From bf717a6e0f61b5082a667292b95d89c354c5abad Mon Sep 17 00:00:00 2001 From: Kenneth Russel Date: Fri, 14 Apr 2006 16:54:32 +0000 Subject: Added patch from user mabraham on javagaming.org forums for building on Windows 64-bit git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@715 232f8b59-042b-4e1e-8c03-345bb8c30851 --- make/build.xml | 15 ++++++++++++--- make/jogl.properties | 2 +- make/stub_includes/win32/windows.h | 2 +- 3 files changed, 14 insertions(+), 5 deletions(-) (limited to 'make') diff --git a/make/build.xml b/make/build.xml index 4a1f2d75a..93a988b80 100644 --- a/make/build.xml +++ b/make/build.xml @@ -287,13 +287,19 @@ + + + + + + - + @@ -804,7 +810,10 @@ - + + + + @@ -960,7 +969,7 @@ - + diff --git a/make/jogl.properties b/make/jogl.properties index 8b9c6f884..298ed2759 100644 --- a/make/jogl.properties +++ b/make/jogl.properties @@ -14,7 +14,7 @@ # If you are building on Windows and have the Microsoft Visual C++ # compilers installed, you can choose an alternate compiler with which # to build the JOGL native code. Valid strings here are "vc6", "vc7", -# "vc8", and "mingw". +# "vc8", "vc8_x64", and "mingw". win32.c.compiler=vc6 # If you are building on a Mac OS X system supporting diff --git a/make/stub_includes/win32/windows.h b/make/stub_includes/win32/windows.h index e2d78deef..5f2514444 100644 --- a/make/stub_includes/win32/windows.h +++ b/make/stub_includes/win32/windows.h @@ -11,7 +11,7 @@ #define VOID void typedef int BOOL; typedef unsigned char BYTE; -typedef unsigned long DWORD; +typedef unsigned int DWORD; typedef int INT; typedef int INT32; typedef __int64 INT64; -- cgit v1.2.3