From 3a0d7703da32e9a5ddf08a334f18588a78038d88 Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Mon, 15 Jul 2013 13:39:22 +0200 Subject: Add Support for GL 4.3 (Bug 716) and ES 3.0 (Bug 717) ES3 / GL4.3: - Update all EGL, GLX, WGL and GL (desktop and mobile) khronos headers to latest version. - GL3/gl3* -> GL/glcorearb* - Explicitly preserve ES2_compatibility and ES3_compatibility in header, most extension grouping was removed in new headers. - Always load all GLHeader to ensure proper extension association across all profiles. - Unified method signatures - Added GL_EXT_map_buffer_range to core - Using common 'glMapBufferImpl(..)' for all glMapBuffer(..) and glMapBufferRange(..) impl. - Init necessary fields of GL instances via 'finalizeInit()' called by reflection, if exist. This allows removing initialization checks, i.e. for all buffer validations. - BuildStaticGLInfo: Can handle new GL header structure, i.e. one CPP extenstion block incl. define + funcs. - GLJavaMethodBindingEmitter: Simply print the - No GL duplication due to new intermediate interfaces, see below - OO lineare inheritance (Added GL2ES3, GL3ES3 and GL4ES3 intemediates): GLBase - GL - GL2ES2 - GLES2 GLBase - GL - GL2ES2 - GL2GL3 - [ GL2, GL3 ] GLBase - GL - GL2ES2 - GL2ES3 - GL3ES3 - [ GL3 ] GLBase - GL - GL2ES2 - GL2ES3 - GL3ES3 - GL4ES3 - [ GLES3, GL4, .. ] - Expose 'usable' intermediate interfaces GL3ES3 and GL4ES3 in GLBase/GLProfile/GLContext via is*() and get*(). - GLContext*: - isGL3core() is true if [ GL4, GL3, GLES3 ] (added GLES3) - Added ctxProfile argument to allow handling ES versions: - getMaxMajor(..), getMaxMinor(..), isValidGLVersion(..) and decrementGLVersion(..) - mapGLVersions(..) prepared for ES ARB/KHR validation - EGLContext checks ES3 (via old ctx's GL_VERSION) - ExtensionAvailabilityCache adds GL_ES_Version_X_Y for ES. - Prelim tests w/ Mesa 9.1.3 GL Version 3.0 (ES profile, ES2 compat, ES3 compat, FBO, hardware) - OpenGL ES 3.0 Mesa 9.1.3 [GL 3.0.0, vendor 9.1.3 (Mesa 9.1.3)] - TODO: - Use KHR_create_context in EGLContext.createContextARBImpl(..) - More tests (Mobile, ..) +++ Misc: - GLContext*: - Complete glAllocateMemoryNV w/ glFreeMemoryNV. --- .../classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java | 14 ++++++++++---- 1 file changed, 10 insertions(+), 4 deletions(-) (limited to 'src/jogl/classes/jogamp/opengl/macosx') diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java index 6b086ce44..9b163ae5b 100644 --- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java +++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java @@ -52,7 +52,7 @@ import javax.media.nativewindow.OffscreenLayerSurface; import javax.media.nativewindow.ProxySurface; import javax.media.opengl.GL; import javax.media.opengl.GL2ES2; -import javax.media.opengl.GL3; +import javax.media.opengl.GL3ES3; import javax.media.opengl.GLCapabilities; import javax.media.opengl.GLCapabilitiesImmutable; import javax.media.opengl.GLContext; @@ -142,7 +142,7 @@ public class MacOSXCGLContext extends GLContextImpl private static final String shaderBasename = "texture01_xxx"; - private static ShaderProgram createCALayerShader(GL3 gl) { + private static ShaderProgram createCALayerShader(GL3ES3 gl) { // Create & Link the shader program final ShaderProgram sp = new ShaderProgram(); final ShaderCode vp = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, MacOSXCGLContext.class, @@ -420,11 +420,17 @@ public class MacOSXCGLContext extends GLContextImpl } @Override - public ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) { + public final ByteBuffer glAllocateMemoryNV(int size, float readFrequency, float writeFrequency, float priority) { // FIXME: apparently the Apple extension doesn't require a custom memory allocator throw new GLException("Not yet implemented"); } + @Override + public final void glFreeMemoryNV(ByteBuffer pointer) { + // FIXME: apparently the Apple extension doesn't require a custom memory allocator + throw new GLException("Not yet implemented"); + } + @Override protected final void updateGLXProcAddressTable() { final AbstractGraphicsConfiguration aconfig = drawable.getNativeSurface().getGraphicsConfiguration(); @@ -846,7 +852,7 @@ public class MacOSXCGLContext extends GLContextImpl } if( MacOSXCGLContext.this.isGL3core() ) { if( null == gl3ShaderProgram) { - gl3ShaderProgram = createCALayerShader(MacOSXCGLContext.this.gl.getGL3()); + gl3ShaderProgram = createCALayerShader(MacOSXCGLContext.this.gl.getGL3ES3()); } gl3ShaderProgramName = gl3ShaderProgram.program(); } else { -- cgit v1.2.3