From 2ee2b7b51e3e82553e7dc17fe1a04e8cec5be8bf Mon Sep 17 00:00:00 2001 From: Kenneth Russel Date: Tue, 20 Apr 2004 00:54:26 +0000 Subject: Added full-scene antialiasing (FSAA) support git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@111 232f8b59-042b-4e1e-8c03-345bb8c30851 --- src/net/java/games/jogl/impl/x11/X11PbufferGLContext.java | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/net/java/games/jogl/impl/x11/X11PbufferGLContext.java') diff --git a/src/net/java/games/jogl/impl/x11/X11PbufferGLContext.java b/src/net/java/games/jogl/impl/x11/X11PbufferGLContext.java index 454628734..ccbba8b92 100644 --- a/src/net/java/games/jogl/impl/x11/X11PbufferGLContext.java +++ b/src/net/java/games/jogl/impl/x11/X11PbufferGLContext.java @@ -166,6 +166,10 @@ public class X11PbufferGLContext extends X11GLContext { iattributes[niattribs++] = capabilities.getAccumBlueBits(); } + // FIXME: add FSAA support? Don't want to get into a situation + // where we have to retry the glXChooseFBConfig call if it fails + // due to a lack of an antialiased visual... + iattributes[niattribs++] = 0; // null-terminate int screen = 0; // FIXME: provide way to specify this? -- cgit v1.2.3