From d570fa74d4fd22459aa1579749a7705949a2a748 Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Sun, 18 Mar 2012 16:33:07 +0100 Subject: Reduce Thread.dumpStack() in debug mode where no negative behavior appears or a stack trace may be helpful. --- src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java | 1 - 1 file changed, 1 deletion(-) (limited to 'src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java') diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java index a6ef9bd1c..ebe202f31 100644 --- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java +++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java @@ -185,7 +185,6 @@ public class WindowsWGLContext extends GLContextImpl { System.err.println(getThreadName()+" - WindowWGLContext.createContextARBImpl: "+getGLVersion(major, minor, ctp, "@creation") + ", handle "+toHexString(drawable.getHandle()) + ", share "+toHexString(share)+", direct "+direct+ ", wglCreateContextAttribsARB: "+toHexString(wglExtProcAddressTable._addressof_wglCreateContextAttribsARB)); - Thread.dumpStack(); } boolean ctBwdCompat = 0 != ( CTX_PROFILE_COMPAT & ctp ) ; -- cgit v1.2.3