opengl/util/texture/spi/DDSImage.java.javame_cdc_fp deleted file mode 100755 index ce3d97733..000000000 --- a/src/jogl/classes/com/sun/opengl/util/texture/spi/DDSImage.java.javame_cdc_fp +++ /dev/null @@ -1,889 +0,0 @@ -/* - * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.texture.spi; - -import java.io.*; -import java.nio.*; - -import javax.media.opengl.*; -import com.sun.opengl.util.*; -import com.sun.opengl.util.texture.*; - -/** A reader and writer for DirectDraw Surface (.dds) files, which are - used to describe textures. These files can contain multiple mipmap - levels in one file. This class is currently minimal and does not - support all of the possible file formats. */ - -public class DDSImage { - - /** Simple class describing images and data; does not encapsulate - image format information. User is responsible for transmitting - that information in another way. */ - - public static class ImageInfo { - private ByteBuffer data; - private int width; - private int height; - private boolean isCompressed; - private int compressionFormat; - - public ImageInfo(ByteBuffer data, int width, int height, boolean compressed, int compressionFormat) { - this.data = data; this.width = width; this.height = height; - this.isCompressed = compressed; this.compressionFormat = compressionFormat; - } - public int getWidth() { return width; } - public int getHeight() { return height; } - public ByteBuffer getData() { return data; } - public boolean isCompressed() { return isCompressed; } - public int getCompressionFormat() { - if (!isCompressed()) - throw new RuntimeException("Should not call unless compressed"); - return compressionFormat; - } - } - - private ByteBuffer buf; - private Header header; - - // - // Selected bits in header flags - // - - public static final int DDSD_CAPS = 0x00000001; // Capacities are valid - public static final int DDSD_HEIGHT = 0x00000002; // Height is valid - public static final int DDSD_WIDTH = 0x00000004; // Width is valid - public static final int DDSD_PITCH = 0x00000008; // Pitch is valid - public static final int DDSD_BACKBUFFERCOUNT = 0x00000020; // Back buffer count is valid - public static final int DDSD_ZBUFFERBITDEPTH = 0x00000040; // Z-buffer bit depth is valid (shouldn't be used in DDSURFACEDESC2) - public static final int DDSD_ALPHABITDEPTH = 0x00000080; // Alpha bit depth is valid - public static final int DDSD_LPSURFACE = 0x00000800; // lpSurface is valid - public static final int DDSD_PIXELFORMAT = 0x00001000; // ddpfPixelFormat is valid - public static final int DDSD_MIPMAPCOUNT = 0x00020000; // Mip map count is valid - public static final int DDSD_LINEARSIZE = 0x00080000; // dwLinearSize is valid - public static final int DDSD_DEPTH = 0x00800000; // dwDepth is valid - - public static final int DDPF_ALPHAPIXELS = 0x00000001; // Alpha channel is present - public static final int DDPF_ALPHA = 0x00000002; // Only contains alpha information - public static final int DDPF_FOURCC = 0x00000004; // FourCC code is valid - public static final int DDPF_PALETTEINDEXED4 = 0x00000008; // Surface is 4-bit color indexed - public static final int DDPF_PALETTEINDEXEDTO8 = 0x00000010; // Surface is indexed into a palette which stores indices - // into the destination surface's 8-bit palette - public static final int DDPF_PALETTEINDEXED8 = 0x00000020; // Surface is 8-bit color indexed - public static final int DDPF_RGB = 0x00000040; // RGB data is present - public static final int DDPF_COMPRESSED = 0x00000080; // Surface will accept pixel data in the format specified - // and compress it during the write - public static final int DDPF_RGBTOYUV = 0x00000100; // Surface will accept RGB data and translate it during - // the write to YUV data. The format of the data to be written - // will be contained in the pixel format structure. The DDPF_RGB - // flag will be set. - public static final int DDPF_YUV = 0x00000200; // Pixel format is YUV - YUV data in pixel format struct is valid - public static final int DDPF_ZBUFFER = 0x00000400; // Pixel format is a z buffer only surface - public static final int DDPF_PALETTEINDEXED1 = 0x00000800; // Surface is 1-bit color indexed - public static final int DDPF_PALETTEINDEXED2 = 0x00001000; // Surface is 2-bit color indexed - public static final int DDPF_ZPIXELS = 0x00002000; // Surface contains Z information in the pixels - - // Selected bits in DDS capabilities flags - public static final int DDSCAPS_TEXTURE = 0x00001000; // Can be used as a texture - public static final int DDSCAPS_MIPMAP = 0x00400000; // Is one level of a mip-map - public static final int DDSCAPS_COMPLEX = 0x00000008; // Complex surface structure, such as a cube map - - // Selected bits in DDS extended capabilities flags - public static final int DDSCAPS2_CUBEMAP = 0x00000200; - public static final int DDSCAPS2_CUBEMAP_POSITIVEX = 0x00000400; - public static final int DDSCAPS2_CUBEMAP_NEGATIVEX = 0x00000800; - public static final int DDSCAPS2_CUBEMAP_POSITIVEY = 0x00001000; - public static final int DDSCAPS2_CUBEMAP_NEGATIVEY = 0x00002000; - public static final int DDSCAPS2_CUBEMAP_POSITIVEZ = 0x00004000; - public static final int DDSCAPS2_CUBEMAP_NEGATIVEZ = 0x00008000; - - // Known pixel formats - public static final int D3DFMT_UNKNOWN = 0; - public static final int D3DFMT_R8G8B8 = 20; - public static final int D3DFMT_A8R8G8B8 = 21; - public static final int D3DFMT_X8R8G8B8 = 22; - // The following are also valid FourCC codes - public static final int D3DFMT_DXT1 = 0x31545844; - public static final int D3DFMT_DXT2 = 0x32545844; - public static final int D3DFMT_DXT3 = 0x33545844; - public static final int D3DFMT_DXT4 = 0x34545844; - public static final int D3DFMT_DXT5 = 0x35545844; - - /** Reads a DirectDraw surface from the specified file name, - returning the resulting DDSImage. - - @param filename File name - @return DDS image object - @throws java.io.IOException if an I/O exception occurred - */ - public static DDSImage read(String filename) throws IOException { - return read(new File(filename)); - } - - /** Reads a DirectDraw surface from the specified file, returning - the resulting DDSImage. - - @param file File object - @return DDS image object - @throws java.io.IOException if an I/O exception occurred - */ - public static DDSImage read(File file) throws IOException { - DDSImage image = new DDSImage(); - image.readFromFile(file); - return image; - } - - /** Reads a DirectDraw surface from the specified InputStream, returning - the resulting DDSImage. - - @param input Input stream - @return DDS image object - @throws java.io.IOException if an I/O exception occurred - */ - public static DDSImage read(InputStream input) throws IOException { - DDSImage image = new DDSImage(); - image.readFromStream(input); - return image; - } - - /** Closes open files and resources associated with the open - DDSImage. No other methods may be called on this object once - this is called. */ - public void close() { - } - - /** - * Creates a new DDSImage from data supplied by the user. The - * resulting DDSImage can be written to disk using the write() - * method. - * - * @param d3dFormat the D3DFMT_ constant describing the data; it is - * assumed that it is packed tightly - * @param width the width in pixels of the topmost mipmap image - * @param height the height in pixels of the topmost mipmap image - * @param mipmapData the data for each mipmap level of the resulting - * DDSImage; either only one mipmap level should - * be specified, or they all must be - * @throws IllegalArgumentException if the data does not match the - * specified arguments - * @return DDS image object - */ - public static DDSImage createFromData(int d3dFormat, - int width, - int height, - ByteBuffer[] mipmapData) throws IllegalArgumentException { - DDSImage image = new DDSImage(); - image.initFromData(d3dFormat, width, height, mipmapData); - return image; - } - - /** Determines from the magic number whether the given InputStream - points to a DDS image. The given InputStream must return true - from markSupported() and support a minimum of four bytes of - read-ahead. - - @param in Stream to check - @return true if input stream is DDS image or false otherwise - @throws java.io.IOException if an I/O exception occurred - */ - public static boolean isDDSImage(InputStream in) throws IOException { - if (!(in instanceof BufferedInputStream)) { - in = new BufferedInputStream(in); - } - if (!in.markSupported()) { - throw new IOException("Can not test non-destructively whether given InputStream is a DDS image"); - } - in.mark(4); - int magic = 0; - for (int i = 0; i < 4; i++) { - int tmp = in.read(); - if (tmp < 0) { - in.reset(); - return false; - } - magic = ((magic >>> 8) | (tmp << 24)); - } - in.reset(); - return (magic == MAGIC); - } - - /** - * Writes this DDSImage to the specified file name. - * @param filename File name to write to - * @throws java.io.IOException if an I/O exception occurred - */ - public void write(String filename) throws IOException { - write(new File(filename)); - } - - /** - * Writes this DDSImage to the specified file name. - * @param file File object to write to - * @throws java.io.IOException if an I/O exception occurred - */ - public void write(File file) throws IOException { - LEDataOutputStream output = - new LEDataOutputStream(new DataOutputStream(new BufferedOutputStream(new FileOutputStream(file)))); - header.write(output); - output.write(buf.array()); - output.close(); - } - - /** Test for presence/absence of surface description flags (DDSD_*) - * @param flag DDSD_* flags set to test - * @return true if flag present or false otherwise - */ - public boolean isSurfaceDescFlagSet(int flag) { - return ((header.flags & flag) != 0); - } - - /** Test for presence/absence of pixel format flags (DDPF_*) */ - public boolean isPixelFormatFlagSet(int flag) { - return ((header.pfFlags & flag) != 0); - } - - /** Gets the pixel format of this texture (D3DFMT_*) based on some - heuristics. Returns D3DFMT_UNKNOWN if could not recognize the - pixel format. */ - public int getPixelFormat() { - if (isCompressed()) { - return getCompressionFormat(); - } else if (isPixelFormatFlagSet(DDPF_RGB)) { - if (isPixelFormatFlagSet(DDPF_ALPHAPIXELS)) { - if (getDepth() == 32 && - header.pfRBitMask == 0x00FF0000 && - header.pfGBitMask == 0x0000FF00 && - header.pfBBitMask == 0x000000FF && - header.pfABitMask == 0xFF000000) { - return D3DFMT_A8R8G8B8; - } - } else { - if (getDepth() == 24 && - header.pfRBitMask == 0x00FF0000 && - header.pfGBitMask == 0x0000FF00 && - header.pfBBitMask == 0x000000FF) { - return D3DFMT_R8G8B8; - } else if (getDepth() == 32 && - header.pfRBitMask == 0x00FF0000 && - header.pfGBitMask == 0x0000FF00 && - header.pfBBitMask == 0x000000FF) { - return D3DFMT_X8R8G8B8; - } - } - } - - return D3DFMT_UNKNOWN; - } - - /** - * Indicates whether this texture is cubemap - * @return true if cubemap or false otherwise - */ - public boolean isCubemap() { - return ((header.ddsCaps1 & DDSCAPS_COMPLEX) != 0) && ((header.ddsCaps2 & DDSCAPS2_CUBEMAP) != 0); - } - - /** - * Indicates whethe this cubemap side present - * @param side Side to test - * @return true if side present or false otherwise - */ - public boolean isCubemapSidePresent(int side) { - return isCubemap() && (header.ddsCaps2 & side) != 0; - } - - /** Indicates whether this texture is compressed. */ - public boolean isCompressed() { - return (isPixelFormatFlagSet(DDPF_FOURCC)); - } - - /** If this surface is compressed, returns the kind of compression - used (DXT1..DXT5). */ - public int getCompressionFormat() { - return header.pfFourCC; - } - - /** Width of the texture (or the top-most mipmap if mipmaps are - present) */ - public int getWidth() { - return header.width; - } - - /** Height of the texture (or the top-most mipmap if mipmaps are - present) */ - public int getHeight() { - return header.height; - } - - /** Total number of bits per pixel. Only valid if DDPF_RGB is - present. For A8R8G8B8, would be 32. */ - public int getDepth() { - return header.pfRGBBitCount; - } - - /** Number of mip maps in the texture */ - public int getNumMipMaps() { - if (!isSurfaceDescFlagSet(DDSD_MIPMAPCOUNT)) { - return 0; - } - return header.mipMapCountOrAux; - } - - /** Gets the ith mipmap data (0..getNumMipMaps() - 1) - * @param map Mipmap index - * @return Image object - */ - public ImageInfo getMipMap(int map) { - return getMipMap( 0, map ); - } - - /** - * Gets the ith mipmap data (0..getNumMipMaps() - 1) - * @param side Cubemap side or 0 for 2D texture - * @param map Mipmap index - * @return Image object - */ - public ImageInfo getMipMap(int side, int map) { - if (!isCubemap() && (side != 0)) { - throw new RuntimeException( "Illegal side for 2D texture: " + side ); - } - if (isCubemap() && !isCubemapSidePresent(side)) { - throw new RuntimeException( "Illegal side, side not present: " + side ); - } - if (getNumMipMaps() > 0 && - ((map < 0) || (map >= getNumMipMaps()))) { - throw new RuntimeException("Illegal mipmap number " + map + " (0.." + (getNumMipMaps() - 1) + ")"); - } - - // Figure out how far to seek - int seek = 0; - if (isCubemap()) { - seek += sideShiftInBytes(side); - } - for (int i = 0; i < map; i++) { - seek += mipMapSizeInBytes(i); - } - buf.limit(seek + mipMapSizeInBytes(map)); - buf.position(seek); - ByteBuffer next = buf.slice(); - buf.position(0); - buf.limit(buf.capacity()); - return new ImageInfo(next, mipMapWidth(map), mipMapHeight(map), isCompressed(), getCompressionFormat()); - } - - /** Returns an array of ImageInfos corresponding to all mipmap - levels of this DDS file. - @return Mipmap image objects set - */ - public ImageInfo[] getAllMipMaps() { - return getAllMipMaps(0); - } - - /** - * Returns an array of ImageInfos corresponding to all mipmap - * levels of this DDS file. - * @param side Cubemap side or 0 for 2D texture - * @return Mipmap image objects set - */ - public ImageInfo[] getAllMipMaps( int side ) { - int numLevels = getNumMipMaps(); - if (numLevels == 0) { - numLevels = 1; - } - ImageInfo[] result = new ImageInfo[numLevels]; - for (int i = 0; i < numLevels; i++) { - result[i] = getMipMap(side, i); - } - return result; - } - - /** Converts e.g. DXT1 compression format constant (see {@link - #getCompressionFormat}) into "DXT1". - @param compressionFormat Compression format constant - @return String format code - */ - public static String getCompressionFormatName(int compressionFormat) { - StringBuffer buf = new StringBuffer(); - for (int i = 0; i < 4; i++) { - char c = (char) (compressionFormat & 0xFF); - buf.append(c); - compressionFormat = compressionFormat >> 8; - } - return buf.toString(); - } - - /** Allocates a temporary, empty ByteBuffer suitable for use in a - call to glCompressedTexImage2D. This is used by the Texture - class to expand non-power-of-two DDS compressed textures to - power-of-two sizes on hardware not supporting OpenGL 2.0 and the - NPOT texture extension. The specified OpenGL internal format - must be one of GL_COMPRESSED_RGB_S3TC_DXT1_EXT, - GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, - GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, or - GL_COMPRESSED_RGBA_S3TC_DXT5_EXT. - */ - public static ByteBuffer allocateBlankBuffer(int width, - int height, - int openGLInternalFormat) { - int size = width * height; - switch (openGLInternalFormat) { - case GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - case GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - size /= 2; - break; - - case GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - case GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - break; - - default: - throw new IllegalArgumentException("Illegal OpenGL texture internal format " + - openGLInternalFormat); - } - if (size == 0) - size = 1; - return BufferUtil.newByteBuffer(size); - } - - public void debugPrint() { - PrintStream tty = System.err; - tty.println("Compressed texture: " + isCompressed()); - if (isCompressed()) { - int fmt = getCompressionFormat(); - String name = getCompressionFormatName(fmt); - tty.println("Compression format: 0x" + Integer.toHexString(fmt) + " (" + name + ")"); - } - tty.println("Width: " + header.width + " Height: " + header.height); - tty.println("header.pitchOrLinearSize: " + header.pitchOrLinearSize); - tty.println("header.pfRBitMask: 0x" + Integer.toHexString(header.pfRBitMask)); - tty.println("header.pfGBitMask: 0x" + Integer.toHexString(header.pfGBitMask)); - tty.println("header.pfBBitMask: 0x" + Integer.toHexString(header.pfBBitMask)); - tty.println("SurfaceDesc flags:"); - boolean recognizedAny = false; - recognizedAny |= printIfRecognized(tty, header.flags, DDSD_CAPS, "DDSD_CAPS"); - recognizedAny |= printIfRecognized(tty, header.flags, DDSD_HEIGHT, "DDSD_HEIGHT"); - recognizedAny |= printIfRecognized(tty, header.flags, DDSD_WIDTH, "DDSD_WIDTH"); - recognizedAny |= printIfRecognized(tty, header.flags, DDSD_PITCH, "DDSD_PITCH"); - recognizedAny |= printIfRecognized(tty, header.flags, DDSD_BACKBUFFERCOUNT, "DDSD_BACKBUFFERCOUNT"); - recognizedAny |= printIfRecognized(tty, header.flags, DDSD_ZBUFFERBITDEPTH, "DDSD_ZBUFFERBITDEPTH"); - recognizedAny |= printIfRecognized(tty, header.flags, DDSD_ALPHABITDEPTH, "DDSD_ALPHABITDEPTH"); - recognizedAny |= printIfRecognized(tty, header.flags, DDSD_LPSURFACE, "DDSD_LPSURFACE"); - recognizedAny |= printIfRecognized(tty, header.flags, DDSD_PIXELFORMAT, "DDSD_PIXELFORMAT"); - recognizedAny |= printIfRecognized(tty, header.flags, DDSD_MIPMAPCOUNT, "DDSD_MIPMAPCOUNT"); - recognizedAny |= printIfRecognized(tty, header.flags, DDSD_LINEARSIZE, "DDSD_LINEARSIZE"); - recognizedAny |= printIfRecognized(tty, header.flags, DDSD_DEPTH, "DDSD_DEPTH"); - if (!recognizedAny) { - tty.println("(none)"); - } - tty.println("Raw SurfaceDesc flags: 0x" + Integer.toHexString(header.flags)); - tty.println("Pixel format flags:"); - recognizedAny = false; - recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ALPHAPIXELS, "DDPF_ALPHAPIXELS"); - recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ALPHA, "DDPF_ALPHA"); - recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_FOURCC, "DDPF_FOURCC"); - recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED4, "DDPF_PALETTEINDEXED4"); - recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXEDTO8, "DDPF_PALETTEINDEXEDTO8"); - recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED8, "DDPF_PALETTEINDEXED8"); - recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_RGB, "DDPF_RGB"); - recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_COMPRESSED, "DDPF_COMPRESSED"); - recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_RGBTOYUV, "DDPF_RGBTOYUV"); - recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_YUV, "DDPF_YUV"); - recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ZBUFFER, "DDPF_ZBUFFER"); - recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED1, "DDPF_PALETTEINDEXED1"); - recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED2, "DDPF_PALETTEINDEXED2"); - recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ZPIXELS, "DDPF_ZPIXELS"); - if (!recognizedAny) { - tty.println("(none)"); - } - tty.println("Raw pixel format flags: 0x" + Integer.toHexString(header.pfFlags)); - tty.println("Depth: " + getDepth()); - tty.println("Number of mip maps: " + getNumMipMaps()); - int fmt = getPixelFormat(); - tty.print("Pixel format: "); - switch (fmt) { - case D3DFMT_R8G8B8: tty.println("D3DFMT_R8G8B8"); break; - case D3DFMT_A8R8G8B8: tty.println("D3DFMT_A8R8G8B8"); break; - case D3DFMT_X8R8G8B8: tty.println("D3DFMT_X8R8G8B8"); break; - case D3DFMT_DXT1: tty.println("D3DFMT_DXT1"); break; - case D3DFMT_DXT2: tty.println("D3DFMT_DXT2"); break; - case D3DFMT_DXT3: tty.println("D3DFMT_DXT3"); break; - case D3DFMT_DXT4: tty.println("D3DFMT_DXT4"); break; - case D3DFMT_DXT5: tty.println("D3DFMT_DXT5"); break; - case D3DFMT_UNKNOWN: tty.println("D3DFMT_UNKNOWN"); break; - default: tty.println("(unknown pixel format " + fmt + ")"); break; - } - } - - //---------------------------------------------------------------------- - // Internals only below this point - // - - private static final int MAGIC = 0x20534444; - - static class Header { - int size; // size of the DDSURFACEDESC structure - int flags; // determines what fields are valid - int height; // height of surface to be created - int width; // width of input surface - int pitchOrLinearSize; - int backBufferCountOrDepth; - int mipMapCountOrAux; // number of mip-map levels requested (in this context) - int alphaBitDepth; // depth of alpha buffer requested - int reserved1; // reserved - int surface; // pointer to the associated surface memory - // NOTE: following two entries are from DDCOLORKEY data structure - // Are overlaid with color for empty cubemap faces (unused in this reader) - int colorSpaceLowValue; - int colorSpaceHighValue; - int destBltColorSpaceLowValue; - int destBltColorSpaceHighValue; - int srcOverlayColorSpaceLowValue; - int srcOverlayColorSpaceHighValue; - int srcBltColorSpaceLowValue; - int srcBltColorSpaceHighValue; - // NOTE: following entries are from DDPIXELFORMAT data structure - // Are overlaid with flexible vertex format description of vertex - // buffers (unused in this reader) - int pfSize; // size of DDPIXELFORMAT structure - int pfFlags; // pixel format flags - int pfFourCC; // (FOURCC code) - // Following five entries have multiple interpretations, not just - // RGBA (but that's all we support right now) - int pfRGBBitCount; // how many bits per pixel - int pfRBitMask; // mask for red bits - int pfGBitMask; // mask for green bits - int pfBBitMask; // mask for blue bits - int pfABitMask; // mask for alpha channel - int ddsCaps1; // Texture and mip-map flags - int ddsCaps2; // Advanced capabilities including cubemap support - int ddsCapsReserved1; - int ddsCapsReserved2; - int textureStage; // stage in multitexture cascade - - void read(LEDataInputStream input) throws IOException { - int magic = input.readInt(); - if (magic != MAGIC) { - throw new IOException("Incorrect magic number 0x" + - Integer.toHexString(magic) + - " (expected " + MAGIC + ")"); - } - - size = input.readInt(); - flags = input.readInt(); - height = input.readInt(); - width = input.readInt(); - pitchOrLinearSize = input.readInt(); - backBufferCountOrDepth = input.readInt(); - mipMapCountOrAux = input.readInt(); - alphaBitDepth = input.readInt(); - reserved1 = input.readInt(); - surface = input.readInt(); - colorSpaceLowValue = input.readInt(); - colorSpaceHighValue = input.readInt(); - destBltColorSpaceLowValue = input.readInt(); - destBltColorSpaceHighValue = input.readInt(); - srcOverlayColorSpaceLowValue = input.readInt(); - srcOverlayColorSpaceHighValue = input.readInt(); - srcBltColorSpaceLowValue = input.readInt(); - srcBltColorSpaceHighValue = input.readInt(); - pfSize = input.readInt(); - pfFlags = input.readInt(); - pfFourCC = input.readInt(); - pfRGBBitCount = input.readInt(); - pfRBitMask = input.readInt(); - pfGBitMask = input.readInt(); - pfBBitMask = input.readInt(); - pfABitMask = input.readInt(); - ddsCaps1 = input.readInt(); - ddsCaps2 = input.readInt(); - ddsCapsReserved1 = input.readInt(); - ddsCapsReserved2 = input.readInt(); - textureStage = input.readInt(); - } - - // buf must be in little-endian byte order - void write(LEDataOutputStream output) throws IOException { - output.writeInt(MAGIC); - output.writeInt(size); - output.writeInt(flags); - output.writeInt(height); - output.writeInt(width); - output.writeInt(pitchOrLinearSize); - output.writeInt(backBufferCountOrDepth); - output.writeInt(mipMapCountOrAux); - output.writeInt(alphaBitDepth); - output.writeInt(reserved1); - output.writeInt(surface); - output.writeInt(colorSpaceLowValue); - output.writeInt(colorSpaceHighValue); - output.writeInt(destBltColorSpaceLowValue); - output.writeInt(destBltColorSpaceHighValue); - output.writeInt(srcOverlayColorSpaceLowValue); - output.writeInt(srcOverlayColorSpaceHighValue); - output.writeInt(srcBltColorSpaceLowValue); - output.writeInt(srcBltColorSpaceHighValue); - output.writeInt(pfSize); - output.writeInt(pfFlags); - output.writeInt(pfFourCC); - output.writeInt(pfRGBBitCount); - output.writeInt(pfRBitMask); - output.writeInt(pfGBitMask); - output.writeInt(pfBBitMask); - output.writeInt(pfABitMask); - output.writeInt(ddsCaps1); - output.writeInt(ddsCaps2); - output.writeInt(ddsCapsReserved1); - output.writeInt(ddsCapsReserved2); - output.writeInt(textureStage); - } - - private static int size() { - return 124; - } - - private static int pfSize() { - return 32; - } - - private static int writtenSize() { - return 128; - } - } - - private DDSImage() { - } - - private void readFromFile(File file) throws IOException { - readFromStream(new BufferedInputStream(new FileInputStream(file))); - } - - private void readFromStream(InputStream input) throws IOException { - LEDataInputStream leInput = new LEDataInputStream(input); - header = new Header(); - header.read(leInput); - fixupHeader(); - buf = StreamUtil.readAll2Buffer(input); - } - - private void initFromData(int d3dFormat, - int width, - int height, - ByteBuffer[] mipmapData) throws IllegalArgumentException { - // Check size of mipmap data compared against format, width and - // height - int topmostMipmapSize = width * height; - int pitchOrLinearSize = width; - boolean isCompressed = false; - switch (d3dFormat) { - case D3DFMT_R8G8B8: topmostMipmapSize *= 3; pitchOrLinearSize *= 3; break; - case D3DFMT_A8R8G8B8: topmostMipmapSize *= 4; pitchOrLinearSize *= 4; break; - case D3DFMT_X8R8G8B8: topmostMipmapSize *= 4; pitchOrLinearSize *= 4; break; - case D3DFMT_DXT1: - case D3DFMT_DXT2: - case D3DFMT_DXT3: - case D3DFMT_DXT4: - case D3DFMT_DXT5: - topmostMipmapSize = computeCompressedBlockSize(width, height, 1, d3dFormat); - pitchOrLinearSize = topmostMipmapSize; - isCompressed = true; - break; - default: - throw new IllegalArgumentException("d3dFormat must be one of the known formats"); - } - - // Now check the mipmaps against this size - int curSize = topmostMipmapSize; - int totalSize = 0; - for (int i = 0; i < mipmapData.length; i++) { - if (mipmapData[i].remaining() != curSize) { - throw new IllegalArgumentException("Mipmap level " + i + - " didn't match expected data size (expected " + curSize + ", got " + - mipmapData[i].remaining() + ")"); - } - curSize /= 4; - totalSize += mipmapData[i].remaining(); - } - - // OK, create one large byte array to hold all of the mipmap data - byte[] data = new byte[totalSize]; - ByteBuffer buf = ByteBuffer.wrap(data); - for (int i = 0; i < mipmapData.length; i++) { - buf.put(mipmapData[i]); - } - this.buf = buf; - - // Allocate and initialize a Header - header = new Header(); - header.size = Header.size(); - header.flags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT; - if (mipmapData.length > 1) { - header.flags |= DDSD_MIPMAPCOUNT; - header.mipMapCountOrAux = mipmapData.length; - } - header.width = width; - header.height = height; - if (isCompressed) { - header.flags |= DDSD_LINEARSIZE; - header.pfFlags |= DDPF_FOURCC; - header.pfFourCC = d3dFormat; - } else { - header.flags |= DDSD_PITCH; - // Figure out the various settings from the pixel format - header.pfFlags |= DDPF_RGB; - switch (d3dFormat) { - case D3DFMT_R8G8B8: header.pfRGBBitCount = 24; break; - case D3DFMT_A8R8G8B8: header.pfRGBBitCount = 32; header.pfFlags |= DDPF_ALPHAPIXELS; break; - case D3DFMT_X8R8G8B8: header.pfRGBBitCount = 32; break; - } - header.pfRBitMask = 0x00FF0000; - header.pfGBitMask = 0x0000FF00; - header.pfBBitMask = 0x000000FF; - if (d3dFormat == D3DFMT_A8R8G8B8) { - header.pfABitMask = 0xFF000000; - } - } - header.pitchOrLinearSize = pitchOrLinearSize; - header.pfSize = Header.pfSize(); - // Not sure whether we can get away with leaving the rest of the - // header blank - } - - // Microsoft doesn't follow their own specifications and the - // simplest conversion using the DxTex tool to e.g. a DXT3 texture - // results in an illegal .dds file without either DDSD_PITCH or - // DDSD_LINEARSIZE set in the header's flags. This code, adapted - // from the DevIL library, fixes up the header in these situations. - private void fixupHeader() { - if (isCompressed() && !isSurfaceDescFlagSet(DDSD_LINEARSIZE)) { - // Figure out how big the linear size should be - int depth = header.backBufferCountOrDepth; - if (depth == 0) { - depth = 1; - } - - header.pitchOrLinearSize = computeCompressedBlockSize(getWidth(), getHeight(), depth, getCompressionFormat()); - header.flags |= DDSD_LINEARSIZE; - } - } - - private static int computeCompressedBlockSize(int width, - int height, - int depth, - int compressionFormat) { - int blockSize = ((width + 3)/4) * ((height + 3)/4) * ((depth + 3)/4); - switch (compressionFormat) { - case D3DFMT_DXT1: blockSize *= 8; break; - default: blockSize *= 16; break; - } - return blockSize; - } - - private int mipMapWidth(int map) { - int width = getWidth(); - for (int i = 0; i < map; i++) { - width >>= 1; - } - return Math.max(width, 1); - } - - private int mipMapHeight(int map) { - int height = getHeight(); - for (int i = 0; i < map; i++) { - height >>= 1; - } - return Math.max(height, 1); - } - - private int mipMapSizeInBytes(int map) { - int width = mipMapWidth(map); - int height = mipMapHeight(map); - if (isCompressed()) { - int blockSize = (getCompressionFormat() == D3DFMT_DXT1 ? 8 : 16); - return ((width+3)/4)*((height+3)/4)*blockSize; - } else { - return width * height * (getDepth() / 8); - } - } - - private int sideSizeInBytes() { - int numLevels = getNumMipMaps(); - if (numLevels == 0) { - numLevels = 1; - } - - int size = 0; - for (int i = 0; i < numLevels; i++) { - size += mipMapSizeInBytes(i); - } - - return size; - } - - private int sideShiftInBytes(int side) { - int[] sides = { - DDSCAPS2_CUBEMAP_POSITIVEX, - DDSCAPS2_CUBEMAP_NEGATIVEX, - DDSCAPS2_CUBEMAP_POSITIVEY, - DDSCAPS2_CUBEMAP_NEGATIVEY, - DDSCAPS2_CUBEMAP_POSITIVEZ, - DDSCAPS2_CUBEMAP_NEGATIVEZ - }; - - int shift = 0; - int sideSize = sideSizeInBytes(); - for (int i = 0; i < sides.length; i++) { - int temp = sides[i]; - if ((temp & side) != 0) { - return shift; - } - - shift += sideSize; - } - - throw new RuntimeException("Illegal side: " + side); - } - - private boolean printIfRecognized(PrintStream tty, int flags, int flag, String what) { - if ((flags & flag) != 0) { - tty.println(what); - return true; - } - return false; - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/texture/spi/DDSImage.java.javase b/src/jogl/classes/com/sun/opengl/util/texture/spi/DDSImage.java.javase deleted file mode 100755 index 8a3e1c4be..000000000 --- a/src/jogl/classes/com/sun/opengl/util/texture/spi/DDSImage.java.javase +++ /dev/null @@ -1,919 +0,0 @@ -/* - * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.texture.spi; - -import java.io.*; -import java.nio.*; -import java.nio.channels.*; - -import javax.media.opengl.*; -import com.sun.opengl.util.*; -import com.sun.opengl.util.texture.*; - -/** A reader and writer for DirectDraw Surface (.dds) files, which are - used to describe textures. These files can contain multiple mipmap - levels in one file. This class is currently minimal and does not - support all of the possible file formats. */ - -public class DDSImage { - - /** Simple class describing images and data; does not encapsulate - image format information. User is responsible for transmitting - that information in another way. */ - - public static class ImageInfo { - private ByteBuffer data; - private int width; - private int height; - private boolean isCompressed; - private int compressionFormat; - - public ImageInfo(ByteBuffer data, int width, int height, boolean compressed, int compressionFormat) { - this.data = data; this.width = width; this.height = height; - this.isCompressed = compressed; this.compressionFormat = compressionFormat; - } - public int getWidth() { return width; } - public int getHeight() { return height; } - public ByteBuffer getData() { return data; } - public boolean isCompressed() { return isCompressed; } - public int getCompressionFormat() { - if (!isCompressed()) - throw new RuntimeException("Should not call unless compressed"); - return compressionFormat; - } - } - - private FileInputStream fis; - private FileChannel chan; - private ByteBuffer buf; - private Header header; - - // - // Selected bits in header flags - // - - public static final int DDSD_CAPS = 0x00000001; // Capacities are valid - public static final int DDSD_HEIGHT = 0x00000002; // Height is valid - public static final int DDSD_WIDTH = 0x00000004; // Width is valid - public static final int DDSD_PITCH = 0x00000008; // Pitch is valid - public static final int DDSD_BACKBUFFERCOUNT = 0x00000020; // Back buffer count is valid - public static final int DDSD_ZBUFFERBITDEPTH = 0x00000040; // Z-buffer bit depth is valid (shouldn't be used in DDSURFACEDESC2) - public static final int DDSD_ALPHABITDEPTH = 0x00000080; // Alpha bit depth is valid - public static final int DDSD_LPSURFACE = 0x00000800; // lpSurface is valid - public static final int DDSD_PIXELFORMAT = 0x00001000; // ddpfPixelFormat is valid - public static final int DDSD_MIPMAPCOUNT = 0x00020000; // Mip map count is valid - public static final int DDSD_LINEARSIZE = 0x00080000; // dwLinearSize is valid - public static final int DDSD_DEPTH = 0x00800000; // dwDepth is valid - - public static final int DDPF_ALPHAPIXELS = 0x00000001; // Alpha channel is present - public static final int DDPF_ALPHA = 0x00000002; // Only contains alpha information - public static final int DDPF_FOURCC = 0x00000004; // FourCC code is valid - public static final int DDPF_PALETTEINDEXED4 = 0x00000008; // Surface is 4-bit color indexed - public static final int DDPF_PALETTEINDEXEDTO8 = 0x00000010; // Surface is indexed into a palette which stores indices - // into the destination surface's 8-bit palette - public static final int DDPF_PALETTEINDEXED8 = 0x00000020; // Surface is 8-bit color indexed - public static final int DDPF_RGB = 0x00000040; // RGB data is present - public static final int DDPF_COMPRESSED = 0x00000080; // Surface will accept pixel data in the format specified - // and compress it during the write - public static final int DDPF_RGBTOYUV = 0x00000100; // Surface will accept RGB data and translate it during - // the write to YUV data. The format of the data to be written - // will be contained in the pixel format structure. The DDPF_RGB - // flag will be set. - public static final int DDPF_YUV = 0x00000200; // Pixel format is YUV - YUV data in pixel format struct is valid - public static final int DDPF_ZBUFFER = 0x00000400; // Pixel format is a z buffer only surface - public static final int DDPF_PALETTEINDEXED1 = 0x00000800; // Surface is 1-bit color indexed - public static final int DDPF_PALETTEINDEXED2 = 0x00001000; // Surface is 2-bit color indexed - public static final int DDPF_ZPIXELS = 0x00002000; // Surface contains Z information in the pixels - - // Selected bits in DDS capabilities flags - public static final int DDSCAPS_TEXTURE = 0x00001000; // Can be used as a texture - public static final int DDSCAPS_MIPMAP = 0x00400000; // Is one level of a mip-map - public static final int DDSCAPS_COMPLEX = 0x00000008; // Complex surface structure, such as a cube map - - // Selected bits in DDS extended capabilities flags - public static final int DDSCAPS2_CUBEMAP = 0x00000200; - public static final int DDSCAPS2_CUBEMAP_POSITIVEX = 0x00000400; - public static final int DDSCAPS2_CUBEMAP_NEGATIVEX = 0x00000800; - public static final int DDSCAPS2_CUBEMAP_POSITIVEY = 0x00001000; - public static final int DDSCAPS2_CUBEMAP_NEGATIVEY = 0x00002000; - public static final int DDSCAPS2_CUBEMAP_POSITIVEZ = 0x00004000; - public static final int DDSCAPS2_CUBEMAP_NEGATIVEZ = 0x00008000; - - // Known pixel formats - public static final int D3DFMT_UNKNOWN = 0; - public static final int D3DFMT_R8G8B8 = 20; - public static final int D3DFMT_A8R8G8B8 = 21; - public static final int D3DFMT_X8R8G8B8 = 22; - // The following are also valid FourCC codes - public static final int D3DFMT_DXT1 = 0x31545844; - public static final int D3DFMT_DXT2 = 0x32545844; - public static final int D3DFMT_DXT3 = 0x33545844; - public static final int D3DFMT_DXT4 = 0x34545844; - public static final int D3DFMT_DXT5 = 0x35545844; - - /** Reads a DirectDraw surface from the specified file name, - returning the resulting DDSImage. - - @param filename File name - @return DDS image object - @throws java.io.IOException if an I/O exception occurred - */ - public static DDSImage read(String filename) throws IOException { - return read(new File(filename)); - } - - /** Reads a DirectDraw surface from the specified file, returning - the resulting DDSImage. - - @param file File object - @return DDS image object - @throws java.io.IOException if an I/O exception occurred - */ - public static DDSImage read(File file) throws IOException { - DDSImage image = new DDSImage(); - image.readFromFile(file); - return image; - } - - /** Reads a DirectDraw surface from the specified ByteBuffer, returning - the resulting DDSImage. - - @param buf Input data - @return DDS image object - @throws java.io.IOException if an I/O exception occurred - */ - public static DDSImage read(ByteBuffer buf) throws IOException { - DDSImage image = new DDSImage(); - image.readFromBuffer(buf); - return image; - } - - /** Closes open files and resources associated with the open - DDSImage. No other methods may be called on this object once - this is called. */ - public void close() { - try { - if (chan != null) { - chan.close(); - chan = null; - } - if (fis != null) { - fis.close(); - fis = null; - } - buf = null; - } catch (IOException e) { - e.printStackTrace(); - } - } - - /** - * Creates a new DDSImage from data supplied by the user. The - * resulting DDSImage can be written to disk using the write() - * method. - * - * @param d3dFormat the D3DFMT_ constant describing the data; it is - * assumed that it is packed tightly - * @param width the width in pixels of the topmost mipmap image - * @param height the height in pixels of the topmost mipmap image - * @param mipmapData the data for each mipmap level of the resulting - * DDSImage; either only one mipmap level should - * be specified, or they all must be - * @throws IllegalArgumentException if the data does not match the - * specified arguments - * @return DDS image object - */ - public static DDSImage createFromData(int d3dFormat, - int width, - int height, - ByteBuffer[] mipmapData) throws IllegalArgumentException { - DDSImage image = new DDSImage(); - image.initFromData(d3dFormat, width, height, mipmapData); - return image; - } - - /** Determines from the magic number whether the given InputStream - points to a DDS image. The given InputStream must return true - from markSupported() and support a minimum of four bytes of - read-ahead. - - @param in Stream to check - @return true if input stream is DDS image or false otherwise - @throws java.io.IOException if an I/O exception occurred - */ - public static boolean isDDSImage(InputStream in) throws IOException { - if (!(in instanceof BufferedInputStream)) { - in = new BufferedInputStream(in); - } - if (!in.markSupported()) { - throw new IOException("Can not test non-destructively whether given InputStream is a DDS image"); - } - in.mark(4); - int magic = 0; - for (int i = 0; i < 4; i++) { - int tmp = in.read(); - if (tmp < 0) { - in.reset(); - return false; - } - magic = ((magic >>> 8) | (tmp << 24)); - } - in.reset(); - return (magic == MAGIC); - } - - /** - * Writes this DDSImage to the specified file name. - * @param filename File name to write to - * @throws java.io.IOException if an I/O exception occurred - */ - public void write(String filename) throws IOException { - write(new File(filename)); - } - - /** - * Writes this DDSImage to the specified file name. - * @param file File object to write to - * @throws java.io.IOException if an I/O exception occurred - */ - public void write(File file) throws IOException { - FileOutputStream stream = new FileOutputStream(file); - FileChannel chan = stream.getChannel(); - // Create ByteBuffer for header in case the start of our - // ByteBuffer isn't actually memory-mapped - ByteBuffer hdr = ByteBuffer.allocate(Header.writtenSize()); - hdr.order(ByteOrder.LITTLE_ENDIAN); - header.write(hdr); - hdr.rewind(); - chan.write(hdr); - buf.position(Header.writtenSize()); - chan.write(buf); - chan.force(true); - chan.close(); - stream.close(); - } - - /** Test for presence/absence of surface description flags (DDSD_*) - * @param flag DDSD_* flags set to test - * @return true if flag present or false otherwise - */ - public boolean isSurfaceDescFlagSet(int flag) { - return ((header.flags & flag) != 0); - } - - /** Test for presence/absence of pixel format flags (DDPF_*) */ - public boolean isPixelFormatFlagSet(int flag) { - return ((header.pfFlags & flag) != 0); - } - - /** Gets the pixel format of this texture (D3DFMT_*) based on some - heuristics. Returns D3DFMT_UNKNOWN if could not recognize the - pixel format. */ - public int getPixelFormat() { - if (isCompressed()) { - return getCompressionFormat(); - } else if (isPixelFormatFlagSet(DDPF_RGB)) { - if (isPixelFormatFlagSet(DDPF_ALPHAPIXELS)) { - if (getDepth() == 32 && - header.pfRBitMask == 0x00FF0000 && - header.pfGBitMask == 0x0000FF00 && - header.pfBBitMask == 0x000000FF && - header.pfABitMask == 0xFF000000) { - return D3DFMT_A8R8G8B8; - } - } else { - if (getDepth() == 24 && - header.pfRBitMask == 0x00FF0000 && - header.pfGBitMask == 0x0000FF00 && - header.pfBBitMask == 0x000000FF) { - return D3DFMT_R8G8B8; - } else if (getDepth() == 32 && - header.pfRBitMask == 0x00FF0000 && - header.pfGBitMask == 0x0000FF00 && - header.pfBBitMask == 0x000000FF) { - return D3DFMT_X8R8G8B8; - } - } - } - - return D3DFMT_UNKNOWN; - } - - /** - * Indicates whether this texture is cubemap - * @return true if cubemap or false otherwise - */ - public boolean isCubemap() { - return ((header.ddsCaps1 & DDSCAPS_COMPLEX) != 0) && ((header.ddsCaps2 & DDSCAPS2_CUBEMAP) != 0); - } - - /** - * Indicates whethe this cubemap side present - * @param side Side to test - * @return true if side present or false otherwise - */ - public boolean isCubemapSidePresent(int side) { - return isCubemap() && (header.ddsCaps2 & side) != 0; - } - - /** Indicates whether this texture is compressed. */ - public boolean isCompressed() { - return (isPixelFormatFlagSet(DDPF_FOURCC)); - } - - /** If this surface is compressed, returns the kind of compression - used (DXT1..DXT5). */ - public int getCompressionFormat() { - return header.pfFourCC; - } - - /** Width of the texture (or the top-most mipmap if mipmaps are - present) */ - public int getWidth() { - return header.width; - } - - /** Height of the texture (or the top-most mipmap if mipmaps are - present) */ - public int getHeight() { - return header.height; - } - - /** Total number of bits per pixel. Only valid if DDPF_RGB is - present. For A8R8G8B8, would be 32. */ - public int getDepth() { - return header.pfRGBBitCount; - } - - /** Number of mip maps in the texture */ - public int getNumMipMaps() { - if (!isSurfaceDescFlagSet(DDSD_MIPMAPCOUNT)) { - return 0; - } - return header.mipMapCountOrAux; - } - - /** Gets the ith mipmap data (0..getNumMipMaps() - 1) - * @param map Mipmap index - * @return Image object - */ - public ImageInfo getMipMap(int map) { - return getMipMap( 0, map ); - } - - /** - * Gets the ith mipmap data (0..getNumMipMaps() - 1) - * @param side Cubemap side or 0 for 2D texture - * @param map Mipmap index - * @return Image object - */ - public ImageInfo getMipMap(int side, int map) { - if (!isCubemap() && (side != 0)) { - throw new RuntimeException( "Illegal side for 2D texture: " + side ); - } - if (isCubemap() && !isCubemapSidePresent(side)) { - throw new RuntimeException( "Illegal side, side not present: " + side ); - } - if (getNumMipMaps() > 0 && - ((map < 0) || (map >= getNumMipMaps()))) { - throw new RuntimeException("Illegal mipmap number " + map + " (0.." + (getNumMipMaps() - 1) + ")"); - } - - // Figure out how far to seek - int seek = Header.writtenSize(); - if (isCubemap()) { - seek += sideShiftInBytes(side); - } - for (int i = 0; i < map; i++) { - seek += mipMapSizeInBytes(i); - } - buf.limit(seek + mipMapSizeInBytes(map)); - buf.position(seek); - ByteBuffer next = buf.slice(); - buf.position(0); - buf.limit(buf.capacity()); - return new ImageInfo(next, mipMapWidth(map), mipMapHeight(map), isCompressed(), getCompressionFormat()); - } - - /** Returns an array of ImageInfos corresponding to all mipmap - levels of this DDS file. - @return Mipmap image objects set - */ - public ImageInfo[] getAllMipMaps() { - return getAllMipMaps(0); - } - - /** - * Returns an array of ImageInfos corresponding to all mipmap - * levels of this DDS file. - * @param side Cubemap side or 0 for 2D texture - * @return Mipmap image objects set - */ - public ImageInfo[] getAllMipMaps( int side ) { - int numLevels = getNumMipMaps(); - if (numLevels == 0) { - numLevels = 1; - } - ImageInfo[] result = new ImageInfo[numLevels]; - for (int i = 0; i < numLevels; i++) { - result[i] = getMipMap(side, i); - } - return result; - } - - /** Converts e.g. DXT1 compression format constant (see {@link - #getCompressionFormat}) into "DXT1". - @param compressionFormat Compression format constant - @return String format code - */ - public static String getCompressionFormatName(int compressionFormat) { - StringBuffer buf = new StringBuffer(); - for (int i = 0; i < 4; i++) { - char c = (char) (compressionFormat & 0xFF); - buf.append(c); - compressionFormat = compressionFormat >> 8; - } - return buf.toString(); - } - - /** Allocates a temporary, empty ByteBuffer suitable for use in a - call to glCompressedTexImage2D. This is used by the Texture - class to expand non-power-of-two DDS compressed textures to - power-of-two sizes on hardware not supporting OpenGL 2.0 and the - NPOT texture extension. The specified OpenGL internal format - must be one of GL_COMPRESSED_RGB_S3TC_DXT1_EXT, - GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, - GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, or - GL_COMPRESSED_RGBA_S3TC_DXT5_EXT. - */ - public static ByteBuffer allocateBlankBuffer(int width, - int height, - int openGLInternalFormat) { - int size = width * height; - switch (openGLInternalFormat) { - case GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - case GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - size /= 2; - break; - - case GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - case GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - break; - - default: - throw new IllegalArgumentException("Illegal OpenGL texture internal format " + - openGLInternalFormat); - } - if (size == 0) - size = 1; - return BufferUtil.newByteBuffer(size); - } - - public void debugPrint() { - PrintStream tty = System.err; - tty.println("Compressed texture: " + isCompressed()); - if (isCompressed()) { - int fmt = getCompressionFormat(); - String name = getCompressionFormatName(fmt); - tty.println("Compression format: 0x" + Integer.toHexString(fmt) + " (" + name + ")"); - } - tty.println("Width: " + header.width + " Height: " + header.height); - tty.println("header.pitchOrLinearSize: " + header.pitchOrLinearSize); - tty.println("header.pfRBitMask: 0x" + Integer.toHexString(header.pfRBitMask)); - tty.println("header.pfGBitMask: 0x" + Integer.toHexString(header.pfGBitMask)); - tty.println("header.pfBBitMask: 0x" + Integer.toHexString(header.pfBBitMask)); - tty.println("SurfaceDesc flags:"); - boolean recognizedAny = false; - recognizedAny |= printIfRecognized(tty, header.flags, DDSD_CAPS, "DDSD_CAPS"); - recognizedAny |= printIfRecognized(tty, header.flags, DDSD_HEIGHT, "DDSD_HEIGHT"); - recognizedAny |= printIfRecognized(tty, header.flags, DDSD_WIDTH, "DDSD_WIDTH"); - recognizedAny |= printIfRecognized(tty, header.flags, DDSD_PITCH, "DDSD_PITCH"); - recognizedAny |= printIfRecognized(tty, header.flags, DDSD_BACKBUFFERCOUNT, "DDSD_BACKBUFFERCOUNT"); - recognizedAny |= printIfRecognized(tty, header.flags, DDSD_ZBUFFERBITDEPTH, "DDSD_ZBUFFERBITDEPTH"); - recognizedAny |= printIfRecognized(tty, header.flags, DDSD_ALPHABITDEPTH, "DDSD_ALPHABITDEPTH"); - recognizedAny |= printIfRecognized(tty, header.flags, DDSD_LPSURFACE, "DDSD_LPSURFACE"); - recognizedAny |= printIfRecognized(tty, header.flags, DDSD_PIXELFORMAT, "DDSD_PIXELFORMAT"); - recognizedAny |= printIfRecognized(tty, header.flags, DDSD_MIPMAPCOUNT, "DDSD_MIPMAPCOUNT"); - recognizedAny |= printIfRecognized(tty, header.flags, DDSD_LINEARSIZE, "DDSD_LINEARSIZE"); - recognizedAny |= printIfRecognized(tty, header.flags, DDSD_DEPTH, "DDSD_DEPTH"); - if (!recognizedAny) { - tty.println("(none)"); - } - tty.println("Raw SurfaceDesc flags: 0x" + Integer.toHexString(header.flags)); - tty.println("Pixel format flags:"); - recognizedAny = false; - recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ALPHAPIXELS, "DDPF_ALPHAPIXELS"); - recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ALPHA, "DDPF_ALPHA"); - recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_FOURCC, "DDPF_FOURCC"); - recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED4, "DDPF_PALETTEINDEXED4"); - recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXEDTO8, "DDPF_PALETTEINDEXEDTO8"); - recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED8, "DDPF_PALETTEINDEXED8"); - recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_RGB, "DDPF_RGB"); - recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_COMPRESSED, "DDPF_COMPRESSED"); - recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_RGBTOYUV, "DDPF_RGBTOYUV"); - recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_YUV, "DDPF_YUV"); - recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ZBUFFER, "DDPF_ZBUFFER"); - recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED1, "DDPF_PALETTEINDEXED1"); - recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED2, "DDPF_PALETTEINDEXED2"); - recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ZPIXELS, "DDPF_ZPIXELS"); - if (!recognizedAny) { - tty.println("(none)"); - } - tty.println("Raw pixel format flags: 0x" + Integer.toHexString(header.pfFlags)); - tty.println("Depth: " + getDepth()); - tty.println("Number of mip maps: " + getNumMipMaps()); - int fmt = getPixelFormat(); - tty.print("Pixel format: "); - switch (fmt) { - case D3DFMT_R8G8B8: tty.println("D3DFMT_R8G8B8"); break; - case D3DFMT_A8R8G8B8: tty.println("D3DFMT_A8R8G8B8"); break; - case D3DFMT_X8R8G8B8: tty.println("D3DFMT_X8R8G8B8"); break; - case D3DFMT_DXT1: tty.println("D3DFMT_DXT1"); break; - case D3DFMT_DXT2: tty.println("D3DFMT_DXT2"); break; - case D3DFMT_DXT3: tty.println("D3DFMT_DXT3"); break; - case D3DFMT_DXT4: tty.println("D3DFMT_DXT4"); break; - case D3DFMT_DXT5: tty.println("D3DFMT_DXT5"); break; - case D3DFMT_UNKNOWN: tty.println("D3DFMT_UNKNOWN"); break; - default: tty.println("(unknown pixel format " + fmt + ")"); break; - } - } - - //---------------------------------------------------------------------- - // Internals only below this point - // - - private static final int MAGIC = 0x20534444; - - static class Header { - int size; // size of the DDSURFACEDESC structure - int flags; // determines what fields are valid - int height; // height of surface to be created - int width; // width of input surface - int pitchOrLinearSize; - int backBufferCountOrDepth; - int mipMapCountOrAux; // number of mip-map levels requested (in this context) - int alphaBitDepth; // depth of alpha buffer requested - int reserved1; // reserved - int surface; // pointer to the associated surface memory - // NOTE: following two entries are from DDCOLORKEY data structure - // Are overlaid with color for empty cubemap faces (unused in this reader) - int colorSpaceLowValue; - int colorSpaceHighValue; - int destBltColorSpaceLowValue; - int destBltColorSpaceHighValue; - int srcOverlayColorSpaceLowValue; - int srcOverlayColorSpaceHighValue; - int srcBltColorSpaceLowValue; - int srcBltColorSpaceHighValue; - // NOTE: following entries are from DDPIXELFORMAT data structure - // Are overlaid with flexible vertex format description of vertex - // buffers (unused in this reader) - int pfSize; // size of DDPIXELFORMAT structure - int pfFlags; // pixel format flags - int pfFourCC; // (FOURCC code) - // Following five entries have multiple interpretations, not just - // RGBA (but that's all we support right now) - int pfRGBBitCount; // how many bits per pixel - int pfRBitMask; // mask for red bits - int pfGBitMask; // mask for green bits - int pfBBitMask; // mask for blue bits - int pfABitMask; // mask for alpha channel - int ddsCaps1; // Texture and mip-map flags - int ddsCaps2; // Advanced capabilities including cubemap support - int ddsCapsReserved1; - int ddsCapsReserved2; - int textureStage; // stage in multitexture cascade - - void read(ByteBuffer buf) throws IOException { - int magic = buf.getInt(); - if (magic != MAGIC) { - throw new IOException("Incorrect magic number 0x" + - Integer.toHexString(magic) + - " (expected " + MAGIC + ")"); - } - - size = buf.getInt(); - flags = buf.getInt(); - height = buf.getInt(); - width = buf.getInt(); - pitchOrLinearSize = buf.getInt(); - backBufferCountOrDepth = buf.getInt(); - mipMapCountOrAux = buf.getInt(); - alphaBitDepth = buf.getInt(); - reserved1 = buf.getInt(); - surface = buf.getInt(); - colorSpaceLowValue = buf.getInt(); - colorSpaceHighValue = buf.getInt(); - destBltColorSpaceLowValue = buf.getInt(); - destBltColorSpaceHighValue = buf.getInt(); - srcOverlayColorSpaceLowValue = buf.getInt(); - srcOverlayColorSpaceHighValue = buf.getInt(); - srcBltColorSpaceLowValue = buf.getInt(); - srcBltColorSpaceHighValue = buf.getInt(); - pfSize = buf.getInt(); - pfFlags = buf.getInt(); - pfFourCC = buf.getInt(); - pfRGBBitCount = buf.getInt(); - pfRBitMask = buf.getInt(); - pfGBitMask = buf.getInt(); - pfBBitMask = buf.getInt(); - pfABitMask = buf.getInt(); - ddsCaps1 = buf.getInt(); - ddsCaps2 = buf.getInt(); - ddsCapsReserved1 = buf.getInt(); - ddsCapsReserved2 = buf.getInt(); - textureStage = buf.getInt(); - } - - // buf must be in little-endian byte order - void write(ByteBuffer buf) { - buf.putInt(MAGIC); - buf.putInt(size); - buf.putInt(flags); - buf.putInt(height); - buf.putInt(width); - buf.putInt(pitchOrLinearSize); - buf.putInt(backBufferCountOrDepth); - buf.putInt(mipMapCountOrAux); - buf.putInt(alphaBitDepth); - buf.putInt(reserved1); - buf.putInt(surface); - buf.putInt(colorSpaceLowValue); - buf.putInt(colorSpaceHighValue); - buf.putInt(destBltColorSpaceLowValue); - buf.putInt(destBltColorSpaceHighValue); - buf.putInt(srcOverlayColorSpaceLowValue); - buf.putInt(srcOverlayColorSpaceHighValue); - buf.putInt(srcBltColorSpaceLowValue); - buf.putInt(srcBltColorSpaceHighValue); - buf.putInt(pfSize); - buf.putInt(pfFlags); - buf.putInt(pfFourCC); - buf.putInt(pfRGBBitCount); - buf.putInt(pfRBitMask); - buf.putInt(pfGBitMask); - buf.putInt(pfBBitMask); - buf.putInt(pfABitMask); - buf.putInt(ddsCaps1); - buf.putInt(ddsCaps2); - buf.putInt(ddsCapsReserved1); - buf.putInt(ddsCapsReserved2); - buf.putInt(textureStage); - } - - private static int size() { - return 124; - } - - private static int pfSize() { - return 32; - } - - private static int writtenSize() { - return 128; - } - } - - private DDSImage() { - } - - private void readFromFile(File file) throws IOException { - fis = new FileInputStream(file); - chan = fis.getChannel(); - ByteBuffer buf = chan.map(FileChannel.MapMode.READ_ONLY, - 0, (int) file.length()); - readFromBuffer(buf); - } - - private void readFromBuffer(ByteBuffer buf) throws IOException { - this.buf = buf; - buf.order(ByteOrder.LITTLE_ENDIAN); - header = new Header(); - header.read(buf); - fixupHeader(); - } - - private void initFromData(int d3dFormat, - int width, - int height, - ByteBuffer[] mipmapData) throws IllegalArgumentException { - // Check size of mipmap data compared against format, width and - // height - int topmostMipmapSize = width * height; - int pitchOrLinearSize = width; - boolean isCompressed = false; - switch (d3dFormat) { - case D3DFMT_R8G8B8: topmostMipmapSize *= 3; pitchOrLinearSize *= 3; break; - case D3DFMT_A8R8G8B8: topmostMipmapSize *= 4; pitchOrLinearSize *= 4; break; - case D3DFMT_X8R8G8B8: topmostMipmapSize *= 4; pitchOrLinearSize *= 4; break; - case D3DFMT_DXT1: - case D3DFMT_DXT2: - case D3DFMT_DXT3: - case D3DFMT_DXT4: - case D3DFMT_DXT5: - topmostMipmapSize = computeCompressedBlockSize(width, height, 1, d3dFormat); - pitchOrLinearSize = topmostMipmapSize; - isCompressed = true; - break; - default: - throw new IllegalArgumentException("d3dFormat must be one of the known formats"); - } - - // Now check the mipmaps against this size - int curSize = topmostMipmapSize; - int totalSize = 0; - for (int i = 0; i < mipmapData.length; i++) { - if (mipmapData[i].remaining() != curSize) { - throw new IllegalArgumentException("Mipmap level " + i + - " didn't match expected data size (expected " + curSize + ", got " + - mipmapData[i].remaining() + ")"); - } - curSize /= 4; - totalSize += mipmapData[i].remaining(); - } - - // OK, create one large ByteBuffer to hold all of the mipmap data - totalSize += Header.writtenSize(); - ByteBuffer buf = ByteBuffer.allocate(totalSize); - buf.position(Header.writtenSize()); - for (int i = 0; i < mipmapData.length; i++) { - buf.put(mipmapData[i]); - } - this.buf = buf; - - // Allocate and initialize a Header - header = new Header(); - header.size = Header.size(); - header.flags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT; - if (mipmapData.length > 1) { - header.flags |= DDSD_MIPMAPCOUNT; - header.mipMapCountOrAux = mipmapData.length; - } - header.width = width; - header.height = height; - if (isCompressed) { - header.flags |= DDSD_LINEARSIZE; - header.pfFlags |= DDPF_FOURCC; - header.pfFourCC = d3dFormat; - } else { - header.flags |= DDSD_PITCH; - // Figure out the various settings from the pixel format - header.pfFlags |= DDPF_RGB; - switch (d3dFormat) { - case D3DFMT_R8G8B8: header.pfRGBBitCount = 24; break; - case D3DFMT_A8R8G8B8: header.pfRGBBitCount = 32; header.pfFlags |= DDPF_ALPHAPIXELS; break; - case D3DFMT_X8R8G8B8: header.pfRGBBitCount = 32; break; - } - header.pfRBitMask = 0x00FF0000; - header.pfGBitMask = 0x0000FF00; - header.pfBBitMask = 0x000000FF; - if (d3dFormat == D3DFMT_A8R8G8B8) { - header.pfABitMask = 0xFF000000; - } - } - header.pitchOrLinearSize = pitchOrLinearSize; - header.pfSize = Header.pfSize(); - // Not sure whether we can get away with leaving the rest of the - // header blank - } - - // Microsoft doesn't follow their own specifications and the - // simplest conversion using the DxTex tool to e.g. a DXT3 texture - // results in an illegal .dds file without either DDSD_PITCH or - // DDSD_LINEARSIZE set in the header's flags. This code, adapted - // from the DevIL library, fixes up the header in these situations. - private void fixupHeader() { - if (isCompressed() && !isSurfaceDescFlagSet(DDSD_LINEARSIZE)) { - // Figure out how big the linear size should be - int depth = header.backBufferCountOrDepth; - if (depth == 0) { - depth = 1; - } - - header.pitchOrLinearSize = computeCompressedBlockSize(getWidth(), getHeight(), depth, getCompressionFormat()); - header.flags |= DDSD_LINEARSIZE; - } - } - - private static int computeCompressedBlockSize(int width, - int height, - int depth, - int compressionFormat) { - int blockSize = ((width + 3)/4) * ((height + 3)/4) * ((depth + 3)/4); - switch (compressionFormat) { - case D3DFMT_DXT1: blockSize *= 8; break; - default: blockSize *= 16; break; - } - return blockSize; - } - - private int mipMapWidth(int map) { - int width = getWidth(); - for (int i = 0; i < map; i++) { - width >>= 1; - } - return Math.max(width, 1); - } - - private int mipMapHeight(int map) { - int height = getHeight(); - for (int i = 0; i < map; i++) { - height >>= 1; - } - return Math.max(height, 1); - } - - private int mipMapSizeInBytes(int map) { - int width = mipMapWidth(map); - int height = mipMapHeight(map); - if (isCompressed()) { - int blockSize = (getCompressionFormat() == D3DFMT_DXT1 ? 8 : 16); - return ((width+3)/4)*((height+3)/4)*blockSize; - } else { - return width * height * (getDepth() / 8); - } - } - - private int sideSizeInBytes() { - int numLevels = getNumMipMaps(); - if (numLevels == 0) { - numLevels = 1; - } - - int size = 0; - for (int i = 0; i < numLevels; i++) { - size += mipMapSizeInBytes(i); - } - - return size; - } - - private int sideShiftInBytes(int side) { - int[] sides = { - DDSCAPS2_CUBEMAP_POSITIVEX, - DDSCAPS2_CUBEMAP_NEGATIVEX, - DDSCAPS2_CUBEMAP_POSITIVEY, - DDSCAPS2_CUBEMAP_NEGATIVEY, - DDSCAPS2_CUBEMAP_POSITIVEZ, - DDSCAPS2_CUBEMAP_NEGATIVEZ - }; - - int shift = 0; - int sideSize = sideSizeInBytes(); - for (int i = 0; i < sides.length; i++) { - int temp = sides[i]; - if ((temp & side) != 0) { - return shift; - } - - shift += sideSize; - } - - throw new RuntimeException("Illegal side: " + side); - } - - private boolean printIfRecognized(PrintStream tty, int flags, int flag, String what) { - if ((flags & flag) != 0) { - tty.println(what); - return true; - } - return false; - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/texture/spi/LEDataInputStream.java b/src/jogl/classes/com/sun/opengl/util/texture/spi/LEDataInputStream.java deleted file mode 100755 index b2b1226bd..000000000 --- a/src/jogl/classes/com/sun/opengl/util/texture/spi/LEDataInputStream.java +++ /dev/null @@ -1,223 +0,0 @@ -/* - * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.texture.spi; - -import java.io.DataInput; -import java.io.DataInputStream; -import java.io.FilterInputStream; -import java.io.InputStream; -import java.io.FileInputStream; -import java.io.EOFException; -import java.io.IOException; - -/** - * Little Endian Data Input Stream. - * - * This class implements an input stream filter to allow reading - * of java native datatypes from an input stream which has those - * native datatypes stored in a little endian byte order.

- * - * This is the sister class of the DataInputStream which allows - * for reading of java native datatypes from an input stream with - * the datatypes stored in big endian byte order.

- * - * This class implements the minimum required and calls DataInputStream - * for some of the required methods for DataInput.

- * - * Not all methods are implemented due to lack of immediatte requirement - * for that functionality. It is not clear if it is ever going to be - * functionally required to be able to read UTF data in a LittleEndianManner

- * - * @author Robin Luiten - * @version 1.1 15/Dec/1997 - */ -public class LEDataInputStream extends FilterInputStream implements DataInput -{ - /** - * To reuse some of the non endian dependent methods from - * DataInputStreams methods. - */ - DataInputStream dataIn; - - public LEDataInputStream(InputStream in) - { - super(in); - dataIn = new DataInputStream(in); - } - - public void close() throws IOException - { - dataIn.close(); // better close as we create it. - // this will close underlying as well. - } - - public synchronized final int read(byte b[]) throws IOException - { - return dataIn.read(b, 0, b.length); - } - - public synchronized final int read(byte b[], int off, int len) throws IOException - { - int rl = dataIn.read(b, off, len); - return rl; - } - - public final void readFully(byte b[]) throws IOException - { - dataIn.readFully(b, 0, b.length); - } - - public final void readFully(byte b[], int off, int len) throws IOException - { - dataIn.readFully(b, off, len); - } - - public final int skipBytes(int n) throws IOException - { - return dataIn.skipBytes(n); - } - - public final boolean readBoolean() throws IOException - { - int ch = dataIn.read(); - if (ch < 0) - throw new EOFException(); - return (ch != 0); - } - - public final byte readByte() throws IOException - { - int ch = dataIn.read(); - if (ch < 0) - throw new EOFException(); - return (byte)(ch); - } - - public final int readUnsignedByte() throws IOException - { - int ch = dataIn.read(); - if (ch < 0) - throw new EOFException(); - return ch; - } - - public final short readShort() throws IOException - { - int ch1 = dataIn.read(); - int ch2 = dataIn.read(); - if ((ch1 | ch2) < 0) - throw new EOFException(); - return (short)((ch1 << 0) + (ch2 << 8)); - } - - public final int readUnsignedShort() throws IOException - { - int ch1 = dataIn.read(); - int ch2 = dataIn.read(); - if ((ch1 | ch2) < 0) - throw new EOFException(); - return (ch1 << 0) + (ch2 << 8); - } - - public final char readChar() throws IOException - { - int ch1 = dataIn.read(); - int ch2 = dataIn.read(); - if ((ch1 | ch2) < 0) - throw new EOFException(); - return (char)((ch1 << 0) + (ch2 << 8)); - } - - public final int readInt() throws IOException - { - int ch1 = dataIn.read(); - int ch2 = dataIn.read(); - int ch3 = dataIn.read(); - int ch4 = dataIn.read(); - if ((ch1 | ch2 | ch3 | ch4) < 0) - throw new EOFException(); - return ((ch1 << 0) + (ch2 << 8) + (ch3 << 16) + (ch4 << 24)); - } - - public final long readLong() throws IOException - { - int i1 = readInt(); - int i2 = readInt(); - return ((long)(i1) & 0xFFFFFFFFL) + (i2 << 32); - } - - public final float readFloat() throws IOException - { - return Float.intBitsToFloat(readInt()); - } - - public final double readDouble() throws IOException - { - return Double.longBitsToDouble(readLong()); - } - - /** - * dont call this it is not implemented. - * @return empty new string - **/ - public final String readLine() throws IOException - { - return new String(); - } - - /** - * dont call this it is not implemented - * @return empty new string - **/ - public final String readUTF() throws IOException - { - return new String(); - } - - /** - * dont call this it is not implemented - * @return empty new string - **/ - public final static String readUTF(DataInput in) throws IOException - { - return new String(); - } -} - diff --git a/src/jogl/classes/com/sun/opengl/util/texture/spi/LEDataOutputStream.java b/src/jogl/classes/com/sun/opengl/util/texture/spi/LEDataOutputStream.java deleted file mode 100755 index 730ec0dbd..000000000 --- a/src/jogl/classes/com/sun/opengl/util/texture/spi/LEDataOutputStream.java +++ /dev/null @@ -1,165 +0,0 @@ -/* - * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.texture.spi; - -import java.io.DataOutput; -import java.io.DataOutputStream; -import java.io.FilterOutputStream; -import java.io.OutputStream; -import java.io.IOException; - -/** - * Little Endian Data Output Stream. - * - * This class implements an output stream filter to allow writing - * of java native datatypes to an output stream which has those - * native datatypes stored in a little endian byte order.

- * - * This is the sister class of the DataOutputStream which allows - * for writing of java native datatypes to an output stream with - * the datatypes stored in big endian byte order.

- * - * This class implements the minimum required and calls DataOutputStream - * for some of the required methods for DataOutput.

- * - * Not all methods are implemented due to lack of immediate requirement - * for that functionality. It is not clear if it is ever going to be - * functionally required to be able to read UTF data in a LittleEndianManner

- * - */ -public class LEDataOutputStream extends FilterOutputStream implements DataOutput -{ - /** - * To reuse some of the non endian dependent methods from - * DataOutputStream's methods. - */ - DataOutputStream dataOut; - - public LEDataOutputStream(OutputStream out) - { - super(out); - dataOut = new DataOutputStream(out); - } - - public void close() throws IOException - { - dataOut.close(); // better close as we create it. - // this will close underlying as well. - } - - public synchronized final void write(byte b[]) throws IOException - { - dataOut.write(b, 0, b.length); - } - - public synchronized final void write(byte b[], int off, int len) throws IOException - { - dataOut.write(b, off, len); - } - - public final void write(int b) throws IOException - { - dataOut.write(b); - } - - public final void writeBoolean(boolean v) throws IOException - { - dataOut.writeBoolean(v); - } - - public final void writeByte(int v) throws IOException - { - dataOut.writeByte(v); - } - - /** Don't call this -- not implemented */ - public final void writeBytes(String s) throws IOException - { - throw new UnsupportedOperationException(); - } - - public final void writeChar(int v) throws IOException - { - dataOut.writeChar(((v >> 8) & 0xff) | - ((v & 0xff) << 8)); - } - - /** Don't call this -- not implemented */ - public final void writeChars(String s) throws IOException - { - throw new UnsupportedOperationException(); - } - - public final void writeDouble(double v) throws IOException - { - writeLong(Double.doubleToRawLongBits(v)); - } - - public final void writeFloat(float v) throws IOException - { - writeInt(Float.floatToRawIntBits(v)); - } - - public final void writeInt(int v) throws IOException - { - dataOut.writeInt((v >>> 24) | - ((v >>> 8) & 0xff00) | - ((v << 8) & 0x00ff00) | - (v << 24)); - } - - public final void writeLong(long v) throws IOException - { - writeInt((int) v); - writeInt((int) (v >>> 32)); - } - - public final void writeShort(int v) throws IOException - { - dataOut.writeShort(((v >> 8) & 0xff) | - ((v & 0xff) << 8)); - } - - /** Don't call this -- not implemented */ - public final void writeUTF(String s) throws IOException - { - throw new UnsupportedOperationException(); - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/texture/spi/NetPbmTextureWriter.java b/src/jogl/classes/com/sun/opengl/util/texture/spi/NetPbmTextureWriter.java deleted file mode 100644 index 18df1dc55..000000000 --- a/src/jogl/classes/com/sun/opengl/util/texture/spi/NetPbmTextureWriter.java +++ /dev/null @@ -1,169 +0,0 @@ -/* - * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.texture.spi; - -import java.io.*; -import java.net.*; -import java.nio.*; - -import javax.media.opengl.*; -import com.sun.opengl.util.*; -import com.sun.opengl.util.texture.*; -import com.sun.opengl.util.texture.spi.*; - -public class NetPbmTextureWriter implements TextureWriter { - int magic; - - public NetPbmTextureWriter() { - this(0); // auto - } - - /** - * supported magic values are:
- *

-     *   magic 0 - detect by file suffix (TextureIO compliant)
-     *   magic 6 - PPM binary RGB
-     *   magic 7 - PAM binary RGB or RGBA
-     * 
- */ - public NetPbmTextureWriter(int magic) { - switch(magic) { - case 0: - case 6: - case 7: - break; - default: - throw new GLException("Unsupported magic: "+magic+", should be 0 (auto), 6 (PPM) or 7 (PAM)"); - } - this.magic = magic; - } - - public int getMagic() { return magic; } - - public static final String PPM = "ppm"; - public static final String PAM = "pam"; - - public String getSuffix() { return (magic==6)?PPM:PAM; } - - public boolean write(File file, - TextureData data) throws IOException { - - // file suffix selection - if (0==magic) { - if (PPM.equals(FileUtil.getFileSuffix(file))) { - magic = 6; - } else if (PAM.equals(FileUtil.getFileSuffix(file))) { - magic = 7; - } else { - return false; - } - } - - int pixelFormat = data.getPixelFormat(); - int pixelType = data.getPixelType(); - if ((pixelFormat == GL.GL_RGB || - pixelFormat == GL.GL_RGBA) && - (pixelType == GL.GL_BYTE || - pixelType == GL.GL_UNSIGNED_BYTE)) { - - int comps = ( pixelFormat == GL.GL_RGBA ) ? 4 : 3 ; - - if(magic==6 && comps==4) { - throw new IOException("NetPbmTextureWriter magic 6 (PPM) doesn't RGBA pixel format, use magic 7 (PAM)"); - } - - FileOutputStream fos = new FileOutputStream(file); - - StringBuffer header = new StringBuffer(); - header.append("P"); - header.append(magic); - header.append("\n"); - if(7==magic) { - header.append("WIDTH "); - } - header.append(data.getWidth()); - if(7==magic) { - header.append("\nHEIGHT "); - } else { - header.append(" "); - } - header.append(data.getHeight()); - if(7==magic) { - header.append("\nDEPTH "); - header.append(comps); - header.append("\nMAXVAL 255\nTUPLTYPE "); - if(pixelFormat == GL.GL_RGBA) { - header.append("RGB_ALPHA"); - } else { - header.append("RGB"); - } - header.append("\nENDHDR\n"); - } else { - header.append("\n255\n"); - } - - fos.write(header.toString().getBytes()); - - ByteBuffer buf = (ByteBuffer) data.getBuffer(); - if (buf == null) { - buf = (ByteBuffer) data.getMipmapData()[0]; - } - buf.rewind(); - - byte[] bufArray = null; - - try { - bufArray = buf.array(); - } catch (Throwable t) {} - if(null==bufArray) { - bufArray = new byte[data.getWidth()*data.getHeight()*comps]; - buf.get(bufArray); - buf.rewind(); - } - - fos.write(bufArray); - fos.close(); - - return true; - } - - throw new IOException("NetPbmTextureWriter writer doesn't support this pixel format / type (only GL_RGB/A + bytes)"); - } -} diff --git a/src/jogl/classes/com/sun/opengl/util/texture/spi/SGIImage.java b/src/jogl/classes/com/sun/opengl/util/texture/spi/SGIImage.java deleted file mode 100755 index 284fa64bd..000000000 --- a/src/jogl/classes/com/sun/opengl/util/texture/spi/SGIImage.java +++ /dev/null @@ -1,670 +0,0 @@ -/* - * Portions Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.texture.spi; - -import java.io.*; -import javax.media.opengl.*; -import com.sun.opengl.util.*; - -/**

Reads and writes SGI RGB/RGBA images.

- -

Written from Paul - Bourke's adaptation of the SGI - specification.

-*/ - -public class SGIImage { - private Header header; - private int format; - private byte[] data; - // Used for decoding RLE-compressed images - private int[] rowStart; - private int[] rowSize; - private int rleEnd; - private byte[] tmpData; - private byte[] tmpRead; - - private static final int MAGIC = 474; - - static class Header { - short magic; // IRIS image file magic number - // This should be decimal 474 - byte storage; // Storage format - // 0 for uncompressed - // 1 for RLE compression - byte bpc; // Number of bytes per pixel channel - // Legally 1 or 2 - short dimension; // Number of dimensions - // Legally 1, 2, or 3 - // 1 means a single row, XSIZE long - // 2 means a single 2D image - // 3 means multiple 2D images - short xsize; // X size in pixels - short ysize; // Y size in pixels - short zsize; // Number of channels - // 1 indicates greyscale - // 3 indicates RGB - // 4 indicates RGB and Alpha - int pixmin; // Minimum pixel value - // This is the lowest pixel value in the image - int pixmax; // Maximum pixel value - // This is the highest pixel value in the image - int dummy; // Ignored - // Normally set to 0 - String imagename; // Image name; 80 bytes long - // Must be null terminated, therefore at most 79 bytes - int colormap; // Colormap ID - // 0 - normal mode - // 1 - dithered, 3 mits for red and green, 2 for blue, obsolete - // 2 - index colour, obsolete - // 3 - not an image but a colourmap - // 404 bytes char DUMMY Ignored - // Should be set to 0, makes the header 512 bytes. - - Header() { - magic = MAGIC; - } - - Header(DataInputStream in) throws IOException { - magic = in.readShort(); - storage = in.readByte(); - bpc = in.readByte(); - dimension = in.readShort(); - xsize = in.readShort(); - ysize = in.readShort(); - zsize = in.readShort(); - pixmin = in.readInt(); - pixmax = in.readInt(); - dummy = in.readInt(); - byte[] tmpname = new byte[80]; - in.read(tmpname); - int numChars = 0; - while (tmpname[numChars++] != 0); - imagename = new String(tmpname, 0, numChars); - colormap = in.readInt(); - byte[] tmp = new byte[404]; - in.read(tmp); - } - - public String toString() { - return ("magic: " + magic + - " storage: " + (int) storage + - " bpc: " + (int) bpc + - " dimension: " + dimension + - " xsize: " + xsize + - " ysize: " + ysize + - " zsize: " + zsize + - " pixmin: " + pixmin + - " pixmax: " + pixmax + - " imagename: " + imagename + - " colormap: " + colormap); - } - } - - private SGIImage(Header header) { - this.header = header; - } - - /** Reads an SGI image from the specified file. */ - public static SGIImage read(String filename) throws IOException { - return read(new FileInputStream(filename)); - } - - /** Reads an SGI image from the specified InputStream. */ - public static SGIImage read(InputStream in) throws IOException { - DataInputStream dIn = new DataInputStream(new BufferedInputStream(in)); - - Header header = new Header(dIn); - SGIImage res = new SGIImage(header); - res.decodeImage(dIn); - return res; - } - - /** Writes this SGIImage to the specified file name. If - flipVertically is set, outputs the scanlines from top to bottom - rather than the default bottom to top order. */ - public void write(String filename, boolean flipVertically) throws IOException { - write(new File(filename), flipVertically); - } - - /** Writes this SGIImage to the specified file. If flipVertically is - set, outputs the scanlines from top to bottom rather than the - default bottom to top order. */ - public void write(File file, boolean flipVertically) throws IOException { - writeImage(file, data, header.xsize, header.ysize, header.zsize, flipVertically); - } - - /** Creates an SGIImage from the specified data in either RGB or - RGBA format. */ - public static SGIImage createFromData(int width, - int height, - boolean hasAlpha, - byte[] data) { - Header header = new Header(); - header.xsize = (short) width; - header.ysize = (short) height; - header.zsize = (short) (hasAlpha ? 4 : 3); - SGIImage image = new SGIImage(header); - image.data = data; - return image; - } - - /** Determines from the magic number whether the given InputStream - points to an SGI RGB image. The given InputStream must return - true from markSupported() and support a minimum of two bytes - of read-ahead. */ - public static boolean isSGIImage(InputStream in) throws IOException { - if (!(in instanceof BufferedInputStream)) { - in = new BufferedInputStream(in); - } - if (!in.markSupported()) { - throw new IOException("Can not test non-destructively whether given InputStream is an SGI RGB image"); - } - DataInputStream dIn = new DataInputStream(in); - dIn.mark(4); - short magic = dIn.readShort(); - dIn.reset(); - return (magic == MAGIC); - } - - /** Returns the width of the image. */ - public int getWidth() { - return header.xsize; - } - - /** Returns the height of the image. */ - public int getHeight() { - return header.ysize; - } - - /** Returns the OpenGL format for this texture; e.g. GL.GL_RGB or GL.GL_RGBA. */ - public int getFormat() { - return format; - } - - /** Returns the raw data for this texture in the correct - (bottom-to-top) order for calls to glTexImage2D. */ - public byte[] getData() { return data; } - - public String toString() { - return header.toString(); - } - - //---------------------------------------------------------------------- - // Internals only below this point - // - - private void decodeImage(DataInputStream in) throws IOException { - if (header.storage == 1) { - // Read RLE compression data; row starts and sizes - int x = header.ysize * header.zsize; - rowStart = new int[x]; - rowSize = new int[x]; - rleEnd = 4 * 2 * x + 512; - for (int i = 0; i < x; i++) { - rowStart[i] = in.readInt(); - } - for (int i = 0; i < x; i++) { - rowSize[i] = in.readInt(); - } - tmpRead = new byte[header.xsize * 256]; - } - tmpData = readAll(in); - - int xsize = header.xsize; - int ysize = header.ysize; - int zsize = header.zsize; - int lptr = 0; - - data = new byte[xsize * ysize * 4]; - byte[] rbuf = new byte[xsize]; - byte[] gbuf = new byte[xsize]; - byte[] bbuf = new byte[xsize]; - byte[] abuf = new byte[xsize]; - for (int y = 0; y < ysize; y++) { - if (zsize >= 4) { - getRow(rbuf, y, 0); - getRow(gbuf, y, 1); - getRow(bbuf, y, 2); - getRow(abuf, y, 3); - rgbatorgba(rbuf, gbuf, bbuf, abuf, data, lptr); - } else if (zsize == 3) { - getRow(rbuf, y, 0); - getRow(gbuf, y, 1); - getRow(bbuf, y, 2); - rgbtorgba(rbuf, gbuf, bbuf, data, lptr); - } else if (zsize == 2) { - getRow(rbuf, y, 0); - getRow(abuf, y, 1); - latorgba(rbuf, abuf, data, lptr); - } else { - getRow(rbuf, y, 0); - bwtorgba(rbuf, data, lptr); - } - lptr += 4 * xsize; - } - rowStart = null; - rowSize = null; - tmpData = null; - tmpRead = null; - format = GL.GL_RGBA; - header.zsize = 4; - } - - private void getRow(byte[] buf, int y, int z) { - if (header.storage == 1) { - int offs = rowStart[y + z * header.ysize] - rleEnd; - System.arraycopy(tmpData, offs, tmpRead, 0, rowSize[y + z * header.ysize]); - int iPtr = 0; - int oPtr = 0; - for (;;) { - byte pixel = tmpRead[iPtr++]; - int count = (int) (pixel & 0x7F); - if (count == 0) { - return; - } - if ((pixel & 0x80) != 0) { - while ((count--) > 0) { - buf[oPtr++] = tmpRead[iPtr++]; - } - } else { - pixel = tmpRead[iPtr++]; - while ((count--) > 0) { - buf[oPtr++] = pixel; - } - } - } - } else { - int offs = (y * header.xsize) + (z * header.xsize * header.ysize); - System.arraycopy(tmpData, offs, buf, 0, header.xsize); - } - } - - private void bwtorgba(byte[] b, byte[] dest, int lptr) { - for (int i = 0; i < b.length; i++) { - dest[4 * i + lptr + 0] = b[i]; - dest[4 * i + lptr + 1] = b[i]; - dest[4 * i + lptr + 2] = b[i]; - dest[4 * i + lptr + 3] = (byte) 0xFF; - } - } - - private void latorgba(byte[] b, byte[] a, byte[] dest, int lptr) { - for (int i = 0; i < b.length; i++) { - dest[4 * i + lptr + 0] = b[i]; - dest[4 * i + lptr + 1] = b[i]; - dest[4 * i + lptr + 2] = b[i]; - dest[4 * i + lptr + 3] = a[i]; - } - } - - private void rgbtorgba(byte[] r, byte[] g, byte[] b, byte[] dest, int lptr) { - for (int i = 0; i < b.length; i++) { - dest[4 * i + lptr + 0] = r[i]; - dest[4 * i + lptr + 1] = g[i]; - dest[4 * i + lptr + 2] = b[i]; - dest[4 * i + lptr + 3] = (byte) 0xFF; - } - } - - private void rgbatorgba(byte[] r, byte[] g, byte[] b, byte[] a, byte[] dest, int lptr) { - for (int i = 0; i < b.length; i++) { - dest[4 * i + lptr + 0] = r[i]; - dest[4 * i + lptr + 1] = g[i]; - dest[4 * i + lptr + 2] = b[i]; - dest[4 * i + lptr + 3] = a[i]; - } - } - - private static byte imgref(byte[] i, - int x, - int y, - int z, - int xs, - int ys, - int zs) { - return i[(xs*ys*z)+(xs*y)+x]; - } - - - private void writeHeader(DataOutputStream stream, - int xsize, int ysize, int zsize, boolean rle) throws IOException { - // effects: outputs the 512-byte IRIS RGB header to STREAM, using xsize, - // ysize, and depth as the dimensions of the image. NOTE that - // the following defaults are used: - // STORAGE = 1 (storage format = RLE) - // BPC = 1 (# bytes/channel) - // DIMENSION = 3 - // PIXMIN = 0 - // PIXMAX = 255 - // IMAGENAME = <80 nulls> - // COLORMAP = 0 - // See ftp://ftp.sgi.com/pub/sgi/SGIIMAGESPEC for more details. - - // write out MAGIC, STORAGE, BPC - stream.writeShort(474); - stream.write((rle ? 1 : 0)); - stream.write(1); - - // write out DIMENSION - stream.writeShort(3); - - // write XSIZE, YSIZE, ZSIZE - stream.writeShort(xsize); - stream.writeShort(ysize); - stream.writeShort(zsize); - - // write PIXMIN, PIXMAX - stream.writeInt(0); - stream.writeInt(255); - - // write DUMMY - stream.writeInt(0); - - // write IMAGENAME - for (int i = 0; i < 80; i++) - stream.write(0); - - // write COLORMAP - stream.writeInt(0); - - // write DUMMY (404 bytes) - for (int i = 0; i < 404; i++) - stream.write(0); - } - - private void writeImage(File file, - byte[] data, - int xsize, - int ysize, - int zsize, - boolean yflip) throws IOException { - // Input data is in RGBRGBRGB or RGBARGBARGBA format; first unswizzle it - byte[] tmpData = new byte[xsize * ysize * zsize]; - int dest = 0; - for (int i = 0; i < zsize; i++) { - for (int j = i; j < (xsize * ysize * zsize); j += zsize) { - tmpData[dest++] = data[j]; - } - } - data = tmpData; - - // requires: DATA must be an array of size XSIZE * YSIZE * ZSIZE, - // indexed in the following manner: - // data[0] ...data[xsize-1] == first row of first channel - // data[xsize]...data[2*xsize-1] == second row of first channel - // ... data[(ysize - 1) * xsize]...data[(ysize * xsize) - 1] == - // last row of first channel - // Later channels follow the same format. - // *** NOTE that "first row" is defined by the BOTTOM ROW of - // the image. That is, the origin is in the lower left corner. - // effects: writes out an SGI image to FILE, RLE-compressed, INCLUDING - // header, of dimensions (xsize, ysize, zsize), and containing - // the data in DATA. If YFLIP is set, outputs the data in DATA - // in reverse order vertically (equivalent to a flip about the - // x axis). - - // Build the offset tables - int[] starttab = new int[ysize * zsize]; - int[] lengthtab = new int[ysize * zsize]; - - // Temporary buffer for holding RLE data. - // Note that this makes the assumption that RLE-compressed data will - // never exceed twice the size of the input data. - // There are surely formal proofs about how big the RLE buffer should - // be, as well as what the optimal look-ahead size is (i.e. don't switch - // copy/repeat modes for less than N repeats). However, I'm going from - // empirical evidence here; the break-even point seems to be a look- - // ahead of 3. (That is, if the three values following this one are all - // the same as the current value, switch to repeat mode.) - int lookahead = 3; - byte[] rlebuf = new byte[2 * xsize * ysize * zsize]; - - int cur_loc = 0; // current offset location. - int ptr = 0; - int total_size = 0; - int ystart = 0; - int yincr = 1; - int yend = ysize; - - if (yflip) { - ystart = ysize - 1; - yend = -1; - yincr = -1; - } - - boolean DEBUG = false; - - for (int z = 0; z < zsize; z++) { - for (int y = ystart; y != yend; y += yincr) { - // RLE-compress each row. - - int x = 0; - byte count = 0; - boolean repeat_mode = false; - boolean should_switch = false; - int start_ptr = ptr; - int num_ptr = ptr++; - byte repeat_val = 0; - - while (x < xsize) { - // see if we should switch modes - should_switch = false; - if (repeat_mode) { - if (imgref(data, x, y, z, xsize, ysize, zsize) != repeat_val) { - should_switch = true; - } - } else { - // look ahead to see if we should switch to repeat mode. - // stay within the scanline for the lookahead - if ((x + lookahead) < xsize) { - should_switch = true; - for (int i = 1; i <= lookahead; i++) { - if (DEBUG) - System.err.println("left side was " + ((int) imgref(data, x, y, z, xsize, ysize, zsize)) + - ", right side was " + (int)imgref(data, x+i, y, z, xsize, ysize, zsize)); - - if (imgref(data, x, y, z, xsize, ysize, zsize) != - imgref(data, x+i, y, z, xsize, ysize, zsize)) - should_switch = false; - } - } - } - - if (should_switch || (count == 127)) { - // update the number of elements we repeated/copied - if (x > 0) { - if (repeat_mode) - rlebuf[num_ptr] = count; - else - rlebuf[num_ptr] = (byte) (count | 0x80); - } - // perform mode switch if necessary; output repeat_val if - // switching FROM repeat mode, and set it if switching - // TO repeat mode. - if (repeat_mode) { - if (should_switch) - repeat_mode = false; - rlebuf[ptr++] = repeat_val; - } else { - if (should_switch) - repeat_mode = true; - repeat_val = imgref(data, x, y, z, xsize, ysize, zsize); - } - - if (x > 0) { - // reset the number pointer - num_ptr = ptr++; - // reset number of bytes copied - count = 0; - } - } - - // if not in repeat mode, copy element to ptr - if (!repeat_mode) { - rlebuf[ptr++] = imgref(data, x, y, z, xsize, ysize, zsize); - } - count++; - - if (x == xsize - 1) { - // Need to store the number of pixels we copied/repeated. - if (repeat_mode) { - rlebuf[num_ptr] = count; - // If we ended the row in repeat mode, store the - // repeated value - rlebuf[ptr++] = repeat_val; - } - else - rlebuf[num_ptr] = (byte) (count | 0x80); - - // output zero counter for the last value in the row - rlebuf[ptr++] = 0; - } - - x++; - } - // output this row's length into the length table - int rowlen = ptr - start_ptr; - if (yflip) - lengthtab[ysize*z+(ysize-y-1)] = rowlen; - else - lengthtab[ysize*z+y] = rowlen; - // add to the start table, and update the current offset - if (yflip) - starttab[ysize*z+(ysize-y-1)] = cur_loc; - else - starttab[ysize*z+y] = cur_loc; - cur_loc += rowlen; - } - } - - // Now we have the offset tables computed, as well as the RLE data. - // Output this information to the file. - total_size = ptr; - - if (DEBUG) - System.err.println("total_size was " + total_size); - - DataOutputStream stream = new DataOutputStream(new BufferedOutputStream(new FileOutputStream(file))); - - writeHeader(stream, xsize, ysize, zsize, true); - - int SIZEOF_INT = 4; - for (int i = 0; i < (ysize * zsize); i++) - stream.writeInt(starttab[i] + 512 + (2 * ysize * zsize * SIZEOF_INT)); - for (int i = 0; i < (ysize * zsize); i++) - stream.writeInt(lengthtab[i]); - for (int i = 0; i < total_size; i++) - stream.write(rlebuf[i]); - - stream.close(); - } - - private byte[] readAll(DataInputStream in) throws IOException { - byte[] dest = new byte[16384]; - int pos = 0; - int numRead = 0; - - boolean done = false; - - do { - numRead = in.read(dest, pos, dest.length - pos); - if (pos == dest.length) { - // Resize destination buffer - byte[] newDest = new byte[2 * dest.length]; - System.arraycopy(dest, 0, newDest, 0, pos); - dest = newDest; - } - if (numRead > 0) { - pos += numRead; - } - - done = ((numRead == -1) || (in.available() == 0)); - } while (!done); - - // Trim destination buffer - if (pos != dest.length) { - byte[] finalDest = new byte[pos]; - System.arraycopy(dest, 0, finalDest, 0, pos); - dest = finalDest; - } - - return dest; - } - - // Test case - /* - import java.awt.image.*; - import javax.swing.*; - - public static void main(String[] args) { - for (int i = 0; i < args.length; i++) { - try { - System.out.println(args[i] + ":"); - SGIImage image = SGIImage.read(args[i]); - System.out.println(image); - BufferedImage img = new BufferedImage(image.getWidth(), image.getHeight(), BufferedImage.TYPE_4BYTE_ABGR); - WritableRaster raster = img.getRaster(); - DataBufferByte db = (DataBufferByte) raster.getDataBuffer(); - byte[] src = image.getData(); - byte[] dest = db.getData(); - for (int j = 0; j < src.length; j += 4) { - dest[j + 0] = src[j + 3]; - dest[j + 1] = src[j + 2]; - dest[j + 2] = src[j + 1]; - dest[j + 3] = src[j + 0]; - } - // System.arraycopy(src, 0, dest, 0, src.length); - ImageIcon icon = new ImageIcon(img); - JLabel label = new JLabel(); - label.setIcon(icon); - JFrame frame = new JFrame(args[i]); - frame.getContentPane().add(label); - frame.pack(); - frame.show(); - } catch (IOException e) { - e.printStackTrace(); - } - } - } - */ -} diff --git a/src/jogl/classes/com/sun/opengl/util/texture/spi/TGAImage.java.javame_cdc_fp b/src/jogl/classes/com/sun/opengl/util/texture/spi/TGAImage.java.javame_cdc_fp deleted file mode 100755 index c54713a5e..000000000 --- a/src/jogl/classes/com/sun/opengl/util/texture/spi/TGAImage.java.javame_cdc_fp +++ /dev/null @@ -1,417 +0,0 @@ -/* - * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.texture.spi; - -import java.io.*; -import java.nio.*; -import javax.media.opengl.*; -import com.sun.opengl.util.*; -import com.sun.opengl.util.texture.spi.*; -import com.sun.opengl.util.texture.*; - -/** - * Targa image reader and writer adapted from sources of the Jimi image I/O class library. - * - *

- * - * Image decoder for image data stored in TGA file format. - * Currently only the original TGA file format is supported. This is - * because the new TGA format has data at the end of the file, getting - * to the end of a file in an InputStream orient environment presents - * several difficulties which are avoided at the moment. - * - *

- * - * This is a simple decoder and is only setup to load a single image - * from the input stream - * - *

- * - * @author Robin Luiten - * @author Kenneth Russell - * @version $Revision: 1768 $ - */ - -public class TGAImage { - private Header header; - private int format; - private int bpp; - private ByteBuffer data; - - private TGAImage(Header header) { - this.header = header; - } - - /** - * This class reads in all of the TGA image header in addition it also - * reads in the imageID field as it is convenient to handle that here. - * - * @author Robin Luiten - * @version 1.1 - */ - public static class Header { - /** Set of possible file format TGA types */ - public final static int TYPE_NEW = 0; - public final static int TYPE_OLD = 1; - public final static int TYPE_UNK = 2; // cant rewind stream so unknown for now. - - /** Set of possible image types in TGA file */ - public final static int NO_IMAGE = 0; // no image data - public final static int UCOLORMAPPED = 1; // uncompressed color mapped image - public final static int UTRUECOLOR = 2; // uncompressed true color image - public final static int UBLACKWHITE = 3; // uncompressed black and white image - public final static int COLORMAPPED = 9; // compressed color mapped image - public final static int TRUECOLOR = 10; // compressed true color image - public final static int BLACKWHITE = 11; // compressed black and white image - - /** Field image descriptor bitfield values definitions */ - public final static int ID_ATTRIBPERPIXEL = 0xF; - public final static int ID_RIGHTTOLEFT = 0x10; - public final static int ID_TOPTOBOTTOM = 0x20; - public final static int ID_INTERLEAVE = 0xC0; - - /** Field image descriptor / interleave values */ - public final static int I_NOTINTERLEAVED = 0; - public final static int I_TWOWAY = 1; - public final static int I_FOURWAY = 2; - - /** Type of this TGA file format */ - private int tgaType; - - /** initial TGA image data fields */ - private int idLength; // byte value - private int colorMapType; // byte value - private int imageType; // byte value - - /** TGA image colour map fields */ - private int firstEntryIndex; - private int colorMapLength; - private byte colorMapEntrySize; - - /** TGA image specification fields */ - private int xOrigin; - private int yOrigin; - private int width; - private int height; - private byte pixelDepth; - private byte imageDescriptor; - - private byte[] imageIDbuf; - private String imageID; - - // For construction from user data - Header() { - tgaType = TYPE_OLD; // dont try and get footer. - } - - Header(LEDataInputStream in) throws IOException { - int ret; - - tgaType = TYPE_OLD; // dont try and get footer. - - // initial header fields - idLength = in.readUnsignedByte(); - colorMapType = in.readUnsignedByte(); - imageType = in.readUnsignedByte(); - - // color map header fields - firstEntryIndex = in.readUnsignedShort(); - colorMapLength = in.readUnsignedShort(); - colorMapEntrySize = in.readByte(); - - // TGA image specification fields - xOrigin = in.readUnsignedShort(); - yOrigin = in.readUnsignedShort(); - width = in.readUnsignedShort(); - height = in.readUnsignedShort(); - pixelDepth = in.readByte(); - imageDescriptor = in.readByte(); - - if (idLength > 0) { - imageIDbuf = new byte[idLength]; - in.read(imageIDbuf, 0, idLength); - imageID = new String(imageIDbuf, "US-ASCII"); - } - } - - public int tgaType() { return tgaType; } - - /** initial TGA image data fields */ - public int idLength() { return idLength; } - public int colorMapType() { return colorMapType; } - public int imageType() { return imageType; } - - /** TGA image colour map fields */ - public int firstEntryIndex() { return firstEntryIndex; } - public int colorMapLength() { return colorMapLength; } - public byte colorMapEntrySize() { return colorMapEntrySize; } - - /** TGA image specification fields */ - public int xOrigin() { return xOrigin; } - public int yOrigin() { return yOrigin; } - public int width() { return width; } - public int height() { return height; } - public byte pixelDepth() { return pixelDepth; } - public byte imageDescriptor() { return imageDescriptor; } - - /** bitfields in imageDescriptor */ - public byte attribPerPixel() { return (byte)(imageDescriptor & ID_ATTRIBPERPIXEL); } - public boolean rightToLeft() { return ((imageDescriptor & ID_RIGHTTOLEFT) != 0); } - public boolean topToBottom() { return ((imageDescriptor & ID_TOPTOBOTTOM) != 0); } - public byte interleave() { return (byte)((imageDescriptor & ID_INTERLEAVE) >> 6); } - - public byte[] imageIDbuf() { return imageIDbuf; } - public String imageID() { return imageID; } - - public String toString() { - return "TGA Header " + - " id length: " + idLength + - " color map type: "+ colorMapType + - " image type: "+ imageType + - " first entry index: " + firstEntryIndex + - " color map length: " + colorMapLength + - " color map entry size: " + colorMapEntrySize + - " x Origin: " + xOrigin + - " y Origin: " + yOrigin + - " width: "+ width + - " height: "+ height + - " pixel depth: "+ pixelDepth + - " image descriptor: "+ imageDescriptor + - (imageIDbuf == null ? "" : (" ID String: " + imageID)); - } - - public int size() { return 18 + idLength; } - - private void write(LEDataOutputStream output) throws IOException { - output.write(idLength); - output.write(colorMapType); - output.write(imageType); - output.writeShort(firstEntryIndex); - output.writeShort(colorMapLength); - output.write(colorMapEntrySize); - output.writeShort(xOrigin); - output.writeShort(yOrigin); - output.writeShort(width); - output.writeShort(height); - output.write(pixelDepth); - output.write(imageDescriptor); - if (idLength > 0) { - try { - byte[] chars = imageID.getBytes("US-ASCII"); - output.write(chars); - } catch (UnsupportedEncodingException e) { - throw new RuntimeException(e); - } - } - } - } - - - /** - * Identifies the image type of the tga image data and loads - * it into the JimiImage structure. This was taken from the - * prototype and modified for the new Jimi structure - */ - private void decodeImage(LEDataInputStream dIn) throws IOException { - switch (header.imageType()) { - case Header.UCOLORMAPPED: - throw new IOException("TGADecoder Uncompressed Colormapped images not supported"); - - case Header.UTRUECOLOR: // pixelDepth 15, 16, 24 and 32 - switch (header.pixelDepth) { - case 16: - throw new IOException("TGADecoder Compressed 16-bit True Color images not supported"); - - case 24: - case 32: - decodeRGBImageU24_32(dIn); - break; - } - break; - - case Header.UBLACKWHITE: - throw new IOException("TGADecoder Uncompressed Grayscale images not supported"); - - case Header.COLORMAPPED: - throw new IOException("TGADecoder Compressed Colormapped images not supported"); - - case Header.TRUECOLOR: - throw new IOException("TGADecoder Compressed True Color images not supported"); - - case Header.BLACKWHITE: - throw new IOException("TGADecoder Compressed Grayscale images not supported"); - } - } - - /** - * This assumes that the body is for a 24 bit or 32 bit for a - * RGB or ARGB image respectively. - */ - private void decodeRGBImageU24_32(LEDataInputStream dIn) throws IOException { - int i; // row index - int j; // column index - int y; // output row index - int raw; // index through the raw input buffer - int rawWidth = header.width() * (header.pixelDepth() / 8); - byte[] rawBuf = new byte[rawWidth]; - byte[] tmpData = new byte[rawWidth * header.height()]; - - for (i = 0; i < header.height(); ++i) { - dIn.readFully(rawBuf, 0, rawWidth); - - if (header.topToBottom()) - y = header.height - i - 1; // range 0 to (header.height - 1) - else - y = i; - - System.arraycopy(rawBuf, 0, tmpData, y * rawWidth, rawBuf.length); - } - - GL gl = GLContext.getCurrentGL(); - if (header.pixelDepth() == 24) { - bpp=3; - if(gl.isGL2()) { - format = GL2.GL_BGR; - } else { - format = GL.GL_RGB; - swapBGR(tmpData, rawWidth, header.height(), bpp); - } - } else { - assert header.pixelDepth() == 32; - bpp=4; - - if(gl.isGL2()) { - format = GL2.GL_BGRA; - } else { - format = GL.GL_RGBA; - swapBGR(tmpData, rawWidth, header.height(), bpp); - } - } - - data = ByteBuffer.wrap(tmpData); - } - - private static void swapBGR(byte[] data, int bWidth, int height, int bpp) { - byte r,b; - int k; - for(int i=0; iJimi image I/O class library. - * - *

- * - * Image decoder for image data stored in TGA file format. - * Currently only the original TGA file format is supported. This is - * because the new TGA format has data at the end of the file, getting - * to the end of a file in an InputStream orient environment presents - * several difficulties which are avoided at the moment. - * - *

- * - * This is a simple decoder and is only setup to load a single image - * from the input stream - * - *

- * - * @author Robin Luiten - * @author Kenneth Russell - * @version $Revision: 1768 $ - */ - -public class TGAImage { - private Header header; - private int format; - private int bpp; - private ByteBuffer data; - - private TGAImage(Header header) { - this.header = header; - } - - /** - * This class reads in all of the TGA image header in addition it also - * reads in the imageID field as it is convenient to handle that here. - * - * @author Robin Luiten - * @version 1.1 - */ - public static class Header { - /** Set of possible file format TGA types */ - public final static int TYPE_NEW = 0; - public final static int TYPE_OLD = 1; - public final static int TYPE_UNK = 2; // cant rewind stream so unknown for now. - - /** Set of possible image types in TGA file */ - public final static int NO_IMAGE = 0; // no image data - public final static int UCOLORMAPPED = 1; // uncompressed color mapped image - public final static int UTRUECOLOR = 2; // uncompressed true color image - public final static int UBLACKWHITE = 3; // uncompressed black and white image - public final static int COLORMAPPED = 9; // compressed color mapped image - public final static int TRUECOLOR = 10; // compressed true color image - public final static int BLACKWHITE = 11; // compressed black and white image - - /** Field image descriptor bitfield values definitions */ - public final static int ID_ATTRIBPERPIXEL = 0xF; - public final static int ID_RIGHTTOLEFT = 0x10; - public final static int ID_TOPTOBOTTOM = 0x20; - public final static int ID_INTERLEAVE = 0xC0; - - /** Field image descriptor / interleave values */ - public final static int I_NOTINTERLEAVED = 0; - public final static int I_TWOWAY = 1; - public final static int I_FOURWAY = 2; - - /** Type of this TGA file format */ - private int tgaType; - - /** initial TGA image data fields */ - private int idLength; // byte value - private int colorMapType; // byte value - private int imageType; // byte value - - /** TGA image colour map fields */ - private int firstEntryIndex; - private int colorMapLength; - private byte colorMapEntrySize; - - /** TGA image specification fields */ - private int xOrigin; - private int yOrigin; - private int width; - private int height; - private byte pixelDepth; - private byte imageDescriptor; - - private byte[] imageIDbuf; - private String imageID; - - // For construction from user data - Header() { - tgaType = TYPE_OLD; // dont try and get footer. - } - - Header(LEDataInputStream in) throws IOException { - int ret; - - tgaType = TYPE_OLD; // dont try and get footer. - - // initial header fields - idLength = in.readUnsignedByte(); - colorMapType = in.readUnsignedByte(); - imageType = in.readUnsignedByte(); - - // color map header fields - firstEntryIndex = in.readUnsignedShort(); - colorMapLength = in.readUnsignedShort(); - colorMapEntrySize = in.readByte(); - - // TGA image specification fields - xOrigin = in.readUnsignedShort(); - yOrigin = in.readUnsignedShort(); - width = in.readUnsignedShort(); - height = in.readUnsignedShort(); - pixelDepth = in.readByte(); - imageDescriptor = in.readByte(); - - if (idLength > 0) { - imageIDbuf = new byte[idLength]; - in.read(imageIDbuf, 0, idLength); - imageID = new String(imageIDbuf, "US-ASCII"); - } - } - - public int tgaType() { return tgaType; } - - /** initial TGA image data fields */ - public int idLength() { return idLength; } - public int colorMapType() { return colorMapType; } - public int imageType() { return imageType; } - - /** TGA image colour map fields */ - public int firstEntryIndex() { return firstEntryIndex; } - public int colorMapLength() { return colorMapLength; } - public byte colorMapEntrySize() { return colorMapEntrySize; } - - /** TGA image specification fields */ - public int xOrigin() { return xOrigin; } - public int yOrigin() { return yOrigin; } - public int width() { return width; } - public int height() { return height; } - public byte pixelDepth() { return pixelDepth; } - public byte imageDescriptor() { return imageDescriptor; } - - /** bitfields in imageDescriptor */ - public byte attribPerPixel() { return (byte)(imageDescriptor & ID_ATTRIBPERPIXEL); } - public boolean rightToLeft() { return ((imageDescriptor & ID_RIGHTTOLEFT) != 0); } - public boolean topToBottom() { return ((imageDescriptor & ID_TOPTOBOTTOM) != 0); } - public byte interleave() { return (byte)((imageDescriptor & ID_INTERLEAVE) >> 6); } - - public byte[] imageIDbuf() { return imageIDbuf; } - public String imageID() { return imageID; } - - public String toString() { - return "TGA Header " + - " id length: " + idLength + - " color map type: "+ colorMapType + - " image type: "+ imageType + - " first entry index: " + firstEntryIndex + - " color map length: " + colorMapLength + - " color map entry size: " + colorMapEntrySize + - " x Origin: " + xOrigin + - " y Origin: " + yOrigin + - " width: "+ width + - " height: "+ height + - " pixel depth: "+ pixelDepth + - " image descriptor: "+ imageDescriptor + - (imageIDbuf == null ? "" : (" ID String: " + imageID)); - } - - public int size() { return 18 + idLength; } - - // buf must be in little-endian byte order - private void write(ByteBuffer buf) { - buf.put((byte) idLength); - buf.put((byte) colorMapType); - buf.put((byte) imageType); - buf.putShort((short) firstEntryIndex); - buf.putShort((short) colorMapLength); - buf.put((byte) colorMapEntrySize); - buf.putShort((short) xOrigin); - buf.putShort((short) yOrigin); - buf.putShort((short) width); - buf.putShort((short) height); - buf.put((byte) pixelDepth); - buf.put((byte) imageDescriptor); - if (idLength > 0) { - try { - byte[] chars = imageID.getBytes("US-ASCII"); - buf.put(chars); - } catch (UnsupportedEncodingException e) { - throw new RuntimeException(e); - } - } - } - } - - - /** - * Identifies the image type of the tga image data and loads - * it into the JimiImage structure. This was taken from the - * prototype and modified for the new Jimi structure - */ - private void decodeImage(LEDataInputStream dIn) throws IOException { - switch (header.imageType()) { - case Header.UCOLORMAPPED: - throw new IOException("TGADecoder Uncompressed Colormapped images not supported"); - - case Header.UTRUECOLOR: // pixelDepth 15, 16, 24 and 32 - switch (header.pixelDepth) { - case 16: - throw new IOException("TGADecoder Compressed 16-bit True Color images not supported"); - - case 24: - case 32: - decodeRGBImageU24_32(dIn); - break; - } - break; - - case Header.UBLACKWHITE: - throw new IOException("TGADecoder Uncompressed Grayscale images not supported"); - - case Header.COLORMAPPED: - throw new IOException("TGADecoder Compressed Colormapped images not supported"); - - case Header.TRUECOLOR: - throw new IOException("TGADecoder Compressed True Color images not supported"); - - case Header.BLACKWHITE: - throw new IOException("TGADecoder Compressed Grayscale images not supported"); - } - } - - /** - * This assumes that the body is for a 24 bit or 32 bit for a - * RGB or ARGB image respectively. - */ - private void decodeRGBImageU24_32(LEDataInputStream dIn) throws IOException { - int i; // row index - int j; // column index - int y; // output row index - int raw; // index through the raw input buffer - int rawWidth = header.width() * (header.pixelDepth() / 8); - byte[] rawBuf = new byte[rawWidth]; - byte[] tmpData = new byte[rawWidth * header.height()]; - - for (i = 0; i < header.height(); ++i) { - dIn.readFully(rawBuf, 0, rawWidth); - - if (header.topToBottom()) - y = header.height - i - 1; // range 0 to (header.height - 1) - else - y = i; - - System.arraycopy(rawBuf, 0, tmpData, y * rawWidth, rawBuf.length); - } - - GL gl = GLContext.getCurrentGL(); - if (header.pixelDepth() == 24) { - bpp=3; - if(gl.isGL2()) { - format = GL2.GL_BGR; - } else { - format = GL.GL_RGB; - swapBGR(tmpData, rawWidth, header.height(), bpp); - } - } else { - assert header.pixelDepth() == 32; - bpp=4; - - if(gl.isGL2()) { - format = GL2.GL_BGRA; - } else { - format = GL.GL_RGBA; - swapBGR(tmpData, rawWidth, header.height(), bpp); - } - } - - data = ByteBuffer.wrap(tmpData); - } - - private static void swapBGR(byte[] data, int bWidth, int height, int bpp) { - byte r,b; - int k; - for(int i=0; i The default implementation of the {@link GLCapabilitiesChooser} interface, which provides consistent visual diff --git a/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java b/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java index a94c14f33..7342369d9 100644 --- a/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java +++ b/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java @@ -40,7 +40,7 @@ package javax.media.opengl; import javax.media.opengl.glu.*; -import com.sun.opengl.impl.Debug; +import com.jogamp.opengl.impl.Debug; import java.security.*; /** A higher-level abstraction than {@link GLDrawable} which supplies diff --git a/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java b/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java index b7c81cbed..ca6bc9051 100644 --- a/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java +++ b/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java @@ -41,9 +41,8 @@ package javax.media.opengl; import javax.media.nativewindow.*; -import java.lang.reflect.*; import java.security.*; -import com.sun.opengl.impl.*; +import com.jogamp.opengl.impl.*; import com.sun.nativewindow.impl.NWReflection; /**

Provides a virtual machine- and operating system-independent @@ -88,8 +87,8 @@ public abstract class GLDrawableFactory { private static final GLDrawableFactory eglFactory; private static final GLDrawableFactory nativeOSFactory; private static final String nativeOSType; - static final String macosxFactoryClassNameCGL = "com.sun.opengl.impl.macosx.cgl.MacOSXCGLDrawableFactory"; - static final String macosxFactoryClassNameAWTCGL = "com.sun.opengl.impl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory"; + static final String macosxFactoryClassNameCGL = "com.jogamp.opengl.impl.macosx.cgl.MacOSXCGLDrawableFactory"; + static final String macosxFactoryClassNameAWTCGL = "com.jogamp.opengl.impl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory"; /** * Instantiate singleton factories if available, EGLES1, EGLES2 and the OS native ones. @@ -97,7 +96,7 @@ public abstract class GLDrawableFactory { static { GLDrawableFactory tmp = null; try { - tmp = (GLDrawableFactory) NWReflection.createInstance("com.sun.opengl.impl.egl.EGLDrawableFactory"); + tmp = (GLDrawableFactory) NWReflection.createInstance("com.jogamp.opengl.impl.egl.EGLDrawableFactory"); } catch (Throwable t) { if (GLProfile.DEBUG) { System.err.println("GLDrawableFactory.static - EGLDrawableFactory - not available"); @@ -114,9 +113,9 @@ public abstract class GLDrawableFactory { factoryClassName = Debug.getProperty("jogl.gldrawablefactory.class.name", true, AccessController.getContext()); if (null == factoryClassName) { if ( nativeOSType.equals(NativeWindowFactory.TYPE_X11) ) { - factoryClassName = "com.sun.opengl.impl.x11.glx.X11GLXDrawableFactory"; + factoryClassName = "com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory"; } else if ( nativeOSType.equals(NativeWindowFactory.TYPE_WINDOWS) ) { - factoryClassName = "com.sun.opengl.impl.windows.wgl.WindowsWGLDrawableFactory"; + factoryClassName = "com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory"; } else if ( nativeOSType.equals(NativeWindowFactory.TYPE_MACOSX) ) { if(NWReflection.isClassAvailable(macosxFactoryClassNameAWTCGL)) { factoryClassName = macosxFactoryClassNameAWTCGL; diff --git a/src/jogl/classes/javax/media/opengl/GLPipelineFactory.java b/src/jogl/classes/javax/media/opengl/GLPipelineFactory.java index 63b50cb3c..352545849 100644 --- a/src/jogl/classes/javax/media/opengl/GLPipelineFactory.java +++ b/src/jogl/classes/javax/media/opengl/GLPipelineFactory.java @@ -39,7 +39,7 @@ package javax.media.opengl; import java.lang.reflect.*; import java.util.StringTokenizer; -import com.sun.opengl.impl.*; +import com.jogamp.opengl.impl.*; /** * Factory for pipelining GL instances diff --git a/src/jogl/classes/javax/media/opengl/GLProfile.java b/src/jogl/classes/javax/media/opengl/GLProfile.java index 69cdd3f24..6719a76a2 100644 --- a/src/jogl/classes/javax/media/opengl/GLProfile.java +++ b/src/jogl/classes/javax/media/opengl/GLProfile.java @@ -36,13 +36,15 @@ package javax.media.opengl; -import javax.media.opengl.fixedfunc.*; -import java.lang.reflect.*; -import java.util.HashMap; -import java.security.*; -import com.sun.opengl.impl.*; +import com.jogamp.opengl.impl.DRIHack; +import com.jogamp.opengl.impl.Debug; +import com.jogamp.opengl.impl.NativeLibLoader; import com.sun.nativewindow.impl.NWReflection; import com.sun.nativewindow.impl.jvm.JVMUtil; +import java.util.HashMap; +import java.security.AccessControlContext; +import java.security.AccessController; +import javax.media.opengl.fixedfunc.GLPointerFunc; /** * Specifies the the OpenGL profile. @@ -192,17 +194,17 @@ public class GLProfile implements Cloneable { private static final String getGLImplBaseClassName(String profileImpl) { if(GL3bc.equals(profileImpl)) { - return "com.sun.opengl.impl.gl3.GL3bc"; + return "com.jogamp.opengl.impl.gl3.GL3bc"; } else if(GL3.equals(profileImpl)) { - return "com.sun.opengl.impl.gl3.GL3"; + return "com.jogamp.opengl.impl.gl3.GL3"; } else if(GL2.equals(profileImpl)) { - return "com.sun.opengl.impl.gl2.GL2"; + return "com.jogamp.opengl.impl.gl2.GL2"; } else if(GL2ES12.equals(profileImpl)) { - return "com.sun.opengl.impl.gl2es12.GL2ES12"; + return "com.jogamp.opengl.impl.gl2es12.GL2ES12"; } else if(GLES1.equals(profileImpl) || GL2ES1.equals(profileImpl)) { - return "com.sun.opengl.impl.es1.GLES1"; + return "com.jogamp.opengl.impl.es1.GLES1"; } else if(GLES2.equals(profileImpl) || GL2ES2.equals(profileImpl)) { - return "com.sun.opengl.impl.es2.GLES2"; + return "com.jogamp.opengl.impl.es2.GLES2"; } else { throw new GLException("unsupported profile \"" + profileImpl + "\""); } @@ -715,22 +717,22 @@ public class GLProfile implements Cloneable { } // FIXME: check for real GL3 availability .. ? - hasGL3bcImpl = hasDesktopGL && NWReflection.isClassAvailable("com.sun.opengl.impl.gl3.GL3bcImpl"); - hasGL3Impl = hasDesktopGL && NWReflection.isClassAvailable("com.sun.opengl.impl.gl3.GL3Impl"); - hasGL2Impl = hasDesktopGL && NWReflection.isClassAvailable("com.sun.opengl.impl.gl2.GL2Impl"); + hasGL3bcImpl = hasDesktopGL && NWReflection.isClassAvailable("com.jogamp.opengl.impl.gl3.GL3bcImpl"); + hasGL3Impl = hasDesktopGL && NWReflection.isClassAvailable("com.jogamp.opengl.impl.gl3.GL3Impl"); + hasGL2Impl = hasDesktopGL && NWReflection.isClassAvailable("com.jogamp.opengl.impl.gl2.GL2Impl"); - hasGL2ES12Impl = hasDesktopGLES12 && NWReflection.isClassAvailable("com.sun.opengl.impl.gl2es12.GL2ES12Impl"); + hasGL2ES12Impl = hasDesktopGLES12 && NWReflection.isClassAvailable("com.jogamp.opengl.impl.gl2es12.GL2ES12Impl"); boolean btest = false; - boolean hasEGLDynLookup = NWReflection.isClassAvailable("com.sun.opengl.impl.egl.EGLDynamicLookupHelper"); + boolean hasEGLDynLookup = NWReflection.isClassAvailable("com.jogamp.opengl.impl.egl.EGLDynamicLookupHelper"); boolean hasEGLDrawableFactory = false; try { if(hasEGLDynLookup) { hasEGLDrawableFactory = null!=GLDrawableFactory.getFactoryImpl(GLES2); btest = hasEGLDrawableFactory && - NWReflection.isClassAvailable("com.sun.opengl.impl.es2.GLES2Impl") && - null!=com.sun.opengl.impl.egl.EGLDynamicLookupHelper.getDynamicLookupHelper(2); + NWReflection.isClassAvailable("com.jogamp.opengl.impl.es2.GLES2Impl") && + null!=com.jogamp.opengl.impl.egl.EGLDynamicLookupHelper.getDynamicLookupHelper(2); } } catch (Throwable t) { if (DEBUG) { @@ -744,8 +746,8 @@ public class GLProfile implements Cloneable { try { if(hasEGLDynLookup) { btest = hasEGLDrawableFactory && - NWReflection.isClassAvailable("com.sun.opengl.impl.es1.GLES1Impl") && - null!=com.sun.opengl.impl.egl.EGLDynamicLookupHelper.getDynamicLookupHelper(1); + NWReflection.isClassAvailable("com.jogamp.opengl.impl.es1.GLES1Impl") && + null!=com.jogamp.opengl.impl.egl.EGLDynamicLookupHelper.getDynamicLookupHelper(1); } } catch (Throwable t) { if (DEBUG) { diff --git a/src/jogl/classes/javax/media/opengl/Threading.java b/src/jogl/classes/javax/media/opengl/Threading.java index fecf6c78b..e58792b8f 100755 --- a/src/jogl/classes/javax/media/opengl/Threading.java +++ b/src/jogl/classes/javax/media/opengl/Threading.java @@ -39,7 +39,7 @@ package javax.media.opengl; -import com.sun.opengl.impl.*; +import com.jogamp.opengl.impl.*; /** This API provides access to the threading model for the implementation of the classes in this package. diff --git a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java index 038d6d280..53e79b8d9 100644 --- a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java +++ b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java @@ -43,7 +43,7 @@ import javax.media.opengl.*; import javax.media.nativewindow.*; import javax.media.nativewindow.awt.*; -import com.sun.opengl.impl.*; +import com.jogamp.opengl.impl.*; import java.awt.Canvas; import java.awt.Color; diff --git a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java index e4758211e..43b2e1e1d 100644 --- a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java +++ b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java @@ -41,20 +41,17 @@ package javax.media.opengl.awt; import javax.media.opengl.*; import javax.media.nativewindow.*; -import javax.media.nativewindow.awt.*; import java.awt.*; import java.awt.geom.*; import java.awt.image.*; import java.beans.*; -import javax.swing.*; import java.nio.*; import java.security.*; -import javax.swing.JComponent; import javax.swing.JPanel; -import com.sun.opengl.util.FBObject; -import com.sun.opengl.impl.*; -import com.sun.opengl.impl.awt.*; +import com.jogamp.opengl.util.FBObject; +import com.jogamp.opengl.impl.*; +import com.jogamp.opengl.impl.awt.*; // FIXME: Subclasses need to call resetGLFunctionAvailability() on their // context whenever the displayChanged() function is called on their @@ -1429,7 +1426,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable { System.err.println("-- Created External Context: "+j2dContext); } if (DEBUG) { - j2dContext.setGL(new DebugGL2(j2dContext.getGL().getGL2())); +// j2dContext.setGL(new DebugGL2(j2dContext.getGL().getGL2())); } // Check to see whether we can support the requested diff --git a/src/jogl/classes/javax/media/opengl/glu/GLUquadric.java b/src/jogl/classes/javax/media/opengl/glu/GLUquadric.java index d5a7a11f3..49451a34b 100755 --- a/src/jogl/classes/javax/media/opengl/glu/GLUquadric.java +++ b/src/jogl/classes/javax/media/opengl/glu/GLUquadric.java @@ -1,7 +1,7 @@ package javax.media.opengl.glu; import javax.media.opengl.GL; -import com.sun.opengl.util.ImmModeSink; +import com.jogamp.opengl.util.ImmModeSink; /** * Wrapper for a GLU quadric object. diff --git a/src/jogl/classes/javax/media/opengl/glu/GLUtessellatorCallback.java b/src/jogl/classes/javax/media/opengl/glu/GLUtessellatorCallback.java index 971991519..72ad68ceb 100755 --- a/src/jogl/classes/javax/media/opengl/glu/GLUtessellatorCallback.java +++ b/src/jogl/classes/javax/media/opengl/glu/GLUtessellatorCallback.java @@ -352,5 +352,5 @@ public interface GLUtessellatorCallback { */ public void errorData(int errnum, Object polygonData); - //void mesh(com.sun.opengl.impl.tessellator.GLUmesh mesh); + //void mesh(com.jogamp.opengl.impl.tessellator.GLUmesh mesh); } diff --git a/src/jogl/classes/javax/media/opengl/glu/GLUtessellatorCallbackAdapter.java b/src/jogl/classes/javax/media/opengl/glu/GLUtessellatorCallbackAdapter.java index 7845ac254..f380f4698 100755 --- a/src/jogl/classes/javax/media/opengl/glu/GLUtessellatorCallbackAdapter.java +++ b/src/jogl/classes/javax/media/opengl/glu/GLUtessellatorCallbackAdapter.java @@ -68,7 +68,7 @@ public class GLUtessellatorCallbackAdapter implements GLUtessellatorCallback { public void edgeFlag(boolean boundaryEdge) {} public void vertex(Object vertexData) {} public void end() {} -// public void mesh(com.sun.opengl.impl.tessellator.GLUmesh mesh) {} +// public void mesh(com.jogamp.opengl.impl.tessellator.GLUmesh mesh) {} public void error(int errnum) {} public void combine(double[] coords, Object[] data, float[] weight, Object[] outData) {} -- cgit v1.2.3