From b6d75cac68340878b20d35b23c8449c97ad9d819 Mon Sep 17 00:00:00 2001
From: Morris Meyer
While the APIs for vendor extensions are unconditionally
-ClassJavadoc GL * exposed, the underlying functions may not be present. The method
-ClassJavadoc GL * {@link #isFunctionAvailable} should be used to query the
-ClassJavadoc GL * availability of any non-core function before it is used for the
-ClassJavadoc GL * first time; for example,
-ClassJavadoc GL * gl.isFunctionAvailable("glProgramStringARB")
. On
-ClassJavadoc GL * certain platforms (Windows in particular), the most "core"
-ClassJavadoc GL * functionality is only OpenGL 1.1, so in theory any routines first
-ClassJavadoc GL * exposed in OpenGL 1.2, 1.3, and 1.4, 1.5, or 2.0 as well as vendor
-ClassJavadoc GL * extensions should all be queried. Calling an unavailable function
-ClassJavadoc GL * will cause a {@link GLException} to be raised.
gl.isExtensionAvailable("GL_ARB_vertex_program");
.
-ClassJavadoc GL * However, in this case it is up to the end user to know which
-ClassJavadoc GL * routines or functionality are associated with which OpenGL
-ClassJavadoc GL * extensions. It may also be used to test for the availability of a
-ClassJavadoc GL * particular version of OpenGL: for example,
-ClassJavadoc GL * gl.isExtensionAvailable("GL_VERSION_1_5");
.
-ClassJavadoc GL *
-ClassJavadoc GL * Exceptions to the window system extension naming rules: -ClassJavadoc GL * -ClassJavadoc GL *
wglAllocateMemoryNV
/
-ClassJavadoc GL * glXAllocateMemoryNV
and associated routines. {@link
-ClassJavadoc GL * #glAllocateMemoryNV} has been provided for window system-independent
-ClassJavadoc GL * access to VAR. {@link #isFunctionAvailable} will translate an argument
-ClassJavadoc GL * of "glAllocateMemoryNV" or "glFreeMemoryNV" into the appropriate
-ClassJavadoc GL * window system-specific name.
-ClassJavadoc GL *
-ClassJavadoc GL * -ClassJavadoc GL * +ClassJavadoc GL *
Common interface containing the subset of all profiles, GL3, GL2, GLES1 and GLES2.
+ClassJavadoc GL * This interface reflects common data types, texture and framebuffer functionality.
+ClassJavadoc GL2ES1 * Interface containing the common subset of GL2 and GLES1.
+ClassJavadoc GL2ES1 * This interface reflects only the fixed functionality of OpenGL
+ClassJavadoc GL2ES1 *
+ClassJavadoc GL2ES2 * Interface containing the common subset of GL3, GL2 and GLES2.
+ClassJavadoc GL2ES2 * This interface reflects only the programmable shader functionality of desktop and embedded OpenGL
+ClassJavadoc GL2ES2 *
+ClassJavadoc GL2GL3 * Interface containing the common subset of GL3 and GL2.
+ClassJavadoc GL2GL3 * This interface reflects only the programmable shader functionality of desktop OpenGL
+ClassJavadoc GL2GL3 *
+ClassJavadoc GL2 * This interface contains all core desktop OpenGL methods through +ClassJavadoc GL2 * version 3.0, inclusive, as well as most of it's extensions defined at the +ClassJavadoc GL2 * time of this specification. Early OpenGL extensions whose functionality +ClassJavadoc GL2 * was incorporated into core OpenGL by version 2.0, inclusive, are specifically +ClassJavadoc GL2 * excluded. +ClassJavadoc GL2 *
+ClassJavadoc GL2 */ + +ClassJavadoc GL3 /** +ClassJavadoc GL3 *
+ClassJavadoc GL3 * This interface contains all core desktop OpenGL methods starting from 3.1,
+ClassJavadoc GL3 * inclusive - forward compatible only, as well as most of it's extensions defined at the
+ClassJavadoc GL3 * time of this specification.
+ClassJavadoc GL3 *
+ClassJavadoc GLES1 * This interface contains all core embedded OpenGL methods of ES 1.x, with x >= 0, +ClassJavadoc GLES1 * inclusive, as well as most of it's extensions defined at the +ClassJavadoc GLES1 * time of this specification. +ClassJavadoc GLES1 *
+ClassJavadoc GLES1 */ + +ClassJavadoc GLES2 /** +ClassJavadoc GLES2 *+ClassJavadoc GLES2 * This interface contains all core embedded OpenGL methods of ES 2.x, with x >= 0, +ClassJavadoc GLES2 * inclusive, as well as most of it's extensions defined at the +ClassJavadoc GLES2 * time of this specification. +ClassJavadoc GLES2 *
+ClassJavadoc GLES2 */ + +# Javadoc for the EGL class +ClassJavadoc EGL /** +ClassJavadoc EGL * Provides access to the embedded-specific OpenGL vendor extensions. +ClassJavadoc EGL * See {@link GLBase} for more information. +ClassJavadoc EGL */ + # Javadoc for the WGL class ClassJavadoc WGL /** ClassJavadoc WGL * Provides access to the Windows-specific OpenGL vendor extensions. -ClassJavadoc WGL * See {@link GL} for more information. +ClassJavadoc WGL * See {@link GLBase} for more information. ClassJavadoc WGL */ # Javadoc for the GLX class ClassJavadoc GLX /** ClassJavadoc GLX * Provides access to the X11-specific OpenGL vendor extensions. -ClassJavadoc GLX * See {@link GL} for more information. +ClassJavadoc GLX * See {@link GLBase} for more information. ClassJavadoc GLX */ # Javadoc for the CGL class ClassJavadoc CGL /** ClassJavadoc CGL * Provides access to the MacOSX-specific OpenGL vendor extensions. -ClassJavadoc CGL * See {@link GL} for more information. +ClassJavadoc CGL * See {@link GLBase} for more information. ClassJavadoc CGL */ # Javadoc for the XVisualInfo class @@ -556,86 +573,9 @@ ClassJavadoc XVisualInfo */ # Custom code for querying extensions and exposing # wglAllocateMemoryNV/glXAllocateMemoryNV -CustomJavaCode GL /** -CustomJavaCode GL * Returns true if the specified OpenGL core- or extension-function can be -CustomJavaCode GL * used successfully through this GL instance given the current host (OpenGL -CustomJavaCode GL * client) and display (OpenGL server) configuration.-CustomJavaCode GL * By "successfully" we mean that the function is both callable -CustomJavaCode GL * on the machine running the program and available on the current -CustomJavaCode GL * display.
-CustomJavaCode GL * -CustomJavaCode GL * In order to call a function successfully, the function must be both -CustomJavaCode GL * callable on the machine running the program and available on -CustomJavaCode GL * the display device that is rendering the output (note: on non-networked, -CustomJavaCode GL * single-display machines these two conditions are identical; on networked and/or -CustomJavaCode GL * multi-display machines this becomes more complicated). These conditions are -CustomJavaCode GL * met if the function is either part of the core OpenGL version supported by -CustomJavaCode GL * both the host and display, or it is an OpenGL extension function that both -CustomJavaCode GL * the host and display support.
-CustomJavaCode GL * -CustomJavaCode GL * A GL function is callable if it is successfully linked at runtime, -CustomJavaCode GL * hence the GLContext must be made current at least once. -CustomJavaCode GL * -CustomJavaCode GL * @param glFunctionName the name of the OpenGL function (e.g., use -CustomJavaCode GL * "glBindRenderbufferEXT" or "glBindRenderbuffer" to check if {@link -CustomJavaCode GL * #glBindRenderbuffer(int,int)} is available). -CustomJavaCode GL */ -CustomJavaCode GL public boolean isFunctionAvailable(String glFunctionName); - -CustomJavaCode GL /** -CustomJavaCode GL * Returns true if the specified OpenGL extension can be -CustomJavaCode GL * used successfully through this GL instance given the current host (OpenGL -CustomJavaCode GL * client) and display (OpenGL server) configuration.
-CustomJavaCode GL *
-CustomJavaCode GL * @param glExtensionName the name of the OpenGL extension (e.g.,
-CustomJavaCode GL * "GL_ARB_vertex_program").
-CustomJavaCode GL */
-CustomJavaCode GL public boolean isExtensionAvailable(String glExtensionName);
-
-CustomJavaCode GL /**
-CustomJavaCode GL * Provides platform-independent access to the wglAllocateMemoryNV
/
-CustomJavaCode GL * glXAllocateMemoryNV
extension.
-CustomJavaCode GL */
-CustomJavaCode GL public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3);
-
-CustomJavaCode GL /** Provides a platform-independent way to specify the minimum swap
-CustomJavaCode GL interval for buffer swaps. An argument of 0 disables
-CustomJavaCode GL sync-to-vertical-refresh completely, while an argument of 1
-CustomJavaCode GL causes the application to wait until the next vertical refresh
-CustomJavaCode GL until swapping buffers. The default, which is platform-specific,
-CustomJavaCode GL is usually either 0 or 1. This function is not guaranteed to
-CustomJavaCode GL have an effect, and in particular only affects heavyweight
-CustomJavaCode GL onscreen components. */
-CustomJavaCode GL public void setSwapInterval(int interval);
-
-CustomJavaCode GL /**
-CustomJavaCode GL * Returns an object through which platform-specific OpenGL extensions
-CustomJavaCode GL * (WGL, GLX, etc.) may be accessed. The data type of the returned
-CustomJavaCode GL * object and its associated capabilities are undefined. Most
-CustomJavaCode GL * applications will never need to call this method. It is highly
-CustomJavaCode GL * recommended that any applications which do call this method perform
-CustomJavaCode GL * all accesses on the returned object reflectively to guard
-CustomJavaCode GL * themselves against changes to the implementation.
-CustomJavaCode GL */
-CustomJavaCode GL public Object getPlatformGLExtensions();
-
-CustomJavaCode GL /**
-CustomJavaCode GL * Returns an object providing access to the specified OpenGL
-CustomJavaCode GL * extension. This is intended to provide a mechanism for vendors who
-CustomJavaCode GL * which to provide access to new OpenGL extensions without changing
-CustomJavaCode GL * the public API of the core package. For example, a user may request
-CustomJavaCode GL * access to extension "GL_VENDOR_foo" and receive back an object
-CustomJavaCode GL * which implements a vendor-specified interface which can call the
-CustomJavaCode GL * OpenGL extension functions corresponding to that extension. It is
-CustomJavaCode GL * up to the vendor to specify both the extension name and Java API
-CustomJavaCode GL * for accessing it, including which class or interface contains the
-CustomJavaCode GL * functions.
-CustomJavaCode GL *
-CustomJavaCode GL *
-CustomJavaCode GL *
-CustomJavaCode GL * Note: it is the intent to add new extensions as quickly as possible
-CustomJavaCode GL * to the core GL API. Therefore it is unlikely that most vendors will
-CustomJavaCode GL * use this extension mechanism, but it is being provided for
-CustomJavaCode GL * completeness.
-CustomJavaCode GL */
-CustomJavaCode GL public Object getExtension(String extensionName);
+CustomJavaCode GL2GL3 /**
+CustomJavaCode GL2GL3 * Provides platform-independent access to the wglAllocateMemoryNV
/
+CustomJavaCode GL2GL3 * glXAllocateMemoryNV
extension.
+CustomJavaCode GL2GL3 */
+CustomJavaCode GL2GL3 public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3);
+
diff --git a/make/config/jogl/gl-es1.cfg b/make/config/jogl/gl-es1.cfg
index 02aae2860..35ea7f0ce 100755
--- a/make/config/jogl/gl-es1.cfg
+++ b/make/config/jogl/gl-es1.cfg
@@ -2,12 +2,12 @@
JavaOutputDir gensrc/classes
NativeOutputDir gensrc/native/jogl/es1
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL.java
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/GLBase.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java
# There are a few routines we don't handle yet
Ignore glGetBufferPointervOES
diff --git a/make/config/jogl/gl-es2.cfg b/make/config/jogl/gl-es2.cfg
index 244f1944f..6a81c9376 100755
--- a/make/config/jogl/gl-es2.cfg
+++ b/make/config/jogl/gl-es2.cfg
@@ -2,9 +2,9 @@
JavaOutputDir gensrc/classes
NativeOutputDir gensrc/native/jogl/es2
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL.java
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/GLBase.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
Package javax.media.opengl
Style InterfaceAndImpl
diff --git a/make/config/jogl/gl-gl2-set.cfg b/make/config/jogl/gl-gl2-set.cfg
new file mode 100644
index 000000000..bce9cc731
--- /dev/null
+++ b/make/config/jogl/gl-gl2-set.cfg
@@ -0,0 +1,13 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir ../../build-temp/gluegen-set
+
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL2Set
+Include gl-common-gl2.cfg
+Include gl-common-extensions.cfg
+Include gl-desktop.cfg
+
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
diff --git a/make/config/jogl/gl-gl2.cfg b/make/config/jogl/gl-gl2.cfg
index 8dfe76758..55f5b9781 100644
--- a/make/config/jogl/gl-gl2.cfg
+++ b/make/config/jogl/gl-gl2.cfg
@@ -2,13 +2,14 @@
JavaOutputDir gensrc/classes
NativeOutputDir gensrc/native/jogl/gl2
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL.java
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/GLBase.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java
Package javax.media.opengl
Style InterfaceAndImpl
@@ -17,12 +18,14 @@ Extends GL2 GLBase
Extends GL2 GL
Extends GL2 GL2ES1
Extends GL2 GL2ES2
+Extends GL2 GL2GL3
ImplPackage com.sun.opengl.impl.gl2
ImplJavaClass GL2Impl
Implements GL2Impl GLBase
Implements GL2Impl GL
Implements GL2Impl GL2ES1
Implements GL2Impl GL2ES2
+Implements GL2Impl GL2GL3
Include gl-common-gl2.cfg
Include gl-common-extensions.cfg
Include gl-desktop.cfg
diff --git a/make/config/jogl/gl-gl3.cfg b/make/config/jogl/gl-gl3.cfg
index 2b521e30a..c5354cba4 100644
--- a/make/config/jogl/gl-gl3.cfg
+++ b/make/config/jogl/gl-gl3.cfg
@@ -2,9 +2,10 @@
JavaOutputDir gensrc/classes
NativeOutputDir gensrc/native/jogl/gl3
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL.java
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/GLBase.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
Package javax.media.opengl
Style InterfaceAndImpl
@@ -12,11 +13,13 @@ JavaClass GL3
Extends GL3 GLBase
Extends GL3 GL
Extends GL3 GL2ES2
+Extends GL3 GL2GL3
ImplPackage com.sun.opengl.impl.gl3
ImplJavaClass GL3Impl
Implements GL3Impl GLBase
Implements GL3Impl GL
Implements GL3Impl GL2ES2
+Implements GL3Impl GL2GL3
Include gl-common-gl2.cfg
Include gl-common-extensions.cfg
Include gl3-desktop.cfg
diff --git a/make/config/jogl/gl-if-gl.cfg b/make/config/jogl/gl-if-gl.cfg
index 46e11fdd4..1bba846e7 100755
--- a/make/config/jogl/gl-if-gl.cfg
+++ b/make/config/jogl/gl-if-gl.cfg
@@ -4,7 +4,7 @@ Style InterfaceOnly
JavaClass GL
Extends GL GLBase
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/GLBase.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
HierarchicalNativeOutput false
Include gl-common.cfg
diff --git a/make/config/jogl/gl-if-gl2_es1.cfg b/make/config/jogl/gl-if-gl2_es1.cfg
index d09ebcb30..6fe6b4b90 100755
--- a/make/config/jogl/gl-if-gl2_es1.cfg
+++ b/make/config/jogl/gl-if-gl2_es1.cfg
@@ -8,11 +8,11 @@ Extends GL2ES1 GLMatrixFunc
Extends GL2ES1 GLPointerFunc
Extends GL2ES1 GLLightingFunc
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/GLBase.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java
HierarchicalNativeOutput false
Include gl-common.cfg
diff --git a/make/config/jogl/gl-if-gl2_es2.cfg b/make/config/jogl/gl-if-gl2_es2.cfg
index 5345c3ba1..63f96d906 100755
--- a/make/config/jogl/gl-if-gl2_es2.cfg
+++ b/make/config/jogl/gl-if-gl2_es2.cfg
@@ -5,8 +5,8 @@ JavaClass GL2ES2
Extends GL2ES2 GLBase
Extends GL2ES2 GL
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/GLBase.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
HierarchicalNativeOutput false
Include gl-common.cfg
Include gl-common-extensions.cfg
diff --git a/make/config/jogl/gl-if-gl2_gl3.cfg b/make/config/jogl/gl-if-gl2_gl3.cfg
new file mode 100644
index 000000000..0afe5d5b5
--- /dev/null
+++ b/make/config/jogl/gl-if-gl2_gl3.cfg
@@ -0,0 +1,39 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL2GL3
+Extends GL2GL3 GLBase
+Extends GL2GL3 GL
+Extends GL2GL3 GL2ES2
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+
+ExtendedInterfaceSymbolsOnly ../build-temp/gluegen-set/javax/media/opengl/GL2Set.java
+
+HierarchicalNativeOutput false
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl
+
+#
+# Same name but different signature ..
+#
+# No collisions found .. good!
+
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+
+# Inform the glue code generator of the association between #defines
+# and functions and the extensions in which they are defined
+GLHeader GL3/gl3.h
+GLHeader GL3/gl3ext.h
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+Import java.io.PrintStream
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl2.java b/make/config/jogl/gl-impl-CustomJavaCode-gl2.java
index b3410040b..5aec51fc7 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-gl2.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gl2.java
@@ -53,6 +53,10 @@ public final boolean isGL2ES2() {
return true;
}
+public final boolean isGL2GL3() {
+ return true;
+}
+
public final boolean hasGLSL() {
return true;
}
@@ -85,6 +89,10 @@ public final GL2ES2 getGL2ES2() throws GLException {
return this;
}
+public final GL2GL3 getGL2GL3() throws GLException {
+ return this;
+}
+
public boolean isFunctionAvailable(String glFunctionName) {
return _context.isFunctionAvailable(glFunctionName);
}
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java b/make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java
index d7b3de789..cb4cab175 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java
@@ -56,6 +56,10 @@ public final boolean isGL2ES2() {
return isGL2ES2;
}
+public final boolean isGL2GL3() {
+ return false;
+}
+
public final boolean hasGLSL() {
return isGL2ES2;
}
@@ -94,6 +98,10 @@ public final GL2ES2 getGL2ES2() throws GLException {
throw new GLException("Not a GL2ES2 implementation");
}
+public final GL2GL3 getGL2GL3() throws GLException {
+ throw new GLException("Not a GL2GL3 implementation");
+}
+
public boolean isFunctionAvailable(String glFunctionName) {
return _context.isFunctionAvailable(glFunctionName);
}
@@ -115,14 +123,6 @@ public GLContext getContext() {
private GLContextImpl _context;
-/**
- * Provides platform-independent access to the wglAllocateMemoryNV /
- * glXAllocateMemoryNV extension.
- */
-public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
- return _context.glAllocateMemoryNV(arg0, arg1, arg2, arg3);
-}
-
public void setSwapInterval(int interval) {
_context.setSwapInterval(interval);
}
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl3.java b/make/config/jogl/gl-impl-CustomJavaCode-gl3.java
index aa1ef6575..a15964bcc 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-gl3.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gl3.java
@@ -53,6 +53,10 @@ public final boolean isGL2ES2() {
return true;
}
+public final boolean isGL2GL3() {
+ return true;
+}
+
public final boolean hasGLSL() {
return true;
}
@@ -85,6 +89,10 @@ public final GL2ES2 getGL2ES2() throws GLException {
return this;
}
+public final GL2GL3 getGL2GL3() throws GLException {
+ return this;
+}
+
public boolean isFunctionAvailable(String glFunctionName) {
return _context.isFunctionAvailable(glFunctionName);
}
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
index d349f8018..5141376df 100755
--- a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
@@ -36,6 +36,10 @@ public final boolean isGL2ES2() {
return false;
}
+public final boolean isGL2GL3() {
+ return false;
+}
+
public final boolean hasGLSL() {
return false;
}
@@ -68,6 +72,10 @@ public final GL2ES2 getGL2ES2() throws GLException {
throw new GLException("Not a GL2ES2 implementation");
}
+public final GL2GL3 getGL2GL3() throws GLException {
+ throw new GLException("Not a GL2GL3 implementation");
+}
+
public boolean isFunctionAvailable(String glFunctionName) {
return _context.isFunctionAvailable(glFunctionName);
}
@@ -89,14 +97,6 @@ public GLContext getContext() {
private GLContextImpl _context;
-/**
- * Provides platform-independent access to the wglAllocateMemoryNV /
- * glXAllocateMemoryNV extension.
- */
-public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
- return _context.glAllocateMemoryNV(arg0, arg1, arg2, arg3);
-}
-
public void setSwapInterval(int interval) {
_context.setSwapInterval(interval);
}
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java b/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
index 28edd7a63..b53715ae0 100755
--- a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
@@ -40,6 +40,10 @@ public final boolean isGL2ES2() {
return true;
}
+public final boolean isGL2GL3() {
+ return false;
+}
+
public final boolean hasGLSL() {
return true;
}
@@ -72,6 +76,10 @@ public final GL2ES2 getGL2ES2() throws GLException {
return this;
}
+public final GL2GL3 getGL2GL3() throws GLException {
+ throw new GLException("Not a GL2GL3 implementation");
+}
+
public boolean isFunctionAvailable(String glFunctionName) {
return _context.isFunctionAvailable(glFunctionName);
}
@@ -93,14 +101,6 @@ public GLContext getContext() {
private GLContextImpl _context;
-/**
- * Provides platform-independent access to the wglAllocateMemoryNV /
- * glXAllocateMemoryNV extension.
- */
-public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
- return _context.glAllocateMemoryNV(arg0, arg1, arg2, arg3);
-}
-
public void setSwapInterval(int interval) {
_context.setSwapInterval(interval);
}
diff --git a/make/config/jogl/glxext.cfg b/make/config/jogl/glxext.cfg
index 9688a9436..ea4b6fe47 100755
--- a/make/config/jogl/glxext.cfg
+++ b/make/config/jogl/glxext.cfg
@@ -9,7 +9,7 @@ JavaClass GLXExt
ImplPackage com.sun.opengl.impl.x11.glx
ImplJavaClass GLXExtImpl
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/com/sun/opengl/impl/x11/glx/GLX.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/com/sun/opengl/impl/x11/glx/GLX.java
Include gl-common-gl2.cfg
Include gl-desktop.cfg
diff --git a/make/doc/jogl/spec-overview.html b/make/doc/jogl/spec-overview.html
index 11074e601..4ee902719 100644
--- a/make/doc/jogl/spec-overview.html
+++ b/make/doc/jogl/spec-overview.html
@@ -11,7 +11,7 @@
This specification, an optional set of packages, describes the Java(TM)
bindings to the native OpenGL(R) 3D graphics library profiles:
The base interface from which all GL profiles derive, providing + * checked conversion down to concrete profiles, access to the + * OpenGL context associated with the GL and extension/function + * availability queries as described below.
+ * + * While the APIs for vendor extensions are unconditionally
+ * exposed, the underlying functions may not be present. The method
+ * {@link #isFunctionAvailable} should be used to query the
+ * availability of any non-core function before it is used for the
+ * first time; for example,
+ * gl.isFunctionAvailable("glProgramStringARB")
. On
+ * certain platforms (Windows in particular), the most "core"
+ * functionality is only OpenGL 1.1, so in theory any routines first
+ * exposed in OpenGL 1.2, 1.3, and 1.4, 1.5, or 2.0 as well as vendor
+ * extensions should all be queried. Calling an unavailable function
+ * will cause a {@link GLException} to be raised.
gl.isExtensionAvailable("GL_ARB_vertex_program");
.
+ * However, in this case it is up to the end user to know which
+ * routines or functionality are associated with which OpenGL
+ * extensions. It may also be used to test for the availability of a
+ * particular version of OpenGL: for example,
+ * gl.isExtensionAvailable("GL_VERSION_1_5");
.
+ *
+ * Exceptions to the window system extension naming rules: + * + *
wglAllocateMemoryNV
/
+ * glXAllocateMemoryNV
and associated routines. {@link
+ * #glAllocateMemoryNV} has been provided for window system-independent
+ * access to VAR. {@link #isFunctionAvailable} will translate an argument
+ * of "glAllocateMemoryNV" or "glFreeMemoryNV" into the appropriate
+ * window system-specific name.
+ *
+ * + * */ public interface GLBase { @@ -63,6 +107,12 @@ public interface GLBase { */ public boolean isGL2ES2(); + /** + * Indicates whether this GL object conforms to the GL2GL3 compatible profile. + * @return whether this GL object conforms to the GL2GL3 profile + */ + public boolean isGL2GL3(); + /** Indicates whether this GL object supports GLSL. */ public boolean hasGLSL(); @@ -116,14 +166,100 @@ public interface GLBase { public GL2ES2 getGL2ES2() throws GLException; /** - * Returns the GLContext with which this GL object is associated. - * @return the GLContext with which this GL object is associated + * Casts this object to the GL2GL3 interface. + * @return this object cast to the GL2GL3 interface + * @throws GLException if this GLObject is not a GL2GL3 implementation */ - public GLContext getContext(); + public GL2GL3 getGL2GL3() throws GLException; /** * Returns the GLProfile with which this GL object is associated. * @return the GLProfile with which this GL object is associated */ public GLProfile getGLProfile(); + + /** + * Returns the GLContext with which this GL object is associated. + * @return the GLContext with which this GL object is associated + */ + public GLContext getContext(); + + /** + * Returns true if the specified OpenGL core- or extension-function can be + * used successfully through this GL instance given the current host (OpenGL + * client) and display (OpenGL server) configuration.
+ * By "successfully" we mean that the function is both callable + * on the machine running the program and available on the current + * display.
+ * + * In order to call a function successfully, the function must be both + * callable on the machine running the program and available on + * the display device that is rendering the output (note: on non-networked, + * single-display machines these two conditions are identical; on networked and/or + * multi-display machines this becomes more complicated). These conditions are + * met if the function is either part of the core OpenGL version supported by + * both the host and display, or it is an OpenGL extension function that both + * the host and display support.
+ * + * A GL function is callable if it is successfully linked at runtime, + * hence the GLContext must be made current at least once. + * + * @param glFunctionName the name of the OpenGL function (e.g., use + * "glBindRenderbufferEXT" or "glBindRenderbuffer" to check if {@link + * #glBindRenderbuffer(int,int)} is available). + */ + public boolean isFunctionAvailable(String glFunctionName); + + /** + * Returns true if the specified OpenGL extension can be + * used successfully through this GL instance given the current host (OpenGL + * client) and display (OpenGL server) configuration.
+ * + * @param glExtensionName the name of the OpenGL extension (e.g., + * "GL_ARB_vertex_program"). + */ + public boolean isExtensionAvailable(String glExtensionName); + + /** Provides a platform-independent way to specify the minimum swap + interval for buffer swaps. An argument of 0 disables + sync-to-vertical-refresh completely, while an argument of 1 + causes the application to wait until the next vertical refresh + until swapping buffers. The default, which is platform-specific, + is usually either 0 or 1. This function is not guaranteed to + have an effect, and in particular only affects heavyweight + onscreen components. */ + public void setSwapInterval(int interval); + + /** + * Returns an object through which platform-specific OpenGL extensions + * (EGL, GLX, WGL, etc.) may be accessed. The data type of the returned + * object and its associated capabilities are undefined. Most + * applications will never need to call this method. It is highly + * recommended that any applications which do call this method perform + * all accesses on the returned object reflectively to guard + * themselves against changes to the implementation. + */ + public Object getPlatformGLExtensions(); + + /** + * Returns an object providing access to the specified OpenGL + * extension. This is intended to provide a mechanism for vendors who + * wish to provide access to new OpenGL extensions without changing + * the public API of the core package. For example, a user may request + * access to extension "GL_VENDOR_foo" and receive back an object + * which implements a vendor-specified interface which can call the + * OpenGL extension functions corresponding to that extension. It is + * up to the vendor to specify both the extension name and Java API + * for accessing it, including which class or interface contains the + * functions. + * + *
+ *
+ * Note: it is the intent to add new extensions as quickly as possible
+ * to the core GL API. Therefore it is unlikely that most vendors will
+ * use this extension mechanism, but it is being provided for
+ * completeness.
+ */
+ public Object getExtension(String extensionName);
}
+
diff --git a/src/jogl/classes/javax/media/opengl/GLProfile.java b/src/jogl/classes/javax/media/opengl/GLProfile.java
index 6dab57469..8b23bed04 100644
--- a/src/jogl/classes/javax/media/opengl/GLProfile.java
+++ b/src/jogl/classes/javax/media/opengl/GLProfile.java
@@ -78,10 +78,13 @@ public class GLProfile implements Cloneable {
/** The intersection of the desktop GL3, GL2 and embedded ES2 profile */
public static final String GL2ES2 = "GL2ES2";
+ /** The intersection of the desktop GL3 and GL2 profile */
+ public static final String GL2GL3 = "GL2GL3";
+
/**
- * All GL Profiles in the order of default detection: GL2, GL2ES2, GL2ES1, GLES2, GLES1, GL3
+ * All GL Profiles in the order of default detection: GL2, GL2ES2, GL2ES1, GLES2, GLES1, GL2GL3, GL3
*/
- public static final String[] GL_PROFILE_LIST_ALL = new String[] { GL2, GL2ES2, GL2ES1, GLES2, GLES1, GL3 };
+ public static final String[] GL_PROFILE_LIST_ALL = new String[] { GL2, GL2ES2, GL2ES1, GLES2, GLES1, GL2GL3, GL3 };
/**
* All GL2ES2 Profiles in the order of default detection: GL2ES2, GL2, GLES2, GL3
@@ -273,6 +276,11 @@ public class GLProfile implements Cloneable {
return GL2ES2.equals(profile) || isGL2() || isGL3() || isGLES2() ;
}
+ /** Indicates whether this profile is capable os GL2GL3. */
+ public final boolean isGL2GL3() {
+ return GL2GL3.equals(profile) || isGL2() || isGL3() ;
+ }
+
/** Indicates whether this profile uses the native OpenGL ES1 implementations. */
public final boolean usesNativeGLES1() {
return GLES1.equals(profileImpl) || GL2ES1.equals(profileImpl) ;
@@ -781,6 +789,8 @@ public class GLProfile implements Cloneable {
return GL3;
} else if(GL2.equals(profile) && hasGL2Impl) {
return GL2;
+ } else if(GL2GL3.equals(profile) && hasGL2Impl) {
+ return GL2;
} else if(GLES2.equals(profile) && hasGLES2Impl) {
return GLES2;
} else if(GLES1.equals(profile) && hasGLES1Impl) {
diff --git a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
index dd2a487e7..7b942b358 100644
--- a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
+++ b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
@@ -1322,16 +1322,16 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable {
" with width " + width[0] + ", height " + height[0]);
}
- gl.glBindRenderbuffer(GL2.GL_RENDERBUFFER, frameBufferDepthBuffer[0]);
+ gl.glBindRenderbuffer(GL.GL_RENDERBUFFER, frameBufferDepthBuffer[0]);
// FIXME: may need a loop here like in Java2D
- gl.glRenderbufferStorage(GL2.GL_RENDERBUFFER, GL2.GL_DEPTH_COMPONENT24, width[0], height[0]);
+ gl.glRenderbufferStorage(GL.GL_RENDERBUFFER, GL2GL3.GL_DEPTH_COMPONENT24, width[0], height[0]);
gl.glBindRenderbuffer(GL2.GL_RENDERBUFFER, 0);
createNewDepthBuffer = false;
}
gl.glBindTexture(fboTextureTarget, 0);
- gl.glBindFramebuffer(GL2.GL_FRAMEBUFFER, frameBuffer[0]);
+ gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, frameBuffer[0]);
if (fbObjectWorkarounds) {
// Hook up the color and depth buffer attachment points for this framebuffer
@@ -1435,29 +1435,29 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable {
j2dContext.makeCurrent();
GL gl = j2dContext.getGL();
- if ((getGLInteger(gl, GL2.GL_RED_BITS) < offscreenCaps.getRedBits()) ||
- (getGLInteger(gl, GL2.GL_GREEN_BITS) < offscreenCaps.getGreenBits()) ||
- (getGLInteger(gl, GL2.GL_BLUE_BITS) < offscreenCaps.getBlueBits()) ||
- // (getGLInteger(gl, GL2.GL_ALPHA_BITS) < offscreenCaps.getAlphaBits()) ||
+ if ((getGLInteger(gl, GL.GL_RED_BITS) < offscreenCaps.getRedBits()) ||
+ (getGLInteger(gl, GL.GL_GREEN_BITS) < offscreenCaps.getGreenBits()) ||
+ (getGLInteger(gl, GL.GL_BLUE_BITS) < offscreenCaps.getBlueBits()) ||
+ // (getGLInteger(gl, GL.GL_ALPHA_BITS) < offscreenCaps.getAlphaBits()) ||
(getGLInteger(gl, GL2.GL_ACCUM_RED_BITS) < offscreenCaps.getAccumRedBits()) ||
(getGLInteger(gl, GL2.GL_ACCUM_GREEN_BITS) < offscreenCaps.getAccumGreenBits()) ||
(getGLInteger(gl, GL2.GL_ACCUM_BLUE_BITS) < offscreenCaps.getAccumBlueBits()) ||
(getGLInteger(gl, GL2.GL_ACCUM_ALPHA_BITS) < offscreenCaps.getAccumAlphaBits()) ||
// (getGLInteger(gl, GL2.GL_DEPTH_BITS) < offscreenCaps.getDepthBits()) ||
- (getGLInteger(gl, GL2.GL_STENCIL_BITS) < offscreenCaps.getStencilBits())) {
+ (getGLInteger(gl, GL.GL_STENCIL_BITS) < offscreenCaps.getStencilBits())) {
if (DEBUG) {
System.err.println("GLJPanel: Falling back to pbuffer-based support because Java2D context insufficient");
System.err.println(" Available Required");
- System.err.println("GL_RED_BITS " + getGLInteger(gl, GL2.GL_RED_BITS) + " " + offscreenCaps.getRedBits());
- System.err.println("GL_GREEN_BITS " + getGLInteger(gl, GL2.GL_GREEN_BITS) + " " + offscreenCaps.getGreenBits());
- System.err.println("GL_BLUE_BITS " + getGLInteger(gl, GL2.GL_BLUE_BITS) + " " + offscreenCaps.getBlueBits());
- System.err.println("GL_ALPHA_BITS " + getGLInteger(gl, GL2.GL_ALPHA_BITS) + " " + offscreenCaps.getAlphaBits());
+ System.err.println("GL_RED_BITS " + getGLInteger(gl, GL.GL_RED_BITS) + " " + offscreenCaps.getRedBits());
+ System.err.println("GL_GREEN_BITS " + getGLInteger(gl, GL.GL_GREEN_BITS) + " " + offscreenCaps.getGreenBits());
+ System.err.println("GL_BLUE_BITS " + getGLInteger(gl, GL.GL_BLUE_BITS) + " " + offscreenCaps.getBlueBits());
+ System.err.println("GL_ALPHA_BITS " + getGLInteger(gl, GL.GL_ALPHA_BITS) + " " + offscreenCaps.getAlphaBits());
System.err.println("GL_ACCUM_RED_BITS " + getGLInteger(gl, GL2.GL_ACCUM_RED_BITS) + " " + offscreenCaps.getAccumRedBits());
System.err.println("GL_ACCUM_GREEN_BITS " + getGLInteger(gl, GL2.GL_ACCUM_GREEN_BITS) + " " + offscreenCaps.getAccumGreenBits());
System.err.println("GL_ACCUM_BLUE_BITS " + getGLInteger(gl, GL2.GL_ACCUM_BLUE_BITS) + " " + offscreenCaps.getAccumBlueBits());
System.err.println("GL_ACCUM_ALPHA_BITS " + getGLInteger(gl, GL2.GL_ACCUM_ALPHA_BITS) + " " + offscreenCaps.getAccumAlphaBits());
- System.err.println("GL_DEPTH_BITS " + getGLInteger(gl, GL2.GL_DEPTH_BITS) + " " + offscreenCaps.getDepthBits());
- System.err.println("GL_STENCIL_BITS " + getGLInteger(gl, GL2.GL_STENCIL_BITS) + " " + offscreenCaps.getStencilBits());
+ System.err.println("GL_DEPTH_BITS " + getGLInteger(gl, GL.GL_DEPTH_BITS) + " " + offscreenCaps.getDepthBits());
+ System.err.println("GL_STENCIL_BITS " + getGLInteger(gl, GL.GL_STENCIL_BITS) + " " + offscreenCaps.getStencilBits());
}
isInitialized = false;
backend = null;
@@ -1587,7 +1587,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable {
if (!checkedGLVendor) {
checkedGLVendor = true;
- String vendor = gl.glGetString(GL2.GL_VENDOR);
+ String vendor = gl.glGetString(GL.GL_VENDOR);
if ((vendor != null) &&
vendor.startsWith("ATI")) {
diff --git a/src/newt/classes/com/sun/javafx/newt/opengl/broadcom/BCEGLWindow.java b/src/newt/classes/com/sun/javafx/newt/opengl/broadcom/BCEGLWindow.java
index c8436b928..10e70baa0 100755
--- a/src/newt/classes/com/sun/javafx/newt/opengl/broadcom/BCEGLWindow.java
+++ b/src/newt/classes/com/sun/javafx/newt/opengl/broadcom/BCEGLWindow.java
@@ -56,7 +56,7 @@ public class BCEGLWindow extends Window {
if (config == null) {
throw new NativeWindowException("Error choosing GraphicsConfiguration creating window: "+this);
}
- setSize(getScreen().getWidth(), getScreen().getHeight());
+ setSizeImpl(getScreen().getWidth(), getScreen().getHeight());
}
protected void closeNative() {
@@ -79,6 +79,10 @@ public class BCEGLWindow extends Window {
}
public void setSize(int width, int height) {
+ System.err.println("setSize "+width+"x"+height+" n/a in BroadcomEGL");
+ }
+
+ void setSizeImpl(int width, int height) {
if(0!=windowHandle) {
// n/a in BroadcomEGL
System.err.println("setSize n/a in BroadcomEGL with realized window");
--
cgit v1.2.3
From 9a4619d5ab1c0441dfb273d057e288b4bf4c6dbc Mon Sep 17 00:00:00 2001
From: sg215889
ClassJavadoc GL2 * This interface contains all core desktop OpenGL methods through
ClassJavadoc GL2 * version 3.0, inclusive, as well as most of it's extensions defined at the
ClassJavadoc GL2 * time of this specification. Early OpenGL extensions whose functionality
-ClassJavadoc GL2 * was incorporated into core OpenGL by version 2.0, inclusive, are specifically
+ClassJavadoc GL2 * was incorporated into core OpenGL by version 3.0, inclusive, are specifically
ClassJavadoc GL2 * excluded.
ClassJavadoc GL2 *
+
+ If the interval is not set by {@link #setSwapInterval} yet,
+ -1 is returned, indicating that the platforms default
+ is being used.
+
+ @see #setSwapInterval
+ */
+ public int getSwapInterval();
+
/**
* Returns an object through which platform-specific OpenGL extensions
* (EGL, GLX, WGL, etc.) may be accessed. The data type of the returned
--
cgit v1.2.3
From a9439fa3ecd366c419815959daedc030f4b8b4e1 Mon Sep 17 00:00:00 2001
From: Sven Gothel downstream
+ * and optional arguments additionalArgs
for the constructor.
+ *
+ * The upstream GL instance is determined as follows:
+ *
+ *
pipelineClazzBaseName
as the class name's full basename, incl. package namedownstream
classes, do:
+ *
+ * downstream
class interfaces, do:
+ *
+ * reqInterface
is not null and the interface is unequal, continue.downstream
is not instance of interface, continue.downstream
is not instance of interface, continue.
+ *
+ * @arg pipelineClazzBaseName the basename of the pipline class name
+ * @arg reqInterface optional requested interface to be used, may be null, in which case the first matching one is used
+ * @arg downstream is always the 1st argument for the upstream constructor
+ * @arg additionalArgs additional arguments for the upstream constructor
+ */
+ public static final GL create(String pipelineClazzBaseName, Class reqInterface, GL downstream, Object[] additionalArgs) {
+ Class downstreamClazz = downstream.getClass();
+ Class upstreamClazz = null;
+ Class interfaceClazz = null;
+
+ if(DEBUG) {
+ System.out.println("GLPipelineFactory: Start "+downstreamClazz.getName()+", req. Interface: "+reqInterface+" -> "+pipelineClazzBaseName);
+ }
+
+ // For all classes: child -> parent
+ do {
+ // For all interfaces: right -> left == child -> parent
+ // It is important that this matches with the gluegen cfg file's 'Implements' clause !
+ Class[] clazzes = downstreamClazz.getInterfaces();
+ for(int i=clazzes.length-1; null==upstreamClazz && i>=0; i--) {
+ if(DEBUG) {
+ System.out.println("GLPipelineFactory: Try "+downstreamClazz.getName()+" Interface["+i+"]: "+clazzes[i].getName());
+ }
+ if( reqInterface != null && !reqInterface.getName().equals(clazzes[i].getName()) ) {
+ if(DEBUG) {
+ System.out.println("GLPipelineFactory: requested Interface "+reqInterface+" is _not_ "+ clazzes[i].getName());
+ }
+ continue; // not the requested one ..
+ }
+ if( ! clazzes[i].isInstance(downstream) ) {
+ if(DEBUG) {
+ System.out.println("GLPipelineFactory: "+downstream.getClass().getName() + " is _not_ instance of "+ clazzes[i].getName());
+ }
+ continue; // not a compatible one
+ } else {
+ if(DEBUG) {
+ System.out.println("GLPipelineFactory: "+downstream.getClass().getName() + " _is_ instance of "+ clazzes[i].getName());
+ }
+ }
+ upstreamClazz = getUpstreamClazz(clazzes[i], pipelineClazzBaseName);
+ if( null != upstreamClazz ) {
+ interfaceClazz = clazzes[i];
+ }
+ }
+
+ if(null==upstreamClazz) {
+ downstreamClazz = downstreamClazz.getSuperclass();
+ }
+ } while (null!=downstreamClazz && null==upstreamClazz);
+
+
+ if(null==upstreamClazz) {
+ throw new GLException("No pipeline ("+pipelineClazzBaseName+"*) available for :"+downstream.getClass().getName());
+ }
+
+ if(DEBUG) {
+ System.out.println("GLPipelineFactory: Got : "+ upstreamClazz.getName()+", base interface: "+interfaceClazz.getName());
+ }
+
+ Class[] cstrArgTypes = new Class[ 1 + ( ( null==additionalArgs ) ? 0 : additionalArgs.length ) ] ;
+ {
+ int i = 0;
+ cstrArgTypes[i++] = interfaceClazz;
+ for(int j=0; null!=additionalArgs && j
Future extensions will be added with a maintenance update
+http://www.opengl.org/registry/doc/glspec30.20080923.pdf+
pipelineClazzBaseName
as the class name's full basename, incl. package namedownstream
classes, do:downstream
classe and it's superclasses, do:downstream
class interfaces, do:downstream
class and superclass interfaces, do:reqInterface
is not null and the interface is unequal, continue.downstream
is not instance of interface, continue.downstream
is not instance of interface, continue.reqInterface
is not null and the interface is unequal, continue loop.downstream
is not instance of interface, continue loop.pipelineClazzBaseName
as the class name's full basename, incl. package namedownstream
classe and it's superclasses, do:downstream
class and it's superclasses, do:downstream
class and superclass interfaces, do: