From 4512900ddcb9ce9a498411d257b1b6d6010ec006 Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Fri, 4 Jun 2010 05:21:32 +0200 Subject: JOGL: Unify library loading (impl and binding), incl. lookup ; GLAutoDrawable: dispose() calls only with created context. - Using the EGL approach of DynamicLookupHelper, now generalized in abstract GLDynamicLookupHelper, DesktopGLDynamicLookupHelper and EGLGLDynamicLookupHelper. The implementation of these are self contained. - Sharing common code. - Unifying implementation and binding loading, as well as the function lookup within the impl libs. - Removed DRIHack, since its no more required due to the new DesktopGLDynamicLookupHelper. - Removed compile time link to GL and GLU libs - Removed redundant library OS functions from X11/WGL bindings, GlueGen's common code is being used now. - GLAutoDrawable: dispose() calls only with created context. This cleans up stack traces in case of eventual bugs, where context creation is not successful. --- src/newt/classes/com/jogamp/newt/opengl/GLWindow.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/newt/classes') diff --git a/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java b/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java index 9559043c4..dec41b427 100644 --- a/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java +++ b/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java @@ -167,7 +167,7 @@ public class GLWindow extends Window implements GLAutoDrawable { e1.printStackTrace(); } - if ( null != context && null != drawable && drawable.isRealized() ) { + if ( null != context && context.isCreated() && null != drawable && drawable.isRealized() ) { helper.invokeGL(drawable, context, disposeAction, null); } -- cgit v1.2.3