From 9afd838138e38ee8da245700f99392baf50a3461 Mon Sep 17 00:00:00 2001 From: Kenneth Russel Date: Mon, 27 Nov 2006 18:00:48 +0000 Subject: Fixed javadoc code tag problem pointed out by Chris Campbell git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1006 232f8b59-042b-4e1e-8c03-345bb8c30851 --- src/classes/com/sun/opengl/util/texture/Texture.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/classes/com/sun/opengl/util/texture/Texture.java b/src/classes/com/sun/opengl/util/texture/Texture.java index 82027663d..8cd4980bf 100755 --- a/src/classes/com/sun/opengl/util/texture/Texture.java +++ b/src/classes/com/sun/opengl/util/texture/Texture.java @@ -64,7 +64,7 @@ import com.sun.opengl.impl.*; * appropriate texture coordinates for the situation. * *

One caveat in this approach is that certain texture wrap modes - * (e.g. GL_REPEAT) are not legal when the GL_ARB_texture_rectangle + * (e.g. GL_REPEAT) are not legal when the GL_ARB_texture_rectangle * extension is in use. Another issue to be aware of is that in the * default pow2 scenario, if the original image does not have pow2 * dimensions, then wrapping may not work as one might expect since @@ -85,7 +85,7 @@ import com.sun.opengl.impl.*;

     gl.glBlendFunc(GL.GL_ONE, GL.GL_ONE_MINUS_SRC_ALPHA);
 
- * Also, when using a texture function like {@code GL_MODULATE} where + * Also, when using a texture function like GL_MODULATE where * the current color plays a role, it is important to remember to make * sure that the color is specified in a premultiplied form, for * example: -- cgit v1.2.3