From 1789c3583436abd47dbebc7266ba1f91ac66795b Mon Sep 17 00:00:00 2001 From: Michael Bien Date: Wed, 2 Jun 2010 16:56:07 +0200 Subject: XHTML cleanup and final JogAmplification for jogl main www page. --- www/index.html | 986 +++++++++++++++++++++++++-------------------------------- 1 file changed, 424 insertions(+), 562 deletions(-) (limited to 'www/index.html') diff --git a/www/index.html b/www/index.html index 623727cb0..1794eb77b 100644 --- a/www/index.html +++ b/www/index.html @@ -19,597 +19,459 @@
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    Overview

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    + The JOGL project hosts the development version of the + Java™ Binding for the OpenGL® API (JSR-231), + and is designed to provide hardware-supported 3D graphics to applications written in Java. + JOGL provides full access to the + APIs in the OpenGL 1.3 - 3.0, ≥ 3.1, ES 1.x and ES 2.x specification + as well as nearly all vendor extensions. + It integrates with the AWT and Swing widget sets, as well with custom windowing toolkits using the the NativeWindow API. + It is part of a suite of open-source technologies initiated by the Game Technology Group at Sun Microsystems. +

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    + Please see the JOGL demos for illustrations of + advanced OpenGL techniques now possible with the Java platform. +

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    Overview

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    The JOGL project hosts the development version of the - Java™ Binding for the OpenGL® API (JSR-231), - and is designed to provide hardware-supported 3D graphics to applications written in Java. - JOGL provides full access to the - APIs in the OpenGL 1.3 - 3.0, ≥ 3.1, ES 1.x and ES 2.x specification - as well as nearly all vendor extensions. - It integrates with the AWT and Swing widget sets, as well with custom windowing toolkits using the the NativeWindow API. - It is part of a suite of open-source technologies initiated by the Game Technology Group at Sun Microsystems.

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    Please see the JOGL demos for illustrations of - advanced OpenGL techniques now possible with the Java platform.

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    You might be interesting about JOGL Deployment.

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    Please have a look at the Wiki, including: -

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    Further more we the following developer documentation is available: -

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    Featured Projects

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    - The following are a few examples of projects and products using - JOGL. To have your project featured here, please email the project owners. -
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    Featured Projects

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    + The following are a few examples of projects and products using + JOGL. To have your project featured here, please email the + project owners. +

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    - World WindNASA World Wind - Java provides next-generation 3-D virtual globe technology for - applications written in the Java programming language. It supplies a - suite of open-source components that developers include in their own - applications, providing virtual globe functionality to any application - that can benefit from it. World Wind Java's components perform as well - as, or better than, any other known implementation and utilize the - OpenGL API for 3-D graphics via JOGL. See WWJ Technical Lead Tom - Gaskins' JavaOne - 2007 presentation on World Wind Java and the DiSTI Corporation's - F-16 flight simulator - built using World Wind Java. - - FieldField is an - open-source development environment for digital art and experimental - code writing. Built around the needs of programmers that manipulate - images, make animations and compose music, Field seeks to tie - text-based programming with ad hoc visual metaphors. Field uses Python - and other programming languages and wants to be integrated into your - own personal code-base. And it comes with special support for the Processing environment. Field uses - JOGL for its UI and its built-in drawing system; it provides a - JOGL-based scene-graph library for 3D visualization. -
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    + World WindNASA World Wind + Java provides next-generation 3-D virtual globe technology for + applications written in the Java programming language. It supplies a + suite of open-source components that developers include in their own + applications, providing virtual globe functionality to any application + that can benefit from it. World Wind Java's components perform as well + as, or better than, any other known implementation and utilize the + OpenGL API for 3-D graphics via JOGL. See WWJ Technical Lead Tom + Gaskins' JavaOne + 2007 presentation on World Wind Java and the DiSTI Corporation's + F-16 flight simulator + built using World Wind Java. + + FieldField is an + open-source development environment for digital art and experimental + code writing. Built around the needs of programmers that manipulate + images, make animations and compose music, Field seeks to tie + text-based programming with ad hoc visual metaphors. Field uses Python + and other programming languages and wants to be integrated into your + own personal code-base. And it comes with special support for the Processing environment. Field uses + JOGL for its UI and its built-in drawing system; it provides a + JOGL-based scene-graph library for 3D visualization. +
    - MadlixMADLIX lets users insert - 3D-content in web pages, blogs, Google pages, community presentations - and more. MADLIX is JOGL-powered and runs smoothly inside all - Java-enabled browsers, with no need for custom plug-ins or application - installation. The on-line gallery - features high-quality content ready for insertion. MADLIX is - accompanied by the MADLIX exporter tool enabling 3D artists to - directly export their 3D artwork from Autodesk Maya to the MADLIX - gallery. The exporter features pre-view functionality as well as a - standalone viewer, supporting the MADLIX file format and the open - standard file format COLLADA. +
    + MadlixMADLIX lets users insert + 3D-content in web pages, blogs, Google pages, community presentations + and more. MADLIX is JOGL-powered and runs smoothly inside all + Java-enabled browsers, with no need for custom plug-ins or application + installation. The on-line gallery + features high-quality content ready for insertion. MADLIX is + accompanied by the MADLIX exporter tool enabling 3D artists to + directly export their 3D artwork from Autodesk Maya to the MADLIX + gallery. The exporter features pre-view functionality as well as a + standalone viewer, supporting the MADLIX file format and the open + standard file format COLLADA. - - - Jake2Jake2 is a port - of id Software's GPL'd Quake II engine from C to Java done by bytonic software. You can run the game - via Java Web - Start with no manual installation on all of JOGL's - supported platforms. -
    + + Jake2Jake2 is a port + of id Software's GPL'd Quake II engine from C to Java done by bytonic software. You can run the game + via Java Web + Start with no manual installation on all of JOGL's + supported platforms. +
    - - Volume Viewer - is an open source renderer for 3D volumetric data. It provides tools for coloring your model, - cutting away pieces, and viewing it from any angle. It can cast shadows within the model for extra realism. - You can even upload your own volumetric data and view it in real time. - - - - The NetBeans OpenGL Pack provides an easy to use OpenGL development - environment integrated into NetBeans. It supplies modules like an GLSL - shader editor, hardware compiler/linker integration and tools for - displaying hardware information. The pack ships ready to run JOGL (JSR - 231) demo projects and all OpenGL samples of the OpenGL Programming - Guide (also known as the Red Book). -
    + + Volume ViewerVolume Viewer + is an open source renderer for 3D volumetric data. It provides tools for coloring your model, + cutting away pieces, and viewing it from any angle. It can cast shadows within the model for extra realism. + You can even upload your own volumetric data and view it in real time. + + + NOGL Pack logo + The NetBeans OpenGL Pack provides an easy to use OpenGL development + environment integrated into NetBeans. It supplies modules like an GLSL + shader editor, hardware compiler/linker integration and tools for + displaying hardware information. The pack ships ready to run JOGL (JSR + 231) demo projects and all OpenGL samples of the OpenGL Programming + Guide (also known as the Red Book). +
    - - Insparia was created to help people - easily visualize, construct and track information about a 3d - environment online. Shape and texture importing as well as a robust - renderer will be available in the final commercial version. Insparia - uses JOGL to allow the user to construct and interact with their 3d - environment in real-time. Please note that Insparia is in alpha - testing. Feedback is appreciated. - - - Scilab is a free scientific software - package for numerical computations providing a powerful open computing - environment for engineering and scientific applications. It has - sophisticated data structures, an interpreter and a high level - programming language. It also integrates a 2-D and 3-D plotting module - designed to visually represent and understand complex data. Fully - integrated within the Scilab's Swing UI, the plotting module is based - on JOGL, allowing it to take advantage of the OpenGL accelerated - graphics. -
    + insparia image + Insparia was created to help people + easily visualize, construct and track information about a 3d + environment online. Shape and texture importing as well as a robust + renderer will be available in the final commercial version. Insparia + uses JOGL to allow the user to construct and interact with their 3d + environment in real-time. Please note that Insparia is in alpha + testing. Feedback is appreciated. + + scilab image + Scilab is a free scientific software + package for numerical computations providing a powerful open computing + environment for engineering and scientific applications. It has + sophisticated data structures, an interpreter and a high level + programming language. It also integrates a 2-D and 3-D plotting module + designed to visually represent and understand complex data. Fully + integrated within the Scilab's Swing UI, the plotting module is based + on JOGL, allowing it to take advantage of the OpenGL accelerated + graphics. +
    - - - OneStone® Pebbles are a new series of calculus visualization tools developed - by Bright Ideas Software®. - Designed from the ground up with input from - education professionals, these unique tools meld current educational - theory with state of the art graphics technology in consistent, - easy-to-use packages. Each 'Pebble' in the series is a stand-alone - program designed to illustrate a specific topic in the calculus - syllabus. While the topic of each Pebble is different, the experience - of using each remains as constant as possible, and features several - elements identified as contributing to the development of a deeper - understanding of dynamic covariant relationships. The Pebbles use JOGL - for their interactive 3D rendering. Try the - Curve Families and - Surfaces of Revolution examples! - - - jReality is an open-source, - full-featured 3D scene graph package designed for but not limited to - mathematical visualization. It provides several backends, including a - JOGL one; it is thread-safe; it has a flexible shading model based on - an attribute-inheritance mechanism in the scene graph; - device-independent user interaction; support for true 3D audio; many - support classes for transformations and geometry; a plugin system for - assembling custom viewers; an active forum - and a growing set - of tutorial examples to help developers interested in using - jReality to solve their 3D problems. +
    + + + OneStone® Pebbles are a new series of calculus visualization tools developed + by Bright Ideas Software®. + Designed from the ground up with input from + education professionals, these unique tools meld current educational + theory with state of the art graphics technology in consistent, + easy-to-use packages. Each 'Pebble' in the series is a stand-alone + program designed to illustrate a specific topic in the calculus + syllabus. While the topic of each Pebble is different, the experience + of using each remains as constant as possible, and features several + elements identified as contributing to the development of a deeper + understanding of dynamic covariant relationships. The Pebbles use JOGL + for their interactive 3D rendering. Try the + Curve Families and + Surfaces of Revolution examples! + + jreality + jReality is an open-source, + full-featured 3D scene graph package designed for but not limited to + mathematical visualization. It provides several backends, including a + JOGL one; it is thread-safe; it has a flexible shading model based on + an attribute-inheritance mechanism in the scene graph; + device-independent user interaction; support for true 3D audio; many + support classes for transformations and geometry; a plugin system for + assembling custom viewers; an active forum + and a growing set + of tutorial examples to help developers interested in using + jReality to solve their 3D problems. -
    - - ZG3D is an open source project that uses - JOGL for visualizing 3D geometries with the emphasis of plotting - scientific data in a web application. Geometry objects in an XML file - or string can be dynamically loaded and removed. An HTML document may - call ZG3D functions through JavaScript and may define JavaScript - functions to receive messages from ZG3D, which makes it very easy and - flexible to embed interactive 3D web visualization. The software is - developed at the Center for Global - Environmental Research, Japan, for the advanced data visualization - of the Global Greenhouse Gases Database. - - - The Elflight Engine is a high - performance 3D streaming game engine. It has been designed from the - ground up for use over the World Wide Web. The streaming aspect of the - engine allows a near "instant play" experience for the gamer. No - massive downloads and no massive updates! The technology is - particularly well suited to the development of MMOs and virtual - worlds. The Elflight Engine uses JOGL to access the OpenGL API. -
    + + ZG3D is an open source project that uses + JOGL for visualizing 3D geometries with the emphasis of plotting + scientific data in a web application. Geometry objects in an XML file + or string can be dynamically loaded and removed. An HTML document may + call ZG3D functions through JavaScript and may define JavaScript + functions to receive messages from ZG3D, which makes it very easy and + flexible to embed interactive 3D web visualization. The software is + developed at the Center for Global + Environmental Research, Japan, for the advanced data visualization + of the Global Greenhouse Gases Database. + + elflight engine + The Elflight Engine is a high + performance 3D streaming game engine. It has been designed from the + ground up for use over the World Wide Web. The streaming aspect of the + engine allows a near "instant play" experience for the gamer. No + massive downloads and no massive updates! The technology is + particularly well suited to the development of MMOs and virtual + worlds. The Elflight Engine uses JOGL to access the OpenGL API. +
    - Fusion LaboratoryThe Fusion Framework enables Swing - components to be extended with 3D content via JOGL. In general the 3D - content will show up in layers on top of the corresponding Swing - component. Many utility functions are integrated to help the developer - build components. For example, the 3D content may be calibrated to the - corresponding component's bounds. In addition, the system provides a - simple scenegraph, Swing-like mouse interaction, and low-level - animation support, as well as GLSL shaders and .obj file loading. The - demo page contains several Java Web Start applications which - demonstrate the abilities of the framework; please fill out the web - form to help evaluate the components' usefulness. - - Art Of Illusion - Art of Illusion is a free, open source 3D modelling and rendering - studio. Many of its capabilities rival those found in commercial - programs. Some of the highlights include subdivision surface based - modelling tools, skeleton based animation, and a graphical language - for designing procedural textures and materials. It uses JOGL for - real-time OpenGL rendering in its modeling views. -
    + Fusion LaboratoryThe Fusion Framework enables Swing + components to be extended with 3D content via JOGL. In general the 3D + content will show up in layers on top of the corresponding Swing + component. Many utility functions are integrated to help the developer + build components. For example, the 3D content may be calibrated to the + corresponding component's bounds. In addition, the system provides a + simple scenegraph, Swing-like mouse interaction, and low-level + animation support, as well as GLSL shaders and .obj file loading. The + demo page contains several Java Web Start applications which + demonstrate the abilities of the framework; please fill out the web + form to help evaluate the components' usefulness. + + Art Of Illusion + Art of Illusion is a free, open source 3D modelling and rendering + studio. Many of its capabilities rival those found in commercial + programs. Some of the highlights include subdivision surface based + modelling tools, skeleton based animation, and a graphical language + for designing procedural textures and materials. It uses JOGL for + real-time OpenGL rendering in its modeling views. +
    - AvenginaAvengina is a - realtime 3D graphics engine which is designed for the execution as a - Java applet. Alternatively it can be launched as a Java Webstart - application outside the browserwindow. The software provides the - possibility to exhibit texts and images in virtual - galleries. Regarding the control and behaviour of the avatar it's - redolent of a game engine. The graphics rendering system bases on - per-pixel lighting and supports normal mapping, specular lighting and - stencil volume shadows. Avengina uses JOGL for realtime rendering. - +
    + AvenginaAvengina is a + realtime 3D graphics engine which is designed for the execution as a + Java applet. Alternatively it can be launched as a Java Webstart + application outside the browserwindow. The software provides the + possibility to exhibit texts and images in virtual + galleries. Regarding the control and behaviour of the avatar it's + redolent of a game engine. The graphics rendering system bases on + per-pixel lighting and supports normal mapping, specular lighting and + stencil volume shadows. Avengina uses JOGL for realtime rendering. + - chronotext - chronotext is a series - of visual design experiments involving animated text and 3D objects - and surfaces. Several examples can be run on-line via Java Web - Start. See the latest - experiments of mapping text on to real 3D surfaces. -
    - sculpteo - Sculpteo offers a 3D printing service, fast and available for everyone. +
    + sculpteo + Sculpteo offers a 3D printing service, fast and available for everyone. Starting from a 3D design, Sculpteo makes a specific object : interior decoration, characters, robots, miniatures, models, mechanic objects... - - FengGUI - FengGUI is a graphical - user interface (GUI) application programming interface (API) based on - OpenGL. FengGUI provides all typical GUI components like buttons, - sliders, trees, text areas, frames, tabs, etc. which are required to - build a complete GUI system. Since it is based on OpenGL, FengGUI fits - well in multimedia and game environments. -
    + FengGUI + FengGUI is a graphical + user interface (GUI) application programming interface (API) based on + OpenGL. FengGUI provides all typical GUI components like buttons, + sliders, trees, text areas, frames, tabs, etc. which are required to + build a complete GUI system. Since it is based on OpenGL, FengGUI fits + well in multimedia and game environments. +
    - GL Studio - GL Studio is an object oriented rapid application - development tool that allows a user to graphically combine - photographs, 3D models and behavior logic to create advanced 2D and 3D - human machine interfaces. GL Studio generates Java or C++ source code - which can then be integrated into the user’s application as a user - interface. Java - code generated with GL Studio can be deployed using - javax.swing.JPanel, java.awt.Canvas and JavaBeans. GL Studio uses - OpenGL for rendering and GL Studio for Java uses the JOGL API. +
    + GL Studio + GL Studio is an object oriented rapid application + development tool that allows a user to graphically combine + photographs, 3D models and behavior logic to create advanced 2D and 3D + human machine interfaces. GL Studio generates Java or C++ source code + which can then be integrated into the user’s application as a user + interface. Java + code generated with GL Studio can be deployed using + javax.swing.JPanel, java.awt.Canvas and JavaBeans. GL Studio uses + OpenGL for rendering and GL Studio for Java uses the JOGL API. - - Impact - Impact is a - complete finite element suite including preprocessor, solver and - postprocessor which is useable for simulating dynamic events such as - car crashes or stamping of metal sheets. The suite allows 3D - modelling, solving and viewing of simulation results, all in OpenGL - accelerated graphics through the use of JOGL. -
    + Impact + Impact is a + complete finite element suite including preprocessor, solver and + postprocessor which is useable for simulating dynamic events such as + car crashes or stamping of metal sheets. The suite allows 3D + modelling, solving and viewing of simulation results, all in OpenGL + accelerated graphics through the use of JOGL. +
    - - Jack Flowers - Jzy3d - stands for Java Easy 3d, and allows a rapid display of 3d scientific data. User can define z=f(x,y) functions - binded to (customizable) colormaps, as well as rendering predefined simple 3d shapes programmaticaly or from csv files. - One can moreover add pre/post renderers for adding java2d layers to the 3d scene. - Jzy3d provides a simple bridge to AWT, SWT, or Swing, and has already been integrated with success in Eclipse RCP and Swing - professionnal applications by the company MASA Group. The API has been written with the goal to hide the burden of working with - OpenGL, 3d polygon ordering and transparency management. - - The - Molecular Biology Toolkit is a - Java-based protein visualization and analysis toolkit. The toolkit - provides classes for efficiently loading, managing and manipulating - protein structure and sequence data. The MBT also provides a rich set - of graphical 3D and 2D visualization components which can be easily - "plugged together" to produce applications having sophisticated - graphical user interfaces. Some MBT-based visualization tools are ProteinWorkshop (webstart - demo), EpitopeViewer - (webstart demo), and Sirius. -
    + + Jack Flowers + Jzy3d + stands for Java Easy 3d, and allows a rapid display of 3d scientific data. User can define z=f(x,y) functions + binded to (customizable) colormaps, as well as rendering predefined simple 3d shapes programmaticaly or from csv files. + One can moreover add pre/post renderers for adding java2d layers to the 3d scene. + Jzy3d provides a simple bridge to AWT, SWT, or Swing, and has already been integrated with success in Eclipse RCP and Swing + professionnal applications by the company MASA Group. The API has been written with the goal to hide the burden of working with + OpenGL, 3d polygon ordering and transparency management. + + Molecular Biology ToolkitThe + Molecular Biology Toolkit is a + Java-based protein visualization and analysis toolkit. The toolkit + provides classes for efficiently loading, managing and manipulating + protein structure and sequence data. The MBT also provides a rich set + of graphical 3D and 2D visualization components which can be easily + "plugged together" to produce applications having sophisticated + graphical user interfaces. Some MBT-based visualization tools are ProteinWorkshop (webstart + demo), EpitopeViewer + (webstart demo), and Sirius. +
    - processing - Processing is an open - source programming language and environment for people who want to - program images, animation, and sound. It is used by students, artists, - designers, architects, researchers, and hobbyists for learning, - prototyping, and production. Processing is developed by artists and - designers as an alternative to proprietary software tools in the same - domain. It uses JOGL for its hardware accelerated 3D rendering - support. - - SpeckSim - SpeckSim is a - behaviour-level simulator for networks of small, resource-constrained - devices with sensing, computation and communication - capabilities. Intended as a testbed for distributed algorithms, the - main design goal was ease of extension. To this end, almost all aspect - of the simulator can be customised: Node behaviour, communication - characteristics, placement and motion; visualisation rendering and - interaction and statistic generation. -
    + processing + Processing is an open + source programming language and environment for people who want to + program images, animation, and sound. It is used by students, artists, + designers, architects, researchers, and hobbyists for learning, + prototyping, and production. Processing is developed by artists and + designers as an alternative to proprietary software tools in the same + domain. It uses JOGL for its hardware accelerated 3D rendering + support. + + SpeckSim + SpeckSim is a + behaviour-level simulator for networks of small, resource-constrained + devices with sensing, computation and communication + capabilities. Intended as a testbed for distributed algorithms, the + main design goal was ease of extension. To this end, almost all aspect + of the simulator can be customised: Node behaviour, communication + characteristics, placement and motion; visualisation rendering and + interaction and statistic generation. +
    - - With STRAP you can align your proteins by - sequence and 3D-structure. STRAP simultaneously displays - 3d-structures, amino acid sequence alignment and nucleotide sequences. - It has powerful annotation features. - - - Vehicle Dynamics Engine Demo - is a Java Web Start demonstration of a 3D physics engine developed by - Insight Machines. The - engine is designed especially for car games. The demo uses JOGL and - employs such techniques like shadow casting using the stencil buffer. -
    + STRAP + With STRAP you can align your proteins by + sequence and 3D-structure. STRAP simultaneously displays + 3d-structures, amino acid sequence alignment and nucleotide sequences. + It has powerful annotation features. + + + Vehicle Dynamics Engine Demo + is a Java Web Start demonstration of a 3D physics engine developed by + Insight Machines. The + engine is designed especially for car games. The demo uses JOGL and + employs such techniques like shadow casting using the stencil buffer. +
    - VLDocking - VLDocking is - a set of Java components that helps the Swing developer to build - applications with Docking capabilities, and even raise existing - applications to higher standards. It supports docking via drag and - drop, enhanced toolbars, closable tabs, and more. It fully supports - heavyweight components such as JOGL's GLCanvas in a docking - environment. - - - RaceView from NASCAR / NEXTEL, part of the TrackPass package, puts - you in the race. Control the virtual camera angle, listen to the - driver and team, and see crucial statistics and times, all in real - time as the race goes on. RaceView uses JOGL for its 3D rendering. -
    - GEF3d - GEF3D is an Eclipse GEF extension bringing 3D to diagram editing. +
    + + VLDockingVLDocking is + a set of Java components that helps the Swing developer to build + applications with Docking capabilities, and even raise existing + applications to higher standards. It supports docking via drag and + drop, enhanced toolbars, closable tabs, and more. It fully supports + heavyweight components such as JOGL's GLCanvas in a docking + environment. + + + RaceView from NASCAR / NEXTEL, part of the TrackPass package, puts + you in the race. Control the virtual camera angle, listen to the + driver and team, and see crucial statistics and times, all in real + time as the race goes on. RaceView uses JOGL for its 3D rendering. +
    + GEF3d + GEF3D is an Eclipse GEF extension bringing 3D to diagram editing. That is with GEF3D you can create 3D diagrams, 2D diagrams and combine 3D with 2D diagrams. GEF3D extends GEF by providing 3D enabled draw and controller classes. Instead of drawing 2D figures, you can now draw 3D figures. Existing GEF-based 2D editors can be embedded into 3D editors with minimal effort. - - Gephi - Gephi is a visualization and exploration + + Gephi + Gephi is a visualization and exploration platform for all kinds of networks and complex systems, dynamic and hierarchical graphs. -
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