From c6555b09c455d0db238e4cf57ee3efd4e426f215 Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Fri, 23 Aug 2013 00:33:38 +0200 Subject: Texture: Add 'toString()' and 'getTextureObject()' w/o GL instance to read existing object name. --- .../com/jogamp/opengl/util/texture/Texture.java | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) (limited to 'src/jogl/classes/com/jogamp/opengl') diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java b/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java index f2ef3ac25..496836d3c 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java @@ -187,6 +187,12 @@ public class Texture { /** The texture coordinates corresponding to the entire image. */ private TextureCoords coords; + + public String toString() { + return "Texture[target 0x"+Integer.toHexString(target)+", name "+texID+", "+ + imgWidth+"/"+texWidth+" x "+imgHeight+"/"+texHeight+", y-flip "+mustFlipVertically+ + ", "+estimatedMemorySize+" bytes]"; + } /** An estimate of the amount of texture memory this texture consumes. */ private int estimatedMemorySize; @@ -858,12 +864,26 @@ public class Texture { *

* @param gl required to be valid and current in case the texture object has not been generated yet, * otherwise it may be null. + * @see #getTextureObject() */ public int getTextureObject(GL gl) { validateTexID(gl, false); return texID; } + /** + * Returns the underlying OpenGL texture object for this texture, + * maybe 0 if not yet generated. + *

+ * Most applications will not need to access this, since it is + * handled automatically by the bind(GL) and destroy(GL) APIs. + *

+ * @see #getTextureObject(GL) + */ + public int getTextureObject() { + return texID; + } + /** Returns an estimate of the amount of texture memory in bytes this Texture consumes. It should only be treated as an estimate; most applications should not need to query this but instead let -- cgit v1.2.3