From 69d2f49619b303e51e1583a02115756dfc6d1f2f Mon Sep 17 00:00:00 2001 From: sg215889 Date: Sun, 12 Jul 2009 17:34:27 -0700 Subject: Add: Extended support for CVM: - GLX, CGL, WGL - GL2ES12 desktop ES1 and ES2 common profile Cleanup JAR file seperation - New: jogl.cdcfp.jar (ALL for CVM/CDC) - New: setup.nogl2es12 (Allow GL2ES12 for CVM without gl2/gl3) - Clean dependencies of GLX, WGL, CGL (incl. for GL2ES12) - Only build supported JAR archive, ie if they are being build Fix GL2ES12: Only add impl. for ES1 and ES2 interface methods - Use new com.sun.gluegen.runtime.PointerBuffer, to support CVM - CVM and J2SE Java JAR archives are equal! - Well, the build form *everything* includes some empty directories in the cdcfp JAR archives though. - Removed last AWT dependency in MacOSX chain - GLDrawableFactory - com.sun.opengl.impl.macosx.cgl.MacOSXCGLDrawableFactory - com.sun.opengl.impl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory --- src/jogl/classes/javax/media/opengl/GLDrawableFactory.java | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) (limited to 'src/jogl/classes/javax/media') diff --git a/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java b/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java index d95d6d492..cee721fa6 100644 --- a/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java +++ b/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java @@ -88,6 +88,8 @@ public abstract class GLDrawableFactory { private static final GLDrawableFactory eglFactory; private static final GLDrawableFactory nativeOSFactory; private static final String nativeOSType; + static final String macosxFactoryClassNameCGL = "com.sun.opengl.impl.macosx.cgl.MacOSXCGLDrawableFactory"; + static final String macosxFactoryClassNameAWTCGL = "com.sun.opengl.impl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory"; /** * Instantiate singleton factories if available, EGLES1, EGLES2 and the OS native ones. @@ -118,8 +120,11 @@ public abstract class GLDrawableFactory { } else if ( nativeOSType.equals(NativeWindowFactory.TYPE_WINDOWS) ) { factoryClassName = "com.sun.opengl.impl.windows.wgl.WindowsWGLDrawableFactory"; } else if ( nativeOSType.equals(NativeWindowFactory.TYPE_MACOSX) ) { - // FIXME: remove this residual dependence on the AWT - factoryClassName = "com.sun.opengl.impl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory"; + if(NWReflection.isClassAvailable(macosxFactoryClassNameAWTCGL)) { + factoryClassName = macosxFactoryClassNameAWTCGL; + } else { + factoryClassName = macosxFactoryClassNameCGL; + } } else { throw new GLException("Unsupported NativeWindow type: "+nativeOSType); } -- cgit v1.2.3