From 6c346d98f04e2355210960fe9ffde47432f04d62 Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Mon, 22 Aug 2011 01:59:00 +0200 Subject: Misc Rename/Reloc; GLArrayData*/PMVMatrix enhancments; Test fixes/adds (GearsES1/ES2) rename/reloc: - javax.media.nativewindow.util: DimensionReadOnly -> DimensionImmutable PointReadOnly -> PointImmutable RectangleReadOnly -> RectangleImmutable unified 'immutable' name as used within jogamp already - remove array handler from public API com.jogamp.opengl.util.GL*ArrayHandler -> jogamp.opengl.util.GL*ArrayHandler - GLArrayData: Clarify method names getComponentNumber() -> getComponentCount() getComponentSize() -> getComponentSizeInBytes() getElementNumber() -> getElementCount() getByteSize() -> getSizeInBytes() - FixedFuncPipeline: Moved def. array names to GLPointerFuncUtil enhancement: - GLArrayDataServer: Add support for interleaved arrays/VBO - GLArrayData*.createFixed(..) remove 'name' argument (non sense for fixed function) - PMVMatrix: - one nio buffer - removed 'Pmv' multiplied matrix - removed 2x2 cut down 'Mvi' normal matrix (use 4x4 Mvi) - tests: - RedSquare -> RedSquareES1/RedSquareES2 - Gears ES1 fixed + ES2 added. Both work properly and share common Gears VBO construction - Added TestMapBuffer01NEWT, testing glMapBuffer --- .../jogamp/opengl/util/GLDataArrayHandler.java | 73 ++++++++++++++++++++++ 1 file changed, 73 insertions(+) create mode 100644 src/jogl/classes/jogamp/opengl/util/GLDataArrayHandler.java (limited to 'src/jogl/classes/jogamp/opengl/util/GLDataArrayHandler.java') diff --git a/src/jogl/classes/jogamp/opengl/util/GLDataArrayHandler.java b/src/jogl/classes/jogamp/opengl/util/GLDataArrayHandler.java new file mode 100644 index 000000000..718b63822 --- /dev/null +++ b/src/jogl/classes/jogamp/opengl/util/GLDataArrayHandler.java @@ -0,0 +1,73 @@ +/** + * Copyright 2010 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ + +package jogamp.opengl.util; + +import javax.media.opengl.*; +import com.jogamp.opengl.util.*; + +import java.nio.*; + +/** + * Used for pure VBO data arrays, i.e. where the buffer data + * does not represents a specific array name. + */ +public class GLDataArrayHandler implements GLArrayHandler { + private GLArrayDataEditable ad; + + public GLDataArrayHandler(GLArrayDataEditable ad) { + this.ad = ad; + if(!ad.isVBO()) { + // makes no sense otherwise + throw new GLException("GLDataArrayHandler can only handle VBOs."); + } + } + + public final void addSubHandler(GLArrayHandler handler) { + throw new UnsupportedOperationException(); + } + + public final void enableBuffer(GL gl, boolean enable) { + if(enable) { + Buffer buffer = ad.getBuffer(); + + // always bind and refresh the VBO mgr, + // in case more than one gl*Pointer objects are in use + gl.glBindBuffer(ad.getVBOTarget(), ad.getVBOName()); + if(!ad.isVBOWritten()) { + if(null!=buffer) { + gl.glBufferData(ad.getVBOTarget(), buffer.limit() * ad.getComponentSizeInBytes(), buffer, ad.getVBOUsage()); + } + ad.setVBOWritten(true); + } + } else { + gl.glBindBuffer(ad.getVBOTarget(), 0); + } + } +} + -- cgit v1.2.3