From 20bf031db719f7baa4c6e74734fc999061e08fe2 Mon Sep 17 00:00:00 2001
From: Sven Gothel
+ * Integrates default read/write framebuffers via {@link GLContext#getDefaultReadFramebuffer()} and {@link GLContext#getDefaultReadFramebuffer()},
+ * which is being hooked at {@link GL#glBindFramebuffer(int, int)} when the default (zero
) framebuffer is selected.
+ *
FIXME: Implement support for {@link Type#DEPTH_TEXTURE}, {@link Type#STENCIL_TEXTURE} .
+ */ +public class FBObject { + protected static final boolean DEBUG = Debug.debug("FBObject"); + + /** + * Returnstrue
if basic FBO support is available, otherwise false
.
+ *
+ * Basic FBO is supported if the context is either GL-ES >= 2.0, GL >= core 3.0 or implements the extensions
+ * ARB_ES2_compatibility
, ARB_framebuffer_object
, EXT_framebuffer_object
or OES_framebuffer_object
.
+ *
+ * Basic FBO support may only include one color attachment and no multisampling, + * as well as limited internal formats for renderbuffer. + *
+ * @see GLContext#hasFBO() + */ + public static final boolean supportsBasicFBO(GL gl) { + return gl.getContext().hasFBO(); + } + + /** + * Returnstrue
if full FBO support is available, otherwise false
.
+ *
+ * Full FBO is supported if the context is either GL >= core 3.0 or implements the extensions
+ * ARB_framebuffer_object
, or all of
+ * EXT_framebuffer_object
, EXT_framebuffer_multisample
,
+ * EXT_framebuffer_blit
, GL_EXT_packed_depth_stencil
.
+ *
+ * Full FBO support includes multiple color attachments and multisampling. + *
+ */ + public static final boolean supportsFullFBO(GL gl) { + return gl.isGL3() || // GL >= 3.0 + + gl.isExtensionAvailable(GLExtensions.ARB_framebuffer_object) || // ARB_framebuffer_object + + ( gl.isExtensionAvailable(GLExtensions.EXT_framebuffer_object) && // All EXT_framebuffer_object* + gl.isExtensionAvailable(GLExtensions.EXT_framebuffer_multisample) && + gl.isExtensionAvailable(GLExtensions.EXT_framebuffer_blit) && + gl.isExtensionAvailable(GLExtensions.EXT_packed_depth_stencil) ) ; + } + + public static final int getMaxSamples(GL gl) { + if( supportsFullFBO(gl) ) { + int[] val = new int[] { 0 } ; + gl.glGetIntegerv(GL2GL3.GL_MAX_SAMPLES, val, 0); + return val[0]; + } else { + return 0; + } + } + + /** Common super class of all attachments */ + public static abstract class Attachment { + public enum Type { + NONE, DEPTH, STENCIL, DEPTH_STENCIL, COLOR, COLOR_TEXTURE, DEPTH_TEXTURE, STENCIL_TEXTURE; + + /** + * Returns {@link #COLOR}, {@link #DEPTH}, {@link #STENCIL} or {@link #DEPTH_STENCIL} + * @throws IllegalArgumentException ifformat
cannot be handled.
+ */
+ public static Type determine(int format) throws IllegalArgumentException {
+ switch(format) {
+ case GL.GL_RGBA4:
+ case GL.GL_RGB5_A1:
+ case GL.GL_RGB565:
+ case GL.GL_RGB8:
+ case GL.GL_RGBA8:
+ return Type.COLOR;
+ case GL.GL_DEPTH_COMPONENT16:
+ case GL.GL_DEPTH_COMPONENT24:
+ case GL.GL_DEPTH_COMPONENT32:
+ return Type.DEPTH;
+ case GL.GL_STENCIL_INDEX1:
+ case GL.GL_STENCIL_INDEX4:
+ case GL.GL_STENCIL_INDEX8:
+ return Type.STENCIL;
+ case GL.GL_DEPTH24_STENCIL8:
+ return Type.DEPTH_STENCIL;
+ default:
+ throw new IllegalArgumentException("format invalid: 0x"+Integer.toHexString(format));
+ }
+ }
+ };
+
+ /** immutable type [{@link #COLOR}, {@link #DEPTH}, {@link #STENCIL}, {@link #COLOR_TEXTURE}, {@link #DEPTH_TEXTURE}, {@link #STENCIL_TEXTURE} ] */
+ public final Type type;
+
+ /** immutable the internal format */
+ public final int format;
+
+ private int width, height;
+
+ private int name;
+
+ /** true
if resource is initialized by {@link #initialize(GL)}, hence {@link #free(GL)} is allowed to free the GL resources. */
+ protected boolean resourceOwner;
+
+ private int initCounter;
+
+ protected Attachment(Type type, int iFormat, int width, int height, int name) {
+ this.type = type;
+ this.format = iFormat;
+ this.width = width;
+ this.height = height;
+ this.name = name;
+ this.resourceOwner = false;
+ this.initCounter = 0;
+ }
+
+ /** width of attachment */
+ public final int getWidth() { return width; }
+ /** height of attachment */
+ public final int getHeight() { return height; }
+ /* pp */ final void setSize(int w, int h) { width = w; height = h; }
+
+ /** buffer name [1..max], maybe a texture or renderbuffer name, depending on type. */
+ public final int getName() { return name; }
+ /* pp */ final void setName(int n) { name = n; }
+
+ public final int getInitCounter() { return initCounter; }
+
+ /**
+ * Initializes the attachment buffer and set it's parameter, if uninitialized, i.e. name is zero
.
+ * Implementation employs an initialization counter, hence it can be paired recursively with {@link #free(GL)}.
+ * @throws GLException if buffer generation or setup fails. The just created buffer name will be deleted in this case. + */ + public void initialize(GL gl) throws GLException { + initCounter++; + /* + super.initialize(gl); + if(1 == getInitCounter() && 0 == getName() ) { + do init .. + freeResources = true; // if all OK + } + */ + } + + /** + * Releases the attachment buffer if initialized, i.e. name iszero
.
+ * Implementation employs an initialization counter, hence it can be paired recursively with {@link #initialize(GL)}.
+ * @throws GLException if buffer release fails. + */ + public void free(GL gl) throws GLException { + /* + if(1 == getInitCounter() && freeResources && .. ) { + do free .. + } + super.free(gl); + */ + initCounter--; + if(0 == initCounter) { + resourceOwner = false; + name = 0; + } + if(DEBUG) { + System.err.println("Attachment.free: "+this); + } + } + + /** + *+ * Comparison by {@link #type}, {@link #format}, {@link #width}, {@link #height} and {@link #name}. + *
+ * {@inheritDoc} + */ + @Override + public boolean equals(Object o) { + if( this == o ) return true; + if( ! ( o instanceof Attachment ) ) return false; + final Attachment a = (Attachment)o; + return type == a.type && + format == a.format || + width == a.width || + height== a.height || + name == a.name ; + } + + /** + *+ * Hashed by {@link #type}, {@link #format}, {@link #width}, {@link #height} and {@link #name}. + *
+ * {@inheritDoc} + */ + @Override + public int hashCode() { + // 31 * x == (x << 5) - x + int hash = 31 + type.ordinal(); + hash = ((hash << 5) - hash) + format; + hash = ((hash << 5) - hash) + width; + hash = ((hash << 5) - hash) + height; + hash = ((hash << 5) - hash) + name; + return hash; + } + + int objectHashCode() { return super.hashCode(); } + + public String toString() { + return getClass().getSimpleName()+"[type "+type+", format 0x"+Integer.toHexString(format)+", "+width+"x"+height+ + ", name 0x"+Integer.toHexString(name)+", obj 0x"+Integer.toHexString(objectHashCode())+ + ", resOwner "+resourceOwner+", initCount "+initCounter+"]"; + } + + public static Type getType(int attachmentPoint, int maxColorAttachments) { + if( GL.GL_COLOR_ATTACHMENT0 <= attachmentPoint && attachmentPoint < GL.GL_COLOR_ATTACHMENT0+maxColorAttachments ) { + return Type.COLOR; + } + switch(attachmentPoint) { + case GL.GL_DEPTH_ATTACHMENT: + return Type.DEPTH; + case GL.GL_STENCIL_ATTACHMENT: + return Type.STENCIL; + default: + throw new IllegalArgumentException("Invalid attachment point 0x"+Integer.toHexString(attachmentPoint)); + } + } + } + + /** Other renderbuffer attachment which maybe a colorbuffer, depth or stencil. */ + public static class RenderAttachment extends Attachment { + private int samples; + + /** + * @param type allowed types are {@link Type#DEPTH}, {@link Type#STENCIL} or {@link Type#COLOR} + * @param iFormat + * @param samples + * @param width + * @param height + * @param name + */ + public RenderAttachment(Type type, int iFormat, int samples, int width, int height, int name) { + super(validateType(type), iFormat, width, height, name); + this.samples = samples; + } + + /** number of samples, or zero for no multisampling */ + public final int getSamples() { return samples; } + /* pp */ final void setSamples(int s) { samples = s; } + + private static Type validateType(Type type) { + switch(type) { + case DEPTH: + case STENCIL: + case COLOR: + return type; + default: + throw new IllegalArgumentException("Invalid type: "+type); + } + } + + /** + *+ * Comparison by {@link #type}, {@link #format}, {@link #samples}, {@link #width}, {@link #height} and {@link #name}. + *
+ * {@inheritDoc} + */ + @Override + public boolean equals(Object o) { + if( this == o ) return true; + if( ! ( o instanceof RenderAttachment ) ) return false; + return super.equals(o) && + samples == ((RenderAttachment)o).samples; + } + + /** + *+ * Hashed by {@link #type}, {@link #format}, {@link #samples}, {@link #width}, {@link #height} and {@link #name}. + *
+ * {@inheritDoc} + */ + @Override + public int hashCode() { + // 31 * x == (x << 5) - x + int hash = super.hashCode(); + hash = ((hash << 5) - hash) + samples; + return hash; + } + + @Override + public void initialize(GL gl) throws GLException { + super.initialize(gl); + if( 1 == getInitCounter() && 0 == getName() ) { + final int[] name = new int[] { -1 }; + gl.glGenRenderbuffers(1, name, 0); + if( 0 == name[0] ) { + throw new GLException("null renderbuffer, "+this); + } + setName(name[0]); + + gl.glBindRenderbuffer(GL.GL_RENDERBUFFER, getName()); + if( samples > 0 ) { + ((GL2GL3)gl).glRenderbufferStorageMultisample(GL.GL_RENDERBUFFER, samples, format, getWidth(), getHeight()); + } else { + gl.glRenderbufferStorage(GL.GL_RENDERBUFFER, format, getWidth(), getHeight()); + } + int glerr = gl.glGetError(); + if(GL.GL_NO_ERROR != glerr) { + gl.glDeleteRenderbuffers(1, name, 0); + setName(0); + throw new GLException("GL Error 0x"+Integer.toHexString(glerr)+" while creating "+this); + } + resourceOwner = true; + if(DEBUG) { + System.err.println("Attachment.init: "+this); + } + } + } + + @Override + public void free(GL gl) { + if(1 == getInitCounter() && resourceOwner && 0 != getName() ) { + final int[] name = new int[] { getName() }; + gl.glDeleteRenderbuffers(1, name, 0); + } + super.free(gl); + } + + public String toString() { + return getClass().getSimpleName()+"[type "+type+", format 0x"+Integer.toHexString(format)+", samples "+samples+", "+getWidth()+"x"+getHeight()+ + ", name 0x"+Integer.toHexString(getName())+", obj 0x"+Integer.toHexString(objectHashCode())+ + ", resOwner "+resourceOwner+", initCount "+getInitCounter()+"]"; + } + } + + /** + * Marker interface, denotes a color buffer attachment. + *Always an instance of {@link Attachment}.
+ *Either an instance of {@link ColorAttachment} or {@link TextureAttachment}.
+ */
+ public static interface Colorbuffer {
+ }
+
+ /** Color render buffer attachment */
+ public static class ColorAttachment extends RenderAttachment implements Colorbuffer {
+ public ColorAttachment(int iFormat, int samples, int width, int height, int name) {
+ super(Type.COLOR, iFormat, samples, width, height, name);
+ }
+ }
+
+ /** Texture attachment */
+ public static class TextureAttachment extends Attachment implements Colorbuffer {
+ /** details of the texture setup */
+ public final int dataFormat, dataType, magFilter, minFilter, wrapS, wrapT;
+
+ /**
+ * @param type allowed types are [ {@link Type#COLOR_TEXTURE}, {@link Type#DEPTH_TEXTURE}, {@link Type#STENCIL_TEXTURE} ]
+ * @param iFormat
+ * @param width
+ * @param height
+ * @param dataFormat
+ * @param dataType
+ * @param magFilter
+ * @param minFilter
+ * @param wrapS
+ * @param wrapT
+ * @param name
+ */
+ public TextureAttachment(Type type, int iFormat, int width, int height, int dataFormat, int dataType,
+ int magFilter, int minFilter, int wrapS, int wrapT, int name) {
+ super(validateType(type), iFormat, width, height, name);
+ this.dataFormat = dataFormat;
+ this.dataType = dataType;
+ this.magFilter = magFilter;
+ this.minFilter = minFilter;
+ this.wrapS = wrapS;
+ this.wrapT = wrapT;
+ }
+
+ private static Type validateType(Type type) {
+ switch(type) {
+ case COLOR_TEXTURE:
+ case DEPTH_TEXTURE:
+ case STENCIL_TEXTURE:
+ return type;
+ default:
+ throw new IllegalArgumentException("Invalid type: "+type);
+ }
+ }
+
+ /**
+ * Initializes the texture and set it's parameter, if uninitialized, i.e. name is zero
.
+ * @throws GLException if texture generation and setup fails. The just created texture name will be deleted in this case.
+ */
+ @Override
+ public void initialize(GL gl) throws GLException {
+ super.initialize(gl);
+ if( 1 == getInitCounter() && 0 == getName() ) {
+ final int[] name = new int[] { -1 };
+ gl.glGenTextures(1, name, 0);
+ if(0 == name[0]) {
+ throw new GLException("null texture, "+this);
+ }
+ setName(name[0]);
+
+ gl.glBindTexture(GL.GL_TEXTURE_2D, name[0]);
+ gl.glTexImage2D(GL.GL_TEXTURE_2D, 0, format, getWidth(), getHeight(), 0, dataFormat, dataType, null);
+ if( 0 < magFilter ) {
+ gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, magFilter);
+ }
+ if( 0 < minFilter ) {
+ gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MIN_FILTER, minFilter);
+ }
+ if( 0 < wrapS ) {
+ gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_S, wrapS);
+ }
+ if( 0 < wrapT ) {
+ gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_T, wrapT);
+ }
+ int glerr = gl.glGetError();
+ if(GL.GL_NO_ERROR != glerr) {
+ gl.glDeleteTextures(1, name, 0);
+ setName(0);
+ throw new GLException("GL Error 0x"+Integer.toHexString(glerr)+" while creating "+this);
+ }
+ resourceOwner = true;
+ }
+ if(DEBUG) {
+ System.err.println("Attachment.init: "+this);
+ }
+ }
+
+ @Override
+ public void free(GL gl) {
+ if(1 == getInitCounter() && resourceOwner && 0 != getName() ) {
+ final int[] name = new int[] { getName() };
+ gl.glDeleteTextures(1, name, 0);
+ }
+ super.free(gl);
+ }
+ }
+
+ private boolean initialized;
+ private boolean basicFBOSupport;
+ private boolean fullFBOSupport;
+ private boolean rgba8Avail;
+ private boolean depth24Avail;
+ private boolean depth32Avail;
+ private boolean stencil01Avail;
+ private boolean stencil04Avail;
+ private boolean stencil08Avail;
+ private boolean stencil16Avail;
+ private boolean packedDepthStencilAvail;
+ private int maxColorAttachments, maxSamples, maxTextureSize, maxRenderbufferSize;
+
+ private int width, height, samples;
+ private int vStatus;
+ private int fbName;
+ private boolean bound;
+
+ private int colorAttachmentCount;
+ private Colorbuffer[] colorAttachmentPoints; // colorbuffer attachment points
+ private RenderAttachment depth, stencil; // depth and stencil maybe equal in case of packed-depth-stencil
+
+ private final FBObject samplesSink; // MSAA sink
+ private TextureAttachment samplesSinkTexture;
+ private boolean samplesSinkDirty;
+
+ //
+ // ColorAttachment helper ..
+ //
+
+ private final void validateColorAttachmentPointRange(int point) {
+ if(maxColorAttachments != colorAttachmentPoints.length) {
+ throw new InternalError("maxColorAttachments "+maxColorAttachments+", array.lenght "+colorAttachmentPoints);
+ }
+ if(0 > point || point >= maxColorAttachments) {
+ throw new IllegalArgumentException("attachment point out of range: "+point+", should be within [0.."+(maxColorAttachments-1)+"]");
+ }
+ }
+
+ private final void validateAddColorAttachment(int point, Colorbuffer ca) {
+ validateColorAttachmentPointRange(point);
+ if( null != colorAttachmentPoints[point] ) {
+ throw new IllegalArgumentException("Cannot attach "+ca+", attachment point already in use by "+colorAttachmentPoints[point]);
+ }
+ }
+
+ private final void addColorAttachment(int point, Colorbuffer ca) {
+ validateColorAttachmentPointRange(point);
+ final Colorbuffer c = colorAttachmentPoints[point];
+ if( null != c && c != ca ) {
+ throw new IllegalArgumentException("Add failed: requested to add "+ca+" at "+point+", but slot is holding "+c+"; "+this);
+ }
+ colorAttachmentPoints[point] = ca;
+ colorAttachmentCount++;
+ }
+
+ private final void removeColorAttachment(int point, Colorbuffer ca) {
+ validateColorAttachmentPointRange(point);
+ final Colorbuffer c = colorAttachmentPoints[point];
+ if( null != c && c != ca ) {
+ throw new IllegalArgumentException("Remove failed: requested to removed "+ca+" at "+point+", but slot is holding "+c+"; "+this);
+ }
+ colorAttachmentPoints[point] = null;
+ colorAttachmentCount--;
+ }
+
+ /**
+ * Return the {@link Colorbuffer} attachment at attachmentPoint
if it is attached to this FBO, otherwise null.
+ *
+ * @see #attachColorbuffer(GL, boolean)
+ * @see #attachColorbuffer(GL, boolean)
+ * @see #attachTexture2D(GL, int, boolean, int, int, int, int)
+ * @see #attachTexture2D(GL, int, int, int, int, int, int, int, int)
+ */
+ public final Colorbuffer getColorbuffer(int attachmentPoint) {
+ validateColorAttachmentPointRange(attachmentPoint);
+ return colorAttachmentPoints[attachmentPoint];
+ }
+
+ /**
+ * Finds the passed {@link Colorbuffer} within the valid range of attachment points
+ * using reference comparison only.
+ *
+ * Note: Slow. Implementation uses a logN array search to save resources, i.e. not using a HashMap. + *
+ * @param ca the {@link Colorbuffer} to look for. + * @return -1 if the {@link Colorbuffer} could not be found, otherwise [0..{@link #getMaxColorAttachments()}-1] + */ + public final int getColorbufferAttachmentPoint(Colorbuffer ca) { + for(int i=0; i+ * Note: Slow. Uses {@link #getColorbufferAttachmentPoint(Colorbuffer)} to determine it's attachment point + * to be used for {@link #getColorbuffer(int)} + *
+ * + * @see #attachColorbuffer(GL, boolean) + * @see #attachColorbuffer(GL, boolean) + * @see #attachTexture2D(GL, int, boolean, int, int, int, int) + * @see #attachTexture2D(GL, int, int, int, int, int, int, int, int) + */ + public final Colorbuffer getColorbuffer(Colorbuffer ca) { + final int p = getColorbufferAttachmentPoint(ca); + return p>=0 ? getColorbuffer(p) : null; + } + + /** + * Creates an uninitialized FBObject instance. + *+ * Call {@link #init(GL, int, int, int)} .. etc to use it. + *
+ */ + public FBObject() { + this(false); + } + /* pp */ FBObject(boolean isSampleSink) { + this.initialized = false; + + // TBD @ init + this.basicFBOSupport = false; + this.fullFBOSupport = false; + this.rgba8Avail = false; + this.depth24Avail = false; + this.depth32Avail = false; + this.stencil01Avail = false; + this.stencil04Avail = false; + this.stencil08Avail = false; + this.stencil16Avail = false; + this.packedDepthStencilAvail = false; + this.maxColorAttachments=-1; + this.maxSamples=-1; + this.maxTextureSize = 0; + this.maxRenderbufferSize = 0; + + this.width = 0; + this.height = 0; + this.samples = 0; + this.vStatus = -1; + this.fbName = 0; + this.bound = false; + + this.colorAttachmentPoints = null; // at init .. + this.colorAttachmentCount = 0; + this.depth = null; + this.stencil = null; + + this.samplesSink = isSampleSink ? null : new FBObject(true); + this.samplesSinkTexture = null; + this.samplesSinkDirty = true; + } + + private void init(GL gl, int width, int height, int samples) throws GLException { + if(initialized) { + throw new GLException("FBO already initialized"); + } + fullFBOSupport = supportsFullFBO(gl); + + if( !fullFBOSupport && !supportsBasicFBO(gl) ) { + throw new GLException("FBO not supported w/ context: "+gl.getContext()+", "+this); + } + + basicFBOSupport = true; + + rgba8Avail = gl.isGL2GL3() || gl.isExtensionAvailable(GLExtensions.OES_rgb8_rgba8); + depth24Avail = fullFBOSupport || gl.isExtensionAvailable(GLExtensions.OES_depth24); + depth32Avail = fullFBOSupport || gl.isExtensionAvailable(GLExtensions.OES_depth32); + stencil01Avail = fullFBOSupport || gl.isExtensionAvailable(GLExtensions.OES_stencil1); + stencil04Avail = fullFBOSupport || gl.isExtensionAvailable(GLExtensions.OES_stencil4); + stencil08Avail = fullFBOSupport || gl.isExtensionAvailable(GLExtensions.OES_stencil8); + stencil16Avail = fullFBOSupport; + + packedDepthStencilAvail = fullFBOSupport || gl.isExtensionAvailable(GLExtensions.OES_packed_depth_stencil); + + final boolean NV_fbo_color_attachments = gl.isExtensionAvailable(GLExtensions.NV_fbo_color_attachments); + + int val[] = new int[1]; + + int glerr = gl.glGetError(); + if(DEBUG && GL.GL_NO_ERROR != glerr) { + System.err.println("FBObject.init-preexisting.0 GL Error 0x"+Integer.toHexString(glerr)); + } + + int realMaxColorAttachments = 1; + maxColorAttachments = 1; + if( null != samplesSink && fullFBOSupport || NV_fbo_color_attachments ) { + try { + gl.glGetIntegerv(GL2GL3.GL_MAX_COLOR_ATTACHMENTS, val, 0); + glerr = gl.glGetError(); + if(GL.GL_NO_ERROR == glerr) { + realMaxColorAttachments = 1 <= val[0] ? val[0] : 1; // cap minimum to 1 + } else if(DEBUG) { + System.err.println("FBObject.init-GL_MAX_COLOR_ATTACHMENTS query GL Error 0x"+Integer.toHexString(glerr)); + } + } catch (GLException gle) {} + } + maxColorAttachments = realMaxColorAttachments <= 8 ? realMaxColorAttachments : 8; // cap to limit array size + + colorAttachmentPoints = new Colorbuffer[maxColorAttachments]; + colorAttachmentCount = 0; + + maxSamples = 0; + if(fullFBOSupport) { + gl.glGetIntegerv(GL2GL3.GL_MAX_SAMPLES, val, 0); + glerr = gl.glGetError(); + if(GL.GL_NO_ERROR == glerr) { + maxSamples = val[0]; + } else if(DEBUG) { + System.err.println("FBObject.init-GL_MAX_SAMPLES query GL Error 0x"+Integer.toHexString(glerr)); + } + } + gl.glGetIntegerv(GL.GL_MAX_TEXTURE_SIZE, val, 0); + maxTextureSize = val[0]; + gl.glGetIntegerv(GL.GL_MAX_RENDERBUFFER_SIZE, val, 0); + this.maxRenderbufferSize = val[0]; + + glerr = gl.glGetError(); + if(DEBUG && GL.GL_NO_ERROR != glerr) { + System.err.println("FBObject.init-preexisting.1 GL Error 0x"+Integer.toHexString(glerr)); + } + + this.width = width; + this.height = height; + this.samples = samples <= maxSamples ? samples : maxSamples; + + if(DEBUG) { + System.err.println("FBObject "+width+"x"+height+", "+samples+" -> "+samples+" samples"); + System.err.println("basicFBOSupport: "+basicFBOSupport); + System.err.println("fullFBOSupport: "+fullFBOSupport); + System.err.println("maxColorAttachments: "+maxColorAttachments+"/"+realMaxColorAttachments); + System.err.println("maxSamples: "+maxSamples); + System.err.println("maxTextureSize: "+maxTextureSize); + System.err.println("maxRenderbufferSize: "+maxRenderbufferSize); + System.err.println("rgba8: "+rgba8Avail); + System.err.println("depth24: "+depth24Avail); + System.err.println("depth32: "+depth32Avail); + System.err.println("stencil01: "+stencil01Avail); + System.err.println("stencil04: "+stencil04Avail); + System.err.println("stencil08: "+stencil08Avail); + System.err.println("stencil16: "+stencil16Avail); + System.err.println("packedDepthStencil: "+packedDepthStencilAvail); + System.err.println("NV_fbo_color_attachments: "+NV_fbo_color_attachments); + System.err.println(gl.getContext().getGLVersion()); + System.err.println(JoglVersion.getGLStrings(gl, null).toString()); + System.err.println(gl.getContext()); + } + + checkNoError(null, gl.glGetError(), "FBObject Init.pre"); // throws GLException if error + + if(width > 2 + maxTextureSize || height> 2 + maxTextureSize || + width > maxRenderbufferSize || height> maxRenderbufferSize ) { + throw new GLException("size "+width+"x"+height+" exceeds on of the maxima [texture "+maxTextureSize+", renderbuffer "+maxRenderbufferSize+"]"); + } + + if(null != samplesSink) { + // init sampling sink + samplesSink.reset(gl, width, height); + resetMSAATexture2DSink(gl); + } + + // generate fbo .. + gl.glGenFramebuffers(1, val, 0); + fbName = val[0]; + if(0 == fbName) { + throw new GLException("null framebuffer"); + } + + // bind fbo .. + gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, fbName); + checkNoError(gl, gl.glGetError(), "FBObject Init.bindFB"); // throws GLException if error + if(!gl.glIsFramebuffer(fbName)) { + checkNoError(gl, GL.GL_INVALID_VALUE, "FBObject Init.isFB"); // throws GLException + } + bound = true; + initialized = true; + + updateStatus(gl); + if(DEBUG) { + System.err.println("FBObject.init(): "+this); + } + } + + /** + * Initializes or resets this FBO's instance. + *+ * In case the new parameters are compatible with the current ones + * no action will be performed. Otherwise all attachments will be recreated + * to match the new given parameters. + *
+ *+ * Currently incompatibility and hence recreation is given if + * the size or sample count doesn't match for subsequent calls. + *
+ * + *Leaves the FBO bound state untouched
+ * + * @param gl the current GL context + * @param newWidth + * @param newHeight + * @throws GLException in case of an error + */ + public final void reset(GL gl, int newWidth, int newHeight) { + reset(gl, newWidth, newHeight, 0); + } + + /** + * Initializes or resets this FBO's instance. + *+ * In case the new parameters are compatible with the current ones + * no action will be performed. Otherwise all attachments will be recreated + * to match the new given parameters. + *
+ *+ * Currently incompatibility and hence recreation is given if + * the size or sample count doesn't match for subsequent calls. + *
+ * + *Leaves the FBO bound state untouched
+ * + * @param gl the current GL context + * @param newWidth + * @param newHeight + * @param newSamples if > 0, MSAA will be used, otherwise no multisampling. Will be capped to {@link #getMaxSamples()}. + * @throws GLException in case of an error + */ + public final void reset(GL gl, int newWidth, int newHeight, int newSamples) { + if(!initialized) { + init(gl, newWidth, newHeight, newSamples); + return; + } + newSamples = newSamples <= maxSamples ? newSamples : maxSamples; // clamp + + if( newWidth != width || newHeight != height || newSamples != samples ) { + if(DEBUG) { + System.err.println("FBObject.reset - START - "+this); + } + + final boolean wasBound = isBound(); + + width = newWidth; + height = newHeight; + samples = newSamples; + detachAllImpl(gl, true , true); + resetMSAATexture2DSink(gl); + + if(wasBound) { + bind(gl); + } else { + unbind(gl); + } + + if(DEBUG) { + System.err.println("FBObject.reset - END - "+this); + } + } + } + + /** + * Note that the status may reflect an incomplete state during transition of attachments. + * @return The FB status. {@link GL.GL_FRAMEBUFFER_COMPLETE} if ok, otherwise return GL FBO error state or -1 + * @see #validateStatus() + */ + public final int getStatus() { + return vStatus; + } + + /** return the {@link #getStatus()} as a string. */ + public final String getStatusString() { + return getStatusString(vStatus); + } + + public static final String getStatusString(int fbStatus) { + switch(fbStatus) { + case -1: + return "NOT A FBO"; + + case GL.GL_FRAMEBUFFER_COMPLETE: + return "OK"; + + case GL.GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT: + return("GL FBO: incomplete, incomplete attachment\n"); + case GL.GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: + return("GL FBO: incomplete, missing attachment"); + case GL.GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS: + return("GL FBO: incomplete, attached images must have same dimensions"); + case GL.GL_FRAMEBUFFER_INCOMPLETE_FORMATS: + return("GL FBO: incomplete, attached images must have same format"); + case GL2GL3.GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER: + return("GL FBO: incomplete, missing draw buffer"); + case GL2GL3.GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER: + return("GL FBO: incomplete, missing read buffer"); + case GL2GL3.GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE: + return("GL FBO: incomplete, missing multisample buffer"); + case GL3.GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS: + return("GL FBO: incomplete, layer targets"); + + case GL.GL_FRAMEBUFFER_UNSUPPORTED: + return("GL FBO: Unsupported framebuffer format"); + case GL2GL3.GL_FRAMEBUFFER_UNDEFINED: + return("GL FBO: framebuffer undefined"); + + case 0: + return("GL FBO: incomplete, implementation fault"); + default: + return("GL FBO: incomplete, implementation ERROR 0x"+Integer.toHexString(fbStatus)); + } + } + + /** + * The status may even be valid if incomplete during transition of attachments. + * @see #getStatus() + */ + public final boolean isStatusValid() { + switch(vStatus) { + case GL.GL_FRAMEBUFFER_COMPLETE: + return true; + + case GL.GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT: + case GL.GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: + case GL.GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS: + case GL.GL_FRAMEBUFFER_INCOMPLETE_FORMATS: + case GL2GL3.GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER: + case GL2GL3.GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER: + case GL2GL3.GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE: + case GL3.GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS: + if(0 == colorAttachmentCount || null == depth) { + // we are in transition + return true; + } + + case GL.GL_FRAMEBUFFER_UNSUPPORTED: + case GL2GL3.GL_FRAMEBUFFER_UNDEFINED: + + case 0: + default: + System.out.println("Framebuffer " + fbName + " is incomplete: status = 0x" + Integer.toHexString(vStatus) + + " : " + getStatusString(vStatus)); + return false; + } + } + + private final boolean checkNoError(GL gl, int err, String exceptionMessage) throws GLException { + if(GL.GL_NO_ERROR != err) { + if(null != gl) { + destroy(gl); + } + if(null != exceptionMessage) { + throw new GLException(exceptionMessage+" GL Error 0x"+Integer.toHexString(err)); + } + return false; + } + return true; + } + + private final void checkInitialized() throws GLException { + if(!initialized) { + throw new GLException("FBO not initialized, call init(GL) first."); + } + } + + /** + * Attaches a Texture2D Color Buffer to this FBO's instance at the given attachment point, + * selecting the texture data type and format automatically. + * + *Using default min/mag filter {@link GL#GL_NEAREST} and default wrapS/wrapT {@link GL#GL_CLAMP_TO_EDGE}.
+ * + *Leaves the FBO bound.
+ * + * @param gl the current GL context + * @param attachmentPoint the color attachment point ranging from [0..{@link #getMaxColorAttachments()}-1] + * @param alpha set totrue
if you request alpha channel, otherwise false
;
+ * @return TextureAttachment instance describing the new attached texture colorbuffer if bound and configured successfully, otherwise GLException is thrown
+ * @throws GLException in case the texture colorbuffer couldn't be allocated or MSAA has been chosen
+ */
+ public final TextureAttachment attachTexture2D(GL gl, int attachmentPoint, boolean alpha) throws GLException {
+ return attachTexture2D(gl, attachmentPoint, alpha, GL.GL_NEAREST, GL.GL_NEAREST, GL.GL_CLAMP_TO_EDGE, GL.GL_CLAMP_TO_EDGE);
+ }
+
+ /**
+ * Attaches a Texture2D Color Buffer to this FBO's instance at the given attachment point,
+ * selecting the texture data type and format automatically.
+ *
+ * Leaves the FBO bound.
+ * + * @param gl the current GL context + * @param attachmentPoint the color attachment point ranging from [0..{@link #getMaxColorAttachments()}-1] + * @param alpha set totrue
if you request alpha channel, otherwise false
;
+ * @param magFilter if > 0 value for {@link GL#GL_TEXTURE_MAG_FILTER}
+ * @param minFilter if > 0 value for {@link GL#GL_TEXTURE_MIN_FILTER}
+ * @param wrapS if > 0 value for {@link GL#GL_TEXTURE_WRAP_S}
+ * @param wrapT if > 0 value for {@link GL#GL_TEXTURE_WRAP_T}
+ * @return TextureAttachment instance describing the new attached texture colorbuffer if bound and configured successfully, otherwise GLException is thrown
+ * @throws GLException in case the texture colorbuffer couldn't be allocated or MSAA has been chosen
+ */
+ public final TextureAttachment attachTexture2D(GL gl, int attachmentPoint, boolean alpha, int magFilter, int minFilter, int wrapS, int wrapT) throws GLException {
+ final int textureInternalFormat, textureDataFormat, textureDataType;
+ if(gl.isGLES()) {
+ textureInternalFormat = alpha ? GL.GL_RGBA : GL.GL_RGB;
+ textureDataFormat = alpha ? GL.GL_RGBA : GL.GL_RGB;
+ textureDataType = GL.GL_UNSIGNED_BYTE;
+ } else {
+ textureInternalFormat = alpha ? GL.GL_RGBA8 : GL.GL_RGB8;
+ textureDataFormat = alpha ? GL.GL_BGRA : GL.GL_RGB;
+ textureDataType = alpha ? GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV : GL.GL_UNSIGNED_BYTE;
+ }
+ return attachTexture2D(gl, attachmentPoint, textureInternalFormat, textureDataFormat, textureDataType, magFilter, minFilter, wrapS, wrapT);
+ }
+
+ /**
+ * Attaches a Texture2D Color Buffer to this FBO's instance at the given attachment point.
+ *
+ * Leaves the FBO bound.
+ * + * @param gl the current GL context + * @param attachmentPoint the color attachment point ranging from [0..{@link #getMaxColorAttachments()}-1] + * @param internalFormat internalFormat parameter to {@link GL#glTexImage2D(int, int, int, int, int, int, int, int, long)} + * @param dataFormat format parameter to {@link GL#glTexImage2D(int, int, int, int, int, int, int, int, long)} + * @param dataType type parameter to {@link GL#glTexImage2D(int, int, int, int, int, int, int, int, long)} + * @param magFilter if > 0 value for {@link GL#GL_TEXTURE_MAG_FILTER} + * @param minFilter if > 0 value for {@link GL#GL_TEXTURE_MIN_FILTER} + * @param wrapS if > 0 value for {@link GL#GL_TEXTURE_WRAP_S} + * @param wrapT if > 0 value for {@link GL#GL_TEXTURE_WRAP_T} + * @return TextureAttachment instance describing the new attached texture colorbuffer if bound and configured successfully, otherwise GLException is thrown + * @throws GLException in case the texture colorbuffer couldn't be allocated or MSAA has been chosen + */ + public final TextureAttachment attachTexture2D(GL gl, int attachmentPoint, + int internalFormat, int dataFormat, int dataType, + int magFilter, int minFilter, int wrapS, int wrapT) throws GLException { + return attachTexture2D(gl, attachmentPoint, + new TextureAttachment(Type.COLOR_TEXTURE, internalFormat, width, height, dataFormat, dataType, + magFilter, minFilter, wrapS, wrapT, 0 /* name */)); + } + + /** + * Attaches a Texture2D Color Buffer to this FBO's instance at the given attachment point. + * + *
+ * In case the passed TextureAttachment texA
is uninitialized, i.e. it's texture name is zero
,
+ * a new texture name is generated and setup w/ the texture parameter.
+ * Otherwise, i.e. texture name is not zero
, the passed TextureAttachment texA
is
+ * considered complete and assumed matching this FBO requirement. A GL error may occur is the latter is untrue.
+ *
Leaves the FBO bound.
+ * + * @param gl the current GL context + * @param attachmentPoint the color attachment point ranging from [0..{@link #getMaxColorAttachments()}-1] + * @param texA the to be attached {@link TextureAttachment}. Maybe complete or uninitialized, see above. + * @return the passed TextureAttachmenttexA
instance describing the new attached texture colorbuffer if bound and configured successfully, otherwise GLException is thrown
+ * @throws GLException in case the texture colorbuffer couldn't be allocated or MSAA has been chosen
+ */
+ public final TextureAttachment attachTexture2D(GL gl, int attachmentPoint, TextureAttachment texA) throws GLException {
+ validateAddColorAttachment(attachmentPoint, texA);
+
+ if(samples>0) {
+ removeColorAttachment(attachmentPoint, texA);
+ throw new GLException("Texture2D not supported w/ MSAA. If you have enabled MSAA with exisiting texture attachments, you may want to detach them via detachAllTexturebuffer(gl).");
+ }
+
+ texA.initialize(gl);
+ addColorAttachment(attachmentPoint, texA);
+
+ bind(gl);
+
+ // Set up the color buffer for use as a renderable texture:
+ gl.glFramebufferTexture2D(GL.GL_FRAMEBUFFER,
+ GL.GL_COLOR_ATTACHMENT0 + attachmentPoint,
+ GL.GL_TEXTURE_2D, texA.getName(), 0);
+ updateStatus(gl);
+
+ if(!isStatusValid()) {
+ detachColorbuffer(gl, attachmentPoint);
+ throw new GLException("attachTexture2D "+texA+" at "+attachmentPoint+" failed "+getStatusString()+", "+this);
+ }
+ if(DEBUG) {
+ System.err.println("FBObject.attachTexture2D: "+this);
+ }
+ return texA;
+ }
+
+ /**
+ * Attaches a Color Buffer to this FBO's instance at the given attachment point,
+ * selecting the format automatically.
+ *
+ * Leaves the FBO bound.
+ * + * @param gl the current GL context + * @param attachmentPoint the color attachment point ranging from [0..{@link #getMaxColorAttachments()}-1] + * @param alpha set totrue
if you request alpha channel, otherwise false
;
+ * @return ColorAttachment instance describing the new attached colorbuffer if bound and configured successfully, otherwise GLException is thrown
+ * @throws GLException in case the colorbuffer couldn't be allocated
+ */
+ public final ColorAttachment attachColorbuffer(GL gl, int attachmentPoint, boolean alpha) throws GLException {
+ final int internalFormat;
+ if( rgba8Avail ) {
+ internalFormat = alpha ? GL.GL_RGBA8 : GL.GL_RGB8 ;
+ } else {
+ internalFormat = alpha ? GL.GL_RGBA4 : GL.GL_RGB565;
+ }
+ return attachColorbuffer(gl, attachmentPoint, internalFormat);
+ }
+
+ /**
+ * Attaches a Color Buffer to this FBO's instance at the given attachment point.
+ *
+ * Leaves the FBO bound.
+ * + * @param gl the current GL context + * @param attachmentPoint the color attachment point ranging from [0..{@link #getMaxColorAttachments()}-1] + * @param internalFormat usually {@link GL#GL_RGBA4}, {@link GL#GL_RGB5_A1}, {@link GL#GL_RGB565}, {@link GL#GL_RGB8} or {@link GL#GL_RGBA8} + * @return ColorAttachment instance describing the new attached colorbuffer if bound and configured successfully, otherwise GLException is thrown + * @throws GLException in case the colorbuffer couldn't be allocated + * @throws IllegalArgumentException ifinternalFormat
doesn't reflect a colorbuffer
+ */
+ public final ColorAttachment attachColorbuffer(GL gl, int attachmentPoint, int internalFormat) throws GLException, IllegalArgumentException {
+ final Attachment.Type atype = Attachment.Type.determine(internalFormat);
+ if( Attachment.Type.COLOR != atype ) {
+ throw new IllegalArgumentException("colorformat invalid: 0x"+Integer.toHexString(internalFormat)+", "+this);
+ }
+
+ return attachColorbuffer(gl, attachmentPoint, new ColorAttachment(internalFormat, samples, width, height, 0));
+ }
+
+ /**
+ * Attaches a Color Buffer to this FBO's instance at the given attachment point.
+ *
+ * Leaves the FBO bound.
+ * + * @param gl + * @param attachmentPoint the color attachment point ranging from [0..{@link #getMaxColorAttachments()}-1] + * @param colA the template for the new {@link ColorAttachment} + * @return ColorAttachment instance describing the new attached colorbuffer if bound and configured successfully, otherwise GLException is thrown + * @throws GLException in case the colorbuffer couldn't be allocated + */ + public final ColorAttachment attachColorbuffer(GL gl, int attachmentPoint, ColorAttachment colA) throws GLException { + validateAddColorAttachment(attachmentPoint, colA); + + colA.initialize(gl); + addColorAttachment(attachmentPoint, colA); + + bind(gl); + + // Attach the color buffer + gl.glFramebufferRenderbuffer(GL.GL_FRAMEBUFFER, + GL.GL_COLOR_ATTACHMENT0 + attachmentPoint, + GL.GL_RENDERBUFFER, colA.getName()); + + updateStatus(gl); + if(!isStatusValid()) { + detachColorbuffer(gl, attachmentPoint); + throw new GLException("attachColorbuffer "+colA+" at "+attachmentPoint+" failed "+getStatusString()+", "+this); + } + if(DEBUG) { + System.err.println("FBObject.attachColorbuffer: "+this); + } + return colA; + } + + + /** + * Attaches one depth, stencil or packed-depth-stencil buffer to this FBO's instance, + * selecting the internalFormat automatically. + *+ * Stencil and depth buffer can be attached only once. + *
+ *+ * In case the desired type or bit-number is not supported, the next available one is chosen. + *
+ *+ * Use {@link #getDepthAttachment()} and/or {@link #getStencilAttachment()} to retrieve details + * about the attached buffer. The details cannot be returned, since it's possible 2 buffers + * are being created, depth and stencil. + *
+ * + *Leaves the FBO bound.
+ * + * @param gl + * @param atype either {@link Type#DEPTH}, {@link Type#STENCIL} or {@link Type#DEPTH_STENCIL} + * @param reqBits desired bits for depth or -1 for default (24 bits) + * @throws GLException in case the renderbuffer couldn't be allocated or one is already attached. + * @throws IllegalArgumentException + * @see #getDepthAttachment() + * @see #getStencilAttachment() + */ + public final void attachRenderbuffer(GL gl, Attachment.Type atype, int reqBits) throws GLException, IllegalArgumentException { + if( 0 > reqBits ) { + reqBits = 24; + } + final int internalFormat; + int internalStencilFormat = -1; + + switch ( atype ) { + case DEPTH: + if( 32 <= reqBits && depth32Avail ) { + internalFormat = GL.GL_DEPTH_COMPONENT32; + } else if( 24 <= reqBits && depth24Avail ) { + internalFormat = GL.GL_DEPTH_COMPONENT24; + } else { + internalFormat = GL.GL_DEPTH_COMPONENT16; + } + break; + + case STENCIL: + if( 16 <= reqBits && stencil16Avail ) { + internalFormat = GL2GL3.GL_STENCIL_INDEX16; + } else if( 8 <= reqBits && stencil08Avail ) { + internalFormat = GL.GL_STENCIL_INDEX8; + } else if( 4 <= reqBits && stencil04Avail ) { + internalFormat = GL.GL_STENCIL_INDEX4; + } else if( 1 <= reqBits && stencil01Avail ) { + internalFormat = GL.GL_STENCIL_INDEX1; + } else { + throw new GLException("stencil buffer n/a"); + } + break; + + case DEPTH_STENCIL: + if( packedDepthStencilAvail ) { + internalFormat = GL.GL_DEPTH24_STENCIL8; + } else { + if( 24 <= reqBits && depth24Avail ) { + internalFormat = GL.GL_DEPTH_COMPONENT24; + } else { + internalFormat = GL.GL_DEPTH_COMPONENT16; + } + if( stencil08Avail ) { + internalStencilFormat = GL.GL_STENCIL_INDEX8; + } else if( stencil04Avail ) { + internalStencilFormat = GL.GL_STENCIL_INDEX4; + } else if( stencil01Avail ) { + internalStencilFormat = GL.GL_STENCIL_INDEX1; + } else { + throw new GLException("stencil buffer n/a"); + } + } + break; + default: + throw new IllegalArgumentException("only depth/stencil types allowed, was "+atype+", "+this); + } + + attachRenderbufferImpl(gl, atype, internalFormat); + + if(0<=internalStencilFormat) { + attachRenderbufferImpl(gl, Attachment.Type.STENCIL, internalStencilFormat); + } + } + + /** + * Attaches one depth, stencil or packed-depth-stencil buffer to this FBO's instance, + * depending on theinternalFormat
.
+ * + * Stencil and depth buffer can be attached only once. + *
+ *+ * Use {@link #getDepthAttachment()} and/or {@link #getStencilAttachment()} to retrieve details + * about the attached buffer. The details cannot be returned, since it's possible 2 buffers + * are being created, depth and stencil. + *
+ * + *Leaves the FBO bound.
+ * + * @param gl the current GL context + * @param internalFormat {@link GL#GL_DEPTH_COMPONENT16}, {@link GL#GL_DEPTH_COMPONENT24}, {@link GL#GL_DEPTH_COMPONENT32}, + * {@link GL#GL_STENCIL_INDEX1}, {@link GL#GL_STENCIL_INDEX4}, {@link GL#GL_STENCIL_INDEX8} + * or {@link GL#GL_DEPTH24_STENCIL8} + * @throws GLException in case the renderbuffer couldn't be allocated or one is already attached. + * @throws IllegalArgumentException + * @see #getDepthAttachment() + * @see #getStencilAttachment() + */ + public final void attachRenderbuffer(GL gl, int internalFormat) throws GLException, IllegalArgumentException { + final Attachment.Type atype = Attachment.Type.determine(internalFormat); + if( Attachment.Type.DEPTH != atype && Attachment.Type.STENCIL != atype && Attachment.Type.DEPTH_STENCIL != atype ) { + throw new IllegalArgumentException("renderformat invalid: 0x"+Integer.toHexString(internalFormat)+", "+this); + } + attachRenderbufferImpl(gl, atype, internalFormat); + } + + protected final void attachRenderbufferImpl(GL gl, Attachment.Type atype, int internalFormat) throws GLException { + if( null != depth && ( Attachment.Type.DEPTH == atype || Attachment.Type.DEPTH_STENCIL == atype ) ) { + throw new GLException("FBO depth buffer already attached (rb "+depth+"), type is "+atype+", 0x"+Integer.toHexString(internalFormat)+", "+this); + } + if( null != stencil && ( Attachment.Type.STENCIL== atype || Attachment.Type.DEPTH_STENCIL == atype ) ) { + throw new GLException("FBO stencil buffer already attached (rb "+stencil+"), type is "+atype+", 0x"+Integer.toHexString(internalFormat)+", "+this); + } + attachRenderbufferImpl2(gl, atype, internalFormat); + } + + private final void attachRenderbufferImpl2(GL gl, Attachment.Type atype, int internalFormat) throws GLException { + if( Attachment.Type.DEPTH == atype ) { + if(null == depth) { + depth = new RenderAttachment(Type.DEPTH, internalFormat, samples, width, height, 0); + } else { + depth.setSize(width, height); + depth.setSamples(samples); + } + depth.initialize(gl); + } else if( Attachment.Type.STENCIL == atype ) { + if(null == stencil) { + stencil = new RenderAttachment(Type.STENCIL, internalFormat, samples, width, height, 0); + } else { + stencil.setSize(width, height); + stencil.setSamples(samples); + } + stencil.initialize(gl); + } else if( Attachment.Type.DEPTH_STENCIL == atype ) { + if(null == depth) { + depth = new RenderAttachment(Type.DEPTH, internalFormat, samples, width, height, 0); + } else { + depth.setSize(width, height); + depth.setSamples(samples); + } + depth.initialize(gl); + if(null == stencil) { + stencil = new RenderAttachment(Type.STENCIL, internalFormat, samples, width, height, depth.getName()); + } else { + stencil.setName(depth.getName()); + stencil.setSize(width, height); + stencil.setSamples(samples); + } + stencil.initialize(gl); + } + + bind(gl); + + // Attach the buffer + if( Attachment.Type.DEPTH == atype ) { + gl.glFramebufferRenderbuffer(GL.GL_FRAMEBUFFER, GL.GL_DEPTH_ATTACHMENT, GL.GL_RENDERBUFFER, depth.getName()); + } else if( Attachment.Type.STENCIL == atype ) { + gl.glFramebufferRenderbuffer(GL.GL_FRAMEBUFFER, GL.GL_STENCIL_ATTACHMENT, GL.GL_RENDERBUFFER, stencil.getName()); + } else if( Attachment.Type.DEPTH_STENCIL == atype ) { + gl.glFramebufferRenderbuffer(GL.GL_FRAMEBUFFER, GL.GL_DEPTH_ATTACHMENT, GL.GL_RENDERBUFFER, depth.getName()); + gl.glFramebufferRenderbuffer(GL.GL_FRAMEBUFFER, GL.GL_STENCIL_ATTACHMENT, GL.GL_RENDERBUFFER, stencil.getName()); + } + + updateStatus(gl); + if( !isStatusValid() ) { + detachRenderbuffer(gl, atype); + throw new GLException("renderbuffer attachment failed: "+this.getStatusString()); + } + + if(DEBUG) { + System.err.println("FBObject.attachRenderbuffer: "+this); + } + } + + /** + *Leaves the FBO bound!
+ * @param gl + * @param ca + * @throws IllegalArgumentException + */ + public final void detachColorbuffer(GL gl, int attachmentPoint) throws IllegalArgumentException { + if(null == detachColorbufferImpl(gl, attachmentPoint, false)) { + throw new IllegalArgumentException("ColorAttachment at "+attachmentPoint+", not attached, "+this); + } + if(DEBUG) { + System.err.println("FBObject.detachAll: "+this); + } + } + + private final Colorbuffer detachColorbufferImpl(GL gl, int attachmentPoint, boolean recreate) { + final Colorbuffer colbuf = colorAttachmentPoints[attachmentPoint]; // shortcut, don't validate here + + if(null == colbuf) { + return null; + } + + bind(gl); + + if(colbuf instanceof TextureAttachment) { + final TextureAttachment texA = (TextureAttachment) colbuf; + if( 0 != texA.getName() ) { + gl.glFramebufferTexture2D(GL.GL_FRAMEBUFFER, + GL.GL_COLOR_ATTACHMENT0 + attachmentPoint, + GL.GL_TEXTURE_2D, 0, 0); + gl.glBindTexture(GL.GL_TEXTURE_2D, 0); + } + texA.free(gl); + removeColorAttachment(attachmentPoint, texA); + if(recreate) { + texA.setSize(width, height); + attachTexture2D(gl, attachmentPoint, texA); + } + } else if(colbuf instanceof ColorAttachment) { + final ColorAttachment colA = (ColorAttachment) colbuf; + if( 0 != colA.getName() ) { + gl.glFramebufferRenderbuffer(GL.GL_FRAMEBUFFER, + GL.GL_COLOR_ATTACHMENT0+attachmentPoint, + GL.GL_RENDERBUFFER, 0); + } + colA.free(gl); + removeColorAttachment(attachmentPoint, colbuf); + if(recreate) { + colA.setSize(width, height); + colA.setSamples(samples); + attachColorbuffer(gl, attachmentPoint, colA); + } + } + return colbuf; + } + + /** + * + * @param gl + * @param reqAType {@link Type#DEPTH}, {@link Type#DEPTH} or {@link Type#DEPTH_STENCIL} + */ + public final void detachRenderbuffer(GL gl, Attachment.Type atype) throws IllegalArgumentException { + detachRenderbufferImpl(gl, atype, false); + } + + public final boolean isDepthStencilPackedFormat() { + final boolean res = null != depth && null != stencil && + depth.format == stencil.format ; + if(res && depth.getName() != stencil.getName() ) { + throw new InternalError("depth/stencil packed format not sharing: depth "+depth+", stencil "+stencil); + } + return res; + } + + private final void detachRenderbufferImpl(GL gl, Attachment.Type atype, boolean recreate) throws IllegalArgumentException { + switch ( atype ) { + case DEPTH: + case STENCIL: + case DEPTH_STENCIL: + break; + default: + throw new IllegalArgumentException("only depth/stencil types allowed, was "+atype+", "+this); + } + if( null == depth && null == stencil ) { + return ; // nop + } + // reduction of possible combinations, create unique atype command(s) + final ArrayListLeaves the FBO bound!
+ *+ * An attached sampling sink texture will be detached as well, see {@link #getSamplingSink()}. + *
+ * @param gl the current GL context + */ + public final void detachAll(GL gl) { + if(null != samplesSink) { + samplesSink.detachAll(gl); + } + detachAllImpl(gl, true/* detachNonColorbuffer */, false /* recreate */); + } + + /** + * Detaches all {@link ColorAttachment}s and {@link TextureAttachment}s. + *Leaves the FBO bound!
+ *+ * An attached sampling sink texture will be detached as well, see {@link #getSamplingSink()}. + *
+ * @param gl the current GL context + */ + public final void detachAllColorbuffer(GL gl) { + if(null != samplesSink) { + samplesSink.detachAllColorbuffer(gl); + } + detachAllImpl(gl, false/* detachNonColorbuffer */, false /* recreate */); + } + + /** + * Detaches all {@link TextureAttachment}s + *Leaves the FBO bound!
+ *+ * An attached sampling sink texture will be detached as well, see {@link #getSamplingSink()}. + *
+ * @param gl the current GL context + */ + public final void detachAllTexturebuffer(GL gl) { + if(null != samplesSink) { + samplesSink.detachAllTexturebuffer(gl); + } + for(int i=0; iIf multisampling is used, it sets the read framebuffer to the sampling sink {@link #getWriteFramebuffer()}, + * if full FBO is supported.
+ * + *+ * In case you have attached more than one color buffer, + * you may want to setup {@link GL2GL3#glDrawBuffers(int, int[], int)}. + *
+ * @param gl the current GL context + * @throws GLException + */ + public final void bind(GL gl) throws GLException { + if(!bound || fbName != gl.getBoundFramebuffer(GL.GL_FRAMEBUFFER)) { + checkInitialized(); + if(samples > 0 && fullFBOSupport) { + // draw to multisampling - read from samplesSink + gl.glBindFramebuffer(GL2GL3.GL_DRAW_FRAMEBUFFER, getWriteFramebuffer()); + gl.glBindFramebuffer(GL2GL3.GL_READ_FRAMEBUFFER, getReadFramebuffer()); + } else { + // one for all + gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, getWriteFramebuffer()); + } + + checkNoError(null, gl.glGetError(), "FBObject post-bind"); // throws GLException if error + bound = true; + samplesSinkDirty = true; + } + } + + /** + * Unbind this FBO, i.e. bind read and write framebuffer to default, see {@link GLBase#getDefaultDrawFramebuffer()}. + * + *If full FBO is supported, sets the read and write framebuffer individually to default, hence not disturbing + * an optional operating MSAA FBO, see {@link GLBase#getDefaultReadFramebuffer()} and {@link GLBase#getDefaultDrawFramebuffer()}
+ * + * @param gl the current GL context + * @throws GLException + */ + public final void unbind(GL gl) throws GLException { + if(bound) { + if(fullFBOSupport) { + // default read/draw buffers, may utilize GLContext/GLDrawable override of + // GLContext.getDefaultDrawFramebuffer() and GLContext.getDefaultReadFramebuffer() + gl.glBindFramebuffer(GL2GL3.GL_DRAW_FRAMEBUFFER, 0); + gl.glBindFramebuffer(GL2GL3.GL_READ_FRAMEBUFFER, 0); + } else { + gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, 0); // default draw buffer + } + checkNoError(null, gl.glGetError(), "FBObject post-unbind"); // throws GLException if error + bound = false; + } + } + + /** + * Returnstrue
if framebuffer object is bound via {@link #bind(GL)}, otherwise false
.
+ * + * Method verifies the bound state via {@link GL#getBoundFramebuffer(int)}. + *
+ * @param gl the current GL context + */ + public final boolean isBound(GL gl) { + bound = bound && fbName != gl.getBoundFramebuffer(GL.GL_FRAMEBUFFER) ; + return bound; + } + + /** Returnstrue
if framebuffer object is bound via {@link #bind(GL)}, otherwise false
. */
+ public final boolean isBound() { return bound; }
+
+ /**
+ * Samples the multisampling colorbuffer (msaa-buffer) to it's sink {@link #getSamplingSink()}.
+ *
+ * The operation is skipped, if no multisampling is used or + * the msaa-buffer has not been flagged dirty by a previous call of {@link #bind(GL)}, + * see {@link #isSamplingBufferDirty()}
+ * + *If full FBO is supported, sets the read and write framebuffer individually to default after sampling, hence not disturbing + * an optional operating MSAA FBO, see {@link GLBase#getDefaultReadFramebuffer()} and {@link GLBase#getDefaultDrawFramebuffer()}
+ * + *In case you intend to employ {@link GL#glReadPixels(int, int, int, int, int, int, java.nio.Buffer) glReadPixels(..)} + * you may want to call {@link GL#glBindFramebuffer(int, int) glBindFramebuffer}({@link GL2GL3#GL_READ_FRAMEBUFFER}, {@link #getReadFramebuffer()}); + *
+ * + *Leaves the FBO unbound.
+ * + * @param gl the current GL context + * @param ta {@link TextureAttachment} to use, prev. attached w/ {@link #attachTexture2D(GL, int, boolean, int, int, int, int) attachTexture2D(..)} + * @throws IllegalArgumentException + */ + public final void syncSamplingBuffer(GL gl) { + unbind(gl); + if(samples>0 && samplesSinkDirty) { + samplesSinkDirty = false; + resetMSAATexture2DSink(gl); + gl.glBindFramebuffer(GL2GL3.GL_READ_FRAMEBUFFER, fbName); + gl.glBindFramebuffer(GL2GL3.GL_DRAW_FRAMEBUFFER, samplesSink.getWriteFramebuffer()); + ((GL2GL3)gl).glBlitFramebuffer(0, 0, width, height, 0, 0, width, height, // since MSAA is supported, ugly cast is OK + GL.GL_COLOR_BUFFER_BIT, GL.GL_NEAREST); + if(fullFBOSupport) { + // default read/draw buffers, may utilize GLContext/GLDrawable override of + // GLContext.getDefaultDrawFramebuffer() and GLContext.getDefaultReadFramebuffer() + gl.glBindFramebuffer(GL2GL3.GL_DRAW_FRAMEBUFFER, 0); + gl.glBindFramebuffer(GL2GL3.GL_READ_FRAMEBUFFER, 0); + } else { + gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, 0); // default draw buffer + } + } + } + + /** + * Bind the given texture colorbuffer. + * + *If multisampling is being used, {@link #syncSamplingBuffer(GL)} is being called.
+ * + *Leaves the FBO unbound!
+ * + * @param gl the current GL context + * @param ta {@link TextureAttachment} to use, prev. attached w/ {@link #attachTexture2D(GL, int, boolean, int, int, int, int) attachTexture2D(..)} + * @throws IllegalArgumentException + */ + public final void use(GL gl, TextureAttachment ta) throws IllegalArgumentException { + if(null == ta) { throw new IllegalArgumentException("null TextureAttachment"); } + if(samples > 0 && samplesSinkTexture == ta) { + syncSamplingBuffer(gl); + } else { + unbind(gl); + } + gl.glBindTexture(GL.GL_TEXTURE_2D, ta.getName()); // use it .. + } + + /** + * Unbind texture, ie bind 'non' texture 0 + * + *Leaves the FBO unbound.
+ */ + public final void unuse(GL gl) { + unbind(gl); + gl.glBindTexture(GL.GL_TEXTURE_2D, 0); // don't use it + } + + /** + * Returnstrue
if basic or full FBO is supported, otherwise false
.
+ * @param full true
for full FBO supported query, otherwise false
for basic FBO support query.
+ * @see #supportsFullFBO(GL)
+ * @see #supportsBasicFBO(GL)
+ * @throws GLException if {@link #init(GL)} hasn't been called.
+ */
+ public final boolean supportsFBO(boolean full) throws GLException { checkInitialized(); return full ? fullFBOSupport : basicFBOSupport; }
+
+ /**
+ * Returns true
if renderbuffer accepts internal format {@link GL#GL_RGB8} and {@link GL#GL_RGBA8}, otherwise false
.
+ * @throws GLException if {@link #init(GL)} hasn't been called.
+ */
+ public final boolean supportsRGBA8() throws GLException { checkInitialized(); return rgba8Avail; }
+
+ /**
+ * Returns true
if {@link GL#GL_DEPTH_COMPONENT16}, {@link GL#GL_DEPTH_COMPONENT24} or {@link GL#GL_DEPTH_COMPONENT32} is supported, otherwise false
.
+ * @param bits 16, 24 or 32 bits
+ * @throws GLException if {@link #init(GL)} hasn't been called.
+ */
+ public final boolean supportsDepth(int bits) throws GLException {
+ checkInitialized();
+ switch(bits) {
+ case 16: return basicFBOSupport;
+ case 24: return depth24Avail;
+ case 32: return depth32Avail;
+ default: return false;
+ }
+ }
+
+ /**
+ * Returns true
if {@link GL#GL_STENCIL_INDEX1}, {@link GL#GL_STENCIL_INDEX4}, {@link GL#GL_STENCIL_INDEX8} or {@link GL2GL3#GL_STENCIL_INDEX16} is supported, otherwise false
.
+ * @param bits 1, 4, 8 or 16 bits
+ * @throws GLException if {@link #init(GL)} hasn't been called.
+ */
+ public final boolean supportsStencil(int bits) throws GLException {
+ checkInitialized();
+ switch(bits) {
+ case 1: return stencil01Avail;
+ case 4: return stencil04Avail;
+ case 8: return stencil08Avail;
+ case 16: return stencil16Avail;
+ default: return false;
+ }
+ }
+
+ /**
+ * Returns true
if {@link GL#GL_DEPTH24_STENCIL8} is supported, otherwise false
.
+ * @throws GLException if {@link #init(GL)} hasn't been called.
+ */
+ public final boolean supportsPackedDepthStencil() throws GLException { checkInitialized(); return packedDepthStencilAvail; }
+
+ /**
+ * Returns the maximum number of colorbuffer attachments.
+ * @throws GLException if {@link #init(GL)} hasn't been called.
+ */
+ public final int getMaxColorAttachments() throws GLException { checkInitialized(); return maxColorAttachments; }
+
+ /**
+ * Returns the maximum number of samples for multisampling. Maybe zero if multisampling is not supported.
+ * @throws GLException if {@link #init(GL)} hasn't been called.
+ */
+ public final int getMaxSamples() throws GLException { checkInitialized(); return maxSamples; }
+
+ /**
+ * Returns true
if this instance has been initialized with {@link #reset(GL, int, int)}
+ * or {@link #reset(GL, int, int, int)}, otherwise false
+ */
+ public final boolean isInitialized() { return initialized; }
+ /** Returns the width */
+ public final int getWidth() { return width; }
+ /** Returns the height */
+ public final int getHeight() { return height; }
+ /** Returns the number of samples for multisampling (MSAA). zero if no multisampling is used. */
+ public final int getNumSamples() { return samples; }
+ /** Returns the framebuffer name to render to. */
+ public final int getWriteFramebuffer() { return fbName; }
+ /** Returns the framebuffer name to read from. Depending on multisampling, this may be a different framebuffer. */
+ public final int getReadFramebuffer() { return ( samples > 0 ) ? samplesSink.getReadFramebuffer() : fbName; }
+ /** Return the number of color/texture attachments */
+ public final int getColorAttachmentCount() { return colorAttachmentCount; }
+ /** Return the stencil {@link RenderAttachment} attachment, if exist. Maybe share the same {@link Attachment#getName()} as {@link #getDepthAttachment()}, if packed depth-stencil is being used. */
+ public final RenderAttachment getStencilAttachment() { return stencil; }
+ /** Return the depth {@link RenderAttachment} attachment. Maybe share the same {@link Attachment#getName()} as {@link #getStencilAttachment()}, if packed depth-stencil is being used. */
+ public final RenderAttachment getDepthAttachment() { return depth; }
+
+ /** Return the complete multisampling {@link FBObject} sink, if using multisampling. */
+ public final FBObject getSamplingSinkFBO() { return samplesSink; }
+
+ /** Return the multisampling {@link TextureAttachment} sink, if using multisampling. */
+ public final TextureAttachment getSamplingSink() { return samplesSinkTexture; }
+ /**
+ * Returns true
if the multisampling colorbuffer (msaa-buffer)
+ * has been flagged dirty by a previous call of {@link #bind(GL)},
+ * otherwise false
.
+ */
+ public final boolean isSamplingBufferDirty() { return samplesSinkDirty; }
+
+ int objectHashCode() { return super.hashCode(); }
+
+ public final String toString() {
+ final String caps = null != colorAttachmentPoints ? Arrays.asList(colorAttachmentPoints).toString() : null ;
+ return "FBO[name r/w "+fbName+"/"+getReadFramebuffer()+", init "+initialized+", bound "+bound+", size "+width+"x"+height+", samples "+samples+"/"+maxSamples+
+ ", depth "+depth+", stencil "+stencil+", color attachments: "+colorAttachmentCount+"/"+maxColorAttachments+
+ ": "+caps+", msaa-sink "+samplesSinkTexture+", isSamplesSink "+(null == samplesSink)+
+ ", obj 0x"+Integer.toHexString(objectHashCode())+"]";
+ }
+
+ private final void updateStatus(GL gl) {
+ if( 0 == fbName ) {
+ vStatus = -1;
+ } else {
+ vStatus = gl.glCheckFramebufferStatus(GL.GL_FRAMEBUFFER);
+ }
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/GLExtensions.java b/src/jogl/classes/com/jogamp/opengl/GLExtensions.java
new file mode 100644
index 000000000..f7e25fa01
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/GLExtensions.java
@@ -0,0 +1,81 @@
+/**
+ * Copyright 2012 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+package com.jogamp.opengl;
+
+/**
+ * Class holding OpenGL extension strings, commonly used by JOGL's implementation.
+ */
+public class GLExtensions {
+ public static final String VERSION_1_2 = "GL_VERSION_1_2";
+ public static final String VERSION_1_4 = "GL_VERSION_1_4";
+ public static final String VERSION_1_5 = "GL_VERSION_1_5";
+ public static final String VERSION_2_0 = "GL_VERSION_2_0";
+
+ public static final String ARB_debug_output = "GL_ARB_debug_output";
+ public static final String AMD_debug_output = "GL_AMD_debug_output";
+
+ public static final String ARB_framebuffer_object = "GL_ARB_framebuffer_object";
+ public static final String OES_framebuffer_object = "GL_OES_framebuffer_object";
+ public static final String EXT_framebuffer_object = "GL_EXT_framebuffer_object";
+ public static final String EXT_framebuffer_blit = "GL_EXT_framebuffer_blit";
+ public static final String EXT_framebuffer_multisample = "GL_EXT_framebuffer_multisample";
+ public static final String EXT_packed_depth_stencil = "GL_EXT_packed_depth_stencil";
+ public static final String OES_depth24 = "GL_OES_depth24";
+ public static final String OES_depth32 = "GL_OES_depth32";
+ public static final String OES_packed_depth_stencil = "GL_OES_packed_depth_stencil";
+ public static final String NV_fbo_color_attachments = "GL_NV_fbo_color_attachments";
+
+ public static final String ARB_ES2_compatibility = "GL_ARB_ES2_compatibility";
+
+ public static final String EXT_abgr = "GL_EXT_abgr";
+ public static final String OES_rgb8_rgba8 = "GL_OES_rgb8_rgba8";
+ public static final String OES_stencil1 = "GL_OES_stencil1";
+ public static final String OES_stencil4 = "GL_OES_stencil4";
+ public static final String OES_stencil8 = "GL_OES_stencil8";
+ public static final String APPLE_float_pixels = "GL_APPLE_float_pixels";
+
+ public static final String ARB_texture_non_power_of_two = "GL_ARB_texture_non_power_of_two";
+ public static final String ARB_texture_rectangle = "GL_ARB_texture_rectangle";
+ public static final String EXT_texture_rectangle = "GL_EXT_texture_rectangle";
+ public static final String NV_texture_rectangle = "GL_NV_texture_rectangle";
+ public static final String EXT_texture_format_BGRA8888 = "GL_EXT_texture_format_BGRA8888";
+ public static final String IMG_texture_format_BGRA8888 = "GL_IMG_texture_format_BGRA8888";
+ public static final String EXT_texture_compression_s3tc = "GL_EXT_texture_compression_s3tc";
+ public static final String NV_texture_compression_vtc = "GL_NV_texture_compression_vtc";
+ public static final String SGIS_generate_mipmap = "GL_SGIS_generate_mipmap";
+ public static final String OES_read_format = "GL_OES_read_format";
+
+ public static final String OES_EGL_image_external = "GL_OES_EGL_image_external";
+
+ //
+ // Aliased GLX/WGL/.. extensions
+ //
+
+ public static final String ARB_pixel_format = "GL_ARB_pixel_format";
+ public static final String ARB_pbuffer = "GL_ARB_pbuffer";
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/JoglVersion.java b/src/jogl/classes/com/jogamp/opengl/JoglVersion.java
index 75785fd86..cdb4b82bb 100644
--- a/src/jogl/classes/com/jogamp/opengl/JoglVersion.java
+++ b/src/jogl/classes/com/jogamp/opengl/JoglVersion.java
@@ -93,11 +93,13 @@ public class JoglVersion extends JogampVersion {
return sb;
}
- public static StringBuilder getDefaultOpenGLInfo(StringBuilder sb, boolean withCapabilitiesInfo) {
+ public static StringBuilder getDefaultOpenGLInfo(AbstractGraphicsDevice device, StringBuilder sb, boolean withCapabilitiesInfo) {
if(null==sb) {
sb = new StringBuilder();
}
- final AbstractGraphicsDevice device = GLProfile.getDefaultDevice();
+ if(null == device) {
+ device = GLProfile.getDefaultDevice();
+ }
sb.append("Default Profiles on device ").append(device).append(Platform.getNewline());
if(null!=device) {
GLProfile.glAvailabilityToString(device, sb, "\t", 1);
@@ -120,13 +122,21 @@ public class JoglVersion extends JogampVersion {
if(null==sb) {
sb = new StringBuilder();
}
- GLContext ctx = gl.getContext();
-
+
sb.append(VersionUtil.SEPERATOR).append(Platform.getNewline());
sb.append(device.getClass().getSimpleName()).append("[type ")
.append(device.getType()).append(", connection ").append(device.getConnection()).append("]: ").append(Platform.getNewline());
GLProfile.glAvailabilityToString(device, sb, "\t", 1);
sb.append(Platform.getNewline());
+
+ return getGLStrings(gl, sb);
+ }
+
+ public static StringBuilder getGLStrings(GL gl, StringBuilder sb) {
+ if(null==sb) {
+ sb = new StringBuilder();
+ }
+ final GLContext ctx = gl.getContext();
sb.append("Swap Interval ").append(gl.getSwapInterval());
sb.append(Platform.getNewline());
sb.append("GL Profile ").append(gl.getGLProfile());
diff --git a/src/jogl/classes/com/jogamp/opengl/OffscreenAutoDrawable.java b/src/jogl/classes/com/jogamp/opengl/OffscreenAutoDrawable.java
new file mode 100644
index 000000000..1ea8595c6
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/OffscreenAutoDrawable.java
@@ -0,0 +1,89 @@
+/**
+ * Copyright 2012 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl;
+
+import javax.media.opengl.GLAutoDrawableDelegate;
+import javax.media.opengl.GLContext;
+import javax.media.opengl.GLDrawable;
+import javax.media.opengl.GLException;
+
+import jogamp.opengl.GLFBODrawableImpl;
+
+/**
+ * Platform-independent class exposing FBO offscreen functionality to
+ * applications.
+ * + * This class distinguishes itself from {@link GLAutoDrawableDelegate} + * with it's {@link #setSize(int, int)} functionality. + *
+ */ +public class OffscreenAutoDrawable extends GLAutoDrawableDelegate { + + public OffscreenAutoDrawable(GLDrawable drawable, GLContext context, Object upstreamWidget) { + super(drawable, context, upstreamWidget); + } + + /** + * Attempts to resize this offscreen auto drawable, if supported + * by the underlying {@link GLDrawable). + * @param newWidth + * @param newHeight + * @returntrue
if resize was executed, otherwise false
.
+ * @throws GLException in case of an error during the resize operation
+ */
+ public boolean setSize(int newWidth, int newHeight) throws GLException {
+ boolean done = false;
+ if(drawable instanceof GLFBODrawableImpl) {
+ context.makeCurrent();
+ try {
+ ((GLFBODrawableImpl)drawable).setSize(context.getGL(), newWidth, newHeight);
+ done = true;
+ } finally {
+ context.release();
+ }
+ }
+ if(done) {
+ this.defaultWindowResizedOp();
+ return true;
+ }
+ return false;
+ }
+
+ /**
+ * If the underlying {@link GLDrawable} is an FBO implementation
+ * and contains an {#link FBObject}, the same is returned.
+ * Otherwise returns null
.
+ */
+ public FBObject getFBObject() {
+ if(drawable instanceof GLFBODrawableImpl) {
+ return ((GLFBODrawableImpl)drawable).getFBObject();
+ }
+ return null;
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/swt/GLCanvas.java b/src/jogl/classes/com/jogamp/opengl/swt/GLCanvas.java
index 5ee58b78d..0d9d3ddf5 100644
--- a/src/jogl/classes/com/jogamp/opengl/swt/GLCanvas.java
+++ b/src/jogl/classes/com/jogamp/opengl/swt/GLCanvas.java
@@ -231,6 +231,8 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
/* Get the nativewindow-Graphics Device associated with this control (which is determined by the parent Composite) */
device = SWTAccessor.getDevice(this);
+ /* Since we have no means of querying the screen index yet, assume 0. Good choice due to Xinerama alike settings anyways. */
+ final int screenIdx = 0;
/* Native handle for the control, used to associate with GLContext */
nativeWindowHandle = SWTAccessor.getWindowHandle(this);
@@ -243,7 +245,7 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
final GLDrawableFactory glFactory = GLDrawableFactory.getFactory(caps.getGLProfile());
/* Create a NativeWindow proxy for the SWT canvas */
- proxySurface = glFactory.createProxySurface(device, nativeWindowHandle, caps, chooser);
+ proxySurface = glFactory.createProxySurface(device, screenIdx, nativeWindowHandle, caps, chooser, swtCanvasUpStreamHook);
/* Associate a GL surface with the proxy */
drawable = glFactory.createGLDrawable(proxySurface);
@@ -265,12 +267,58 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
addControlListener(new ControlAdapter() {
@Override
public void controlResized(final ControlEvent arg0) {
- clientArea = GLCanvas.this.getClientArea();
- /* Mark for OpenGL reshape next time the control is painted */
- sendReshape = true;
+ updateSizeCheck();
}
});
}
+ private final ProxySurface.UpstreamSurfaceHook swtCanvasUpStreamHook = new ProxySurface.UpstreamSurfaceHook() {
+ @Override
+ public final void create(ProxySurface s) { /* nop */ }
+
+ @Override
+ public final void destroy(ProxySurface s) { /* nop */ }
+
+ @Override
+ public final int getWidth(ProxySurface s) {
+ return clientArea.width;
+ }
+
+ @Override
+ public final int getHeight(ProxySurface s) {
+ return clientArea.height;
+ }
+
+ @Override
+ public String toString() {
+ return "SETUpstreamSurfaceHook[upstream: "+GLCanvas.this.toString()+"]";
+ }
+
+ };
+
+ protected final void updateSizeCheck() {
+ clientArea = GLCanvas.this.getClientArea();
+ if (clientArea != null &&
+ proxySurface.getWidth() != clientArea.width &&
+ proxySurface.getHeight() != clientArea.height) {
+ sendReshape = true; // Mark for OpenGL reshape next time the control is painted
+ }
+ sendReshape = false;
+ }
+
+ @Override
+ public final Object getUpstreamWidget() {
+ return this;
+ }
+
+ @Override
+ public int getWidth() {
+ return clientArea.width;
+ }
+
+ @Override
+ public int getHeight() {
+ return clientArea.height;
+ }
@Override
public void addGLEventListener(final GLEventListener arg0) {
@@ -417,25 +465,11 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
return (drawable != null) ? drawable.getHandle() : 0;
}
- @Override
- public int getHeight() {
- final Rectangle clientArea = this.clientArea;
- if (clientArea == null) return 0;
- return clientArea.height;
- }
-
@Override
public NativeSurface getNativeSurface() {
return (drawable != null) ? drawable.getNativeSurface() : null;
}
- @Override
- public int getWidth() {
- final Rectangle clientArea = this.clientArea;
- if (clientArea == null) return 0;
- return clientArea.width;
- }
-
@Override
public boolean isRealized() {
return (drawable != null) ? drawable.isRealized() : false;
@@ -515,7 +549,7 @@ public class GLCanvas extends Canvas implements GLAutoDrawable {
// System.err.println(NativeWindowVersion.getInstance());
System.err.println(JoglVersion.getInstance());
- System.err.println(JoglVersion.getDefaultOpenGLInfo(null, true).toString());
+ System.err.println(JoglVersion.getDefaultOpenGLInfo(null, null, true).toString());
final GLCapabilitiesImmutable caps = new GLCapabilities( GLProfile.getDefault(GLProfile.getDefaultDevice()) );
final Display display = new Display();
diff --git a/src/jogl/classes/com/jogamp/opengl/util/FBObject.java b/src/jogl/classes/com/jogamp/opengl/util/FBObject.java
deleted file mode 100644
index 3e049a334..000000000
--- a/src/jogl/classes/com/jogamp/opengl/util/FBObject.java
+++ /dev/null
@@ -1,483 +0,0 @@
-/*
- * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
- * Copyright (c) 2011 JogAmp Community. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any kind. ALL
- * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
- * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
- * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
- * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
- * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
- * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
- * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
- * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
- * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
- * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
- * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
- */
-
-package com.jogamp.opengl.util;
-
-import javax.media.opengl.*;
-
-public class FBObject {
- static final int MAX_FBO_TEXTURES = 32; // just for our impl .. not the real 'max' FBO color attachments
- private int[] fbo_tex_names;
- private int[] fbo_tex_units;
- private int fbo_tex_num;
- private int colorattachment_num;
-
- private boolean initialized;
- private int width, height;
- private int fb, depth_rb, stencil_rb, vStatus;
- private boolean bound;
-
- public FBObject(int width, int height) {
- this.fbo_tex_names = new int[MAX_FBO_TEXTURES];
- this.fbo_tex_units = new int[MAX_FBO_TEXTURES];
- this.fbo_tex_num = 0;
- this.colorattachment_num = 0;
- this.initialized = false;
- this.width = width;
- this.height = height;
- this.fb = 0;
- this.depth_rb = 0;
- this.stencil_rb = 0;
- this.bound = false;
- }
-
- /**
- * @return true if the FB status is valid, otherwise false
- * @see #getStatus()
- */
- public boolean isStatusValid() {
- switch(vStatus) {
- case GL.GL_FRAMEBUFFER_COMPLETE:
- return true;
- case GL.GL_FRAMEBUFFER_UNSUPPORTED:
- case GL.GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT:
- case GL.GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:
- case GL.GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS:
- case GL.GL_FRAMEBUFFER_INCOMPLETE_FORMATS:
- //case GL2.GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER:
- //case GL2.GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER:
- //case GL2.GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT:
- case 0:
- default:
- System.out.println("Framebuffer " + fb + " is incomplete: status = 0x" + Integer.toHexString(vStatus) +
- " : " + getStatusString(vStatus));
- return false;
- }
- }
-
- /**
- * @return The FB status. {@link GL.GL_FRAMEBUFFER_COMPLETE} if ok, otherwise return GL FBO error state or -1
- * @see #validateStatus()
- */
- public int getStatus() {
- return vStatus;
- }
-
- public String getStatusString() {
- return getStatusString(vStatus);
- }
-
- public static final String getStatusString(int fbStatus) {
- switch(fbStatus) {
- case -1:
- return "NOT A FBO";
- case GL.GL_FRAMEBUFFER_COMPLETE:
- return "OK";
- case GL.GL_FRAMEBUFFER_UNSUPPORTED:
- return("GL FBO: Unsupported framebuffer format");
- case GL.GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT:
- return("GL FBO: incomplete, incomplete attachment\n");
- case GL.GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:
- return("GL FBO: incomplete, missing attachment");
- case GL.GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS:
- return("GL FBO: incomplete, attached images must have same dimensions");
- case GL.GL_FRAMEBUFFER_INCOMPLETE_FORMATS:
- return("GL FBO: incomplete, attached images must have same format");
- case GL2.GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER:
- return("GL FBO: incomplete, missing draw buffer");
- case GL2.GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER:
- return("GL FBO: incomplete, missing read buffer");
- case GL2.GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE:
- return("GL FBO: incomplete, missing multisample buffer");
- case 0:
- return("GL FBO: incomplete, implementation fault");
- default:
- return("GL FBO: incomplete, implementation ERROR");
- }
- }
-
- private boolean checkNoError(GL gl, int err, String exceptionMessage) {
- if(GL.GL_NO_ERROR != err) {
- if(null != gl) {
- destroy(gl);
- }
- if(null != exceptionMessage) {
- throw new GLException(exceptionMessage+" GL Error 0x"+Integer.toHexString(err));
- }
- return false;
- }
- return true;
- }
-
- private final void checkInitialized() {
- if(!initialized) {
- throw new GLException("FBO not initialized, call init(GL) first.");
- }
- }
-
- private final void checkBound(GL gl, boolean shallBeBound) {
- checkInitialized();
- if(bound != shallBeBound) {
- final String s0 = shallBeBound ? "not" : "already" ;
- throw new GLException("FBO "+s0+" bound "+toString());
- }
- checkNoError(null, gl.glGetError(), "FBObject pre"); // throws GLException if error
- }
-
- /**
- * Initializes this FBO's instance with it's texture.
- *
- * Leaves the FBO bound!
- * - * @param gl the current GL context - * @throws GLException in case of an error - */ - public void init(GL gl) throws GLException { - if(initialized) { - throw new GLException("FBO already initialized"); - } - checkNoError(null, gl.glGetError(), "FBObject Init.pre"); // throws GLException if error - - // generate fbo .. - int name[] = new int[1]; - - gl.glGenFramebuffers(1, name, 0); - fb = name[0]; - if(fb==0) { - throw new GLException("null generated framebuffer"); - } - - // bind fbo .. - gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, fb); - checkNoError(gl, gl.glGetError(), "FBObject Init.bindFB"); // throws GLException if error - if(!gl.glIsFramebuffer(fb)) { - checkNoError(gl, GL.GL_INVALID_VALUE, "FBObject Init.isFB"); // throws GLException - } - bound = true; - initialized = true; - - updateStatus(gl); - } - - /** - * Attaches a[nother] Texture2D Color Buffer to this FBO's instance, - * selecting the texture data type and format automatically. - *This may be done as many times as many color attachments are supported, - * see {@link GL2GL3#GL_MAX_COLOR_ATTACHMENTS}.
- * - *Assumes a bound FBO
- *Leaves the FBO bound!
- * - * @param gl the current GL context - * @param texUnit the desired texture unit ranging from [0..{@link GL2#GL_MAX_TEXTURE_UNITS}-1], or -1 if no unit shall be activate at {@link #use(GL, int)} - * @param magFilter if > 0 value for {@link GL#GL_TEXTURE_MAG_FILTER} - * @param minFilter if > 0 value for {@link GL#GL_TEXTURE_MIN_FILTER} - * @param wrapS if > 0 value for {@link GL#GL_TEXTURE_WRAP_S} - * @param wrapT if > 0 value for {@link GL#GL_TEXTURE_WRAP_T} - * @return idx of the new attached texture, otherwise -1 - * @throws GLException in case of an error - */ - public int attachTexture2D(GL gl, int texUnit, int magFilter, int minFilter, int wrapS, int wrapT) throws GLException { - final int textureInternalFormat, textureDataFormat, textureDataType; - if(gl.isGLES()) { - textureInternalFormat=GL.GL_RGBA; - textureDataFormat=GL.GL_RGBA; - textureDataType=GL.GL_UNSIGNED_BYTE; - } else { - textureInternalFormat=GL.GL_RGBA8; - textureDataFormat=GL.GL_BGRA; - textureDataType=GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV; - } - return attachTexture2D(gl, texUnit, textureInternalFormat, textureDataFormat, textureDataType, magFilter, minFilter, wrapS, wrapT); - } - - /** - * Attaches a[nother] Texture2D Color Buffer to this FBO's instance, - * selecting the texture data type and format automatically. - *This may be done as many times as many color attachments are supported, - * see {@link GL2GL3#GL_MAX_COLOR_ATTACHMENTS}.
- * - *Assumes a bound FBO
- *Leaves the FBO bound!
- * - * @param gl the current GL context - * @param texUnit the desired texture unit ranging from [0..{@link GL2#GL_MAX_TEXTURE_UNITS}-1], or -1 if no unit shall be activate at {@link #use(GL, int)} - * @param textureInternalFormat internalFormat parameter to {@link GL#glTexImage2D(int, int, int, int, int, int, int, int, long)} - * @param textureDataFormat format parameter to {@link GL#glTexImage2D(int, int, int, int, int, int, int, int, long)} - * @param textureDataType type parameter to {@link GL#glTexImage2D(int, int, int, int, int, int, int, int, long)} - * @param magFilter if > 0 value for {@link GL#GL_TEXTURE_MAG_FILTER} - * @param minFilter if > 0 value for {@link GL#GL_TEXTURE_MIN_FILTER} - * @param wrapS if > 0 value for {@link GL#GL_TEXTURE_WRAP_S} - * @param wrapT if > 0 value for {@link GL#GL_TEXTURE_WRAP_T} - * @return index of the texture colorbuffer if bound and configured successfully, otherwise -1 - * @throws GLException in case the texture colorbuffer couldn't be allocated - */ - public int attachTexture2D(GL gl, int texUnit, - int textureInternalFormat, int textureDataFormat, int textureDataType, - int magFilter, int minFilter, int wrapS, int wrapT) throws GLException { - checkBound(gl, true); - final int fbo_tex_idx = fbo_tex_num; - gl.glGenTextures(1, fbo_tex_names, fbo_tex_num); - if(fbo_tex_names[fbo_tex_idx]==0) { - throw new GLException("null generated texture"); - } - fbo_tex_units[fbo_tex_idx] = texUnit; - fbo_tex_num++; - if(0<=texUnit) { - gl.glActiveTexture(GL.GL_TEXTURE0 + texUnit); - } - gl.glBindTexture(GL.GL_TEXTURE_2D, fbo_tex_names[fbo_tex_idx]); - checkNoError(gl, gl.glGetError(), "FBObject Init.bindTex"); // throws GLException if error - gl.glTexImage2D(GL.GL_TEXTURE_2D, 0, textureInternalFormat, width, height, 0, - textureDataFormat, textureDataType, null); - int glerr = gl.glGetError(); - if(GL.GL_NO_ERROR != glerr) { - int[] sz = new int[1]; - gl.glGetIntegerv(GL.GL_MAX_TEXTURE_SIZE, sz, 0); - // throws GLException if error - checkNoError(gl, glerr, "FBObject Init.texImage2D: "+ - " int-fmt 0x"+Integer.toHexString(textureInternalFormat)+ - ", "+width+"x"+height+ - ", data-fmt 0x"+Integer.toHexString(textureDataFormat)+ - ", data-type 0x"+Integer.toHexString(textureDataType)+ - ", max tex-sz "+sz[0]); - } - if( 0 < magFilter ) { - gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, magFilter); - } - if( 0 < minFilter ) { - gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MIN_FILTER, minFilter); - } - if( 0 < wrapS ) { - gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_S, wrapS); - } - if( 0 < wrapT ) { - gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_T, wrapT); - } - - // Set up the color buffer for use as a renderable texture: - gl.glFramebufferTexture2D(GL.GL_FRAMEBUFFER, - GL.GL_COLOR_ATTACHMENT0 + colorattachment_num++, - GL.GL_TEXTURE_2D, fbo_tex_names[fbo_tex_idx], 0); - - updateStatus(gl); - return isStatusValid() ? fbo_tex_idx : -1; - } - - /** - * Attaches one Depth Buffer to this FBO's instance. - *This may be done only one time.
- * - *Assumes a bound FBO
- *Leaves the FBO bound!
- * @param gl the current GL context - * @param depthComponentType {@link GL#GL_DEPTH_COMPONENT16}, {@link GL#GL_DEPTH_COMPONENT24} or {@link GL#GL_DEPTH_COMPONENT32} - * @return true if the depth renderbuffer could be bound and configured, otherwise false - * @throws GLException in case the depth renderbuffer couldn't be allocated or one is already attached. - */ - public boolean attachDepthBuffer(GL gl, int depthComponentType) throws GLException { - checkBound(gl, true); - if(depth_rb != 0) { - throw new GLException("FBO depth buffer already attached (rb "+depth_rb+")"); - } - int name[] = new int[1]; - gl.glGenRenderbuffers(1, name, 0); - depth_rb = name[0]; - if(depth_rb==0) { - throw new GLException("null generated renderbuffer"); - } - // Initialize the depth buffer: - gl.glBindRenderbuffer(GL.GL_RENDERBUFFER, depth_rb); - if(!gl.glIsRenderbuffer(depth_rb)) { - System.err.println("not a depthbuffer: "+ depth_rb); - name[0] = depth_rb; - gl.glDeleteRenderbuffers(1, name, 0); - depth_rb=0; - return false; - } - - gl.glRenderbufferStorage(GL.GL_RENDERBUFFER, depthComponentType, width, height); - // Set up the depth buffer attachment: - gl.glFramebufferRenderbuffer(GL.GL_FRAMEBUFFER, - GL.GL_DEPTH_ATTACHMENT, - GL.GL_RENDERBUFFER, depth_rb); - updateStatus(gl); - return isStatusValid(); - } - - /** - * Attaches one Stencil Buffer to this FBO's instance. - *This may be done only one time.
- * - *Assumes a bound FBO
- *Leaves the FBO bound!
- * @param gl the current GL context - * @param stencilComponentType {@link GL#GL_STENCIL_INDEX1}, {@link GL#GL_STENCIL_INDEX4} or {@link GL#GL_STENCIL_INDEX8} - * @return true if the stencil renderbuffer could be bound and configured, otherwise false - * @throws GLException in case the stencil renderbuffer couldn't be allocated or one is already attached. - */ - public boolean attachStencilBuffer(GL gl, int stencilComponentType) throws GLException { - checkBound(gl, true); - if(stencil_rb != 0) { - throw new GLException("FBO stencil buffer already attached (rb "+stencil_rb+")"); - } - int name[] = new int[1]; - gl.glGenRenderbuffers(1, name, 0); - stencil_rb = name[0]; - if(stencil_rb==0) { - throw new GLException("null generated stencilbuffer"); - } - // Initialize the stencil buffer: - gl.glBindRenderbuffer(GL.GL_RENDERBUFFER, stencil_rb); - if(!gl.glIsRenderbuffer(stencil_rb)) { - System.err.println("not a stencilbuffer: "+ stencil_rb); - name[0] = stencil_rb; - gl.glDeleteRenderbuffers(1, name, 0); - stencil_rb=0; - return false; - } - gl.glRenderbufferStorage(GL.GL_RENDERBUFFER, stencilComponentType, width, height); - gl.glFramebufferRenderbuffer(GL.GL_FRAMEBUFFER, - GL.GL_STENCIL_ATTACHMENT, - GL.GL_RENDERBUFFER, stencil_rb); - updateStatus(gl); - return isStatusValid(); - } - - /** - * @param gl the current GL context - */ - public void destroy(GL gl) { - if(bound) { - unbind(gl); - } - - int name[] = new int[1]; - - if(0!=stencil_rb) { - name[0] = stencil_rb; - gl.glDeleteRenderbuffers(1, name, 0); - stencil_rb = 0; - } - if(0!=depth_rb) { - name[0] = depth_rb; - gl.glDeleteRenderbuffers(1, name, 0); - depth_rb=0; - } - if(null!=fbo_tex_names && fbo_tex_num>0) { - gl.glDeleteTextures(1, fbo_tex_names, fbo_tex_num); - fbo_tex_names = new int[MAX_FBO_TEXTURES]; - fbo_tex_units = new int[MAX_FBO_TEXTURES]; - fbo_tex_num = 0; - } - colorattachment_num = 0; - if(0!=fb) { - name[0] = fb; - gl.glDeleteFramebuffers(1, name, 0); - fb = 0; - } - initialized = false; - } - - /** - * Bind this FBO - *In case you have attached more than one color buffer, - * you may want to setup {@link GL2GL3#glDrawBuffers(int, int[], int)}.
- * @param gl the current GL context - */ - public void bind(GL gl) { - checkBound(gl, false); - gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, fb); - bound = true; - } - - /** - * Unbind FBO, ie bind 'non' FBO 0 - * @param gl the current GL context - */ - public void unbind(GL gl) { - checkBound(gl, true); - gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, 0); - bound = false; - } - - /** - * Bind the texture with given index. - * - *If a valid texture unit was named via {@link #attachTexture2D(GL, int, int, int, int, int) attachTexture2D(..)}, - * the unit is activated via {@link GL#glActiveTexture(int) glActiveTexture(GL.GL_TEXTURE0 + unit)}.
- * @param gl the current GL context - * @param texIdx index of the texture to use, prev. attached w/ {@link #attachTexture2D(GL, int, int, int, int, int) attachTexture2D(..)} - */ - public void use(GL gl, int texIdx) { - checkBound(gl, false); - if(texIdx >= fbo_tex_num) { - throw new GLException("Invalid texId, only "+fbo_tex_num+" textures are attached"); - } - if(0<=fbo_tex_units[texIdx]) { - gl.glActiveTexture(GL.GL_TEXTURE0 + fbo_tex_units[texIdx]); - } - gl.glBindTexture(GL.GL_TEXTURE_2D, fbo_tex_names[texIdx]); // use it .. - } - - /** Unbind texture, ie bind 'non' texture 0 */ - public void unuse(GL gl) { - checkBound(gl, false); - gl.glBindTexture(GL.GL_TEXTURE_2D, 0); // don't use it - } - - public final boolean isBound() { return bound; } - public final int getWidth() { return width; } - public final int getHeight() { return height; } - public final int getFBName() { return fb; } - public final int getTextureNumber() { return fbo_tex_num; } - public final int getTextureName(int idx) { return fbo_tex_names[idx]; } - - /** @return the named texture unit ranging from [0..{@link GL2#GL_MAX_TEXTURE_UNITS}-1], or -1 if no unit was desired. */ - public final int getTextureUnit(int idx) { return fbo_tex_units[idx]; } - public final int getColorAttachmentNumber() { return colorattachment_num; } - public final int getStencilBuffer() { return stencil_rb; } - public final int getDepthBuffer() { return depth_rb; } - public final String toString() { - return "FBO[name "+fb+", size "+width+"x"+height+", color num "+colorattachment_num+", tex num "+fbo_tex_num+", depth "+depth_rb+", stencil "+stencil_rb+"]"; - } - - private void updateStatus(GL gl) { - if(!gl.glIsFramebuffer(fb)) { - vStatus = -1; - } else { - vStatus = gl.glCheckFramebufferStatus(GL.GL_FRAMEBUFFER); - } - } -} diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLBuffers.java b/src/jogl/classes/com/jogamp/opengl/util/GLBuffers.java index 8401b9cd2..331d6fa4e 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/GLBuffers.java +++ b/src/jogl/classes/com/jogamp/opengl/util/GLBuffers.java @@ -39,6 +39,7 @@ package com.jogamp.opengl.util; import com.jogamp.common.nio.Buffers; + import javax.media.opengl.GL; import javax.media.opengl.GL2; import javax.media.opengl.GL2ES2; @@ -56,22 +57,32 @@ import java.nio.*; public class GLBuffers extends Buffers { /** - * @param glType shall be one of - * GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, - * GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, - * GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, - * GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, - * GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, - * GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, - * GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, - * GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV - * GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, - * GL_UNSIGNED_INT_5_9_9_9_REV, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, - * GL_HILO16_NV, GL_SIGNED_HILO16_NV (27) + * @param glType shall be one of (29)- * FIXME: If this instance runs in multithreading mode, see {@link Threading#isSingleThreaded()} (impossible), - * proper recursive locking is required for drawable/context @ destroy and display. - * Recreation etc could pull those instances while animating! - * Simply locking before using drawable/context offthread - * would allow a deadlock situation! - *
- *- * NOTE: [MT-0] Methods utilizing [volatile] drawable/context are not synchronized. - In case any of the methods are called outside of a locked state - extra care should be added. Maybe we shall expose locking facilities to the user. - However, since the user shall stick to the GLEventListener model while utilizing - GLAutoDrawable implementations, she is safe due to the implicit locked state. - *
*/ public class GLCanvas extends Canvas implements GLAutoDrawable { @@ -97,8 +85,9 @@ public class GLCanvas extends Canvas implements GLAutoDrawable { //private static final boolean useSWTThread = ThreadingImpl.getMode() != ThreadingImpl.WORKER; /* GL Stuff */ + private final RecursiveLock lock = LockFactory.createRecursiveLock(); private final GLDrawableHelper helper = new GLDrawableHelper(); - private volatile GLDrawable drawable; // volatile avoids locking all accessors. FIXME still need to sync destroy/display + private volatile GLDrawable drawable; // volatile: avoid locking for read-only access private GLContext context; /* Native window surface */ @@ -112,7 +101,7 @@ public class GLCanvas extends Canvas implements GLAutoDrawable { private final GLCapabilitiesImmutable glCapsRequested; /* Flag indicating whether an unprocessed reshape is pending. */ - private volatile boolean sendReshape; + private volatile boolean sendReshape; // volatile: maybe written by WindowManager thread w/o locking /* * Invokes init(...) on all GLEventListeners. Assumes context is current when run. @@ -141,10 +130,16 @@ public class GLCanvas extends Canvas implements GLAutoDrawable { }; /* Action to make specified context current prior to running displayAction */ - private final Runnable makeCurrentAndDisplayAction = new Runnable() { + private final Runnable makeCurrentAndDisplayOnEDTAction = new Runnable() { @Override public void run() { - helper.invokeGL(drawable, context, displayAction, initAction); + final RecursiveLock _lock = lock; + _lock.lock(); + try { + helper.invokeGL(drawable, context, displayAction, initAction); + } finally { + _lock.unlock(); + } } }; @@ -157,10 +152,16 @@ public class GLCanvas extends Canvas implements GLAutoDrawable { }; /* Swaps buffers, making the GLContext current first */ - private final Runnable makeCurrentAndSwapBuffersAction = new Runnable() { + private final Runnable makeCurrentAndSwapBuffersOnEDTAction = new Runnable() { @Override public void run() { - helper.invokeGL(drawable, context, swapBuffersAction, initAction); + final RecursiveLock _lock = lock; + _lock.lock(); + try { + helper.invokeGL(drawable, context, swapBuffersAction, initAction); + } finally { + _lock.unlock(); + } } }; @@ -181,16 +182,33 @@ public class GLCanvas extends Canvas implements GLAutoDrawable { private final Runnable disposeOnEDTGLAction = new Runnable() { @Override public void run() { - helper.disposeGL(GLCanvas.this, drawable, context, postDisposeGLAction); - } - }; - - private final Runnable disposeGraphicsDeviceAction = new Runnable() { - @Override - public void run() { - if (null != device) { - device.close(); - device = null; + final RecursiveLock _lock = lock; + _lock.lock(); + try { + if (null != drawable && null != context) { + boolean animatorPaused = false; + final GLAnimatorControl animator = getAnimator(); + if (null != animator) { + animatorPaused = animator.pause(); + } + + if(context.isCreated()) { + helper.disposeGL(GLCanvas.this, drawable, context, postDisposeGLAction); + } + + if (animatorPaused) { + animator.resume(); + } + } + // SWT is owner of the device handle, not us. + // Hence close() operation is a NOP. + if (null != device) { + device.close(); + device = null; + } + SWTAccessor.setRealized(GLCanvas.this, false); // unrealize .. + } finally { + _lock.unlock(); } } }; @@ -229,7 +247,8 @@ public class GLCanvas extends Canvas implements GLAutoDrawable { clientArea = GLCanvas.this.getClientArea(); - /* Get the nativewindow-Graphics Device associated with this control (which is determined by the parent Composite) */ + /* Get the nativewindow-Graphics Device associated with this control (which is determined by the parent Composite). + * Note: SWT is owner of the native handle, hence no closing operation will be a NOP. */ device = SWTAccessor.getDevice(this); /* Since we have no means of querying the screen index yet, assume 0. Good choice due to Xinerama alike settings anyways. */ final int screenIdx = 0; @@ -345,7 +364,7 @@ public class GLCanvas extends Canvas implements GLAutoDrawable { @Override public void display() { - runInGLThread(makeCurrentAndDisplayAction); + runInGLThread(makeCurrentAndDisplayOnEDTAction); } @Override @@ -370,7 +389,8 @@ public class GLCanvas extends Canvas implements GLAutoDrawable { @Override public GL getGL() { - return (null == context) ? null : context.getGL(); + final GLContext _context = context; + return (null == _context) ? null : _context.getGL(); } @Override @@ -400,27 +420,35 @@ public class GLCanvas extends Canvas implements GLAutoDrawable { @Override public GLContext setContext(GLContext newCtx) { - final GLContext oldCtx = context; - final boolean newCtxCurrent = helper.switchContext(drawable, oldCtx, newCtx, additionalCtxCreationFlags); - context=(GLContextImpl)newCtx; - if(newCtxCurrent) { - context.makeCurrent(); + final RecursiveLock _lock = lock; + _lock.lock(); + try { + final GLContext oldCtx = context; + final boolean newCtxCurrent = helper.switchContext(drawable, oldCtx, newCtx, additionalCtxCreationFlags); + context=(GLContextImpl)newCtx; + if(newCtxCurrent) { + context.makeCurrent(); + } + return oldCtx; + } finally { + _lock.unlock(); } - return oldCtx; } @Override public void setContextCreationFlags(final int arg0) { additionalCtxCreationFlags = arg0; - if(null != context) { - context.setContextCreationFlags(additionalCtxCreationFlags); + final GLContext _context = context; + if(null != _context) { + _context.setContextCreationFlags(additionalCtxCreationFlags); } } @Override public GL setGL(final GL arg0) { - if (null != context) { - context.setGL(arg0); + final GLContext _context = context; + if (null != _context) { + _context.setGL(arg0); return arg0; } return null; @@ -428,12 +456,18 @@ public class GLCanvas extends Canvas implements GLAutoDrawable { @Override public GLContext createContext(final GLContext shareWith) { - if(drawable != null) { - final GLContext _ctx = drawable.createContext(shareWith); - _ctx.setContextCreationFlags(additionalCtxCreationFlags); - return _ctx; + final RecursiveLock _lock = lock; + _lock.lock(); + try { + if(drawable != null) { + final GLContext _ctx = drawable.createContext(shareWith); + _ctx.setContextCreationFlags(additionalCtxCreationFlags); + return _ctx; + } + return null; + } finally { + _lock.unlock(); } - return null; } @Override @@ -452,7 +486,8 @@ public class GLCanvas extends Canvas implements GLAutoDrawable { @Override public GLDrawableFactory getFactory() { - return (drawable != null) ? drawable.getFactory() : null; + final GLDrawable _drawable = drawable; + return (_drawable != null) ? _drawable.getFactory() : null; } @Override @@ -462,17 +497,20 @@ public class GLCanvas extends Canvas implements GLAutoDrawable { @Override public long getHandle() { - return (drawable != null) ? drawable.getHandle() : 0; + final GLDrawable _drawable = drawable; + return (_drawable != null) ? _drawable.getHandle() : 0; } @Override public NativeSurface getNativeSurface() { - return (drawable != null) ? drawable.getNativeSurface() : null; + final GLDrawable _drawable = drawable; + return (_drawable != null) ? _drawable.getNativeSurface() : null; } @Override public boolean isRealized() { - return (drawable != null) ? drawable.isRealized() : false; + final GLDrawable _drawable = drawable; + return (_drawable != null) ? _drawable.isRealized() : false; } @Override @@ -482,41 +520,19 @@ public class GLCanvas extends Canvas implements GLAutoDrawable { @Override public void swapBuffers() throws GLException { - runInGLThread(makeCurrentAndSwapBuffersAction); + runInGLThread(makeCurrentAndSwapBuffersOnEDTAction); } // FIXME: API of update() method ? @Override public void update() { - // FIXME: display(); + // FIXME: display(); ? } @Override public void dispose() { - if (null != drawable && null != context) { // drawable is volatile! - boolean animatorPaused = false; - final GLAnimatorControl animator = getAnimator(); - if (null != animator) { - // can't remove us from animator for recreational addNotify() - animatorPaused = animator.pause(); - } - - if(context.isCreated()) { - runInGLThread(disposeOnEDTGLAction); - } - - if (animatorPaused) { - animator.resume(); - } - } - final Display display = getDisplay(); - - if (display.getThread() == Thread.currentThread()) { - disposeGraphicsDeviceAction.run(); - } else { - display.syncExec(disposeGraphicsDeviceAction); - } - super.dispose(); + runInGLThread(disposeOnEDTGLAction); + super.dispose(); } /** diff --git a/src/jogl/classes/javax/media/opengl/GLAutoDrawableDelegate.java b/src/jogl/classes/javax/media/opengl/GLAutoDrawableDelegate.java index 1f6166719..76959f3f4 100644 --- a/src/jogl/classes/javax/media/opengl/GLAutoDrawableDelegate.java +++ b/src/jogl/classes/javax/media/opengl/GLAutoDrawableDelegate.java @@ -67,18 +67,18 @@ public class GLAutoDrawableDelegate extends GLAutoDrawableBase { } // - // make protected methods accessible + // expose default methods // - public void defaultWindowRepaintOp() { + public final void windowRepaintOp() { super.defaultWindowRepaintOp(); } - public void defaultWindowResizedOp() { + public final void windowResizedOp() { super.defaultWindowResizedOp(); } - public void defaultWindowDestroyNotifyOp() { + public final void windowDestroyNotifyOp() { super.defaultWindowDestroyNotifyOp(); } @@ -89,6 +89,9 @@ public class GLAutoDrawableDelegate extends GLAutoDrawableBase { private final RecursiveLock lock = LockFactory.createRecursiveLock(); // instance wide lock private final Object upstreamWidget; + @Override + protected final RecursiveLock getLock() { return lock; } + @Override public final Object getUpstreamWidget() { return upstreamWidget; @@ -97,39 +100,21 @@ public class GLAutoDrawableDelegate extends GLAutoDrawableBase { /** * {@inheritDoc} *- * This implementation calls {@link #defaultDestroyOp()}. + * This implementation calls {@link #defaultDestroy()}. *
** User still needs to destroy the upstream window, which details are hidden from this aspect. + * This can be performed by overriding {@link #destroyImplInLock()}. *
*/ @Override - public void destroy() { - lock.lock(); - try { - defaultDestroyOp(); - } finally { - lock.unlock(); - } + public final void destroy() { + defaultDestroy(); } @Override public void display() { - if( sendDestroy ) { - sendDestroy=false; - destroy(); - return; - } - - lock.lock(); // sync: context/drawable could been recreated/destroyed while animating - try { - if( null != drawable && drawable.isRealized() && null != context ) { - // surface is locked/unlocked implicit by context's makeCurrent/release - helper.invokeGL(drawable, context, defaultDisplayAction, defaultInitAction); - } - } finally { - lock.unlock(); - } + defaultDisplay(); } // @@ -145,4 +130,9 @@ public class GLAutoDrawableDelegate extends GLAutoDrawableBase { public final void setRealized(boolean realized) { } + @Override + public final void swapBuffers() throws GLException { + defaultSwapBuffers(); + } + } diff --git a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java index c2e36ef9b..694a081b8 100644 --- a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java +++ b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java @@ -84,6 +84,8 @@ import javax.media.opengl.Threading; import com.jogamp.common.GlueGenVersion; import com.jogamp.common.util.VersionUtil; +import com.jogamp.common.util.locks.LockFactory; +import com.jogamp.common.util.locks.RecursiveLock; import com.jogamp.nativewindow.awt.AWTGraphicsConfiguration; import com.jogamp.nativewindow.awt.AWTGraphicsDevice; import com.jogamp.nativewindow.awt.AWTGraphicsScreen; @@ -132,20 +134,6 @@ import jogamp.opengl.GLDrawableHelper; *sun.awt.noerasebackground=true
- * FIXME: If this instance runs in multithreading mode, see {@link Threading#isSingleThreaded()} (default: single-thread), - * proper recursive locking is required for drawable/context @ destroy and display. - * Recreation etc could pull those instances while animating! - * Simply locking before using drawable/context offthread - * would allow a deadlock situation! - *
- *- * NOTE: [MT-0] Methods utilizing [volatile] drawable/context are not synchronized. - In case any of the methods are called outside of a locked state - extra care should be added. Maybe we shall expose locking facilities to the user. - However, since the user shall stick to the GLEventListener model while utilizing - GLAutoDrawable implementations, she is safe due to the implicit locked state. - *
*/ @SuppressWarnings("serial") @@ -153,11 +141,12 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing private static final boolean DEBUG = Debug.debug("GLCanvas"); + private final RecursiveLock lock = LockFactory.createRecursiveLock(); private final GLDrawableHelper helper = new GLDrawableHelper(); private AWTGraphicsConfiguration awtConfig; - private volatile GLDrawable drawable; // volatile avoids locking all accessors. FIXME still need to sync destroy/display + private volatile GLDrawable drawable; // volatile: avoid locking for read-only access private GLContextImpl context; - private boolean sendReshape = false; + private volatile boolean sendReshape = false; // volatile: maybe written by EDT w/o locking // copy of the cstr args, mainly for recreation private GLCapabilitiesImmutable capsReqUser; @@ -278,8 +267,9 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing @Override public final boolean isOffscreenLayerSurfaceEnabled() { - if(null != drawable) { - return ((JAWTWindow)drawable.getNativeSurface()).isOffscreenLayerSurfaceEnabled(); + final GLDrawable _drawable = drawable; + if(null != _drawable) { + return ((JAWTWindow)_drawable.getNativeSurface()).isOffscreenLayerSurfaceEnabled(); } return false; } @@ -398,12 +388,18 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing @Override public GLContext createContext(final GLContext shareWith) { - if(drawable != null) { - final GLContext _ctx = drawable.createContext(shareWith); - _ctx.setContextCreationFlags(additionalCtxCreationFlags); - return _ctx; + final RecursiveLock _lock = lock; + _lock.lock(); + try { + if(drawable != null) { + final GLContext _ctx = drawable.createContext(shareWith); + _ctx.setContextCreationFlags(additionalCtxCreationFlags); + return _ctx; + } + return null; + } finally { + _lock.unlock(); } - return null; } @Override @@ -412,7 +408,8 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing @Override public boolean isRealized() { - return (null != drawable) ? drawable.isRealized() : false; + final GLDrawable _drawable = drawable; + return ( null != _drawable ) ? _drawable.isRealized() : false; } @Override @@ -427,50 +424,13 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing @Override public void display() { - if( !validateGLDrawable() ) { - if(DEBUG) { - System.err.println(getThreadName()+": Info: GLCanvas display - skipped GL render, drawable not valid yet"); - } - return; // not yet available .. - } Threading.invoke(true, displayOnEDTAction, getTreeLock()); - awtWindowClosingProtocol.addClosingListenerOneShot(); } private void dispose(boolean regenerate) { - final GLAnimatorControl animator = getAnimator(); - if(DEBUG) { - System.err.println(getThreadName()+": Info: dispose("+regenerate+") - START, hasContext " + - (null!=context) + ", hasDrawable " + (null!=drawable)+", "+animator); - Thread.dumpStack(); - } - - if(null!=drawable && null!=context) { // drawable is volatile! - boolean animatorPaused = false; - if(null!=animator) { - // can't remove us from animator for recreational addNotify() - animatorPaused = animator.pause(); - } - - disposeRegenerate=regenerate; - - if(context.isCreated()) { - Threading.invoke(true, disposeOnEDTAction, getTreeLock()); - } - - if(animatorPaused) { - animator.resume(); - } - } - - if(!regenerate) { - disposeAbstractGraphicsDevice(); - } - - if(DEBUG) { - System.err.println(getThreadName()+": dispose("+regenerate+") - END, "+animator); - } + disposeRegenerate=regenerate; + Threading.invoke(true, disposeOnEDTAction, getTreeLock()); } /** @@ -530,43 +490,49 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing @SuppressWarnings("deprecation") @Override public void addNotify() { - if(DEBUG) { - System.err.println(getThreadName()+": Info: addNotify - start, bounds: "+this.getBounds()); - Thread.dumpStack(); - } - - /** - * 'super.addNotify()' determines the GraphicsConfiguration, - * while calling this class's overriden 'getGraphicsConfiguration()' method - * after which it creates the native peer. - * Hence we have to set the 'awtConfig' before since it's GraphicsConfiguration - * is being used in getGraphicsConfiguration(). - * This code order also allows recreation, ie re-adding the GLCanvas. - */ - awtConfig = chooseGraphicsConfiguration(capsReqUser, capsReqUser, chooser, device); - if(null==awtConfig) { - throw new GLException("Error: NULL AWTGraphicsConfiguration"); - } - - // before native peer is valid: X11 - disableBackgroundErase(); - - // issues getGraphicsConfiguration() and creates the native peer - super.addNotify(); - - // after native peer is valid: Windows - disableBackgroundErase(); - - if (!Beans.isDesignTime()) { - createDrawableAndContext(); - } - - // init drawable by paint/display makes the init sequence more equal - // for all launch flavors (applet/javaws/..) - // validateGLDrawable(); - - if(DEBUG) { - System.err.println(getThreadName()+": Info: addNotify - end: peer: "+getPeer()); + final RecursiveLock _lock = lock; + _lock.lock(); + try { + if(DEBUG) { + System.err.println(getThreadName()+": Info: addNotify - start, bounds: "+this.getBounds()); + Thread.dumpStack(); + } + + /** + * 'super.addNotify()' determines the GraphicsConfiguration, + * while calling this class's overriden 'getGraphicsConfiguration()' method + * after which it creates the native peer. + * Hence we have to set the 'awtConfig' before since it's GraphicsConfiguration + * is being used in getGraphicsConfiguration(). + * This code order also allows recreation, ie re-adding the GLCanvas. + */ + awtConfig = chooseGraphicsConfiguration(capsReqUser, capsReqUser, chooser, device); + if(null==awtConfig) { + throw new GLException("Error: NULL AWTGraphicsConfiguration"); + } + + // before native peer is valid: X11 + disableBackgroundErase(); + + // issues getGraphicsConfiguration() and creates the native peer + super.addNotify(); + + // after native peer is valid: Windows + disableBackgroundErase(); + + if (!Beans.isDesignTime()) { + createDrawableAndContext(); + } + + // init drawable by paint/display makes the init sequence more equal + // for all launch flavors (applet/javaws/..) + // validateGLDrawable(); + + if(DEBUG) { + System.err.println(getThreadName()+": Info: addNotify - end: peer: "+getPeer()); + } + } finally { + _lock.unlock(); } } @@ -585,23 +551,24 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing } private boolean validateGLDrawable() { - boolean realized = false; - if (!Beans.isDesignTime()) { - if ( null != drawable ) { // OK: drawable is volatile - realized = drawable.isRealized(); - if ( !realized && 0 < drawable.getWidth() * drawable.getHeight() ) { - // make sure drawable realization happens on AWT EDT, due to AWTTree lock - AWTEDTExecutor.singleton.invoke(true, setRealizedOnEDTAction); - realized = true; - sendReshape=true; // ensure a reshape is being send .. - if(DEBUG) { - System.err.println(getThreadName()+": Realized Drawable: "+drawable.toString()); - Thread.dumpStack(); - } + final GLDrawable _drawable = drawable; + if ( null != _drawable ) { + if( _drawable.isRealized() ) { + return true; + } + if (!Beans.isDesignTime() && + 0 < _drawable.getWidth() * _drawable.getHeight() ) { + // make sure drawable realization happens on AWT EDT, due to AWTTree lock + AWTEDTExecutor.singleton.invoke(true, setRealizedOnEDTAction); + sendReshape=true; // ensure a reshape is being send .. + if(DEBUG) { + System.err.println(getThreadName()+": Realized Drawable: "+_drawable.toString()); + Thread.dumpStack(); } + return true; } } - return realized; + return false; } private Runnable setRealizedOnEDTAction = new Runnable() { @Override @@ -633,9 +600,6 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing try { dispose(false); } finally { - context=null; - drawable=null; - awtConfig=null; super.removeNotify(); } } @@ -655,7 +619,8 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing @Override public void reshape(int x, int y, int width, int height) { super.reshape(x, y, width, height); - if(null != drawable && drawable.isRealized() && !drawable.getChosenGLCapabilities().isOnscreen()) { + final GLDrawable _drawable = drawable; + if(null != _drawable && _drawable.isRealized() && !_drawable.getChosenGLCapabilities().isOnscreen()) { dispose(true); } else { sendReshape = true; @@ -710,13 +675,19 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing @Override public GLContext setContext(GLContext newCtx) { - final GLContext oldCtx = context; - final boolean newCtxCurrent = helper.switchContext(drawable, oldCtx, newCtx, additionalCtxCreationFlags); - context=(GLContextImpl)newCtx; - if(newCtxCurrent) { - context.makeCurrent(); + final RecursiveLock _lock = lock; + _lock.lock(); + try { + final GLContext oldCtx = context; + final boolean newCtxCurrent = helper.switchContext(drawable, oldCtx, newCtx, additionalCtxCreationFlags); + context=(GLContextImpl)newCtx; + if(newCtxCurrent) { + context.makeCurrent(); + } + return oldCtx; + } finally { + _lock.unlock(); } - return oldCtx; } @Override @@ -729,15 +700,15 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing if (Beans.isDesignTime()) { return null; } - GLContext ctx = getContext(); - return (ctx == null) ? null : ctx.getGL(); + final GLContext _context = context; + return (_context == null) ? null : _context.getGL(); } @Override public GL setGL(GL gl) { - GLContext ctx = getContext(); - if (ctx != null) { - ctx.setGL(gl); + final GLContext _context = context; + if (_context != null) { + _context.setGL(gl); return gl; } return null; @@ -762,8 +733,9 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing @Override public void setContextCreationFlags(int flags) { additionalCtxCreationFlags = flags; - if(null != context) { - context.setContextCreationFlags(additionalCtxCreationFlags); + final GLContext _context = context; + if(null != _context) { + _context.setContextCreationFlags(additionalCtxCreationFlags); } } @@ -796,26 +768,30 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing @Override public NativeSurface getNativeSurface() { - return (null != drawable) ? drawable.getNativeSurface() : null; + final GLDrawable _drawable = drawable; + return (null != _drawable) ? _drawable.getNativeSurface() : null; } @Override public long getHandle() { - return (null != drawable) ? drawable.getHandle() : 0; + final GLDrawable _drawable = drawable; + return (null != _drawable) ? _drawable.getHandle() : 0; } @Override public GLDrawableFactory getFactory() { - return (null != drawable) ? drawable.getFactory() : null; + final GLDrawable _drawable = drawable; + return (null != _drawable) ? _drawable.getFactory() : null; } @Override public String toString() { - final int dw = (null!=drawable) ? drawable.getWidth() : -1; - final int dh = (null!=drawable) ? drawable.getHeight() : -1; + final GLDrawable _drawable = drawable; + final int dw = (null!=_drawable) ? _drawable.getWidth() : -1; + final int dh = (null!=_drawable) ? _drawable.getHeight() : -1; return "AWT-GLCanvas[Realized "+isRealized()+ - ",\n\t"+((null!=drawable)?drawable.getClass().getName():"null-drawable")+ + ",\n\t"+((null!=_drawable)?_drawable.getClass().getName():"null-drawable")+ ",\n\tFactory "+getFactory()+ ",\n\thandle 0x"+Long.toHexString(getHandle())+ ",\n\tDrawable size "+dw+"x"+dh+ @@ -829,7 +805,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing // private boolean disposeRegenerate; - private final Runnable postDisposeAction = new Runnable() { + private final Runnable postDisposeOnEDTAction = new Runnable() { @Override public void run() { context=null; @@ -859,7 +835,47 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing private final Runnable disposeOnEDTAction = new Runnable() { @Override public void run() { - helper.disposeGL(GLCanvas.this, drawable, context, postDisposeAction); + final RecursiveLock _lock = lock; + _lock.lock(); + try { + final GLAnimatorControl animator = getAnimator(); + + if(DEBUG) { + System.err.println(getThreadName()+": Info: dispose("+disposeRegenerate+") - START, hasContext " + + (null!=context) + ", hasDrawable " + (null!=drawable)+", "+animator); + Thread.dumpStack(); + } + + if(null!=drawable && null!=context) { + boolean animatorPaused = false; + if(null!=animator) { + // can't remove us from animator for recreational addNotify() + animatorPaused = animator.pause(); + } + + if(context.isCreated()) { + helper.disposeGL(GLCanvas.this, drawable, context, postDisposeOnEDTAction); + } + + if(animatorPaused) { + animator.resume(); + } + } + + if(!disposeRegenerate) { + if(null != awtConfig) { + disposeAbstractGraphicsDevice(); + } + awtConfig=null; + } + + if(DEBUG) { + System.err.println(getThreadName()+": dispose("+disposeRegenerate+") - END, "+animator); + } + + } finally { + _lock.unlock(); + } } }; @@ -879,7 +895,6 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing if(DEBUG) { System.err.println(getThreadName()+": GLCanvas.dispose(false): closed GraphicsDevice: "+adeviceMsg+", result: "+closed); } - awtConfig=null; } } }; @@ -890,7 +905,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing * * @see #chooseGraphicsConfiguration(javax.media.opengl.GLCapabilitiesImmutable, javax.media.opengl.GLCapabilitiesImmutable, javax.media.opengl.GLCapabilitiesChooser, java.awt.GraphicsDevice) */ - void disposeAbstractGraphicsDevice() { + private void disposeAbstractGraphicsDevice() { if( EventQueue.isDispatchThread() || Thread.holdsLock(getTreeLock()) ) { disposeAbstractGraphicsDeviceAction.run(); } else { @@ -941,14 +956,30 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing private final Runnable displayOnEDTAction = new Runnable() { @Override public void run() { - helper.invokeGL(drawable, context, displayAction, initAction); + final RecursiveLock _lock = lock; + _lock.lock(); + try { + if( validateGLDrawable() ) { + helper.invokeGL(drawable, context, displayAction, initAction); + } else if(DEBUG) { + System.err.println(getThreadName()+": Info: GLCanvas display - skipped GL render, drawable not valid yet"); + } + } finally { + _lock.unlock(); + } } }; private final Runnable swapBuffersOnEDTAction = new Runnable() { @Override public void run() { - helper.invokeGL(drawable, context, swapBuffersAction, initAction); + final RecursiveLock _lock = lock; + _lock.lock(); + try { + helper.invokeGL(drawable, context, swapBuffersAction, initAction); + } finally { + _lock.unlock(); + } } }; diff --git a/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java b/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java index 5c6d7446a..fe6d0fd76 100644 --- a/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java +++ b/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java @@ -46,6 +46,7 @@ import javax.media.opengl.GLException; import javax.media.opengl.GLProfile; import javax.media.opengl.GLRunnable; +import com.jogamp.common.util.locks.RecursiveLock; import com.jogamp.opengl.util.Animator; @@ -63,11 +64,11 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter { protected final GLDrawableHelper helper = new GLDrawableHelper(); protected final FPSCounterImpl fpsCounter = new FPSCounterImpl(); - protected GLDrawableImpl drawable; + protected volatile GLDrawableImpl drawable; // volatile: avoid locking for read-only access protected GLContextImpl context; protected int additionalCtxCreationFlags = 0; - protected boolean sendReshape = false; - protected boolean sendDestroy = false; + protected volatile boolean sendReshape = false; // volatile: maybe written by WindowManager thread w/o locking + protected volatile boolean sendDestroy = false; // volatile: maybe written by WindowManager thread w/o locking public GLAutoDrawableBase(GLDrawableImpl drawable, GLContextImpl context) { this.drawable = drawable; @@ -75,31 +76,47 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter { resetFPSCounter(); } + protected abstract RecursiveLock getLock(); + /** Returns the delegated GLDrawable */ public final GLDrawable getDelegatedDrawable() { return drawable; } /** Default implementation to handle repaint events from the windowing system */ - protected void defaultWindowRepaintOp() { - if( null != drawable && drawable.isRealized() ) { - if( !drawable.getNativeSurface().isSurfaceLockedByOtherThread() && !helper.isAnimatorAnimating() ) { + protected final void defaultWindowRepaintOp() { + final GLDrawable _drawable = drawable; + if( null != _drawable && _drawable.isRealized() ) { + if( !_drawable.getNativeSurface().isSurfaceLockedByOtherThread() && !helper.isAnimatorAnimating() ) { display(); } - } + } } /** Default implementation to handle resize events from the windowing system */ - protected void defaultWindowResizedOp() { - if( null!=drawable ) { + protected final void defaultWindowResizedOp() { + final GLDrawable _drawable = drawable; + if( null!=_drawable ) { if(DEBUG) { System.err.println("GLAutoDrawableBase.sizeChanged: ("+Thread.currentThread().getName()+"): "+getWidth()+"x"+getHeight()+" - surfaceHandle 0x"+Long.toHexString(getNativeSurface().getSurfaceHandle())); } - sendReshape = true; - defaultWindowRepaintOp(); + sendReshape = true; // async if display() doesn't get called below, but avoiding deadlock + if( _drawable.isRealized() ) { + if( !_drawable.getNativeSurface().isSurfaceLockedByOtherThread() && !helper.isAnimatorAnimating() ) { + display(); + } + } } } - /** Default implementation to handle destroy notifications from the windowing system */ - protected void defaultWindowDestroyNotifyOp() { + /** + * Default implementation to handle destroy notifications from the windowing system. + * + *+ * If the {@link NativeSurface} does not implement {@link WindowClosingProtocol} + * or {@link WindowClosingMode#DISPOSE_ON_CLOSE} is enabled (default), + * {@link #defaultDestroy()} is being called. + *
+ */ + protected final void defaultWindowDestroyNotifyOp() { final NativeSurface ns = getNativeSurface(); final boolean shallClose; if(ns instanceof WindowClosingProtocol) { @@ -108,27 +125,66 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter { shallClose = true; } if( shallClose ) { - // Is an animator thread perform rendering? - if (helper.isExternalAnimatorRunning()) { - // Pause animations before initiating safe destroy. - final GLAnimatorControl ctrl = helper.getAnimator(); - final boolean isPaused = ctrl.pause(); - destroy(); - if(isPaused) { - ctrl.resume(); - } - } else if (null != ns && ns.isSurfaceLockedByOtherThread()) { - // surface is locked by another thread - // Flag that destroy should be performed on the next - // attempt to display. - sendDestroy = true; - } else { - // Without an external thread animating or locking the - // surface, we are safe. - destroy (); - } + destroyAvoidAwareOfLocking(); } } + + /** + * Calls {@link #destroy()} + * directly if the following requirements are met: + *+ * Otherwise destroy is being flagged to be called within the next + * call of display(). + *
+ *+ * This method is being used to avoid deadlock if + * destruction is desired by other threads, e.g. the window manager. + *
+ * @see #defaultWindowDestroyNotifyOp() + * @see #defaultDisplay() + */ + protected final void destroyAvoidAwareOfLocking() { + final NativeSurface ns = getNativeSurface(); + + final GLAnimatorControl ctrl = helper.getAnimator(); + + // Is an animator thread perform rendering? + if ( helper.isAnimatorRunningOnOtherThread() ) { + // Pause animations before initiating safe destroy. + final boolean isPaused = ctrl.pause(); + destroy(); + if(isPaused) { + ctrl.resume(); + } + } else if (null != ns && ns.isSurfaceLockedByOtherThread()) { + // surface is locked by another thread + // Flag that destroy should be performed on the next + // attempt to display. + sendDestroy = true; // async, but avoiding deadlock + } else { + // Without an external thread animating or locking the + // surface, we are safe. + destroy(); + } + } + + /** + * Calls {@link #destroyImplInLock()} while claiming the lock. + */ + protected final void defaultDestroy() { + final RecursiveLock lock = getLock(); + lock.lock(); + try { + destroyImplInLock(); + } finally { + lock.unlock(); + } + } /** * Default implementation to destroys the drawable and context of this GLAutoDrawable: @@ -137,24 +193,42 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter { *Method assumes the lock is being hold.
+ *Override it to extend it to destroy your resources, i.e. the actual window.
+ * In such case call super.destroyImplInLock
first.
- * NOTE: [MT-0] Methods utilizing [volatile] drawable/context are not synchronized. - In case any of the methods are called outside of a locked state - extra care should be added. Maybe we shall expose locking facilities to the user. - However, since the user shall stick to the GLEventListener model while utilizing - GLAutoDrawable implementations, she is safe due to the implicit locked state. - *
*/ public class GLWindow extends GLAutoDrawableBase implements GLAutoDrawable, Window, NEWTEventConsumer, FPSCounter { private final WindowImpl window; @@ -437,7 +432,7 @@ public class GLWindow extends GLAutoDrawableBase implements GLAutoDrawable, Wind //e1.printStackTrace(); } - defaultDestroyOp(); + destroyImplInLock(); if(Window.DEBUG_IMPLEMENTATION) { System.err.println("GLWindow.destroy() "+WindowImpl.getThreadName()+", fin"); @@ -515,6 +510,11 @@ public class GLWindow extends GLAutoDrawableBase implements GLAutoDrawable, Wind private GLContext sharedContext = null; + @Override + protected final RecursiveLock getLock() { + return window.getLock(); + } + /** * Specifies an {@link javax.media.opengl.GLContext OpenGL context} to share with.Note: To employ custom GLCapabilities, NewtCanvasSWT shall be used instead.
+ * */ public class GLCanvas extends Canvas implements GLAutoDrawable { + private static final boolean DEBUG = Debug.debug("GLCanvas"); /* * Flag for whether the SWT thread should be used for OpenGL calls when in single-threaded mode. This is controlled @@ -87,18 +92,20 @@ public class GLCanvas extends Canvas implements GLAutoDrawable { /* GL Stuff */ private final RecursiveLock lock = LockFactory.createRecursiveLock(); private final GLDrawableHelper helper = new GLDrawableHelper(); + + private final GLContext shareWith; + private final GLCapabilitiesImmutable capsRequested; + private final GLCapabilitiesChooser capsChooser; + private volatile GLDrawable drawable; // volatile: avoid locking for read-only access private GLContext context; /* Native window surface */ private AbstractGraphicsDevice device; - private final long nativeWindowHandle; - private final ProxySurface proxySurface; /* Construction parameters stored for GLAutoDrawable accessor methods */ private int additionalCtxCreationFlags = 0; - private final GLCapabilitiesImmutable glCapsRequested; /* Flag indicating whether an unprocessed reshape is pending. */ private volatile boolean sendReshape; // volatile: maybe written by WindowManager thread w/o locking @@ -218,6 +225,37 @@ public class GLCanvas extends Canvas implements GLAutoDrawable { */ private volatile Rectangle clientArea; + /** + * Creates an instance using {@link #GLCanvas(Composite, int, GLCapabilitiesImmutable, GLCapabilitiesChooser, GLContext)} + * on the SWT thread. + * + * @param parent + * Required (non-null) parent Composite. + * @param style + * Optional SWT style bit-field. The {@link SWT#NO_BACKGROUND} bit is set before passing this up to the + * Canvas constructor, so OpenGL handles the background. + * @param caps + * Optional GLCapabilities. If not provided, the default capabilities for the default GLProfile for the + * graphics device determined by the parent Composite are used. Note that the GLCapabilities that are + * actually used may differ based on the capabilities of the graphics device. + * @param chooser + * Optional GLCapabilitiesChooser to customize the selection of the used GLCapabilities based on the + * requested GLCapabilities, and the available capabilities of the graphics device. + * @param shareWith + * Optional GLContext to share state (textures, vbos, shaders, etc.) with. + * @return a new instance + */ + public static GLCanvas create(final Composite parent, final int style, final GLCapabilitiesImmutable caps, + final GLCapabilitiesChooser chooser, final GLContext shareWith) { + final GLCanvas[] res = new GLCanvas[] { null }; + parent.getDisplay().syncExec(new Runnable() { + public void run() { + res[0] = new GLCanvas( parent, style, caps, chooser, shareWith ); + } + }); + return res[0]; + } + /** * Creates a new SWT GLCanvas. * @@ -250,35 +288,26 @@ public class GLCanvas extends Canvas implements GLAutoDrawable { /* Get the nativewindow-Graphics Device associated with this control (which is determined by the parent Composite). * Note: SWT is owner of the native handle, hence no closing operation will be a NOP. */ device = SWTAccessor.getDevice(this); - /* Since we have no means of querying the screen index yet, assume 0. Good choice due to Xinerama alike settings anyways. */ - final int screenIdx = 0; - /* Native handle for the control, used to associate with GLContext */ - nativeWindowHandle = SWTAccessor.getWindowHandle(this); /* Select default GLCapabilities if none was provided, otherwise clone provided caps to ensure safety */ if(null == caps) { caps = new GLCapabilities(GLProfile.getDefault(device)); } - glCapsRequested = caps; - - final GLDrawableFactory glFactory = GLDrawableFactory.getFactory(caps.getGLProfile()); - - /* Create a NativeWindow proxy for the SWT canvas */ - proxySurface = glFactory.createProxySurface(device, screenIdx, nativeWindowHandle, caps, chooser, swtCanvasUpStreamHook); - - /* Associate a GL surface with the proxy */ - drawable = glFactory.createGLDrawable(proxySurface); - drawable.setRealized(true); - - context = drawable.createContext(shareWith); - + this.capsRequested = caps; + this.capsChooser = chooser; + this.shareWith = shareWith; + + // post create .. when ready + drawable = null; + context = null; + /* Register SWT listeners (e.g. PaintListener) to render/resize GL surface. */ /* TODO: verify that these do not need to be manually de-registered when destroying the SWT component */ addPaintListener(new PaintListener() { @Override public void paintControl(final PaintEvent arg0) { - if (!helper.isExternalAnimatorAnimating()) { - display(); + if ( !helper.isExternalAnimatorAnimating() ) { + display(); // checks: null != drawable } } }); @@ -291,39 +320,93 @@ public class GLCanvas extends Canvas implements GLAutoDrawable { }); } private final ProxySurface.UpstreamSurfaceHook swtCanvasUpStreamHook = new ProxySurface.UpstreamSurfaceHook() { - @Override - public final void create(ProxySurface s) { /* nop */ } - - @Override - public final void destroy(ProxySurface s) { /* nop */ } - - @Override - public final int getWidth(ProxySurface s) { - return clientArea.width; - } - - @Override - public final int getHeight(ProxySurface s) { - return clientArea.height; - } - - @Override - public String toString() { - return "SETUpstreamSurfaceHook[upstream: "+GLCanvas.this.toString()+"]"; - } - + @Override + public final void create(ProxySurface s) { /* nop */ } + + @Override + public final void destroy(ProxySurface s) { /* nop */ } + + @Override + public final int getWidth(ProxySurface s) { + return clientArea.width; + } + + @Override + public final int getHeight(ProxySurface s) { + return clientArea.height; + } + + @Override + public String toString() { + return "SWTCanvasUpstreamSurfaceHook[upstream: "+GLCanvas.this.toString()+", "+clientArea.width+"x"+clientArea.height+"]"; + } }; protected final void updateSizeCheck() { - clientArea = GLCanvas.this.getClientArea(); - if (clientArea != null && - proxySurface.getWidth() != clientArea.width && - proxySurface.getHeight() != clientArea.height) { + final Rectangle oClientArea = clientArea; + final Rectangle nClientArea = GLCanvas.this.getClientArea(); + if ( nClientArea != null && + ( nClientArea.width != oClientArea.width || nClientArea.height != oClientArea.height ) + ) { + clientArea = nClientArea; // write back new value sendReshape = true; // Mark for OpenGL reshape next time the control is painted } - sendReshape = false; + } + + @Override + public void display() { + if( null != drawable || validateDrawableAndContext() ) { + runInGLThread(makeCurrentAndDisplayOnEDTAction); + } } + + /** assumes drawable == null ! */ + protected final boolean validateDrawableAndContext() { + if( GLCanvas.this.isDisposed() ) { + return false; + } + final Rectangle nClientArea = clientArea; + if(0 == nClientArea.width * nClientArea.height) { + return false; + } + + final RecursiveLock _lock = lock; + _lock.lock(); + try { + final GLDrawableFactory glFactory = GLDrawableFactory.getFactory(capsRequested.getGLProfile()); + + /* Native handle for the control, used to associate with GLContext */ + final long nativeWindowHandle = SWTAccessor.getWindowHandle(this); + + /* Create a NativeWindow proxy for the SWT canvas */ + ProxySurface proxySurface = null; + try { + proxySurface = glFactory.createProxySurface(device, 0 /* screenIdx */, nativeWindowHandle, + capsRequested, capsChooser, swtCanvasUpStreamHook); + } catch (GLException gle) { + // not ready yet .. + if(DEBUG) { System.err.println(gle.getMessage()); } + } + + if(null != proxySurface) { + /* Associate a GL surface with the proxy */ + drawable = glFactory.createGLDrawable(proxySurface); + drawable.setRealized(true); + + context = drawable.createContext(shareWith); + } + } finally { + _lock.unlock(); + } + final boolean res = null != drawable; + if(DEBUG && res) { + System.err.println("SWT GLCanvas realized! "+this+", "+drawable); + Thread.dumpStack(); + } + return res; + } + @Override public final Object getUpstreamWidget() { return this; @@ -362,11 +445,6 @@ public class GLCanvas extends Canvas implements GLAutoDrawable { dispose(); } - @Override - public void display() { - runInGLThread(makeCurrentAndDisplayOnEDTAction); - } - @Override public GLAnimatorControl getAnimator() { return helper.getAnimator(); @@ -379,7 +457,7 @@ public class GLCanvas extends Canvas implements GLAutoDrawable { @Override public GLContext getContext() { - return context; + return null != drawable ? context : null; } @Override @@ -472,7 +550,8 @@ public class GLCanvas extends Canvas implements GLAutoDrawable { @Override public GLCapabilitiesImmutable getChosenGLCapabilities() { - return (GLCapabilitiesImmutable)proxySurface.getGraphicsConfiguration().getChosenCapabilities(); + final GLDrawable _drawable = drawable; + return null != _drawable ? (GLCapabilitiesImmutable)_drawable.getChosenGLCapabilities() : null; } /** @@ -481,7 +560,8 @@ public class GLCanvas extends Canvas implements GLAutoDrawable { * @return Non-null GLCapabilities. */ public GLCapabilitiesImmutable getRequestedGLCapabilities() { - return (GLCapabilitiesImmutable)proxySurface.getGraphicsConfiguration().getRequestedCapabilities(); + final GLDrawable _drawable = drawable; + return null != _drawable ? (GLCapabilitiesImmutable)_drawable.getNativeSurface().getGraphicsConfiguration().getRequestedCapabilities() : null; } @Override @@ -492,7 +572,7 @@ public class GLCanvas extends Canvas implements GLAutoDrawable { @Override public GLProfile getGLProfile() { - return glCapsRequested.getGLProfile(); + return capsRequested.getGLProfile(); } @Override @@ -523,10 +603,9 @@ public class GLCanvas extends Canvas implements GLAutoDrawable { runInGLThread(makeCurrentAndSwapBuffersOnEDTAction); } - // FIXME: API of update() method ? @Override public void update() { - // FIXME: display(); ? + // don't paint background etc .. nop avoids flickering } @Override @@ -551,7 +630,7 @@ public class GLCanvas extends Canvas implements GLAutoDrawable { * @see Platform#AWT_AVAILABLE * @see Platform#getOSType() */ - private void runInGLThread(final Runnable action) { + private static void runInGLThread(final Runnable action) { if(Platform.OSType.MACOS == Platform.OS_TYPE) { SWTAccessor.invoke(true, action); } else { diff --git a/src/jogl/classes/jogamp/opengl/GLContextImpl.java b/src/jogl/classes/jogamp/opengl/GLContextImpl.java index e730bc62e..bf6a0ee6e 100644 --- a/src/jogl/classes/jogamp/opengl/GLContextImpl.java +++ b/src/jogl/classes/jogamp/opengl/GLContextImpl.java @@ -338,7 +338,6 @@ public abstract class GLContextImpl extends GLContext { if (TRACE_SWITCH) { System.err.println(getThreadName() + ": GLContextImpl.destroy.X: obj " + toHexString(hashCode()) + ", ctx " + toHexString(contextHandle) + ", isShared "+GLContextShareSet.isShared(this)+" - "+lock); - Thread.dumpStack(); // JAU } } } finally { diff --git a/src/nativewindow/classes/com/jogamp/nativewindow/swt/SWTAccessor.java b/src/nativewindow/classes/com/jogamp/nativewindow/swt/SWTAccessor.java index 0494bb408..ba07d97dc 100644 --- a/src/nativewindow/classes/com/jogamp/nativewindow/swt/SWTAccessor.java +++ b/src/nativewindow/classes/com/jogamp/nativewindow/swt/SWTAccessor.java @@ -34,16 +34,21 @@ import java.lang.reflect.Method; import org.eclipse.swt.graphics.GCData; import org.eclipse.swt.widgets.Control; +import javax.media.nativewindow.AbstractGraphicsScreen; +import javax.media.nativewindow.DefaultGraphicsScreen; import javax.media.nativewindow.NativeWindowException; import javax.media.nativewindow.AbstractGraphicsDevice; import javax.media.nativewindow.NativeWindowFactory; +import javax.media.nativewindow.VisualIDHolder; import com.jogamp.common.util.ReflectionUtil; import com.jogamp.nativewindow.macosx.MacOSXGraphicsDevice; import com.jogamp.nativewindow.windows.WindowsGraphicsDevice; import com.jogamp.nativewindow.x11.X11GraphicsDevice; +import com.jogamp.nativewindow.x11.X11GraphicsScreen; import jogamp.nativewindow.macosx.OSXUtil; +import jogamp.nativewindow.x11.X11Lib; public class SWTAccessor { static final Field swt_control_handle; @@ -213,6 +218,26 @@ public class SWTAccessor { } throw new UnsupportedOperationException("n/a for this windowing system: "+NativeWindowFactory.getNativeWindowType(false)); } + public static AbstractGraphicsScreen getScreen(AbstractGraphicsDevice device, int screen) { + if( null != OS_gtk_class ) { + return new X11GraphicsScreen((X11GraphicsDevice)device, screen); + } + if( NativeWindowFactory.TYPE_WINDOWS == NativeWindowFactory.getNativeWindowType(false) || + NativeWindowFactory.TYPE_MACOSX == NativeWindowFactory.getNativeWindowType(false) ) { + return new DefaultGraphicsScreen(device, screen); + } + throw new UnsupportedOperationException("n/a for this windowing system: "+NativeWindowFactory.getNativeWindowType(false)); + } + public static int getNativeVisualID(AbstractGraphicsDevice device, long windowHandle) { + if( null != OS_gtk_class ) { + return X11Lib.GetVisualIDFromWindow(device.getHandle(), windowHandle); + } + if( NativeWindowFactory.TYPE_WINDOWS == NativeWindowFactory.getNativeWindowType(false) || + NativeWindowFactory.TYPE_MACOSX == NativeWindowFactory.getNativeWindowType(false) ) { + return VisualIDHolder.VID_UNDEFINED; + } + throw new UnsupportedOperationException("n/a for this windowing system: "+NativeWindowFactory.getNativeWindowType(false)); + } public static long getWindowHandle(Control swtControl) { long handle = getHandle(swtControl); diff --git a/src/nativewindow/classes/javax/media/nativewindow/NativeWindowFactory.java b/src/nativewindow/classes/javax/media/nativewindow/NativeWindowFactory.java index b85ad47f2..6faa9890c 100644 --- a/src/nativewindow/classes/javax/media/nativewindow/NativeWindowFactory.java +++ b/src/nativewindow/classes/javax/media/nativewindow/NativeWindowFactory.java @@ -561,4 +561,21 @@ public abstract class NativeWindowFactory { } return null; } + + /** + * Returns true if the given visualID is valid for further processing, i.e. OpenGL usage, + * otherwise return false. + *+ * On certain platforms, i.e. X11, a valid visualID is required at window creation. + * Other platforms may determine it later on, e.g. OSX and Windows.
+ *+ * If the visualID is {@link VisualIDHolder#VID_UNDEFINED} and the platform requires it + * at creation time (see above), it is not valid for further processing. + *
+ */ + public static boolean isNativeVisualIDValidForProcessing(int visualID) { + return NativeWindowFactory.TYPE_X11 != NativeWindowFactory.getNativeWindowType(false) || + VisualIDHolder.VID_UNDEFINED != visualID ; + } + } diff --git a/src/nativewindow/classes/jogamp/nativewindow/macosx/OSXUtil.java b/src/nativewindow/classes/jogamp/nativewindow/macosx/OSXUtil.java index 4767dff18..894084fce 100644 --- a/src/nativewindow/classes/jogamp/nativewindow/macosx/OSXUtil.java +++ b/src/nativewindow/classes/jogamp/nativewindow/macosx/OSXUtil.java @@ -28,6 +28,7 @@ package jogamp.nativewindow.macosx; import javax.media.nativewindow.NativeWindowException; +import javax.media.nativewindow.util.Insets; import javax.media.nativewindow.util.Point; import jogamp.nativewindow.Debug; @@ -63,8 +64,37 @@ public class OSXUtil { return isNSView0(object); } - public static Point GetLocationOnScreen(long windowOrView, int src_x, int src_y) { - return (Point) GetLocationOnScreen0(windowOrView, src_x, src_y); + /** + * In case thewindowOrView
is top-level,
+ * you shall set topLevel
to true where
+ * insets gets into account to compute the client position as follows:
+ * + if(topLevel) { + // top-level position -> client window position + final Insets insets = GetInsets(windowOrView); + los.setX(los.getX() + insets.getLeftWidth()); + los.setY(los.getY() + insets.getTopHeight()); + } + *+ * @param windowOrView + * @param topLevel + * @param src_x + * @param src_y + * @return the client position + */ + public static Point GetLocationOnScreen(long windowOrView, boolean topLevel, int src_x, int src_y) { + final Point los = (Point) GetLocationOnScreen0(windowOrView, src_x, src_y); + if(topLevel) { + // top-level position -> client window position + final Insets insets = GetInsets(windowOrView); + los.setX(los.getX() + insets.getLeftWidth()); + los.setY(los.getY() + insets.getTopHeight()); + } + return los; + } + + public static Insets GetInsets(long windowOrView) { + return (Insets) GetInsets0(windowOrView); } public static long CreateNSWindow(int x, int y, int width, int height) { @@ -135,6 +165,7 @@ public class OSXUtil { private static native boolean initIDs0(); private static native boolean isNSView0(long object); private static native Object GetLocationOnScreen0(long windowOrView, int src_x, int src_y); + private static native Object GetInsets0(long windowOrView); private static native long CreateNSWindow0(int x, int y, int width, int height); private static native void DestroyNSWindow0(long nsWindow); private static native long GetNSView0(long nsWindow); diff --git a/src/nativewindow/native/macosx/OSXmisc.m b/src/nativewindow/native/macosx/OSXmisc.m index 37fa4c88f..2c853a43d 100644 --- a/src/nativewindow/native/macosx/OSXmisc.m +++ b/src/nativewindow/native/macosx/OSXmisc.m @@ -52,12 +52,18 @@ static const char * const ClazzNameRunnable = "java/lang/Runnable"; static jmethodID runnableRunID = NULL; -static const char * const ClazzNamePoint = "javax/media/nativewindow/util/Point"; static const char * const ClazzAnyCstrName = "
+ * If newEDTUtil
is null
,
+ * the device's default EDTUtil is created and used.
+ *
+ * If a previous one exists and it differs from the new one, + * it's being stopped, wait-until-idle and reset to allow restart. + *
+ *
+ * If newEDTUtil
is not null and equals the previous one,
+ * null
is returned and no change is being made.
+ *
+ * A previously detached newChild
will be released to top-level status
+ * and made invisible.
+ *
+ * Note: When switching NEWT child's, detaching the previous first via setNEWTChild(null)
+ * produced much cleaner visual results.
+ *
+ * Note: The NEWT child {@link Display}'s {@link EDTUtil} is being set to an SWT conform implementation + * via {@link Display#setEDTUtil(EDTUtil)}. + *
+ * + * @param parent the SWT composite + * @param style additional styles to SWT#NO_BACKGROUND + * @param child optional preassigned {@link #Window}, maybe null + * @return a new instance + */ + public static NewtCanvasSWT create(final Composite parent, final int style, final Window child) { + final NewtCanvasSWT[] res = new NewtCanvasSWT[] { null }; + parent.getDisplay().syncExec( new Runnable() { + public void run() { + res[0] = new NewtCanvasSWT( parent, style, child); + } + }); + return res[0]; + } + + /** + * Instantiates a NewtCanvas with a NEWT child. + * + *+ * Note: The NEWT child {@link Display}'s {@link EDTUtil} is being set to an SWT conform implementation + * via {@link Display#setEDTUtil(EDTUtil)}. + *
+ * + * @param parent the SWT composite + * @param style additional styles to SWT#NO_BACKGROUND + * @param child optional preassigned {@link #Window}, maybe null + */ + public NewtCanvasSWT(final Composite parent, final int style, Window child) { + super(parent, style | SWT.NO_BACKGROUND); + + swtEDTUtil = new SWTEDTUtil(parent.getDisplay()); + + SWTAccessor.setRealized(this, true); + + clientArea = getClientArea(); + + final AbstractGraphicsDevice device = SWTAccessor.getDevice(this); + screen = SWTAccessor.getScreen(device, 0); + nativeWindow = null; + + if(null != child) { + setNEWTChild(child); + } + + /* Register SWT listeners (e.g. PaintListener) to render/resize GL surface. */ + /* TODO: verify that these do not need to be manually de-registered when destroying the SWT component */ + addPaintListener(new PaintListener() { + @Override + public void paintControl(final PaintEvent arg0) { + if( null != nativeWindow || validateNative() ) { + if( null !=newtChild ) { + newtChild.windowRepaint(0, 0, clientArea.width, clientArea.height); + } + } + } + }); + + addControlListener(new ControlAdapter() { + @Override + public void controlResized(final ControlEvent arg0) { + updateSizeCheck(); + } + }); + } + + /** assumes nativeWindow == null ! */ + protected final boolean validateNative() { + if( isDisposed() ) { + return false; + } + updateSizeCheck(); + final Rectangle nClientArea = clientArea; + if(0 == nClientArea.width * nClientArea.height) { + return false; + } + + /* Native handle for the control, used to associate with GLContext */ + final long nativeWindowHandle = SWTAccessor.getWindowHandle(this); + final int visualID = SWTAccessor.getNativeVisualID(screen.getDevice(), nativeWindowHandle); + final boolean visualIDValid = NativeWindowFactory.isNativeVisualIDValidForProcessing(visualID); + if(DEBUG) { + System.err.println("NewtCanvasSWT.validateNative() windowHandle 0x"+Long.toHexString(nativeWindowHandle)+", visualID 0x"+Integer.toHexString(visualID)+", valid "+visualIDValid); + } + if( visualIDValid ) { + /* Get the nativewindow-Graphics Device associated with this control (which is determined by the parent Composite). + * Note: SWT is owner of the native handle, hence no closing operation will be a NOP. */ + final CapabilitiesImmutable caps = new Capabilities(); + final GraphicsConfigurationFactory factory = GraphicsConfigurationFactory.getFactory(screen.getDevice(), caps); + final AbstractGraphicsConfiguration config = factory.chooseGraphicsConfiguration( caps, caps, null, screen, visualID ); + if(DEBUG) { + System.err.println("NewtCanvasSWT.validateNative() factory: "+factory+", windowHandle 0x"+Long.toHexString(nativeWindowHandle)+", visualID 0x"+Integer.toHexString(visualID)+", chosen config: "+config); + // Thread.dumpStack(); + } + if (null == config) { + throw new NativeWindowException("Error choosing GraphicsConfiguration creating window: "+this); + } + + nativeWindow = new SWTNativeWindow(config, nativeWindowHandle); + reparentWindow( true ); + } + + return null != nativeWindow; + } + + protected final void updateSizeCheck() { + final Rectangle oClientArea = clientArea; + final Rectangle nClientArea = getClientArea(); + if ( nClientArea != null && + ( nClientArea.width != oClientArea.width || nClientArea.height != oClientArea.height ) + ) { + clientArea = nClientArea; // write back new value + if( null != newtChild ) { + newtChild.setSize(clientArea.width, clientArea.height); + } + } + } + + @Override + public void update() { + // don't paint background etc .. nop avoids flickering + } + + /** + * Destroys this resource: + *destroy()
on the NEWT Child
+ * A previously detached newChild
will be released to top-level status
+ * and made invisible.
+ *
+ * Note: When switching NEWT child's, detaching the previous first via setNEWTChild(null)
+ * produced much cleaner visual results.
+ *
+ * Note: The NEWT child {@link Display}'s {@link EDTUtil} is being set to an SWT conform implementation + * via {@link Display#setEDTUtil(EDTUtil)}. + *
+ * @return the previous attached newt child. + */ + public Window setNEWTChild(final Window newChild) { + final Window prevChild = newtChild; + if(DEBUG) { + System.err.println("NewtCanvasSWT.setNEWTChild.0: win "+newtWinHandleToHexString(prevChild)+" -> "+newtWinHandleToHexString(newChild)); + } + // remove old one + if(null != newtChild) { + reparentWindow( false ); + newtChild = null; + } + // add new one, reparent only if ready + newtChild = newChild; + if(null != nativeWindow && null != newChild) { + reparentWindow( true ); + } + return prevChild; + } + + /** @return the current NEWT child */ + public Window getNEWTChild() { + return newtChild; + } + + @Override + public boolean setParent(Composite parent) { + return super.setParent(parent); + } + + /* package */ void configureNewtChild(boolean attach) { + + if( null != newtChild ) { + newtChild.setKeyboardFocusHandler(null); + if(attach) { + newtChildCloseOp = newtChild.setDefaultCloseOperation(WindowClosingMode.DO_NOTHING_ON_CLOSE); + } else { + newtChild.setFocusAction(null); + newtChild.setDefaultCloseOperation(newtChildCloseOp); + } + } + } + + void reparentWindow(boolean add) { + if( null == newtChild ) { + return; // nop + } + if(DEBUG) { + System.err.println("NewtCanvasSWT.reparentWindow.0: add="+add+", win "+newtWinHandleToHexString(newtChild)+", EDTUtil: cur "+newtChild.getScreen().getDisplay().getEDTUtil()); + } + + newtChild.setFocusAction(null); // no AWT focus traversal .. + if(add) { + updateSizeCheck(); + final int w = clientArea.width; + final int h = clientArea.height; + + newtChild.getScreen().getDisplay().setEDTUtil(swtEDTUtil); + + newtChild.setSize(w, h); + newtChild.reparentWindow(nativeWindow); + newtChild.setVisible(true); + configureNewtChild(true); + newtChild.sendWindowEvent(WindowEvent.EVENT_WINDOW_RESIZED); // trigger a resize/relayout to listener + + // force this SWT Canvas to be focus-able, + // since this it is completely covered by the newtChild (z-order). + setEnabled(true); + } else { + configureNewtChild(false); + newtChild.setVisible(false); + newtChild.reparentWindow(null); + } + if(DEBUG) { + System.err.println("NewtCanvasSWT.reparentWindow.X: add="+add+", win "+newtWinHandleToHexString(newtChild)+", EDTUtil: cur "+newtChild.getScreen().getDisplay().getEDTUtil()); + } + } + + private final void requestFocusNEWTChild() { + if( null != newtChild ) { + newtChild.setFocusAction(null); + newtChild.requestFocus(); + } + } + + @Override + public boolean forceFocus() { + final boolean res = NewtCanvasSWT.super.forceFocus(); + requestFocusNEWTChild(); + return res; + } + + private class SWTNativeWindow implements NativeWindow { + private final AbstractGraphicsConfiguration config; + private final long nativeWindowHandle; + private final InsetsImmutable insets; // only required to allow proper client position calculation on OSX + + public SWTNativeWindow(AbstractGraphicsConfiguration config, long nativeWindowHandle) { + this.config = config; + this.nativeWindowHandle = nativeWindowHandle; + if(isOSX) { + this.insets = OSXUtil.GetInsets(nativeWindowHandle); + } else { + this.insets = new Insets(0, 0, 0, 0); + } + } + + @Override + public int lockSurface() throws NativeWindowException, RuntimeException { + return NativeSurface.LOCK_SUCCESS; + } + + @Override + public void unlockSurface() { } + + @Override + public boolean isSurfaceLockedByOtherThread() { + return false; + } + + @Override + public Thread getSurfaceLockOwner() { + return null; + } + + @Override + public boolean surfaceSwap() { + return false; + } + + @Override + public void addSurfaceUpdatedListener(SurfaceUpdatedListener l) { } + + @Override + public void addSurfaceUpdatedListener(int index, SurfaceUpdatedListener l) throws IndexOutOfBoundsException { + } + + @Override + public void removeSurfaceUpdatedListener(SurfaceUpdatedListener l) { } + + @Override + public long getSurfaceHandle() { + return 0; + } + + @Override + public int getWidth() { + return clientArea.width; + } + + @Override + public int getHeight() { + return clientArea.height; + } + + @Override + public AbstractGraphicsConfiguration getGraphicsConfiguration() { + return config; + } + + @Override + public long getDisplayHandle() { + return config.getScreen().getDevice().getHandle(); + } + + @Override + public int getScreenIndex() { + return config.getScreen().getIndex(); + } + + @Override + public void surfaceUpdated(Object updater, NativeSurface ns, long when) { } + + @Override + public void destroy() { } + + @Override + public NativeWindow getParent() { + return null; + } + + @Override + public long getWindowHandle() { + return nativeWindowHandle; + } + + @Override + public InsetsImmutable getInsets() { + return insets; + } + + @Override + public int getX() { + return 0; + } + + @Override + public int getY() { + return 0; + } + + @Override + public Point getLocationOnScreen(Point point) { + if( isOSX ) { + final Point los = OSXUtil.GetLocationOnScreen(nativeWindowHandle, false, 0, 0); + // top-level position -> client window position + los.setX(los.getX() + insets.getLeftWidth()); + los.setY(los.getY() + insets.getTopHeight()); + if(null!=point) { + return point.translate(los); + } else { + return los; + } + } else { + // client position on 'normal' windowing systems is 0/0 + if(null == point) { + point = new Point(0, 0); + } + return point; + } + } + + @Override + public boolean hasFocus() { + return isFocusControl(); + } + }; + + static String newtWinHandleToHexString(Window w) { + return null != w ? toHexString(w.getWindowHandle()) : "nil"; + } + static String toHexString(long l) { + return "0x"+Long.toHexString(l); + } +} + diff --git a/src/newt/classes/com/jogamp/newt/swt/SWTEDTUtil.java b/src/newt/classes/com/jogamp/newt/swt/SWTEDTUtil.java new file mode 100644 index 000000000..3538caad2 --- /dev/null +++ b/src/newt/classes/com/jogamp/newt/swt/SWTEDTUtil.java @@ -0,0 +1,99 @@ +/** + * Copyright 2012 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ +package com.jogamp.newt.swt; + +import org.eclipse.swt.widgets.Display; + +import com.jogamp.newt.util.EDTUtil; + +/** + * Simple {@link EDTUtil} implementation utilizing the SWT UI thread + * of the given {@link Display}. + */ +public class SWTEDTUtil implements EDTUtil { + private final Display swtDisplay; + + public SWTEDTUtil(Display swtDisplay) { + this.swtDisplay = swtDisplay; + } + + public final Display getDisplay() { + return swtDisplay; + } + + @Override + public long getPollPeriod() { + return 0; + } + + @Override + public void setPollPeriod(long ms) { + } + + @Override + public void reset() { + } + + @Override + public void start() { + } + + @Override + public boolean isCurrentThreadEDT() { + return swtDisplay.getThread() == Thread.currentThread(); + } + + @Override + public boolean isRunning() { + return true; + } + + @Override + public void invokeStop(Runnable finalTask) { + swtDisplay.syncExec(finalTask); + } + + @Override + public void invoke(boolean wait, Runnable task) { + if(wait) { + swtDisplay.syncExec(task); + } else { + swtDisplay.asyncExec(task); + } + } + + @Override + public void waitUntilIdle() { + // all sync .. + } + + @Override + public void waitUntilStopped() { + // all sync .. + } +} diff --git a/src/newt/classes/jogamp/newt/DisplayImpl.java b/src/newt/classes/jogamp/newt/DisplayImpl.java index b10561c5b..b178bb5d3 100644 --- a/src/newt/classes/jogamp/newt/DisplayImpl.java +++ b/src/newt/classes/jogamp/newt/DisplayImpl.java @@ -101,7 +101,9 @@ public abstract class DisplayImpl extends Display { display.hashCode = display.fqname.hashCode(); displayList.add(display); } - display.createEDTUtil(); + if(null == display.edtUtil) { + display.setEDTUtil(null); // device's default if EDT is used, or null + } if(DEBUG) { System.err.println("Display.create() NEW: "+display+" "+getThreadName()); } @@ -168,15 +170,45 @@ public abstract class DisplayImpl extends Display { return true; } - protected void createEDTUtil() { + protected EDTUtil createEDTUtil() { + final EDTUtil def; if(NewtFactory.useEDT()) { - edtUtil = new DefaultEDTUtil(Thread.currentThread().getThreadGroup(), "Display-"+getFQName(), dispatchMessagesRunnable); + def = new DefaultEDTUtil(Thread.currentThread().getThreadGroup(), "Display-"+getFQName(), dispatchMessagesRunnable); if(DEBUG) { - System.err.println("Display.createNative("+getFQName()+") Create EDTUtil: "+edtUtil.getClass().getName()); + System.err.println("Display.createNative("+getFQName()+") Create EDTUtil: "+def.getClass().getName()); } + } else { + def = null; } + return def; } + @Override + public EDTUtil setEDTUtil(EDTUtil newEDTUtil) { + if(null == newEDTUtil) { + newEDTUtil = createEDTUtil(); + } + if( newEDTUtil == edtUtil ) { + if(DEBUG) { + System.err.println("Display.setEDTUtil: "+newEDTUtil+" - keep!"); + } + return null; // no change + } + final EDTUtil oldEDTUtil = edtUtil; + if(DEBUG) { + System.err.println("Display.setEDTUtil: "+oldEDTUtil+" -> "+newEDTUtil); + } + if(null != oldEDTUtil) { + stopEDT( new Runnable() { public void run() {} } ); + // ready for restart .. + oldEDTUtil.waitUntilStopped(); + oldEDTUtil.reset(); + } + edtUtil = newEDTUtil; + return oldEDTUtil; + } + + @Override public final EDTUtil getEDTUtil() { return edtUtil; } diff --git a/src/newt/classes/jogamp/newt/WindowImpl.java b/src/newt/classes/jogamp/newt/WindowImpl.java index b12e42680..606101ade 100644 --- a/src/newt/classes/jogamp/newt/WindowImpl.java +++ b/src/newt/classes/jogamp/newt/WindowImpl.java @@ -445,9 +445,14 @@ public abstract class WindowImpl implements Window, NEWTEventConsumer protected abstract void closeNativeImpl(); /** - * The native implementation must invoke {@link #focusChanged(boolean, boolean)} - * to change the focus state, ifforce == false
.
- * This may happen asynchronous within {@link #TIMEOUT_NATIVEWINDOW}.
+ * Async request which shall be performed within {@link #TIMEOUT_NATIVEWINDOW}.
+ *
+ * If if force == false
the native implementation
+ * may only request focus if not yet owner.
+ * {@link #focusChanged(boolean, boolean)} should be called + * to notify about the focus traversal. + *
* * @param force if true, bypass {@link #focusChanged(boolean, boolean)} and force focus request */ diff --git a/src/newt/classes/jogamp/newt/awt/event/AWTParentWindowAdapter.java b/src/newt/classes/jogamp/newt/awt/event/AWTParentWindowAdapter.java index ce8ed7c49..747e2368e 100644 --- a/src/newt/classes/jogamp/newt/awt/event/AWTParentWindowAdapter.java +++ b/src/newt/classes/jogamp/newt/awt/event/AWTParentWindowAdapter.java @@ -34,6 +34,7 @@ import javax.media.nativewindow.NativeWindow; import jogamp.newt.driver.DriverUpdatePosition; +import com.jogamp.newt.Window; import com.jogamp.newt.event.awt.AWTAdapter; import com.jogamp.newt.event.awt.AWTWindowAdapter; @@ -92,19 +93,20 @@ public class AWTParentWindowAdapter if(DEBUG_IMPLEMENTATION) { System.err.println("AWT: componentResized: "+comp); } - getNewtWindow().runOnEDTIfAvail(false, new Runnable() { + final Window newtWindow = getNewtWindow(); + newtWindow.runOnEDTIfAvail(false, new Runnable() { public void run() { int cw = comp.getWidth(); int ch = comp.getHeight(); if( 0 < cw * ch ) { - if( getNewtWindow().getWidth() != cw || getNewtWindow().getHeight() != ch ) { - getNewtWindow().setSize(cw, ch); - if(comp.isVisible() != getNewtWindow().isVisible()) { - getNewtWindow().setVisible(comp.isVisible()); + if( newtWindow.getWidth() != cw || newtWindow.getHeight() != ch ) { + newtWindow.setSize(cw, ch); + if(comp.isVisible() != newtWindow.isVisible()) { + newtWindow.setVisible(comp.isVisible()); } } - } else if(getNewtWindow().isVisible()) { - getNewtWindow().setVisible(false); + } else if(newtWindow.isVisible()) { + newtWindow.setVisible(false); } }}); } @@ -113,8 +115,9 @@ public class AWTParentWindowAdapter if(DEBUG_IMPLEMENTATION) { System.err.println("AWT: componentMoved: "+e); } - if(getNewtWindow().getDelegatedWindow() instanceof DriverUpdatePosition) { - ((DriverUpdatePosition)getNewtWindow().getDelegatedWindow()).updatePosition(); + final Window newtWindow = getNewtWindow(); + if(newtWindow.getDelegatedWindow() instanceof DriverUpdatePosition) { + ((DriverUpdatePosition)newtWindow.getDelegatedWindow()).updatePosition(); } } diff --git a/src/newt/classes/jogamp/newt/driver/awt/AWTDisplay.java b/src/newt/classes/jogamp/newt/driver/awt/AWTDisplay.java index 166da5c1c..65f8b4715 100644 --- a/src/newt/classes/jogamp/newt/driver/awt/AWTDisplay.java +++ b/src/newt/classes/jogamp/newt/driver/awt/AWTDisplay.java @@ -36,6 +36,7 @@ package jogamp.newt.driver.awt; import com.jogamp.nativewindow.awt.AWTGraphicsDevice; import com.jogamp.newt.NewtFactory; +import com.jogamp.newt.util.EDTUtil; import jogamp.newt.DisplayImpl; @@ -54,13 +55,17 @@ public class AWTDisplay extends DisplayImpl { protected void closeNativeImpl() { } @Override - protected void createEDTUtil() { + protected EDTUtil createEDTUtil() { + final EDTUtil def; if(NewtFactory.useEDT()) { - edtUtil = AWTEDTUtil.getSingleton(); + def = AWTEDTUtil.getSingleton(); if(DEBUG) { - System.err.println("AWTDisplay.createNative("+getFQName()+") Create EDTUtil: "+edtUtil.getClass().getName()); + System.err.println("AWTDisplay.createNative("+getFQName()+") Create EDTUtil: "+def.getClass().getName()); } + } else { + def = null; } + return def; } protected void dispatchMessagesNative() { /* nop */ } diff --git a/src/newt/classes/jogamp/newt/driver/macosx/MacWindow.java b/src/newt/classes/jogamp/newt/driver/macosx/MacWindow.java index 720d4ee4c..27d7a1679 100644 --- a/src/newt/classes/jogamp/newt/driver/macosx/MacWindow.java +++ b/src/newt/classes/jogamp/newt/driver/macosx/MacWindow.java @@ -150,7 +150,7 @@ public class MacWindow extends WindowImpl implements MutableSurface, DriverClear System.err.println("MacWindow: clearFocus() - requestFocusParent, isOffscreenInstance "+isOffscreenInstance); } if(!isOffscreenInstance) { - requestFocusParent0(getWindowHandle()); + resignFocus0(getWindowHandle()); } else { focusChanged(false, false); } @@ -360,7 +360,6 @@ public class MacWindow extends WindowImpl implements MutableSurface, DriverClear if(recreate && 0==surfaceHandle) { throw new NativeWindowException("Internal Error - recreate, window but no view"); } - orderOut0(getWindowHandle()); close0(getWindowHandle()); setWindowHandle(0); } else { @@ -397,7 +396,7 @@ public class MacWindow extends WindowImpl implements MutableSurface, DriverClear private native boolean lockSurface0(long window); private native void unlockSurface0(long window); private native void requestFocus0(long window, boolean force); - private native void requestFocusParent0(long window); + private native void resignFocus0(long window); /** in case of a child window, it actually only issues orderBack(..) */ private native void orderOut0(long window); private native void orderFront0(long window); diff --git a/src/newt/classes/jogamp/newt/driver/windows/WindowsWindow.java b/src/newt/classes/jogamp/newt/driver/windows/WindowsWindow.java index 34d76a148..6a8c81f3d 100644 --- a/src/newt/classes/jogamp/newt/driver/windows/WindowsWindow.java +++ b/src/newt/classes/jogamp/newt/driver/windows/WindowsWindow.java @@ -151,8 +151,8 @@ public class WindowsWindow extends WindowImpl { } protected void closeNativeImpl() { - if (hdc != 0) { - if(windowHandleClose != 0) { + if(windowHandleClose != 0) { + if (hdc != 0) { try { GDI.ReleaseDC(windowHandleClose, hdc); } catch (Throwable t) { @@ -162,11 +162,8 @@ public class WindowsWindow extends WindowImpl { } } } - hdc = 0; - hdc_old = 0; - } - if(windowHandleClose != 0) { try { + GDI.SetParent(windowHandleClose, 0); // detach first, experience hang w/ SWT parent GDI.DestroyWindow(windowHandleClose); } catch (Throwable t) { if(DEBUG_IMPLEMENTATION) { @@ -177,6 +174,8 @@ public class WindowsWindow extends WindowImpl { windowHandleClose = 0; } } + hdc = 0; + hdc_old = 0; } protected boolean reconfigureWindowImpl(int x, int y, int width, int height, int flags) { diff --git a/src/newt/native/MacWindow.m b/src/newt/native/MacWindow.m index 01cbd80ec..bbadc9dd0 100644 --- a/src/newt/native/MacWindow.m +++ b/src/newt/native/MacWindow.m @@ -599,6 +599,15 @@ JNIEXPORT jlong JNICALL Java_jogamp_newt_driver_macosx_MacWindow_createWindow0 } DBG_PRINT( "createWindow0 - is visible.1: %d\n", [myWindow isVisible]); + // Remove animations for child windows + if(NULL != parentWindow) { +NS_DURING + // Available >= 10.7 - Removes default animations + [myWindow setAnimationBehavior: NSWindowAnimationBehaviorNone]; +NS_HANDLER +NS_ENDHANDLER + } + #ifdef VERBOSE_ON int dbgIdx = 1; #endif @@ -734,7 +743,7 @@ NS_ENDHANDLER if(NULL!=pWin) { [mWin detachFromParent: pWin]; } - [mWin orderOut: mWin]; + [mWin performSelectorOnMainThread:@selector(orderOut:) withObject:mWin waitUntilDone:NO]; DBG_PRINT( "windowClose.1 - %p,%d view %p,%d, parent %p\n", mWin, getRetainCount(mWin), mView, getRetainCount(mView), pWin); @@ -742,11 +751,6 @@ NS_ENDHANDLER // Only release window, if release is not yet in process. // E.g. destroyNotifySent:=true set by NewtMacWindow::windowWillClose(), i.e. window-close was clicked. if(!destroyNotifySent) { - // '[mWin close]' causes a crash at exit. - // This probably happens b/c it sends events to the main loop - // but our resources are gone ?! - // However, issuing a simple release seems to work quite well. - // [mWin release]; [mWin performSelectorOnMainThread:@selector(release) withObject:nil waitUntilDone:NO]; } @@ -806,11 +810,8 @@ JNIEXPORT void JNICALL Java_jogamp_newt_driver_macosx_MacWindow_requestFocus0 DBG_PRINT( "requestFocus - window: %p, force %d, hasFocus %d (START)\n", mWin, force, hasFocus); [mWin makeFirstResponder: nil]; - [mWin performSelectorOnMainThread:@selector(orderFrontRegardless) withObject:nil waitUntilDone:YES]; - [mWin performSelectorOnMainThread:@selector(makeKeyWindow) withObject:nil waitUntilDone:YES]; - // This will occasionally cause a free of non allocated object crash: - // [mWin orderFrontRegardless]; - // [mWin makeKeyWindow]; + [mWin performSelectorOnMainThread:@selector(orderFrontRegardless) withObject:nil waitUntilDone:NO]; + [mWin performSelectorOnMainThread:@selector(makeKeyWindow) withObject:nil waitUntilDone:NO]; DBG_PRINT( "requestFocus - window: %p, force %d (END)\n", mWin, force); @@ -819,26 +820,27 @@ JNIEXPORT void JNICALL Java_jogamp_newt_driver_macosx_MacWindow_requestFocus0 /* * Class: jogamp_newt_driver_macosx_MacWindow - * Method: requestFocusParent0 + * Method: resignFocus0 * Signature: (J)V */ -JNIEXPORT void JNICALL Java_jogamp_newt_driver_macosx_MacWindow_requestFocusParent0 +JNIEXPORT void JNICALL Java_jogamp_newt_driver_macosx_MacWindow_resignFocus0 (JNIEnv *env, jobject window, jlong w) { NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; NSWindow* mWin = (NSWindow*) ((intptr_t) w); NSWindow* pWin = [mWin parentWindow]; -#ifdef VERBOSE_ON BOOL hasFocus = [mWin isKeyWindow]; -#endif - DBG_PRINT( "requestFocusParent0 - window: %p, parent: %p, hasFocus %d (START)\n", mWin, pWin, hasFocus ); - if(NULL != pWin) { - [pWin performSelectorOnMainThread:@selector(makeKeyWindow) withObject:nil waitUntilDone:YES]; - // This will occasionally cause a free of non allocated object crash: - // [pWin makeKeyWindow]; + DBG_PRINT( "requestFocusParent0 - window: %p, parent %p, hasFocus %d (START)\n", mWin, pWin, hasFocus ); + if( hasFocus ) { + if(NULL != pWin) { + // [mWin performSelectorOnMainThread:@selector(makeFirstResponder:) withObject:pWin waitUntilDone:NO]; + [pWin performSelectorOnMainThread:@selector(makeKeyWindow) withObject:nil waitUntilDone:NO]; + } else { + [mWin performSelectorOnMainThread:@selector(resignKeyWindow) withObject:nil waitUntilDone:NO]; + } } - DBG_PRINT( "requestFocusParent0 - window: %p, parent: %p (END)\n", mWin, pWin); + DBG_PRINT( "requestFocusParent0 - window: %p (END)\n", mWin); [pool release]; } @@ -856,9 +858,7 @@ JNIEXPORT void JNICALL Java_jogamp_newt_driver_macosx_MacWindow_orderFront0 DBG_PRINT( "orderFront0 - window: %p (START)\n", win); - [win performSelectorOnMainThread:@selector(orderFrontRegardless) withObject:nil waitUntilDone:YES]; - // This will occasionally cause a free of non allocated object crash: - // [win orderFrontRegardless]; + [win performSelectorOnMainThread:@selector(orderFrontRegardless) withObject:nil waitUntilDone:NO]; DBG_PRINT( "orderFront0 - window: %p (END)\n", win); @@ -880,13 +880,9 @@ JNIEXPORT void JNICALL Java_jogamp_newt_driver_macosx_MacWindow_orderOut0 DBG_PRINT( "orderOut0 - window: (parent %p) %p (START)\n", pWin, mWin); if(NULL == pWin) { - [mWin performSelectorOnMainThread:@selector(orderOut:) withObject:mWin waitUntilDone:YES]; - // This will occasionally cause a free of non allocated object crash: - // [mWin orderOut: mWin]; + [mWin performSelectorOnMainThread:@selector(orderOut:) withObject:mWin waitUntilDone:NO]; } else { - [mWin performSelectorOnMainThread:@selector(orderBack:) withObject:mWin waitUntilDone:YES]; - // This will occasionally cause a free of non allocated object crash: - // [mWin orderBack: mWin]; + [mWin performSelectorOnMainThread:@selector(orderBack:) withObject:mWin waitUntilDone:NO]; } DBG_PRINT( "orderOut0 - window: (parent %p) %p (END)\n", pWin, mWin); diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/swt/TestNewtCanvasSWTGLn.java b/src/test/com/jogamp/opengl/test/junit/jogl/swt/TestNewtCanvasSWTGLn.java new file mode 100644 index 000000000..6a27e6f27 --- /dev/null +++ b/src/test/com/jogamp/opengl/test/junit/jogl/swt/TestNewtCanvasSWTGLn.java @@ -0,0 +1,233 @@ +/** + * Copyright 2010 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ + +package com.jogamp.opengl.test.junit.jogl.swt; + +import javax.media.opengl.GLAutoDrawable; +import javax.media.opengl.GLCapabilities; +import javax.media.opengl.GLCapabilitiesImmutable; +import javax.media.opengl.GLEventListener; +import javax.media.opengl.GLProfile; + +import org.eclipse.swt.SWT; +import org.eclipse.swt.layout.FillLayout; +import org.eclipse.swt.widgets.Composite; +import org.eclipse.swt.widgets.Display; +import org.eclipse.swt.widgets.Shell; + +import org.junit.Assert; +import org.junit.Assume; +import org.junit.Before; +import org.junit.BeforeClass; +import org.junit.After; +import org.junit.Test; + +import com.jogamp.nativewindow.swt.SWTAccessor; +import com.jogamp.newt.opengl.GLWindow; +import com.jogamp.newt.swt.NewtCanvasSWT; +import com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2; +import com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2; +import com.jogamp.opengl.test.junit.util.UITestCase; +import com.jogamp.opengl.util.Animator; +import com.jogamp.opengl.util.GLReadBufferUtil; +import com.jogamp.opengl.util.texture.TextureIO; + +/** + * Tests that a basic SWT app can open without crashing under different GL profiles + * _and_ custom GLCapabilities. + *
+ * Uses JOGL's NewtCanvasSWT, which allows to be a native container of a NEWT Window.
+ * This method allows utilizing custom GLCapability settings,
+ * independent from the already instantiated SWT visual.
+ *
+ * Note that {@link SWTAccessor#invoke(boolean, Runnable)} is still used to comply w/ + * SWT running on Mac OSX, i.e. to enforce UI action on the main thread. + *
+ */ +public class TestNewtCanvasSWTGLn extends UITestCase { + + static int duration = 250; + + static final int iwidth = 640; + static final int iheight = 480; + + Display display = null; + Shell shell = null; + Composite composite = null; + + @BeforeClass + public static void startup() { + System.out.println( "GLProfile " + GLProfile.glAvailabilityToString() ); + } + + @Before + public void init() { + SWTAccessor.invoke(true, new Runnable() { + public void run() { + display = new Display(); + Assert.assertNotNull( display ); + shell = new Shell( display ); + Assert.assertNotNull( shell ); + shell.setLayout( new FillLayout() ); + composite = new Composite( shell, SWT.NONE ); + composite.setLayout( new FillLayout() ); + Assert.assertNotNull( composite ); + }}); + } + + @After + public void release() { + Assert.assertNotNull( display ); + Assert.assertNotNull( shell ); + Assert.assertNotNull( composite ); + try { + SWTAccessor.invoke(true, new Runnable() { + public void run() { + composite.dispose(); + shell.dispose(); + display.dispose(); + }}); + } + catch( Throwable throwable ) { + throwable.printStackTrace(); + Assume.assumeNoException( throwable ); + } + display = null; + shell = null; + composite = null; + } + + protected void runTestAGL( GLCapabilitiesImmutable caps, GLEventListener demo, + boolean postAttach, boolean useAnimator ) throws InterruptedException { + final GLReadBufferUtil screenshot = new GLReadBufferUtil(false, false); + + final GLWindow glWindow1 = GLWindow.create(caps); + Assert.assertNotNull(glWindow1); + Assert.assertEquals(false, glWindow1.isVisible()); + Assert.assertEquals(false, glWindow1.isNativeValid()); + Assert.assertNull(glWindow1.getParent()); + glWindow1.addGLEventListener(demo); + glWindow1.addGLEventListener(new GLEventListener() { + int displayCount = 0; + public void init(final GLAutoDrawable drawable) { } + public void reshape(final GLAutoDrawable drawable, final int x, final int y, final int width, final int height) { } + public void display(final GLAutoDrawable drawable) { + if(displayCount < 3) { + snapshot(getSimpleTestName("."), displayCount++, null, drawable.getGL(), screenshot, TextureIO.PNG, null); + } + } + public void dispose(final GLAutoDrawable drawable) { } + }); + + final NewtCanvasSWT canvas1 = NewtCanvasSWT.create( composite, 0, postAttach ? null : glWindow1 ); + Assert.assertNotNull( canvas1 ); + + SWTAccessor.invoke(true, new Runnable() { + public void run() { + shell.setText( getSimpleTestName(".") ); + shell.setSize( 640, 480 ); + shell.open(); + } + }); + + if(postAttach) { + canvas1.setNEWTChild(glWindow1); + } + + // canvas1.update(); + + Animator anim; + if(useAnimator) { + anim = new Animator(glWindow1); + anim.start(); + } else { + anim = null; + } + + long lStartTime = System.currentTimeMillis(); + long lEndTime = lStartTime + duration; + try { + while( (System.currentTimeMillis() < lEndTime) && !canvas1.isDisposed() ) { + if( !display.readAndDispatch() ) { + // blocks on linux .. display.sleep(); + Thread.sleep(10); + } + } + } catch( Throwable throwable ) { + throwable.printStackTrace(); + Assume.assumeNoException( throwable ); + } + if(null != anim) { + anim.stop(); + } + + canvas1.dispose(); + } + + @Test + public void preAttach_WithAnimator() throws InterruptedException { + runTestAGL( new GLCapabilities(GLProfile.getGL2ES2()), new GearsES2(), false /* postAttach */, true /* animator */); + } + + @Test + public void preAttach_NoAnimator() throws InterruptedException { + runTestAGL( new GLCapabilities(GLProfile.getGL2ES2()), new GearsES2(), false /* postAttach */, false /* animator */); + } + + @Test + public void postAttach_WithAnimator() throws InterruptedException { + runTestAGL( new GLCapabilities(GLProfile.getGL2ES2()), new GearsES2(), true /* postAttach */, true /* animator */); + } + + @Test + public void test_MultisampleAndAlpha() throws InterruptedException { + GLCapabilities caps = new GLCapabilities(GLProfile.getGL2ES2()); + caps.setSampleBuffers(true); + caps.setNumSamples(2); + runTestAGL( caps, new MultisampleDemoES2(true), false /* postAttach */, false /* animator */); + } + + static int atoi(String a) { + int i=0; + try { + i = Integer.parseInt(a); + } catch (Exception ex) { ex.printStackTrace(); } + return i; + } + + public static void main(String args[]) { + for(int i=0; i+ * Note: To employ custom GLCapabilities, NewtCanvasSWT shall be used. + *
+ ** Note that {@link SWTAccessor#invoke(boolean, Runnable)} is still used to comply w/ * SWT running on Mac OSX, i.e. to enforce UI action on the main thread. *
@@ -116,34 +121,32 @@ public class TestSWTJOGLGLCanvas01GLn extends UITestCase { composite = null; } - protected void runTestAGL( GLProfile glprofile ) throws InterruptedException { - // need SWT.NO_BACKGROUND to prevent SWT from clearing the window - // at the wrong times (we use glClear for this instead) - final GLCapabilitiesImmutable caps = new GLCapabilities( glprofile ); + protected void runTestAGL( GLCapabilitiesImmutable caps, GLEventListener demo ) throws InterruptedException { + final GLReadBufferUtil screenshot = new GLReadBufferUtil(false, false); - final GLCanvas canvas = new GLCanvas( composite, 0, caps, null, null); + final GLCanvas canvas = GLCanvas.create( composite, 0, caps, null, null); Assert.assertNotNull( canvas ); + canvas.addGLEventListener( demo ); canvas.addGLEventListener(new GLEventListener() { - public void init(final GLAutoDrawable drawable) { - System.err.println(Thread.currentThread().getName()+" - SWT Canvas - GLEventListener - init()"); - } - public void reshape(final GLAutoDrawable drawable, final int x, final int y, final int width, final int height) { - System.err.println(Thread.currentThread().getName()+" - SWT Canvas - GLEventListener - reshape()"); - OneTriangle.setup( drawable.getGL().getGL2(), width, height ); - } + int displayCount = 0; + public void init(final GLAutoDrawable drawable) { } + public void reshape(final GLAutoDrawable drawable, final int x, final int y, final int width, final int height) { } public void display(final GLAutoDrawable drawable) { - OneTriangle.render( drawable.getGL().getGL2(), drawable.getWidth(), drawable.getHeight()); + if(displayCount < 3) { + snapshot(getSimpleTestName("."), displayCount++, null, drawable.getGL(), screenshot, TextureIO.PNG, null); + } } - public void dispose(final GLAutoDrawable drawable) { - System.err.println(Thread.currentThread().getName()+" - SWT Canvas - GLEventListener - dispose()"); - } - }); + public void dispose(final GLAutoDrawable drawable) { } + }); - shell.setText( getClass().getName() ); - shell.setSize( 640, 480 ); - shell.open(); - + SWTAccessor.invoke(true, new Runnable() { + public void run() { + shell.setText( getSimpleTestName(".") ); + shell.setSize( 640, 480 ); + shell.open(); + } } ); + long lStartTime = System.currentTimeMillis(); long lEndTime = lStartTime + duration; try { @@ -157,13 +160,15 @@ public class TestSWTJOGLGLCanvas01GLn extends UITestCase { throwable.printStackTrace(); Assume.assumeNoException( throwable ); } - canvas.dispose(); + SWTAccessor.invoke(true, new Runnable() { + public void run() { + canvas.dispose(); + } } ); } @Test public void test() throws InterruptedException { - GLProfile glprofile = GLProfile.getGL2ES1(); - runTestAGL( glprofile ); + runTestAGL( new GLCapabilities(GLProfile.getGL2ES2()), new GearsES2() ); } static int atoi(String a) { diff --git a/src/test/com/jogamp/opengl/test/junit/newt/parenting/TestParenting01aSWT.java b/src/test/com/jogamp/opengl/test/junit/newt/parenting/TestParenting01aSWT.java new file mode 100644 index 000000000..11aef7c24 --- /dev/null +++ b/src/test/com/jogamp/opengl/test/junit/newt/parenting/TestParenting01aSWT.java @@ -0,0 +1,210 @@ +/** + * Copyright 2012 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ + +package com.jogamp.opengl.test.junit.newt.parenting; + +import java.io.IOException; +import java.lang.reflect.InvocationTargetException; + +import javax.media.opengl.GLCapabilities; +import javax.media.opengl.GLEventListener; + +import org.eclipse.swt.SWT; +import org.eclipse.swt.layout.FillLayout; +import org.eclipse.swt.widgets.Composite; +import org.eclipse.swt.widgets.Display; +import org.eclipse.swt.widgets.Shell; +import org.junit.After; +import org.junit.Assert; +import org.junit.Assume; +import org.junit.Before; +import org.junit.BeforeClass; +import org.junit.Test; + +import com.jogamp.nativewindow.swt.SWTAccessor; +import com.jogamp.newt.Window; +import com.jogamp.newt.opengl.GLWindow; +import com.jogamp.newt.swt.NewtCanvasSWT; +import com.jogamp.opengl.test.junit.jogl.demos.es2.RedSquareES2; +import com.jogamp.opengl.test.junit.util.MiscUtils; +import com.jogamp.opengl.test.junit.util.UITestCase; + +/** + * Simple visibility test .. + */ +public class TestParenting01aSWT extends UITestCase { + static int width, height; + static long durationPerTest = 800; + static GLCapabilities glCaps; + + Display display = null; + Shell shell = null; + Composite composite1 = null; + + @BeforeClass + public static void initClass() { + width = 640; + height = 480; + glCaps = new GLCapabilities(null); + } + + @Before + public void init() { + SWTAccessor.invoke(true, new Runnable() { + public void run() { + display = new Display(); + Assert.assertNotNull( display ); + shell = new Shell( display ); + Assert.assertNotNull( shell ); + shell.setLayout( new FillLayout() ); + composite1 = new Composite( shell, SWT.NONE ); + composite1.setLayout( new FillLayout() ); + Assert.assertNotNull( composite1 ); + }}); + } + + @After + public void release() { + Assert.assertNotNull( display ); + Assert.assertNotNull( shell ); + Assert.assertNotNull( composite1 ); + try { + SWTAccessor.invoke(true, new Runnable() { + public void run() { + composite1.dispose(); + shell.dispose(); + display.dispose(); + }}); + } + catch( Throwable throwable ) { + throwable.printStackTrace(); + Assume.assumeNoException( throwable ); + } + display = null; + shell = null; + composite1 = null; + } + + @Test + public void testWindowParenting01CreateVisibleDestroy1() throws InterruptedException, InvocationTargetException { + + GLWindow glWindow1 = GLWindow.create(glCaps); + Assert.assertNotNull(glWindow1); + Assert.assertEquals(false, glWindow1.isVisible()); + Assert.assertEquals(false, glWindow1.isNativeValid()); + Assert.assertNull(glWindow1.getParent()); + glWindow1.setTitle("testWindowParenting01CreateVisibleDestroy"); + GLEventListener demo1 = new RedSquareES2(); + setDemoFields(demo1, glWindow1, false); + glWindow1.addGLEventListener(demo1); + + final NewtCanvasSWT canvas1 = NewtCanvasSWT.create( composite1, 0, glWindow1 ); + Assert.assertNotNull(canvas1); + Assert.assertEquals(false, glWindow1.isVisible()); + Assert.assertEquals(false, glWindow1.isNativeValid()); + Assert.assertNull(glWindow1.getParent()); + + SWTAccessor.invoke(true, new Runnable() { + public void run() { + shell.setText( getSimpleTestName(".") ); + shell.setSize( 640, 480 ); + shell.open(); + } + }); + + // visible test + Assert.assertEquals(canvas1.getNativeWindow(),glWindow1.getParent()); + + for(int i=0; i*10true
if {@link AbstractGraphicsDevice#close()} shall be issued,
+ * otherwise pass false
. Closing the device is required in case
+ * the drawable is created w/ it's own new instance, e.g. offscreen drawables,
+ * and no further lifecycle handling is applied.
+ */
+ public OffscreenAutoDrawable(GLDrawable drawable, GLContext context, boolean ownDevice) {
+ super(drawable, context, null, ownDevice);
}
/**
diff --git a/src/jogl/classes/javax/media/opengl/GLAutoDrawableDelegate.java b/src/jogl/classes/javax/media/opengl/GLAutoDrawableDelegate.java
index 76959f3f4..67e81270d 100644
--- a/src/jogl/classes/javax/media/opengl/GLAutoDrawableDelegate.java
+++ b/src/jogl/classes/javax/media/opengl/GLAutoDrawableDelegate.java
@@ -28,6 +28,8 @@
package javax.media.opengl;
+import javax.media.nativewindow.AbstractGraphicsDevice;
+
import com.jogamp.common.util.locks.LockFactory;
import com.jogamp.common.util.locks.RecursiveLock;
@@ -57,12 +59,16 @@ public class GLAutoDrawableDelegate extends GLAutoDrawableBase {
public static final boolean DEBUG = Debug.debug("GLAutoDrawableDelegate");
/**
- * @param drawable
- * @param context
+ * @param drawable a valid {@link GLDrawable}, may not be realized yet.
+ * @param context a valid {@link GLContext}, may not be made current (created) yet.
* @param upstreamWidget optional UI element holding this instance, see {@link #getUpstreamWidget()}.
+ * @param ownDevice pass true
if {@link AbstractGraphicsDevice#close()} shall be issued,
+ * otherwise pass false
. Closing the device is required in case
+ * the drawable is created w/ it's own new instance, e.g. offscreen drawables,
+ * and no further lifecycle handling is applied.
*/
- public GLAutoDrawableDelegate(GLDrawable drawable, GLContext context, Object upstreamWidget) {
- super((GLDrawableImpl)drawable, (GLContextImpl)context);
+ public GLAutoDrawableDelegate(GLDrawable drawable, GLContext context, Object upstreamWidget, boolean ownDevice) {
+ super((GLDrawableImpl)drawable, (GLContextImpl)context, ownDevice);
this.upstreamWidget = null;
}
diff --git a/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java b/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java
index fe6d0fd76..cc4e1b434 100644
--- a/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java
+++ b/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java
@@ -30,6 +30,8 @@ package jogamp.opengl;
import java.io.PrintStream;
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.nativewindow.AbstractGraphicsDevice;
import javax.media.nativewindow.NativeSurface;
import javax.media.nativewindow.WindowClosingProtocol;
import javax.media.nativewindow.WindowClosingProtocol.WindowClosingMode;
@@ -66,13 +68,23 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter {
protected volatile GLDrawableImpl drawable; // volatile: avoid locking for read-only access
protected GLContextImpl context;
+ protected final boolean ownDevice;
protected int additionalCtxCreationFlags = 0;
protected volatile boolean sendReshape = false; // volatile: maybe written by WindowManager thread w/o locking
protected volatile boolean sendDestroy = false; // volatile: maybe written by WindowManager thread w/o locking
- public GLAutoDrawableBase(GLDrawableImpl drawable, GLContextImpl context) {
+ /**
+ * @param drawable a valid {@link GLDrawableImpl}, may not be realized yet.
+ * @param context a valid {@link GLContextImpl}, may not be made current (created) yet.
+ * @param ownDevice pass true
if {@link AbstractGraphicsDevice#close()} shall be issued,
+ * otherwise pass false
. Closing the device is required in case
+ * the drawable is created w/ it's own new instance, e.g. offscreen drawables,
+ * and no further lifecycle handling is applied.
+ */
+ public GLAutoDrawableBase(GLDrawableImpl drawable, GLContextImpl context, boolean ownDevice) {
this.drawable = drawable;
this.context = context;
+ this.ownDevice = ownDevice;
resetFPSCounter();
}
@@ -174,7 +186,7 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter {
}
/**
- * Calls {@link #destroyImplInLock()} while claiming the lock.
+ * Calls {@link #destroyImplInLock()} while claiming the lock.
*/
protected final void defaultDestroy() {
final RecursiveLock lock = getLock();
@@ -200,17 +212,22 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter {
protected void destroyImplInLock() {
final GLContext _context = context;
final GLDrawable _drawable = drawable;
- if( null != _drawable && _drawable.isRealized() ) {
- if( null != _context && _context.isCreated() ) {
- // Catch dispose GLExceptions by GLEventListener, just 'print' them
- // so we can continue with the destruction.
- try {
- helper.disposeGL(this, _drawable, _context, null);
- } catch (GLException gle) {
- gle.printStackTrace();
+ if( null != _drawable ) {
+ if( _drawable.isRealized() ) {
+ if( null != _context && _context.isCreated() ) {
+ // Catch dispose GLExceptions by GLEventListener, just 'print' them
+ // so we can continue with the destruction.
+ try {
+ helper.disposeGL(this, _drawable, _context, null);
+ } catch (GLException gle) {
+ gle.printStackTrace();
+ }
}
+ _drawable.setRealized(false);
+ }
+ if( ownDevice ) {
+ _drawable.getNativeSurface().getGraphicsConfiguration().getScreen().getDevice().close();
}
- _drawable.setRealized(false);
}
context = null;
drawable = null;
diff --git a/src/jogl/classes/jogamp/opengl/GLDrawableFactoryImpl.java b/src/jogl/classes/jogamp/opengl/GLDrawableFactoryImpl.java
index f092288fb..f7808294b 100644
--- a/src/jogl/classes/jogamp/opengl/GLDrawableFactoryImpl.java
+++ b/src/jogl/classes/jogamp/opengl/GLDrawableFactoryImpl.java
@@ -245,7 +245,7 @@ public abstract class GLDrawableFactoryImpl extends GLDrawableFactory {
if(null==drawable) {
throw new GLException("Could not create Pbuffer drawable for: "+device+", "+capsChosen+", "+width+"x"+height);
}
- return new GLPbufferImpl( drawable, shareWith);
+ return new GLPbufferImpl( drawable, shareWith, true);
}
//---------------------------------------------------------------------------
diff --git a/src/jogl/classes/jogamp/opengl/GLPbufferImpl.java b/src/jogl/classes/jogamp/opengl/GLPbufferImpl.java
index 6b64120fe..32f4cb696 100644
--- a/src/jogl/classes/jogamp/opengl/GLPbufferImpl.java
+++ b/src/jogl/classes/jogamp/opengl/GLPbufferImpl.java
@@ -58,8 +58,8 @@ import com.jogamp.common.util.locks.RecursiveLock;
public class GLPbufferImpl extends GLAutoDrawableBase implements GLPbuffer {
private int floatMode;
- public GLPbufferImpl(GLDrawableImpl pbufferDrawable, GLContext sharedContext) {
- super(pbufferDrawable, null); // drawable := pbufferDrawable
+ public GLPbufferImpl(GLDrawableImpl pbufferDrawable, GLContext sharedContext, boolean ownDevice) {
+ super(pbufferDrawable, null, ownDevice); // drawable := pbufferDrawable
GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable)
drawable.getNativeSurface().getGraphicsConfiguration().getChosenCapabilities();
diff --git a/src/nativewindow/classes/jogamp/nativewindow/x11/X11Util.java b/src/nativewindow/classes/jogamp/nativewindow/x11/X11Util.java
index fcc374751..7b46a1df0 100644
--- a/src/nativewindow/classes/jogamp/nativewindow/x11/X11Util.java
+++ b/src/nativewindow/classes/jogamp/nativewindow/x11/X11Util.java
@@ -255,7 +255,7 @@ public class X11Util {
*/
public static int shutdown(boolean realXCloseOpenAndPendingDisplays, boolean verbose) {
int num=0;
- if(DEBUG||verbose||pendingDisplayList.size() > 0) {
+ if(DEBUG || verbose || openDisplayMap.size() > 0 || pendingDisplayList.size() > 0) {
System.err.println("X11Util.Display: Shutdown (close open / pending Displays: "+realXCloseOpenAndPendingDisplays+
", open (no close attempt): "+openDisplayMap.size()+"/"+openDisplayList.size()+
", pending (not closed, marked uncloseable): "+pendingDisplayList.size()+")");
diff --git a/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java b/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java
index d662a743a..0fc1b4e89 100644
--- a/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java
+++ b/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java
@@ -97,7 +97,7 @@ public class GLWindow extends GLAutoDrawableBase implements GLAutoDrawable, Wind
* Constructor. Do not call this directly -- use {@link #create()} instead.
*/
protected GLWindow(Window window) {
- super(null, null);
+ super(null, null, false);
this.window = (WindowImpl) window;
this.window.setHandleDestroyNotify(false);
window.addWindowListener(new WindowAdapter() {
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFBODrawableNEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFBODrawableNEWT.java
index 1a33845b3..7977347a7 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFBODrawableNEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFBODrawableNEWT.java
@@ -167,7 +167,7 @@ public class TestFBODrawableNEWT extends UITestCase {
final FBObject.RenderAttachment depthA = fbo.getDepthAttachment();
Assert.assertNotNull(depthA);
- final OffscreenAutoDrawable glad = new OffscreenAutoDrawable(fboDrawable, context, null);
+ final OffscreenAutoDrawable glad = new OffscreenAutoDrawable(fboDrawable, context, true);
glad.addGLEventListener(demo);
glad.addGLEventListener(new GLEventListener() {
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLAutoDrawableDelegateNEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLAutoDrawableDelegateNEWT.java
index 426b7734f..96d9b2e28 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLAutoDrawableDelegateNEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLAutoDrawableDelegateNEWT.java
@@ -85,7 +85,7 @@ public class TestGLAutoDrawableDelegateNEWT extends UITestCase {
Assert.assertTrue(GLContext.CONTEXT_CURRENT_NEW==res || GLContext.CONTEXT_CURRENT==res);
context.release();
- final GLAutoDrawableDelegate glad = new GLAutoDrawableDelegate(drawable, context, window) {
+ final GLAutoDrawableDelegate glad = new GLAutoDrawableDelegate(drawable, context, window, false) {
@Override
protected void destroyImplInLock() {
super.destroyImplInLock(); // destroys drawable/context
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLContextDrawableSwitchNEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLContextDrawableSwitchNEWT.java
index 92b4c5238..cece4c6d5 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLContextDrawableSwitchNEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLContextDrawableSwitchNEWT.java
@@ -88,7 +88,7 @@ public class TestGLContextDrawableSwitchNEWT extends UITestCase {
drawable.setRealized(true);
Assert.assertTrue(drawable.isRealized());
- final GLAutoDrawableDelegate glad = new GLAutoDrawableDelegate(drawable, null, window) {
+ final GLAutoDrawableDelegate glad = new GLAutoDrawableDelegate(drawable, null, window, false) {
@Override
protected void destroyImplInLock() {
super.destroyImplInLock();
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestNEWTCloseX11DisplayBug565.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestNEWTCloseX11DisplayBug565.java
index e14d5b800..33a9b7799 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestNEWTCloseX11DisplayBug565.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestNEWTCloseX11DisplayBug565.java
@@ -43,10 +43,10 @@ public class TestNEWTCloseX11DisplayBug565 {
if(NativeWindowFactory.TYPE_X11 == NativeWindowFactory.getNativeWindowType(false)) {
final int openD = X11Util.getOpenDisplayConnectionNumber() - open0;
- if(openD>1) {
+ if( openD > 0) {
X11Util.dumpOpenDisplayConnections();
X11Util.dumpPendingDisplayConnections();
- Assert.assertTrue("More than 1 new open display connections", false);
+ Assert.assertEquals("New display connection didn't close", 0, openD);
}
}
}
@@ -86,10 +86,10 @@ public class TestNEWTCloseX11DisplayBug565 {
if(NativeWindowFactory.TYPE_X11 == NativeWindowFactory.getNativeWindowType(false)) {
final int openD = X11Util.getOpenDisplayConnectionNumber() - open0;
- if(openD>1) {
+ if(openD > 0) {
X11Util.dumpOpenDisplayConnections();
X11Util.dumpPendingDisplayConnections();
- Assert.assertTrue("More than 1 new open display connections", false);
+ Assert.assertEquals("New display connection didn't close", 0, openD);
}
}
}
--
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