From 0d12af05128da433aa7b6767ba5a7f6ee9bce6c4 Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Tue, 3 Apr 2012 18:22:06 +0200 Subject: EGLConfig2Capabilities: Add flag 'forceTransparentFlag' allowing to pass through transparency flag from higher API The above is necessary to reflect transparency in chosen Capabilities from a higher level API (native windowing) in case the EGL impl. does not (buggy). This is currently true for Android. --- src/nativewindow/classes/javax/media/nativewindow/Capabilities.java | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/nativewindow/classes') diff --git a/src/nativewindow/classes/javax/media/nativewindow/Capabilities.java b/src/nativewindow/classes/javax/media/nativewindow/Capabilities.java index 7a58e688f..1f63beddd 100644 --- a/src/nativewindow/classes/javax/media/nativewindow/Capabilities.java +++ b/src/nativewindow/classes/javax/media/nativewindow/Capabilities.java @@ -40,8 +40,6 @@ package javax.media.nativewindow; -import javax.media.nativewindow.VisualIDHolder.VIDType; - /** Specifies a set of capabilities that a window's rendering context must support, such as color depth per channel. It currently contains the minimal number of routines which allow configuration -- cgit v1.2.3