From 20bf031db719f7baa4c6e74734fc999061e08fe2 Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Thu, 19 Jul 2012 21:15:10 +0200 Subject: Bug 599 - FBObject / Offscreen Support - Part 1 - New FBObject implementation handling FBO and it's attachments *** API CHANGE: Util -> Core *** while it's size and sample-count can be reconfigured on the fly. - com.jogamp.opengl.util.FBObject -> com.jogamp.opengl.FBObject - agnostic to texture unit - separate attachments using OO hierarchy reflecting FBO - handling MSAA and blitting - no FBO destruction for reconfig (attach/detach) - New GLFBODrawableImpl impl. an FBObject based GLDrawable - Instantiated by a dummy native surface (onscreen and invisible) hooked up to a dummy GLDrawable, which is the delegation for context creation. - Utilizies ProxySurface.UpstreamSurfaceHook for dummy surface avoiding specialization for native platforms. - TODO: Allow to utilize common surface interface as a dummy-surface to supporting API seperation of windowing/GL. The latter allows impl. of createGLDrawable(NativeSurface) with FBO. - New OffscreenAutoDrawable (extends GLAutoDrawableDelegate) for all offscreen drawables. Shall replace GLPbuffer. - New GLCapabilities*.isFBO() / setFBO(boolean) to request FBO offscreen, similar to isPBuffer(). Rule: if both are requested, FBO shall be favored. - GLContext adds raw FBO availability query (min. FBO avail), FBObject contains fine grained queries (TODO: Move parts to GLContext for efficiency). - Add framebuffer tracking, allowing fast querying: - GLBase/GLContext: public int getBoundFramebuffer(int target); public int getDefaultDrawFramebuffer(); public int getDefaultReadFramebuffer(); - GLContextImpl public final void setBoundFramebuffer(int target, int framebufferName) .. called by GL impl bind framebuffer - GL: getDefaultDrawFramebuffer(), getDefaultReadFramebuffer() Adding default framebuffer queries being issued by GL.glBindFramebuffer(target, 0) w/ a default framebuffer, o.e. zero. This allows a transparent use of a custom FBO even in case the applications attempts to reset FBO to zero. Value flow: GL <- GLContext <- GLDrawable, - GLCapabilities handle fbo/pbuffer seperate, don't disable the other - GLContext/GL track read/write framebuffer to be queried by FBObject to determine whether to bind/unbind a framebuffer - Test cases for multiple FBO w/ and w/o MSAA Other Features: - New interface ProxySurface.UpstreamSurfaceHook, allowing to hook an upstream surface of unknown type providing lifecycle and information (size, ..) callbacks. Used for all new dummy NativeSurface impl and SWT GLCanvas. - GLContext -> GLDrawable propagation context/drawable lifecycle via ProxySurface.UpstreamSurfaceHook allowing dynamic resources to react (create, init, ..) - contextRealized() - contextMadeCurrent() - SurfaceChangeable -> MutableSurface currently only contains setting the surface handle. TODO: May need to move ProxySurface.UpstreamSurfaceHook -> MutableSurface.UpstreamSurfaceHook, allowing other impl. classes (NEWT OffscreenWindow) to utilize the new upstream hookup mechanism - will allow FBO/Dummy window to work. - SWT GLCanvas using ProxySurface.UpstreamSurfaceHook for proper size propagation. - New GLAutoDrawable::getUpstreamWidget(), allowing GLEventListener to fetch the owning Java side UI element (NEWT, SWT, AWT, ..). - GLDrawableFactory: Removed createOffscreenSurface() - unused and not GL related - EGLDrawableFactory handles device/profile avail. mapping while actually creating context/drawable. This allows us to learn whether the ES context is software/hardware as well as FBO avail. - EGLDrawable: Removed secret buckets of EGL configs :) Employ native surface (X11, WGL, ..) to EGL 'mapping' in EGLDrawableFactory utilizing new EGLUpstreamSurfaceHook (implements ProxySurface.UpstreamSurfaceHook). Other Bugs: - Add CTX_OPTION_DEBUG to ctx/extension cache key since only a debug ctx may expose the ARB debug capability. This bug caused lack of ARB/AMD debug functionality. - Fix GLProfile deadlock (debug mode, w/ EGL/ES, no X11), dump availability information _after_ lock. - ImmModeSink draw(): Use GL's glDrawElements(..), don't cast for GL2ES1. Fixes use for GL2ES2. - Fix KeyEvent.getKeyChar() comment (-> only stable for keyTyped(..)) Misc: - Refined alot of API doc - New GLExtensions holds commonly used GL extension strings, allows better referencing and usage lookup. - Move GL (interface) decl. to GLBase - GLBuffers: Cleanup API doc (format, types) - TextureIO: Add PAM and PPM static suffix identifier - GLCapabilities getNumSamples() returns 0 if sampleBuffers is disabled, this seems to be more natural. - finalized a lot --- .../windows/wgl/WindowsWGLDrawableFactory.java | 130 ++++++++++++++++----- 1 file changed, 99 insertions(+), 31 deletions(-) (limited to 'src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java') diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java index 176d27a71..09e97ff79 100644 --- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java +++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java @@ -51,9 +51,10 @@ import javax.media.nativewindow.AbstractGraphicsDevice; import javax.media.nativewindow.AbstractGraphicsScreen; import javax.media.nativewindow.DefaultGraphicsScreen; import javax.media.nativewindow.NativeSurface; -import javax.media.nativewindow.NativeWindowFactory; import javax.media.nativewindow.ProxySurface; +import javax.media.nativewindow.ProxySurface.UpstreamSurfaceHook; import javax.media.opengl.GL; +import javax.media.opengl.GLCapabilities; import javax.media.opengl.GLCapabilitiesChooser; import javax.media.opengl.GLCapabilitiesImmutable; import javax.media.opengl.GLContext; @@ -67,9 +68,11 @@ import jogamp.nativewindow.windows.GDISurface; import jogamp.nativewindow.windows.GDIUtil; import jogamp.nativewindow.windows.RegisteredClassFactory; import jogamp.opengl.DesktopGLDynamicLookupHelper; +import jogamp.opengl.GLContextImpl; import jogamp.opengl.GLDrawableFactoryImpl; import jogamp.opengl.GLDrawableImpl; import jogamp.opengl.GLDynamicLookupHelper; +import jogamp.opengl.GLGraphicsConfigurationUtil; import jogamp.opengl.SharedResourceRunner; import com.jogamp.common.JogampRuntimeException; @@ -79,6 +82,7 @@ import com.jogamp.common.util.ReflectionUtil; import com.jogamp.common.util.VersionNumber; import com.jogamp.nativewindow.WrappedSurface; import com.jogamp.nativewindow.windows.WindowsGraphicsDevice; +import com.jogamp.opengl.GLExtensions; public class WindowsWGLDrawableFactory extends GLDrawableFactoryImpl { private static DesktopGLDynamicLookupHelper windowsWGLDynamicLookupHelper = null; @@ -203,8 +207,8 @@ public class WindowsWGLDrawableFactory extends GLDrawableFactoryImpl { static class SharedResource implements SharedResourceRunner.Resource { private WindowsGraphicsDevice device; private AbstractGraphicsScreen screen; - private WindowsDummyWGLDrawable drawable; - private WindowsWGLContext context; + private GLDrawableImpl drawable; + private GLContextImpl context; private boolean hasARBPixelFormat; private boolean hasARBMultisample; private boolean hasARBPBuffer; @@ -214,7 +218,7 @@ public class WindowsWGLDrawableFactory extends GLDrawableFactoryImpl { private boolean isVendorNVIDIA; private boolean needsCurrenContext4ARBPFDQueries; - SharedResource(WindowsGraphicsDevice dev, AbstractGraphicsScreen scrn, WindowsDummyWGLDrawable draw, WindowsWGLContext ctx, + SharedResource(WindowsGraphicsDevice dev, AbstractGraphicsScreen scrn, GLDrawableImpl draw, GLContextImpl ctx, boolean arbPixelFormat, boolean arbMultisample, boolean arbPBuffer, boolean arbReadDrawable, String glVendor) { device = dev; screen = scrn; @@ -250,9 +254,9 @@ public class WindowsWGLDrawableFactory extends GLDrawableFactoryImpl { @Override final public AbstractGraphicsScreen getScreen() { return screen; } @Override - final public WindowsWGLDrawable getDrawable() { return drawable; } + final public GLDrawableImpl getDrawable() { return drawable; } @Override - final public WindowsWGLContext getContext() { return context; } + final public GLContextImpl getContext() { return context; } final boolean hasARBPixelFormat() { return hasARBPixelFormat; } final boolean hasARBMultisample() { return hasARBMultisample; } @@ -302,21 +306,18 @@ public class WindowsWGLDrawableFactory extends GLDrawableFactoryImpl { @Override public SharedResourceRunner.Resource createSharedResource(String connection) { - WindowsGraphicsDevice sharedDevice = new WindowsGraphicsDevice(connection, AbstractGraphicsDevice.DEFAULT_UNIT); + final WindowsGraphicsDevice sharedDevice = new WindowsGraphicsDevice(connection, AbstractGraphicsDevice.DEFAULT_UNIT); sharedDevice.lock(); try { - AbstractGraphicsScreen absScreen = new DefaultGraphicsScreen(sharedDevice, 0); - GLProfile glp = GLProfile.get(sharedDevice, GLProfile.GL_PROFILE_LIST_MIN_DESKTOP, false); + final AbstractGraphicsScreen absScreen = new DefaultGraphicsScreen(sharedDevice, 0); + final GLProfile glp = GLProfile.get(sharedDevice, GLProfile.GL_PROFILE_LIST_MIN_DESKTOP, false); if (null == glp) { throw new GLException("Couldn't get default GLProfile for device: "+sharedDevice); } - final int f_dim = 64; - long hwnd = GDIUtil.CreateDummyWindow(0, 0, f_dim, f_dim); - WindowsDummyWGLDrawable sharedDrawable = WindowsDummyWGLDrawable.create(WindowsWGLDrawableFactory.this, glp, absScreen, hwnd, f_dim, f_dim, true); - if (null == sharedDrawable) { - throw new GLException("Couldn't create shared drawable for screen: "+absScreen+", "+glp); - } - WindowsWGLContext sharedContext = (WindowsWGLContext) sharedDrawable.createContext(null); + final GLDrawableImpl sharedDrawable = createOnscreenDrawableImpl(createDummySurfaceImpl(sharedDevice, false, new GLCapabilities(glp), null, 64, 64)); + sharedDrawable.setRealized(true); + + final GLContextImpl sharedContext = (GLContextImpl) sharedDrawable.createContext(null); if (null == sharedContext) { throw new GLException("Couldn't create shared context for drawable: "+sharedDrawable); } @@ -329,7 +330,7 @@ public class WindowsWGLDrawableFactory extends GLDrawableFactoryImpl { try { hasARBPixelFormat = sharedContext.isExtensionAvailable(WGL_ARB_pixel_format); hasARBMultisample = sharedContext.isExtensionAvailable(WGL_ARB_multisample); - hasARBPBuffer = sharedContext.isExtensionAvailable(GL_ARB_pbuffer); + hasARBPBuffer = sharedContext.isExtensionAvailable(GLExtensions.ARB_pbuffer); hasARBReadDrawableAvailable = sharedContext.isExtensionAvailable(WGL_ARB_make_current_read) && sharedContext.isFunctionAvailable(wglMakeContextCurrent); vendor = sharedContext.getGL().glGetString(GL.GL_VENDOR); @@ -401,7 +402,7 @@ public class WindowsWGLDrawableFactory extends GLDrawableFactoryImpl { return false; } - final static String GL_ARB_pbuffer = "GL_ARB_pbuffer"; + final static String WGL_ARB_pbuffer = "WGL_ARB_pbuffer"; final static String WGL_ARB_pixel_format = "WGL_ARB_pixel_format"; final static String WGL_ARB_multisample = "WGL_ARB_multisample"; final static String WGL_NV_float_buffer = "WGL_NV_float_buffer"; @@ -534,22 +535,89 @@ public class WindowsWGLDrawableFactory extends GLDrawableFactoryImpl { } @Override - protected final NativeSurface createOffscreenSurfaceImpl(AbstractGraphicsDevice device, GLCapabilitiesImmutable capsChosen, GLCapabilitiesImmutable capsRequested, GLCapabilitiesChooser chooser, int width, int height) { - AbstractGraphicsScreen screen = DefaultGraphicsScreen.createDefault(NativeWindowFactory.TYPE_WINDOWS); - WrappedSurface ns = new WrappedSurface(WindowsWGLGraphicsConfigurationFactory.chooseGraphicsConfigurationStatic( - capsChosen, capsRequested, chooser, screen) ); - ns.surfaceSizeChanged(width, height); - return ns; + protected final ProxySurface createMutableSurfaceImpl(AbstractGraphicsDevice deviceReq, boolean createNewDevice, + GLCapabilitiesImmutable capsChosen, GLCapabilitiesImmutable capsRequested, + GLCapabilitiesChooser chooser, int width, int height, UpstreamSurfaceHook lifecycleHook) { + final WindowsGraphicsDevice device; + if(createNewDevice) { + device = new WindowsGraphicsDevice(deviceReq.getConnection(), deviceReq.getUnitID()); + } else { + device = (WindowsGraphicsDevice)deviceReq; + } + final AbstractGraphicsScreen screen = new DefaultGraphicsScreen(device, 0); + final WindowsWGLGraphicsConfiguration config = WindowsWGLGraphicsConfigurationFactory.chooseGraphicsConfigurationStatic(capsChosen, capsRequested, chooser, screen); + if(null == config) { + throw new GLException("Choosing GraphicsConfiguration failed w/ "+capsChosen+" on "+screen); + } + return new WrappedSurface(config, 0, width, height, lifecycleHook); } @Override - protected final ProxySurface createProxySurfaceImpl(AbstractGraphicsDevice adevice, long windowHandle, GLCapabilitiesImmutable capsRequested, GLCapabilitiesChooser chooser) { - // FIXME device/windowHandle -> screen ?! - WindowsGraphicsDevice device = (WindowsGraphicsDevice) adevice; - AbstractGraphicsScreen screen = new DefaultGraphicsScreen(device, 0); - WindowsWGLGraphicsConfiguration cfg = WindowsWGLGraphicsConfigurationFactory.chooseGraphicsConfigurationStatic(capsRequested, capsRequested, chooser, screen); - GDISurface ns = new GDISurface(cfg, windowHandle); - return ns; + public final ProxySurface createDummySurfaceImpl(AbstractGraphicsDevice deviceReq, boolean createNewDevice, + GLCapabilitiesImmutable requestedCaps, GLCapabilitiesChooser chooser, int width, int height) { + final WindowsGraphicsDevice device; + if(createNewDevice) { + device = new WindowsGraphicsDevice(deviceReq.getConnection(), deviceReq.getUnitID()); + } else { + device = (WindowsGraphicsDevice)deviceReq; + } + final AbstractGraphicsScreen screen = new DefaultGraphicsScreen(device, 0); + final GLCapabilitiesImmutable chosenCaps = GLGraphicsConfigurationUtil.fixOnscreenGLCapabilities(requestedCaps); + final WindowsWGLGraphicsConfiguration config = WindowsWGLGraphicsConfigurationFactory.chooseGraphicsConfigurationStatic(chosenCaps, requestedCaps, chooser, screen); + if(null == config) { + throw new GLException("Choosing GraphicsConfiguration failed w/ "+requestedCaps+" on "+screen); + } + return new GDISurface(config, 0, width, height, dummySurfaceLifecycleHook); + } + private static final ProxySurface.UpstreamSurfaceHook dummySurfaceLifecycleHook = new ProxySurface.UpstreamSurfaceHook() { + @Override + public final void create(ProxySurface s) { + final GDISurface ms = (GDISurface)s; + if(0 == ms.getWindowHandle()) { + final long windowHandle = GDIUtil.CreateDummyWindow(0, 0, s.getWidth(), s.getHeight()); + if(0 == windowHandle) { + throw new GLException("Error windowHandle 0, werr: "+GDI.GetLastError()); + } + ms.setWindowHandle(windowHandle); + if(DEBUG) { + System.err.println("WindowsWGLDrawableFactory.dummySurfaceLifecycleHook.create: "+ms); + } + } + } + @Override + public final void destroy(ProxySurface s) { + final GDISurface ms = (GDISurface)s; + if(0 != ms.getWindowHandle()) { + GDI.ShowWindow(ms.getWindowHandle(), GDI.SW_HIDE); + GDIUtil.DestroyDummyWindow(ms.getWindowHandle()); + ms.setWindowHandle(0); + if(DEBUG) { + System.err.println("WindowsWGLDrawableFactory.dummySurfaceLifecycleHook.destroy: "+ms); + } + } + } + @Override + public final int getWidth(ProxySurface s) { + return s.initialWidth; + } + @Override + public final int getHeight(ProxySurface s) { + return s.initialHeight; + } + + @Override + public String toString() { + return "GDISurfaceLifecycleHook[]"; + } + }; + + + @Override + protected final ProxySurface createProxySurfaceImpl(AbstractGraphicsDevice deviceReq, int screenIdx, long windowHandle, GLCapabilitiesImmutable capsRequested, GLCapabilitiesChooser chooser, UpstreamSurfaceHook upstream) { + final WindowsGraphicsDevice device = new WindowsGraphicsDevice(deviceReq.getConnection(), deviceReq.getUnitID()); + final AbstractGraphicsScreen screen = new DefaultGraphicsScreen(device, screenIdx); + final WindowsWGLGraphicsConfiguration cfg = WindowsWGLGraphicsConfigurationFactory.chooseGraphicsConfigurationStatic(capsRequested, capsRequested, chooser, screen); + return new GDISurface(cfg, windowHandle, 0, 0, upstream); } @Override -- cgit v1.2.3