From 476d1d755b6d9c5650779aedda1265917a6dec6e Mon Sep 17 00:00:00 2001 From: Michael Bien Date: Mon, 29 Mar 2010 22:33:06 +0200 Subject: fixed a bunch of javadoc warnings. --- .../jogamp/opengl/util/glsl/sdk/CompileShader.java | 21 +++++++++++---------- 1 file changed, 11 insertions(+), 10 deletions(-) (limited to 'src/jogl/classes/com/jogamp/opengl/util/glsl/sdk') diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShader.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShader.java index 9741da737..a0eed50ea 100755 --- a/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShader.java +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShader.java @@ -7,16 +7,17 @@ import com.jogamp.opengl.util.glsl.*; import java.io.*; import java.net.*; -/** Precompiles a shader into a vendor binary format. Input is the - resource name of the shader, such as - "com/jogamp/opengl/impl/glsl/fixed/shader/a.fp". - Output is "com/jogamp/opengl/impl/glsl/fixed/shader/bin/nvidia/a.bfp". - - All path and suffixes are determined by the ShaderCode class, - which ensures runtime compatibility. - - @see javax.media.opengl.glsl.ShaderCode - */ +/** + * Precompiles a shader into a vendor binary format. Input is the + * resource name of the shader, such as + * "com/jogamp/opengl/impl/glsl/fixed/shader/a.fp". + * Output is "com/jogamp/opengl/impl/glsl/fixed/shader/bin/nvidia/a.bfp". + * + * All path and suffixes are determined by the ShaderCode class, + * which ensures runtime compatibility. + * + * @see com.jogamp.opengl.util.glsl.ShaderCode + */ public abstract class CompileShader { -- cgit v1.2.3