From 4cb3763415bb5f82520fd02f56412076f80a84e6 Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Fri, 30 Aug 2013 17:31:34 +0200 Subject: GLMediaPlayer enhancements: State, Camera options, detect and act on orientation change (flipped), API-doc, - State - Fix state transition (initGL() error) - Camera options - options uses ';' as query separator - don't use 'default' options, driver should know - Detect and act on orientation change (flipped) - ffmpeg impl detects if flipped changes and triggers a SIZE update event. This allows application to react, i.e. re-init GL and use new TextureCoord's. Test: Works well on Windows w/ rawvideo dshow camera driver/codec. - API-doc - TexSeqEventListener/GLMediaEventListener usage / constraints (GL, ..) - State transition fix --- .../com/jogamp/opengl/util/av/GLMediaPlayer.java | 50 +++++++++++++++++++--- 1 file changed, 43 insertions(+), 7 deletions(-) (limited to 'src/jogl/classes/com/jogamp/opengl/util/av') diff --git a/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java b/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java index 1fb0608fb..5072c410d 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java +++ b/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java @@ -34,6 +34,7 @@ import javax.media.opengl.GLException; import jogamp.opengl.Debug; +import com.jogamp.opengl.util.texture.Texture; import com.jogamp.opengl.util.texture.TextureSequence; import com.jogamp.opengl.util.TimeFrameI; @@ -81,8 +82,8 @@ import com.jogamp.opengl.util.TimeFrameI; *

* * - * - * + * + * * * * @@ -205,12 +206,14 @@ public interface GLMediaPlayer extends TextureSequence { * ranging from [0..max-number]. *

*

- * The {@link URI#getRawQuery() URI query} is used to pass options to the camera. + * The {@link URI#getRawQuery() URI query} is used to pass options to the camera + * using ; as the separator. The latter avoids trouble w/ escaping. *

*
      *    camera:/
      *    camera://somewhere/
-     *    camera://somewhere/?width=640&height=480&rate=15
+     *    camera://somewhere/?width=640;height=480;rate=15
+     *    camera://somewhere/?size=640x480;rate=15
      * 
*
      *  URI: [scheme:][//authority][path][?query][#fragment]
@@ -245,6 +248,13 @@ public interface GLMediaPlayer extends TextureSequence {
             super(message, cause);
         }
     }
+    
+    /**
+     * {@inheritDoc}
+     * 

+ * See {@link TexSeqEventListener} for semantics and usage. + *

+ */ public interface GLMediaEventListener extends TexSeqEventListener { /** State changed to {@link State#Initialized}. See Lifecycle.*/ @@ -264,7 +274,7 @@ public interface GLMediaPlayer extends TextureSequence { static final int EVENT_CHANGE_VID = 1<<16; /** Stream audio id change. */ static final int EVENT_CHANGE_AID = 1<<17; - /** TextureFrame size change. */ + /** TextureFrame size or vertical flip change. */ static final int EVENT_CHANGE_SIZE = 1<<18; /** Stream fps change. */ static final int EVENT_CHANGE_FPS = 1<<19; @@ -556,18 +566,44 @@ public interface GLMediaPlayer extends TextureSequence { */ public float getFramerate(); + /** + * Returns true if the video frame is oriented in + * OpenGL's coordinate system, origin at bottom left. + *

+ * Otherwise returns false, i.e. + * video frame is oriented origin at top left. + *

+ *

+ * false is the default assumption for videos, + * but user shall not rely on. + *

+ *

+ * false GL orientation leads to + * {@link Texture#getMustFlipVertically()} == true, + * as reflected by all {@link TextureFrame}'s {@link Texture}s + * retrieved via {@link #getLastTexture()} or {@link #getNextTexture(GL)}. + *

+ */ + public boolean isGLOriented(); + + /** Returns the width of the video. */ public int getWidth(); + /** Returns the height of the video. */ public int getHeight(); + /** Returns a string represantation of this player, incl. state and audio/video details. */ public String toString(); + /** Returns a string represantation of this player's performance values. */ public String getPerfString(); + /** Adds a {@link GLMediaEventListener} to this player. */ public void addEventListener(GLMediaEventListener l); + /** Removes a {@link GLMediaEventListener} to this player. */ public void removeEventListener(GLMediaEventListener l); - public GLMediaEventListener[] getEventListeners(); - + /** Return all {@link GLMediaEventListener} of this player. */ + public GLMediaEventListener[] getEventListeners(); } -- cgit v1.2.3
Action {@link State} Before {@link State} After {@link GLMediaEventListener Event}
{@link #initStream(URI, int, int, int)} {@link State#Uninitialized Uninitialized} {@link State#Initialized Initialized}1, {@link State#Uninitialized Uninitialized} {@link GLMediaEventListener#EVENT_CHANGE_INIT EVENT_CHANGE_INIT} or ( {@link GLMediaEventListener#EVENT_CHANGE_ERR EVENT_CHANGE_ERR} + {@link GLMediaEventListener#EVENT_CHANGE_UNINIT EVENT_CHANGE_UNINIT} )
{@link #initGL(GL)} {@link State#Initialized Initialized} {@link State#Paused Paused}, {@link State#Initialized Initialized} {@link GLMediaEventListener#EVENT_CHANGE_PAUSE EVENT_CHANGE_PAUSE}
{@link #initStream(URI, int, int, int)} {@link State#Uninitialized Uninitialized} {@link State#Initialized Initialized}1, {@link State#Uninitialized Uninitialized} {@link GLMediaEventListener#EVENT_CHANGE_INIT EVENT_CHANGE_INIT} or ( {@link GLMediaEventListener#EVENT_CHANGE_ERR EVENT_CHANGE_ERR} + {@link GLMediaEventListener#EVENT_CHANGE_UNINIT EVENT_CHANGE_UNINIT} )
{@link #initGL(GL)} {@link State#Initialized Initialized} {@link State#Paused Paused}, , {@link State#Uninitialized Uninitialized} {@link GLMediaEventListener#EVENT_CHANGE_PAUSE EVENT_CHANGE_PAUSE} or ( {@link GLMediaEventListener#EVENT_CHANGE_ERR EVENT_CHANGE_ERR} + {@link GLMediaEventListener#EVENT_CHANGE_UNINIT EVENT_CHANGE_UNINIT} )
{@link #play()} {@link State#Paused Paused} {@link State#Playing Playing} {@link GLMediaEventListener#EVENT_CHANGE_PLAY EVENT_CHANGE_PLAY}
{@link #pause()} {@link State#Playing Playing} {@link State#Paused Paused} {@link GLMediaEventListener#EVENT_CHANGE_PAUSE EVENT_CHANGE_PAUSE}
{@link #seek(int)} {@link State#Paused Paused}, {@link State#Playing Playing} {@link State#Paused Paused}, {@link State#Playing Playing} none