From d44e8ada30d62149c5d4d4b8fdba7cc33f8c765b Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Thu, 3 Jul 2014 09:35:34 +0200 Subject: Bug 1021: Refine Stereo Rendering API and OculusVR implementing renderer Refine API in regards to proper package names, interface and high-level access to eye specific constant parameter and variable eye movement. +++ Commit 36327e24cf586b50bf18e87d7d13d53eb41cf1d9 introduced 'GLEventListener2' Move javax.media.opengl.GLEventListener2 -> com.jogamp.opengl.util.CustomRendererListener -> com.jogamp.opengl.util.stereo.StereoRendererListener StereoRendererListener adds stereoscopic specific: public void reshapeEye(final GLAutoDrawable drawable, final int x, final int y, final int width, final int height, final EyeParameter eyeParam, final EyePose eyePose); .. see below. ++ Add com.jogamp.opengl.util.stereo: - EyeParameter (Constant eye parameters, like IPD and FOV) - EyePose (Current eye position and orientation) +++ Add com.jogamp.opengl.math.FovHVHalves to support non-centered bi-directional FOV for lenses. Add respective FloatUtil.makePerspective(.. FovHVHalves fovhv ) variant. +++ --- make/build-jogl.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'make') diff --git a/make/build-jogl.xml b/make/build-jogl.xml index 9721f4af9..4b58061f3 100644 --- a/make/build-jogl.xml +++ b/make/build-jogl.xml @@ -153,7 +153,7 @@ value="com/jogamp/opengl/**/swt/**"/> + value="com/jogamp/opengl/util/texture/** com/jogamp/opengl/util/av/* com/jogamp/opengl/util/stereo/* com/jogamp/opengl/util/packrect/** com/jogamp/opengl/util/PNG* jogamp/opengl/util/av/** jogamp/opengl/util/jpeg/** jogamp/opengl/util/pngj/**"/> -- cgit v1.2.3